Withdrawal

Withdrawal is an active ability in Sonny 2.
==In-Game Description==
Attack the enemy for X% of your Strength, Instinct, and Speed, but dispels X harmful Poison effects from the enemy. Also grants you Health and Focus regeneration for a short time, and makes all healing cast on you 300% more effective.
==Details==
Deals damage to an enemy and places a buff on you for 3 turns.
===Buff===
Withdrawal: This unit is regenerating Health and Focus over time. All healing spells and effects on this target are 300% more effective.Restores 20 Focus and heals 190% Strength.
===Upgrades===
*Tier 1: Damage foe with 80% of your Strength, Instinct, and Speed and dispels 6 debuffs from it
*Tier 2: Damage foe with 120% of your Strength, Instinct, and Speed and dispels 5 debuffs from it
*Tier 3: Damage foe with 180% of your Strength, Instinct, and Speed and dispels 4 debuffs from it
*Tier 4: Damage foe with 260% of your Strength, Instinct, and Speed and dispels 3 debuffs from it
==Tactics==
Corrosion+Toxicant Form+Shadow Blend+Agile Exposure+Withdrawal, if all attribute points are spent on speed, this will deal massive damage.
Withdrawal never misses, and therefore useful when striking at a target with few points left as a guaranteed kill.
==Trivia==
*As most shadow abilities seem to target the mind, this ability may be a reference to the mental condition of withdrawal from a medicinal drug, and this ability causes that condition on an enemy, the uses must then recover health and focus similar to how Schadenfreude does.
*The A.I. ability Withdrawal is nearly identical, but has a much longer cooldown.
*Blood Strike's icon has a recolor to this ability.
Category:Sonny 2
Category:Abilities (Sonny 2)