Speechcraft (Morrowind)

This skill determines how well a character can use the action Persuade in the talk menu. It is similar to the Etiquette skill from , the previous game in the series. Speechcraft is governed by the Personality Attribute.
==Racial bonus==
Certain races gain a one-time skill bonus during character creation.
*Imperial +10
==Classes==
===Major skill===
*Agent
*Bard
*Healer
*Knight
*Pilgrim
===Minor skill===
*Acrobat
*Rogue
*Thief
==Skill books==
*Biography of the Wolf Queen
*The Wolf Queen, Book V
*2920, Second Seed
*The Wolf Queen, Book VII
*36 Lessons of Vivec, Sermon 27
==Trainers==
*Skink-in-Tree's-Shade, at the Mages Guild in Wolverine Hall (up to 100)
*Ruccia Conician, at Ebonheart (up to 75)
*Caius Cosades, at his house in Balmora (up to 70)
*Stlubo Otiustiris, at Almurbalarammi (up to 68)
*Iulus Truptor, at the Imperial Chapel (up to 57)
*Silius Fulcinius, at Telvanni Tower (up to 57)
*Sovor Trandel, at Balmora Council Club (up to 47)
==Appearances==
*
*
* (as Speech)
de:Wortgewandtheit (Morrowind)
es:Elocuencia (Morrowind)
fr:Éloquence (Morrowind)
nl:Spreekvaardigheid/Morrowind
pl:Retoryka (Morrowind)
ru:Красноречие (Morrowind)
Category:Morrowind: Skills