The Nath

The Nath, an upland basin of gentle hills in the northeast cornerof Halruaa, is known for its herds of wild rothé and auroch, bothof which are raised for food. Considerablyhigher in altitude thanmost of the restof the country, this area boasts a slightly more temperate climate.Temperatures in the Nath rarely reach 100 degrees, and the rains,though more frequent, are much gentler, nurturing the meadowgrasses upon which the herds graze.
==Nath Temples==Perhaps the most significant features of the Nath Valley arethe temples situated on the lower slopes of the mountains thatsurround the valley. Each of these temples focuses on one schoolof arcane wizardry above the others. The sects are small becausewhile most in Halruaa profess at least a passing devotion toMystra or Azuth, few feel the need to cement their connectionsto the divine through ceremony. The clerics and wizards whotend the temples are the few who have been called to serve thedeities of magic in a more formal way.
==Crinti Marauders==Other than the temples, the valley holds little of significance.The Nath is a rugged, wild country compared to the rest ofHalruaa, and those who live here must be prepared for threatsfrom many directions, though by far the greatest threat comesfrom the east. Crinti riders occasionally sneak through the NathPass to harass the herders or raid the temples in the hills. SizableCrinti forces have invaded this area on more than one occasion,but the powerful magic of the Halruaan aristocracy has alwaysforced them back before they could get much beyond the mouth ofthe valley. Even so, the folk who by proximity serve as a first lineof defense remain ever-watchful for the gray-skinned riders.