6.4: Non-Canonical Vehicle Catalog

This final sub-Chapter on vehicles contains various non-canonical craft contributed by a number of Wing Commander fans. A GM may decide whether or not they would like to use these craft in their adventures. The statistics on these craft as presented here all represent "stock" models; the actual stats of an individual craft may be vastly different depending upon any modifications the craft's owner makes; in those cases GMs should follow all the usual restrictions for the type of craft chassis involved.
This chapter also includes craft that are "pseudo"-canonical, craft that are mentioned as being part of the WC continuity but did not appear in any of the games, craft that do not have any official statistics or that have a set of stats that are poorly defined. Good examples of pseudo-canonical craft include the Wildcat fighter mentioned in Action Stations and the Rapier-I featured in the Wing Commander Movie.
If you have a vehicle that you would like to contribute to this sub-Chapter, contact capi3101 at the Wing Commander CIC Forums.
====Hovermobile====
contributed by capi3101; based on a design from Victory Streak.
This craft is a small, portable racing hovercraft controlled remotely by a neuro-optical headset. The vehicle meets ASI competition standards with its standard package. It generally comes with its own carrying case for semi-convenient storage, though it requires near full disassembly to store properly. It also comes with an onboard anti-theft alarm system standard (with optional neural scrambler in the headset for those who are hardcore when it comes to deterring theft). A vehicle of this type was advertised for sale in the 2669.221 edition of Victory Streak; the seller (zapp@mech.victory) asked ¤850 for it.
Remote Hovermobile
Chassis/Weight: Medium Civilian Bike 	Chassis/Weight: Medium Civilian Bike 	Chassis/Weight: Medium Civilian Bike 	Size Class: 2 (11.04 m3) 	Size Class: 2 (11.04 m3)
SI: 2 	Cost: ¤2,160.5 	HD/BHD/FHD: 31/44/37 	INIT: +2(Third Class Engine) 	Max Speed: 160 kph (¼+1)
SHP: 0(No Shields) 	AHP: 2(Aluminum; 1.0 cm) 	Guns: None 	Ordnance: None 	X: None
Crew/Passengers: None 	Crew/Passengers: None 	Crew/Passengers: None 	Cargo Capacity: None 	Cargo Capacity: None
Accessories/Pods: Modified Chassis +4, Repulsor Sled, Remote Control Module (10 km), Maneuvering Thrusters, Eco-Safe Module.	Accessories/Pods: Modified Chassis +4, Repulsor Sled, Remote Control Module (10 km), Maneuvering Thrusters, Eco-Safe Module.	Accessories/Pods: Modified Chassis +4, Repulsor Sled, Remote Control Module (10 km), Maneuvering Thrusters, Eco-Safe Module.	Accessories/Pods: Modified Chassis +4, Repulsor Sled, Remote Control Module (10 km), Maneuvering Thrusters, Eco-Safe Module.	Accessories/Pods: Modified Chassis +4, Repulsor Sled, Remote Control Module (10 km), Maneuvering Thrusters, Eco-Safe Module.
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
====MV-86 Hetairoi====
an original design contributed by capi3101.
The Marines rarely go pounding the ground without riding there in a CF-437A, which means that they get a couple of MV-86s along for the ride. These are high tech infantry vehicles capable of traversing over land and sea with equal ease. Its occupants enjoy a high level of protection from enemy fire and have some very powerful weapons systems available to them. The vehicle's main turret is capable of long range bombardment of a variety of targets while its side guns help to protect it from enemy aerospace craft and anti-tank ordnance. About the only downside to this vehicle is its relatively small size and cramped interior, which can get quite claustrophobic after hours of constant combat.
Confederation MV-86 Hetairoi Infantry Hover Vehicle
Chassis/Weight: Super Light Military Armored 	Chassis/Weight: Super Light Military Armored 	Chassis/Weight: Super Light Military Armored 	Size Class: 4 (70.4 m3) 	Size Class: 4 (70.4 m3)
SI: 255 	Cost: ¤147,104,168 	HD/BHD/FHD: 15/26/19 	INIT: +8(Sixth Class Engine) 	Max Speed: 260 kph (½)
SHP: 100(First Class Shields) 	AHP: 70(Durasteel; 7.0 cm) 	Guns: Mass Driver Cannon, Enhanced (5/2/45)Mass Driver Cannon, Rapid-Fire (10/3/20) 	Ordnance: Dumb-Fire (DF), Rocket (17/2-9/100) 	X: Artillery Module
Crew/Passengers: 3/6(3 0.390625 m3 Bucket Seats, 6 0.1953125 m3 Saddles) 	Crew/Passengers: 3/6(3 0.390625 m3 Bucket Seats, 6 0.1953125 m3 Saddles) 	Crew/Passengers: 3/6(3 0.390625 m3 Bucket Seats, 6 0.1953125 m3 Saddles) 	Cargo Capacity: None 	Cargo Capacity: None
Accessories/Pods: Modified Chassis +4, Scout Module, AAA/SAM Module, Amphibious Landing Module, Repulsor Sled, Maneuvering Thrusters, Artillery Module (Mass Driver, Enhanced), Low-Friction Surface Traction Inducer, Auto-Repair System (+25), ITTS, First Class Shield, Weapon Station x5 (Armored Gatling Gun Turret x1 (Durasteel, 5.00 cm (50 AHP); 360°; Mass Driver, Enhanced), Gatling Gun Sponson x2 (Portside x1, Starboard x1; Mass Driver, Rapid-Fire), Light Ordnance Hardpoint, Tube x2 (Forward Narrow; DFx5)).	Accessories/Pods: Modified Chassis +4, Scout Module, AAA/SAM Module, Amphibious Landing Module, Repulsor Sled, Maneuvering Thrusters, Artillery Module (Mass Driver, Enhanced), Low-Friction Surface Traction Inducer, Auto-Repair System (+25), ITTS, First Class Shield, Weapon Station x5 (Armored Gatling Gun Turret x1 (Durasteel, 5.00 cm (50 AHP); 360°; Mass Driver, Enhanced), Gatling Gun Sponson x2 (Portside x1, Starboard x1; Mass Driver, Rapid-Fire), Light Ordnance Hardpoint, Tube x2 (Forward Narrow; DFx5)).	Accessories/Pods: Modified Chassis +4, Scout Module, AAA/SAM Module, Amphibious Landing Module, Repulsor Sled, Maneuvering Thrusters, Artillery Module (Mass Driver, Enhanced), Low-Friction Surface Traction Inducer, Auto-Repair System (+25), ITTS, First Class Shield, Weapon Station x5 (Armored Gatling Gun Turret x1 (Durasteel, 5.00 cm (50 AHP); 360°; Mass Driver, Enhanced), Gatling Gun Sponson x2 (Portside x1, Starboard x1; Mass Driver, Rapid-Fire), Light Ordnance Hardpoint, Tube x2 (Forward Narrow; DFx5)).	Accessories/Pods: Modified Chassis +4, Scout Module, AAA/SAM Module, Amphibious Landing Module, Repulsor Sled, Maneuvering Thrusters, Artillery Module (Mass Driver, Enhanced), Low-Friction Surface Traction Inducer, Auto-Repair System (+25), ITTS, First Class Shield, Weapon Station x5 (Armored Gatling Gun Turret x1 (Durasteel, 5.00 cm (50 AHP); 360°; Mass Driver, Enhanced), Gatling Gun Sponson x2 (Portside x1, Starboard x1; Mass Driver, Rapid-Fire), Light Ordnance Hardpoint, Tube x2 (Forward Narrow; DFx5)).	Accessories/Pods: Modified Chassis +4, Scout Module, AAA/SAM Module, Amphibious Landing Module, Repulsor Sled, Maneuvering Thrusters, Artillery Module (Mass Driver, Enhanced), Low-Friction Surface Traction Inducer, Auto-Repair System (+25), ITTS, First Class Shield, Weapon Station x5 (Armored Gatling Gun Turret x1 (Durasteel, 5.00 cm (50 AHP); 360°; Mass Driver, Enhanced), Gatling Gun Sponson x2 (Portside x1, Starboard x1; Mass Driver, Rapid-Fire), Light Ordnance Hardpoint, Tube x2 (Forward Narrow; DFx5)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
====Kilrathi "Gopher" Digger Tank====
contributed by capi3101; based on a design seen in the Wing Commander: Academy episode "Word of Honor".
Kilrathi Digger Tanks (called "Gophers" by Confederation Marines) are commonly deployed with Kilrathi drop troops. They serve two major purposes in the Kilrathi war machine. First, they are employed as heavy construction vehicles (and are primarily considered as such), used for digging deep underground tunnels that can then be employed as covert facilities for housing troops, comm relays, etc. Secondly, they can be used to dig under and attack entrenched enemy positions. Usually the noise and vibrations caused by the drill are sufficient to warn enemy troops; even so, it's common to see these machines used for ambushes despite being small, cramped and fairly easily destroyed in combat due to light defensive capabilities.
A number of these machines were employed on the planet Repleetah during the long struggle to control that world during the Terran-Kilrathi War. In 2654, a pair of tanks ambushed a squad of Confederation Marines. CPL Hector Paz succeeded in destroying one tank with a manually planted mine, allowing the squad to escape though inflicting Paz with occasional bouts of temporary paralysis for the rest of his life.
Kilrathi "Gopher" Digger Tank
Chassis/Weight: Super Light Military Armored 	Chassis/Weight: Super Light Military Armored 	Chassis/Weight: Super Light Military Armored 	Size Class: 4 (63.19 m3) 	Size Class: 4 (63.19 m3)
SI: 46 	Cost: ¤17,746,400 	HD/BHD/FHD: 13/24/13 	INIT: +5(Fourth Class Engine) 	Max Speed: 65 kph (1/9)
SHP: 0(No Shields) 	AHP: 20(Durasteel, 2.0 cm) 	Guns: Laser Cannon, Enhanced Rapid-Fire (12/5/13) 	Ordnance: None 	X: Artillery Module
Crew/Passengers: 3/0(3 0.1953125 m3 Saddles) 	Crew/Passengers: 3/0(3 0.1953125 m3 Saddles) 	Crew/Passengers: 3/0(3 0.1953125 m3 Saddles) 	Cargo Capacity: None 	Cargo Capacity: None
Accessories/Pods: Industrial Dozer Module, Scout Module, Artillery Module (Laser), Fuel Tank, Low-Friction Surface Traction Inducer, Reactor Intake Air Filter, Auto-Repair System (+25), Weapon Station x1 (Dual Gun Sponson x1 (Forward; Laser)).	Accessories/Pods: Industrial Dozer Module, Scout Module, Artillery Module (Laser), Fuel Tank, Low-Friction Surface Traction Inducer, Reactor Intake Air Filter, Auto-Repair System (+25), Weapon Station x1 (Dual Gun Sponson x1 (Forward; Laser)).	Accessories/Pods: Industrial Dozer Module, Scout Module, Artillery Module (Laser), Fuel Tank, Low-Friction Surface Traction Inducer, Reactor Intake Air Filter, Auto-Repair System (+25), Weapon Station x1 (Dual Gun Sponson x1 (Forward; Laser)).	Accessories/Pods: Industrial Dozer Module, Scout Module, Artillery Module (Laser), Fuel Tank, Low-Friction Surface Traction Inducer, Reactor Intake Air Filter, Auto-Repair System (+25), Weapon Station x1 (Dual Gun Sponson x1 (Forward; Laser)).	Accessories/Pods: Industrial Dozer Module, Scout Module, Artillery Module (Laser), Fuel Tank, Low-Friction Surface Traction Inducer, Reactor Intake Air Filter, Auto-Repair System (+25), Weapon Station x1 (Dual Gun Sponson x1 (Forward; Laser)).
Flaws/Bonuses: Inefficient Interior Space (-10% Accommodations), Not Easily Modified (-4 Accessories), Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Inefficient Interior Space (-10% Accommodations), Not Easily Modified (-4 Accessories), Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Inefficient Interior Space (-10% Accommodations), Not Easily Modified (-4 Accessories), Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Inefficient Interior Space (-10% Accommodations), Not Easily Modified (-4 Accessories), Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Inefficient Interior Space (-10% Accommodations), Not Easily Modified (-4 Accessories), Sluggish Handling (-1 INIT).
====CF-437A Spartan====
contributed by capi3101; based on a design from Wing Commander Saga.
