Chants (Dungeon Siege II)

Chants, also Songs or Formulas are special spells in . They can only be used in special places Magic Shrines found in various locations.
Arcane Shrines are mysterious structures that stand on nodes of magical energy. By standing in the shrine and casting chants, your team can temporarily receive its magical energy. 
Most of the chants are aimed at temporarily strengthening the character and his group, but there are also special spells that can be used to create items, speak with the spirits or summon creatures to guard the heroes.
To apply the chant, you need:
* Find it by adding it to your journal.
* Be in a sanctuary.
* Select a enchant in the journal and read it. You can also activate the spell simply by writing it into the chat line (Enter key).
=Tips=
* The "instant" mana regeneration of the Casting chants is actually +5000% if you want exact numbers.
* The Chant of Master Self-Awareness should be GREAT for bosses with its high resists, especially mages since they get +95% to magic damage resist.
* The chaotic chants add a larger boost than any of the specific chants for the attributes/skills, but they are random. 
* The Chaotic Chant of Might is probably the more usefull of the two chaotic chants.
* Prosperity chants are a nice boost to magic find and gold dropped, but even the best prosperity chant isn't as good as a single +120% Magic Find legendary enchanted ring/amulet.
* The various Casting chants which give you "instant" mana recharge are very usefull if you have a mage heavy party. 
* The Casting chants all differ only in duration.
* Purity chants give total immunity to the listed effects, despite the mouseover description of the effect icon after its been cast.
=List=
Number	Icon	Name 	Effect 	Location 	Type
1 	 	Lesser Chant of Fortification(Dono Armorum Es) 	Increases the armor of all party members by 25% for 180 seconds. 	The Northern Greylin Jungle.Given by Archer Esselte near the first shrine. 	Defense
2 	 	Lesser Chant of Dexterity(Elevato Agilum Es) 	Gives 4 + (character level * 0.95) Agility to all party members for 180 seconds. 	The Northern Greylin Jungle.Found at the bottom of an abandoned tower north of the first shrine. 	Offense
3 	 	Lesser Chant of Intelligence(Elevato Ingenum Es) 	Gives 2 + (character level *0.54) to intelligence of all party members for 180 sec. 	The Northern Greylin Jungle.In the ruins, next to the Northern Greylin Jungle teleporter. 	Offense
4 	 	Lesser Chant of Strength(Elevato Vigorum Es) 	Gives 3 + (character level * 0.6)Strength to all party members for 180 seconds. 	The Northern Greylin Jungle.In the ruins, next to the Northern Greylin Jungle teleporter. 	Offense
5 	 	Mysterious Chant(Rando Conjurum Es) 	Spawns a random low-level item (up to level 5). 	The Western Greylin Jungle.In the Cave of Tranquility, which is located behind the waterfall. 	Unknown
6 	 	Lesser Chant of Casting(Incanta Rapida Es) 	Fully restores mana to all characters in the squad and lasts up to 180 seconds. 	The Western Greylin Jungle.In the ruins near the dryad outpost. 	Offense
7 	 	Lesser Chant of Fighter Health(Vigorus Vitalis Es) 	Increases the health regeneration of party members with the highest melee skill by 100% for 180 sec. 	The Western Greylin Jungle.At the outpost of the dryads. 	Defense
8 	 	Lesser Chant of Mage Health(Ingenus Vitalis Es) 	Increases the health regeneration of party members with the highest Nature or Battle Magic skill by 100% for 180 seconds. 	The Western Greylin Jungle.In the ruins near the dryad outpost. 	Defense
9 	 	Lesser Chant of Ranger Health(Agilus Vitalis Es) 	Increases the health regeneration of party members with the highest ranged skill by 100% for 180 seconds. 	The Western Greylin Jungle.In the ruins near the dryad outpost. 	Defense
10 	 	Lesser Chant of Fighter Power(Vigorus Adeptus Es) 	Instantly recharges melee fighters for 40 seconds. 	An Elven Shrine.
