Fallout 76 ammunition

Ammunition or ammo is the term used for expendable ordnance material used in charging firearms of all kinds; such as powder, balls, shot, shells, percussion caps, rockets, missiles, energy, etc. The purpose of ammunition is to project force against a selected target or area.
All ammo in Fallout 76 has weight, which may be reduced with the appropriate perks. Most ballistic ammo may be reduced by equipping Bandolier, while energy ammo is lighter when using Batteries Included. Explosive ammo, such as missiles, are typically the heaviest ammo available, however, they may be easier to carry with the Ordnance Express perk.
As a player levels, they will progressively gain access to a wider selection of firearms, expanding the types of ammo which may appear in containers or on defeated enemies. However, there are certain types of ammo that will not be randomly available. There is plenty of ammo scattered throughout Appalachia, but if one has the caps and doesn't feel like venturing out to find more, it can be purchased from traders, ammunition vending machines or even other players. Ammo can also be crafted at a tinker's workbench with the appropriate materials.
Most types of ammunition are available as ultracite ammo. These expensive rounds may only be fired from a weapon modified with a prime receiver, but they pack a punch. In addition to increased damage, they deal bonus damage against the Scorched, scorchbeasts and anything affected by the Scorched Plague.
==Ammunition==
Ballistic ammo	Ballistic ammo 	Ballistic ammo	Ballistic ammo	Ballistic ammo	Ballistic ammo
Image 	Name 	Applicable 	Weight 	Value 	Form ID
 	.308 round 	
* Hunting rifle
** Brotherhood recon rifle
* Light machine gun
* Pipe bolt-action	0.006 	2 	
 	Ultracite .308 round 	
* Hunting rifle
** Brotherhood recon rifle
* Light machine gun
* Pipe bolt-action	0.006 	2 	
 	.38 round 	
* Combat rifle
** The Fixer
* Hunting rifle
** Brotherhood recon rifle
* Pipe bolt-action
* Pipe gun
* Pipe revolver	0.003 	1 	
 	Ultracite .38 round 	
* Pipe gun 	0.003 	1 	
 	.44 round 	
* .44 pistol
** Medical Malpractice
** Somerset Special
** The Fact Finder
** Voice of Set
* Single action revolver
** Fancy single action revolver
* Western revolver	0.004 	3 	
 	Ultracite .44 round 	
* .44 pistol
** Medical Malpractice
** Somerset Special
** The Fact Finder
* Single action revolver
* Western revolver	0.004 	3 	
 	.45 round 	
* Combat rifle
** The Fixer
* Lever action rifle
** Sole Survivor
* Pipe gun
* Pipe revolver
* Radium rifle
* Submachine gun	0.003 	2 	
 	Ultracite .45 round 	
* Combat rifle
** The Fixer
* Lever action rifle
** Sole Survivor
* Pipe revolver
* Radium rifle
* Submachine gun	0.003 	2 	
 	.50 caliber ball 	
* Black powder blunderbuss
* Black powder pistol
* Black powder rifle
* The Dragon	0.1 	5 	
 	.50 round 	
* .50 cal machine gun
** Final Word
** The Action Hero
* Hunting rifle
** Brotherhood recon rifle	0.005 	5 	
 	Ultracite .50 round 	
* .50 cal machine gun
** Final Word
** The Action Hero	0.005 	5 	
 	10mm round 	
* 10mm pistol
** Anti-Scorched training pistol
* 10mm submachine gun
** Old Guard's 10mm SMG
** Perfect Storm
* Crusader pistol	0.005 	1 	
 	Ultracite 10mm round 	
* 10mm pistol
* 10mm submachine gun
** Old Guard's 10mm SMG
** Perfect Storm	0.005 	1 	
 	5.56 round 	
* Assault rifle
** Whistle in the Dark
* Crusader pistol
* Handmade rifle	0.005 	2 	
 	Ultracite 5.56 round 	
* Assault rifle
** Whistle in the Dark
* Handmade rifle	0.005 	2 	
 	5mm round 	
* Gatling gun
** Resolute Veteran
* Minigun	0.001 	1 	
 	Ultracite 5mm round 	
* Gatling gun
** Resolute Veteran
* Minigun	0.001 	1 	
 	Arrow 	
* Bow
* Compound bow	0.05 	2 	
 	Ultracite arrow 	
* Bow
* Compound bow	0.05 	2 	
 	Cannonball 	
* Broadsider 	1 	8 	
 	Crossbow bolt 	
* Crossbow 	0.06 	8 	
 	Ultracite crossbow bolt	
* Crossbow 	0.06 	8 	
 	Flare 	
* Flare gun 	0.1 	1 	
 	Harpoon 	
* Harpoon gun	0.2 	1 	
 	Paddle ball string 	
* Paddle ball	0.01 	1 	
 	Railway spike 	
* Railway rifle	0.2 	1 	
 	Ultracite railway spike	
* Railway rifle	0.2 	1 	
 	Shotgun shell 	
* Combat shotgun
* Double-barrel shotgun
** Salt of the Earth
* Pepper Shaker
* Pump action shotgun
