Rogue

For the upgraded versions, see DragonRogue and Cryptic.
For the alternate version, see Shadow Rogue.
Rogue is one of the three base classes that can be selected at the start of the game, alongside Warrior and Mage.
==Skills==
* Potion
** Required Level: 14
** 7 MP, 2 CD
** Has a 25% chance of healing you the amount one of your HP potions would heal you.
* Aimed
** Required Level: 12
** 7 MP, 4 CD
** Applies 'Aimed' for the next 5 turns.
*** +20 Bonus.
** Attacks for 1 hit of 100% damage.
* Tangle
** Required Level: 10
** 3 MP, 9 CD
** Attacks for 1 hit of 100% damage.
** Inflicts 'Tangled' for 4 turns inclusive.
*** +30 Health.
* Throw
** Required Level: 8
** 4 MP, 2 CD
** Attacks for 1 hit of 150% Pierce damage.
* Daze
** Required Level: 6
** 17 MP, 14 CD
** Attacks for 2 hits of 0% damage.
** First hit inflicts 'Daze', a 3-turn Stun.
** Second hit inflicts 'Daze DOT' for 3 turns, a 33% DoT.
* Smoke
** Required Level: 4
** 6 MP, 9 CD
** Applies 'Smoke' for 4 turns inclusive.
*** +140 Block/Parry/Dodge.
* Rapid Attack
** Required Level: 2
** 7 MP, 2 CD
** The last hit of the last damaging attack must have hit, or this is disabled (including at the start of the battle).
** If a dagger or a scythe is equipped, perform 4 hits of 50% damage (200% total).
** Otherwise, perform 2 hits of 100% damage (200% total).
* Attack
** 0 MP, 0 CD
** Heals the player for 15 MP.
** If a dagger or a scythe is equipped, perform 2 hits of 50% damage (100% total).
** Otherwise, perform 1 hit of 100% damage.
* Stealth
** Required Level: 3
** 6 MP, 9 CD
** Disabled if you do not have a dagger or scythe equipped.
** Applies 'Stealth' for 4 turns inclusive.
*** +20 Crit.
** Applies 'Stealth' for the next 4 turns.
*** +45 Melee/Pierce/Magic.
* Surprise Attack
** Required Level: 5
** 4 MP, 1 CD
** Only available while the 'Stealth' Crit buff is active.
** Disabled if you do not have a dagger or scythe equipped.
** Attacks for 1 hit of 150% damage.
* Poison
** Required Level: 7
** 3 MP, 4 CD
** Attacks for one hit of 50% damage.
** Inflicts 'Poison' for 5 turns, a 20% Poison DoT.
* Mind Numb
** Required Level: 9
** 7 MP, 0 CD
** Attacks for one hit of 100% MP damage.
* Wild Daggers
** Required Level: 11
** 14 MP, 2 CD
** Attacks all enemies for 1 hit of 120% Pierce damage.
* Blind
** Required Level: 13
** 13 MP, 9 CD
** Attacks for 1 hit of 100% damage.
** Inflicts 'Blind' for 3 turns.
*** -50 Bonus.
* Final Strike
** Required Level: 15
** 8 MP, 14 CD
** If you have a dagger or a scythe equipped, deal 4 hits of 32% damage (128% total) with +200 Crit.
** Otherwise, attacks for 1 hit of 125% damage with +200 Crit.
==Mechanics==
=== Cloak Scrap ===
* Cloak Scrap is an Artifact shared with the other base classes:
** Final Strike gains a 50% chance to grant an extra HP potion, if you are not already at 5.
=== Weapon Restriction ===
* If a Melee or Magic weapon is equipped, Stealth and Surprise Attack do nothing. In addition, Rapid Attack and Attack deal reduced hits, and Final deals slightly less damage.
==Rotation==
Defensive: Daze, Rapid Attack, Final Strike, Smoke, Rapid Attack, Poison, Blind, Rapid Attack, Stealth, Surprise Attack, Rapid Attack, Surprise Attack, Poison or Throw, loop
Offensive: Poison, Rapid Attack, Final Strike, Throw, Rapid Attack, loop
==Strategy==
Base classes are never the best option, use something else once you reach level 25+.
Category:Class