Poison (status effect)

is a deadly ailment that appears in nearly every Mario RPG. Whenever a character is Poisoned, they lose HP over the given turns. They must be healed with a certain item quickly.
== Description ==
Depending on the user, Poison inflicts damage to the victim. In Mario role-playing games, the victim inflicts damage per turn. Poison can repeatedly inflict damage to the victim. In Super Paper Mario, the player loses 1 HP every five seconds.
== Appearances ==
=== Super Mario RPG: Legend of the Seven Stars ===
The Poison ailment first appeared in this game. A player turns purple when they are poisoned and lose HP over the given turns. Many enemies in the Forest Maze can inflict this status and a player must use a Heal Herb or Peach's Heal move to cure the poison.
=== Paper Mario series ===
Poison is very common in the Paper Mario games. Usually whenever Mario or his partners get poisoned, they will have that ailment for nine turns. Enemies like Poison Puffs or even bosses like Bowser are able to poison the heroes. Poisoned is very different in Super Paper Mario as the player must quickly move the Wii Remote up and down to rid the ailment. Items like Tasty Tonics are commonly used to heal poisons. Refresh, Sweet Treat, and Sweet Feast are helpful as well. Having the Feeling Fine badge equipped prevents the Poisoned aliment all together.
Also, Mario can get poisoned by eating or getting three Poison Mushrooms on the slot in Paper Mario: The Thousand-Year Door. Mario should always try his best to avoid this toxic fungus.
=== Mario & Luigi series ===
Poison is also present in this game series. Whenever Mario or Luigi get poisoned, they will lose a certain amount of HP up to at least three turns. Refreshing Herbs are commonly used to help rid this ailment in this game. Certain enemies can inflict this status on the heroes.
In Mario & Luigi: Bowser's Inside Story, Bowser has his own version of this status effect called Sick. Mario & Luigi: Dream Team is the first (and so far only) Mario RPG not to have the poison status effect, but the Mini status effect. The status effect returns in Mario & Luigi: Paper Jam and Mario & Luigi: Superstar Saga + Bowser's Minions. However, the latter introduces a much more harmful variant of Poison called Max Poison that deals much more damage from.
=== Puzzle & Dragons: Super Mario Bros. Edition ===
In Puzzle & Dragons: Super Mario Bros. Edition, The Bone Piranha Plant can inflict poison to the player's team by using Poison Mist, while the Big Bone Piranha Plant can do the same using Poison Smog, except it is far more deadly. Poison will deal steady or deadly amounts of damage every turn and can be avoided using the awakening "Poison Barrier", losing a life, or by clearing the encounter.
== See also: ==
*Poison Mushroom
*Poison Puff
*Poison Pokey
*Bone Piranha Plant
== External links ==
*Poison on Super Mario Wiki.
== Navigation ==
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Category:Super Mario RPG: Legend of the Seven Stars Features
Category:Paper Mario Features
Category:Paper Mario: The Thousand-Year Door Features
Category:Super Paper Mario Features