Wolf's lair

In return for one of the keys to the Gunsmith's case, Aahz wants Marked One to exterminate a lair of werewolf-chimeras in the [ tunnel near the cooling tower]. However, there is a catch: the leader, a white colored specimen, must be photographed without being harmed in any way.
== Walkthrough ==
Head over to the tunnel; it's marked on your map. This is the same tunnel Gunsmith wrote about in his note, and his case can be found there, behind the rubble in the end of the tunnel. If you have trouble finding or getting it, here's the video (timecode 1:25).
Pick the case up, and the wave of 7 werewolf-chimeras will spawn at the exit. You need to kill the ones with black fur and take a photo of the white one. After a minute, the second wave of 9 black chimeras will spawn.
One tip for killing chimeras in melee is to make them run into the wall, as they are slow to turn.
Another is to let it jump at you, step aside for it to miss, turn 180° and hit it in the back.
After taking a photo of the leader and killing all others, return to Aaz for your reward and the first key to the Gunsmith's case.
== Notes ==
== Bugs ==