Bionicle Legends/Toa Inika\Mahri

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The Toa Inika were Matoran of Mata Nui. When the Toa Nuva left on an expedition to Voya Nui to find the Mask of Life and restore the Great Spirit to it’s full health, Jaller led a group of five Matoran to find them. On their travels, they entered Toa Canisters and were struck by lightning from the Red Star, becoming the Toa Inika. After saving the Toa Nuva from the Piraka, the new Toa group located the Mask of Life and defeated it’s guardian Vezon. However, the Mask of Life was taken from them and thrown into the sea, falling so deep that not even a Toa of Water could reach it. Luckily, the Mask of Life had a mind of it’s own and turned the Inika into the water breathing Toa Mahri so they could follow it. As they dueled the ex-warlords known as the Barraki and the Makuta-possessed Maxilos, Matoro sacrificed himself to use the Ignika to save Mata Nui at the last possible moment, solidifying the group as one of the greatest Toa groups of all time and one all Matoran owe their lives too.
==Jaller Inika==
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Difficulty: Easy
Health: 1000
Playstyle: Jack of all trades, Rushdown
Jaller was the friend of Takua (now Takanuva). When the Toa Nuva vanished after their adventure to Voya Nui, Jaller led a group of Matoran to the island, leading to their transformation into the Toa Inika and initiating their hunt for the Mask of Life.
Jaller is a fairly standard “shoto” character, being a jack of all trades who is easy to pick up and play. However, he leans more towards offense than his fellow shoto Takanuva.
===Movelist===
Move Name 	Input 	Type 	Description
Zamor Blast 	File:DC Forward.PNG+File:DC 1 button.PNG 	Command Normal 	Jaller leaps back as he fires a Zamorsphere downwards, with the explosion hitting low. In the air, the explosion becomes a projectile that flies straight down.
Spiral Strike 	File:DC Back.PNG+File:DC 3 button.PNG 	Command Normal 	Jaller flips through the air, hitting everything around him in an arc. In the air, he does a 360 spin in the air.
Zamor Launcher 	File:DC QCF.PNG+File:DC 1 button.PNG/File:DC 2 button.PNG/File:DC 3 button.PNG/File:DC 4 button.PNG	Special/ EX Special	Jaller fires a Zamor Sphere that flies in an arc above him and explodes upon hitting the opponent or the ground. The stronger the button, the further it goes. The EX version fires one Zamor Sphere at all ranges.
Blade Rush 	File:DC QCB.PNG+File:DC 1 button.PNG/File:DC 2 button.PNG/File:DC 3 button.PNG/File:DC 4 button.PNG	Special/ EX special	Jaller dashes forwards, blade outstretched, damaging anything he comes into contact with. The stronger the button, the further he goes. The EX version travels the same distance as the heavy and is charged with lightning that increases the damage.
Blade Uppercut 	File:DC SHY.PNG+File:DC 1 button.PNG 	Special 	Jaller performs a shoryuken style uppercut with his flaming blade.
Lightning Swipes	File:DC SHY.PNG+File:DC 2 button.PNG/File:DC 4 button.PNG 	Special/ EX Special	Jaller jumps up and slashes diagonally upwards 3 times, each swipe embude with lightning. In the EX version the move’s startup is much faster and invincible.
Lightning Blast 	File:DC HCF.PNG+File:DC 1 button.PNG 	Level 1 Super 	Jaller slams his sword into the ground and a huge bolt of lightning strikes him, damaging anything around him.
Lightning Charge	File:DC HCF.PNG+File:DC 2 button.PNG 	Level 1 Super 	An instal super, Jaller raises his sword to the sky and it is hit by lightning, imbuing his attacks with lightning for a short time.
Fire Charge 	File:DC FCF.PNG+File:DC 1 button.PNG (+File:DC 2 button.PNG+File:DC 3 button.PNG) 	Level 1/2/3 Super 	Jaller’s sword ignites and he dashes at the opponent at exceptional high speed before bombarding them with sword slashes, finishing off by stabbing the sword into the ground and releasing a quick pulse of lightning. Another bar or meter can be spent by pressing File:DC 2 button.PNG, which makes the sword become a pume of fire and makes Jaller follow up the lightning pulse with an explosion. Yet another bar of meter can be spent by pressing File:DC 3 button.PNG, which makes Jaller also cover the sword in lightning and follows the explosion up with a large number of lightning strikes.
Zamor Launcher 	File:DC Forward.PNG+File:DC Assist.PNG 	Assist 	Jaller runs on and fire his Zamor Sphere launcher straight forward.
Lightning Pulse 	File:DC Assist.PNG 	Assist 	Jaller runs on and stabs his sword into the ground, releasing a quick pulse of lightning.
Blade Uppercut 	File:DC Back.PNG+File:DC Assist.PNG 	Assist 	Jaller runs on and performs a shoryuken style uppercut with his sword.
===Dialogue===
====Intro====
Animation:
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====Outros====
====Endings====
====Other====
==Jaller Mahri==
===Movelist===
Move Name 	Input 	Type 	Description
Move Hahnah Crab	File:DC Forward.PNG/File:DC Down.PNG/File:DC Back.PNG+File:DC 2 button.PNG 	Command Normal 	Jaller moves the position of his Hahnah Crab. File:DC Forward.PNG moves him in front of Jaller, File:DC Back.PNG moves him behind Jaller and File:DC Down.PNG puts him directly next to Jaller.
Flame Burst 	File:DC Forward.PNG File:DC 1 button.PNG 	Command Normal 	Jaller throws a quick burst of flame that hits low.
