Units

Building units adds to your total population and the number of units you can have at any time is set by your Population Limit. Build Houses or high end Green buildings to increase your Population Limit.
Beginning units only cost one (1) population but stronger units cost more. Check each unit's individual page for their population cost.
==Castle formations==
Castles and Forts can be protected with units be clicking on the Formation button on your Castle.
Learn about good formations.
==Unit Classes==
===Player Units===
Unit 	Unit	Health	Health	Attack	Attack	Armor	Range	SpaceW x H	Population
Cost
Unit 	Unit	Lv 1 	Lv 6 	Lv 1 	Lv 6 	Armor	Range	SpaceW x H	Population
Cost
Footman 	 	290 	435 	14.0 	22.0 	3.0 	1 	1x1 	1
Troll 	 	220 	330 	16.0 	24.0 	1.0 	2 	1x1 	1
Archer 	 	190 	285 	10.0 	20.0 	1.0 	5 	1x1 	1
Ninja 	 	210 	315 	8.0 	16.0 	1.0 	4 	1x1 	1
Priest 	 	180 	270 	+15HP 	+20HP 	1.0 	1 	1x1 	1
Mage 	 	300 	450 	15.0 	23.0 	2.0 	4 	1x1 	2
Knight 	 	520 	750 	25.0 	34.0 	4.0 	1 	2x1 	3
Wolf Rider 	 	420 	630 	21.0 	29.0 	1.0 	5 	2x1 	3
Shaman 	 	240 	300 	+20.0%	+32.5%	1.0 	1 	1x1 	1
Archangel 	 	700 	980 	25.0 	34.0 	2.0 	5 	2x2 	5
Iron Wheel 	 	520 	910 	40.0 	57.0 	2.0 	6 	2x2 	4
Troll Cyborg 	 	1700 	2125 	40.0 	58.0 	5.0 	1 	2x2 	8
Dwarven Hurler	 	330 	1002 	16.0 	49.5 	2.0 	3 	1x1 	3
Lava Dragon 	 	660 	2037 	22.0 	64.9 	4.0 	1 	 	5
Skeleton Mage 	 	270 	820 	15.0  	45.0 	2.0 	6 	1x1 	3
Ghost Assassin	 	260 	950 	19.3 	55.7 	2.0 	4 	1x1 	3
===Non-Playable Units===
*Club Wielder
*Red Bandit Knight
*Zombie
*Snow Monster
*Dragon Cannon
*Merfolk Monster
*Shadow Wolf
*Skeletal Archer
*Mummy
*Mummified Dog
==Attack and Defense==
Different units have different strengths and weaknesses because of their type of attack and armor. The following guide will help with determining how to best defeat your opponents.
NOTE: Hero attack and armor are special and are good against all armor and attacks. Hero attacks bypass all armor and reduce all damage by the amount shown on the Heroes Armour.
===Attacks===
Below, the types of attack are given with arrows pointing to which armor they are strong against.
Attack Type 	Defeats...
Normal Attack 	Light Armour
Piercing Attack	Cloth Armour
Magic Attack 	Heavy Armour
Hero Attack 	All Armour Types
===Defense===
Below, the types of armor are given with arrows pointing to which attacks they resist the most.
Armour Type 	Defeats...
