Pokémon Peregrination

Pokémon Peregrination is an upcoming RPG video game in the Pokémon series of video games. It's a high definition remake of the Generation I Pokémon games - Pokémon Red Version, Pokémon Green Version, Pokémon Blue Version and Pokémon Yellow Version - and the Generations II Pokémon games - Pokémon Gold Version, Pokémon Silver Version and Pokémon Crystal Version - for the Nintendo Game Boy and Game Boy Color, respectively, split into two episodes, with the first covering the former installments, and the second covering the latter entries. It is set for release on September 28th, 2018, in commemoration of the North American Pokémon Red and Blue versions' 20th anniversary, exclusively for the Nintendo Switch video game platform. Technically, it would be the second remake of both Generations, after Pokémon FireRed Version, Pokémon LeafGreen Version, Pokémon HeartGold Version and Pokémon SoulSilver Version. The game is being developed by Crystal ThunderStar.
==Story==
It has been said that the stories of both Generations I and II will be faithful to the original Nintendo Game Boy/Game Boy Color games, but will receive significant expansions to the mythos, such as fleshing out familiar characters, introducing new characters, putting extra emphasis on points of interest in Kanto and Johto, building upon the activity surrounding Team Rocket, intergrating certain Pokémon into the plot and giving extra meaning to filling the Pokédex.
==Gameplay==
The mechanics of both episodes will be upgraded to how they work in the current Pokémon games. Natures, Abilities, the split between Physical and Special attacks, double battles, triple battles, rotation battles, the Fairy type, S.O.S. battles, Mega Evolution and Z-Moves are all added to bring new layers into the remade games. The moves and items that have been introduced from Generation III-onwards are incorporated. Many Pokémon have received changes to their learnsets, base stats or both. The available Pokémon are restricted to the 151 Generation I species in Episode 1, while Episode 2 has them alongside Generations II's 100. No Pokémon from Generation III and beyond can be found, let alone used. Certain Trainers (mainly important ones, such as Gym Leaders, Elite Four members, the Rivals, the Champions and Giovanni) have differences in their teams from what they used in the original games, whether it be level alterations, or changes in the Pokémon they use. Additionally, there are some Trainer battles which are entirely new.
Every Town, City, Route, Cave and Building in both Kanto and Johto has received a design overhaul, aiming to give the regions of both games more immensity than handheld technology would allow. Some areas were newly created for this game.
Due to being a single game, version exclusivity has been removed, and all Pokémon of Kanto and Johto can be found in their respective areas. Even the Starter Pokémon and one-time acquirement Pokemon not chosen by the player, as well as Pokémon that could previously only be acquired in trades can be found in the wild, even if they can only be found in a special area. Trade evolutions, however, are left intact to encourage trading with other players online.
Due to the benefit of being on a more advanced system, the game has save files (two per episode). Both episodes, upon starting a new game, give the player difficulty settings to pick from (again, two per episode). Episode 1 has RGB Mode, the normal mode of play, and Pikachu Mode, which gives the game a Pokémon Yellow Version-style difficulty boost and only allows the player to start off with an unevolvable Pikachu, like Ash Ketchum from the Pokémon anime series (which this mode adds many references to). Episode 2 features the standard GSC Mode, and Legendary Mode, which boosts the Wild Pokémon and Trainer difficulty, alters route, cave and Gym designs to be more tricky and adds new levels related to Lugia, Ho-Oh and Team Rocket.
According to Crystal ThunderStar, some pleasant surprises await those who fill in the Pokédex in both episodes.
==Trivia==
*The concept of this game was inspired by many Pokémon fans' desire for new, up-to-date remakes of the original games, and the idea of what they (plus their immediate successors) could've been with current video game development technology.
*Sticking only to the Pokémon that were available in the original versions while including moves, items and mechanics that came years later was meant to make the experience feel like if the ideas that have been thought up for the series since the Game Boy and Game Boy Color eras were conceived before the beginning of the 21st century.
*Another reason for the decision regarding obtainable Pokémon was so that the Pokédex quest would be feasible.
*This game marks the debut of developer Crystal ThunderStar.
Category:Pokémon Games
Category:Nintendo Switch Games
Category:Fan Games
Category:Role-Playing Games
Category:Nintendo Games
Category:Pokémon (series)
Category:Remakes
Category:Reimaginings