Cordak Crab 	File:DC QCF.PNG+File:DC 1 button.PNG/File:DC 2 button.PNG/File:DC 4 button.PNG 	Special/ EX Special	The Hahnah Crab fires the Cordak Launcher attached to it. Can be fired at any time and doesn’t count as a special in combo structure as Jaller doesn’t actually do anything when the crab fires. File:DC 1 button.PNG fires straight, hitting low, File:DC 2 button.PNG is angled diagonally upwards and the EX version fires in a spread.
Fire Shot 	File:DC QCF.PNG+File:DC 3 button.PNG 	Special 	Jaller fires a bolt of flame at the opponent. Slow to start up.
Blade Rush 	File:DC QCB.PNG+File:DC 1 button.PNG/File:DC 2 button.PNG/File:DC 3 button.PNG/File:DC 4 button.PNG	Special/ EX Special	Jaller dashes forwards, blade outstretched, damaging anything he comes into contact with. The stronger the button, the further he goes. The EX version travels the same distance as the File:DC 3 button.PNG version and finishes with Jaller spinning upwards in a spiral of fire.
Blade Uppercut 	File:DC SHY.PNG+File:DC 1 button.PNG/File:DC 2 button.PNG on the ground 	Special 	Jaller performs a shoryuken style uppercut with his blade. The File:DC 2 button.PNG has Jaller coat the blade in fire and rises higher.
Grapple Chain 	File:DC SHY.PNG+File:DC 1 button.PNG/File:DC 2 button.PNG In the air 	Special 	A command grab. Jaller swings the chain that would usually be attached to the Hahnah Crab. If it hits the opponent, he brings them close to him and kicks them to the ground. File:DC 1 button.PNG version has Jaller swing the chain over his head while File:DC 2 button.PNG has him swing the chain below him.
Auto Fire 	File:DC HCF.PNG+File:DC 1 button.PNG 	Level 1 Super 	For a short time, the Hahnah Crab becomes invincible and fires the Cordak Launcher rapidly in random directions.
Final Flame 	File:DC HCF.PNG+File:DC 2 button.PNG 	Level 3 Super 	Jaller tries to stab the opponent. If he hits, he charges up an orb of flame in his hand that he smashes into the opponent’s chest, which then creates an explosion that consumes the entire area.
Blade Rush 	File:DC Forward.PNG+File:DC Assist.PNG 	Assist 	Jaller dashes forwards as short distance with his blade outstretched, damaging anything he comes into contact with.
Fire Shot 	File:DC Assist.PNG 	Assist 	Jaller fires a bolt of flame at the opponent.
Blade Uppercut 	File:DC Back.PNG+File:DC Assist.PNG 	Assist 	Jaller runs on and performs a shoryuken style uppercut with his sword.
==Kongu Inika==
Difficulty: Easy
Health: 700
Playstyle: Zoner
Kongu is a zoner, using a variety of projectiles to keep opponents away and having various ways to push them away and regain space. However, in return he has very low close-range damage and low health, making controlling space crucial to playing him.
Move Name 	Input 	Type 	Description
Wind Push 	File:DC Forward.PNG+File:DC 3 button.PNG 	Command Normal 	Kongu creates a small gust of air that pushes the opponent away.
Zamor Launcher 	File:DC QCF.PNG+File:DC 1 button.PNG/File:DC 2 button.PNG/File:DC 3 button.PNG/File:DC 4 button.PNG	Special/ EX Special	Kongu fires a Zamor Sphere in an arc, exploding when it hits the enemy or the ground. File:DC 1 button.PNG is short range, File:DC 2 button.PNG is mid range, File:DC 3 button.PNG is long range, and File:DC 4 button.PNG does all three.
Laser Crossbow 	File:DC QCB.PNG+File:DC 1 button.PNG/File:DC 2 button.PNG 	Special 	Kongu fires a bolt of energy from his laser crossbow. File:DC 2 button.PNG hits low on the ground and is angled downwards in the air.
Telepathy 	File:DC QCB.PNG+File:DC 3 button.PNG 	Special 	A counter. Kongu uses his mask to try and read the opponent’s mind. If he’s hit, he dodges backwards before stabbing forward with his crossbow, knocking the opponent down.
Mind Strike 	File:DC QCB.PNG+File:DC 4 button.PNG 	EX Special 	Kongu uses his mind-altering abilities to stun opponents that are directly in front of him.
Whirlwind Slicer	File:DC HCF.PNG+File:DC 1 button.PNG 	Level 1 Super 	Kongu creates a slow moving whirlwind that hits the opponent multiple times when it reaches them.
Hurricane 	File:DC HCF.PNG+File:DC 2 button.PNG(+File:DC 2 button.PNG) 	Level 3/4 Super 	Kongu creates a small gust of air directly in front of him. If this hits the opponent, he continues manipulating the air to become a tornado that sucks up the opponent. They are then hit by multiple lightning bolts before Kongu jumps into the tornado, stabs his laser crossbow into them and smashes them into the ground, forcing the tornado to disperse. Pressing File:DC 2 button.PNG again at the end of the attack makes Kongu raise his laser crossbow, charging it with lightning, before stabbing it into the opponent again.
Zamor Launcher 	File:DC Forward.PNG+File:DC Assist.PNG 	Assist 	Kongu fires a Zamorspher in a short-range arc.
Laser Crossbow. 	File:DC Assist.PNG 	Assist 	Kongu crouches and fires his laser crossbow, hitting low.
Wind Push 	File:DC Back.PNG+File:DC Assist.PNG 	Assist 	Kongu creates a small gust of air that pushes the opponent away.
==Hahli Mahri==
==Matoro Mahri==
===Movelist===
===Dialogue===
====Intro====
====Outros====
====Endings====
====Other====
“I’ll take it from here.” (Entering the Stage)
==Hewkii Mahri==
==Nuparu Inika==
Category:Heroes