Materia (Final Fantasy XIV version 1.0)

Materia is a crafting system in original Final Fantasy XIV, implemented with patch 1.19. It allows players to upgrade their weapons and armor by turning undesired pieces of equipment into materia, "crystallized memories of a piece of equipment that user possessed a spirit bond with", which can be melded to another piece of equipment to provide bonuses.
==Origin==
A strange goblin geomancer named Mutamix Bubblypots and his apprentices set up shop near the walls of Ul'dah, calling themselves the Carriers of the Cauldron, promoting a weird matter called 'materia', said to augment gear. Quickly, word about the new technology spread all over Ul'dah thanks to several adventurers who met the goblin. Merchants in town divided amongst those who welcome this new method, while others are vehemently against the presence of Mutamix near the city walls.
There are plenty of rumors about how Mutamix himself learned about materia. Some say that such advanced military technology could only have been developed within the Garlean Empire, while others believe it was born of Near Eastern wisdom that had long slumbered within the ancient tomes of the Great Library. What all agree, however, is that at some point, a fraternity of goblin scholars called the Illuminati acquired the secrets of materia, governed by a code of secrecy until Mutamix betrayed the order and, believing that materia should be allowed to benefit all folk rather than a select few, spread the word over Eorzea.
==Basics==
===Materia Creation===
To turn items into materia, players must equip said item and do activities like battling or crafting, which in turn will increase their spiritbond with it. Once this value reaches 100%, the item can be turned into materia using a key item called "materia assimilator", an apparatus which can be obtained via the quest "Forging the Spirit"; this process cannot be reversed. It should be noted that selling or trading an item, as well as storing it inside the private room Armoire, will reset all spiritbond with it. Items that can be turned into materia have a small icon to the right of the spiritbond gauge, and are displayed as "Convertible".
Spiritbond speed can be increased by equipping gear with the Spiritbond+ ability, and will be reduced under the following circumstances:
*The player does not meet the item’s affinity level - Ex: A level 30 player using a level 31 headpiece.
*The player's level is not suited to the level of an enemy being fought, recipe being synthesized, or grade of a node being gathered - Ex: A level 40 disciple of the land gathering at a grade 2 node.
There are several types of materia, divided into four tiers ranging from I (lowest) to IV (highest), and the same gear does not necessarily convert into the same materia, but the process follow certain patterns (i.e. INT materia will not be produced from swords and axes, etc.). An equipment’s level will have an impact on what materia tier will be created, along with the chance of creating a higher tier materia. Materia of the same name and tier may possess slightly different bonuses.
When creating materia, the level of the item being converted determines the possible tier of the created materia:
*Optimal level between 1 and 30: Always creates tier I Materia
*Optimal level between 31 and 40: May create tier I or II Materia.
*Optimal level between 41 and 50: May create tier II, III or IV Materia.
===Sample Materia===
*Intelligence: Increases intelligence.
*Ironman's Will: Increases strength and vitality.
*Fire: Increases the power of fire-based attacks.
*Sagacious Aim: Increases magic critical hit rate.
*Vitality: Increases max HP.
===Melding Materia===
Materia can be melded on the following seven gear slots: Weapons(Main weapon / main tool / shield) / Head / Body / Hands / Legs / Feet / Belt; However, materia cannot be melded into most Unique / Untradeable gear. Multiple materia effects on the same item or different items stack, but each parameter has an upper limit set up (example: HP increase is capped at +280hp for all gear equipped).
Melding materia requires the "materia melder" key item, an apparatus which can be obtained via the quest "Waking the Spirit" available to Disciples of the Hand (excluding culinarians) of level 18 and above. The apparatus allows players to meld one piece of materia per item. Players must fulfill the class requirement for crafting / repairing the target item and must be of a higher level than the required to equip it to be able to meld materia on said piece.
A second requirement is using special items called catalysts, which can only be found via gathering with a Disciple of the Land who learned the "Fingerprints of the Gods" ability. When the ability is triggered during gathering, aiming at the correct spot will guarantee a chance of obtaining a catalyst. Fingerprints of the Gods can be learned via the quest "Joining the Spirit" offered to Disciples of the Land level 18 and above by Mutamix. Each materia type requires specific catalysts.
Players can also request materia melding by offering up in their bazaar, providing the materia and catalyst required, as well as a payment in gil if desired.
