126185-the-officially-unofficial-wildstar-surveyfeedback-thread

== Content ==
			
No, this is not an official thread; but it is officially UNofficial. Now that we're clear on that, let's talk about WS!
 
1) What is your overall impression of Wildstar right now?
 
2) What is your favorite thing about the game?
 
3) What is your least favorite thing about the game?
 
4) How would you like to see your least favorite thing improved?
 
5) What would you like to see added or expanded in the future?
 
In addition to these questions, please feel free to add any other thoughts or comments you may have. 	
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1) What is your overall impression of Wildstar right now? I'm really enjoying the game right now. I think this latest drop improved stuff that I like to do. 
 
2) What is your favorite thing about the game? I like that there is a good variety of stuff to do and I don't feel like I'm obligated to do any of it if I don't want to. For me, the game has a nice relaxed feel. 
 
3) What is your least favorite thing about the game? Random frame rate drops. There is still work to be done on optimization. 
 
4) How would you like to see your least favorite thing improved? I'd like to see the optimization be more stable overall. I'm not sure how they do it but that's what I'd like to see improve.
 
5) What would you like to see added or expanded in the future? I'd like to see more content keep coming the way it is now, also more shiphands. I'd like to see pvp fixed even though I'm not a pvper. I liked it as a way to lvl when questing started to wear me down. 	
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Since I'm looking at it with new eyes, here's my thoughts so far:
 
 
 
1) What is your overall impression of Wildstar right now? - Very high.  The game has come a long, long way since I played it last.  I know it's been said, but I don't think it can be said enough.
 
2) What is your favorite thing about the game? - Many things.  The art style, the music, the character animation, the combat.  I started leveling fresh last night, and I've been taking screenshots of my journey, and it's a ton of fun.  Except there is so much that I want to screenshot.  Also, I get giddy every time I see a lore unlock. 
 
3) What is your least favorite thing about the game? - So far I really don't have many complaints.  Perhaps implement a way for word bubbles to not overlap with name nameplates.  Also, being able to keybind combinations, like shift-C, etc.
 
4) How would you like to see your least favorite thing improved? - I have no idea how to go about implementing things.
 
5) What would you like to see added or expanded in the future? - Playerssssss
 
In addition to these questions, please feel free to add any other thoughts or comments you may have. 
 
- I think a lot of people had a poor reaction when first playing because they went in expecting something ilke WoW.  I remember being irritated that the chat bubbles didn't match up with what the npc's would say, and I also swore there was only a little lore which is clearly not the case.   I think Wildstar will really benefit from people taking their time leveling, as there's a ton to see, and fun things hidden all over.  I hate to bring it up, but I think a payment model change will reflect this greatly, with more people just wandering around instead of feeling they have to rush to max level.  This game is gorgeous.	
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1) What is your overall impression of Wildstar right now? Best game on the market, hands down. People forget how new this game is relative to other ones on the market and yet it still outshines them in gameplay and content (not sales, but they'll get there). 
 
2) What is your favorite thing about the game? It's actually challenging. I used to raid mythic WoW and the challenge wasn't the actual content -- because at that level of play, everyone in my guild *knew* the fights and how to avoid fire -- but min/maxing and perfecting a rotation (ie. I did sims for perfect pre-pot and mid-pots just to make sure we could down flamebender in a specific amount of time...). In this game, you really feel like you're impacting the success of the run with each skill you press; it's engaging. 
 
3) What is your least favorite thing about the game? The population and reputation. I feel like WS wasn't 100% ready for release when they came out. You got to max level (after some mildly-clunky questing) and then there wasn't THAT much to do. So some people left and had a bad taste for the game. I think people that left need to be reminded what a great game this is! 
 
4) How would you like to see your least favorite thing improved? This game needs substantially more advertisement. I honestly think if people remembered this game or even learned about it for the first time, they'd be inclined to hop on for a bit. I never did a free trial or anything so I'm not familiar with any of that, but a free trial is definitely a requirement to get people hooked. Also (side note), make the gear and gearing-up process more transparent. 
 
