Ouija

content includes mentions of cannibalism + vague depictions of violence / gore & emotional abuse
O U I J A
oh, you silly little thing
◇ he / him • storyteller • aro-ace ◇
ouija the beast / god of chaos and creation
by hyzen
A mysterious entity, and a legend whispered among shadows. Nestled deep within the heart of the rainforest territories resides Ouija the Beast. While known for his entrancing and immersive stories, he's more commonly told of for the unforgiving yet enthralling games he offers weary travelers to play with him.
If they are to fail, they'll never be heard from again. But, if they succeed, they'll be rewarded handsomely.
It's ultimately up to the challenger to decide if that is worth the risk.
Ouija 	Ouija
 	
Art By 	albie
Background Information	Background Information
Creator 	radar
Attribute 	passion, hunger, loneliness
Element 	snake scales, game boards, wooden figures
Animal 	carpet pythons, earthworm, wapiti
Color 	dark blue-green, forest green, pale yellow, light brown
Song 	deathcard cabin • jonah senzel
MBTI 	intj-a
Character Information 	Character Information
Nicknames 	the beast, chaos, keeper of secrets, savage one, protector of the forest, the wyrm, the forest god, (beloved / dear) brother (bhavish), he of chaos (shamira), maggot (raaja), young burrower (shamira)
Age 	unknown
Gender 	male
Orientation 	aromantic asexual
Occupation 	secret keeper, storyteller, actor, gamemaster, woodcarver, deity
Tribe 	rain (burrower)
Residence 	deepwood, nightwing peninsula (formerly)
Relatives 	shamira (older sibling), paathak (older brother), raaja (older brother), bhavish (older sibling); noswor (mother, ascended), burrowers (biological siblings, deceased)
Allies 	shamira, bhavish, his followers, challengers
Enemies 	obstacles, the greedy, raaja & his vessels, heretics, cowards, ingrates
Likes 	nature, tabletop roleplaying games, story-rich narratives, plays, acting, his magic, atmosphere, folklore, dark fantasy, theatre, engagement, comfort, wanted company, genuine compliments
Dislikes 	uninspired stories, criticism, creative restrictions, hunger pains, unwanted physical affection, being weak, incompetence, sarcasm & backtalk, insults, greed, imbalances in nature, getting pampered or babied, heresy, strong smells, planning, ungratefulness, birds
Abilities 	potent animus magic, can speak to beasts, immortal, skilled actor, presence promotes plant growth, heightened hearing & smell
Weapons 	magic, talons, fangs
Weaknesses 	blind (has riddoch syndrome), physically weak, has trouble asking for help, can be stubborn, reckless, & unforgiving, emotionally sensitive, superiority complex, temperamental, insatiable hunger, can't change color, dependent on his magic, destructive outbursts of aggression (triggered when starving)
A P P E A R A N C E
you have no idea who you're messing with
Ouija the Beast, the deity of the forest, revered by the residents of Deepwood as its protector and ruler. Dark green-black scales ripple across his long, serpentine body, though lush green foliage has overgrown his scales. A side effect of the artifact he wears upon his brows, no doubt, as it's the cause for plants to flourish around his feet. His scales only become exposed around his legs and long, snake-like tail, where they've become quite dull from age and neglect. The RainWing cares little for his outward appearance and it shows in the rugged dirtiness of his unkempt body. Leafy vines and woody roots curl around his back and long neck, entwined with his long, blue-green spines.
Dull light yellow patterns akin to that of carpet pythons cover parts of his body where the scales are exposed. The most notable of these patches of yellow being on his short snout as it covers a decent chunk of the top half of his snout. Bushy foliage covers his neck and his head, giving him the appearance of a sheep with overgrown wool. Much like the other foliage, this too is a lush green. It is only his snout, slightly tattered deer-like ears, and long, grey horns that protrude from this leafy mass surrounding his head. His horns are overgrown with woody, sun-bleached grey-brown roots that give them the appearance of elk antlers.
These used to be a source of great pride for him when he was younger, seeing them as a show of strength and power. It is the inevitability of these antlers dying and falling off for a few months every few centuries or so that has humbled him to not be so vain. Though he's still seen occasionally stroking the bark-like roots that form these antlers, feelings his talons through every curve and groove in them. Depending on how old his antlers are, they may occasionally grow fungi, moss, or lichen on them. A small, leafy ruff can be seen tucked behind his ears, being a slightly mossier shade of lush green, that just barely makes it pop out.
A light green underbelly has been left exposed, with only an occasional hanging vine, along with lush foliage near the base of his tail obscuring it. A thin row of darker green scales separates this soft underbelly from his dark main scales, though it too is occasionally obscured. Hanging from his chin and the bottom of his lower jaw is a silvery green lichen beard that resembles the manes seen on elk or moose. It covers his throat and, when overgrown, hangs down just past the thick cloak he's always seen wearing. It has the consistency of horsehair lichen, but doesn't completely resemble any one known species of it.
While mostly unkempt like the rest of his body, it has been seen with small braids in it, made by his older sibling, Bhavish, the ruler of Vaara, the land that borders his. Ouija strokes it as a form of stimulation when deep in thought, bored, or intrigued as he likes the feel of it between his talons. He's also been seen messing with the braids, fiddling with them or twining them around one talon to keep himself engaged. Ouija seems to hold this beard of his to high regard, as he can get aggressive when it is disrespected in any way and has been secretly flattered when it's complimented.
Very few have seen the RainWings actual wings, as he keeps them folded closely to his sides and hidden underneath his cloak as he sees no use for them when he can just teleport to get around. When they are rarely seen, the membranes are a light, mossy green, the undersides of them dancing with mysterious, black markings and glyphs along their edges. The flesh that binds these membranes to his body is noticeably a bit paler than his main scales. Likely, it's assumed, due to him depriving them of sunlight. This is likely the reason, other than general neglect, that Ouija's scales are so dull when other RainWings have scales that are so much more... colorful.
A slate grey cloak with dirty gold trimmings and collar is seen pridefully worn upon his body, obscuring most of it in the process, only his spindly legs and long tail peeking out from underneath. The collar itself seems to be ornately carved to look like twisting tree branches or leaves. The trimmings, meanwhile, just have burnt dirty gold symbols seen dancing across them. Faint blood and ink stains can be seen dirtying its hem, though the bloodstains can be traced back to his more... bestial side, the ink's origins aren't quite known.
