Dancer

__NOTOC__ 
de:Tänzer
fr:Danseur
ja:踊り子
=Job Overview=
:Dancers (DNC) are front-line healers that can both benefit the party and enfeeble monsters. Not only are they competent fighters, but the TP they accumulate is used to fuel their various abilities. They execute Waltzes and Sambas to heal and create beneficial effects, and perform Steps to inflict negative effects upon the enemy. A touch of customization is added with Flourish, which allows a step to be completed with a variety of bonuses to aid the Dancer's party. Obtained by completing the Lakeside Minuet quest.
{| border="2" cellpadding="5" cellspacing="0" align="center" width="60%" |	Table of Contents:
Abilities • Traits • Merits • Dances, Steps, & Flourishes
Combat Skills • Artifact Equipment • Dancer Guides
=Job Abilities=
{|border="1" width="100%" cellspacing="0" cellpadding="2"	Level 	 Name
=Job Abilities=
{|border="1" width="100%" cellspacing="0" cellpadding="2"	01 	 Trance
05 	 Sambas 	
15 	 Waltzes 	
20 	 Steps 	
20 	 Flourishes 	
25 	 Jigs 	
40 	 Flourishes II 	
50 	 Contradance 	
75 (Merit)	 Saber Dance 	
75 (Merit)	 Fan Dance 	
75 (Merit)	 No Foot Rise 	
77 	 Presto 	
80 	 Flourishes III	
96 	 Grand Pas 	
=Art of the Dance=
Dancer job abilities are divided into five categories: Sambas, Waltzes, Jigs, Steps, and Flourishes. Each of the dances within these categories is acquired at a different level, and requires a certain amount of TP to use (with the exception of Flourishes and Jigs). Each category has its own recast time, and using a dance will prevent the use of other dances within the same category until the recast time has expired. In addition, the effect of a Samba dance will be overwritten by other dances within the Samba category, regardless of the remaining duration.
* Sambas act as an Additional Effect on melee attacks. The Dancer inflicts the mob with a "Daze" for a short duration with each melee strike; this daze allows other party members striking the mob to drain additional effects from the mob (this effect does not stack with other Additional Effects).
* Waltzes cure HP or remove ailments from party members and Non Party members. Unlike magic spells, they are not interrupted by movement or mob hits (but can be Stunned).
* Jigs require no TP to use, and are typically not used for combat-related purposes.
* Steps are used to enfeeble an enemy, while at the same time generating the Finishing Moves required to perform Flourishes. The enfeebling effects produced by Steps can be stacked up to ten times. The more times an effect is stacked, the more powerful it becomes. The Finishing Move effect lasts two hours or until used.
* Flourishes are used to produce various powerful effects by consuming the finishing moves generated by Steps. Each type of Flourish requires a certain number of finishing moves to perform. 
**Flourishes are divided into three categories: Flourishes I, Flourishes II and Flourishes III. Each category has its own recast time.
 	 	
==Sambas==
{|border="1" width="100%" cellspacing="0" cellpadding="2"	 Level 	 Name
05	 Drain Samba 	
25	 Aspir Samba 	
35	 Drain Samba II 	
45	 Haste Samba 	
60	 Aspir Samba II 	
65	 Drain Samba III	
=Combat Skill Ratings=
 Skill 	Skill Ranking	Cap at Level 1	Cap at Level 49	Cap at Level 99
 Dagger 	A+ 	6 	150 	424
 Hand-to-Hand	D 	4 	133 	334
 Sword 	D 	4 	133 	334
 	 	 	 	
 Throwing 	C+ 	5 	139 	378
 	 	 	 	
 Evasion 	B+ 	5 	144 	404
 Parrying 	B 	5 	144 	398
See Dancer Skill Caps for a by-level breakdown of Weapon Skill limits.
= Artifact Equipment =
:To see a side by side comparison of Artifact/Relic sets visit Artifact/Relic Sets Comparison.
:To see a side by side comparison of Empyrean sets visit Charis Sets Comparison.
{|border="1" width="100%" cellspacing="0" cellpadding="2"	Artifact Set 	Artifact Set	Artifact Set
Level	Artifact 	 	
30 	 Dancer's Torque 	 	
40 	 War Hoop 	 	
52 	 Dancer's Bangles 	 	
54 	 Dancer's Tiara 	 	
56 	 Dancer's Toe Shoes	 	
58 	 Dancer's Tights 	 	
60 	 Dancer's Casaque 	 	
{|border="1" width="100%" cellspacing="0" cellpadding="2"	Relic Set +1 	Relic Set +1	Relic Set +1
Level	Relic 	 	
75 	  Etoile Bangles +1 	 	
75 	  Etoile Tiara +1 	 	
75 	  Etoile Toe Shoes +1	 	
75 	  Etoile Tights +1 	 	
75 	  Etoile Casaque +1 	 	
=Dancer Guides=
*Job Specific Equipment/Dancer
*How-to Guide: Dancer
*Dancer Equipment Guide by Eclipstic (updated to 90)
*Dancer: Guide to Weapons and Armor
*Dancer Equipment Guide Chart
*The Street Performer: Dancer Equipment Guide for the Stingy of Wallet	
*Dancer: Guide by Ghostlyhero
*Dancer Guide by Carnivor (UPD: 09.28.2009)
*Dancer Solo Location Guide
*Dancer Guide by Wasa
*Shattering Stars/Dancer ( a guide to DNC's limit break 5, "A Furious Finale")
*A Furious Finale: A Strategy for Dancer Limit Break by Nelka of Cerberus
*Dancer Solo Guide 55+ by Squidgy
*Dancer Empyrean equipment guide by Kraftlos
=See also=
*Dancers, Maidens of the Battlefield
category:Jobs
Category:Information Needed