Extended Aluren deck

Aluren, sometimes called Raisin Bran, is a blue-green-black combo deck heavily built around the card of the same name. The goal is to get <c>Aluren</c> into play with <c>Cavern Harpy</c>, <c>Man-O'-War</c> and <c>Spike Feeder</c> in hand. Playing Spike Feeder and removing one spike counter would gain 2 life. Then play Man-O'-War and bounce the Feeder. Then play Harpy and bounce Man-O'-War using its Gating ability and then return the Harpy with its second ability losing one life. This would be a total net gain of one life. This could be repeated endlessly for virtually infinite life as the combo could also be restarted at any point in time.
Once at a high amount of life, <c>Wall of Roots</c> would replace the Feeder, or <c>Cloud of Faeries</c> would replace Man-O'-War in the loop above, producing infinite mana which would later power a <c>Stroke of Genius</c> forcing the opponent to draw more cards than his deck contains, ending the game.
<c>Vampiric Tutor</c>, <c>Brainstorm</c> and <c>Intuition</c> were used in early versions to access the cards in the deck. However, this was rather secondary compared to <c>Raven Familiar</c> who could combo with Harpy enabling the deck to start its combo before either Man-O'-War or Feeder were even in hand. <c>Wirewood Savage</c> was used similarly to just draw cards until the combo cards were all in hand. When Vampiric left the format, it was replaced by <c>Eladamri's Call</c> and later <c>Living Wish</c>.
Later editions would replace Man-O'War and Spike Feeder by simply using <c>Soul Warden</c> instead which would already give infinite life with the Harpy alone by bouncing the Harpy itself to Gating. Soul Warden in turn was later replaced by <c>Auriok Champion</c> which was harder to kill. In the end, a <c>Maggot Carrier</c> would be repeatedly bounced with Harpy and played with Aluren. Meanwhile, the Warden would keep your life total at a steady high point while the opponent's life was draining.
<d title="Raisin Bran - Patrick Chapin">
Lands
4 Bayou
1 Forest
4 Island
1 Mountain Valley
4 Tropical Island
4 Underground Sea
4 Yavimaya Coast
Creatures
4 Cavern Harpy
2 Man-o'-War
4 Raven Familiar
2 Spike Feeder
4 Wall of Roots
Other
4 Aluren
1 Arcane Denial
4 Brainstorm
4 Force of Will
4 Impulse
1 Stroke of Genius
4 Vampiric Tutor
</d>
<d title="Aluren - Ryan Cimera - Grand Prix Seattle 2005">
Lands
3 City of Brass
4 Forest
4 Havenwood Battleground
3 Island
4 Polluted Delta
1 Swamp
4 Yavimaya Coast
Creatures
1 Auriok Champion
4 Birds of Paradise
3 Cavern Harpy
1 Cloud of Faeries
1 Eternal Witness
3 Raven Familiar
4 Wall of Blossoms
Other
4 Brainstorm
4 Intuition
4 Cabal Therapy
4 Living Wish
4 Aluren
Sideboard
1 Auriok Champion
1 Cavern Harpy
3 Eternal Witness
1 Genesis
1 Gilded Drake
1 Maggot Carrier
1 Masticore
1 Raven Familiar
1 Stern Proctor
3 Pernicious Deed
1 City of Brass
</d>
==External links==
*The Ins And Outs Of Aluren: A Primer, David Kadonsky
Category:Tournament decks