PlayStation Legand Battle Royale

PlayStation Legand Battle Royale is a sequel to PlayStation All-Stars Battle Royale idea created by Jonathan Walpe, It is 2025 crossover fighting video game developed by Naughty Dog, in conjunction with NetherRealm Studios, Bandai Namco Entertainment and published by Sony Computer Entertainment. It features various characters drawn from different PlayStation video game franchises competing against each other in multiplayer battles. The game was released in June 2025 for the PlayStation 5.
==Gameplay==
PlayStation All-Stars Battle Royale is a platform fighter, similar to the style of Nintendo's Super Smash Bros. series. Up to four players can battle each other using characters from various Sony franchises such as God of War, PaRappa the Rapper, Infamous, and Sly Cooper, as well as third-party franchises like BioShock. Battles take place on a 2D plane, with players able to freely move around a stage to approach or escape their opponents. Different attacks are performed by pressing one of three attack buttons in combination with a directional input. Players damage their opponents to receive "AP" orbs that build up a power meter at the bottom of the screen. Players can also find orbs scattered across the stage during the match, or can perform throw attacks to remove AP orbs from their opponents. Earning enough power allows players to use one of three levels of special attacks named "Super Moves" which can be used to defeat opponents and earn points. Level 1 super moves have the lowest AP cost but typically cover a short range and can only hit one character; in contrast, Level 3 supers require significant amounts of AP but have an extended duration time and can potentially defeat multiple opponents before they expire.
Battles take place in one of fifteen different battle arenas, with many featuring elements and stage hazards that can damage characters and cause them to lose AP. Each stage is based on a combination of two games, such as "Sandover Village" (based on Jak and Daxter and Hot Shots Golf), "Dreamscape" (based on LittleBigPlanet and Buzz!), "Stowaways" (based on Uncharted and BioShock Infinite), and "Hades" (based on God of War and Patapon). As time passes, a stage's second representation takes hold, usually introducing an additional hazard into the level. During gameplay, item pick-ups will spawn on the battlefield, such as the Hedgehog Grenade from Resistance, the Gravity Shield from Wipeout, Baumusu's Axe from Rise of the Kasai, and Razor Claws from Ratchet & Clank. These items can be used to augment a player or attack an opponent, causing them to lose AP. Both stage hazards and items can be disabled in the game's options menu.
[[File:Playcondepy.png|thumb|Pre-release gameplay from the "Hades" stage featuring the characters from left to right, Sweet Tooth, PaRappa, Kratos and Fat Princess]]
The game features a traditional single-player arcade mode, in which players must defeat several randomly-selected opponents, followed by a character-specific rival battle and, ultimately, a battle against the game's main antagonist and final boss, Polygon Man, the former mascot for the Sony PlayStation in North America. Multiplayer modes include time-based matches, where players compete to achieve the most kills within a time limit; stock-based matches, where players attempt to be the last one standing; and kill-limit matches, where players compete to be the first to reach a certain number of kills. The game also features a single-player challenge mode, in which players attempt to complete specific objectives. Completing matches and fulfilling objectives with a character will gain them experience points; leveling up a character will unlock bonuses such as in-game costumes, victory animations, and profile icons. Prior to the shutdown of its online multiplayer servers. 
=== Spirits ===
Legand introduces the Spirits mechanic. Each of these spirits, based on characters from the represented franchises, can be used to equip a fighter with unique abilities. Players primarily earn Spirits through predefined challenges called "Spirit Battles" which represent the character represented by the Spirit, embodied by one or more fighters in the game and other specific level effects. The Spirit Battle of Songbird, for example, requires players to defeat a large version of Polygon Man with a similar color scheme and wind effects. Players are encouraged to strategically choose spirits based on level effects; in the same example, a player will need to equip a Spirit that provides wind resistance or immunity, or that allows them to deal extra damage to a giant opponent. A separate mode called Spirit Board features a rotating set of spirit battles for players to acquire spirits. Spirits have a growth and evolution system, in which they can be upgraded to become more powerful or converted into cores to summon new spirits. Some spirits will also become an "enhanced" form upon reaching max level, but will revert to level 1. PlayStation offers limited-time Spirit events in cross-promotion with other games and franchises, with featured spirits only available for collection during the event. . Eventually, these Spirits make their way into the general rotation and can be found on the Spirit Board. Local multiplayer also allows for the use of spirits.
