Cavern of Ice

The Cavern of Ice, also known as the Ice Cave and the Ice Cavern, is a location from Final Fantasy. It is located north of Mount Gulg, and is accessible only by canoe.
The Cavern of Ice contains many cracked tiles that work as Pitfalls, breaking when the player sets foot on them. This results in the player being dropped to the floor below the dilapidated ice. While this is often an annoyance, dropping down a level via a cracked tile is the only way to reach the Levistone (Floater in the NES version). This is because the Levistone itself is surrounded by cracked tiles and is impossible to reach directly from the floor it lies on.
The cavern is considerably more difficult than previous dungeons or even a number of dungeons afterwards; a large number of the enemy packs, such as the large packs of Winter Wolves or White Dragons can potentially kill the party in a single turn; Cockatrices are paired up with Mummies for the first time in this dungeon, making the Stone-inflicting birds more difficult to escape from; and the Dark Wizards which roam the lower floors have spells which can instantly kill one or more party members.
== Story ==
The Warriors of Light travel to the Cavern of Ice to locate the Levistone, which will enable them to raise the airship from the desert. After they defeat the Evil Eye guarding the stone, they obtain the stone needed to raise the airship.
== Items ==
Item 	Location
Clothes 	B2
180 gil 	B3
9,900 gil 	B3
7,900 gil 	B3
5,000 gil 	B3
5,424 gil 	B3
12,350 gil 	B3
Flame Sword 	B2
Ice Armor 	B3
Mythril Gloves	B3
Ice Shield 	B1
Sleeping Bag 	B1
9,500 gil 	B1
Ether 	B1
10,000 gil 	B1
Levistone 	B2
== Encounters ==
thumb|Battle background.
The Cavern of Ice region is part of a large disconnected encounter region shared with the Marsh Cave and Mount Gulg regions. It is bordered by the Pravoka encounter region, and Crescent Lake encounter regions, and in non-Pixel Remaster versions the Peninsula of Power in the Lufenia region.
The encounter tile to the west of the Cavern of Ice has no identifying landmarks of its own and covers only a small portion of the world map, but nonetheless has its own unique encounters. As it must be passed through to reach the Cavern of Ice, and the Cavern of Ice is located within its bounds in the MSX version, its encounters are included here.
Encounters 	Encounters 	Areas
Pixel Remaster	Other releases	Areas
* [100/1000] Werewolf x1, Goblin Guard x3
* [80/1000] Ogre x2
* [80/1000] Warg Wolf x3
* [70/1000] Tarantula x4
* [70/1000] Tarantula x2
* [70/1000] Scorpion x4
* [60/1000] Ghast x4
* [60/1000] Ghast x2
* [60/1000] Wolf x3, Warg Wolf x5
* [60/1000] Wolf x3, Warg Wolf x3
* [60/1000] Wolf x2, Warg Wolf x3
* [60/1000] Warg Wolf x5
* [60/1000] Tarantula x2
* [60/1000] Ogre Chief x1, Ogre x2
* [50/1000] Werewolf x2, Goblin Guard x5
* [40/1000] Wolf x2, Warg Wolf x5
* [40/1000] Warg Wolf x5, Wolf x1	
* [24/64] Goblin Guard x2-5, Werewolf x0-2
* [12/64] Ogre x1-2
* [12/64] Ghast x1-4
* [6/64] Warg Wolf x2-5, Wolf x0-3
* [6/64] Tarantula x1-4
* [3/64] Ogre Chief x1, Ogre x1-2
* [1/64] Scorpion x2-4	East
* [100/1000] Cobra x2
* [60/1000] Tarantula x2
* [60/1000] Wolf x5, Warg Wolf x1
* [60/1000] Werewolf x2, Goblin Guard x5
* [60/1000] Werewolf x1, Goblin Guard x3
* [60/1000] Ogre x2
* [60/1000] Wolf x3, Warg Wolf x5
* [60/1000] Wolf x2, Warg Wolf x5
* [60/1000] Wolf x2, Warg Wolf x4
* [60/1000] Wolf x2, Warg Wolf x2
* [60/1000] Warg Wolf x5, Wolf x1
* [60/1000] Warg Wolf x2, Wolf x1
* [60/1000] Warg Wolf x5
* [60/1000] Warg Wolf x3
