Werewolf

Cost: 25 or 30 points
While the GURPS Fantasy treats Werewolf as a racial template the concept is more akin to a lens so any race bitten can become a werewolf
==Core Lens==
Base Cost: -12 points; adjust for race. For example, Alternate Form (wolf) for a human [0] costs 15*0.5+25*0.9 or 30 points.
Attributes 	Alternate Form (Wolf; Nuisance Effect: Partial Amnesia, -10%; Trigger: Full Moon, -40%) [15*0.5]+[0.9*(racial-25] 	[8] (Base)
Disadvantages and Quirks	Compulsive Behavior (6) (Lycanthropy; Trigger: Full Moon, -40%) [-18]; Unnatural Features (Any one classic mark of lycanthropy). [-1]	[-19]
Human Intelligence Lens [+80]: for werewolfs creatures similar to the Worgan in World of Warcraft add IQ+4 [80] and remove Taboo Trait (Fixed IQ) [0]
==Additional Informaiton==
*Halloween Special: Werewolves (Overly Sarcastic Productions)
==References==
*GURPS Fantasy pg 112
*GURPS Horror pg 61
Category:Meta-Traits