MechWarrior Second Edition Optional Rules (RPG)

==Description==
MechWarrior Second Edition Optional Rules is a fan created sourcebooks written & produced by Battletech player/fan, Victor Shaw.
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The BattleTech franchise has had several different Roleplaying Systems to compliment it's Tabletop game of Armored Combat. This book focus on the 2nd edition of rules for Roleplaying, better known as MechWarrior Second Edition. This is a system which focuses on use of set two six-sided dice, using attributes Build (BLD)
Dexterity (DEX), Reflexes (REF), Learn (LRN), Willpower (WIL), Charisma (CHA). The 2nd edition of the RPG rules was published extensively, covers character creation for generally the Succession War Era. This book allows for Clan Invasion Era & FedCom Civil War Era Characters used and the associated equipment commonly used by characters in these later eras. 
Victor Shaw's book updates and expands rules and character creation to allow new Eras to be inclusive to these rules. Which updates Life Paths (character's background), new occupation (Battle Armor and so forth.
Also Included in this book are personal equipment, stats for Battle Armor Classes not available in the MW2 rule sets when originally published.
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==Contents==
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===Chapter 1: Character Options===
*Table of Content
*Character Creation Guide
*Generic Optional Rules
**Alternate Priority Systems
**Washouts
**Leveling/Character Creation Rule Changes Options 
**Trueborn/Freeborn Rules
*Revised Expanded Attributes 
**Attribute Rules 
**Skill Optional Rules #1 
**Skill Optional Rules #2
*New Skills
**Culture 
**Investigation 
**Language 
**Science 
**Sensor Operations 
**Surgery 
*Expanded Skills
**Career
**Special Interest
*Master Table by Era
**3025-3052 (Succession Wars/Clan Invasion)
**3053-3062 (Pre-Jihad)
*Background Packages
**Early Childhood 
**Late Childhood
*Affiliations 3025-3052
**Capellan Confederation (House Liao)
**Draconis Combine (House Kurita)
**Federated Commonwealth (House Steiner-Davion) 
**Federated Suns (House Davion)
**Lyran Commonwealth (House Steiner)
**Free World’s League (House Marik) 
**Free Rasalhague Republic
**Major Periphery
**Minor Periphery
**Deep Periphery
**ComStar
**Terran 
**Independent
**The Clans
*Advantages and Disadvantages
**Disadvantage Rules
**Expanded Advantages 
**New Disadvantages
*Bloodname Advantage List
*Lost Limbs and Implant Rules
*Academies of the Inner Sphere
**Capellan Confederation Schools 
**Federated Suns Schools
**Lyran Commonwealth Schools
**Periphery Schools
*New Clan Career Packages
*Military Career Packages
*Intelligences Academies of the Inner Sphere
*Intelligences Packages
*Civilian Packages
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===Chapter 2: Equipment===
*Equipment Rules
**Keywords
**Equipment Ratings
*Carry Capacity and Encumbrance
**Encumbrance
**Movement Cost
*Load-Bearing Equipment
**Basic LBE 
**Yoke Components
**Belt Components
**Frames and Packs
**Attachments
*Non-Combat Equipment
**Hostile Environment Gear 
**Non-Electronic Camouflage
**Electronic Camouflage Sneak Suit
**Non-Combat Attire
**Communications Equipment
**Audio/Video/Trideo Equipment
**Computers 
**Surveillance Gear 
**Optics 
**Sensor Monitors 
**Lock-Picks And Security Bypasses 
**General Espionage Gear 
**General Security Systems 
**Toolkits 
**Small Arms Maintenance Kits 
**Miscellaneous Tools 
**General Survival Gear
**Tents And Shelters 
**General Equipment
**Medical Kits 
**Medical Tools
*Drugs and Poison Rules
*Power Packs 
*Recharging Units 
*Melee Weapons
*Archaic Range Weapons
*Range Weapons
*Support Weapons
*Weapon Accessories 
*Ordnance 
*Personal Armor
**Combat Armor
**Neurohelmets
**Cooling Units
**Archaic Armor
**Concealed Armor
*Vehicle Integration Rules
**Action Economy in MechWarrior
**New Actions for Vehicle Integration 
**Rule Expansions
**Movement from Previous Turn
*Battle Armor Expansion Rules 
**Tactical Armor Optional Rules
**Tactical Armor in combat
*Updated Battle Armor Stats
**Elemental
**Gnome 
**Salamander 
**Sylph 
**Fa Shin 
**Undine 
**Innersphere Standard
**Achileus 
**Cavalier 
**Fenrir 
**Gray Death Scout 
**Gray Death Standard 
**Infiltrator MKI 
**Infiltrator MKII 
**Kage 
**Kanazuchi 
**Longinus 
**Purifier Adaptive
**Raiden 
**Sloth 
**Nighthawk 
**Tornado
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*Appendix I: Star League Era
**Star League/Golden Age Master Tables 
***2400-2770 (Age of War/Star League) 
***2860-2900 (Golden Century) 
**Affiliation 2400-2770 The Star League Era 
***Capellan Confederation 
***Draconis Combine 
***Federated Suns 
***Free Worlds League 
***Lyran Commonwealth 
***Terran Hegemony 
***Rim Worlds Republic 
***Major Periphery States 
***Minor Periphery 
***Deep Periphery 
***Academies of the Star League Defense Force 2400-2770 ...136
*Appendix II: More Realistic Power Packs
*Appendix III: Aging
**Aging (Optional Rules) 
**Zero Level Attributes (Sub-Optional Rules) 
**Effects 
**New Advantage
*Appendix IV: Previous Experience Rules
**Core Rules 
**Agitator 
**Civilian Job 
**Clan Watch Operative 
**Clan Warrior Washout 
**Cloister Training 
**Combat Correspondent 
**ComStar/Word of Blake Service 
**Covert Operations 
**Dark Caste 
**Explorer 
**Goliath Scorpion Seeker 
**Guerilla Insurgent 
**Merchant 
**Ne’er-do-well 
**Organized Crime 
**Postgraduate Studies 
**Scientist Caste Service 
**Solaris Insider 
**Solaris VII Games 
**Think Tank 
**Tour of Duty 
**To Serve and Protect 
**Travel
*Character Sheet
*Character Creation Worksheet
==Download Links==
Author's Dropbox Downloadlink
==External Links==
Original post for the rule sourcebook and Question/Answer thread about the content & development of the book on Bg.BattleTech.com/forums
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MechWarrior Second Edition Optional Rules
MechWarrior Second Edition Optional Rules