Kirby Treasure Pack

Kirby Treasure Pack is the newest title in the Kirby franchise developed by Ghostrealm Studios and published by Nintendo for the GhostDrive. Intended to be the lead developer's take on the series, it is primarily based on his two favorite games in the series: Kirby Star Allies, and Kirby Super Star.
==Gameplay==
Kirby Treasure Pack is a 2.5D platformer in which the player controls the titular pink puffball himself as they go through levels. Kirby is capable of inhaling enemies and gaining their powers in the form of Copy Abilities, which are key to defeating enemies and solving puzzles. Kirby is also capable of turning enemies into Friends by throwing a Friend Heart at them, which can either be controlled by the computer or another player. Friends use the same moveset as the Copy Ability they provide. Copy Abilities can also be mixed together to create all sorts of unique combinations. Some levels might also have you swapping between the foreground and background much like Kirby: Triple Deluxe and Kirby: Planet Robobot.
===Difficulty Settings===
For the first time in a Kirby game, difficulty can be selected upon starting any of Treasure Pack's subgames, with a choice between Easy, Normal, and Hard. This change was made to give players the option to have additional challenge while also retaining the accessibility of previous titles. Difficulty affects the following:
*Maximum health.
*Boss health and attacks, with some moves exclusive to the higher difficulties.
*How long Ability Stars will float around for before disappearing.
*The speed at which Friend Hearts move.
*How many times amiibo can be scanned within levels.
In general however, difficulty is also reliant on the subgame being played, with some designed to be easier or harder than others.
===Maku Town===
While past Kirby games used a world map or a simple board to show the levels/subgames, Treasure Pack uses the hub world of Maku Town. Here, all of the subgames can be accessed through their own entrances, and you'll also have access to an Ability Vault to practice using Copy Abilities, as well as a Museum for keeping track of your accomplishments.
===amiibo===
amiibo are compatible with Kirby Treasure Pack, offering Copy Abilities themed around the character much like their function in Kirby: Planet Robobot, as well as healing items. However, amiibo can only be used a certain number of times per level depending on the difficulty.
==Characters==
Character 	Info
Kirby 	The hero of Popstar, Kirby's back for some more adventures around the world and even beyond! Kirby is the main playable character and the only one capable of using Copy Abilities.
Meta Knight	The leader of the Meta Knights and the owner of the Halberd, Meta Knight is a mysterious warrior who's clashed blades with Kirby many times.
Meta Knight, being one of three Dream Friends, must be unlocked for other modes by completing the Meta Onslaught subgame once. From there, he can not only be selected as a playable character in subgames, but can also show up in them as a midboss who can later be befriended.
King Dedede	King Dedede rules over Dream Land, though some question his legitimacy as a ruler. He loves food and eats piles of it every day.
King Dedede, being one of three Dream Friends, must be unlocked for other modes by completing the Dedede's Hunt subgame once. From there, he can not only be selected as a playable character in subgames, but can also show up in them as a midboss who can later be befriended.
Bandana Dee	This Waddle Dee is known for his spunk and the spear he carries around. He wants to make a name for himself and show off his skills as a fighter!
Bandana Dee, being one of three Dream Friends, must be unlocked for other modes by completing the Megaton World Tour subgame once. From there, he can not only be selected as a playable character in subgames, but can also show up in them as a midboss who can later be befriended.
Friends 	Friends are enemies that have been befriended by Kirby. Each one has a Copy Ability they correspond to, and they can be played as instead of Kirby by the first player when a mode is cleared for the first time. Players 2, 3, and 4 can only play as Friends, including the three Dream Friends.
==Subgames==
Much like Kirby Super Star and its remake, Kirby Treasure Pack isn't a singular campaign. Rather, it's split off into multiple subgames. Each subgame is unique from one-another, though most share the same core Kirby gameplay. When a subgame is completed for the first time, you're able to play as any Friend in it besides the initial character in further playthroughs, with the exception of the three Dream Friends who need to have their own subgames completed before being unlocked. Players looking to complete the entire game will have to play as every Friend in every subgame!
