Heavenly Chaos

Heavenly Chaos is an alternative game mode, similar to Classic Mode, but with additional constraints and mutations. It was first implemented with the 1.25 version update, and overhauled with the 1.26 version update. Heavenly Chaos related options are separate from Immortal Mode options.
There are currently 7 possible options. The first four are Basic Options, while the last three are Advance Options. Basic Options have no additional requirements, while Advance Options require enabling at least one Basic Option.
Heavenly Chaos Options
Name
ID	Description 	Trigger
Taishi
Mutation_TaiShi	Begin a new game with 3 constant Heavenly Chaos events. 	On StartGame, 3 Mutation_Extent_Deep Mutations are triggered.
Taizhong
Mutation_TaiZhong	Every 10/50/100 days, trigger 1 Turbulence/Yin Yang/Constant Heavenly Chaos. 	Every 10 days (PerDay=10), trigger a Mutation_Extent_Shallow Mutation.
Every 50 days (PerDay=50), trigger a Mutation_Extent_Middle Mutation.
Every 100 days (PerDay=100), trigger a Mutation_Extent_Deep Mutation.
Taizhen
Mutation_TaiZhen	Each 1-level increase in sect reputation triggers 1 Yin Yang heavenly chaos; every 6 triggers result in a Constant heavenly chaos.	With Sect Level increase, (Score PerLevel=1), trigger a Mutation_Extent_Middle Mutation.
With the sixth change, (Score PerLevel=6), trigger a Mutation_Extent_Deep Mutation.
Taixu
Mutation_TaiXu	Each sect disciple's breakthrough has a chance to trigger Heavenly chaos once 	At Qi Shaping (StageLevel Qi) has a 5% chance of triggering. (Weights to be added later)
At Golden Core (StageLevel Dan2) has a 10% chance of triggering. (Weights to be added later)
At Primordial Spirit (StageLevel God) has a 20% chance of triggering. (Weights to be added later)
At Demigod (StageLevel God2) has a 100% chance of triggering. (Weights to be added later)
Taixuan
Mutation_TaiXu	Cannot manually select effects of Turbulent or Yin Yang Heavenly Chaos 	Adds the NoSelect Trigger.
Taiyi
Mutation_TaiYi	After the turbulent Heavenly Chaos takes effect, there's a chance to reset one effect 	Adds the RerandomEffect Trigger with a value of 0.4,0.3,0.2
Taiji
Mutation_TaiJi	When obtaining Turbulent or Yin Yang Heaven Chaos, expand the random range of the chaos effects. 	Adds the ExpandRandomRange Trigger.
== Mutation Types ==
There are three types of Mutations.
Mutation Types
Mutation Type
ID
Type	Selection Description 	Notes
Constant
Mutation_Type_HengDing
Constant	Select an chaos effect 	Select one out of three possible options.
Turbulent
Mutation_Type_DongDang
Unstable	Select one option from both Conditions and Effects to combine into a complete anomaly effect	Weights: 45,35,20
Four options
50% of OneOnlyRate
Yin Yang
Mutation_Type_YinYang
YinYang	Select one Yin effect and one Yang effect to form a complete chaos 	Weights: 45,35,20
Four options
=== Constant Mutations ===
Constant Mutations
Name
ID	Description 	Notes
Path of Loss
Mutation_Card_Debug	Due to unknown reasons, this chaos only leaves a faint residue of energy, unable to exert any effect. 	Debug only
Beast convertion
Mutation_Effect_Constant_AnimalToMonster	Dead animals may transform into monsters. 	
Alchemy Qi Fullness
Mutation_Effect_Constant_ElixirGas	Successful alchemy boosts the Five Elements Alchemy Qi in the area, offering varied effects based on proportions 	
Abrupt Fate
Mutation_Effect_Constant_LifeLost	Eating medicine results in less Medicine Tolerance, but the character's Lifespan will deplete at 100 times the speed. 	
Deep Rock Curse
Mutation_Effect_Constant_AncientStoneChest	Greatly increases the chance of digging out an ancient casket, but doing so will kill the mining disciple. 	
Celestial Phenomenon Might
Mutation_Effect_Constant_LinQiSurge	Each weather change is accompanied by a Burst of Qi, but changing the weather will cost a life. 	
People Seek Profit
Mutation_Effect_Constant_GoodsExpensiveButSuppliesCheaper	Merchant selling price is halved, purchasing price is doubled, but within a single merchant cycle, goods become more expensive the more you buy, and materials become cheaper the more you sell. 	
Five Elements Reversal
Mutation_Effect_Constant_FiveElementsRelationChange	The Five Elements generation and overcoming relationship is reversed once. 	
Talisman Path Collapse
Mutation_Effect_Constant_CantDrawFuAndRandomFu	Cannot manually draw talismans, but drawing talismans will yield random results. Characters can activate more talismans. 	
Divinely Ordained Artifact
Mutation_Effect_Constant_RefineMustSuccess	Refinement is guaranteed to succeed, but it consumes more resources. 	
Harmonious World
Mutation_Effect_Constant_NpcAvoidDangerAutomatically	Gaining favor from other cultivators is greatly increased, and one can directly break through mental defenses, but other cultivators will also automatically avoid danger. 	
Time Axis Adjustment
Mutation_Effect_Constant_RealTime	The trigger days for all secret events are shortened to 1/3, and disciples' time stationed outside will become actual time. 	
Apocalyptic Remnants
Mutation_Effect_Constant_SupplyBox	Map fog is automatically eliminated. The entire world cannot obtain yields from butchering, harvesting, mining, or chopping, but supply crates will fall from the sky daily within the sect. 	
Worldwide Connection
Mutation_Effect_Constant_GetGoodBadScoreRandom	When acquiring reputation through various means, the acquired reputation is randomly positive or negative, and the multiplier for acquiring reputation ranges randomly from 0.1 to 10. 	
Dao Fruit at Risk
Mutation_Effect_Constant_UnlockGong	The foundation value required for Foundation Training, and the cultivation value needed for practice, are multipled by 5. All laws are now opened to all cultivators. 	
Place of Extreme Yang
Mutation_Effect_Constant_Yang	Sect Feng Shui is permanently at the highest, base spirit gathering effect increases by 100 points, all plots gain fire and wood attributes, but the map's base temperature rises by 20°. 	
Place of Extreme Yin
Mutation_Effect_Constant_Yin	Sect Feng Shui is permanently at the highest, base spirit gathering effect increases by 100 points, all plots gain metal and water attributes, but the map's base temperature decreases by 20°. 	
Monster Hunter: Rabbit
Mutation_Effect_Constant_Hunter_1	Kill 7 rabbits, gain a rare item. Next time needs will double. 	
Monster Hunter: Wolf
Mutation_Effect_Constant_Hunter_2	Kill 5 wolves, gain a rare item. Next time needs will double. 	
Monster Hunter: Bear
Mutation_Effect_Constant_Hunter_3	Kill 3 bears, gain a rare item. Next time needs will double. 	
Monster Hunter: Turtle
Mutation_Effect_Constant_Hunter_4	Kill 7 turtles, gain a rare item. Next time needs will double. 	
Monster Hunter: Tiger
Mutation_Effect_Constant_Hunter_5	Kill 5 tigers, gain a rare item. Next time needs will double. 	
Monster Hunter: Cow
Mutation_Effect_Constant_Hunter_6	Kill 5 cows, gain a rare item. Next time needs will double. 	
Monster Hunter: Chicken
Mutation_Effect_Constant_Hunter_7	Kill 7 chickens, gain a rare item. Next time needs will double. 	
Monster Hunter: Snake
Mutation_Effect_Constant_Hunter_8	Kill 5 snakes, gain a rare item. Next time needs will double. 	
Crime of Possession
Mutation_Effect_Constant_GetItem_1	Acquired several rare treasures, but all Sects' favor towards us plummeted. 	
Innate Immortal Root
Mutation_Effect_Constant_OuterDiscipleRoomDemand	Outer disciples gain flight ability, but their room requirements increase. 	
Heavenly Blessing
Mutation_Effect_Constant_GetItem_2	Each time the sect's reputation level increases, a rare item is acquired. 	
Demon Worship Ceremony
Mutation_Effect_Constant_Sacrific	Enable the Beast Sacrifice Ceremony, but each Beast Sacrifice will provoke the anger of the Daemonia Temple (available at the Ancestral Shrine) 	
Rebellious Sect
Mutation_Effect_Constant_FengShuiChange	All sect disciples are naturally gifted, with all abilities +2 (increase cap), but your sect suffers from divine jealousy, making all relics permanently adverse. 	
Hermit in the Deep Mountains
Mutation_Effect_Constant_ModifierChange_2	Sect disciples live reclusively in their residences, dedicated to artifact crafting, but gradually neglect their adventure skills; their adventure-related abilities suffer a marked decline, artifact crafting skill +5 (increase cap), alchemy skill +5 (increase cap), learning ability improved.	
Dexterous in Socializing
Mutation_Effect_Constant_ModifierChange_4	Sect disciples are lively and good at socializing, but due to their restless minds, they find it hard to focus on cultivation; mental state decreases, Artisanry +5 (increase cap), Social Skill +5 (increase cap) 	
Avoid Light, Seek Heavy
Mutation_Effect_Constant_ModifierChange_5	Sect disciples are not afraid of hard work and are good at heavy physical labor, but as a result, they are averse to delicate tasks; their manual-related abilities significantly decrease, Construction Skill +10, Mining Skill +10 	
Reason with Fists and Feet
Mutation_Effect_Constant_ModifierChange_6	Sect disciples are proficient in martial arts but poor in verbal communication; Social skills -5, Battle skills +5 (increase cap). 	