5) What would you like to see added or expanded in the future? WoW has flex raiding for difficulties lower than mythic (mythic is the highest difficulty, used to be called heroic). If Wildstar can implement a similar feature, with varying difficulties, I think the raid content would be a lot more appreciated. 
 
 
Overall, this is a great game that needs more recognition. I'd appreciate if the forums hopped off the "ZOMG F2P OR DEATH" vibe and just appreciated the game for what it is... a fantastic game. 	
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1. What is your overall impression of Wildstar right now?
 
Excellent. I haven't had this much fun in a game in a long, long time. I love the art style, the customization, the combat, all of it. That and Carbine has proven time and time again that they are dedicated to improving the game.
 
2. What is your favorite thing about the game?
 
Hard to pick just one. I'd have to say it's a tie between housing (*drool*) and dungeons. That those two overlap makes me very happy. ^^
 
3. What is your least favorite thing about the game?
 
Limited wardrobe set-up. I really do not like the 350 costume item limit, nor the 6 wardrobe set limit.
 
4. How would you like to see your least favorite thing improved?
 
20+ wardrobe sets, no limit to costume items. (Basically, look at how Rift does it.)
 
5. What would you like to see added or expanded in the future?
 
Housing! Higher item limits, guild housing, cross-faction housing, player-made battlegrounds and dungeons, linked housing plots, BoA crates (or a way to transfer decor from one character's crate to another on the same account)...	
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1) What is your overall impression of Wildstar right now?
 
Very good. A lot to do with a lot of variety. At level 50, I'm going about the content calmly (don't need another burnout) - what I've seen so far in hilarious ideas, touching storysnippets-and lines and elaborate mechanics is just something to adore.
 
2) What is your favorite thing about the game?
 
Superficial as it might sound, the game itself. It has every basic feature you'd expect from an MMORPG and even managed to pull off a housing system that is almost on par with EQ2's right from the start. Wildstar at its young age is the most complete package I've stumbled upon yet - no feature appears to be there just for the sake of being there, but is fledged out enough to be seen as a strong positive point for the game.
 
3) What is your least favorite thing about the game?
 
Still, unfortunately, performance - in general, the game works like a charm for me, but the public event in Star-Comm Basin reminded me that a cluster*cupcake* of 130+ people telegraphing like champions kills even the fastest PCs. Sometimes the engine is just very unpredictable: turn north, 10 fps with said 130+ people. Turn south: 0,5 fps.
 
4) How would you like to see your least favorite thing improved?
 
Erm. Divine intervention or something. Seriously, I have no idea. Carbine's giving their best, but today's game engines and the situations they have to handle under extreme circumstances are just so unpredictable that I'm willing to live with it to some extend.
 
5) What would you like to see added or expanded in the future?
 
More race lore. I know there's a lot of it already in game in text and sometimes audio form, but it would help immersion a lot if we just knew more about the races. There's never enough :)	
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1) What is your overall impression of Wildstar right now? I loved the game in Beta, OBT and early Launch, and I still love the game now. They've improved a lot these past few Drops and have shown us the players that they are serious about improving the game and making it more marketable and profitable.
 
2) What is your favorite thing about the game? I love the style of Wildstar, as well as its combat system of course. The way they do their combat system isn't revolutionary in any way, but the way it was delivered was a little bit more interesting than the basic point and click. You have no reticle, you always have the telegraph from enemy actions, and you have it all packaged together in a fast paced environment that also requires you to move around a lot and watch your step.
 
3) What is your least favorite thing about the game? Obviously the game optimization is horrible. I will give Carbine credit by saying that there are some noticeable improvements since beta in regards to FPS and performance, but the game still isn't there yet.. They need to first get through their troubles and then increase their teams again so that they can have people focusing specifically on optimization, which WAS promised to be fixed in Beta. Also, I'll squeeze in the fact that there are still very long queues, but that will be fixed once we can get more people in.
 
