Mechs/SSR-1

==Description==
The big gun on the Stalking Spider is its ER PPC, which allows it deal a strong strike from long ranges. For close-up work, it has a pair of SRM-4 launchers and a pair of Medium Pulse Lasers. While the design can build a significant amount of heat if the MechWarrior constantly alpha strikes, an experienced pilot should be able to manage the Stalking Spider's heat easily. The design can stay at long range and snipe with its ER PPC, then quickly close to finish off an opponent with its pulse lasers and missiles.
Drop Cost Multiplier: 1.1
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Agile: +1 Defense & +1 Melee Defense (Quirk)
40 	Quad Mech 	Alacrity: +1 Evasion Generated (Quirk)
120 	Quad Turret 	Sieged: -3 Recoil with Ranged weapons and -10% Stability Damage taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=100/120S=60 	A=45/45S=16 	A=100/120S=60
Arms/Head	HardPoints	 	 	
Arms/Head	Fixed 	
Foot
Hip
Lower Leg
Upper Leg
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Foot
Hip
Lower Leg
Upper Leg
HandHeld Slot
Arms/Head	Dynamic 	
Jump Jet (S) 	 	
Jump Jet (S)
Torso 	Health 	FA=75/120 RA=20/60S=60	FA=105/160 RA=25/80S=60	FA=75/120 RA=20/60S=60
Torso 	HardPoints	[ 2E 2M ] 	[ 1S ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine
Quad Turret	
Specialist Slot
Torso 	Dynamic 	
Ammo SRM (CLAN)
Heat Sink Double (C)
2x Medium Pulse Laser (C)
2x SRM-4 (C)	
Ferro-Fibrous (C) (2)
Engine Core 250
Heat Sink Kit (C)
Jump Jet (S)	
M.A.S.C. (C) (1)
ER PPC (C)
Legs 	Health 	A=100/120S=60 	 	A=100/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet (S) 	 	
Jump Jet (S)
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