Jesse Faden

==Summary==
Jesse Faden became the Director of the FBC after being led to the Oldest House by her extradimensional mind inhabitant, Polaris. Searching for her brother, and answers of her past, she instead finds the residence abandoned, and filled with Hiss, a parasite from another dimension. She sets out to clear the Oldest House of the hostile entity, and find out the fate of her brother.
==Powers and Stats==
Tier: 
Name: Jesse Faden, The Director
Origin: Control
Gender: Female
Age: 28
Classification: Human, Director of the FBC
Powers and Abilities:
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|-|Abilities=
Superhuman Physical Characteristics, Acrobatics, Weapon Mastery (Became an expert marksman spontaneously as she bound to the Service Weapon), Multiple Selves (Type 1; she's the conduit for Polaris, an extradimensional entity),Mission: Take Control Purification (Can purge the Hiss's effects from people, although it kills them in the process,Mission: Welcome to the Oldest House and the Control Points), Shapeshifting (The Service Weapon can change it's shape to suit different needs),Case Files: Service Weapon Telekinesis (Can hold and launch objects and enemies, as well as, realising a telekinetic blast), Mind Manipulation (She is able to take control enemies' minds via Seize), Levitation, Earth Manipulation (Can destroy/create specific crystals in the Oldest House), Explosion Manipulation (Can attack with explosive projectiles or sticky bombs)
|-|Resistances=
Resistance to: Fungus Manipulation (Resistant to the Mold's dangerously spreading fungus and mold effects),Research & Records: Mold Autopsy Possession, Corruption (Types 1 and 2) and Mind Manipulation (Completely immune to the Hiss's effects that took over most of the Oldest House's residence, besides the ones that were wearing HRAs. And unaffected by the Mold's mind altering effects)Research & Records: Initial ImpressionsResearch & Records: Mold Threshold
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Attack Potency: Small Building level (Can destroy concrete walls and pillars, and hurt comparable enemies)
Speed: Athletic Human movement speed, higher with Evade; Subsonic combat speed and reaction speed (Constantly dodges bullets and rocket missiles)
Lifting Strength: Unknown physically, at least Class 25 with Telekinesis (Can easily lift three forklifts and throw them across long distances)
Striking Strength: Unknown
Durability: Small Building level (Is able to tank rocket missiles and attacks from comparable enemies)
Stamina: Extremely High (Throughout the game, which takes place in one day, she is able to fight hordes of Hiss without showing any signs of fatigue)
Range: Standard Melee Range physically, Tens of Meters with abilities, Hundred of Meters with her Service Weapon
Standard Equipment:
*Service Weapon: The Service Weapon can only be bound by individuals that seek to become the Director. It determines whether they're worthy, and if not the applicant is terminated. It's form is variable depending of it's wielder's needs.
**Grip: Grip is reliable, with semi-automatic fire that is deadly at short and long range.
**Shatter: Shatter has high stopping power with a scattershot that devastates grouped enemies at close range.
**Spin: Spin has a generous magazine and high rate of fire best used in controlled bursts.
**Pierce: Pierce is precise, with a charged shot that penetrates armor and enemies at any range.
**Charge: Charge holds up to three explosive projectiles that can stagger enemies caught in their blast radius.
**Surge: Fires up to three grenades that stick to enemies or surfaces that explode after a few seconds, or can be triggered manually.
Intelligence: Gifted (Throughout her life, she managed to hide herself from the FBC, and even learn of their base of operations. Upon arriving in their headquarters, the Oldest House, she is chosen to be the Director by The Board, and rises to clear an extradimensional entity, the Hiss, in that same night. She mastered her paranatural powers almost instantaneously, and became the greatest parautilitarians the Bureau had ever witnessed.)
Weaknesses: None notable
Notable Attacks/Techniques:
*Melee/Smash: She can launch a telekinetic blast in front of her, or when levitating she's able to slam on to the ground causing a shockwave.
*Launch: By bounding the Floppy Disk OoP, she could telekinetically lift and throw objects.
*Evade: She can move a short distance at high speeds, gained by bounding to the Merry-Go Round Horse OoP.
*Shield: Bounding with the Home Safe OoP, she gained the ability to use her surroundings as a shield from enemies' attacks.
*Levitate: By bounding the Benicoff TV OoP, she can levitate for a short period of time.
*Seize: When bound by the X-Ray Light Box OoP, Jesse gained the ability to control enemies' minds. A much weaker janitor used it to seize complete control over a hospital's occupants.Case Files: X-Ray Light Box
*Shape: Allows Jesse to deconstruct or expand crystals in the caverns below the Oldest House.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Control
Category:Acrobats
Category:Adults
Category:Earth Users
Category:Explosion Users
Category:Female Characters
Category:Flight Users
Category:Game Characters
Category:Good Characters
Category:Gun Users
Category:Heroes
Category:Humans
Category:Leaders
Category:Mind Users
Category:Multiple Selves Users
Category:Playable Characters
Category:Primary Protagonists
Category:Protagonists
Category:Purification Users
Category:Rocket Users
Category:Shapeshifters
Category:Telekinesis Users
Category:Video Game Characters
Category:Weapon Masters