Tellah (Final Fantasy IV)

==Summary==
Once a great sage, Tellah's age has caught up with him lowering his overall abilities. Once met by Cecil Harvey he sets out to see his daughter Anna who met an unfortunate death at the hands of Golbez thus causing him to swear revenge on him and leave Cecil and team in order to exact it alone. In due time Tellah regroups with Cecil during a search for the legendary Spell Meteor and agrees to aid him in his quest seeing as to how it would lead him to Golbez. Tellah once confronted by Golbez dies upon casting Meteor and frees Kain of mind-control as well as Golbez temporarily giving Cecil his dying wish to stop Golbez.
==Powers and Stats==
Tier: , far higher with Augments
Name: Tellah, The Great Sage Tellah
Origin: Final Fantasy IV
Gender: Male
Age: 60
Classification: Human Sage
Powers and Abilities: 
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|-|Abilities=Superhuman Physical Characteristics, Telepathy (Scales from Porom due to being a superior mage than her, and he can communicate with Palom through his mindFinal Fantasy IV Novel 1, chapter 5, page 234), Magic, Subjective Reality (Magic,Final Fantasy IV Novel 1, chapter 1, page 29 in its basest form,Final Fantasy IV Novel 1, chapter 3, page 107 is projecting one's innerFinal Fantasy IV: The After Years Novel, chapter 2, page 109 mind onto realityFinal Fantasy IV: The After Years, and is powered by intelligence and mental strength), Non-Physical Interaction (Magic as a whole is shown to affect a wide variety of different beings, from intangible/immaterial beings to non corporeal beings, to abstract concepts like Chronodia, who's the flow of time itselfFinal Fantasy I, to Nonexistent beings like Exdeath and Cloud of Darkness), Law Manipulation (Magic is stated to rewrite the natural order of thingsFinal Fantasy IV Novel 1, chapter 5, page 198), Limited Durability Negation, Forcefield Negation, and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the Mind and Spirit), Power Modification (Including Duplication, Fusionism, Statistics Amplification, Size Manipulation, Homing Attack, Danmaku, Aura, Breath Attack, and Energy Manipulation; Magic users across the games have consistently shown the ability to manipulate the shape and properties of their own magical abilities, with even higher tiers of spells simply being considered stronger versions of the same basic abilityFinal Fantasy IV: The After Years Novel, chapter 2 page 114), Conceptual Manipulation (Type 2), and Space-Time Manipulation (Magic is shown in the novels to remove concepts and warp space and time itself, like the Devil's road, which the concept of time was lost,Final Fantasy IV Novel 1, chapter 5, page 199 and time and space were twisted to the pointFinal Fantasy IV: The After Years Novel, chapter 1, page 67 the past, present and futureFinal Fantasy IV: The After Years Novel, chapter 1, page 73 existed as oneFinal Fantasy IV: The After Years Novel, chapter 3, page 147), Healing, Paralysis Inducement and Biological Manipulation (via Hold, which is stated toFinal Fantasy IV Settings Guidebook affect the brain's fundamental functions),Immortality Negation (Types 4, 6, and 7; Is capable of killing the undead and spirits found in the Mount of Ordeals. Additionally, destroyed Scarmiglione whose true power manifests by coming back as an undead after death. Is even capable of permanently killing the Leshy creature, which can live on via possessing another corpse.Final Fantasy IV Settings Guidebook), Information Analysis and Clairvoyance (Can scan enemies for strengths and weakness via Libra. The Libra spell is also stated to Clairvoyance), Gravity Manipulation (The Haste and Slow spells are stated to control gravity), Invulnerability and Attack Reflection (Can nullify any physical attacks and reflect magical attacks via the Lunar Curtain), Resurrection (via Raise and Arise), Forcefield Creation (via Protect and Shell), Power Nullification (Can render one's magic null with Silence and remove any buffs with Dispel), Purification (Type 3; via Esuna), Berserk Mode (via Berserk), Afterimage Creation (via Blink), Madness Manipulation (Type 2) and Morality Manipulation (Can inflict targets with the Confuse status ailment, driving the target insane and attack anyone, even their allies), Teleportation (via Teleport), BFR (The teleport/Warp spells are capable of banishing targets to the Void, which inflicts the following abilities on the victim: Existence Erasure/Void Manipulation, Mind Manipulation (which includes Madness Manipulation (Type 3), and Perception Manipulation), Space-Time Manipulation, Time Stop, and Corruption (Type 2)), Resistance Negation (Can bypass the enemies innate resistance to status ailments and being analyzed via the Bestiary itemFinal Fantasy IV), Size Manipulation (via Mini), Flight (via Haste), Attack Reflection (via Reflect), Holy Manipulation (via Holy), Soul Manipulation (Can Bring one's soul back to their deceased body via resurrection spells), Fire Manipulation, Ice Manipulation and Matter Manipulation (Sub-Atomic; Can use different levels of Fire and Ice magic. Both Fire and Ice related abilities are stated to affect