Andy (Advance Wars)

==Summary==
Andy is an Orange Star CO, and the protagonist of the first two Advance Wars games. His young age and ditziness hide a gifted mechanic and strategist, able to heal his units in the middle of battle. He thwarted the Black Hole CO Sturm's plans two times, and was deemed such a threat that Black Hole even cloned him in their next attempt to conquer Wars World.
==Powers and Stats==
Tier: 
Name: Andy
Origin: Advance Wars
Gender: Male
Age: Unknown
Classification: Orange Star CO
Powers and Abilities: Genius Intelligence, Statistics Amplification (Able to increase his units' stats via CO Power and Super CO Power), Healing, Technology Manipulation, possibly Resurrection
Attack Potency: Human level (Despite being a commanding officer in an army, Andy likely has no combat training due to his unconventional role)
Speed: Average Human
Lifting Strength: Human level
Striking Strength: Human level
Durability: Human level
Stamina: Athletic mentally (Can command for the entirety of long battles)
Range: Standard Melee Range, Hundreds of Meters to Kilometers for his units, higher with his CO Power and SCO Power (able to heal all of his units at once)
Standard Equipment: Nothing on his person
*Optional Equipment: List of Andy's units
Intelligence: Genius. Andy is very ditzy, but that does not impact his prowess as a CO, or his mechanical skills.
Weaknesses: Very ditzy and forgetful, failing to remember what airports or countries are.
Notable Attacks/Techniques:
*CO Power: Hyper Repair: Andy heals his units slightly, and slightly boosts their stats.
*Super CO Power: Hyper Upgrade: Andy heals his units by a much greater degree, slightly boosting their defense and greatly boosting their offense.
Notes:
*Commanding Officers typically fight by commanding troops, which are listed in the verse's civilization page. In a Versus Thread, they should therefore be placed in command of them if one wishes to use them to their full potential.
**Units in Advance Wars are either already deployed or can be produced with Factories, Ports or Airports. Therefore, a versus thread should specify Andy's starting army and eventual buildings to produce more if they wish for him to have access to that.
*A turn's length in Advance Wars is variable. Though they are called "days", this is contradicted by several missions in Dual Strike that have a time limit of less than an hour, which is acknowledged by the characters.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Advance Wars
Category:Game Characters
Category:Geniuses
Category:Good Characters
Category:Healers
Category:Heroes
Category:Leaders
Category:Male Characters
Category:Mechanics
Category:Nintendo Wars
Category:Playable Characters
Category:Primary Protagonists
Category:Protagonists
Category:Resurrection Users
Category:Statistics Amplification Users
Category:Technology Users
Category:Video Game Characters
Category:Wrench Users