Command Reference

The following page is a master list of all the relevant commands on the server, with a mix of non-command plugin tutorials mixed in. For a list of all plugins loaded on the server, see this page.
General guidelines:
*All text in parenthesis, ex: "(name)", MUST be filled in, and the parenthesis MUST be removed.
*All text in greater/less than signs, ex: "<block>", is OPTIONAL, but if used, the </> symbols MUST be removed.
*Worldedit commands typically use two slashes, //, whereas most other commands use one, /. This is not an error.
==WORLD COMMANDS==
Command 	Description
/ptime (time of day)	Sets the time for you personally, it does not effect other players
/day 	
Sets global time to day
/night 	Sets global time to night
/time (time) 	Sets the time to a number/state of your choosing
/sun 	Sets the weather to clear
/rain 	Sets the weather to rain
/mv tp (worl name) 	Teleports you to a different loaded world
==ITEM SPAWNING COMMANDS==
Command 	Description
/i (item id) (amount)	Gives you an item
/is store (name) 	Adds the item you're holding to your item storage with a custom name, it retains all metadata
/is get (name) 	Retrieves the item with (name) from your item storage
/is remove (name) 	Removes the named item from your item storage
/is list 	Lists all of the items in your item storage
==PLAYER COMMANDS==
Command 	Description
/gm (number) 	Changes your gamemode where 0=Survival, 1=Creative, 2=Adventure, and 3=Spectator
/ec 	
Access your EnderChest
/craft 	Access a crafting table
/ping 	Pong! Check your response time, in place of "test"
/suicide 	Don't do it
/c 	Clear all items from your inventory
/invsee (playername) 	See the inventory of another player
/me (text) 	Talk in action form
/nick (player) (nickname)	Give yourself a nickname, you can exclude "(player)" to nickname yourself
/seen (playername) 	Displays the last time a player was online
/msg (player) (text) 	Sends a private message to another player
/r (text) 	Responds to the last private message
/recipe (item) 	Displays how to craft a specified item
/hat 	Wear your held item as a hat
/speed (number) 	
Sets your fly or walk speed, depending on if you're in the air or not, where 10 is the maximum and 1 is default
/afk 	Go afk
/list 	
List all players online
/tc biome 	Check the name of your current biome
==TELEPORTATION COMMANDS==
Command 	Description
/psetwarp (name) 	Sets a private warp with the given name at your current location
/pwarp (name) 	Teleports you to the given private warp
/pdelwarp (name) 	Deletes a private warp with the given name
/pwarps 	Lists all of your private warps
/ascend 	Teleports you to the first safe block above you
/descend 	Teleports you to the first saft block below you
/thru 	Teleports you thru a wall
/up (amount) 	Teleports you up a specified number of blocks, and creates a glass block at your feet
/spawn 	Teleports you to spawn
/sethome 	Sets your home location at your feet, only one per player
/home 	Teleports you to your home
/warp (warpname) 	Teleports you to a global warp
/jump 	Teleports you to the block you're looking at
/top 	Teleports you to the highest block above you
/tp (playername) 	Teleports you to another player
/tphere (playername) 	Teleports another player to you
/tpa (playername) 	Sends a request to teleport to another player
/tpahere (playername) 	Sends a request to teleport another player to you
/tpaccept 	Accepts a teleport request
/tppos (x coord) (y coord) (z coord)	Teleports you to a specific coordinates, all three coordinates must be given
/lodestar set (name) 	Sets a lodestar location
/lodestar delete (name) 	Deletes a lodestar location
/lodestar bind (name) 	Binds a lodestar location to an item
/lodestar give (name) 	Gives a lodestar teleportation item
==NBT EDITING COMMANDS==
Command 	Description
/nbti name (name) 	Rename your held item
/nbti lore add (lore) 	Adds a lore description to your held item
/nbti lore del (index) 	Removes a part of the lore on your held item
/nbti lore delall 	Removes the lore of your held item
/nbtb colors 	Replaces & with § in books, allowing for it to use colors
/nbtb title (title) 	Changes the title of a book
/nbtb author (author) 	Changes the author of a book
/nbtb unsign 	Unsigns a book, allowing you to edit it again
/nbth (player) 	Gives you a player head
/itemizer name (name) 	Renames an item
/itemizer lore 	Lore editing commands
/itemizer potion 	Potion editing commands
/itemizer attr 	Attribute editing commands
/itemizer flag 	Flag editing commands
/itemizer enchant 	Enchantment editing commands
/itemizer title (title) 	Change the title of a book
/itemizer author (author)	Change the author of a book
/itemizer head (name) 	Gives you a player head
/itemizer clearall 	Clears all metadata from your held item
==WORLDEDITING COMMANDS==
Worldedit Notes:
*Directions: n=north, s=south, e=east, w=west, u=up, d=down
*Selection type resets to default upon relogging
*From=Current block, To=Desired block
*The "radius" setting determines how large the sphere around you is that WorldEdit works with for non-selection commands
*By using commas you can define multiple blocks for each selection. For example, "//set 1,2,3,4,5" will randomly set your selection with those 5 blocks. You can also use percentages, "//set 20%1,50%2,10%3,15%4,5%5" will influence how frequent each block is in the process. This applies to every command with "block", "from", or "to" in the command.