Should the player desire, it is possible to have equipment purged of materia by paying a fee in gil to certain NPCs. This destroys all materia melded to the target gear, leaving the item intact.
====Forbidden Materia Craft====
After melding materia a specific number of times, players will become eligible to obtain the more advanced "augmented materia melder," which allows the attachment of multiple pieces of materia per item by trading his regular melder with the goblin Mutamix, located in central Thanalan (23,13).
Players can never fail to meld the first piece of materia. However, only this first materia attached has a guaranteed success, as each subsequent attempt has reduced chances of working. This process is called forbidden materia craft. Upon failure, all items involved in the process are permanently lost, with the exception of the augmented materia melder.
Success rates for forbidden materia crafting changes based on whether two or more materia are already melder on the item and the tier of the materia (it is easier to meld two Tier I than it is to meld two Tier IV materia). Whether or not the item to be infused with materia is HQ or not also affects success rates.
The exact factors that affect forbidden materia chances are the following:
*Gear quality - +1 gear have slightly higher melding success rate.
*Materia tier - Higher tier materia have lower melding success rate.
*Materia order - It is easier to meld weaker materia first then moving to stronger ones than starting with stronger materia (IE: III => IV has a higher success chance than IV => III). This rule also takes into consideration stat differences on the same tier (+2STR => +3STR is easier than +3STR => +2STR)
*Number of materia attached - Melding becomes harder with each new materia attached.
The exact success chance is displayed when trying to meld extra materia to an item, before the confirmation window. Players cannot seek forbidden melding in their bazaars.
==Materia Types==
Materia is divided into categories, shown by their color. Materia of the same category and tier use the same catalysts for melding.
Most materia has four possible stat values for each tier, meaning a total of 16 possible stats per materia; However, some materia have fewer stat variations.
===Green===
HP / MP materia.
Materia 	Materia 	Materia 	Materia 	Materia 	Stat 	Tier I 	Tier I 	Tier I 	Tier I 	Tier II 	Tier II 	Tier II 	Tier II 	Tier III 	Tier III 	Tier III 	Tier III 	Tier IV 	Tier IV 	Tier IV 	Tier IV 	
Bloodthirst	Bloodthirst	Bloodthirst	Bloodthirst	Bloodthirst	HP 	10 	14 	17 	20 	25 	29 	32 	35 	40 	44 	47 	50 	55 	60 	65 	70 	
Bloodthirst	Bloodthirst	Bloodthirst	Bloodthirst	Bloodthirst	Meldable	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head. 	Shield, all armor except head.
Manathirst 	Manathirst 	Manathirst 	Manathirst 	Manathirst 	MP 	10 	14 	17 	20 	22 	23 	24 	25 	27 	28 	29 	30 	32 	33 	34 	35 	
Manathirst 	Manathirst 	Manathirst 	Manathirst 	Manathirst 	Meldable	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.	Main: PUG, ARC, CNJ 1h, THM 1h. Head, Body, Waist, Legs.
Lifethirst 	Lifethirst 	Lifethirst 	Lifethirst 	Lifethirst 	HPMP 	55 	77 	88 	1010 	1211 	1412 	1612 	1812 	2014 	2214 	2414 	2515 	2816 	3016 	3217 	3518 	
Lifethirst 	Lifethirst 	Lifethirst 	Lifethirst 	Lifethirst 	Meldable	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs. 	Shield, Legs.
===White===
Stat materia.
Materia 	Materia 	Materia 	Materia 	Materia 	Stat 	Tier I 	Tier I 	Tier I 	Tier I 	Tier II 	Tier II 	Tier II 	Tier II 	Tier III 	Tier III 	Tier III 	Tier III 	Tier IV 	Tier IV 	Tier IV 	Tier IV 	
Strength 	Strength 	Strength 	Strength 	Strength 	Strength 	1 	2 	3 	5 	6 	7 	8 	10 	11 	12 	13 	15 	16 	17 	18 	20 	
Strength 	Strength 	Strength 	Strength 	Strength 	Meldable 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands 	Main: GLA, MRD, LNC, PUG, ARM, BSM, BOT. Hands
Vitality 	Vitality 	Vitality 	Vitality 	Vitality 	Vitality 	1 	2 	3 	5 	6 	7 	8 	10 	11 	12 	13 	15 	16 	17 	18 	20 	
Vitality 	Vitality 	Vitality 	Vitality 	Vitality 	Meldable 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body 	Main: GLA, MRD, ARC, CNJ, CRP, ARM, TAN, MIN. Body
Dexterity 	Dexterity 	Dexterity 	Dexterity 	Dexterity 	Dexterity 	1 	2 	3 	5 	6 	7 	8 	10 	11 	12 	13 	15 	16 	17 	18 	20 	
Dexterity 	Dexterity 	Dexterity 	Dexterity 	Dexterity 	Meldable 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands 	Main: All DoW, CRP, GSM, WVR, FSH. Hands
Intelligence 	Intelligence 	Intelligence 	Intelligence 	Intelligence 	Intelligence 	1 	2 	3 	5 	6 	7 	8 	10 	11 	12 	13 	15 	16 	17 	18 	20 	
Intelligence 	Intelligence 	Intelligence 	Intelligence 	Intelligence 	Meldable 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head. 	Main: PUG, THM, GSM, ALC, TAN, BOT. Head.
