Creative Inventory (Overview)

The Creative Inventory is a tool in Fortnite Creative that allows creators to access Items, Devices, Building assets, and more.
The Creative Inventory has many bonus features, such as browsing through events and selecting the permissions of creators inside your island.
This Article showcases a basic overview of the features and sections of the Creative Inventory. This Article does not give an in-depth review of every feature, however articles that do contain this information have been linked in each appropriate section.
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|-|My Island=
=My Island=
 
This Section contains a brief overview of The "My Island" Menu. For the full list of settings, see Creative Island Settings.
The My Island menu is the First tab in the Creative Inventory and it is used to customize your island by modifying things, such as the Gravity, whether Sprinting is enabled, Weapon Destruction, and many more things.
There are many sections in the My Island menu, including:
The Game tab allows Creators to modify island-wide settings, such as the Game Countdown Length and the Auto-start Duration. Settings found in here are not usually found elsewhere (with a couple of exceptions).
The Game tab is also allows Creators to control matchmaking in their islands. For example, they can increase or reduce the maximum amount of players allowed in at one time. They can also change the matchmaking privacy and the amount of rounds that are played per session.
The Settings tab allows Creators to have advanced control of the players and interactive objects in their experiences. For example, they can change the level of gravity, whether players obtain syphon from eliminations, the maximum amount of building materials that can be carried at once, whether building is enabled, and how many item slots a player has. Most of the options in this tab can be modified elsewhere during the game. For example, the Class Selector allows things, like player movement speed and whether sliding is enabled, to be changed mid-game.
The Settings tab also allows creators to adjust the Time of Day and other aesthetic changes on their island.
The UI tab is different to the other 2 setting tabs. Rather than directly changing gameplay, the UI tab can be used to change the look and feel of the player's HUD and User Interface.
The UI tab can do many things, such as changing the victory sound and animation, to selecting which additional information is displayed on the screen. It can also show and hide certain elements of the UI. The UI tab's settings usually can't be modified by Devices during the game, however there are a few exceptions.
The Debug tab allows Creators to find and solve issues in their experiences. It allows creators to use handy tools, such as enabling invincibility or being able to see the navigation bounds for AI, in case they can access a certain area that was not intended for them.
The Debug tab can be very useful in Creative. It is worth noting that these options do not affect published islands and are purely for testing purposes.
The Tools tab gives Creators a variety of tools to use when creating their experience. For example, Creators can create backups of their experiences, which they can restore at any time if anything goes wrong.
The Tools tab also allows Creators to publish their creations, update already-published creations, and get publishing help. They can also use it to convert their islands to any ongoing beta tests (for example, the V2 Devices beta). 
Without this tab, Creative mode would be very different. The Permissions tab allows you to grant and remove edit permissions for all players, and it can also be modified for specific trusted (or untrusted) individuals. This tab is mainly used to stop scammers or trolls from entering into your islands and deleting things or placing random objects.
The Permissions tab also acts as a way to see who is currently editing your island, and sometimes it will show who has recently edited your island, too.
This tab is effectively a miniature version of the Outliner in Unreal Engine. It allows Creators to browse every device that is currently placed in the world.
On top of this, Creators can see what events belong to which Device, and they can also use the built-in teleport function to quickly get to a Device that is MII or is causing issues.
|-|Creative=
=Creative=
The Creative menu is the Second tab in the Creative Inventory and its purpose is to display a library full of content that is available for use in your island, such as Weapons, Devices, and Prefabs.
There are many sections in the Creative menu, including:
This Section contains a brief overview of The "Prefabs" section. For the full list of Prefabs, see Prefabs.
Prefabs are Pre-Built structures created by Epic Games, and this tab contains a library of these.
Prefabs come from many places, including: Battle Royale Island POIs (Past and Present), Save the World, Limited Time Modes, and some are even exclusive to Creative.
Prefabs can also be opened, so that each asset inside can be selected without having to place the entire prefab down.
