Melty Blood: Type Lumina

Slogan: Remingle under the Blue Glass Moon, and with what you find there. Even if you think you know the world, lunacy lurks there.
 is a reboot of the Melty Blood franchise following the continuity of the Tsukihime Remake series. It was released on September 30, 2021 for PlayStation 4, Xbox One, Nintendo Switch and Steam.
==Plot==
Unlike Melty Blood Act sub-series, which took place after both Tsukihime's non-existing route of Satsuki Yumizuka (a year later), and Kagetsu Tohya (a month later) in original timeline, Type: Lumina takes place ten days before Tsukihime -A piece of blue glass moon-. However, some of the characters' episode takes place within certain routes in Tsukihime -A piece of blue glass moon- or Tsukihime -The other side of red garden-.
Since the appearance of Artoria Pendragon (Saber) in the initial roster, there is a storyline depicted a crossover between Fate and Tsukihime, dubbed as Neco-Arc Saga, due to Neco-Arc being the main antagonist of the two seasons.
==Characters==
The roster consists of 22 characters (14 initial and 8 DLC rosters). It was said that some characters who appeared in the original timeline depicted in the Melty Blood Act sub-series, such as the game series' original main heroine, Sion Eltnam Atlasia are not yet to physically appear in the remake timeline, initially due to this game's timeline continuity taking place before the remade events of Tsukihime, Kagetsu Tohya, and Melty Blood Act sub-series. There are only four guest characters from Fate franchise.
;Playable Characters
;;Initial Roster
 	 	
Shiki Tohno 	Arcueid Brunestud 	Akiha Tohno
 	 	
Ciel 	Hisui 	Kohaku
 	 	
Kouma Kishima	Hisui & Kohaku 	Miyako Arima
 	 	
Noel 	Michael Roa Valdamjong	Vlov Arkhangel
 	 	
Red Arcueid 	 	Artoria Pendragon (Saber)
;;DLC Roster
Some of these fighters originally non-playable prior to being playable:
* Powered Ciel: Part of Base Ciel's Arc moves and also appears in Dead Apostle Noel's ending.
* Mario Gallo Bestino: Voice heard in Aoko's ending.
* Neco-Arc: Appears in Miyako's Boss Rush route conversations.
;;;Wave 1/Tsukihime -A piece of blue glass moon-
 	 	
