Fer Garruth

== Location ==
Fer Garruth’s southern and western borders are the Veldren Ocean. It lies to the south on the continent. Its northern border is Kyrrathis (Halgudar), while Rynith and Nost’Karé border on the east.
The borders of Fer Garruth have been imposed upon the barbarians by the surrounding countries.
== Land ==
The entire south half of Fer Garruth is swampland. The rest of Fer Garruth is tropical forests. These forests eventually turn into pine forests as they reach the border of Rynith. That stretch of forest, called “Bonewood,” is haunted.
The country is populated by barbarian tribes. The barbarians are not part of any social structure other than their primitive tribal clans.
The barbarians of Fer Garruth recognize no boundaries. Because of this and their warlike, primitive ways, raiding and pillaging are just a part of life.
== Common Races ==
Human, Monster, Beastman
== Resources ==
No resources or trade comes from Fer Garruth.
== Past ==
Very few barbarians have been seen outside the Wildlands, unless it is on a raid or an attack. “Civilized” barbarians, as extremely rare as they may be, have been heard of. These barbarians have been slaves that learned the ways of civilized men, or a barbarian child that was left behind in a raid that ended up being raised by others.
== Present ==
The barbarians do the same now as they have done for years. They raid towns in Halgudar, Myere, and Nost’Karé. Previously, they had raided Rynith as well, until the current regime gained power. Rynith spread the word that there were ghosts and named their shared border “Bonewood”. Being superstitious, the barbarians seldom raid into Rynith any longer.
== Capital ==
Fer Garruth has no capital. As far as is known, there are no real towns either. There are many barbarian camps throughout the land.
== Government ==
The barbarians are governed within each tribe by their strongest warrior.
There is no inter-tribal government.
== Military ==
There is no military in Fer Garruth. Each individual tribe has its own war parties, which are always fighting. There is a constant state of struggle between the tribes.