Cart Surfer

Cart Surfer was a Club Penguin minigame that could be played in the Mine. The main objective of the game was the performance of various tricks and stunts to earn points (similar to Catchin' Waves) while riding a Mine Cart on a track. When players finished the game, they were brought to the Mine Shack.
This was one of the most popular games in Club Penguin, as it was a quick and consistent way to earn a decent amount of coins by using the most optimal moves (see table below). In Club Penguin: Elite Penguin Force, an adaption of this game for the DS appears, which can be played with either the D-pad and buttons or touch screen. It has more obstacles than the online version, and features an extreme mode as well.
==Stamps==
===Easy===
Name 	Description
Great Balance stamp	Recover from a wobble.
===Medium===
Name 	Description
Cart Pro Stamp 	Earn 150 coins in one game.
Mine Marvel stamp 	Perform 10 tricks in the cart.
Mine Mission stamp	Perform 10 tricks out of the cart.
Trick Master stamp	Perform 14 different tricks.
Puffle Power stamp	Recover from a wobble with a puffle.
===Hard===
Name 	Description
Cart Expert stamp 	Earn 250 coins in one game.
Mine Grind stamp 	Grind around 8 corners.
Surf's Up stamp 	Surf around 8 corners.
Flip Mania stamp 	Flip 20 times in a row without crashing.
Ultimate Duo stamp	Perform 20 tricks with your puffle.
===Extreme===
Name 	Description
Cart Master stamp	Earn 350 coins in one game.
==Tips==
The most efficient way to get coins on Cart Surfer was to alternate the Flip and Spin, Handstand or Run on Tracks: a 100 scoring stunt and any of the 80 scoring ones. Cart Grind was the highest scoring stunt for the turns. It also helped to crash a few times near the end, which gave the player more time to do tricks.
When a player lost a life, they got the chance to perform about 2–3 moves before the next turn so they had to use their lives wisely and could get an extra 540–840 points. Note that if a trick was performed twice or more in a row, the points it would yield normally were halved, until a different trick was performed.
An efficient player could earn approximately 450 coins per game. If a player had all the stamps for the game, their coins would be doubled, giving them 900 coins.
==Tricks==
Name 	Method	Points
Jump* 	 	0
Surf Jump 	 	20
Turn 	/ 	10
Surf Turn 	/ 	**
Cart Grind 	/ 	**
Spin 	/ 	80
Leap 	 	50
Cart Slam 	 	30
Flip 	 	100
Handstand 	 	80
Run on Tracks	 	80
* Jump was not counted for the Trick Master stamp.
** Surf Turn and Cart Grind varied in point value based on how long the trick was performed. (All points void if the player crashed.)
==Trivia==
*It was supposed to be released on May 29, 2006, but it was delayed a week late due to bugs.Sorry for the Delay of Game
*One of the loading screens for the game depicted a penguin cart surfing with his black puffle.
*On July 17, 2007, new tricks were added.Party Extended!! These were the Cart Slam, Handstand, and Run on Tracks tricks.
*The game was featured on the [ CART SURFER (ID 1)] Card-Jitsu card, as well as the [ Cart Surfer (ID 354)] Card-Jitsu Power Card.
*The original game planned to be in the Mine was called Cave Runner.https://twitter.com/_screenhog/status/740046235797577728An email from Club Penguin confirming it was originally called Cave Runner This game was scrapped and replaced at the last minute when the team realised that it was not fun.https://www.youtube.com/live/u-quBTxWugc?si=TAg_RkL2CbgZexwB&t=2090
==Glitches==
*Sometimes a Black Puffle would briefly appear even if you did not have one with you, along with your penguin turning to yellow (however, it did not happen if your penguin was yellow). This glitch was never fixed.
*At one time, you were able to earn more than the maximum amount of stamps available on Cart Surfer, presumably due to a removed stamp. When you completed a game, it would display as "13/12" stamps. This glitch was never fixed.
*When grinding around corners, you could extend a grind for much longer than usual. If you kept grinding after the initial "tipping" animation began playing, the cart would right itself again, allowing you to continue grinding. This only worked on or just after corners, and required careful timing, but allowed you to get upwards of 90 points on a single grind. This was a very efficient method of earning coins.
==Gallery==
===Stamp Book photographs===
Stampbook Polaroid Cart Surfer 1.png
Stampbook Polaroid Cart Surfer 2.png
Stampbook Polaroid Cart Surfer 3.png
===Moves===
cart.png|A normal penguin on a cart
flipss.png|Handstand
move.png|Run on Tracks
side flip.png|Surf Jump
corner.png|Turn
lean back.png|A penguin leaning back
back flip.png|Flip
Turning.gif|Cart Grind
===Other===
Cart Surfer Menu 2006.png|The first Cart Surfer menu from 2006–2007
Oldcartsurfer.png|The old Cart Surfer menu from 2007–2011
CartSurferWallpaper.png|A wallpaper of Cart Surfer
CART SURFER card image.png|The CART SURFER card
Cart Surfer card image.png|The Cart Surfer Power Card
Cart Surfer GreenPenguin.png|A Green penguin turning, last seen in issue #528
Cart Surfing Penguin.png|A cart surfing Dark Purple penguin with their Black Puffle, as seen on a loading screen
Cart Surfer Blue.png|A Light Blue penguin riding with a Black Puffle, last seen in issue #508
Cartsufer oustide update.png|The entrance to Cart Surfer
Cave Runner.png|A screenshot of "Cave Runner", a prototype version of Cart Surfer
Cart Surfer Archive.png|A screenshot of Cart Surfer in early development
==Names in other languages==
==See also==
*Mine Cart
==SWF==
*[ Title]
*[ Cart Surfer]
*[ Locale]
*[ Bootstrap]
*[ Music]
*MP3 Music 
*[ Beta music]
==References==
Category:Singleplayer Games