Half-Life: Opposing Force/Blue Shift - Enter the Grease

Half-Life: Opposing Force/Blue Shift - Enter the Grease is the title of the video where Civvie reviews the Half-Life expansions made by Gearbox: Opposing Force and Blue Shift.
== Video ==
== Synopsis ==
== Transcript ==
[CIVVIE] Oh man, this Quake remaster is great, maybe if I mention it here, people will stop telling me to make a video. On the remaster. Of a game I've already covered.
Like there's anything more to it than: "Good job, Nightdive and MachineGames, these new levels sure are pretty,"
"and in the tradition of Quake, the boss sucks." There you go, done. I feel like there isn't much to talk about in expansion packs, unless they're especially evil
or have an interesting narrative that ties into the main- Oh, goddamn- *Valve Theme*
Randy Probably Lied About That Poker Game
In 1999, a young former employee of 3D Realms named Randall S. Pitchford II, named after a mythical creature that was said to inhabit underground grease dumps in Amarillo, Texas,
the young man went on to found Gearbox Software with other developers from Rebel Boat Rocker, known for making nothing and having their funding pulled by EA
while they were working on an ambitious title called Prax War 2018, which was taking too long and not making any progress,
so I guess you can take the staff out of 3D Realms but you can't take the 3D Realms out of the staff. Gambling on the potential success of making expansion packs
for one of the most widely acclaimed video games in history, Gearbox created two expansion packs for Half-Life,
Opposing Force, released in 1999, and Blue Shift, released in 2001. There was also Decay which we won't be playing because it's co-op and Civvie doesn't have friends.
I had a disc copy of Opposing Force, and I didn't actually play Blue Shift until way later like, post-Steam release.
I thought Opposing Force was pretty cool, you know, when I was like 12, I haven't played it since that time I got some footage for the other Half-Life video
but don't worry, all of this stuff is canon, or not, because Valve doesn't care, everything and nothing is canon!
Except Hunt Down The Freeman apparently, which is really too bad, I was hoping that we'd get to see Mitchell in Half-Life 3 when he arrived at Borealis and he'd be all edgy and shit
but he won't have the same voice because it's 2257 and the voice actor is long dead just like me, you, and everyone watching this.
So anyway the first expansion to come out for Half-Life was Opposing Force, which I'm gonna say is canon with Hunt Down The Freeman, because nothing matters.
I swear we don't get expansions like this anymore, you know they completely re-did the hazard course for this game? *Reveille*
Full Metal Jagoff
[BARNES] Rise and shine, ladies! My name is Senior Drill Instructor Dwight T. Barnes!
The first and last words I want to hear out of your stinking holes is "sir!" Do I make myself clear?
[SOLDIERS] Sir, yes, sir! [CIVVIE] Oh, those crunchy 90's .wav files all layered on top of each other, holy shit!
Let's not do that again. [BARNES] When I ask you to jump, you will reply with "how high?"
[CIVVIE] Don't you mean, "Sir! How high, sir?!" [BARNES] What's your name, dirtbag? [CIVVIE] Yo man, this is a Half-Life game, no talking.
[BARNES] Sound off like you've got a pair! [CIVVIE] I literally can't. [BARNES] Corporal Shephard, huh? Looks more like Corporal "Dog Meat" to me!
[CIVVIE] It's a skin condition! [BARNES] My suggestion to you is to get your ass down to the training center
and report to Drill Instructor Sharp ASAP! Now move it, Corporal! [CIVVIE] This guy speaks in corny military drill sergeant cliches when he's not directly quoting Full Metal Jacket.
[BARNES] Texas?! Holy Cow, you know what comes from Texas, don't you?! [CIVVIE] Get it? He's calling him gay!
[BARNES] I will smoke you like a Cuban cigar! [CIVVIE] I hope the other Drill Sergeants are different, this guy seems fixated on dirtbags.
