Captain Falcon (Super Smash Flash)

Captain Falcon is a playable veteran starter character in Super Smash Flash hailing from the franchise. His moveset consists mainly of his signature moves from the series, including the famous Falcon Punch. His sprites are completely custom-made, courtesy of user Infinity's End. He is the third fastest character in the game, only behind and .
Captain Falcon is ranked 4th on the current tier list, placing him in the S tier.
== Attributes ==
Captain Falcon is capable of dealing enormous amounts of damage very quickly, and his moves possess a great amount of horizontal and vertical range, rivaling . This applies for instant-KO attacks as well.
His Raptor Boost gives him extra horizontal momentum, aiding his recovery somewhat. Advanced techniques such as jump canceling and momentum canceling have been shown to be very effective when used by Captain Falcon.
However, his Falcon Punch is slow and does not have enough power to warrant its use, leaving him with only four decent moves. Captain Falcon lacks instant-KO combos and a reliable long-ranged projectile. Despite this, these weaknesses are mitigated by his great movement speed and his roll attack, which is one of the best roll attacks in the game due to its speed and range, making it very difficult to challenge.
This provides Captain Falcon with great matchups against most of the cast, who cannot deal with his incredible range and speed.
=== Hard data ===
The table below refers to Captain Falcon's hard data values.
== Moveset ==
Attack 	Image	Description 	
 	 	Uses Falcon Punch, clenching his fist back before unleashing it in a powerful punch. The falcon-shaped flame is actually a projectile whose hitbox remains until the attack's animation ends.	3%
Side attack	 	Engulfs himself in flames and delivers a low headbutt. 	6%
Down attack	 	Performs the Falcon Kick, kicking forward with his leg engulfed in flames as he yells the attack's name. 	7%
Up attack 	 	Performs Raptor Boost, attacking with a flaming uppercut. 	6%
 	 	Performs a diving flameless Falcon Kick. Unlike the grounded version, this will not move Falcon at all. 	6%
== Trivia ==
*Due to the Falcon Punch being coded as a projectile, it is possible for an opponent cancel it out by launching a projectile of their own, as the game was not programmed to handle two projectiles on-screen at the same time.
Category:First-party characters
Category:Veteran characters
Category:Starter characters
Category:Super Smash Flash
Category:Super Smash Flash series
Category:Nintendo