The Spartan dropship is a heavy landing craft that can carry a hundred Marines and a pair of battle hovertanks. Much larger than the Hermes shuttle, it is normally deployed for full-scale planetary assaults. Like all Marine craft, it can forcibly override and board all known Kilrathi naval vessels and can function in planetary atmospheres. In addition to lasers and Gatling mass drivers for infantry support, it carries anti-matter missiles for suppression bombardments and micro-missile pods for anti-tank support.
CF-437A Spartan Assault Shuttle
Chassis/Weight: Very Heavy Military Shuttle 	Chassis/Weight: Very Heavy Military Shuttle 	Chassis/Weight: Very Heavy Military Shuttle 	Size Class: 11 (9,076.74 m3) 	Size Class: 11 (9,076.74 m3)
SI: 7,136 	Cost: ¤631,222,206 	HD/BHD/FHD: 43/57/53 	INIT: +8(Sixth Class Engine) 	Max Speed: 150 kps (1)
SHP: 5,000(Fifth Class Capital Ship Shields) 	AHP: 1,876(Tungsten; 9.38 cm) 	Guns: Laser Cannon, Military Grade (6/5/20)Mass Driver Cannon, Enhanced (5/2/45) 	Ordnance: Dumb-Fire (DF), Rocket (17/2-9/100)Anti-Radiation, Cluster Sub-Munition (AR-C) (1/8-10/400) 	X: None
Crew/Passengers: 4/96(100 0.78125 m3 Airplane Seats) 	Crew/Passengers: 4/96(100 0.78125 m3 Airplane Seats) 	Crew/Passengers: 4/96(100 0.78125 m3 Airplane Seats) 	Cargo Capacity: 56.6 m3(1.6 m3 base, 55 m3 from accessories) 	Cargo Capacity: 56.6 m3(1.6 m3 base, 55 m3 from accessories)
Accessories/Pods: {Tachyon Radar}, Modified Chassis +7, Reinforced Chassis, Cargo Module, Scout Module, ECM Module (-10 HD), SWACS Module, Ion Engine, Gun Cooler +4, ITTS, Tracking Computer, External Docking Port, Hangar Bay Module, Capital Ship Shield Adapter, Fifth Class Capital Ship Shield, Weapons Station x10 (Dual Gun Turret x2 (Forward OTS x1, Aft OTS x1; Laser), Gatling Gun Hardpoint x4 (Forward Narrow; Mass Driver), Light Ordnance Hardpoint x2 (Forward Narrow; DF), Light Ordnance Hardpoint, Bank x2 (Forward Narrow; DFx12)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +7, Reinforced Chassis, Cargo Module, Scout Module, ECM Module (-10 HD), SWACS Module, Ion Engine, Gun Cooler +4, ITTS, Tracking Computer, External Docking Port, Hangar Bay Module, Capital Ship Shield Adapter, Fifth Class Capital Ship Shield, Weapons Station x10 (Dual Gun Turret x2 (Forward OTS x1, Aft OTS x1; Laser), Gatling Gun Hardpoint x4 (Forward Narrow; Mass Driver), Light Ordnance Hardpoint x2 (Forward Narrow; DF), Light Ordnance Hardpoint, Bank x2 (Forward Narrow; DFx12)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +7, Reinforced Chassis, Cargo Module, Scout Module, ECM Module (-10 HD), SWACS Module, Ion Engine, Gun Cooler +4, ITTS, Tracking Computer, External Docking Port, Hangar Bay Module, Capital Ship Shield Adapter, Fifth Class Capital Ship Shield, Weapons Station x10 (Dual Gun Turret x2 (Forward OTS x1, Aft OTS x1; Laser), Gatling Gun Hardpoint x4 (Forward Narrow; Mass Driver), Light Ordnance Hardpoint x2 (Forward Narrow; DF), Light Ordnance Hardpoint, Bank x2 (Forward Narrow; DFx12)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +7, Reinforced Chassis, Cargo Module, Scout Module, ECM Module (-10 HD), SWACS Module, Ion Engine, Gun Cooler +4, ITTS, Tracking Computer, External Docking Port, Hangar Bay Module, Capital Ship Shield Adapter, Fifth Class Capital Ship Shield, Weapons Station x10 (Dual Gun Turret x2 (Forward OTS x1, Aft OTS x1; Laser), Gatling Gun Hardpoint x4 (Forward Narrow; Mass Driver), Light Ordnance Hardpoint x2 (Forward Narrow; DF), Light Ordnance Hardpoint, Bank x2 (Forward Narrow; DFx12)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +7, Reinforced Chassis, Cargo Module, Scout Module, ECM Module (-10 HD), SWACS Module, Ion Engine, Gun Cooler +4, ITTS, Tracking Computer, External Docking Port, Hangar Bay Module, Capital Ship Shield Adapter, Fifth Class Capital Ship Shield, Weapons Station x10 (Dual Gun Turret x2 (Forward OTS x1, Aft OTS x1; Laser), Gatling Gun Hardpoint x4 (Forward Narrow; Mass Driver), Light Ordnance Hardpoint x2 (Forward Narrow; DF), Light Ordnance Hardpoint, Bank x2 (Forward Narrow; DFx12)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: The standard hangar compliment for this class is two small craft; total hangar capacity is 176 m3. The cost of this craft has been calculated assuming a compliment of two MV-86 Hetairoi Marine Infantry Hover Vehicles with default specifications.The stats as presented here more closely match the craft's description as given above. In Saga, this craft is armed only with the two Laser Turrets as indicated. The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The standard hangar compliment for this class is two small craft; total hangar capacity is 176 m3. The cost of this craft has been calculated assuming a compliment of two MV-86 Hetairoi Marine Infantry Hover Vehicles with default specifications.The stats as presented here more closely match the craft's description as given above. In Saga, this craft is armed only with the two Laser Turrets as indicated. The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The standard hangar compliment for this class is two small craft; total hangar capacity is 176 m3. The cost of this craft has been calculated assuming a compliment of two MV-86 Hetairoi Marine Infantry Hover Vehicles with default specifications.The stats as presented here more closely match the craft's description as given above. In Saga, this craft is armed only with the two Laser Turrets as indicated. The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The standard hangar compliment for this class is two small craft; total hangar capacity is 176 m3. The cost of this craft has been calculated assuming a compliment of two MV-86 Hetairoi Marine Infantry Hover Vehicles with default specifications.The stats as presented here more closely match the craft's description as given above. In Saga, this craft is armed only with the two Laser Turrets as indicated. The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The standard hangar compliment for this class is two small craft; total hangar capacity is 176 m3. The cost of this craft has been calculated assuming a compliment of two MV-86 Hetairoi Marine Infantry Hover Vehicles with default specifications.The stats as presented here more closely match the craft's description as given above. In Saga, this craft is armed only with the two Laser Turrets as indicated. The "passengers" rating of this craft indicates the number of troops it can carry in a standard load.
====Naktarg====
contributed by capi3101; based on a design from Wing Commander Saga.
The Kilrathi have one basic shuttlecraft design, which they use for a number of different purposes. The Naktarg is the original version, an assault shuttle large enough to hold a battalion of Kilrathi Marines. A Search and Rescue variant, the Rogharth, is similar to the Terran Type-R shuttle. The Graltha is a bizarre type that is used for command and control duties; it can duplicate the tracking, communications and tactical computer functions normally found on a standard fleet carrier. The Kofar is the last shuttle variant, a flying munitions dump that can dock with a Kilrathi fighter in space and resupply it with fuel and missiles.
Kilrathi Naktarg Multi-Purpose Shuttle
Chassis/Weight: Light Military Transport 	Chassis/Weight: Light Military Transport 	Chassis/Weight: Light Military Transport 	Size Class: 14 (72,512.16 m3) 	Size Class: 14 (72,512.16 m3)
SI: 6,330 	Cost: ¤579,754,775 	HD/BHD/FHD: 26/32/35 	INIT: +11(Ninth Class Engine) 	Max Speed: 350 kps (2)
SHP: 5,000(Fifth Class Capital Ship Shields) 	AHP: 1,250(Tungsten; 6.25 cm) 	Guns: Laser Cannon, Military Grade (6/5/20) 	Ordnance: None 	X: Tractor Beam
Crew/Passengers: 4/396(400 0.78125 m3 Airplane Seats) 	Crew/Passengers: 4/396(400 0.78125 m3 Airplane Seats) 	Crew/Passengers: 4/396(400 0.78125 m3 Airplane Seats) 	Cargo Capacity: 715.5 m3(12.5 m3 base, 703 m3 from accessories) 	Cargo Capacity: 715.5 m3(12.5 m3 base, 703 m3 from accessories)
Accessories/Pods: Bulk Cargo Module, Scout Module, Industrial Manipulator (Reloading Arm), ECM Module (-5 HD), SWACS Module, Fuel Tank, Ramscoop, Capital Ship Shield Adapter {Fifth Class Capital Ship Shield}, Auto-Repair System (+25), Gun Cooler +1, Tractor Beam, ITTS, Collapsible Sections, External Docking Port, Weapon Station x2 (Dual Gun Turret x2 (360°; Laser)).	Accessories/Pods: Bulk Cargo Module, Scout Module, Industrial Manipulator (Reloading Arm), ECM Module (-5 HD), SWACS Module, Fuel Tank, Ramscoop, Capital Ship Shield Adapter {Fifth Class Capital Ship Shield}, Auto-Repair System (+25), Gun Cooler +1, Tractor Beam, ITTS, Collapsible Sections, External Docking Port, Weapon Station x2 (Dual Gun Turret x2 (360°; Laser)).	Accessories/Pods: Bulk Cargo Module, Scout Module, Industrial Manipulator (Reloading Arm), ECM Module (-5 HD), SWACS Module, Fuel Tank, Ramscoop, Capital Ship Shield Adapter {Fifth Class Capital Ship Shield}, Auto-Repair System (+25), Gun Cooler +1, Tractor Beam, ITTS, Collapsible Sections, External Docking Port, Weapon Station x2 (Dual Gun Turret x2 (360°; Laser)).	Accessories/Pods: Bulk Cargo Module, Scout Module, Industrial Manipulator (Reloading Arm), ECM Module (-5 HD), SWACS Module, Fuel Tank, Ramscoop, Capital Ship Shield Adapter {Fifth Class Capital Ship Shield}, Auto-Repair System (+25), Gun Cooler +1, Tractor Beam, ITTS, Collapsible Sections, External Docking Port, Weapon Station x2 (Dual Gun Turret x2 (360°; Laser)).	Accessories/Pods: Bulk Cargo Module, Scout Module, Industrial Manipulator (Reloading Arm), ECM Module (-5 HD), SWACS Module, Fuel Tank, Ramscoop, Capital Ship Shield Adapter {Fifth Class Capital Ship Shield}, Auto-Repair System (+25), Gun Cooler +1, Tractor Beam, ITTS, Collapsible Sections, External Docking Port, Weapon Station x2 (Dual Gun Turret x2 (360°; Laser)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: The stats as listed here represent a generic craft capable of performing any of the tasks mentioned above. The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The stats as listed here represent a generic craft capable of performing any of the tasks mentioned above. The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The stats as listed here represent a generic craft capable of performing any of the tasks mentioned above. The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The stats as listed here represent a generic craft capable of performing any of the tasks mentioned above. The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The stats as listed here represent a generic craft capable of performing any of the tasks mentioned above. The "passengers" rating of this craft indicates the number of troops it can carry in a standard load.
====Hurricane====
contributed by capi3101; based on a design by William R. Forstchen.
The CF-107 was a peacetime Confederation fighter design designed primarily to serve as a space-to-surface escort for craft such as the A-8 Gladiator and the CF-412K Sheridan. A hybrid design, it could also serve as an interceptor or a light assault craft if needed. Like most hybrid designs, it didn't perform any of its jobs particularly well and was much maligned by the fighter pilot community. Those who flew it often stuck with it, however; only the best of the best could fly a Hurrie and survive. Hurricane squadrons were present at McAuliffe at the start of the Terran-Kilrathi War but quickly found their way off the front lines and away from superior Kilrathi designs, against whom the Hurricane's kill ratio was abysmal).