Dead Apostle Noel	Aoko Aozaki 	Mario Gallo Bestino
 	 	
 	Powered Ciel	
;;;Wave 2/Fate/Grand Order
 	 	
Neco-Arc	Mash Kyrielight	Edmond Dantès
 	 	
 	Ushiwakamaru 	
;NPC Characters
There are a few characters who either appear or are mentioned in the game:
* Master Panda: Part of Miyako's Last Arc, also when Miyako being hit by Powered Ciel's Last Arc.
* Satsuki Yumizuka: Appears in the gallery's special pool artwork, and mentioned in Noel's arcade ending.
* Dr. Arach: Indirectly mentioned in the beginning of Dead Apostle Noel's arcade mode.
* Mio Saiki: Only her tent in "Actions in the Lower World" battle stage.
* Alice Kuonji: Mentioned in Aoko's arcade ending.
* Lord El-Melloi II: Mentioned in Aoko's arcade ending.
* Touko Aozaki: Mentioned in Aoko's arcade ending.
* Kischur Zelretch Schweinorg: Mentioned in Aoko's arcade ending.
* Gawain: Mentioned by Saber.
* Eco-Arc: Part of Neco-Arc's tricky summon moves.
* Neco Spirits: Among the other Neco Spirits, there are counterparts of other major route heroines from original Tsukihime release (Neco-Ciel for Ciel, Neco-Akiha for Akiha, Neco-Hisui for Hisui and Neco-Kohaku for Kohaku, barring Satsuki). Choosing one of their color palette will change to one of the Neco spirit counterparts' voice actress.
* Ritsuka Fujimaru (Male version): Appears in Mash's ending Part A and Edmond's ending.
* Leonardo da Vinci: Appears in Mash's ending Part A and Edmond's ending.
* EMIYA (Archer): Appears in Mash's ending Part A and Edmond's ending.
* Fou: Appears in Mash's ending Part A and Edmond's ending.
* Shiki Nanaya: Appears as an opponent Noel's Boss Rush stage, in addition of having different voice lines to differentiate from Shiki Tohno.
* Jingle Abel Meuniere: Appears in Edmond Dantès ending.
* Len: Appears as a silhouette following the credits of Boss Rush 4, where she attacks Neco-Arc.
==Gameplay==
Most of the gameplay systems carried over from the Act games, with the exception of Guard Meter and Moon Styles.
There are new gameplay systems introduced:
*Rapid Beat allows players to execute combinations with repeated presses of the attack buttons. However, once a same button is pressed second times, the third follow-up will immediately goes to a Launcher (regular main button outside Rapid Beat is universally 3C) while on the ground and Air Throw while in the air, meaning Reverse Beat cannot be used normally. As of August 2022, Rapid Beat has option through either pressing A+B after a normal button, or being disabled. However, the original function of Rapid Beat is required in Mission Mode.
*New Moon Systems:
**Moon Skills: very powerful Specials that can be unleashed by consuming the Moon Icons that appear next to the Life Gauge. These deal greater damage than regular Specials, and are not only powerful but easy to activate with simple controls using combinations of the directional buttons and attack buttons.
**Moon Drive: a Chain Shift/Roman Cancel/Overdrive-based power-up that can be activated by using all of Moon Icons any time with more than one half full. It temporarily boosts Moon Skill, increases Magic Circuit or number of possible Jumps/Dashes, as well as providing various other effects.
Additionally, the Last Arc mechanic has been updated with another variant: Instead of requires EX Shielding, a second variant of Last Arc mechanic can now be used via pressing all four main buttons (A+B+C+D) simultaneously and normally, as most characters’ Last Arc moves are being reworked into Instant Kill-like attacks. Last Arc can be access after losing a previous round and gaining four level gauge bars on next rounds at a same time; then can only be used once at full level, causing the character's level bar slots revert back to regular three levels.
The game is also confirmed to have Rollback Netcode for online battles. However, a Cross-Play system between different consoles is not featured.