===Starry Conflict===
Starry Conflict acts as a "tutorial" of sorts much like Spring Breeze in Super Star, only this time it's based on Milky Way Wishes from Super Star. The sun and moon are fighting, and the mysterious entity known as Marx wants Kirby to stop their feud by awakening the giant comet Nova and making a wish. As Kirby makes his way across three planets to gather the stars necessary to awaken Nova, but as he's about to make his wish, Marx knocks him aside and makes his wish: world domination of the planet Popstar. Marx had been using Kirby as a tool the whole time just to reach Nova. Kirby has to chase down Marx in a starship, and ends up defeating him on the moon after he assumes a batlike form.
Unlike the original Milky Way Wishes, some changes have been made in addition to the implementation of the Friend and Copy Ability mixing systems due to this being the game's "tutorial":
*Kirby is no longer limited to Copy Essences Deluxe to use Copy Abilities, and can freely inhale and copy enemies.
*There are only four levels: Floria, Skyhigh, Cavius, and The Final Battle, the latter being based on the showdown with Nova and Marx.
*Whispy Woods is fought in Floria instead of Twin Woods.
*The levels are proceeded through linearly.
*The level layouts, while inspired by Milky Way Wishes, are completely different to account for this being one of the earlier subgames.
===Yin-Yarn's Return===
Yin-Yarn's Return is a fairly straightforward subgame: proceed through five levels, defeat Yin-Yarn in the last one. He's come back after his defeat to invade Popstar once again, and has managed to enlist all sorts of enemies to his side. Kirby will have to storm his castle and put a stop to him again, albeit not in a yarn form.
Yin-Yarn's Return is more or less just a standard Kirby adventure alongside the rest of the game, but don't let that discourage you from playing it!
===Tower of Fortune===
Kirby has heard stories of the Tower of Fortune and the treasure within, and has decided to try ascending it. Tower of Fortune, inspired by the Pit of 100 Trials from the Paper Mario series, is a one-hundred floor complex with all sorts of challenges, and a break floor every ten floors. Some floors are platforming challenges. Others are simply beat 'em up segments. Some pit you against minibosses! Each arrangement of the tower is different each time.
To succeed in the Tower of Fortune, you'll want to build up a team of Friends and get your hands on a Copy Ability early on. The difficulty ramps up as you ascend the tower. Completing Yin-Yarn's Return is required to unlock the Tower of Fortune.
===Mountain of Echoes===
The "final" subgame, Mountain of Echoes is a mysterious one at that. Kirby finds a strange mountain full of ghosts and spirits, including the spirits of his past adventures. As you proceed through the mountain and its eight levels, you'll come across some throwbacks to Kirby's past, culminating in a final showdown with a glitched, mysterious version of Kirby from the very first game: Kirby's Dream Land. Only by defeating this specter of Kirby's past can he emerge victorious.
Mountain of Echoes is by far the toughest of the main subgames, with eight levels. You'll need to master Kirby and his Copy Abilities before you tackle this one. Completing the Tower of Fortune is required to unlock Mountain of Echoes.
===The Arena===
The Arena is a boss rush unlocked after completing the Mountain of Echoes. You're able to choose a team of one Copy Ability and three Friends, including unlocked Dream Friends. In between bosses, you'll have a rest room to heal yourself and prepare for the battles ahead, though you have a limited supply of healing items! Both midbosses and stage bosses are fought here.
Unlike the other subgames, The Arena has its own difficulty settings ranging from 1 to 8, with 1 being the easiest and 8 being the hardest.
===Robobot 2.0===
Robobot 2.0 is a different subgame of sorts, throwing usual Kirby gameplay out the window. Instead, you'll be wrecking face in a Robobot suit as Susie puts you through numerous tests. Each of these tests will require quick thinking as you plow through enemies and obstacles!
===Meta Onslaught===
After the defeat of Star Dream, the mass-produced Stock Mecha Knights arrived on Popstar, and began to build a presence for themselves as they captured the Halberd. Meta Knight, infuriated, sets out to take it back across five levels.
Meta Onslaught is unique in that Meta Knight is the initial character controlled instead of Kirby. He plays similarly to the Sword and Wing Copy Abilities, and is generally stronger than Kirby. However, to compensate, this subgame as a whole is a bit harder than normal. Completing this subgame unlocks Meta Knight for use in other subgames.
