Scott Johnson

Scott Johnson is a software engineer and was an additional contributor to Metroid Prime. He worked at Retro Studios for a year prior to the game's release and worked on the game's gameplay, collision and physics. Specifically, Johnson did much work on the Morph Ball's movement.Kiwi Talkz. "#116 - Jack Mathews Interview (Metroid Prime Trilogy, Prototypes, Business, Armature Studios etc.)". YouTube. November 26, 2021. Retrieved June 8, 2022. (starts at 35:06)
Johnson previously engineered at Motorola and Terminal Reality, and subsequently at Acclaim Studios Austin and Electronic Arts before shifting to engineering work for the United States military for a number of years. He is currently the CTO and partner at Chosen Realities LLC, which is experimenting with virtual and augmented reality.
==External links==
*Johnson on LinkedIn
*Johnson on MobyGames
==References==
Category:Retro Studios employees
Category:Programmers