Amber Bow

Amber Bows can be forged from amber by the smith Dumag gro-Bonk, who operates The Missing Pauldron in Bliss. He can forge one bow from two pieces of amber ore. Providing a bow matrix will yield an enchanted bow.
The quality of the bow and, if applicable, its enchantment, is scaled to the Hero's level at the time when gro-Bonk makes it. A maximum quality bow is equal in strength to a Daedric bow.
==Stats==
Level 	Name 	Base Value 	Weight 	Base Damage	Health 	Enchantments* 	Charges 	Uses 	Bow ID 	Enchanted Bow ID
1–2 	Impure Amber Bow 	20 	9 	9 	130 	Damage Health 2 pts 	150 	75 	 	
3–4 	Unpolished Amber Bow	45 	11 	10 	160 	Damage Health 5 pts 	600 	66 	 	
5–7 	Lesser Amber Bow 	105 	13 	11 	200 	Damage Health 7 pts 	1050 	75 	 	
8–9 	Amber Bow 	260 	15 	13 	240 	Damage Health 10 pts	1650 	75 	 	
10–13 	Fine Amber Bow 	550 	17 	15 	290 	Damage Health 12 pts	2100 	75 	 	
14–17 	Very Fine Amber Bow 	1145 	19 	17 	340 	Damage Health 15 pts	2850 	75 	 	
18–22 	Grand Amber Bow 	2375 	21 	19 	390 	Damage Health 17 pts	3350 	74 	 	
23+ 	Perfect Amber Bow 	4025 	23 	21 	450 	Damage Health 20 pts	4150 	75 	 	
Speed: 1.00	Speed: 1.00 	Speed: 1.00	Speed: 1.00	Speed: 1.00	Speed: 1.00	Speed: 1.00 	Speed: 1.00	Speed: 1.00	Speed: 1.00	Speed: 1.00
**The Enchantment column only applies when forging a bow with a matrix.
*Base Value refers to the value without factoring the effects of the Mercantile skill or NPC disposition. Enchanted bows will be worth more.
*Base Damage refers to the base damage rating without factoring the effects of the Marksman skill, Agility, or the condition of the weapon.
==See also==
*Amber Armor
*Amber Weapons
*Madness Armor
*Madness Weapons
==Appearances==
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ru:Янтарный лук
de:Bernsteinbogen
Category:Shivering Isles: Weapons
Category:Shivering Isles: Bows
Category:Shivering Isles: Leveled Weapons