Imperius (Heroes of the Storm)

==Summary==
Imperius, the Archangel of Valor, is a melee Bruiser Hero from the Diablo franchise. Leader of the Angiris Council and Aspect of Valor, Imperius has valiantly led the armies of the High Heavens to innumerous victories over the demons of the Burning Hells. While his methods are exact and severe, there is no greater defender of righteousness in the entirety of creation.
Summary Courtesy of the Heroes of the Storm Wiki
==Powers and Stats==
Tier: At least , likely to 
Name: Imperius, Archangel of Valor, Aspect of Valor, The Greatest Warrior in CreationImperius SpotlightImperius Hero Interactions
Origin: Heroes of the Storm, Originally from DiabloThe Veiled ProphetDiablo III
Gender: Male
Age: Unknown, possibly billions of years old (Has been around for "Eons"Imperius Poke Quotes)
Classification: Archangel of Valor, Hero
Powers and Abilities:
<tabber>
|-|Base Abilities=Superhuman Physical Characteristics, Weapon Mastery, Martial Arts, Immortality (Type 1), Flight, Regeneration (High-low: Can regenerate from near-death in minutesHeroes of the Storm Gameplay), Damage Boost/Healing (Via Valorous Brand), Status Effect Inducement (Via Celestial Charge, Solarian's Fire, and Wrath of the Angiris), Fire Manipulation (Via Solarian's Fire and Molten Armor), Temperature Manipulation (Can make his armor white-hot instantly with Molten Armor), Forcefield Creation/Weapon Creation/Weapon Control (Via Angelic Armaments), Light Manipulation (Via Wrath of the Angiris), Shapeshifting/Intangibility (Shapeshifted into a mist of unknown origin), Resistance to the following: Fire Manipulation/Extreme Heat (Can no-sell his own armor being made white-hot, and can no-sell normal fireBattlefield of Eternity Map), Ice Manipulation (Can withstand being frozen solid and can break out in seconds)
|-|Via Talents=Enhanced Status Effect Inducement (Via Consuming Flame, Pathetic Mortals), Durability Negation (Via Burn the Impure, Melting Touch), Damage Reduction (Via Soverign Armor, Press Forward, and Impervious), Enhanced Healing (Via Battle Hunger, Heat of Battle), Damage Boost (Via Holy Fervor, ), Forcefield Creation (Via Flash of Anger,), Explosion Manipulation (Via Flash of Anger, Blaze of Glory), Statistics Amplification (Via Celestial Swiftness), Teleportation (Via Valorous Pursuit), Weapon Creation/Weapon Control (Via Heavenly Host), Healing (Via Unrelenting Descent), limited Resistance to the following: Status Effect Inducement/Light Manipulation/Ice Manipulation/Plant Manipulation/Earth Manipulation/Biological Manipulation/Fire Manipulation/Air Manipulation/Empathic Manipulation/Fear Manipulation/Mind Control/Transmutation/Power Nullification/Darkness Manipulation/Sound Manipulation/Sleep Manipulation/Plasma Manipulation/Explosion Manipulation/Metal Manipulation/Gravity Manipulation/Electricity Manipulation/Vibration Manipulation/Broadway Force (Via Impervius, for three seconds is immune to almost all Crowd Control abilities within Heroes of the Storm, only excluding Time Stop and Revealed)
</tabber>
Attack Potency: At least Multi-City Block level+ (Harmed and regularly challenges Diablo, who regularly no-sells attacks from other heroes,First Heroes of the Storm TrailerHeroes of the Storm 2 Trailer And along with Jim Raynor tanked Nova's 500-ton nuke. Feared by The Butcher, who one-shot Jaina Proudmoore,The Butcher Hero Trailer [who Stomped Nova,Jaina Proudmoore Hero Trailer E.T.C, Sgt. Hammer, The Lich King, and Nazeebo] Killed Tyrael [who also Harmed DiabloTyrael Hero Trailer] Killed The Lich King, Death Knight Sonya, E.T.C, [Who Harmed Muradin] Johanna [Who one-shot Sylvanas,Johanna Hero Trailer Kerrigan,(who hamred Tyrael, and AlarakThe Machines of War Trailer) Nazeebo, and Anub'arak (Who one-shot The Lich KingAnub'arak Hero Trailer and Valla] Jim Raynor, Zeratul, Nova, [Who blocked an attack from and casually killed The Lich King and Tychus [Who killed GazloweTychus Hero Trailer]. Considers himself far superior fo Gul'dan, and superior to Mal'ganis), likely Universe level to Universe level+ (Considered comparable to other extreme Holy powers such as Llarion by Alextrazsa, making him likely comparable to The Raven Lord)
Speed: At least Supersonic+, likely higher (Should be far faster than Nova, whose bullets should move at this speed, which every hero can react to and temporarily outrun)
Lifting Strength: At least Class 5, likely Class 10, possibly higher (Should be far superior to Diablo, who tossed a bell that weighs around 4 tons casually)
Striking Strength: At least Multi-City Block level+, likely Universe level to Universe level+
Durability: At least Multi-City Block level+, likely Universe level to Universe level+
Stamina: Infinite (As an Archangel, should be superior to Llarion who can keep up a fight for Eternity)
Range: Standard Melee Range physically, Extended Melee Range with Solarian
Standard Equipment: 
Intelligence: Genius (Considers individuals such as Alarak so much lower than him that his thoughts to Alarak are "Beyond your pitiful imagination". Considered the Greatest Warrior in Creation, making him more skilled than masters of nearly every form of martial art and weapon)
Standard Tactics:
Weaknesses: Extremely easy to anger
Notable Attacks/Techniques:
Armor: Armor grants percentage-base damage reduction(ex: 20 armor is 20% damage reduction), and vice versa for Armor Reduction
<tabber>
|-|Base Abilities=
*Valorous Brand: Each Basic Ability marks enemy Heroes hit for 10 seconds. Basic Attacks consume the target's marks, dealing 20% bonus damage per mark and healing for 75 per mark.