Initially, characters in Story Mode scenario solely uses CG-based character artworks like in Under Night In-Birth, including Dengeki Bunko: Fighting Climax. As of August 2022, the sprite-based scenario return from original timeline's Melty Blood Act sub-series, which also hints some NPC characters who unexpectedly appears in the storyline may, or remain not to become one of the future DLC characters.
==Music==
*Opening Theme:
**"Stack Black" by Hiyori Miyamoto and Raito.https://vgmdb.net/product/10144
*Ending Themes:
**"Blue-Teared Moon" by Reina Nagao and Raito.https://vgmdb.net/album/112444 (Good Ending)
**"Bloodlust Lullaby" by Raito. (Bad Ending)
== Staff==
;Main Staff
*Original Story: Kinoko Nasu, TYPE-MOON
*Scenario: Kinoko Nasu
*Character Design / Character Illustrations: Takashi Takeuchi
*Producer: Nobuhisa Hiroshige (DELiGHTWORKS Inc.)
*Assistant Producer: Yoji Yano (DELiGHTWORKS Inc.)
*Project Manager: Kohsuke Takahashi (DELiGHTWORKS Inc.)
*Executive Producers: Takashi Takeuchi (Notes Inc.), Akihito Shoji (DELiGHTWORKS Inc.)
;French-Bread Staff
*Director: Kamone Serizawa
*Scenario Script: Satochi, Kamone Serizawa
*Battle Designer: Kamone Serizawa
*Battle Programming: Kamone Serizawa, Satochi
*Battle Planners: Kamone Serizawa, Satochi, Yoshitaka Nishi, Takanobu Shimazaki
*Character Motion: Yusuke Nakahara, Kotaro Shiratori, Kara Ohsawa, Mototsugu Morita, Seichi Yoshihara
*Character Graphics: Yusuke Nakahara, Kotaro Shiratori, Kara Ohsawa, Mototsugu Morita, Seichi Yoshihara
*Character Graphics Assistance: Taruharu, Keisuke Koyama, cyoromi, SUBTLE, YAMAMOTO, Nose, Suihei, shaguna, Kenta Watanabe, purindou-honpo, omnisucker, Kōtarō Nakashima, oiyatu, Kotori Kino
*Character Graphics Assistance: Cyclone Zero Corp	Chikae Shimoyama, Kouta Kameyama, Megumi Ootake, Masahiko Tezuka, Yurika Moriai
*3D Modeling: Takahiro Saito, Daisuke Matsuo, MAATEE, Hena Hitsuji
*3D Rigging / 3D Development Tools: MAATEE
*Ending Illust: Yusuke Nakahara, Yoshitomo Hara
*Effect Design: Takehiko Wagatsuma, Makoto Satou
*UI and Screen Design: Makoto Satou, Takehiko Wagatsuma
*Stage Design: Takahiro Saito, Takehiko Wagatsuma
*Avatar and Icon Design: Takehiko Wagatsuma, Makoto Satou
*Programmers: Kenichi Nohara, Yuhi Ohtsubo, Keisuke Yamaga, Sachio Tanaka, Daisuke Hoshino, Yutaka Fujisaki
*Supervisor: Nobuya Narita
;Tamsoft Corporation Staff
*Programmers: Satoshi Inamoto, Yuya Sano, Toshimi Matsumoto
*Management: Masanori Ichikawa
;GameLoop Inc. Staff
*Programmers: Shinichiro Sato, Masato Hayashi, Daniel Andrés Ito Martínez Gutiérrez, Mitsunori Takeuchi
*Management: Yoshihiro Miura
*TYPE-MOON Staff
*Character Illustrations Coloring/Art Assistants: Takao Aotsuki, Shimokoshi, Shimaudon
*Main Visuals/Packaging Artwork Coloring/Finishing: Hirokazu Koyama
*Main Visuals/Packaging Artwork Coloring Assistant: Shimaudon
*With Cooperation From: TYPE-MOON
*Title Logo/UI Design/Packaging Design Contribution: WINFANWORKS
;Cut-In Animation Staff
*Animation Director: Yukei Yamada
*Animation Character Design/Animation Director: Yukei Yamada
*Key Animators: Yukei Yamada, Takahiro Sakazume, Kazuma Tanaka, Toshiya Kono, Kai Shibata, Shinpei Wada, Hidekazu Ebina, Toru Iwasawa
*In-Between Animation Checker: Megumi Masaoka
*In-Between Animators: A-1 Pictures - Chizuru Muramatsu, Akiko Nishi, rivival , studio gram, ASAHI PRODUCTION
*Color Design/Color Stylist/Color Checker: Aiko Mizuno
*Scan/Paint: A-1 Pictures - Mana Hokuto, Yuka Ueda, Nanami Hikichi, Misaki Yamasawa, bird-, R. I. C, studio gram, ASAHI PRODUCTION, rivival, Charlie Parker
*Compositing: Yohei Miyawaki
*Animation Producer: Sachio Fujita
*Under Supervision by: Hirotaka Naota
*Setting Production Coordinator: Ryohei Yamamoto
*Production Assistant: Isamu Nagakura
*Animation Production: A-1 Pictures
*Opening Animation: Hajime Sasaki (Nitroplus)
*Guest Illustrations: Azusa, BUNBUN, Eri Takenashi, Hiroshi Hiroyama, Kibadori Rue, NOCO, Arco Wada, ReDrop, Riyo, Shirabii, toi8