[BARNES] Are you touching me, dirtbag? [YARD DRILL INSTRUCTOR] What is your major malfunction, dirtbag?! [CIVVIE] Oh god, it's the same voice and it's also Jon St. John. All voices in Opposing Force are actually Jon St. John.
[SHARP] All right, maggot, listen up! I don't care what your previous outfit was like, but around here, we do things my way!
Follow my instructions carefully and by the end of the day, I'll have you eating danger and crapping victory!
[CIVVIE] Aliens: Colonial Marines dialogue make so much more sense now. This isn't your dad's Half-Life Hazard Course!
For one thing, you don't get an HEV suit, you get a military vest that works exactly the same as an HEV suit,
and this course lets you really test it out. [SHARP over speakers] This armored vest that the military has provided you with will keep you alive!
Step onto the mark and this will be demonstrated for you! *gets shot*
As you can see, you are not dead! [CIVVIE] That's the best joke ever put into a Gearbox game right there,
you kids should let that one roll in your mouth for a while, really savor it. Sharp throws you through some obstacle courses and chides you for not going fast enough through scripted events you have no control over the timing of,
with clear safety violations that fit perfectly in the universe that Black Mesa exists in, as well as showing off some of this expansion's new toys, night vision goggles,
new weapons, like the sniper rifle, which could hit the flea off a dog's back at 100 meters, and the Desert Eagle, which could possibly hit somewhere in the vicinity of the dog if that dog was Clifford,
and he stood directly in front of it saying he was two days away from retirement.
Unless you hit the secondary fire button and turn on the laser sight. What the fuck? So then Jon St. John orders me to order Jon St. John to cut through this door.
You can use your NPC buddies to help you, like engineers and medics, which is cool, I guess. We'll see how effective it is on the battlefield.
My last test is learning how to press E. [SHARP] Congratulations, soldier!
You're no longer a low life maggot! I'm proud to say you are a soldier!
[CIVVIE] Then it's off to…
Welcome to Black Mesa
[HQ over radio] Okay, Goose 7. Proceed to sector 112 LZ and rendezvous with Alpha Bravo Tango. Over.
[GOOSE 7] Copy that, HQ. [TOWER] Where the hell are we anyway? [JACKSON] Well, the pilot thought we were heading to your mother's house, heh.
So far this all looks familiar. [TOWER] Yeah, that's real cute, Jackson. [JACKSON] Anytime, anywhere.
[CIVVIE] So they quote Aliens, talk about how no one's given them their orders yet, and then they all die. Except you. A scientist pulls you out of the wreckage.
[SCIENTIST] Oh, you've woken up. Corporal Shephard, is it? I've read the tag on your uniform.
I'm glad to see my life saving efforts weren't in vain. I can't say the same for him.
[CIVVIE] This scientist saved my life, making him the most useful scientist to ever work at Black Mesa. [SCIENTIST] I'm afraid you have been through a serious accident.
Most of your friends didn't make it. I was hoping that you soldiers had come to rescue us, but now it seems we are all in the same situation.
I think I saw a radio near the crash site where I found you. Perhaps you can go there and radio for help?
[CIVVIE] I can, theoretically, speak in this game, so maybe. Listen, I'm on a mission, you guys should have given me a weapon cause this headcrab zombie is gonna kill all of you.
[OTIS] You just think it's all about you! [CIVVIE] Yeah, you tell 'em, Otis! [OTIS] Okay, Shephard, I see you found your power vest.
That should keep you safe out there. [CIVVIE] I'm playing on Hard again so… nah probably not.
[OTIS] See, now I've heard rumors that you troops may not actually be here to rescue us. [CIVVIE] That is correct. But I'm gonna let you live, Otis.
Because I don't have a weapon. Oh wait, no! Now I have one! Oh damn it, I can't get back in.
