Garra Warden/Legacy

== Description ==
== Appearance == 
The is a theropod-shaped creature with an overall dark red and bone white colors with an almost zombie-like and skeletal appearance, with markings and features that suggest exposed bone, bare flesh, and muscular tissue. It has two pairs of long arms, each with lengthy, curvy claws and markings that resemble the hand and arm skeletal structures. It has a protruding snout and a chin which protrudes even more. Its mouth has white, long, curled teeth that point towards its skull, and a long, red tongue. The back of its head has four thin, curled bony horns. There is a hood of skin lined with sharp protrusions that resembles a snake's hood on its neck, followed by a similar flap covering its rump and leading down to a long tail. 
=== Males ===
Males have multiple spikes on their heads.
=== Females ===
Females have no additional features.
== Abilities ==
== Gameplay ==
=== Pros ===
 is one of the few herbivores with a natural ambush, giving it an advantage over other herbivores, and it is the only Warden that has native breath other than Novus Warden, giving it an advantage over other Wardens (especially given the weakness of Warden's Rage) and allowing it to do more damage since the bleed they deal bypasses Unbreakable and 100% Bleed Defense. In melee combat, the Warden is a status dealer, with a medium amount of offensive bleed that stops a target's health regeneration for a short period of time.
It has decent night vision, but is vulnerable to Night Stalker.
Its size, decent stamina, and speed (having the fastest run speed of all Wardens), allow it to dodge and evade attacks better than any other, and even capture anklebiters, although it may not be as easy as catching nimbler creatures.
Once fully grown, its poison resistance stat allows this creature to suffer less of this debuffing status from ranged attacks and melee combat, making fighting against some poisonous creatures a bit more feasible.
=== Cons ===
Its appetite was not ideal for most herbivores, especially those of a medium-large size, which can be targeted more easily than its smaller counterparts. This means that staying close to berry/bush/seaweed places may become a priority despite its run speed, and it won't take kindly to Cold lowering its appetite bar more quickly. Currently it presents a better appetite stat, but mains will probably behave as if they still had bad appetite out of habit.
This Warden's base damage is the second lowest of all Wardens, making facetanking nearly impossible, except perhaps against the Verdant Warden and Novus Warden. isn't meant for close combat, especially if the target has high bleed defense or can get rid of the status effect as quickly as possible.
Due to Warden's Rage, the cannot reliably output damage until it has reached maximum damage, at which point it loses health and its bite cooldown increases. A Warden with immunity will also be easily killed by attacks or effects that do not trigger Warden's Rage (such as heavy poison, breaths, area escape...), and the poison resistance it has will not be useful unless fully-grown and even then the base damage output is so low that attacking a highly poisonous or venomous creature when the attack-multiplier effect is not active (when there's no particle ring around this creature) will usually make little difference.
== Carry-able Creatures ==
== Trivia ==
* Concept by RamenDemon.666 on the Creatures of Sonaria Discord.
** "Garra" in Portuguese and Spanish directly translates to "Claw". It is unknown whether this was intended or not, but it most likely was.
** Lore-wise, is also called Mors'vuhk - Harbinger of death and Sentinel of the dead.
* Modeled by East.
* is the first Warden with a breath, and also with ambush. In addition, it is the first Warden to be bipedal, the second being the Angelic Warden.
** This makes it the third Warden to have an ability apart from Warden's Rage and Bleed Defense, and the second Warden to have a special ability other than Warden's Rage.
* The used the Pernirex's stats as a base, and as a result, some stats from the Pernirex were leftover and caused a misunderstanding through a mass-shared screenshot from a stream that lead many people to believe the was a Tier 2 creature, while it officially got confirmed by Moderators and Testers that is a Tier 3.
* An adult can stay on top of lava without harm while doing the sleep animation.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
GarraWardenConceptArt.png| concept art
GarraWardenColorPalette.png|'s primary color palette
Garra_WardenTrialGlimmer.png|Default Glimmer female day/night
Default Glimmer Male Garra Warden.png|Default Glimmer male , side view
Default Glimmer Male Garra Warden Nighttime.png|Default Glimmer male (night)
Garraglimmer.png|Default Glimmer male 
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
GarraWardenModelDevelopment.png|Finished model, shared by Naut, CoS Discord, 10/23/2021
GarraWardenDev1|Clip provided by Erythia, CoS Discord, 10/28/2021
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
teen_garra.png|Juvenile 
adult_garra.png|Teen 
full_grown_garra.png|Adult 
GarraWarden Male vs Female Designs.png|A closer view of 's gender dimorphism
|-|
Other =
Garra_update_Icon.png|The in the game's icon during the Halloween Event (2021), by icecreamNavacodo
GarraWardenScenic.png|Scenic capture, shared by Wolfragon, CoS Discord, 10/23/2021
GarraStatue.png|The temple
GarraWarden Virus Breath.png|'s Virus Breath ability
GarraWarden Rage.png|First phase of 's Warden's Rage ability
GarraWarden Rage 2.png|Second phase of 's Warden's Rage ability
</tabber>
Category:Glimmer/Legacy
pt-br:Garra Warden