the target's electrons, being able to even negate durability in the process), Electricity Manipulation and Pain Manipulation (via Thunder spells, which are capable of attacking the nervesFinal Fantasy IV Volume 2 Novel, chapter 7, page 54), Sleep Manipulation and Biological Manipulation (via Sleep, which can affect the target's cerebral cortex), Poison Manipulation, Disease Manipulation, and Corrosion Inducement (Can inflict Poison with Poison and Bio, the former is stated to corrode the target, and the latter inflicts the target with a disease), Transmutation (via Pig and Toad), Time Stop (via Stop), Earth Manipulation (via Quake), Absorption (via Osmose and Drain), Petrification (via Break), Death Manipulation and Blood Manipulation (via Death, which can solidify the target's blood), Air Manipulation (via Tornado), Telekinesis (via Meteor), Explosion Manipulation (via Flare)
|-|Resistance=Resistant to the Following: Subjective Reality, Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, Which is shown to project one's inner mind onto reality, and as shown with the creation of the Devil's road, remove entire concepts and warp space and time to where the past, present, and future exists as one), Law Manipulation (Resists magic, which can rewrite the natural order of things), Soul Manipulation (Is capable of resisting the effects of the Devil's RoadFinal Fantasy IV Novel 1, chapter 4, page 195 which can rip apart one's soul), Possession and Necromancy (Is able to resist the effects of the Leshy's possession ability regardless if he's dead), Empathic Manipulation, and Madness Manipulation (Type 3; Resistant to the effects of the Moon, which is capable of affecting the hearts and minds of all living beings on the planet), Curse Manipulation and Statistics Reduction (can resist the Curse status effect, which weakens the target), Darkness Manipulation and Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blindFinal Fantasy V GBA Manual), Power Nullification (Can resist the Silence status, which would render the target's ability to use magic null), Electricity Manipulation and Pain Manipulation (Is able to resist the Lightning spells, which is capable of attacking the nervesFinal Fantasy IV Volume 2 Novel, chapter 7, page 54), Petrification (Can resist the petrification status effect), Death Manipulation and Blood Manipulation (Can resist the Death spell, which is even stated to solidify the victim's blood), Attack Reflection (The Piercing Magic Augment allows the user to bypass reflect spells as a whole), Madness Manipulation (Type 2) and Morality Manipulation (Can resist the Confuse status ailment, which can drive the target to attack anyone, even their allies), Sleep Manipulation (Can resist the Sleep status effect), Paralysis Inducement (Can resist the Paralyze status effect), Fire Manipulation, Ice Manipulation, and Matter Manipulation (Sub-Atomic; Is capable of resisting the Fire and Ice spell, which is capable of affecting the target's electrons), Poison Manipulation and Corrosion Inducement (Can resist the Poison status effect, which is also stated to corrode the target), Transmutation (can resist the Toad and Pig spell), Size Manipulation (Is able to resist the Mini spell)
|-|With Augments=Instinctive Reaction (Auto-Potion causes the user to automatically use potions when in danger, and Counter automatically counters physical attacks when hit), Statistics Amplification (Item Lore doubles the effectiveness of healing and damaging items, including weaponry. Fast Talker doubles the rate at which one can cast magic, Bluff can increase one's intelligence, etc.), Curse Manipulation, Reactive Power Level (Last Stand doubles defense when the user is at low health, and Adrenaline does the same with offenses), Statistics Reduction (The Curse augment allows the user to curse others and halve their strength and defense. The Cry augment further halves enemies' defenses), Water Manipulation, Death Manipulation (Tsunami emits a massive wave of water that inflicts instant death), Fusionism (The Twincast augment allows the user to cast different spells with those they share a strong bond with), Sound Manipulation, Empathic Manipulation, Transmutation, Regeneration (Mid-Low, possibly High-Mid), Time Manipulation and Empathic Manipulation (Bardsong allows the user to cast magic through singing, including turning enemies into pigs, granting regeneration, casting haste, and increasing all stats. The bard's powers can also drain the target's will to fight), Stealth Mastery (Hide allows the user to take cover, using ranged attacks such as aim and throw while hidden), Magic (Including Statistics Amplification, Fire Manipulation, Ice Manipulation, Electricity Manipulation, and Transmutation. Recall allows the user to cast random magic spells, including Toad, Bubble, Bravery, Faith, and the three Elemental tiers), Air Manipulation (Whirlwind surrounds the target with a tornado and renders them weak to fire magic), Perception Manipulation (Eye Gouge allows the user to blind enemies), Information Analysis and Clairvoyance (Analyze allows the user to study enemies to see their stats, and is stated to Clairvoyance), Power