Wandering Conch

Wandering Conch is the second stage in Primeval Currents. This stage is a remake of Wandering Traveler.
==Battleground==
*Infinite Zoges spawn, delay 10~30 seconds300f~900f.
*Infinite Znaches spawn after 60 seconds1,800f, delay 20~40 seconds600f~1,200f.
*1 Le'noir spawns after 20 seconds600f.
*Infinite Zomboes spawn, delay 40~80 seconds1,200f~2,400f.
*Infinite Zackie Pengs spawn after 40 seconds1,200f, delay 60~80 seconds1,800f~2,400f.
==Strategy==
Bring a freeze combo with Bombercat - strong enough for a single Bomber to perma-freeze black enemies. Add a group of Zombie Killer attackers, and then your standard meatshields.
Your goal is to carry a Bomber safely to Le'noir before the first Zombie resurfaces from its tunnel (which can be done by sending out two Bombercats as soon as you can afford them). If Bomber freezes Le'noir, he will not break free as he has only 1 knockback, and the zombies will simply burrow without harming Bomber. Once the first Zombie resurfaces it becomes difficult to freeze Le'noir in the future. Note that a resurfacing Zoge may be able to kill your Bombercat(s) due to Bombercat's midrange. However, if you use Healer Cat CC instead (requires a Freeze Up (M) and a Freeze Up (Sm)), then the Zoge will burrow far enough to not kill Healer.
==Reference==
*https://battlecats-db.com/stage/s13003-02.html
Category:Uncanny Legends Stages
Category:Sub-chapter 53 Stages