Backwards Mode

== Introduction ==
Backwards Mode is an Easter Egg in Run 3 where you are able to play the levels backwards and in reverse order. The way to access this mode is really quite simple. The only thing you need to do is while playing a level, pause the game and hold the left arrow button labeled "Previous" for 3-5 seconds. Once you let go and press play, you will begin the level again, but the entire level will be in reverse. Once you complete the level, it will move on to the next (previous) level. To reset this, all you need to do is exit the level. Once you enter a level again, it will be back to normal. 
== Notes ==
* Playing a tunnel's ending level backwards will have you start on a full tunnel, even if there is nothing at the end normally (see Level 65 backwards above)
*Some Bridge Building and Angel Missions levels are backwards by default, which can be explained by having the characters go back through the tunnels, whether it be to transport boxes, or recruit members.
*When playing Level 1, reaching the end only puts you back to the Galaxy Map.
**This goes for all tunnels' beginning levels.
***Due to this, despite Level M-5 directly leading to Level F-1, playing level F-1 backwards does not lead to level M-5.
* The Way Back, part 8 (only in the flash version of Run 3) is used as a plot device, and is only seen in a cutscene. It is unplayable. If you try play The Way Back, part 8 backwards, it will let you land on the first few platforms, and then suddenly freeze. However, you can still access the pause menu and leave.
*Plan A, Part 1 is unplayable backwards. If attempted, the game will freeze. However, you can still access the pause menu and leave.
*Plan C, part 1 is also unplayable backwards. If attempted, the game will freeze. However, you can still access the pause menu and leave. Strangely, you can see Level 1 at the end of the tunnel.
*When playing the HTML5 version of Run 3, the levels in backwards mode are not actually reversed, only the order of levels you play. (Also when playing, Stepping on crumbling tiles will freeze the game.)
** Therefore, there are no backwards ramps in the HTML5 version.
*When reaching Level 56 from the A-Tunnel you play it backwards. Also, if you used the loophole, you can play Level 55 backwards just by clicking the arrow. thumb|The arrow that can be clicked.
*Conveyor tiles are broken when a level with them is played backwards (Slow conveyors look like Fast ones and vice versa.)
*Playing the last level of a Tunnel backwards will result in the cutscene playing in the level transition.
== Strategy ==
* Some achievements are easier backwards than forwards, such as A True Engineer, Memory Test and Clever Bunny (But you should start from Level T-2). Keep this in mind when earning these achievements, as A True Engineer and Clever Bunny are hard normally, but only above medium backwards.
* Several levels are easier backwards than forwards, such as Plan C, part 11, Level N-8, and Level T-1 If you can make it beyond the first part of these levels backwards, the rest of it is easy.
** However, some levels ( Level 33, Level T-3, Level D-11 ) are essentially the same regardless of whether it is forwards or backwards, due to there being no discernable pattern.
** A few levels are harder backwards than forwards ( Box storage area, part 8, Level H-2, Level 56) due to the presence of ramps/broken conveyor tiles/difficult jumps.
** Some levels are unplayable backwards ( The Way Back, Part 8, Plan A, Part 1 and Plan C, Part 1. ) Do not attempt to play these levels backwards or the game will crash. However you can still access the pause menu and leave.
**If you are playing a level for the first time, you cannot play it backwards. The only exception is Level 56 if you used the loophole, and some Angel Missions and Bridge Building Levels
=== What to do: ===
===== Remember to play normally, but take note of the following: =====
* The conveyors with arrows pointing towards you are forwards conveyors. and vice versa.
* Do not jump on backwards ramps with no tile after it. The backwards ramps force you to the ground, making you fall in the void and lose the level.
== Gallery ==
File:U85bb.png|Level U-8 Backwards
File:Bsa4m.png|Box Storage Area, part 4 Backwards
File:48m.png|Level 48 Backwards
File:M-5 bridge.png|Level M-5 Backwards
File:A5m-0.png|Level G-5 Backwards
File:Level 65 backwards.png|Level 65 Backwards
File:Bridgeless Bug.png|The Way Back, part 5 backwards. Note that The Pastafarian is Not Creating Bridge Tiles due to a bug.
File:Plan C, part 1 (frozen).png|Plan C, part 1 backwards, leading to disaster.
Category:Data