Gluttonous Qi
Mutation_Effect_Constant_ModifierChange_7	Sect disciples are in harmony with nature, with excellent Qi Sense, but as a result, they become more prone to hunger and fatigue (Qi Sense +10). 	
Longevity and Prosperity
Mutation_Effect_Constant_ModifierChange_8	Sect disciples emphasize health preservation, are more sensitive to cold weather, but also become longer-lived. 	
Divine Inspiration
Mutation_Effect_Constant_ModifierChange_9	All disciples are more easily attuned to Dao, significantly increasing their Qi cap, but all Heavenly Tribulations will also arrive earlier. 	
Defend Instead of Attack
Mutation_Effect_Constant_ModifierChange_10	Sect disciples are devoted to defensive techniques, dislike combat skills, and are proficient in substituting offense with defense. Combat skills -5, protective skills +5 (increase cap) 	
Obsessed with Spell
Mutation_Effect_Constant_ModifierChange_11	Sect disciples are indulged in the art of Spell, excelling in the skill but neglecting their practice as a result; their cultivation speed significantly decreases, Spell Skill +10 (increase cap) 	
One Achieves Immortality
Mutation_Effect_Constant_ModifierChange_12	One disciple's ascension boosts all Sect disciples' foundation building/practice speed significantly in the short term. 	
Path of Slaughter
Mutation_Effect_Constant_ModifierChange_13	Under the Heavenly Chaos, the speed of foundation training and cultivation is greatly reduced. However, inner disciples can gain cultivation by killing cultivators at the Golden Core stage or above in combat. 	
Obsessed with Artifact Mastery
Mutation_Effect_Constant_ModifierChange_14	Sect disciples are immersed in the art of artifact mastery, excelling in the skill but neglecting their academic pursuits as a result; their learning speed significantly decreases, Artifact Mastery +5 (increase cap) 	
=== Turbulent Mutations ===
A Turbulent Mutation is made up of a Condition and an Effect. When the Condition is fulfilled, the Effect is applied on the relevant subject.
==== Conditions ====
Some conditions may have inaccurate (when compared to their content) names, or lack of them.
List of Conditions
Name
ID 	Description 	Notes
Sense of Loss
MutationCondition_Debug	Meaning unknown………… 	Debug Only
Eat Any Item
MutationCondition_One_Eat_1	A single disciple consumes 49 random items 	
Eat Any Item
MutationCondition_One_Eat_2	A single disciple consumes 124 random items 	
Eat Any Item
MutationCondition_One_Eat_3	A Single Disciple Consumes 99 Items of 7th tier or Higher 	
Consume Items with Specific Tags
MutationCondition_One_Eat_4	A single disciple consumes 36 random foods 	
Consume Items with Specific Tags
MutationCondition_One_Eat_5	A Single disciple consumes any food 81 times 	
Consume Items with Specific Tags
MutationCondition_One_Eat_6	A single disciple consumes 10 different food 	
Consume Items with Specific Tags
MutationCondition_One_Eat_7	A single disciple consumes 3 different earth attribute food 	
Consume Items with Specific Tags
MutationCondition_One_Eat_8	A single disciple consumes 5 different earth attribute food 	
Consume Items with Specific Tags
MutationCondition_One_Eat_9	A single disciple consumes 8 different earth attribute food 	
Consume Metal Attribute Items
MutationCondition_One_Eat_10	A single disciple consumes 3 metal attribute items 	
Consume Metal Attribute Items
MutationCondition_One_Eat_11	A single disciple consumes metal attribute items 7 times 	
Consume Metal Attribute Items
MutationCondition_One_Eat_12	A single disciple consumes 5 different Metal attribute items 	
Consume Wood Attribute Items
MutationCondition_One_Eat_13	A single disciple consumes 21 wood attribute items 	
Consume Wood Attribute Items
MutationCondition_One_Eat_14	A single disciple consumes 55 wood attribute items 	
Consume Wood Attribute Items
MutationCondition_One_Eat_15	A single disciple consumes 7 different Wood attribute drugs 	
Consume water attribute items
MutationCondition_One_Eat_16	A disciple consumes 5 or more 2nd-tier (or higher) Water attribute items 	
Consume water attribute items
MutationCondition_One_Eat_17	A disciple consumes 16 Water attribute items of 3rd tier or higher 	
Consume water attribute items
MutationCondition_One_Eat_18	A single disciple consumes 7 different Water attribute Drugs 	
Consume Fire Attribute Items
MutationCondition_One_Eat_19	A single disciple consumes fire attribute items 5 times 	
Consume Fire Attribute Items
MutationCondition_One_Eat_20	A single disciple consumes 16 items of the Fire element 	
Consume Fire Attribute Items
MutationCondition_One_Eat_21	A single disciple consumes 7 different Fire attribute items 	
Consume Earth Attribute Items
MutationCondition_One_Eat_22	A disciple consumes 10 Earth attribute items of 2nd tier or higher 	
Consume Earth Attribute Items
MutationCondition_One_Eat_23	A disciple consumes 30 or more 3rd-tier (or higher) Earth attribute items 	
Consume Earth Attribute Items
MutationCondition_One_Eat_24	A single disciple consumes 7 different Earth attribute drugs 	
Consume none attribute items
MutationCondition_One_Eat_25	A single disciple consumes 30 non-attribute items 	
Consume none attribute items
MutationCondition_One_Eat_26	A single disciple consumes 99 none ttribute items 	
Consume none attribute items
MutationCondition_One_Eat_27	A single disciple consumes 4 different Undefined attribute items 	
Globally Eat any item
MutationCondition_All_Eat_1	Sect disciples collectively consume 500 any Items 	
Globally Eat any item
MutationCondition_All_Eat_2	Sect disciples collectively consume 1000 any Items 	
Globally Eat any item
MutationCondition_All_Eat_3	Sect disciples collectively consume 100 unique Items 	
Globally Eat any food
MutationCondition_All_Eat_4	Sect disciples collectively consume 400 any foods 	
Globally Eat any food
MutationCondition_All_Eat_5	Sect disciples collectively consume 800 any foods 	
Globally Eat any item
MutationCondition_All_Eat_6	A single disciple consumes 12 different food 	
Globally Eat gold attribute items
MutationCondition_All_Eat_7	Sect disciples collectively consume 30 Metal attribute items, 	
Globally Eat gold attribute items
MutationCondition_All_Eat_8	Sect disciples collectively consume 80 Metal attribute items 	
Globally Eat any item
MutationCondition_All_Eat_9	Sect disciples collectively consume 10 different Metal attribute items 	
Globally consume Wood attribute drugs
MutationCondition_All_Eat_10	Sect disciples collectively consume 30 Wood attribute medicines, 	
Globally consume Wood attribute drugs
MutationCondition_All_Eat_11	Sect disciples collectively consume 80 Wood attribute medicines 	
Globally Eat any item
MutationCondition_All_Eat_12	Sect disciples collectively consume 10 different Wood attribute drugs 	
Globally consume Water attribute drugs
MutationCondition_All_Eat_13	Sect disciples collectively consume 30 Water attribute Pills 	
Globally consume Water attribute drugs
MutationCondition_All_Eat_14	Sect disciples collectively consume 80 Water attribute Pills 	
Globally Eat any item
MutationCondition_All_Eat_15	Sect disciples collectively consume 10 different Water attribute drugs 	
Globally consume Fire attribute items
MutationCondition_All_Eat_16	Sect disciples collectively consume 30 Fire attribute Items 	
Globally consume Fire attribute items
MutationCondition_All_Eat_17	Sect disciples collectively consume 80 Fire attribute items 	
Globally Eat any item
MutationCondition_All_Eat_18	Sect disciples collectively consume 10 different Fire attribute items 	
Globally consume Earth attribute drugs
MutationCondition_All_Eat_19	Sect disciples collectively consume 30 Earth attribute Medicines 	
Globally consume Earth attribute drugs
MutationCondition_All_Eat_20	Sect disciples collectively consume 80 Earth attribute medicines 	
Globally Eat any item
MutationCondition_All_Eat_21	Sect disciples collectively consume 10 different Earth attribute items 	
Globally consume none attribute items
MutationCondition_All_Eat_22	Sect disciples collectively consume 300 none element Items 	
Globally consume none attribute items
MutationCondition_All_Eat_23	Sect disciples collectively consume 800 Undefined Items 	
Globally Eat any item
MutationCondition_All_Eat_24	Sect disciples collectively consume 7 different items with none element 	
Breakthrough
MutationCondition_One_BrokenNeck_1	A single disciple completes Foundation Training 	
Breakthrough
MutationCondition_One_BrokenNeck_2	A single disciple forms a Golden Core 	
Breakthrough
MutationCondition_One_BrokenNeck_3	A single disciple breakthroughs to the Primordial Spirit stage 	
Global Breakthrough
MutationCondition_All_BrokenNeck_1	Sect disciples collectively building foundations 3 times 	
Global Breakthrough
MutationCondition_All_BrokenNeck_2	Sect disciples cumulatively breakthough to Golden Core for 3 times 	
Global Breakthrough
MutationCondition_All_BrokenNeck_3	Sect disciples cumulatively reach the Primordial Spirit State 3 times 	
Talk
MutationCondition_All_JustTalkJH_1	The sect completes conversations with 10 different beings. 	
