Monolith

==MONOLITH==
The Monolith is a powerful alliance of nations, formed in the aftermath of a global disaster. A mysterious phenomenon, known as the "Emission", and the growing discontent of members of the DUTY alliance, the combination had caused widespread destruction and mutated the regions of now its capital - Eldritch. Amid this chaos, the Monolith emerged as a beacon of hope, uniting the nations under its banner.
The Monolith is governed by Ferbez, and the C-CONSCIOUSNESS, who possess a deep understanding of the strange, mutated world that emerged after the Emission.
The Monolith is a highly organized and centralized society, with a strong emphasis on order and stability. It is seen as a symbol of hope and a bastion of civilization in a world overrun by chaos. Its armies are composed of highly trained soldiers, equipped with advanced weapons and technology, and tasked with maintaining order and protecting the alliance's citizens.
Despite its powerful military and technologically advanced society, the Monolith is not without its enemies. Some seek to challenge its authority and disrupt the fragile peace it has established. The Monolith must also contend with the aforementioned DUTY.
Despite these challenges, the Monolith continues to thrive and expand, cementing its position as the dominant power in the post-apocalyptic world. Its armies march forth, its scholars delve deeper into the secrets of the mutated world, and its citizens enjoy a level of safety and stability.
==Prologue==
Once, the zone was a place like any other, a remote corner of the world, it finds itself in a massive forest near the Kartek Fjellheim border, surrounded by again, dense forests and rolling hills. The people who lived there were simple folk, who made a living by farming and fishing, or by working in the nearby mines. They went about their lives, raising their families, and tending to their communities, with no idea of the incredible events that would soon unfold.
It all began with strange sightings and rumors of bizarre lights in the sky. At first, people brushed it off as a trick of the light, or a hoax perpetuated by local children. But as the sightings became more frequent, and the rumors spread, people started to take notice. Some became fearful, others excited.
Then, one day, the first emission occurred. No one knows what caused it, or it may appear like that on the surface. The reason for the first Emission is a wide spread knowlage amongst the DUTY and Monolith leadership, as one way or another both were strongly tied to the event but it was as if the sky itself was tearing apart, revealing a glimpse of another world beyond. The people who witnessed it and managed to survive the event without their brain being melted were changed forever, as they were infused with strange powers and abilities. Some became stronger, others faster, still others could sense things beyond the reach of normal human perception.
As news of the emission spread, people flocked to the zone, drawn by the promise of riches and power. They came from all over the world, eager to stake their claim and to explore the mysterious new world that had been revealed to them.
At first, the zone was a place of excitement and adventure, as the Stalkers (which are people who enter the zone without permission under the threat of death by local authorites of Kartek or Fjellheim) roamed its forests and hills, searching for artifacts and treasures it brought with itself. But it was not long before the zone began to change. It became more dangerous, as mutated creatures emerged from the shadows, and strange anomalies began to appear. The air grew thick with radiation and constant noticeable fallout from the sky, and the earth trembled with strange energies.
== Act I ==
=== Core values ===
=== Noosphere and Nooenergy ===
"The Monolith was created when a powerful explosion of the "Nooenergy" created an event commonly known as "The emission". It made us see the truth and a part of the oppression DUTY bestowed upon us. We follow the truth of the Monolith as the stone that can grant you wishes and will do so to it's most entrusted members." - A high-ranking Monolith official.
Noosphere refers to the sphere of human thought and culture that has formed around the realms of Rathnir and Eldham. It is a theoretical construct that suggests that consciousness of all sentient life forms in both of the realms, alongside intellectual activity, have created a sort of "atmosphere" around the planet, in much the same way that the biosphere encompasses all life in the realms. The Noosphere is associated with the mysterious, otherworldly "Zone" created by an event called "Emission", where the laws of physics are said to be different and strange events occur.
=== C-CONSCIOUSNESS ===
The "C-CONSCIOUSNESS" is directly connected to the creation of the Zone. C-CONSCIOUSNESS administration was and are test subjects fed into the C-CONSCIOUSNESS project, whose goal was to create a hive-mind of people that can alter the supposed phenomena known as "Noosphere", which was meant to help alter the general populace of the world into submissive mind-slaves of the unknown organization responsible for the project, and subsequent creation of the dangerous Zone.
=== Mutants and Artifacts ===
In the aftermath of the first emission, the world changed. A mysterious phenomenon known as the "Zone" had arisen, a place of shifting anomalies, dangerous mutations, and incredible power. People from all over the world flocked to the zone, drawn by the promise of riches and adventure.
But it was not long before they learned that the zone was a place of incredible danger. The mutated creatures that roamed its forests and hills were fierce and deadly, and the anomalies that dotted its landscape were unpredictable and unstable. Only the bravest and most foolhardy dared to venture into its depths.
These brave souls were known as Stalkers, and they were the only ones who dared to face the dangers of the zone. They hunted the mutated creatures, collecting the strange artifacts that littered the wasteland, and braving the many dangers that threatened their lives.
Over time, the Stalkers learned to adapt to the dangers of the zone. They learned to hunt the mutated creatures and use their strange abilities to their advantage. They developed powerful weapons and learned to detect and avoid the anomalies that dotted the landscape.
As they ventured deeper into the zone, they encountered more and more powerful mutants, each one more dangerous and deadly than the last. Some of these mutants were massive beasts, towering over the trees and shaking the ground with their footsteps. Others were nimble and quick, slipping through the shadows and pouncing on their prey without warning.
Despite these dangers, the Stalkers pressed on, driven by the allure of the unknown, and the promise of wealth and power. They roamed the wastelands, searching for the most powerful and dangerous mutants, and harvesting the strange artifacts that they carried.
The mutants were not precisely the ones who created the artifacts, although they brought invaluable materials to get into possession of such. Many merchants and researchers are willing to create powerful weapons and tools for the owners of the materials just for the sheer possibility of conducting research or getting a piece of the artifact material for themselves.
=== First Emission ===
Ferbez and Neo were two men who lived in a region where a mysterious and powerful emission event had contaminated a large area, creating the Zone. Many people ventured into the Zone in search of valuable artifacts and opportunities, but only a few were able to survive its dangers and return with their lives and treasures intact.
Ferbez  and Neo were both stalkers who entered the Zone for their own reasons. Ferbez was searching for a way to escape the shadow of his evil father - Comrade Astro, who had created a powerful and dangerous organization known as DUTY. Neo, on the other hand, was driven by a thirst for knowledge and adventure.
As they explored the Zone, they encountered each other and quickly realized that they both had a special connection to the first emission. They had both been in the area at the time of the event and had somehow been affected by it.
As they journeyed deeper into the Zone, Ferbez and Neo discovered that they both had unique abilities that set them apart from other stalkers. They soon realized that they had been brought together for a reason, and that they were both responsible for the first emission.
They they both were a part of the research group responsible for studying the so called "Noosphere", and their combined actions had triggered the emission, releasing a massive burst of energy that contaminated the area and changed the lives of everyone in it forever.
Despite their guilt, Ferbez and Neo were determined to use their powers and knowledge to make a positive impact on the Zone. They became partners, using their skills and abilities to help each other and others in their journey.
Category:Traveler's Era