Turtle Rock

:This article is about the ­. For other uses, see Turtle Rock (Disambiguation).
 is a recurring dungeon in .
==Overview==
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====Entrance to ====
Turtle Rock is the seventh Dungeon in the Dark World and the eleventh in the whole game. It can only be accessed by using a Warp Point on the eastern peak of Death Mountain. This will warp Link to the roof of the Dungeon, where he must use the Quake Medallion to open the entrance. The exterior of was carved into the shape of a by inhabitants of the prior to 's rule.
====Themes and Navigation====
This Dungeon is unique in that its interior looks more like an incredibly extended cavern, instead of having a man-made architecture; likewise, the Cane of Somaria (previously won in Misery Mire) shows a new function here: it creates platforms that can travel across floating rails, which help Link to fully explore this Dungeon, as well as to find torches that must be lit; this also means that a lot of magic power is required (in fact, Sahasrahla advises Link to have magic at the start of the Dungeon).
Some interesting references to the Mario series occur here as well: Chain Chomps make their debut, and warp pipes carry Link from spot to spot. Similar to the Skull Woods, there are multiple exits, one of them even leads Link to an apparently empty dead end, but guards a Piece of Heart in the Light World. But there's more: this is the only location in the game with lava, and it's harmless since Link cannot fall into it. This Dungeon houses the Mirror Shield, useful to repel more powerful projectiles, and the final crystal (containing Princess Zelda) is guarded by Trinexx.
After Link clears this tough Dungeon, he can access the final Dungeon, which is to the west, across a bridge guarded by Lynels (where the Tower of Hera would be in the Light World).
=====Minor Enemies=====
File:ALttP Anti-Fairies Sprite.png|
File:ALttP Blue Bari Sprite.png|
File:ALttP Blade Trap Sprite.png|
File:ALttP Chain Chomp Sprite.png|
File:ALttP Flying Tile Sprite.png|
File:ALttP Guruguru Bar Sprite.png|
File:ALttP Helmasaur Sprite.png|
File:ALttP Hokkubokku Sprite.png|
File:ALttP Laser Eye Sprite.png|
File:ALttP Light-Green Zol Sprite.png|
File:ALttP Medusa Sprite.png|
File:ALttP Rabbit Beam Sprite.png|
File:ALttP Red Hardhat Beetle Sprite.png|
File:ALttP Red Stalfos Sprite.png|
File:ALttP Rolling Spike Trap Sprite.png|
File:ALttP Stalfos Sprite 2.png|
File:ALttP Zoro Sprite.png|
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====Entrance to ====
To reach the , has to travel through several caves from the center of . He eventually encounters a , preventing him from going any further. However, by using the , obtained in , manages to get past the fireballs unharmed. Upon reaching 's entrance, he finds that its entrance is a cave guarded by two and itself, dormant. By playing the , the stone head springs to life and starts attacking . Defeating opens the entrance to the .
====Themes and Navigation====
The appears to be a volcano, as there are many lava pits scattered throughout it. The walls are red and the floors are yellow. There are two rooms which connect to the peak of the western , and exiting and reentering the is necessary to proceed. A recurring puzzle in this involves the use of flashing blocks which create land when pushed over holes or lava. In some rooms, it is only necessary to create a path, while in others, covering all of the holes makes a appear.
This is notable for the fact that it features many previously encountered mini-bosses as enemies, many which have to be defeated for a or to move on. These include , , , and . These mini-bosses effectively act like normal enemies, as they will reappear at a later time. , another previous mini-boss also appears but does not reappear upon its defeat unlike the others. However, the true mini-boss of this is , a creature which uses its boxing gloves to hurt and send him to the entrance of the .
Some passageways defy the predominant fire theme of the , as they are frozen and have ice blocks. The main tool of this is the , which is necessary to burn away the ice blocks and to defeat the 's , , a giant fireball that lives in a pool of lava.
When viewed on the , the is in the shape of a turtle, which fits the appearance of the exterior of this .
