Quest Buildings

Quest Buildings are Buildings that are only available by completing Quests. They often require expenditure of axes or other resources to find them, and frequently have several stages of construction, each requiring both Special Items and Quest Special Items. Some Quest Buildings provide unique rewards, such as being able to trade one resource for another, or allowing travel to locations outside of the village.
For buildings in Snowy Hills and Spook Row, see their respective pages.
See also: Quests, Limited Quests, Special Items, Quest Special Items
All Quest Buildings fall into one of five categories: Generators, Buildings, Instant, Pay to Harvest, and Decor) which describes their behavior in terms of game mechanics.
= Generators =
These structures behave similarly to Trees, in that they take time to Harvest, and always yield Special Items.
== Boulder ==
Requirements:
*To Find: 2 Axes, 1 minute
Produces:
*Special Items: Rocks
*Harvest: 1 minute
*Regenerates: 1 hour
== Woody Trees ==
Requirements:
*To Find: 2 Axes, 1 minute
Produces:
*Special Items: Wood
*Harvest: 1 minute
*Regenerates: 1 hour
== Giant Thistle ==
Requirements:
*To Find: 1 Axe, 1 hour
Produces:
*Special Items: Wood
*Harvest: 1 minute
*Regenerates: 1 hour
== Beanstalk ==
Requirements:
*To Find: 3 Axes, 12 hours
Produces:
*Special Items: Wood
*Harvest: 1 minute
*Regenerates: 1 hour
== Beehive ==
Requirements:
*To Find: 2 Axes, 1 hour
*Stage 1:
**1 Orange Blossom (2 Axes, 1 hour)
**2 Herbs
**1 hour
*Stage 2:
**1 Queen Bee (2 Axes, 1 hour)
**3 Dewdrop
Produces:
*Special Items: Wild Honey
*Harvest: 1 hour
*Regenerates: 24 hours
== Quarry ==
Requirements:
*To Find: 4 Axes, 24 hours
Produces:
*Special Items: Quarry Stone
*Harvest: 12 hours
*Regenerates: 12 hours
== Axe Generator ==
Requirements:
*To Find: 1 Axe
Produces:
*Limit: 10 free Harvests
*Resources: Axes (1)
*Regenerates: 4 hours; helper must tend
*Harvest: 1 hour
Recharge (after free Harvests spent):
*7 Axes: 10 Gold (1.42 Gold per Axe)
*15 Axes: 20 Gold (1.33 Gold per Axe)
*32 Axes: 40 Gold (1.25 Gold per Axe)
== Magic Tree ==
Requirements:
*To Find: 3 Axes, 12 hours
*Stage 1
**35 Dewdrop
**15 Dye
**35 Fairy Dust
**12 hours
*Stage 2
**1 Trampoline (3 Axes, 12 hours)
**2 Peat Moss (3 Axes each, 8 hours)
**35 Rocks
Produces
*Special Items: Wax
*Harvest: 1 hour
*Regenerates: 48 hours
*Permanent +1 Inventory slot
= Buildings =
These structures behave similarly to Buildings, in that they usually produce Coins and XP, may intermittently produce materials, and must be Harvested by an available Helper (but only require 2 seconds of Harvest time).
== Harvest Wagon ==
Requirements:
*To find: 3 Axes
*To clean: 12 hours
*Stage 1:
**1 Giant Trunk (Explore the Cave: 4 Axes)
**5 Planks
**5 Sawhorse
**8 hours
*Stage 2:
**1 Thankful Foods (Explore the Cave: 6 Axes)
**4 Holiday Card
**5 Gift Basket
Produces:
*Special Items: Buckled Hat, Fall Leaves, Fall Feathers
*Coins: 200
*XP: 50
*Regenerates: 12 hours
== Citadel ==
Requirements:
*To Find: 3 Axes
*To Clean: 1 hour
*Stage 1:
**2 Chisel
**10 Rocks
**2 Quarry Stone (Quarry: 4 Axes, 36 hours)
**1 hour
*Stage 2:
**1 Spyglass (2 Axes, 1 hour)
**10 Wood
**1 Shield
Produces:
*Special Items: Shield (20%), Spyglass (20%), or nothing (60%)
*Regenerates: 24 hours
== Fairy Ring ==
Requirements:
*To Find: 2 Axes avg.
