Urscort Quest - Bearis

Bear-actor Select: Bearis
 YOU CHOSE BEARIS
(Bears will remember that.)
: Welcome wizards and warriors, thieves and goblins, furries- I mean “beast-kin”.
: We no longer have Gawain- and I have no dungeons to spare- so that’s no dice.
: But I do have this letter! And a quest to un-have it by bringing it to the hound of Artiphron.
 : Now let us go- adventure awaits!
 Urscort - Bearis 
Help Bearis deliver the letter for Pausanius.
Letter delivered: 0/1
- Description -
You! You are one of the chosen few to be invited to Bearis’ party! How exciting!
This path of the urscort quest will have you and Bearis (and whoever else is being dragged along) traveling to Artiphron to deliver a letter for Pausanius. While normally a fairly peaceful several days of travel, there’s bears involved this time, so you know nothing will be easy. Asking for the letter yourself so you can speed up the process is met with comments about “soulbound items” and any attempt to reason is met with the same answer. Literally the same, talking to them directly eventually just makes them repeat themselves.
Either way, this seems to just be your life now.
Some things to keep in mind while traveling with Bearis:
* - Bearis will always take the worst travel path pawssible. Except when they focus on something, then they will only take the straightest path possible till they reach the thing.
* - Due to pathing berrors, Bearis will continue walking even if they encounter obstacles. If the obstacle is solid, Bearis will continue attempting to walk through it.
* - Bearis doesn’t walk normally most of the time, they instead tend to roll, backwalk, side hop, or bunnyhop. They say it’s .3 seconds faster. All you know is that it is annoying to keep pace with.
* - Bearis will sometimes grab random people and toss them- especially if decisions need to be made. The position that the person lands in seems to somehow tell them where to go and what to do- even if it says to go in the opposite direction of the destination.
* - Bearis will jab their axe into old campfires- how they keep finding them, you have no bloody clue- but they’ll just sit there at the newly lit fire for a while. Eventually, they will get up and move on.
The change in my bear pockets, sum pocket lint, aaaaand
:a spooper secret item-- OooooOOoooo! Fancy!
 Bearis' Quest Log 
 
 Full Moon View
- You’ve spotted a small group of bandits that have taken up residence near the Aether-Artiphon border, their camp positioned perilously on the cliffs on the mountain path Bearis insisted you take. Not the best location for a camp, but not the worst you suppose. Bearis, however, is insistent on going there and relieving them of their trow adjustment straps. (see: beat them up and steal their belts). They are claiming this is part of their quests, apparently a “bear butts” quest.
They want you to collect the belts for them, or help them beat up the bandits so they can collect the belts. Either way, Bearis want the belts and they are gonna get those belts one way or the other. And, judging from the quest name they gave you, Bearis is likely taking their pants too.
Bandit belts: 0/5
 MapQuest™
- Bearis keeps staring at a poorly drawn map, sometimes even shoving it in your face. Seems like it might be a treasure map, based on the crude symbols you can make out and the huge red X… except that it is drawn as a plus sign instead. They keep side-eyeing you, then holding the map up to their face and saying “HUMMM” loudly.
You hazard a guess that they want you to bring it so they have an excuse to go look for the treasure. The spot the “+” is on looks like mud… I mean, the drawing was already bad, but maybe they spilled something on it too? … Best not ask. Either way, the path they want to take-- that is to say, the path they will take, is more convoluted than the Aetherian king on a bad day.
Find the treasure: 0/1
 ALCHEMY 100
- Despite the rocky cliffs and salty sea breeze, there’s actually some semblance of edible plant life in and around the area. Particularly, there seems to be an abundance of berries around. Unfortunately, Bearis has taken notice of this too. Looks like there’s another quest to do.
Bearis wants you to collect “bearies”. But, oh no! Not the easy to get ones. No, why that? See, there are “quest specific bearies” well away from the path… on an outcropping in the cliffs-- the very jagged, very tall cliffs. They want you to go in there. They actually want you to sidle along the rockface and if there is nothing to sidle to instead grapple your way down and then up again, all while dealing with a strong wind. Is this worth it? Is it?? They claim it is, but is it???
Collect bearies: 0/10
Category:Events
Category:Arc 2
Category:Bears
Category:Branching Objective