In a secret room, which can be accessed when completing the quest "Secrets of the Elven Shrine". 	Offense
11 	 	Lesser Chant of Mage Power(Ingenus Adeptus Es) 	Instantly recharges the powers of Nature Mages and Battle Mages for 40 seconds. 	An Elven Shrine.
In a secret room, which can be accessed when completing the quest "Secrets of the Elven Shrine". 	Offense
12 	 	Lesser Chant of Prosperity(Dono Fortunam Es) 	Increases the drop rate of magic items by 50% and gold by 100% for 180 sec. 	An Elven Shrine.In a room with a healing source. 	Defense
13 	 	Lesser Chant of Ranger Power(Agilus Adeptus Es) 	Instantly recharges the gunners' strength for 40 seconds. 	An Elven Shrine.In a secret room, which can be accessed when completing the quest "Secrets of the Elven Shrine". 	Offense
14 	 	Lesser Chant of Magic Awareness(Incantum Percepto Es) 	Increases magic resistance by 40% for 180 sec. 	The Eastern Greylin Jungle.In the ruins next to Vix. 	Defense
15 	 	Mysterious Chant(Magrum Erupto) 	Causes a terrible explosion that kills (!) All members of the squad. 	The Azunite Desert.Can be obtained by completing the quest "A Family Heirloom". 	Unknown
16 	 	Mysterious Chant(Requo Amicum Es) 	Summon 5 Ironhorns (Lvl 16) to protect a unit for 30 seconds. 	The Azunite Desert.Can be obtained by completing the quest "A Family Heirloom". 	Unknown
17 	 	Lesser Chant of Ranged Awareness(Propelum Percepto Es) 	Increases ranged resistance by 40% for 180 sec. 	The Eastern Greylin Jungle.In the ruins next to Vix. 	Defense
18 	 	Lesser Chant of Melee Awareness(Physium Percepto Es) 	Increases melee resistance by 40% for 180 sec. 	An Ancient Azunite Shrine.On the lower level in the hall with steles. 	Defense
19 	 	Lesser Chant of Purity(Vexori Impedio Es) 	Gives the party immunity to status effects (curses, etc.) for 360 seconds. 	An Ancient Azunite Shrine.In the secret room at the very beginning, opened by the painting. 	Defense
20 	 	Mysterious Chant(Requo Malum Es) 	Summons 5 crude Barrows (Lv 24) that will attack (!) the unit for 30 seconds. 	An Ancient Azunite Shrine.In one of the treasure rooms next to the Mimic. 	Unknown
21 	 	Lesser Chant of Melee Skill(Vigorus Artifex Es) 	Adds 1 point to all melee skills for 180 sec. 	Windstone Fortress.In a secret room in the east wing. 	Offense
22 	 	Lesser Chant of Ranged Skill(Agilus Artifex Es) 	Adds 1 point to all ranged skills for 180 sec. 	Windstone FortressInside the barracks. 	Offense
23 	 	Lesser Chant of Magic Skill(Ingenus Artifex Es) 	Adds 1 point to all magic skills for 180 sec. 	Windstone FortressIn the west wing. 	Offense
24 	 	Chant of Scholars(Dono Experium) 	Increases the amount of experience gained by the entire team by +50%, but reduces the health of each character by 0.20 * (50 + (10.6 * character level)) for 300 seconds.	The Temple of Xeria.In a secret room, which can be accessed when completing the quest "Secrets of Xeria's Temple". 	Defense