==Fashion History: The Fragile Balance==
Fragile Balance features a navigable world map: the player character has a fully rendered model on the map, and the character itself navigates predetermined paths between locations on the map.
Imprisoned spirits and fighters appear on the map as icons, with one icon type for spirits and one type for fighters. Moving to an icon and interacting with it will reveal which character it is. Opposing fighters (including puppet fighters) appear with distinctive red eyes both on the map and in combat. Spirit Battles consist of fighting characters with combat conditions that largely mimic the spirit of their original series; for example, Chimera Soldiers features Kratos in his alternate black suit with the ability to occasionally transform into metal. Defeating an opposing puppet fighter allows you to obtain this spirit, as well as gold, SP, snacks and skill spheres.
Toro Inoue is the only fighter available at the start, as he is the only one who escaped his own fate against Galeem. Defeating an imprisoned fighter unlocks that fighter in both the mode and the main game, which can be swapped through the mode menu. Mario is the first fighter to be unlocked, followed by a choice between Spike, Joel and Ellie or Uberhero. After defeating one of the three previously mentioned fighters, the other two are then blocked. This leads to multiple branching paths that can be tackled in multiple orders depending on the player's decisions.
Defeating "master" spirits does not grant a collectible that joins the player, but instead unlocks "activities" to aid the player and their collected spirits. The gym trains minds until they reach their maximum level; explorations send spirits to search for SP, snacks, and items from the spirit board; dojos train spirits that provide a stat modification when equipped on the correct fighter; and shops sell snacks, spirit board items, and other collectible spirits in exchange for SP.
World of Light
The story begins with a close-up of a Blaster pointed towards the horizon, revealing that its wielder is Ratchet, who commands, "Don’t let a single one escape!" The camera then zooms out and pans left, revealing that Ratchet is addressing a massive army of fighters—all of whom have been summoned to the edge of a cliff.
Raven (Gravity Rush) displays her determination, exclaiming that the time has come to set aside their fear and that it’s now or never. Spike (Ape Escape) reassures himself and his fellow fighters that they will win the upcoming battle. As the fighters prepare for combat, each Polygon Man Mistress surrounding Mitrine slowly disintegrates into a trail of bright blue light that is eventually absorbed by Mitrine. As the fighters brace for the divine being's next move, Dante suddenly envisions the fall of his comrades and looks at them all with shock and despair. The singularity between Mitrine and his army of Mistress Hands now absorbed creates a black hole, which soon collapses, creating a series of intense beams of light.
“With an army of Polygon Man Masters under his control, Mitrine sought to create a new world. The fighters and their countless stories... ended when the light consumed them.”
The beams of light rapidly emerge from the black hole, quickly approaching the cliff where the fighters are located. As they aim downward to consume the fighters,
Toro Inoue before traveling to the World of Light.
Amid the massacre, Toro Inoue is shown moving away from a legion of Mitrine's light beams via his Paper Plane. After deflecting several of them, the frequency of the Paper Plane’s blinking noise rapidly intensifies as Toro Inoue attempts to push his power to its absolute limit, causing him to move at a distortion speed, temporarily warping Toro Inoue to another plane of existence just before the aforementioned series of beams can swallow him and Toro Inoue along with him. From this point, the beams are shown atomizing several non-playable characters into oblivion. The scene then shifts to the planet, now engulfed by Mitrine’s light, with the light slowly spreading throughout the galaxy, engulfing and vaporizing several planets. Eventually, the deadly light produced by the god-like being erases the entire universe, leaving nothing in its wake. The planet where the ordeal began is now nothing but an arid wasteland, its remains now inhabited by the hostile souls of non-playable characters. A glimmer of light appears on the horizon, which later turns out to be none other than Toro Inoue, who has become the sole survivor of Mitrine's assault on the universe, making a harsh emergency landing in a nearby canyon. As he recovers from his crash landing, he gazes out at a vast landscape made up of various zones, some recognizable as coming from the former worlds of the fighters. The landscape, constructed by Mitrine, is none other than the World of Light.
