Immunity

==Damage Immunity==
Some creatures are completely immune to certain damage types. The immunities cannot be bypassed with Hex-type spells. 
This is based on special Talents, which are set in the creature templates. However, these Talents can be overridden in the creature spawn scripts or level adjustment scripts, so not all creatures encountered will have the immunity Talent(s) listed below (list based on the creature templates):
Creature 	Elemental damage type
Abomination 	
Arcane Horror 	and
Ash Wraith 	
Corpse 	
Golem type enemies 	
Dragon type enemies 
(excluding High Dragons)	
Drake 	
Rage Demon 	
Revenant 	and
Skeletons 	
Undead type enemies	
Witherfang 	
Note that resistance does not grant immunity to freezing effects. This makes Cone of Cold a worthwhile spell to use even on enemies like Revenants and Arcane Horrors, who are immune to the damage effects.
==Effect Immunity==
Some creatures are immune to certain types of effects like Charm, Confusion, Fear, Knockdown, Slip, Stun. This immunity can not be bypassed.
This kind of immunity is controlled by the creature appearance type, so all encountered creatures of this type should have the immunity.
===Charm Effect===
The Charm Effect can be caused by the Blood Control spell.
The following creatures are immune: Golem, Broodmother, Broodmother Tentacle, Arcane Horror, Wisp Wraith, Desire Demon, Abomination, Revenant, Rage Demon, Shade, Ash Wraith, Witherfang, High Dragon, Skeleton, Pride Demon, Lady of the Forest, Archdemon, the Grand Oak.
* Enemies from Awakening: Fade Portal, Charged Wisp, Queen of the Blackmarsh, Childers (Hatchling and Adult), Disciples, Blighted Werewolf, Armored Ogre, the Architect, the Mother (and her tentacles).
* Feedback message is "Resist!" instead of "Immune!" for some enemies.
===Confusion Effect===
The Confusion Effect can be caused by the Waking Nightmare spell.
The following creatures are immune: Golem, Broodmother, Broodmother Tentacle, Arcane Horror, Desire Demon, Witherfang, High Dragon, Archdemon, the Grand Oak.
* Enemies from Awakening: Fade Portal, Charged Wisp, Queen of the Blackmarsh, Childers (Hatchling and Adult), Disciples, Armored Ogre, the Architect, the Mother (and her tentacles).
* Feedback message is "Resist!" instead of "Immune!" for some enemies.
=== Daze Effect ===
The Daze Effect can be caused by the Disorient spell, and the Overpower and Distraction talents.
The following creatures are immune: Dragon, Shale, Broodmother, Broodmother Tentacle, Desire Demon, Revenant, Ash Wraith, Witherfang, Wild Sylvan, High Dragon, Drake, Archdemon, the Grand Oak.
* Enemies from Awakening: Fade Portal, Charged Wisp, Queen of the Blackmarsh, Armored Ogre, the Architect, the Mother (and her tentacles), Charred Sylvan.
===Fear Effect===
The Fear Effect can be caused by the Horror spell and Frightening Appearance talent.
The following creatures are immune: Dragon, Golem, Broodmother, Broodmother Tentacle, Arcane Horror, Desire Demon, Revenant, Ash Wraith, Witherfang, Wild Sylvan, High Dragon, Pride Demon, Lady of the Forrest, Drake, Archdemon, the Grand Oak.
* Enemies from Awakening: Fade Portal, Charged Wisp, Queen of the Blackmarsh, Childers, Disciples, Blighted Werewolf, Armored Ogre, the Architect, the Mother (and her tentacles), Charred Sylvan.
* Feedback message is "Resist!" instead of "Immune!" for some enemies.
===Knockdown Effect===
The following creatures are immune: Ogre, Dragon, Broodmother, Broodmother Tentacle, Bronto, Wisp Wraith, Revenant, Ash Wraith, Witherfang, Wild Sylvan, High Dragon, Pride Demon, Drake, Archdemon, the Grand Oak.
* Enemies from Awakening: Fade Portal, Queen of the Blackmarsh, Armored Ogre, the Architect, the Mother (and her tentacles), Charred Sylvan.
* Shield Wall and Indomitable provide immunity against Knockdown.
===Sleep Effect===
The Sleep Effect can be caused by the Sleep spell.
The following creatures are immune: Golem, Broodmother, Broodmother Tentacle, Arcane Horror, Wisp Wraith, Desire Demon, Abomination, Revenant, Rage Demon, Corpse, Shade, Ash Wraith, Witherfang, Wild Sylvan, Skeleton, Pride Demon, Archdemon, the Grand Oak.
* Enemies from Awakening: Fade Portal, Charged Wisp, Queen of the Blackmarsh, Childers, Disciples, Blighted Werewolf, Armored Ogre, the Architect, the Mother (and her tentacles), Charred Sylvan.
* Feedback message is "Resist!" instead of "Immune!" for some enemies.
===Slip Effect===
The Slip Effect can be caused by the Grease, Earthquake and Blizzard spells.
The following creatures are immune: Dragon, Broodmother, Broodmother Tentacle, Arcane Horror, Wisp Wraith, Desire Demon, Revenant, Rage Demon, Shade, Ash Wraith, Witherfang, Wild Sylvan, High Dragon, Pride Demon, Drake, Archdemon, the Grand Oak, Werewolf, Deepstalker.
* Enemies from Awakening: Fade Portal, Charged Wisp, Queen of the Blackmarsh, Blighted Werewolf, Armored Ogre, the Architect, the Mother (and her tentacles), Charred Sylvan.
* Indomitable provides immunity against Slip.
* Feedback message is "Resist!" instead of "Immune!" for High Dragons.
===Stun Effect===
The Stun Effect is caused by talents (Dirty Fighting, Riposte, Scattershot, any critical hit combined with Stunning Blows, Holy Smite, Captivating Song and Shield Pummel) and spells (Mind Blast) .
The following creatures are immune: Dragon, Golem, Broodmother, Broodmother Tentacle, Arcane Horror, Wisp Wraith, Desire Demon, Revenant, Rage Demon, Shade, Ash Wraith, Witherfang, Wild Sylvan, High Dragon, Pride Demon, Lady of the Forrest, Drake, Archdemon, the Grand Oak.
* Enemies from Awakening: Fade Portal, Queen of the Blackmarsh, Disciples, the Architect, the Mother (and her tentacles), Charred Sylvan.
* Indomitable provides immunity against Stun.
Category:Dragon Age: Origins gameplay