Equus

Equus, 180 CE
Current Affairs: The people of Koshezak (around the Severn River Gorge), capital of an empire created by rogue Infinity agent Jacob Serik and his cross reality analogs, try to move on with their lives.
Divergence: 2200 BC; different sequence of invasions and migrations following the domestication of the horse in the Volga River area.
Tech Level: Early TL3 (Severn Valley, Fertile Crescent), TL0-2 elsewhere
Mana Level: None
Quantum: 6 
"Koshezak is closer to a dungeon adventure than one usually encounters in Infinite Worlds. It's quite literally a ruined castle with a catacomb underneath, though the GM should feel free to deemphasize that latter aspect if that's not the campaign's style. Plot McGuffins may be stored in a small set of storage rooms underneath the motte for quick retrieval. On the other hand, the rooms may be enhanced to any level of complexity beyond this, and a conventional "find-the-treasure" adventure presented. Equus is a no-mana line, so challenges will of necessity be non-magical, but there is room to maneuver since the Seriks had conveyor access to many other timelines."
==References==
* Infinite Crossroads 2; "Koshezak and Betenamal" (April 21, 2006; 0421.html)
Category:Infinite Worlds
Category:Quantum 6
Category:No Mana