Isti-Zar

==Summary==
Isti-Zar was a banelar naga serving the Church of Cyric, the Mad God, in the 14th century. He was allied with the followers of Shar attempting to create a magical dead zone in the Vast Marsh by tearing and ripping a hole in the Spellweave. During this time, Isti-Zar was slain by an adventuring party invading his territory, failing to assist the cult he had been allied with.
==Powers and Stats==
Tier: 
Name: Isti-Zar
Origin: Dungeons and Dragons
Gender: Inapplicable
Age: Unknown
Classification: Extraplanar Naga
Powers and Abilities: Superhuman Physical Characteristics, Abstract Existence (Type 1), Regeneration (Low-Mid), Large Size (Type 0), Enhanced Senses, Magic, Reality Warping, Natural Weaponry, Poison Manipulation, Homing Attack and Energy Projection via Magic Missile, Curse Manipulation and Statistics Reduction via Bestow Curse, Healing via Cure Wounds, Power Nullification via Dispel Magic, Summoning, Death Manipulation via Death Knell, Necromancy via Desecrate, Statistics Amplification via Aid, Adaptation via Resist Energy, Paralysis Inducement via Hold, Mind Manipulation via Command, Forcefield Creation via Shield of Faith, Smoke Manipulation via Obscuring Mist, Extrasensory Perception via Detect Magic, Electricity Manipulation via Lightning Bolt, Fragrance Manipulation via Stinking Cloud, Weapon Creation and Acid Manipulation via Melf's Acid Arrow, Invisibility, Madness Manipulation (Type 2) via Tasha's Hideous Laughter, Sense Manipulation and Light Manipulation via Color Spray, Perception Manipulation via Daze, Telekinesis via Mage Hand, Power Modification via Metamagic, Social Influencing, Sound Manipulation via Alarm, Information Analysis via Identify, Telepathy via Detect Thoughts, Illusion Creation and Duplication via Mirror Image, Time Manipulation via Slow
Attack Potency: Small Building level+ (Comparable to adventurers capable of using Conjure Barrage)
Speed: Hypersonic+ with High Hypersonic+ reactions (Capable of dodging short-range lightning)
Lifting Strength: Class 50 (Can push over 25 metric tons)
Striking Strength: Small Building level+
Durability: Small Building level+
Stamina: Superhuman, comparable to adventurers who can endure impalement, loss of limb, and other extreme forms of punishment and still manage to fight and press on
Range: Hundreds of meters
Standard Equipment: Spellbook and magical protections
Intelligence: Genius, incredibly gifted spellcaster spanning multiple classes and methods, easily manipulates others into his scheme to destroy the Spellweave
Weaknesses: None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Evil Characters
Category:Fantasy Characters
Category:Monsters
Category:Abstract Entities
Category:Regeneration Users
Category:Large Sized Characters
Category:Enhanced Senses Users
Category:Magic Users
Category:Reality Warpers
Category:Bodily Weaponry Users
Category:Poison Users
Category:Homing Attack Users
Category:Energy Users
Category:Curse Users
Category:Statistics Reduction Users
Category:Healers
Category:Power Nullification Users
Category:Summoners
Category:Death Users
Category:Necromancers
Category:Statistics Amplification Users
Category:Adaptation Users
Category:Paralysis Users
Category:Mind Users
Category:Forcefield Users
Category:Smoke Users
Category:Extrasensory Perception Users
Category:Electricity Users
Category:Fragrance Users
Category:Weapon Creation Users
Category:Acid Users
Category:Invisibility Users
Category:Madness Users
Category:Sense Users
Category:Light Users
Category:Perception Users
Category:Telekinesis Users
Category:Power Modification Users
Category:Social Influencers
Category:Sound Users
Category:Information Analysis Users
Category:Telepaths
Category:Illusionists
Category:Duplication Users
Category:Time Users
Category:Dungeons and Dragons