Event:HOUSES PLANT CHANGED

This event is raised very often. 
# When placing a seed
# When planting the seed
# When placing water
# When watering (for each step two events!)
# When placing fertilizer
# When fertilizing (for each step two events!)
When you recive the two events for eighter watering or fertilizing, one of them has as argument a slot number of your bag, where the water or fertilizer is stored.
This event (or Event:HOUSES_PLANT_OPEN) is mandatory that the information from Plant_getInfo() will change. Even when you are watering the plant very fast, this function returns the same until HOUSES_PLANT_CHANGED is raised.
Thus if you like to mix certain kind of water or fertilizer for one plant, you may set a timer waiting a second before placing new kind of water, or you look out for this event and check the result from Plant_getInfo(). 
The very safe procedure should be:
# Place seed
# collect this event until you find the correct bag index for the planted seed
# place water
# wait for this event
# use water 
# collect this event until you find the correct bag index for the placed water
# use water 
# collect this event until you find the correct bag index for the placed water
# place second kind of water
# wait for this event
# use water 
# collect this event until you find the correct bag index for the placed water
# ...
Category:Event functions