Shibuya District

Shibuya is a district within the wards of Tokyo, Japan and the original location of the first Game in this roleplay. As the core basis of TWEWY, Shibuya has hosted 18 recorded Games and serves as a vanilla template of a week's structure. Within the universe, Shibuya boasts a strong variance of culture and ideals, the perfect melting pot for Soul to clash and Imagination to flare. It is no wonder that Winners from this District are renown for flourishing and spreading their messages of strength amongst the RG and UG alike.
==About==
===The Game===
Games are a basic set up of Players versus Reapers. One Game Master overseeing the Week issues daily (usually thematic) missions with tasks varying from solving a riddle and heading to its location, to raiding shops, to traversing the city and ridding it of the occasional burgeoning Noise infestation. 
Combat in this District is almost solely done by channeling Pin Psyches against Noise, Players, and Reapers over the course of 7 days, with any remaining Players at the end of the Week undergoing direct combat with the Game Master personally. A very chosen few have been recognized by the Composers of past personally to even Ascend to the Higher Plane as Angels. 
In-universe, it is assumed that Games in this District occur and resolve every 3 months with some expansion on the basic set up, depending on the Game Master. 
===Reapers===
Shibuya has two types of Reapers: Harriers (Actives) and Supports. 
Harrier/Active Reapers are responsible for directly challenging Players, and are often the first to make contact with Players in a Game. They generally are active personalities that drive a lot of the action under the Game Master and Conductor’s watchful eye, heckling and challenging Players to goad them into doing their best, or see if they break under the pressure of the Game. The most harrowing burden these Reapers bear is that they must Erase at least one Player per Game, else they end up Erased themselves. 
Support Reapers are in charge of the usual grunt work in a Game: Setting up and overseeing Walls, or otherwise devising obstacles and less direct challenges to test Players. They are often companions to Active Reapers and thus take less active role in the Game, however it is not unusual for Support Reapers to also send Noise after Players. Their continued survival is not contingent on Erasing themselves, making Supports typically a more laid-back personality compared to Harriers. 
As a whole, Shibuya-native Reapers are used to establishing somewhat amicable relationships with Players Pre-Game and sometimes during the first halves of the Week. They are generally stable characters emotionally and mentally, and fight Players fairly with an encouragement for both parties to benefit somehow from combat. Despite the inevitable death toll, native Shibuyan Reapers do their best to encourage Players to move forward, holding great respect for those who are brave enough to stare down their fates. 
===Players===
Shibuya Players hail from encountering unfortunate accidents within the ward's limits before playing within the Game. Players find a Partner on the first day, and the fate of each of them are entwined with the other in that if one falls in combat and is Erased, the other is doomed to follow. The bonds of friendship between Partners and even between other Partnerships is more often the deciding factor in their mutual survival than not. 
==Characters==
=== Current Standing Officers ===
Shibuya has gone under recent restructuring, and the officers change rather frequently. These are the current officers of note. 
Composer: Gaius
Conductor: AJ
===Previous Officers===
Past Composers: Jean, Kei, Trick
Past Conductors: Tabitha, Yasumu, Maui, Raikou, Lisette, Weiss, Blake, Ampelio, Sam
Past Game Masters: Hiroto (Week 19), Uehara (Week 17), Hawk (W15), Clair (Week 14), Grizz (Week 13), Jessamyn (Week 12), Ethan (Week 11), Stella (Week 10), Cyrus (Week 9), Skull (Week 8), Jacob (Week 7), Caitlyn (Week 6), Lucian (Week 5), Scar (Week 2) 
=== Notable Characters ===
Angels: Blake, Taylor, Noel, Austin
Reapers:
(Ex) Players: 
==Locations==
Shibuya is located in modern-day Tokyo, Japan and is a ward that attracts people from all over the world. Participants in the Games here typically speak Japanese with varying degrees of fluency.
