The Badlands

==Campaign 1: The Badlands==
Travel to the capital city of Skyreach to claim your destiny as the new Emperor.
During the course of your journey you will face many dangers. Defeat all threats to yourself and the people of the Badlands.
Prove to the citizenry that you are the one true successor to the throne!
===The Map Will Take You There===
	Missions 	Descriptions 	Requirement	Reward 	Completion	Completion Reward
	
Fish in Shallow Waters
Level 5	
Fish for a chance to catch trout! 	2 Energy 	80% Chance for a special ingredient	NA 	Trout
	
Hunt for Rabbits
Level 6	Hunt for a chance to catch rabbits! 	2 Energy 	50% Chance for special ingredient 	NA 	Rabbit Pelt
	Dread Ravens	Avatars of ill omen, a murder of mysterious ravens descends on the fields of a village in the Badlands, destroying crops and attacking farmers and their families.	1 Energy 	1 Experience 	10 Times 	40 Gold
	
Steam Engine
Level 5	Thanks to the efforts of the Immortal known as Galvin, father of steam technology, many towns on the Badlands use steam engines to power mills and other needed devices. Unfortunately, these machines are prone to breaking down.
Give the locals a hand repairing their engine.	5 Energy 	
5 Experience
220 to 330 Gold 	10 times 	550 Gold
	
Hunt within the Mist
Level 3	When crystals are dredged out of the mystic realm called the Blue, a strange mist seeps into this world. The mist hides otherworldly dangers and wonders.
Will you brave the unknown to see what you can find?	10 Energy 	10 Experience 	10 times 	
===Envoy to the Elves===
	Missions 	Descriptions 	Requirement	Reward	Completion	Completion Reward
	Search for Nightshade	This forest is known for containing rare, powerful plants. Search the forest and you might find something useful.	
10 Energy
Level 5	
9 Experience
30% Chance for special plant	10 times 	
1100 Gold
Drops Nightshade
	Search for Ginseng 	This forest is known for containing rare, powerful plants. Search the forest and you might find something useful.	12 Energy 	
11 Experience
25% Chance for special plant	10 times 	
1320 Gold
Drops Ginseng
	Search for White Sage	This forest is known for containing rare, powerful plants. Search the forest and you might find something useful.	15 Energy 	
14 Experience
20% Chance for special plant	10 times 	
1650 Gold
Drops White Sage
===Scalesong Marketplace===
	Missions 	Descriptions 	Requirement	Reward	Completion	Completion Reward
	Sell Trout 	A merchant wants to buy trout from you for a fair price. 	
1 Trout
Level 5	
1 Experience
315 Gold	NA 	NA
	Sell Rabbit Fur	A merchant wants to buy rabbit fur from you for a fair price.	
1 Rabbit Pelt
Level 5	
1 Experience
450 Gold	NA 	NA
===The Cliffs===
	Missions 	Descriptions 	Requirement	Reward 	Completion	Completion Reward
	You've Been Ambushed!	
As you traverse the Badlands, glaring yellow eyes peer out of the shadows. Howling a feral cry for blood, goblins with curved, jagged blades leap toward you!
Defend yourself, [Your Champion Name]!	3 Energy 	4 Energy 	1 time 	
	The Ghostly Spy 	As you search the mountains for the coven's whereabouts, you have a feeling that you are being watched. The witches have sent an agent, cloaked in their dark magics, to spy on you!	7 Energy 	
8 Experience
112 to 168 Gold	1 time 	
	The Coven 	
"Look, sisters! They've sent little mice here to nip at our toes. Ah, let us snatch them up before they stir up further mischief. Tonight we sup well!"
Two of the hags lunge toward you with barred, yellow teeth. The other hangs back, readying some black magic spell.	4 Energy 	6 Experience	1 time 	
===Baron's Castle===
	Missions 	Descriptions 	Requirement	Reward 	Completion	Completion Reward
	Psychic Worms 	
You have discovered that five small mountain villages have been infested with reshikka, the psychic worms.
Help drive them out and save the villagers! 	5 Energy 	
6 Experience
100% Chance for special ingredient	5 times 	Drops Psychic Powder
	The Crystal Baron's Castle	
The only way to open a mystical doorway into the Blue is to do so high in the air. Baron Ayrda's moutaintop castle was constructed for such a purpose.
When you arrive at the moutaintop stronghold, you see that you are too late. The minotaur workers have clearly been taken over by the psychic worms.
You must free them! 	10 Energy 	11 Experience	1 time 	
	The Crystal Dredge 	
In the struggle to free the workers, the dredge used to pull crystals out of the mystic realm called the Blue has been damaged. It's about to snap, and all the crystals will be lost back into the Blue.
If you act quickly, with the help of the workers, the crystals can be saved. 	11 Energy 	
12 Experience
660-990 Gold	1 time 	
	Boss fight: Lord Xaxom 	An armor-clad giant, diseased flesh dripping with bile, lumbers toward you. A steam furnace mounted on his back fires mechanisms incorporated into his armor to help move his titanic limbs."Lord Xaxom claims these crystals in the name of Azariel," he tells you with cold certainty. In his massive, clawed hands, Xaxom hefts a maul covered in spikes and stained with the blood a thousand foes that challenged him before you came along.They all failed, [Your Champion Name]. Will you?	
12 Energy
Level 10	
12 Experience
10% Chance for special equipment	1 time 	Weapon: Lord Xaxom's Maul
===Destinations Gone===
	Missions 	Descriptions 	Requirement	Reward	Completion	Completion Reward
	Dreamplague 	Passing from village to village like a plague, a wave of horrible nightmares spreads among the populace. These dreams emanate from a supernatural source, a sorcerous accident that occurred in ancient times among the Thrane Empire. The only antidote to this terrifying disease is the curative power of magical white sage.	8 Energy 	
8 Experience
500 to 770 Gold	10 times 	1280 gold
	The Minotaur Nomads 	Forever altered by the prolonged exposure of the strange energies of the realm known only as the Blue, the minotaurs sometimes band together in small groups and wander across the Verge. Most avoid these nomads, but perhaps you can find allies among them. 	9 Energy 	
7 Experience
20% chance for a special equipment	10 times 	
1260 gold
Drops bronze shortsword
	
Envoy to the Elves
(original)	The Elves of Avermil are masters of vitality magic. Their healing herbs are renowned for their ability to heal or harm.They are difficult to find and even more difficult to entreat, but if successful, you may gain rare, powerful plants. 	
10 Energy
Level 5	
9 Experience
25% Chance for special ingredient	10 times 	Drops Nightshade, white sage, gensing
	Seek Out a Thrane Ruin	The skeletal remains of ancient towers and broken domes mark the site of a Thrane ruin in the wilds of the Badlands.The Thrane once mastered this realm with sorcery, and their forgotten cities and time-lost citadels still contain prized lore beyond the ken of today's mages. 	17 Energy 	
14 Experience
25% chance for a special equipment	10 times 	2380 gold
Category:Quests