Chromatic Custom

EpicallyChromatic (エピックリークロマチック/Epikkurīkuromachikku) is a Custom Element made by ConnorLegendscribe to be used by EpicallyChromatic. Its main color palette is polychromatic, like a rainbow. Its medal depicts the letters "EC", with the background resembling a rainbow vortex.
EpicallyChromatic is one of the more balanced Custom Elements, relying on impressive damage, as well as quite the versatility, but at the expense of having high mana costs and long cooldowns on most of its spells. It is similar to 
ConnorLegendscribe in many ways. The Element is based around EpicallyChromatic’s avatar, who appears to be a boy with a rainbow-colored sweater, hair and eyes, with some sort of rainbow artwork behind him. EpicallyChromatic is the writer of Project: Primeval Elements.
The Element can only be legally used by EpicallyChromatic; Other players cannot obtain it.
== Summary ==
EpicallyChromatic, like ConnorLegendscribe, is distinct for having dialogue in some of its spells, and a normal spell that grants new exclusive spells depending on the power chosen. Unlike ConnorLegendscribe however, there is only one version of the Element to make use with. This Element relies on spreading into many different areas, mainly offense, support and partially defense. He must be careful with it though, because its high mana consumption and long cooldowns make it not worth messing with, with some spells also leaving him open to get punished. 
== Strengths ==
==== Elemental ====
* No Elemental weaknesses.
==== Tactical ====
* Impressive damage output.
* Highly versatile if used effectively. 
* Can apply a wide variety of effects, both to enemies and allies. 
* Chromatic Color Wheel grants a highly varied spellset.
== Weaknesses ==
==== Elemental ====
* No Elemental strengths.
==== Tactical ====
* High mana consumption.
* Long cooldowns.
* A few spells leave Chromatic stuck in place while casting.
* Some spells are difficult to use effectively due to aiming requirements.
* May be hard to master.
== Spells ==
<tabber>
|-|Normal=
Zone 	Responses
Spell 1 	Epic Eight (エピックエイト/Epikkueito)
Spell Type 	Multi-Projectile
Spell Description	"A set of eight powerful fireballs that expel a fast, strong beam before firing"
Spell Info 	Chromatic’s hands ignite with rainbow flames as a spinning horizontal circle of eight spectral fireballs appears in front of him in the air for a second. Then, a brief, yet large rainbow beam is fired from the center of the ring at his target reaching over a mild distance, which deals 350 damage to enemies hit by the beam directly and launches them a decent distance away with a 2.5 second trip. After the beam fires, the fireballs stop spinning in a circle and fire as projectiles, each exploding upon impact and dealing 35 damage.
*It consumes 400 Mana and has a 10-second cooldown.
Spell 2 	Under the Rainbow (アンダーザレインボー/Andāzareinbō)
Spell Type 	AoE
Spell Description	"Rain chromatic energy around yourself after launching any nearing players into the air"
Spell Info 	Chromatic surrounds himself in a chromatic spiral for half a second, which deals 150 damage to enemies who touch it as well as launching them into the air with a 3 second trip. After it disappears, 8 clockwise curving lines of 3 moderately-sized skybeams of colorful energy appear in a circle around Chromatic, with each beam creating a small, 65 damage explosion.
*It consumes 260 Mana and has a 6-second cooldown.
Spell 3 	Gamma Warp (ガンマワープ/Ganmawāpu)
Spell Type 	Transportation
Spell Description	"Warp to another location, binding anyone you reappear next to in rainbow ropes"
Spell Info 	Chromatic’s body emits a wavy, spectral aura as he quickly warps towards any nearby location his cursor points. If he reappears next to an enemy, that enemy will become wrapped in rainbow ropes, becoming vulnerable for 3.5 seconds.
*It consumes 345 Mana and has a 7-second cooldown.
