Super Mario World 3: Back to Dinosaur Land

Super Mario World 3: Back to Dinosaur Land is a remake of the 2010 Wii game Super Mario World 3: Return to Dinosaur World.
==Plot==
With the original game having little to no plot, a new one has been made. Essentially, Bowser is expanding his armies to Dinosaur Land, and has taken Peach there in the process. Mario must now return to this land in order to stop Bowser and save the princess.
==Changes from the Original==
===Artstyle===
*The artstyle now resembles that of Super Mario: The New World, but upscaled to account for it being on a more powerful system, as opposed to the original game reusing New Super Mario Bros. Wii's assets.
*The Koopalings use their Super Mario World designs, and Donkey Kong Island now has assets from the Donkey Kong Country games.
===Gameplay===
*The tutorial segment at the beginning of the game no longer exists, and all references to the Yoshi King have been removed.
*The list of power-ups has been largely cut down to a select few: the Super Mushroom, Fire Flower, Cape Feather, Star, Yoshi Egg, the Yoshi fruits, the Blue Shell, and the Super Leaf are now the only power-ups that were kept, with levels slightly modified to accomodate for this. One of the main issues with the original game was the sheer number of power-ups.
*The shortcut worlds are reworked to be one to two levels long and lead to another world ahead of time. Because of this, Desert Island is accessed from the Twin Bridges, and the Chomp Factory is accessed from the Forest of Illusion. Both of these lead to Chocolate Island or the Valley of Bowser, respectively.
*16-Bit Mode has been reworked into the new 8-Bit Mode. The graphics now resemble that of the original Super Mario Bros., and any movement tactics introduced after that game cannot be performed. In addition, Goombas are replaced with Buzzy Beetles, moving platforms are smaller, enemies move faster, there's no checkpoint flags, and all bosses have additional attacks.
*The level creator has been completely removed.
*The Minus World is back from the Wii U port, and has new levels that challenge your platforming skills.
*Flagpoles have been replaced with Goal Tapes, to make the game closer to the original Super Mario World.
*The False Bowser in Bowser's Castle now resembles Blue Bowser.
*Some towers are fortresses now, with new layouts. Fortresses have Reznors as their boss instead.
===Multiplayer===
*The only playable characters are Mario, Luigi, Blue Toad, Yellow Toad, Wario, and Waluigi. Each character has the same statistics.
*Super Mario Battle has been removed as a multiplayer mode.
===Coin Rush===
*New Super Mario Bros. 2's Coin Rush DLC levels are now in the game itself, along with some new Coin Rush levels.
==amiibo==
amiibo play a large role in the game. Whenever an amiibo is scanned, a pack of patrolling enemies appears, and will reward rare power-ups and more coins when confronted. The enemies you encounter depend on which amiibo is scanned:
(If the amiibo doesn't have its own amiibo series, it uses its series from Super Smash Bros.)
Series 	Enemy
Super Mario and any unsupported amiibo	Shroob
Donkey Kong 	Kritter
Yoshi 	Fat Guy
Wario 	Wanderin' Goom
The Legend of Zelda 	Octorok
Metroid 	Metroid
Kirby 	Waddle Dee
Pokemon 	Raticate
Star Fox 	Walker Mode Arwing
Mother/Earthbound 	Starman
F-Zero 	Falcon Punch Bros.
Fire Emblem 	Revenant
Game & Watch 	Mr. Game & Watch
Kid Icarus 	Monoeye
Pikmin 	Bulborb
R.O.B. 	R.O.B.
Sonic the Hedgehog 	Eggrobo
Animal Crossing 	Lloid
Punch-Out!! 	Wireframe Little Mac
Wii Fit 	Wii Balance Board
Duck Hunt 	Duck
Xenoblade 	Common Caterpile
Mega Man 	Mettaur
PAC-MAN 	Ghost
Street Fighter 	The Dolls
Final Fantasy 	Chocobo
Bayonetta 	Affinity
Splatoon 	Octavian
Chibi-Robo 	Chibi-Robo
==Trivia==
*The decision to remove almost all of the elements related to the New Super Mario Bros. games may have been inspired by the negative feedback the series received during the Wii U era.
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Category:Mario (series)
Category:Mario Games