147128-do-carbine-employees-regularly-play-the-game-they-work-on

== Content ==
			I know for the most part supposedly ya'll are in cognito but, how regularly do you guys actually play wildstar? logging in while not at work to enjoy the work you put into the game?	
----
			
{| class="blockquote"
Yes. 
----
			Yes. 	
----
			
If its anything like where I used to work you'll have 2 types of folks I imagine. 1)The people who will play the game they helped make for fun on and off work with a separate account (we used to call it a civilian account as it had basic access and permissions) or 2)The people who will play the game soley because it's part of their job and want nothing to do with it after hours.
 
I know some Devs have openly played with and against players(pvp) sometimes in their off hours, but can't say all of them do.
 
{| class="blockquote"
Lemurs can't $(*@% talk. I specifically remember this fact from a zoo trip. 
----
			havent seen TT on in a while they need to let him out of his hole	
----
			I have 3 50s (Esper, Engineer, Medic) and play on a casual basis. Not much of a raider these days -- I used to be a raid leader in my heyday but honestly I don't have the time. So I partake of the rest of the content and work on leveling other alts. I don't log in every day, but I do so pretty often! It's good to listen to what people are experiencing in the game without them knowing you're there.	
----
			
{| class="blockquote"
Lemurs can't $(*@% talk. I specifically remember this fact from a zoo trip. 
----
			ohhh caydiem since your a costume nut like me check out the pvp seasonal costume rewards... specifically the weapons. they work cross class in the holo wardrobe =D im shooting my engineer abilities out of a heavy sword /grin
			
				
	Edited November 16, 2015 by Techr	
----
			
{| class="blockquote"
I have 3 50s (Esper, Engineer, Medic) and play on a casual basis. Not much of a raider these days -- I used to be a raid leader in my heyday but honestly I don't have the time. So I partake of the rest of the content and work on leveling other alts. I don't log in every day, but I do so pretty often! It's good to listen to what people are experiencing in the game without them knowing you're there.
----
			
I think Pappy also tends to log on(followed by a barrage of RPers asking questions) every now and then too...
*sings*  ♪Cause I killed Pappy ♪
			
				
	Edited November 16, 2015 by Typrop	
----
			
{| class="blockquote"
ohhh caydiem since your a costume nut like me check out the pvp seasonal costume rewards... specifically the weapons. they work cross class in the holo wardrobe =D im shooting my engineer abilities out of a heavy sword /grin
----
			
The PvP costume weapons should not be accessible cross-class. It is a bug that will be fixed in the future.
 
 
I have multiple 50's(Engineer, Esper, Spellslinger, and soon to be Stalker). I'm GA complete, but stopped raiding because my schedule has been unreliable for raiding. So I usually partake in BG's or leveling alts.	
----
			
dun fix it :( i like to medic with giant sword!
 
Instead can we fix the drop rate of the datascape cooking recipes from the mobs in datascape?
			
				
	Edited November 16, 2015 by Techr	
----
			I saw TT on 2 days ago	
----
			
{| class="blockquote"
The PvP costume weapons should not be accessible cross-class. It is a bug that will be fixed in the future.
 
----
			
{| class="blockquote"
I saw TT on 2 days ago
----
			
{| class="blockquote"
The PvP costume weapons should not be accessible cross-class. It is a bug that will be fixed in the future.
 
 
----
			^^ i agree with what they said, but lets continue to keep this topic light so more players are able to stalk devs easier	
----
			
I have a bunch of characters sitting around level 15-20 ish, I like to do this thing in MMOs where I try out every class/race first to find out what I really like and want to use as my Main and then take that to cap. That and I also blame housing :x
 
At times the work I do involves a lot of testing in game so I do get burnt out and not want to play it at home, so while I don't play everyday, when I do play once or twice a week I enjoy it! It's especially nice to see my friends playing it too and enjoying it and we sit around and abuse all our toys and show off our mounts :D	
----
			
can you elaborate on "abuse all our toys"?
 