Spell 4 	Chromatic Color Wheel (クロマチックカラーホイール/Kuromachikkukarāhoīru)
Spell Type 	Transformation
Spell Description	"Harness the powers of one of the 9 colors, each granting you a different Element"
Spell Info 	When used, 9 orbs, each of a different color, form a circle around Chromatic and on his screen, allowing him to select and choose one by clicking on the one he wants to choose. The time he has to choose a color is indefinite, but he can cancel the move by clicking the spell again. Upon choosing a color, the orbs disappear, and three other spells in his current moveset (That are not ultimates) will be replaced with special spells relating to the color selected (Similarly to two of Spectrum’s spells). Additionally, he will gain an aura, eye glow and hand effects that are different depending on the color; The medals created by spells will also change to the appropriate color. Using this spell again or trying to switch a color spell out for a normal spell will disable the equipped color. Each color represents a different Element, such as Fire and Lightning.
*It has no mana cost or cooldown.
Spell 5 	Omnipotential Entity (オムニポテンシャルエンティティ/Omunipotensharuentiti)
Spell Type 	Ultimate
Spell Description	"Summon the Omnipotential Entity, the guardian of Arcanima, and take control of them to turn the tide against your foes"
Spell Info 	Once used, Chromatic will become immobile (And invincible) as he falls to his knees with his hands cupped together, displaying automatic dialogue above his head: 
“Please, friend… Help me…”
A moment after, a spotlight shines upon him as he looks back up. 
“You’ve made a grave mistake…”
The spotlight then becomes a massive beam of chromatic light, energy and flames, erupting for roughly 5 seconds. When it clears, Chromatic ‘transforms’ into the Omnipotential Entity, who displays one more line of dialogue:
“I am here.”
This spell, after Chromatic transforms, replaces all of his equipped normal spells with an exclusive moveset of the Omnipotential Entity’s spells, similarly to ConnorLegendscribe’s Ultimate. Besides the new spells, the Omnipotential Entity has double, if not triple the stats of Chromatic, and their mana and stamina are infinite.
The spell only ends if Chromatic uses the Ultimate again, or if the Omnipotential Entity’s health drops below 50. When that happens, the entity will fall onto their knee in an injured position (Invincible), displaying automatic dialogue:
“...I’m sorry, dear friend…”
“This is on you now…”
The same transforming beam, albeit much smaller, erupts around them as they switch back to Chromatic, who is on his knees again looking at the ground, displaying more dialogue:
“...No, please…”
“...”
“...No, I won’t accept defeat like this!”
He then gets back up with his usual stats and equipped moveset, and with normally equipped effects.
**It has no Mana cost and has a 100-second cooldown.'''
|-|Flames of Red=
Flames of Red (フレイムス オブ レッド/Fureimusu obu reddo) is the first of the 9 colors, and the color of Chromatic Fire. Its color palette consists of multiple shades of red.
Zone 	Response
Spell 1 	Brutal Burn (ブルータルバーン/Burūtarubān)
Spell Type 	Projectile
Spell Description	"Send out a fireball that explodes into searing flames"
Spell Info 	Chromatic forms an orb of red flames and shoots a large red fireball that explodes upon impact, dealing 355 damage and igniting a circle of 5.5 second red flames to the area covered by the explosion, which deal 25 burn damage over time to those who touch them as well as tinting their screens red (Both persist for 3 seconds after the affected enemy leaves the flames).
*It consumes 455 Mana and has a 10-second cooldown.
Spell 2 	Cosmic Eruption (コズミックイラプトン/Kozumikkuiraputon)
Spell Type 	AoE
Spell Description	"Unleash crimson flames in a path in front of you, with a chance to erupt in a pillar of fire at the end"
Spell Info 	Chromatic takes roughly 0.75 seconds to lock himself in place and punch the ground beneath him, sending a long trail of red fire (15 studs wide) for a good distance in front of him, which lasts for roughly 9 seconds and deals 30 damage over time to enemies who are standing in it. However, there is also a 35% chance that a large pillar of red flames will erupt from the end of the trail for a second, which carries enemies who touch it towards its top and center, dealing a total of 500 damage (150 damage twice, then 200 damage) before launching them away with a 3.5 second trip. The burst of red flame that erupts around Chromatic as he punches the ground also deals 200 damage and knocks enemies a fair distance away into the air with a 2.5 second trip. Anybody who takes damage from this spell will receive a red tint on their screen for 3.5 seconds (Does not stack with burning damage).
