Ichiro the Komodo

This is an article about Ichiro the Komodo, a character created by E-113:Xi.
==Appearance==
Ichiro is a Mobian Komodo Dragon, a generally uncommon species, especially in his homeland of the Dragon Kingdom. Ichiro's body is covered in pale-green scales. Compared to most Mobians Ichiro is fairly tall, and is well built despite a slim appearance. His ensemble is usually baggy, most often consisting of a pale-blue shirt and slightly darker blue pants, tied together with a thick, black belt and brown sandals. Despite all of this, though, Ichiro can use his Light powers to change the colours of his body and clothes.
A unique feature to note about Ichiro is that he no longer has a tail. This is because it was cut off at a young age, and the wound was burned so that it could not grow back. He is now left with a stump on his lower back, covered up by a layer of bandages around his waist that he wears under his clothes.
==Personality==
==UNDER CONSTRUCTION==
==Powers & Abilities==
Ichiro's main power, and easily his strongest, is his ability to create and contol illusions. From much years of training his mental focus, Ichiro is able to conjure projections that even the strongest of minds have difficulty refuting. These powers have even reached an extent that most of his conjurations are able to simulate mass, including a full suit of conjured samurai armour that he occasionally wears into battle.
Alongside his illusions, Ichiro has a minor control over light. This power allows him to affect how light reflects off of and absorbs into objects, changing their colours or even turning them completely invisible. He can also use some small-scale light based attacks and techniques, but nothing incredibly powerful. 
One ability that granted Ichiro the title of Far-Seer, though he does not pride himself in using it, is his ability to see the thoughts and memories of his peers. Believing this to be an invasion of privacy, Ichiro tries his hardest to use this ability as little as possible, but will still employ it to gather basic information such as names. The extent of this ability is determined by Ichiro's focus and willingness to see into the receiver's mind.
A pseudo-combination of his Light and Illusion powers, Ichiro's ultimate technique is his Mist form. This technique activates only when Ichiro needs it the most, and can easily turn any battle in Ichiro's favour. Mist Ichiro is rarely seen, so none are certain of exactly what he can do.
Though not so much an ability as it is a resistance, Ichiro is generally unaffected by mind control, possession, and other such abilities that would afflict his will. Taught by his father, Ichiro can expel the darkness in his heart. The effect is only temporary, but acts as a way to cleanse the soul, removing many of his spiritual weaknesses.
The last of Ichiro's abilities, and easily the most out of place, is his Burst Bomb technique. Inherited from his father, who had it for an unknown reason, Ichiro can expell a ball of lava from his mouth. The Burst Bomb is approximately the size of a basketball, and is covered in a thin layer of plasma. When the ball impacts, the plasma bursts (hence the name), letting the lava splash over its target. This ability is seldom used, as it has little practical effect in battle.
==Skills==
As an Orochi Warrior, Ichiro underwent many years worth of rigorous training in martial arts and weapons handling, such as Jujutsu, Bojutsu, Kendo, and Bushido. He is now an incredibly skilled fighter, and master at weilding his hammer staff "Moonriser". With this training also came improved focus, allowing Ichiro to strengthen his other, supernatural abilities. 
A large part of becoming an Orochi Warrior is the intense plyometric weight training that one must undergo. Ichiro was a part of such training, and refined his muscles to reach strengths beyond the capabilities of an average Mobian. This allows him to move about his weapon - which weighs several hundred kilograms - with much ease. Ichiro rarely uses his full strength in combat, but will push himself to his limits and beyond when absolutely necessary.
==Weaknesses==
Ichiro's weaknesses are few and far between, but that does not mean they are negligible by any means. Ichiro would do anything to protect the people he cares about, a trait which often causes him to act irrationally when said people are put in harms way. 
A glaring weakness to Ichiro's illusions, though difficult to take advantage of, is the fact that they aren't real. If an opponent has a powerful enough mind, they will be able to see through Ichiro's illusions, therefore becoming unaffected by them. This, however, is rarely a problem, as the amount of mental strength it takes to see through the illusions is far out of reach to most. One with such a powerful mind can also block out Ichiro's ability to see thoughts.
==Trivia==
*the core basis for Ichiro's character was an old recolour known as Invert the Hedgehog. Ichiro was developed into a filler character for the backstory of E-113, and was later made into a unique character of his own.
**the only aspect of Invert carried over to Ichiro is the ability to change colours, which was used to derive Ichiro's Light powers.
*Ichiro was named after a carpenter from the Legend of Zelda series, along with his father Mutoh and brother Jiro.
*Ichiro's Burst Bomb ability comes from Burst Komodo, a character in E-113:Xi's Mega Man fanon.
Category:Reptiles
Category:Warriors
Category:Weapon Users:Staff
Category:Light User
Category:Males
Category:Heroes
Category:Pages created by E-113:Xi
Category:Characters