Before the Hallowed Tomb

Before the Hallowed Tomb is the second mission in the Imperial campaign of . It depicted the Empire's defense of their late Emperor's tomb against the Soviet aggressors.Electronic Arts Los Angeles, Command & Conquer: Red Alert 3 - Uprising. Imperial mission 2: "Before the Hallowed Tomb".
== Background ==
After the Empire's loss in the last war, the Soviet Union took advantage of the Allied occupation of Japan by forcibly acclaiming Sakhalin Island for themselves. This however was thwarted by an Imperial commander who assisted Kenji Tenzai with captured Soviet arsenal.
However the Empire could not rest as Prince Tatsu reported that Soviet Commander Moskvin would attempt to build a naval base at Emperor Yoshiro's tomb, a clear insult to the Empire. Tatsu sent the Imperial Commander to repel Moskvin before he added insult to injury.
== New additions ==
	
== Events ==
=== Hijacking the Pacifier FAVs ===
Since the Allied occupational forces did not help the Empire in repelling the Soviets out of Sakhalin Island, Tatsu felt that the Empire should not ask them for more help and began to act independently. Using an infantry squad led by Archer Maidens, they attacked a small Allied outpost that housed unmanned Pacifier FAVs.
Killing the small Allied force there before the distress signal was sent out, they stole the Pacifier FAVs and other Allied assets, prompting Giles to contact the Imperial Commander if he knew where the Pacifier FAVs were.
The Imperials positioned the artillery pieces at key positions on the water passage between the islands to ambush the Soviet naval force. As they waited for the Soviets to arrive, Tatsu granted the Commander the use of the new Steel Ronins that were guarding the Emperor's tomb, apparently inert.
=== Ambush! ===
With the Pacifiers in position, Moskvin's navy arrived on cue. As they headed down to the water passage, the Pacifiers opened fire, targeting the Dreadnoughts first before taking out the escorts. A few Stingrays managed to get ashore and attacked the tomb but were cut down (literally) by the Steel Ronins. Unfazed by the Imperial ambush, the surviving force retreated away from the islands and regrouped to establish a base to root out the Imperials. By this time an MCV had already been sent so the Imperial commander could stage a counterattack.
=== Eliminate the insult ===
As each Soviet raid on the tomb was repulsed, the Empire built its own navy at the same time. As the Soviets constructed a base on the water it would be a naval battle, something that the Empire excels at. Sure enough, as the Yari subs clashed with the Akula submarines, the Naganita cruisers and Stingrays traded fire and the Shogun Battleships besiege the Soviets at long-range, it was indeed the Empire who emerged victorious and sent Moskvin packing.
== Aftermath ==
With Moskvin retreating the Empire of the Rising Sun showed they were capable of repelling any attack without Allied help. Tatsu then decided to punish the Soviet warlords by targeting Vladivostok.
==Walkthrough==
Initially, the player is given four Sudden Transports carrying several Imperial Warriors, Tankbusters and Archer Maidens. The player must destroy the Allied Cryocopters, then either destroy the Multigunner Turrets or the Power Plant powering them up. The player must then garrison the Pacifier FAVs, then move the artillery vehicles to the desginated locations and unpack them. The player must then transport the remaining infantry across to the island where the Emperor Tomb stands at, and must garrison some four Steel Ronin near the Emperor Tomb to proceed. Due to the number of infantry required to garrison the mandatory vehicle units, the player must avoid losing too many of their initial infantry forces or accidentally destroying their vehicles during this stage of the mission. The player should also prioritize with using their Imperial Warriors and Tankbusters to garrison the required vehicles before using Archer Maidens, as they will still be useful when the enemy sends in Twinblades to attack the player's surface troops or carry over vessels later on in this mission. 
After the player unpacks their Pacifier FAVs at the designated locations and gain control of the Steel Ronins, a sizable Soviet fleet of Stingrays, Bullfrogs and Dreadnoughts arrives. While the naval fleet will not actively attack the player's forces until they reach the Emperor Tomb's island, while the Dreadnoughts will only randomly attack civilian structures. The player should try to command the Pacifier FAVs with the Force Attack command to reliably destroy the vessels rather than leaving them to attack automatically. Once the Bullfrogs get close to the Emperor Tomb, they will fire out its infantry. 
After destroying the Soviet naval fleet, the player will get a MCV and four Mecha Tengus, which arrives at the southern island of the battlefield, where the player can establish their main base area. From this point, the player is required to build up a base and ensemble an army to drive out Moskvin's Soviet forces entrenched on the other islands of the battlefield and prevent the Emperor Tomb from being destroyed, while capturing the Observation Posts (which cannot be destroyed by any means). The enemey Soviets will mainly build expansions near the Observation Posts to gain control of it, then fortify with defenses. 
There exists a smaller Allied outpost on the western side of the island with the tomb containing an additional two Pacifiers.
While the mission can be completed by capturing the six Observation Posts as per Primary Objective 6, the player can also win by destroying/capturing all of the Soviet structures instead.
== Trivia ==
* There is an American base on Oki Islands in real life which was founded after the defeat of the Japanese Empire in the Second World War. The Allied base in Uprising was also founded after the defeat of the Empire of the Rising Sun.
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== References ==