*Production Cooperation: Aniplex Inc. - Atsuhiro Iwakami, Wataru Onogi, Shizuka Kurosaki, Masaharu Yamanouchi, Keiko Nobuoka, Mayumi Aoyama
*Development Cooperation:;Active Gaming Media Inc., QUAD ARROW Co. Ltd., Creative Laboratory Inc., Sony Music Solutions Inc., DIGITAL HEARTS Co. Ltd., Backdoor inc., BraveHearts Co. Ltd, PTW Japan Co. Ltd., MUGENUP inc., RYU'S OFFICE Inc.
*Marketing Directors: Miho Ohata (DELiGHTWORKS Inc.), Shintaro Gomi (DELiGHTWORKS Inc.)
*Promotion:;Shunsuke Tsuburai (DELiGHTWORKS Inc.)
*Special Thanks: Makoto Anjo, Shin Ichikawa, Mai Ito, Tetsuya Imamura, Ayano Ota, Yasuyuki Okawara, Natsue Kimura, Takeshi Sakano, Ryuta Sano, Mai Takahashi, Yousuke Shiokawa, Naoki Tojo, Hiroto Nakagawa, Mai Nagao, Hiroyuki Hamaoka, Norio Hirayama, Takafumi Matsui, Koji Yamashita, Chihiro Wakabayashi, Toshihiro Matsunaga, Masatoshi Kanaya
;Voice Cast
*Shiki Tohno: Ryōsuke Kanemoto
*Arcueid Brunestud: Ikumi Hasegawa
*Akiha Tohno: Shino Shimoji
*Ciel: Kaede Hondo
*Noel: Ai Kayano
*Hisui: Kana Ichinose
*Kohaku: Yūki Kuwahara
*Michael Roa Valdamjong: Yohei Azakami
*Vlov Arkhangel: Kenjiro Tsuda
*Kouma Kishima: Daiki Hamano
*Miyako Arima: Hisako Kanemoto
*Red Arcueid: Ikumi Hasegawa
*Saber: Ayako Kawasumi
*Laborer: Shinya Takahashi
*Aoko Aozaki: Haruka Tomatsu
*Dead Apostle Noel: Ai Kayano
*Powered Ciel: Kaede Hondo
*Mario Gallo Bestino: Ayane Sakura
*Neco-Arc: Ikumi Hasegawa
*Ushiwakamaru: Saori Hayami
*Mash Kyrielight: Rie Takahashi
*The Count of Monte Cristo: Nobunaga Shimazaki
https://www.mobygames.com/game/173025/melty-blood-type-lumina/credits/playstation-4/?autoplatform=true
==Development==
Type Lumina initially started development in early 2010 as an untitled Melty Blood HD Remake, prior to French Bread shifting development to their original game, Under Night In-Birth; however, development was halted due to TYPE-MOON being busy with developing Mahoutsukai no Yoru. A decade later, French Bread and TYPE-MOON returned to collaborate again and rebooted the series, with DELiGHTWORKS assisting in production and sales. Type Lumina appears to run on the same engine and uses a similar sprite style as Under Night In-Birth and Dengeki Bunko Fighting Climax, both developed by French Bread. It was planned for a worldwide release on PlayStation 4, Nintendo Switch, Microsoft Windows and Xbox One on September 30, 2021. While confirmed to be taking place prior to Tsukihime -A piece of blue glass moon-, Melty Blood: Type Lumina was originally was originally meant to be a "what-if scenario", until Shiki's arcade ending confirms the game’s canonical continuity, though some like Dead Apostle Noel alternatively takes place during certain routes during between Tsukihime -A piece of blue glass moon- or the upcoming Tsukihime -The other side of red garden-.
Apart from the upgraded graphics and much different gameplay, the teaser shows animated cinematic cut-in screens for super moves, even faster gameplay than previous versions and HD graphics. Character naming conventions have been reverted to English styles even for organic Japanese names, and like French Bread's and TYPE-MOON's recent releases, now comes with English language out of the box. Previous Melty Blood, the Act sub-series (safe for Current Code) releases were exclusively in Japanese.
In TYPE-MOON Vol. 5, the game’s initial roster was originally though to end with 13. However, TYPE-MOON Vol. 6 presentations reveals this game adds one more initial roster, who happens to be originating from a series outside Tsukihime timelines, Fate timelines, reveals to be its main mascot heroine, Saber class Artoria Pendragon (simply listed as "Saber" in-game).
On October 29, 2021, it will feature post-launch DLC characters and their associated stages.
* Season 1: Represents other characters who appears in ongoing Tsukihime -A piece of blue glass moon-.
