126490-world-feels-empty

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			Heya fellow wildstar players!I recently rejumped the game and started playing again, everywhere i go i never seem to see/meet anyone!? (im only level 16 though). Does this improve when being further in the game or is the game just dead? Im on the realm Luminai (pvp). You can reach out to me if u want because im searching for a guild:)Kind regards and have fun playing wildstar:)Lars Hu (ingame name) 	
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			Unfortunately, Luminai is quite "dead", yes. Just take the free server transfer to Jabbit and you'll meet a lot more people. :)	
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			Unfortunately, the PVP megaservers are pretty much dead because everyone transferred to the PVE megaservers. Transfers are free, though, and you'll find people to PVP with there. I don't know how populated the lower level areas are on Jabbit, but on Entity, it seems most of the population is level 50. You might want to check out the Jabbit forums as well.	
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			PVP rule sets aren't very popular and because this game doesn't have enough hardcore fanatics I would imagine they'd be quite dead. 	
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PVP rule sets aren't very popular and because this game doesn't have enough hardcore fanatics I would imagine they'd be quite dead. 
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PvP has nothing to do with hardcore fanatics. :P It's because, Carbine made a mistake once. They allowed players to transfer for free to the PvE server but then players couldn't return anymore, so many guilds stayed forever on the PvE server and the PvP server just got emptier and emptier.
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You can return, it just has a week long cooldown.
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You can return, it just has a week long cooldown.
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PVP rule sets aren't very popular and because this game doesn't have enough hardcore fanatics I would imagine they'd be quite dead. 
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			I like that everyone is on the PVE server. I hate PVP servers (mainly because I am woefully bad at PVP). But, if it all shifted to PVP server, I would move with.	
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Get your buttocks to Jabbit and /chjoin global to speak to rest of server.
Plenty of players, just not so many leveling anymore :D	
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Allow me to tell you a story.
 
Once upon a time, Carbine decided to open up one way transfers from the PvP servers to the PvE servers. They did this because players had been asking for server transfers since beta. Why not make them two way? Because Carbine's motto used to be "if it's worth doing, it's worth messing it up." Never miss the opportunity to implement a change that is SLIGHTLY, yet critically, different than what people are asking for.
 
So when the one way transfers were implemented, guilds began recruiting people from both servers to join them, and since the only one you could actually transfer to was the PvE server, that's where everyone started moving. The more people moved, the more people moved, and there was an accelerating exodus leading to dead servers within a matter of weeks. What had once been the higher population servers were now dead and gone, because Carbine's employees thought it wasn't #hardcore to let people who leveled on a PvE server play on a PvP server.
 
Of course now you can in fact transfer both ways, because Carbine had their "doh" moment, but damage done.
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Step 1: Get off the PvP servers. They are quite dead.
Step 2: Get to max level. This phase of any MMO isn't quite long enough for people to have recirculated to starter zones and not new enough for players to be there originally.
Step 3: Incoming payment model change, influx of players, etc.
 
Without sugarcoating it, the game has a very, very low population. There is essentially only one server (based on region). The #1 thing the game needs right now is more players in the game to be 'content' for the rest of us. That's what F2P/B2P transitions provide. Cross your fingers and show them your love, invite your friends and plant seeds for a bountiful community.
 
At this point that's all you can do.	
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Well, I suspect the reason it was one-way was that Carbine+NCSoft followed old-school conventional MMO wisdom: Leveling on a server with a PVP rule set is supposed to be harder due to Open World PVP with ganking etc limiting access to leveling quest, so allowing people to transfer their high-level characters from PVE to PVP is akin to cheating, as they have been leveled in "easy mode". In fact, this was a sentiment I heard several times on these forums pre-Megaservers and pre-this Free Transfer incident, when the difference between the rule sets were discussed. You know, hardcore! ;)
 
Second, as I recall it (I was not involved other than reading the forums, so I may be wrong), the really intense Bank Run-like panic (See http://en.wikipedia.org/wiki/Bank_run - very enlightening) took place over a single weekend (I recall upset guild masters on the forum worried that they could not get enough members online before Monday to vote on a transfer) - which meant that no major decision makers at Carbine and NCSoft were even available to react. The probably came in to work Monday morning only to see the sad aftermath... :blink:
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Everyone's pretty much covered everything, I just wanted to add that just because everyone is on the PvE server doesn't mean there is no pvp.
 
People are doing BGs and since drop 5 arenas as well.
 
People plan warplots 
 
If you want you can also flag yourself for open world PvP.
 
That's the whole difference. Instead of beig permanently flagged you choose when to flag. Come to the populated side! :D	
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Because Carbine's motto used to be "if it's worth doing, it's worth messing it up." Never miss the opportunity to implement a change that is SLIGHTLY, yet critically, different than what people are asking for.
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			It is still beyond me why carbine dont make the warplots as big BG's...they look soo cool and i think it would be wonderfull to have a bg where you defend your base etc...LOOK at how popular AV was in WOW...and for gods sake!..IT STILL IS!!! Please Carbine....do this: you already have the map:) 	
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