Down aerial

A down aerial, also known as a down air and commonly abbreviated as a d-air, is an aerial attack in Super Smash Flash 2 or Fraymakers that is performed by pressing the down and attack inputs in conjunction while in midair. It can also be performed in SSF2 by pressing down with the "C-Stick" controls in midair or in Fraymakers by pressing down with the "secondary stick" controls in midair when assigned to tilt attacks or strong attacks.
Down aerials typically hit below the character and are often used for landing safely. Many of them are meteor smashes or spikes, allowing them to be used for combos and edgeguarding. Some are also stall-then-falls, which propel the character downward upon being used.
In SSF2, attempting to down aerial while holding a throwing item throws it downward.
== List of down aerials in Super Smash Flash 2 ==
Character	Description 	Damage
 	Dives downwards with his spear while spinning around, hitting up to six times and meteor smashing on the final hit. Has a landing hit. 	
 	Dives downwards with his spear while spinning around, hitting up to six times and meteor smashing on the final hit. Has a landing hit. 	
 	Dives downwards with his spear while spinning around, hitting up to six times and meteor smashing on the final hit. Has a landing hit. 	
 	Swings a scythe below him. Meteor smashes during the early hit, spikes during the lowest point, and semi-spikes during the late hit. When hitting opponents when the scythe flashes red, Death hovers above them for a short time before being meteor smashed by it.	
 	Swings a scythe below him. Meteor smashes during the early hit, spikes during the lowest point, and semi-spikes during the late hit. When hitting opponents when the scythe flashes red, Death hovers above them for a short time before being meteor smashed by it.	
 	Swings a scythe below him. Meteor smashes during the early hit, spikes during the lowest point, and semi-spikes during the late hit. When hitting opponents when the scythe flashes red, Death hovers above them for a short time before being meteor smashed by it.	
 	Swings a scythe below him. Meteor smashes during the early hit, spikes during the lowest point, and semi-spikes during the late hit. When hitting opponents when the scythe flashes red, Death hovers above them for a short time before being meteor smashed by it.	
 	Stomps two times below him. 	
 	Goes into his shell, flips over, and spins rapidly, hitting up to nine times and meteor smashing on the final hit. Has a landing hit. 	
 	Goes into his shell, flips over, and spins rapidly, hitting up to nine times and meteor smashing on the final hit. Has a landing hit. 	
 	Goes into his shell, flips over, and spins rapidly, hitting up to nine times and meteor smashing on the final hit. Has a landing hit. 	
 	Stomps both feet down. Will normally meteor smash opponents, but contains a more powerful sweetspot at his chest that spikes opponents instead. 	
 	Stomps both feet down. Will normally meteor smash opponents, but contains a more powerful sweetspot at his chest that spikes opponents instead. 	
 	Thrusts his plug a large distance below him, meteor smashing opponents. 	15%
 	Stomp downwards with one foot, meteor smashing opponents. 	16%
 	Performs a drill kick at a downwards angle that can hit opponents once, which gets weaker over time and meteor smashes on the early hit. 	
 	Performs a drill kick at a downwards angle that can hit opponents once, which gets weaker over time and meteor smashes on the early hit. 	
 	Performs a drill kick at a downwards angle that can hit opponents up to seven times, with each hit being a weak spike. 	
 	Performs a double foot stomp, meteor smashing opponents hit. 	19%
 	Uses Feet Kamehameha, shooting diagonally downwards fists-first, sweetspotting with upward knockback at his feet. Has a landing hit. 	
 	Uses Feet Kamehameha, shooting diagonally downwards fists-first, sweetspotting with upward knockback at his feet. Has a landing hit. 	
 	Uses Feet Kamehameha, shooting diagonally downwards fists-first, sweetspotting with upward knockback at his feet. Has a landing hit. 	
 	While using Kaiō-ken, uses Feet Kamehameha, shooting diagonally downwards fists-first, sweetspotting with powerful upward knockback at his feet. Has a landing hit. 	
 	While using Kaiō-ken, uses Feet Kamehameha, shooting diagonally downwards fists-first, sweetspotting with powerful upward knockback at his feet. Has a landing hit. 	
 	While using Kaiō-ken, uses Feet Kamehameha, shooting diagonally downwards fists-first, sweetspotting with powerful upward knockback at his feet. Has a landing hit. 	
 	Slashes in an arc below himself with Zangetsu, which gets weaker over time and meteor smashes on the early hit. 	
