Reinier

Reinier is an S-Level hero of the Support class. He deals Magic damage and has a base range of 5 tiles.
A monster obsessed with symmetry and balance, Reinier will stop at nothing to ensure that his vision of true beauty is achieved, even if it means sacrificing the lives of the innocent and disrespecting others' traditions and beliefs.
==Skills ==
 	Dynamic Balance 	Dynamic Balance
 	Unlocks at level 11 	Unlocks at level 11
Cooldown: - 	Range: Global 	Initial Energy: -
Reinier prioritizes switching an adjacent ally's position with an enemy hero if they're in a symmetrical position. Whenever the enemy hero takes damage, the allied hero restores HP equal to 45% of the enemy hero's taken damage till a battle ends. The total HP recovery amount by this means is no more than 1000% in a consecutive 8s.	Reinier prioritizes switching an adjacent ally's position with an enemy hero if they're in a symmetrical position. Whenever the enemy hero takes damage, the allied hero restores HP equal to 45% of the enemy hero's taken damage till a battle ends. The total HP recovery amount by this means is no more than 1000% in a consecutive 8s.	Reinier prioritizes switching an adjacent ally's position with an enemy hero if they're in a symmetrical position. Whenever the enemy hero takes damage, the allied hero restores HP equal to 45% of the enemy hero's taken damage till a battle ends. The total HP recovery amount by this means is no more than 1000% in a consecutive 8s.
*Unlocks at level 71: Restores allied hero's HP equal to 46% of damage dealt.
*Unlocks at level 131: Restores allied hero's HP equal to 48% of damage dealt.
*Unlocks at level 191: Restores allied hero's HP equal to 50% of damage dealt. 	
*Unlocks at level 71: Restores allied hero's HP equal to 46% of damage dealt.
*Unlocks at level 131: Restores allied hero's HP equal to 48% of damage dealt.
*Unlocks at level 191: Restores allied hero's HP equal to 50% of damage dealt. 	
*Unlocks at level 71: Restores allied hero's HP equal to 46% of damage dealt.
*Unlocks at level 131: Restores allied hero's HP equal to 48% of damage dealt.
*Unlocks at level 191: Restores allied hero's HP equal to 50% of damage dealt.
 	Golden Ratio 	Golden Ratio
 	Unlocks at level 31 	Unlocks at level 31
Cooldown: 12s 	Range: Global 	Initial Energy: -
Reinier launches a mighty strike against the healthiest enemy through the portal, interrupting them and dealing 45% damage 8 times. Afterward, Reinier punches and knocks them up, dealing 120% damage. If the enemy's HP is above 61.8%, then each hit attaches extra damage equal to 1% of their current HP, up to 20% of ATK.	Reinier launches a mighty strike against the healthiest enemy through the portal, interrupting them and dealing 45% damage 8 times. Afterward, Reinier punches and knocks them up, dealing 120% damage. If the enemy's HP is above 61.8%, then each hit attaches extra damage equal to 1% of their current HP, up to 20% of ATK.	Reinier launches a mighty strike against the healthiest enemy through the portal, interrupting them and dealing 45% damage 8 times. Afterward, Reinier punches and knocks them up, dealing 120% damage. If the enemy's HP is above 61.8%, then each hit attaches extra damage equal to 1% of their current HP, up to 20% of ATK.
*Unlocks at level 91: Reinier senses satisfaction when each enemy hero's HP drops below 61.8% for the first time, recovering 200% of his ATK as HP and 80 Energy.
*Unlocks at level 151: The damage of each strike is increased to 1.2% of the enemy's current HP.
*Unlocks at level 211: Reinier shares satisfaction with allies when each enemy hero's HP drops below 61.8% for the first time, granting all allies 120% of his ATK as HP and 50 Energy.	
*Unlocks at level 91: Reinier senses satisfaction when each enemy hero's HP drops below 61.8% for the first time, recovering 200% of his ATK as HP and 80 Energy.
*Unlocks at level 151: The damage of each strike is increased to 1.2% of the enemy's current HP.
*Unlocks at level 211: Reinier shares satisfaction with allies when each enemy hero's HP drops below 61.8% for the first time, granting all allies 120% of his ATK as HP and 50 Energy.	
*Unlocks at level 91: Reinier senses satisfaction when each enemy hero's HP drops below 61.8% for the first time, recovering 200% of his ATK as HP and 80 Energy.
*Unlocks at level 151: The damage of each strike is increased to 1.2% of the enemy's current HP.
*Unlocks at level 211: Reinier shares satisfaction with allies when each enemy hero's HP drops below 61.8% for the first time, granting all allies 120% of his ATK as HP and 50 Energy.
 	Hero Focus 	Hero Focus
 	Unlocks after reaching Legendary+ 	Unlocks after reaching Legendary+
Cooldown: - 	Range: 1 tile 	Initial Energy: -
Reinier's Dynamic Balance increases the target's ATK by 7% when cast on an ally or reduces the target ATK by 7% when cast on an enemy.	Reinier's Dynamic Balance increases the target's ATK by 7% when cast on an ally or reduces the target ATK by 7% when cast on an enemy.	Reinier's Dynamic Balance increases the target's ATK by 7% when cast on an ally or reduces the target ATK by 7% when cast on an enemy.
