Enemies

Monsters appear in dungeons except when quests require you to clear out their camps. Monster health increases each time you complete a dungeon. Monsters drop experience, gold, and sometimes scrolls or equipment.
== Enemy Camp ==
* Drowned Pirates
** Hammerhead merman
** Octopushead merman
** Sharkhead merman
== Island Bosses ==
Type 	Name 	Icon	Location(s)
Melee 	Kraken 	 	Princess Island
Melee 	Cthulhu 	 	Fishing Island (Drops Gate Stone 1)
Melee 	Ruby Golem 	 	Farming Island (Drops Gate Stone 3)
 	 	 	
Non-Combat	Greedy Guts	 	Hunting Island, Banana Island, Horseshoe Island,Paints Island, Giant Statue Island
== Standard Dungeons ==
=== Standard ===
Type 	Name 	Icon
Ranged (point) 	Bat 	
Ranged (point) 	Slime 	
 	 	
Ranged (AoE) 	Plant 	
 	 	
Melee (normal) 	Goblin (Melee)	
Melee (normal) 	Mummy 	
 	 	
Melee (powered)	Ghost 	
Melee (powered)	Anubis 	
Melee (powered)	Golem 	
 	 	
Melee (quick) 	Beetle 	
Melee (quick) 	Scarab 	
Melee (quick) 	Spike 	
Melee (quick) 	Spider 	
Melee (quick) 	Zombie 	
=== Bosses ===
Type 	Name 	Icon
Ranged	Crookshanks	
Ranged	Magister 	
 	 	
Melee 	Orc 	
== Raids and Arena ==
=== Standard ===
Type 	Ranged (point)	Ranged (AoE) 	Melee (normal)	Melee (powered)	Melee (quick)
Murky Cavern 	Bat 	Goblin (Ranged) 	Goblin (Melee)	Ghost 	Spider
Demon Lair 	Succubus 	Lavapot 	Demon 	Diablo 	Cerberus
Desert Crypt 	Horus 	Ra 	Mummy 	Anubis 	Scarab
Sporedom 	Beholder 	Mushroom (Enemy)	Gorgon 	Ant 	Stone Crab
Dwarven Labyrinth	Snow Princess 	Bomber 	Ice Walker 	Jörmung 	Snow Wolf
Jungle Temple 	Aztec Archer 	Plant 	Aztec 	Golem 	Beetle
=== Bosses ===
Type 	Name 	Icon
Ranged	Beholder (Boss) 	
 	 	
Melee 	Swarm King 	
Melee 	Sharkhead 	
Melee 	Anubis (Boss) 	
Melee 	Jörmungand 	
Melee 	Stone Golem 	
Melee 	Imprisoned Ghost	
Melee 	Diablo (Boss) 	
== Strategies ==
* See Combat
==In Other Languages==
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