Assassin

is a Rune Knight class in the Brigandine series.
== Overview ==
An can be upgraded from an expert Rogue starting from Level 20.
== Advancement ==
Stats 	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI
Class Change Bonus	+40 	+20 	+4 	+4 	+6
Stat Growth 	2-8 	2-6 	1-2 	1-2 	1-3
Class Defense	115
Growth Rate 	E
== Skill ==
Magic spells and abilities tagged with persist through class changes.
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Evil Cross 	130 	+14 	 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Evil Cross 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."
Ghost Hit 	160 	+14 	 	1 	↑/↓ 	↑ 	60 	Enemy 	× 	Single Target
Ghost Hit 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit."
Bewitching Step	75 	+18 	 	1~2 	↑/↑ 	↑ 	30 	Enemy 	× 	Single Target
Bewitching Step	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 30% chance of inflicting either Poison, Paralyze, Silence, Faint, Petrify or Charm."	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 30% chance of inflicting either Poison, Paralyze, Silence, Faint, Petrify or Charm."	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 30% chance of inflicting either Poison, Paralyze, Silence, Faint, Petrify or Charm."	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 30% chance of inflicting either Poison, Paralyze, Silence, Faint, Petrify or Charm."	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 30% chance of inflicting either Poison, Paralyze, Silence, Faint, Petrify or Charm."	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 30% chance of inflicting either Poison, Paralyze, Silence, Faint, Petrify or Charm."	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 30% chance of inflicting either Poison, Paralyze, Silence, Faint, Petrify or Charm."	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 30% chance of inflicting either Poison, Paralyze, Silence, Faint, Petrify or Charm."	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 30% chance of inflicting either Poison, Paralyze, Silence, Faint, Petrify or Charm."	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 30% chance of inflicting either Poison, Paralyze, Silence, Faint, Petrify or Charm."
Fatal Darkness 	200 	+10 	 	1 	↑/↓ 	↑ 	110 	Enemy 	× 	Single Target
Fatal Darkness 	Description: "Deals massive damage to a single adjacent enemy unit. Critical rate is increased." 	Description: "Deals massive damage to a single adjacent enemy unit. Critical rate is increased." 	Description: "Deals massive damage to a single adjacent enemy unit. Critical rate is increased." 	Description: "Deals massive damage to a single adjacent enemy unit. Critical rate is increased." 	Description: "Deals massive damage to a single adjacent enemy unit. Critical rate is increased." 	Description: "Deals massive damage to a single adjacent enemy unit. Critical rate is increased." 	Description: "Deals massive damage to a single adjacent enemy unit. Critical rate is increased." 	Description: "Deals massive damage to a single adjacent enemy unit. Critical rate is increased." 	Description: "Deals massive damage to a single adjacent enemy unit. Critical rate is increased." 	Description: "Deals massive damage to a single adjacent enemy unit. Critical rate is increased."
Magic	Abilities	Equipment
* Dimension
* Gravity
* Venom	
* Critical Rate Up S
* Evasion Up A
* Double Movement	
* Dual Blades
* Light Armors
* Gloves
* Accessories
== Rune Knights ==
The following Rune Knights initially belong to this class:
	Della
== Gallery ==
== Navigation ==
Category:Classes