Mind 	Mind 	Mind 	Mind 	Mind 	Mind 	1 	2 	3 	5 	6 	7 	8 	10 	11 	12 	13 	15 	16 	17 	18 	20 	
Mind 	Mind 	Mind 	Mind 	Mind 	Meldable 	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.	Main: GLA, ARC, CNJ, THM, BSM, WVR, CUL, MIN. Head.
Piety 	Piety 	Piety 	Piety 	Piety 	Piety 	1 	2 	3 	5 	6 	7 	8 	10 	11 	12 	13 	15 	16 	17 	18 	20 	
Piety 	Piety 	Piety 	Piety 	Piety 	Meldable 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body. 	Main: LNC, PUG, CNJ, THM, ALC, CUL, FSH. Body.
Ironman's Will 	Ironman's Will 	Ironman's Will 	Ironman's Will 	Ironman's Will 	StrengthVitality 	11 	11 	11 	11 	22 	22 	33 	33 	46 	56 	66 	66 	77 	88 	99 	1010 	
Ironman's Will 	Ironman's Will 	Ironman's Will 	Ironman's Will 	Ironman's Will 	Meldable 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs.
Swordsman's Cry 	Swordsman's Cry 	Swordsman's Cry 	Swordsman's Cry 	Swordsman's Cry 	StrengthDexterity	11 	11 	11 	11 	22 	22 	33 	33 	46 	56 	66 	66 	77 	88 	99 	1010 	
Swordsman's Cry 	Swordsman's Cry 	Swordsman's Cry 	Swordsman's Cry 	Swordsman's Cry 	Meldable 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs.
Watchman's Vigil	Watchman's Vigil	Watchman's Vigil	Watchman's Vigil	Watchman's Vigil	VitalityDexterity	11 	11 	11 	11 	22 	22 	33 	33 	46 	56 	66 	66 	77 	88 	99 	1010 	
Watchman's Vigil	Watchman's Vigil	Watchman's Vigil	Watchman's Vigil	Watchman's Vigil	Meldable 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs.
Loresman's Wit 	Loresman's Wit 	Loresman's Wit 	Loresman's Wit 	Loresman's Wit 	IntelligenceMind 	11 	11 	11 	11 	22 	22 	33 	33 	46 	56 	66 	66 	77 	88 	99 	1010 	
Loresman's Wit 	Loresman's Wit 	Loresman's Wit 	Loresman's Wit 	Loresman's Wit 	Meldable 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs.
Wiseman's Vision	Wiseman's Vision	Wiseman's Vision	Wiseman's Vision	Wiseman's Vision	IntelligencePiety	11 	11 	11 	11 	22 	22 	33 	33 	46 	56 	66 	66 	77 	88 	99 	1010 	
Wiseman's Vision	Wiseman's Vision	Wiseman's Vision	Wiseman's Vision	Wiseman's Vision	Meldable 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs.
Vestryman's Wit 	Vestryman's Wit 	Vestryman's Wit 	Vestryman's Wit 	Vestryman's Wit 	MindPiety 	11 	11 	11 	11 	22 	22 	33 	33 	46 	56 	66 	66 	77 	88 	99 	1010 	
Vestryman's Wit 	Vestryman's Wit 	Vestryman's Wit 	Vestryman's Wit 	Vestryman's Wit 	Meldable 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs.
===Red===
Attack, accuracy and critical power materia.
