Thief

== Overview ==
Thief is a hit and run based class that is one of the free beginner classes. 
If you like being slippery and impossible to catch, thief does just that. With a very loaded kit, thief can slowly chip damage away from you and kill you without a scratch. 
 Thief is one of the best class in the entire game if used by an extremely skilled player. You can perform a strategy called "Sustained Wall-hug" and basically never takewith "Void Jump" strategy, you're unkillable and uncounterable. 
==Moveset==
===Passive [PSV]: Greed===
Critical Meter decays, but you get more Critical from dealing damage
=== Attack [ATK]: Thief Slash (0.4s) ===
Slash forwards dealing 12 damage.
===Ability 1 [AB1]: Roll Flip (1s)===
Jump and roll forwards, reduces your critical meter by a small amount.
====[ALT]: Climbing (1s)====
When using Roll Flip on a wall you can briefly climb it
=== Ability 2 [AB2]: Pickpocket (3s) ===
Spin and deal 12 damage, Heals 1/3 of damage dealt, trades debuffs from the target.
====[ALT]: Aerial Pickpocket (3s)====
When using Roll Flip or jumping then using Pickpocket while still in the air you can spin vertically instead of horizontally.
==== [ALT 2]: Charged Stab (3s) ====
Can be charged while not moving (once charging has started, you can charge while moving) for a ~35 dash, stabbing forwards dealing 10-30 damage.
=== Critical [CRT]: Knife Raid (100%) ===
Throw out 5 piercing knifes that deal 12 damage each and proc -5 attack each.
==UPDATED VERSION: ==
===Passive [PSV]: Greed===
Critical Meter decays, but you get more Critical from dealing damage
===Attack [ATK]: Thief Slash (0.4s)===
Slash forwards for 15 damage
===Ability 1 [AB1]: Roll Flip (1s)===
Jump and roll forwards, reduces your critical meter (by a small amount)
[ALT]: Using it on a wall will allow you to climb briefly
===Ability 2 [AB2]: Pickpocket (3s)===
Spin and deal 15 damage, heals 1/3 of the damage dealt, gives your debuffs to the target
[ALT] Can be charged while not moving, can charge while moving once started, for a stab that deals up to 9 - 21, rapid critical gain (by a small amount)
===Critical [CRT]: Knife Raid (100% Crit)===
Throw out 5 wall piercing knives that deal 12 damage each and reduce damage 
== Balance History ==
=== v1.3.3 ===
- Removed AB1 charge
=== v1.3.0 ===
- HP 80->7
- ATK damage 12->15
- AB1 faster charge
- AB1 less vertical but more horizontal
- AB2 damage 12->15
- AB2[ALT] minimum damage 10->9
- AB2[ALT] maximum damage 30->21
- AB2[ALT] faster charge
- AB2[ALT] hitbox improvement
- AB2[ALT] less endlag
- AB2[ALT] hits rapidly instead of one hit
- AB2[ALT] greatly increased critical gain
=== v1.2.13 ===
- Reduced AB1 charged distance
- ATK and AB2 damage 16->12
- AB2 can now be charged for a powerful stab
- Can't stack while charging AB1 or AB2
=== v1.2.12 ===
- Slower AB1 pounce charge
- Made it so Thief only transfers debuffs, no stealing buffs
=== v1.2.11 ===
- AB1 can be charged for a longer distance "pounce" while standing still
- AB2 can now steal buffs and trade debuffs to the enemy
=== v1.2.9 ===
- HP 70->80
=== v1.2.5 ===
- Reduced AB1 horizontal distance
- Slightly increased AB1 vertical distance
- Using AB1 on a wall allows Thief to climb briefly
=== v1.2.3 ===
- Can stack attacks
=== v1.2.0 ===
- Thief ATK damage 15->16
- Thief AB2 damage 15->16
- Thief AB2 heal 5->6
=== v1.1.3 ===
- Thief HP 80->70
- Thief AB2 damage 10->15
- Thief AB2 heal 10->5
=== v1.0.3 ===
- Thief AB2 10 damage
=== v1.0.2 ===
- Nerfed Thief
== Trivia ==
* During 4/1/2019 (April Fools), Thief was renamed to "e girl"
Category:Free Classes
Category:Classes