Vintage Oath deck

Oath uses <c>Oath of Druids</c> to find large creatures with unwieldy casting costs and put them into play. The deck existed in the format ever since Oath of Druids was originally printed, however, it traditionally had difficulty getting Oath to trigger against decks that didn't play a large number of creatures. This drawback was largely erased with the printing of <c>Forbidden Orchard</c>, which not only improved the deck's mana base but also gave it an efficient way to give the opponent small creatures.
Early versions of the deck after the printing of Forbidden Orchard included <c>Darksteel Colossus</c>. Colossus has since given way to smaller creatures with haste. The "standard" first choice for most Oath decks is <c>Akroma, Angel of Wrath</c>, with either <c>Spirit of the Night</c> or <c>Razia, Boros Archangel</c> used as a backup depending on local metagames. However, due to the restriction of <c>Brainstorm</c>, Oath has suffered, due to not only the ability to draw three cards for one blue mana, but Brainstorm also allowed the player to efficiently put any creatures that they have drawn back into their library.
Another variant uses <c>Serra Avatar</c>, <c>Fling</c>, <c>Berserk</c>, <c>Diamond Valley</c>, and <c>Altar of Dementia</c> to quickly gain life and to boost the <c>Serra Avatar</c> towards a devastating <c>Fling</c> or <c>Berserk</c>.
<c>Gaea's Blessing</c> was nearly always included in the deck to prevent it from running out of cards, as its triggered ability reshuffles the owner's graveyard into his or her library whenever Oath of Druids happens by it.
The rest of the deck is typically devoted to countermagic with <c>Force of Will</c> and <c>Mana Drain</c>. It used to include card drawing and a small amount of removal, often in White (<c>Swords to Plowshares</c> and <c>Seal of Cleansing</c>).
As for the power-level errata on <c>Time Vault</c> almost every deck squeezes it and <c>Voltaic Key</c> as well as sometimes <c>Tezzeret the Seeker</c> for a two-card combo that instantly wins the game. Since its printing <c>Iona, Shield of Emeria</c> has become the supreme creature to cheat into play. Its ability turns off your opponent's ability to play their powerful spells as well as any removal they may have and can win with 3 attacks. <c>Jace, the Mind Sculptor</c> has become one of the most represented cards in Vintage printed in the last several years. <c>Spell Pierce</c> has become the counter magic of choice alongside <c>Force of Will</c> and <c>Mana Drain</c> as it counters nearly every spell in Vintage and costs only one blue mana.
Recently, creatures have been printed that far outclass old targets, such as Akroma. <c>Emrakul, the Aeons Torn</c> and <c>Blightsteel Colossus</c> combo with <c>Dragon Breath</c> in Golden Gun Oath. <c>Iona, Shield of Emeria</c> and <c>Terastodon</c> make up Elephant Oath. An older build that uses <c>Tidespout Tyrant</c> continues to see play in a combo deck known as Tyrant Oath. Some exotic builds even use <c>Sun Titan</c> to control the game post-Oath with <c>Pernicious Deed</c> or <c>Chalice of the Void</c>.
A typical Elephant Oath deck as of August 2010:
<d title="Elephant Oath">
Lands
4 Forbidden Orchard
4 Misty Rainforest
2 Underground Sea
1 Tropical Island
1 Island
2 Forest
1 Tolarian Academy
1 Strip Mine
1 Library of Alexandria
Creatures
1 Iona, Shield of Emeria
1 Sphinx of the Steel Wind
1 Terastodon
Artifacts (11)
1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Time Vault
1 Voltaic Key
1 Sensei's Diving Top
1 Mana Crypt
1 Sol Ring
Enchantments
4 Oath of Druids
Instants
1 Ancestral Recall
1 Brainstorm
4 Force of Will
4 Spell Pierce
3 Mana Drain
1 Vampiric Tutor
1 Mystical Tutor
1 Nature's Claim
Sorceries
1 Demonic Tutor
1 Merchant Scroll
1 Time Walk
1 Ponder
1 Tinker
1 Yawgmoth's Will
Planeswalkers
2 Jace the Mind Sculptor
1 Tezzeret the Seeker
</d>
Category:Tournament decks