CC H Post-Conscription Status

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After completing the conscription duty, citizens have two options on where to go next, depending on whether they wanted to enlist in the military as a professional soldier or not. If they do not become a professional soldier, citizens go on to join the Army Reserves after their conscription period, and remain there until age 27, at which point they are transferred to the Fatherland Guard until the age of 35.
== Post-Conscription Status ==
First, you need to determine if you attempted to enlist as a professional soldier, or not. This is a complex decision based upon desire to serve your country, enjoyment of the military life, and the quality of opportunities available upon returning to civilian life. It is best to decide this for yourself, but if you need help figuring out what your character would do, consult the following methods:
====Selection Methods====
There are three methods of deciding whether you attempted to enlist as a professional soldier:
*Intentional: Decide for yourself.
*Random: Roll d2. 1: attempt to enlist. 2: end your active service and join the Army Reserves.
*Comprehensive: Add the following numbers together. If the total is equal to 10 or less, you attempt to enlist. Otherwise, end your Army Service and join the Army Reserves:
**Roll a d20
**Add the Result number of your Further Education
**If you went through Voluntary Army Service, subtract 6
**Subtract the number of increases you've added to your Leadership Skill (so if it's a d9, subtract 3)
**Subtract the number of increases you've added to your Resolve Skill divided by 2, rounding down (so if it's a d11, subtract 2)
=== Enlistment Test ===
If you do decide to attempt to enlist as a professional soldier, you must make three Skill Tests, all with a Difficulty of 4. Get your GM to oversee these Skill Tests:
* Fitness (Athletics) Test
* Willpower (Leadership) Test
* Willpower (Resolve) Test
Each Success gives you 2 Merit. Each Victory gives you 3 Merits. Each Failure removes 1 Merit, and a Disaster removes 3 Merits.
==== Enlistment Test Results ====
If you acquire a total of 4 or more Merits, you were accepted as a Professional Soldier. 
If not, you were rejected, and exited the active service, returning to civilian life and joining the Army Reserves.
==Professional Soldier==
You decided to enlist in the army after your conscription period, and were accepted to stay on for additional four-year terms, usually lasting a total of 12 years. Such "Long-Term Volunteers" take on the role of instructors and staff overseeing the administration and training of new conscripts. 
It is up to you how far along in your service you were when the war began.
Current Status 	+1 to four Skills
Long-Term Volunteer	Marksmanship, Assault, Athletics, Resilience, Survival, Composure, Leadership, or Resolve
===Next Step===
At this point, refer back to the option you chose for your Magical Predisposition. This predisposition was found during conscript screening, and you were sent off for special training as a result.
If you chose Paranatural Ability, move on to Imperial War Mage Academy.
If you chose Heavenly Gift, move on to Ministry Corps Training.
Note: When you get to your Military Training, keep in mind that being a Long-Term Volunteer gives you the option to select Support Personnel: Command as your Combat Arm and Detail.
== Post-Conscription ==
If you did not stay on as a professional soldier, then you went on to rejoin the labor force and resume your civilian life. 
If your Current Age is less than 27, you are still in the Army Reserves.
If your Current Age is 27 or older, you have graduated to the Fatherland Guard.
==Army Reservist==
While in the Reserves, you have been called back in to conduct two to three weeks of military training per year, maintaining the skills learned during your conscription period. As the preparations for war ramped up, you were mobilized and told to report for immediate training prior to deployment. It was there that your talents were discovered.
Current Status	+1 to four Skills
Army Reservist	Marksmanship, Athletics, Survival, and Composure
===Next Step===
At this point, refer back to the option you chose for your Magical Predisposition. This predisposition was found during mobilization screening, and you were sent off for special training as a result.
If you chose Paranatural Ability, move on to Imperial War Mage Academy.
If you chose Heavenly Gift, move on to Ministry Corps Training.
==Fatherland Guardsman==
After you turned 27, you graduated the Reserves and went on to join the Fatherland Guard, a second line military reserve force with reduced training requirements. As a Guardsmen, you are only required to do one week of drill every other year until you turn 35. At that point, you would transfer to the People's Militia and no longer be required to do training.
As a second line reservist, you were not required to immediately go to war, but you volunteered to be assigned to active duty so as to jump right into the fight.
Current Status 	+1 to one Skill
Fatherland Guardsman	Leadership
===Next Step===
Move on to Reason to Volunteer.