That headcrab zombie will take care of them. Mission is still on! Fuck up some laser experiments, kill some headcrabs with this slow, unsatisfying wrench…
The crowbar is better, but that's okay, cause you get a knife soon that is basically a re-skinned crowbar. *does the exact same sound as Gordon's crowbar*
*an Otis electrocutes himself* *argh!* I don't even have to kill these guys, they're so dumb.
I have to turn off the generator before I can get to the radio, and dead Otis gives me his Desert Eagle,
which I suppose is better than melee, especially on Hard, but it just ain't the old Python I'm used to. [OFFICER over radio] Shephard, you're alive!
Listen, we've been cut off pretty bad and orders are coming down to pull out. Repeat! Pull out!
[CIVVIE] Well, that was a short game, but I think that's the smart play here. [OFFICER over radio] If you can make your way through the transit system, you can probably reach the surface where we are pulling out.
Good Luck! Over. [CIVVIE] Transit system?! Oh no, you're not fooling me with that again!
I'm gonna go through these tunnels full of unstable machinery and toxic waste! *Super Mario Bros. 3 Sky Land Theme*
This is still better than On A Rail. You gotta stand in this spot and wait for a bridge to fall so you can go upstairs and get saved by the G-Man.
For some reason. That's right, bitch, I'm back. All right, back in the sewers. *ding*
So I gotta get into this room full of toxic waste and to do that, I have to get this robot out, meaning this area is sealed off because of the robot and not the toxic waste.
I feel like this whole thing doesn't really kick into gear until you're on a train, you know, like all Half-Life games.
We Are Pulling Out
Otis, you fucking dick, come here, I need you to open a door. [GUARD] Have you seen the new IG-88? [SCIENTIST] No, I haven't, but a friend of mine...
[GUARD] What is that, doc? [SCIENTIST] I don't know! [CIVVIE] This is the introduction of the mysterious Race X, who are mysterious,
and we know practically nothing about, and they only appear in Opposing Force. [SCIENTIST] I've never seen that species before!
[GUARD] It's okay, sir, I can take him! Took a little damage, but I can make it. *argh!*
[SCIENTIST] No, I don't want to die! *screams*
[OTIS] Those poor bastards. [CIVVIE] Yeah, but they were gonna die anyway. Now how about opening that door?
[OTIS] My mom is gonna worry when I don't make it home tonight! I've had it!
[SCIENTIST] Oh no, you're one of the... them. Can't we just get along?
You look terrible. Hold still, this won't hurt a bit.
[CIVVIE] Thanks, doc.
I take my mission seriously.
[COMMANDER] Come in, Cooper. Do you copy? Forget about Freeman. We're abandoning the base.
[CIVVIE] Hey, I remember that from the thing, the Forget about Freeman, yeah, I played Half-Life. Guess it's time to get out of here.
[MARINE] We don't have time to mess around here! [SCIENTIST] You've got to believe me. [MARINE] I'm not letting you go until you talk!
This is my post, sir. [CIVVIE] Fiiiiine…
Oh, G-Man! Come on! Don't be an asshole! My brother Mitchell is on that chopper! G-Man! Come on! G-Man!
I am so disappointed that didn't work.
Missing in Action
Looks like it's back to vent-crawling and underground tunnels but wait, there's a new monster, the Gonome, foreshadowed earlier by a scientist!
[SCIENTIST] Can you imagine what the next stage of mutation looks like? [CIVVIE] Yeah, it looks like that, and it's not terribly threatening.
It throws shit at you and if I ever got hit by it, I could tell you what that was but… eh… More of Race X shows up soon too,
these are Pit Drones, and honestly, nothing is going to be an issue in this game until the human NPCs show up, unless you consider moving the same metal box around three times to be a challenge.
[SCIENTIST] When all the fighting started, I hid myself here. I don't think any of them above have survived.
[ENGINEER] Sir! It's good to see- Looks like somebody really screwed up, Corporal. Seems the brass bit off more than they could chew.
[MARINE] Yeah, well, forget about Freeman! We've got to save our own asses. [ENGINEER] You with us, Corporal? [CIVVIE] Yeah, I mean, I guess, I need you to open the next door.
