SW Combat

== Combat Rules for Star Wars LARP ==
=== Combat Rules ===
==== Safety First!!!! ====
  
Remember this above rule at all times. When in doubt, remember the above rule. It should answer 90% of y our combat questions.
==== Safety First ====
 If
 you hurt yourself or someone else, it will ruin SW Larp for everyone. 
For this reason, all weapons must be approved by the GM. An unsafe 
weapon can cause serious injury, as can irresponsible use.
No Hits to the Head, Throat, Back of Neck, or Groin. Avoid Thrusting.
==== Control ====
 Attacks
 must be controlled and safe. They should be dealt with enough force to 
register but not enough to hurt. Even a foam sword can hurt if swung too
 "forcefully". Injuries should be to a Character, not a Player.
==== Make it look Good ====
 Speed
 isn't as important as making the hits look good and the fights look fun
 and exciting. Imagine you're in the movies; think cinematic shots.
==== "Halt" Rule ====
 If
 a person is injured during combat or must stop for some non-game 
reason, (asthma, blackouts, etc) and they call "HALT", you must stop all
 game actions around that person until they are able to continue or 
leave. Any person can stop or move a fight due to hazardous 
circumstances.
==== Weapons Check ====
 Prior
 to every game, all Baffee weapons and Nerf Guns will be approved for 
safety. Any weapon considered unsafe will not be allowed in game.
==== GM Arbitration ====
 If
 there is any argument or disagreement about a game action (e.g. I hit 
you/Did not) you must halt action and do one of two things.
# Agree the action never happened and continue
# Find a GM and let them arbitrate the matter - GM Decisions are final.
==== No Hand to Hand Combat ====
 It
 is too easy to accidentally injure other players. Players may not 
grapple in any way. This includes grabbing another player's weapon and 
weapons that are designed to grab, entangle, snare, or catch other 
player's weapons.
An
 exception may be made with the approval of the GM and the players 
involved. All actions MUST be done at half speed and announced moves are
 recommended.
==== No Real Weapons ====
 You
 may bring a knife to eat with. No REAL weapons may be used against 
another player for any reason, combat or otherwise, at any time. 
Violators will no longer be able to attend any SW Larp Ever.
Additional
 Examples: Toy lightsabers bought in stores, bb guns, airsoft guns, or 
any type of toy gun that shoots anything other than a foam/Nerf 
projectile.
==== Downed Characters ====
 A Player who is "wounded" and on the ground (one knee or more) MAY NOT 
be attacked. This indicate the CHARACTER is incapacitated. This action 
cannot be used to avoid an attack.
==== Keep Track of Damage ====
 In combat, it's very important to keep track of how many hits you've 
received and how badly damaged your armor may be. Not acknowledging your
 hits, even accidentally, is unfair to other players.
Safety First
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