0.12.10

Wastelands once again became a place for the Witch hunt event! An updated especially for the event “Ravagers foothold” map, new unique rewards for your cars and ranges, clan battles with leviathans and more exciting stuff are waiting for you in this update!
== “Witch hunt” event ==
Once again Ivy XO dresses up as a Witch from the Valley to arranges a holiday for everybody! During the annual event, the Survivors clear the area of dangerous sweets, and terrifying new products - pots with the most unexpected contents. In the meantime, in anticipation of hellish races, everyone exchanges rumour about the return of the semi-mythical Mirage, "The Witch's Hunt" is getting started!
* Tricky treats can only be obtained in the brawl “Witch Hunt” or in the special PvP-mission “Trick or treat!”.
* Brawl “Witch Hunt” and the mission “Trick or treat!” available from level 4 of the Engineers faction.
* “Tricky treats” along with other resources can be exchanged for unique decor, paint and stickers in a special “Witch Cauldron” workbench.
* Active “Premium subscription” increases the number of treats received as a result of the battle.
* At the end of the in-game event, all unused treats will be withdrawn without replacements.
* The event will last till November 8 inclusive.
Features of the updated brawl “Witch Hunt”:
* This time the brawl takes place on an updated “Ravagers foothold” map.
* Victory in the brawl goes to the person who can keep festive balloons on his armoured vehicle longer than others and earn 100 points.
* The brawl offers pre-assembled blueprints with boosters.
* There are festive cauldrons on the map, and by breaking them the player can get additional advantages in the brawl. Among them: temporary invulnerability, temporary invisibility, the ability to release a “Kapkan” mine or a shell from a homing “Scorpion”.
* Be careful and be ready for anything — festive skulls can also attach a bomb to your armoured car or slow it down. Hurry to touch the enemy’s armoured car and pass the bomb to it, otherwise, you're gonna go boom!
* To take the holiday balloons from the enemy, you only need to crash into his car. And remember: a high-speed chase is not the only way out. Show your cunning and ingenuity!
* The brawl will be active during the whole time of the event and will not replace the rest of the brawls.
== What new stuff can you expect in the “Witch's Cauldron” this year? ==
Besides some rewards that our experienced survivors are already familiar with, we’ve prepared some new unique rewards:
=== Cosmetic items for your cars ===
==== “Legendary” decor items “LED Soaring bat” and “LED Jack” ====
* PS: 26
* Durability: 2 pts.
* Mass: 2 kg.
* Increases reputation gain by 5%.
Production:
* 100 pcs. of scrap
* 750 pcs. of electronics
* 750 pcs. of copper
* 750 pcs. of batteries
* 300 tricky treats
==== “Legendary” paints “Pink panther” and “Kaleidoscope” ====
These paints are luminescent and glow in the dark. The best stuff for the Halloween!
Production:
* 100 pcs. of scrap
* 750 pcs. of electronics
* 750 pcs. of copper
* 750 pcs. of batteries
* 300 tricky treats
=== Range objects ===
==== “Rare” destructible objects: “Pumpkin”, “Small pumpkin”, “Captured ghost” and “Captured ghost (high)” ====
Production:
* 400 pcs. of scrap
* 150 pcs. of copper
* 100 tricky treats
==== “Special” destructible object “Creepy spider” ====
Production:
* 300 pcs. of scrap
* 100 pcs. of wires
* 100 pcs. of plastic
* 300 pcs. of copper
* 150 tricky treats
==== “Epic” amusement rides “Phantom targer” and “Slanted phantom target” ====
Production:
* 250 pcs. of scrap
* 500 pcs. of wires
* 450 pcs. of copper
* 250 pcs. of plastic
* 200 tricky treats
==== “Epic” paints for range objects: “Pale green” and “Lilac” ====
Production:
* 250 pcs. of scrap
* 500 pcs. of wires
* 450 pcs. of copper
* 250 pcs. of plastic
* 200 tricky treats
==== “Legendary” paints for range objects: “Kind witch” and “Angry pumpkin” ====
Production:
* 100 pcs. of scrap
* 750 pcs. of electronics
* 750 pcs. of copper
* 750 pcs. of batteries
* 300 tricky treats
=== Special event tasks ===
Complete 3 special tasks and receive more memorable rewards!
