Tezzeret

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|-|Current=
|-|Seeker=
|-|Agent of Bolas=
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==Summary==
Tezzeret is a master artificer from the plane of Alara, a world split into five parts called "shards". A native of the shard of Esper, a technologically advanced world ruled by powerful artificers, he enhanced his body with the magical metal etherium, a common practice among Esperites. After a failed ploy to steal the Codex Etherium, a legendary book of knowledge, he gained the power of planeswalking, or teleporting between planes. His abilities have brought him into the service of many multiversal evils such as Nicol Bolas and New Phyrexia, but he ultimately works toward his own mysterious goals. His specialty is artifice magic: magic that interacts with metal and machines, creating or controlling them to his sinister ends. He is centered in blue mana, but he is known to make use of black mana as well.
==Powers and Stats==
Tier: At least , with Magic, Higher with Preparation
Name: Tezzeret, Carmot, Artifice Master, Master of Metal, Cruel Machinist, Master of the Bridge, Agent of Bolas, The Schemer, The Seeker, Master Tidehollow
Origin: Magic: The Gathering
Gender: Male
Age: 40s-50s
Classification: Human Planeswalker, Former Esper Seeker, Former Agent of Nicol Bolas, Former Head Judge of the Inventor's Fair, Former Grand Consul of the Kaladeshi Consulate
Powers and Abilities: <tabber>
|-|Standard Abilities=Superhuman Physical Characteristics, Dimensional Travel (Can planeswalk to other planes/universes within the MTG multiverse), Magic (Master Blue and Black mana user, Skilled White mana user), Cyborgization, Immortality (Type 2, Was still alive after his body was mangled in his fight with JaceAgents of ArtificeEnter the Eldrazi Part 3), Preparation, Self-Sustenance (Types 1, 2, and 3; as all of his organs have been replaced with a darksteel torso Tezzeret does not need to breathe, eat, or sleep, and Dark Discoveries.), Enhanced Senses (Tezzeret has a natural form of Rhabdomancy, allowing him to sense metal in the surrounding area), Martial Arts (), Weapon Mastery (Skilled marksman), Electricity Manipulation (Able to project as well as ), Energy Projection (Able to ), Forcefield Creation (), Body Control (His darksteel arm can be altered and reshaped at will and is inhumanly flexible, and can shoot his fingers like bullets that return automaticallyWar of the Spark: Ravnica.), Healing (Low-Mid, Repaired his body after a large hole was blown through his chest), Metal Manipulation (Able to freely manipulate metal with a thought and use it in virtually any way he can imagine, as well as liquefy and reshape existing metal constructsThe Seeker's FallScars of Mirrodin: The Quest for Karn), Transmutation (), Limited Intangibility (), Weapon Creation (Can create virtually any weapon he desires at will given minimal amounts of metal to work with), Flight (), Summoning, Life Manipulation (Able to bring Artifacts to life, even constructs made of nothing but , and can create giant constructs from nothing but small lumps of raw metal), Biological Manipulation, Fusionism (Esperites are able to seamlessly fuse biological entities with mechanical parts. Capable of fusing technology into himself), Absorption, Technology Manipulation (Able to absorb technology into his body to gain it powers), Magnetism Manipulation, Mind Manipulation (Capable of taking control of opponents' minds. ), Portal Creation (Capable of creating wide-scale portals with the Planar Bridge CoreWar of the Spark: Forsaken.), Reality Warping (With the Planar Bridge Core, which creates fluctuations in the Blind Eternities that warp pre-existing species and can create new creatures out of pure mana.), Attack Reflection (The Planar Bridge Core passively absorbs and redirects attacks used against Tezzeret.), Earth Manipulation (), Heat Manipulation ( and ), Necromancy, Life Absorption (), Power Nullification (Possesses numerous counterspells. ), Sand Manipulation (), Resistance to Existence Erasure (Like all Planeswalkers, he can survive brief exposure to the Blind Eternities, the merest touch of which can annihilate other living beings. His Etherium body parts simultaneously exist in both the Blind Eternities and the whatever plane he is on.), Disease Manipulation, Biological Manipulation, and Transmutation (Immune to the effects of Phyresis, which biologically transmutes those infected by it into hybrid mechanical artifact abominations), Mind Manipulation, Telepathy, Possession (Resisted Jace's mind magicIn This Very Arena), Soul Manipulation, Life Manipulation and Death Manipulation (Took several direct hits from Liliana's death magic without significant harmPuppets)
