Status Effects

==Overview==
Status Effects are modifiers, buff, or debuff effects caused by certain units or enemies.
==Supports==
*Income
** Income is an ability to generate yens from units (Bloomer, Pink Rockstar), but, some units can also generate yens by using Active Ability (Pink Demon Mage).
*Buff
** Buffs are modifiers that can buff aspects (damage, cooldown, range) to units, not just that, buff can also add a special buff to units, example like "Legion Assassin Master can add a 30% critical chance to units by using the active ability".
*<H3>Debuff</H3>
**Debuff is an effect that is placed to enemies and makes them take either 15% more damage (The Cursed Knight (Unlocked)), (Cursed Fighter) or 10% more damage (Jadefire Knight), units can also get a debuff with Immobilized effect which can stun placed units for 3s.
<tabber>
|-|Status Effects=
==Status Effects==
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|-|Unit Status Effects=
==Unit Status Effects==
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</tabber>
==Trivia==
*Shielded enemies that are immune to Freeze: Stun/Slow, such as Bridge Curse, only freeze from their Shield, after it's shield breaks, they have their immunity back.
*When an enemy got Confused and Freeze: Slow effect, the enemy will still walk backwards, but slowly.
==Gallery==
3stackeffect.png|4 Different Status Effects Stacking
2unitsdebuff.png|Skull Paladin With Immobilized and Damage Buff.
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Category:Mechanics