Sanctum Heart

A vitaeic Construct created in a special ritual to create a protected place of power for a Seraph, Sanctum Hearts are tiny floating ruby-like gemstones that radiate warm red light. Though functionally defenseless, they are still powerful magical majordomos with a variety of useful abilities.
__TOC__
*TN Diminutive Construct (Seraphic)
*Init +3; Senses See in darkness, Perception +5
===Offense===
*Speed 0 ft., Fly 15 ft. (perfect)
*Melee —
*Space 1 ft.; Reach 0 ft.
*Spell-Like Abilities
:*3/day—gust of wind, obscuring mist, silent image
:*At-will—arcane lock, dancing lights, Sanctum Attendants, Strengthen Sanctum
:*Constant—light (self)
===Defense===
*AC 22; Touch 17; Flat-Footed 19; (10 + 3 Dex + 5 natural armor + 4 size)
*HP 49 (9d10[49.5])
*Saves
:*Fortitude +3
:*Reflex +6 (3 + 3 Dex)
:*Will +3
*Defensive Abilities Evasion, hardness 14, Vitaeic Construct; Resist fire 10, shadow 10; Immune Construct traits, electricity
*Weaknesses Light and sonic vulnerability, susceptible to shatter
===Statistics===
*Str 1 (-5); Dex 16 (+3); Con —; Int —; Wis 10 (+0); Cha 10 (+0)
*BAB +9/+4; CMB +8 (9 BAB + 3 Dex - 4 size); CMD 13 (10 + 9 BAB - 5 Str + 3 Dex - 4 size)
*Feats —
*SQ Bound Dominion, Master's Power
*Languages Any one its Master speaks (can't speak)
===Skills===
:*Fly +17 (0 ranks + 3 Dex + 8 maneuverability + 6 size)
:*Perception +8 (0 ranks + 5 racial)
:*Stealth +15 (0 ranks + 3 Dex + 12 size)
===Special Abilities===
::
::Each Sanctum Heart is bound to a single Seraph (called its Master), and a single permanent, stationary structure (called the sanctum). It cannot voluntarily leave the interior of the sanctum, even if commanded to, and if forced out it takes any action it can to return inside. While inside the sanctum, the Sanctum Heart can see and hear as though it were in the center of each room of the sanctum simultaneously, or from any point on the exterior of the structure. It has line of effect to any point inside the sanctum it can see, and can touch any structural element of the sanctum from anywhere.
::
::Sanctum Hearts grow in power as their Master does. For each character level above 9th its master possesses, a Sanctum Heart gains the following benefits:
::*+1 HD (using the average result of 5.5).
::*+1.5 increase to hardness and natural armor.
::*+0.5 racial bonus to all saves
::
::As a free action, Sanctum Hearts may create or dismiss unseen servants, to a maximum of (1 per 3 HD). The range of this effect covers the entire sanctum and its grounds, but the servants are destroyed immediately if exposed to sunlight. If the Sanctum Heart's Master is within the sanctum's grounds and has the Royal Attendants class feature or a similar ability, these unseen servants have the same statistics, abilities, and appearance as those created by that ability. Controlling the servants is a free action that can be done by the Sanctum Heart or its Master.
::
::As a standard action, a Sanctum Heart can increase the hardness of its sanctum by (5 + 1/2 its HD above 9th). This affects all structural elements (walls, floors, roofs, supports, windows, and doors) in any six contiguous 5 ft. cubes, and lasts for as long as the Heart concentrates.
::
::Because of their nature as vitae-based Constructs, Sanctum Hearts can be healed by positive energy. However, they lack the normal Construct immunity to negative energy.
==Additional Information==
===Creation===
Sanctum Hearts are not created through normal means, and are instead formed through the Sanctum Heart Inauguration ritual.
===Ecology===
Despite being mindless, Castle Hearts are capable of remembering and carrying out complex orders. They can remember many specific visitors to the sanctum and how to treat them, as well as varying daily schedules throughout the week.
===Tactics===
Because they lack offensive abilities of any kind, Sanctum Hearts are typically placed in the most secure section of their sanctum, where they can manage and protect it from a distance. They use their spell-like abilities to aid any other defensive measures the sanctum possesses, and delay intruders while slowly moving to avoid them.
Category:Creatures
Category:Construct Creatures
Category:Seraphic Creatures
Category:Seraphim