List of Weapons in UNS

The Unnamed Story is a fantasy epic, and as such has a large collection of unique weapons featured in its various story lines.
== Catalysts ==
A catalyst is any object designed to harness, deflect, or otherwise manipulate magical energy. Enchanted with aether to hold certain functions, most catalysts are staves, wands, scepters and sometimes jewelry. The recent threats of the Temple and the Order have made weaponized catalysts increasingly popular. A standard staff is a fragile thing, easily fractured and permanently ruined thereupon. Weaponized models are build of more sturdy materials, but often sacrifice magical power in return for this durability.
=== Staves ===
By Order of Appearance
Name	Owner 	Element 	Information
==== Martyr's Glaive ====	Former: Karth Gallet
Current: Caspian	Fire/Spirit 	The battlestaff of a murdered mage. A uniquely powerful oaken staff with a fire opal head, it doubles as a polearm weapon and magnifies elemental magic
==== Hellbound ====	Former: Verdarius Dirk
Current: Creed Valiant	Antimagic 	A morbid-looking birchwood caster's staff. Awkwardly proportioned and strangely ornamented, it acts as a magic surpressor. It serves no other functional use.
==== Black Belle ====	Current: Valen d'Velasco	Psychic 	A channeler's staff, made of petrified ebony and iolite. Specific to Valen's powerset, it enhances the power of illusion, promotes focus and doubles as a cudgel.
==== Moir'gatiel ====	Current: Marius 	Multielemental	A Corvite omnistaff, made of ash wood and seven different types of element. A staff in the form of a towering tree, Moir'gatiel means 'the end and beginning'.
==== Convergence ====	Current: Duncan Faire 	Antimatter 	A one-of-a-kind catalyst designed for the black art of time manipulation, forged of gold, quartz and angelite. It is the most powerful staff in the series.
===Jewelry===
By Order of Appearance
Name	Owner 	Element 	Information
==== Malaise ====	Former: Caedric Curseborn
Current: Kura	Dark/Spirit 	Originally an enchantment catalyst, the ring malaise is blighted by dark-matter, so that every spell that passes through it is infinitely worse than intended.
==== The Spiral ====	Former: Ilvana d'Arlagenia Desrani	Earth/Antimatter	An ivory and aetherite pendant. Its root-like tails form an organic swirl, folding magic passed through its loops into a more focused form for detail work.
==== Starlight ====	Current: Larynn Desrani Norenda 	Spirit 	An innocuous star-sapphire brooch. When worn, it magnifies all enchantments, for better or worse. Its increased focus allows thought- and touch-casting.
=== Non-Standard Catalysts ===
By Order of Appearance
Name	Owner 	Element 	Information
==== The Serpent ====	Current: Kura 	Ice/Dark 	A catalyst disguised as a nasty dagger, formed from steel, gold, opal and angelite. The aetherite-infused blade channels focused energy from the palms of its wielder.
==== Aurelia ====	Future: Rainer 	Light/Antimatter	A broadsword with a functioning catalyst grip. Named for the goddess of light, this sword-staff functions fully in both directions, hyperfocusing energy to be redirected from the pommel.
==== Lionheart ====	Future: Creed Valiant	Spirit 	A shortsword created by the Gallet sisters for Creed. Forged of aetherite-infused silver, the blade awards its wielder supreme focus, and channels energy through its grip.
== Standard Weapons ==
Due to the mixed perspective on magic and its uses, most standard weapons are non-magical, and incapable of being enchanted, due to the forging requirements involved. While better quality weapons can be enchanted to improve durability or add auxiliary function, none of them are wieldable in combination with any sort of magic, as the existing charm prevents the weapon from acting as a ground for the energy used. 
=== Mortal Weapons ===
By Order of Appearance
Name	Owner 	Material 	Information
==== Loch's Longsword ====	Former: Loch Rainer
Current: Rainer	White Steel	An officer's ceremonial sword, rewarded by the Order as a sign of achievement. Heavy and somewhat dull, its age hampers its usefulness, but it boasts a long reach.
==== Axe & Gladius ====	Current: Reece 	Black Iron 	Reece's side-arms for the entire story. A standard hand-axe and guardless short sword that when used in tandem devastate all but the most armored foes.
==== Standard Broadsword ====	Current: Rainer 	Steel 	A serviceable standard sword. The edge is sharp, the pommel and grip balanced and appropriately light. Nothing special, but it serves a purpose.
==== Crown of Thorns ====	Former: Aseldi
Current: Milady	Rosewood 	A shortbow engraved with the shape of a rose at either head, and strung with dual-braid line. Light and flexible, it can fire a bolt up to fifty feet in a straight line.
==== Peacekeeper II ====	Current: Davien Bower	Steel & Oak	A morning star that has seen its fair share of combat. Weighted and sharp, it was built to punch through anything. Neither flesh nor plate can withstand it.
=== Riverki Weapons ===
Riverki arms are created by specialized smiths called lightforgers, who utilize the various ores and materials common in Riverenbeck to create some of the world's most powerful weapons. Sale and trade of RIverki weapons is considered taboo, with the penalty being confiscation at best. If a weapon is found outside of its owners custody, the clans often assume that foul play is at work, and will not hesitate to hunt down anyone known to have wielded it. For this reason, weapons gifted to allies are often marked to avoid confusion, in a way only the proper owner would recognize.
By Order of Appearance
Name	Owner 	Material 	Information
==== Adem's Bardiche ====	Adem Lightforger	Black Iron & Red Oak 	A massive two-handed great axe, custom-built to withstand its master's great strength. As its head is half the length of the six-foot-long weapon, it is well-suited to crowd-control.
==== The Point ====	Kateryna Archer 	Hornwood 	A flexible composite shortbow, designed for a Scout. With a draw strength of sixty pounds, it fires quickly, delivering the final argument of its wielder with devastating accuracy.
==== Cole's Kosovari ====	Cole Kingslayer 	White Steel 	Saber-handled long-daggers, designed to be wielded in pairs. Kosovari are mostly for slashing and stabbing, but their heft makes them easy to spin and throw.
==== Flying Spikes ====	Various 	Black Iron 	Riverki throwing knives. The curve of a flying spike combined with its hooked edge allows it to cleave through wood and even bone.
==== Vengeance ====	Rhys Kingslayer 	White Steel & Red Leather 	A forbidden Reaper saber, owned by an Outcast. Light and razor sharp, Vengeance earned its name when it cut down its masters would-be executioners.
==== Paal's Greatsword ====	Paal Kingslayer 	White Steel & Dragonite Enamel	A basket-handle claymore, designed to quickly end multiple targets. Though unwieldy in untrained hands, it's ideal for impalement, and able to easily bisect a human body.
==== Judgment ====	Petya Kingslayer	Unknown 	A horseman's pick. The nasty hook on its end is designed to pierce armor and tear knights from their horses, but works just as well splitting a skull. Its head weighs several pounds.
==== Windsong ====	Arcadius Archer 	Elm 	The Archer family's ancestral longbow. Carved of elm and intricately engraved, Windsong can hurl a bolt the length of a field, and spear through plate mail at any distance.
Potential future additions:
Rainer's Shield
Bower's Sunburst Shield
Dick's BroadswordCategory:The Unnamed Story
Category:UNS Lore
Category:Weapons