Super Smash Bros. Ultimate x Tekken

Super Smash Bros. Ultimate x Tekken is the name of the collaboration between Nintendo and Bandai Namco's Tekken series. This collaboration, in the form of paid downloadable content, has both Heihachi and Kazuya as playable fighters along with their stage, it also includes numerous characters and items such as spirits, music from the series, and cameos.
==Series Overview==
Tekken is a 3D fighting franchise made by Namco back in 1994 and is one of the earliest 3D fighting game series inspired by Sega's Virtua Fighter. Since 2017, it saw numerous entries, spin-offs, merchandise, crossovers, a two-part OVA series, and three feature films, two of them are live-action, with both the second and third installments being landmark titles. Much like Virtua Fighter, the gameplay is focused on 3D with hand-to-hand combat mechanics, but this one allows the player to control four limbs independently, later games introduced special moves and breakable stages. The main story is about the King of Iron First Tournament hosted by the Mishima Zaibatsu, where a participant must fight a plethora of fighters to win the tournament and take over the company, with the conflict between the Mishima family serving as the main focus.
==Content Pack==
===Heihachi Mishima===
Heihachiin Super Smash Bros. Ultimate	Heihachiin Super Smash Bros. Ultimate
 	
Universe 	Tekken
Debut 	December 9, 1994
Belongs To 	
Date of Debut 	Arcade
Availability 	Downloadable
Heihachi Mishima is the second owner of the Mishima Zaibatsu after overthrowing his father as the head of the company. He holds the tournament to gather the strongest fighters for his use. He has a big conflict with both his son and grandson.
=== Gameplay ===
Heihachi is a playable fighter added into Super Smash Bros. Ultimate, based on his older appearance since Tekken 3, labeled as Fighter ??? of the Third Party DLC Pack.
Coming from a fighting series, Heihachi has similar attributes to Ryu, Ken, and Terry, as he always faces his opponent when walking left, has command inputs to make his moves stronger, and can cancel any move he wants, the second, however, is much different than usual. To emulate the gameplay of his games, the input has multiple moves attached to it, for example, he can cancel Forward Tilt with either Up or Down Tilt after the first hit. Unique to him is the sidestep attack, in which during a roll or a spot dodge, he can cancel the animation with a combo string. Another fighter ability is the Rage System, much like Terry's Super Special Moves, when he is at 100% of damage, or 30% less of HP in Stamina Battle, he will grow red and increase the damage of his moves. During the Rage mode, Heihachi gains access to the Rage Drive, which can only be performed once per stock, as the damage and knockback are on par with a Final Smash. The third mechanic is the Down + Forward input, a staple of Namco's fighting games, giving him another move he can perform, and can cancel into other tilts. He is the first character to have an A and B attack at the same time.
As for his overall stats, he is similar to Little Mac, very strong on the ground, but lacks air combat, and his dashing speed is the same as Wario, Mii Swordfighter, and Lucas.
====Moveset====
 	Name 	Damage 	Description
 	Flash Punch Combo 	2.3% (two hits)
7% (last hit)	Heihachi performs a left, left, right punch combo. The last hit deals electric damage. The first hit can be canceled.
 	Demon Slayer 	7% (right)
5% (backfist)	If the first hit is canceled into F. Tilt, Heihachi will do right punch before ending with a spinning backfist.
 	Demon Massacre 	5% (backfist)
12% (uppercut)	If the first hit is canceled into U. Tilt, Heihachi will do a backfist before ending with a Dragon Uppercut.
 	Demon Kicker 	7% (right)
6% (kick)	If the first hit is canceled into D. Tilt, Heihachi will do a right punch before ending with an outward back-turning kick.
 	Tenma Destroyer 	5% (elbow)
8% (palm)	Heihachi elbows the opponent's chest before delivering it with a strong electric palm attack.
 	Subjugator 	6% 	If the first hit is canceled into D. Tilt, Heihachi will do a downward arm swing. Deals a lot of shield damage.
 	Tenma Barrage 	10% 	If the first hit is canceled into U. Tilt, he will do a strong roundhouse kick.
 	Tsunami Kick 	6% (per hit)	Heihachi performs an axe kick that deals two hits. The only tilt that cannot be canceled.
 	Hammer Punch 	6% 	A right hand hammerfist. A decent quick attack.
