Whirling Dervish

===Whirling Dervish===
Some rogues and monks, especially those that belong to the Ciphers, choose to concentrate on their movement and speed rather than on raw damage. For those interested in following this school of thought, the Whirling Dervishes are an excellent choice.
===Requirements:===
Base Attack Bonus: +5
Feats: Dodge, Mobility
Skills: Hide 8, Move Silently 8, Tumble 8
===Class Features:===
- Hit Die: d6
- Base Attack Bonus: Medium.
- High Saves: Reflex.
- Weapon Proficiencies: None.
- Armor Proficiencies: None.
- Skill Points: 6 + Int modifier.
- Class Skills: Appraise, Bluff, Concentration, Craft Armor, Craft Trap, Craft Weapon, Disable Device, Hide, Lore, Move Silently, Open Locks, Perform, Search, Set Trap, Spot, Tumble, and Use Magical Device.
===Class Abilities:===
Level 1: DashLevel 2: Evasion, Improved Evasion, Bonus Feat x3Level 3: Spring Attack, Sneak Attack +1d6Level 4: Critical Sense (+1 attack bonus)Level 5: Expert TumblingLevel 6: Whirlwind Attack, Sneak Attack +2d6Level 7: Bonus Feat x3Level 8: Defensive RollLevel 9: Sneak Attack +3d6Level 10: Minor Teleportation, Critical Sense (+2 attack bonus)