Megan Fairchild (VVilhem)

===Basic Information===
 Race: Half Elf
 Class: Rogue (Swashbuckler/Scout)
 Level: 4
Experience: 7121
 Alignment: NN
 Languages: Common, Elven
 Deity: Cortessa
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 12 +1 (02 pts)
DEX: 19 +4 (10 pts) +2 Racial, +1 (4th level Ability Increase)
CON: 14 +2 (05 pts)
INT: 10 +0 (00 pts)
WIS: 14 +2 (05 pts)
CHA: 08 -1 (-2 pts)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(MAX-2) HP: 38 = [4d8 (26) + CON (8) + FC (4)] (Rogue)
 AC: 17 = [10 + DEX (4) + Armor (3) + Shield (0) + Natural (0) + Size (0) + Misc (0)]
 AC Touch: 14 = [10 + DEX (04) + Size (00) + Misc (00)]
 AC Flatfooted: 13 = [10 + Armor (03) + Shield (00) + Natural (0) + Size (0) + Misc (0)]
 INIT: +10 = [DEX (4) + Improv Init (4) + Elven Reflexes (2)]
 BAB: +03 = [Rogue(4)]
 CMB: +04 = [BAB (3) + STR (1) + Misc (0)]
 CMD: 18 = [10 + BAB (3) + STR (1) + DEX (4) + Misc (0)]
 Fortitude: +03 = [Rogue (1) + CON (2) + Misc (0)]
 Reflex: +08 = [Rogue (4) + DEX (4) + Misc (0)]
 Will: +06 = [Rogue (1) + WIS (2) + Dual Minded (2) + Indomitable Faith (1)], +2 to Will saves against enchantment spells and effects, +1 to fear effects
 Speed: 30'
Damage Reduction: 00/Any
Spell Resistance: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
Melee:
 +1 Dogslicer : Attack: +9 = [BAB (3) + DEX (4) + Misc (0) + Magic (1) + 
 Weapon Focus (1)]
 Damage: 1d6+2, Crit: 19-20/x2,
 Special: +2d6 sneak attack if applicable, -2 TWF
 MW Dogslicer : Attack: +9 = [BAB (3) + DEX (4) + Misc (0) + MWK (1) + 
 Weapon Focus (1)]
 Damage: 1d6+1, Crit: 19-20/x2,
 Special: +2d6 sneak attack if applicable, -2 TWF
 Dagger : Attack: +7 = [BAB (3) + DEX (4) + Misc (0) + Magic (0)]
 Damage: 1d4+1, Crit: 19-20/x2, 
 Special: +2d6 sneak attack if applicable
Ranged:
Crossbow, Heavy : Attack: +7 = [BAB (3) + DEX (4) + Misc (0) + Magic (0)]
 Damage: 1d10, Crit: 19-20/x2, 
 Special: +2d6 sneak attack within 30 ft, 120ft range inc.
 Thrown Dagger : Attack: +7 = [BAB (3) + DEX (4) + Misc (0) + Magic (0)]
 Damage: 1d4+1, Crit: 19-20/x2, 
 Special: +2d6 sneak attack within 30 ft, 10ft range increment
===Racial Features===
Ability Adjustments: +2 DEX, +1 DEX (at 4th level)
 Size: M
 Speed: 30'
 Favored Class: Rogue (+4 HP)
 Vision: Low-Light Vision
 Dual Minded: +2 to Will saves
 Elven Immunities: immune to magic sleep effects
 +2 to Will saves against enchantment spells and effects
 Keen Senses: +2 to Perception
 Multitalented: choose another favored classes (Fighter)
===Class Features===
Rogue
 Armor/Weapons: light armor
 simple weapons plus hand crossbow, rapier, sap, 
 shortbow, and short sword 
 Sneak Attack: +2d6 to dmg when target is 1. denied DEX bonus to AC 
 or 2. flanked by Megan
 deal nonlethal dmg with nonlethal weapons at -4 to atk
 must be within 30 ft for range sneak attack 
 does not work on creatures with concealment 
Martial Training: proficient with one martial weapon (dogslicer)
 can take the Combat Trick rogue talent twice
 (from Swashbuckler, replaces trap finding)
 Evasion: successful ref saving throw against an atk that normally 
 deals half damage instead means no damage is dealt; 
 can only be used in light or no armor with Megan not being 
 helpless 
 Rogue Talent: (at 2nd) Finesse Rogues - gains weapon finesse as a feat
 (at 4th) Weapon Traininng - gains weapon focus as a feat
