Paper Mario: The Original Story Remastered/Shops

This is a list of item shops in Paper Mario: The Original Story Remastered. Unlike the original N64 version, each item shop has more variety and exclusive items to go along with it. Listed below are the items shops and the items that can be bought there.
==Shroom Grocery==
This shop is located near the west entrance of Toad Town. Gro. T is the shopkeeper.
Item 	Effect 	Price
Mushroom 	Restores 5 HP. 	10 Coins
Honey Syrup 	Restores 5 FP. 	10 Coins
Tasty Tonic 	Heals all status problems. 	3 Coins
Fire Flower 	Deals 3 HP damage to all enemies.	5 Coins
Sleepy Sheep	May put enemies to sleep. 	10 Coins
Fright Mask 	May scare enemies out of battle. 	5 Coins
==Harry's Shop==
This shop is located at the southwestern portion of Toad Town. Harry. T is the shopkeeper.
Item 	Effect 	Price
Super Shroom	Restores 10 HP. 	20 Coins
Maple Syrup 	Restores 10 FP. 	20 Coins
Volt Shroom 	Electrifies the user for 3 turns, damaging those who make contact. 	10 Coins
Dizzy Dial 	May make enemies dizzy for a few turns, causing their moves to miss. 	15 Coins
Stone Cap 	Turns the user into stone for 3 turns, preventing damage but unable to move.	30 Coins
Cake Mix 	Restores 1 FP. 	15 Coins
==Koopa's Shop==
This shop is located at the eastern portion of Koopa Village.
Item 	Effect 	Price
Goomnut 	Restores 3 FP. 	10 Coins
Turtley Leaf	Restores 3 FP and boosts user's defense by 2 for 2 turns. 	15 Coins
Fire Flower 	Deals 3 HP damage to all enemies. 	10 Coins
Dizzy Dial 	May make enemies dizzy for a few turns, causing their moves to miss.	10 Coins
Volt Shroom 	Electrifies the user for 3 turns, damaging those who make contact. 	15 Coins
Mushroom 	Restores 5 HP. 	8 Coins
==Little Mouser's Shop==
This shop is located at the western portion of the Dry, Dry Outpost.
Item 	Effect 	Price
Dried Shroom	Restores 1 HP. 	2 Coins
Dried Pasta 	Restores 3 HP and 2 FP. 	3 Coins
Dusty Hammer	Deals 1 HP damage to one enemy.	2 Coins
Lemon 	Restores 1 HP and 2 FP. 	5 Coins
Lime 	Restores 3 FP. 	5 Coins
Dried Fruit 	Restores 15 HP. 	30 Coins
==Boo's Shop==
This shop is located in the basement of the Boo's Mansion.
Item 	Effect 	Price
Life Shroom 	Restores 10 HP. Automatically takes effect if the user faints.	40 Coins
Apple 	Restores 5 HP. 	15 Coins
Strange Leaf	Restores 5 FP. 	20 Coins
Snowman Doll	Deals 4 HP damage to all enemies. 	15 Coins
Stop Watch 	May immobilize enemies for a few turns. 	30 Coins
Mystery Box 	Something random will happen by roulette. 	3 Coins
==Shy Guy's Shop==
This shop is new in the remake and is located at the blue section of the Shy Guy's Toy Box. A Toad worker serves as the shopkeeper.
Item 	Effect 	Price
Super Soda 	Restores 5 FP and cures all status problems. 	15 Coins
Mushroom 	Restores 5 HP. 	10 Coins
Stone Cap 	Turns the user into stone for 3 turns, preventing damage but unable to move.	25 Coins
Volt Shroom 	Electrifies the user for 3 turns, damaging those who make contact. 	15 Coins
Sleepy Sheep 	May put enemies to sleep for a few turns. 	8 Coins
Shooting Star	Deals 6 HP damage to all enemies. 	30 Coins
==Yoshi's Cabana==
This shop is located at Yoshi's Village. A blue Yoshi serves as the shopkeeper.
