Typhus the Traveller

==Summary==
Typhus, also known as Typhus the Traveller, originally the Space Marine named Calas Typhon of the world of Barbarus, is the Herald of Nurgle, the Lord of the Death Guard's 1st Plague Company, and the host of the terrible plague known as the Destroyer Hive. He is a Champion of Chaos and the former First Captain of the Death Guard Traitor Legion. Typhus is also the most feared of all Chaos Lords to command one of the legendary Plague Fleets.
For ten thousand standard years Typhus has been a blight upon Imperial worlds. He unleashed Nurgle's Rot upon Carandinis VII and Protheus, instigated the Jonah's World pandemic, and has killed millions with the Destroyer Hive. In the wake of Typhus' fleet, a virulent plague spreads, causing its victims to suffer a long and agonizing demise. Those who fall to this Warp disease do not stay dead, however; their bodies are soon reanimated by the Chaos infection, creating Plague Zombies whose bites carry the disease to new victims.
Typhus rules the greater portion of the Death Guard's decaying armada from the bridge of his flagship, the Terminus Est, a warship encrusted with the filth of eons that was ancient even when the Horus Heresy began some ten thousand standard years ago. His skill in ship-to-ship combat has been honed over many millennia of war, and when he broods in his command throne upon his starship's bridge, he and the titanic war machine become one. Though the warship exists on the cusp of Imperial legend, its three-pronged pict-sign is dreaded by admirals and Planetary Governors alike across the Segmentum Obscurus. Wherever Typhus' flagship appears, it heralds plague, death and misery on a system-wide scale. Even whispers of its coming can cause panicked evacuations from worlds in its path, for wherever Typhus goes, pain and despair blossom in his wake.
==Powers and Stats==
Tier: 
Name: Typhus, originally Calas Typhon, epithet 'the Traveller'
Origin: Warhammer 40,000
Gender: Male
Age: Over 10,000 years
Classification: Chaos lord, heretic Space Marine, psyker, Herald of Nurgle, host of the Destroyer Hive, former First Captain of the Death Guard Legion, human-Overlord hybrid
Powers and Abilities: <tabber>
|-|Abilities=Space Marine Physiology, Immortality (Type 1, 2, 3 and 7), Regeneration (At least Low-Mid, likely higher; after becoming the host of the Destroyer Hive, he regenerated the inflicted on him by Mortarion. Based on the durability and resilience of other Nurgle creatures, his regeneration could be even higher), Self-Sustenance (Type 1, 2 and 3; Typhus is an undead creature, making biological needs such as sleep, food and air unnecessary. Nurgle daemons and creatures are particularly known for being tireless), Acid Manipulation (The Destroyer plague can turn the insides of those it infects into corrosive poison that can melt through high quality blades, and Typhos should possess even more potent acids within himself), Weapon Mastery (Even the most inexperienced Tactical Marine has been put through decades of specialized weapons training with many different deadly implements. Meanwhile Typhus has been fighting for over 10,000 years, and even before, as Calas Typhon, managed to match blades briefly with his Primarch Mortarion), Teleportation via Dimensional Travel (Wields a suit of Cataphractii Terminator armor, which like all Terminator armor, has capabilities for this), Forcefield Creation (Suits of Cataphractii-Pattern Terminator armour are fitted with additional shield generators, giving them an extra level of protection able to stop projectiles and attacks before they even strike the armor itself. Was also from the effects of Mortarion's weapon), Martial Arts (Easily one of the most skilled, experienced fighters currently active in the galaxy, with millennia worth of combat experience against a myriad of deadly warriors), Matter Manipulation (Wields Manreaper, a Power Scythe, which should still possess it's ability to cleave through molecular bonds even with the blessings of Nurgle), Durability Negation (Though both the molecular bond severing nature of his weapon, as well as it's more arcane properties that turns flesh into rancid, rotten meat and metal into rust and ruin. The numerous diseases, toxins and acids that he possesses within his body can also ignore durability), Disease Manipulation (Typhus is walking avatar of the Plague God and