Marvin (Guardian Tales)

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==Summary==
"Marvin is a ruthless mercenary active in Desert Kingdom.
His body is as if it was engineered for pure destruction. With his inhumane strength and toughness, he was feared even among the fellow mercenaries. He was never welcomed into any place and has given up on getting close with anyone. He is harsh and jaded. But if he were to find something precious to him, he wouldn't stop at anything to protect it.As he's been through myriads of battles, he's never agitated by one. In fact, many would say he seems more relaxed and comfortable in battles.."
in-game description
==Powers and Stats==
Tier: 
Name: Marvin
Origin: Guardian Tales
Gender: Male
Age: 21
Classification: Human
Powers and Abilities:
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|-|Abilities=Superhuman Physical Characteristics, Darkness Manipulation (Via Dark Roar), Earth Manipulation (Via Sand storm), Fire Manipulation (Via Ember Wave), Ice Manipulation (Via Ice skewer), Explosion Manipulation, Light Manipulation (Via Lighy cyclon), Sound Manipulation (Via Battle Roar), Water Manipulation (Via ice cyclone), Electricity Manipulation (Via Lightning Striker), Poison Manipulation (Via Venom Explosion), Vibration Manipulation (Via Massive Earthquake), Pseudo-Precognition (Whenever an enemy is about to attack, characters get visual cues on where and when they are going to attack, allowing them to dodge or finish their chain meter in time), Statistics Amplification (From Awakening, they can increase their Skill Damage and Attack Damage, Health, Critical Hit Chance, and Damage Reduction. With various cards and merch, they can passively increase their skill and attack damage, health, critical hit chance, make shields that reduce damage, become immune to Doom, decrease damage taken by specific elements, heal all members of the party by hitting an enemy and increase various stats upon killing an enemy), Paralysis Inducement (Can inflict Airborne, Injured and Downed, which renders the opponent immovable for 2 seconds, even if they have abilities that shouldn't let them be affected by them), Perception Manipulation (Time appears to slow down when characters need to dodge fatal attacks or do something quickly), Non-Physical Interaction (Fought ghosts with physical weapons), Resurrection (Can revive themselves or other people by using 30 gems + an extra 30 from the amount of times they've revived themselves in that specific battle)
|-|Resistances=Resistance to Water Manipulation, Extreme Cold (Can fight in Mt. Shivering, where it is constantly snowing), Extreme Heat (Can fight in the Dungeon Kingdom, where lava is spread around the area while wearing metal armor), Energy Absorption (Regularly has their energy taken by succubi)
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Attack Potency: Building level (comparable to the knight, capable of damaging him.)
Speed: Subsonic travel speed (Ran 88 miles per hour), Supersonic combat speed (comparable to the knight who could fight with marina, who can move this fast)
Lifting Strength: Average Human regularly, higher with the Ogre Gloves
Striking Strength: Building level
Durability: Building level
Stamina: Superhuman (He can fight off waves of enemies in an intense climate like the desert and even when exhausted he is still able to defend himself against a whole group of assassins)
Range: Melee. Extended melee range using the special ability of vulkan
Standard Equipment: Vulkan, various cards that give different boosts to the user, an accessory.
*Optional Equipment: Click this to see a list of all weapons (Note Marvin can only use Gauntlet)
Intelligence: Above Average (A very experienced mercenary and while his style is based mostly on beating his opponents until they fall, he is smart enough to fool prison guards, in addition to fighting with a large number of assassins ).
Weaknesses: Fire Manipulation
Notable Attacks/Techniques: Everything in this page is what can potentially access. (only gauntlet )
Merciless Charge: Charges towards enemies.
Smashing Blow: Jumps high and stomps enemies.
Revenge: Atk increases by maximum 50% in proportion to lost HP.
Massive Earthquake: Starts a massive earthquake. Puts enemies in airborne state.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Guardian Tales
Category:Male Characters
Category:Game Characters
Category:Darkness Users
Category:Earth Users
Category:Fire Users
Category:Ice Users
Category:Explosion Users
Category:Light Users
Category:Sound Users
Category:Water Users
Category:Electricity Users
Category:Vibration Users
Category:Precognition Users
Category:Statistics Amplification Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Paralysis Users
Category:Perception Users
Category:Non-Physical Interaction Users
Category:Resurrection Users