Satanic Rise

Moves: Hell Collision, Pitchfork Reign, Demonic Charge, Laser of doom// Demonic havoc moves: Blood Moon summoning, Rage Rush, Scream of terror, Flaming Death// Level 150 finisher move: Flaming End
Hp: Normal: 2000. Demonic Havoc: 6666
Max Lvl HP: 3000 Max Lvl Demonic Havoc HP: 6666 just gains more damage boosts
Moveset Description:
Hell collision: causes cracks in the ground by stabbing it’s pitchfork in the ground that makes the cracks appear at all directions that’s deals D.O.T. Damage of 50 health a second (lasts for 25 seconds) when touching the lava cracks and the cracks go away around 3 seconds (cooldown: 15 seconds)
Pitchfork Reign (hold move): Satanic rise stabs it’s pitchfork infront of it and when latching on a player it stabs the player multiple times then launching them in the air for the final blow of 1000 damage when launching the player all the way back down the the ground causing cracks and the ground to do a small shake for anyone nearby (cooldown: 5 seconds)
Demonic charge: Satanic rise will point its pitchfork infront of it and run for around 50 studs or until hitting a player and when hitting player it will cause 500 damage with D.O.T. Damage of 5 damage per second (lasts for 60 seconds) (cooldown: 8 seconds)
Laser of doom: Satanic rise will summon a giant laser wherever the player has clicked and launch all players nearby 15 studs and deal a major damage effect of 1350 (cooldown: 20 seconds)
Demonic Havoc aka phase 2 moves
Blood moon summoning: Demonic havoc will summon 10 demon npcs out of ground to chase down nearby players for 25 seconds or until the npcs are dead the stats of the NPC are 1000 hp each and every hit they do is 250 damage making the npcs a hard hitter ( cooldown: 30 seconds)
Rage Rush: Demonic Havoc will get a speed boost and damage boost when this ability is active this ability can last 25 seconds and when the player uses this ability they will also emit a loud roar that can launch any nearby players away from them making demonic havoc a threat to see ( cooldown: 23 seconds)
Scream of terror: Demonic Havoc will heal 25% of it’s health when using this move and will also just make a loud sound (cooldown: 6 seconds)
Flaming Death: Demonic Havoc will make flames in the shape of the pentagram that will form a time stop dome and anything inside the time stop dome will take 250 damage for every second the dome is active for and the dome is active for around 5 seconds making this move the type of one you don’t want to get caught inside of (cooldown: 15 seconds)
Finisher Move (only from Satanic rise being max lvl aka 100)
Flaming End: if any player is caught in this trap Satanic rise will deal up to 3000 damage and gain immortality for 3 seconds and also get x2 speed x2 strength x2 defense boosts for that 3 seconds also making it unstoppable for 3 seconds (cooldown: once per death)
Appearance: Look at the picture! This demon is too stupid to write descriptions!
Obtainment: Satan’s Blood
The music that plays in the backround while the DEMON HAVOC ability is activated is the following:
https://www.youtube.com/watch?v=qLCi21QJd2E&list=RDMM&index=33