Spells

Spells are cast using magicka.
The spells of universe are divided into several magical schools. Increasing the player's proficiency in the schools depends on spell uses and training.
*Damage — Lowers health, fatigue, magicka, attribute or skill. Can only be restored with a Restore effect, such as a blessing from the chapel, a spell or a potion.
*Drain — Temporarily and gradually lowers health, fatigue, magicka, attribute or skill for a duration of time.
*Resist — Reduces shock, frost, fire, magicka, the damage afflicted by a normal weapon or reduces the chance of being poisoned, paralyzed, or diseased. Shield is similar to Resist.
*Restore — Recovers health, fatigue, magicka, attribute or skill back towards normal level
*Fortify — Similar to Restore, but can temporarily increase the skill in question beyond the normal level
*Weakness — Decreases resistance to shock, frost, fire, magicka, the damage afflicted by a normal weapon or to disease, poison, and paralysis
*Reflect — Reflects normal or spell damage back at the opponent.
==Spells by game==
*Spells (Arena)
*Spells (Battlespire)
**Alteration (Battlespire)
**Destruction (Battlespire)
**Illusion (Battlespire)
**Mysticism (Battlespire)
**Restoration (Battlespire)
**Thaumaturgy (Battlespire)
*Spells (Daggerfall)
*Spells (Morrowind)
**Alteration (Morrowind)
**Conjuration (Morrowind)
**Destruction (Morrowind)
**Illusion (Morrowind)
**Mysticism (Morrowind)
**Restoration (Morrowind)
*Spells (Oblivion)
**Alteration (Oblivion)
**Conjuration (Oblivion)
**Destruction (Oblivion)
**Illusion (Oblivion)
**Mysticism (Oblivion)
**Restoration (Oblivion)
*Spells (Skyrim)
**Alteration (Skyrim)
**Conjuration (Skyrim)
**Destruction (Skyrim)
**Illusion (Skyrim)
**Restoration (Skyrim)
**Enchanting (Skyrim)
***Spells (Dawnguard)
***Spells (Dragonborn)
***Spells (Skyrim Creation Club)
*Spells (Dawnstar)
*Spells (Shadowkey)
*Spells (Blades)
==See also==
*Spellcrafting
*Magic
*Alchemy
*Enchanting
*Spell Merchants
es:Hechizos
ja:Spells
Category:Spells