Zelda II: The Adventure of Link

Zelda II: The Adventure of Link is the second installment in the Legend of Zelda series developed by Nintendo for the Nintendo Entertainment System. 
== Plot ==
Many years ago, a magician attacked the Royal Family of Hyrule, putting the Princess named Zelda in an eternal slumber. Link, who had made his name by rescuing the land from Ganon, noticed a triangular symbol glowing on his hand. Concerned, he consulted Impa on it's meaning, who responded by showing Link a scroll in a language never before exposed to him, and he was amazingly able to understand every word, as if they had been spoken to him in his own language. The two opened a previously impossible door leading to a bedchamber where the princess cast into slumber for so long still lay undisturbed. 
Tasked with placing seven crystals into their respective temples, Link set out on his quest, while monsters still loyal to Ganon seek to kill Link and scatter his blood on their master's ashes so as to revive him. After placing the crystals and besting his own shadow in combat, Link used the legendary Triforce of Courage's power to finally awaken Zelda from her slumber
== Gameplay ==
Instead of the classic top-down perspective featured in it's predecessor, it features a side-scrolling view during "action" sequences such as when he enters a town, building, dungeon or when he is confronted by an enemy group on the traditional top-down overworld.
Category:Stubs
Category:The Legend of Zelda series
Category:Games released on the Nintendo Entertainment System 
Category:Games released in 1987
Category:Games that are rated E