133539-wildstarfailed

== Content ==
			Lag and queues are one thing. Not even being able to create a character is much different.	
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			Server full, more people trying to get in, they can't because it's full...of players...that even managed to crash the log in...yeah...Wildstar failed...g8b8m8....seriously though flawless logic...flawless.	
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Seen a lot of topics saying this game is a big fail because they can't play?
First day of free to play release you have to realize there are thousands of people trying to connect to the servers and so on..
 
Be patient, after all it is free to play.  :wub:	
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13 hours later and still cant play . Auction house bugged. Cash shop bugged. Cosmic points Bugged. PvP Bugged. Looting Monsters bugged.
 
#worth	
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13 hours later and still cant play . Auction house bugged. Cash shop bugged. Cosmic points Bugged. PvP Bugged. Looting Monsters bugged.
 
#worth
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You sit in a que for hours, to just make a character. Then you make said character only to get an hourglass waiting to get in, only to be dropped. Then you get log-in errors, and when you finally are able to log back in, you now have a 4 hour plus que to sit in just to see if your character did get made. And hoping you won't get stuck and dropped again to sit in que.
 
Now if this was a day one launch, I could accept the problems. But this a release for F2P, and with how much they hyped up things on social media and Twitch. They should have planned better for the huge server loads. That's the big fail there. Bugs I can understand, but not a 4 plus hour que. They are going to lose millions of dollars because people won't come back because could not even play the game out of the gate for one that's basicly a re-release.
			
				
	Edited September 29, 2015 by Halthur	
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I hope you're joking and I missed the sarcasm here.
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I've been able to do all the with no issues.
 
Safe to say this doesn't happen to everyone so it might be selective towards people with lower specced PC's.
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My guildies haven't had many issues either so no, these issues aren't affecting everyone and I stand to what I said.
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			Only real, big issue I've had is the server lag.  Since I have more than one game I like to play, I'm just going to play the other game and wait patiently for Wildstar to level out.	
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			They failed at succeeding for sure.  A lot of people came to try it out, success.  Underestimated the hardware, fail.  Should be sorted out soon.	
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			I'm having almost no issues on my end, except for a few expected bugs that seem to be getting fixed quickly. In comparison to other popular games' launches it really isn't going that bad. In fact most games have issues with people not being able to log in on launch/relaunch... Look at FFXIV for example, they had so many people who couldn't log in for the first couple days when they turned over to ARR, yet within a week it was fixed, just like this game will be. It's unfortnuate a bunch of raging children are getting their voices heard more than the rational lot of us who are actually enjoying the heck out of the game right now, but I suppose there will always be ragers.
			
				
	Edited September 29, 2015 by Krystyn	
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			We'll all be friends once it's up and running. :D	
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13 hours later and still cant play . Auction house bugged. Cash shop bugged. Cosmic points Bugged. PvP Bugged. Looting Monsters bugged.
 
#worth
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Not on yet as the servers been fixed?
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			Not on yet as the servers been fixed?	
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Did you HAVE to give them a handy hashtag to complain more with?  ;)
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They should have planned better for the huge server loads.
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			Be calm kids. It will blow over soon and you will be able to experience truly how fantastic this game is! The only gripe I have with NCSOFT is that their marketing team or lack thereof could do alot more. If this game got into the Steam market it would probably be one of the most succesful games of the past decade, shitting all over WOW and any MMO in between.	
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Every launch and every relaunch has staggeringly higher loads in the first week or two than for the rest of the game's lifecycle.
 
So by "planned better", we would mean buying extra equipment that will only have a use for about a week?  There's a reason that every MMO struggles on launch, and it's not because everybody fails to anticipate the load.  It's because it's not intelligent to purchase the hardware that is appropriate for that load when that load won't ever exist again.
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This might sound trollish but...
 
I had no problems at all.
 
I had 2h long queue on Luminai EU, I had one massive lagg spike, I had small connection problems which got solved 40mins from the moment they appeared.
Cash shop is fixed and working nice.
 
What's all the rant? You either never saw a launch day before or just using the opportunity to troll more.
 
Meanwhile in Lore forums spanish ppl asking for game translation rofl...	
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			EU servers are down for maintenance. 	
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This might sound trollish but...
 
I had no problems at all.
 
I had 2h long queue on Luminai EU, I had one massive lagg spike, I had small connection problems which got solved 40mins from the moment they appeared.
Cash shop is fixed and working nice.
 
What's all the rant? You either never saw a launch day before or just using the opportunity to troll more.
 
