Veniarus Toliar (DalkonCledwin)

===Basic Information===
 Race: Half-Elf
 Class: Summoner (favored)
 Level: 4th
 Experience: 6509, Retired
 Alignment: Chaotic Good
 Languages: Common, Elven, Orc, Celestial
 Deity: The Harran Forest (TN, Consort)
 First Seen: The Dunn Wright Inn
 Last Seen at: The Dunn Wright Inn
 NPC usage: Open for adventures centered around the 
 Harran Forest
===Abilities===
 STR: 10 / +0 (00 pts)
 DEX: 14 / +2 (05 pts)
 CON: 12 / +1 (02 pts)
 INT: 12 / +1 (02 pts)
 WIS: 11 / +0 (01 pts)
 CHA: 19 / +4 (10 pts) +02 Racial, +01 Level
===Combat Statistics===
 (max-2) HP: 30 = [4d8 + CON (04)] (Summoner)
 AC: 15 = [10 + DEX (02) + Armor (03) + Misc (00)]
 AC Touch: 12 = [10 + DEX (02)]
 AC Flatfooted: 13 = [10 + Armor (03)]
 INIT: +02 = [DEX (02) + Misc (00)]
 BAB: +03 = [Summoner (03)]
 CMB: +03 = [BAB (03) + STR (00) + Misc (00)]
 CMD: 15 = [10 + BAB (03) + STR (00) + DEX (02) + Misc (00)]
 Fortitude: +03 = [Summoner (+1) + CON (01) + Magic (01) + Misc (00)]
 Reflex: +04 = [Summoner (+1) + DEX (02) + Magic (01) + Misc (00)]
 Will: +05 = [Summoner (+4) + WIS (00) + Magic (01) + Misc (00)]
 Speed: 30 ft / 20 ft if carrying Kalius' saddlebag
 Damage Reduction: 00/Any
 Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
 Melee:
 Morning Star: Attack: +03 = [BAB (03) + Strength (00)]
 Damage: 1d8, Crit: x2, Type: B and P
 Melee:
 Dagger: Attack: +03 = [BAB (03) + Strength (00)]
 Damage: 1d4, Crit: 19-20/x2, Type: P or S
 Ranged:
 Dagger: Attack: +05 = [BAB (03) + Dexterity (02)]
 Damage: 1d4, Crit: 19-20/x2, Type: P or S
 Range: 10 ft
 Ranged:
 Light Crossbow: Attack: +06 = [BAB (03) + Dexterity (02) + Magic (01)]
 Damage: 1d8+1, Crit: 19-20/x2, Type: P
 Range: 80 ft, Ammo: x10, Qualities: Magic +1
===Racial Features===
 Ability Adjustments — +2 Charisma
 Size — Medium
 Speed — 30 feet
 Favored Class — Summoner; 1 extra Evolution Point per every 4 levels;
 Current 1.00 evolution points
 Ranger; +1 Skill Rank to the Rangers Animal Companion.
 If the Ranger replaces the companion the new one gets 
 these.
 Low Light Vision — Half-Elves can see twice as far as humans in 
 conditions of dim light.
 Adaptability — Half-Elves receive Skill Focus as a Bonus Feat
 at First Level.
 Elven Blood — Half-Elves count as both Elf and Human for effects
 related to Race.
 Elven Immunities — Half-Elves are immune to Magic-Sleep Effects and 
 get a +2 bonus to saving throws against Enchantment 
 Spells and Effects.
 Keen Senses — Half-Elves get a +2 Racial Bonus on Perception 
 Skill Checks.
 Multi-Talented — Half-Elves can choose two Favored Classes at First
 Level instead of the normal one class.
 Languages — Half-Elves begin play knowing Common, and Elven.
 They can also choose any bonus language they wish for 
 having a high intelligence score.
===Class Features===
Summoner
 Armor/Weapons — Summoners are proficient with all simple weapons. Summoners 
 are also proficient with light armor. A summoner can cast 
 summoner spells while wearing light armor without incurring 
 the normal arcane spell failure chance. Like any other 
 arcane spellcaster, a summoner wearing medium or heavy armor,
 or using a shield, incurs a chance of arcane spell failure 
 if the spell in question has a somatic component.
 Spells — A Summoner has access to arcane spells from the Summoner
 Spell List as a spontaneous caster.
 Cantrips — A Summoner learns a set number of 0-level spells 
 (aka Cantrips), but he can cast them any number of times 
 per day that he wishes.
 Eidolon — A Summoner begins play with the ability to summon to his
 side a powerful Outsider known as an Eidolon. The Eidolon
 Forms a link with the Summoner who forever after summons
 an aspect of the same creature. An Eidolon has the same
 Alignment as the Summoner that calls it and can speak all the
 same languages as the Summoner can. Eidolons are treated as
 Summoned Creatures, except that they are not sent back to
 their home plane until reduced to a number of negative
 hit points equal to or greater than their constitution score.
 In addition due to it's tie with it's summoner, an Eidolon 
 can Attack Creatures protected by spells similar to 
 "Protection from Evil" that normally prevent contact from 
 summoned creatures.
 
