War

Endless bloodshed has doomed the Town and you have come to indulge in all its glory.
==Experimental==
*This is an Experimental role. Experimental roles are roles that require more testing before they can appear in most games (specifically episodes, which are our more competitive setups).
==Linked Role==
This role is linked to the Berserker role, as this role can only appear when it transforms out of the Berserker.
==Rolecard==
===War===
*Welcome, [Player Name], you are War.
*Your alignment is Neutral Apocalypse.
=====Abilities:=====
*You cannot be killed by anything except being eliminated by vote.
*Each night, you may choose a player to slaughter. This will attack your target ignoring protection and night immunity.
**On the first night after becoming War, you may choose a second target to slaughter.
=====Apocalypse Abilities=====
*Factional Communication: You may talk to the other members of the Apocalypse at all times.
=====Win Condition:=====
*You win when everyone who opposes the Apocalypse has died.
==Alternative Names==
*Pest (Abbreviation)
==Role Interaction==
*War cannot appear naturally. It can only appear if a Berserker transforms into War.
*Anyone attacking the War will learn that the attack failed, but not why.
*Protection takes priority over the War's night immunity, the War will learn of any successful protections from attacks targeting it.
*If the War's target was protected or had night immunity, then the War will learn that the attack failed, but not what caused it to fail.
*War will attack an Escort and a Consort when roleblocked. The roleblock will still succeed.
*War will attack a Jailor and an Underboss jailing it, however attempting to execute War will not kill War. They can stop War from visiting that night though.
*The only things War cannot kill is a death immune Warlock and other members of the Apocalypse.
*War is seen as Suspicious by the Sheriff.
==Strategy==
*Someone please write something smart here.
==Links== 
*Other Apocalypse type Neutral roles
*All Neutral Roles
*All roles
*A detailed list of win conditions
==Thumbnail==