GODZILLA: Ceaseless Combat/Mothra

Mothra is a playable character in GODZILLA: Ceaseless Combat and one of the game's first four starting monsters. She is based on the first Millennium incarnation of the character from Godzilla: Tokyo S.O.S.(2003). Mothra is playable in both a larva and an imago form, starting most fights in the former but transforming into the latter with the press of a button combination.
==BACKSTORY==
Mothra, unlike most of the Earth Defenders, is a peaceful and benevolent creature, standing as the guardian deity of Infant Island in the Pacific Ocean. Accompanying her are a pair of priestess fairies, the Shobijin, who worship and translate for her; should they be captured, Mothra will not hesitate to rampage and punish humanity until she retrieves them. While not especially strong compared to the likes of Godzilla, Mothra is never truly gone; should she fall in combat, she reincarnates as an egg that hatches into a larva, or maybe even two. When the larva matures and becomes the far more recognizable "imago" form, Mothra lays an egg and the cycle repeats.
==GAMEPLAY==
The last character available from the start, Mothra is interesting and somewhat challenging to master. She begins the match in her larva form, which has good durability but is somewhat slow and weak. However, at any point in the match, she can transform into her imago form, regenerating her current Health Cell completely and exchanging some of her defenses for far greater speed. Mothra works best as a hit-and-run fighter with her multitude of long-ranged weapons, and also has some trickier skills up her sleeves such as poisonous powder, scales that redirect weapons, stunning shockwaves, and far more.
==STATS==
Click the respective tabber to see Mothra's larva and imago forms.
<tabber>
Larva = 
Stat 						Value					
Strength 						 					5
Durability						 					7
Power 						 					4
Resistance						 					6
Agility 						 					3
|-| Imago =
Stat 						Value					
Strength 						 					4
Durability						 					6
Power 						 					9
Resistance						 					9
Agility 						 					8
</tabber>
==ELEMENT MATCHUP==
Click the respective tabber to see Mothra's larva and imago forms.
<tabber>
Larva = 
Damaged normally by:										
Weak vs.: 										
Resists: 										
|-| Imago =
Damaged normally by:										
Weak vs.: 										
Very weak vs.: 										
Resists: 										
</tabber>
==MOVESET==
Click the respective tabber to see Mothra's larva and imago forms.
<tabber>
Larva =
*Mothra can't grab.
Input 	Name 	Element	Type 	Energy Cost 	Description
High Attack 	Headbutt 	 	Melee 	-- 	Mothra moves her head forwards to headbutt in front of her. Very ineffective when moving.
High Up 	Uppercut 	 	Melee 	-- 	Mothra makes a leap while swinging up with her head.
High Down 	Head Slam 	 	Melee 	-- 	Mothra slides back a short distance before rushing forwards and flopping on the ground, sliding along a short distance afterwards.
High Left/Right 	Swing Slide 	 	Melee 	-- 	Mothra swings her head to the left and the right while sliding forwards.
Low Attack 	Tail Poke 	 	Melee 	-- 	The larva lifts her tail above her head to strike with the tip.
Low Up 	Tail Swoop 	 	Melee 	-- 	The larva balances on her head while spinning her tail around above her in a circle.
Low Down 	Tail Sweep 	 	Melee 	-- 	The larva leaps up into the air while spinning her tail around below her in a circle.
Low Left/Right 	Tail Slide 	 	Melee 	20% 	Mothra slides along the ground, tail at the ready.
Strong Attack 	Burrow Tunnel	 	Melee 	-- 	Mothra burrows underground, becoming much quicker, before emerging a few seconds later, headbutting anything above her. She can be controlled while underground.
Continuous Breath Weapon	Web 	 	Weapon	25% per second	Mothra fires off her webbing, which will slightly slow any opponent it hits.
While grabbed, Throw 	Wriggle 	 	Melee 	-- 	Mothra in her larva form cannot grab objects or enemies, so she instead has a dedicated anti-grab attack. When the opponent attempts to pick her up, Mothra writhes strongly against them, before whacking them upside the head with her tail and forcing them to let go.
Special Technique 	Metamorphosis	-- 	-- 	-- 	Mothra encases herself in a cocoon and transforms into her Imago form. This process empties the Critical Mass meter if it's starting to build up(but not the Rage meter) and completely regenerates her current Health Cell as well as her Energy.
Rage Attack 	Silk Skin 	-- 	-- 	-- 	For a brief period of time, Mothra becomes invincible, surrounded in a durable, resistant wrapping of silk.
|-| Imago =
* Mothra can fly.
* Mothra can use her breath weapon while "walking", flying, and rushing, though this leaves her unable to aim it.
* Because Mothra is always airborne, she is immune to terrain effects like lava or slippery ice.
