Junkoishi

==Overview==
Junkoishi is a Superion-tier Koishi considered to be one of the most mechanically complex Major Threats in the game. 
She is the primary boss of [ SL-1: FIRE IN THE SKY ].
==Appearance==
Junkoishi has orange hair and is primarily clad in an ornate black dress, with red-and-gold highlights prominently displaying lunar imagery. She has a traditional Chinese crown known as a dalachi, and displays an angry look on her face.
In Phase 2, she develops a purple aura around herself; this aura is "set on fire" when she evolves in Phase 3, and it starts emitting smoke in Phase 4.
==Behavior==
Junkoishi is currently considered to be (one of) the most difficult Major Threat Koishi(s) to fight. She has 4 phases spread out over 800 HP, and uniquely her attacks are forewarned by spell-card like titles.
====Bloodthirst and Super Attack Systems====
All of Junkoishi's attacks contribute to an internal system called "Bloodthirst"; essentially, a 'lesser' attack contributes one point of Bloodthirst, and Junkoishi consumes it all upon usage of an attack deemed a Super Attack. Junkoishi needs 5 Bloodthirst points to trigger a Super Attack. While all attacks add 1 Bloodthirst pint to the meter, after Phase 3 attacks contribute 2 Bloodthirst.
Junkoishi is guaranteed to use a Super Attack in Phase 2 given that she will use 5 attacks minimum in Phase 1 to trigger her next phase.
Super-attacks force Junkoishi to have 30 seconds of cooldown.
===Phase 1 - >795 HP ===
The primary means of attacking Junkoishi across all four phases are 'hurt-spheres', but Phase 1 is unique in that they deal weak and negligible damage to her.
*A Beautiful Burning World: Junkoishi summons orbs of purity that destroy chunks of the earth, turning it into a poisonous lunar surface that persist for 25 seconds.
**Getting hit by an orb directly is an instakill.
*Pure Light of the Palm: Junkoishi summons white free-floating spheres of light that combust into small beams. Although not very damaging and easily avoidable, the fact ten of them appear may cause some problems.
*Divine Spirit Realm: Junkoishi summons large, explosive bullets from the sky. This may be the closest thing to danmaku in the game.
===Phase 2 - 795-400 HP ===
In Phase 2, Junkoishi gains two new abilities, and hurt-spheres collected during this phase deal significantly higher damage to her. This phase introduces Super Attacks, detailed above.
*An Impure Finder's Hell: SUPER ATTACK. Junkoishi summons a black hole that follows players for 120 seconds, or until Phase 3 begins. The black hole is insta-kill and persists enough to claim multiple lives if possible.
*Shivering Star: SUPER ATTACK. Junkoishi summons a bleeding moon that rains hellfire onto the Earth, summoning meteors, massive red orbital strikes, and weaker white orbital lasers. The moon falls to the ground after it completes roughly ten cycles of a laser-meteor-strike sequence.
===Phase 3 - 400-200 HP ===
All Phase 1 attacks are phased out beginning with Phase 3.
*Nameless Mandala: Junkoishi summons a spinning arrangement of six beams of light, before calling a meteor shower alongside it. This is the only Phase 3 attack that doesn't summon a hurt-sphere.
*Overflowing Blemishes: Junkoishi summons Purified Rabbit Koishis, a more powerful version of Koi'sen II. They shoot faster, their ranges are longer, and their bullet-trails explode at the end. PRKs despawn after 25 seconds if they cannot be reached. 
**In KoishBox, they can be collected, and are Enigmatic-tier Koishis that grant 1200 KC on obtainment. This behavior is absent in final release.
*Exceedingly Majestic Light: SUPER ATTACK that upgrades Shivering Star from Phase 2. The bleeding moon returns to summon the red orbital strikes that crash down without need to emerge from it, as well as meteors. This makes it far harder to avoid as these rods from God still come with barely any warning and still fire excruciatingly fast; plus, a newly added meteor shower can hamper the ways around it. Formerly, hurt-spheres appeared per cycle; this attack now summons a trio of hurt-spheres upon completion since the 1/26/2024 rebalance.