“Thus, the universe was crushed between Mitrine’s hands. Those who fought the light were devoured. The others lost their bodies and became spirits. Only one survived... A flickering star of hope shone weakly as the dust settled on the new world.”
The puppet fighters.
After Toro Inoue arrives in the World of Light, the scene transitions to a dark room, where the only source of light reveals an unconscious Kratos, held captive by a series of fibers made of pure energy. A golden liquid resembling molten metal is poured over Kratos's body, which is then absorbed by the fibers holding him. The liquid then passes through the support he is on to create a monochrome clone of him, which forms at the opposite end of the support. The resulting puppet fighter then disconnects from the support and falls to the ground, motionless. The spirit of a Chimera Soldier then sneaks into the dark room and, upon encountering the lifeless Kratos clone, is compelled by Galeem to possess it, bringing the previously inanimate statue to life with distinctive red, glowing eyes. The camera slowly zooms out, revealing that Mitrine has already transformed every playable character into puppet fighters (except for Toro Inoue), with the intention of unleashing this army on the planet to prevent Toro Inoue from freeing his comrades. The scene then returns to Toro Inoue, who is about to take his first steps into the World of Light.
“Mitrine copied the fallen fighters, creating empty puppets in their image... Then, Galeem forced the captive spirits to pull the strings of the puppets. This army of puppet fighters spread across the last remaining world. Can anyone free the spirits from Mitrine’s control? Is there hope for the fallen fighters? The journey to defeat Mitrine begins…”
Deckra and his army of the Mad Hand.
Toro Inoue saves many fighters and spirits (with Kratos being the first to be saved) and defeats Giga Specter, Mitrine, and Rathalos and Gaius (Shadow of the Colossus), who fuel Mitrine’s shield. A Polygon Man puppet appears to intercept them but is destroyed. The fighters eventually defeat Mitrine, but this victory is short-lived as a fissure appears in the sky. The fissure breaks open, and Deckra and his army of Polygon Wonders emerge, taking advantage of the situation and forcing Galeem to retreat. The World of Light is then engulfed by darkness, with Deckra taking control of Mitrine’s remaining spirits and fighters.
“With Mitrine’s defeat, the lord of light, darkness takes over. In the blink of an eye, the land is engulfed in darkness. Mitrine’s puppet fighters and spirits fall under his control. The embodiment of chaos and darkness... Deckra.”
The final clash between light and darkness.
The fighters continue to free the puppets and spirits under Deckra’s control and defeat Nevi, Metal Gear RAY, and Hades to force Deckra to appear. After the fighters defeat Deckra, he retreats, but Mitrine soon returns and launches an assault with a new army of spirits and puppet fighters. Both attempt to defeat each other, but Kratos, Nathan Drake, Spike, Lara Croft, Toro Inoue, Ratchet and Clank, Crash Bandicoot, Spyro, Sir Daniel, the Traveler (The Journey), and the rest of the fighters soon catch up to them, Deckra and Mitrine noticing. The final battle is about to begin.
In terms of gameplay, The Final Battle takes place on a map that uniquely has no sub-zones or obscuring clouds, with the player at the center at the bottom, Deckra at the top left, and Mitrine at the top right. Initially, there is no path to reach Mitrine or Deckra, and the background is divided in two, with Deckra controlling the dark side and Mitrine the light side. As the player defeats dark spirits, the background shifts so that a larger portion of it is covered in light, and vice versa.
The defeat of Dharkon.
This disastrous ending is obtained if the fighters manage to defeat enough dark spirits and few light spirits, allowing Mitrine’s light to dominate the background enough to cover Deckra, thus creating a path to fight him. Alternatively, if the paths to both bosses are clear while the background is balanced, the player can choose to fight only Deckra.
