Vehicles/HEAVY MRM CARRIER

==Description==
Not designed for traditional combat, the Carrier is a force multiplier. Designed to support allies from range, the Carrier can hang back behind friendly lines where its lack of armor isn't a concern.
Fuel Cell: Improved vehicle engine that works in a Vacuum.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Improved Targeting - Long	Advanced Long Range Targeting: +1 Long Range Accuracy (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
140 	C3 Slave (3) 	Coordination: +1 Lance Tactics, +1 Lance Resolve Per Round (Maximum 3 stacks) (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=120 S=40	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Miss. Range	
Sides/Turret	Health	A=120 S=40	A=120 S=40	A=120 S=40
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
4x MRM-30	
Right Side Tracks
Rear 	Health	 	A=100 S=40	
Rear 	Fixed 	 	
3x Ammo MRM (DBL)
3x Ammo MRM Tandem
Structure (1)
Tracked Propulsion System
Ferro-Fibrous (1)
C3 Slave (3)
Engine Fuel Cell (2)
Engine Core 160
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\CivilWar3062-3067\Base\vehicle\vehicledef_CARRIER_HEAVY_MRM.json