Joseph D. Manuel

== Description ==
Joseph Manuel, The 3rd strongest hunter, Guild Master of the Golden Dragon, The only Triple Spirit Master in the world, Transcendent Hunter, Gold Dragon
== Appearance ==
Joseph is an extremely large and muscular man with black hair, blue eyes, a toothy smile, an overgrown black goatee, and blue tattoos. When using his powers or agitated, his eyes glow bright blue. He is almost always dressed in a blue Hawaiian shirt, sunglasses, beach shorts, and sandals.
== Personality ==
== Powers & Abilities ==
=== Blood Spirit, Annabeth The Blood Weaver ===
* Blood Cross Battle Style: Allows Joseph to create large, cross-shaped weaponry from his blood or the blood of others to attack, defend and even seal away enemies.
** Finger Greed: A series of blows that cause glowing crosses of blood to appear on the target's bodies, burning them from the inside.
** Wedge Barricade: Creates several miniature crosses to defend against oncoming attacks whilst pinning the enemy in place.
** Cross Shield Unbreakable: This technique can summon a cross-like shield
** Cross Annihilator Lance: A large blood cross used to crush and/or overpower enemies.
** Eternal Prison of The Blood Cross: The technique used to seal away people by invoking their true name, sealing them in a small crimson cross from which there is no escape.
* Blood Dragon Battle Style: Allows Joseph to create dragon shaped things from his blood or the blood of others.
** Point-Blank Blood Dragon Attack: After piercing an opponent with a weapon or fist, Joseph creates a large dragon head made of blood, with Joseph in the dragon's throat. The dragon's mouth then slams shut on the opponent. This skill's full potential is unknown as it was destroyed before dealing any damage.
** Blood Dragon Rays: Joseph creates a dragon head made of blood from which shoots a continuous beam of high-pressure blood from its mouth. The beam is capable of cutting through buildings, and the user is capable of altering the direction of the dragon head to change the beam's angle and follow the target's movement, as well as create multiple dragon heads at once for additional beams.
* Blood Freeze Battle Style: Allows Joseph to decrease the temperature of his blood in order to freeze targets.
* Wind of Freezing Blood: Joseph use wind blow and he pulls out the wind-borne particles of blood and freezes the wind-blown enemy.
* Needles of Internal Frost: Joseph uses droplets of blood to form into needle-like objects to pierce into his opponent's skin and freezes them from the inside-out. This technique is particularly subtle and the target may very well not notice Steven's blood entering them until he freezes them, sometimes several hours later.
=== Earth Spirit, Midas The Golden Hands ===
* Touch of Midas: Allow Joseph to transform anything in the material world into gold the activation is imperceptible and thus nearly impossible to defend against or evade. The gold created is also virtually indestructible and unmalleable; upon identification, it is registered as gold but of a completely different material from naturally occurring gold. Touch of Midas requires no special activation condition or mechanism. It does not need Joseph to make physical contact with the desired target, and it seems capable of being used remotely at incredible range. However, it does seem like direct contact is more natural and comfortable for him to activate Touch of Midas. This skill is so overwhelmingly powerful that Joseph himself deliberately avoids using it directly on his opponents because it makes most battles too mundane for his liking. With Touch of Midas, Joseph creates a large sword out of the blue coat he carries in order to employ in fighting. He can freely turn the sword back into a coat during battle and transform it into gold to make an indestructible shield for defense. Joseph can also turn his cloak into a spear and is able to impale the ground with enough force to destabilize his opponents. Joseph has also used Touch of Midas to create unorthodox weapons, as shown when he plucked three strands of his hair and transmuted them into golden needles in order to use as projectile weapons against Anthony. Joseph can freely adjust the speed at which he deploys Touch of Midas. He can turn things to gold almost immediately, but also gradually. It is noteworthy that transmuting material into gold and remaking them from gold are distinct. Joseph is capable of undoing the golden transmutation on his own body and the coat he uses as his weapon, but he cannot return the people he turned to gold back to normal.