Scramble Crossing
The hub of the district boasts the most foot traffic of any other area, and is the most famous of its kind in the world.The giant TV screens gracing the buildings are a sight to behold. The Scramble features three exits leading to Hachiko, the 104 Building, Center Street, and Shibu Department Stores, as well as two additional 8-lane wide crosswalks that span diagonally across the square. It bears the perfect view of the many advertisements, namely the electronic billboard from 104.
Statue of Hachiko
To Scramble's West lies the Statue of Hachiko. The status depicts a Shiba Inu dog immortalized in bronze for his daily watch at the train station where his owner came home every night and now serves as a loyal inspiration to visitors and Shibuyan natives alike. The statue tends to be haunted by Noise in Games, but regardless is a popular meeting spot due to how iconic the historical landmark is, especially among young couples. In the vicinity is the famous Sunshine Burger restaurant, a favorite of fast foodies and harried business folk alike for a quick lunch break, as well as an accessories shop that specializes in Pavo Real jewelry. To its north is the entrance to the West Bus Terminal.
104 Building
To Scramble's North is one of Shibuya's shopping centers, and arguably one of the fashion capitals of the world. Trends are born and raised here, flashing past on the iconic billboard spanning the tower's face, or displayed in the various shop fronts in the sprawling shopping center. It's an absolute must-visit for the young and hip crew, and those who wish to begin to understand the fashion trends of the ever-changing city. This location leads back to Scramble in the South, Dogenzaka to the West(ish), and the Shibuki Main Store in the North-East(ish).
Shibu Department Store
A quieter portion of the shopping center, the Shibu Department Store contains a mix of single-story department shops, the most popular of which are a small boutique of various odds and ends next to an apothecary selling homegrown and organic remedies in the form of cordyceps and viper drinks. It's not as busy as 104 or the Scramble, but still maintains a good portion of thoroughfare due to leading to another shopping center of Shibuya: Cadoi City. 
Cadoi City
Similar to a miniature 104, the Cadoi City boasts another towering shopping center with a bevy of shops. While not as mainstream as 104, the Cadoi is home to brands like Mus Rattus and Sheep Heavenly, though a Tigre-Punk themed shop can be seen on the bottom floor to break the monotony. Music artists busk here as people stroll by to take in the sights of Shibuya with less of a crowd around, and hipster youths become a common sight the closer Players travel towards TOWA Records or as they take the other fork towards Molco.
TOWA Records
This area is dominated by a massive records store that towers over the street, bright yellow steel crosses decorating the exterior along with a globe logo emblazoned with the namesake over the front. All of Shibuya's music imports and sales travel through this building, or some off-branch franchise elsewhere in the city, making it a common gathering point for radio heads and music geeks. Popular releases gleam in the ceiling-to-floor glass panels in front, enticing even the most fashion-conscious to peek inside for a sale. Continuing on brings Players and travelers towards Miyashita Park and its underpass.
Miyashita Park Underpass
To TOWA Record's East is a tunnel that runs under a highway. It's not the most pleasant of areas to be and harbors a lot of small to middling Noise in its wake. Be cautious, as the dark also tends to hide ambush predators like Sharks and the occasional panhandler as well! Making a path safely through the Underpass leads directly to the Miyashita Park.
Miyashita Park
In Shibuya, real estate is small and pricey, and the park is no exception. The ward has allocated funds enough to curate a quaint spot of nature sequestered in the quieter regions of Shibuya, and Miyashita is well-maintained for the efforts. Though the grass and flower garden is by no means sprawling, the few thick trees in blossom blot out enough of the noise and sight of city concrete for someone to take a meditation session if they find the time. The nearby cafes at Cat Street are but a brief stroll away to the East.
Cat Street
A quiet street at the fringes of the Shibuya district, Cat Street is home to budding avant garde artists both in fashion and food. There is a number of small, welcoming coffee bars and boba tea shops catty-corner from a Jupiter of the Monkey outlet. A number of skaters have scraped their elbows and flipped many a 480 in the half-pipes and grind rails just outside of the Miyashita park patch their bruised egos outside the cafes, and many of them are a safe haven for Players looking to spend a night away from bloodthirsty Reapers of the night in this area.