Confederation CF-107 Hurricane Multi-Role Fighter
Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Size Class: 10 (4,298.99 m3) 	Size Class: 10 (4,298.99 m3)
SI: 72 	Cost: ¤39,681,950 	HD/BHD/FHD: 29/35/31 	INIT: +9(Seventh Class Engine) 	Max Speed: 340 kps (2)
SHP: 35(First Class Shields) 	AHP: 19(Durasteel; 1.9 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18) 	Ordnance: Dumb-Fire (DF), Light (1/2-8/130) 	X: None
Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Cargo Capacity: 0.8 m3(0.8 m3 base) 	Cargo Capacity: 0.8 m3(0.8 m3 base)
Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Fuel Tank x4, Tracking Computer, Ejection Seat, Weapon Station x3 (Gatling Gun Hardpoint x1 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Fuel Tank x4, Tracking Computer, Ejection Seat, Weapon Station x3 (Gatling Gun Hardpoint x1 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Fuel Tank x4, Tracking Computer, Ejection Seat, Weapon Station x3 (Gatling Gun Hardpoint x1 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Fuel Tank x4, Tracking Computer, Ejection Seat, Weapon Station x3 (Gatling Gun Hardpoint x1 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Fuel Tank x4, Tracking Computer, Ejection Seat, Weapon Station x3 (Gatling Gun Hardpoint x1 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; DF)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
====Gladiator====
contributed by capi3101; based on a design by William R. Forstchen.
The A-8 was an experimental peacetime design fielded by the Confederation during the latter half of the 26th Century and the first half of the 27th Century. Its main armament included a half-dozen Proton Torpedoes, which for their day and age were a substantial threat to small- to medium-sized capital ships. When war broke out with the Kilrathi, Gladiator squadrons made the first strikes against the invaders, though they took heavy casualties in the process. Gladiators proved too flimsy to wield the new Confederation Mk-I torpedo; they were mainly museum pieces already by the time the war broke out.
Confederation A-8 Gladiator Light Bomber
Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Size Class: 9 (2,636.03 m3) 	Size Class: 9 (2,636.03 m3)
SI: 97 	Cost: ¤43,683,640 	HD/BHD/FHD: 32/39/32 	INIT: +8(Sixth Class Engine) 	Max Speed: 250 kps (2)
SHP: 30(First Class Shields) 	AHP: 31(Durasteel; 3.1 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18) 	Ordnance: Dumb-Fire (DF), Light (1/2-8/130)Friend-or-Foe (IFF), Standard (1/8-12/170)Torpedo, Proton (NA/2-10/200) 	X: None
Crew/Passengers: 3/0(3 0.78125 m3 Airplane Seats) 	Crew/Passengers: 3/0(3 0.78125 m3 Airplane Seats) 	Crew/Passengers: 3/0(3 0.78125 m3 Airplane Seats) 	Cargo Capacity: 0.4 m3(0.4 m3 base) 	Cargo Capacity: 0.4 m3(0.4 m3 base)
Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Fuel Tank x2, Tracking Computer, Ejection Seat, Weapon Station x12 (Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x4 (Forward Narrow; DFx2, IFFx2), Heavy Ordnance Hardpoint x6 (Forward Narrow; PROTORP)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Fuel Tank x2, Tracking Computer, Ejection Seat, Weapon Station x12 (Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x4 (Forward Narrow; DFx2, IFFx2), Heavy Ordnance Hardpoint x6 (Forward Narrow; PROTORP)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Fuel Tank x2, Tracking Computer, Ejection Seat, Weapon Station x12 (Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x4 (Forward Narrow; DFx2, IFFx2), Heavy Ordnance Hardpoint x6 (Forward Narrow; PROTORP)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Fuel Tank x2, Tracking Computer, Ejection Seat, Weapon Station x12 (Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x4 (Forward Narrow; DFx2, IFFx2), Heavy Ordnance Hardpoint x6 (Forward Narrow; PROTORP)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Fuel Tank x2, Tracking Computer, Ejection Seat, Weapon Station x12 (Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x4 (Forward Narrow; DFx2, IFFx2), Heavy Ordnance Hardpoint x6 (Forward Narrow; PROTORP)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
====Falcon====
contributed by capi3101; based on a design by William R. Forstchen.
The design of the CF/A-111 was based on the hull of the CF-99 Hawkeye, a reconnaissance craft designed to patrol a region while their mother ship conducted Morvan hop calculations. The Falcon added armament and defensive capabilities to the frame. Owing to Confederation politics at the time, the craft's engines were never uprated, which made the Falcon the slowest frontline fighter in the Confederation arsenal at the beginning of the Terran-Kilrathi War. The craft was capable of performing deep strike operations, capital ship escort, patrol and defensive missions but was totally inadequate to the roll of space interdictor owing to its low speed and lousy handling. It was eventually replaced along with the A-8 Gladiator by the A-14 Raptor in 2637.
Confederation CF/A-111 Falcon Fighter/Bomber
Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Size Class: 9 (2,749.14 m3) 	Size Class: 9 (2,749.14 m3)
SI: 106 	Cost: ¤59,611,780 	HD/BHD/FHD: 34/41/32 	INIT: +6(Fifth Class Engine) 	Max Speed: 140 kps (1)
SHP: 35(First Class Shields) 	AHP: 35(Durasteel; 3.5 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18) 	Ordnance: Dumb-Fire (DF), Light (1/2-8/130)Image Recognition (IR), Civilian Grade (1/6-9/170)Torpedo, Proton (NA/2-10/200) 	X: None
Crew/Passengers: 2/0(2 0.78125 m3 Airplane Seats) 	Crew/Passengers: 2/0(2 0.78125 m3 Airplane Seats) 	Crew/Passengers: 2/0(2 0.78125 m3 Airplane Seats) 	Cargo Capacity: 0.4 m3(0.4 m3 base) 	Cargo Capacity: 0.4 m3(0.4 m3 base)
Accessories/Pods: {Tachyon Radar}, Scout Module, Ion Engine, Fuel Tank x3, Tracking Computer, Ejection Seat, Weapon Station x10 (Gatling Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x6 (Forward Narrow; DFx4, ImRecx2), Light Ordnance Hardpoint x2 (Forward Narrow; PROTORP)).	Accessories/Pods: {Tachyon Radar}, Scout Module, Ion Engine, Fuel Tank x3, Tracking Computer, Ejection Seat, Weapon Station x10 (Gatling Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x6 (Forward Narrow; DFx4, ImRecx2), Light Ordnance Hardpoint x2 (Forward Narrow; PROTORP)).	Accessories/Pods: {Tachyon Radar}, Scout Module, Ion Engine, Fuel Tank x3, Tracking Computer, Ejection Seat, Weapon Station x10 (Gatling Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x6 (Forward Narrow; DFx4, ImRecx2), Light Ordnance Hardpoint x2 (Forward Narrow; PROTORP)).	Accessories/Pods: {Tachyon Radar}, Scout Module, Ion Engine, Fuel Tank x3, Tracking Computer, Ejection Seat, Weapon Station x10 (Gatling Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x6 (Forward Narrow; DFx4, ImRecx2), Light Ordnance Hardpoint x2 (Forward Narrow; PROTORP)).	Accessories/Pods: {Tachyon Radar}, Scout Module, Ion Engine, Fuel Tank x3, Tracking Computer, Ejection Seat, Weapon Station x10 (Gatling Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x6 (Forward Narrow; DFx4, ImRecx2), Light Ordnance Hardpoint x2 (Forward Narrow; PROTORP)).
Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT).
====Rapier-I====
contributed by capi3101; based on a design from the Official Authorized Wing Commander Confederation Handbook by Chris McCubbin.
Currently the primary utility fighter of the Confederation Space Force, development on the Rapier began in 2527 and the first order of 700 was commissioned in 2536. The B model with enhanced missile capacity and gun was phased-in beginning in '45, and the A model has since been completely phased out. The Rapier has now largely supplanted the earlier CF-105 Scimitar particularly in frontline operations. The Rapier combines acceleration, maneuverability and firepower to make it the premier one-on-one dog fighter in space today. Its handling superiority is necessary since its short-range neutron guns require close approach to the enemy in combat. The Rapier's most distinctive visual feature is its rotary-barrel neutron gun; the rotating multi-barrel allows for longer continuous neutron fire. The dual neutron pulse generators can be set to alternate or to synchronous fire. Wing mounted lasers provide longer-range fire support. It also mounts up to ten guided or dumb-fire missiles. The design includes a Tempest targeting and navigational AI and an Akwende jump drive array. Its life-support systems are rated for up to seven hours cruise time. A LARP variant exists (the 117/B-L); this model has an enhanced sensor package and is rated for up to 72 hours life support, but lacks the neutron gun. The Rapier is not capable of sustained atmospheric operations - its "wings" function strictly as weapon/missile mounts. It can generate a retrieval tractor rated for up to 75 tonnes. It is capable of ejecting its pilot into a standard survival pod.
CF-117/B Rapier Space Superiority Fighter
Chassis/Weight: Medium Military Capsule 	Chassis/Weight: Medium Military Capsule 	Chassis/Weight: Medium Military Capsule 	Size Class: 5 (113.3 m3) 	Size Class: 5 (113.3 m3)
SI: 176 	Cost: ¤17,565,770 	HD/BHD/FHD: 30/40/36 	INIT: +11(Ninth Class Engine) 	Max Speed: 450 kps (3)
SHP: 70(First Class Shields) 	AHP: 40(Durasteel; 4.00 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18)Neutron Gun, Standard (4/3/30) 	Ordnance: Dumb-Fire (DF), Light (1/2-8/130)Image Recognition (IR), Civilian Grade (1/6-9/170) 	X: Tractor Beam
Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Cargo Capacity: 0.25 m3(0.25 m3 from accommodations) 	Cargo Capacity: 0.25 m3(0.25 m3 from accommodations)
Accessories/Pods: {Tachyon Radar}, Modified Chassis +9, Tracking Computer, ITTS, ECM Module (-5 HD), Tractor Beam, Ejection Seat, Ion Engine, Akwende Drive, First Class Shield, Weapon Station x13 (Gun Sponson x2 (Forward; Laser), Gatling Gun Hardpoint x1 (Forward Narrow; Neutron Gun), Light Ordnance Hardpoint x10 (Forward Narrow; DFx6, ImRecx4)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +9, Tracking Computer, ITTS, ECM Module (-5 HD), Tractor Beam, Ejection Seat, Ion Engine, Akwende Drive, First Class Shield, Weapon Station x13 (Gun Sponson x2 (Forward; Laser), Gatling Gun Hardpoint x1 (Forward Narrow; Neutron Gun), Light Ordnance Hardpoint x10 (Forward Narrow; DFx6, ImRecx4)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +9, Tracking Computer, ITTS, ECM Module (-5 HD), Tractor Beam, Ejection Seat, Ion Engine, Akwende Drive, First Class Shield, Weapon Station x13 (Gun Sponson x2 (Forward; Laser), Gatling Gun Hardpoint x1 (Forward Narrow; Neutron Gun), Light Ordnance Hardpoint x10 (Forward Narrow; DFx6, ImRecx4)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +9, Tracking Computer, ITTS, ECM Module (-5 HD), Tractor Beam, Ejection Seat, Ion Engine, Akwende Drive, First Class Shield, Weapon Station x13 (Gun Sponson x2 (Forward; Laser), Gatling Gun Hardpoint x1 (Forward Narrow; Neutron Gun), Light Ordnance Hardpoint x10 (Forward Narrow; DFx6, ImRecx4)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +9, Tracking Computer, ITTS, ECM Module (-5 HD), Tractor Beam, Ejection Seat, Ion Engine, Akwende Drive, First Class Shield, Weapon Station x13 (Gun Sponson x2 (Forward; Laser), Gatling Gun Hardpoint x1 (Forward Narrow; Neutron Gun), Light Ordnance Hardpoint x10 (Forward Narrow; DFx6, ImRecx4)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: This craft is not capable of atmospheric flight. 	NOTES: This craft is not capable of atmospheric flight. 	NOTES: This craft is not capable of atmospheric flight. 	NOTES: This craft is not capable of atmospheric flight. 	NOTES: This craft is not capable of atmospheric flight.
====Hrakthi====
contributed by capi3101; based on a design by William R. Forstchen.
The Hrakthi Scout Fighter was an unarmed Salthi fuselage mated with a full cloaking device and an extensive sensor suite. Hrakthi squadrons would serve with distinction in the final days of the war aboard Bhantkara-class heavy carriers. A Free Republic of the Landreich squadron would continue to fly captured Hrakthi throughout the post-war years.
