DragonRogue

For the base version, see Rogue.
For the upgraded version, see Cryptic.
DragonRogue is the Dragon Rogue Base Class. It is available from Mi'Kael in Dragonsgrasp. This class requires a Dragon Amulet.
DragonRogue uses a special mechanic called Dragon Toxins, which heal the player by a small amount each time a class skill is used while certain DoTs are active.
==Skills==
* Potion
** 100 MP, 29 CD
** Required Level: 15
** Heals you the amount one of your HP potions would heal you.
** Attacks for 1 hit of 50% damage.
** Inflicts 'Dragon's Heart Toxin' for 20 turns, a 50% weapon + stat damage DoT.
* Aimed
** 20 MP, 4 CD
** Required Level: 11
** Applies 'Aimed' for the next 5 turns.
*** +75 Bonus.
** Attacks for 1 hit of 100% damage.
* Wound
** 25 MP, 4 CD
** Required Level: 10
** Attacks for 1 hit of 100% damage.
** Inflicts 'Wound' for 4 turns inclusive.
*** +40 Health.
* Throw
** 10 MP, 2 CD
** Required Level: 8
** Attacks for 1 hit of 175% Pierce damage.
* Daze
** 30 MP, 14 CD
** Required Level: 6
** Attacks for 2 hits of 0% damage (0% total).
** Inflicts 'Daze' for 3 turns, a stun.
** Inflicts 'Dragon's Focus Toxin' for 3 turns, a 50% weapon + stat damage DoT.
* Smoke
** 30 MP, 9 CD
** Required Level: 5
** Applies 'Smoke' for 4 turns inclusive.
*** +140 Block/Parry/Dodge.
** Attacks for 1 hit of 50% damage.
** Inflicts 'Dragon's Scale Toxin' for 5 turns, a 50% weapon + stat damage DoT.
* Rapid Attack
** 15 MP, 2 CD
** Required Level: 3
** Only available if the last hit connects from your last attack.
** Attacks for 4 hits for 60% damage (240% total).
* Attack
** 0 MP, 0 CD
** Heals the player for 15 MP.
** Attacks for 2 hits of 50% damage (100% total).
* Stealth
** 25 MP, 7 CD
** Required Level: 2
** Applies 'Stealth' for the next 4 turns.
*** +45 Melee/Pierce/Magic.
** Applies 'Stealth' for 4 turns inclusive.
*** +20 Crit.
** Attacks for 1 hit of 50% damage.
** Inflicts 'Dragon's Shadow Toxin' for 5 turns, a 50% weapon + stat damage DoT.
* Surprise Attack
** 25 MP, 1 CD
** Required Level: 4
** Only available while the 'Stealth' Crit buff is active.
** Attacks for 1 hit of (150 + 25X)% damage.
*** X is equal to stacks of Dragon Toxins (max 275%).
* Poison
** 25 MP, 4 CD
** Required Level: 7
** Attacks for 1 hit of 50% damage.
** Inflicts 'Poison' for 5 turns, a 75% weapon + stat damage Poison DoT.
* Dragon Soul Toxin
** 20 MP, 4 CD
** Required Level: 9
** Attacks for 1 hit of 50% damage.
** Inflicts 'Dragon's Soul Toxin' for 8 turns, a 50% weapon + stat damage DoT.
* Wild Daggers
** 15 MP, 2 CD
** Required Level: 11
** Attacks all enemies for 1 hit of 120% damage.
* Blind
** 25 MP, 9 CD
** Required Level: 12
** Attacks for 1 hit of 100% damage.
** Inflicts 'Blind' for 3 turns.
*** -50 Bonus.
* Final Strike
** 30 MP, 14 CD
** Required Level: 18
** Attacks for 4 hits of 75% damage (300% total) with +200 Crit.
==Mechanics==
=== Dragon Toxins ===
* DragonRogue has a Dragon Toxins counter that starts at 0, and caps at 5.
** For each of the following effects on the targeted enemy, Dragon Toxins increases by 1:
*** 'Dragon's Heart Toxin'
*** 'Dragon's Focus Toxin'
*** 'Dragon's Scale Toxin'
*** 'Dragon's Shadow Toxin'
*** 'Dragon's Soul Toxin'
* When using a class skill, heals the player for X% of their maximum HP.
** Dragon Toxins leech Y HP!
** X is equal to Dragon Toxins.
==Rotation==
Due to its defensive nature, DragonRogue does not have a strict rotation. Keep Dragon Toxins applied as much as possible, though this maybe difficult, as most of them are also tied to important defensive skills.
Final, Rapid, and Surprise Attack are the strongest filler skills for raw damage.
==Strategy==
DragonRogue aims to play more defensively Keep as many Dragon Toxins applied as often as possible, to maximize healing from its passive. As a note, both shields only provide BPD, and Stealth's shield is relatively weak, thus stacking Blind on top of it may be necessary to reduce damage. Poison provides the strongest DoT effect, though note that this DoT does not count as a Dragon Toxin. Nonetheless, as the strongest DoT in your arsenal, it should be used as often as possible.
Use Potion if healing is needed; note that it provides a Dragon Toxin for 20 turns, meaning that you often end up stronger after its first use. While powerful, it typically isn't worth wasting the valuable heal just to inflict a DoT.
DEX/END is highly recommended as most of the class damage is dealt through DoT effects.
Category:Class
Category:DA Class