NEWS-2.0.2

Category:NEWS
WHAT'S CHANGED SINCE 2.0.1
* Fix an AI bug causing the AI to miscalculate the value of some wonders and buildings.
* Fix a client crash where unloading a transporter could focus another player's unit.
* Fix several bugs with updating of menus and dialogs when (un)loading units.
* Fix a CMA update bug when loading saved games.
* Fix some bugs in the science dialog in the Win32 client.
* Add a new server setting for multiplayer: timeaddenemymove.
* Update to europe (200x100) scenario.
* Don't let player change research without penalty just because they found a new tech.
* Fix a major bug when changing research target in team games.
* Remove the near-empty Ecology server setting category.
* Don't crash if a detached player does /away.
* Change /start from a vote into a special-case poll. Once all players have run /start the game will start. Running /list will show which players are ready.
* Clear unit orders (client-side goto) when a unit moves outside of the orders (units on transporters/airlifts).
* Don't let patrols do more than one loop per turn (previously a patrol on railroad could run forever).
* Fix a bug in river generation that caused too few rivers to form.
* Better logging of ruleset errors.
See NEWS-2.0.0 and NEWS-2.0.1 for changes between 1.14 and 2.0.1.