*It consumes 325 Mana and has a 15-second cooldown after first being casted.
Spell 3 	Furyful Blaze (フューリーフルブレイズ/Fu~yūrīfurubureizu)
Spell Type 	Counter
Spell Description	"Douse yourself with power that will explode furiously if you are hit"
Spell Info 	Chromatic glows bright red for a moment as he performs a power-up stance. If he is hit by an enemy’s attack or spell during this, he will counterattack with a large explosion of scarlet flames, dealing 350 damage to enemies hit by it while launching them away. He will also create 6 rows of three brief fire columns in a star shape around himself, with each column growing slightly bigger than the last and launching opponents hit by them into the air further; Each column deals 200 damage and ignites enemies with 3 second flames that deal 15 damage over time.
*It consumes 300 Mana and has an 8-second cooldown.
|-|Mountains of Orange=
Mountains of Orange (マウンテンオブオレンジ/Maunten'obuorenji) is the second color, and the color of Chromatic Earth. Its color palette consists of multiple shades of orange.
Zone 	Response
Spell 1 	Spiked Stalagmite (スパイクドスタラグマイト/Supaikudosutaragumaito)
Spell Type 	Contact
Spell Description	"Raise a stalagmite from the ground right in front of you to impale an enemy"
Spell Info 	Chromatic raises his fist into the air as it glows orange, raising an orange spike from the ground in front of him, which stays there for 2 seconds before retracting. Any enemy hit by this will be impaled for 400 damage, being held in place for as long as the spike is present.
*It consumes 300 Mana and has an 8-second cooldown.
Spell 2 	Blistering Sweep (ブリスタリングスイープ/Burisutaringusuīpu)
Spell Type 	Transportation
Spell Description	"Ride a landslide forward, crashing through anyone in your way"
Spell Info 	Chromatic creates an orange wave and rides it for a moderate distance before it disperses. Any enemies hit by the wave are dealt 265 damage and knocked down on the spot with a 2 second trip. The wave collapses instantly if it runs into a wall or solid obstacle.
*It consumes 250 Mana and has a 6-second cooldown.
Spell 3 	Everest Aggression (エベレストアグレッション/Eberesutoaguresshon)
Spell Type 	Projectile
Spell Description	"Raise off the ground on a miniature mountain and toss a spiked ball projectile from it"
Spell Info 	Chromatic creates a miniature mountain rise from underneath him, raising him fairly high above the ground. After a second taken to reach maximum height, Chromatic tosses a spiked rock from his perch on the top of the mountain, which is somewhat gravity-bound, but not lobbed. Upon impact, the ball explodes and sends multiple gravity-bound orange stalagmites into the air spread around its impact site. The explosion itself deals 250 damage, while each stalagmite deals 75 damage and stuns enemies for a second. After throwing the ball, the mountain disappears back into the ground as Chromatic jumps off.
*It consumes 200 Mana and has a 7-second cooldown.
*Note: Enemies cannot climb the mountain and will be tripped for a second if they touch it.
|-|Thunder of Yellow=
Thunder of Yellow (サンダーオブイエロー/Sandāobuierō) is the third color, and the color of Chromatic Lightning. Its color palette consists of multiple shades of yellow.
