Insurgents

Insurgents is a unique dilemma for the Dark Elves race introduced in Total War Warhammer II and part of the loyalty game mechanic.
This random chance dilemma can only be triggered once for a high loyalty lord and gives the player three choices with differing bonuses and effects, namely:
* The crafted Righteous Wrath weapon item
* Temporary moderate magic resistance and Winds of Magic power reserve bonuses for all armies
* Temporary minor weapon strength buff to all armies and minor untainted bonus for all provinces adjoining owned provinces
Regardless of the choice, the lord with high loyalty will receive a small amount of experience.
The name of the lord that triggered this event is displayed under the dilemma name.
==In-game description==
Survivors of the infamous Har Kaldra Rebellion have been found sheltering in the northern mountains. Your Lord begs for the honour of leading the expedition to root out the traitors once and for all. You agree and before long they are being herded into the central plaza in chains. What should be done with this traitorous filth?
==Requirements==
*Player is a Dark Elves faction
*Player has a lord with high loyalty (10)
==Trigger timing==
*As soon as all requirements are met there is a random chance chance the dilemma will trigger immediately.
==Options==
===Option 1: Throw them into the bloodforges!===
*Bonus experience: +750 for < lord with high loyalty >
*Righteous Wrath
*Treasury: -1000
Have them thrown into the bloodforge furnaces; the Priests of Vaul can fashion a worthy blade.
===Option 2: Send their souls to the Dark Prince!===
*Bonus experience: +750 for < lord with high loyalty >
*Send their souls to the Dark Prince!
**Turns remaining: 8
**Magic resistance: +10% for all units (all armies)
**Winds of Magic power reserve: +10 (all armies)
They shall suffer annihilation and you will reap the benefits!
===Option 3: Sacrifice to Khaine!===
*Bonus experience: +750 for < lord with high loyalty >
*Sacrifice to Khaine!
**Turns remaining: 8
**Untainted in adjacent provinces: +2 (all provinces)
**Weapon strength: +5% (all armies)
Let the streets run red with their blood. Khaine will be pleased this day!
==Strategy==
*It pays off to improve lord loyalty and keep it high as this dilemma can provide a variety of bonuses and effects which can support your campaign strategy.
*High loyalty dilemmas are triggered only once per lord so it may be helpful to consider how your choice fits in with your long term strategy.
== Trivia ==
Har Kaldra, known as the "Forgotten City," was once a mighty Dark Elven fortress that dominated the landward passes between Naggarond and the Ironfrost Glacier.
Now it is a scarred and ruined crater, surrounded by the out flung remnants of its own walls, a testament to Malekith's fickle rage. It was the Witch King who wrought Har Kaldra's ruin, meeting the rebellion within its walls with all the sorcerous might at his command.
Thousands perished in that one night of horror and fury, and thousands more were taken in bondage to Naggarond, there to die in its firepits and gladiatorial arenas.
Category:Dilemmas
Category:Dark Elves dilemmas
Category:Loyalty dilemmas