Stamina

This represents how tough someone is. This is how long you last and how hard you are to kill (I know the obvious jokes about 'long and hard'). Stamina measures the maximum life point capacity you start out with, how fast you heal, how difficult it is to take you down with a special attack (saving throws and shock), as well as how close to death you can be and still function. The saving throws that stamina helps with are: chemicals/poisons, environmental (fire and cold), and crushing blows (yep, just keep up with the wisecracks, joker).
Rating	Starting maximum life point capacity	Life point healing rate	Hit point healing rate	Save vs. chemical/poison	Save vs. fire/cold	Save vs. crushing	System shock
0 	Dead 	None 	None 	-6 	-6 	-5 	Dead
1 	3 	1/10 days 	1/7 days 	-5 	-5 	-5 	30%
2 	3 	1/9 days 	1/5 days 	-4 	-5 	-4 	35%
3 	4 	1/8 days 	1/3 days 	-3 	-4 	-4 	40%
4 	4 	1/7 days 	1/2 days 	-2 	-3 	-3 	45%
5 	5 	1/7 days 	1/2 days 	-2 	-2 	-3 	50%
6 	5 	1/6 days 	1/day 	-1 	-1 	-2 	55%
7 	6 	1/5 days 	1/day 	-1 	-1 	-2 	60%
8 	6 	1/5 days 	1/day 	-1 	-1 	-1 	65%
9 	7 	1/4 days 	1/day 	0 	0 	-1 	70%
10 	7 	1/3 days 	1/day 	0 	0 	0 	75%
11 	8 	1/3 days 	1/day 	0 	0 	+1 	80%
12 	8 	1/2 days 	1/day 	+1 	+1 	+1 	85%
13 	9 	1/2 days 	1/day 	+1 	+1 	+2 	90%
14 	9 	1/2 days 	1/day 	+1 	+2 	+2 	92%
15 	10 	1/day 	1/day 	+2 	+2 	+3 	94%
16 	10 	1/day 	1/12 hours 	+2 	+3 	+3 	96%
17 	11 	1/day 	1/12 hours 	+3 	+3 	+4 	98%
18 	11 	1/12 hours 	1/12 hours 	+3 	+3 	+4 	99%
19 	12 	1/12 hours 	1/6 hours 	+4 	+4 	+5 	100%
20 	12 	1/12 hours 	1/6 hours 	+4 	+4 	+5 	100%
21 	13 	1/10 hours 	1/6 hours 	+5 	+5 	+6 	100%
22 	13 	1/10 hours 	1/4 hours 	+5 	+5 	+6 	100%
23 	14 	1/10 hours 	1/4 hours 	+6 	+5 	+7 	100%
24 	14 	1/8 hours 	1/4 hours 	+6 	+6 	+7 	100%
25 	15 	1/8 hours 	1/3 Hours 	+7 	+6 	+8 	100%
Category:Attributes
Category:Codex