 	Hammer Beating 	10% 	A low hitting punch that deals high damage. A follow up to Hammer Punch.
+ 	Double Palm Strike 	3% (first)
4% (second)	A double palm attack. It is very weak.
 	Muso Tettsui 	10% 	If the first hit is canceled into F. Tilt, Heihachi will do a strong left handed hammerfist.
(DASH TAP) 	Shoulder Charge 	9% 	A simple shoulder tackle attack.
(DASH HOLD)	Flying Jump Kick 	14% 	Heihachi leaps and performs a jumping side kick at the opponent.
(DASH GRAB)	Running Pummel 	2% (5 hits) 	Heihachi tackles the opponent to the ground and punches them in the face fivetimes.
(SIDESTEP) 	Kidney Crush Combo 	6% (2 hits) 	If you press the attack twice in the middle of a roll dodge or after a spot dodge, he will do two strong palm attacks.
(HOLD) 	Lightning Hammer 	 	Heihachi becomes covered in electricity as he winds up and smashes down his forearm simultaneously. It is very strong, but is slow and has short range.
(HOLD) 	Demon Uppercut 	 	Heihachi winds up before delivering a powerful right uppercut, similar to his fighting game fighters, but he doesn't crouch this time.
(HOLD) 	Demon Wings 	 	Heihachi spins around once and backfists to either side of himself. This attack includes an electricity effect. Deals high knockback and shield damage, but is pretty slow.
(AIR) 	Straight Punch 	5% 	A downward angle jab. It is pretty quick. Based on his jumping 1 attack.
(AIR) 	Spin Kick 	7% 	A spinning roundhouse kick. Deals high knockback. Based on his jumpng 3 attack.
(AIR) 	Spin Kick 	7% 	Same as forward air, but turned around.
(AIR) 	Rising Toe Kick 	6% 	Kicks diagonally upward in front of him, similar to Ken's. Based on his jumping 2 attack.
(AIR) 	Down Punch 	3% 	A downward left punch. Really low damage and it doesn't spike ny opponent unlike the fighting game fighters. Based on his jumping 4 attack.
 	 	— 	Reaches out with both hands.
(PUMMEL) 	Neck Breaker 	1.5% 	Noogies the opponent's head with electricity coming from his arm.
(FTHROW) 	Stonehead 	12% 	Heihachi fiercely headbutts his opponent.
(BTHROW) 	Broken Toy 	10% 	Heihachi picks his opponent's throat with one hand and performs a long distance turn-around throw.
(UTHROW) 	Jumping Powerbomb 	14% 	Heihachi flips his opponent upside-down as he leaps into the air and brings them down head-first.
(DTHROW) 	Freefall 	12% 	Heihachi lifts his opponent above his head with one hand, then slams them face first into the ground.
(LEDGE) 	Crouching Dragon Kick 	11% 	A slow sweep kick.
 	Demon Breath 	6% 	Heihachi strikes his opponent with two open palms extremely quickly; deals low damage and has bad range, but is very fast and has good knockback, and he can cancel most of his other attacks into it (such as his jab), making it an excellent combo finisher. If he presses the shield button before he attacks, he can cancel it with the special move.
 	Rage Drive 	5% (first)
30% (second)	You can only performed it if you're in Rage mode. Heihachi will do a right handed backfist and quickly headbutts the opponent. During the move, he gains Super Armor and deals huge damage. There's one drawbackk though, after using the move, he will no longer glow red, ending Rage mode, meaning it is one use per stock.
 	Hell Axe 	10% (first kick)
6% (second kick)	Heihachi leaps in the air and delivers a side kick with a long distance, which leaves him helpless in the air. If the button is pressed again, he will do a second kick. It deals a decent amount of knockback.
 	Dragon Uppercut 	10% (ground)
18% (air)	Like Ryu's Shoryuken, Heihachi delivers an uppercut, launching him upwards in mid-air; compared to Shoryuken, this would travel more horizontal distance, but less vertical distance. Ironically, the move deals more damage in the air then on the ground.
