Vainia Sestrum

Vainia Sestrum is a DLC character in Dissidia Calamitas Infinita, originating from Kings of Strife. A noble, stubborn, and melancholy girl who hails from the royal family of a weak, poor, and small country, she ventured into unknown territory to restore her bloodline's glory and soon became allied with an infamous character. With this connection as well as others she soon acquires, Vainia takes on a large-scale gambit to overthrow the current world order, but finds her conflict soon eclipsed by a timeless conflict. 
==Appearance==
Vainia's primary appearance is that of the school uniform at Zeta Academy, from which she hails. It consists of brown shoes, black stockings, a slate colored skirt, and a cool gray shirt with burgundy lining. Vainia wears the sleeves rolled up to her shoulders, a brown belt on her waist, and a black arm warmer over her right forearm. In addition, she wears a series of cool gray arm bands around her left arm, to symbolize her position in the school heirarchy. Her first alternate, Summer Secondary, recolors most of her outfit to a navy blue and removes the belt on her waist. Her stockings are colored white and she wears a short scarf around her neck. Her second alt outfit, Revolutionary Girl, is a cosplay of Utena Tenjou. Her hair is now colored pink and her skirt is missing, replaced by lower black stockings and a pair of dark red athletic shorts. Her blazer is recolored black with red highlights, and her black armband is missing. 
Vainia's third alternate and first DLC costume, Witch-Queen of Eternia, depicts her in a gothic-esque dress that flows out at the bottom and is primarily colored a dark and promiscuous violet. At the fringes of the dress, the dyes fade to a light blue. On her torso and arms, Vainia wears scraps of golden light armor, and a golden medieval crown graces her head. Her next alternate and second DLC costume, Oaken Throne, shows Vainia in a white and red-themed blazer similar to that of the Revolutionary Girl outfit, albeit the jacket also sports golden epaulets. Below the jacket, Vainia also wears a black skirt, which itself is above black leggings that go into a pair of tall red heeled boots. Finally, her third DLC costume Finale shows Vainia in a sharply cut, ruby-emblazoned black jacket that exposes a good deal of her cleavage. She wears a short red skirt and wears black stockings that tuck into tall elegant black boots. A very long red coat is draped over her shoulders with the high collar popped up, and she has short neck-length hair.
File:Gin and Vainia.png|Vainia with Gin Taoris
File:Vainia Alt3.png|Summer Secondary alternate render
File:Vainia.png|Finale alternate render by Yuany
==Story==
<tabber>
6th Cycle=
Vainia is summoned in this cycle.
|-|
9th Cycle=
Summoned in the Ninth Cycle for Eris, Vainia is driven by an intense passion for battle and conquest against her enemies. While she begins to question those who stand with her and the purpose behind her existence in the world of Sundry, it is not a serious concern for her at the moment when compared to a chance for supremacy. One of the earliest enemies she meets is Gin Taoris; although the two initially clash harshly, the two of them soon begin to work together and battle with unparalleled discretion.
Through their ruthless crusades, Vainia and Gin acquire a large amount of territory for Eris' dominion. After a particularly brutal battle, Vainia witnesses Gin torture and eventually kill both Noa Lentic and Vik Hyusei, two unassuming warriors who were trying to escape the battlefield. Shocked by his actions and brought back to the reality of her own choices, Vainia abandons Gin and wanders around for the rest of the cycle, questioning everything she knew of until this point.
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10th Cycle=
Vainia returns to the conflict with her memories intact and is still distraught after the events of the last cycle. It is under this confused state that she meets Klaytaza, who tempts her with promises of power and clarity. Vainia is initially hesitant to agree to the contract of the android, remembering how her alliance with Gin worked out, but is swayed when Klaytaza states that Vainia will have full control of the mutualistic contract. Together the two make an extremely powerful pair, and with information Klaytaza procured in the previous cycle, Vainia soon develops a plan to take down Genesis and change the God's War. 
Most of the cycle consists of Vainia and Klaytaza gathering allies for their plan. Originally Vainia has little luck recruiting allies from either side, until she comes across Sanadus and his companion Alstromya. The two recognize Vainia from their future homeworld, and listen to her claims eagerly. With the combined charisma, ambition, and power of Vainia and her son from the future, the group of warriors soon expands to include Tannor Bureau, Acia, Avilis Andor, Alyssa Anastasius, and Ava Leighson.
Shortly before the plan to fight 'For the Queen's Glory' is to occur, however, Vainia finds Gin Taoris once again alone and wrapped in despair after his murder of Crono Silverius. Gin was hit harder by their separation than Vainia was, and despite her pleas otherwise, he soon kills himself. Vainia is extremely saddened and angered by this, and with her emotional state, she calls her warriors to battle early in an attempt to take revenge on the cruel world they are all trapped on. The clash with Genesis is epic, but futile. Klaytaza arrives at the scene just in time to save Vainia from death, but every other warrior in the group meets their end at the god's hand. Vainia is again filled with despair, and breaks off the contract with Klaytaza before wandering until the end of the cycle.
|-|
11th Cycle=
Vainia is killed in this cycle.
</tabber>
==Battle==
__NOTOC__
Vainia SestrumTheta Fencer – Uses rune traps and set-ups to manipulate and defeat the enemy. 
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As the Theta Fencer, Vainia is a warrior whose primary weapon is a rapier. Her physical strength isn't very impressive, but it is her ability to utilize Runes that set her apart as a unique and powerful warrior. Through intense self-study of ancient tomes and writings, she has all but mastered the magical field and can lay runes that serve as attacks, traps, or set-ups for herself. 
