Vehicles/SHEPARD 'RUSTLER' PIRATE

==Description==
Slower than the Medium Tank, but possessing heavier armor and fire power, the Heavy Tank is a fearsome combatant. Intended as a vanguard unit, the Heavy Tank packs a brutal array of short or medium ranged weapons.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Thermal Sight 	I See You: +1 Adv. Sensors, +10% Sensors Range (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=150 S=30	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std.
ECM (P) (1)
2x Heavy Vehicle Flamer (P)	
Sides/Turret	Health	A=125 S=30	A=140 S=30	A=125 S=30
Sides/Turret	Fixed 	
Left Side Tracks
Heat Sink	
Turret Systems (5)
Medium Laser
2x 'Streak' SRM6 (P)	
Right Side Tracks
Heat Sink
Rear 	Health	 	A=95 S=30 	
Rear 	Fixed 	 	
2x Ammo Flamer AOE
2x Ammo Streak SRM
Armor (1)
Structure (1)
Tracked Propulsion System
Engine I.C. (2)
Engine Core 240 (1)
Heat Sink
Coolant
Common (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\PirateTech\Base\vehicle\vehicledef_SHEPARD_PIRATE.json