Fade rift

Fade Rifts are small tears in the Veil that connect the waking world with the Fade, allowing demons or spirits to pass through the veil from the Fade to wreak havoc. However, any demons that escape from these rifts cannot stray too far from the opening, appearing to be anchored in some way to the tear in the Fade.Dragon Age: Magekiller Issue 3
== Involvement ==
===Dragon Age: Origins===
==== Witch Hunt ====
====Awakening====
===Dragon Age: Inquisition ===
In order to close a rift, it must first be opened wider and charged with fade energy. This tends to attract demons and so after a rift is opened a number of demons must be fought to generate enough magical energy to close the rift.
Lower level rifts tend to spawn shades, wraiths and terror demons with a stronger variety of demon such as a rage demon or despair demon as the final opponent once a rift is nearly closed. Higher level rifts can spawn more powerful demons such as pride demons or fear demons earlier.
There are 14 Fade rifts that the Inquisitor can close only at certain points during the main quests, as well as 81 throughout the regions of Thedas the Inquisitor explores. Closing a Fade rift rewards a small amount of Power (typically 1-2 points per rift) and Influence.
Fade rifts are also mentioned at the War Table:
* Keeper Deshanna Istimaethoriel Lavellan mentions that Wycome is "a safe place with few rifts" during the operation Protect Clan Lavellan.
* Lady Annamaria of Dairsmuid mentions that "rifts have damaged the Fade even here in Rivain" in a letter to Josephine during the operation Obtain Amulet for Cole.
* In a War Table Dialogue, Cullen inquires about news of Fade Rifts beyond the reach of the Inquisition, to which Leliana replies that such rifts exist and that the news is "not good".
==== Trespasser ====
=== Dragon Age: Magekiller ===
* Tessa and Marius fend off demons pouring from a Fade rift by a small farming village while helping local villagers flee during the events of Dragon Age: Magekiller.
== Quests ==
=== Crestwood ===
* Rift at Caer Bronach
* Rifts at Three Trout Farm
* Rift near the North Gate
=== Emerald Graves ===
* Rifts at the Cove
* Rifts at the Pavilion
* Rifts at the Reach
* Rifts near the Sighs
=== Emprise du Lion ===
* Rifts at Drakon's Cleft
* Rift at Elfsblood Tower
* Rifts in the Springs
* Rift on Frozen Water
=== Exalted Plains ===
* Rifts in the Fens
* Rifts in the Old Plains
* Rifts on the Battlefield
=== Fallow Mire ===
* Rifts in the Mire
=== Forbidden Oasis ===
* Rifts in the Oasis
* Rifts High and Low
=== Frostback Basin ===
* Rifts Along the River
* Rift in the Floor
* Rifts in the Basin
* Rifts on the Bank
=== Frostback Mountains ===
* The Wrath of Heaven
=== Hinterlands ===
* Rifts at Dwarfson's Pass
* Rifts at the Foothold
* Rifts in the Woods
* Rifts on the Farm
* Rifts on the Outskirts
* In Hushed Whispers
* Praise the Herald of Andraste
=== Hissing Wastes ===
* Rifts at the Sunstop Mountains
* Rifts near the Canyon
* Rifts near the Cove
* Rifts near the Sand Crags
=== Storm Coast ===
* Rifts on the Coast
* Rift at the Falls
=== Western Approach ===
* Rifts in the Canyons
* Rifts in Echoback
* Rifts in Sand and Dust
* Rifts off the Pass
== Codex entries ==
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== See also ==
* The Breach
* The Fade
== References ==
Category:Objects
Category:Dragon Age: Inquisition objects
Category:Magical objects
Category:Fade lore