Rip and Tear

Rip and Tear features a very high base damage per energy. However its inconsistency makes it subpar against multiple and/or blocking enemies. It also lacks general synergy with any other Defect cards and deck styles. 
==Update History==
*Patch V1.1: The Dealer
**Fixed Rip and Tear, Sword Boomerang, and Thunder Strike continuing its hits over Thorns and Shifting powers.
**Fixed Wrist Blade not affecting Sword Boomerang, Rip and Tear, and Thunder Strike.
*Weekly Patch 54: Loop
**Tingsha, Sword Boomerang, Bouncing Flask, Rip and Tear, Thunder Orbs, Havoc, and Juggernaut now utilize seeded enemy target randomization.
*Weekly Patch 50: The Final Act
**Rip and Tear card gets VFX.
*Weekly Patch 27: Hello World
**This week adds the long anticipated third character into the game!
**A new character with unique mechanics, keywords, and art. 
**Content: 75 Cards.