4) How would you like to see your least favorite thing improved? Once you figure out your internal troubles and fix them, increase your Dev Team immensely. Have a group of people focusing on Optimization, so the game can perform like its competitor if you know what I mean. No game should limit you so much, especially if you have a really good rig yet it still has trouble here and there.
 
5) What would you like to see added or expanded in the future? I'd like to see them implement a combo type system in which you can designate combos or there are pre-designated combos that when done together properly will allow you to use those skills quicker and more strategically. I'd also like to see some sort of aerial attack system so we can utilize the fact that we can jump. For example, a Madic could jump in the air and shoot a ray of light down on enemies in front, and all of these types of skills would only be useable after jumping. It wouldn't turn attacks into pure jumping contests, but it would allow you to have to change up your fighting style here and there to include other forms of attack rather than being grounded all the time.
 
Anything else? Combat Pets, Loot Pets, Storage Pets, Weapon Costumes, Pet Feed (From Farming), Emote Unlocks, etc. An Expansion would be nice in which we get a new class (one of the 2-3 already previously mentioned) as well as a Level Cap Raise. All of these would be welcome additions to the game.	
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1) What is your overall impression of Wildstar right now? I feel Wildstar is in a good place right now. The game feels a lot more complete then it did back in beta.
 
2) What is your favorite thing about the game? I really enjoy the combat in the game, and the options once you hit level cap.
 
3) What is your least favorite thing about the game?  The random lag issues and the lack of variety in questing.
 
4) How would you like to see your least favorite thing improved? More stability fixes and more variety in the questing. Right now it feels like every map is the same: Go here, kill that, collect this, done.
 
5) What would you like to see added or expanded in the future? I think the idea of a theme park touristy place would be awesome. Some place with mini games, zero-g jump courses, hover parks, etc. No real questing involved but have like a bunch of challenges tied to it you can do (how quickly can you run the jump course, or how many protostar bobbles can you knock down in the shooting gallery, etc)
 
In addition to these questions, please feel free to add any other thoughts or comments you may have. 
 
This game needs more good publicity, most of the reasons people left have been fixed, you just need to get that info out there more.	
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{| class="blockquote"
All F2P discussion aside, let's take a few minutes to discuss the game as is. Here are a few questions to promote that discussion:
 
1) What is your overall impression of Wildstar right now?
 
2) What is your favorite thing about the game?
 
3) What is your least favorite thing about the game?
 
4) How would you like to see your least favorite thing improved?
 
5) What would you like to see added or expanded in the future?
 
In addition to these questions, please feel free to add any other thoughts or comments you may have. 
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			1) What is your overall impression of Wildstar right now? Amazing game. Love it. No real complaints and I have so much fun every time I log in. 2) What is your favorite thing about the game? Combat system and fight designs (dunges and raids) 3) What is your least favorite thing about the game? Malgrave Trail (and adventures other than WOTW to a lesser extent) 4) How would you like to see your least favorite thing improved? We discussed this a while back, but adding the ability to gain new caravan members and cooler fights, perhaps off the beaten path. Less about picking up stuff and more about fighting and combat. And make it so gold is not something that you make one small mistake 45 minutes in and you've lost it (would be more acceptable if the overall instance wasn't very tedious). 5) What would you like to see added or expanded in the future? Just more raids and dungeons, and some way to keep the current dungeons relevant and fun to do even with power creep. Oh, and more shiphands. I like those a lot.	
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1) What is your overall impression of Wildstar right now?
 
The game has a lot of potential, and it's up to the devs to decide whether the game becomes brilliant or just another MMO to cross off the list. Great personality and humor, lots of life, but the combat system is rather simplistic and the lore is presented really badly.
 
2) What is your favorite thing about the game?
 
My favorite thing? Probably the attitude the game has. 99.99% of games out there try to be super serious and all that, but Wildstar is cracking jokes from the start, and making fun of you, the game and everything all the time. The game is very vibrant and happy, while still having a serious story behind it all. The art style is also a huge plus, I love cartoony graphics. ^^
 
3) What is your least favorite thing about the game?
 