KF-227 Salthi Light Fighter, Hrakthi Variant
Chassis/Weight: Heavy Military Fightercraft 	Chassis/Weight: Heavy Military Fightercraft 	Chassis/Weight: Heavy Military Fightercraft 	Size Class: 11 (9,522.56 m3) 	Size Class: 11 (9,522.56 m3)
SI: 55 	Cost: ¤489,613,500 	HD/BHD/FHD: 33/39/35(08/39/10, Cloaked) 	INIT: +9(Seventh Class Engine) 	Max Speed: 480/1,360 kps (3/8)
SHP: 35(First Class Shields) 	AHP: 20(Durasteel; 2.0 cm) 	Guns: None 	Ordnance: None 	X: Cloaking Device
Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Cargo Capacity: 1.6 m3(1.6 m3 base) 	Cargo Capacity: 1.6 m3(1.6 m3 base)
Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x2.83), Collapsible Sections, Auto-Repair System (+25), Cloaking Device, SWACS Module, Impulse Engine, Akwende Drive.	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x2.83), Collapsible Sections, Auto-Repair System (+25), Cloaking Device, SWACS Module, Impulse Engine, Akwende Drive.	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x2.83), Collapsible Sections, Auto-Repair System (+25), Cloaking Device, SWACS Module, Impulse Engine, Akwende Drive.	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x2.83), Collapsible Sections, Auto-Repair System (+25), Cloaking Device, SWACS Module, Impulse Engine, Akwende Drive.	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x2.83), Collapsible Sections, Auto-Repair System (+25), Cloaking Device, SWACS Module, Impulse Engine, Akwende Drive.
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
====Zartoth====
contributed by capi3101; based on a design from Wing Commander Saga.
The Zartoth is an electronic warfare variant of the Vaktoth heavy fighter. Lightly armed, the Zartoth is crammed with electronics gear and electronic countermeasure systems. They are most useful when it is necessary to pinpoint and destroy enemy targets by detecting energy outputs or when it is deemed advisable to knock out defending sensors or communications channels. The Zartoth's versatility gives the Kilrathi an electronic warfare edge over the Confederation, which uses obsolete corvettes for the role.
Kilrathi Zartoth Heavy EW Fighter
Chassis/Weight: Super Heavy Military Fightercraft 	Chassis/Weight: Super Heavy Military Fightercraft 	Chassis/Weight: Super Heavy Military Fightercraft 	Size Class: 13 (22,578.32 m3) 	Size Class: 13 (22,578.32 m3)
SI: 3,024 	Cost: ¤364,082,500 	HD/BHD/FHD: 34/48/46 	INIT: +9(Seventh Class Engine) 	Max Speed: 410/950 kps (2/6)
SHP: 2,000(Second Class Capital Ship Shields) 	AHP: 1,000(Tungsten; 5.00 cm) 	Guns: Ion Cannon, Standard (4/5/24) 	Ordnance: Friend-or-Foe, Long Range (LRIFF) (1/8-24/250) 	X: None
Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Cargo Capacity: 6.3 m3(6.3 m3 base) 	Cargo Capacity: 6.3 m3(6.3 m3 base)
Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x2.50), ECM Module (-25 HD), SWACS Module, Capital Ship Shield Adapter {Second Class Capital Ship Shield}, Akwende Drive, Collapsible Sections, Countermeasure Pod Dispenser (8 charges), Auto-Repair System (+25), Gun Cooler +1, Tracking Computer, ITTS, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Ion), Light Ordnance Hardpoint x2 (Forward Narrow; IFF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x2.50), ECM Module (-25 HD), SWACS Module, Capital Ship Shield Adapter {Second Class Capital Ship Shield}, Akwende Drive, Collapsible Sections, Countermeasure Pod Dispenser (8 charges), Auto-Repair System (+25), Gun Cooler +1, Tracking Computer, ITTS, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Ion), Light Ordnance Hardpoint x2 (Forward Narrow; IFF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x2.50), ECM Module (-25 HD), SWACS Module, Capital Ship Shield Adapter {Second Class Capital Ship Shield}, Akwende Drive, Collapsible Sections, Countermeasure Pod Dispenser (8 charges), Auto-Repair System (+25), Gun Cooler +1, Tracking Computer, ITTS, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Ion), Light Ordnance Hardpoint x2 (Forward Narrow; IFF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x2.50), ECM Module (-25 HD), SWACS Module, Capital Ship Shield Adapter {Second Class Capital Ship Shield}, Akwende Drive, Collapsible Sections, Countermeasure Pod Dispenser (8 charges), Auto-Repair System (+25), Gun Cooler +1, Tracking Computer, ITTS, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Ion), Light Ordnance Hardpoint x2 (Forward Narrow; IFF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x2.50), ECM Module (-25 HD), SWACS Module, Capital Ship Shield Adapter {Second Class Capital Ship Shield}, Akwende Drive, Collapsible Sections, Countermeasure Pod Dispenser (8 charges), Auto-Repair System (+25), Gun Cooler +1, Tracking Computer, ITTS, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Ion), Light Ordnance Hardpoint x2 (Forward Narrow; IFF)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
====Vatari====
contributed by capi3101; based on a design from Wing Commander: Standoff.
As of 2668, this is the Empire's latest fighter prototype. It is neither known when it will enter service nor what its capabilities are. It is rumored that this ship can outperform even the F-95 Morningstar.
Kilrathi Vatari Space Superiority Fighter
Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Size Class: 10 (5132.26 m3) 	Size Class: 10 (5132.26 m3)
SI: 720 	Cost: ¤230,485,230 	HD/BHD/FHD: 24/35/31 	INIT: +9(Seventh Class Engine) 	Max Speed: 440/1,450 kps (3/9)
SHP: 200(Second Class Shields) 	AHP: 123(Plasteel; 1.23 cm) 	Guns: Particle Cannon, Military Grade (3/4/43)Mass Driver Cannon, Heavy Long-Range (5/3/45) 	Ordnance: Friend-or-Foe (IFF), Standard (1/8-12/170)Image Recognition (IR), Civilian Grade (1/6-9/170)Heat Seeker (LHS), Light (1/6-9/160) 	X: None
Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Cargo Capacity: 0.8 m3(0.8 m3 base) 	Cargo Capacity: 0.8 m3(0.8 m3 base)
Accessories/Pods: {Tachyon Radar, Ion Engine}, Modified Chassis +9, Scout Module, Afterburner (x3.30), Maneuvering Thrusters, ECM Module (-5 HD), Collapsible Sections, Auto-Repair System (+25), Gun Cooler +2, ITTS, Tracking Computer, Weapon Station 8x18 (6 Gun Hardpoints (Forward Narrow; Particle Cannon x4, Mass Driver x2), 12 Light Ordnance Hardpoints (Forward Narrow; IFFx6, ImRecx3, HSx3)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Modified Chassis +9, Scout Module, Afterburner (x3.30), Maneuvering Thrusters, ECM Module (-5 HD), Collapsible Sections, Auto-Repair System (+25), Gun Cooler +2, ITTS, Tracking Computer, Weapon Station 8x18 (6 Gun Hardpoints (Forward Narrow; Particle Cannon x4, Mass Driver x2), 12 Light Ordnance Hardpoints (Forward Narrow; IFFx6, ImRecx3, HSx3)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Modified Chassis +9, Scout Module, Afterburner (x3.30), Maneuvering Thrusters, ECM Module (-5 HD), Collapsible Sections, Auto-Repair System (+25), Gun Cooler +2, ITTS, Tracking Computer, Weapon Station 8x18 (6 Gun Hardpoints (Forward Narrow; Particle Cannon x4, Mass Driver x2), 12 Light Ordnance Hardpoints (Forward Narrow; IFFx6, ImRecx3, HSx3)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Modified Chassis +9, Scout Module, Afterburner (x3.30), Maneuvering Thrusters, ECM Module (-5 HD), Collapsible Sections, Auto-Repair System (+25), Gun Cooler +2, ITTS, Tracking Computer, Weapon Station 8x18 (6 Gun Hardpoints (Forward Narrow; Particle Cannon x4, Mass Driver x2), 12 Light Ordnance Hardpoints (Forward Narrow; IFFx6, ImRecx3, HSx3)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Modified Chassis +9, Scout Module, Afterburner (x3.30), Maneuvering Thrusters, ECM Module (-5 HD), Collapsible Sections, Auto-Repair System (+25), Gun Cooler +2, ITTS, Tracking Computer, Weapon Station 8x18 (6 Gun Hardpoints (Forward Narrow; Particle Cannon x4, Mass Driver x2), 12 Light Ordnance Hardpoints (Forward Narrow; IFFx6, ImRecx3, HSx3)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
====Artemis====
contributed by capi3101; based on a design from 'Wing Commander: Standoff'.
The 2662 model of the Artemis is the fastest ship available to civilians. As a courier ship, the Artemis is equipped with only the most marginal defenses; it's designed to run away from trouble and is exceedingly good at it.
Averson Dynamics Artemis-class Light Courier
Chassis/Weight: Medium Commercial Fightercraft 	Chassis/Weight: Medium Commercial Fightercraft 	Chassis/Weight: Medium Commercial Fightercraft 	Size Class: 10 (5,092.30 m3) 	Size Class: 10 (5,092.30 m3)
SI: 227 	Cost: ¤11,906,759 	HD/BHD/FHD: 36/42/40 	INIT: +9(Eighth Class Engine) 	Max Speed: 670/1,700 kps (4/10)
SHP: 100(First Class Shields) 	AHP: 55(Durasteel; 5.5 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18)) 	Ordnance: Dumb-Fire (DF), Light (1/2-8/130) 	X: None
Crew/Passengers: 1/2(3 12.5 m3 Steerage Cabins) 	Crew/Passengers: 1/2(3 12.5 m3 Steerage Cabins) 	Crew/Passengers: 1/2(3 12.5 m3 Steerage Cabins) 	Cargo Capacity: 60.2 m3(0.8 m3 base, 9.4 m3 from accommodations, 50 m3 from accessories) 	Cargo Capacity: 60.2 m3(0.8 m3 base, 9.4 m3 from accommodations, 50 m3 from accessories)
Accessories/Pods: {Tachyon Radar, Ion Engine}, Modified Chassis +2, Cargo Module, Afterburner (x2.54) , Maneuvering Thrusters, Fuel Tank, Ramscoop, Turboinjector (10%), Impulse Engine, Akwende Drive, Weapons Station x5 (Gun Hardpoint x4 (Forward Narrow; Laser), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Modified Chassis +2, Cargo Module, Afterburner (x2.54) , Maneuvering Thrusters, Fuel Tank, Ramscoop, Turboinjector (10%), Impulse Engine, Akwende Drive, Weapons Station x5 (Gun Hardpoint x4 (Forward Narrow; Laser), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Modified Chassis +2, Cargo Module, Afterburner (x2.54) , Maneuvering Thrusters, Fuel Tank, Ramscoop, Turboinjector (10%), Impulse Engine, Akwende Drive, Weapons Station x5 (Gun Hardpoint x4 (Forward Narrow; Laser), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Modified Chassis +2, Cargo Module, Afterburner (x2.54) , Maneuvering Thrusters, Fuel Tank, Ramscoop, Turboinjector (10%), Impulse Engine, Akwende Drive, Weapons Station x5 (Gun Hardpoint x4 (Forward Narrow; Laser), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Modified Chassis +2, Cargo Module, Afterburner (x2.54) , Maneuvering Thrusters, Fuel Tank, Ramscoop, Turboinjector (10%), Impulse Engine, Akwende Drive, Weapons Station x5 (Gun Hardpoint x4 (Forward Narrow; Laser), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
====Errant====
contributed by capi3101; based on a design from Wing Commander: Standoff.
First made available for public use in 2614, the Errant is an old but still popular commercial vessel. Its modular design allows it to fill many different roles and makes it easy to upgrade.