Input 	Name 	Element	Type 	Energy Cost 	Description
High Attack 	Wing Chop 	 	Melee 	-- 	For this move, Mothra merely flaps her wings in an attempt to strike the opponent.
High Up 	Head Whack 	 	Melee 	-- 	Mothra jabs with her head, moving forwards in the process.
High Down 	Rolling Wings 	 	Melee 	-- 	Mothra flies forwards a distance while doing an aileron roll, striking with her wings.
High Left/Right 	Pounce 	 	Melee 	-- 	The moth kaiju flaps her wings, quickly moving forwards. If she collides with a foe during this attack, it will deal damage and immediately lead into a grab.
Low Attack 	Slugger 	 	Melee 	-- 	With a bit of wind-up, Mothra slaps the target with both her wings combined.
Low Up 	Rising Evasion 	 	Melee 	-- 	Mothra flies forwards quickly before suddenly making a U-Turn and flying away and up. Mothra is invulnerable during the forwards flight, but not while flying away.
Low Down 	Diving Onrush 	 	Melee 	-- 	Mothra jets forwards a short distance while spinning around, wings spread. If used in midair, Mothra descends to the ground in the process.
Low Left/Right 	Silk Fire 	 	Weapon	25% 	Mothra fires a blob of silk from her mouth; the silk travels along a parabola, ascending before descending as it flies. Foes hit by the silk will become somewhat slowed; if enough silk piles up on them they will be temporarily immobilized, allowing Mothra to attack without trouble.
Strong Attack 	Stinger 	 	Melee 	-- 	Mothra jabs with her abdomen, which suddenly unsheathes a long, sharp stinger that will briefly stun the target if it hits.
Strong Up 	Raging Shockwave Wind	 	Weapon	15% per second	Mothra continually flaps her wings, creating strong winds that will damage opponents in range and push them away. Hold B and Y/B and Y/◯ and △ to continue the attack indefinitely, provided she has the energy for it.
Strong Down 	Hurricane Shockwave 	 	Melee 	30% 	Mothra flies up a short distance before slamming herself into the ground, creating a rush of wind that blows away anyone too close.
Strong Left/Right 	Stinger Hail Blast 	 	Weapon	-- 	From her abdomen Mothra fires a series of small, poisonous dart-like stingers forwards. The stingers collectively subtly home in on a nearby foe, but can be shot down by other projectiles and the military.
Primary Weapon 1 	Scale Field 	-- 	Weapon	40% 	Flapping her wings quickly, Mothra sends forwards a cloud of reflective wing scales that turn invisible quickly. The cloud remains for about five seconds; should a weapon enter the scale field, be they Mothra or her opponent's, the projectile will be trapped inside, rebounding all around before vanishing. While the scale field is active, Mothra cannot jump.
Primary Weapon 2 	Poison Powder 	 	Weapon	40% 	The moth kaiju unleashes a large cloud of poisonous powder from her wings. The powder slowly spreads out over an area for about ten seconds before dissipating; monsters who walk into the cloud will take continuous damage. Only one cloud can be active at a time.
Continuous Breath Weapon 	Antennae Beams 	 	Weapon	25% per second	Mothra releases a rainbow-colored laser beam from her antennae.
While grabbing foe, Throw 	Bug Bite 	 	Melee 	-- 	Mothra, with the foe in her grasp, reaches forwards and chomps on them a few times, regaining a small bit of Health in the process.
While grabbing foe, Throw Up 	Aerial Slam 	 	Melee 	15% 	Mothra grabs onto her foe and flies directly up, before turning around and then slamming her enemy headfirst into the ground.
While grabbing foe, Throw Down 	Mirror Beams 	 	Weapon	50% 	Mothra traps the target in a field of reflective scales, then lifts away from them and fires her Antenna Beams into the scales, the beams reflecting numerous times and striking the foe up to six times.
While grabbing foe, Throw Left/Right	Discharge 	 	Melee 	20% 	The deity releases energy through her feet into the foe, shocking them.
Special Technique 	Cry For Peace 	-- 	-- 	80% 	Mothra screeches, emitting a powerful shockwave in every direction. Though the shockwave does no damage to structures, vehicles, or monsters, it stuns all for a brief period of time.
Rage Attack 	Arc Lightning Seal 	 	Weapon	-- 	Mothra flies up high into the air and beams down sealing energy from her wings, creating an elaborate glowing design on the ground. Foes who end up in the design will become immobilized until Mothra swoops down and spreads her wings, raining down countless lightning bolts from her wings, each one possibly hitting more than once.
</tabber>
Category:Godzilla Kaiju
Category:Playable Characters
Category:Subpages
Category:Godzilla (series)
Category:Non-fanon characters