Update:Ranging Tweaks

The original post can be found here.
Well I've been fixing the combat triangle, and recently I put magic up to par. Now it's time for ranging to have it's turn.
*Handcannon has been added to the donator shop. It has a small chance of exploding
*Dark bow special has been fixed, it should now be two normal hits not a 100-650(that ignores defense)
*Dragon bolts (e) effect enhanced, it will now hit quite high IF the opponent isn't antifired nor has a DFS. (Super antifire will help more)
*Drop rates of corp are being looked at and revised!