===Dedede's Hunt===
King Dedede, being the hungry soul he is, has stumbled upon an abandoned warehouse full of food. He's decided to delve inside and eat what he found, but he may get more than what he gambled for as he evades enemies, dodges traps, and collects more food as he escapes!
Dedede's Hunt plays similarly to the Great Cave Offensive from Kirby Super Star, except King Dedede is controlled initially. While being quite slow, Dedede packs a punch with his hammer and can tear through enemies as he gathers food and makes his way out of the warehouse. Completing this subgame unlocks King Dedede for use in other subgames.
===Megaton World Tour===
Bandana Dee, having been bested in Megaton Punch in the past, isn't so eager to give up. After years of training for it and consulting with the pros, he's ready to give it another shot as he takes on the world championship!
Megaton World Tour plays similarly to Megaton Punch from Kirby Super Star, with a few normal levels sprinkled in between. However, you play as Bandana Dee instead of Kirby initially. He's lightweight, but good with his spear. Completing this subgame unlocks Bandana Dee for use in other subgames.
==Copy Abilities==
Kirby has many Copy Abilities to choose from in his adventures, with a wide array of returning and new abilities!
Archer 	Artist 	Beam 	Beetle	Bell 	Bomb 	Circus
Cleaning	Computer	Cook 	Crash 	Cutter 	Doctor	ESP
Fighter 	Fire 	Hammer 	Ice 	Jet 	Leaf 	Mike
Mirror 	Ninja 	Parasol 	Plasma	Plumber	Poison	Sleep
Shield 	Skier 	SmashBros.	Spider	Staff 	Stone 	Suplex
Sword 	Tornado 	UFO 	Water 	Whip 	Wing 	Yo-Yo
The following table deals with new Copy Abilities exclusively.
Ability 	Info
Plumber 	"Jump, man! Use your Long Jumps, Triple Jumps, Wall Jumps, and Spin Jumps to head all over the place! And hey, maybe get some pipe cleaning done!"
Plumber gives Kirby a red hat and blue overalls, and enhances his jumping capabilities through its attacks. Not only does Kirby jump much higher, but he can also defeat certain enemies just by jumping on them! He also gets access to a myriad of jump-based attacks, such as the distance-gaining Long Jump, the utility-possessing Wall Jump, and the downwards Dive!
Shield 	"Armor up as you block incoming projectiles! And maybe try throwing around that shield!"
Shield gives Kirby a simple shield and a tabard with his face on it. With the shield, Kirby can block projectiles as long as he's standing still, and can also perform a shield slam attack up-close! However, where this ability is the most useful is that Kirby can throw the shield, making it an offensive and defensive tool. However, you'll either need to grab back the shield or wait a few seconds for it to return to you if it's thrown, so use it wisely!
Computer	"Utilize the power of the internet to take on foes! Shoot cryptocurrency, slam people with a keyboard, and grab opponents with a mouse!"
Computer gives Kirby a helmet similar to a computer monitor, as well as a mouse and keyboard linked to it. Kirby can use the mouse as a rope to pull in enemies, and can also use the keyboard to attack as a close-range weapon. However, Kirby can also fire off electrically-charged cryptocurrency to hit enemies, making it a versatile tool.
Skier 	"Hit the slopes! Slide down slopes to attack, use your poles to vault forward, and roll up into a snowball if you're aiming for collateral damage!"
Skier gives Kirby a winter jacket and pairs of skis and poles. With Skiier, Kirby can slide down slopes and deal damage at the same time, and vault forward with his poles, in addition to being able to use them as weapons. Plus, Kirby can even turn into a snowball and roll along the slopes and beyond, hitting anyone in his way!
==Bosses==
As Kirby and his friends explore Popstar, they'll come across some particularly powerful foes.
===Midbosses===
Midbosses are fought frequently, and when defeated, they can either be inhaled or befriended.
Boss 	Info
Batafire 	Batafire, being a giant, burning bat, can fly around and shoot off barrages of fireballs. He's especially vulnerable to water, so try and douse his flames!
