114591-monthly-subscription-incentives

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With the news of Drop 3 being pushed back to November, some people might feel a little defeated, others might not want to stick around to play new content.
 
One aspect of Drops that I really appreciated was the free hat it came with. It's a simple little thing, but it was cool, and it was appreciated.
 
But what if those weren't necessarily just tied to new Drops? What if at the beginning of every month, a new costume piece, decor item, mount, or title was released for free to subscribers? From what I've seen in-game, there's plenty of costume items and decor pieces to go around that we don't have access to. It wouldn't require new art assets to be created, and I imagine it would be greatly appreciated by the community.
 
Thank you very much for your time.	
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			I agree.  This was something I looked forward to each month and was excited for, even if it was something small.  I think this could go a long way in fostering some good will with the players.  Perhaps there could even be a poll on what new item the community wants to see added each month.	
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/signed
 
Actually, I think a short bit of new "stuff", not a full drop, every month would be fine and manageable.
 
We're getting quite a bit with the new drop; that's good.  In October, we're getting Halloween, but that's toward the end.  But maybe they could have someone make a back alley fight club challenge that gives everyone right and left punches and blocks, and let them fight NPCs and each other?  Or a race that starts at one end of a zone and ends at another NPC.  Those might be manageable monthly.
 
Or even just those little monthly thank-you items.  I love my beret. :D	
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A free hat or a free present of any sort can run miles in the hearts of many and give them a further appreciation for the game they play, that said I like this idea but I don't want to see CREDD redeemers excluded from the goodies because of this taken from the buisness model page.	
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A free hat or a free present of any sort can run miles in the hearts of many and give them a further appreciation for the game they play, that said I like this idea but I don't want to see CREDD redeemers excluded from the goodies because of this taken from the buisness model page.
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			Many games have some form of "veteran" or "subscriber" rewards.  Sounds good to me.	
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A free hat or a free present of any sort can run miles in the hearts of many and give them a further appreciation for the game they play, that said I like this idea but I don't want to see CREDD redeemers excluded from the goodies because of this taken from the buisness model page.
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			I didn't think about the CREDD folk. You're right, they should be invited to play, too.	
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I didn't think about the CREDD folk. You're right, they should be invited to play, too.
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I agree that the ones who pay for subscriptions should get something special.
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			Regardless of if you're paying via CREDD or your Credit Card you have an active subscription and I've always thought you were a "subscriber"...	
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			I'd simply take Drop 3 in installments, I dont give two cupcakes about a BIG drop. Just slowly give me the stuff you do have working in little installments every week. I know stuff like rune changes cant be that broken that they need to wait til November, stuff like that should be released now. This game is dying and this news is only going to kill off a few more people. 	
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Regardless of if you're paying via CREDD or your Credit Card you have an active subscription and I've always thought you were a "subscriber"...
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free to subscribers
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Good idea.
 
I'm using CREDD and I actually wouldn't have an issue with people paying for realz getting an extra shiny. But that may be impossible, because the backend can probably not tell if you used a CREDD or a credit card to stay an active subber.	
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			Oh, and I'd be cool with a decor item / costume piece and some BOOM BOXES!  :D	
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Regardless of if you're paying via CREDD or your Credit Card you have an active subscription and I've always thought you were a "subscriber"...
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Person A: Buys a subscription for $15 a month
Person B: Buys CREDD for $20 and sells in game
Person C: Buys CREDD in game
 
Which do you think deserves to have anything extra? For me, the answer is A and B.
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Person A: Buys a subscription for $15 a month
Person B: Buys CREDD for $20 and sells in game
Person C: Buys CREDD in game
 
Which do you think deserves to have anything extra? For me, the answer is A and B.
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Person A: Buys a subscription for $15 a month
Person B: Buys CREDD for $20 and sells in game
Person C: Buys CREDD in game
 
Which do you think deserves to have anything extra? For me, the answer is A and B.
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Let's not turn this into a Subscriber vs CREDD user issue, we'll let Carbine decide that.
 