* Gold Model of The World: Joseph manifest a gold formation of a location that the user would like to observe. The model consists of a meticulous representation of the desired location, including the changes that are happening to the original location due to various means. The user could easily create a model of an entire city with the use of this skill. The skill could present a live presentation of anything happening on the actual location, such as the people within it with the noises that they are creating and the destruction that is occurring.
* Golden Men: Joseph creates human-shaped figures made of gold from the floor. These figures hold various weapons, like swords and spears.
** Golden Men Safehouse: Joseph creates eight golden men which hover over an area. They maintain a barrier of gold that hides the enclosed area from outside view, as well as masking the use of abilities within the area.
* Gold Armored Guard: Joseph summons a sentry-like golem which consists entirely of gold. Upon its creation, the gold guard is able to perform any task that Joseph desires. One of those could be to restrain an opponent.
** Gold Armored Heavy Guard: Joseph summons a warrior-like golem which consists entirely of gold. Additionally, Joseph is free to choose the location where he like to create the golem. Upon its creation, the golden soldier is able to perform any task that the user desires. Due to the sheer size of the golem, it could easily decimate multiple targets in a single attack.
** Gold Armored Dreadnought Guard: Joseph summons a giant, heavily armored golden golem that wields a pair of knives with a greatswrod. This skill boasts maximum offensive and defensive strength.
* Gold Castle: 
** Gold Castle's Armored Wall: Joseph can instantly make a golden wall rise from the ground in front of him or his sides. The wall itself has intricate designs of a series of pillars and arches at one side
* Golden Vines: Joseph summons vines made of gold from under the ground near the target. The vines grow in such speed that they immediately surround the target. Once the vines have enclosed the target, they start absorbing all mana in the vicinity. The vines can absorb mana in any shape or form, at a considerable speed that they could easily break and neutralize a skill.
** Golden Flower of Truth: Joseph wraps a target with thick vines made of gold, immobilizing them. A flower opens in front the victim's face and has a mouth at its center. This forces the victim to confess the truth through the flower's mouth.
* Golden Regal Lance: Joseph creates a lance out of gold. The lance floats in the air and can move without direct contact from Joseph. Multiple lances can be created and controlled simultaneously. Joseph mainly launches the lance at a target.
* Erupting Gold Slide: Joseph creates a platform of liquid gold underneath them and surfs around with it, leaving behind a trail of liquid gold while sowing and dealing damage to enemies Joseph hit.
* Golden Dragon Ball: Joseph creates a large gold dragon and rides on top of it, which soars into the air before diving down towards the direction of the cursor. Upon impact, the dragon creates splashes of liquid gold that continuously damages and trips enemies nearby.
* Golden Bullet Needles: Joseph manifests several gold shards in the air around him, which they then proceed to shoot at the direction of the cursor. These shards are capable of homing.
* Golden Armament: Hammerfist: By shifting large amounts of gold into his fists, Joseph is able to create massive, hammer-like hands to crush his enemies with.
** Golden Hammerfist: Smackdown: A fast and highly damaging slam attack. Joseph starts to grow his Hammerfist on a higher size and the top of his hand is heavy enough to make a shockwave. Then he proceed to smack downward to make a bigger shockwave.
** Golden Hammerfist: Elbow Slam: Essentially the normal elbow slam maneuver with the upside of increased damage and area of effect, as well as not requiring the running up of a wall to execute. In order to use this skill, Joseph will have to gain some altitude, before dropping down on an enemy with a deadly force. The higher the altitude and attack charge, the more damaging the attack.
** Golden Hammerfist: Hammertoss: This skill helps to deal with airborne enemies. It is also a handy way to toss Joseph over obstacles and clear out his landing area of any minor enemies.
* Golden Armament: Dual-Shield: The Dual-Shield is one of the defensive powers developed by Joseph. When using this ability, a large amount of gold is shifted to the both arms, molding it into a nigh-impenetrable golden shield. The Dual-Shield completely nullifies damage instead of merely reducing it, though only against attacks directed to the front. Besides that, mobility is not hindered when the shield is active.
