Report 886

Report #886
Skillset: Skill: KarmaLifeBlessing
 Org: Nihilists Status: Rejected Jun 2012
Furies' Decision:
We do not feel like Karma blessings need to be changed at this time.
Problem: Many high constitution races end up being to easy to be killed by mana
or ego kills due to their low int or low cha (or sometimes both), while low con
races have access to more ways to increase their health, leading to an imbalance
in race distribution.
[A: 0 R: 0] Solution #1: Provide the ability instead of getting a Karma Life
 health boost blessing, you can choose between
 receiving health, mana or ego.
[A: 0 R: 0] Solution #2: Change the karma life blessing to a +2 Con weighted
 stat gain similar to Knowledge and Beauty
Player Comments:
---[Draylor on 6/7 @ 10:09 writes]:
Eh? Unless I am missing something, I don't get it. We have Beauty and Knowledge
Karmics for this. Regardless, welcome to the world of races, heh. There are
plenty of other options available to offset such issues as described here, not
least opting for a more balanced race. This is the price we pay when taking one
of the buffed up races. Provide further solutions, perhaps?
---[Silvanus on 6/7 @ 15:02 writes]:
I would say the reverse is true, that there should be a price you pay for having
a low constitution race, but from personal experience, there isn't. Beauty and
knowledge are both weighted stat gains, that do not increase your mana/ego as
much as the Karma Life blessing, not to mention they are weighted Stat gains,
and affect a lot more than just mana/ego. There are plenty more options
surrounding to be a more balanced race for Magnagorans: aslaran, Illithoid or
human. The abundance of things that raise your constitution/health outweigh the
ways just to raise your mana/ego. Con platter, karma life blessing, health
artifact, favours/truefavours increase Con over others. Regardless: welcome to
the world of races, where most everyone is the same race, that needs changing.
This is one little step that can help. There shouldn't be such a drawback for
being a 'buffed' up race when 'weak' races have an option that buffed up do not.
---[Shuyin on 6/7 @ 19:43 writes]:
I'd much rather have the life blessing be a weighted stat gain than anything
else. I'm in favour of that idea more than any other change.
---[Asmodea on 6/8 @ 05:17 writes]:
I don't see a need for this. There are numerous ways to boost mana and ego
already through Karma Blessings, Domoths and numerous quests that give blessings
if you have low mana/ego.
---[Tulemrah on 6/8 @ 22:39 writes]:
I always thought it was odd that the Life blessing was a straight buff and not a
stat boost. I support solution 2.
---[Xynthin on 6/9 @ 00:18 writes]:
I like the idea of it being +con.
---[Tacita on 6/9 @ 00:29 writes]:
I'm not against bringing Life in line with the other blessings as per solution
2.
---[Llandros on 6/11 @ 23:13 writes]:
Support 2, brings them all into line
---[Talan on 6/12 @ 01:02 writes]:
There are already so many other things that directly boost con though. I think I
like it as is.
---[Draylor on 6/12 @ 22:29 writes]:
Agreed totally with Talan on this. I am simply not seeing a "problem" here.
---[Silvanus on 6/15 @ 21:28 writes]:
Which is exactly the problem: there are already so many things that increase
Con, but nowhere near as much that increases Int or Cha. Ontop of that, you have
a Karma blessing that increases Health only, an artifact that increases health
only, but no artifact or karma blessing that increases just mana or ego. This
imbalance allows low health races to excel far easier then low mana or low ego
ones, as their hurdles are a lot harder to overcome then their counterparts.
---[Silvanus on 6/16 @ 01:37 writes]:
Just as note, I was mixing up my artifacts, there is no straight health boost
rune here, but the point still stands, there are more ways to increase -health-
specifically, meaning low Con races have a far easier path then Low Ego or Low
Int races in making up their biggest weakness
---[Llandros on 6/16 @ 01:50 writes]:
The weight system is there precisely to keep things from getting out of hand.
Let's use it and stop penalizing tanky races by coddling those who -choose- to
trade health for increased damage.
---[Ushaara on 6/17 @ 20:30 writes]:
Solution #2 supported.
---[Rivius on 6/17 @ 22:38 writes]:
Solution 2 seems fine and addresses the described problem somewhat effectively.
---[Viynain on 6/18 @ 20:46 writes]:
The report as written looks to have a flaw or two, as pointed out to me by a few
folk. The solutions presented don't work to address the problem as I understand
it - in that there are less ways to boost mana and ego as compared to health
buffs, leading to a disparity in racial weaknesses. The problem occurs in the
assumption that deductions to health fundamentally work like deductions to mana
and ego. This typically isn't the case, as the latter two often have caps on the
amount they can be decreased (often a percentage + flat amount). Decreases to
health, however, don't have this same cap. Making Life a +con buff or boost
mana/ego instead doesn't address the mechanics behind the problem perceived, if
I'm understanding the issues being brought up to me.
---[Llandros on 6/19 @ 16:55 writes]:
Races with high int/cha pay for it with lower con. If they can raise their
health to levels that sufficiently compensate for that loss then they are
getting a free damage boost. Tanky races that would have a smaller tangible
benefit from the health blessing dont have something that would bypass stat
weights and be of a greater advantage to them. Make life a + con buff or
alternately make life and war mutually exclusive.