Music

Music in WARFRAME is comprised for both static and dynamically generated pieces of work that changes depending on the player's combat situation or gameplay context. Each piece of music that the player hears are tailored towards a particular quest, gameplay environment (e.g. Clan Dojos), tileset, or gameplay event.
==Warframe Music Policy==
Third-party use of in-game music or pieces produced for the game WARFRAME must follow the Warframe Music Policy (last updated on November 25, 2020, archived):
==Static Music==
Static music are pieces that have only one canonical version played in the game. These are typically used during cutscenes as a set piece to establish atmosphere and tone. Note that a single context may have different static versions of a piece which may be chosen at random to be played.
===Example===
===Login Music===
Upon reaching the login menu of the game, there will be accompanying background music that matches the theme of the game's main update build.
Examples:
*The Sacrifice - : (based on Your Creator)
*Fortuna - : (based on Cold Tundra)
*Fortuna: The Profit-Taker - : (based on Coldwave)
*Old Blood - : 
*Rising Tide - : 
*Empyrean - : 
*The Deadlock Protocol - : 
*Heart of Deimos - : 
*Deimos: Arcana - : 
*Corpus Proxima - : 
*Call of the Tempestarii - : (based on Sleeping In The Cold Below)
*Sisters of Parvos - : 
*The New War - : 
*Post-Part 1 The New War quest: 
*Angels of the Zariman - : (based on On Corroded Wings)
*Echoes of the Zariman - : (based on The Offering)
*Veilbreaker - : (based on Steel Horizon)
*Lua's Prey - : 
*Citrine's Last Wish (10th Anniversary) - : 
*The Duviri Paradox - : 
*The Seven Crimes of Kullervo - : 
*Abyss of Dagath - : 
*Whispers in the Walls - : 
*Dante Unbound - : 
*Jade Shadows - : 
*Lotus Eater - : 
*Koumei & The Five Fates - : 
===Cues===
Cues are musical stings that play to signify an important event such as a mission completion or a mission failure.
Examples:
*Star Chart mission success: 
*Star Chart mission failure: 
*End of mission recap menu: 
*Bounty complete in Plains of Eidolon: 
*Bounty failure in Plains of Eidolon: 
*Bounty complete in Orb Vallis: 
*Bounty complete in Cambion Drift: 
*Bounty failure in Cambion Drift: 
*Bounty complete in Zariman Ten Zero: 
*Bounty failure in Zariman Ten Zero: 
*Completing a Mastery Rank rank up test: 
*Completing Sanctuary Onslaught: 
*Completing an Empyrean mission: 
*Stalker spawn: 
*The Grustrag Three spawn: 
*Zanuka Hunter spawn: 
*Orokin Tower treasure room: 
==Dynamic Music==
Most dynamically generated music in the game have an ambient (non-combat) and combat version of it. Song components are divided into different tracks to allow the game engine dynamically fade tracks from one context to another (in a process called stem mixing and mastering) . As such, there may not be a canonical version of a musical piece outside of the one provided by the official Warframe Soundtrack and played by the Somachord.
