Alliance Divisionary

"Yeah, we out here performing soldier mains in Mann vs. Machine!"
==/// SUMMARY==
Alliance Divisionary is a late game support item that provides a variety of buffs to allies and the user based on the user's choice, while also locking other supportive weapons and a multitude of consumables. This item is exclusive toward players who have the "WAR NEVER CHANGES" badge. If the user is Level 75 or above, it is unlocked at Wave 22 and costs 30,000$. 
==/// MECHANICS==
=== // DIVISIONARY WHEEL ===
Upon respawning or equipping Alliance Divisionary, the Divisionary Wheel will appear at the user's cursor location. It will allow the user to view all six selectable Divisionary Buffs with the currently selected one being highlighted, before closing itself. The rewards for buffing is affected by the amount of charges the user has.
Pressing [E] or [Q] will allow the user to cycle between the Divisionary Buffs, additionally reopening the Divisionary Wheel. As long as the user doesn't have a weapon equipped, they may choose to switch their selected Divisionary Buff at any time, even without equipping Alliance Divisionary. 
=== // DIVISIONARY CHARGES ===
The Alliance Divisionary has a total of 3 Divisionary Charges. Every 30 seconds, one charge is regained, regardless of if the item is equipped or not. A sound cue will play when a Divisionary Charge is recharged.
When used, the Duration of the given buff is dependent on the amount of charges that Alliance Divisionary has. The fewer Divisionary Charges the user has, the shorter the buff's duration will be. The first charge used (3 charges stored) provides the full base duration and, conversely, the third charge (1 charge stored) provides half of the base duration.
Additionally, allies with superweapons cannot receive any Divisionary Buffs. However, allies with Brickbattle Breakout (along with their Brickbattlers) are exempted from this restriction.
===// [MAX] DIVISIONARY BUFFS===
Upon having all three charges available, the user can perform a [MAX] Divisionary Buff, increasing the duration of the applied buff by 33% and providing an additional unique effect. The provided effect varies depending on the type of Divisionary Buff selected. 
After usage, the ability to perform a [MAX] Divisionary Buff will go on a 2 minute cooldown. When the ability is available again, a sound cue will play. 
===// DIVISIONARY BUFFS===
Upon pressing [LMB], the user will move 60% slower and audibly blow their trumpet to provide buffs to allies in a large radius, consuming a Divisionary Charge. Details regarding each Divisionary Buff is described below in their respective sections.
During preparations, the duration of Divisionary Buffs will be increased by 50% and Divisionary Charge recharge time will be decreased by 50%. During boss fights, the duration of Divisionary Buffs will be increased by 33%, at the cost of Divisionary Charge recharge time being increased by 100%.
====/ OFFENSE ====
The user will provide nearby allies with the "Offensive Autocracy" buff, significantly increasing their damage output for a short time.
*[MAX] Divisionary: Buffed allies will additionally be granted up to 250 Overheal, which will deplete overtime.
====/ DEFENSE====
The user will provide nearby allies with the "Warding Autocracy" buff, significantly increasing their durability and survivability for a short time.
*[MAX] Divisionary: Buffed allies will additionally be granted an indestructible shield for some time, providing 75% Damage Resistance.
====/ SPEED====
The user will provide nearby allies with the "Chariot Autocracy" buff, significantly increasing all speed-related stats for a short time.
*[MAX] Divisionary: Buffed allies will receive a 75% faster Respawn Time. Upon respawning, they will respawn at their death location and receive Max Overheal. This effect lasts indefinitely, until death.
====/ REGEN====
The user will provide nearby allies with the "Cleansing Autocracy" buff, giving them immunity to debuffs and increasing their survivability for a short time. Compared to the other buffs, Cleansing Autocracy lasts noticeably shorter.
*[MAX] Divisionary: Buffed allies will receive a Forcefield for a short time, rendering them completely invincible and undetectable by enemies.
====/ ARCANE====
The user will provide nearby allies with the "Spiritual Autocracy" buff, significantly improving their mana capacity and regeneration for a short time.
*[MAX] Divisionary: Allies are undetectable by enemies for some time.
==== / RANDOM====
The user will provide nearby allies with a random Alliance Divisionary buff. The buff given is random for each ally.
*[MAX] Divisionary: Dependent on the Alliance Divisionary buff received. Notably, this means that the user can provide several different [MAX] Divisionary effects to different users at once, instead of being forced to provide only one type to nearby allies.
===// EFFECT STATS===
====Offensive Autocracy====
"Increased Damage and Critical Damage for a short time" 
-20% Stamina Cost 
+20% Damage, Critical Damage
+20% Burst Duration
+20% Stamina Regen 
+50 Max Stamina
====Warding Autocracy====
"Increased Max Health and Defense for a short time." 
+25% Defense
+50 Max HP
====Chariot Autocracy====
"Increased speed-related stats for a short time." 
-20% Charge Time, Equip Time, Reload Time 
+20% Speed Boost, Attack Speed, Fire Rate
====Cleansing Autocracy====
"Passive HP Regen, receive 50% Damage Negation below 50% HP, and prevent yourself from receiving debuffs."
====Spiritual Autocracy====
"Increased Max Mana, and instantly refill 50% Mana upon running out once." 
+100 Max Mana
==/// STRATEGY== 
#Cleansing Autocracy can be used to remove debuffs for people using the "Solace Of Defender" mod. However, permanent debuffs directly applied from Bosses like NF-2401's "Armochyre" or Solutist's "Anarchist Watch" cannot be cleansed. This is only recommended for users given particularly bad "The Solace Of Defender" rolls.
==/// TRIVIA==
#This item was previously called "Alliance Autocracy" for Eras of Conflict before getting changed into "Alliance Divisionary".
#The Alliance Divisionary is a reference to Team Fortress 2's Buff Banner, Battallion's Backup and Concheror.
#Alliance Divisionary's model can be found as a Roblox gear, Bugle.
== ///GALLERY ==
File:Alliance0charges.png | The Divisionary Wheel seen on the user's cursor.
==/// HISTORY==
Date Format: mm/dd/yy
v0.8.0	
Category:Inventory
Category:Misc.
Category:Exclusive