Paranoia Manipulation

The ability to manipulate paranoia. Not to be confused with Fear Manipulation.
==Also Called==
*Paranoia Control
*Psychosis Manipulation/Control
*Neurosis Manipulation/Control
==Capabilities==
User can sense and manipulate the paranoia, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling paranoia, even manifesting the emotional energy to physical level.
==​Applications==
*Anxiety Inducement
*Death Inducement
*Doubt Inducement
*Fear Inducement
*Insanity Inducement
*Paranoia Inducement
*Paranoia Manifestation
==​Associations==
*Behavior Manipulation
*Emotion Manipulation
*Mental Manipulation
*Imagination Manipulation
*Population Control
*Truth Manipulation
*Trust Manipulation
==Limitations==
*May be limited by scope of paranoia.
*May be limited to a set number of people, either at a time or overall.
== Known Users ==
* Neurosis (Disney's Hercules)
* Paranoia of the Realm of Madness (Marvel Comics)
== Known Objects ==
* Paranoid Pill (DC Comics)
* Cable Box Mind Control Device (X-Files)
Category:Powers
Category:Supernatural Powers
Category:Cognitive Powers
Category:Mind Based Powers
Category:Emotion-based Abilities
Category:Page Needs Work
Category:Manipulations
Category:Fear-based Powers