Skill Specializations

are a complicated game mechanic in version 2.
== Description ==
Once you decide to specialize in a skill, you may not take any ranks of that skill, only of the specializing sub-skill. The non-specialized skill will get a bonus of half the ranks invested in the specialized skill rounded down. Additionally, the specialized skill may have its first ten ranks be invested at one CP per rank (then two for the next five ranks and so on).
You may presently only have one specialization per skill.
== Example ==
Let's say you want your character to specialize in Swim from the Athletics skill. You invest in 15 ranks of the skill at a 1-1 CP cost for the first 10, then a 2-1 cost for the next 5. Now, Athletics may not have any ranks invested. The Athletics bonus counts as 7, half the ranks of the Swim skill rounded down. Other bonuses from equipment, Special Abilities, and Ability Scores are still applied.
Now say you want to take a Skill Synergy using Athletics to give a bonus to Grapple. The Skill Synergy will use the ranks invested in Swim and give a +2 bonus to Grapple.
Now say you want to give a Skill Synergy bonus to either Swim or Athletics from Melee. You may do this to either skill, as they count separately for this.
Category:Game Mechanics