In addition to laying runes that can debilitate and wound the enemy, Vainia can utilize them in the function of Boosts. These effects increase the power of her non-runic moves, gifting her with a moveset that forces the enemy to work twice as hard in order to evade the runes and keep Vainia away from them.
Vainia is a very offensive-oriented fighter with little defensive capabilities. While her runes can be used to cover her own back, they are much better suited to powering up her moves and causing the enemy's defense to falter. Overall, Vainia has very high magic, high speed, average attack, and is less than average in every other area.
===Brave Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Lambda Mine 	Ground 	20 (10) 	100 	Ranged Mid 	Absorb 	Magical 	Initial
Lambda Mine 	[Close] Vainia traces a rune symbol in the air with her hand and summons a blue-hued rune on the ground that homes toward the enemy for a moment before stopping. If stepped on, the rune deals damage to the enemy. It also stuns them, interrupting any attack or action they were taking before landing on the mine. The rune disappears after 20 seconds. Relatively quick output and low recovery frames, but cannot Boost any attacks.	[Close] Vainia traces a rune symbol in the air with her hand and summons a blue-hued rune on the ground that homes toward the enemy for a moment before stopping. If stepped on, the rune deals damage to the enemy. It also stuns them, interrupting any attack or action they were taking before landing on the mine. The rune disappears after 20 seconds. Relatively quick output and low recovery frames, but cannot Boost any attacks.	[Close] Vainia traces a rune symbol in the air with her hand and summons a blue-hued rune on the ground that homes toward the enemy for a moment before stopping. If stepped on, the rune deals damage to the enemy. It also stuns them, interrupting any attack or action they were taking before landing on the mine. The rune disappears after 20 seconds. Relatively quick output and low recovery frames, but cannot Boost any attacks.	[Close] Vainia traces a rune symbol in the air with her hand and summons a blue-hued rune on the ground that homes toward the enemy for a moment before stopping. If stepped on, the rune deals damage to the enemy. It also stuns them, interrupting any attack or action they were taking before landing on the mine. The rune disappears after 20 seconds. Relatively quick output and low recovery frames, but cannot Boost any attacks.	[Close] Vainia traces a rune symbol in the air with her hand and summons a blue-hued rune on the ground that homes toward the enemy for a moment before stopping. If stepped on, the rune deals damage to the enemy. It also stuns them, interrupting any attack or action they were taking before landing on the mine. The rune disappears after 20 seconds. Relatively quick output and low recovery frames, but cannot Boost any attacks.	[Close] Vainia traces a rune symbol in the air with her hand and summons a blue-hued rune on the ground that homes toward the enemy for a moment before stopping. If stepped on, the rune deals damage to the enemy. It also stuns them, interrupting any attack or action they were taking before landing on the mine. The rune disappears after 20 seconds. Relatively quick output and low recovery frames, but cannot Boost any attacks.	[Close] Vainia traces a rune symbol in the air with her hand and summons a blue-hued rune on the ground that homes toward the enemy for a moment before stopping. If stepped on, the rune deals damage to the enemy. It also stuns them, interrupting any attack or action they were taking before landing on the mine. The rune disappears after 20 seconds. Relatively quick output and low recovery frames, but cannot Boost any attacks.
Deviant Cross 	Ground 	20 (10) 	100 	Melee Low 	N/A 	Physical 	Initial
Deviant Cross 	[Close] Vainia jabs out with her rapier rapidly in a basic combo. By mashing the input button, the combo can be extended slightly; moving the analog stick precisely before each jab allows Vainia to move a good distance with each stab. This movement is difficult to induce, but is critical to master in order to become Boosted easily. Fast output, but tricky to master and leaves Vainia vulnerable if it misses. 	[Close] Vainia jabs out with her rapier rapidly in a basic combo. By mashing the input button, the combo can be extended slightly; moving the analog stick precisely before each jab allows Vainia to move a good distance with each stab. This movement is difficult to induce, but is critical to master in order to become Boosted easily. Fast output, but tricky to master and leaves Vainia vulnerable if it misses. 	[Close] Vainia jabs out with her rapier rapidly in a basic combo. By mashing the input button, the combo can be extended slightly; moving the analog stick precisely before each jab allows Vainia to move a good distance with each stab. This movement is difficult to induce, but is critical to master in order to become Boosted easily. Fast output, but tricky to master and leaves Vainia vulnerable if it misses. 	[Close] Vainia jabs out with her rapier rapidly in a basic combo. By mashing the input button, the combo can be extended slightly; moving the analog stick precisely before each jab allows Vainia to move a good distance with each stab. This movement is difficult to induce, but is critical to master in order to become Boosted easily. Fast output, but tricky to master and leaves Vainia vulnerable if it misses. 	[Close] Vainia jabs out with her rapier rapidly in a basic combo. By mashing the input button, the combo can be extended slightly; moving the analog stick precisely before each jab allows Vainia to move a good distance with each stab. This movement is difficult to induce, but is critical to master in order to become Boosted easily. Fast output, but tricky to master and leaves Vainia vulnerable if it misses. 	[Close] Vainia jabs out with her rapier rapidly in a basic combo. By mashing the input button, the combo can be extended slightly; moving the analog stick precisely before each jab allows Vainia to move a good distance with each stab. This movement is difficult to induce, but is critical to master in order to become Boosted easily. Fast output, but tricky to master and leaves Vainia vulnerable if it misses. 	[Close] Vainia jabs out with her rapier rapidly in a basic combo. By mashing the input button, the combo can be extended slightly; moving the analog stick precisely before each jab allows Vainia to move a good distance with each stab. This movement is difficult to induce, but is critical to master in order to become Boosted easily. Fast output, but tricky to master and leaves Vainia vulnerable if it misses.
