Dunk

dunk is a miscellaneous item in item asylum. It is a brick-orange colored Spalding basketball. 
== Functionality ==
Equipping dunk will cause the user to hold a Spalding branded basketball in their hands. Along with this, a short audio clip of a male saying "Wanna see me dunk?" will play. 
Activating dunk causes the user to leap forwards into the air, holding the basketball above their head, while playing an audio clip of a male saying "Are you guys ready?". From the moment the player begins to leap, the hitbox becomes active. dunk's hitbox is a 12×12×12 stud cube centered on the user's torso. Slamming any character, map object, or the ground will cause a crashing sound to play, and the user will be ragdolled for 2 seconds. Slamming a hostile character deals damage depending on how far the user fell, from 45 to 150 damage. The impact ragdolls any humanoid for 2 seconds. Successfully killing any character with dunk causes the Team Fortress 2 achievement unlocked sound to play, as well as flattening their bodies upon death. 
dunk has a cooldown of 6 seconds between uses. Its cooldown text uniquely reads "GRAND SLAM 🏀".
Attacking a player who has real knife in their inventory deals 100% of their maximum health as damage. Killing a player in this manner awards the dunk user with the "the "mercy" option" badge.
== Tips ==
* This item works best on unsuspecting players with low health. Simply sneak up on someone and slam them for an easy kill.
* Using a stunlock weapon, such as the taser, can prove to be very effective when paired alongside this item. Stun the opponent, use dunk, and repeat.
* Use the vertical mobility this item offers to make quick escapes to higher level platforms, as vertical mobility in item asylum is generally limited.
** This item can also cover great distance by jumping, use dunk the moment you land, causing you to be ragdoll and launch forward.
* Don't use dunk against players with high mobility or fast-swinging melee weapons. If the dunk misses, they can easily retaliate in the 2 seconds the user is left ragdolled.
* Be cautious about using dunk around edges and map hazards, as careless use may simply launch the user to their own death.
* It is possible to unequip dunk mid-leap, causing the user to be launched forward. This can be used as a means of mobility enhancement, but do note that the self-ragdoll still applies even if dunk is unequipped.
* It is possible to equip and use another weapon while using dunk, though the timing is incredibly difficult.
*Remember to leverage high areas while attempting to slam enemies, as dunk gains more damage the longer the user is airborne for.
** A kit called "The Bron Jame" that contains both dunk and hoppa is entirely focused on gaining height and landing maximum damage dunks.
** You don't have to land to deal damage, if you are in an enclosed map, you can just get close to the enemy and use dunk.
* Dunk's ability to instantly kill real knife users is affected by damage and defense modifiers, including dunk's ability to deal max damage after reaching a certain height.
== Gallery ==
Basketball equip.gif|Equipping dunk.
Grand slam.gif|In use.
Dunk hitbox.png|dunk's hitbox.
Dunk hitbox animated.gif|Ditto, but animated.
== Audio ==
Sound	SFX	Description
Equip	 	Plays upon equipping dunk.
Use 	 	Plays upon using dunk.
Crash	 	Plays upon crashing into a map object or the ground while using dunk.
Kill 	 	Plays upon a successful kill on an opponent with dunk.
== Trivia ==
* This item is a reference to a funny moment in one of Adin Ross' streams, in which a man attempts to dunk a basketball on a miniature hoop in his bedroom to impress a woman. He fails to do so, tearing the miniature hoop and curtain rod down, and (likely) ends up hurting himself.
* dunk's ability to instantly kill real knife users is likely a reference to a quote Sans says on the game over screen if the player falls for his offering of MERCY during his Genocide Route battle in UNDERTALE.
== Changes ==
* v1.5.6
** 1.5.5 changes reverted.
* v1.5.5
** User leaps extremely high up.
* v1.5.0
** Added special interaction with real knife users.
* v1.3.0 [🌴]
** Buffed to deal more damage the farther the user falls.
* v1.2.3 [⚔]
** Added dunk.
Category:Misc Items
Category:Items
Category:Inflicts ragdoll
Category:Based on media
Category:Utility