Weapon of Proficiency (Enhancement)

In order to use something properly, whether a weapon or a tool, one has to learn how to use it. However, a clever wizard can get around this by creating magical weapons and enchanted items that magically impart skill in their use to the owner, but only when using those specific items. If a poor fighter doesn't know how to use any weapon but a short weapon (the only type he or she could afford at the start), a broad weapon of proficiency found by the character is perfectly usable, just as if he or she had trained in broad weapons. However, if another broad weapon is found (whether magical or mundane) and the fighter tries to use it, fighting takes place with the standard nonproficiency penalty. Note that in the case of weapons of proficiency., there are no attack or damage bonuses; a fighter can merely use them competently in battle even though he or she has no training with that weapon type. These weapons are mainly useful for increasing a character's combat ability, but all standard weapon restrictions still apply (a wizard cannot use a broad weapon of proficiency). Since so many people complain about how helpless a 1st-level wizard is; for instance, a staff or dagger of proficiency would effectively double the number of weapons he could use. If a fighter discovers too late that he or she should have invested in a missile weapon instead of specializing in melee weapons (or if a bow was simply too expensive), a bow of proficiency would give the missile capability of an ordinary fighter who was trained as an archer. Naturally, the owners of such weapons would have to take very good care of the m; once those magical items are gone, so go the PCs' abilities to use such weapons, at least until training time comes around. The same goes with noncombat gear such as thieves' tools, musical instruments, and riding gear, unless such skills are assumed to come with the class.
Category:Encyclopedia Magica
Category:Encyclopedia Magica Enhancements
Category:Weapon Enhancements
Category:Enhancements