Burial At Sea Illogic

* See also Bioshock Illogic
* See also WillTheRealElizabethPleaseStandUp
* See also PLAYER_COMMENTS_ABOUT_BURIAL_AT_SEA
* See also Going-To-Paris
* See also Burial_at_Sea_REDO
* See also Buried_In_Crap
* See also SPECIAL_BAS2_ANALYSIS
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The IQ of a Dog Turd :
That is All it takes to tell the big difference between Classic Rapture and the new Purple Unicorn/Pixie Dust Fantasy Infinitized BaSx Rapture. Levine followed the already regurgitant Infinite BS ( itself being badly created from the previously successful BioShock games' mechanisms/gameplay/formula/elements ), Swallowed it and Regurgitated again. Doing the 'Same Thing Again with Rapture' -- Just done BADLY. It was Cheaply abusing our Fond Memories from the previous games. And again, that was done with WAY TOO MUCH HYPE - and making believe it was more than it was. 
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BaSx Illogic/Inconsistency
If one Comstock still exists after the events of B:I, then, by logical extension, infinite others must still exist. So, Elizabeth and everything which was a result of those universes can still exist in theory, but then her entire "revenge" motivation is pointless because there are INFINITE Comstocks as well.
So as we close one plothole, in doing so, we make the ending and Elizabeth's quest altogether completely pointless and futile. Yaaayyy !!!. 
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Reject the  'False Canon'  Which Seeks to Destroy Our BioShock !!! :
YES, IT IS OUR BIOSHOCK, NOT LEVINE'S
The Buried at Sea story lines contradict plot and details of BS1/BS2, and is a cluster-flucked knot of name-dropping and bizarre story interweavings with Columbia/Elizabeth/Booker/Luteces/Fink/Suchong/Atlas.  OUR Rapture does NOT have to be the same one in that 'Infinite-ized' multiverse BS version Infinite Universes created via every Quark (subatomic particles) that interacts - THAT IS THE M-WORLD THEORY they claim these gamedevelopers base their whole Magic Fantasy mess on..  Despite some calling it 'Canon', as in being unified with the previous Rapture games, it is far simpler to just (r)eject it back into Infinite Fantasy-gorp-land where it belongs.
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BaSx Plotholes
How is Elizabeth able to revisit a universe that she herself is responsible for destroying ?
How does Comstock exist in Burial at Sea ? Elizabeth drowned Booker, killed him before he could do anything further, like having a daughter. This was supposed to cut off the root cause of everything in the stories in all the universes. Elizabeth and Columbia and Booker/Comstock should have ceased to exist.
Elizabeth's murdering Booker seems to not have worked to end the whole bad story. Shouldn't an all knowing Elizabeth have known that ? Or has she just gone to the Dark Side, and did it as Revenge ? 
Elizabeth frees Atlas and enables Jack, who go on to cause the deaths of thousands. She did not foresee or care about that future result in her actions to save just one Little Sister, Sally.
As Lutece explains it, time doesn't flow, it's just one Constant thing. But the story assumes if you go Back in Time, it will change the future, and the future will cease to exist. Infinte's story is based on that assumption by the Dimension god Elizabeth. In Burial at Sea, that is contradicted.
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Stupidly Siding With The Devil :
Hey, Good work Elizabeth, maybe you managed to NOT see the future where by YOUR enabling/assisting a Terrorist you caused many thousands of people to die -- All because of some "Revenge" you desired on some lowlife ( and you even botched that ). BTW, that little girl you think you saved was killed by Splicers within a few months after your own death.
That guy Jack your Magic Power's saw, well he murdered a whole Planeload of People before even getting to Rapture. You also made that happen by assisting that Sociopath Atlas.
SHE SEES THE FUTURE - BUT REALLY HARDLY SAW AT ALL.
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Why Was The Infinite BS DLC Set Back In Rapture ?
They did already had the Columbia terrain/prop/game mechanics Assets designed/composed and (re)usable by the newer Game Engine, which would have made it ALOT easier to have some/alot-more extended gameplay/plot development IN Columbia.   
But they didn't bother. 
WAS it because Rapture was the more interesting place, with more interesting characters ? ( What many of the developers originally wanted, but were denied, for Infinite BS ). Columbia, even in that first game, was already tiresomely repetitive. A belated link to Rapture to justify Infinite BS even being able to be LABELED "BioShock" ??? ( THERES No 'Bio' and no real 'Shock' ... )
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Booker In Rapture ? How ? :
He just 'appeared' one day (?) - Sent there by the Luteces or escaping with Finks help?? ( sound Fink makes like Gollum (??) - "help" mocking his worker when they have limbs maimed by his machinery ) ... as Fink did have that 'Tear' Contraption allegedly working back in 1896.
Oops, imagine when Booker was identified as an infiltrator, and gets the "Johnny Topside" treatment ... ( and then doin antics in the Fontaine Futuristics Plasmid-time Theater )
So was Booker was first in The Surface World, and THEN immigrated into Rapture ? ( He talks as if he did - 'Didn't you read the Contract Baybeee' said to the strangely ignorant Elizabeth ) What job ? - what prospects for employment ? - Ryan didn't take welfare cases like inebriated wastrels with gambling debts ... if Booker has stuck to his previously chronic behaviors ). You had to be INVITED to Rapture.
If he just 'Sprung from the Ground' like Elizabeth did, mightn't there eventually be official interest ?? ( Particularly with all the dodgy people he probably dealt with - He'd be one Sullivan might notice. After that, all that would be needed would be to consult the immigration records ).
Just Wave the Hand, and get on with the contractually-required Shooting-Gallery DLC game -- the Fantasy-Fail just flows through that Tear into the DLC.
Booker could have hit Elizabeth over the head and turned her in for CASH to Ryan to get his next bottle of booze ( so the last you would see of Elizabeth was her shaved head going under the Big Daddy helmet ... We could have that anyway with a Lobotomized Elizabeth ).
