Stopping

To stop moving, simply cease holding down a direction button or control stick.
==Game specific information==
===Castlevania: Symphony of the Night===
In Symphony of the Night, most enemies are forced to stop if attacked. Most of Alucard's weapons stop them only for 0.08 second. Icebrand can stop them by 0.17 second, Medusa Shield by 0.42 second, and Stone Sword by 1.33 second. If an enemy is immune to an attack, the attack will not stop it. As a result, Medusa Heads [Lv. 7] cannot be stopped by either Stone Sword or Medusa Shield, despite their vulnerability against stop.
==Enemy Data==
See also Stopping/Enemy Data 2.
==Item Data==
Category:Actions