*Stage 1:
**3 Magic Mushroom (2 Axes avg. each, 1 hour each)
**3 Herbs
**1 Wild Honey
**1 hour
*Stage 2:
**5 Fairy Dust
**3 Dewdrop
Produces:
*Special Items: Fairy Dust
*Regenerates: 1 hour
== Grand Hall ==
Requirements:
*To Find: 2 Axes, 1 hour
*Stage 1:
**1 Round Table (1 Axe, 1 hour)
**10 Fairy Dust
**10 Stone Bricks
**1 hour
*Stage 2:
**2 Ornate Mirror (3 Axes, 1 hour each)
**5 Planks
**3 Thread
**1 hour
*Stage 3:
**1 Candelabra (3 Axes, 1 hour)
**4 Honey Bun
**30 Shield
Produces:
*Special Items: Candelabra, Shield
*Regenerates: 24 hours
== The Grand Arc ==
Requirements:
*To find: 1 Axe, 1 hour
*Stage 1:
**1 Solid Arc (Explore the Cave: 4 Axes, 8 hours) 
**5 Quarry Stone
**8 Chisel
**6 hours
*Stage 2:
**1 White Fireflies (Explore the Cave: 5 Axes, 8 hours) 
**3 Wild Honey
**5 Lucky Juice
**8 hours
*Stage 3:
**1 Red Fireflies (Explore the Cave: 6 Axes, 8 hours)
**25 Fairy Dust
**25 Herbs
Produces:
*Special Items: 
*Coins: 
*XP: 
*Regenerates: 24 hours
== Haybale Maze ==
Requirements:
*To find: 1 Axe, 1 hour
*Stage 1:
**1 Stack of Hay (Explore the Cave: 4 Axes, 8 hours)
**10 Fall Leaves
**20 Herbs
*Stage 2:
**1 Colored Flags (Explore the Cave: 5 Axes, 8 hours)
**8 Buckled Hat
**15 Fall Feathers
Produces:
*Special Items: None
*Coins: 200
*XP: 50
*Regenerates: 12 hours
== Window of Fall ==
Requirements:
*To find: 3 Axes, 12 hours
*Stage 1:
**1 Grand Frame (Explore the Cave: 8 Axes, 8 hours)
**15 Fall Feathers
**15 Fall Leaves
**4 hours
*Stage 2:
**1 Quality Silk (Explore the Cave: 6 Axes, 8 hours)
**5 Holiday Card
**3 Candy Gram
Produces:
*Special Items: Buckled Hat, Fall Leaves, Fall Feathers
*Coins: 200
*XP: 50
*Regenerates: 12 hours
== Warrior Ring ==
Requirements:
*To find: 3 Axes, 8 hours
*Stage 1:
**1 Warrior Flag (Explore the Cave: 8 Axes, 8 hours)
**20 Wax
**8 Planks
**4 hours
*Stage 2:
**1 Venus Thorn (Explore the Cave: 5 Axes, 8 hours)
**20 Spirit
**8 Shield
Produces:
*Special Items: Bell
*Coins: 200
*XP: 50
*Regenerates: 4 hours
== Warrior Cage ==
Requirements:
*To find: 4 Axes, 8 hours
*Stage 1:
**1 Diamond Fencing (Explore the Cave: 8 Axes, 8 hours)
**2 Warrior Bar
**2 Lucky Juice
**4 hours
*Stage 2:
**1 Firefly Lighting (Explore the Cave: 8 Axes, 8 hours)
**15 Talisman Cookie
**8 Quarry Stone
Produces:
*Special Items: Bell
*Coins: 200
*XP: 50
*Regenerates: 4 hours
==Brightwood Times==
Requirements:
*To Find: 1 Axe, 8 hours
*Stage 1:
**Printing Press (Explore the Cave: 4 Axes)
**2 Dye
**2 Paper
Produces:
*XP: 50
*Coins: 200
*Regenerates: 8 hours
== Fire Tower ==
Requirements:
*To find: 3 Axes, 8 hours
*Stage 1:
