Monk (Dimensions)

The Monk is a job in Final Fantasy Dimensions obtained at the start of the story, and is shared by both parties.
==Appearance==
The Monk job class gives all characters more unique clothes than the other jobs, giving a more far-eastern feel. Sol wears a red headband with matching trousers and green arm bands. Glaive wears a purple headband with matching trousers and green arm bands. Alba wears a black dress with pink lining similar to a Chinese Qipao, and wears her hair in the odango fashion.
== Overview ==
Of the starting Jobs, Monk is the fast, damage-focused option. Monks equip light armor emphasizing evasion. Much of their armor and headgear come with status-boosting bonuses, namely to strength, speed, and vitality. The Monk is faster than the Warrior, but with lower defenses. Their weaponry consists of claws; in the mid-to-late game they get elemental claws and a few that deal bonus damage to certain enemy types, including beasts, humans, dragons, machines, and demons. Ability-wise, Monk is an all-around performer: they have good multi-target attacks, strong single-target attacks, and can heal in a pinch. Their innate command ability is Focus, which is a self-buff stackable upwards of three times that increase attack and speed for the next attack, whether it be a physical, magical, or Fusion Ability. For an endgame party, levels in Monk are highly desirable for both parties because of the Fusion Abilities they contribute towards, though this requires a full Job grind for the Warriors of Light and almost a full Job grind for the Warriors of Darkness. Final Heaven is the strongest single-target attack available to the Warriors of Light, while Phantom Rush for the Warriors of Darkness is comparable. Earlier, Gale Crescent is a solid multi-target Fusion Ability that remains the go-to physical option for Warriors of Light until the Paladin is unlocked, and Charge and Wide Slash become available.
== Statistics ==
Monks have high HP, Strength, Vitality, average Speed, and poor MP, Intellect and Mind.
Level	HP 	MP 	STR	SPD	VIT	INT	MND
1 	56 	6 	15 	9 	16 	1 	2
10 	247 	19 	22 	12 	23 	2 	3
20 	756 	36 	28 	16 	29 	2 	4
30 	1615	53 	34 	20 	36 	3 	5
40 	2696	74 	41 	23 	43 	4 	6
50 	3818	95 	47 	27 	49 	4 	7
60 	4830	117	52 	30 	54 	5 	8
70 	5661	142	58 	34 	61 	5 	9
80 	6307	167	63 	37 	67 	6 	10
90 	6784	192	69 	40 	73 	7 	11
99 	7100	215	75 	43 	78 	7 	12
== Abilities ==
*Innate Abilities: Martial Arts, Focus
*Equipment: Claws, Hats, Vests, Bangles
=== Martial Arts ===
Ability	Job Level	AP Needed	Slots	Description
 	0 	 	 	Deal damage to all enemies.
 	1 	15 	2 	Enable use of Martial Arts abilities.
---- 	2 	30 	 	
 	3 	40 	1 	Charge energy raising the power of the next attack. Character can charge up to 3 times at once.
 	4 	50 	 	Inflict a random status ailment on one enemy (Sleep, Paralysis, Slow, Instant Death).
---- 	5 	65 	 	
 	6 	85 	 	Deal Holy damage to an enemy.
---- 	7 	100 	 	
 	8 	125 	1 	Increases VIT by 20%.
---- 	9 	150 	 	
 	10 	180 	 	Number of slots increased by one.
 	11 	210 	1 	Until your next action, there is a fixed chance to cancel and counter normal attacks.
---- 	12 	240 	 	
 	13 	280 	 	Recover an ally's HP and cure some status ailments.
---- 	14 	340 	 	
 	15 	370 	 	Cut an enemy's HP in half.
---- 	16 	410 	 	
 	17 	450 	 	Deal damage to one enemy and inflict Confuse.
 	18 	500 	 	Damage an enemy multiple times.
 	19 	540 	 	Number of slots increased by one.
 	20 	610 	 	Deal Earth damage to all enemies.
=== Fusion Abilities ===
Levelling a Monk can help provide access to twelve Fusion Abilities; two for the Warriors of Light, six for the Warriors of Darkness, and four that are shared by both. They are:
Fusion Ability	Required Abilities 	Use 	MP Needed 	Image 	Notes
 	Sylph + Kick 	Both 	7 	135px 	Physical attack, about 40% more powerful than Kick. Ranged (full damage regardless of row).
 	Deals wind damage to all enemies. 	Deals wind damage to all enemies. 	Deals wind damage to all enemies. 	Deals wind damage to all enemies. 	Deals wind damage to all enemies.
 	Kick + Drain Samba 	Warriors of Darkness 	18 	135px 	
 	Attacks with a random ability. 	Attacks with a random ability. 	Attacks with a random ability. 	Attacks with a random ability. 	Attacks with a random ability.
