Classic to 4e Strength

In Classic ST's related secondary attribute was Fatigue Points. Also the amount that could be lifted was linear rather then quadratic. As a result there were three ways suggested to convert Classic ST to 4e ST:
*Maintain damage: use Classic score; this is not used for most animals that appear in both Classic and 4e.
*Maintain lifting ability: use GURPS Update's Quadratic Strength Conversion Table; this is close to what was used for most animals that appear in both Classic and 4e.
*Maintain both damage and lifting ability: use GURPS Update's Quadratic Strength Conversion Table
**Below Classic ST 10: and add levels of Lifting ST to match Classic lifting ability.
**Above Classic ST 10: and add levels of Striking ST to match Classic damage
==Quadratic Strength Method==
*4e ST =\sqrt{10 * Classic ST}
As a result the ST 13+ stats in Classic: Who's Who 1 and Classic: Who's Who 2 may not be "exceptional" or above in 4e.
By methods 2 and 3, Ninon de Lanclos's ST 7 would become a ST 9 (8.47) while Harald Hardradi's ST 16 becomes ST 13 (12.66) making him the only character with ST in the Exceptional range in either of the Who's Who books.
===Quick Classic to 4e ST table===
This table represents the preservation of both damage and lifting ability. So something that had Classic ST 29 has 4e ST 17 + Striking ST+12 
ClassicST	StrikingST	LiftingST	Modifier 		ClassicST	StrikingST	LiftingST	Modifier
1 	1 	3 	Lifting ST+2 		31-34 	31-34 	18 	Striking ST+13 to +16
2 	2 	4 	Lifting ST+2 		35-38 	35-38 	19 	Striking ST+16 to +19
3 	3 	5 	Lifting ST+2 		39-42 	39-42 	20 	Striking ST+19 to +22
4 	4 	6 	Lifting ST+2 		43-46 	43-46 	21 	Striking ST+22 to +25
5 	5 	7 	Lifting ST+2 		47-50 	47-50 	22 	Striking ST+25 to +28
6-7 	6-7 	8 	Lifting ST+2 to +1 		51-55 	51-55 	23 	Striking ST+28 to +32
8-9 	8-9 	9 	Lifting ST +1 to 0 		56-60 	56-60 	24 	Striking ST+32 to +36
10-11 	10-11 	10 	None/Striking ST+1 		61-65 	61-65 	25 	Striking ST+36 to +40
12-13 	12-13 	11 	Striking ST+1 to +2 		66-70 	66-70 	26 	Striking ST+40 to +44
14-15 	14-15 	12 	Striking ST+2 to +3 		71-75 	71-75 	27 	Striking ST+44 to +48
16-18 	16-18 	13 	Striking ST+3 to +5 		76-81 	76-81 	28 	Striking ST+48 to +53
19-21 	19-21 	14 	Striking ST+5 to +7 		82-87 	82-87 	29 	Striking ST+53 to +58
22-24 	22-24 	15 	Striking ST+7 to +9 		88-93 	88-93 	30 	Striking ST+58 to +63
25-27 	25-27 	16 	Striking ST+9 to +11 		94-99 	94-99 	31 	Striking ST+63 to +68
28-30 	28-30 	17 	Striking ST+11 to +13		100-105 	100-105 	32 	Striking ST+68 to +73
==Weight to 4e ST formula==
For really large creatures use ST = 2 * \sqrt[3]{weight-in-pounds} (round down)
===Quick Weight to 4e ST table===
Weightin lb	ST		Weightin lb	ST		Weightin lb	ST		Weightin lb	ST		Weightin lb	ST
512 	16		3,724 	31		12,167 	46		28,373 	61		54,872 	76
614 	17		4,096 	32		12,978 	47		29,791 	62		57,067 	77
729 	18		4,492 	33		13,824 	48		31,256 	63		59,319 	78
857 	19		4,913 	34		14,706 	49		32,768 	64		61,630 	79
1000 	20		5,360 	35		15,625 	50		34,328 	65		64,000 	80
1,158 	21		5,832 	36		16,581 	51		35,937 	66		66,430 	81
1,331 	22		6,332 	37		17,576 	52		37,595 	67		68,921 	82
1,521 	23		6,859 	38		18,610 	53		39,304 	68		71,473 	83
1,728 	24		7,415 	39		19,683 	54		41,064 	69		74,088 	84
1,954 	25		8,000 	40		20,797 	55		42,875 	70		76,766 	85
2,197 	26		8,615 	41		21,952 	56		44,739 	71		79,507 	86
2,460 	27		9,261 	42		23,149 	57		46,656 	72		82,313 	87
2,744 	28		9,939 	43		24,389 	58		48,627 	73		85,184 	88
3,049 	29		10,648 	44		25,672 	59		50,653 	74		88,121 	89
3,375 	30		11,391 	45		27,000 	60		52,734 	75		91,125 	90
Category:Classic Conversions
Category:Basic Attributes