Campaign: Experience Point Calculation Guide

== Per Action Calculations ==
Most actions undertaken while under Allied Tags will grant EXP. The following is a list of known EXP gains from various actions and the total EXP that can be gained from them. 
Please note that research on this is incomplete, and as such, this chart is very hit-and-miss. It is a basic outline showing generally how each action is weighted. Do not use this chart as an exact calculator for experience points. 
JAs and abilities granted by the character's support job will grant EXP. 
These values, especially cap calculations, were very different before March 10, 2008. Credit to Reinhart for finding this on the Japanese PukiWiki (http://ff11wiki.rdy.jp/2026067319.html#z86c536a). The information contained here is (mostly) a translation of the above link. 
Category 	Action 	EXP per Action 	Cap per Assessment	Repetitions to Reach Cap	Notes
Enhancing 	Self 	1 EXP 	Unknown 	Unknown 	Includes JAs, self-cast Enhancing Magic and Ninjutsu (some exceptions) and the personal portion of an AoE JA. Enhancing TP moves Pet's perform on themselves. Gauge grants EXP under this category.
Enhancing 	Others 	1 EXP x # 	600 	60 people 	# is the number of others / NPCs affected
Enhancing 	NPCs 	10 EXP x # 	600 	60 people 	# is the number of others / NPCs affected
Enhancing 	Songs and Phantom Rolls	1 EXP x # 	Unknown 	15 people 	# is the number of party members (including yourself)
Enhancing 	SMN Buffs 	0 EXP 	0 EXP 	N/A 	Includes all Blood Pact wards which do not heal. Buffing players, self, and NPCs all yield 0 exp/notes.
Enfeebling 	Magic 	15 EXP 	600 	40 	Resists still grant EXP, "no effect" spells do not. DoT's with initial DMG (eg: Bio, Dia) are counted under "Magic Damage"
Enfeebling 	Songs 	15 EXP 	600 	40 	
Enfeebling 	Charm 	15 EXP 	Unknown 	Unknown 	Using Charm to Bind Campaign mobs grants EXP upon successful Binds. Charm-Bind resists do not grant EXP.
Enfeebling 	Dance(Steps) 	15 EXP 	Unknown 	Unknown 	
Enfeebling 	Dance(Flourishes) 	35 EXP 	Unknown 	Unknown 	
Enfeebling 	Ninjutsu 	Unknown 	Unknown 	Unknown 	Untested. Contained in magic?
Damage(Self, NPCs) 	Physical 	10% of damage inflicted	Unknown 	Unknown 	Includes damage from auto-attack rounds, ranged attacks, weapon skills and JAs. Different targets may have different caps. Cap is at least ~1300XP if it exists. Needed confirmation: does this include damage done by avatars and their BPs?
Damage(Self, NPCs) 	Magical 	10% of damage inflicted	500 	Unknown 	Includes damage from direct damage elemental and divine spells, skillchains, initial damage from DoT spells, -spike spells and en- spells. It is unknown if elemental enfeebles (frost, choke, etc.) fit into this category. Different targets may have different caps.
Damage(Self, NPCs) 	Received 	10% of HP lost 	400 	Unknown 	Overkill damage (damage received in excess of your current HP) is included. Includes damage received from critical hits as well as TP moves.
Damage(Self, NPCs) 	Ninjutsu 	Unknown 	Unknown 	Unknown 	Untested. Contained in magic?
Damage (Fortifications)	Physical 	Unknown 	Unknown 	Unknown 	Fortification XP from damage is very low.
Damage (Fortifications)	Magical 	Unknown 	Unknown 	Unknown 	(As above)
Damage (Fortifications)	Ninjutsu 	Unknown 	Unknown 	Unknown 	Untested. Contained in magic?
Curing 	Self 	5% of total HP cured 	400 	Unknown 	Curing a status (Poison, Bio, etc) grants a flat 15EXP
Curing 	NPCsOthers 	10% of total HP cured 	800 	Unknown 	Curing a status (Poison, Bio, etc) grants a flat 15EXP
Curing 	Raise 	90 EXP 	800 	Unknown 	
Curing 	Status Removal 	15EXP 	Unknown 	Unknown 	
Attacking 	Auto-attack 	5 EXP 	200 	40 	Auto-attack rounds grant EXP only if they connect. Dual-wield or HTH rounds grant only 5EXP, although they produce two attacks.
Attacking 	Fortifications 	1 EXP 	200 	200 	1 swing results in 1 exp.
Attacking 	Critical Hits 	10 EXP 	200 	20 	Includes Sneak Attacks
Attacking 	Closing a skillchain 	20 EXP 	300 	15 	EXP does not change regardless of Skillchain level (1, 2, 3)
Defeat 	An enemy 	100 EXP 	Unknown 	Unknown 	
Defeat 	Getting K.O.'d 	-60 EXP 	Unknown 	Unknown 	
NOTE: Ever since the update on April 8th, 2009, actions taken against Fortifications yield drastically less EXP/AN.
==Time and Medal Total Caps==
There is a maximum limit to the number of EXP and Allied Notes that can be granted in a single assessment. As listed below, these limits are based on the character's current Campaign Medal and the amount of time that allied tags have been in effect on the character. It is clear from testing that EXP accumulates in an uncapped fashion, and is capped at a maximum amount calculated by multiplying the character's current Campaign Medal by the number of minutes Allied Tags have been in effect. For example, if a character with a Sterling Star accumulates 10,000 exp in a Campaign Battle in 15 minutes time, and then idles (i.e., earns no further EXP) for 45 minutes (assuming a 1 hour battle), the total EXP reward will be 4,200 EXP (i.e., 70 exp * 60 minutes). The "per minute cap" on EXP is related to the later calculation of a character's EXP reward only. It is not a literal per minute cap. 
