Abelaat (Magic Crystal)

These amber crystals form when the rust-colored, poisonous saliva of a monster known as an abelaat comes into contact with blood. Abelaats are large, bony humanoids with very dangerous claws and hollow fangs that hold the burning poison.
When warmed by flame, a crystal allows a holder to view any person or place that the holder concentrates upon, and communicate with any person in that scene. Ten percent of these crystals also allow the user to communicate with a dead person or view a scene in the past, but to do so the user must immerse the crystal in ice-cold-water rather than flame. Crystals last 1d6 rounds before shattering. 
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Crystals