Bone (EM)

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A magical bone is a wand-sized object that appears similar to a human arm or leg bone. A magical bone can be used only by a human who holds it and recites the proper command word. These bones cannot be damaged except by acid, a disintegration spell, or a wish, all of which cause the bone to crumble to dust. However, any magical bone can be turned by a priest; the bone is treated as if it were a spirit, and a successful attempt, whether to turn or destroy it, causes the bone to become nonmagical for 1d4+2 rounds. If the bone was operating while turned, it resumes its magical activity after the delay and cannot be turned by the same priest for an hour.
==Magic Bone List==
* Bone of Animation
* Bone of Bruising
* Clapper
* Dragon Bone
* Bone of Slaying
* Bone of Turning
Category:Encyclopedia Magica