Hearts

is a Rift Stat. It determines how much damage the player can take in the before being sent to the .
==Mechanics==
The player has a base , which can be increased through various items. The more Hearts the player has, the more damage they can take in the before being sent to the .
Hearts are present throughout the entirety of the Rift Dimension, but will only take effect in the .
== Increasing Bonus Hearts ==
<tabber>
|-|Armor=
===Armor===
Some sets of Armor grant while equipped.
Slot	Item 	Rarity	Type 	
 	Anti-Bite Scarf 	/ 	Helmet 	
 	Lively Sepulture Chestplate	 	Chestplate	
 	Leggings of the Coven 	 	Leggings 	
|-|Equipment=
===Equipment===
Some pieces of Equipment grant while equipped.
Slot	Item 	Rarity	Type 		Requirements
 	Rift Necklace	 	Necklace		Secured 7/8 Timecharms
|-|Accessories=
===Accessories===
Certain Accessories grant . They must be in the player's inventory while in the Rift Dimension to take effect.
Slot	Item 	Rarity	Type 	
 	Vampire Dentist Relic	 	Accessory	
</tabber>
=== Maximizing Hearts ===
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=== Hearts Damage Reduction===
Slot	Item 	Rarity	Type 	Damage
 	Holy Ice 	 	Item 	
 	Anti-Bite Scarf	 	Helmet	
 	Anti-Bite Scarf	 	Helmet	
== Decreasing Bonus Hearts==
=== Mobs ===
Certain mobs' attack decreases bonus hearts. These reduce the cap and thus cannot be regenerated from using any Healing Melon or reduced. Instead, various methods have to be used to regenerate those .
Slot	Mob 	Description 	Method to regenerate decreased
 	Clotgoyle	per Clotgoyle alive per hit	are given back to players when killed
 	Splatter 	on reaching 30% health 	are given back to players by collecting the hearts particles splattered nearby
===Hearts Damage===
Certain mobs' attack decreases hearts. These can be regenerated from using any Healing Melon or reduced.
Slot	Mob 	Attack 	Damage per hit
 	Thrall 	Normal Attack 	
 	Fledgling 	Normal Attack 	
 	Splatter 	Melee Attack 	
 	Riftstalker Bloodfiend	Coagulation 	for , for , , and for
 	Riftstalker Bloodfiend	Mania(in attack range but not in correct ring)	for , for , for , for and for
 	Riftstalker Bloodfiend	Mania(out of attack range) 	for , for , for , for and for
 	Riftstalker Bloodfiend	Stonewraith 	
 	Riftstalker Bloodfiend	Twinclaws 	for , for , for and for
 	Riftstalker Bloodfiend	Killer Spring 	if not destroyed in 15 seconds
 	Riftstalker Bloodfiend	Impel 	for , for and for
 	Riftstalker Bloodfiend	Blood Ichor 	per second per existing Blood Ichor, if not destroyed in 25 seconds
==History==
Category:Mechanics