Patches and Updates/Update 1.8.1

Update 1.8.1 (Nicknamed by developers as "Strawberry"), is an update to Tom Clancy's The Division that was released on April 12, 2018.
==New Global Events==
===Global Event 5 – Blackout===
*Blackout
**Always active: Agents are equipped with Shock Ammo that stuns enemies. Shooting or running builds your Charge meter - the more Charge, the more damage you inflict.
*Extreme Blackout
**Blackout behavior, plus you can instantly kill enemies with Overcharged melee attacks, but if you miss you will stun yourself and your allies.
*Total Blackout
**Extreme Blackout behavior, plus your Charge meter will cool down faster when close to other group members.
===Global Event 6 – Onslaught===
*Onslaught
**Always active; Deal Burn, Bleed, and Gas effects to enemies in addition to normal damage. Reload to change the effect.
*Savage Onslaught
**Onslaught behavior, enemies are vulnerable to one effect type and resistant to others. Agents take increased damage from resistant enemies.
*Brutal Onslaught
**Savage Onslaught behavior, plus when two or more group members kill a vulnerable enemy within two seconds, each member can reload to gain a damage bonus for a single clip.
==New Commendations==
*Over 40 new Commendations unlockable in the new Global Events.
==New Legendary Difficulty Missions==
*Amherst’s Apartment
*Grand Central Station
==Xbox One X Enhancement Patch==
*4K rendering
*Higher anisotropy
*Improved reflections
*Improved object detail
*Improved screen-space shadows
==Gameplay Changes==
===Game Changes===
*Division Tech increases
*Daily Combat, Crafting, Survival and Dark Zone Quests now reward the player with 25 Div Tech each.
*Weekly Open World and Weekly Underground Assignments reward the player with 100 Div Tech each.
*Season Pass Supply Drops now award 100 Division Tech.
===Vendor Changes===
*Added a Classified Gear cache to the Special Vendor that guarantees 1 Classified Gear piece from the entire pool.
*Global Events Vendor
*Removed the basic cache from the vendor.
*Each Global Event will now have individual caches per Classified Gear set for that Global Event. This allows the player to purchase, for example, a Fire Crest cache that guarantees one item from that set.
*Bosses in the Resistance game mode now award 100 Global Event tokens.
===Exotic Loot drops===
*Removed Premium Vendor Exotics from Open World loot pool and Exotic Caches
*All Exotics added to the Open World Bosses.
*Classified Gear Drop Rates
*Classified Drop Rates chances have been increased in all locations.
*Legendary Missions now have a 20% chance to give Classified Gear as a reward at the completion of the mission
*Season Pass Supply Drops now have a 10% chance to drop Classified Gear.
*Survival Caches now has a roughly 10% chance to drop Classified Gear.
===Classified Gear===
*Classified Firecrest 6 piece talent now makes the player immune to the fiery explosion caused by the burning targets.
==Bug Fixes==
===Skills===
*Fixed an issue where the Mobile Cover Blast Shield mod explosion had no effect.
*Fixed an issue where the Sticky Bomb Disruptor mod and the base Seeker Mine would affect neutral players in the Dark Zone.
*Fixed an issue where the UI indicated that certain Support Station mods were affecting neutral players.
===Global Events===
*Players are no longer able to kill Joe Ferro using explosives from the Strike Global Event while he is still in the spawning room.
===Dark Zone===
*Fixed an issue where a player dying during the Manhunt Interact caused the sound to loop.
*The "Group gone Rogue" message no longer appears when a player with Rogue status enters the game while not in a group.
*Fixed an issue where the UI for the Rogue timers would flash between different times.
*Fixed various locations in the Dark Zone where the player could get stuck.
===Underground===
*Certain Named NPCs tended to disappear from the Underground. We forced them back.
*Fixed issues related to a confused JTF officer.
*Fixed a weird door.
===Survival===
*Fixed the display of the Survival weekly assignment for players under maximum level.
===Missions===
*Fixed an issue where players would only receive one cache instead of three when completing the secret mission.
===Commendations===
*"Marathon" Commendation now requires players to access the Camp Clinton safe house in order to unlock.
*The “Facetime“ Commendation now tracks requirements appropriately.
*Fixed the activity modifier requirement for some Global Event commendations.
*"Search and Destroy" Commendation now tracks for missions completed.
*"Flawless Underground" Commendation has been fixed to be awarded when all conditions are met.
*"Directive Executive" Commendation now awards when the proper conditions are met.
*Commendations for the Global Event: Assault will no longer appear if the Global Event is not active.
===Gear===
*Fixed an issue where the area of effect of the Firecrest fire was larger than the visuals indicated.
===World===
*Fixed an issue where players were getting stuck on a concrete block in West Side Pier.
*Fixed an instance in West Side Pier where players could get stuck outside playable area.
*Somehow located and removed an invisible ladder.
*There was a wall in Pier 93 that didn’t look right. It looks right now. We also fixed a weird ramp in there.
*There was a corrupted texture outside of the Carrier. It has been rehabilitated.
*Agents can no longer see outside of the game world in certain locations of Last Stand.
*Fixed evil trash bin and bags.
===Console===
*Players will now be disconnected from the game servers when logging out of their PlayStation accounts.
*Fixed an issue where the player would get stuck on the loading screen when accepting a console game invite while on the loading screen.
===Misc===
*Fixed various technical issues that would make the game crash on PC.
*"Time Played" now appears on the Agent Selection screen instead of "Last Played".
===Premium Store===
*There were tabs in the store that appeared empty. We filled them.
*Players can no longer see secondary weapons when previewing backpack skins.
Category:The Division
Category:Patches and Updates