102091-future-class-update-idea-new-weaponsnew-abilitiesmechanics

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I had an idea for how classes are expanded in the future. This isn't really my idea, as I understand Guild Wars 2 and soon, Everquest Next will also have this mechanic.
 
Idea is: New weapons. When a toon of a specific class equips one of the new weapons their ability list that they choose from changes. I'll use Spellslinger (SS) for example.
 
If you made a blaster rifle (like the ones NPC's use) and that was a new weapon that SS's could choose to equip, some or most of their abilities on their list would be replaced with new abilities, or perhaps some original ones would persist with different effect. 
So in this example the SS could have more sniper or automatic weapon type abilities, maybe at the cost of all that teleportation etc.  
 
The warrior could have one of those big hammers we see NPCs using, or the Esper could have psyionic blades that appear out of their hands, etc.
 
You could even set it so that role choice (dps/heals, dps/tank) could change depending on the weapon you choose to carry. 
 
There are a lot of ways this idea could be taken and run with, and I'm very much understating the idea, and how it could be expressed. I thought it would be good to throw out there, and if people like it, and ask for it enough, we might see it one day in the future. It would be an interesting idea rather then just adding new classes, and if expressed with enough creativity and diversity, would end up being even then adding new classes later. 	
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I kinda dig this idea, I hate alts and having something that changes your class like that would be amazing.
Not like GW2 though, that shit is boring.	
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