136311-nov-2014-wod-launch

== Content ==
			
- Unable to login
 
- massive server lag (unplayable)
 
- Garrison not working (ppl stuck on main quest)
 
- People stuck on flying taxi, then unable to log back in for hours
 
- Dungeon finder not working
 
- Hearthstone not working (disconnect on use)
 
- Enemy and friendly npc disappearing
 
- Random disconnections and then unable to reconnect for hours.......
 
- and many other funny things....all of this for more than 5 days....and as usual lots of ppl complaining. (and that was might WoW)
 
 ;)	
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they fixed the problems way faster then carbine is doing now.
 
at the eu while playing on a full server we could atleast play after a few days of problems.
 
edt: also you can't really compare a mmorpg launch with 10mil+ people to a mmorpg like wildstar that is maybe having if being optimistic 1mil people now
			
				
	Edited October 3, 2015 by Ave	
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			Yeah but it was worth the wait for garrisons and Ashran.  Golden era.	
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Yeah but it was worth the wait for facebook game and not wintergrasp.  Apexis era.
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DDO transition from P2P to F2P:
A few hiccups on the first day, but playable.
 
RO transition from P2P to F2P:
High latency, but playable.
 
LOTRO transition from P2P to F2P:
About as flawless as you could go.
 
TERA transition from P2P to F2P:
Latency a bit higher than usual, but stable.
 
GW2 transition from P2P to F2P:
Stable.
 
This is not a launch, this is not a relaunch, this is not an expansion pack. Stop comparing it to those things. The fact that it compares unfavorable to even those things should be alarming, not comforting.
 
 
If the good thing you have to say about something is that: "at least it's not as bad as (...)", well....
			
				
	Edited October 3, 2015 by Yellye	
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they fixed the problems way faster then carbine is doing now.
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Haha, no they didn't.
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actually yes they did. i could lvlup after 2 days without lag at the EU on a full server while carbine after 5 days still doesnt have there shit together and it wont get fixed any time soon because the weekend is here now.
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Good for you, people in NA region had to deal with intentional artificial queues for WoD. If you where on ANY popular server at all, people would often remote login or start login process before leaving for their shifts only to return and STILL be waiting.
 
Then add in 3000+ latency and constant DDoS assaults.
 
The 'problems' where bandaided little by little for Blizzard but it took them a WEEK to get the queues/servers stable after the expansion went live. I was there. 
 
The world is bigger then the EU. 
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Good for you, people in NA region had to deal with intentional artificial queues for WoD. If you where on ANY popular server at all, people would often remote login or start login process before leaving for their shifts only to return and STILL be waiting.
 
Then add in 3000+ latency and constant DDoS assaults.
 
The 'problems' where bandaided little by little for Blizzard but it took them a WEEK to get the queues/servers stable after the expansion went live. I was there. 
 
The world is bigger then the EU.
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Good for you, people in NA region had to deal with intentional artificial queues for WoD. If you where on ANY popular server at all, people would often remote login or start login process before leaving for their shifts only to return and STILL be waiting.
 
Then add in 3000+ latency and constant DDoS assaults.
 
The 'problems' where bandaided little by little for Blizzard but it took them a WEEK to get the queues/servers stable after the expansion went live. I was there. 
 
The world is bigger then the EU. 
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			Ares you are obviously delusional. 10 million wow subscribers? You have no clue how their business model works in china do you? Forget any of wow's expansion let's talk vanilla. Loot lag for a month? 3k queues for weeks. No organized pvp for 8 months? Yeah this launch sucks. I've capped my elder gems on my main this week and have a new lvl 22 warrior. I can hardly play.....	
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actually yes they did. i could lvlup after 2 days without lag at the EU on a full server while carbine after 5 days still doesnt have there shit together and it wont get fixed any time soon because the weekend is here now.
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			So because there were some people that didn't experience problems, it completely invalidates the plethora of others that did?  Just as I'm seeing people from WoW say "I didn't have those problems!!", I've seen people here too say they didn't have problems.  Does that mean there are no problems with Wildstar then? :D	
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someone can't count LOL, no.. in fact, they didn't fix it faster.
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someone can't count LOL, no.. in fact, they didn't fix it faster.
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I was there too ands no, it did not take that long. Queues yes, but those are expected, the bugs no. The garrison issue was fixed in only a few days and that was the only major bug. The stuck on flight path bug was actually a result of the garrison bug. And lag was little and fixed quickly. In fact, some servers didn't even have any lag at all.
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I played on Anachronos realm just fine, no lag, only garrison SOMETIMES bugged and was solved in 12 hours or less, was their new multi phasig that caused some issues.
For the rest, you could quest, do dungeons, pvp, you could do everything
WOD had 100000 times betetr launch than this.....
I never ever experienced in WOW a 15 sec lag to change gear.
And yes, there were roughly 10 MILLIONS players logging in in wow , when WOD launched.
 
