TORNN

DISCLAIMER: This game was not made purely out of spite, and is an inspired project I have been working on for as long as my other TORNN games have been worked on. it's also not at all like Changed in purpose, the only similarity is the TORNN-XX5 Parasite. Hell thats not even that similar, but Changed did inspire me to work on TORNN again so I gotta give some credit.
TORNN is a game in the Tornn series that goes outside of fandom, and is actually a game in progress of being created by Jameson Tutones, aka SIRLAVALORD. Highly inspired by the games FAITH: The Unholy Trinity, Ultrakill, and CHANGED.
It is a top-down chaser game that turns into a fps running on the RPGMAKER MZ Engine and the Unreal Engine.
It is unknown whether or not the game will be finished and released to the public. Jameson, however, will be allowing his close friends to play the game during it's development.
== Characters ==
* The Caretaker
* Simon Levant
* The Undertaker
* Hellbent Creator
* Monarch Excelsius
* Prime Sight
* L0K-3N
* Anticure
* TALL
* Morgue
* TORNN-XX5
== Gameplay ==
Act 1 Controls
W A S D / ⬆️⬇️⬅️➡️ - Move
Spacebar - Interact
Shift - Run
Act 2 and 3 Controls
W A S D / ⬆️⬇️⬅️➡️ - Move
Spacebar - Jump, Double Jump
Shift - Slide
E - Melee
Q - Special Melee
Left Mouse - Fire
Right Mouse - Special Fire
Scroll / 1 - 0 - Switch Weapon.
=== Mechanics ===
===== Interchangeable Left-Arms =====
The Left Arms require TORNN-XX5 to function as a fuel source.
* Risksaw
The first obtained tool, it is a very large, dark red double sided chainsaw attached to a simplistic yet strong piston-powered arm, with razor sharp edges. It can be used to scale Bloody or Cracked walls, and avoid damage taken from walking on Gore Floods (via riding it along like a skateboard.)
* Autohammer
The second obtained tool, it is a yellow extended autohammer with a bladed handle attached to a pully-systematic arm. It can be used to stun and knock back enemies, while also dealing moderate damage. The Autohammer has a cooldown of ~1.5 seconds.
* Jet Engine
The last obtained tool, as the name implies, it is a backward facing Jet Engine attached to the player via a fuel valve on the left shoulder. The tool launches the player backwards when the Special Melee button is released, setting everything in front of it ablaze. The longer the button is held down, the more of an effect the Jet Engine has, launching the player further and causing move damage, this can be determined by a pressure gage on the tool. When held for too long, the Engine melts down and explodes, dealing half the player's health in damage. 
== Act 1 ==
Act 1 is the shortest of the three acts, consisting in an RPGMAKER MZ port inside of Unreal Engine. (A direct screencast to a fully in-control RPGMAKER game. It will be advertised as this Act and the other Acts will be hinted to in various artworks in the Steam/Itch.io Page.
Despite its small size it carries more Lore and insight than the remainder of the game (if you look hard enough.)
=== Plot ===
=== Locations ===
TALON BIOLOGIC INC Headquarters
* Front Offices
* Long Halls
* Server Rooms
* Ventilation Shafts
* Catwalks
* Generators
* Laboratories
* Crematories
* Security Hall
=== Enemies ===
* Parasite Blood
* Mimicked Human
* Parasite Arachnia
* Smiler
Boss Enemies
* Symbiotic Lifeform
* Maw
* TALL
* Smiler Mark III
* Gore Flood
* Creature Below
* Splits
* Test Tube Mimic
* S.L. Security
=== Artwork ===
=== Music ===
Front Offices
Blood Red Quarantine - Primary Front Offices
Bloodshot - Front Offices Chase Theme
Communications - Communicating with Exploration Team Alpha
Connection Lost - Exploration Team Alpha killed off.
Deeper Inside - "Stairway to Hell"
Familiar Face - Symbiotic Lifeform Theme
Long Halls
== Act 2 - 3 ==
Act 2 and 3, which are essentially one congruent Act (only separated to cut down on development time), takes place in the "Real" world, after the RPGMAKER segment. This part becomes an FPS, flipping the Horror on itself and becoming more like Ultrakill or Doom.
=== Plot ===
=== Locations ===
=== Enemies ===
=== Artwork ===
=== Music ===
Category:TORNN
Category:Games In Development
Category:Top Down
Category:Original Characters
Category:Original Games
Category:First Person Shooter Games