25 	 	Chant of the Dead(Vox Mortem) 	Allows you to speak with spirits for 300 seconds. 	Aman'Lu.
Reward for completing the quest "A Dark Ohm". 	Unknown
26 	 	Chant of Dexterity(Elevato Agilum) 	Gives 5.5 + (character level * 1.26) Agility to all party members for 240 seconds. 	Southern Vai'lutra Forest.In one of the abandoned houses near the exit from the city. 	Offense
27 	 	Chant of Intelligence(Elevato Ingenum) 	Gives 2.6 + (character level * 0.71) intelligence to all party members for 240 seconds. 	Southern Vai'lutra Forest.In one of the abandoned houses near the exit from the city. 	Offense
28 	 	Chant of Strength(Elevato Vigorum) 	Gives 4.5 + (character level * 0.9) strength to all party members for 240 seconds. 	Southern Vai'lutra Forest.In one of the abandoned houses near the exit from the city. 	Offense
29 	 	Mysterious Chant(Rando Conjurum) 	Creates a random Medium item (up to level 24). 	Southern Vai'lutra Forest.A flooded room that can be reached by an elevator hidden inside one of the trees. 	Unknown
30 	 	Chant of Fighter Health(Vigorus Vitalis) 	Increases the health regeneration of party members with the highest melee skill by 150% for 240 seconds. 	Southern Vai'lutra Forest.In the northern part of the Levret estate. 	Defense
31 	 	Chant of Mage Health(Ingenus Vitalis) 	Increases the health regeneration of party members with the highest Nature or Battle Magic skill by 150% for 240 seconds. 	Southern Vai'lutra Forest.In the northern part of the Levret estate. 	Defense
32 	 	Chant of Ranger Health(Agilus Vitalis) 	Increases the health regeneration of party members with the highest ranged skill by 150% for 240 seconds. 	Southern Vai'lutra Forest.In the northern part of the Levret estate. 	Defense
33 	 	Chant of Casting(Incanta Rapida) 	Fully restores mana to all characters in the squad and lasts up to 240 seconds. 	The Vai'kesh Sanctuary.In the lower level after meeting with Prophet Vai'kesh. 	Offense
34 	 	Chant of Fighter Power(Vigorus Adeptus) 	Instantly recharges melee fighters' powers for 60 seconds. 	The Vai'kesh Sanctuary.In a secret room with bars, which can be accessed by activating the buttons on the steps. 	Offense
35 	 	Chant of Mage Power(Ingenus Adeptus) 	Instantly recharges the powers of Nature Mages and Battle Mages for 60 seconds. 	The Vai'kesh Sanctuary.In a secret room with bars, which can be accessed by activating the buttons on the steps. 	Offense
36 	 	Chant of Prosperity(Dono Fortunam) 	Increases the drop rate of magic items by 75% and gold by 150% for 240 sec. 	Kalrathia.Reward for completing the quest "Dwarven Song of Ore". 	Defense
37 	 	Chant of Ranger Power(Agilus Adeptus) 	Instantly recharges shooter forces for 60 secondsec. 	The Vai'kesh Sanctuary.Inside Sanctuary Door (Ranged 22). 	Offense
38 	 	Chant of Fortification(Dono Armorum) 	Increases the armor of all party members by 40% for 240 seconds. 	The Vai'kesh Forest.
Inside a small cave where the Vai'kesh are performing a dark ritual. 	Defense
39 	 	Chant of Master Self-Awareness(Ipsum Percepto Ixo) 	Gives 80% resistance to a damage type that matches the character's damage type (e.g. mage ー magic protection) for 300 sec. 	The Garden of the Ancients.In a frozen crypt near the portal. 	Defense
40 	 	Chant of Melee Awareness(Physium Percepto) 	Increases melee resistance by 60% for 240 sec. 	The Garden of the Ancients.
In a tower accessible from the south exit of The Azunite Burial Grounds. 	Defense
41 	 	Chant of Ranged Awareness(Propelum Percepto) 	Increases ranged resistance by 60% for 240 sec. 	The Garden of the Ancients.
In a tower accessible from the south exit of The Azunite Burial Grounds. 	Defense
42 	 	Chaotic Chant of Might(Elevato Rando Ixo) 	Gives a huge increase to a random parameter for all characters in the squad for 240 seconds:
* 7 + (character level * 1.4) to strength
* 8 + (character level * 1.8) to agility
* 6 + (character level * 1.0) to intelligence	The Azunite Burial Grounds.
