Mario Tennis Ultimate (Deluxe)

Mario Tennis Ultimate (Deluxe) is super tennis game with most popular sport game, high in Japan, to this Japanese version of (マリオテニスSP) called: Mario Tennis Special - which has now available on Switch Deluxe, and has been released on July 8, 2022. which supported developed company to Next Level Games, and the visual crossover developements of Camelot Software Planning, Bandai Namco Entertainment, Crash Co. GAMEWARE Inc., Alpha Ham Corporation, Ltd., Hal. Laboratory, GAME FREAK & more...under Petey's Playroom division of TimeStrike. this game was originally conceived, similar comparing to Mario Sports Superstars, Mario Strikers Charged and Super Smash Bros. Ultimate.
The game takes inspiration from the Mario Tennis series in that it is stylistically different from most Mario Sports games, stepping away from an Obstacle net courts and animation 3D aesthetics and putting a bigger focus on more intense, realistic themes. As in its original inception, Mario Power Tennis, Mario Tennis Deuce & Mario Tennis: Ultra Smash. Mario Tennis Ultimate (Deluxe) is a super tennis game with massive Power-Up Arenas and with Wrestling elements mixed in. 
== OPENING ==
Coming soon N/A
==GAMEPLAY==
 
As mentioned, Mario Tennis Ultimate (Deluxe) is based on tennis sports match, but the sport is much more physical. One VS One & Two VS Two people of 4 players - only one character will face at a rival on single mode or partner up on double mode - (Single Mode) face off against each other and must hit the ball into the opposition's side. Should the ball land on the side on every courts, the other will get a point. As such (Double Mode) two people of this team must work together to both prevent the ball from landing on their side of the court as well as dunk or slamming the ball on the opposing side. In order to win a match, all players must win two out of three, five & nine sets, with 15, 30 & 40 points allowing the Players to win the set. Should both of the players will have 7 points, it is a deuce or tiebreaker, and the next player to score points in a row wins the set.
=== Basic Gameplay ===
As in a game of tennis, players have to hit the ball back and forth until one side misses it. In normal matches, players who earn a successful shot score 15 points; at 40 points, players earn a game point, and have to score another successful shot in order to win the game. A deuce commences if both sides are tied at 40 points, where they need to score a two-point advantage to win the game. There are two games in one set, with the number of sets depending on the rules of the match. A tiebreaker is used to settle the match if the players are constantly tied throughout the match. In tiebreakers, players score one point for each successful shot. Seven points are required to win the tiebreaker and, by extension, the match. If players obtain a 6-point tie, they need a two-point lead in order to win.
Matches can be played in singles, involving only two players, or doubles, involving two pairs of players. In every match, there is a server and a receiver, who switch sides at the start of every game. The server has to launch the ball on the opposite side of the court, otherwise it will be a fault. Two consecutive faults (double fault) will cause the opponent to score. The speed of the ball is briefly displayed at the top of the screen when it gets served. The ball has to stay within the boundaries of the field; if it lands out of it, the opponent will score. Landing the ball on the court's sidelines has the same effect in singles matches, but this is allowed in doubles.
=== Special Features ===
Characters have an energy gauge that can be used to perform Zone Shots, Zone Speed, or Special Shots. The energy gauge can be increased by simple rallies, by charging shots, or by performing Trick Shots, which require proper timing to hit the ball back. Zone Shots can be performed upon reaching a rotating star point on the ground, and allow the player to aim their shot anywhere on the court using motion controls. The longer they take to aim, the more energy it depletes. When energy is fully depleted while in a Zone Shot, the stroke loses form, resulting the ball flying high in the air. Zone Speed allows the player to slow down time to allow them to reach a far-off shot in time. Special Shots can be performed from anywhere on the court and require a full energy gauge. Zone Shots and Special Shots are able to damage rackets. Rackets can withstand three Zone Shots or one Special Shot before breaking, and after being broken they are replaced with a new one, forcing the player to retire when they no longer have any usable racket. With proper stroke timing, these shots can be blocked, increasing the character's energy gauge and protecting their racket from damage.
In doubles, each pair shares one energy gauge, and if a player's racket breaks during a rally, that player's team immediately loses the point. Also in doubles, each player has their own racket counter. When playing in doubles, the match will end if just one player loses all of their rackets (no matter how many rackets that player's teammate has remaining) and that player's team immediately loses. Exclusive to doubles, the result screen also shows X marks in the sections where a player's racket took damage, and the X marks are colored as appropriate to show which opponent did the damage to that player's racket.
Other than the base style of gameplay, the game also includes a "simple rules" mode which excludes the new types of shots.
