Units (Third Edition)

==Ships==
Ships represent spacefaring units. Players use these units to engage one another in space combat and expand their empires to new systems.
=== Carrier ===
Cost	Combat	Move	Capacity	Relevant Technology 	Image
3 	9 	1^ 	6 	XRD Transporters: +1 Movement	
=== Cruiser ===
Cost	Combat	Move	Capacity	Abilities 	Relevant Technology	Image
2 	7 	2 	- 	During the Production step of an activation of a system containing one or more friendly Cruisers, you may build and lay 1 Space Mine in that system	Hylar V Assault Laser: +1 Combat
Type IV Drive: +1 Movement
Stasis Capsules: Gain ability to transport 1 Ground Force	
=== Destroyer ===
Cost	Combat	Move	Capacity	Abilities 	Relevant Technology	Image
1 	9^ 	2 	- 	Anti-Fighter Barrage (AFB) 9 (x2)	Hylar V Assault Laser: +1 Combat and AFB rolls
Automated Defense Turrets: +2 AFB with one extra die	
=== Dreadnought ===
Cost	Combat	Move	Capacity	Abilities	Relevant Technology	Image
5 	5^ 	1^ 	- 	Sustain Damage
Bombardment (Same as combat value)	- Stasis Capsules: Gain ability to transport 1 Ground Force
- Type IV Drive: +1 Movement
- Assault Cannon: Before space combat, roll combat die for each Dreadnought
- Graviton Negator: Can bombard through PDS
- Nano Technology: Cannot be targeted by Action Cards
- X-89 Bacterial Weapon
- Duranium Armor	
=== Fighter ===
Cost	Combat	Move	Capacity	Relevant Technology	Image
1/2 	9 	- 	- 	Cybernetics: +1 Combat
Advanced Fighters: +1 Combat, May move without being carried (2 Movement)
Graviton Negator: May participate in invasion combat	
=== War Sun ===
Cost	Combat	Move	Capacity	Abilities	Relevant Technology	Image
12 	3 (x3)	2 	6 	Sustain Damage
Bombardment
- Same value as Combat rolls
- May bombard through PDS	- Nano Technology: Cannot be targeted by Action Cards
- X-89 Bacterial Weapon
- Duranium Armor	
=== Flagship ===
In the Shards of the Throne Expansion, each faction gained a unique flagship 
==Ground Units==
Players use these Ground Units to invade planets or defend their own territories
Ground Forces 
Shock Troops
Mechanized Units
PDS
* PDS are able to be carried and transported just like Ground Forces, Mechs and Shock Troops
* If a PDS lands on a non-friendly planet without any accompanying Ground Forces, Shock Troops or Mechs, it is destroyed
* PDS can exist in isolation on friendly planets
Cost	Abilities	Relevant Technology	Image
2 	Space Cannon 6
Planetary Shield	Deep Space Cannon: Range includes adjacent systems
Magen Defense Grid: +1 on all rolls
Graviton Laser System: One re-roll per miss	
== Other Units ==
Space Dock
Cost	Capacity 	Abilities	Relevant Technology	Image
4 	3 Fighters	Production (X+2)
X = Resource value of the planet the Space Dock is placed	Enviro Compensator: +1 Production
Sarween Tools: +1 Resource for Production
Integrated Economy	
Facilities
Introduced in the Shattered Empire Expansion 
Mercenaries
Introduced in the Shards of the Throne Expansion 
== Related Components ==
*Space Mines
*Leaders