Factory Upgrades

Factories can be upgraded twice: Once when they reach a total of 1000 units of goods produced, and once when they reach a total of 3500 units of goods produced.
Each factory type has two upgrades available to them, and there exists three different types of upgrades:
*Upgrade of efficiency (+20)
*Upgrade of base production (+50%)
*Upgrade of maximum number of workers (+1)
This is the list of what upgrades the different factory types have available to them:
==By Level==
===Level One===
*Cotton field: Base production increase, 4th worker
*Fishing fleet: 4th worker, base production increase
*Forest: Efficiency increase, base production increase
*Oil drill: Base production increase, 4th worker
*Pig farm: Efficiency increase, 4th worker
*Quarry: Efficiency increase, 4th worker
*Wheat field: Base production increase, efficiency
===Level Two===
*Brewery: Base production increase, 4th worker
*Cotton mill: Base production increase, efficiency increase
*Flour mill: Efficiency increase, 4th worker
*Harbor: Base production increase, 4th worker
*Paper factory: Efficiency increase, 4th worker
*Plastic industry: Base production increase, efficiency increase
*Refinery: Efficiency increase, 4th worker
*Sawmill: Base production increase, 4th worker
*Slaughterhouse: Base production increase, efficiency
*Stone chopping house: Base production increase, 4th worker
===Level Three===
*Bakery: Efficiency increase, 4th worker
*Carpentry: Base production increase, efficiency increase
*Newspaper printing house: Efficiency increase, 4th worker
*Tailor workshop: Efficiency increase, base production increase
*Toy factory: Base production increase, 4th worker
==By Speciality==
===Wood===
*Carpentry: Base production increase, efficiency increase
*Forest: Efficiency increase, base production increase
*Newspaper printing house: Efficiency increase, 4th worker
*Paper factory: Efficiency increase, 4th worker
*Sawmill: Base production increase, 4th worker
===Fish===
*Fishing fleet: 4th worker, base production increase
*Harbor: Base production increase, 4th worker
===Stone===
*Quarry: Efficiency increase, 4th worker
*Stone chopping house: Base production increase, 4th worker
===Wheat===
*Bakery: Efficiency increase, 4th worker
*Brewery: Base production increase, 4th worker
*Flour mill: Efficiency increase, 4th worker
*Wheat field: Base production increase, Efficiency increase
===Pigs===
*Pig farm: Efficiency increase, 4th worker
*Slaughterhouse: Base production increase, Efficiency increase
===Oil===
*Oil drill: Base production increase, 4th worker
*Plastic industry: Base production increase, efficiency increase
*Refinery: Efficiency increase, 4th worker
*Toy factory: Base production increase, 4th worker
===Cotton===
*Cotton field: Base production increase, 4th worker
*Cotton mill: Increase production, efficiency increase
*Tailor workshop: Efficiency increase, base production increase
==By Upgrade Type==
===Upgrade of efficiency===
*Bakery: Efficiency increase, 4th worker
*Carpentry: Base production increase, efficiency increase
*Cotton mill: Base production increase, efficiency increase
*Flour mill: Efficiency increase, 4th worker
*Forest: Efficiency increase, base production increase
*Newspaper printing house: Efficiency increase, 4th worker
*Paper factory: Efficiency increase, 4th worker
*Pig farm: Efficiency increase, 4th worker
*Plastic industry: Base production increase, efficiency increase
*Quarry: Efficiency increase, 4th worker
*Refinery: Efficiency increase, 4th worker
*Slaughterhouse: Base production increase, Efficiency increase
*Tailor workshop: Efficiency increase, base production increase
*Wheat field: Base production increase, Efficiency increase
Please note the efficiency will be effected by upgrades.
The game does a calculation each day based on the previous day's efficiency. The actual formula used is:
new efficiency = previous efficiency - (building age * 0.0002 * base efficiency)
When you do an efficiency upgrade, both the current and base efficiency are bumped up by 20 percentage points.
===Upgrade of base production===
For clarification the increase in base production is :
50% increase of the base production, rounded down.
Example: Fishing fleets have base production of 37 to 66. The upgrade adds 18 to 33 for a total of 55 to 99.
*Brewery: Base production increase, 4th worker
*Carpentry: Base production increase, efficiency increase
*Cotton field: Base production increase, 4th worker
*Cotton mill: Base production increase, efficiency increase
*Fishing fleet: 4th worker, base production increase
*Forest: Efficiency increase, base production increase
*Harbor: Base production increase, 4th worker
*Oil drill: Base production increase, 4th worker
*Plastic industry: Base production increase, efficiency increase
*Sawmill: Base production increase, 4th worker
*Slaughterhouse: Base production increase, efficiency
*Stone chopping house: Base production increase, 4th worker
*Tailor workshop: Efficiency increase, base production increase
*Toy factory: Base production increase, 4th worker
*Wheat field: Base production increase, efficiency
===Upgrade of maximum number of workers===
*Bakery: Efficiency increase, 4th worker
*Brewery: Base production increase, 4th worker
*Cotton field: Base production increase, 4th worker
*Fishing fleet: 4th worker, base production increase
*Flour mill: Efficiency increase, 4th worker
*Harbor: Base production increase, 4th worker
*Newspaper printing house: Efficiency increase, 4th worker
*Oil drill: Base production increase, 4th worker
*Paper factory: Efficiency increase, 4th worker
*Pig farm: Efficiency increase, 4th worker
*Quarry: Efficiency increase, 4th worker
*Refinery: Efficiency increase, 4th worker
*Sawmill: Base production increase, 4th worker
*Stone chopping house: Base production increase, 4th worker
*Toy factory: Base production increase, 4th worker
Tycoon Online FAQ