Dragoon (Final Fantasy XIV)

The Dragoon is a Job in Final Fantasy XIV, introduced as the Discipline of War Lancer in the original release. Players start as a Lancer, and then may upgrade to Dragoon using the Soul Crystal obtained from the quest "Eye of the Dragon" after Lancer reaches level 30.
==Profile==
===Lancer===
Lancers attack with spears and are regarded as a physical melee DPS class. They specialize on dealing heavy spike damage to single targets by attacking from their flanks or backs, or damaging multiple enemies at once when they are surrounded or packed tightly in line formations.
Lancers have the most weaponskills of any Discipline of War. Their combo branches into two: Full Thrust to purely deals damage and Disembowel to increase their damage, which continues to a damage-over-time effect with Chaos Thrust. Like most physical melee DPS, Lancers have positional weaponskills which increase the damage when performed on the enemy's rear or flank.
===Dragoon===
Dragoon focuses on weaving Jump attacks between weaponskills, dealing heavy damage between each hit of their combos. In higher level, they can use Mirage Dive to attract the gaze of first brood onto them, temporarily upgrading their weaponskills into the more powerful variations. The Dragoon also learns party utilities in Battle Litany and Dragon Sight.
In story, the character Estinien Wyrmblood is an important Dragoon.
==Story==
===History===
Nigh on a thousand years ago the Dragoon first leapt onto the pages of history. The tale of Ishgard's founding speaks of the death of King Thordan at the talons of the wyrm Nidhogg, and of how his son, Haldrath, battled his father's slayer to open the path to his people's salvation. He claimed an Eye from his foe ere the great wyrm fled the field, and by drawing on the power of this grisly trophy did he gain mystical strength. Thus was born the legacy of the Azure Dragoon. Haldrath's knowledge and expertise became the inheritance of future generations, and his name was evermore revered as the father of Dragoons.
In the Dragonsong War, many a Dragoon has risen to the heights of glory—and yet more who have suffered ignominious defeat. To replenish their elite ranks, soldiers of particular excellence are selected from the Temple Knights to undergo dragonslayer training, but only few graduate due to its grueling challenges. Of those who do earn the right to be called Dragoon, it is tradition that only the strongest is chosen to wield the power of the Eye and inherit the mantle of the Azure Dragoon.
===Lancer===
The Warrior of Light applied as a Lancer in the guild led by Ywain Deepwell. Upon learning some spear techniques, a sinister Lancer named Foulques of the Mist challenged the guild to prove that his off-shoot techniques were better than the guild's. 
Foulques invited the Warrior on some sparring with unfair challenges, but he grew impatient because the Warrior always prevailed. He challenged the Warrior to a duel upon the side of a cliff and fell on his death. Ywain grieved Foulques' death, claiming that had life not dealt him such a cruel hand, he might have been one of the greatest Lancers in the Guild.
===Dragoon===
Ywain sends the Warrior of Light to help an Ishgardian friend, Ser Alberic. He enlisted their aid in tracking down the Eye of Nidhogg, a priceless Ishgardian relic that had been taken by Estinien Wyrmblood. After searching around for the fugitive, they are ambushed by the Dragoon. The eye resonates, choosing another Azure Dragoon. Estinien is dumbfounded and retreats, and tells the Warrior of Light they will meet again. Alberic explains that Estinien was his pupil, and is the current Azure Dragoon. He gives the Warrior of Light his soul crystal and promises to teach them the ways of the Dragoon.
Ser Alberic gives numerous trials, testing the Warrior of Light for a fight against Estinien, and shares the history of Dragoons. Estinien sends a message to Alberic requesting to meet at Boulder Downs. Once there, he tells Estinien to return to Ishgard. Estinien tells them that Nidhogg has awakened and he plans to use himself as bait to lure the great wyrm away. Alberic senses revenge within him, and Estinien vows to take everything from Nidhogg as he has done to him. He tells the Warrior of Light to earn the Drachen armor, as him and his master before him have done, and takes his leave.
Alberic sets the Warrior of Light against multiple trials to earn the Drachen armor, and regales the story of what happened 20 years past when he fought Nidhogg. When he struck Nidhogg with his lance, he met his gaze and felt the wyrm's emotions of sorrow, rancor, and pity. In that moment Alberic lost his ability to fight and the dragons burned down Fernedale. He was only able to rescue one child: Estinien.
Estinien meets the Warrior of Light and Ser Alberic once more at steel vigil. He confronts his former master, calling him a coward for letting Ferndale burn and that the eye had told him about his past. He attempts to strike Alberic down, but the Warrior of Light steps in and the two fight. Estinien asks for more power from the eye, but the Warrior of Light prevails and Estinien falls to the ground. A mysterious voice taunts Estinien who calls out to Nidhogg and is a washed with dark power. The Warrior of Light appears as the first dragoon Haldrath, and stops Estinien from becoming a dravanian thrall. The conflict is over with Estinien gone. 
Once at the Observatorium, Ser Alberic praises the Warrior of Light though ponders over what he witnessed. Nevertheless, he considers Estinien his son no matter what he does.
===Final Fantasy XIV: Heavensward===
The Warrior of Light speaks tells Ser Alberic and that Whitebrim is under attack by dragons. He sends them to aid the Ishgardian Dragoons. They find there wounded Dragoons and a wyrm. After the battle, the Warrior meets Ser Alberic and a mysterious Dragoon named Heustienne. She is of the Order of the Knights Dragoon and assisted in the Warrior's training. She asks to train under the Warrior of Light to defeat a dragon called Graoully. The Warrior of Light agrees to train her, and in the meantime she trains on her own in Coerthas Western Highlands. The Warrior of Light meets her there only to find her overwhelmed by dragons. After the dragons are defeated, she tells the Warrior that she attempted to mimic their lancework, and asks for more demonstration. Following the defeat of another dragon, Heustienne fails to understand how her lancework differs. The Warrior comes up with a new technique to draw out the strength of their comrades.
Heustienne requests the Warrior of Light to meet her in Ishgard where she introduces them to her father, Montorgains, who is glad to see her well, and takes his leave. Heustienne tells her mentor that her father is kind, and that she would have died long ago if he had not found her. She wants to honor her father and follow in his footsteps in becoming a Dragoon. At the conclusion of her story, she tells the Warrior of Light that Ser Alberic wished to speak with them. Ser Alberic shares more of Heustiennes past, stating that she was the rival of Estinien and has tremendous potential.
The dragon Graoully and his horde are advancing on Ishgard. Ser Alberic requests that the Warrior of Light assists Heustienne and has them meet her at the Congregation of Our Knights Most Heavenly. In Ishgard everyone is preparing for battle, and Heustienne's father gives her a gift before she departs: her father's lance, the Peregrine. Before the Warrior of Light leaves, Montorgains requests that they watch over his daughter. The battle takes place at the Pike in Western Coerthas and the group is faced with continuous waves of dragons. After the defeat of the lesser dragons, Graoully appears, and Heustienne attacks, mounting the dragon and leaving the Warrior of Light behind. The Warrior reports back to her father who still believes she is alive.
Searching for any lead in finding Heustienne, Ser Alberic hears of a heretic wielding the lance Peregrine. Ser Alberic tasks the Warrior of Light with tracking them down for a clue as to where Heustienne has gone. A temple knight at Riversmeet tells them that they have found the heretics and are held up in a cave. The Warrior of Light rescues Heustienne, who shares the tale of how she survived and was captured by heretics. She bids the Warrior of Light return to Ishgard with news that an attack is coming, and tell her father that she died in battle. She requests that the Warrior of Light take care of her comrades and her father before taking her leave. Montorgains doubts that his daughter has been slain, and the Warrior of Light tells him the truth. He is glad to know that she lives, and sets out to find her.
Alberic discovers that the heretics they are after call themselves the Bloodbearers, and their leader is named Matheonien. These heretics are capable of assuming the form of dragons. Bystanders have seen these heretics around the chocobo forest trying to replenish their supplies. The Warrior of Light comes across a shady looking merchant and is attacked, but the merchant is quickly defeated. They come across a parchment that reveals where the heretics will meet next, and the Warrior heads south only to find Heustienne and a group of defeated heretics. She slumps over in pain. Ser Alberic approaches, and she tells him that it will pass. He pleads her to return to Ishgard now that she has found her lance, only for her to tell them she cannot. When she was held captive, she was forced to drink dragon's blood, and she cannot return to Ishgard or her family will be suspected to be heretics. She leaves, determined to hunt down Graoully and end his reign. Ser Alberic tells the Warrior of Light that consuming dragon's blood alters the flesh and the mind will soon follow, and that they must believe in Heustienne to not be overtaken by it.
Ser Alberic hears from the Astrologians that Graoully is on the move in Western Coerthas. He has the Warrior of Light meet him at the Covictory to prepare and tells them to search north while he and Montorgains go south. The Warrior of Light finds bodies of heretics and dragons, and Heustienne facing off against Graoully. After a long battle, Graoully is defeated, with Montorgains and Alberic finding them. Though her father pleads with her to return home, Heustienne refuses because of how dangerous it could be, and tells the group that she will travel the land to overcome the dragon's blood so she can be with her father once more. With that she departs.
===Final Fantasy XIV: Stormblood===
With the recent end to the Dragonsong War, Ser Alberic tells the Warrior of Light that Estinien has left the holy see. He discusses the situation regarding Heustienne, and Montorgains hands the Warrior of Light a letter from her. The Warrior travels to the Dravanian Forelands to meet Heustienne, and she is happy to see her mentor once more. She has gained more control over the dragon's blood thanks to a new ally of hers, Orn Khai. The dragonlet requires aid in searching for his father's consort now that the war has ended. He knows that the dragon flew east, so Heustienne wants the Warrior of Light to ask Ser Alberic if he knows of any dravanian legends, specifically those of dragons from the east.
Ser Alberic told the Warrior about a legend of maneater dragon from Far East, so the Warrior and Orn Khai depart there. In Azim Steppe, they confront said dragon: Faunehm, Orn Kai's mother. As Faunehm is on blinding rage caused by Nidhogg's dragon song, they retreat to Kugane. Orn Khai asks Alberic of assistance.
Returning to Azim Steppe, Orn Khai is surprised to learn that said assistance is Estinien Wyrmblood, the former Azure Dragoon. Estinien's dragonslaying days are over and he asks the Warrior to work together calming Faunehm. With the two Azure Dragoons holding Faunehm at bay, Orn Khai tries to call his mother out of rage in vain, until his presence alerts his father, Verdfolnir, who restores Faunehm's sanity. Finally after a millennium, they are together again. Elated, Orn Khai bids both the Warrior and Estinien as Crimson Dragoons.
The Warrior bids farewell to the former Azure Dragoon and Orn Khai, dreaming of future adventures.
===Final Fantasy XIV: Shadowbringers===
Following Warrior of Light's return from the First, they meet with Alberic who has been working closely with Orn Khai. The Warrior regales their journey in the First, as well as how they helped the sin eater Andreia find peace. Orn Khai is reminded about Nidhogg. Despite all the things Nidhogg did, Orn Khai felt he should not be forgotten and decides to honor his memory, asking the Warrior to accompany him.
They travel to Zenith to talk with Faunehm who suggests they place mist lilies, flowers Nidhogg was fond of, at the location of his final downfall and reminisce his life. The Warrior gathers the lilies, and with Orn Khai, travels to Ala Mhigo's Royal Menagerie, where the Warrior defeated Shinryu, which was spawned through Nidhogg's Eyes, and the Eyes were eventually destroyed by Estinien. Orn Khai and the Warrior hold a memorial for Nidhogg and swear that his memory will never be forgotten.