 	Mist Step 	- 	Heihachi will simply dash forward along the ground or in the air. This move serves not only to extend combos, but also serves as an alternative recovery. It can be executed in many ways, leading into four follow-up moves:
*Wind God Fist (B) - Heihachi will simply do a quick right uppercut covered in electricity. It is used for juggling opponents. 11%
*Jumping Side Kick (Side B) - A jumping forward kick that deal alot of knockback, but has a long ending lag after performing it. 16%
*Spinning Demon (Down B) - Performs three moving spinning sweep kicks. It can be cancelled into other moves. 5% per hit.
*Spinning Demon Uppercut (Up B) - Performs a spinning sweep kick and quickly does a jumping uppercut. 5% (sweep), 15% (uppercut)
 	Heaven's Wrath 	12.2% 	Heihachi will assume a tai-chi-like pose. If Heihachi is attacked, he will stop it with a blow and kicks away the opponent. During the counterattack, he gets 20% of damage, so be careful for it.
 	Rage Art/Rockets Away!	55% (Rage Art)
30% (Rockets Away!)	Much like Ryu and Ken, he has two final smashes, this time it works in a different way. It is used during a one-on-one fight, Heihachi will do a stomp pose that stuns the opponent with a flash before delivering a stomach punch. During this, he will do Rising Uppercut, where he performs two uppercuts on the right and left, launching his opponent in the air, he then does a long wind pose while covered in electricity before finishing it off with a Demon Breath. This move can KO any opponent at 80% or less. It is used during a match with two or three opponents, he will perform a rushing Rising Uppercut that sends them tied to a giant rocket ship before it launches into orbit before it explodes into pieces. Heihachi is seen watching through binoculars and lets out a maniacal laugh. This is a callback to his iconic Arcade ending in Tekken 5.
===On-Screen Appearance===
*Heihachi faces away from the camera, looks over his shoulder, turns around, and strikes a pose.
===Taunts===
*Left: Heihachi shouts "Know your place!" at the opponent while preparing for combat.
*Up: Heihachi leans forward, with his body getting covered in electricity.
*Down: Heihachi crosses his arms and laugh.
===Idle Poses===
*Assumes a stomping pose
*Thinks and smirks to the opponent
===Victory Poses===
*Left: Heihachi stomps on the ground while swinging his fist downward. This is his victory pose since the first game.
*Up: With his arms crossed, Heihachi says "Is that all you have?" and stomps.
*Down: Heihachi does a Spinning Demon Tsunami Kick before striking his fighting pose.
*If Kazuya is on his team, he and his son (with their arms crossed) looks at each other menacingly before throwing their straight fist at the same time.
===Alternate Costumes===
Black 		
Based on older appearance from Tekken 3 onwards. Default.
Teal 		
Resembles his appearance from Tekken 5: Dark Ressurection.
Blue 		
Resembles his hakama costume from Tekken 3
Red 		
N/A
Green 		
N/A
Purple 		
Resembles his Player 2 outfit from Tekken 2.
White 		
Resembles one of the color swaps in Tekken 7.
Alt. Black		
Based on his younger appearance from Tekken Tag Tournament 2.
==Content Pack==
===Kazuya Mishima===
Kazuyain Super Smash Bros. Ultimate	Kazuyain Super Smash Bros. Ultimate
 	
Universe 	Tekken
Debut 	Tekken (1994)
Belongs To 	
Console | Date of Debut 	Arcade
Console | Date of Debut 	December 9, 1994
Availability 	Downloadable
Kazuya Mishima is a fictional character of the very first game. He is a brutal man who has a vendetta against his father after being thrown into a cliff when he was young. He has the Devil Gene within it as a result of "dealing with the devil", allowing him to transform into a dangerous demon known as the Devil.
=== Gameplay ===
Kazuya is a playable fighter added into Super Smash Bros. Ultimate, based on his appearance since Tekken 4, labeled as Fighter ??? of the Third Party DLC Pack.
Kazuya is the semi-clone of his father, he is a little faster and lightweight than him with almost a different moveset, though he doesn't deal much as damage as Heihachi did. He retains the unique mechanics, except for his B and A move and some of the canceling tilts.
====Moveset====
 	Name 	Damage 	Description
 	Flash Punch Combo 	2.3% (two hits), 5% (last hit) 	Kazuya performs a left, left, right punch combo. The last hit deals electric damage.
 	Demon Slayer 	4% (right), 6% (backfist) 	If the first hit is canceled into F. Tilt, Kazuya will do right punch before ending with a spinning backfist.
