NEWS-2.0.0-beta5

===Fifth "beta" release of Freeciv 2.0.0===
:10 Dec 2004
:The fifth "beta" for Freeciv 2.0.0 has been released. You can download it from either of:
:*
:*
:A Windows binary is available at:
:*
:Note that this is still not the final 2.0.0 release. We continue to fix bugs, and continue to find more of them. Please send bug reports to bugs@freeciv.org, with as much descriptive information as possible. Send a savegame if possible (especially if it will help to reproduce the problem) No bug is too small! If you find a crash in the Windows binary include the civserver.RPT or civclient.RPT in your report. If you have multiple bugs to report please report them in separate e-mails.
:For a tentative feature list in Freeciv 2.0, please see the NEWS-beta page. For a list of changes since beta4, see NEWS-beta5.
The Freeciv Maintainers
===This is a nearly full list of the changes since the 2.0.0-beta4:===
* Convert source code and documentation files to UTF-8.
* Disable detection of SDL and FTWL clients.
* Add .cs translation.
* Avoid a crash when looking for the names of irregular techs.
* Fix a few miscellaneous AI bugs.
* Avoid some problems when loading CMA settings from old savegames.
* Add error messages for bad --port or --debug command-line parameters.
* Avoid breaking out of network loops when unrelated interrupts are received.
* Improve documentation for terrain types.
* Fix problems when the mapview was made bigger than the map.
* Fix some drawing update problems at the client (others are unfixed).
* Add a graphic for units that are loaded onto transporters.
* Fix some CMA refreshing problems.
* Use transliteration to avoid character set problems on some clients.
* Don't run CMA queries when opening a city dialog.
* Add an option for solid unit icon backgrounds in the city dialog.
* Avoid a crash in the gtk2 client's connection dialog.
* Add UTF-8 support to the XAW client.
* Fix "You acquire gunpowder from a building" string.
* Don't let units sentry on tiles where they will die.
* Fix an AI crash with units that aren't obsoleted.
* Improve helptext for the chatline.
* Improve documentation in techs.ruleset.
* Fix a bug where Oracle had only local effects.
* Add or change some nation rulesets.
* Update web links in documentation.
* Improve tileset documentation.
* Change the gamelog format to XML.
* Allow local games to use non-ascii city and player names.
* Fix a bug with fog of war.
* Fix a bug where saving the game would change the game state.
* Fix some bugs with ai-controlled units and orders.
Category:NEWS