===Example===
For example, Corpus Greed is only played on Corpus Outpost missions and is comprised of these tracks:
*Ambient percussion: 
*Ambient synth pad: 
*Ambient melody: 
*Combat synth guitar: 
*Combat hi-hat percussion: 
*Combat synth melody: 
*Combat metal percussion: 
*Combat middle percussion: 
*Combat orchestra percussion: 
*Combat synth risers: 
*Combat sub-bass percussion: 
Sample composition combining both ambient and combat tracks into one piece:
==Soundtracks==
Full soundtrack as of :
 WARFRAME soundtracks
Title 	Composer 	In-game location 	Context 	Somachord Availability	Official Soundtrack Release	Samples used for login?	References	Audio
Ambulas Reborn 	George Spanos 	Operation: Ambulas Reborn 	Cinematic 	No 	No 	 	 	
Archwing 	Keith Power 	Archwing levels 	Ambient 	Yes 	Yes - Warframe Soundtrack 	 	 	
Apostasy Prologue Lotus Chamber Theme* 	Keith Power/George Spanos 	Apostasy Prologue, entering Lotus' chamber 	Cinematic 	No 	No 	 	 	
Apostasy Prologue Lotus Gone* 	Keith Power/George Spanos 	Apostasy Prologue, after Lotus' left 	Cinematic 	No 	No 	 	 	
Call of the Tempestarii Epilogue* 	 	Call of the Tempestarii, final cutscene with Vala Glarios and Parvos Granum 	Cinematic 	No 	No 	 	 	
Call of the Tempestarii Sevagoth's Rest* 	 	Call of the Tempestarii, laying Sevagoth's body to rest 	Cinematic 	No 	No 	 	 	
Call of the Tempestarii Sevagoth's Shadow Merge* 	 	Call of the Tempestarii, merging Sevagoth's Shadow with Sevagoth 	Cinematic 	No 	No 	 	 	
Call of the Tempestarii Sevagoth's Shadow Theme* 	 	Call of the Tempestarii, Sevagoth's Shadow's first appearance 	Cinematic 	No 	No 	 	 	
Call of the Tempestarii Vala Glarios Theme* 	 	Call of the Tempestarii, Vala Glarios' first appearance 	Cinematic 	No 	No 	 	 	
Call of the Tempestarii Wreckage Inspection* 	 	Call of the Tempestarii, inspecting wreckage cutscene in first mission 	Cinematic 	No 	No 	 	 	
Cambion Drift Ambient* 	George Spanos 	Cambion Drift 	Ambient 	No 	No 	 	 	
Cambion Drift Combat* 	George Spanos 	Cambion Drift 	Combat 	No 	No 	 	 	
Cambion Drift Introduction* 	George Spanos 	Cambion Drift, introductory cutscene during Heart of Deimos 	Cinematic 	No 	No 	 	 	
Cambion Drift K-Drive Race* 	George Spanos 	Cambion Drift, any K-Drive Race 	Ambient 	No 	No 	 	 	
Canticle 	Keith Power/George Spanos 	Zariman Ten Zero 	Ambient 	Yes 	No 	 	 	
Cetus Ambient* 	Keith Power/George Spanos 	Cetus 	Ambient 	No 	No 	 	 	
Cetus Day Ambient* 	Keith Power/George Spanos 	Cetus 	Ambient 	No 	No 	 	 	
Cetus Onkko First Interaction* 	Keith Power/George Spanos 	Cetus, upon meeting Onkko for the first time and receiving your Amp 	Cinematic 	No 	No 	 	 	
Cetus Introduction* 	Keith Power/George Spanos 	Cetus introductory cutscene 	Cinematic 	No 	No 	 	 	
Cetus Night Ambient* 	Keith Power/George Spanos 	Cetus 	Ambient 	No 	No 	 	 	
Cetus Vendor Music* 	Keith Power/George Spanos 	Cetus, any merchant menu 	Ambient 	No 	No 	 	 	
Chimera Prologue Theme* 	Keith Power/George Spanos 	Chimera Prologue 	Ambient 	No 	No 	 	 	
Cold Tundra 	George Spanos 	Orb Vallis 	Combat/Login 	Yes 	No 	 	 	
Coldwave 	George Spanos 	Orb Vallis 	Combat 	Yes 	No 	 	 	
Consume Us 	Keith Power 	Infested levels 	Combat 	Yes 	Yes - Warframe Soundtrack 	 	 	
Corpus Greed 	Keith Power 	Corpus levels 	Ambient 	Yes 	Yes - Warframe Soundtrack 	 	 	
Corpus Ship Ambient* 	Jason Graves 	Corpus Ship 	Ambient 	No 	No 	 	 	
Corpus Ship Combat* 	Jason Graves 	Corpus Ship 	Combat 	No 	No 	 	 	
Corrupted 	Keith Power 	Orokin Void 	Combat 	Yes 	Yes - Warframe Soundtrack 	 	 	
