Phantom Limb Binding

*Type Magic Ritual; School Necromancy
* Prerequisite Caster Level 11th
* Target One willing creature
*Components Binding incense (3,000 gp), magic chalk (4,000 gp), salt (5 gp); Total Cost 7,000 gp in components plus 660 or 1,110 gp in spellcasting services
=== Description ===
This ritual creates a phantom limb in place of one of the target's arms. First, a binding circle must be drawn around the target with magic chalk by the ritualist or a participant, the outer rim of this circle fortified with an unbroken line of salt. This process takes 4 hours and requires a Spellcraft check (DC 18) to complete. Failure wastes the chalk. 
Once the circle is complete, the incense is lit. If the target's limb to be replaced is already missing, the necessary spiritual energy must be summoned by the ritualist casting call spirit. Otherwise, one of the target's limbs must be severed, dealing 1d2 Constitution damage to the target, this small act of death providing enough spiritual and negative energy. Finally, the ritualist must cast create undead (forgoing the typical material component), allowing them to bind the provided energies into a ghostly phantom limb for the target.
Category:Magic
Category:Magic Rituals
Category:Necromancy Rituals