Commands/camerashake

Sends a request to client for shaking the player's camera (the effect won't be shown if the player has Camera Shake disabled in their Accessibility settings).
== Syntax ==
:camerashake add <player: target> [intensity: float] [seconds: float] [shakeType: CameraShakeType]
:: Add the camera shake effect to a player.
:camerashake stop <player: target>
:: Stops the camera shake.
== Arguments ==
: Specifies the player(s) who's clients will be sent a camera shake request. If not specified, defaults to the command's executor ().
: Unlike in other command, this target selector can always target online dead players with @e.
: Specifies the intensity of the camera shake.
: Should be between 0 and 4 (inclusive).
: Specifies the duration of the camera shake.
: 
: Specifies the type of camera shake direction.
: Must be one of positional and rotational.
==Result==
== Output ==
== Example ==
To perform a positional camera shake with intensity 0.25 for 5 seconds:
* /camerashake add @p 0.25 5 positional
To perform a rotational camera shake with intensity 0.25 for 5 seconds:
* /camerashake add @p 0.25 5 rotational
File:Minecraft Bedrock Positional Camerashake.gif|Example of a positional camera shake
File:Minecraft Bedrock Rotational Camerashake.gif|Example of a rotational camera shake
== History ==
de:Befehl/camerashake
ja:コマンド/camerashake
pt:Comandos/camerashake
ru:Команды консоли/camerashake
zh:命令/camerashake