Ace (Type-0 party member)

Ace is a playable character in Final Fantasy Type-0, who is a beginner-friendly character. Ace wields a deck of cards in battle, and has a quick ranged battle style where he throws them at his enemies. Ace has low HP, but overcomes it with excellent evasion. Ace, after summoning his weapon, is the only character whose dodging changes to teleportation. With his teleporting dodge, he can easily pass through enemies and even allies for easier escape when cornered.
==Stats==
Level 	HP 	MP 	Strength	Defense	Fire Magic	Ice Magic	Lightning Magic	Defense Magic
6 	230 	250	58 	47 	53 	55 	56 	57
10 	276 	265	62 	48 	55 	57 	58 	59
20 	387 	304	72 	51 	60 	62 	63 	64
30 	488 	343	82 	53 	65 	67 	68 	69
40 	578 	382	92 	56 	70 	72 	73 	74
50 	660 	421	102 	58 	75 	77 	78 	79
60 	731 	460	112 	61 	80 	82 	83 	84
70 	793 	500	122 	63 	85 	87 	88 	89
80 	844 	539	132 	66 	90 	92 	93 	94
90 	887 	578	142 	68 	95 	97 	98 	99
99 	916 	609	151 	70 	99 	101 	102 	103
Ranking:	12th	8th	10th 	12th 	9th 	8th 	5th 	6th
==Abilities==
Ace's cards automatically replenish to fifty-three pieces. His regular attack throws a handful of cards that home in on his target. By tilting the analog stick up or down he can use variants of his basic attack. The first is a melee attack that involves Ace creating a circle of cards around him. The second is a chargeable attack that summons up to three cards above Ace that fire at the enemy one by one when released. With an upgrade, Ace can summon up to five cards with the charged attack. The charged attack has an incredibly long range, which can be exploited when using Ace as a sniper character.
Ace's normal attack first fires off three cards, then four, then four again, and the finisher (learned with Finishing Blow) fires off six cards, totaling up of seventeen cards/hits for a full combo. Ace's cards during normal attacks actually sway quite a bit rather than just flying straight ahead, which allows the cards to move around anything in front of the target. Ace can easily change to either his melee or charged attack. His attacks' action time is short, allowing dodging right after an attack.
Cut Cards draws one card which changes the effects of Ace's basic attack. Up to four cards can be drawn before they are used and there are four types of cards, each granting a different ability. The final effect is decided by the most present type of card, and is strengthened by the quantity of cards drawn.
The final effect can be one of the following:
*Short Stop – Ace draws a majority of white cards. Feint, direct attack. Can Stop foes.
**Drawing multiple white cards upgrades this ability to Long Stop, Mega Stop, or Giga Stop.
*Burst – Ace draws a majority of red cards. Quick, powerful and direct attack.
**Drawing multiple red cards upgrades this ability to Super Burst, Mega Burst, or Giga Burst.
*HP Charge – Ace draws a majority of blue cards. Recovers Ace's HP.
**Drawing multiple blue cards upgrades this ability to Super HP Charge, Mega HP Charge, or Giga HP Charge.
*MP Charge – Ace draws a majority of yellow cards. Recovers Ace's MP.
**Drawing multiple yellow cards upgrades this ability to Super MP Charge, Mega MP Charge, or Giga MP Charge.
Because Ace is able to draw four cards before being forced to use or dismiss them, there are four levels of effect for each ability. A two-card hand (Super-class, or Long Stop) simply increases power; a three- or four-card hand (Mega- and Giga-class) will deal damage to all enemies in the vicinity, or heal all allies. The higher the rank, the more potent it will be. However, if Ace draws, for example, the first two cards as Burst cards (into Super Burst), and the last two cards as HP Charge (into Super HP Charge), the Super HP Charge ability will be the end result.
Ace has four specialized variants of Cut Cards that are unlocked at higher levels, each of which has a higher chance of drawing a certain type of card, but consume more AG; Attack Hand for Burst cards, Support Hand for Short Stop cards, Life Hand for HP Charge cards, and Spirit Hand for MP Charge cards.
Ace's Jackpot Shot is useful against slow, large enemies, such as the Colossus. Conjuring the Jackpot Shot repeatedly(up to three at a time) can deal a lot of damage as they hit multiple times despite closing the opportunity for Killsight. Jackpot Triad shoots in three directions and is useful against swarming enemies, but doesn't last as long as Jackpot Shot. Both Jackpot Shot and Jackpot Triad hit multiple times, but cannot stagger or Stun foes, though the former's critical hit upgrade can interrupt them.
Blind Stud is great against chasing and sluggish enemies. Waiting for foes to walk on the trap and then triggering it will release a spinning spray of cards from the trap, dealing multiple hits but with lower power. It's more useful against smaller enemies as it staggers and can Stun them. Certain enemies, such as flan, are staggered so quickly by the spray of cards that they seem to almost immobilized by it.