Meanwhile in Lore forums spanish ppl asking for game translation rofl...
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			I'm experiencing lots of lag in combat on the Entity North American server. It's not totally unplayable but combat is pretty bad for me that it's not worth forcing myself through it and get frustrated while leveling. Been playing about 2 weeks before the game went free to play and really enjoyed my time playing. I'm glad to see the population increase by a lot, just abit annoyed I'm paying a subscription and not getting my money's worth at the moment or enjoyment from the game. I'm sure they will fix the issues soon though.	
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I think most peoples problems are on the PvE server which is more full than Luminai I think.
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I logged in to Luminai both last night and today morning and tried to do dailies. Lag varied from 2 to 6 seconds delay. One of my friends tried to run a vet dungeon. First boss, they die, but get stuck in combat unable to resurrect. Because they're stuck in combat they couldn't even abandon. All had to quit the game. 
 
As far as megaservers are concerned, Luminai either has less space than Hazak did, or everyone occupying it is stuck on the starting airship. Because you get super massive lag and log in queues and still it doesn't really feel over populated.
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Wait, you were trying to do dailies and are saying it doesn't seem over populated? That's because most people are new players, take Warhound US for example, 113 people in the first deradune town.
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I originally left the game because everything in it was half assed (aside from housing!).  I thought the point of the megaserver was that it expands as more people try to log in.  So I left because everything was half assed and come back and it does not seem much different.
 
It's not a huge deal since it's f2p.  I will just wait and log in at a later date.  But since I don't have anything invested and had a poor opinion of the game when it launched I may have already forgetten about it and moved on to something else by the time they sort out the issues.	
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I hope the lag spike is fixed soon.
Pressing F 40 times is not good lol.	
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			Anyone else getting a big spike on EU servers?	
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FYI, I did not start this thread.
 
 
Looks like some mods are playing around behind the scenes and messed something up.	
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			Lets hope the lag and the combat bugs are fixed within the coming days!	
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			3 days later servers are still laggy as hell on the EU side 	
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Every launch and every relaunch has staggeringly higher loads in the first week or two than for the rest of the game's lifecycle.
 
So by "planned better", we would mean buying extra equipment that will only have a use for about a week?  There's a reason that every MMO struggles on launch, and it's not because everybody fails to anticipate the load.  It's because it's not intelligent to purchase the hardware that is appropriate for that load when that load won't ever exist again.
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13 hours later and still cant play . Auction house bugged. Cash shop bugged. Cosmic points Bugged. PvP Bugged. Looting Monsters bugged.
 
#worth
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Every launch and every relaunch has staggeringly higher loads in the first week or two than for the rest of the game's lifecycle.
 
So by "planned better", we would mean buying extra equipment that will only have a use for about a week?  There's a reason that every MMO struggles on launch, and it's not because everybody fails to anticipate the load.  It's because it's not intelligent to purchase the hardware that is appropriate for that load when that load won't ever exist again.
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I hope you're joking and I missed the sarcasm here.
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			#/sigh	
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			If you're having trouble getting into Entity, roll on Warhound! It's still super laggy and kind of empty, but at least you'll get to play a bit. Hopefully.	
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FYI, I did not start this thread.
 
 
Looks like some mods are playing around behind the scenes and messed something up.
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I've sent Wildstar a ticket about it I think it's a forum bug.
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It is a bug, and one that doesn't happen consistently enough to figure out why. But every now and then it will decide that the second or third reply started the thread.
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If you're having trouble getting into Entity, roll on Warhound! It's still super laggy and kind of empty, but at least you'll get to play a bit. Hopefully.
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			well i was going to give this game a try  but after 2 days off just trying to login i don't think ill bother 	
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well i was going to give this game a try  but after 2 days off just trying to login i don't think ill bother 
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Every launch and every relaunch has staggeringly higher loads in the first week or two than for the rest of the game's lifecycle.
 
So by "planned better", we would mean buying extra equipment that will only have a use for about a week?  There's a reason that every MMO struggles on launch, and it's not because everybody fails to anticipate the load.  It's because it's not intelligent to purchase the hardware that is appropriate for that load when that load won't ever exist again.
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Anyone getting an error loading up Wildstar launcher?
I am getting a error mentioning I cannot connect to the patch server.	
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			http://www.wildstar-online.com/en/news/2015-10-01-new-wildstar-realms-incoming/	
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			Hopefully they don't add a lot of new servers because server population will drop.	
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			Everything seems to be better now right?	
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