Siege Tower (Civ5)

== Game Info ==
Unique siege unit of the Assyrian civilization. Replaces the Catapult.
* Common abilities:
** 
** 
* Special abilities
** (+33% Defense against all Ranged Attacks)
** 
** 
** 
* Special traits:
** 
** 
== Strategy ==
The Siege Tower is one of the most interesting siege units in the game. First, it is a melee siege unit (unlike the Catapult it replaces), so it must move next to an enemy city before it can attack. Once in place, however, it is devastating. Not only does it have a powerful city attack of its own, but it also confers a 50% bonus versus cities to all your land units (including other Siege Towers) within 2 hexes of it. Moreover, it has a Cover I promotion that helps it resist ranged damage more efficiently.
Complement a Siege Tower with lots of land units, be they melee or ranged, and make sure it reaches its target before getting killed, and cities will fall much more quickly. As this unit loses the Sapper and all other advantages when upgraded to a Trebuchet, it is often beneficial to retain at least one Siege Tower in later eras for faster city-taking. However, be advised that more powerful city defenses in later eras will be able to destroy a Siege Tower much more quickly.
== Civilopedia entry ==
== See also ==
* Siege Tower in other games
ru:Осадная башня (Civ5)
Category:Assyrian