Water Octorok

are recurring in .
==Characteristics==
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 are the only type of that appear in all of the prior to the . They are encountered in bodies of water and are most commonly found in water-themed areas, such as and the of the . hide underwater, staying in one spot with only their shadow and a small whirlpool visible; however, they will pop out of the water if any of the are near them. While above water, shoot rocks at the , inflicting one of damage upon impact.
If the get close enough to strike a with their , it will retreat back into the water where it cannot be attacked. If the are quick enough, they can strike a with their after it shoots a rock and before it retreats into the water. are defeated after two strikes with a normal . The can also stun a by either firing a at it or by using a on its spot. The pillar of water created by a will force it out of the water and leave it temporarily stunned on top of the pillar. If any of the fire a at while wearing the , it will be defeated in one hit. If any of the shoot a with a , it will stun it and push it a short distance away. Additionally, the can blow onto land with a , where they will stand still and continue to shoot rocks while vulnerable. The can also defeat from afar with long ranged weapons, such as the , , and . are defeated after being shot with two , , or from . A hit from the or the will cause to sink below the water, instantly defeating them. The can also detonate on land to instantly defeat them. Upon defeat, may drop either a or a .
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 are commonly found in bodies of water in and in . They are now different from the regular Octoroks, being colored with a plant on their head. Like the other variants of in , camouflage with their environment, staying submerged underwater in one spot, with only the plant on their head visible, and their blue color blending in with the water. Once gets close enough to a , it will spot him and begin to leap out of the water every few seconds to spit a rock at him. can be hit with a 's rock while moving due to its ability to track his movements both horizontally and vertically, aiming its rocks for the direction he is moving. will always be hit by its rocks if walking or, if close enough, running in a straight line. While it is raining, will inflate like balloons and float above the water due to the drop in barometric pressure that occurs during rain, causing their internal to inflate.
Like many throughout the , can defeat by guarding with any to deflect their rocks back towards them. If is close enough, the rock will hit the after being deflected and instantly defeat it. A will send the rock flying back faster, allowing kills from a greater distance. Alternatively, can defeat by shooting them with any type of , even if they are below the water's surface. can also cut the plant on a 's head by shooting it with an arrow or slashing it with a , causing it to emerge and look around before retreating back into the water. This leaves it vulnerable, giving an opportunity to shoot it while it is above the water and not spitting a rock. The plant will grow back shortly after being cut. can also defeat by detonating a in the water or by using , even if they are hiding underwater. The can be used to suspend them in time. If gets close to a , such as with the or a raft, he can hit it with any melee weapon after it jumps out of the water. Despite having eight health points, will die from any amount of damage dealt to them. They can be revived without the occurrence of a . Upon defeat, may drop any combination of several types of crabs and fish, , , , or snails.
==Nomenclature==
==Gallery==
File:BotW Octorok Concept Artwork.png|Concept artwork of various including the from 
==See Also==
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