June Gauntlet II/Forbidden II Lv.11~20

==Restrictions==
Max # of Deployable Cats: 10
==Battleground==
*The enemy base's HP starts at 275,000 and increases by 25,000 with each stage.
*5 Zoges spawn after 1.33 seconds40f, delay 13.33~23.33 seconds400f~700f.
*6 Kroxos spawn after 6.67 seconds200f, delay 10~20 seconds300f~600f.
*1 Owlbrow spawns after 10 seconds300f.
*1 Owlbrow spawns after 23.33 seconds700f.
*1 Owlbrow spawns after 56.67 seconds1,700f.
*1 Owlbrow spawns after 66.67 seconds2,000f.
*When the base reaches 99% HP:
**1 Gorilliam spawns as the boss.
**7 Pigeon de Sables spawn, delay 13.33~16.67 seconds400f~500f.
**6 Kroxos spawn, delay 13.33~16.67 seconds400f~500f.
**2 Zigges spawn, delay 50~53.33 seconds1,500f~1,600f.
**2 Znaches spawn, delay 20~23.33 seconds600f~700f.
Forbidden II Lv.	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Energy Cost	Rewards 	Rewards
Forbidden II Lv.	Kroxo 	Owlbrow 	Pigeon de Sable 	Zoge 	Znache 	Zigge 	Gorilliam 	Energy Cost	Treasure 	Base XP
11 	250% 	400% 	100% 	150% 	150% 	150% 	500% 	110 	Speed Up +2 	2,090
12 	333% 	444% 	122% 	161% 	161% 	161% 	556% 	110 	Catamin [A] +2 	2,090
13 	416% 	488% 	144% 	172% 	172% 	172% 	612% 	120 	Cat CPU +2 	2,280
14 	499% 	532% 	166% 	183% 	183% 	183% 	668% 	120 	Rich Cat +2 	2,280
15 	582% 	576% 	188% 	194% 	194% 	194% 	724% 	130 	Platinum Shard +1 	2,470
16 	665% 	620% 	210% 	205% 	205% 	205% 	780% 	130 	Catamin [B] +2 	2,470
17 	748% 	664% 	232% 	216% 	216% 	216% 	836% 	140 	Sniper the Cat +2 	2,660
18 	831% 	708% 	254% 	227% 	227% 	227% 	892% 	140 	Catamin [C] +2 	2,660
19 	914% 	752% 	276% 	238% 	238% 	238% 	948% 	150 	Aku Catfruit Seed +1	2,850
20 	1,000% 	800% 	300% 	250% 	250% 	250% 	1,000% 	150 	Rare Ticket +1 	2,850
==Strategy==
It's imperative that you start off slow and pick off each Owlbrow before you start the boss wave, as the Owlbrows will shred anything that tries to get a hit on Gorilliam. It is best to use a unit like Bullet Train for this due to its Double Bounty ability and high burst damage, but after the 2nd Stage, you'll need to pair it with something else like Fishman. For the Zombies, it's best to not be actively deploying something with Z-Killer, but rather something with Soulstrike like Chief only when there is a corpse that concerns you. You need as much space in the Deploy Limit to deal with Gorilliam. It's also possible your units might brute force the zombies to the point where they won't be a problem at all, removing the need for an Anti-Zombie in the first place.
==Trivia==
*Prior to version 11.5, this stage had a restriction of "only Normal, Special, Uber Rare and Legend Rare units", rather than a Cat Deploy Limit of 10.
==Reference==
*https://battlecats-db.com/stage/s24016.html
Category:No Continue Stages
Category:Gauntlets
Category:Restriction Stages