*At the tail end of Phase 3 (<300 HP), Junkoishi uses Now, Until You Die, a SUPER ATTACK that consists of a horizontally spinning beam whilst a meteor shower begins to attack the scenery. While the beam is sluggish, the danger also comes from getting bonked on the head by any projectiles overhead.
===Phase 4 - <200 HP ===
Phase 4 is defined by two attacks that occur back-to-back.
*Pristine Lunacy is the first half of Phase 4. Junkoishi summons Koishipiece, a mini-boss that takes over fighting whilst Junkoishi returns to a passive attack consisting of a volley of meteors, bullets and Exceedingly Majestic Light-type death-rays. Koishipiece uses three attacks, has 200 HP and needs to be defeated to progress. Koishipiece is damaged by Parrying, which opens up windows after each attack and persists until hit for sake of gameplay. The hellfire Junkoishi summons does not stop until Koishipiece is defeated and collected; she is worth 17776 KC (in KoishBox only) and is an Enigmatic-tier Koishi.
**Hecatia Bless America: Koishipiece summons three moons that roll around and crush players.
**Manifest Destiny: Koishipiece summons homing fireballs of pure, red-blooded americium(?) that lock onto nearby players and deal 25 damage each. It functions as a smaller, more survivable form of the black hole summoned wth "An Impure Finder's Hell".
**Star and Stripe: Koishipiece summons bombs and rays of light, a mediocre-range attack. This attack appears to be designed to only amplify the sheer chaos around you.
*Perfect Hatred's behavior is a fake-out that would have implied Junkoishi was going to call forth the largest orbital strike in the game. She tries to cast it twice, only to fail, and this gives way for Junkoishi's parrying. Hitting Junkoishi this way defeats her and completes the absolute shitfest you just endured.
===Threat Tips===
*Junkoishi's attacks are dangerous due to being easily stackable, repeatable, and in later phases can escalate into unbridled chaos. The biggest offenders are any attacks paired after "An Impure Finder's Hell", where the player not only has to dodge whatever is thrown at them but also has to avoid a black hole homing after them on top.
*In Phase 2, the attack "Shivering Star" is highly unpredictable due to the speed of it's red death beams, and it's actually more dangerous to remain on the outskirts due to the wide range that the strikes cover and the attack frequency. The safest technique is to stand directly under the Moon whilst avoiding future attacks by Junkoishi. Upon Phase 3 upgrading it into "Exceedingly Majestic Light", the attack can make the fight even worse as now the beams are no longer so easily predictable, yet remain at their same speed and ferocious output.
*In Phase 3, the attack "Now, Until You Die" is cheesable if the player stays close to the spinning beam. The meteors fall very sparsely compared to the rain created in attacks such as "Nameless Mandala" and the curtain fire in "Divine Spirit Realm".
*Phase 4's Koishipiece miniboss is, on her own, a very easy fight due to her infinite parry window and low health (merely 200 HP and no behavioral changes). However, her danger comes from adding onto Junkoishi's extensive madness; by far her worst attack,"Hecatia Bless America", has her summon moons that roll around at excessive speeds and crush stationary players. Her close proximity to Junkoishi at nearly all times can also prove to be frustrating due to the enormous frequency of shit raining down on you from the heavens. 
**As a sort of "teaser" for this chunk of the battle, SL-1 puts the player in a close-quarters duel against Koishipiece, where her attacks are horrifyingly worser due to shorter range and extreme frequency. For information on how to get past that, see the section for the Ballroom on SL-1's page.
*Attacks such as "A Beautiful Burning World" and "Pure Light of the Palm" may appear to be easy, but these attacks find their strength in numbers; ABBW can for example close off distances that would be otherwise traversable when dodging future attacks, and PLotP sphere beams being able to fire in any direction means they can hit niche locations granted enough time.
==Trivia==
*According to Marecrisium, the entirety of a Saturday was spent programming and debugging phases 1 through 3, and the vast majority of a Sunday was spent cleaning and debugging phase 4 (albeit most of it was spent slacking due to, well, the futility of the mind.)
