Know Bloodline Strength (Wizard Spell)

This spell affects only blooded characters. If the individual fails a saving throw vs. spell, the caster learns the relative strength of his blood­line-tainted, minor, major, or great. Because stronger bloodline strengths are easier to iden­tify, the being makes his saving throw with the following modifiers to the die roll: tainted, +2; minor, +0; major, -2; great, -4.
There is a base 50% chance (minus 5% for every level of the caster) that a tainted blood­line's strength cannot be determined, even if the being fails the saving throw.
The material component is a small vase or jar made of malleable metal (brass, gold, tin, etc.). The component collapses, as if crushed in a strong hand, when the spell is cast. The caster measures the extent of the crumpling to deter­mine the relative bloodline strength. If the spell is cast on an unblooded character, the vase remains uncrushed.
Notes: Common on Cerilia, the Birthright setting; unknown elsewhere.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells