Trial 200

Augment: Damage +12, Delay -10, VIT+4, Phys. dmg. taken -5%
== Walkthrough ==
Defeat 200 EP+ monsters of the Sabotenders family during Earth Weather or on Earthday.
-Depending on the conditons and weather, kill counts per Sabotender slain, will vary. Earthsday will have 1 for 1 count, Duststorm will have a 1 for 5 count, and Sandstorm (Double earth element) will have a 1 for 6 count.
*Quicksand Caves has 5 pops in the lower level of Western Altepa Desert (D-12) entrance all check Easy Prey to level 90 jobs. Earth weather pops up very often and normally stays for a long time.
**It's important to note that the (D-12) entrance from Western Altepa Desert is a good camp, however there are weighted doors required to be opened to get to the camp. Make sure you bring enough weight to open them or have a Loadstone. This is not an ideal solo camp.
*Best bet seems to be waiting for Earthday and going to Kuftal Tunnel. Only downside here is Guivre.
*An alternative is to level sync down to 65 and kill Cactaurs in Western Altepa Desert, as Earth weather is somewhat common. However, the spawns can be somewhat far apart.
*A slightly superior, and easier to get to Quicksand Caves camp can be found through the J-9 entrance from Western Altepa Desert. 3 Sabotender Bailaor can be found on map 3 (2 are down the pit at K-6), and a further 5 can be found on Map 8 down the sand pit.
Category:Trial of the Magians