Level 5

Level 5 is the fifth quest in .
==Quick walkthrough==
#Obtain the pieces of the Savior's Hide
#Obtain the Spear Case
#Find Chimere Graegyn
#Obtain the Spear of Bitter Mercy
#Find the Gatekeys
#Defeat Herne Egahirn
#Use the Temple to leave the Chimera of Desolation
==Walkthrough==
The level starts on a small dock, with a boat to the right, and a Dark Seducer in front of the dock. Two scrolls are found on the dock itself, a letter from Chimere Graegyn, and one from the Dremora. The Seducer will explain that the realm itself is being used as a hunting ground, before disappearing. The Iron Cuirass of the Savior's Hide can be found underneath the dock, with a plaque reading:
"This is the accursed armor I wore when I defied Dagon. It's no ordinary mail but a captive servant of Malacath, and the trickster's mark is on it, for it led me into folly. As near as I can remember it's called the Hide of the Savior and the Scourge of the Oath-breaker and long may it hang here out of my sight, for I wish I'd never used it."''
If the coastline is followed to the right, the Hero will eventually come across a brown temple of sorts, inside of which a health and spell point gem is found, as well as the Gatekey.
===Trybador===
Heading north, the Hero will eventually come across the village of Trybador, which has been abandoned. Many of its doors are inaccessible, with notices attached:
"WARNING! QUARANTINE! PLAGUE! NOTICE! This structure deemed unsafe by order of the Coastal Militia. Extremely Contagious! Entry Forbidden! Warning! No effective physick known!"''
Within the village itself, various Daedra are encountered, and some of the buildings can be entered. One building, the bell tower, is blocked by a Sigil Lock. The Trybador crypt is one of the areas that can be accessed, here a Sigil Key can be obtained, which is required to advance into the green structure in the east. If one of the altars in the crypt is activated, a staircase leading down is found. Activating the staircase bring the Hero to the same area which can be accessed from the graveyard near a green spiked structure. It is not possible to return up the crypt from the staircase, as it will be blocked by dirt. Going right from the staircase and sticking to the right wall, will lead to the Gauntlet of the Savior's Hide. Chimere's Journal is also found in the crypt.
===Eastern Green Structure===
Advancing eastward along the coast, the Hero will eventually come across a large spiked green structure, near which a note from the Herne is found. Inside the tower, a Gatekey and a locked chest are found, with the chest containing the Spear of Bitter Mercy.
"There is a short inscription in some sort of cipher, followed by these lines: Spear of Bitter Mercy Lightning in the hand My point bites deep I end the chase Even the mightiest are unmade by my touch."''
As of present, the Spear is still locked tight in the chest, and cannot be accessed. Going northward from here, towards a nearby tower, leads to an Iron Greave of the Savior's Hide.
===Graveyard===
Going eastward from the tower, following the coast, the Hero will eventually come across a graveyard, protected by Fire Daedra. At the graveyard, a notice can be read:
"The Drag is for the Lesser Dogs, to startle out the Hare. The Chase is for the Greater Hounds to drive the Hare before them. On the Call of the Greater Hounds trap the Hare and summon the Huntsmen for the kill, with the Spear of Bitter Mercy. Last is the View, the Huntsman rings the bell to call the Master to view his kill. Then is the bounty bestowed, and the victorious huntsman calls the new Hunt. To name a Wild Hunt is a grand and grave right indeed. All but the High Daedra Lords are prey to the potent Spear of Bitter Mercy. It is a terrible weapon, and must not be removed from the Grounds of the Rituak Hunt."''
A trapdoor is found in the center of the graveyard, which can be opened and entered, leading to several hallways filled with both Fire and Frost Daedra. This is also the exit from the crypts which are accessed from the town of Trybador.
===The Fortress===
Advancing westward from the graveyard, the Hero will come across a fortress of a sort, with four towers being located in each corner. Going up the towers reveals, aside from Daedra, four buttons. Pressing each of these buttons raises a purple crystal in the courtyard. When all four are activated, a circle in the center of the courtyard is raised. Below the circle, a health and spell gem are found, as well as a Gatekey.
===The Temple===
Going northwest, the Hero will come across a path leading to a temple, guarded by several Daedra, including the sole Scamp of the level. This one Scamp is unique, and has a very large health pool.
Within the temple itself, several more Fire Daedra are found, guarding another Gatekey. Taking the key unlocks a previously closed door at the end of the temple, leading down to a small pool with a chest. In this area, there are also two health gems, and one spell point gem.
===Chimere Graegyn===
The home of Chimere Graegyn can be found north of the fortress. Within, two gems, one for health, and one for spell points, are found. On a nearby table are some potions, as well as Harvest's End, 3E 172. Speaking to Chimere shows his absence from human life, as he struggles to make up sentences, and is convinced the Hero is merely an illusion at first. When he realizes the Hero is an actual human, he is more cooperative in providing the real name of Mehrunes Dagon, and gives insights into the Spear of Bitter Mercy and Savior's Hide. He will also provide the Savior's Hide Note.
