The Sword Coast

Between Waterdeep and the Spine of The World lies a wedge-shaped piece of alnd along the caost of the Sea of Swords, roughly seven hundred miles north to south and almost two hundred miles across its widest. At the western tip of the Spine of the World is Icewind Dale, the northernmost settled land in this part of Faerun, The Long Road stretching from Waterdeep ot Mirabar defines the eastern extent of the Sword Coast North.
The Sword Coast was the first part of the North to be inhabited by civilzied people. Most of its area is covered in gently rolling grasslands, and herders and Farmers found an eays living here. Sometimes the land touches the Sea of Swords in a pebble beach, but it more often meets the water in a series of sea caves, broken rock spits, and low clfifs marked by pillars of rock severed by the tireless waves. This terrain lends itself to smuggling, but it also forces ships that navigate close to the shore to be small and of shallow draft, and therefore they are vulnerable to the driving onshore storms that often pound the area.
Wooded hills and forbidding mountains bound the region to the east, and beyond this barrier is the expanse of the Dessarin river system.
Along the Sword Coast, the great trade towns of Leilon, Luskan, Neverwinter, Port Llast, and Waterdeep keep the area from descending into chaos. The centrla potion of the northern Sword Coast is underlain by several cavern systems; the Endless Caverns of the High Forest, the Underground River system of the High Moor (accessed from Dragonspear Castle far ot the south), and the caverns under Mount Waterdepe that dwarves expanded into Undermountain.
Category:Neverwinter Nights
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