Proxima Spaceworks Errant-class Merchantman
Chassis/Weight: Super Heavy Commercial Shuttle 	Chassis/Weight: Super Heavy Commercial Shuttle 	Chassis/Weight: Super Heavy Commercial Shuttle 	Size Class: 12 (13,033.16 m3) 	Size Class: 12 (13,033.16 m3)
SI: 669 	Cost: ¤7,063,179 	HD/BHD/FHD: 52/55/52 	INIT: +7(Sixth Class Engine) 	Max Speed: 150 kps (1)
SHP: 320(Fourth Class Shields) 	AHP: 223(Plasteel; 2.23 cm) 	Guns: Mass Driver Cannon, Heavy Long-Range (5/3/45)Laser Cannon, Civilian Grade (5/5/18) 	Ordnance: Friend-or-Foe (IFF), Standard (1/8-12/170) 	X: None
Crew/Passengers: 3/6(6 25 m3 Single Cabins, 3 12.5 m3 Steerage Cabins) 	Crew/Passengers: 3/6(6 25 m3 Single Cabins, 3 12.5 m3 Steerage Cabins) 	Crew/Passengers: 3/6(6 25 m3 Single Cabins, 3 12.5 m3 Steerage Cabins) 	Cargo Capacity: 179.1 m3(3.1 m3 base, 176 m3 from accessories) 	Cargo Capacity: 179.1 m3(3.1 m3 base, 176 m3 from accessories)
Accessories/Pods: {Tachyon Radar}, Modified Chassis +3, Scout Module, Bulk Cargo Module, Ion Engine, Impulse Engine, Akwende Drive, Fuel Tank, Ramscoop, Fourth Class Shield, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Mass Driver), Dual Gun Limited Turret x1 (Forward/Portside/Starboard x1; Laser), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +3, Scout Module, Bulk Cargo Module, Ion Engine, Impulse Engine, Akwende Drive, Fuel Tank, Ramscoop, Fourth Class Shield, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Mass Driver), Dual Gun Limited Turret x1 (Forward/Portside/Starboard x1; Laser), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +3, Scout Module, Bulk Cargo Module, Ion Engine, Impulse Engine, Akwende Drive, Fuel Tank, Ramscoop, Fourth Class Shield, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Mass Driver), Dual Gun Limited Turret x1 (Forward/Portside/Starboard x1; Laser), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +3, Scout Module, Bulk Cargo Module, Ion Engine, Impulse Engine, Akwende Drive, Fuel Tank, Ramscoop, Fourth Class Shield, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Mass Driver), Dual Gun Limited Turret x1 (Forward/Portside/Starboard x1; Laser), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +3, Scout Module, Bulk Cargo Module, Ion Engine, Impulse Engine, Akwende Drive, Fuel Tank, Ramscoop, Fourth Class Shield, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Mass Driver), Dual Gun Limited Turret x1 (Forward/Portside/Starboard x1; Laser), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
====Hermes====
contributed by capi3101; based on a design from Wing Commander: Standoff.
These lightly-armored shuttles can transport a company of Marines to deep space assault operations. Although fast and well-armed for a shuttle, they still require very close fighter protection during combat.
Ribera Aerospace Hermes Assault Shuttle
Chassis/Weight: Very Heavy Military Shuttle 	Chassis/Weight: Very Heavy Military Shuttle 	Chassis/Weight: Very Heavy Military Shuttle 	Size Class: 11 (9,339.89 m3) 	Size Class: 11 (9,339.89 m3)
SI: 596 	Cost: ¤54,419,000 	HD/BHD/FHD: 31/45/43 	INIT: +9(Seventh Class Engine) 	Max Speed: 350 kps (2)
SHP: 280(Third Class Shields) 	AHP: 200(Plasteel; 2.00 cm) 	Guns: Tachyon Gun, Civilian Grade (3/3/50)Ionic Pulse Cannon, Rapid-Fire (15/2/33) 	Ordnance: Dumb-Fire (DF), Light (1/2-8/130) 	X: None
Crew/Passengers: 4/96(100 0.78125 m3 Airplane Seats) 	Crew/Passengers: 4/96(100 0.78125 m3 Airplane Seats) 	Crew/Passengers: 4/96(100 0.78125 m3 Airplane Seats) 	Cargo Capacity: 17.27 m3(1.6 m3 base, 15.67 m3 from accommodations) 	Cargo Capacity: 17.27 m3(1.6 m3 base, 15.67 m3 from accommodations)
Accessories/Pods: {Tachyon Radar}, Cargo Module, Scout Module, ECM Module (-10 HD), SWACS Module, Ion Engine, Impulse Engine, Gun Cooler +1, ITTS, External Docking Port, Countermeasure Pod Dispenser (2 charges), Third Class Shields, Weapon Station x3 (Gun Hardpoint x1 (Forward Narrow; Tachyon Gun), Dual Gun Turret x1 (360°; Ion), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar}, Cargo Module, Scout Module, ECM Module (-10 HD), SWACS Module, Ion Engine, Impulse Engine, Gun Cooler +1, ITTS, External Docking Port, Countermeasure Pod Dispenser (2 charges), Third Class Shields, Weapon Station x3 (Gun Hardpoint x1 (Forward Narrow; Tachyon Gun), Dual Gun Turret x1 (360°; Ion), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar}, Cargo Module, Scout Module, ECM Module (-10 HD), SWACS Module, Ion Engine, Impulse Engine, Gun Cooler +1, ITTS, External Docking Port, Countermeasure Pod Dispenser (2 charges), Third Class Shields, Weapon Station x3 (Gun Hardpoint x1 (Forward Narrow; Tachyon Gun), Dual Gun Turret x1 (360°; Ion), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar}, Cargo Module, Scout Module, ECM Module (-10 HD), SWACS Module, Ion Engine, Impulse Engine, Gun Cooler +1, ITTS, External Docking Port, Countermeasure Pod Dispenser (2 charges), Third Class Shields, Weapon Station x3 (Gun Hardpoint x1 (Forward Narrow; Tachyon Gun), Dual Gun Turret x1 (360°; Ion), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).	Accessories/Pods: {Tachyon Radar}, Cargo Module, Scout Module, ECM Module (-10 HD), SWACS Module, Ion Engine, Impulse Engine, Gun Cooler +1, ITTS, External Docking Port, Countermeasure Pod Dispenser (2 charges), Third Class Shields, Weapon Station x3 (Gun Hardpoint x1 (Forward Narrow; Tachyon Gun), Dual Gun Turret x1 (360°; Ion), Light Ordnance Hardpoint x1 (Forward Narrow; DF)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The "passengers" rating of this craft indicates the number of troops it can carry in a standard load. 	NOTES: The "passengers" rating of this craft indicates the number of troops it can carry in a standard load.
====SAR-13 Phoenix====
contributed by capi3101; based on a design from Wing Commander Saga.
This basic utility shuttle has become the standard utility craft throughout the Confederation Fleet. Capable of operating in the vacuum of space and in a planet's atmosphere alike, variations on this jump-capable design include cushy VIP shuttles, search-and-rescue craft and refueling tankers.
Confederation SAR-13 Phoenix Shuttle
Chassis/Weight: Super Heavy Military Shuttle 	Chassis/Weight: Super Heavy Military Shuttle 	Chassis/Weight: Super Heavy Military Shuttle 	Size Class: 12 (11,340.00 m3) 	Size Class: 12 (11,340.00 m3)
SI: 2,374 	Cost: ¤158,500,370 	HD/BHD/FHD: 47/50/49 	INIT: +9(Seventh Class Engine) 	Max Speed: 320 kps (2)
SHP: 1,500(Tenth Class Shields) 	AHP: 874(Tungsten; 4.38 cm) 	Guns: None 	Ordnance: None 	X: Tractor Beam
Crew/Passengers: 2/29(2 0.78125 m3 Airplane Seats, 29 0.78125 m3 Large Berths) 	Crew/Passengers: 2/29(2 0.78125 m3 Airplane Seats, 29 0.78125 m3 Large Berths) 	Crew/Passengers: 2/29(2 0.78125 m3 Airplane Seats, 29 0.78125 m3 Large Berths) 	Cargo Capacity: 123.1 m3(3.1 m3 base, 120.0 m3 from accessories) 	Cargo Capacity: 123.1 m3(3.1 m3 base, 120.0 m3 from accessories)
Accessories/Pods: {Tachyon Radar}, Cargo Module x2, Scout Module, SWACS Module, Backup Shield Generator Mount, {Fifth Class Shield}, Ion Engine, Akwende Drive, Fuel Tank, Ramscoop, Auto-Repair System (+25), Tractor Beam, Ejection Seat, External Docking Port.	Accessories/Pods: {Tachyon Radar}, Cargo Module x2, Scout Module, SWACS Module, Backup Shield Generator Mount, {Fifth Class Shield}, Ion Engine, Akwende Drive, Fuel Tank, Ramscoop, Auto-Repair System (+25), Tractor Beam, Ejection Seat, External Docking Port.	Accessories/Pods: {Tachyon Radar}, Cargo Module x2, Scout Module, SWACS Module, Backup Shield Generator Mount, {Fifth Class Shield}, Ion Engine, Akwende Drive, Fuel Tank, Ramscoop, Auto-Repair System (+25), Tractor Beam, Ejection Seat, External Docking Port.	Accessories/Pods: {Tachyon Radar}, Cargo Module x2, Scout Module, SWACS Module, Backup Shield Generator Mount, {Fifth Class Shield}, Ion Engine, Akwende Drive, Fuel Tank, Ramscoop, Auto-Repair System (+25), Tractor Beam, Ejection Seat, External Docking Port.	Accessories/Pods: {Tachyon Radar}, Cargo Module x2, Scout Module, SWACS Module, Backup Shield Generator Mount, {Fifth Class Shield}, Ion Engine, Akwende Drive, Fuel Tank, Ramscoop, Auto-Repair System (+25), Tractor Beam, Ejection Seat, External Docking Port.
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: The stats as listed are for a craft that can perform all of the duties listed above simultaneously. GMs may adjust the statistics as required for their specific needs; there are three empty accessory slots available on the craft as designed. 	NOTES: The stats as listed are for a craft that can perform all of the duties listed above simultaneously. GMs may adjust the statistics as required for their specific needs; there are three empty accessory slots available on the craft as designed. 	NOTES: The stats as listed are for a craft that can perform all of the duties listed above simultaneously. GMs may adjust the statistics as required for their specific needs; there are three empty accessory slots available on the craft as designed. 	NOTES: The stats as listed are for a craft that can perform all of the duties listed above simultaneously. GMs may adjust the statistics as required for their specific needs; there are three empty accessory slots available on the craft as designed. 	NOTES: The stats as listed are for a craft that can perform all of the duties listed above simultaneously. GMs may adjust the statistics as required for their specific needs; there are three empty accessory slots available on the craft as designed.
====Wildcat====
contributed by capi3101; based on a design by William R. Forstchen.
The F-36/E Wildcat fighter is a space-based Interceptor first introduced in 2604 that served into the early years of the Terran-Kilrathi War. At the onset of the war in 2634, it was often quoted - most notably by Senator Jamison More, who was head of the Senate Appropriations Committee for the Terran Confederation Great Assembly at the time - that the price of a Wildcat fighter was 50 million credits. It was noted by a number of pilots during those days that the engines on the Wildcat were outdated and that these fighters would often suffer from stress flaws, with their aging frames having gone well beyond their intended service and design limits. Wildcats were heavily fielded in several engagements of the early war, notably the McAuliffe Ambush and Enyo Engagement. It was finally retired in 2639, with the CF-105 Scimitar making a valiant effort to fill in the role performed by the Wildcat until the F-44 Rapier-II came online fifteen years later.