Talk
MutationCondition_All_JustTalkJH_2	The Sect completes conversations with 20 different beings 	
Talk
MutationCondition_All_JustTalkJH_3	The sect completes conversations with 30 different beings 	
Talk
MutationCondition_All_UnlockJHHeart_1	The sect has cumulatively conversed with 3 unique beings, breaking their mental defenses 	
Talk
MutationCondition_All_UnlockJHHeart_2	The sect collectively converses with 8 different beings and breaks their mental defenses	
Talk
MutationCondition_All_UnlockJHHeart_3	The sect collectively converses with 24 different beings and breaks their mental defenses	
Invite
MutationCondition_All_InviteJH_1	The sect has cumulatively invited 3 mortals to visit the sect 	
Invite
MutationCondition_All_InviteJH_2	The sect has invited 12 ordinary people to visit 	
Invite
MutationCondition_All_InviteJH_3	The sect has invited 3 or more Core Shaping stage cultivators to visit 	
Invite
MutationCondition_All_InviteJH_4	The sect has invited 10 or more Gold Core stage cultivators to visit 	
Invite
MutationCondition_All_InviteJH_5	The Sect Has Invited 1 Qi Shaping or Higher Cultivator to Visit 	
Gift
MutationCondition_All_SendGiftToJH_1	The Sect gifts any item to 3 different cultivators 	
Gift
MutationCondition_All_SendGiftToJH_2	The Sect has gifted any item to 12 different cultivators 	
Gift
MutationCondition_All_SendGiftToJH_3	The sect has given gifts to 36 unique cultivators 	
A single Disciple Cumulative Meditation
MutationCondition_One_DaZuo_1	A single disciple accumulates 3 days of meditation 	
A single Disciple Cumulative Meditation
MutationCondition_One_DaZuo_2	A single disciple accumulates 12 days of meditation 	
A single Disciple Cumulative Meditation
MutationCondition_One_DaZuo_3	A single disciple accumulates 36 days of meditation 	
Count of a single disciple's full-time meditation
MutationCondition_One_DaZuo_4	A single disciple meditates continuously for 12 hours 	
Count of a single disciple's full-time meditation
MutationCondition_One_DaZuo_5	A single disciple meditates continuously for 30 hours 	
Count of a single disciple's full-time meditation
MutationCondition_One_DaZuo_6	A single disciple continuously meditates for 30 days 	
Sect Cumulative Meditation
MutationCondition_All_DaZuo_1	The sect accumulates 30 days of meditation 	
Sect Cumulative Meditation
MutationCondition_All_DaZuo_2	The sect accumulates 120 days of meditation 	
Sect Cumulative Meditation
MutationCondition_All_DaZuo_3	The sect accumulates 360 days of meditation 	
Personal Sleep
MutationCondition_One_Sleep_1	A single disciple completes 5 full sleeps on a bed 	
Personal Sleep
MutationCondition_One_Sleep_2	A single disciple completes 20 full sleeps in bed 	
MutationCondition_One_Sleep_4 	A single disciple accumulates 12 hours of sleep on the ground 	
MutationCondition_One_Sleep_5 	A single disciple accumulates 36 hours of sleep on the ground 	
MutationCondition_One_Sleep_6 	A single disciple accumulates 180 hours of sleep on the ground 	
Sect Cumulative Sleep
MutationCondition_All_Sleep_1	Once the sect accumulates 120 hours of sleep 	
Sect Cumulative Sleep
MutationCondition_All_Sleep_2	Once the sect accumulates 360 hours of sleep 	
Love
MutationCondition_One_Love_1 	A disciple is confessed to once 	
Love
MutationCondition_One_Love_2 	A single disciple is confessed to 3 times 	
Love
MutationCondition_One_Love_3 	A single disciple confesses once 	
Love
MutationCondition_One_Love_4 	A single disciple confesses three times 	
Love
MutationCondition_One_Love_5 	A single disciple confesses once and succeeds 	
Love
MutationCondition_One_Love_6 	A single disciple receives a confession and accepts 	
Injured
MutationCondition_One_Damage_1	A single disciple suffers any minor injury 5 times 	
Injured
MutationCondition_One_Damage_2	A single disciple sustains 10 minor injuries 	
Injured
MutationCondition_One_Damage_3	A single disciple suffers a minor Bone injury once 	
Injured
MutationCondition_One_Damage_4	A single disciple suffers minor Bone injuries 3 times 	
Injured
MutationCondition_One_Damage_5	A single disciple suffers a severe Bone injury once 	
Sect Reputation
MutationCondition_All_SchoolScoreUp_1	The sect's reputation points exceed 5000 	
Sect Reputation
MutationCondition_All_SchoolScoreUp_2	The sect's reputation points exceed 20000 	
Sect Reputation
MutationCondition_All_SchoolScoreUp_3	The sect's reputation points exceed 180000 	
Sect Reputation
MutationCondition_All_SchoolScoreUp_4	The sect's reputation gains 500 points in a single instance 	
Sect Reputation
MutationCondition_All_SchoolScoreUp_5	The sect's reputation reaches 2000 points in a single instance 	
Sect Reputation
MutationCondition_All_SchoolScoreUp_6	The sect's reputation gains reach 10000 points in a single instance 	
Kill
MutationCondition_One_Kill_1 	A single disciple kills 10 random targets 	
Kill
MutationCondition_One_Kill_2 	A single disciple kills 30 random targets 	
Kill
MutationCondition_One_Kill_3 	A single disciple kills 3 Core Shaping or higher cultivators 	
Kill
MutationCondition_One_Kill_4 	A single disciple kills 5 Golden Core or higher cultivators 	
Kill
MutationCondition_One_Kill_5 	A disciple kills 15 Primordial Spirit stage or higher targets. 	
Kill
MutationCondition_One_Kill_6 	A single disciple kills 3 monsters 	
Kill
MutationCondition_One_Kill_7 	A single disciple kills 5 or more beasts at the Golden Core stage 	
Kill
MutationCondition_All_Kill_1 	The sect cumulatively kills 100 random targets 	
Kill
MutationCondition_All_Kill_2 	The sect accumulates 300 kills of any targets 	
Kill
MutationCondition_All_Kill_3 	The sect kills 18 Core Shaping or higher cultivators 	
Kill
MutationCondition_All_Kill_4 	The sect kills 30 Golden Core or higher cultivators 	
Kill
MutationCondition_All_Kill_5 	The sect collectively kills 81 targets of Primordial Spirit stage or higher 	
Kill
MutationCondition_All_Kill_6 	The Sect cumulatively kills 18 monsters 	
Kill
MutationCondition_All_Kill_7 	The Sect kills 30 monsters at or above the Golden Core stage 	
Kill
MutationCondition_Constant_All_Kill_1	Kill 7 rabbits, next time doubled 	
Kill
MutationCondition_Constant_All_Kill_2	Kill 5 wolves, next time doubled 	
Kill
MutationCondition_Constant_All_Kill_3	Kill 3 bears, next time doubled 	
Kill
MutationCondition_Constant_All_Kill_4	Kill 7 turtles, next time doubled 	
Kill
MutationCondition_Constant_All_Kill_5	Kill 5 tigers, next time doubled 	
Kill
MutationCondition_Constant_All_Kill_6	Kill 5 cows, next time doubled 	
Kill
MutationCondition_Constant_All_Kill_7	Kill 7 chickens, next time doubled 	
Kill
MutationCondition_Constant_All_Kill_8	Kill 5 snakes, next time doubled 	
Beast Sacrifice
MutationCondition_Constant_All_Sacrific_1	Sacrificing to demons provokes Daemonia Temple's rage. 	
Sect Reputation
MutationCondition_Constant_All_SchoolLevelUp_1	Sect's reputation level increases by one level 	
Global Breakthrough
MutationCondition_Constant_All_BrokenNeck_1	One sect disciple ascends 	
MutationCondition_Constant_One_Kill_1	A single disciple kills a Golden Core or higher stage cultivator 	
==== Effects ====
List of Turbulent Effects
ID 	Description 	Notes
Mutation_Effect_Unstable_EventTrigger 	Attract a Lushu deer. 	
Mutation_Effect_Unstable_EventTrigger2 	Attracted a Qifei 	
Mutation_Effect_Unstable_EventTrigger3 	Attract a group of strange little fairies 	
Mutation_Effect_Unstable_EventTrigger4 	An artifact appears. 	
Mutation_Effect_Unstable_EventTrigger5 	A treasure appears. 	
Mutation_Effect_Unstable_Lua 	Immediately attract a Flood Dragon. 	
Mutation_Effect_Unstable_Lua2 	Immediately attract a fierce phoenix. 	
Mutation_Effect_Unstable_Lua3 	Immediately attract a Zhulong. 	
Mutation_Effect_Unstable_DaNengChuShi 	Immediately trigger 3 ancient cultivator rumors. 	