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BaSx Madness ( or Lack of Caring ? ) To Create the Bad Fantasy ? :
It became one of those cases of the game writers having too many things being shoe-horned into too little  time ( much like Booker/Comstock's ridiculously short 3 year rise to 'Prophethood' and to create Columbia ).    In Infinite BS's case, it is with some quite unfortunate selections of real 'history book' events to tie the stories fiction in between, and significant ignorance of how finance, politics, and government funding worked in that era.  In BaSx (DLC) there is a whole flotilla of Rapture events which got stuffed into the already-packed short-time-span defined by the previous games ( set around the time of the Kashmir Incident ).
If the "Fontaine Department Store" building complex was seized some short time after Fontaine's "death", it was likely to be searched ( like Neptune's Bounty was ), evidence impounded, criminal minions apprehended, closed up while the Rapture Council decided what to do --  locked up tight -- IF it was actually 'shutdown'.  So in all cases no customers should be there. Maybe the dead customers were leftover from a gunfight with Fontaine's minions still resisting the seizure, but this isn't %27civil_war%27 Rapture yet. So bodies would not remain - particularly not those of customers.   If this 'prison' preparation wasn't done, then why the long delay of putting the crimos into their new 'prison' ?
Having Elizabeth 'wake up two weeks later' after a shot of 'Truth Serum' is an obvious patch to adjust the event times to the various pieces of this hacked plot sequence.  Two weeks equals dying of dehydration -  unless you think Atlas maintained an Intensive Care Ward in Fontaine's ????  Anything that 'Knocks you out' for Two weeks will do major damage one way or another.  Burning with cigarettes ( a more typical thuggery method ) just isn't PC, I guess.
Fink takes technology from Rapture, and Suchong sees this and tries to acquire knowledge back to solve his 'bonding' project.  All supposedly in a few weeks, and then he is soon offed by a 'pissed off' Big Daddy.  I don't know  what these game writers know about developing working technology, but if they assume things happen that fast, then they don't know much.  This is besides the point that "Protectors" aren't needed yet in Rapture.
Simple Equation:
* No 'civil war', Then no piles of bodies or ADAM shortage. 
* No piles of bodies unclaimed in the streets, Then no Gatherers.
* No Gatherers, Then No Protectors needed.
* No Protectors needed, Then no projects to develop them (yet).
The whole Pair Bonding/Protection Bonding issue just infused a bigger mess than the Canon conflicts between  BS1 and BS2.  The extra Twisting around the existing timeframe constraints was just strange, when it was allegedly  inserted to 'fix' the original problem.
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More BaS (DLC) Madness ( To Much Inattention to Existing Canon ) :
* Using "Fontaine's Department Store" as a prison - Not the best structure for that purpose ( and prisons are usually manned and rigorously controlled/secured ).  Again, it would absolutely get a thorough searching IF it was going to be changed into a prison.  All that weapon stuff in plain sight ( particularly ADAM related ) - It has no excuse whatsoever to be there.  Additional prisoners brought in - all searched/restrained. Letting the inmates have free run of the place is pretty weak - stupidity forced by the writers and their plot.  Whenever food had stopped being brought in ( so Atlas can 'dole food out' to get 'support' ), it must've been very recent. It does NOT take very long to starve to death ( if the supply was still in progress, then why no guards ? Why hungry splicers ? )...   The illogic goes on and on.
* Sunk to 'dispose' of Fontaine's thugs ??  Real 'sinking' ??? ... the Utilities get severed - It becomes a cold dark watery tomb : No power/light, No air, No heat, No transport.   So the whole "sinking" thing really makes NO sense with what is shown - It just "sounded good" to the writers ??...   If Ryan wanted to get rid of these criminals, why not just flood the place and be done with it ?  Sink it into the Abyss 'never to be seen again' ...  Though that is a waste of a perfectly good building.  Obviously he isn't doing that.
Or why not just lock them up in Persephone ?
* Hints that the 'Atlas' stuff was happening before Fontaine's 'death' ??  It might makes sense with Fontaine preparing his Atlas position, though McDonagh comments 'Nobody heard of this Atlas before Kashmir', but that's  non-conclusive ( as just about ALL the Audio Diaries are - Many being just vague statements and opinions ).  For how long could Fontaine (with a new face) go to proselytize to poor people in his Poor Houses and avoid being Fontaine 'the boss' to his criminal minions before the Shootout Event ?   He cant chance the truth about his faked death getting out.
* Why should any of the thugs in Fontaine's Mall follow him ?  They don't know he's Fontaine, and even if they did he doesn't have the upper hand any more.  Half-crazed Splicers - within a few days someone would say "Who the hell Are YOU to tell me what to do ?",  and then they would kill him ( Thugs will be Thugs, and Too many Rats in Too small a cage kill each other ).
* The Little Sister and Big Daddy aspect doesn't fit too well -- since this "sinking" happened (however long) before Kashmir and the start of trouble in Rapture.  I don't recall Eleanor/Delta factually being declared the 'first' pairing.  In any case, the whole Protector (to protect the menaced Gatherers). Their existence also is far too early since the 'civil war' had not started yet (that's the BS2 conflict).  There were no piles of bodies left abandoned in the streets at that point to have their ADAM 'gathered' by specially trained Little Sisters.   "Riots" before Kashmir we (pre-DLC) see/hear no sign of anything significant - the "Rapture's Troubles Are Over Party" theme conflicts with that strongly.   Newspapers would be screaming stories about any ambient massacres - and they weren't.
* Sander Cohen knowing where Sally is (??) THAT'S a whole 'nuther set of weirdness being involved ( Why should Sander Cohen know the details of an operational "Gatherer" Little Sister ( And which one is which - that particular one being at that particular place  - AND WHY EVEN INSIDE 'SUNK' FONTAINE'S ??????? ).   If he had some nefarious business dealing with kidnapping children, that's one thing, but then him tracking what happened to them after they were processed to be Gatherers ??  Why should he know that ? And Where they were currently assigned ?   So it is all rather CONTRIVED for some "neat" scenes/plot sequence they thought up and strung together.
