Linked

This modifier applies to two or more FX, linking them together so they only work in conjunction as a single FX.
The Linked FX must have the same range (modify their ranges so they match). The action required to use the combined FX is the longest of its components and they use a single attack roll (if one is required) and roll to overcome effect resistance (if both FX use the same type of resistance). If the FX use different resistances, roll to overcome the target's resistances with each separately. Different Alternate FX in an Array cannot be Linked to each other, since they can't be used at the same time, although they can be Linked to other FX outside the Array structure. Generally the same FX cannot be Linked to itself to "multiply" the results of overcomin the target's Resistance (such as two Linked Damage FX causing "double damage" on a successful attack).
This modifier does not change the cost of the component FX; simply add their costs together to get the new FX's cost. If you can use the Linked FX either separately or together, increase the cost of all but the most expensive power by +1/rank (if the FX all have the same cost, choose one), or acquire non-Linked versions as Alternate FX in an Array.
==Power Level Cap==
Linked attack FX can target multiple resistances of a given enemy in a single turn. Each attack FX you Link together beyond the first counts as 1 rank towards the final FX's effect modifiers. So, in a PL10 game, if you Link Damage, Dazzle and Inflict together, you could have, at most, 8 ranks in any of these individual FX.
Category:Rulebook
Category:Characters
Category:FX
Category:Extras