Spirit Meta-Traits

GURPS Fantasy 134 calls them Spirit Traits while GURPS uses some of the same terms (in bold) for Meta-Traits. Those in bold can also be considered Spirt "types". Contrast with Spirit Templates.
*Unmanifested Spirit
*Difficult Speech
*Not Mute
*Apparition
*Phantasm
*Materialization
*Magical Spirit
*Poltergeist
GURPS Horror expands the Spirit and Astral Entity with
*Haunt
*Outsider
*Specter
*Threshold Entity
==Features==
Absent in most of these meta-traits' pricing yet critical to the concept of a spirit in regards to things like Channeling and Spirit Magic is what specifically makes these things "spirits" compared to a non-spirit with the same set of advantages.
Examples of this can be found in Horror/Fantasy/MH, specifying spirit-based abilities:
Spell Affects come in 5/4/3 tiers.
*Affected by Astral Block, Banish, Pentagram, Repel Spirits, and Turn Spirit
*Affected by Astral Block, Banish, Repel Spirits, and Turn Spirit (not Pentagram)
*Affected by Astral Block, Repel Spirits, and Turn Spirit (not Pentagram or Banish)
Path Affects:
*Affected by Path of Body, Mind, and Spirit magic
*Affected by Path of Spirit (instead of Body/Mind) magic
*Affected by True Faith and Path of Spirit (instead of Body/Mind) magic
Additional variations may exist.
==see also==
*Magic Resistance
*Resistant to Magic (possible immunity)
Category:Meta-Traits
Category:Lists