Turkey-pult (PvZ: BfN)

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Turkey-pult is a playable plant class in Plants vs. Zombies: Battle for Neighborville. She is a Hybrid class who specializes in overwhelming enemies.
==Description==
===In-game description===
Turkey-pult specializes in overwhelming enemies with Zurkey armies, then finishing them off with Zurk's Up!
==Primary Weapon==
Turkey-pult's primary weapon is the Overhead Zurkey, which launches a Zurkey with a heavy arc that deals 15 damage and then bounces off to spawn a Zurkey! Overhead Zurkey fires at a rate of 90 RPM (rounds per minute) or RPS (rounds per second) with DPS, and can hold up to 8 ammo before needing to reload for 2 seconds.
Zurkeys are frighteningly fast but get a little confused when thrown far away - they're living creatures after all. They sport 30 health and peck at zombies, dealing 5 damage at a rate of 240 RPM (rounds per minute) or RPS (rounds per second) with DPS, and will automatically expire after being alive for 30 seconds.
Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats
Internal data	Internal data	Internal data	Internal data	Internal data
Ammo capacity	Ammo capacity	Fire mode 	Rate of fire 	Damage(DPS)
6 	6 	Semi auto 	90 RPM 	15()
==Abilities==
===Zurkeystorm===
When activated, Turkey-pult launches a big pod that sticks to surfaces and opens up after a moment - the pod can be destroyed early since it only has 75 health. When it splits open, a swarm of 10 Zurkeys will be released upon zombie forces! The Zurkeys function like regular Zurkeys like from her Overhead Zurkey attack, and can easily overwhelm enemies if they're caught off guard. It takes 20 seconds to recharge.
===Big, Big Guy===
When activated, Turkey-pult's next attack launches a massive Zurkzilla that is a much stronger Zurkey, with the main projectile dealing 30 damage instead of 15 as well. Zurkzilla sports 300 health and pecks at zombies, dealing 15 damage at a rate of 240 RPM (rounds per minute) or RPS (rounds per second) with DPS, and will automatically expire after being alive for 90 seconds. After the Zurkzilla is defeated, the ability goes on cooldown for 35 seconds.
===Zurk's Up===
When activated, Turkey-pult will power up all of her currently-alive Zurkeys (but not Zurkzilla) by giving them a 25% armor boost and a 50% damage boost for a period of 3 seconds. Ther is a great boost that should be used when a large number of Zurkeys are on the map, since it can make a horde harder to defeat and much more threatening. Ther ability also pairs well with Zurkeystorm. It takes 20 seconds to recharge.
==Upgrades==
==Balancing changes==
December 21, 2021
*Overhead Zurkey
**Increased ammo from 6 -> 8
Category:Sani's Stuff
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