Derelicts 	Keith Power 	Orokin Derelict 	Ambient 	Yes 	Yes - Warframe Soundtrack 	 	 	
Dog Days Day Theme* 	George Spanos 	Dog Days Tactical Alert 	Combat 	No 	No 	 	 	
Dog Days Night Theme* 	George Spanos 	Dog Days Tactical Alert 	Combat 	No 	No 	 	 	
Dry Dock Ambient* 	Keith Power/George Spanos 	Dry Dock in Clan Dojos or Relays 	Ambient 	No 	No 	 	 	
Empyrean Combat* 	George Spanos 	Empyrean missions 	Combat 	No 	No 	 	 	
Final Stand (Soundtrack) 	 	Break Narmer missions 	Combat 	No 	No 	 	 	
Fluid Mechanics 	George Spanos 	Orb Vallis 	Ambient 	Yes 	No 	 	 	
For Narmer 	Keith Power 	The New War 	Cinematic 	Yes 	Yes - as single 	 	 	
Fortuna Heist Menu* 	Keith Power/George Spanos 	In Fortuna, talking to Eudico in the backroom 	Ambient 	No 	No 	 	 	
Fortuna Market Music* 	Keith Power/George Spanos 	In Fortuna 	Ambient 	No 	No 	 	 	
Fortuna Vendor Menu* 	Keith Power/George Spanos 	In Fortuna, any merchant menu 	Ambient 	No 	No 	 	 	
Frame Fighter Combat* 	Keith Power/George Spanos 	Frame Fighter 	Combat 	No 	No 	 	 	
Gara Prime Trailer* 	Keith Power/George Spanos 	Varzia's shop 	Ambient 	No 	No 	 	 	
Gene Molds 	Keith Power 	Grineer levels 	Ambient 	Yes 	Yes - Warframe Soundtrack 	 	 	
Ghosts Of Void 	Keith Power 	Orokin Void 	Ambient 	Yes 	Yes - Warframe Soundtrack 	 	 	
Grakata 	Keith Power 	Grineer levels 	Combat 	Yes 	Yes - Warframe Soundtrack 	 	 	
Grineer Onslaught 	Keith Power 	Grineer levels 	Combat 	Yes 	Yes - Warframe Soundtrack 	 	 	
Heart of Deimos Destroy Heart Music* 	Keith Power/George Spanos 	During Heart of Deimos quest, after the Heart has been destroyed 	Cinematic 	No 	No 	 	 	
Heart of Deimos Family Argument Music* 	Keith Power/George Spanos 	During Heart of Deimos quest, after the Heart has been destroyed 	Cinematic 	No 	No 	 	 	
Hold The Line 	 	Break Narmer missions 	Combat 	No 	No 	 	 	
Hunhow 	Keith Power 	The Second Dream 	Cinematic 	Yes 	Yes - Warframe Soundtrack 	 	 	
Hybrid Abominations 	Keith Power and George Spanos	The New War Archon/Narmer 	Combat 	No 	No 	 	 	
Hydroid Prime Trailer* 	Keith Power/George Spanos 	Varzia's shop 	Ambient 	No 	No 	 	 	
Junction Completion* 	Keith Power/George Spanos 	After killing the Junction guardian and unlocking next region 	Cinematic 	No 	No 	 	 	
Klokkit 	George Spanos 	Orb Vallis/K-Drive Races 	Ambient 	Yes 	No 	 	 	
Kuva Lich Diorama* 	George Spanos 	Kuva Lich menu 	Ambient 	No 	No 	 	 	
Leverian Ambient* 	Keith Power/George Spanos 	Leverian 	Ambient 	No 	No 	 	 	
Lua's Prey* 	 	's tile in Conjunction Survivalhttps://www.reddit.com/r/Warframe/comments/10xfstj/duviri_soundtrack_on_lua/	Ambient 	No 	No 	 	 	
March Of The Moa 	Keith Power 	Corpus levels 	Combat 	Yes 	Yes - Warframe Soundtrack 	 	 	
Necralisk Daughter Headphones Music* 	Keith Power/George Spanos 	In Necralisk, near Daughter 	Ambient 	No 	No 	 	 	
Necralisk Entrati Cutscene Music* 	Keith Power/George Spanos 	After ranking up with 	Cinematic 	No 	No 	 	 	
Necralisk Vendor Music* 	Keith Power/George Spanos 	In Necralisk 	Ambient 	No 	No 	 	 	
Nekros Prime Trailer* 	Keith Power/George Spanos 	Varzia's shop 	Ambient 	No 	No 	 	 	
Nidus Prime Trailer* 	Keith Power/George Spanos 	Varzia's shop 	Ambient 	No 	No 	 	 	
Nightwave Theme* 	Keith Power/George Spanos 	Nightwave menu 	Ambient 	No 	No 	 	 	
Nightwave Glassmaker Crime Scene Ambient* 	Jason Graves 	Nightwave Series 3 crime scenes 	Ambient 	No 	No 	 	 	
Nightwave Emissary Episode Themes* 	Keith Power/George Spanos 	Nightwave Series 2 episodes 	Ambient 	No 	No 	 	 	
Nightwave Glassmaker Boss Theme* 	Jason Graves 	Nihil boss fight 	Ambient 	No 	No 	 	 	
