Clockwork Assault Rifle

The Clockwork Assault Rifle is a Hardmode gun that fires in three-round bursts. It has a / chance to be dropped by the Wall of Flesh. Only the first shot out of the three will consume ammunition. The button can be held for repeated fire.
== Notes ==
* The Clockwork Assault Rifle fires three shots, each one with a delay of 4 ticks, for a total of 12 ticks. The delay between one burst and the next is 14 ticks. One complete use of the weapon (including the delay) takes 26 ticks.
* On the , the Clockwork Assault Rifle has a knockback stat of Very Weak.
== Tips ==
* This weapon's high rate of fire and low ammo consumption make it ideal for crowd control. These same strengths also make it effective against bosses, especially for some of the mechanical bosses.
* This weapon can be easily obtained early in Hardmode. This makes it an ideal weapon to get after killing the Wall of Flesh.
* This weapon's low ammo consumption makes it ideal for people who use expensive ammo, even well into the late-game.
* When using Crystal or Ichor Bullets as ammo, the player can easily defeat Plantera and even Golem.
* Having the Rapid modifier will greatly increase its fire rate, making it fire faster than the Minishark and doing as much as the Megashark.
== Trivia ==
* On the and Nintendo Switch Version, the Clockwork Assault Rifle used to not have the delay between ticks, making it very viable far into Hardmode. However, this has been removed with the 1.3 and 1.4.0.1 updates respectively.
* The Clockwork Assault Rifle, Star Cannon, Flintlock Pistol and the Minishark are some of the only guns without knockback.
* The Clockwork Assault Rifle is potentially a reference to the assault rifle, a real-world prototype rifle that fired in three-round bursts and had a clockwork feeding system for the weapon, however the G11's three-round "hyperburst" is fired at 2,100 RPM.
== History ==
== Footnotes ==