* Atlas supposedly was rabble rousing in the interim and was caught and THEN was put into the prison ?  For Causing Riots, destruction, murders ?   Wouldn't his own secure jail cell in Persephone make alot of sense ? No, lets let have him loose in a (very strangely) unsupervised prison full of weapons and Plasmids - That's MUCH better, no ?
* Suchong the now Universal Genius. Besides being scatalogical, this account is likewise compressed into too short a time -- even just to do one such project, let alone many.  Suddenly Suchong is a quantum physicist and experimental scientist, and somehow builds his own Lutece device in a matter of weeks ( along with everything else : BD bonding, Drinkable Plasmids, Tears, Messing with Fink, etc ... )  His working on brilliant advanced genetic manipulation didn't seem enough for these DLC writers.
* Thugs threatening and doing 'Lobotomies' ( to tie in to Infinite BS Elizabeth's past ) -- GIMME A BREAK.
* Fontaine waiting years to have the 'Ace in the Hole' (WYK) in his own hands ???  Makes him stupider than they tried to portray Ryan previously.
* The whole 'Fink looking into Rapture', developing stuff ( by sight alone it seems ) which he neither has the  tools/materials/working knowledge for - and for dozens of things he THEN proceeds to turn into consumer-grade products.  Suchong then does the reverse.  And that SONGBIRD IS A CLONED BIG DADDY !!!!   Gad.  We might as well have seen Ryan discover the Lutece Particle in Fontaine's, and use that technology  to take Rapture into Orbit.
I've said the DLC story seems to have been thrown together on the back of a Denny's Napkin.  That seriously seems more and more to have been the case.  It is packed with a messy knot of tied together story aspects of the previous games.  Remember : DLC usually ARE secondary priorities with limited time/budget ( They had to 'make good' for those 'Season Passes' they had sold ). But still there is no excuse - Creating the game with just a little more thought could have made Burial At Sea less ridiculous and match the existing Canon better.
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More Ridiculous Time Compression By The BaSx Storyline Revisions.  Choosing of "Canon" now needed ...
1958 - "Tears begin appearing throughout the city, capturing the attention of many scientists,  specifically Suchong."   (who is a geneticist/physician ???)   Is he the only scientist in Rapture ??  Shouldn't there be MANY others better qualified in Physics, etc...).  
The Tears appear,  and Ryan gives it to Suchong  who works for him ( thus the Fontaine Futuristics takeover already has taken place after Fontaine's death ), and he gets to work ...
SO now Suchong ( including his interactions with Fink and Columbia ) has to work on all the things now attributed to him in the ~3 months before New Years Eve, and upto the BaS2  events.
Vita-Chambers, Drinkable Plasmids, a Lutece Device, Pair Bonding ...   That is WAY too many things for 'too ridiculously short' a period of time (to research/develop/productize).
Suchong only first sees Fink October 20th ( one of the dubious dates set by developers ) and somehow starts collaborating with him and 'noticing' things he will develop ( amazing that's like seeing a 1964 Mustang and then building one from scratch - Do these game makers know ANYTHING about creating real things in the real world ?? )
That period between the 'Shootout' and the Kashmir Incident was already a bit over-crowded with events BEFORE the BaSx stuff came along.
Can we fault the DLC creators who try to tie alot of things up, mostly copying things from the original games, and probably had a limited budget/time/staff ( DLC profits would only be minor, and the Season Pass thing meant they had to deliver something quick ).  Nobody for certain was checking to see if they broke the Canon of the previous games.  It might have been so easily explainable through applying the 'Multiverse' BS that is now contaminating Rapture -- Except for that stupid statement by Levine himself that it was 'prime' -- WHEN even in Infinite BS there was NO "prime" with all the multiverse jumping/merging/whatever being done.
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BaS and the Illogic Continues .... :
BaS - I understand why they would want to use Sander Cohen again (a very popular character from first game ...) - but  then they 'Jumping the Gun' :
Having him at the time of the Kashmir Incident murdering people publicly (before order fell apart ALOT more -- at the time Jack shows up over a year later) is just too limited-skill recycled-idea fiction writing.   Dumping his rejected art human dancing models into a Vat of Purple Pudding (alive) would be more 'Artsy', and then heaping witty ridicule upon them ( "Get out of my ssssight YOU uninssspiring dregssss ! ! ! " ) would have been more imaginative/proper for the context.
Why would Cohen know where Sally is ?? ( Heh, 'Twist' would have been Sally being one of Cohen's 'plaster-pieces' by the time they find her ... )  Why aren't Booker and Elizabeth horrified by the outright murder of two people ( and when the real slaughter really hasn't started yet ... ), or even of Kidnapping of children???  ( Rapture hasn't gone-to-hell quite yet ...  just cite : All that talk of things being 'back to normal' ... )   (( Was this whole DLC plot all just the very first ideas they came up with, written on the  back of a Denny's napkin ? ))
People don't like being murdered, and the City Constables would be round to lock ole 'insano' up right quick.  Possibly this is yet more evidence of this not being "Your Father's Rapture" and it being some bizarro alternate universe, inhabited by a Booker and Elizabeth which flipped a different quark somewhere down the infinite line?? ( Good ole "Butterfly Effect" https://www.conservapedia.com/Butterfly_effect plays hell with that ""Constants and Variable""... )
The victims also were hanging from those cords/ropes, but yes it is possible it was done for effect by Cohen ( certainly outrageous enough --- As 'Performance Art', and is missing his commentary on the low quality of dancing accepted 'these days'. )   Still it should be pretty horrifying for Booker and Elizabeth -- This is supposed to be PRE-Havock Rapture.   Some hint (artsy-fartsy Cohen-ism) given, while the two other 'killed' dancers are being pulled upto the ceiling like puppets with confetti and sparklers popping out of them and striking dramatic pose in the background, just as Booker/Elizabeth are wilting from their own 'shock', might have been somewhat clever.
