Spencer (Marvel vs. Capcom)

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|-|Marvel vs. Capcom 3=
|-|Marvel vs. Capcom: Infinite=
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==Summary==
Nathan Spencer is a primary protagonist from the Marvel vs. Capcom series. He was once a hero of war against the Empire until his country branded him a traitor and sentenced him to execution during the Bionic Purge. However, when a new bionic threat arises, he once again answers the call. At some point, Spencer joined the battle against Galactus and assisted in Ultron-Sigma's defeat after the Convergence.
==Powers and Stats==
Tier: , higher with X-Factor
Name: Nathan "Rad" Spencer
Origin: Marvel vs. Capcom
Gender: Male
Age: Unknown
Classification: Bionic Human, Former U.S. Government Operative
Powers and Abilities:
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|-|Innate Abilities=
Superhuman Physical Characteristics, Cyborgization (Partial), Martial Arts, Marksmanship (He is proficient in various firearms including handguns, rifles, and grenade launchers), Acrobatics (Capable of masterfully swinging across the stage with his bionic arm. All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Explosion Manipulation (With explosives), Elasticity (His bionic arm is extendable and can reach great lengths), Energy Manipulation (His attacks can be enveloped in energy), Status Effect Inducement (Can induce dizziness with a punch), Shockwave Generation (Can create shockwaves with his punches), Absorption and Electricity Manipulation (Can absorb electrical energy into his arm and release it), Afterimage Creation (Can move fast enough to leave behind afterimages Marvel vs. Capcom 3: Fate of Two Worlds), Self-Sustenance (Type 1; Can fight in space undeterredUltimate Marvel vs. Capcom 3), Statistics Amplification and Healing (Activating X-Factor temporarily increases its user's strength and speed while healing them at a rapid pace.Ultimate Marvel vs. Capcom 3 Manual Blocking attacks in this state also prevents chip damage), Resistance to Cosmic Radiation (Capable of fighting in space unharmed), Mind Manipulation and Corruption (Capable of remaining unaffected when wielding the Soul Gem, which corrupts the mind of its user with its intoxicating allureMarvel vs. Capcom: Infinite)
|-|Infinity Gems=
*Damage Boost (The Power Gem increases one's powerMarvel Super HeroesMarvel vs. Capcom: Infinite)
*Speed Amplification, Intangibility, and Forcefield Creation (The Time Gem amplifies one's speed.Marvel Super HeroesMarvel vs. Capcom: Infinite Users are also capable of dashing past opponents and through projectiles in short dashes.Marvel vs. Capcom: Infinite When used by T'Challa, the Time Gem created a barrier beyond time that protected Valkanda from outside threats)
*Energy Projection, Homing Attack, Explosion Manipulation, Air Manipulation, Fire Manipulation, Ice Manipulation, and Electricity Manipulation (The Reality Gem allows its user to fire energy spheres,Marvel Super Heroes explosive pumpkins,Marvel Super Heroes or slow energy bursts that home in on targets.Marvel vs. Capcom: Infinite Its Infinity Surge projects a wind blade, a floor of ice that freezes opponents, a beam of fire, and a bolt of lightning from above, all of which home on its opponentsMarvel vs. Capcom: Infinite),
*Defence Boost, Sealing, and Energy Manipulation (The Space Stone grants Super Armour, a state in which most attacks will fail to stagger its user.Marvel Super Heroes It also traps targets within a cube of energy, restricting their movement and leaving them vulnerable to combosMarvel vs. Capcom: Infinite)
*Status Effect Inducement (Performing a throw attack successfully when using the Mind Stone inflicts a stun effectMarvel vs. Capcom: Infinite)
*Healing and Life Drain (The Soul Stone refills one's healthMarvel Super Heroes and grants them the ability to use a long ranged energy attack that drains an opponent of their own healthMarvel vs. Capcom: Infinite), Purification and Mind Control Negation (Merely grasping the Soul Gem cured Thor of the Sigma Virus as well as breaking him out of Ultron-Sigma's controlMarvel vs. Capcom: Infinite)
|-|Heroes & Heralds Cards=
