Bestiary

==Description==
The Bestiary is accessed by pressing J and selecting Bestiary. For each animals' creature traits, loot table, and lore entry, view their respective pages.
Each time a prospector completes one of the following actions, points are awarded toward that animals next unlock (difficulty and game mode do not impact granted points):
Action 	Points
Kill 	3
Skin 	2
Skin with 	4
Skin on 	4
Be Killed by the Animal	4
Kill a Boss 	40
Craft Trophy 	4
Scan using 	6
Kill Epic Boss 	6
Destroy Beehive 	6
Tame Level Up 	2
==Player Stat Unlock==
Every 20% of an animal's bestiary total grants 1% bonus damage and resistance to that animal. When the player reaches 40% and 100% of an animal's bestiary points, they are granted a Stat Boon: 
Bestiary
Name 	Player Stat Unlocks 	Player Stat Unlocks	Player Stat Unlocks 	Player Stat Unlocks
Name 	40% 	# of Points 	100% 	# of Points
Wolf 	-15% Perceived Threat from Wolves 	1,200 	Chance for Wolves to Drop Other Rare Meats 	3,000
Snow Wolf 	+20 Health Regeneration in the Arctic 	1,200 	+5% Cold Resistance in the Arctic 	3,000
Bear Cub 	+10% Yield from Creature Bones 	400 	-10% Oxygen Consumption 	1,000
Bear 	+10% chance to Resist Deep Wound 	320 	+10% Maximum Health 	800
Chamois 	+5% Yield from Harvesting 	440 	+10% Yield from Felling Trees 	1,100
Elephant 	-5% Water Consumption 	320 	10% chance to find additional Rare Meat while Skinning 	800
Polar Bear Cub 	+5% Yield from Skinning 	400 	+5% Arctic Exposure Resistance 	1,000
Polar Bear 	+5% Exposure Resistance 	320 	+5% Melee Damage 	800
Baby Deer 	+10% Yield from Skinning Fur 	360 	+10% Fruit and Vegetable Modifier Effectiveness 	900
Deer/Large Deer 	+10% Movement Speed while Carrying an Animal 	720 	-10% Dysentery Chance 	1,800
Antelope 	+15% Hyperthermia Resistance 	720 	+10% Fruit and Vegetable Modifier Effectiveness 	1,800
Cougar 	+10% chance to Resist Bleed 	600 	+10% Well Rested Duration 	1,500
Mammoth 	5% chance to find additional Rare Meat while Skinning	320 	+15% Yield from Creature Bones 	800
Jaguar 	+5% Sleep Quality 	800 	+10% Stamina Regeneration 	2,000
Pronghorn 	+5% Collision Resistance 	440 	+10% Yield from Harvesting 	1,100
Snow Leopard 	+5 Melee Resistance 	600 	+15% Hypothermia Resistance 	1,500
Rabbit 	+10% Health Regeneration 	600 	Chance for Rabbits to Drop Berries 	1,500
Hyena 	-5% Water Consumed in the Desert 	1,200 	-10% Perceived Threat 	3,000
Buffalo 	+5% Yield from Mining 	720 	+10% Taming Speed 	1,800
Boar 	+10% Bacon Harvested from Animals 	600 	+10% Food Effects Duration 	1,500
Zebra 	+5% Yield from Skinning 	600 	+5% Desert Exposure Resistance 	1,500
Kea 	+25% Kea White Meat Drop Chance 	400 	+10% Accuracy with Ranged Weapons 	1,000
Crocodile 	+5% Over Penetration Damage 	600 	+15% Swimming Speed 	1,500
Komodo 	-15% Bacterial Afflictions Duration 	800 	+10% Skinning Speed 	2,000
Scorpion 	+5% Poison Resistance 	800 	-10% Water Consumed in the Desert 	2,000
Arctic Scorpion 	+5% Over Penetration Damage 	480 	+15% Frostbite Resistance 	1,200
