Moon Presence

==Summary==
One of the Great Ones in Bloodborne, the created and manipulates all that resides within the Hunter's Dream. The Moon Presence's origin is largely unknown, but its first known appearance to humanity was to Laurence, who summoned it for unknown reasons. Before being encountered by the Hunter, the Moon Presence had bound Gehrman, the First Hunter to the Hunter's Dream, an outlet seemingly used by the Moon Presence to further its own desires, mainly involving the killing of the other Great Ones.
==Powers and Stats==
Tier: 
Name: The Moon Presence, Flora, Paleblood, Nightmare Inheritor
Origin: Bloodborne
Gender: Unknown
Age: Unknown
Classification: Great One
Powers and Abilities:
*Superhuman Physical Characteristics
**Immortality (Types 1 & 2; [Able to function unimpeded after receiving injuries as severe as being impaled through the skull and torso and having organs ripped outVisceral Attacks], 7 & 9; Great Ones exist on higher, transcendental planes of thoughtIsz Root Chalice - According to the Choir, the land of Izs lies in contact with the cosmos, which allowed the Great Ones to function on transcendental planes of thought.Eye Rune - Eyes symbolize the truth Master Willem sought in his research. Disillusioned by the limits of human intellect, Master Willem looked to beings from higher planes for guidance, and sought to line his brain with eyes in order to elevate his thoughts. and are able to exist as disembodied spirits even after their physical bodies have died)
**Large Size (Type 0)
**Bodily Weaponry (Conventional; Claws)
*Magic
*Light Manipulation
*Energy Projection
*Teleportation
*Limited Power Nullification (Can prevent the opponent from healing)
*Blood Manipulation
*Telekinesis
*Reality Warping (All Great Ones possess the ability to warp reality both actively and passively with their mere presence, turning everything around them into twisted nightmares)
**True Flight
**Pocket Reality Manipulation (Possesses full domain over The Hunter's Dream and can warp and change it at will)
**Madness Manipulation (Type 3; Merely looking at Great Ones or hearing their incomprehensible voices causes one to go insane)
**Curse Manipulation (Curses are the result of inciting the anger of Great OnesDefiled Chalice - A chalice that breaks a labyrinth seal. Only, this defiled chalice is cursed. Curses are caused by inciting the anger of the Great Ones, and used to hex others.. Even after the death of her physical body, Kos was able to maintain a perpetual curse over The Hunter's NightmareFishing Hamlet Priest - Byrgenwerth... Byrgenwerth... Blasphemous murderers... Blood-crazed fiends... Atonement for the wretches... By the wrath of Mother Kos... Mercy for the poor, wizened child... Mercy, oh please... Atonement for the wretches... Lay the curse of blood upon them, and their children, and their children's children, for evermore. Each wretched birth will plunge each child into a lifetime of misery. Mercy for the poor, wizened child... Let the pungence of Kos cling, like a mother's devotion... Curse here, curse there. A curse for he, and she, why care. A bottomless curse, a bottomless sea, source of all greatness, all things that be. Listen for the baneful chants. Weep with them, as one in trance. And weep with us, oh, weep with us...].)
**Self-Healing (At least Low-Mid; Able to heal wounds as severe as having its skull pierced and limbs broken)
**Invisibility (Great Ones and Kin are completely invisible to those lacking Insight, or knowledge of their existence)
**Power Bestowal (Great Ones are capable of granting mortals an array of supernatural powers, up to and including ascending them into Kin)
**Mind Manipulation (Great Ones can impact human thoughts and actions without the humans' knowledgeBloodborne: The Old Hunters Guidebook page 184)
Resistance to:
*Madness Manipulation (Type 3; Completely unaffected by the incomprehensible knowledge of the Eldritch Truth)
*Poison Manipulation (Possesses an innate resistance to Slow and Rapid Poison)
*Fire Manipulation, Temperature Manipulation, Magma Manipulation & Explosion Manipulation (Possesses an innate resistance to Fire-based attacks)
*Electricity Manipulation (Possesses an innate resistance to electricity [bolt])
*Magic (Possesses an innate resistance to Arcane damage)
*Curse Manipulation & Blood Manipulation (Possesses an innate resistance to blood-based attacks.)
