Daenavyr

Daenavyr is an elven wizard from the city of Ethellyn in Ravain. She is also a scholar, historian and occasional dungeoneer.
== History and Personality ==
Daenavyr is the daughter of a sorceress and a librarian, and aspired to achieve both arcane greatness and to discover the ancient histories of the world. She must have completed some studies in the city of Ethellyn, but she started travelling soon after. Daenavyr found herself in the Savage North, working as a sage and general assistant in Tarynth's College of the Ancient World, and after completing her studies there she was tutored by wizards from the Terevanian Council of Magi. After a number of years, Daenavyr joined an adventuring party in Eriabourne, and ventured into numerous ruins and dungeons to find ancient scrolls and texts.
Exactly how long Daenavyr adventured for in this period is unclear, as she describes returning to Ravain for a long rest due to some misadventure. She returned to Tarynth about ten years ago and purchased a stately home there. She has since then been searching for a specific text, though its location has been lost over time. She left the Eastern Dales just over two years ago, arriving at Coldharbour in Eriabourne, where she traveled to the village of Watermeet. 
Daenavyr is an ambitious and courteous woman, using her quick wits and vast knowledge of the world to her advantage. She is particularly proud of her historical education.
== Skills and Powers ==
Daenavyr is a highly capable wizard specialised in the school of transmutation. As well as her considerable array of studied subjects, Daenavyr can use a wide variety of arcane spells to help allies, hinder enemies or destroy monsters altogether. She is also proficient with her bow, but lacks the strength to use it effectively. Daenavyr is a very useful ally to have in many situations because of her wide range of abilities, from diplomatic arrangements to dungeon crawling. On the other hand, she is both easy to hit and fragile, making her a liability when faced with cunning opponents.
== In the Campaign ==
Daenavyr first met the party at Widow's Watch where she joined the Bloodsworn for a unique deal lasting one year. Since then she has proven herself useful on a number of occasions, such as assisting in the Boneblade mystery in Brenna (where she incapacitated Lucky Lares with one spell), taking down Shulk, and the return to the Lyrian Caverns to kill the aboleth hidden within. Daenavyr is rumoured to have spent some time alone with Elijah in the city of Brenna.
== Maia the Cat ==
Daenavyr's familiar, Maia the tabby cat, accompanies her wherever she goes. Maia can be useful for missions of stealth, but Daenavyr does not wish to risk Maia's life unduly.
== Character Sheet ==
Daenavyr - Elf Wizard 9 
HP 45 Initiative+3 AC19 (T 13,FF 16) Speed-30(6)
Bow + 8 (d8/ x3) or Spell + 8 
SQ - Maia the Tabbycat, Elf Traits
Feats - Evocation Focus, Ancient Studies, Toughness, Current Affairs, Spell Penetration
Abilities 9, 17, 14, 19, 13, 12   Saves+8/+6/+9   Skills - History + 18, Dungeoneering + 18, Stealth + 18, Geography + 18, Arcana + 16, Politics + 18 Languages - Common, Profane, Undercommon, Elven, Abyssal, Old Imperial, Draconic
Spells DC 14 + SL, or 15 + SL for Evocation spells
1 - Shield, Magic Missile2, Grease, Identify
2 - Invisibility, Rope Trick, Mirror Image, Feather Fall, Glitterdust
3 - Haste, Deep Slumber, Fireball, -Arcane Sight
4 - Improved Invisibility, Shout, Crushing Despair
5 - Cone of Cold
Equipment -  Elven Court Bow + 1, Cloak of Elvensong ( + 2 Intelligence & Charisma), Magical Locket ( + 2 will saves, Immunity to Fear), Robes of Flesh (+3 Natural Armour Bonus, +3 Enhancement Bonus, +3 Fortitude Saves)
Gold - 2600
Category:Elves
Category:Magi
Category:Adventurers
Category:Party Members
Category:Bloodsworn