121300-when-will-this-game-free-to-play

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Hi,
 
I loved WS at launch and I still love it. I stopped playing for few months because of personal issues and now I'm back. But now the server is all empty. I waited on PVP queue for an hour but no luck. I made 50 trade orders with my 2 characters but the next day I didn't even get 1 transaction message in mailbox.
 
I love WS and I don't have a problem with paying for it. But it's all empty now. I need people to play with. Please make this game free so many people can come and play with me :(	
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Devs are working hard to fix or change areas of the game to bring old and new players.
 
I bet that summer we will have a cleaner picture.
 
But devs need to understand something. There are people that like f2p model, people that don't mind the model at all, but there is also a group that dislikes it, and will drop the second it becomes f2p.
 
I myself am in the don't mind.	
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			yesterday AH was closed for some time, and next time try to enter in the prime times i always found people and fast queues after 6 p.m.	
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Look, if you're new then of course the lower zones are going to be empty
 
Everyone is more or less 50 (or there about's)
 
A lot more folk are coming back to the game - I mean general discussion on this forum is full of returning/new player posts.
 
Most people who currently play WS will leave if it goes free to play.
 
PvP isn't where its supposed to be at the moment so queues will be long. 	
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Yeah, the AH and CX were down for a good amount of time. That being said, you said you recently returned from taking a break; if you're returning to a PvP server then you're seeing the result of the mass exodus of players to the PvE servers. Transfers are free, you might try changing servers, too.
 
I really don't feel the need to explain my stance on F2P again and again and again other than it's a very short-sighted and thoughtless idea that would inevitably ruin the game. You have F2P games; go play them.	
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And f2p models (the limited American/European one's) help the low lvl population issues since there is people continuously trying the game. But at higher levels the population problem persist, and more than half of those players cap level cannot participate fully because of those restrictions.
 
Blizzard once said that a very low percent of character created reach cap, and half of the char created don't go past lvl 10.	
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			Hopefully never.  I like getting access to everything the developers made for 15$ a month.  I really don't want to pay more to get less.  I don't really care what Carbine does as long as my 15 dollars a month buys access to everything they made that month.  If there's going to be an F2P option, let those players deal with cash gates, ads, or whatever else Carbine wants to do to make up their shortfall.  Don't put those inconveniences and burdens on the people who pay exactly what NCSoft said should be their share.	
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I said that for more doesn't matter because I have play f2p games that I liked, hybrids that I liked (yes I play swtor too... And sub on a part time basis, currently subbed too, so what), and subs games.
 
As long I enjoy the games, the model is indifferent for me. Didn't like everything in the f2p one's, didn't like everything in WoW, don't like everything here.
 
And for the record, my most enjoyable experience in PvP, was on a Chinese f2p.
 
Guild vs Guild, PvP boards, Territory Wars, Fortress, Bgs, Arenas, and Open PvP realm. The last 3 being the only ones implemented every time in this side of the world.	
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			Not sure if you know this but with the CREDD system the game is pretty much free to play.	
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			As long CREDD is available. Low pop server have more problems with that.	
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One of the big misconceptions about MMO's is that F2P is some magic button that turns any MMO into the next WoW-Killer.
 
It just doesn't happen. Ever. A game that has problems that keeps players away will still have problems, even if it goes F2P. Just ask Tabula Rasa.
 
F2P is not what Wildstar needs right now. The game has issues that has driven off players, this is true. But those issues are itemization, accessibility and lack of varied endgame content. I highly doubt the people who left the game did it because the subscription price was too high.
 
Carbine needs to focus on fixing these issues and not waste development time trying to transition the game from a subscription to a F2P model	
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As long CREED is available. Low pop server have more problems with that.
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eventually.
no other choice. for an AAA mmo, this is very, very quiet.
 
hopefully they are working on something to move to b2p or f2p or DLC or whatever.
 
they have to.
this is the reality.
 
and now with teso b2p and gw2 expansion ?
 
omg.
whos going to come to nexus?
a few lost souls...
whom i'll be happy to play with none the less. obviously.	
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One of the big misconceptions about MMO's is that F2P is some magic button that turns any MMO into the next WoW-Killer.
 
It just doesn't happen. Ever. A game that has problems that keeps players away will still have problems, even if it goes F2P. Just ask Tabula Rasa.
 
F2P is not what Wildstar needs right now. The game has issues that has driven off players, this is true. But those issues are itemization, accessibility and lack of varied endgame content. I highly doubt the people who left the game did it because the subscription price was too high.
 
Carbine needs to focus on fixing these issues and not waste development time trying to transition the game from a subscription to a F2P model
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			Hopefully never. I do not for the life of me understand why people want a f2p game. Oh wait, cause F2p really means b2p. For the price of a lunch or a cheap dinner, you get a months worth of entertainment. DO you expect your tv to be f2p? 	
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			I vote for never. I have no problem supporting my gaming habit at $15/month.	
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One of the big misconceptions about MMO's is that F2P is some magic button that turns any MMO into the next WoW-Killer.
 
It just doesn't happen. Ever. A game that has problems that keeps players away will still have problems, even if it goes F2P. Just ask Tabula Rasa.
 
F2P is not what Wildstar needs right now. The game has issues that has driven off players, this is true. But those issues are itemization, accessibility and lack of varied endgame content. I highly doubt the people who left the game did it because the subscription price was too high.
 
Carbine needs to focus on fixing these issues and not waste development time trying to transition the game from a subscription to a F2P model
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			Lazy kids want everything on silver platter, right? Game IS free to play, of course you have to buy starting package, with xmas deal it was about 20 bucks. Spend some time farming trees, ore or even relics, sell it and buy CREDD, voila, you all set and can play for free.	
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Lazy kids want everything on silver platter, right? Game IS free to play, of course you have to buy starting package, with xmas deal it was about 20 bucks. Spend some time farming trees, ore or even relics, sell it and buy CREDD, voila, you all set and can play for free.
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credd is 2 times more expensive in game in the EU and i don't know how much you sell your farmed goods for because here it's better to sell them to the vendor.
In the EU they need to work 2 maybe 3 times as hard for the same credd/game	
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			To be honest I don't know what kind of magic would they have to work to revive 2 out of 4 servers. The game is really not okay right now. It's so don't okay, that I wouldn't blame them for trying F2P or B2P.	
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			It may adjust in the future but not anytime soon.	
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The box price is what turns a lot of people away in the first place. Especially when there's no trials available. I don't think many prospective buyers know what CREDD is and how it works fully either. And it's not Christmas anymore.  :)
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I hope never but it may be hard to avoid, it all depends on how much time NCSOFT gives Carbine...they are known to pull the plug without warning	
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I sub to this game, and you will find most free to play games F2P is just a hook and most of the core followers still have a sub. RIFT had an awesome F2P system and it brought that game back from death. 
 
Who knows it could work but I don't think the sub is what is keeping people out of Wildstar it's the approach to content, and that it only comes in one flavor. I love the raids but seem people would like to see something with a little less punch, and those people spend lots of money on subs. 	
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