Corvus Esmund

Corvus Esmund is a character in Dissidia Calamitas Infinita. Born into a ruthless group of mercenaries called the Crows, he serves them unconditionally and unquestioningly.
==Appearance==
==Battle==
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Corvus EsmundMurderer of the Crows – Assassinate the enemy with superior speed. 
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Corvus is an agile and speedy fighter who can hide from the opponent while stalking them with his superior vision. He can see the opponent through walls and other obstacles, and can lock onto them from any distance. His attack is average, his speed is excellent, and his magic, defense and health are below average.
===Bravery Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Talon 	Ground 	20 (10) 	50 	Melee Low 	N/A 	Physical 	Initial
Talon 	[Close] Four very quick short-range slashes. Can combo with hitting. 	[Close] Four very quick short-range slashes. Can combo with hitting. 	[Close] Four very quick short-range slashes. Can combo with hitting. 	[Close] Four very quick short-range slashes. Can combo with hitting. 	[Close] Four very quick short-range slashes. Can combo with hitting. 	[Close] Four very quick short-range slashes. Can combo with hitting. 	[Close] Four very quick short-range slashes. Can combo with hitting.
Assassin Slide	Ground 	20 (10) 	50 	Melee Mid 	Chase 	Physical 	Initial
Assassin Slide	[Mid] Corvus quickly slides toward the opponent, leaving behind a trail of black feathers. 	[Mid] Corvus quickly slides toward the opponent, leaving behind a trail of black feathers. 	[Mid] Corvus quickly slides toward the opponent, leaving behind a trail of black feathers. 	[Mid] Corvus quickly slides toward the opponent, leaving behind a trail of black feathers. 	[Mid] Corvus quickly slides toward the opponent, leaving behind a trail of black feathers. 	[Mid] Corvus quickly slides toward the opponent, leaving behind a trail of black feathers. 	[Mid] Corvus quickly slides toward the opponent, leaving behind a trail of black feathers.
Shroud 	Ground 	20 (10) 	50 	Melee Mid 	Dodge 	Physical 	Level 14
Shroud 	[Dodge, Mid] Corvus vanishes into black feathers before reappearing in the air a set distance forward, before performing a downward dive kick to the ground aimed at the opponent's location. Inflicts Wall Rush against the floor.	[Dodge, Mid] Corvus vanishes into black feathers before reappearing in the air a set distance forward, before performing a downward dive kick to the ground aimed at the opponent's location. Inflicts Wall Rush against the floor.	[Dodge, Mid] Corvus vanishes into black feathers before reappearing in the air a set distance forward, before performing a downward dive kick to the ground aimed at the opponent's location. Inflicts Wall Rush against the floor.	[Dodge, Mid] Corvus vanishes into black feathers before reappearing in the air a set distance forward, before performing a downward dive kick to the ground aimed at the opponent's location. Inflicts Wall Rush against the floor.	[Dodge, Mid] Corvus vanishes into black feathers before reappearing in the air a set distance forward, before performing a downward dive kick to the ground aimed at the opponent's location. Inflicts Wall Rush against the floor.	[Dodge, Mid] Corvus vanishes into black feathers before reappearing in the air a set distance forward, before performing a downward dive kick to the ground aimed at the opponent's location. Inflicts Wall Rush against the floor.	[Dodge, Mid] Corvus vanishes into black feathers before reappearing in the air a set distance forward, before performing a downward dive kick to the ground aimed at the opponent's location. Inflicts Wall Rush against the floor.
Dusk Blade 	Ground/Aerial 	20 (10) 	50 	Ranged Low 	N/A 	Physical 	Level 21
Dusk Blade 	[Long] Corvus throws a kunai at the opponent. 	[Long] Corvus throws a kunai at the opponent. 	[Long] Corvus throws a kunai at the opponent. 	[Long] Corvus throws a kunai at the opponent. 	[Long] Corvus throws a kunai at the opponent. 	[Long] Corvus throws a kunai at the opponent. 	[Long] Corvus throws a kunai at the opponent.