Zone 	Response
Spell 1 	Bolt of Aether (エーテルのボルト/Ēteru no Boruto)
Spell Type 	Projectile
Spell Description	"Create and throw a powerful thunderbolt that results in a strong lightning strike on impact"
Spell Info 	Chromatic summons a yellow spear in his hand, throwing it after a 0.75 second windup. The spear travels very quickly and for a long distance, summoning a yellow lightning bolt where it lands. Its initial impact deals 250 damage, then 50 more damage half a second later. All enemies hit by the spell will be stunned for 2.5 seconds.
*It consumes 245 Mana and has a 7-second cooldown.
Spell 2 	Electromotion (エレクトロモーション/Erekutoromōshon)
Spell Type 	Transformation
Spell Description	"Electrify your body to move more swiftly while also shocking enemies who come near you"
Spell Info 	Chromatic calls a bolt of yellow lightning upon himself, granting him an electric aura for 5 seconds. While the aura is present, Chromatic’s movement speed and jump height are doubled, his cooldowns (Except for this one’s) are reduced by 2 seconds, and any enemies he gets close enough to will be zapped for 50 damage every second as long as they remain within the radius.
*It consumes 500 Mana and has a 15-second cooldown after being activated.
Spell 3 	Zapper Field (ザッパーフィールド/Zappāfīrudo)
Spell Type 	AoE
Spell Description	"Zap all enemies around you with stunning lightning"
Spell Info 	Chromatic’s hands spark with yellow electricity as he cups them together for a second, then spreads his arms out. As he does this, all enemies within a certain radius of him will be zapped by an unavoidable bolt of lightning that strikes from one of his hands, dealing 25 damage and freezing them in place as a bolt of lightning strikes them a split second later, dealing 250 damage before the victims are able to move and do anything again.
*It consumes 200 Mana and has a 6-second cooldown.
|-|Fields of Grass=
Fields of Grass (フィールズオブグリーン/Fīruzuobugurīn) is the fourth color, and the color of Chromatic Nature. Its color palette consists of multiple shades of green.
Zone 	Response
Spell 1 	Primordial Lob (プライモーディアルロブ/Puraimōdiarurobu)
Spell Type 	Projectile
Spell Description	"Lob a big ball of life that poisons enemies with its explosion while healing your allies"
Spell Info 	Chromatic summons a large ball of green energy above his head and tosses it as a gravity-affected, medium range bomb that explodes upon impact with anything. Any enemies hit by the explosion will suffer a 10 second poison effect that deals 16 damage over time rather than dealing direct damage. If any teammates/party members Chromatic has were hit by the explosion, they will receive a similar 10-second effect, but will be healed by 12 health over time rather than damaged.
*It consumes 350 Mana and has a 10-second cooldown.
Spell 2 	Meadow's Eye (メドウズアイ/Medouzuai)
Spell Type 	Healing
Spell Description	"Create a magical flower that shoots a beam that you can use to heal allies"
Spell Info 	Chromatic wraps his hand in a green flower which then shoots a long range beam of green light for 4 seconds before disappearing. The beam heals teammates/party members by 40 health over time, but steals 40 health from enemies if they are hit by it instead.
*It consumes 450 Mana and has an 8-second cooldown after the beam disappears.
Spell 3 	Great Bio-Burst (グレートバイオバースト/Gurētobaiobāsuto)
Spell Type 	AoE
Spell Description	"Unleash an explosion of magic leaves that will block enemies' healing while relieving nearby allies of injuries"
Spell Info 	Chromatic’s hands and feet glow green before he jumps high into the air, creating a large explosion of life energy and leaves underneath him, which deals 265 damage and blocks healing effects on enemies for 10 seconds afterwards. Teammates/party members who are hit by the explosion will be healed 135 damage instead of being hurt, and will not suffer healing block afterward.
*It consumes 380 Mana and has a 10-second cooldown.
|-|Cold of Cyan=
Cold of Cyan (コールドオブシアン/Kōrudoobushian) is the fifth color, and the color of Chromatic Ice. Its color palette consists of multiple shades of cyan.
