Officers

Officers are a special type of unit. Rather than having stats like other units, they have ATT, DEF (different from armour), and TIM. It is not known exactly what ATT and DEF means, although ATT could be short for "Attention" or "Attack" and DEF could be short for "Defence". The TIM stat shows how long the officer can be used for. In the unit shop, all officers have a TIM of 5, which means they last for 5 days. Once recruited, an officer starts with a TIM of 120, which will go down by 1 each hour. When an officer's TIM reaches 0, it disappears. 
== Obtaining Officers ==
After researching the tech "Military Command" at tier 2, you can recruit cadets and lieutenants. You can recruit a Captain when you have a barracks level 4, and Majors and Cpt. Johan Koreby at barracks level 5. Unlike units, it does not take time to recruit an officer; they appear immediately after recruiting.
== Types of Officers ==
=== Cadet ===
The Cadet is the most basic officer. The Cadet has poor stats, and appears in many missions. He has stats ATT: 10, DEF:10. TIM: 5 and costs $4,000 to recruit.
=== Lieutenant ===
The Lieutenant is a slightly better officer, and the effects of officers can be seen more easily with it. The lieutenant does not appear in any missions and has stats ATT: 15, DEF:15, TIM:5. It costs $20,250 to recruit.
=== Captain ===
The Captain is more expensive and doesn't appear in any missions. It has stats ATT: 20, DEF: 20, TIM:5. It costs $64,000 to recruit.
=== Major ===
The Major is very expensive at $324,000 to recruit, and has stats ATT:30, DEF:30, TIM:5. It does not appear in any missions.
=== General Al-Latif ===
General Al-Latif is the general of the Dul Kaddir Army. He can not be recruited, and has stats ATT:30, DEF: 20, and unknown TIM. 
=== Captain Johan Koreby ===
Cpt. Johan Koreby led 1. Kompani under the Invasion of Tind and is known for his discipline and aggressive tactics. He has stats ATT:45 DEF: 30 TIM:5 and costs hundreds of thousands of dollars. He can only be recruited while on sale.
=== General Stratton-Senior ===
A general of extreme importance, he can only be obtained by exhausting the card "Strategic Genius", from the "Invasion of Tind" card pack. He has a very expensive helmet which requires lots of stone silver, building materials and almost a million dollars to craft.
=== Blornag the External ===
Blornag the External is the officer in charge of the alien invaders and a very powerful officer. Blornag has stats ATT: 45, DEF: 60 and unknown TIM. Blornag can not be recruited.
=== Hound Whisperer Uriel ===
Hound Whisperer Uriel is the most powerful officer in the game and can not be recruited. He has stats ATT: 60, DEF: 60, and unknown TIM. The crew for armoured units that he chooses can do a lot of damage and require lots of cotton to train.
=== Yiel Garrison Commanding Officer ===
I can't remember the stats for this officer. He is in charge of the Yiel Garrison and can not be recruited.
=== Alba Nera Garrison Commanding Officer ===
I can't remember the stats for this officer. He is in charge of the Alba Nera Garrison and can not be recruited.
Help me put in these stats and fix any mistakes I made.
== Strategies ==
Because most officers are very expensive, it is a good idea to only recruit them while on sale or from cards. Although it is not specified what they do, a few changes in combat can be seen:
* Your units will attack earlier on per turn: This can be seen in "That's not a Meteorite", where if you don't have an officer, the Alien Invaders will always have 5 or so units attacking first, because of their powerful officer.
* Your units will target units with weaknesses. Your units are more likely to repeatedly strike a unit multiple times in order to destroy it more quickly. If you have a unit with a buff against a certain type of unit, it would make your units attack that unit more often. For example, if you had a Mortar Infantry (which has an anti-infantry buff) and an officer, the Mortar Infantry will be more likely to hit Infantry units than other units due to the officer.
It's always a good idea to bring an officer with your division when on a difficult mission or a PvP battle. Although it is possible to assassinate an enemy officer with enough intel, it is very expensive and not as worth it as cutting supply chains.