The Rules of Dalmer Combat (Book)

The Rules of Dalmer Combat is a book of theories and technological application relating to inter dalmer violent conflicts. Written by Darestel Ingotmaker, the book was written as a proposition in order to limit dalmer losses during combat in order to maintain military superiority against the other races.
What can be retained from the book in literal analysis is the clear influence of post scleratic invasion sentiment, where the empire and Dwerrocentrism was in a rare state of unity that allowed such ideals of population preservation to take root and be considered in higher spheres of government and military administration. 
The book was later included into the Palatin legal combat system, something the book was prescient about. This analysis was based on the fact that the Palatin was studying combat data in order to summarize and create rules of engagement after the scleratic invasion. 
The method of combat is known today as the Ingotmaker rules, which some field commanders will agree to use in combat
= The Rules of Dalmer Combat =
In order to minimize exposure and the proliferation of their technology to the other races, the Dalmer have come up with solutions. These solutions were a particular method of combat that ensures that violence is contained to a certain area. The number of combatants is limited, in order to avoid saturating medbays at the end of the engagement. This method complies with Palatin, and is generally accepted as a solution to small scale conflicts. 
The new skirmish system would take form by a points systems that limits the number of infantry, cavalry, artillery and technologies that can be fielded. Victory conditions would also be determined by the factions before the battle begins. 
== Victory conditions ==
=== Termination ===
All enemy units must be warped or destroyed to obtain victory.
=== Capture ===
All enemy warp stations must be captured to obtain victory.
== Rules ==
The book explicitly gives three rules to respect in combat, these are:
==== Capture of enemy units ====
Enemy combatants that do not warp out by themselves are to be recovered by either side, as a courtesy and assurance of revival after combat. Unless this rule is respected, unrecovered neutralized units die as medbays will not recover them unless a unit carrying a portable medbay warper saves them. 
====Single shot combat engagement rule====
To avoid friendly or misfires, units only carry a handful of shots before needing to resupply. Applies to inter Dalmer combat.
==== Retreat and deployment ====
All units are allowed to be retreated and redeployed at any friendly warp station without consequence. This implies forbidding the practice of sabotaging warp stations. Deployment and retreating can only be done via warp outposts. 
==== Evacuation warp ====
In case of defeat, a mass evacuation warp can take place without fear of future retribution on combatants. this rule however is the least respected of all. 
==== Spoil system ====
The loser of the skirmish will relinquish his equipment upon defeat. these goods will be converted into their equivalent value of clearances and other skills.
==== Clearances ====
Weapons, orders, gear and vehicles require clearances.
==== Casualties ====
Corpses are preserved in cocoons for reanimation. 
=== Structures ===
The book also standardizes the structures used by the combatants, interestingly it gives no indication of limitations on their usage.
==== Combat buffer fields ====
==== Warp stations ====
==== Tank repair field ====
==== Barracks ====
==== Command room ====
==== Permanent structures ====
=== Command Tools ===
Ingotmaker rules also regulate the command tools at the disposal of force commanders. 
==== Research and development ====
Gathering combat data and reaping the fruits of the research in the form of better equipment is tolerated.
==== Recruitment ====
Recruitment is free, commanders can pick and choose who they compose their forces with accordingly to their preferences and team spirit.
==== Satview ====
Both commanders will have a satellite view of the combat area based on visual feedback of their respective forces. 
Category:Warfare
Category:Palatin
Category:Books