Deer (Civ5)

== Game Info ==
Bonus resource.
* Base yield:
** 1 
* Modifiers:
** +1 from Camp
** +1 from Granary
==Strategy==
 Deer are found on Forest and Tundra tiles, mainly in the polar (northernmost/southernmost) regions of the world. They typically provide a significant fraction of available in these otherwise barren parts of the map, making their presence and exploitation an important factor in sustaining strong cities in these areas. Building a Camp will further enhance the yield of Deer once you have researched Economics, making them valuable to your empire's economy as well.
Note that building a Camp does not require clearing the underlying Forest. This allows continued exploitation of the additional provided by the Forest itself, for a base yield of 2 and 2 from a Camp built on a forested Tundra tile with Deer. One should preserve the Forest whenever possible if the underlying terrain is Tundra, since clearing it will result in a net loss of 1 . However, if the terrain is Plains, then removing the Forest will not change the tile yields because both Forest and Plains give 1 and 1 . Thus, one should always clear the Forest of a Deer on a Plains tile before constructing the Camp.
== Civilopedia entry ==
== See also ==
* Deer in other games
es:Ciervo (V)
ru:Олени (Civ5)