Mutation_Effect_Unstable_BeginWeather 	Create a romantic ambiance within the sect 	
Mutation_Effect_Unstable_BeginWeather2 	Summon Weather: Rainy Season 	
Mutation_Effect_Unstable_BeginWeather3 	Summon Weather: Drought 	
Mutation_Effect_Unstable_BeginWeather4 	Summon Weather: Rainstorm 	
Mutation_Effect_Unstable_BeginWeather5 	Summon Weather: Foehn Wind 	
Mutation_Effect_Unstable_BeginWeather6 	Summon Weather: Dust Storm 	
Mutation_Effect_Unstable_BeginWeather7 	Summon weather: Eternal Night. 	
Mutation_Effect_Unstable_BeginWeather8 	Summon Weather: Noxious Air 	
Mutation_Effect_Unstable_BeginWeather9 	Summon weather: Thunderstorm. 	
Mutation_Effect_Unstable_EventTrigger19 	Attract a passerby. 	
Mutation_Effect_Unstable_EventTrigger20 	Attract an immortal friend. 	
Mutation_Effect_Unstable_EventTrigger21 	Attract a spirit. 	
Mutation_Effect_Unstable_EventTrigger22 	Lures a newly formed Yaoguai. 	
Mutation_Effect_Unstable_EventTrigger23 	Encountered an invasion of beasts. 	
Mutation_Effect_Unstable_EventTrigger24 	Encounter invasion by unknown individuals 	
Mutation_Effect_Unstable_RandomCreatureInjured 	A random creature on the map suffers minor injuries. 	
Mutation_Effect_Unstable_RandomCreatureInjured2 	A random living being on the map suffers severe injuries 	
Mutation_Effect_Unstable_RandomEnemyDies 	A random non-friendly character dies within the map. 	
Mutation_Effect_Unstable_TriggerMapSecretAtOnce 	Immediately trigger a secret event. 	
Mutation_Effect_Unstable_TriggerMapSecretAtOnce1 	Immediately trigger a secret event. 	
Mutation_Effect_Unstable_TriggerMapSecretAtOnce2 	Immediately trigger a secret event. 	
Mutation_Effect_Unstable_GetSchoolRelation 	A specific Sect gains Favor for our Sect. 	
Mutation_Effect_Unstable_GetSchoolRelation2 	A certain righteous sect becomes increasingly close to our sect.	
Mutation_Effect_Unstable_GetSchoolRelation3 	A certain evil sect becomes increasingly close to our sect. 	
Mutation_Effect_Unstable_GetSchoolRelation4 	The just cultivators in the world respects our Sect even more. 	
Mutation_Effect_Unstable_GetSchoolRelation5 	Worldly evil cultivators show greater respect to our Sect. 	
Mutation_Effect_Unstable_GetItemThing 	Randomly obtain minerals. 	
Mutation_Effect_Unstable_GetItemThing2 	Randomly obtain food. 	
Mutation_Effect_Unstable_GetItemThing3 	Randomly obtain building materials. 	
Mutation_Effect_Unstable_GetItemThing4 	Randomly obtain medicine. 	
Mutation_Effect_Unstable_GetItemThing5 	Randomly obtain a Five Elements spiritual root. 	
Mutation_Effect_Unstable_GetItemThing6 	Randomly obtain a drug. 	
Mutation_Effect_Unstable_GetItemThing7 	Randomly obtain a large amount of Spirit Stones. 	
Mutation_Effect_Unstable_GetItemThing8 	Randomly obtain a large amount of Amber. 	
Mutation_Effect_Unstable_GetItemThing9 	Randomly obtain a precious item. 	
Mutation_Effect_Unstable_GetSchoolScore 	Gain a Bit of Sect Reputation 	
Mutation_Effect_Unstable_GetSchoolScore2 	Make the sect's reputation widespread. 	
Mutation_Effect_Unstable_GetSchoolScore3 	Make the sect's name resound throughout the universe. 	
Mutation_Effect_Unstable_SexTransformation 	Gender Transformation 	
Mutation_Effect_Unstable_HealthRecoverAtOnce 	Instantly heal all injuries 	
Mutation_Effect_Unstable_RandomDrugToleranceCleared	Clears a random Medicine Tolerance. 	
Mutation_Effect_Unstable_UnlockFabaoSlot 	Unlock 1 talisman slot. 	
Mutation_Effect_Unstable_Modifier_1 	Slightly enhances personal Qi recovery speed. 	
Mutation_Effect_Unstable_Modifier_2 	Enhance own Qi recovery speed. 	
Mutation_Effect_Unstable_Modifier_3 	Greatly enhances personal Qi recovery speed. 	
Mutation_Effect_Unstable_GetZhuJiValue 	Gain a small amount of Foundation value 	
Mutation_Effect_Unstable_GetZhuJiValue2 	Gain a large amount of Foundation value 	
Mutation_Effect_Unstable_GetStageValue 	Own cultivation improves slightly. 	
Mutation_Effect_Unstable_GetStageValue2 	Own cultivation progresses rapidly. 	
Mutation_Effect_Unstable_Modifier_4 	Increase own Qi limit. 	
Mutation_Effect_Unstable_Modifier_5 	Fundamentally increase one's own Qi limit 	
Mutation_Effect_Unstable_Modifier_6 	Increase own cultivation speed. 	
Mutation_Effect_Unstable_Modifier_7 	Become Less Prone to Hunger 	
Mutation_Effect_Unstable_Modifier_8 	Become Less Prone to Fatigue 	
Mutation_Effect_Unstable_Modifier_9 	Become less prone to thirst. 	
Mutation_Effect_Unstable_Modifier_10 	Amplify the power of own Qi barrier 	
Mutation_Effect_Unstable_Modifier_11 	Increase personal bottleneck breakthrough chance 	
Mutation_Effect_Unstable_Modifier_12 	Delay all own Tribulations. 	
Mutation_Effect_Unstable_Modifier_13 	Reduce own Attainment bonus. 	
Mutation_Effect_Unstable_Modifier_14 	Significantly reduce attainment gain 	
Mutation_Effect_Unstable_Modifier_15 	Increase Own Attainment Bonus 	
Mutation_Effect_Unstable_Modifier_16 	Significantly increase own attainment bonus. 	
Mutation_Effect_Unstable_Modifier_17 	Slightly improve own breathing efficiency. 	
Mutation_Effect_Unstable_Modifier_18 	Significantly boost personal breathing efficiency 	
Mutation_Effect_Unstable_Modifier_19 	Enhances the body's Natural Resilience. 	
Mutation_Effect_Unstable_Modifier_20 	Increase own perception range. 	
Mutation_Effect_Unstable_Modifier_21 	Significantly increase own lifespan limit. 	
Mutation_Effect_Unstable_Modifier_22 	Significantly increase own movement speed. 	
Mutation_Effect_Unstable_Modifier_23 	Slightly enhance own foundation building speed. 	
Mutation_Effect_Unstable_Modifier_24 	Increase own Foundation Training speed. 	
Mutation_Effect_Unstable_Modifier_25 	Significantly boost personal Foundation Training speed 	
Mutation_Effect_Unstable_Modifier_26 	Slightly enhance own learning speed. 	
Mutation_Effect_Unstable_Modifier_27 	Increase own learning speed. 	
Mutation_Effect_Unstable_Modifier_28 	Significantly enhance own learning speed. 	
Mutation_Effect_Unstable_Modifier_29 	Make it easier for oneself to gain epiphany. 	
Mutation_Effect_Unstable_Modifier_30 	Enhance own overall work efficiency. 	
Mutation_Effect_Unstable_Modifier_31 	Increase base Mental State value 	
Mutation_Effect_Unstable_Modifier_32 	Enhance own array load capacity. 	
Mutation_Effect_Unstable_Modifier_40 	Increase own battle skill level by +1. 	
Mutation_Effect_Unstable_Modifier_41 	Increase own battle skill level by +2. 	
Mutation_Effect_Unstable_Modifier_42 	Own battle skill level +1 (increases cap). 	
Mutation_Effect_Unstable_Modifier_43 	Increase own social skill level by +1. 	
Mutation_Effect_Unstable_Modifier_44 	Increase own social skill level by +2. 	
Mutation_Effect_Unstable_Modifier_45 	Own Social skill level +1 (increases cap). 	
Mutation_Effect_Unstable_Modifier_46 	Increase own artisanry skill level by +1. 	
Mutation_Effect_Unstable_Modifier_47 	Increase own artisanry skill level by +2. 	
Mutation_Effect_Unstable_Modifier_48 	Own Art skill level +1 (increases cap). 	
Mutation_Effect_Unstable_Modifier_49 	Increase own Qi sense skill level by +1. 	
Mutation_Effect_Unstable_Modifier_50 	Increase own Qi sense skill level by +2. 	
Mutation_Effect_Unstable_Modifier_51 	Increase your Qi Sense skill level by 1 (raises the cap). 	
Mutation_Effect_Unstable_Modifier_52 	Own Crafting/Artifact Crafting Skill Level +1 	
Mutation_Effect_Unstable_Modifier_53 	Crafting/Artifact Crafting Skill Level +2 	
Mutation_Effect_Unstable_Modifier_54 	Self Crafting/Artifact Crafting skill level +1 (raises cap). 	
Mutation_Effect_Unstable_Modifier_55 	Own Medicine/Alchemy Skill Level +1 	
Mutation_Effect_Unstable_Modifier_56 	Own Medicine/Alchemy Skill Level +2 	
Mutation_Effect_Unstable_Modifier_57 	Self Medicine/Alchemy skill level +1 (raises cap). 	