==Equipment==
Lancers and dragoons wield various polearms. Their armor is primarily made up of "Maiming" gear, which they share with Reapers and they use the "Slaying" accessories like all melee DPS jobs. At lower levels they also have access to lighter armor used by other DPS disciplines, and while the bonus attributes of these items may be of use, it is important to weigh their benefits against the defense lost.
The primary attribute for lancers and dragoons is strength, which boosts their attack power, and should be prioritized over other attributes. As DPS disciplines, they draw the most benefit from the critical hit, direct hit, skill speed, and determination secondary attributes, which all improve their damage dealing capabilities in some way.
Lists of lancer and dragoon equipment	Lists of lancer and dragoon equipment
 Lancer's Arms 	
 Head
 Body
 Hands
 Waist
 Legs
 Feet	
 Earrings
 Necklaces
 Bracelets
 Rings
 Soul Crystal
===Relic Weapon and Artifact Armor===
====A Realm Reborn====
Gae Bolg is acquired after completing the quest "A Relic Reborn". It could be upgraded to the Zodiac Weapon Longinus.
Drachen Armor set is acquired after finishing the level 50 job quest, "Into the Dragon's Maw". 
====Heavensward====
Brionac can be acquired by trading Centurio Seals acquired in Clan Hunt in Ishgard. The Zodiac Weapon Longinus could be upgraded into Anima weapon Rhongomiant, and then finally upgraded into Areadbhar.
Dragonlancer Armor set is acquired after finishing the level 60 job quest, "Dragoon's Fate". 
====Stormblood====
Antiquated Ryunohige is acquired alongside the Trueblood Armor set after finishing the level 70 job quest, "Dragon Sound".
Antiquated Ryunohige then could be upgraded into Eurekan weapon, Daboya Phiseos.
====Shadowbringers====
Trishula is acquired alongside the Pteroslaver Armor set after completing the DPS Role Quest "A Tearful Reunion", achieving level 80, and visiting Grenoldt in The Tempest.
Dragoon's Resistance Weapon is the Dreizack, and its final version is the Blade's Glory.
====Endwalker====
Abel's Lance and the Tiamat Armor set can be brought from Varsarudh in Old Sharlayan after finishing the main story quest "A Bold Decision". It is wearable at level 89.
==Job Gauge==
The Job Gauge was introduced to players in patch 4.0 Stormblood. The Dragoon uses the Dragon Gauge. 
In Final Fantasy XIV: Endwalker, Blood of the Dragon and Life of the Dragon become traits, both strengthening the potency of Dragoon's Jump skills. Upon learning the trait Blood of the Dragon at level 54, the Dragoon can view the Dragon Gauge, which displays the strength of the first brood's gaze, which is strengthened by 1 unit by performing the action Mirage Dive (acquired at level 68). When Geirskogul is used at maximum gaze level at two units, Life of the Dragon (acquired at level 70) will activate. This will allow the Dragoon to execute several powerful actions such as Nastrond and Stardiver (acquired at level 80).
When the Dragoon learns the trait Lance Mastery IV at level 90, Raiden Thrust and Draconian Fury will strengthen the Firstminds' Focus by 1 unit, gaining status Draconian Fire. When strengthened to maximum of 2 units, they can execute the action Wyrmwind Thrust (acquired at level 90).
==Abilities==
===Class and Job Actions===
Action	Level 	Type 	Cast 	Recast 	MP Cost 	Range 	Area
 	1 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 170 ( 230).
 Action changes to Raiden Thrust while under the effect of Draconian Fire. 	Delivers an attack with a potency of 170 ( 230).
 Action changes to Raiden Thrust while under the effect of Draconian Fire. 	Delivers an attack with a potency of 170 ( 230).
 Action changes to Raiden Thrust while under the effect of Draconian Fire. 	Delivers an attack with a potency of 170 ( 230).
 Action changes to Raiden Thrust while under the effect of Draconian Fire. 	Delivers an attack with a potency of 170 ( 230).
 Action changes to Raiden Thrust while under the effect of Draconian Fire. 	Delivers an attack with a potency of 170 ( 230).
 Action changes to Raiden Thrust while under the effect of Draconian Fire. 	Delivers an attack with a potency of 170 ( 230).
 Action changes to Raiden Thrust while under the effect of Draconian Fire.
 	4 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 100 ( 130).
:Combo Action: True Thrust
:Combo Potency: 250 ( 280)
 Upgrades to Lance Barrage. 	Delivers an attack with a potency of 100 ( 130).
:Combo Action: True Thrust
:Combo Potency: 250 ( 280)
 Upgrades to Lance Barrage. 	Delivers an attack with a potency of 100 ( 130).
:Combo Action: True Thrust
:Combo Potency: 250 ( 280)
 Upgrades to Lance Barrage. 	Delivers an attack with a potency of 100 ( 130).
:Combo Action: True Thrust
:Combo Potency: 250 ( 280)
 Upgrades to Lance Barrage. 	Delivers an attack with a potency of 100 ( 130).
:Combo Action: True Thrust
:Combo Potency: 250 ( 280)
 Upgrades to Lance Barrage. 	Delivers an attack with a potency of 100 ( 130).
:Combo Action: True Thrust
:Combo Potency: 250 ( 280)
 Upgrades to Lance Barrage. 	Delivers an attack with a potency of 100 ( 130).
:Combo Action: True Thrust
:Combo Potency: 250 ( 280)
 Upgrades to Lance Barrage.
 	6 	Ability 	Instant 	40s 	– 	– 	–
 	Ensures critical damage for first weaponskill used while Life Surge is active.
:Duration: 5s
Increases damage dealt when under an effect that raises critical hit rate.Effect cannot be applied to damage over time.
:Additional Effect: Absorbs a portion of damage dealt as HP
: Maximum Charges: 2	Ensures critical damage for first weaponskill used while Life Surge is active.
:Duration: 5s
Increases damage dealt when under an effect that raises critical hit rate.Effect cannot be applied to damage over time.
:Additional Effect: Absorbs a portion of damage dealt as HP
: Maximum Charges: 2	Ensures critical damage for first weaponskill used while Life Surge is active.
:Duration: 5s
Increases damage dealt when under an effect that raises critical hit rate.Effect cannot be applied to damage over time.
:Additional Effect: Absorbs a portion of damage dealt as HP
: Maximum Charges: 2	Ensures critical damage for first weaponskill used while Life Surge is active.
:Duration: 5s
Increases damage dealt when under an effect that raises critical hit rate.Effect cannot be applied to damage over time.
:Additional Effect: Absorbs a portion of damage dealt as HP
: Maximum Charges: 2	Ensures critical damage for first weaponskill used while Life Surge is active.
:Duration: 5s
Increases damage dealt when under an effect that raises critical hit rate.Effect cannot be applied to damage over time.
:Additional Effect: Absorbs a portion of damage dealt as HP
: Maximum Charges: 2	Ensures critical damage for first weaponskill used while Life Surge is active.
:Duration: 5s
Increases damage dealt when under an effect that raises critical hit rate.Effect cannot be applied to damage over time.
:Additional Effect: Absorbs a portion of damage dealt as HP
: Maximum Charges: 2	Ensures critical damage for first weaponskill used while Life Surge is active.
:Duration: 5s
Increases damage dealt when under an effect that raises critical hit rate.Effect cannot be applied to damage over time.
:Additional Effect: Absorbs a portion of damage dealt as HP
: Maximum Charges: 2
 	15 	Weaponskill 	Instant 	2.5s 	– 	20y 	–
 	Delivers a ranged attack with a potency of 150. 	Delivers a ranged attack with a potency of 150. 	Delivers a ranged attack with a potency of 150. 	Delivers a ranged attack with a potency of 150. 	Delivers a ranged attack with a potency of 150. 	Delivers a ranged attack with a potency of 150. 	Delivers a ranged attack with a potency of 150.
 	18 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 100 ( 140).
:Combo Action: True Thrust
:Combo Potency: 210 ( 250)
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s
 Upgrades to Spiral Blow.	Delivers an attack with a potency of 100 ( 140).
:Combo Action: True Thrust
:Combo Potency: 210 ( 250)
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s
 Upgrades to Spiral Blow.	Delivers an attack with a potency of 100 ( 140).
:Combo Action: True Thrust
:Combo Potency: 210 ( 250)
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s
 Upgrades to Spiral Blow.	Delivers an attack with a potency of 100 ( 140).
:Combo Action: True Thrust
:Combo Potency: 210 ( 250)
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s
 Upgrades to Spiral Blow.	Delivers an attack with a potency of 100 ( 140).
:Combo Action: True Thrust
:Combo Potency: 210 ( 250)
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s
 Upgrades to Spiral Blow.	Delivers an attack with a potency of 100 ( 140).
:Combo Action: True Thrust
:Combo Potency: 210 ( 250)
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s
 Upgrades to Spiral Blow.	Delivers an attack with a potency of 100 ( 140).
:Combo Action: True Thrust
:Combo Potency: 210 ( 250)
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s
 Upgrades to Spiral Blow.
 	26 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 100.
:Combo Action: Vorpal Thrust
:Combo Potency: 380
 Upgrades to Heavens' Thrust. 	Delivers an attack with a potency of 100.
:Combo Action: Vorpal Thrust
:Combo Potency: 380
 Upgrades to Heavens' Thrust. 	Delivers an attack with a potency of 100.
:Combo Action: Vorpal Thrust
:Combo Potency: 380
 Upgrades to Heavens' Thrust. 	Delivers an attack with a potency of 100.
:Combo Action: Vorpal Thrust
:Combo Potency: 380
 Upgrades to Heavens' Thrust. 	Delivers an attack with a potency of 100.
:Combo Action: Vorpal Thrust
:Combo Potency: 380
 Upgrades to Heavens' Thrust. 	Delivers an attack with a potency of 100.
:Combo Action: Vorpal Thrust
:Combo Potency: 380
 Upgrades to Heavens' Thrust. 	Delivers an attack with a potency of 100.
:Combo Action: Vorpal Thrust
:Combo Potency: 380
 Upgrades to Heavens' Thrust.
 	30 	Ability 	Instant 	60s 	– 	– 	–
 	Increases damage dealt by 10%.
:Duration: 20s 	Increases damage dealt by 10%.
:Duration: 20s 	Increases damage dealt by 10%.
:Duration: 20s 	Increases damage dealt by 10%.
:Duration: 20s 	Increases damage dealt by 10%.
:Duration: 20s 	Increases damage dealt by 10%.
:Duration: 20s 	Increases damage dealt by 10%.
:Duration: 20s
 	30 	Ability 	Instant 	30s 	– 	20y 	–
 	Delivers a jumping attack with a potency of 250 ( 320). Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution after reaching level 68.
 Upgrades to High Jump.	Delivers a jumping attack with a potency of 250 ( 320). Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution after reaching level 68.
 Upgrades to High Jump.	Delivers a jumping attack with a potency of 250 ( 320). Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution after reaching level 68.
 Upgrades to High Jump.	Delivers a jumping attack with a potency of 250 ( 320). Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution after reaching level 68.
 Upgrades to High Jump.	Delivers a jumping attack with a potency of 250 ( 320). Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution after reaching level 68.
 Upgrades to High Jump.	Delivers a jumping attack with a potency of 250 ( 320). Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution after reaching level 68.
 Upgrades to High Jump.	Delivers a jumping attack with a potency of 250 ( 320). Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution after reaching level 68.
