PLAYER LEVEL UP

Fired when a player levels up.
 PLAYER_LEVEL_UP: level, healthDelta, powerDelta, numNewTalents, numNewPvpTalentSlots, strengthDelta, agilityDelta, staminaDelta, intellectDelta
==Payload==
:;1. level: - New player level.
:;2. healthDelta: - Hit points gained from leveling.
:;3. powerDelta: - Mana points gained from leveling.
:;4. numNewTalents: - Talent points gained from leveling.
:;5. numNewPvpTalentSlots:
:;6. strengthDelta:
:;7. agilityDelta:
:;8. staminaDelta:
:;9. intellectDelta: