Tactical Action

Category: Action Phase
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The tactical action is the primary method by which players produce units, move ships, and extend their dominion within the galaxy. To perform a tactical action, the active player performs the following steps:
STEP 1—ACTIVATION: The active player must activate a system by taking a command token from their tactic pool and placing it in that system. That system is now the active system 
STEP 2—MOVEMENT: The active player may move any number of ships that have a sufficient move value from any number of systems that do not contain one of their command tokens into the active system, following the rules for movement. Ships that have capacity values can transport ground forces and fighters when moving
:: i. Move Ships
:: ii. Space Cannon Offense
STEP 3—SPACE COMBAT: If two players have ships in the active system, those players must resolve a space combat.
:: i. Anti-Fighter Barrage
:: ii. Announce Retreat
:: iii. Make Combat Rolls
:: iv. Assign Hits
:: v. Retreat
STEP 4—INVASION: The active player may use their “Bombardment” abilities, commit units to land on planets, and resolve ground combat against other players’ units.
:: i. Bombardment
:: ii. Commit Ground Forces
:: iii. Space Cannon Defense
:: iv. Ground Combat
:: v. Establish Control
STEP 5—PRODUCTION: The active player may resolve the “Production” abilities of each of their units in the active system. The active player may do this even if they did not move units or land ground forces during this tactical action. 
Movementexample.png
Spacecombatexample.png