Meteor Meadow

Meteor Meadow is the third World in Plants vs. Zombies: Starstruck, and is first available after completing Blackout Night. Meteor Meadow offers eight Plants to be unlocked across twenty-two levels.
Its Split Timeline World is Weirding Woods, which has eight levels and five Plants.
==Plot==
After leaving Suburbia, the player, Crazy Dave, and Penny follow the mysterious energy signature into a dark forest, only to find a mysterious meteor, but further investigation is halted by rapid attacks by Zombies. 
==Features==
The far right three columns are all taken by meteor tiles, preventing them from being planted on and stopping non-lobbed projectiles from passing by.
Starting in level 3-5, in the final wave, a random Zombie that would have spawned normally will instead be super-sized, similar to PvZ2's Veteran Zombies. These are known as Energy Spikes, and a random Plant in that Zombie's lane will also be boosted to use its ability 25% faster. For example, a Peashooter might start firing 25% faster, or a Sunflower might produce sun 25% faster.
==Plants==
=== Normal ===
*Bonk Choy - An offensive melee Plant that rapidly punches Zombies that get close. Unlocked upon completing level 3-1.
*Sundrop - A sun-producing Plant that, instead of directly producing Sun itself, increases the rate at which Sun falls. Unlocked upon completing level 3-4.
*Cabbage-Pult - An offensive Plant that lobs cabbages at Zombies. Unlocked upon completing level 3-7.
*Peacock - An offensive Plant that shoots pods at Zombies, each exploding into multiple peas that launch in different directions. Unlocked upon completing level 3-10.
*Limelight - An instant-use Plant that temporarily stuns and damages Zombies in a 3x3 area. Unlocked upon completing level 3-13.
*Eternitree - A defensive Plant with a high toughness that can become tougher by planting multiple on itself. Unlocked upon completing level 3-17.
*Cobra Lily - An offensive Plant that snaps forward to deal high damage to a Zombie and then curls into a defensive ball afterwards. Unlocked upon completing level 3-20.
=== Early Access/Premium ===
*Fire Peashooter - An offensive Plant that shoots flaming Peas in a straight line. Unlocked upon spending 100 Gems.
==Zombies==
*Basic Zombie - A low-health, slow attacker with nothing of note.
*Conehead Zombie - A slightly higher-health, slow attacker with a cone on its head.
*Buckethead Zombie - A high-health, slow attacker with a bucket on its head.
*Flag Zombie - Arrives to announce a new wave of Zombies, but otherwise identical to Basic Zombie.
*Scared Zombie - A very low-health, slow attacker that hides behind two other Basic Zombies.
*Treehopper Zombie - A low-health, slow attacker that leaps onto the lawn from off-screen.
*Tomahawk Zombie - A medium-health, slow attacker that throws an axe at a random Plant, destroying it instantly and preventing that tile from being planted on for twenty seconds.
*Booster Zombie - A medium-health, slow attacker that makes another Zombie larger and stronger.
*
*Gargantuar - A massive, high-health, slow attacker that destroys Plants easily.
*Iron Boarder - A high-health, slow attacker that varies between summoning weaker Zombies and attacking Plants with lasers, and can only be damaged while recharging from the laser attack.
==Levels==
Day 	Plants 	Plants 	Zombies	Waves	Other 	Rewards
Day 	Chosen 	Planted	Zombies	Waves	Other 	Rewards
Level 3-1: Hand-to-Hand Combat 	Choice w/	 	 	2 	 	
Level 3-2: Sharp Right Hook 	Choice 	 	 	3 	 	
Level 3-3: You Can't Run or Hide	 	 	 	3 	Locked and Loaded 	
Level 3-4: Sunrise and Sunfall 	Choice w/	 	 	3 	Sunless 	
Level 3-5: Mega Monsters 	Choice 	 	 	3 	(Introduces Energy Spikes) 	
Level 3-6: Surprise Attack 	Choice 	 	 	3 	 	
Level 3-7: Mount an Offensive 	 	 	 	3 	Special Delivery 	
Level 3-8: Mind Over Meteor 	Choice w/	 	 	3 	 	
Level 3-9: Fire at Will! 	Choice 	 	 	2 	Side-Swap 	
Level 3-10: Lumberjacks at War 	Choice 	 	 	3 	 	
Level 3-11: Endangered Fowl 	Choice 	3 
(3,1), (3,3), (3,5)	 	4 	Save Our Seeds 	
Level 3-12: Birds of a Feather 	Choice 	 	 	3 	Unsodded 	
Level 3-13: All Fired Up 	 	 	 	4 	Locked and Loaded 	
Level 3-14: Dazzling Dance 	Choice w/	 	 	3 	Objective: Stun 10 or more Zombies	
Level 3-15: Winding Down 	Choice 	 	 	4 	 	
Level 3-16: 300 	 	 	 	3 	Wall-Nut Bowling 	
Level 3-17: Therefore, I'm Not 	Choice 	 	 	3 	 	
Level 3-18: The Tree of Life 	Choice w/	 	 	3 	Immortals 	
Level 3-19: See the Light of Day	Choice 	5 Sundrop
(1,1), (1,2), (1,3), (1,4), (1,5)	 	4 	Sunless 	
Level 3-20: Careful Planting 	Choice 	 	 	3 	Rows 1, 2, and 3 are moss columns 	
Level 3-21: Snake Eyes 	 	 	 	4 	 	
Level 3-22: Space Invaders 	 	 	 	N/A 	Boss Battle 	Tricky Tundra, Weirding Woods*
*After destroying five zombies in a row without damaging them more than once
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