 Upgrades to High Jump.
 	35 	Ability 	Instant 	30s 	– 	– 	–
 	Executes a jump to a location 15 yalms behind you.Cannot be executed while bound. 	Executes a jump to a location 15 yalms behind you.Cannot be executed while bound. 	Executes a jump to a location 15 yalms behind you.Cannot be executed while bound. 	Executes a jump to a location 15 yalms behind you.Cannot be executed while bound. 	Executes a jump to a location 15 yalms behind you.Cannot be executed while bound. 	Executes a jump to a location 15 yalms behind you.Cannot be executed while bound. 	Executes a jump to a location 15 yalms behind you.Cannot be executed while bound.
 	40 	Weaponskill 	Instant 	2.5s 	– 	10y 	10y line
 	Delivers an attack with a potency of 110 to all enemies in a straight line before you.
 Action changes to Draconian Fury when under the effect of Draconian Fire. 	Delivers an attack with a potency of 110 to all enemies in a straight line before you.
 Action changes to Draconian Fury when under the effect of Draconian Fire. 	Delivers an attack with a potency of 110 to all enemies in a straight line before you.
 Action changes to Draconian Fury when under the effect of Draconian Fire. 	Delivers an attack with a potency of 110 to all enemies in a straight line before you.
 Action changes to Draconian Fury when under the effect of Draconian Fire. 	Delivers an attack with a potency of 110 to all enemies in a straight line before you.
 Action changes to Draconian Fury when under the effect of Draconian Fire. 	Delivers an attack with a potency of 110 to all enemies in a straight line before you.
 Action changes to Draconian Fury when under the effect of Draconian Fire. 	Delivers an attack with a potency of 110 to all enemies in a straight line before you.
 Action changes to Draconian Fury when under the effect of Draconian Fire.
 	45 	Ability 	Instant 	60s 	– 	– 	–
 	colspan="7"Rush to a targeted enemy's location.
: Maximum Charges: 2
Cannot be executed while bound. 	 	 	 	 	 	
 	50 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 100.140 when executed from a target's rear.
:Combo Action: Disembowel
:Combo Potency: 220
:Rear Combo Potency: 260
:Combo Bonus: Damage over time
:Potency: 40
:Duration: 24s
 Upgrades to Chaotic Spring.	Delivers an attack with a potency of 100.140 when executed from a target's rear.
:Combo Action: Disembowel
:Combo Potency: 220
:Rear Combo Potency: 260
:Combo Bonus: Damage over time
:Potency: 40
:Duration: 24s
 Upgrades to Chaotic Spring.	Delivers an attack with a potency of 100.140 when executed from a target's rear.
:Combo Action: Disembowel
:Combo Potency: 220
:Rear Combo Potency: 260
:Combo Bonus: Damage over time
:Potency: 40
:Duration: 24s
 Upgrades to Chaotic Spring.	Delivers an attack with a potency of 100.140 when executed from a target's rear.
:Combo Action: Disembowel
:Combo Potency: 220
:Rear Combo Potency: 260
:Combo Bonus: Damage over time
:Potency: 40
:Duration: 24s
 Upgrades to Chaotic Spring.	Delivers an attack with a potency of 100.140 when executed from a target's rear.
:Combo Action: Disembowel
:Combo Potency: 220
:Rear Combo Potency: 260
:Combo Bonus: Damage over time
:Potency: 40
:Duration: 24s
 Upgrades to Chaotic Spring.	Delivers an attack with a potency of 100.140 when executed from a target's rear.
:Combo Action: Disembowel
:Combo Potency: 220
:Rear Combo Potency: 260
:Combo Bonus: Damage over time
:Potency: 40
:Duration: 24s
 Upgrades to Chaotic Spring.	Delivers an attack with a potency of 100.140 when executed from a target's rear.
:Combo Action: Disembowel
:Combo Potency: 220
:Rear Combo Potency: 260
:Combo Bonus: Damage over time
:Potency: 40
:Duration: 24s
 Upgrades to Chaotic Spring.
 	50 	Ability 	Instant 	120s 	– 	20y 	5y radius
 	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Dragon's Flight
: Duration: 30s
Cannot be executed while bound.
 Action optionally becomes Rise of the Dragon upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Dragon's Flight
: Duration: 30s
Cannot be executed while bound.
 Action optionally becomes Rise of the Dragon upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Dragon's Flight
: Duration: 30s
Cannot be executed while bound.
 Action optionally becomes Rise of the Dragon upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Dragon's Flight
: Duration: 30s
Cannot be executed while bound.
 Action optionally becomes Rise of the Dragon upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Dragon's Flight
: Duration: 30s
Cannot be executed while bound.
 Action optionally becomes Rise of the Dragon upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Dragon's Flight
: Duration: 30s
Cannot be executed while bound.
 Action optionally becomes Rise of the Dragon upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Dragon's Flight
: Duration: 30s
Cannot be executed while bound.
 Action optionally becomes Rise of the Dragon upon execution.
 	52 	Ability 	Instant 	120s 	– 	– 	30y radius
 	Increases critical hit rate of self and nearby party members by 10%.
:Duration: 20s 	Increases critical hit rate of self and nearby party members by 10%.
:Duration: 20s 	Increases critical hit rate of self and nearby party members by 10%.
:Duration: 20s 	Increases critical hit rate of self and nearby party members by 10%.
:Duration: 20s 	Increases critical hit rate of self and nearby party members by 10%.
:Duration: 20s 	Increases critical hit rate of self and nearby party members by 10%.
:Duration: 20s 	Increases critical hit rate of self and nearby party members by 10%.
:Duration: 20s
 	56 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's flank.
:Combo Action: Full Thrust ( Heavens' Thrust)
:Combo Potency: 260 ( 300)
:Flank Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Wheeling Thrust after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's flank.
:Combo Action: Full Thrust ( Heavens' Thrust)
:Combo Potency: 260 ( 300)
:Flank Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Wheeling Thrust after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's flank.
:Combo Action: Full Thrust ( Heavens' Thrust)
:Combo Potency: 260 ( 300)
:Flank Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Wheeling Thrust after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's flank.
:Combo Action: Full Thrust ( Heavens' Thrust)
:Combo Potency: 260 ( 300)
:Flank Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Wheeling Thrust after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's flank.
:Combo Action: Full Thrust ( Heavens' Thrust)
:Combo Potency: 260 ( 300)
:Flank Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Wheeling Thrust after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's flank.
:Combo Action: Full Thrust ( Heavens' Thrust)
:Combo Potency: 260 ( 300)
:Flank Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Wheeling Thrust after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's flank.
:Combo Action: Full Thrust ( Heavens' Thrust)
:Combo Potency: 260 ( 300)
:Flank Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Wheeling Thrust after reaching level 64.
 	58 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: Chaos Thrust ( Chaotic Spring)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Fang and Claw after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: Chaos Thrust ( Chaotic Spring)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Fang and Claw after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: Chaos Thrust ( Chaotic Spring)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Fang and Claw after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: Chaos Thrust ( Chaotic Spring)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Fang and Claw after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: Chaos Thrust ( Chaotic Spring)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Fang and Claw after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: Chaos Thrust ( Chaotic Spring)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Fang and Claw after reaching level 64.	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: Chaos Thrust ( Chaotic Spring)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
Action becomes Drakesbane upon execution of this action or Fang and Claw after reaching level 64.
 	60 	Ability 	Instant 	30s 	– 	15y 	15y line
 	Delivers an attack to all enemies in a straight line before you with a potency of 200 ( 280) for the first enemy, and 50% less for all remaining enemies.
:Additional Effect: Grants Blood of the Dragon ( Life of the Dragon)
:Blood of the Dragon Effect: Increases damage dealt by 10%
:Duration: 20s
: Life of the Dragon Effect: Increases damage dealt by 15%
: Duration: 20s
: Additional Effect: Grants 3 stacks of Nastrond Ready
: Duration: 20s	Delivers an attack to all enemies in a straight line before you with a potency of 200 ( 280) for the first enemy, and 50% less for all remaining enemies.
:Additional Effect: Grants Blood of the Dragon ( Life of the Dragon)
:Blood of the Dragon Effect: Increases damage dealt by 10%
:Duration: 20s
: Life of the Dragon Effect: Increases damage dealt by 15%
: Duration: 20s
: Additional Effect: Grants 3 stacks of Nastrond Ready
: Duration: 20s	Delivers an attack to all enemies in a straight line before you with a potency of 200 ( 280) for the first enemy, and 50% less for all remaining enemies.
:Additional Effect: Grants Blood of the Dragon ( Life of the Dragon)
:Blood of the Dragon Effect: Increases damage dealt by 10%
:Duration: 20s
: Life of the Dragon Effect: Increases damage dealt by 15%
: Duration: 20s
: Additional Effect: Grants 3 stacks of Nastrond Ready
: Duration: 20s	Delivers an attack to all enemies in a straight line before you with a potency of 200 ( 280) for the first enemy, and 50% less for all remaining enemies.
:Additional Effect: Grants Blood of the Dragon ( Life of the Dragon)
:Blood of the Dragon Effect: Increases damage dealt by 10%
:Duration: 20s
: Life of the Dragon Effect: Increases damage dealt by 15%
: Duration: 20s
: Additional Effect: Grants 3 stacks of Nastrond Ready
: Duration: 20s	Delivers an attack to all enemies in a straight line before you with a potency of 200 ( 280) for the first enemy, and 50% less for all remaining enemies.
:Additional Effect: Grants Blood of the Dragon ( Life of the Dragon)
:Blood of the Dragon Effect: Increases damage dealt by 10%
:Duration: 20s
: Life of the Dragon Effect: Increases damage dealt by 15%
: Duration: 20s
: Additional Effect: Grants 3 stacks of Nastrond Ready
: Duration: 20s	Delivers an attack to all enemies in a straight line before you with a potency of 200 ( 280) for the first enemy, and 50% less for all remaining enemies.
:Additional Effect: Grants Blood of the Dragon ( Life of the Dragon)
:Blood of the Dragon Effect: Increases damage dealt by 10%
:Duration: 20s
: Life of the Dragon Effect: Increases damage dealt by 15%
: Duration: 20s
: Additional Effect: Grants 3 stacks of Nastrond Ready
: Duration: 20s	Delivers an attack to all enemies in a straight line before you with a potency of 200 ( 280) for the first enemy, and 50% less for all remaining enemies.
:Additional Effect: Grants Blood of the Dragon ( Life of the Dragon)
:Blood of the Dragon Effect: Increases damage dealt by 10%
:Duration: 20s
: Life of the Dragon Effect: Increases damage dealt by 15%
: Duration: 20s
: Additional Effect: Grants 3 stacks of Nastrond Ready
: Duration: 20s
 	62 	Weaponskill 	Instant 	2.5s 	– 	10y 	10y line
 	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Doom Spike
:Combo Potency: 120
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Doom Spike
:Combo Potency: 120
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Doom Spike
:Combo Potency: 120
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Doom Spike
:Combo Potency: 120
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Doom Spike
:Combo Potency: 120
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Doom Spike
:Combo Potency: 120
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Doom Spike
:Combo Potency: 120
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s
 	64 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 440.
:Combo Action: Wheeling Thrust or Fang and Claw
:Combo Bonus: Grants Draconian Fire
:Duration: 30s
Can only be executed after successfully landing Wheeling Thrust or Fang and Claw as a combo action.※This action cannot be assigned to a hotbar.※Wheeling Thrust and Fang and Claw change to Drakesbane when requirements for execution are met.	Delivers an attack with a potency of 440.