===Controls===
====Menu Controls====
* - Select
* - Confirm
* - Cancel
* - During a match, this button pauses the game and opens a menu that contains choices such as viewing game rules, choosing to redo matches, and canceling matches.
* - Toggles between the character's dominant hand.
* - Toggles between the character's star rank.
====Game Controls====
* - Moves the character and ball direction.
* - Performs a topspin shot.
* - Performs a slice shot.
* - Performs a simple, automatically appropriate shot. If pressed twice while moving, it can perform a Trick Shot.
* - Performs a flat shot.
*→ - Performs a lob shot.
*→ - Performs a drop shot.
*/// (while the opponent is receiving or serving the ball) - The character performs a taunt that makes his or her next shot stronger.
* - If the player is charging the ball, this button cancels the charge. If the gauge is full, it can perform a Special Shot. In Doubles, it also makes the player say, "Got it!" to let the partner know that the player is going to hit the ball.
* or - Performs a Zone Shot when standing on a star point.
*/// - Performs a Zone Speed. When active, the world turns into slow motion. The player, however, is not affected and can run at normal pace, allowing them to reach any balls hit to the other side of the court they cannot reach at normal speed. Zone Speed depletes energy when used, and therefore can only be used as long as the player has energy saved (similar to Zone Shots and Trick Shots).
=== Types of Shots ===
Shots can be charged to increase their power by pressing their corresponding button early before the player hits the ball. Max Charges result in powerful, quick shots that can push the opponent back. These can be countered with certain shots to reduce the push. In matches with standard rules, charging up a shot confers the player energy which can be used to perform Zone Shots and Special Shots. However, simple rules only allow basic tennis shots.
===Shot Types===
====Basic Shots====
Shot 	Button(s)	Description
Topspin 	 	Topspins are high shots that spin forward and bounce high. The Chance Shot version pushes the receiving opponent back. They leave a red trail.
Flat 	 	Flats are the fastest shots and don't make the ball spin. The Chance Shot version is a Smash, and they leave a purple trail
Slice 	 	Slices are low shots with backspin. They are slow and bounce low. The Chance Shot version has a deeply curved trajectory and spins the receiving opponent out of control for a bit. They leave a blue trail.
Lob 	→ 	Lobs are very high shots with a high bounce aimed at the back of the court. The Chance Shot version is higher. They leave a yellow trail.
Drop Shot	→ 	Drop Shots are low shots with a low bounce aimed at the front of the court. The Chance Shot version doesn't bounce. They leave a white trail.
====Energy Shots====
Shot	Button(s) 	Description
Zone Shot	/ while on star point. 	Allows the player to aim then shoot the ball in a first-person perspective. It can inflict damage to the opponent's racket, but only one third of it will get destroyed before it completely breaks. This shot requires at least a third of energy.
Trick Shot	twice while tilting towards the ball	This shot is activated similarly to Aces' Trick Shot, but it works more like the Defensive Power Shots from Power Tennis. It is used to return faraway balls back to the other side of the court. However, it can only be used once the gauge reaches the middle, and requires at least a third of energy. It is also not a guaranteed return if the ball is too faraway, so it's possible to waste energy, or lose a point. The returns of the Trick Shot can vary between characters, some quickly move towards the ball while others try to hit it from afar.
Special Shot	 	Special Shots are powerful offensive shots that can only be used when the energy gauge is full, and allows the player will be able to land off the stadium as high into the air, much as to aim their ultramatic ability shots in a first-person perspective, like the Zone Shot. The farrest shots are capable of breaking the opposition's racket in one hit, though, the others cannot be blocked, so not all Special Shots are a guaranteed win. Special Shots in this game have added effects to it, so if they're blocked by the opposite player, it will hinder them for a bit. Special Shots often require most of the gauge's energy once it's used, but it also depends on how much time the player takes to aim.
====Other Shots====
Shot 	Button(s) 	Description
Star Shot 	(while on star point)	A powerful shot that allows the player to slam a ball that went up easily. It can be done by hitting the ball while standing on a star point.
Powerful Shot 	// twice 	A shot that occurs when the shot button is pressed twice, which results in it being a little stronger, but the ball will usually fall closer to the center of the court.
Charge Shot 	Hold /// 	A shot can be charged by holding a shot button until the ball arrives. The longer you charge, the stronger the shot will be. Powerful Shots also apply.
Leap Shot (Simple Rules)	 	A shot that can be done in Simple rules, where energy is not used. The player can leap faraway balls, but it causes the shot to be weaker.
==== Special Ability Shots/Attacks ====
Shot	Button(s) 	Description
Special Ability	/(both together)	Since player's on the Special Shot had already used, press of the both buttons together for the participant's special attacks to engage lack of super ability is to way to attached players, which your "Power Ability Meteor" has completely charged while hitting the ball when you are ready to attack opponents.
