Hawkman (Carter Hall) (Post-Flashpoint)

<tabber>|-|Carter Hall= 
|-|Dragon of Barbatos= 
</tabber>
==Summary==
Carter Hall is the current and final incarnation of the hero Hawkman. Destined to reincarnate across time and space until he has saved as many lives as he has taken in his first, bloody life, Hawkman wields armor and weaponry made of the mystical Nth Metal to fight alongside the many other members of the Justice League of America.
==Powers and Stats==
Tier: At least , at peak, up to with Summoning | 
Key: Base | Dragon of Barbatos
Name: Carter Hall, Hawkman, former names include Ktar Deathbringer, Katar Hol, Khufu Maat Khat-Tar, Catar-Ol, Katarthul, Silent Knight, Nighthawk, the Birdman, Gold Hawk, Avion, Dragon of Barbatos, Sky Tyrant
Origin: DC Comics
Gender: Male
Age: 30's for Carter Hall, Unknown, at least dozens of millennia overall (Has resurrected thousands of times. The Hawkmen are apparently older than Wonder Woman or Vandal Savage)
Classification: Superhero, Justice League Member
Powers and Abilities:<tabber>|-|Carter Hall ▾=
|-|Dragon of Barbatos= Superhuman Physical Characteristics, Large Size (Type 1, is this bigDark Nights: Metal Ch 4), Invulnerability Negation (Could injure Barbatos normally)
</tabber>Attack Potency: At least Town level (Comparable to the Sky Tyrant, who in Carter's own body, caused a shockwave of this size, and to Hawkwoman, who defeated Sky Tyrant. Has caused similar levels of destruction), Solar System level at peak (Comparable to Hawkgirl and his previous incarnation Katar Hol), up to Low Multiverse level with Summoning (Can summon the Dragon of Barbatos alongside all his other past incarnations) | Low Multiverse level (Could fight and hurt Barbatos, although he lost in the endDark Nights: Metal Ch 6)
Speed: Massively FTL+ | Massively FTL+
Lifting Strength: Class 5 (Comparable to Katar Hol, who believed he could rip off Lobo's headJustice League United Vol 1 0, which is this strong, and Kendra Saunders, who could easily lift a large piece of rubbleAction Comics 1 1021) | At least Class 5, likely far higher (Lacks lifting feats, but is much stronger than before)
Striking Strength: At least Town level, Solar System level at peak | Low Multiverse level
Durability: At least Town level, Solar System level at peak (Can withstand his own attacksHawkman Vol 5 17), Solar System level with Nth Metal (Nth Metal is superior to the Eight Metal that gods use for their weapons and armor, such as those used by Wonder Woman. However do note that Hawkman's armor only offers partial protection from attacks of comparable foes) | Low Multiverse level (Withstood several attacks from Barbatos, although he was ultimately defeated)
Stamina: Superhuman. Fought an entire army of Feitheran assailants in an hours-long airborne battle. After being badly hurt and defeated, he flew for four whole days before collapsingHawkman Vol 5 15. Could stand up and fight even after being stabbed by a dagger that could suck his soul.
Range: Extended Melee Range, Tens of Meters by throwing his mace | Tens of Meters physically, higher with hammer
Standard Equipment: Nth Metal Armor and Mace | Hammer
*Optional Equipment: His Soarship and the many unknown artifacts it contains, including the Black Journal
Intelligence: At least Genius. Carter Hall has access to the knowledge of many of his previous lives, having experience in many kinds of combat and leadership. Although these memories had somewhat faded with time, Hawkman now remembers all of his previous lives clearly. Was described by Batman as the greatest detective ever, complementing his skills as an archaeologist who studied the Eight, Ninth and Tenth Metals, mystical elements with magic abilities and discovering much about Barbatos and the Dark Multiverse by himself. He has been able to find many more hidden and forgotten artifacts, often braving through temples filled with traps laid by ancient but advanced civilizations. Built a highly advanced Soarship in a previous lifeHawkman Vol 5 6. | Average. Still capable of speech, but is subservient to Barbatos and seems to have lost most of his wit.
Weaknesses: None notable
Note: Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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