 The Ritual to summon an Eidolon takes a full 1 minute of time.
 When summoned this way the Eidolon's hit points are unchanged
 from the last time it was summoned. The only exception is if
 it was slain, in which case it returns with half of it's max
 hit points. Eidolons do not heal normally. The Eidolon 
 remains until dismissed by it's summoner (A standard action). 
 If the Eidolon is dismissed due to death, it cannot be 
 summoned again until the following day. The Eidolon cannot
 be sent back to it's home plane by means of "dispel magic", 
 but spells such as "Dismiss" and "Banishment" work normally.
 If the summoner is unconscious, asleep, or killed, his 
 Eidolon is immediately banished. The Eidolon's Evolution 
 points are always "set" until the Summoner gains a new 
 level at which time the summoner can change how he has 
 spent the evolution points.
 Life Link — Whenever an Eidolon takes enough damage to send it
 back to its home plane in a single attack, the Summoner 
 can opt to sacrifice any number of hit points as a free
 action. For each hit point sacrificed in this way, prevent
 1 point of damage to the Eidolon. In addition an Eidolon 
 who is closer than 100 feet to his master is treated as 
 if it's maximum hit point total is at 100%. An Eidolon 
 who is between 100 and 1,000 feet of its master is treated
 as if it's maximum hit point total is 50% of the normal
 rate. An Eidolon that is between 1,000 and 10,000 feet of 
 it's master is treated as if it's maximum hit point total
 is at 25% of the normal rate.
 Bond Senses — Starting at 2nd level, a summoner can, as a standard
 action, share the senses of his eidolon, hearing, 
 seeing, smelling, tasting, and touching everything the 
 eidolon does. He can use this ability a number of rounds 
 per day equal to his summoner level. There is no range 
 to this effect, but the eidolon and the summoner must be 
 on the same plane. The summoner can end this effect as a
 free action.
 Summon Monster II — A Summoner gains the spell Summon Monster II as a 
 spell-like ability, and can use this ability up to 3 times
 per day plus an additional number of times per day equal
 to his Charisma Modifier (7 times in the case of Veniarus). 
 In addition, unlike the normal spell, monsters summoned in
 this way stay in the vicinity for 1 minute per level.
 Casting time is a standard action instead of one round.
 Shield Ally — Whenever a Summoner is within his Eidolon's reach
 the Summoner receives a +2 shield bonus to his Armor Class
 and a +2 circumstance bonus to his saving throws. This does
 not apply if the Eidolon is grappled, helpless, stunned,
 paralyzed, or unconscious.
===Feats===
 Skill Focus (Spellcraft) [Racial Feat] — grants +3 bonus to Spellcraft checks.
 Spell Focus (Conjuration) [1st Level Feat] — Add +1 to the Difficulty Class
 for all saving throws against conjuration spells cast by this
 summoner.
 Augment Summoning [3rd Level Feat] — Each creature you summon with any summoning
 Spell gets a +4 enhancment to Strength and Constitution for
 the Duration of the Spell. Applies to creatures summoned with
 The Summoner's Summon Monster Ability.
===Traits===
 Armor Expert (Combat) — Reduce the Armor Check Penalty of any Armor that
 is worn by this character by 1, to a minimum of 0.
 Mathematical Prodigy (Magic) — Gain a +1 bonus on Knowledge (Arcana) and
 Knowledge (Engineering), and Knowledge (Engineering)
 is treated as a Class Skill.
===Skills===
 Skill Points: 12 = [( Base (2) + INT Mod(1) ) * Level] (Summoner 04)
 Armor Check Penalty is -3 if carrying Kalius' saddlebag.
 
