Battle Mastery

<--Warrior Class
Battle Mastery deals with the mastery of warfare and equipment. It is generally a passive skill-tree. Only warriors may learn from Battle Mastery.
A warrior may only learn an ability with a higher level requirement once they have learned at least one ability from the previous level requirement of Battle Mastery. An ability with Rank 1+ can be leveled up by investing more skill points into the ability, this provides the same effect as the first level of the ability for as many ranks as the ability has been leveled up; an ability may only be ranked up once the warrior reaches the next level tier, ie: 5, 10, 15 etc. from the abilities required level.
An ability may not be learned unless the warrior meets its requirement criteria.
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==Battle Mastery==
Requires: Level 1
[Hero's Stamina]
(Requires Level 1 Warrior)
Rank 1+
Passive Effect - Battle Mastery
Increases the warrior's maximum Fatigue by +3 points.
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[Heavy Armor Mastery]
(Requires Level 1 Warrior)
Passive Effect - Battle Mastery
Allows the warrior to use Heavy Armor.
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[Light Melee Mastery]
(Requires Level 1 Warrior)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made with light (.5H and 1H) melee weapons.
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[Heavy Melee Mastery]
(Requires Level 1 Warrior)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made with heavy (1.5H and 2H) melee weapons.
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[Polearms Mastery]
(Requires Level 1 Warrior)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made with polearm weapons.
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[Archery Mastery]
(Requires Level 1 Warrior)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made with archery weapons.
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[Throwing Weapons Mastery]
(Requires Level 1 Warrior)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made with throwing weapons, this includes attacks made with objects that are thrown but would not typically be classified as weapons.
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[Hand to Hand Mastery]
(Requires Level 1 Warrior)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made while unarmed or using a fist weapon.
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[Implemented Weapons Mastery]
(Requires Level 1 Warrior)
Rank 1+
Passive Effect - Battle Mastery
Adds +1 damage to all attacks made with melee weapons and polearms not classified as typical weapons.
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[Lethal Fists]
(Requires Level 1 Warrior)
(Requires [Hand to Hand Mastery])
Passive Effect - Battle Mastery
Attacks made with, penalties, bonuses, and requirement checks for unarmed attacks are classified as melee weapon attacks and receive a bonus of +2 damage.
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Requires: Level 5
[Lightfooted]
(Requires Level 5 Warrior)
Passive Effect - Battle Mastery
Adds an additional +1 to the warrior's DR while wearing Unarmored or Light Armor.
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[Heavyhanded]
(Requires Level 5 Warrior)
Passive Effect - Battle Mastery
Increases the warrior's STR and END by +1 while wearing Medium or Heavy Armor.
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Requires: Level 10
[Diversified Armor]
(Requires Level 10 Warrior)
Passive Effect - Battle Mastery
Adds +1 to the warrior's DR.
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[Diversified Arms]
(Requires Level 10 Warrior)
Passive Effect - Battle Mastery
Adds +2 to the warrior's damage.
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Requires: Level 15
[As a Feather]
(Requires Level 15 Warrior)
Passive Effect - Battle Mastery
The warrior receives a permanent bonus of +5 to itemslots and +5 to Initiative.
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[Practiced Hands]
(Requires Level 15 Warrior)
Passive Effect - Battle Mastery
The warrior receives a permanent bonus of +1 to Muscle and Athletics.
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Category:Destiny of the Fated
Category:DOTF Classes