** The first two representing teachers were released on January 13, 2022 for free on January 15, 2022. In the end of 2021, the said DLC Pack’s second fighter was announced to commence both upcoming movie adaption and home console ports of the Tsukihime prequel, Mahoutsukai no Yoru.
** The second two representing the high-ranked members of Holy Church will be released on April 14, 2022. Both fighters are announced at the same time after Type-Moon's official tournament on April 10, 2022. The characters were originally non-playable at the initial release as well.
* Season 2: Represents the conclusion of crossover storyline with Fate series, mostly consist one of the chose Fate/Grand Order roster. Announced after Type-Moon's second official tournament on June 26, 2022, Four characters are set to be released for August 19, and Winter 2022 respectively. As of this season, all DLC fighters within all Season Passes are made available through update patches instead of requiring to download them at the online storefronts, just like Bandai Namco's Tekken Tag Tournament 2.
** Neco-Arc's return as a playable character in Summer 2022 was foreshadowed in the Boss Rush of the game, where she was originally non-playable. Other than to commence EVO 2022, Neco-Arc is accompanied by another Fate timelines' guest fighter, as part of exchange collaboration for inclusion of Arcueid's Archetype-Earth form in Fate/Grand Order. Additionally, additional Story Mode chapters which uses sprite and 3D stage bases scenes unlike the previous Season are included.
** While an anniversary update on September 30, 2022 is set to update color customization systems, and stage select menus, and add ten selected remastered music tracks from Melty Blood Actress Again. One of the fighters in Winter 2022 will be surprisingly "unusual".
** December 11, 2022 reveals the inclusion of the regular servants from Fate/Grand Order, a Rider class Ushiwakamaru and Avenger class Edmond Dantès (the latter listed as "The Count of Monte Cristo" in-game), who serves as the last Fate crossover fighters to conclude its crossover storyline via last two of four Boss Rush chapters, in addition to ten more BGMs Actress Again. By the time, the update was released, Boss Rush 4's post-credits reveals the inclusion of Kagetsu Tohya heroine, Len, hinting the possible next storyline to return one of all old characters from Act sub-series to incorporate this game's storyline before post-Tsukihime Blue games.
12 years after the inclusion Melty Blood Actress Again in the main EVO 2010 (while Under Nights In-Birth Exe:Late[st] is solely the first French-Bread owned game to participate in the main EVO 2018), Type Lumina becomes the second game made by both French-Bread and TYPE-MOON to be in main EVO tournament, with the latest entry is in EVO 2022 on August 2022, then coming back to EVO Japan 2023.
===Gallery===
MBTL Visual 1.png|Key Visual 1.
MBTL Visual 1 textless.png|Key Visual 1 textless version.
MBTL Visual 2.png|Key Visual 2.
====Trailers====
MELTY BLOOD- TYPE LUMINA Teaser Trailer
MELTY BLOOD- TYPE LUMINA Release Announcement Trailer
====Character videos====
-Shiki Tohno- Battle Preview
-Kouma Kishima- Battle Preview
-Ciel- Battle Preview
-Arcueid- Battle Preview
-Akiha Tohno- Battle Preview
-Hisui & Kohaku- Battle Preview
-Hisui- Battle Preview
-Kohaku- Battle Preview
-Miyako Arima- Battle Preview
-Noel- Battle Preview
-Vlov- Battle Preview
-Red Arcueid- Battle Preview
-Saber- Battle Preview
-Dead Apostle Noel- Battle Preview
-Aoko Aozaki- Battle Preview
-Mario Gallo Bestino- Battle Preview
-Powered Ciel- Battle Preview
-Neco-Arc- Battle Preview
-Mash Kyrielight- Battle Preview
-The Count of Monte Cristo- Battle Preview
-Ushiwakamaru- Battle Preview
==Version history==
==Manga==
*MELTY BLOOD: TYPE LUMINA Piece in Paradise
==External Links==
* Official Website 
* Official Website
* Official Twitter
* Steam page
==References==
Category:Melty Blood
Category:Fighting Game
Category:Tsukihime Remake
Category:Released in 2021