* Complete 5 matches in “Witch hunt”. Reward: “rare” car paint “Isotope-239 metallic”.
* Earn 250 points in “Witch hunt” (during multiple matches). Reward: “special” car paint “Electon metallic”.
* Take a medal place 5 times in “Witch hunt”. Reward: a unique background for you banner.
Attention! It is possible to complete only 1 task per day! The next task becomes available the next day after you complete the current one.
=== Miscellaneous ===
During the “Witch hunt” event:
* All the hangars are decorated for Halloween.
* Special weather is enabled for all the garages. You may switch it in your profile - “Garage” tab.
== Crossout -  “Phantom” (Deluxe edition) ==
Unique armoured car “Phantom”:
* Unique epic cabin “Dusk”.
** Light cabin.
** PS: 1800.
** Max. cabin speed: 100 km/h.
** Tonnage: 4200 kg.
** Mass limit: 8600 kg.
** Adds energy: 12 pts.
** Durability: 280 pts.
** Mass: 850 kg.
** Perk: “Homing missiles become more accurate, deal 30% more damage and fly 20% faster. However, its lifetime is 67% lower and manoeuvrability is reduced.”
* Epic homing rocket “Pyre” (6 pcs.).
* Unique “Phantom” structural parts.
* Unique paint cans.
* 4000 in-game coins.
Additionally, the player gets:
* Unique character portrait “Mirage”.
* Epic engine “Hot red”.
* Epic module “Expanded ammo pack”
* Special module “Ampere”.
* Special radar “Maxwell”.
* Special module “Chameleon”.
* Special wheel “Array ST” (2 pcs).
* Special “Twin wheel ST” (2 pcs.).
* Unique banner background and logo
* The maximum number of parts increased to 60.
Every autumn his vehicle rides in the Valley and it vanishes just like it appears — without a trace. No one knows the true story of the invisible driver. Some say that he is a soldier who strayed from his squad, still looking for his comrades. Others — that he is a scavenger, who disappeared under the rubble and who continues to search for something in the ruins of an abandoned research institute. To meet Mirage is a bad sign among the survivors. Should the collector see any value in your hardware — you will never be found.
The Deluxe pack will be available in the official store till December 13 inclusive.
== Crossout - “Phantom” pack ==
Unique armoured car “Phantom”:
* Unique epic cabin “Dusk”.
* Epic rocket launcher “Pyre” (6 pcs.).
* Unique “Phantom” structural parts.
* Unique paint can “Pale shadow”.
* 1500 in-game coins.
Additionally, the player gets:
* Unique character portrait “Mirage”.
* Epic engine “Hot red”.
* Epic module “Expanded ammo pack”
* Special module “Ampere”.
* Special radar “Maxwell”.
* Special module “Chameleon”.
* Special wheel “Array ST” (2 pcs).
* Special “Twin wheel ST” (2 pcs.).
* The maximum number of parts increased to 60.
== Clan battles ==
=== Clan battles with leviathans ===
* Added clan battles with leviathans to the clan battles schedule.
* Battles with leviathans will be held on Wednesday, from 00:00 till 04:00 GMT, and on Thursday, from 11:00 till 15:00 and from 17:00 till 21:00 GMT.
* In the future we may reconsider the current schedule.
== Brawls ==
=== Race ===
Added reversed versions of both “Rocky track” and “Industrial track” maps to the “Race” brawl rotation.
== Structure parts ==
* Now, with each new level of prestige in the “Scavengers” faction, the player will get random structural parts from the following list (until all the parts are received)::
** “Veil” — 1 pc.
** “Right phantom fender” and “Left phantom fender” — 1 of each.
** “Rear cover” — 3 pcs.
* Thus, all structural parts can be obtained for 3 levels of prestige with the “Scavengers” faction.
