Party/Ken Amada

This article covers information on Ken Amada as a party member, uses and strategies in Persona 3.
==Overview==
Ken becomes playable on 28 August, after Ikutsuki determines him to be a suitable Persona user.
Ken specializes in Pierce attacks, though his offensive role in combat is limited, as not only are his offensive skills not very high, but his scope is always towards a single target, limiting his offensive capabilities. That being said, Ken instead relies on variety and circumstance. He has a relatively decent variety in offense to exploit weaknesses to make up for it, as he has Zionga (later Ziodyne) and Hama as well as Hamaon to complement for it: he also learns Hama Boost (P3/FES only) and Spear Master to boost his damage, emphasizing his abilities.
Not only that, but he also has two Pierce-based attacks that increase in damage should he attack a Downed enemy, whether it be through his own actions or by following up on enemies Downed by allies, because of which Ken acts as a support when it comes to offense. His role as a finisher is especially useful in battles against one enemy, as that's where Ken may make the most out of his limited capabilities, potentially recommending one to halt the option for an All-out Attack, should Ken and co. deal more damage through regular attacks until the enemy gets back up on its feet.
Although by a bit, Ken has the highest Luck stat out of the whole group. 
Aside from offense, Ken's support role extends towards healing and revive allies. Although his attacks are single-target, he's also able to learn Mediarahan, healing all allies at once. However, his own Endurance is very low, making him prone to taking more damage (even more so with level scaling taken into account).
Ken is strong against Light attacks, and is weak against Darkness.
Ken's Nemesis tapers off in growth pretty quickly, learning a total of five or six moves at first. However, he's one of the first few Persona users to experience an awakening, upgrading to Kala-Nemi on October 6th and becoming immune to Light skills. This also opens up the remainder of his skill set, allowing him to improve his offenses and upgrade all his other skills. In original P3 and FES, he starts with picking up Mediarama at level 51 to heal the whole party, and also gets Hama Boost to improve his Hama accuracy, before proceeding to directly upgrade his other skills. In Portable, he gets early access to Mediarama before his second awakening, learns Spear Master first after the awakening, but trades his Hama Boost for Primal Force.
Ken's generalist moveset means that he can do a number of things but ultimately gets overshadowed by everyone else. As a healer, he has more HP and slightly more Endurance than Yukari and isn't vulnerable to Electricity, but learns healing skills a little later than her, though Portable makes him learn Mediarama a lot earlier than she does. When you're at the point where both party members have Mediarahan and Samarecarm, Ken's lower SP pool makes it hard to keep the party healed before he has to refill with a SP restoration item.
His Electric skill set pales in comparison to Akihiko's as he lacks Boosts, Amps, and group-hitting variety, which simultaneously prevents him from making the most out of the Shock unless he can strike a weakness to followup with crits. His average Strength keeps him from keeping up with Junpei or Aigis but with Spear Master he stands out in dealing reasonable Pierce damage. While no other party member learns Light skills, he never picks up the multi-target versions and even loses out on Hama Boost in Portable.
That said, Ken being a Spear wielder opens him up to several weapon options when fusing your Personas with Nihil Weapons. Cu Chulainn yields Gae Bolg which allows his normal attack to deal Wind damage, giving him a total of four attacking elements to exploit, and is respectably strong for the mid-game. Odin yields Gungnir which is one of his strongest spears and gives Elec Boost to aid his Ziodyne strength. Ultimately, while Ken's base skill set is a little lacking, proper use of equipment can compensate for his shortcomings and make him as competent as the other companions.
Pool 	Pool 	Explanation
Ziodyne 	Diarahan 	Finisher-oriented combatant that exploits Downed enemies, but only targets 1 at a time. Can heal and revive, and the only exception of acting in wide range is healing.
Hamaon 	Mediarahan 	Finisher-oriented combatant that exploits Downed enemies, but only targets 1 at a time. Can heal and revive, and the only exception of acting in wide range is healing.
Vile Assault	Spear Master	Finisher-oriented combatant that exploits Downed enemies, but only targets 1 at a time. Can heal and revive, and the only exception of acting in wide range is healing.
Samarecarm 	Hama Boost 	Finisher-oriented combatant that exploits Downed enemies, but only targets 1 at a time. Can heal and revive, and the only exception of acting in wide range is healing.
==Base Stats==
Note: These are the base stats for Level 99.
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Nemesis (P3/FES) = 
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Nemesis (P3P) = 
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Kala-Nemi (P3/FES) =
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Kala-Nemi (The Answer) =
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Kala-Nemi (P3/FES, Level 99) = 
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Kala-Nemi (P3P) =
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Kala-Nemi (P3P, Level 99) = 
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Category:Persona 3 Party Members