[MARINE] I was told this is gonna be a baby sitting job. [CIVVIE] I wasn't told anything. But I guess we're here to waste these annoying scientists who did this experiment that led to an alien invasion
which is gonna lead to an even worse alien invasion and a war that only lasts like seven hours, where we get absolutely CRUSHED,
my brother Mitchell knows more about that though. [MARINE] Man, if we make it out of here alive, I'm gonna buy you all a round of beers.
Hell, I'll buy the whole damn bar! Check your zone. [CIVVIE] That's great, man, get in the elevator. [ENGINEER] I was told to guard this area.
[CIVVIE] You absolutely were not. Come on! [MARINE] Yes, sir!
[CIVVIE] The game crashed?! Are you shitt- [ENGINEER] This mission is way beyond FUBAR. [CIVVIE] Private, get in that goddamn elevator!
[MARINE] - I'll stay here and await further orders. [CIVVIE] Private, get in that goddamn elevator! [CIVVIE] NO! NO! [MARINE] Sure, we can do more damage that way.
[CIVVIE] Oh! So it's mutiny.
Friendly Fire
Yeah, this whole section would have been easier with some AI companions.
Now the Black Ops soldiers come in, because you can't have a Half-Life expansion without the soldiers, they were the AI showcase for Half-Life,
we can just re-skin them and call them Black Ops, and say that there was yet another faction of enemies in Black Mesa there to clean up after the HECU clean-up failed.
After that, I assume the plan was just to throw the Earth into the Sun and be done with it. They tortured this poor guy who I have to lead a medic to so he can cut open a door.
The Black Ops think the HECU marines are incompetent, but let me tell you, we're born to kill, we're bad-ass, ooh-rah-to-ashes, motherfucker!
[MARINE] Squad, quiet, now!
[MARINE] Nobody told us about Black Operations in the mission briefing. Yeah, I mean we're all on the same team, right? Right?
[CIVVIE] You guys got a briefing? Say… that's a nice machine-gun. [MARINE] Do you have any idea who's in charge of this operation?
[CIVVIE] This was a terrible idea but I think the next room would have killed them anyway. It killed me plenty.
Don't play Half-Life on Hard, kids, it's really not worth it.
Their AI is cool because they'll run from grenades you toss.
Moment of Xen
Yeah, everybody loved Xen so much that we're bringing it back, briefly, until I get this experimental portal gun thing that has a secondary fire that gets me out of here!
So long, Xen, hello… hazard course? Yeah, this is easy! There's even a health station here.
And then it takes me back to Xen. It's just not Half-Life without a little shitty platforming.
Oh, what's this? Another teleportation experiment?
Fresh meat! Fresh meat! Fresh meat! Fresh meat! Fresh meat! Fresh meat!
Crush Depth
[SCIENTIST] Thank you for releasing me. I can help you access any secured area in this lab. [CIVVIE] Yeah, I know, so get to it. I promise I won't kill you.
Promises kept, baby! You know, I've always thought, "What better place for an underwater research base than the middle of the desert?"
For once, a teleporter malfunction DOESN'T take you to Xen. As for weapons that work underwater, I don't have a crossbow but I do have this BFG,
I call it a BFG because it's a big gun that shoots a big ball of yellowish-green energy that deletes enemies.
I'd prefer a Gluon Gun myself but this is what I've got. My most-hated member of Race X shows up here,
about 90 minutes after he's introduced killing Black Mesa staff, and that's the shock trooper, who's like a human NPC except they have these shock roaches as weapons
and toss green shit at you instead of grenades. I hate them. It's not so bad, you know, shoot 'em in the eye and they go down,
but then, every time, the shock roach pops back up and tries to kill you. After another short jog through the border-world…
Vicarious Realty
More Race X creatures, this one is the Voltigore, and it is now not. Opposing Force really likes giving you new weapons, maybe even too many new weapons.
