Rage

Category:Terminology
*On Aug. 1, 2005, Square Enix implemented a patch that made a handful of NMs and HNMs grow significantly stronger after they have been claimed by players for a certain amount of time. This term has become known as Rage.
**Rage is known to have the following effects:
***Dramatically increased attributes (STR, DEX, AGI, VIT, etc)
***Attack, defense, and evasion increased. (It is virtually impossible to hit a raged monster. When hit, the attack usually does 0 damage except in the case of magic damage such as Mijin Gakure or Elemental Seal nukes.)
***Monsters in this state hit for more damage (500-1000 when fully raged) and their attack speed is increased (comparable to a slow Hundred Fists).
***Magic accuracy and attack are increased (King Arthro's "Waterga IV" spell will regularly hit for between 500 and 1000 damage).
***Monsters in Rage status are generally considered unkillable because dealing damage to them is near impossible and they deal massive amounts of damage.
**Rage was implemented to prevent the holding of certain Notorious Monsters.
**Rage status will only be removed by allowing the monster to become unclaimed and letting it restore itself to full HP and normal status.
; The August 1, 2005 patch read as follows : The notorious monsters listed below will slowly grow in strength after a certain amount of time has passed since being claimed: King Arthro / Simurgh / Roc / Serket / Capricious Cassie /Lord of Onzozo / Behemoth / King Behemoth / Adamantoise / Aspidochelone / Fafnir / Nidhogg.
*The time allotted to fight these Notorious Monsters before they enter Rage status has been listed below. (Some NMs other than those listed are capable of entering Rage.)
; King Arthro : 20 Minutes
; Simurgh : 20 Minutes
; Roc : 20 Minutes
; Serket : 20 Minutes
; Capricious Cassie : 20 Minutes
; Lord of Onzozo : 20 Minutes
; Behemoth : 60 Minutes
; King Behemoth : 60 Minutes
; Adamantoise : 60 Minutes
; Aspidochelone : 60 Minutes
; Fafnir : 60 Minutes
; Nidhogg : 60 Minutes