Wargon

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|-|Wargon=
==Summary==
Wargon are a species of dragon from Puzzle and Dragons Z. They are a very common dragon type seen across the world. They come off as prickly and mean but are just shy creatures.
|-|Waldu=
==Summary==
Waldu is a possible evolution for a Wargon. A typically nocturnal dragon that has powerful eyesight, allowing it to see effectively in utter darkness.
|-|Warzard=
==Summary==
Warzard is a possible evolution for a Wargon. This dragon is augmented with ancient technology, greatly increasing its agility. It punches at speeds faster than sound.
|-|Dorma=
==Summary==
Dorma is a possible evolution for a Waldu. A master of stealth, these dragons can cloak themselves in darkness and fly without making a sound, making them difficult to find.
|-|Nemesis=
==Summary==
Nemesis is a possible evolution for a Waldu. Sometimes called the "Dragon Assassin", these dragons move quickly for skillful strikes to a target's weak points.
|-|Shade=
==Summary==
Shade is the evolution for a Warzard. A dragon that specializes in speed, moving faster than its enemies can even blink. They strike down their opponents with their talons and energy constructs.
|-|Kashmar=
==Summary==
Kashmar is the evolution for an Dorma and one of the final form options for a Wargon. A dragon who can devour dreams. Typically feared, they sometimes are helpful by consuming nightmares.
|-|Diabolos=
==Summary==
Diabolos is the evolution for a Nemesis and one of the final form options for a Wargon. A dragon who's heart is consumed in darkness, the wounds from its fangs are said to never heal.
|-|Crescent=
==Summary==
Crescent is a possible evolution for a Shade and one of the final form options for a Wargon. The ancient technology used by this dragon can now draw in power from the moonlight to allow it extraordinary power.
|-|Eclipse=
==Summary==
Eclipse is a possible evolution for a Shade and one of the final form options for a Wargon. A dragon armored with machinery from an ancient civilization. It is said to be one of the fastest and most agile dragons.
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==Powers and Stats==
Tier:  |  | | , with Nightmare Breath | | , with certain skills | At least , likely  | At least , likely  | At least , likely  | At least , likely 
Key: Wargon | Waldu | Warzard | Dorma | Nemesis | Shade | Kashmar | Diabolos | Crescent | Eclipse
Name: Wargon | Waldu | Warzard | Wicked Dragon, Dorma | Wicked Dragon, Nemesis | Shadow Dragon, Shade | Nightmare Dragon, Kashmar | Doom Dragon, Diabolos | Moon Shadow Dragon, Crescent | Shadowslash Dragon, Eclipse
Origin: Puzzle and Dragons
Gender: Unknown
Age: Varies
Classification: True Dragon
Powers and Abilities:
<tabber>
|-|Wargon=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Darkness Manipulation, Breath Attack, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|Waldu=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Darkness Manipulation, Breath Attack, Flight, Enhanced Senses (Can see clearly in utter darkness), Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|Warzard=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Darkness Manipulation, Flight, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|Dorma=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Darkness Manipulation, Breath Attack, Flight, Stealth Mastery (Flies silently and can cloak itself in darkness), Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|Nemesis=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Darkness Manipulation, Breath Attack, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|Shade=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Darkness Manipulation, Flight, Weapon Creation (Can create energy blades during attacks), Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|Kashmar=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Darkness Manipulation, Breath Attack, Flight, Dream Manipulation (Can eat dreams), Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|Diabolos=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Darkness Manipulation, limited Regeneration Negation (Wounds caused by their fangs don't heal naturally), Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|Crescent=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Darkness Manipulation, Durability Negation (Mega Gravity ignores durability) Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|Eclipse=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Energy Projection, Darkness Manipulation, Flight, Weapon Creation (Can create energy blades during attacks), Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