Fang 	Aerial 	20 (10) 	50 	Melee Low 	Wall Rush 	Physical 	Level 7
Fang 	[Close] A downward slash followed by a downward flip kick aimed at their back. Can combo without hitting. Inflicts Wall Rush against the floor. 	[Close] A downward slash followed by a downward flip kick aimed at their back. Can combo without hitting. Inflicts Wall Rush against the floor. 	[Close] A downward slash followed by a downward flip kick aimed at their back. Can combo without hitting. Inflicts Wall Rush against the floor. 	[Close] A downward slash followed by a downward flip kick aimed at their back. Can combo without hitting. Inflicts Wall Rush against the floor. 	[Close] A downward slash followed by a downward flip kick aimed at their back. Can combo without hitting. Inflicts Wall Rush against the floor. 	[Close] A downward slash followed by a downward flip kick aimed at their back. Can combo without hitting. Inflicts Wall Rush against the floor. 	[Close] A downward slash followed by a downward flip kick aimed at their back. Can combo without hitting. Inflicts Wall Rush against the floor.
Eye 	Aerial 	20 (10) 	50 	Melee Low 	Chase 	Physical 	Level 7
Eye 	[Close, Rise] An upward slash followed by a rising flip kick. Can combo without hitting. 	[Close, Rise] An upward slash followed by a rising flip kick. Can combo without hitting. 	[Close, Rise] An upward slash followed by a rising flip kick. Can combo without hitting. 	[Close, Rise] An upward slash followed by a rising flip kick. Can combo without hitting. 	[Close, Rise] An upward slash followed by a rising flip kick. Can combo without hitting. 	[Close, Rise] An upward slash followed by a rising flip kick. Can combo without hitting. 	[Close, Rise] An upward slash followed by a rising flip kick. Can combo without hitting.
Fear Stream 	Aerial 	20 (10) 	50 	Melee MidUnblockable 	Wall Rush 	Magical 	Level 21
Fear Stream 	[Mid, Dive] Corvus dashes toward the opponent and then stabs his katana forward, electrocuting it and the air he just traveled past. Moves through the opponent. 	[Mid, Dive] Corvus dashes toward the opponent and then stabs his katana forward, electrocuting it and the air he just traveled past. Moves through the opponent. 	[Mid, Dive] Corvus dashes toward the opponent and then stabs his katana forward, electrocuting it and the air he just traveled past. Moves through the opponent. 	[Mid, Dive] Corvus dashes toward the opponent and then stabs his katana forward, electrocuting it and the air he just traveled past. Moves through the opponent. 	[Mid, Dive] Corvus dashes toward the opponent and then stabs his katana forward, electrocuting it and the air he just traveled past. Moves through the opponent. 	[Mid, Dive] Corvus dashes toward the opponent and then stabs his katana forward, electrocuting it and the air he just traveled past. Moves through the opponent. 	[Mid, Dive] Corvus dashes toward the opponent and then stabs his katana forward, electrocuting it and the air he just traveled past. Moves through the opponent.
===HP Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Exterminate 	Ground/Aerial 	40 (20) 	100 	Grab-Unblockable 	N/A 	Physical 	Initial
Exterminate 	[Close, Rise] Corvus leaps into the air and briefly turns intangible. On contact with the opponent, Corvus appears around their neck and slashes it with his katana before kicking them away. Leaves him in midair. 	[Close, Rise] Corvus leaps into the air and briefly turns intangible. On contact with the opponent, Corvus appears around their neck and slashes it with his katana before kicking them away. Leaves him in midair. 	[Close, Rise] Corvus leaps into the air and briefly turns intangible. On contact with the opponent, Corvus appears around their neck and slashes it with his katana before kicking them away. Leaves him in midair. 	[Close, Rise] Corvus leaps into the air and briefly turns intangible. On contact with the opponent, Corvus appears around their neck and slashes it with his katana before kicking them away. Leaves him in midair. 	[Close, Rise] Corvus leaps into the air and briefly turns intangible. On contact with the opponent, Corvus appears around their neck and slashes it with his katana before kicking them away. Leaves him in midair. 	[Close, Rise] Corvus leaps into the air and briefly turns intangible. On contact with the opponent, Corvus appears around their neck and slashes it with his katana before kicking them away. Leaves him in midair. 	[Close, Rise] Corvus leaps into the air and briefly turns intangible. On contact with the opponent, Corvus appears around their neck and slashes it with his katana before kicking them away. Leaves him in midair.
