Samurai (Stranger of Paradise)

The Samurai is an Advanced Job in Stranger of Paradise Final Fantasy Origin, available after unlocking the corresponding node in the Ronin Job Tree. In addition, it is available to Jed after clearing the "Memories of Wind" main mission. Leveling this job is required unlock the Ninja and Breaker expert jobs.
Samurai is an Attacker-type job that excels at MP management while delivering deadly physical blows. It serves as an extension of the Ronin job with the exception of Iai-giri, keeping the heavy break damage and the added bonus of MP recovery for more combo abilities to use. This job rewards concise parry timing and careful playstyles through passives that activate via parries, such as an increase in physical damage, faster break gauge recovery, and greater ability damage.
==Abilities==
===Job Action===
Ability	MP Cost	Description 	Movie
 	100 	Temporarily increases MP recovery from normal attacks and restores MP when parrying.*The effect ends when staggered by an enemy attack.[Any Link]Can be set to any link ability slot.	
Meikyo-Shisui grants the Samurai a buff that increases the MP recovery from attacks and grants bonus MP from parrying attacks. This job action rewards careful methods combat as it grants greater physical damage upon parrying, but immediately ends its effects when you are staggered.
Upon obtaining its mastery, it provides an even greater time window for parrying attacks.
===Command Ability===
Ability	Job Points	MP Cost	Required Ability to Unlock	Description 	Movie
 	5 	100 	Yuki-Kemuri 	Temporarily reduces the MP cost of combo abilities.	
The Samurai obtains the Zanshin support ability, which reduces the MP consumed when activating your combo abilities. This ability is a great addition to other martial jobs that focus on dealing several attacks at a fast rate. With the access to Senshin Stance, the Samurai benefits greatly due to the net gain in MP and longer combos.
===Combo Abilities===
Ability	Type 	Job Points	MP Cost	Required Ability to Unlock 	Description 	Movie
 	Katana Combo	3 	100 	Break Gauge Recovery Speed +2.9%	[Attack Type: Slash][Stat Bonus: Strength]Swing your weapon about, slashing at enemies around you and knocking them back.[Link 1 Ability]Can be set to >.	
 	Katana Combo	3 	200 	Samurai Affinity +10% 	[Attack Type: Slash][Stat Bonus: Strength]Perform a powerful slash that deals heavy damage.[Link 2 Ability]Can be set to >>. 	
 	Katana Combo	8 	200 	Ambitious Edge 	[Attack Type: Slash][Stat Bonus: Strength]Perform a series of slashes that deal heavy damage.[Link 3 Ability]Can be set to >>>. 	
===Combo Effects===
Ability 	Job Points	Required Ability to Unlock	Description
Ambitious Edge 	6 	Samurai Affinity +15% 	[Weapon Type: Katana][3rd Link]>>>[Senshin Stance 3rd Link]Enhances abilities set to During Senshin Stance: >>.Enemies broken or brought to 0 HP by this attack will be finished with a soul burst.
Way of the Blade	5 	Tsukikage 	[Weapon Type: Katana][Parry Link]Enhances abilities set to After Parry: Restores MP based on physical damage dealt.
The Samurai makes sole use of the Katanas (upon the release of the Different Future DLC, guns were added to its repertoire retroactively), keeping the Ronin's knack for slow but heavy damage and having its combo effects focus on MP management from physical damage and replenishing MP from soul bursts.
===Job Passives===
Ability 	Job Points	Required Ability to Unlock	Description
Break Gauge Recovery Speed +2.9% 	1 	Meikyo-Shisui 	Increases break gauge recovery speed.
Samurai Affinity +15% 	4 	Yuki-Kemuri 	Increases samurai job affinity.
Ability Damage +3.4% 	8 	Ambitious Edge 	Increases ability damage dealt.
Parry: Physical Damage Dealt +9.0%	10 	Ability Damage +3.4% 	A successful parry grants an effect that increases physical damage dealt.
Samurai Affinity +10% 	1 	Meikyo-Shisui 	Increases samurai job affinity.