Phi Gate 	Ground 	40 (20) 	100 	 	Boost 	Magical 	Level 15
Phi Gate 	[Mid] Vainia traces a circle with her rapier, summoning a rune circle that floats stationary in the air. The rapier twirl can hit the enemy in extreme close range; if this occurs, no rune is produced and Vainia has no recovery frames. The rune changes function depending on button input. 
*If is held:A blue-hued runic circle appears and does not attack enemy. Stays put for 20 seconds, can Boost.
*If is tapped: A red-hued runic circle appears and shoots out a single, strong lightning bolt towards the enemy, and afterwards stays put for another 10 seconds. Can Boost.
*If is mashed:A violet-hued runic circle appears and shoots out many weak lightning bolts towards the enemy before quickly disappearing. Cannot Boost.	[Mid] Vainia traces a circle with her rapier, summoning a rune circle that floats stationary in the air. The rapier twirl can hit the enemy in extreme close range; if this occurs, no rune is produced and Vainia has no recovery frames. The rune changes function depending on button input. 
*If is held:A blue-hued runic circle appears and does not attack enemy. Stays put for 20 seconds, can Boost.
*If is tapped: A red-hued runic circle appears and shoots out a single, strong lightning bolt towards the enemy, and afterwards stays put for another 10 seconds. Can Boost.
*If is mashed:A violet-hued runic circle appears and shoots out many weak lightning bolts towards the enemy before quickly disappearing. Cannot Boost.	[Mid] Vainia traces a circle with her rapier, summoning a rune circle that floats stationary in the air. The rapier twirl can hit the enemy in extreme close range; if this occurs, no rune is produced and Vainia has no recovery frames. The rune changes function depending on button input. 
*If is held:A blue-hued runic circle appears and does not attack enemy. Stays put for 20 seconds, can Boost.
*If is tapped: A red-hued runic circle appears and shoots out a single, strong lightning bolt towards the enemy, and afterwards stays put for another 10 seconds. Can Boost.
*If is mashed:A violet-hued runic circle appears and shoots out many weak lightning bolts towards the enemy before quickly disappearing. Cannot Boost.	[Mid] Vainia traces a circle with her rapier, summoning a rune circle that floats stationary in the air. The rapier twirl can hit the enemy in extreme close range; if this occurs, no rune is produced and Vainia has no recovery frames. The rune changes function depending on button input. 
*If is held:A blue-hued runic circle appears and does not attack enemy. Stays put for 20 seconds, can Boost.
*If is tapped: A red-hued runic circle appears and shoots out a single, strong lightning bolt towards the enemy, and afterwards stays put for another 10 seconds. Can Boost.
*If is mashed:A violet-hued runic circle appears and shoots out many weak lightning bolts towards the enemy before quickly disappearing. Cannot Boost.	[Mid] Vainia traces a circle with her rapier, summoning a rune circle that floats stationary in the air. The rapier twirl can hit the enemy in extreme close range; if this occurs, no rune is produced and Vainia has no recovery frames. The rune changes function depending on button input. 
*If is held:A blue-hued runic circle appears and does not attack enemy. Stays put for 20 seconds, can Boost.
*If is tapped: A red-hued runic circle appears and shoots out a single, strong lightning bolt towards the enemy, and afterwards stays put for another 10 seconds. Can Boost.
*If is mashed:A violet-hued runic circle appears and shoots out many weak lightning bolts towards the enemy before quickly disappearing. Cannot Boost.	[Mid] Vainia traces a circle with her rapier, summoning a rune circle that floats stationary in the air. The rapier twirl can hit the enemy in extreme close range; if this occurs, no rune is produced and Vainia has no recovery frames. The rune changes function depending on button input. 
*If is held:A blue-hued runic circle appears and does not attack enemy. Stays put for 20 seconds, can Boost.
*If is tapped: A red-hued runic circle appears and shoots out a single, strong lightning bolt towards the enemy, and afterwards stays put for another 10 seconds. Can Boost.
*If is mashed:A violet-hued runic circle appears and shoots out many weak lightning bolts towards the enemy before quickly disappearing. Cannot Boost.	[Mid] Vainia traces a circle with her rapier, summoning a rune circle that floats stationary in the air. The rapier twirl can hit the enemy in extreme close range; if this occurs, no rune is produced and Vainia has no recovery frames. The rune changes function depending on button input. 
*If is held:A blue-hued runic circle appears and does not attack enemy. Stays put for 20 seconds, can Boost.
*If is tapped: A red-hued runic circle appears and shoots out a single, strong lightning bolt towards the enemy, and afterwards stays put for another 10 seconds. Can Boost.
*If is mashed:A violet-hued runic circle appears and shoots out many weak lightning bolts towards the enemy before quickly disappearing. Cannot Boost.
Skewer 	Ground 	30 (15) 	100 	Melee Mid 	 	Physical 	Level 26
Skewer 	[Mid] Vainia stabs forward towards the enemy in a driving charge. Can gain Boost properties if the initial stab passes through an active Rune. Further action depends on input.
