Automed

An automed is an automated medical bay, typically consisting of a large, human-sized box, which is equipped with numerous precision instruments for diagnosis, surgery, and first aid in a sterile environment.Ultra-Tech, p.196 Early automeds arrive around TL9, but their low skills (see Automed Skills below) mean they're only practical when operated by an advanced AI or teleoperated via a doctor. Automeds are sometimes called automedics, as they are often used by adventurers and space marines to perform trauma surgery and first aid. 
An average automed is about $100,000 and weighs roughly 250 lbs. It is an unregulated good at LC4, although likely to be used exclusively by medical facilities.
== Automated Skills ==
With its own onboard AI, automeds can perform various medical procedures. They start relatively simple at TL9, but increase by 2 per TL after introduction, increasing their overall viability. By default, automeds are run on non-sapient AIs (NAIs), but can theoretically be controlled by more intelligent medical AIs, just as a doctor would control an automed.
TL	Diagnosis	EO (Medical)	First Aid	Physician	Surgery
9 	12 	12 	13 	11 	13
10	14 	14 	15 	13 	15
11	16 	16 	17 	15 	17
12	18 	18 	19 	17 	19
== Built-In Equipment ==
* Crash kit
* Diagnostic probes
* Portable Surgery
* Life Support / Emergency Support Unit (ESU)
* Bandage Spray
* Various drugs
** at TL10, tailored immune machines
* Medium-range radio connected to medical sensors
* Internal camera and speaker for communicating with patient
== Automeds in Adventures ==
Automeds can be literal lifesavers for player characters. With their built-in ESU systems, bandage spray, and robotic precision, automeds make recovery possible for even mortally-wounded characters.
== Automed Trivia ==
* In High Biotech settings, automeds may be living creatures!Ultra-Tech, p.10
* Laser crystals can be implanted using an automed; the process takes around a minute.Ultra-Tech, p.115
* An automed can remove diagnostic probes for data gathering
** at TL10, diagnostic probes are capable of communicating with the automed without being removed, and will degrade harmlessly after about a month
* Automed AIs (as well as doctors teleoperating automeds) take the usual physiology penalties when operating on unfamiliar species.Ultra-Tech, p.196
* Automeds can be used for destructive brain uploading, but as the procedure is at -5, it should be performed by a master neurosurgeon.
*If an automed is part of a "Zombie Ship", it may attack anyone using it! This does 1d+1 cutting each turn. If a corpse is placed within this "zombie automed", it can revive it as a zombie in about an hour.Spaceships 7: Divergent and Paranormal Tech, p.24
== Examples ==
* The auto-doc pods in Fallout: New Vegas are a remarkably similar concept
== References ==
Category:Ultra-Tech
Category:TL9
Category:Equipment