Princess Hunting Dungeon Meister:Getting started

== Window Menu ==
Game (G)	Screen Capture (C)	Message (M)	Option (O)
: Exit (X) - shortcut <ESC>
:* Exit game (E)
:* Title screen (T)	
: Take screenshot (S)
: Pick screenshot folder (P)	
: Message skip (S)
: Skip read messages (R)
: Hide message window (H)
: Auto-message (A)
: Message settings (M)	
: Window display (W)
:: Fullscreen (F)
:: Windowed (W)
: Sound settings (S)
: Misc settings (X)
=== Settings dialogue ===
# Message tab 
#* Text display speed
#* Message window transparency
#* Auto mode wait
#** When voice is playing
#** When there's no voice
#* Anti-alias on the font
# Sound tab
#* Volumn (Main volume / BGM / Sfx / Voice)
#* Reduce BGM volume when voice is speaking
# Misc
#* Skip screen effect upon press of any key
# Computer environment
#* Software
#** OS
#** DirectX
#* Hardware
#** CPU
#** Main memory / Video memory
#** Drive space
#*** Installation drive
#*** Windows drive
#* Copy to clipboard
The bottom left button displays the game's version info.
== Title Screen ==
Once you launch the game, the title screen has the following options:
* Game Start
* Data Load
* Eushully-chan Room (aka Omake mode)
* Option
* Exit
=== Game Start ===
Upon starting a new game, you'll first be presented with the following options:
Initial 	Diffculty 	Easy / Normal / Hard
Succession allows units to carry over stats from previously cleared game or start from scratch.	Emilio's stats (Mana)	Initialize / Carry over
Succession allows units to carry over stats from previously cleared game or start from scratch.	Lily's Stats 	Initialize / Carry over
Succession allows units to carry over stats from previously cleared game or start from scratch.	Other Units' Stats 	Initialize / Carry over
Succession allows units to carry over stats from previously cleared game or start from scratch.	Item's 	Initialize / Carry over
Succession allows units to carry over stats from previously cleared game or start from scratch.	Lily's Skill's 	Initialize / Carry over
Succession allows units to carry over stats from previously cleared game or start from scratch.	Synthesis Lv 	Initialize / Carry over
Succession allows units to carry over stats from previously cleared game or start from scratch.	Crafting Lv 	Initialize / Carry over
Succession allows units to carry over stats from previously cleared game or start from scratch.	Magic Lv 	Initialize / Carry over
Succession allows units to carry over stats from previously cleared game or start from scratch.	Map Exploration 	Initialize / Carry over
Extra extra settings available only after clearing the game once 	Start Lily at 	Loli / Adolescent / Adult
Extra extra settings available only after clearing the game once 	Starting Alignment 	Carry over / Initialize / Law / Chaos
Extra extra settings available only after clearing the game once 	Enemy Level Limit 	Normal / No Limit
Gamestart 	 	Start the game
=== Data Load ===
The game has a total of 200 manual save slots (numbered 000 to 199), and 5 auto save slots. You can browse through pages of save slots through the left and right arrows on the screen or your keyboard, or jump to any specific page via the shortcuts on the bottom of the screen (next to 195 is the "auto" page).
The lower right corner buttons are:
Load 	Delete 	Move 	Copy
Exit load screen	Exit load screen	Exit load screen	Exit load screen
Thus the load screen also acts as a general savefile manager.
BTW, the save screen also functions similarily, with the only difference being the "Load" button becomes the "Save" button.
=== Eushully-chan Room ===
This is where the CG, Scene Memory, BGM Music and Information modes are located.
=== Option ===
{|border="1" 	 	
Confirmation message 	Save/Load 	On/Off
Confirmation message 	Others 	On/Off
Battle Animation 	Battle Animation 	On/Off
Dungeon Animation 	Dungeon Animation 	On/Off
Auto-Move cursor 	Auto-Move cursor 	On/Off
When controlling key points, display option to "Wait/Return"	When controlling key points, display option to "Wait/Return"	On/Off
Auto end turn when all your units have acted 	Auto end turn when all your units have acted 	On/Off
Auto select usable unit 	Auto select usable unit 	On/Off
Scroll viewpoint to next unit (vs jump to) 	Scroll viewpoint to next unit (vs jump to) 	On/Off
Navigation when Dungeon Neutral(Dungeon Popup when Idle) 	Navigation when Dungeon Neutral(Dungeon Popup when Idle) 	On/Off
Navigation Message 	Navigation Message 	On/Off
Message Window transparency 	Message Window transparency 	light <-> dark
Message speed 	Message speed 	slow <-> fast
Auto-play page wait 	Normal 	short <-> long
Auto-play page wait 	Voiced 	short <-> long
Volume 	Main (Play) On/Off 	- <-> +
Volume 	BGM (Play) On/Off 	- <-> +
Volume 	Sfx (Play) On/Off 	- <-> +
Volume 	Voice (Play) On/Off 	- <-> +
== ADV interface ==
=== Message window controls ===
The message window has 5 buttons:
* < - opens the message history/log interface
* > - auto-play message
* >> - message skip
* >>| - skip already-read messages
* X - hide message window
=== Message history/log ===
The message log can be opened by clicking on the < button from the message window, scrolling up with the scroll wheel, or pressing the "Page Up" key on the keyboard. It shares the same background transparency as the Message window.
The message log can be closed by click on the X button, or simply right click anywhere in the game.
=== ADV Menu ===
From the ADV Message window state, right clicking anywhere in the game opens up the ADV menu, with four main buttons:
Character Menu	Info	System	Close
== Naming your Servant Demon ==
While the Servant Demon has a default name according to the official website, the game allows you to give her any name up to 8 characters. 
Hiragana characters 	 	 	 	 	 	 	 	 	 	
Katagana characters 	 	 	 	 	 	 	 	 	 	
English letters 	 	 	 	 	 	 	 	 	 	
Numbers (various styles) 	 	 	 	 	 	 	 	 	 	
Symbols 	 	 	 	 	 	 	 	 	 	
  	 	 	 	 	 	 	 	 	 	
Keyboard input (full-byte characters only)	 	 	 	 	 	 	 	 	 	
Default name (リリィ) 	(Space)	(Space)	(<-)	(->)	(Backspace)	(Backspace)	(OK)	(OK)	(OK)	(OK)