Game Guide/Events

This article is a copy of "In-Game Events", a collection of official articles from the World of Warcraft Community Site. These articles overviewed the various world events and holidays available in World of Warcraft prior to . The original articles are no longer available, but they can still be viewed through online archives (see below).
==Article==
For many of Azeroth's inhabitants, combat on both a grand scale and at the level of individual skirmishes has become ritualistic and in some ways even ceremonial. This page documents some of the ongoing confrontations and celebrations in the game - and those events in between which the line has blurred.
Also, be sure to check out our Events Calendar for a more complete listing of events and to find out when these events occur.
===Recurring (Ongoing Events)===
Participate in regularly scheduled events.
====Gurubashi Arena Booty Run====
Every 3 Hours starting at midnight
The Bloodsail Pirates have a penchant for illicit after-hours activities, especially those involving mass combat and treasure. To see that his crew has its nightly fill of extracurricular entertainment, a lone pirate captain will drop a chest in the center of Gurubashi Arena every three hours starting at midnight (Server Time). Be the first to get to the chest and loot it - while fighting off everyone else trying to do the same - and you'll reap the reward it holds. And the pirates will rejoice! 
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====Call to Arms: Battlegrounds!====
Every Weekend
Calls to Arms occur during most weekends, starting on Thursday night at midnight and continuing until Tuesday morning. During a Call to Arms, emmissaries from that Battleground will be found in the major cities, and honor/faction rewards for performing objectives in that battleground are increased. Check out the Events Calendar for exact dates. 
====Elemental Invasions====
Reports of elemental incursions in different parts of Kalimdor are increasing. Every few days, a new wave of elementals blasts its way into the regions of Silithus, Un'Goro Crater, Azshara, and Winterspring; ostensibly, for the sole reason of seeing just how far into these territories they can penetrate before being beaten back by the forces of the Horde or the Alliance. Investigate these regions and aid your allies in countering these mysterious invasions. 
===Kalu'ak Fishing Derby===
The esteemed tuskarr of the Kalu'ak are proud to introduce to Northrend the Kalu'ak Fishing Derby, a test of fishing skill with a healthy dash of luck! Every Saturday beginning at 2 p.m. players can try to catch the elusive Blacktip Shark. Elder Clearwater sits in Dalaran for one hour awaiting the return of the quickest, most experienced fisher to bring him the first catch of the night. This champion fisher will be rewarded in-kind for his or her fishing expertise. Those who aren't able to return with the first catch will still receive a just reward for getting the Blacktip Shark to Elder Clearwater before he takes his leave.
It is said that these sharks' favorite meal are the bite-sized Pygmy Suckerfish. Perhaps a hook in their waters will do the trick. Because of the increased concentration of fish, you have a higher chance to catch a shark from fishing pools.
The derby winner will receive a substantial chunk of experience (or money at maximum level) and gain 5,000 reputation with the Kalu'ak. In addition, the champion will be given a choice between two unique rewards
===The Spirit of Competition===
Type: Holiday Event
Location: Cities, Battlegrounds
The Spirits of Competition grow especially fervent, and draw close to the mortal realm. During such times, members of both the Alliance and Horde can honor the spirits and earn Competitor's Tabards by seeking to defeat one another in the battlegrounds. For victory in competition, they can also earn the spirits' favor in the form of a prized gold medal - and the special pet it summons.
====Going for Gold====
To participate in the Spirits of Competition event, simply enter any battleground and do your best to help your team win. All participants will earn a special tabard honoring their competitive spirit. The Competitor's Tabard is a rare (blue) tabard and can be seen on the commoners proclaiming the event. For each victory, you'll also have the chance of winning a gold medal as well. You'll receive these rewards in the mail. Continue winning battlegrounds for the duration of the event to increase your chances for the gold medal. 
