Glimpse of Abyss

School Conjuration [Fire, Evil]
Tier Sorcerer/Wizard ?, Cleric/Oracle ?
CASTING
Casting Time 1 Standard action
Components V,S
EFFECT
Range ?
Area Cylinder (20-ft. Radius, 40-ft. High)
Duration 4 rounds
Saving Throw Reflex half, See text; Spell Resistance Yes
DESCRIPTION
Glimpse of Abyss briefly opens an impassible portal to Abyss beneath the enemy's feet -- just long enough for a gout of its black flames to engulf them and leave a fire empowered by the lingering influence of the infernal planes. The spell immediately deals 5d6 evil-aligned and 5d6 fire damage to all nonevil creatures in the cylinder unless they succeed at a Reflex save for half. For three rounds after, the black flames remain on the ground, dealing 1d6 negative energy and 1d6 fire damage to nonevil creatures each round with a Reflex save for half. Each round of the spell (if they are not already shaken), nonevil creatures must make a Fortitude save or be Shaken for 1d4 + 1 rounds; if they wish to leave the area of the spell, they must succeed at a Will save.
Neutral creatures take half damage and receive a +4 to their saves against the spell's effects, and evil creatures are immune to the spell.