Phazon Metroid

Phazon Metroids are a strain of mutated Metroids created from exposing the Tallon subspecies to massive amounts of Phazon energy. An infant organism known as a Miniroid can also develop into a Phazon Metroid when it matures. They are only featured in Metroid Prime 3: Corruption. 
Radiations have granted the Phazon Metroid not only a number of unnatural abilities, but also a life cycle that drastically alters its physical appearance beyond its base larval form, making this breed of Metroid the only one capable of such a metamorphosis other than the original larvae from the planet SR388.
It shares several traits with the Metroid Prime creature, specifically the latter's Core Essence.
==Biology==
At first glance, the Phazon Metroid is similar in appearance to other Metroid larvae: it largely consists of an organic mass of nuclei enclosed in a translucent membrane with two pairs of fangs underneath. Upon closer inspection, the unique physical features of this mutant become evident. There is the presence of a bone-like ridge that extends from the back of the creature all the way to the front which splits their membrane down the middle. Its fangs are longer and more pronounced, almost resembling legs. It has gained a small mouth on its underside surrounded by a ring of tiny teeth, a trait normally exclusive to Metroid larvae growing on SR388 and within simulated environments of it. The membrane is colored blue and constantly generates Phazon pulses of electricity (similar to the static seen around Phazon from Metroid Prime). At times when roaming around, small Phazon bolts periodically fly from the creature's membrane onto a surface. The nuclei within the membrane is considerably enlarged; in fact, it has grown to the point of resembling a brain. This expansion seems to have consequently stretched the membrane outward from the back, with the previously mentioned bone structure covering the tip.
If one latches onto Samus, she must go into Morph Ball form and lay a Bomb to get it off. Unlike other breeds of the species, the Phazon Metroid have the strength to carry the Morph Ball into the air, limiting the effects of ill-timed Bombs and increasing their threat level. Samus also cannot move as much or not at all in Bipedal form if a Phazon Metroid is attached to her. She can use the Hyper Ball as an alternative to escape their grip and possibly kill them if they remain long enough in close proximity. In addition to their other abilities, they can temporarily warp out of local spacetime, making them intangible. They'll often do this to avoid being frozen by an Ice Missile, since they share the Metroids' weakness to cold; they cannot do so, however, when preparing to fly at a victim. They also cannot turn intangible if Samus shoots at them with her beams, as they travel much quicker than a Missile, and Hypermode can be used to destroy them quickly and effectively. A semi-charged Hyper Beam will destroy a Phazon Metroid instantly. When a Phazon Metroid leeches energy, it does not increase in size like the Tallon Metroids seen in previous Metroid Prime games.
Their membranes have properties similar to Phazite, and thus can be killed instantly with a precise uncharged Nova Beam shot to the nuclei. The X-Ray Visor can zoom in on this weakness, allowing for more accurate aiming. Another unnatural trait the creatures possess is the capacity to fire a bolt of Phazon energy that resembles an electric arc to engage foes at a distance, making them very dangerous opponents at long-range as well. These bolts can cause a Hypermode failure. These Metroids appear to take more caution around Doors than Tallon Metroids do. If Samus is near a Door, the Phazon Metroid will hover in a set location and will only fire Phazon Bolts until Samus is further away from said Door. If a Phazon Metroid lunges at Samus and it reaches the edge of a door, it will immediately become intangible and very quickly repel itself to a further away position. If it attaches itself to Samus and both reach near the edge of a Door, the Phazon Metroid will detach itself from her and then reposition itself. When a Phazon Metroid attaches itself to the Morph Ball, the Phazon Metroid always drags the Morph Ball closer to the center of the room, away from any nearby Doors. A Phazon Metroid will make any attempt to try and not stray too far from the general center area of the room it occupies.
The Phazon Metroids appear mostly in locations filled with Space Pirates and on Phaaze. They can also be spawned by a Metroid Hatcher, a further mutation that loses the Phazon Metroid's phasing ability. The creatures known as Hopping Metroids are also most likely a higher form of Phazon Metroids, as they are described as Metroids radically mutated by Phazon; this is further supported by the Japanese version, which refers to Phazon Metroids, Hopping Metroids, and Phazon Hoppers as various stages of a life cycle.
Phazon Metroids seem to have the capacity to construct hives, as seen on Phaaze where they constantly respawn from transparent openings in the walls identified as Metroid hives in Samus's visor scans.
==Life Cycle==
Metroids which inhabit an environment that differs from their homeworld of SR388 usually cannot molt beyond the larval phase (as seen on Zebes, Talvania, and Tallon IV). However, mutations within Phazon Metroids have allowed them to bypass this restriction and access new stages. In fact, this strain of larva can branch into one of two possible forms, determined by unknown factors. Below are the stages of a Phazon Metroid's life cycle.