F-36/E Wildcat-III Interceptor
Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Size Class: 10 (4,782.41 m3) 	Size Class: 10 (4,782.41 m3)
SI: 176 	Cost: ¤49,193,500 	HD/BHD/FHD: 32/38/39 	INIT: +9(Seventh Class Engine) 	Max Speed: 420 kps (3)
SHP: 20(First Class Shields) 	AHP: 30(Durasteel; 3.00 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18)Mass Driver Cannon, Heavy Long-Range (5/3/45) 	Ordnance: Dumb-Fire (DF), Light (1/2-8/130)Heat Seeker (LHS), Light (1/6-9/160) 	X: None
Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Cargo Capacity: 0.8 m3(0.8 m3 base) 	Cargo Capacity: 0.8 m3(0.8 m3 base)
Accessories/Pods: {Tachyon Radar, Ion Engine}, Ejection Seat, Scout Module, Auto-Repair System (+25), Tracking Computer, Weapons Station x11 (Gun Hardpoint x4 (Forward Narrow; Laser x2, Mass Driver x2); Light Ordnance Hardpoint x7 (Forward Narrow; DFx1, HSx6)). 	Accessories/Pods: {Tachyon Radar, Ion Engine}, Ejection Seat, Scout Module, Auto-Repair System (+25), Tracking Computer, Weapons Station x11 (Gun Hardpoint x4 (Forward Narrow; Laser x2, Mass Driver x2); Light Ordnance Hardpoint x7 (Forward Narrow; DFx1, HSx6)). 	Accessories/Pods: {Tachyon Radar, Ion Engine}, Ejection Seat, Scout Module, Auto-Repair System (+25), Tracking Computer, Weapons Station x11 (Gun Hardpoint x4 (Forward Narrow; Laser x2, Mass Driver x2); Light Ordnance Hardpoint x7 (Forward Narrow; DFx1, HSx6)). 	Accessories/Pods: {Tachyon Radar, Ion Engine}, Ejection Seat, Scout Module, Auto-Repair System (+25), Tracking Computer, Weapons Station x11 (Gun Hardpoint x4 (Forward Narrow; Laser x2, Mass Driver x2); Light Ordnance Hardpoint x7 (Forward Narrow; DFx1, HSx6)). 	Accessories/Pods: {Tachyon Radar, Ion Engine}, Ejection Seat, Scout Module, Auto-Repair System (+25), Tracking Computer, Weapons Station x11 (Gun Hardpoint x4 (Forward Narrow; Laser x2, Mass Driver x2); Light Ordnance Hardpoint x7 (Forward Narrow; DFx1, HSx6)).
Flaws/Bonuses: Shaky Handling (-20 DC to all Vehicle Piloting Checks). 	Flaws/Bonuses: Shaky Handling (-20 DC to all Vehicle Piloting Checks). 	Flaws/Bonuses: Shaky Handling (-20 DC to all Vehicle Piloting Checks). 	Flaws/Bonuses: Shaky Handling (-20 DC to all Vehicle Piloting Checks). 	Flaws/Bonuses: Shaky Handling (-20 DC to all Vehicle Piloting Checks).
NOTES: The Wildcat is equipped with a one-time use Booster Pod, which when activated will propel the craft to 1,200 kps (7) for three rounds without expending any of the craft's internal fuel. The craft must use the full movement each round while the Booster is still active. Once used, the Booster Pod is ejected.	NOTES: The Wildcat is equipped with a one-time use Booster Pod, which when activated will propel the craft to 1,200 kps (7) for three rounds without expending any of the craft's internal fuel. The craft must use the full movement each round while the Booster is still active. Once used, the Booster Pod is ejected.	NOTES: The Wildcat is equipped with a one-time use Booster Pod, which when activated will propel the craft to 1,200 kps (7) for three rounds without expending any of the craft's internal fuel. The craft must use the full movement each round while the Booster is still active. Once used, the Booster Pod is ejected.	NOTES: The Wildcat is equipped with a one-time use Booster Pod, which when activated will propel the craft to 1,200 kps (7) for three rounds without expending any of the craft's internal fuel. The craft must use the full movement each round while the Booster is still active. Once used, the Booster Pod is ejected.	NOTES: The Wildcat is equipped with a one-time use Booster Pod, which when activated will propel the craft to 1,200 kps (7) for three rounds without expending any of the craft's internal fuel. The craft must use the full movement each round while the Booster is still active. Once used, the Booster Pod is ejected.
====Gamora====
contributed by capi3101; based on a design by William R. Forstchen.
The Gamora was a heavy fighter design that came into service in the Kilrathi Imperial Fleet just before the conquest of the Varni and served until it was finally replaced by the Gratha. It was mainly used as a heavy interceptor, though occasionally these ships would be retrofitted to carry torpedoes in a light bomber role. The ships saw extensive use in the early parts of the Terran-Kilrathi War; its most notable appearance was during the McAuliffe Ambush, during which these fighters delivered the torpedoes that destroyed the Alexandria skyhook. Having relatively light defenses and poor performance characteristics, these fighters increasingly became easy prey for newer Terran craft as time passed.
Kilrathi Gamora-class Heavy Fighter
Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Size Class: 10 (4,819.22 m3) 	Size Class: 10 (4,819.22 m3)
SI: 294 	Cost: ¤576,686,075 	HD/BHD/FHD: 52/58/52 	INIT: +7(Sixth Class Engine) 	Max Speed: 300/1,000 kps (2/6)
SHP: 80(First Class Shields) 	AHP: 142(Durasteel; 14.20 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18) 	Ordnance: Friend-or-Foe (IFF), Standard (1/8-12/170)Porcupine Mine, Mk. I (1/NA/100) 	X: Tractor Beam
Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Cargo Capacity: 0.8 m3(0.8 m3 base) 	Cargo Capacity: 0.8 m3(0.8 m3 base)
Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x3.33), ECM Module (-10 HD), Reinforced Chassis, Collapsible Sections, Tractor Beam, Auto-Repair System (+25), Gun Cooler +2, Tracking Computer, Weapon Station x7 (Gun Hardpoint x4 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; IFF), Light Ordnance Hardpoint x1 (Aft Narrow, MINE)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x3.33), ECM Module (-10 HD), Reinforced Chassis, Collapsible Sections, Tractor Beam, Auto-Repair System (+25), Gun Cooler +2, Tracking Computer, Weapon Station x7 (Gun Hardpoint x4 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; IFF), Light Ordnance Hardpoint x1 (Aft Narrow, MINE)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x3.33), ECM Module (-10 HD), Reinforced Chassis, Collapsible Sections, Tractor Beam, Auto-Repair System (+25), Gun Cooler +2, Tracking Computer, Weapon Station x7 (Gun Hardpoint x4 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; IFF), Light Ordnance Hardpoint x1 (Aft Narrow, MINE)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x3.33), ECM Module (-10 HD), Reinforced Chassis, Collapsible Sections, Tractor Beam, Auto-Repair System (+25), Gun Cooler +2, Tracking Computer, Weapon Station x7 (Gun Hardpoint x4 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; IFF), Light Ordnance Hardpoint x1 (Aft Narrow, MINE)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x3.33), ECM Module (-10 HD), Reinforced Chassis, Collapsible Sections, Tractor Beam, Auto-Repair System (+25), Gun Cooler +2, Tracking Computer, Weapon Station x7 (Gun Hardpoint x4 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; IFF), Light Ordnance Hardpoint x1 (Aft Narrow, MINE)).
Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT).
====KF-100 Dralthi====
contributed by capi3101; based on a design from Star*Soldier.
The KF-100 Dralthi is the original Kilrathi fighter to bear the name, introduced over 100 years before first contact with the Terran Confederation. The fighter saw action in multiple wars, including various inter-clan conflicts. The design persisted for over 100 years, even seeing extensive action during the first 20 years of the war with the Confederation. Eventually the design gave way to the more famous (if somewhat misnamed) Dralthi-I.
Kilrathi KF-100 Dralthi Medium Fighter
Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Size Class: 10 (5,201.14 m3) 	Size Class: 10 (5,201.14 m3)
SI: 121 	Cost: ¤150,083,750 	HD/BHD/FHD: 26/37/33 	INIT: +9(Seventh Class Engine) 	Max Speed: 400/1,200 kps (2/7)
SHP: 50(First Class Shields) 	AHP: 35(Durasteel; 3.5 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18) 	Ordnance: Heat Seeker (LHS), Light (1/6-9/160) 	X: Tractor Beam
Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Cargo Capacity: 0.8 m3(0.8 m3 base) 	Cargo Capacity: 0.8 m3(0.8 m3 base)
Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x3.00), ECM Module (-5 HD), Tractor Beam, Auto-Repair System (+25), Gun Cooler +1, Tracking Computer, Weapon Station x7 (Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; HS)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x3.00), ECM Module (-5 HD), Tractor Beam, Auto-Repair System (+25), Gun Cooler +1, Tracking Computer, Weapon Station x7 (Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; HS)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x3.00), ECM Module (-5 HD), Tractor Beam, Auto-Repair System (+25), Gun Cooler +1, Tracking Computer, Weapon Station x7 (Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; HS)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x3.00), ECM Module (-5 HD), Tractor Beam, Auto-Repair System (+25), Gun Cooler +1, Tracking Computer, Weapon Station x7 (Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; HS)).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Scout Module, Afterburner (x3.00), ECM Module (-5 HD), Tractor Beam, Auto-Repair System (+25), Gun Cooler +1, Tracking Computer, Weapon Station x7 (Gun Hardpoint x2 (Forward Narrow; Laser), Light Ordnance Hardpoint x2 (Forward Narrow; HS)).
Flaws/Bonuses: This craft is incapable of atmospheric flight. 	Flaws/Bonuses: This craft is incapable of atmospheric flight. 	Flaws/Bonuses: This craft is incapable of atmospheric flight. 	Flaws/Bonuses: This craft is incapable of atmospheric flight. 	Flaws/Bonuses: This craft is incapable of atmospheric flight.
====Crusader====
contributed by capi3101; based on a design from Privateer 3 and Star*Soldier.
The Crusader is known as one of the toughest fighters in the Sector; it has firepower equal to that of a corvette. Though expensive, it has proven extremely popular due to its excellent overall design; a light version of this craft has become popular among pirate groups. It has a number of hardpoints to accommodate an impressive array of both missiles and energy weapons. Because of its mass it does not have the superb turning rate of smaller vessels, but its heavy armor can outlast any of the lighter fighters.