Also i thought cats eat cheezburger not pizza?!?! /confused
			
				
	Edited November 17, 2015 by Techr	
----
			I have some lower level characters and my main is 50. I play a LOT, but I basically just live in Housing :P	
----
			
At the large game company I did some software engineering for it was usually two lines of people:
 
 1. Those who had a job because of how passionately they cared about the product and players who played every chance they got. 2. Those who were just way too skilled not to be there who didn't really know much about the game beyond their specialty.
 
Personally, I've always gotten along better with those in the first category, but you'll get some of both in the industry.	
----
			
{| class="blockquote"
The PvP costume weapons should not be accessible cross-class. It is a bug that will be fixed in the future.
----
			
{| class="blockquote"
The PvP costume weapons should not be accessible cross-class. It is a bug that will be fixed in the future.
----
			So this bugs gets fixed quickly but the stalker stealth bug still has not gotten even a response? I will never understand you carbine.....honestly...this is why I stopped caring.....	
----
			
{| class="blockquote"
So this bugs gets fixed quickly but the stalker stealth bug still has not gotten even a response? I will never understand you carbine.....honestly...this is why I stopped caring.....
----
			since were bring up bugs we should be fixing instead of silly stuff that shouldnt warrant a quick response, GADGET/LAS BUG THAT HAS BEEN PERSISTING SINCE DROP 3???????	
----
			
{| class="blockquote"
What's the stalker stealth bug?
----
			
{| class="blockquote"
havent seen TT on in a while they need to let him out of his hole
----
			
Never experienced the Steatlh bug. But I have noticed certain addons now allow you to track stalkers when you realistically shouldn't be able to. Slaps a nice big icon on them too. Kind of feel bad for them that I can see them because of it lol. 
{| class="blockquote"
since were bring up bugs we should be fixing instead of silly stuff that shouldnt warrant a quick response, GADGET/LAS BUG THAT HAS BEEN PERSISTING SINCE DROP 3???????
----
			
{| class="blockquote"
Never experienced the Steatlh bug. But I have noticed certain addons now allow you to track stalkers when you realistically shouldn't be able to. Slaps a nice big icon on them too. Kind of feel bad for them that I can see them because of it lol.
----
			
{| class="blockquote"
Addons aren't the issue though, they always worked as long as the Stalker was still mid-stealth transition. The problem is they're almost constantly semi-visible now, you can even see things like Runes of Protection on them because the character never completely disappears. They *cupcake*ed up something with stealth and it needs to be fixed, asap! I cringe everytime I see a Stalker in arena and, well, see them before they get to open. I just sort of pretend I didn't see anything and stay quiet about it to my team mates. This is such an unfair bug towards Stalkers, especially as Season 2 just started.
----
			
{| class="blockquote"
Addons aren't the issue though, they always worked as long as the Stalker was still mid-stealth transition.
----
			
{| class="blockquote"
That is an issue though and it's not a good thing. Having addons capable of pin pointing exact location of a steatlhed target is very underwhelming gameplay. The bug with being able to see them from unintended ranges or just not able to see them at all aside. Both would't be missed.
----
			
{| class="blockquote"
The PvP costume weapons should not be accessible cross-class. It is a bug that will be fixed in the future.
----
			
