Ulfung Tribe

Ulfung Tribe is one of Viking tribes of Thule, Midgard, and main protagonist faction from 2017 Norse action role-playing game Vikings: Wolves of Midgard.
==Description==
Ulfung Tribe is a tribe consisted of renegades and outcasts that banded together to form their own community. Its patron deities are Odin, Thor, Tyr, Skathi, and Loki who bestow its warriors gifts — a series of spells and combat techniques relative to one's fighting style and main patron deity — in exchange of blood offerings they gathered from enemies they vanquished. The Tribe lives near a fjord in which its hunters and woodcutters gather timber respectively.
===The Gifts of the Gods===
The Gifts of the Gods are a series of spells and combat techniques granted by Gods of Asgard upon warriors and shield-maidens of Ulfung Tribe, which includes elemental manipulation and invoking very powers of one's main patron deity outright (ex. Hammer Time briefly summons Mjölnir from the heavens which pulverize foes not unlike meteor or lightning bolt). Each technique/spell costs a portion of the caster's stamina and has certain amount of cooldown between uses.
While the caster has easier time performing techniques/spells taught by their patron deities after doing so enough times and attained enough experience along the way, they may truly strengthen said techniques/spells as well as learn new ones after offering sufficient amount of blood of enemies they slew in battle to altars dedicated for patron deities in question.
====Odin's Gifts====
Combat techniques/spells granted upon disciples of Odin and accessible only when wielding a staff.
*Flamethrower: Spews a cone of flames which damages enemies in the front arc.(close-range Fire spell)
*Frost Bolt: Channels a bolt of pure cold through your staff, sending out a freezing wave that damages every enemy in its path.(long-range Frost spell)
*Charge: A charging attack, using a spinning staff to damage and push back any enemies in the way.(close-range Physical technique)
*Shockwave: A ground strike which creates a magical wave that damage and pushes back surround enemies.(close to medium-range Lightning spell)
*Dark Globe: Looses a globe of darkness that bounces between nearby enemy units, damaging each time it hits.(long-range Dark spell)
====Thor's Gifts====
Combat techniques/spells granted upon disciples of Thor and accessible only when wielding a two-handed sword or two-handed war hammer.
*Cleave: A circular blow which smashes all surrounding enemies.(close-range Physical technique)
*Battle Cry: Unleash a mighty cry to intimidate and hurt nearby enemies. Affected enemies are Slowed and may be Stunned.(close-range Physical technique)
*Groundsmash: Pounding blows to the front, knocking back affected enemies.(close-range Physical technique)
*Hammerang: A thrown hammer which circles back to the wielder, damaging any enemies hit on the way.(medium-range Dark spell)
*Hammer Time: Thor's hammer Mjölnir drops from the heavens and heavily damages all nearby enemies.(medium to long-range Lightning spell)
====Tyr's Gifts====
Combat techniques/spells granted upon disciples of Tyr and accessible only when wielding single one-handed weapons with or without a shield in the off-hand.
*Powerslash: A quick attack to the front which damages enemies. (close-range Fire spell)
*Deadly Edge: Materializes a large blade, which flies forward to damage and knock back enemies.(long-range Physical spell)
*Bash: Leap forwards, bludgeoning and pushing back all enemies in the way.(close to medium-range Physical technique)
*Shield Barrier: Grants a magical aura which damages, repulses, and slows nearby enemies.(close-range Physical spell)
*Frost Circle: A ground strike which causes an expanding circle of frost to erupt from the earth.(close to medium-range Ice spell)
====Skathi's Gifts====
Combat techniques/spells granted upon disciples of Skathi and accessible only when wielding bows and arrows.
*Kick: A hard kick which sends the target flying back, damaging any enemies in the way.(close-range Physical technique)
*Skathi's Arrow: A piercing bolt which can penetrate a line of enemies, leaving them poisoned.(long-range Poison spell)
*Scattershot: A wide spray of arrows which can instantly kill weaker enemies.(close-range Physical spell)
*Rain of Arrows: Smothers the affected area with a rain of deadly arrows.(medium to long-range Physical spell)
*Powershot: An arrow which explodes into a lightning nova on impact, damaging nearby enemies.(long-range Lightning spell)
====Loki's Gifts====
Combat techniques/spells granted upon disciples of Loki and accessible only when wielding one-handed hammers, axes, swords, or unarmed combat.
