Tepid Bog

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Spread across two islands in the chain of rivers that split Parcël into its eastern and western regions, the Tepid Bog is, as the name suggests, a muggy swamp that begins the transition into the warmer lands west. Although there are more dangerous creatures and more inhospitable regions elsewhere on Parcël, the combination of the two have prevented any real settlement or culture from taking root in the swamp. What sentient creatures can be found there include small groups of nomadic Lizardfolk still clinging to the hopes of recapturing the homeland they were pushed out of, now known as the Feral Gardens, and Hag covens that have taken up residence in the swamp themselves when not trying to corrupt and influence others around Parcël; neither of which could be considered an actual faction.