Blox Hunt

Blox Hunt is a hide-and-seek experience developed by Aqualotl, and published by Silver Fin Studios. It is based on the custom Gary's Mod game-mode "Prop Hunt".
== Summary ==
Players are randomly selected to become Hiders and Seekers. The Hiders must blend in with the environment in order to avoid capture from the Seekers. If caught, they become a Seeker. The game ends if every Hider becomes a Seeker or the time runs out.
== Roles ==
=== Hiders ===
The Hiders are coloured blue. They enter the map first and are given 30 seconds to hide. Their goal is to find an object, hide as it, and blend into the surroundings. When moving, a blue glow will follow them and will vanish once hidden as an object.
To hide as a Hider, walk up to a valid object and click it. Your character should become the object. You should then find a spot to hide, and wait until the round ends.
After standing still for three seconds, your character will rotate to fit in. This is crucial for accurate hiding. The three second wait period can be bypassed with the "Instant Hide" gamepass. As an object, the Hider can also "taunt" the Seekers by pressing "T" or the taunt button.
Hiders also have the ability to zap Seekers. If a Seeker is near by, you can click on them to zap them. They will fall over, giving the hider time to run away. It also deals a small amount of damage. Hiders can only target Seekers and their zap costs half their energy.
=== Seekers ===
The Seekers are coloured red. Their goal is to find all the Hiders before time runs out. They have 5 minutes to do so, otherwise they will lose.
Seekers can zap anything. However, if they target 3 incorrect objects, they will lose health. They zap only costs 25% of their energy and have a larger range than Hiders. If a Seeker eliminates a Hider, the Hider will become a Seeker. However, if a Seeker is eliminated, they are out of the game.
== Locations ==
=== Lobby ===
Players will be spawned in the centre of the lobby, a rocky-grassland area that can be explored and interacted with mostly before a round is started and in progress. 
=== Maps ===
TBA
== Trivia ==
TBA