The Salamandril

The Salamandril is a monster created by Sobek.
==History==
The purpose of the Salamandril is not entirely clear, but it was created by the crocodile-headed rakshasa Sobek and seemed to act as a guardian of his lair beneath the grand temple of Isaravissith.
==Description==
The Salamandril was terrifying to behold - it took the form of a long two-headed serpent with black and yellow scales, except that in the place of each head there was the upper body of a six-armed mandrill with a curved sword in each hand. Both of the Salamandril's heads constantly chattered with manic glee.
==In the Campaign==
Vantis, Lannus and Rexxar encountered the Salamandril in Snake Fortress and destroyed it.
==Unlocked Statistics Block==
CR17 Salamandril - Large Outworlder16HP216 Initiative+4 Speed-40(8) AC29(T13,FF25)Blades +25/+20/+15/+10(2d6+9/19-20) and 5 more blades +25(2d6+4/19-20) and tail slap+22(4d6+4+improved grab)Abilities - 29,19,29,18,18,24 Saves +19,+14,+14Skills - Intimidate+28, Sense Motive+23, Perception+31, Stealth+23Active Powers - Reach 10, combat Reflexes, Darkvision, truesightimproved grab+29, constrict (4d6+13+fortitude DC27 or unconscious for exposure + 2d4 rounds)DR10/good or lawful, immunity to electricity/poison, resistance 10 fire/acid/cold, SR25 Spell abilities (caster 16) - at will unholy aura (DC25), blade barrier (DC23)
Category:Giant Monsters
Category:Dead
Category:Unlocked Statistics Blocks