Settlers of Albion

is a turn-based defense strategy HTML5 game developed by Miza and published on Armor Games on November 5, 2020.
== Gameplay ==
This is a game about colonizing far-away lands. The goal of the game is to build settlements, upgrade them and defend them against waves of enemies. Each time a settlement is founded or upgraded, the player gains victory points. They have to reach a certain amount of victory points to win the game. Throughout the game, many different types of monsters will spawn to try and destroy your settlements. It's up to you to recruit an army and defend them.
== Instructions ==
*WASD/Arrow keys - Move the camera
*R - Toggle on/off resource overlay
*N - Skip current unit / Select the next unit
*U - End your turn
== Settlements ==
To start gaining resources and recruiting an army, your settlers need to find a place to found a hamlet (the first level of settlement). Different resource gathering buildings must then be built on the six tiles adjacent to the settlement: 
Name 	Resource gathered	Cost to build
Lumber Camp 	Wood 	10 Gold
Farm 	Wheat 	5 Gold
10 Wood
Sheep Barn 	Sheep 	20 Gold
25 Wood
Stone Quarry	Stone 	40 Gold
30 Wood
Stable 	Horse 	55 Gold
40 Wood
In the beginning of a campaign, it's generally best to start off gathering as much wood as possible, so move at least one of your Settlers to a wooded area if possible.
=== Settlement Upgrades ===
A Hamlet, or a level 1 settlement, earns 4 gold each turn, as well as 1 of each resource whose building has been built around it. The second level is a Village, which earns 9 gold and 2 of each resource, and so on and so forth. An outpost is made by upgrading a settlement to the rank of City, and recruiting an Engineer, who you can move and settle an Outpost with.
Level	Name 	gold earned	cost
1 	Hamlet 	4 	none
2 	Village	9 	20 gold
20 wood
10 wheat
3 	Town 	15 	100 Gold
30 Wheat
10 Sheep
20 Stone
4 	City 	22 	fully upgraded
NA 	Outpost	-2 	80 Gold
40 Wood
30 Sheep
50 Stone
 	Castle 	-4 	
== Infantry ==
As stated above, monsters will spawn and try to attack your base, so you'll need to recruit different militia to defend your base. This is done from your settlements. Higher level settlements will allow for more powerful militia. Make sure you are generating enough resources however- after the initial cost of recruiting each militia member, there is a per-turn cost as well for upkeep. Also keep in mind each unit's range when organizing them on the battlefield- many units such as Footmen and Hussars can only attack enemies on a tile adjacent to them, whereas the Archer, for example, can attack an enemy up to three tiles away. Units on foot can generally travel two tiles per turn (only before they attack), while units on horseback can travel up to four.
Name 	Initial cost	Upkeep 	health	attack	defense	range	Recruited from:
Militia 	10 Wheat 	1 Wheat	30 	15 	2 	1 	Hamlet
Pikeman 	20 Gold
10 Wheat	3 Gold
1 Wheat	60 	25 	4 	2 	Village or higher
Archer 	25 Gold
10 Wood
5 Wheat	4 Gold
1 Wheat	40 	30 	3 	3 	Village or higher
Footman 	30 Gold
20 Wheat	4 Gold
1 Wheat	80 	30 	8 	1 	Town or Higher
Hussar 	35 Gold
25 Wheat
1 Horse	5 Gold
2 Wheat
1 Horse	100 	40 	8 	1 	City
Knight 	35 Gold
20 Wheat
5 Sheep	5 Gold
2 Wheat
1 Sheep	100 	40 	13 	1 	Outpost
Heavy Archer 	35 Gold
20 Wood
15 Wheat
5 Sheep	5 Gold
2 Wheat
1 Sheep	80 	40 	8 	3 	Outpost
Paladin 	100 Gold
40 Sheep	10 Gold
4 Wheat
2 Sheep	400 	50 	16 	 	Castle
Mounted Paladin	180 gold
50 Sheep
1 Horse	12 Gold
6 Wheat
2 Sheep
1 Horse	750 	80 	20 	 	Castle
King 	320 Gold
100 Sheep	16 Gold
4 Wheat
3 Sheep	800 	100 	50 	 	Castle
Settler 	*50+25n Gold
20 Wood
35 wheat	1 Wheat	100 	0 	5 	0 	Any
Engineer 	60 Gold
30 Wood
20 Sheep
30 Ston	1 Wheat	100 	0 	5 	0 	City
Note: The cost for a settler starts at 50 Gold, but increases by 25 gold every time you spawn another one.
=== Upgrading units ===
The Pikeman, Archer, and Footman can be upgraded once in a Town, or twice in a City, the effect being to double the health of every one of that unit. Hussars can be upgraded twice, but only from a City, and the Knight and Heavy Archer can be upgraded once from an Outpost. The costs to do so are as follows:
Unit 	1st Upgrade Cost	2nd Upgrade Cost
Pikeman 	20 Gold
5 Wood
5 Wheat	40 Gold
10 Wood
10 Wheat
Archer 	30 Gold
15 Wood
5 Wheat	60 Gold
30 Wood
10 Wheat
Footman 	30 Gold
5 Wood
15 Wheat	60 Gold
10 Wood
30 Wheat
Hussar 	40 Gold
10 Wood
15 Wheat	80 Gold
20 Wood
30 Wheat
Knight 	40 Gold
25 Wood
25 Wheat
6 Sheep	NA
Heavy Archer	35 Gold
55 Wood
10 Wheat
4 Sheep	NA
Category:Games