In this add-on, you get the Desert Eagle, the machine-gun, the wrench, the knife, the BFG, the shock roach, the spore launcher, the sniper rifle, and now, the barnacle.
The spore launcher is top-tier for nuking black-ops. Just A+. The Barnacle will eat things, but not other barnacles.
And also it can be used as a grappling hook. I don't really see the point of these tentacles being here. You can't kill them and you'd have to go out of your way for them to kill you.
*Pit Worm screeching like a hawk* [MARINE over radio] X-Ray Zulu, are you there? *Pit Worm screeching like a hawk* We need backup in the waste sector! It's some sort of worm creature.
Tower and Eddy are down, and I've lost contact with the rest of the squad. *Pit Worm screeching like a hawk* We need backup now! Now, damn it, now!
Pitworm's Nest
*Pit Worm screeching like a hawk* *ding*
[CIVVIE] This is a lot like Blast Pit from Half-Life except shorter and not as cool. You have to flush toxic waste by activating the Valve and the Gearbox.
You get it? You get it? I get to activate the trash compactor this time!
YEAH! I'm kinda bored right now, I think I'll just teleport away and see where it takes me.
Yeah, I guess it is still better than going to Xen. *Pit Worm still screeching like a hawk*
Not really a nest, though.
Foxtrot Uniform
The Black Ops are back with a vengeance! And total blackout tunnels full of Voltigores. It would be weird if they didn't give me a super-weapon that could kill them in one hit.
I don't have enough energy ammo for that so I have to get a couple of them stuck on geometry. This time, the Black Ops are surrounded by explodey stuff,
and if you blow any of it up, the whole place goes, except this one right here, you can blow up this box, and only this box!
Man, I would feel really stupid if the whole place ended up being exploded out of existence anyway after all this.
A good time to pick up the sniper rifle, which reliably one-hits the Black Ops.
That one wasn't me, that's just the expertly trained secret government operatives who are way more competent than my guys.
All right, Marines! Let's rock! Ooh-rah! Born to kill!
Out-fucking-standing! You guys remember that dam from Surface Tension? It's back!
Fucking shock roaches!
The Package
[MARINE] I don't know what those Black Ops are up to, but it doesn't involve getting us out of here alive.
We've got no choice but to fight our way out! - Let's go! - At your command, sir!
[CIVVIE] This whole section is like Opposing Force's version of Surface Tension. It's ball-busting, it seems to go on forever,
there's a part where you have to use a machine to blow open a door, it's just jankier and designed worse. This is really impractical to aim!
And I have to shoot BEHIND THE GATE to destroy it, not AT THE GATE, which makes… sense?…
I'm supposed to nail this helicopter some other way, I forget, but I got three rockets to spare on me so…
[OTIS] These Black Ops have some sort of bomb. I think they're planning on blowing up the base.
Now-now, why do you think they would do such a thing? I'll just wait here.
That's it, I've had it! I'm only willing to take so much- *Otis getting beaten mixed with some disco beat*
[CIVVIE] Holy shit, he died! And he's tiny now! [GUARD] Are you crazy? I'm not opening this door until someone turns that bomb off.
[CIVVIE] You're basically at ground zero, I don't think that this room is safe. Still, I should probably handle this delicately since there's a nuclear warhead involved.
[GUARD] Phew, that was a close one! You better get in here. It's not gonna be easy from here on out.
[CIVVIE] I'm used to it. [GUARD] The only way out is through the Level 4 Storage Unit, but it's a mess down there.
The Black Ops were using it as a staging point until the aliens came in. If you do make it through, make sure you have them come back for us.
[CIVVIE] Yeah, of course.
Worlds Collide
Barney wasn't wrong, I died a lot. See, because I'm playing on Hard, all the health pickups are worth next to nothing,
10 per med-kit and 25 per health station. The armor situation isn't much better. It's hard to concentrate on survival when this AWFUL GODDAMN ENVIRONMENT NOISE IS BLASTING MY EARS OUT!
