Guide to Major Illustrations (AA)

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 Guide to Major Illustrations
Page 8: 	The face of an Al-Badian princess inspires desert warriors as she leads them into battle.
Page 10: 	A two-headed roc flies over a terraced coast, somewhere south of the Pearl Cities.
Page 25: 	An elven princess finds an unexpected visitor.
Page 27: 	Desert rider.
Page 32: 	Corsair.
Page 33: 	Desert rider, askar, mercenary barbarian.*
Page 36: 	Mamluk.
Page 48: 	Sa'luk, matrud, rawun.*
Page 49: 	Merchant-rogue, beggar-thief, barber.*
Page 59: 	Moralist, ethoist, pragmatist-the Priests of Order.*
Page 67: 	Kahin, hakima, mystic-the Free Priests.*
Page 71: 	A mystic priest dazzles onlookers with his proficiencies in dance and weapon prowess.
Page 75: 	A princess rescues her prince (who knows when not to use the debate proficiency).
Page 78: 	Fate lends a hand.
Page 83: 	Eye of the storm.
Page 85: 	Bazaar.
Page 88: 	Camel gear, including wooden saddle frame, sheepskin saddle pad, embroidered saddlebags, gazelle-skin water bag.
Page 90: 	A noble buyer drops the "wrong" vase.
Page 93: 	Aba, keffiyeh, agal.
Page 94: 	Astrolabe, an instrument used to determine the altitude of the sun and other heavenly bodies.
Page 95: 	Jambiya in sheath.
Page 96: 	A Zakharan kobold and thief.
Page 97: 	Sha'ir and genie.
Page 104:	Sha'ir with djinnling (air gen).
Page 107:	To sweeten a deal, a sha'ir offers riches to an unusual genie.
Page 111:	A wizard uses conjure sand lion.
Page 117:	Sorcerer.
Page 121:	Flame mage.
Page 125:	Sea mage.
Page 131:	Wind mage.
Page 136:	A sand mage conjures a desert fist.
Page 132:	A sha'ir emprisons a reluctant genie.
Page 149:	Genies playing chess.
: * From top to bottom.