Inferno Tower/Clan Capital

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"Bane of all big troops, the Inferno Tower can deal devastating damage to units it stays focused on."
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Ruin	Level 1	Level 2	Level 3	Level 4	Level 5
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==Summary==
*The Inferno Tower is a defensive building in the Clan Capital, unlocked at Capital Hall level 6.
*Identically to the single-target in the Home Village, the Inferno Tower locks onto one target at a time, doing very high DPS that increases further the longer it attacks the same target. Unlike the Home Village rendition, however, the Inferno Tower in the Clan Capital only has one mode, which is the Single mode.
==Strategies==
===Defensive Strategy===
*Like the single target Inferno Tower in the , the Inferno Tower is deadly against large and bulky troops. This defense is especially deadly to the Mountain Golem and Flying Fortress, because of their extremely high housing spaces (160 and 100 respectively). It is best to support the Inferno Tower with splash defenses such as the Rocket Artillery or , to take care of any swarms protecting these troops.
**Placing splash damage traps like the and is also effective.
*Unlike the Home Village Inferno Tower which is comparably weak against swarms especially at lower levels, the Inferno Tower in the Clan Capital can prove to be somewhat serviceable as a single-target defense against them, due to their high DPS even at stage one, which can two-shot s and destroy s, s and Minions within a second. When upgraded to level 3, the Inferno Tower can one-shot Skeletons, making it even more effective against them.
===Offensive Strategy===
*Swarm troops like the s and the Minion Horde can wipe this defense out quickly. Sneaky Archers are ideal because of their cloak ability, which renders them invisible for a few seconds after deployment.
*To prevent it from devastating high-health troops, using a is the most consistent and reliable option; however Hog Raider squads can prove to be more effective if the Hog Glider can get a clear shot at the Inferno.
==Upgrade Differences==
*Inferno Towers undergo significant visual changes at levels 3 and 5.
**When initially rebuilt, the Inferno Tower is a dark tower made of obsidian with a single source of lava flowing from the peak. Atop the tower is is a circular platform with three spokes corresponding with the location of each leg, and a lens glowing orange and red in the middle, the shape of the lens is a flat ring. The base of the tower consists of a triangular-shaped stone fence bulging at the center to give space for the tower.
**At level 2, the base of the tower receives two golden metal spikes at each of the centers. The lens of the tower seems to have two emerging horns at either side. The body of the tower receives a complete castle-reinforced canal.
**At level 3, the base receives a stone perimeter and extends as if it approaches the peak of the tower, connected by silver-colored metal chains. The platform, where the lens sits, changes from dark-colored stone to red.
**At level 4, the metal chains are replaced with gold ones. The horns emerging from the lens extends once again and the fitting is replaced with gold as well. The platform of the lens is now reinforced with iron guards trimmed with gold accents.
**At level 5, the guards located on the base of the tower extends as it appears larger. It also receives golden metal spikes and golden trims across the corners and center, respectively.
==Statistics==
Level	Damage per Second	Damage per Second	Damage per Second	Hitpoints	Build Cost	Capital Hall Level Required	District Hall Level Required
Level	Initial 	After 2.5s 	After 7.5s 	Hitpoints	Build Cost	Capital Hall Level Required	District Hall Level Required
1 	200 	500 	2,000 	3,600 	15,000 	6 	1
2 	230 	575 	2,300 	4,000 	30,000 	7 	2
3 	260 	650 	2,600 	4,400 	60,000 	8 	3
4 	290 	725 	2,900 	4,800 	93,000 	9 	4
5 	320 	800 	3,200 	5,200 	155,000 	10 	5
Range	Attack Speed	Damage Type 	Unit Type Targeted
9 	0.128s 	Single Target	Ground & Air
==History==
* The Inferno Tower was added with the release of the Clan Capital on 2 May, 2022.
* On September 14, 2023, a balance change reduced the Inferno Tower's DPS at levels 4 and 5, for its first two damage stages:
** Level 4: 310 -> 290 (stage 1), 775 -> 725 (stage 2)
** Level 5: 350 -> 320 (stage 1), 875 -> 800 (stage 2)
Category:Buildings
Category:Defenses
Category:Clan Capital
de:Infernoturm (Clanstadt)