City Of The Damned

E6M2 City Of The Damned is the second mission of the Second NATO Campaign in Reds Over World. It takes place in the mountain town of Nowa Ruda in Poland and the woods surrounding it.
==Briefing==
As you escape the Black Dolphin prison using the chopper, you feel like a bird released from it's cage. You are free, but your mission is not over yet. You must report your findings from the Nauru laboratory straight to the NATO headquaters; it might already be too late, the mutants might've already ben unleashed upon the battlefields.
You have escaped the Soviet airspace, and flew over Poland. As soon as you lowered you chopper down, you hear the sounds of a Shilka AA gun shredding through your vehicle. It starts going haywire and spinning around. Seeing no other way out, you grab the parachute, jump out of it and...
...once you hit the ground, you realize you are somewhere near the Polish-German border. It's dark, and as the winds of this winter night hit you face, you ask yourself one thing: how exactly ready were those mutants?
==Plot==
After escaping the Black Dolphin prison via a helicopter, Nicolas Alceste was shot down by Soviet anti-air; thankfully he crashlanded safely using a parachute, with severe wounds, and somewhere deep in Central Europe. He realized that he better find some radio as quickly as possible to contact the NATO higher-ups. The moment NATO noticed his signal, they realized that Nicolas was alive after all this time, and Brocken gave him the sitrep - Nowa Ruda and it's perimeter was overrun by Mutants; he had to escape to Brussels via a evacuation chopper left behind somewhere in the city square.
Mutants begun to hunt for Nicolas; he went through the nearby woods and found an entrance to a abandoned mutant-making Soviet lab; in it, he faced Wojciech Jaruzelski, now turned into one of the grotesque mutants. The underground lab led him to the sewer system, and by crawling through it, he reached Nowa Ruda, killing many mutants on his way, and even finding a Desolator Cannon underground. In the sewers, he encountered and killed the only survivor of the mutant invasion - a Spetsnaz operative, and in one of the buildings he even found the body of a famous Soviet sniper, Vasili Krolikov - the mutants were getting more intelligent and more skilled in fighting every second.
In Nowa Ruda, he navigated through houses and shops - and the city sewers - to find keys necessary to open the city library, behind which the evacuation chopper was left behind. All the time, he had to defend himself from hordes of the monstrous mutants that roamed the city, hell-bent on killing him, including two powerful flying mutants. Thankfully, the Soviets left behind a DShK 1938 in the city square, with which he defended himself.
Once he reached the library, he thought he was finally able to escape the nightmarish city filled with enough monstrosities to ravage an entire army platoon - but he was deathly wrong. There was one last mutant - a Mutant Omega lunged at him from snow-covered bushes the near the chopper; the two fought, and ultimately Nicolas was victorious.
He entered the chopper and left the mutant-infested city behind, heading towards Brussels. Once he reached the NATO HQ and after being cleaned and decontaminated, he was ordered to aid in the ongoing invasion of the USSR.
==Walkthrough==
Grab a Knife in the ruined building, then go to the refuge building; before using the radio, gather all the items in the refuge's rooms. Humanzees will appear in the refuge when you use the radio; kill them all. Exit the refuge and head to the mountain village, killing all the Humanzees and Mutant Commandos. Grab all the items in the village, and head towards the Soviet bunker.
In the Soviet bunker, grab all the ammunition before heading to the laboratory section of it; after a boss-fight with Jaruzelski (remember to utilize hiding behind corners) grab the key to the deeper section of the Bunker. Eventually you will reach the sewer system; find a room in which you need to jump over a dark chasm and press the switch on the wall - it will open the way to Nowa Ruda.
Once you're in Nowa Ruda, you must find a way to open the gate leading to the library. Mutants are constantly spawning, so you gotta work fast before you are overrun by so many mutants it's impossible to dodge their bullets. First enter the Tesco store; inside, in the vent-accessable room there will be the Silver Key. Use the Silver Key to open Smajki's restaurant, and then grab the Gold Key from Smajki's restaurant to open the bakery. The bakery sewers will lead you to the Polish army base; navigate through it until you reach the switch that opens the way to the library.
Mutants will now stop spawning, but the ones that already spawned will still be present on the city square - so be careful, there might be a lot of them when you return to the surface. Enter the library; engage in the fight with Mutant Omega. The mission is over.
==Secrets==
*Three Portable First Aid Kits in the ruined house at the beggining of the level.
*In the sewers, detonate the red barrels. They will reveal a secret chamber that contains a Desolator Cannon and a Ghost.
==Trivia==
*The level is a quasi-accurate (with some liberties for gameplay's sake) recreation of the Nowa Ruda city square from the 90's, mixed with it's modern-day look.
**Smajki's restaurant containing a disco room is a reference to a disco bar that was present in Nowa Ruda city square in the late 20th century.
**Tesco is in the same place as the modern-day Żabka store.
**The tree next to the John The Baptist statue is visible on 80's and 90's Nowa Ruda city square photos; it is no longer there.
**The library is roughly in the same place as in real life, if a bit closer for gameplay reasons.
*The name of the level is a reference to the City Of The Damned horror doom mod by Tormentor667.
*The author conceptualized two recurring bosses in 2021 and 2022 for the map, before settling on the Tesla Mutant. The first one was a parody of "The Rake" (a internet cryptid), who would climb onto buildings and deal massive meelee damage. He never went farther than the concept sprite stage. The second one was The Burer, who would be encountered in in the sewers and was based on the S.T.A.L.K.E.R mutant of the same name. One sprite was made, and sounds were recorded, but he got replaced as he didn't fit in with rest of the mutants in terms of aesthetics.
Category:Second NATO Campaign Maps