Night at the Museum: Battle of the Smithsonian (The Video Game)

Night at the Museum: Battle of the Smithsonian - The Video Game (known as Night at the Museum 2 in other countries) is an action-adventure video game developed by Amaze Entertainment and Pipeworks Software, and published by Majesco Entertainment for Microsoft Windows, Wii, Nintendo DS, and Xbox 360. The video game is based on the film of the same name. It was released on May 5, 2009. Ben Stiller reprises his role in the film as the voice of Larry Daley. Though in the DS version, he does not seem to voice act Larry there, instead text being shown of what’s said.
==Gameplay==
===== Wii/PC/Xbox 360 =====
Gameplay will involve Larry exploring certain exhibits in the Smithsonian Museum after a handful of the exhibits got shipped over there. Platforming involves Larry using different powers from the Tablet of Ahkmenrah to where he can swing from hooks by using his keychain (that can also grab and pull stuff over) as well as a flashlight that activates different contraptions. Battling requires Larry to lead his enemies to a certain painting or statue and activating it, causing the object to attack (ex. Thinker will swipe at a passing enemy, an ocean painting releases a shark, etc.) Larry will be able to pilot vehicles, which are the Lunar Lander, a Pitcairn Autogyro and Rexy the T-rex.
===== DS =====
Gameplay in the DS version involves Larry going from a handful of museums to find the ingots after having been told that his friends were being shipped away. Platforming involves Larry using different powers from the Tablet of Ahkmenrah in the levels so that he can get from place to place. Notably, he does not need any of the ingots to travel by grappling hook, instead only needs said powers to get from place to place in different ways. Certain levels will not let Larry use any ingots, such as in the first map in level three, where he has to jump across actively flying and falling planes to get to the exit.
Battling in this game involves Larry using his flashlight to attack enemies, whether that be front in front, behind, or in the air. Boss battles are different though, seeing as the first one with Kahmunrah involves Larry clicking switches and using the Moon ingot to attack him. In the menus, you can use keys to unlock extra stuff in a 'gallery' area while you can use the badges you get to clear the map, so that you can unlock 'secret'/extra levels.
=== Tablet of Ahkmenrah ===
Throughout games, you are required to collect ingots of the tablet to be able to gain abilities which will aide you in achieving the ending. In the majority of the consoles, you are given a tutorial of how to use all these powers in the beginning before the tablet's ingots get broken into pieces. This is different compared to the DS version, seeing as there, you skip the whole beginning portion of the game and don't get a genuine tutorial for any of the ingots.
===== Wii/PC/Xbox 360 =====
In the majority of the consoles, you get to briefly use the power of each ingot due to a tutorial that Ahkmenrah has Larry do, with there being 9 total ingots. The first one is the 'Eye of Horus" ingot, letting Larry use his flashlight to where it reveals stuff hidden from the eye. The next ingot is the "Cobra" ingot, letting Larry use his keychain as a rope that he use to both climb stuff as well as grab things. The third ingot is the "Gear" ingot which lets motorized objects work while the 4th ingot is the "Hammer and Chisel" ingot, letting one restore broken objects back to how they were before. The "Lightening" ingot lets one summon bolts of lightening, the "Paintbrush" ingot lets one bring paintings to life, the "Shield" ingot lets one get a protective shield while the 8th ingot, the "Animal" ingot lets one tame animals. Though, the last ingot grants the tablet complete power but that isn't known to both Ahkmenrah and his brother.
===== DS =====
In the DS version, the tablet only has 7 ingots and we don't get a general tutorial of what they all are. Instead, a pop-up will show and describe what the ingot that Larry recently picked up was. Each ingot uses the same button on the DS, it being the 'A' button, with the only way to change them is by clicking the ingot you want on the lower screen. 
The first ingot is the "Cloud" ingot, which gives Larry the ability to fly, where he can jump 2-3 times mid-air to gain height before gliding down. The second ingot is the "Moon" ingot, which lets Larry do a straight jump upwards as well as busting through any breakable ceilings that are in his path. The third ingot, the "Scarab" ingot shrinks Larry down to where he is small enough to sneak through tight spots. The 4th ingot is the "Bull" ingot, which lets Larry make a charge move that lets him blast through breakable walls and enemies. The next ingot called the "Monkey" ingot lets Larry climb vines as well as letting him leap between walls. The 6th ingot called the "Elephant" ingot makes Larry- 'big and powerful', letting him stomp the ground that makes shock-waves to where breakable floors get smashed. The last ingot is the "Jackal" ingot, which is the only way to gain access to the underworld. Larry uses it to enter the underworld since Kahmunrah had entered it.
