Scoundrel

Scoundrels are homeless youngsters aged 6-18.
== Overview ==
Scoundrel, urchin, thief, pickpocket… whatever you choose to call these equines, it’s unlikely to be flattering. Victims of circumstance, these Aodhians are either homeless or near to it, and have taken up a life of thievery to get by. Scoundrels are usually young, scrappy, and on the peak of starvation. 
These waifs are often found in the poorest sections of the commoner’s district, where they inhabit alleyways and abandoned homes that even the city’s labor slaves don’t bother with. Their origins vary from tragic orphan to abandoned noble bastards, but all are equal in poverty.
Most citizens have a poor opinion of scoundrels, likening them to nuisances and criminals, while others see them as an opportunity. In a city like Valore, the homeless are often invisible, and this status is something that shadier types can capitalize on. Scoundrels are often hired by these individuals to act as spies, decoys, and goods smugglers. The work is dangerous, but these children rarely have better options at their disposal.
== Rank Levels ==
* At 25 AP | You’re on your own, and you must do what it takes to survive. You may gain your Tier 1 Talent early (for your first talent only).
* At 50 AP | After hiring you to smuggle cheap opium across the city, a shady patron allows you to keep the Saddlebags you used for the job.
* At 75 AP | You have to outwit the Chevaliers more often than you’d like, but at least you’re gaining experience. Receive +15 SP points towards cunning or speed.
* At 100 AP | A familiar offers friendship and loyalty to which you are unaccustomed. If your familiar slot is empty, receive an Aodhian Level 1 Familiar
Category:Ranks
Category:Aodh