Modification (Upgrade allows the user to use items to enchant their weapons with different elements), Fire Manipulation (Inferno coats the battlefield in an eruption of fire), Darkness Manipulation, Life Manipulation (The Darkness augment allows the user to sacrifice their life in the form of greater attack power), Martial Arts (Focus, Kick, and Brace are all various different martial arts techniques), Accelerated Development (Level Lust increases the rate at which the user gains experience. All augments increase the stats of the user as they gain experience), Energy Manipulation and Restoration (Omnicasting allows the user to vastly increase the area of effect of their spells, even normally single-target ones. Bless gradually restores the MP of one's allies), Resurrection (When the user is slain with the Phoenix augment, they resurrect all of their allies), Awakened Power (Limit Break allows the user to shatter their previous limits)
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Attack Potency: Small Country level (Is comparable to Cecil, who can survive Titan's wrath, which yields this much power), far higher with Augments
Speed: Speed of Light (Is able to keep up with Yang, who's stated in the novels to move at the speed of light early on in the storyFinal Fantasy IV Novel 1, chapter 3, page 126) with Massively FTL+ attack speed (Is capable of casting Meteor, a spell that's this fast)
Lifting Strength: Unknown (Gets weaker later on due to his age)
Striking Strength: Small Country level , far higher with Augments
Durability: Small Country level, far higher with Augments
Stamina: High
Range: Standard melee range. Multiversal+ with magic (Magic as a whole is shown to affect omnipresent beings such as Exdeath when he's become one with the Void itself, which spans across the entire Final Fantasy Multiverse, can even banish foes into the Void with the Teleport ability)
Standard Equipment: A wide variety of Rods and Staves, with a wide variety of innate abilities; a vast array of different armors and equipment that grants enhanced resistances to elemental attacks and status ailments; and a wide collection of items that can boost the user, recover their abilities in a wide variety of ways, and inflict numerous status ailments on their targets. A Crystal
Intelligence: Gifted. A renowned sage and a master of both Black and White Magic, Tellah is one of the most powerful magicians in the world. However, his old age has caught up to him, so he often forgets spells that he needs to use unless someone jolts his memory. He is also short-tempered and often forgets that he should be acting his age, overexerting himself frequently.
Weaknesses: Easily angered, can act self-destructively at times of desperation, is in his old age, casting his strongest spell (Meteor) kills him.
Feats:
* Defeats giant monsters such as Adamantioses, Flood Worms, and Golems.
* Freed Kain from Golbez's mind control with Meteor, but he immediately died afterwards as the Meteor spell puts a lot of strain on his body.
* Helped defeat two elemental archfiends as well as the Dark Elf/Dragon.
Notable Attacks/Techniques:
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|-|Magic=
*Cure/Cura/Curaga/Curaja: Tellah casts a healing spell to heal his wounds.
*Hold: Tellah casts a paralysis spell to stop his foes in their tracks.
*Libra: Tellah can analyze his target's strengths and weaknesses with a spell.
*Sight: Tellah gains a massive view of the entire world to find locations.
*Slow: Tellah slows down the flow of time to make his targets slower.
*Haste: Tellah accelerates the flow of time to make himself faster.
*Raise/Arise: Tellah resurrects a fallen ally.
*Silence: Tellah can nullify the target's powers.
*Protect: Tellah casts a defensive barrier to protect himself from physical damage.
*Esuna: Tellah cures himself of any status ailment.
*Berserk: Tellah can inflict someone with Berserk Mode and only attack with physical blows.
*Teleport: Tellah casts a spell to teleport himself to a different location. He can also use the spell to warp enemies to the Void.
*Blink: Tellah creates Afterimages to make himself harder to hit.
*Confuse: Tellah casts a spell that drives the target insane and attacks anyone around them, including their allies.
*Shell: Tellah casts a defensive barrier to protect himself from magical damage.
*Mini: Tellah casts a spell that shrinks the target, making them far weaker as a result.
*Dispel: Tellah casts a spell to remove any buffs from his targets.
*Float: Tellah casts a spell to make himself fly, avoiding any ground based attacks.
*Reflect: Tellah casts a spell to reflect any incoming magical attacks.
*Holy: Tellah casts a powerful holy magic to deal damage to his foes.
*Fire/Fira/Firaga: Tellah casts a Fire spell to deal damage to his foes.
*Blizzard/Blizzara/Blizzaga: Tellah casts an Ice spell to deal damage to his foes.
*Thunder/Thundara/Thundaga: Tellah casts a Lightning Spell to deal damage to his foes.
*Sleep: Tellah casts a spell that puts his targets to sleep.
*Poison: Tellah casts a spell that inflicts the target with Poison.
*Pig: Tellah casts a spell that turns the target into a Pig.
