Avatar

Name: Avatar
Species: Daahel
Homeworld: Llolla 593 
Appearance: Avatar is a humanoid with yellow and black skin. His hair is orange and tied into a ponytail. He wears a outfit that resembles Crystal's but in black and red. The Omntrix is on the back of his neck, hidden by his hair. 
Powers and Abilities:
Inhuman Metabolism: Besides strength, Avatar possesses certain physical skills superior to those of human athletes. His Inhuman metabolism affords him slightly greater reaction time, endurance, and speed than the human race's most perfect physical specimen.
Elementalist: Avatar possesses the ability to mentally manipulate the four classical elements: fire, water, earth, and air. He does so by means of a psionic interaction with the substances on an atomic level. Certainly, Elemental can manipulate anything that involves elements. 
Aerokinesis: He can control oxygen atoms and oxygen-containing molecules to create atmospheric disturbances of various kinds. By intermingling air with earth he can cause a dust storm, air with water a typhoon, and air with fire a firestorm. He is able to create a wind of tornado intensity, approximately 115 miles per hour. He has demonstrated the ability to control air as far away as within a 30 mile radius. 
Flight: Initially he wore the force of the wind, but over time, he was able to fly without the elements. 
Spiritual projection: It is a complex technique that requires a heightened sense of spirituality, allowing him spirit to move through the physical realm in an intangible form unbound by a corporeal body. In order to create a projection successfully, he must be in a silent environment free from distractions, as the use of the technique requires immense focus. Spiritual projections allow him to explore his immediate surroundings, bypassing physical barriers and different mediums to search through walls as well as underwater. In addition, the technique can also be used to locate specific individuals with whom he has a strong connection by focusing on the bond between them. His species is the only known practitioner of this technique. Spiritual projections are most powerful during times of increased spiritual energy in the atmosphere, such as during Harmonic Convergence. When used during these occasions, spiritual projections can be maintained for longer periods of time and manifest more clearly, resulting in more distinct apparitions. He was able to bend the energy within himself to create an astral projection of his spirit. Despite not having been bound by a corporeal form, the projection was able to both inflict and sustain great physical damage and utilize bending. This astral form was also capable of firing a beam of light similar to that of Marcus. Although just a projection, due to being spiritually connected to him, it is also affected by spiritbending.
Force Fields: By controlling air molecules, he is able to bind them together psionically and compact them into a boundary to such a degree that matter cannot pass through. He uses this ability to various effects including creating a field around him, allowing him to breathe while submerged in water and molten lava. He has also used this ability to deflect attacks and contain the atmosphere when the hull of a spaceship was compromised. He has demonstrated the ability to determine what may or may not pass through the barrier. 
Geokinesis: He can control the various substances that make up common bedrock (earth: iron, granite, shale, limestone, etc.), creating seismic tremors of up to 6.7 on the Richter scale (greater if tectonic plate fault lines are nearby) by causing a sudden shifting of the earth. The extent of this power is unknown although he has demonstrated the ability to lift the entire city of Attilan for a significant amount of time. 
Ferrokinesis: His ability to control earth extends to many metals which are naturally occurring, including iron, the extent of which is unknown. It is a special set of techniques within earthbending which allows him to indirectly bend processed metals by manipulating the trace amounts of regular earth in them, much as they would bend regular earth. Through the use of seismic sense, He was able to perceive, target, and eventually utilize the trace amounts of earth present in refined metal in order to bend the metal itself. As the technique involves the manipulation of impurities within metal, pure metals such as platinum cannot be bent.
Seismic sense: It is the unique ability to perceive an environment by feeling acute vibrations through the ground. Similar to sonar and echolocation, seismic sense enables the practitioner to detect earthen objects and objects in contact with earth when out of sight. The technique provides a specific map of his surroundings, detailed enough so a blind person, such as Marie, can navigate effortlessly. It can also be used to detect when someone is lying by feeling their heart and breathing rates through the earth.
Magmakinesis: It is a rare technique that involves the manipulation of molten rock. He used it to cause the simultaneous eruption of four small volcanoes. He is able to form shuriken-like lava projectiles that are capable of burning through several mediums, create trails of molten rock to attack his opponents, and otherwise manipulate lava with great dexterity. 
Hydrokinesis: Further, he can control the movement of water to a certain extent, via manipulation of inter-atomic van der Wall's forces controlling surface tension, divining water from the ground and causing it to flow in designated directions. The maximum volume is unknown although he has demonstrated the ability to create a maelstrom large and powerful enough to trap at least a dozen individual, and brought down what was described as "a sea from the sky," at least several thousand gallons. 
Cryokinesis: His control of water molecules extends to all of its forms, including ice. He uses this ability most commonly in the form of ice blasts. 
Hemokinesis: It is a specialized sub-skill and a rare variant of waterbending. This technique is referred to as the highest level of waterbending, recognized as the darkest and deadliest of all specialized techniques. The practice of bloodbending essentially allows him to manipulate the water inside another body, allowing control over a victim's individual movements.
Healing: It is a special ability possessed by some waterbenders that enables them to heal those who have been wounded, including himself. This is accomplished by drawing upon the life-giving properties of water, which are used to heal numerous types of physical wounds and illnesses. Healing can also alleviate certain types of stress caused by mental strain. Though the technique is effective in many contexts, it is limited in scope. For example, healing is ineffective in treating birth defects. In most instances, healing is also ineffectual when treating scars or fatal injuries; he was unable to heal the internal injuries sustained by Ashi in his duel with Corvo. Healing can also be used to detect areas in the body where chi flow is blocked, as displayed by Avatar when he sensed the energy locked within Alma's chakra during a healing session. That said, healing cannot undo a blockage to a bender's chi. Moreover, it cannot restore bending after it has been severed through bloodbending, even if the healer is proficient in the technique's practice.
