Support (Legends)

Support is a type of cards in .
==Description==
A Support is used to apply broader effects to creatures or players that are not bound to a specific card, which can be ongoing or only used upon activation, and cannot be destroyed by regular means.
==Strategy==
==Cards==
Name 	Attributes 	Cost	Type 	Subtype 	Rarity 	Text 	Effects
Abandoned Imperfect.pngAbandoned Imperfect 	Neutral 	5 	Support	Ongoing 	Rare 	Treasure Hunt – Three cards: Sacrifice Abandoned Imperfect to summon an 8/8 Awakened Imperfect with Guard and Breakthrough to the lane of your choice. 	
Alisanne Dupre Card.pngAlisanne Dupre 	Endurance 	4 	Support	Ongoing 	Legendary 	You have +1 max magicka for each enemy killed by your creatures on your turn during this game. () 	
Altar of Despair.pngAltar of Despair 	Neutral 	6 	Support	Activate	Legendary 	Activate: Sacrifice a creature to summon a creature from your deck that costs , then increase the cost of creatures this summons by 1. 	Uses: 12
Altar of Meridia.pngAltar of Meridia 	Neutral 	0 	Support	Activate	Common 	Activate: Destroy an Undead. 	Uses: 2
Altar of Spellmaking.pngAltar of Spellmaking 	Strength Intelligence Willpower	2 	Support	Ongoing 	Epic 	At the end of each turn, if you played a creature, action, item, and support, play the top card of your deck. 	
Arcane Enchanter (Legends).pngArcane Enchanter 	Intelligence 	3 	Support	Ongoing 	Epic 	When you draw an item, give it a random Keyword. 	
Battle of the Gods Card.pngBattle of the Gods 	Neutral 	0 	Support	Ongoing 	Unique legendary	At the start of each player's turn, they refill their hand to four cards. 	
Black Soul Gem Card.pngBlack Soul Gem 	Endurance 	4 	Support	Ongoing 	Epic 	When a friendly creature dies, give a random creature in your hand +1/+1. 	Stolen Life: +1/+1.
Broken Bottles.pngBroken Bottles 	Neutral 	0 	Support	Ongoing 	Epic 	At the start of your turn, deal 1 damage to a random enemy. 	
Brotherhood Sanctuary.pngBrotherhood Sanctuary 	Agility 	1 	Support	Ongoing 	Rare 	When a friendly creature Slays, it receives its reward an extra time. 	
Chieftain's Banner.pngChieftain's Banner 	Endurance 	3 	Support	Ongoing 	Rare 	Friendly Orcs have +0/+2. 	
Close the Gates!.pngClose the Gates! 	Neutral 	0 	Support	Ongoing 	Common 	At the end of your turn, if you took no damage, win the game. 	
College of Winterhold.pngCollege of Winterhold 	Intelligence 	5 	Support	Activate	Unique legendary	Activate: Reveal three random 1-cost actions and draw one. Then, increase the cost of cards this reveals by 1. 	Uses: 3
Conjurer's Spirit.pngConjurer's Spirit 	Willpower 	3 	Support	Ongoing 	Epic 	At the end of your turn, if you gained health, summon a 2/2 Familiar. 	
Corsair Ship.pngCorsair Ship 	Intelligence 	4 	Support	Ongoing 	Rare 	Summon: Summon a 1/1 Corsair.When you summon a creature, equip it with a Steel Dagger. 	
Dark Rift.pngDark Rift 	Intelligence 	3 	Support	Activate	Epic 	Activate: Deal 1 damage to your opponent. If Dark Rift has dealt 5 damage, sacrifice it to summon a Storm Atronach. 	Uses: 5
Divine Conviction.pngDivine Conviction 	Willpower 	4 	Support	Ongoing 	Epic 	Friendly creatures have +0/+1. 	
Divine Fervor.pngDivine Fervor 	Willpower 	5 	Support	Ongoing 	Epic 	Friendly creatures have +1/+1. 	
Dragon Mound (Legends).pngDragon Mound 	Neutral 	6 	Support	Ongoing 	Unique legendary	Summon: Transform all cards in your deck into random Dragons.Your Dragons cost 1 less. 	
