King of The World

King of The World is a 2D 3v3 fighting game along the lines of Ultimate Marvel vs Capcom 3 and Dragon Ball FighterZ developed by Purity Studios. The game is inspired by the King for a Day and King for Another Day tournaments held on the SilvaGunner Youtube channel, where characters from all walks of life, both fictional and nonfictional, competed to be crowned King for a Day.
==Gameplay==
King of The World is most similar to Ultimate Marvel vs Capcom 3, with players selecting a team of three different characters, and fighting against another team of three. Fighters have three attack buttons (corresponding to Light, Medium, and Heavy attacks), a Launcher which sends opponents into the air to set up aerial combos, and two buttons to switch between your two other characters or call them in for an assist attack, of which each character has three, having them jump in and perform one of their Special Moves.
In the middle of a combo, either of the partner buttons can be held down to switch to one of your other characters and continue the chain. This can also be done in midair. On the bottom of the screen is a bar that will fill as you damage your opponent, and less so if you yourself take damage. The bar can be filled up to five levels, where it can then be spent to perform a powerful move known as a Hyper Finish. Players can also chain the Hyper Finishers of their three characters into each other, or have all three characters use them at the same time.
==Characters==
King of The World features all of the characters that were included in King for a Day and King for Another Day, in addition to several new faces. Characters placed in darker boxes do not have their movesets finished yet.
Azzy	
Geno	
Thanos	
Wario Bros.	
King Dedede	
Solid Snake
Mr. Krabs	
Papyrus	
Dr. Piccolo	
Donkey Kong	
MissingNo.	
The Literature Club
Azzy
Known as the Shooting Star (Despite nobody calling him that besides himself), Azzy is a mysterious child that randomly appeared in this world one day. Nobody is quite sure where he came from, or why he knows so much about the other competitors, but he looks to be friendly enough, although he seems to have some ulterior motive besides winning the tournament.
Azzy is a small and fast fighter with many strange moves, such as claws, whip-like tongue, and plasma breath. Azzy's moves will actually change depending on whether the attack button is tapped or held, giving him the most attacks out of any character in the game.	
<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light Tapped: Azzy does on outwards swipe with his tongue.
*Light Held: Azzy does an inwards slash with his claws.
*Medium Tapped: Azzy does an inward slap with his tongue.
*Medium Held: Azzy does an upwards slash with his claws.
*Heavy Tapped: Azzy curls up his tongue before launching it forward.
*Heavy Held: Azzy throws a hook uppercut.
*Crouching Light Tapped: Azzy sticks out his tongue and licks forward twice.
*Crouching Light Held: Azzy punches towards the ground.
*Crouching Medium Tapped: Azzy sweeps the ground with his tongue.
*Crouching Medium Held: Azzy lies down face first and slides across the ground.
*Crouching Heavy Tapped: Azzy curls his tongue into a makeshift fist and throws a hook.
*Crouching Heavy Held: Azzy throws his head back before slamming it on the ground in front of him.
*Launcher: Azzy does a backflip to kick upwards.
*Forward Throw: Azzy grabs the opponent by the legs and spins around rapidly, before jumping into the air and spiking them like a volleyball.
*Back Throw: Azzy jumps on top of the opponent as the two of them disappear into a cartoony ball of smoke, before they are thrown behind Azzy.	<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light Tapped: Azzy does on outwards swipe with his tongue.
*Light Held: Azzy does an inwards slash with his claws.
*Medium Tapped: Azzy does an inward slap with his tongue.
*Medium Held: Azzy does an upwards slash with his claws.
*Heavy Tapped: Azzy curls up his tongue before launching it forward.
*Heavy Held: Azzy throws a hook uppercut.
*Crouching Light Tapped: Azzy sticks out his tongue and licks forward twice.
*Crouching Light Held: Azzy punches towards the ground.
*Crouching Medium Tapped: Azzy sweeps the ground with his tongue.
*Crouching Medium Held: Azzy lies down face first and slides across the ground.
*Crouching Heavy Tapped: Azzy curls his tongue into a makeshift fist and throws a hook.
*Crouching Heavy Held: Azzy throws his head back before slamming it on the ground in front of him.
*Launcher: Azzy does a backflip to kick upwards.
*Forward Throw: Azzy grabs the opponent by the legs and spins around rapidly, before jumping into the air and spiking them like a volleyball.
*Back Throw: Azzy jumps on top of the opponent as the two of them disappear into a cartoony ball of smoke, before they are thrown behind Azzy.
Geno
Real name ♥♪!?, Geno the wooden doll has been left in the shadows ever since his debut in Super Mario RPG: Legend of the Seven Stars. As a matter of fact, he's not really a doll at all-he just decided to possess one!