Least favorite would be the combat system. I was never a fan of small action sets, and Wildstar takes that to an extreme, with most classes having a 4-5 button rotation that includes a LOT of spamming. Coupled with the fights that are 99% based on twitch reflexes and stunlocking, the combat gets a little stale after a while.
 
4) How would you like to see your least favorite thing improved?
 
I know the LAS isn't going to expand, but that doesn't mean you can't add interesting mechanics that make the most of those 8 buttons we have, rather than trying to force every class to use no more than 3-5 buttons as Carbine is doing right now. You could add interesting combos, synergies and all that. On the topic of the encounters, make them about more than just dodging red. Give them real mechanics that you have to play through AS WELL AS dodging red, and make it so that you can't just stunlock everything (maybe make it so that, once you stun something, they're immune to stuns for an amount of time, and that amount of time grows longer with each stun).
 
5) What would you like to see added or expanded in the future?
 
I'd like to see all the class and race combos, and I'd like a Spellblade class that's like a melee Spellslinger (fast-paced and high burst), but with a super complex combo system or something for those of us who are keyboard pianists (I was thinking you could have two action bars you swap between!). I'd also like to see more raids, more dungeons and all that. The thing I want most though, is an in-game music system like in LOTRO / Mabinogi -- make it so, Carbine!	
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1) What is your overall impression of Wildstar right now?
 
Good, but I feel a lot of ambivalence too. I want even more polished deliveries, and I feel pretty disconnected from the gameplay side of things. I just don't have a reason to run any of the game's content.
 
2) What is your favorite thing about the game?
 
Housing, fo sho.
 
3) What is your least favorite thing about the game?
 
Bugs and lack of incentive to run stuff. This is a social problem too, as the super slow queues and general lack of enthusiasm for PVE content rewards demoralizes me. Game also suffers more and more from lull, which definitely isn't unique to Wildstar, but is a problem for me as we pass the one year mark.
 
4) How would you like to see your least favorite thing improved?
 
Can't help with bugs obviously! And I'm not even sure how to 'solve' the other problem. Launching an expansion is the obvious route, giving folks a bunch of new content at once. But given the quarterly drops and dismal financial report recently, I don't expect an expansion for years, if ever.
 
A little discouraging. Here's a brilliant failure of a thought: Introduce a new universal cosmetics-only currency that increases any time you gain XP for any character. I'm talking, if I make a level 1 and level her to 20, I'll gain a bunch of this currency. Then I log onto my level 50 main and buy decor with that currency. And make basically all decor available through that currency, as well as all mounts, costumes, every single cosmetic. And make everything you do equally worthwhile, so getting a level for my lowbie alt is just as worthwhile as running a PVP match at 50 (maybe scale by time somehow, not easy I'm sure-- maybe a cap, but per character, so making new toons becomes an important way to gain more of this core currency). Gold would default to be the currency used primarily between players via the auction house (this wouild be the main way to get gear still).
 
That's pretty much the MMO world I want to live in at this point. I have no problem with so many modern MMOS being quite similar to one another, but I'm super tired of having to rely on grind tasks or player economy to bring my character to life.  IMO, cosmetics should be the lifeblood of this game.
 
5) What would you like to see added or expanded in the future?
 
Exactly what I just described. :P  And linked plots.	
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{| class="blockquote"
All F2P discussion aside, let's take a few minutes to discuss the game as is. Here are a few questions to promote that discussion:
 
1) What is your overall impression of Wildstar right now?
 
2) What is your favorite thing about the game?
 
3) What is your least favorite thing about the game?
 
4) How would you like to see your least favorite thing improved?
 
5) What would you like to see added or expanded in the future?
 
In addition to these questions, please feel free to add any other thoughts or comments you may have. 
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1) What is your overall impression of Wildstar right now?
I love this game. The combat in this game is amazing. I tried to go and play SWTOR, and tried WOW for the first time last month and I just can not get used to standing still while doing battle. It is kind of hard being Dominion right now, queue times for PVP, and PVE are pretty darn long. On launch day of the last patch I queued for the new adventure as a healer and dps For over an hour 3 different times and got zero pops. I bet this was not a problem on the exile side. If there is one thing I really hate it is waiting in a queue, especially on launch day.
 
