Mechs/MAD-BH-II

==Description==
The Bounty Hunter upgraded his Marauder sometime in 3044. The fusion engine was upgrade to an extra-light version while keeping it at the same rating to save weight, though the increased size meant three heat sinks had to be removed. The standard PPCs were upgrade to ER PPCs, both the left and right torso-mounted medium lasers were removed while the center torso medium laser was moved to the head to make room for a Gauss Rifle on the right torso and two tons of ammunition. This upgrade allowed the Bounty Hunter to engage enemies at a far greater range while still able to continuously operate without fear of overheating.
Drop Cost Multiplier: 1.16
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Gunslinger: +0.3 Cluster to Ballistic Weapons, +20% Called Shot Chance, +1 Offensive Push Accuracy (Quirk)
40 	Command Mech 	High Command: -10% Lance Ability Resolve Cost (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=110/120S=60 	A=45/45S=16 	A=110/120S=60
Arms/Head	HardPoints	[ 2B 2E ] 	[ 1E ] 	[ 1B 1E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Heat Sink Double
Medium Laser
ER PPC	
SLIC Suite
FCS Predator
Medium Laser	
2x Heat Sink Double
ER PPC
Torso 	Health 	FA=125/160 RA=45/80S=80	FA=180/230 RA=55/115S=80	FA=125/160 RA=45/80S=80
Torso 	HardPoints	 	[ 1S ] 	[ 2B 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
3x Heat Sink Double 	
Ammo Gauss
Engine XL
Engine Core 225
Heat Sink Kit (D)
Jump Jet (H)	
Ammo Gauss
Gauss Rifle
Medium Laser
Legs 	Health 	A=160/160S=80 	 	A=160/160S=80
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet (H) 	 	
Jump Jet (H)
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