Nemesis-T Type

Nemesis-T Type, also known as Pursuer, is a character from the Resident Evil series.
== Charactah Account ==
Devised by Umbrella Europe, Nemesis-T Type is an experimental series of Tyrants created by infusing a macroparasite, NE-α, with a T-103 to further heighten their intelligence. Due to costs and the project going a little too well, the program was shut down. However, one model, Nemesis-T02, was sent into Raccoon City to hunt down surviving S.T.A.R.S members.
On several occasions, Nemesis displays an enjoyment for thrills in stark contrast to the usual emotionless nature of Tyrants: He deliberately lets Jill go in instances in which he'd win without any fight, kills Nikolai in one scenario only because he's threatening his prey, and clearly likes the high-grade weapons Umbrella delivers to him to aid in his mission.
Despite his inhuman looks, Nemesis is roughly equal to the Ivan Tyrant in intelligence, just lacking the disposition to function in society. This is also one of his biggest upgrades compared to the fairly one-dimensional Tyrants at large; thanks to the internal parasite, the Nemesis is practically human in intelligence, only really being incapable of speaking properly. He can employ the use of advanced military-grade weaponry and think up complex tactics such as strategic ambushes.
== Appearance ==
=== Comics ===
* Resident Evil: Nemesis
=== Manga ===
* Biohazard 3 Last Escape
=== Video Games ===
* Bio Hazard Zombie Shooter
* Biohazard Outbreak Survive
* Biohazard The Stories
* Dead by Daylight
* Deadman's Cross
* Marvel vs. Capcom 3: Fate of Two Worlds
* Marvel vs. Capcom: Infinite
* Minna to Biohazard Clan Master
* Minna to Biohazard Team Survive
* Project x Zone
* Project x Zone
* Resident Evil 3 (Remake)
* Resident Evil 3: Nemesis
* Resident Evil Re:Verse
* Resident Evil: Chronicles HD Collection
* Resident Evil: Operation Raccoon City
* Resident Evil: Resistance
* Resident Evil: Survivor
* Resident Evil: Survivor 2 - Code: Veronica
* Resident Evil: The Missions
* Resident Evil: The Umbrella Chronicles
* SNK vs Capcom: Card Fighters DS
* SNK vs Capcom: Card Fighter's Clash
* SNK vs Capcom: Card Fighter's Clash 2
* Teppen
* Ultimate Marvel vs. Capcom 3
* Under the Skin
== Trivia ==
* Yoshinori Matsushita was behind the design for the Nemesis-T Type. The third form was made to capture the suffering of the Tyrant body being mutilated into that of an upside-down four-legged animal.
* Nemesis was redesigned for Resident Evil 3. The art team started by going back to the original concept drawings from the '90s, but struggled to translate it to the modern era. Yonghee Cho noted that it was odd that the Nemesis had worn clothes, so the art team changed it to something resembling a body bag, to give the feel of a restrained weapon. However, the art team wanted Nemesis to stay true to the original look.
* In Resident Evil 3, Nemesis is depicted as a prototype and not a completed model. Because of this, the black material that acts as its clothing is not an official attire, rather it serves as restrictive gear that was haphazardly created to contain it. In this regard, the game team's goal was to create an aesthetic contrast between Nemesis and Tyrant from Resident Evil 2, in which the latter is intended to have a more completed and finished look.
* Resident Evil 3 depicts Nemesis's second form as having a more drastic transformation compared to its depiction in the original Resident Evil 3: Nemesis where the differentiation from its first form was not as dramatic. The game team's goal was to make a transformation more dramatic than the one depicted in the original, both from a visual standpoint and also from a gameplay standpoint.
* There is a Nemesis Report File in the Biohazard 3: Last Escape Complete Domination Official Guidebook, a non-canon Chinese publication from GAMEPLAYERS MAGAZINE.
* In Resident Evil 3: Nemesis, when the Nemesis gets his coat burned off, he retains largely the same proportions as before. In Resident Evil: The Umbrella Chronicles, a large mass of flesh and spikes appears on Nemesis's upper body with his ribcage visible; a possible reference to his Type 3 form. In Resident Evil 3, after Nemesis is heavily damaged he transforms into a giant monster and would go on to develop a giant tentacle arm, similar to his Type 3 form. He also retains the lower portion of his tattered coat like his Type 2 form.
* Nemesis appears as a boss in the Raccoon City level from Under the Skin.
* Nemesis appeared in Marvel vs. Capcom series. Nemesis was initially first appeared in Marvel vs. Capcom 3: Fate of Two Worlds as a non-playable character who only appeared in Hulk's ending, until he becomes a playable fighter in both Ultimate Marvel vs. Capcom 3 and Marvel vs. Capcom: Infinite. In Infinite, Nemesis only appear in the story mode's Mind Stone chapter.
* Nemesis makes a small voice cameo in the rereleased Resident Evil 2 R.P.D. Demo. It can be heard saying it's iconic line beyond the outer wall nearest the entrance to the graveyard outside the R.P.D. building.
== Gallery ==
File:Nemesis-T Type Render 01.png
File:Nemesis-T Type Render 02.png
File:Nemesis-T Type Render 03.png
File:Nemesis-T Type Render 04.png
File:Nemesis-T Type Render 05.png
== External Links ==
* Nemesis-T Type at Resident Evil Wiki
Category:Characters
Category:Males
Category:Resident Evil