2) What is your favorite thing about the game?
The combat hands down. Raiding in this game is super fun. Dungeons and adventures are a blast. Combat is what really keeps me coming back. 
 
3) What is your least favorite thing about the game?
Queue times, hands down. Also the Dev's can say whatever they want about population imbalance but all you have to do is go to the new zone and watch the exiles running around a minimum of 4 to one. During an event you would be lucky to see a Dom character in the sea of yellow. Also do not get me started on the attunement, probably one of the worst ideas this game had. Also the amount of time it takes to get alts ready to go with AMP'S and Ability points is horrible. I'd love to see these at about half price on the elder gem vendor.
 
4) How would you like to see your least favorite thing improved?
No Attunement, or make it account wide, or sell the pristine key in the cash shop like C.R.E.E.D.. Make ability points and amp's cheaper and easier to fill out. I played one game (Warhammer Maybe) where the out numbered faction received an EXP boost to encourage new people to rool there. Not sure if that would work for Wildstar since there is not a huge influx of new blood. 
 
5) What would you like to see added or expanded in the future?
More Raids, Maybe to not have the first boss in  Raid be super dificult when getting started AKA System Demons. More Dungeons, more incentives to play low level content. If you do not have people rolling alt's your game will die. When I left SWTOR I had 15 max level characters. All of them got some kind of play time, In Wildstar I have 3. I really can not justify leveling alts to have to grind them for 4-6 months at level cap just to get my AMPS and Ability points. Make ALTS a major priority for ease of use. I love this game keep putting out content and I will keep playing.
 
Don't tell anyone but I rolled my Exile alt today just so I could see the difference in times first hand. 	
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1) What is your overall impression of Wildstar right now? I really enjoy it. What more can I say? It's fun to play, responsive, runs pretty well, and has a great skill cap. The community in-game seems not half bad either.
 
2) What is your favorite thing about the game? The combat and the lore.
 
3) What is your least favorite thing about the game? Sometimes it feels too busy. Like I can't immerse myself in the fantasy because it is too busy. It's hard to "hunker down" in a time and place in the game. 
 
4) How would you like to see your least favorite thing improved? I feel like the Datachron always calling you is jarring and aggravating. It really hinders immersion for me. I think if they focused more on immersive questing rather than "gamey" questing and constantly hearing "CHALLENGE BEGINS" while you're out in the world it would go a long way for me. I really appreciated the more tempered pace of old school WoW. I always felt really drawn in and "connected" to the world, not like I was just "playing a game". 
 
5) What would you like to see added or expanded in the future? I definitely hope they continue with the lore and story of Nexus. It was what originally drew me to the game. All the "Mystery of Nexus" stuff really got me. I also think they need to take a really hard look at Cooking and where that is currently at. I'd like to see the "Hobby" system improved overall... Fishing, Archeology, Tinkering, Cooking... there are a lot of things they could add. It doesn't feel good to always be fighting. 	
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1) What is your overall impression of Wildstar right now?
It's okay, specially now that it has been trying to unstick itself from the 'Hardcore!' mud. I don't really like any of the current competition, and it has a few things I actually enjoy a lot.
 
2) What is your favorite thing about the game?
Housing.
 
3) What is your least favorite thing about the game?
There are two things I really loathe in this game: the faction divide and the hostility towards alts. The game is not alt friendly at all, with basically only one levelling path for both factions and no incentive to level more than one character. Try to do dailies and contracts with more than that and you will have barely any time to do anything else on the day.
 
The most problematic is the faction divide, though. If I want to play an alt on the other faction, I have no way to communicate with my friends unless I juggle with account whispers. Try that sometime. It's not fun. It also means that I can't party with them unless I have a character on the same faction and on the same level range (or at least higher so I can mentor down). Which furthers the idea that I should keep all of my characters on one and only one faction. 
It's particularly glaring, since 80% of the time our characters are fighting something that is not the other faction.
 
