Extra jump

Extra jumps allow the player to perform one or more extra mid-air jumps and are granted by five different accessories and four different mounts.
Each extra jump has a certain type, dictated by the accessory or mount. Jumps of the same type will not stack with each other but will stack with other types, allowing for more than two consecutive jumps. For example, equipping a Cloud in a Bottle and a Tsunami in a Bottle will grant two additional jumps, while combining a Cloud in a Bottle with a Cloud in a Balloon will only grant one extra jump. Each type displays a unique particle effect when used, which always occur in the same order: Summoned mount's jump first, followed by Sandstorm, Blizzard, Fart, Tsunami, and Cloud.
An extra jump uses the same jump speed as the base jump but with a different jump duration. For example, with default jump speed, a sustained jump from a Sandstorm in a Bottle lasts 3 times longer than a base jump, reaching a maximum height of tiles, which is an increase of compared to the base jump reach of tiles.
== Accessories ==
Extra jumps are granted by the five types of bottle accessories and their upgrades, listed in the following table. As described above, while it is possible to stack multiple jumps of different types (i.e. different rows), it is not possible to stack multiple jumps of the same type (i.e. within the same row).
Jump type	Items	JumpdurationIn relation to jump duration of the first jump.	Totaljump reachAssuming gravity is default, no other boosts are in effect, only the jump type from the respective row is used, and the second jump is activated immediately after the first one is completed. The increase in percent is referring to the increase from base jump reach ( tiles).
Cloud 	 	75% 	tiles (+)
Cloud 	 	75% 	tiles (+)
Blizzard 	 	150% 	tiles (+)
Blizzard 	 	150% 	tiles (+)
Sandstorm	 	300% 	tiles (+)
Sandstorm	 	300% 	tiles (+)
Fart 	 	200% 	tiles (+)
Fart 	 	200% 	tiles (+)
Tsunami 	 	125% 	tiles (+)
Tsunami 	 	125% 	tiles (+)
== Mounts ==
There are four mounts that allow an additional jump mid-air.
Mount	Mount	JumpdurationIn relation to jump duration of the first jump with the mount.
 	200% 	
 	75% 	
 	200% 	
 	200% 	
== Notes ==
* Jumping underwater with Flippers will count as an extra jump, preventing that jump from being used after breaching the water's surface.
== Tips ==
* Extra jumps can be used shortly before hitting the ground to reset fall damage.
* The maximum total jump reach from a sextuple jump (obtainable e.g. by equipping a Bundle of Balloons, a Fart in a Balloon, and a ) is tiles (+). This can be further increased by equipping some of the boosting accessories: With the , a Frog Leg, the , and the , the maximum total jump reach from a sextuple jump would be tiles (+).
== Footnotes ==