Light Armour	Piercing Attack
Cloth Armour	Magic Attack
Heavy Armour	Normal Attack
Hero Armour 	All Attack Types
===Summary Table===
 	Normal attack 	Piercing attack	Magic attack 	Hero attack
Cloth armour	Normal Damage 	Extra Damage 	Reduced Damage	Hero Damage
Light armour	Extra Damage 	Reduced Damage 	Normal Damage 	Hero Damage
Heavy armour	Reduced Damage	Normal Damage 	Extra Damage 	Hero Damage
Hero armour 	Hero Defense 	Hero Defense 	Hero Defense 	Hero Damage
===Formulas===
*Extra Damage = RoundDown[ Attack - Armor) * 2]
*Normal Damage = RoundDown[Attack - Armor]
*Reduced Damage = RoundDown[(Damage - Armor) * .75]
*Hero Damage = RoundDown[(Hero Attack - Armor) * 1.2]
*Hero Defense = RoundDown[(Attack - Hero Armor) * .5]
===Examples===
*Footman attacks another Footman: (14-3) * 2 = 22
*Ninja attacks Knight: RoundDown((8-3)*.75) = RoundDown(3.75) = 3
*Hero (Attack 50) attacks Footman: 
::: RoundDown[(50 - 3) * 1.2] = RoundDown(56.4) = 56
*Footman attacks Hero(Armor 8):
::: ​RoundDown[(14 - 8) * .5] = RoundDown(3) = 3
*Hero (Attack 50) attacks Hero(Armor 8):
::: RoundDown[(50 - 8) * 1.2] = RoundDown(50.4) = 50
==Unit Reference Charts==
===Player Unit Attack and Defence Types===
Attack Type	Attack Type	Attack Type	Unit 	Armour Type	Armour Type	Armour Type
Normal 	Piercing 	Magic 	Unit 	Cloth 	Light 	Heavy
X 	 	 	Footmen 	 	X 	
 	X 	 	Trolls 	X 	 	
 	X 	 	Archers 	X 	 	
X 	 	 	Ninjas 	 	X 	
 	 	 	Priests 	X 	 	
 	 	X 	Mages 	X 	 	
X 	 	 	Knights 	 	 	X
X 	 	 	Wolf Rider 	X 	 	
 	 	 	Shaman 	X 	 	
 	X 	 	Iron Wheel 	 	X 	
 	 	X 	Archangel 	 	X 	
 	X 	 	Troll Cyborg	 	 	X
===Player Unit Combat Reference===
In the below table, each row shows the basic stats for a unit, plus the unit types it is strong against.
"S" is Size and "R" is Range.
The "Defeats" column shows unit types that both receive extra damage and deal reduced damage. For example, Iron Wheel is in the "Defeats" column of Footman, because Iron Wheel both receieves extra damage and deals reduced damage to Footman.
The "Attacks" column shows units that receive extra damage and deal normal damage. The "Defends" column shows units that receive normal damage and deal reduced damage.
To find a unit's weakness, look for it in the "Defeats" column, and the unit specified on that row is the weakness that should be avoided. For example, Archangel is in the "Defeats" column for Wolf Rider, so Wolf Rider is Archangel's weakness. Similarly for the "Attacks" and "Defends" columns.
Unit 	Armour Type	Attack Type	Special 	S	R	Defeats 	Attacks	Defends
Footman 	Light 	Normal 	 	1	1	
Iron Wheel
Club Wielder	
Archangel
Merfolk Monster	
Troll
Archer
Troll 	Cloth 	Piercing 	 	1	2	Mage 	
Wolf Rider
Zombie	
Archer 	Cloth 	Piercing 	 	1	5	Mage 	
Wolf Rider
Zombie	
Ninja 	Light 	Normal 	damages up to 3 targets	1	4	
Iron Wheel
Club Wielder	
Archangel
Merfolk Monster	
Troll
Archer
Priest 	Cloth 	 	Heals allied units 	1	1	 	 	
Knight 	Heavy 	Normal 	 	2	1	
Footman
Ninja
Red Bandit Knight
Golden Cannon	
Iron Wheel
Club Wielder	
Wolf Rider
Zombie
Mage 	Cloth 	Magic 	Slows enemy targets 	1	4	 	
Knight
Snow Monster
Black Dog	
Archangel
Merfolk Monster
Wolf Rider 	Cloth 	Normal 	 	2	5	
Archangel
Merfolk Monster	
Footman
Ninja
Red Bandit Knight
Golden Cannon	Mage
Shaman 	Cloth 	 	Speeds up allies 	1	1	 	 	
Iron Wheel 	Light 	Piercing 	3 bounces 	4	6	
Troll
Archer	Mage 	Troll Cyborg
Archangel 	Light 	Magic 	AOE 	4	5	Troll Cyborg	 	
Iron Wheel
Club Wielder
Troll Cyborg	Heavy 	Piercing 	2 melee opponents 	4	1	
Wolf Rider
Zombie	
Troll
Archer	
Knight
Snow Monster
Black Dog
===NPC Unit Combat Reference===
Note NPC vs NPC match-ups are not shown here, because that never happens in the game//Not Possible..
