Millisecondless

==Introduction: Millisecondless==
 Millisecondless is a difficulty in Baseline Class Upper Negative with a rating of -100, placing it after Instant Win, Millisecondless’ predecessor, and the final class lower negative difficulty, but placing it before Win, Millisecondless’ successor. This difficulty also has a Kol Metris rating of approximately |0.5|, meaning that it in the middle/near the middle of the Relax through Automatic range of difficulty. This difficulty is humanly possible, meaning that literally anyone, even you, could potentially beat this. However, this difficulty is Baseline Class Upper Negative, meaning that it is basically unlosable, and the only way that you can lose is by disconnecting, or by bugs happening.
A victor of a Millisecondless would be considered by all means, legit, since there is no possible way that you could hack a victory of this difficulty. Any attempts at hacking would either be for fun, or just plain scummy, since towers with this difficulty can usually be beaten within mere milliseconds of entering the tower portal.
Towers of Millisecondless would be recommended to have the floor as a winpad, as well with having the spawnpoint be directly on said winpad, with atleast 5 studs distance of fall time. Anything further than 9 studs of falling time would count as an obstacle of this difficulty, and anything less than 9 studs of falling time would count as an obstacle of the previous difficulty, Instant Win.
==Icon Representation: Millisecondless==
Icon Representation Table
Icon	Explanation
 	Millisecondless’ current icon is very simple; there’s an ultra pink background, with a light pink 1 in the middle.
==Placement: Millisecondless==
===Peak Class Lower Negative===
* Restful (-100,000)
* Ifinity (-1,000)
* Instant Win (-150)
===Baseline Class Upper Negative===
* Millisecondless (-100) (You are here.)
** Astronomical (-85)
* Win (-75)
* Winsome (-50)
===Low Class Upper Negative===
* Do Nothing (-40)
* Blessing (-25)
* Vintage (-20)
** Ifinitude (-18)
==Catches: Millisecondless==
*Anything of this difficulty will cease to exist if anything on Earth has an existence rank of above 100, or below -100.
*There’s a 2% chance in certain towers that you are spawned at the top of the tower.
*You have to enter the tower portal, or else, you won’t be able to do any tower of this difficulty.
==Obstacles in this difficulty: Millisecondless==
Obstacle Table
Spectrum/Obstacles	Baseline 	Low 	Mid 	High 	Peak
Waiting 	Wait 10 Microseconds.	Wait 250 Microseconds.	Wait 1 Millisecond.	Wait 5 Milliseconds.	Wait 10 Milliseconds.
Falling 	Fall 10 Studs. 	Fall 30 Studs. 	Fall 50 Studs. 	Fall 75 Studs. 	Fall 100 Studs.
==Trivia: Millisecondless==
*This used to be called “One Second”, however it changed to “Millisecondless”, like how it is today.
*This difficulty’s name, Millisecondless, uses georgia font on the page.
*This difficulty’s icon colour scheme used to be similar to that of Win, however it was changed to a pink colour scheme because having a colour scheme of another difficulty would be considered unoriginal.
*Jack3393 got mad because this difficulty “took his spot”. He could not cope or get over the fact that this difficulty clearly reserved the special unit of measurement spot half a day before him so he added a quote at the beginning of the page calling it stupid. Thanks for the trivia fact, Jack3393.
==Towers of this difficulty: Millisecondless==
<tabber>
Non-Fictional=
*Tower of Insanely Unfun Gameplay (ToIUG) (Baseline Millisecondless)
|-|
Fictional=
Just a reminder that these are all fictional, meaning you can’t play them!
*Tower of Ten Stud Instancy (ToTSI) (Baseline Millisecondless)
*Tower of Five Little (ToFL) (Low Millisecondless)
*Tower of Nine Hundred Ninety Eight Useless Studs (ToNHNEUS) (Mid Millisecondless)
*Tower of False Urbanity (ToFU) (High Millisecondless)
*Tower of True Dystopia (ToTD) (Peak Millisecondless)
</tabber>
==CFTP: Millisecondless==
Congratulations! You’ve made it past the first class, along with the fact that you’ve just made it past the first difficulty of the second class! If you know how to use the controls, it is recommended that you go straight to Effortlessless, rather than Win. However, if you are trying to 100% the entire chart, then go right on to Win. You choose what you want to do. However, here’s a tiny reminder: it won’t be as easy as Friendliness, or Reversed Peripherality.