Mario & Luigi: Dimension Dilemma

__NOTOC__
     
==Plot==
===Synopsis===
During a seemingly normal day in the Mushroom Kingdom, Bowser and the Koopa Troop make a surprise attack on the kingdom. As per usual, Mario and Luigi defeat the baddies, this time with help from E. Gadd who tagged along, but Bowser in a fit of rage accidently breaks one of the Professor's devices, which combined with a Grand Star causes Bowser to get caught in an explosion. The explosion gives the Koopa King the power to open wormholes through Time and Space, and capitalizing on this mistake he decides to use this power to cause mayham.
After Mario, Luigi, and E. Gadd are sent to another universe and escape it, they are tasked with the adventure of a lifetime: to chase down Bowser across the Multiverse and close the wormholes he creates. With E. Gadd and his new device the Partner Pods, the Bros are ready to save not just the kingdom, but the Multiverse.
===Summery===
==Gameplay==
Note: Credit to Wikipidea for certan bits of information :D
===Overworld===
The gameplay of Mario & Luigi differs from most other role-playing games due its focus on controlling Mario and Luigi simultaneously. During overworld sections, the directional pad controls Mario's movement with Luigi following closely, while Mario and Luigi's other actions are controlled individually with the A (Mario) and B (Luigi) buttons respectively.
The game begins with them being able to jump independently, though they will soon gain access to hammers and a variety of other techniques as the game progresses. For example, Luigi's hammer can be used to squash Mario into a smaller size, allowing to access small gaps, while placing Mario on Luigi's shoulders allows them to act like a propeller and hover across large gaps. Various enemies roam the overworld, and coming into contact with these enemies initiates a battle. Landing a hit on the enemy while on the overworld allows the player to deal pre-emptive damage, while the opposite is also possible.
New to this game is E. Gadd becoming the third member. He mostly follows the bros around and can't help them with thechiques, but he does have a stun blaster he can use on enemies in the overworld to stun them for a few seconds, though it takes 3 minutes for the blaster to re-charge and be usable again so use it wisley.
===In-Battle===
Battles in Dimension Dilemma are turn-based. Mario and Luigi can attack normally either by jumping, which can deal multiple hits but when used against enemies covered in flames or with spikes, Mario or Luigi will get hurt, instead of the enemy. Another attack option is the hammer, which is powerful, but ineffective against flying enemies. Players can time button presses to make their attacks more effective, such as earning an extra jump attack or increasing the hammer's power.
Mario and Luigi can also defend themselves during an enemy's attack. When an enemy attacks, the brothers will be able to either jump or use their hammer which, when successfully timed, allows them to dodge their attacks and even deal counter damage (for example: if they jump on top of a charging Goomba). Throughout the game, players can unlock Bros. Attacks, which use Bros. Points (BP) which requires players to cooperate between Mario and Luigi's actions to perform powerful combination attacks.
Players can also use items such as mushrooms for healing, peppers for boosting stats and 1UP mushrooms for reviving fallen Bros. Defeating enemies earns experience points which help the Bros. level up and increase their stats, with players given the option to further increase the stats of one attribute every time they level up. Players can further improve their stats by equipping new gear to the Bros., or making them wear badges that give them special attributes.
While E. Gadd doesn't partake in the battles themselves, he does use the games newest mechanic, the partner pods. More information about those can be found below.
===Cosmic Clash===
==Characters==
Character	Name 	Description
 	Mario 	
W.I.P
 	Luigi 	
W.I.P
 	E. Gadd	
W.I.P
 	Bowser 	W.I.P
 	Wario 	W.I.P
 	Pliskin	W.I.P
==Locations==
Locations
W.I.P
W.I.P
W.I.P
W.I.P
W.I.P
==Items==
===Normal===
Items
Normal Items
----
*1-Up Mushroom: Revive a fallen brother with ¿ Hit Points restored
*1-Up Supers: Revive a fallen brother with full Hit Points restored
*Chuckle Bean: Red Bean to blend at Starbeans Café
*Green Pepper: Raises Defense, lowers weight
*Hee Bean: Yellow Bean to blend at Starbeans Café
*Hoo Bean: Brown Bean to blend at Starbeans Café
*Max Mushroom: Recover all Hit points
*Max Nuts: Recover all Hit Points for both Brothers
*Max Syrup: Recover all Brother Points
*Mushroom: Recover 25 Hit Points
*Nut: Recover 20 Hit Points for both Brothers
*Red Pepper: Raises Power and weight
*Refreshing Herb: Cure Status Ailments
*Super Mushroom: Recover 50 Hit Points
*Super Nut: Recover 40 Hit Points
*Super Syrup: Recover 40 Brother Points
*Syrup: Recover 20 Brother Points
*Ultra Mushroom: Recover 120 Hit Points
*Ultra Nuts: Recover 100 Hit Points for both Brothers
*Ultra Syrup: Recover 100 Brother Points
Badge Items
----
*Bean Badge: +6 Brother Points, +8 Power Points.