Nightwave Glassmaker Episode Themes* 	Jason Graves 	Nightwave Series 3 episodes 	Ambient 	No 	No 	 	 	
Nightwave Glassmaker Weave Theme* 	Jason Graves 	Nightwave Series 3, while inside the Cephalon Weave 	Ambient 	No 	No 	 	 	
Nightwave Wolf of Saturn Six Episode Themes* 	Keith Power/George Spanos 	Nightwave Series 1 episodes 	Ambient 	No 	No 	 	 	
Null Unit 	George Spanos 	Orb Vallis/K-Drive Races 	Ambient 	Yes 	No 	 	 	
Oberon Prime Trailer* 	Keith Power/George Spanos 	Varzia's shop 	Ambient 	No 	No 	 	 	
Octavia Prime Trailer* 	Keith Power/George Spanos 	Varzia's shop 	Ambient 	No 	No 	 	 	
On Corroded Wings 	Keith Power/George Spanos 	Zariman Ten Zero 	Combat/Login 	Yes 	No 	 	 	
Origin System 	George Spanos 	Star Chart menu 	Ambient 	Yes 	Yes - Warframe Soundtrack 	 	 	
Our Disease 	Keith Power 	Infested levels 	Ambient 	Yes 	Yes - Warframe Soundtrack 	 	 	
Plains of Eidolon Ambient* 	Keith Power 	Plains of Eidolon 	Ambient 	No 	No 	 	 	
Plains of Eidolon Combat Day* 	Keith Power 	Plains of Eidolon 	Combat 	No 	No 	 	 	
Plains of Eidolon Combat Night* 	Keith Power 	Plains of Eidolon 	Combat 	No 	No 	 	 	
Railjack Ambient* 	Keith Power/George Spanos 	Inside Railjack in Dry Dock 	Ambient 	No 	No 	 	 	
Railjack Built Theme* 	Keith Power/George Spanos 	After building Railjack during Rising Tide 	Cinematic 	No 	No 	 	 	
Railjack Config Theme* 	Keith Power/George Spanos 	While configuring Railjack 	Ambient 	No 	No 	 	 	
Railjack Launch Theme* 	Keith Power/George Spanos 	After starting a mission from Railjack in a Dry Dock 	Cinematic 	No 	No 	 	 	
Railjack Reliquary Theme* 	Keith Power/George Spanos 	During Railjack's Reliquary Drive cutscene 	Cinematic 	No 	No 	 	 	
Railjack Void Tunnel Theme* 	Keith Power/George Spanos 	While loading into a Railjack mission 	Ambient 	No 	No 	 	 	
Rapid Adaptation 	Keith Power 	Sentient 	Combat 	Yes 	Yes - Warframe Soundtrack 	 	 	
Red Broth 	Keith Power 	Kuva Fortress 	Combat 	Yes 	Yes - Warframe Soundtrack 	 	 	
Sentient Tombs 	Keith Power 	Sentient 	Cinematic/Leitmotif	Yes 	Yes - Warframe Soundtrack 	 	 	
Sisters of Parvos Cutscene* 	 	Sisters of Parvos introductory cutscene 	Cinematic 	No 	No 	 	 	
Sisters of Parvos Diorama* 	Keith Power/George Spanos 	Sisters of Parvos menu 	Ambient 	No 	No 	 	 	
Skybreak 	 	Break Narmer missions 	Ambient 	No 	No 	 	 	
Sleeping In The Cold Below 	Keith Power 	Call of the Tempestarii 	Cinematic 	Yes 	No 	 	 	
Steel Horizon 	 	Break Narmer missions 	Ambient 	No 	No 	 	 	
Sunkiller 	Keith Power and George Spanos	The New War Ballas Boss Fight 	Combat 	No 	No 	 	 	
The Creeping Dark 	Keith Power 	Orokin Derelict 	Combat 	Yes 	Yes - Warframe Soundtrack 	 	 	
The Deadlock Protocol Opening Theme* 	Keith Power/George Spanos 	The Deadlock Protocol introductory cutscene 	Cinematic 	No 	No 	 	 	
The Deadlock Protocol Granum Void Theme* 	Keith Power/George Spanos 	During The Deadlock Protocol, upon entering Granum Void for first time 	Cinematic 	No 	No 	 	 	
The Maker Theme* 	Keith Power/George Spanos 	The Maker 	Cinematic 	No 	No 	 	 	
The New War Kahl-175 Combat* 	Keith Power and George Spanos	The New War 	Combat 	No 	No 	 	 	
The New War Veso Combat* 	Keith Power and George Spanos	The New War 	Combat 	No 	No 	 	 	
The New War Railjack Ambient* 	Keith Power and George Spanos	The New War 	Ambient 	No 	No 	 	 	
The New War Railjack Combat* 	Keith Power and George Spanos	The New War 	Combat 	No 	No 	 	 	
The New War Teshin Ambient* 	Keith Power and George Spanos	The New War 	Ambient 	No 	No 	 	 	
The New War Teshin Combat* 	Keith Power and George Spanos	The New War 	Combat 	No 	No 	 	 	
