Mag-Rail Jr.

A variation of the Auto Rifle with more damage at the cost of a slower rate of fire. Compared to the Mag-rail Proto, it has a faster rate of fire but less damage (the Proto has a higher damage stat than it says).
The Mag-rail Proto is generally recommended over the Mag-rail Jr., but the Mag-rail Pro is the better choice when you reach the required rank. In addition, players who tend to like this weapon prefer either ugrading there auto rifle or buying protos due to the fact that the mag rail jr. is terrbile unless upgraded sufficiently.
It takes on the appearance of the Auto Rifle and also shares it's pros. It is very versatile, being effective at any range and map and able to score headshots. Headshots scored by the Mag-rail Jr. compared to the Auto Rifle are much more deadly as it has a higher damage stat even with a lower rate of fire. Being almost identical to the Auto Rifle, it also shares the con of being weak if shooting opponents without headshots.
The Mag-rail Jr. also is available in a higher leveled version for the higher ranked players.
==Strategy==
*As it is almost identical to the Auto Rifle, the same strategies apply - headshots are all you need.
*Although it's rate of fire is slower than that of the Auto Rifle's, it can deal damage faster because of the higher damage stat. Using headshots, players can be gunned down in seconds, and even faster with a damage amplifier. As with the Auto Rifle, a damage amplifier is recommended because it is still quite weak if you're not shooting player's heads.
*Upgrading the rate of fire and the damage will help you out, especially if facing an enemy with a high damage weapon, such as the Rocket Launcher or Vaporizer.
*Interestingly, if you kill an enemy with a headshot, you can actually see their head fly off (Also applicable to any other headshot capable weapon) (But they seem to apear with another head on their shoulder once the rouge one flies off.)
MAKE NO MISTAKE. This weapon and it's headshot capabilities can help out a LOT when playing higher level people, since they can be gunned down in seconds, even with their superior weapons and armors
==Stats==
Stats
	
Base	
L1 / Cost	
L1 / Cost	
L2 / Cost	
L2 / Cost	
L3 / Cost	
L3 / Cost	
L4 / Cost	
L4 / Cost	
L5 / Cost	
L5 / Cost	
L6 / Cost	
L6 / Cost	
L7 / Cost	
L7 / Cost	
L8 / Cost	
L8 / Cost	
L9 / Cost	
L9 / Cost
Damage	
4	
5	
85c	
6	
180c	
7	
270c	
8	
475c	
9	
475c	
10	
___c	
11	
___c	
12	
___c	
13	
700c
Ammo	
20	
22	
50c	
24	
100c	
26	
130c	
28	
195c	
30	
280c	
32	
___c	
34	
___c	
36	
___c	
38	
___c
Rate of Fire	
L0	
L1	
85c	
L2	
180c	
L3	
270c	
L4	
365c	
L5	
___c	
L6	
___c	
L7	
___c	
L8	
___c	
L9	
700c
Zoom	
L0	
L1	
50c	
L2	
100c	
L3	
130c	
L4	
___c	
L5	
___c	
L6	
___c	
L7	
___c	
L8	
___c	
L9	
___c
Reload	
L0	
L1	
50c	
L2	
100c	
L3	
195c	
L4	
280c	
L5	
280c	
L6	
___c	
L7	
___c	
L8	
___c	
L9	
___c
Category:Weapons