Patch Notes/6.04

The following is a list with all the changes made in patch v6.04.
Prepare your aim for the start of Episode 6 Act II. New Initiator Agent, the return of the Oni skinline, rank reset, and a fresh Battlepass. Check out the updates and bug fixes below.
==Agent Updates==
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*Gekko goes live!
**Learn his abilities on our Agents page.
**Watch the latest Initiator and his friends take on Los Angeles in the launch trailer.
==Performance Updates==
*Updated thread synchronization to reduce input latency.
**Input latency has been improved by ~1 frame for players who meet all of the following criteria:
***They do not have NVIDIA Reflex/AMD Anti-Lag available/enabled.
***They have multithreaded rendering enabled.
***They use VSYNC.
==Bugs==
===Agents===
*Fixed bug where if Sage's was damaged while fortifying, it would fortify to full health instead of going to max health minus the damage that was dealt during fortification.
===Gameplay Systems===
*Fixed a bug where abilities, like Sova's that are pushed by the Lotus doors into other players, could continue to push players even after the door stops or the players exited the doors area.
===Performance===
*Fixed hitch where game mode related UI is loaded in a blocking manner on game startup.
Category:Patch Notes
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