Character Compatibility

Character compatibility is the set of animations for weapons that a particular player model has that basically decide what weapons that model can wield. Most of these animations are not used, however can be tested using modding. This does not include swapping the actual character models - for example, swapping Marine character models with Grunts allows Grunts to throw Frag Grenades. This only applies to swapping weapons, otherwise everyone could use every weapon. This information is not absolutely guaranteed to be accurate, as not all combinations have been tested, some have been assumed based on the results of other weapon wield tests.
== Halo: Combat Evolved ==
=== Spartan ===
The Spartan II can use all weapons in Halo: Combat Evolved except the Energy Sword. The Fuel Rod Gun is only usable in Halo: PC.
*MA5B Individual Combat Weapon System (Assault Rifle)
*M6D Personal Defense Weapon System (Pistol)
*M19 SSM Rocket Launcher (Rocket Launcher)
*M90 Close Assault Weapon System (Shotgun)
*Sniper Rifle System 99C-Series 2 Anti-Matériel (Sniper Rifle)
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
*Type-1 Antipersonnel grenade (Plasma Grenade)
*M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
*Type-33 Light Anti-Armor Weapon (Fuel Rod Gun — not to be confused with Fuel Rod Cannon, which is mounted on Covenant vehicles — is only usable in the PC version of the game)
=== UNSC Marine ===
Though there is no apparent reason why, the UNSC Marine cannot use the Rocket Launcher. (Test: Swap Assault Rifle meta to the Rocket Launcher in Assault on the Control room, and go to the outdoor part - not the bridge though. The three or so marines there - one will have a Needler, the other a Plasma Rifle, and one marine without a weapon at all because he can't use the Rocket Launcher). However, it is possible by using 'bump possession' cheat to make a marine equip other in game weapons lets say the Rocket Launcher with 4 extra rounds however they will be very inaccurate at firing it and will do the same reloading animations as a spartan player but if you kill the marine the Rocket Launcher will still have 4 extra rounds as if the marine never fired it even if you had seen the marine fire dozens of rounds. This is happens because the marine has infinite ammo.
*MA5B Individual Combat Weapon System (Assault Rifle)
*M90 Close Assault Weapon System (Shotgun)
*Sniper Rifle System 99C-Series 2 Anti-Matériel (Sniper Rifle)
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-33 Guided Munitions Launcher (Needler)
*M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
=== Unggoy ===
*Type-1 Antipersonnel grenade (Plasma Grenade)
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
*Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
=== Kig-Yar ===
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-33 Guided Munitions Launcher (Needler)
=== Sangheili ===
Elites can only use one-handed weapons (e.g., Plasma Rifle). For any other weapons, modding must be used to make the weapon one-handed.
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-33 Guided Munitions Launcher (Needler)
=== Hunter ===
The Hunter can only use the Hunter Fuel Rod that is mounted on its arm. In Halo game physics, it is actually a separate model, not part of the Hunter itself. This is technically a different weapon to the Fuel Rod that Grunts use, because they're different weapons in the coding.
*Hunter Fuel Rod Variant (not to be confused with the Fuel Rod Gun or the Fuel Rod Cannon)
== Halo 2 ==
=== Spartan ===
The Spartan II can wield all weapons found in the game.
*BR55 Service Rifle (Battle Rifle)
*M6C Magnum Sidearm (Pistol)
*M7/Caseless Submachine Gun (SMG)
*M19 SSM Rocket Launcher (Rocket Launcher)
*M90 Close Assault Weapon System (Shotgun)
*Sniper Rifle System 99C-Series 2 Anti-Matériel (Sniper Rifle)
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
*Type-50 Sniper Rifle System (Beam Rifle)
*Type-51 Carbine (Covenant Carbine)
*Type-1 Antipersonnel grenade (Plasma Grenade)
*M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
*Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
*Type-1 Energy Weapon/Sword (Energy Sword)
*Type-25 Grenade Launcher (Brute Shot)
*Sentinel Beam
=== Marine ===
*BR55 Service Rifle
*M6C Magnum Sidearm
*M7/Caseless Submachine Gun
*M19 SSM Rocket Launcher
*M90 Close Assault Weapon System
*Sniper Rifle System 99C-S2 Anti-Materiel
*M247 General Purpose Machine Gun
*M9 High-Explosive Dual-Purpose Grenade
*Type-25 Directed Energy Rifle
*Type-25 Directed Energy Pistol
*Type-33 Guided Munitions Launcher
*Type-33 Light Anti-Armor weapon
===Unggoy===
*Type-25 Directed Energy Pistol
*Type-33 Guided Munitions Launcher
*M7/Caseless Submachine Gun (only in Sacred Icon)
*M6C Pistol (only in Sacred Icon)
*Type-33 Light Anti-Armor Weapon
*Plasma Cannon
*Type-25 Directed Energy Rifle
===Kig-Yar===
*Type-25 Directed Energy Pistol
*Type-33 Guided Munitions Launcher
*Type-51 Carbine
*Type-50 Sniper Rifle System
*BR55 Service Rifle (only on Sacred Icon)
*M7/Caseless Submachine Gun (only on Sacred Icon)
*M6C Magnum Sidearm (only on Sacred Icon)
===Yanme'e===
*Type-25 Directed Energy Rifle
*Type-25 Directed Energy Pistol
*Type-33 Guided Munitions Launcher
===Hunter===
As in all games, the Hunters are compatible only with the Hunter Fuel Rod Variant.
