Explosive Barrier Generation

The power to create barriers out of explosive force. Sub-power of Explosive Constructs. Variation of Force-Field Generation.
==Also Called==
*Explosive Defense
*Explosive Protection
*Explosive Reactive Armor (ERA)
*Explosive Shell/Shield
*Fragokinetic Shell/Shield
==Capabilities==
The user can generate barriers (force fields, armor, shields, walls, domes, etc.) composed out of condensed explosive force. The barrier can be utilized in many ways such as exploding attacks that touch it, absorb explosive energy and strengthen the barrier, handle explosive matter/objects safely, redirecting the explosive energy back to the opponent, etc.
==Applications==
*Force-Field Generation
**Force Armor Generation
*Energy Resistance
*Explosion Absorption
**Attack Reversal
**Deflection
*Explosive Combat
*Explosion Inducement
**Explosion Touch
*Explosion Sense
*Kinetic Charging
*Volatile Interaction
**Explosion Augmentation
**Explosion Reduction
==Techniques==
*Fragokinetic Flight
==Associations==
*Bio-Electric Aura
*Explosion Manipulation
*Explosive Constructs
*Kinetic Shielding
*Offensive Defense
*Personal Gravity
*Tactile Telekinesis
*Volatile Force Manipulation
*Volatile Manipulation
==Limitations==
*Depends on the user level and mastery over this power.
*User may accidentally harm themselves.
*Explosion Absorption/Explosion Immunity/Explosive Negation.
*May be constantly active.
*Offers less protection against attacks, objects, weapons with non-explosive properties.
==Known Users==
*Zofis (Konjiki no Gash Bell!/Zatch Bell!)
*Sundowner (Metal Gear Rising: Revengeance)
*Guila (Nanatsu no Taizai)
*Tortunator (Pokémon)
Category:Powers
Category:Supernatural Powers
Category:Shield Construction
Category:Explosion-based Powers