Ammo Case

Ammo Case is a precept mod for and to convert any unused ammo type into ammo for the currently equipped weapon and provides increased ammunition capacity.
Converted ammo is denoted by a symbol.
==Stats==
Rank	Ammo Capacity	Mutation Delay	Cost
0 	+5% 	+5s 	2
1 	+10% 	+4s 	3
2 	+13% 	+3.5s 	4
3 	+15% 	+3s 	5
4 	+17% 	+2.5s 	6
5 	+25% 	+2s 	7
===Ammo Conversion===
Ammo Type	Efficiency(Primary)	Efficiency(Secondary)
Primary 	N/A 	33%
Secondary	33% 	N/A
==Acquisition==
Ammo Case is automatically acquired upon obtaining or .
==Drop Locations==
==Notes==
*The extra 25% ammo maximum is added depending on your weapons' modded ammo maximum (any negative percentage will be offset only by up to 25% of the weapon's own final ammo maximum value).
*Mutation Efficiency is the same for all ranks and equivalent to a Rank 3 Ammo Mutation Mod.
**The amount of ammo received depends on the equipped weapon and follows the respective mutation mod for the equipped weapon.
**Other mutation mods stack with this effect, however the mutation delay will always be applied.
*Conversion effect does not work with Atmospheric Archguns.
==Trivia==
*Ammo Case was added as a replacement mod for Carrier's precept, with all copies of Vacuum converted to Ammo Case. However, copies of Vacuum acquired after will not be converted.
== Bugs ==
*Due to its mutation delay, sometimes it will consume more than enough ammo pickups in range. Sometimes multiple ammo pickups will be consumed even if you need just 1 bullet.
**For bows, every shot potentially consumes a lot of ammo pickups within 12m if you have a maxed equipped.
==Patch History==
de:Munitionskiste
es:Caja de munición
ru:Оружейный Ящик
Category:Mods
Category:Common Mods
Category:Sentinel Mods
Category:Update 19
Category:Penjaga Mods
Category:Ammo Mutation Mods
uk:Скриня з набоями
fr:Caisse à Munitions