*Bean B. Badge: +6 Brother Points, +10 Hit Points
*Beauty Badge: +28 Power Points
*Bowser Fang: +50 Power Points
*Bowser Fist: +10 Power Points, auto boosts Power once in battle
*Brilliant Badge: +45 Power Points
*Bros. Badge: +8 Brother Points, +25 Power Points.
*Bros. Life: +22 Power Points, Brother Points regenerate during battle
*Bros. Respect: +72 Power Points, Brother Points regenerate during battle
*Bros. Rock: +20 Brother points, +20 Power Points
*Castle Badge: +10 Power Points
*Charity Badge: +15 Power Points
*Chuckola Badge: +28 Power Points
*General Badge: +15 Brother Points, +45 Power Points
*Grab Badge: +45 Power Points, enemies drop Items more often
*Hand Aura: +20 Power Points, Hand attacks will gain Hit Points for attacker
*High-End Badge: +12 Brother Points, auto boosts Power once in battle.
*Lucky Bros.: +26 Power Points, increases Lucky Hits
*Lucky Ribbon: +22 Brother Points, increases Lucky Hits
*Mai-Lui Badge: +20 Power Points, Brother Points regenerate during battle
*Miracle Badge: +22 Power Points, Jump attacks will gain Hit Points for attacker
*Muscle Badge: +25 Power Points, increases counterattack damage
*Mush Badge: +20 Power Points, more Mushrooms = higher Power stat
*Mush Badge A: +40 Power Points, more Mushrooms = higher Power stat
*Mush Badge AA: +45 Power Points, more Mushrooms = higher Power stat
*Oho Jee Symbol: +28 Power Points, Hand attacks will gain Hit Points for attacker
*Ohoracle Badge: +22 Power Points, Hand attacks will gain Hit Points for attacker
*Oh-Pah Badge: +35 Power Points, increases counterattack damage
*Pea Badge: +2 Brother Points, +12 Power Points
*Piranha Swing: +25 Power Points, Hammer attacks will gain Hit Points for attacker
*Power Badge: +20 Power Points, increases counterattack damage
*Salvage Badge: +40 Power Points, enemies drop Items more often
*Sarge Badge: +15 Brother Points, auto boosts Power once in battle
*School Emblem: +18 Power Points
*Sledge Heart: +25 Power Points, Hammer attacks will gain Hit Points for attacker
*Soulful Bros.: +40 Brother Points, Brother Points regenerate during battle
*Spike Badge: +8 Power Points, jump for x2 damage to spiked creatures
*Spiny Badge A: +22 Power Points, jump for x2 damage to spiked creatures
*Spiny Badge AA: +50 Power Points, jump for x2 damage to spiked creatures
*Steady Badge: +12 Brother Points, +25 Power Points
*Tank Badge: +55 Power Points, Jump attacks will gain Hit Points for attacker
*Wonder Badge: +22 Power Attacks, increases Lucky Hits
===Partner Pods===
Partner Pods are the games biggest addition. As you progress through the game, you'll unlock and earn allies who can be summoned using a Partner Pod during a battle. Once used the ally will appear and assist the bros, and like Paper Mario or the Bro Attacks, you'll need to do a few button prompts to use them correctly. You can only use 5 Partner Pods per battle and you can only use each one once per battle. The different types are:
*Helper: They won't do any damage, but they will do their best to benifit the bros, like heal them, give them a power/speed/defense boost, or toss them an item for them to use. (Examples: Princess Peach)
*Attacker: These guys will get straight to the point and just straight up attack the opponent. They usually have the hardest quick time events, but the better you do the stronger the hit is. (Examples: Captain Toad)
*Effector: Using a little of both from above, these guys will inflict a status effect on enemies. What the effect is depends on the character used, but they're pretty handy to have around (Examples: Yoshi)
Image	Name 	Ability 	Effects 	Type 	Found in
