Vehicles/SRM CARRIER (WOB)

==Description==
Not designed for traditional combat, the Carrier is a force multiplier. Deadly at mid to short ranged combat, the Carrier is armed with a mix of heavy weapons tailored for mech busting.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	NarrowLow Profile 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
140 	C3i (2) 	Coordination: +1 Lance Tactics, +1 Lance Resolve Per Round (Maximum 3 stacks) (Gear)
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=120 S=30	
Front 	Fixed 	 	
Crew Compartment (2)
Sensors Vehicle Basic
FCS Missile HP	
Sides/Turret	Health	A=70 S=30	A=60 S=30 	A=70 S=30
Sides/Turret	Fixed 	
Ammo Streak SRM
Left Side Tracks	
Turret Systems (5)
9x Streak SRM-4
TAG (2)	
2x Ammo Streak SRM
Right Side Tracks
Rear 	Health	 	A=55 S=30 	
Rear 	Fixed 	 	
Structure (1)
Tracked Propulsion System
Ferro-Fibrous (1)
C3i (2)
Guardian ECM
Engine XL (1)
Engine Core 240 (1)
Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\Jihad3068-3080\Base\vehicle\vehicledef_CARRIER_SRM_WOB.json