Firebreather (PvZ: BfN)

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Firebreather is a playable zombie class in Plants vs. Zombies: Battle for Neighborville. She has very short range with a very reliable and mighty damage damage output. Her primary weapon, the Dragon Spice, doesn't do too much damage on its own but is able to ignite hot sauce created by her abilities in order to deal much more damage in bursts. Surrounding enemies with hot sauce and then lighting it can be very effective.
==Description==
===In-game description===
Firebreathers light up the battlefield and any foolish plants that come near. Lay a trail of hot sauce, then ignite it for massive damage or blast plants head-on.
==Primary Weapon==
Firebreather's primary weapon is the Dragon Spice, which blows a powerful stream of flames in whatever direction she is facing with 15 meters of range. It deals 4 damage and fires at a rate of 525 RPM (rounds per minute), or RPS (rounds per second), with DPS. Firebreather moves 25% faster while firing Dragon Spice, but is unable to jump.
If it hits hot sauce, the hot sauce is ignited and will act like Snapdragon's Blazing Trail, igniting enemies and rapidly dealing 6 damage at a rate of 600 RPM (rounds per minute) for a total of 60 DPS from the ignited hot sauce alone, and dealing a total of 180 damage over a 3-second duration. Dragon Spice overheats for 2 seconds after being fired 63 times, with a heat drop delay of 1 second and losing 0.5 heat per second.
==Abilities==
===Bring the Heat===
When activated, Firebreather dashes forward a distance of 20 meters over 0.3 seconds, leaving behind a trail of hot sauce that lasts for up to 9 seconds if not ignited. If ignited, the hot sauce rapidly deals 6 damage at a rate of 600 RPM (rounds per minute) for a total of 60 DPS from the ignited hot sauce alone, and dealing a total of 180 damage over a 3-second duration. It takes 11 seconds to recharge.
===Spicy Bottle Breaker===
When activated, Firebreather splashes a bottle of hot sauce at her feet which coats an area with a radius of 15 meters around her with hot sauce that lasts for up to 9 seconds if not ignited. If ignited, the hot sauce rapidly deals 6 damage at a rate of 600 RPM (rounds per minute) for a total of 60 DPS from the ignited hot sauce alone, and dealing a total of 180 damage over a 3-second duration. It takes 13 seconds to recharge.
===Sauce Sling===
When activated, Firebreather throws a bottle of hot sauce with a projectile speed of 50 m/s and a gravity force of 10 m/s that coats an area with a radius of 10 meters around it on impact with hot sauce that lasts for up to 9 seconds if not ignited. If ignited, the hot sauce rapidly deals 6 damage at a rate of 600 RPM (rounds per minute) for a total of 60 DPS from the ignited hot sauce alone, and dealing a total of 180 damage over a 3-second duration. It takes 12 seconds to recharge and Firebreather can hold 2 charges of this ability at once.
==Upgrades==
==Strategies==
===With===
Firebreather is a great crowd controller, able to surround enemies with hot sauce and then light it up to deal loads of damage to multiple enemies at once. Her abilities are all generally centered around spreading hot sauce to ignite with her Dragon Spice, and she excels at dealing bursts of damage. She does a lot of damage, but doesn't really have a large amount of health so it can be difficult to set up her hot sauce and get up close to enemies. While she might have an incredibly high DPS, she's still just not that sturdy and can be easily vanquished. However, Firebreather does rely on her hot sauce gimmick to get a lot of vanquishes and be at peak performance, so it's a good idea to manage your abilities and to not waste all of your hot sauce on a single target or targets.
==Balancing changes==
December 11, 2020 (1)
*Firebreather
**Increased health from 100 -> 125
December 11, 2020 (2)
*Firebreather
**Increased hot sauce damage from 4 -> 4.5
*Dragon Spice
**Increased speed while firing from 1 -> 1.1
*Bring the Heat
**Decreased refresh time from 15 -> 13 seconds
*Spicy Bottle Breaker
**Decreased refresh time from 13 -> 11 seconds
*Sauce Sling
**Decreased refresh time from 14 -> 12 seconds
December 14, 2020
*Dragon Spice
**Increased speed while firing from 1.1 -> 1.15
*Bring the Heat
**Decreased duration from 0.5 -> 0.4 seconds
December 15, 2020
*Firebreather
**Increased health from 125 -> 150
December 19, 2020
*Firebreather
**Decreased max health from 150 -> 125
**Increased hot sauce damage from 4.5 -> 6
*Dragon Spice
**Increased shots to overheat from 46 -> 63
February 22, 2021
*Dragon Spice
**Increased speed while firing from 1.15 -> 1.2
*Bring the Heat
**Decreased duration from 0.4 -> 0.3 seconds
**Decreased refresh time from 13 -> 12 seconds
February 24, 2021
*Firebreather
**Decreased health from 125 -> 100
**Increased hot sauce damage from 6 -> 8
*Dragon Spice
**Decreased damage from 5 -> 4
**Decreased rate of fire from 575 RPM -> 525 RPM
**Increased attack range from 10m -> 15m
**Increased speed while firing from 1.2 -> 1.25
*Upgrade Spicy Slice
**Increased damage from 6 -> 7
*Upgrade Drake Scales
**Increased heat drop from 25% -> 50%
*Upgrade Inferno Dip
**Increased equip cost from 3 -> 4
*Upgrade Hot Hands
**Decreased equip cost from 4 -> 3
March 1, 2021
*Firebreather
**Increased health from 100 -> 125
**Decreased hot sauce damage from 8 -> 6
**Increased hot sauce duration from 2s -> 3s
**Increased total damage from 160 -> 180
June 24, 2021
*Firebreather
**Decreased hot sauce damage from 6 -> 4
**Increased hot sauce duration from 3s -> 5s
**Increased total damage from 180 -> 200
*Bring the Heat
**Decreased refresh time from 12 -> 11 seconds
*Upgrade Speedy Sling
**Increased velocity from 10 -> 25
**Upgrade also removes throw delay
**Removed projectile speed boost
*Upgrade Spicy Slice
**Decreased damage from 7 -> 6
*Upgrade Super Spreader
**Increased time to coat from 0.25 -> 1 seconds
**Increased extra hot sauce area from 9m -> 18m
**Increased equip cost from 2 -> 3
*Upgrade Splash Dash
**Decreased speed boost from 30% -> 20%
**Decreased equip cost from 3 -> 2
*Upgrade Heat Wave
**Increased time to fall from 1 -> 3 seconds
**Increased secondary bottle area from 10m -> 20m
**Secondary bottle now starts closer to the ground
**Decreased secondary bottle gravity by 67%
**Increased equip cost from 3 -> 4
*Upgrade Inferno Dip
**Rebalanced due to hot sauce changes
**Adds +1 -> +2 seconds of hot sauce burn
**Decreased equip cost from 4 -> 2
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