Holographic SPARTAN-III Training System

The Holographic SPARTAN-III Training System codenamed FORGE, is a sophisticated program created by the used for battle practice in virtual reality. The system uses holograms to generate battlefields to exercise the SPARTANs' strategic and tactical skills. The SPARTANs are usually split into two teams; Red and Blue. These teams will often play a variety of fast paced, strategic games against eachother.
Though virtual battlefields a usually generated on the canvas, e.g. , , etc, other maps replicating more realistic landscapes and circumstances can be generated. 
FORGE has been suspected to cause many health problems both psychological and physiological that can make the system extremely hazardous to the untrained and unaugmented mind, and not without danger to the SPARTANs themselves. 
==Gametypes==
===Slayer===
Probably the most common and simple gametype where the virtual SPARTANs will either split into teams to fight one another, often from opposing bases, or sometimes a free-for-all, spawning randomly across the field. This exercises regular battle skills and practises firefights against an adversary of similar strength to an S-III. While this has been praised as SPARTANs have similar shield and physical strength of a , it has been thought to cause betrayal in real life situations and thus instructors advise not to use the free-for-all variant.
===Oddball ===
Usually played free-for-all, where the SPARTANs will compete to keep hold of a specific object, often a skull, points of a SPARTAN will rise as they hold the object. The first to a certain point number or the highest point holder wins. This game can also be played in teams. This game exercises evasion, speed, stealth and to some extent, VIP escort and protection.
===Juggernaut===
Always played free-for-all, in which all SPARTANs playing will attempt to kill one player nicknamed the "Juggernaut". The Juggernaut will gain points as they survive. When a SPARTAN kills a Juggernaut they become the Juggernaut. As with Oddball the first to a certain point number wins. The Juggernaut will often be augmented with stronger shields/cloaking/speed to aid their survival. This game exercises endurance and survival. There is a team variant of this gametype known as VIP which practises, as its name tells, VIP escort.
===Capture the Flag===
Always played in teams. To win, a team must take a flag from the rival base and return it to their own a certain number of times. This game can also be played with one flag in the middle of the map. This game exercises strategy and team-work as well as escort and intelligence securing.
===King of the Hill ===
This gametype involves taking control of a certain area of the map or possibly a vehicle and keeping it for as long as it takes to get to a certain point number. This game exercises mainly tactical control.
===Infection===
This gametype involves one team known as "Humans" defending themselves against a team known as "Zombies". This game is played twice in a row, teams reversed for the second. When a "Human" player is killed they are defected and respawn as a "Zombie". The team known as "Zombies" are often given a loadout of and while the "Humans" usually hold . This game exercises defense and is one of the most popular gametypes amongst SPARTAN-IIIs
===Assault===
Always played in teams. In this gametype teams must transport a {{Halopedian|Type_14_Magnetic/Anti-Tank_Mine|Type-14 Magnetic/Anti-Tank Mine} from their base to the other. The only difference between this and CTF is that this game requires arming of the bomb. The defending team can also disarm it before it explodes. Effectively cancelling the offending point. This gamtype exercises sabotage.
==History==
==Dangers==
===Physiological===
FORGE was once thought to be a cause of brain tumours and cancer as the connection nodes that the SPARTANs wore on their heads were suspected to emit radiation and microwaves that destroy cells that prevent diseases such as. Later this was said to be side-effects of SPARTAN augmentations, though this has been disputed as to whether the statement was true or a way of avoiding bad publicity. 
There has also been controversy over whether the players feel real pain.
There has been some alleged cases of dying in the game causing SPARTANs' breathing to cease. There have been no recorded fatalities but as a precaution investigations were held to find the reason for these occurrences. What was found was not within the game itself but rather the device in which all affected players had been connected to. Said device was faulting and giving off a shock that would stop the lungs. Though developers claim the problem had been resolved many critcizers of FORGE remain skeptical.
===Psychological===
Some believe that playing FORGE has resulted in cases of insanity due to the unrealism of death and respawn and the vitual firefights between allies. Critics have claimed that playing FORGE has caused friendly fire on the battlefield, but this remains undisclosed by the Office of Naval Intelligence. Some reports describe reckless behaviour in SPARTANs due to a reeliability on the respawn system, causing endangerment to both themselves and their comrades.
===Glitches===
==Comments==
==Trivia==
* The multiplayer system for 343's Halo 4 has a very similar basis to this concept.
Category:Felix-119