Masters of the Night-Wind

The Masters of the Night-Wind, or Mictlan, is one of the six tribes in Natlan.
==Overview==
Out of all of the tribes, the Masters of the Night-Wind have the deepest connection with the Night Kingdom. Their primary role is as "shamans" (or "mystics") who conduct rituals to communicate with the Wayob for knowledge and guidance. They are also responsible for monitoring the health of Natlan's Ley Lines and Phlogiston. Members of other tribes often travel to the Masters of the Night-Wind to seek their spiritual services, e.g., to read their futures or bless their tools and weapons. Their other areas of expertise include storytelling, record-keeping, medicine, and Phlogiston Engraving.
The shamans of Mictlan practice a range of mystical arts, including divination, potion-making, and astral projection. They possess a heightened perception that allows them to see the energy of Phlogiston and even souls. They are also capable of casting a variety of spells, such as for healing, telekinesis, concealment, and memory extraction. The spell-caster's repertoire depends on their skill level and training. Citlali, who is currently the most experienced shaman of the Masters of the Night-Wind, has mastered many rare spells and created many of her own.
According to Citlali, all of the tribe's spells and "problem-solving methods" are based on dealing with spirits, so a certain degree of spiritual sensitivity is required. Some tribe members are born with no such sensitivity whatsoever; they are known as "spirit-duffers." It is possible to force a spirit-duffer into a clairvoyant state, but if they sustain harm or get stuck, it can be difficult to retrieve or heal them.
The people of Mictlan have a reputation of being eccentric and reclusive. Most Mictlan tribe members encountered outside of their own settlement are traveling doctors.
Their current chief is Biram.
==Lore==
The Mictlan tribe was founded shortly after the Archon War through the combined efforts of the Priest-King Maghan and his master, a young mystic.
==Members==
===Historical===
* Ayizu — Former Chief (killed during the Cataclysm)
* Kalunga
* Kuntur
* Liriwu
* Nzambe
* Sanhaj (sacrificed to defeat the approaching dark calamity (likely Abyss) during the Battle of Mare Jivari)
* Tenoch (self-exiled; exploded by miniature Night Kingdom summoned by Sanhaj during the battle of Mare Jivari)
* Yemaya
===Former===
* Huitzilin (passed away)
* Iyoba (based on player's choice during Despair Engulfs the Heavens)
* Mayahuel (based on player's choice during Despair Engulfs the Heavens)
* Osawe (based on player's choice during Despair Engulfs the Heavens)
* Waqar (based on player's choice during Despair Engulfs the Heavens)
===Present Day===
*Wayward Hermetic Spiritspeaker
===Playable Characters===
==Trivia==
* Many members of the Masters of the Night-Wind have names.
* They apparently have quite the variety of chilled drinks.
===Etymology===
* is the underworld in Aztec mythology.
*The name Masters of the Night-Wind could allude to Yohualli Ehécatl, meaning "night wind," one of the epithets given to , a deity in the associated with the night sky, obsidian, hurricanes, and .
**Additionally, the Chinese and Japanese term for Masters of the Night-Wind includes the word for "smoke," which could further allude to as it translates to "smoking mirror" in .
== Other Languages==
==Change History==
==References==
==Navigation==
es:Mictlán
fr:Maîtres du vent nocturne (Tribu)
vi:Chủ Nhân Gió Đêm