 	Slashes in an arc below himself with Zangetsu, which gets weaker over time and meteor smashes on the early hit. 	
 	Summons vines around his leg that drill at a downwards angle, hitting up to six times and meteor smashing on each hit. Has a landing hit. 	
 	Summons vines around his leg that drill at a downwards angle, hitting up to six times and meteor smashing on each hit. Has a landing hit. 	
 	Summons vines around his leg that drill at a downwards angle, hitting up to six times and meteor smashing on each hit. Has a landing hit. 	
 	Performs a drill kick at a downwards angle, hitting up to seven times. 	
 	Performs a drill kick at a downwards angle, hitting up to six times and meteor smashing on each hit. Has a landing hit. 	
 	Performs a drill kick at a downwards angle, hitting up to six times and meteor smashing on each hit. Has a landing hit. 	
 	Performs a drill kick at a downwards angle, hitting up to six times and meteor smashing on each hit. Has a landing hit. 	
 	Thrusts her staff downward and shoots a low-ranged beam downwards. Has a sweetspot at the end of the staff that meteor smashes opponents and causes Krystal to bounce upward. 	
 	Thrusts her staff downward and shoots a low-ranged beam downwards. Has a sweetspot at the end of the staff that meteor smashes opponents and causes Krystal to bounce upward. 	
 	Thrusts her staff downward and shoots a low-ranged beam downwards. Has a sweetspot at the end of the staff that meteor smashes opponents and causes Krystal to bounce upward. 	
 	Thrusts and holds the Master Sword downwards, hitting up to two times and bouncing off of opponents hit. 	
 	Thrusts and holds the Master Sword downwards, hitting up to two times and bouncing off of opponents hit. 	
 	Thrusts and holds the Master Sword downwards, hitting up to two times and bouncing off of opponents hit. 	
 	Drills below him with a sword, hitting up to five times. Has a landing hit. 	
 	Drills below him with a sword, hitting up to five times. Has a landing hit. 	
 	Drills below him with a sword, hitting up to five times. Has a landing hit. 	
 	Stomps downwards two times, halting its upward momentum and meteor smashing on the final hit. 	
 	Stomps downwards two times, halting its upward momentum and meteor smashing on the final hit. 	
 	Uses Gum-Gum Gatling Gun, stretching both legs downwards to kick below him, weakly meteor smashing opponents. 	8%
 	Performs a drill kick at a downwards angle that can hit opponents once, which meteor smashes when sweetspotted at the upper portion of his body. 	12%
 	Performs a drill kick at a downwards angle that can hit opponents up to five times. Has a landing hit. 	
 	Performs a drill kick at a downwards angle that can hit opponents up to five times. Has a landing hit. 	
 	Performs a forward-to-back downward slash with the Falchion, meteor smashing at the tip. 	
 	Performs a forward-to-back downward slash with the Falchion, meteor smashing at the tip. 	
 	Performs a forward-to-back downward slash with the Falchion, meteor smashing at the tip. 	
 	Uses Noise Crush, firing a sound wave straight downwards, hitting up to two times and meteor smashing with the first hit. 	
 	Uses Noise Crush, firing a sound wave straight downwards, hitting up to two times and meteor smashing with the first hit. 	
 	Slashes quickly below himself in an arc with Galaxia, launching at a semi-spike angle. 	10%
 	Takes out a key and performs a stall-then-fall thrust straight downwards, meteor smashing when sweetspotted during the early hit. Has a landing hit. 	
 	Takes out a key and performs a stall-then-fall thrust straight downwards, meteor smashing when sweetspotted during the early hit. Has a landing hit. 	
 	Takes out a key and performs a stall-then-fall thrust straight downwards, meteor smashing when sweetspotted during the early hit. Has a landing hit. 	
 	Performs a stall-then-fall diving kick diagonally downwards. 	9%
 	Charges up a downward stomp imbued with PSI, powerfully meteor smashing opponents. 	14%
 	Performs four downward stomps. 	
 	Performs four downward stomps. 	
 	Thrusts both feet below herself four times. 	
 	Thrusts both feet below herself four times. 	
 	Drills downwards while emitting electricity and propelling downward, meteor smashing opponents. Has a landing hit. Deals 2% recoil damage when used and an additional 1% when landing with the move. 	
 	Drills downwards while emitting electricity and propelling downward, meteor smashing opponents. Has a landing hit. Deals 2% recoil damage when used and an additional 1% when landing with the move. 	
