Gear/Ammo Thumper

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Thumper
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	4500 	All 	All
* Deals area-of-effect damage within 90 meters of impact
* Weapon base damage is converted into Area of Effect, direct hit damage reduced 80%
* Up to 75 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* 15 Area-of-effect stability damage to units in radius.
* Impact removes mines in a 2 hex radius.
* Thumper Ammo - 15 Shots
* 300 Cbills Cost per Shot.
* Ammunition Box can explode for 75 damage, 18.8 heat and 9.4 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
15 	300 	75 	18.75 	9.375
=Used By Mechs=
Mechs 	Mechs 	Mechs
ANH-SG 	ANH-THP 	ANU-OB
AS7-D-HBB aka ATLAS AS7-D 'BLACK BEARD'	BC-QSA2 	BL-10-KNT
BZK-T3 	BZK-T3 Eras-CivilWar3062-3067-Base	COR-S7
HBK-4E 	I-LEM-OD 	JTN-D
MHC-OB 	MSK-6S2 	MSK-9HB
MSK-9HC 	NRY-O 	SBK-2B2
SKT-5M 	SKW-8X 	TLS-0E
UBK-0P0 	UBL-77 	UM-R60T
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2