Batafire 	
Bonkers 	This huge hammer-wielding monkey will toss explosive coconuts at Kirby alongside using his hammer. Don't let Bonkers's size intimidate you either!
Bonkers 	
Bugzzy 	A giant bug, Bugzzy is a master of grabbing and throwing around his enemies. He likes to use his mandibles to do it too, so steer clear of those!
Bugzzy 	
Chef Kawasaki 	Sometimes chefs need unique ingredients. Like Chef Kawasaki here. He'll try to catch Kirby with his ladle and cook him, so be careful!
Chef Kawasaki 	
Gao Gao 	This little guy loves to drill into the ground and emerge spiraling upwards, but he'll be dizzy afterwards. Use this opportunity to land some hits on Gao Gao!
Gao Gao 	
Iron Mam 	Iron Mam loves to use the two fistlike balls at her side to dish out damage, and she tends to use jumping to her advantage! Try and hit the balls back at her!
Iron Mam 	
Mr. Frosty 	Mr. Frosty loves ice. He slides on it, makes it into cubes, et cetera. He won't hesitate to toss ice cubes at Kirby. Fortunately, fire melts ice.
Mr. Frosty 	
Poppy Bros. Sr.	One of the two Poppy Bros., Poppy Bros. Sr. acts much like his younger brother in that he tosses bombs whilst jumping. Seems like this isn't the first time the older brother has a more prominent role.
Poppy Bros. Sr.	
Vividria 	Vividria swears to do her best as she strives to get into a good art school. She'll use her canvas and brush-like hair to attack Kirby, so make sure to stop her from painting anything!
Vividria 	
===Stage Bosses===
Stage Bosses are fought at the end of a level and cannot be befriended or inhaled. Usually, defeating them is necessary to end the level.
Boss 	Info
Whispy Woods 	"The Familiar Tree!"
Whispy Woods is a giant tree who Kirby has engaged in battle many times. Whispy Woods is capable of dropping apples from his branches and blowing air at Kirby, as well as leaping out of his rooted position occasionally. Despite his hulking size, Whispy is fairly weak.
Kracko 	"One-Eyed Behemoth!"
Kracko is a giant stormcloud with yellow spikes protruding out of his body. He floats in the skies above Kirby, unleashing fearsome rainstorms and thunderbolts to take out Kirby. Kracko's attacks are easy to avoid but unpredictable. Which move will he use next?
Wham Bam Rock 	"The Two-Handed Colossus!"
Wham Bam Rock is, simply put, a giant face with rocks for hands. His attacks revolve around him using his hands to crush Kirby, ranging from straight-up slaps, to punching the ground, to rocketing forward from the background of the battlefield!
Galactic Nova 	"Wish-Granting Comet!"
The comet forced into evil by Marx, Galactic Nova isn't fought directly. Rather, Kirby has to infiltrate his core and destroy it from within. Be careful though, for the columns Kirby has to destroy can crush him!
Marx 	"The Mad Jester!"
Marx betrayed Kirby to gain the power of Nova, and has transformed into a ferocious batlike creature. Marx's attacks are predictable, but powerful, unlike Kracko, and as the battle goes on they will become more unpredictable.
Ice Dragon 	"Frozen-Up Reptile!"
The Ice Dragon serves Yin-Yarn, and has a myriad of attacks to use against Kirby. He can spit out ice cubes, create icicles that'll fall to the ground, and breathe cold air at Kirby.
Yin-Yarn 	"The Threaded Threat!"
Yin-Yarn has returned after his defeat in Patch Land to conquer Dream Land once again. His attacks consist of using Yarn to block off Kirby's access to him, but the yarn can be broken apart and used to reach the mad king. Yin-Yarn can also shoot beads at Kirby, which he can inhale and spit out, or destroy with attacks.
Nightmare 	"Interstellar Dream-Taker!"
Nightmare shows up as the surprise final boss on the one-hundredth floor of the Tower of Fortune. He will attack Kirby by firing off empty blue stars and sonic waves in his Power Orb form at first. However, Nightmare will eventually shift into his true, humanoid form, where he will ram into Kirby and continue to shoot projectiles.
Echo of Hyness 	"The Worshipper of Void Termina!"