In a dark corner in a cave with falling ice shards, next to a cliff. 	Offense
43 	 	Chant of Purity(Vexori Impedio) 	Gives the party immunity to status effects (curses, etc.) for 420 seconds. 	The Azunite Burial Grounds.In the tomb Letiso, located in the catacombs of the Azunites. 	Defense
44 	 	Chant of Magic Awareness(Incantum Percepto) 	Increases magic resistance by 60% for 240 sec. 	Snowbrook Valley.In the tower located after the bridge. 	Defense
45 	 	Chant of Ranged Skill(Agilus Artifex) 	Adds 2 points to all ranged skills for 240 seconds. 	The Snowbrook Foothills.In an abandoned house. 	Offense
46 	 	Chant of Magic Skill(Ingenus Artifex) 	Adds 2 points to all magic skills for 240 sec. 	The Snowbrook Foothills In a grotto, in a room with a locked gate that opens after the quest "The Legendary Mace of Agarrus".	Offense
47 	 	Chant of Melee Skill(Vigorus Artifex) 	Adds 2 points to all melee skills for 240 sec. 	The Snowbrook Foothills In a grotto, in a room with a locked gate that opens after the quest "The Legendary Mace of Agarrus".	Offense
48 	 	Mysterious Chant(Requo Amicum) 	Summons 5 Letrisk (Lv 26) to protect a unit for 30 sec. 	Snowbrook Haven Servants' Rooms.In the room with the ghost, in front of the small bridge. 	Unknown
49 	 	Mysterious Chant(Requo Malum) 	Summons 5 Ortraks (Level 34) that will attack (!) the unit for 30 seconds. 	Snowbrook Haven Living.In a small room next to the lift. 	Unknown
50 	 	Greater Chant of Dexterity(Elevato Agilum Ix) 	Gives 7 + (character level * 1.6) Agility to all party members for 300 seconds. 	Snowbrook Harbor Interior.Inside the vault, in the last room with the teleporter. 	Offense
51 	 	Greater Chant of Intelligence(Elevato Ingenum Ix) 	Gives 4 + (character level * 0.9) to the intelligence of all party members for 300 seconds. 	Snowbrook Harbor Interior.Inside the vault, in the last room with the teleporter. 	Offense
52 	 	Greater Chant of Strength(Elevato Vigorum Ix) 	Gives 6.0 + (character level * 1.2) Strength to all party members for 300 seconds 	Snowbrook Harbor Interior.Inside the vault, in the last room with the teleporter. 	Offense
53 	 	Chant of Health(Multus Vitalis) 	Increases health regeneration by 150% for all party members for 240 seconds. 	Northern Plain of Tears.
Located inside a magical oasis. Quest "Deru's Treasure Hunt". 	Defense
54 	 	Greater Chant of Prosperity(Dono Fortunam Ix) 	Increases the drop rate of Magic Items by 100% and Gold by 200% for 300 seconds. 	Kalrathia.
Reward for completing the quest "Dwarven Song of Ore". 	Defense
55 	 	Mysterious Chant(Rando Conjurum Ix) 	Creates a random high-level item (up to level 34). 	Northern Plain of Tears.In the second treasure room during the quest "The Lost Jewels of Soranith". 	Unknown
56 	 	Greater Chant of Purity(Vexori Impedio Ix) 	Gives the party immunity to status effects (curses, etc.) for 600 seconds. 	Northern Plain of Tears.In the ruins, where you can go down by elevator, not far from the teleport. 	Defense
57 	 	Greater Chant of Mage Health(Ingenus Vitalis Ix) 	Increases the health regeneration of party members with the highest Nature or Battle Magic skill by 200% for 300 seconds. 	Eastern Plain of Tears.In an abandoned tower in front of the teleport. 	Defense
58 	 	Greater Chant of Ranger Health(Agilus Vitalis Ix) 	Increases the health regeneration of party members with the highest ranged skill by 200% for 300 seconds. 	Eastern Plain of Tears.In the abandoned tower after the teleport. 	Defense
59 	 	Greater Chant of Fighter Health(Vigorus Vitalis Ix) 	Increases the health regeneration of party members with the highest melee skill by 200% for 300 seconds. 	Eastern Plain of Tears.In an abandoned tower in front of the Okima ruins. 	Defense
