111188-good-bad-ugly-hardcore

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Hello Carbine,
 
I have been playing your new game since the head-start time opened up for pre orders.  I wanted to share my thoughts and feelings to the many folks who made WildStar possible.
 
First, some about me.  I have been playing MMO style games since before they had pictures.  The last one I played on is here > http://www.islandsofmyth.org/3k/playerpages.html
 
I have dabbled in many games.  Most recently SWTOR.  My largest time investment was easily to WoW.  I played and raided there for over 7 years.  Clearing raid content from Vanilla -> Cata  (Except Vanilla Naxx)
 
When I saw the videos and dev speaks for WS (about a week before head start) I was very excited, dragged my wife and kids over to watch all the material with me.  We saw so many things we liked the idea of.  We Pre-Ordered that night.
 
None of these are in any particular order..
 
Good
Shiphand quests - Nice mini adventures with interesting story lines.  But they do make me wonder about the frequency of 'Safe' space travel...
Lots of quest variety.  I know some folks complain the quests are boring, I really wonder how much they have played of the MMO world at large.
Challenges, I like having that something extra to strive for, and get cool rewards for too
Housing, while not as dynamic as SWG where every item was potentially decor, definitely very well done.  I look forward to some of things I have read are coming for it
The game is not easy...  Took me a good 2 months to level cap, and I liked that it did.
Paths - Love this.  Please continue to add new content for Paths to do.  I know I was sad SWTOR never expanded their Class-Specific lore(one of their big strengths @ launch)
Music - very well done, I do not mind listening to it all the time
Adventures/Dungeons - Do not feel like they are re-hashes or tunnel crawls.  Some very interesting content.
Open World events - Although 100+ person Scorchwing destroys my FPS, it feels very epic to do.
Bad
Missed Level up Voice overs due to other sounds
Lots of Misc UI bugs that led to confused players
PC Performance issues
Tied to the above - Poor Multi-Threading, which impacts a CPU stat many over look.
Engi Bot AI/Pathing - Makes me really want to level another class somedays
Wierd config bugs that cause EULA and email addr saving to mis behave.
Ugly
WTF - MMO DDOS?!  Just who did you guys *cupcake* off?
Teleport Hackers - Took waaaaayyy too long to get a handle on this...
CS replies - Lots and Lots of bad mojo here.
No Phone # option for support - Sorry but imho, some problems you just have to have a person to talk to.
 
HardCore - suggestions from my brain that I think would help the game, and would love to see
More Dev replies/interaction with the forums - Even if it is just 'We are aware of this' type stuff
Better CM post steering to central threads for common issues/questions
More Shiphand type micro adventures that scale with # of people there - Maybe be able to use Group Finder for them?
Player incentives to bring in buddies to play
More Micro-transaction items, great example, I would love to buy a stuffed Rowsdozer
Physical two-factor auth keyfob.  I would gladly pay $20 for this, and I am not alone.
Advertise more - Other than facebook feeds, I have not see anything for WildStar out in the world
Along the advertising line - Anyone there thought about talking to the Lego or Mega block folks?
 
I am having a blast in the game.  There have been ups and downs.  I am working on my attunement now, and my buddies and I will be shopping for a raiding guild to hop into soon!
 
I am sure I will get some flame posts, but I wanted to share how I felt and hopefully bring some encouragement to those who have worked so hard to create WS.	
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			Actually, I think you're voicing a fairly common sentiment.  Most people have a few issues with the game, but most people do love the game.  What seems to separate the playerbase at the moment is whether a few issues are enough to drive you out of the game.  Carbine's strategy seems to be to try to alter the parts pissing people off for the most logical reasons with the next later drop.	
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Actually, I think you're voicing a fairly common sentiment.  Most people have a few issues with the game, but most people do love the game.  What seems to separate the playerbase at the moment is whether a few issues are enough to drive you out of the game.  Carbine's strategy seems to be to try to alter the parts pissing people off for the most logical reasons with the next later drop.
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