====Special Dodge====
Controlled	Button(s)	Description
Dodge Zone	/ 	
==Settings==
In the Settings, the player can adjust miscellaneous functions in the game. These include:
*enabling or disabling music during matches.
*enabling or disabling Toad commentary during tournament matches.
*displaying the ball speed in kilometers per hour or miles per hour.
*player default settings:
*changing the handedness of the playable character.
*enabling or disabling gyroscope controls for Zone Shots and Special Shots.
* use normal or inverted horizontal camera control during Zone Shots and Special Shots.
* use normal or inverted vertical camera control during Zone Shots and Special Shots.
*change controls for Trick Shots.
*change trigger controls for Zone Shots and Zone Speed.
*change trigger controls for Special Shots and Cancel Charges.
* enabling or disabling preforment for player's Special Ability.
*change trigger controls for Special Ability, increase with fill up 10% of more shots on a Power Ability Meteor.
*change trigger controls for Special Ability with Power Ability Meteor is now full charged longer.
==GAME MODE==
A serves as the game's free play mode. Here, players are able to set rules and settings to customize any match. The mode can be played with up to four players.
===Exhibition===
Have fun in a singles or doubles match as you play for fun. The following COM difficulties you can get are:
*Novice: COM Players are easy (weaker)
*Intermediate: COM Players are normal.
*Expert: COM Players are hard. (stronger)
*Pro: COM Players are very hard. (tougher)
*Ace: COM Players are intense. (extremer)
=== SINGLE MODE ===
Participants must face each other in Mario Tennis
===DOUBLE MODE===
Partner up with 4 people in Mario Tennis Match
=== Animation Gameplay ===
All characters have their individual advantages and disadvantages. However, strategic of the position creation can serve to offset on the offense of the opposing sides around the court. Players that which disadvantages and play to each individual's advantages. Additionally, each characters also has theme songs that plays when they score a point during their both entrances were they appeared.
===ROAD TO THE GRAND-STAR CUP (Tournament Mode)===
In this mode the player pits against CPU opponents to win a trophy in a cup, like in past games. The higher the cup level, the harder the computers will get. The mode is arranged similarly to Mario Tennis Open's tournament, in which players must have a star ranking to participate in a second set of cups. To do so, they must beat the Champion Cup. However, in the Doubles Tournament, only the character they control earns the star rank. Beating Champion Cup unlocks the Pro difficulty, which is more difficult than Expert, while the Legend Cup unlocks Ace, the most difficult CPU level for Exhibition Mode.
Once the player has unlocked a cup, they can play it at any time with any character. As such, characters don't have to clear all three cups to beat the Champion Cup to earn the Star Rank. Like in previous titles, though, computer opponents will not use the hidden characters in Tournament. Additionally, the player can choose to play in Normal Tournaments (no court gimmicks), Simple Tournaments (with simple rules), and Gimmick Tournaments (with court gimmicks).
World Open 	World Open 	World Open
Cup 	Arranged Matches 	Court
Mushroom Cup 	1-set starting round, 1-set semifinals, 3-set finals.	Royal Garden
Flower Cup 	1-set starting round, 3-set semifinals, 3-set finals.	Daisy Cruiser, Delfino Plaza Court
Star Cup 	1-set starting round, 3-set semifinals, 5-set finals 	New Donk City, Piranha Plant Sewers
Champion Cup 	1-set starting round, 3-set semifinals, 5-set finals 	Mushroom Stadium courts
Star Open 	Star Open 	Star Open
Cup 	Arranged Matches 	Court
Rainbow Cup 	1-set starting round, 1-set semifinals, 3-set finals 	Yoshi's Tropical Jungle, Shiveria Town
Moonlight Cup	1-set starting round, 3-set semifinals, 5-set finals 	Volbono Palace, Birdo's Dream Court, Mirage Mansion
Planet Cup 	3-set starting round, 3-set semifinals, 5-set finals 	Toy Playground, Pagoda Temple, Bowser's Castle
Legend Cup 	3-set starting round, 3-set semifinals, 5-set finals 	Comet Ovservatory
===ADVENTURE MODE===
A "story mode" of sorts for the game, similar of Mario Tennis Aces and Super Smash Bros Ultimate. Tennis League Championship sees the player's progress through a series of tournaments to earn trophies, eventually working their way up on the explore to save the Kingdom of Bask to clear the mission championship match from Captain Omen and the Bucien god creature. 
The mode is actually quite similar to the Tournament mode in Mario Sports Mix; teams compete through a bracket, where all participants battle, with the victors advancing further in the tournament. The Co. players that has no losses will earn the trophy for the cup of tournament yet? This, in turn, unlocks the next area for the player to compete in, though previous ones can still be selected them on the adventure.
