Toy Attacks

The ability to release/use toys to various attacks. Sub-power of Toy Manipulation. Variation of Object Attacks.
== Capabilities ==
The user can release/use toys to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
== Applications ==
* Toy Ball Projection: Create and launch spheres of toys.
* Toy Beam Emission: Release beams of toys.
* Toy Blast Attacks: Release toys over a specific target area.
* Toy Bolt Projection: Release low powered projectiles of toys.
* Toy Bomb Generation: Create bombs/explosions of toys.
* Toy Breath: Discharge toys from the mouth.
* Toy Bullet Projection: Fire in short sequence over a wide area.
* Toy Cutting: Use toys to cut opponents.
* Toy Infusion: Empower and energize anything touched or used (usually a weapon) with toys.
* Toy Pillar Projection: Project toy pillars.
* Toy Spike Projection: Project toy spikes.
* Toy Vortex Creation: Create spiral/vortex of toys.
* Toy Wave Emission: Send out a wave of toys that repels everything.
* Expanding Toy Bolts: Project toys that expands rapidly on contact with an object.
* Formulated Toy Blasts: Release blasts of toys in a form of a creature or object.
* Hand Blasts: Release toys blasts from hands.
* Hidden Attacks: Channel attacks through a medium.
* Missile Generation: Create missiles of toys.
* Omnidirectional Toy Waves: Send out a wave of toys in all directions.
* Optic Blasts: Emit toys from one's eyes.
* Reflective Attacks: Release attacks of toys that can bounce off of any surface.
* Scatter Shot: Release toy blasts that split into multiple fragments.
* Sword Beam Emission: Release toy blast from swords.
* Wave Motion Blast: Launch a massive wave of toys.
* Zap: A tiny, short release of toys to cause pain or discomfort, usually too low-powered to be destructive.
== Associations ==
* Attack Creation
* Attack Expansion
* Burst
* Clinging Damage
* Combat Merging
* Hidden Attacks
* Metal Attacks
* Metal Manipulation
* Object Attacks
* Object Constructs
* Object Manipulation
* Power Augmentation
* Projectile Enhancement
* Toy Manipulation
== Limitations ==
* Users may not be immune to effects of own blast.
* Firing may be involuntary reaction or released in constant stream.
* Users will be exhausted when too much energy is used.
* Users may be over-charged/wounded if too much energy is used at once.
* Users need control to avoid unnecessary destruction.
== Known Users ==
* Toyman (DC Comics)
* The Joker (DC Comics)
* Keicho Nijimura (JoJo's Bizarre Adventure Part IV: Diamonds are Unbreakable)
*Krampus (Krampus 2015 Film)
* Gido (Hunter X Hunter); through the use of Nen Enhancement
*Christmaster (Miraculous: Tales of Ladybug & Cat Noir)
==Gallery==
File:Joker's Laughs and Smiles.jpg|The Joker (DC Comics)
==Videos==
ジョジョ- Joseph vs. Wamuu (1) 『HD』-2
ジョジョ- Joseph vs. Wamuu (2) 『HD』-2
ジョジョ- Polnareff vs. Devo the Cursed (1)『HD』-2
Josuke Vs Keicho (Part 1)-2
Josuke Vs Keicho (Part 2)-2
Josuke Encounters Surface!
ジョジョ 5 Narancia vs. Formaggio (1) 『HD』
ジョジョ 5 Narancia vs. Formaggio (2) 『HD』
ジョジョ- Narancia vs. Tiziano And Squalo 『Final』-2
One Minute Melee S4 EP12 - Sasori vs Alice Margatroid (Naruto vs Touhou)
Category:Powers
Category:Supernatural Powers
Category:Offensive Abilities
Category:Toy-based Powers