Mark Evans (Inazuma Eleven)

Mark Evans, (known as Endou Mamoru in the Japanese version) is the main character of Inazuma Eleven, and a supporting character in Inazuma Eleven: GO and Inazuma Eleven: GO Galaxy. He is the keeper and captain of the original Raimon team and later the coach of his own team. 
He was voiced by Junko Takeuchi in the Japanese version and by Sarah Hauser in the English version.
==Early life==
Mark Evans was born on October 8, 1996, in the city of Inazuma. During his childhood, Mark discovered by chance a notebook of his grandfather, in the garden shed. In this notebook, which belonged to David Evans, there were Supertechniques, like the "Celestial Hand". He was fascinated by the world of football and his determination was born.
==Personality==
Endou is described as a soccer lover and the type of person who never gives up and always thinks of others before himself – he could be described as happy-go-lucky. He also shows great admiration towards his grandfather, Daisuke, and studies the technique notebooks that Daisuke wrote many years ago. People around him call him a soccer freak due to his love for soccer. Even coach Hibiki once said that for Endou, "the best compliment would be: The biggest soccer freak in the world'". Due to his natural, upbeat, and positive personality, he attracts people even if they're an enemy or an ally. It was because of this that he was able to gather many new members for both Raimon and Inazuma Japan. His teammates benefit from his amazing mental strength and encouragement. They also respect him despite his carefree attitude. The reason for doing so is that he wishes to face even stronger opponents, though he may sometimes be at a disadvantage, he always finds a way to bring his teammates to victory. Even if he loses, he still isn't disappointed at his defeat and always strives to win the next match, as seen from Raimon's matches against Aliea Gakuen. His best friends are Kidou Yuuto, Gouenji Shuuya, Kazemaru Ichirouta, and Kabeyama Heigorou. He seems to be overconfident sometimes about his grandfather's ultimate techniques: for example, in episode 51, he said that Seigi no Tekken is strong enough to defeat The Genesis, but he was surprised when it is was broken through by Desarm's shoot hissatsu, Gungnir. As a captain he's also a very responsible boy, open to criticism, looking out for his teammates, and willing to work with them on a personal level to improve. Overall he serves as a role model for his team and is a very competent leader.
In the manga, he is a bit of a hothead with a loud voice and a fiery personality. Also, he has shown a lot of determination and confidence, as shown when he tried recruiting Gouenji and Tamano Gorou in the manga. He's also shown to be more emotional compared to the game and anime. For example, when he heard that his grandfather was killed by Kageyama Reiji, he became emotional over that fact, so much so that some people were doubting whether he's Endou or not. But because one of the students said, "that kind of captain won't win the match", Endou tries to hide his sadness from his teammates.
In Inazuma Eleven GO, ten years later, he is much calmer and smarter than he used to be, but he still loves soccer as he did 10 years before, as shown when he told the Raimon team that he came back to bring back soccer to the way it was before. After marrying Natsumi, he started to become more mature. His romantic feelings towards her are shown, unlike in the original series. He doesn't overact or is that noisy unlike 10 years before when he would start talking about soccer endlessly. He knows his time to talk or not, showing his maturity and calmness. As the coach of Raimon, his attitude towards the members of Raimon is kind and caring, stating that they will not have a future if they follow Fifth Sector's soccer management. Though during matches he is rather serious, at the same time he's a motivational coach who can boost the team's morale as shown when he was able to encourage Shinsuke to use Buttobi Jump during the match against Teikoku.
In Inazuma Eleven Reloaded, even after his team lost 0-13 he starts laughing about how good the world is.
== Abilities ==
Due to the power of his imagination, Mark can use hissatsu (special moves) and thus have the power to cover the ball with greater efficiency.
God Hand: The user charges energy into the hand, then pulls a glowing hand above his head, swings with the arm, pledges his guts into the hand and starts to stop any shot. It was created by David Evans, legendary Inazuma Eleven trainer. Forty years later, his grandson, Mark Evans, developed it in the match against the Royal Academy, managing to stop the Lethal Triangle. This impressed all the spectators, especially Detective Smith, who saw his favorite technique make a comeback. Mark stopped many, many shots with it, until, seeing that it was not enough, he created the Majin The Hand.
Nekketsu Punch: The user uses a fist of fire by concentrating energy in the fist and shooting out fire to expel the ball from the goal.
Bakuretsu Punch: The user first hits the ball once, then continues to hit the ball quickly with both hands. Finally, the user hits it with an uppercut.
Majin The Hand: The user turns his body, causing a veil of yellow energy to spin around the user. The user has his left hand on his head and his right hand in the place of the heart as the yellow energy builds up in his hand. The user turns around, raising his right hand in the air, summoning a Majin (Demon God). The user thrusts his hand forward to stop the shot, while the Majin does the same.
Seigi no Tekken: The user lifts his leg and stomps his foot on the ground, clenches his fist and swings his arm. A yellow fist comes from behind the user spinning and hits the ball while spinning.
Ikari no Tettsui: The user's fist is charged with electricity and jumps. In the air, a majin appears, and both the user and the majin strike the ball with their fists like a hammer, creating a hole in the ground.
jigen The Hand: One of the user's fists glows with a yellowish aura. The user then leaps into the air and strikes the ground with the fist creating an 'outer dimension barrier', causing any shot to move upward along the 'outer dimension' unless the shot is too powerful, which then the ball passes through the " outer dimension "barrier and crashes into the goal.
God Catch: The user first accumulates energy that resembles lightning around himself. Then, a giant golden figure appears behind the user. This figure leans back before extending its arms and attempting to catch the ball, holding both hands side by side. If successful, the user is left holding the ball while a lightning bolt crackles above it.
Omega The Hand: Starts as a small fist with tons of air sucked into it. It then opens up and becomes a gigantic hand surrounded by an intense aura and tries to stop the incoming shot. The huge hand closes back into a fist as if to crush the ball. Several lights come out of the fist and if the user successfully catches the ball, a crater surrounds the area.
==== Combination hissatsu ====
The Phoenix: A user in the center bounces the ball, with two other users running alongside. The three users cross each other on the ball. The trail left by the users lights up with fire, which sends the ball up into the air. A fire-covered phoenix appears below the aura-covered ball and the three users jump on the ball one at a time, sending it towards the goal.
Inazuma Break: The first user kicks the ball into the air while the second and third run past him. The ball then creates a purple sphere. The purple sphere creates a lightning bolt and strikes downward with the ball. The three users jump, the first with a normal kick, and the second and third with a bicycle kick. They all kick the ball at the same time in the air and the shot goes towards the goal.
Death Zone 2: One user runs forward while two other users emerge from behind and jump upwards. The first user then jumps with them, all three users spin while jumping in the air. The three users form a triangle around the ball. The three users spin individually, forming a purple triangle. Then, the three users slowly approach each other. Instead of spinning individually, they all spin in a circle around the ball, causing it to glow with a purple aura. The three users kick away from the ball, causing it to fly towards the goal.
The Earth: Three users stand in a triangle position around the ball and join it with blue-orange arua. Then, the three of them jump with the ball as it also rises in a stream of blue energy. As soon as they got up, the ball burst with energy, forming a blue-green energy sphere. Then, the three users kick the ball covered with orange energy, making it go towards the goal followed by energy similar to blue arrows.
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