Faulhier

Faulheir is a Major General under service of the Sequence Intelligence Agency. He is one of the antagonists in Control Sequence as well as Rebellion Sequence's second arc, Children of Sin. 
==Basic Bio==
Faulheir is a member of the Sequence Destroyers and one who abandoned his proper name. He was drafted in as one of the first members during the creation of the Sequence Destroyers during the Phantom Operations. Faulheir’s history isn’t one that he shares with many, but he was considered one of the more dangerous individuals in the NOS. 
He was initially with a family of higher status, being with them since the end of the Third War. It's unknown how Faulhier felt about them and he didn't disclose it to the SIA, but as he was proficient with daggers at a young age and was the polar opposite of his current attitude, this family was presumed dangerous. They were killed during the Operations, and he was approached by the SIA to be included in the program for the Destroyers. As he was left with nothing he agreed and took this position being offered to him, going through the initial testing period of the newly developed Sequence Destroyers project which revealed he had affinity they were looking for. 
When introduced he would receive Cresil from the Agency and Rychia, a lead alchemist who suited it to him. Cresil would for a few moments give him a rush of what he desired to feel again in his combat trials and tests. At the same time though it would increase his apathy immeasurably and he soon lost the wish to accomplish anything, becoming complacent in his role with the Sequence Destroyers. Despite this, he still proved to be astounding in his performances in combat and missions, and became a Major General. 
===Appearance===
Faulhier takes an average build with overly pale complexion and bright amber eyes, he has flattened and messy lime-colored hair which is neck length and spikes at the ends of certain strands. He is seen with a bored expression most of the time. 
His SIA uniform is worn without much care, it has been left to get torn up and is a shade of black with amber hemming and hangs down his sides, the sleeves are torn up and his tie is loose. Underneath the uniform he wears a basic vest with some lime trim patterns and a few gold buttons. From the waist down a black belt with a gold buckle sits, holding up his standard fitted pants with slightly larger cuffs that end in shoes that have metallic bits and a flat heel. 
His most defining feature is a vein curling up his neck like a tattoo, this is a cause from the small crystallized mass on the skin of his throat.
===Personality===
Lazy, and completely apathetic most of the time, Faulheir tends to take matters at his own pace. Typically seen with half-shut eyes and a look of boredom plastered on his face. Lackadaisical and impossible to motivate unless in combat, Faulhier prefers to be left to nap in the SIA headquarters. However, if a mission crops up he’ll muster some level of focus for it. He is very laid back, and impossible to bring to any anger as it requires too much energy. He leaves decision making and the like to those who are with him for the same reason. 
Unless Faulheir is told to do something he won't ever actually get around to it. However, it's clear that some of it is a facade playing on his persona, he pretends not to be interested but he is actually quite active in his mind, and is everything but “slow”. Though his speech tends to show otherwise, though this too is deliberate. He'll often have a blade in his mouth, clicking it against his teeth out of boredom. 
He spends most of his time lazing around, unwilling to do anything half the time, but when something gets him excited, the man displays intense motivation that can’t be stopped. He is genuinely friends with some of his fellow workers, partaking in everyday pleasures such as breakfast, lunch, and dinner with oversized portions-- and watching overly violent films. 
Wielding the Exitium Cresil, the man is a malicious force on the battlefield, relentlessly hunting down his target. The price he paid to wield such a weapon is said to be his desire to accomplish anything. This motivation only returning when he is shredding through his opposition. 
He has clearly completely given up his humanity, were there any, but he doesn’t seem to care at all about it.
==Powers and Abilities==
Faulhier is a member of the Sequence Destroyers and one of the first to join in the program, he’s had years of experience with his weapon, Cresil. 
He is normally disinterested and apathetic, but once he begins fighting and draining other’s energy with Cresil this will change and he will become engulfed in the auras of his Alter Drive, transferring it to his weapon and then passing it onto his foe to stalk them with Cresil’s true shape. His Drive makes him capable of temporarily consuming anything he and Cresil touches in a foe, including their emotions and willpower, slowly making them into will-less shells temporarily. 
===In Combat===
Voracity gives Cresil a sickly aura and anything it touches will also gain this aura. When a foe is shrouded by the auras of voracity, Cresil’s true form of a featureless blob with countless fangs and eyes will show up and stalk the opponent automatically striking them. The maw is impossible to destroy, and can only be guarded against.
With Cresil in hand, Faulhier can also hook, stab and stick opponents with the transforming daggers by their small barbs. These barbs--the knives ‘fangs’ cause infection and burrow into the foe, surrounding them with the aura for as long as Cresil can generate energy, after this it will shatter and the aura vanishes. While a fang is inside a foe it will cause a small amount of damage over time, Faulheir can time his recall of the fang to right before it is about to burst to recharge it completely. Cresil can also be pinned into the ground where it will burrow and emerge after a short amount of time, striking from the angle it is thrown. The fangs can act like a trap on the ground and it will snare someone in its jaws form, or will rampage on its own. The jaws of Cresil are like a vice grip and will render his opponent immobile for several seconds until the fang dissolves. 
==Navigation==
Category:Male Character
Category:Antagonist
Category:Control Sequence Character
Category:NOS
Category:EvoBlaze
Category:Rebellion Sequence Characters
Category:Control Sequence Origins Characters
Category:Primordial Awakenings Characters
Category:Sequence Destroyers
Category:SIA
Category:Souls of Eternity Characters