**1 Ladder (Explore the Cave: 4 Axes)
**20 Dewdrop
**3 Shield
Produces:
*Coins: 200
*XP: 50
*Regenerates: 8 hours
== Fountain of Elements ==
Requirements:
*To find: 2 Axes, 4 hours
*Stage 1:
**1 Sack of Fog (Explore the Cave: 5 Axes, 8 hours)
**6 Spirit
**5 Talisman Cookie
**6 hours
*Stage 2:
**1 Lightning (Explore the Cave: 5 Axes, 8 hours)
**2 Quarry Stone
**15 Spirit
Produces:
*Coins: 200
*XP: 100
*Regenerates: 12 hours
== Ghost Hollow ==
Requirements:
*To find: 1 Axe
*Stage 1:
**10 Spirit
**5 hours
*Stage 2:
**1 Sheets (Explore Cave: 3 Axes, 50 Coins, 8 hours)
**3 Book
**13 Spirit
Produces:
*Coins: 200
*XP: 20
*Regenerates: 5 hours
== Mad Laboratory ==
Requirements:
*To find: 3 Axes, 6 hours
*Stage 1:
**1 Lab Supplies (Explore Cave: 3 Axes, 50 Coins, 8 hours)
**5 Talisman Cookie
**5 Spirit
Produces:
*Coins: 200
*Regenerates: 24 hours
== Repository ==
Requirements:
*To Find: 3 Axes, 12 hours
*Stage 1:
**1 Vault Key (3 Axes, 6 hours)
**10 Thread
**20 Rocks
**8 hours
*Stage 2:
**2 Vault Key (3 Axes, 6 hours each)
**10 Stone Bricks
**5 Sawhorse
Produces:
*Coins: 200
*XP: 50
*Regenerates: 24 hours
== Meteor ==
Requirements:
*To find: 4 Axes, 8 hours
*Stage 1
**2 Fire Suits (3 Axes, 8 hours each)
**10 Planks
**30 Dewdrop
**8 hours
*Stage 2
**1 Pick Axe (3 Axes, 8 hours)
**30 Dewdrop
**30 Shield
Produces:
*Coins: 200
*XP: 50
*Special Items: Fairy Dust
*Regenerates: 48 hours
== Dojo ==
Requirements:
*Stage 1:
**5 Sawhorse
**30 Wood
**20 Shield
*Stage 2:
**2 Fire Sword (2 Axes each, 1 hour)
**5 Chisel
**20 Rocks
**1 hour
Produces:
*Special Items: Fire Sword (80%), Shield (20%)
*Regenerates: 24 hours
= Instant =
These special structures behave similarly to buildings, but can be instantly Harvested by the player, rather than by a village Helper.
== Fort ==
Requirements:
*To Find: 4 Axes, 4 hours
*Stage 1:
**2 Quarry Stone
**20 Rocks
**3 Sawhorse
**5 hours
*Stage 2:
**5 Chisel
**5 Stone Bricks
**5 Shield
**6 hours
*Stage 3:
**1 Cannon Ball (5 Axes, 4 hours)
**2 Spyglass
**3 Sawhorse
**8 hours
*Stage 4:
**1 Gun Powder (3 Axes, 4 hours)
**2 Thread
**1 Magic Flame (2 Axes, 4 hours)
Produces:
*Coins: 150
*XP: 40
*Special Items: Shield
*Regenerates: 24 hours
*Build XP + Coins: 50
*Happiness: 200
== Dragon Den ==
Requirements:
*To find: 4 Axes, 2 hours
*Stage 1:
**1 Dragon Egg (3 Axes, 4 hours)
**15 Wood
**10 Wax
**4 hours
*Stage 2:
**1 Magic Flame (5 Axes, 4 hours)
**20 Rocks
**4 Quarry Stone
**6 hours
*Stage 3:
**1 Orange Blossom (4 Axes, 1 hour)
**20 Herbs
**20 Dewdrop
**6 hours
*Stage 4:
**1 Ornate Mirror (3 Axes, 1 hour)
**20 Fairy Dust
**3 Quarry Stone
Produces:
