Shaman

==Description==
The Shaman is arguably the central unit into powering a player's formation. Without the Shaman, the formation would collapse. Shamans boost the attack speed of the unit in front of it and units one lane above or below the line the Shaman is in. Shamans have low health and cannot attack enemy units much like the Priest.
Shamans are best used to support a Succubus, Iron Wheel or Archangel, since it vastly improves their offensive capabilities. Six Shamans supporting a Succubus increases her attack speed greatly to the point where she can deal astronomical damage in seconds.
The Shaman can be evolved into the Shaman Priest at level 50, granting additional health and additional boosting power. They also learn a new skill, Lightning Arrow, which generates a ball of lightning and hits one enemy target for up to 60 damage and has a 1 minute cooldown. This helps deal some early game damage, but typically doesn't do much in changing the outcome of the battle.
==Info==
Available at level 18.
===Build Time: ===
*LVL1: 16:40.69 min
*LVL2: 15:30.69 min
*LVL3: 14:20.69 min
*LVL4: 13:10.69 min
*LVL5: 12:00.69 min
===Level Upgrades===
Level 	HealthPoints	Attack SpeedBuff	Upgrade Costs	Upgrade Costs	Upgrade Costs	UpgradeTime 	Special 	
Level 	HealthPoints	Attack SpeedBuff	 	 	 	UpgradeTime 	Special 	
1 	240 	20.0% 	- 	- 	- 	- 	N/A 	
2 	252 	22.5% 	3000 	600 	5 	5 Hours 	N/A 	
3 	264 	25.0% 	6000 	1200 	10 	8 Hours 	N/A 	
4 	276 	27.5% 	10000 	2000 	16 	16 Hours 	N/A 	
5 	288 	30.0% 	18000 	3500 	22 	24 Hours 	N/A 	
6 	300 	32.5% 	24000 	5000 	28 	32 Hours 	N/A 	
Evolve 	HealthPoints	Attack SpeedBuff	 	GoldIngot 	 	ElementalCrystals	UpgradeTime	Special
Shaman Priest	? 	? 	? 	? 	? 	? Hours 	 	Lighting Arrow - upon entering arena shoots a ball of lightning at the enemy that does 60 damage, and will recharge in one minute.
Category:Units
Category:EvolvedUnits
Category:Basic Articles