Once Deckra and his army of darkness are defeated, Mitrine unleashes beams of light on Deckra, vaporizing him. Galeem then consumes the universe in its light once again, engulfing Kratos, Nathan Drake, Ratchet and Clank, and all the fighters in the process.
The fighters ascend the staircase while being attacked by Mitrine and Deckra and defeating more puppets. They then fight the six bosses again. The two divine beings continue to battle each other before turning their attention to the fighters in a three-way clash. Even amidst a common enemy, the two deities continue their war against each other. When Mirine and Deckra are both destroyed, their armies disintegrate as they fall into the ocean and explode, cleansing the universe of their influence. Now free, the spirits return to their original worlds. The imagery of this final scene strongly reflects the words of the main theme.
Additional features
The game supports local multiplayer, local wireless with other systems, and online play via Wi-Fi or LAN connections. By defeating players online, players earn tags that can be exchanged for in-game currency to purchase new spirits, music, and Avatar(PlayStation Home) fighter costumes. The game is compatible with the DualShock 5 controllers, the DualShock 4 controllers, and the DualShock 3 controllers via a USB adapter. PlayComm figures can be used to create AI-controlled characters, which can be trained to become stronger. [20][21] Shortly after the game's release, a service for the PlayStation App mobile application, known as "All-Stars World", was launched, which allows players to check their gameplay statistics and share captured images and videos from the game on social media. [22] Ultimate features over 900 music tracks. Version 3.0 of the game, released in April 2026, added a scene generator, which allowed players to create custom scenes that could be shared or downloaded via the PlayStation Network service. The update also included a replay editor, allowing players to edit stored replays, which could be shared online or downloaded to other devices. These replays were available in the All-Stars World app. A May 2026 update provided limited support for the PlayStation VR2 virtual reality kit, allowing players to view computer-only matches in VR or play 1-on-1 against the computer. A September 2026 update added Home-Run mode.
Characters
Image	Characters 	Series 	Rival 	Royale
Super 	
 	Kratos 	God Of War 	Sweet Tooth 	Rage of the Gods 	
 	PaRappa 	PaRappa the Rapper	Spike 	Doom Box ft. PaRappa!!! 	
 	Fat Princess 	Fat Princess 	Evil Cole MacGrath	Protect the Princess! 	
 	Sweet Tooth 	Twisted Metal 	Kratos 	The Rise of the Mecha Tooth	
 	Colonel Radec 	Killzone 	Sir Daniel 	StA-X6 Jetpack 	
 	Sly Cooper 	Sly Cooper 	Natahan Drake 	Recon Sly and His Tragets 	
 	Nathan Drake 	Uncharted 	Sly Cooper 	El Dorado Sarcophagus 	
 	Cole Macgrath 	inFamous 	Raiden 	Electric Tornado 	
 	Evil Cole Macgrath	inFamous 	Fat Princess 	The Beast Awakens! 	
 	Ratchet and Clank 	Ratchet and Clank 	Jak and Daxter 	Flight of the Aphelion 	
 	Jak & Daxter 	Jak & Daxter 	Ratchet and Clank 	Light Jak 	
 	Nariko 	Heavenly Sword 	Dante 	The Goddes 	
 	Sackboy 	LittleBigPlanet 	Big Daddy 	Prize Bubble Bonus 	
 	Sir Daniel 	MediEvil 	Colonel Radec 	Anubis Stone 	
 	Spike 	Ape Escape 	PaRappa 	Super Laser Cannon 	
 	Toro Inoue 	Deko Demo Issyo 	Heihachi Mishima 	Toro's Dream Comes True 	
 	Big Daddy 	BioShock 	Sackboy 	Swimming in the water 	
 	Dante 	Devil May Cry 	Nariko 	Devil Trigger 	
 	Heihachi Mishima 	Tekken 	Toro Inoue 	Rockets Away! 	
 	Raiden 	Metal Gear Solid 	Nariko 	
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