If the player competes in a previously-completed cup, after they win the first match they are given an option to take an alternate route and compete in various challenges. In the alternate routes, players do not play normal matches, but missions instead. If players lose a mission when the narrator said "GAME OVER", as you're having a hard time beating the level, but if you feel when the enemies are to strong to handle, select one of playable roasters to battling easily in this game mode. If players wins a mission, they may continue on. Missions can range from being restricted of using Special Shots and Special Ability, only one type of item being used, or even compete in a minigame. If the player completes all the missions without losing, they are able to face off against a hidden championship match, which are typically harder than regular matches in the tournament. If one of the player is victorious, they will earn a platinum trophy for the cup.
Completing Championship adventure mode as characters will give the player a trophy of them, intact with a biography of them. If one beats all of the challenges in all cups as the same character, the trophy will become larger and platinum.
====Cutscene story 1 (Opening)====
The story begins, the return of Kingdom of Bask, as were the reawaken creature who came from a similar of Mario Tennis Deuce name: Captain Omen has sneak out stumble upon a tennis racket named Lucien. As he decide over who gets to use it, offently like Wario and Waluigi, Lucien suddenly envelops them all in a mysterious light.
Meanwhile in the battle of Tennis League on Marina Stadium, Everyone celebrates the world of best playoff match that the others are excited to seen in a knockout double match which after defeating Hammer Bro & Larry, Yoshi & Birdo, Koopa Troopa & Paratroopa, Donkey Kong & Diddy Kong, and also Boo & Shy Guy, before go against Wario and Waluigi on semi-final as Mario and Peach defeat these two - then it's the final round will against Bowser and Bowser Jr. as both partner team are ready for final showdown, After Mario and Peach beat Bowser and Bowser Jr. in a tennis match and take the championship, but suddendly Captain Omen arrive with Lucien, offering it to Mario and co. as a present. After he takes out Lucien with his arch-weapon god creature named: Bucien, and interrupted the sky which causing into dark foggy clouds to everyone's horror, he is immediately corrupted by the racket cosumes them as the ghoul of big storm quickly extrude from the black tornado-thunder, rapidly approaching the cliff where the participants and everyone are situated. After his creation to dealing captures along to all of our players, which causes a big storm on the stadium. Mario charges at Captain Omen as he commence his sealing power as he knock him which it sending him flying out of stadium, and after the creature of Bucien Lord strikes Mario and captures all of the Co. and Everyone. He take this racket to sealed the whole attire Kingdom of Bask where into darkness dispair. After the whole Kingdom has been sealed, Mario woke up which has seen a little tennis-ball fairy who came from Mario Tennis Deuce name: Ace a mysterious creater of Temple of Bask who introduce himself as Aster tells Mario that many years ago, Bucien destroyed the Kingdom of Bask, and its king managed to strip Lucien of its power and divided the power between five Power Stones. Until Meanwhile in storm of darkness where participant players had been sealed to a dark room, in which the only source of fog found in it reveals a now-unconscious, before he control them all - resulting puppet players. In Over time, though, the room fell to ruin, after he stole Lucien oblivious to its true powers. Aster then tasks Mario to go and get the five Power Stones before Bucien does.
==== Cutscene story 2 (Final Battle/Endings) ====
Coming soon N/A
(Bad Ending)
N/A
(Good/True Ending)
N/A
==== Levels ====
N/A
Free the Opponents who been controlled to win
N/A
===BOSS ACES===
Boss Aces is a special game mode revolving around using different strategies to defeat bosses, based off of the Mecha-Bowser Mayhem minigame in Mario Power Tennis and the boss battles in Mario Tennis Aces. Players can choose a participants, and then battle bosses in any order. After beating a boss, the player will be ranked based on their performance, with the rank scaling from one to five stars.
=== DLC (BOSSES) ===
New bosses appears in Boss Aces
==TENNIS ULTIMATE CHALLENGE==
=== Special Games===
In this mode of Mario Tennis series, players can play special games as an alternative to adventure, exhibition or tournament. As the name implies, these are games that have special rules that differ from normal gameplay. Some of these games bear resemblance to special games in previous Mario Tennis titles, in terms of how they play at least. There are different difficulties, which are named according to the special game. Some of them have 3 difficulty levels, while others have a bonus fourth level, being a challenge that tests how much a player can do before running out of time or tries. Panel Panic is the only game that has up to 5 difficulties.
Up to four players can participate in the special games except for Ink Showdown and Galaxy Rally, which are only for one player. All special games are played in different courts.