 	Drills downwards while emitting electricity and propelling downward, meteor smashing opponents. Has a landing hit. Deals 2% recoil damage when used and an additional 1% when landing with the move. 	
 	Drills downwards while emitting electricity. Has a landing hit. 	
 	Drills downwards while emitting electricity. Has a landing hit. 	
 	Drills downwards while emitting electricity. Has a landing hit. 	
 	Drills downwards while emitting electricity. Has a landing hit. 	
 	Performs a downward-arcing, reverse-gripped slash, meteor smashing opponents hit directly below. 	10%
 	Performs a flurry of punches diagonally downwards, hitting up to five times and spiking on the final hit. 	
 	Performs a flurry of punches diagonally downwards, hitting up to five times and spiking on the final hit. 	
 	Punches diagonally downward in front of him, meteor smashing when sweetspotting at his fist. Can be special-canceled. 	
 	Punches diagonally downward in front of him, meteor smashing when sweetspotting at his fist. Can be special-canceled. 	
 	Swings her arm cannon below in an arc, meteor smashing opponents. 	15%
 	Curls up and then quickly stomps downwards, meteor smashing normally and spiking airborne opponents. 	19%
 	Thrusts and holds a leg downward. 	11%
 	Performs a stall-then-fall divekick, meteor smashing on the early hit and causing Simon to bounce upward on contact. 	10%
 	Performs a stall-then-fall kick diagonally downwards. 	9%
 	Swings the Kingdom Key below himself in an arc, bouncing off of opponents hit. 	8%
 	Swings both tails diagonally downward, meteor smashing opponents. 	9%
 	Stomps downward with both feet, propelling himself downward and meteor smashing with the early hit. 	11%
 	Puts hands above his head while turning upside down and drills downwards, hitting opponents up to four times. Has a landing hit. 	
 	Puts hands above his head while turning upside down and drills downwards, hitting opponents up to four times. Has a landing hit. 	
 	Puts hands above his head while turning upside down and drills downwards, hitting opponents up to four times. Has a landing hit. 	
 	Performs an array of ten flutter kicks, with each hit being a weak meteor smash. Has a landing hit. 	
 	Performs an array of ten flutter kicks, with each hit being a weak meteor smash. Has a landing hit. 	
 	Stomps a foot down while emitting magic, meteor smashing opponents. Has a sweetspot on the tip of her foot. 	
 	Stomps a foot down while emitting magic, meteor smashing opponents. Has a sweetspot on the tip of her foot. 	
 	Performs a stall-then-fall kick downwards, meteor smashing opponents. 	5%
=== Transformation Final Smashes ===
Character 	Description 	Damage
Giga Bowser	Goes into his shell, flips over, and spins rapidly, hitting up to eight times and weakly spiking on each hit, with the final hit having a sweetspot that meteor smashes. Has a landing hit.	
Giga Bowser	Goes into his shell, flips over, and spins rapidly, hitting up to eight times and weakly spiking on each hit, with the final hit having a sweetspot that meteor smashes. Has a landing hit.	
Giga Bowser	Goes into his shell, flips over, and spins rapidly, hitting up to eight times and weakly spiking on each hit, with the final hit having a sweetspot that meteor smashes. Has a landing hit.	
Wario-Man 	Turns upside down and drills downwards, hitting opponents up to four times and meteor smashing with each hit. Has a landing hit. 	
Wario-Man 	Turns upside down and drills downwards, hitting opponents up to four times and meteor smashing with each hit. Has a landing hit. 	
Wario-Man 	Turns upside down and drills downwards, hitting opponents up to four times and meteor smashing with each hit. Has a landing hit. 	
== List of down aerials in Fraymakers ==
Character	Description 	Damage
 	Stomps downward with both legs, spiking opponents. 	9
 	Swings each arm below him, hitting two times and spiking with the sweetspots at the tips of his tentacles.	
 	Swings each arm below him, hitting two times and spiking with the sweetspots at the tips of his tentacles.	
 	Swings each arm below him, hitting two times and spiking with the sweetspots at the tips of his tentacles.	
 	Swings each arm below him, hitting two times and spiking with the sweetspots at the tips of his tentacles.	
 	Spins downward in a drilling motion, hitting up to four times and spiking with each hit. 	
 	Fires three bullets downwards with Puncher. Costs three ammo to use. 	6
Category:Attacks
Category:Game controls
Category:Super Smash Flash 2
Category:Super Smash Flash series
Category:Fraymakers