Zone 	Response
Spell 1 	Frostbite Punishment (フロストバイトパニッシュメント/Furosutobaitopanisshumento)
Spell Type 	Projectile
Spell Description	"Fire an icy chain which freezes any adversary it pierces, then shatters along with the ice"
Spell Info 	Chromatic’s palm glows cyan as he holds it out, then shoots an ice chain for a mild distance. Upon hitting a solid surface, the chain shatters. If it hits an enemy entity, it will pierce the enemy and freeze their body all over before shattering the layer of ice formed around them, dealing 320 damage before the chain itself shatters. Chromatic is locked in place while firing the chain.
*It consumes 265 Mana and has a 7-second cooldown.
Spell 2 	Era Bringer (エラブリンガー/Eraburingā)
Spell Type 	Summon
Spell Description	"Summon a mighty ice spear and plunge it into the ground, forming deadly ice spikes beneath your target"
Spell Info 	Chromatic creates a large cyan spear in his hand and plunges it into the ground over a 1 second animation. Right as the spear is plunged into the ground, a 20-stud diameter circle of large ice spikes, with one larger one in the center, emerges where his cursor is (Within a limited range) and stays there for 3 seconds before disappearing back into the ground. Any enemies caught above these spikes will be dealt 350 damage and launched high into the air with a 3.5 second trip. Chromatic is locked in place while casting this spell, but he will knock all enemies near him away upon plunging the spear into the ground as well as dealing 150 damage to them.
*It consumes 300 Mana and has an 6-second cooldown.
Spell 3 	Yuki's Rage (ユウキのレイジ/Yūki no Reiji)
Spell Type 	AoE
Spell Description	"Blow a monstrous breath of winter that chills all before you until they freeze in place"
Spell Info 	Chromatic gathers cyan energy from around himself, which accumulates quickly into a large vortex of sheer cold and ice that locks Chromatic in place while firing, slowly steerable left and right. Enemies who are caught in this vortex will be dealt 55 damage over time and are quickly slowed down until they are frozen. The vortex disappears after 3 seconds, after which Chromatic will be able to move again. Enemies who are frozen by the move remain that way for 2.5 seconds after the spell ends.
*It consumes 235 Mana and has an 8-second cooldown.
|-|Waters of Blue=
Waters of Blue (ウォーターズオブブルー/U~ōtāzuobuburū) is the sixth color, and the color of Chromatic Water. Its color palette consists of multiple shades of blue.
Zone 	Response
Spell 1 	Deep Strike (ディープストライク/Dīpusutoraiku)
Spell Type 	AoE
Spell Description	"Create a pool of magic water that drowns enemies caught in it in suffocating bubbles"
Spell Info 	Chromatic creates a 28-stud diameter circle of blue on the ground, which erupts blue energy a second later. Enemies hit by this will be launched into the air, then trapped in blue bubbles a second later, which float back to the ground over a course of 4 seconds, dealing 28 suffocation damage to the enemies over time on the way down. After returning to the ground, the enemies are dropped with a 1.25 second trip.
*It consumes 200 Mana and has a 6-second cooldown after the enemies are released.
Spell 2 	Soaking Grip (ソーキンググリップ/Sōkingugurippu)
Spell Type 	Contact
Spell Description	"Trap an enemy within a bubble, carry them around, then throw them wherever you want"
Spell Info 	Chromatic reaches out for any enemy in front of him. If he manages to grab an enemy, he will trap them in a blue orb of water which deals 15 damage over time; He can then carry that opponent around in the bubble for a maximum of 5 seconds before the bubble bursts, dealing 100 damage and launching the enemy into the air with a 2 second trip. Chromatic can use the spell again while carrying an opponent to throw the bubble as a projectile at wherever his cursor is, dealing 100 damage with its explosion and inflicting the same stun.
*It consumes 300 Mana (+20 if he throws an enemy) and has a 7-second cooldown.
