Eyelander

eyelander is a melee item in item asylum. It is a bloody, worn-down claymore which is haunted by a bloodthirsty spirit.
==Functionality==
Upon first equipping eyelander, the user will exclaim one of three voice lines both audibly and through a speech bubble:
*"Come on!"
*"Freeeedooooom!"
*"Aigheaght's the way to do it!"
If the player is in a team-based mode like TDM, the lines will instead be one of the following:
*"Hae at 'em, lads!"
*"Get 'am, boyos!"
*"Kill 'em aall!"
*"Leeeeet's do iiiiit!"
While eyelander is equipped, a "Head Count" will appear near the bottom of the screen, indicating the amount of kills the user has gotten with the item.
Using eyelander causes the user to swing the sword in front of them. Upon hitting an enemy, it will deal 52 damage and knock them back a short distance with a momentary cooldown after each swing. Killing a target will decapitate them and add one head to the Head Count; each head grants the user +20 maximum health, +1 walkspeed while eyelander is equipped, -0.1s cooldown per swing, and an additional +20 health. These effects reach their limit at 5 heads, for a total of +100 bonus HP, +5 walkspeed, and -0.5s cooldown per swing. In addition, a small green flame will emit from their right eye, which increases in intensity with each head.
===Decapitation===
The user will stop in place and twirl the sword behind their back before making a horizontal slash in front of them. The attack will deal 500 damage to any opponent in range. The user will then conclude the attack by bringing their blade back and wiping down the blade. Deaths caused by Decapitation will count towards the item's Head Count. Decapitation has a 15 second cooldown that occurs immediately upon activating the ability.
===Cosmetic Synergy===
Equipping eyelander with ultra instinct active in a team-based game mode will change the user's clothing into that of Demoman's. The color of their clothing is coordinated to the color of their team, being either red or blue; there are no clothing variants for green or yellow. This effect is purely cosmetic and additionally will not take place outside of a team-based mode.
==Tips==
*eyelander has a delay upon equip before it can be swung, which may be disadvantageous. When engaged with an opponent, have the item equipped early.
*Using Decapitation on its own is incredibly risky, as opponents can simply back out of the range or kill the user before the attack is executed. Use it in chokepoints or against unaware players who won't be able to react to the wind up.
*Items that grant bonus walkspeed pair well with eyelander, especially if heads have not been collected yet.
*Players with low health can be easily killed with eyelander, allowing the user to gain heads quicker.
==Gallery==
File:Eyelander equip anim.gif|Equipping eyelander.
File:Eyelander swing 1.gif|Swinging eyelander.
Eyelander swing 2.gif|Ditto, but with an alternate animation.
File:Eyelander kill eff.gif|eyelander's kill effect.
File:Eyelander taunt attack.gif|Decapitation in effect.
File:Eyelander head meter.jpg|Head counter.
Eyelander Hitbox (Updated).png|eyelander's hitbox.
Eyelander Execution Hitbox (Updated).png|"Decapitation" hitbox.
File:Eyelander fire.png|The green fire gained after killing an enemy with eyelander.
=== Miscellaneous===
File:eyelander invisdebug.jpg|eyelander seen with invisibility debug.
File:Golden Eyelander.png|The golden variation of eyelander.
File:8D452A6E-B310-4104-B5D4-418C39D1F9D7.jpeg|eyelander's old appearance.
File:OldEyelanderUsage.gif|eyelander's old swinging animation.
File:Demoman tf2.PNG|eyelander's cosmetic synergy with ultra instinct (can only be done on TDM).
File:Blu demo.png|Ditto, but blue.
File:Eyelander crop.png|eyelander's render
===Origin===
File:Eyelander tf2.png|Eyelander's appearance in Team Fortress 2.
==Audio==
Sound 	SFX 	Description
Equip 	File:Freedom.wavFile:London them lads.wavFile:Get em boys.wavFile:Rip and tear demoman version.wavFile:LETS DO IT.wavFile:Aye dats da way to do it.wavFile:Come on.wav 	Plays upon equipping.
Swing 	 	Plays upon swinging eyelander.
Impact	 	Plays upon striking a target with eyelander.
Kill 	File:Demo evil laugh 2.wavFile:Demo evil laugh 1.wavFile:Whats he saying.wavFile:Me bottle of scrumpy.wavFile:Monoculus approves.wavFile:The both of ur heads.wavFile:Better than me.wavFile:Any one of you.wavFile:Any one of you eberyone.wavFile:Arses arses.wavFile:Just bought 2 tickets.wavFile:Gonna keel you and keep keeling you.wav	Plays upon killing a target with eyelander.
Death 	File:Demo dies 1.wavFile:Demo dies 2.wavFile:Demo dies 3.wavFile:Demo dies 4.wavFile:Demo dies 5.wav 	Plays upon dying while holding eyelander.
Fire 	File:Demoman on fire 1.wavFile:Demoman on fire 2.wavFile:Demoman on fire 3.wav 	Plays when the player takes fire damage while eyelander is equipped.
Hurt 	File:Demo ouch 1.wavFile:Demo ouch 2.wavFile:Demo ouch 3.wavFile:Demo ouch 4.wavFile:Demo ouchie.wavFile:Oh that sparks.wav 	Plays when the player takes damage while eyelander is equipped.
== Trivia ==
*eyelander is a reference to the homonymous weapon used by the Demoman in Team Fortress 2, Eyelander (including reskins, such as HHH's Headtaker and Nessie's Nine Iron).
*The Decapitation (also known as Barbarian Swing) ability is a taunt kill that the Demoman can use with any head-taking melee weapon, like the Eyelander.
*There is currently a bug where if the eyelander is held for long enough, the player will start holding the sword more horizontally or vertically.
*The eyelander contains several unused voicelines which can be heard by the sound shuffling of dataminer, including several of Demoman's "Cheers", round win, and "Jeers" voice lines, in addition to scream and bash sound effects originating from Demoman's shield weapons.
*There is a second version of the item known as crackedlander that functions similarly to eyelander, albeit with no limitation on its bonuses.
*Formerly, eyelander's ultra instinct synergy would clothe the user in Demoman's Mann of the Seven Sees outfit.
==Changes==
*v1.2.2
**Reverted v1.2.1 changes.
*v1.2.1
**Base attack has no hitbox until getting 3 kills with Decapitation.
**Decapitation animation sped up.
**Base attack's damage increased to 72.
**Has no limit on its effects, similar to crackedlander.
**Replaced all quotes with the following:
***bruh
***d
***k ill
***dfgbdgnb
***AHAHAHAHAHAHAHAHAHAHAHAHA...
*v1.2.0 [mihawk bosses & more!!111!🎈🪁]
**Revamped the item.
***Now makes the user exclaim one of Demoman's voice lines upon first equipping the item.
***Now has a small delay upon equipping where it cannot be used.
***Added a new ability, Decapitation.
*** Now deals 52 damage.
****Previously dealt 48.5.
***Bonuses from heads now cap at 5 heads.
*** Updated tool-tip to "quench its undying thirst."
****Previously was "scottish cyclops simulator."
***Previous iteration made into crackedlander.
*v0.9.0 [⚔️] 
**Fixed the item's decapitation effect.
*v0.7.0 [❄️]
**Revamped the item's animations.
Category:Items
Category:Melee Items
Category:Inflicts knockback
Category:Increases walkspeed
Category:Health booster items
Category:Items with abilities
Category:Items with synergies
Category:Based on media
Category:Items that display bubble chat
Category:Items that alter the user's appearance
Category:Tank Melee