Gambit (Marvel vs. Capcom)

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|-|X-Men vs. Street Fighter=
|-|Marvel vs. Capcom: Clash of Super Heroes=
|-|Marvel vs. Capcom 2: New Age of Heroes=
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==Summary==
Remy LeBeau AKA Gambit is a protagonist in the Marvel vs. Capcom series. Born and raised in the sultry atomsphere of New Orleans, Remy is a slick, suave and hopeless romantic mutant with a checkered past who soon learned the tricks of his trade as a member of the Thieves' Guild of New Orleans, being able to use his power to charge any inorganic matter or object with powerful kinetic energy and throw it like a projectile with devastating effects. At some point, Gambit befriended Storm who invited him to join the X-Men, a group of heroic mutants founded by Professor Charles Xavier.
During the Mutants and Street Fighters' mysterious disappearance caused by Apocalypse, Gambit responded to his return, fought alongside heroes from the Capcom Universe to take on Onslaught and aided in the defeat of Abyss.
==Powers and Stats==
Tier: 
Name: Remy LeBeau, Gambit, the Ragin' Cajun
Origin: Marvel vs. Capcom
Gender: Male
Age: Unknown
Classification: Mutant, X-Man, Thief
Powers and Abilities:
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|-|Innate Abilities=
Superhuman Physical Characteristics, Martial Arts, Weapon Mastery (Gambit is an expert at wielding bo staves and throwing cards, utilizing the former as his primary weaponMarvel vs. Capcom: Official Complete Works), Acrobatics (Often performs front and back flips, even being able to perform a wall jumpMarvel vs. Capcom: Clash of Super HeroesMarvel vs. Capcom 2: New Age of Heroes. Described as having natural athletic abilitiesX-Men vs. Street Fighter Manual. All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Stealth Mastery, Energy Manipulation (Gambit is capable of charging inorganic matter with kinetic energyMarvel vs. Capcom: Official Complete Works, allowing him to energize whatever he touchesMarvel vs. Capcom: Clash of Super Heroes Manual, including his opponentMarvel vs. Capcom: Clash of Super HeroesMarvel vs. Capcom 2: New Age of Heroes), Energy Projection and Shockwave Manipulation (Gambit can use kinetic energy to summon a wave of five powerful pillar-like shockwaves, as shown in his Cajun Explosion Hyper ComboMarvel vs. Capcom: Clash of Super HeroesMarvel vs. Capcom 2: New Age of Heroes), Explosion Manipulation (Gambit can quickly charge his cards or objects with kinetic energy to make them release explosively on impactMarvel vs. Capcom: Official Complete Works), Danmaku (Gambit can throw several cards in blurry speeds, as shown in his Royal Flush Hyper ComboX-Men vs. Street FighterMarvel vs. Capcom: Clash of Super HeroesMarvel vs. Capcom 2: New Age of Heroes), Afterimage Creation (Leaves behind afterimages when performing any of his Hyper CombosMarvel vs. Capcom: Clash of Super Heroes), Summoning (Gambit can call upon an assist character to help him in battleMarvel vs. Capcom: Clash of Super Heroes), Resistance to Death Manipulation (Was completely unaffected by when traversing Ruby Heart's Earth and encountering Abyss,Marvel vs. Capcom 2: New Age of Heroes the latter of which caused global winds that inflicted death onto inland life, animals, and plant life just by existingMarvel vs. Capcom 2: New Age of Heroes ManualMarvel vs. Capcom 2: New Age of Heroes Official SiteMonthly Arcadia Issue 002Marvel vs. Capcom: Official Complete Works), Disease Manipulation (Was completely unaffected by when traversing Ruby Heart's Earth and encountering Abyss,Marvel vs. Capcom 2: New Age of Heroes the latter of which spread a mysterious illness to SonSon's village just by existingMarvel vs. Capcom 2: New Age of Heroes Official SiteMarvel vs. Capcom: Official Complete Works)
|-|Assists=
Weapon Mastery (Arthur assists by throwing spears at his opponent like javelins. U.S. Agent assists by charging with his shield. Unknown Soldier, Michelle Heart, and Saki assist by using firearmsMarvel vs. Capcom: Clash of Super Heroes), Martial Arts (Shadow, Rogue and Ton Pooh use their physical combat expertise to assistMarvel vs. Capcom: Clash of Super Heroes), Energy Projection (Unknown Soldier assists by using firearms that shoot out energy bolts. Shadow can assist by kicking out energy waves at his opponent. Michelle Heart assists by firing a spreadshot set of energy bolts at her enemy. Cyclops assists by firing an optic beam at an enemy. Jubilee can assist by firing energy projectiles at an enemy. Magneto assists by firing an energy blast at an enemyMarvel vs. Capcom: Clash of Super Heroes), Fire Manipulation (Shadow can attack his opponent with blue flames that spread on contact with his physical strikes. Lou can spew fire from his breath to assistMarvel vs. Capcom: Clash of Super Heroes), Summoning (Pure assists by summoning various items from the sky including a huge dice to fall on the victimMarvel vs. Capcom: Clash of Super Heroes), Telekinesis (Anita assists by using telekinesis to throw various objects at an enemyMarvel vs. Capcom: Clash of Super Heroes), Electricity Manipulation (Saki assists by firing electrical bolts from her cannon. Thor can assist by using Mjolnir's lightning to damage an opponentMarvel vs. Capcom: Clash of Super Heroes), Plasma Manipulation (Ton Pooh assists with her Deadly Plasma Kick, which uses plasma to increase the range of her kickMarvel vs. Capcom: Clash of Super Heroes), Explosion Manipulation (Devilot assists by having her men push a button that activates an explosion albeit this also takes her along with itMarvel vs. Capcom: Clash of Super Heroes), Energy Manipulation (Colossus assists by imbuing his body with energy that makes him harmful to touch and charging at the enemy. Psylocke assists by coating herself in energy and drilling towards the opponent. Rogue assists by punching the enemy, which causes energy to spark from her fists. While ramming an opponent, Juggernaut can assist by coating his head with an energy force. Sentinel causes energy sparks to fly on physical contact with an enemy after ramming themMarvel vs. Capcom: Clash of Super Heroes), Air Manipulation (Storm assists by conjuring up a whirlwind that can damage an opponentMarvel vs. Capcom: Clash of Super Heroes), Ice Manipulation (Iceman can assist by causing large icicles to fall down upon an enemyMarvel vs. Capcom: Clash of Super Heroes)
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Attack Potency: Large Country level (Comparable to Zangief, who could create an explosion that could be seen from space with his Red CycloneMarvel vs. Capcom: Clash of Super Heroes)
Speed: Supersonic (Comparable to Wesker, who can dodge bulletsUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Official Complete Works)
Lifting Strength: At least Class 5 (Comparable to Gustaff, who can rip chunks of terrain from the ground and throw them)
Striking Strength: Large Country level
Durability: Large Country level
Stamina: Superhuman
Range: Extended Melee Range with his staff; Several Meters with cards; Tens of Meters with Cajun Explosion
Standard Equipment:
* Bo Staff: Gambit's primary weapon.
