103928-is-worldboss-progress-reset

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Is worldboss progress reset?
 
Yesterday I had 83% progress.
 
Today I have 0. 
 
eh?	
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			Same 83% progression and now 0%	
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I'm sure they'll say it's cosmetic like the crafted gear turning to vendor trash and will push a hotfix out in the next month.
 
/bedtime and time for a little break from Nexus I believe.	
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Also had 83% and now back to 0.
 
I'm putting in a ticket, let me know if you gents hear anything.	
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			bump	
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according to reddit, yes, its reset. one of them went and killed scorchwing and is now at 8%.
 
Have fun!	
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			Same, I don't even............. some times I really wonder why I am playing this game!	
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			Agree, I feel really let down	
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We will be looking into this early today. There are enough reports that I'm pretty sure we did something bad here, but I'm not sure exactly what yet.
 
My apologies. 	
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			thanks Cougar. Really great of you to take heed of this. 	
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			Man, I feel kinda dumb for holding out this long hoping things get better.  Its just one disaster after another, this game barely deserves 60$ let alone an extra 15$ a month.	
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			You did several somethings bad here, from looking around the forums.. or at my character.	
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We will be looking into this early today. There are enough reports that I'm pretty sure we did something bad here, but I'm not sure exactly what yet.
 
My apologies. 
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			Not sure if it'll help (am not affected by the issue since i completed it) but appearntly whats happening is losing the "partial patterns" you collect from world bosses for that step, which is whats causing the reset.	
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We will be looking into this early today. There are enough reports that I'm pretty sure we did something bad here, but I'm not sure exactly what yet.
 
My apologies. 
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			Could we get an update on this issue? Thanks in advance.	
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Could we get an update on this issue? Thanks in advance.
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Thanks actually just found the same info here https://forums.wildstar-online.com/forums/index.php?/topic/103819-attunement-progress-reset-on-worldboss-kills/
 
I can have my weekend back!	
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They said on the stream that anyone that had this quest in progress will be getting it set to 100% since they can't/don't want to use resources to figure out what % people were at. So if you were on the quest you should be getting is completed at some point.
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If that's true, could they please just remove this step of the attunement then?  After the extreme difficulty of silvering vet dungeons, killing world bosses is nothing other than a time sink.  Especially since most world bosses are on stupidly long timers.
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They said on the stream that anyone that had this quest in progress will be getting it set to 100% since they can't/don't want to use resources to figure out what % people were at.
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Sounds hardcore.
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Sounds like a reasonable apology for a screw up.  I can't be mad with that resolution.  
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It is reasonable but it pretty much nullifies their justification for the world boss kill grind challenge. The reasoning was that if you can't get together a team and steamroll through most of these bosses within a weekend then you have no place in raids. With the quest being auto-completed to anyone who was on it (even those who haven't killed a single boss) they made this step of the attunement seem pointless as now a ton of players will be closer to entering raids without actually being qualified. The horror! How will raid leaders manage?!
 
Oh, wait. The same way they always did. Check the individual's gear, ask them about their LAS and take them on a test run.
 
Which proves that the whole thing could be done away with.
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It is reasonable but it pretty much nullifies their justification for the world boss kill grind challenge. The reasoning was that if you can't get together a team and steamroll through most of these bosses within a weekend then you have no place in raids. With the quest being auto-completed to anyone who was on it (even those who haven't killed a single boss) they made this step of the attunement seem pointless as now a ton of players will be closer to entering raids without actually being qualified. The horror! How will raid leaders manage?!
 
Oh, wait. The same way they always did. Check the individual's gear, ask them about their LAS and take them on a test run.
 
Which proves that the whole thing could be done away with.
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Or it just means they figured that, although they'd have liked people to get through world bosses before qualifying for raiding, they looked at the metric assload of complaints and figured that just kicking the people on that particular stage through to the next was value for time.
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Hey all, 
 
Since we've got a dev thread on the issue, found here, I'm going to close this one up and ask that the discussion move over there. Thanks!	
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