Pokémon Citrine and Olivine Versions/New Abilities

==A-D==
Name 	Description 	Effect (In-Battle) 	Effect (Overworld)
Beauty Charm 	Opposing Pokémon may get infatuated when this Pokémon joins the battle.	When this Pokémon is sent into battle, there's 30% chance that the current opposing Pokémon of opposing gender will get infatuated.	Overworld effect is unavailable
Big Pockets 	The Pokémon can hold a second item. 	The Pokémon is able to hold two items instead of one. Both can be taken into effect in a battle (depending on the item's effect). 	The Pokémon is able to hold two items instead of one. Both can be taken into effect in the overworld (depending on the item's effect).
Corrosive Acid	The Pokémon is able to hit Steel-type Pokémon with Poison-type moves. 	Steel-type Pokémon receive ×1 amount of damage from this Pokémon's Poison-type moves, as opposed to being immune to them. 	Overworld effect is unavailable
Complexity 	Opposing Pokémon may get confused when this Pokémon joins the battle. 	When this Pokémon is sent into battle, there's 30% chance that the current opposing Pokémon will get confused. 	Overworld effect is unavailable
==E-H==
Name 	Description 	Effect (In-Battle) 	Effect (Overworld)
Ferroveil	The Pokémon becomes part Steel-type. 	Adds the resistances and weaknesses of the Steel type to the Pokémon. The Pokémon also gains STAB from Steel-type moves. 	Overworld effect is unavailable
Fearless 	The Pokémon is able to hit Dark-type Pokémon with Psychic-type moves.	Dark-type Pokémon receive ×1 amount of damage from this Pokémon's Psychic-type moves, as opposed to being immune to them.	Overworld effect is unavailable
Hydroveil	The Pokémon becomes part Water-type. 	Adds the resistances and weaknesses of the Water type to the Pokémon. The Pokémon also gains STAB from Water-type moves. 	Overworld effect is unavailable
==I-L==
Name 	Description 	Effect (In-Battle) 	Effect (Overworld)
Liquidate	The Pokémon is immune to physical attacks.	Physical kinds of moves have no effect on the Pokémon.	Water-type Pokémon are easier to encounter.
==M-P==
Name 	Description 	Effect (In-Battle) 	Effect (Overworld)
Mist Eyes 	The Pokémon's accuracy will not be lowered in dense fog. 	Dense fog weather conditions will have no effect on the Pokémon. 	Overworld effect is unavailable
Neraidoveil 	The Pokémon becomes part Fairy-type. 	Adds the resistances and weaknesses of the Fairy type to the Pokémon. The Pokémon also gains STAB from Fairy-type moves. 	Overworld effect is unavailable
Petroveil 	The Pokémon becomes part Rock-type. 	Adds the resistances and weaknesses of the Rock type to the Pokémon. The Pokémon also gains STAB from Rock-type moves. 	Overworld effect is unavailable
Pixie Pincher	The Pokémon is able to hit Fairy-type Pokémon with Dragon-type moves.	Fairy-type Pokémon receive ×1 amount of damage from this Pokémon's Dragon-type moves, as opposed to being immune to them.	Overworld effect is unavailable
==Q-T==
Name 	Description 	Effect (In-Battle) 	Effect (Overworld)
Scary Look	Opposing Pokémon may flinch when this Pokémon joins the battle.	When this Pokémon is sent into battle, there's 30% chance that the current opposing Pokémon will flinch.	Overworld effect is unavailable
Solidify 	The Pokémon is immune to special attacks. 	Special kinds of moves have no effect on the Pokémon. 	Rock and Steel-type Pokémon are easier to encounter.
==U-X==
Name	Description	Effect (In-Battle)	Effect (Overworld)
Name	Description	Effect (In-Battle)	Effect (Overworld)
==Y-Z==
Name	Description	Effect (In-Battle)	Effect (Overworld)
Name	Type 	Category 	Description
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