149415-destination-arcterra-page-2

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According to the livestream going on now, there won't be any system during the blizzard event to account for faction imbalances.  Also, there are five unique bosses with each dropping a key fragment, the first faction with all five fragments gets access to the event, and fragments are reset after the event is over.  The blizzard happens every 2.5 to 3 hours and lasts for 30 minutes.
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Home now! Ah, having been able to see/read the information first-hand (stupid work barriers xD), I'm feeling a little bit more positive. Though even Star-Comm is a rare occurrence for me to be able to attend - I always seem to be around right after it happens, and then I end up having to leave (or I'm busy doing something else) before it comes back around. >_< So who knows how the zone event will go for me in Arcterra...
 
Definitely sounds like there's gonna be a lot to do in that zone regardless, though.	
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When Bor Milug (pronounced Boar Mee-Loog, BTW) is unlocked by, say, the Dominion, it is not locked to the Exiles for for 24-hours.
 
Currently, when unlocked, Bor Milug is exclusive to the faction who unlocked it until they complete it, or for about four hours. (It cleans up and unlocks if no one finishes it within that time frame.) 
 
If it's unlocked, the blizzards and bosses still appear in the meantime, but don't drop keyblade fragments - so, you can still get other drops and practice the fights (and how to sabotage the other faction).
 
Note that if a faction blows through Bor Milug within the first half-hour it's unlocked, it will clean up and be unlockable again during the next blizzard.
 
I hope this helps alleviate concerns - just got the info from the designer who created the lock. Exact numbers are subject to change based on player feedback, so I kept those out of this post.
 
FYI, in case there is any confusion - because I've seen it elsewhere today - Bor Milug and the Vault of the Archon are two totally different things.
			
				
	Edited February 7, 2016 by CRB_Downtown	
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So as I understand it then...
 
Faction wins blizzard, unlocks world boss.
 
Four hours later, the losing faction can go in and hit the boss up?
 
So does this mean there is a respawn timer independent of the blizzard event for the world boss? Or merely a case of if a faction decides to (for whatever reason) not kill the world boss, the losing faction gets to later.
 
Also another clarification: for cases where the winning faction as stated finishes the boss in the first half hour... Does that mean basically the other faction is shit outta luck? Or does it mean the area unlocks and boss respawn is what determines it from that point.
 
I guess the concern is: is this really alleviating the problem (one faction just gets first shot guaranteed, then the rest of the day is toss-up where either faction can til next blizzard,) or is it some awkward unlock that reserves it for a faction, but if they decide not to do it, the other faction can.
 
Sidenote: I think it's particularly exciting to be talking to devs again about incoming content. Certainly reinvigorates my Wildstar excitement!
			
				
	Edited February 7, 2016 by Bloodrose	
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Thanks for the clarification, Downtown.
 
Still suspect I will only rarely get to see this event though. >_< Timed things, especially on such a long CD, are not friendly to those of us who only play a few hours at a time in the evening.	
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			I wonder if Arcterra is connected with the main zone of farside or a closed zone.	
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So as I understand it then...
 
Faction wins blizzard, unlocks world boss.
 
Four hours later, the losing faction can go in and hit the boss up?
 
So does this mean there is a respawn timer independent of the blizzard event for the world boss? Or merely a case of if a faction decides to (for whatever reason) not kill the world boss, the losing faction gets to later.
 
Also another clarification: for cases where the winning faction as stated finishes the boss in the first half hour... Does that mean basically the other faction is shit outta luck? Or does it mean the area unlocks and boss respawn is what determines it from that point.
 
I guess the concern is: is this really alleviating the problem (one faction just gets first shot guaranteed, then the rest of the day is toss-up where either faction can til next blizzard,) or is it some awkward unlock that reserves it for a faction, but if they decide not to do it, the other faction can.
 
