Poisonstar (Wizard Spell)

This spell creates nine stars around one of the alhoon's hands. These magical motes appear as purple winking sparks with writhing darkness at their centers. At the end of the round of casting, the alhoon can will these to fly at up to nine vis­ible creatures (dividing the stars between target creatures as desired). The stars pursue their tar­gets to the limits of the spell's range, at move­ment rate of 30 (A), striking at THAC0 9, without range penalties.
Poisonstars harm only living and undead creatures, as follows: when one strikes, it in­flicts 1 point of corrosive damage on living beings, or 2 points on an undead creature.
Living creatures must make a successful saving throw vs. poison at -2, or be wracked by waves of nausea and weakness for 1d4 rounds. This pain, a magical venom, causes the victim to make all ability checks at -2, attacks at -2, and has a 2-point Armor Class penalty. The penalties of multiple hits are noncumulative, but each requires a saving throw.
The material components of this spell are a drop of poison, a drop of the caster's spittle, and a spark or small flame (which goes out during casting).
Notes: Restricted to alhoon (undead illithids), uncommon. Originally from the Forgotten Realms setting.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells