MP5/FC3

The MP5 returns to Far Cry 3.
==Far Cry 3==
The MP5 appears in Far Cry 3. It is able to be used for free after deactivating 9 Radio Towers.
===Characteristics===
The MP5 can be seen as a hybrid between an SMG and an Assault Rifle. It has a high firing rate but still provides decent damage and range. It is just as good for open combat as it is for stealthy encounters. It is also fairly cheap for its performance and allows players to move faster than if they used an Assault Rifle.
It can be equipped with up to 2 attachments. These include a suppressor, an extended magazine and 2 different sights (a choice between two FPS classics, the red dot and reflex).
Here is a video illustration of the MP5 in Far Cry 4 with an extended magazine and suppressor.
===Attachment Information===
The MP5 can only be mounted with two differing types of attachments at any one time, so while you could mount a silencer and red dot sight on it for example, you could not mount both the red dot and reflex sights at once.
Icon	Attachment 	Price
 	
Sound Suppressor – Attaching a suppressor to a weapon makes it virtually silent. Ideal for situations that require stealth.	$400
 	
Extended Magazine – high-capacity magazine that increases the amount of ammunition a weapon holds.	$250
 	
Red Dot Sight – This sight is designed for rapid target acquistion and improved accuracy.	$300
 	Reflex Sight – This sight is designed for rapid target acquisition and improved accuracy.	$300
=== Paint Jobs ===
The look of MP5 could be customized with one of six available paint schemes. Each scheme costs $200 and does not affect weapon performance.
20210514163211 1.jpg|Dry Lands
20210514163213 1.jpg|Jungle
20210514163214 1.jpg|Deep Jungle
20210514163216 1.jpg|Old School
20210514163218 1.jpg|Fire
20210514163219 1.jpg|Black
===Gallery===
Mp5stats.PNG|MP5 Stats in Far Cry 3
(FC3) MP5 Icon.png|Ditto, weapon icon
FC3 MP5 First-Person View.png|First-person view of the MP5.
FC3 MP5 Iron Sights.png|Iron sights of the MP5.
==Trivia==
*The MP5 is tied with the Desert Eagle for most appearances as a usable weapon in the franchise, being available in every game and spinoff except for Far Cry 3: Blood Dragon and Far Cry Primal.
*The MP5 has a notch that allows you to lock the bolt rearwards in order to insert magazines more easily. However, the player does not use this in-game.
*Judging by the trigger group (safe-semi-auto) and collapsible stock, the MP5SD in Far Cry is the MP5SD3 variant.
*Though in the game they share the same ammunition, in real-life the MP5 and P90 fire very different calibers, firing 9x19mm NATO and 5.7x28mm, respectively.
*The variant present in Far Cry 3 is an MP5-N.
*Ajay and Jason both perform what is called the "H&K Slap" when reloading an empty MP5.
*The basic rear iron sight is not a standard Heckler & Koch drum sight, but is instead a semi-circle notch that lines up with the correct full circle front sight. This iron sight is shared with the F1.
*The MP5's charging handle moves back and forth when shooting; this is untrue to real life.
*During a mission cutscene, Hoyt Volker can be seen wielding an MP5.
*The MP5 can be a really effective silenced weapon when paired with the silencer and red dot sight during the first half of Story, but loses its unique effectiveness when compared to 2nd Island weapons like the Vector .45 ACP.
Category:Far Cry 3 weapons