At the end of the day, I'd just like to see a system like this implemented.	
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Let's not turn this into a Subscriber vs CREDD user issue, we'll let Carbine decide that.
 
At the end of the day, I'd just like to see a system like this implemented.
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The only difference between CREDD users and "normal" subscribers is the method of payment. But otherwise, both are giving Carbine money. I don't even know why anybody would consider one of them as less "worthy" of having veteran rewards.
 
But anyway, yes to veteran rewards. I'm surprised Wildstar didn't have such a feature from the get go but, as the OP mentioned, it's probably due to the original Drop schedule and their "hats". Though, honestly, I'd like to see some better (and enterely cosmetical) stuff.	
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Carbine should be doing anything and everything to accommodate players at this point.  Wildstar has not been dying a slow and painful death; rather, they have been experiencing a fast and deadly player decline.  If Carbine decided to give away free hoverboards to everyone that might help, but something better that would keep people in game and playing would be having every other week in October a DOUBLE EXPERIENCE week where players can really level faster, or endgame players can rack up double the amount of gold/xp that they usually do.  They would be able to hit their weekly cap in a day or so, so they can begin making tons of gold.
 
Anyways, my point being is that its a long time until Drop 3 hits at the end of November, so keeping players around will be hard I think.  Subscribers should reap the benefits above or heck everyone should.	
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			I love this game, but every day logging in seems a waste of time and the roster boss already kiled my guild's chances of running GA	
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If they do the same thing FF:ARR did then everyone wins, I don't see why CREDD vs Card matters at all.
Unless they turn into drooling morons and mess up something so simple.	
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A seasonal decor item would be perfect. Like something harvesty in the autumn months, snowy stuff for winter, beach stuff for summer months...
Ooh or seasonal clothes. A winter jacket would be handy in Whitevale.	
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			You won't see this unless the game goes F2P.	
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You won't see this unless the game goes F2P.
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OP,
 
If the game offered a F2P option, then perhaps I would agree with you.  Not because I like F2P games ( I do not ) but, because we are all in the same boat (everyone pays to play).  The game is subscription based and if the game does not live up to yours ( or anyone's ) expectations, then you ( or anyone else ) should just vote with your wallet and not play.  We should not need a constant flow of candy to get us into the rusted van on the tear stained mattress.  The game should speak for itself if is to survive as a purely subscription model.
 
I really think that this line of thinking that you propose is more indicative of the "entitlement" generation we live in these days.  In the end "this is a first world problem".	
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			Aion use to have subscription rewards for each consecutive month the player was subscribed. The rewards got better with each month. I thought that was pretty legit.	
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OP,
 
If the game offered a F2P option, then perhaps I would agree with you.  Not because I like F2P games ( I do not ) but, because we are all in the same boat (everyone pays to play).  The game is subscription based and if the game does not live up to yours ( or anyone's ) expectations, then you ( or anyone else ) should just vote with your wallet and not play.  We should not need a constant flow of candy to get us into the rusted van on the tear stained mattress.  The game should speak for itself if is to survive as a purely subscription model.
 
I really think that this line of thinking that you propose is more indicative of the "entitlement" generation we live in these days.  In the end "this is a first world problem".
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  In the end "this is a first world problem".
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Madda's on the fence about this.
 
On one hand, it would be good to encourage daily log ins with a monthly prize for staying loyal. The free hat from drop 2 (which wasn't really an incentive) was nice and detailed.
 
But on the same hand, Carbine might overdo it and make you subscribe for certain features or areas of the game, or giving large bonuses to subs more than is really necessary. ( MMO A [not shaming on forums] gives F2P 100% of normal exp gains, while subs get 150% of exp.)
 
It's a nice idea and all, but Madda just doesn't want to see players being felt like they HAVE to subscribe for something that should be on equal grounds for everyone to obtain.	
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You won't see this unless the game goes F2P.
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I haven't felt a pull to log in for a while.  Didn't even open my second (ever) boombox.
 