Shibuku Main Store
A quieter portion of the 104 shopping center, the Shibuki Main Store lies directly behind the landmark skyscraper. The area is smaller and contains more niche shops, such as the grandiose and high-end Pegaso and Dragon Coutre fashions. During the day, many salarymen take their smoke breaks here to catch a breather from the usual hubbub of the District, and is a favorite location to search for the quiet-seeking Pig Noise.
Center Street
Its namesake precedes its function as the entrance to the bustling heart of Shibuya. Center Street is lined with high rising offices on either side, a large berth in the middle for vehicles to pass both ways. Skyward Noise are prevalent here, eager to pick the pins and spare crumbs off unsuspecting Players passing through. For the RGers, it's far too easy to get swept up in the crowd and end up heading back the way they came! While one end of Center Street leads back to the Scramble, progressing further brings you to AMX.
AMX
AMX is home to another division of music and record stores, the smaller sibling to TOWA Records. In a relatively shaded portion of the city, a cursory poke into the stores reward urban explorers with a surprising variety of niche apparel and clothing boutiques with the occasional collectible figurine pop up stand. Introverts who prefer to blend into the occasional crowd tend to find this area preferable as a hangout compared to the busier sections of the district.
Tipsy Toes Hall
Heading past AMX will bring a Player to Tipsy Toes Hall, the arcade and mobile gaming center of the city. Arcades and late-night karaoke rooms draw crowds at all hours of the day, and a surprising array of visitors from all age groups congregate here. The spirit of Tin Pin burns strong here, and in the day it is not uncommon to be challenged by the eager 5th grader for a quick Slam before moving on towards Spain Hill or towards Shibu-Q Heads for the more health-conscious.
Shibu-Q Heads
Pharmacies, supplements, and rarer utility finds live in this quiet sector of the ward. Most of the population here trends towards the older side of the age spectrum, but the health benefits of the vitamins and specially-formulated meals here will give a boost to Players of all ages. Players may return to Tipsy Toes to the south, or proceed to the Udagawa Back Streets further north.
Udagawa Backstreet
At the northmost edge of Shibuya lies a large wall covered top to bottom in graffiti. Great urban artists often start here tagging the infamous wall with various messages both from the RG and UG, the potent mix of imprinted Imagination terrifyingly strong to those who focus on the art. This shady back alley is home to the Wild Boar brands, and more often than not, well-loved and broken boards and other decks can be found near the wall or behind the shop from overenthusiastic thugs who take them out for a rough spin.
Molco
Travelers hailing from either Spain Hill or Cadoi City will find Molco a large series of more department stores catering to the young adult and punk fashion. The D+B and Sheep Heavenly threads are typically found here alongside a variety of other gothic fashion. Further south is the rumored Phone Booth of Love, where it is rumored that anonymously calling your crush and confessing your love on the line will surely grant those who attempt the task success in their love life.
Spain Hill
This area is one of the early constructions of Shibuya, shops fronts bearing the original stone steps and dark alleyways of days past. The shops here are anything but, one of the major attractions being joint that specializes in the grandest hot dogs in Shibuya, a welcome reprieve for city explorers coming from either Molco or Tipsy Toes Hall alike.
Dogenzaka
Here you can find bookstores and either Panacea Python. Or a burning store in place of Panacea Python. This rather eccentric street is home to Hip Snake fashion and ramen enthusiasts, with Ramen Don headed by an experienced yet creative chef. It's rumored that the Absolute Shadow Ramen originated here. Both tired shoppers from 104 and buzzed concert groupies from A-East gather here for a reprieve.
A-East
To the unobserving eye, there is little more here than the live stage for performances and concerts. Typically the venue sees J-rock and J-pop and a few B-list celebrities, but a few A-List names always draw a crowd. Nearby, the Lapin Angelique boutique stakes its claim in the shadows of this gothic themed area.
