Report 1067

Report #1067
Skillset: Skill: Deeding
 Org: Harbingers Status: Completed Feb 2013
Furies' Decision:
Solution 2.
Problem: At present, only the Steward is able to deed a commune/city's clans,
aetherships and similar. This means that if certain people (the Steward and the
"owner" of the aethership) is not present during an aetherflare, the
commune/city cannot as easily utilise their collective resources to compete
(i.e. by summoning the ships using whistles).
[A: 0 R: 0] Solution #1: Allow Steward aides to (re)deed commune/city
 aetherships.
[A: 0 R: 0] Solution #2: Allow the city leader and ruling council members to
 (re)deed commune/city aetherships.
[A: 0 R: 0] Solution #3: Both of the above.
Player Comments:
---[Tacita on 2/14 @ 22:16 writes]:
It should be noted that since changelog 276, ships cannot be un-deeded.
Therefore, this report will not enable theft at all since it is impossible now
:)
---[Xenthos on 2/14 @ 22:20 writes]:
Sure. Now that we can't un-deed things, my vehement objection to this idea has
evaporated into naught but a fine mist.
---[Shuyin on 2/16 @ 05:40 writes]:
Yeah sure
---[Enyalida on 2/17 @ 19:03 writes]:
Supported.
---[Ushaara on 2/21 @ 15:59 writes]:
Sure.
---[Tulemrah on 2/21 @ 19:17 writes]:
I see no problem with either solution.
---[Zynna on 2/21 @ 20:28 writes]:
Support
---[Vadi on 2/22 @ 01:13 writes]:
Supported 2
---[Steingrim on 2/23 @ 09:25 writes]:
Opposed. Is this really the direction the game should be headed? That of, let's
minimize skills and prep, just have your bix and have a single person whistle up
the fleet, tell people all they need to know is lock and bombard?
---[Llandros on 2/28 @ 14:50 writes]:
Solution 2 is fine. As people who are well versed in aether combat know, the
time it takes to whistle ships and that ship whistling can be blocked, not being
set up ahead of time is the best way to lose a flair