*Junkoishi was introduced with the January 8, 2024 release of KoishBox and was officially added to FTK2 as part of V.A10 on 5/4/2024, meaning it took almost four months for her to see the light of day.
===Junkoishi===
*She has the most named attacks in the game, at 10 (13 if Koishipiece's "spell cards" are counted).
**Originally, Junkoishi had only three possible abilities in her fight (the spinning orbital strike that would become Nameless Mandala, a larger anchored orbital strike that was going to be reformatted into an attack named Light Up the Night but later scrapped, and a beam-burst attack) and switched phases randomly on her own accord. When The Show Must Go On was initially conceptualized, this previous behavior was very quickly dropped.
***Some of the reasoning for changing the behavior entirely included the fact that the boss fight could be either nonexistent or last essentially forever given that Junkoishi could change phases on a dime, and the fact that a lack of combat variety made Junkoishi incredibly predictable and easy to memorize.
***These attacks were respectively named Vertical Death Beams, Vertical Super Death Beam and just Lasers.FTK2 Trello
**The attack named "Pure Light of the Palm" referred to the fact the orbs came with statue-like hands, but this was scrapped after Marecrisium found difficulty trying to showcase the arms.
*Most of Junkoishi's abilities are named after her spell cards in the games Legacy of Lunatic Kingdom and Violet Detector, however there are a few exceptions: 
**Early on, the attack "A Beautiful Burning World" (named after an artist) was named "Fantasies of Murderous Intent", based on the attack "Lilies of Murderous Intent" from LoLK.
***"Divine Spirit Realm" is based on multiple of Junko's spell cards that refer to the name "Divine Spirit World".
***"An Impure Finder's Hell" may be based on the attack Pure Sign "A Pristine Danmaku Hell".
**A scrapped Phase 2 attack called "Light Up the Night" was named after a song by The Protomen.
**"Now, Until You Die" is shortened from "Now, Until The Moment You Die", the boss theme of Sariel from Highly Responsive to Prayers.
**"Perfect Hatred" references two things named as such, respectively level E4M2 of DOOM and the second act of ULTRAKILL (albeit being called "Imperfect Hatred"), as well as dialogue in a speech by Gabriel in said act (where he does say "perfect hatred").
*According to the document that planned out Junkoishi's behavior, the purification orbs in "A Beautiful Burning World" being capable of harming the player implies you are impure."Fantasies of Murderous Intent" is the previous name for the attack "A Beautiful Burning World".
*A fair chunk of Junkoishi's sound design samples Fifth Angel Ramiel from Neon Genesis Evangelion, albeit with it's Rebuild of Evangelion depiction.
*The bloodthirst system is named as such because it is designed to encourage Junkoishi to go batshit insane as soon as possible.
*Junkoishi's script is headed by a comment saying "ARE YOU WATCHING, CHANG'E?".
*Several of Junkoishi's attacks are referred differently in her code:
**Shivering Star and Exceedingly Majestic Light's blood moon is internally named "BadMoonFalling", after the song "Bad Moon Rising" by Creedence Clearwater Revival.
***Junkoishi was formerly summoned with an item named directly after the song.
**The call to summon a blood moon for the above attacks has the very poetic name of "CALL_FORTH_THIS_GODLESS_MOON".
**The call to summon a black hole for the phase 2 superattack An Impure Finder's Hell is called "corpseofkingminos", referencing the ULTRAKILL boss capable of doing the same thing.
**The function to create Clownpiece for the phase 4 attack Pristine Lunacy is named "DEPLOY_THE_CLOWN()".
*It is possible Junkoishi is simply a little gowniakiPolish, lit. "shitling" throwing a tantrum. A very destructive one.
*Junkoishi's KoishBox-era description references "THE MISSING EYE OF JESUS CHRIST", a video part of the web-series The Nixonverse by M4NTICOR3.
**It is a paraphrase of a quote commonly attributed to Mahatma Gandhi, with the original ending with "makes the whole world blind".
**Her description formerlyFTK2 Trello: "I hope they cannot see. The limitless potential living inside of me, to murder everything!" referenced "The Great Destroyer" by Nine Inch Nails. The Purified Rabbit Koishi's description being a reference to another song off Year Zero may be a revisit to this idea.