===Metroid Egg (irradiated with Phazon)===
The various data logs found in the Metroid Processing laboratory states that exposing Metroid Eggs to Phazon mutates the natural infants developing within, presumably into Miniroids. A second type of egg is seen on Phaaze and is stated to be completely saturated with Phazon. They are blue in color, more spherical than the oval-shaped eggs from SR388 and vary incredibly in size. Miniroids are likely to hatch from these as well.
===Miniroid===
These infants are underdeveloped in appearance. They possess four small pink fangs and a light blue opaque membrane covering their nuclei. Miniroids do not possess any offensive abilities and can be killed with a single shot from any weapon, thus they travel in flocks to increase their chances for survival. After an undetermined length of time and amount of sustenance, Miniroids will grow into Phazon Metroids.
===Phazon Metroid===
Phazon Metroids have high potential as bioweapons, evidenced by the aftermath of the G.F.S Valhalla: these mutants were used during the Space Pirates' attack on the ship where they absorbed the life energy of various Federation soldiers, leaving the latter as dry, lifeless husks. Ironically a few Space Pirates can be found in similar conditions indicating that their Science Teams had still not completely tamed the species' unpredictable behavior. In addition numerous Phazon Metroids can be seen inhabiting the Valhalla's wreckage long afterwards which suggests the Pirates did not attempt to retrieve them, possibly due to the high risks of being attacked themselves by the dangerous organisms.
The threat level of Phazon Metroids has been described as incredibly high, as their insatiable appetite for life energy, Phazon-enhanced powers and ability to phase through nearly any physical impediment can easily overwhelm large groups of ill-equipped enemies even when encountered in small numbers. Proof  of their hyper-lethality can be found in the Miniroid's scan data that suggests that knowledge of the Phazon Metroids' existence became widespread quickly upon introduction and was thus feared throughout the cosmos.
The ability to enter an intangible state is of significant importance, as it laid the foundation for a theory explaining the origin of the bioform known as Metroid Prime, an entity also capable of phasing through surfaces.
As previously mentioned, unknown factors cause the Phazon Metroid to metamorphose into one of the two following forms below. Logbook entries refer to the Metroid Hatcher losing its phasing and Hopping Metroid losing its flight; since it is seemingly unlikely that the Hopping Metroid would follow the larger and more mature Metroid Hatcher in a linear progression, this implies that the two forms are mutually-exclusive branches of the Phazon Metroid's life cycle.
===Metroid Hatcher===
One of two branching stages in the life cycle. A Hatcher is much larger than its previous stage and features four tentacles underneath its body used to absorb life energy at long distances and physically strike at close range. Although it can no longer become intangible, its membrane has been replaced with an extremely durable shell comprised of a substance nearly identical to Phazite; this organic shield encloses a beating heart within, an organ presumably formed from the nuclei it once had. A mouth is present on the Metroid Hatcher's front, which periodically opens to birth Phazon Metroids. 
===Hopping Metroid===
The alternate branching stage for a Phazon Metroid. Named after its only method for locomotion, this mutated Metroid has developed four legs to hop around and attack with. Other than its membrane and nuclei which have moved to the bottom of the Hopping Metroid, the organism's body is entirely covered with an exoskeleton, giving it an insect-like appearance. It's small mouth at the front is used to bite and spit globs of Phazon. The Hopping Metroid can enter a state known as Hypermode that greatly increases its resilience and offensive powers. 
In the Japanese version of Corruption, the Phazon Hopper is a more advanced stage of the Phazon Metroid's mutation. It is uncertain if this is considered canonical, since the English version instead classifies the Phazon Hopper as an unrelated Hopper.
==Locations==
*Zipline Station Delta
*Transit Tube A
*Research Pod Lift
*Xenoresearch A Lift
*Xenoresearch A
*Xenoresearch B Lift
*Xenoresearch B
*Transit Tube B
*Generator B
*Metroid Processing
*Metroid Creche
*Creche Transit
*Phazon Mine Entry
*Repair Bay
*Stairwell
*Port Observation Deck
*Xenoresearch Lab, G.F.S. Valhalla
*Munitions Locker
*Aurora Chamber, G.F.S. Valhalla
*Control Room Access
*Cavern Beta
*Hatcher Tunnel
*Genesis Chamber
==Logbook entry==
==Trivia==
*When in the Xenoresearch Labs in SkyTown, and while the Phazon Metroids are still in their containers, one may notice that they have varying "personalities". While some will instantly go into attack position as Samus walks by their tanks, others merely chirp as they sway side to side or even simply ignore Samus.
**After acquiring the Seeker Missiles, some Metroids can be seen phasing through the walls to attack Samus, but then immediately rushing back.
