David Levy

David "Vyle" Levy is a leading international concept artist. He studied industrial design and architecture in France and the Netherlands, and is currently working in Los Angeles, California, as Senior Concept Artist in the movie industry. He has contributed to titles for the PC, Xbox, PS2, PS3, and Xbox 360, and has worked on the development of Prince of Persia series and the Assassin's Creed series while at Ubisoft Montreal. His unique interests merge video gaming, film and his industrial design background to create fantasy elements at many scales.
==Biography==
Levy attended the Academy of Fine Arts Maastricht (NL) where he graduated with honors with a Bachelor of Science degree in Industrial Design and Interior Architecture, including a nomination to the Hoxtinjpreis. Upon graduation, he was invited to become part of a large video game company Cryo, in Paris, as a concept artist. Levy now works freelance at Ubisoft as a Senior Concept Artist and has participated to the development of Prince of Persia: The Two Thrones, and Assassin's Creed. With his friend Barontieri, he created Steambot Studios in 2011, which consists of a collective of artists dedicated to create, inspire and push the boundaries of concept art.
==Games credited==
*XLR8 - SIMTEX ltd Aldershot UK
*Turok: Evolution (2002) - ACCLAIM studios
*XGRA: Extreme-G Racing Association (2003) - ACCLAIM studios
*NBA Jam (2003) - ACCLAIM studios
*Malice (2004) - Argonauts UK (freelance work)
*Prince of Persia: The Two Thrones (2005) - Ubisoft
*The Da Vinci Code (2006) - REELFX
*Assassin's Creed (2007) - Ubisoft
==Trivia==
*Levy also illustrated a complete comic book for the release of Assassin's Creed.
*He also worked alongside Raphael Lacoste in creating magazine illustrations for the promotion of Assassin's Creed as well as providing advice (unaccredited) for Assassin's Creed II.
*His nickname is an anagram of his surname and was created because Levy wanted a name that would signify his work.
==Gallery==
The following gallery contains concept artwork created by David Levy for Assassin's Creed.
Assassin Concept 06.jpg|Concept art for Assassin's Creed Kingdom chase
Concept art for Leap of Faith.jpg|Leap of Faith concept
Assassin A 02.jpg
Assassin A 03.jpg|The Kingdom concept art
Assassin A 05.jpg|Concept art of Altaïr's journey to Arsuf
Assassin A 07.jpg|Jerusalem concept art
Assassin A 11.jpg
Assassin A 12.jpg|Market stall concept art
Assassin A 16.jpg
Assassin A 15.jpg|Concept art of a Jerusalem market stall
Assassin's-Creed-Ubisoft-20.jpg|Templar assassination concept image
Gameplay Concept 02.jpg
Gameplay Concept 01.jpg
AC1 Promo Comic Storyboard.jpg|Storyboard of Assassin's Creed comic
AC1 Promo Comic Page 9.jpg|Page 9 of Assassin's Creed comic
AC1 Promo Comic Page 10.jpg|Page 10 of Assassin's Creed comic
AC1 Promo Comic Page 11.jpg|Page 11 of Assassin's Creed comic
AC1 Promo Comic Page 12.jpg|Page 12 of Assassin's Creed comic
AC1 Promo Comic Page 13.jpg|Page 13 of Assassin's Creed comic
AC1 Promo Comic Page 15.jpg|Page 15 of Assassin's Creed comic
==External links==
*David Levy's official website.
*David Levy's Steambot Studios website.
*An interview with David Levy by ImageFX magazine.
Category:Development team
Category:Assassin's Creed development team