 	Twin Fang Stature Smash 	5% (backfist), 12% (uppercut) 	If the first hit is canceled into D. Tilt, Kazuya will do a right punch before ending with a low kick.
 	Entrails Smash 	6% 	Kazuya simply does a low uppercut to punch the opponent's stomach.
 	Devastator 	7% 	If the move is canceled into F. Tilt, he will perform a forward electric punch.
 	Slaughter High Kick 	7% 	If the move is cancelled into U. Tilt, he will do a diagonal angled roundhouse kick.
 	Slaughter Hook 	9% 	If the move is canceled into D. Tilt, he will throw a super quick hook punch.
 	Tsunami Kick 	5% (per hit) 	Kazuya performs an axe kick that deals two hits. One of the only tilts that cannot be canceled.
 	Sliding Low Kick 	7% 	A slow jab kick while sliding. One of the only tilts that cannot be canceled.
+ 	Hell Lancer 	13% 	Winds up a bit before attacking with a strong roundhouse.
(DASH) 	Flying Jump Kick 	12% 	Kazuya leaps and performs a jumping side kick at the opponent.
(DASH GRAB)	Ultimate Tackle 	1.7% (4 hits) 	Kazuya tackles the opponent to the ground and punches them in the face four times.
(SIDESTEP) 	Spinning Backfists 	5% (first), 4% (second) 	If you press the attack twice in the middle of a roll dodge or after a spot dodge, he will do two spinning backfists, one of the right and other on low.
(HOLD) 	Glorious Demon God Fist 	 	Kazuya winds up his fist before deliviring an all powerful electric blow to the chest.
(HOLD) 	Wind God Fist/Electric Wind God Fist 	 	Charges up while crouching, then begins to perform an uppercut. If is fully charged, the fist will encase in electricity.
(HOLD) 	Tombstone Crusher 	 	Kazuya front flips with his legs horizontal. Has a very slow end lag
(AIR) 	Straight Punch 	4.6% 	A downward angle jab. It is pretty quick.
(AIR) 	Searing Edge 	11% 	A flying kick.
(AIR) 	Spin Kick 	7% 	Performs a spinning roundhouse while turning.
(AIR) 	Rising Toe Kick 	5.1% 	Kicks diagonally upward in front of him, similar to Ken's.
(AIR) 	Down Punch 	2.6% 	A downward left punch. Really low damage and it doesn't spike ny opponent unlike the fighting game fighters.
 	 	— 	Reaches out with both hands.
(PUMMEL) 	 	1.5% 	Punches the opponent's face.
(FTHROW) 	Double Face Kick 	9% 	Kazuya performs a 2-hit face kick to his opponent.
(BTHROW) 	Reverse Neck Throw 	10% 	Kazuya throws the opponent backwards in the shoulder.
(UTHROW) 	Right Splits Kick 	12% 	Kazuya performs a right axe kick while throwing upwards.
(DTHROW) 	Skull Crusher 	10% 	Kazuya chops the opponent's head down with electric effect.
(LEDGE) 	Demon Scissors 	10.6% 	Kazuya spins around as he flips on the ground.
 	Lightning Uppercut/Lighting Screw Uppercut	15% (Lightning Uppercut), 24% (Lighting Screw Uppercut)	Kazuya does a single clockwise spiral and uses the momentum to perform a leaping uppercut. He gains Super Armor during the move and is incredibly strong, dealing a lot of damage. If you hold the button longer, he will perform a much stronger one called Lightning Screw Uppercut, but he does two clockwise spirals at the beginning.
 	Rage Drive 	10% (Demon Uppercut), 20% (slam) 	You can only perform it if you're in Rage mode. Kazuya performs a Demon Uppercut into the air while transforming into Devil Kazuya and slamming them into the ground. During the move, he gains Super Armor and deals huge damage. After using the move, he will no longer glow red, ending Rage mode.
 	Rising Sun 	10% (first kick), 6% (second kick), 3% (third kick) 	Kazuya leaps in the air and delivers a sweeping kick, then another one. Pressing the button again will do the third kick. Compare to Heihachi's Hell Axe, it doesn't have much range in the air, and instead slowly descends to the ground.