Final Fear 	Ground/Aerial 	40 (20) 	100 	Melee High 	Wall Rush 	PhysicalMagical 	Initial
Final Fear 	[Mid] Corvus dashes toward the opponent with his katana raised. If he hits the opponent, he dashes through them several times from different angles by constantly teleporting into black feathers, ending with him flipping into the air while crow drones appear at each of those locations and shoot crimson energy beams through the opponent.	[Mid] Corvus dashes toward the opponent with his katana raised. If he hits the opponent, he dashes through them several times from different angles by constantly teleporting into black feathers, ending with him flipping into the air while crow drones appear at each of those locations and shoot crimson energy beams through the opponent.	[Mid] Corvus dashes toward the opponent with his katana raised. If he hits the opponent, he dashes through them several times from different angles by constantly teleporting into black feathers, ending with him flipping into the air while crow drones appear at each of those locations and shoot crimson energy beams through the opponent.	[Mid] Corvus dashes toward the opponent with his katana raised. If he hits the opponent, he dashes through them several times from different angles by constantly teleporting into black feathers, ending with him flipping into the air while crow drones appear at each of those locations and shoot crimson energy beams through the opponent.	[Mid] Corvus dashes toward the opponent with his katana raised. If he hits the opponent, he dashes through them several times from different angles by constantly teleporting into black feathers, ending with him flipping into the air while crow drones appear at each of those locations and shoot crimson energy beams through the opponent.	[Mid] Corvus dashes toward the opponent with his katana raised. If he hits the opponent, he dashes through them several times from different angles by constantly teleporting into black feathers, ending with him flipping into the air while crow drones appear at each of those locations and shoot crimson energy beams through the opponent.	[Mid] Corvus dashes toward the opponent with his katana raised. If he hits the opponent, he dashes through them several times from different angles by constantly teleporting into black feathers, ending with him flipping into the air while crow drones appear at each of those locations and shoot crimson energy beams through the opponent.
Final Nightmare	Ground/Aerial 	40 (20) 	100 	Ranged MidRanged High 	N/A 	PhysicalMagical 	Level 35
Final Nightmare	[Mid~Long] Corvus throws five kunai at the opponent spread horizontally. At the end of their travel path, crow drones replace them before each shooting an energy beam at the opponent. 	[Mid~Long] Corvus throws five kunai at the opponent spread horizontally. At the end of their travel path, crow drones replace them before each shooting an energy beam at the opponent. 	[Mid~Long] Corvus throws five kunai at the opponent spread horizontally. At the end of their travel path, crow drones replace them before each shooting an energy beam at the opponent. 	[Mid~Long] Corvus throws five kunai at the opponent spread horizontally. At the end of their travel path, crow drones replace them before each shooting an energy beam at the opponent. 	[Mid~Long] Corvus throws five kunai at the opponent spread horizontally. At the end of their travel path, crow drones replace them before each shooting an energy beam at the opponent. 	[Mid~Long] Corvus throws five kunai at the opponent spread horizontally. At the end of their travel path, crow drones replace them before each shooting an energy beam at the opponent. 	[Mid~Long] Corvus throws five kunai at the opponent spread horizontally. At the end of their travel path, crow drones replace them before each shooting an energy beam at the opponent.
Final Prey 	Ground 	40 (20) 	100 	Ranged High 	Dodge 	Magical 	Level 35
Final Prey 	[Dodge, Mid] Corvus performs a backflip as a drone crow appears a set distance in front of him and shoots a beam at the floor aimed toward the opponent, the angle then moving toward Corvus and ending just before his new location. 	[Dodge, Mid] Corvus performs a backflip as a drone crow appears a set distance in front of him and shoots a beam at the floor aimed toward the opponent, the angle then moving toward Corvus and ending just before his new location. 	[Dodge, Mid] Corvus performs a backflip as a drone crow appears a set distance in front of him and shoots a beam at the floor aimed toward the opponent, the angle then moving toward Corvus and ending just before his new location. 	[Dodge, Mid] Corvus performs a backflip as a drone crow appears a set distance in front of him and shoots a beam at the floor aimed toward the opponent, the angle then moving toward Corvus and ending just before his new location. 	[Dodge, Mid] Corvus performs a backflip as a drone crow appears a set distance in front of him and shoots a beam at the floor aimed toward the opponent, the angle then moving toward Corvus and ending just before his new location. 	[Dodge, Mid] Corvus performs a backflip as a drone crow appears a set distance in front of him and shoots a beam at the floor aimed toward the opponent, the angle then moving toward Corvus and ending just before his new location. 	[Dodge, Mid] Corvus performs a backflip as a drone crow appears a set distance in front of him and shoots a beam at the floor aimed toward the opponent, the angle then moving toward Corvus and ending just before his new location.
