Super Neptunia RPG/Gameplay

*Note: this page is taken from.https://ifi.games/super-nep/system/
==Dungeon System==
The Dungeon System has the style of a 2D platformer. Within each dungeon, there are monsters roaming. When Neptune touches a monster, a battle will begin. If the player lands a symbol attack on a monster, they can start the battle with a slight advantage. There are also treasure boxes hidden within dungeons from which players can obtain items.
While in a dungeon, The player is able to jump, double jump, and summon a squishy, pudding-like monster that can help them reach new heights.
==Battle System==
The player can fight with up to 4 party members. As time passes, the AP (Action Points) will accumulate, and each character can use AP in order to activate their Skills. It's important to learn enemy weaknesses in order to gain the advantage in battle. If the character damages enemies with the element they're weak to, the AP will recover as a bonus, and the player can progress the battle smoothly.
==References==
Category:Gameplay