 Daring: gains a +1 morale bonus on Acrobatics checks and saving 
 throws against fear. Bonus increases by +1 for every 3 
 levels beyond 3rd.
 Scout's Charge: deals sneak attack damage as if the target were flat-footed 
 whenever a scout charges, not applicable to foes with
 uncanny dodge.
===Feats===
Improved Initiative (Level 1): +4 to Init
Weapon Finesse (Level 2 - Finesse rogue): Use DEX (+4) for atk rolls instead of
 STR for light weapons
Two Weapon Fighting (Level 3): make one extra atk each round with the 
 secondary weapon at -2 to all atks
Weapon Focus (Level 4 - Weapon training): +1 to atk when wielding dog slicers
===Traits===
Elven Reflexes (Racial): +2 to init
Indomitable Faith (Faith): +1 to will saves
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 32 = [Base (8) + INT (0)/Level; FC (00), Misc (00)] (Rogue)
Skills Total Rank CS Ability ACP Misc
Acrobatics 11 4 3 4 -1 +1 Daring
Appraise 00 0 3 0 +0
Bluff 06 4 3 -1 +0
Climb 00 0 3 1 -1 +0
Craft ( ) 00 0 3 0 +0
Diplomacy 05 3 3 -1 +0
Disable Device 12 4 3 4 -1 +2
Disguise -1 0 3 -1 +0
Escape Artist 10 4 3 4 -1 +0
Fly 03 0 0 4 -1 +0
Handle Animal 0 0 -1 +0
Heal 02 0 0 2 +0
Intimidate -1 0 3 -1 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 3 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 3 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 3 0 +0
Perception 11 4 3 2 +2 Racial
Perform ( ) -1 0 3 -1 +0
Profession ( ) 0 3 2 +0
Ride 03 0 0 4 -1 +0
Sense Motive 09 4 3 2 +0
Sleight of Hand 0 3 4 -1 +0
Spellcraft 0 0 0 +0
Stealth 10 4 3 4 -1 +0
Survival 02 0 0 2 +0
Swim 04 1 3 1 -1 +0
Use Magic Device 0 3 -1 +0
===Equipment===
Equipment Cost Weight
Explorer's Outfit -- lb
Studded Leather 25.00 gp 20.0 lb
+1 Dogslicer 2308.00 gp 1.0 lb
MW Dogslicer 308.00 gp 1.0 lb
Mace, Light 5.00 gp 4.0 lb
Dagger 2.00 gp 1.0 lb
Crossbow, Heavy 50.00 gp 8.0 lb
 Bolts (20) 2.00 gp 2.0 lb
Backpack 2.00 gp 2.0 lb
 Trail Rations x 3 1.50 gp 3.0 lb
 Flint and Steel 1.00 gp -- lb
 Torch x 2 0.02 gp 2.0 lb
Pouch, Belt 1.00 gp 0.5 lb
 MW Thieves' Tools 100.00 gp 1.0 lb
 Mirror 10.00 gp 0.5 lb
 CLW Potion 50.00 gp 0.0 lb
 Antitoxin 50.00 gp 0.0 lb
 Antitoxin 50.00 gp 0.0 lb
 Holy Water (3 flasks) 75.00 gp 3.0 lb
Tanglefoot Bag x 2 100.00 gp 8.0 lb
 Total Weight: 57.0 lb
 Light Medium Heavy 
Max Weight: 0-43 44-86 87-130
===Finances===
PP: 00
GP: 5628
SP: 1
CP: 5
Gems/Jewelry/Other:
0000
===Details===
 Size: medium
 Gender: female
 Age: 21
 Height: 5'4"
 Weight: 120 lb.
Hair Color: dirty blond (tied to a short pony tail)
 Eye Color: green
Skin Color: ivory
Appearance: Everything about Megan screams contradiction. Large crossbow 
 strapped to a petite frame, smooth ivory skin covered with black
 gangster tattoos, and a hard smile on a beautiful freckled face. 
 Her rugged leathers hint of a military background while her 
 dogslicers suggest an occupation in the butchery, most likely 
 the one near Ranocchio. 
 Demeanor: Despite her appearance, Megan understands the importance of 
 civility and practices it on necessary occasions. Her hardened 
 knuckles, though, give the impression that she's not all nice.
Background: Parents: He was a sniper while she was a scout. They worked in
 tandem till they were one. When the tour was over, he went back
 to city. That was suppose to be the end of story. 
 