{| class="blockquote"
Addons aren't the issue though, they always worked as long as the Stalker was still mid-stealth transition. The problem is they're almost constantly semi-visible now, you can even see things like Runes of Protection on them because the character never completely disappears. They *cupcake*ed up something with stealth and it needs to be fixed, asap! I cringe everytime I see a Stalker in arena and, well, see them before they get to open. I just sort of pretend I didn't see anything and stay quiet about it to my team mates. This is such an unfair bug towards Stalkers, especially as Season 2 just started.
----
			Honestly, the cross class weapon costumes get confusing really quick.  Believe me, I love having my chua rocking stalker claws (which might be the best thing I've ever experienced in wildstar, ever) but it shouldn't be a thing.  Having my esper rocking a sword, or my engi rocking a sword, or even my SS rocking a sword (I like swords) does get confusing at times and I can fully understand if someone looking at my character with the wrong weapon can easily get the wrong idea.  The medic/warrior bugged costume having a gun was never nearly this bad or confusing.  I personally don't want to live in a world where nobody is running what weapon their class is =(  RIP red room	
----
			
now that all the devs have been scared away, i think the message from the community is pretty relevant.
 
Carbine please prioritize fixes that actually impact game play, instead of fixes that are relatively benign.	
----
			They are everywhere, silently watching......	
----
			
{| class="blockquote"
Honestly, the cross class weapon costumes get confusing really quick.  Believe me, I love having my chua rocking stalker claws (which might be the best thing I've ever experienced in wildstar, ever) but it shouldn't be a thing.  Having my esper rocking a sword, or my engi rocking a sword, or even my SS rocking a sword (I like swords) does get confusing at times and I can fully understand if someone looking at my character with the wrong weapon can easily get the wrong idea.  The medic/warrior bugged costume having a gun was never nearly this bad or confusing.  I personally don't want to live in a world where nobody is running what weapon their class is =(  RIP red room
----
			
{| class="blockquote"
 
Also I'm curious if Jeff kurtenacker plays Wildstar, I want to buy him all the cash shop items as a big thank you for the incredible job with the music.
----
			
I realize that it is fun to run around with other class weapons. It needs to be fixed though.
 
FX attachment points don't work correctly
Animations aren't supported 
We can't use silhouettes for easy recognition on the battlefield because we allow cross-class costuming. That makes the weapon the most important item for quick recognition of class.
 
 Fixing a costuming issue is 30 seconds of time to adjust data by a designer on my team. The other issues listed are being investigated, but it requires multiple hours of another team(Engineering) and they are hard at work trying to fix those issues.	
----
			
{| class="blockquote"
since were bring up bugs we should be fixing instead of silly stuff that shouldnt warrant a quick response, GADGET/LAS BUG THAT HAS BEEN PERSISTING SINCE DROP 3???????
----
			
{| class="blockquote"
I realize that it is fun to run around with other class weapons. It needs to be fixed though.
 
FX attachment points don't work correctly
Animations aren't supported 
We can't use silhouettes for easy recognition on the battlefield because we allow cross-class costuming. That makes the weapon the most important item for quick recognition of class.
 
 Fixing a costuming issue is 30 seconds of time to adjust data by a designer on my team. The other issues listed are being investigated, but it requires multiple hours of another team(Engineering) and they are hard at work trying to fix those issues.
----
			
Nooo not my alternate weapons!  Stalker claws on all my classes to hide the weapon instead of remembering to take it on and off all the time when I'm in housing has been so much better.
 
{| class="blockquote"
FX attachment points don't work correctly
Animations aren't supported 
Just cosmetic stuff, right?  If the players are ok with looking a little weird from time to time that's on them:)
We can't use silhouettes for easy recognition on the battlefield because we allow cross-class costuming. That makes the weapon the most important item for quick recognition of class.In PVE they are only hurting their own group, so again it's on them to switch to a more practical costume if it's really causing problems.  In PVP my screen is way zoomed out and I'm using class icons, and addons, and looking at what people do to figure out what classes are in play on the battlefield.  I think any regular PVP'er has many other ways to identify their enemy so weapon would be a distant last resort to ID them.  And any more casual PVP'er doesn't care what class they're fighting to begin with:P
 
Basically, anyone who cares to know what class their enemy is will have taken steps to be able to better identify them because looking at the character models just isn't optimal in a hectic combat situation.
----
			As sad as I am to see the cross-class weapon shenanigans go away, I fully understand and support the fix. Just enjoy it while it lasts! =)	
----
			
{| class="blockquote"
I realize that it is fun to run around with other class weapons. It needs to be fixed though.
 