Materia 	Materia 	Materia 	Materia 	Materia 	Stat 	Tier I 	Tier I 	Tier I 	Tier I 	Tier II 	Tier II 	Tier II 	Tier II 	Tier III 	Tier III 	Tier III 	Tier III 	Tier IV 	Tier IV 	Tier IV 	Tier IV 	
Heaven's Fist 	Heaven's Fist 	Heaven's Fist 	Heaven's Fist 	Heaven's Fist 	Attack Power 	4 	6 	8 	10 	12 	13 	14 	15 	20 	22 	23 	25 	26 	27 	28 	30 	
Heaven's Fist 	Heaven's Fist 	Heaven's Fist 	Heaven's Fist 	Heaven's Fist 	Meldable 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands. 	Main: MRD, LNC. Hands.
Heaven's Eye 	Heaven's Eye 	Heaven's Eye 	Heaven's Eye 	Heaven's Eye 	Accuracy 	2 	4 	6 	8 	9 	10 	11 	12 	12 	13 	15 	15 	16 	17 	18 	20 	
Heaven's Eye 	Heaven's Eye 	Heaven's Eye 	Heaven's Eye 	Heaven's Eye 	Meldable 	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.	Main: All DoW weapons. Hands.
Savage Might 	Savage Might 	Savage Might 	Savage Might 	Savage Might 	Critical Attack Power 	10 	12 	16 	20 	22 	24 	26 	30 	32 	34 	36 	40 	42 	44 	46 	50 	
Savage Might 	Savage Might 	Savage Might 	Savage Might 	Savage Might 	Meldable 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body. 	Main: MRD, LNC, ARC. Body.
Sanguinary Might	Sanguinary Might	Sanguinary Might	Sanguinary Might	Sanguinary Might	Critical Attack PowerHP	11 	23 	37 	410 	511 	612 	713 	815 	916 	1017 	1118 	1220 	1321 	1422 	1523 	1625 	
Sanguinary Might	Sanguinary Might	Sanguinary Might	Sanguinary Might	Sanguinary Might	Meldable 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist.
Savage Aim 	Savage Aim 	Savage Aim 	Savage Aim 	Savage Aim 	Critical Hit Rate 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	
Savage Aim 	Savage Aim 	Savage Aim 	Savage Aim 	Savage Aim 	Meldable 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs 	Legs
Evenflow 	Evenflow 	Evenflow 	Evenflow 	Evenflow 	Store TP.Accuracy 	11 	22 	33 	44 	55 	66 	77 	88 	99 	1010 	1111 	1212 	1313 	1414 	1515 	1616 	
Evenflow 	Evenflow 	Evenflow 	Evenflow 	Evenflow 	Meldable 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands 	Hands
===Blue===
Magic accuracy and power, magic evasion and specific magic empowering (ex: Healing magic) materia.
Materia 	Materia 	Materia 	Materia 	Materia 	Stat 	Tier I 	Tier I 	Tier I 	Tier I 	Tier II 	Tier II 	Tier II 	Tier II 	Tier III 	Tier III 	Tier III 	Tier III 	Tier IV 	Tier IV 	Tier IV 	Tier IV 	
Hell's Fist 	Hell's Fist 	Hell's Fist 	Hell's Fist 	Hell's Fist 	Attack Magic Potency 	1 	2 	3 	3 	4 	5 	6 	6 	8 	9 	10 	10 	11 	12 	13 	15 	
Hell's Fist 	Hell's Fist 	Hell's Fist 	Hell's Fist 	Hell's Fist 	Meldable 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet. 	Main: CNJ 2h, THM 2h. Feet.
Hell's Eye 	Hell's Eye 	Hell's Eye 	Hell's Eye 	Hell's Eye 	Magic Accuracy 	1 	1 	2 	2 	2 	2 	3 	3 	4 	4 	5 	5 	6 	7 	8 	9 	
Hell's Eye 	Hell's Eye 	Hell's Eye 	Hell's Eye 	Hell's Eye 	Meldable 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head.
Sagacious Might 	Sagacious Might 	Sagacious Might 	Sagacious Might 	Sagacious Might 	Magic Critical Potency 	10 	12 	16 	20 	22 	24 	26 	30 	32 	34 	36 	40 	42 	44 	46 	50 	
Sagacious Might 	Sagacious Might 	Sagacious Might 	Sagacious Might 	Sagacious Might 	Meldable 	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.	Main: CNJ 2h, THM 2h. Hands.
