List of Catch Cards

This article is a listing of all 256 Catch Cards in Super Paper Mario.
Card number	Name 	Description 	Rarity	Image
001 	Goomba 	Max HP: 1, Attack: 1. This lowly goon is always getting stepped on. It isn't easy being a soft, mushroomy minion. 	* 	
002 	Dark Goomba 	Max HP: 10, Attack: 2. This Dark Goomba dwells in a certain secret pit. It's shadowy, adorable, and oh so stompable. 	* 	
003 	Spiked Goomba 	Max HP: 1, Attack: 2. A Goomba with a spike strapped to its helmet. Head spikes: The ultimate in antistomping technology. 	* 	
004 	Dark Spiked Goomba 	Max HP: 10, Attack: 4. This spiky guy dwells in a certain secret pit. It may be dark, but it's not dim. Or is it...? 	* 	
005 	Paragoomba 	Max HP: 1, Attack: 1. A Goomba that has been through airborne training. One stomp, and it's like it never went to flight school. 	* 	
006 	Dark Paragoomba 	Max HP: 10, Attack: 2. The Dark Paragoomba lives in a certain secret pit. Give it a friendly stomp to turn it into a Dark Goomba. 	* 	
007 	Gloomba 	Max HP: 2, Attack: 2. A Goomba that thrives in dank, depressing holes. A strict all-mushroom diet makes this guy extra fungal. 	* 	
008 	Headbonk Goomba 	Max HP: 1, Attack: 2. A tenacious Goomba that'll headbonk anything in sight. Caution: headbonking is a leading cause of headaches. 	* 	
009 	Dark Headbonk Goomba	Max HP: 10, Attack: 4. Dark Headbonk Goombas live in a certain secret pit. They look like Dark Goombas, but they bonk! 	* 	
010 	Koopa Troopa 	Max HP: 1, Attack: 1, Defense: 1. Koopa Troopas have always been causing trouble. When they get attacked, they retreat into their shells. Of course, there's nothing stopping you from kicking it. 	* 	
011 	Mega Koopa 	Max HP: 1, Attack: 2, Defense: 1. This Koopa got a Mega Star. Now it's a mega problem. Don't look at it in 3-D, or it'll blow your mind! 	* 	
012 	Dark Koopa 	Max HP: 10, Attack: 2, Defense: 3. This guy dwells in a certain secret pit. Like a Koopa, but somehow...darker. 	* 	
013 	Koopatrol 	Max HP: 15, Attack: 3, Defense: 4. The heavy-metal Koopatrol feels no remorse. It'll roll right over its own Koopa granny. But it's not well-suited for aquatic operations. 	* 	
014 	Dark Koopatrol 	Max HP: 30, Attack: 6, Defense: 8. Dark Koopatrols dwell in a certain secret pit. Stomp them to turn them into...dark shells. Shocker! 	* 	
015 	Paratroopa 	Max HP: 1, Attack: 1, Defense: 1. This Koopa Troopa breezed through flight school. A quick stomp to the head will ground it. Forever. 	* 	
016 	Dark Paratroopa 	Max HP: 10, Attack: 2, Defense: 3. Dark Paratroopas defend a certain secret pit. You think they'll turn into Dark Koopas when stomped? ...You'd be right. 	* 	
017 	Buzzy Beetle 	Max HP: 1, Attack: 1, Defense: 3. This little guy is built to withstand anything. Even a Muth stampede wouldn't flatten it. ...Probably. 	* 	
018 	Spike Top 	Max HP: 1, Attack: 2, Defense: 3. A Buzzy Beetle that's all spiked out and ready to go. Try to control your urge to stomp on it. 	* 	
019 	Dark Spike Top 	Max HP: 10, Attack: 4, Defense: 6. It's a Dark Spike Top from a certain secret pit. Still cute, despite looking noticeably more evil. 	* 	
020 	Parabuzzy 	Max HP: 1, Attack: 1, Defense: 3. Just look at this cute little Buzzy Beetle with wings. It'll lose it's wings if you stomp on it. Of course, that would be totally heartless. 	* 	
021 	Spiky Parabuzzy 	Max HP: 1, Attack, 2, Defense: 3. Not so cute anymore, is it? Wings! Spikes! Come on! You can't stomp it, AND it's hard to hammer. Brutal. 	* 	
022 	Stone Buzzy 	Max HP: 3, Attack: 2. It's a Buzzy Beetle with a rock-hard shell. You'll have to stomp on it a few times to crack it. You may feel a little guilty, but push through it. 	* 	
023 	Dark Stone Buzzy 	Max HP: 3, Attack: 4. It's a Dark Stone Buzzy from a certain secret pit. They look the same, but they're definitely tougher. 	* 	
024 	Spiny 	Max HP: 4, Attack: 2, Defense: 3. You DO NOT want to step on this razor-sharp baddie. They're born covered in spiny spines. This makes hugging a Spiny a little...awkward. 	* 	
025 	Dark Spiny 	Max HP: 10, Attack: 4, Defense: 6. This Dark Spiny waddles in a certain secret pit. You can't see its beady little eyes, but it's watching... 	* 	
026 	Lakitu 	Max HP: 4, Attack: 1. Lakitu chucks Spinys like coins at a Pianta Parlor. What's its problem? Someone made fun of its glasses. 	* 	
027 	Dull Bones 	Max HP: 15, Attack: 4. This undead Koopa wanders around with a blank stare. It's not too psyched about being dead. It mostly throws bones out of sheer spite. 	* 	
028 	Dark Dull Bones 	Max HP: 20, Attack: 8. The Dark Dull Bones dwells in a certain secret pit. The bones it throws are really...shady. 	* 	
