Gear/Death Stare

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Laser_DeathStare
Manufacturer: Cyclops
This 'was' a Large Pulse Laser, and someone hot-wired a TAG straight into the system, overloaded the capacitors and then managed to break the focusing system anyway.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
7 	2 	175000	Head 	All
* All target effects have a duration of 9. Each hex moved by the target removes one from the duration.
* 3 Evasion pips ignored by this weapon.
* Weapon damage varies between +/-20 
* This weapon has a recoil of 2
* Weapon Heat/Damage/Stability falls off to 30% of starting value at long range
* Target Painters grant +1 bonus accuracy against a target. Does not stack. Bonus applies to Artillery.
* Target Painters make targets 25% easier to detect.
* Target Painter makes target 25% easier to see.
=Weapon Stats=
Category: Energy
Type: Laser
SubType: LargeLaserPulse
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	NotSet	65 	0 	3.25 	1 	1 	35 	2 	0 	3 	0.13 	0.1 	78 	0 	175 	300 	450 	630 	
=Used By Mechs=
Mechs 	Mechs	Mechs
BL-6B-P	XNT-P	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2