FX attachment points don't work correctly
Animations aren't supported 
We can't use silhouettes for easy recognition on the battlefield because we allow cross-class costuming. That makes the weapon the most important item for quick recognition of class.
 
 Fixing a costuming issue is 30 seconds of time to adjust data by a designer on my team. The other issues listed are being investigated, but it requires multiple hours of another team(Engineering) and they are hard at work trying to fix those issues.
----
			At times like this I really wish I could "Like" staff posts...	
----
			Yeah, would be nice if the dev's ran Datascape with just GA aquired gear, and see how far they can get...  System Daemons wall is annoying hehe.	
----
			
{| class="blockquote"
Yeah, would be nice if the dev's ran Datascape with just GA aquired gear, and see how far they can get...  System Daemons wall is annoying hehe.
----
			
{| class="blockquote"
So close to last place!
----
			Back on topic, I play nearly every day for at least half an hour... sometimes longer. Seeing the content in a live environment is a great way to see how the stories we tell might be improved.	
----
			
{| class="blockquote"
Back on topic,
----
			They have not banned me for anything I say there yet so maybe not.	
----
			
{| class="blockquote"
I realize that it is fun to run around with other class weapons. It needs to be fixed though.
 
FX attachment points don't work correctly
Animations aren't supported 
We can't use silhouettes for easy recognition on the battlefield because we allow cross-class costuming. That makes the weapon the most important item for quick recognition of class.
 
 Fixing a costuming issue is 30 seconds of time to adjust data by a designer on my team. The other issues listed are being investigated, but it requires multiple hours of another team(Engineering) and they are hard at work trying to fix those issues.
----
			
Once they have made up their mind you won't convince them otherwise lol. It's getting fixed. 
 
{| class="blockquote"
Addons aren't capable of that outside the stealth bug though. Addons normally will mark the stalker for as long as you can see them anyway (just like any other class), they "flicker" a bit before they disappear completely so you can see them, addon or not.
----
			
{| class="blockquote"
I realize that it is fun to run around with other class weapons. It needs to be fixed though.
 
FX attachment points don't work correctly
Animations aren't supported 
We can't use silhouettes for easy recognition on the battlefield because we allow cross-class costuming. That makes the weapon the most important item for quick recognition of class.
 
 Fixing a costuming issue is 30 seconds of time to adjust data by a designer on my team. The other issues listed are being investigated, but it requires multiple hours of another team(Engineering) and they are hard at work trying to fix those issues.
----
			But my chua warrior is adorable, I don't care if she doesn't have sword animations :'(	
----
			
{| class="blockquote"
 
Carbine please prioritize fixes that actually impact game play, instead of fixes that are relatively benign.
----
			
{| class="blockquote"
Once they have made up their mind you won't convince them otherwise lol. It's getting fixed.
 
 
 
You don't get it, the point of being "able to see them" is that they are still hollow and hard to see. Which would work and be hard to pick out in team fights or in certain camera angles if there wasn't a clearly drawn line or icon on them at all times. There is no surprise attacks or hiding when you're always clearly pinpointed. It's as dumb as how addons know to label clones as pets with appropriate nameplates.
 
Stalkers are supposed to have some form of "tricks' and addons almost completely negate them more often than not.
 
If a stalker comes up behind me while in their slightly visible hollow form. I wouldn't notice it if I was distracted. But thanks to addons it's pretty hard to miss the giant icons/lines telegraphing his every idea.
 
