Animation Retention

The power to retain one's life after being transformed or affected.
==Also Called==
*Animation Retainment
*Life Retainment/Retention
==Capabilities==
The user retains their ability to live even when turned into or when they are another substance such as stone, ice, glass, or affected by Inanimation or Rigidity Inducement, turned into an inanimate object, being frozen or affected by a disease that hinders their ability to do anything, etc. 
==Associations==
*Animation
*Capability Retention
*Condition Retention
*Disease Immunity
*Elemental Mimicry
*Freezing
*Inanimation
*Lifeless Continuation
*Rigidity Inducement
*Sentience Inducement
*Shapeshifting
*Transformation
*Transmutation
==Limitations==
*May still take on the weaknesses of the substance or object they transform into or are made of/make up.
*Works only on transmutations into things where user cannot act, move, think or even live, for example being completely stone or transformed into stone, and they may not retain all their skills, traits and powers.
==Known Users==
*Household Staff (Disney's Beauty and the Beast)
*Vegito (Dragon Ball Z)
*Shendu (Jackie Chan Adventures)
*Gargoyles (Disney's The Hunchback of Notre Dame)
==Gallery==
File:Cogsworth_Lumiere_(Beauty_and_the_Beast).gif|Cogsworth and Lumiere (Beauty and the Beast)
Jawbreaker3.jpg|Vegito (Dragon Ball Z) retained his full power, sentience, and mobility after Super Buu turned him into a coffee-flavored jawbreaker.
Category:Powers
Category:Personal Physical Powers
Category:Bodily Functional Powers
Category:Attribute Enhancement
Category:Enhancements
Category:Support Powers