Zelda (Zelda's Adventure)

==Summary==
In Zelda's Adventure, Princess Zelda is once again the playable character.
Unlike her appearance from the previous CD-i games, she appears to be more humble and does not speak at all, akin to Link in canon games. She wields the Wand as opposed to a sword, which she uses as her main weapon and to cast offensive spells. She is summoned to Tolemac by the astronomer Gaspra as his chosen warrior to combat Ganon, who had stolen the land's Celestial Signs and had captured Link. Zelda thus embarks on her mission to recover the seven Signs and rescue Link, guided by Gaspra and Shurmak along the way. She battles the keepers of Tolemac's Shrines where the Signs are kept, and meets many other helpful and tricky characters. Eventually she finds the final Celestial Sign, but is stopped by Ganon and thrown into a series of fights in the Vision Henge, eventually leading to the final showdown with Ganon. Zelda defeats him, thus freeing Link and returning peace and light to Hyrule and Tolemac.
==Powers and Stats==
Tier: 
Name: Zelda
Origin: The Legend of Zelda
Gender: Female
Age: Unknown (Looks like an adult)
Classification: Hylian, Princess of Hyrule
Powers and Abilities: Superhuman Physical Characteristics, Teleportation (With the Compass and Harp), Healing (With Water of Life), Air Manipulation (Via Vial of Wind), Energy Projection, Danmaku, Forcefield Creation (Various magic adornments can protect Zelda from magic. Can block Magic attacks with her shield), Empathic Manipulation (Via Spell of Calm, which can calm even the elements), Sound Manipulation (Can create sound waves), Fire Manipulation (Via Firestorm, Pyros, Rings of Fire), Statistics Amplification (Can call upon the Power of Accuracy and Fire. Gets stronger with the more lifeforce they gain), Summoning/Creation (Can either summon or create daggers, arrows, broadswords, etc), Information Analysis (Has two people telepathically helping her on her journey), Non-Physical Interaction (Can harm intangible beings), Resistance to Fate Manipulation (Malmord who controls fate cannot affect Zelda)
Attack Potency: Wall level (Defeated Ursore, who is a Grizzly Bear)
Speed: Supersonic (Enemies can avoid her sound waves and she can react to them)
Lifting Strength: At least Superhuman (Can move blocks her size)
Striking Strength: Wall level (The wand's power is directly tied to Zelda's energy)
Durability: Wall level (Tanked hits from Ursore)
Stamina: Athletic
Range: Extended Melee Range with Wand, Several Metres with spells
Standard Equipment: Wand, Candles, Compass, Harp, Life Potion, Magic Shield, Repellent, Vial of Wind
*Can Create/Summon: Daggers, Arrows, Broadswords
Intelligence: Above Average (Gains knowledge along her journey, allowing her to tell who has evil or good intent just from seeing them)
Standard Tactics: Her 2 guides would give her telepathic advice on the enemy then she would use the best spell to fight them.
Weaknesses: Her mana is based on how many rupees she has.
Note: This is a non-canon profile of CD-i Zelda from Zelda's Adventure..
==Notable Matchups==
Victories:
Guile (Street Fighter Movie) Guile's Profile (Speed was equal, Both started in range)
Losses:
Inconclusive:
Category:Characters
Category:The Legend of Zelda
Category:Air Users
Category:Creation Users
Category:Danmaku Users
Category:Empathic Manipulation Users
Category:Energy Users
Category:Fantasy Characters
Category:Female Characters
Category:Fire Users
Category:Forcefield Users
Category:Healers
Category:Non-Canon Characters
Category:Non-Physical Interaction Users
Category:Primary Protagonists
Category:Protagonists
Category:Sound Users
Category:Statistics Amplification Users
Category:Summoners
Category:Teleportation Users
Category:Video Game Characters
Category:Wand Users
Category:Candle Users
Category:Harp Users
Category:Potion Users
Category:Magic Users
Category:Shield Users
Category:Knife Users
Category:Compass Users
Category:Sword Users
Category:Weapon Masters
Category:Musicians