 	3 	Samurai Affinity +10% 	Makes parrying enemy attacks easier with meikyo-shisui.
Ability Damage +2.8% 	5 	Meikyo-Shisui Mastery 	Increases ability damage dealt.
Parry: Physical Damage Dealt +7.8%	7 	Way of the Blade 	A successful parry grants an effect that increases physical damage dealt.
Samurai Affinity +25% 	7 	Way of the Blade 	Increases samurai job affinity.
Break Gauge Recovery Speed +9.1% 	9 	Samurai Affinity +25% 	Increases break gauge recovery speed.
=== Job/Class Unlocks ===
These nodes lead to the following Expert Jobs/ Job Classes:
Ability 	Type 	Required Ability to Unlock 	Description
New Job: Breaker	Job Unlock 	Ability Damage +3.4% 	Partial unlock for the Breaker Job. Also requires a similar abilities in the Dragoon and Berserker Job Trees.
New Job: Ninja 	Job Unlock 	Break Gauge Recovery Speed +9.1%	Partial unlock for the Ninja Job. Also requires a similar ability in the Thief Job Tree.
New Class: 	Class Unlock	All Samurai Tree abilities 	Unlocks the Evocation Class for Samurai, Genji . Only available in the Trials of the Dragon King DLC.
New Class: 	Class Unlock	All Samurai Tree abilities 	Unlocks the Ultima Class for Samurai, Yojimbo. Only available in the Trials of the Dragon King DLC.
===Class Trees===
Introduced in the Trials of the Dragon King DLC, These classes are unlocked after visiting Bahamut's Cave and completing the "A Token of Courage and Strength" conversation with Bahamut and the abilities thereof can be bought by using Rat Tails which are accumulated by completing missions on the Bahamut difficulty onward and purchasing them from the Bahamut Exchange Shop via Dragon Treasures:
======Genji======
Ability 	Type 	Rat Tails	Required Ability to Unlock 	Description
 	Job Action 	— 	All Samurai tree abilities 	Meikyo-Shisui+[Class Change Effect: Evocation]Chain cancelling restores MP while this ability is active.[Any Link]Can be set to any link ability slot.
Agility +8 	Passive 	2 	Master's Mentality 	Increases agility.
HP +192 	Passive 	6 	Agility +8 	Increases HP by 192.
Spirit +5 	Passive 	8 	HP +192 	Increases spirit.
Samurai Master Points +3 	Passive 	13 	Spirit +5 	Increases samurai master points acquired.
Status Ailment Resistance +18.0% 	Passive 	8 	HP +192 	Increases resistance to status ailments.
Intellect +5 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases intellect.
Strength +5 	Passive 	2 	Master's Mentality 	Increases strength.
Break +160 	Passive 	6 	Strength +5 	Increases break by 160.
Luck +6 	Passive 	8 	Break +160 	Increases luck.
Stamina +5 	Passive 	10 	Luck +6 	Increases stamina.
Swift Steel 	Combo Ability Effects	16 	Stamina +5 	[Weapon Type: Katana][Forward Attack Link]Enhances abilities set to + (Weapon Skill) > .Increases attack speed.
Elemental Vulnerability Resistance +40.0%	Passive 	10 	Luck +6 	Increases magic vulnerability resistances.
Samurai Master Points +3 	Passive 	15 	Elemental Vulnerability Resistance +40.0%	Increases samurai master points acquired.
======Yojimbo======
Ability 	Type 	Rat Tails	Required Ability to Unlock 	Description
 	Job Action 	— 	All Samurai tree abilities 	Meikyo-Shisui+[Class Change Effect: Ultima]Increases MP consumed, but nullifies damage taken when the effect is cancelled by an enemy attack.[Any Link]Can be set to any link ability slot.
Agility +8 	Passive 	2 	Shishi-Funjin 	Increases agility.
HP +192 	Passive 	6 	Agility +8 	Increases HP by 192.
Spirit +5 	Passive 	8 	HP +192 	Increases spirit.
Samurai Master Points +3 	Passive 	13 	Spirit +5 	Increases samurai master points acquired.
Status Ailment Resistance +18.0% 	Passive 	8 	HP +192 	Increases resistance to status ailments.