As a being of higher power, you could always could on Geno to give advice to Mario and his friends in times of need. And yet, we never saw him again...
With his powerful magic, including his famous Geno Whirl, maybe he'll finally get his chance to shine!
Geno can be seen as a glass canon character, with powerful attacks that pack a punch, at the cost of low defense. Geno is a fighter with a lot of range, using his arm cannon along with all of his Special Moves from his original game. He can even increase his stats using his Geno Boost move! Additionally, Geno has the unique mechanic of being able to power up some of his attacks if the attack button is pressed again just as it hits the opponent.	
<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Geno throws a hook punch.
*Medium: Geno takes off his arm and swings it like a club.
*Heavy: Geno shoots his fist forward like a rocket, knocking the opponent back. This move will deal more damage if the attack button is pressed right before it connects.
*Star Gun (): Geno's arm transforms into a gun as he fires star-shaped projectiles that hit multiple times.
*Crouching Light: Geno punches towards the ground.
*Crouching Medium: Geno throws an outwards kick.
*Crouching Heavy: Geno's torso spins around, his legs rapidly rotating around him and knocking opponents to the ground.
*Launcher: Geno does a backflip to kick opponents upward.
*Forward Throw: Geno shoots his fist into the opponent's face.
*Back Throw: Geno transforms into a cannon and shoots the opponent behind him.	<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Geno throws a hook punch.
*Medium: Geno takes off his arm and swings it like a club.
*Heavy: Geno shoots his fist forward like a rocket, knocking the opponent back. This move will deal more damage if the attack button is pressed right before it connects.
*Star Gun (): Geno's arm transforms into a gun as he fires star-shaped projectiles that hit multiple times.
*Crouching Light: Geno punches towards the ground.
*Crouching Medium: Geno throws an outwards kick.
*Crouching Heavy: Geno's torso spins around, his legs rapidly rotating around him and knocking opponents to the ground.
*Launcher: Geno does a backflip to kick opponents upward.
*Forward Throw: Geno shoots his fist into the opponent's face.
*Back Throw: Geno transforms into a cannon and shoots the opponent behind him.
Wario Bros.
Hailing from Diamond City, Wario has entered the fray in search of fame and fortune-though mostly fortune. He may be a little overweight, but with his immense strength, bad breath, and deadly gas, he's definitely no pushover-and on top of that, he also knows a lot about economics thanks to his extremely successful game company! What can't this greedy, onion-scoffing man do?
He also brought his tall purple friend to the battle, whoever that is. Perhaps he's his assistant?
The Wario Bros. are slow but powerful fighters who fight as a team, with Waluigi always following behind Wario. When Wario is attacked, Waluigi will be hit as well even if the moves realistically shouldn't be reaching him. Wario uses several moves that reference the WarioWare and Wario Land series, with Walugi having several references to his appearances in Super Mario spinoff games.	
<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Wario throws a slap.
*Medium: Wario throws a backhand punch.
*Heavy: Wario throws a front kick.
*Hammer Swing (): Waluigi passes Wario a hammer as he swings it forward, knocking the opponent back.
*Crouching Light: Wario pokes towards the ground.
*Crouching Medium: Waluigi throws a kick.
*Crouching Heavy: Wario punches the ground, knocking down the opponent.
*Launcher: Waluigi pulls out a baseball bat and does an upwards swing with it to knock opponents upward.
*Forward Throw: Waluigi pulls out a golf club and knocks the opponent forward with it.
*Back Throw: Wario lifts the opponent over his head and chucks them behind him.	<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Wario throws a slap.
*Medium: Wario throws a backhand punch.
*Heavy: Wario throws a front kick.
*Hammer Swing (): Waluigi passes Wario a hammer as he swings it forward, knocking the opponent back.
*Crouching Light: Wario pokes towards the ground.
*Crouching Medium: Waluigi throws a kick.
*Crouching Heavy: Wario punches the ground, knocking down the opponent.
*Launcher: Waluigi pulls out a baseball bat and does an upwards swing with it to knock opponents upward.
*Forward Throw: Waluigi pulls out a golf club and knocks the opponent forward with it.
*Back Throw: Wario lifts the opponent over his head and chucks them behind him.
King Dedede
Taking a break from ruling Dream Land, King Dedede is looking to have a good, clean fight, and finally prove himself in the ring to be king of the world. But, is he even allowed to participate? After all, Dedede is technically already a king! Then again, he was never appointed as a king to begin with-he just calls himself one for the sake of it. Honestly, he's probably just here for the food.
King Dedede is a slow and powerful fighter who utilizes his large hammer in battle, along with his various minions. He can throw out Gordos, fires missiles from his hammer, and even has access to a double jump.	
<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: King Dedede does an outwards swing with his hammer.