|-|Equipment=Sleep Manipulation (), Possession (Possesses a collar capable of allowing for the possession of others The Gathering Storm: Chapter 17The Gathering Storm: Chapter 20), Void Manipulation (His Infinity Globe allowed him to casually rip Jace out of the Blind Eternities.), BFR (Can drag people in and out of the Blind Eternities and onto other Planes with the Infinity Globe), Power Nullification (His Manablade severs all connections to all forms of magic when it cuts something.) Soul Manipulation (The Manablade is able to damage the soul of those it cuts.), Sound Manipulation (), Enhanced Senses
(Possesses a device that enhance his sight to the point that he can ), Sand Manipulation ()
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Attack Potency: At least Wall level (. Jace Beleren's ribs and sent him flying with a single strike. , a vampire physically augmented by Phyrexian metal. Breakthrough. Liliana Vess' zombies off of him despite him having been severely drained of life force. Stomped Ral Zarek in hand to hand combat.), Small Country level+ with Magic ( described as being . Matched Jace Beleren's and Liliana Vess' magic. Was confident in his ability to defeat Chandra Nalaar in single combat. His automatons were able to knock out The Wanderer, damage Liliana, and matched the Gatewatch in combat.), Higher with Preparation (Given ample time to prepare Tezzeret was able to create numerous Wards capable of binding Nicol Bolas.)
Speed: At least Massively Hypersonic Reactions and Combat Speed ( and Ral in close combat.)
Lifting Strength: At least Superhuman (Casually threw Liliana's zombies off of him despite him having been severely drained of life force. Casually crumpled the reinforced arm of a construction robot like paper with one hand. .)
Striking Strength: At least Wall level (. Jace Beleren's ribs and sent him flying with a single strike.)
Durability: At least Small Country level (His body is made of darksteel, an "indestructible" metal that Phyrexian Praetors such as Jin-Gitaxias could not break. Elesh Norn, another Praetor, tore post-Mending Karn to pieces), Higher with Preparation (Given ample time to prepare Tezzeret was able to create numerous wards that made Nicol Bolas unable to harm him, with Bolas outright admitting that it would take significant time for him to break them)
Stamina: High (Able to have extensive fights with Jace and Liliana with little issue, even when in the latter fight he had his life force drained by Liliana's magic)
Range: Several kilometers with most of his spells, Multiversal+ with Planeswalking
Standard Equipment: Darksteel Body Parts, Manablade, Infinity Globes, Planar Bridge Core, Gatebreaker, Etherium Cells, Thopter Foundry, Various Automatons, Various Enchanted Gadgets
Intelligence: Genius (Tezzeret is a veritable genius in the field of artifice, capable of creating and constructing new masterwork automatons with a thought. A natural prodigy from a young age, Tezzeret started his artificer training at only age eleven and mastered seven years worth of apprenticeship in only three years. At age 14 he continued his training by joining the Mechanists' Guild, seeking to become a master at manipulating magical artifacts as opposed to the more mundane artifice that he had already mastered, and during his time in the guild what was normally accomplished in seventeen years, Tezzeret accomplished in a mere five. In this time he developed an appreciation for not wasting any materials, a trait that earned him a journeyman status so early, and with that he gained more access to etherium which he used to performed a ritual that severed his right arm and replaced it with a solid etherium arm at age 19, the guildmasters immediately elevating him to master status upon learning of this act. After he began working for Nicol Bolas he immediately devised a plan to overthrow him, secretly building his own structure of agents inside Bolas' Infinite Consortium and, in one fell swoop, orchestrating the assassination of all high-positioned cell leaders who were directly subordinated only to Bolas, replacing them with his own people and effectively taking over the Consortium leadership. Tezzeret is highly skilled in combat as well, able to match mages as powerful as Jace and Liliana in a duel of magic, as well as outmatch Jace in close quarters combat when Jace was channeling the absorbed skill of a master duelist and wielding a magic-nullifying Manablade.)