Intellect +5 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases intellect.
Strength +5 	Passive 	2 	Shishi-Funjin 	Increases strength.
Break +160 	Passive 	6 	Strength +5 	Increases break by 160.
Luck +6 	Passive 	8 	Break +160 	Increases luck.
Stamina +5 	Passive 	10 	Luck +6 	Increases stamina.
Ambitious Edge 	Combo Ability Effects	16 	Stamina +5 	[Weapon Type: Katana][2nd Link]>>[Senshin Stance 3rd Link]Enhances abilities set to During Senshin Stance: >.Enemies broken or brought to 0 HP by this attack will be finished with a soul burst.
Elemental Vulnerability Resistance +40.0%	Passive 	10 	Luck +6 	Increases magic vulnerability resistances.
Samurai Master Points +3 	Passive 	15 	Elemental Vulnerability Resistance +40.0%	Increases samurai master points acquired.
===Job Affinity bonuses ===
Most weapons and items of clothing have a certain percentage of Job Affinity for a certain job. By combining them together and raising this percentage, the character may not only gain extra EXP to that Job, but also unlock abilities and bonuses to their stats. The bonuses for the Samurai Job Affinity are:
Name 	Job Ability Percentages	Description
Samurai's Wisdom I 	20% 	Increases the corresponding stat(s).Strength+1
Samurai's Wisdom II 	30% 	Increases the corresponding stat(s).Strength+1Agility+1
Ability Cost Bonus I 	50% 	Reduces the MP casting cost of action abilities by 6.0%
Samurai's Wisdom III 	80% 	Increases the corresponding stat(s).Strength+3Agility+2
Ability Cost Bonus II	120% 	Reduces the MP casting cost of action abilities by 10.0%.
Samurai's Wisdom IV 	160% 	Increases the corresponding stat(s).HP+50Strength+3Agility+3
 	250% 	Temporarily increases damage dealt after a chain cancel.
 	400% 	A successful parry will cause the next ability to critically hit.
 	600% 	When a combo ability effect is triggered, effects that trigger on a successful parry are also activated.Also enhances the effects of Samurai's Wisdom.
Samurai's Essence 	800% 	Enhances the effects of Samurai's Wisdom, and also boosts stats based on your affinity.
==Gameplay==
The Samurai is a rather defensive Attacker-type job that focuses on the use of parrying to avoid damage and countering with strong combo abilities with the MP gained from said defenses. The job can be seen as a tank-DPS job as it benefits the most from parrying due to the negated damage, but is rather weak without said defenses. Samurai can serve as a good source of DPS for mid-levels parties with passives that an increase in physical damage, faster break gauge recovery, and greater ability damage.
===Strengths===
*Combo Strings. The Samurai can deal consistent damage with the endless combo abilities that come with the Katana's Senshin Stance and benefits the most from the properties that come with said stance.
*MP Management. The Samurai's job action can prove a good asset for jobs that require melee combat playstyle and parry timing, also making for a good parry tank.
*Chain Cancels. The Power of Perseverance affinity bonus is a staple to job synergies leading to even greater DPS. In addition, the Genji's Master's Mentality provides another source of MP management.
===Weaknesses===
*Punishing Defense. Due to the nature of parries and Senshin, poor timing might deem this job an unattractive choice for those who cannot block well.
===Stats===
The Samurai's stat bonus is both Strength and Agility, allowing for stronger physical damage and even stronger critical damage.
 Job Stat Rating and Growth by Level
Stat 	Rating	Lvl 1	Lvl 30	Lvl 55	Lvl 80	Lvl 99	Lvl 120	Lvl 135	Lvl 150+
HP 	B 	1412 	1848 	2007 	2137 	2234 	2368 	2462 	2556
Strength 	S 	20 	23 	36 	36 	36 	36 	36 	36
Agility 	B 	17 	20 	32 	32 	32 	32 	32 	32
Stamina 	D 	15 	18 	28 	28 	28 	28 	28 	28
Intellect	E 	14 	16 	26 	26 	26 	26 	26 	26
Spirit 	E 	14 	17 	26 	26 	26 	26 	26 	26
Luck 	C 	16 	19 	30 	30 	30 	30 	30 	30
==Recommended Subjobs==
===Monk===
Monk can bolster the Samurai's potent break damage it deals from its Agility and critical bonuses with the power of the Focus ability. The Monk's stats compliment Samurais well and provide a moderate boost in total HP and means of quick attacks.
