Undead Siege/Transcripts

== Tutorial ==
Richtofen: Aha! You hear that gentlemen? That is a sound of progress.
The player approaches Richtofen.
Richtofen: Alright, I've gone through the data. The Aether in this universe is quite condensed and highly unstable, which seems to be affecting the weather. Especially at nightfall.
Richtofen: Of course! Because of Aether, the undead are drawn to us during these nightly storms. We need to clear out these crystals, and fast.
After killing the Zombies.
Richtofen: It won't only be just a few enemies on us once night falls, so go! Bring me material we can actually use.
Richtofen: What are you waiting for? Hurry up with that salvage--it's getting dark now!
The player picks up the PP-19 Bizon and Light Ammo.
Richtofen: Very nice. It looks like this universe has plenty to offer, after all. At this rate, these will not only repair the teleporter, but I also might be able to do something... more creative.
The player picks up the Pedestal Lv.1.
Richtofen: It's dark, a storm is picking up, and there will be many strong enemies outside the base. You need to return now!
The player teleports back to the base.
Richtofen: My latest masterpiece is finally ready for field testing. This shield will protect you from the storm, so long as you remain in its perimeter.
Richtofen: Now, feast your eyes on your new automated defense turret system, a pinnacle of my genius and your hard work. You both have been wonderful little trash collectors.
Richtofen: The best feature? It's the one thing in this wretched place that doesn't require Aether to function.
The player places the sentry turret.
Richtofen: Ugh, vermin. Just as I thought, there's going to be more of them attacking at night. Take good care of the control center. I'll focus on repairing the teleporter.
Richtofen: I've added Aether energy parameters to the turret's auto-aiming system so it can automatically target these creatures. You'll want to adjust the turret positions to ensure they have the best positioning.
After killing all Zombies.
Richtofen: Damn it! Enemies have broken down the facilities outside the control center. Don't just sit there, get the wrench and repair them!
The player repairs the sentry turret.
Richtofen: Well done, but keep your guard up. My scans are detecting more monsters incoming.
Richtofen: I took a crack at creating upgrade blueprints. Here, you can try using collected components to upgrade your turret.
After upgrading the sentry turret.
Richtofen: When all else fails, do what I often do in these situations. Use the wrench to beat the turret so it can upgrade faster.
Richtofen: No! More enemies are appearing on the radar. Keep going, the Aether energy collector is working now. And keep it from being destroyed!
Richtofen: Wait a minute. I've found the coordinates of our target universe. It's... it's as if there's an energy radiating from it...
Richtofen saw a portal.
Richtofen: Look, a new portal is opened! Men, we're going home! 
Only to realize that the portal looks different.
Richtofen: Wait, stop! It's not for us to go out... it's for something to come in.
Richtofen: Dempsey, Nikolai, prepare to rain fire down upon the intruders! Subtitles say as What? What new monster could possibly be coming through the rift now? Dempsy[sic], Nikolai, prepare to rain fire down upon the intruders!
== Undead Siege - Casual and Hard ==
== Intro ==
Richtofen: Wait wait wait, you trigger happy madmen! It's... a person?
Richtofen: Well well, I'm afraid you've fallen down the wrong rabbit hole, Alice.
Richtofen: But beggars can't be choosers, hm? So let's make a deal. You help us, and you don't die. A win-win, ya? Not that you have much choice here...
== Day 1 ==
Tank: Back off, Doc. Hey, kid, I know what you're thinking: what could sound more appealing than a slimy stranger giving you orders? Trust me, I know the feeling.
Tank: But listen, this place has gone to hell and it's getting worse fast. Richtofen is stepping up to repair our teleportation device, but it's not going to be an easy job. You find us and provide some support, and you might actually make it out of here.
Tank: The speck of good news in all this is that there are still some supplies scattered around this dump. Get yourself armed and maybe mow down an undead ugly or two on the way over.
Nikolai: A broken clock is right twice a day, yes? Well, that is the German and his plan. Consider it the first correct strike of the day.
<tabber>
Casual =
Richtofen: As a doctor, I'm afraid it's my duty to break bad news: By passing through the Rift, your world has also been affected by the Aether.
Richtofen: Aether energy has the power to tear open the seams of the multiverse itself, allowing humans and objects to shuttle in and out of time and space. Our coming here was purely by accident.
|-| Hard =
Nikolai: We've been trapped here for days now, and the monsters only grow stronger each night. Between protecting the teleportation base and caring for our comrade's wounds, you could say we are rather overwhelmed. Were Takeo in fighting form, it might be different, but alas...
Richtofen: Fortunately, there is a defensive turret that will help you resist monster attacks. It's extremely effective, if I do say so myself. And I would know, I created it.
Tank: Yeah, yeah. Open a window, your ego's stinking up the place. Listen kid, if you encounter any materials scattered around out there, no matter how junky they seem, bring them to us. We'll help you find a use for 'em.
