Vehicles/SKULKER SWS-M1

==Description==
The Skulker Wheeled Scout is the much larger cousin of the Swift Wind scout car and originally based on the Heavy APC design. Due to it being larger than any scout car, it can act as a mobile communication outpost. With its advanced sensor suite which is tied to both its communication and targeting systems, it can navigate with only its sensors. While hot environments would normally wreak havoc upon its advanced electronics, the heat sinks from its Medium Laser cool the sensors while the laser is not in use. This allows it to operate in even the hottest environments where other scout vehicles cannot. The Skulker comes with four and a half tons of armor as standard.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Improved Sensors (2)	I See You: +1 Adv. Sensors, +10% Sensors Range (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=110 S=10	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic
Medium Laser	
Sides/Turret	Health	A=95 S=10	 	A=95 S=10
Sides/Turret	Fixed 	
Left Side Wheels
Heat Sink	 	
Right Side Wheels
Heat Sink
Rear 	Health	 	A=90 S=10 	
Rear 	Fixed 	 	
Armor (1)
Structure (1)
Wheeled Propulsion System
Engine I.C. (2)
Engine Core 120 (1)
Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\light\vehicledef_SKULKER.json