Spell 3 	Birthright Bubble (バースライトバブル/Bāsuraitobaburu)
Spell Type 	Multi-Projectile
Spell Description	"Float up into the air in a large bubble while shooting smaller bubbles as slippery projectiles"
Spell Info 	Chromatic creates a giant blue bubble around himself which floats up into the air for 5 seconds before popping and dropping Chromatic back down to the ground in a freefall. While rising, the bubble fires a water blast every half second, which bursts on contact and deals 35 damage while also placing a slippery blue water puddle where it lands, which enemies will slip on when stepping on it.
*It consumes 265 Mana and has a 9-second cooldown.
|-|Shadows of Purple=
Shadows of Purple (シャドウオブパープル/Shadouobupāpuru) is the seventh color, and the color of Chromatic Darkness. Its color palette consists of multiple shades of purple.
Zone 	Response
Spell 1 	Abyssal Hermit (アビサルハーミット/Abisaruhāmitto)
Spell Type 	Defensive
Spell Description	"Create a shield of darkness around yourself that absorbs damage before it explodes"
Spell Info 	Chromatic surrounds himself in a purple, pulsating orb that reduces the damage he receives from enemy spells by 75%. Over time, the orb grows darker in color until, after 1.5 seconds, it bursts with an explosion of purple energy around him that deals 200 damage to enemies and blinds them for 2.5 seconds while also pushing them back with a 1.5 second trip.
*It consumes 300 Mana and has an 8-second cooldown.
Spell 2 	Decimating Dark (デシメートイングダーク/Deshimētoingudāku)
Spell Type 	Projectile
Spell Description	"Shoot a dark bolt that breaks down enemies it hits"
Spell Info 	Chromatic creates a shadowy purple bullet in his right hand as he holds it out in front of himself before shooting it as a fast-traveling projectile that explodes on contact. It deals 150 damage initially, then inflicts a poison effect that deals 20 damage over time over 6 seconds.
*It consumes 345 Mana and has a 6-second cooldown.
Spell 3 	Soul Carnage (ソウルカーネイジ/Sourukāneiji)
Spell Type 	Contact
Spell Description	"Grab an enemy and sap energy form their soul, much of which is released as a powerful explosion"
Spell Info 	Chromatic slams his fists onto the ground in front of him, causing a small column of darkness to erupt in front of him. If an opponent was hit, they will be dealt 100 damage and are both stunned and blinded for 3 seconds before a very large explosion occurs, dealing an extra 350 damage to them and to other enemies who are hit by the explosion. Chromatic also heals himself by 155 health.
*It consumes 400 Mana and has a 9-second cooldown.
|-|Winds of Pink=
Winds of Pink (ウィンズオブピンク/U~inzuobupinku) is the eight color, and the color of Chromatic Wind. Its color palette consists of multiple shades of pink.
Zone 	Response
Spell 1 	Wind Slicer (ウィンドスライサー/U~indosuraisā)
Spell Type 	Contact
Spell Description	"Form a very long blade of wind and perform a downward slash in front of you"
Spell Info 	Chromatic summons an incredibly long pink blade (Roughly 52 studs long) which he lifts into the air for a second, then swings downwards in front of him, leaving a light pink trail where it swings. In the air, it will swing all the way around until it reaches its starting point, but it explodes upon impact with a solid surface. Enemies hit by this will take 400 damage unless they were hit by the explosion, in which they will take 350 damage. Anyone who takes damage either way will be launched a good distance away from him with a 2.5 second trip.
*It consumes 350 Mana and has a 9-second cooldown.
Spell 2 	Boom Start (ブームスタート/Būmusutāto)
Spell Type 	Transportation
Spell Description	"Get a quick boost forward with strong winds, sending anyone in the way flying"
Spell Info 	Chromatic issues a kneeling stance for a brief moment, then dashes an above-moderate distance forward, leaving an explosion of pink winds where he just was that deals 275 damage and sends enemies flying away with a 3 second trip. Chromatic will stop dashing if he hits a solid surface, and will strike enemies in his way for 300 damage, major knockback and a 2.5 second trip.
