Chandelure

<tabber>
|-|Litwick=
|-|Lampent=
|-|Chandelure=
</tabber>
==Summary==
Chandelure is a Fire and Ghost-type Pokémon that evolves from Lampent after giving the Lampent a Dusk Stone. By waving the flames on its arms, it puts its foes into a hypnotic trance. It then absorbs their spirit, which it then burns, leaving the body behind.
Lampent is often seen in hospitals to absorb the souls of the deceased ones to burn their souls in its fire.
Litwick is known to pretend to be a guide for those lost to slowly absorb their vitality for itself with its flare.
==Powers and Stats==
Tier: At most | | 
Key: Litwick | Lampent | Chandelure
Name: Litwick | Lampent | Chandelure
Origin: Pokémon
Gender: Varies
Age: Varies
Classification: Candle Pokémon | Lamp Pokémon | Luring Pokémon
Powers and Abilities: 
<tabber>
|-|Litwick=
*Superhuman Physical Characteristics 
*Small Size (Type 1. Is 0.3 meters tall)
*Levitation 
*Intangibility (Cannot be hit by normal and fighting type moves)
*Non-Physical Interaction (Can interact with and even severely harm Ghost-types who are unaffected by normal type attacks)
*Light Manipulation (Is constantly glowing)
*Life Manipulation (Litwick can shine a light which drains life energyPokémon Black/White/Black 2/White 2Pokémon X and YPokémon Omega Ruby/Alpha SapphirePokémon Scarlet and Violet) 
*Soul Manipulation (Able to take the opponent's soul out of their body and burn it or absorb it, and Litwick can directly attack the soul) 
*Absorption (Of life energy, souls, and fire)
*Statistics Amplification (After absorbing fire, Litwick's Fire-Type attacks are empowered)
*Shadow Manipulation
*Fire Manipulation (With various fire type moves, like Flame Burst, which can be used continuouslyPokemon Journeys: The Series Episode 14) 
*Poison Manipulation 
*Status Effect Inducement (Via Confuse Ray)
*Body Control (Acid Armor allows the user to liquefy and reform their own body)
*Power Nullification (Via Imprison which temporarily prevents the target from using any moves that the user is capable of)
*Size Manipulation (Via Minimize which shrinks the user and allows them to better evade attacks)
*Illusion Creation (Night Shade causes a target to see a frightening mirage which causes them harm) 
*Empathic Manipulation (Via Captivate which allows the user to use their use their supernatural charm to infatuate a target of the opposite gender)
*Curse Manipulation (Via Curse)
*Durability Negation (Curse inflicts a curse at the target at the cost of the user's health. Said curse deals a proportionate amount of damage after a period of time and will continue until the target perishes. Pain Split adds the total amount of health between the user and the target before sharing it equally, often harming the target regardless of defenses)
*Statistics Reduction (Via Clear Smog and Haze, both moves removing all stat changes from targets and/or allies. Memento causes the user to faint at the cost of severely reducing their target's attacking capabilities)
*Limited Forcefield and Precognition Negation (Via Infiltrator)
Resistance to:
*Poison Manipulation
*Acid Manipulation 
*Steel-Type
*Plant Manipulation 
*Ice Manipulation 
*Bug-Type
|-|Lampent=
All previous abilities greatly enhanced
*Greater Life Manipulation (Lampent's Pokedex entry states it can absorb life energyPokemon Black and White Episode 26)
*Small Size (Type 0. Is 0.6 meters tall)
|-|Chandelure=
All previous abilities except Small Size greatly enhanced
</tabber>
Attack Potency: At most Small City level (Should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains) | Mountain Level (Stronger than Before, comparable to Girafarig has 1/10 of the power of Farigiraf, a fully evolved Pokémon who's comparable to Tyranitar 434 megatons of TNT) | Island level (Comparable to other fully evolved Pokémon such as Abomasnow who can make massive hailstormsPokémon X and Y)
Speed: Speed of Light (Capable of avoiding Lightning and Light Based Moves) | Speed of Light (Faster than before) | FTL (Can move much faster than its previous stage. Should be comparable to Golem)
Lifting Strength: Unknown 
Striking Strength: At most Small City level | Mountain Level | Island level
Durability: At most Small City level | Mountain Level | Island level
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Below Standard melee range (Litwick and Lampent are 0.3 and 0.6 meters tall respectively), up to Tens of Kilometers with abilities (comparable to Pokémon who can cast large storms with moves like Rain Dance) | Standard melee range, up to Tens of Kilometers with abilities
Standard Equipment: None
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Litwick and Lampent (Pokémon are hard-wired for battle and even in the wild can master many moves and fight a variety of Pokémon with diverse features), Gifted in battle as Chandelure (Should be superior to Litwick and Lampent and are able to consistently fight the majority of other Pokémon, each having their unique characteristics, skills and powers)
Weaknesses: Ground, Ghost, Rock, Water, and Dark-type moves
Notable Attacks/Techniques:
Abilities:
*Flash Fire: Chandelure's primary special ability. It allows Chandelure to absorb Fire-type moves before increasing the power of their own Fire-type attacks.
