Rong

Faction Overview	/Strategic Overview/	/History/
The Rong have the power of Pastoralism.
For centuries, the Rong have existed in the foothills and plains west of China, and have played a part in shaping history in Asia even if they and the Chinese refuse to acknowledge it, either as allies of the Chinese kings or as antagonists. After all, it was a Rong expedition to sack Haojing which began the decline and the fragmentation of the Zhou, and if there is one thing the Rong have, it is a new wonder-weapon - the mounted warrior - which the Chinese have been slow to make their own..
Now, however, the Zhou imperium may be crumbling and while this should pose opportunities for the Rong, things thus far have been far from rosy for them. The Zhou Empire, even in decline, is still a force to reckon with, even as renegade states such as Qin and Chu have emerged as powerful brokers amassing vast armies and untold wealth. The Rong themselves are still disunited and oblivious to the threat that the Chinese - especially Qin - poses to them, and something must be done about it. If the Rong are to survive in this harsh new world, they must unite as a single nation, defeat the Chinese threat and hold their own against other hostile new peoples..	
For centuries, the Rong have existed in the foothills and plains west of China, and have played a part in shaping history in Asia even if they and the Chinese refuse to acknowledge it, either as allies of the Chinese kings or as antagonists. After all, it was a Rong expedition to sack Haojing which began the decline and the fragmentation of the Zhou, and if there is one thing the Rong have, it is a new wonder-weapon - the mounted warrior - which the Chinese have been slow to make their own..
Now, however, the Zhou imperium may be crumbling and while this should pose opportunities for the Rong, things thus far have been far from rosy for them. The Zhou Empire, even in decline, is still a force to reckon with, even as renegade states such as Qin and Chu have emerged as powerful brokers amassing vast armies and untold wealth. The Rong themselves are still disunited and oblivious to the threat that the Chinese - especially Qin - poses to them, and something must be done about it. If the Rong are to survive in this harsh new world, they must unite as a single nation, defeat the Chinese threat and hold their own against other hostile new peoples..	
For centuries, the Rong have existed in the foothills and plains west of China, and have played a part in shaping history in Asia even if they and the Chinese refuse to acknowledge it, either as allies of the Chinese kings or as antagonists. After all, it was a Rong expedition to sack Haojing which began the decline and the fragmentation of the Zhou, and if there is one thing the Rong have, it is a new wonder-weapon - the mounted warrior - which the Chinese have been slow to make their own..
Now, however, the Zhou imperium may be crumbling and while this should pose opportunities for the Rong, things thus far have been far from rosy for them. The Zhou Empire, even in decline, is still a force to reckon with, even as renegade states such as Qin and Chu have emerged as powerful brokers amassing vast armies and untold wealth. The Rong themselves are still disunited and oblivious to the threat that the Chinese - especially Qin - poses to them, and something must be done about it. If the Rong are to survive in this harsh new world, they must unite as a single nation, defeat the Chinese threat and hold their own against other hostile new peoples..	
For centuries, the Rong have existed in the foothills and plains west of China, and have played a part in shaping history in Asia even if they and the Chinese refuse to acknowledge it, either as allies of the Chinese kings or as antagonists. After all, it was a Rong expedition to sack Haojing which began the decline and the fragmentation of the Zhou, and if there is one thing the Rong have, it is a new wonder-weapon - the mounted warrior - which the Chinese have been slow to make their own..
Now, however, the Zhou imperium may be crumbling and while this should pose opportunities for the Rong, things thus far have been far from rosy for them. The Zhou Empire, even in decline, is still a force to reckon with, even as renegade states such as Qin and Chu have emerged as powerful brokers amassing vast armies and untold wealth. The Rong themselves are still disunited and oblivious to the threat that the Chinese - especially Qin - poses to them, and something must be done about it. If the Rong are to survive in this harsh new world, they must unite as a single nation, defeat the Chinese threat and hold their own against other hostile new peoples..
Faction Type: Northern BarbarianNational Bonuses:
* Receive free Light Infantry whenever you build a new Barracks. You get:
**One during the Dark Age;
**Two during the Castle Age;
**Three at the Imperial Era
* Receives bonus resources for each enemy killed. You get:
**30 per each kill made in the Dark Age;
**45 per each kill made in the Castle Age; and
**60 per each kill made in the Imperial Era
* Plunder from enemy buildings increased 100%
* Start with 1 level of Military Tech already researched
Unique Units:
*Kardakes
*Anusiya
*Anusiya Archers
*Spada Cavalry
*Harmata Drepanephora
Mercenaries:
[Qiang] Qiang Light Horse, Qiang Chariots, Qiang Runners</li>	
Faction Type: Northern BarbarianNational Bonuses:
* Receive free Light Infantry whenever you build a new Barracks. You get:
**One during the Dark Age;
**Two during the Castle Age;
**Three at the Imperial Era
* Receives bonus resources for each enemy killed. You get:
**30 per each kill made in the Dark Age;
**45 per each kill made in the Castle Age; and
**60 per each kill made in the Imperial Era
* Plunder from enemy buildings increased 100%
* Start with 1 level of Military Tech already researched
Unique Units:
*Kardakes
*Anusiya
*Anusiya Archers
*Spada Cavalry
*Harmata Drepanephora
Mercenaries:
[Qiang] Qiang Light Horse, Qiang Chariots, Qiang Runners</li>	
Faction Type: Northern BarbarianNational Bonuses:
* Receive free Light Infantry whenever you build a new Barracks. You get:
**One during the Dark Age;
**Two during the Castle Age;
**Three at the Imperial Era
* Receives bonus resources for each enemy killed. You get:
**30 per each kill made in the Dark Age;
**45 per each kill made in the Castle Age; and
**60 per each kill made in the Imperial Era
* Plunder from enemy buildings increased 100%
* Start with 1 level of Military Tech already researched
Unique Units:
*Kardakes
*Anusiya
*Anusiya Archers
*Spada Cavalry
*Harmata Drepanephora
Mercenaries:
[Qiang] Qiang Light Horse, Qiang Chariots, Qiang Runners</li>	
Unique buildings:
Naval cantonment
*Bastion
*Constabulary
*Imperial City
*Munitions Ministry
*Eunuchs' Court
*Stronghold
Wonders:
Angkor Wat (wonder)
*Buddhist Grotto Complex (wonder)
*Confucian Academy (wonder)
*Porcelain Tower (wonder)
Upgrades:
Imperial Mandate
Settlements:	Settlements:	Settlements:	Leaders:
*Weirong
*Lanzhou
*Dangchengwan
*Mazongshan
*Shibaocheng
*Chengguan
*Qilihe
*Anning
*Guanghe	
*Jumie
*Donggang
*Tuanjie
*Dongcun
*Jiaojiawan
*Qingbaishi
*Linxia
*Kangle
*Yongjing	
*Honggu
*Yongdeng
*Gaolan
*Yuzhong
*Wuquan
*Guangwumen
*Fulongping
*Gongxingdun
*Hezheng	
*Yuanjia
*Ren
*Ang
Category:Bronze Dawn factions