Mechs/BSN-3K

==Description==
Engineers had clearly intended for the BSN-3K to engage its enemies at short to medium ranges. The primary weapon on the 'Mech is a MRM-20 launcher, backed up by a pair of ER Medium Lasers and two highly accurate Medium Pulse Lasers. While the 'Mech is vulnerable to long-range attacks, when engaged in close quarters the Bishamon is an extremely dangerous 'Mech to face.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Scout: +1 Probe, +15% Visions&Sensors (Quirk)
40 	Quad Mech 	Alacrity: +1 Evasion Generated (Quirk)
120 	Quad Turret 	Sieged: -3 Recoil with Ranged weapons and -10% Stability Damage taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=110/110S=55 	A=45/45S=16 	A=110/110S=55
Arms/Head	HardPoints	 	 	
Arms/Head	Fixed 	
Foot
Hip
Lower Leg
Upper Leg
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Foot
Hip
Lower Leg
Upper Leg
HandHeld Slot
Arms/Head	Dynamic 	 	 	
Torso 	Health 	FA=85/110 RA=25/55S=55	FA=105/140 RA=30/70S=55	FA=85/110 RA=25/55S=55
Torso 	HardPoints	[ 2E ] 	[ 1S ] 	[ 2E 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine
Quad Turret	
Specialist Slot
Torso 	Dynamic 	
ER Medium Laser
Medium Pulse Laser	
Engine XL
Engine Core 315
Heat Sink Kit (D)
Endo-Steel (1)	
Ammo MRM
Ammo MRM (Half)
ER Medium Laser
Medium Pulse Laser
MRM-20
Legs 	Health 	A=110/110S=55 	 	A=110/110S=55
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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