Fan Jam ’23/Cutting Corners

< Fan Jam '23
Cutting Corners is an adventure game made for Fan Jam 23 developed by Ironwood Studios. It revolves around a fantasy world where everything is built out of straight lines and made out of corners, with no curves.
==Gameplay==
The gameplay is a typical 3D platformer, with some puzzlizing aspects. The gameplay-wise is very similar to typical 3D platformers, including the 3D Mario games, Crash Bandicoot, and Banjo-Kazooie. However, the worldbuilding in this game revolves around a geometric world where everything is built in straight lines, no round or circular shapes.
As per level, you can collect Geometry Orbs which are essentially the coins/rings equivalent in this game. 
===Shape Fusion===
The main core gimmick of this game revolves around slicing blocks in half, basically cutting them in corners, and then combining and piecing together shapes. Shapes can be only be "cut corners" once but can be resembled into many newer ones. For example, a square can be split into two right triangles, and those triangles can be used to make certain shapes.
Square 	Can be stacked on top of each other. In addition, they can be cut corners into two triangles.
Rectangle	A tall rectangular block. Can be stacked to form stair-like structures, cut corners to form obtuse triangles.
Triangle 	
Octagon 	Can be combined with four right triangles to make a large rectangle that can be crafted into bridges.
Trapezoid	Can be combined with another trapezoid to form a hexagon, or a rectangle plus another trapezoid to form an octagon.
==Enemies==
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