Architecture

Architecture is a career track in The Sims 2: FreeTime and The Sims 2: Pets (console), and a profession in The Sims 3: Ambitions and The Sims 4: Dream Home Decorator.
==The Sims 2: FreeTime==
Architecture is a career track for The Sims 2: FreeTime. The career reward is SIM series Drafting Table, which is unlocked at level 6. Luis Aspir is the only pre-made Sim who works in Architecture career, and is already retired. In Apartment Life, the possible social group townies that may work in this career are Gearheads and Jocks. College majors associated with this career are Mathematics and Art.
In SimPe, this career is listed as "construction" when editing a sim's career.
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==The Sims 2: Pets (console) ==
Construction is one of the careers available in The Sims 2: Pets (console).The Sims 2 Pets Prima Guide
== The Sims 3: Ambitions==
The architectural designer career was introduced in The Sims 3: Ambitions expansion pack. It is much more interactive than The Sims 2 version. Players will get requests from other Sims in their neighborhood to make over rooms using the new Renovation Mode. The Architectural Designer career is more like an interior decorator.
"Architectural design is a powerful creative career path and one that can greatly impact your town. Sims throughout the neighborhood will call your architectural designer sim to do a huge assortment of design jobs, which may include the addition of a man cave, a book nook, a kitchen redesign, or an entire home makeover. It's also really cool how client jobs are driven by the clients themselves--and not some random cycle. Expecting parents will request a new baby room, Sims with new roommates will ask for a new room for their "bro," and Sims who love to paint will ask for an art studio. It's really powerful to see how your sim can impact the neighborhood around them."
Architects get work opportunities based on the story progression feature, so that if a pair of Sims in the neighborhood have had a baby they may request a nursery, or a sim with the Bookworm trait may request a reading room.Gamespot review Architects will be able to do both exterior and interior renovations, and even full home makeovers. Each job presents the architect with a strict budget. Client Sims review the architect's work, and they can give bonuses for good jobs. Architects can overspend on their budget in the hopes that a bonus will cover the additional costs.
===Promotion Levels===
=== Career Rewards===
*Architectural Designer's Honor Trophy: Complete 5 Jobs
*Architectural Designer's Valor Trophy: Complete 25 Jobs
*Architectural Designer's Medal: Complete 50 Jobs
* Architectural Designer's Key to the Town: Reach Level 10
*Empirical Building Model: Complete 15 Jobs at Level 10
=== Tips===
Some things can affect the outcome.
* Homemade paintings can significantly raise the decor score.
Here is a list of traits that affect the outcome:
*Artistic: Likes objects with high Look-At score
*Bookworm: Likes bookshelves
* Can't stand Art: Hates every object with "View" interaction
*Computer Whiz: Likes all computers except cheap ones
*Couch Potato: Likes all comfy objects
*Easily Impressed: Gives a higher score randomly
*Evil: Gives bonus points for every windowless room
*Frugal: Extra points for unused cash
*Hates Outdoors: Same as Evil
*Loves Outdoors: Extra score for every Window
* Natural Cook: Extra score for expensive food-preparation objects and appliances
* Party animal: Extra score for expensive stereos and party-objects
* Snob: Penalty for unused cash, extra score for every mirror
*Technophobe: hates electric devices
*Virtuoso: Bonus for guitars and stereos
*Workaholic: Likes desks and computers
All other traits don't seem to affect the result.
Additionally the result is affected by:
*Sim's job level
*If dirty or broken objects are used
*Discussing the renovation with the client
* An "environment score" (this is rather complicated and looks at room size, whether or not the rooms are lit, decoration, missing flooring and wall covering, etc.)
*If objects and surfaces are reachable
* Doing measurements
* Using homemade objects
*Extra score for plants and rugs
*Fulfill all requirements
It also has been noticed that reaching a certain level in the Architecture career (about 8-9) results in the lowering of Buy/Build items without even the Handiness skill.
===Dissatisfaction and refusal to finish renovation===
Sometimes the customer will complain about living in squalor and refuse to let the architect finish the work until they "give them enough to live with." This is often due to deletion of necessary items such as beds, bathrooms, kitchens, lights, etc.; they also do not accept alternatives introduced in expansions such as sonic showers and food synthesizers.
It can also be due to a pre-existing problem. For example, there may be a situation where there are more people living in the house than there are beds. This can happen when the family expands due to Story Progression, or when a toddler grows into a child and can no longer sleep in a crib.
When this happens, the architect will have to rectify the problem even if they were not contracted to do so, and did nothing to reduce the number of beds available.
== The Sims 4: Dream Home Decorator ==
 The Sims 4: Dream Home Decorator includes an Interior Decorator career, where Sims visit clients' homes (or community lots, depending on their career level) and renovate them based on the clients' preferences. Inspired by the Architectural Designer career from The Sims 3: Ambitions, the Interior Decorator career borrows a lot from its predecessor, while expanding upon it. In the Sims 4, the Interior Decorator career is acts as a mix between the active professions from The Sims 4: Get to Work and the freelancer careers introduced in various packs.