*The WorldEdit wand is used in place of //pos1, //pos2. It is recommended that you use the wand rather than pos commands.
Command 	Description
/tc spawn (object) 	Spawns a custom BO2/3 Object where you're looking
//wand 	Gives a worldedit wand that allows you to set pos1 with left click and post2 with right click
//undo 	Undoes your last worldedit
//redo 	Redoes your last undo
//sel (type) 	Change your selection type: Cuboid(default), poly, sphere, cyl, ellipsoid, convex, extend
//shift (amount) (direction) 	Shifts a worldedit selection a given amount in a given direction
//count <block> 	Counts all blocks in your selection. Include "<block>" to limit the count to a specific block
//set (block) 	Sets your entire selection to the specified block
//replace (from) (to) 	Replaces one block in your selection with another block
//walls (block) 	Creates walls of a specified block around your selection
//move (amount) (direction) 	Moves your selection the desired amount in a given direction
//stack (amount) (direction) 	Clones and stacks your selection a selected amount of times in the given direction
//copy 	Copies all blocks in your selection relative to your current position
//cut 	Copies and deletes all blocks in your selection relative to your current position
//paste 	Pastes your selection relative to where you copied it from, e.g. if you copied it 5 blocks away it will paste 5 away in the same direction
//paste -a 	Pastes your selection relative to where you copied it from, without any of the air blocks
//rotate (90 or 180) 	Rotates your copied worldedit selection by 90 degrees incriments, positive or negative, which will only go into effect when you paste it
//cyl (block) (radius) <height> 	Creates a cylinder centered at your feet of the desired block and size. Optionally you can include height to determine its Y value
//hcyl (block) (radius) <height> 	Creates a hollow cylinder centered at your feet of the desired block and size. Optionally you can include height to determine its Y value
//sphere (block) (radius) 	Creates a sphere centered at your feet of the desired block and size
//hsphere (block) (radius) 	Creates a sphere centered at your feet of the desired block and size
//pyramid (block) (size) 	Creates a pyramid centered at your feet of the desired block and size
//hpyramid (block) (size) 	Creates a hollow pyramid centered at your feet of the desired block and size
//fill (block) (radius) 	
Fills an area of the designated radius with the desired block, it stops when it hits another block
//drain (radius) 	Removes contiguous water/lava blocks in a radius around you
/fixwater (radius) 	Smooths and extends water in a radius around you or until it hits land
/fixlava (radius) 	Smooths and extends lava in a radius around you or until it hits land
/replacenear (radius) (from) (to) 	Replaces all specified blocks in a given radius around you with a different block, no worldedit selection required
/removenear (radius) (block) 	Replaces nearby selected blocks with air
/snow (radius) 	Overlays all blocks within your radius with snow so long as there are no blocks over them
/thaw (radius) 	Removes snow from all blocks in your radius so long as there are no blocks over them
/butcher (radius) <-a> 	Butchers all hostile mobs in the given radius, include "-a" to butcher passive mobs as well. Mobs with nametags are excluded
/remove items (radius) 	Removes all loose/dropped items in a given radius around you
/green (radius) 	Replaces all nearby dirt blocks with grass blocks so long as there are no blocks over them
/sp area (radius) 	Gives a pickaxe the ability to destroy all instances of the block you break within a specified radius
/sp recur (radius) 	Gives a pickaxe the ability to destroy all contiguous instance of the block you break within a specified radius
/brush sphere (block) (radius) 	Enables you to bind a non-placeable item with the ability to create spheres of a desired radius and block, command must be used with the item in your hand
/brush cyl (block) (radius) <height>	Enables you to bind a non-placeanle item with the ability to create cylinders of a desired radius and block with optional height, command must be used with the item in your hand
/brush smooth (radius) 	Enables you to bind a non-placeable item with the ability to smooth terrain by right click at it from afar, command must be used with the item in your hand
/mask (block) 	Enables a mask on your brush that will allow it to only effect the desired blocks, command must be used with the item in your hand
/mask 	Clears the brush in your hand of its mask
The following is a list of TerrainControls BO2/BO3 objects installed, you must type the exact name of an item below to spawn it with the /tc spawn command. The use of "#-#" indicates there are variants with every number between those listed. Only use one.
