API C GamePad.GetDeviceMappedState

Needs summary.
 state = C_GamePad.GetDeviceMappedState([deviceID])
==Arguments==
:;deviceID:
==Returns==
:;state:
Field 	Type	Description
name 	 	
labelStyle 	 	
buttonCount	 	
axisCount 	 	
stickCount 	 	
buttons 	 	
axes 	 	
sticks 	 	
 GamePadStick
Field	Type	Description
x 	 	
y 	 	
len 	 	
==Patch changes==