GameBox

The GameBox Engine (sometimes called GBX) is the game engine developed inside Nadeo. Every game and/or software solution produced by Nadeo is bound to use it in one way or another, as per the company Code of Conduct. GameBox is the rendering engine in both ManialinkEdit and MediaTracker, as well as all mainline TrackMania games, including TrackMania Nations Forever. It is written in the C++ programming language.
GameBox is primarily known for its many bizarre bugs that can possibly lead to: 
# Terrifying graphical glitches (CarBug)
# Worrying sounds (AudioBug)
# Unpredictable physics changes (SuperBug & UberBug)
# Objects phasing through other solids
=== Features ===