 	Dragon Uppercut 	14% (ground), 8% (air) 	Kazuya delivers an uppercut, launching him upwards in mid-air; compared to Shoryuken, this would travel more horizontal distance, but less vertical distance. This move deals more on the ground than in the air, unlike his father.
 	Mist Step 	- 	Kazuya will simply dash forward along the ground or in the air. This move serves not only to extend combos but also serves as an alternative recovery. It can be executed in many ways, leading to four follow-up moves:
*Oni Front Kick (B) - Kazuya does a wind-up sidestep kick. 13%
*Hell Lancer (Side B) - A jumping forward kick with a medium distance and large shield damage. 12%
*Spinning Demon (Down B) - Performs two moving spinning sweep kicks. It can be canceled into other moves. 5% per hit.
*Spinning Demon to Left Hook (Up B) - A sweeping kick, then a quick left hook. 5% (sweep), 3% (hook)
 	Rage Art/Devil Blaster 	50% (Rage Art)
40% (Rockets Away!) 	Like his father, he has two final smashes. It is used during a one-on-one fight, Kazuya performs a stomping pose that stuns the opponent with a flash. During this, he will punch the opponent with a Glorious Demon God Fist and then launches them with an Electric Wind God Fist. He then transforms into Devil Kazuya and does Obliteration, where he fires two forehead lasers in the air before turning back. It is used during a match with two or three opponents, he will transform into Devil Kazuya and flies in the air, then fire a super strong forehead beam all over the ground before swiping it upwards. Anyone who is caught by the beam receives a high knockback. After that, Kazuya returns to normal.
===On-Screen Appearance===
*Kazuya (with his arms crossed) looks at the opponents and says "So you've come" before he gets to his stance.
===Taunts===
*Left: Kazuya clenches his fist and says "What a weak joke".
*Up: Kazuya learns forwards and has his body covered up of darkness energy.
*Down: Kazuya crosses his arms and smirks
===Idle Poses===
*Assumes a stomping pose
*Looks at his cleched fist and grins
===Victory Poses===
*Left: Kazuya does a hammerfist, then moves his left arm forward. Loosely resembles his victory pose in the first game.
*Up: Kazuya transforms to his Devil form and flies while laughing.
*Down: Kazuya crosses his arms and says "You are pathetic".
*If Heihachi is on his team, he and his father (with their arms crossed) looks at each other menacingly before throwing their straight fist at the same time.
===Alternate Costumes===
White 		
Based on his appearance since the original game. Default.
Red 		
Resembles his appearance from Tekken 5: Dark Ressurection.
Blue 		
N/A
Green 		
N/A
Violet 		
Resembles his appearance from Tekken: Blood Vengeance.
Purple 		
Wears his tuxedo attire from Tekken 2 onwards.
Alt. White		
Resembles his P2 outfit from Tekken 5: Dark Resurrection while wearing the tuxedo outfit.
Black 		
Resembles his appearance in Tekken 7 while wearing the tuxedo outfit.
Alt. Black		
His default outfit is based on Tekken 8.
==Spirit List==
===Primary===
Image	Name 	Type	Class	Slot	Base 	Max 	Ability 	Origin 	Aquisition
 	Julia Chang 	 	★ 	⬡⬡ 	770 	3,249 	Can Be Enhanced at Lv. 99	Tekken 3 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 500G
 	Jaycee 	 	★★★ 	⬡⬡ 	3.130	9,449 	Critical Hit ↑ 	Tekken Tag Tournament 2	
*Enhance the Julia Chang spirit
 	Nina Williams 	 	★ 	⬡⬡ 	890 	3,396 	N/A 	Tekken 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 500G
 	Paul Phoenix 	 	★ 	⬡⬡⬡ 	820 	3,527 	Fire Attack ↑ 	Tekken 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 500G
 	King 	 	★★ 	⬡⬡ 	1.630	6,743 	Strong Throw 	Tekken 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 1000G
 	Xiaoyu 	 	★★ 	⬡⬡⬡ 	1,720	6,953 	N/A 	Teken 3 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 1500G
 	Young Heihachi	 	★★★ 	⬡⬡⬡ 	3,464	8,986 	Speed ↑ 	Teken Tag Tournament 2 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 6000G
 	Jin Kazama 	 	★★★ 	⬡⬡ 	3,722	9,263 	Can Be Enhanced at Lv. 99	Tekken 3 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 6000G
 	Devil Jin 	 	★★★★ 	⬡⬡ 	4,222	10,566	Critical Hit ↑ ↑ 	Tekken 5 	
*Enhance the Jin Kazama spirit
 	Devil Kazuya 	 	★★★★ 	⬡⬡ 	4,666	11,666	Electric Attack ↑ 	Tekken 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 15,000G
===Support===
Image	Name 	Class	Cost	Ability 	Origin 	Aquisition