*Flame Body: Chandelure's secondary special ability. Contact with Chandelure may burn the foe.
*Infiltrator: Chandelure's hidden (tertiary) special ability. It allows Chandelure to pass through barriers to attack.
===Moves===
Note: Only techniques that Chandelure or its pre-evolutions Litwick and Lampent can naturally learn will be listed in this profile. No TMs, HMs, or Tutor Moves.
====Via level-up====
*Ember: The user fires a few bursts of flames which have a chance to burn.
*Astonish: The user attacks the opponent while attempting to scare them. It has a chance to make them flinch.
*Minimize: The user shrinks themself, making them harder to hit via being a smaller target.
*Smog: The user releases filthy, noxious gas that damages the target and potentially poisons them.
*Fire Spin: The user spews a tornado of fire that surrounds and continuously damages the target while preventing them from retreating or escaping.
*Confuse Ray: The user emits an odd light that confuses the one it hits.
*Night Shade: The user uses their ghostly powers to dupe the target into witnessing a frightening mirage.
*Will O' Wisp: The user shoots a bluish-white flame that burns upon contact.
*Flame Burst: The user attacks with a burst of flame that does "splash damage" to anyone near.
*Imprison: The user manifests a psychic seal inscribed with the character 封 (the first kanji of 封 印, which translates to English as "seal") on the target's body, preventing them from using any techniques that the user also has complete knowledge of.
*Hex: The user fires a hex that inflicts direct damage on opponents; however, against foes under the influence of malignant status conditions (severe burns, paralysis, body-freezing, forcible sleep), the damage is doubled.
*Memento: The user sacrifices itself to sharply lower the physical and special attack of the opponent. This is pretty much useless in a versus match.
*Inferno: The user engulfs the opponent in intense flames. It is guaranteed to burn.
*Curse: The user evokes a curse by reducing as much of half of its own health. The opponent is then "cursed" and gradually sapped of their own health until either unconsciousness or death.
*Shadow Ball: The user hurls a powerful black blob of shadow at the foe, and it has a chance to lower special defense.
*Pain Split: The user adds their HP to the target's HP, then equally shares the combined HP with the target.
*Overheat: The user attacks with a ferocious burst of flame however, subsequent uses will be much weaker, and overuse will lower the user's overall combat effectiveness.
====Via breeding====
*Acid: The user sprays the opponent with a harsh, hide melting acid that lowers defense.
*Acid Armor: The user briefly liquefies itself to boost their defense.
*Captivate: The user uses their supernatural allure to charm other Pokémon of the opposite gender, significantly weakening the potency of their special attacks.
*Clear Smog: The user throws a clump of mud that does damage and returns all the effects of buffing and debuffing to normal.
*Endure: The user braces themself, which allows it to survive an attack that would otherwise defeat them.
*Haze: The user emits a haze, which resets all statistics, and has also been used as a smokescreen.
*Heat Wave: The user blows an extremely hot wave of air that can cause burns. It can hit multiple opponents.
*Power Split: The user pools the strength of them and the opponent, and divides it equally upon the two. This move homes onto the opponent.
==Gallery==
e00991ab5372a9ac0e8ba3b97c55e0581d302db0 hq.jpg
Artwork de Chandelure quemando un alma.png
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Game Characters
Category:Role-playing Characters
Category:Species
Category:Pokemon
Category:Ghosts
Category:Illusionists
Category:Small Sized Characters
Category:Flight Users
Category:Soul Users
Category:Statistics Amplification Users
Category:Poison Users
Category:Darkness Users
Category:Curse Users
Category:Intangibility Users
Category:Size Users
Category:Light Users
Category:Fire Users
Category:Status Effect Users
Category:Absorption Users
Category:Life Users
Category:Body Control Users
Category:Absorption Users
Category:Durability Negation Users
Category:Empathic Manipulation Users
Category:Statistics Reduction Users
Category:Power Nullification Users
Category:Role-playing Characters
Category:Wax Users
Category:Candle Users