===Bravery to HP Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
No Dawn	Ground/Aerial 	10 (5) 	50 	N/A 	N/A 	N/A 	Dusk Blade
No Dawn	[Combo] If the kunai hits the opponent, Corvus vanishes into black feathers before reappearing behind the opponent in an instant, slicing their neck with another kunai.	[Combo] If the kunai hits the opponent, Corvus vanishes into black feathers before reappearing behind the opponent in an instant, slicing their neck with another kunai.	[Combo] If the kunai hits the opponent, Corvus vanishes into black feathers before reappearing behind the opponent in an instant, slicing their neck with another kunai.	[Combo] If the kunai hits the opponent, Corvus vanishes into black feathers before reappearing behind the opponent in an instant, slicing their neck with another kunai.	[Combo] If the kunai hits the opponent, Corvus vanishes into black feathers before reappearing behind the opponent in an instant, slicing their neck with another kunai.	[Combo] If the kunai hits the opponent, Corvus vanishes into black feathers before reappearing behind the opponent in an instant, slicing their neck with another kunai.	[Combo] If the kunai hits the opponent, Corvus vanishes into black feathers before reappearing behind the opponent in an instant, slicing their neck with another kunai.
==EX Mode==
Corvus's EX Mode is Final Omen. Corvus starts wearing his mask and even more black feathers are created when he attacks. He gains the abilities "Regen" and "Critical Boost", the ability "Raven's Sight" which places a marker on either the opponent's front or back at the start EX Mode and several seconds after a previous marker has been consumed which increases the damage of attacks that hit that area, and the ability "Drones" which causes two crow drones to appear beside Corvus, one firing an energy orb projectile at the opponent at the start of Corvus's every Bravery Attack and both firing energy beams at the opponent at the start of Corvus's every Final-series HP Attack.
Corvus's EX Burst is Nevermore. Zandatsu-style mini-game that ends with dark energy crows splitting off from Corvus and consuming the opponent.
==Equipment==
===Exclusive Weapons===
Name	Level	Description
 	50 	
 	90 	
 	100 	
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Killer's Instinct	A nation carved out with the blade of a killer. 	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Assassin Mask 	Hides your true face from your targets, and from yourself.	LUK+4 	Battlegen from the Viola Friend Card
Crow's Desire 	N/A 	LUK+1 	Battlegen
Crow's Dream 	N/A 	LUK+2 	Battlegen
Crow's Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: 
*World Map Theme: 
*Normal Battle: 
*Boss Battle:
*Final Boss Battle:
===Rival Battle===
*Vs X:
==Quotes==
===Encounter===
*"What do you seek to gain from this?"
*"Chaeron demands your death."
*"There's no escape."
*"They never see death coming."
*"Failure is unacceptable."<BR>— If HP is low
*"A target worth my time."<BR>— If opponent is stronger
*"Wrong decision."<BR>— If opponent is weaker	
===Victory===
*"Return to the Aura."
*"I fly again."
*"For the Crows."
*<BR>— If HP is low
*<BR>— If opponent is stronger
*<BR>— If opponent is weaker	
===Defeat===
*Corvus teleports away, leaving behind black feathers*
===Default Specific===
===Boss Specific===
*Ragnarok: "Your army will fall."
*Genesis: "I fear no divine judgment."	
*Eris: "You're my true enemy."
*The Embodiment: "I felt you with me in the shadows..."	
*Amaterasu: "What should a Crow dream of?"
===DLC Specific===
Category:Characters
Category:Twilight Crystal characters