Kaam Ya'tak Shrine

, designated by the Trial name Trial of Power, is an in .
==Entrance to the Shrine==
The is located at the southern base of in . When enters the , he is greeted by , the who designed the eponymous .
==Themes and Navigation==
Inside the , platforms slope down in stairs to a ground floor. A is hanging by a chain in front of a stone door that blocks the next area. The door will only open after the hits it with a lot of force. The hanging is attached to an on an enclosed grate box above the door.
Using on the , can swing the below into the stone door, breaking it open. can also use on the from below and smash it into the door with a lot of force.
The next room is a long hallway that has many rows of rolling across that must run past. can easily run past the first as only one rolls across the hallway. The second row, however, has many rushing down the hallway, so must use or to stop them.
The hallway then turns left to reveal two that attack . Past the , a pile of leaves trail up and around to a wooden platform that a sits on. Above the leaves is a that can be cut down from its rope. Either cutting down the or burning the leaves will set them ablaze, simultaneously setting the wooden platform on fire. The wooden platform will break and the rolls down to the other side of the hallway, smashing into another stone door and opening it.
Through the door, stairs lead to a winding hallway that contains a few that can be broken for . The hallway eventually leads to another two guarding another stone door. A gate blocks another area of the , so must continue down the hallway.
Down a flight of stairs and to the right, a tilting platform acts as the ground for part of the hallway. The platform, if walked on, will suddenly turn and drop into the pit below. must use to halt the platform and walk across, or, if done correctly, can run and jump across quickly to not make the platform turn enough to drop him.
Across the platform, a is found on a raised platform that controls a large hammer. must move the hammer to knock an into a larger to destroy all of the and break through the stone door at the end of the hallway.
The next room contains another on a wooden platform that can be burned to drop the . Once the is rolling, it continously falls into a pit below. A nearby raises part of the ground that the travels on, and if pressed at the right time, it launches the across the gap. However, a large tilting platform will drop the when it lands on it, so must use to stop the platform from tilting so the can roll across and open the stone door.
Next is the room that was seen earlier through the gate. If presses the nearby , the gate will open and stay open even if he gets off the . A large stone hammer sits on a track, and if massive force is applied using , the hammer will fly down the track and open the stone door across the hallway.
Through the stone door and up a flight of stairs, a can be hit to activate the embedded in the ground, simultaneously launching anything that stands on it. If stands on the and hits the , it will launch him up to the .
Upon approaching , the will present with a for completing the . They will then wish well before fading away.
In the hallway with the , a containing an can be found in the corner. Through the second stone door, a second containing a sits to the left of the stairs. A third containing an can be found to the right of the in the corner of the room, above the stone door. A fourth behind a destructable block in the room with the that opens the gate back to the earlier hallway contains a . A fifth , located directly beneath , contains a . can obtain this by launching himself using the , and then gliding around to the back of the on top of the wall and walk around to where the sits.
===Minor Enemies and Traps===
==Trivia==
* Because the entire is all in one long hallway with no enclosed areas, Glitches like the Wind Bomb and other launching glitches can be used to skip the entirety of the and head straight to .
==Nomenclature==
==Gallery==
File:BotW Kaam Ya'tak Shrine Exterior.png|The exterior of 
==See Also==
* 
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