Blood Pact

Blood Pacts are powers used by Summoners' Avatars in Final Fantasy XI. They perform a range of functions from immolating monsters to increasing a party's movement speed.
Blood Pacts are divided into the command categories Blood Pact: Rage and Blood Pact: Ward. Each presents a number of abilities, depending on the Summoner's level, that the currently summoned avatar may perform. Employing an ability from either category starts a recast timer that prevents other commands from that category of Blood Pacts from being issued for any avatar. For example, a Summoner using Ifrit's Burning Strike would be unable to choose another Blood Pact: Rage for any avatar for one minute. This delay can be reduced to a minimum of 45 seconds with appropriate gear, however.
The Astral Flow abilities of Alexander and Odin are used automatically when they are summoned. As a result, they do not require a Blood Pact command and do not initiate the waiting period that normally exists between pacts.
Also, summoned elemental spirits choose spells autonomously and do not have any Blood Pact abilities.
== Blood Pact: Rage ==
All abilities in the Blood Pact: Rage category deal damage. Many also inflict additional effects, such as Chaotic Strike's Stun effect and Tail Whip's Weight effect.
Each standard avatar possesses a powerful Blood Pact: Rage that is only available while Astral Flow, the Summoner special job ability, is in effect. These Blood Pacts deal devastating damage to all enemies within a large area, centered around the target. The Summoner's MP is completely consumed by these mighty abilities.
== Blood Pact: Ward ==
Abilities in the Blood Pact: Ward category enfeeble enemies, heal allies, or grant enhancing statuses to allies. Blood Pact: Wards never deal damage, with the exception of the gradual HP reduction experienced by targets of Diabolos's Nightmare ability, and the direct damage of Diabolos's Somnolence ability.
== List of All Blood Pacts ==
{|class="half-width article-table FFXI" style="text-align:center"	 	 	
Level 	Command	Avatar 	Type
1Astral	* 	Carbuncle	Rage
1Astral	* 	Fenrir 	Rage
1Astral	* 	Ifrit 	Rage
1Astral	* 	Titan 	Rage
1Astral	* 	Leviathan	Rage
1Astral	* 	Garuda 	Rage
1Astral	* 	Shiva 	Rage
1Astral	* 	Ramuh 	Rage
1Astral	* 	Diabolos 	Rage
1 	 	Carbuncle	Ward
1 	 	Ifrit 	Rage
1 	 	Titan 	Rage
1 	 	Leviathan	Rage
1 	 	Garuda 	Rage
1 	 	Shiva 	Rage
1 	 	Ramuh 	Rage
1 	 	Diabolos 	Rage
5 	 	Carbuncle	Rage
5 	 	Fenrir 	Rage
10 	 	Fenrir 	Rage
10 	 	Ifrit 	Rage
10 	 	Titan 	Rage
10 	 	Leviathan	Rage
10 	 	Garuda 	Rage
10 	 	Shiva 	Rage
10 	 	Ramuh 	Rage
19 	 	Ramuh 	Rage
20 	 	Diabolos 	Ward
21 	 	Fenrir 	Ward
21 	 	Titan 	Rage
23 	 	Ifrit 	Rage
24 	 	Carbuncle	Ward
25 	 	Garuda 	Ward
26 	 	Leviathan	Rage
28 	 	Shiva 	Ward
29 	 	Diabolos 	Ward
30 	 	Ifrit 	Rage
31 	 	Ramuh 	Ward
32 	 	Fenrir 	Ward
33 	 	Leviathan	Ward
35 	 	Titan 	Rage
36 	 	Garuda 	Ward
37 	 	Diabolos 	Ward
38 	 	Ifrit 	Ward
39 	 	Shiva 	Ward
42 	 	Ramuh 	Ward
:* - These commands are only available when Astral Flow is active.
Category:Summoner abilities in Final Fantasy XI