*Stop:Tellah halt the flow of time on his foes to freeze them in place.
*Bio: Tellah casts a spell that infects the target with a disease.
*Toad: Tellah casts a spell that turns the target into a Toad.
*Drain: Tellah drains the target of their heath to replenish his own.
*Warp: Tellah warps himself to a different locations or teleports his targets into the Rift.
*Break: Tellah casts a spell to petrify his target.
*Osmose:Tellah drains the target of their magic to replenish his own.
*Death: Tellah casts a spell to instantly kill his target.
*Tornado:Tellah casts a spell that summons a tornado to bring the enemy down to the brink of death.
*Meteor: Tellah summons meteors from the deep reaches of space to attack his foes.
*Flare: Tellah causes a fusion reaction to generate a devastating explosion to attack his foes.
|-|Augments=
*Item Lore: The user is capable of increasing the effectiveness of both healing and damaging items.
*Counter: The user automatically counterattacks when they get hit by the enemy.
*Curse: The user inflicts curse on the enemy, dropping their overall stats as a result.
*Tsunami: Casts a giant wave of water upon the enemy that can potentially cause instant death.
*Bluff: The user's intelligence increases drastically, increasing their spell's effectiveness.
*Cry: The user starts crying and drops the enemy's defenses by half.
*Dualcast: the user is capable of casting two spells at once.
*Bardsong: The user is capable of using the bard's ability to sing, being able to use a variety of abilities, such as healing, inflicting status ailments on the enemy, or damaging them.
*Hide: The user hides from the enemy, being undetected while capable of attacking from a distance with throwing items and bows.
*Recall: The user casts a random spell that can cause random effects to the target.
*Last Stand and Adrenaline: The user's strength and defenses increases when their health is low.
*Fast Talker: The user is capable of casting spells at a far shorter time than normal.
*Whirlwind: The user casts wind magic upon the targets and decreases the target's innate resistance to fire.
*Eye Gouge: The user inflicts blind on the target, enveloping them in darkness and messing their optical senses.
*Analyze: The user is capable of analyzing the target to determine their stats, strengths and weaknesses.
*Upgrade: The user can mix an elemental attack item with their weapons, gaining their innate powers in their weapons as a result.
*Inferno: The user casts a giant fire spell, damaging all foes in the area.
*Darkness: The user sacrifices some of their health to gain a massive boost in power.
*Focus: The user can store in energy to deal massive amounts of damage in their next attack.
*Kick: The user flies at the foes with a flying kick, attacking everything in the vicinity.
*Brace: The user reduces the damage taken by a large amount.
*Level Lust: The user is capable of increasing their stats at a faster rate than normal.
*Piercing Magic: The user is capable of bypassing spells that are capable of reflecting attacks back.
*Bless: The user's magic power recovers at a steady rate.
*Phoenix: The user can revive and restore other members should they die.
*Limit Break: The user breaks their previous limits, being capable of dealing damages tens of times greater than they could previously.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Final Fantasy
Category:Final Fantasy IV
Category:Protagonists
Category:Good Characters
Category:Male Characters
Category:Heroes
Category:Telepaths
Category:Staff Users
Category:Resistance Negation Users
Category:Poison Users
Category:Corrosion Users
Category:Flight Users
Category:Mind Users
Category:Age Users
Category:Invulnerability Users
Category:Time Users
Category:Space Users
Category:Concept Users
Category:Biology Users
Category:Law Users
Category:Paralysis Users
Category:Petrification Users
Category:Instinctive Action Users
Category:Curse Users
Category:Reactive Power Level Users
Category:Death Users
Category:Transmutation Users
Category:Time Users
Category:Regeneration Users
Category:Empathic Manipulation Users
Category:Stealth Masters
Category:Magic Users
Category:Information Analysis Users
Category:Darkness Users
Category:Life Users
Category:Pain Users
Category:Martial Artists
Category:Durability Negation Users
Category:Power Modification Users
Category:Duplication Users
Category:Statistics Amplification Users
Category:Soul Users
Category:Homing Attack Users
Category:Fusionism Users
Category:Size Users
Category:Danmaku Users
Category:Aura Users
Category:Breath Attack Users
Category:Energy Users
Category:Awakened Power Users
Category:BFR Users
Category:Existence Erasure Users
Category:Void Users
Category:Corruption Users
Category:Resurrection Users
Category:Accelerated Development Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Element Users
Category:Air Users
Category:Water Users
Category:Fire Users
Category:Ice Users
Category:Electricity Users
Category:Holy Users
Category:Matter Users
Category:Power Nullification Users
Category:Light Users
Category:Game Characters
Category:Time Users
Category:Teleportation Users
Category:Knights
Category:Healers
Category:Afterimage Users
Category:Non-Physical Interaction Users