Sune - Aesthete (Character Kit)

Class Information 	Class Information
Racial Requirements 	Elf, Human
Ability Requirements 	Charisma 14,Wisdom 9
Prime Requisite 	Wisdom
Hit Die Type 	d8
Attack as 	Priest
Save as 	Priest
Advance as 	Priest
Spell Ability? 	Yes
Exceptional Strength? 	No
Exceptional Constitution?	No
Starting Cash (x10 gp) 	3d6
Proficiencies 	Proficiencies
Weapon Slots 	1
Additional Slot 	0
Nonproficiency Penalty 	-3
Nonweapon Slots 	4
Additional Slot 	3
Available Categories 	General, Priest
Bonus Proficiencies 	Artistic ability (x3)
Recommended Proficiencies	Etiquette
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==Overview==
The aesthetes are a sacred branch of Sune's clergy, devoted to healing disfiguring wounds, removing scars, and promoting the church's ideals of physical beauty.
==Description==
Aesthetes are prime physical specimens of male and female beauty and grace. The priests especially favored of Sune have red hair.
Clothing is always made of the finest materials and cut to the latest fashions, although most outfits leave very little to the imagination. No matter how risque the outfit, however, each priest has a red velvet cloak for personal comfort and those rare times when a more modest appearance is called for.
==Role-Playing==
Aesthetes divide "ugly" people into three categories: those that are born with unattractive appearances, those whose looks have been ruined by wounds, and those who have bad grooming habits. Aesthetes pity the first people but try to bolster their self-images of inner beauty, do all they can to restore the outer visages of the second group of people, and publicly ridicule the third group of people. People will often find themselves the unwilling recipients of fashion advice, grooming tips, or general criticism.
==Special Abilities==
All wounds that could leave a scar will never do so when healed by an aesthete. Protection spells cast by an aesthete have double the normal spell duration.
Starting at 5th level, aesthetes can cast regenerate once per week. The recipient regenerates 1 hit point for every 3 turns of full rest he gets during this regeneration effect that lasts for 1d10 hours +1 hour per aesthete's level.
==Special Disadvantages==
Aesthetes can only use one weapon, ever. When initially entering melee, an aesthete must make a saving throw vs. paralyzation or suffer a -2 to all rolls due to attempts to protect his face from harm.