:Combo Action: Wheeling Thrust or Fang and Claw
:Combo Bonus: Grants Draconian Fire
:Duration: 30s
Can only be executed after successfully landing Wheeling Thrust or Fang and Claw as a combo action.※This action cannot be assigned to a hotbar.※Wheeling Thrust and Fang and Claw change to Drakesbane when requirements for execution are met.	Delivers an attack with a potency of 440.
:Combo Action: Wheeling Thrust or Fang and Claw
:Combo Bonus: Grants Draconian Fire
:Duration: 30s
Can only be executed after successfully landing Wheeling Thrust or Fang and Claw as a combo action.※This action cannot be assigned to a hotbar.※Wheeling Thrust and Fang and Claw change to Drakesbane when requirements for execution are met.	Delivers an attack with a potency of 440.
:Combo Action: Wheeling Thrust or Fang and Claw
:Combo Bonus: Grants Draconian Fire
:Duration: 30s
Can only be executed after successfully landing Wheeling Thrust or Fang and Claw as a combo action.※This action cannot be assigned to a hotbar.※Wheeling Thrust and Fang and Claw change to Drakesbane when requirements for execution are met.	Delivers an attack with a potency of 440.
:Combo Action: Wheeling Thrust or Fang and Claw
:Combo Bonus: Grants Draconian Fire
:Duration: 30s
Can only be executed after successfully landing Wheeling Thrust or Fang and Claw as a combo action.※This action cannot be assigned to a hotbar.※Wheeling Thrust and Fang and Claw change to Drakesbane when requirements for execution are met.	Delivers an attack with a potency of 440.
:Combo Action: Wheeling Thrust or Fang and Claw
:Combo Bonus: Grants Draconian Fire
:Duration: 30s
Can only be executed after successfully landing Wheeling Thrust or Fang and Claw as a combo action.※This action cannot be assigned to a hotbar.※Wheeling Thrust and Fang and Claw change to Drakesbane when requirements for execution are met.	Delivers an attack with a potency of 440.
:Combo Action: Wheeling Thrust or Fang and Claw
:Combo Bonus: Grants Draconian Fire
:Duration: 30s
Can only be executed after successfully landing Wheeling Thrust or Fang and Claw as a combo action.※This action cannot be assigned to a hotbar.※Wheeling Thrust and Fang and Claw change to Drakesbane when requirements for execution are met.
 	68 	Ability 	Instant 	1s 	– 	20y 	–
 	Delivers an attack with a potency of 200.Can only be executed when Dive Ready. 	Delivers an attack with a potency of 200.Can only be executed when Dive Ready. 	Delivers an attack with a potency of 200.Can only be executed when Dive Ready. 	Delivers an attack with a potency of 200.Can only be executed when Dive Ready. 	Delivers an attack with a potency of 200.Can only be executed when Dive Ready. 	Delivers an attack with a potency of 200.Can only be executed when Dive Ready. 	Delivers an attack with a potency of 200.Can only be executed when Dive Ready.
 	70 	Ability 	Instant 	10s 	– 	15y 	15y line
 	Delivers an attack to all enemies in a straight line before you with a potency of 300 ( 360) for the first enemy, and 50% less for all remaining enemies.Can only be executed while Nastrond Ready. 	Delivers an attack to all enemies in a straight line before you with a potency of 300 ( 360) for the first enemy, and 50% less for all remaining enemies.Can only be executed while Nastrond Ready. 	Delivers an attack to all enemies in a straight line before you with a potency of 300 ( 360) for the first enemy, and 50% less for all remaining enemies.Can only be executed while Nastrond Ready. 	Delivers an attack to all enemies in a straight line before you with a potency of 300 ( 360) for the first enemy, and 50% less for all remaining enemies.Can only be executed while Nastrond Ready. 	Delivers an attack to all enemies in a straight line before you with a potency of 300 ( 360) for the first enemy, and 50% less for all remaining enemies.Can only be executed while Nastrond Ready. 	Delivers an attack to all enemies in a straight line before you with a potency of 300 ( 360) for the first enemy, and 50% less for all remaining enemies.Can only be executed while Nastrond Ready. 	Delivers an attack to all enemies in a straight line before you with a potency of 300 ( 360) for the first enemy, and 50% less for all remaining enemies.Can only be executed while Nastrond Ready.
 	72 	Weaponskill 	Instant 	2.5s 	– 	10y 	10y line
 	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Sonic Thrust
:Combo Potency: 150
: Combo Bonus: Grants Draconian Fire
: Duration: 30s 	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Sonic Thrust
:Combo Potency: 150
: Combo Bonus: Grants Draconian Fire
: Duration: 30s 	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Sonic Thrust
:Combo Potency: 150
: Combo Bonus: Grants Draconian Fire
: Duration: 30s 	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Sonic Thrust
:Combo Potency: 150
: Combo Bonus: Grants Draconian Fire
: Duration: 30s 	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Sonic Thrust
:Combo Potency: 150
: Combo Bonus: Grants Draconian Fire
: Duration: 30s 	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Sonic Thrust
:Combo Potency: 150
: Combo Bonus: Grants Draconian Fire
: Duration: 30s 	Delivers an attack with a potency of 100 to all enemies in a straight line before you.
:Combo Action: Sonic Thrust
:Combo Potency: 150
: Combo Bonus: Grants Draconian Fire
: Duration: 30s
 	74 	Ability 	Instant 	30s 	– 	20y 	–
 	Delivers a jumping attack with a potency of 400. Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution.	Delivers a jumping attack with a potency of 400. Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution.	Delivers a jumping attack with a potency of 400. Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution.	Delivers a jumping attack with a potency of 400. Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution.	Delivers a jumping attack with a potency of 400. Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution.	Delivers a jumping attack with a potency of 400. Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution.	Delivers a jumping attack with a potency of 400. Returns you to your original position after the attack is made.
:Additional Effect: Grants Dive Ready
:Duration: 15s
Action optionally becomes Mirage Dive upon execution.
 	76 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 280 ( 320).
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※True Thrust changes to Raiden Thrust when requirements for execution are met.	Delivers an attack with a potency of 280 ( 320).
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※True Thrust changes to Raiden Thrust when requirements for execution are met.	Delivers an attack with a potency of 280 ( 320).
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※True Thrust changes to Raiden Thrust when requirements for execution are met.	Delivers an attack with a potency of 280 ( 320).
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※True Thrust changes to Raiden Thrust when requirements for execution are met.	Delivers an attack with a potency of 280 ( 320).
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※True Thrust changes to Raiden Thrust when requirements for execution are met.	Delivers an attack with a potency of 280 ( 320).
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※True Thrust changes to Raiden Thrust when requirements for execution are met.	Delivers an attack with a potency of 280 ( 320).
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※True Thrust changes to Raiden Thrust when requirements for execution are met.
 	80 	Ability 	Instant 	30s 	– 	20y 	5y radius
 	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 620 ( 720) for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Starcross Ready
: Duration: 20s
 Effect ends when Life of the Dragon expires.Can only be executed while under the effect of Life of the Dragon.Cannot be executed while bound.
 Action optionally becomes Starcross upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 620 ( 720) for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Starcross Ready
: Duration: 20s
 Effect ends when Life of the Dragon expires.Can only be executed while under the effect of Life of the Dragon.Cannot be executed while bound.
 Action optionally becomes Starcross upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 620 ( 720) for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Starcross Ready
: Duration: 20s
 Effect ends when Life of the Dragon expires.Can only be executed while under the effect of Life of the Dragon.Cannot be executed while bound.
 Action optionally becomes Starcross upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 620 ( 720) for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Starcross Ready
: Duration: 20s
 Effect ends when Life of the Dragon expires.Can only be executed while under the effect of Life of the Dragon.Cannot be executed while bound.
 Action optionally becomes Starcross upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 620 ( 720) for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Starcross Ready
: Duration: 20s
 Effect ends when Life of the Dragon expires.Can only be executed while under the effect of Life of the Dragon.Cannot be executed while bound.
 Action optionally becomes Starcross upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 620 ( 720) for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Starcross Ready
: Duration: 20s
 Effect ends when Life of the Dragon expires.Can only be executed while under the effect of Life of the Dragon.Cannot be executed while bound.
 Action optionally becomes Starcross upon execution.	Delivers a jumping fire-based attack to target and all enemies nearby it with a potency of 620 ( 720) for the first enemy, and 50% less for all remaining enemies.
: Additional Effect: Grants Starcross Ready
: Duration: 20s
 Effect ends when Life of the Dragon expires.Can only be executed while under the effect of Life of the Dragon.Cannot be executed while bound.
 Action optionally becomes Starcross upon execution.
 	82 	Weaponskill 	Instant 	2.5s 	– 	10y 	10y line
 	Delivers an attack with a potency of 130 to all enemies in a straight line before you.
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※Doom Spike changes to Draconian Fury when requirements for execution are met.	Delivers an attack with a potency of 130 to all enemies in a straight line before you.
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※Doom Spike changes to Draconian Fury when requirements for execution are met.	Delivers an attack with a potency of 130 to all enemies in a straight line before you.
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※Doom Spike changes to Draconian Fury when requirements for execution are met.	Delivers an attack with a potency of 130 to all enemies in a straight line before you.
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※Doom Spike changes to Draconian Fury when requirements for execution are met.	Delivers an attack with a potency of 130 to all enemies in a straight line before you.
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※Doom Spike changes to Draconian Fury when requirements for execution are met.	Delivers an attack with a potency of 130 to all enemies in a straight line before you.
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※Doom Spike changes to Draconian Fury when requirements for execution are met.	Delivers an attack with a potency of 130 to all enemies in a straight line before you.
: Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.※This action cannot be assigned to a hotbar.※Doom Spike changes to Draconian Fury when requirements for execution are met.
 	86 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 100 ( 140).
:Combo Action: Vorpal Thrust ( Lance Barrage)
:Combo Potency: 400 ( 440) 	Delivers an attack with a potency of 100 ( 140).
:Combo Action: Vorpal Thrust ( Lance Barrage)
:Combo Potency: 400 ( 440) 	Delivers an attack with a potency of 100 ( 140).
:Combo Action: Vorpal Thrust ( Lance Barrage)
:Combo Potency: 400 ( 440) 	Delivers an attack with a potency of 100 ( 140).
:Combo Action: Vorpal Thrust ( Lance Barrage)
:Combo Potency: 400 ( 440) 	Delivers an attack with a potency of 100 ( 140).
:Combo Action: Vorpal Thrust ( Lance Barrage)
:Combo Potency: 400 ( 440) 	Delivers an attack with a potency of 100 ( 140).
:Combo Action: Vorpal Thrust ( Lance Barrage)
:Combo Potency: 400 ( 440) 	Delivers an attack with a potency of 100 ( 140).
:Combo Action: Vorpal Thrust ( Lance Barrage)
:Combo Potency: 400 ( 440)
 	86 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: ( Spiral Blow)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
:Combo Bonus: Damage over time
:Potency: 45
:Duration: 24s	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: ( Spiral Blow)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
:Combo Bonus: Damage over time
:Potency: 45
:Duration: 24s	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: ( Spiral Blow)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
:Combo Bonus: Damage over time
:Potency: 45
:Duration: 24s	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: ( Spiral Blow)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
:Combo Bonus: Damage over time
:Potency: 45
:Duration: 24s	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: ( Spiral Blow)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
:Combo Bonus: Damage over time
:Potency: 45
:Duration: 24s	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: ( Spiral Blow)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
:Combo Bonus: Damage over time
:Potency: 45
:Duration: 24s	Delivers an attack with a potency of 100 ( 140).140 ( 180) when executed from a target's rear.
