Maneuver (Civ6)

Maneuver is a Military Policy Card in Civilization VI.
== Strategy ==
This is another of the early Policies which accelerate military units' production time. It is usually much more useful than Maritime Industries (since making cavalry is always useful); however, note that you will only have real use for it if you truly intend (and need) to build cavalry units, and most of these require . This makes Maneuver most valuable to Scythia, who receive two Horsemen for each one they train; and to India and Alexander, both of whose unique units replace the Horseman and have higher costs. Otherwise, the only units that benefit from Maneuver are the Heavy Chariot and Sumeria's War-Cart, neither of which have very high costs. In this case, unless you're planning a cavalry rush, you'll be better off using your Military Policy slot for something else.
The usual advice when it comes to production-oriented Policies is also applicable here: try to plan in advance when you will produce the units, then make a concentrated effort so that you can later remove the Policy and replace it with a more generally useful one, such as Conscription.
== Civilopedia entry ==