Pork City
South of Dogenzaka is large complex split into East and West halves and serves as the living quarters for Shibuyan Reapers. The top floors house the Conductor and a few hand-chosen charges, pages of paperwork and ink spilling over desks and offices there waiting for the definite signature to transfer Reapers in and out of the district. For the most part, the living quarters are not lavish, but Reapers are free to decorate their complimentary quarters however they wish.
West Exit Bus Terminal
The street here primarily serves arriving and departing Tokyo's bus lines with the famous Moyai Head statue greeting visitors as they head towards Hachiko. For the RGers, this area bears little entertainment value, but to the UGers, this is the commonly the start of the end as the gloomy Station Underpass looms ahead. 
Station Underpass
The underpass is plagued by the ever-active train tracks directly above ground this area. Despite the lack of light and bevy of noise (and Noise), the tunnel is covered in graffiti much like Udagawa Back Streets. Even though the underpass deadends in the RG, in the Underground it is a one-way ticket towards the home of the Game Master, and in the off-days of Games, the Composer themself.
Trail of the Sinner
This underpass is fraught with debris from both the RG and UG, everything from abandoned heaps of trash and smashed bending machines to the intangible Shibuya River containing the coalesced hopes and dreams of Shibuyan Realgrounders and the dearly departed. Their prayers are not always answered by the god(s) that reside under the city, but rest assured, they are always noticed. 
Rubicon/God's Pad/Room of Reckoning:
The End.
The final destination for many Players, this is the where the final showdown between Player and Game Master occurs. Those who summon every ounce of their willpower and the carry the burden of the dreams of the fallen may emerge victorious. The floors sometimes glow red in remembrance of the Erased and fallen, a chilling reminder of the border between life and death.
The noble visages of great souls of the past loom on the three towers here, and if one spent long enough here to ponder, they may even hear words of wisdom and encouragement reverb through their minds. It is here that the Composer works their craft in the absence of the Game Master.
==History==
Doge is screaming. 
==Noise==
Shibuya is home to an urban variety of Noise, with a few exotic and rare large species found in later days of a Game. 
Small Noise: Frogs, Sprogs, Gliders, Bats, Raptors, and Urchins.
Medium Noise: Shrews, Corehogs, Carcins, Hoppers, Ravens, Popguin, Jelly, Mink, Fox, Wolf
Large Noise: Boomer, Grizzly, Rhino, Shark
MASSIVE Noise: Drake, Wooly
Special Noise: Pig Noise, Reaper's Noise Forms
==Trivia==
*Shibuya's seen a fair enough share of Games with Player interference in the RG that it has its own set of Urban Legends.
*Shibuya is not formally allied with any external District due to the Higher Plane requiring the ward to maintain strict entrance/exit protocol due to a recent prevalence of Taboo Noise. However the ward is lax in allowing transfers from other Districts and does not have a heavily vetted requirement list outside of the Conductor or the Composer's approval.
**All visiting Reapers will be bound to stricter rules and have a much more severe punishment for breaking those rules compared to normal Shibuyan Reapers.
*For Reapers, Shibuya only has two rules:
**No directly fighting Players outside the designated Game Day 6/7 period.
**No directly fighting other Reapers, though friendly spars are allowed.
*There are a few Angels who reside in Shibuya, one of which being the Producer. They rarely make their presence known, if at all.
*In part due to the unique and complex nature of the Soul refinement that goes on during Games, the resulting Noise of the District sometimes display more intelligence compared to the average beast. It's a common theme for Reapers to name the Noise they send into battle, but Players beware and don't be guilt-tripped by those doe-eyed Boomers!
==Permission For Use==
This District is claimed by the current OOC Composers of the roleplay, however the Game set-up can be determined by any Game Master in their Week/Weekend.
Anyone may use Shibuya's location and lore for a canon or AU game.
Category:Districts
Category:Active Districts