*Battle Dive: A daring forward leap which damages and knocks back enemies.(close-range Physical spell)
*Venomous Weapon: A single spin which slashes enemies and leaves them poisoned.(close-range Poison spell)
*Throwing Axes: A flurry of throwing axes which damages any enemies caught in their path.(long-range Fire spell)
*Whirling Blades: Waves of magical blades shoot from the wielder, damaging nearby enemies.(close-range Physical spell)
*Weapon Dancer: Leap from enemy to enemy, striking them with stunning blows.(medium-range Physical spell)
===Trials of Gods===
As Helga described, Trials of Gods is a sacred test of mind for warriors of Ulfung Tribe who have proven their worth before Gods of Asgard. By drinking a special concoction brewed the Tribe's acting skald, their consciousness will be transferred to any of 5 arenas appointed by their respective God the warrior chose. The test is mostly straightforward; one must overcome 6 waves of enemies where the final wave culminated to them facing strongest foe(s). Those who managed to win the test will be kindly rewarded by the arena's deity. The catch is those who perished in the middle of the trial will die in real world as whatever injuries one's astral form sustained will be reflected by their physical body. This even extends to whatever gear the participant equipped themselves with while partaking Trials of Gods such as talismans.
Each arena has a bowl containing searing red healing salve both to quickly heal one's injuries as well as recharging equipped healing totem in one's disposal, allowing the participant to recover during the trial.
====Skathi's Trial====
Skathi's arena resembles one of Tomtes' camps situated in fjord near Ulfung Village during winter complete with small huts and ribcages of giant creatures decorating the area. The arena also has a campfire for warmth. Enemies Skathi unleashes upon participant of her Trial are Tomte warriors as well as wolves, boars, raven-like Mirkhrafns, Jotan, and ultimately Jokul the frosts pirit.
====Odin's Trial====
Odin's arena resembles a section of Útgarðar cavern with an altar at the center and four rune switches. The altar will periodically reveal a runic sequence which, upon being activated with rune switches in proper order, will open a portal from which The All-Father's ravens will overwhelm nearby enemies. Enemies Odin unleashes upon participants of his trials are trolls, giant bats, Ettins (two-headed Jötnar), and ultimately two Iron Guardians (Viking warriors encased in massive, enchanted exoskeletal armor crudely shaped from bog iron).
====Tyr's Trial====
====Loki's Trial====
==History==
At the beginning of the game, Ulfung Village is nearly destroyed by Grimnir of the Jagged Teeth's jotan army who intended to eradicate its inhabitants only to be pushed back by War-wolf, the courageous and brash warrior/shieldmaiden who returned in time to save their people. With the village's previous chieftain perished in the struggle, War-wolf becomes his immediate successor and subsequently helps their kin in rebuilding. Along the way, War-wolf sets out to purge the fjord near their home from the influence of frost spirit Jokul so their Tribe's hunters and woodcutters can safely gather food and timber respectively, and subduing their brethren's rivals Svanung Tribe and Jarnung Tribe by killing their respective warchief to ensure they won't become future threats and subsequently either pillaging their homes or have them swearing fealty to Ulfung Tribe. Simultaneously, they are joined by Skallagrim (the shipwright they saved from icy clutches of the same frost spirit they vanquished) and Frakki (the runesmith and Helga's father they saved from troll siege on Fangskar perpetrated by Grindan and Grindill, Helga's half-brother and troll mother respectively).
==Trivia==
*Over the course of the game, War-wolf of Ulfung Tribe amassed an array of replicas of mythical weaponry belonged to major figures of Norse Mythology:
**Gungnir: Sky blue and golden quarterstaff version of Odin's eponymous spear. Both ends of the weapon are themed after raven echoing Huginn and Muninn.
**Mjölnir: Sky Blue and silver mallet named after Thor's hammer.
**Svalinn: Golden sun-themed kite shield.
==Gallery==
Ulfung Altar initial Vikings Wolves of Midgard.jpg
Ulfung Altar first upgrade Vikings Wolves of Midgard.jpg
Ulfung Altar second upgrade Vikings Wolves of Midgard.jpg
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