Flamer (Fallout 3)

The flamer is a weapon that projects an ignited stream of flammable liquid, and is classified as a big gun in Fallout 3.
==Characteristics==
The flamer is by far the most effective big gun for close-quarters action. The flamer and its ammunition are fairly common, and can be found on any Mister Gutsy (and even Mister Handies) as well as in many stores.
===Durability===
The flamer can shoot a total of about 2500 units of flamer fuel, the equivalent of around 41 reloads, from full condition before breaking.
==Variants==
* Burnmaster - found in the Franklin Metro utility. Most powerful flamer variant.
* Rapid-torch flamer - located in the Adams storage facility.
* Slo-burn flamer - found on the upper level of the southeast portion of Launch Platform Base inside the Enclave mobile platform.
* Sim version - A sim-only version of the flamer. It has 999,200 hit points, essentially preventing it from ever degrading.
===Comparison===
==Locations==
* If the Lone Wanderer betrayed Sydney during the quest Stealing Independence, she will send Emaline against them, who will have a flamer equipped.
* The raider Torcher uses a flamer as his signature weapon.
* One is wielded by a respawning raider at the raid shack and the Bethesda ruins. Both raiders reappear every 72 hours.
* The Brotherhood of Steel initiate located in the Taft Tunnel wields one.
* Occasionally carried by Knight Sergeant Wilks.
* In the Outcast outpost's armory, after the completion of the Operation: Anchorage add-on.
* Two can be found in the Pitt steelyard in the supply plant, along with a small amount of flamer fuel.
==Notes==
* The Anchorage Reclamation simulation version of the flamer can be acquired through various exploits but will always be in poor condition, and is unaffected by the Pyromaniac perk.
* A sneak attack critical, or a fatal critical strike, with the flamer (as with all fire based weapons) results in the target's body being vaporized, leaving only the torso intact. If the player character has the Bloody Mess perk, the torso may also become destroyed. Anything annihilated by a critical strike will also create a small firestorm explosion similar to flammable gas, posing a slight threat to anyone within a few yards of the target.
* Because of the pilot light on the front end of the flamer (or any other variation of the flamer), this weapon can ignite gas leaks simply by being drawn around them, similar to the Shishkebab and heavy incinerator. This will set off further traps in the area, especially if the gas is used for something (e.g. Gold Ribbon Grocers)
* The Superior Defender and Ghoul Ecology perks both work with these weapons, combining them with the Pyromaniac perk and 100 Big Guns skill increases the flamer's damage output significantly.
* It can often be found at Flak 'N Shrapnel's gun shop, however they do not sell it.
* One can hear the pilot light turn on and off when drawing and holstering the weapon.
==Behind the scenes==
* Concept art depicts the flamer originally having a fuel hose connecting it to the backpack.
==Sounds==
			
			
==Gallery==
FO3 Flamer concept art.jpg|Fallout 3 flamer concept art
FlamerCA.jpg|Flamer concept art by Adam Adamowicz
FO3 sealed armory2.jpg|Outcast outpost 
==See also==
* Heavy incinerator
Category:Fallout 3 Big Guns skill weapons
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