 	Lucky Chloe 	★ 	⬡ 	Floaty Jumps 	Tekken 7	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 500G
 	Eddy Gordo 	★ 	⬡ 	Foot Attack ↑ 	Tekken 3	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 500G
 	Law 	★★ 	⬡ 	Physical Attack ↑ 	Tekken 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 1500G
 	Yoshimitsu 	★★ 	⬡ 	Weapon Attack ↑ 	Tekken 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 1500G
 	Alisa Bosconovitch	★★ 	⬡ 	Move Speed ↑ 	Tekken 6	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 6000G
 	Jack-6 	★★ 	⬡⬡ 	Weapon Resist ↑ 	Tekken 6	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 1500G
 	Kuma 	★★★ 	⬡⬡ 	Unflinching Charged Smashes	Tekken 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 6000G
 	Armor King 	★★★ 	⬡⬡ 	Shield Damage ↑ 	Tekken 	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 6000G
 	Ogre 	★★★★ 	⬡ 	Special-Move Power ↑ 	Tekken 4	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 15,000G
 	Mokujin 	★★★★ 	⬡⬡⬡ 	Super Armor 	Tekken 3	
*Battle via DLC Spirit Board
*Purchase from the Vault Shop for 15,000G
===Fighter Spirit===
Image	Alternate Image	Name 	Origin 	Aquisition
 	 	Heihachi Mishima	Tekken(Artwork: Tekken 3)	
*Complete Classic Mode with Heihachi
*Purchase from the Vault Shop for 300G (after unlocking Heihachi)
 	 	Kazuya Mishima 	Tekken(Artwork: Tekken 2)	
*Complete Classic Mode with Kazuya
*Purchase from the Vault Shop for 300G (after unlocking Kazuya)
===Primary Spirit Battle===
Spirit	Spirit 	Spirit 	Spirit 	Battle parameters	Battle parameters	Battle parameters 	Battle parameters	Battle parameters	Battle parameters 	Battle parameters
Image 	Name 	Series 	Enemy Fighter(s)	Type 	Power 	Stage 	Rules 	Conditions 	Music 	
 	Julia Chang 	Tekken 3 	Peach (x2) 	 	1,800 	Boxing Ring (Omega) 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*Reinforcement will appear after an enemy is KO'd
*All fighters have reduced jump power	Julia 	
 	Nina Williams 	Tekken 	Zero Suit Samus 	 	2.000 	Delfino Plaza (Omega)	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*All fighters have reduced jump power	Formless like Water 	
 	Paul Phoenix 	Tekken 	Ken 	 	2,100 	New Pork City (Omega)	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*All fighters have reduced jump power	Paul 	
 	King 	Tekken 	Incineroar 	 	3,600 	Boxing Ring 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*All fighters have reduced jump power	Arena 	
 	Ling Xiaoyu 	Tekken 3 	DaisyDonkey Kong	 	3,700 	Onett (Omega) 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*Reinforcement will appear after an enemy is KO'd
*All fighters have reduced jump power	Xiaoyu 	
 	Young Heihachi	Tekken Tag Tournament 2	Heihachi 	 	8,900 	Mishima Dojo 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*All fighters have reduced jump power	Tekken Tag Tournament Piano Intro -Massive True Mix	
 	Jin Kazama 	Tekken Tag Tournament 2	Mii Brawler (x2)	 	9,300 	Suzaku Castle (Omega)	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*Reinforcement will appear after an enemy is KO'd
*All fighters have reduced jump power
*The enemy starts the battle with a Rocket Belt after an enemy is KO'd	Jin 	
 	Devil Kazuya 	Tekken Tag Tournament 2	Kazuya Mishima 	 	13,300 	Final Destination 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*The enemy's electric attacks have increased power
*All fighters have reduced jump power
*The enemy starts the battle with a Rocket Belt
*The enemy starts the battle with a Staff	Devil/Angel 	
===Support Spirit Battle===
Spirit	Spirit 	Spirit 	Spirit 	Battle parameters	Battle parameters	Battle parameters 	Battle parameters	Battle parameters	Battle parameters 	Battle parameters
Image 	Name 	Series 	Enemy Fighter(s) 	Type 	Power 	Stage 	Rules 	Conditions 	Music 	
 	Lucky Chloe 	Tekken 7	Zelda 	 	1,500 	Hanenbow (Omega) 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*The Enemy starts the battle with a Super Leaf
*All fighters have reduced jump power	Kinder Gym 	
 	Eddy Gordo 	Tekken 3	Ryu 	 	1,900 	Wuhu Island (beach) 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*The enemy's kicks and knee strikes have increased power
*All fighters have reduced jump power	Eddy 	
 	Law 	Tekken 	Captain Falcon 	 	3,700 	Gaur Plains (Omega) 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*The enemy's kicks and knee strikes have increased power
*The enemy's punches and elbow strikes have increased power
*All fighters have reduced jump power	Let's Run Through!	
