Wood Jester

The Wood Jester is a dual wielding large enemy found in the entire Infinity Blade trilogy. It wields two Ellorium, and as the name suggests, has a Jester like appearance. The Wood Jesters most notable design choice are his two faces. One is more calm face on the from, while on the back the Wood Jester has a red, angry appearance. The Wood Jester switches between these faces when he does his Stepbacks, where he often spins his head around like a owl, implying he turn his head 360 degrees. 
==Location Infinity Blade I==
The Wood Jester can be located in the in the Prison, or on the Central Balcony. The Jester is also fought on Round 4 in Survival Mode. And can be played in the new discontinued Multiplayer Mode, after the Brute. 
==Infinity Blade II==
The Wood Jester also appears in Infinity Blade II. in an identical state to how he appeared in Infinity Blade I, although he is noted as being a rare opponent to find. 
==Combat==
The Wood Jester is a large, fast, dual wielding enemy, with a similar fighting style to other dual bladed enemies, such as Kuero and Plated Sorok. In Infinity Blade I, all dual bladed enemies have completely unique Stepbacks from one another, which can make them tricky to fight as you must adjust for each enemy. In the case of the Wood Jester, his Stepbacks involve a lot of flashy acrobatics and flips, and also relies a lot on kicks, making parrying less optimal. However, the Wood Jester does have an obvious tell for when he's about to do a Steback, which is that he will always rotate his head to show his angry side. 
===Stepbacks=== 
Wood Jester has three Stepbacks
Jester Spin Kick Slash
Analysis	Analysis	Analysis
In this Stepback, the Wood Jester spins around and retreats, before doing a spinning vertical kick to the center, following up very quickly with another kick from the left, and finishing with a slash from the left, and then the right.
This Stepback can be avoided in multiple ways, the most optimal is to dodge the first kick by moving to the left or right, and then block the second left kick (it would be better to duck/jump but it comes in quick enough that it's difficult to avoid it in time, making blocking much safer), and then dodge to the left to avoid the first slash, right before the Wood Jester can deliver his final slash, a stab icon will appear on his face, hitting it will allow you to the Stepback and start doing damage. Alternatively, you can dodge to the left or right to avoid the center kick, then duck/jump (only if using Dual Weapons) the left kick, and then parry the first slash. This is the quickest way to end the Stepback, but you lose out on the extra damage granted by the stab. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Wood Jester can still deal damage sense if he has elemental attacks, provided you don't have a corresponding Elementas defense shield or gem.	
In this Stepback, the Wood Jester spins around and retreats, before doing a spinning vertical kick to the center, following up very quickly with another kick from the left, and finishing with a slash from the left, and then the right.
This Stepback can be avoided in multiple ways, the most optimal is to dodge the first kick by moving to the left or right, and then block the second left kick (it would be better to duck/jump but it comes in quick enough that it's difficult to avoid it in time, making blocking much safer), and then dodge to the left to avoid the first slash, right before the Wood Jester can deliver his final slash, a stab icon will appear on his face, hitting it will allow you to the Stepback and start doing damage. Alternatively, you can dodge to the left or right to avoid the center kick, then duck/jump (only if using Dual Weapons) the left kick, and then parry the first slash. This is the quickest way to end the Stepback, but you lose out on the extra damage granted by the stab. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Wood Jester can still deal damage sense if he has elemental attacks, provided you don't have a corresponding Elementas defense shield or gem.	
In this Stepback, the Wood Jester spins around and retreats, before doing a spinning vertical kick to the center, following up very quickly with another kick from the left, and finishing with a slash from the left, and then the right.
This Stepback can be avoided in multiple ways, the most optimal is to dodge the first kick by moving to the left or right, and then block the second left kick (it would be better to duck/jump but it comes in quick enough that it's difficult to avoid it in time, making blocking much safer), and then dodge to the left to avoid the first slash, right before the Wood Jester can deliver his final slash, a stab icon will appear on his face, hitting it will allow you to the Stepback and start doing damage. Alternatively, you can dodge to the left or right to avoid the center kick, then duck/jump (only if using Dual Weapons) the left kick, and then parry the first slash. This is the quickest way to end the Stepback, but you lose out on the extra damage granted by the stab. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Wood Jester can still deal damage sense if he has elemental attacks, provided you don't have a corresponding Elementas defense shield or gem.
 
Court Dance
Analysis	Analysis	Analysis
In this Stepback the Wood Jester does a backflip to retreat, the goes in for a double downward kick towards the center, quickly following up with kick from the left, before finishing with a slash in every direction. 
This Stepback can be avoided in multiple ways, the most optimal is to dodge to the left or right to avoid the double kick, then block the left kick (or duck/jump if your using Dual_Weapons in IB II or III), and then, right before the wood jester delivers his final slash, a stab icon will appear on his face, hitting it will allow you to interrupt the Stepback and start doing damage. Alternatively, you dodge to the left or right to avoid the double kick, jump/duck to avoid the side kick, and then jump/duck again to avoid the final slash, (only possible with Dual Weapons). If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Wood Jester can still deal damage sense if he has elemental attacks, provided you don't have a corresponding Elementas defense shield or gem.	