Dwemer Puzzle Box.pngDwemer Puzzle Box 	Neutral 	2 	Support	Activate	Rare 	Activate: Discard the top card of your deck.Last Gasp: Draw a card. 	Uses: 3
Elixir of Conflict.pngElixir of Conflict 	Neutral 	3 	Support	Activate	Rare 	Activate: Give a creature +1/+1. 	Uses: 3
Elixir of Deflection.pngElixir of Deflection 	Intelligence 	5 	Support	Activate	Rare 	Activate: Give a creature a Ward. 	Uses: 3
Elixir of Light Feet.pngElixir of Light Feet 	Agility 	2 	Support	Activate	Rare 	Activate: Give a creature Cover. 	Uses: 3
Elixir of Magicka (Legends) DWD.pngElixir of Magicka	Neutral 	0 	Support	Activate	Rare 	Activate: Gain 1 Magicka. 	Uses: 3
Elixir of Potency Card.pngElixir of Potency 	Intelligence 	2 	Support	Activate	Epic 	Activate: Give a creature a random Keyword. 	Uses: 3Potent Concoction: Random Keyword.
Elixir of Vigor.pngElixir of Vigor 	Endurance 	2 	Support	Activate	Rare 	Activate: Give a creature +0/+1. 	Uses: 3
Elixir of Vitality.pngElixir of Vitality 	Willpower 	1 	Support	Activate	Common 	Activate: Gain 2 health. 	Uses: 3
Elixir of the Defender.pngElixir of the Defender 	Willpower 	2 	Support	Activate	Rare 	Activate: Give a friendly creature Guard. 	Uses: 3
Fighters Guild Hall.pngFighters Guild Hall 	Strength 	2 	Support	Ongoing 	Rare 	When a friendly creature takes damage on your turn, give it +2/+0. 	Associate: +2/+0
Flesh Sculpture.pngFlesh Sculpture 	Neutral 	3 	Support	Activate	Epic 	Activate: Transform each card in your hand into a random card. 	Uses: 2
Forward Camp.pngForward Camp 	Willpower 	3 	Support	Ongoing 	Legendary 	Your supports cost 1 less.When you have 4 supports, sacrifice Forward Camp and summon an Eastmarch Crusader in each lane. 	
Gates of Madness (Legends).pngGates of Madness 	Neutral 	3 	Support	Ongoing 	Epic 	Summon: Transform your deck into random cards.When you draw a creature or item, give it +1/+1.When you draw an action or support, reduce its cost by 1. 	
Giant's Camp (Legends).pngGiant's Camp 	Strength 	4 	Support	Ongoing 	Epic 	At the start of your turn, set each friendly creature's power equal to the power of your most powerful creature. 	Giant's Strength: Power set equal to most powerful creature.
Gladiator Arena.pngGladiator Arena 	Strength 	4 	Support	Ongoing 	Epic 	At the start of each player's turn, deal 2 damage to that player. 	
Goldbrand (Legends).pngGoldbrand 	Neutral 	7 	Support	Activate	Unique legendary	Activate: Deal damage to a creature, then increase the damage dealt by 2. 	Uses: 3
Great Sigil Stone Card.pngGreat Sigil Stone 	Neutral 	4 	Support	Activate	Unique legendary	Activate: Invade.Last Gasp: Draw a random Daedra from your deck and give it +2/+2. 	Uses: 3.Gate Guardian: +2/+2.
Halls of Colossus (Legends).pngHalls of Colossus 	Willpower 	12 	Support	Activate	Unique legendary	Activate: Summon a non-Unique Dragon of your choice from your deck. 	Uses: 3
Halls of the Dwemer.pngHalls of the Dwemer 	Neutral 	6 	Support	Ongoing 	Epic 	Summon: Put a 0/3 Dwarven Spider with Guard into your hand. Friendly Dwemer have +3/+0. 	
Haunted Manor.pngHaunted Manor 	Strength Willpower Agility 	4 	Support	Ongoing 	Epic 	Give the second creature you summon each turn +2/+2. 	
Heroic Rebirth.pngHeroic Rebirth 	Neutral 	3 	Support	Activate	Epic 	Activate: Transform a creature card in your hand into a random Legend. 	Uses: 3
Hidden Trail.pngHidden Trail 	Agility 	4 	Support	Ongoing 	Epic 	Summon: All Field Lanes become Shadow lanes.Friendly creatures have +1/+0. 	
High Hrothgar (Legends).pngHigh Hrothgar 	Endurance 	4 	Support	Ongoing 	Unique legendary	When you summon a creature, its power becomes equal to its health. 	
Hist Grove.pngHist Grove 	Endurance 	4 	Support	Ongoing 	Epic 	Summon: +1 max magicka.At the start of your turn, if you have 15 or more max magicka, sacrifice this to summon an 8/8 Swamp Leviathan in each lane. 	
Imperial Camp.pngImperial Camp 	Willpower 	4 	Support	Ongoing 	Rare 	Summon: Put a 1/2 Septim Guardsman with Guard into your hand.Friendly Guards have +1/+0. 	