This cloak hides behind it not just wings, but a long, serpentine body, gone rather thin from malnutrition as the artifact he wears upon his brows starves him. Additionally, an old scar can be seen near the base of his tail, just obscured by cloth. Though healed, it tells a story of a traumatic event that occurred in Ouija's childhood to which he was attacked by a large, predatory bird whose sharp beak pierced the base of the tail of the young burrower as he fled into his tunnels. The spindly legs that stick out from underneath fabric have mossy foliage growing around his forearms like bands while his hindlegs remain devoid of plant-life.
For his hindlegs, while they may appear the same from the thighs down to the knees, they quickly become corrupted by inky blackness from the shank downwards. Only a patch of darker green scales alert the arrival of these black scales. His talons are sharp and relatively long and are grey in color, like his horns and wing spurs. Aside from his cloak, the only other accessories Ouija is seen wearing at all times are blood stained bandages around his eyes to hide gruesome scarring and a crown-like artifact that rests around his head made of wicked, twisting, black metal. A single, bright green jewel shaped like a diamond rests at its very center, right on his forehead, appearing, in its own right, like an eye itself. This is the source of all his power, his influence, and he holds it close, being very protective of it.
This mysterious jewel glitters in the dark, being the only thing one can see when its wearer is bathed in darkness, to which he tends to be when playing his games to add more atmosphere and to not distract the challenger. Over the years he's depended on this wicked crown and over the years he has started to become one with it in a way. Not only does it give him such great power, potent animus magic that even his own body can just barely handle, but also the gift of the illusion of sight. Ouija can sense moving things through the jewel, though these objects are not perceived to have color or detail. Some objects might have shadowy outlines, but it really depends on how fast they're moving. If an object is static, it's invisible to him and he has to rely on his other senses to be aware of its presence.
Before he received the gruesome scars that would run across his now obscured face, Ouija had three pairs of almond-shaped eyes that were maroon in color, golden slits being his pupils. They always seemed to hold a distant, but intense, gaze and when they fell upon others, a cold chill could be felt going up one's back. But now they're hidden behind dirty brown bandages, only his crown and his heightened sense of smell and hearing acting as his guide now. Ouija is considered very tall, especially towards the mortals who worship him, and his build can be described as long and wiry. While he can tower over his followers, he is of average height when compared to his siblings, being around the same height as the oldest, Shamira.
Besides these constant accessories, Ouija has been seen changing up what he wears for special occasions. Some of these can be adding glittering beads on silvery string or even little lanterns from his antlers to thick coats during the winter months to protect him from the cold to wooden masks representing different fictional characters. The heavy coat he wears during the winter covers the top half of his cloak and is dark brown and white in color. Geometric patterns along with abstract depictions of running deer can be seen along the hem and thick, white fur lines the edges and collar of the coat. The only thing holding it together are wooden, bullet-shaped buttons. Sometimes he wears various wooden animal masks to represent different characters in his game. 
Whenever he puts on one of these masks, he'll begin acting as the character that mask represents, this is mainly only present in-game, but he's been known to wear them outside if he's doing a task that is shared with one of these fictional characters. He has, in a way, become one with not only the crown upon his brows, but his creations as well as he uses them more and more as a coping mechanism as opposed to just an outlet for his creative expression.
P E R S O N A L I T Y
you may not know me
Stoic, cold, and passionate is Ouija the Beast, god of the forests and ruler of Deepwood, the rainforests he calls his domain. Though feared for the bestial side he satiates by consuming the flesh of others, his cabin is said to be a respite for weary travels, who can gamble their lives for the promise of food, riches, and respect from its owner. For the Beast may be as uncaring and unforgiving as nature itself, but is still bound by its own code of honor, morals, and respect. After all, he was never one for being underhanded and cunning, unless he's playing that role in his games, and he even seems to have quite a bitter distaste for liars and cheats. He's always been one for keeping promises and sticking to what he says with deceitful words never once gracing his tongue.
Ouija is one for the arts, specifically in the categories of acting, storytelling, and theater, with his passion for it worn clearly on his sleeve. Not only does he find the mediums his own personal creative outlet, but also a coping mechanism for the trauma he shares with the rest of his siblings, deep scars hidden behind bandages around his head. Because of the important role it plays in his life, he has a deep passion for building it, weaving a dark and immersive world that his challengers engage in to earn their rewards. Elegantly, and with such few words, does he narrate his games, playing the role as the gamemaster, but little does anyone know how much thought and effort he puts into every little word he says.
As the gamemaster, he is to be flexible and good at improvising with the challenger's choices. And this he is successful at doing (as planning ahead was never his forte) since the worlds he builds remain open-ended enough for endless storylines and scenarios for his creative mind to weave. Even then he can have some trouble with the more... unpredictable challengers who happen upon his cabin... those who truly bend his world to their will. It can be... a bit frustrating, as though he's fighting for control over the one who should be subservient to him, but, alas, sometimes he must loosen his grip a little... for the challenger.
Ouija tends to go all out when describing the different environments, all or nothing. He even goes as far as using his own magic to slightly warp his cabin's walls to match with the setting. Tree-like shrubs will grow from the cracks in the floorboards, eerie green lighting flooding in from an invisible skylight above as he describes thick forests. And then, as quickly as it comes, it shifts, shrubs crumbling into dust and lights shifting to different colors as the setting changes. While Ouija remains silent through most of the game, not wanting to break the immersion, when he introduces NPCs, his acting skills shine through brilliantly.
He never breaks character when performing the different roles, even changing how he holds himself, in addition to his speaking patterns to match with how he imagines these fictional characters he's crafted would. Wooden masks, carved from ancient trees, are worn around his face, each representing a different character. Once he puts them on, he embodies who that mask represents. Even outside of the game, when he's doing work by his lonesome, whether it be hunting, fishing, or gathering, he'll usually wear masks to embody different characters who do similar jobs as the one he's doing.
His love for this difficult game he's created is what connects him to others, with those who actually beat him earning his respect. And, despite how outwardly stoic and prickly he is, he does reveal a more sentimental and personal side during moments of intimacy between him and the victor. Often telling them stories of old over a plate of food he graciously provides in exchange for their victory. He does have a habit of getting ever so slightly attached to any challengers that do well in his games, but does, nevertheless, put them down if they end up failing, something he says is "disappointing" more than anything. He has been shown to be rather blunt, especially when announcing his disapproval of something. Even getting increasingly more irritable or violent towards those who either don't follow his rules or go against the narrative he's trying to tell.
