112687-wildstar-and-its-public-appeal

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Heya.
 
I dont really know where or how to start, but I would really wish that Wildstar would get more public focus on lore and appear a little bit more serious than it currently does.
 
The lore in the game is appealing when you read about it and such, but that means you have to search for it, and imo, lore contains the most epic stories that could be the baseline for many awesome videos released for the game, but instead Carbine has taken the approach to make the game look very lighthearted and silly instead.
 
It is a little bit depressing because the game is so well made, but its made to look somewhat like a themepark or a toystore to the public, and its making things very hard for me to explain to my friends that this game is actually very good and a well made game..
 
The public videos shouldnt be as silly as they are, the only one that has been good so far is the open beta trailer, but thats the only one that could tease lore lovers into the game and its story...
I partly enojoyed the launch trailer aswell, but only the parts where Drusera took place, the other parts kinda blew it :(So yeah, it would be really nice if there was taken an approach to make the game look a bit less silly and more serious... The game itself is good and with a very nice difficulty, but I think you are missing out on quite a few subscribers by not appealing to the people that wants some badass storystuff to go for aswell..
 
 
Throw some lore into peoples faces with a kickass lore video wich doesnt include all the silly stuff :)	
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			Sorry to break it to you, but Wildstar has never taken itself seriously, and I don't think it ever will. ^^ You want gritty, dark stuff, play GW2, FFXIV, or any other generic MMO out there. :3	
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@OP - Yeah, I've kind of been thinking the same for awhile.  Don't get me wrong... I'll be honest in admitting I've rolled downhill from being the uber-fan I used to be pre-launch of the game, and there's only a handful of points to the game I truly enjoy -- one of which is *somewhat* the quirky/silliness... it kind of reminds me a tad of classic Space Quest games, and that in itself is good, since so many other MMOs tend to take themselves too seriously at times, and can seem stiff.  However, on the flip-side of that, there's many times I feel like Wildstar has gone so far to the other side of the spectrum, it sometimes feels like they aren't really taking themselves serious enough... I mean some quirky tongue-in-cheek humor is great, but not when the entire feeling is, "yeah, whatever, we're here, and we're all just a bunch of crazies".
 
Even though it's subjective... kind of feel it'd be nice if the overall atmosphere was half-way between serious and comical, maybe a tiny bit towards serious... with some straight-up satirical/crazy stand-out characters (which there are, but since most characters fall into that same category... there's not a whole lot of "unique" feeling), along with some that are overly serious to add more emphasis on the silliness or something; I dunno. *shrugs*
 
EDIT: And the graveyard narrator... first few times, interesting, kind of reminded me of the quirky-narration from a Space Quest game when you'd get killed, but yeah, probably better in a single-player game format (or if it were only in certain aspects, like arenas, dungeons, adventures, etc)... after awhile, it's nearly insulting and demeaning.  Other option I'd love to see, even if it's a third-party addon, is some setting to only have graveyard narration trigger every so many times... like perhaps every 3rd or 5th death, hearing narration, not every single one... especially in those instances when you're trying to solo-zerg something, the graveyard is right nearby, and you keep dying, having to hear the narration something in the ballpark of 10-20 times in 5 minutes.	
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I am completely aware of how Wildstar doesnt take itself seriously, so no need to break that to me, but as ZombieTechnix says, I am afraid the game is straying too far away from serious, and I kinda feel thats the point when the game kinda looses its touch...
 
I aint saying the game shouldnt be about fun and being crazy, but it would be nice to see if the game also does take itself seriously at some point, wich it doesnt do too much, at least not to the public, and that is what could make the game loose the competition with other mmo games..
 
We all love having fun while we play, but when the entire game is about silly crazy stuff, I do get the feeling that I might be too old to play the game, and shouldnt it appeal to more diversity of people to get more subs?	
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We all love having fun while we play, but when the entire game is about silly crazy stuff, I
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			I think it's the mechanics that they're not taking seriously. The rest is just an accident.	
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Look, if you're going to be vain about it, then go play any generic "serious" MMO. Wildstar has a whimsical, up-beat feel to it, and I'd prefer that stay. The story itself is VERY dark if you pay attention to it, and the rest of the world kind of hides that a bit. I've honestly had enough of all the dark, depressing games that try to be "realistic" and all that. We only have two games that are anything like Wildstar. Wildstar, and WoW. Outside of that, all the games are gritty and dark.
 
You want dark and depressing? Play Generic MMO #1-10k.
 
You want a unique art style that looks far better, with a story that is fun to play along with? Then play Wildstar, maybe WoW.	
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Who said the story had to appear dark and depressing?
 
I played WoW for ages and loved how they include some comedy here and there that you could find, but this game is (to the public) all out comedy, and they are marketing the game as a joke, wich is sad to see when the game is otherwise very smooth and cool...
 
I aint saying the game has to be all out serious`n`stuff, but it would be nice if the silly stuff was toned a bit down and the storystuff was brought a bit more up, we aint talking about a complete makeover of the game here, but rather just giving some of the lore more attention...	
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The Humor is both refreshing and nostalgic.
 
Anyone who's played the ratchet and clank series from start to present understands why it's nostalgic; and its someting hardly ever seen in MMO's at the level Carbine pulled off.
 
 
The story is good but predictible (see my post in Lore 2 months ago when I predicted the Drus x entity reveal, and I wasn't the only one). The lore is great to find and I love the voice overs for the datachrons (much better than the SWTOR ones; which unlock the lore but don't feel like a story building experience). Collecting journals is great. You can just collect them for funzies or you can stop and read them all (which I suggest; there are some hilarious ones in there).
 