Stellar Might 	Stellar Might 	Stellar Might 	Stellar Might 	Stellar Might 	Magic Critical PotencyMP 	15 	27 	38 	410 	511 	611 	712 	812 	914 	1014 	1115 	1215 	1316 	1417 	1517 	1618 	
Stellar Might 	Stellar Might 	Stellar Might 	Stellar Might 	Stellar Might 	Meldable 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist. 	Waist.
Sound of Suffering	Sound of Suffering	Sound of Suffering	Sound of Suffering	Sound of Suffering	Enfeebling Magic Potency 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	
Sound of Suffering	Sound of Suffering	Sound of Suffering	Sound of Suffering	Sound of Suffering	Meldable 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands.
Manaflight 	Manaflight 	Manaflight 	Manaflight 	Manaflight 	Magic Evasion 	1 	3 	7 	10 	11 	12 	13 	15 	16 	17 	18 	20 	21 	22 	23 	25 	
Manaflight 	Manaflight 	Manaflight 	Manaflight 	Manaflight 	Meldable 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head.
Healer's Hand 	Healer's Hand 	Healer's Hand 	Healer's Hand 	Healer's Hand 	Healing Magic Potency 	1 	2 	3 	4 	5 	6 	7 	8 	10 	11 	12 	13 	15 	16 	17 	20 	
Healer's Hand 	Healer's Hand 	Healer's Hand 	Healer's Hand 	Healer's Hand 	Meldable 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head. 	Main: CNJ 1h, THM 1h. Head.
Sound of Serenity 	Sound of Serenity 	Sound of Serenity 	Sound of Serenity 	Sound of Serenity 	Healing Magic PotencyMP 	15 	17 	18 	110 	211 	211 	312 	312 	414 	514 	515 	615 	716 	817 	917 	1018 	
Sound of Serenity 	Sound of Serenity 	Sound of Serenity 	Sound of Serenity 	Sound of Serenity 	Meldable 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet.
Sound of Certainty	Sound of Certainty	Sound of Certainty	Sound of Certainty	Sound of Certainty	Enhancement Magic Potency	1 	1 	1 	1 	2 	2 	3 	3 	4 	5 	5 	6 	7 	8 	9 	10 	
Sound of Certainty	Sound of Certainty	Sound of Certainty	Sound of Certainty	Sound of Certainty	Meldable 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head.
===Yellow===
Parry, evasion and defense materia.
Materia 	Materia 	Materia 	Materia 	Materia 	Stat 	Tier I 	Tier I 	Tier I 	Tier I 	Tier II 	Tier II 	Tier II 	Tier II 	Tier III 	Tier III 	Tier III 	Tier III 	Tier IV 	Tier IV 	Tier IV 	Tier IV 	
Battledance	Battledance	Battledance	Battledance	Battledance	Parry 	1 	3 	7 	10 	11 	12 	13 	15 	16 	17 	18 	20 	21 	22 	23 	25 	
Battledance	Battledance	Battledance	Battledance	Battledance	Meldable 	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.	Main: GLA, MRD, LNC, CNJ 2h, THM 2h. Hands.
Bloodflight	Bloodflight	Bloodflight	Bloodflight	Bloodflight	Evasion 	1 	3 	7 	10 	11 	12 	13 	15 	16 	17 	18 	20 	21 	22 	23 	25 	
Bloodflight	Bloodflight	Bloodflight	Bloodflight	Bloodflight	Meldable 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet. 	Body, Feet.
Bloodwall 	Bloodwall 	Bloodwall 	Bloodwall 	Bloodwall 	Defense 	2 	4 	6 	8 	9 	10 	11 	12 	12 	12 	13 	15 	16 	17 	18 	20 	
Bloodwall 	Bloodwall 	Bloodwall 	Bloodwall 	Bloodwall 	Meldable 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body. 	Shield, Body.
Swift Wall 	Swift Wall 	Swift Wall 	Swift Wall 	Swift Wall 	Block Rate +	1 	1 	1 	1 	2 	2 	3 	3 	4 	5 	5 	6 	7 	8 	9 	10 	
Swift Wall 	Swift Wall 	Swift Wall 	Swift Wall 	Swift Wall 	Meldable 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands.
===Purple===
Enmity materia.
