Druid Spell List

Druids draw their magic from the innate magical energy present in all living things. As a result, their spells typically revolve around plants, animals, and the elements. This includes summoning great gusts of winds, befriending wild beasts, controlling torrents of water, or using life magic to cure the injuries of others. The best druids will remain properly attuned to the natural world and, by consequence, the source of their magical power.
The following list is a collection of all the spells that a typical druid character can cast, alongside their spell slot levels:
== Cantrips (0 Level) ==
* Druidcraft.
* Guidance.
* Mending.
* Poison Spray.
* Produce Flame.
* Resistance.
* Shillelagh.
* Thorn Whip.
== 1st Level ==
* Animal Friendship.
* Charm Person.
* Create or Destroy Water.
* Cure Wounds.
* Detect Magic.
* Detect Poison and Disease.
* Entangle. 
* Faerie Fire.
* Fog Cloud. 
* Goodberry. 
* Healing Word. 
* Jump. 
* Longstrider. 
* Purify Food and Drink. 
* Speak with Animals. 
* Thunderwave.
== 2nd Level ==
* Animal Messenger. 
* Barkskin. 
* Beast Sense. 
* Darkvision. 
* Enhance Ability. 
* Find Traps. 
* Flame Blade.
* Flaming Sphere.
* Gust of Wind. 
* Heat Metal. 
* Hold Person. 
* Lesser Restoration. 
* Locate Animals or Plants. 
* Locate Object. 
* Moonbeam. 
* Pass without Trace.
* Protection from Poison. 
* Spike Growth.
== 3rd Level ==
* Call Lightning.
* Conjure Animals.
* Daylight.
* Dispel Magic. 
* Feign Death. 
* Meld into Stone. 
* Plant Growth. 
* Protection from Energy. 
* Sleet Storm. 
* Speak with Plants. 
* Water Breathing. 
* Water Walk. 
* Wind Wall.
== 4th Level ==
* Blight. 
* Confusion. 
* Conjure Minor Elementals. 
* Conjure Woodland Beings. 
* Control Water. 
* Dominate Beast. 
* Freedom of Movement. 
* Giant Insect. 
* Grasping Vine. 
* Hallucinatory Terrain. 
* Ice Storm. 
* Locate Creature. 
* Polymorph. 
* Stone Shape. 
* Stoneskin. 
* Wall of Fire.
== 5th Level ==
* Antilife Shell. 
* Awaken. 
* Commune with Nature. 
* Conjure Elemental. 
* Contagion. 
* Geas. 
* Greater Restoration. 
* Insect Plague. 
* Mass Cure Wounds. 
* Planar Binding. 
* Reincarnate. 
* Scrying. 
* Tree Stride. 
* Wall of Stone.
== 6th Level ==
* Conjure Fey. 
* Find the Path. 
* Heal. 
* Heroes’ Feast.
* Move Earth. 
* Sunbeam. 
* Transport via Plants. 
* Wall of Thorns. 
* Wind Walk.
== 7th Level ==
* Fire Storm.
* Mirage Arcane. 
* Plane Shift. 
* Regenerate. 
* Reverse Gravity.
== 8th Level ==
* Animal Shapes. 
* Antipathy/Sympathy. 
* Control Weather. 
* Earthquake. 
* Feeblemind. 
* Sunburst. 
* Tsunami.
== 9th Level ==
* Foresight.
* Shapechange.
* Storm of Vengeance.
* True Resurrection.