Weapon node

In general, a weapon node is a localized point of intersection of weapon systems.
== Overview ==
The term weapon node applies to a command center point where weapon systems are controlled remotely and areas where several static weapon systems are located. In form and in function, weapon nodes function like simplified bunkers. 
== Node Variations ==
Different kinds of nodes exist, and fill different roles. These nodes are often manned by personnel and are mostly used to increase weapon infantry to suit ship to ship combat rather than invest in fixed defensive weapon turrets. 
=== Automated weapon node ===
A Strategic Automated Weapon Node or SAW node is a form of static heavy-weapon placement which is employed by the Dalmer to defend strategic areas. Weapon Nodes are able to provide massive screens of anti-armor and anti-personnel fire. All of these nodes are controlled by advanced intelligences which are able to utilise the weapon’s sophisticated targeting systems to their maximum potential. SAW nodes are commonly found on ships of a certain size to provide defense and to repel boarding actions. 
The use of artificial intelligence to coordinate the weapon systems also means that they do not require garrisons. The use of these automated weapons systems also prevents a higher cost in lives.
The Dalmer often make use of orbitally deployed area denial weapon platforms inspired by the SAW node to hinder the advance of enemy troops.
=== Damage Node ===
Increases the ammo capacity and damage performed by a weapon.
=== Speed Node ===
Decreases reload time and increases fire rate of a weapon.
=== Alternate Fire Node ===
Decreases the charge time and increases damage of a weapon's alternate fire.
=== Range Node ===
Increases range and the width of the fired blast.
=== Special Node ===
Adds a special ability to a weapon, such as incendiary rounds.
Category:Pages with red links
Category:Weapons
Category:Technology
Category:Dalmer
Category:Warfare
Category:Military