Hammer

"Knock back enemies on hit"
The Holy Cross is an item is ArmyClash.io that grants its bearer the ability to knock enemies back on hit.
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==Design==
A stylized image of a hammer with a large, rounded head and a short handle. The hammer's head is predominantly white with a slight purple hue, while the handle is a light brown color. 
The overall design is simple and blocky.
==Technical==
The Hammer gives its bearer +5 Knockback, which is the number of tiles a unit is knocked back per hit. For Splash Attack Units, friendly units can also be knocked back.
It has a max stack of 1, which means only one of this item can be worn by a unit.
==Crafting==
The Hammer is crafted using Iron Boots + King's Bow.
*Holy Cross + Hammer = Divine Shield
*Holy Cross + Shield Potion = Diadem
==Strategy==
===Using the Blood Axe===
====Rogue + Blood Axe====
The Rogue's main function is to teleport to the back-lines and take out the weakest, but most important units, like Necromancers, Healers and Voodoos. But sometimes it may have to fight many units at once. The Blood Axe allows it to heal and stay alive, especially with its high attack speed.
====Behemoth + Blood Axe====
The Behemoth is a very powerful tank, but it has to withstand the entire onslaught of the enemy units, and can die very easily. The Blood Axe can help it stay alive, given its extremely high damage stat.
===Against the Blood Axe===
====Armor====
Lifesteal works on the basis of dealing damage. More armor would mean less damage being dealt and therefore less healing
====Fear====
Lifesteal works on the basis of dealing damage. The Fear Status Effect would mean less damage being dealt and therefore less healing
====Slow====
A Slow enemy will deal less DPS, and thus the HPS generated from Lifesteal would be less.
====Knockback====
Knocking enemies back would make them hit less often, and thus get a lower overall healing amount from Lifesteal.