Unit 	Armour Type	Attack Type	Special 	S	R	Defeats 	Attacks 	Defends
Club Wielder 	Light 	Piercing 	 	1	2	
Troll
Archer	Mage 	Troll Cyborg
Red Bandit Knight	Light 	Normal 	 	2	1	Iron Wheel 	Archangel 	
Troll
Archer
Zombie 	Cloth 	Normal 	 	2	5	Archangel 	
Footman
Ninja	Mage
Snow Monster 	Heavy 	Normal 	2 melee opponents	4	3	
Footman
Ninja	Iron Wheel	Wolf Rider
Golden Cannon 	Light 	Normal 	4 bounces 	4	6	Iron Wheel 	Archangel 	
Troll
Archer
Merfolk Monster 	Light 	Magic 	AOE 	4	4	Troll Cyborg	 	Iron Wheel
Black Dog 	Heavy 	Normal 	 	2	1	
Footman
Ninja	Iron Wheel	Wolf Rider
===Player Unit Castle Reference===
Further details such as upkeep cost, upgrade cost, etc found on each unit's page as linked below.
Unit 	Pop.	Gold	Crystal	Construction 	Upgrade
Footman 	1 	80 	 	Barracks 	Blacksmith
Troll 	1 	90 	20 	Barracks 	Blacksmith
Archer 	1 	200 	50 	Shooting Range	Wind Shrine
Ninja 	1 	300 	60 	Shooting Range	Wind Shrine
Priest 	1 	100 	150 	Magic Library 	Magic Altar
Knight 	3 	700 	120 	Stable 	Blacksmith
Mage 	2 	400 	300 	Magic Library 	Magic Altar
Wolf Rider 	3 	500 	300 	Stable 	Wind Shrine
Shaman 	1 	120 	250 	Magic Temple 	Magic Altar
Iron Wheel 	4 	800 	600 	Mech Lab 	Wind Shrine
Archangel 	5 	600 	1000 	Magic Temple 	Magic Altar
Troll Cyborg	8 	2000	700 	Mech Lab 	Blacksmith
===Damage Table===
All damages have been verified in game.
Defender→
Attacker↓ 	Footman 	Troll 	Archer 	Zombie 	Ninja 	Priest 	Knight 	Mage 	Wolf Rider 	Shaman 	Iron Wheel 	Archangel 	Troll Cyborg
Footman 	22 	13 	13 	13 	26 	13 	8 	12 	13 	13 	26 	24 	6
Troll 	9 	30 	30 	30 	11 	30 	13 	28 	30 	30 	11 	10 	11
Archer 	5 	18 	18 	18 	6 	18 	7 	16 	18 	18 	6 	6 	5
Zombie 	32 	18 	18 	 	36 	18 	12 	17 	 	 	 	 	
Ninja* 	10 	7 	7 	7 	14 	7 	3 	6 	7 	7 	14 	12 	2
Priest 	 	 	 	 	 	 	 	 	 	 	 	 	
Knight 	44 	24 	24 	24 	48 	24 	16 	23 	24 	24 	48 	46 	15
Mage 	12 	10 	10 	10 	14 	10 	24 	9 	10 	10 	14 	13 	20
Wolf Rider 	36 	20 	20 	 	40 	20 	13 	19 	20 	20 	40 	38 	12
Shaman 	 	 	 	 	 	 	 	 	 	 	 	 	
Iron Wheel~ 	
20
9
3 	
58
28
13 	
58
28
13 	 	
21
10
4 	
58
28
13 	
27
12
4 	
56
26
11 	
58
28
13 	
?
28
? 	 	
21
9
4 	
25
?
?
Archangel
† 	
22
9 	
18
8 	
18
8 	 	
24
11 	
18
8 	
44
19 	
17
7 	
18
8 	
18
8 	 	 	
Troll Cyborg
☨ 	27 	78 	78 	 	29 	78 	37 	76 	78 	78 	29 	 	
Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.	Extra Damage, Reduced Damage, No color is normal damage.
Notes:
** Up to three hits
*~ Three bounces
*† Main Damage, splash damage
*☨ Hits both units in Front
Category:vcbcbcvbcvb
Category:Footman
Category:Troll
Category:Archer
Category:Ninja
Category:Knight
Category:Wolf Rider
Category:Priest
Category:Mage
Category:Shaman
Category:Archangel
Category:Iron Wheel
Category:Troll Cyborg
Category:Damage 
Category:Damage Table
Category:Gold
Category:Crystal
Category:Recruit Tasks
Category:Resources
Category:Discussion
Category:Daily Quests
Category:Build
Category:Snow Monster
Category:Fish Warrior
Category:Wild Wolf
Category:Little Empire
Category:Direwolf soilder
Category:Basic Articles