:Combo Action: ( Spiral Blow)
:Combo Potency: 260 ( 300)
:Rear Combo Potency: 300 ( 340)
:Combo Bonus: Damage over time
:Potency: 45
:Duration: 24s
 	90 	Ability 	Instant 	10s 	– 	15y 	15y line
 	Delivers an attack to all enemies in a straight line before you with a potency of 440 for the first enemy, and 50% less for all remaining enemies.
:Firstminds' Focus Cost: 2 	Delivers an attack to all enemies in a straight line before you with a potency of 440 for the first enemy, and 50% less for all remaining enemies.
:Firstminds' Focus Cost: 2 	Delivers an attack to all enemies in a straight line before you with a potency of 440 for the first enemy, and 50% less for all remaining enemies.
:Firstminds' Focus Cost: 2 	Delivers an attack to all enemies in a straight line before you with a potency of 440 for the first enemy, and 50% less for all remaining enemies.
:Firstminds' Focus Cost: 2 	Delivers an attack to all enemies in a straight line before you with a potency of 440 for the first enemy, and 50% less for all remaining enemies.
:Firstminds' Focus Cost: 2 	Delivers an attack to all enemies in a straight line before you with a potency of 440 for the first enemy, and 50% less for all remaining enemies.
:Firstminds' Focus Cost: 2 	Delivers an attack to all enemies in a straight line before you with a potency of 440 for the first enemy, and 50% less for all remaining enemies.
:Firstminds' Focus Cost: 2
 	92 	Ability 	Instant 	1s 	– 	20y 	5y radius
 	Deals physical damage to target and all enemies nearby it with a potency of 550 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Dragon's Flight.	Deals physical damage to target and all enemies nearby it with a potency of 550 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Dragon's Flight.	Deals physical damage to target and all enemies nearby it with a potency of 550 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Dragon's Flight.	Deals physical damage to target and all enemies nearby it with a potency of 550 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Dragon's Flight.	Deals physical damage to target and all enemies nearby it with a potency of 550 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Dragon's Flight.	Deals physical damage to target and all enemies nearby it with a potency of 550 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Dragon's Flight.	Deals physical damage to target and all enemies nearby it with a potency of 550 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Dragon's Flight.
 	96 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 130.
:Combo Action: True Thrust
:Combo Potency: 340 	Delivers an attack with a potency of 130.
:Combo Action: True Thrust
:Combo Potency: 340 	Delivers an attack with a potency of 130.
:Combo Action: True Thrust
:Combo Potency: 340 	Delivers an attack with a potency of 130.
:Combo Action: True Thrust
:Combo Potency: 340 	Delivers an attack with a potency of 130.
:Combo Action: True Thrust
:Combo Potency: 340 	Delivers an attack with a potency of 130.
:Combo Action: True Thrust
:Combo Potency: 340 	Delivers an attack with a potency of 130.
:Combo Action: True Thrust
:Combo Potency: 340
 	96 	Weaponskill 	Instant 	2.5s 	– 	3y 	–
 	Delivers an attack with a potency of 140
:Combo Action: True Thrust
:Combo Potency: 300
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s 	Delivers an attack with a potency of 140
:Combo Action: True Thrust
:Combo Potency: 300
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s 	Delivers an attack with a potency of 140
:Combo Action: True Thrust
:Combo Potency: 300
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s 	Delivers an attack with a potency of 140
:Combo Action: True Thrust
:Combo Potency: 300
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s 	Delivers an attack with a potency of 140
:Combo Action: True Thrust
:Combo Potency: 300
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s 	Delivers an attack with a potency of 140
:Combo Action: True Thrust
:Combo Potency: 300
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s 	Delivers an attack with a potency of 140
:Combo Action: True Thrust
:Combo Potency: 300
:Combo Bonus: Grants Power Surge
:Power Surge Effect: Increases damage dealt by 10%
:Duration: 30s
 	100 	Ability 	Instant 	1s 	– 	3y 	5y radius
 	Deals physical damage to target and all enemies nearby it with a potency of 900 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Starcross Ready.	Deals physical damage to target and all enemies nearby it with a potency of 900 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Starcross Ready.	Deals physical damage to target and all enemies nearby it with a potency of 900 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Starcross Ready.	Deals physical damage to target and all enemies nearby it with a potency of 900 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Starcross Ready.	Deals physical damage to target and all enemies nearby it with a potency of 900 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Starcross Ready.	Deals physical damage to target and all enemies nearby it with a potency of 900 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Starcross Ready.	Deals physical damage to target and all enemies nearby it with a potency of 900 for the first enemy, and 50% less for all remaining enemies.Can only be executed while under the effect of Starcross Ready.
===Role Actions===
Action	Level	Type 	Cast 	Recast	MP Cost	Range	Area
 	8 	Ability	Instant	120s 	— 	— 	—
 	Instantly restores own HP.
:Cure Potency: 500 ( 800)	Instantly restores own HP.
:Cure Potency: 500 ( 800)	Instantly restores own HP.
:Cure Potency: 500 ( 800)	Instantly restores own HP.
:Cure Potency: 500 ( 800)	Instantly restores own HP.
:Cure Potency: 500 ( 800)	Instantly restores own HP.
:Cure Potency: 500 ( 800)	Instantly restores own HP.
:Cure Potency: 500 ( 800)
 	10 	Ability	Instant	40s 	— 	3y 	–
 	Stuns target.
:Duration: 3s	Stuns target.
:Duration: 3s	Stuns target.
:Duration: 3s	Stuns target.
:Duration: 3s	Stuns target.
:Duration: 3s	Stuns target.
:Duration: 3s	Stuns target.
:Duration: 3s
 	12 	Ability	Instant	90s 	— 	— 	—
 	Converts a portion of physical damage dealt into HP.
:Duration: 20s	Converts a portion of physical damage dealt into HP.
:Duration: 20s	Converts a portion of physical damage dealt into HP.
:Duration: 20s	Converts a portion of physical damage dealt into HP.
:Duration: 20s	Converts a portion of physical damage dealt into HP.
:Duration: 20s	Converts a portion of physical damage dealt into HP.
:Duration: 20s	Converts a portion of physical damage dealt into HP.
:Duration: 20s
 	22 	Ability	Instant	90s 	— 	10y 	—
 	Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
:Duration: 10s ( 15s)
 	32 	Ability	Instant	120s 	— 	– 	–
 	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s
 	50 	Ability	Instant	45s 	— 	— 	—
 	Nullifies all action direction requirements.
:Duration: 10s
:Maximum Charges: 2	Nullifies all action direction requirements.
:Duration: 10s
:Maximum Charges: 2	Nullifies all action direction requirements.
:Duration: 10s
:Maximum Charges: 2	Nullifies all action direction requirements.
:Duration: 10s
:Maximum Charges: 2	Nullifies all action direction requirements.
:Duration: 10s
:Maximum Charges: 2	Nullifies all action direction requirements.
:Duration: 10s
:Maximum Charges: 2	Nullifies all action direction requirements.
:Duration: 10s
:Maximum Charges: 2
===Traits===
Name 	Level	Description
 	54 	Increases the potency of Jump to 320.
 	70 	Upgrades Blood of the Dragon to Life of the Dragon.Life of the Dragon Effect: Increases damage dealt by 15%Upon successfully landing Geirskogul, grants 3 stacks of Nastrond Ready.
:Duration: 20s
 	74 	Upgrades Jump to High Jump.
fka. Lance Mastery II 	76 	Increases the potency of True Thrust to 230, Vorpal Thrust to 130, and Disembowel to 140.Grants Draconian Fire if Drakesbane is executed following Fang and Claw or Wheeling Thrust.
:Duration: 30s
Effect of Draconian Fire ends upon execution of any melee weaponskill.Upgrades True Thrust to Raiden Thrust while under the effect of Draconian Fire.
 	82 	Grants the effect of Draconian Fire after successfully completing a combo with Coerthan Torment.
:Duration: 30s
Effect of Draconian Fire ends upon execution of any melee weaponskill.Upgrades Doom Spike to Draconian Fury while under the effect of Draconian Fire.
 	84 	Allows the accumulation of charges for consecutive uses of Winged Glide.
:Maximum Charges: 2
fka. Lance Mastery III	86 	Upgrades Full Thrust to Heavens' Thrust and Chaos Thrust to Chaotic Spring. Also increases the potency of Drakesbane to 400.
 	88 	Allows the accumulation of charges for consecutive uses of Life Surge.
:Maximum Charges: 2
fka. Lance Mastery IV 	90 	Increases the potency of Geirskogul to 280 and Nastrond to 360.Allows for the sharpening of the Firstminds' Focus upon successfully landing Raiden Thrust or Draconian Fury, up to a maximum of 2 units.
 	92 	Grants Dragon's Flight upon executing Dragonfire Dive.
:Duration: 30s
 	94 	Increases the potency of Fang and Claw to 140, Wheeling Thrust to 140, Drakesbane to 440, Raiden Thrust to 320, Stardiver to 720, Heavens' Thrust to 140, and Chaotic Spring to 140.
 	96 	Upgrades Vorpal Thrust to Lance Barrage and Disembowel to Spiral Blow.
 	100 	Grants Starcross Ready upon executing Stardiver.
:Duration: 20s
:Effect ends when Life of the Dragon expires.
===Role Traits===
Name	Level	Description
 	94 	Increases the healing potency of Second Wind to 800.
 	98 	Extends the duration of Feint to 15 seconds.
===PvP Actions===
Action	Type 	Cast 	Recast 	MP Cost 	Range 	Area
 	Weaponskill 	Instant 	2.4s 	– 	5y 	–
 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar.
 	Weaponskill 	Instant 	2.4s 	– 	5y 	–
 	Delivers an attack with a potency of 4,000.
:Combo Action: Raiden Thrust
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000.
:Combo Action: Raiden Thrust
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000.
:Combo Action: Raiden Thrust
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000.
:Combo Action: Raiden Thrust
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000.
:Combo Action: Raiden Thrust
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000.
:Combo Action: Raiden Thrust
※This action cannot be assigned to a hotbar.
 	Weaponskill 	Instant 	2.4s 	– 	5y 	–
 	Delivers an attack with a potency of 5,000.
:Combo Action: Fang and Claw
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 5,000.
:Combo Action: Fang and Claw
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 5,000.
:Combo Action: Fang and Claw
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 5,000.
:Combo Action: Fang and Claw
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 5,000.
:Combo Action: Fang and Claw
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 5,000.
:Combo Action: Fang and Claw
※This action cannot be assigned to a hotbar.
 	Weaponskill 	Instant 	15s 	– 	5y 	–
 	Delivers an attack with a potency of 8,000.
:Additional Effect: Absorbs 150% of damage dealt as HP
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 8,000.
:Additional Effect: Absorbs 150% of damage dealt as HP
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 8,000.
:Additional Effect: Absorbs 150% of damage dealt as HP
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 8,000.
:Additional Effect: Absorbs 150% of damage dealt as HP
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 8,000.
:Additional Effect: Absorbs 150% of damage dealt as HP
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 8,000.
:Additional Effect: Absorbs 150% of damage dealt as HP
This weaponskill does not share a recast timer with any other actions.
 	Ability 	Instant 	20s 	– 	15y 	15y line
 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.
:Additional Effect: Grants Life of the Dragon
:Life of the Dragon Effect: Increases damage dealt and damage suffered by 25%
:Duration: 10s
※Action changes to Nastrond upon execution. 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.
