Spell skill level

==Amount of Ritual==
Under the default GURPS Magic system amount of ritual for all spells is dependent on skill (modified by mana):
Skill level 	Ritual Required 	Time 	Cost
9 or less 	Both hands and both feet free for elaborate ritual movements and be able to speak certain words of power in a firm voice	Double 	As listed
Skill 10-14 	Speak a few quiet words and make a gesture. 	As listed 	As listed
Skill 15-19 	Speak a word or two or make a small gesture 	As listed 	Reduced by 1
Skill 20+ 	None (see note) 	Halved (round up) cannot be below 1 sec 	Reduced by 2
Skill 25-29 	None (see note) 	Divided by 4 (round up) 	Reduced by 3
Skill 30 or more	None (see note) 	For every five levels halve casting time again	For every five levels reduce by an additional 1
==Note==
Some spells require a ritual regardless of what skill they are known at. Divination and Missile spells are prime examples of this.
==Rituals Required==
Some settings require rituals to be performed regardless of skill level. Also some forms of magic (such as Ritual Magic require rituals for all spells.
==As a Limitation==
A power or ability that requires a ritual to activate uses Preparation Required
==References==
*GURPS Magic Pg 8
Category:Thaumatology
Category:Rules