Default 	Default 	Default
Game 	Description 	Court
Balloon Blast 	Balloons will appear floating around in different patterns in front of the players. The balloons must be hit with balls thrown at players, popping them to score points. There are 5 types of balloons: 1 point red balloons, 3 point green balloons, 5 point blue balloons, 10 point golden balloons, and -5 point Bowser balloons. Players with the most points at the end wins. For levels, score 50 points in 1 minute (Easy), 150 points in 2 minutes (Normal), and 300 points in 3 minutes (Hard). 	Mushroom Stadium
Graffitennis 	In this game, 4 players have to rebound paint balls that are thrown at them onto a big wall within a time limit, similarly to Artist on the Court from Power Tennis. However, there are no specific designs that must be colored, but when the balls hit the wall they form familiar shapes. Players must try to cover most of it with their own corresponding shades, by hitting and trying to paint over others' designs. The more they paint, the more points they get. Score 100 points in 1 minute (Easy), 300 in 1 minute (Normal) and 500 in 90 seconds (Hard). 	New Donk City
Ink Showdown 	This game is very similar to Piranha Challenge from Mario Tennis for Nintendo 64, and more specifically, Ink Showdown from Tennis Open. Inky Piranha Plants spit balls at the player. Players need to hit this ball past the opponent to count towards the score. If the opponent manages to hit the ball, or if the player misses the ball, the score does not count, and the player loses one out of three tries. If players lose all tries, the game is over. Occasionally, they may spit out an ink ball that can obscure the screen for a brief while if the player misses the ball, so it must be destroyed. The levels are: 30 rebounds (Easy), 50 rebounds (Normal), 100 rebounds (Hard), and as many as the player can until they lose all three lives (Bonus)	Piranha Plant Sewers
Tic-Tac-Glow 	Along with the court, this special game also returns from Power Tennis. Players must shoot water balls to the opposite field filled with Goop (3x3 Goop spots) to free Shine Sprites. To score points the players take turns trying to clear three squares of Goop with the shine sprites underneath them. Water balls are shot out by pressing on buttons to turn on the water nozzles. After a square is cleaned, Piranha Plants will soil the square again allowing the player to accumulate points. Score 10 points in 1 minute (Easy), 30 points in 1 minute (Normal), 60 points in 90 seconds (Hard) and as many as the player can within 3 minutes (Bonus). 	Delfino Plaza Court
Mirror Madness 	??? 	Mirage Mansion
Unlockable 	Unlockable 	Unlockable
Game 	Description 	Court
Panel Panic 	In this game, players must hit the ball onto a big tile set made of several question mark panels. The ball must hit each panel to flip them over within a time limit, eventually creating an image which is different for each level. The higher the level, the more panels it has and the smaller they become. If the ball hits a panel that was revealed already, it will still flip over, so the ball must be rebounded carefully. The designs are as follows: Mario (Novice), Peach (Easy), Toad and Toadette (Normal), Rainbow of Yoshis (Hard), and Bowser Jr. and the Koopalings (Expert). 	Toy Playground
Gobblegut Tussle	Gobblegut has gone into a rampage in this game, and the players have to defeat him. This game is technically a multiplayer boss battle, although it can also be played as one player. The objective of the game is to hit Gobblegut with charged energy balls (simialrly to Mecha-Bowser Mayhem from Power Tennis) to deplete his health bar. Gobblegut attacks by spitting fireballs that can be rebounded, and by trying to munch players. In multiplayer, players score points by hitting him, even more by hitting him with his own fireballs, and lose points if they are hit. Whoever has the most points wins.