*Coins: 200
*XP: 200
*Regenerates: 24 hours
*Happiness: 198
*Build XP: 117
== Totem Pole ==
Requirements:
*To Find:
*Stage 1:
**a
**b
Produces:
*Coins: 100
*XP: 25
*Regenerates: 24 hours
== Truffle Orchard ==
Requirements:
*To Find: 3 Axes, 2 hours
*Stage 1:
**1 Hole Digger (4 Axes, 3 hours)
**20 Wood
**3 hours
*Stage 2:
**1 Giant Shovel (2 Axes, 3 hours)
**20 Fairy Dust
**4 hours
*Stage 3:
**1 Watering Can (1 Axe, 3 hours)
**20 Dewdrop
**2 Wild Honey
**5 hours
*Stage 4:
**1 Wood Chipper (3 Axes, 3 hours)
**20 Wood
**6 hours
*Stage 5:
**1 Clock (2 Axes, 4 hours)
**2 Book
**3 Tea Bag
Produces
*Coins: 140
*XP: 50
*Special Items: Truffle, Wood
*Regenerates: 12 hours
== Arena ==
Requirements:
*To Find: 2 Axes, 1 hour
*Stage 1:
**1 Clock (2 Axes, 4 hours)
**6 Rocks
**10 Wood
**2 hours
*Stage 2:
**1 Scoreboard (6 Axes, 4 hours)
**2 Sawhorse
**10 Rocks
**3 hours
*Stage 3:
**1 Keystone (2 Axes, 1 hour)
**4 Sawhorse
**2 Quarry Stone
**4 hours
*Stage 4:
**1 Magic Flame (3 Axes, 4 hours)
**4 Planks
**2 Stone Bricks
Produces:
*XP: 25
*Coins: 100
*Special Items: Clock
*Regenerates: 24 hours
*Happiness: 15
== Mount Kingmore ==
Requirements:
*To Find: 4 Axes, 2 hours
*Stage 1:
**1 Giant Chisel (2 Axes, 4 hours)
**2 Sawhorse
**10 Chisel
**4 hours
*Stage 2:
**1 Giant Hammer (4 Axes, 4 hours)
**15 Chisel
**2 Planks
**6 hours
*Stage 3:
**1 Gemstone (5 Axes, 2 hours)
**20 Chisel
**10 Fairy Dust
Produces:
*Happiness: 50
*Coins: 100
*XP: 25
*Special Items: Spyglass
*Regenerates: 24 hours
= Pay to Harvest =
These special structures behave similarly to Trees, but also have a cost for harvesting, and usually a correspondingly valuable reward.
== Cave ==
Requirements:
*To Find: 2 Axes avg.
*To Harvest: ("Explore the Cave")
**3 Axes
**50 Coins
**1 minute
**Quests change these requirements to 3 and later 2 Axes and no coins
Produces:
*Gold: 3
*Coins: 1000
*Regenerates: 1 hour
Found at: 
Explored for: 
== Caravan ==
Requirements:
*To Find: 2 Axes avg.
*To Harvest: ("Scavenge for Supplies")
**500 Coins / 2000 Coins (can only win Coins or Cheer)
**OR 2 Gold / 4 Gold (can only win Coins, Cheer or Gold)
**OR 4 Axes (can win any prize)
Produces:
*Gold (1-500), Coins (40-6000), Axes (?), Cheer (up to 2000)
*Regenerates: immediately
*Payout schedule: see Caravan
Found at: 
Try your luck at: 
== Bog ==
Requirements:
*To Find: 4 Axes
*To Harvest:
**2 Axes
**200 Coins
**1 hour
Produces:
*Coins: 1000
*XP: 50
*Special Items: None
*Regenerates: 8 hours
Found at: 
Searched for: 
= Decor =
Purely decorative, produces nothing, cannot be Harvested.
