Ascension

==Introduction - Ascension==
===What is Ascension?===
 Ascension is a class 5, humanly impossible difficulty with a rating of 29.75 located in-between Noxious and Malicious. 
These obstacles typically take hours, and in some cases, even days to complete without the aid of TAS (Tool-Assisted Speedrun) techniques at a inhuman skill level. The challenges presented within these encounters are often complex and require a high level of precision, timing, and strategic thinking. Without TAS, individuals may find themselves facing insurmountable hurdles that demand extraordinary dedication and perseverance.
The difficulty of these obstacles is such that even short towers, packed with these intricate challenges, can confound even the most skilled obbyists. A dedicated team of experts in the field may be necessary to effectively navigate and verify completion of these treacherous courses.
===Tool Assisted Speedrun===
TAS, the acronym for Tool-Assisted Speedrun, refers to the use of specialized tools and software to optimize and master gameplay. These state-of-the-art tools provide players with precise control over every aspect of their performance, eliminating human error and allowing for unparalleled execution. By employing TAS techniques, obbyists can bypass the arduous hours of trial and error, navigating obstacles with unparalleled accuracy.
==Icon Representation - Ascension==
Name 	Icon	Description
Current	 	Ascension represent the dark yellow to yellow gradient and a white border, along with the yellow omega.
==Obstacles - Ascension==
Spectrum/Obstacles 	Bottom 	Low 	Mid 	High 	Peak
Climbable Jumps 	15.28 studs jump 	15.29 studs jump 	15.3 studs jump 	15.31 studs jump 	15.32 studs jump
Unclimbable Jumps 	14.8 studs jump 	14.85 studs jump 	14.9 studs jump 	14.95 studs jump 	15 studs jump
Wraparound 	14.72 studs wrap 	14.73 studs wrap 	14.74 studs wrap 	14.75 studs wrap 	14.76 studs wrap
Flinging 	16.8 studs fling 	17 studs fling 	17.2 studs fling 	17.4 studs fling 	17.6 studs fling
Highjump 	15.2 studs highjump 	15.4 studs highjump 	15.6 studs highjump 	15.8 studs highjump 	16 studs highjump
Stickout 	12.1 x 7 studs wraparound 	12.15 x 7.05 studs wraparound 	12.2 x 7.1 studs wraparound 	12.25 x 7.15 studs wraparound 	12.3 x 7.2 studs wraparound
Cylinder Wraparound	12.72 studs wrap 	12.73 studs wrap 	12.74 studs wrap 	12.75 studs wrap 	12.76 studs wrap
Raised Wraparound 	10.1 studs wrap raised by 6 studs	10.2 studs wrap raised by 6.1 studs	10.3 studs wrap raised by 6.2 studs	10.4 studs wrap raised by 6.3 stud	10.5 studs wrap raised by 6.4 studs
==Towers - Divine==
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Towers of=
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Towers with=
*Probably most of the DC Towers/Citadels/Great Citadels/Monolith/etc.
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==Trivia - Ascension==
*This difficulty is one of few difficulties that aren’t long.
*This is also the first difficulty made by the community that made it on to the mainspace.
*This is basically Tool Assisted Speedrun (now Malevolent) but still TAS possible (The first difficulty to fully depends on TAS or Noclip to actually complete it)
==CFTP - Ascension==
If one is to beat the first TAS depending difficulty in this alternative chart, they can head to Malicious , the first class 6 difficulty.
Category:Difficulties