Non Player Characters

Dead Cells presents a variety of NPCs, some of which have an active role in the player's progression through the game, while others are just characters the player encounters.
For a complete list containing the 4 NPCs from the Return To Castlevania DLC check out the official wiki.
Name 	Info 	Location 	Image
Tutorial Knight 	Guides the player throughout the start of the game, while also giving the player some cryptic advice before sending them on their way. She dies early in the game and her corpse can be looted to unlock the . Her corpse can then be found next to the entrance of the Promenade of the Condemned.
Afterwards she can be found in the Training Room to guide the player.
After player beats the 5 BSC fourth boss for the first time, she re-appears as a glitched figure at the start of the game, until the true ending is achieved.	At the starting area of the Prisoners' Quarters; after her death, at the entrance hall of the Training Room. 	
The Collector 	Blueprints that you have collected are given to the Collector and are then unlocked by bringing cells to him. He is the main way of progressing throughout the game.ㅤ 	In the Passages located between each two biomes. 	
Guillain 	Lets the player choose a mutation to acquire after every completed biome, with a max amount of 3 at the same time. Those can be restarted and reselected by a price which increases with each use.	In the Passages located between each two biomes. 	
The Blacksmith 	The only access the player has to the Legendary Forge, where they can permanently upgrade the quality of the gear found throughout the game. 	In the Passages after each boss biome (Black Bridge, Insufferable Crypt, Nest, Clock Room, Guardian's Haven, Mausoleum and Lighthouse).	
The Blacksmith's Apprentice	Upgrades and rerolls the affixes of your gear at the Minor Forge. 	Located in all Passages after reaching a passage containing the Legendary Forge for the first time. 	
The Tailor 	Lets the player change the Beheaded's outfit, choosing between those they have unlocked. 	In a large room entered at the starting area of the Prisoners' Quarters. 	
The Scribe 	Keeps track of player's game stats and achievements. 	At the starting area of the Prisoners' Quarters, next to the entrance to the Daily Run. 	
Crypt Demon 	Explains the Darkness mechanic at the entrance of the Forgotten Sepulcher. 	At the entrance of the Forgotten Sepulcher. 	
The Ghost 	Explains how challenge rifts work, the first time one is entered. 	At the entrance of the first Challenge Rift the player enters; once the Training Room is unlocked, at the entrance of the Combat Room. 	
The King 	The King of the island. 	Sitting in the throne of the Throne Room. 	
Gollum 	Found in a cell, in the Toxic Sewers. Asks the player to find the and take it back to him, so that he can escape. 	Near the starting area of the Toxic Sewers; in subsequent encounters, midway through the biome. 	
The Doctor 	Provides the player with Aspects 	In the starting area of the Prisoners' Quarters, left of the Tailor. 	
The Bank Teller 	Introduces the player to the Bank and its debt mechanic. 	In the starting area of the Bank. 	
The Joker 	Tells the player about the injustices of society. "I'm the joker baby!" 	At the end of the parkour segment in the bank. 	
Swamp Priest 	A miscreant priest appears in the Morass of the Banished, nagging you to offer a sacrifice () onto the altar. 	In the altar found before the exit of the Morass of the Banished. 	
The Fisherman 	Helps the player reach the Infested Shipwreck. 	At the docks leading to the Infested Shipwreck. 	
Mentor Knight 	Informs the player about Boss Rush. 	Can be found in the Boss Rush zone. 	
The Architect 	Is the biggest fan of the beheaded and has made a statue in honor of his achievements which can be customized. 	Can be found in the Boss Rush zone.