Consider that in BaS, having Sander Cohen PUBLICLY murdering people ( or appearing to, as the various people have  commented/questioned ) is far beyond the things the game mentioned before about his antics in Rapture :  Perversions/eccentricities/looming-insanity which he did in private/the-shadows.  As I've said : It would be no problem after such evidence in BaS for the Constables to put an end to Cohen for something so blatantly criminal and repugnant to the majority of Rapture's citizens -- who STILL largely were living in a climate of normalcy.
"Cohen was already depraved and insane before Rapture collapsed" -- WHY then would the City Council place children in HIS hands (in the BaS story) ?? 
Also remember the children in the orphanages -- were there really being used by Fontaine as ADAM  producers - It is not clear for the transition when Fontaine's holdings were "nationalized" - but it is likely Ryan's proxies who continued its operations ( since there was no reversing it, and ADAM was in high demand - not even to make profit, but to keep an addicted population from coming apart ).  SO who would be these people Cohen would be selling children to ?  Taking them away from where they already were "in-use" ??  And for what reasonb ??  Pedophilesb ? We saw some LS with what looked like a Victorian Age schoolmarm in the street in BaS.  That looked like the orphanage system was still in effect and not "Shut Down", and the 'orphans' tossed onto the street ( as some may have thought/implied Ryan would order ).
Rapture was coming apart ?   Market and High Street didn't look like that to me.  Remember the New Years Eve party was supposed to show that things were(had) gotten back to relative normality after the (up til then) shocking events at Neptunes Bounty (Fontaine's Takedown). That's why the Kashmir Party terrorist attack was such a shock, and was touted as being so demoralizing and causing the "run on the banks", etc ... 
Upto this point, things had been 'handled'.  The methods people were used to ( instead using mind-think of a 1940s American instead of today's PC 'sensitive' stuff ).  Suddenly, a massive attack on bigwigs ( and rioting elsewhere was hinted at, I think ) breaks the confidence that ANYONE will be safe from these murderous monsters.  That leads to the Citizens panicking, and the normal economy falling apart (as per BS1/BS2 history).
All of this adds upto My Comment about "Jumping the Gun", and them RetroActively making Rapture FAR more 'gone' than the previous games had talked about ( at the same timeframe point shown in BaS ).  The Writers wanted to showcase Rapture "BEFORE",  BUT then had to offer the shootem-up gunplay part of the game ( and Sander Cohen being more like what he was a year later during the Chaos in Rapture ).  I found the way they did that pretty weak ( thus call it all 'quickee' ideas written on a 'napkin' simply being what was implemented ).
{{hiddenanchor|aluminum]]
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Aluminum, Oh My Aluminum :
Burial At Sea Audio Diary buy Andrew Ryan :
"Of course, the buildings are being fabricated above the waves. But we will lower them on a lunette ring, submerged into the structure's steel frames. "So much steel!" you wonder. "How will we keep so large a purchase from the government ?" Water is buoyant. We shall not frame Rapture in steel, but in Aluminum. The government jackals may suspect me of building an air force -- but never a city ..."
This statement the writers have Ryan make does not make sense : Alot of Steel was needed, and THAT would be noticed by the government types ???? == OHHHH NOOOOS ... DISCOVERED - BADDDDDDD !!! --- As if the same amount of ( the more Expensive and more limited supply of ) Aluminum WOULD NOT be even MORE noticed ( Aluminum was a Cold Warhttps://www.conservapedia.com/Cold_War strategic material used for Aviation, etc ... SO, a whole lot of Huge atypical girders and building skins(?) being made out of Aluminum ... THOSE would SOMEHOW NOT be noticed ? AND such huge quantities mysteriously disappearing to somewhere ??? 
Steel and Concrete would be more easily 'missed' from America's economy than Aluminum ( and those common materials could be transshipped from many more sources from around the Globe as well ).
Actually : Alot of the building would need to be thick concrete for its Compression structural properties ( underwater ~600 feet deep creates 20 Atm of pressure - ~280lb/in^2 - requiring huge internal compression bracing ). Any metal (besides Rebar) would be especially used around the Windows ( beyond whatever magic material for the 'Glass' panes -- some seen with flat areas 20-30 ft across ). 
There would still be a huge amount of Steel Rebar ( coated for resisting the saltwater) placed within the Concrete, and possibly some Ryan 'high tech' graphite fibers (or somesuch) to further strengthen the Concrete. 
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This Woman in a Dress was one of Fontaine's Smuggling crews ?? 
Or one of the Spliced worker/fighters from the Fisheries ( Neptune's_Bounty_Shootout ) ? 
Or Thugs Fontaine used to extort people out of their businesses with ?
An unfortunate customer or salesgirl trapped in Fontaine's Department Store (Mall) ?
Sorry, this doesn't reflect something that the People in Rapture believed was wrong (Hoarding). This is some DLC Gamemakers' Complete misunderstanding of what Rapture is --  BY presenting what is intended to be a 'provocative scene' of the 'bad' happenings of when Rapture is supposedly coming undone. NOTE - This is BEFORE the Kashmir Incident when things really came apart. 
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Multiverse Coulda Been Alibi
We should at least have the excuse in Infinitely-tainted Burial At Sea that this is NOT the original (BS1/BS2) Rapture, so that NOTHING seen in that content has to be true anymore ( but then other 'talk' here is about Levine saying it IS all the SAME for both Burial at Sea with Booker/Elizabeth, and our good old Rapture ... )
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Another puzzle is : Why, IF the 'orphanages' are still in operation Post-Fontaine, should there be a need to kidnap the children (Sally, etc ...) in the Previous Games ????  There possibly were others running their own ADAM-Farms ( we've seen bootleggers operations, in BS2 ), but they always in-game seem to imply that Ryan is doing all this 'kidnapping' ( the Old Evil Meanie !!!! ).  Atlas would be a likely perp, to supply his minions for this ( He tries to temp Jack at the end of BS1 with "all the ADAM you could want ..." ).
