Cultivation

Cultivation refers to the act of progressing characters through their Cultivation Methods. Cultivating generates cultivation points making progress towards their next Cultivation level, based on the Cultivation Method they practice. 
== Xiandao cultivation ==
Xiandao Cultivators have access to the "Train" and "Practice" cultivation methods, and once they reach Golden Core they can learn their Meditation Miracles, adding a cultivation method increasing cultivation speed at the cost of their lifespan. All methods depend on Cultivation Speed and they also (usually) need to use "Mind" to stabilize their Mental State. Cultivation can also be gained from going on Adventures to Cultivation Adventure Locations. 
Xiandao cultivation lowers Mental State and consumes Stamina in proportion to cultivation speed and the Inner Cauldron's fullness, and (usually very slowly) fills up the Inner Cauldron.
=== Practice ===
The PracticeXiaWorld.ToilPractice.OnStepToil() & XiaWorld.NpcPractice.DoPractice() cultivation method has efficient (x1) cultivation speed and will earn 1 Base Inspiration per second. It is affected by Cultivation Speed and counts as resting with the same efficiency as resting in an 1-owner bed. It is also related to the Qi on Spot Moodlet.
=== Train ===
TrainXiaWorld.ToilPracticeSkill.OnStepToil() has a very limited (x0.25) cultivation speed but consumes Stamina for the full cost. It however earns 3 Base Inspiration per second. Due to better sources of Inspiration (namely Agencies) being in the game it's generally considered an inferior option.
=== Mind ===
While not a cultivation method, that activity is needed to regenerate Mental State. The Leisure activities it induces earn a base 0.4 Inspiration per secondXiaWorld.ToilGetFun.OnStepToil(). It does not consume Stamina.
=== Meditation ===
There are three Meditation Miracles available to Xiandao cultivators. They all work by consuming life and stamina at an accelerated rateXiaWorld.ToilAbsorbLing.OnStepToil [case 6] & Settings/Practice/Magic/Magic.xml. Be aware that for the Spirit Roots events, Meditating is not considered cultivationMeditation does not set the `FLAG_PRACTIVING` special flag.. 
Meditation method	Cultivation speed	Stamina cost	Life cost 	Laws
Meditation 	x4 	x4 	1 year/1000 seconds or 1.67 in-game days	All (transcriptible)
Default: Primordial Symbols Law, Grand Chariot Wisdom Law, True Sun Refining Law, Myriad Artifact Law, Primordial Alchemy Law, Sixteen Supreme Steps Law,Jade Purity Immortal Law and Law of Nimbus Conquest
Astral Meditation	x8 	x8 	1 year/667 seconds or 1.11 in-game days 	Jade Purity Immortal Law
Zen Reflection 	x0 	x12 	1 year/200 seconds or 0.33 in-game days 	Sixteen Supreme Steps Law
Contrary to what the translation indicates, Zen Reflection is supposed to consume Stamina faster rather than generate it. It can be used for some Achievements related to years "spent" in meditation and generate Anima Conversion faster.
== Injury risk ==
When cultivating ("Train" for Xiandao cultivators) in a slightly ominous to very ominous Room at night, there's a low chance to incur a Qi Overflow injuryXiaWorld.ToilPractice.OnStepToil(). The considered auspiciousness is the one of the room and not the Feng Shui Buildings it contains. The injury risk depends on the ominousness of the room and is checked every second.
Auspiciousness 	Injury risk
Slightly Ominous	0.01%
Ominous 	0.02%
Very Ominous 	0.05%
== References ==
Category:Cultivation