Battree

Battree is the tenth plant unlocked in Lightning Ridge in Plants vs. Zombies: Lost World, after beating Level 19A. Battree is dependent on other electric plants in order to attack. Battree will hold a battery inside of it which is empty as it is first planted. In order to launch an attack, this battery must be charged by electric plants, who do that by targeting Battree themselves (these plants will prioritize targeting zombies first if they do not have a multi-hit attack). The battery requires 500 DPS worth of electric attacks in order to be fully charged. The battery's charging progress can be kept track of by looking at the battery's counter, where each bar on the counter indicates 100 DPS worth of electric attacks. Once the battery is fully charged, Battree will be ready to launch an attack as soon as you tap/click on Battree once, and tap/click again on an electric plant (you can't tap/click another Battree) or a zombie. This will cause Battree to launch a powerful electric bolt towards the selected electric plant or zombie. If an electric plant was selected, that plant activates their Plant Food effect, and if a zombie is selected, 2400 DPS of damage is dealt to them, and as well as stun other zombies in a 3×3 area for 5 seconds with an electric shock. After the attack, Battree's battery will deplete and go back to being empty so that it can be charged up by other electric plants again.
==Origins==
Battree's name is a portmanteau of the words 'tree' and 'battery', tree being the type of plant Battree is, and battery being the device that Battree uses for their ability.
==Almanac Entry==
Battree
Sun cost: 100
Recharge: Slow
Gathers energy from electric plants before unleashing a surge of electricity. Can activate an electric plant's Plant Food effect or electrocute a zombie.
Usage: Electric plants must target the plant to charge it. Tap/Click to attack when fully charged, then an electric plant or zombie to fire.
Special: Needs to be charged before attacking.
"Nothing like an electric shock of a thousand volts to wake you up in the morning!"
==Upgrades==
===Plant Food power===
When fed Plant Food, Battree will charge up and strike a total of 5 random zombies and electric plants, which has the same effect as Battree's regular electric bolts. After the Plant Food effect is over, Battree will return to an uncharged state with an empty battery.
===Stat tiers===
Stat 	Tier 1 	Tier 2 	Tier 3 	Tier 4	Tier 5
Strength 	1200 DPS 	1800 DPS 	2400 DPS 	
3000 DPS
(Unlock cost: 1 Strength Token)	
3600 DPS
(Unlock cost: 2 Strength Tokens)
Toughness	50 DPS 	200 DPS 	300 DPS 	
400 DPS
(Unlock cost: 1 Toughness Token)	
550 DPS
(Unlock cost: 2 Toughness Tokens)
Sun cost 	225 sun 	175 sun 	150 sun 	
125 sun
(Unlock cost: 1 Sun cost Token)	
75 sun
(Unlock cost: 2 Sun cost Tokens)
Recharge 	50 seconds	40 seconds	35 seconds	
30 seconds
(Unlock cost: 1 Recharge Token)	
20 seconds
(Unlock cost: 2 Recharge Tokens)
More about the upgrading system here.
==Strategies==
Due to Battree's reliance on other electric plants in order to attack, Battree's usefulness in battle is very situational and depends a lot on synergy. This makes Battree work terribly as an independent plant. However, Battree's ability to activate the Plant Food ability of an electric plant (without Plant Food) of your choice or to annihilate a selected zombie with health as high as a Brickhead Zombie's make it a really good choice to bring into a level if your defense mainly consists of electric plants. However, the electric plants you choose to go along with Battree also determines how well Battree will fare in battle. Electric Currant is one of the best choices as they can charge up Battree in a little over 10 seconds (although the Electric Currants will take up space if you're using them purely for charging up Battree). Battree can be useful to pair up with plants like Electric Blueberry, since Battree can activate her Plant Food effect and do good damage to the horde. Remember to try to not make a defense that is made to mainly support Battree, since his ability is very selective and will not be able to take on a whole horde by itself. Battree should only be used to support defenses which make use of plenty of electric plants.
==Gallery==
Battree (80% battery).png|Battree with 80% battery (has the same expression at 80% - 100%)
Battree (40% battery).png|Battree with 40% battery (has the same expression at 40% - 60%)
Battree (0% battery).png|Battree with no battery (has the same expression at 0% - 20%)
Battree (100% battery).png|Battree after being tapped/clicked on, ready to fire an electric bolt
Battree (costume).png|Costume
Battree's seed packet.png|Seed packet
Battree (idling).gif|Idling
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Category:Plants
Category:Electric Plants
Category:Trees
Category:Slow recharge plants
Category:PvZ:LW content
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