Area Mechanics

Within the world of OFF, every area and Zone tends to noticeably vary from another. This is also true when it comes to interactive mechanics, although some are present in more than one spot. Below is a comprehensive guide that denotes what each one is, how it works, and where it can be discovered. 
== Zone 1 ==
=== Dopefish ===
The Dopefish is a character first seen in id Software's 1991 video game Commander Keen in Goodbye, Galaxy!, known for its incredible stupidity and usage as an in-joke/easter egg in various video games. After exiting the smoke mines, there exists a random access point (a circle more lightly colored than its surroundings) on the left just below the first barn. Stepping on it will make the Dopefish appear from the water, but for only 3/5 of a second. Since the Dopefish can only be seen once, this makes it the rarest area mechanic in the entire game.
== Zone 2 ==
=== Books & Pages ===
More information on this can be found here and here.
=== Template ===
== Multiple Areas ==
=== Pedalos ===
Pedalos are small boats that resemble ducks, used for aquatic transport. It is unknown how they are controlled, be it by pedals as the name would suggest, or if they are sentient creatures. However, their direction is able to be influenced by motors, as seen in the carnival portion of Zone 2.
Pedalos are accessible in the Alma Meat Fountains of Zone 1 and in the Bismark Park of Zone 2, by using access points symbolized with a walking figure. All points are initially blocked by Elsen, and defeating them allows you to spawn (used in-game as "call") a Pedalo in the designated area(s). Only one Pedalo can exist at a time, meaning that there may only be one Pedalo that transports itself.
Category:Game Mechanics