Ch 2 (CWH)

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==Chapter 2: Creating New Schools==
* Creating New Schools
* The Basics of Creating Schools
* Type of Magic
** Priests vs Wizards
** Categories of Effects
** Defining the Effects of a New School
** How It All Works
** Name of the School
** Name of the Specialist
** Spells
** Basic Spells
** Adapting Existing Spells
** Ideas for New Spells
** Checking for Duplication
** Checking for Play Balance
** Determining Effects and Levels
** Casting Times
** Components
* Allowed Races
* Ability Requirements Clothing
* Experience Levels and Spell Progression
* Hit Points
* Languages
* Oppositional Schools
* Ethos