Materia 	Materia 	Materia 	Materia 	Materia 	Stat 	Tier I 	Tier I 	Tier I 	Tier I 	Tier II 	Tier II 	Tier II 	Tier II 	Tier III 	Tier III 	Tier III 	Tier III 	Tier IV 	Tier IV 	Tier IV 	Tier IV 	
Touch of Rage 	Touch of Rage 	Touch of Rage 	Touch of Rage 	Touch of Rage 	Enmity +	1 	3 	7 	10 	11 	12 	13 	15 	16 	17 	18 	20 	21 	22 	23 	25 	
Touch of Rage 	Touch of Rage 	Touch of Rage 	Touch of Rage 	Touch of Rage 	Meldable	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist. 	Main: GLA, MRD. Waist.
Touch of Serenity	Touch of Serenity	Touch of Serenity	Touch of Serenity	Touch of Serenity	Enmity -	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	
Touch of Serenity	Touch of Serenity	Touch of Serenity	Touch of Serenity	Touch of Serenity	Meldable	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.	Main: CNJ 1h, THM 1h. Waist.
===Black===
Elemental attack and resistance materia.
Materia 	Materia 	Materia 	Materia 	Materia 	Stat 	Tier I 	Tier I 	Tier I 	Tier I 	Tier II 	Tier II 	Tier II 	Tier II 	Tier III 	Tier III 	Tier III 	Tier III 	Tier IV 	Tier IV 	Tier IV 	Tier IV 	
Fire 	Fire 	Fire 	Fire 	Fire 	Fire Magic Potency 	2 	4 	6 	8 	9 	10 	11 	12 	13 	15 	17 	20 	22 	25 	27 	30 	
Fire 	Fire 	Fire 	Fire 	Fire 	Meldable 	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.
Ice 	Ice 	Ice 	Ice 	Ice 	Ice Magic Potency 	2 	4 	6 	8 	9 	10 	11 	12 	13 	15 	17 	20 	22 	25 	27 	30 	
Ice 	Ice 	Ice 	Ice 	Ice 	Meldable 	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.
Wind 	Wind 	Wind 	Wind 	Wind 	Wind Magic Potency 	2 	4 	6 	8 	9 	10 	11 	12 	13 	15 	17 	20 	22 	25 	27 	30 	
Wind 	Wind 	Wind 	Wind 	Wind 	Meldable 	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.
Earth 	Earth 	Earth 	Earth 	Earth 	Earth Magic Potency 	2 	4 	6 	8 	9 	10 	11 	12 	13 	15 	17 	20 	22 	25 	27 	30 	
Earth 	Earth 	Earth 	Earth 	Earth 	Meldable 	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.
Lightning 	Lightning 	Lightning 	Lightning 	Lightning 	Lightning Magic Potency	2 	4 	6 	8 	9 	10 	11 	12 	13 	15 	17 	20 	22 	25 	27 	30 	
Lightning 	Lightning 	Lightning 	Lightning 	Lightning 	Meldable 	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.
Water 	Water 	Water 	Water 	Water 	Water Magic Potency 	2 	4 	6 	8 	9 	10 	11 	12 	13 	15 	17 	20 	22 	25 	27 	30 	
Water 	Water 	Water 	Water 	Water 	Meldable 	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.	Main: PUG, CNJ 2h, THM 2h. Feet.
Fire Veil 	Fire Veil 	Fire Veil 	Fire Veil 	Fire Veil 	Fire Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Fire Veil 	Fire Veil 	Fire Veil 	Fire Veil 	Fire Veil 	Meldable 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist.
Ice Veil 	Ice Veil 	Ice Veil 	Ice Veil 	Ice Veil 	Ice Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Ice Veil 	Ice Veil 	Ice Veil 	Ice Veil 	Ice Veil 	Meldable 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist.
Wind Veil 	Wind Veil 	Wind Veil 	Wind Veil 	Wind Veil 	Wind Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Wind Veil 	Wind Veil 	Wind Veil 	Wind Veil 	Wind Veil 	Meldable 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist.
Earth Veil 	Earth Veil 	Earth Veil 	Earth Veil 	Earth Veil 	Earth Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Earth Veil 	Earth Veil 	Earth Veil 	Earth Veil 	Earth Veil 	Meldable 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist.
Lightning Veil	Lightning Veil	Lightning Veil	Lightning Veil	Lightning Veil	Lightning Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Lightning Veil	Lightning Veil	Lightning Veil	Lightning Veil	Lightning Veil	Meldable 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist.