=== Fire Spirit, Ifrit of The Myriad Flames ===
* Flame Incarnate: Generates and compresses fire inside his own body like a furnace, stoking it to produce thermal energy that he then circulates throughout his body, to drastically increase his physical abilities. Using this power, Joseph can leap to extraordinary heights and land gracefully, withstand critical attacks without flinching and inflict powerful blows with minimal movement. His body also generates incredible amounts of heat and pressure, enough to melt enemies with no resistance to heat and generate powerful shockwaves. As Joseph's flames burn ever more intensely so long as his ability remains active, Flame Incarnate enters its next stage and its effects become even stronger and more noticeable, changing his body into a more vicious state. Once he progresses to the later stages, it is believed he becomes untouchable by normal means.
** Flame Incarnate: Stage 1: Upon activating Flame Incarnate at Stage 1, fire begins to appear in his eyes and he generates his aura. Typical attacks lack the force to reach his skin through the invisible heat emanating from his body. Ordinary flames and attacks can be deflected with his bare hands. Using Stage 1 allows Joseph to knock people away with great force simply by flexing his fingers or stamping the ground to manipulate the heat around him.
** Flame Incarnate: Stage 2: Once Stage 2 has been reached, Flame Incarnate creates enough sheer force to prevent opponents from getting close to Joseph, with some powerful attacks simply failing to pass through his aura before even coming close to his body. A strike would require large amounts of speed and force in order to penetrate this defensive forcefield. Even then these attacks are dramatically less harmful to Joseph, with attacks that would've caused him to bleed in Stage 1 failing to injure him, though he still feels the impact. Visually, Joseph's entire body burns white hot and he is able to shatter concrete with the sheer amount of force he's capable of unleashing.
** Flame Incarnate: Stage 3: At Stage 3 the outline around Joseph's body becomes more ill-defined and his hair begins to resemble burning fire. Whilst in this stage, just being close to Joseph’s body destroys inflammable clothing and his increased strength allows him to effortlessly drive a person through solid rock with just one arm. He also becomes durable enough to withstand Hellfire's devastating force without the blast knocking him off-balance or being smashed through a building without injury.
** Flame Incarnate: Stage 4: At Stage 4, Joseph's flames become so intense they are finally manifesting outside his body. In addition to a powerful aura of visible fire, the flames around his head giving the impression of a lion's mane. Even with a ​​​​​Authority enhanced explosion rippling through his body, Joseph's endurance at this stage is at such a level that it results in him simply being unaffected by the attack.
** Flame Incarnate: Stage 5: When Joseph activates Stage 5, possibly the final one, his body grows noticeably larger in stature and fire starts to pour from his mouth. What's visible of his face in this state very strongly resembles a humanoid lion. His hands appear dramatically larger in this form and even the slightest of touches can burn.
* Cherry Blossom: Joseph launch cherry blossom petal-shaped flames at his foe, surrounding them in an abundance of them. Joseph uses the flame petals to swirl around her target rapidly, cutting them with the sharp petal-shaped flames.
* Inca: Inca allows Joseph to detect invisible pathways of heat, allowing him to predict when and where fires will start and predict the path that the flames will spread across, as well as determine the trajectory of fire-based attacks. By running his finger across one of these invisible paths, he is able to ignite them himself, allowing him to cause explosive blasts or start fires.
* Flame Snap: Joseph absorbs the kinetic energy of an attack and redirects it into explosive thermal energy from his fingers to create explosions after snapping his fingers together.
* Flame Clap: Joseph absorbs the kinetic energy of an attack and redirects it into explosive thermal energy from his hands to create explosions after clapping his hands together.
=== Wind Spirit, Slyf The Wind Armament ===
* Sword of The Wind: Joseph condenses wins into a large, two-handed sword. As well as cutting through enemies with the blade, the user can manifest a giant tornado around the sword. Additionally, the sword has erosive properties, so even when it comes into contact with something that it cannot initially cut, the sword will quickly weaken the material until it can be cut.
* Spear of The Wind: Joseph shapes a spear out of condensed wind. It releases streams of wind that are capable of shattering and disintegrating things, as well as drilling into a target.
