Movement Mastery

The power to be a master of movement capabilities, either innately or through training. Variation of Intuitive Aptitude and Complete Mastery.
==Also Called==
*Kinesiology Aptitude/Intuition/Mastery
*Mobility Aptitude/Intuition/Mastery
*Motion Aptitude/Intuition/Mastery
*Movement Aptitude/Intuition
==Capabilities==
The user, either innately or through training, is a master of the movement capabilities of oneself or others. This allows them to know how much effort they need to make or maintain a precise amount of movement, do anything as long as it is within their capabilities. Users can perfectly and without a single flaw or mistake perform or replicate any and every type of movement whenever they want with perfect precision and zero effort, instantly. 
This is the ultimate movement mechanism, since the user will automatically move with perfect skill, technique and timing. The users full and complete mastery in movement and anything related to movement makes the user the ultimate kinesiologist. 
==Applications==
*Adoptive Muscle Memory 
**Action Replication
**Attack Replication
**Defense Replication
**Skill Replication
**Vocal Replication
*Anatomical Mastery
*Automatic Mobility
*Blocking Mastery
*Bodily Rotation Manipulation
*Countering Mastery
*Dancing Mastery
*Efficient Movement
*Enhanced Accuracy
*Enhanced Agility
*Enhanced Athleticism
*Enhanced Balance
*Enhanced Catch
*Enhanced Dexterity
**Enhanced Adroitness
*Enhanced Flexibility
*Enhanced Leap
*Enhanced Mobility
*Enhanced Motor Skills
*Enhanced Parkour
*Enhanced Precision
*Enhanced Proprioception
*Enhanced Reflexes
*Enhanced Reorientation
*Enhanced Repositioning
*Enhanced Stillness
*Enhanced Tasking
*Enhanced Throwing
*Evading Mastery
*Flawless Coordination
*Flowmotion
*Footwork Mastery
*Instructive Muscle Memory
*Martial Arts Mastery
*Mastered Activity
*Motion Concentration
*Movement Conversion
*Movement Mixture
*Movement Prediction
*Parrying Mastery
*Recoil Proficiency
*Showmanship Mastery
*Sport Mastery
*Vaulting Mastery
==Associations==
*Aesthetic Activity
*Efficacy Mastery
*Efficient Movement
*Flawless Coordination
*Hyper Mind
*Intuitive Aptitude
*Motion Adaptation
*Motor Skill Manipulation
*Rotation Adaptation
*Task Adaptation
*Unrestricted Movement
*Vigorous Activity
==Limitations==
*May require a degree of training or exposure.
*May take time to achieve such mastery.
*Does not change the amount of energy required to make a movement.
==Known Users==
*Adomopathic Alphas (Alphas)
*Users of ODM gear (Attack on Titan)
*Claire Stanfield (Baccano!)
*Various Characters (Baki the Grappler)
** Yuuichiro Hanma
**Yuujiro Hanma
**Baki Hanma
*Slade Wilson/Deathstroke (DC Comics)
*Midnighter (DC Comics/Wildstorm)
*Users of the Transparent World (Demon Slayer: Kimetsu no Yaiba) 
**Yoriichi Tsugikuni
**Kokushibo
**Tanjiro Kamado
**Giyuu Tomioka
**Sanemi Shinazugawa
**Gyomei Himejima
**Mitsuri Kanroji
**Muichiro Tokito
**Iguro Obanai
* River Tam (Firefly/Serenity)
* Hokuto Shin Ken Practitioners (Fist of the Blue Sky/Fist of the North Star)
*Monica Dawson (Heroes)
* Shen Wulong (Kenganverse)
*Tony Masters/Taskmaster (Marvel Comics)
*Jack Rakan (Negima!)
*Shinichi Izumi (Parasyte)
*Practitioners of the Hercules Method (The Strange Talent of Luther Strode)
*Crane the Harmonious (Worm)
==Known Objects==
* Processor Suit (Toaru Majutsu no Index)
==Gallery==
===Anime/Manga/Manhwa===
Mikasa in action.gif|Mikasa Ackerman (Attack on Titan) using her 3D Maneuver Gear to latch onto a Titan's neck and reel in at high speed for a killing blow.
Shinichi's Moves Parastye.gif|Shinichi Izumi (Parasyte)
===Comics===
File:Unarmed Combat by Midnighter.jpg|Midnighter (Wildstorm/DC Comics)
File:One-Man Army by Taskmaster.jpg|Tony Masters/Taskmaster (Marvel Comics)
Category:Powers
Category:Supernatural Powers
Category:Enhancements
Category:Support Powers
Category:Transportation
Category:Intuition
Category:Cognitive Powers
Category:Skills
Category:Activity Powers