Ordo Saracens

The Saracens are an Ordo of Theists originating from the hard lands of Arabia from which they spread out into the rest of the world. A lethal Ordo of warriors and disciplinarians, the Saracens quickly carved out several flourishing empires for themselves in the sands of the Mid-East, spreading down into Africa and outward to India and the Philippines. Among the Tribal Ordos, only the Saracens have numbers close to those of the Nazoreans.
Aspect Of God: Order
Alliance of the Four Lions 
== Facts: ==
-The Saracens are dedicated to God's concept as Order itself. They live their lives by a practiced, orderly code of conduct and behavior. Other Theists find them staunch and unbending, but few can argue that the Saracens are expert disciplinarians and their fighters are some of the best. 
-The Nazoreans have their Bible, but the Saracens have the Koran. Said to be written by Muhammed or his followers who penned it in his presence. Traditionally the Koran is kept in Arabic, but modern Saracens have translated it into many languages, ostensibly for Khaffirs (non-Muslims). 
-The Saracens have always been an empire-building people. Muhammed was took up the sword often in order to defend his fledgling people from attacks from other, angry tribes in the desert. Because of that, Islam has always had a martial strain of thought in its teachings. Something which has proven to be both very good and very bad for the Saracens as a whole. 
-Saracens are a traveling people and can be found the world over.
-Saracens are also known for possessing a hunger for knowledge. They have amassed large collections of writings dating back from the most recent to the most ancient of tomes. 
-Saracens form Mosques, much like their mortal brethren, and conduct daily prayers and hear sermons together.
-Saracens stress social commitment, especially to one's own Tribe and kin. Kin-slayers are abhorred by the Saracens. Many Saracens have also practiced Blood Feuds, tracking down the killer(s) of their close ones over great distances in order to exact vengeance. 
-Sadly, many Saracens have also fallen in with terrorism which plagues modern Islam. 
-Mecca is the HQ of the entire Order. Many of the oldest surviving members of the Saracens can frequently be found there, although they are rarely seen by anyone except when they wish to be. 
-Islam differs from other western religions in that it sees Muhammad as the last of a long line of prophets sent by God to give humanity true revelation. Earlier prophets had had their work corrupted by their sinful followers. 
-Islam has a long and rich theology, but for practicality's sake it is normally divided down into the 5 Pillars of Islam.
 -Saracen's frequently look to the laws of their ancient ancestors who fought daily for survival in the harsh lands of the desert. Because of that, Saracens tend to have a form of justice which is both swifter and harsher than most other Adepts.
-Saracens have an easier time acquiring new Holy Names that are related to the concept of Order. So God as the Dreadful Judge, The Destroyer, etc., they will be able to both acquire faster and rise in the Degrees of those Names as well. 
== Invocation: ==
Saracens can use Invocation if they have Holy Names, Names which are so existentially empowered that the very act of speaking them affects reality itself. These Names are collected and protected by Saracens who keep them listed in Litanies, often scrolls or books whose sole purpose is to list the Names and their nature and effects.
Also known as Saint Sorcery, the powers of Invocation can be used by Storytellers to to accomplish any feat necessary to push the plot line ahead. A powerful Saracen can accomplish supernatural effects of Biblical proportions. 
It needs to be stressed that Invocation is not magic, you don't put a coin into the machine and get the same thing out every time. Most Names, especially smaller, simpler ones, will produce the same effect time and again, but sometimes The Almighty might see fit to tweak the results and cause something different, for whatever reason. 
*If you're trying to create your own Holy Names but can't think up any new ideas as to what powers they cause, try visiting the Superpower Wiki for inspiration. Names for God is also a great source. 
*Simply reciting a Name will only produce a basic power of that Name. Mastering a Name of God means acquiring 'True Understanding,' which means knowing everything about that Name; it's history, it's connections, what it implies for other things, etc. Invocation and the acquiring of Knowledge go hand in hand, because the more understanding someone has, the greater their specific understanding of Holy Names.
*Some Names have been banned by either the State or Imams in the past, these kinds of Names are known as the Forbidden Names.
*Invocation allows Storytellers and players to 'hijack' the systems of power or magic from other gaming systems and borrow them for use in an Adept story (or they could always make their own). Instead of magic, however, the characters would use the recitation of Holy Names. For instance, Lord of Flames would give a Saracen access to powers of fire, etc. 
*To Invoke a Name, a Saracen can either speak the Name or write it down or even draw a symbol representing it.
*For alternative Names to use for fun, try using Spoof Names.
*For numbers or symbols associated with the Divine, see Divine Concepts.
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