Rot of the Grave

Rot of the Grave
Skill: conjuration/death 26
Backlash: 22
Difficulty. 18
Effect Value: 15
Bonus Number to: effect
Range: 10 (100 meters)
Duration: 29 (1 week)
Cast Time: 5 (10 seconds)
Manipulation: control, duration, state
Rot of the Grave is a focused spell. When a mage invokes this pattern, she causes a
living body to corrupt and rot as if it were in the grave. To cast this spell,
the mage must have soil from a grave and the ash of a burned body. Darkness
forms around the hands of the mage as she casts; darkness that then shoots
toward the intended target. The path of this bolt can be controlled by the mage
by pantomiming the path with a bone wand. The spell will hit the target if the
caster's conjuration magic total equal or exceeds the Dexterity or dodge value
of the target. If the spell hits, the effect value becomes the damage value of
the spell. Compare the effect value of the spell to the target's Toughness, and
then to his Charisma, on the Power Push table. The spell's result
modifier increases any result points by six. The result points determine two
things; the first is the damage the spell does to the target. The second is the
number of points subtracted from the target's Charisma. No one likes
dealing with a corpse. This spell has an extended duration. The rotting caused
by the pattern of death will remain with the target until the spell is broken
or ends. Therefore, the target of this spell cannot heal normally until the
spell ends. Not even miraculous healing can cure this damage caused by Rot
of the Grave until the spell ends.