Vehicles/BELLONA (AC/10) CLAN RT

==Description==
In the late 3060s, under Khan James Cobb's command, Clan Hell's Horses began preparation for a renewed presence in the Inner Sphere. The scientist caste saw this as an opportunity to create a new cavalry vehicle, which they called the Bellona. Designed as a striker and flanker, the Bellona carries enough firepower on a nimble enough frame to keep up with even the fastest-advancing lines. The original specs called for tracks, but test pilots for the vehicle cited that 'speed is armor', which led to the Bellona being redesigned as a hovertank.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Nimble (1) 	Alacrity: +1 Evasion Generated (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=180 S=25	
Front 	Fixed 	 	
Ammo LMG (TRC)
Ammo UAC10 (Half)
Crew Compartment (2)
FCS Vehicle Std. (C)
Sensors Vehicle Basic (C)
2x MG Light (C)	
Sides/Turret	Health	A=115 S=25	A=145 S=25	A=115 S=25
Sides/Turret	Fixed 	
Left Hover Jets
Heat Sink
MG Light (C)	
Turret Systems (5)
Ultra AC10 (C)
2x Flamer (C)	
Right Hover Jets
Heat Sink
MG Light (C)
Rear 	Health	 	A=100 S=25	
Rear 	Fixed 	 	
2x Ammo UAC10
Structure (1)
Hover Propulsion System
Engine
Engine Core 170
Coolant
Common (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\Jihad3068-3080\Base\vehicle\vehicledef_BELLONA_CLAN_RT.json