Scavenger refinery

The Scavenger refinery is a major building of the Scavengers, that was supposed to appear in Renegade 2.
==Background==
Dilapitated and rusting, the refinery appears to be a massive pile of junk. Yet despite that, it continues to work, refining ore for the struggling scavenger culture that will eventually become known as the Brotherhood of Nod. Ominous is the broken arm of an old Soviet statue, still clutching a broken piece of a hammer in a manner reminiscent of the Hand of Nod.http://web.archive.org/web/20030402142101/www.chuckcarter.com/renegade/renegade.html
==Design==
The refinery was created by Chuck Carter as a sort of junk cathedral, which also provides resources to the emerging Nod forces. It was also a presentation of the capabilities of Westwood's engine, to showcase that it can render large locations without a hitch, as the original game was designed around an outdated minimal spec.http://web.archive.org/web/20030402142101/www.chuckcarter.com/renegade/renegade.html
==Behind the Scenes==
The building was supposed to appear in Renegade 2, but with the change of focus and later cancellation, it never made it past prototype stages.
==Images==
Ren2 Scavenger Refinery Screenshot 1.jpg|Scavenger refinery
Ren2 Scavenger Refinery Screenshot 2.jpg|Scavenger refinery
Ren2 Scavenger Refinery Render 1.jpg|Render, top view
Ren2 Scavenger Refinery Render 2.jpg|Render, original size, before revamping for gameplay
Ren2 Scavenger Refinery Render 3.jpg|Render, bridge leading to the refinery
Ren2 Scavenger Refinery Render 4.jpg|Render, refinery side
Ren2 Scavenger Refinery Render 5.jpg|Render
Ren2 Scavenger Refinery Render 6.jpg|Render of the emerging Hand of Nod.
Ren2 Scavenger Refinery Render 7.jpg|Render, entrance
Ren2 Scavenger Refinery Render 8.jpg|Render, entrance
File:Ren2 Scavenger Refinery Render 9.jpg|Render, entrance
==References==
Category:Renegade 2 buildings