Alligator

Category:Enemies 
Alligators are enemies usually found where water is abundant. There are three alligators swimming throughout Lappy Lake and one stationary alligator in Bubble Cave. Both variants deal 1 damage. 
== Types ==
=== Water ===
Most alligators are water alligators in Lappy Lake. They each patrol a small area of water, occasionally stopping in place. One patrols the path into Tail Heights alongside an Egret, while the two others guard optional areas: islands containing a Fishing pier and the Zoo's Monkey, respectively. 
They have a moderate but erratic vision range. Generally, they will not be alerted if the player is close behind them, and occasionally they will fail to see players almost straight in front of them. However, they can sometimes spot players even directly behind them, especially while they are turning. Once they notice the player, they will turn to face them, but they require multiple slow turning motions to rotate appreciably, giving the player a chance to escape. They also will not pursue a player who is standing on land, even if they stand partially submerged. Also, if they do attack a player, they enter Dangerous state for at least a few seconds, giving another chance to escape.
If they turn towards a player and begin chasing them, the player's slow swimming speed can make them difficult to outrun. Their low profile makes them difficult to hit with rocks, especially from higher ground on land. Their erratic vision range, especially since the player is less mobile while swimming, can also make it tricky to get close behind them to stun them with a bark. Waiting until they are stationary can make this easier. If they are stunned with a bark, they will immediately attack afterwards if the player is close enough, but the attack's limited turning range may cause it to miss players behind the alligator. It is generally safe to swim behind them–even if they see the player, the player can progress to the relevant island as they slowly turn towards the player.
Oddly, though, they will sometimes freeze in place while chasing the player, especially if the player stops swimming and stays still. If the player is sufficiently far away, the alligator will stay still as long as the player does. If the player then moves far enough from that position, the alligator will revert to its standard behavior for a player in the new position. If the player is close enough at the moment the alligator freezes, though, it will attack after a few seconds. 
=== Land ===
There is only one land alligator, which is in Bubble Cave. It has low vision range and will not be alerted if the player is close behind it. It turns 90 degrees every few seconds, rotating 360 degrees every four rotations. Like water alligators, and unlike some other stationary creatures such as Lions, throwing a rock will stun it and not aggravate it. Barks can also stun it. It will not pursue the player, but its attack moves it forward slightly. If it does attack the player, it will pause for a few seconds in Dangerous state like a water alligator. This freezing behavior functions similarly to that of water alligators, including the possibility of freezing indefinitely. However, it will never chase players that move away.