Frost Wyrm

:Not to be confused with the unit previously called Frost Wyrm, the Chaos Frost Dragon.
:Looking for the mount? See Frost Wyrm (mount).
 is a monster unit introduced in Total War: Warhammer III, added with Patch 4.2.0 to Shadows of Change.
== Recruitment ==
* Unlocked with: Animal Den
== Description ==
Frost Wyrms are swift and sinuous creatures with the form of flightless Drakes; their fanged claws, scyth-like jaws and vicious, lashing tails are made even more deadly by their freezing breath. Hibernating during the warmest parts of the year, they venture out to hunt the herbivorous beasts of the oblasts only when the climate is at its coldest, and in times of famine have even been known to consume creatures of Chaos such as Trolls or Minotaurs. As entities of Ice Magic, Frost Wyrms are naturally aligned to the Ice Court’s Witches, who in the most desperate times will travel to the Crags to beseech the slumbering Wyrms for aid.
== Attributes ==
== Unit Abilities ==
=== Passive Abilities ===
* Wounds
== Strategy (OUTDATED) ==
Although statistically solid, Frost Wyrms have mediocre animations and a large hitbox, making them susceptible to being surrounded when micromanaged poorly. They are speedy and can slow enemies down with Frostbite, making them good at dealing with flankers and running fleeing enemies down, adding to Kisev's already formidable ability to slow enemy units and finish off retreating ones. They are available quite early in campaign, but their availability is checked by a hefty cost and upkeep. They work well as a mount for generic Ice Witches, as the speed, armor, and missile resistance are particularly appeciated by a normally slow, fragile caster that struggles to survive against physical ranged attacks. 
Frost Wyrms as an SEM are niche units: as the natural logical step after Snow Leopards, they play the same role. They are very good at pressuring enemy Hero or Lord units, especially if they are ranged or have a large mount. Frost Wyrms are not suitable for front line combat, as they are prone to being surrounded and do not have the HP, splash attack, raw stats, or any auras to make them useful in entrenched, melee warfare. 
== Gallery ==
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Category:Shadows of Change units