Horrible Regeneration

Horrible Regeneration is a passive ability available to various factions.
Beyond mere restoration of the flesh, even that which lay seemingly dead upon the ground could be knitted together once more.
== Effect ==
* Passive Ability
*Type: Regeneration
*Heal Per Second: +0.10%
* Weakness to Fire Damage: +20%
*Duration: 
* Resurrects dead combatants
* Heals injured before resurrecting
==== WH2 ====
* Horrible Regeneration 
*Type: Regeneration
*Duration: Constant
*Target: Self
*Effects: Heals injured before resurrecting Restores 4 Hit Points per second-20% Weakness to Fire Damage
== Access ==
This ability can be gained by:
=== Skills ===
*
**The - Abstraction of Tzeentch - skill from Morghur the Shadowgave grants Horrible Regeneration to Chaos Spawn units in his army.
*
** The - Mutant Regeneration - skill from Throgg grants Horrible Regeneration to all Troll and Skin Wolf units in his army.
*
** The - Perpetual Regeneration - skill from Heinrich Kemmler grants Horrible Regeneration to Cairn Wraiths and Hexwraiths units in his army (Rank 7 and above).
=== Traits ===
*
** Burplesmirk Spewpit's trait grants Horrible Regeneration to all units in his army.
== Notes ==
*The notable difference between Regeneration and Horrible Regeneration is that this ability will resurrect dead models, preventing a units healing from being limited by anything other than their natural healing cap.
== See also ==
* Regeneration, the standard variant of this ability.
Category:Abilities
Category:Passive abilities
Category:Beastmen abilities
Category:Norsca abilities
Category:Vampire Counts abilities