*Exile: , Vainia slashes the enemy twice more before ducking and slashing upwards, sending the enemy skidding on the ground away from her position. Can send the enemy right into a Lambda Mine. If Boosted, Vainia's attack combo goes from two hits to five.
*My Enmity: ↓+, With the enemy impaled on her blade, Vainia slashes downward and sends them to the ground before decisively stomping on them. If Boosted, the stomp will deal critical damage.	[Mid] Vainia stabs forward towards the enemy in a driving charge. Can gain Boost properties if the initial stab passes through an active Rune. Further action depends on input.
*Exile: , Vainia slashes the enemy twice more before ducking and slashing upwards, sending the enemy skidding on the ground away from her position. Can send the enemy right into a Lambda Mine. If Boosted, Vainia's attack combo goes from two hits to five.
*My Enmity: ↓+, With the enemy impaled on her blade, Vainia slashes downward and sends them to the ground before decisively stomping on them. If Boosted, the stomp will deal critical damage.	[Mid] Vainia stabs forward towards the enemy in a driving charge. Can gain Boost properties if the initial stab passes through an active Rune. Further action depends on input.
*Exile: , Vainia slashes the enemy twice more before ducking and slashing upwards, sending the enemy skidding on the ground away from her position. Can send the enemy right into a Lambda Mine. If Boosted, Vainia's attack combo goes from two hits to five.
*My Enmity: ↓+, With the enemy impaled on her blade, Vainia slashes downward and sends them to the ground before decisively stomping on them. If Boosted, the stomp will deal critical damage.	[Mid] Vainia stabs forward towards the enemy in a driving charge. Can gain Boost properties if the initial stab passes through an active Rune. Further action depends on input.
*Exile: , Vainia slashes the enemy twice more before ducking and slashing upwards, sending the enemy skidding on the ground away from her position. Can send the enemy right into a Lambda Mine. If Boosted, Vainia's attack combo goes from two hits to five.
*My Enmity: ↓+, With the enemy impaled on her blade, Vainia slashes downward and sends them to the ground before decisively stomping on them. If Boosted, the stomp will deal critical damage.	[Mid] Vainia stabs forward towards the enemy in a driving charge. Can gain Boost properties if the initial stab passes through an active Rune. Further action depends on input.
*Exile: , Vainia slashes the enemy twice more before ducking and slashing upwards, sending the enemy skidding on the ground away from her position. Can send the enemy right into a Lambda Mine. If Boosted, Vainia's attack combo goes from two hits to five.
*My Enmity: ↓+, With the enemy impaled on her blade, Vainia slashes downward and sends them to the ground before decisively stomping on them. If Boosted, the stomp will deal critical damage.	[Mid] Vainia stabs forward towards the enemy in a driving charge. Can gain Boost properties if the initial stab passes through an active Rune. Further action depends on input.
*Exile: , Vainia slashes the enemy twice more before ducking and slashing upwards, sending the enemy skidding on the ground away from her position. Can send the enemy right into a Lambda Mine. If Boosted, Vainia's attack combo goes from two hits to five.
*My Enmity: ↓+, With the enemy impaled on her blade, Vainia slashes downward and sends them to the ground before decisively stomping on them. If Boosted, the stomp will deal critical damage.	[Mid] Vainia stabs forward towards the enemy in a driving charge. Can gain Boost properties if the initial stab passes through an active Rune. Further action depends on input.
*Exile: , Vainia slashes the enemy twice more before ducking and slashing upwards, sending the enemy skidding on the ground away from her position. Can send the enemy right into a Lambda Mine. If Boosted, Vainia's attack combo goes from two hits to five.
*My Enmity: ↓+, With the enemy impaled on her blade, Vainia slashes downward and sends them to the ground before decisively stomping on them. If Boosted, the stomp will deal critical damage.
Styx Missile 	Aerial 	40 (20) 	100 	Ranged High 	Boost 	Magical 	Initial
Styx Missile 	[Close~Long] Vainia points a hand at the enemy and yelps an incantation, summoning a horizontal red-hued rune circle in the air near the enemy's position. If the enemy touches this circle, several rune swords appear and impale them, holding the enemy in place for a few seconds and dealing damage constantly during this period. Can Boost. The rune disappears after 15 seconds of existence. 	[Close~Long] Vainia points a hand at the enemy and yelps an incantation, summoning a horizontal red-hued rune circle in the air near the enemy's position. If the enemy touches this circle, several rune swords appear and impale them, holding the enemy in place for a few seconds and dealing damage constantly during this period. Can Boost. The rune disappears after 15 seconds of existence. 	[Close~Long] Vainia points a hand at the enemy and yelps an incantation, summoning a horizontal red-hued rune circle in the air near the enemy's position. If the enemy touches this circle, several rune swords appear and impale them, holding the enemy in place for a few seconds and dealing damage constantly during this period. Can Boost. The rune disappears after 15 seconds of existence. 	[Close~Long] Vainia points a hand at the enemy and yelps an incantation, summoning a horizontal red-hued rune circle in the air near the enemy's position. If the enemy touches this circle, several rune swords appear and impale them, holding the enemy in place for a few seconds and dealing damage constantly during this period. Can Boost. The rune disappears after 15 seconds of existence. 	[Close~Long] Vainia points a hand at the enemy and yelps an incantation, summoning a horizontal red-hued rune circle in the air near the enemy's position. If the enemy touches this circle, several rune swords appear and impale them, holding the enemy in place for a few seconds and dealing damage constantly during this period. Can Boost. The rune disappears after 15 seconds of existence. 	[Close~Long] Vainia points a hand at the enemy and yelps an incantation, summoning a horizontal red-hued rune circle in the air near the enemy's position. If the enemy touches this circle, several rune swords appear and impale them, holding the enemy in place for a few seconds and dealing damage constantly during this period. Can Boost. The rune disappears after 15 seconds of existence. 	[Close~Long] Vainia points a hand at the enemy and yelps an incantation, summoning a horizontal red-hued rune circle in the air near the enemy's position. If the enemy touches this circle, several rune swords appear and impale them, holding the enemy in place for a few seconds and dealing damage constantly during this period. Can Boost. The rune disappears after 15 seconds of existence.