Weaknesses: Tezzeret has an explosive temper, with frequent violent outbursts, and an unscrupulous nature. Can sometimes be overconfident when faced with weaker opponents, although he loses this against opponents comparable to himself. Fusing etherium into himself slowly poisons him to death
Notable Attacks and Techniques:
aer-171-planar-bridge.jpg|Planar Bridge
Taer-3-etherium-cell.jpg|Etherium Cell
m19-289-tezzeret-s-gatebreaker.jpg|Tezzeret's Gatebreaker
2xm-222-thopter-foundry.jpg|Thopter Foundry
aer-138-tezzeret-s-touch.jpg|Tezzeret's Touch
kld-56-metallurgic-summonings.jpg|Metallurgic Summonings
cma-35-curse-of-inertia.jpg|Curse of Inertia
2xm-59-metallic-rebuke.jpg|Metallic Rebuke
ddf-68-thirst-for-knowledge.jpg|Thirst For Knowledge
nph-43-psychic-barrier.jpg|Psychic Barrier
aer-191-tezzeret-s-betrayal.jpg|Tezzeret's Betrayal
kld-65-tezzeret-s-ambition.jpg|Tezzeret's Ambition
c19-98-tezzeret-s-gambit.jpg|Tezzeret's Gambit
aer-53-battle-at-the-bridge.jpg|Battle At the Bridge
ala-159-brilliant-ultimatum.jpg|Brilliant Ultimatum
m19-66-one-with-the-machine.jpg|One With the Machine
v09-14-tinker.jpg|Tinker
kld-41-confiscation-coup.jpg|Confiscation Coup
Tkld-3-construct.jpg|Construct
t2xm-8-thopter.jpg|Thopter
Tm19-14-thopter.jpg|Thopter 2
con-34-scornful-aether-lich.jpg|Scornful Aether-Lich
aer-193-tezzeret-s-simulacrum.jpg|Tezzeret's Simulacrum
m19-290-tezzeret-s-strider.jpg|Tezzeret's Strider
nph-45-spined-thopter.jpg|Spined Thopter
mm3-196-tower-gargoyle.jpg|Tower Gargoyle
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|-|Artifacts=
*Planar Bridge: A Legendary Artifact, the Planar Bridge is an artificial planar portal created by the inventor Rashmi on Kaladesh. The Planar Bridge is the only known example of a device capable of to replicating the function of Planar Portals, which had ceased function across the multiverse when the Mending occurred. The Planar Bridge, however, can only transport non-organic or dead matter, with Planeswalkers being the one exception. After the bridge was destroyed in the events of the Aether Revolt, Tezzeret salvaged its core and repaired it, fusing it into his body and gaining the ability to utilize its functions through himself. In addition to letting him create portals to anywhere in the multiverse, the Bridge's core allows Tezzeret to automatically absorb and redirect attacks used against him, making anything shy of hand to hand combat functionally useless against him.
*Infinity Globe: Infinity Globes are single-use devices made of etherium that allows planeswalkers to planeswalk with just a minimal amount of concentration. They were conceived by Tezzeret after he and Jace barely escaped an ambush set up by Nicol Bolas. The Globes also enabled Tezzeret and Jace to attack one another in the Blind Eternities.
*Manablade: A manablade is a rare weapon forged by the Church of the Incarnate Soul. Used against mages, it wounds their bodies and souls, severing mana bonds they have established. The blade itself is a short dagger, with a dark mist constantly wafting of its edge, as though it were evaporating. While it is not known what manablades are made of, Jace Beleren speculated that they might be at least partially composed of etherium.
*Etherium Cell: An Artifact generated from the Etherium that makes up part of Tezzeret's body. Due to the nature of Etherium, this Artifact is pure mana and can b used as a substitute conduit for any color of mana.
*Tezzeret's Gatebreaker: An Artifact designed as a mobile battering ram with a dual use as an impromptu bomb if charged with blue mana.
