The Player (Undertale)

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|-|Undertale=
	
|-|Deltarune=	
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==Summary==
The Player Entity is an enigmatic creature that influences Frisk throughout Undertale. Due to seeing Undertale's world as a mere game and its characters as fictional, they seem to lack empathy for the characters and are willing to even kill all of them just to see a different ending. While their existence is rarely alluded to, there are some characters that seem to directly communicate with them at times. In Deltarune, The entity is actively acknowledged as a being who uses a vessel - Kris - to hold their SOUL. They control this SOUL, and through it the vessel, exploring the similar yet different world of Deltarune. At the end of chapter I, Kris removes the SOUL, seemingly becoming freed of The Player's control.
==Powers and Stats==
Tier: 
Name: Real name unknown, Chara (Mistaken by Flowey to be Chara), The Anomaly (Although that is likely someone else), Boss"Boss! You can ACT and SPARE on the same turn! If you know Kris's ACT will give an enemy 100% mercy..." - Jigsaw Joe
Origin: Undertale/Deltarune
Gender: Unknown. The Discarded Vessel that the entity was meant to control is presumably Genderless.
Age: Unknown.
Classification: Mysterious Entity, Controller of Frisk and Kris.
Powers and Abilities: 
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|-|In Undertale= Superhuman Physical Characteristics, Time Manipulation, Reality Warping, Existence Erasure and Information Manipulation (Type 2. Capable of performing a TRUE RESET, something Flowey wanted to achieve. Should be the same as Chara, as they were capable of reaching the Absolute thanks to the Player's DETERMINATION and showcased in Deltarune the ability to erase save files in a similar way as them), Type 1 Acausality Negation (Stated from Flowey that from using a TRUE RESET, other than the whole of the Undertale world being reset, they would also erase the memories that both he and Frisk gained through resets), Body Puppetry (Can control most of Frisk's movements, although they can act on their own sometimes. A possible example being in the fight with Snowgrave's Mother, of which Frisk decides to not follow the selected ACT, of which the narrator is confused byTrue Lab), Acausality (Type 1. As the player, they exists completely outside of the Undertale world. Considering this, they are unaffected by the RESETs done by Frisk and are unbound by those), Supernatural Willpower and Empowerment (Can produce immense amounts of DETERMINATION, which Chara has harnessed), and likely many more left unseen.
|-|In Deltarune=Likely all previous, Existence Erasure and better Time Manipulation (Can have three saves at once, each seeming to be on a separate timeline, and they can also force the timelines to conform to another one or erase them altogether in a similar way Chara has erased the Undertale world), Possibly Avatar Creation (At the beginning of Deltarune, they create a vessel for their SOUL to inhabit, but it is discarded), Possession (Whoever is the vessel for their SOUL is forced to do as they command, but they can cause hesitation if heavily opposed to what they are being forced to do), Possibly Telepathy (Capable reading the minds of the characters in game, a good example being with Noelle in the Snowgrave Route"K-Kris...? What are you talking about!? /(I... I must have said that out loud...?)" - Noelle), Likely many more currently left unseen.
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Attack Potency: Multiverse level (Presumably able to do a TRUE RESET, and with the entity's Determination, Chara was able to reach the absolute. Implied to being the one manipulating the Deltarune world as well, with it containing 3 timelines, as the Player is able to copy/overwrite or also delete said timelines one per time)
Speed: Immeasurable (Exists beyond the game. Chara has reached the Absolute state with the entity's Determination, and is able to perform a TRUE RESET like Asriel can, making the Player's Determination comparable to these two'sMore details and info behind this speed rating is wrote here.)
Lifting Strength: Unknown
Striking Strength: Multiverse level
Durability: Multiverse level (Comparable to Attack Potency. Has survived every action and the destruction of the game without ever being in danger, but this is due to them not being present within the game)
Stamina: Unknown
Range: Multiversal 
Standard Equipment: Frisk in Undertale. Kris in Deltarune, although the entity is capable of losing control of them at times.
Intelligence: Unknown
Weaknesses: Can't directly interact with the Undertale world without a host like Frisk. Their host can perform actions on their own if their Determination is strong enough, such as Frisk attempting to access SAVEs during their fight with Asriel without the player's input, and their control over Frisk can even be overridden to an extent by someone powerful enough, such as the brief moments Chara controls Frisk near the end of the genocide route. In Deltarune, removing the SOUL can remove their control over a vesselDeltarune Chapter 1: The Beginning (though they can still reload to a time where the SOUL wasn't removed), and a vessel can refuse to do an action for a time if opposed to it (Kris refused to drop Lancer, and hesitated to drop the Ball of Junk, needing three commands from the player to do it)Deltarune Chapter 2: A Cyber's World
Notable Attacks/Techniques:
Note: 
Note 2: Although in Undertale the Player does not have a clear influence as they have in Deltarune, there they are still an entity that exists in-universe, with Chara and Flowey talking to them at the end of the Genocide and Pacifist Route respectively instead of other characters for the following reasons:
*Flowey has reffered to the Player as the one doing the TRUE RESET instead of Frisk, talking to them as if they are a separate entity from the human child and begging them to not use said power and let Frisk live their life.
*The reason why Flowey called the Player "Chara" is because of them choosing said name, with Chara at the end of a second Genocide Route pointing at how they and the Player are not the same entity despite Chara being supposedly the Player's feeling of the statistics increasing. Flowey also couldn't have talked to Chara at the end of a Pacifist Route, given that they went fully back to life only at the end of the first Genocide Route.
* At the end of the first Genocide Route, Chara did not take Frisk's SOUL but the Player's, as in a Post-Genocide/Soulless Run Frisk is still showcased possessing a SOUL in fights, with characters also directly mentioning the human child having a SOUL and Asgore still fighting them to get said SOUL. After defeating Asgore, Frisk is also still being able to cross the barrier, which needs a Human SOUL combined with a Monster's to be crossed. This is consistent with Chara making a deal only if the game is opened again after its destruction, which would make sense only if the being who they were talking to existed outside the game and not inside of it.
*Chara, at the end of a second Genocide Route, describes the person they were talking to as having "a perverted sentimentality" within their SOUL because of them keeping to destroy and recreate the world, which would suit more the Player than Frisk, due to also Flowey describing the act to use a TRUE RESET as erasing everything, and that his request to not use it would much likely be ignored and that the Player has probably heard said request hundreds of times.
Note 3: This profile covers a character who, as of now, is still shrouded in mystery and subject to great amounts of speculation. This profile will attempt to only cover the little that is known about the character, and will likely be subject to updates in the future.
==Gallery ==
== References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Undertale
Category:Game Characters
Category:Protagonists
Category:Neutral Characters
Category:Time Users
Category:Data Users
Category:Indie Game Characters
Category:Acausal Characters
Category:Body Puppetry Users
Category:Information Users
Category:Reality Warpers
Category:Existence Erasure Users
Category:Supernatural Willpower Users
Category:Empowerment Users