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Actually Booker, in BaS, is talking about murderous Splicers as if they were 'common as drunks' - which makes it different from the original story plots. McDonagh makes comments about Splicers he saw ( "demons out of the Bible they were "quote), as being like they were something not seen before ( instead of being common knowledge like Booker says ). There are the Audio_Diaries in the previous Rapture games about the Constables having to upgrade their weapons to face this new thing ...  IF there was such an obvious (to citizens) link between ADAM and the all occurrences of violent dangerous insane people, it would have given Ryan more than enough excuse/mandate to shut Fontaine's - or even the whole ADAM industry down as a public hazard ( like people selling poisoned/infected food ).  Freedom stops when it leads to criminals murdering other citizens.
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BaS was also pushing things ( for the game's flashy Booker used stuff ) by having Combat Plasmids being sold blatantly in Fontaine's Department store.  That would have dated from before Fontaine was  'killed'.  Why would Fontaine want to hand away a major weapon (powerful Plasmids) to Ryan or anybody else at that point of time (or even after).  You look at the advertisements in BS1/BS2/DLC representing Pre-'civil war' Rapture, and the Plasmids are for either convenient consumer work tasks or citizen defensive measures.
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Them Vigors :
Fink didn't have Little Sisters to give him 20-30 X the yield of ADAM, So ADAM was far more expensive when limited to get just from Sea Slugs ... ( THUS more limited use, limited material for R&D, and then hardly any Plasmid-Vigors to produce --- So this story is not particularly well laid out and self-conflicting even after the DLC writers chose to link Columbia's Magic Potions to Rapture's Magic Potions ).
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Another Reason for the High Cost of ADAM Products in Columbia :
We didn't see any Little Sisters ( with their 10-30 X ADAM production ). Though it is possible that Fink had them hidden somewhere -- No reason why 'minority' children don't work any worse than little 'white' girls. 
The game writers ( in BaS), after it is disclosed that the magic potions are ADAM-based, were probably a little too Squeamish to indicate such activities in Columbia. But then they reworked the Canon to include Sea-Slug-based Vigors ( instead of them being easily 'Fantasy' solved by Quantumz like everything else in Infinite BS ).
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Lamest of the Lame BaS Moments :
Daisy Fitzroy gets convinced by the Luteces to let Elizabeth kill her, so Elizabeth can become the murderer she should be.   Riiiiight.  A real 'Head Shaking' moment ... Again to Quote Brock Samson : "THIS IS GETTING STUPID!!"  ( Myself, I have a different phrase for it ).
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Dionysus's 'Famers Market' -- (BaS Strikes Again) :
Perhaps there could be one there as an artsy-fartsy  'mind joke' --  It rather being a gallery of "Still Lifes"  ( pictures, sculptures, the new film art, shadows, the 'Menagerie of Smells', etc ... )
Some smaller 'exclusive' Produce Market establishment selling 'organic food' to the rich/artist/poser/sophisticated crowd ( with prices to match) with a food court (remember Sofia Lamb was giving jobs to 'unfortunates', and they cannot eat just theater popcorn from the Triton Theater ).
We, at least, had some blocked doors in Dionysus which COULD have led to such a place ( versus other levels where they should have had alot of blocked doors indicating/hinting at there being more than just the plots contrived maze of connected scenes that you got led thru in the game ).
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Buildings that look like those Vigor Bottles ...
"Sunk to the Bottom" ... Yes Booker is so knowledgeable. Unfortunately the 'bottom' in that area of the Atlantic is something like 1500 Meters deep (that's 4500 feet depth), which would crush Fontaine's Building like an Egg with an anvil dropped on it.
Apparently this 'sunk' thing is allegorical ( more their 'fall' from lawful society, which the criminals did themselves ).
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The BS1 Fontaine/Atlas was clever, crafty and wary .
In BaSx, he's gotten so stupid as to (as Atlas) organize resistance ( be shown to be a Ringleader ) in that Prison -- While UNDER the watchful eyes of security cameras and Ryan's spies. He would be in one of those Solitary Confinement Cells in Persephone as Fast as you could say 'Hack Writing" three times real fast ... 
Lets not forget the never getting the 'WYK' command phrase too ...
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BaSx's Prison - It Doesn't Take a Genius ... :
Take a look how Persephone (a proper prison setup) is laid out.  Guards have secure control of all inmate movements, regiment their every activity, cells to isolate and restrict inmates whenever required.  Some prisons are more open but still have strong points and armed guards that patrol in force (and NO armed inmates).    Guards would 'guard' the access and also oversee operation of the whole facility ( like how the inmates get fed, etc ... )  Instead, what is shown at Fontaine's ( the Derp-land playground for wayward criminals ) is all a very contrived situation designed to fail by the writers ( the whole plot was to allow gunplay and violence for the Player and unauthorized visitors to enter and walk around freely - something that realistic prisons don't generally allow ).
They (the game 'writers') could at least ( to justify such a stupid setup )  have included (in the plot) some contrivance of a bomb/mechanism put there by Ryan ( since they HAVE to make him an evil meanie ). It would be  intended at some point to explode to create an accident/unfortunate catastrophic failure of the building, and hence to drown the whole place and kill all those 'unfortunate/misunderstood' inmates ( THAT would be a reason to not bother setting it up as a proper prison -- because it would be intended as a tomb ).    Fontaine's monument destroyed and Atlas dead - two birds with one stone.
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Yeah, underwater cliffs are great places to put underwater buildings. Do they build large buildings near cliffs up on The Surface ?? The same reasons NOT TO exist down in the water too.
Makes a good outside view in the game - the only reason for so much wrongness.