Arc Swing 	Aerial 	30 (15) 	100 	Melee Mid 	N/A 	Physical 	Level 5
Arc Swing 	[Close] Running a hand over her blade, Vainia enchants her sword with runic symbols before swinging it above her in a downward arc. Can hit multiple times; if the slash runs through a rune and becomes Boosted, Vainia slashes downwards quickly and blasts the enemy away with pure runic energy. If Boosted, she can also jump-cancel out of the attack before the runic explosion, allowing her to instantly perform another action. 	[Close] Running a hand over her blade, Vainia enchants her sword with runic symbols before swinging it above her in a downward arc. Can hit multiple times; if the slash runs through a rune and becomes Boosted, Vainia slashes downwards quickly and blasts the enemy away with pure runic energy. If Boosted, she can also jump-cancel out of the attack before the runic explosion, allowing her to instantly perform another action. 	[Close] Running a hand over her blade, Vainia enchants her sword with runic symbols before swinging it above her in a downward arc. Can hit multiple times; if the slash runs through a rune and becomes Boosted, Vainia slashes downwards quickly and blasts the enemy away with pure runic energy. If Boosted, she can also jump-cancel out of the attack before the runic explosion, allowing her to instantly perform another action. 	[Close] Running a hand over her blade, Vainia enchants her sword with runic symbols before swinging it above her in a downward arc. Can hit multiple times; if the slash runs through a rune and becomes Boosted, Vainia slashes downwards quickly and blasts the enemy away with pure runic energy. If Boosted, she can also jump-cancel out of the attack before the runic explosion, allowing her to instantly perform another action. 	[Close] Running a hand over her blade, Vainia enchants her sword with runic symbols before swinging it above her in a downward arc. Can hit multiple times; if the slash runs through a rune and becomes Boosted, Vainia slashes downwards quickly and blasts the enemy away with pure runic energy. If Boosted, she can also jump-cancel out of the attack before the runic explosion, allowing her to instantly perform another action. 	[Close] Running a hand over her blade, Vainia enchants her sword with runic symbols before swinging it above her in a downward arc. Can hit multiple times; if the slash runs through a rune and becomes Boosted, Vainia slashes downwards quickly and blasts the enemy away with pure runic energy. If Boosted, she can also jump-cancel out of the attack before the runic explosion, allowing her to instantly perform another action. 	[Close] Running a hand over her blade, Vainia enchants her sword with runic symbols before swinging it above her in a downward arc. Can hit multiple times; if the slash runs through a rune and becomes Boosted, Vainia slashes downwards quickly and blasts the enemy away with pure runic energy. If Boosted, she can also jump-cancel out of the attack before the runic explosion, allowing her to instantly perform another action.
Epsilon Scatter	Aerial 	40 (20) 	100 	Ranged Low 	Boost 	Magical 	Level 19
Epsilon Scatter	[Mid] With a snap of her fingers, Vainia summons three golden-hued runic spears in her hand and throws them upwards at an angle. If the spears travel a set distance without hitting the enemy, they stop in place and turn into horizontal, stationary rune circles with a golden hue, and remain in existence for 20 seconds. The circles can Boost. 	[Mid] With a snap of her fingers, Vainia summons three golden-hued runic spears in her hand and throws them upwards at an angle. If the spears travel a set distance without hitting the enemy, they stop in place and turn into horizontal, stationary rune circles with a golden hue, and remain in existence for 20 seconds. The circles can Boost. 	[Mid] With a snap of her fingers, Vainia summons three golden-hued runic spears in her hand and throws them upwards at an angle. If the spears travel a set distance without hitting the enemy, they stop in place and turn into horizontal, stationary rune circles with a golden hue, and remain in existence for 20 seconds. The circles can Boost. 	[Mid] With a snap of her fingers, Vainia summons three golden-hued runic spears in her hand and throws them upwards at an angle. If the spears travel a set distance without hitting the enemy, they stop in place and turn into horizontal, stationary rune circles with a golden hue, and remain in existence for 20 seconds. The circles can Boost. 	[Mid] With a snap of her fingers, Vainia summons three golden-hued runic spears in her hand and throws them upwards at an angle. If the spears travel a set distance without hitting the enemy, they stop in place and turn into horizontal, stationary rune circles with a golden hue, and remain in existence for 20 seconds. The circles can Boost. 	[Mid] With a snap of her fingers, Vainia summons three golden-hued runic spears in her hand and throws them upwards at an angle. If the spears travel a set distance without hitting the enemy, they stop in place and turn into horizontal, stationary rune circles with a golden hue, and remain in existence for 20 seconds. The circles can Boost. 	[Mid] With a snap of her fingers, Vainia summons three golden-hued runic spears in her hand and throws them upwards at an angle. If the spears travel a set distance without hitting the enemy, they stop in place and turn into horizontal, stationary rune circles with a golden hue, and remain in existence for 20 seconds. The circles can Boost.
