Magic Knight

Magic Knights () are magic golems introduced in .
== Background ==
Magic Knights are golems of frightful magic, created during the Dark Ages by the Mages of Erebonia as a means to oppose the Divine Knights. They are capable of moving completely autonomously and can be regarded as subdimensional armaments. The mages were given the technology to create them by Black Alberich.Trails of Cold Steel III, Finale "For Whom The Bell Tolls" 07/18
Multiple types of Magic Knights have been constructed based on the prototype Ol-Gadia: Ortheim, a type that wields swords in each of its four arms; Direwolf, a powerful type with swollen arms; Heavy Ruby, a heavy type wielding a giant battleaxe; Sigurheim, a type wielding a greatsword; Dyna Golem, wielding iron balls; and Izra-Lucier, a centaur-like type.
Unlike the Divine Knights, which require a pilot, a Magic Knight could be simply purchased with mira, making them invaluable to infuential families. Its fundamental design flaw of being capable of movement only when the septium veins were being stimulated worked in its favour as opponents of the Divine Knights, whose manifestation were enough stimulate the septium veins.
Magic Knights were taller than the Golems created by the Crossbellan alchemists and approximately the same size as Divine Knights.
== List of Magic Knights ==
English 	Description 	Location 	Illustration
Ortheim魔煌兵オルトヘイム 	A magical golem from the Dark Ages that awoke from some unknown cause. Possesses great power. 	Eisengard Range 	
Ortheim魔煌兵オルトヘイム 	A four-armed Magic Knight. Each arm holds a powerful sword, letting it cleave up enemies in an instant. 	Ymir Valley - End 	
Direwolf魔煌兵ダイアウルフ 	A Magic Knight with distinct swollen arms. Fights without a weapon, causing shockwaves by hitting the ground. 	Spirit Shrines 	
Heavy Ruby魔煌兵ヘヴィルヴィ 	A heavy Magic Knight that wings a giant battleaxe with ease using limitless energy from its core. 	Spirit Shrines 	
Heavy Ruby魔煌兵ヘヴィルヴィ 	A heavy Magic Knight that wields a giant battleaxe.Uses the unlimited power from its core to pulverize foes. 	Geofront 	
Isra-Zeriel魔煌兵イスラ＝ゼリエル 	A four-armed black Magic
Knight. Summons lightning, and cuts foes apart with powerful charged slashes. 	Spirit Shrines 	
Ashurei魔煌兵アシュレイ 	Revived due to Lucifen Lied. Yet to regain the mana to stand, so uses what it has to fire beams of light. 	Infernal Castle 	
Isra-Zamiel魔煌兵イスラ＝ザミエル 	A Magic Knight that slept within a hidden shrine. Uses barrier to block damage, and wields four swords. 	Glacia Shrine 	
Zelsheim魔煌兵 ゼルスヘイム 	A Magic Knight armed with a greatsword. It cuts with a speed that belies its size, cleaving through battalions. 	Geofront 	
Heavy Golem魔煌兵 ヘヴィゴラム 	A Magic Knight armed with an iron ball. Incredibly heavy, it can be used to crush opponents' weapons. 	Catacombs 	
Azura-Luciel魔煌兵 アズラ＝ルキエル 	A centaur-like Magic Knight armed with two swords. It tramples enemies to death with its powerful legs. 	Catacombs 	
ダイナゴラムDynagram 	A Magic Knight that swings an iron ball on a chain with tremendous force. Few can survive its relentless attacks.	East Crossbell Highway, Crossbell 	
魔煌兵シグルヘイムSigheim 	Magic golem from the Dark Ages armed with a longsword. Pleroma Grass has heightened its power even further. 	South Sutherland Highway, EreboniaHamel Road, Erebonia 	
レグス＝ザミエルRegulus-Zamiel 	Magic Knight imbued with ancient power. Dispatches foes with its sword, overpowering arts, or simply under hoof. 	Bryonia Island 	
Asura Paul魔煌兵アスラパウル 	Working name for Magic Knight Ortheim and Ashurei. Does not appear in-game. 	Working name for Magic Knight Ortheim and Ashurei. Does not appear in-game.	Working name for Magic Knight Ortheim and Ashurei. Does not appear in-game.
== Gallery ==
=== Concept Art ===
Ortheim - Concept Art (Sen II).jpg|Ortheim
Direwolf - Concept Art (Sen II).jpg|Direwolf
Heavy Ruby - Concept Art (Sen II).jpg|Heavy Ruby
Heavy Golem Concept Art (Sen III).png|Heavy Golem
Zelsheim Concept Art (Sen III).png|Zelsheim
Azura-Luciel Concept Art (Sen III).png|Azura-Luciel
Magic Knight Early Design 2 - Concept Art (Sen II).jpg|Early design
Magic Knight Early Design 1 - Concept Art (Sen II).jpg|Early design
Magic Knight 1 Concept Art (Sen III).png|Early design
Magic Knight 2 Concept Art (Sen III).png|Early design
Magic Knight 3 Concept Art (Sen III).png|Early design
== References ==
Notes
Sources
Category:Concepts
Category:Humanoid Weapons
Category:Bosses
Category:Trails of Cold Steel II Bosses
Category:Trails of Cold Steel IV Bosses