.minecraft

.minecraft (or simply minecraft in macOS) is the folder Minecraft: Java Edition creates to run from. This folder includes the .jar files, sound, music, resource packs, personal options, worlds, etc.
== Locating .minecraft ==
Locating the .minecraft folder can be vital for installing a resource pack or locating any made screenshots.
The Windows location in the table above is just the default case. Launchers can set the .minecraft at any path.
If you're a Windows user and are unfamiliar with how to find your appdata folder, follow these steps:
# Click Start → Run. If you don't see "Run", press .
# Type and click "OK".
If you're a Mac user, you can open the folder through Spotlight:
# Open Finder and press or open the Spotlight popup through the magnifying glass icon on the right of the Menu Bar.
# Type and hit .
On Linux or macOS, the in the path refers to the home directory. Folders starting with a are hidden by default. In most file managers, hitting Ctrl + H toggles their hidden status. In macOS specifically, since version 10.12 (Sierra), the shortcut toggles the hidden status of files.
If you want to change directory of the .minecraft folder, see Tutorials/Custom Minecraft directory.
== .minecraft file hierarchy ==
List
* .minecraft
** assets
*** indexes
**** version.json
*** log_configs
**** client-version.xml
*** objects
*** skinpacks
*** virtual
** bin
*** jinput.jar
*** lwjgl.jar
*** lwjgl_util.jar
*** minecraft.jar (it is the client.jar for 1.5.2. The game doesn't use it after the launcher update, though; it uses the "versions" folder instead.)
*** natives
**** (.dll files)
*** [Random ID]
**** (.dll files)
** debug
*** year-month-day_hour.minute.second.zip
**** deviations
***** <tick_number>@year-month-day_hour.minute.second.txt
**** metrics
***** eventloops.csv
***** frame_times_ms_.csv
***** jvm.csv
***** mailboxes.csv
***** rendering_chunk_dispatching.csv
***** rendering_chunk_stats.csv
***** task_total_duration_ms.csv
**** profiling.txt
** libraries
*** [Various libraries packaged per Maven convention (without POM files)]
** logs
*** year-month-day-sessionNumber.log.gz
*** latest.log
** resourcepacks
** saves
***worldName
**** advancements
***** uuid.json
**** data
***** idcounts.dat
***** [[Map_item_format#map_<#>.dat_format|map_id.dat]]
***** scoreboard.dat
***** raids.dat
**** datapacks
**** DIM1
***** data
****** raids_end.dat
***** 
****** r.x.z.mca
***** region
****** r.x.z.mca
**** DIM-1
***** data
****** raids_nether.dat
***** 
****** r.x.z.mca
***** region
****** r.x.z.mca
**** generated
***** (namespace)
****** structures
******* name.nbt
**** playerdata
***** uuid.dat
****
***** r.x.z.mca
**** region
***** r.x.z.mca
**** stats
***** uuid.json
**** icon.png
****level.dat
**** level.dat_mcr
**** level.dat_old
**** resources.zip
****session.lock
**screenshots
***year-month-day_hour.minute.second.png (or, ...second_instance.png)
** stats
*** stats_player_unsent.dat
*** stats_player_unsent.old
** texturepacks
** texturepacks-mp-cache
** versions
***version
****version.jar
**** version.json 
** webcache
*** Cache
**** data_0
**** data_1
**** data_2
**** data_3
**** f_<hexa>
*** Cookies
*** Cookies-journal
*** GPUCache
**** data_0
**** data_1
**** data_2
**** data_3
**** index
*** Visited Links
** debug.stitched_items.png
** debug.stitched_terrain.png
** hotbar.nbt
** lastlogin
** nativelog.txt (macOS only)
** nativeUpdaterLog.txt (macOS only)
** launcher_cef_log.txt
** launcher_entitlements.json
** launcher_gamer_pics.json
** launcher_msa_credentials.json
**launcher_profiles.json
** launcher_settings.json
** launcher_skins.json
** launcher_ui_state.json
**options.txt
** output-client.log
** output-server.log
** realms_persistence.json
**servers.dat
** textures_0.png
** textures_1.png
** textures_2.png
** textures_3.png
** textures_4.png
** usercache.json
Use of a resource pack can be forced by naming its zip file to and placing it in the root folder of the world save.Minecraft snapshot 14w07a – Dinnerbone on mojang.com; February 14, 2014 This feature is single-player only; however, there is another way for servers to ask or force clients to use the server resource pack.
For Windows OS and Linux, the contents of and can be found within when applicable (i.e. the contents of will only be present in after the launcher is updated / launched for the first time).
== History ==
== References ==
Category:Development
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