Garaf

==Day 35-41 – The fourth week in Northlake==
Supports the runners with the majority of the party, whilst you can follow the same technique as Bazin, your lack of Elven written skills does limit your effectiveness somewhat in that you end up passing up some elements of dross. You also work with Caradoc to find Olg again…. (see Caradoc).
==Day 28-34 – The third week in Northlake==
It takes a bit of patience, but finally the local Perceval priest turns up at the Falling Star to collect the shrine offerings. You aren’t sure what you expected, but the Priest turns out to be a 6’6” Human male built like a brick outhouse, with hands calloused from many years manual labour. You introduce yourself…..
Priest: “Good to meet you Garaf, always nice to bump into one of the faithful. I am called Olg Stonemaker.”
Garaf: “Do you have time for a chat Olg?”
Olg: “Not a problem, I am free for the morning – I assume you are buying the wine though?”
Garaf: “I would guess so.”
….and so Garaf spends a couple of hours chatting with Olg.
(Fact sheet: Perceval)
Olg as you can guess, is a Stonemason by trade, although apart from “keeping his hand in” – most of his time is now spent on duties relating to the Church of Perceval. He is obviously extremely bright, and – as Garaf realises later on – a very skilled interrogator. His duties apparently, primarily consist of collecting the tithes from the various Shrines around the city and then after taking his own stipend, investing these in trade goods that are sent to other cities – primarily ones with a Temple of Perceval in.
Olg: “So you see Garaf, people can easily consider us as merchants, just ones with a divine calling to the trade. But what most people forget, oh how easily they forget is that trade does not have to be just in fancy jewelry or a rare spice. Everything that has a value can be traded…..”
Olg: “So you are planning to move on to Far Haven…. Hmmm. Now see, that information has value, maybe not much value but to somebody it is worth something.”
Olg: “Now I have information that you need to know, unfortunately I am not at liberty to freely give it to you, against my holy vows you might say. But if you are willing to do me a favour then I think it will be worth your while.”
Garaf: “Whats the favour?”
Olg: “I need two pieces of Jewelry, a necklace and a a brooch, delivered to a woman in Far Haven. You are going there anyway and so it seems like providence to me, obviously I could send it with one of the merchant caravans, but this way just seems to be more appropriate. I will need a decision now unfortunately, since otherwise I will have to start making other arrangements.”
Garaf: “Well, I cant say I am overly comfortable but – yes you have a deal.”
Olg: “Excellent! I will have the Jewelry delivered to you on the evening of your departure, this is an excellent establishment but I don’t think temptation should be put in the Landlords way.”
Olg then lowers his voice somewhat.
Olg: “Right, what you need to know is that you and your companions have what is currently termed clearsight. Up to now, it has only appeared to affect around 1 in 500 people, although the proportion is growing fast.”
Garaf: “Clearsight??”
Olg: “As I said, it is just a term used, I have it as well, and from what you have told me I suspect your friends Garaf (assume Darrell meant Cagrun - Ed) and Gohde have it. Some people with clearsight, like myself for instance, are able to identify others with the same ability or lack thereof.”
Garaf: “Wonderful, but what is it….”
Olg: “I am coming to that, you have heard of the Spell of the Voids, the great casting by the Elves that heralded the Age of Chaos – and the forgetting that they bound into that ritual?”
Garaf: “Yes, kind of.”
Olg: “Well those with clearsight seem to be resistant to the forgetting part of the ritual. Able to ask questions and make connections when most people would just shrug and say ‘just is’. Since the Elves reappeared, more and more people are asking these questions and my current belief is that the Spell of the Voids is fraying. There is a Giant at Torgan, really really old guy, that about 20 years ago began babbling about the coming of Dragons. For his troubles the local tribe imprisoned him in a cave, believing him mad. Personally I believe that he had developed clearsight and was remembering something from his childhood, or was foreseeing the Elves – I never got to meet him and am now tied to Northlake so likely never will – if he is still alive.”
Olg: “Anyhow, I do have to be going, unlikely we will meet again, so good luck – and remember to honour all of your deals but be careful of deals you are offered. Gosh that sounds very profound, I will have to use it again some other time.”
…and Olg leaves the Falling Star.
Garaf spends the rest of the week, learning spells and assisting with the research attempts.
==Day 21-27 – The second week in Northlake==
On asking around, you soon determine that there is no formal temple to Perceval in the city. Many of the merchants or large commercial concerns will have a shrine to him in his aspect of supporting commercial ventures. The shrine at the Falling Star is a typical example of this, and was inherited by Jurrage from the previous owners, he saw no harm in maintaining the shrine (Jurrage actually worships Shanah). Every week or so a priest will come by to pick up any offerings and to pray at the shrine and give blessing upon the Inn. Side note: It is commonly understood that stealing from a Perceval shrine is not a clever thing to do.
Garaf makes a mental note to try and be around when the Priest next visits, but unfortunately it is not this week. For the week you spend most time at the College, with the odd trip out to the markets to find anything interesting to add to Joshua’s “stock”, nothing really jumps out at you but you have picked up items that others may find interesting.
(NOTE: You can learn spells from others in the party – make the INT roll – without spending 5pg)
==Day 14-20 – The first week in Northlake==
Bimbled.