Damage/Overview Table

*As of , (+) = x1.5 and (-) = x0.5 incoming damage multiplier.
Damage Type 	Damage Type 		 	 	 				 	 			 	 	 	Status Effects
Physical 	 		 	 	 				 	 			StaggerIncrease Parazon Mercy threshold	 	 	
Physical 	 		 	 	 				 	 			 	Enemy Damage ReducedAmplified Crit Chance	 	
Physical 	 		 	 	 				 	 			 	Bleed (DoT)Ignores Armor 	 	
Primary Elemental 	 		 	 	 				 	 			 	 	 	
Primary Elemental 	Slow/FreezeAmplified Crit Damage		 	 	 				 	 			 	 	 	
Primary Elemental 	 		 	 	 				 	 			 	Tesla Chain (DoT)Stun 	 	
Primary Elemental 	 		 	 	 				 	 			 	 	 	
 	 		 	 	 				 	Burn (DoT)PanicReduce Armor			 	 	 	
 	 		 	 	 				 	 			 	Poison (DoT)Ignores Shields 	 	
Secondary Elemental	( + ) 		 	 	 				 	 			 	 	 	
Secondary Elemental	 		 	 	 				Multiple Explosions	 			 	 	 	
Secondary Elemental	( + ) 		 	 	 				 	 			 	 	 	
Secondary Elemental	 		 	 	Reduce Armor				 	 			 	 	 	
Secondary Elemental	( + ) 		 	 	 				 	 			 	 	 	
Secondary Elemental	Gas Cloud (AOE DoT) 		 	 	 				 	 			 	 	 	
( + ) 	 		 	 	 				 	 			 	 	 	
 	 		Amplified Damage to Shields,Overguard, and Nullifier BubblesNegates Shield Regeneration	 	 				 	 			 	 	 	
( + ) 	 		 	 	 				 	 			 	 	 	
 	 		 	Friendly Fire	 				 	 			 	 	 	
( + ) 	 		 	 	 				 	 			 	 	 	
 	 		 	 	 				 	 			 	 	 	
 	 		Amplified Damage to Health 	 	 				 	 			 	 	 	
Special 	 		 	 	 				 	 			 	 	Bullet Attract	
Special 	 		 	 	 				 	 			 	 	 	Status Vulnerability
Special 	 		 	 	 				 	 			 	 	 	
fr:Dégâts/OngletTout
Category:Tabview
Category:Damage 3.0