148271-another-new-player-incoming

== Content ==
			
So I started playing this for the first time going free 2 play.
So far I have played:
 
Earth Eternal (my first MMO cause it was free)
City of Heroes (Please God bring it back)
DCUO (Fails me like a crazy ex girlfriend)
Champions on line (I think the game is on extended life support)
SWTOR (This game I spent real money and time on and still play it when I have time)
 
 
Yes, I came to all these MMOs because it was free.  But there was a good campy fun humor to Wildstar I saw from the very start and that made me keep an eye on it.  Yes, every single MMO has its pitfalls and Ive heard good and bad things about Wildstar even to this day, but still, the positive responses have been genuine, which to me speaks of the community from the old CoH days.  The humor I'm waiting to see, as the game has more of a -not-taken-too-serious approach and no where near the puns of say Superhero League of Hoboken ....but...no one here remembers that game right?
 
I fully accept all the F2p limitations and if I cannot find a reason to like it then Wildstar is just not for me. 
 
My 1st character is a Caspian explorer mechanic.  Normally I'm the DPS or healer, but I'll get to that later.
 
I need to know what to do.  I've only died once because I jumped from this long cannon thing pointing to a hovering sphere to get to this "defeat the construct" mission.  Which brings me to my plea.
 
I have no idea what I'm doing.  No really, like the German Shepard manning the assault gun on a chopper, I'm just going where I'm told and not much is explained to me.
 
I picked the 2nd starting option "I know what an MMO is just not wildstar."  And I think that was a mistake.  I remember inventory and character stats and item placement being simple numbers and , yep there it goes.  Here, its an interstellar road map.  Kina over whelming.
 
I'm not getting too far ahead as Im level 5 running into level 6 npc so I haven't wandered into doom country yet.
 
Guilds:  Every time I find a guild in an mmo, its to run a raid or a group mission or larger mission or what ever its called here.  Are there any guilds where someone helps a new player like me?
 
I'm going to do some extensive Wiki searches and see if the FAQ here can help.
 
I'm not going to give up on Wildstar because of my lack of vision.
 	
----
			
{| class="blockquote"
I picked the 2nd starting option "I know what an MMO is just not wildstar."  And I think that was a mistake.  I remember inventory and character stats and item placement being simple numbers and , yep there it goes.  Here, its an interstellar road map.  Kina over whelming.
----
			
It's Cassian, because I can't resist. Welcome to the party though!
 
{| class="blockquote"
 
I picked the 2nd starting option "I know what an MMO is just not wildstar."  And I think that was a mistake.
----
			
Welcome!
 
Check out the combat basic's guide made by Lon here: http://www.mistakesweremade.fail/guides/
 
Long video, but for newbies to WildStar, it will help you out.	
----
			
{| class="blockquote"
This has been my issue with a lot of the underlying mechanics (runes, stats, etc) in this game. It seems they made them complex for the sake of being complex. You won't get any sympathy from the forums though. In before "study spreadsheets and watch hours of YouTube vids or gtfo cupcake".
----
			
Hiya Captain,
 
I started about 3 months ago myself. And I used the guide in the Engineer forum for alot of what I needed. ( you said you were a mechanic so I assume you meant engineer)
 
https://forums.wildstar-online.com/forums/index.php?/topic/128424-enigma-engineer-guides-updated-for-d6/
 
Both tank and DPS guides there but I would advise you to stay in the DPS role for now as you learn. Only because you'll progress faster while questing. 
 
Those guides also have advice for what runes to slot ( think of runes as enchantments on your gear ) and until you hit max level I wouldn't worry too much about this. you'll get some runes as you level from mobs, just match them to the slot type and don't waste money putting runes in gear that you'll honestly replace in 1 - 2 hours while leveling. 
 
Once you get to 50 that changes of course and runes become of paramount importance but save learning about all that junk until you're 50.From 1-49 just work with what you get from random drops.
 
Also I found this really helpful , when you're not sure where to go for a quest you have just click on the quest on the right hand side of your screen and press the 'F' key , it will put a pointer over your characters head with which way to go and give you the rough distance to your objective. It may not always lead you right to the guy you need to punch in the face or whatever but it will at least get you to the general vicinity.
 
I think around lvl 10 or so you'll be opening up the ability to do Tradeskills, I advise against taking Architect for your first toon. Requires 2 gathering professions and farming herbs so it takes alot of time to level with your first character. 
 
At lvl 14-15 you'll open up your housing plot as well. Normally I'm not much for this sort of stuff but they did a great job with it in Wildstar I mean a ridiculously good job with it.Needless to say I now spend too much time putter around my housing lot setting things out so I can come up with ideas. Now my house sorta looks like a junkyard with OCD.
 
Specifically for the engineer class from levels  1 to about 12-14 you're on par with everyone else, it does seem like the engineer rotation for DPS is a little clunky until you get up to lvl 24 or so, with the build I linked above and a little practice it smooths out nicely and feels pretty fun to play. Cant comment on Engy tank builds havent tried one.
 
Also at many of the starter area quest hubs you'll find the rented mount vendor, spend the 5 silver or whatever it costs and get a mount for 2 hours, keep a 2nd one in your bag if the first one runs out and try to save about 10 gold by the time you're lvl 15. ( I know it may sound like alot of money right now but the cash you make from questing ramps up quickly)
You'll want that 10 gold to buy a permanent hoverboard mount, I strongly suggest hoverboard because it is the only mount that can go over water terrain and not dismount you.  To the best of my knowledge ( which is admitted not alot of knowledge) the hoverboard mounts are the only ones that allow you to do that. But the Orbitron mount looks way cooler IMO.  
 
