Spider Plains

The Spider Plains are a large hilly field filled with Skin Spiders (likely originating from the neighboring Arach), alongside several Shek bandits such as Berserkers, Band of Bones and Kral's Chosen.
== Inhabitants ==
There are no Major Towns in the Spider Plains. This zone does not spawn Nests or Camps.
=== Minor Outposts ===
These locations are typically small towns, villages, or faction bases.
* Berserker Village
* Last Stand
=== Ancient Locations ===
These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.
* Old Frontlines
==== Aesthetic Ruins ====
These locations show up on the map, although the player cannot interact with anything at this location.
* Empty Ruins
=== Homeless Spawns ===
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.
* Skin Spider
* Shek Kingdom
* Berserkers
* Kral's Chosen
* Bonedog
* Band of Bones
* Wandering Assassin
== Environment ==
=== Weather ===
This zone has 2 possible seasons. Seasons may cause harmful Weather Effects or be purely aesthetic.
* purple desert
* south coast
=== Gallery ===
Spider Plains 1.jpg
Spider Plains 2.jpg
=== Tips ===
* The main enemy, Skin Spiders, are slow, and most pawns can easily outrun them. Bring Splint Kits, as this allows you to pick your fights.
* Bring a weapon with special bonuses on animals and/or spiders, such as the Desert Saber or a Polearm.
* Skin Spiders eat KOed pawns, do not hesitate to run away if you believe your pawn is at risk.
* Skin Spiders are vulnerable to being kited (hitting an enemy and running away to avoid retaliation), use a long reach or Ranged weapon to capitalize on this weakness.
== Trivia ==
* Being a zone that directly neighbours Arach, it is likely that several of the Skin Spiders in this region might have migrated from that region.
Category:Zones
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