Pretty hard to ignore how bad some mechanics have gotten in this game due to addons or spaghetti code.
----
			I have a level 50 stalker and I'm also leveling up a Warrior, Spellslinger and Medic.  I don't get to play as much as I would like but I'm in there playing.	
----
			
{| class="blockquote"
 
 Fixing a costuming issue is 30 seconds of time to adjust data by a designer on my team. The other issues listed are being investigated, but it requires multiple hours of another team(Engineering) and they are hard at work trying to fix those issues.
----
			
{| class="blockquote"
The PvP costume weapons should not be accessible cross-class. It is a bug that will be fixed in the future.
 
----
			
{| class="blockquote"
Between this and the Guild Flasks fix, I am probably Reddit's #1 villain atm.  :ph34r:
----
			
{| class="blockquote"
Obviously they weren't working as intended so the fix was not unexpected.  Unfortunately it did make many of the increased plat fees bearable to some people.  Hopefully they'll add their voices to that debate instead of giving up on the game.
----
			
Just going to be a butt right now...Mod can smack me if they like to, but I tried the cross class costuming a bit last night and I gotta say...............
 
 
It was even better than I imagined and I'm even more sad now it's being fixed for reasons that to be frank come off as being picky. Especially stalker claws on an esper, my gawd that was so nice as it felt like my weapon was part of the animations.(something I know some Espers have been asking for ages, but eventually just gave up) Some of it looked weird, but it didn't seem like it was really all that breaking or to a point that I could see any reasonable person not able to identify what class I am, because the spells still went off as if i had my normal weapon equipped. Some of it looked weird, but frankly I think leaving it up to players to deal with their own weirdness is fine and nothing seemed so strange or out of place to me that it'd be tricky or harmful in any sense more than current intended costuming.
 
I'm going to try more as I can, but damn I love this so much!
 
Anyway carry on!*goes back into corner*	
----
			
{| class="blockquote"
Just going to be a butt right now...Mod can smack me if they like to, but I tried the cross class costuming a bit last night and I gotta say...............
 
 
It was even better than I imagined and I'm even more sad now it's being fixed for reasons that to be frank come off as being picky. Especially stalker claws on an esper, my gawd that was so nice as it felt like my weapon was part of the animations.(something I know some Espers have been asking for ages, but eventually just gave up) Some of it looked weird, but it didn't seem like it was really all that breaking or to a point that I could see any reasonable person not able to identify what class I am, because the spells still went off as if i had my normal weapon equipped. Some of it looked weird, but frankly I think leaving it up to players to deal with their own weirdness is fine and nothing seemed so strange or out of place to me that it'd be tricky or harmful in any sense more than current intended costuming.
 
I'm going to try more as I can, but damn I love this so much!
 
Anyway carry on!*goes back into corner*
----
			
{| class="blockquote"
 
 
(Level 50 warrior. I frequently whisper into Moja's ear to buff warrior.)
 
-edit-
 
Haha. Meerkat beat me to fixing it. Duplicate bug report is duplicate.  :lol:
----
			
{| class="blockquote"
Back on topic, I play nearly every day for at least half an hour... sometimes longer. Seeing the content in a live environment is a great way to see how the stories we tell might be improved.
----
			Fix the bug. Bugs should be fixed. Then get to work on the needed work so you can start releasing additional Class Combos in the store, in an expansion, wherever. This is what needs to happen so people don't get so fixated on a bug that gives them an aspect of gameplay they desperately want.	
----
			
{| class="blockquote"
this is exactly why i made this topic, to see how many devs actively do this. if they don't experience the game outside of work they don't get as much of feel for what the players are experiencing, and are having huge problems with outside of bug reports and forum QQ.
----
			
{| class="blockquote"
Fix the bug. Bugs should be fixed. Then get to work on the needed work so you can start releasing additional Class Combos in the store, in an expansion, wherever. This is what needs to happen so people don't get so fixated on a bug that gives them an aspect of gameplay they desperately want.
----
			
Typical.
 
Address minor issues, meanwhile there's a slew of bugs that have been around since original launch.
 