== Sky Bridge ==
 Quest: Sky Bridge Overhead
Requirements:
*To Find: 2 Axes
*Stage 1:
**5 Chisel
**20 Rocks
**10 Quarry Stone
**1 hour
*Stage 2:
**1 Keystone (2 Axes, 1 hour)
**3 Spyglass
**30 Shield
**1 hour
Produces:
*Happiness: 450
== King's Spring ==
Requirements:
*To find: 3 Axes, 6 hours
*Stage 1:
**1 Giant Hammer (Bog: 3 Axes, 400 Coins, 8 hours)
**15 Wax
**20 Fairy Dust
**6 hours
*Stage 2:
**1 Healing Salt (Bog: 3 Axes, 400 Coins, 8 hours)
**2 Tea Bag
**20 Dewdrop
**6 hours
*Stage 3:
**2 Glittering Rocks (Bog: 3 Axes, 400 Coins, 8 hours each)
**20 Herbs
**30 Fairy Dust
**24 hours
*Stage 4:
**1 Robe (Bog: 1 Axe, 400 Coins, 8 hours)
**10 Dewdrop
**24 hours
Produces:
*Happiness: 450
== Crop Circle ==
Requirements:
*To Find: 2 Axes, 6 hours
*Stage 1:
**1 Scroll (Explore Cave: 3 Axes, 50 Coins, 8 hours)
**3 Dye
**5 Thread
*Stage 2:
**1 Garden Wagon (Explore Cave: 3 Axes, 50 Coins, 8 hours)
**5 Chisel
**10 Spyglass
**1 hour
Produces:
*Happiness:
== Liberty Statue ==
Requirements:
*To Find: 3 Axes
*Stage 1:
**Robe (5 Axes, 4 hours)
**7 Rocks
**4 Wax
**4 hours
*Stage 2:
**Torch (5 Axes, 4 hours)
**4 Chisel
**7 Fairy Dust
**1 hour
Produces:
*Happiness: 470
== Track and Field ==
Requirements:
*To Find: 1 Axe, 16 hours
*Stage 1:
**1 Magic Beans (2 Axes, 8 hours)
**25 Dewdrop
**20 Fairy Dust
**24 hours
*Stage 2 :
**1 Rubber (2 Axes, 8 hours)
**4 Quarry Stone
**25 Wax
**24 hours
*Stage 3:
**Scoreboard (3 Axes, 4 hours)
**10 Stone Bricks
**10 Shield
Produces:
*Happiness: 500
== Lost Sundial ==
Requirements:
*To find: 3 Axes, 6 hours
*Stage 1:
**2 Needle (3 Axes, 8 hours each)
**25 Chisel
** 5 Quarry Stone
Produces:
*Happiness: 100
== Vulture Volcano ==
Requirements:
*Stage 1:
**a
**b
*Stage 2:
**a
**b
Produces:
*Happiness:
== Mud Pool ==
Requirements:
*Stage 1:
**a
**b
*Stage 2:
**a
**b
Produces:
*Happiness:
== Swimming Hole ==
Requirements:
*To Find: 3 Axes, 12 hours
*Stage 1:
**1 Giant Shovel (2 Axes, 3 hours)
**3 Planks
**5 Spyglass
**12 hours
*Stage 2:
**1 Water Bucket (1 Axes, 10 hours)
**20 Wax
**20 Dewdrop
**12 hours
*Stage 3:
**1 Rope Swing (2 Axes, 10 hours)
**2 Thread
**20 Wood
**10 hours
Produces:
*Happiness:
*Build XP:
== Practice Zone ==
Requirements:
*To find: 3 Axes, 12 hours
*Stage 1:
**1 Quality Straw (Bog: 3 Axes, 8 hours)
**5 Thread
**5 Dye
**12 hours
*Stage 2:
**1 Large Feathers (Bog: 3 Axes, 8 hours)
**8 Thread
**12 Shield
**12 hours
*Stage 3:
**1 Quality Straw (Bog: 2 Axes, 8 hours)
**2 Paper
**8 Shield
Produces:
*Happiness: None
== Playground ==
Requirements:
*To find: 3 Axes, 1 hour
*Stage 1:
**1 Flexible Plastic (Box: 3 Axes, 8 hours)
**6 Quarry Stone
**8 hours
*Stage 2:
**1 Flexible Plastic (Box: 3 Axes, 8 hours)
**20 Dye
Produces: 100 Happiness
== Swingset ==
Requirements:
*To Find: 3 Axes
== Horseshoe Statue ==
Requirements:
*To Find: 6 Axes
Produces:
*Happiness: 146
= Unknown =
The category of these structures has yet to be determined.
== Welcome Bureau ==
Requirements:
*To Find: 3 Axes, 24 hours
*Stage 1:
**1 Records (Bog: 3 Axes, 8 hours) 
**25 Wax
**8 Stone Bricks
**10 hours
*Stage 2:
**1 Records (Bog: 3 Axes, 8 hours)
**6 Quarry Stone
**5 Stone Bricks
Produces:
*Special Items: 
*Regenerates: 24 hours
*Coins: 
*XP: 
Category:Quests