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Illogic, Thy Name is Infinite DLC Developer ... :
Sander Cohen (Infinite BS DLC episode 1) supposedly 'trafficking' in children ( to be turned into Little Sisters ?? or worse ??? ).  So why does he expose himself (figuratively) to Elizabeth and Booker instead of trying to kill them to cover up his crimes ?  ( Sorry, in "Objectivist" Rapture, kidnapping children STILL is a crime to be punished, at minimum by angry relatives.  This story IS STILL IN pre-civil war Rapture - it is simply warping the Canon too much to have Cohen act more like he does much later(BS1), instead of earlier when he had his 'lid' still on ).  They (Booker/Lizbeth) are going into the dangerous 'prison', so it is easy enough to have them meet an unfortunate end trying to get there.  
Making 'Trouble' as performance art ?  Cohen plans to come through later to try his new art of 'Plasterizing' the remains?  Perhaps he DID tip off Atlas at this point ?? 
It might have been more logical for Booker & Elizabeth to thwart a murder attempt by Cohen ( using a one-way Bathysphere trip to the crushing depths in the Abyss, to include a running inspirational poetic commentary by Cohen about the musically creaking hull notes being the harbinger of their sudden cold watery grave ... ), than to have him just 'Send them on their way' to Fontaine's ....   
Oh, so he was gonna let Atlas 'off' (kill) them for him ?   Not particularly artistic.  And not any 'certain thing', as Cohen still has his reputation ( and own life ) to protect --- This is NOT 'civil war' Chaos times yet, no matter how much the DLC writers thought they could warp the Canon in order to have all this game's mass slaughter "fun" --- IT IS No real excuse when better writing could have been done instead, when something was 'needed' to justify the game's unimaginative Splicer Slaughter-fest regurgitation.
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For BaS2 a same setting. BTW - 'knock-out' drugs and gas are well known for causing the victim to choke on their own vomit, or just to stop breathing.  The doses required for erratic Splicers is even more uncertain - SO this makes it much more likely it either doesn't work or it works too well (RIP).  Such a nice alternative to Shooting/Plasmiding the multitude of Splicers ??  Until you hear this little detail the writers ignored.  Consider also if Elizabeth is shooting (killing) Splicers/people that don't even know she is there, they (the writers) cannot use the excuse that she is 'Just defending herself' OR 'THEY attacked her first'.
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Cheap Son of a Bitch  BaS Break's Canon :
Suchong in BS2 : "Fontaine scary son of a bitch, but Ryan cheap son of a bitch.  You can no reuse Protector suit. Take a man, graft skin and organs straight into suit, otherwise suit not work.  Ryan say Big Daddy too expensive.  Ryan can go suck egg."
So then, why would Ryan be funding money for a program there wasn't a need for yet ?? (if BaS plot is followed, where Suchong dies early, versus BS2 where he lasts alot longer before meeting 'the drill').  If the 'civil war' isn't under way yet, then there isn't the crisis requiring more ADAM  (and so also add a much longer delay to setup that WHOLE technical BD producing infrastructure, to even have 'Protector' suits/conditioning/etc.. to 'reuse').  Presumably, the BaS plot was also AFTER the Alpha's failed and the later models were produced ( which look to be reapplied undersea maintenance 'cyborgs', which might have existed for years already - maybe an economy on Ryan's part ).
They (the writers) tried to stuff way too many events into the short BaS time period (needlessly). We know it is Rapture, they didn't have to attempt to (badly) tie-in to so many plotlines and do so much name dropping from the previous Games.
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BaSx - Big Daddies Now Help Little Sisters  -  Just To Get Their ADAM 'Fix' ...
DLC writers just threw together all these things, oblivious to the existing Canon (or simply NOT CARING).
A Big Daddy's Motivations aren't so 'Dear' anymore. They Guard Little Sisters now to get the ADAM they need to survive ... That is what is suggested. ( Add too some crap about : 'It is the only ADAM which will work' )
SO might we see a few still-unstable Alphas, desperate for ADAM, who couldn't wait thru the sickening 'cuteness', and simply tore off some LS heads and imbibed the sweet ADAM to satisfy their craving.   Happened alot (maybe ?).  
Is this writing sloppiness what results when a game company is winding down and have previously existing contract obligations ( those 'Season Pass thingees requiring DLC )??? When it forces them to produce something quickly, but with the writers not particularly caring so much -- Just wanting to get it done with.
Result - massive Canon Breakage and sloppy/hacked together storylines.
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Just one thing wrong with this ( Atlas's Terrorist Attack Map For New Years ) : That is a bad location of the Adonis Resort -- which we KNOW is near the South-West end of the city according to the orientation of the BS2 AE Map with dropoff on its Southern edge. A resort right next to where you (the rich people) live (ie- Olympus Heights) when you GO to a Spa/Resort to GET AWAY FROM your usual life. I think the DLC writer/asset_designer simply thought "Rich people, that's around Olympus Heights" and didn't think any further.
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BaS - A Funny Thing Happened on the Way to the Department Store :
The Fontaine Futuristics riot thing ( the BaS one Atlas got caught in ) might make some sense ( but why should Fontaine waste resources he could use later as Atlas, or so easily be trapped before he got things organized better ? )   How about a Riot by ordinary Rapture folk in outrage against Fontaine's criminality, or at least looting by those he had betrayed ( joined by employees expecting to be out of a job, or some 'Jubilee' for all the people that Fontaine had harmed, while Ryan and City Authorities did nothing - Perhaps precipitating The Council having Ryan secure/manage that place until all the reorganization details could be worked out - again nobody could be found to inherit that business ... ). 
It doesn't make sense for Ryan to just leave/lock in ordinary "Fontaine's" employees in the Store  ( most were likely just businesses Fontaine had purchased, and many people in other stores/facilities there in that Mall were not even Fontaine's employees - were in rented space ).   Over a hundred people  (?), including customers ?  Why would Ryan do that knowing it would be treated as an outrage, and be largely ineffective anyway.  This was long before the 'civil war' started, before required measures against Atlas supporters drastically escalated.