* Playing Cards: Gambit's personal choice for ranged attacks. Due to his ability to charge inorganic matter with energy, he can throw these cards out at great speeds, allowing them to act as surprising and crafty explosives.
Intelligence: Gifted (A longtime member of the X-MenMarvel vs. Capcom: Official Complete Works and one of the best thieves in Marvel's Earth thanks to his cunning, natural athletic abilities and mutant powers, having formerly worked for the Thieves' Guild of the New OrleansX-Men vs. Street Fighter Manual. Noted to be a capable fighter and an expert bo staff wielderMarvel vs. Capcom: Official Complete Works)
Weaknesses: None notable.
Notable Attacks/Techniques:
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|-|Throws=
GambitThrowMvC.gif|Kinetic Charge
GambitThrow2MvC.gif|Staff Slam
*Kinetic Charge: Gambit grabs the opponent with his left hand, charging them with kinetic energy before kicking them away as they explode.
*Staff Slam: Gambit grabs the opponent, jumps forward to knock them to the ground and slams his staff three times before hopping off.
*Air Throw: Gambit presses off the opponent with both legs, sending them crashing against the ground.
|-|Special Attacks=
KineticCardMvC2.gif|Kinetic Card
TrickCardMvC2.gif|Trick Card
CajunSlashLight.gif|Cajun Slash (Light)
CajunSlashMedium.gif|Cajun Slash (Medium)
CajunSlashHeavy.gif|Cajun Slash (Heavy)
CajunEscapeMvC.gif|Cajun Escape
CajunStrikeMvC.gif|Cajun Strike
*Kinetic Card: Gambit pulls out a deck of three cards and then throws them forward at the opponent, exploding on-contact. When performed in the air, he tosses them diagonally downwards.
*Trick Card: Same as Kinetic Card, except that Gambit tosses a deck of cards at an upwards angle instead to hit an aerial opponent, utilizing them as an anti-air attack.
*Cajun Slash: Gambit unleashes one of three different attacks with his staff; either doing a quick one-hit swipe, running three-hit underhand combo (upwards, then again upwards in another direction and a forward poke) or three consecutive staff slashes (downwards jumping swipe, then upwards and again downwards).
*Cajun Escape: Gambit leaps forwards or backwards toward the wall, grabbing onto it and then quickly hops over to the other wall, able to perform a second wall jump before falling. He can follow up the move with a downwards staff slash.
*Cajun Strike: Same as Cajun Escape, except that Gambit automatically attacks with a diving kick at an diagonal angle.
|-|Hyper Combos=
*Royal Flush: Gambit tosses his bo staff upwards into the air and starts rapidly throwing a near-full deck of energy-charged cards one by one at the opponent so fast they travel in a blur (totaling in 37 cards), making them explode by snapping his fingers. When tossed, Gambit's staff can knock a flying opponent and send them flying straight down where he tosses a barrage of Kinetic Cards.
*Cajun Explosion: Gambit jumps high into the air either forward or backwards and then summons a wave of five pillar-like shockwaves by firing his kinetic energy diagonally downwards which travel forward, working similarly to Magneto's Magnetic Shockwave.
RoyalFlushMvC.gif|Royal Flush
CajunExplosionMvC.gif|Cajun Explosion
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==Gallery==
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|-|Art=
|-|Music=
|-|Extra Content=
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==Notable Matchups==
Victories:
Losses:
Ruby Heart (Marvel vs. Capcom) Ruby's Profile
Inconclusive:
==References==
Category:Characters
Category:Marvel vs. Capcom
Category:Acrobats
Category:Adults
Category:Afterimage Users
Category:Air Users
Category:Antiheroes
Category:Athletes
Category:Breath Attack Users
Category:Card Users
Category:Criminals
Category:Danmaku Users
Category:Electricity Users
Category:Energy Projection Users
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Category:Fire Users
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Category:Good Characters
Category:Humans
Category:Ice Users
Category:Male Characters
Category:Martial Artists
Category:Mutants (Marvel)
Category:Mutants
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Category:Shockwave Users
Category:Staff Users
Category:Stealth Masters
Category:Summoners
Category:Superheroes
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Category:Thieves
Category:Thrown Weapon Users
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Category:Weapon Masters
Category:Weapon Users
Category:X-Men