 Eight months pass, he found Megan on his doorstep. A note from
 her said this child is half. He took her in and called her 
 Fairchild, swearing a vow that she'll always be his love child.
 
 Years went by and that vow was kept. Megan grew up to be hard
 and able. The slums were rough but they had each other, till 
 her bloody leathers came and him can't be bothered.
 
 Little and little their life slipped away. He drank and drank
 till he is no more. Megan watched with tears in her eyes, but
 let him be cause it was his life.
 When he finally passed there were no more tears. The old vow's
 gone and a new one's here. Megan now set forth to find her tribe,
 retracing a past that ain't no lie. 
===Adventure Log===
Beggar's Belief
 XP Received: 2403
Treasure Received: 2488 GP, 6 SP, 7 CP 
 MWK on Dogslicer (300gp), Potion of CLW (50gp)
Expansion
 XP Received: 4718
Treasure Received: 5780 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Rogue
 BAB: +0 to +1
 Fort: +0 to +0
 Ref: +2 to +3
 Will: +0 to +0
 Feat: Weapon Finesse (rogue talent - Finesse Rogue)
 Features: Evasion, 1st Rogue Talent
 HP: Max -2 +1 FC Bonus
Skill Pts: +16 = +8 (Class) +0 (Race) +8 (Old Total) = 16 (New Total)
 Level 3:
 Class: Rogue
 BAB: +1 to +2
 Fort: +0 to +1
 Ref: +3 to +3
 Will: +0 to +1
 Feat: Two Weapon Fighting
 Features: Daring, Sneak Attack +2d6
 HP: Max -2 +1 FC Bonus
Skill Pts: +24 = +8 (Class) +0 (Race) +16 (Old Total) = 24 (New Total)
 Level 4:
 Class: Rogue
Abilities: Dex +1
 BAB: +2 to +3
 Fort: +1 to +1
 Ref: +3 to +4
 Will: +1 to +1
 Feat: Weapon Focus (rogue talent - Weapon Training)
 Features: Scout's Charge, 2nd Rogue Talent
 HP: Max -2 +1 FC Bonus
Skill Pts: +32 = +8 (Class) +0 (Race) +24 (Old Total) = 32 (New Total)
 
Level 4 to Level 5 Next, and so on . . .
===Approvals===
*Approval (Jan. 18th, 2011) (Satin Knights, non-judge) level 1
*Approval (Jan. 19th, 2011) (HolyMan - Judge) level 1
*Approval (April 19th, 2011) (HolyMan - Judge) level 2
*Approval (July 14th, 2011) (perrinmiller - Judge) level 3
*Approval (October 5th, 2011) (Satin Knights - Judge) level 4
Category:Approved Characters