Glarggl

== Overview ==
Glarggl the sea-monster has emerged from the depths and is poised to leave his mark on this realm! Glarggl's special powers include the ability to temporarily disable defensive Rooms and the ability to Stun enemy Minions. In addition, his dreaded Ink Ball attack becomes more powerful (cooldown reduced and disable duration increased) every 5 Training levels, but will require a hefty amount of Dreadstones.
==Special Abilities==
* Ink blobs are thrown to stun defensive rooms within range after a fixed cooldown. At each fifth level the cooldown is reduced.
* Minions are stunned when attacking Glarggl (at random?)
==Stats==
Seeks 	Closest Room
Ink Ball 	Disables Room defenses for 5s (+0.5s every 5 levels)
Passive 	Can Stun enemies for 1s
Creature Targets 	Ground
Attack Speed 	1s
Move Speed 	200
Defensive Location	Guard Post
Offensive Priority	Traps
Cost 	
==Upgrades==
Level	Damage	Health	 	 	Special
1 	435 	1,950 	- 	2,500	
2 	443 	2,080 	6h 	950k 	
3 	450 	2,210 	12h 	1.15M	
4 	458 	2,340 	1d 	1.35M	
5 	465 	2,470 	1d 12h 	250 	
6 	472 	2,600 	2d 	? 	
7 	? 	2,730 	2d 12h 	? 	
8 	? 	2,860 	3d 	2M 	
9 	495 	2,990 	3d 12h 	2.5M 	
10 	? 	3,120 	4d 	500 	
11 	510 	3,250 	4d 12h 	3M 	
12 	? 	3,380 	5d 	3.5M 	
13 	? 	3,510 	5d 12h 	4M 	
14 	532 	3,640 	6d 	4.5M 	
15 	540 	3,770 	6d 12h 	750 	
16 	548 	3,900 	7d 	5M 	
17 	555 	4,030 	7d 12h 	5.5M 	
18 	562 	4,160 	8d 	6M 	
19 	570 	4,290 	8d 12h 	6.5M 	
20 	578 	4,420 	9d 	1,000	
21 	585 	4,550 	9d 12h 	7M 	
22 	593 	4,680 	10d 	7.5M 	
23 	600 	4,810 	10d 12h	8M 	
24 	607 	4,940 	11d 	8.5M 	
25 	615 	5,070 	11d 12h	1,250	
26 	623 	5,200 	12d 	9M 	
27 	630 	5,330 	12d 12h	9.5M 	
28 	637 	5,460 	13d 	10M 	
29 	645 	5,590 	13d 12h	10.5M	
30 	652 	5,720 	14d 	1,500	
31 	? 	5,850 	14d 	11M 	
32 	? 	5,980 	14d 	11.5M	
33 	672 	6,110 	14d 	12M 	
34 	? 	6,240 	14d 	12.5M	
35 	702 	6,370 	14d 	1,750	
36 	727 	7,370 	14d 	1000 	Large HP Boost
37 	752 	7,670 	16d 	1500 	+3.5s Disable Room Duration
38 	777 	7,970 	18d 	2000 	Halves CD of Ink Ball, but also halves Disable duration
39 	802 	8,270 	20d 	2500 	Increases all nearby allies' effectiveness for 3s every 30s
40 	827 	8,570 	22d 	3000 	Increases all nearby allies' effectiveness for 5s every 20s
Total: HP: 8,570 | DMG: 813| Ink Ball's Disable Duration now lasts 6s and has a CD of 6s, and he now increases all nearby allies' Effectiveness for 5s every 20s.