4) How would you like to see your least favorite thing improved?
The least they could do is make Circles cross-faction. They are already a meta-game construct anyway: they aren't acknowledged anywhere on the game. It's just a button somewhere in your (also meta) UI and maybe an (still meta) title under your character's nameplate. 
The best they could do is do what Rift did and basically offer the option for players to ignore the faction divide if they want as far as parties go. No, don't let Aurin walk into Illium, but at least acknowledge sometimes you need to stomp all over in-universe conflict in the name of convenience for the players.
 
5) What would you like to see added or expanded in the future?
More zones to cover the 20-45 range, as many as needed to have at least 3 distinct levelling paths would be nice.	
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1) What is your overall impression of Wildstar right now?
 
Vastly improved after I left in disgust last summer after the repeated screw ups with bugs and some that were game breaking. While there are still some pretty bad bugs left, it's vastly improved in that regard. I was also pleasantly surprised at how in depth the level 10 Protostar Games were for explaining game mechanics, assuming people pay attention. (Which somehow people still don't, despite it holding your hand)
 
2) What is your favorite thing about the game?
 
That's... hard to pick. The knee jerk reaction is the combat, as while a lot of people say DPSing is overly simplistic, it is by far the most fun healing I've experienced in quite a while, particularly medic and spellslinger healing. (Sorry Espers, spamming Soothe to victory bores me!) Other than that, I've been appreciating the depth the game has with all of its small lore entries and environmental storytelling it does. I absolutely adore exploring in games, and Wildstar is jam packed full of stuff off the beaten path that is there simply to find.
 
3) What is your least favorite thing about the game?
 
Besides the obvious population issues, the near necessity of farming amp/ability points at max level. I strongly, strongly dislike that our characters are limited even at cap, such that beyond the vertical gear progression, a fresh 50 is already a big disadvantage compared to another level 50 in the same gear that has all of their amp/ability points.
 
4) How would you like to see your least favorite thing improved?
 
To help population for the moment, plus... just in general, I'd like to see dungeons implement cross faction grouping. It already makes no sense that the Exiles and Dominion are still fighting in the face of a threat that can wipe out the galaxy, plus I find it doubtful that a small group couldn't set aside differences to work together for a short time. This would improve queue times for everyone, and perhaps simply base the NPCs involved using the leader's faction.
 
I'd also like to see amp/ability points become account bound, to alleviate the current issues with the game's hostility towards alts.
 
Account wide mounts too please.
 
5) What would you like to see added or expanded in the future?
 
All class/race combos, for the love of god more dungeons. 5 is not enough. More shiphands would be nice as well, I enjoy them as a good solo/duo/trio activity. They are what adventures should have been. Adventures are just that awkward middle ground of "not really hard but require you to put effort in to do well still, effectively creating a mind numbing time sink" compared to shiphands being a fun casual thing to hop into that still have diverse mechanics and dungeons being the more hardcore I want to put effort in sort of thing.	
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1) What is your overall impression of Wildstar right now? Im happy with the changes that have been made I enjoy playing.. but for some reason the game still feels off putting and im not quite sure i can put my finger on it. Perhaps its the little things that are going wrong that are stacking up to this.
 
2) What is your favorite thing about the game? Housing and pvp... I feel a bit overwhelmed with the pve content. Kinda feels like i gotta go to work. I think its the over saturation of reputations that  im expected to complete.
 
3) What is your least favorite thing about the game? The addon crashes this annoys the hell out of me.. and the housing bugs.
 
4) How would you like to see your least favorite thing improved? Fix it!!!
 
5) What would you like to see added or expanded in the future? More character creation options. Hair styles, aurin tails, more drakken skin options ect.
 
In addition to these questions, please feel free to add any other thoughts or comments you may have.	
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1) What is your overall impression of Wildstar right now?
 
Wildstar is a incredible game with even more incredible potential, that given time and effort could be realised
 
2) What is your favorite thing about the game?
 