Making a challenging and unforgiving yet fair and enjoyable experience is what matters the most to him when others engage in his games. Quality of life improvements, such as conceding defeat if the current game has either reached a stalemate that makes it impossible for either party to progress or if it's impossible for him to win, with victory being more tedious than it's worth. They are honoring him by choosing to engage in this fantasy world he's created, the least he can do is make the game as engaging and interesting as possible. He's surprisingly patient with new challengers and does his best to explain his games in a way that won't ruin the immersion. Though he can get a bit disgruntled with those who need him to spell it out for them. He just wants to play a fun and immersive game with other people, not senselessly kill them.
Ouija doesn't mesh well with people who don't appreciate his art form and can become hostile towards those who try to put him down or shame him in any way for being passionate about roleplaying and giving people immersive, story-rich experiences. The RainWing is intolerant to, and often offended by, brazen ungratefulness and unhelpful criticism. He often treats these people coldly, with cheaters, cowards, and those with bad sportsmanship all being subtly punished (usually towards the beginning of the game. He really does try his damndest to put up with them, though is more likely to lose his patience with these types of people and is very quick to off them when they fail. Despite denying it, Ouija secretly likes and craves external validation and praise and is pleased by genuine and heartfelt engagement in his work.
Outside of his games, Ouija's less desirable traits show through, as he's more prickly, temperamental, and outright cruel in the face of heresy or outlooks that deviate from that of the religion he enforces. He's quite indifferent to the deaths of mortal creatures, including his own followers, rarely ever mourning them as he forms little to no attachments with them. It's likely this indifference that makes him perfectly capable of killing others, with him often eating his challengers and the followers who have failed to satiate his hunger through hearty offerings of meat. Only those who have earned his respect or have gotten far in the games he's created hold any sort of value in his heart, even if it's often short-lived. He remembers the faces of those who've bested him fairly and has even shown to be somewhat friendly towards them.
In the eyes of his followers, Ouija is one to be respected when hunting in his woods, as he's the keeper of balance and is known to root out those who take more than they need, dealing with them in a ruthless manner. He has such little tolerance for such greed and he takes great care in making sure the environment within his domain remains stable, not allowing mortals to interfere with it. The wyrm notably has quite an adoration and respect for nature, appreciating its beauty through sound and feel, visualizing the scenery around him in his mind. Often, while alone, can be get caught up or lost in appreciating his domain, memorizing and identifying bird calls or simply reminiscing fond memories brought back by his surroundings.
He is considered to be quite stubborn, rarely ever changing his mind once he's got it set on something and even more rarely believing himself to be in the wrong unless one of his siblings tells him otherwise. As the one being worshipped, he demands obedience and undivided devotion towards him and his siblings, with all else being labeled as heretics who must be cleansed before their corruption spreads. Because of this antiquated thought-process, he doesn't strive for self-improvement or bettering himself, for he doesn't believe himself to have anything that needs to be improved. He strives for perfection and while he can be susceptible to judgement, it's only from his peers. Ouija doesn't care much for the opinions of mortals, only really caring when they're indulging him in one of his games.
Confident as he may be, Ouija is still riddled with flaws if what is described above is anything to go by. Not only is he arrogant and stubborn at times, but he also struggles with his role and performance as a deity. An overhanging feeling of inferiority, brought on by years of berating from his older brother, Raaja, follows the RainWing wherever he goes and has formed within him a desperation to be seen as competent and worthy by his peers. This usually comes out as aggression, usually verbal, towards his followers and a refusal to receive any help from others, even when he's struggling. He constantly needs to reaffirm this idea in his head that he's good enough, that he's worthy enough to be called a deity... worthy enough to wear this enchanted crown around his head.
Ouija struggles with compassion (both in receiving it and giving it) and being comfortable with vulnerability. He is, much like most of his siblings, extremely private. And though he does sometimes open up or even be vulnerable a bit to the challengers who have earned his respect, as soon as he realizes this, he quickly backpedals into being cold and distant. He only ever feels comfortable being open around Bhavish and Shamira... though he is hesitant to talk to them about his struggles out of fear of coming off as weak or incompetent. The oldest strains of this insecurity originate from the physical weakness Ouija was born with, something that has caused him issues in the past and still now to this day.
This trait, this thing that he alone sees as a mark of shame, has caused him to be more... independent, even in the face of difficult tasks. He tends to get offended and defensive when someone helps him when he doesn't want it, only accepting it when it's from his kin. Even then, he can still get worked up about it, though it really depends on which sibling is giving him help. Due to his insecurities regarding his physical weakness, Ouija is naturally very defensive and irritable when it's brought up. He's also aware of his... dependency on magic to make up for his weakness and he often gets uncomfortable and defensive when others bring it up. He tends to get flustered, if not either a little offended or touched, whenever someone does nice things for him completely unprompted. When others step in to help him when he's struggling it makes him feel incompetent or weak. Rarely does he ask others for favors, preferring to just do it himself.
The RainWing is very much dependent on his crown and the power he receives from it, though it may starve him and cause him such pain, Ouija feels like he needs it... to truly be himself... and to truly be a deity. It would be a parasitic relationship if it weren't for the fact that the RainWing is being benefited in some way. While he tries not to be ashamed of it, he has an insatiable hunger set upon him by the magic of the crown being too powerful for his body. He doesn't fear this animalistic side of himself, even seeing some strength in it as he does any beast, to kill without remorse, to hunt without fear, how alleviating that must be. But, to give into his bestial desires is to strip him of his sentience, for he becomes wild and aggressive. A starving beast desperately looking for anything edible to fill the void inside that drove him to these great lengths.
Ouija has been ostracized by Raaja in the past for his bestial nature, has been told he's a violent monster, a danger to everyone around him including the ones he loves. Being belittled and ridiculed, ostracized and stigmatized, shamed and put-down, degraded down to merely an arrogant, uncaring, greedy, selfish, and dangerous creature with an insatiable hunger, too savage and primitive for love or companionship. Ouija takes great care to make sure it doesn't come to that point, getting rather nervous and self-conscious if it does start to surface... especially in the presence of his siblings. Though he always acts nonchalant about it, as though everything is fine when he's slowly falling apart inside. 
Though he isn't one to admit it, he can get... lonely at times. And it's his inherent loneliness that makes him so inviting to new travelers. While his creations have become, in a way, a coping mechanism for him, it means more to him when he can share it with the world and have others engage with it. For he loves his creations to death and they're incredibly important to his own mental wellbeing. He has found expressing himself creatively a good way to get his feelings out in a subtle way. Not to mention he also considers it a good way to just... bond with his siblings. He's never experienced creative burnout before, but that is something he worries about after seeing how terrible it can make one feel. Just the thought of running out of ideas, the thought of asking himself "what now?" It... terrifies him. 
