Ancor Hounds

Anchors are large hound-like creatures with leathery skin, ridged spikes along their spines, oversized fangs, small ears, spiked tails, and beady eyes. They communicate through a series of low grunts and growls. They are mostly heard rather than seen, loud howls and snarls echoing through the night. The females are slightly smaller but much more aggressive, while the males tend to be a bit larger but mellower (at least as mellow as the dangerous beasts can be). While they may appear to be mammals they are actually reptilian, and hatch from eggs. They grow roughly to the size of wolves. Although native to Venio, they also appear as an invasive species located in Packs on Blacklin Isle. Ancors first began to appear on Venio around the time Aenlir began their creation boom. Theorized to be an experimental creation never intended to be let loose, Ancors spread like wildfire throughout Venio, even making their way to Blacklin Isle by the end of the Feral Tabaxi age. However, on Blacklin Isle they are invasive, an infestation more of a faction than a whole species of their own. Due to their high fertility rates and quick breeding, Ancors “breed like rabbits” and spread quite quickly wherever they end up. And as Packs tend to roam, the species only continues to spread. With no natural predators, as they are actually poisonous to eat, Ancors are savagely vicious without any fear of becoming a meal themselves. Prone to random mutations, they are a pest that never seem to die out, despite attempts to kill them off. The beasts are known for their venomous bite, ridged spikes along spines, spiked tails, sharp claws that allow basic climbing skills, heightened senses (mostly scent), somehow incredibly stealth (natural camouflage), and intelligence. However, they are also known to be weak without a Pack, as well as having a tendency to go rabid and die, not to mention often being mostly if not completely blind and/or deaf.
Category:Monsters