Armour (Creature Spell)

Armour, also known as Protect, is a creature spell in Dungeon Keeper and Dungeon Keeper 2. It increases the creature's defence, effectively lowering the quantity of damage it takes if hit.
==Dungeon Keeper==
This spell is functionally identical to the Protect Monster Keeper Spell. When cast, it increases the creature's defence and makes them nearly invulnerable to Lightning Strikes. This spell is usually learnt by battle-capable creatures, so one does not need to cast the related Keeper Spell on these creatures.
===Trivia===
*The 'Skin of Armour' spell is likely an early version of either this spell or the Protect Monster Keeper spell. The Dungeon Keeper Goodies Disc contains wave files of Mentor dialogue that were cut from the game; some of these mention it.The Dungeon Keeper Goodies Disc.
==Dungeon Keeper 2==
==References==
Category:Status Effect