Clockles

Clockles is a custom character who appears as a character in Baldi's Basics 1 1/2.
==Appearance==
Clockles appears as an anthropomorphic vintage alarm clock with an orange exterior and a beige interior. His eyes are positioned in front of his yellow bells, and he has white gloves held in an open position. He wears red boots with a grey bottom section. The minute hand points between 12 and 1 o' clock, while the hour hand is directed towards 2 o' clock.
When Clockles walks, his body wobbles from side to side as he tips from the toes of his boots. However, when he runs, he wobbles more rapidly, to the point where it appears he is almost shaking.
== Mechanics==
Clockles will wander around the schoolhouse at a steady pace while making light footsteps. If he sees the player from a close distance, he will run after them while making faster footsteps. Once he reaches the player, he will tell them that they are playing Hide-and-Seek, and that the player must find him within 2 minutes. After giving his instructions, he will hide somewhere random and wait there for 2 minutes. If the player finds him within those 2 minutes, he will congratulate the player for doing so, award them some XP, and will be on a cooldown.
If a minute has passed and the player has not found Clockles yet, he will tell them that they have only one minute left to find him. Once that minute passes, he will say that there are 0 minutes left, and that the time is up. If the player fails to find him within the 2 minutes, he will run after them again and once he reaches them, he will develop a scary look and drain all of the player's stamina whilst alerting Baldi of the player's location. After this he will be on a cooldown. The only way the player can regain stamina is if they eat something.
==Trivia== 
*Clockles' design is heavily based off of an unused clock character that can be found within the files for Sonic's Schoolhouse. https://tcrf.net/Sonic's_Schoolhouse#Unused_Videos
*Clockles was originally going to function exactly like Mrs. Pomp, but the idea was found to be too boring and unoriginal, and so the punishment for not finding him in time was changed.
*Clockles was originally going to make a bell ding sound when he moves, however the sound idea was slightly annoying, so the character's creator decided to go for a stomping noise instead.
*In Clockles' office poster, the word "fine" is used instead of "find". It is unknown if this was an oversight or an intentional feature.
==Audio==
===Voicelines===
File 	Caption 	Usage
File:Clock YouThere.wav 	You there! 	When seeing the player whilst wandering.
File:Clock HideAndSeek.wav	Let's play Hide-and-Seek. You have 2 minutes to find me! 	Giving instructions on how to play his game.
File:Clock 1Minute.wav 	You have1minute to find me. 	When a minute has passed and the player has not found Clockles yet.
File:Clock TimesUp.wav 	You have0minutes to find me. Time's up! 	When the minigame ends and the player did not find Clockles in time.
File:Clockles Found.wav 	Great job, you found me! Let'sa go! 	When he is found by the player before time runs out.
File:Clock Angry.wav 	GRR I don't get enough respect around here. You had plenty of time to find me. BALDI! THEY'RE OVER HERE!	When the minigame ends and the player did not find Clockles in time.
===Sounds===
File 	Usage
File:Clock Stomp.wav	Clockles' footsteps.
==Gallery==
ClocklesWalk.gif|Clockles walking.
ClocklesRun.gif|Clockles running.
Clockles_Angry.png|Clockles developing a scary look.
Label_CLK.png|Clockles' Character Selection Screen portrait.
Clockles_Poster.png|Clockles' office poster.
==References==