BO2/3's
TREES
*Acacia
**AcaciaSavanna1-18
*Birch
**BirchFallen1-8
**BirchForest1-7
**birchmeadowsmall
**BirchPoplar1-5
**PoplarM1-2
**PoplarS1-4
**TallBirch1-2
*Dark Oak
**DarkOakEnderGiant1-7
**DarkOakEnderThin1-9
**DarkOakHauntedDead1-8
**DarkOakHauntedTwisted1-9
*Jungle
**ancientjungle1-4
**JungleForest1-8
**JunglePalm1-11
**JungleRainforest1-10
**WaterJungleTree
*Oak
**baobab-3
**Dead1-5
**HollowTreeTrump1-4
**larchmed1-3
**OakBasswoodMedium1-2
**OakBasswoodSmall1-2
**OakCypress1-5
**OakDead1-6
**OakDying1-6
**OakFallenTree1-4
**OakForestEnchanted1-7
**OakForestLarge1-5
**OakForestMedium1-2
**OakForestSmall1-13
**OakIceTree1-4
**OakIceTreeSmall1-2
**OakMangroveTree1-8
**OakShortWIde1-4
**OakSwamp1-6
**OakWetlandWillow1-4
**OakWoodland1-10
**SpookySwamp1-2
*Spruce
**BlackSpruce1-3
**BlackSpruceM1-2
**BlackSpruceS1-4
**GrandFir1-14
**HugeRedwood1-2
**SpruceBaldCypress1-6
**SpruceFir1-21
**SpruceFirDead1-2
**SpruceFirSmall1-15
**SprucePinyon1-5
**xmastreelarge
**xmastreemedium1-2
*Shrubs
**ShrubBirch1-11
**ShrubDark1-7
**ShrubPalm1-2
**BushJungle1-8
**ShrubJungle1-5
**ShrubOak-18
**ShrubSpruce1-7
ROCKS
*Arches
**ArchIce1-4
**ArchStone1-7
**ArchStoneGrass1-7
**ArchStoneHardIce1-6
**ArchStoneRiver1-7
**Rubble1-6
*Cold
**IceSpikeLarge1-2
**IceSpikeMedium1-3
**IceSpikeSmall1-3
**SnowFlake1-8
**HangingIcicleSmall1-6
*Geodes
**Geode1-6
*Mesa
**MesaRock1-5
**orangerock1-7
*Meteorite
**meteorite1
**meteoritehole1
**meteoriterandomground
**randommeteoriteblock
*Sandstone
**DesertRockLarge1-4
**DesertRockMedium1-5
**DesertRockSmall1-4
**OceanRock1-6
*Stone
**BigStoneRock1-3
**boulder1-9
**boulderoverhang1-3
**forestrock1-4
**plainsrock1-4
**rockyhole1-5
**TropicalPillar1-3
**WeirdRock1-2
**JaggedCliff1-4
**mountain1-6R5
**mountainrock1-2R2-3
**StoneMountain01-06
**StoneSpikes1-4
*Volcanic
**VolcanoGiant1-2
**volcanoLarge1
**VolcanoMedium1-5
**VolcanoSmall1-2
**ObsidianVolcanoMedium1-5
**ObsidianVolcanoSmall1-2
OTHER
*Pumpkins
**BushHiddenJack1-2
**PumpkinHead1-3
*Mushrooms
**BrownCapGiant1
**BrownCapLarge1-2
**CrownCapMedium1-2
**CrownCapSmall1
**MushroomTree1-4
**RedCapGiant1
**RedCapLarge1-2
**RedCapMedium2
**RedCapSmall1
**WhiteCap1-6
**CaveBrown2-7
**CaveWhite2-5
**spores1-6
==WORLDGUARD COMMANDS==
Worldguard regions are based on WorldEdit selections. See above for more on WorldEdit.
