Dicing with Death: Episode 186

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==Selkie Recap==
===Day 32===
Selkie, having finished her period of test & spell learning, returns to the docks to head to the unnamed thieves guild tavern. On the docks Selkie sees an in created guard presence at the south end.
Inside the tavern is a new dwarven bartender instead of Chip. The dwarven bartender is suspicious of Selkie at first, but she tells the bartender she was the one who made sure that Chip escaped the "spider's web" so he could flee town.
Selkie is given a new approved target. The Skipper is a massive galley on the docks that hasn't paid it's protection fees. The dwarven bartender would also like information on the Lizardfolk prisoner or his missing crates that were being deliver to the warehouse from the Icebreaker.
Selkie leaves the taven and decides to investigate the warehouse first. She heads into a sailor's tavern and finds a drunk old sailor to scam out of a rowboat. The man mistakes Selkie for a Grim Reaper, so Selkie plays along and tells him he is to take one last trip in his rowboat.
Once they are a few hundred feed out, Selkie attacks the old sailor to knock him out. The Old Sailor says he knows it is his time to pass, but he won't go quietly, so fights back. The rowboat tips over. Selkie rights the rowboat back over and the Old Sailor gets back in first and tries to row away from Selkie. Selkie gets back on the ship and knocks the Old Sailor and bandages his wounds.
The city watch row over to investigate the scene. Selkie tries a cover story that they were just out rowing, the boat tipped over, they got back in and the Old Sailor passed out. The Guard doesn't believe the story, seeing the pool of blood, and goes to arrest Selkie. Selkie casts Unseen Servant with a Nahal's Reckless Dweomer to push the Guard and the Unseen Servant ends up pushing Selkie instead with the surge.
A fight breaks out between guard and Selkie, as the guards keep trying to restrain Selkie. Selkie tips her rowboat over and hides under it. Selkie uses her Unseen Servant to save the Old Sailor from drowning in the water.
The guards go to flip the back over with hooks. They shout at Selkie to stop resisting. Selkie continues to resist. Selkie, though a series of terrible rolls, ends up captured and tied up. The Guards pull the Old Sailor into the rowboat and they head back to shore. 
Selkie has her belongings are removed from her, including a boot that she hit a dagger inside. She then has a bag put over her head and is escorted from the Docks to the Guard Fort and down to the prison below. She is placed in a cell underground with no bed but only a chamber pot.
===Day 38===
Selkie is in the cell for days, having found no method of escaping. After six days underground the Sunblade visits Selkie and speaks with her in private, removing his helmet. Selkie tries to lie to the Sunblade, but he doesn't believe any of the lies. Selkie says she was at the very least trying to save the Old Salior's life, and the Sunblade does say the Sailor did survive.
Selkie says she accepts her fate in the jail, and doesn't plead for mercy. The Sunblade gives Selkie her spellbook & coin-pouch back and escorts her outside the jail and down a secret passage that leads to an underground sewer pipeline. Down the pipeline is a metal grate that the Sunblade unlocks with a key.
Sunblade then asks Selkie to investigate the Icebreaker, which is based in Sinteron. The arrested Lizardfolk Prisoner is apparently just an Oarsman for the Icebreaker and not someone important. Selkie reveals the Thieves Guild do consider the Lizardfolk important however. Sunblade wants to know who is the lizardfolk's boss and what their intentions are, then report back.
Selkie is lead down the sewers to an exit grate and the Sunblade lets her out. Below the exit pipe is a drop of 100 feet down to the sea below. Selkie then climbs out and back to sea level and over to the docks.
At the docks Selkie books passage on a boat bound for the Jungles of Sinteron tomorrow. Selkie tries to go buy new spell components to replace the ones she lost, but the city guard spot her, so she flees back to the docks and hides out.
===Day 39===
Selkie boards the ship and leaves Solstace, bound for Sinteron.
==Experience==
*Wizard: 520 exp (including 10% bonus)
*Rogue: 440 exp (including 10% bonus)
Category:Selkie Episodes
Category:Dicing with Death Episodes