Mechs/CLNT-2-3T

==Description==
The Clint was primarily designed as a cheap recon unit, with the capabilities of a well-armed, low-end medium weight 'Mech, and in this regard it served well. With a top speed of 97.2 km/h and a jumping capability of one hundred and eighty meters, the Clint can easily keep up with other recon elements and maneuver through mountainous or urban terrain. The Clint 2-3T equipped with one Autocannon/5 with one ton of ammunition. As secondary weapons, the Clint carries two Martell Medium Lasers. This well-balanced mix of weapons when combined with the Clint's above-average maneuverability for its size make the Clint a highly effective multi-role BattleMech.
Drop Cost Multiplier: 1
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Shocktrooper: +2 Right Arm Mounted Accuracy, +1 Piloting, + 1 Gunnery (Quirk)
40 	Variable Range Targeting	All Range Tracking: +1 Accuracy (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=30/60S=30 	A=45/45S=16 	A=30/60S=30
Arms/Head	HardPoints	 	 	[ 1B 1S ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	 	
AC5
Torso 	Health 	FA=30/100 RA=20/50S=50	FA=55/120 RA=20/60S=50	FA=30/100 RA=20/50S=50
Torso 	HardPoints	[ 1E ] 	[ 1E ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Jump Jet (S)
Medium Laser	
Engine Core 240
Medium Laser	
Ammo AC5
Heat Sink
Jump Jet (S)
Legs 	Health 	A=40/100S=50 	 	A=40/100S=50
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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