Demolisher Zombie

Demolisher Zombie is a zombie in Plants vs. Zombies: The Wacky House. He is the first new zombie encountered in Radioactive Factory. Demolisher Zombie shoves plants behind it, either to the tile on the top right or the bottom right. Demolisher Zombie can create chain reactions if a plant already occupies the tile that Demolisher Zombie attempts to move a plant to. He will also continue to push plants even if an entire diagonal of plants reaches the edge of the lawn, continuing the diagonal in the opposite direction. Once an entire diagonal has run out of space, and can no longer 
The Demolisher Zombie, like all Fearsome Factory and Radioactive Factory zombies, wears a purple uniform with a reflective vest and a pair of jeans. However, his hardhat is unique in that it is a bright blue rather than the usual yellow. It wields a wooden sledgehammer which it uses for its main ability. 
== Almanac entry ==
== Overview ==
Demolisher Zombie absorbs 450 . It will lose its hardhat at 20 damage, lose its arm at 225 damage, and lose its head at 500 damage before dying.
Demolisher Zombie pushes plants diagonally backward, the direction being a 50/50 chance of up or down.
o	o	o	o	o	o	o	o	o
o	o	o	o	o	o	o	o	o
o	o	o	o	A	X	o	o	o
o	o	o	o	o	o	o	o	o
o	o	o	o	o	o	o	o	o
Here is a setup with a plant and the Demolisher Zombie. The X represents the zombie, the A the plant, and the o's empty spaces. After the Demolisher Zombie performs its ability, the plant will move in either of these two spaces:
o	o	o	o	o	o	o	o	o
o	o	o	o	o	o	A	o	o
o	o	o	o	o	X	o	o	o
o	o	o	o	o	o	A	o	o
o	o	o	o	o	o	o	o	o
Here is an example of the Demolisher Zombie pushing a long diagonal of plants towards the top right, causing it to turn to towards the opposite direction(s):
o	A	o	o	o	o	o	A	o
A	o	A	o	o	o	A	o	A
o	A	o	A	o	X	o	A	o
o	o	A	o	A	o	A	o	o
o	o	o	A	o	A	o	o	o
== Encounters ==
Radioactive Factory: Levels P10-2, P10-3, P10-6, P10-8, P10-9, P10-10
== Strategies == 
A Demolisher Zombie poses several threats with its ability. Primarily, it can make your attacking plants obsolete by moving it out of the way. One way to circumvent this is by choosing plants that attack outside of its own lane, like or . in particular can actually benefit from the Demolisher Zombie, since it will move it in a position that allows it to attack. One will not be able to stall this zombie via sacrifice, except for Sea-Weed. If attempting to slow down this zombie in its path, use either the aforementioned plant, or use slowing plants to stall. 
Gourd Guard will be set off by Demolisher Zombie's ability. Notably, it always destroy the Demolisher Zombie if it is moved by it, even when pushed from a large distance.
The Demolisher Zombie can "feed" an Overworked Zombie, which in turn will swarm the plant that was pushed by Overworked Zombies. Be wary of this combination in levels. Area-of-effect plants or other multi-target plants, like the and Mechadamia Nuts, can control these swarms of Overworked Zombies. Meanwhile, try to prioritize defeating or stalling the Demolisher Zombie.
In Radioactive Factory, try to move toxic puddles away from the spaces that Demolisher Zombie can target. If it pushes a plant into a toxic puddle, it will die.
== Gallery ==
Demolisher Zombie.png|HD Demolisher Zombie
== Trivia ==
*Its almanac entry refers to the multiplication symbol, ×, and the directions in which it can push plants.
=== Production notes ===
*It was originally going to simply instant kill plants in front of it.
Category:Radioactive Factory encountered zombies
Category:Zombies with "Solid" toughness
Category:Zombies with "Hungry" speed
Category:Radioactive Factory
Category:Fearsome Factory
Category:Fearsome Factory encountered zombies
Category:Zombies that move plants
Category:Non-eating zombies
Category:DsFanboy's creations