The New War Act 1 Ballas' Intro* 	Keith Power and George Spanos	The New War introductory cutscene with Ballas narrating 	Cinematic 	No 	No 	 	 	
The New War Act 1 Cetus Intro* 	Keith Power and George Spanos	The New War introductory cutscene on Cetus 	Cinematic 	No 	No 	 	 	
The New War Act 1 Kahl's Intro* 	Keith Power and George Spanos	The New War introductory cutscene on Plains of Eidolon with Kahl 	Cinematic 	No 	No 	 	 	
The New War Act 1 Kahl's Pod Check* 	Keith Power and George Spanos	The New War, during cutscene where Kahl checks Dargyn for survivor 	Cinematic 	No 	No 	 	 	
The New War Act 1 Kahl's Stealth* 	Keith Power and George Spanos	The New War, during cutscene where Kahl encounters Sentient scouts 	Cinematic 	No 	No 	 	 	
The New War Act 1 Kahl's Shotgun* 	Keith Power and George Spanos	The New War, during cutscene where Kahl equips the 	Cinematic 	No 	No 	 	 	
The New War Act 1 Kahl's Sacrifice* 	Keith Power and George Spanos	The New War, end of Kahl's gameplay cutscene 	Cinematic 	No 	No 	 	 	
The New War Act 1 Veso's Intro* 	Keith Power and George Spanos	The New War introductory cutscene on Corpus Ship with Veso 	Cinematic 	No 	No 	 	 	
The New War Act 1 Veso's Sacrifice* 	Keith Power and George Spanos	The New War, end of Veso's gameplay cutscene 	Cinematic 	No 	No 	 	 	
The New War Act 1 Teshin's Intro* 	Keith Power and George Spanos	The New War introductory cutscene on Sentient Murex with Teshin 	Cinematic 	No 	No 	 	 	
The New War Act 1 Erra vs. Teshin* 	Keith Power and George Spanos	The New War, when Erra fights Teshin 	Cinematic 	No 	No 	 	 	
The New War Act 1 End* 	Keith Power and George Spanos	The New War Act 1 final cutscene 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 1 Throne Room* 	Keith Power and George Spanos	The New War, during cutscene where Ballas is shown spreading Narmer influence over the System 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 1 Nira Appears* 	Keith Power and George Spanos	The New War, during cutscene where Archon Nira is first introduced 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 1 Drifter Escapes* 	Keith Power and George Spanos	The New War, during cutscene where Drifter escapes from Archon Nira 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 2 Drifter's Camp* 	Keith Power and George Spanos	The New War, first time in Drifter's Camp 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 2 Lotus Reveal* 	Keith Power and George Spanos	The New War, during cutscene where Lotus is in Oribter 	Cinematic 	No 	No 	 	 	
The New War Act 2 Level Spawn* 	Keith Power and George Spanos	The New War, whenever player enters a new level from Corpus transport 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 5 Hunhow's Lair* 	Keith Power and George Spanos	The New War, during cutscene Drifter enters Hunhow's lair 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 5 Archon Diorama* 	Keith Power and George Spanos	The New War, during Archon diorama 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 6 Zariman Classroom* 	Keith Power and George Spanos	The New War, during Zariman classroom flashback 	Cinematic 	No 	No 	 	 	
The New War Act 2 Archon Intro* 	Keith Power and George Spanos	The New War, Archon introductory theme 	Cinematic 	No 	No 	 	 	