In single player, the player also has a health bar, and the game ends when either Gobblegut or the player is defeated. The levels are: Beginner (Gobblegut has a low health bar, like the player's), Intermediate (twice as much as the player's health bar) and Advanced (three times as much as the player's health bar). In Advanced, Fiery Gobblegut is fought instead, which is much more aggressive and faster than the original Gobblegut.	Pagoda Temple
Galaxy Rally 	Returning from Tennis Open, this game is in turn also similar to Gooper Blooper Volley from Power Tennis. The player must rally a ball with Lubba without making the ball fall into the Black Hole. There are Shrinking Tiles which disappear when the ball bounces on them. After the player successfully rebounds the ball, the previous empty Shrinking Tile area is restored while another disappears. The game is over when the three balls are lost or the goal is achieved. Rebound the ball 20 times (Easy), 50 times (Normal), 100 times (Hard) and as many as possible (Bonus). In Normal, two tiles can disappear after forty hits. In Hard and Bonus, two after forty hits and three after sixty hits. 	Comet Observatory
New Special Games/Originals
Default 	Default	Default 	Default
Game 	Image 	Description 	Court
Ring Shot Mode 	 	 	All
Rainbow Ring Shot
(New) 	 	This game is similar to Ring Shot from Mario Tennis. The player must win by hitting the ball through rings that appear over the net. Multiple rings appear, each decreasing in point value as they get bigger. The game is over when time runs out or the goal is achieved.	All
Boo Hunt Mode 	 	 	
Shy Guy Train Tussle 	 	 	
Mega Knockout Challenge (New) 	 	 	
Bob-omb Blastdown 
(New) 	 	 	
Goomba Tower Takedown (New) 	 	 	
Rally Mode 
(New) 	 	 	
=== ===
===Panel Mode ===
(New) 	 	 	
Mechakoopa Crisis 
(New) 	 	 	
Boss Aces 
(New) 	 	 	
DLC 	DLC 	DLC 	DLC
Game 	 	Description 	Court
=== ===
===Terror Tennis Mode===	 	 	
Crate Breakdown Mode (New) 	 	 	
Virus Takedown Mode 
(New) 	 	 	
Dolphin Fetch Sea Run (New) 	 	 	
Chain Chomp Challenge 	 	 	
Yoshi's Fruit Tree Falldown (New)	 	 	
Barrel Crack Challenge (New) 	 	 	
Electric Exploser Voyage (New) 	 	 	
Freezie Breakdown 
(New) 	 	 	
Pokey Knockdown Challenge 
(New) 	 	 	
=== TRAINING MODE ===
Practice with every opponents of single player in the game trial.
===ONLINE MODE===
Battle with Friends all around the world in this Mario Tennis Ultimate.
==CHARACTERS==
Click or Tap on this website page of recieving a fan request:
Mario Tennis Ultimate Deluxe - Fan Character (Newcomers)
Mario Tennis Ultimate Deluxe/Characters
Mario Tennis Ultimate (Deluxe) features several playable characters, all of which are given unique attire similar to the Mario Strikers & Mario Sports series. In addition to characters from the official games, characters from fanon games are set to be included as well, being special bonus characters. Every playable character falls into one of the following stat categories:
=== TYPE OF CHARACTERS ===
*:The character have very good balanced stats players and generally plays well on any area of the court.
*:The character have good ball control that can easily target corners on the court.
*:The character have slow mobility and cannot attack opponents as well, but their shots are more difficult to save.
*:The character has slow mobility and does only better on the opposing match of the court, also strong and fast shots and attacking opponents.
*:The character have speed mobility and does only better to had more speed stats across the court, but they has only have a ball to save.
*:The character have high mobility and has wide coverage which has to saving, blocking and easily in attacking opponents.
*:The character have mid-mobility and more curve in their shots all around every courts, and goes much more to had trickshots in saving balls and not so good in attacking opponents.
*:The character have high mobility and has slow stats, with short gaurdage. but also good at hitting and blocking, but though isn't skilled in saving a ball or attacking opponents.
Stat Number	Stat Number	Stat Number	Stat Number 	Stat Number	Stat Number	Stat Number
Type 	Speed 	Power 	Ball Distance Speed	Shoot 	Quick Save 	Special Shot
All-Around 	5 	5 	5 	5 	5 	7
Technical 	5 	5 	4 	4 	7 	7
Skill 	3 	3 	4 	3 	10 	5
Power 	3 	10 	10 	10 	5 	10
Speedy 	10 	3 	3 	3 	10 	4
Defensive 	4 	4 	7 	4 	10 	7
Tricky 	3 	5 	5 	5 	10 	7
Offensive 	3 	10 	10 	10 	3 	10
<tabview>
Mario Tennis Ultimate Deluxe/Beginners|Starter Players
Mario Tennis Ultimate Deluxe/Unlocked|Unlocked Players
Mario_Tennis_Ultimate_Deluxe/DLC's|DLC Players
</tabview>
===Challenging to Unlock===
Only one single player who had complete all new participants and much more area, after competing on a Special Games, Tournaments and on the Adventure Mode. Players can be very unlockable and more courts around from the opposing match as they will appeared.