*Thopter Foundry: An Artifact centered in White, Blue, and Black mana. By sacrificing an artifact the user is able to transform said artifact into a Thopter capable of flight while also slightly healing themselves.
|-|Enchantments=
*Tezzeret's Touch: An Aura Enchantment centered in Blue and Black mana and an Enchantment regularly used by Tezzeret. When used on an Artifact that Artifact it turned into an automaton under Tezzeret's control.
*Metallurgic Summonings: An Enchantment centered in Blue mana. Whenever the user casts an Instant Spell or Sorcery an automaton is created with power and durability equal to that of the mana used to cast the spell.
*Curse of Inertia: An Aura Curse Enchantment centered in Blue mana for use against the opponent. Whenever the user attacks the opponent they are able to directly control whether or not they or creatures they control are able to defend themselves.
|-|Instant Spells=
*Metallic Rebuke: An Instant Spell centered in Blue mana. The user nullifies the active ability of an opponent unless the opponent uses additional energy to continue its use. In addition, the user can use Artifacts they control as conduits to reduce the amount of mana they use to cast this spell.
*Thirst for Knowledge: An Instant Spell centered in Blue mana. The user expands their mind, then discards two of their thoughts or one thought if said thought is of an Artifact spell.
*Psychic Barrier: An Instant Spell centered in Blue mana. The user nullifies the opponent's attempt at summoning a creature and damages them at the same time.
|-|Sorceries=
*Tezzeret's Betrayal: A Sorcery centered in Blue and Black mana. The user instantly kills an opponent.
*Tezzeret's Ambition: A Sorcery centered in Blue mana. The user expands their mind, then discards one of their thoughts if they do not control an Artifact
*Tezzeret's Gambit: A Sorcery centered in Blue mana. The user expands their mind, then empowers themselves and creatures they control. In addition, this spell can be cast using life force rather than mana if the user does not have any available.
*Battle at the Bridge: A Sorcery centered in Black mana. The user channels a set amount of mana and reduces the target's power and durability proportionally while also healing themselves by the same amount. In addition, the user can use Artifacts they control as conduits to reduce the amount of mana they use to cast this spell.
*Brilliant Ultimatum: A Sorcery centered in White, Blue, and Black mana. The user opens their mind to the opponent, forcing them to choose which spells are used at random, with those spells being used without costing any mana.
*One with the Machine: A Sorcery centered in Blue mana. The user fuses themselves with technology in the surrounding area, expanding their senses and amplifying their physical and mental power.
*Tinker: A Sorcery centered in Blue mana. The user transforms a pre-existing Artifact into another Artifact of their choice. 
*Confiscation Coup: A Sorcery centered in Blue mana. The user channels a large amount of energy and gains control of an opponent's creature or Artifact.
|-|Creatures=
*Constructs: Artifact Creatures able to be created by Tzzeret en masse, Constructs make up the bulk of Tezzeret's summons. Due to the mechanics of his magic and the inherent blank canvas nature of Constructs, Tezzeret is able to create Constructs to serve virtually any function he can think of and is capable of making Constructs as weak or as powerful as his magic will allow.
*Thopters: Artifact Creatures capable of flight, Thopters are lightweight, fast moving drones used mainly for surveillance, though many have limited combat ability due to their inherent fragility.
*Scornful Aether-Lich: An Artifact Creature centered in Blue mana. Classified as a Zombie Wizard, this creature is able to channel White and Black mana to gain an aura of fear, preventing it from being defended against unless the defender is incapable of fear.
*Tezzeret's Simulacrum: An Artifact Creature classified as a Golem. As long as this creature is under Tezzeret's control it is able to channel its energy to directly deal damage to an opponent, bypassing their defenses in exchange for temporarily losing the ability to directly attack or defend.
*Tezzeret's Strider: An Artifact Creature classified as a Golem. As long as this creature is under Tezzeret's control it gains enhanced speed.
*Spined Thopter: An Artifact Creature centered in Blue mana. Classified as a Thopter, this creature is a more powerful version of mass-produced thopters, capable of flight, and can be cast using life force rather than mana if the user does not have any available.
*Tower Gargoyle: An Artifact Creature centered in White, Blue, and Black mana. Classified as a Gargoyle, this creature is capable of flight and boasts high offensive power, enough to knock out The Wanderer in a fight.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
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