===Jiralhanae===
*Type-25 Directed Energy Rifle (Regular variant)
*Type-25 Directed Energy Rifle (Brute variant)
*Type-25 Grenade Launcher
*Type-51 Carbine
*BR55 Service Rifle Seen on the level Gravemind
*M90 Close Assault Weapon System
*Energy Stave
===Sangheili===
Like the Spartan, the Sangheili is compatible with all weapons in the game. Though the regular Sangheili usually do not carry the M9 fragmentation grenade, it is possible for the Arbiter to.
*BR55 Service Rifle (Battle Rifle)
*M6C Magnum Sidearm (Pistol)
*M7/Caseless Submachine Gun (SMG)
*M19 SSM Rocket Launcher (Rocket Launcher)
*M90 Close Assault Weapon System (Shotgun)
*Sniper Rifle System 99C-Series 2 Anti-Matériel (Sniper Rifle)
*Type-25 Directed Energy Rifle (Plasma Rifle and Brute variant)
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
*Type-51 Carbine (Carbine)
*Type-1 Antipersonnel grenade (Plasma Grenade)
*M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
*Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
*Type-1 Energy Weapon/Sword (Energy Sword)
*Energy Stave
===San'Shyuum===
*Type-25 Directed Energy Pistol (Plasma Pistol)Halo 2, level Regret
==Halo 3==
=== Spartan ===
The Spartan II can wield all weapons found in the game.
*MA5C Individual Combat Weapon System (Assault Rifle)
*BR55 Heavy Barrel Service Rifle (Battle Rifle)
*M6G Magnum Sidearm (Pistol)
*M7/Caseless Submachine Gun (SMG)
*M41 SSR MAV/AW Rocket Launcher
*M90 Close Assault Weapon System (Shotgun)
*Sniper Rifle System 99D-S2 Anti-Matériel (Sniper Rifle)
*Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
*Type-50 Sniper Rifle System (Beam Rifle)
*Type-51 Carbine (Covenant Carbine)
*Type-1 Antipersonnel grenade (Plasma Grenade)
*M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
*Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
*Type-1 Energy Weapon/Sword (Energy Sword)
*Type-25 Grenade Launcher (Brute shot)
*Type-25 Carbine (Spiker)
*Type-52 Pistol (Mauler)
*Type-2 Energy Weapon/Hammer (Gravity Hammer)
=== Marine ===
*MA5C Individual Combat Weapon System
*BR55 Heavy Barrel Service Rifle
*M6G Magnum Sidearm
*M7/Caseless Submachine Gun
*M41 SSR MAV/AW Rocket Launcher
*M90 Close Assault Weapon System
*Sniper Rifle System 99C-S2 Anti-Materiel
*Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle
*AIE-486H Heavy Machine Gun
*M9 High-Explosive Dual-Purpose Grenade
*Type-25 Directed Energy Rifle
*Type-25 Directed Energy Pistol
*Type-33 Guided Munitions Launcher
*Type-33 Light Anti-Armor Weapon
===Unggoy===
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-33 Guided Munitions Launcher (Needler)
*Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
*Plasma Cannon
===Kig-Yar===
*Type-25 Directed Energy Pistol (Plasma pistol)
*Type-33 Guided Munitions Launcher (Needler)
*Type-51 Carbine (Covenant Carbine)
*Type-50 Sniper Rifle System (Beam rifle)
===Yanme'e===
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
===Hunter===
As in all games, the Hunters are compatible only with the Hunter Fuel Rod Variant.
===Jiralhanae===
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-25 Carbine (Spiker)
*Type-25 Grenade Launcher (Brute Shot)
*Type-2 Energy Weapon/Hammer (Gravity Hammer)
*Type-52 Pistol (Mauler)
*BR-55HB SR Battle RifleImage of a Brute holding a Battle Rifle
===Sangheili===
Like the Spartan, the Sangheili is compatible with all weapons in the game. Though the regular Sangheili usually do not carry the M9 fragmentation grenade, it is possible for the Arbiter to.
*MA5C Individual Combat Weapon System (Assault Rifle)
*BR55 Heavy Barrel Service Rifle (Battle Rifle)
*M6G Magnum Sidearm (Pistol)
*M7/Caseless Submachine Gun (SMG)
*M41 SSR MAV/AW Rocket Launcher
*M90 Close Assault Weapon System (Shotgun)
*Sniper Rifle System 99D-S2 Anti-Matériel (Sniper Rifle)
*Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
*Type-1 Antipersonnel grenade (Plasma Grenade)
*M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
*Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
*Type-1 Energy Weapon/Sword (Energy Sword)
*Type-50 Sniper Rifle System (Beam Rifle)
*Type-51 Carbine (Covenant Carbine)
*Type-25 Grenade Launcher (Brute Shot)
*Type-25 Carbine (Spiker)
*Type-52 Pistol (Mauler)
*Type-2 Energy Weapon/Hammer (Gravity Hammer) Elites can only carry a Gravity Hammer, though not use it.
