133516-not-a-launch

== Content ==
			Not sure why this is getting labeled a "launch" and/or "relaunch".  They are going free to play, many of the issues they are having seem to be something that should have been dealt with prior.   I don't recall LOTRO and ESO having this many problems going to free to play.	
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where do they get?lmao you do know they had 2 months+ of CBT?They just failed that as well they could just tell people to play CBT as it was the normal game in terms of PvP.No one wants to test CBT when its just testing bugs and not having fun at all.
 
Bad transition is bad
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			While I do see why you would think that they should have been prepared, how does one prepare for increased demand on current servers that are supposed to scale with volume?  Especially if the new demand exceeds the current player base. Where do you get extra people to test the server with when you are already dealing with a low population?	
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While I do see why you would think that they should have been prepared, how does one prepare for increased demand on current servers that are supposed to scale with volume?  Especially if the new demand exceeds the current player base. Where do you get extra people to test the server with when you are already dealing with a low population?
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where do they get?lmao you do know they had 2 months+ of CBT?They just failed that as well they could just tell people to play CBT as it was the normal game in terms of PvP.No one wants to test CBT when its just testing bugs and not having fun at all.
 
Bad transition is bad	
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New technology vs first launch.  How does another mmo's player base tell you how much to expect to come your way?  Not as many people in beta as in f2p now.
 
the only valid suggestion is staggered launch.
 
could you imagine the additional angst if you were told, sorry you have to wait until the 1st of October to play.  We are doing a staggered launch.
 
So again how do you test server load with a current player population below the new player influx.  I am really interested to know.	
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chua
 
I was on test server. not a lot of people at all. so it wouldn't work, and the test server was a completely different server.  I am not sure if the tech was the same either.	
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There are tools within the networking world that simulate virtual user login's on servers.
I use this tool in our new production servers that deal with 25k+ simultaneous logins.
 
Albeit it requires about 6-10 computers, this was definitely something they should have tested weeks ago. IMO	
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Not sure why this is getting labeled a "launch" and/or "relaunch". They are going free to play, many of the issues they are having seem to be something that should have been dealt with prior. I don't recall LOTRO and ESO having this many problems going to free to play.
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			You are an Idiot Foul-Fart.	
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Going FTP is NOT a launch. It is a patch. There's more than a few games that did decent FTP patches/transitions without this ridiculous downtime.
 
Downtime + No real communication of official forums does not bode well. CS/CR people are not going to be in the back room, so to speak, working on the fix so there is no reason they should not be providing information on their forums.
 
This is the second major issue in less than 24 hours with no ETA on a fix and the first one hasn't even been fixed yet!
 
It's not our job as customers, especially those paying, to give Carbine a 'break'. It is, however, Carbines job to fix these issues and CS/CR to keep in contact with their customers.	
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I get that it is a boat load of people coming in all at once and there is only so much you can do with that.  It is what it is at this point.
 
However with their bad track record to date with the original launch, optimization issues, tech issues, changing of systems, dealing with the community, etc. I expected at least a better run at this "relaunch" than this.  Maybe they can only throw up some mud and see what sticks at this point, I don't know.  I just think some better effort on the tech side of things could have been made.	
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			they could hire people to cbt test do you really expect people to spent their time to 'bug" test for carbine? lmao but yeah where would they find those "cashish" for those people kek	
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Its not that the re-launch is buggy that is bothering a lot of people.
 
 
It's that:
 
1) the game is actually good and new players are not experiencing that
2) they already had all of these issues previously at initial launch, and should have been prepared
3) there was very little stress testing done on PTR beta
4) the game was brought down prior to Re-launch for SEVENTEEN HOURS in preparation to prevent things like what is happening now
5) the new lag makes those who ARE able to play, have unfun experienced in PvP and PvE which heralds back to reason 1)
6) F2P is this game's last chance to stay on the map - It's been in the red for NCSoft since initial launch, and will get cut if it doesn't make some serious cash in F2P model and since 1) exists, it bothers people who HAVE been playing for a while.	
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