Assassin (PvZ: BfN)

Assassin is a playable zombie class in Plants vs. Zombies: Battle for Neighborville. She is an Attack class who specializes in luring enemies into a 1v1 situation, when she is the most powerful, to allow allies to swarm the objective.
==Description==
===In-game description===
Assasins take care of single plants that stray from the group with her weapon-modification abilities. 
==Primary Weapon==
:Close range burst weapon that can be modified with abilities.
:— In-game description
Assassin's primary weapon is the Quickdraw Blaster, which launches a burst of 3 pellets that deal 16 damage (23 critical) each and fires bursts at a rate of 81.24 (rounds per minute) or 1.353 (rounds per second). There is a 0.06 second pause in between shots of a burst. Quickdraw Blaster can hold 12 ammo and must reload for 0.51 seconds once it is depleted.
==Abilities==
===Power Drain===
:Attach a modification to the Quickdraw Blaster that increases ability cooldown for enemies that get hit. Works until you reload.
:— In-game description
When activated, Assassin will add a gadget to her primary weapon. When an enemy is hit by the attack, any reloading abilities get 2 seconds longer cooldown. Note that already primed abilities will not be affected. The ability also increases primary weapon damage by 25%, and the ability is disabled when you reload. It takes 15 seconds to recharge.
===Hopper===
:Leap a short distance.
:— In-game description
:When activated, Assassin will quickly leap forward. She leaps 12m forward and 4.5m up over 1 second. Up to 2 Hoppers can be held at a time, with a 3 second delay in between uses. It takes 12 seconds to recharge.
===Power Toast===
:Attach a modification to the Quickdraw Blaster that causes the ammo to set enemies alight and even deal more base damage. Works until you reload.
:— In-game description
When activated, Assassin will add a gadget to her primary weapon. When an enemy is hit by the attack, they get set on fire for 7 second. The ability also increases primary weapon damage by 45%, and the ability is disabled when you reload. It takes 24 seconds to recharge. 
==Upgrades ==
==Strategies==
===With===
Assassins are powerful alone, and excel in 1v1 scenarios. If you can find a stray plant, quickly attack from behind or above with Hopper. If you are facing a 2v1 situation, Primary Mods can come in handy. Power Toast is the best for fighting duos of plants or single strong plants like Oaks. If you feel pressured in a fight, use Hopper for a rapid getaway. If you have Assassin on Specialist you can get Fearless Forge, which comes in handy in 2v1 or 3v1 battles. Beware of big groups of plants, but using Power Drain, you can hinder big groups useless against your allies, if any. Thanks to your Mods, you can easily take out skirmishes of plants before they can grow into a threat for your team 
===Against===
Assassins are hard work. If you can, take them out as a Cactus and avoid close range contact where Quickdraw Blaster can deal high damage. If you know that an Assassin has no Hoppers available, you can try to eat them as a Chomper. Another good idea is to goatify the Assassin as Rose and quickly eliminate her due to her low health.
Category:Uncleared page