**V.A10, Junkoishi's formal release, had her description (shared with her badge's description) rewritten to quote "SLOW DANCING IN THE DARK" by Joji.
*The red orbital strikes that originate from the blood moon in Shivering Star and from the sky in Exceedingly Majestic Light are among the largest of it's kind in the game, with a radius of nearly 600 studs.
*It was possible to cull Junkoishi's health far below the 200 HP threshold needed for the attack "Now, Until You Die" before the 1/26/2024 KoishBox release, via the attack "Exceedingly Majestic Light" summoning a hurt-sphere per cycle (i.e. the player could end up with ten hurtspheres) instead of after the attack's completion. If done fast enough players could have also witnessed Junkoishi beginning Phase 4 at less than 100 HP.
===Purified Rabbit Koishi===
*Purified Rabbit Koishi's description references "Survivalism" by Nine Inch Nails.
*Mare has implied the PRKs are emotionally frail.Discord: "be nice, she cries easily"
**Part of Purified Rabbit Koishi's design is based on a skin available to use for Reisen Udongein Inaba in Touhou LostWord, specifically the tattered single thigh-high and the general militaristic aesthetic. Perhaps we call it a militaresthetic?
*Despite having a bullet bandolier implying a sort of Heavy Weapons Guy-type duty, Purified Rabbit Koishis are snipers due to reusing code used by Koi'sen II. Unless PRKs are soldiers trained on multiple possible duties, as far as we know, there are no belt-fed snipers in existence.
*They were removed from being Collectible in SL-1 due to KC's irrelevance in the level.
*The PRKs predate the concept of the Koibbits by several months and as such are referred to as Rabbit Koishis.
===Koishipiece===
*AND THE ROCKET'S RED GLARE, THE BOMBS BURSTING IN AIR
*Her description references "Real American" by Rick Derringer, better known for being the intro theme of Hulk Hogan.
*The attacks "Manifest Destiny" and "Hecatia Bless America" were originally named Eclipse Nightmare and Infernal Essence respectively
 after two of Clownpiece's actual spell cards in her debut game Legacy of Lunatic Kingdom. 
**They were swapped out for not sounding American enough.
*Koishipiece's healthbar is magenta pink as opposed to the standard red shade.
*Koishipiece is currently the record-holder for the Koishi with the highest value that spawns as a minion or extension of another Koishi, at +17776 KC.
*Her name can be written as "Koishrown Peace".
*Much of Koishipiece's behaviors are themed around a highly idealized depiction of the United States, given her appearance:
**Her fireballs follow the color pattern of the US flag, starting blue (for the canton) and changing white-red-white-red as it fades away.
**Koishipiece fires 13 beams and bombs, representing the initial Thirteen Colonies and the thirteen stripes on the US flag intended to honor them.
**"Manifest Destiny" refers to the ideology the US defined it's goals of expanding westward to the Pacific on.
**"Hecatia Bless America" is based on "God bless America", a common patriotic saying; it may also reference the song of the same name by Kate Smith.
*Koishipiece samples Flowey from Undertale on two occasions:
**Koishipiece's parry-window is forewarned by Flowey's laughter.
**The noise Koishipiece makes upon getting hit is sampled from Flowey's boss fight in the Neutral route, where hitting Flowey with a $5 dollar store attack would simply utter an "OW".
*Look at the clown.
==Gallery==
===Screenshots===
File:Junkoishi1.png|Dev screenshot of "Pure Light of the Palm".
File:Junkoishi2.png|Dev screenshot of "Shivering Star".
File:Junkoishi3.png|Dev screenshot of "A Beautiful Burning World". Note the Mickey Mouse shaped moon-pools.
File:Junkophases.png|The evolution of Junkoishi's effects, per phase.
===Sprites===
File:Koi 15 clownpiece.png|Koishipiece's old sprite, used for her appearance in FTK1
==References==
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Category:Superion Tier
Category:Summoned
Category:Major Threat
Category:Koishis
Category:Find the Koishis 2