Healing

Also called (in the characteristics of some equipment): HP Restored
See also: Characteristic, Heals equipment, Healing weapons
See Damage#Offensive for mechanics.
Healing is an effect that restores HP. It is affected by intelligence and +heals bonuses.
==Healing with spells==
Ecaflip 	
* Heads or Tails
* All or Nothing
* Felintion
Eliotrope 	
* Healing (spell)
* Curative Palm
* Mutual Assistance
Eniripsa 	
* Curative Word
* Healing Word
* Revitalizing Word
* Regenerating Word
* Word of Sacrifice
* Word of Altruism
* Word of Recovery
Enutrof 	
* Pandora's Box
* Bribery
Osamodas 	
* Animal Healing
Sadida 	
* Soothing Bramble
* Sylvan Power
All classes	
* Cawwot (spell)
The glyph from Cawwot (spell) counts as being placed by the caster, so it is based on the caster's statistics and not the summon's.
==Healing with Summons==
The effectiveness of a summon's healing spells are increased by 1% for each of the character's levels. Summons' heals are not affected by the intelligence of the summoner.
Note: The Barrel summoned by Drunkenness only heals while being carried.
Eniripsa	
* Friendship Word
Pandawa 	
* Drunkenness
Sadida 	
* The Inflatable
==Healing with Weapons==
Some weapons can heal. The healing portion of weapons is increased on Critical Hits (as of version 2.11) and is affected by the Weapon Skill.
See Healing weapons for a list.
Category:Game information