Swordplay (Final Fantasy X)

Swordplay is Tidus's Overdrive in Final Fantasy X. When executed, a meter and a count-down timer appear. At the center of the meter is a small, gold-colored space, which the player must try to hit by pressing the button when the marker is within its borders to do additional damage. The amount of additional damage depends on how much time is left on the timer. The space shortens, the pointer moves faster, and the timer is shorter if the Swordplay the player chooses is stronger. If the player misses, the marker will return to its default position (far left of the meter) and start moving again.
Tidus's Overdrives can inflict critical hits with a high Luck stat. Tidus learns new swordplay techniques by using his old ones. It is not necessary for the player to execute them perfectly to learn new techniques, and using any Overdrive counts toward learning the next one. Because Tidus learns new swordplay techniques by using his old ones, it is a good idea to use them as soon as one becomes available, rather than save them for boss battles.
== List of skills ==
Overdrive	Rank	Description
 	3 	Tidus does a series of flips and cartwheels towards one enemy, leaping up and slamming his sword down on them. Underwater, Tidus does not do the spin. Tidus starts with this Overdrive.
 	4 	Tidus runs back and forth around enemies, attacking six random targets (three if the meter is not stopped). Underwater, Tidus does the same thing. If only one enemy is present, it will become the target of all six/three attacks. Tidus learns this Overdrive after executing 10 Overdrives, regardless of success.
 	5 	Tidus runs forward and jumps off one enemy into the air, then charges his weapon with energy and swings it to fire energy blasts at all enemies. Underwater, Tidus just unleashes the beams of energy. Tidus learns this Overdrive after executing 30 Overdrives, regardless of success (cumulative amount of times).
 	7 	Tidus charges, then leaps at one enemy in slow-motion. He executes eight sword attacks on the enemy, plants his sword in the ground and leaps into the air, using the hilt of the planted sword as leverage. A party member (Yuna, Lulu, or Rikku, depending on affection mechanics) throws a blitzball to him, and the Overdrive meter appears. If the meter is stopped Tidus kicks the ball at the enemy, which explodes on contact. If the meter is not stopped Tidus misses the kick and falls to the ground. If the Overdrive is performed underwater, Tidus will simply swim away and kick the ball. Tidus learns this Overdrive after executing 80 Overdrives, regardless of success (cumulative amount of times).
== Other appearances ==
=== Final Fantasy X-2 ===
thumb|200px|Tidus using Blitz Ace.
Tidus uses his Spiral Cut and Blitz Ace Overdrives in Final Fantasy X-2: International + Last Mission and Final Fantasy X-2 HD Remaster when fought in the Farplane Cup. He will use these skills sometimes in battle once he is captured.
Variants of Tidus's Overdrive abilities are used by Shuyin, albeit with different names (Spin Cut, Hit & Run, Force Rain, and Terror of Zanarkand, respectively). Although unrelated to Tidus's Overdrive set, Swordplay is also the name of the skillset for the Warrior dressphere.
=== Dissidia Final Fantasy (2008) ===
Tidus has his Overdrives Spiral Cut, Slice and Dice and Energy Rain as HP attacks. His EX Burst is Blitz Ace, in which Tidus slashes his opponent several times, then throws a blitzball at them. The ball bounces back towards Tidus, and the player must stop a moving cursor to determine how much damage is done when Tidus kicks the ball a second time.
Jecht uses a version of Blitz Ace for his EX Burst, titled "Blitz King". Like Tidus, Jecht attacks his opponent with several sword slashes, then stabs the opponent with his sword and leaps off it. A boulder appears, and depending on how the player stops two timers, Jecht will kick it, the force shattering the boulder and sending the rubble flying at the opponent.
==== Dissidia 012 Final Fantasy ====
Tidus's HP attacks and EX Burst return, though their individual effects are rebalanced.
==== Dissidia Final Fantasy NT ====
DFF2015 Energy Rain.jpg|Energy Rain.
DFF2015 Slice & Dice.png|Slice & Dice.
DFF2015 Spiral Cut.png|Spiral Cut.
====Dissidia Final Fantasy Opera Omnia====
===Pictlogica Final Fantasy===
PFF Blitz Ace.png|Blitz Ace.
PFF Energy Rain.png|Energy Rain.
=== Final Fantasy Airborne Brigade ===
Tidus uses his Swordplay Overdrives when summoned as a Legend and players can obtain some of his Swordplay skills to use in battle.
;Ability Cards
FFAB Blitz Ace - Tidus SSR.png|Blitz Ace (SSR).
FFAB Blitz Ace - Tidus SSR+.png|Blitz Ace (SSR+).
FFAB Energy Rain - Tidus UR.png|Energy Rain (UR).
FFAB Spiral Cut - Tidus UR.png|Spiral Cut (UR).
FFAB Energy Rain - Tidus UR+.png|Energy Rain (UR+).
FFAB Slice & Dice - Tidus UR+.png|Slice & Dice (UR+).