 	Princess Peach 	Peach will appear and do one of two things: If your health is low, she will heal you with a kiss. If your out of items, she tosses you either a Mushroom or a 1-Up Shroom.	Peach will appear and do one of two things: If your health is low, she will heal you with a kiss. If your out of items, she tosses you either a Mushroom or a 1-Up Shroom.	Helper 	The Mushroom Kingdom
 	Captain Toad 	When he is summoned, Toad will pluck out turnips and throw them. You must press A and B to a rythem. The more accurate you are, the better the object he tosses. 	When he is summoned, Toad will pluck out turnips and throw them. You must press A and B to a rythem. The more accurate you are, the better the object he tosses. 	Attacker	The Mushroom Kingdom
 	Yoshi 	Once summoned, Yoshi will (using a wheel) decide which enemy to eat and trap in an egg, trapping them for 2 turns. The stronger he is, the bigger the chance. 	Once summoned, Yoshi will (using a wheel) decide which enemy to eat and trap in an egg, trapping them for 2 turns. The stronger he is, the bigger the chance. 	Effector	The Mushroom Kingdom
 	Good Bowser 	Once summoned, he'll take aim at enemies using a target you'll need to press A to stop at the right time and fire a fireball. The more in-center it is, the more damage. 	Once summoned, he'll take aim at enemies using a target you'll need to press A to stop at the right time and fire a fireball. The more in-center it is, the more damage. 	Attacker	The Inverted Kingdom
 	Good Goomba Group	Once summoned, the Goombas will launch into the air as you tilt the switch to have them stack on each other, then when enough is on they fall over onto the enemies. 	Once summoned, the Goombas will launch into the air as you tilt the switch to have them stack on each other, then when enough is on they fall over onto the enemies. 	Attacker	The Inverted Kingdom
 	Caveman Mario 	Once summoned, Cave Mario will grab a stone shovel as you mash the buttons for him to dig up a bone. If you do, he throws it as a T-Rex burries and stuns the baddies. 	Once summoned, Cave Mario will grab a stone shovel as you mash the buttons for him to dig up a bone. If you do, he throws it as a T-Rex burries and stuns the baddies. 	Effector	The Stone Kingdom
==Bro Attacks==
W.I.P
==Enemies==
Image	Name 	HP	Coins Dropped	First Fought
 	Goomba 	10	0 	The Mushroom Kingdom
 	Giga Goomba 	20	0 	The Mushroom Kingdom
 	Koopa Troopa 	12	0 	The Mushroom Kingdom
 	Hammer Bro 	24	50 	The Mushroom Kingdom
 	Bob-omb 	5 	0 	The Mushroom Kingdom
 	Evil Toad Guards	30	0 	The Inverted Kingdom
 	Evil Yoshis 	20	0 	The Inverted Kingdom
==Bosses==
===Midbosses===
===Bosses===
Image	Name 	HP 	Coins Dropped	Fought in
 	Bowser (1st Time) 	100 	0 	The Mushroom Kingdom
 	Evil Mario & Evil Luigi 	150 (each)	0 	The Inverted Kingdom
 	Slanito the Evil Toad 	200 	0 	The Inverted Kingdom
 	Yoshisarus Munchikoopas 	300 	0 	The Stone Kingdom
 	Wario & Waluigi (1st Time)	200 (Each)	50 (each) 	The Stone Kingdom
===Arena of the Past Bosses===
Image	Name 	HP 	Coins Dropped	Fought in
 	King Wart 	600 	50 	Arena of the Past
 	Tatanga 	700 	60 	Arena of the Past
 	Popple 	30 	0 	Arena of the Past
 	Rook 	600 	0 	Arena of the Past
 	Antasma (True Form)	800 	80 	Arena of the Past
 	Bowser Memory M & L	400 (Each)	40 (Each) 	Arena of the Past
==Sidequests==
W.I.P
==Trivia==
*This page was published on the 16th Anniversary of the Mario & Luigi series (November 17th, 2018). As such, refrences, call-backs, and characters to the past 5 M&L games are sprinkled throughout the game, alongside some to other Mario games unrelated to the RPG series.
Category:Mario Games
Category:Role-Playing Games
Category:Mario & Luigi (series)
Category:Mario & Luigi Games
Category:Golden Studios
Category:Nintendo Switch Games