Mechs/HBK-5J

==Description==
A field upgrade kit for the popular 4J model, the 5J is a set of simple upgrades enhancing the effectiveness of the aging design. The addition of double heatsinks enables the removal of 3 heat sinks, whilst still running cooler than the original design. This free weight is used to upgrade the LRM's to the Artemis IV Fire Control system and to replace a pair of medium lasers with pulse variants. The small laser is removed to allow for the addition of CASE , preventing lethal ammo explosions.
Drop Cost Multiplier: 1.04
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Heavy Gunner (RT): +2 Right Torso Accuracy, -1 Recoil (Quirk)
40 	Battle Fists 	Fisticuffs: +1 Punch Accuracy, +10% Punch Damage, +5% Punch Instability (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=80/80S=40 	A=45/45S=16 	A=80/80S=40
Arms/Head	HardPoints	[ 1E 1M ] 	 	[ 1E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Medium Laser 	 	
Medium Laser
Torso 	Health 	FA=100/120 RA=20/60S=60	FA=130/160 RA=25/80S=60	FA=100/120 RA=20/60S=60
Torso 	HardPoints	 	[ 1S ] 	[ 3E 2M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
3x Ammo LRM Artemis
C.A.S.E. (1)
2x Heat Sink Double	
Engine Core 200
Heat Sink Kit (D)	
2x Artemis IV Attachment
Heat Sink Double
3x Medium Laser
2x LRM-10
Legs 	Health 	A=100/120S=60 	 	A=100/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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