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Attack Potency: Street level (Should be comparable to Woodsie who can knock humans outPuzzle and Dragons Z; 2015; Monster Book, and the basic form Mystic Knights and Goblins who fight with swords) | Wall level (Comparable to Morigannon who can hammer off trees just by charging through themPuzzle and Dragons X; Ep 6) | Wall level (Comparable to Morigannon, its punches hit at supersonic speedsPuzzle and Dragons Z; 2015; Monster Book) | City Block level+ (Comparable to GrimRock who can create fissures by striking the groundPuzzle and Dragons Z; 2015; Monster Book), Multi-City Block level with Nightmare Breath | City Block level+ (Comparable to GrimRock) | City Block level+ (Comparable to GrimRock), Multi-City Block level with certain skills (Via 'Dark Boost - M' and 'Soul of the Moon's multipliers) | At least Small Country level, likely Country level (Comparable to Exia who can fill the world with lightPuzzle and Dragons Z; 2015; Monster Book) | At least Small Country level, likely Country level (Comparable to Exia) | At least Small Country level, likely Country level (Comparable to Exia) | At least Small Country level, likely Country level (Comparable to Exia)
Speed: Superhuman (Comparable to Zabgon who can swim over 30 mphPuzzle and Dragons Z; 2015; Monster Book) | Supersonic (Comparable to Warzard) | Supersonic (Punches faster than the speed of soundPuzzle and Dragons Z; 2015; Monster Book) | At least Supersonic (Faster than before, comparable to Shade) | At least Supersonic (Faster than before, comparable to Shade) | At least Supersonic (Attacks by moving fast enough to vanish from sight, is faster than Warzard) | Massively Hypersonic+ (Comparable to Verche who can fly at the speed of lightning boltsPuzzle and Dragons Z; 2015; Monster Book) | Massively Hypersonic+ (Comparable to Verche) | Massively Hypersonic+ (Comparable to Verche) | Massively Hypersonic+ (Comparable to Verche)
Lifting Strength: Unknown
Striking Strength: Street level | Wall level | Wall level | City Block level+, Multi-City Block level with Nightmare Breath | City Block level+ | City Block level+, Multi-City Block level with certain skills | At least Small Country level, likely Country level | At least Small Country level, likely Country level | At least Small Country level, likely Country level | At least Small Country level, likely Country level
Durability: Street level | Wall level | Wall level | City Block level+, Multi-City Block level with Nightmare Breath | City Block level+ | City Block level+, Multi-City Block level with certain skills | At least Small Country level, likely Country level | At least Small Country level, likely Country level | At least Small Country level, likely Country level | At least Small Country level, likely Country level
Stamina: Unknown
Range: Standard Melee Range; Kilometers via elemental attacks and breaths
Standard Equipment: None notable
Intelligence: Average
Weaknesses: Takes extra damage from Light Element attacks
Notable Attacks/Techniques:
All Keys:
*Dark Orbs: Wargon and its Evolutions can tap into Dark Orbs in the atmosphere to unleash Dark energy attacks
*Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
*Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
<tabber>
|-|Wargon=
*Dark Breath: An AOE attack to strike multiple foes, doing 3x more damage
*Soul of Darkness: Passively increases the Attack of all Dark Element allies slightly
|-|Waldu=
*Dark Breath: An AOE attack to strike multiple foes, doing 3x more damage
*Dark Aura: Passively increases the HP of all Dark Element allies slightly
|-|Warzard=
*Dark Boost - S: Briefly boosts the Attack of all Dark Element allies slightly
*Soul of Darkness: Passively increases the Attack of all Dark Element allies slightly
|-|Dorma=
*Nightmare Breath: An AOE attack to strike multiple foes, doing 10x more damage
*Dark Rune: Passively increases the Attack and HP of all Dark Element allies slightly
|-|Nemesis=
*Orb Change - Dark: Changes the Light Orbs in the air nearby into Dark Orbs
*Moon Aura: Passively increases the HP of all Dark Element allies by 1.5x
|-|Shade=
*Dark Boost - M: Briefly boosts the the Attack of all Dark Element allies by 1.5x
*Soul of the Moon: Passively increases the Attack of all Dark Element allies by 1.5x
|-|Kashmar=
*Nightmare Breath: An AOE attack to strike multiple foes, doing 10x more damage
*Dark Amulet: Passively increases the Attack, Defense, and HP of all Dark Element allies slightly
|-|Diabolos=
*Orb Change - Dark: Changes the Light Orbs in the air nearby into Dark Orbs
*Moon Armor: Passively increases the Defense and HP of all Dark Element allies by 1.5x
|-|Crescent=
*Mega Gravity: Reduces all foes HP by 25%, ignoring conventional durability
*Moon Chivalry:Passively increases the Attack and Defense of all Dark Element allies by 1.5x
|-|Eclipse=
*Dark Boost - L: Briefly boosts the Attack of all Dark Element allies by 2x
*Dark Soul: Passively increases the Attack of all Dark Element allies by 2x
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Puzzle and Dragons
Category:Accelerated Development Users
Category:Bodily Weaponry Users
Category:Breath Attack Users
Category:Damage Boost Users
Category:Darkness Users
Category:Dragons
Category:Dream Users
Category:Durability Negation Users
Category:Enhanced Senses Users
Category:Flight Users
Category:Game Characters
Category:Healers
Category:Longevity Users
Category:Monsters
Category:Non-Physical Interaction Users
Category:Reactive Power Level Users
Category:Statistics Amplification Users
Category:Stealth Masters
Category:Video Game Characters
Category:Weapon Creation Users