Fortune Teller

Person by person you unravel the fate of the Town.
==Experimental==
*This is an Experimental role. Experimental roles are roles that require more testing before they can appear in most games (specifically episodes, which are our more competitive setups).
==Rolecard==
===Fortune Teller===
*Welcome, [Player Name], you are a Fortune Teller.
*Your alignment is Town Investigative.
=====Abilities:=====
*Each night, you may choose two players and tell their fate. You will learn if your targets are of the same alignment or of different alignments.
=====Win Condition:=====
*You win when there are no longer any threats to the Town.
==Alternative Names==
*Oracle
*Seer
*Parity Cop
*Detective
==Role Interaction==
*The Fortune Teller sees a player framed by a Framer as aligned with the Mafia.
*The Fortune Teller sees a player framed by a Hex Master as aligned with the Coven.
*The Fortune Teller will be fooled by the investigative immunity of a Godfather as well as a Coven while holding the Necronomicon, which will make that player look like a member of the Town.
*All Neutral roles look the same to the Fortune Teller.
*The Fortune Teller is immune to being redirected by a Witch or Coven Leader.
==Strategy==
*Stuff someone smart writes.
==Links== 
*Other Investigative type Town roles
*All Town Roles
*All roles
*A detailed list of win conditions
==Thumbnail==