Power Bestowal (Each card grants a certain ability or buff to whoever holds itUltimate Marvel vs. Capcom 3), Statistics Amplification (Certain cards have the ability increase health, power-up hypers and X-Factor time, movement speed, flight time, and defenseUltimate Marvel vs. Capcom 3) Absorption (Certain cards have the ability to absorb an opponent's vitality or hyper meterUltimate Marvel vs. Capcom 3), Damage Boost (Many cards offer an attack boostUltimate Marvel vs. Capcom 3), Attack Reflection (The Ms. Marvel card reflects damage received from attacksUltimate Marvel vs. Capcom 3), Invisibility (The Demitri, Nightcrawler, and Spider-Ham cards give the user the ability to turn invisibleUltimate Marvel vs. Capcom 3), Poison Manipulation (The Rathalos, Rathian and Red Skull cards may poison an opponentUltimate Marvel vs. Capcom 3), Healing (Certain cards have the ability to recover health or Hyper MeterUltimate Marvel vs. Capcom 3), Limited Healing Negation (Certain cards have the ability to decrease the amount of recoverable health their opponents haveUltimate Marvel vs. Capcom 3), Limited Invulnerability (Certain cards have the ability to grant invincibility to projectile attacksUltimate Marvel vs. Capcom 3), Resurrection (The Astaroth card can revive the user with full health when defeated as the last member of their teamUltimate Marvel vs. Capcom 3)
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Attack Potency: Dwarf Star level (Strider Hiryu holds him and his feat of taking down BioReign singlehandedly in high regard.Marvel vs. Capcom: Infinite Crimson Viper finds the power level of Spencer's bionic arm to be suspicious enough to report to her higher upsMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3), higher with X-Factor
Speed: FTL (Comparable to Strider Hiryu), higher with X-Factor
Lifting Strength: Class Y (Comparable to Strider Hiryu)
Striking Strength: Dwarf Star level, higher with X-Factor
Durability: Dwarf Star level, higher with X-Factor
Stamina: Superhuman
Range: Standard Melee Range; Extended Melee Range to Tens of Meters with his Bionic Arm; Hundreds of Meters with firearms and explosives
Standard Equipment:
*Bionic Arm
*Explosives
*Handguns
*Rifles
* Grenade Launchers
*Optional Equipment:
**The Heroes & Heralds Cards
**The Infinity Gems
***Power Gem
***Time Gem
***Reality Gem
***Space Gem
***Mind Gem
***Soul Gem
Intelligence: Gifted (As a former U.S. Government Operative, Nathan is unsurprisingly a skilled opponent. His performance in battle made him incredibly noteworthy, initially considered to be a war hero before being unrightfully branded as a traitor.Marvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3 Because of his experience with bionic-related threats, he was pulled out of his sentencing, requested with once more aiding the government on the battlefield.Marvel vs. Capcom: Official Complete Works He would go on to singlehandedly took down BioReign, who were the very group that lead to Spencer being overturned. The victory was enough to where after seeing him in combat for himself, left Strider Hiryu impressed with his performance.Marvel vs. Capcom: Infinite Furthermore, Nathan was capable of casually taking down BioReign grunts while on a date with She-Hulk, with the two conversing during the ordeal as if it were nothing.Marvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3 Spencer boasts proficiency in the use of handguns, rifles, grenades, and rocket launchers.Marvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Official Complete WorksMarvel vs. Capcom: Infinite Even against somebody such as Chris Redfield, a former S.T.A.R.S. agent turned BSAA operative that has ample experience with all types of weaponry as well as boasting a mastery in the use of knives and hand-to-hand combat, Spencer labels him as "seriously outgunned".Marvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3 Easily took down Xgardians, which were Asgardian warriors infected with the Sigma Virus to serve under Ultron-Sigma, while still retaining their combative skills according to Thor himself.Marvel vs. Capcom: Infinite With the help of his Bionic Arm, Nathan can easily swing around difficult terrain with its grappling function, capable of providing assistance and avoiding danger while airborne with no difficulty.Marvel vs. Capcom: Official Complete Works His mastery of the Bionic Arm has allowed him to to fight in his own unique style of combatMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Infinite)
Weaknesses: Spencer can only wield one Infinity Gem and equip up to three card effects at a time.
