Road Reconnaissance – Day 3a

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Road Reconnaissance – Day 3 (cont)
Once Tooit has returned the party has a quick conference and decides to move out to the small patch of trees user as the base for the last recon mission. Moving carefully so as to minimise noise, dawn is breaking by the time that they are settled in the trees. The large humanoids occupying the presumably Solaran campsite are not making much effort to be quiet, as even from this distance the party can hear sounds of activity – what would appear to be chopping down trees.
Once the party is hidden, Caradoc and Dougal then move off to check out the human campsite. By now the humanoid campsite has gone quiet – and so both thieves take advantage of cover and stealthy movement as much as possible. Once close to the target, caution prevails and both characters take a quick slug of invisibility potion before moving in.
The campsite has been totally wrecked, the fire pit has been built up and from the look of two tripods to each side was used to roast something. There is a pile of human bodies off to one side of the camp. Near the fire put, about 10 foot away at closest there if a large pile of carefully stacked wood, freshly chopped mixed in with deadfall. Interspersed with the wood can be seen the remains of the humans bedrolls are other camping materials. On top of this pile there are two large humanoid heads, one in a state of some decay, a gruesome feature is that both of the heads appear to have a bloody human heart stuffed into its mouth.
The humanoids are similar in size to Umar, but slightly broader and with more brutish features, their arms appear slightly too long for their bodies – almost like Orangutans. All three of the humanoids you can see are wearing coarse animal hides and carrying or have nearby a large club and a small bundle of 3 or 4 spears.
One of the humanoids is sitting with his back to a tree, facing the woodpile, he is bandaged heavily, and from the slightly ornate head-dress (a deerskin hood with what look to be a pair of large boar tusks fastened to each side) you might surmise is the “shaman” talked about.
Lying closer to the party, asleep or unconscious is another heavily bandages humanoid, obviously alive since you can see his chest rise and fall.
Moving around, carrying his weapons in one hand and what looks suspiciously like a burnt human thigh bone in the other, which he occasionally gnaws on is the last humanoid. Apart from a small bandage on his upper left leg this humanoid seems pretty much undamaged – and isn’t limping so the leg injury is obviously not that bad. There seems to be no pattern to his movement, although he never leaves the clearing, and whilst his movement seem casual the humanoid is obviously alert.
Caradoc and Dougal reverse back the way they came and rejoin the party.
It is now morning……
…..WHAT NEXT???......
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