 	Focus + Firaga 	Both 	88 	 	
 	Deals damage to a single target equal to own HP and causes self to be knocked out. 	Deals damage to a single target equal to own HP and causes self to be knocked out. 	Deals damage to a single target equal to own HP and causes self to be knocked out. 	Deals damage to a single target equal to own HP and causes self to be knocked out. 	Deals damage to a single target equal to own HP and causes self to be knocked out.
 	Lotus Strike + Precise Shot 	Warriors of Darkness 	10 	135px 	Physical attack. About 80% more powerful than a regular attack. Delays user's next turn.
 	Deals heavy damage to a single enemy and causes their wait time to increase. 	Deals heavy damage to a single enemy and causes their wait time to increase. 	Deals heavy damage to a single enemy and causes their wait time to increase. 	Deals heavy damage to a single enemy and causes their wait time to increase. 	Deals heavy damage to a single enemy and causes their wait time to increase.
 	Aurablast + Attune Blade 	Both 	18 	135px 	Magic-based, pierces reflect. Slightly more powerful than tier 2 Black Magic spells.
 	Deals magic damage to a single target. Passes through Reflect. 	Deals magic damage to a single target. Passes through Reflect. 	Deals magic damage to a single target. Passes through Reflect. 	Deals magic damage to a single target. Passes through Reflect. 	Deals magic damage to a single target. Passes through Reflect.
 	Riposte + Darkness 	Warriors of Darkness 	1 	135px 	
 	Either makes self impervious to normal attacks or take heavy damage and fiercely counter attacks until the next turn.	Either makes self impervious to normal attacks or take heavy damage and fiercely counter attacks until the next turn.	Either makes self impervious to normal attacks or take heavy damage and fiercely counter attacks until the next turn.	Either makes self impervious to normal attacks or take heavy damage and fiercely counter attacks until the next turn.	Either makes self impervious to normal attacks or take heavy damage and fiercely counter attacks until the next turn.
 	Chakra + Heal Breath 	Warriors of Light 	45 	 	
 	Restores all allies' HP based on own HP. 	Restores all allies' HP based on own HP. 	Restores all allies' HP based on own HP. 	Restores all allies' HP based on own HP. 	Restores all allies' HP based on own HP.
 	Vacuum Wave + Gale 	Warriors of Darkness 	42 	 	Intellect / magic based. Slightly more powerful than tier 3 Black Magic spells.
 	Deals wind damage to a single target. 	Deals wind damage to a single target. 	Deals wind damage to a single target. 	Deals wind damage to a single target. 	Deals wind damage to a single target.
 	Dropkick + Trance 	Warriors of Darkness 	34 	135px 	Attack power based, 100% accuracy. About 2.3 times as powerful as a regular attack, divided between 6 hits. The sixth hit deals more damage than the first five.
 	Attacks a single enemy six times. 	Attacks a single enemy six times. 	Attacks a single enemy six times. 	Attacks a single enemy six times. 	Attacks a single enemy six times.
 	Raging Fist + Image 	Warriors of Darkness 	6 	 	Minimum of 1 hit. Each hit's about 60% more powerful than a regular attack.
 	Attacks an enemy for a number of times equal to the number of own images. 	Attacks an enemy for a number of times equal to the number of own images. 	Attacks an enemy for a number of times equal to the number of own images. 	Attacks an enemy for a number of times equal to the number of own images. 	Attacks an enemy for a number of times equal to the number of own images.
 	Earthshatter + Holy 	Warriors of Light 	35 	135px 	Attack power-based, 100% accuracy. About 2.5x as powerful as a regular attack. Ranged (full damage regardless row).
 	Deals holy damage to a single enemy. 	Deals holy damage to a single enemy. 	Deals holy damage to a single enemy. 	Deals holy damage to a single enemy. 	Deals holy damage to a single enemy.
==Gallery==
;Characters
FFD Aigis Monk.png|Aigis as a Monk.
FFD Alba Monk.png|Alba as a Monk.
FFD Diana Monk.png|Diana as a Monk.
FFD Dusk Monk.png|Dusk as a Monk.
FFD Glaive Monk.png|Glaive as a Monk.
FFD Nacht Monk.png|Nacht as a Monk.
FFD Sarah Monk.png|Sarah as a Monk.
FFD Sol Monk.png|Sol as a Monk.
;Abilities
Martial-Arts Kick FFD.PNG|Kick
Martial-Arts Lotus-Strike FFD.PNG|Lotus Strike
Martial-Arts AuraBlast FFD.PNG|Aurablast
Martial-Arts Chakra FFD.PNG|Chakra
Martial-Arts Vacuum-Wave FFD.PNG|Vacuum Wave
Martial-Arts Dropkick FFD.PNG|Dropkick
Martial-Arts Raging-Fist FFD.PNG|Raging Fist
Martial-Arts Earthshatterer FFD.PNG|Earthshatterer
==Etymology==
Category:Jobs in Final Fantasy Dimensions