Pokémon Z/Level Up Movesets

This is a list of various Pokémon that can learn moves when they level up in Pokémon Z. Unlike the X & Y versions, various Pokémon have more variety of moves that they can learn while leveling up. Listed below are the Pokémon and what moves they learn while leveling up.
==Zygarde==
Level	Move 	Type	Cat.	Pow.	Acc.	Effect
Start	Dragon Breath 	 	 	60 	100%	30% chance of paralyzing the target.
Start	Bulldoze 	 	 	60 	100%	Lowers the target's Speed stat one stage.
Start	Bite 	 	 	60 	100%	30% chance of making the target flinch.
Start	Bind 	 	 	15 	85% 	Traps the target for 2-5 turns, preventing it from fleeing and switching out.
7 	Glare 	 	 	- 	100%	Paralyzes the target.
13 	Dig 	 	 	80 	100%	Prepares the first turn and strikes the next turn.
19 	Safeguard 	 	 	- 	- 	Protects the user's team from status problems for 5 turns.
25 	Haze 	 	 	- 	- 	Reverts all stat changes of all combatants.
31 	Sandstorm 	 	 	- 	- 	Changes the weather to a sandstorm for 5 turns, which slightly damages those every turn except for Rock, Steel, and Ground types.
37 	Crunch 	 	 	80 	100%	20% chance of lowering the target's Defense stat one stage.
43 	Ancient Power 	 	 	60 	100%	10% chance of raising all of the user's stats one stage.
50 	Land's Wrath 	 	 	90 	100%	No added effect.
57 	Camouflage 	 	 	- 	- 	Changes the user's type depending on the environment.
64 	Dragon Pulse 	 	 	90 	100%	No added effect.
71 	Earthquake 	 	 	100 	100%	No added effect.
78 	Coil 	 	 	- 	- 	Raises the user's Attack, Defense, and Accuracy stats one stage.
85 	Thousand Waves 	 	 	90 	100%	Prevents the target from fleeing and switching out.
93 	Outrage 	 	 	120 	100%	Repeats for 2-3 turns and confuses user.
100 	Thousand Arrows	 	 	90 	100%	Knocks down flying targets, making them vulnerable to Ground type moves.
==Diancie==
Level	Move 	Type	Cat.	Pow.	Acc.	Effect
Start	Tackle 	 	 	40 	100%	No added effect.
Start	Rock Throw 	 	 	50 	90% 	No added effect.
Start	Fairy Wind 	 	 	40 	100%	No added effect.
Start	Harden 	 	 	- 	- 	Raises the user's Defense stat one stage.
7 	Sharpen 	 	 	- 	- 	Raises the user's Attack stat one stage.
13 	Smack Down 	 	 	50 	100%	Knocks down flying targets, making them vulnerable to Ground type moves.
19 	Reflect 	 	 	- 	- 	Weakens physical attack damage for 5 turns.
19 	Light Screen 	 	 	- 	- 	Weakens special attack damage for 5 turns.
19 	Safeguard 	 	 	- 	- 	Protects the user's team from status problems for 5 turns.
25 	Flail 	 	 	- 	100%	The lower the user's HP, the more damage this move does.
31 	Rock Polish 	 	 	- 	- 	Raises the user's Speed stat two stages.
37 	Rock Slide 	 	 	75 	90% 	30% chance of making the target flinch.
37 	Power Gem 	 	 	80 	100%	No added effect.
43 	Play Rough 	 	 	90 	90% 	10% chance of lowering the target's Attack stat one stage.
50 	Ancient Power	 	 	60 	100%	10% chance of raising all of the user's stats one stage.
57 	Stealth Rock 	 	 	- 	- 	Hurts those who switch into battle.
64 	Skill Swap 	 	 	- 	- 	Trades the user's and target's abilities.
71 	Stone Edge 	 	 	100 	80% 	High critical hit ratio.
78 	Guard Split 	 	 	- 	- 	Averages the user's and target's Defense and Special Defense.
85 	Trick Room 	 	 	- 	- 	Inverts the speed order for 5 turns.
93 	Moonblast 	 	 	95 	100%	30% chance of lowering the target's Special Attack stat one stage.
100 	Diamond Storm	 	 	100 	95% 	50% chance of raising the user's Defense stat one stage.
==Volcanion==
Level	Move 	Type	Cat.	Pow.	Acc.	Effect
Start	Fire Spin 	 	 	35 	85% 	Traps the target for 2-5 turns, preventing it from fleeing and switching out.
Start	Water Gun 	 	 	40 	100%	No added effect.
Start	Leer 	 	 	- 	100%	Lowers the target's Defense stat one stage.
Start	Take Down 	 	 	90 	85% 	User suffers recoil damage.
7 	Mist 	 	 	- 	- 	Protects the user's team from lowered stats for 5 turns.
7 	Haze 	 	 	- 	- 	Reverts all stat changes of all combatants.
13 	Flame Charge 	 	 	50 	100%	Raises the user's Speed one stage.
19 	Water Pulse 	 	 	60 	100%	20% chance of confusing the target.
25 	Scary Face 	 	 	- 	100%	Lowers the target's Speed stat two stages.
31 	Stomp 	 	 	65 	100%	30% chance of making the target flinch.
37 	Incinerate 	 	 	60 	100%	Removes the target's held berry.
43 	Weather Ball 	 	 	50 	100%	Type varies depending on the weather.
50 	Ancient Power 	 	 	60 	100%	10% chance of raising all of the user's stats one stage.
57 	Scald 	 	 	80 	100%	30% chance of burning the target.
64 	Lava Plume 	 	 	80 	100%	30% chance of burning the target.
71 	Body Slam 	 	 	85 	100%	30% chance of paralyzing the target.
78 	Hydro Pump 	 	 	120 	80% 	No added effect.
85 	Flare Blitz 	 	 	120 	100%	User suffers recoil damage. 10% chance of burning the target.
93 	Explosion 	 	 	250 	100%	User faints.
100 	Steam Eruption	 	 	110 	95% 	30% chance of burning the target.
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