*very loud warehouse ambient noise*
You get a cool humans vs. aliens battle going on, and I have to clean up whatever's left. This is it though, the last fight before the big boss battle.
[GUARD] Listen, you've got to get down below. There's something coming through and it's the nastiest looking thing yet.
[CIVVIE] This boss is certainly something. Comes out of the portal, you gotta shoot it in the eye, there's a healing portal sitting right over here,
he's got some attacks like he kinda slaps at you, he's got some toxic clouds, but like, there's a healing pool… right here.
You shoot him in his eye, and then in his glow hole, and he phases out, he doesn't even die. G-Man captures you, and like a dick, puts you in stasis or something, I don't know.
Fuck him. He learned from last time and I can't even move during this cutscene so… I'm thinking this boss was just really sleepy.
Probably because he just played Blue Shift. Blue Shift came out in 2001, and boy is it boring,
it is shockingly, awfully tedious, I mean, I couldn't even give it its own video because it is so remarkably, inexpressibly dull!
Blue Shift started out as an add-on for the canceled Dreamcast port of Half-Life, and so all of that new stuff that was in Opposing Force is not here.
Like none of it. What you do get, is Barney's last name, Calhoun, the HD pack that was shipped with it that includes polished-up and higher-poly models for everything,
and new sounds for some things for some reason, the levels are more detailed, I guess, and there are more NPCs milling around in the intro…
which is on a train again, like in Half-Life! Too bad it glitched out on me when I first tried it.
Even more confusing, there's a Hazard course level that's just the fucking Half-Life hazard course with Barney as a hologram.
This is your dad's hazard course. It's literally the same! and, what the fuck is happening with my mouse?
It keeps doing this, going back to a certain position and I had to turn raw mouse input on to fix it, I sure hope nothing else goes wrong!
Insecurity
[GUARD] The door is not responding to your pass ID. Lemme see if I can get it open on this side.
[CIVVIE] Hello, Gordon! You doing okay, buddy? You look a little glitchy! I should really turn on the HD models for this, right?
That's the intended experience? Nah, I still think this is cursed.
I'm gonna keep it on. Oh god, I'm playing AS BARNEY, but everyone IS BARNEY!
[BARNEY] Calhoun. Calhoun. Calhoun. Calhoun. Calhoun. Calhoun. Calhoun. Calhoun.
[CIVVIE] I go to the shooting range to pick up some extra ammo. I feel like I'm gonna need it, as if this normal day in the life of an average security guard is gonna go horribly wrong.
[GUARD] Uh oh, now what? Looks like some people are having problems with the main access lift in Sector G.
Why don't you go over there and see what you can do? [CIVVIE] Well, I'm not a mechanic…
Elevator Trouble: Blue Shift
*Mall of the Dead music from Blood*
Because this is Half-Life, the trains are no longer working, and I gotta take the long way. There's the G-Man. You remember him?
Looks like he's only barely tethered to this reality. [SCIENTIST] Well, it's about time! We don't pay you-
[CIVVIE] Motherfucker. Talking to me like I'm- [SCIENTIST 2] Oh dear!
[SCIENTIST] Make this thing work so we can get on with this miserable day. [CIVVIE] Not my job. Like at all.
THIS IS THE ONLY TOOL THEY GAVE ME! *power warning alert* [SCIENTIST 2] Oh, no. *power warning alert* It's probably those Anomalous Materials people again.
*power warning alert* Always pushing their equipment too hard. Dabbling in who-knows-what. Always pushing their equipment too hard. Dabbling in who-knows-what. I'd be surprised if there's one good brain among them.
*Super Mario Bros. 3 Sky Land Theme* [SCIENTIST 2] Oh, dear! *screams*
[CIVVIE] I mean… this is a cool scripted set-piece… but then…
Duty Calls
Corridor after corridor of shooting low-level enemies. It isn't even frustratingly difficult anymore either,
and there's one very important factor to that, which I thought going in would be a hindrance, but it's not, so…
Barney doesn't have an HEV suit or a military power vest. He just has normal-ass armor and helmets, no using the wall-chargers.
