Marauder (StarCraft)

== Summary ==
The Marauder is a common infantry unit found within the Starcraft universe. The troops manning the suits are quite different to their firebat counterparts. As of 2504, 47% have never been to jail, and only 23% have ever been accused of murder. They are often seen acompying Marines, to protect them against havy ground targets.
==Powers and Stats==
Tier: 
Name: Real names vary with the individual
Origin: StarCraft
Gender: Usually Male
Age: Varies
Classification: Soldier, Infantry Unit
Powers and Abilities: Superhuman Physical Characteristics, Explosion Manipulation with their Gernade Launchers, Statistics Amplification with Stimpacks and the added bonus of Healing with Super Stimpacks, Limited Spatial and Gravity manipulation via Concussive Shells and personal gravity manipulation like Marines, Regeneration (Low), Enhanced Senses and Extrasensory Perception(the same as the Marines), Acrobatics (Can jump 12 feet high scaling off Marines), Resistance to Nuclear Radiation, Biological agents, Chemical weapons, Light Manipulation, and Sound Manipulation. 
Attack Potency: Building level (Marauders are superior to Marines and their explosives are likely superior to those of the Reaper)
Speed: At least Peak Human, possibly Superhuman via Stimpack and with Hypersonic attack speed (The grenades that the marauder launch should be at least comparable to the pistols that the Reaper use, although slower)
Lifting Strength: Unknown, likely Class 1 at the least. (Should be at least comparable to the Marine, if not superior.)
Striking Strength: Building level
Durability: Building level (Can withstand hits from other units of similar attack potency)
Stamina: Superhuman (The Marauder's combat suit augments the user's stamina, allowing them to fight for long periods of time)
Range: Standard Melee Range physically, several dozen meters with weapons and at most several kilometers scaling off marines. 
Standard Equipment: Quad K-12 "Punisher" Grenade Launchers, 5-4 Armored Infantry Suit, Stimpaks
Intelligence: Usually Average (depending upon the individual Marauder, intelligence can vary between Below Average and Above Average, but the norm will lie around Average)
Weaknesses: Armor piercing weaponry can make short work of a Marauder, a Stimpack will damage the user.
Notable Attacks/Techniques:
*Stimpack: The Stimpack is a chemical agent used in combat that is full of stimulants. Although the chemicals will damage the user, they will also greatly increase the Marine's movement speed and combat speed, allowing them to move swiftly and quickly acquire and dispatch targets at higher efficiency than normal.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:StarCraft
Category:Explosion Users
Category:Healers
Category:Regeneration Users
Category:Statistics Amplification Users
Category:Enhanced Senses Users
Category:Statistics Reduction Users
Category:Video Game Characters
Category:Characters
Category:Soldiers
Category:Gun Users
Category:Science Fiction Characters
Category:Humans
Category:Armor Users