Gear/Fluid Gun

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_FluidGun
Manufacturer: Solaris Arms
The Fluid Gun is nothing more than a militarized Fluid Sprayer system. By toughening the feed lines and storage tanks, the engineers of Solaris VII created a system roughly equivalent to a Flamer. Unlike the flamer however, the Fluid Gun can store and spray a variety of fluid types. Clever arena fighters have used water, oil slicks, Inferno Fuel, Cooling Fluid, and Corrosive Fluids in matches.
Uses Fluid Canisters (Ammo).
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	35000	All 	All
* 1 Evasion pips ignored by this weapon.
* Fluid Guns spray a wide variety of useful liquids; Status effects last 3 turns & stack 2 times.
* Cannot be fired at Flying Targets
* +5 Accuracy against Battle Armor & Protomech units.
=Weapon Stats=
Category: AntiPersonnel
Type: Flamer
SubType: Flamer
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	Fluid	2 	0 	2 	1 	1 	0 	0 	0 	1 	0 	0 	1 	0 	90 	120 	150 	240 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
ARB-001 	B3-HND 	BNC-P
CLNT-1-2R-P2	CLNT-P 	CM-XXX
CM-XXX2 	CM-XXX3	COM-2I
FLS-P5 	GLD-9SF	HOP-SSLC
MDG-X 	PHX-PHK	PNT-5T
RVN-LR 	SDR-I1 	SHD-5SF
SHD-V 	UBM-P 	UM-RFF1
UM-RK9A1 	VLT-3E 	WSP-RBD
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2