Lannus

Lannus is a hobgoblin Stargazer and adventurer.
==History==
Lannus was an orphan, raised by the Stargazers of Ramandu's Rock. When he was ready, Roke suggested that he leave the monastery for a while to learn more about the world under the watchful eye of Enhu. Lannus later joined the order of the Sacred Fists, swearing to never use weapons.
==Description==
Lannus is muscular and powerful, pounding enemies to pulp with his fists. He was taught the Five Point Exploding Heart Technique by Master Yado himself. He is honourable, wise and generally righteous. He has, however, been described as quick to anger and likely to bear grudges, going so far as to make lists of servants of chaos and evil he plans to punish. He is also an aspiring author.
==In the Campaign==
Lannus encountered a sand elf named Vantis with similar values to his own on the road to Tal Dara, and they decided to travel together. Lannus once broke his vow never to use weapons by using a ballista to defend his monastery from hill giants, though he took a vow of silence to atone for this transgression. Vantis and Lannus have defeated and killed powerful Lords of Dust including Kahaeshan, Khreeshan and Ravana. They were later joined by a minotaur called Rexxar who helped them defeat Sobek. Lannus later travelled with his companions to Providence, bathed in the waters of life, and was appointed to speak as Voice of the Gods.
==Lannus' Wish==
After assembling the five adamantine keys and using them to enter the passages beneath Charn, Lannus released the djinni Farzaan, who granted Lannus a single wish exchange for a release from his imprisonment. Lannus asked for a strange phenomenon known as ambrosia or the bread of heaven, and so it might be argued that Lannus is the Provider deity worshipped by Abigail and her followers, as the bread of heaven is attributed to and in some ways essentially defines that deity.
==Character Sheet==
Lannus
Hobgoblin Monk 2, Cleric 4, Sacred Fist 10, Divine Disciple 3
HP: 131/131=8[Monk1]+4[Monk2]+18[Cleric 4]+45[Sacred Fist 10]+18[Divine Disciple 4]+38[Constitution]
Abilities:
Str: 16	=16[Base]
Dex: 16	=14[Base]+2[Dex]
Con: 14	=12[Base]+2[Con]
Int: 12	=12[Base]
Wis: 32	=18[Base]+4[Levels]+10[Godly Enhancement]
Cha: 9	=10[Base]-1[SoulForge]
AC: 31		=10[Base]+11[Wis]+3[Dex]+5[Natural Armour Enhancement (Bath)]+3[(Sacred Fist)]+5[Deflection(R.O.P)]+3[Natural Armour(Amulet of Natural Armour)]+1[Insight(Dusty Rose Prism)]
Speed: 60	=30[Base]+30[Sacred Fist]
Initiative:3	=+3[Dex]
Saves:
FORT: 17	= +11[19 Strong] +2[Con] +4[Resistance]
REFL: 17	= +8[12 Strong] +2[7 Weak] +3[Dex] +4[Resistance]
WILL: 24	= +6[8 Strong] +3[11 Weak]+11[Wis]+4[Resistance]
Class Features:
Monk:
Monk Weapon Proficiency
AC Bonus (Can add WIS to AC if not wearing armour)
Flurry of Blows
Unarmed Strike (4d8, Effective Monk Level =21=2[Monk]+10[Sacred Fist]+4[Superior Unarmed Strike]+5[Monk's Belt]. Effective Size=Large[Improved Natural Attack])
Bonus Feat(Stunning Fist)
Evasion
Bonus Feat(Combat Reflexes)
Cleric:
Proficiency in all simple weapons, armour, and shields, except tower shields
Aura of Law & Good
4 Levels of Cleric Casting
Strength & Magic Domains:
Strength: Can add +4[Cleric Level] STR for one round per day as a free action.
Magic: Can use items as a level 2[Cleric Level*.5] Wizard
Spontaeneously cast Cure spells
Turn Undead
Sacred Fist:
+3 AC Bonus when wearing light or no armour
9 levels of Cleric Casting
+10 Levels of Monk for Unarmed Stirke
Fast Movement +30ft
Sacred Flames, standard action, for 21=+10[Sacred Fist]+11[Wis] damage for 1 min, twice per day.
Blindsense(10ft)
Inner Armour: 11[Wis] rounds, +4 sacred to AC, +4 sacred to saves, Spell Resistance 25
Divine Disciple:
New Domain: 
Pride: For the first time each day, if a member of the party rolls a critcial failure on a save, they reroll it, and must keep the new result.
Divine Emissary: Telepathically communicate with outsiders in a 60ft radius, if they serve the stars, or have the same alignment.
Sacred Defense: +1 to Will saves against Divine Spells, as well as Spell Like abilities, or Supernatural abilities of Outsiders.
Imbue with spell ability: Can Freely cast Imbue with Spell Ability, as the spell.
