Report 515

Report #515
Skillset: Aquamancy Skill: Sweetfount
 Org: Aquamancers Status: Completed Dec 2010
Furies' Decision:
Dropped to 0p.
Problem: Unlike the majority of demesne abilities, sweetfount costs power to put
up yet only has limited usage. Whereas other demesne effects always have an
effect on an enemy target to hinder or otherwise damage, sweetfount has no usage
if there is no affliction to cure at the time the effect fires once every 10
seconds. In addition, unlike westwind there is no beneficial secondary effect
that would be helpful to an aquamancer with good curing reflexes (and hence
often would not benefit from sweetfount at all).
[A: 0 R: 0] Solution #1: When sweetfount fires and does not cure an affliction
 have it grant a standard shield (ie. from evoke
 pentagram/invoke circle) instead.
[A: 0 R: 0] Solution #2: When sweetfount fires and DOES cure an affliction on
 the demesne holder, allow a 50% chance for the
 affliction to be transferred to all personal enemies
 within the holder's range of effect.
[A: 0 R: 0] Solution #3: If sweetfount does not cure an affliction, have it
 give a temporary defense lasting 30 seconds that
 blocks the next allheale-cureable affliction. Limit
 this defense to store up to 3 blocked afflictions,
 increasing once per sweetfount tick.
Player Comments:
---[Raeri on 12/16 @ 02:41 writes]:
I'm not too keen on any of these, really. I would suggest just removing the
power cost altogether instead (it's already been lowered to 1p). If one of these
solutions are implemented though, it's going to need a higher power cost that it
has at present.
---[Nydekion on 12/16 @ 03:14 writes]:
Keep in mind that no other demesne effect costs power except for sweetfount, in
addition, an aqua demesne is amongst the weakest in terms of affliction
potential, giving only chills through icefloe compared to multiple afflictions
that other demesnes may offer.
---[Inagin on 12/16 @ 19:51 writes]:
I liked the old suggestion by Geb to combine Sweetfount and Healspring into one
ability and strip the power cost altogether. Westwind will still be arguably
better.
---[Casilu on 12/18 @ 23:24 writes]:
I prefer solutions 1 or 2, personally. I know Aquas need a little bit of love.
---[Raeri on 12/20 @ 09:49 writes]:
For solution 2 - would it still retain it's ally-healing abilities? And what
happens if the caster is not holding a demesne?
---[Nydekion on 12/20 @ 14:12 writes]:
Yes, it would retain its ally-healing abilities though the affliction transfer
would be based on what sweetfount cured on the demesne owner only. As far as the
caster not holding a demesne, it's a valid question. I suppose it can be made to
cover that kind of situation by changing the solution to be for the caster of
the spell instead of demesne owner.
---[Fillin on 12/26 @ 15:58 writes]:
Fine with just removing the power cost. Solutions 1 and 3 are overpowered, and
aquas are doing juuuust fine with currents back and summon resist being what it
is.
---[Inagin on 12/30 @ 09:00 writes]:
Aquamancers are not "just fine" with the current Currents. It is not difficult
for an enemy to move one room in the SAME direction unhindered every 10 seconds.
Then, there are also Surfboards...
---[Fillin on 12/31 @ 22:42 writes]:
If you honestly think currents suck... well I have nothing to say to that. I'll
give you your point about surfboards though. But while they are unfair and
should have been nerfed, this report does nothing to address the problems they
create.