Super Smash Bros. Melee

is a fighting game released for the Nintendo GameCube. It is a sequel to the Nintendo 64 game Super Smash Bros. It features many characters, stages, and items, alongside those of other popular Nintendo series.
==Characters from The Legend of Zelda==
 features Link, Zelda/Sheik, Ganondorf, and Young Link as playable characters. They are based on their appearance in .
===Link===
Link's moveset includes many attacks and items from The Legend of Zelda series, including the Master Sword for most of his smash attacks, the Spin Attack as his recovery, the Jump Thrust and Down Thrust, the Hookshot as his grab, and the Bow, Boomerang and Bombs as projectiles. Link can also crouch to use the Hylian Shield to protect himself from projectiles.
Link's costumes include the Kokiri Tunic as his main costume, the Goron Tunic and Zora Tunic, and a lavender tunic based on the Blue Ring palette swap from The Legend of Zelda as his alternative costumes.
===Young Link===
Young Link is faster than his , adult Link. He uses Fire Arrows instead of normal ones. Young Link uses the Kokiri Sword and Deku Shield. His features him drinking Lon Lon Milk.
===Zelda/Sheik===
Zelda's moveset includes the three spells featured in . Farore's Wind is used as her recovery, Din's Fire is a ranged attack, and Nayru's Love is used to reflect projectiles.
Zelda can transform into Sheik at any time during a battle. Sheik's recovery resembles his vanishing move from .
===Ganondorf===
Ganondorf is a heavier, stronger clone of Captain Falcon. He possesses the same moveset but with different names, such as the Gerudo Dragon. In some cutscenes and artwork, Ganondorf can be seen holding a sword. However, it is not part of his moveset.
==Stages from The Legend of Zelda==
===Termina: Great Bay===
Taken from , the Great Bay stage features the Marine Research Lab as the main platform. A rock platform stands to the left and the Turtle to the right; the palm trees on his back serve as two smaller platforms. After a while, the Turtle will hide underwater, reappearing after a set amount of time. Unlike in {{MM}, the water cannot be swam in, and it is also a much cleaner, brighter color.
Tingle makes a cameo appearance floating on a balloon that can be used as a platform. If a player stands long enough on the balloon, or it is pierced by an attack, it will burst and drop Tingle on the platform below. Eventually, Tingle will blow up another balloon.
The Four Giants and the Moon also make a cameo appearance in the background. As the fight progresses, the Moon will come closer to the ground. Eventually, the Four Giants will appear and stop the Moon, returning it to its original position.
===Hyrule: Temple===
The Temple stage is based on the Palaces from . Its soundtrack is a rearrangement of the Palace theme in . The stage appears in two events: Lv. 18: Link's Adventure and Lv. 29: Triforce Gathering.
===Underground Maze===
The Adventure Mode features a -themed stage, the Underground Maze. In it, the player must search for the Triforce around a maze in order to finish the level. ReDeads, Like Likes, and Octoroks appear as enemies throughout the maze. If the player finds a Master Sword instead of the Triforce, a fight with Link will be triggered. Similarly to Temple, the default BGM theme is a rearrangement of the palace theme from .
==Items from The Legend of Zelda==
Heart Containers appear as recovery s. They decrease 100% of damage. In addition, Bunny Hoods improve players' agility, allowing them to jump higher and move faster.
30 different -related trophies appear in the game. These include the playable characters in different poses, non-playable characters, items and enemies.
==Nomenclature==
==Gallery==
==External links==
* on Smashpedia
*Super Smash Bros. Melee on the MarioWiki
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Category:Super Smash Bros. series