Magic (Legend III)

There are three types of magic that can be found in Final Fantasy Legend III. White Magic, Black Magic, and Lost Magic. Up to 24 magic spells of any type can be equipped on a single character. Spells can be found in treasure chest, bought at shops, and drops from enemies.
==White Magic==
White Magic consists mainly of non-damaging spells, which can either cause status abnormalities to the enemy, or will heal and cure status abnormalities.
Name	MP Cost	Description 	Price	Location
 	8 	Recover 30% of HP; Attack Undead. 	400 	Buy: Dharm (Present), Elan (Past), Elan (Present)
 	8 	Raise Defense level by 10 during battle. 	400 	Buy: Dharm (Present)
 	12 	Attack enemy by creating strong winds. Tornado-elemental damage.	700 	Buy: Lae (Past), Muu (Past)
 	12 	Blind an enemy, or cure Dark in own party. 	700 	Buy: Elan (Past), Elan (Present), Lae (Past)
 	16 	Recover 60% of HP; Attack Undead. 	1700 	Buy: Muu (Present), Elan (Future), New Dharm (Future)
 	16 	Cure "Conf" in party; "Conf" an enemy. 	1700 	Buy: Muu (Past), Muu (Present)
 	20 	Attack enemies with an earthquake. Quake-elemental damage. 	3400 	Buy: Muu (Future), Viper City (Future)
 	20 	Cure "Petri" in party; "Petri" an enemy. 	3400 	Buy: Elan (Future), New Dharm (Future)
 	24 	Recover 100% of HP; Attack Undead. 	5500 	Buy: Floatland Town (Floatland), Darius (Pureland), Knaya (Pureland)
 	24 	Raise Attack level by 10 during battle. 	5500 	Buy: Floatland Town (Floatland), Muu (Future)
 	28 	Attack enemy with tornado. Tornado-elemental damage. 	8500 	Buy: Knaya (Pureland)
 	28 	Clears up any irregularities in status. 	8500 	Buy: Viper City (Future), Darius (Pureland), Knaya (Pureland)Find: Darius (Pureland)
 	32 	Cures inability to do battle; Attack Undead. 	18000	Buy: Cirrus (Pureland), Shar (Talon)
 	32 	Ward off enemies' magic for the turn it is used. 	18000	Buy: Knaya (Pureland)
 	36 	Powerful earthquake rocks enemies. Quake-elemental damage. 	25000	Buy: Dwelg Town (Underworld)
 	36 	Heavy purifying damage to evil monsters. Non-elemental damage. 	25000	Buy: Dwelg Town (Underworld)
===Gallery===
FFLIII Cure1.png|Cure1
FFLIII Shell.png|Shell
FFLIII Aero.png|Aero
FFLIII Spark.png|Spark
FFLIII Cure2.png|Cure2
FFLIII Confu.png|Confu
FFLIII Quake.png|Quake
FFLIII Stone.png|Stone
FFLIII Cure3.png|Cure3
FFLIII Fast.png|Fast
FFLIII Weak.png|Weak
FFLIII Heal.png|Heal
FFLIII Life.png|Life
FFLIII Wall.png|Wall
FFLIII Magma.png|Magma
FFLIII White.png|White
==Black Magic==
Black Magic consists mainly of damaging spells, however, there is a good amount of non-damaging spells, which causes different effects from those of White Magic.