the insides of his body are filled with the most horrible diseases concocted by Nurgle, all of which he can spread with a touch), Poison Manipulation (Typhus' very own insides are likely extremely corrosive and deadly venom that can kill even Astartes fairly easily), Fragrance Manipulation (The smells produced by Typhus' rotten, diseased body are enough to cause regular humans to become genuinely sick, and even collapse), Magic (Even as a youth Typhus, likely due to his Overlord blood, could manipulate the powers of the Warp, which has grown significantly stronger with his age and blessings by the Grandfather), Animal Manipulation (Can control the drones spawned by the Destroyer plague. Even as a youth, could psychically control ), Aura (An aura of decay, death and disease constantly hangs about Typhus, the Mark of the Lord of Pestilence on him affecting his environment and his enemies), Biological Manipulation (As displayed on the Death Guard traveling through the Warp, when the Destroyer plague finds organisms it cannot kill immediately it mutates and warps them into abominations incapable of being killed easily), Soul Manipulation (Typhus has access to and can inflict others with Nurgle's Rot, a disease the not only turns the body into a rotted corpse but corrupts the soul of the victim into of Nurgle's Plaguebearers), Genius Intelligence, Corruption (Anything touched by Typhus, or even things close to him are overcome with rot, ruin and diseases, as he is a walking hive of corruption), Homing Attack (Via Plague Drones), Explosion Manipulation (Via Blight Grenades), Breath Attack (Via Plague Wind), Telekinesis (Has used his psychic abilities to throw around and crush tanks), Light Manipulation (Killed a Grey Knight with such an attack), Life Absorption (Via Curse of the Lepper), Statistics Amplification (Via Putrescent Vitality), Necromancy (Likely possesses access to the Zombie Plague, which kills living beings only to reanimate them into mindless undead devoted to turning others like them)
|-|Resistances=Resistance to Radiation Manipulation, Heat Manipulation (A Marine's natural resiliency towards heat and radiation is substantially increased in a Plague Marine, and especially so in Typhus' case), Telepathy, Mind Manipulation (Being an experienced psyker Typhus should be immensely resistant to the effects of other psykers attempting to affect his mind), Soul Manipulation (Typhus' soul is marked by Nurgle, making it extremely hard to affect it in any meaningful way), Possession (Typhus' status as the most revered Herald of Nurgle makes possessing him a difficult task for any daemon), Corruption (Typhus is already a walking diseased mass of corruptive influence, wholly given over to the Destroyer Hive, making it practically impossible to corrupt him further), Madness Manipulation (Type 3; can look out into the unveiled Warp and all it's myriad horrors that would drive mortal men to madness without ill effects), Pain Manipulation (Plague Marines are in constant, agonizing pain though feel nothing but joyus laughter towards it, making them practically impervous to the sensation), Fragrance Manipulation (Is unaffected by his own putrid, sickening fumes), Poison Manipulation, Disease Manipulation (The already inhuman constitution of a Death Guard Space Marine is pushed many levels beyond by Typhus, as he is already an undead bloated carcass of the most deadly plagues and toxins present in the galaxy)
</tabber>
Attack Potency: City Block level (Cut his way through a massive wave of Khornate forces and killed a gigantic Daemon Prince of Khorne. Fought Commander Azrael. Should at least be comparable to Lucius. Effortlessly carved Grey Knights and then of the Novamarines. Briefly matched Primarch Mortarion in physical combat, and stopped him from moving with his psychic powers. Casually crushed a Land Raider with his psychic powers. Comparable to the three hundredth most favoured Daemon of Nurgle, and considered strong enough to 'crush its soul and cast it back into the warp'), Ignores durability with diseases, psychic powers, and Manreaper
Speed: Subsonic movement speed (Despite his massive bulk and Terminator armor, he is unhindered in his movement and thus should be comparable to an average Marine), at least Hypersonic, likely far higher combat and reaction speed (Should be comparable to Lucius and Khârn, struck Primarch Mortarion with a knife before he could react and dodged several of his scythe swings) and FTL perception speed (Veteran Astartes can react to information in nanosecondsBattle for the Abyss; Chapter Five)