Item 	Effect 	Price
Melon 	Restores 15 HP. 	35 Coins
Egg 	Restores 5 HP. 	12 Coins
Super Soda 	Restores 5 FP and cures all status problems. 	16 Coins
Volt Shroom 	Electrifies the user for 3 turns, damaging those who make contact.	15 Coins
Snowman Doll	Deals 4 HP damage to all enemies. 	13 Coins
Coconut 	Deals 3 HP damage to one enemy. 	10 Coins
==Rip Cheato's Underground Storehouse==
In the original version, you would have to pay 64 coins to obtain a random item, especially a Dried Shroom. In the remake, Rip Cheato now has a new format with six items on the counter. His storehouse is located inside the Toad Town Tunnels just before a blue pipe leads to the surface inside a house with a locked door.
Item 	Effect 	Price
Red Berry 	Restores 5 HP. 	10 Coins
Blue Berry 	Restores 5 FP. 	10 Coins
Yellow Berry	Restores 3 HP and 3 FP. 	10 Coins
Bubble Berry	Restores 5 HP. 	10 Coins
Smelly Herb 	Restores 5 FP. 	10 Coins
Whacka Bump 	Restores 25 HP and 25 FP.	100 Coins
==Shiver Store==
Located at the center of Shiver City, a penguin serves as the shopkeeper.
Item 	Effect 	Price
Iced Potato	Restores 5 HP. 	12 Coins
Pebble 	Deals 1 HP damage to one enemy. 	5 Coins
Super Soda 	Restores 5 FP and cures all status problems. 	15 Coins
Fire Flower	Deals 3 HP damage to all enemies. 	10 Coins
Repel Gel 	Makes the user invisible for 3 turns, avoiding all attacks. 	35 Coins
Life Shroom	Restores 10 HP. Automatically takes effect if the user faints.	35 Coins
==Valley Goods==
Located at the east end of Starborn Valley, a Toad serves as the shopkeeper. This shop is new in the remake.
Item 	Effect 	Price
Super Shroom 	Restores 10 HP. 	20 Coins
Maple Syrup 	Restores 10 FP. 	20 Coins
Pebble 	Deals 1 HP damage to one enemy. 	5 Coins
Shooting Star	Deals 6 HP damage to all enemies. 	30 Coins
Stop Watch 	May make enemies immobilized for a few turns. 	30 Coins
Life Shroom 	Restores 10 HP. Automatically takes effect if the user faints.	40 Coins
==Haven Mart==
Located at Star Haven, a Star Kid serves as the shopkeeper.
Item 	Effect 	Price
Super Shroom 	Restores 10 HP. 	15 Coins
Maple Syrup 	Restores 10 FP. 	15 Coins
Life Shroom 	Restores 10 HP. Automatically takes effect if the user faints.	25 Coins
Shooting Star	Deals 6 HP damage to all enemies. 	25 Coins
Stop Watch 	May make enemies immobilized for a few turns. 	25 Coins
Mystery 	Something random will happen by roulette. 	2 Coins
==Fortress Storehouse==
This storehouse is located behind the western door on the upper floor of the first grand hall. A Spiked Goomba serves as the shopkeeper.
Item 	Effect 	Price
Ultra Shroom 	Restores 50 HP. 	100 Coins
Jammin' Jelly	Restores 50 FP. 	100 Coins
Life Shroom 	Restores 10 HP. Automatically takes effect if the user faints.	30 Coins
Shooting Star	Deals 6 HP damage to all enemies. 	30 Coins
Stop Watch 	May make enemies immobilized for a few turns. 	30 Coins
Repel Gel 	Makes the user invisible for 3 turns, avoiding all attacks. 	30 Coins
==Rowf and Rhuff's Badge Shop==
Located at the center of Toad Town, Rowf and Rhuff sell badges that are quite expensive. In the remake, since the Star Pieces have been omitted and that Merlow no longer offers badges to trade for Star Pieces, all the badges he would have given away are now available at the badge shop. Listed below are the badges and their effects.
