Mechs/GAR-H2

==Description==
This configuration of the Gargoyle was created for anti-squad and infantry fighting, but can also be successful against light 'Mechs or Vehicles. Four Medium Pulse Lasers and two ER Medium Lasers provide accurate daamge, while a Flamer and Stream SRM-6 can provide more damage as needed.
Drop Cost Multiplier: 1.15
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Scrapper: Ace Pilot & Multi-Tracker (Quirk)
40 	Stable Weapons 	Steady Aim: +1 Gunnery, +1 Offensive Push Accuracy, +10% Called Shot Chance (Quirk)
145 	Structure (2) 	Resilience: +5% Crit Resist
150 	Engine XL (C) 	Tuned Engine: -5% Heat Generated
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=120/130S=65 	A=45/45S=16 	A=120/130S=65
Arms/Head	HardPoints	[ 4O ] 	[ 1O ] 	[ 4O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
OmniPod Hand
OmniPod Lower Arm
2x ER Medium Laser (C)	
FCS Adv TC (C) 	
OmniPod Hand
OmniPod Lower Arm
3x Medium Pulse Laser (C)
Torso 	Health 	FA=125/170 RA=50/85S=85	FA=155/250 RA=50/125S=85	FA=125/170 RA=50/85S=85
Torso 	HardPoints	[ 4O ] 	[ 2O ] 	[ 4O ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Cooling
Engine XL (C)
Engine Core 400
OmniMech Gyro
Structure (2)	
Specialist Slot
Torso 	Dynamic 	
Ammo Streak SRM (CLAN)
2x Jump Jet (H)
Streak SRM-6 (C)	
Ferro-Fibrous (C) (2)
Engine HS +6
Heat Sink Kit (C)
Jump Jet (H)
Medium Pulse Laser (C)	
2x Jump Jet (H)
BC Energy
BC Range
Flamer (C)
Legs 	Health 	A=120/170S=85 	 	A=120/170S=85
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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