That said, myself and those of us who are true lore junkies are a massive minority. The Games public image does and should create a tone of humour and gameplay; because those will draw new players. Hyping the lore is cool (e.g. the Drusera trailer), but spending too much time on it is antithesis to getting more folks interested in it.	
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am i playing another game?
 
wildstar lighthearted?
 
you burn your own kind as mordesh, because they are infected, lady brightland dies after you just rescued here and found out she is pregnant. right before that old tree can tell you anything it gets destroyed by dominion. you lose one of your very first initial recruits right at the fight at the wall of thayd. you are send out to slaughter skeech, which have been the dear pet project of one of the eldan. you have to fight of marauders who disturb a funeral in gallow. you test out several biological and technical weapons. you set multiple bases on fire and destroy them with explosives. you just come seconds to late to rescue captured researchers from the pell in galeras. you can read about procedures for different stages of the contagion of the mordesh. you poison MEDICAL stations of dominion in galeras. you get assassination missions of high ranked officers by the dozen. you find countless allies being victims of augmentation. you learn about the grim story and destiny of the swordmaiden and how she was just dragged into the playings of the eldan. not to even talk about how drusera got handled by the eldan... and COUNTLESS other extremly grim stuff...
 
if you think wildstar is "lighthearted", because it has "bunnies" in it and some stone ppl yell with a redneck hillbilly accent "YEEHAAAW! THAT FELT GOOD!" after a base full of living beings got blown up... well, then you are not exactly the most observative one around, to put it politely.	
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{| class="blockquote"
 "lighthearted"   "Doesn't take itself too seriously"
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			same stuff applies either way	
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{| class="blockquote"
am i playing another game?
 
wildstar lighthearted?
 
you burn your own kind as mordesh, because they are infected, lady brightland dies after you just rescued here and found out she is pregnant. right before that old tree can tell you anything it gets destroyed by dominion. you lose one of your very first initial recruits right at the fight at the wall of thayd. you are send out to slaughter skeech, which have been the dear pet project of one of the eldan. you have to fight of marauders who disturb a funeral in gallow. you test out several biological and technical weapons. you set multiple bases on fire and destroy them with explosives. you just come seconds to late to rescue captured researchers from the pell in galeras. you can read about procedures for different stages of the contagion of the mordesh. you poison MEDICAL stations of dominion in galeras. you get assassination missions of high ranked officers by the dozen. you find countless allies being victims of augmentation. you learn about the grim story and destiny of the swordmaiden and how she was just dragged into the playings of the eldan. not to even talk about how drusera got handled by the eldan... and COUNTLESS other extremly grim stuff...
 
if you think wildstar is "lighthearted", because it has "bunnies" in it and some stone ppl yell with a redneck hillbilly accent "YEEHAAAW! THAT FELT GOOD!" after a base full of living beings got blown up... well, then you are not exactly the most observative one around, to put it politely.
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I think the comedy and pathos could be a bit more dynamic. A little more evened out. I think a lot of the reason people may get burned out is that it's either full on or it's totally quiet. There's either a ton of comedy/drama, or there's...nothing. Grind. That, and if the FONT were more READABLE. Yeah I know there are addons but a ton of text in this game is too freaking small. 
 
Carbine, I love ya but wtf? 
 
That, and slower leveling/more story early on. I think they made a mistake focusing on end game so much. 	
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I have been paying attention to the lore, all I am saying here is that Carbine doesnt show any of it to the public...
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I found it pretty appealing.
 
If anything was discouraging it was running Stormtalon the first...second...third time as a tank.
No prior content actually prep'd me for that lol and I hadn't done instance content in an MMO in what 8 months? Granted I get the "Wildstar was for teh hardcore" thing but shit if your talking mass appeal they could've started some role practice at level 8 or so. Like a quest or solo instance where you had to a) heal some npcs if you are a healer or B) hold the aggro as a tank, maybe do a pull. Real basic crap just to get used to how Wildstar plays out. Cus Hycrest was just run into shit.
 
I can tank Stormtalon now but damn on the first two runs I was still figuring out what skills were worth a damn.	
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Heya.
 
I dont really know where or how to start, but I would really wish that Wildstar would get more public focus on lore and appear a little bit more serious than it currently does.
 
The lore in the game is appealing when you read about it and such, but that means you have to search for it, and imo, lore contains the most epic stories that could be the baseline for many awesome videos released for the game, but instead Carbine has taken the approach to make the game look very lighthearted and silly instead.
 
It is a little bit depressing because the game is so well made, but its made to look somewhat like a themepark or a toystore to the public, and its making things very hard for me to explain to my friends that this game is actually very good and a well made game..
 
The public videos shouldnt be as silly as they are, the only one that has been good so far is the open beta trailer, but thats the only one that could tease lore lovers into the game and its story...
I partly enojoyed the launch trailer aswell, but only the parts where Drusera took place, the other parts kinda blew it :(
 
So yeah, it would be really nice if there was taken an approach to make the game look a bit less silly and more serious... The game itself is good and with a very nice difficulty, but I think you are missing out on quite a few subscribers by not appealing to the people that wants some badass storystuff to go for aswell..
 
 
Throw some lore into peoples faces with a kickass lore video wich doesnt include all the silly stuff :)
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Are we playing the same game? Because the Dommie tutorial has you interrogate by torture -- then torture to death -- a whole bunch of innocent bystander who got popped out of cryo-pods only moments ago, just like you...
 
Or are we just that completely desensitized to unprovoked slaughter?
 
This game is incredibly dark. Sure, you have to get to the second tutorial zone on the Exile side before the Dommies use pregnant women for target practice.	
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