* Attention! The parts are issued for each new level of prestige obtained after the update. Prestige levels received before the update are not counted, and the parts are not given for them.
* If you purchased the “Phantom” pack (regular or deluxe), then if you increase the level of prestige with the “Scavengers” faction, additional structural parts will not be issued.
== Weapons ==
=== “Skinner” harpoon ===
Now when you destroy the enemy using only the Skinner (and in case you or other players didn’t deal any additional damage to the car) it counts as you’ve destroyed the car.
=== “Fafnir” shotgun ===
Improved weapon’s physical model.
=== “Nidhogg” shotgun ===
Improved weapon’s physical model.
=== “Mandrake” howitzer ===
“Mandrakes” min. angle changed to 45°.
This is done to make the aiming process more intuitive, and the crosshair’s behaviour more predictable. Now there should be no cases like when you aim and move your mouse up to move the crosshair further, but it starts to go back.
== Radars ==
* Now “Doppler”, “Maxwell”, “Oculus VI” and “Verifier” radars are able to detect mines at a certain distance:
** Oculus VI: 24 m.
** Verifier: 30 m.
** Maxwell: 16 m.
** Doppler: 20 m.
* For all the mentioned above radars added a new upgrade result that increases mine-detection radius by 25%.
* Updated both appearance and functionality of the “News” window.
* Now, when you select the player’s nickname in your market history tab, you open his personal file.
* Now links in the chat with vehicles and ranges blueprints have their own colours.
* Improved the main menu’s background appearance in 4K resolution.
* Added a new audio track for the garage (the “Witch hunt” event exclusive).
Crossout Official · OST Crossout - Scared
* Added a new audio track for the “Witch hunt” brawl.
* The sound of the “Growl” cabin has been improved.
* Improved visual effects of all the plasma emitters.
* Improved the “Nest” launch module’s painting pattern.
* Now, when you select the “Delete everything” option while in construction or range building mode, the part you’re holding in your hands won’t disappear.
* Now, if the car is invisible, its active holograms become visible only when the car is close enough and its silhouette is visible too.
* Improved appearance of a number of environmental objects on the “Broken arrow” map.
* Fixed a bug where damage of both “Spark III” and “Flash I” increased when firing with multiple clicks.
* Fixed a bug with the “Mandrake” firing only one shot because of structure parts mounted around.
* Fixed a bug with the “Nest” rockets piercing through a number of car parts.
* Fixed a bug with the “Cohort’s” drone occasionally blocking the player’s field of view.
* Fixed the “Lunar IV” wheel model. Now it moves correctly on any flat surface.
* Fixed a bug in raids, when, in some cases, the turret’s basement remained as a target to attack.
* Fixed a bug where the nickname of the vehicle’s creator disappeared after the test-drive.
* Fixed a bug with event banners disappearing after choosing the “Select mode” button and hitting Esc button.
* Fixed a number of environmental objects on “Founders Canyon”, “Sandy gulf” and “Sector EX” maps.
* Fixed a bug when the spectator couldn’t change the target in the “Race” brawl (Custom battle).
* Fixed a bug with the “Phoenix” projectiles sticking incorrectly to a number of parts.
* Fixed a bug where different wielding points were shown for concrete blocks in the building mode and on the “Parameters” tab.
* Fixed a bug where wheels got stuck in some of the props on the “Chemical plant” map.
* Fixed a number of text strings, descriptions and icons.
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== Small update, 26.10.2020 ==
* Now the “Trick or treat!” mission is counted in the seasonal daily tasks.
* Improved the shooting effects of plasma emitters.
* Fixed a bug where players in the group appeared far from each other on the “Adventure” mode map.
* Improved a number of texts and descriptions.
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== Small update, 28.10.2020 ==
Improved a number of text strings.
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== Small update, 30.10.2020 ==
Improved client stability.
ru:0.12.10
Category:Updates