Jade Elhinge (Sillycomic)

===Basic Information===
 Race: Human
 Class: Paladin
 Level: 1
Experience: 0
 Alignment: Lawful Good
 Languages: Common
 Deity: Cortesia
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 18 +4 (10 pts, +2 racial adj)
DEX: 12 +1 (02 pts)
CON: 14 +2 (05 pts)
INT: 08 -1 (-2 pts)
WIS: 10 +0 (00 pts)
CHA: 14 +2 (05 pts)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(MAX-2) HP: 13 = [1d10 + CON (02) + FC (01)] (Paladin)
 [0d00 + CON (00) + FC (00)] (Class 02)
 AC: 16 = [10 + DEX (01) + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 AC Touch: 11 = [10 + DEX (01) + Size (00) + Misc (00)]
 AC Flatfooted: 15 = [10 + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 INIT: +07 = [DEX (01) + Misc (06)]
 BAB: +01 = [Paladin (01) + Class 02 (00)]
 CMB: +05 = [BAB (01) + STR (04) + Misc (00)]
 CMD: 16 = [10 + BAB (01) + STR (04) + DEX (01) + Misc (00)]
 Fortitude: +04 = [Paladin (02) + Class 02 (00) + CON (02) + Misc (00)]
 Reflex: +01 = [Paladin (00) + Class 02 (00) + DEX (01) + Misc (00)]
 Will: +02 = [Paladin (02) + Class 02 (00) + WIS (00) + Misc (00)]
 Speed: 20'
Damage Reduction: 00/Any
Spell Resistance: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
Weapon 01, Greatsword: Attack: +05 = [BAB (01) + Ability (04) + Misc (00) + Magic (00)]
 Damage: 2d6+6, Crit: 19-20/x2, Special: 
Weapon 02, Light Crossbow: Attack: +02 = [BAB (01) + Ability (01) + Misc (00) + Magic (00)]
 Damage: 1d8+0, Crit: 19-20/x2, Special: 
===Racial Traits===
Ability Adjustments: +2 (Strength)
 Size: Medium
 Speed: 30'
 Favored Class: Paladin
 Bonus Feat: Humans receive a bonus feat at first level
 Skilled: Humans receive a bonus skill point at each level
===Class Features===
Paladin
Armor/Weapons: Paladins are proficient with all simple and martial weapons, with
 all types of armor (heavy, medium, and light), and with shields
 (except tower shields).
 Aura of Good: Power of Aura is equal to class level
 Detect Evil: At Will; As spell, caster level equal to class level
 Smite Evil: 1/Day, add CHA Bonus TH and Paladin Level to Damage
===Feats===
Improved Initiative (1st Level): +4 to Initiative Checks
Power Attack (Human Bonus Feat): Take a penalty To Hit in exchange for a
 Bonus to Damage
===Spell Lists (Known)===
0 Level Level 01 Level 02 Level 03
* Spell Name * Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name * Spell Name
===Spell Lists (Prepared)===
0 Level Level 01 Level 02 Level 03
* Spell Name * Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name * Spell Name
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 02 = [Base (02) + INT (-1)/Level; FC (00), Human (01)] (Class 01)
 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)
Skills Total Rank CS Ability ACP Misc
Acrobatics 00 0 0 0 -0 +0
Appraise 00 0 0 0 +0
Bluff 00 0 0 0 +0
Climb 00 0 0 0 -0 +0
Craft ( ) 00 0 0 0 +0
Diplomacy 08 1 3 2 +2
Disable Device 0 0 0 -0 +0
Disguise 00 0 0 0 +0
Escape Artist 00 0 0 0 -0 +0
Fly 00 0 0 0 -0 +0
Handle Animal 0 0 0 +0
Heal 00 0 0 0 +0
Intimidate 00 0 0 0 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception 00 0 0 0 +0
Perform ( ) 00 0 0 0 +0
Profession ( ) 0 0 0 +0
Ride 00 0 0 0 -0 +0
Sense Motive 04 1 3 0 +0
Sleight of Hand 0 0 0 -0 +0
Spellcraft 0 0 0 +0
Stealth 00 0 0 0 -0 +0
Survival 00 0 0 0 +0
Swim 00 0 0 0 -0 +0
Use Magic Device 0 0 0 +0
===Traits===
Patient Optimist (Religion): +2 trait bonus to Diplomancy, and may reroll a
 failed diplomacy check against unfriendly or
 hostile creatures.
 Reactionary (Basic): +2 Trait bonus to Initiative Checks
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Armor: Scale Mail 50 gp 30 lb
Shield 00 gp 00 lb
Weapon (Greatsword) 50 gp 08 lb
Weapon (Lt. Crossbow) 35 gp 04 lb
 Ammo (20 bolts) 02 gp 02 lb
Backpack 02 gp 02 lb
 50 ft hemp rope 01 gp 10 lb
 Grappling Hook 01 gp 04 lb
 4 Rations 02 gp 04 lb
 Waterskin 01 gp 04 lb
 Total Weight: 68 lb
 Light Medium Heavy 
Max Weight: 0-100 101-200 201-300
===Finances===
PP: 00
GP: 06
SP: 00
CP: 00
Gems/Jewelry/Other:
0000
===Details===
 Size: Medium
 Gender: Male
 Age: 19
 Height: 5'11"
 Weight: 186
Hair Color: Black
 Eye Color: Blue
Skin Color: Tan
Appearance: Strong and dashing. 
 Demeanor: Overly optimistic. 
Background: Jade had the luck of growing up in a loving home with two parents
 who adored him. Jade was an only child, so he was showered with
 attention and constant praise even for the most mundane of accomp-
 lishments. Jade finally heard the call of Cortessia and decided to
 become a paladin for him. To him, it is just more constant praise,
 only this time coming from the universe himself. He's very happy
 with himself and all that he does, and has never been seen without
 his signature dashing smile. 
===Adventure Log===
[link=Twist Tree adventure here]
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Paladin
 BAB: +1 to +2
 Fort: +2 to +3
 Ref: +0 to +0
 Will: +2 to +3
 Feat: None
 Features: Divine Grace, Lay on Hands
 HP: Max -2, +1 FC Bonus 
Skill Pts: +2 = +2 (Class) -1 (Intelligence Bonus) +1 (Race) +02 (Old Total) = 04 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approved (12/05/2010) (Mowgli) Level 1
*Approval (Dec. 8, 2010) (GlassEye) level 1
Category:Approved Characters