If people were initially rounded up, immediately after 'the Neptunes Bounty Shootout', grabbing many of Fontaine's known associates/co-conspirators ( remember Sullivan had been watching them for months/years ), then months have gone by since September, and all those uninvolved would have been long previously released. The chosen detention location should have been well organized and crawling with Rapture Security -- and NOT that idiotic situation where the thugs are allowed to run free.
There already was a very fine jail complex at Persephone to house the Criminals, with nice PROPER inmate security measures and facilities.   So why waste a perfectly good Rapture building, which would otherwise make a very poor and insecure Prison ?   Why effectively destroy all the other businesses shown to be in that Mall ?  (( Why ? Maybe Levine couldn't use a LOGICAL BS2 story item as he doesn't consider it HIS 'Canon' ?? ))
A Real Reason was that the Game's Writers needed an abnormal 'loose' situation in which the Players could have gunplay, and mass-slaughter could be done against 'Splicers'.   Imagine if Booker had been allowed to shoot up Market and High Street!   Of course they couldn't have THAT nice scene be awash with guns and ammo and buffs and crazy Splicers and preexisting wreckage ...  ( It would interfere with that nice staged walk-thru ). So they had to contrive a MAYHEM scene that really didn't exist yet in Rapture ( even Neptune's Bounty, the scene of a good-sized battle, would have been quickly cleaned up and put back in business to Feed the city ).
It is all for supposedly 'Neat' game scenes ( largely just a repeat of the previous games ) and plot-gimmicks forced to be like the old Rapture Failtopia setting.  In effect that sank the whole story 'into the Abyss'.
Supposedly 'Evil' Ryan's goons coming to kill them all (late in BaS2) ?   Ryan could just shut down the air and power. Why not have made it a rival faction in the prisoners, who sought to put an end to 'Atlas' trying to lord it over them ??  ( Close-quarter City fighting can be nasty - usually '50-50' odds for everyone involved - bullets flying everywhere,  shooting around blind corners in ambushes, short distances, etc ... ).
Fontaine/Atlas here was very thuggy and ruthless.  How would he keep word of what he 'really was' quiet,  with so many witnesses ? Survival was needed when he was caught like 'a rat in a trap'.
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And there's that Quantum Floatyshit(tm) stuff.  So the building floated up ( SOMEHOW Elizabeth had become a quantum engineer )  -- but float to where ?   Is it to 'dock' with the place it used to be connected to ?  Filling a balloon with gas to make it rise doesn't mean you can fly the balloon like an airplane.  ( A 'sunk' store being disconnected from the City's Utilities for months is a separate unexplained issue. )  Better story : Ocean currents make the building drift away, and it sometime later is found wrecked on the coast of Greenland filled with drowned frozen corpses ( but allows Atlas to have snuck away in a smuggling Sub he had arranged for, to have continuity with BS1 ).
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Even before that DLC-itus " A 'Floating' building " ?  Sea current's sway and vibration would make such a design pretty awful inside -- Non-viable and Unlivable actuallySimilar problems with ALL of Columbia.    A Building which is SO tall and Pretty outside, but then has the usual flattish sprawled interior ( and not even a hint of such towering heights ).   And that odd 'Skyline' stuff was bad enough in Columbia to now be misapplied here. 
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The whole 'Sunk' thing. What ? Making Ryan look evil again ?  Just makes him look stupid - If your gonna 'sink it' then 'sink it'.  If your going to imprison criminals actually do it.  Seriously they've made Rapture into the "City of Stupid" - a very poor ending to the game series ...
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"Blind The Pervert" Product ( Counter to Peeping Tom Plasmid ) :
'Peeping Tom' Sounds like a great opportunity for developing a "Blind The Pervert" counter-product to counter users of this and other similar privacy violating products. ADAM-based or a technical device ( maybe easier to create ) designed to burn the eyes out of anyone looking into a person's private area.
Lessor versions might just impart a mind-crushing migraine for a few hours to dissuade 'privacy pirates'. 
Benign to normal vision ( can't go maiming the innocent or ones self ). Portable versions "Coming Next Year" ...
Would be useful tactical weapon in the MMORPG ( New Rapture period AND in Flashbacks ) to temporarily blind opponents. In device form for ADAM-Free New Rapturite Players - probably the product of Player 'fabrication'. As simple as good ole flashbulbs fired into the faces of darkness inhabiting Splicers.
Sinclair : "Where There is A Need, There Is A Potential Market For A Product."
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"Under the Sea" - Sea Slug Rustling in Infinite BS (BaSx Retroactive ) :
Fink had to get Sea Slugs to Get ADAM ( to now have the Infinite BS Vigors be explained that way - retroactively ).
Fink would probably have screen doors on his 'Submarine'. Remember though : Quantumz Can Do Anything
One of those "I'll just look at something in The Future and then simply make it" BS things that would have got lots of Fink's minions killed (Die for the Founders and you get stuff in Heaven ???), while they tried to make it all work. ( The phrase "not as easy as it looks", is quite true outside of bad Fantasy writing and poor gamemaking. ) The real story ( besides the 'creepy Splicer dream' story thing ) would thus have to be Fink managing his 'Vigors' by stealing a few Sea Slugs (and some Plasmid RNA) from one or more Rapture multiverses.
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Separately, having Fontaine push advertisements with dancing Sea Slugs, complete with catchy tunes ... THAT would be an interesting thing to see in the MMORPG ( you find this advert in the ruins ... )
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Which all itself begs the need for Asset Creation Templates with all the different 'deterioration effects for Audio/Film/Magnetic recordings, so to reflect the state of such things Players find.
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As per their par observance in Burial At Sea, ideas about Technology and Engineering is fully lacking or faulty to an idiotic extent.
Water Pressure is paramount, but the gamemakers simply think it is all built as if it were above water.
Beyond that, you have an Infinite BS type gianourmous monstrosity , which would suck up so much of Fontaine's Money without much advantage ( few people can see it in the cold dark ocean - even the people inside ).
