Lapis Metropolis

My Lord Duke/Duchess, we are ascendant! We have conquered the perils of the Nether, and we are close--VERY close to unlocking the secrets of ANOTHER Portal! We, uh, just have to find it first.
But I must tell you that we have made breakthroughs in two separate Magical doctrines! We have unlocked the potential of Enchanting, and the weird and wonderful world of Brewing!
== Stage Foci ==
=== Immigrants. Immigrants Never Change ===
6d6 Houses
12d6 Apartments
18d6 Slums
1d6 Nobles (Marquis/Marquess or lower)
1d4 Crime Nobles (Any)
=== Transportation and Trade ===
Connect all Outliers to the Capital via the Nether (Portals in a town must be guarded. Portals outside of Outliers [but not too far away] do not need to be)
Build 4-5d6 new stall/stores/other. At least half must be stalls/stores/others. The rest may be to taste.
=== New Shiny, Old Hat ===
Build at least 2d6 Houses (4d6 Apartments, 6d6 Slums) inside the Nether Outlier. 
Build 1d6 additional Buildings to taste in Nether Outlier.
=== Further Up, Further In ===
Build a new Nether Outlier, independent (at least at first) of any Overworld settlement. See previous stage for requirements.
=== Unlocking the Mysteries of Old ===
Discover an End Portal (Do not activate it yet)
=== Yes, still more homework. You're almost at the End. What do you expect? ===
Build 1-2 new Outliers (any Focus)