Changelog v2.1.24.120925 - Week 121

Changelog v2.1.24.120925 - Week 121
New Content
* Added Water Purification Tablet that can be purchased from the workshop and will clean rain water / tainted water
* Added Pyritic Crust for Stone and Salt, to ensure Miasmic Pick does not lose ore when gathering those resources
* Adding new T3 Water Treatment Pill, that when added to Tainted / Rain water can convert it into Filtered Water on your character
* Added text guide to hold when emptying water containers
* Added a new usable called 'Consume_Empty' which adds a new context menu option to empty containers
Fixed
* Fixed many recipes not being refundable, notably statues, carved furniture and industrial furniture
* Added Pyritic Crust for Stone and Salt, to ensure Miasmic Pick does not lose ore when gathering those resources
* Fixed UI scaling on weather events to not overlap card in other languages
* Fixed Death Screen cutting off control text in other languages
* Reduced respawn delay time to 10 seconds from 20 seconds
* Fixed consume stack missing on many foods
* Fixed More Stats close button missing not using translation strings
* Updated Trophy Bench to 5 queue slots
* Fixed Trench Shotgun being repairable with Steel instead of Titanium
* Fixed Uniao typos in item names
* Fixed accidental double full stop, instead of single full stops
* Added prospect name to open world operations UI
* Added tag query for mission items, so players can filter to only show mission items
* Allow recipes crafted in Crafting Bench to be crafted at Machining Bench or Fabricator
* Allow recipes crafted in Machining Bench to be crafted at Fabricator
* Fixed typo in Highlight alteration name
* Fixed water speed modifier not being translatable (on applicable crafting benches with an optional water connection)
* Fixed a typo in the Graffitied Shield text
* Fixing issues where you couldn't fill your canteen from water bodies on client
* Fixing issue where ice water crafted on player was providing the rain water modifier, also reduced recipe cost from 50 ice to 10
* Adding Animal Bench and setting up crafting recipes
* Fixing some animal bed recipes which were crafting the wrong things
* Fixing T4 Water trough so it run correctly
* Fixed a typo in the beehive extractor text
* Added a new usable called 'Consume_Empty' which adds a new context menu option to empty containers
* Adding new T3 Water Treatment Pill, that when added to Tainted / Rain water can convert it into Filtered Water on your character
* Added text guide to hold when emptying water containers
* Update mission tags on items to correctly show applicable items when filtered
* Water containers now require a short hold before being emptied when pressing right click
* Fixed T4 Shotgun not using correct durability and repair row
* Fixed T4 Food Trough to convert any food into a new Item - high quality animal feed
* Added Water Purification Tablet that can be purchased from the workshop and will clean rain water / tainted water
* Fixed Issue where alterations which are applied upon crafting where not being applied (Beeswax reinforced wood for example)
* Fixed T4 Shotgun not using correct durability and repair row
* Fixed missions/operations/quest status UI showing incorrectly for clients
* Water purifier t1 ground/water now stop their generators when fillable is full and the ground purifier stops its generator when without rainfall
Future Content
* Added bestiary text for Sheep
* Added some DT rows for Laika tames. Updated NPCCreator wizard to fix crash when AnimBP asset already existed for selected SK mesh
* Added DEP_Tropjy_BlackWolf_Howling, Guarding and Running
* Added text for animal beds
* Adding new CHAC rifle equip audio - adding item data notfy event, adding new load bullet and data table notify entry etc
* Adding Chac rifle to items static table
* Adding chac hunting rifle fire close, fire tail, lever in, mech, lever out audio events and data table setup
* Adding Animal Bed icons
* Adding workshop Dogs/Cats/Horses
* Adding unique CHAC pistol fire body, mech and tail audio, event and data table setup. Waiting for new reload anims before I approach that
* Adding mini hippo idle events, audio and data table setup. WIP
* Updated Animal Bed size adjustments and Feeding and Water trough size adjustments
* Fixed typo in Field Guide Exotic acquisition methods
* Added spawning/damage/resistance stats for ghost crocodile
* Adding mini hippo flinch and death audio and events. Adjustments to boar animations to not play stray vocalisations which overwrite the Mippo events. Data Table entries
* Add spawn map for Prometheus expansion area
* Adding more mini hippo layers Aggro states and breaths
Category:Changelog