Vox

* See also Daisy_Fitzroy
* See also Columbia Police State
* See also Sucha Bizarre Made-Up Society
 "Vox Populi" - A Roman (latin) term defined as "popular sentiment or opinion : the voice of the people". 
A name used by the rebels and terrorists fighting against Columbia's government and ruling class to refer to themselves. Shown in-game to be no better than the 'Founders' in their goals.
Referred to in 'Duke and Dimwit' machines as : "The Pox of Columbia"
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Historic Pattern - Rebel Thuggery :
Vox when they took over simply would make themselves 'The New Czars', and kill everyone that resisted ...
No better than Comstock and 'his lot' ( who BTW were NOT 'America 1912' as was pretended ad nauseum by the gamemakers ).
The Vox probably would be unable to maintain the mechanisms that kept the city working, and one way or another it would spell Columbia's utter destruction.
Wouldn't a BETTER goal for the Vox be : TO GET THE HELL OUT - Just get all the downtrodden away from Columbia, and maybe THEN destroy it and their previous 'Oppressors' ???
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REDO Goal : Lets Try To Make The Inhabitants MATCH What We Are Told They Are ... :
Infinite BS had All those Lame Scripted-Scene 'Vox' Antics. There were Huge Gaps in the era-likely behavior of the other inhabitants. That would be corrected in a INFINITE-BS_REDO.
People in Columbia would endorse their Gun Rights ... No People's Militia ?? ( Jefferson Davis would Vomit in his Grave - Statue of THAT too ) Yet we see none of the 'Vox' being surprised by large bunches of armed (and well practiced) Citizens, and getting fatally filled with bullets ( with some nice artful spray of blood effect and some various terrorist last words ). Columbia should be 'knee-deep' in guns. 
So why did so few 'Citizens' have them or use them ???? ( Here we have some typical 'modern thinking' applied badly in a contrivance alleging to represent that era ( and that badly-caricatured fanatical Faux-America place the game is trying to portray ) -- It was a quite different era, when people weren't as confused and ignorant and ill-informed as now.
(( For one thing : It takes (from the game makers) more effort than a bunch of rote/pre-canned scripting ( far better/more-interactive NPCs are required ) to make it look good. )) 
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With Vox activity common in Columbia (by 1912), shouldn't most citizens be Packing Heat ???
In the "Old South", the people there were constantly worried about a Slave Rebellion, one reason they had so many experienced militias, which later competently faced the Union armies. 
We should have seen a scene with Booker having a little kid 'draw a gun' on him ...
If these are allegedly 'Americans' ( WTF Did the writers show indicating they actually knew ?? ), then the Player wouldn't be facing some StarWarsy-style para-militaries, but rather a fully Armed Populace, ready to blow his 'False Shepherd's ass away with every corner he walked around. (( Oops ... Masses of Civilians needing to be gunned-down/slaughtered by the Player - that not matching the writers desired narrative/storyboards --- AND perhaps potentially bringing up a Player realization about the logic/reasoning of having an ARMED Populace and Constitutional Second Rights Issues ))
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The Further Adventures of Columbia : 
( In its own Dimension ... YOU don't actually buy into that 'disappeared from existence' writer crap DO YOU ??? )
Vox Populi - Who then following the usual historic pattern soon become the tyrannical 'New Founders' -- Resulting in an even worse Dystopia ...
Not to worry though, the people who knew how to keep the 'floaty' machines running are now dead and within a week ( within the timespan of the game play ) the whole place crashes (plummets) into the ground and kills everyone.
Daisy Fitzroy is already gone cuz she fell for that old "You gotta sacrifice yourself while faking to murder someone so the special person can kill you, thus to learn a lesson to become a 'better' person" TrickBaS STUPIDITY : Luteces convincing Daisy that Elizabeth should be allowed to kill her : Seriously one of the stupidest story scenes in games anywhere and anytime..
Rats survive (a few always do) who then feast on all the splattered corpses.