Spiritbending: It is a variation of the healing technique which allows him to instill a balance or an imbalance within spirits. To perform the technique, he encircles the spirit with a thin stream of water, which begins to glow when the technique is taking effect. When used to change a spirit's negative energy into positive energy, the water, followed by the spirit, will begin to glow a golden light, at which point the spirit dissipates or assumes a pacified form. When the technique is used to change positive energy into negative energy, the water and spirit emanate a purple light. When used against humans, this variation has the potential to destroy their souls.
Pyrokinesis: He possesses the psionic ability to manipulate fire, cause it to grow in size and intensity, and take any form that he desires. He can also douse any oxidizing flame by altering the ionization potential of the outer electron shells of oxygen atoms. This fire burns only what he desires.
Atomic Manipulation: He possesses the ability to rearrange and manipulate the individual atoms of the elements that he controls to various effects. 
Combustion Inducement: It consists of the ability to channel chi through the forehead, often marked by an intricate third-eye tattoo, superheating the surrounding air and producing a beam of explosive energy capable of immense damage, both in short and long range. Unlike conventional fire manipulation, which produces a flame from the body, the technique instead creates a powerful beam that explodes upon contact with a solid surface. It can instantaneously evaporate large bodies of water, shatter massive rock formations, and counter fire attacks, as demonstrated by Avatar when he stopped Heatblast's fire shield during a brief altercation at the Western Temple. He has also demonstrated that it is possible to curve the beams. 
Electrogenesis: He is able to affect the elements he controls on an atomic level, giving them an electrical charge. 
Electrokinesis: Once the molecules are charged, he retains her control over them, allowing him to control the flow of the current, including the ability to summon lightning bolts. 
Lightning redirection: It is a sub-skill of firebending that allows him to absorb lightning into their body as energy and release it in a more desirable direction. He redirecting it must create a pathway from their fingertip, up the arm to the stomach, and up and out the other arm. It is essential that the lightning passes through the stomach, because if the lightning passes through the heart, the effects could be fatal. Lightning can be successfully redirected regardless of whether the source is natural or generated. 
Hydrogenesis: He can cause hydrogen and oxygen atoms in the air to recombine and form water molecules, summoning these atoms from a volume of atmosphere within a radius of approximately two miles. This allows him to spontaneously create water, even in a dry environment, provided oxygen and hydrogen are present. 
Magnetokinesis: He has demonstrated a limited capacity to manipulate the magnetic polarity of the metals he can psionically control. 
Thermokinesis: His control over the elements at the atomic level allows him to increase or decrease their molecular movement. This effectively allows him to instantly heat or cool the elements which she psionically controls. By heating or cooling his surroundings, he is able to survive in environments of extreme heat or cold. 
Cryogenesis: By slowing the movement of water molecules, he can instantly freeze water. This ability coupled with him power of hydrogenesis, allows him to spontaneously generate ice. 
Pyrogenesis: By accelerating oxygen molecules, he is able to cause fire to spontaneously ignite. 
Elemental Awareness: Because of his species psionic connection to the elements around them, he has the ability to sense things an ordinary human or Inhuman would not, such as sensing how much moisture is contained within the air or other matter, being aware of movement in the air or water around himself, and being able to determine that a soil sample was not "native" to a particular area. 
Elemental Immunity: Avatar was initially resistant to fire and ice, but over time he has become immune to various elements such as: water, fire, ice, lightning, wind, and all elements that he can control, even thermokinesis. 
Granting bending: It can be used to bestow an individual with the power of bending. His species is the only energybenders known to grant born nonbenders bending abilities. 
Removing bending: He is capable of removing a person's bending permanently, unless restored by an energybender. 
Spirit energy manipulation: It is the ability to manipulate energy originating from the Spirit World. He first used this technique to manipulate the energy. He later employed the same technique in the mortal world to deflect a lethal beam of energy fired by Jerry's spirit cannon.
Transformations: 
Awakening State: The strongest and most powerful ability that Avatar can invoke is the Awakening State. It allows Avatar to channel vast cosmic energies and the knowledge of previous Daahels, granting him increased strength and the ability to perform especially powerful and extraordinary feats of bending. Avatar may unconsciously enter the State in response to the perception of mortal danger or high emotional stress, utilizing the State as a defense mechanism. While in this state, Avatar has access to bending techniques that may have not yet been learned in his current lifetime but has no conscious control over the resulting actions, which can cause great collateral damage. Avatar with full mastery of the Awakening State has conscious control over the State and can enter and exit it at will. While in the Awakening State, Avatar's eyes glow. When Avatar spoke in the Awakening State, his voice encompassed a combination of several different voices at once. It is possible for Avatar to channel a specific previous incarnation while in the Awakening State. When this happens, Avatar briefly takes on the appearance and voice of that previous incarnation.
Weakness:
Avatar can sustain a certain elemental phenomenon for approximately one hour before his mind begins to tire. He can also create any number of effects in succession for about forty-five minutes before mental fatigue impairs his performance.
While Avatar is all but invincible in the Awakening State, having access to the bending experiences of all the past lives, there is one grave weakness: while in effect, Avatar Spirit can be harmed. If Avatar were to be killed while in the Awakening State, the cycle would break and Avatar would cease to exist.
Category:Omnitrix Transformations