MM Magical Items for Character Encounters

__TOC__
==Table I==
TABLE I
Die	Item (d20)
1 	2 Potions: flying, healing
2 	2 Potions: extra-healing, polymorph (self)
3 	2 Potions: fire resistance, speed
4 	2 Potions: healing, hill giant strength
5 	2 Potions: heroism, invulnerability
6 	2 Potions: human control, levitation
7 	2 Potions: animal control, diminution
8 	1 Scroll: 1 spell Level 1-6
9 	1 Scroll: 2 spells Level 1-4
10 	1 Scroll: protection from magic
11 	1 Ring: mammal control
12 	1 Ring: protection +1
13 	1 Armor: +1 leather
14 	1 Shield: +1
15 	1 Sword: +1(no special abilities)
16 	10 Arrows: +1
17 	4 Bolts: +1
18 	1 Dagger: +1
19 	1 Javelin: +2
20 	1 Mace: +1
==Table II==
 TABLE II
Die	Item (d20)
1 	2 Potions: oil of etherealness, superheroism
2 	2 Potions: ESP, gaseous form
3 	1 Scroll: 3 spells 2-9 or 3-7
4 	2 Rings: fire resistance, invisibility
5 	1 Ring: protection +2
6 	1 Staff: striking
7 	1 Wand: magic missiles
8 	1 Wand: wonder
9 	1 bracers of defense AC 4
10 	1 brooch of shielding
11 	1 cloak of elvenkind
12 	1 dust of appearance
13 	1 figurine: serpentine owl
14 	3 javelins of lightning
15 	1 jar keoghtom's ointment
16 	1 robe of useful items
17 	1 set: chain mail +1, shield +2
18 	1 set: chain mail +3
19 	1 Sword: +2(or +1 with abilities*)
20 	2 Weapons: crossbow of speed, hammer +1
==Table III==
TABLE III
Die	Item (d20)
1 	1 Ring: spell storing
2 	1 Ring: mind shielding
3 	1 Rod: cancellation
4 	1 Staff: command
5 	1 Wand: fear
6 	1 Wand: negation
7 	1 bag of tricks
8 	1 boots of speed
9 	1 boots of striding and springing
10 	1 cloak of displacement
11 	1 necklace of missiles
12 	1 pipes of the sewers
13 	1 rope of climbing
14 	1 rope of entanglement
15 	1 scarab of protection
16 	1 set: plate mail +2, shield +3
17 	1 Shield: +5
18 	1 Sword: +3(or +2 with abilities*)
19 	1 Mace or hammer: +2
20 	1 Spear: +2
==Table IV==
 TABLE IV
Die	Item (d20)
1 	1 Ring: djinni summoning
2 	1 Ring: human influence
3 	1 Ring: spell turning
4 	1 Rod: smiting
5 	1 Rod: terror
6 	1 Wand: lightning or fire
7 	1 Wand: illusion
8 	1 Staff: thunder & lightning
9 	1 amulet of life protection
10 	1 cube of force
11 	1 deck of illusions
12 	1 eyes of charming
13 	1 helm of teleportation
14 	1 horn of blasting
15 	1 robe of blending
16 	1 stone of good luck
17 	1 set: plate mail +3, shield +4
18 	1 Sword: +4(or +3 with abilities*)
19 	1 Arrow: of slaying (character class)
20 	1 Net: of entrapment
:* Intelligence, if any, will not exceed 16.