S.T.A.T's Domain

S.T.A.T's Domain is one out of floors that can be randomly chosen or selected by a player. It is currently in-game.
==Appearance==
The floor starts out as a catwalk over a dark, foggy abyss leading into a large set of blast doors, with a red button in front of it that, when pressed, will set off a pair of alarms as the door opens in a cloud of steam. There, STAT will be sitting in front of the S.T.A.T. machine, before sprinting away from it and into the elevator while exclaiming "WHAT ARE Y0U DOING?!".
The inside of the arena is dark, lit up only by the S.T.A.T machine and the shield capacitors spawned in by it. High up above the arena, the walls are lined with large monitors with metal claw arms, and around the arena are pillars which will electrocute the player when touched. 
==Gameplay==
When this floor starts, players have the ability to press a button. Once pressed, an alarm will sound off. A large door will then open to the main fight, with STAT running out of the arena to enter the elevator. At the top of the screen, a health bar and shield status indicator will appear, with a timer warning the players of various imminent threats, mostly referring to some form of teleportation. 
The players are tasked with destroying multiple shield capacitors highlighted by red indicators that produce lasers that will harm the player when touched, although only two will be active at once. Once all shield capacitors are destroyed, the forcefield around the S.T.A.T. machine will disappear, letting players attack the machine which causes it to overheat, until the forcefield reappears, launching nearby players away.
The floor will slowly get harder over time, spawning in enemies referred to as seekers and turrets, as well as more shield capacitors. If players take too long or stall out the floor, the shield status bar will be replaced with a purple survive bar, and a large amount of enemies, capacitors, and turrets will spawn, with homing missiles targeting players that are above a certain height on the floor, before the the S.T.A.T. machine is surrounded by a purple aura and teleports away. If players finish the floor, the S.T.A.T machine will explode, and players will gain the S.T.A.T. DEFEATED badge before being sent back into the elevator.
==Gallery==
<tabber>
|-|Current=
File:stats domain catwalk.png|The catwalk leading from the elevator into the arena.
File:doors reference.gif|A gif of the blast door opening, with Stat running away and into the elevator.
File:stats domain skedaddle.png|Stat running away from the S.T.A.T. machine.
File:Imma put him in Minor npcs and Characters section.png|thumb|A Seeker in S.T.A.T'S domain. It resembles Scary Mike.
File:stats domain inside.png|An overview of the arena.
File:violencemaxxing.gif|A player damaging the S.T.A.T. machine, before being flung away by the forcefield spawning.
File:shield capacitor breaking.gif|Destroying a shield capacitor.
File:shield capacitors spawning.gif|New shield capacitors spawning after a new shield is generated.
File:stats domain healthbar.gif|The S.T.A.T. machine's shield being depleted, allowing players to damage it, before being regenerated.
File:stats domain survive indicator.png|The indicator if the players stall out the floor until 30 seconds.
File:I WILL EAT STAT'S DOMAIN .png|thumb|The current icon of S.T.A.T's Domain, in the List of Floors.
|-|Glitches=
File:shield capacitor gliched.png|A shield capacitor spawning way above the ground, unable to be reached
</tabber>
==Trivia==
*This floor appeared as a live event in all servers.
**If you looked at the floors in queue right before the floor premiered, it would say the elevator had queued up the floor instead of a player.
*If the starting button to activate the bossfight is not pressed after one minute, the floor will end early.
*For a short time after release, the floor's thumbnail in the floor shop menu used to be a flat grass plain. It was later quickly updated to properly show the floor itself.
*Similar to Folly, STAT will only enter the elevator if the players successfully complete the floor.
**If STAT cannot enter the elevator, or if S.T.A.T isn't defeated, she will stand in front of the elevator until the floor ends.
**Before the S.T.A.T. DEFEATED badge was implemented, she would enter the elevator regardless when the blast doors open.
*The warning for if the timer runs out can range from a hyperjump, FTL jump, rift jump, frame shift, or simply a teleport.
*You can hear a morse code in 1:34 - 1:46 of the music.
**The morse code translates to "MADIN MADE THIS SONG BTW", a signature from the song's composer. 
*There is a rare chance that the music will contain leitmotifs to the Undertale song Megalovania. Here is a part of the variant.
**Not many people have heard it due to the amounts you will encounter S.T.A.T's Domain in a playthrough. 
==Tips==
*Have a lot of healing items.
*Work as a team to destroy the shield capacitors.
Category:Floors
Category:Boss Floor