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Giant Red Cloth Drapery as Sign of 'Vox' :
Infinite BS Harmony Lane Downtown Emporia - HUGE red cloths half-draping buildings in area taken over by Vox. Bed spreads(sheets) would be one thing, but these oversized things shown in game are utterly gianourmous.
Seriously, they thought the Players wouldn't/couldn't see such things unless they were so HUGE ??
Red paint much ?? Scrawled message maybe takes fewer days, and using a substance they would actually have to 'mark' their territory ?? Dyed cloth ? Or is it colored with the drained blood of massacred Columbites ?
Did Those game Writers/designers actually know ANYTHING about real cloth ?? 'It felt right' or Whatever other excuse just to toss something together ?? Artists can be the most clueless people.
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Vox Terrorism :
What should have been seen in-game ( Ambulance full of Victims of Vox Atrocities ) to make clear that Terrorists usually do not attack well armed Police or Para-Militaries. They indiscriminately attack unarmed civilians in ordinary places. Anarchists (of that Era) most often just threw bombs into crowds. Instead of that lame 'racial issue' Faire Event Stoning scene, we should have seen a public hanging ( Though you wouldn't have any 'lottery' to see who trips the platform trap, as the person doing that instantly would become a target for retribution from the terrorist group. )
Likewise a scene of the police raiding a suspected (via informer) terrorist hideout, and having explosives go off in the firefight - THAT might also have been illustrative. If Kenny wanted realism, then he should have actually had something realistic to represent a significant picture of that time.
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Aren't All the Poor Downtrodden Folk in Columbia Just Canon Fodder/Human Shields to the Vox ??? :
The usual big talk and promises, but historically they ( the rebels if they win ) just become the NEW "Founders" ...
So does that mean when Booker and Elizabeth 'collaborate' with the Vox, in their revolution, they are facilitating so many of those unfortunate people getting caught in the crossfire ?? And remember - Anarchists only know how to destroy and disrupt, NOT run things, so you can guess what the lives of the unfortunates will be once those Anarchists are "in control" (( Heh, that's an oxymoron, isn't it ??? ))
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Vox as Bad as the Founders :
The Storytelling fell down (again) when the 'Vox' ( and any of the downtrodden who were thrust into your face ) simply didn't LEAVE Columbia when they had the opportunity -- like most anyone else who was smart/sane would have done ( no bits of story even hints of attempts of that, or the measures made to stop them ). People of that time were more resourceful. 'Protests' at THAT time were things that didn't get you much, or other alternatives were available (ie- skedaddling). Maybe Levine & Co somehow thought that most young people don't see that Occupy 'Movement' thing as crybaby imbeciles, and shaped the story accordingly ( trying to be 'relevant' again ... ) ? 
So the game writers hadn't the imagination to create a story explaining for why the 'downtrodden' underclass was really trapped ( They weren't properly shown to have been thwarted by Police State control ). Of course, that leaves them 'conveniently available' only now ( at the time when YOU play the game ) for 'revolt' and 'revenge' - So they could have the latter part of the game's 'shocking' shoot-em-up 'wrack and ruin' setting ( really just more of the same overblown murderous violence which unimaginative game makers employ ). Note - when the revolt happens, and freedom is available, the underclasses don't simply leave, as they WOULD do in real life, but so many are shown to be murderous vengeful thugs themselves ( so you the Player can mass kill them too ).
Daisy Fitzroy was originally ( as the story goes Including in an official E-Book -- BioShock Infinite: Mind in Revolt ( 'Novel' - if you can call 35 pages a 'novel' ). ) a criminal in a prison before Fink scooped her up ( BTW, what a great idea for menials in Columbia's white peoples' houses - prison criminals ... See the Monograph - "The Land of Hack Writer Retardes", by I. P. Freeley and A. Louis Bowelle ). For what (never mentioned) crime exactly was "Daisy" in 'Prison' ? ( Recall also : the 'Novel' backstory of her murdering the doctor who tried to HELP Daisy, and save her ). Convenient snap-together character 'genius' revolutionary, No ? More a Sociopath, No ?? SO - Not all that much a tragic figure worthy of empathy. 