 Skills Total Rank CS Ability ACP Misc
 Acrobatics +2 0 — +2 -0 +0
 Appraise +1 0 — +1 —— +0
 Bluff +4 0 — +4 —— +0
 Climb +0 0 — +0 -0 +0
 Craft ( ) +1 0 0 +1 —— +0
 Diplomacy +4 0 — +4 —— +0
 Disable Device —— 0 — +0 -0 +0
 Disguise +4 0 — +4 —— +0
 Escape Artist +2 0 — +2 -0 +0
 Fly +2 0 0 +2 -0 +0
 Handle Animal +8 1 3 +4 —— +0
 Heal +0 0 — +0 —— +0
 Intimidate +4 0 — +4 —— +0
 Knowledge (Arcana) +6 1 3 +1 —— +1 (Trait)
 Knowledge (Dngnrng) —— 0 0 +1 —— +0
 Knowledge (Engineering) +6 1 3 +1 —— +1 (Trait)
 Knowledge (Geography) —— 0 0 +1 —— +0
 Knowledge (History) —— 0 0 +1 —— +0
 Knowledge (Local) —— 0 0 +1 —— +0
 Knowledge (Nature) —— 0 0 +1 —— +0
 Knowledge (Nobility) —— 0 0 +1 —— +0
 Knowledge (Planes) —— 0 0 +1 —— +0
 Knowledge (Religion) —— 0 0 +1 —— +0
 Linguistics +5 1 3 +1 —— +0
 Perception +2 0 — +0 —— +2 (Racial)
 Perform ( ) +4 0 — +4 —— +0
 Profession ( ) —— 0 0 +0 —— +0
 Ride +6 1 3 +2 -0 +0
 Sense Motive +0 0 — +0 —— +0
 Sleight of Hand —— 0 — +0 -0 +0
 Spellcraft +11 4 3 +1 —— +3 (Feat)
 Stealth +2 0 — +2 -0 +0
 Survival +0 0 — +0 —— +0
 Swim +0 0 — +0 -0 +0
 Use Magic Device +10 3 3 +4 —— +0
===Spells Per Day & Spell DC's===
 LEVEL - SPD / Known / Save DC
 Cantrips - Infinite / 6 / DC - 14
 1st - 4 / 4 / DC - 15
 2nd - 2 / 2 / DC - 16
 Conjurations +1
===Spell Lists (Known)===
 0 Level Level 01
 * Detect Magic * Lesser Rejuvenate Eidolon
 * Read Magic * Mage Armor
 * Guidance * Grease
 * Message * Life Conduit
 * Resistance
 * Acid Splash
 
 2nd Level
 * Lesser Restore Eidolon
 * Summon Eidolon
===Equipment===
 Equipment Cost Weight ACP
 Explorer's Outfit -- lb
 Cloak of Resistance +1 1000 gp 01 lb
 Studded Leather Armor 25 gp 20 lb 00
 Dagger 02 gp 01 lb
 +1 Light Crossbow 2335 gp 04 lb
 Crossbow Bolts (10) 01 gp 1.0 lb
 Spell Component Pouch 05 gp 02 lb
 
 On Kalius
 Morning Star 08 gp 06 lb
 Crossbow Bolts (20) 2.0 gp 2.0 lb
 2x Tanglefoot Bags 100 gp 08 lb
 Saddle bag 04 gp 04 lb*
 Fishing Net 04 gp 05 lb
 Sunrod x3 06 gp 03 lb
 Trail Rations x2 01 gp 02 lb
 Bedroll 01 sp 05 lb
 Common Blanket 02 sp 01 lb
 Map Making Kit 10 gp 02 lb
 Alchemical Fire x2 40 gp 02 lb
 Flint and Steel 01 gp — lb
 M.W. Lucerne Hammer and scabbard 315 gp 12 lb
 
 Average Living Space 100 gp 
 (non-magical purchases of 1 gp or less do not track)
 
 ACP 
 Traveling Weight: 29 lb 0
 Kalius' Saddlebag Weight: 24 lb 0
 Total Weight Kalius is carrying: 52 lb 0
 If also carrying Kalius' saddlebag: 53 lb -3
 
 *Saddle bag for medium weighs 1/2 normal item listing.
 