*It consumes 280 Mana and has a 6-second cooldown.
Spell 3 	Gale Beam (ゲイルビーム/Geirubīmu)
Spell Type 	Multi-Projectile
Spell Description	"Summon multiple small gales that fire fast traveling, long range beams of energy"
Spell Info 	Chromatic fires a maximum of 8 fast traveling, long range pink beams (4 per second) from gales of wind that appear above him, each dealing 52 damage. Charging the spell for a maximum of 2 seconds will increase the amount of beams fired to a maximum of 12.
*It consumes 250 Mana (+6 per half second charged) and has a 7-second cooldown.
|-|Light of White=
Light of White (ライトオブホワイト/Raitoobuhowaito) is the ninth and final color, and the color of Chromatic Light. Its color palette consists of pure white.
Zone 	Response
Spell 1 	Rapid Whiteout (ラピッドホワイトアウト/Rapiddohowaitoauto)
Spell Type 	Multi-Projectile
Spell Description	"Fire three quick beams of light that can blind enemies"
Spell Info 	Chromatic’s right hand emits a bright white glow as he raises it into the air in front of himself in a half-second animation, shooting a maximum of 3 beams of white light that each fire 0.25 seconds after the other, traveling at incredible speeds. Each beam creates a moderately-sized explosion upon impact and deals 85 damage; The last shot also blinds enemies for 2 seconds.
*It consumes 265 Mana and has a 6-second cooldown.
Spell 2 	Flash Bang (フラッシュバン/Furasshuban)
Spell Type 	Contact
Spell Description	"Smack and enemy in the face with a blinding fist"
Spell Info 	Chromatic attempts to grab an opponent in front of him. If successful, he will fill his free palm with blinding white light and smash it right into the foe’s face, dealing 250 damage and knocking them down with a 1 second trip while also blinding them and disabling their spells for 3 seconds.
*It consumes 300 Mana and has a 10-second cooldown.
Spell 3 	Eyes of Heaven (アイズオブヘブン/Aizuobuhebun)
Spell Type 	AoE
Spell Description	"Call down a cage of light beams that spread outwards and pull all enemies around you away"
Spell Info 	Chromatic summons a cage of 8 large energy beams of white light around himself, which then begins to expand as the beams travel away from the casting location in straight lines for 4 seconds before disappearing, shrinking as they travel. The beams work similarly to Technology’s Dimensional Orbital Strike, catching enemies that touch them and pulling them with them. Each beam deals 150 damage initially, then deals 25 damage over time, decreasing by 2 points each time, dealing a total of 294 damage.
*It consumes 290 Mana and has an 8-second cooldown.
|-|Omnipotential Entity=
The Omnipotential Entity is a major character from Project: Primeval Elements, and is generally depicted as one of its most powerful characters. They are a genderless entity made of pure "Omnipotential" energy, meaning they are purely good hearted, devoting to fighting off evil and malevolence. Their spellset's color palette is similar to Chromatic's normal spellset, except the colors are more or less brighter. Chromatic plays as The Omnipotential Entity while this Element's Ultimate is active.
Zone 	Response
Spell 1 	Orbe Lustitiae Aeternae (オルベラスティティエエーテルナイン/Oruberasutitieēterunain)
Spell Type 	Projectile
Spell Description	"Construct a massive orb with results in a devastating explosion upon impact"
Spell Info 	The Entity quickly forms a giant ball of omnipotential energy and pushes it forward. Afterward, the orb can be controlled by their mouse cursor until it explodes upon contact with any solid object or surface, or after it has been active for 10 seconds. Its explosion is quite large and deals roughly 500 damage. The orb travels quite slowly however, and also has a health pool of 1000 health, meaning it can be destroyed and explode early if it takes enough damage (Which can also damage the Omnipotantial Entity if they are hit by this kind of detonation).