Ouija struggles with thoughts of needing to prove himself competent at his duty, a desire to know that he's doing a good job and that he's good at what he's doing... perhaps that's why he feeds so hungrily on external validation. Because that's proof, proof that he's competent, proof that he's worth something, proof that this road he's on was the right one all along and that his divine status wasn't just some... cruel joke by fate. His followers are devoted, pour every fabric of their being into serving him and their loyalty remains steadfast in even the most trying of times. That, he thinks, is concrete evidence that he's doing a good job. Ouija's cruelty and feelings of arrogant superiority over most mortals truly comes from a place of vulnerability and fear of being seen as weak. 
The RainWing hates being pampered, talked down to, or babied in any way, as he finds it degrading or downright insulting. His hatred of this can easily be used to anger or irritate him, which was something his older brother, Raaja, took advantage of to mock and tease him. This feeling also bleeds into others taking care of him, as others simply caring for him can make him assume they don't think he can care for himself. And, in a fit of misplaced rebellion born from a seed of insecure assumption, he pushes back and demands he cares for himself. His siblings seem to be the only ones aware and respectful of this part of him and limit their tending of him to a certain degree. For there is a fine line between respecting one's need for independence and ignoring one who needs help, but doesn't want to admit it. 
His more chaotic nature has been a drawing point for some. He's not one for plans or schemes, only complete freedom to do whatever he wants. Ouija has found plans to simply be to restrictive, something he's not keen on, which causes him to just... do whatever he thinks is right, whether the plan says so or not. It's this nature that fuels his independence and habit of doing whatever he pleases rather than following established plans. This isn't to say he doesn't obey or listen to others or isn't reliable. For the most part, this can be partially true, as he often does as he's told in his own way. Ouija, however, is willing to do as his siblings say... if the one saying it is someone he respects, which is to say he never listens to what Paathak tells him to do. 
He is a servant to none, for beasts have no masters, and he takes great pride in that. The only rules he follows are that of nature itself, his own moral code, and the Old Faith... as is his duty to do so. Only a fool would try to defy something so much greater than themselves, so why waste the energy in trying? Restrictions to an overwhelming degree have always irritated him and, in the most extreme cases, made him feel trapped. Anything he views as needless must be broken so it doesn't ensnare him, because when he feels trapped... it's one of the worst sensations he's ever felt. Like being stuck in a cage too small, no matter how hard or long you trash... you can't escape. His need for freedom, to not be held down by any rules he doesn't want to follow... it's his way of preventing this. 
While Ouija is known throughout the lands as a gamemaster and a storyteller who knows many myths and legends... though he only tells of ones that don't promote heresy, he's also a keeper of secrets. From near and far, he's gathered information from both the little beasts, usually rats or mice, of Deepwood who know all and dragons who wish to exchange secrets he's never heard for secrets they haven't. He has a desire to gain knowledge, to learn, but he doesn't seem to pursue it intensively, as he sees no need to. 
A B I L I T I E S
but i know everything
Ouija's tribal abilities leave much to be desired. Other than his prehensile tail, any other tribal abilities have decayed with time. The prehensile tail the RainWing has been used as a pseudo hand at times, in addition to its initial purpose of improving his grip on trees while climbing. Due to lack of exposure to proper sunlight, Ouija is also incapable of changing the color of his scales, though the removal of such ability doesn't seem to bother him as much anymore. Ultimately, his tribal abilities aren't the source of the RainWing's strength, making his shortcomings in this department mean very little to him. Ouija appears to have a heightened sense of hearing and smell, something he's naturally developed over the years after his injury.
The RainWing has become quite perceptive of one's tone of voice, as he's learned to identify how others are feeling based off of their tone. This has had some mixed results, as sometimes he might misinterpret a tone of voice as being more hostile or mocking than actually intended. Ouija's foliage has a waxy cuticle on it, giving his foliage a little bit of a glossy sheen to them. This is used to protect his foliage from rainfall, a frequent occurrence in Deepwood. His heightened senses, while incredibly useful in their own rights, are also a double-edged sword. Loud sounds or thick smells tend to overwhelm him to the point he can have intense emotional and / or physical reactions to them.
His creativity is unbound, being able to create worlds in his mind that others can only dream of doing. But it's his magic paired with such creativity that has truly made him a god amongst storytellers. With him is his source of dependency and his greatest detriment, extremely powerful and potent animus magic. The magic he holds within him, given to him by a relic crafted by ancient gods now forgotten, was a little too strong of his body to handle. While very proficient with it, knowing thousands of different curses and spells, it also starves him, leaving behind nothing but an empty void begging to be filled.
He's been known to use his magic on his own followers as a means of using them to fight for him, but, due to its immense power, none of his followers' mortal bodies can handle such power and deform into mindless beasts. Ouija is more well-known for using these powers in-game to hold one's very own soul hostage as a means of raising the stakes. If one is to succeed, he'll return their soul to them and reward them handsomely. But, if one is to fail, he won't hesitate to shatter their soul right before their eyes and devour their body to satiate his ever-growing hunger.
It doesn't seem like it's just the souls of dragons he has some control over, but nature itself. Plants of all kinds flourish in his presence and new greenery seems to follow him in his wake. He can speak the language of beasts, something he's perhaps learned from spending so much time surrounded by them. His ability to commune with beasts forms the roots of his vast knowledge of others' secrets, though they aren't subservient to him. This is something he'll share with others if given the proper offerings. His weaknesses are the roots of his deepest shame, though one that is quite trivial in nature, for the blame lies with no one. Ouija is noticeably quite physically weak, unable to fight in talon-to-talon combat, relying heavily on his magic and integrity for protection.
B A C K S T O R Y
you're running out of time, and you don't even know it
*one of the last remaining gods, born a weak creature of dirt and tree roots, a child of the ancient god, noswor, that had since grown roots and transformed into a giant tree at the heart of the rainforest.
*lived inside burrows he dug for himself underneath this mother tree as he saw her as some sort of protector. still to this day has a strong attachment to this tree.
*was born physically weaker than normal burrowers (which are already fairly weak creatures), taking awhile to learn how to walk and taking even longer to learn how to properly hunt. in regards to the development of burrowers, ouija stuck close to noswor way longer than his species was supposed to. and all because he struggled to hunt on his own due to his physical weakness.
*at some point, while out hunting he got attacked by a large, predatory bird and was so traumatized by this experience that he stayed inside his burrows for even longer. his only source of sustenance being the nutritious sap noswor provides for her children. but even that was slowly running out as noswor was naturally producing less of it to ween ouija off of it.