===Unlock to win the game===
Character 	Unlocked By 	Description
Baby Mario 	Mushroom Cup 	Wins on the Mushroom Cup for the first time
Morton Koopa Jr. 	Boss Aces 	Defeating Eyerok in Boss Aces for the first time
Wendy O. Koopa 	Ring Shot Mode 	Complete on the ring challenge levels
Iggy Koopa 	Boss Aces 	Defeating 2 Bosses with 10 star points
Roy Koopa 	Boss Aces 	Knock all the Bullet Bills hundred time or more on every boss arenas
Lemmy Koopa 	Rally Mode 	Complete the easy level in Rally Mode
Ludwig Von Koopa 	Mirror Madness 	Complete all 3 levels in Mirror Madness
Luma 	Galaxy Rally 	Complete all 3 levels in Galaxy Rally
Nabbit 	Tic-Tac-Glow 	Complete all 3 levels in Tic-Tac-Glow
Baby Peach 	Panel Mode 	Hit 9000 panels without miss in the Hard level
Baby Luigi 	Balloon Blast 	Complete all 3 levels in Ballon Blast
Baby Daisy 	Flower Cup 	Wins on the Flower Cup
Diddy Kong 	Boss Aces 	Defeating all 7 Bosses with 35 star points
Spike 	Rally Mode 	Hit 1000 times at your opponent in this Normal level
Chain Chomp 	Boss Aces 	Defeating all 10 Bosses with 50 star points
Blooper 	Boss Aces 	Defeating Gooper Blooper's arms without getting caught with it!
Petey Piranha 	Champion Cup 	Win 3 cups or more in this tournament mode
Dry Bones 	Boss Aces 	Take out Boolossous when he hide any at the side of the arena!
Boom Boom 	Mechakoopa Crisis 	Take out Mechakoopa in all 3 levels
Pauline 	Star Cup 	Win on the Star Cup with no second place
Kamek 	Mirror Madness 	Hit 9000 mirrors without getting block or miss in Hard level
Fire Piranha Plant	Ink Showdown 	Complete all 3 levels in Ink Showdown with at your CPU blocking it!
Baby Rosalina 	Moonlight Cup 	Win on the Moonlight Cup against the toughest CPU's high levels
Lakitu 	Mega Knockout 	Defeating 10 opponents of this knockdown challenge
Para-Bibbybud 	Goomba Tower Takedown	Hit 8000 Goombas in this Hard level
Pink Gold Peach 	Rainbow Ring Shot 	Hit 10000 Rainbow Rings in this Hard level
Dry Bowser 	Lengend Cup 	Complete all 8 cups
==ALTERNATIVE COSTUMES==
MARIO
File:Mario Tennis Aces Artwork.png|Mario (Tennis Outfit)
File:Mario (Wedding Suit).png|Mario (Wedding)
File:MKT Artwork MarioHappi.png|Mario (Happi)
File:MKT Artwork MarioHakama.png|Mario (Hakuma)
File:MKT Artwork MarioHalloween.png|Mario (Halloween)
File:MKT Artwork MarioSunshine.png|Mario (SunShine)
File:MKT Artwork MarioClassic.png|Classic Mario
----
LUIGI
File:SSBU Luigi (Mario Tennis Aces) Spirit.png|Luigi (Tennis Outfit)
File:Dr Luigi - Dr Mario Miracle Cure.png|Dr. Luigi
File:MKT Artwork LuigiClassic.png|Classic Luigi
----
YOSHI
File:Red Yoshi (Or Hoshmand).png|Red Yoshi
File:YCW Orange Yoshi.png|Orange Yoshi
File:Yellow Yoshi - Mario Kart X.png|Yellow Yoshi
File:ACL MK8 Light Blue Yoshi.png|Light-Blue Yoshi
File:Blue-yoshi-yoshi-29007976-402-480.png|Blue Yoshi
File:Purple Yoshi (Or Hoshmand).png|Purple Yoshi
File:YCW Pink Yoshi.png|Pink Yoshi
File:White Yoshi (Or Hoshmand).png|White Yoshi
File:ACL MK8 Black Yoshi.png|Black Yoshi
File:Reindeer Yoshi.png|Yoshi (Reindeer)
File:MKT Artwork YoshiEggHunt.png|Yoshi (Egg Hunt)
----
BIRDO
File:Crafted Birdo Red.png|Red Birdo
File:Yellow Birdo (Or Hoshmand).png|Yellow Birdo
File:Crafted Birdo Green.png|Green Birdo
File:MKT Artwork BirdoCyan.png|Light-Blue Birdo
File:Crafted Birdo Blue.png|Blue Birdo
File:Crafted Birdo Black.png|Black Birdo
----
TOAD
File:Red Toadstool.png|Red Toad
File:YellowToad MP9.png|Yellow Toad
File:GreenToad.png|Green Toad
File:Blue Toad 3D World.png|Blue Toad
File:MKDX Purple Toad.png|Purple Toad
File:Toad - Mario Golf Super Rush.png|Toad (Golf Outfit)
----
TOADETTE
File:Captain Toadette.png
----
WARIO
