The Huntmaster

==Summary==
The Huntmaster is a Necron Deathmark and currently the bodyguard of Trazyn the Infinite and game warden of Solemnace. During the days of the Necrontyr, prior to the biotransference, he was known for his immense skill to the point where Trazyn traded several artifacts from his gallery and a decurion of warriors for him. Since then he's loyally served him as his game warden, bagging big-game specimens for Trazyn's galleries. However, since reawakening, like most Necrons, he's experienced a sort of madness. He sees most foes as the great trophy-beasts of his past that he used to hunt across great savannahs and rainforests and he sees the whole galaxy as an eternal hunting ground. Nevertheless, he's still served Trazyn well, so much so he accompanied him to Cadia during the 13th Black Crusade and was one of the individuals who played a hand in Trazyn's eventual capture of Ursarkar E. Creed.
==Powers and Stats==
Tier: At least physically; from to with Synaptic Disintegrator
Name: The Huntmaster
Origin: Warhammer 40,000
Gender: Genderless. Formerly Male
Age: Over 60 million years old
Classification: Necron Deathmark, Bodyguard of Trazyn the Infinite, Game Warden of SolemnaceThe Bleeding Stars
Powers and Abilities: <tabber>
|-|Powers and Abilities=Superhuman Physical Characteristics, Enhanced Senses and Extrasensory Perception (Deathmarks can easily detect enemy communications, teleport beams, and orbital descents.Codex: Necrons (8th Edition); pg 50 Deathmarks can also place a mark upon their target which allows them to see and track them across five dimensions), Immortality (Types 1, 2, and 3; Reanimation protocols allow for Necrons to regenerate their wounds.The Infinite and the Divine; Act One; Chapter Three As a Necron, his necrodermis body allows him to live indefinitely and survive wounds that would be fatal to other racesCodex: Necrons (5th Edition)), Regeneration (Mid; The reanimation protocols of Necrons can allow them to reattach limbs and heal from destroyed torsos and headsCodex: Necrons (9th Edition); pg 80), Self-Sustenance (Types 1, 2 and 3), Inorganic Physiology (Type 2), Limited BFR (If a Necron is too wounded to repair, they're teleported back to their tomb for repairsCodex: Necrons (9th Edition); pg 80), Teleportation (Through various technologiesKill Team Core Manual; pg 150), Perception Manipulation (The Necrons have a built-in chronosence with which they can slow their perception of time or speed it upThe Infinite and the Divine; Act One; Chapter Two), Body Control (The necrodermis of the Necron is highly malleable and can be easily shapedThe Infinite and the Divine; Act Three; Chapter Three), Weapon Mastery (Deathmarks are skilled snipers and assassins. The Huntmaster in particular is a Deathmark of remarkable skill to the point where Trazyn specifically traded a full decurion of warriors and several artifacts to secure himThe Fall of Cadia; Phase Five; Chapter Four), Durability Negation and Matter Manipulation (Even the most basic of Necron weaponry can deconstruct things on the atomic level), Biological Manipulation (Synaptic Disintegrators rewrite a target's brain to proclaim their deathThe Twice Dead King: Ruin; Chapter Four and tear apart a being's neural pathways to cut apart their brain), Stealth Mastery and Invisibility (Deathmarks can make it so they're nigh-invisible to all around them until they've firedThe Swords of Calth; Chapter Three), Portal Creation and Dimensional Travel (Deathmarks can hide within pocket dimensions known as hyperspace oubliettes in order to watch an ongoing conflict or safely travel great distances in less timeThe Fall of Cadia; Phase Four; Chapter Six)
|-|Resistances=Resistance to Soul Manipulation (All Necrons lack souls), Mind Manipulation and Telepathy (Necrons lack minds in the traditional sense as their “minds” are encoded into their Necrodermis bodies), Hacking, Corruption (Types 1 and 2; Their lack of souls makes them resistant to the corruption of the warp), Radiation Manipulation, Temperature Manipulation, Life Manipulation, Death Manipulation, Disease Manipulation, Poison Manipulation, Organic Manipulation, Biological Manipulation (Due to the Biotransference, the flesh of the Necrontyr were stripped from them and replaced with the necrodermis, logically making them immune to disease and radiation)
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Attack Potency: At least Building level physically (Should possess similar strength to a Necron Immortal which can punch through power armorFall of Damnos), Varies from Below Average Human level (At their worst, Synaptic Disintegrators have little physical impact to them and can keep all major damage internalThe Fall of Cadia; Phase Six; Chapter Four) to Large Building level (Synaptic Disintegrators can harmThe Infinite and The Divine; Act Two; Chapter One Orikan the Diviner and damage Necron OverlordsTomb of the Necron who have bodies with comparable durabilityImperial Armour Volume Twelve: The Fall of Orpheus; pg 39 to Terminator Armor. The Huntmaster believed he could take out a Baneblade in three to four hits, with Baneblades being this durable)
Speed: At least Hypersonic combat and reaction speed (Deathmarks are superior to standard Necron warriors who can keep up with Space Marines. Deathmarks can react to attacks from Primaris SergeantsPariah Nexus), up to Massively Hypersonic+ perception speed with Chronosense (The Huntmaster's chronosense should be comparable to Trazyn's, which can allow him to make decisions and perceive eventsThe Infinite and the Divine; Act Four; Chapter Four that occur within a microsecond)
Lifting Strength: Unknown
Striking Strength: At least Building level
Durability: At least Building level (Should be comparable to Immortals which can tank bolter fire)
Stamina: Infinite
Range: Extended Melee Range physically, Kilometers with Synaptic Disintegrator (Deathmarks can pick off targets from dozens of khet awaySevered; Chapter Seven), Interdimensional with Hyperspace Oubliette (Deathmarks can move within pocket dimensions "riding the gap between then and now")
Standard Equipment: Synaptic Disintegrator
Intelligence: At least Above Average (Deathmarks are skilled snipers and assassins. The Huntmaster in particular is a Deathmark of remarkable skill to the point where Trazyn specifically traded a full decurion of warriors and several artifacts to secure him. Stated taken out numerous exotic alien specimens from across the galaxy, from Tyranids to Kroots and even a Necron Cryptek)
Weaknesses: Due to issues stemming from his reawakening, the Huntmaster views his targets and foes as the trophy-beasts of his past, though this doesn't do much to hinder his effectiveness at taking them down.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Enhanced Senses Users
Category:Extrasensory Perception Users
Category:Immortals
Category:Regeneration Users
Category:Self-Sustenance Users
Category:Inorganic Beings
Category:BFR Users
Category:Teleportation Users
Category:Perception Users
Category:Body Control Users
Category:Weapon Masters
Category:Durability Negation Users
Category:Matter Users
Category:Biology Users
Category:Stealth Masters
Category:Invisibility Users
Category:Portal Users
Category:Dimensional Travel Users
Category:Robots
Category:Warhammer 40,000
Category:Snipers
Category:Hunters
Category:Characters