I can't point out just one thing. The game combat, armor customization, some unique quest and dungeons are the BEST in the market, no doubt about it!
 
3) What is your least favorite thing about the game?
 
Crashes, bugs and the need for more optimization. As a close second I would have to add how slow mount seems in this game, I remember when they announced the hoverboards and they seemed so fast and agile. Now everything is slow. Please Carbine make mounts as awesome as this video showed:
 
https://www.youtube.com/watch?v=r8E79RqUgSA
 
4) How would you like to see your least favorite thing improved?
 
Crashes, bugs and optimization are always getting fixed, so I hope they can do even more about this. About mount being AWESOME and FAST like that video showed: HELL YEAH! GIMME THOSE!
 
5) What would you like to see added or expanded in the future?
 
TL;DR: In order of importance:
 
             * Player level downscalling (à la GW2);
             * Full Mount and Weapon dyeing (yes please);
             * Account bound and weekly amount limit removed Elder Gem System;
             * More dungeons and shiphands;
             * Anything that makes the game more alt friendly;
             * Cool daily quest in all zones (Like the new Blighthaven quest, the racing quest is amazing cool to do!);
 
             	
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1) What is your overall impression of Wildstar right now? Well designed with glitches here and there. Financially in a very bad way and in serious need of some marketing love.
 
2) What is your favorite thing about the game? People complain about item randomization and I agree that 90% of them are crap, but every once in a while you'll get an absolute gem of a piece with an awesome Special! Moments like those are glorious! Someone may have gotten a piece like mine with better rune slots, but this piece is MINE and makes my character unique. 
 
3) What is your least favorite thing about the game? It doesn't feel like a World so much as an end game Thayd club. I have zero need to go anywhere else, anymore. The lack of these activities also keeps me from leveling an alt as I'd like to try and do group content instead of speed leveling.
 
4) How would you like to see your least favorite thing improved? Create objectives in lowbie areas for end-gamers to accomplish. Maybe vanity items for helping in random regular dungeons/adventures or contracts that involve lower level content that scale you down, etc.
 
5) What would you like to see added or expanded in the future? Quest and activities like I mentioned. Also anything that increases character customization (more AMP balancing for unique builds, etc.), and for the love of GOD I would KILL for a bunny tail right now! Give it to me Carbine!!	
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1) What is your overall impression of Wildstar right now?
- I get a bad taste in my mouth from all the rumors running around, and the lack of reponse from Carbine. It feels like we're being toyed with and I think it's hurting the community.
 
2) What is your favorite thing about the game?
- Character customization, mount customization. Holo-wardrobe. Housing. I'm one of those people.
- PvP
 
3) What is your least favorite thing about the game?
- Mail system
- "You lost connection from the server due to inactivity."
 
4) How would you like to see your least favorite thing improved?
- I've never liked the mail system. I know they made the mailboxes easier to find, but it's still an unnecessary hassle to go searching for one to pick up an item. If I can receive items from quests remotely, why can't I receive items from mail in the same way?
- I like to AFK in MMO's. I walk away from my computer all the time, or I minimize the game to look up something. I hate constantly re-logging in. Increase the allowed time of inactivity.
 
5) What would you like to see added or expanded in the future?
- Let us collect multiple hairstyles/faces in the holo-wardrobe, so we can switch them anytime (this would be good if a cash shop is added with additional hairstyles/faces).
- Be able to apply dyes to things other than equipment- like hair, eyes, etc.
- Better PvP rewards. Further PvP balancing. More PvP content.
- I really like "The Pleasure Flotilla" idea from this thread.
- This might be weird, but I'd love the ability to hide my aurin's tail/ears. They look bad poking through certain gear. 	
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1) What is your overall impression of Wildstar right now?
 
