Shelldon

== Fight ==
=== Notes ===
This boss is invulnerable most of the time due to its shell, so to attack it you must wait for it to raise its shell.
=== Attacks ===
Raining projectiles: The boss will spawn a series of projectiles in a line that fall directly down. The projectiles start spawning closest to the wall and work their way in towards the boss. The projectiles will only spawn on one side of the arena, so you can jump over the boss to the other side of the room to avoid damage from them. 
Rising projectiles: Projectiles will spawn in the acid at the bottom of the room and rise directly up. These spawn at random locations around the whole room.
Hammers: Five hammers will spawn and arc away from the boss. 
=== Stage Hazards ===
Acid: There is acid across the base of the room, so to avoid damage you must stay on the platforms.
Category:Bosses