Mutation_Effect_Unstable_Modifier_58 	Personal Artifact Skill +1 	
Mutation_Effect_Unstable_Modifier_59 	Personal Artifact Skill +2 	
Mutation_Effect_Unstable_Modifier_60 	Artifact Mastery skill level +1 (raises the cap). 	
Mutation_Effect_Unstable_Modifier_61 	Increase own Spell skill level by +1. 	
Mutation_Effect_Unstable_Modifier_62 	Increase own Spell skill level by +2. 	
Mutation_Effect_Unstable_Modifier_63 	Own Spell skill level +1 (increases cap). 	
Mutation_Effect_Unstable_Modifier_64 	Increase own protection skill level by +1. 	
Mutation_Effect_Unstable_Modifier_65 	Increase own protection skill level by +2. 	
Mutation_Effect_Unstable_Modifier_66 	Own Protection skill level +1 (increases cap). 	
Mutation_Effect_Unstable_Modifier_67 	Increase own array skill level by +1. 	
Mutation_Effect_Unstable_Modifier_68 	Personal Formation Skill +2 	
Mutation_Effect_Unstable_Modifier_69 	Own Formation skill level +1 (increases cap). 	
Mutation_Effect_Unstable_Modifier_70 	Increase mining skill level by +1. 	
Mutation_Effect_Unstable_Modifier_71 	Increase mining skill level by +2. 	
Mutation_Effect_Unstable_Modifier_72 	Increase your Mining skill level by 1 (raises the cap). 	
Mutation_Effect_Unstable_Modifier_73 	Increase own farming skill level by +1. 	
Mutation_Effect_Unstable_Modifier_74 	Increase own farming skill level by +2. 	
Mutation_Effect_Unstable_Modifier_75 	Own Farming skill level +1 (increases cap). 	
Mutation_Effect_Unstable_Modifier_76 	Increase own construction skill level by +1. 	
Mutation_Effect_Unstable_Modifier_77 	Increase own construction skill level by +2. 	
Mutation_Effect_Unstable_Modifier_78 	Own Construction skill level +1 (increases cap). 	
Mutation_Effect_Unstable_Modifier_79 	Personal Cooking Skill +1 	
Mutation_Effect_Unstable_Modifier_80 	Own cooking skill level +2 	
Mutation_Effect_Unstable_Modifier_81 	Own Cooking skill level +1 (increases cap). 	
Mutation_Effect_Unstable_Modifier_82 	Increase own Charm by 10%. 	
Mutation_Effect_Unstable_Modifier_83 	Increase own Charm by 20%. 	
Mutation_Effect_Unstable_Modifier_84 	Increase own Charm by 30%. 	
Mutation_Effect_Unstable_Modifier_85 	Increase own Intelligence by 10%. 	
Mutation_Effect_Unstable_Modifier_86 	Increase own Intelligence by 20%. 	
Mutation_Effect_Unstable_Modifier_87 	Increase own Intelligence by 30%. 	
Mutation_Effect_Unstable_Modifier_88 	Increase own Luck by 10%. 	
Mutation_Effect_Unstable_Modifier_89 	Increase own Luck by 20%. 	
Mutation_Effect_Unstable_Modifier_90 	Increase own Luck by 30%. 	
Mutation_Effect_Unstable_Modifier_91 	Increase own Perception by 10%. 	
Mutation_Effect_Unstable_Modifier_92 	Increase own Perception by 20%. 	
Mutation_Effect_Unstable_Modifier_93 	Increase own Perception by 30%. 	
Mutation_Effect_Unstable_Modifier_94 	Increase own Constitution by 10%. 	
Mutation_Effect_Unstable_Modifier_95 	Increase own Constitution by 20%. 	
Mutation_Effect_Unstable_Modifier_96 	Increase own Constitution by 30%. 	
Mutation_Effect_Unstable_Modifier_97 	Increase own five attibutes by 10%. 	
Mutation_Effect_Unstable_Modifier_98 	Improve one's own work ability related to being a physician 	
Mutation_Effect_Unstable_Modifier_99 	Increase your ability in butchery work. 	
Mutation_Effect_Unstable_Modifier_100 	Improve one's own work ability related to cooking 	
Mutation_Effect_Unstable_Modifier_101 	Improve one's own work ability related to construction 	
Mutation_Effect_Unstable_Modifier_102 	Increase your ability in mining work. 	
Mutation_Effect_Unstable_Modifier_103 	Improve one's own work ability related to peon tasks 	
Mutation_Effect_Unstable_Modifier_104 	Boosts extreme heat tolerance. 	
Mutation_Effect_Unstable_Modifier_105 	Increase personal tolerance to extreme cold. 	
Mutation_Effect_Unstable_Modifier_106 	Enhances overall Alchemy capabilities. 	
Mutation_Effect_Unstable_Modifier_108 	Enhances overall Craft Artifact capabilities. 	
Mutation_Effect_Unstable_Modifier_110 	Increase your ability in handicraft work. 	
Mutation_Effect_Unstable_Modifier_111 	Improve one's own work ability related to farming 	
Mutation_Effect_Unstable_Modifier_112 	Enhances overall Adventure capabilities. 	
Mutation_Effect_Unstable_Modifier_113 	Enhances overall Remold capabilities. 	
=== Yin Yang Mutations ===
Yin Yang Mutations are made up of a Yin Mutation and a Yang Mutation. The resulting Mutation lasts for a period of time until expiring.
==== Yin Mutations ====
List of Yin Mutations
ID 	Description 	Notes
Mutation_Effect_Yin_DiscipleCompleteCommandRandom	Disciples ignore work arrangements and randomly complete instructions. 	
Mutation_Effect_Yin_SoulPetCanNotControl 	Spirit pets act as they please and no longer obey training 	
Mutation_Effect_Yin_CantConfineTongling 	Cannot Confine Freezed Beings 	
Mutation_Effect_Yin_CantInviteNpc 	Cannot invite others to your sect. 	
Mutation_Effect_Yin_Modifier_1 	Slightly reduce the spiritual energy recovery speed of sect disciples. 	
Mutation_Effect_Yin_Modifier_2 	Slows Sect disciples' Qi recovery. 	
Mutation_Effect_Yin_Modifier_3 	Significantly reduce the spiritual energy recovery speed of sect disciples. 	
Mutation_Effect_Yin_Modifier_4 	Reduce sect disciples' cultivation speed. 	
Mutation_Effect_Yin_Modifier_5 	Drastically slows Sect disciples' cultivation. 	
Mutation_Effect_Yin_Modifier_6 	Sect disciples become more prone to hunger. 	
Mutation_Effect_Yin_Modifier_7 	Sect disciples become more prone to fatigue. 	
Mutation_Effect_Yin_Modifier_8 	Sect disciples become more prone to Thirst. 	
Mutation_Effect_Yin_Modifier_9 	Slightly reduce the strength of the Qi barrier for sect disciples. 	
Mutation_Effect_Yin_Modifier_10 	Reduce the strength of the Qi barrier for sect disciples. 	
Mutation_Effect_Yin_Modifier_11 	Slightly decreases the probability of sect disciples breaking through bottlenecks.	
Mutation_Effect_Yin_Modifier_12 	Reduce the probability of sect disciples breaking through bottlenecks 	
Mutation_Effect_Yin_Modifier_13 	Slightly increase the attainment bonus of sect disciples 	
Mutation_Effect_Yin_Modifier_14 	Increase sect disciples' attainment bonus. 	
Mutation_Effect_Yin_Modifier_15 	Greatly enhances sect disciples' Attainment bonus. 	
Mutation_Effect_Yin_Modifier_16 	Slightly reduces the lifespan Cap of Sect disciples. 	
Mutation_Effect_Yin_Modifier_17 	Reduce sect disciples' lifespan limit 	
Mutation_Effect_Yin_Modifier_18 	Significantly cuts Sect disciples' lifespan Cap. 	
Mutation_Effect_Yin_Modifier_19 	Slightly reduces sect disciples' movement speed. 	
Mutation_Effect_Yin_Modifier_20 	Decrease sect disciples' movement speed 	
Mutation_Effect_Yin_Modifier_21 	Greatly reduces sect disciples' movement speed. 	
Mutation_Effect_Yin_Modifier_22 	Decrease sect disciples' Foundation Training speed 	
Mutation_Effect_Yin_Modifier_23 	Greatly reduces sect disciples' Foundation Training speed. 	
Mutation_Effect_Yin_Modifier_24 	Reduce sect disciples' learning speed. 	
Mutation_Effect_Yin_Modifier_25 	Greatly reduces sect disciples' learning speed. 	
Mutation_Effect_Yin_Modifier_26 	Slightly reduce the overall work speed of sect disciples. 	
Mutation_Effect_Yin_Modifier_27 	Decreases the overall work speed of Sect disciples. 	
Mutation_Effect_Yin_Modifier_28 	Significantly reduce the overall work speed of sect disciples. 	
Mutation_Effect_Yin_Modifier_29 	Slightly decrease the base mental state value of sect disciples 	
Mutation_Effect_Yin_Modifier_30 	Lowers Sect disciples' base Mental State. 	
Mutation_Effect_Yin_Modifier_31 	Significantly decrease the base mental state value of sect disciples 	
Mutation_Effect_Yin_Modifier_32 	Reduce the metal attribute damage reduction for sect disciples 	
Mutation_Effect_Yin_Modifier_33 	Reduce the wood damage reduction for sect disciples. 	
