Sealed Grasesta:FAQs

=== Q - How do I identify items? ===
You can tell that an item is not identified by (a) the item has no color within its border (b) it is not taken by the Interceptors when you return to the main hall.  To identify items, you need to recruit Rosalind and go through her additional quest line 14 - Investment in Appraisal Equipment.
Once you get the quest the item needed to appears in her inventory for 1000G.
=== Q - How do I recruit Rosalind? ===
Once you are able to access her shop in Gracesta, buy the first item with an explosion graphic behind it and use it in combat, then return and give "feedback" on the item.  You will to repeat this three more times with each additional new item that is available at her shop (two weapons, a grenade you must use as an item in combat, and armor that you must be hit with).  You will know if the items was used successfully in combat in order to return and give feedback when there is short scene after combat has finished.  You don't need to return to her once you have finished testing the last item. Once you have completed this sequence, she will appear as a recruitable character in the main Interceptor Plaza from Chapter 2 onwards.
Rosalind is important to recruit as she can identify some items when they are picked up, she can detect treasure on the minimap and can read relics that you come across.
=== Q - That damn cat quest, how do you complete it? ===
In order to complete this quest, you will need to (a) capture four cats in the Gracesta West District - Fighter Town and (b) buy out all of the rats sold by the rat vendor in the upper slave quarters.  Once you have completed this, the Buse cat you need to complete the quest can be found wandering around Interceptor Plaza.  Visit the dungeon, then revisit the rat vendor for the ultimate boss rat.
The four cats are (a) a black cat found in the lower right area of the map that runs very fast (you will need to run / hold down Control) (b) a white cat in the lower right part of the map that wanders around the row of windows, (c) a cat that wanders near Rosalind's shop that tends to run over to the signboard when chased and (d) a cat that hides behind the church that does not come out very often.  Once you have caught a cat, catching them again drops a coin instead.
=== Q - How do I make money? ===
Once you can access the arena (chapter 3) you will be able earn tokens from fights which can be used to purchase goods in the arena shop. The most profitable opponent is the 3rd last 1v1 opponent who rewards you with 15 bronze, 5 silver and 2 gold for each win - while it might be a little difficult to begin with, eventually you can do the fight over and over again. You can use those tokens to buy items and then sell them at a vendor. Spending 5 gold on a Ultra Rare weapon and selling it will get you 35,000 gold. If you complete the AP04 mansion boar quest, you can purchase a weapon for 3 gold infinitely that sells for the same amount as a 5 gold weapon. You can spend the other coins on additional items, though you may want to spend silver on accessories, weapon and armor reinforcements and power ups for your buff items. Note that the 5 gold arena weapons are some of the best in the game.
=== Q - I just failed the quest to quest to survey Dark Night Lake. How am I supposed to get past that dwarf guard? ===
Two events need to occur first - (1) You will need to catch Bergameri at Alterira's house over in the East District - Utahime District and (2) you need to talk to the dwarf guard preventing you from moving forward. Then, you will need to go to sleep, and when you awake you can talk to Bergameri on the 3rd floor of King's temple, who will grant you access.
Some players miss triggers that only occur after sleeping since they don't want to have to spend money re-hiring companions after sleeping. If you are stuck trying to work out how to advance a quest (such as when the arena story progresses) see if sleeping advances the event.
=== Q - I have to find three stones at the Sandfall Caves. Where are they? ===
All you need to do is idle at the place that the stone ends up at. No need to click anything. 
Green: Upper Area - at the central waterfall (it falls on the east side - look for the sparkle as it shows you where the stone is). 
Blue: Central Area - the middle waterfall (look for the sparkle - it should appear near the air flow) 
Yellow: Lower - the central waterfall (the road above the air flow, the sparkle should appear near the area where you can see the treasure chest sitting on the cliff.) 
=== Q - I found a dwarf in the alleys in fighter town who wants me to deliver something. Where do I deliver it to? ===
The front door of the church.
=== Q - The AOE from some of the enemies is killing off my party members very quickly. How can I survive it? ===
Zardone, the fat noble, has a skill that help mitigate AOE - Cover (which redirects AOE damage to him while he is defending). The problem is that he has to activate defend first and then have enough resistance to take the blow without having it kill him. When you can, upgrade Cover, which helps raise his P Defense and Higher Defense to increase dodge. You may need additional magical defense on his items to offset any magical aoe damage he receives, though you may have to decide whether his accessories focus on resistance or focus on having him react sooner so that he can activate defend before the AOE hits.
Alternatively, choose a formation with better physical and magical defense bonuses and reduce the number of participants.
=== Q - The last 2 opponents in the 1v1 arena fights - I can't defeat them. How do you do it? ===
You need to be a very high level player to beat them since they are both level 120. For the first opponent, use ice weaponry and armor, and use the boots so you act faster. Use Defense to reduce damage by 50% and rely on your Power Chain Items to cause damage - save swords to use with other bonus chain items to cause more damage. For the last opponent, use earth items with a similar approach to win this battle.
=== Q - Some bosses do massive amounts of damage to me. How do I mitigate it? ===
Wear resist gear. Try to save any armor with elements associated with them since you can use them to soak up the elemental damage they cause for specific fights. This works especially well for arenas, and for violent ex-receptionists. Use formations, such as the goddess formation, to maximize defense bonuses. Some bosses are less susceptible to certain element attacks so consider swapping in characters that do more damage and take less damage in.
=== Q - In the Holy bubble of the Emperor, what combinations can you use? ===
Using A, B and C as columns, we can arrange the triggers like this (note - A1 will be the very top most pillar as you look at the screen, C4 is the very lowest pillar as you look at the screen) -
 A1 
 A2 B1 
 A3 B2 C1
 A4 B3 C2
 B4 C3
 C4
Opening the barrier - A1 B1 C1
Demon King Stone - A1 B1 C4
Treasure - A2 B2 C2
=== Q - Yurisha has a skill called Worthless Angel that means that 25% of her heals actually cause damage. What do I do with this? ===
There is a 13 part chain of events that you have to go through in order to restore her strength, starting with her failure to heal at Interception Square. One of the most important is that she casts a heal that damages the party, a trigger for one of the events so try to have that occur without wiping the party. By chapter 6, a quest will trigger after the H event at the church which will tell you to go to a map right next to the 2nd floor of the Old Navy Lake currently blocked by a dwarf, who will now let you through.
=== Q - AP01 - Is there a Loser Dungeon in this game? How do you get to it? ===
Yes there is. You have to have a party wipe and then use gold to restore yourselves. Then you realize you need some training and it appears. There is a large putteto which will wipe you if it enters combat with you so avoid it until you are strong enough.
=== Q - AP02 - I've entered these anti movement halls and I am completely lost. How do I navigate myself through these to get to the locations I need to? ===
Have a look at the map in the pause menu area to the left, and go right down to the B46 row. Unlike the other anti movement maps, these ones actually show up on the pause menu map area. You are now able to see which areas are adjacent to where you are. There are six maps adjacent to the anti movement areas that you need to conquer before the last map at the very bottom row (B47) becomes available. Save after closing the three purple monster spawning swirls and then check out which location the portals send you to. If you are adjacent to one of the conquerable maps, you should be able to find the one exit that will take you there. Each conquerable map is to the far left and far right of B42, B44 and B46.