Oasis (Civ6)

An Oasis is a terrain feature in Civilization VI. It is found on flat inland Desert tiles.
* Yields:
** +3 , +1 
* Movement needed:
** 1 MP. It is considered a land tile. 
* Additional traits:
** Provides fresh water to adjacent tiles. Can provide fresh water via an Aqueduct.
** +1 Appeal
** +1 with Lady of the Reeds and Marshes pantheon ( +2 )
** Cannot be developed with tile improvements, s, or wonders. Cities may not be founded on Oasis tiles.
== Strategy ==
Oases are a handy terrain feature in the desert, ensuring both and fresh water even in the absence of Floodplains. (Oases are usually found far from Rivers.) Founding a city near one presents a good alternative to founding it near a River. Note, however, that the Oasis is in fact a type of a mini-lake, so you cannot place anything - s, wonders, or tile improvements - on it. On the other hand, its shallow waters don't even hinder normal movement (unlike most other terrain features).
Since an Oasis is quite literally in the middle of the desert, you will have to think carefully about whether or not it's worth it to found a city near one. Unless there are Hills, resources, Rivers, or other types of terrain nearby, a city there will have no way to sustain itself or produce anything! However, if you manage to construct Petra, all of the city's Desert tiles will turn into fertile and productive land. The Oasis tile itself will also benefit from the effects of Petra, making it extremely productive.
Even though Oases are a source of fresh water, City Parks built adjacent to them don't give +1 like those built adjacent to Rivers, Lakes, and Coasts.
== Civilopedia entry ==
== Gallery ==
File:Oasis tile in-game (Civ6).png|An Oasis tile, as seen in-game
== See also ==
* Oasis in other games
ru:Оазис (Civ6)