029 	Dry Bones 	Max HP: 10, Attack: 2. This resilient revenant won't rest in peace. Maybe it's its undying loyalty to Bowser. Or was it the pie it never got a chance to eat? 	* 	
030 	Hammer Bro 	Max HP: 4, Attack: 1, Defense: 1. This elite Koopa has a hankering for hammers. It mostly likes to sit up high and toss down hammers. One day, it'll take the carpentry world by storm. 	** 	
031 	Dark Hammer Bro 	Max HP: 20, Attack: 4, Defense: 3. Dark Hammer Bros. terrorize a certain secret pit. Fear them! Fear them or be struck with flying mallets. 	* 	
032 	Boomerang Bro 	Max HP: 10, Attack: 3, Defense: 1. This elite Koopa goes bananas for boomerangs. Unfortunately, they hurt when you try to eat them. 	** 	
033 	Dark Boomerang Bro 	Max HP: 20, Attack: 6, Defense: 3. This Dark Boomerang Bro dwells in a certain secret pit. Is it all that smart to throw boomerangs in the dark? 	* 	
034 	Fire Bro 	Max HP: 10, Attack: 3, Defense: 1. This elite Koopa has an unhealthy fireball fixation. However, it's a big hit at Koopa cookouts. 	** 	
035 	Dark Fire Bro 	Max HP: 20, Attack: 6, Defense: 3. This Dark Fire Bro dwells in a certain secret pit. Are pitch-black fireballs even hot? 	* 	
036 	Magikoopa 	Max HP: 6, Attack: 3. This elite Koopa is an expert hexologist. It also has questionable taste in eyewear. 	** 	
037 	Dark Magikoopa 	Max HP: 20, Attack: 6. Dark Magikoopas dwell in a certain secret pit. Too bad you can't see its face... It's wearing contacts! 	* 	
038 	Koopa Striker 	Max HP: 8, Attack: 2, Defense: 1. This Koopa Striker kicks for the love of the game. Its luxurious eyebrows are... Wait a sec... GOOOAAAALLLL! 	* 	
039 	Toopa Striker 	Max HP: 8, Attack: 2, Defense: 1. Toopa Strikers are true team players. Watch out for the no-look shell-to-face assists! 	** 	
040 	Soopa Striker 	Max HP: 16, Attack: 5, Defense: 1. It's the star player of the Koopa Kickers. It's even on the cover of Koopa Kleats magazine! 	* 	
041 	Dark Striker 	Max HP: 20, Attack: 6, Defense: 3. Dark Strikers play in a certain secret pit. One red card too many, and they went to the dark side! 	* 	
042 	Clubba 	Max HP: 20, Attack: 3. This soldier would rather nap than face the front lines. Hauling that club around would make anyone tired. 	* 	
043 	Dark Clubba 	Max HP: 60, Attack: 6. This Dark Clubba stumbles around a certain secret pit. Dark Clubbas are still sleepy. Some things never change. 	* 	
044 	Squiglet 	Max HP: 2, Attack: 1. Awww...look at that adorable little Squiglet. So adorable under your foot. 	* 	
045 	Squig 	Max HP: 4, Attack: 1. This nasty little guy needs to learn some manners. It spits rocks at people! Honestly, who does that? 	* 	
046 	Squog 	Max HP: 10, Attack: 2. For wild, feral animals, Squogs are pretty cute. That is, until you see them eating. 	* 	
047 	Squoinker 	Max HP: 15, Attack: 4. Squoinkers are proud to be pretty in pink. The polka dots are for extra intimidation. 	* 	
048 	Dark Squiglet 	Max HP: 20, Attack: 8. The Dark Squiglet dwells in a certain secret pit. Awwww, it spits oily black rocks! Adorable! 	* 	
049 	Sproing-Oing 	Max HP: 4, Attack: 1. Sproing-Oings split into three when they get stomped. These little critters can throw off your timing, so watch it! 	* 	
050 	Boing-Oing 	Max HP: 8, Attack: 2. This bouncing bully splits in three when you stomp on it. Stomp your heart out before you get swarmed! 	* 	
051 	Zoing-Oing 	Max HP: 12, Attack: 3. This mad hopper splits in three when you stomp on it. It's looking a little on the pale side. Maybe it's all that late-night trampoline training. 	* 	
052 	Dark Sproing-Oing 	Max HP: 16, Attack: 4. The Dark Sproing-Oing dwells in a certain secret pit. This one doesn't split and clone... Haha, actually it does. 	* 	
053 	Boomboxer 	Max HP: 4, Attack: 2. This music maven will assault you with bowel-busting bass! What's with the face it makes when it rocks out? 	* 	
054 	Beepboxer 	Max HP: 10, Attack: 4. This angry audiophile deafens you with sound. Loves loud music, but hates explosions. Go figure. 	* 	
055 	Blastboxer 	Max HP: 16, Attack: 6. You're going to be blown away by this mighty rocker. This one hates explosions, which is totally not metal. 	* 	
056 	Dark Boomboxer 	Max HP: 32, Attack: 8. The Dark Boomboxer rocks out in a certain secret pit. It's sad not to see that crazy face it makes. 	* 	
057 	Piranha Plant 	Max HP: 2, Attack: 1. This violent vine, lurks in pipes, waiting for a snack. You'd be surly too if you lived in a pipe. 	* 	
058 	Putrid Piranha 	Max HP: 5, Attack: 2. It's a poisonous Piranha Plant. As they say, every rose has its venomous bite. 	* 	
059 	Frost Piranha 	Max HP: 7, Attack: 3. Someone left this flower out in the winter cold. On the plus side, it can cool beverages in a hurry. 	* 	