*The back claws of a Phazon Metroid resemble the tips of the second legs on Metroid Prime's first form, but their overall appearance (their shape and nuclei) shares more similarities with the same creature's core essence, perhaps hinting at the possible connection between Phazon Metroids and Metroid Prime.
*The vague appearance of a humanoid face on the front of the Phazon Metroid is similar to Metroid Prime's first and second forms having humanoid faces as well.
**Another trait that Phazon Metroids share with the Metroid Prime's second form is the ability to phase out of the local timespace, becoming invulnerable to all weapons except those of Phazon origin. This same ability is theorized to have allowed an earlier form of Tallon IV's Metroid Prime access to the Impact Crater by phasing through the Artifact Temple's containment barrier. This theory, which further sheds light on the creature's origins, can be found here.
**The face seen on the Phazon Metroid may be the result of a phenomenon known as pareidolia.
*Oddly enough, they ignore Space Pirates and vice versa when they're in the same room and attack Samus in tandem, unlike in Metroid Prime. Most likely they were never scripted to encounter each other during programming, so no exceptional attacks occurred.
*Phazon Metroids can possibly survive in space as seen in the Valhalla, in which the predators can be witnessed floating through space; some enter the ship while phasing out of local timespace. The mentioned creatures seen outside out of the ship may, however, be dead Metroids (as they show no movements) and those that enter into the vessel could be from adjacent rooms. However, it does not seem possible that the Metroids could have died outside the ship, as the Valhalla battle was mostly inside the ship and Metroids do not seem to require oxygen to survive. Further proof of this is in Metroid Fusion, where an Omega Metroid was in the Docking Bays of the Biologic Space Laboratories research station with a broken door showing the vacuum of space, possibly having the room decompressing.
*Phazon Metroids on Phaaze are shown living within hives from which the creatures are constantly spawned. Also, an incredible amount of corrupted Metroid Eggs are present. The requirements necessary for a Phazon Metroid hive to be created were never revealed.
*They apparently are capable of destroying mechanical drones, as the trailer for the Valhalla level depicted a dispatched drone being swarmed by a flock of Phazon Metroids and latching on.
*Because a Phazon Metroid possesses slightly different battle tactics than that of a Tallon Metroid, it is unclear if a Door can indeed kill a Phazon Metroid like it does a Tallon Metroid.
*When a Phazon Metroid unleashes a Phazon Bolt, its membrane glows a bright blue. This effect is similarly seen on the Elite Pirates from Metroid Prime when they unleash a close-range swipe attack at Samus. Both creatures are Phazon-based enemies.
*If a Phazon Metroid is hit with an Ice Missile, it sometimes may not become frozen. This usually occurs when it becomes intangible after being hit and is most likely done to prevent a Phazon Metroid from being frozen within a wall or surface. This is usually the case when it is hit near a Door. 
*When frozen, any additional Ice Missiles will be deflected off of a Phazon Metroid. Interestingly, the X-Ray Visor and Nova Beam combo will still work on a frozen Phazon Metroid.
*A glitch may sometimes occur where a Phazon Metroid may phase through a wall leading into another loaded room near Samus's position. Its model will vanish when the room the Phazon Metroid originated from closes but its presence is still visible until a separate room is loaded. It can still receive damage but no animations will occur when invisible. While inside a room not of its origin, A Phazon Metroid will be unable to attack and may continually activate its phasing until it reaches a point in its home room where it can properly reposition itself.
==Gallery==
DannyRichardson_Metroid.jpg|Danny Richardson concept art
Phazmet.jpg|A Phazon Metroid
Phazon Metroid Phazon Bolt Attack.png|A Phazon Metroid unleashing a Phazon bolt of energy (completely missing Samus), its membrane pulsating with Phazon energy.
Phazon Metroid Frozen.png|A Phazon Metroid frozen by Ice Missiles.
XenoresearchLabsHolo.gif|A decorative hologram depicting a Phazon Metroid, seen above the doors leading into the Xenoresearch Labs.
CorruptionSaveIcon.gif|An animated icon of a Phazon Metroid, used to represent save data in Metroid Prime 3: Corruption.
Phazon metroid on valhalla.png|A Phazon Metroid on the Valhalla.
Phazon metroid attacking.png|The Metroid lunging at Samus.
Phazon Metroid grab ball 1.png|A Phazon Metroid latches onto Samus's Morph Ball.
Phazon Metroid Electric hit Samus.png|A Phazon bolt strikes Samus, temporarily halting her advance.
Phazon Metroid phasing.gif|Xenoresearch Lab, G.F.S. Valhalla. A Phazon Metroid casually phases through a wall along its path.
 
ru:Фазоновый Метроид
Category:Phazon
Category:Metroids
Category:Elysia
Category:GFS Valhalla
Category:Pirate Homeworld
Category:Phaaze
Category:Hive creatures
Category:Parasitic
Category:Danny Richardson
Category:Chozo technology