Sub-Weapon/Vampire Killer

While the five sub-weapons from the original Castlevania make an appearance in this game, they are utilized in a different manner in Vampire Killer.
Three of the traditional sub-weapons, the Broadsword (Dagger), Battle Star (Cross), and Battle Axe (Axe), along with the Fighting Chain (Morning Star Whip), actually replace Simon's whip as his normal attack. Only one of these Traditional Weapons can be equipped at a time. Instead of using Hearts, they can be used without resource consumption for every attack. Both the Battle Star and Battle Axe act like Cross Boomerangs in other games of different strengths and are thrown forward slowly and return to him. However, if he doesn't catch them, he will lose them and will revert to his default whip. Simon is also able to use his whip while those weapons are in flight. When doing so, they become encased in a crystal and drop to the ground from where they are, where Simon can retrieve them. Two Broadswords can be thrown at a time without risk of losing them, but without the ability to use the whip while in flight. When beating a stage, any Traditional Weapon earned in that level is lost and Simon reverts to his normal whip.
The remaining two traditional sub-weapons, Holy Water and Hourglass (Stopwatch) in this game, act more like true sub-weapons (they are used alongside the primary weapon and consume multiple Hearts). There isn't a separate slot for each sub-weapon though, as they both can be equipped and used any time once found. Both behave like their Castlevania counterpart, although the Hourglass can stop time for boss enemies as well as normal enemies. They are two of several Secret Weapons.
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==Item Data==
==Gallery==
Holy Water - Vampire Killer - 01.png|Holy Water
Stopwatch - Vampire Killer - 01.png|Hourglass
Category:Sub-Weapons
Category:Vampire Killer