Vehicles/RHINO FST (3052)

==Description==
Rolling off the production line in 3052, the Rhino (3052) Upgrade is a complete rework of the original design, designed to make effective use of rediscovered Star League technology. Notably still missing CASE, much to the annoyance of vehicle crews, the Upgrade reskins the tank in Ferro-Fibrous armor. The original weapons loadout has been removed and replaced with a trio of LRM-15’s augmented by Artemis IV. A pair of Medium Pulse Lasers replace the Medium Lasers. Much like the lack of CASE, designers neglected to improve the Vehicles speed, leaving it with much the same weaknesses as the original model.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Improved Targeting - Long	Advanced Long Range Targeting: +1 Long Range Accuracy (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=350 S=40	
Front 	Fixed 	 	
Ammo LRM Artemis
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic
Artemis IV Attachment
LRM-10	
Sides/Turret	Health	A=280 S=40	A=290 S=40	A=280 S=40
Sides/Turret	Fixed 	
Ammo LRM Artemis
Left Side Tracks	
Turret Systems (5)
2x Artemis IV Attachment
2x Medium Pulse Laser
2x LRM-15	
Ammo LRM Artemis
Right Side Tracks
Rear 	Health	 	A=200 S=40	
Rear 	Fixed 	 	
2x Ammo LRM Artemis
Ammo LRM Chaff
Ammo LRM DF
Structure (1)
Tracked Propulsion System
Ferro-Fibrous (1)
Engine
Engine Core 240 (1)
Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\assault\vehicledef_RHINO_3052.json