This Section contains a brief overview of The "Galleries" section. For the full list of Galleries, see Galleries.
Unlike Prefabs, Galleries are a collection of assets that are laid out so that is easy to see each asset. Galleries are useful to those who are looking to make their own buildings, rather than re-use a pre-existing ones. 
Like Prefabs, Galleries can be opened so that Creators can select each individual asset without having to place down the entire Gallery.
There are many types of Galleries, such as Vehicle Galleries, Nature Galleries, Terrain Galleries, and Building Galleries.
This Section contains a brief overview of The "Devices" section. For the full list of Devices, see Devices.
Devices are used to make Mechanics in Fortnite Creative. Every Device has a unique function, such as tracking player eliminations, creating different zones with different gameplay twists in each, and creating an impenetrable barrier.
Each Device has many options; from the appearance of the Device to the functionality in-game.
Devices are divided into many categories, including: Damage, Player, Settings, and Zones.
Weapons play a major part in Fortnite. They are used to change the gameplay, sometimes in dramatic ways. The Weapons tab contains most of the Weapons that have ever been/currently are in Fortnite.
There are 7 weapon rarities: , , , , , , and . Each rarity can be filtered in the Weapons tab. On top of this, there are other filterable subcategories, such as: Medium Ammo, Primal, Bows, Special Ammo, and Submachine Guns.
Consumables also play a major part in Fortnite. They are a range of items, each with their own abilities. For example, the Big Bush Bomb places a giant bush in the world and the Junk Rift creates a falling object that can damage structures and opponents.
Consumables bear the same rarities as Weapons do, and they have similar categories, but modified for consumables, such as: Throwable, Flipped, Transport, and Fire-Starting.
You can add the previously-mentioned Weapons and Consumables to a Chest using this tab. In the Weapons and Consumables tabs, there will be the option to "Add to Chest." Clicking this will put whatever you just added to the chest into this tab.
Once your desired Weapons and Consumables are in this tab, click "Create Chest" or "Create Llama" to create a Chest or a Loot Llama that can be picked up like a prop and placed around your island.
Note: You can only add up to 15 items at a time to a Chest. There is also no way to randomize which loot is dropped from this tab.
This section contains a brief overview of Levels. For the full information, see Level Instance and Level Loader.
Creators can create their own levels using the Level Instance Device, which can be loaded in-game using the Level Loader. These are essentially custom prefabs. Levels can be viewed and managed in the Levels tab.
|-|Inventory (Play)=
=Inventory (Play)=
The Inventory tab allows players to manage their inventory while creating and in-game.
Here is a brief overview of everything that the Inventory tab can store: 
There are many different types of Resources, including:
*Building Materials - Resources used for Building.
*Crafting Resources - Resources used for Crafting.
*Ammunition - Used in Weapons so that they can be fired.
Note: Up to 999 of each type of Building Material and Ammo can be stored in this tab (this limit is customizable for Building Materials). Note that Arrows are capped at 30, and Rockets at 60. On top of this, 2.1 Billion of each crafting resource can also be stored in the Inventory tab.
Up to 5 Weapons and Items can be stored in the Inventory at one time, however this can be lowered by the island's Creator. 
The Inventory lets you inspect Weapons to see things like their Statistics (Damage, Magazine Size, Fire Rate, Etc.) and their descriptions.
In the Inventory, you can also switch the position of a Weapon or Consumable with another Weapon or Consumable, or to an empty slot.
Trap Devices and Traps are also found in the Inventory.
Traps from the Inventory can be placed both in Create Mode, and they can be granted to players during a game to be placed then instead.
Each Trap has its own limit for how many can be carried in the Inventory. For example, you can only carry 15 Armored Walls.
|-|Logs=
=Logs=
The Logs tab contains a list of Errors and Developer Messages. This tab is useful for debugging Verse script. Currently, this tab is only available in a UEFN Session.
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Category:Fortnite Creative
Category:Inventory
Category:UEFN