=====Minor Enemies=====
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====Entrance to ====
Turtle Rock is located in the southeastern corner of Lorule. The nearby Mama Turtle needs her three babies, which are located throughout the lake. Link must use the Zora's Flippers to get them back to their mother. After completing this task, the turtles will create a platform for Link to ride to the dungeon's entrance.
====Themes and Navigation====
The dungeon is based on warp points, which teleport Link to different places in Turtle Rock. Although Turtle Rock is small in size (two floors shaped to resemble turtles), it requires many small keys for it to be completed. The dungeon features lava, which can be controlled easier with the Ice Rod. Freezing eruptions of lava allows Link to Wall Merge and get to the opposite side. The Ice Rod also allows Link to freeze teeter-totter type platforms in place. The dungeon utilizes switches to make platforms rise above the lava and open doors. Another main theme of the dungeon is climbing higher along the side walls, allowing Link to turn into a painting and reach previously inaccessible platforms. Turtle Rock is populated by Kodongos, Wizzrobes, Gibo and fiery Swamola. The miniboss of this dungeon is a group of five Fire Gimos, one large and four small.
The Compass is in the very center of the first floor. Link must activate all four switches on the corners of the platform to reveal the chest. The Big Key is in the central northern room of B1, on a high level grate. Link must wall merge to the door that accesses the grate level, and have a key to open it.
This dungeon also contains the Hylian Shield, which operates in much the same manner as the Mirror Shield does in previous titles, namely, reflecting beams and fire from enemies such as Beamos and Lynel. The Shield can be acquired directly after getting the Big Key by un-merging from a wall to push over a grate bridge in the central room of B1. The grate is right outside the entrance to the Big Key room, on the northern end of the central room. Crossing the grate bridge leads to the Hylian Shield's chest.
Additionally, two warp tiles on the first floor can take Link to alternate exits that are otherwise off-limits. Both exits lead outside onto small balconies, where Link can summon Irene by using the Bell. The east balcony is surrounded by Fairies, while the west one leads to a Piece of Heart.
=====Minor Enemies=====
File:ALBW Beamos Model.png|
File:ALBW Blade Trap Model.png|
File:ALBW Chasupa Model.png|
File:ALBW Fire Gimos Model.png|
File:ALBW Fire Wizzrobe Model.png|
File:ALBW Flamola Model.png|
File:ALBW Gibo Model.png|
File:ALBW Guruguru Bar Model.png|
File:ALBW Ice Wizzrobe Model.png|
File:ALBW Red Kodongo Model.png|
File:ALBW Medusa Model.png|
File:ALBW Red Popo Model.png|
==Other Appearances==
=== (Ishinomori)===
Turtle Rock is also featured in the . Like in the game, Turtle Rock is the Dungeon where Princess Zelda has been imprisoned in a crystal by Agahnim.
After learning the location of Turtle Rock, Link heads there and strikes the top of it with the Master Sword to allow a lightning bolt to hit it, revealing the entrance. Inside the lava-infested Dungeon, Link finds Zelda imprisoned in a crystal, but he is then attacked by a three-headed dragon. However, Roam, who had been following Link, arrives just in time to save the young hero from one of the dragon head's attacks. Roam and Link then cut off the dragon's ice head, causing its ice and fire to mix and explode. The explosion shatters Zelda's crystal, and with the princess now rescued, the group quickly escapes Turtle Rock as it begins to collapse.
==Trivia==
*Turtle-shaped rocks, likely based on the term "Turtle Rock", can be found in . As hinted at in Vol. 2 of the , there is one such rock hidden in the background in each of .
==Nomenclature==
==Gallery==
File:LADX Turtle Rock Map.png|Layout of from 
File:LADX Thunder Drum.png|The from 
File:TR-Warp.png|Warp points inside Turtle Rock from 
File:ALBW Link Using Ice Rod.png|Link creating a path through lava with the Ice Rod from 
File:ALBW Link Fighting Grinexx.png|Link fighting Grinexx from 
==See Also==
*