Imperial Might.pngImperial Might 	Willpower 	5 	Support	Ongoing 	Epic 	At the end of your turn, summon a 1/1 Imperial Grunt. 	
Lich's Ascension.pngLich's Ascension 	Endurance 	7 	Support	Ongoing 	Legendary 	Your cards cost 0. You may play only one card per turn. 	
Mages Guild Retreat.pngMages Guild Retreat 	Intelligence 	7 	Support	Ongoing 	Epic 	At the end of each turn, if you played two actions, summon a random Atronach. 	
Monster Perfection Lab.pngMonster Perfection Lab 	Strength Intelligence 	1 	Support	Ongoing 	Epic 	At the end of your turn, you may choose a friendly creature wielding three or more items. If you do, sacrifice Monster Perfection Lab and choose an item from your deck to equip to the creature.	
Moon Gate.pngMoon Gate 	Neutral 	1 	Support	Activate	Common 	Activate: Get both Wax and Wane effects this turn. 	Uses: 2
Mundus Stone.pngMundus Stone 	Neutral 	4 	Support	Ongoing 	Unique legendary	When you summon a creature, give it a random Keyword. 	Blessing of the Stars: Random keyword.
Mushroom Tower.pngMushroom Tower 	Endurance 	9 	Support	Ongoing 	Epic 	Your actions have Betray. 	
Namira's Shrine (Legends).pngNamira's Shrine 	Neutral 	4 	Support	Ongoing 	Rare 	At the end of your turn, if you played four cards this turn, draw a card. 	
Necromancer's Amulet.pngNecromancer's Amulet 	Endurance 	3 	Support	Ongoing 	Epic 	When a friendly creature is destroyed, gain 1 health. 	
Northwind Outpost.pngNorthwind Outpost 	Strength 	3 	Support	Ongoing 	Rare 	Friendly creatures have +1/+0. 	
Orb of Vaermina.pngOrb of Vaermina 	Neutral 	6 	Support	Activate	Unique legendary	Activate: Put a copy of a random card from your opponent's deck into your hand. 	Uses: 3
Orsinium Forge.pngOrsinium Forge 	Strength 	5 	Support	Activate	Legendary 	Activate: Equip a creature with a +1/+1 Orsinium Plate. Then increase the power and health of Orsinium Plates this equips by 1. 	Uses: 3
Ravaging Elixir.pngRavaging Elixir 	Intelligence 	1 	Support	Activate	Rare 	Activate: Deal 1 damage to your opponent. 	Uses: 3
Reconstruction Engine.pngReconstruction Engine 	Willpower 	3 	Support	Activate	Epic 	Activate: Give a friendly creature -1/-1 and summon a 1/1 Reconstructed Spider. 	Uses: 5
Rimmen Siege Weapons.pngRimmen Siege Weapons 	Strength 	3 	Support	Ongoing 	Legendary 	At the start of your turn, each friendly creature deals 1 damage to your opponent. 	
Ring of Namira.pngRing of Namira 	Agility 	7 	Support	Ongoing 	Unique legendary	When you gain health, deal that much damage to your opponent. 	
Seht's Masterwork.pngSeht's Masterwork 	Neutral 	3 	Support	Ongoing 	Unique legendary	If you started the game with no duplicate cards in your deck, your cards cost 1 less. 	
Shantytown Defenses.pngShantytown Defenses 	Neutral 	3 	Support	Ongoing 	Common 	Friendly creatures have +1/+1. 	
Skirmisher's Elixir.pngSkirmisher's Elixir 	Strength 	4 	Support	Activate	Rare 	Activate: Give a creature +2/+0 and Breakthrough. 	Uses: 3
Skooma Cat's Whimsy.pngSkooma Cat's Whimsy 	Neutral 	1 	Support	Ongoing 	Epic 	Your cards that didn't start in your deck cost 1 less. 	
Skyforge (Legends).pngSkyforge 	Strength 	3 	Support	Activate	Unique legendary	Activate: Equip a friendly creature with a Steel Dagger.If Skyforge has equipped 3 daggers, it changes into Underforge. 	Uses: 3
Skyshard (Legends).pngSkyshard 	Endurance 	3 	Support	Ongoing 	Epic 	Summon: Draw a random creature from your deck.When you draw a creature on your turn, increase its cost by 2 and give it +2/+2. 	Skyshard's Light: +2/+2 and cost increased by 2.
Sparring.pngSparring 	Neutral 	0 	Support	Ongoing 	Common 	IndestructibleAll damage dealt to players is halved, rounded up. 	