 	Yoshimitsu 	Tekken 	Marth 	 	3,800 	Shadow Moses Island (Omega)	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*The enemy's kicks and knee strikes have increased power
*All fighters have reduced jump power
*The enemy starts the battle with a Killing Edge	Chicago 	
 	Alisa Bosconovitch	Tekken 6	Corrin (female)Robin (male) 	 	3,900 	Frigate Orpheon (Omega) 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*All fighters have reduced jump power	Karma 	
 	Jack-6 	Tekken 6	Metal Snake 	 	4,100 	New Pork City (Omega) 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*All fighters have reduced jump power	Jack-2 	
 	Kuma 	Tekken 	Giant Donkey Kong 	 	8,700 	Great Bay (Omega) 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*All fighters have reduced jump power	Fiji -Paraiso Mix 	
 	Armor King 	Tekken 	Incineroar 	 	9,200 	Boxing Ring 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*All fighters have reduced jump power	Burning 	
 	Ogre 	Tekken 3	MarioGiant Mario 	 	13,500 	Final Destination 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*The enemy's explosion and fire attacks have increased power
*Reinforcement will appear after an enemy is KO'd
*All fighters have reduced jump power	Ogre 	
 	Mokujin 	Tekken 3	Mii Brawler Team (x3)Mii Swordfighter Team (x3)Mii Gunner Team (x3)	 	13,600 	Suzaku Castle (Omega) 	
*Attack Power ↑
*Jump Power ↓	
*Timed Stamina Battle
*The player has increased attack power when the player's at high damage
*The enemy has increased attack power when the enemy's at high damage
*Defeat an army of fighters
*All fighters have reduced jump power	Fear 	
==Stage: Mishima Dojo==
Much like King of Fighters Stadium, it is a basic large flat ring similar to the Tekken games, with the invisible walls retaining, in which the player can KO its opponent by dealing enough knockback. It takes place on a training dojo and a Budddhist shrine owned by the Mishima family with wooden floors and several statues adorning the sides. When the fighter gets KOed, it causes the statues to collapse. There's another part of the stage above them, which will broke the floor itself if the fighter gets knocked down by a spike or a meteor smash multiple times, similar to the breakable stages in recent games. In it, it is a desolate lair containing two Buddha heads, likely two Niō deities, on both sides in the background. Kuma makes a cameo, either cheering on the fighters or training himself on a tied wheel.
===Classic Mode: The Mishima Smashers===
Heihachi’s opponents are a reference to multiple characters from the Tekken series and are Stamina battles with all of the stages being in Ω form with items being disabled.
Round 	Opponent 	Stage 	Music 	Notes
1 	Ken 	New Pork City (Omega) 	Paul 	Represents Paul Phoenix
2 	Incineroar 	Boxing Ring (Omega) 	Arena 	Represents King
3 	King Dedede 	Great Bay (Omega) 	Karma 	Represents Bob
4 	Snake 	New Donk City (Omega) 	Bryan 	Represents Bryan Fury
5 	Peach and Daisy 	Saffron City 	Elegance in Violence 	Represents both Asuka Kazama and Emilie De Rochefort
6 	Corrin (male) 	Great Plateau Tower (Omega)	Middle Boss 	Represents Lee Chaolan. It also represents a mini-boss battle at the semi-finales in older Tekken games.
