Mechs/UBK-0PP

==Description==
Double Plasma Cannons and a single AC/5 is all the weapons of the -0PP, and not even with adequate cooling. This really is a subpar 'Mech, just like most pirate creations.
Drop Cost Multiplier: 1.24
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Bombardier: -5% Min Scatter and -10% Max Scatter Radius, -2 Artillery Recoil, Extreme Range Accuracy +2, Allows MultiTarget (Quirk)
40 	360° Torso Twist 	Cant Touch This: +1 Defense (Quirk)
140 	Small Superheavy Frame	Superheavy Mover: +25 Walk Distance
 	 	Left 	Center 	Right
Arms/Head	Health 	A=180/180S=90 	A=90/90S=20 	A=180/180S=90
Arms/Head	HardPoints	[ 1E ] 	[ 1B ] 	[ 1E ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Plasma Cannon (P) (2) 	 	
Plasma Cannon (P) (2)
Torso 	Health 	FA=230/230 RA=100/115S=115	FA=330/330 RA=150/165S=115	FA=230/230 RA=100/115S=115
Torso 	HardPoints	[ 3B ] 	[ 1B ] 	[ 1B 1S ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Cooling
Superheavy Structure (1)
Engine
Superheavy Gyro
Small Superheavy Frame	
Specialist Slot
Torso 	Dynamic 	
Ammo Plasma
Heat Sink Double	
Ammo AC5 (Half)
Engine Core 350
Heat Sink Kit (D)
Superheavy Endo-Steel Structure
AC5 (P)	
Ammo Plasma
Heat Sink Double
Legs 	Health 	A=205/230S=115 	 	A=205/230S=115
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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