Patch 7.0.3 (class changes)/Warrior

;Ability changes
* Battle Cry added.
* Berserker Rage no longer triggers Enrage (warrior ability). Cooldown increased to 1 minute (up from 30 seconds), duration reduced to 6 seconds (down from 10 seconds).
* Bloodthirst no longer has an additional 40% chance to be a critical strike. Damage increased by 350%, now restores 4% of maximum health (up from 1%).
* Cleave re-added, now available only to Arms. Now increases damage by the next Whirlwind by 20% for each target hit, up to 5.
* Colossus Smash now increases damage taken by the target instead of bypassing armor, and lasts for 8 seconds (up from 6 seconds). Rage cost removed, damage increased by 34.67%.
* Commanding Shout has been redesigned, replacing Rallying Cry (original).
* Deep Wounds now affects Devastate and Revenge, and no longer expires if the target reaches full health.
* Defensive Stance has been changed to an Arms talent and redesigned. Now reduces damage taken by 20% and damage dealt by 10% while active.
* Devastate no longer causes the next Shield Slam to generate 5 more Rage. Damage increased by 12.45%.
* Die by the Sword is no longer available to Fury. Damage reduction increased to 30% (up from 20%).
* Enrage (warrior ability) has been redesigned and only available to Fury. Now causes Bloodthirst critical strikes to enrage the warrior, increasing attack speed and damage taken for 4 seconds.
* Execute is no longer available to Protection warriors. Damage for Arms increased by 20%. Damage for Fury increased by 32.8%.
* Focused Rage added.
* Furious Slash added.
* Hamstring is now available only to Arms.
* Heroic Leap now also resets the cooldown of Taunt (warrior ability) when used by Protection warriors.
* Ignore Pain added.
* Intercept added.
* Intimidating Shout is no longer available to Protection.
* Mastery: Colossal Might added.
* Mastery: Critical Block is now learned at level 78.
* Mastery: Unshackled Fury is now learned at level 78.
* Mortal Strike now deals 55% more damage.
* Raging Blow no longer has charges. Now generates 5 Rage instead of costing 10.
* Rampage added.
* Revenge now deals 50% more damage and hits all enemies in front of the warrior (instead of 50% less damage to 2 nearby targets). Now generates 5 Rage (down from 20).
* Seasoned Soldier now increases all damage dealt by 10% (down from 15%).
* Shield Block now increases damage done by Shield Slam by 30% while active.
* Shield Slam now deals 20.7% more damage. Critical strike effect split to Ultimatum.
* Shield Wall's cooldown has been increased from 3 minutes to 4 minutes.
* Spell Reflection is now available only to Protection.
* Tactician added.
* Taunt (warrior ability) now increases threat generated against the target.
* Thunder Clap is no longer available to Arms. Damage increased by 48.8%.
* Titan's Grip has been re-added and additionally now increases health, replacing Crazed Berserker.
* Victory Rush is no longer available to Fury. Damage increased by 257%. Now heals for 30% of maximum health (up from 20%).
* Whirlwind no longer cost Rage for Fury and deals 6.67% more damage.
;Talent changes
* Anger Management has been redesigned. No longer available to Fury warriors.
* Avatar (warrior ability) now has a 1.5 minute cooldown (down from 3 minutes).
* Best Served Cold added.
* Bladestorm is no longer available to Protection, and is a baseline ability for Arms. Damage increased by 5.73%.
* Bloodbath now lasts for 8 seconds (down from 12 seconds) and affects all attacks. Bleed damage increased to 40% (up from 30%). No longer reduces movement speed. Cooldown reduced to 30 seconds (down from 1 minute).
* Booming Voice added.
* Bounding Stride added.
* Carnage (warrior talent) added.
* Crackling Thunder added.
* Dauntless (warrior talent) added.
* Deadly Calm added.
* Double Time has been redesigned. Now increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
* Dragon Roar is now available only to Fury. Now increases damage done by 20% for 6 seconds instead of knocking down targets.
* Endless Rage added.
* Enraged Regeneration has been changed to a Fury warrior ability and redesigned. Now reduces damage taken by 30% and increases health restored by Bloodthirst by an additional 20%.
* Fervor of Battle added.
* Focused Rage added.
* Frenzy (warrior talent) added.
* Fresh Meat added.
* Frothing Berserker added.
* Furious Charge added.
* Heavy Repercussions has been redesigned. Now causes Shield Slam to extend the duration of Shield Block, and Shield Block to further increase the damage of Shield Slam.
* Impending Victory is now available only to Protection. Damage increased by 20%.
* In For The Kill added.
* Indomitable added.
* Inner Rage added.
* Into the Fray added.
* Mass Spell Reflection has been changed to an honor talent. Now reflect all spells but lasts for 3 seconds (down from 5 seconds).
* Massacre added.
* Meat Grinder added.
* Mortal Combo added.
* Never Surrender added.
* Opportunity Strikes (warrior talent) added.
* Outburst added.
* Overpower re-added.
* Ravager (warrior ability) is no longer available to Fury. Damage increased by 112%. Now replaces Bladestorm for Arms.
* Reckless Abandon added.
* Renewed Fury added.
* Safeguard (Wrath Classic) is now available only to Protection and redesigned. Causes Intercept to leave a buff on the target, transferring 20% of their damage taken for 6 seconds to the warrior.
* Second Wind has been redesigned. Now restores 6% health every 1 sec once the warrior has not taken damage for 5 sec.
* Shockwave now deals 36.67% less damage.
* Slam has been changed to an Arms ability. Damage increased by 13%. No longer benefits from consecutive uses.
* Storm Bolt now deals 66% more damage, but no longer deals quadruple damage to targets immune to stuns.
* Titanic Might added.
* Trauma (warrior talent) added.
* Ultimatum re-added.
* Vengeance (warrior talent) added.
* Warlord's Challenge added.
* War Machine (warrior talent) added.
* Warbringer (Wrath Classic) is now available only to Protection and also deals damage to all enemies within 5 yds of the target.
* Warpaint added.
* Wrecking Ball (warrior talent) added.
;Removed abilities
* Battle Shout
* Battle Stance
* Crazed Berserker
* Cruelty (Classic)
* Gladiator Stance
* Headlong Rush
* Heroic Strike
* Inspiring Presence (Warlords of Draenor)
* Mastery: Weapons Master
* Mocking Banner
* Rallying Cry (original)
* Recklessness
* Shattering Throw
* Shield Barrier
* Shield Mastery
* Unwavering Sentinel
* Weapon Mastery
* Wild Strike
;Removed talents
* Furious Strikes
* Gladiator Stance
* Gladiator's Resolve
* Juggernaut (Wrath Classic)
* Siegebreaker
* Sudden Death
* Taste for Blood (warrior talent)
* Unquenchable Thirst
* Unyielding Strikes
* Vigilance