Command 	Description
/region define (name) 	Turns your current WorldEdit selection into a WorldGuard region with the desired name
/region list 	Lists all WorldGuard regions
/region info 	Displays info on the WorldGuard region you are currently in
/region flag (name) (flag) (value)	Sets a flag in the specified region(name), see below for information on flags and their values
/region remove (name) 	
Deletes a given WorldGuard region
The following are the relevant WorldGuard region flags and information on their values. By default all values are set to allow.
Flag 	Value
mob-spawning 	allow or deny
creeper-explosion	allow or deny
other-explosion 	allow or deny
tnt 	allow or deny
lightning 	allow or deny
pistons 	allow or deny
water-flow 	allow or deny
lava-flow 	allow or deny
snow-fall 	allow or deny
snow-melt 	allow or deny
ice-form 	allow or deny
ice-melt 	allow or deny
mushroom-growth 	allow or deny
leaf-decay 	allow or deny
grass-growth 	allow or deny
mycelium-spread 	allow or deny
vine-growth 	allow or deny
greeting 	Write something to display to whoever enters the region, leave blank to delete
farewell 	Write something to display to whoever leaves the region, leave blank to delete
deny-spawn 	mob1,mob2,mob3,etc.
vehicle-pass 	allow or deny
==DYNMAP COMMANDS==
Please do not change any of the icon/set settings.
Command 	Description
/dmarker add (name) icon:anchor set:Ports 	Creates a marker at your current position for a PORT
/dmarker add (name) icon:building set:Cities 	Creates a marker at your current position for a CITY
/dmarker add (name) icon:diamond set:Capitals 	Creates a marker at your current position for a CAPITAL
/dmarker add (name) icon:pin set:Landmarks 	Creates a marker at your current position for a LANDMARK
/dmarker movehere (name) set:(set name) 	Moves an existing marker to your current position, the set must be specified
/dmarker update (name) set:(set name) newlabel:(name)	Changes the name of a label, the set must be specified
/dmarker delete (name) set:(setname) 	Deletes the given marker, the set must be specified
/dynmap radiusrender (radius) 	If a render is not already running, forces the DynMap to update in a radius around you
==PLUGIN FUNCTIONS==
===CRAFTBOOK===
*Command Signs
**Write "[command]" on the second line of a sign, then the command you want the console to run on the third and fourth lines
*Anmeter
**Right click redstone with coal to check its current power level
*Lightstone
**Right click a block with glowstone to check its current light level
*HiddenSwitch
**Place a sign on a block with "[x]" as the second line and nothing else, and place a button/lever no more than 1 block away from it. Right clicking the side of the block opposite the sign will trigger the button/lever.
===PORTCULLIS===
*Potcullis' are rising/falling doors controlled by redstone. In order to create a portcullis you must have a redstone charge connected to a block between the redstone and the portcullis. Portcullis' must be rectangular in shape and made up of only 1 block(if wool/glass, only 1 color).
**Possible blocks: Wooden Fence, Nether Fence, Iron Bars, Cobblestone Walls, Glass, Stained Glass, Wool, Lapis, Iron Blocks, Gold Blocks, Obsidian, Quartz, Stained clay, Hardened Clay, Sandstone, Glowstone, Netherrack, Soul Sand, Bricks, Bookshelves
===OTHER===
*Scuba-Diving
**Wear a helmet underwater to breathe.
*Elytra
**Look up slightly while flying an Elytra to gain a speed boost.
*Signs
**Right click a sign with an ink sac to edit it.
*Painting Switching
**Right click a painting and scroll to change its type.
Category:Voldrania Wiki