Shift Blow 	Aerial 	30 (15) 	100 	Melee Mid 	 	Physical 	Level 34
Shift Blow 	[Close~Mid] Vainia winds up her blade and slices downward with it at an angle. If the input button is held, she will dash in a specified direction with the attack. If Boosted, the dash automatically cancels into a different action, as Vainia jumps off a runic platform and summons runic spears to impale the enemy. 	[Close~Mid] Vainia winds up her blade and slices downward with it at an angle. If the input button is held, she will dash in a specified direction with the attack. If Boosted, the dash automatically cancels into a different action, as Vainia jumps off a runic platform and summons runic spears to impale the enemy. 	[Close~Mid] Vainia winds up her blade and slices downward with it at an angle. If the input button is held, she will dash in a specified direction with the attack. If Boosted, the dash automatically cancels into a different action, as Vainia jumps off a runic platform and summons runic spears to impale the enemy. 	[Close~Mid] Vainia winds up her blade and slices downward with it at an angle. If the input button is held, she will dash in a specified direction with the attack. If Boosted, the dash automatically cancels into a different action, as Vainia jumps off a runic platform and summons runic spears to impale the enemy. 	[Close~Mid] Vainia winds up her blade and slices downward with it at an angle. If the input button is held, she will dash in a specified direction with the attack. If Boosted, the dash automatically cancels into a different action, as Vainia jumps off a runic platform and summons runic spears to impale the enemy. 	[Close~Mid] Vainia winds up her blade and slices downward with it at an angle. If the input button is held, she will dash in a specified direction with the attack. If Boosted, the dash automatically cancels into a different action, as Vainia jumps off a runic platform and summons runic spears to impale the enemy. 	[Close~Mid] Vainia winds up her blade and slices downward with it at an angle. If the input button is held, she will dash in a specified direction with the attack. If Boosted, the dash automatically cancels into a different action, as Vainia jumps off a runic platform and summons runic spears to impale the enemy.
===HP Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Omega Sentiment 	Ground/Aerial 	40 (20) 	200 	Ranged High 	N/A 	Magical 	Initial
Omega Sentiment 	[Close~Long] Vainia channels a storm of runic swords to fly at the opponent from the rune circle nearest them. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl. Very fast output and little recovery frames. 	[Close~Long] Vainia channels a storm of runic swords to fly at the opponent from the rune circle nearest them. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl. Very fast output and little recovery frames. 	[Close~Long] Vainia channels a storm of runic swords to fly at the opponent from the rune circle nearest them. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl. Very fast output and little recovery frames. 	[Close~Long] Vainia channels a storm of runic swords to fly at the opponent from the rune circle nearest them. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl. Very fast output and little recovery frames. 	[Close~Long] Vainia channels a storm of runic swords to fly at the opponent from the rune circle nearest them. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl. Very fast output and little recovery frames. 	[Close~Long] Vainia channels a storm of runic swords to fly at the opponent from the rune circle nearest them. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl. Very fast output and little recovery frames. 	[Close~Long] Vainia channels a storm of runic swords to fly at the opponent from the rune circle nearest them. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl. Very fast output and little recovery frames.
Alpha Volley 	Ground 	50 (25) 	200 	Melee Mid 	Guard Crush 	 	Level 18
Alpha Volley 	[Close] Vainia kicks forward. If it connects, she stabs at the enemy alongside a flurry of summoned runic swords. The kick can be Boosted, and if so, she will slash them into the air after the kick and summon a veritable storm of runic swords to run through the enemy, dealing colossal Brave damage before finishing them off for HP damage. 	[Close] Vainia kicks forward. If it connects, she stabs at the enemy alongside a flurry of summoned runic swords. The kick can be Boosted, and if so, she will slash them into the air after the kick and summon a veritable storm of runic swords to run through the enemy, dealing colossal Brave damage before finishing them off for HP damage. 	[Close] Vainia kicks forward. If it connects, she stabs at the enemy alongside a flurry of summoned runic swords. The kick can be Boosted, and if so, she will slash them into the air after the kick and summon a veritable storm of runic swords to run through the enemy, dealing colossal Brave damage before finishing them off for HP damage. 	[Close] Vainia kicks forward. If it connects, she stabs at the enemy alongside a flurry of summoned runic swords. The kick can be Boosted, and if so, she will slash them into the air after the kick and summon a veritable storm of runic swords to run through the enemy, dealing colossal Brave damage before finishing them off for HP damage. 	[Close] Vainia kicks forward. If it connects, she stabs at the enemy alongside a flurry of summoned runic swords. The kick can be Boosted, and if so, she will slash them into the air after the kick and summon a veritable storm of runic swords to run through the enemy, dealing colossal Brave damage before finishing them off for HP damage. 	[Close] Vainia kicks forward. If it connects, she stabs at the enemy alongside a flurry of summoned runic swords. The kick can be Boosted, and if so, she will slash them into the air after the kick and summon a veritable storm of runic swords to run through the enemy, dealing colossal Brave damage before finishing them off for HP damage. 	[Close] Vainia kicks forward. If it connects, she stabs at the enemy alongside a flurry of summoned runic swords. The kick can be Boosted, and if so, she will slash them into the air after the kick and summon a veritable storm of runic swords to run through the enemy, dealing colossal Brave damage before finishing them off for HP damage.