==Plot==
=== Wii/PC/Xbox 360 ===
The plot of the game is almost the same as the plot of the film.
Larry Daley is the CEO and founder of the company Daley Devices, and learns that the Museum of Natural History, where he once worked as a night guard and found out that the exhibits come to life every night, is having renovations, replacing the wax figures and stuffed animals with state-of-the-art 3D holograms. Larry returns to the museum, where he learns from Jedediah, the miniature cowboy and Octavius, the Roman general that because of the renovations, they will be shipped to the Federal Archives (Octavius mistakenly calls it the Imperial Archives) under the Smithsonian Museum, asides from Rexy the T-Rex skeleton, Ahkmenrah and his tablet,(which is the source which makes the exhibits come to life) the Easter Island Head, nicknamed Dumb-dumb, and other signature exhibits will be staying. Larry meets with Akhmunrah, who teaches him about the several ingots the tablet consists of, explaining that each ingot has a different power. He tells Larry he can use the tablet's powers using his flashlight and key-chain.
After returning home, Larry receives a call from Jed, informing him that the tablet was stolen by the cheeky monkey, Dexter, while all of them were supposed to be in the Federal Archives without the tablet. Larry rushes to the Smithsonian in Washington DC. He steals a key card from a guard and enters the Federal Archive, and gets the tablet. However, night comes (Larry calls it "magic time" throughout the video game), the tablet causes everything to come to life. This brings the evil Kahmunrah, who is Akmunrah's evil brother, to life, imprisoning Jed, Dexter and the others. Larry is threatened by Kahmunrah, and is forced to give him the tablet. Kahmunrah smashes the tablet to pieces (an event that did not happen in the film), giving the ingots in the tablet to several other exhibits who are on his side (such as Napoleon, Ivan the Terrible and Al Capone) who hide the ingots. Larry escapes by releasing a squid, who captures Kahmunrah and his servants, escaping with the tablet with only one ingot left. Larry tracks down the exhibits following Kahmunrah, and finds the ingots in several places in the museum, such as the Art Gallery (where he steals the ingot from Ivan the terrible, fixing the exhibits Ivan damaged on the way), the Air and Space Museum (where he steals an ingot from Napoleon) and so on.
In the end, there is a huge battle over the finished tablet, which is won by Larry's friends and Larry banishes Kahmunrah to the Underworld. Like the movie, then late at night Larry tells his boss Dr. McPhee that he stuck motors in the exhibits, while he actually just brought the tablet home, and having the exhibits come back to life. The game ends with Dexter stealing Larry's keys just like he did in the first movie.
=== DS ===
To be written.
== Achievements ==
The list of achievements are separated by whether they are achievements you get by just normally completing the game or if you go out of your way to 100% it.