*did eventually come out of hiding when movement through the burrows became a lot more cumbersome as he grew too big for them. sort of made a living by being an ambush hunter, as the foliage that grew on him camouflaged him perfectly with the lush greenery. would mostly feed on rodents and smaller creatures since he was too weak to take down anything that any other burrower of his size could, like deer and other creatures of that size.
*at some point came across (or was gifted) an ancient artifact crafted by gods of old. got very potent animus magic from this, but its power would be a little too much for him to handle and it would begin to starve him. maybe gained sentience from this?? idk, the burrowers are confusing since they're creatures who act on instinct like any other beast as opposed to having any personal goals or whatever.
* ouija is presumed to be the last of his kind, as burrowers haven't been seen in years... at least not alive anyway. he's also the oldest burrower, being thousands of centuries old while the oldest burrower before him was only about a couple centuries old. 
**this is likely, in part, due to the crown he wears keeping him from aging past complete maturity.
*because of this, he became more desperate for food along with the boost of confidence this new power gave him, he began forcing himself to hunt things that would provide him with more food. this often ended up getting him injured.
*also didn't know how to harness his magic at this point and often ended up using it by complete accident, which would often not work in his benefit. quite the opposite actually. it drained his energy and caused him to go hungry faster.
*he'd meet shamira one night while they were scouting the rainforest territories, presumably studying its biodiversity. a shaking, determined little beast that stalked them from a distance, too scared to approach, but too hungry to give up. he actually couldn't believe his luck. this huge creature came into his territory and hasn't even noticed him once. thought himself some kind of master hider, because their eyes would sometimes gaze over him and they didn't even acknowledge his presence.
*was oddly fascinated with them as he continued to stalk them, not only drawn to them for food, but to this strange aura of strength they had. he was scared of them... what strength they might have, but they hadn't seemed to notice him quite yet.
*once they settled down and set up camp, he pounced. and immediately regretted it, for the look in his prey's eyes was not of the fear he was hoping for, but amusement... as though they were expecting this. this ended up catching him off guard, making him just crash into them instead.
*and, in being half their size, they recoiled a little from his weight, but they weren't intimidated at all. tried to eat them, biting down on one of their legs, but their fangs couldn't even pierce their thick shell. it didn't take long for them to subdue him, though they were quite gentle about it. that only surprised him because he... expected them to kill him.
*they seemed to notice his salivating, how hungry he was, and wandered off to catch him food to satiate his hunger, giving him a bone to chew on in the meantime. ended up catching him quite a few different animals, to which he devoured all of them, leaving nothing but bones and inedible parts.
*began to trust this strange dragon, who, upon noticing the strange artifact he was wearing, asked if he wished to accompany them, offering to help him better control his magic and provide him with any accommodations he could need to which he agreed.
*for the rest of his childhood, shamira taught him everything he needed, every life skill from speech and reading to hunting to honing his potent magic. in this time, he would meet bhavish, raaja, and paathak, though he'd grow the closest to bhavish as they agreed to care for him when shamira couldn't. at least to start with, because they believed their brothers weren't competent enough to care for another living creature.
*was rather vain, overly prideful, and arrogant growing up, with a certain vanity originating from both his crown and his antlers. wasn't completely insufferable because bhavish could stand being around him. but, to begin with, ouija didn't really... like bhavish. thought she was mean, bossy, and blunt. she was clearly trying to discipline him to be less vain and full of himself. though shamira would end up being much better at it since he liked and trusted them and they were a lot more compassionate and patient, though they were still strict and assertive when they needed to be.
*only grew more humbled after he naturally shed his antlers for the first time. was horrified that these things he took such pride in fell to the ground. growing out of this prideful stage was incredibly important for him to actually start forming meaningful connections with others besides just shamira.
*actually became much closer with bhavish after he stopped being so self-centered and vain and two formed a friendship that would eventually become a very meaningful and life-long bond of unbreakable kinship. while at first upset whenever bhavish would stand in to care for him, now he loved it.
* was fascinated by the dark fantasy books shamira had in their grand library and these grim tales would become the main inspiration for his creative endeavors. would be further encouraged by shamira and bhavish, with the two contributing to the development of the world and game that would soon become his legacy.
* the rainforest he grew up in would soon become his domain once he grew old enough. and as his power grew... so too did his... hunger... would become the guardian of the rainforest, ever watching, fixing all the problems he struggled with as a young burrower. invasive beasts from the skywing territories were kept out before they could savage the people and creatures of deepwood. he loved his domain dearly and he was willing to go to great lengths to protect it.
*his influence would spread and he would become revered as the protector of deepwood. simple reverence would soon turn to worship as more and more saw him as a deity. would demand offerings of meat and sacrifices of the flesh in return for his continued protection from the savage beasts he was keeping at bay... along with his own insatiable hunger.
*through all of this, ouija would begin to consider the rest of the remaining gods who welcomed him (with the exception of raaja) to be his siblings. they all held similar roles, all of which were important, and it was through these roles that a kinship was formed.
*eventually he got "invited" by raaja to come to the nightwing peninsula, his domain, but only agreed to come because his siblings did. raaja didn't have a room for him to stay in apparently so he had to stay in the gardens. didn't mind this too much, personally, but did take offense to how he... said it... as though he did this purposefully.
*wasn't treated the best by his host, who often neglected and ostracized him for his "savage ways." raaja would often justify isolating him from the rest of his siblings as "protecting" them from him. the nightwing knew of how dangerous his brother could get when hungry, so he opted to keep him as far away from the others.
*would get into arguments with raaja when they were left alone together or whenever the rainwing complained. would often end them feeling... defeated... and... and... ashamed. in these arguments he would get berated, shamed, scorned, degraded, and belittled.
*was told he was a danger to everyone around him, including his own siblings, was told his older brother was ashamed of being related to him, that he wasn't even worthy of being called family, of being loved and that he should've been abandoned a long time ago. at least then... then he wouldn't have put his siblings in danger... wouldn't have burdened them with his problems.
*he... tried telling himself none of this was true... that... that his siblings loved him... at least the ones he cared about deeply. but his words... they cut into his insecurities and cracked his fragile heart. began to feel deeply ashamed of his insatiable hunger, of burdening others with it, of making his greatest flaw his siblings' problem and forcing them to deal with it. would feel terrible and ashamed for asking bhavish or shamira for food.
* ultimately, raaja made him believe in conditional love from those he desired affection from the most. he made him feel worthless, ashamed, and unworthy. made him feel like he needed to earn the basic right of being loved by another.