Lifting Strength: Class 100 (Should be somewhat comparable to the strongest Space Marines in the setting, effortlessly picked up and threw a Land Raider with his psychic abilities, Land Raiders weigh 72 tonnes)
Striking Strength: City Block level (Has cut through a massive Daemon Prince of Khorne)
Durability: City Block level (Considered to be one of the most durable Chaos Lords due to his sheer bulk as well as his nature as a walking hive of supernatural diseases. Chaos boons and his nature as a host for Nurgle's contagions make him extremely difficult to kill. Cataphractii-Pattern Terminator armour is the most durable pattern of Terminator armour, several Lascannon blasts from a Land Raider were unable to break his armour's shielding and simply bounced off. )
Stamina: Likely limitless (Was the only member of the Death Guard who could endure the entirety of Nurgle's Destroyer Plague. As host of the Destroyer Hive and countless other plagues, it seems he never rests)
Range: Several meters with Manreaper, significantly higher with psychic powers, at least planetary with many of his diseases as well as teleportation
Standard Equipment
*Manreaper: Typhus carries a massive, daemonic Power Scythe known as a Manreaper into battle. Rumored to have been dipped in Nurgle's own personal brew of supernatural filth, the smell alone can cause violent illness. Any organic material touched by the fearsome weapon quickly decomposes into festering filth and bone, while even the hardiest of tanks and armours rust and rot away with horrifying speed. Revolting toxins and infectious slime weeps from this weapon in a ceaseless stream, with even shallow cuts or glancing blows will leave the enemy’s flesh seething with incurable diseases.
*Cataphractii-Pattern Terminator Armor: Typhus wears an ancient suit of Cataphractii Pattern Terminator Armor dating all the way back to the Horus Heresy, Cataphractii armor is functionally distinct from other patterns, bearing additional plating and shield generators. Over the years, this suit has become as much a part of his body as his own flesh, forcing disease-spewing chimneys of bone out from his torso and back.
*The Destroyer Hive: When Typhus absorbed the Destroyer Plague and gained the favour of Father Nurgle, the hideous daemon flies became a part of him. During battle, the fused chimneys of bone that sprout from Typhus' body will belch out great clouds of the deadly insects, who will immediately swarm his enemies and Each daemon fly buzzes into the cracks and gaps they find in the armour of Typhus' opponents, biting and stinging their victims with daemon-poison and spreading the Destroyer Plague, causing more flies to burst from their insides, quickly leaving nothing but a battlefield of mutilated, plague-filled corpses. 
*Blight Grenades: In a Death Guard tradition, Typhus uses the decapitated heads of his enemies as powerful explosives. The heads are filled with maggots and toxic slime before being sealed with wax. These crude grenades explode on impact, spraying liquid disease and daemon flies all over the surrounding area.
Intelligence: Genius (An extremely experienced military commander with millennia of experience. Orchestrated the Isstvan III massacre, as well as the plunging of his entire Legion into the services of the Plague God Nurgle, all behind his Primarch Mortarion's back, utilizing his manipulation of their brotherhood to get away with it for the longest time)
Weaknesses: None notable
Notable Attacks/Techniques:
*Shamblerot: The strains of the zombie virus carried by Typhus slowly but surely breaks mortals around it. It saps at their strength and their dexterity, rendering them useless before the virus consumes them.
*Nurgle's Gift: The Death Guard are carriers of countless infections and contagions, each a gift from Nurgle. Whenever Typhus marches to war, these diseases spread, contaminating all around, sapping the strength of its victims, draining them of energy, withering their muscles and overwhelming their immune system. Such is its malefic nature, they can even undo metallic bonds, alien psychic materials and all manner of other elements and components, rendering even armoured vehicles vulnerable.