==== Main Story Line ====
* Flashback - 'Complete Tablet Tutorial at New York Museum of Natural History'
* A New Threat - 'Escape Federal Archives'
* Monkeyshines - 'Complete National Air and Space Museum: Able Chase'
* Fine Art - 'Complete Washington Art Museum'
* Natural Wonder - 'Complete National Museum of Natural History'
* Final Frontier - 'Complete National Air and Space Museum; Hangar'
* City Pass - 'Explore All Museums'
* Morning Comes - 'Save the World'
* In Orbit - 'Free Able from her Restraints'
* With a Monkey Chaser - 'Navigate the Vending Machine'
* Anubee - 'Complete Anubis Columns Puzzle'
* Crown Jewels - 'Return the Hope Diamond'
* Lady Lindy - 'Restore Power to Amelia Earhart's Plane'
* Rotor Router - 'Complete the Autogyro Flight'
==== Collectibles ====
* Hey! Dum-dum! - 'Give the Gum to Stonehead'
* The Light Touch - 'Tame all Animals'
* Mudface - 'Repair all Broken Exhibits in Washington Art Museum'
* Art Appreciation - 'Activate all Painting Traps in the Washington Art Museum with the Flashlight'
* Who's Got It All? - 'Collect 100% of Hidden Items'
* Magnetic Personality - 'Acquire all "Museum Magnet" Collectibles'
* Gone Postal - 'Acquire all "Postcard" Collectibles'
* Wrench Wrangler - 'Acquire all "Wrench" Collectibles'
* Fourth of July - 'Acquire all "Souvenir Document" Collectibles'
* Picasso - 'Acquire all "Paint Tube" Collectibles'
* Rexy's Favorite - 'Acquire all "Bone" Collectibles'
* Toolbox Hero - 'Acquire all "Pilot's Wings" Collectibles'
* Mint Condition - 'Acquire the Pressed Penny Collectible in New York Museum of National History'
* Castle Me - 'Acquire the Pressed Penny Collectible in Smithsonian Castle'
* Penny Pinch - 'Acquire the Pressed Penny Collectible in Lincoln Memorial'
* Coin a Phrase - 'Acquire the Pressed Penny Collectible in Federal Archives'
* Inflation - 'Acquire the Pressed Penny Collectible in National Air and Space Museum'
* For Art's Sake - 'Acquire the Pressed Penny Collectible in Washington Art Museum'
* No Quarter - 'Acquire the Pressed Penny Collectible in National Museum of Natural History'
* Pressin' Yer Luck - 'Acquire the Pressed Penny Collectible in ALL Museums'
== Bonus Features ==
=== Mini-Games ===
To be written.
=== Award Room ===
The Awards Room is a bonus feature that displays all of the different awards, or achievements that the player has earned throughout the game.
=== In-Game Gallery ===
Inside the game is a gallery, to where the player can spend the points they earned by completing quests on different extras. There are 6 different subsections to the Gallery area.
====== Level Art ======
Level art displays the different art that the artist had done for level designs.
====== Concept Art ======
Concept art is concepts for the game, characters and so forth. Two of the images in the Gallery section in this same page displays two photos from the concept art.
====== Character Art ======
Character art shows off both drawn and 3D models of Characters and Exhibits from throughout the game.
====== Audio Tours ======
Audio tours are of either audio descriptions for characters based off animals or real people of history or are voice lines from certain characters, like Jedediah and Larry. A handful of audio tours can be collected throughout playing the game.
====== Evolution Art ======
Evolution art displays the different phases that certain scenes had to go through. For example, one of these videos will start with the 'Storyboard' scene, still having the audio play through before it hits to the next scene, 'Animation'. The Animation scene shows how the characters' bodies are animated, having the main movements that a character does for that scene with it. The next step in these videos are the 'Expressions' part, usually being animated as well with physics working with characters' outfits. Finally, the last scene that plays is called 'Final', showing what it looks like in the actual game. Throughout all of these, captions can be played to show what they are saying.
====== Fact Cards ======
Fact cards are still apart of the gallery, being a subsection that contains multiple pages due to the sheer amount of them. There are exactly 3 different pages of Fact Cards that exist.
==External links==
*Night at the Museum: Battle of the Smithsonian press release - IGN
* 
* Video displaying the video game's extra content
== Trivia ==
# The DS version of this game is different compared to the other consoles, having different graphics and different game play as a whole.
# In one the the gallery's "Evolution Art" videos, Jedediah is seen at first before they switched him with Octavius. Though, when Jedediah is shown in the video, Octavius's voice is still played, meaning that they used Jedediah for the animation.Evolution Animation - Jed in place of Octavius Timestamp
#For the DS version of the game, the "Monkey" ingot is the only ingot that doesn't have the 'A' button be how you control it.
# In the DS version, it seems the only major/well known characters that appear are Larry, Jedediah, Amelia, Kahmunrah, Al Capone, Napoleon, Ivan the Terrible and their guards. The Cherubs also make an appearance but it is as a minor enemy.
==Gallery==
See the gallery for this page at Night at the Museum: Battle of the Smithsonian (Video Game)/Gallery. This page displays all gallery parts from physical copies of the game to concept art.
==References==
Category:Video Games
Category:Night at the Museum: Battle of the Smithsonian (Videogame)
Category:Night at the Museum:Battle of the Smithsonian