Mutation_Effect_Yin_Modifier_34 	Reduce the water damage reduction for sect disciples. 	
Mutation_Effect_Yin_Modifier_35 	Reduce the fire damage reduction for sect disciples. 	
Mutation_Effect_Yin_Modifier_36 	Reduce the earth attribute damage reduction for sect disciples 	
Mutation_Effect_Yin_Modifier_37 	Reduce the damage reduction of all attributes for sect disciples 	
Mutation_Effect_Yin_Modifier_38 	Reduces Sect disciples' formation Load capacity. 	
Mutation_Effect_Yin_Modifier_40 	Sect disciple's Battle skill level decreases by 1. 	
Mutation_Effect_Yin_Modifier_41 	Sect disciple's Battle skill level decreases by 2. 	
Mutation_Effect_Yin_Modifier_42 	Sect Disciple Battle Skill Level -3 	
Mutation_Effect_Yin_Modifier_43 	Sect disciples' Social skill level -1. 	
Mutation_Effect_Yin_Modifier_44 	Sect disciple's Social skill level decreases by 2. 	
Mutation_Effect_Yin_Modifier_45 	Sect disciple's Social skill level decreases by 3. 	
Mutation_Effect_Yin_Modifier_46 	Sect disciples' Art skill level -1. 	
Mutation_Effect_Yin_Modifier_47 	Sect disciple's Artisanry skill level decreases by 2. 	
Mutation_Effect_Yin_Modifier_48 	Sect disciples' Art skill level -3. 	
Mutation_Effect_Yin_Modifier_49 	Sect Disciple Qi Sense Skill Level -1 	
Mutation_Effect_Yin_Modifier_50 	Sect disciple's Qi Sense skill level decreases by 2. 	
Mutation_Effect_Yin_Modifier_51 	Sect Disciple Qi Sense Skill Level -3 	
Mutation_Effect_Yin_Modifier_52 	Sect disciples' Crafting/Artifact Crafting skill level -1. 	
Mutation_Effect_Yin_Modifier_53 	Sect disciples' Crafting/Artifact Crafting skill level -2. 	
Mutation_Effect_Yin_Modifier_54 	Sect disciples' Crafting/Artifact Crafting skill level -3. 	
Mutation_Effect_Yin_Modifier_55 	Sect disciples' Medicine/Alchemy skill level decreases by 1. 	
Mutation_Effect_Yin_Modifier_56 	Sect disciples' Medicine/Alchemy skill level -2. 	
Mutation_Effect_Yin_Modifier_57 	Sect disciples' Medicine/Alchemy skill level decreases by 3. 	
Mutation_Effect_Yin_Modifier_58 	Sect disciple's Artifact Mastery skill level decreases by 1. 	
Mutation_Effect_Yin_Modifier_59 	Sect disciple's Artifact Mastery skill level decreases by 2. 	
Mutation_Effect_Yin_Modifier_60 	Sect disciples' Artifact Mastery skill level -3. 	
Mutation_Effect_Yin_Modifier_61 	Sect Disciple Spell Skill Level -1 	
Mutation_Effect_Yin_Modifier_62 	Sect disciple's Spell skill level decreases by 2. 	
Mutation_Effect_Yin_Modifier_63 	Sect disciples' Spell skill level -3. 	
Mutation_Effect_Yin_Modifier_64 	Sect disciples' Protection skill level -1. 	
Mutation_Effect_Yin_Modifier_65 	Sect Disciple Protection Skill Level -2 	
Mutation_Effect_Yin_Modifier_66 	Sect disciples' Protection skill level -3. 	
Mutation_Effect_Yin_Modifier_67 	Sect disciple's Formation skill level decreases by 1. 	
Mutation_Effect_Yin_Modifier_68 	Sect disciple's Formation skill level decreases by 2. 	
Mutation_Effect_Yin_Modifier_69 	Sect disciple's Formation skill level decreases by 3. 	
Mutation_Effect_Yin_Modifier_70 	Sect disciple's Mining skill level decreases by 1. 	
Mutation_Effect_Yin_Modifier_71 	Sect disciples' Metallurgy skill level -2. 	
Mutation_Effect_Yin_Modifier_72 	Sect Disciple Mining Skill Level -3 	
Mutation_Effect_Yin_Modifier_73 	Sect disciple's Farming skill level decreases by 1. 	
Mutation_Effect_Yin_Modifier_74 	Sect disciple's Farming skill level decreases by 2. 	
Mutation_Effect_Yin_Modifier_75 	Sect disciple's Farming skill level decreases by 3. 	
Mutation_Effect_Yin_Modifier_76 	Sect disciple's Construction skill level decreases by 1. 	
Mutation_Effect_Yin_Modifier_77 	Sect disciple's Construction skill level decreases by 2. 	
Mutation_Effect_Yin_Modifier_78 	Sect disciple's Construction skill level decreases by 3. 	
Mutation_Effect_Yin_Modifier_79 	Sect disciple's Cooking skill level decreases by 1. 	
Mutation_Effect_Yin_Modifier_80 	Sect Disciple Cooking Skill Level -2 	
Mutation_Effect_Yin_Modifier_81 	Sect disciple's Cooking skill level decreases by 3. 	
Mutation_Effect_Yin_Modifier_88 	Sect disciples' charisma decreases by 10%. 	
Mutation_Effect_Yin_Modifier_89 	Sect disciples' charisma decreases by 30%. 	
Mutation_Effect_Yin_Modifier_90 	Sect disciples' charisma decreases by 50%. 	
Mutation_Effect_Yin_Modifier_91 	Sect disciples' Intelligence -10% 	
Mutation_Effect_Yin_Modifier_92 	Sect disciples' Intelligence decreases by 30%. 	
Mutation_Effect_Yin_Modifier_93 	Sect disciples' Intelligence decreases by 50%. 	
Mutation_Effect_Yin_Modifier_94 	Sect disciples' opportunity -10% 	
Mutation_Effect_Yin_Modifier_95 	Sect disciples' opportunity -30% 	
Mutation_Effect_Yin_Modifier_96 	Sect disciples' luck decreases by 50%. 	
Mutation_Effect_Yin_Modifier_97 	Sect disciples' perception -10% 	
Mutation_Effect_Yin_Modifier_98 	Sect disciples' perception -30% 	
Mutation_Effect_Yin_Modifier_99 	Sect disciples' perception decreases by 50%. 	
Mutation_Effect_Yin_Modifier_100 	Sect disciples' constitution decreases by 10%. 	
Mutation_Effect_Yin_Modifier_101 	Sect disciples' constitution decreases by 30%. 	
Mutation_Effect_Yin_Modifier_102 	Sect disciples' constitution decreases by 50%. 	
Mutation_Effect_Yin_Modifier_39 	Sect disciples' five attributes -10% 	
Mutation_Effect_Yin_Modifier_103 	Sect disciples' five attributes decrease by 30%. 	
==== Yang Mutations ====
List of Yang Mutations
ID 	Description 	Notes
Mutation_Effect_Yang_FoodsDropCoin 	All food has a very low chance of yielding coins. 	
Mutation_Effect_Yang_FoodsDropCoin2 	All food has a small chance to produce coins when eaten 	
Mutation_Effect_Yang_FoodsDropCoin3 	All food has a high chance of yielding coins. 	
Mutation_Effect_Yang_FaBaoSpecialAbility	Gain a random rare artifact effect when an artifact is completed. 	
Mutation_Effect_Yang_PlantIgnoreTemp 	Sect plants ignore temperature conditions for growth. 	
Mutation_Effect_Yang_Persuasion 	Slightly increases the persuasion success rate of sect disciples. 	
Mutation_Effect_Yang_Persuasion2 	Increase the persuasion success rate of sect disciples. 	
Mutation_Effect_Yang_Persuasion3 	Significantly increases the persuasion success rate of sect disciples. 	
Mutation_Effect_Yang_PuppetDropHPStop 	Puppet ceases to degrade. 	
Mutation_Effect_Yang_Modifier_1 	Slightly increase the Qi recovery speed of sect disciples. 	
Mutation_Effect_Yang_Modifier_2 	Increase sect disciples' Qi recovery speed. 	
Mutation_Effect_Yang_Modifier_3 	Significantly increases the Qi recovery speed of sect disciples. 	
Mutation_Effect_Yang_Modifier_4 	Enhance sect disciples' cultivation speed. 	
Mutation_Effect_Yang_Modifier_5 	Significantly increase the cultivation speed of sect disciples. 	
Mutation_Effect_Yang_Modifier_6 	Sect disciples become less prone to hunger. 	
Mutation_Effect_Yang_Modifier_7 	Sect disciples become less prone to fatigue. 	
Mutation_Effect_Yang_Modifier_8 	Sect disciples become less prone to Thirst. 	
Mutation_Effect_Yang_Modifier_9 	Slightly increases the strength of sect disciples' Qi barrier. 	
Mutation_Effect_Yang_Modifier_10 	Increase the strength of Qi barrier for sect disciples 	
Mutation_Effect_Yang_Modifier_11 	Slightly increases the probability of sect disciples breaking through bottlenecks. 	
Mutation_Effect_Yang_Modifier_12 	Increase the probability of sect disciples breaking through bottlenecks. 	