===Waterfall Shrine===
Located near the waterfall, this temple consists of a large stone elevator, leading down to the temple proper. Here, two Fire Daedra are found, protecting one of the Gatekeys.
===Waterfall===
Entering the Waterfall leads to two paths, with a steam of water separating them. On one side is a Dark Seducer, whereas on the other is a Frost Daedra. Advancing further up the path with the Frost Atronach leads to a collapsed arch, which led to an island with a tower, protected by several Dark Seducers. It is possible to jump from the end of the bridge over to the island.
Within the tower's first floor are some Frost Daedra, guarding the Boots of the Savior's Hide, which are hidden beneath a bench. An elevator is also found in the corner, which leads to the second and third floor respectively. On the second floor, a Coffer of Restoration can be acquired by activating the left bookshelf, which causes it to topple over and push the other bookshelves down. In the same room, the Trebuchet Ritual can be found. At the top floor, another Frost Daedra is found, as well as an enchanted staff and a healing gem.
===The Keep===
Near the home of Chimere Graegyn an island is found with a raised drawbridge. There are two ways to gain access to this island. One way is to swim around it, or use a boat, to get to the docks on the rear side. The other option is to use the hot air balloon found on a platform on the eastern coast of the island and use it to fly into the keep.
A small ship at the docks provides a Coffer of Restoration, and three elevators leading up. From the first elevator on the right, the Helm of the Savior's Hide is found. Walking around the Keep walls, the Hero can find a wheel attached to the drawbridge, activating it lowers the bridge, providing easy access to the main island and back.
Within the Keep itself are a number of buildings, each of which is defended by Frost and Fire Daedra. The first building on the right is a smithy, where some swords and arrows are found. Followed up by the Salt Barrel Tavern, where potions are found on the first floor. In the corner to the right is an elevator which will bring the Hero up to the third floor and back. On the second floor the Pauldrons of the Savior's Hide are found. On the third floor arrows are found.
The next building is a small home, with one Letter from Chimere Graegyn being found on one of the tables. It is near the Temple, which can currently not be accessed due to lacking one of the Gatekeys.
The next building is another tavern, which is only home to a number of Frost and Fire Daedra. In the corner next to the barracks is a barn, where several potions and arrows can be found.
===The Spear of Bitter Mercy===
Having acquired all the pieces of the Savior's Hide, the Hero must return to Chimere Graegyn in order to gain access to the Spear of Bitter Mercy. With the Spear, the Hero is finally able to damage the Herne on the island, including the Huntsman – Herne Egahirn.
===Keep Barracks===
Return to the Keep and enter the barracks. Within some potions, arrows, and a Frost Daedra are found. Climb through the trapdoor to find another Frost Daedra, and the Huntsman Herne Egahirn. Slay the Huntsman to gain access to his Sigil Key and Gatekey. With the Sigil Key, the Hero can return to Trybador and enter the bell tower and ring the bell to formally call an end to the hunt. Within the bell tower, a healing gem is also found.
===Ending the Hunt===
With all six Gatekeys, the Hero can now access the previously locked Temple. Within the Temple, a number of Fire Daedra, and one Frost Daedra are found. Some arrows can also be looted here.
In order to advance to Level 6, the Hero must use two elevators to rise up to a walkway and jump on the half-moon altar. The altar is easily identified due to the Frost Atronach walking atop of it.
===The Shipwreck===
In the far south of the map, a shipwreck is found, which provides some loot in the form of potions and weapons.
==Books==
*Letters from the Dremora, 1 – Found on the dock at the start.
*Letter from Chimere Graegyn – Found on the dock at the start, twice in the village of Trybador, and once in the Keep.
*Note from Herne – Can be found in the crypt at Trybador, as well as on Daedra.
*Letter from Balaherne – Can be found inside the green spiked structure.
*The Posting of the Hunt – Can be found on the bodies of several Daedra.
*Chimere's Journal – Can be found in the crypt of Trybador.
*Harvest's End, 3E 172 – Can be found inside the home of Chimere Graegyn.
*Savior's Hide Note – Can be obtained from Chimere Graegyn in dialogue.
*Trebuchet Ritual – Can be found in the tower behind the waterfall.
==Posts==
Across the map, several posts can be found with a note attached to it, stating part of "The Posting of the Hunt":
"The Posting of the Hunt. Let no man say before a witness that the Hunt has not been called, nor the Rites declared, or the Ancient Offices observed. The Huntsman and his Hounds shall chase and harry the Hare as the ritual demands. The Hunt begins before the green crystal reflections of the Chapel of the Innocent Quarry. The Spear of Bitter Mercy is displayed, the Offices of the Hunt are recited: the Drag, the Chase, the Call, and the View of the Kill."''
==Trivia==
*Level 5 is the first level to feature Daedric loot in .
==Bugs==
*The jumping icon may be missing in some areas of the map.
*If the bells are rung after completing the Hunt, they cannot be heard outside of the Temple.
==Appearances==
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