Trample

Trample - level 1 totemic gift
==Description==
With this gift, a Garou can charge an opponent with extraordinary speed and force. This Gift is taught by a Brumby spirit.
==System==
This Gift acts as a combat maneuver. The player must spend one rage and roll Dexterity + Brawl difficulty opponent's current stamina and then knock into opponent. If the attack succeeds, the opponent falls to the ground and is trampled by the attacker. The base damage done equals the attacker's current Strength + 4 bashing with each extra success beyond the first scored on the attack roll adding one dice to damage roll. Unlike a Body Slam maneuver, the attacker doesn't damage themselves by using this gift to attack. The attacker can be in any form and spend a turn or split actions to close distance but it is most effective on a single target- if garou runs into a cluster of people for example, the extra damage is applied only to first target- additional targets are treated like a mundane body slam. This gift cannot be used on non-living targets like doors or windows.
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