060 	Crazee Dayzee 	Max HP: 10, Attack: 2. Crazee Dayzees are cute, but they'll put you to sleep. But sleeping really isn't all that Crazee... 	* 	
061 	Amazy Dayzee 	Max HP: 30, Attack: 10. This bashful bloom will run off if you get too close. What makes it so Amazy anyway? It seems like more of a wallflower. 	*** 	
062 	Dark Dayzee 	Max HP: 99, Attack: 20. Dark Dayzees sprout in a certain secret pit. Even in the dark... This flower's got style! 	** 	
063 	Fuzzy 	Max HP: 5, Attack: 1. What dark and evil thoughts dwell in this beast's brain? And what's so fuzzy about it anyway? It doesn't look too cuddly. 	* 	
064 	Pink Fuzzy 	Max HP: 10, Attack: 2. If you had to be a Fuzzy, pink wouldn't be a bad color. Still, no one's winning any cuteness contests here. 	* 	
065 	Dark Fuzzy 	Max HP: 15, Attack: 4. This Dark Fuzzy squirms in a certain secret pit. This one must have come from a load of dark laundry. 	* 	
066 	Pokey 	Max HP: 6, Attack: 2. This cactus column wanders in the desert wasteland. When it attacks, it hurls parts of itself at you. Literally. Which is kind of sad, really. 	* 	
067 	Poison Pokey 	Max HP: 12, Attack: 2. With prickles and poison, this baddie is double trouble. All it needs is a big hug. Any volunteers? 	* 	
068 	Dark Pokey 	Max HP: 20, Attack: 4. The Dark Pokey teeters in a certain secret pit. It looks so serious when it wears black! 	* 	
069 	Cheep Cheep 	Max HP: 2, Attack: 1. These odd fish hurl themselves out of the water. For a fish, it's not the safest hobby. 	* 	
070 	Blooper 	Max HP: 1, Attack: 2. Bloopers love to laugh at other Bloopers' bloopers. Nobody wants to end up on the Blooper reel. 	* 	
071 	Bittacuda 	Max HP: 10, Attack: 2. This big fish could feed an army! ...Or eat an army. 	* 	
072 	Jawbus 	Max HP: 5, Attack: 1. Count on a Jawbus to stick its neck out for you. Or at you. 	* 	
073 	Rawbus 	Max HP: 10, Attack: 2. This nasty dino has always got to give you a jaw full. Flip to 3-D and check out its funny little limbs! 	** 	
074 	Dark Jawbus 	Max HP: 30, Attack: 8. This Dark Jawbus dwells in a certain secret Pit. It was so nice to see its face. Now it's all shadow... 	* 	
075 	Gawbus 	Max HP: 20, Attack: 4. This thing is always sticking its neck in your business. It'll flounder around when it's waiting to be picked up. 	* 	
076 	Spania 	Max HP: 6, Attack: 1. This horned beast will charge right at you. Stay light on your feet or you'll be skewered! 	* 	
077 	Dark Spania 	Max HP: 20, Attack: 2. This Dark Spania dwells in a certain secret pit. Think of it, just spinning around in the darkness... 	* 	
078 	Cursya 	Max HP: 1, Attack: 1. This nasty critter will slow you down. It's just so easy to get lost in those dreamy eyes. 	* 	
079 	Back Cursya 	Max HP: 1, Attack: 1. This pest will send you straight back to Flipside. Then again, it's one way to cut down on your commute. 	* 	
080 	Tech Cursya 	Max HP: 1, Attack: 1. This evil baddie can whip up a helping of instant amnesia. Just like that, and you can't flip between dimensions! 	* 	
081 	Heavy Cursya 	Max HP: 1, Attack: 1. This thing will hit you like a ton of bricks. You'll barely be able to hop a few inches off the ground. Take it out from a distance. 	* 	
082 	Reversya Cursya 	Max HP: 1, Attack: 1. Hit this thing and you'll lose all sense of direction. Don't be alarmed: everything will be backwards. But if you relax a little, you'll figure it out. 	* 	
083 	Dark Cursya 	Max HP: 10, Attack: 2. Dark Cursyas live in a certain secret pit. Play the fun game and see which curse you'll get! 	* 	
084 	Dark Tech Cursya 	Max HP: 10, Attack: 2. This Dark Tech Cursya lives in a certain secret pit. This is the last place I want to meet one of these guys... 	* 	
085 	Dark Heavy Cursya 	Max HP: 10, Attack: 2. This Dark Heavy Cursya lives in a certain secret pit. Isn't it fun to guess which curse you'll get? 	* 	
086 	Dark Reversya Cursya	Max HP: 10, Attack: 2. This Dark Reversya Cursya lives in a certain secret pit. You never know what curse you'll get until you touch it! 	* 	
087 	Swooper 	Max HP: 3, Attack: 1. Swoopers aren't so bad, they're just lonely. Strangely, they greet visitors by snacking on their heads. ...This could explain why they have no friends. 	* 	
088 	Cherbil 	Max HP: 5, Attack: 2. This odd floating beast strikes with sleeping gas. One whiff of that gas and it's sweet dreams... 	* 	
089 	Ice Cherbil 	Max HP: 5, Attack: 2. This floating beast attacks with ferocious freezy gas. It loves blue raspberry snow cones... 	* 	
090 	Poison Cherbil 	Max HP: 5, Attack: 2. This floating beast attacks with perilous poison gas. I hear it smells awful. 	* 	