Mutation_Effect_Yang_Modifier_13 	Significantly increases the probability of sect disciples breaking through bottlenecks.	
Mutation_Effect_Yang_Modifier_14 	Slightly increases the ability of sect disciples to practice inedia. 	
Mutation_Effect_Yang_Modifier_15 	Improve the ability of sect disciples to abstain from food and drink 	
Mutation_Effect_Yang_Modifier_16 	Greatly enhances the ability of sect disciples to abstain from food and drink. 	
Mutation_Effect_Yang_Modifier_17 	Slightly reduces the attainment bonus of Sect disciples. 	
Mutation_Effect_Yang_Modifier_18 	Reduce sect disciples' attainment bonus. 	
Mutation_Effect_Yang_Modifier_19 	Significantly lowers Sect disciples' Dao merit bonus. 	
Mutation_Effect_Yang_Modifier_20 	Slightly increases sect disciples' lifespan cap. 	
Mutation_Effect_Yang_Modifier_21 	Increase sect disciples' lifespan limit. 	
Mutation_Effect_Yang_Modifier_22 	Greatly enhances sect disciples' lifespan cap. 	
Mutation_Effect_Yang_Modifier_23 	Slightly increase the movement speed of sect disciples 	
Mutation_Effect_Yang_Modifier_24 	Increase sect disciples' movement speed 	
Mutation_Effect_Yang_Modifier_25 	Greatly increase sect disciples' movement speed 	
Mutation_Effect_Yang_Modifier_26 	Enhance sect disciples' foundation building speed. 	
Mutation_Effect_Yang_Modifier_27 	Greatly enhances sect disciples' Foundation Training speed. 	
Mutation_Effect_Yang_Modifier_28 	Enhance sect disciples' learning speed. 	
Mutation_Effect_Yang_Modifier_29 	Greatly enhances sect disciples' learning speed. 	
Mutation_Effect_Yang_Modifier_30 	Slightly increases the overall work speed of sect disciples. 	
Mutation_Effect_Yang_Modifier_31 	Speeds up Sect disciples' overall work. 	
Mutation_Effect_Yang_Modifier_32 	Significantly increase the overall work speed of sect disciples. 	
Mutation_Effect_Yang_Modifier_33 	Slightly increase the base mental state value of sect disciples 	
Mutation_Effect_Yang_Modifier_34 	Increases the base Mental State value of Sect disciples. 	
Mutation_Effect_Yang_Modifier_35 	Significantly increase the base mental state value of sect disciples. 	
Mutation_Effect_Yang_Modifier_36 	The formation load capacity of sect disciples has been significantly increased. 	
Mutation_Effect_Yang_Modifier_37 	The formation load capacity of sect disciples has been significantly increased. 	
Mutation_Effect_Yang_Modifier_40 	Sect disciples' Battle skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_41 	Sect disciples' Battle skill level +1. 	
Mutation_Effect_Yang_Modifier_42 	Sect disciple's Battle skill level increases by 2. 	
Mutation_Effect_Yang_Modifier_43 	Sect disciples' Social skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_44 	Sect disciple's Social skill level increases by 1. 	
Mutation_Effect_Yang_Modifier_45 	Sect disciple's Social skill level increases by 2. 	
Mutation_Effect_Yang_Modifier_46 	Sect disciples' Artisanry skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_47 	Sect disciple's Artisanry skill level increases by 1. 	
Mutation_Effect_Yang_Modifier_48 	Sect disciples' Art skill level +2. 	
Mutation_Effect_Yang_Modifier_49 	Sect disciples' Qi Sense skill level +1 (raises cap). 	
Mutation_Effect_Yang_Modifier_50 	Sect disciple's Qi Sense skill level increases by 1. 	
Mutation_Effect_Yang_Modifier_51 	Sect disciples' Qi Sensing skill level +2. 	
Mutation_Effect_Yang_Modifier_52 	Sect disciples' Crafting/Artifact Crafting skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_53 	The [SCHOOL] disciple's Crafting/Artifact Crafting skill level +1. 	
Mutation_Effect_Yang_Modifier_54 	Sect disciples' Crafting/Artifact Crafting skill level +2. 	
Mutation_Effect_Yang_Modifier_55 	Sect disciples' Medicine/Alchemy Crafting skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_56 	Sect disciples' Medicine/Alchemy skill level +1. 	
Mutation_Effect_Yang_Modifier_57 	Sect disciples' Medicine/Alchemy skill level +2. 	
Mutation_Effect_Yang_Modifier_58 	Sect disciples' Artifact Mastery skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_59 	Sect disciples' Artifact Mastery skill level +1. 	
Mutation_Effect_Yang_Modifier_60 	Sect disciples' Artifact Mastery skill level +2. 	
Mutation_Effect_Yang_Modifier_61 	Sect disciples' Spell skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_62 	Sect disciples' Spell skill level +1. 	
Mutation_Effect_Yang_Modifier_63 	Sect disciple's Spell skill level increases by 2. 	
Mutation_Effect_Yang_Modifier_64 	Sect disciples' Protection skill level +1 (raises cap). 	
Mutation_Effect_Yang_Modifier_65 	Sect Disciple Protection Skill Level +1 	
Mutation_Effect_Yang_Modifier_66 	Sect disciple's Protection skill level increases by 2. 	
Mutation_Effect_Yang_Modifier_67 	Sect disciples' Formation skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_68 	Sect disciple's Formation skill level increases by 1. 	
Mutation_Effect_Yang_Modifier_69 	Sect disciple's Formation skill level increases by 2. 	
Mutation_Effect_Yang_Modifier_70 	Sect disciples' Mining skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_71 	Sect disciple's Mining skill level increases by 1. 	
Mutation_Effect_Yang_Modifier_72 	Sect disciple's Mining skill level increases by 2. 	
Mutation_Effect_Yang_Modifier_73 	Sect disciples' Farming skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_74 	Sect disciples' Farming skill level +1. 	
Mutation_Effect_Yang_Modifier_75 	Sect disciples' Farming skill level +2. 	
Mutation_Effect_Yang_Modifier_76 	Sect disciples' Construction skill level +1 (raises cap). 	
Mutation_Effect_Yang_Modifier_77 	Sect Disciple Construction Skill Level +1 	
Mutation_Effect_Yang_Modifier_78 	Sect disciple's Construction skill level increases by 2. 	
Mutation_Effect_Yang_Modifier_79 	Sect disciples' Cooking skill level +1 (increase cap). 	
Mutation_Effect_Yang_Modifier_80 	Sect Disciple Cooking Skill Level +1 	
Mutation_Effect_Yang_Modifier_81 	Sect disciple's Cooking skill level increases by 2. 	
Mutation_Effect_Yang_Modifier_82 	Sect disciples' charisma increases by 10%. 	
Mutation_Effect_Yang_Modifier_83 	Sect disciples' charisma increases by 30%. 	
Mutation_Effect_Yang_Modifier_84 	Sect disciples' charisma increases by 50%. 	
Mutation_Effect_Yang_Modifier_85 	Sect disciples' Intelligence increases by 10%. 	
Mutation_Effect_Yang_Modifier_86 	Sect disciples' Intelligence increases by 30%. 	
Mutation_Effect_Yang_Modifier_87 	Sect disciples' Intelligence increases by 50%. 	
Mutation_Effect_Yang_Modifier_88 	Sect disciples' opportunity +10% 	
Mutation_Effect_Yang_Modifier_89 	Sect disciples' luck increases by 30%. 	
Mutation_Effect_Yang_Modifier_90 	Sect disciples' luck increases by 50%. 	
Mutation_Effect_Yang_Modifier_91 	Sect disciples' perception increases by 10%. 	
Mutation_Effect_Yang_Modifier_92 	Sect disciples' perception +30% 	
Mutation_Effect_Yang_Modifier_93 	Sect disciples' perception increases by 50%. 	
Mutation_Effect_Yang_Modifier_94 	Sect disciples' constitution increases by 10%. 	
Mutation_Effect_Yang_Modifier_95 	Sect disciples' physique +30% 	
Mutation_Effect_Yang_Modifier_96 	Sect disciples' constitution increases by 50%. 	
Mutation_Effect_Yang_Modifier_97 	Sect disciples' five attributes increase by 10%. 	
Mutation_Effect_Yang_Modifier_38 	Sect disciples' five attributes increase by 30%. 	
___ Cleanup/Rework below this line___
== List of Heavenly Chaos ==
Each Heavenly Chaos set (but not the sub-constraints) can be enabled separately. As of 1.252, there is only one Heavenly Chaos set, Yaoguais' Era.
Constraint 	Sub-constraint 	Notes
Yaoguais' Era	Beast convertion 	Animals will turn into beasts after death occasionally.
Yaoguais' Era	Alchemy Qi Fullness	After a success alchemy, there will be alchemy qi in your sect. The Qi amount is based on the tier and element of the drug.
Yaoguais' Era	Beast Sacrifice 	Cast a Beast Sacrifice through ancenstral shrine by offer beast blood and soul pearl to gain random item rewards.
== Beast Convertion ==
When an animal dies, they have a chance to turn into a beast.
The power level of the beast is equal to ([Current Day] / 10), and caps out at 20, reached on day 200XiaWorld.Animal2MonsterMgr.Step. While this power level determines the strength of the Monster, it is independent of the Player Sect's Reputation and solely depends on the time elapsed since start of game. 