Non-Class Features:
Five Point Exploding Heart Technique (hit 5 times in a round to ignore hardness/DR against the target)
Waters of Life Blessing (+5 enhancement to natural weapons and natural armour, natural weapons are good-aligned) 
Voice of the Gods (at will when speaking or writing, Lannus can make his audience believe that he is speaking as the voice of the gods, no save)
God of Wisdom (+10 Enhancement bonus to Wisdom, is the god of Wisdom)
Feats:
Bonus:	Stunning Fist (DC 30=10+11[Wis]+9[Character Level*.5], 6=2[Monk]+3[15 other levels]+1[Monks Belt] times per day )
1st:	Combat Casting
Bonus:	Combat Reflexes
3rd:	Practised Caster
6th:	Superior Unarmed Stirke
9th:	Snap Kick
12th:	Improved Natural Attack
15th: 	Freezing the Lifeblood (Stunning Fist Use for paralysis for d4 rounds, DC 30=10+11[Wis]+9[Character Level*.5])
18th: 	Spontaeneous Domain Casting
Attacks:
Strike:		+24/+19/+14/+9		= +10[10 Strong BAB] +6[9 Medium BAB]+3[Str]+5[Enhancement(Bath)]
Snap Strike	+22/+17/+12/+7/+22	= +10[10 Strong BAB] +6[9 Medium BAB]+3[Str]+5[Enhancement(Bath)]-2[Snap]
Flurry*		+22/+17/+12/+22		= +10[10 Strong BAB] +6[9 Medium BAB]+3[Str]+5[Enhancement(Bath)]-2[Flurry]
Flurry Snap*	+20./+15/+10/+5/+20/+20	= +10[10 Strong BAB] +6[9 Medium BAB]+3[Str]+5[Enhancement(Bath)]-2[Flurry]-2[Snap]
*Remember to use Bracers
Damage
4d8+8+{+2d6 vs Evil}= +5[Enhancement]+3[Str] 
Skills:
Sense Motive		33	=22[Ranks]+11[Wis]
Perception		33	=22[Ranks]+11[Wis]
Knowledge Religion	16	=15[Ranks]+1[Int]
Craft Author		21	=10[Ranks]+11[Wis]
Spellcraft		18	=17[Ranks]+1[Int]
Tumble			13	=10[Ranks]+3[Dex]
Spells:
CL:19=15+4[Practiced Caster], DC:21+SL,
Level:Amount
0:6
1:8+1=5[Base]+3[Wis]
2:8+1=5[Base]+3[Wis]
3:8+1=5[Base]+3[Wis]
4:6+1=4[Base]+2[Wis]
5:6+1=4[Base]+2[Wis]
6:5+1=3[Base]+2[Wis]
7:5+1=3[Base]+2[Wis]
8:3+1=2[Base]+1[Wis]
EQUIPPED ITEMSAmulet of Natural Armour+3, Ring of Protection+5, Monk's Belt (13000), Rapidstrike Bracers(6000, +2 competence bonus on attack rolls made as part of a flurry of blows 3/day), Robe +4 of Resistance+4 (40000), Talmorian's Dusty Rose Ioun Stone of Insight+1(5000), holy fist wraps +1 (17100), Cloak of Colours (20% miss chance, prismatic spray 1/day DC20, +5 perception in dark areas), Sandals of Mantis Leaping (once per round after damaging an enemy with a kick attack, wearer can leap 20 feet as a free action without provoking an attack of opportunity, in between attacks if they wish)
UNEQUIPPED ITEMSJackal Mask, 23700 gold pieces, the Vessel, scroll of sending, Quill of Truewriting, Hand of the Mage, Quaal's Tree Token, Island Turtle Branch, Talmorian's Gold Membership Delivery Bag, wand of fireball 10d6 (DC16, 15 charges), Godeater's Shard wrapped in a blue ribbon (appears to be a shard of the same type of bone that Khratash is made from, but still has strands of what appears to be magical flesh hanging from it, tasting the flesh transforms one into a blasphemous scavenger), silver seven-point-star fragments, Glaive of Grief+5 (bypasses all alignment-based DR, wielder can speak a word of releasing to increase the enhancement bonus of the glaive to +10, however there is a half chance it shatters dealing double damage on that blow and releasing all the souls), cloak of resistance+3, ring of protection+3, amulet of natural armour+2, 6 4000gp rogue stones (sell for 2000 each), one 1000gp diamonds, two 500gp diamonds, Circlet of Wisdom+6(36000), Spellstrike Ioun Stone (can expend one spell slot or prepared spell to gain a bonus d4 per spell level to attack next attack, 3/day, 1/attack) 
Category:Hobgoblins
Category:Stargazers
Category:Wishmakers
Category:Adventurers
Category:Deities
Category:Outworld Explorers
Category:Master Stargazers