 Light Medium Heavy 
 Max Weight: 0-33 34-66 67-100 for Veniarus
 Max Weight: 0-86 87-173 174-260 for Kalius
===Expended Items / Expenses===
 2 gp on misc. stuff somewhere.
 6x Crossbow Bolt
 1x Sunrod
 
 Sold Items value: 361 gp
===Finances===
 PP: 00 Initial Character money: 150 gp
 GP: 4372 Expansion payout: 2,510 gp
 SP: 00 Roaming Dead - Apendix B: 2,161.33 gp
 CP: 03 Daggers at Midnight II: 3,512 gp
 =============
 Total Earned: 8,333.33 gp
 Current Inventory: -3,959.30 gp
 Consumed or Destroyed: -2 gp
 =============
 Carried Coins: 4,372.03 gp
===Eidolon===
===Commonly Summoned Creatures===
Note:
Veniarus' animals appear as Pure White Creatures with red highlights in their fur or feathers.
 Augmented Celestial Wolf (Summon II)
 Medium Celestial Animal
 Init +2; Senses Darkvision 60 ft, Lowlight Vision, Scent;
 Perception +8
 AC 14, Touch 12, Flat-Footed 12 (+2 Dex, +2 Nat)
 HP: 17 (2d8+8)
 Fort +7; Ref +5; Will +1
 SR 6
 Resist Acid, Cold, and Electricity 5
 Speed 50 ft
 Melee - Bite +4, (1d6+3 + Trip)
 Smite Evil (1/day)
 STR 17, DEX 15, CON 19, INT 2, WIS 12, CHA 6
 Base Attack +1; CMB +4; CMD 16 (20 vs. Trip)
 Feats: Skill Focus (Perception)
 Skills: Perception +8, Stealth +6, Survival +1 (+5 Scent Tracking)
 Smite evil (1/day): as a swift action (adds CHA bonus (+0) to attack 
 rolls and damage bonus equal to HD (+2) against evil foes; 
 smite persists until target is dead or the celestial
 creature rests).
===Details===
 Size — Medium
 Gender — Male
 Age — 27
 Height — 17.75 hands
 Weight — 145 Lb.
 Hair Color — Dark Brown
 Eye Color — Blue
 Skin Color — Tanned
 Appearance — A fairly short man by human standards, and 
 slightly taller than the typical elf. Veniarus 
 is a slender man who wears clothing that allows 
 him to blend in with natural surroundings as 
 best as possible, though he is not nearly as 
 gifted at doing this as his Elven ancestors.
 Demeanor — Tending to be socially awkward when around both 
 humans and elves, Veniarus prefers the company
 of his Eidolon. he is somewhat of a timid 
 person preferring to say nothing if at all 
 possible, in most cases it is actually his 
 Eidolon who does most of the social leg work 
 for the pair of them, not Veniarus himself. 
 When Veniarus does speak it is a profound 
 moment in most cases.
 Background — Having been born to a human mother, and an elven
 father, during a short lived time of peace 
 between the two races, Veniarus was given an 
 Elven name and for a while he was raised among
 the Elves. But at a young age he manifested the
 ability to summon creatures from beyond the 
 world. This somewhat frightened some of the 
 Elves he was being raised with, so he was 
 exiled from the community. He went to a nearby
 human village but they didn't really let him 
 intigrate into that society really easily 
 either. Instead he decided to become something
 of a wanderer. His Eidolon gaining the skills 
 necessary for them both to survive in the 
 wilderness, while Veniarus himself began 
 studying deeper arcane mysteries using what 
 was available in the wilderness. Not being 
 nearly as gifted in these things as a wizard 
 would be, he is at the least a capable enough 
 individual when it comes to defending 
 himself from enemies. He has some moderate 
 supplies and weapons that he managed to obtain 
 through trade with friendly villagers, and all 
 told he is able to at least manage on his own.
===Adventure Log===
Expansion adventure (DM: Sunshadow21)
 XP Received: 2297 XP (1480 Enc. + 817 Time)
 Treasure Received: 2510 GP (1980 Enc. + 530 Time)
 0000 Gems/Jewelry
 Cloak of Resistance +1 (1000 gp)
 Average Living Space (100 gp)
 GP After Purchase: 1410
Roaming Dead - Appendix B (DM: perrinmiller) mid adventure
 XP Received: 1532 XP (1200 Enc. + 332 Time)
 Treasure Received: 2161.33 GP (1817.33 Enc. + 344 Time)
 0000 Gems/Jewelry
 Magic Items
 Misc.
 GP After Purchases: ????
Daggers at Midnight II (DM: perrinmiller)
 XP Received: 2680 XP (880 Enc. + 1800 Time)
 Treasure Received: 3512 GP (1470 Enc. + 2041 Time)
 0000 Gems/Jewelry
 GP after Purchase: 0000
===Level Ups===
 Level 2: Veniarus' boosts
 Class: Summoner 
 BAB: +0 to +1
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +2 to +3
 Feat: None
 Features: +Bond Senses
 HP: 9 + 8 - 2 + 1 = 16
 Skill Pts: +3, spent on Linguistics, Spellcraft, and Use Magic Device.
 Sp. Known: gain 1 Additional 0-level spell, Resistance
 gain 1 additional 1st-Level spell, Grease
 Sp. Slots: Gain 1 Additional 1st-Level Spell Slot
 
