Spell Storage

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"Spell Storage holds the Capital's brewed spells. Upgrade to increase Spell capacity in Raids."
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Ruin	Level 1	Level 2	Level 3	Level 4	Level 5
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==Summary==
*The Spell Storage houses Clan Capital spells used in Raids. It is unlocked as soon as the Wizard Valley district is rebuilt (requiring Capital Hall level 3).
*Upgrading the Spell Storage lets you store more housing space's worth of spells.
*Training Clan Capital spells costs no resources or time.
==Strategies==
*As with any non-defensive building, when defending it is best placed to block deployment zones or to shield defenses from being directly attacked by troops with no preferred target.
*In terms of Clan Capital progression, upgrading the Spell Storage should be prioritised whenever possible, as its upgrade unlocks more powerful combinations of spells to be used. Do consider upgrading the Wizard Valley District Hall as soon as possible upon reaching a Capital Hall level that facilitates such an upgrade (levels 4, 6, 8 or 10).
==Upgrade Differences==
*The Spell Storage undergo significant visual changes at every level.
*At level 1, the Spell Storage is a small building consisting of wood and stone brick on a stone platform. The Spell Storage also has 3 wooden kegs, and a wooden vat and barrel filled with liquid that rapidly changes in color (cycling between cyan, lime and yellow). On top of the building, there is a metal Clan Capital logo, which is a swirling shape similar to the letter 'G'.
*At level 2, the kegs' wooden parts and the top of the building are now painted purple. The kegs also receive a nail.
*At level 3, the kegs are covered by a purple cloth.
*At level 4, the vat is reinforced by metal plates. The "G" in the top of the building turns into gold. The liquid gains a yellow striped sheen, which does not change color unlike the rest of the liquid.
*At level 5, the vat is covered by glass with a wooden stopper, its sides gain golden plates and spikes, and its legs are now reinforced with metal.
==Statistics==
Level	Spell Capacity	Hitpoints	Build Cost	District Hall Level Required
1 	3 	1,000 	N/A 	1
2 	4 	1,150 	50,000 	2
3 	5 	1,350 	100,000 	3
4 	6 	1,550 	200,000 	4
5 	7 	1,750 	400,000 	5
Category:Buildings
Category:Army
Category:Clan Capital
de:Zauberlager