*Level 2: Reinier's Dynamic Balance increases the target's ATK by 10% when cast on an ally or reduces the target ATK by 10% when cast on an enemy.
*Level 3: Reinier's Dynamic Balance increases the target's ATK by 12% when cast on an ally or reduces the target ATK by 12% when cast on an enemy.	
*Level 2: Reinier's Dynamic Balance increases the target's ATK by 10% when cast on an ally or reduces the target ATK by 10% when cast on an enemy.
*Level 3: Reinier's Dynamic Balance increases the target's ATK by 12% when cast on an ally or reduces the target ATK by 12% when cast on an enemy.	
*Level 2: Reinier's Dynamic Balance increases the target's ATK by 10% when cast on an ally or reduces the target ATK by 10% when cast on an enemy.
*Level 3: Reinier's Dynamic Balance increases the target's ATK by 12% when cast on an ally or reduces the target ATK by 12% when cast on an enemy.
 	Title 	Title
 	Unlocks after reaching Mythic+ 	Unlocks after reaching Mythic+
Cooldown: - 	Range: Global 	Initial Energy: -
Reinier deals 200% damage to the enemy and knocks them down when casting Dynamic Balance, increasing their damage taken by 25% till the battle ends.	Reinier deals 200% damage to the enemy and knocks them down when casting Dynamic Balance, increasing their damage taken by 25% till the battle ends.	Reinier deals 200% damage to the enemy and knocks them down when casting Dynamic Balance, increasing their damage taken by 25% till the battle ends.
*Unlocks at Exclusive Weapon level 5: Increases damage dealt to the enemy to 250%.
*Unlocks at Exclusive Weapon level 10: Reduces the position-switched ally's damage taken by 25% till the battle ends.
*Unlocks at Exclusive Weapon level 15: Increases damage dealt to the enemy to 300%.	
*Unlocks at Exclusive Weapon level 5: Increases damage dealt to the enemy to 250%.
*Unlocks at Exclusive Weapon level 10: Reduces the position-switched ally's damage taken by 25% till the battle ends.
*Unlocks at Exclusive Weapon level 15: Increases damage dealt to the enemy to 300%.	
*Unlocks at Exclusive Weapon level 5: Increases damage dealt to the enemy to 250%.
*Unlocks at Exclusive Weapon level 10: Reduces the position-switched ally's damage taken by 25% till the battle ends.
*Unlocks at Exclusive Weapon level 15: Increases damage dealt to the enemy to 300%.
 	Enhance Force 	Enhance Force
 	Unlocks after reaching Supreme+ 	Unlocks after reaching Supreme+
Cooldown: 0s 	Range: - 	Initial Energy: -
Reinier increases the allied hero's ATK by 4% till the battle ends if they're in a symmetrical position with an enemy hero.	Reinier increases the allied hero's ATK by 4% till the battle ends if they're in a symmetrical position with an enemy hero.	Reinier increases the allied hero's ATK by 4% till the battle ends if they're in a symmetrical position with an enemy hero.
=== Seasonal Skills ===
 	Vanguard's Bulwark 	Vanguard's Bulwark
 	Unlocks at level 51	Unlocks at level 51
Cooldown: -	Range: Global 	Initial Energy: -
Grants a shield to the frontmost ally (excluding the caster), absorbing 340% damage for 4s when a battle starts.	
Grants a shield to the frontmost ally (excluding the caster), absorbing 340% damage for 4s when a battle starts.	
Grants a shield to the frontmost ally (excluding the caster), absorbing 340% damage for 4s when a battle starts.
*Unlocks at level 101: Shield value is increased to 360%.
*Unlocks at level 151: Shield value is increased to 380%.
*Unlocks at level 201: Shield value is increased to 400%.
*Unlocks at level 251: Shield value is increased to 420%.
*Unlocks at level 301: Shield value is increased to 440%.
*Unlocks at level 351: Shield value is increased to 460%.
*Unlocks at level 401: Shield value is increased to 480%.	
*Unlocks at level 101: Shield value is increased to 360%.
*Unlocks at level 151: Shield value is increased to 380%.
*Unlocks at level 201: Shield value is increased to 400%.
*Unlocks at level 251: Shield value is increased to 420%.
*Unlocks at level 301: Shield value is increased to 440%.
*Unlocks at level 351: Shield value is increased to 460%.
*Unlocks at level 401: Shield value is increased to 480%.	
*Unlocks at level 101: Shield value is increased to 360%.
*Unlocks at level 151: Shield value is increased to 380%.
*Unlocks at level 201: Shield value is increased to 400%.
*Unlocks at level 251: Shield value is increased to 420%.
*Unlocks at level 301: Shield value is increased to 440%.
*Unlocks at level 351: Shield value is increased to 460%.
*Unlocks at level 401: Shield value is increased to 480%.
==Trivia==
*Reinier's name is a palindrome, as it can be spelled backwards and forth the same with its rearrangement of letters. This is noted in his Affinity Tales No. 1.
== Navigation ==