Druid

Druid is a creature class and the primary green spellcaster. The first card with the type was <c>Citanul Druid</c> from Antiquities, but Alpha 's <c>Ley Druid</c>, <c>Llanowar Elves</c> and <c>Verduran Enchantress</c> gained the type retroactively. As of 2023, the card type Druid is under consideration for a reboot, because it has connections to modern-day religions.
==Description==
Druids, like clerics, are masters of magic that are powered by faith, often backed up with combat prowess. They are "nature priests" and mostly green-aligned. Druids are strongly tied to plants, animals, fertility, the element of earth, and the land about them. 
Early on, Druid-themed cards didn't have specific mechanical meaning. The most important evolution in the Druid class type took place in Ninth Edition, where the Druid class became mechanically connected to mana and land-manipulation. Thus, most druids can be tapped for mana.
===Enchanters===
Enchantresses or enchanters are a particular kind of druid specializing in shaping enchantments.
===Other Specializations===
*Amplimancers (<c>Reckless Amplimancer</c>).
*Zoomancers (<c>Professor of Zoomancy</c>).
==Storyline==
Druids often congregate in groups away from civilization. The vast majority of druids wield green mana, but some channel white or black mana as well. Green-aligned races such as elves, centaurs, and nantuko produce many druids. 
===Locations of druidic activity===
*Argoth
*Krosa
*Verdura
*Yavimaya
====Druidic organizations====
*The Cabaretti Family of New Capenna.
*The Fang Druids of Muraganda
*The Greenseekers of post-apocalypyic Dominaria 
*The Old Ways druid organization of Gruul Clans worshiping the boar god Ilharg.
*The Stone Druids a dwarven organization on Dominaria
*The Willow Priestesses of Ulgrotha
*The Council of Druids on Eldraine, the remnant of the elf leaders in the Wilds.Kate Elliott (2019), Throne of Eldraine: The Wildered Quest, Penguin Random House
==Notable Druids==
==Druid tokens==
;Test cards
==References==