Your players aren't dumb Carbine. We can differentiate classes based on other things besides what weapons they're using. And I'm almost positive the entire playerbase will agree to let a few weird animations slide in exchange for general improvements throughout the game. I'm sure people are sick and tired of dropping frames in certain areas of the game. Or your Guild tag constantly resetting. Or your LAS bugging out randomly. Or how you can only queue for one thing at a time.
 
And why do you guys constantly throw your other "teams" under the bus? "Oh, that issue has nothing to do with my team, another team is working on it." Like, what? Do you guys meet up like once a month or something?	
----
			
I think to quite an extent how much y'all invest into the game shows.
 
Really it's the PR blunders that have been some of the most major issues. Half of them just feel like neat ideas but no one said "what if this happens." :/	
----
			we do have to give them credit about how fast they went from finding out about the CX exploit issue to removing the CX NPC, in comparison to the housing plot farming fiasco.	
----
			
The latest big bug that's been fixed (the flasks) is probably one of the biggest tells that hardly anyone at Carbine actually plays the game outside of testing it at work, and honestly if they don't have time to actually play/experience it (like normal players) they need to be given time to do so in work hours.
 
Watching the forums for feedback is great and all but if they themselves aren't actually experiencing the game from a players perspective it's a little concerning.	
----
			
{| class="blockquote"
since were bring up bugs we should be fixing instead of silly stuff that shouldnt warrant a quick response, GADGET/LAS BUG THAT HAS BEEN PERSISTING SINCE DROP 3???????
----
			
Hey all,
 
Stepping in here to say a few words.
 
Firstly, almost everyone here across all levels (junior up to senior and executive) plays video games religiously. We all have an extreme passion for them or else we wouldn't be here. While the employees on WildStar have a varying time table that they play the game, ranging from an hour a day up to almost all hours of the day (and yes, outside of work, too), each person is going to be different. We have employees of all different walks of life like mothers, fathers, caretakers, etc. Playing WildStar on our own is something that is highly encouraged here because we obviously must know the game in order to understand your experiences and how we can improve things but also because we genuinely love working on this game.
 
If you have a specific question you would like answered, it makes a lot more sense to make a dedicated thread on that topic. This thread as it is right now might get easily looked over from the specific dev that can help answer your question(s) because the devs don't have time to look over each and every thread on the forums and social media, as well as work and play the game. Please also remember to be constructive in your feedback to our team, as we indicate in our forum Code of Conduct.
 
Thank you for your cooperation,
 
-Team WildStar	
----
			
{| class="blockquote"
 I know some Espers have been asking for ages, 
----
			
{| class="blockquote"
I'm one of the original Espers, made her on day one of headstart, and i've been fighting to keep things as they are now.
 
It would look ridiculous with a hovering blade in front of your face with the animations they have now. The entire set of attack animations would need to be changed and I like the ones we have.
----
			
{| class="blockquote"
Hey all,
 
Stepping in here to say a few words.
 
Firstly, almost everyone here across all levels (junior up to senior and executive) plays video games religiously. We all have an extreme passion for them or else we wouldn't be here. While the employees on WildStar have a varying time table that they play the game, ranging from an hour a day up to almost all hours of the day (and yes, outside of work, too), each person is going to be different. We have employees of all different walks of life like mothers, fathers, caretakers, etc. Playing WildStar on our own is something that is highly encouraged here because we obviously must know the game in order to understand your experiences and how we can improve things but also because we genuinely love working on this game.
----
			
As a thought, costumes used to be disabled in pvp, which means that Carbine can disable costumes when they want to. Why not disable weapon skins in pvp and leave them along in pve? That lets people rp or run and screw around with the "wrong" weapons, while still letting you keep to your whole "silhouette" thing.
 
