Economic Overhaul

For a better experience of in-game currency exchange, the dev team has decided to overhaul the shops and streamline Open World materials. Two new materials, [Mithril] and [Asterite], along with the existing [Ancient Willpower], will become the 3 common exchange materials in the game, capable of being exchanged for most items in the shops.
* Note: This change is permanent but this page will expire from the front page on May 1st.
==Exchange between the Common Materials==
* One [Asterite] can be exchanged for 10 [Mithril].
* 600 [Mithril] plus 225 [Asterite] can be exchanged for 3 [Ancient Willpower], up to 70 times per month.
** A total of 210 [Ancient Willpower] can be exchanged with [Mithril] and [Asterite] monthly.
==Conversion of Open World Materials==
As of now, Captains can still exchange Open World materials for other items.
In the new version, all existing materials will convert into common exchange materials at certain ratios. The conversion ratios are:
Note: Decimals are rounded up. For example, 11 Silver Coins can be exchanged for 26.4 (27) [Mithril] and 3.3 (4) [Asterite].
==Open World Material Collection==
In Open World - Schicksal HQ and Sakura Samsara, collectible materials will be changed to [Ancient Willpower], [Mithril], and [Asterite].
* Note: Material collection is subject to random fluctuations, and the numbers are for reference only.
===Schicksal HQ===
===Sakura Samsara===
===Higokumaru: Daily Collection===
In Open World, daily collectible materials from Higokumaru will be changed to [Mithril] and [Asterite]. Below are comparisons between collections of original and new materials:
===Schicksal HQ: Mecha Defense Rewards===
Weekly rewards of Schicksal HQ: Mecha Defense will be changed to [Ancient Willpower] and [Asterite]. Below are comparisons between acquisitions of original and new materials:
==Other Ways to Obtain Mithril & Asterite==
* The original daily reward for reaching 150 Duty Points has been changed from [Intermediate Toolbox] x2 to [Mithril] x1200.
* [Mithril] & [Asterite] can be obtained by selling or salvaging certain items.
* New system: Energy. Captains can obtain [Energy] points by completing Daily Missions or obtaining Duty Points. Consume [Energy] points to get extra [Asterite] when selling or salvaging items.
==Changes to War Treasury==
==Changes to A-rank Battlesuit Soul Exchange in Open World Shops==
==Other Shop Changes==
* [Exchange Shop] and [Memory Shop] will be changed to [Mithril Shop] and [Asterite Shop] respectively.
* Apart from [War Treasury], all equipment exchange options will be integrated into the [Foundry]. Captains can access Foundry through [Supply] -> [Foundry].
* All materials exchange options in Open World shops will be moved into [Mithril Shop] & [Asterite Shop].
* 2~3★ weekday materials, 2~3★ upgrade materials, 3~4★ equipment/battlesuit EXP materials in [Logistics Terminal] will be moved into [Mithril Shop]. 4★ weekday materials, 4★ upgrade materials will be moved into [Asterite Shop].
* [Dorm Shop] will close, and its Home Material and Furni-Bitz will be moved into [Mithril Shop]. Tasty Dessert will be moved into [Asterite Shop]. Furni-Bitz and Construction Permit will be moved into [Logistics Terminal].
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