You'd think this would be a problem, but on Hard mode, those chargers give you diddly-dick for a recharge.
In Blue Shift, the armor pickups give you 60 FUCKING POINTS! People may have described Blue Shift as "more of the same" before but… uh… no.
Because there's very few actual set-pieces and a lot of running through corridors, *ding* or sewers, or hallways, and shooting things,
and it is really, really boring, but to Blue Shift's credit, it is extremely short.
Like it would be totally understandable to release this along with the Dreamcast port, but to put it out as a full-fledged expansion after Opposing Force,
which had all of this stuff, and then put this out, which is, updated HD models, and nothing else in terms of weapons, enemies, or gameplay?
What is there even to talk about?
Captive Freight
We've gotta go find a scientist that everybody's talking about, Doctor Rosenberg, voiced by Jon St. John! Can't deny the man has range!
[ROSENBERG] There may be enough equipment in the old lab to piece together a device that would allow us to teleport outside out of the facility.
[CIVVIE] Obviously, there's gonna be fights with soldiers, and some of these arenas are questionable, mostly because I can sit in one area and take out most of the grunts with ease in half of them.
You know what will really liven this up? A turret section.
And a tank fight.
Within ten minutes of rescuing Dr. Rosenberg, you're in a lab ready to go to Xen, and even the Xen section seems neutered.
Focal Point
You're sent to Xen to run around for a while, and shoot low-level enemies mostly, and turn on a triangulation device so the scientists
can successfully use the border-world to teleport out of Black Mesa and escape. Maybe because this was designed for people playing on the Dreamcast,
it just doesn't throw the amount of enemies at you that Half-Life does. Fifteen minutes, 15 MINUTES in Xen,
that's not a complaint but… it leaves no impression on me. Except this part, right, where I fall to my death in Xen, sort of.
[ROSENBERG] Good job, Mr. Calhoun. We begin to worry when you didn't come back for some time, but it looks though you were able to get the device operational.
The signal we're getting is very strong, but I'm afraid I have some bad news. [SCIENTISTS] - We've got to get out of here! - Hold yourself together!
If we don't get the power cells charged, we're all going to die! Look out!
Power Struggle
Get out of here! I can take it. [CIVVIE] We're already at the final chapter of Blue Shift.
It's probably the most interesting, and hardest, I guess, you've got aliens and soldiers, and it's a solid Half-Life map.
I have to go down to the lower level and get a power cell to keep the teleporter on long enough for everyone to escape. Move some coolant barrels to make a bridge! Raise the coolant level!
This kind of thing would fit right in like in the middle of Half-Life, it isn't BAD. It's just… there.
In 2001, I probably could have downloaded a fan-made campaign that was just as good. You gotta wait for the scientists to go through the portal.
You also have to assist by hitting two switches and using a valve, while being attacked… by TWO HOUNDEYES.
Damn. That's terrifying. I'm gonna have to really prep for this one. And after the Houndeyes, you can hear HECU grunts chattering
almost two whole minutes before they cut through this door.
That's it. You go through the portal, you see soldiers dragging Gordon to the trash compactor, then you're in the parking lot, safe and sound, and you escape Black Mesa.
Blue Shift is short. Like my playthrough took less than two hours. Opposing Force took me about twice that long.
And even though it all has the stink of Randy on it, at least Opposing Force has… you know… other stuff?… It's not JUST "more Half-Life" with some…
I don't know what it is about these models they're just so cursed. [BARNEY] Calhoun. *How'd I Do*
[PS: This is not a question, it is merely the title of the song playing. Thank you. Have a nice day.] ↓↓↓↓ *How'd I Do*
*How'd I Do*
== Trivia ==
== Behind the Scenes ==