SSBU Challenger Pack: Heavy Weapons Guy

This was written as an example for my SSBU Challenger Pack Contest . Please see that page for more info.
==Character: Heavy Weapons Guy==
===Neutral Special: Minigun===
Heavy revs the Minigun for around a second, then starts firing. Heavy can angle it up and down, as well as move left and right slowly. While firing, Heavy will rapidfire projectiles with similar properties to Joker's Gun. The gun can fire 100 Shots before running out of Ammo. Ammo recharges over time and can be seen next to Heavy's Damage Percentage.
===Side Special: Chargin' Targe===
Heavy runs forward quickly with Demoman's Eyelander and Chargin' Targe. Pressing the button again will cancel the charge and make him swing the Sword in a wide arc. Running into someone will hit them with the shield. Turning around will cancel the charge and make Heavy fall over.
===Up Special: Thermal Thruster===
Heavy uses Pyro's Thermal Thruster to first make a small jump up, then a bigger jump in the direction the control stick is tilted. The first jump does no damage, but the second jump hurts people on impact.
===Down Special: Combat Mini-Sentry===
Heavy pulls out a Toolbox that unfolds into the Combat Mini-Sentry. The turret fires projectiles with similar properties to Joker's Gun at nearby enemies. The Sentry is destroyed upon taking 18% Damage. While a Sentry is in play, this becomes a wrench swing that does a little bit of damage and heals the Sentry for 4%. When a Sentry is destroyed, Heavy can't place another one for 10 seconds.
===Final Smash: Teufort Nine===
Heavy places a Teleporter Entrance that brings anybody standing there to Point A of Badwater Basin, where they are surrounded by all nine classes. They unleash a barrage of Rockets, Bullets, Syringes, Jar-Based Karate, and Fire before Heavy, who is being Übercharged by the Medic, finishes them off with a massive uppercut.
===Other===
Heavy's Down Taunt has him eat the Sandvich, which heals him for 2% upon the taunt starting, 13% halfway through, and 15% at the end.
==Stage: 2Fort==
Two landmasses on either side of the stage are connected by a bridge with a semi-solid roof. Blocking the edges of the screen are Large Buildings. This prevents players from being KO'ed to either side.
In the background, all eight non-Heavy classes can be seen doing battle with each other, and occasionally, random projectiles from their battle will fly into the foreground, possibly damaging nearby fighters.
==DLC Spirits==
Spirit 	Rank 	Battle	Music 	Type 	Effect
Scout 	Advanced	
*Mario Team (5)
*Teufort
*The enemy moves faster
*The enemy jumps higher
*The enemy starts with a Home Run Bat	Faster than a Speeding Bullet	
PRIMARY
Attack
2 Support Slots	Move Speed Up
Soldier 	Novice 	
*Snake
*Omega Teufort
*The enemy starts with a Steel Diver
*The enemy prefers Smash Attacks	Playing with Danger 	SUPPORT	Air Defense Up
Pyro 	Advanced	
*Dark Samus
*Battlefield Magicant
*Hazard: Lava Floor (Only bottom platform)
*The enemy starts with a Fire Flower	Intruder Alert! 	SUPPORT	Fire/Explosion Attack Up
Demoman 	Ace 	
*Snake
*Omega Gaur Plain
*Item: Gooey Bomb
*The enemy prefers Neutral Specials
*Item Tidal Wave
*The enemy trips randomly on occasion	Pipe Bomb 	SUPPORT	
Gooey Bomb Equipped
Break Rocks on the World Of Light Map
Engineer 	Advanced	
*Heavy Team (3)
*Teufort
*The enemy prefers Down Specials
*The enemy doesn't like to move	More Gun 	
PRIMARY
Defense
3 Support Slots	
Shooting Items Up
Medic 	Ace 	
*Dr. Mario (Main Fighter)
*Heavy
*Defeat the Main Fighter to Win
*The enemy avoids combat
*The enemies are occasionally invincible
*The enemies heal over time	Medic! 	SUPPORT	Autoheal
Sniper 	Advanced	
*Richter
*Omega Teufort
*The enemy starts with a Staff
*The enemy starts with a Back Shield
*The enemy will try to stay away from the player	Mercenary Park 	SUPPORT	Staff Equipped
Spy 	Ace 	
*Shulk
*Teufort
*The enemy is Invisible
*The enemy prefers Side Specials	Right Behind You 	
PRIMARY
Grab
3 Support Slots	Weapon Attack Up
Sandvich 	Advanced	
*Heavy
*Timed Stamina Battle
*The enemy has Super Armor
*The enemy loves to taunt	Soldier of Dance 	SUPPORT	Fairy Bottle Equipped
Mann VS. Machine	Legend 	
*Giant Metal Heavy
*Stamina Battle
*Defeat the Main Fighter to Win
*Reinforcements will join the battle (See below)	ROBOTS 	SUPPORT	Critical Metal Transformation (Become Metal for the rest of the battle upon reaching high damage)
*Every 45 seconds, a random character from this list will be added to the battle:
**Metal Mario w/ Home Run Bat
**Metal Dr. Mario w/ Healing Sprout
**Metal Dark Samus w/ Fire Flower
**Metal Snake w/ Gooey Bomb
**Metal Richter w/ Staff
==Music==
#Team Fortress 2 Main Theme
#Playing with Danger
#Intruder Alert!
#Red Bread
#ROBOTS
#Faster than a Speeding Bullet
#Medic!
#Mercenary Park
#More Gun
#Right Behind You
#Pipe Bomb
#Soldier Of Dance
Category:Downloadable Content
Category:Super Smash Bros. (series)
Category:Fan DLC
Category:Team Fortress 2 (series)