Spawning Pool.pngSpawning Pool 	Neutral 	3 	Support	Ongoing 	Common 	At the start of your turn, summon a 1/1 Foraging Mudcrab. 	
Spider Lair.pngSpider Lair 	Agility 	7 	Support	Ongoing 	Epic 	At the start of your turn, summon a random Spider. 	
Stormcloak Camp.pngStormcloak Camp 	Strength 	3 	Support	Ongoing 	Rare 	At the end of your turn, if a creature died this turn, deal 2 damage to your opponent. 	
Strategist's Map.pngStrategist's Map 	Willpower 	3 	Support	Activate	Rare 	Activate: Summon a 0/1 Target with Guard for you or your opponent. 	Uses: 3
Summerset Orrery.pngSummerset Orrery 	Intelligence 	6 	Support	Activate	Epic 	Activate: Shuffle all Prophecy cards in your hand into your deck and draw that many cards. 	Uses: 3
Swindler's Market.pngSwindler's Market 	Agility 	3 	Support	Ongoing 	Rare 	When you play a 0-cost card, deal 1 damage to your opponent and gain 1 health. 	
Temple's Blessing.pngTemple's Blessing 	Neutral 	3 	Support	Ongoing 	Common 	When you have 40 or more health, your creatures have +5/+5. 	
Thalmor Embassy.pngThalmor Embassy 	Intelligence 	3 	Support	Ongoing 	Epic 	Your High Elves cost 1 less.You can't be damaged by actions. 	
The Mechanical Heart.pngThe Mechanical Heart 	Willpower 	6 	Support	Ongoing 	Unique legendary	When you have 0 or less health, sacrifice The Mechanical Heart, set your health to 10, and restore a rune. 	
The Night Mother.pngThe Night Mother 	Neutral 	2 	Support	Activate	Unique legendary	Activate: Summon a 0/1 Target with Guard for your opponent.Once 20 enemy creatures have died, deal 20 damage to your opponent, gain 20 health, and draw up to 10 cards. 	Uses: Unlimited
The Ruby Throne.pngThe Ruby Throne 	Neutral 	3 	Support	Ongoing 	Unique legendary	Summon: Crown a creature.At the end of each player's turn, give crowned creatures +1/+1.If there is no crowned creature in play, when either player summons a Unique creature, crown it. 	Regent of the Throne: +1/+1
Thieves' Den.pngThieves' Den 	Agility 	4 	Support	Ongoing 	Legendary 	Friendly creatures have Pilfer: +1/+1. 	
Thu'um Mastery.pngThu'um Mastery 	Neutral 	0 	Support	Ongoing 	Unique legendary	All Shouts are level 3. 	
Time is Running Out!.pngTime is Running Out! 	Neutral 	5 	Support	Ongoing 	Common 	IndestructibleTime is Running Out! counts down at the start of your turn. When it reaches zero, you win the game. 	
To the Death.pngTo the Death 	Neutral 	0 	Support	Ongoing 	Common 	IndestructibleDouble all damage dealt to players. 	
Training Grounds.pngTraining Grounds 	Neutral 	4 	Support	Ongoing 	Epic 	When you summon a creature, give it +1/+1 if it shares a type with the top creature in your deck. 	Training's Over: +1/+1
Transitus Shrine.pngTransitus Shrine 	Willpower Agility Endurance 	3 	Support	Ongoing 	Epic 	While you have a creature in each lane, your creatures and actions cost 1 less. 	
Two-Moons Contemplation.pngTwo-Moons Contemplation 	Willpower 	3 	Support	Ongoing 	Rare 	If your opponent doesn't damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane. 	
Underforge (Legends).pngUnderforge 	Strength 	3 	Support	Activate	Unique legendary	Activate: A friendly creature becomes a Werewolf. Friendly Werewolves have +1/+1. 	Uses: Unlimited
Unrelenting Siege.pngUnrelenting Siege 	Agility 	4 	Support	Ongoing 	Legendary 	Friendly creatures with 1 power may attack an extra time each turn. 	
Volendrung.pngVolendrung 	Strength 	8 	Support	Activate	Unique legendary	Activate: Give a creature +4/+4 and Breakthrough. 	Uses: 2
Wabbajack (Legends).pngWabbajack 	Neutral 	5 	Support	Activate	Unique legendary	Activate: Transform a creature into a random creature. 	Uses: 3
Wolf Cage.pngWolf Cage 	Willpower 	6 	Support	Activate	Epic 	Activate: Summon an Uncaged Wolf. 	Uses: 3
World-Eater's Eyrie.pngWorld-Eater's Eyrie 	Strength 	6 	Support	Ongoing 	Legendary 	When you summon a creature that costs 7 or more, double its power and health. 	
