Huntsman General

Huntsman General is an Lord unit introduced in Total War: Warhammer II with The Hunter and the Beast DLC.
== Recruitment ==
*Selecting any Settlement and recruiting them in the Lord Recruit tab
== Description ==
Deep within the Empire’s untamed wilds lurk countless mutants and beasts ever hungry for human flesh. Huntsmen are the skilled trackers who patrol the forests surrounding their homes to cull these foul monsters. Armed with a bow, duel swords and their wits, these grim warriors are adept at luring their quarry into lethal ambushes. When Elector Counts, especially those from the less 'civilised' provinces, muster regiments of militia, they try to gather as many Huntsmen to their banners as possible, organising the seasoned hunters to scout ahead of the main host and gather intelligence, disrupt enemy movements and pick off war machine crews with their lethally-accurate bow fire.
== Attributes ==
== Character Abilities ==
=== Active Abilities ===
* Arrow of Aqshy
* Hail of Fire
* Oil Flask
==== Campaign only ====
* Funnel of Flame
* Quiver of Aqshy
* Rally!
* Stand Your Ground!
=== Passive Abilities ===
* Wounds
==== Campaign only ====
* Hold the Line!
* Sure & True
=== Item Abilities ===
*None
==== Multiplayer Only ====
* Crown of Command
* Glittering Scales
== Items (Multiplayer) ==
*Crown of Command
*Glittering Scales
== Talent Tree ==
*Skill Tree on TotalWarhammerPlanner
== Strategy ==
While essentially being a budget version of Markus Wulfhart, the Hutsman General does offer some interesting strategies:
*The Oil Flask makes an enemy very susceptible to fire damage, Hail of Fire imbues fire damage on allies, and this can all be combined with a Bright Wizard with Kindleflame to further capitalize on fire weakness. 
*They should not be relied upon to win a fight, rather to do consistent long range damage to key targets.
== Gallery ==
emp_huntsmarshal_campaign_01_0.png
emp_huntsmarshal_campaign_03_0.png
Category:The Hunter and the Beast units