:Additional Effect: Grants Life of the Dragon
:Life of the Dragon Effect: Increases damage dealt and damage suffered by 25%
:Duration: 10s
※Action changes to Nastrond upon execution. 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.
:Additional Effect: Grants Life of the Dragon
:Life of the Dragon Effect: Increases damage dealt and damage suffered by 25%
:Duration: 10s
※Action changes to Nastrond upon execution. 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.
:Additional Effect: Grants Life of the Dragon
:Life of the Dragon Effect: Increases damage dealt and damage suffered by 25%
:Duration: 10s
※Action changes to Nastrond upon execution. 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.
:Additional Effect: Grants Life of the Dragon
:Life of the Dragon Effect: Increases damage dealt and damage suffered by 25%
:Duration: 10s
※Action changes to Nastrond upon execution. 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.
:Additional Effect: Grants Life of the Dragon
:Life of the Dragon Effect: Increases damage dealt and damage suffered by 25%
:Duration: 10s
※Action changes to Nastrond upon execution.
 	Ability 	Instant 	10s 	– 	20y 	–
 	Delivers a jumping attack with a potency of 4,000.
:Additional Effect: Grants Heavensent
:Duration: 10s
Cannot be executed while bound.※Wheeling Thrust Combo changes to Heavens' Thrust while under the effect of Heavensent. 	Delivers a jumping attack with a potency of 4,000.
:Additional Effect: Grants Heavensent
:Duration: 10s
Cannot be executed while bound.※Wheeling Thrust Combo changes to Heavens' Thrust while under the effect of Heavensent. 	Delivers a jumping attack with a potency of 4,000.
:Additional Effect: Grants Heavensent
:Duration: 10s
Cannot be executed while bound.※Wheeling Thrust Combo changes to Heavens' Thrust while under the effect of Heavensent. 	Delivers a jumping attack with a potency of 4,000.
:Additional Effect: Grants Heavensent
:Duration: 10s
Cannot be executed while bound.※Wheeling Thrust Combo changes to Heavens' Thrust while under the effect of Heavensent. 	Delivers a jumping attack with a potency of 4,000.
:Additional Effect: Grants Heavensent
:Duration: 10s
Cannot be executed while bound.※Wheeling Thrust Combo changes to Heavens' Thrust while under the effect of Heavensent. 	Delivers a jumping attack with a potency of 4,000.
:Additional Effect: Grants Heavensent
:Duration: 10s
Cannot be executed while bound.※Wheeling Thrust Combo changes to Heavens' Thrust while under the effect of Heavensent.
 	Ability 	Instant 	20s 	– 	– 	–
 	Executes a jump to a location 15 yalms behind you.
:Additional Effect: Removes Heavy and Bind
:Additional Effect: Increases movement speed by 25%
:Duration: 5s
:Additional Effect: Grants Firstminds' Focus
:Duration: 10s
※Action changes to Wyrmwind Thrust while under the effect of Firstminds' Focus. 	Executes a jump to a location 15 yalms behind you.
:Additional Effect: Removes Heavy and Bind
:Additional Effect: Increases movement speed by 25%
:Duration: 5s
:Additional Effect: Grants Firstminds' Focus
:Duration: 10s
※Action changes to Wyrmwind Thrust while under the effect of Firstminds' Focus. 	Executes a jump to a location 15 yalms behind you.
:Additional Effect: Removes Heavy and Bind
:Additional Effect: Increases movement speed by 25%
:Duration: 5s
:Additional Effect: Grants Firstminds' Focus
:Duration: 10s
※Action changes to Wyrmwind Thrust while under the effect of Firstminds' Focus. 	Executes a jump to a location 15 yalms behind you.
:Additional Effect: Removes Heavy and Bind
:Additional Effect: Increases movement speed by 25%
:Duration: 5s
:Additional Effect: Grants Firstminds' Focus
:Duration: 10s
※Action changes to Wyrmwind Thrust while under the effect of Firstminds' Focus. 	Executes a jump to a location 15 yalms behind you.
:Additional Effect: Removes Heavy and Bind
:Additional Effect: Increases movement speed by 25%
:Duration: 5s
:Additional Effect: Grants Firstminds' Focus
:Duration: 10s
※Action changes to Wyrmwind Thrust while under the effect of Firstminds' Focus. 	Executes a jump to a location 15 yalms behind you.
:Additional Effect: Removes Heavy and Bind
:Additional Effect: Increases movement speed by 25%
:Duration: 5s
:Additional Effect: Grants Firstminds' Focus
:Duration: 10s
※Action changes to Wyrmwind Thrust while under the effect of Firstminds' Focus.
 	Ability 	Instant 	25s 	– 	– 	10y radius
 	Deals unaspected damage with a potency of 4,000 to all nearby enemies.
:Additional Effect: Afflicts target with Horrid Roar
:Horrid Roar Effect: Reduces damage target deals to you by 50%
:Duration: 10s 	Deals unaspected damage with a potency of 4,000 to all nearby enemies.
:Additional Effect: Afflicts target with Horrid Roar
:Horrid Roar Effect: Reduces damage target deals to you by 50%
:Duration: 10s 	Deals unaspected damage with a potency of 4,000 to all nearby enemies.
:Additional Effect: Afflicts target with Horrid Roar
:Horrid Roar Effect: Reduces damage target deals to you by 50%
:Duration: 10s 	Deals unaspected damage with a potency of 4,000 to all nearby enemies.
:Additional Effect: Afflicts target with Horrid Roar
:Horrid Roar Effect: Reduces damage target deals to you by 50%
:Duration: 10s 	Deals unaspected damage with a potency of 4,000 to all nearby enemies.
:Additional Effect: Afflicts target with Horrid Roar
:Horrid Roar Effect: Reduces damage target deals to you by 50%
:Duration: 10s 	Deals unaspected damage with a potency of 4,000 to all nearby enemies.
:Additional Effect: Afflicts target with Horrid Roar
:Horrid Roar Effect: Reduces damage target deals to you by 50%
:Duration: 10s
 	Weaponskill 	Instant 	2.4s 	– 	5y 	–
 	Delivers an attack with a potency of 12,000.Can only be executed while under the effect of Heavensent.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 12,000.Can only be executed while under the effect of Heavensent.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 12,000.Can only be executed while under the effect of Heavensent.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 12,000.Can only be executed while under the effect of Heavensent.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 12,000.Can only be executed while under the effect of Heavensent.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 12,000.Can only be executed while under the effect of Heavensent.※This action cannot be assigned to a hotbar.
 	Ability 	Instant 	1s 	– 	15y 	15y line
 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.Potency increases up to 8,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.Can only be executed while under the effect of Life of the Dragon.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.Potency increases up to 8,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.Can only be executed while under the effect of Life of the Dragon.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.Potency increases up to 8,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.Can only be executed while under the effect of Life of the Dragon.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.Potency increases up to 8,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.Can only be executed while under the effect of Life of the Dragon.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.Potency increases up to 8,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.Can only be executed while under the effect of Life of the Dragon.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000 to all enemies in a straight line before you.Potency increases up to 8,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.Can only be executed while under the effect of Life of the Dragon.※This action cannot be assigned to a hotbar.
 	Weaponskill 	Instant 	2.4s 	– 	20y 	20y line
 	Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.Potency increases up to 16,000 the farther away you are from the target, reaching its maximum value when the target is 15 yalms away.Can only be executed while under the effect of Firstminds' Focus.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.Potency increases up to 16,000 the farther away you are from the target, reaching its maximum value when the target is 15 yalms away.Can only be executed while under the effect of Firstminds' Focus.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.Potency increases up to 16,000 the farther away you are from the target, reaching its maximum value when the target is 15 yalms away.Can only be executed while under the effect of Firstminds' Focus.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.Potency increases up to 16,000 the farther away you are from the target, reaching its maximum value when the target is 15 yalms away.Can only be executed while under the effect of Firstminds' Focus.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.Potency increases up to 16,000 the farther away you are from the target, reaching its maximum value when the target is 15 yalms away.Can only be executed while under the effect of Firstminds' Focus.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.Potency increases up to 16,000 the farther away you are from the target, reaching its maximum value when the target is 15 yalms away.Can only be executed while under the effect of Firstminds' Focus.※This action cannot be assigned to a hotbar.
 	Limit Break 	Instant 	10s 	– 	– 	–
 	Jump high into the air, preventing enemies from targeting you. Movement is still possible before landing.
:Duration: 5s
:Additional Effect: Removes Heavy, Bind, and Half-asleep
Executes Sky Shatter automatically when effect duration expires.Can only be executed when the limit gauge is full.Gauge Charge Time: 90s※Action changes to Sky Shatter upon execution.	Jump high into the air, preventing enemies from targeting you. Movement is still possible before landing.
:Duration: 5s
:Additional Effect: Removes Heavy, Bind, and Half-asleep
Executes Sky Shatter automatically when effect duration expires.Can only be executed when the limit gauge is full.Gauge Charge Time: 90s※Action changes to Sky Shatter upon execution.	Jump high into the air, preventing enemies from targeting you. Movement is still possible before landing.
:Duration: 5s
:Additional Effect: Removes Heavy, Bind, and Half-asleep
Executes Sky Shatter automatically when effect duration expires.Can only be executed when the limit gauge is full.Gauge Charge Time: 90s※Action changes to Sky Shatter upon execution.	Jump high into the air, preventing enemies from targeting you. Movement is still possible before landing.
:Duration: 5s
:Additional Effect: Removes Heavy, Bind, and Half-asleep
Executes Sky Shatter automatically when effect duration expires.Can only be executed when the limit gauge is full.Gauge Charge Time: 90s※Action changes to Sky Shatter upon execution.	Jump high into the air, preventing enemies from targeting you. Movement is still possible before landing.
:Duration: 5s
:Additional Effect: Removes Heavy, Bind, and Half-asleep
Executes Sky Shatter automatically when effect duration expires.Can only be executed when the limit gauge is full.Gauge Charge Time: 90s※Action changes to Sky Shatter upon execution.	Jump high into the air, preventing enemies from targeting you. Movement is still possible before landing.
:Duration: 5s
:Additional Effect: Removes Heavy, Bind, and Half-asleep
Executes Sky Shatter automatically when effect duration expires.Can only be executed when the limit gauge is full.Gauge Charge Time: 90s※Action changes to Sky Shatter upon execution.
 	Limit Break 	Instant 	1s 	– 	– 	10y radius
 	Delivers an attack with a potency of 16,000 to all nearby enemies.Potency increases to 32,000 when targets are within 5 yalms.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 24,000 potency
:Duration: 10s
Can only be executed while under the effect of Sky High.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 16,000 to all nearby enemies.Potency increases to 32,000 when targets are within 5 yalms.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 24,000 potency
:Duration: 10s
Can only be executed while under the effect of Sky High.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 16,000 to all nearby enemies.Potency increases to 32,000 when targets are within 5 yalms.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 24,000 potency
:Duration: 10s
Can only be executed while under the effect of Sky High.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 16,000 to all nearby enemies.Potency increases to 32,000 when targets are within 5 yalms.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 24,000 potency
:Duration: 10s
Can only be executed while under the effect of Sky High.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 16,000 to all nearby enemies.Potency increases to 32,000 when targets are within 5 yalms.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 24,000 potency
:Duration: 10s
Can only be executed while under the effect of Sky High.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 16,000 to all nearby enemies.Potency increases to 32,000 when targets are within 5 yalms.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 24,000 potency
:Duration: 10s
Can only be executed while under the effect of Sky High.※This action cannot be assigned to a hotbar.
