Thick as Thieves

Thick as Thieves is a side quest available in . Not long ago, the Stitches were ruled over by a Khajiit named Dashing Dasalzo, who under his rule the town saw prosperity and peace. Since his untimely death, however, it has fallen to shambles under the current leadership of Khasda, his former lieutenant. Tasnasi wishes to gather a crew to take his ill-gotten wealth from under his nose and, perhaps in the process, clear her name.
==Background==
I met a traveler who warned me that the Stitches has a new and unpopular leader named Khasda. He also told me that a rival of Khasda's by the name of Tasnasi is offering a job well suited to someone passing through.
I met a Khajiiti woman by the name of Tasnasi who is putting together a heist to rob Khasda, the new leader of the Stitches.
==Objectives==
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==Walkthrough==
Tasnasi can be found camped out just outside of the Stitches' northern entrance. Accepting the quest, she tasks the Vestige with putting together a crew to get into the vaults beneath Meirvale Keep. 
The Alfiq mage Sereyne can be found just outside the Goiter's Gulp in a drunken stupor. Pick up the nearby bucket of water and cast it upon her to wake her up. She will awaken and, belligerently, agree to join but admit that she pawned off her Magicka Focus to the Averno twins to pay off her bar tab. There are three options: pay off Sereyne's dept with Iulius, use persuasion on Scipion or steal the Focus from a lockbox behind the counter. Since the tab is quite expensive and the fine for stealing is significantly less, it may be preferable to simply take the amulet barring the lack of the Persuasive Will. Return the Focus to Sereyne to get her on board.
The elderly monk Nazdar can be found just outside the flophouse near the cart. He first asks the Vestige to return his prized lute, given to him by a long lost friend. He was practicing in the canyon below but was run off by beasts. Heading down into the canyon and going north, his lute can be found by a tent and knapsack. Apart from the typical harpy and scorpion, the area near the lute is routinely guarded by two Ruddy Fangs members. Defeating the opponents and returning the lute will convince Nazdar to offer himself over to the job.
The Bosmer mechanist Vole can be found just outside of Jubani's Junkshop before being lead inside with his hands tied by a Jubani Tough. The Vestige must break-in and rescue him from the basement. A Jubani Tough will become hostile if they observe them doing this. Freed from his bindings and lead out by the cellar door, he agrees to the heist.
With all the members brought together, head to "the Bowel;" a small cave to the north of the Stitches that leads to the sewers beneath Meirvale Keep. Entering the dungeons, the Bosmer applies his talents to the various Dwemer locks throughout, while spiders and skeevers attack. Making their way out of the sewers, they come to the courtyard. Now Sereyne uses her magic to transport the crew to the other side of the Keep. However, due to overdrinking, she accidentally sends the Vestige and Nazdar to the other side of the courtyard. Now, the Vestige must escort Nazdar to the other end, with the optional objective of sparing the guards. The best way to accomplish this is to head to the middle and weave around the crates on the lefthand side, avoiding the guards' eye as much as possible. If caught and want to complete the optional objective, just allow the guards to attack and return to the waypoint afterward and try again. Once the gate has been reached, Nazdar will scale the wall and lower a rope allowing the rest of the crew to climb up into the Palace.
Once inside, the Vestige must find the three keys that open the vaults below. The palace is guarded by many Khasda Bodyguards who must be defeated or avoid to gain the keys. Once acquired, head to the dugout. More of Khasda's guard can be found below, guarding the torture chambers. Entering, it is revealed that Tasnasi has been captured by Khasda. He will make his escape, leaving behind the bodyguard Cud to deal with the intruder. Defeat him and untie Tasnasi, then head out through the nearby door. Here, Tasnasi confronts Khasda at knife-point and the Vestige has the option of allowing her to kill him or convincing her to spare him and make him confess to his crimes. If the former is chosen, Tasnasi will leave the Stitches for good, but with the latter, she decides to stay and Khasda becomes the one who is exiled.
==Rewards==
Category:Elsweyr: Side Quests