Rift (Planar Ability)

== AB Scroll ==
PLANAR - RIFT
Syntax: INR [<amount>|ALL] <item>
 INR EVERYTHING
 OUTR [<amount>|ALL] <item>
 IR -or- INFO RIFT
The Rift stores only certain types of objects in a trans-dimensional
pocket that only you can access. It holds "Riftable" items and generally
a large number of them. The types of items which can be stored in the
Rift are generally those which are groupable (see HELP GROUPING).
INR puts a given number of a single type of item (or all by default)
into the Rift. If no amount is given, then the first item found will be
used (or the entire first group, if the first item is a grouping item).
OUTR takes a given number of a single type of item (or one by default)
out of the Rift.
INFO RIFT (or IR) peeks into the Rift to take a quick inventory of what
is stored there. Note that this information also appears in a compact
format in INV(ENTORY).