Oxidaizen/Legacy

== Description ==
== Appearance ==
The are quadrupedal creatures that somewhat resemble sauropods and turtles with steampunk and pipe-like features. They have large backwards-facing squared spines that run down the top of their neck, torso, and top and bottom of their tails. They have talon-like feet with bioluminescent markings, and have 3 toes in the front with 1 extra toe on the back of their foot, resembling some type of input pipe for water. Their most notable features are the 4 exhaust pipes sticking out of their back, which seem to puff out steam/smoke, and their constantly-rotating tail plates, similarly to an engine or generator, with hints of one on their abdomen according to the animation vibrations, akin to a car. They have a lizard-like face, with multiple sharp teeth lining their maws, and 4 more pipes sticking out on the sides of their faces, 2 on each side.
=== Males ===
Males have their horns curved and pointing to the front, similarly to a bull or buffalo, as well as rows of squared spines down the sides of their neck.
=== Females ===
Females have their horns completely sticking up, similarly to a giraffe, as well as a row of squared spines along their chest.
== Abilities ==
== Gameplay ==
=== Pros ===
The is an omnivore with quite a high appetite stat, meaning it doesn't need to eat or drink often and is not tied to food spawns, with the omnivore part compensating partially for the long growth with reduced hunger stat, having lots of food options available. Thanks to Iron Stomach, needs to worry considerably less about eating rotten products (ignoring Sickness from any source), albeit still being careful of the water and HP depletion spoiled food deals. Being capable of eating on-the-run does not only help with preventing vulnerability while eating, but helps considerably in combined feeding-fleeing-combat mobility. Being an omnivore has the advantage of being capable of picking up or grabbing other creatures regardless of diet.
The boasts a good HP and amazing weight stat which allows it to tank several blows from most creatures, including heavy-hitters and melee bone-breakers of its tier like the Auraron, Kendyll or Yeba'idi, or heavy offensive melee-bleeders like Gyroudus or Magnarothus, thanks to its 100% bleed defense and Unbreakability. If the needs to run away or chase other creatures, its Area Shock may help with slowing and confusing others inside its AOE. Add the fact it already has a good base damage output and the can become a nightmare on melee combat.
Its nightvision is good enough to detect creatures with night stalker without the huge debuff creatures with better nightvision suffer.
Its model shape lets it climb some surfaces easier.
=== Cons ===
The is rather slow and in the absence of ambush, it will face difficulty running away from or into battle if it ever needs to. Its bad turn speed also leaves it vulnerable to more agile creatures which can bite on spots the cannot retaliate, plus its abilities are not enough to defend itself from ranged abilities such as breaths or radiation. Its horrible stamina also does not help it as this creature will tire and drown quickly, and due to its bad stamina regeneration, it will need to rest often for long periods of time, plus its HP regeneration is slightly low and will take its time into healing the . Its Area Shock ability also has a long cooldown period, which makes the even more vulnerable to faster foes.
Its smoke leaves an easy-to-follow trial which makes following a quite an easy task. It's recommended to paint the smoke into less noticeable shades of color to reduce the chances of getting rapidly spotted. The lag the trail causes is also a double-edged sword.
Due to its slow growth speed, young are vulnerable for quite a long time, being easy pickings for predators.
Additionally, due to its turquoise blood and copper bones, some people may just target this creature to see it bleed and drop a weird-colored carcass.
== Carry-able Creatures ==
== Trivia ==
* Concept by CatasticalCalamity on the Creatures of Sonaria Discord.
* Animated by Mukudori.
* The has turquoise blood.
** Due to this, when killed, the drops a turquoise carcass.
** This is an actual color in some Earth creatures, from those that use hemocyanin, a blue oxygen carrier that replaces hemoglobin in some invertebrate's blood; albeit not on this shade.
* can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent and walking on a straight line over lava don't hurt the ) as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
OxidaizenConcept.webp| concept art
Oxidaizen_Palette.png|'s primary color palette
OxidaizenTrialGlimmer.jpeg|Default Glimmer female 
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
OxidaizenRigged.webp|Rigged model of the 
OxidaizenDev1|Clip provided by Mukudori (M_uku), CoS Discord, 11/8/2022
OxidaizenDev2|Clip provided by Mukudori (M_uku), CoS Discord, 11/9/2022
OxidaizenDev3|Clip provided by Mukudori (M_uku), CoS Discord, 11/11/2022
OxidaizenDev4|Clip provided by Mukudori (M_uku), CoS Discord, 8/12/2023
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
OxidaizenJuvenile.png|Juvenile 
OxidaizenTeen.png|Teen 
OxidaizenAdult.png|Adult male (left) and female (right) 
OxidaizenCarcass.png|'s carcass features turquoise flesh and copper bones
|-|
Other =
Oxidaizen_Lyho.png| in the game's icon during its release, by Lyho022
</tabber>
Category:Glimmer/Legacy
Category:Reuses Calls