File:Wario Mario Tennis.png|Wario (Tennis Outfit)
File:MKT Artwork WarioHiker.png|Wario (Hiker}
File:MKT Artwork WarioCowboy.png|Wario (Cowboy)
----
WALUIGI
File:Waluigi Mario Tennis.png|Waluigi (Tennis Outfit)
----
KOOPA TROOPA
File:Red Koopa Troopa.png|Red Koopa Troopa
File:Blue koopa troopa by yoshigo99 d4s1n1d-fullview.png|Blue Koopa Troopa
File:JSSB Koopa alt 2.png|Yellow Koopa Troopa
----
PARATROOPA
File:ACL MK8 Blue Paratroopa.png|Blue Paratroopa
File:ACL MK8 Yellow Paratroopa.png|Yellow Paratroopa
File:ACL MK8 Green Paratroopa.png|Green Paratroopa
----
SHY GUY
File:Blue Shy Guy (Or Hoshmand).png|Blue Shy Guy
File:ACL MK8 Yellow Shy Guy.png|Yellow Shy Guy
File:Green Shy Guy (Or Hoshmand).png|Green Shy Guy
File:ACL MK8 Light Blue Shy Guy.png|Light-Blue Shy Guy
File:MKDX Orange Shy Guy.png|Orange Shy Guy
File:Pink Shy Guy - Mario Kart X.png|Pink Shy Guy
File:White Shy Guy (Or Hoshmand).png|White Shy Guy
File:Black Shy Guy (Or Hoshmand).png|Black Shy Guy
----
LUMA
File:ACL Red Luma.png|Red Luma
File:ACL Green Luma.png|Green Luma
File:ACL Blue Luma.png|Blue Luma
File:Luma.png|White Luma
File:Orange luma.png|Orange Luma
----
DRY BONES
File:MKDX Blue Dry Bones.png|Blue Dry Bones
File:ACL MK8 Green Dry Bones.png|Green Dry Bones
File:ACL MK8 Red Dry Bones.png|Red Dry Bones
----
File:Red Magikoopa New.png
File:Yellow Magikoopa.png
File:Green Magikoopa New.png
File:White Magikoopa New.png
File:SMP Kamek Artwork.png
----
FLY GUY
File:SB2 Fly Guy recolor 5.png
File:SB2 Fly Guy recolor 1.png
File:SB2 Fly Guy recolor 4.png
File:SB2 Fly Guy recolor 9.png
File:SB2 Fly Guy recolor 2.png
----
PENGUIN TOAD
File:Penguin Blue Toad.png|Blue Penguin Toad
File:PenguinGreenToad.png|Green Penguin Toad
File:Penguin Purple Toad.png|Purple Penguin Toad
File:PenguinToad.png|Red Penguin Toad
----
INKLING
File:InklingAlt1.png
File:InklingAlt2.png
File:InklingAlt3.png
File:InklingAlt4.png
File:InklingAlt5.png
File:InklingAlt6.png
File:3.1.Green Inkling Girl Standing.png
File:Green Inkling - Splatoon 2.png
File:3.Transparent Yellow School Girl Inkling.png
File:Purple Inkling Boy - Mario Kart X.png
----
FLYING SQUIRREL TOAD
File:2D Flying Squirrel Blue Toad.png
File:Flying Squirrel Red Toad.png|Red Flying-Squirrel Toad
File:Flying Squirrel Purple Toad.png|Purple Flying-Squirrel Toad
==COURT STADIUMS/ITEMS==
Mario Tennis Ultimate Deluxe/Courts
Mario Tennis Ultimate Deluxe/Items
<tabview>
Mario Tennis Ultimate Deluxe/Courts|Courts
Mario Tennis Ultimate Deluxe/Items|Items
</tabview>
==GALLERY==
Mario Tennis Ultimate Deluxe (Gallery)
File:Mario Tennis Ultimate Deluxe Logo.png.png
File:Mario - MTUD.png.png
File:Marina Stadium - MTUD.png.png
==References these games==
n/a
==NAME IN OTHER LANGUAGES==
Languages in Countries
Languages	Name	Meaning
Japanese 	マリオテニスSP
Mario Tenisu Supeshiu	Mario Tennis Special
 	 	
 	 	
==Trivia== 
*As mentioned above, the game was originally made by Next Level Games and the developement by CamelotSoftwarePlanning and BandaiNemcoEnertaitment, but Nintendo denied publishing it as it was seen as too violent. Aftewards, Crash Co. would pick up the game and finish it, releasing it under TimeStrike.
*The game can be seen as the love letter to the Mario sports series, both the official games and the various fangames.
*The article uses modified variations of templates from Mario Kart Tour and Dr. Mario World on iPad, made by Existence Software.
*For more Mario Sport Games and Super Mario series
Category:Subpages
Category:Mario (seires)
Category:Mario Tennis Games
Category:Mario Sports Games
Category:Tennis Games
Category:GAMEWARE Inc.Games
Category:Super Mario Sports (Collection)
Category:Switch Deluxe