Anatomical Weapon Proficiency

The power to be a master of using anatomy-based weapons. Sub-power of Body Manipulation. Variation of Improbable Weapon Proficiency. Not to be confused with Natural Weaponry.
==Also Called==
* Anatomical Weapon Aptitude/Combat/Expertise/Intuition/Mastery
* Body/Bodily Aptitude/Combat/Expertise/Intuition/Mastery/Proficiency
* Organ Weapon Aptitude/Combat/Expertise/Intuition/Mastery/Proficiency
==Capabilities==
The user, either innately or through training, is a master of wielding anatomical objects (whole bodies, organs, limbs, etc.) as weapons, either melee or throwing.
==Associations==
* Anatomical Liberation
* Enhanced Combat
* Body Manipulation
* Improbable Weapon Proficiency
* Natural Weaponry
* Weapon Manipulation
* Weapon Proficiency Touch
==Limitations==
* May require a degree of training or exposure.
* May take time to achieve mastery.
==Known Users==
See also: Grievous Harm with a Body
* Banjo (Banjo-Kazooie series)
* Crash Bandicoot (Crash Bandicoot series)
* Peter Parker/Spider-Man (Marvel Comics)
* Sir Daniel Fortesque (MediEvil series)
* Havik (Mortal Kombat series)
* Sanji (One Piece)
==Gallery==
Breegull Bash.png|Banjo (Banjo-Kazooie series) using the Breegull Bash.
Twinsanity_render_hammer.png|Crash Bandicoot (Crash Bandicoot series)
Spider-Man's Strength (3).jpg|Peter Parker/Spider-Man (Marvel Comics)
Anatomical Weapon Proficiency by Sanji.jpg|Sanji (One Piece) using a casted-up Zoro as a weapon.
Category:Powers
Category:Bodily Functional Powers
Category:Weapon Proficiencies