Water Veil 	Water Veil 	Water Veil 	Water Veil 	Water Veil 	Water Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Water Veil 	Water Veil 	Water Veil 	Water Veil 	Water Veil 	Meldable 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist. 	Shield, Body, Waist.
===Orange===
Negative status resistance materia.
Materia 	Materia 	Materia 	Materia 	Materia 	Stat 	Tier I	Tier I	Tier I	Tier I	Tier II	Tier II	Tier II	Tier II	Tier III	Tier III	Tier III	Tier III	Tier IV	Tier IV	Tier IV	Tier IV	
Cactuar Foot 	Cactuar Foot 	Cactuar Foot 	Cactuar Foot 	Cactuar Foot 	Slow Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Cactuar Foot 	Cactuar Foot 	Cactuar Foot 	Cactuar Foot 	Cactuar Foot 	Meldable 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet.
Wyvern Skin 	Wyvern Skin 	Wyvern Skin 	Wyvern Skin 	Wyvern Skin 	Petrification Resistance	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Wyvern Skin 	Wyvern Skin 	Wyvern Skin 	Wyvern Skin 	Wyvern Skin 	Meldable 	Hands.	Hands.	Hands.	Hands.	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands.
Bomb Blood 	Bomb Blood 	Bomb Blood 	Bomb Blood 	Bomb Blood 	Paralysis Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Bomb Blood 	Bomb Blood 	Bomb Blood 	Bomb Blood 	Bomb Blood 	Meldable 	Hands.	Hands.	Hands.	Hands.	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands. 	Hands.
Pixie Tongue 	Pixie Tongue 	Pixie Tongue 	Pixie Tongue 	Pixie Tongue 	Silence Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Pixie Tongue 	Pixie Tongue 	Pixie Tongue 	Pixie Tongue 	Pixie Tongue 	Meldable 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head.
Coeurl Eye 	Coeurl Eye 	Coeurl Eye 	Coeurl Eye 	Coeurl Eye 	Blind Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Coeurl Eye 	Coeurl Eye 	Coeurl Eye 	Coeurl Eye 	Coeurl Eye 	Meldable 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head. 	Head.
Aurelia Kiss 	Aurelia Kiss 	Aurelia Kiss 	Aurelia Kiss 	Aurelia Kiss 	Poison Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Aurelia Kiss 	Aurelia Kiss 	Aurelia Kiss 	Aurelia Kiss 	Aurelia Kiss 	Meldable 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs.
Bison Hoof 	Bison Hoof 	Bison Hoof 	Bison Hoof 	Bison Hoof 	Stun Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Bison Hoof 	Bison Hoof 	Bison Hoof 	Bison Hoof 	Bison Hoof 	Meldable 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs.
Funguar Shriek	Funguar Shriek	Funguar Shriek	Funguar Shriek	Funguar Shriek	Sleep Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Funguar Shriek	Funguar Shriek	Funguar Shriek	Funguar Shriek	Funguar Shriek	Meldable 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs. 	Legs.
Treant Root 	Treant Root 	Treant Root 	Treant Root 	Treant Root 	Bind Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Treant Root 	Treant Root 	Treant Root 	Treant Root 	Treant Root 	Meldable 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet.
Chocobo Down 	Chocobo Down 	Chocobo Down 	Chocobo Down 	Chocobo Down 	Heavy Resistance 	1 	2 	3 	3 	4 	5 	6 	6 	7 	8 	9 	10 	11 	12 	13 	15 	
Chocobo Down 	Chocobo Down 	Chocobo Down 	Chocobo Down 	Chocobo Down 	Meldable 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet. 	Feet.
===Light Blue===
Crafter and Gatherer stat materia.
Materia 	Materia 	Materia 	Materia 	Materia 	Stat 	Tier I 	Tier I 	Tier I 	Tier I 	Tier II 	Tier II 	Tier II 	Tier II 	Tier III 	Tier III 	Tier III 	Tier III 	Tier IV 	Tier IV 	Tier IV 	Tier IV 	
Gatherer's Guerdon 	Gatherer's Guerdon 	Gatherer's Guerdon 	Gatherer's Guerdon 	Gatherer's Guerdon 	Gathering 	1 	1 	1 	1 	2 	2 	2 	2 	3 	3 	4 	4 	5 	5 	6 	6 	
Gatherer's Guerdon 	Gatherer's Guerdon 	Gatherer's Guerdon 	Gatherer's Guerdon 	Gatherer's Guerdon 	Meldable 	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.