The EXP limit is equal to the limit for Allied Notes. If a character's Allied Notes are half of the rewarded EXP, that character is neither reaching the EXP nor Allied Notes limit. If a character receives Allied Notes greater than one half of their total EXP reward, that character has reached the limit for EXP. If a character's rewarded Allied Notes is equal to the rewarded EXP, then that character has also reached the limit for Allied Notes.
Medal 	XP/minute	15 minutes	30 minutes	60 minutes
Bronze Ribbon of Service	60 	900 	1800 	3600
Brass Ribbon of Service 	62 	930 	1860 	3720
Allied Ribbon of Bravery	64 	960 	1920 	3840
Allied Ribbon of Glory 	66 	990 	1980 	3960
Bronze Star 	68 	1020 	2040 	4080
Sterling Star 	70 	1050 	2100 	4200
Mythril Star 	72 	1080 	2160 	4320
Golden Star 	74 	1110 	2220 	4440
Copper Emblem of Service	76 	1140 	2280 	4560
Iron Emblem of Service 	78 	1170 	2340 	4680
Steelknight Emblem 	80 	1200 	2400 	4800
Holyknight Emblem 	82 	1230 	2460 	4920
Brass Wings of Service 	84 	1260 	2520 	5040
Mythril Wings of Service	86 	1290 	2580 	5160
Wings of Integrity 	88 	1320 	2640 	5280
Wings of Honor 	90 	1350 	2700 	5400
Starlight Medal 	92 	1380 	2760 	5520
Moonlight Medal 	94 	1440 	2820 	5640
Dawnlight Medal 	96 	1470 	2880 	5760
Medal Of Altana 	98 	1500 	2940 	5880
== Known Exceptions ==
The following actions/abilities are exceptions to the above, and do not grant EXP in Campaign battles: 
Group 	Abilities 	Notes
Damage 	Missing an attack, Enemy evades an attack 	Caused by Utsusemi, Blink, Perfect Dodge, etc.
Damage 	Inflicting 0 damage, Receiving 0 damage 	
Abilities 	Provoke, Double Up, Convert, Burst Affinity, Chain Affinity, Steal, Mug (failure), Hide, Scavenge, Camouflage, Meditate, Boost, Chakra, Shield Bash, Holy Circle, Warding Circle, Ancient Circle, Call Wyvern, Spirit Link, Two-hour abilities	Chakra will grant EXP based on HP recovered, however does not grant 15EXP per status removed.
Abilities 	Weapon Skills 	Simply using a weapon skill grants no inherent EXP. Damage inflicted (physical or magical) and closing a Skillchain grants EXP as above.
Abilities 	Ranged Attack 	Ranged attacks are not counted as "auto attack rounds" above. Ranged damage counts as "physical damage" above. Additional effects (damage/status effects) from ammunition is untested.
Pet Commands 	BST: Fight, Heel, Stay, Leave, Sic , Snarl SMN: Assault, Retreat, Release PUP: Deploy, Deactivate, Retrieve, all Maneuvers 	
Magic 	Summoning Magic 	Summoning Avatars or Spirits
Healing 	Regen, Refresh 	HP/MP gained from spells does not grant EXP. Job Abilities which grant Refresh or Regen count are included in Enhancing (Self).
Healing 	Auto-regen, Auto-refresh, /heal 	HP/MP gained from /healing, or auto-regen/refresh does not grant EXP. This includes "per tic" HP/MP recovery from spells, equipment and Sigil.
Items 	Using items (enchanted items included), eating food 	HP/MP recovered from item use does not grant EXP. Status buffs granted through items also grant no EXP.
Miscellaneous	Actions to monsters/PCs without the Campaign Icon 	Any actions performed on any monster/NPC without the Campaign "sword icon" (enhancements, enfeebles, damage inflicted or received) or PCs without Allied Tags will grant no EXP.
==Level Adjustments==
Final EXP gained is reduced if the character's level is below 61 (though there is no penalty to Allied Notes). The final total reward will be adjusted by the percentages given below. In addition, the EXP cap you can get per minute, and the caps for particular actions, are also subject to the following percentages.
CORRECTION
Base EXP gain from Campaign Battles is 1/5 of earned EXP (rounded down) from either Actions performed or Time Limit, whichever is lower. This is noticeable mainly with the Time Limit. Golden Star earns 74 EXP per minute maximum, however if you only complete one minute in Campaign, you only earn 14EXP at 1-15, 28 at 16-30, 42 at 31-45, 56 at 46-60, or 70 at 61+. 
This is currently only tested with levels between 15-37. Confirmation required for levels 46-60 (4x multiplier) and 61+ (5x multiplier).
Confirming that as level 51, multiplier is 4x (80% of EXP gain). I am of the highest rank currently available, Wings of Honor, which I get 90EXP per battle as level 75, with the 80% as level 51, I would get 72exp per minute instead, and indeed that is the case, 5 min yield 360, 2 min yield 144.
Level	Adjustment
1-15 	1x Multiplier (20% of EXP gain)
16-30	2x Multiplier (40% of EXP gain)
31-45	3x Multiplier (60% of EXP gain)
46-60	4x Multiplier (80% of EXP gain)
61-75	5x Multiplier (100% of EXP gain)
76~90	6x Multiplier (120% of EXP gain)
91~99	7x Multiplier (140% of EXP gain)
Category: Campaign Battles