The New War Act 2 Archon End* 	Keith Power and George Spanos	The New War, Archon ending theme 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 9 Eidolon Shard* 	Keith Power and George Spanos	The New War, during cutscene where Drifter feeds Lotus first shard from an Archon 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 10 Hey Kiddo* 	Keith Power and George Spanos	The New War, during cutscene where Operator meets The Man in the Wall for the first time on the Zariman 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 12 Eidolon Shard* 	Keith Power and George Spanos	The New War, during cutscene where Drifter feeds Lotus third shard from an Archon 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 12 Hand Shake* 	Keith Power and George Spanos	The New War, during cutscene where The Man in the Wall offers to shake hands with the Operator 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 12 Lotus Chase Intro* 	Keith Power and George Spanos	The New War, during cutscene Lotus starts attacking Drifter 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 12 Lotus Chase End* 	Keith Power and George Spanos	The New War, during cutscene Lotus starts attacking Drifter 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 12 Handshake Scene* 	Keith Power and George Spanos	The New War, during cutscene when Operator and Drifter shake hands 	Cinematic 	No 	No 	 	 	
The New War Act 2 Mission 12 End* 	Keith Power and George Spanos	The New War, during cutscene when Operator appears and encounters Lotus 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 1 Throne Room* 	Keith Power and George Spanos	The New War, during Act 3 introductory cutscene 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 1 The Choice* 	Keith Power and George Spanos	The New War, during cutscene where player has to choose between Drifter or Operator 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 2 Balloon Ride* 	Keith Power and George Spanos	The New War, while riding balloon to Unum tower 	Ambient 	No 	No 	 	 	
The New War Act 3 Mission 3 Tower Top* 	Keith Power and George Spanos	The New War, at the top of the Unum tower 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 4 Railjack Arrives* 	Keith Power and George Spanos	The New War, during cutscene where Railjack arrives after being kicked off of Praghasa 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 5 Necramech Spawn* 	Keith Power and George Spanos	The New War, during cutscene where Necramech enters Praghasa 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 5 Erra's Sacrifice* 	Keith Power and George Spanos	The New War, during cutscene where Erra sacrifices his life to open a doorway 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 6 Ballas Fight Intro* 	Keith Power and George Spanos	The New War, during introductory cutscene to Ballas boss fight 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 6 Ballas Fight Slow Walk*	Keith Power and George Spanos	The New War, after destroying all Kuva orbs, cutscene to start second phase of fight 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 6 Ballas Fight End* 	Keith Power and George Spanos	The New War, during ending cutscene to Ballas boss fight 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 6 Epilogue* 	Keith Power and George Spanos	The New War, during cutscene where the player carries Lotus back to her chamber 	Cinematic 	No 	No 	 	 	
The New War Act 3 Mission 6 Lotus Choice* 	Keith Power and George Spanos	The New War, when player has to choose Lotus' identity 	Ambient 	No 	No 	 	 	
The New War Narmer Ambient* 	Keith Power and George Spanos	The New War 	Ambient 	No 	No 	 	 	
The New War Zariman Ten Zero Ambient* 	Keith Power and George Spanos	The New War 	Ambient 	No 	No 	 	 	
The New War Unum Ambient* 	Keith Power and George Spanos	The New War 	Ambient 	No 	No 	 	 	