091 	Dark Cherbil 	Max HP: 15, Attack: 4. This odd gassy creature puffs itself up and explodes. They have sleepy, freezy, and poison gas, so watch out! 	* 	
092 	Boo 	Max HP: 4, Attack: 1. These spooks only approach when your back is turned. They'd be awesome at "Red light, green light"! 	* 	
093 	Dark Boo 	Max HP: 13, Attack: 2. This ghastly ghost hates being stared at. Unlike other Boos, it will turn around in front of you. 	* 	
094 	Dark Dark Boo 	Max HP: 20, Attack: 4. This Dark Dark Boo dwells in a certain secret pit. Dark sheets make it extra not-so-scary! 	* 	
095 	Atomic Boo 	Max HP: 10, Attack: 2. This gigantic Boo still hides when you look at it. Some say it's a gathering of many smaller Boos... 	* 	
096 	Growmeba 	Max HP: 2, Attack: 1. Growmebas copy themselves over and over and over. Just stomp the real one to make them all disappear. 	* 	
097 	Blomeba 	Max HP: 5, Attack: 2. This weird little guy can't stop copying itself. Try using an item to put them all out of their misery. 	* 	
098 	Chromeba 	Max HP: 10, Attack: 3. This devious doppelganger loves to copy itself. Stomp them all before the problem multiplies! 	* 	
099 	Dark Growmeba 	Max HP: 20, Attack: 4. This Dark Growmeba lurks in a certain secret pit. Which one's real?! Gah, it's very hard to tell. 	** 	
100 	Mister I 	Max HP: ??, Attack: 2. It's an eye. A big, juicy, unblinking, ever-watching eye. ...Gross. 	* 	
101 	Red I 	Max HP: ??, Attack: 4. This big, red eye looks a little irritated. It must not be getting much sleep these days. 	* 	
102 	Chain Chomp 	Max HP: 4, Attack: 1, Defense: 4. Chain Chomps are more bark than bite. But that's not much comfort for the mailman... 	* 	
103 	Red Chomp 	Max HP: 8, Attack: 3, Defense: 8. This bright red breed isn't very well behaved. That probably rules out winning best of show. 	** 	
104 	The Underchomp 	Max HP: 16, Attack: 3, Defense: 4. The three Dorguys command this special breed of Chomp. In off-hours they like to practice their comedy act. 	** 	
105 	Dark Chomp 	Max HP: 10, Attack: 4, Defense: 10. This Dark Chomp makes its home in a certain secret pit. Who's a good boy?! Who's a dark, evil boy! Yes you are! 	* 	
106 	Bald Cleft 	Max HP: 2, Attack: 1, Defense: 2. This hardheaded minion is easily mistaken for a rock. It'll turn around if it bumps into a wall. If hit with an explosion, its Defense drops to 0. 	* 	
107 	Moon Cleft 	Max HP: 5, Attack: 2, Defense: 4. It's an evil mineral that looks just like a rock. That is, until it's too late! 	* 	
108 	Dark Cleft 	Max HP: 10, Attack: 4, Defense: 10. This Dark Cleft dwells in a certain secret pit. You'd have to really try to mistake it for a rock... 	* 	
109 	Shlurp 	Max HP: ??, Attack: 2. This hungry beast really sucks...stuff up! Bombs give it a bad case of heartburn. 	* 	
110 	Shlorp 	Max HP: ??, Attack: 3. It's a vacuum! It's a worm! It's both! Don't feed it bombs, or you'll ruin its supper. Forever. 	* 	
111 	Dark Shlurp 	Max HP: ??, Attack: 4. The Dark Shlurp dwells in a certain secret pit. Now with the cleaning power of darkness! 	* 	
112 	Thwomp 	This block-headed rocker really loves making pancakes. All that macho pounding must be a sign of insecurity. 	** 	
113 	Spiny Tromp 	It's a massive, rolling pinwheel of doom. If it keeps rolling, maybe it'll aerate someone's lawn. 	** 	
114 	Spiky Tromp 	This bowling boulder rolls around in search of prey. Don't get caught under the spikes, or you'll be tenderized. 	** 	
115 	Bullet Bill 	Max HP: 1, Attack: 2. In our hearts, this monster is number one with a bullet. It does have a short fuse, though... 	* 	
116 	Bill Blaster 	Max HP: 5, Attack: 2, Defense: 3. It's a big, burly cannon. Where do all those bullets come from? 	* 	
117 	Ruff Puff 	Max HP: 15, Attack: 4. This little thundercloud is darkening a sky near you! Looks a little like cotton candy, but don't bite! 	* 	
118 	Dark Ruff Puff 	Max HP: 30, Attack: 6. This Dark Ruff Puff floats in a certain secret pit. Dark thunder... Wow... That is so METAL! 	* 	
119 	Lava Bubble 	Max HP: 1, Attack: 4. Lava Bubbles always have a bounce to their step. But watch out: they've got fiery tempers. 	* 	
120 	Tileoid G 	Max HP: 5, Attack: 1. These sticky creatures crawl along walls. They're like living, antigravity tumbleweeds! 	* 	
121 	Tileoid B 	Max HP: 10, Attack: 1. This sticky beast clings to any surface. Caution: it is not blue cotton candy. 	* 	
122 	Tileoid R 	Max HP: 15, Attack: 2. This gluey, gloppy animal will stick to any surface. Gluey and gloppy...not the best traits. 	* 	
123 	Tileoid Y 	Max HP: 10, Attack: 2. This tenaciously sticky beast slides along walls and ceilings. And it even doubles as an industrial adhesive! 	* 	