===The Argent Tournament===
Location: Icecrown
The Argent Tournament will begin with the launch of Secrets of Ulduar. The Argent Crusade invites all players to this permanent in-game event to test their abilities against others who oppose the Lich King and his Scourge. Representatives of all ten faction home cities, from Orgrimmar to Stormwind, have travelled to the tournament grounds on the northeastern coast of Icecrown to take part in this event. Anybody who wishes to join in the event is welcome to make the trip to the Argent Pavilion located on the west side of the Argent Tournament grounds and start their journey to become a champion of their factions’ cities while preparing to face the enemy of all living beings.
====Getting Started====
The Argent Tournament is located on the far northeastern coastline of Icecrown. You can get a free flight here from Jean Pierre Poulain on Krasus' Landing in Dalaran or travel there yourself. Just make sure you pick up the new flight path to make your return trips easier.
Once you arrive, head to the Argent Pavilion tent on the west side of the area. Justicar Mariel Trueheart will welcome you to the event and get you started on your journey to becoming a champion of the tournament. Depending on your faction, you will be directed to either the Silver Covenant Pavilion in the north east or the Sunreaver Pavilion in the south east. You will then be able to pick up quests and begin your training.
====Rise to a Champion====
While not all of the daily quests here involve mounted combat, it is the focus of the tournament. All participants will begin as an Aspirant and be given quests to let you practice the basic mechanics of mounted combat against target dummies.
Once you have the quests to practice, pick up a lance off one of the racks around the area and hop on the mount outside your respective pavilion to complete them.
Each of the daily quests you complete will reward you with an Aspirant’s Seal. After a couple days of practicing your skills you will be able to gather enough of these seals to challenge an NPC and should you succeed, you will attain the rank of valiant of your race’s respective home city.
As a valiant you will be given a similar set of daily quests to continue your training, but the time for fighting target dummies is over, you will now be facing valiant rank NPCs in the ring.
There are representatives of each city ready to face you. You will also begin using your new mounted combat skills to battle the Scourge!
Each of these daily quests will reward you with a Valiant’s Seal and after enough days of practicing you will be ready for another challenge, if you complete this challenge you will become a champion of your city!
====A Champion's Dutie====
As champions of the Argent Tournament, players will now accept quests directly from members of the Argent Crusade in the Argent Crusade Pavilion; except for death knights who will go the Knight of the Ebon Blade camp next to the construction in the northern area of the grounds.
Champions will have the most challenging daily quests available to them as well as champion rank NPCs to battle against. At this rank the daily quests will provide a new currency called Champion’s Seal. These seals can be used to purchase new epic items, new mounts, or new companions that are available through each city's respective quartermaster. On top of the seals, the daily quests can provide you with either a Champion’s Writ that can be redeemed for city reputation or a Champion’s Purse that contains some extra money to go on top of the regular gold reward for a quest.
You will also have the option of becoming a champion of another city. To do this, you will have to become a valiant for whatever city you pick, but after some more hard work you will be able to prove your dedication to the cause and become a champion again and have access to the new city’s quartermaster along with the previous one.
You will also attain a squire (or gruntling) at the champion rank who will follow you around and display the city (or cities) you have become a champion of!
====Wrap Up====
The Argent Tournament Grounds also contain profession trainers, daily quests to help goblins build a great structure, and a mystery to solve behind the deaths of some tournament participants along with new mounts, non-combat pets, shirts, and epic items to purchase.
The Argent Tournament challenges you to perfect the art of battle and become one of its champions. If you are brave enough to handle the pressure of the training and honorable enough to take up the cause of the Argent Crusade, head out to Icecrown when Secrets of Ulduar launches!
====Argent Tournament Map====
====Argent Tournament Mounts====
Check out the mounts you can earn in the Argent Tournament.
====Argent Tournament Updates in Patch 3.2====
The Argent Crusade continues to call forth the bold and brave to take up arms against their enemies and overcome the threat of the Lich King. In the content patch, Call of the Crusade, the Argent Tournament expands into two new points of interest, adding new dailies, new rewards, and new challenges for the heroes of Azeroth. Read more about these new additions.
