146358-please-explain-the-nerfs

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Firstly let me say this is not a troll post.
 
I am new to WS and have been running in Tank Spec as a warrior so I am just stacking mitigation atm and still working on a full dungeon set. I have not used fusion runes yet and I understand the meta was multi hit proc runes But i have no idea how these performed. 
 
I have read the issues with Guardian angel and i dont see it being too crazy doing 3-4% healing of a raid fight. But no one has posted anything on the Damage dealing Fusions and how hard / often they hit in a fight or what kind of % of a characters overall Damage the runes give 	
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			I won't lie, I wouldn't mind if someone simplified the issue down to  a "Runes for Dummies"  version that avoid excessive abbreviations and acronyms. 
			
				
	Edited November 5, 2015 by Elite Seraph	
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I won't lie, I wouldn't mind if someone simplified the issue down to  a "Runes for Dummies"  version that avoid excessive abbreviations and acronyms. 
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I um
 
If you're a dps look for dps rune stuff
If you're a tank look for tank rune stuff
If you're a healer look for healer rune stuff
 
Makes sure you find the runes that fit your style.
 
Customize your character to legit sauce!  
 
No chuas were harm in this making guide for :huh:Runes for Dummies! :lol:
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I think you misunderstood.  I know what runes are and how they work. I thought this was a thread about the recent nerfs. At least that's what the title is about, anyway.  o_0
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Not all got nerfed, but u want values right?
 
Here goes one,  detonation weapon rune(skullcano fusion) was giving 8%dmg in aoe and arround 6%dmg single target it's now doing less than 2%dmg.
This is a 400% nerf. Later you will be able to upgrade your runes, but it's only coming on next patch, just to increase a bit more the confusion i guess.
			
				
	Edited November 5, 2015 by JohnFon	
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Firstly let me say this is not a troll post.
 
I am new to WS and have been running in Tank Spec as a warrior so I am just stacking mitigation atm and still working on a full dungeon set. I have not used fusion runes yet and I understand the meta was multi hit proc runes But i have no idea how these performed. 
 
I have read the issues with Guardian angel and i dont see it being too crazy doing 3-4% healing of a raid fight. But no one has posted anything on the Damage dealing Fusions and how hard / often they hit in a fight or what kind of % of a characters overall Damage the runes give 
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Hi all,
 
Very sorry to do this but we need to keep all feedback on yesterday's game update in the official game update thread here so that devs, etc. don't have to go looking for the feedback all over. Please post over there with your concerns and feedback.
 
Thank you for your understanding,
 
-Team WildStar	
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