124 	Dark Tileoid 	Max HP: 25, Attack: 4. This Dark Tileoid scuttles around a certain secret pit. Yikes... This shadowy one is really tough! 	* 	
125 	Meowbomb 	Max HP: 1, Attack: 2, Defense: 1. These feline robo-bombs get shot out of SurpriseMeows. Strangely, they don't mind getting blown to meowbits. 	* 	
126 	PatrolMeow 	Max HP: 5, Attack: 2, Defense: 1. This patrol puss is the hall monitor of Fort Francis. Ever vigilant...and flea resistant! 	* 	
127 	AirMeow 	Max HP: 5, Attack: 2, Defense: 1. This AirMeow guards the skies over Fort Francis. It runs on a volatile mixture of catnip and cooking oil. 	* 	
128 	SurpriseMeow 	Max HP: 1, Attack: 2. It's the latest in feline firepower: a kitty cannon. Check out the visors they're sporting. Classy! 	* 	
129 	BigMeow 	These robotic cat servants are loyal to their master. They're not designed for battle. But they aren't going to complain about it! 	** 	
130 	MeowMaid 	No chore is a bore to this robotic housecleaner! She loves her master with endless devotion. ...Because he programmed her that way. 	* 	
131 	SecuriMeow 	No chore is a bore to this robotic housecleaner! This Meowmaid model can make advanced decisions. 	** 	
132 	Jellien 	Max HP: 4, Attack: 2. Jelliens drift around the lonely ocean of space. Maybe they've discovered the best way to get around? Intergalactic jiggling: the newest form of space travel. 	* 	
133 	Foton 	Max HP: 8, Attack: 2. Fotons fire super-fast, superheated particles. Of course, they're big crowd-pleasers at parties. 	* 	
134 	Warpid 	Max HP: 10, Attack: 2. This space case warps around here and there. It won't bother you. Just let it do its thing. 	* 	
135 	Eeligon 	Max HP: 10, Attack: 2. Eeligons slither through the murky bits of the cosmos. Hit them and they'll shrink faster than their egos. 	* 	
136 	Hooligon 	Max HP: 10, Attack: 2. Hooligons love to wreak havoc in the depths of space. They blend into their habitat, waiting to attack. 	* 	
137 	Dark Eeligon 	Max HP: 30, Attack: 4. This Dark Eeligon flies around in a certain secret pit. So...this one's dark, but it's pretty much the same. 	* 	
138 	Longator 	Max HP: 12, Attack: 1. Longators get in your face. They have no respect for your personal space-bubble. 	* 	
139 	Longadile 	Max HP: 20, Attack: 2. Super-elastic Longators stretch out to slap you. It'd chap its hands on your face...if it had hands. 	* 	
140 	Dark Longator 	Max HP: 30, Attack: 4. This Dark Longator nests in a certain secret pit. It's just...weird. 	* 	
141 	Barribad 	Max HP: 4, Attack: 2. A round enemy that wraps itself in a force field. Round face, square shield... Triangle brain? 	* 	
142 	Sobarribad 	Max HP: 8, Attack: 4. A round enemy that wraps itself in a force field. Flip through dimensions to shred it like paper! 	* 	
143 	Dark Barribad 	Max HP: 12, Attack: 8. The Dark Barribad roams around in a certain secret pit. It looks eerily similar to a flying bowling ball. 	* 	
144 	Pigarithm 	Max HP: ??, Attack: 2. Takes three stomps to beat. Stomp the piggy back to get the golden goodness inside! Each time you stomp, the pig will get a little smaller. 	* 	
145 	Hogarithm 	Max HP: ??, Attack: 4. Takes three stomps to beat. Hop on this hog and ride it all the way to the bank! Soooooooie! 	* 	
146 	Dark Pigarithm 	Max HP: ??, Attack: 6. Takes three stomps to beat. This Dark Pigarithm wallows around in a certain secret pit. It may look weird, but it drops coins! Cha-ching! 	* 	
147 	Choppa 	Max HP: 5, Attack: 1. Check out this aerial alien's sweet midair tricks. It can appear and disappear in a flash. Not even fair. 	* 	
148 	Copta 	Max HP: 10, Attack: 3. This aerial alien has even sweeter midair maneuvers. You'll get dizzy just watching this thing. 	* 	
149 	Dark Choppa 	Max HP: 15, Attack: 5. This Dark Choppa dwells in a certain secret pit. It's all shadowy now, but still very, very nervous... 	* 	
150 	Muth 	Max HP: 100, Attack: 5. Fear the woolly foot of the mighty Muth! It'll trample you just for looking at it wrong. 	** 	
151 	Mega Muth 	Max HP: 200, Attack: 8. This hairy Muth is even grumpier than its herd mates. Probably not the best choice for a petting zoo. 	* 	
152 	Dark Muth 	Max HP: 255, Attack: 10. Dark Muths stomp around in a certain secret pit. Even in the dark, they still go with the nerd. Fascinating. 	* 	
153 	Floro Sapien 	Max HP: 12, Attack: 3. Floro Sapiens serve their floral lord, King Croacus. Watch your head because they'll throw theirs at you! 	* 	
154 	Floro Cragnien 	Max HP: 10, Attack: 1. This poor Cragnon has been zombified by King Croacus. Don't beat on it, or you'll lose some serious points. 	** 	
