Unique building (Civ7)

A unique building is a special building that is available only to a specific civilization in Civilization VII and its expansions. All unique buildings have historical connections to their civilization - their names, models, and effects are based on these connections.
Civilizations that have unique buildings can unlock them with their unique civics. By placing all their unique buildings on the same tile, they create their unique quarter. 
== List of unique buildings ==
=== Antiquity Age ===
Building	Unique to	Provides	Quarter
 	 	
* 
* adjacency for Desert tiles.	
 	 	
* 
* adjacency for Navigable Rivers.	
 	 	
* 
* if placed on Rough Terrain.	
 	 	
* 
* adjacency for Quarters.	
 	 	
* 
* adjacency for Quarters.	
 	 	
* 
* adjacency for Mountains.	
 	 	
* 
* adjacency for Quarters.	
 	 	
* 
* adjacency for Vegetated tiles.	
 	 	
* 
* adjacency with buildings.	
 	 	
* 
* adjacency for buildings.	
=== Exploration Age ===
Building	Unique to	Provides	Quarter
 	 	
* 
* adjacency for Quarters and buildings.	
 	 	
* 
* adjacency for buildings.
* adjacency for buildings.
* Unlocks the ability to found a religion.	
 	 	
* 
* adjacency for trade buildings.
* adjacency for Quarters.	
 	 	
* 
* adjacency for Coast and Navigable Rivers.
* Increased towards Naval units.
* Must be built adjacent to a Coast tile.	
 	 	
* 
* adjacency for Coast and Navigable Rivers.	
 	 	
* 
* Increased on Natural Wonders.
* adjacency for Wonders and Mountains.	
 	 	
* if placed on Rough Terrain.
*Counts as a Fortification.	
 	 	
* adjacency with Walls.
*Counts as a Fortification.	
 	 	
*
* adjacency for Quarters.
*Cannot be built in Distant Lands and must be built adjacent to a Coast tile.	
 	 	
* 
* adjacency with Navigable Rivers and Resources.
*Cannot be built in Distant Lands.	
===Modern Age ===
Building	Unique to	Provides	Quarter
 	 	
*
* adjacency for Resources.	
 	 	
*
* adjacency for Quarters.	
 	 	
* 
* adjacency with buildings.	
 	 	
* 
* adjacency with buildings.	
 	 	
*
* 
* adjacency from buildings.	
 	 	
*
* adjacency from buildings.	
 	 	
* 
* adjacency with buildings.	
 	 	
* 
* adjacency with buildings.	
==See also==
*Unique building in other games