Sensors & Detection (War on the Sea)

Here is some information about the sensors & detection in War on the Sea:
== sensors & detection ==
== Unit Viewer Sensors & Armor Tab ==
For insights into a ship's sensors and detection characteristics, refer to the Sensors & Armor tab in the Unit Viewer (F6).
==Visual (Vis.) Horizon==
Defines how far a ship can visually perceive. Taller ships enjoy an extended range, allowing large contacts to be seen beyond the visual horizon.
==Visual (Vis.)/Radar Detection==
Reflects the ease with which a ship can be visually or radar-detected. Smaller ships pose a greater challenge for visual and radar identification.
==Surface/Air Radar==
Indicates the range at which the radar on the ship can detect other ships or aircraft under optimal conditions.
==Noise Level==
Expresses the ship's noise level in decibels. Higher noise levels make passive sonar detection more likely.
==Active Detection==
Measures the ship's susceptibility to detection by active sonar. Larger hulls are more prone to being detected by active sonar.
==Passive/Active Sonar Strength==
Specifies the range of the sonar models on the ship under ideal conditions. Note that sonar cannot detect aircraft.
==Environmental Conditions==
Utilize F5 or the Menu button to access the Menu panel and review environmental conditions affecting visual, radar, and sonar detection.
==Visibility Conditions==
Base visibility is influenced by light level, weather, and sea state. Light level is contingent on the time of day, weather conditions impact visibility, and rough seas impede contact detection.
==SEA==
Visual detection of sea units is modified by factors such as observer height, contact size, contact speed, land obstacles, illumination, and the submerged status of submarines.
==AIR==
Visual detection of air units depends on conditions, contact size, land obstacles, and altitude.
==SMOKE SCREENS==
On the Orders panel (F7), use "Lay Smoke" to initiate or cease laying smoke screens. Viewing through a smoke screen incurs a penalty to solution calculations. Ships laying smoke or observing such a ship are considered to be viewing through smoke.
==RADAR CONDITIONS==
Base radar detection is affected by sea state and weather. Rain or snow dramatically reduces radar detection.
==SEA==
Radar detection of sea units is influenced by conditions, strength of surface radar, contact size, and land obstacles.
==AIR==
Radar detection of air units is influenced by conditions, strength of air radar, contact size, land obstacles, and altitude.
==RADAR DETECTION==
Radar can detect contacts at extended ranges, but emitting radar waves discloses the observer's presence. Sea units using radar may be detected at a distance proportional to the sum of Surface Radar strengths.
==SONAR==
Sonar utilizes sound propagation through the ocean to detect submarines and ships, excluding aircraft.
==Conditions==
Sonar range is affected by sea state, rain or snow, layer depth, layer strength, duct strength, and the presence of a layer.
==PASSIVE SONAR==
Detection of sea units through passive sonar is influenced by conditions, strength of passive sonar, noise level of the target, contact speed, observer speed, baffles, and land obstacles.
==ACTIVE SONAR==
Detection through active sonar depends on conditions, strength of active sonar, contact speed, observer speed, baffles, contact facing, and land obstacles.