*soon ouija, shamira, bhavish, and paathak would meet with one another in private, away from the prying eyes of raaja and just... talk. usually about plans or other important matters. but they'd also use this time to form a support group that ouija... relished in.
* it was... difficult... to admit his feelings to his siblings. it helped, hearing the others open up about their experiences, that they were all facing a similar issue with raaja, to give him the confidence to talk about his experiences.
*and they listened... and they supported him... and they... reassured him that they'd be kin no matter what... that he wasn't just... a burden to them. it was perhaps the first time ouija sought out physical comfort, as he was usually averse to it, and... cried. and this time they weren't tears of sadness or hurt, but of relief and gratefulness.
R E L A T I O N S H I P S
it's slipping through your talons like sand
Noswor
The mother to him and all his fallen kin, the heart of the very rainforest he calls his domain, Noswor was one of the most important figures in his life. Through root and dirt and grime she protected him from the elements, kept him warm at night, and provided him with sustenance when he was too young and frail to hunt for himself. In order to show his thanks, he performs ceremonies at the beginning of each season in honor of her. The tree in which she became is sacred and Ouija is very loyal and protective towards her, willing to protect the tree like she did him. He's forever grateful for what she did for him, the least he could do is make sure no harm befalls her sleeping body with all of those who disrespect or harm Noswor in any way meeting a brutal end. 
Even now, when he's fully grown, he still comes back to her when he longs for home and rests around her base or in the expansive tunnels underneath her roots that he can only just fit in now. She is one of the few he's physically affectionate with, though he knows very little about her, it's merely his history with her that makes him so affectionate. She means to world to him, on the same level as his kin, and the strong love that bonds him to his mother cannot be understated. He does wish to meet her... before she became one with the earth and just... talk to her, hear the voice he could only imagine before and just... be with her. Even if it is for a little while. 
Very Positive 
Shamira
The brilliant scholar Shamira. They're so... compassionate, so encouraging. They wished to share their knowledge with the world and perhaps that made them a bit... too trusting of mortals, but they were very strict on removing those who wished to use their knowledge for evil. He respects them greatly and while they aren't as close as some of his other siblings are, their relationship means a lot to him. They helped him with anything he could possibly need, and he never felt... judged in their presence. Shamira was... the first one to greet him, to connect him with his kin, his... family. They taught him every basic life skill he could ever need, from reading and speaking to hunting to honing his magic. He occasionally accompanies Bhavish when she goes to visit them, just to check on their wellbeing.
On times where he visits them on his own, he tells them stories of old... as well as stories of his very own that he crafts solely for them. They were always encouraging of his craft and would occasionally indulge him in a round of his card game when they felt up to it. Shamira has a way of bringing out his more sentimental and emotionally vulnerable side, something few can actually accomplish. Though he can find their intelligence and ability to easily form effective strategies infuriating when he's playing against them, he can never stay mad at them because of how much of a good sport they are.
They're the reason he allows spiders to nest in his cabin, for the little creatures remind him so much of his sibling.
Very Positive
Paathak
Isn't, and never really was, close with his reclusive brother and does have some underlying bitterness and envy towards him, though it's not enough to negatively impact their relationship. Ouija only ever respected his fighting prowess as it's nothing to scoff at. Though he truly believes he's wasting his potential with his cowardice, only choosing to fight as a last resort or to uphold the Old Faith. The brothers have bonded over their share love of theatre and the arts and while he hates to admit it, he does... like... how much Paathak enjoys participating in the things he's created. He isn't half bad at coming up with interesting concepts to add to his passion project and the two, on rare occasions, even attend plays together. 
He can still recall when he laid eyes upon his temple when it had first been completed. The SeaWing brought everyone, using some sort of magic to keep the water from swallowing them all whole, to show them all the finished product... it was a thing of great beauty... marble of many shades of green, blue, and white spiraling upwards, stained glass windows refracting surface light into spotlights of blue and purple. Spheres of glass would hang from hand-painted ceilings on black chords, a strange bioluminescent alga inside, flooding the rooms with blue light. This is the elegant shell Paathak would use to hide himself away from the world. 
The two sometimes bond over how much they hate romance. He hates how relatable Paathak can be sometimes. 
Neutral
Raaja
He was never particularly close with his brother as their personalities didn't mesh well with one another. They could only bond over a few things, mostly nature and its dark beauty. Though he also seemed to... enjoy some of the myths and stories Ouija told. He always acted like he didn't care, but the RainWing could tell by the flicker of interest in his eyes as he listened on to dark, tragic tales about the failings of ancient beings that they meant so much to him. He'd also occasionally participate in the games Ouija would make to which the NightWing seemed a little invested... at least to begin with. Those were perhaps the best memories he had with his older brother. To think he once saw him in a positive light, it now feels like a distant memory. Raaja was as cunning as he was observant... 
He'd use this ability to... tear his kin apart. The two always had a little bit of an adversarial relationship with Raaja often teasing a young Ouija for the fun of it. He knew of the wyrm's fragile ego, how easy it was to rile him up, and he used that to both mock him and get him to do things for him. Ouija hated what he was trying to make him feel and, for the longest time, he tried so hard not to let his brother's words get to him. But they grew sharper over time, more directed... more personal... perfectly shaped to lodge into the deepest cracks of his insecurities. And soon, he couldn't keep them out. Raaja's scathing remarks, coming from a place of misplaced observation and emotional understanding, left scars he won't soon forget. 
It's because of him that he worries, now more than ever, if he's worthy of the crown he wears, if he's a good deity, and if he's worthy of even being loved by his kin. 
Negative
Bhavish
Ouija has an intimate relationship with them and is one of the only close companions he has. He values their relationship deeply... it's just nice to have someone to talk to. They mainly just bond over the card game Ouija made, often talking about different strategies or ways to improve the gameplay. On some occasions, they may talk about hobbies or, rarely, their feelings and general reminiscing. He's intrigued by their abilities to see into the future and asks them about them sometimes, though he's careful to not ask about the futures of himself or others as it arouses... terrible emotions in them.
He... appreciates how much they help him deal with his ever growing hunger by providing him with a plentiful amount of food and repays the favor in any way that he can. He enjoys gifting them with various carnivorous plants that grow within his domain as they had a fascination for such things. He also likes how much of a good listener they are, they're so patient and they let him talk nonstop about the intricacies of his beloved creations for hours. It... means a lot to him... to have someone to not just talk to, but actually listen and engage with these creations he's devoted so much of his life to developing.
