Rictavio

==Summary==
Rictavio, also known by his former name of Rudolph van Richten, is a legendary vampire hunter posing as a bard/circus ringleader in Barovia. He is also the former mentor of Ezmerelda d'Avenir. After having slain his son following his turning into a vampire spawn, and having witnessed his wife die to yet another vampire, Rictavio has spent his life hunting the undead ruthlessly. Now, as he nears the end of his life, he aims to slay the greatest vampire of all time- Strahd von Zarovich.
Due to the curse placed on Rictavio from a young age, all those around him are sentenced to misfortune and death. It is for this reason he works alone.
==Powers and Stats==
Tier: At least , possibly 
Name: Rudolph van Richten, Rictavio
Origin: Dungeons and Dragons
Gender: Male
Age: Unknown, likely in his fifties or sixties
Classification: Human Monster Hunter
Powers and Abilities: Superhuman Physical Characteristics, Preparation, Weapon Mastery, Illusion Creation, Necromancy, Non-Physical Interaction (Magic in D&D can interact with conceptual demons, abstract devils, incorporeal spirits, intangible elementals, and even nonexistent deities), Light Manipulation, Statistics Amplification, Holy Manipulation, Healing, Evil and Good Detection, Forcefield Creation, Clairvoyance, Magic, Reality Warping, Mediumship, Aura, Damage Boost vs Undead, Probability Manipulation, Power Nullification vs Good, Evil, and Curse Manipulation, Extreme Resistance to Telepathy, Mind Manipulation, Empathic Manipulation, Good and Evil, Poison Manipulation and Death Manipulation
Attack Potency: At least Building level (Listed as being comparable to casters capable of using Cone of Cold), possibly Small City level+ (Was confident in his ability to incapacitate Strahd von Zarovich and likely his followers, such as Rahadin; is listed as a 14th level adventurer, making him somewhat superior to legendary dragons)
Speed: Hypersonic+ (Comparable to adventurers capable of dodging lightning)
Lifting Strength: Peak Human (Should be able to push 408.23 kg)
Striking Strength: Small City level+
Durability: Small City level+ (Should be able to tank attacks from similarly powered beings, albeit barely as he has grown weaker in his old age)
Stamina: Superhuman, implied to have continuously hunted enemies despite his age
Range: Dozens of meters
Standard Equipment: Hat of Disguise, Ring of Mind-Shielding, Sword Cane, Leather Armor
Intelligence: Gifted, maintains an intelligence rating just below genius level creatures and is comparable to celebrated lower-level mages
Weaknesses: His old age leads to typical weaknesses associated with this
Notable Attacks/Techniques:
<tabber>
|-|Cantrips=
*Guidance: Grants the target bonuses on saving throws.
*Light: Generates a light equivalent to a bright torch.
*Mending: Grants immediate repairs to an object. 
*Thaumaturgy: Creates a symbol of magical power of your choice- either increasing one's voice to deafening capacity, changing the appearance of one's eyes, etc. 
|-|Level 1-2 Spells=
*Cure Wounds: Heals the target, sealing their wounds.
*Detect Evil and Good: As the name implies, this spell points out alignment-based auras of targets.
*Protection from Evil and Good: This spell offers immense resistance to everything used by an evil or good creature.
*Sanctuary: This spell protects the target completely from all harm, though they cannot act. 
*Augury: Gain divine knowledge on whether one action would be beneficial or harmful to take.
*Lesser Restoration: This spell removes lesser status effects to a point, including reduced statistics.
*Protection from Poison: As the name implies.
|-|Level 3-5 Spells=
*Death Ward: This spell prevents any and all death effects from harming the user.
*Magic Circle: This circle acts as an aura to achieve an effect set by the user.
*Remove Curse: Removes a curse set on the target. 
*Speak with Dead: Allows Rictavio to speak to spirits. 
*Freedom of Movement: Grants Rictavio the ability to move freely through restraints such as heavy armor or obstacles.
*Dispel Evil and Good: Removes all known abilities used by creatures of evil or good.
</tabber>
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Game Characters
Category:Male Characters
Category:Good Characters
Category:Fantasy Characters
Category:Hunters
Category:Humans
Category:Protagonists
Category:Preparation Users
Category:Weapon Masters
Category:Illusionists
Category:Necromancers
Category:Non-Physical Interaction Users
Category:Light Users
Category:Statistics Amplification Users
Category:Extrasensory Perception Users
Category:Forcefield Users
Category:Clairvoyance Users
Category:Magic Users
Category:Reality Warpers
Category:Aura Users
Category:Damage Boost Users
Category:Probability Users
Category:Power Nullification Users
Category:Cursed Characters
Category:Armor Users
Category:Dungeons and Dragons
Category:Hat Users
Category:Ring Users
Category:Cane Users
Category:Adults