* [60/1000] Werewolf x6
* [60/1000] Werewolf x4	
* [12/64] Cobra x1-2
* [12/64] Tarantula x1-2
* [12/64] Wolf x4-6, Warg Wolf x0-1
* [12/64] Goblin Guard x2-5, Werewolf x0-2
* [12/64] Ogre x1-2
* [3/64] Warg Wolf x2-5, Wolf x0-3
* [1/64] Werewolf x3-6	West
* [70/1000] Piscodemon x3
* [70/1000] Cockatrice x2, Mummy x1
* [70/1000] Bloodbones x4
* [70/1000] Bloodbones x3
* [70/1000] Specter x4
* [70/1000] Specter x3
* [70/1000] Specter x2
* [70/1000] Wraith x3, Specter x1
* [70/1000] Wraith x2, Specter x1
* [70/1000] Specter x1
* [70/1000] White Dragon x2
* [70/1000] White Dragon x1
* [50/1000] Piscodemon x5
* [40/1000] Piscodemon x7
* [40/1000] Mummy x3, Cockatrice x4
* [30/1000] Mummy x3, Cockatrice x6	
* [24/64] Piscodemon x3-7
* [24/64] Cockatrice x2-6, Mummy x1-5
* [6/64] Bloodbones x3-6
* [6/64] Specter x2-6
* [3/64] Specter x1-5, Wraith x0-3, Wight x0-3, Ghast x0-3
* [1/64] White Dragon x1-2	B1
* [100/1000] Specter x3
* [80/1000] Specter x4
* [80/1000] Winter Wolf x2, Ice Gigas x1
* [80/1000] Ice Gigas x1
* [70/1000] Wraith x2
* [70/1000] Specter x5
* [70/1000] Ghast x1, Wight x1, Specter x2, Wraith x1
* [70/1000] White Dragon x2
* [70/1000] White Dragon x1
* [60/1000] Specter x3, Wraith x4
* [55/1000] Dark Wizard x3
* [55/1000] Dark Wizard x2
* [40/1000] Specter x3, Wraith x6
* [40/1000] Ghast x2, Wight x2, Wraith x2, Specter x3
* [30/1000] Mindflayer x2
* [30/1000] Mindflayer x1
* [Fixed] Dark Wizard x4
* [Fixed] Evil Eye x1	
* [24/64] Wraith x2-6, Specter x0-4
* [12/64] Mindflayer x1-3
* [12/64] Specter x2-6
* [6/64] Dark Wizard x1-4
* [6/64] Specter x1-5, Wraith x0-3, Wight x0-3, Ghast x0-3
* [3/64] Ice Gigas x1, Winter Wolf x0-2
* [1/64] White Dragon x1
* [Fixed] Dark Wizard x1-4
* [Fixed] Evil Eye x1	B2
* [100/1000] Winter Wolf x7
* [100/1000] Winter Wolf x5
* [80/1000] Specter x4
* [80/1000] Winter Wolf x2, Ice Gigas x1
* [80/1000] Ice Gigas x1
* [80/1000] Remorazz x1
* [65/1000] Bloodbones x5
* [55/1000] Bloodbones x6
* [55/1000] Dark Wizard x3
* [55/1000] White Dragon x2
* [55/1000] White Dragon x1
* [50/1000] Dark Wizard x4
* [50/1000] Specter x6
* [50/1000] Specter x5
* [25/1000] Mindflayer x2
* [20/1000] Mindflayer x3
* [Fixed] Ghast x2, Wight x2, Wraith x2, Specter x3
* [Fixed] White Dragon x2
* [Fixed] Winter Wolf x7	
* [12/64] Bloodbones x3-6
* [12/64] Dark Wizard x1-4
* [12/64] Specter x2-6
* [12/64] Mindflayer x1-3
* [6/64] Ice Gigas x1, Winter Wolf x0-2
* [6/64] Remorazz x1
* [3/64] White Dragon x1-2
* [1/64] Winter Wolf x3-7
* [Fixed] Specter x1-5, Wraith x0-3, Wight x0-3, Ghast x0-3
* [Fixed] White Dragon x1-2
* [Fixed] Winter Wolf x3-7	B3
== Other appearances ==
=== Final Fantasy Record Keeper ===
The Cavern of Ice is a Realm Dungeon, unlocked by completing Cosmo Canyon. Completing it unlocks the Citadel of Trials.
== Musical themes ==
The background theme that plays inside the Cavern of Ice is "Matoya's Cave".
== Gallery ==
FF NES Ice Cave WM.png|Ice Cave on the World Map (NES).
FF NES Ice Cave.png|Ice Cave (NES).
IceCave.gif|Ice Cave's battle background (NES).
Ice Cavern World Map PS.png|Ice Cavern on the World Map (PS).
Ice Cavern PS.png|Ice Cavern (PS).
FF Cavern of Ice WM GBA.png|Cavern of Ice on the World Map (GBA).
FF Cavern of Ice GBA.png|Cavern of Ice (GBA).
FF1_3DS_IceCavern_F2B.jpg|
FF1_3DS_IceCavern_F3.jpg|
Ice Cave Nintendo Power.jpg|Artwork from Nintendo Power.
FFRK Cavern of Ice JP FFI.png|The Japanese dungeon image for Cavern of Ice in Final Fantasy Record Keeper.
Category:Locations in Final Fantasy
Category:Caves
de:Eishöhle
es:Caverna del Hielo (Final Fantasy)