155 	Ninjoe 	Max HP: 6, Attack: 2. Only the wind whispers the name of Ninjoe. Give him enough money, and he'll be your ninja minion. 	* 	
156 	Ninjohn 	Max HP: 8, Attack: 3. Ninjohn is an assassin from King Sammer's Kingdom. He really knows how to hurl a mean throwing star. 	* 	
157 	Ninjerry 	Max HP: 10, Attack: 4. Never mess with Ninjerry. He is a true ninja master! Of course, shape-shifting like that isn't exactly fair. 	* 	
158 	Dark Ninjoe 	Max HP: 20, Attack: 5. This Dark Ninjoe creeps around a certain secret pit. They move at the speed of DEADLY. Roundhouse kick! 	* 	
159 	Underhand 	This white-gloved weirdo will reach out and grab you. You can't beat it and it's creepy, so just steer clear. 	** 	
160 	Skellobit 	Max HP: 10, Attack: 2, Defense: 2. Skellobits roam the dark pits of The Underwhere. Their spears make them pretty much unstompable. 	* 	
161 	Spiky Skellobit 	Max HP: 10, Attack: 2, Defense: 2. This fiend infests the dark depths of The Underwhere. Smack it from the side because you can't stomp it! 	* 	
162 	Dark Skellobit 	Max HP: 30, Attack: 4, Defense: 4. Dark Skellobits dwell in a certain secret pit. ...And that's about it. 	* 	
163 	Dark Spiky Skellobit	Max HP: 30, Attack: 4, Defense: 4. Dark Spiky Skellobits dwell in a certain secret pit. It's got spikes... Other than that, not much else going on. 	* 	
164 	Skellobomber 	Max HP: 10, Attack: 2, Defense: 2. This airborne ghoul rules the foul skies of The Underwhere. It'll mostly try to impale you with Skellobaits. It'll also throw its own head at you. That's hard core.	* 	
165 	Skellobait 	Max HP: 5, Attack: 2, Defense: 1. Skellobombers use these as ammo. Their icy breath can cause freezebite. 	* 	
166 	Spiky Skellobait 	Max HP: 5, Attack: 2, Defense: 1. It's a Spiky Skellobait. Like a Skellobait, but spikier. You can't stomp on it or throw it, so don't even try. Just use a Skellobomber's head, why don't you? 	* 	
167 	Red Magiblot 	Max HP: 15, Attack: 6. This spellslinging stain can warp wherever it wants. It's red, but what's it so embarrassed about? 	* 	
168 	Blue Magiblot 	Max HP: 25, Attack: 4. This spellslinging stain curses like a...Magiblot. It's blue. Maybe it's not easy being a Magiblot. 	* 	
169 	Yellow Magiblot 	Max HP: 20, Attack: 5. This spellslinging stain is the enemy of fun. It's yellow. But it doesn't seem to be afraid of you! 	* 	
170 	Dark Magiblot 	Max HP: 40, Attack: 10. This Dark Magiblot dwells in a certain secret pit. Wandering in the dark has made it extra crabby. 	* 	
171 	Megabite 	Max HP: 4, Attack: 1. Only takes 1 point of damage. This disembodied head really knows how to ruin a picnic. Lay low until it finds someone else to terrorize. 	** 	
172 	Gigabite 	Max HP: 6, Attack: 2. Only takes 1 point of damage. The best policy: keep away from angry floating heads. This thing will not leave you alone. Be warned! 	** 	
173 	Dark Megabite 	Max HP: 8, Attack: 4. This dark Megabite dwells in a certain secret pit. This thing just wants to end you. That's all. 	** 	
174 	Dark Mario 	Max HP: 100, Attack: 10. It's Mario's dark-power doppelganger! One of the last foes in the Flopside Pit of 100 Trials. 	*** 	
175 	Dark Luigi 	Max HP: 100, Attack: 10. It's a dark duplicate of Luigi! One of the last foes in the Flopside Pit of 100 Trials. 	*** 	
176 	Dark Peach 	Max HP: 100, Attack: 10. It's a dark duplicate of Peach! One of the last foes in the Flopside Pit of 100 Trials. 	*** 	
177 	Dark Bowser 	Max HP: 100, Attack: 20, Defense: 4. It's a dark duplicate of Bowser! One of the last foes in the Flopside Pit of 100 Trials. 	*** 	
178 	Zombie Shroom 	Max HP: 1, Attack: 2. It's a Zombie Shroom. They pop out of ? Blocks. It may look like a snack, but it'll snack on you! 	** 	
179 	Ghoul Shroom 	Max HP: 10, Attack: 5. Ghoul Shrooms sometimes pop out of ? Blocks. What went wrong in that Shroom's life? 	** 	
180 	Fracktail 	Max HP: ??, Attack: 1. Fracktail valiantly guarded the Pure Heart inside Yold Ruins. That is, until Dimentio fried his processor. 	** 	
181 	Wracktail 	Max HP: ??, Attack: 10. The baddest baddie in the Flipside Pit of 100 Trials. He may fight like Fracktail, but he's 100 times stronger. 	** 	
182 	Frackle 	Max HP: 1, Attack: 1. This bot defends Fracktail from foreign invaders. In off-hours, it relaxes on Fracktail's back... 	* 	
183 	Wrackle 	Max HP: 10, Attack: 10. This bot defends Wracktail from foreign invaders. It was made long ago, so its warranty has expired. 	** 	
184 	Big Blooper 	Max HP: ??, Attack: 2. It's a giant, ten-tentacled squid! That's right...ten. How'd it get so big? Must be something in the water. 	** 	
185 	Francis 	Max HP: 40, Attack: 1. Francis totally nerds out for rare collectibles. He takes geek chic to a totally new level. 	** 	