Notable Attacks/Techniques:<tabber>
|-|Command Normals=
*Right Hook: Spencer delivers a large, overhead haymaker punch.
|-|Throws=
*Ground Throw: Spencer headbutts the opponent and throws them off forwards or backwards.
|-|Special Attacks=
*Wire Grapple: Spencer extends his bionic arm out as a projectile like a grappling hook.
*Reel-In Punch: Spencer forcefully drags the opponent in with his arm and delivers a forceful punch.
*Zip Kick: Spencer drags himself and an opponent together, delivering a harsh kick once they're reeled in.
*Come 'ere!: Spencer drags the enemy in with his bionic arm.
*Jaw Breaker: Upon grabbing the opponent, Spencer knocks them right into the air.
*Smash Kick/Critical Smash: Spencer pursues the opponent after a Jaw Breaker attack and delivers a kick.
*Armor Piercer: Spencer delivers a strong punch with his bionic arm.
*Bionic Bomber: Spencer stops in the air and comes crashing down towards an opponent.
*Swing Wire: Spencer uses his arm as a grappling hook.
*Swing Grapple: Spencer swings around on his bionic arm across the stage.
|-|Hyper Combos=
*Bionic Maneuvers: Spencer will pull in an opponent with his bionic arm and deliver a heavy beatdown on them, knocking them into the air, only for his grappling arm to pull them back down again and leave them open to another devastating punch.
*Bionic Lancer: Spencer delivers a heavy, sliding punch towards the opponent.
*Coup de Grace: Spencer headbutts an opponent, causing them to become dizzy. He then sticks an explosive in their mouth and swings away on his arm before the explosive goes off.
|-|Infinity Gems=
*Power Gem: Spencer can use the Power Gem to increase his attack damage for a short period of time, granting him a powerful attack with increased pushback force.
*Time Gem: Spencer can use the Time Gem to increase his movement speed for a brief time, allowing him to move a set distance forward or backwards in the form of an instant dash that goes through the opponent and their attacks.
*Reality Gem: Spencer can use the Reality Gem to launch a slow, homing energy burst with each use.
*Space Gem: The Space Gem allows Spencer to push an opponent forward or backwards, and the Infinity Storm version seals them in a large, square force cage which restricts their movement for a while.
*Mind Gem: Spencer can use the Mind Gem to constantly refill his Hyper Combo gauge for a short period of time. The Infinity Surge version provides him a special throw attack which instantly stuns an opponent if hit.
*Soul Gem: Spencer can use the Soul Gem to increase/fill his health for a short period of time. The Infinity Surge version grants him a far-reaching energy attack which absorbs health off the opponent upon hit.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Marvel vs. Capcom
Category:Absorption Users
Category:Acrobats
Category:Adults
Category:Afterimage Users
Category:Air Users
Category:Attack Reflection Users
Category:Bomb Users
Category:Card Users
Category:Cyborgs
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Elasticity Users
Category:Electricity Users
Category:Energy Projection Users
Category:Energy Users
Category:Explosion Users
Category:Fighting Game Characters
Category:Fire Users
Category:Forcefield Users
Category:Game Characters
Category:Good Characters
Category:Grappling Users
Category:Gun Users
Category:Healers
Category:Heroes
Category:Homing Attack Users
Category:Humans
Category:Ice Users
Category:Intangibility Users
Category:Invisibility Users
Category:Invulnerability Users
Category:Male Characters
Category:Marksmen
Category:Martial Artists
Category:Military Characters
Category:Playable Characters
Category:Poison Users
Category:Power Bestowal Users
Category:Power Nullification Users
Category:Protagonists
Category:Purification Users
Category:Resurrection Users
Category:Sealing Users
Category:Self-Sustenance Users
Category:Shockwave Users
Category:Soldiers
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Super Soldiers
Category:Vibration Users
Category:Video Game Characters
Category:Weapon Users
Category:Wire Users