Bowser's Fury: Cat Royale

Cat Royale is a battle royale mode for Bowser's Fury, initially listed on the Bowser's Fury DLC article. It is playable after completing the campaign's story, and uses the Lake Lapcat overworld with little terrain modification.
==Playable characters==
Players appear as Miis. Those in Small or Super form use the Mii Ghost design from Super Mario 3D World's discontinued Miiverse functionality.
==Gameplay==
The goal of Cat Royale is to be the last player standing, by attacking others with stomps, rolls, projectiles, and other items until they run out of power-ups. (That is, in terms of lives, each player has one per game.)
Players start high above Lake Lapcat, with a temporary, fast Propeller Box that lets them hover down to their desired starting point. This first Propeller Box falls off upon landing.
The action does not pause while changing power-up forms or using the Item Storage, which is also limited to a queue of three slots that can each hold any power-up. (Pressing or repeatedly will cycle through power-ups.)
===Changed objects===
All platforming challenges that would be activated by a Ground Pound Switch or Plessie Ring in the main mode (indicated by "Hurry!" in the Cat Shine name) are always present in Cat Royale, providing new modes of navigation.
Plessie Medals spawn in various locations, and cause a Plessie to surface nearby for a player who collects one. (Other players will only see the Plessie surface once that player mounts it.) Riding Plessie is on a timer, and the Plessie disappears afterwards, or as soon as the rider dismounts. Chancing upon another Plessie Medal during the ride will reset the timer, but when the Plessie Medal chain breaks and the Plessie disappears, there is a proportional cooldown before that player can collect Plessie Medals again.
Bowser Jr., Fury Bowser, and Cloud Cannons do not appear in Cat Royale, preventing players from accessing sub-areas. Warp Pipes with both ends in the main area are still available, but grant invincibility frames to avoid camping. However, the exit end disappears for a couple seconds for a player that used it.
Fury Blocks are exclusively in new, open-air locations and serve more as destructible shelter.
===Difficulty curve===
Over the course of a Cat Royale game, there are multiple events intended to raise the difficulty to counterbalance the diminishing number of players:
*Empty Item Storage slots are removed, putting pressure on players who expend their extra power-ups. At the end, players without stored items will be unable to store any.
*Islands suddenly start sinking back into the lake, with only one random island remaining at the end of the game. There are several warnings that precede this event, most notably a tremor followed by an on-screen message for anyone near the island. Players may be forced to decide what items to salvage, especially as fewer islands remain and certain items can no longer be collected. They may also have to use stored items to evacuate in time.
*An invisible wall around Lake Lapcat repeatedly contracts around the remaining islands, forcing the remaining players to progressively bunch together.
==Power-ups and items==
The following power-ups and items are also specific to the Cat Royale mode of Bowser's Fury.
  Fury Bell 	Replaces the Giga Bells in this mode. Temporarily turns one player into a giant form with several of Fury Bowser's abilities.
The Fury Bell randomly appears at one of the three Giga Bell pedestals; its appearance is preceded by the rain, and a giant solid crystal ball grows around each pedestal. Once the Fury Bell appears, the crystal balls break, letting nearby players scramble for it.
When someone collects the Fury Bell, a redesigned Lucky Isle also appears in one of its five possible locations. Players who reach the Lucky Isle are shielded from the Fury abilities, but will likely have to share this space with competitors.
Mega Mushroom 	Spawns at each of the other two Giga Bell pedestals when a Fury Bell appears. It acts like a middle ground between the Mega Mushroom and the Giga Bell, letting two players confront the Fury Bell user, but each at only a Mega size. It lasts somewhat shorter than the Fury Bell, so there is some strategy in when to use it, if players can cooperate.
  Foo Bomb 	A large, clear smoke bomb with a Foo inside.
Works much like a stomped Bob-omb, but once it explodes, the surrounding area temporarily fills with fog. Anyone in the fog has harshly decreased visibility. The area of effect covers a decent chunk of most islands.
Cannon Box 	Works just like in Super Mario 3D World. The user continually shoots cannonballs, but can hold their fire for a charged shot.
Cat Goomba Mask 	Works like a Goomba Mask, and to other players, the user looks like a Cat Goomba (pictured). However, the player character's movement can easily betray this disguise.
Cat Bullet Bill Mask	Like the Bullet Bill Mask from Super Mario Maker 2, it lets the user fly laterally for a limited time (which reuses flight physics from the Bullet Bill Capture in Super Mario Odyssey), or release the button to fall. The mask disappears in any mid-flight crash.
The wearer can also use a fuel-guzzling homing boost that locks onto a nearby player.
Red POW Box 	Works just like in Super Mario Maker 2. When the user hits a ceiling, a shockwave damages everything nearby. Can be activated three times before disappearing.
Poison Mushroom 	May come out of a block instead of the expected item, as an early warning that the island is going to sink soon. It will no longer appear once the island actually starts sinking, so that players have a better chance to collect any last resources before they evacuate.
The item itself works just like in Super Mario 3D Land.
==Gallery==
Foo Bomb (faceless).png|A Foo Bomb without a visible face
Cannon Boxes.png|Cannon Boxes in every choice of a Mii's favorite color
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