Gear/Ammo AC2 (AP)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_AC_2_AP
Manufacturer: Generic
Armour Piercing AC Ammo grants an increased chance for critical hits. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	4000 	All 	All
* 6 Damage dealt directly to Internals, always rolls for a Crit.
* -30% damage dealt with this Ammo
* +100% chance to deal a critical hit
* -1 accuracy with this weapon.
* AC/2 Ammo - 20 Shots
* 480 Cbills Cost per Shot.
* Ammunition Box can explode for 15.5 damage, 6.3 heat and 3.1 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
20 	480 	15.5 	6.25 	3.125
=Used By Mechs=
Mechs 	Mechs 	Mechs
HSR-900-D	JM6-DDA 	MAD-P
MDDII-OB 	MDDII-OF	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2