Player Kill

Players are labeled with a PK status after successfully killing another player. Each kill is considered 105 PK points. Points deteriate over time.
*0-99 Points - The player continues to have a white character name, even though the character still has PK points.
*100-199 Points - The player's name will turn yellow, a symbol that the player has killed somebody recently.
*200 and above - The player's name will be red, showing that the player has killed at least Two people. While red the player can be killed without any ill effect to the attacking player. Red players will lose almost all of their bag when dying.
Any towns that contain guard NPCs will attack any red named player on sight. This stops any red named players from entering towns, or if they're already in the town it decreases their safe areas dramatically. The damage caused by a guard or archer is considerably high, requiring only a few strikes to take down even the highest level character