==Halo Wars==
===Spartan===
*M7/Caseless Submachine Gun (SMG)
*M90 Close Assault Weapon System (Shotgun)
*Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
===Marine===
*MA5B Individual Combat Weapon System (Assault Rifle)
*M90 Close Assault Weapon System (Shotgun)
===Unggoy===
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
===Kig-Yar===
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-50 Sniper Rifle System (Beam Rifle)
*Type-51 Carbine (Covenant Carbine)
===Sangheili===
*Type-1 Energy Weapon/Sword (Energy Sword)
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-33 Guided Munitions Launcher (Needler)
*Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
===Jiralhanae ===
*Type-2 Energy Weapon/Hammer (Gravity Hammer)
*Type-25 Grenade Launcher (Brute Shot)
==Halo 3: ODST==
===Orbital Drop Shock Trooper===
*Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle (Spartan Laser)
*Automag
*M7S Caseless Submachine Gun
*MA5C Individual Combat Weapon System (Assault Rifle)
*M41 SSR MAV/AW Rocket Launcher
*M90 Close Assault Weapon System (Shotgun)
*Sniper Rifle System 99D-S2 Anti-Matériel
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
*Type-50 Sniper Rifle System (Beam Rifle)
*Type-51 Carbine (Covenant Carbine)
*Type-1 Antipersonnel grenade (Plasma Grenade)
*M9 High-Explosive Dual-Purpose Grenade (Frag Grenade)
*Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
*Type-25 Grenade Launcher (Brute shot)
*Type-25 Carbine (Spiker)
*Type-52 Pistol (Mauler)
*Type-2 Energy Weapon/Hammer (Gravity Hammer)
===Jiralhanae===
*Type-25 Carbine (Spiker)
*Type-25 Grenade Launcher(Brute Shot)
*Type-2 Energy Weapon/Hammer(Gravity Hammer)
*Type-25 Directed Energy Rifle/Jiralhanae Variant (Brute Plasma Rifle)
*Type-51 Carbine (Covenant Carbine)
===Unggoy===
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
*Type-33 Light Anti-Armor Weapon (Fuel Rod Gun)
===Kig-Yar===
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-50 Sniper Rifle System (Beam Rifle)
*Type-33 Guided Munitions Launcher (Needler)
===Yanme'e===
*Type-25 Directed Energy Rifle/Jiralhanae variant (Brute plasma rifle)
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-33 Guided Munitions Launcher (Needler)
==Halo: Reach==
The Spartan II and Spartan III can wield all weapons found in the game.
===Spartan===
*Combat knife  (Combat Knife - During Assassination)
*H-165 FOM (Target Locator - Only during Campaign and Firefight)
*M247H Heavy Machine Gun (Machine Gun)
*M319 Individual Grenade Launcher (Grenade Launcher)
*M392 Designated Marksman Rifle (Designated Marksman Rifle)
*M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon  (Rocket Launcher)
*M45 Tactical Shotgun (Shotgun)
*M6G Personal Defense Weapon System  (Pistol)
*M9 High-Explosive Dual-Purpose Grenade  (Frag Grenade)
*MA37 Individual Combat Weapon System (Assault Rifle)
*Sniper Rifle System 99 Anti-Matériel (Sniper Rifle)
*Type-1 Antipersonnel grenade (Plasma Grenade)
*Type-1 Energy Weapon/Sword  (Energy Sword)
*Type-2 Energy Weapon/Hammer (Gravity Hammer)
*Type-25 Carbine  (Spike Rifle)
*Type-25 Directed Energy Pistol (Plasma Pistol)
*Type-25 Directed Energy Rifle (Plasma Rifle)
*Type-31 Rifle    (Needle Rifle  )
*Type-33 Guided Munitions Launcher (Needler)
*Type-33 Light Anti-Armor Weapon  (Fuel Rod Gun)
*Type-50 Directed Energy Rifle/Heavy (Concussion Rifle)
*Type-51 Directed Energy Rifle/Improved (Plasma Repeater)
*Type-52 Directed Energy Support Weapon  (Plasma Cannon)
*Type-52 Guided Munitions Launcher/Explosive (Plasma Launcher)
*Type-52 Special Applications Rifle (Focus Rifle)
*Weapon/Anti-Vehicle Model 6 Grindell/Galileian Nonlinear Rifle  (Spartan Laser)
=== Marine ===
===Unggoy===
===Kig-Yar===
===Yanme'e===
===Skirmisher===
===Lekgolo===
As in all games, the Lekgolo are compatible only with the Hunter Fuel Rod Variant.
===Jiralhanae===
===Sangheili===
Like the Spartan, the Sangheili is compatible with all weapons in the game, though the Sangheili do not carry or use the M9 fragmentation grenade.
==Sources==
Category:Halo 2
Category:Halo 3
Category:Halo 3: ODST
Category:Halo Wars
Category:Halo: Reach
Category:Halo 4