Zephyrine Izkiel

== Psychology ==
==== Likes: ====
* Fancy clothing and jewelry.
* Dancing, parties and music.
* Animals. All of them, especially the fluffy kind.
* Flowers, especially red roses. They are uncommon in her area.
==== Dislikes: ====
* Gender roles in fae culture.
* Boring and tedious tasks.
* Being nagged and chastised.
* Anything that isn't interesting or lacks entertainment.
==== Fears: ====
* Fire
* Being forgotten or becoming irrelevant.
* Fearful Avoidant Attachment
** A fear of intimacy, which makes the person unable to achieve a deep connection with others. It may even lead them to reject close bonds.
== Personality ==
Zephyrin is a mischievous sort and is usually somewhere causing trouble or poking fun at people. She does not need a reason or justification for doing anything beyond the amusement of the act itself. Therefore, it is inevitable for her to do things that might be harmful, but not outright evil. Plenty would say that Zephyrin lacks a moral sense. She doesn't think about the rightness or wrongness of something before she acts (she may not know or even care about the difference) she just does whatever she finds amusing and lives in the moment. She is also quite the social butterfly, but she doesn't stick around anyone long enough to be able to call them a friend. She disappears once the fun is over and moves on to her next agenda, whatever that may be.
Zephyrin is not hotheaded, but she is prone to holding grudges once she is spited. She will never forget an offense until she is able to call it even! However, she is surprisingly patient when dealing with other problematic people, most likely because she is problematic herself. When Zephyrin finds something she likes, she will obsess over it for a period of time until she gets bored and drops it for the next thing that catches her eye. She is typically engrossed in something new every week as she loses interest fairly quick.
As it is, Zephyrin is keenly aware of her features and charms. She cunningly makes use of these to manipulate people in such a way that they can't help but be drawn to her despite her amoral character. She knows exactly what to say, how to smile and bat her lashes in order to get herself out of trouble. All the same, Zephyrin is sprightly and prone to daydreaming and exploration.
== Background ==
Occupation:
♡ Assistant Botanist
- She helps in plant studies and research.
Living Immediate Family Members:
♡ Father
♡ Grandmother
Dead Immediate Family Members:
♡ Mother
♡ Grandfather
Current Companions:
Zephyrin's only companions are the animals she had befriended in the forests, and there is a plethora of them. Although Zephyrin is sociable, she doesn't have friends. She doesn't let anyone get close enough to know her on a personal level. However, she has plenty of acquaintances.
Current and Past Lover(s):
None. Although she can be a playful flirt, she finds real affection and intimacy awkward. She finds forming intimate relationships difficult.
Are you a loner or with a group? Have you always been in this place?:
Zephyrin has lived in the same place all her life, but she doesn't care much for friendships. She jumps from one social group to another but never stays long. She is what others would call a fair weathered friend. She only sticks around for the exciting moments, then disappears once she's had her fun.
== History ==
Zephyrin's father is one of the twenty elected leaders of the winter fairy settlement. Because of the job's many responsibilities that kept him from being around all the time, Zephyrin felt neglected and became resentful towards him and his job. Her attention-seeking behavior stems from the lack of love and attention she had received from her father growing up. Since Zephyrin's mother passed away when she was only a few months old, her grandmother became her mother figure. She had a soft spot for Zephyrin who looked so much like her mother, so she always let her get away with her shenannigans.
Zephyrin's childhood was pretty normal and mundane. Her father was cold and distant towards her, but he had also been overprotective to a fault. She spent most of her younger years cooped up inside the house, watching the other kids play through her bedroom window. As she got older, she grew more feisty and stubborn, eventually realizing that her father was never going to be around to scold her anyway. 
As Zephyrin grew into a young woman, she became keenly aware of her own beauty. She used this to her advantage and captured people's attention with her beautiful face and crafty silver tongue. Zephyrin started dressing extravagantly and adorning herself in jewels. For her, dressing up was similar to wearing a mask. It hid all the insecurities she had deep inside - something she'd never care to admit. She didn't care about people's lack of approval of her personality, they couldn't deny that she was beautiful and that's all that mattered. Zephyrin would rather gain negative attention than be completely overlooked.
== Abilities ==
==== Physical Strengths: ====
♡ Swift and agile
♡ High stamina
♡ Quick reflexes
==== Physical Weaknesses: ====
♡ No combative experience or skills.
♡ Healing abilities are average at best.
♡ A weak physique. Zeryphin's body is delicate with very little muscle definition. 
♡ Weak offensive magic. 
==== Best Abilities ====
♡ Cyrokinesis, specialized in Cyrokinetic Armor.
At a young age, Zeryphin was always fascinated with the use of offensive ice magic. But due to the social norms of fae culture, she was forced to focus on healing and foraging. Being the stubborn girl that she was, it did not stop her from forsaking the lessons forced upon her; she practiced Cyrokinesis in secret. She later found that she wasn't very good at controlling her magic past 2 meters away from herself, so she veered her focus towards defensive ice magic. 
After years of trial and error, training and guidance from her grandmother, she was able to master the ability called Cyrokinetic Armor. This is achieved by forming ice armor around her body for protection or a physical boost. She freezes air moisture into super-hard ice, creating an ultimate defense against normal physical attacks. She can also create shields and barriers.