Badge 	BP	Effect 	Price 	Availability
Attack FX A 	0 	Changes sound effects while attacking. 	50 Coins 	Start
Pay-Off 	2 	The more damage Mario and his partner take, the more coins appear after battle. 	150 Coins	Start
Chill Out 	2 	Prevents enemies from landing a first strike. 	150 Coins	Start
Pretty Lucky 	3 	May make enemy attacks on Mario miss sometimes. 	300 Coins	Start
Pretty Lucky P 	3 	May make enemy attacks on the partner miss sometimes. 	300 Coins	Start
Heart Finder 	3 	More recovery hearts appear after battle. 	350 Coins	Start
Flower Finder 	3 	More flowers that restore FP appear after battle. 	350 Coins	Start
Zap Tap 	3 	Electrifies Mario, damaging those who make contact. 	350 Coins	Start
Zap Tap P 	3 	Electrifies the partner, damaging those who make contact. 	350 Coins	Start
Flower Saver 	4 	Saves 1 FP while using a move. 	400 Coins	Start
Happy Heart 	2 	Slowly restores Mario's HP every turn. 	400 Coins	Start
Happy Heart P 	2 	Slowly restores the partner's HP every turn. 	400 Coins	Start
Happy Flower 	2 	Slowly restores FP every turn. 	400 Coins	Start
Feeling Fine 	3 	Protects Mario from status problems. 	400 Coins	Start
Feeling Fine P 	3 	Protects the partner from status problems. 	400 Coins	Start
HP Drain 	3 	Decreases Mario's attack by 1 and restores up to 5 HP per attack. 	500 Coins	Start
HP Drain P 	3 	Decreases the partner's attack by 1 and restores up to 5 HP per attack. 	500 Coins	Start
Money Money 	5 	More coins appear after battle. 	750 Coins	Start
Power Plus 	6 	Raises Mario's attack by 1. 	900 Coins	Start
Power Plus P 	6 	Raises the partner's attack by 1. 	900 Coins	Start
Speedy Spin 	1 	Raises the distance of Mario's spin dash. 	50 Coins 	Chapter 2
Multibounce 	1 	Jumps on all enemies in a row if the action command is timed right. 	75 Coins 	Chapter 2
Piercing Blow 	1 	Bypasses the enemy's defense with a hammer attack. 	75 Coins 	Chapter 2
First Attack 	1 	Instantly defeats a wild enemy if Mario's level is high enough. 	100 Coins	Chapter 2
Sleepy Stomp 	2 	Jumps on one enemy and has a chance of putting it to sleep. 	75 Coins 	Chapter 3
Double Dip 	1 	Allows the protagonist to use two items in one turn. Uses 3 FP. 	100 Coins	Chapter 3
Double Dip P 	1 	Allows the party member to use two items in one turn. Uses 3 FP. 	125 Coins	Chapter 3
Jump Charge 	1 	Charges Mario's next jump attack by 2. Uses 1 FP. 	50 Coins 	Chapter 4
Group Focus 	2 	Allows party members to perform the Focus strategy to recharge the Star Meter. 	100 Coins	Chapter 4
All or Nothing 	4 	Increases the protagonist's attack by 1 after a successful Action Command, but does no damage if the Action Command fails. 	100 Coins	Chapter 5
All or Nothing P	4 	Increases the party member's attack by 1 after a successful Action Command, but does no damage if the Action Command fails.	125 Coins	Chapter 5
HP Plus 	3 	Increases the protagonist's HP by 5. 	150 Coins	Chapter 5
HP Plus P 	3 	Increases the party member's HP by 5. 	175 Coins	Chapter 5
FP Plus 	3 	Increases FP by 5. 	150 Coins	Chapter 5
Category:Paper Mario (series)
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Category:Shops