The Cenobite

==Summary==
A demon to some, an angel to others. Pinhead is an explorer in the further regions of experience, indulging in the limitless thrill of pleasure and pain. When the puzzle box known as the Lament Configuration — a key to another dimension — was found in The Entity's Realm, it was only a matter of time before it fell into curious hands. Once opened, he arrived. What came next was sweet suffering that spilled over the Realm.
==Powers and Stats==
Tier: 
Name: Elliot Spencer, also known as Pinhead, The Cenobite
Origin: Dead By Daylight, originally Hellraiser
Gender: Male
Age: Unknown
Classification: Killer
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, passive Fear Aura via The Heartbeat (The very presence of a killer is enough to incite panic, severe anxiety, and terror. Amplified through proximity.), Stealth Mastery (The Killers possess natural stalking ability and can mask The Heartbeat), Enhanced Senses (A Killer's senses are so acute that they can detect minor disturbances in terrain as a trail to their target alongside their ability to detect the smell of blood and sound of breathing from great distances), Extrasensory Perception (Killers are able to see the auras of those bleeding out or attempting to heal their wounds), Immortality (Types 1 & 8; Killers have an importance of collecting food for The Entity, and will be resurrected by it should they be killed), Berserk Mode and Speed Boost (should the lust for the kill become too great, the Entity's connection to the Killer will be cut off, making them unpredictable), Blessed (The Entity favors the Killer's and will aid through indirect means should it be beneficial), Empowerment (via No One Escapes Death; the attacks motivated through this hex are more lethal, making strikes that would only injure become critically lethal), Summoning (via Hooking; exists as a sacrificial ritual to The Entity, awakening it to take the soul of the victim. As well, Cruel Limits, Thrilling Tremors, and Corrupt Intervention among others all summon the spikes and arms of the entity to meddle with generators and block off escapes, and with his power: Summons of Pain; capable of summoning chains to impale his target with), Status Effect Inducement (Hemorrhage and Mangled; provokes intense bleeding and slows down the process of healing respectively), Technology Manipulation (Surge, among other perks meddle with nearby technology. Surge, specifically, is said to charge the air and mess with tech), Statistics Reduction (Mindbreaker claims that “your distressing presence drains and weakens your prey” and “can evoke feelings of dread and fatigue in nearby individuals,” alongside causing exhaustion in-game), minor Perception Manipulation (via Huntress Lullaby; those who are hooked find their perceptions muddled), Power Nullification (via The Third Seal; negates Extrasensory Perception through the Blindness effect), Resistance to Pain (Enduring) and Blinding (Lightborn), Can summon chains, Teleportation (Can teleport to those who solve the Lament Configuration. Not combat applicable outside of those who have the Lament Configuration in their possession), Portal Creation (The Cenobite summons gateways to summon his chains to attack and can open a portal to Hell via his Memento Mori), BFR (With his Memento Mori)
Attack Potency: Wall level (Capable of destroying barricades and a small portion of a wall with his chains, which should make him comparable to The Nurse, who could casually destroy barricades by poking them. Comparable to The Oni, who can fragment a small portion of wall, comparable to a door, in two punches which would be 516,644.24 joules divided by 2, or 258,322.12 joules)
Speed: Superhuman (Killers possess the speed to outpace trained athletes in a fearful run by simply walking after them)
Lifting Strength: At least Class K (Philip Ojomo, before his transformation, was able to completely rip the spine of his employer out of his body, which would require roughly 101-102 tons of force)
Striking Strength: Wall level
Durability: Wall level
Stamina: Superhuman (Spends the aftermath of Trials stalking their prey at the Campfire, indicating the lack of need for rest)
Range: Extended melee range to tens of meters with his chains
Standard Equipment: The Lament Configuration (For a full Perk list, see here)
Intelligence: Unknown
Standard Tactics: Is naturally bloodlusted
Weaknesses: Killers are servants of the Entity, making them more prone to preserve their prey first in an attempt to sacrifice them. The Stain is an indication of where killers are looking, making their line of sight more exploitable. His chains can be easily broken via walking into them or using the environment to break them.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Game Characters
Category:Dead By Daylight
Category:Murderers
Category:Weapon Masters
Category:Fear Users
Category:Aura Users
Category:Extrasensory Perception Users
Category:Enhanced Senses Users
Category:Stealth Masters
Category:Immortals
Category:Berserkers
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Summoners
Category:Empowerment Users
Category:Blessing Users
Category:Power Nullification Users
Category:Chain Users
Category:Teleportation Users
Category:Portal Users
Category:BFR Users
Category:Crossover Characters
Category:Perception Users
Category:Hellraiser
Category:Sadists
Category:Horror Characters