Arcane Behemoth

The Arcane Behemoth is the second boss of the Glaecon instance. It is a heavy burst damage encounter with interesting mechanics involving area of effect damage, resonation fields, and high DPS. It is a one phase encounter with "transitions" that make the damage output more brutal.
==Background==
===Dungeon Guide===
The Arcane Behemoth is a monstrosity, one of many that guarded Glaecon in the days of prime with the Glacial Circle. Many of these mechanical beings fell before enemy onslaught, but only one remained. This one utilizes the arcane forges in the room in it's spare time, but has found aggressive and deadly ways of manipulating it.
===Encounter Design===
The Arcane Behemoth fight incorporates something of a mechanic we try to do with the majority of our raids, with a twist as to make it somewhat unique. It has mechanics where doing one thing makes it easier, but doing another thing also makes it easier, and what it was you didn't do could seriously affect the raid.
===Overview===
The Arcane Behemoth uses burst damage mechanics atop a square platform in a square room, where adds spawn below, and the Behemoth charges Arcane energy. At times, the Behemoth will unleash massive shock waves that heavily damage the raid. On these transitions, mobs with resonation shields spawn to mitigate the damage dealt by some of the Behemoth's abilities. Players will initially want to be on the platform to avoid the floating arcane missile orbs, but will have to be brave in order to get resonation shields.
==Abilities==
The Arcane Behemoth uses one phase with multiple transitions, and summons adds in his encounter. (this is all tentative). The Behemoth has a 12 minute enrage timer.
*http://images2.wikia.nocookie.net/wowwiki/images/thumb/0/0d/Spell_fire_twilightpyroblast.png/16px-Spell_fire_twilightpyroblast.png Nether Bolt: Deals 55,325 - 65,708 (63,234 - 70,000) damage to the target, and 20% of the damage inflicted to a nearby random target within 10 yards.
*http://images2.wikia.nocookie.net/wowwiki/images/thumb/a/a0/Spell_arcane_arcanetorrent.png/16px-Spell_arcane_arcanetorrent.png Arcane Smash: Smashes the ground, sending all targets within a 10 yard cone back 10 yards, dealing 85,000 (110,000) damage to all enemies afflicted.
*http://images2.wikia.nocookie.net/wowwiki/images/thumb/6/63/Ability_warrior_colossussmash.png/16px-Ability_warrior_colossussmash.png Rupture Barrier: Spawns a Rupture Barrier debuff on a random target. The barrier increases their damage taken by 15% from all sources. Dispelling the barrier instantly deals 30,000 damage to the target.
*http://images2.wikia.nocookie.net/wowwiki/images/thumb/c/c6/Spell_fire_blueflamering.png/16px-Spell_fire_blueflamering.png Burst Field: At 100 Arcane Energy, the Behemoth will unleash a massive burst field, dealing 100,000 (130,000) damage to all members of the raid and sending them back 15 yards.
**http://images2.wikia.nocookie.net/wowwiki/images/thumb/4/4d/Spell_fire_lavaspawn.png/16px-Spell_fire_lavaspawn.png Burgeon: Upon using Burst Field, the Arcane Behemoth increases it's damage dealt by 10%, and it's haste and Arcane energy generation by 15%. This stacks up to 5 times.
===Arcane Patroller===
These are adds that are randomly summoned at 15-30 second intervals.
*Magick Maul: Deals 30,565 - 41,432 (33,678 - 45,432) damage to the target.
===Arcane Resonator===
These adds spawn randomly, but also after the Behemoth uses Burst Field.
*Nether Singe: Deals 30,000 damage to the target, and another 35,000 damage over 30 seconds (20 seconds on Master)
*Resonation Barrier: Reduces all damage taken by 25%. Upon death, the barrier is then given to all targets who participated in the kill.
===Arcane Rupturer===
*Heat Blast: Deals a heavy 67,422 - 70,131 (73,421 - 79,546) damage to all enemies within a targeted area.
*Antagonize: A debuff that prevents the target from gaining the Resonation Shield buff when used. Lasts 20 seconds.
===Arcane Missile Orb===
*Missile Barrage: Fires missiles, hitting 3 targets who aren't on the platform for 40,000 (55,000) damage. Uses every 3 seconds.
==Preparation and Tactics==
The Arcane Behemoth boss fight is an add control fight. Initially, players will want to stay on the platform. If this is the case, the battle becomes an example of a DPS race, due to the Behemoth's self-buff everytime it casts Burst Field. This fight is dependent on the player's actions and bravery in combatting the adds, but also avoiding the Arcane Missile Orbs that encircle the platform. Before beginning the fight, the raid should discuss what they should do and act on it, instead of going in without knowledge of tactics.
===Combatting the Behemoth===
The Behemoth is an easy boss; tank and spank even. However, if the raid wants to minimize damage, they will have to focus DPS (DoT's specifically) on the Behemoth, so he doesn't use his Burst Field too often. He has an annoying ability called Rupture Barrier. Normally this isn't a bad ability, but it should be removed using a debuff removal if it lands on a tank or healer. The ability lasts the whole fight, but if it lands on a DPS who has exceptional situational awareness, then it isn't much of a problem. If the raid has slow DPS, consider removing it, since Burst Field will deal additional damage to that target.
===The Adds and Importance===
The adds have unique abilities that must be handled accordingly. Consider this.
#Rupturers. They prevent players from gaining Resonation Barriers, which can reduce overall damage.
#Resonators. They give shield buffs on death that greatly reduce damage.
#Patrollers. They deal high magic damage, and too many can overwhelm players.
==Quotes==
===Intro===
*The Arcane Behemoth boots up.
*Arcane Behemoth: All systems functional. Glaecon defense system initiated. All units, designated "Arcane" are online and functional.
*Arcane Behemoth: Alert. Enemies approaching. Possible reasoning includes theft of rarities. Will not disclose. Optional reasoning, destruction of Glaecon.
*Arcane Behemoth: Turn back, or face annihilation.
===Burst Field===
*Arcane burst field dispersed.
*Burst field unleashed.
*Arcane destabilization amplified.
*Taste the power of the arcane!
===Adds===
*Arcane units, to me.
*Resonators, Rupturers, Patrollers, online.
*All units, vaporize the intruders.
===Killing a player===
*Reduced to arcane dust...
*Vaporized.
*Target eliminated. Mana-infested.
*Proceeding.
===Death===
*Arcane Behemoth offline. Glaecon defense systems compromised.
==Loot and Wealth==
...
==Achievements==
...
==Notes==
*http://images.wikia.com/legendlegacy/images/thumb/0/0c/Logorog.png/24px-Logorog.png Patch X-21: Added.
Category:Glaecon bosses