Fury's Edge

Fury's Edge is a melee weapon in that can be used to lunge towards and destroy traps and kill guards. It cannot break armor.
== Base Stats ==
* Swing Delay: 1 sec
* Lunge Range: 4.5 m
* Lunge Speed: 15 m/sec
* Damage Type: Breaking (Flesh/Traps)
* Trait: Deflects projectiles
== Obtaining ==
The Fury's Edge is given to the player at the start of the game. Upgrades can be purchased from the Weapons Advisor, Chrona.
Tier 	Cost	Features
Fury's Edge I 	Free	Swing Delay: 1.0 sec
Fury's Edge II 	 	Swing Delay: 0.9 sec
Fury's Edge III	 	Swing Delay: 0.8 sec
== Skins ==
=== Striped Razor ===
Rarity: [COMMON] 
"The classic design from when the sword was first released as the FR Edgemaster"
=== Sunclaw ===
Rarity: [EPIC]
"A golden sickled blade, inspired by the Egyptian khopesh"
=== Cataclysm ===
Rarity: [SEASON]
"The blade said to have drawn first blood in the Chimeric War"
=== Ninas Misfortune ===
=== Spinal Cracker ===
=== Creeper ===
== Codex ==
The Fury's Edge stands out as one of the elite blades crafted during the ammunition shortage of the 21st century. Developed by American weapons manufacturer Furick Rifles, the sword was released as the FR Edgemaster in a time when supply lines were fractured and weaker warring nations were faced with blockades. It was notably smuggled to Middle Eastern and African countries. Even over a century later it was prominently seen during rebellions that helped populations stand against invading nations and increasingly controlling governments. 
The light blade empowered untrained soldiers but only in the hands of an experienced wielder is its potential for graceful, violent combat realized. Through speed and fluid movement, it can sever limbs, though the Fury's Edge meets resistance against armored foes. Sanctuary-made versions of the sword are built to pair with a Fortalis Suit. Thermal connectors in the hilt draw power from the suit, generating a diamagnetic current through the blade that can be discharged to deflect projectiles
== Trivia ==
* The Fury's Edge swing can destroy enemy projectiles from Boltshots, Cannonbacks, Hornets, Enforcers, Bomb Ejectors and Plasma Sentinels. Doing so will give 50 XP for "Deflection".
* Hitting Armor will result in a stun animation which prevents the player from attacking until it finishes.
Category:Weapons