Very Positive
Pallas
a foolish, annoying little creature. no more than a disposable puppet in which he can enact his will through. a crusader, a heretic, on a fruitless mission to slay beasts far greater than itself.
Negative
T R I V I A
you can't stop what i have planned
 
*moral alignment is lawful neutral.
*was originally going to be a ghost hunter due to his name being ouija, but this was scrapped since i've already done something like this multiple times already.
*another scrapped concept was to make him an alchemist, in this concept he was a bit closer to how he is now, as the two shared a character of inspiration. this was only scrapped because a newer concept came around that better fleshed him out while the older concept kind of just fell apart. 
**in this concept, he was naturally born half-blind and had an appearance that was split into two different parts, a dark half on the top and a light half on the bottom. only the top half was used in his final design.
*in original concepts, ouija was going to be a leafwing-rainwing hybrid, but this was scrapped since the base i was using didn't look like what i wanted.
* only really eats plant-based foods if he's desperate enough. he finds meat more filling... not to mention he just... enjoys the taste of it better than plants.
**his favorite food is honeyed ham. especially the ones some of his followers can make. bhavish is also quite good at making it as well.
**is also quite fond of turkey... he likes how juicy it can be.
** while he's indifferent to eating his followers, he draws the line at eating the flesh of his kin and will, no matter what, refrain from attacking them as best he can. this is, for the most part, because he loves them dearly and doesn't wish to harm them.
**it's also, in part, so the horrible things raaja told him about being a danger to his siblings aren't... true.
*has subtly put all his siblings in his game in some way or another, either in the form of a boss or non-player character. has also put some of his fallen challengers in, mostly as a nod to them that only he gets. 
** shamira's in-game counterpart is a strange, mask-wearing, spider-like creature. they are a weaver of a thousand tales, which they keep in a lost library. ouija often speaks in riddles and rhymes in a caring, if not a bit eerie voice when playing them.
**paathak's in-game counterpart is a giant, enigmatic sea monster of unknown appearance that is both feared and revered by the seafarers of the ocean. he's alleged to be a creator of all things dangerous, beautiful, and twisted and the kin of all the other deadly beasts of the sea. ouija speaks in a low, solemn voice when playing him. 
***paathak also inspired some of the more cowardly creatures, most noteworthy of such being a meek fisherman who wishes to slay the beasts of the sea who claimed someone of importance to him.
**raaja's in-game counterpart is a charming, deceptive, and dangerous, skeletal beast of the forest who skulks in the shadows. only three crimson eyes, the sound of clinking chains, and a chilling breeze alert his presence. he's allegedly the end to all things, a creature of death. ouija speaks in a purring, deep voice dripping with poisoned sweetness when playing him.
**bhavish's in-game counterpart is a stoic, seemingly all-knowing, toad-like seer who speaks in hands or through others. they seem to be well-acquainted with the weaver of a thousand tales though it is unclear what their relation is to one another. as this character doesn't speak, ouija translates what they say in a croaky, serious voice when playing them.
* is symbolized by a small variety of beasts depending on the community, from an elk to a python to an earthworm. though he's most commonly symbolized by a carpet python or a worm eating its own tail.
*larps with his older brother, paathak, sometimes. and, when he's not around, which he usually isn't, ouija forces his followers to larp with him. the only reason he doesn't invite bhavish to do this with him is because they get too self-conscious about not being "original enough." he's tried to reassure them in the past, but they seem firm in the belief that they're not good enough.
*used to read to and carry around the little beasts that found their way inside shamira's library when he was young. gets embarrassed whenever anyone brings this up.
**he also had a habit of making animal sounds when playing or upset. he would also mimic the movements of beasts like wolves who hunting for things. he doesn't seem to have fully grown out of this, sometimes pretending to be a wolf when hunting as some form of entertainment. though he only does this when no one is around. if anyone notices before he can hide what he's doing... he eats them.
*can mimic the bird calls of around 100 different birds that live in deepwood. can identify 200 more.
*will "um, actually" you if you get an animal fact wrong. he takes any chance he can get to feel superior than others.
*according to ouija, he's never forgotten a secret to make more room for animal-based knowledge.
*when shedding his antlers, they "bleed" a little, producing a red sap as they begin to deteriorate.
*wooden snake or worm-like trinkets have been seen being worn by his followers, typically around the neck or wrists, as a safety charm to protect them from harm. whether it be from outside threats or the wrath of the beast they worship himself.
* these trinkets have been given as luck / protective charms for travelers setting out on long and dangerous voyages or by hunters who wish for safe and bountiful hunts. they have been known to be sold by merchants within ouija's domain as a way to ensure safe travels and good luck.
*hunters and fur traders within ouija's domain often make blood pacts with or offerings of their first kill / finest pelts to the wyrm as a form of respect. they also believe it'll give them a more bountiful hunt.
*most valued possessions are a gramophone and an old vinyl record collection he keeps in his cabin. uses it to add atmospheric music whenever someone wishes to engage in one of his games.
*lets spiders of all kinds nest in his cabin because he doesn't have the heart to smash them or throw them outside.
*the cards he has are made from wood, with all information on them being carved. his also has two versions of his own rulebook, the original, written on paper, and a translated version for him carved on wood.
*sometimes has bursts of what he calls "divine inspiration," where he suddenly gets flooded with ideas. does have a habit of turning to bhavish to have them write these ideas down since they're much faster at writing than him. 
**once he's finished, bhavish sends him a translated version of their notes on wood bound together by rope. this usually takes two or so days due to the carving process taking awhile. they often send these in a basket with food.
**if he can't get these ideas out, he gets noticeably more agitated and restless and will start either furiously pacing or fidget quicker with his hands or beard. all while quickly muttering these ideas aloud.
** at that point, he just has one of his followers write down notes for him or else this idea overflow will drive him mad.
**he is more impatient with his followers writing down notes as opposed to his sibling... mainly because they're slower than them and often need him to repeat himself since he talks quickly from excitement.
** calls it "divine inspiration" because he believes his crown, a divine relic, is giving them to him.
*as this might imply, ouija talks quickly when excited. he also might pace around or bounce up and down while doing so to release any pent-up energy he has. if sitting still, he'll be quickly stroking his beard either with one or both hands.
*in a way... he kind of worships his own crown. he's so close to this relic he believes it to be a part of him now and, in a way, it is. sometimes even calls it "my (his) eye." freaks out when he loses his crown and will stop at nothing to find it. becomes more obsessive and temperamental when looking for it.
