Blood on a King's Hands

Blood on a King's Hands is a quest available in .
==Background==
All of the paths to the moot have been sealed except the one through the temple in Orsinium. Chief Bazrag wants me to get to the temple, help High Priestess Solgra, and then reach the moot before Kurog assassinates the clan chiefs.
==Objectives==
#Talk to Chief Bazrag
#Go to the Temple of Ire
#*Speak to Priest Uugus
#Find High Priestess Solgra
#Defeat the attackers
#Confront the assassin
#Check on Solgra in the Temple
#Go to the Temple Library
#*Find the secret passage
#Travel the Path to the Moot
#Open the gate
#Defeat King Kurog and Forge-Mother Alga
#Speak to Chief Bazrag and Chief Ramash
#Report to Chief Bazrag at Scarp Keep
==Walkthrough==
The events of this quest will change depending on whether Talviah Aliaria was sacrificed to gain more information during "The Anger of a King."
===Talviah was sacrificed===
Upon completing "The King's Gambit," Chief Bazrag will tell you to go help Eveli Sharp-Arrow and High Priestess Solgra fend off the attacks on the Temple of Ire. Go to the temple and speak with Priest Uugus there. He will tell you that when the soldiers came, Solgra and Eveli fled through the door at the top of the temple. Head up the stairs and go after them. You will find them in a standoff with some Vosh Rakh; kill the bad guys, then speak with the priestess. 
When you explain what is going on, Solgra will give you the key to the temple catacombs, but you will be set upon by archers immediately after you are done talking. Eveli will take an arrow for Solgra, but you do not have the time to worry about her. The attacker is someone named Penitent Vumnish; you can find her higher up on the city's walls. She will not be hostile; speak with her and you will be offered the choice to either kill her or send er to warn her superiors that you are coming. Either way, once you have dealt with her, head back into the temple to check on Eveli. She will be barely clinging on to life, but she will encourage you to make sure the King's plan does not succeed. 
At this moment, Chief Bazrag will arrive in the temple and lament the situation. Speak with him and he will suggest using your anger at what just happened to fuel your determination to end Kurog's reign. The entrance to the tunnels will be beneath the temple library, which can be accessed from the door in the southeast. Here, a quest marker will guide you to a scroll cataloguing all the books here. This scroll contains nothing important. However, speaking to Bazrag here will reveal that he thinks the switches around the Malacath head look suspicious. There are three switches in total: left and right of the Malacath head, and on the top floor. You will notice symbols on the switches; they must be twisted in the right direction to open the way. Hints can be found in the books around the room.
The correct solution is that for the eastern switch, the wolf should be facing the door. For the western switch, the hammer should befacing the door, and for the top switch, the owl should be facing the Malacath statue. This will cause the head to move, revealing a pathway underneath. Head in and proceed through the tunnels; the first part will be tricky to navigate so make use of your map, but after that it's mostly a straight path. As you progress, you will overhear Kurog talking to the chiefs. At the end, you will find your way to the moot barred by a gate, but Bazrag will lift up the gate in a display of strength, allowing you to get inside and allowing the chiefs to get out. Kurog will not like this, and will send a horde of soldiers after you. Once all these are dead, Kurog and Forge-Mother Alga will try to kill you themselves. The moment you kill one, the other will get powered up, so it is advantageous to divide your attention. Kurog may set parts of the battlefield on fire, crating a small arena for you to duke it out. 
Once Kurog and Alga are dead, speak with Bazrag. He will lament the death of his once-friend, and contemplate what this will mean for the future of Wrothgar and the clans. Not all of the chiefs survived, so there will probably be fighting over the dead chiefs' lands. Bazrag asks to be alone for a while, so head back to the keep. Just outside the Moot grounds, you will find Chief Ramash, who survived the ordeal and can bring you back to Scarp Keep with him. Once back, speak with Bazrag there to finish the quest and start the next one, "Long Live the King."
===Talviah was not sacrificed===
==Trivia==
*The combination is, if looking at the statue, wolf to the left, hammer to the right, and owl should be facing the head.
==Reward==
*King's Moot Talking Stick
*1 Skill Point
*73–302 
==Journal==
==Appearances==
*
Category:Orsinium: Main Quests