Salem 1906

By Osher El-Netanany
Players: 12-45
Genre: Witch hunt
Salem, 1906. 
After having residents in town fallen victim to an
unexplained mental disease all rights and wrongs shuffle. As victims of this
plague mumble things they would never say, enchant songs they have never known
and die twitching in the third day – aid comes in man’s only true trust –
religion. To the call of the Mystics-Expert Reverend John Hail the town is put
to curfew. He had undoubtedly sentenced that the plague is the consequence work
of Satan to betray every soul in town to their new and ancient lord.
Now
Salem awaits Governor Danforth, a supreme judge that comes to clear the city in
the force of the law, and in the name of God.
Cost: free
Available from: https://sites.google.com/site/salem1906/
 You can find the resources page:
* The beginner-to-wizard game-master handbook (for game organizers)
* The 35-characters document (for game organizers)
* Pictures kit
* and more
Category:Osher El-Natanany
Category:10-15 player
Category:15-20 player
Category:20-25 player
Category:25-30 player
Category:30-35 player
Category:35-40 player
Category:40-45 player
Category:45-50 player
Category:Drama
Category:Witch hunt