Alliance (CTP2)

is a game concept in Call to Power II.
== Gameplay ==
An Alliance is the supreme achievement of in Call To Power II, representing a strong bond between nations, molded through years of friendship, trust, and mutual for one another. 
The conditions for an Alliance are simple: Both nations must share a and a Military Pact with each other. They must also have an extremely high for each other.
The benefits of an Alliance are many: Both nations may travel in each other's territory, regardless of borders. Their Units may ignore the zone of control restrictions normally in place when moving next to allied and . Finally, both nations share information for the duration of their Alliance, providing each other with updates each turn.
Alliances are the key to the , in which the player wins the game by forging an Alliance with every empire on the map.
== See also ==
* Alliance in other games
Category:Game concepts (CTP2)