The Foundation (mission)

The Foundation is the first story mission of Control expansion of the same name. It is automatically started upon loading the game for the first time after completing the final base game main story mission, Take Control.
==Overview==
;Hotline call
:Jesse receives a distress call from the Board about a crisis in the Foundation of the Oldest House.
;Finding the Crossroads
:Travelling through a strange doorway, she enters the Foundation, only to find that it's colliding with the Astral Plane. Jesse is also surprised to encounter Marshall here, both in person and over the Hotline.
;Another challenge
:Jesse finds the destroyed remains of a stone pillar, which the Board identifies as the Nail. Touching it takes her to the Astral Plane, where she must choose one, and only one, of the tools presented to her.
;Mission end
:The Board reveals that the damage to the Nail has resulted in the Astral Bleed, which threatens to destroy the Oldest House and everything in it. Jesse must fix the Nail by performing rituals to dismantle four "keys/locks" located throughout the Foundation. She gets to work.
==Objectives==
* Talk to the Board 
* Find the Door 
* Explore the Foundation 
* Investigate the Nail 
* Explore the Astral Plane Challenge 
* Choose the Astral Plane Challenge
* Complete the Astral Plane Challenge
==Rewards==
In addition to a Shifting Fragment, a Mod and two Ability Points, the Collectible "Rituals" is gained at the end of the mission. Also, Jesse Faden can choose between two new Abilities, Fracture or Shape. The Ability which was not chosen will be gained during the following mission, The Nail.
Category:The Foundation story missions