Pressure Points

Skill Class: Knowledge
Unskilled Usage: INT / 2
Prerequisite: 1 rank in either Martial Arts or Biology
You have trained in the application of pressure on certain parts of the body to subdue or seriously injure a target. A successful Pressure Points roll combined with Intellect must be made against the target to determine the pressure point that should be used for the intended result. This takes one full turn and counts as an Analyzation roll, but you may use the next turn immediately (after any other timed events such as ranged combat or spell releases have happened at the start of the second turn). A Called Shot must then be made to the pressure point. If you have the Wrestling skill, you may attempt to make a grab for the pressure point, and to maintain the effect you must continue to grab the point. If you are using Pugilism or Martial Arts, you may strike the pressure point once to enact the desired result. A martial artist may use up every strike he has available during that turn to attempt to hit the target area. At the end of the turn, you can no longer use your previous knowledge and must make the Pressure Points roll again.
Category:Skills