*Celestial Charge: Imperius lunges toward a targeted direction and stabs Solarian forward, dealing damage. If an enemy is hit, Imperius Stun them for 1 second and deals additional damage when it finishes.
*Solarion's Fire: Imperius swings Solarian low to the ground, releasing a fiery wave that deals damage. Enemies hit by the center take 50% bonus damage and are Slowed by 40% for 3 seconds.
*Molten Armor: Imperius shrouds himself in flames for 3 seconds, making his armor white-hot, striking a nearby enemy for damage every 0.25 seconds. Imperius heals for 50% of the damage dealt, increased to 100% against Heroes.
*Angelic Armaments: Imperius summons a ring of blazing swords that grants a large Shield for 3 seconds. If the Shield lasts the full duration, this Ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing heavy damage to the first enemy hit.
*Wrath of the Angiris: After 0.75 seconds of charging a hand with lignt, Imperius charges in a target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving and showing a light circle showing where they will land. After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.
|-|Talents=
*Level 1
**Impaling Light: Celestial Charge's final damage is increased by 75% and cooldown is reduced by 1.25 seconds for each Valorous Brand on the target when the Stun completes.
**Consuming Flame: Increase the center damage of Solarion's Fire by an additional 125% and its Slow amount by 15%. The first enemy Hero hit by Solarion's Fire refunds 30 Mana.
**Burn The Impure: Consuming a Valorous Brand mark deals bonus damage equal to 2.5% of the Hero's maximum Health.
*Level 4 
**Sovereign Armor: Molten Armor grants 20 Armor for 1.5 seconds. Damaging an enemy Hero with Molten Armor increases the duration of the Armor by 0.5 seconds.
**Battle Hunger: Increase the healing of Valorous Brand by 80%.
**Press Forward: Gain 10 Armor while being healed by a Regeneration Globe. Damaging an enemy Hero sets the duration of an active Regeneration Globe on Imperius to 8 seconds (unless it is already higher).
*Level 7
**Flash of Anger: Consuming a mark from Celestial Charge deals damage around the target and grants Imperius a decent point Shield for 4 seconds.
**Blaze of Glory: Solarion's Fire leaves a line of scorched earth along its center that explodes after 2 seconds for good damage, dealing bonus damage with Valorous Brand marks.
**Holy Fervor:
***Active: Activate to cause the next 4 Basic Attacks within 10 seconds to cleave for 30% additional damage.
***Passive: Casting Molten Armor grants Holy Fervor for 2 Basic Attacks.
*Level 13
**Pathetic Mortals: Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and damage by 50% for 4 seconds.
**Divine Rage: Consuming a Valorous Brand mark reduces the cooldown of Molten Armor by 1 second.
**Heat of Battle: Increase Molten Armor's healing against Heroes by 2% for every 1% of health Imperius is Missing.
*Level 16
**Celestial Swiftness: Imperius gains 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each enemy Hero stunned with Celestial Charge.
**Melting Touch: Consuming a Molten Armor mark reduces the target's Armor by 25 for 4 seconds.
**Valorous Pursuit: Active: Activate to teleport to an enemy that has been marked by Valorous Brand and gain 25 Armor for 3 seconds.
*Level 20
**Heavenly Host: Nearby allied Heroes gain 600 Shield for 3 seconds. If the Shield lasts the full duration, fire a sword at the nearest enemy Hero, dealing 140 damage.
**Unrelenting Descent: Descending from the Heavens restores 30% of Imperius' maximum Health and Mana. Consuming a Valorous Brand reduces the cooldown of Wrath of the Angiris by 10 seconds.
**Brand of Solarion: Reduce the duration of Valorous Brand to 5 seconds, but it is no longer consumed when triggered.
**Impervious: Activate to become Unstoppable and gain 75 Spell Armor for 3 seconds. Hitting Heroes with the center of Solarion's Fire reduces this cooldown by 5 seconds.
</tabber>
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Heroes of the Storm
Category:Characters
Category:Angels
Category:Neutral Characters
Category:Protagonists
Category:Heroes
Category:Warriors
Category:Spear Users
Category:Sword Users
Category:Weapon Masters
Category:Martial Artists
Category:Weapon Creation Users
Category:Weapon Control Users
Category:Immortals
Category:Flight Users
Category:Regeneration Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Healers
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Statistics Reduction Users
Category:Fire Users
Category:Temperature Users
Category:Forcefield Users
Category:Light Users
Category:Shapeshifters
Category:Intangibility Users
Category:Durability Negation Users
Category:Explosion Users
Category:Teleportation Users
Category:Archangels
Category:Horror Characters
Category:Fantasy Characters
Category:Misanthropes