 	Ability 	4.5s 	5s 	— 	— 	—
 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken.
 	Ability 	Instant 	1s 	2500 MP 	— 	—
 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000
 	Ability 	Instant 	30s 	— 	— 	—
 	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions. 	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions. 	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions. 	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions. 	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions. 	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.
 	Ability 	Instant 	30s 	— 	— 	—
 	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires. 	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires. 	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires. 	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires. 	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires. 	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.
 	Ability 	Instant 	1.5s 	— 	— 	—
 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action.
===Removed actions===
The following actions are no longer usable. Removed actions will still appear on a hotbar, their icon greyed out icon with a red strikethrough. They will have no effect and must be removed by the player. The given statistics represent their last form before their removal.
Action	Level	Type 	Cast 	Recast	MP Cost	Range	Area
 	2 	Weaponskill	Instant	 	— 	3y 	—
 	Delivers an attack with a potency of 120.Additional Effect: Slow +20%Duration: 10s (PvP 6s)
14 Enhanced Feint: Extends Slow duration to 20 seconds. (PvP 10 seconds)
Replaced with Feint Role Action in patch 4.0.	Delivers an attack with a potency of 120.Additional Effect: Slow +20%Duration: 10s (PvP 6s)
14 Enhanced Feint: Extends Slow duration to 20 seconds. (PvP 10 seconds)
Replaced with Feint Role Action in patch 4.0.	Delivers an attack with a potency of 120.Additional Effect: Slow +20%Duration: 10s (PvP 6s)
14 Enhanced Feint: Extends Slow duration to 20 seconds. (PvP 10 seconds)
Replaced with Feint Role Action in patch 4.0.	Delivers an attack with a potency of 120.Additional Effect: Slow +20%Duration: 10s (PvP 6s)
14 Enhanced Feint: Extends Slow duration to 20 seconds. (PvP 10 seconds)
Replaced with Feint Role Action in patch 4.0.	Delivers an attack with a potency of 120.Additional Effect: Slow +20%Duration: 10s (PvP 6s)
14 Enhanced Feint: Extends Slow duration to 20 seconds. (PvP 10 seconds)
Replaced with Feint Role Action in patch 4.0.	Delivers an attack with a potency of 120.Additional Effect: Slow +20%Duration: 10s (PvP 6s)
14 Enhanced Feint: Extends Slow duration to 20 seconds. (PvP 10 seconds)
Replaced with Feint Role Action in patch 4.0.	Delivers an attack with a potency of 120.Additional Effect: Slow +20%Duration: 10s (PvP 6s)
14 Enhanced Feint: Extends Slow duration to 20 seconds. (PvP 10 seconds)
Replaced with Feint Role Action in patch 4.0.
 	6 	Ability 	Instant	90s 	— 	— 	—
 	Increases parry rate by 40%.Duration: 20s
20 Keener Flurry: Improves the parry rate increase to 80%.
Removed in patch 4.0.	Increases parry rate by 40%.Duration: 20s
20 Keener Flurry: Improves the parry rate increase to 80%.
Removed in patch 4.0.	Increases parry rate by 40%.Duration: 20s
20 Keener Flurry: Improves the parry rate increase to 80%.
Removed in patch 4.0.	Increases parry rate by 40%.Duration: 20s
20 Keener Flurry: Improves the parry rate increase to 80%.
Removed in patch 4.0.	Increases parry rate by 40%.Duration: 20s
20 Keener Flurry: Improves the parry rate increase to 80%.
Removed in patch 4.0.	Increases parry rate by 40%.Duration: 20s
20 Keener Flurry: Improves the parry rate increase to 80%.
Removed in patch 4.0.	Increases parry rate by 40%.Duration: 20s
20 Keener Flurry: Improves the parry rate increase to 80%.
Removed in patch 4.0.
 	6 	Weaponskill	Instant	 	— 	3y 	—
 	Delivers an attack with a potency of 200.
Removed in patch 5.0.	Delivers an attack with a potency of 200.
Removed in patch 5.0.	Delivers an attack with a potency of 200.
Removed in patch 5.0.	Delivers an attack with a potency of 200.
Removed in patch 5.0.	Delivers an attack with a potency of 200.
Removed in patch 5.0.	Delivers an attack with a potency of 200.
Removed in patch 5.0.	Delivers an attack with a potency of 200.
Removed in patch 5.0.
 	10 	Ability 	Instant	30s 	— 	3y 	—
 	Delivers an attack with a potency of 130.Additional Effect: StunDuration: 3s (PvP 2s)
28 Enhanced Leg Sweep: Shortens recast time to 20 seconds.
Replaced with Leg Sweep Role Action in patch 4.0.	Delivers an attack with a potency of 130.Additional Effect: StunDuration: 3s (PvP 2s)
28 Enhanced Leg Sweep: Shortens recast time to 20 seconds.
Replaced with Leg Sweep Role Action in patch 4.0.	Delivers an attack with a potency of 130.Additional Effect: StunDuration: 3s (PvP 2s)
28 Enhanced Leg Sweep: Shortens recast time to 20 seconds.
Replaced with Leg Sweep Role Action in patch 4.0.	Delivers an attack with a potency of 130.Additional Effect: StunDuration: 3s (PvP 2s)
28 Enhanced Leg Sweep: Shortens recast time to 20 seconds.
Replaced with Leg Sweep Role Action in patch 4.0.	Delivers an attack with a potency of 130.Additional Effect: StunDuration: 3s (PvP 2s)
28 Enhanced Leg Sweep: Shortens recast time to 20 seconds.
Replaced with Leg Sweep Role Action in patch 4.0.	Delivers an attack with a potency of 130.Additional Effect: StunDuration: 3s (PvP 2s)
28 Enhanced Leg Sweep: Shortens recast time to 20 seconds.
Replaced with Leg Sweep Role Action in patch 4.0.	Delivers an attack with a potency of 130.Additional Effect: StunDuration: 3s (PvP 2s)
28 Enhanced Leg Sweep: Shortens recast time to 20 seconds.
Replaced with Leg Sweep Role Action in patch 4.0.
 	10 	Weaponskill	Instant	 	— 	3y 	—
 	Delivers an attack with a potency of 150.190 when executed from a target's flank.Additional Effect: Increases damage dealt by 10%Duration: 30s
Removed in patch 5.0.	Delivers an attack with a potency of 150.190 when executed from a target's flank.Additional Effect: Increases damage dealt by 10%Duration: 30s
Removed in patch 5.0.	Delivers an attack with a potency of 150.190 when executed from a target's flank.Additional Effect: Increases damage dealt by 10%Duration: 30s
Removed in patch 5.0.	Delivers an attack with a potency of 150.190 when executed from a target's flank.Additional Effect: Increases damage dealt by 10%Duration: 30s
Removed in patch 5.0.	Delivers an attack with a potency of 150.190 when executed from a target's flank.Additional Effect: Increases damage dealt by 10%Duration: 30s
Removed in patch 5.0.	Delivers an attack with a potency of 150.190 when executed from a target's flank.Additional Effect: Increases damage dealt by 10%Duration: 30s
Removed in patch 5.0.	Delivers an attack with a potency of 150.190 when executed from a target's flank.Additional Effect: Increases damage dealt by 10%Duration: 30s
Removed in patch 5.0.
 	22 	Ability 	Instant	120s 	— 	— 	—
 	Instantly restores 400 TP.
36 Exhilarate: Increases the TP restored to 500.
Replaced with Invigorate Role Action in patch 4.0.	Instantly restores 400 TP.
36 Exhilarate: Increases the TP restored to 500.
Replaced with Invigorate Role Action in patch 4.0.	Instantly restores 400 TP.
36 Exhilarate: Increases the TP restored to 500.
Replaced with Invigorate Role Action in patch 4.0.	Instantly restores 400 TP.
36 Exhilarate: Increases the TP restored to 500.
Replaced with Invigorate Role Action in patch 4.0.	Instantly restores 400 TP.
36 Exhilarate: Increases the TP restored to 500.
Replaced with Invigorate Role Action in patch 4.0.	Instantly restores 400 TP.
36 Exhilarate: Increases the TP restored to 500.
Replaced with Invigorate Role Action in patch 4.0.	Instantly restores 400 TP.
36 Exhilarate: Increases the TP restored to 500.
Replaced with Invigorate Role Action in patch 4.0.
 	30 	Weaponskill	Instant	 	— 	3y 	—
 	Delivers an attack with a potency of 170.Additional Effect: Damage over timePotency: 30Duration: 24s
Removed in patch 4.0.	Delivers an attack with a potency of 170.Additional Effect: Damage over timePotency: 30Duration: 24s
Removed in patch 4.0.	Delivers an attack with a potency of 170.Additional Effect: Damage over timePotency: 30Duration: 24s
Removed in patch 4.0.	Delivers an attack with a potency of 170.Additional Effect: Damage over timePotency: 30Duration: 24s
Removed in patch 4.0.	Delivers an attack with a potency of 170.Additional Effect: Damage over timePotency: 30Duration: 24s
Removed in patch 4.0.	Delivers an attack with a potency of 170.Additional Effect: Damage over timePotency: 30Duration: 24s
Removed in patch 4.0.	Delivers an attack with a potency of 170.Additional Effect: Damage over timePotency: 30Duration: 24s
Removed in patch 4.0.
 	45 	Ability 	Instant	60s 	— 	— 	—
 	Increases the damage dealt by a single Jump or Spineshatter Dive by 50%.Duration: 10s
Removed in patch 4.0.	Increases the damage dealt by a single Jump or Spineshatter Dive by 50%.Duration: 10s
Removed in patch 4.0.	Increases the damage dealt by a single Jump or Spineshatter Dive by 50%.Duration: 10s
Removed in patch 4.0.	Increases the damage dealt by a single Jump or Spineshatter Dive by 50%.Duration: 10s
Removed in patch 4.0.	Increases the damage dealt by a single Jump or Spineshatter Dive by 50%.Duration: 10s
Removed in patch 4.0.	Increases the damage dealt by a single Jump or Spineshatter Dive by 50%.Duration: 10s
Removed in patch 4.0.	Increases the damage dealt by a single Jump or Spineshatter Dive by 50%.Duration: 10s
Removed in patch 4.0.
 	45 	Ability 	Instant	60s 	– 	20y 	–
 	Delivers a jumping attack with a potency of 190 ( 250).
: Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 190 ( 250).
: Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 190 ( 250).
: Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 190 ( 250).
: Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 190 ( 250).
: Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 190 ( 250).
: Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 190 ( 250).
: Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.
 	46 	Weaponskill	Instant	 	— 	— 	5y
 	Delivers an attack with a potency of 100 to all nearby enemies.Combo Action: Heavy ThrustCombo Potency: 150
Removed in patch 4.0.	Delivers an attack with a potency of 100 to all nearby enemies.Combo Action: Heavy ThrustCombo Potency: 150
Removed in patch 4.0.	Delivers an attack with a potency of 100 to all nearby enemies.Combo Action: Heavy ThrustCombo Potency: 150
Removed in patch 4.0.	Delivers an attack with a potency of 100 to all nearby enemies.Combo Action: Heavy ThrustCombo Potency: 150
Removed in patch 4.0.	Delivers an attack with a potency of 100 to all nearby enemies.Combo Action: Heavy ThrustCombo Potency: 150
Removed in patch 4.0.	Delivers an attack with a potency of 100 to all nearby enemies.Combo Action: Heavy ThrustCombo Potency: 150
Removed in patch 4.0.	Delivers an attack with a potency of 100 to all nearby enemies.Combo Action: Heavy ThrustCombo Potency: 150
Removed in patch 4.0.
