Adventures of Galthen Quest/Spoiler

== Requirements ==
* Galthen and the Lost Queen
** Completed The Order of the Lion Quest (level 250 is required);
** 20x Carnisylvan Fingers;
** 10x Carnisylvan Barks;
** 2x Human Teeth;
Note that completing the above is not required to start the following missions:
* Galthen and the City of Gold
** 5x Nails;
* Galthen and the City of Gold Part II
** 1x Ancient Iks Ritual Chalice;
** 1x Ceremonial Brush;
== Method ==
=== Galthen and the Lost Queen ===
==== Kesar the Younger ====
Go to Bounac and talk to Kesar the Younger. 
Remember he only appears in the throne room when it's day in Tibia. 
Ask him about Yselda. He'll tell you to look for the help of a seer.
==== Lesh the Seer ====
Find Lesh the Seer in Bounac, . Ask him about Yselda.
==== Yselda's Curse ====
Go to Edron's Magic Academy and talk to Spectulus, again, ask about Yselda and say yes. He will tell you about Yselda's Curse and instruct you to follow Galthen's steps in Bounac.
==== Lost Satchel ====
On the southern part of Bounac, walk west to a house where you'll find An Idol, . Use the ritual notes on the floor in front of it to receive a message:
Greet An Idol saying ('Death' in Jekhr) and you'll be teleported to a small cave. Inside it, just walk south until you find a dead tree and use it to obtain Galthen's Satchel with an Artefact Box and a Parchment with the text shown to the right. You'll be automatically teleported out after some seconds.
File:Adventures of Galthen - Satchel.png
File:Adventures of Galthen - An Idol.png
Note: You can obtain new Galthen's Satchels from the dead tree every 30 days.
==== Ritual Words ====
To the north-east of An Idol, find Innkeeper Alphonse and ask him about Galthen and say yes to all his questions. You'll receive Ritual Notes .
==== Bounacean Lion ====
Return to Kesar and report your progress using the keyword Yselda. 
You'll now have access to the Bounacean Lion, a place infested with Crypt Warrior. Go past the gate to enter the dungeon. Go down the stairs, then south-west and down again. Go around the cave to reach the Sulphur Pool shown to the right, where you'll be teleported.
Adventures of Galthen - Forest.png
==== Trees of Life ====
You're now in the Forest of Life. Find the Soup Kettle on the lowest floor all the way to the south-east, . You'll need the following ingredients to prepare a soup:
* 20 Carnisylvan Fingers 
* 10 Carnisylvan Barks 
* 2 Human Teeth 
Use all of them on the Kettle and then use the Kettle.
Adventures of Galthen - Kettle.png
Adventures of Galthen - Soup.png
==== Megasylvan Yselda ====
300px|thumb|Killing Megasylvan Yselda using the simple method.
You'll be able to fight Megasylvan Yselda now. From the Kettle, go to the big room nearby and levitate up the ramp. Go south and walk near the trees to be teleported to a small room. You can fight Yselda with a team of up to 5 players. To make her vulnerable, say the words DEMIHBOULDR, SOMMBHA and WITHER in the NPC or Local Chat. 
There are two possible ends to this fight. If you simply kill Yselda and let any of her Megasylvan Saplings die (there's four in total, one in each corner), you'll still be able to complete part of the quest. To go even further, however, you need to keep her four Megasylvan Saplings alive the entire fight. 
300px|thumb|Killing Megasylvan Yselda using the healing method.
The Saplings can be healed by players. The recommended strategy is to have a full team of 5 players with as many mages as possible. All players should have at least 100 Ultimate Healing Runes each. The Saplings constantly take 1000 damage during most of the fight, so they must be healed non-stop. Organize your team so the best healing power (mages) is focused on the south saplings, while others take turns between attacking and healing the northern saplings. Nevertheless, it's important that all players attack Yselda a few turns so they also get participation and loot. 