F-114/A Crusader Space Superiority Fighter
Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Chassis/Weight: Medium Military Fightercraft 	Size Class: 10 (5,573.93 m3) 	Size Class: 10 (5,573.93 m3)
SI: 11,328 	Cost: ¤1,227,523,840 	HD/BHD/FHD: 09/35/31 	INIT: +9(Seventh Class Engine) 	Max Speed: 500/1,000 kps (3/6)
SHP: 7,000(Seventh Class Capital Ship Shields) 	AHP: 3,840(Platolum; 1.6 cm) 	Guns: Particle Cannon, Heavy Rapid-Fire (12/4/50)Tachyon Gun, Long Range Rapid-Fire (14/4/48)Plasma Gun, Heavy Rapid Fire (8/3/100) 	Ordnance: IFF, Rocket (20/7/180)Torpedo, Advanced Pike (12/4/2200) 	X: Tractor BeamTachyon Sonar
Crew/Passengers: 3/0(3 0.78125 m3 Airplane Seats) 	Crew/Passengers: 3/0(3 0.78125 m3 Airplane Seats) 	Crew/Passengers: 3/0(3 0.78125 m3 Airplane Seats) 	Cargo Capacity: 25.0 m3(0.8 m3 base, 24.2 m3 from accommodations) 	Cargo Capacity: 25.0 m3(0.8 m3 base, 24.2 m3 from accommodations)
Accessories/Pods: {Tachyon Radar, Ion Engine}, Capital Ship Shield Adapter, Afterburner (x2.00), Ramscoop, Auto-Repair System (+50), Tractor Beam, ECM Module (-20 HD), ECCM Module (+40 Target HD), Tachyon Sonar, Weapon Station x11 (Gun Hardpoint x5 (Forward Narrow; Particle Cannon x2, Tachyon Gun x2, Plasma Gun x1), Dual Gun Turret x2 (360° Tachyon Gun), Light Ordnance Hardpoint, Tube x2 (Forward Narrow; IFFx10), Light Ordnance Barbette, Tube x1 (Aft Wide, IFFx10), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; TORPx2).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Capital Ship Shield Adapter, Afterburner (x2.00), Ramscoop, Auto-Repair System (+50), Tractor Beam, ECM Module (-20 HD), ECCM Module (+40 Target HD), Tachyon Sonar, Weapon Station x11 (Gun Hardpoint x5 (Forward Narrow; Particle Cannon x2, Tachyon Gun x2, Plasma Gun x1), Dual Gun Turret x2 (360° Tachyon Gun), Light Ordnance Hardpoint, Tube x2 (Forward Narrow; IFFx10), Light Ordnance Barbette, Tube x1 (Aft Wide, IFFx10), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; TORPx2).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Capital Ship Shield Adapter, Afterburner (x2.00), Ramscoop, Auto-Repair System (+50), Tractor Beam, ECM Module (-20 HD), ECCM Module (+40 Target HD), Tachyon Sonar, Weapon Station x11 (Gun Hardpoint x5 (Forward Narrow; Particle Cannon x2, Tachyon Gun x2, Plasma Gun x1), Dual Gun Turret x2 (360° Tachyon Gun), Light Ordnance Hardpoint, Tube x2 (Forward Narrow; IFFx10), Light Ordnance Barbette, Tube x1 (Aft Wide, IFFx10), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; TORPx2).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Capital Ship Shield Adapter, Afterburner (x2.00), Ramscoop, Auto-Repair System (+50), Tractor Beam, ECM Module (-20 HD), ECCM Module (+40 Target HD), Tachyon Sonar, Weapon Station x11 (Gun Hardpoint x5 (Forward Narrow; Particle Cannon x2, Tachyon Gun x2, Plasma Gun x1), Dual Gun Turret x2 (360° Tachyon Gun), Light Ordnance Hardpoint, Tube x2 (Forward Narrow; IFFx10), Light Ordnance Barbette, Tube x1 (Aft Wide, IFFx10), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; TORPx2).	Accessories/Pods: {Tachyon Radar, Ion Engine}, Capital Ship Shield Adapter, Afterburner (x2.00), Ramscoop, Auto-Repair System (+50), Tractor Beam, ECM Module (-20 HD), ECCM Module (+40 Target HD), Tachyon Sonar, Weapon Station x11 (Gun Hardpoint x5 (Forward Narrow; Particle Cannon x2, Tachyon Gun x2, Plasma Gun x1), Dual Gun Turret x2 (360° Tachyon Gun), Light Ordnance Hardpoint, Tube x2 (Forward Narrow; IFFx10), Light Ordnance Barbette, Tube x1 (Aft Wide, IFFx10), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; TORPx2).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: All of the weapons indicated are unique to this craft. The cost of the Particle Cannons is ¤65,000 each, Tachyon Guns are ¤115,000 each, the Plasma Gun is ¤500,000, the IFF Rockets cost ¤22,000,000 and the Torpedoes cost ¤66,000,000. The ECCM Module has the same cost as an ECM Module and has the effect of raising its target's HD rating only. 	NOTES: All of the weapons indicated are unique to this craft. The cost of the Particle Cannons is ¤65,000 each, Tachyon Guns are ¤115,000 each, the Plasma Gun is ¤500,000, the IFF Rockets cost ¤22,000,000 and the Torpedoes cost ¤66,000,000. The ECCM Module has the same cost as an ECM Module and has the effect of raising its target's HD rating only. 	NOTES: All of the weapons indicated are unique to this craft. The cost of the Particle Cannons is ¤65,000 each, Tachyon Guns are ¤115,000 each, the Plasma Gun is ¤500,000, the IFF Rockets cost ¤22,000,000 and the Torpedoes cost ¤66,000,000. The ECCM Module has the same cost as an ECM Module and has the effect of raising its target's HD rating only. 	NOTES: All of the weapons indicated are unique to this craft. The cost of the Particle Cannons is ¤65,000 each, Tachyon Guns are ¤115,000 each, the Plasma Gun is ¤500,000, the IFF Rockets cost ¤22,000,000 and the Torpedoes cost ¤66,000,000. The ECCM Module has the same cost as an ECM Module and has the effect of raising its target's HD rating only. 	NOTES: All of the weapons indicated are unique to this craft. The cost of the Particle Cannons is ¤65,000 each, Tachyon Guns are ¤115,000 each, the Plasma Gun is ¤500,000, the IFF Rockets cost ¤22,000,000 and the Torpedoes cost ¤66,000,000. The ECCM Module has the same cost as an ECM Module and has the effect of raising its target's HD rating only.
====RSI Aurora====
contributed by capi3101; based on an original design created for Star Citizen by Ryan Church.
The Aurora is the modern day descendant of the RSI X-7 spacecraft, which tested the very first jump engines. A utilitarian craft, the Aurora is a perfect beginner’s ship: what it lacks in style it makes up for in ample room for upgrade modules. Most pilots move up from an Aurora as quickly as their credit accounts allow but a select few regard flying this venerable spacecraft as a badge of honor.
RSI Aurora Explorer Craft
Chassis/Weight: Very Heavy Commercial Capsule 	Chassis/Weight: Very Heavy Commercial Capsule 	Chassis/Weight: Very Heavy Commercial Capsule 	Size Class: 7 (516.71 m3) 	Size Class: 7 (516.71 m3)
SI: 153 	Cost: ¤528,624.30 	HD/BHD/FHD: 46/54/50 	INIT: +9(Eighth Class Engine) 	Max Speed: 300 kps (2+1)
SHP: 100(First Class Shields) 	AHP: 53(Durasteel; 5.30 cm) 	Guns: None 	Ordnance: None 	X: None
Crew/Passengers: 1/0(1 1.5625 m3 Crew Berth) 	Crew/Passengers: 1/0(1 1.5625 m3 Crew Berth) 	Crew/Passengers: 1/0(1 1.5625 m3 Crew Berth) 	Cargo Capacity: 14.16 m3(0.1 m3 base, 4.3375 m3 from accommodations, 9.7225 m3 from accessories) 	Cargo Capacity: 14.16 m3(0.1 m3 base, 4.3375 m3 from accommodations, 9.7225 m3 from accessories)
Accessories/Pods: {Tachyon Radar}, Modified Chassis +5, Cargo Module, Scout Module, Maneuvering Thrusters, Ion Engine, Impulse Engine, Akwende Drive, External Docking Port x2, Weapons Station x3 (Gun Hardpoint x2 (Forward Narrow; None), Quad Light Ordnance Hardpoint x1 (Forward Narrow; None)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +5, Cargo Module, Scout Module, Maneuvering Thrusters, Ion Engine, Impulse Engine, Akwende Drive, External Docking Port x2, Weapons Station x3 (Gun Hardpoint x2 (Forward Narrow; None), Quad Light Ordnance Hardpoint x1 (Forward Narrow; None)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +5, Cargo Module, Scout Module, Maneuvering Thrusters, Ion Engine, Impulse Engine, Akwende Drive, External Docking Port x2, Weapons Station x3 (Gun Hardpoint x2 (Forward Narrow; None), Quad Light Ordnance Hardpoint x1 (Forward Narrow; None)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +5, Cargo Module, Scout Module, Maneuvering Thrusters, Ion Engine, Impulse Engine, Akwende Drive, External Docking Port x2, Weapons Station x3 (Gun Hardpoint x2 (Forward Narrow; None), Quad Light Ordnance Hardpoint x1 (Forward Narrow; None)).	Accessories/Pods: {Tachyon Radar}, Modified Chassis +5, Cargo Module, Scout Module, Maneuvering Thrusters, Ion Engine, Impulse Engine, Akwende Drive, External Docking Port x2, Weapons Station x3 (Gun Hardpoint x2 (Forward Narrow; None), Quad Light Ordnance Hardpoint x1 (Forward Narrow; None)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era; furthermore, it may be outfitted with a different set of accessories (hence the higher than would otherwise be required Modified Chassis accessory).The indicated statistics are for the Essential (ES) model of this craft; there are four known variants as follows:
*Marque (MR): This version adds two Laser Cannon, Civilian Grade (5/5/18) to the Gun Hardpoints and a Gun Cooler x1 to the accessory list; its maximum speed is 320 kps (2). The SI of this craft is 189 and its cost is ¤553,206.30.
*Clipper (CL): This version adds a second Cargo Module and an SWACS Module to the accessory list. Its total cargo capacity is 28.32 m3 and its cost is ¤573,788.30.
*Luxury (LX): This version adds two Laser Cannon, Civilian Grade (5/5/18) and four Heat Seeker (LHS), Light (1/6-9/160) to the weapons hardpoints; its maximum speed is 320 kps (2). The SI of this craft is 189 and its cost is ¤530,680.30.
*Legionnaire (LE): This military version adds two Stormfire Guns (150/3/4) and four Heat Seeker (LHS), Light (1/6-9/160) to the weapons hardpoints as well as an ITTS system and an Afterburner (x2.00) to its accessories list. Its speed ratings are 320 kps/640 kps (2/4+1), its SI is 161 and its cost is ¤589,248.30.	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era; furthermore, it may be outfitted with a different set of accessories (hence the higher than would otherwise be required Modified Chassis accessory).The indicated statistics are for the Essential (ES) model of this craft; there are four known variants as follows:
*Marque (MR): This version adds two Laser Cannon, Civilian Grade (5/5/18) to the Gun Hardpoints and a Gun Cooler x1 to the accessory list; its maximum speed is 320 kps (2). The SI of this craft is 189 and its cost is ¤553,206.30.
*Clipper (CL): This version adds a second Cargo Module and an SWACS Module to the accessory list. Its total cargo capacity is 28.32 m3 and its cost is ¤573,788.30.
*Luxury (LX): This version adds two Laser Cannon, Civilian Grade (5/5/18) and four Heat Seeker (LHS), Light (1/6-9/160) to the weapons hardpoints; its maximum speed is 320 kps (2). The SI of this craft is 189 and its cost is ¤530,680.30.
*Legionnaire (LE): This military version adds two Stormfire Guns (150/3/4) and four Heat Seeker (LHS), Light (1/6-9/160) to the weapons hardpoints as well as an ITTS system and an Afterburner (x2.00) to its accessories list. Its speed ratings are 320 kps/640 kps (2/4+1), its SI is 161 and its cost is ¤589,248.30.	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era; furthermore, it may be outfitted with a different set of accessories (hence the higher than would otherwise be required Modified Chassis accessory).The indicated statistics are for the Essential (ES) model of this craft; there are four known variants as follows:
*Marque (MR): This version adds two Laser Cannon, Civilian Grade (5/5/18) to the Gun Hardpoints and a Gun Cooler x1 to the accessory list; its maximum speed is 320 kps (2). The SI of this craft is 189 and its cost is ¤553,206.30.
*Clipper (CL): This version adds a second Cargo Module and an SWACS Module to the accessory list. Its total cargo capacity is 28.32 m3 and its cost is ¤573,788.30.
*Luxury (LX): This version adds two Laser Cannon, Civilian Grade (5/5/18) and four Heat Seeker (LHS), Light (1/6-9/160) to the weapons hardpoints; its maximum speed is 320 kps (2). The SI of this craft is 189 and its cost is ¤530,680.30.
*Legionnaire (LE): This military version adds two Stormfire Guns (150/3/4) and four Heat Seeker (LHS), Light (1/6-9/160) to the weapons hardpoints as well as an ITTS system and an Afterburner (x2.00) to its accessories list. Its speed ratings are 320 kps/640 kps (2/4+1), its SI is 161 and its cost is ¤589,248.30.	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era; furthermore, it may be outfitted with a different set of accessories (hence the higher than would otherwise be required Modified Chassis accessory).The indicated statistics are for the Essential (ES) model of this craft; there are four known variants as follows:
*Marque (MR): This version adds two Laser Cannon, Civilian Grade (5/5/18) to the Gun Hardpoints and a Gun Cooler x1 to the accessory list; its maximum speed is 320 kps (2). The SI of this craft is 189 and its cost is ¤553,206.30.
*Clipper (CL): This version adds a second Cargo Module and an SWACS Module to the accessory list. Its total cargo capacity is 28.32 m3 and its cost is ¤573,788.30.
*Luxury (LX): This version adds two Laser Cannon, Civilian Grade (5/5/18) and four Heat Seeker (LHS), Light (1/6-9/160) to the weapons hardpoints; its maximum speed is 320 kps (2). The SI of this craft is 189 and its cost is ¤530,680.30.
*Legionnaire (LE): This military version adds two Stormfire Guns (150/3/4) and four Heat Seeker (LHS), Light (1/6-9/160) to the weapons hardpoints as well as an ITTS system and an Afterburner (x2.00) to its accessories list. Its speed ratings are 320 kps/640 kps (2/4+1), its SI is 161 and its cost is ¤589,248.30.	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era; furthermore, it may be outfitted with a different set of accessories (hence the higher than would otherwise be required Modified Chassis accessory).The indicated statistics are for the Essential (ES) model of this craft; there are four known variants as follows:
*Marque (MR): This version adds two Laser Cannon, Civilian Grade (5/5/18) to the Gun Hardpoints and a Gun Cooler x1 to the accessory list; its maximum speed is 320 kps (2). The SI of this craft is 189 and its cost is ¤553,206.30.
