Altar of Covenants

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The Altar of Covenants is a utility featured in Call of Duty: Vanguard Zombies mode. It allows the player to spend Sacrificial Hearts in exchange for a wide variety of randomized upgrades.
==Overview==
On Der Anfang and Terra Maledicta, the Altar of Covenants will be updated when an objective is concluded. On Shi No Numa and The Archon, the Altar of Covenants will be updated each round. A Sacrificial Heart can be exchanged for a Covenant at the Altar of Covenants. 
Covenants initially start as Rare, eventually going from Epic and Legendary as more objectives or rounds are completed. The players can only equipped up to three Covenants at a time, acquiring a new Covenant will replace any of three already equiped.
==List of Covenants==
Eleven Covenants were available at the release of the game. 5 more were added with Season One. 3 more were added with Season Two.
Covenant 	Icon	Description
Ammo Gremlin 	 	
* Rare: Stowed weapons refill ammo from stock slowly.
* Epic: Stowed weapons refill ammo from stock quickly.
* Legendary: All weapon refill ammo from stock quickly.
Artifact Ward(Season 2) 	 	
* Rare: Being hit by a melee attack on the back has a chance to trigger your Artifact.
* Epic: Being hit by a melee attack on the back has a higher chance to trigger your Artifact.
* Legendary: Being hit by a melee attack anywhere has a higher chance to trigger your Artifact.
Bloodlust 	 	
* Rare: Melee attacks do more damage and heal you.
* Epic: Melee attacks do more damage and heal you.
* Legendary: Melee attacks do more damage and heal you.
Brain Rot 	 	
* Rare: Chance to Turn a normal enemy when shooting it.
* Epic: Chance to Turn any enemy when shooting it.
* Legendary: Chance to Turn any enemy when shooting it. Death explosion Turns nearby enemies.
Brimstone(Season 1) 	 	
* Rare: Constantly deal damage to nearby enemies.
* Epic: Constantly deal more damage to nearby enemies.
* Legendary: Constantly deal much more damage to nearby enemies.
Critical Expertise(Season 2) 	 	
* Rare: Noncritical hits have a 10% chance to be critical
* Epic: Noncritical hits have a 20% chance to be critical.
* Legendary: Noncritical hits have a 30% chance to crit for 50% bonus damage.
Cryofreeze 	 	
* Rare: Chance to slow a normal enemy when shooting it.
* Epic: Chance to slow any enemy when shooting it.
* Legendary: Chance to slow any enemy when shooting it. Death explosion freezes nearby enemies.
Cull the Weak 	 	
* Rare: Deal more damage to slowed or stunned enemies.
* Epic: Deal much more damage to slowed or stunned enemies.
* Legendary: Deal much more damage & massive critical damage to slowed or stunned enemies.
Dead Accurate 	 	
* Rare: Successive shots on the same enemy deal more damage.
* Epic: Successive shots on the same enemy deal much more damage.
* Legendary: Successive shots on ANY enemy deal much more damage.
Deadshot(Season 1) 	 	
* Rare: Aiming down sights moves aim to critical location. Removes weapon sway. Bonus damage on first crit for each enemy
* Epic: Aiming down sights moves aim to critical location. Removes weapon sway. Large bonus damage on first crit for each enemy
Dead Wire(Season 1) 	 	
* Rare: Chance to Stun a normal enemy when shooting it.
* Epic: Chance to Stun a normal or special enemy when shooting it.
* Legendary: Chance to Stun normal or special enemy when shooting it. May also stun nearby enemies.
Death Blow 	 	
* Rare: Critical kills return a bullet to the clip.
* Legendary: Critical kills return 2 bullets to the clip.
Explosives Expert(Season 2) 	 	
* Rare: Your explosions do 50% more damage to the enemy and 50% less damage to you.
* Epic: Your explosions do 75% more damage to the enemy and 75% less damage to you.
* Legendary: Your explosions do 100% more damage to the enemy and 100% less damage to you.
Mother Lode 	 	
* Rare: Small chance to keep equipment after using it.
* Epic: High chance to keep equipment after using it.
* Legendary: High chance to keep equipment after using it & a small chance to receive additional equipment.
Resurrectionist(Available in Co-op only)	 	
* Rare: Revive allies faster.
* Epic: Revive allies much faster.
* Legendary: Revive allies much faster and automatically revive nearby allies.
Splatterfest 	 	
* Rare: Enemies killed by explosions have a chance to explode.
* Epic: Enemies killed by explosions have a high chance to explode.
* Legendary: Enemies killed by explosions have a very high chance to explode.
Scrapper(Season 1) 	 	
* Rare: Gain more Salvage from pickups [+20%].
* Epic: Gain much more Salvage from pickups [+50%].
* Legendary: Gain much more Salvage from pickups [+50%] & objective rewards.
Swift Vengeance(Season 1) 	 	
* Rare: Deal more damage the faster you move. Activates shortly after your start moving.
* Epic: Deal much more damage the faster you move. Activates shortly after you start moving.
* Legendary: Deal much more damage the faster you move. Activates immediately upon moving.
Unholy Ground 	 	
* Rare: Deal more damage when shooting while stationary.
* Epic: Deal much more damage when shooting while stationary.
* Legendary: Deal much more damage when shooting while stationary and for a short time after you start moving.
==Gallery==
DealWithTheDevil Achievement Image CODV.png
BakersDozen Achievement Image CODV.png
Altar menu VG.png|The menu when using the Altar of Covenants.
AltarOfCovenants RevealTrailer CloseUp CODVZ.png|Close up of the Altar of Covenants.
Careful Collaboration Calling Card VG.jpg|The Altar shown in the Careful Collaboration Calling Card.
SOTF 006 S1 Zombies CODV.jpg|Task Force Trident in Der Anfang next to the Altar of Covenants.
==Trivia==
*Some Covenants are tied to Military Ranks indicating that the players had to progress through the ranks to unlock all the Covenants, however the Covenants were all available within a match regardless of the player's Military Ranks.
Category:Call of Duty: Vanguard Zombies Utilities