 
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 Forget any of wow's expansion let's talk vanilla.
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"Instance not found" "Instance not found" "Instance not found" "Instance not found" "Instance not found" "Instance not found" "Instance not found" 
"Instance not found" "Instance not found" "Instance not found" "Instance not found" "Instance not found" "Instance not found" "Instance not found" 
 
I will never forget all the people stuck in the garrison at launch. Oh and you better not try to leave because we will rubberband you right back in to the garrison.	
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So because there were some people that didn't experience problems, it completely invalidates the plethora of others that did?  Just as I'm seeing people from WoW say "I didn't have those problems!!", I've seen people here too say they didn't have problems.  Does that mean there are no problems with Wildstar then? :D
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			The only issue I had with WoD launch was login queue and garrisons. Game was 100% playable 	
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The only issue I had with WoD launch was login queue and garrisons. Game was 100% playable 
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			Another one of these...	
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			I've clocked -MAYBE- 4 total hours into this launch so far in the 5 days it has been available, and I've been home all day pretty much all week. I can absolutely guarantee in the first 5 days WoD was up I was able to clock a megaton *cupcake*load more. Plus, that's with the largest MMO community on the planet all trying to play the game at the same time. We're lucky if we even crack a 10th of those numbers. So.....yeah. </thread>	
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			I didn't have any of these problems on my EU server last year. Could play with a bit of lag (no 5-30 seconds delay) without any problems. And still got compensated from Blizztard.	
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The world is bigger then the EU. 
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Why people bring up other games as some sort of argument ?
 
Am i a WoW player ? Nope.
Do i pay blizzard ? Nope.
 
Get your head out of your ass, the current release of the F2P is a mess, and probably will end up on disaster like Wildstar's release did. And i don't care how well other games did.
			
				
	Edited October 3, 2015 by Keldaur	
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- Enemy and friendly npc disappearing
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they fixed the problems way faster then carbine is doing now.
 
at the eu while playing on a full server we could atleast play after a few days of problems.
 
edt: also you can't really compare a mmorpg launch with 10mil+ people to a mmorpg like wildstar that is maybe having if being optimistic 1mil people now
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I love people whining about something going free-to-play.  It's like Starbucks started giving out free coffees and people start whining cuz there is a line.   
 
**OMG paying customers are having to wait.
**OMG the line is so long and cake pops have only one choice.
**the bathroom is out of toilet paper and never was before.
**what do you mean your out of pumpkin spice sprinkles.. you brastards!
 
Get some sunshine nerds!	
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Get some sunshine nerds!
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I was there too ands no, it did not take that long. Queues yes, but those are expected, the bugs no. The garrison issue was fixed in only a few days and that was the only major bug. The stuck on flight path bug was actually a result of the garrison bug. And lag was little and fixed quickly. In fact, some servers didn't even have any lag at all.
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This is complete bullshit. I was playing WoD in two days no problems.
 
 
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That's right.  You can't compare an MMO with 10 years of history that has had 5 expansion launches and at one point handled over 12 million players and hudnreds of millions of dollars a year in revenue to Wildstar's less experienced and less funded team.  Good call.
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they fixed the problems way faster then carbine is doing now.
 
at the eu while playing on a full server we could atleast play after a few days of problems.
 
edt: also you can't really compare a mmorpg launch with 10mil+ people to a mmorpg like wildstar that is maybe having if being optimistic 1mil people now
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			To be honest I kept on having issues for almost a week, like everybody on my server. If u google "Wod launch problems" u will still find what players and customer service wrote on Blizz forums and, believe me, things like "Worst launch ever" - "I want my money back" - "Just unsubbed" were very common ;)	
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No it is not. The problems other than the DDOS were highly server dependent. On WRA the queues, garrison issues and lag lasted a good week for me but when I swapped over to the smaller server I played horde side all I had were the DDOS sideaffects and the occasional garrison crash.
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