Military Rooms, Buildings, and Teams

== Outpost: ==
Armory(1), Guard Post(1), Bunks(1), Soldiers(1)Reduces severity level of random encounters by 1 within 1 hex
== Fort : ==
Armory(1), Guard Post(1), Bunks(1), Soldiers(1), Cavalry(1), Courtyard(1), Defensive Wall(1), Stall(1)Reduces severity level of random encounters by 1 within 2 hexes, and 2 within 1 hex
== Crenellated Tower: ==
11 goods, 2 influence, 10 labor   Time: 30 dayssize: 9-16 squares
This is a 2-3 story stone tower that can support a single siege weapon. Most often, they are the tallest battlements and offer the most protection value to the area around it.
== Siege Engineers (2 people): ==
3 goods, 2 influence, 5 labor Time: 14 daysThese are soldiers trained in the operation of siege weapons.  One team can operate a siege weapon 
special: when stationed on walls or towers where they grant everyone within 120' +10 to speed. They are typically 1st-level warriors, each with scale mail, small wooden shield, short sword and javelins.
== Archers (5 people): ==
4 goods,  3 influence, 7 labor  Time: 8 daysspecial: when stationed on a wall or tower, grant +1 siege bonus to attack for all players within 120'
== Cavalry (5 people): ==
9 goods, 3 influence, 8 labor  Time: 12 days
== Cavalry Archers (5 people): ==
11 goods,  3 influence, 10 labor  Time: 14 days
== Elite Archers (5 people): ==
5 goods, 4 influence, 8 labor  Time: 12 daysspecial: when stationed on a wall or tower, grant +2 siege bonus to attack for all players within 120'
== Elite Guards (5 people): ==
3 goods, 1 influence, 4 labor  Time: 4 daysspecial: when stationed on a wall, guard post, gatehouse, or tower, grant +4 siege bonus to perception and initiative to all players within 100'
== Elite Soldiers (5 people): ==
5 goods, 3 influence, 7 labor  Time: 10 daysspecial: when stationed on a wall, guard post or gatehouse, grant +2 siege bonus to AC for all players within 80'
== Guards (5 people): ==
2 goods, 3 labor  Time: 2 daysspecial: when stationed on a wall, guard post, gatehouse, or tower, grant +2 siege bonus to perception and initiative to all players within 100'
== Soldier (5 people): ==
3 goods, 2 influence, 5 labor  Time: 4 daysspecial: when stationed on a wall, guard post or gatehouse, grant +1 siege bonus to AC for all players within 80'
Category:World
Category:Custom
Category:Downtime
Category:Teams