I think Wildstar is a tragedy. There are a ton of brilliant ideas put into this game but some critical problems that undermine everything. There is some really awesome design work behind dungeons and raids, but overall it is way too difficult for your average MMO player and this pretty much ruins the entire game. I've been thinking a lot about why people play MMOs... I think for the majority, the real world just becomes boring or negative and it is really fun to immerse yourself in a virtual world where you can be a hero or heroine and do awesome things. After all, this is a virtual world that we opt in to. So, you have to gain something or gain something significant by ignoring your RL and forming a virtual identity for some period of time. 
 
The problem in this game then arises because for the majority of the player base, they are not made to feel like heros and rockstars in WS. The average player struggles mightily in dungeons, they cause wipes in raid, and between logs, group DPS meters, gear inspecting, they are made to feel inferior and inadequate. They hear stories of others progressing in DS when they have not even cleared GA. They are afraid to use LFG because they do not want to make other people mad if they mess up and cause wipes. They sit in guild TS and pretend to be AFK or have to make excuses when friends ask for SSM or SC runs because they are made to feel useless in those dungeons. They feel pigeon holed into only being able to do ship hands and adventures like some kind of second class citizen. Eventually, they decide this is not a world they wish to be a part of anymore. I can't blame them. It's just really unfortunate. Of course the raiders love it though - in this world they are gods. 
 
2) What is your favorite thing about the game? 
 
Raids. Pretty self explanatory. The two most exciting moments I had raiding were the time I first killed Kuralak with The Scions last summer, and killing SD with Phobos. 
 
3) What is your least favorite thing about the game? 
 
- Spell effects: spell effects are extremely lacking. The esper is the worst example of a "mage" that I have ever seen. Most of combat is throwing knives over your head and shooting eagles at bad guys... I mean come on... In other games the act of casting spells is fun because they do cool things. Not in this game.. 
 
- Lack of character advancement: We have gear advancement, but I don't feel like we have adequate character advancement. For example in ESO you are constantly learning new skills and morphing those skills and it is very fun to be constantly growing and learning trying new builds and progressing on crafting etc. AMP and AP are the closest thing we have to character advancement and they are lacking. 
 
- Lore: It feels like this is something you have to actively seek out rather than something that is forced upon you. I hit level cap and entered GA having no understanding of what the heck was going on in the world and why I was even entering GA or who Ohmna even was. In other games they really make you feel like you're in this fantasy world and have a purpose. 
 
- Leveling: There are only a few maps and they are small. Boring quests. It's just clear development was focused on endgame... Which is fine. But it does create problems. For example no one buys or crafts lower level gear and lower level crafting mats are in super short supply. 
 
- Small town feel of the community. It just leads to tons of infighting and negativity. Everybody knows each others business and there is so much drama and gossip. I'd just much rather not be a part of it. It ruins PvP for me because I always run into the same people and see the same people being negative and having conflicts with the same other people... It ruins PvE for me because dungeon runs I also always see the same group of people... Sometimes I would much rather just be another face in the crowd like at launch when you could que STL and always meet random new people - that was so fun! 
 
- Lack of build diversity resulting from sub par class design: It just seems like most classes are pigeon holed into using the same builds. There is not that much diversity. It's a huge turn off for people who like to feel to explore and experiment with different builds and styles like you can in so many other games. 
 
- Toxic community. There is lots of conflict and elitism and toxicity in this community I really don't like it. I think it's just a function of the type of player a game like WS attracts. 
 
4) How would you like to see your least favorite thing improved? 
 
F2P would honestly fix a lot of things. 
 
5) Fixes etc? 
 
I think they need to seriously consider alternative methods of gear advancement. Having a raiding schedule is very demanding and it is really difficult to commit to 3-4 hour blocks for most people not unemployed. I wish there were more ways you could engage in things that advance your character that do not require such a commitment. People want a fun game they do not want a part time job. 
 
SSM and SC need some serious fixes. They are way too long, too difficult, and have way too many trash packs. Please fix that it's a miserable experience for new players doing these dungeons. No one wants to be in SSM for over an hour. 
 
PvP needs some work. If the game goes F2P that might be far more popular than raiding. Please get some balance fixes in before it goes F2P or you'll lose a ton of people. 	
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