Psychic Powers
Contagion Discipline
*Nurgle's Rot: Typhus exudes a vile wave of soul-infecting disease, covering his foes in a thick layer of poisonous goop which can kill in a matter of seconds.
*Weapon Virus: Channeling Nurgle's power Typhus causes the weapons and machinery of his enemies to become infected with a viral decay.
*Gift of Contagion: Typhus spreads Father Nurgle's love with a cloud of rot flies and contagion that covers his enemies, giving them a painful palsy, atrophying their muscles, and liquefying their insides.
*Plague Wind: Typhus spews forth a wind of pure plague which spreads through the ranks of his foes.
*Miasma of Pestilence: As Typhus gives a phlegm-choked chant, a dark cloud of supernatural filth and Rot Flies surround him, shielding him from view and enemy sensors.
*Blades of Putrefaction: Typhus calls forth Nurgle's power, causing his Manreaper to coat itself in a thick layer of rust and secrete putrid fluids, lethal to even those with inhuman resilience.
*Putrescent Vitality: Typhus' body bloats with rancorous energies, notably increasing his strength and durability.
*Curse of the Leper: With a mere motion, Typhus' enemies find themselves drained of life and horrifically weakened in only a matter of moments.
Fester Discipline
* Gift of Infection: The Insidious Blight is one of Nurgle’s favoured gifts, and with a deep exhalation of warp-tainted breath Typhus bestows such a boon on those who would try to deny such a blessing by keeping their distance.
* Lungrot: Typhus daubs his helmet with a warp rune and immediately expels a deep, hacking cough. As he does, his foes are wracked by a paroxysm, causing them to stumble and double over while their lungs rapidly rot.
* Pernicious Dose: Reciting the forty-nine contagions of Rottigor’s opus, Typhus can infuse the plagues coating his own and his allies weapons with greater potency and fresh new maladies.
* Noxious Discharge: Typhus conjures a broiling gobbet of ectoplasmic disease in his palm before hurling it at his foes, infecting all caught in the splash and rotting their very souls.
* Rotwind: Typhus summons a foetid wind from the Garden of Nurgle itself - a gale of ages that blasts across the battlefield and buffets his foes, rusting their weapons, corroding ammunition casings and dulling the edges of cutting blades.
* Accelerated Entropy: Typhus draws in a deep breath of warp power before locking eyes with his victim. As he exhales, his victim ages decades, then centuries.
==Gallery==
hYbwo0prhbA.jpg|Typhus making a sacrifice to his god
Typhus by alex boyd.jpg
TyphusCodex.jpg|Typhus' sends the Tau to Nurgle's embrace
Typhus Battle.png|In the middle of a battle
Horus Heresy Calas Typhon.jpg|During the Heresy
Manreaper.jpg|The Manreaper used by Typhus.
DestroyerDrone.jpg|A drone of the Destroyer Hive
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Warhammer 40,000
Category:Game Characters
Category:Book Characters
Category:Male Characters
Category:Soldiers
Category:Scythe Users
Category:Armor Users
Category:Traitors
Category:Villains
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Category:Chaos (Warhammer)
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Category:Warriors
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Category:Undead
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Category:Immortals
Category:Regeneration Users
Category:Memory Users
Category:Acid Users
Category:Technology Users
Category:Underwater Breathing Users
Category:Adaptation Users
Category:Self-Sustenance Users
Category:Weapon Masters
Category:Teleportation Users
Category:Dimensional Travel Users
Category:Forcefield Users
Category:Martial Artists
Category:Matter Users
Category:Durability Negation Users
Category:Disease Users
Category:Poison Users
Category:Fragrance Users
Category:Magic Users
Category:Animal Users
Category:Aura Users
Category:Biology Users
Category:Soul Users
Category:Geniuses
Category:Corruption Users
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Category:Telekinesis Users
Category:Absorption Users
Category:Necromancers
Category:Statistics Amplification Users
Category:Adeptus Astartes