The chance of an animal turning into a beast is equal to (0.25 + [current powerlevel of the beast] * 0.07) * 100%Settings\Animal2Monster\System.txt. 100% chance is reached with powerlevel 11, or after day 110.
== Alchemy Qi Fullness ==
When succeeding in Alchemy, an amount of elemental Alchemy Qi is generated. For None or Chaos Element Pills, no Alchemy Qi is generated. The amount depends on the following formulaXiaWorld.ElixirGasMgr.ChangeGasByElixir:
* Amount of Alchemy Qi Gained = ((Pill Tier * Pill Tier) * 0.1 + 1) * resulting Pill Count
An example, crafting 25 Euphoria Pills would provide ((6*6)*0.1+1)*25 = 115 Wood Element Alchemy Qi.
Alchemy Qi decaysXiaWorld.ElixirGasMgr.Step over time (every 60 ticks).
The Alchemy Qi is used as a flat addition for Qi on TileElixirGasMgr.m_LingAddition, used in XiaWorld.ElixirGasMgr.UpdateGasView. For each element of Alchemy Qi that has a value above 50, the values are summed together. The benefit caps at 500 added Qi on Tile.
The total amount of Alchemy Qi can provide effectsSettings\ElixirGas\System.xml. An element with less than 50 Alchemy Qi in value is considered as 0.
Alchemy Qi effects
Name
ID	Thresholds 	Thresholds	Thresholds 	Thresholds	Thresholds	Weather ID 	Weather Effect	Description
Name
ID	Metal (Jin)	Wood (Mu) 	Water (Shui)	Fire (Huo)	Earth (Tu)	Weather ID 	Weather Effect	Description
Metal Fullness
single_jin	0.6 	 	 	 	 	Elixir_Jin 	Map Effect:
Metal Add Percentage 6
Metal Breakthrough Rate 0.1	Increase the metal element in the environment and the breakthrought rate of metal laws.
Wood Fullness
single_mu	 	0.6 	 	 	 	Elixir_Mu 	Map Effect:
Wood Add Percentage 6
Wood Breakthrough Rate 0.1	Increase the wood element in the environment and the breakthrought rate of wood laws.
Water Fullness
single_shui	 	 	0.6 	 	 	Elixir_Shui 	Map Effect:
Water Add Percentage 6
Water Breakthrough Rate 0.1	Increase the water element in the environment and the breakthrought rate of water laws.
Fire Fullness
single_huo	 	 	 	0.6 	 	Elixir_Huo 	Map Effect:
Fire Add Percentage 6
Fire Breakthrough Rate 0.1	Increase the fire element in the environment and the breakthrought rate of fire laws.
Earth Fullness
single_tu	 	 	 	 	0.6 	Elixir_Tu 	Map Effect:
Earth Add Percentage 6
Earth Breakthrough Rate 0.1	Increase the earth element in the environment and the breakthrought rate of earth laws.
Lumber Booster
jin_mu	0.4 	0.4 	 	 	 	Elixir_JinMu 	
* +3 (AddP) CuttingSpeed
* +2 (AddP) PlantHarvestSpeed	Significantly increase the lumber and collection speed of disciples.
Art Booster
jin_shui	0.4 	 	0.4 	 	 	Elixir_JinShui 	
* +1.5 (AddP) HandworkSpeed
* +1.5 (AddP) TailoringSpeed	Significantly increase the artisanry and sewing speed of disciples.
Mine Booster
jin_huo	0.4 	 	 	0.4 	 	Elixir_JinHuo 	
* +4 (AddP) MiningSpeed	Significantly increase the mine yield of disciples.
Mine Fullness
jin_tu	0.4 	 	 	 	0.4 	Elixir_JinTu 	
* +0.5 (AddP) MiningYieldEfficiency	Significantly increase the mine gain of disciples.
Breeding
mu_shui	 	0.4 	0.4 	 	 	Elixir_MuShui 	
* +0.5 (AddP) PlantHarvestYieldEfficiency
Map Effect:
* FertilityAddP 0.5	Significantly increases the yield of sect disciples and the fertility of the sect's map
Full Blaze
mu_huo	 	0.4 	 	0.4 	 	Elixir_MuHuo 	
* +0.3 (AddP) SmithingSpeed
* +0.3 (AddP) CookingSpeed	Significantly increases the forging and cooking speed of sect disciples
Stabilize
mu_tu	 	0.4 	 	 	0.4 	Elixir_MuTu 	
* +2 (AddP) ConstructionSpeed	Significantly increases the construction speed of sect disciples
Waning Flame
shui_huo	 	 	0.4 	0.4 	 	Elixir_ShuiHuo 	
* +3 (AddP) DisasterFightingSpeed
* +3 (AddP) DisasterFightingSuccessChance	Significantly increases the disaster relief speed and success rate of sect disciples.
Overflow
shui_tu	 	 	0.4 	 	0.4 	Elixir_ShuiTu 	
* +1 (AddP) TreatmentExpectQuality
* +3 (AddP) RecoveryPower	Significantly increases the expected healing effects and natural recovery of sect disciples
Ashes
huo_tu	 	 	 	0.4 	0.4 	Elixir_HuoTu 	
* +2 (AddP) BuildingRemoveSpeed
* +0.5 (AddP) StoneWorkSpeed	Significantly increases the demolition speed and stonework speed of sect disciples
Armor Wood
jin_mu_shui	0.3 	0.3 	0.3 	 	 	Elixir_JinMuShui 	
* +0.5 (AddV) GongMatch_MuAddV	Significantly increases the wood law matching of sect disciples
Second Wood
jin_mu_huo	0.3 	0.3 	 	0.3 	 	Elixir_JinMuHuo 	
* +0.5 (AddV) DanMake_YieldAddP	Significantly increases the alchemy yield of sect disciples
Self Earth
jin_mu_tu	0.3 	0.3 	 	 	0.3 	Elixir_JinMuTu 	
* +1 (AddP) DeepPracticeSpeedSpecialCoefficient
* +0.3 (AddP) BasepracticeSpeedCoefficient
* +30 (AddV) MindStateBaseValue	Significantly increases the cultivation speed, foundation building speed, and mental state value of sect disciples
Metallic
jin_shui_huo	0.3 	 	0.3 	0.3 	 	Elixir_JinShuiHuo	
* +0.8 (AddV) FabaoMake_TwelveRateChance	Significantly increases the artifact refinement success rate of sect disciples
Water Person
jin_shui_tu	0.3 	 	0.3 	 	0.3 	Elixir_JinShuiTu 	
* +0.5 (AddV) GongMatch_ShuiAddV	Significantly increases the water law matching of sect disciples
Metal Gold
jin_huo_tu	0.3 	 	 	0.3 	0.3 	Elixir_JinHuoTu 	
* +0.5 (AddV) GongMatch_JinAddV	Significantly increases the metal law matching of sect disciples
Fire Bing
mu_shui_huo	 	0.3 	0.3 	0.3 	 	Elixir_MuShuiHuo 	
* + 0.5 (AddV) GongMatch_HuoAddV	Significantly increases the fire law matching of sect disciples
Water Gui
mu_shui_tu	 	0.3 	0.3 	 	0.3 	Elixir_MuShuiTu 	
* +0.5 (AddV) DanMake_Speed	Significantly increases the alchemy speed of sect disciples
Earth Wu
mu_huo_tu	 	0.3 	 	0.3 	0.3 	Elixir_MuHuoTu 	
* +0.5 (AddV) GongMatch_TuAddV	Significantly increases the earth law matching of sect disciples
Fire Ding
shui_huo_tu	 	 	0.3 	0.3 	0.3 	Elixir_ShuiHuoTu 	
* +0.5 (AddV) FabaoMake_SpeedAddV	Significantly increases the artifact forging speed of sect disciples
Metal Sever
no_jin	 	0.2 	0.2 	0.2 	0.2 	Elixir_NoJin 	Map Effect:
NpcFight_ShieldResistanceToJin -0.6	Increase the Metal damage reduction.(global)
Wood Sever
no_mu	0.2 	 	0.2 	0.2 	0.2 	Elixir_NoMu 	Map Effect:
NpcFight_ShieldResistanceToMu -0.6	Increase Wood damage reduction.(global)
Water Sever
no_shui	0.2 	0.2 	 	0.2 	 	Elixir_NoShui 	Map Effect:
NpcFight_ShieldResistanceToShui -0.6	Increase Water damage reduction.(global)
Fire Sever
no_huo	0.2 	0.2 	0.2 	 	0.2 	Elixir_NoHuo 	Map Effect:
NpcFight_ShieldResistanceToHuo -0.6	Increase Fire damage reduction.(global)
Earth Sever
no_tu	0.2 	0.2 	0.2 	0.2 	 	Elixir_NoTu 	Map Effect:
NpcFight_ShieldResistanceToTu -0.6	Increase Earth attribute damage reduction.(global)
Primordial
hunyuan	0.15 	0.15 	0.15 	0.15 	0.15 	Elixir_Wu 	
* -30 (AddV) AbilityLvAddV
* +3 (AddV) IntelligenceSkillEXPConstant	Decrease attainment, increase learning speed.
== Beast Sacrifice ==
The Ancestral Shrine gains a new interaction, where you can offer up beast related items to receive random rewards.
== References ==