Gatherer's Guile 	Gatherer's Guile 	Gatherer's Guile 	Gatherer's Guile 	Gatherer's Guile 	Perception 	1 	1 	1 	1 	2 	2 	2 	2 	3 	3 	4 	4 	5 	5 	6 	6 	
Gatherer's Guile 	Gatherer's Guile 	Gatherer's Guile 	Gatherer's Guile 	Gatherer's Guile 	Meldable 	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.
Gatherer's Grasp 	Gatherer's Grasp 	Gatherer's Grasp 	Gatherer's Grasp 	Gatherer's Grasp 	Output 	1 	1 	1 	1 	2 	2 	2 	2 	3 	3 	4 	4 	5 	5 	6 	6 	
Gatherer's Grasp 	Gatherer's Grasp 	Gatherer's Grasp 	Gatherer's Grasp 	Gatherer's Grasp 	Meldable 	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.	Main: All Disciplines of the Land.
Craftsman's Competence	Craftsman's Competence	Craftsman's Competence	Craftsman's Competence	Craftsman's Competence	Craftsmanship 	1 	1 	1 	1 	2 	2 	2 	2 	3 	3 	4 	4 	5 	5 	6 	6 	
Craftsman's Competence	Craftsman's Competence	Craftsman's Competence	Craftsman's Competence	Craftsman's Competence	Meldable 	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.
Craftsman's Cunning 	Craftsman's Cunning 	Craftsman's Cunning 	Craftsman's Cunning 	Craftsman's Cunning 	Magic Craftsmanship	1 	1 	1 	1 	2 	2 	2 	2 	3 	3 	4 	4 	5 	5 	6 	6 	
Craftsman's Cunning 	Craftsman's Cunning 	Craftsman's Cunning 	Craftsman's Cunning 	Craftsman's Cunning 	Meldable 	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.
Craftsman's Command 	Craftsman's Command 	Craftsman's Command 	Craftsman's Command 	Craftsman's Command 	Control 	1 	1 	1 	1 	2 	2 	2 	2 	3 	3 	4 	4 	5 	5 	6 	6 	
Craftsman's Command 	Craftsman's Command 	Craftsman's Command 	Craftsman's Command 	Craftsman's Command 	Meldable 	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.	Main: All Disciplines of the Hand.
==Catalyst Types==
Each catalyst is used to meld all materia of certain types. Catalysts can be found by disciplines of the Hand on specific areas of the world.
===Tier I===
*Germinated Matter - Found by logging on Tranquil Paths. Used to meld Green, Orange and Blue materia. Sweet spot: +5.
*Carbonized Matter - Found by mining on Horizon's Edge. Used to meld White, Light Blue and Yellow materia. Sweet spot: +5.
*Calcified Matter - Found by fishing on Bloodshore. Used to meld Black, Purple and Red materia. Sweet spot: -5.
===Tier II===
*Decayed Matter - Found by logging on Humblehearth. Used to meld Green, Orange and Blue materia. Sweet spot: +5.
*Petrified Matter - Found by mining on Nophica's Wells. Used to meld White, Light Blue and Yellow materia. Sweet spot: +5.
*Cultured Matter - Found by fishing on Cedarwood. Used to meld Black, Purple and Red materia. Sweet spot: -5.
===Tier III & IV===
*Decomposed Matter - Found by logging on Iron Lake. Used to meld Green and Orange materia. Sweet spot: +5.
*Liquefied Matter - Found by logging on Halatali. Used to meld Blue materia. Sweet spot: +5.
*Fossilized Matter - Found by mining on Dragonhead. Used to meld White and Light Blue materia. Sweet spot: +5.
*Crystallized Matter - Found by mining on Treespeak. Used to meld Yellow materia. Sweet spot: +5.
*Ossified Matter - Found by fishing on Bald Knoll. Used to meld Black and Purple materia. Sweet spot: -5.
*Cretified Matter - Found by fishing on Nine Ivies. Used to meld Red materia. Sweet spot: -5.
==Behind the scenes==
The name of the goblin fraternity is a direct reference to the Illuminati.
==Etymology==
 
Category:Final Fantasy XIV (version 1.0)