Gems (The Legend of Spyro)

In The Legend of Spyro reboot, gems are a natural source for Dragons, who draw strength from these crystals. Around the world, there are crystal clusters that appear as one color, corresponding to the color gems they release: red for health, green for mana, blue for experience points, and purple for fury energy. Spirit gem clusters appear as iridiscent pink and release all types of gems when smashed.
In Dawn of the Dragon, after being freed from the time crystal, Spyro and Cynder used a green gem cluster to recharge their magic. The Chronicler, through an illusion generated by the gem cluster, bestowed both dragons their respective elemental abilities. 
In the same game, there are a set number of Blue Gem Clusters in each level needed for 100% completion.
==Gameplay==
===Individual Gems===
In all three games, each smaller colored gem gives a different benefit:
*Red: replenishes HP
*Green: replenishes Mana
*Blue: replenishes XP
*Purple: increases the Fury Meter
In the first two games, defeated enemies drop every type of gem. In Dawn of the Dragon, they drop green gems based on how many hits Spyro or Cynder made in one combo.
==Gallery==
Spirit Gems Separate.jpg|Gem pieces by Jared Pullen
Dotd gems.jpg|The red and green gem clusters as depicted in The Legend of Spyro: Dawn of the Dragon
DOTD XP Crystals.jpg|Spirit Crystal cluster in Dawn of the Dragon
Category:The Legend of Spyro: A New Beginning
Category:The Legend of Spyro: The Eternal Night
Category:The Legend of Spyro: Dawn of the Dragon