Heal (Final Fantasy XI)

Heal is a gameplay command from Final Fantasy XI. When used, it instructs a character to quit whatever they were doing and attempt to regenerate HP and MP. Generally, the player will appear to be kneeling as they are healing.
==Mechanics==
HP/MP healed is equivalent to 10 HP and 12 MP per tick, plus 1 HP and MP per additional tick spent healing. Clear Mind increases the MP per tick regenerated and there are many pieces of armor, weapons, as well as food that can increase both HP and MP regained. While healing, a player will lose 10% TP per tick.
The effects of Clear Mind as well as equipment can change the rate of MP regeneration while healing. Equipment can also be used to increase the rate of HP regeneration through healing. The effects of Signet will now increase the base rate of HP regeneration in regions subject to conquest.
The status ailment called Virus will prohibit a character from healing until the sickness is removed by an item or spell.