</tabber>
Richtofen: Defensive turrets can be summoned, and if they are placed where the zombies pass, they will automatically attack. Just don't put the turret outside the defensive umbrella, they can't stand the storm.
=== Day 1 - Night Storm approaches ===
Richtofen: Listen to me carefully. At night, the base will attract no end of dangerous creatures. If it is destroyed, we'll be torn to pieces by the storm in seconds.
Tank: Bastards are here, guns are loaded. Let's get this started.
== Day 2 ==
Richtofen: Finally--the transmission device is almost repaired. You'd better collect more supplies and meet back here before nightfall so we can prepare.
Richtofen: I've sent the salvage we've gathered from several scattered your way. Use it wisely, running vehicles are rare commodities.
Richtofen: And should you happen to use one, exercise caution. The Aether storm paralyzes motors when night falls. Because of course they do.
Richtofen: We're almost there... When the Aetheric energy is raging at night, it should be able to provide enough energy to help us reopen the portal...
Richtofen: As for you, I'm afraid if you don't make it back on time, we won't wait for you. Don't let poor punctuality be your downfall.
Richtofen: That said, you seem like an honest, if simpleminded, sort of person. So do enjoy, for today, I will provide you with more defensive turrets.
Richtofen: In addition, I'm sending you mein latest turret design. You may look over the blueprints for more details. Upgrading the original turret should help it endure more of those creatures.
=== Day 2 - Night Storm apporaches ===
Nikolai: Do not be stingy with bullets, either. Let them rain down like hellfire!
Tank: Now that was a fight! Try to dogpile us when the sun's down and run scared the minute it comes up, will ya? Friggin' cowards.
Richtofen: This is not that complicated--just look at the vortex! When the Aetheric energy rages at night, transmission cracks open, and these monsters are then attracted by the energy. Like raccoons drawn to the dumpster, but these are infinitely more fun to blow up.
Richtofen: The Aether energy transmission device is normal, the time-space axis calibration is completed... Energy devices are being accumulated to protect the base, and we are ready to go home.
== Day 3 ==
The base teleports to a new location.
Tank: What the hell, Doc? We teleported, but we're still in the same damn place.
Richtofen: Do you think I don't know that, Dempsey? The energy in this space is too strong, it's sucking us in place like candy. We need to harness more of that energy ourselves to break through this barrier.
Nikolai: Ah, I see the broken clock ticks on...
Nikolai: Ah, I almost forgot! There is also a large warehouse where you can share supplies with your teammates.
Nikolai: In my homeland, unity is our virtue, so be generous. Leave extra materials in the public warehouse for your teammates to use.
Richtofen: I'm going to need some time on this, so I suggest making good use of your new equipment. The teleportation setting is active and the Aetheric energy accumulation will attract more enemies. I've broken the eggs, it's up to you to clean it up.
=== Day 3 - Night Storm approaches ===
Tank: Seven, eight, nine... Holy shit, there are even more cracks for the monsters to teleport through now. Get ready, soldier, this is gonna be a big one. 
Richtofen: The teleportation device needs more work. The Aetheric energy is going to attract more enemies in the meantime, so I've built more turrets for you to use and upgrade with the materials gathered. Don't make a bigger mess of this. 
== Day 4 ==
Tank: Listen, the base has its own warehouse that can be used for storage.
Tank: That warehouse also lets you share supplies with your teammates. Trust me, this is not the time to be a lone wolf.
=== Day 4 - Night Storm approaches ===
Richtofen: The charging process is almost complete. We'll try again tonight. All Towers have been unlocked as well, so make good use of them.
Tank: Let's give the meatbags everything we've got! Subtitles say as Let 'em come and try it!
Richtofen: Damn, the continuity of time and space has been irrevocably disturbed. Someone must be here, it's about to fall into the dark plane. The transmission has been terminated--
Nikolai: Richtofen, what did you mean by "someone"? Are you saying that someone sent us here on purpose? Or is it preventing us from leaving? That sounds impossible.
Richtofen: Isn't that obvious? Every time we try to execute our plan, something new happens to hinder it. My operation is flawless--if it's not someone disrupting it, we would already be gone!
Richtofen: But don't worry, nothing can overwhelm genius like mine. Trust me, the next time will be the one.
== Day 5 ==
Tank: Soldier, meet us at the new location. This is our last chance!
Richtofen: Hurry up, it's time for our last stand!
=== Day 5 - Night Storm approaches ===
Nikolai: Comrades, let's make this place cleaner than the halls of KGB!
Tank: Woah, Nick. I feel... weird all of a sudden. Like memories I don't even know are all fighting inside my brain for top billing. I'm seeing visions of a castle made of steel, a dark swamp. Why is this so...
Nikolai: Your memories of other fragmented universes seem to be overlapping.
Richtofen: It's just a side effect of Aetheric energy. Nothing to be concerned about.
== Outro ==
Richtofen: Time and space crack scanning... completed. Coordinate positioning... completed. Energy transmission path... normal. Countdown to teleport start, 3, 2, 1, teleport start!