60 	 	Greater Chant of Casting(Incanta Rapida Ix) 	Fully restores mana to all characters in the squad and lasts up to 300 seconds. 	Eastern Plain of Tears.In the ancient ruins during the quest "The Mage's Apprentice". 	Offense
61 	 	Greater Chant of Fighter Power(Vigorus Adeptus Ix) 	Instantly recharges melee fighters for 75 seconds. 	Eastern Plain of Tears.In the ancient ruins during the quest "The Mage's Apprentice". 	Offense
62 	 	Greater Chant of Mage Power(Ingenus Adeptus Ix) 	Instantly recharges Naturemage and Battlemage powers for 75 seconds. 	Eastern Plain of Tears.In a treasure chest inside a large abandoned hideout. 	Offense
63 	 	Greater Chant of Ranger Power(Agilus Adeptus Ix) 	Instantly recharges the gunners' strength for 75 seconds. 	Eastern Plain of Tears.In a treasure chest inside a large abandoned hideout. 	Offense
64 	 	Greater Chant of Fortification(Dono Armorum Ix) 	Increases the armor of all party members by 50% for 300 seconds. 	Darthrul.In an abandoned temple east of the city, the quest "The Morden Riders". 	Offense
65 	 	Greater Chant of Melee Awareness(Physium Percepto Ix) 	Increases melee resistance by 80% for 300 sec. 	Kaderak Desert.Near the ruins to the west of the descent into the mines. 	Defense
66 	 	Greater Chant of Ranged Awareness(Propelum Percepto Ix)	Increases ranged resistance by 80% for 300 sec. 	Kaderak Desert.Near the ruins to the west of the descent into the mines. 	Defense
67 	 	Greater Chant of Magic Awareness(Incantum Percepto Ix) 	Increases magic resistance by 80% for 300 sec. 	Upper Kaderak Mines.In a small room in front of the east teleporter. 	Defense
68 	 	Mysterious Chant(Requo Amicum Ix) 	Summon 5 Iraqi (Lv 36) to protect a unit for 30 sec. 	Ancient Hall.In the place of the Agallan test. 	Unknown
69 	 	Mysterious Chant(Requo Malum Ix) 	Summons 5 Corrupted shales (Level 34) that will attack (!) the unit for 30 seconds. 	Ancient Hall.In the place of the Agallan test. 	Unknown
70 	 	Greater Chant of Magic Skill(Ingenus Artifex Ix) 	Adds 3 points to all magic skills for 300 seconds. 	Zaramoth's Horns.In a room with 6 elevators, in Sanctuary Door (natural/combat magic 35). 	Offense
71 	 	Greater Chant of Melee Skill(Vigorus Artifex Ix) 	Adds 3 points to all melee skills for 300 seconds. 	Zaramoth's Horns.In a room with 6 elevators, in Sanctuary Door (Melee 35). 	Offense
72 	 	Greater Chant of Ranged Skill(Agilus Artifex Ix) 	Adds 3 points to all ranged skills for 300 seconds. 	Zaramoth's Horns.In a room with 6 elevators, in Sanctuary Door (Ranged 35). 	Offense
73 	 	Chant of Power(Multus Adeptus) 	Instantly recharges your powers for 60 seconds. 	Zaramoth's Horns.In a room with 6 lifts, at the end of a long corridor. 	Offense
74 	 	Chant of Chaotic Skill(Rando Artifex Ixo) 	Randomly adds 7 points to all melee, ranged, or magic skills for 300 seconds. 	Zaramoth's Horns.In a room near the sanctuary on a large square playground. 	Offense
75 	 	Mysterious Chant(Letiso) 	Unlocks the entrance to the Tomb of the Lich Letiso in the Azunite Catacombs. 	The Garden of the Ancients.Granted by Champion Rahvan after accepting the quest "Rahvan's Curse". 	Unknown
76 	 	Mysterious Chant(Arcesso Arcanum) 	Fills a staff of souls at specific places of power. 	Kalrathia.Given by Nature Mage Nora after accepting the quest "Kalrathia Nexus". 	Unknown
=Notes=
* The enchants found carry over between difficulties and will also be available in the expansion.
ru:Чанты (Dungeon Siege II)
Category:Dungeon Siege II: Lists