Sigma Annihl 	Aerial 	40 (20) 	100 	Block 	N/A 	Physical 	Level 25
Sigma Annihl 	[Close~Long] Vainia summons a pink-hued runic circle in front of her quickly, aimed to the enemy's position. By holding the input button, the attack can be delayed and the rune will appear closer to the enemy's position. If the circle is attacked, she teleports to the enemy's position and immediately slices them in their throat, sending them flying. 	[Close~Long] Vainia summons a pink-hued runic circle in front of her quickly, aimed to the enemy's position. By holding the input button, the attack can be delayed and the rune will appear closer to the enemy's position. If the circle is attacked, she teleports to the enemy's position and immediately slices them in their throat, sending them flying. 	[Close~Long] Vainia summons a pink-hued runic circle in front of her quickly, aimed to the enemy's position. By holding the input button, the attack can be delayed and the rune will appear closer to the enemy's position. If the circle is attacked, she teleports to the enemy's position and immediately slices them in their throat, sending them flying. 	[Close~Long] Vainia summons a pink-hued runic circle in front of her quickly, aimed to the enemy's position. By holding the input button, the attack can be delayed and the rune will appear closer to the enemy's position. If the circle is attacked, she teleports to the enemy's position and immediately slices them in their throat, sending them flying. 	[Close~Long] Vainia summons a pink-hued runic circle in front of her quickly, aimed to the enemy's position. By holding the input button, the attack can be delayed and the rune will appear closer to the enemy's position. If the circle is attacked, she teleports to the enemy's position and immediately slices them in their throat, sending them flying. 	[Close~Long] Vainia summons a pink-hued runic circle in front of her quickly, aimed to the enemy's position. By holding the input button, the attack can be delayed and the rune will appear closer to the enemy's position. If the circle is attacked, she teleports to the enemy's position and immediately slices them in their throat, sending them flying. 	[Close~Long] Vainia summons a pink-hued runic circle in front of her quickly, aimed to the enemy's position. By holding the input button, the attack can be delayed and the rune will appear closer to the enemy's position. If the circle is attacked, she teleports to the enemy's position and immediately slices them in their throat, sending them flying.
Omicron Hammer 	Aerial 	50 (25) 	100 	Melee High 	Wall Rush 	Physical 	Level 32
Omicron Hammer 	[Close~Long] Vainia jumps through a rune circle and teleports towards the enemy. On the end side of the teleportation, she slashes downward with mighty force. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl within range of her initial jump. 	[Close~Long] Vainia jumps through a rune circle and teleports towards the enemy. On the end side of the teleportation, she slashes downward with mighty force. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl within range of her initial jump. 	[Close~Long] Vainia jumps through a rune circle and teleports towards the enemy. On the end side of the teleportation, she slashes downward with mighty force. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl within range of her initial jump. 	[Close~Long] Vainia jumps through a rune circle and teleports towards the enemy. On the end side of the teleportation, she slashes downward with mighty force. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl within range of her initial jump. 	[Close~Long] Vainia jumps through a rune circle and teleports towards the enemy. On the end side of the teleportation, she slashes downward with mighty force. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl within range of her initial jump. 	[Close~Long] Vainia jumps through a rune circle and teleports towards the enemy. On the end side of the teleportation, she slashes downward with mighty force. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl within range of her initial jump. 	[Close~Long] Vainia jumps through a rune circle and teleports towards the enemy. On the end side of the teleportation, she slashes downward with mighty force. Requires an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl within range of her initial jump.
Ambition's Reach	Aerial 	60 (30) 	100 	Melee High 	N/A 	Magical 	Level 50
Ambition's Reach	[Long] Wrapping a chain of runes around her arm, Vainia reaches for the enemy and lunges the chain towards them. If the chain hits, she wraps them in the runes and throws them to the ground. If the runic chain passes through an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl, thus becoming Boosted, she slams the enemy to the ground multiple times before summoning a gigantic runic sword in the air and impaling the grounded enemy with it.	[Long] Wrapping a chain of runes around her arm, Vainia reaches for the enemy and lunges the chain towards them. If the chain hits, she wraps them in the runes and throws them to the ground. If the runic chain passes through an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl, thus becoming Boosted, she slams the enemy to the ground multiple times before summoning a gigantic runic sword in the air and impaling the grounded enemy with it.	[Long] Wrapping a chain of runes around her arm, Vainia reaches for the enemy and lunges the chain towards them. If the chain hits, she wraps them in the runes and throws them to the ground. If the runic chain passes through an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl, thus becoming Boosted, she slams the enemy to the ground multiple times before summoning a gigantic runic sword in the air and impaling the grounded enemy with it.	[Long] Wrapping a chain of runes around her arm, Vainia reaches for the enemy and lunges the chain towards them. If the chain hits, she wraps them in the runes and throws them to the ground. If the runic chain passes through an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl, thus becoming Boosted, she slams the enemy to the ground multiple times before summoning a gigantic runic sword in the air and impaling the grounded enemy with it.	[Long] Wrapping a chain of runes around her arm, Vainia reaches for the enemy and lunges the chain towards them. If the chain hits, she wraps them in the runes and throws them to the ground. If the runic chain passes through an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl, thus becoming Boosted, she slams the enemy to the ground multiple times before summoning a gigantic runic sword in the air and impaling the grounded enemy with it.	[Long] Wrapping a chain of runes around her arm, Vainia reaches for the enemy and lunges the chain towards them. If the chain hits, she wraps them in the runes and throws them to the ground. If the runic chain passes through an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl, thus becoming Boosted, she slams the enemy to the ground multiple times before summoning a gigantic runic sword in the air and impaling the grounded enemy with it.	[Long] Wrapping a chain of runes around her arm, Vainia reaches for the enemy and lunges the chain towards them. If the chain hits, she wraps them in the runes and throws them to the ground. If the runic chain passes through an active Lambda Mine, Phi Gate, Styx Missile, circular Epsilon Scatter, or unactivated Sigma Annihl, thus becoming Boosted, she slams the enemy to the ground multiple times before summoning a gigantic runic sword in the air and impaling the grounded enemy with it.
