Aggro

Aggro (unofficial name) is a character-only stat in Honkai: Star Rail. It determines a character's probability of being targeted by enemies.
\text{Aggro} = \text{Base Aggro} \times (1 + \text{Aggro Modifier})
\text{Probability of Being Targeted} = \frac{\text{Aggro}_\text{Character}}{\sum\text{Aggro}_\text{Team}}
Note that some enemies have Bounce attacks — such attacks are unaffected by Aggro and all characters have an equal chance to get hit.
==Base Aggro==
Characters' Base Aggro is determined by their path:
Path 	Base Aggro
The Hunt 	3
Erudition 	3
Harmony 	4
Nihility 	4
Abundance 	4
Destruction 	5
Preservation	6
==Aggro Modifiers==
Source	Source	Modifier 	Target
 	 	+500% 	Self
 	 	+500% 	Self
 	 	−50%	Self
 	 	+300% 	Self
 	 	+500% 	Targeted Destruction/Preservation Ally
 	 	+500% 	Targeted Single Ally
 	 	−50%	Self
 	 	−50%	Self
 	 	+500% 	Self
 	 	+200% 	Self
 	 	+200% 	Self
 	 	+500% 	Random Single Ally
 	 	+500% 	Random Single Ally
 	 	+500% 	Ally w/ Highest ATK
===Special Aggro Modification Effects===
Source	Source	Effect 	Target
 	 	−60% Base Aggro	Self
==Lock On==
Lock On is an enemy-exclusive mechanic. When an enemy Locks Onto a character, the enemy will always cast the next action on the Lock On Target, ignoring Aggro.
===Enemies===
==Taunt==
Taunt is a debuff that can be cast by characters and enemies. When a Taunted character/enemy takes action, they will always target the assigned unit, ignoring Aggro and Lock On.
;Debuff
NameDescriptionTauntCan only select as the target to attack.</tr>
===Abilities===
===Enemies===
==Departed==
In addition, Departed units disappear from the battlefield and thus not vulnerable to multi-target attacks.
===Abilities===
==Change History==
==Navigation==
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