I know some of this stuff is basic so don't be insulted just trying to help.
the 'N' key - is your looking for group content finder key so you can queue for dungeons, adventures, PVP , and expeditions when you're out in the world. ( Expeditions can be solo'd btw and are short mini dungeon like things that give some good rewards for their levels)
'M' Key of course will bring up your world map , scroll wheel in and out to zoom.
'B' key will bring up your talents(AMPS in wildstar) and your LAS ( limited action set / hotkeys) you'll get more abilities than you can use at one time and again I'll differ to the guide above.
'F' key as mentioned above will point you to the quest you have most recently clicked on from the right side of the UI.
'P' key brings up your character stat sheet - good for everyones favorite pastime e-peen strokin! JK!
Double tap a directional key or W,A,S,D keys to dodge/roll out of an enemies telegraphed attack ( alot of folks recommend rebinding this to avoid accidentally dashing off a cliff. thats probably good advice I should take myself one day. Sadly today is not that day.)
'I' key opens your backpack inventory. ( also you'll get bigger bags as you level keep the old smaller ones as you replace them you can use them for your bank to add a few more slots later)  
'L' key opens your quest log 
 
I don't get to play near as much as I would like to right now with the holidays but if I'm on just send me a tell ( Chad Radwell or Oatmeal Savage are my two most played toons) and I'll help as much as I can, but keep in mind I'm far from an expert. Just happened to have had your same struggle recently so the knowledge is still fresh =) 
			
				
	Edited December 18, 2015 by Chad Radwell	
----
			
Tons of help Chad, thank you.  And good to see you others out there.
 
So far I'm, still getting into the game, figuring out things as I go long.  The most difficult thing I've seen is the redefining of say an event or a dungeon quest to a Raid or group event.  I normally try to stay out of group events for the sheer reason that I don't want others carrying me or having to explain, DON'T touch that or X Y Z will happen before ABC needs to be done. 
 
Speaking of which, lower levels don't seem to like helping other lower levels.  That's a bit odd.  I've found my first group mission and either everyone tries to solo them or just doesn't want to risk losing a reward?
 
I love the music, just fits every time.
I still think that village of fuzzy shiny-wanting bunnies will turn into horrid monsters that will send even the Chua running.  That's just the macabre in me talking.
 
Ok.  Support vs assault.  people explain how each path needs to choose one or the other but no one is telling me -what- Support and assault is.  I can , maybe, see assault as just DPSing while Support is more pulling agro or doing moderate damage to many targets at once to help the group's DPS?
 
There was one holo mission where I learned how to be a "support" by pulling the holographic baddies and have them attack me.  Odd how many of my ....threat generator?....attacks took a while to -pull- the NPC to attack me, leaving me to wonder if I'm just not doing it right.
 
I do, however see that Assault and Support are mutually exclusive.  There are items that boost one or the other or slightly boost both, so it matches that ....skill tree?...that allows one to toss points into either, both, or even a tree that is as it says, a hybrid. 
 
PVP, sorry, I am never going to power through people who know the math better than I know how to move forward.  So Im full on PvE.
 
Speaking of which, There are element boost and that chart someone showed me about having element stat boost to attack vs armor but again, what does it mean?   Does having fire and water runes on armor protect against those types of elements while placing them on weapons dishes out that additional element?  
 
I haven't got far enough to know if I can ever go back to my cryo ship or any other map?  Are all maps returnable when I finish missions?A lot of elements I'm seeing in this game were present in gosh, a lot of the other games I listed.  I wonder if all of them were in some way an influence. 
 
I so wish they had a mission for you  40-50 level characters  "MDK-Mission Deliver Kindness :  Help a new recruit player on Nexus on a group or solo mission."I mean who hasn't wanted to help a new player but knew it was a total mercy mission with no rewards?  Well having a mission, to return to the old maps and help new players would be a fantastic way to tear down those level cap walls...I think.
 
Do they have missions where you travel to race's home worlds? 
 
OK  got a lot more to do in game,  Thank you all again.	
----
			
Heya :-)
 
Just to quickly cover Assault and Support:
 
Every class in the game has two roles, one is always dps (Assault), and the other is, depending on the class, either healing or tank (Support). Warrior, Stalker and Engineer are tanks, Esper, Gunslinger and Medics are healers. They are entirely separate and requires different builds (technically you can mix, but since you'll either be wearing assault gear or support gear, some abilities will perform very badly).
 
If you were struggling to get the npcs attention, you were probably using an "Assault build", which has no threat increase. That said, stick with the Assault abilities and gearing for now, and as you get more comfortable with the game, you can start looking at support. :-)
 
Also, if you prefer dps/heal hybrid, you may want to give another character a try. :-)
 
Also if you're on Jabbit, feel free to add me to friends: Vaheris Ishvani. I'm still in the process of leveling mysef, and have never seen level 50, but I can at least cover the basics of Wildstar. :-)
			
				
	Edited December 19, 2015 by Zanthia	
----
			
Thank you too Zanthia!  All that would have been fantastic to know from the very start.  Good thing my goal was to tank so I just need to adjust stats and items.  Funny you should mention all those abilities as I found out that I've been doing it all along, but completely wrong.  It all came down to timing.
 
Having the two robots helps in DPS and stunning and now with the AMP guidance I can make my aggro pulling and such more effective, sneaking a little into life steal.
 
I just found out about the Jabbithole the other day and hope to get some more wisdom from that place.
 
And funny you should mention, my second character will be a Cassian Medic/dps.See you in the game!	
----