System GetKeyBindings

;Usage
System.GetKeyBindings(category, getDefaults) = {[action]={i}={keycode, alt}}
;Category
* Movement
* Combat
* Social
* Interface
* Vehicle
;Examples:
<nowiki>
--get current Interface key bindings
System.GetKeyBindings("Interface", false) 
-- get Interface:InventoryMenu key bindings
System.GetKeyBindings("Interface", false)["InventoryMenu"][1].keycode
</nowiki>
;See Also
* gui/components/MainUI/Panels/Options/Tabs/Keybindings.lua
* System.ApplyKeyBindings
* System.BindKey
* System.BindDefaultKey
Category:Addon_API