Rapture Bioshock Player Commentaries

* See BS1 and BS2 and Minervas Den
* See Separate Commentaries Burial_at_Sea
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"Saving Little Sisters" - Why ? :
"I only got the 'good' ending, and I thought it was ridiculous.
If it were anything close to resembling a realistic outcome, as realistic as a giant underwater city with genetically modified psychopaths can be, I guess, the Rescued Little Sisters on the surface would've ended up as whores, junkies, or criminally insane.
They spent a large portion of their childhoods mutilating dead bodies while in the protection of hulking mutants that smelled like reeking ass, and after they're freed they become perfectly well-adjusted members of aboveground society ? That's fucking ridiculous. Get the fuck out of here.
The Better Ending would've been much better when after you escape to the surface, they showed a montage of the now-adult Little Sisters strung out on drugs and wandering the streets, hooking... doing shit like picking at the stomachs of dead bums in dark alleyways because of the murderous compulsion permanently burned into their minds; and when YOU die YOU'd be shown dying in the hospital alone, that's the reward you get for giving them 'choice'. After all, the game was so fucking heavy on the A man chooses, and a slave obeys theme.
And the Bad-Ass ending would have Jack ruling Rapture, with Splicers bowing down to him on his throne and him using Fontaine's silvery skull as a martini glass while Big Daddies and Little Sisters perform polka dances to amuse him."
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Artist's "visions" can be so Amusing while at the same time being so Wrong. Pretty but Fantasy ( and if it was meant to be fantasy then it could have been alot better done ).
* Overly Gianourmous Buildings 
* No Light in deep water leading to :
** No long distance view ( Real Physics water absorbs light )
** Rapture's exterior would have been very dark and murky with the few bright spots immediately around the buildings. BioShock wasn't supposed to be magic Fantasy.
* Depths Are inhospitable to Sea Life ( so fundamentally little to eat )
** No Whale ( wrong kind anyway for that depth )
** No Seaweed ( need lotsa light, these ones enormity is a separate derp ) 
** Few Fish ( little food in cold low-oxygen water )
NOTICE HOW SHORT MOST BUILDINGS IN THE REAL MANHATTAN ARE 
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Comment about Dionysus Park :
A Game Reviewer Said : "When Delta reaches Dionysus Park, once the site of Lamb's own artistic commune, it seems like we might finally get a handle on her utopian vision. This should have been a place that articulated Lamb's collectivist ideals with shared spaces for living and creative endeavor. Unfortunately, the game stumbles badly and we get a smaller, emptier version of Fort Frolic, covered in seaweed, and an order from the game's least interesting villain (Stanley Poole) to kill three Big Daddies." ( ... To eliminate 3 Little Sisters who might tattle on him about what he did years before )."
Consider Sofia Lamb's Dionysus Park :
* It is Makework for some 'poor' minions ( to get them dependent, to put the blame on others, to get their allegiance, and later their lives ), an example of the workings of a typical collectivist welfare state.
* A poke at Ryan's Philosophy -- admittance was 'free', BUT she got the money to pay for it all from rich people funding the public venue ( before her real goals were known by them of course ).
* Hardly a 'workers paradise', as there was no 'means of production' collectively held to actually support it.
* A place to show and indoctrinate with this 'Unconscious Art', which was somehow part of her eventual Philosophy (loss of the self).
* A place to do her subversive brainwashing activities ( before her 'Prison Stay' ). Add-in Lamb's constant nay-saying about Ryan's Philosophy - Collectivists have to destroy what works to take Power, and then really don't care if much works after that as long as they can rule through force.
The modified map level I did Dionysus Park at least adds some residences for these "helped" people she controlled.
Not sure what the swank 'swells' might think about decrepit people wandering about. Lamb probably had to 'hustle those out of sight' - like they do in Communist Show Cities when they allow foreign journalists/dignitaries to visit.
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Rapture Player Comment - Ryan :
By listening to Ryan's Audio Logs you can see he believed in his ideology to the very end. Even when he betrayed his principles, he did so to protect the ideology as a hole. One example is the "desperate times" Audiolog:
"Doctor Suchong, frankly, I'm shocked by your proposal. If we were to modify the structure of our commercial Plasmid line as you propose, to have them make the user vulnerable to mental suggestion through pheromones, would we not be able to effectively control the actions of the citizens of Rapture? Free will is the cornerstone of this city. The thought of sacrificing it is abhorrent. However... we are indeed in a time of war. If Atlas and his bandits have their way, will they not turn us into slaves? And what will become of free will then? Desperate times call for desperate measures."
Note : Desperate Times warranting Desperate "WAR" Measures , No?
Real Leaders are supposed to make hard decisions. And Ryan was a REAL Leader.
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