Rocket Gunners

The Rocket Gunners is a Melee Tower in Kingdom Rush 5: Alliance, unlocked at Blighted Farmlands. It trains two soldiers equipped with gun and jetpack who can toggle between blocking enemies on the ground and shooting them from the air with a button. The Rocket Gunners are allied with the Dark Army.
==Description==
These special troops can hold their own both on ground and in air, unleashing their advanced weaponry upon unsuspecting enemies.
==Stats==
		Level	HP(With Upgrades)	Heal Rate (per 2s)	Damage(With Upgrades)	Attack
Speed	Armor	Build Cost
(With Upgrades)
		1 	30 (33) 	5 	5-8
(6-9) 	2s	Low 	100 (95) (90)
		2 	50 (55) 	8 	13-19
(14-20) (15-21)	2s	Low 	140 (135) (130)
		3 	70 (77) 	9 	24-36
(26-38) (27-40)	2s	Low 	190 (185) (180)
		4 	100 (110) 	15 	40-60
(42-63)
(44-66)	2s	Low 	270 (265) (260)
==Abilities==
===Phosphoric Coating===
 "Evily seasoned bullets"
Each attack destroys a percentage of enemy armor and deals area damage.
Level	Cost	Reduction	Damage
1 	200 	1% 	
2 	200 	2% 	17-22
3 	200 	3% 	21-27
===Sting Missiles===
 "Dodge this!"
Fires a missile that instantly kills the target. Deals high damage to bosses.
Level	Cost	Max target HP	Cooldown (seconds)(With Upgrades)
1 	250 	300 	24 (19.2)
2 	250 	600 	20 (16)
3 	250 	900 	16 (12.8)
==Strategy==
Rocket Gunners is a potent hybrid tower that is capable of both dealing solid damage on their own as well as taking out priority targets with their missiles and armor-shredding rounds. What they lack in survivability, they make up for in utility.
# Rocket Gunners by default have low health and armor, making them ineffective at stalling. As such, unless they are already covered by a potent barrack tower like a Paladin Covenant or Grim Wraiths, it is not recommended to have them touch down to stall. In fact, in most circumstances, it is simply better to keep them airborne, since not only will they avoid most damage altogether and thus be much harder to kill, but they can also move between positions much faster.
# Because of their aforementioned low health, they are quite vulnerable to ranged enemies such as Turtle Shamans, Cult Priests, and Noxious Spitters. If you wish to use this tower, make sure you bring along other tools to take out these threats ASAP.
# The most potent tool in their kit is Sting Missiles. These fire off a missile every 24 seconds that insta-kills any target of 300 hp or less, and the cooldown and health threshold get upgraded with each tier up to a maximum of 900 hp every 16 seconds. It is recommended you upgrade this ability ASAP, as it can allow you take out important enemies far more efficiently and thus relieve pressure on your other towers.
# Phosphoric Coating also gives them powerful utility in softening up stronger enemies. Not only does it give their basic attack AoE properties, improving their crowd control, but it also degrades enemy armor by 1% with each shot, or 3% if fully upgraded. Being able to degrade the armor of a target is immensely useful, especially in prolonged combat against a boss or heavily-armored enemy. Make sure you have other physical towers near the Rocket Gunners so they too can capitalize off of the enemies' weakened defenses.
# Overall, Rocket Gunners serve as a hybrid between an archer and a barrack tower, specializing in physical utility and insta-killing priority targets, but having a weakness to ranged enemies. Bring them along to any level with a plethora of heavily-armored enemies, however remain wary of ranged attackers and be ready to switch them out for a basic ranged tower if they prove to be too overwhelming.
==Range==
==Related Upgrades==
==Quotes==
*"All guns blazing!" (Selection)
*"This is the way."
*"Hunting high and low."
*"Target acquired." (Sting Missiles)
*"Feel the burn!" (Phosphoric Coating)
*"Clear the road!" (Touch Down)
*"Fly to live" (Takeoff)
==Trivia==
*Similar to the Dark Knights, they are partially based on the forces of Chaos from Warhammer, specifically the Chaos Space Marines in 40k
**More directly, they are based on the Rocket Rider enemies from the first Kingdom Rush.
*They are also heavily based on Mandalorian warriors from Star Wars, which is reflected in the line "This is the way"
*The voice line “All guns blazing” is a reference to the Judas Priest song of the same name.
*The voice line “Fly to live” is a reference to a line in the Iron Maiden song Aces High.
Category:Kingdom Rush 5: Alliance
Category:Towers
Category: Melee Towers
Category:Units
Category:Dark Army