Either way, after the fight say hi to Yselda in NPC form. The dialog will vary depending on the method you used to defeat her. You will receive the achievement Woodcarver. Leave the boss room through the (somewhat hidden) teleport to the south.
From now on, you can use a shortcut between the Forest and the Surface. The shortcut is located one floor up the exit of Yselda's lair, .
Return to the surface and report your findings to Kesar the Younger to receive the Royal Bounacean Advisor Outfit. If you have defeated Megasylvan Yselda while protecting her Saplings, you'll also receive a Violet Tulip and the permission to talk to John (Bounac), which will give you the first addon of the outfit.
=== Galthen and the City of Gold ===
==== Discovering Iksupan ====
Galthen has also explored an ancient lost city called Iksupan. To follow his steps, start by going to Tiquanda and walking close to the Writ at the ruins on the location shown on the map. You'll get the message "" and a quest log update.
Adventures of Galthen - Writ.png
==== The Key Intihuatac ====
The writ will lead you to Sandomo, an NPC in Roshamuul at The Inquisition's camp, . Ask him about the , and then follow the conversation by saying , , , and . You'll receive a Piece of an Ancient Disc and a Crumbled Diary Page . Use the diary to add the locations of the two other Disc pieces to your map ().
The second piece is at Folda. At the island, go down the dungeon then all the way east to the location shown on the map. There, use a Pick or equivalent between the two ornamented tiles covered in debris and go down. Open the Pile of Bones to get a Fragment of an Ancient Disc .
Adventures of Galthen - Fragment.png
The final piece of the key is at Oramond. For this part, make sure you have the 5 Nails with you. Go to the north-eastern Minotaur camp, then up the ramp at the center of the camp (), up another floor, then south, and down twice, until you arrive . Then, do the following:
# Use the Crate to get Wet Boards .
# Use the Wet Boards, while having the 5 Nails in your inventory, to create a raft. Note that you will not get any new item. .
# Use the Sturdy Bollard south of you to travel to a small island nearby. .
# Use the Dragon Skeleton to receive a Part of an Ancient Disc .
Adventures of Galthen - Fragment.png
Adventures of Galthen - Writ.png
Finally, with all three pieces gathered, combine any two to craft The Key Intihuatac .
===== Replacement Key =====
* Engage in a conversation with Sandomo by using the keyword ; he'll then assist you by replacing the lost Piece of an Ancient Disc.
* Collect the Fragment of an Ancient Disc from the Pile of Bones found .
* Collect Part of an Ancient Disc from the Dragon Skeleton found .
* Finally, with all three pieces gathered, combine any two to craft The Key Intihuatac.
==== Ahau ====
Now you will have access to Iksupan. Go back to the ruins in Tiquanda where you first started and use the Key on the inscriptions to enter the secret City of Gold. Once inside, you can go straight to the fight against their leader, Ahau. To do so, find your way to the third floor and then go all the way north. You'll find an area with lava and some stones on which you can walk on, until you reach a room with two blue flames. The north flame leads to the room with a lever, where you can start the fight with a team of up to 5 players.
Note: On the third floor of Iksupan there are some walkable lava tiles that deal damage proportional to the character's max health. Avoid map-clicking in this area and pay attention to your surroundings.
right|350px
The fight against Ahau is relatively simple. Initially, you will find him along with two Cursed Apes. Start killing the boss at the middle of the room. It can be trapped by the throne. When it's about to die, it will heal to full health, explode dealing 500 Earth Damage and spawn another Cursed Ape. Furthermore, walkable lava streams on the left and right side of the rooms will appear, which is why you should stand at the center.
Every time Ahau dies, this process will repeat, with the lava area increasing, until its killed a fourth time and doesn't heal back.
Note: If you have obtained Daedal Chisels from Iks Ahpututus, you can use them to break the amphoras in the room at the beginning of the fight. Each Amphora corresponds to one of Ahau's extra life. Since the Chisels are relatively rare and the fight not very complex, you'll won't have them for every fight, however, which is not a problem. 
