Sound jutsu creation page

== Jutsu name ==
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== Jutsu handseal('s) ==
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== Jutsu Effects ==
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== Jutsu Rank ==
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== Jutsu Element('s) ==
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== Jutsu Creator ==
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== Jutsu History ==
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== Jutsu Pros & Cons ==
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== Approved by: ==
Humming air bullets: Which can make an opponent dizzy if
they don’t dodge them by a certain margin (if they don’t dodge them at all the
bullets vibrate the opponents innards or internal organs causing effects based
on where they hit. 7 chakra points and one snap per bullet. Causes dizziness
from five feet away and causes internal bruising unless it hits a vital spot
then causes internal bleeding.
Air Buster: (AKA an air combustion via sound vibration and
the sound can be amplified) 8 points for the combustion and 2 for the
amplification, 10x10 for the actual explosion and 15x15 for total with sound. Damage
varies on range and the movement is my hand in a stopping gesture 
Vertigo sound waves: messes with the target’s or targeted
people’s equilibrium and severely reduces their movement if it doesn’t completely
stop them cold or knock them out after two turns. Note that this jutsu requires
no hand signs and is completely silent to those who do not have animals or an
animal’s heightened senses. 10 total for both turns 5 each turn, can be blocked
by covering ears for the two turn duration. Effects depend on Stamina vs my
ninjutsu. 
Sound amplified attacks: Basic attacks can be amplified to
painful or even debilitating effect. For example a finger snap near the ear
could burst someone’s eardrum and either knock them out or knock them down due
to loss of balance and an explosion could cause massive damage (even death) to
nearby people but this would cost a great deal more chakra to perform. 4 points
per stun amplify and 26 per serious injury or death amplify. 
Healing Vibrations: He can use sound vibrations to heal his
wounds to degrees varying on the amount of chakra he puts into the healing. 10 for
shallow kunai strike and one turn for heal BUT for a serious burn 50 points and
three turns to heal, to recover from a lethal wound requires 75% of chakra left
and puts me into a state of suspended animation.