Air Magic

Air Magic, also known as Aeromancy, is the manipulation of air. It is a branch of Elemental Magic.
=== Overview ===
Air magic is a fairly common branch of magic, though is often seen as less useful than the other major elemental magic types. Nevertheless, command over the winds has many practical uses. Air is also considered less harmful than other magic types, wind is much less dangerous than fire for example.
Air magic aligns itself well with free spirits. It is the most free and chaotic of the elemental magics. It is also the most prevalent of the elements, air being pretty much everywhere, which contributes to the freedom of air mages; no matter where they are they can rely on their magic. However, Air is also considered lazy and unreliable, it is easily moved and rarely has much force behind it. For this reason, air mages tend to be precise and calculating with their magic, pushing and pulling the winds where it will have the greatest effect, instead of just using brute force.
Air is adjacent to Fire and Water. Like Fire, it is chaotic and intangible. Like Water, it is mobile and flowing. Air is completely opposite to Earth.
=== Air Magic Users ===
Though anybody has the potential to learn Air magic, the greatest potential resides in those whose personality aligns well with it. Those who value their freedom, who like to be moving, and who care little for the order and restrictions placed on the world by others, will find learning Air magic easier than others would. Learning air magic is largely about trying to comprehend the complicated and vast movements of air in the surroundings. Those who learn magic through study are called Mages.
Air Sorcerers are born with the innate ability to manipulate air. They are usually not considered to be too dangerous.
There are entities in this world who may grant the ability to use air magic as part of a pact, such as powerful elementals or ancient sky dragons. Humans who enter such pacts are called Warlocks.