 	54 	Ability 	Instant	25s 	— 	— 	—
 	Increases potency of High Jump and Spineshatter Dive by 30%.Duration: 30sAdditional Effect: Grants Sharper Fang and Claw upon successfully executing Full Thrust, or Enhanced Wheeling Thrust upon successfully executing Chaos Thrust.Duration: 10sEffects end upon reuse or upon using a weaponskill other than Fang and Claw or Wheeling Thrust.Cannot be executed while under the effect of Life of the Dragon.
Replaced with Blood of the Dragon Trait in patch 6.0.	Increases potency of High Jump and Spineshatter Dive by 30%.Duration: 30sAdditional Effect: Grants Sharper Fang and Claw upon successfully executing Full Thrust, or Enhanced Wheeling Thrust upon successfully executing Chaos Thrust.Duration: 10sEffects end upon reuse or upon using a weaponskill other than Fang and Claw or Wheeling Thrust.Cannot be executed while under the effect of Life of the Dragon.
Replaced with Blood of the Dragon Trait in patch 6.0.	Increases potency of High Jump and Spineshatter Dive by 30%.Duration: 30sAdditional Effect: Grants Sharper Fang and Claw upon successfully executing Full Thrust, or Enhanced Wheeling Thrust upon successfully executing Chaos Thrust.Duration: 10sEffects end upon reuse or upon using a weaponskill other than Fang and Claw or Wheeling Thrust.Cannot be executed while under the effect of Life of the Dragon.
Replaced with Blood of the Dragon Trait in patch 6.0.	Increases potency of High Jump and Spineshatter Dive by 30%.Duration: 30sAdditional Effect: Grants Sharper Fang and Claw upon successfully executing Full Thrust, or Enhanced Wheeling Thrust upon successfully executing Chaos Thrust.Duration: 10sEffects end upon reuse or upon using a weaponskill other than Fang and Claw or Wheeling Thrust.Cannot be executed while under the effect of Life of the Dragon.
Replaced with Blood of the Dragon Trait in patch 6.0.	Increases potency of High Jump and Spineshatter Dive by 30%.Duration: 30sAdditional Effect: Grants Sharper Fang and Claw upon successfully executing Full Thrust, or Enhanced Wheeling Thrust upon successfully executing Chaos Thrust.Duration: 10sEffects end upon reuse or upon using a weaponskill other than Fang and Claw or Wheeling Thrust.Cannot be executed while under the effect of Life of the Dragon.
Replaced with Blood of the Dragon Trait in patch 6.0.	Increases potency of High Jump and Spineshatter Dive by 30%.Duration: 30sAdditional Effect: Grants Sharper Fang and Claw upon successfully executing Full Thrust, or Enhanced Wheeling Thrust upon successfully executing Chaos Thrust.Duration: 10sEffects end upon reuse or upon using a weaponskill other than Fang and Claw or Wheeling Thrust.Cannot be executed while under the effect of Life of the Dragon.
Replaced with Blood of the Dragon Trait in patch 6.0.	Increases potency of High Jump and Spineshatter Dive by 30%.Duration: 30sAdditional Effect: Grants Sharper Fang and Claw upon successfully executing Full Thrust, or Enhanced Wheeling Thrust upon successfully executing Chaos Thrust.Duration: 10sEffects end upon reuse or upon using a weaponskill other than Fang and Claw or Wheeling Thrust.Cannot be executed while under the effect of Life of the Dragon.
Replaced with Blood of the Dragon Trait in patch 6.0.
 	66 	Ability 	Instant	120s 	– 	30y 	–
 	Grants Right Eye to self, increasing damage dealt by 10% and nullifying all action direction requirements. Also grants target party member Left Eye, increasing damage dealt by 5%.
:Duration: 20s
Removed in patch 7.0.	Grants Right Eye to self, increasing damage dealt by 10% and nullifying all action direction requirements. Also grants target party member Left Eye, increasing damage dealt by 5%.
:Duration: 20s
Removed in patch 7.0.	Grants Right Eye to self, increasing damage dealt by 10% and nullifying all action direction requirements. Also grants target party member Left Eye, increasing damage dealt by 5%.
:Duration: 20s
Removed in patch 7.0.	Grants Right Eye to self, increasing damage dealt by 10% and nullifying all action direction requirements. Also grants target party member Left Eye, increasing damage dealt by 5%.
:Duration: 20s
Removed in patch 7.0.	Grants Right Eye to self, increasing damage dealt by 10% and nullifying all action direction requirements. Also grants target party member Left Eye, increasing damage dealt by 5%.
:Duration: 20s
Removed in patch 7.0.	Grants Right Eye to self, increasing damage dealt by 10% and nullifying all action direction requirements. Also grants target party member Left Eye, increasing damage dealt by 5%.
:Duration: 20s
Removed in patch 7.0.	Grants Right Eye to self, increasing damage dealt by 10% and nullifying all action direction requirements. Also grants target party member Left Eye, increasing damage dealt by 5%.
:Duration: 20s
Removed in patch 7.0.
==Limit Break==
Dragoons' Limit Breaks focus on dealing powerful damage to a single target. Dragoons have the same Level 1 and Level 2 limit breaks as other Melee DPS classes.
Ability	Level	Description 	Image
 	1 	Delivers an attack to a single target. 	
 	2 	Delivers an attack to a single target, dealing 2.2x the damage of Braver.	
 	3 	Delivers an attack to a single target, dealing 3.5x the damage of Braver.	
==Other appearances==
===Pictlogica Final Fantasy===
===Final Fantasy Record Keeper===
FFRK Blood of the Dragon.png|Blood of the Dragon.
FFRK Fang and Claw.png|Fang and Claw.
===Final Fantasy Trading Card Game===
Dragoon and Lancer appear in Final Fantasy Trading Card Game as Lightning-elemental Backup and Forward cards.
Dragoon XIV TCG.png|Dragoon [12-094C] Chapter series card.
Lancer XIV TCG.png|Lancer [15-101C] Chapter series card.
Dragoon 2-120C from FFTCG Opus.jpg|Dragoon [2-120C] Opus series card.
Lancer 4-104R from FFTCG Opus.jpg|Lancer [4-104R] Opus series card.
Dragoon 6-104C from FFTCG Opus.jpg|Dragoon [6-104C] Opus series card.
==Behind the scenes==
Unlike previous uses of the term "Lancer" as an alternate localization for the Dragoon job class, here it is a literal translation of a separate class (though it does "upgrade" into it). Despite the in-game description of the Lancer stating it can out-range opponents, the range of spears is no different than that of swords and axes used by the other melee classes.
Square Enix's Eorzea Cafe served a dish called "Dragoon's pasta ~Sakura style~" with a description that translates to: A plate of pasta inspired by the flashes of pink in fields of green left by the "Dragoon's" Cherry Blossom ability. A Dragoon's spear has been thrust into this mix of fresh spinach pasta, cherry blossoms, and sakura shrimp!
Dragoon's official artwork is an allusion to Kain Highwind's famous pose in Final Fantasy IV. Several of Dragoon's skills, such as Nastrond and Stardiver, are abilities from Nidhogg when he's fought in The Final Steps of Faith trial.
==Gallery==
Lancer Ownage.jpg|Lancer CG art.
Ff14 lancer.jpg|Lancer render for the original Final Fantasy XIV.
Dragoon FFXIV.png|Dragoon render for the original Final Fantasy XIV.
ARR Lancer.png|Lancer render for Final Fantasy XIV: A Realm Reborn.
FFXIV Dragoon Sprite.png|Dragoon sprite.
Dragoon Victory Pose.gif|Dragoon's victory pose.
;Arms and Gear sets
FF14Scepter.jpg|A spear.
FF14Staff.jpg|Another spear.
Lancer Weapons FFXIV Art.jpg|Weapons.
FFXIV Dark Knight Gear Concept.jpg|Dragoon Artifact Equipment concept art.
Dragoon FFXIV Art 3.jpg|Dragoon artwork.
Snakestongue Set.jpg|Snakestongue PVP set.
FFXIV_Stormblood_Dragoon.png|Artifact equipment from Stormblood.
FFXIV SBG Dragoon.png|Artifact equipment from Shadowbringers.
;PvE actions
FFXIV True Thrust.png|True Thrust.
FFXIV Vorpal Thrust.png|Vorpal Thrust.
FFXIV Life Surge.png|Life Surge.
FFXIV Piercing Talon.png|Piercing Talon.
FFXIV Disembowel.png|Disembowel.
FFXIV Full Thrust.png|Full Thrust.
DRG using Lance Charge from FFXIV.png|Lance Charge.
FFXIV Jump.png|Jump.
FFXIV Elusive Jump.png|Elusive Jump.
FFXIV Doom Spike.png|Doom Spike.
FFXIV Chaos Thrust.png|Chaos Thrust.
FFXIV Dragonfire Dive.png|Dragonfire Dive.
DRG using Battle Litany from FFXIV.png|Battle Litany.
FFXIV DRG Fang and Claw.png|Fang and Claw.
FFXIV Wheeling Thrust.png|Wheeling Thrust.
FFXIV Geirskogul.png|Geirskogul.
FFXIV Sonic Thrust.png|Sonic Thrust.
FFXIV Mirage Dive.png|Mirage Dive.
FFXIV Nastrond.png|Nastrond.
FFXIV DRG Coerthan Torment.png|Coerthan Torment.
FFXIV DRG Raiden Thrust.png|Raiden Thrust.
FFXIV DRG High Jump.png|High Jump.
FFXIV DRG Stardiver.png|Stardiver.
DRG using Draconian Fury from FFXIV.png|Draconian Fury.
DRG using Heavens Thrust from FFXIV.png|Heavens' Thrust.
DRG using Chaotic Spring from FFXIV.png|Chaotic Spring.
DRG using Wyrmwind Thrust from FFXIV.png|Wyrmwind Thrust.
;Role Actions
DRG using Second Wind from FFXIV.png|Second Wind.
DRG using Leg Sweep from FFXIV.png|Leg Sweep.
DRG using Bloodbathe from FFXIV.png|Bloodbath.
DRG using Feint from FFXIV.png|Feint.
DRG using Arms Length from FFXIV.png|Arm's Length.
DRG using True North from FFXIV.png|True North.
;PvP
;
File:Sky High.png|Sky High.
File:Sky Shatter.png|Sky Shatter.
;Removed actions
FFXIV Blood for Blood.png|Blood for Blood.
FFXIV Blood of the Dragon.png|Blood of the Dragon.
FFXIV Feint.png|Feint.
FFXIV Heavy Thrust.png|Heavy Thrust.
FFXIV Impulse Drive.png|Impulse Drive.
FFXIV Invigorate.png|Invigorate.
FFXIV Keen Flurry.png|Keen Flurry.
FFXIV Leg Sweep.png|Leg Sweep.
FFXIV Phlebotomize.png|Phlebotomize.
FFXIV Power Surge.png|Power Surge.
FFXIV Ring of Thorns.png|Ring of Thorns.
FFXIV Spineshatter Dive.png|Spineshatter Dive.
DRG using Dragon Sight User from FFXIV.png|Dragon Sight (user).
DRG using Dragon Sight Partner from FFXIV.png|Dragon Sight (partner).
==Etymology==
de:Dragoon (FFXIV)
es:Lancero (Final Fantasy XIV)
fr:Maître d'Hast
Category:Disciplines in Final Fantasy XIV