The Pirate Worlds

There are several pirate worlds located around the edges of human space.
== Overview ==
The pirate worlds are usually very poor and bad places to live. Slavery is common and many children are forced into service aboard pirate ships. Usually the only way to get off of the pirate worlds is by joining a crew on a pirate ship, as if people try to escape to other worlds they can be arrested and tried as an enemy of humanity. During the Free Worlds campaign you help some pirate worlds and bring them out from the control of the pirate warlords.
=== Outfitters ===
* Ammo North
* Ammo South
* Basic Outfits
* Common Outfits
* Delta V Basics
* Delta V Advanced
* Kraz Basics
* Kraz Advanced
* Northern Explorers
* Pirate Basics
* Pirate Advanced
* Syndicate Basics (outfitter)
* Syndicate Advanced (outfitter)
=== Shipyards ===
* Advanced Core Pirates
* Advanced Northern Pirates
* Advanced Southern Pirates
* Basic Ships
* Betelgeuse Basics
* Core Pirates
* Megaparsec Basics
* Northern Pirates
* Southern Pirates
== History ==
* 2310- A small anarchist colony is established on Freedom.
* 2490- The pirate worlds of Buccaneer Bay and Greenrock are founded in the Core and the Rim.
* 2600- The Core and the Rim have fragmented into individual systems or small regions and fund privateers to steal cargo.
* 2640- The rise of well defended caravans forces pirates to join together in larger and larger war bands.
* 2650- The Deep increases spending on a public space navy to counteract piracy.
* 2800- The space renaissance. Many private citizens are now able to own starships and with the Republic protecting them from piracy, they are able to work freely.
* 2830- Freelance captains start forming large defensive pacts to protect each other from pirates, further reducing piracy.
* 2920- The spread of new colonies has left the Navy stretched thin, and piracy is on the rise again.
== Systems == 
=== Northern Pirates ===
Northern Pirates are accessible from the Far North via a single link from Alnitak and Wanderer Space via jump drive.There is also a path south to the Core Pirates via Mintaka, Alnitak, Rigel, Hassaleh, Sumar, Cardax, (all claimed by the Republic), Moktar, Oblate (claimed by the Syndicate), and ending in Alcyone, but more under pirate control than not along with Danoa, Rajak, Ultima Thule, and Waypoint which forms a path to Hai Space.Plus Gorvi, Tortor, and Sospi off of The Core.
=== Core Pirates ===
The Core Pirates are accessible off the east side of The Core via hyperlink, and Korath Space and The Ember Waste via Jump Drive. One has to go through The Core past Syndicate patrols to travel between three of the four pirate worlds.
The only links to the Southern Pirates are either around via The Core, and The Dirt Belt, or taking a shortcut via Jump Drive.
=== Southern Pirates ===
The Southern Pirates are accessible off of the south of The South and the The Dirt Belt via hyperlink, but not with each other. Or the Arachi portion of Coalition Space via jump drive. Graffias is a former pirate world, but now claims for The Republic.
Category:Human
Category:Pirate
Category:Region