*Medium: King Dedede slams his hammer down on the ground in front of him.
*Heavy: King Dedede thrusts his hammer forward as the head spins around, damaging the opponent several times.
*Hammer Flip (): King Dedede pulls back his hammer as the head bursts into flame, then throws a powerful uppercut with it. The attack button can be held to charge the move, increasing its power.
*Crouching Light: King Dedede slides forward.
*Crouching Medium: King Dedede rolls across the ground.
*Crouching Heavy: King Dedede holds him hammer underneath himself and twirls it, damaging the opponent multiple times.
*Launcher: King Dedede does an overhead swing with his hammer.
*Forward Throw: King Dedede smacks the opponent with his hammer, sending them forward.
*Back Throw: King Dedede turns around and smacks the opponent with his hammer, sending them backward.	<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: King Dedede does an outwards swing with his hammer.
*Medium: King Dedede slams his hammer down on the ground in front of him.
*Heavy: King Dedede thrusts his hammer forward as the head spins around, damaging the opponent several times.
*Hammer Flip (): King Dedede pulls back his hammer as the head bursts into flame, then throws a powerful uppercut with it. The attack button can be held to charge the move, increasing its power.
*Crouching Light: King Dedede slides forward.
*Crouching Medium: King Dedede rolls across the ground.
*Crouching Heavy: King Dedede holds him hammer underneath himself and twirls it, damaging the opponent multiple times.
*Launcher: King Dedede does an overhead swing with his hammer.
*Forward Throw: King Dedede smacks the opponent with his hammer, sending them forward.
*Back Throw: King Dedede turns around and smacks the opponent with his hammer, sending them backward.
Solid Snake
The legendary soldier, Solid Snake, is no stranger to fighting. Nearly all of his life has been spent infiltrating military bases, taking down giant bipedal mechs capable of launching nukes, neutralizing legions of guards, and bearing witness to another man's bowel movement problems.
It gets more complicated than that: he's actually the clone of Big Boss, one of the greatest soldiers in the world, who himself had two other clones! What a thrill of a life he's led...
Snake is a fast and powerful fighter who utilizes various weapons and artillery, such as grenades, guns, and mines. His moveset is heavily inspired by his appearance in the Super Smash Bros. series, and he also comes with the ability to crawl.	
<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Snake throws a punch.
*Medium: Snake throws a knee strike. If the attack button is pressed again he will follow up with a overhead swing with both arms.
*Heavy: Snake throws a spin kick.
*Crouching Light: Snake throws a low spin kick.
*Crouching Medium: Snake somersaults forward. If the attack button is held, Snake will automatically go into a crawl after the move is complete.
*Crouching Heavy: Snake throws a sweep kick.
*Launcher: Snake pulls out an RPG-7 and fires a rocket directly at the ground in front of himself, creating an explosion.
*Forward Throw: Snake twists the opponent's arms behind their back and shoves them into the ground with his foot.
*Back Throw: Snake shifts the restrained opponent towards him, trips them with a sweep of his leg, and flips them over, slamming them on the ground behind him.	<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Snake throws a punch.
*Medium: Snake throws a knee strike. If the attack button is pressed again he will follow up with a overhead swing with both arms.
*Heavy: Snake throws a spin kick.
*Crouching Light: Snake throws a low spin kick.
*Crouching Medium: Snake somersaults forward. If the attack button is held, Snake will automatically go into a crawl after the move is complete.
*Crouching Heavy: Snake throws a sweep kick.
*Launcher: Snake pulls out an RPG-7 and fires a rocket directly at the ground in front of himself, creating an explosion.
*Forward Throw: Snake twists the opponent's arms behind their back and shoves them into the ground with his foot.
*Back Throw: Snake shifts the restrained opponent towards him, trips them with a sweep of his leg, and flips them over, slamming them on the ground behind him.
Mr. Krabs
Mr. Eugene H. Krabs has found great success as owner of the world-renowned Krusty Krab, but couldn't pass up a chance to promote his business further...and a shot at that expensive looking crown! This crustaceous cheapskate's greed knows no bounds; just don't tell him that we don’t actually offer a cash prize.
Mr. Krabs will do whatever he can to promote the Krusty Krab, which includes forcing his opponent to eat Krabby Patties. He also uses his hard shell to his advantage, as several of his attacks have armor on them.	
<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Mr. Krabs throws a straight punch.
*Medium: Mr. Krabs throws a hook.
*Heavy: Mr. Krabs snaps one of his claws forward.
*Crouching Light: Mr. Krabs sweeps his arm across the ground.
*Crouching Medium: Mr. Krabs pokes forward with a spatula.
*Crouching Heavy: Mr. Krabs does a sliding kick.
*Launcher: Mr. Krabs throws an upwards headbutt.
