The Heptarchy of Ainir

Ainir is a country comprising 7 different Elven clans, each with their own biome and micro-climate. The legends say that a powerful sorcerer once warped the land and the climates of the country and divided them into 7 parts to appease the conflicts between the different elven clans. Its associated deity is the God of Perfection.
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==Description==
The Heptarchy of Ainir, a realm of unparalleled natural beauty and ancient magic, is home to the seven clans of elves, each unique in its customs, appearance, and interpretation of perfection under the guidance of the God of Perfection, Infin. This diverse and sprawling confederation of elvenkind is bound by a shared reverence for their deity and a collective pursuit of excellence in all aspects of life.
==Geography==
Ainir's landscape is as varied as its inhabitants, ranging from the dense, life-infused forests of the Greenwood elves to the serene and mystical shores inhabited by the Sea Elves, Ar’voris. The territory encompasses the somber, horned forests of the Greywood, the icy expanses home to the Erc’hiel, and the Fae Elves' vibrant groves, where reality seems to blend with the whimsical. The highlands of the Mach’tiern and the star-kissed fields of the Drow complete this mosaic of enchanted lands.
==Society==
Each elven clan within Ainir upholds its own societal norms, governed by its interpretation of perfection. From the Greenwood's survival of the fittest to the Fae Elves' pursuit of life's pleasures, these societies reflect the diverse facets of elven philosophy and lifestyle, yet all are united in their reverence for Infin and the quest for personal and communal betterment.
===Demographics===
Elves. It's ALL Elves.
Ainir's Elven population is split into 7 clans that govern over 7 regions corresponding to each kind of elf present in the world: Drow / Fae Elves / Graywood / Greenwood / High Elves / Sea Elves / Snow Elves
Elven Clans
Subrace 	Natural ASI	Perfection Through
Drow Elves 	INT, WIS 	Prediction, Knowledge
Fae Elves 	CHA, DEX 	Fun, Impulsiveness
Greenwood Elves	STR, CON 	Strength, Survival
Greywood Elves 	DEX, INT 	Cunning
High Elves 	DEX, INT 	Social Standing, Elegance
Sea Elves 	STR, CHA 	Kindness, Nature
Snow Elves 	WIS, CON 	Self Knowledge, Nature
==Governance==
The Heptarchy is led by a council of representatives from each clan, with a chieftain of high stature from each faction participating in the governance of Ainir. Decisions impacting the entire realm are made collectively, with each clan maintaining autonomy over its internal affairs. This system ensures a balance between unity and diversity, allowing each clan to flourish in its unique way while contributing to the greater good of Ainir.
== Economy==
Ainir's economy is as diverse as its people, with each clan specializing in resources and crafts endemic to their region. From the Greenwood elves' masterfully crafted weapons that integrate natural elements, to the Sea Elves' exquisite pearl ornaments, and the Fae Elves' potent medicinal herbs, Ainir is a treasure trove of natural and magical resources.
==Military==
Each clan boasts warriors and defenders skilled in their unique styles of combat, from the Greenwood's formidable swordsmen to the Drow's adept spellcasters. While internal conflict is rare, the clans unite under a common banner when Ainir faces external threats, forming an alliance that is as breathtaking in its diversity as it is formidable in strength.
==Culture==
Ainir's culture is a rich tapestry woven from the traditions, art, and lore of its seven clans. Festivals that celebrate the pursuit of excellence are common, with each clan contributing its unique customs and artistic expressions to the collective heritage of the realm.
Each of the 7 clans have different interpretations and twists for their way of worshipping their God’s perfection, but all of them seek to reach a perfect mind, body and spirit.
===The Chase for Perfection===
Elves strive to achieve the core value of their God: Perfection. In this search, many attempt to find their own sense of Perfection during their lifetime, branching out into different disciplines.
Elven artisans especially are a pitiful folk, for a large number of them go mad in their attempt to create something that defines perfection, both physically and emotionally.
===Courtship===
Elves traditionally mate for life. The courting process is long and refined as it must show one self's entire being. Love is hard-earned in Elven society for it runs deep once it takes hold. 
Usually, the courter will invite the other person to activities such as crafting, singing, dining, dancing, learning and all manners of everyday habits. After showing each other exactly who they are, all elves must marry in front of the Clan's King and vow eternally to spend their life with another for they have decided they are perfect for each other. They wear ornate bracelets to show their engagement. 
Those who break this promise are considered pariahs and have the bracelet's shape and design either seared or tattooed onto their wrists before being excommunicated. 
==Religion==
The worship of Infin, the God of Perfection, is the thread that binds the Heptarchy. Each clan interprets Infin's teachings differently, leading to a variety of religious practices and rituals that reflect the diverse paths to perfection. Temples and sacred groves dedicated to Infin are scattered throughout Ainir, serving as places of worship, learning, and meditation.
==Relations with Neighboring Powers==
The Heptarchy of Ainir maintains a cautious but open stance towards its neighbors, valuing peace but prepared to defend its sovereignty and the sanctity of its lands. Diplomatic relations are handled with a blend of elven grace and astuteness, ensuring Ainir's interests are preserved and put above all else.
==Aspirations and Challenges==
The Heptarchy aspires to uphold the legacy of Elvenkind, nurturing the growth and perfection of its people while living in harmony with the natural world. Challenges arise from external threats that seek to disrupt the balance of Ainir and internal tensions that occasionally emerge from the differing ideologies of its clans.
In its pursuit of perfection and harmony, the Heptarchy of Ainir stands as a beacon of elven culture and magic, a realm where the diversity of its people is its greatest strength and the quest for excellence its guiding star.
==Other==
===Notes===
*The campaign of Esoteric Exploration (E.E.) takes place in Ainir, as a group of Elven archeologists dig through old ruins and artifacts, uncovering secrets better left untouched.
===Gallery===
File:Ainir Capital - Ethernalis Ethos.png|The capital of Pearlfalls
File:Ainir Terrain 1.png|Greenwood Elven territory
File:Ainir Terrain 2.png|Sea Elven territory
File:Ainir Terrain 3.png|Snow Elven territory
File:Ainir Terrain 4 (DaiSanVisART).jpg|Fae Elven territory
File:Ainir Terrain 5 - MtG.png|Greywood Elven territory
File:Ainir Terrain 6.jpeg|Drow Elven territory
File:Ainir Terrain 7 - AC Valhalla.png|High Elven territory