Big In Japan

E2M2 Big In Japan is the second mission of the First American Campaign in Reds Over World; it takes place in the Chinese-occupied Mishima Corporation skyscraper in Tokyo.
==Briefing==
Our army pushes back against the Soviets not unlike you did in New Mexico. We'd send you to aid them, sir, knowing your expertise in urban combat, but we have another dire problem at hand.
The heads at NATO called in hours ago, proclaiming that the reds are trying to steal certain high-tech equipment plans from the Mishima Corporation, one of our contract partners. If they'll manage to reverse-engineer some of the technology using these plans and mass-produce it... in a matter of months, they'll be unstoppable even by nuclear means.
Japan is currently occupied by joint Chinese, Soviet and North Korean forces, and overrun by them; you'll have to take the Tokyo city sewer system to get to the Mishima building unnoticed. Good luck.
==Plot==
As the United States army was reclaiming back their territorries occupied by the Soviet forces, Martin MacDonald was tasked with an unusual job - NATO officials called in to the Pentagon, proclaiming that the Comintern is trying to steal certain high-tech equipment plans from the Mishima Corporation, one of US Army's contract partners, with the intent to reverse-engineer them. Martin was thus delegated to Japan with the mission to stop this procedure.
Once in Japan, Martin slowly crawled through the Tokyo city sewer system until he reached the entrance to Mishima building's basement. He entered it and found himself on the lowest, underground floor, with the company parking lot and plenty of Chinese Infantry. Soon, Martin fought his way into the offices where he had to battle a Red Juggernaut who was guarding the keys to the room that contained the building's main elevator.
Martin found the only surviving Mishima security guard, who opened up the doors to the main entrance hall of the building and led him to the next key, which he used to open up the lab section and the first patent document folder hidden inside a storage of cardboard boxes. But the doors to the lab were shut - Eva mentioned that she must crack it's special security software; Martin had to hold on while his communications officer would disarm the lock. The Chinese were hot on his trail and attacked him; thankfully Martin manned the DShK 1938 left behind by them to guard the lab and started to shoot at the oncoming Chinese infantry, including the second Red Juggernaut. Once the lock was disarmed, he went inside the lab and grabbed the last remaining patent document.
Mishima design documents and patents were now safe from the Chinese; there was only one remaining thing to do - rescue Shigeru Mishima. Eva ordered Martin to initiate standard hostage rescue procedures, but once he reached Mishima's office, it was locked by massive reinforced steel doors. He grabbed a bomb and used it to demolish the door; behind them, he found a sickening sight - Shigeru Mishima was laying on the floor in his wrecked office, brutalized and beaten up by the communists. He told Martin that he needs to hurry - the Chinese General behind the occupation of Mishima's building ran off with the most important documents to the roof, and is now waiting for a rescue chopper.
Martin used Mishima's office vent to reach the rooftop, and the Chinese General was easily defeated by him. Eva and Martin both breathed a sigh of relief knowing the Chinese won't lay their hands on such important military technology, with Eva stating that Martin might just get an anime made about him as an expression of gratitude once the Third World War is over.
But for now, it was time to liberate Europe.
==Walkthrough==
Navigate through the sewers until you reach a ladder, go up it. Move forward through the building until you reach a big, high-room with balconies; jump down and enter the office with blue walls, once you reach it's end, you'll find the Bronze Key. Use it to open the previously locked door and enter the elevator.
Once you're upstairs, go left until you reach the security guard. The door he will open will lead you through a portion of the Mishima building at the end of which is the Silver Key. This is where you will find the first Mishima document - to find it, you must go through the door next to the fire extinguisher, and then find a room with stacks of cardboard boxes. Once you grab it, backtrack to the previously locked door and use the Silvey Key on it. You will now have to protect yourself against waves of Chinese using the DShK 1938, it has infinite ammo so it should be relatively easy. Once the door is open, go inside the lab on the left and grab the second Mishima document.
Go back to the elevator. Once upstairs, press the secret switch on the table leg of the massive table in the black room, grab the bomb and wait until the door explodes, defending yourself from the Chinese, preferably using the SVD. Enter Mishima's office and use the vent inside it to reach the roof. Defeat the Chinese General, the mission is over.
==Secrets==
*M16 and ammo in the sewers behind a pushable wall.
*Ammunition in one of the bamboo flowering pots in the large high room.
*Rifle Ammo on top of a computer that can be reached by jumping.
==Trivia==
*The map's title comes from the song Big In Japan by Alphaville.
*Originally, the map was going to be much different. It was the first map in Reds Over World (alongside Avalanche) that was ever worked on. Originally, the player had to go through a Tokyo street, including a sushi bar, a garage, and a tokusatsu movie studio before he reached the building. Portions of the sushi bar and garage were re-used in the final E2M2 while parts of the tokusatsu movie studio was moved to be a part of E5M1 Race And Chase.
Category:First American Campaign Maps