*Forward Throw: Mr. Krabs lifts the opponent over his head and throws them forward.
*Back Throw: Mr. Krabs lifts the opponent over his head and throws the opponent behind him.	<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Mr. Krabs throws a straight punch.
*Medium: Mr. Krabs throws a hook.
*Heavy: Mr. Krabs snaps one of his claws forward.
*Crouching Light: Mr. Krabs sweeps his arm across the ground.
*Crouching Medium: Mr. Krabs pokes forward with a spatula.
*Crouching Heavy: Mr. Krabs does a sliding kick.
*Launcher: Mr. Krabs throws an upwards headbutt.
*Forward Throw: Mr. Krabs lifts the opponent over his head and throws them forward.
*Back Throw: Mr. Krabs lifts the opponent over his head and throws the opponent behind him.
Papyrus
Nyeh heh heh! Everyone's favorite soon-to-be member of the Royal Guard has put his human-hunting quest aside to join the competition! Equipped with his staple "battle body", Papyrus will surely cook up a pasta dish that will trounce even the most fearsome opponents.
Papyrus' moveset is comprised of attacks from his boss fight in UNDERTALE, as well as various moves relating to his key traits such as cooking and puzzle making.	
<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Papyrus throws a punch.
*Medium: Papyrus throws a straight kick.
*Heavy: Papyrus does an outwards swing with a bone.
*Crouching Light: Papyrus summons a small bone from the ground.
*Crouching Medium: Papyrus summons a bone that slides across the ground.
*Crouching Heavy: Papyrus swings a large bone along the ground.
*Launcher: Papyrus stomps the ground and summons a large bone in front of him.
*Forward Throw: Papyrus holds the opponent in place using telekinesis and throws them forward.
*Back Throw: Papyrus holds the opponent in place using telekinesis, turns around, and throws them forward.	<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Papyrus throws a punch.
*Medium: Papyrus throws a straight kick.
*Heavy: Papyrus does an outwards swing with a bone.
*Crouching Light: Papyrus summons a small bone from the ground.
*Crouching Medium: Papyrus summons a bone that slides across the ground.
*Crouching Heavy: Papyrus swings a large bone along the ground.
*Launcher: Papyrus stomps the ground and summons a large bone in front of him.
*Forward Throw: Papyrus holds the opponent in place using telekinesis and throws them forward.
*Back Throw: Papyrus holds the opponent in place using telekinesis, turns around, and throws them forward.
Donkey Kong
Here he comes, banana slamma! Straight from the hit CGI television series, Donkey Kong swings into action. He's bigger, faster, and stronger than ever, and ready to prove himself ready to rule the isle of Kongo Bongo.
Donkey Kong is a slow and heavy fighter who uses a mix of his moves from the Super Smash Bros. series, as well as attacks from his own series in his moveset.	
<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Donkey Kong throws a punch.
*Medium: Donkey Kong swings his arm downwards.
*Heavy: Donkey Kong throws a kick.
*Crouching Light: Donkey Kong throws a hook.
*Crouching Medium: Donkey Kong thrusts his leg outward.
*Crouching Heavy: Donkey Kong throws a kick.
*Launcher: Donkey Kong throws an uppercut.
*Forward Throw: Donkey Kong punches the opponent repeatedly before throwing them forwards.
*Back Throw: Donkey Kong hoists the opponent onto his shoulder, turns around, and rolls them forward like a bowling ball.	<tabber>
Ground Moves=
Note: All commands are presented under the assumption that the player is facing right.
*Light: Donkey Kong throws a punch.
*Medium: Donkey Kong swings his arm downwards.
*Heavy: Donkey Kong throws a kick.
*Crouching Light: Donkey Kong throws a hook.
*Crouching Medium: Donkey Kong thrusts his leg outward.
*Crouching Heavy: Donkey Kong throws a kick.
*Launcher: Donkey Kong throws an uppercut.
*Forward Throw: Donkey Kong punches the opponent repeatedly before throwing them forwards.
*Back Throw: Donkey Kong hoists the opponent onto his shoulder, turns around, and rolls them forward like a bowling ball.
==Stages==
Forest Maze
Forest Maze
Wario Ware Inc.
Wario Ware Inc.
Castle Dedede
Castle Dedede
Shadow Moses Island
Shadow Moses Island
Krusty Krab
Krusty Krab
Snowdin Town
Snowdin Town
{|border="1" cellspacing=0 cellpadding=2 style="border-collapse: collapse; color: #FFFFFF; background-color: #971003; font-family:arial; text-align:center" width=100%
| width=40% rowspan=2|Kongo Bongo (Placeholder Image)
Category:Fighting Games
Category:Crossover Fighting Games
Category:Crossovers
Category:Crossover Games
Category:Games