*It consumes no Mana and has a 10-second cooldown after the orb explodes.
Spell 2 	Justus Ira (ジャスタスイラ/Jasutasuira)
Spell Type 	AoE
Spell Description	"Slam the ground you stand upon to send out a powerful shockwave that clears the way around you"
Spell Info 	The Entity charges up while locked in place and slams the ground beneath them, creating a giant shockwave around themselves that deals 365 damage and knocks all enemies hit by it far away with a 5 second trip. The shockwave also destroys projectiles and cancels out non-Ultimate spells.
*It consumes no Mana and has a 6-second cooldown.
Spell 3 	Peractio Impetum (ペラクチオインペタム/Perakuchioinpetamu)
Spell Type 	Contact
Spell Description	"Perform a crippling combination of attacks to finish off a single enemy"
Spell Info 	The Entity performs a fast, close range uppercut. If it connects, the Entity will perform a 3 second barrage of quick kicks, punches and knees, dealing 19 damage each, ending with a strong punch that deals a final 55 damage and knocks them away with a 3 second trip.
*It consumes no Mana and has an 8-second cooldown.
Spell 4 	Omnipotential Amen (オムニポテンシャルアーメン/Omunipotensharuāmen)
Spell Type 	True Ultimate
Spell Description	"Call upon the omnipotential forces to deliver an extreme final attack that will cost half your energy"
Spell Description	The Entity emits a bright glow and locks in place as a massive magic circle appears on the ground where Chromatic clicks (Regardless of how far they are away), which starts to spin clockwise and slowly accelerate. As it spins faster and faster, to the point where intense particles begin to appear, enemies caught in the circle will be pushed back in if they try to escape, dealt 50 damage, and after roughly 10 seconds, an enormous beam of omnipotential energy and flame from the sky fills up the entire circle, blinding the enemies inside and dealing a maximum of 1250 damage. The beam shrinks and vanishes after 5 seconds with a huge and bright flash of light, as does the circle, leaving the enemies tripped and on the ground for 10 seconds afterwards. The Entity will lose 50% of their total health when using this, and will not be able to naturally regain health while the spell is activating.
*It consumes no mana and has a 130-second cooldown.
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==Notes and Tips==
* This is a Custom Element, meaning only certain players can use it, with the only one being EpicallyChromatic.
*Chromatic Color Wheel is similar to Spectrum’s Chromatic Gleam, in the sense that they both allow the user to choose a color to give them different effects depending on the one they chose. However, while Chromatic Gleam grants the user a temporary buff or other positive effect, Chromatic Color Wheel grants the user entirely new spells depending on the color chosen and only deactivates when he wills it.
*Each of the 9 Chromatic Color Wheel colors represents a different Element: 
**Flames or Red: Fire
**Mountains of Orange: Earth
**Thunder of Yellow: Storm
**Fields of Green: Grass/Nature
**Cold of Cyan: Ice
**Waters of Blue: Water
**Shadows of Purple: Darkness
**Winds of Pink: Wind
**Light of White: Light
*The 9 colors technically aren't Subelements since one can be pulled up by using one of the Element’s normal spells, similarly to ConnorLegendscribe’s 12 Chaos Arts.
*Since this Custom Element was made specifically for EpicallyChromatic, he is free to edit the page as we both agree on.
==Link to Original Doc.==
https://docs.google.com/document/d/1gsjQ33LLPJ0ailABZyPi0TvWcwk_BXROfYcrs9cnyqg/edit?usp=sharing
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Category:ConnorLegendscribe
Category:EpicallyChromatic
Category:Custom Elements
Category:High Damage
Category:Stun
Category:Burn Damage
Category:Healing
Category:Self Buffing
Category:All-Rounder
Category:Blinding
Category:Counterattack
Category:Lifestealing
Category:Poison
Category:Debuffing
Category:Freezing
Category:Slowdown