New Play Control! Metroid Prime 2: Dark Echoes

is an enhanced port of the Nintendo GameCube game Metroid Prime 2: Echoes released on the Wii as part of the New Play Control! series, which ports Nintendo GameCube games to the Wii with a upgraded control schemes. Both this game and Metroid Prime are part the New Play Control! series, which made the entire Metroid Prime series available on the Wii for Japan.
==Additions and changes==
While no major gameplay alterations are made, many changes from the GameCube versions are carried over. Other changes include:
*The control scheme is overhauled to be similar to that of Metroid Prime 3: Corruption, with Samus being controlled by the Wii Remote and Nunchuk. Most of the controls remain the same as those in Corruption, except that the + button is used to change Beams. The motion-controlled Spring Ball function is included, which is activated when Morph Ball Bombs are acquired, as well as all of the customizable control options.
**The Visor HUD does not display all the visors and beams collected, only the one in current use.
**When the Wii Remote aims at the edge of the screen, the HUD withdraws and shows a white circuitry pattern like the one in Corruption.
**Unlike Corruption, if Samus aims at the center of the screen and keeps the Wii Remote still, she will put her hand on the Arm Cannon.
**The Scan Visor Sight Window is circular instead of rectangular, with a new central reticule.
*Textures and shadows are sharper and clearer. Bloom lighting and widescreen support are featured.
*An intro video on the Disk Channel of the Wii's main menu has been added, featuring the game logo and menu theme.https://www.youtube.com/watch?v=kJqL_DfpZ4U
*New clips are present in the attract mode.
*The main menu has been changed for the Wii, and features the same text boxes used in Corruption.
*There are three difficulty settings: Normal, Veteran and Hard. The Normal Mode in this version is actually a new, much easier mode, with Veteran being comparable to the GameCube version's Normal.
*When starting from a previous save, Logbook scans will be retained.
*A Bonus Credits system similar to the system included Metroid Prime 3 allows the player to use Credits to purchase extras such as a Screen-Shot Tool, music, or image galleries.
*Doors open much faster.
*The Metroid Prime 2: Echoes Multiplayer returns with Wii controls, but does not support Wi-Fi.
*The four lights on top of Samus´s HUD indicates the Wii Remote´s battery life.
*Some Luminoth Lore locations have been changed.
*When the Ingsmashers in the Hall of Combat Mastery awaken, the doors will lock until they are defeated.
*A message will appear when picking up Samus's first Power Bomb refill.
*The Dark Trooper and Energy Controller themes are altered.
*When entering a Phazon-rich area inhabited by Dark Tallon Metroids, the Impact Crater theme from Metroid Prime will play.
*The theme played during an Energy Controller restoration cutscene has been extended instead of simply looping.
==Release==
The game was released on June 11, 2009 in Japan. The rest of the world instead received the Metroid Prime Trilogy.
==Gallery==
File:FamitsuNPCMP2E.PNG|Earliest images from Famitsu.
File:Play-on-wii-metroid-prime-2-dark-echoes-screenshots.jpg|Shooting Gallery
File:Play-on-wii-metroid-prime-2-dark-echoes-screenshots-2.jpg|Sidehopper Station
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File:JP Other M Guide 171.jpg|Nintendo Official Guidebook for Metroid Other M
==References==
es:New Play Control! Metroid Prime 2: Echoes
ru:New Play Control! Metroid Prime 2: Dark Echoes
Category:Wii
Category:Prime Series
Category:New Play Control!