Super Slam!

Super Slam! is a perk .
==Effects==
Taking this perk grants a chance to inflict a "knockdown" effect with Unarmed and Melee Weapon attacks.
==Notes==
* The added chance is 15% per attack with Unarmed or one-handed Melee Weapons, and 30% with two-handed Melee Weapons.
* The perk does not affect 'automatic' melee weapons, such as the Ripper or the chainsaw.
* This perk is one of the few ways to gain challenges related to knock downs in the game. The others are the Ranger Takedown, brahmin tipping, the fire axe, Knock-Knock, and Blade of the West (all three using the Mauler special attack, Blade of the West on crits also), and the companion Rex.
* Enemies can be knocked down again even while they are already knocked down. Combining this with a weapon with high rate of attack can lead to situations where the enemy is unable to stand up again until they are killed.
* Knockdowns can occur on killing blows, sending the corpse flying backwards. If this happens at the same time as a Bloody Mess death, disintegrating corpses can be flung unthinkable distances and/or pushed through solid objects. 
* If a Melee Weapon- or Unarmed-skilled NPC is knocked down while blocking, due to Super Slam or other causes, all subsequent hits on that fallen character will affect them as if they were blocking.
==Bugs==
* Super Slam may not work with unarmed weapons. 
* Super Slam may not work with DLC unarmed weapons. 
Category:Fallout: New Vegas perks
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