Hydra Doublet Set

A set of cloth armor crafted for the more magically inclined members of the Hydra Corps, it now exists solely in the nightmare of Dynamis - Tavnazia. Designed with a greater emphasis on combat than most mage armor, this set enhances accuracy to let them contribute on the front lines, while being lightweight and low profile to keep them out of harm's way. It does not contribute directly to their magical power, but is instead designed to keep them going longer without resting, and making those rests as short as possible, even to the point of letting them regenerate magic on the go a limited number of times.
Number of Pieces: 5
Cost to store: Can not be stored.
:
Level	Armor Piece
70 	Hydra Beret 
[Head] All Races 
DEF: 24 Accuracy +3 Evasion +3 Enmity -8
MP recovered while healing +2
Lv. 70 WHM / BLM / RDM / BRD / SMN
70 	Hydra Doublet 
[Body] All Races 
DEF: 43 MP +40 Accuracy +10
Evasion +10 Enmity -9
Enchantment: Adds "Refresh" effect
Lv. 70 WHM / BLM / RDM / BRD / SMN
:
70 	Hydra Gloves 
[Hands] All Races
DEF: 16
Accuracy +6
Evasion +6
Enmity -5
MP recovered while healing +1
Lv. 70 WHM / BLM / RDM / BRD / SMN
70 	Hydra Brais 
[Legs] All Races 
DEF: 32 Accuracy +10 Evasion +10 Enmity -6
MP recovered while healing +1
Lv. 70 WHM / BLM / RDM / BRD / SMN
70 	Hydra Gaiters 
[Feet] All Races 
DEF: 14 Accuracy +6 Evasion +6 Enmity -5
MP recovered while healing +2
Lv. 70 WHM / BLM / RDM / BRD / SMN
Set Summary
*Defense +129
*MP +40
*Accuracy +35
*Evasion +35
*Enmity -33
*MP Recovered While Healing +6
*Enchantment: Adds "Refresh" Effect
category:armor
category:Armor Sets