Communication

Communication between players is essential to the successful play of any game that involves virtual objects or hidden information. While bluffing may be an aspect of games, there need to be clear lines as to what is, and is not, acceptable for players to say or otherwise represent. This will confirm expectations of both sporting and competitive players during a game.
==Player Communication==
==Tournament Shortcuts==
==Out-of-Order Sequencing==
==Loops==
==Triggered Abilities==
==Game Layout==
==Team/Two-Headed Giant Communication==
==Game Layout==
==Reversing Decisions==
==Day/Night==
Category:Tournament rules