Richtofen opens the portal.
Richtofen: Look, a new portal is opened! Men, we're going home!
The Primis and the four survivors escaped the Aether infested world.
==Daytime Side Missions==
<tabber>
Infection Source Mission=
Richtofen: Based on my observations throughout these last few days, the Aether Crystals release a large burst of energy after the storms cause them to grow reactive at night. They are quite unstable in their current state, but if we could manage to control that during the daytime, we might be able to use their energy.
Tank: I'll mark the locations of a few crystals on the map. Don't exactly get how you think you can control then while making them go nuts, though.
Richtofen: Take this, it's a device that will cause a reaction within the Aether Crystals. Use it when in close proximity and smash them. Then you'll be able to gather the purer crystalized energy that's released. Or it'll resemble several frag grenades blowing up in your face. Certainly one of those things.
Upon starting the mission.
Tank: Ah, Hell. No way this isn't going to draw in hordes of maggot-chewers. You knew about this, didn't you?
Richtofen: I have no idea what you're talking about, Dempsey. Now, hurry! Smash the Aether Crystals!
If the mission succeeds.
Richtofen: Well done! Just look at how pure the Aether Energy you've gathered is. With this, we'll be out of here in no time.
Nikolai: There are many materials around those wrecked crystals. You better pick them all up, don't waste any!
|-|Butcher Mission=
Tank: Woah woah, what is this? I'm seeing a huge grave-jockey signal incoming. It's not even close to sundown.
Richtofen: Ah? That energy reading is strong, indeed. This must be a big one! And if it's this strong during the day, imagine after dark.
Nikolai: Something is not right here, my friend. We should get rid of these creatures now, before they have chance to grow stonger from the Aether storm. 
Upon approaching the mission objective marker.
Richtofen: Look! This one, it looks like... a Butcher type? Interesting! For me, from a safe distance. I'm sure for you it's actually quite terrifying.
Tank: It's too strong. Look for something--anything--you might be able to use to fight that thing off. Grab a vehicle and ram that rot-gorrilla back into its grave, if that's what it takes.
If the mission succeeds.
Nikolai: Good job, friend! A huge threat has been defeated!
|-|Truck Mission=
Nikolai: Where is Tank? Why is he not in the operator's seat?
Richtofen: I found several Aether Crystals giving off unique readings. The frequency of the radiation waves remain the same, but it seems to bear artificial marks. Dempsey's off gathering them.
Tank: Hello, anyone there? Flesh jokers're everywhere, I don't know how much longer I can keep 'em off me.
Nikolai: Normally, a horde of zombies going after Dempsey is only alarming for horde of zombies, but in this case he may require additional hand.
Tank: Took you long enough. The Aether on this truck is like catnip to these freakbags. Gonna need additional coverage if we want any chance of getting back to the base with it.
The players kill the two zombies surrounding on the truck.
Tank: Don't care if they're window shopping or sightseeing, don't let a single bone junkie near this truck!
Tank: We're almost there, don't let 'em see you sweat.
If the mission succeeds.
Tank: That's what I'm talkin' about! Here, managed to snag some extra supplies for you. No reason for Richtofen to be the only one having fun.
Richtofen: Don't forget, Dempsey. The more data I have, the sooner we leave.
</tabber>
==Other Events==
<tabber>
If the player places the first turret.=
Richtofen: Be careful! That's not a toy!
|-|If the player upgrades or places the turret to the new location.=
Richtofen: That's it!
Richtofen: Now this is a masterpiece.
|-|If the player picks up a legendary drop.=
Richtofen: It seems you found something useful. Remember to bring it back, and don't lose it!
Nikolai: Good job! This weapon finally has enough firepower to actually do some damage. Now the fun really begins...
</tabber>
==Alerts==
<tabber>
If the player's turrets are damaged.=
Richtofen: Your turret has been damaged, go now and fix them.
Richtofen: The turrets are severly damaged. What exactly was the point of having you here, again?
Tank: Your turret's under attack. Fix 'em before they're lost.
Tank: Watch out! Your turret's being torn apart.
Nikolai: Your turrets are not looking so good, comrade. Focus on repairing them.
Nikolai: The turret has been damaged. Now is the time to make the use of your wrench.
|-|If the base is attacked by the zombies.=
Tank: The base is being attacked! Get those bastards away from it!
|-|If any of the teammate is downed.=
Richtofen: I knew this buffoon would be useless. Must I do everything myself?
Richtofen: Can you even fathom the energy it takes to transport you back? Be serious and focus on your task!
Nikolai: Oh no no no, this is not good.
Tank: Hang on, kid. You can't die here!
|-|If the base is severly damaged and the alarm triggers.=
Richtofen: What are you doing? The base is smoking! Clear the enemies and repair, repair, repair! Stop distracting me from my work!
</tabber>
Category:Call of Duty: Mobile Transcripts