(Though frankly I think most people look more at the telegraph shapes to figure out what the class is. I personally use that + the attack noises)	
----
			
{| class="blockquote"
It's a preference. I think what we have is nice don't get me wrong, but we've had some who'd like more weapon involvement in a sense. Think it best to leave it at personal preference, but I'd love an option or toggle for it. :)
 
----
			
{| class="blockquote"
you know what else needs a toggle? the new controls that let you bind 1 and 2 to your mouse. Instead of having to hold down the ` key the whole time to release and use your cursor, can you please make it a toggle switch instead
----
			you know what else needs a toggle? the new controls that let you bind 1 and 2 to your mouse. Instead of having to hold down the ` key the whole time to release and use your cursor, can you please make it a toggle switch instead	
----
			
@CRB_YavieyIs there a list of what Carbine employess do what?  So we can do directed questions at them or know when they may get on the stream, can develop a list of questions for them.  Or just know who's doing what so we can praise them for such an awesome game.  Although you may get some flames too, but that is to be expected in a game.  Imo, if you mess up, should be called out but it's how you call out that person and not be a douche about it, but be like, "dude, you messed up, hope you can fix it, if you need help or something players can do, ask".  
 
Anyways, got off topic, just be good to know what Carbine developer does what.  All I know is Timetravel does the raids, and Caydiem does expeditions.	
----
			
{| class="blockquote"
Scroll about 2/3's of the way down your keybinds and you can set a toggle button.
----
			Maybe I missed something, but where is Chillia? I haven't seen her around for quite a while D: 	
----
			
{| class="blockquote"
She no longer is part of Carbine as I recall.
----
			
{| class="blockquote"
@CRB_Yaviey
Is there a list of what Carbine employess do what?  So we can do directed questions at them or know when they may get on the stream, can develop a list of questions for them.  Or just know who's doing what so we can praise them for such an awesome game.  Although you may get some flames too, but that is to be expected in a game.  Imo, if you mess up, should be called out but it's how you call out that person and not be a douche about it, but be like, "dude, you messed up, hope you can fix it, if you need help or something players can do, ask".  
 
Anyways, got off topic, just be good to know what Carbine developer does what.  All I know is Timetravel does the raids, and Caydiem does expeditions.
 
----
			
{| class="blockquote"
Maybe I missed something, but where is Chillia? I haven't seen her around for quite a while D: 
----
			
{| class="blockquote"
@CRB_Yaviey
Is there a list of what Carbine employess do what?  So we can do directed questions at them or know when they may get on the stream, can develop a list of questions for them.  Or just know who's doing what so we can praise them for such an awesome game.  Although you may get some flames too, but that is to be expected in a game.  Imo, if you mess up, should be called out but it's how you call out that person and not be a douche about it, but be like, "dude, you messed up, hope you can fix it, if you need help or something players can do, ask".  
 
Anyways, got off topic, just be good to know what Carbine developer does what.  All I know is Timetravel does the raids, and Caydiem does expeditions.
 
----
			
{| class="blockquote"
Senior Game Designer, expert for Expeditions and maestro of Shade's Eve and Winterfest. Also a bunch of little things here and there (Discoveries, etc.)
----
			
I know two former Blizzard staffers, who worked on the launch of WoW, who have also never played the game. One of whom is a former engineer.
 
So the question of whether all the employees regularly play is likely no.
 
But I suspect among the devs, many have or do play. Many more may have only used testing suites, 'staging' versions of the game, and so on.
 
It is not always needed, and can sometimes even be detrimental, for some of your techies to be players. It can be useful to have some who are, but just as useful to have some who can remain detached.
 
Think of how often players develop biases over one aspect or another of a game. This faction, that class, another zone, or whatever... and consider that anyone who plays it regularly is going to end up in that somewhat. You need some of your technical people to have no favorites or biases - and to just be "I want my workproduct to work and work well". But you also need some who understand the player perspective.
 
 	
----
			
{| class="blockquote"
Senior Game Designer, expert for Expeditions and maestro of Shade's Eve and Winterfest. Also a bunch of little things here and there (Discoveries, etc.)
----