Ghost

Ghosts were the etheral residue of dead humans; it is unknown how exactly they function, and most people don't believe in their existence. Ghosts, however, are very real and pose a danger. Several operatives encountered some of them during the Third World War.
==Description==
Ghosts are looking like quasi-visible, cloaked humanoid figures, with skeletal facial features, holding scythes in their hands and hovering in the air. They're silent, except for the inhuman screams they emit when they find their victim, which they then proceed to slash at with their scythes rapidly. They are not impervious to bullets - once shot at enough times, they disappear.
During the Third World War, they were sighted in 1991 by Yuri Semashkoshov in the catacombs of a castle, and by Nicolas Alceste in a tomb dedicated to Edward Gierek under Nowa Ruda, where a Desolator Cannon was found. Upon picking up the cannon, a enraged ghost exited Gierek's painting and attacked him.
==Strategy==
Ghosts are easily dealt with, if you can spot them, as their only attack is a charge followed by a scyte slash that will rapidly drain your health; they are especially dangerous in cramped spaces, and in groups. High-damage weapons are the best against them, especially the Pancor Jackhammer and the Coachgun.
==Appearances==
*Reds Over World, E4M3 Trance L Vania (First appearance) 
*Reds Over World, E6M2 City Of The Damned
Category:Enemies