Dealing with Daedroths

Dealing with Daedroths is a Fighters Guild quest available during the events of . The Agent is sent into a dungeon to slay a threatening daedroth.
==Background==
Having proven their worth by completing some menial tasks, the Agent can join the Fighters Guild in the Iliac Bay. With full Fighters Guild membership, the Agent will be paid for completing quests for the Guild, and will improve their reputation to gain ranks within.
==Objectives==
*Speak with a questgiver from the Fighters Guild.
*Journey to and enter the specified dungeon.
**Slay the daedroth hiding within.
*Return to the Questgiver before the time limit expires to complete the quest.
==Walkthrough==
Having obtained more than 30 reputation within the Fighters Guild, the Agent will be informed of a daedroth hiding in a nearby dungeon. According to one of the Guild's Questgivers the "bad critter" needs to destroyed because "everyone wants it gone." The Agent is duly sent to destroy the daedroth in its lair for a random amount of .
===Dungeons and Daedroths===
The Questgiver will mark the dungeon's location on the Agents map, and the Agent must enter the dungeon to begin their hunt. Inside, the Agent will encounter a random assortment of creatures and enemies, including several other daedroth's depending on the Agent's level. Regardless, the target daedroth must be destroyed, and can be identified upon its death via a notification.
Once the daedroth has been killed, the Agent must return to the Questgiver before the time limit expires.
==Rewards==
The Agent will be paid a random amount of for killing the daedroth, as well as a standard boost to their reputation within the Guild. Furthermore, the Agent has a one in two chance of receiving a random map from the Questgiver for successfully killing the creature.
Failing the quest will not only see the Agent forfeit a reward, but also have their standing with the Guild harmed:
Success 	Success
Faction 	Reputation
Fighters Guild 	+5
Questgivers 	+5
Allied Factions	+2
Failure 	Failure
Faction 	Reputation
Fighters Guild 	-2
Questgivers 	-2
Allied Factions	-1
==Journal==
Dealing with Daedroths - m0b30y03	Dealing with Daedroths - m0b30y03
ID 	Journal Entry
0 	[Date]:
The Fighters Guild in [town] will pay me [n] gold pieces if I slay the Daedroth in [dungeon] in [x] days or less.
*Quest accepted
==Trivia==
*This quest is only available if the Agent has joined the Fighters Guild and gained 20 reputation with them.
*When asked for any news, NPCs have a variety of comments to make referencing the quest:
**Acceptance:
***"I don't know what that big lizard thing is in [dungeon], but I don't like it."
***"Everyone's talking about that big, nasty thing over in [dungeon]."
**Success:
***"Thank [god's name] the Fighters Guild is around to take care of Daedroths."
***"I wonder what that big nasty lizard thing was anyway."
**Failure:
***"I don't know what happened to that Daedroth. It's still around here somewhere."
***"Liked it best when I knew where the Daedroth was. I don't know where's safe."
==Appearances==
*
Category:Daggerfall: Fighters Guild Quests