Name	MP Cost	Description 	Price	Location
 	8 	Attack enemy with ice shard. Ice-elemental damage. 	400 	Buy: Dharm (Present), Elan (Past), Elan (Present)
 	8 	Put enemy to sleep; Cure "Sleep" in party. 	400 	Buy: Dharm (Present)
 	12 	Incinerate an enemy. Fire-elemental damage. 	700 	Buy: Lae (Past), Muu (Past)
 	12 	Poison an enemy; Cure "Poison" in party. 	700 	Buy: Elan (Past), Elan (Present), Lae (Past)
 	16 	Throw bolts of lightning at enemy. Thunder-elemental damage. 	1700 	Buy: Muu (Present), Elan (Future), New Dharm (Future)
 	16 	Paralyze enemy; Cure "Para" in party. 	1700 	Buy: Muu (Past), Muu (Present)
 	20 	Stronger version of Ice 1. Ice-elemental damage. 	3400 	Buy: Muu (Future), Viper City (Future)
 	20 	Keeps an enemy from casting magic. 	3400 	Buy: Elan (Future), New Dharm (Future)
 	24 	Incinerate an enemy. Fire-elemental damage. 	5500 	Buy: Floatland Town (Floatland), Darius (Pureland), Knaya (Pureland)
 	24 	Nullifies enemy's own Defense spells. 	5500 	Buy: Floatland Town (Floatland), Muu (Future)
 	28 	Stronger version of Lit 1. Thunder-elemental damage. 	8500 	Buy: Knaya (Pureland)
 	28 	Escape from towers, caves; throw enemy somewhere in time when aimed their way.	8500 	Buy: Viper City (Future), Darius (Pureland), Knaya (Pureland)Find: Darius (Pureland)
 	32 	Attack enemy with lethal virus. 	18000	Buy: Cirrus (Pureland), Shar (Talon)
 	32 	Absorb an enemy's HP. 	18000	Buy: Knaya (Pureland)
 	36 	Massive explosion. 	25000	Buy: Dwelg Town (Underworld)
 	36 	Robs enemy of his existence. 	25000	Buy: Dwelg Town (Underworld)
===Gallery===
FFLIII Ice1.png|Ice 1
FFLIII Sleep.png|Sleep
FFLIII Fire.png|Fire1
FFLIII Venom.png|Venom
FFLIII Lit1.png|Lit 1
FFLIII Para.png|Para
FFLIII Ice2.png|Ice 2
FFLIII Mute.png|Mute
FFLIII Fire2.png|Fire2
FFLIII Erase.png|Erase
FFLIII Lit2.png|Lit 2
FFLIII Exit.png|Exit
FFLIII Virus.png|Virus
FFLIII Drain.png|Drain
FFLIII Nuke.png|Nuke
FFLIII Fatal.png|Fatal
==Lost Magic==
Lost Magic is a combination of damaging spells and non-damaging spells that is different from both White Magic and Black Magic. There are spells which heal, attack the enemy, and helps the player get around obstacles. Shar can create Lost Magic spells for the party by mixing two elemental stones, but these stone are limited. There are enough elemental stones to make precisely one copy of each Lost Magic spells.
Name	MP Cost	Description 	Price	Location
 	0 	Dive and surface on the World; can't be used during battle. 	— 	Find: Elan (Past)
 	0 	Soar above the World, across oceans; can't be used during battle. 	— 	Find: North Tower (Present)
 	8 	Cures "Curse"; "Curse" an enemy. 	10000	Buy: Knaya (Pureland)
 	8 	Recovers 30% of party's HP; Attack Undead 	10000	Buy: Knaya (Pureland), Shar (Talon)
 	16 	Attacks enemy with a tempest. 	— 	Find: Shar (Talon)
 	16 	Changes party into WaterHags or Dwelgs; can't be used during battle. 	— 	Find: Elan (Future)
 	24 	Recovers 60% of party's HP. 	61800	Buy: Cirrus (Pureland), Shar (Talon)
 	24 	Attacks enemy with a gale force winds. Tornado-elemental damage. 	— 	Find: Shar (Talon)
 	32 	Toss fireballs at the enemy. Fire-elemental damage. 	— 	Find: Shar (Talon)
 	32 	Clears up any irregularities in status on party; "Para" and "Petri" an enemy.	— 	Find: Shar (Talon)
 	40 	Shake meteorites down from the heavens. Quake-elemental damage. 	— 	Find: Shar (Talon)
 	40 	Cures one character's inability to do battle; Robs enemy of his existence. 	— 	Find: Shar (Talon)
 	48 	Escape from towers, caves; throw any enemy group away in time. 	— 	Find: Shar (Talon)
 	48 	Most powerful magic of the Lit. category. Thunder-elemental damage. 	— 	Find: Shar (Talon)
 	56 	Recovers one character's ability to battle, and 100% of HP; topples Undead. 	— 	Find: Shar (Talon)
 	56 	Most powerful attack magic. 	— 	Find: Shar (Talon)
===Gallery===
FFLIII Dive.png|Dive
FFLIII Float.png|Float
FFLIII Pure.png|Pure
FFLIII CureA.png|CureA
FFLIII Flood.png|Flood
FFLIII CureB.png|CureB
FFLIII Wind.png|Wind
FFLIII FireX.png|FireX
FFLIII Cycle.png|Cycle
FFLIII Shake.png|Shake
FFLIII LifeA.png|LifeA
FFLIII Exit2.png|Exit2
FFLIII Lit X.png|Lit X
FFLIII LifeB.png|LifeB
FFLIII Flare.png|Flare
Category:Magic in Final Fantasy Legend III
Category:Abilities in Final Fantasy Legend III
Category:Magic