Ryou Bakura (Manga)

<tabber>
|-|Dark Bakura=
|-|Thief King Bakura=
|-|Zorc Necrophades=
</tabber>
==Summary==
Ryo Bakura, true identity Zorc Necrophades, is the central and final antagonist of the original Yu-Gi-Oh! series. After sealing a portion of his and Thief King Bakura's soul in the Millennium Ring and Millennium Puzzle 3,000 years prior to the story, he is reborn in the modern world when the modern incarnation of Thief King Bakura acquires the Millennium Ring. His goal is to collect all seven Millennium Items, defeat the modern incarnation of the Pharaoh, and be whole in the modern world to wreak havoc among humanity.
==Powers and Stats==
Tier: | .  with Diabound | At least 
Key: Dark Bakura | Thief King Bakura | Zorc Necrophades
Name: Ryo Bakura. Dark Bakura | Thief King Bakura | Zorc Necrophades
Origin: Yu-Gi-Oh!
Gender: Male
Age: 16 (physically). 3,000+ (Dark Bakura's spirit) | Likely in his 20s | Several eons (Claims that he was born from the darkness in humans' hearts, not from the Millennium Items)
Classification: Human possessed by ancient spirit | Thief | Ancient Evil
Powers and Abilities:
<tabber>
|-|Dark Bakura=Sealing (Zorc sealed a piece of his soul into the Millennium Ring), Soul Manipulation (Can seal portions of his and others' souls into various objects), Empathic Manipulation (Can "influence people" by placing a portion of his soul into them), Telekinesis (Used it agaisnt Marik, Jonouchi, and Akhenaden), Precognition (Should have the same abilities the Ring gave to Mahado), Absorption (Can absorb the evil energy within the Millennium Ring to suit his own needs), Illusion Creation (Can play Shadow Games with others, which are illusions in itself), Mind Manipulation (Casts Penalty Games to the loser, which can cause death by shock or "Sensation of Death")
|-|Thief King Bakura=All previous, Sealing (Atem and some of Zorc's soul were sealed into the puzzle), Clairvoyance (Can show the wielder something they wish to find), Summoning of Diabound (and other ka with the Millennium Puzzle), which has Resistance to Sealing, Magic, Intangibility, Reactive Evolution, Power Mimicry (Evolves from battle and Bakura's hatred while stealing abilities from those he fights, which involves Magic from Mahado and Energy Projection from Slifer the Sky Dragon)
|-|Zorc Necrophades=Energy Projection, Environmental Destruction
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Attack Potency: Average Human level | Athlete level. Small Building level with Diabound (Shattered a cliffside) | At least Large Town level (Specifically stated that he was more powerful than the Gods)
Speed: Human level | Athletic Human level. Unknown with Diabound | Unknown
Lifting Strength: Average Human | Average Human. Unknown with Diabound | Unknown
Striking Strength: Human level | Athlete level. Small Building level with Diabound | Unknown
Durability: Average Human level | Athlete level. Small Building level with Diabound | At least Large Town level
Stamina: Superhuman (A frequent participant in Shadow Games, ) | Superhuman (No matter the damage to his ba or Diabound, he will remain standing until he is out of ba or his ka is destroyed) | Likely Infinite
Range: Standard Melee Range. Several meters with the Millennium Ring's powers. | Standard melee range. Several meters with the Millennium Ring's powers. Likely Infinite with the Millennium Puzzle's clairvoyance. Dozens of meters with Diabound. | Dozens of meters, likely higher with environmental destruction
Standard Equipment: Millennium Ring | Millennium Ring, Millennium Puzzle | None Notable
Intelligence: Tactical and Manipulative, uses his abilities to gain unfair advantages | Average, but is an expert on traps and anti-theft tools | Seemingly High
Weaknesses: Dark Bakura cannot gain dominance over Bakura's body if he does not wear the Millennium Ring (but can take it off once he takes control) | Any damage taken to Diabound will reflect on Bakura's ba. If Bakura runs out of ba, or Diabound is killed, he will die. | None Notable
Note: Ba represents one's life force or life energy, while a ka represents one's spirit of a monster being controlled by another via their ba. Damage to a ka will also damage their ba, and if all of their ba (or life energy) is depleted, then they will die. If a ka is summoned through other means, it will not cause the summoner's death if it is killed. If a ka is connected to one's soul (like Diabound), its death would result in the user's death.
Note 2: This page covers the original manga incarnation of this character. If you are looking for the anime version of this character, check Bakura Ryou (Anime) to avoid confusion.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Yu-Gi-Oh!
Category:Male Characters
Category:Manga Characters
Category:Evil Characters
Category:Villains
Category:Antagonists
Category:Primary Antagonists
Category:Humans
Category:Thieves
Category:Teenagers
Category:Duelist
Category:Sealing Users
Category:Soul Users
Category:Empathic Manipulation Users
Category:Telekinesis Users
Category:Precognition Users
Category:Absorption Users
Category:Illusionists
Category:Mind Users
Category:Clairvoyance Users
Category:Summoners
Category:Magic Users
Category:Intangibility Users
Category:Reactive Evolution Users
Category:Power Mimicry Users
Category:Energy Users
Category:Card Users
Category:Spirits
Category:Monsters
Category:Possessed/Brainwashed Characters
Category:Ghosts
Category:Ring Users
Category:Wing Users
Category:Dice Users
Category:Students