Types of Paraelemental Clerics (EAFW)

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Travelers almost never encounter slit or magma clerics in the city. Sun and rain clerics are more frequent because of their wandering natures, but even they are normally just stocking up on provisions or seeking someone or something for some obscure reason.
Shamans of all four paraelements are quite common. The wild tribes living on or near the Sea of Silt usually have a silt shaman. Similarly, the volcanic regions of the Ringing Mountains and Lake Island are known to be refuges for magma clerics. Shamans of the sun are more rare, but these are usually found among the nomadic tribes of the Tablelands. Rain clerics are usually found only with the most passive and peaceful tribes, and even then just in the Forest Ridge or the Dragon's Palate where rainfall is more frequent.
Of the wanderers, most are seeking another place in which to encourage the growth of the patron element, or are simply visiting a tribe or settlement, trying to find sympathetic ears. People and tribes who have some knowledge of the goals of the paraelementals are not as friendly as they might be to these clerics, but they are usually receptive enough to ask for healing or other powerful favors.
The shrines of the paraelementals are located at natural occurrences of the sphere's material. There is almost always a guardian cleric, pushing the boundaries of his domain a little farther each day, insuring that no others intrude upon his domain.
==Paraelemental Mentors==
A significant problem for anyone who wishes to become a paraelemental cleric is the scarcity of suitable instructors. Paraelemental priests are so rare that most Athasians see only a handful in a lifetime. Of course, if one of the rare shrines is located, it is almost certain that its guardian will be found. Once that step has been taken, paraelemental initiates suffer the same hardships as other clerics.
==Initiation==
Paraelemental initiations are closely modeled after those of elemental clerics. Silt clerics are buried under silt instead of earth, sun clerics broil beneath the harsh rays of the sun, magma clerics are wrapped in magma instead of
bonfires, and rain clerics must wait patiently for the rare storm cloud, rather than sinking beneath the surface of the water.
==Weapons and Armor==
Because paraelementals are only concerned with the quantity of their material on the Prime Material Plane, they rarely express any individual preferences. This means that paraelemental clerics are not restricted in the armor or weapons they wield.
Color seems to be important to them, however. Magma clerics usually stain leather or paint metal to a dark red hue, working in lighter highlights. Silt clerics always wear beige, and sun clerics, desert yellow. The unique priests of rain usually wear black or dark blue, occasionally accented with jagged, yellow bolts of lightning.