Venture/Player Models

Player Models refer to the textures that are placed onto a player or creature model.
== Properties ==
Player Models are divided into areas that act as the surface area of the character (for example, the front facial area, left leg area, etc.). A player model will only allow solid color; transparency is not allowed on the model file except on the second layer, which is transparent by default; playing offline, dots can be left free resulting in pits in the skin. If a skin with transparent dots on the first layer is uploaded, the transparent dots will render as black dots in-game. The second layer can be used to give the character spectacles, visors, or other accessories (even a big face).
== Default Models ==
* Robert Jacob: Texture depicts a man with dark brown hair, brown eyes, light skin, and eyebrows, wearing a brown coat, dark red and white tie, earth blue jeans, and darker red shoes. Model depicts a man with spiky and tousled hair, a necktie, and damage on the right pant leg.
* Robyn Jacob: Texture depicts a woman with reddish brown hair with some dark orange details, brown eyes, light skins (slightly but still barely darker than Robert's), wearing a brown shirt, dark red and white tie, earth blue jean shorts, and brown shoes. The model is what is most different; the model depicts a woman with mid length hair, part of it on her right shoulder, a tie, a wrinkled V neck, an extremely narrow waistline, tapered shoulders, a super broad hip region, and a sizable derriere.
== Gallery ==
(Add your own!)