===Knight===
The Knight is one of the best jobs to pair with the Samurai as its Blessing of Light job ability can be activated along side Meikyo-Shisui, leading to holy damage being dealt when parrying as the Samurai as well as both HP and MP being recovered as a result. The Knight's stats also ensure survivability as the job has one of the highest base Stamina values in the game.
===White Mage===
White Mage can prove to be a good sub job for more martial jobs that specialize in close-range combat from the heals and buffs that come from its White spells. Extra magic defense from the Shell spell and physical defense from the Protect can help to make up for the Samurais poor defensive stats, making the mistakes from poor parry and combo timing that much less punishing.
===Breaker===
The Breaker can pair well with the Samurai job with the Zantetsuken Mastery ability. Both jobs have passives that allow them to soul burst enemies through combo effects as well as powerful abilities that scale off of the Strength stat.
==Recommended Weapon Abilities==
===Katanas===
Ability	MP Cost	Description 	Required Weapon/Affinity 	
 	100 	[Attack Type: Slash][Stat Bonus: Strength]Lunge forward and slash at enemies. Hold to increase the attack's power.[Any Link]Can be set to any link ability slot. 	Any Katana 	
 	200 	[Attack Type: Slash][Stat Bonus: Strength]Perform a slash that deals heavy damage.[Any Link]Can be set to any link ability slot. 	GenbuKikuichimonjiMutsunokamiKatana Master Affinity 	
 	100 	[Attack Type: Slash][Stat Bonus: Strength/Agility]Launch enemies into the air and perform an upward slash. This attack covers a large distance and knocks enemies back.[Any Link]Can be set to any link ability slot. 	TachiKazekiriMasamuneKatana Master Affinity 	
 	200 	[Attack Type: Slash][Element: Wind][Stat Bonus: Strength/Intellect]Draws enemies in with an area attack, dealing wind damage.[Any Link]Can be set to any link ability slot. 	ByakkoSeiryuGenji BladeKatana Master Affinity 	
 	300 	[Attack Type: Pierce][Stat Bonus: Strength]Leap high into the air, then descend quickly and deal piercing damage.[Any Link]Can be set to any link ability slot. 	Ame-no-MurakumoBlade of RuinAny Artifact or Relic Katana after clearing Floor 12Katana Master Affinity	
 	200 	[Attack Type: Slash][Stat Bonus: Agility/Strength]Deliver two lightning-fast iai-giri slashes to savage your enemy. For a brief moment as you unleash your attacks, you will also guard against attacks.[Any Link]Can be set to any link ability slot.	Ame-no-MurakumoBlade of RuinAny Artifact or Relic Katana after clearing Floor 12Katana Master Affinity	
===Guns===
Ability	MP Cost	Description 	Required Weapon/Affinity
 	100 	[Attack Type: Pierce][Stat Bonus: Strength]Unleash a series of piercing shots.[Any Link]Can be set to any link ability slot. 	RegaliaEnterpriseBlackjackGun Master Affinity
 	100 	[Attack Type: Pierce][Stat Bonus: Strength/Agility]Enter a sniping stance to strengthen your shots.[Any Link]Can be set to any link ability slot. 	DenebAltairVegaGun Master Affinity
 	100 	[Attack Type: Pierce][Stat Bonus: Agility]Shoot a barrage of arrows into the sky, which then rain down and deal piercing damage.[Any Link]Can be set to any link ability slot.	SagittariusArtemisGun Master Affinity
 	100 	[Attack Type: Pierce][Stat Bonus: Agility]Pierce enemies with a shot that spreads on hit. Hold to increase the attack's power.[Any Link]Can be set to any link ability slot. 	SagittariusArtemisGun Master Affinity
==Etymology==
Category:Jobs in Stranger of Paradise Final Fantasy Origin