The New War Unum Combat* 	Keith Power and George Spanos	The New War 	Combat 	No 	No 	 	 	
The Offering 	Keith Power/George Spanos 	Zariman Ten Zero 	Combat 	Yes 	No 	 	 	
The Profit 	Keith Power 	The Profit trailer 	Cinematic/Login 	Yes 	Yes - Warframe Soundtrack 	 	 	
The Second Dream 	Keith Power 	The Second Dream 	Cinematic/Leitmotif	Yes 	Yes - Warframe Soundtrack 	 	 	
The War Within Ending Theme* 	Keith Power/George Spanos 	End of The War Within 	Cinematic 	No 	No 	 	 	
The War Within Mountain Pass Ambient* 	Keith Power/George Spanos 	During The War Within, Mountain Pass area 	Ambient 	No 	No 	 	 	
The War Within Operator's Loss Ambient* 	Keith Power/George Spanos 	During The War Within, after losing Warframe 	Ambient 	No 	No 	 	 	
The Waverider Theme* 	Keith Power/George Spanos 	The Waverider 	Ambient 	No 	No 	 	 	
The Witches Lair 	Keith Power 	Kuva Fortress 	Ambient 	Yes 	Yes - Warframe Soundtrack 	 	 	
This Is What You Are 	Keith Power 	The Second Dream 	Cinematic 	Yes 	Yes - Warframe Soundtrack 	 	 	
To Take Its Pain Away/Smiles From Juran 	Keith Power 	The Sacrifice 	Cinematic 	Yes 	No 	 	 	
Vapor Trails 	George Spanos 	Orb Vallis 	Ambient 	Yes 	No 	 	 	
Vauban Prime Trailer* 	Keith Power/George Spanos 	Varzia's shop 	Ambient 	No 	No 	 	 	
Vor's Prize 	Keith Power 	Vor's Prize 	Cinematic/Login 	Yes 	Yes - Warframe Soundtrack 	 	 	
We All Lift Together 	Keith Power 	Fortuna 	Cinematic 	Yes 	Yes - We All Lift Together 	 	 	
Wings Of War 	Keith Power 	Archwing levels 	Combat 	Yes 	Yes - Warframe Soundtrack 	 	 	
Wretched Things 	Keith Power 	The Second Dream 	Cinematic 	Yes 	Yes - Warframe Soundtrack 	 	 	
Wyrmius Theme* 	Keith Power/George Spanos 	Wyrmius 	Combat 	No 	No 	 	 	
Your Creator 	George Spanos 	The Sacrifice 	Cinematic/Login 	Yes 	No 	 	 	
*Unofficial name or placeholder name
===Warframe Soundtrack===
==Player Made Music==
Players can create their own music in-game (albiet with limitations) through the use of 's Mandachord or through the Shawzin emote.
==Audio Encoding==
Audio files in WARFRAME are encoded in either an OPUS or ADPCM encoder. Prior to , audio was encoded by xWMA, a proprietary encoder by Microsoft.https://docs.microsoft.com/en-us/gaming/gdk/_content/gc/audio/overviews/xwma-overview
==Audio Rips==
==Media==
===Old Music===
;Combat and Ambient Music pre-
==Trivia==
*Some leitmotifs are present throughout WARFRAME's music:
**Parts of This Is What You Are can be heard in The Second Dream (Soundtrack)
**Latin choirs, often associated with the Orokin faction, are heard in Corrupted (Soundtrack), Derelicts, The Creeping Dark, and Ghosts Of Void, The Profit:Domi Quia Emi EuDomi Christe Emi EuDomi Quia Emi EuPace
**Heavy synths, often associated with the Sentient faction, are heard in Hunhow (Soundtrack), Rapid Adaptation, Sentient Tombs, and Wretched Things
**Violin screeches, often associated with the Infested faction, are heard in Consume Us, Our Disease, and The Creeping Dark
**Synths, often associated with the Corpus faction, are heard in Corpus Greed, March Of The Moa, and The Profit
**Grineer music have a metallic and industrious sound to them as heard in Grakata (Soundtrack), Gene Molds, Grineer Onslaught, The Witches Lair, and Vor's Prize (Soundtrack) 
**Taiko drums, often associated with the Tenno faction, are heard in The Profit and This Is What You Are
**The Tenno seem to have their own leitmotif which is heard in the Opening Cinematic and in The New War in two cinematics before the end of acts 2 and 3.
==Patch History==
==References==
Category:Mechanics
Category:Vanilla
Category:Development
Category:Real-World References