Renegade

Renegade is a rusher that can unleash a surprise attack upon its opponents by going invisible. Renegade also has the abilities to prevent their opponents from fleeing away. Renegade is reliant on his invisibility, as once he is caught off-guard, it would spell doom for Renegade.
== Moveset ==
=== [Passive] - Reaper's Mark ===
Whenever Renegade deals damage towards an enemy, they will receive a mark. One hit of damage will increase the mark by 1. If the opponent receives a total of 10 marks, the next time Renegade damages an opponent will be doubled. If the opponent is not dealt with damage by Renegade for the next 10 seconds, the mark will disappear.
=== [E] - Invisibility ===
If Renegade has at least 70 Invisibility, he will turn invisible, with a shade revealing his location every 3 seconds. His movement is increased by 40%, but his defense is reduced by 20%. If Renegade is hit by a melee attack, invisibility will turn off, and the bar decreases to 0 percent. While Invisibility is being used, the Invisibility bar gradually decreases.
=== [Z] - Terror ===
Renegade points forwards, then releases a skull wave that knocks opponents back and applies 20% movement debuff. When invisible, the skull will be released from the ground with a larger area of effect, then Renegade leaves invisibility.
=== [X] - Gash ===
Renegade spins and slashes around himself 4 times that debuffs the opponent's damage by 3% per hit. This move ignores any addition defense that the opponent may have. While using this ability, Renegade's movement is increased by 20%. If Renegade is invisible, he debuffs the opponent's defense by 3% instead, and will remain invisible.
=== [C] - Trauma ===
Renegade slashes the ground, then creates a dark field in front of him that pulls opponents towards Renegade. If Renegade is invisible, he will apply a 20% movement debuff onto the opponent, then leaves invisibility.
=== [V] - Execution ===
Renegade creates a dark field that snares opponents. Afterwards, he prepares his scythe, does a huge slash and deals 20 pure damage. If the opponent is under 30 HP, Renegade will deal 9999 instead, which insta-kills them. This ability can be affected by Reaper's Mark, which can deal 2x more damage upon completing the mark, though there are no additional effects from being invisible. 
== Trivia ==
* Renegade's click combo has the most amount of hits if it lands onto an opponent. [LMB]2 and [LMB]3 hits a total of three and two times respectively, while [LMB]1 and [LMB]4 hits once, equating to a total of 7 hits per click combo.
** This is also one of two classes whose LMB inputs can hit the opponent three times, the other being Omega.
* Renegade's passive can increase Execution's 9999 damage to 19998, which is the highest damage anyone can possibly deal in the entire game.
* Renegade is the only class whose resource bar shares the same name with one of his abilities. Both are named Invisibility.
* Renegade, by definition, is someone who is disloyal towards a religion, cause or belief, often by rejecting them or by being traitorous towards them.
* Renegade's weapon, Carnufico, means to execute, mangle or behead someone in Latin.
== Navigation ==