** Civil Unrest
** Fancy pump action shotgun	0.006 	2 	
 	Ultracite shotgun shell	
* Combat shotgun
* Double-barrel shotgun
** Salt of the Earth
* Pump action shotgun
** Civil Unrest	0.006 	2 	
 	Syringer ammo 	
* Syringer
** Rose's syringer
** Vox syringer	0.005 	1 	
Energy ammo	Energy ammo 	Energy ammo	Energy ammo	Energy ammo	Energy ammo
Image 	Name 	Applicable 	Weight 	Value 	Form ID
 	2mm electromagnetic cartridge 	
* Gauss minigun
* Gauss pistol
* Gauss rifle
* Gauss shotgun	0.025 	10 	
 	Ultracite 2mm electromagnetic cartridge	
* Gauss minigun
* Gauss pistol
* Gauss rifle
* Gauss shotgun	0.050 	10 	
 	Alien blaster round 	
* Alien blaster
** The V.A.T.S. Unknown
** Zorbo's Revenge	0.01 	1 	
 	Cryo cell 	
* Cryolator	0.03 	10 	
 	Fuel 	
* Flamer
** Pyrolyzer	0.01 	1 	
 	Fusion cell 	
* Alien blaster
* Crusader pistol
* Laser gun
** Acceptable Overkill
* Pepper Shaker
* Salvaged Assaultron head
** Imposter assaultron head
* Tesla rifle
** Night Light
* Ultracite laser gun	0.005 	3 	
 	Ultracite fusion cell 	
* Laser gun
** Acceptable Overkill
* Ultracite laser gun	0.005 	3 	
 	Fusion core 	
* Gatling laser
* Power armor
* Ultracite Gatling laser	3.00 	200 	
 	Ultracite fusion core 	
* Gatling laser
* Ultracite Gatling laser	3.00 	200 	
 	Gamma round 	
* Gamma gun
** Xerxo's gamma ray gun	0.01 	10 	
 	Plasma cartridge 	
* Pepper Shaker
* Plasma caster
* Plasma gun
** Mind Over Matter
** Slug Buster
* Enclave plasma gun	0.03 	5 	
 	Ultracite plasma cartridge 	
* Plasma caster
* Plasma gun
** Mind Over Matter
** Slug Buster
* Enclave plasma gun	0.03 	5 	
 	Plasma core 	
* Gatling plasma	1.00 	200 	
 	Ultracite plasma core 	
* Gatling plasma	1.00 	200 	
Explosive ammo	Explosive ammo 	Explosive ammo	Explosive ammo	Explosive ammo	Explosive ammo
Image 	Name 	Applicable 	Weight 	Value 	Form ID
 	40mm grenade round	
* M79 grenade launcher
** Crushing Blow
* Auto grenade launcher	0.2 	25 	
 	Mini nuke 	
* Fat Man
** Daisycutter
** The Guarantee	6.00 	100 	
 	Missile 	
* Hellstorm missile launcher
* Missile launcher
** Bunker Buster	2.00 	25 	
Other	Other 	Other 	Other 	Other	Other
Image	Name 	Applicable	Weight	Value	Form ID
 	Camera film	
* ProSnap Deluxe camera	0.005 	1 	
==Perks==
* Ammo Factory - increases ammo crafting yields by 50/75/100/150%.
* Ammosmith - increases ammo crafting yields by 40/80%.
* Bandolier - reduces the weight of ballistic ammo by 45/90%.
* Batteries Included - reduces the weight of energy ammo by 30/60/90%.
* Ordnance Express - reduces the weight of explosive ammo by 30/60/90%.
Effects
* Reduced Ammo Weight legendary armor - reduces the weight of ammo by 20/40/60/80/90%.
* Reduced Ammo Weight legendary power armor - reduces the weight of ammo by 20/40/60/80/90%.
==Contextual ammo==
* A Colossal Problem
* Daily Ops
* Expeditions
* Ammo boxes and duffle bags
* Night of the Moth
* Contextual ammo from containers and enemies (excluding those in Daily Ops and A Colossal Problem) have a greater chance to award ammo required by the equipped ranged weapon at lower levels.
* Some weapons won't grant contextual ammo such as ProSnap Deluxe camera, syringer and flare gun, and will instead spawn an assortment of random, cheap ammunition. Weapons that use more expensive ammunition such as fusion core will be rare and will fail to spawn anything, even while using Scrounger.
==Notes==
Weight reduction effects for ammo stack additively, but are limited to -90%.
===Changelog===
Update 32:
* "Ammo: Fixed an issue that could result in less ammo being created than expected when attempting to craft large amounts of high-caliber ammo with the Ammosmith Perk and Ammo Factory Legendary Perk equipped."
==Bugs==
* Cannonballs are erroneously considered ballistic ammo, and their weight is not affected by Ordnance Express. They are used exclusively by the Broadsider, an explosive heavy gun.[000FD11C] <AmmoCannonBall> has [003896DE] <AmmoTypeBallistic> instead of [003896DF] <AmmoTypeExplosive> and [0043B758] <ObjectTypeOrdnance>
* Although the 2mm electromagnetic cartridges weigh 0.025 each, the ultracite 2mm electromagnetic cartridges weigh 0.050 each.
==References==
 
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