Level -23

Level -23 is the 23rd Negative Level of the Backrooms.
==Description==
Level -23, also known as The Veiled Obelisks, is an infinite dark grey blue space with tall cubes and cylinders spread through out the level. The air in Level -23 is heavy with a thick fog that blankets everything in a dark grey-blue hue. The fog is so dense that it swallows up light, making it impossible to see any source of illumination, yet the level remains inexplicably bright. This paradoxical brightness adds to the surreal nature of the level, creating a sense of disorientation and wonder. Tall cubes and cylinders emerge from the fog like monoliths of an ancient, forgotten civilization. These geometric shapes are scattered throughout the level, their sizes and forms varying, giving the impression of a city skyline designed by an abstract artist. The structures seem to be made of a material that reflects the fog’s luminescence, further enhancing the level’s otherworldly appearance. Occasionally, wanderers may stumble upon trees that defy the level’s logic. These trees are anomalies within the fog, providing rare moments of organic life amidst the inorganic shapes. The presence of trees suggests that Level -23 may have once been a different place entirely, or perhaps they are remnants of attempts to colonize this enigmatic space. 
Navigating through “The Veiled Obelisks” is a test of intuition and environmental awareness. Traditional navigation tools are useless here; compasses spin aimlessly, and maps become obsolete. Wanderers must rely on subtle shifts in temperature and the density of the fog to find their way. Some say that the cubes and cylinders serve as landmarks, while others believe that following the rare trees will lead to secrets hidden within the fog. Level -23 is also home to strange phenomena. Echoes behave oddly, sometimes leading wanderers astray or, if interpreted correctly, guiding them to areas of interest. There are rumors of a “Clearing,” a place within the level where the fog momentarily lifts, revealing glimpses of the true nature of this place. Finding the Clearing is said to be both a blessing and a curse, as it provides clarity but also exposes the wanderer to unknown dangers. Puddles can be formed on the ground due to the humid fog, similar to level 1 but is not advised to drink, due to it having deadly viruses and bacteria in them. At the heart of Level -23 lies the Central Zone, a region where the fog’s influence is at its peak. Here, the air is perpetually saturated with moisture, creating a dense mist that cloaks everything in a shroud of mystery. The Central Zone is the epitome of the level’s defining trait—the fog—which governs all aspects of existence within this domain. 
Wanderers might experience sudden shifts in time, finding themselves momentarily in the past or future of the level. Objects or structures could appear aged or brand new within seconds, hinting at a temporal instability within the fog. Sounds might behave oddly, with echoes coming before the actual sound is made. This reverse echo could lead to confusion but also serve as a warning system for upcoming events or changes in the environment. The fog might spontaneously form shapes or figures, resembling statues or creatures. These fog sculptures could appear lifelike, moving slightly as if alive, before dissipating back into the mist. The omnipresent grey-blue hue of the fog could suddenly change to vivid colors, creating a disorienting kaleidoscope effect. These color shifts might indicate different areas or signal changes in the level’s conditions, like red or green. The ground could become intangible, causing wanderers to fall through and land in lower layers of the level, or it might turn transparent, revealing hidden depths or other secrets beneath the surface. 
The trees in Level -23 are rare, which suggests they hold a special significance. Their scarcity could mean they are remnants of a natural world that once existed before the fog took over, or they might be beacons placed intentionally to aid or test wanderers. These trees defy the level’s logic with their organic presence. They could have ghostly silhouettes or luminous leaves, appearing almost ethereal in the fog. Their branches might sway without wind, and their roots could seem to penetrate the very essence of the level. Despite the perpetual fog, the trees might experience seasonal changes, with leaves changing color or falling, even in the absence of visible sunlight. These changes could signal shifts within the level, indicating when certain paths are safe or when the Clearing might appear. Over time, trees within Level -23 may succumb to natural decay. Factors such as disease, age, or the inability to adapt to the fog’s conditions could lead to their demise. The dead trees remain as part of the level’s landscape, slowly decomposing and returning nutrients to the soil. 
==Entities==
*Level -23 is known to have entities, but they remain undocumented, with no official records or photographs available.
*Fleeting Figures: Wanderers might catch glimpses of figures moving through the fog, too quick or indistinct to be properly documented. These could be optical illusions caused by the fog’s density or actual entities that are elusive by nature.
*Mysterious Noises: Sounds that have no discernible source, such as footsteps or whispers, might be heard. These could be echoes distorted by the fog, or they might originate from these undocumented entities.
*Untraceable Traces: Marks or signs that appear overnight, such as unfamiliar footprints or patterns in the fog’s condensation, might be attributed to these entities. However, the lack of consistent evidence makes documentation difficult.
*Unverifiable Encounters: Some wanderers might claim to have interacted with these entities, but without proof, their accounts remain anecdotal and contribute to the level’s lore rather than its confirmed knowledge base.
==Colonies and Outposts==
At present, there are no established Colonies or Outposts in Level -23, indicating that this area remains unexplored and uninhabited by any organized groups or settlements.
==Entrances and Exits==
===Entrances ===
* Entering a dense fog cloud in Level 4.3 may unexpectedly transport an individual to this location.
* Wandering a considerable distance in Level 311 may eventually result in finding oneself transported to this location.
===Exits=== 
*Noclipping through a puddle has the potential to transport an individual directly to Level 2.
* Coming into contact with a glitched Cylinder or Cube can cause an individual to be transported to Level 0.5.
*Exploring deep enough among the trees in this area may eventually result in arriving at Level 455.
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Category:Under Rewrite
Category:Negative Levels
Category:Sky