Mario & Luigi: Paper Jam + Dry Bowser's Demolition

Mario & Luigi: Paper Jam + Dry Bowser's Demolition (called マリオ＆ルイージ RPG 5 DX in Japan) is a game for the Nintendo Switch released on June 18th 2027. It is a remake of the 2015 Nintendo 3DS game, Mario & Luigi: Paper Jam and is the last of the five remakes made in the Mario & Luigi RPG series. The game was developed by Good-Feel and Intelligent Systems. The game features the same story as the original, but with more characters from the Paper Mario series and a side story called "Bone-Dry Boss". Said side story revolving around Paper Luigi and a band of paper characters learning about Bowser cloning himself and killing said clone via boiling lava after learning of the direct evil it entailed, unaware of its soul rearranging the bones to become a skeleton. 
==Mario & Luigi: Paper Jam==
===List of Changes===
====General====
*The music is remastered.
*The game's frame rate is updated to 60 frames per-second.
*The title screen shows the heroes of the respective campaigns having a cup of tea.
*There are now four save files instead of two.
*Hard Mode is added to the main menu, being available from the beginning. 
**Hard Mode includes having the enemies' and bosses' stat numbers be doubled and their levels not shown.
*Starlow is given her dialogue sound effects from Mario & Luigi: Bowser's Inside Story + Bowser Junior's Fury.
*The glitches in the original game have been fixed.
====Overworld Gameplay====
*Toad Quests that would've been mandatory or been present in the Lakitu Info Center now happen within the areas themselves without any transitions or Congratulations screen appearing. Certain quests that would've been mandatory are given the question of "Will you please help us?" , the two options being "Sure!" and "Not right now!". The quest in Doop Doop Dunes being one of them.
*Dashing is slightly mitigated. When the Bros icons are on the Hammer page, they can dash without jumping first.
*With the exception of Trio and Duo hammer, field Trio moves don't take up their own command pages. Instead, they share a page together, and can be activated with one button. Therefore, the command pages are as follows, going Mario-Luigi-Paper Mario:
**PAGE 1: Jump, Jump, Jump
**PAGE 2: Hammer, Double Hammer, Trio Hammer
**PAGE 3: Trio Grab, Trio Drill, Trio Airplane
====Battle Gameplay====
*The characters are no longer highlighted, whenever an enemy attacks them.
**Following this change, the red rings or white rings no longer appear underneath their feet.
*The already existing Battle Cards in the game cost more Star Points than in the original game, always costing 100 Star Points, making their usage, much less occasional than before in battle.
**Following this change, Paper Mario is the only character of the three who can select them via a command block, due to the Nintendo Switch not having a dual screen.
*Mario and Luigi's Bros. Attacks are shared between each other.
**3D Red Shell, Bomb Derby and Dropchopper are omitted in favour of three new Bros. Attacks.
*The seven already existing Bros. Attacks have also been given some slight alterations to their results and how they perform.
*The Trio Attacks have also been given some slight alterations to how they perform.
==== Papercraft Battles ====
* The battles skip right to the point of the actual boss instead of forcing the player to work his way up to the boss by fighting the enemies.
* Instead of pressing the L Button once to temporarily center the camera, there's three different camera settings.
** Auto-Front always stays behind the player's Papercraft, or behind where they're tumbling (to prevent disorientation).
** Loose stays looking in a given direction when toggled.
** Lock-On locks on to the boss when originally toggled. 
====Altered Bros. Attacks====
Fire Flower 	The attack power is doubled from its original total.
Drill Shell 	The attack power is doubled from its original total.
Rocket Blast 	During the final part of the attack the brother holding the Rocket can throw it up into the air where it will target the enemy and explode on it.
Cannonball Chuck	The attack power is doubled from its original total.
Balloon Blast 	Mario and Luigi ground pound on the seesaw much faster and the balloons that pop out from the big balloon fall down much faster.
Toad Trail 	The A and B buttons are pressed at the same time when jumping across a gap in the trail.
Mega Twonk 	The attack power is doubled from its original total.
====New Bros. Attacks====
Spiny Blue Shell 	Similar to the Red Shell, the differences being that the brothers use their hammers to hit it, they stay stagnant in their positions and the Shell grows wings and explodes on the enemies during the final stage of it.
Dizzy Dinger 	Involves Mario and Luigi jumping on a toy top, stacked on top of each other, with Luigi sticking his Hammer out from his chest. The player mashes the A and B buttons to make it spin increasingly fast, with the final part of the attack being Luigi raising his hammer overhead and hitting the top into the ground to create a shockwave.
Multibounce Sticker	Involves Mario and Luigi jumping into two red shoes and bouncing into the air. As they land on the enemies ten times, the player must press the corresponding button of which one lands down on the enemies, twelve times. The final part of the attack involving both brothers spawning from the sky and doing a ground pound onto the enemies they land on.
====Altered Trio Attacks====
Trio Racquet 	The attack power is doubled from its original total.
Trio Kite 	The attack power is doubled from its original total.
Trio Whirligig	The attack power is doubled from its original total.
Trio Shuriken 	The attack power is doubled from its original total.
Trio Meteor 	The duration of the attack has been reduced from one minute to twenty seconds as the four meteors fall much faster
====Story Changes====
* Though there are still paper comments in the early game, they’re cut down significantly later on for more actual characterization. Several lines of dialogue are also rewritten to reflect this change.
* Dialogue in the scene where the two Bowser Juniors plan what to do with the book involves a subtle reason as to why the minions are working together, which involves money.
==== Character Changes ====
* Paper Toads now support different clothing, and facial features to reflect the areas that they are located in.
** The Paper Toads in Sunbeam Plains wear their usual attire. Some even have mustaches and beards.
** The Paper Toads in Doop Doop Dunes support wild west outfits, Egyptian outfits and archaeologist clothing. Some even wearing sunglasses
** The Paper Toads in Twinsey Tropics wear swimming trunks and combat shorts.
** The Paper Toads in Gloomy Woods wear sweaters and hoodies.
** The Paper Toads in Mount Brr wear heavy jackets and snow boots.
* Paper Toads are also given their two genders of male and female. The female Toads supporting pigtails and pony tails.
* More characters from Mario & Luigi: Partners in Time appear in certain areas, some even replacing certain characters. 
* The Sunbeam Plains Goomba is given a name by Starlow when they reunite in the dungeon. The name being "Split".
== Bone-Dry Boss ==
Bone-Dry Boss, revolves around the adventure Paper Luigi takes with six paper characters from the book to uncover the mystery of Dry Bowser, those characters being Kammy Koopa, Professor Toad, the Shy Bandit, the Inn Keeper, Franny the Chomp and a Bob-omb Buddy named Number Two. The journey they take involves Paper Luigi facing a series of inner demons that relate to his fears of things like ghosts and monsters, and being clumsy.
The gameplay of the mode plays in a similar fashion to the first two Paper Mario games where the turn based combat is based on smaller numbers, limited item usage and limited stats. The difference here being the ability to dodge enemy attacks based on precise timing. Paper Luigi is control using the X and Y buttons while the partners he makes friends with follow him around, being CPU controlled in both the overworld and the battle system. 
Category:Mario & Luigi (series)