Wild Card is slow and doesn't hone in on targets, but is inexpensive and strong if it strikes something, and Ace can teleport to it freely.
Ability 	Effect 	Obtained 	AP
Accelerate() 	Increase movement speed. 	Level 11 	2
Twinspell() 	Equip two spells at once. 	Level 16 	6
Quick Draw II() 	Cast level II finishing magic. 	Learn Quick Draw. 	15
Quick Draw III() 	Cast level III finishing magic. 	Level 39Learn Quickdraw II. 	30
Triple Slip() 	Execute up to three dodges in succession. 	Level 12 	2
Slipstream() 	Execute any number of dodges in succession. 	Learn Triple Slip. 	3
Untouchable() 	Window for dodging increases. 	Level 19 	5
() 	Check status of locked-on targets. 	Default 	Default
Quick Reflexes() 	Dodge even during other actions. 	Default 	Default
Melee Attack 	Perform a melee attack with Left Analog Stick Up + normal attack. 	Learn Finishing Blow. 	3
Melee Attack II() 	Perform a finishing move after melee attacks. 	Learn Melee Attack. 	4
Quick Draw() 	Cast a finishing spell after melee attacks. 	Learn Melee Attack II. 	8
Focus() 	Perform a charged attack with Left Analog Stick Down + normal attack.	Default 	Default
Focus II() 	Increase number of hits for charged strikes. 	Learn Melee Attack II. 	4
Finishing Blow() 	Perform a finishing move after normal attacks. 	Default 	3
Quick Draw() 	Cast finishing magic after a normal attack. 	Learn Quick Draw. 	12
Cut Cards() 	Draw cards from a deck of various effects. 	Default 	Default
Attack Hand() 	Draw cards from a deck stacked with attack effects. 	Default 	8
Support Hand() 	Draw cards from a deck stacked with support effects. 	Default 	6
Life Hand() 	Draw cards from a deck stacked with HP recovery effects. 	Default 	4
Spirit Hand() 	Draw cards from a deck stacked with MP recovery effects. 	Default 	6
Blind Stud() 	Lay a card on the ground and activate to damage enemies. 	Level 10 	8
Blind Stud: Time Up() 	Blind Stud remains active for a longer time. 	Learn Blind Stud. 	6
Blind Stud: AG Down() 	Reduce AG cost of Blind Stud. 	Learn Blind Stud. 	10
Jackpot Shot() 	Fire a laser beam forward. 	Level 13 	8
Jackpot Shot: Crit Up() 	Increase critical hit rate of Jackpot Shot. 	Learn Jackpot Shot. 	5
Jackpot Shot: Time Up() 	Jackpot Shot remains active for a longer time. 	Learn Jackpot Shot: Crit Up.	6
Jackpot Shot: AG Down() 	Reduce AG cost of Jackpot Shot. 	Learn Jackpot Shot: Time Up.	8
Jackpot Triad() 	Fire lasers in three directions. 	Learn Jackpot Shot: AG Down.	12
Jackpot Triad: AG Down()	Reduce AG cost of Jackpot Triad. 	Learn Jackpot Triad. 	14
Wild Card() 	Teleport to location of enemy hit by card and attack. 	Level 14 	6
Wild Card: Power Up() 	Increase power of Wild Card. 	Learn Wild Card. 	8
Wild Card: Crit Up() 	Increase critical hit rate of Wild Card. 	Learn Wild Card. 	8
Wild Card: AG Down() 	Reduce AG cost of Wild Card. 	Learn Wild Card. 	8
FFTYPE 0 MIGA BURST.png|Ace attacking.
FFTYPE 0 GIGA BURST.png|Giga Burst.
Life-Hand-Type-0-HD.png|Life Hand (HD).
Final-fantasy-type-0 using fire.jpg|Ace using a fire spell in battle.
==Equipment==
Ace's exclusive accessory is Oracle's Codex that increases all magic stats by 30 and grants Auto Endure status.
*Playing Cards
*Argentic Deck
*Akademeia Deck
*Arcane Deck
*Lustrous Deck
*Imperial Tarot
*Draconic Deck
*Ironclad Deck
*Mythril Deck
*Platinum Deck
*Reaper's Tarot
*Cardshark's Deck
*Magician's Deck
*Hanafuda
*Crazy Eights
*Black Trump (ultimate weapon)
==Support Personnel==
Some Support Personnel characters in the HD version appear as Ace: Yuki Kaji (Ace's Japanese VA), Ryoto Shinzato (Rendering Environment Artist), Tatsuo Heianzan (Lead Character Modeling Artist), and Nobuyuki Ueda (Project Manager).
==Quotes==
Category:Character gameplay in Final Fantasy Type-0