Fat mine (Mad Bomber) (GRA)

The fat mine is a weapon .
==Characteristics==
A manually placed explosive created by converting a mini nuke into an improvised hand-held explosive. Like other mines, it cannot be used in V.A.T.S. It is considered an improved holdout weapon.
===Crafting===
The weapon cannot be found in the game, instead it must be crafted which requires taking the Mad Bomber perk.
Creation requirements
==Notes==
* In terms of damage, it is the most powerful holdout weapon in the game.
* The crafting recipe only accepts standard mini nukes and will not accept any of the variations from Gun Runners' Arsenal.
* It is the second heaviest placed explosive in the game, behind the gas bomb from Dead Money.
* Taking the Certified Tech perk will significantly assist in mass crafting as it provides a somewhat reliable source of sensor modules where one can find robots that respawn.
* Like many other homemade weapons, the fat mine's weight is not accurate when compared to the ingredients necessary to make it.
* It inflicts substantially less damage than a normal mini nuke fired from a Fat Man.
* The fat mine has a very significant area of effect, much larger than any other placed weapon. 
* Like the gas bomb, the fat mine does not stay in place as with other mines. Due to its cylindrical shape, it may roll if placed on uneven ground.
==Gallery==
FatMineNew.jpg
Category:Fallout: New Vegas Explosives skill weapons
Category:Fallout: New Vegas craftable weapons
Category:Fallout: New Vegas improved holdout weapons
Category:Gun Runners' Arsenal weapons
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