Electivire

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|-|Electivire=
|-|Electabuzz=
|-|Elekid=
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==Summary==
Electivire is a Gen IV Pokémon and the evolution of the Gen I Electabuzz, and the final form of the Gen II Elekid. It evolves when traded with an Electrizer.
==Powers and Stats==
Tier:  |  | 
Key: Elekid | Electabuzz | Electivire
Name: Electivire
Origin: Pokémon
Gender: Varies (Normally male)
Age: Varies
Classification: Electric-Type Pokémon, Thunderbolt Pokémon, Final Form Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Electricity Manipulation, Martial Arts, Statistics Amplification, Can bypass Precognition and Forcefields, Ice Manipulation, Statistics Reduction, Fire Manipulation, Forcefield Creation, Sound Manipulation, Absorption (Absorbs electric attacks to boost its own speed), Status Effect Inducement, Fear Manipulation, Paralysis Inducement, Homing Attack, Resistance to Air Manipulation, Electricity Manipulation, Metal Manipulation and Sleep Manipulation
Attack Potency:  Building level (Can harm other Baby Pokemon like Cleffa, who can tank meteor impacts) | City level (Is comparable, if not superior to a mid-level Dragonair, who can obliterate a city. Should be far superior to the likes of Rhyhorn, who can shatter mountains and should be comparable to Pupitar) | Large Mountain level+ (Via powerscaling from Magmortar and Rhyperior)
Speed: Transonic (Comparable to Pichu) | Massively Hypersonic+ (Can react to Thunder and other electric-based moves) | FTL (Comparable to Poliwrath)
Lifting Strength: Class 25 | Class K (Scaling from Magmar and other Strength users) | Class M (Superior to Brock's Happiny)
Striking Strength: Building level | City level | Large Mountain level+
Durability: Building level | City level | Large Mountain level+
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Standard Melee Range, Tens of Kilometers with most attacks
Standard Equipment: Magnet, which boosts the power of Electivire's electric moves.
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Elekid and Electabuzz (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Electivire (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Ground type moves. Electric Terrain doesn't affect flying enemies
Notable Attacks/Techniques:
Abilities:
*Static (Elekid and Electabuzz only): Electabuzz is charged with static electricity, so contact with it may cause paralysis.
*Motor Drive (Electivire only): Electivire absorbs any electric-based attacks that come into contact with it, which amplifies its speed.
*Vital Spirit (Hidden Ability): Due to the amount of energy in Electivire's body, it cannot be put to sleep or made to feel drowsy.
Moveset by leveling up in all forms:
*Discharge: Electivire lets an omni-directional flare of electricity loose, which may paralyze any opponents that it hits.
*Electro Ball: Electivire fires an electrical orb at the opponent, which is stronger based on how much faster Electivire is than its opponent.
*Light Screen: Electivire sets up a wondrous wall of light, which suppresses the damage taken from special attacks (beams, projectiles etc) by about half.
*Low Kick: A powerful kick intended to trip the opponent over. It deals more damage to heavier opponents.
*Quick Attack: Electivire lunges at the foe at a speed that makes it seem invisible.
*Screech: An earsplitting screech is emitted to sharply reduce the foe's durability.
*Shock Wave: Electivire strikes the foe with a rapid jolt of electricity, which is very unlikely to miss.
*Swift: Electivire fires a flurry of star-shaped rays which home in on the opponent, making this attack very unlikely to miss.
*Thunder: Electivire's strongest move; it drops a wicked thunderbolt on the target to inflict heavy damage. This attack may paralyze the opponent.
*Thunderbolt: Electivire lets a strong electric blast loose which crashes down onto the target. This attack may paralyze the opponent.
*Thunder Punch: Electivire hits the opponent with an electrically charged fist, which may paralyze the opponent.
*Thunder Shock: Electivire fires a small jolt of electricity at the opponent, which can leave the foe paralysed.
*Thunder Wave: Electivire launches a weak electric charge at the opponent, which paralyses if it hits.
Moveset Learned By leveling up only as Electavire:
*Electric Terrain: Electivire electrifies the ground, creating an electric terrain. All those who are in contact with this terrain cannot be put to sleep, and have their electric-based moves amplified.
*Giga Impact: Electivire charges at the foe using every bit of its power. This may cause Electivire to rest the next turn, but exceptionally powerful Electivires don't show this weakness.
*Ion Deluge: Electivire disperses electrically charged particles, which charges the opponent's basic moves (e.g. punches + tackles), turning them into electric moves.
Egg Moves:
*Barrier: Electavire forms a barrier between it and it's opponent, reducing damage from physical attacks.
*Cross Chop: Electivire delivers a double chop with it's forearms crossed. Critical hits land more easily.
*Dynamic Punch: Electivire punches the target with full, concentrated power. It has poor accuracy but will cause confusion if it hits.
*Feint: Electavire hits a target using a move that bypasses barriers and precognition.
*Fire Punch: Electivire punches its target with a fiery fist, which can leave the opponent burned.
*Focus Punch: Electivire focuses it's mind before launching a punch. It will fail if Electivire is hit before it is used.
*Hammer Arm: Electivire swings with it's strong, heavy fist. However it lowers Electivire's speed.
*Ice Punch: Electivire hits the target with an icy fist. This may leave the target frozen.
*Karate Chop: Electivire attacks with a sharp chop. Critical hits land more easily.
*Meditate: Electivire meditates to awaken the power deep within it's body and raise it's physical attack.
*Rolling Kick: Electavire lashes out with a quick, spinning kick. This may also make the target flinch
==Gallery==
Electivire Triumphant.jpg
51b.gif
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Good Characters
Category:Monsters
Category:Species
Category:Pokemon
Category:Electricity Users
Category:Fire Users
Category:Forcefield Users
Category:Status Effect Users
Category:Homing Attack Users
Category:Game Characters
Category:Sound Users
Category:Paralysis Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Ice Users
Category:Danmaku Users
Category:Fear Users
Category:Absorption Users
Category:Martial Artists
Category:Role-playing Characters