After defeating Ahau for the first time, you'll drop The Living Idol of Tukh . Use the idol to receive your Ancient Aucar Outfits. To leave Iksupan, there's a shortcut just east of the blue flames, the Slab with a Skull will teleport you back to the entrance.
=== Galthen and the City of Gold Part II ===
==== Deeper into the City ====
After defeating Ahau, begin a conversation with the ghost known as Ahau's Dead Chamberlain, positioned outside the lever room for Ahau. Accept the assistance offered, granting access to utilize the spherical teleporter within the room, transporting you closer to the deep undercity.
Proceed through the corridor, ascending the stairs, which lead to a tomb featuring an eastern aperture. Descending down the hole leads to Iksupan Last Stand, and introduces encounters with new, more formidable creatures compared to those encountered earlier in Iksupan. This initial section serves as an opportunity to confront and acclimate to the increased strength of adversaries. Throughout the entirety of the quest, you'll encounter creatures such as Iks Yapunacs, Mitmah Seers, and Mitmah Scouts in this area and beyond.
==== Traps to Iksupan Undercity ====
:Note: The keys obtained in this quest don't have a fixed order and because of that the order of the following sections is just a suggestion. Do them in the order that works better for you.
You need to walk around and find your way to corridor leading to the northern area and ladders to a floor downstairs but there's a catch. On your way north there will be some spike traps on the ground. Stepping on them will reduce a counter next to your character's name, and reaching zero will get your teleported back to the beginning, forcing you to try again. Apart from the creatures themselves there are no dangers in reaching 0 in the counter.
Players with the first addon of the Ancient Aucar Outfits will have their counters starting at 99 for this part while other players will start at 3.
==== Atab ====
The east key is obtained as a loot from the boss Atab. You can find the boss and defeating it for the first time will grant you The Mitmah East Key.
Here you want to make most damage to the boss as it grants you access to a sealed room located northwest on the same floor.
Note that if you have the first addon of the Ancient Aucar Outfits you might be teleported to an arena to have a more excluded fight with the boss.
File:Galthen and the City of Gold Part II - The Mitmah East Key.png|Obtaining the Mitmah East Key
==== Transferred Content ====
For the second key you basically just need to use a chest but the content of the chest can be transported around, making it slightly more annoying. There are three possible chests you: one closer to the underground entrance, one southeast from Atab's arena, and one in the northwest sealed room.
Remembering that a player can only enter the northwest sealed room if it killed Atab and dealt most of the damage to it.
Once you find the right chest, use it and you'll obtain The Mitmah South Key.
==== Waterworks Area ====
Now walk towards another spheric teleporter that will lead you to the pipelines hub. You can either walk north past the Enormous Statue of Tukh then follow the path east to the teleporter or levitate up for a shorter path (levitate spot is marked with the red up arrow below).
Here you have to repair pipelines by using levers located in different directions. In the main room you also have levers but these are used to grant you permission to use the door in the same direction (for example, if you use the south lever you will be granted access to the south door, etc). There's no specific order and you can always change your option if needed.
Use the lever, run along the corridor of the chosen area and use the lever to repair the pipelines. At total there are four pipelines to be repaired, one in each direction. When you're done you'll receive the following message: .
Now you have access to a room and by using the ornate case you'll receive The Mitmah West Key.
File:Galthen and the City of Gold Part II - Waterworks Area Hub.png|Waterworks hub
File:Galthen and the City of Gold Part II - South Pipeline.png|South pipeline
File:Galthen and the City of Gold Part II - West Pipeline.png|West pipeline
File:Galthen and the City of Gold Part II - North Pipeline.png|North pipeline
File:Galthen and the City of Gold Part II - East Pipeline.png|East pipeline
File:Galthen and the City of Gold Part II - The Mitmah West Key.png|Obtaining the Mitmah West Key
==== Sacred Waters ====
Walk north from the main room and use the stairs to go one floor down. Close to the stairs you will find an empty bucket near a lizard statue. Use an Ancient Iks Ritual Chalice, very rare loot from Iks Yapunacs, on the bucket and a ritual will get started, summoning multiple Ancient Ugly Monsters and a Ritualwater.
