Cryomancer (Smash Heroes)

Cryomancer is a class in Smash Heroes.
"As a mage who specialized in the power of ice, he is pretty cool. Hehe heh hehehe heh...heheheheh...hehe...ehehe......heh..."
== Abilities ==
==== Frostbolt ====
Frostbolt shoots out a small ball of ice from your sword that deals 7 damage and has an AOE (4x4 blocks). Although it travels slowly compared to other projectiles in the game, if it hits someone it applies the Slowness effect for a short amount of time. This can be extremely useful for strafing opponents up close in melee range. It also does decent damage and has a decent cooldown, making it a good skill to practice using.
==== Freezing Breath ====
Probably Cryomancer's most important ability to practice. Freezing Breath sends a cone of snow particles in the direction you are facing that reaches up to 6 blocks long. This ability deals 9 damage and even more while combined with its Passive. Like the Frostbolt, it also gives the Slowness effect when it hits someone. Combine this with [1] and some melee hits and you can do amazing combos.
==== Smash Ability: Ice Barrier ====
When activated you get surrounded by a thick coat of snow particles and dripping water for 12 seconds. During this time your ability cooldowns are cut in half, attacks on you do 50% less damage, and the amount of knockback you take is decreased. This Smash Ability is great for finishing off other players low on health, being able to tank a lot of hits, and countering other Smashes.
==== Passive: Arctic Aura ====
This is a passive skill for Cryomancer. (Meaning you don't have to press shift to use it.) There is a 3x3 area of snow particles under your feet that, when using your [1] and [2] abilities, deal extra damage. This is useful when performing combos up close.
== Tips and Tricks ==
* Freezing Breath does not require as much accuracy as Frostbolt; Use this to spike opponents.
* Since Cryomancer does not have a recovery, it's recommended you stay near the middle of the stage and only use double jumps when absolutely necessary.
* When you alternate between left and right click it's called "Butterfly Clicking." Butterfly click to land melee hits and Frostbolts. Also, a really good way to fill up your Final Smash.
* When fighting characters that stay in the air a lot, it is very useful to practice hitting midair Frostbolts. If you're still uncomfortable with these, predict where the enemy is going to land and shoot a Frostbolt there, get close and use Freezing Breath and jabs if you can.
* Try not to double-jump at all, sometimes it is necessary; stay on the ground. Characters like Cake Monster, Botmon, Pug, Green Hood, Shoop, Void Crawler Bulk, Marauder, Stg. Shield, and Skullfire can punish you extremely easily for double jumping.
==Matchups and Playstyle==
*Cryomancer can be played in multiple different ways and it is best to alternate between them even in the middle of a game. Generally speaking, it's best to play defensive (holding the S key most of the time) against melee heroes, and aggressive (holding the W key most of the time) against ranged heroes. All players play slightly different so you may need to change between these at random. This is something you will learn through experience.
*Winning matchups: Tinman, Sanic, Cake Monster, Karakot, and General Cluck (note: You can double jump against a Cluck, but he can punish your landings with lots of damage so be unpredictable with your double jumps.)
*Fair matchups: Spooderman, Pug, Marauder, Sgt. Shield, Void Crawler.
*Losing matchups: Green Hood, Shoop, Botmon, Skullfire, and Bulk.
=== Guides ===
These are a couple guides that may help you get better at Cryomancer:
* Video guide created by Visilgris (current version)
* Forum guide created by Excaliux (outdated)
Category:Smash Heroes
Category:Smash Heroes Kit
Category:Competitive