Strandedcastle

Strandedcastle is a map in item asylum added in v1.6.0. It is set to the FFA game mode by default.
==Overview==
The map is a large castle which is surrounded by an infinite ocean. The castle itself is mainly separated into two main areas: the rim and the yard. 
The yard is in the center of the map and is a grey, grassy plain with a few dead trees and some ladders and ways to higher areas. There is also a massive gate that is in the front of the map. 
The rim or main castle infrastructure is full of wooden barriers and is full of other wooden tables, barrels, crates and other structures. The castle doesn't have interior except for one area where you can get up, other than that is just a square path. 
Near one corner of the map; there is a large tree that unlike the others, is alive and a more white color. 
==Gallery==
File:Elim strandedcastle.png|The whole castle.
File:Castleyard.png|The yard.
File:Castleinterior.png|The castle's interior.
File:Castlerim.png|A closer look at the rim.
File:Castletree.png|The alive tree.
File:Castlebonfire.png|The bonfire.
==Trivia==
*This map is slightly based off of Castle Morne from Elden Ring.
*In one corner of the map, there is a bonfire similar to the one from the emote 'grace'.
==Tips== 
*Try to stay on the rim to easily pick off people in the yard with a ranged item. 
**Additionally, be wary whilst on the rim, as some ragdoll or knockback items could easily knock one into the ocean.
*The trees in the yard can also be used to climb up to the rim; use this to sneak up on unsuspecting opponents.
*If in possession of a ragdoll or knockback item, try to knock some people off the map or into the yard.
==Changes== 
*v.1.8.0
**Updated voting icon.
*v1.6.0
**Added strandedcastle.
Category:Maps
Category:Based on media
Category:Set to FFA by default
Category:FFA
Category:KIT
Category:GG
Category:ELIM
Category:Not locked to one game mode
Category:TDM