Alternate Reminiscence

Alternate Reminiscence is a game mode in Plants vs. Zombies: The Last Reminiscence unlocked after completing Sweety Candyland Day 10. In this game mode, Mirine battles another Mirine who visits from another timeline in a form of player engaging another player online in real time friendly battle. Each player gets a different planting side (left or right) on the lawn and 5 statues on their own sides. The player’s goal is to plant plants to protect his/her own statues and destroy another player’s statues. Plants on the player’s side will see plants on another player’s side as zombies, and vice versa. The one who destroys 3 of the opponent’s statues first wins.
This and the Events section of Extras are the only modes in the game that require internet connection.
==Story==
Mirine learns about the existence of alternate timelines of The Last Reminiscence from Cocopuff. Though not connected nor related to her world, she can test her skills of plant team against herself from alternate timelines. The Mirine from other timelines are also thinking the same thing. Cocopuff who can travel between timelines can take her to battle herself in other timelines.
==The Match==
Where each player's zone is
===Entering fee===
300 
===Location select===
Before joining a match, the player first selects the location. The player can only choose the locations they have already reached in Storyline Mode. The matchmaking will then begin, matching players choosing the same location.
Location gimmicks are not present in this mode.
===Side assignment===
When two players are successfully matched, each player is assigned where their side will be randomly. It could be either the leftmost 4 columns or the rightmost 4 columns. The middle column is a neutral zone. 
===Plant select===
After that, they will get 45 seconds to choose the plants and pendants. Not all owned plants will be available for selection, there will be only 16 plants available. The plants available depend on the location.
*All 4 plants native to the location will be available for selection.
*The remaining 12 plants will be randomized from the rest of the player’s unlocked plants. The randomization is different for each player.
*If one of the players hasn’t obtained a storyline-unlocked plant just yet, that plant will not be available for selection for both players even if another player already has it. In this case, there might be less than 16 plants to select from.
**The same goes for shop-unlocked plants that aren’t available for purchase just yet. Plants that are available for purchase in the shop but aren’t purchased yet don’t count.
**This is to prevent story spoilers.
For pendants, all pendants that the players have are available for selection except ones that haven’t been revealed in storyline mode for at least one of the players.
How many plants each player can select from the 16 plants depends on how many seed slots they have.
Power ups and Plant Food are not available in this game mode. Pendants that involve the usage of power ups and Plant Food are also not available.
===Statue placement===
After that they will get another 30 seconds to place 5 statues in their play area. While placing statues, each player can’t see where another player place their statues. The statues can’t be placed on the middle column.
Each statue can take 15 normal damage shots (base health) before being destroyed.
===Gameplay===
Each player starts with 200 sun. During the battle, any player can plant on the middle column. After planting a plant, the plant will not appear immediately. The plant will appear as a silhouette first then appear for real 2 seconds later. This is to signify the opponent that a plant is coming.
*Player with the play area being the lawn’s right side will have their plants’ direction mirrored, both projectile direction and appearance.
*Knockback effects from the player’s plants will only affect the opponent’s walking plants.
The match duration is 3 minutes. If 3 minutes have passed and none of the players destroyed 3 of the opponent’s statues, the player with the most combined remaining health of the statues win.
===Match Ending===
The winner gets 550 in return (gaining 250 in total). The loser gets no coin back (losing 300 in total).
This is from that the winner gets their match fee back plus the opponent’s match fee. Cocopuff from the winner’s timeline and Cocopuff from the loser’s timeline will take a percentage from the winner’s prize as their commission fee.
Both the winner and loser will get 5 .
==Statue upgrade==
The statue has two stats that can be upgraded to higher levels, health and damage. Health upgrade increases the health of plants and the statues themselves. Damage upgrade increases the damage output of the plants. Health and damage upgrades are separately upgraded. The levels will be shown to the opponent on the statues' base. The upgrades are accessible in the shop.
The percentage of the increment and the upgrade cost is the same on the same level of health and damage upgrades. Here's the table that shows percentage increment and upgrade cost.
Level	Health/damage increase	Upgrade cost
1 	Initial level 	Initial level
2 	5% 	3
3 	10% 	5
4 	13% 	7
5 	15% 	10
6 	20% 	15
7 	25% 	20
8 	30% 	30
9 	35% 	40
10 	40% 	50
Category:Game Modes
Category:Plants vs. Zombies: The Last Reminiscence
Category:Uncleared page