Commerce unit summary.mp2c

== Quick Comparison of Commerce units ==
Below is a table summarizing the commerce units' production efficiency. This is a work in progress and is still incomplete.
Most important units for commerce
Icon	Name 	Type 	Production cost	Movement 	Carries 	Recycle penalty 	Contributes to Wonder
 	Tribesmen 	Starting unit	n/a 	 	1 good 	* 	none
 	Boats 	Sea-unit 	10 	4 	1 	standard 50% 	
 	Trireme 	Sea-unit 	20 	6 	2 (any unit)	standard 50% 	
 	Goods 	Commodity 	25 	1 ** 	 	25% penalty, (adds 19 shields)	
 	Wagon 	Land-unit 	25 	3⅓ 	2 (any unit)	standard 50% penalty 	Can only move along roads
 	Galley 	Sea-unit 	30 	6 	2 (any unit)	standard 50% penalty 	
 	Caravan 	Sea-unit 	30 	2⁷⁄₉ 	2 goods 	standard 50% penalty 	
 	Caravel 	Sea-unit 	40 	7 	3 (any unit)	standard 50% penalty 	
 	Galleon 	Sea-unit 	40 	8 	4 (any unit)	standard 50% penalty 	
 	Cargo ship 	Sea-unit 	45 	7 	4 (any unit)	standard 50% penalty 	
 	Train 	Land-Unit 	35 	4 	6 (any unit)	standard 50% penalty 	Can only move along rails
 	Truck 	Land-unit 	50 	6 	3 (any unit)	standard 50% penalty 	Can only move along roads
 	Airplane 	Air-unit 	50 	20 (2 turns)	1 	standard 50% penalty 	
 	Freight 	Commodity 	25 	1 	1 	0 % 	
 	Transport Helicopter	Air-unit 	90 	12 	3 	standard 50% penalty 	
Category:Trade
Category:Commerce
Category:Units
Category:Wonders
Category:Recycle