A ghost of Hyness appears in the Mountain of Echoes, who will create ghostly versions of the three Jambastion Mages to defend himself. He will also fire off explosions of flame and skull-like projectiles at Kirby.
Echo of 02 	"Fallen Monstrosity!"
A ghost of 02 appears in the Mountain of Echoes, unleashing exploding energy balls at Kirby. However, by hitting the halo above his head, he can be made vulnerable to attacks for a brief moment of time.
Echo of Daroach	"The Greedy Mouse!"
A ghost of Daroach appears in the Mountain of Echoes. He uses his scepter to shoot beams of ice at Kirby while also throwing bombs at the pink puffball. Daroach however has a lot of traction when he runs, and so he will often slip and can be attacked whilst stunned from hitting a wall.
Echo Kirby 	"Abilityless Rival!"
This ghostly foe takes on the appearance of Kirby, albeit glitching and fading. However, he's based on his first adventure, from a time when Copy Abilities didn't exist. Echo Kirby is capable of teleporting around the room, and attacks through air bullets and floor sliding attacks. However, occasionally he'll get his hands on either Superspicy Curry, which lets him shoot fireballs briefly, or a Mint Leaf, which will allow him to shoot air bullets at an alarming rate.
(sketch by )
Aych Knight	"The Mechanical Destroyer!"
When Meta Knight storms the Halberd, he's left to confront the dreaded Aych Knight, created by the Mecha Knights. Aych Knight has three phases, with the first phase depicting it with rocket limbs, which can shoot blasts of flame and hover over the ground. After taking enough damage, it'll transform into a spider-like monstrosity resembling Taranza. It'll attempt to climb on the ceiling, but Meta Knight can target the legs to deal double damage. After sustaining enough damage, Aych Knight will transform into its true form: a giant, hulking swordsman. Meta Knight will have to contend with its blades, and the end of the fight depicts Meta Knight and Aych Knight clashing blades before Meta Knights destroys the monstrosity.
==Collectables==
Throughout the various subgames, Kirby will find all sorts of objects to keep in Maku Town's museum. Some might require exploration too!
Collectable 	Info
Script 	Scripts are found in special rooms, and often give insight on a particular enemy.
Film Tape 	Within each subgame, there's five Film Tapes. Collecting all five will assemble a cutscene consisting of "bloopers" within that subgame.
Music Box 	Music Boxes can be used to change the songs in the subgames to retro versions of them based on Kirby's Dream Land. They're found by clearing the subgame on Hard difficulty.
Friend Statue	Friend Statues are obtained by clearing every subgame with a single Friend. There's one for every Friend in the game, along with the Dream Friends and Kirby himself.
==Development==
Around March 2018, began brainstorming for Treasure Pack after having completed Kirby Star Allies. One of the biggest issues he had with the game was the lack of difficulty outside of the postgame content, despite Kirby games generally being easy. To remedy this, the difficulty system was put in place to allow for more freedom. The Super Star structure also allowed for players who sought out difficulty to take on the more challenging subgames.
The decision to make a Kirby game was also motivated by a survey conducted by Krexxal.
==Poll==
<poll>
Favorite subgame?
Starry Conflict
Yin-Yarn's Return
Tower of Fortune
Mountain of Echoes
The Arena
Robobot 2.0
Meta Onslaught
Dedede's Hunt
Megaton World Tour
</poll>
==Trivia==
*This is the first Kirby game since Kirby 64 to use a different style of logo.
*Bandana Dee's urge to prove himself as a fighter is a jab at how some people say he doesn't deserve to be in the Super Smash Bros. series.
*The game's aesthetics resemble that of a movie set, with cuts between scenes and the like. This is also evident when it comes to the game's collectables.
* was responsible for the custom Ability Stars.
*The Aych Knight concept was initially created by , but would debut in this game.
*In the crowd of the Arena, the following characters can be seen:
**Escargoon
**Tiff and Tuff
**The N.M.E. Sales Guy
**Felton and Trent
Category:2.5D Games
Category:2D Platforming Games
Category:Kirby (series)
Category:Ghostrealm Games
Category:GhostDrive Games
Category:Kirby Games
Category:Lone Planet Archives