Open the portal to the temple's lower levels

This quest is initiated through talking with Archivist Giltham – or rather his spirit. He's very cold and not very talkative when you first meet him, but he becomes more at ease once the hearth is lit.
This quest guides you through the steps needed to open the portal to Watcher's Keep Elemental Level, awarding quest experience in various steps:
==Gameplay quest walkthrough (abbreviated)==
Find the tinderbox hidden behind a statuette in the Bedchamber . It's used to light the kitchen fireplace/hearth. While you're there, get the Old Slippers from the bookcase.
Converse with Archivist Giltham and inquire about the lower levels and the ritual (or question his sanity). He must be summoned in the Kitchen by reigniting the Fireplace using the Tinderbox before any dialogue can occur.
Obtain the Key (Watcher's Keep Altar Level) to open the Crypt door to the priest's sarcophagus. 
There are two Guardian Golem creatures within the Crypt. If you don't want to fight these two defenders, ensure that the stones are possessed by the party. The golem's respective wardstones: green for left (north), blue for the other. The cryptic handwritten notes refer to these.
Interact with the sarcophagus to summon the undead lich-priest. The Golems will attack, unless the wardstones are in the party inventory.
If you brought the Old Slippers (have them in a party member inventory), the creature will know, and he'll ask for them. If given freely he will forgive your intrusion and award you to each member. He'll also invite inspection of the contents of his final resting place. Refuse, and the creature will become hostile.
If the slippers are provided each party member gains another .
Following the instructions written on the Tattered Parchment found throughout this keep's level. First, a party member with the Bell and Candle in their inventory must place them upon the altar (walk up close to it and transfer the items onto the altar container).
The altar Holy Ritual requires:
* Holy Book (already on the altar)
* Bell
* Candle
However, interacting with the altar by moving any items to or from the altar at this stage of the game will activate the first defending phase of the Statues that are located closest to the altar. This statue activation interrupts the item placement temporarily. The statues are dangerous opponents, and the party will need to take care and defend itself. They can do some real harm, especially to an under leveled party. Expect competent melee combat from the warrior statues, and buffs as well as Insect Plague type attacks from the cleric statues.
After the first wave of statues are dealt with - the party is probably suspicious of the remaining statues. What if they activate later? Now is the time to prepare and be ready for that likely event. Do whatever actions are deemed necessary to be able to deal with the remaining statues.
When ready, continue placing the items on the altar. When all items are placed, the Guardian (Altar) engages in dialogue and begins the Holy Ritual.
As prompted by the Altar Guardian, select the correct ritualist steps as described in the tattered parchments and the verse read from the Priest's sarcophagus. 
If the player selects an incorrect response - the Guardian will boom out a response "THE RITUAL HAS BEEN DEFILED!". 
This results in 50 Magical damage to the offender, and all the objects on the altar are removed and placed back in the PC's inventory. The player will now have to try again.
The section below is a "Spoiler". Click on the "Reveal" button if you want to be provided the answers to the altar ritual. Don't do it if you want to figure this out on your own, like a first-time player was meant to.
The correct order of action during the ritual is:
* Ring the bell
* Ring the bell
* Light the candle
* Open the book
* Ring the bell 
Note that the statues will animate in two phases as part of the Holy Ritual, and they'll be hostile and attack the party as the altar ritual is being performed. 
This is unavoidable and seems to be part of the defense of the Portal to the lower reaches. These opponents are the strongest opposition faced on this dungeon level.
When the first group of statue defenders is finished, return to the Altar and ensure all the items are on the Altar, placing the missing ones as required. 
Once that has occurred, and the correct dialogue selections are made to perform the ritual in the right sequence, the player gets a Journal update and quest experience is awarded for performing this action.
The player must now face the second statue group, who have begun to activate after the ritual was finished properly. 
After defeating all the statues, the portal can be accessed and used to travel to the Watcher's Keep Elemental Level, the player's next dungeon goal. 
==Journal Entries==
Upon talking to Archivist Giltham about the lower levels:
Upon insulting the man or asking about the ritual:
Upon inspecting the sarcophagus after talking to the Priest (WK Altar Level):
Upon completion:
==Gallery==
WK FL 23 Journal.png|The quest is registered in the player's Journal after dialogue with Archivist Giltham is called forth by igniting the fireplace in the kitchen.
OG WK Statue GP 1.png|A view of the first group of Guardian Statues before they activate when undertaking the Holy Ritual. Note their positioning nearby the Altar.
OG WK Statues 2.png|The first statue group will fight hard. The two cleric statues can be a problem, as the party struggles with an Insect Plague.
OG WK Statues Part 2.png|The second attacking statue group will be larger. The Statue mage will require attention and uses plenty of protective and harmful spells. All the statues can take a beating and can hit tough armor class ratings.
OG WK Portal Open.png|Only after all the statues are defeated can the opened portal be used. 
==Mod gallery==
WK FL 27 Priest.png|The Old Priest rises from the crypt after opening the sarcophagus and speaks. PPE mod portrait shown.
WK FL Altar Guardian.png|The party continues the Holy Ritual at the Altar after defeating the first defending Statues group. The Guardian's presence is heard and felt. PPE mod portrait.
WK FL SCS Statue GP1.png|First defending Statue Group activates and attacks at the start of the Holy Ritual. SCS mod shown.
WK FL SCS Statue GP 2.png|Second defending Statue Group activates once the Holy Ritual is completed. SCS with SR mods shown.
WK FL SCS Statues GP 2 B.png|The enemy statue mages have summoned, Djinni and Efreeti support. SCS Smarter Mage AI in action.