 Kalius:
 Feats: None
 Skill Pts: +4, spent on Bluff, Perception, Knowledge Planes, Sense Motive
 Level 3: Veniarus' boosts
 Class: Summoner 
 BAB: +1 to +2
 Fort: +0 to +1
 Ref: +0 to +1
 Will: +3 to +3
 Feat: Augment Summoning
 Features: +Summon Monster II
 HP: 16 + 8 - 2 + 1 = 23
 Skill Pts: +3, spent on Handle Animal, Spellcraft, and Use Magic Device.
 Sp. Known: gain 1 Additional 0-level spell, Acid Splash
 gain 1 additional 1st-Level spell, Life Conduit
 Sp. Slots: Gain 1 Additional 1st-Level Spell Slot
 
 Kalius:
 BAB: +2 to +3
 Good Saves: +3 to +3
 Bad Saves: +0 to +1
 Skill Pts: +4 spent on Perception, Knowledge (Planes), Sense Motive, and Bluff
 Feats: Weapon Focus (Lucerne Hammer)
 Evolutions: Skilled - Perception (1)
 Level 4: Veniarus' boosts
 Class: Summoner
 Ab. Score: +1 Charisma
 BAB: +2 to +3
 Fort: +1 to +1
 Ref: +1 to +1
 Will: +3 to +4
 Feat: None
 Features: +Shield Ally
 HP: 23 + 8 - 2 + 1 = 30
 Skill Pts: +3 spent on Spellcraft, Knowledge (Engineering), and Ride
 Sp. Known: Gain 2 New Second Level Spells, spent on Lesser Restore Eidolon, 
 Summon Eidolon
 Sp. Slots: Gain 1 New Second Level Spell Slot
 
 Kalius:
 Evo. Pts: +3
 Evolutions: Magic Attacks (1), Simple Weapon Training (2)
 Max Attacks: +1
===Approvals===
*Approval (July 28th, 2011) (Satin Knights, judge) Level 1
*Approval (July 28th, 2011) (Mowgli, judge) Level 1
*Approval (Oct 7th, 2011) (Satin Knights) Level 2
*Approved (Jan 4th, 2012) (Satin Knights) Level 3
*Approved (May 10th, 2012) (Satin Knights) Level 4 and Retired 
 Replaced by Tonris the Vengeful
Category:Retired & Deceased Characters