====Crusaders' Coliseum====
Within the Crusader's Coliseum only the greatest champions of the Argent Tournament are given entrance. Here they will face new challenges, new foes, and achieve new glory. The coliseum includes new gameplay options for the most hardened of veterans in ten and 25-player Heroic modes as well as a five-player dungeon. Read more about this new addition here.
====Crusaders' Coliseum Sneak Peek====
The Argent Crusade has sent out a call to arms for all heroes far and wide to meet at the very doorstep of the Lich King's domain and to prove their might in a tournament the likes of which Azeroth has never seen. Of course, a tournament such as this needs a fitting stage. A place where potential candidates are tested to the limits of exhaustion. A place where heroes... become champions. A place called the Crusaders' Coliseum.
====Looking for more Tips?====
Check out our General Links for some guides to the Argent Tournament. 
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===Scourge Invasion===
The day many have feared for years has finally come: the Scourge has launched a direct attack on the lands of Azeroth! Reports of necropolis sightings are coming in from all over the world, the massive structures looming ominously on the horizon, ready to move at Kel'Thuzad's command. A dreadful dawn is rising in the east as the Lich King's dark minions prepare to descend upon Azeroth. Soon the Scourge will march again, and this time there is no prophet to speak the warning, no gallant knight to fight the coming darkness, no legendary hero to thwart the monstrosity on the Frozen Throne.
It is up to you now to become the fire that burns against the cold, the light of hope that prevails beneath the shadow of the necropolis! 
====Information====
=====The Scourge Invasion=====
Several regions of Azeroth have come under attack by Scourge forces. Members of the Argent Dawn are already organizing a worldwide counter to the Scourge invasion, keeping an eye out for any necropolis sightings and passing on their information to all adventurers willing to aid them in their struggle.
The Invasion Begins
The following regions have become targets for the Scourge Invasion:
*Azshara
*Blasted Lands
*Burning Steppes
*Eastern Plaguelands
*Tanaris
*Winterspring
With each victory against the Scourge, the defense grows stronger. As more and more invasion attempts are beaten back by the defenders, the Argent Dawn will be able to bestow increasingly more powerful blessings upon those fighting the invaders. If the mortal races focus on clearing the Scourge camps all over the world that have sprung up beneath each necropolis, perhaps the invasion can effectively be halted or even repelled. Those who wish to take up arms against the undead invaders should speak with a representative of the Argent Dawn to learn what regions need help and how the defense is holding up.
There are also reports of Scourge agents showing up in Stratholme, the Scholomance, Dire Maul, the Scarlet Monastery, Shadowfang Keep and the Razorfen Downs. Whatever their purpose there may be, the world will surely be better off if they are destroyed before their evil plans are fulfilled.
=====Enemy at the Gates=====
A necropolis has appeared outside Stormwind and Undercity, and soon the assault on these capitals will launch in full force. Skeletal shock troops are standing by to commence the attack, led by abominations and gruesome undead officers. The city guard will need all the help they can get once the Scourge unleashes its wrath on the cities. The Argent Dawn has already heeded their desperate call for help, setting up camps inside the besieged cities and rallying the defense against the encroaching darkness.
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=====Necrotic Runes=====
Argent Quartermaster
As always, the Argent Dawn will reward those who have shown their courage and dedication with powerful tools against the undead, tools that may even help turn the tables when the time comes to take the fight back to the very heart of the undead war machine: Naxxramas. Collect Necrotic Runes from the enemies guarding the Scourge camps and present them to the Argent Dawn quartermasters. 
[ List of vendor items ]
==See Also==
*Game Guide/Yearly Events
==Source==
*Archive Link - Original
*Archive Link - Last Archived Copy
*EU Archive Link
Category:Game Guides