The Lost Crown/Quests

Main	Characters	Items	Quests
== Quests ==
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The Grandian Crown, under the auspices of Fleurette Grandius Couture, has hired you and a swathe of other adventurers to seek an ancient, secret Sanctuary of the Gregorian Kings. The party who uncovers the exact location of the Sanctuary will be rewarded with the equivalent 500,000 gold; payable in currency, items, land, and noble titles.
Your party has been assigned to investigate the Isle of Alitou, where an innkeeper named Marque Grandius Gaston has information that will lead you to an ancient Gregorian watchtower, which is believed to contain clues as to the Sanctuary's location. After a harrowing journey, you reached the Tower, but found it awash in corpses from a battle between two warring kobold tribes. Inside the tower, you fought off a large, formidable Guardian. On the second level of the tower was a great magical device, a beacon, which you would later discover is key to finding the Sanctuary. However, it is missing two vital components, and is covered in bite marks.
The Sea Witch Carida has invoked the Rite of Passage to strongarm her way onto the Valiant Ray. She rooms down in the brig, leaving only to scare the daylights out of the crew with songs about drowning and dark, fearful glares with her terrible eyes. Despite this, she has not yet broken the Fool's Bargain the party demanded she agree to, whose exact text states:
"Carida agrees to not harm, sway, or impede in any way, through magical or other means the current occupants of the Valiant Ray in any of their activities, nor report any activity of any of the current occupants of the Valiant Ray or the Valiant Ray itself to any other party at any point before the quest's end. In exchange, the occupants of the Valiant Ray will grant her unbound, ungagged passage to the Valiant Ray's current chartered destination. Carida will be shown all occupants of the Valiant Ray to whom this Bargain applies."
Sabotage of the Starseekers' trave stone lead to them being swallowed by a tear in the Trave. While Mavrodoros and Eye-of-the-Storm tipped off a potential connection with the Marauders, the question remains: what happened to the Starseekers?
Akari has been afflicted with a strange condition: looking into the mirror shows her own face, rotten and putrid. The sight shakes her to her core and wracks her mind with pain. With the help of a Taiyano Shaman, Ms. Gruyerie, she has been cured of this problem, but its origin remains a mystery.
The jungles of Alitou are quite dangerous and untamed. Four parties were sent out before Divine Blood, and only one member of the sixteen of them returned. So far, you have found two sets of remains from previous parties. You know that at least one of them were killed by the Trenchteeth.
At Ms. Gruyerie's request, the party investigated the area between her hut and town of Alitou for an evil presence. There they happened upon Montague Ranch, a tiny farm raising a group of chickens and a single cow—neither of whom had been recently fed. The reason for this quickly became apparent, as the party discovered the bodies of the Montagues. From what you can tell, a cross-beam in the barn broke, and fell upon the young woman named Carol. She was knocked unconscious, but not dead, until her husband Phillipe stabbed her a dozen times with a dagger he found in the well. He then left the barn, slit his own wrists, and wrote "IM SORRY CAROL" with blood in his journal before bleeding out.
An interesting story, right?
A Gnome illusionist named Thizzlefreep Gamblehead met the party at a cottage his Union constructed as a place of diplomacy. He insisted that they help the Gnomes by resolving (or at least pacifying) an ancient conflict between two warring tribes of Kobold that live on the island—one of Reefbacks, the other of Trenchteeth. He knows that the Reefbacks dwell in the ancient Tiayano ruins of Liamagana, whereas the Trenchteeth likely live in the caves beneath the mountain west of the lake.