Accord Artillery Strike

This page was last updated during patch v1.0.1797. The current patch is .
Accord Artillery Strike is the Accord Recon's HKM ability, although it can be equipped on any Recon battleframe. The ability places a marker in the world. After a short delay, five artillery shells impact at the marked area in rapid succession, each one doing the damage listed below. Despite being an artillery strike, the ability can be used normally indoors. The marker travels like a bullet and will activate on the first thing it hits, even if that object is in mid-air. The skill can be used while scoped, allowing for perfect long-range placement. It is good for heavy, long range fire-and-forget burst damage output on a wide area.
==Prefixes & Modules==
Accord Artillery Strike can come with the Barrage, Charged, Cooled, Distant, Lasting and Widened prefix as well as the Custom modifier (not with Distant or Lasting).
Modules that modify Recharge, Duration, and AoE should be used for best effect.
Category:EquipmentCategory:Abilities