FFAB Blitz Ace - Tidus UUR.png|Blitz Ace (UUR).
FFAB Slice & Dice - Tidus UUR+.png|Slice & Dice (UUR+).
FFAB Blitz Ace - Tidus CR.png|Blitz Ace (CR).
;Legend Cards
Energy Rain Brigade.png|Energy Rain (Summon).
FFAB Energy Rain - Tidus Legend SR.png|Energy Rain (SR).
FFAB Slice & Dice - Tidus Legend SR.png|Slice & Dice (SR).
FFAB Energy Rain - Tidus Legend SR+.png|Energy Rain (SR+).
FFAB Slice & Dice - Tidus Legend SR+.png|Slice & Dice (SR+).
FFAB Blitz Ace - Tidus Legend SSR.png|Blitz Ace (SSR).
FFAB Slice & Dice - Tidus Legend SSR.png|Slice & Dice (SSR).
FFAB Spiral Cut - Tidus Legend SSR.png|Spiral Cut (SSR).
FFAB Blitz Ace - Tidus Legend SSR+.png|Blitz Ace (SSR+).
FFAB Slice & Dice - Tidus Legend SSR+.png|Slice & Dice (SSR+).
FFAB Spiral Cut - Tidus Legend SSR+.png|Spiral Cut (SSR+).
FFAB Blitz Ace - Tidus Legend UR.png|Blitz Ace (UR).
FFAB Slice & Dice - Tidus Legend UR.png|Slice & Dice (UR).
FFAB Spiral Cut - Tidus Legend UR.png|Spiral Cut (UR).
FFAB Energy Rain - Tidus Legend UR+.png|Energy Rain (UR+).
FFAB Slice & Dice Legend UR+.png|Slice & Dice (UR+).
FFAB Slice & Dice - Tidus Legend UR+.png|Slice & Dice (UR+).
FFAB Energy Rain - Tidus Legend UUR.png|Energy Rain (UUR).
FFAB Energy Rain - Tidus Legend UUR+.png|Energy Rain (UUR+).
FFAB Blitz Ace - Tidus Legend CR.png|Blitz Ace (CR).
=== Final Fantasy Record Keeper ===
Tidus uses his Swordplay skills.
FFRK Slice & Dice.png|Slice & Dice.
FFRK Spiral Cut.png|Spiral Cut.
FFRK Spiral Cut EA.png|Spiral Cut as an enemy ability.
===Final Fantasy Explorers===
Blitz-Ace-FFE.jpg|Blitz Ace.
====Final Fantasy Explorers-Force====
FFEF Spiral Cut.jpg|Spiral Cut.
===Final Fantasy Brave Exvius===
FFBE Blitz Ace.png|Blitz Ace (5★).
FFBE Blitz Ace 2.png|Blitz Ace (6★).
FFBE Blitz Ace 3.png|Blitz Ace (7★).
FFBE Blitz Ace 2 1.png|Blitz Ace [Star Player Tidus] (5★).
FFBE Blitz Ace 2 2.png|Blitz Ace [Star Player Tidus] (6★).
FFBE Blitz Ace 2 3.png|Blitz Ace [Star Player Tidus] (7★).
FFBE Energy Rain.png|Energy Rain.
FFBE Spiral Cut.png|Spiral Cut.
===Mobius Final Fantasy===
MFF Blitz Ace 1.png|Blitz Ace.
MFF Blitz Ace 2.png|Blitz Ace.
MFF Blitz Ace 3.png|Blitz Ace.
===World of Final Fantasy===
Blitz Ace is Tidus's Champion summon ability. It inflicts neutral physical damage to one enemy, ignoring defense. It also grants Evasion+ to all allies. It is unlocked by completing chapter 18 and costs 1★ to use. When used "To Zanarkand" and Blitz Off!" from Final Fantasy X.
Spiral Cut is an active, water-elemental physical ability that inflicts physical water damage on a single target for 7 AP. It has low topple strength. It can be used by Lann (Tidus's Champion Jewel).
WoFF Blitz Ace.png|Blitz Ace.
WoFF Spiral Cut.png|Spiral Cut.
== Gallery ==
FFX Swordplay Timer.png|The meter and timer for Swordplay (PS2).
FFX Spiral Cut Failed.png|Failed version of Spiral Cut (PS2).
FFX Spiral Cut.png|Spiral Cut (PS2).
FFX Spiral Cut Water.png|Spiral Cut (underwater, PS2).
FFX Slice & Dice.png|Slice & Dice (PS2).
FFX Energy Rain Failed.png|Failed version of Energy Rain (PS2).
FFX Energy Rain.png|Energy Rain (PS2).
Energy-Rain-FFX-HD.png|Energy Rain (PS3).
FFX Blitz Ace.png|Blitz Ace (PS2).
FFX Blitz Ace Failed.png|Failed ending to Blitz Ace.
Category:Swordplay abilities in Final Fantasy X
Category:Overdrives in Final Fantasy X