Mechs/GAR-H

==Description==
Configured to take advantage of new Heavy Laser technology, the H configuration is a capable 'Mech at any range. For long range jousting with an enemy, the 'Mech has an LRM-10 launcher. This is backed up by an Ultra Autocannon/10 and a new Heavy Large Laser for intermediate ranges. Finally, for added punch at close range, the 'Mech has two ER Medium Lasers.
Drop Cost Multiplier: 1.15
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Scrapper: Ace Pilot & Multi-Tracker (Quirk)
40 	Stable Weapons 	Steady Aim: +1 Gunnery, +1 Offensive Push Accuracy, +10% Called Shot Chance (Quirk)
145 	Structure (2) 	Resilience: +5% Crit Resist
150 	Engine XL (C) 	Tuned Engine: -5% Heat Generated
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=120/130S=65 	A=45/45S=16 	A=120/130S=65
Arms/Head	HardPoints	[ 4O ] 	[ 1O ] 	[ 4O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
OmniPod Hand
OmniPod Lower Arm
2x ER Medium Laser (C)
L. Heavy Laser (C)	 	
Ultra AC10 (C)
Torso 	Health 	FA=125/170 RA=50/85S=85	FA=155/250 RA=50/125S=85	FA=125/170 RA=50/85S=85
Torso 	HardPoints	[ 4O ] 	[ 2O ] 	[ 4O ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Cooling
Engine XL (C)
Engine Core 400
OmniMech Gyro
Structure (2)	
Specialist Slot
Torso 	Dynamic 	
Ammo LRM (CLAN)
LRM-10 (C) (1)	
Ferro-Fibrous (C) (2)
Engine HS +6
Heat Sink Kit (C)	
2x Ammo UAC10
Legs 	Health 	A=120/170S=85 	 	A=120/170S=85
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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