Caveworm 	+15% Health Regeneration in Caves 	1,120 	+10% chance to Resist Poison 	2,800
Teenage Caveworm	-5% Oxygen Consumption 	280 	+15% chance to Resist Pneumonia 	700
Moa 	+5% Taming Speed 	800 	+10% Yield from Reaping Plants 	2,000
Alpha Wolf 	+15% Black Wolf Teeth Yield 	240 	+20% Hemorrhage Chance on Hit with Black Wolf Weapons 	600
Landshark 	+10% Yield from Mining Copper 	560 	+10% Yield from Mining 	1,400
Giant Scorpion 	+15% Scorpion Carapace Yield 	160 	+20% Chance to Return Melee Physical Damage to Attacker with Scorpion Armor	400
Sandworm 	+15% Sandworm Scale Yield 	160 	+20% Poison Chance on Hit with Sandworm Weapons 	400
Stonejaw 	+5% Shatter Damage 	320 	+15% Stonejaw Obsidian Drop Chance 	800
Drac 	+10% Yield from Skinning Leather 	880 	+10% chance to Resist Hemorrhage 	2,200
Needler 	+5% Sleep Quality 	600 	+5% Projectile Damage 	1,500
Dreadwing 	+5% Projectile Damage 	480 	+10% Yield from Butchering Animals 	1,200
Drifter 	+10% Accuracy with Ranged Weapons 	640 	+5% Volcanic Exposure Resistance 	1,600
Plains Equix 	-5% Water Consumption 	800 	+5% Food Effects Duration 	2,000
Stryder 	5% Yield from Felling Trees 	800 	+5% Explosive Damage 	2,000
Ubis 	+5% Yield from Harvesting 	800 	+10% Taming Speed 	2,000
Chala 	+5% Felling Damage 	440 	+10% Collision Resistance 	1,100
Blueback 	+5% Taming Speed 	480 	+5% Yield from Skinning 	1,200
Redback 	+5% Over Penetration Damage 	480 	+5% Volcanic Exposure Resistance 	1,200
Snow Stalker 	-5% Perceived Threat while Stealthed 	280 	+5% Frost Resistance 	700
Arid Striker 	+20 Maximum Stamina 	320 	+5% Fire Damage 	800
Shaggy Zebra 	+10% Yield from Skinning Fur 	600 	+15% Yield from Skinning Arctic Pelts 	1,500
Swamp Roat 	+5% chance to Resist Slow 	400 	-5% Dysentery Chance 	1,000
Lava Broodlings 	+5% Stamina Regeneration 	480 	+2% Melee Attack Speed 	1,200
Viscid 	+5 Poison Resistance 	400 	+5% Swamp Exposure Resistance 	1,000
Lava Hunter 	+5% Volcanic Exposure Resistance 	480 	+10% Fire Damage 	1,200
Ashen Drake 	+5% Skinning Speed 	480 	+10% Fire Resistance 	1,200
Ignari 	+5 Fire Resistance 	480 	+5% Volcanic Exposure Resistance 	1,200
Pygmy Lop 	+10% Falling Resistance 	320 	Chance for Rabbit to Drop Berries 	800
Terrenus 	+5% Tamed Creature Maximum Stamina 	520 	+10% Weight Capacity 	1,300
Tusker 	+10% Yield from Creature Bones 	480 	+5kg Weight Capacity 	1,200
Bees 	+25% Wild Honeycomb Yield 	800 	-10% Parasitic Afflictions Duration 	2,000
Sheep 	-5% Food Consumption 	240 	+10% Yield from Skinning Fur 	600
Chicken 	+5% Foraging Seed Yield 	240 	-10% Tamed Creature Perceived Threat 	600
Cat 	+5% chance to catch Common Fish 	240 	+5% chance to cause Bleed on Hit with Attacks 	600
Dog 	5% chance to find additional Rare Meat while Skinning	240 	+10% Tamed Creature Maximum Stamina 	600
Horse 	+5% Tamed Creature Stamina Regeneration 	240 	+10% Tamed Creature Weight Capacity 	600
Arctic Moa 	-5% Juvenile Creature Minimum Temperature Requirement	720 	+5% Exposure Resistance while Mounted 	1,800
Category:Mechanics