Digital Electronics Computer Arts

Digital Electronics Computer Arts, commonly known and referred as DECA, is a videogame development studio. It originates from dutch and american software developers and the main founder is Alec Verdoorn, who founded it in 2012 along with Xavier Austal.__NOTOC__
==Founding==
In 2011, a Dutch team of developers of various mods for PC games got in contact with American software developers. The American team was looking for developers to work with their newly created engine, the Wartech engine. After seeing it's strenght, the Dutch team and the American team signed a contract, stating that they merged to ensure the sole rights to the engine.
After the foundation of an unnamed team of developers, the development of Warzone started, which back then was supposed to be Battlezone mode exclusive. However in 2012, the unnamed team got in Contact with .44 and W&W Industries, an American team who created the Phantom War-trilogy. The teams merged after agreeing to co-develope Warzone, creating the Digital, Electronics and Computer Arts, otherwise known as DECA.
==Development==
DECA was established in 2012. The team originally started in 2011, with further developing the Wartech engine. The company started developing the first-person shooter Warzone, which was an unexpected success on international markets. Due the positive reviews, DECA not only expended the Warzone series, but also started new series, including games like Cybershock and Dark Half.
Before Warzone was finished, DECA aimed a 2015 release for the full game. However weeks before the E3 2013 reveal of the game, NINE100 Studios offered further funding of the company to ensure the rights to publish the game. DECA agreed and used the money to hire more people and buy more equipment.
With the release of Warzone: Iron Wolf, DECA became one of the most prominent developers and one of NCS' most notable studios. It remains in heavy, but healthy, competition with studios like Infinite Development Incorporated. The Warzone franchise remains as the highest-grossing franchise of NINE100 Studios owned IP's, edging out In Decay due to it's yearly releases.
DECA is focused on both consoles and PC as platform. The company stated that they give both platforms exactly what they want. Consoles get the support to play the highest quality game in terms of servers and graphical quality and PC gets the freedom to enhance their experience with a variety of settings and modifications options.
In 2018, DECA's first term of the publishing contract ended with NCS and the studio started negotiating to form a new publishing contract with IDI. The negotiations went slowly and the contract never got through and DECA agreed on a new term of the publishing contract with NCS, though there were some slight changes. The publishing contract would only cover franchises that were published before by NCS and franchises that would be agreed on to be published by NCS in the future, offering DECA some flexibility with there future IPs. 
In 2020 after the release of Warzone: Iron Wolf III,  the The Hague-located subsidiary shut down, with most of the staff moving over to Projekt Sword, while others moved towards the main location. The Warzone-IP was handed over to another studio within the NCS publishing sphere, while the UK and US subsidiaries remained unscathed. 
==Departments==
In DECA's hiring system, designers and managers from multiple countries are hired to work further with DECA projects, while retaining limited liability to bigger companies. With NINE100 Studios having funded the establishment of DECA The Hague, besides DECA Rotterdam which was established with the foundation, to ensure a one-year cycle release of Warzone titles. Money raised by the franchise is invested in new manpower and electronics for development. New departments were set up in the United States and the United Kingdom, which spawned respectively Dark Half and Cybershock. While other small indie developers are hired by DECA, they mostly merge with existing departments. 
*DECA EU (Formery DECA Rotterdam)
*DECA The Hague (Defunct: 2020)
*DECA US
*DECA UK
*DECA AU (Subsidiary)
==Products==
===Video Games===
Title 	Year	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)
Title 	Year	PS3 	PS4 	PSV 	X360 	XBO 	Win 	Anima 	Anima 2 	 	 	 	 	
Warzone 	2014	 	 	 	 	 	 	 	 	 	 	 	 	
Warzone: Advanced 	2015	 	 	 	 	 	 	 	 	 	 	 	 	
Warzone: Iron Wolf 	2015	 	 	 	 	 	 	 	 	 	 	 	 	
Dark Half 	2015	 	 	 	 	 	 	 	 	 	 	 	 	
Warzone: Shade 	2016	 	 	 	 	 	 	 	 	 	 	 	 	
Cyberscape 	2016	 	 	 	 	 	 	 	 	 	 	 	 	
Dark Half 2 	2017	 	 	 	 	 	 	 	 	 	 	 	 	
Warzone: Iron Wolf II 	2017	 	 	 	 	 	 	 	 	 	 	 	 	
Warzone: Shade 2 	2018	 	 	 	 	 	 	 	 	 	 	 	 	
Undefined 	2018	 	 	 	 	 	 	 	 	 	 	 	 	
Warzone: Titans 	2019	 	 	 	 	 	 	 	 	 	 	 	 	
Downfall 	2020	 	 	 	 	 	 	 	 	 	 	 	 	
Warzone: Iron Wolf III	2020	 	 	 	 	 	 	 	 	 	 	 	 	
Knightfall 	2021	 	 	 	 	 	 	 	 	 	 	 	 	
Neo Cyberscape 	2022	 	 	 	 	 	 	 	 	 	 	 	 	
Knightfall: Empire 	2023	 	 	 	 	 	 	 	 	 	 	 	 	
Knightfall: Dynasty 	2025	 	 	 	 	 	 	 	 	 	 	 	 	
===Software===
*Wartech engine - Videogame engine for DECA licensed games.
*ICEngine - Photorealistic visuals engine for DECA licensed games.
*Calibre Destruction Engine - Physics add-on tool for game engines. Free license.
*AGENT - Generative add-on tool for game engines. Free license.
*Radiosity Engine - Free videogame engine for independent developers.
===Trademarks===
Category:Weejoh- -
Category:Game Developers
Category:DECA