What am I gonna do?  Wait on Scorch?  Pound on things at the tree?  Grind through the motions in the 2 daily quest areas?  I can play other games right now that amuse me right now, no waiting or grinding required.
 
...Well, to be fair, I am doing quite a bit of grinding in Space Engineers...	
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AA handed out one month sub for all players that had a sub during the week 1/2 of queues during launch, it was a nice present and thanks for sticking w/us through the wait.  A much better incentive to stick around than a hat.
 
Credd or Sub, they both mean the player had taken the time to support Carbine.	
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			FFXIV does Subscribtion rewards really well. The first month of sub gets you a bikini and a Fantasia Vial(a vial used to re-customise your character), second month of sub gets you a pet, third a mount etc... And they all look really cool too! And you can see the result: 2.5 million subs :lol:	
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			I think there's a good chance that 'free' boom boxes and decor/flair items will be a perk for subscribers when the game goes free to play.	
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I think there's a good chance that 'free' boom boxes and decor/flair items will be a perk for subscribers when the game goes free to play.
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Those items will be on sale on the cash shop and we'll only get new decor and flair items for that cash shop from then on.   Probably all housing items will move into that shop too along with really  bad costumes   :P  and all your mounts.   Bags too,  and probably your ability to transmat back to city will be sold as a consumable on the cash shop
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Carbine could have a Cash shop now too because WoW has a sub and a Cash shop. Cash shop brings pretty good money I heard.
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No sub rewards unless F2P?
Wut?
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Carbine could have a Cash shop now too because WoW has a sub and a Cash shop. Cash shop brings pretty good money I heard.
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At this point they might need something
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Carbine should be doing anything and everything to accommodate players at this point.  Wildstar has not been dying a slow and painful death; rather, they have been experiencing a fast and deadly player decline.  If Carbine decided to give away free hoverboards to everyone that might help, but something better that would keep people in game and playing would be having every other week in October a DOUBLE EXPERIENCE week where players can really level faster, or endgame players can rack up double the amount of gold/xp that they usually do.  They would be able to hit their weekly cap in a day or so, so they can begin making tons of gold.
 
Anyways, my point being is that its a long time until Drop 3 hits at the end of November, so keeping players around will be hard I think.  Subscribers should reap the benefits above or heck everyone should.
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I like the idea.
 
As for those who play with CREDD.. Someone, even if it wasn't them, paid a subscription fee anyway. Actually CREDD is $19.99 plus tax and a sub is only $14.99. Regardless if a player redeems CREDD to play another player paid for the CREDD they are using and actually paid more.
 
 
EDIT: corrected spelling error ;)	
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Don't forget tax...
 
Also, it's CREDD.
 
I keep seeing people post it as CREED and I can't help but want to remind everyone it's CREDD. I would love to see incentives right now to keep players subbed, but it's not likely to happen.	
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With the news of Drop 3 being pushed back to November, some people might feel a little defeated, others might not want to stick around to play new content.
 
One aspect of Drops that I really appreciated was the free hat it came with. It's a simple little thing, but it was cool, and it was appreciated.
 
But what if those weren't necessarily just tied to new Drops? What if at the beginning of every month, a new costume piece, decor item, mount, or title was released for free to subscribers? From what I've seen in-game, there's plenty of costume items and decor pieces to go around that we don't have access to. It wouldn't require new art assets to be created, and I imagine it would be greatly appreciated by the community.
 
Thank you very much for your time.
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OK there was someone above that equated "subscriptions" with faster content drops.
 
I call shenanigans.
 
I am actually quite pleased with Carbine for admitting there were problems with drop 1 and 2 that created pervading bugs and are delaying drop 3 to concentrate on those bugs to ensure they don't happen with future content drops.  It is refreshing to see a that Carbine is aware of QA.  I think ( my OPINION ) that this is a great direction to go to ensure early on ( think about it WS is only 4 months old "Live" ) so that perhaps Carbine will catch early on what their competitors let go for years ( and some never corrected).  I applaud Carbine for their decision. :)	
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			Top hat please.	
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