Important Events

Important Events is the journal entry that logs your progress through the main story of Baldur's Gate. As befits its role in the game, Important Events is always the top item in the current quests section of your journal. Don't assume that this means that whatever directions it gives should be the first thing you should do. Side quests are an important and necessary part of the game.
==Prologue==
The first journal entry is acquired right after completing the character generation. It remains the only Important Event during the game's Prologue.
===Find Gorion===
Find Gorion points to Gorion and summarizes what otherwise can be learnt by speaking with him, giving advice what should be done before leaving Candlekeep.
==Chapter One==
In Chapter One, several events are possible, with their exact number depending on the path taken.
===Go to the Friendly Arm Inn===
Go to the Friendly Arm Inn resumes Gorion's words, spoken immediately before leaving Candlekeep, and is automatically obtained in the morning after the events that followed the departure.
Gorion's Ward is free to choose a different path and heading south to Nashkel without visiting the Arm first, for example on behalf of Xzar and Montaron. In this case the following event will happen at any later point of time, if Khalid and Jaheira are finally met and the Nashkel Mines not yet been cleared.
===Meet with Khalid & Jaheira===
Meet with Khalid & Jaheira reminds Gorion's Ward, when reaching the Friendly Arm Inn, that there may be two friends waiting inside the inn.
Visiting the Arm and Khalid and Jaheira is still possible after having reached Nashkel, but the both will be gone when Chapter Three has begun, after solving the issues in the Nashkel Mines.
===Travel to Nashkel===
After the meeting, wether Khalid and Jaheira join the party or not, Gorion's Ward decides to travel to Nashkel.
==Chapter Two==
During Chapter Two, the Important Events follow a rather straight path.
===Speak to the Mayor of Nashkel===
Speak to the Mayor of Nashkel is received as soon as the party arrives either at Nashkel or at its mines for the first time – which simultaneously opens Chapter Two.
The mayor, Berrun Ghastkill, will especially react to the presence of Jaheira, Khalid, Xzar, or Montaron – in that order – in the party when spoken to initially.
===Visit the Nashkel Mines===
After having spoken with Ghastkill – no matter the Ward's choice of whether helping out or not, whether for a reward or for none, Important Events will be updated as to visit the Nashkel Mines.
===Enter the Nashkel Mines===
When visiting the mines, though only after having spoken to Nashkel's mayor, another update to the Important Events is received, Enter the Nashkel Mines.
===The Nashkel Mines===
The owner of the mines, Emerson, can be found opposite of the "Entrance to the Mines" – which is blocked by three Amnian soldiers who don't allow access until permitted. Speaking with him will update the Events for the entry The Nashkel Mines.
===Demons in the Mines===
Upon reaching the mines' second subterranean level, the party is approached by miner Beldin. He asks for help against "yipping demons" which leads to the next Important Event, Demons in the Mines; those demons, however, turn out to be actually kobolds.
==Chapter Three==
:Incomplete, as of 
Chapter Three starts after picking up Tazok's letters to Mulahey, especially the second one.
===Return to Nashkel===
After having learned about some of the backgrounds behind the contaminated iron from the Nashkel mines, Gorion's Ward is supposed to return to Nashkel and deliver the information to Berrun Ghastkill.
This also adds Confronting Tranzig as the first quest for Chapter Three to the journal.
===Tranzig===
Reporting to the mayor only confirms that the next step would be to look for this Tranzig.
===The Bandits===
When confronting Tranzig in the upper western room at Feldepost's, no matter how with him or his belongings is dealt with, the next Important Event is added to the journal: to go search the the bandits in the Wood of Sharp Teeth.
== Chapter Four ==
=== Cloakwood ===
=== Crippling Cloakwood ===
== Chapter Five ==
=== Baldur's Gate ===