Hack Trap

== Summary ==
The Hack Trap is a gadget that can be placed on electronic devices to track enemies who interact with them. User will gain intel every time someone triggers a trap.
== Details ==
* Users can have 6 devices trapped at a time -- placing an additional trap removes the first trap placed.
* When a rival uses a device that the user has trapped, the user receives a notification and 3 intel, and the rival is traced for 12 seconds. 
* The trap is removed from the trapped device when triggered, but a new trap can be placed on the same device.
* Devices that can be trapped:
** Intel Sources
** Locked upgrade safes
** Security doors (Doors of any security level. Trap will trigger when opened from either side, even if already unlocked previously or if unlocking with a keycard)
** Ammo Dispensers
** Health Stations
** Vault Terminals (to unlock vault), and the Briefcase Terminal (inside vault)
** Secret Exit Triggers (the discreet items in some vault terminal rooms which open a secret exit)
** Extraction Terminals (red terminal at exit points / landing pads)
* Notable devices that cannot be trapped:
** Pickups such as upgrade chips, key cards, ammo boxes, food, and spy caches
** Normal non-security doors
** Social interaction items such as chairs
* Trapped devices trigger the trap even when using the Spyglass to hack the trapped device.
== Tips and Tricks ==
Avoid using Hack Trap if your character already has built-in tracking abilities, as its utility can be limited.
Tips: Place Hack Traps on strategic electronics that enemies are likely to interact with. Examples include doors (Especially guard room doors and vault terminal room doors), keycard printers, etc.
== Gallery ==
 File:Hack-trap.png
 File:Hacktrap-description.png
 File:Hacktrap-icon.png
Category:Gadgets