Animated Skeleton

== Attributes ==
 STR: 45 INT: 10
 
 AGL: 50 WLP: 10
 
 DEX: 45 FTH: 10
 
 REF: 45 FOC: 30
 
 FOR: 70 PSY: 10
 
 PER: 10 LCK: 10
 
 FEAR: 55
== Abilities ==
Reconstitution (75)
== Characteristics ==
*Ageless
*Breathless
*Chill (5 feet)
*Dark Vision
*Instant Destruction (the death of its master)
*Life Expectancy (granted by master at birth)
*Needs Nothing
*Resistance (-2 ranks to all but Blunt physical damage)
*Servitor
*Single Purpose (granted by master at creation)
*Undead
== Description ==
An animated skeleton appears just like a regular skeleton, but with one major difference: it is alive, powered by dark magicks and fueled by an angry spirit with a mind only to destroy its foes.
== Location ==
Animated Skeletons reside wherever they have been stationed by their creator.
== Modus Operandi ==
An Animated Skeleton exists for only one purpose: to destroy the foes of its master. It will continue to perform this task with all of its power until it or its master is destroyed. They often are armed and armored by their master, but
will use whatever they can find as weapons if needed. Some will even break
off limbs to use in a pinch. An Animated Skeleton can reconstitute itself, but
only if it has bones available to repair itself. It may rip the bones out of its
murdered opponents to use for this purpose. As a result, Animated Skeletons
often look very uneven, with jagged edges.
Animated Skeletons will attack with a skill equal to their Agility score (or Dexterity, if using ranged weapons). If using a regular weapon, it will do damage as usual. A jagged bone will do Poor Blunt damage or Fair Puncture damage.
== Neutralization ==
An Animated Skeleton can be so severely damaged that it will collapse, but in order to keep it from reconstituting itself, it must be ground up to dust. The only way to truly destroy it is to kill the magician that created it.
== Story Seed ==
A string of vicious murders leads to a magician using Animated Skeletons as hitmen.
Category:ESPER
Category:Creatures