Wrothgar Forge.pngWrothgar Forge 	Strength 	7 	Support	Ongoing 	Epic 	The first time you summon a creature each turn, equip it with a random item. 	
Yagrum's Workshop.pngYagrum's Workshop 	Neutral 	3 	Support	Activate	Epic 	Activate: Your Summon and Assemble abilities trigger an additional time this turn. 	Uses: 3
===Related cards===
Name 	Attributes 	Power	Health	Cost	Type 	Subtype 	Rarity 	Text
Alchemy (Legends).pngAlchemy 	Willpower 	 	 	2 	Action 	 	Epic 	Give your Activated supports extra use.Empower: +1 use.
Belligerent Giant.pngBelligerent Giant 	Strength 	7 	4 	7 	Creature	Giant 	Epic 	BreakthroughSummon: Unsummon a creature in this lane, or destroy an enemy support.
Cauldron Keeper.pngCauldron Keeper 	Willpower 	3 	5 	5 	Creature	Imperial	Epic 	GuardSummon: Give your Activated supports an extra use.You may Activate your supports an extra time each turn.
Craglorn Scavenger.pngCraglorn Scavenger 	Intelligence 	1 	2 	3 	Creature	Redguard	Rare 	When you play or activate a support, give Craglorn Scavenger +1/+1.
Legends - Cygnus Standard Bearer.pngCygnus Standard Bearer	Willpower 	3 	2 	4 	Creature	Imperial	Legendary 	Summon: Summon a 2/2 Imperial Soldier for each friendly support.When you summon a support, summon a 2/2 Imperial Soldier.
Dagi-raht Mystic.pngDagi-raht Mystic 	Willpower 	4 	5 	5 	Creature	Khajiit 	Epic 	Pilfer: Draw a random support from your deck.
Dismantle.pngDismantle 	Neutral 	 	 	3 	Action 	 	Rare 	Destroy an enemy support or creature.
Dushnikh Yal Archer.pngDushnikh Yal Archer 	Strength 	3 	3 	4 	Creature	Orc 	Epic 	GuardSummon: Deal 1 damage or destroy an enemy support.
Edict of Azura.pngEdict of Azura 	Willpower Endurance	 	 	4 	Action 	 	Epic 	Destroy an enemy creature or support card.
Legends - Euraxia Tharn.pngEuraxia Tharn 	Willpower Endurance	6 	6 	9 	Creature	Imperial	Unique legendary	Summon: Steal an enemy creature or support.Last Gasp: Your opponent steals it back.
Excavate.pngExcavate 	Intelligence 	 	 	3 	Action 	 	Rare 	Draw an item or support from your discard pile.
Explore.pngExplore 	Strength 	 	 	1 	Action 	 	Rare 	Choose creature, item, action, or support. Put a random card of that type into your hand.
Shadowfen Priest.pngShadowfen Priest 	Endurance 	4 	4 	5 	Creature	Argonian	Epic 	Summon: Silence another creature, or destroy an enemy support.
Siege of Stros M'Kai.pngSiege of Stros M'Kai 	Neutral 	 	 	10 	Action 	 	Unique legendary	If you started the game with no duplicate cards in your deck, play a random creature, item, support and action from your deck.
Stampede Sentinel.pngStampede Sentinel 	Strength 	7 	7 	6 	Creature	Giant 	Epic 	BreakthroughYou can't be damaged by actions or supports.
Tower Alchemist.pngTower Alchemist 	Willpower 	2 	4 	3 	Creature	Imperial	Epic 	Your support cards with Activate abilities have unlimited uses.
Vicious Dreugh.pngVicious Dreugh 	Neutral 	3 	4 	4 	Creature	Dreugh 	Rare 	Summon: Destroy an enemy support card.
Voice of Balance.pngVoice of Balance 	Neutral 	4 	4 	4 	Creature	Nord 	Epic 	Summon: +4/+4 and Guard if you have an action, item, and support in your discard pile or in play.
Worldly Wanderer Card.pngWorldly Wanderer 	Willpower 	3 	5 	5 	Creature	Nord 	Legendary 	Summon: Summon a support of your choice from your deck with cost less than Worldly Wanderer's power.
==See also==
*Actions
*Creatures
*Items
==Appearances==
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de:Unterstützung
es:Apoyos (Legends)
pl:Wsparcie (Legends)
ru:Карты поддержки
Category:Legends: Cards
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