Changelings

A Changelings generally appear as a humanoid with slightly longer limbs, they can range in skin color from bone white, to a light blue. While in their true form, their eyes are as black as coal and generally they have sharp double pointed black tipped ears, though the hair is usually similar in color to their skin if they keep their hair long or grow beards. Their noses can range from any normal humanoid type. Though changelings are limited to staying male or female they can of course shape shift to disguise as any other race should they choose, some even remain in their alternate form for long periods of time. They can also of course make a new form from their known races and adjust the colors or size of aspects to their liking so the personalized forms can be rather unique should a changeling wish.
Noteworthy Factions: The Jaal Councils and Ghor Warcourt.
Once upon a time the Changelings were a numerous species of a wide array of tribes however one day a member of the Ghor tribe attempted to rape a member of the neighboring Jaal tribe, with the Jaal tribeswoman pleading to the gods to save her, the trickster took pity on her and granted her and her tribe the power of shapeshifting so that her rapist would never truly be able to touch her true form again, but the trickster cursed the Ghor tribe as well, granting them the same gift of shape shifting but so that they could never take pride in their actions again for their true forms would forever be hidden even to themselves. These two originators of changelings grew in power, the lady eventually becoming a demigod and the rapist falling to be an archdevil. As these blessings and curses spread through the tribes and time marched on the Ghor tribe became monstrous in action, stealing other people’s children and replacing them with their own to terrify the parents or plant agents. While the jaal simply spread and diluted the blessing. Slowly the jaal found new knowledge from their strange powers and over time they learned that clay could be animated in a specific manner to change and become golems. This made the Jaal the first golemancers and is one of the reasons advanced golemancy can be rather tricky to learn. Though for the ghor the rise of humani spiraled them down and has led to cells of ghor changelings getting captured in the name of vengeance due to the kidnappings, then questioned with wrath or impatience most of the time. These hunts against the ghor changelings cut their numbers even further and made them run to further secrecy to survive and remain a threat.
Changelings have ended up so distributed that they tend to have slipped into any culture of their choosing or they remain in their own communities hidden away. They can act as excellent spies, thieves, or even actors should they choose. Though due to the action of the Ghor most actually fear changelings and wish them exiled. Changelings that do end up exiled or marked for death tend to end up hiding in black markets or taking up criminal jobs under code names or false identities. Though some changelings try to seek ways for peace and prosperity, helping to lift their race out of the shadows they have fallen into.
Favoured classes: Rogue, Bard, Warlock