Complement Graft

Complement GraftMysticBasic400 hours
This spell is integral to Metahuman culture, and exists in many forms: alchemical, ritual, herbal, runic, technomantic, psionic, and others. It allows foreign bodies and tissues to be transplanted and implanted without causing undue cell-mediated immunity or the formation of isohaemagglutinins. This protects the subject from many of the dangers of rejection by aligning the new material with the aura and flesh that is now to house it. Complement Graft does not shield against non-histocompatibility problems, and will not protect against disease resident in the transplanted tissue, improperly cleaned implants, or implants that violate the integrity of the dermis. In other words, this spell lets you get those weighted metal studs hidden in your knuckles that you always wanted. Other than reducing medical complications leading to rejection, this spell does not affect either the patient or implant in any other way, nor does it aid in the transplanting process itself in any other way. You still need sterile surgery, biomantic skills, et cetera.
It is rumoured that a nethermantic variant of this spell allows material recombination with Entities. If so, no one has come forth publicly with knowledge of this variant. Current thaumatological theory holds that, lacking permanent physical form, such would be impossible. At the very least, it would solidly affix such an Entity into its Manifestation.
Category:Skills
Category:Mystic
Category:Basic Skills
Category:Abstract
Category:Abstract: Basic Skills