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Lunette Ring 
Game MacGuffinhttps://www.merriam-webster.com/dictionary/MacGuffin ...
"Strange for this to be included in a Building" ( Ryan saying this maybe to Wales ...) - It seemingly was only really there for a detail in the Game Plot - The place where the Quantum thingee needs to be put ( actually somehow fastened securely ?? ) by Elizabeth to lift the building like done in Columbia. No other building we saw seems to have any such accessory. Seriously, the gamewriters didn't even need to mention it - just trying to sound clever - "LOOK WE FIGURED THIS OUT !!!"Deeeerppp !!! Lookee here !!! Lu-nette Ringy Thingy ... (( Just putting that magic lifting-able "Particle" ( just one particle ? ) at the top end of the building would have been sufficient. BUT Now how is it controlled ??? Vague can be a virtue with this kinda weird excerementally-runny stuff. But after all the Fantasy crap that was in Infinite BS, NOW they are worrying about 'Engineering' ??? Consider : The more they explain, the stupider it gets. ))
The story should have mentioned that building Originally being lowered by/on cables ( then being lifted again - SUNK into the deep dark trench !! ). BUT for the real (original) task, it would be multiple cables because ocean currents make things in water sway, tilt and even rotate ( or to take off down-current 'at a good clip' ). THAT then requires MANY guide lines/cables and additional ships/tie locations on the water surface to counter the effects of the ocean waters movement, so to land the building carefully in its correct place on the seabed. And great care to PRECISELY position it to match the spot it is intended to come to a rest at ... 
((( BTW - Makes that whole "Sunk" Idea 'way too' problematic and effort absorbing for Ryan to bother with. Simply sealing it off and guarding the access would be sufficient. (( Details like that - even for the basic Physics involved sorta matter. The DLC Writers apparently didn't care ... JUST SOUNDS SO NEEET... DERRRRRP !!!!! )) 
Reality Would Be : It was never actually "SUNK" - It was left at its original location. They thus never had to problematically Sever the utility connections - Just 'lock the place down' so the Prisoners could not escape. They would close off all access pathways to "Fontaine's Department Store" - leaving one path for supplies and Guard access ( strange to have to use a complicated Bathysphere instead of a far simpler existing Viaduct arrangement, with permanent guards and locks on the doors, and plenty of monitoring by scanner, etc ... But, THAT didn't fit (or wasn't even considered for) their DLC story. )))
Another Funny Thing is : Raising "The Department Store" so Fontaine/Atlas could escape - To somehow 'dock' with some connection to Rapture ( Its old spot ? ) ... THAT would require precise maneuvering control against water movements/currents. Yep, Good Thing that the Quantum Particle has Steering and Drive Speed Controls, and that Elizabeth can see everything perfectly (from inside) to 'kiss' the needed Docking Ports together within a few millimeters. Astronauts train for months to do that with computers and sensors aiding them, so good thing that Elizabeth manages to 'wing it' -- MAYBE she learned how to do THAT by reading it in Books, like she had Lockpicking ... 
Hey : IF Booker and Elizabeth got there via a 'Bathysphere', so why couldn't Atlas/Fontaine escape that same way ??? So much simpler, but the simple answer is : 'CUZ' ( Cuz then all the Columbia and Tear stuff just wouldn't need to be there in the story. )
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BaS - So they recycle the Infinite BS fantasy stupidity ( The only excuse for that demented Skyhook fucntionality ), and make it into BaS DLC stupidity ( with even LESS justification - plain DLC-itus ). 
Next game - GIVE US THE WRENCH AGAIN 
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WTF : NEED TO KNOW THEATERS ???
The Need to Know Theater is the Rapture version of Columbia's Kinetoscopes. Anachronistic to that time period. Another of those strange Infinite BS cloned things that JUST DID NOT FIT in 1940s tech Rapture.
Tenenbaum ( then 1958 probably 28 years old ) looks like she is a granny from Columbia bent up like that.
NOTE - An innovation AT LEAST could have been COLOR 
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DLC added to games are frequently sloppy/slipshod, but this one is well along the far edge of the 'Stupid' Bellcurve.
Can you imagine the Burial At Sea design meeting where they 'brainstormed' to come up with this lame clone of the already dubious 'Skyhook' - Now built out of a 'Vacuum Cleaner' - All just to continue the same misfit idea from Infinite BS ( Well, the main game had few new things in it, and serious degenerations of the copied ones, so why stop that trend for the DLC ?? )
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Turn the 3 bottle to disclose the 'hidden room' ???
It is more and more obvious the general lack of story design effort by the gamemakers for this sloppy DLC.
Realistic WOULD HAVE BEEN : People 'cleaning out' the "Prison" before its occupation by the exiled criminals -- They would have grabbed those bottles in a second ( adjacent is a still stocked 'bar' which wouldn't have much left either ).
Ex-Employees, workers, security men, opportunistic looters and even organized criminals WOULD take the opportunity to grab everything in sight ( Remember how expensive booze was portrayed in the earlier games ??? )
What all could be left AFTER months of occupation by Splicer inmates ? Atlas allegedly doling out food ? How much of that could possibly be left either ?
Likewise would it be overly smart for Fontaine to leave lots of evidence about his identity switching abilities, or Audio Diaries about a conspiracy with Suchong ??? Remember Fontaine PLANNED his 'fake death' - took alot of preparations ...
Sloppy lack of thought about what should be in that situation.
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Some Inconsistency in BaS ??? Yep. 
BaS shows Little Sisters in the Main street, and Booker comments about Elizabeth being ignorant of them being "ADAM factories".  Wasn't it implied previously in the games that Fontaine had to keep the  use of the children in his 'orphanages' secret, or face (possibly fatal) backlash from the Citizens of Rapture ( and certainly the parents of the children who weren't likely told what their children were going to be used for ) ??   ( More f'k'd up RetCon Canon from Mr 'Its Prime' )
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Giant Chains yet ...
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