*his hands shake when he's nervous, so he often fidgets with them, so they won't. the rainwing also seems to sway slowly back and forth like a tree in the wind when standing idle for long periods of time.
*flinches at the sound of heavy bird wings flying above him. his leaves visibly bristle up and he instinctively lowers his head. still has a scar on his back from when a large bird attacked him when he was very young.
*strokes his beard when in deep thought... or whenever he's bored. seems to just like the feel of it through his talons and fidgets with it like one would their own hair.
**his beard, antlers, and crown were what he liked the most about his own appearance before his sight was stripped from him.
* shamira has a habit of putting flowers in his leafy mane when they spend time together as a form of endearment, something ouija himself seems embarrassed, but nevertheless touched, by. ouija often forgets about these and will go about the rest of his day wearing them until they eventually fall out. has given both sermons and attended important ceremonies / rituals while unknowingly wearing them. 
** his followers seem to like him wearing flowers in his mane as it has almost become a tradition of sorts to wear a crown of flowers while giving a sermon as a little nod to the times this has occurred.
** it has also become tradition to not tell or point out to ouija that he's unknowingly wearing flowers as to keep his habit of forgetting to remove them up.
*hates when anyone whispers directly into his ear. something about warm air being blown into his ear that just makes his scales prickle uncomfortably. also hates it when cold, slimy things touch him... as opposed to him touching them.
*favorite animals are wolves and wapitis. he occasionally compares him and his siblings to a pack of wolves, a loyal and tight-knit family.
*as a young burrower, he used to go with bhavish to vaara, her domain, and catch amphibians (typically toads and frogs, as they were bhavish's favorite animals) with her. during these trips, he usually taught her about the different wildlife he caught to the best of his knowledge... which was incredibly expansive, even for his young age. still holds a fondness for amphibian catching.
*while he can speak the language of beasts, it's only of the ones he's actually learned. that is to say, he won't be able to understand the language of beasts he's just encountered. is, unsurprisingly, the most fluent in languages beasts within his own domain speak, with rats, mice, and other small rodents being what he's the most fluent in.
**despite his ability to speak with beasts, they are not subservient to him and don't always do what he asks them to. when beasts defy or resist his commands is possibly the only time he doesn't get irritated or angry... for they're beasts, untamable and wild, servant to none. just like him.
**is incapable of speaking with monsters, their language is simply too chaotic and primitive for him to understand. has attempted in the past, but now considers it a pointless fool's errand.
*likes making nests or cocoons of soft things to sleep inside. also seems to enjoy wrapping himself up tightly in his cloak while resting or laying down. almost always sleeps outside, with the exception of stormy or incredibly frigid nights.
**bhavish finds this habit of his adorable. used to help him make cocoons or build blanket nests for himself when he was younger.
* rarely drinks, only doing it occasionally as a part of ceremonies or rituals. has only ever tried red wine and beer on one occasion (to which he absolutely hated it). doesn't like alcohol due to his older brother's... self-medicating with it. seeing what a sad, drunken fool he becomes while under the influence really turned him off from alcohol as a whole.
*love languages are gift-giving, quality time, and words of affirmation.
*while most of his eyes have been lost, one of them was found and is kept in a small temple somewhere deep within the rainforest in a place known as the wyrm's grove. it's considered sacred land that no mere mortal is allowed to enter without divine permission.
**ouija's eye is said to be a relic capable of summoning two protective orbitals for decently long periods of time. though the eye is quite fragile and is believed to break if used.
*doesn't really like physical affection (both giving and receiving it) and is only comfortable with receiving it from bhavish and shamira. anyone else giving him physical affection makes him either uncomfortable or flustered. 
**is fine with handshakes or pats on the shoulder. is NOT okay with being grabbed anywhere.
**hates being touched on the sides or hindlegs (to which he responds by kicking whoever touched him, often leading to the recipient's death or major injury) as his scales are rather touch sensitive there.
**the most important thing is to tell him before touching him as being unknowingly touched can startle or anger him. really the only exception would be if one if pulling him out of the way of danger where there's no time to ask him.
**hates messages, they make him very uncomfortable. has only gotten one once and most of the dragons who gave him it got badly injured.
*his ears tend to twitch when he's annoyed or agitated. the bushy foliage on his head seems to puff out or bristle a little when he's angry or startled.
* despises the sound of loud, crunchy chewing and the sound of wood-burrowing creatures (like ants or termites) chewing into wood. it annoys him to no end to the point where it can overwhelm and / or distress him.
*he has a tendency to chew on bones when peckish. learned this from bhavish, who used to give him bones to chew on when he was younger to keep him busy while they were busy preparing him food.
*some of his siblings pronounce his name differently, though only raaja and paathak ever pronounce it properly (wee • jee). though paathak switches between pronouncing it properly and mispronouncing it (either as oh • wee • jah or wee • jah). ouija, bhavish, and shamira purposefully mispronounce it (wee • jah) as the rainwing seems to like the sound of its mispronunciation better than the proper. 
**most dragons who refer to him by name who are outside of his family either pronounce it properly or mispronounce it (as oh • wee • jah).
*favorite smell is that of western redcedar. his favorite sound is that of rustling leaves and branches on a windy day. finds this sound therapeutic in a way, which is why he's seen wandering the forests on these days more often than others.
*has trouble breathing when surrounded by very strong, overwhelming smells (mostly smoky or heavy perfumes trigger this). is typically seen breathing heavily or gasping for air in these situations.
*hates summer because it's unpleasantly hot and humid for him. isn't fond of winter due to bad memories being linked to it, but he doesn't completely despise it. likes spring and fall the most, finding that they have the perfect temperature.
*gets uneasy whenever he loses his footing. also isn't quite fond of swimming, but isn't incapable of it.
*special thanks to hyzen for giving my little boy an official design and reference.
G A L L E R Y
enjoy the calm before the storm
Ouijaradar.png|old design
Ouijireffixed.png|base by joy ang (old design)
Ouijacharlie.png|fritz
los tres hermanos (charlie).png|fritz
hauntedforest.png|albie
Harvester of sorrow.png|ahren
Ouija-spi.png|spi
Oujia pixel pagedoll by thaiede.png|thaiede
Ouija Robyn.png|robyn
Category:Characters
Category:Males
Category:RainWings
Category:LGBT+
Category:Content (Verglas the IceWing)
Category:Status (Leader)
Category:Status (Legend)
Category:Occupation (Artisan)
Category:Occupation (Other)
Category:Occupation (Performer)
Category:Disabled
Category:Animus
Category:Mature Content
Category:Inspired by Fiction