Longhouse (Civ5)

== Game Info ==
Unique building of the Iroquois civilization. Replaces the Workshop.
* Common traits:
** +2 
** 1 slot
** Allows to be moved from this city along trade routes inside your civilization. ()
** 
* Special traits:
** +1 from each worked Forest tile
** No bonus of +10% in this city
** 20 less to build
== Strategy ==
The Longhouse shifts the bonus focus from a general bonus to the more specific bonus to yield from Forests. While this building may seem worse in many cases than the Workshop it replaces, it must be assessed in terms of wider Iroquois strategy.
Whereas with most other civilizations a Forest tile is relatively weak and best chopped down and replaced by a Farm or Great Person improvement, an Iroquois player can best make use of the Longhouse and their unique ability by keeping Forests intact. With a Lumber Mill, Scientific Theory, and a Longhouse, a single Forest tile can yield 1 and 4 to the city that works it - which, considering the Iroquois starting bias for Forest, is likely to create a powerful late-game center without sacrificing too much growth.
Alternatively, Trading Posts and Forts can be built on the Forest tiles, with the former providing (and with the Rationalism social policy) and the latter providing defensive boosts in addition to the Forest's innate defensive bonuses. Because the Longhouse still provides extra , they can still be treated as Lumber Mills in addition to their new improvements. This makes Forest tiles incredibly versatile for the Iroquois.
With the exceptions of the Moroccan Kasbah and the Dutch Polders, no other unique building or improvement in Civilization V bestows a raw benefit, and unlike the Kasbah, the Longhouse improves an already high potential. Use it to train an army in no time, or build buildings faster!
== Civilopedia entry ==
ru:Длинный дом (Civ5)
Category:Iroquois