Push the Ritualwater north, accoss the bridge and until one of the two Empty Basins, one located west and the other east. When reaching the goal you'll complete the ancient Iks water ritual, all Ancient Ugly Monsters will transform into Cursed Apes, and be granted access to the walk through the gates located north.
File:Galthen and the City of Gold Part II - Ancient Iks Water Ritual.png|Starting the water ritual
File:Galthen and the City of Gold Part II - Ancient Iks Water Ritual Completed.png|Completing the water ritual
==== Consecrating Doors ====
Go through the gates and use the barrel to obtain Pilchi with Paint, the first item we need for this part. The second one is Ceremonial Brush, rare loot of Mitmah Seers and Mitmah Vanguards.
Your goal is to consecrate 3 doors in the Iksupan area. Both the underground and the levels closer to the entrance to Iksupan have doors, but a good suggestion is checking the corridor just west from the enormous Tukh statue.
After consecrating the doors you have access to a new room and you can get the fourth key, The Mitmah North Key, in a skeleton corpse ().
With all four keys continue walking north and use the Monumental Gate to reach the final area.
File:Galthen and the City of Gold Part II - Pilchi with Paint.png|Obtaining Pilchi with Paint
File:Galthen and the City of Gold Part II - Consecrating Door.png|Example of consecrating a door
File:Galthen and the City of Gold Part II - Consecrating Last Door.png|Consecrating the third and last door
File:Galthen and the City of Gold Part II - The Mitmah North Key.png|Obtaining the Mitmah North Key
==== Mitmah Vanguard ====
Now you have to face Mitmah Vanguard, the final boss of this part of the quest. This boss is not complex but it causes high damage with its energy UE.
The fight starts with Mitmah Vanguard and some other creatures from the area directly attacking you. It is recommended to take control of the boss and creatures with a knight's Challenge (you can't do anything about the Mitmah Scout as Chivalrous Challenge does not work in boss rooms) and have the other players attack from distance.
As mentioned, the boss main damage come from its energy UE, so make sure to be equipped with as much energy protection you can or feel needed. Do as much damage as you can and pay attention to what the boss is saying as they highlight what mechanic will trigger next:
* 
This indicates the boss will root players within a long range from the boss followed by a teleport to a random location in the room and an energy UE. The UE causes around 6,000 energy damage, so if you feel like you won't survive it in case the boss teleports close to you, make sure to quickly equip a Shockwave Amulet and/or protect yourself with Energy Ring, Magic Shield and Protector.
The teleports take place in predetermined locations in the room which means some places in the room will always be safe in every fight. Use this information to position yourself and instruct your team for a safer fight.
* 
This indicates another UE is coming up, this time without a root or a random teleport. Once again, analyse your health points and prepare yourself.
	
Keep on doing damage until the boss is dead. At the end of the fight you'll be rewarded the Museum Goer achievement and the second addon of the Ancient Aucar Outfits.
== Transcripts ==
=== Galthen and the Lost Queen ===
==== Kesar the Younger ====
==== Lesh ther Seer ====
==== Yselda's Curse ====
==== Lost Satchel ====
==== Ritual Words ====
==== Bounacean Lion ====
==== Megasylvan Yselda ====
Killing Yselda without healing her Saplings:
Killing Yselda while healing her Saplings:
==== Transcript Kesar ====
After killing Yselda without healing her Saplings:
After killing Yselda while healing her Saplings:
=== Galthen and the City of Gold ===
==== The Key Intihuatac ====
==== After defeating Ahau ====