* Bow of The Wind: Joseph charges a large amount of spirit mana and condenses it into a recurve bow and arrow. When fired, the arrow is extremely fast and powerful, cleanly piercing through any wall without issue.
* Shield of The Wind: Joseph holds out his right hand and shapes a shield out of condensed wind. The shield is decorated with wings. The shield utilizes streams of winds to help push back against any blocked attack.
=== System Skills ===
* Blood Shed: Joseph will become very violent and unstoppable if he drink blood even his own. The ability grant insanely fast regeneration, enhanced reflexes, enhanced speed and strength, but at the price of the user losing his sanity. The more blood he digests the longer the ability remains active for.
* Blood Rush: Allows Joseph to increase the blood flow throughout his entire body to increase his speed and power. Bloodrush activates when ever Joseph sees fit but only for a set duration. Joseph can reduce the cooldown or increase the duration of Blood Rush by consuming or absorbing blood from others.
* Blood Lust: Allows Joseph to go into a form of rage. When he goes into rage, he can project an aura of pure intent and bloodlust. The effect may be caused by purely physical or mental means, or a combination of both. His type of Blood Lust goes into a form of Visible Bloodlust where Joseph is able to have no hesitation in harming or killing, and also capable of manipulating it to the point of manifesting his bloodlust into a tangible-like form (Rage).
* Mach: This skill allows Joseph to make his body or parts of his body move at mach speed. The skill can only go up in speed by Mach's. The known limit for this skill is going up to Mach 125, but this has still been unconfirmed if this is the actual limit. When the skill is active the part of the body that the skill is activated on is surrounded by a gold-ish glow. This light seems to reinforces the users body. Joseph can propel his into the air and fly with the air pressure of his movements.
* Death Vision: Makes Joseph see the name of anyone his looking at above their head, together with a number. This number is actually a timer counting down to that person's death, meaning that no matter what happens the person will die when that counter hits 0, unless they are already dead. The timer does not necessarily count to their actual death, they can be killed or die in an accident or disease before the timer reaches 0. This only works if he can see at least one eye and half of a person's face or both eyes. If he saw someone with a blindfold for example, he would be able to see his name and counter. When Joseph makes eye contact with someone, he will see several ways that person might die alongside the probability that this will happen. This makes it easier for Joseph to strategise as he knows who has the highest chance of surviving any situation.
* End Game: This skill allows Joseph to talk, move and interact like a normal person for 10 minutes after his heart stopped and body began to shut down.
* Hit Scan: Allows Joseph to mark a target and assess the threat level and deal said person harm according to how dangerous their power is/are, basically turning their own power against them, can choose to mark them which causes them to glow in his eyes and can be seen through walls by him.
* Laughingstock: Allows Joseph to increase his strength and constitution the more he laughs. When he begins to laugh, he is able to accumulate power which radiates as a golden haze. The more he laugh, the longer he is able to generate more strength. His skin also glows a little more as it grows thicker, which also grants him to be insulated from electric shocks.
* Absolute Edge: A skill that allows Joseph to create a white aura. The aura can cover his body or his weapon. The aura gives whatever it is covering a absolute edge. This means that the weapon can cut though anything without losing it's edge. durability, harness, and other factors do not matter. The aura protects the edge of the blade preventing it from being damaged and also enhancing it's sharpness.
* Faster Than You: Joseph chooses a target. He then can move as fast as the target plus their normal speed. Faster Than You makes Joseph always faster than his target.
=== Authority ===
Monochrome: is a Authority that suppresses everything around the user, restraining and draining the vitality of living things, accompanied by the withering of all color, hence it's name. In essence the Monochrome is a stasis field which slows down and even completely stops any and all movement in its area of effect. Its strength is based on the power of the user. As Joseph stands above all in terms of power he can deal with lesser threats by simply releasing his aura. Even the withering of colours within its area is an effect of altering the motion of light particles.
== Alias ==
* Gold Dragon
* Number 1
* Guardian Dragon of The Philippines
== Trivia ==
Category:Character
Category:Human
Category:Male
Category:Hunter
Category:Philippines