Magnetic : Reverse Polarity

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==Profile==
 is the 25th aura listed in the collection (after clicking on Magnetic), and has a 1 in 1,024,000 chance of being rolled. It is a mutation of .
===Appearance===
 creates a large, orb-like particle aura around the player, consisting of the colors gold, yellow, and purple. Two rings; one large, and one small, rotate around the player in a set observable pattern, colored purple and yellow as well. Additionally, two rings of what appears to be electricity, are wrapped around the player's arms, and a yellow star, similar to , is situated in the center of the player’s chest. 
===Opening===
The screen will become black, jingle noise plays in the beginning, a wind noise extending the entirety of the cutscene, playing in the background. At the bottom is red and blue fog and in the center, there is a reddish blue eight-pointed star, that slowly expands before the left edge glows red and the right edge glows blue, revealing .<tabber>
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==Crafting==
Item	Quantity
 	2
==Trivia==
* has the fifth most characters in its title, but would be the second, if excluding the developer-exclusive auras. 
**The aura title with the most characters is .
* was added in Era 6.
* used to make the player's game very laggy if they are too close to it, as well as sometimes being able to lag out people with slow devices due to it being made up of roughly 6000 particles.
**This is no longer true as of Eon 1, due to 's rework in the same Eon visibly lowering the amount of particles it exhibits.
*'s aura title is shifted slightly over to the right.
*'s font in the inventory does not have the yellow outline and is just purple.
*The first player to get was .
*Upon rolling , the player had a 1 in 500 chance for it to turn into .
** had the same mutation multiplier as .
***This was also the highest mutation multiplier before Eon 1.
****However, as of Eon 1, the mutation system for Sol's RNG has been removed, now making only able to be obtained as its indicated rarity.
* shares the same font with , , , , , and which is Josefin Sans.
* had a bug where instead of saying "Mutated : Reverse Polarity" in the collection, it said "Mutated : Heated Reverse Polarity" instead. 
**This glitch was fixed in the Era 7 update.
* is the only aura above 1,000,000 that cannot be rolled via any . While other auras such as , , and have a very slim chance to be rolled via , because their base auras can be rolled via the . cannot be rolled from any , because 's base rarity is 2,048, and so, it cannot be rolled with the luck multipliers that the give.
**This is due to how the Mutation system works.
***However, as mentioned earlier, as of Eon 1, the mutation system for Sol's RNG has changed, now making only able to be obtained as its indicated rarity.
* is the second rarest aura in the game to not have an idle or walking animation.
* is the first 1M+ aura in the game without a soundtrack.
**Another 1M+ aura without a soundtrack is .
**As of Eon 1, this is no longer true as Outcast of The Sulphurous Seas - DM Dokuro became the new theme for the aura. However it is currently bugged and does not play.
* is the second mutated aura that is in a crafting recipe.
* is one of the few auras to have a possible rework in Era 9.5.
** The rework was revealed in Eon 1.
* used to spin faster if you were zoomed out and slower if you were zoomed in.
== Changelogs ==
==Gallery==
File:MagneticReversePolarityCollection.gif|Collection
File:MagneticReversePolarityInGame.gif|In-game.
File:Reversepolaritynewstar.png|Opening cutscene frame.
File:MagneticRPstar.png|(OLD) Opening Cutscene Frame.
File:Magneti Muted kor.ver.png|In-game (Korean Version).
File:Magnetic- reverse polarity chat message.png|Chat Message.
File:Magnetic Reverse Polarity Roll Title.png|Roll Title.
File:Opening2.png|Opening Cutcene Frame (Era 7).
Category:Auras
Category:Mutated