186 	King Croacus 	Max HP: 50, Attack: 2. King Croacus cares about making the world beautiful. Too bad drinking polluted water has made him insane. 	** 	
187 	Bonechill 	Max HP: 80, Attack: 4. Tremble before the frosty lord of The Underwhere! Bonechill's minty-fresh breath will freeze you solid! 	** 	
188 	Count Bleck 	Max HP: 150, Attack: 8. This top-hatted villain is bent on ending the world! Fun fact: he was once known as Count Blumiere. 	*** 	
189 	Nastasia 	Nastasia is Count Bleck's executive assistant. She's in charge of scheduling, organizing, and brain-control. Word is, she's got a secret crush on her boss. 	*** 	
190 	O'Chunks 	Max HP: 100, Attack: 4. It's O'Chunks, the count's hulking, wild-eyed henchman! Word is, the count saved his life. Now he owes him big. 	** 	
191 	Mimi 	Max HP: ??, Attack: 4. It's Mimi, the adorable, yet slightly unstable shape-shifter! Word is, she has a crush on Count Bleck. 	** 	
192 	Mr. L 	Max HP: 40, Attack: 3. So...who's this mysterious Mr. L character? Is this what the Prognosticus foretold? 	** 	
193 	Brobot 	Max HP: 255, Attack: 4, Defense: 3. This is Mr. L's hovering, head-shaped robot. He must have tricked it out with all kinds of weapons. I guess that means Mr. L is a pretty awesome inventor, huh? 	** 	
194 	Brobot L-Type 	Max HP: 64, Attack: 5, Defense: 4. This is a souped-up version of Mr. L's robot. It looks like he went all out with the customizations. Too bad they don't help much! 	** 	
195 	Dimentio 	Max HP: 80, Attack: 4. Dimentio is Count Bleck's dimension-bending mercenary. The question is, do psycho jesters get good benefits? 	** 	
196 	Super Dimentio 	Max HP: 200, Attack: 6. This monstrous clown was created by Dimentio. He used Luigi and the Chaos Heart to create it. In the end, it was no match for the power of love. 	*** 	
197 	Merlon 	This wizened old sage is a descendant of the Ancients. He helps Mario to decode the Light Prognosticus. 	** 	
198 	Nolrem 	This is Merlon's dimensional counterpart in Flopside. He is also a descendant of the Ancients. 	** 	
199 	Merluvlee 	This fortune-teller with a wild laugh lives in Flipside. She uses the stars to read your future. Sorta. 	** 	
200 	Merlee 	This charmer uses the sun to work her magic. She is a descendant of the Tribe of Ancients. 	** 	
201 	Bestovius 	Bestovius taught Mario how to flip between dimensions. He talks about his beard and floats all the time. Other than that, he's perfectly normal. 	** 	
202 	Watchitt 	Old Man Watchitt is the crotchety mayor of Yold Town. His job is to keep people from going to the ruins. You know, lawsuits and all that. WATCH IT!!! 	** 	
203 	Merlumina 	She made a Pure Heart to stop the end of all worlds. She is an ancestor of Merlon and Bestovius. 	** 	
204 	The InterNed 	The InterNed knows all...and also moonlights as a game-show host. 	** 	
205 	The InterChet 	This owner of the arcade is a video-game savant. The arcade doesn't earn a lot of money... He invented The InterNed. 	** 	
206 	Welderberg 	This guy will dig a pipe tunnel wherever you want to go. He's a real go-getter, but sometimes he goes overboard. 	** 	
207 	Red & Green 	These brothers guard the bridges in Yold Town. Brothers will be brothers, even in strange dimensions. 	** 	—
208 	Gnip 	This faithful guard pup spits out trespassers. Being spit out is better than the alternative... 	* 	
209 	Gnaw 	This mean mutt snacks on trespassers and spits them out. Nobody fights for scraps with this big dog. 	** 	
210 	Squirps 	This funky space kid drops some crazy outer-space lingo. His full name is Squirp Korogaline Squirpina! 	** 	
211 	Flint Cragley 	It's the star of "Flint Cragley, Cragtrotter"! His show is a smash-hit on crag-vision. 	** 	
212 	Hornfels & Monzo 	These two Cragnons are Flint Cragley's assistants. Sadly, he doesn't treat them with proper crag. 	** 	—
213 	King Sammer 	This overexcitable king hosts the Duel of 100! Martial-arts tournaments tickle his fancy. 	** 	
214 	Sammer Guy 	Max HP: 10-80, Attack: 1-8, Defense: 0-3. This is one of King Sammer's legendary 100 Sammer Guys. They're pretty sensitive about their honor. 	** 	
215 	Small Sammer Guy 	Max HP: 1, Attack: 2-5. This diminutive Sammer Guy fights in the Duel of 100. He's small, wily, and not above smacking your shins! 	* 	
216 	Big Sammer Guy 	Max HP: 30-99, Attack: 3-10, Defense: 0-4. This Big Sammer Guy fights in the Duel of 100. Too bad there aren't weight divisions in the Duel of 100... 	* 	
217 	Luvbi 	This spunky Nimbi was raised by Grambi and Jaydes. She is actually a Pure Heart who saved the world. 	** 	
218 	Jaydes 	This dark queen rules over The Underwhere. Her magic controls life... And game overs. 	** 	