*Mind Manipulation, Sense Manipulation & Morality Manipulation (Unaffected by the Shaman Bone Blade)
Attack Potency: Large Planet level (The most powerful of the Great Ones short of Formless Oedon. Was the creator of the Hunter's Dream, a feat which requires this much energy, moved the moon, a feat which yielded this much energy, and should be superior to Mergo who did the same11.81 Yottatons. Superior to the likes of Ebrietas and Rom. Required the Hunter to consume 3 One Third Umbilical Cords to reach its level.), Doom Gaze ignores Conventional Durability
Speed: Massively Hypersonic+ (Travelled from the moon in mere secondsMach 3,546 )
Lifting Strength: At least Class M, likely higher (Stronger than Amygdala), Class Z with Telekinesis (Can easily move the moon)
Striking Strength: Large Planet level
Durability: Large Planet level (Comparable to the Hunter, who needed to consume 3 One Third of Umbilical Cords to reach its level)
Stamina: Superhuman (Great Ones are able to withstand being being stabbed, slashed, crushed, shot, poisoned, electrocuted, burned, and impaled, and are unfazed by injuries as severe as being impaled through the torso, having organs ripped out, having their skull pierced, and ripping their limbs off to use them as weapons.)
Range: Extended Melee Range via sheer size; Tens of Meters with Ranged Attacks; Planetary with Reality Warping and Telekinesis, Interdimensional with Teleportation and Power Bestowal
Standard Equipment: None notable
Intelligence: At least Genius (Great Ones possess wisdom about reality and the Eldritch Truth that the Choir, Byrgenwerth scholars, The Healing Church, and the School of Mensis combined were never able to achieve without going collectively mad, devolving into beasts, mutating into nightmarish abominations, or becoming brain dead. Their level of Insight is such that they are described as thinking on higher planes of thought and transcending the human mind entirely)
Weaknesses: Somewhat weak to electrical attacks.
Notable Attacks/Techniques:
*Frenzy: A status effect that is the result of a target being forced to process information incomprehensible to humans, such as information about the Great Ones, Eldritch Truth, or Cosmos. This effect is a twofold form of damage, as when this occurs to a living being they will rapidly devolve into utter madness mentally, while physically their blood will begin to violently erupt out of various random points on their body as spears of solidified Frenzied Coldblood.
*Overhead Whip: A fast forward overhead whip attack.
*Spinning Whip: A two-hit 360-degree spin attack used when the opponent is behind it, followed by a leap away to reposition iself.
*Jumping Slam: A long-range jump attack.
*Charging Combo: A forward dash combo with heavy momentum.
*Desperation Combo: A forward running attack with flailing arms.
*Regeneration: The Moon Presence holds its head and emits white particles of energy. Repairs head and limb damage.
*Doom Gaze: The Moon Presence holds its head and releases a flash of light that instantly reduces the opponent's HP to 1 regardless of range. Cannot be dodged or blocked.
*Numbing Shower: A frontal spherical area attack which rains blood that temporarily blocks the opponent's ability to heal if any of it touches them.
*Numbing Cloudburst: Summons small clouds from the ground which explode in showers of blood. Temporarily blocks the opponent's ability to heal if it connects.
==Gallery==
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
==Notes/Explanations==
Category:Characters
Category:Bloodborne
Category:Antagonists
Category:Blood Users
Category:Bodily Weaponry Users
Category:Claw Users
Category:Curse Users
Category:Eldritch Horrors
Category:Energy Users
Category:Final Bosses
Category:Flight Users
Category:Game Bosses
Category:Game Characters
Category:Healers
Category:Immortals
Category:Invisibility Users
Category:Monsters
Category:Large Sized Characters
Category:Light Users
Category:Madness Users
Category:Magic Users
Category:Mind Users
Category:Pocket Reality Users
Category:Power Bestowal Users
Category:Power Nullification Users
Category:Primary Antagonists
Category:Reality Warpers
Category:Telekinesis Users
Category:Teleportation Users
Category:Video Game Characters