Protected Sense

Cost: [5 points/sense]
Protected Sense in an exotic physical advantage where one of your ranged senses is protected against overload.Basic Set: Characters, p.78 For instance, Protected Hearing prevents deafening effects. This gives a +5 to resist temporary impairment (such as a HT roll), and even a failed roll means temporary impairment for a maximum of two seconds. Furthermore, Protected Sense prevents associated permanent impairment.
== Exotic Senses ==
Protected Sense can be purchased for exotic ranged senses, such as Detect or Scanning Sense.
==See Also==
*Protected Vision
*Protected Hearing
*Protected Power
==References==
Category:Advantages
Category:Exotic Traits
Category:Physical Traits