Bonus Stage	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Final 	Kazuya, then Master Hand	Final Destination 	Kazuya, then Devil/Angel	Both Kazuya and Master Hand represents the final battle in Tekken 2
Credits roll after completing Classic Mode. Completing it as Heihachi has “Tekken Tag Tournament Piano Intro -Massive True Mix” accompany the credits.
===Classic Mode: Mishima Deja Vu===
Kazuya’s opponents are a reference to the Tekken 1 cast and are Stamina battles with all of the stages being in Ω form with items being disabled.
Round 	Opponent 	Stage 	Music 	Notes
1 	Marth 	Kongo Falls (Omega) 	Angkor Vat (Arcade) 	Represents Yoshimitsu
2 	Zero Suit Samus 	Delfino Plaza (Omega) 	Venezia (Arcade) 	Represents Nina Williams
3 	Ken and Ryu 	New Donk City (Omega) 	Chicago (Arcade) 	Represents both Paul Phoenix and Law
4 	Incineroar 	Boxing Ring (Omega) 	King George Island (Arcade)	Represents King
5 	Snake 	Shadow Moses Island (Omega)	Szechwan (Arcade) 	Represents Jack-1
6 	Donkey Kong 	Suzaku Castle (Omega) 	Kyoto (Arcade) 	Represents Kuma
Bonus Stage	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Final 	Heihachi Mishima	Mishima Dojo 	Burning 	Represents Heihachi
Credits roll after completing Classic Mode. Completing it as Kazuya has “BRIMSTONE & FIRE” accompany the credits.
==Mii Costumes==
===Headgear===
Image	Name 	Series 	Availability
 	Mokujin Head	Tekken 3	DLC
 	Klonoa's cap	Klonoa 	DLC
===Outfift===
Image	Name 	Series 	Availability	Outfift for
 	Lucky Chloe 	Tekken 7 	DLC 	
 	Rodin 	Bayonetta 	DLC 	
 	Hero 	Glory of Heracles 	DLC 	
 	Jill Valentine	Resident Evil 3 	DLC 	
 	Grey 	Mega Man ZX Advent	DLC 	
 	Aigis 	Persona 3 	DLC 	
==Music==
Title 	Source
Angkor Vat (Arcade) 	Tekken
Venezia (Arcade) 	Tekken
Chicago (Arcade) 	Tekken
King George Island (Arcade) 	Tekken
Szechwan (Arcade) 	Tekken
Kyoto (Arcade) 	Tekken
Heihachi 	Tekken 2
Paul 	Tekken 2
Jack-2 	Tekken 2
Middle Boss 	Tekken 2
Kazuya 	Tekken 2
Devil/Angel 	Tekken 2
Jin 	Tekken 3
Paul 	Tekken 3
Xiaoyu 	Tekken 3
Eddy 	Tekken 3
Julia 	Tekken 3
Bryan 	Tekken 3
Fear 	Tekken 4
The Inner Shrine 	Tekken 4
The Strongest Iron Arena 	Tekken 4
Formless like Water 	Tekken 5
Frozen Paradise 	Tekken 5
Elegance in Violence 	Tekken 5: Dark Ressurection
Rustic Asia 	Tekken 6
Karma 	Tekken 6
Burning 	Tekken 6: Bloodline Rebellion
School 	Tekken Tag Tournament
Unknown 	Tekken Tag Tournament
Tekken Tag Tournament Piano Intro -Massive True Mix	Tekken Tag Tournament 2
Fiji -Paraiso Mix 	Tekken Tag Tournament 2
School -After School Mix 	Tekken Tag Tournament 2
Mishima Dojo 	Tekken 7
Arena 	Tekken 7
Kinder Gym 	Tekken 7
Brimstone & Fire 	Tekken 7
Fallen Destiny 	Tekken 8
Sanctum 	Tekken 8
Yakushima 	Tekken 8
Celebration on the Seine 	Tekken 8
Ogre 	Street Fighter x Tekken
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Category:Super Smash Bros. Ultimate Downloadable Content
Category:Tekken (series)
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