Plants vs. Zombies Heroes: Arena/Yard Minions

Listed below are charts containing information about the Yard Minions in Plants vs. Zombies Heroes: Arena. Yard Minions can only be summoned manually at Frontyard/Graveyards, depending on alignment. Due to being confined to their respective Yard, obviously they have no Move Speed.
All HP and damage values reflect base(Level 1) stats; they receive +10% with each Level.
==L.E.A.F.==
Name 	Cost 	HP 	Attack 	Special
Pea Pod 	100 Sun	60 	Mini Pea ShotFires a pea straight ahead. Does 8 damage. 	After the first 30 seconds of the match, every 10 seconds that it doesn't fire, it grows a new head. Each head increases damage dealt by 100%. Caps at 4 new heads.
Kernel-Pult 	70 Sun 	70 	Corn CastLaunches a corn kernel in a parabola. Does 10 damage. 	Every fourth kernel is replaced instead by a pad of butter, which does the same damage but Stuns the target for 2 seconds.
Heal Flower 	90 Sun 	75 	Flower PowerReleases a healing aura within a moderate radius. Heals allies for 20 damage per second. 	
Gloom-Shroom	280 Sun	80 	Octoangular Fume StormFires fumes at a steady rate in eight directions. Does about 30 damage per second.	Fumes can hit multiple targets within the area and cannot be redirected by Jester.
Torchwood 	100 Sun	120	Heat AuraHeats up a moderate radius, doing 10 damage per second to enemies within. 	Increases damage of projectiles that pass through this by 50%.
Doom-Shroom 	300 Sun	100	DOOM!Explodes in a massive radius. Does 250 damage to enemies within. 	Explodes 2 seconds after planting. Removes Yard permanently for the rest of the match.
==R.I.S.E.==
Name 	Cost 	HP 	Attack 	Special
Gatling Bot 	100 Brains	70 	Gatling GoodFires its machine gun at a constant rate straight ahead. Does 13 damage per second. 	More Gatling Bots can be built in the same Yard, increasing damage dealt by 100% each time. Caps at 5 Bots.
Mr. Toasty 	80 Brains 	80 	Toasty FlameUnloads a constant stream of fire at nearby enemies. Does 10 damage per second and Burns for 6 seconds. 	
Dr. Heals 	90 Brains 	75 	Super GooperLaunches purple goo in parabolas at allies and enemies. Heals allies for 30 damage, while damaging enemies the same amount.	
Cryo-Brain Station	100 Brains	120	Chilling ExhaustCools down a moderate radius, doing 10 damage per second to enemies within. 	Each Cryo-Brain Station increases the R.I.S.E. Base's Brain generation rate by 10%.
Octo-Zombie 	380 Brains	180	Octo-LaunchThrows an octopus in a parabola. Does 28 damage. 	Octopi grab onto targets, Decelerating them by 20%. They have 100 HP and must be removed with the help of allies.
Zombie King 	300 Brains	150	 	Does not attack, instead grants knight helmets to Common Zombie Minions. Knight helmets have 120 HP and must be destroyed before the wearer can be damaged again.
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