===Finding a Gig ===
Once a sim chooses the Interior Decorator career from their phone or computer, the career panel will host a button for the player to choose a gig. Gigs will occur 1-2 days after they are accepted. They can be broken down into room renovations, room additions, level renovations, level additions, and commercial renovations. Each gig will display base pay, budget, and which household is offering the gig. The chosen gig will be displayed in the career panel and show a list of requirements the sim should do to ensure a better result. A sim can only hold one gig at a time. Every gig lasts 12 hours from 9am and 9pm.
====Types of Gigs====
*Room Renovation
**Room Renovation (Any Room), Bathroom Renovation, Bedroom Renovation, Kids Room Renovation, Walk In Closet Renovation
*Room Addition
**Room Addition, Bathroom Addition, In Law Unit Addition, Nursery Addition, Walk In Closet Renovation
**Photography Studio Addition (Get to Work/Moschino Stuff?), Arcade Addition, Pick A Room Addition
**Up and Comer Client Room Renovation (Get Famous)
*Level Renovation
**Level Renovation, Living Room Level Renovation, Living Room & Kitchen Level Renovation, Fabulous Living Room Renovation
*Level Addition
**Level Addition, Top Floor Family Room Level Addition, Top Floor Office & Bathroom Addition, Photography Studio Level Addition, A Level for Him/Her
**Celebrity Home Level Addition (Get Famous)
**Add a Level to this Home
*Commercial Renovation
**Bar Renovation, Club Renovation, Gym Renovation, Library Renovation, Lounge Renovation
**Café Renovation (Get Together), Vet Clinic Renovation (Cats & Dogs)
**GOLDEN BOOKMARK WINNER (Library)
**Simucation Council Commission (Gallery)
===Completing a Gig===
====Understanding the Client====
To complete a gig, the sim should arrive at the lot prior to or at 9am. Once they arrive, the sim needs to greet the clients and understand their likes and dislikes. Likes and dislikes will consist of decor styles, colors, and hobbies. Displayed under the gig in the career panel will be a list of up to 5 likes or dislikes, though the sim can ask the clients if they have any other likes and dislikes, but will be displayed in the notifications tab. Likes and dislikes in the notifications tab will still affect the outcome of a gig even if they are not listed in the career panel.
====Before Photos & Sending Clients Away====
After the sim has discovered the client's likes and dislikes, the sim can take photos of the current space they want to redesign. These photos will be used in the reveal once the renovation is complete. After taking photos, the sim should send the clients away to start construction (build and buy mode will now be enabled).
====Construction====
In build mode, the lot trait panel will display the client's budget and their likes and dislikes and any constraints for the gig.
Constraints can include not increasing the building footprint (no additional floor tiles) and restrictions to the top or bottom floors. This will prevent the player from being able to modify certain aspects of the lot.
Paying attention to the budget, likes, and dislikes will ensure a better result.
====After Photos====
Once you enter live mode again, your sim should take new photos of what spaces they changed on the lot. Once you are ready, invite the clients back by either click on your sim or calling them from the relationship tab.
====The Reveal====
When the clients return to the lot, you have an option to start a reveal event or skip to the results.
A reveal event consists of four tasks, walking the clients to the new space, showing items off (preferably ones on the likes list), socializing, and then hearing the verdict. When the sim reveals the project, there will be a photo comparison of the before and after photos. Depending on how the clients react, the sim will gain a happy buff if going well or a tense buff if not. Once the client states they are ready to discuss (a green checkmark will show above their heads), the sim will receive either a hug, happy tears, a handshake, sad crying, or an angry lecture. Afterwards, the sim will be given the results message with their payout and whether their reputation improved or decreases.
The Reveal must be done before 9pm otherwise the gig will automatically be failed.
===Reputation and Leveling Up===
When playing as an Interior Decorator, your sim is given two bars to fill--performance and reputation. Performance is based on how well your sim does on their gigs. Reputation is the world's view of your sim as a credible designer. If a sim has a good reputation, they may receive a returning client gig or may be referred to new sims by previous clients. Other benefits of a positive reputation is your sim may receive sample products in the mail, receive thank you letters or be featured on the Interior Decorator channel's Ace of Space. A negative reputation may result in lesser jobs or a negative letter from a previous client. Once a sim reaches level 8 in the Interior Decorator career, they will gain the ability to write Interior Decorator articles which can boost or lower their reputation as well.
===Promotion Levels===
==References==
de:Architektur
es:arquitectura
fr:Architecture
pl:Architekt
pt-br:Carreira Arquitetura
Category:Professions
Category:FreeTime
Category:Ambitions
Category:Dream Home Decorator