Plains (Hills) (Civ6)

Plains (Hills) are a base terrain in Civilization VI, which is a variant of Plains tiles. Like other Plains tiles, they are usually found relatively close to the equator of the map.
Plains Hills provide 1 in addition to the 1 and 1 yielded by basic Plains tiles. Plains Hills may be improved with s, which makes them significantly more productive than other Plains tiles. All Hills have a +3 Combat Strength modifier, which can strengthen city defenses, as well as protect vulnerable units.
==Strategy==
Plains Hills (especially those on Rivers) are excellent locations to place cities early in the game. This is because cities automatically increase the yields on their tiles to 2 and 1 if either yield is lacking. This puts Plains Hills in the unique position of providing 2 and 2 when cities are placed on them. This improves a city's productivity early on, especially before technologies such as Apprenticeship and Industrialization greatly improve the yields of Mines. After this point, placing cities on Plains Hills makes less of a difference, and could even be discouraged as the yields of placing a Mine on one of these tiles outshines that of the city itself.
==Civilopedia entry==
==Gallery==
File:Hills on plains tile in-game (Civ6).png|A Plains Hill tile, as seen in-game