Illumina

Illumina is the seventh challenge on The Conduit board. She appears alongside Intaym in Duty and Rebellion.
== Attacks ==
# Illumina raises her shield, empowering herself.
#* 'The Light beckons to me!'
#* Heals herself for 10% of her maximum HP.
#* Applies 'Shield of Light' for 4 turns.
#** +(80 + 5X) Melee/Pierce/Magic.
#*** X is equal to Illumina's Berserk.
#* Applies 'Fury of Light' for 4 turns.
#** +(40 + 2.5X) Boost, rounded up.
#*** X is equal to Illumina's Berserk.
# Illumina fires rays of light at her target. 
#* Attacks for 3 hits of 100% Light Magic damage (300% total).
#* If all 3 hits connect, inflicts 'Illumina's Radiance' for 2 turns.
#** Illumina's radiance blinds you!
#** -50 Bonus.
# Illumina raises her shield, empowering herself.
#* Gains 1 stack of Berserk.
#* Heals herself for (2.5Y)% of her maximum HP.
#** Y is equal to Illumina's Charge.
#* Applies 'Celeritas's Chosen' for 5 turns.
#** +(10 + 10Y) All.
#** -(10 + 10Y) Health.
#** Y is equal to Illumina's Charge.
#* Resets Charge to 0.
# Illumina blasts her target with a massive beam of light. 
#* Gains 1 stack of Berserk.
#* Automatically inflicts 'Blazing Light' for 5 turns inclusive.
#** -(10 + 10Y) Light.
#** +(10 + 10Y) Health.
#** Y is equal to Illumina's Charge.
#* Attacks for 11 hits of (100 + 5Y)% Light Magic damage with +10Y Bonus ((1100 + 55Y)% total).
#** Y is equal to Illumina's Charge.
#* Resets Charge to 0.
== Rotation ==
Illumina's attack rotation is 1 -> 2 -> 2 -> 2 -> (3 or 4) -> repeat.
* Illumina normally alternates between Attack 3 and Attack 4.
** Illumina will use Attack 3 in her first rotation.
* If Illumina's shield becomes fully charged (see Mechanics), she will immediately use Attack 3 or Attack 4 (whichever one was not used previously) before restarting her rotation.
== Mechanics ==
=== Shield of Light ===
* If Illumina receives 4 hits before she can act, she automatically applies 'Shield of Light' for the rest of the turn.
** +500 Melee/Pierce/Magic.
=== Damage Reflection ===
* If Illumina's net resistance (Element + All) to an element is below 0, she will reflect 100% of all direct damage taken from that element
** 'You cannot escape the Light!'
** If she has net -All, she will reflect all direct damage taken.
=== Charge and Berserk ===
* Illumina has two stacking counters, Charge and Berserk.
* Illumina gains 1 stack of Charge for every hit against her that misses.
** Illumina's shield charges up from your attack!
** After gaining 5 stacks of Charge, Illumina skip to the end of her rotation and use either Attack 3 or 4 (whichever one was not used previously, defaulting to Attack 3 if it is the start of the battle), and restarts her rotation.
*** Illumina's shield is fully charged!
** Each stack of Charge increases the effectiveness of both Attacks 3 and 4.
*** After using either attack, Charge is reset to 0.
* Each time Attacks 3 or 4 is used, Illumina gains one stack of Berserk
** Each stack of Berserk increases the strength of her buffs applied by Attack 1.
** If Illumina is reduced below 50% HP, she immediately heals herself for 1000% of her maximum HP and gains an additional 20 stacks of Berserk.
*** 'Celeritas! Grant me power!'
*** If Illumina is reduced below 50% HP from direct damage, she will activate this ability immediately after the hit. Otherwise, she will activate it at the start of her next turn.
== Stats ==
== Resistances ==
* Darkness: 200
* Light: 200
* Immobility: 300
== Gallery==
HDIllumina.png
Category:Boss
Category:Monster