Icker

<tabber>
Empty=
|-|With caught item=
|-|With caught character=
</tabber>
Ickers are hostile mobs exclusive to Don't Starve Together, introduced in the From Beyond updates. When Shadow Rifts are active, they will spawn in groups of 5 to 10 on narrow passages in the Caves.
Ickers have Planar Entity Protection, which greatly reduces physical damage from a Weapon. 
__TOC__
== Behavior ==
A group of Ickers can fall down from the ceiling if a character walks through a narrow passage that connects biomes. Ickers cannot move. When attacked, they drop blobs slowing down characters and mobs. These blobs will crawl slowly back to the Ickers, returning the health they have lost through the attack.
When characters get to close to an Icker, they will be slowned down by its blobs. When the character gets eaten by an Icker, it will perform 4 hits with each 20 damage and 20 planar damage. It will also steal one equipped item before releasing the character. The stolen item can only be released when killing or re-entering the Icker.
A Beefalo will also get slowed down by Ickers, but both, the Beefalo and the character, will not get eaten by them. 
Ickers will despawn once Shadow Rifts close.
== Strategy ==
As Ickers will get healed by their blobs and have planar entity protection, it is hard to kill them alone with regular weapons. Using weapons with planar damage like the Brightshade Sword will help dealing more damage. Also, the blobs from an Icker can be collected with Empty Bottles, preventing them to heal their host.
== Trivia ==
* Ickers were introduced in the Depths of Duplicity update.
* In a Rhymes with Play stream, the developers claim that Icker is "basically another state of the Miasma".
Category:From Beyond
Category:Hostile Creatures
Category:Cave Creatures
Category:Sanity Loss