M3A1 Stuart (legacy)

This version of the M3A1 Stuart is the first playable vehicle added to Frontlines: Pacific that is available for both the United States and Empire of Japan faction. Its currently still available in the current version of the game but a new version is being tested in the Dev version.
==Lore==
The M3A1 Light Tank is an improved version of the original M3 Tank. The origin of the M3 Light Tank started after the start of World War 2, where US Military Observers realized that the old M2 Light Tank currently in service at that time was becoming obsolete causing an upgraded version of the M2 Light Tank to be created with with thicker armor, modified suspension and new gun recoil system designated as the "M3". Production of the M3 started in March 1941 and continued until October 1943. Although the M3 Light Tank is more heavily armored than other light tanks during its creation it was soon outmatched by the increasing number of German medium and heavy tanks during the later stages of World War 2, but in the Pacific Theater a small but relatively armored and well armed vehicle became an invaluable asset in a dense and thick jungles.M3 Stuart - Wikipedia
==Faction differences==
There are minor differences between the US and Japanese M3A1 Stuart Tank.
File:M3A1 legacy US faction.png|The US version of the tank with a "USMC" decal and standard fs34088 khaki paintUS Army Khaki Drab FS34088 - Paintman Paint
File:M3A1 legacy Japan faction.png|The Japanese version of the tank with a Rising sun banner and a greener paint
==Crew positions==
The M3A1 Stuart has 2 crew positions in the game.
===Driver===
In the Driver's position, the player is capable of traversing the turret, switch to a third person view of the tank, slightly zoom in using the right mouse button, Operate the M6 37mm Gun and switch to the M1919A4 machine gun using the mouse wheel. The player can select the Driver's position by pressing F2.
===Front gunner===
In the Front gunner position, the player is only capable of controlling the M1919A4 machine gun located in the bow turret and pressing the right mouse button to slightly zoom in. The player can select the Front gunner position by pressing F3.
==Armaments==
====M6 37mm Gun====
Location: Gun Mantlet (driver controlled)
Reload speed: 2 seconds
Ammo: Infinite
====M1919A4====
Location: Gun Mantlet (driver controlled), Bow turret position (Front gunner controlled)
Overheat speed: continuous fire for 4 seconds
Cooldown speed: 6 seconds
Ammo: Infinite
==Gallery==
File:M3 Lee and M3A1 Stuart.png|Untextured model of the M3 Lee next to the tank after being recently imported to RobloxMedia originally posted by Akkurat on 26 February 2021 (GMT+7)
File:MagneticAT2.gif|Early demonstration of the Type 99 Anti-Tank grenadeMedia originally uploaded by Akkurat, optimized to be 10> MB to allow it to be uploaded to the Wiki
M3A1 Stuart (legacy) render.jpg|Early render of the tankMedia originally uploaded by Akkurat on twitter
==Trivia==
*It's the first vehicle added to Frontlines: Pacific.
*The Japanese version of the M3A1 Stuart is based off real captured Stuart tanks that was used by Japanese forces during the Philippines campaign.
*Unlike newer vehicles, the in-game camera is coaxial to the turrets instead of the turret following the in-game camera.
==Updates==
* The M3A1 Stuart tank used to have a functioning headlight that only activates at night time, it is unknown when this feature was added and removed.
*November changes (26/11/2017): 
**M3A1 Tank Model
**Tank scripting (in testing)
*7/2 2018: 
**Tanks are removed if they are not occupied for 2 minutes
**Teams get one tank spawn every 2 minutes
*7/5 2018: Spotting now works from tank
*7/20 2018: Tanks cleared from map on game end
*9/1 2018: Slowed vehicles when moving through water
*9/11 2018: Tank changes
**Tank turret no longer falls off when destroyed
**Character faces same direction as tank when exiting vehicle
*3/29 2019: New tank sounds
**Improved firing, explosions, engine, and track sounds, Added reverb and a shell clink sound if inside the periscope view
*7/31 2019:
**Improved tank firing effects
**Improved alignment of vehicle crosshairs
**Fixed bug causing incorrect aim after spawning and leaving in a tank
*4/24: Fixed bug when tank turret rotation didin't change for players besides the driver
*5/2 2020:
**Show tank icon if player on team is inside tank
**Tank spawn now has tank icon and shows number of tanks available
**Fixed Japanese tank spawn
*5/6 2020: Fixed bug where map boundaries weren't enforced when driving a tank
*5/8 2020: Tanks now spawn in facing the center of the map
*5/16 2020: Fixed bug where characters could push tanks around
*5/25 2020:
**Tank balancing. Losing teams will now get more tanks more often than winning teams
**Tank MG overheating. Tank MG overheats and requires a wait time to cool off
**Fixed bug where multiple tanks could be spawned when only one was available
*5/26 2020: 
**Fixed bug preventing tank from spawning
**Fixed bug where no tanks would be available
*6/15 2020: 
**Tanks
***New aim crosshairs for the main cannon
***Tanks now slow down faster after movement/rotation input ends
*6/25 2020: 
**USMC markings/Japanese flag are now transparent on destroyed tanks
**Fixed bug where two tanks could spawn when only one was available
*6/27 2020: 
**Changed tank balance. Tank guns do less damage than before, though they can still get a kill in 4 hits if hitting the back or threads. Hitting the front of the turret or body does less damage than before. Subject to change based on testing
**New tank hit marker
**XP bonuses for killing tank and hitting threads or back
*7/3 2020: Fix for tank glitching when people jump/prone on top
*7/4 2020: Fixes for character being flung after leaving tank
*7/5 2020: Bazooka/tank rounds are now one hit kill if they hit a character directly
*7/8 2020: Tanks on map are now hidden when not deployed (GUI markers still visible for own team/spotted enemies)
*7/9 2020: Fixed bug where tank would freeze on death
*7/12 2020:
**Fixed bug where characters froze/lost accessories if spawned in tank
**Fixed bug where tanks couldn't be entered if someone left the game/reset their character inside
*7/18 2020: Fixed bug where tank would randomly stop
*10/31 2020: Tanks
**New realistic suspension system
***Treads morph to wheel position with Skinned Mesh feature
**Multiple seats
***Gunner seat in the M3A1 Stuart
***Deploy into available seat from Map view
***F2/F3 to switch to specific seat, or to cycle to next available seat
**Slower turn/reverse speed, faster forward speed in M3A1 Stuart
**Recoil animation/physics when main gun fires
**Dust/splash particle effects from tank treads
**Tank wheels now spin at correct speed
**If vehicle is in motion, character appears behind when exiting
**Fixed bug where characters would sometimes spaz when exiting
==References==
Category:Vehicles
Category:United States
Category:Empire of Japan