Debuffs

Debuffs are status effects that can range from blinding to immobilizing targets. 
There are currently 5 debuffs in Bullet Frenzy. 
* Flashbanged: Blinds all players within the radius of a flashbang for a moment, duration is based on your distance from the center of the blast. (Flashbangs inflict this debuff)
* Burning: Deals damage over time which ignores Shield. Can be extinguished by either walking into a smoke cloud or getting in range of a cryogenic grenade blast. (Incendiary Grenades and Flares inflict this debuff)
* Smoke Grenade: Anyone in contact with a smoke cloud will have their vision blurred for a moment. (Smoke Grenades inflicts this debuff)
* Freezing: Slows the person within the radius for a moment, duration is based on your distance from the center of the blast. (Cyrogenic Grenades and Cryogenic weapon conversions inflicts this debuff)
* Frozen: Immobilizes the person within the radius, triggers when the target is very close to the center of the blast. (Cyrogenic Grenades inflicts this debuff)
*Poisoned: Caused by walking on radioactive puddles, deals 2.5p damage over time and ignores Shield. (Currently in Ruined_Factory only)
*Toxic: Similar effects to Poisoned, caused by Toxic Grenades.
Category:Game Mechanics