In this Stepback the Wood Jester does a backflip to retreat, the goes in for a double downward kick towards the center, quickly following up with kick from the left, before finishing with a slash in every direction. 
This Stepback can be avoided in multiple ways, the most optimal is to dodge to the left or right to avoid the double kick, then block the left kick (or duck/jump if your using Dual_Weapons in IB II or III), and then, right before the wood jester delivers his final slash, a stab icon will appear on his face, hitting it will allow you to interrupt the Stepback and start doing damage. Alternatively, you dodge to the left or right to avoid the double kick, jump/duck to avoid the side kick, and then jump/duck again to avoid the final slash, (only possible with Dual Weapons). If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Wood Jester can still deal damage sense if he has elemental attacks, provided you don't have a corresponding Elementas defense shield or gem.	
In this Stepback the Wood Jester does a backflip to retreat, the goes in for a double downward kick towards the center, quickly following up with kick from the left, before finishing with a slash in every direction. 
This Stepback can be avoided in multiple ways, the most optimal is to dodge to the left or right to avoid the double kick, then block the left kick (or duck/jump if your using Dual_Weapons in IB II or III), and then, right before the wood jester delivers his final slash, a stab icon will appear on his face, hitting it will allow you to interrupt the Stepback and start doing damage. Alternatively, you dodge to the left or right to avoid the double kick, jump/duck to avoid the side kick, and then jump/duck again to avoid the final slash, (only possible with Dual Weapons). If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Wood Jester can still deal damage sense if he has elemental attacks, provided you don't have a corresponding Elementas defense shield or gem.
Backflip Super Spin
Analysis	Analysis	Analysis
In this Stepback the Wood Jester doe a backflip, before runing towards the player backwards and delivering four slashes attacks from the right, and finishing with a slash in every direction, with his angry face staring at you the entire time. 
This Stepback can be avoided in multiple ways, the most optimal is jump/duck out of the way of the first four slashes (only possible with Dual Weapons), or block them, then, right before the wood jester delivers his final slash, a stab icon will appear on his face, hitting it will allow you to interrupt the Stepback and start doing damage. Alternitivly you can simply parry the first slash by swiping to the right to end the Stepback immediately, at the cost of losing the potential stab damage. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Wood Jester can still deal damage sense if he has elemental attacks, provided you don't have a corresponding Elementas defense shield or gem.	
In this Stepback the Wood Jester doe a backflip, before runing towards the player backwards and delivering four slashes attacks from the right, and finishing with a slash in every direction, with his angry face staring at you the entire time. 
This Stepback can be avoided in multiple ways, the most optimal is jump/duck out of the way of the first four slashes (only possible with Dual Weapons), or block them, then, right before the wood jester delivers his final slash, a stab icon will appear on his face, hitting it will allow you to interrupt the Stepback and start doing damage. Alternitivly you can simply parry the first slash by swiping to the right to end the Stepback immediately, at the cost of losing the potential stab damage. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Wood Jester can still deal damage sense if he has elemental attacks, provided you don't have a corresponding Elementas defense shield or gem.	
In this Stepback the Wood Jester doe a backflip, before runing towards the player backwards and delivering four slashes attacks from the right, and finishing with a slash in every direction, with his angry face staring at you the entire time. 
This Stepback can be avoided in multiple ways, the most optimal is jump/duck out of the way of the first four slashes (only possible with Dual Weapons), or block them, then, right before the wood jester delivers his final slash, a stab icon will appear on his face, hitting it will allow you to interrupt the Stepback and start doing damage. Alternitivly you can simply parry the first slash by swiping to the right to end the Stepback immediately, at the cost of losing the potential stab damage. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Wood Jester can still deal damage sense if he has elemental attacks, provided you don't have a corresponding Elementas defense shield or gem.
===Combat Tips===
The Wood Jester is a fast fighter, who often uses their legs to attack, because of this, mass blocking/dodging is advisable. The Wood Jester does not possess a single move that can go through shields, allowing you to block every attack without fear, just remember to bring a have a corresponding elemental defense shield or gem, if they have Elemental Attacks, so to be completely invaluable while blocking. The Wood Jesters Stepbacks can also be hard to dodge, being some of the deadliest in all of Infinity Blade I and II, so consider interrupting them by using either Magic or your Super. Overall while the Wood Jester can be difficult when you are unfamiliar with his moves, but with practice he can become a rather simple opponent. Additionally, in Infinity Blade I, all encounters with him can be skipped by avoiding the Prison and Central Balcony. 
==Infinity Blade III==
The Wood Jester, like most enemies in Infinity Blade III, can wield several different types of weapons, but these weapons do not change their fighting style and are purely aesthetic. The Wood Jester cannot be disarmed. 
==Trivia==
In Infinity Blade III, if a Wood Jester does his Court Dance Stepback, Siris will remake by sarcastically saying "More Kicks?!". As shown in this Video by Zeke
==Gallery==
WoodJester-Model-IB1.png
Wood jester.jpg
WoodJester.jpg
Wood Jester IB2.png
Wood Jester in arena .png
Wood Jester super high level.png|A very high level Wood Jester
Wood Jester backside.png
Category:Titans
Category:Titans in Infinity Blade I
Category:Titans in Infinity Blade II
Category:Titans in Infinity Blade III