Empire Southwest Trade Culture

Empire Southwest Trade Culture (named in the FCS empire SW override) is a trade culture which modifies the value of Hemp and Hashish. No one faction uses this trade culture, as it's only applied at certain locations, which need particular World States to be active. 
This trade culture could be complementary with a another one, like Empire Trade Culture. If it's happens the value of Hemp and Hashish override the similar value of the other concern trade culture. This is the case for Catun (Empire Trade Culture (United Cities) & Empire South West Trade Culture), Mourn and Flats Lagoon (Empire Lawless Trade Culture (Tech Hunters) & Empire South West Trade Culture).
The purpose of this trade culture is only modifying the current value of Hemp and Hashish locally. That means it could be still illegal to sell it depending of the faction who controlled the location.
Factions :
None.
Locations :
*Catun
*Clownsteady
*Clownsteady (override) malnourished 1
*Clownsteady (override) malnourished 2
*Cult Village (override) slaver take over
*Drifter's Last
*Drifter's Last (override) half destroyed
*Drifter's Last (override) slaver take over
*Eyesocket
*Fishing village (override) slaver take over
*Flats Lagoon
*Manhunter Base
*Mourn
*Slave Farm
*Slave Farm South
*Slave Markets
*Tengu's Vault
Trade prices (multiplier for trade prices) :
Item	Trade prices
*Hashish	500%
*Hemp	300%
Category:Traders
Category:Trade Cultures