'Revolution' is contrived for the game - A different dimension is it ? Perhaps that Columbia universe, minus all the earlier-game-shown Police State ( less all that heavily-armed police army, the 'Heavy Hitters', etc ... ) which otherwise should-have/would-have so easily 'stepped on' any attempted uprising 'like a bug' ? Yes, interdimensional travel to parallel ( but conveniently different ) worlds/universes is a VERY easy story-writing 'crutch'.
Scalps on a wall ... But wait - In that dimension Booker, the 'Lil Injun', was already well dead - So Daisy_Fitzroy and her crew were the ones who carried out THAT particular atrocity ?? And Daisy is ready to murder a child ? Well, for a Shooter game you DO have to Shovel it on Thick to explain/justify the standard mass-violence of such games - to offer its 'justification' to your typical Player.
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 "Columbia Culprits"(Keystone Cops) Vox Bafoonery :
Infinite BS should have had the Vox completely incompetent/half-assed, and thus be less predictable and clutzy making them harder to hit. Them being a different opponent (feel) from the police/soldiers. They also could have been more interesting/entertaining actions -- EXCEPT you would really need to choreograph it to NOT be too repetitive ( though it would have been even harder than that limited scripting the game already used ). MMORPG ....
Think of it as the equivalent of the 'Execution Moves' that the Player would not want to miss. Various props and terrain settings might be employed in the game so that the Player could initiate the Vox comic-stupidity.
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Vox Not Professionals :
Infinite BS should have had the Vox completely incompetent/half-assed, and thus be less predictable and klutzy - making them harder to hit. ( Them shooting each other by accident would have lessened the repetitiveness ... ) Them being a different opponent ( their 'feel' ) from the Police/Soldiers : THAT might have been done far better.
They also could have had more interesting actions/tactics -- EXCEPT that the gamemakers 'choreographing it' though would have been even harder ( to NOT be as repetitively similar to the games 'Cops' NPCs ) than the limited combat scripting the game already used. Limited Animation memory space was also an issue. The MMORPG REDO would have much more capacity (and far more talent and time ) ...
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The Great Prophet seems unable in maintaining control and safety in Columbia.
Why would that fact be allowed to be 'aired' in public ? 
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Barbarism - Instead of the Vox simply taking over and grounding Columbia, and letting everyone escape, and then burning it to the ground. Vox/Daisy are made as Bad as Comstock ( They are no better than the Founders ) : Perhaps the writers did not think it exciting enough - and they had that Storyboarded 'Elizabeth knifing Daisy to grow as a person' scene ... 
DeadEnd.jpg
LoveTheMagicBlockingWindows.jpg
Vox_Barbarism.jpg
Burning.jpg|Grounding Columbia might have been a good idea before setting it all on fire ????
ColumbiaBurning.jpg
BrickBurnsWell.jpg
VoxMurderedCaptives.jpg
VoxAnimals.jpg
BloodyVox.jpg
DaisyBeBad.jpg
BalladChenLin.jpg
Exectuted2.jpg
VoxSlaughter34.jpg|A few Vox slaughtered Civilians
DaisysWork.jpg|Oddity, probably meant to relate back to Bookers 'Injun' backstory.
VoxLynchIrony.jpg
DoesntReact.jpg
LilScene.jpg
AssinineLoot.jpg
VoxDidThis.jpg
SlaughteredByVox212.jpg
BurningCorpses33.jpg
SlaughteringBabies.jpg
StagedScene.jpg
WhatsGoinOn.jpg|Begging for their lives. Executed Militia were right there to see.
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Vox Troops :
Some of the few different figures used to represent the organized Rebel Army.
VoxRebels.jpg
YeahUniforms.jpg
DeadVox.jpg
UhUniformsRight.jpg
HmmVox.jpg
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AGAIN : Columbia was filled with things so easily wrecked.
The Vox apparently were as inept as the Police/Paramilitary.
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Vox Hideout ... Amazing how organized they are. BUT with the Police State that Columbia is, and all the Informers such tyrannical societies have, the Vox would really only still exist being very secret and furtive.
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I do wonder what the gamewriters actually KNEW about Real World Historic Revolutions.
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