*Clipper (CL): This version adds a second Cargo Module and an SWACS Module to the accessory list. Its total cargo capacity is 28.32 m3 and its cost is ¤573,788.30.
*Luxury (LX): This version adds two Laser Cannon, Civilian Grade (5/5/18) and four Heat Seeker (LHS), Light (1/6-9/160) to the weapons hardpoints; its maximum speed is 320 kps (2). The SI of this craft is 189 and its cost is ¤530,680.30.
*Legionnaire (LE): This military version adds two Stormfire Guns (150/3/4) and four Heat Seeker (LHS), Light (1/6-9/160) to the weapons hardpoints as well as an ITTS system and an Afterburner (x2.00) to its accessories list. Its speed ratings are 320 kps/640 kps (2/4+1), its SI is 161 and its cost is ¤589,248.30.
====RSI Constellation====
contributed by capi3101; based on an original design created for Star Citizen by Ryan Church.
When you think handsome bounty hunter making his own way in a galaxy full of enemies, you think the Constellation. The Constellation, a multi-person freighter, is the most popular ship in RSI’s current production array. Constellations are beloved by smugglers and merchants alike because they are modular, high powered and just downright iconic-looking. The Constellation includes a manned turret, a large cargo area and a small flight deck capable of launching a snub fighter in its own defense.
RSI Constellation Mk-III Long-Range Merchant Transport
Chassis/Weight: Super Heavy Commercial Shuttle 	Chassis/Weight: Super Heavy Commercial Shuttle 	Chassis/Weight: Super Heavy Commercial Shuttle 	Size Class: 12 (13,489.5 m3) 	Size Class: 12 (13,489.5 m3)
SI: 934 	Cost: ¤18,862,670 	HD/BHD/FHD: 49/52/53 	INIT: +9(Eighth Class Engine) 	Max Speed: 400 kps (2)
SHP: 325(Fourth Class Shields) 	AHP: 325(Plasteel; 3.25 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18)Neutron Gun, Civilian Grade (2/3/62) 	Ordnance: Friend-or-Foe (IFF), Standard (1/8-12/170) 	X: None
Crew/Passengers: 4/0(4 1.5625 m3 Crew Berths) 	Crew/Passengers: 4/0(4 1.5625 m3 Crew Berths) 	Crew/Passengers: 4/0(4 1.5625 m3 Crew Berths) 	Cargo Capacity: 97.55 m3(3.1 m3 base, 94.45 m3 from accessories/pods) 	Cargo Capacity: 97.55 m3(3.1 m3 base, 94.45 m3 from accessories/pods)
Accessories/Pods: {Tachyon Radar}, Modified Chassis +31, Scout Module, Maneuvering Thrusters, Repair Bay Module, Ion Engine, Impulse Engine, Matter/Antimatter Power Plant, Fuel Tank, Collapsible Sections, External Docking Port x4, Hangar Bay Module, Carrier Systems, Fourth Class Shields, Weapon Station x11 (Dual Gun Turret x1 (Forward OTS; Laser), Gun Turret x2 (Forward OTS; Neutron Gun), Gun Barbette x2 (Forward Hemisphere; Neutron Gun), Gatling Light Ordnance Hardpoint, Bay x2 (Forward Narrow; IFFx28), Sedecuple Light Ordnance Hardpoint x2 (Forward Narrow; IFF), Nonuple Light Ordnance Hardpoint x2 (Forward Narrow; IFF)). 	Accessories/Pods: {Tachyon Radar}, Modified Chassis +31, Scout Module, Maneuvering Thrusters, Repair Bay Module, Ion Engine, Impulse Engine, Matter/Antimatter Power Plant, Fuel Tank, Collapsible Sections, External Docking Port x4, Hangar Bay Module, Carrier Systems, Fourth Class Shields, Weapon Station x11 (Dual Gun Turret x1 (Forward OTS; Laser), Gun Turret x2 (Forward OTS; Neutron Gun), Gun Barbette x2 (Forward Hemisphere; Neutron Gun), Gatling Light Ordnance Hardpoint, Bay x2 (Forward Narrow; IFFx28), Sedecuple Light Ordnance Hardpoint x2 (Forward Narrow; IFF), Nonuple Light Ordnance Hardpoint x2 (Forward Narrow; IFF)). 	Accessories/Pods: {Tachyon Radar}, Modified Chassis +31, Scout Module, Maneuvering Thrusters, Repair Bay Module, Ion Engine, Impulse Engine, Matter/Antimatter Power Plant, Fuel Tank, Collapsible Sections, External Docking Port x4, Hangar Bay Module, Carrier Systems, Fourth Class Shields, Weapon Station x11 (Dual Gun Turret x1 (Forward OTS; Laser), Gun Turret x2 (Forward OTS; Neutron Gun), Gun Barbette x2 (Forward Hemisphere; Neutron Gun), Gatling Light Ordnance Hardpoint, Bay x2 (Forward Narrow; IFFx28), Sedecuple Light Ordnance Hardpoint x2 (Forward Narrow; IFF), Nonuple Light Ordnance Hardpoint x2 (Forward Narrow; IFF)). 	Accessories/Pods: {Tachyon Radar}, Modified Chassis +31, Scout Module, Maneuvering Thrusters, Repair Bay Module, Ion Engine, Impulse Engine, Matter/Antimatter Power Plant, Fuel Tank, Collapsible Sections, External Docking Port x4, Hangar Bay Module, Carrier Systems, Fourth Class Shields, Weapon Station x11 (Dual Gun Turret x1 (Forward OTS; Laser), Gun Turret x2 (Forward OTS; Neutron Gun), Gun Barbette x2 (Forward Hemisphere; Neutron Gun), Gatling Light Ordnance Hardpoint, Bay x2 (Forward Narrow; IFFx28), Sedecuple Light Ordnance Hardpoint x2 (Forward Narrow; IFF), Nonuple Light Ordnance Hardpoint x2 (Forward Narrow; IFF)). 	Accessories/Pods: {Tachyon Radar}, Modified Chassis +31, Scout Module, Maneuvering Thrusters, Repair Bay Module, Ion Engine, Impulse Engine, Matter/Antimatter Power Plant, Fuel Tank, Collapsible Sections, External Docking Port x4, Hangar Bay Module, Carrier Systems, Fourth Class Shields, Weapon Station x11 (Dual Gun Turret x1 (Forward OTS; Laser), Gun Turret x2 (Forward OTS; Neutron Gun), Gun Barbette x2 (Forward Hemisphere; Neutron Gun), Gatling Light Ordnance Hardpoint, Bay x2 (Forward Narrow; IFFx28), Sedecuple Light Ordnance Hardpoint x2 (Forward Narrow; IFF), Nonuple Light Ordnance Hardpoint x2 (Forward Narrow; IFF)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era; furthermore, it may be outfitted with a different set of accessories (hence the higher than would otherwise be required Modified Chassis accessory). The indicated statistics reflect a "stock model" of this craft.The standard flight compliment for this class is one small craft; total hangar capacity is 218.7 m3 (42.7 m3 from accomodations). The cost of this craft has been calculated assuming a compliment of one P52 Merlin Point Defense Fighter with default specifications.''	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era; furthermore, it may be outfitted with a different set of accessories (hence the higher than would otherwise be required Modified Chassis accessory). The indicated statistics reflect a "stock model" of this craft.The standard flight compliment for this class is one small craft; total hangar capacity is 218.7 m3 (42.7 m3 from accomodations). The cost of this craft has been calculated assuming a compliment of one P52 Merlin Point Defense Fighter with default specifications.''	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era; furthermore, it may be outfitted with a different set of accessories (hence the higher than would otherwise be required Modified Chassis accessory). The indicated statistics reflect a "stock model" of this craft.The standard flight compliment for this class is one small craft; total hangar capacity is 218.7 m3 (42.7 m3 from accomodations). The cost of this craft has been calculated assuming a compliment of one P52 Merlin Point Defense Fighter with default specifications.''	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era; furthermore, it may be outfitted with a different set of accessories (hence the higher than would otherwise be required Modified Chassis accessory). The indicated statistics reflect a "stock model" of this craft.The standard flight compliment for this class is one small craft; total hangar capacity is 218.7 m3 (42.7 m3 from accomodations). The cost of this craft has been calculated assuming a compliment of one P52 Merlin Point Defense Fighter with default specifications.''	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era; furthermore, it may be outfitted with a different set of accessories (hence the higher than would otherwise be required Modified Chassis accessory). The indicated statistics reflect a "stock model" of this craft.The standard flight compliment for this class is one small craft; total hangar capacity is 218.7 m3 (42.7 m3 from accomodations). The cost of this craft has been calculated assuming a compliment of one P52 Merlin Point Defense Fighter with default specifications.''
Kruger Intergalactic P52 Merlin Point Defense Fighter
Chassis/Weight: Super Light Commercial Fightercraft 	Chassis/Weight: Super Light Commercial Fightercraft 	Chassis/Weight: Super Light Commercial Fightercraft 	Size Class: 6 (189.46 m3) 	Size Class: 6 (189.46 m3)
SI: 154 	Cost: ¤2,030,500 	HD/BHD/FHD: 28/37/30 	INIT: +8(Seventh Class Engine) 	Max Speed: 450 kps (3)
SHP: 50(First Class Shields) 	AHP: 50(Durasteel; 5.0 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18) 	Ordnance: None 	X: None
Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Crew/Passengers: 1/0(1 0.78125 m3 Airplane Seat) 	Cargo Capacity: None 	Cargo Capacity: None
Accessories/Pods: {Tachyon Radar, Ion Engine}, Ejection Seat, Tracking Computer, ITTS, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Laser), Gatling Gun Hardpoint x1 (Forward Narrow; Laser), Double Light Ordnance Hardpoint x1 (Forward Narrow; None)). 	Accessories/Pods: {Tachyon Radar, Ion Engine}, Ejection Seat, Tracking Computer, ITTS, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Laser), Gatling Gun Hardpoint x1 (Forward Narrow; Laser), Double Light Ordnance Hardpoint x1 (Forward Narrow; None)). 	Accessories/Pods: {Tachyon Radar, Ion Engine}, Ejection Seat, Tracking Computer, ITTS, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Laser), Gatling Gun Hardpoint x1 (Forward Narrow; Laser), Double Light Ordnance Hardpoint x1 (Forward Narrow; None)). 	Accessories/Pods: {Tachyon Radar, Ion Engine}, Ejection Seat, Tracking Computer, ITTS, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Laser), Gatling Gun Hardpoint x1 (Forward Narrow; Laser), Double Light Ordnance Hardpoint x1 (Forward Narrow; None)). 	Accessories/Pods: {Tachyon Radar, Ion Engine}, Ejection Seat, Tracking Computer, ITTS, Weapon Station x4 (Gun Hardpoint x2 (Forward Narrow; Laser), Gatling Gun Hardpoint x1 (Forward Narrow; Laser), Double Light Ordnance Hardpoint x1 (Forward Narrow; None)).
Flaws/Bonuses: Not Easily Modified (-3 Accessories, Upgrades and Modifications take twice as long as normal to complete). 	Flaws/Bonuses: Not Easily Modified (-3 Accessories, Upgrades and Modifications take twice as long as normal to complete). 	Flaws/Bonuses: Not Easily Modified (-3 Accessories, Upgrades and Modifications take twice as long as normal to complete). 	Flaws/Bonuses: Not Easily Modified (-3 Accessories, Upgrades and Modifications take twice as long as normal to complete). 	Flaws/Bonuses: Not Easily Modified (-3 Accessories, Upgrades and Modifications take twice as long as normal to complete).
NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era. The indicated statistics reflect a "stock model" of this craft.	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era. The indicated statistics reflect a "stock model" of this craft.	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era. The indicated statistics reflect a "stock model" of this craft.	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era. The indicated statistics reflect a "stock model" of this craft.	NOTES: There is no current printed source data for the defensive capabilities of this craft. The statistics given for its shield, armor and weapons capabilities have been arbitrarily selected to place it in the Privateer era and should not be considered official information. All other information listed on this craft is based on the craft's original design and may vary significantly from its final form.This craft may accept any type of Light Ordnance common to the era. The indicated statistics reflect a "stock model" of this craft.
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Category:WCRPG