219 	Grambi 	This elder Nimbi rules The Overthere. He deeply cares for Luvbi and misses her greatly... 	** 	
220 	Whacka 	This odd guy sprouts pastries when whacked on the head. Sadly, his kind is on the verge of extinction. Please headwhack in moderation. 	*** 	
221 	Mario 	Our hero is so busy he barely has time to wax his 'stache! He's always leaping between worlds to save the day. 	*** 	
222 	Luigi 	The mean green bro is here again to back up his brother. He's got a vertical jump like you wouldn't believe. 	*** 	
223 	Peach (1) 	Peach has this funny habit of getting kidnapped... But that parasol of hers is stylish and functional! 	*** 	
224 	Peach (2) 	Peach is looking fabulous in her white wedding gown! It was conjured with magic, but who designed it? 	** 	
225 	Peach (3) 	Peach is sporting a fresh and breezy new hairstyle! It's perfect for the princess with an active lifestyle! 	** 	
226 	Bowser (1) 	Mario's mean-spirited rival needs no introduction. He's not too happy about having to help out Mario. 	*** 	
227 	Bowser (2) 	There's Bowser looking dapper in a white tux! Pity the minion that had to wax his shell... 	** 	
228 	Tippi 	It's Tippi, your friendly...friend. And guide. Her name was Timpani before Merlon turned her into a Pixl. 	*** 	
229 	Thoreau 	This handy Pixl can pick things up and throw them. He's very...handy. 	*** 	
230 	Boomer 	This Pixl has an appetite for demolition. "You build it, I blast it." That's his motto. 	*** 	
231 	Slim 	This sidestepping Pixl can turn you sideways in a snap. Slim likes close calls and hair-raising experiences. 	*** 	
232 	Thudley 	This former wrestling-star Pixl can pound the ground. A hip replacement kept him out of high-end competition. 	*** 	
233 	Carrie 	This platform Pixl will go where no other Pixl can. But she will only help heroes that are on her wavelength. 	*** 	
234 	Fleep 	This flippy Pixl is really good at finding hidden goodies. Without you, he never would have left that outhouse... 	*** 	
235 	Cudge 	This hard-hitting Pixl can shatter yellow blocks. But he's a real people Pixl. 	*** 	
236 	Dottie 	This puny Pixl can micro-size you. Sometimes, less is more! More or less... 	*** 	
237 	Barry 	This impenetrable Pixl repels enemy attacks. He waited in a bush for the hero to arrive. 	*** 	
238 	Piccolo 	This pitch-perfect Pixl plays the most melodious tunes. She lived in Flopside before joining your ragtag group. 	*** 	
239 	Dashell 	This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't. 	*** 	
240 	Tiptron 	Francis made this 1:1-scale robotic version of Tippi. It's the ultimate rare collectible. 	** 	
241 	Goombario 	Mario and Goombario go all the way back to Paper Mario. Enemies suffer when he uses his head. 	*** 	
242 	Kooper 	This is Mario's good buddy Kooper from Paper Mario. His Power Shell move was, and is, a thing of beauty. 	*** 	
243 	Bombette 	Bombette was Paper Mario's bombastic starlet. Who knew a pink Bob-omb could pack such a punch? 	*** 	
244 	Parakarry 	Parakarry earned his fame from the original Paper Mario. He's the most fearsome mail carrier of them all! 	*** 	
245 	Bow 	This is Mario's good buddy Bow from Paper Mario. The mistress of Boo's Mansion slapped foes with panache! 	*** 	
246 	Watt 	This is Mario's good buddy Watt from Paper Mario. This guy was pretty bright for his age! 	*** 	
247 	Sushie 	It's Sushie, the unfortunately-named star of Paper Mario. Being fishy doesn't always have to be a bad thing. 	*** 	
248 	Lakilester 	This is Mario's good buddy Lakilester from Paper Mario. He played it cool in shades as he flew over lava. 	*** 	
249 	Goombella 	It's Goombella from the last Paper Mario adventure. This extra-spunky university student knew it all. 	*** 	
250 	Koops 	It's Koops from the last Paper Mario adventure. Kicking some shell never felt so good. 	*** 	
251 	Madame Flurrie 	It's Madame Flurrie from the last Paper Mario adventure. The most Rubenesque Mario companion ever? 	*** 	
252 	Yoshi 	It's Yoshi from the last Paper Mario adventure. This scrappy Yoshi was the only way to travel! 	*** 	
253 	Vivian 	It's Vivian from the last Paper Mario adventure. She was a great friend once she split from her sisters. 	*** 	
254 	Admiral Bobbery 	It's Admiral Bobbery from the last Paper Mario adventure. This salty dog knew how to blast his enemies broadside! 	*** 	
255 	Ms. Mowz 	It's Ms. Mowz from the last Paper Mario adventure. This thief had a nose for rare badges. Great smoocher! 	*** 	
256 	Toad 	This loyal subject comes from another dimension. Many people in that world have strange head spots. 	** 	
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Category:Items in Super Paper Mario
Category:Lists