Mechs/HEP-0H

==Description==
The precursor to the 1H, the 0H was a flawed design that ran too hot and had insufficient armament or heat sinks for sustained combat. Armed with a Howitzer in place of the iconic Sniper piece, it lacks the range and stopping power of the later versions, whilst running significantly hotter due to the second large laser it mounted. Only a couple of test models were every introduced and the design was lost to the mists of history with the debut of the 1H and then the 2H, in 2480. Occasionally Helepolises in the periphery will be rebuilt along similar lines, the prized Sniper artillery pieces stripped off for other uses and local hardware retrofitted in its place.
Drop Cost Multiplier: 0.89
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Artillerist: -5% Min Scatter and -10% Max Scatter Radius, +1 Ballistic Accuracy, -1 Ballistic Recoil (Quirk)
40 	Stable 	Unyielding: -20% Stability Damage Taken (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=105/120S=60 	A=45/45S=16 	A=105/120S=60
Arms/Head	HardPoints	[ 2E ] 	[ 1E ] 	[ 1B ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Primitive Cockpit (1)
FCS Primitive (1)
Sensors Primitive (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
3x Heat Sink
2x Large Laser Tronel	
Medium Laser Agra 	
3x Ammo Medium Rifle
Howitzer 2000
Torso 	Health 	FA=120/160 RA=50/80S=80	FA=170/230 RA=63/115S=80	FA=120/160 RA=50/80S=80
Torso 	HardPoints	[ 1M ] 	[ 1S ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor Primitive (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine Primitive	
Specialist Slot
Torso 	Dynamic 	
Ammo SRM
Heat Sink
SRM-6	
Engine Core 215 	
4x Heat Sink
Legs 	Health 	A=150/160S=80 	 	A=150/160S=80
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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