Brutal Justice Mk.III (Challenger)

This article is about the City Trek challenger. You might be looking for the regular card instead.
==Approachment Phrase==
"INTRUDER DETECTED. LETHAL FORCE AUTHORIZED."
==Overview==
Brutal Justice is a miniboss in City Trek. It may appear as the 3rd challenger of any city trek run, including Apollo runs.
Brutal Justice starts out with its card version, a 1000/200 fighter on the board. It's deck consists solely of Blue Action cards which either buff Brutal Justice or slow down the player. Brutal Justice is considered to be one of the harder midbosses.
===How to Beat===
Try getting out many high-power fighters as early as possible and deal chip damage to brutal justice whenever possible. Once you have enough fighters on the board, kill Brutal Justice with one of your lower-power fighters and start damaging it's core with your higher-power ones. If Brutal Justice starts becoming a threat by casting his powergain and/or dextrous actions, try getting rid of him as quickly as possible. Repeat this process 2-to-3 times and you should win.
Swapping the Core's stats or suspending the core can also result in you instantly winning the game.
==Cards Used==
Cards Used
Card art 	Effect
 	4C 1000/200 
This card is immune to targeting and transformation card effects. Zombified. Whenever this card attacks: Seance two cards from your graveyard. When this card dies: summon its weakpoint with health equal to what it last had.
 	4C 2500/0
This card is immune to targeting, destruction, and transformation card effects. Zombified. When this card dies: Your opponent wins the game. At the start of your turns: Obliterate this card. Summon Brutal Justice MK.III
("Exhaust Purge") 	2B Action
All enemy fighters lose 100 power. Draw a card.
("Overclock") 	4B Action
Brutal Justice gains 400 power.
("Full Throttle") 	3B Action
Brutal Justice gains dextrous.
("Call for Reinforcements")	4B Action
Seance 4 cards from your graveyard.
("Detainment Procedure") 	4B Action
Lock a target fighter for 10 turns. Put a 'Prisoner' in your graveyard.
("Self-Repair") 	2B Action
Brutal Justice gains 500 Health.
("Revving up") 	5B Terrain
Brutal Justice is charging its special attack. It will be ready at the start of the next turn.
("Bullet Saturation") 	Free Action ("Special Attack")
Deal 400 damage to all enemy fighters. They lose 400 power.
Category:City Trek