==EX Mode==
Vainia's EX Mode is Lady Regent, in which she is covered in an unearthly silver aura and light-blue runic chains constantly surround her and trail behind her as she moves. Along with Regen, Vainia gains the Ancients Awakened ability, which doubles the effects of her rune spells and causes them to last almost twice as long as usual. The Shattered Realism ability increases her speed by 25%, but decreases her physical and magical defense by another 25%. 
Vainia's EX Burst is Empress of Strife. The battlefield cracks and disappears as Vainia slashes the enemy twice with her rapier, sending them into the storm of shards below as she enters her next phase of motor control. The player must then repeat a passage of button commands that quickly flash on the screen in order for Vainia to summon more and more rune spells. If the player fails even once, the spells do not react together, and a conglomeration of various weapons simply bombard the enemy. If every command is replicated impeccably, the alchemic commands react positively, and a gigantic rune sword slashes the enemy into countless pieces. Finally, a gigantic runic throne smashes onto the enemy's ashes, and Vainia takes a proud sit atop it.
If the enemy is KO'd by her EX Burst, Vainia's victory animation shows her reigning gracefully on the throne as relentless snow falls on a barren background decorated by various swords and weapons of war.
==Equipment==
===Exclusive Weapons===
Name 	Level	Description
Mortisian Jeweled Blade 	50 	Ambition - a weapon, or a motivation?
Scepter of Fifth Brine 	90 	Revolution - a cause, or an effect?
Grasp of the Future's World	100 	Empire - a means, or an end?
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Tome of Runes 	Some things can never change, no matter how hard they're pushed.	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Flowing Red Coat	A burning star, while bright, destroys all around it. 	LUK+4 	Battlegen from the Guardian Friend Card
Empress' Desire 	N/A 	LUK+1 	Battlegen
Empress' Dream 	N/A 	LUK+2 	Battlegen
Empress' Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: Once and Future Queen, originally Liar Mask (Piano Ver.)
*World Map Theme: Ambitious Heir, originally Sorrowful Queen
*Normal Battle: Crash of Destiny, originally Fate of the Fairies
*Boss Battle: Crossing Pastures, originally Illbern Ruins
*Final Boss Battle: Icon of the Future, originally Nihilistic Icon
===Rival Battle===
*Vs Divina: Knight of Retribution, originally Large Cave of Frenzy
*Vs Gin: Absolute Destiny: Revolution, originally Zettai Unmei Mokushiroku (Banyuu Inryoku)
*Vs Alexandra: Heralds of the New Age, originally Ruins of Moondoria
*Vs Nam Mo:
==Quotes==
===Encounter===
*"I shall not lose!"
*"Let us sortie!"
*"Be consumed by <choose><option>my ambition</option><option>truth</option><option>my power</option></choose>!"
*"A proud and noble skirmish, I'm sure."
*"My machinations will not falter!"<BR>— If HP is low
*"Will you fight me like this, truly?"<BR>— If HP is low
*"For my empire, I have no fear!"<BR>— If opponent is stronger
*"You cannot intimidate me."<BR>— If opponent is stronger
*"Mine is a merciful blade; abscond!"<BR>— If opponent is weaker
*"If you will not run, I will not yield."<BR>— If opponent is weaker	
===Victory===
*"As expected, truly."
*"I told you I would not be moved."
*"Another victory for my eternal empire."
*"My knight would have gutted you in a second."
*"I am the empire."
*"My knight won't stand for this..."<BR>— If HP is low
*"I have still proven victorious...!"<BR>— If HP is low
*"Your fallacious strength was ineffectual in the end!"<BR>— If opponent is stronger
*"Where's your strength now?"<BR>— If opponent is stronger
*"I'll do it again if you don't stay down."<BR>— If opponent is weaker
*"Idiot."<BR>— If opponent is weaker	
===Defeat===
*"I have failed Mortis..."
*"Gin, I've failed..."
*"What have I done?"
*"How imperfect am I...?"
*"I'm not ready yet."<BR>— If opponent is stronger
*"This world will be mine..."<BR>— If opponent is stronger
*"How?!"<BR>— If opponent is weaker
*"What was I doing wrong?"<BR>— If opponent is weaker
===Default Specific===
=== Boss Specific ===
*Ragnarok: "My power will consume even gods!"
*Genesis: "Is it sodomy to wish for immortality?"	
*Eris: "There is nothing left for you to teach me."
*The Embodiment: "As if I won't crush the laws of even reality."	
*Amaterasu: "So this is my ultimate test..."
===DLC Specific===
Category:Characters
Category:Kings of Strife characters