Maneuvering Thrusters

Thrusters are small jets that allow a ship to move smaller distances. Most ships of size 1, 2, or 3 only use standard thrusters in order to fly from place to place rather than large engines, but larger ships use them in order to fly around at sublight speeds, such as during combat, landing, launching, or maneuvering through an asteroid belt. 
Size: Thrusters take up one unit of space per size of the ship, and need to be evenly distributed. Thus, you can have one in the middle, two on either side, or one in the middle and two on either side, but you cannot have one in the middle and one on one side.
Speed: To find how fast a thruster can move a ship, take ten and subtract the size of the ship. This is how many units the ship will be able to move in one turn (about six seconds) per thruster. During combat, consider that, unlike terrestrial combat, most ships will be moving at the same time, so one turn will be roughly the same time as one round. Thus, a size 4 ship with three thrusters will be able to move 18 units per turn, and a size 8 ship will be able to move only 6. 
Energy Consumption: Thrusters require energy to operate at a rate of one unit of energy per thruster, multiplied by the size of the ship. In the examples given above, the first ship would require 12 units of energy, and the second would require 24.
Cost: Thrusters cost 1500 credits multiplied by the size of the ship. There are no varying ranks of thrusters.
Category:Starships