Seramil volenski (Ruiktheforgotten)

__NOTOC__
===Basic Information===
 Race: Half-Elf
 Class: Fighter
 Level: 1
 Experience: 0 XP (1,300 TNL)
 Alignment: Chaotic Neutral 
 Languages: Elven, Common
 Deity: Penk
 First Seen: 
 Location: 
 Background: Open
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 14 +2 (5 pts)
DEX: 13 +1 (3 pts)
CON: 14 +2 (5 pts)
INT: 14 +2 (5 pts)
WIS: 10 +0 (0 pts)
CHA: 14 +2 (2 pts) +2 R
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(max-2) HP: 12 = [1d10 + CON (2) + FC (0)] (Class 1)
 [0d0 + CON (0) + FC (0)] (Class 2)
 AC: 16 = [10 + DEX (1) + Armor (5) + Shield (0) + Natural (0)
 + Size (0) + Misc (0)]
 AC Touch: 11 = [10 + DEX (1) + Size (0) + Misc (0)]
 AC Flatfooted: 15 = [10 + Armor (5) + Shield (0) + Natural (0)
 + Size (0) + Misc (0)]
 INIT: +3 = [DEX (1) + Elven Reflexes (2)]
 BAB: +1 = [Fighter (1)]
 CMB: +3 = [BAB (1) + STR (2) + Misc (0)]
 CMD: 14 = [10 + BAB (1) + STR (2) + DEX (1) + Misc (0)]
 Fortitude: +4 = [Fighter (2) + CON (2) + Misc (0)]
 Reflex: +1 = [Fighter (0) + DEX (1) + Misc (0)]
 Will: +0 = [Fighter (0) + WIS (0) + Misc (0)]
 *Special: Immune sleep effects, +2 vs. enchantment
 Speed: 20'/30'
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
 Sword Cane: Attack: +4(+3 pwratk)= [BAB (1) + STR (02) + Weapon Focus (1) + Magic (0)]
 Damage: 1d6+2(+3 2H)(+4 pwratk/+6 2H pwratk), Crit: x2, Special: 
 
===Racial Features===
Ability Adjustments: +2 (Cha)
 Size: Medium
 Speed: 30'
 Favored Class: 1) Fighter (+1 Skill)
 2) Barbarian 
 Low-light Vision: can see twice as far as humans in Dim Light
 Adaptability: Half Elves gain Skill Focus as a bonus feat at level 1
 Elf Blood: Half Elves count as human and Elf for any effect related
 to race
 Elven Immunities: Half Elves are immune to magic sleep effects and get a
 racial +2 racial saving throw bonus against enchantment
 spells and effects.
 Keen Senses: Half Elves gain a +2 racial bonus on perception skill
 checks.
 Multitalented: Half elves choose 2 favored classes at 1st level and
 gain +1 hp or +1 skill point whenever they take a level
 in one of these classes. 
===Class Features===
Fighter
 Armor/Weapons: A fighter is proficient with all simple and martial weapons
 and all armor (Heavy, Light and Medium) and shields
 (including Tower Shields) 
 Bonus Feats: A fighter gains a bonus feat at 1st level and every even
 level thereafter in addition to those gained from normal
 advancement. These feats must be selected from those listed
 as combat feats.
===Feats===
Power Attack (Character level 1): -1 attack, +2 damage
Weapon Focus(Sword Cane)(Fighter bonus feat): +1 attack roll
Skill focus(use magic device)(Half elf Racial): +3 use magic device 
===Traits===
 Elven Reflexes (Racial): +2 Init 
 Fencer (Combat): +1 trait bonus on attacks of opportunity with knives,
 daggers, swords and similar bladed weapons. 
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 5 = [Base (2) + INT (2)/Level; FC (1), Misc (0)] (Fighter)
Skills Total Rank CS Ability ACP Misc
Acrobatics -3 0 0 1 -4 +0
Appraise 2 0 0 2 +0
Bluff 2 0 0 2 +0
Climb 2 1 3 2 -4 +0
Craft ( ) 0 0 0 0 +0
Diplomacy 2 0 0 2 +0
Disable Device 0 0 0 -0 +0
Disguise 2 0 0 2 +0
Escape Artist -3 0 0 1 -4 +0
Fly -3 0 0 1 -4 +0
Handle Animal* 0 0 2 +0
Heal 0 0 0 0 +0
Intimidate* 2 0 0 2 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 6 1 3 2 +0
Knowledge (Engnrng) 6 1 3 2 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception 2 0 0 0 +2 (Keen Senses)
Perform ( ) 0 0 0 0 +0
Profession* ( ) 0 0 0 +0
Ride* -3 0 0 1 -4 +0
Sense Motive 0 0 0 0 +0
Sleight of Hand 0 0 0 -0 +0
Spellcraft 0 0 0 +0
Stealth 3 0 0 1 -4 +0
Survival* 0 0 0 0 +0
Swim 2 1 3 2 -4 +0
Use Magic Device 6 1 0 2 +3 (Skill Focus)
* = untrained class skill
===Spell Lists (Known)===
0 Level Level 1 Level 2
* Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name
===Spell Lists (Prepared)===
0 Level Level 1 Level 2
* Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name
===Equipment===
Equipment Cost Weight
Explorer's Outfit -- -- lb
Scale Mail 50 gp 30 lb
Sword Cane 45 gp 4 lb
Fighters Kit 9 gp 29 lb
Compass 10 gp .5 lb
100ft Rope 2 gp 20 lb
Shovel 2 gp 8 lb
Parasol 1 gp 2 lb
Dagger 2 gp 1 lb
Grappling Hook 1 gp 4 lb
Bullseye Lantern 12 gp 3 lb
Oil .5 gp 5 lb
Sack .1 gp .5 lb
Tent (small) 10 gp 20 lb
 ======== ======
 Totals: 144gp 6sp 127 lb
 Light Medium Heavy 
Max Weight: 0-58 59-116 117-175 Heavy Encumbrance
===Finances===
 PP: 0 Initial Character Money: +150 gp
 GP: 5 earned on first adventure: +0 gp
 SP: 4 ==========
 CP: 0 Career Earnings: 150 gp
 Carried Inventory: -144.6 gp
 consumed or destroyed items: -0 gp
 Gems/Jewelry/Other: living accommodations: -0 gp
 ==========
 Coinage: 5.4 gp
===Details===
 Size:Medium
 Gender:Female
 Age:22
 Height:5' 
 Weight:90 lb
Hair Color:angled bob Brown hair 
 Eye Color:Green
Skin Color:Fair
Appearance: There is a scar across her face, from fending off an aggressive male stranger. She tends to like walking around with her parasol out and cane in hand. 
 Demeanor: Very Casual toward others, tends to laugh alot while she is talking. She likes to joke around with people and behaves so that others may feel comfortable with her. 
===Background===
Seramil grew up with her parents in a happy, loving home......but was a bit less girly then most others.  When other girls would shy away from scrapping with the boys she would instead jump right in.  This is why she took fencing lessons for some time. When she grew to be of age, she was attacked by a drunk on her way home, and was left scared from the ordeal.  Not too long after that she left her home, taking her fathers cane sword and armor with her, to be an adventurer.  
===Adventure Log===
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
 +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (May 30, 2013) (jkason) level 1
*Approval (May 30, 2013) (Grayn) level 1
Category:Approved Characters