Sidenote: I think it's particularly exciting to be talking to devs again about incoming content. Certainly reinvigorates my Wildstar excitement!
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I wonder if Arcterra is connected with the main zone of farside or a closed zone.
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			An entire new continent with one zone? o.0 Interesting... I had thought it might be slotted into the giant gap in the northern part of Olyssia. Does this mean there may be more zones expanded on Arcterra?	
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We do see the potential for faction balance issues, follow your concerns, and are kicking things around to address them. 
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Arcterra is a continent on Nexus, like Olyssia, Isigrol, and Alizar.
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An entire new continent with one zone? o.0 Interesting... I had thought it might be slotted into the giant gap in the northern part of Olyssia. Does this mean there may be more zones expanded on Arcterra?
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Nexus is round like a normal planet right? Is Arcterra at the bottom near whitevale?
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Nexus is round.
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Please don't let all this just be a flash in the pan, public relations made so many lose faith!   	
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Nexus is round.
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There just may be more areas on the content of Arcterra that become open to players in the future.
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Is Coralus part of that continent, presumably a part jutting down south far enough to not be frozen? I really want to learn more about The Nomad...
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Is Coralus part of that continent, presumably a part jutting down south far enough to not be frozen? I really want to learn more about The Nomad...
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Coralus isn't physically connected Arcterra. As Morgs so eloquently pointed out, "Coralus is Coralus."
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I would actually have preferred if they enabled pvp for this event on the pve servers.  It would also give Dominion a chance as a well organised group can take out a larger group easily but again similar to unified factions forced PvP fighting on a PvE server apparently is a big no no. 
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I'm so excited ...I'm about to lose control :)
 	
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			NIce, my Aurin is already lvl 50.	
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Will there finally be a ilv 116 or higher dps psyblade BoE too in the next drop? Ofcourse it should have been there already in stead of favorizing certain specs/classes so i was wondering :).
All of the new stuff looks great and i am looking forward to it but i wish the team would focus on details like this before even bringing out new stuff.	
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That would break the entire point of a pve server -_-
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			Question to the devs, any plans to create more space stuff, maybe have a space station big enough to merit an expansion?	
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Nah, it didn't break PvE servers when WoW had Wintergrasp. It was just one zone that was always PvP on a PvE server. I've never been a huge PvP guy, but I really liked Wintergrasp.
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Wintergrasp was a glorified battleground, same as Tol Barad. IIRC, if your faction controlled the zone, you weren't auto-flagged, either. It has been a while so that might be CRS rearing its head. Still, other than farming mats, there was no reason to spend any time there unless you were part of the battle or dive-bombing the portal to VOA.
 
Arcterra is far, far more than either of those two locations with a lot more to do and it has an obvious PvE focus with the bosses. Forcing PvP on PvE servers in Arcterra would be a mistake. IMO.
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You were always autoflagged.
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This is honestly the first zone that excites me. The actual design and theme of the zone is actually really great. An antarctic sort of zone inhabited by brutal wild life and mighty Osun. Visually just my kind of zone, and I was actually pretty excited to see giant swimming island creatures. There's something about absolutely massive creatures that is both scary and fascinating to me. 
 
I like that it's not just  a daily zone in the traditional sense. It's also the 3rd big zone we've gotten after Blighthaven and The Defile, both zones I wasn't all that fond of for many reasons. I'm actually glad they're skipping stuff like Murkmire, Diremoor etc. which have been there since Beta. This zone just seems to be more built around the feedback they've gotten through actual experience, but I haven't tried it personally so I wouldn't know. I'm excited, but I also have my worries, especially with the Dom vs Exile event. 	
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			To be fair it's probably the only PvP action PvPer will get considering the PvP server is dead... again, and BGS and Arenas don't pop often.  :P	
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The ptr is pve server right?
Will be interesting to hear feedback on how intentions for world pvp is working out in practice.	
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Question to the devs, any plans to create more space stuff, maybe have a space station big enough to merit an expansion?
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