Boxman Jr.

==Summary==
Lord Boxman's obession with destroying the plaza leads him to create a his lastest and deadliest robot, Boxman Jr. Boxman Jr. after being implanted with a bio-chip was deployed bent on destroying the plaza and anyone else who gets in his way. His powers revolve around his baby-like appearance and personality. He is shown to have a joyful expression most of the time, until someone makes him angry.
==Powers and Stats==
Tier: At least 
Name: Boxman Jr.
Origin: OK K.O.! Let's Be Heroes
Gender: Male
Age: New Born Baby
Classification: Boxmore Robot Minion
Powers and Abilities:
*Superhuman Physical Characteristics
*Accelerated Development (Leveling [Physical Statistics and Abilities; In the OK K.O. Universe, engaging in battles allows you to gain EXP, which can be gauged on one's Pow Card, showing you how close you are to "leveling up", which grants you new abilities and improves your statsOK K.O. Let's Be Heroes! S1E34: A Hero's Fate. When fighting in the tournament, everyone, whose hero levels were reset, started getting stronger and advancing levels just by winning fights. T.K.O., Rad, and Enid even ended up becoming stronger than they were initiallyOK K.O. Let's Be Heroes! S3E19: Let's Fight to the End: Part 2)
*Inorganic Physiology (Type 2)
*Self-Sustenance (Type 1, 2 and 3 - Is a robot)
*Toon Force and Elasticity (According to the President of the Universe, everyone in the show's universe has the power of Glorbs inside them, which allows them to harness cartoon physicsOK K.O. Let's Be Heroes! S3E19: Let's Fight to the End: Part 2)
*Weapon Mastery (With various weapons from his chair including oversized boxing gloves, tentacles, razor blades, explosives, a fire-shooting pacifier, large rings, a cannon, a rattle-mace, bottle missiles, and a hammer)
*Body Control (Can swap out his limbs for various weaponry and make weapons come out of his body)
*Flight (In and out of his chair)
*Explosion Manipulation (With explosive blocks and missiles)
*Fire Manipulation (With a fire-shooting pacifier)
*Electricity Manipulation (Can fire electricity from his mouth)
*Energy Manipulation (Can produce jolts of energy from his rings)
*Energy Projection (Can shoot an energy blast from his mouth)
Attack Potency: At least Town level (Is immensely superior to Mr. Gar, Carol, Radicles, and Enid. He was able to put up a fight against T.K.O. and K.O. with T.K.O.'s powers)
Speed: FTL with higher reaction speed and combat speed (Easily evaded attacks from K.O., Enid, and Radicles and took Mr. Gar and Carol off-guard. He is able to keep up with T.K.O.)
Lifting Strength: At least Class K (Was able to restrain T.K.O.)
Striking Strength: At least Town level
Durability: At least Town level (No-sold an attack from Base K.O.. Took hits from T.K.O.)
Stamina: Presumably infinite as a robot.
Range: Standard melee range, Hundreds of meters with his machines
Standard Equipment: MechaChair
Intelligence: Below Average in terms of Common Sense (Purely acts on the mannerisms of a baby), Gifted in terms of combat intelligence (Completely wiped the floor with the main cast save T.K.O. and K.O. with T.K.O.'s powers, who all have impressive displays of combat skill)
Weaknesses: When machine parts from his body are destroyed he is no longer able to use them.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:OK K.O.! Let's Be Heroes
Category:Antagonists
Category:Robots