Taunt

A taunt is a special action in Super Smash Flash 2 that causes the character to perform a brief, often mocking animation. Taunting is generally intended to mock, provoke, or annoy opponents or to show off after scoring a KO. It is performed by pressing the taunt input while grounded, and there are four types of taunts that can be performed based on which direction is held: the neutral taunt, the side taunt, the down taunt, and the up taunt (whom only one character has).
Taunts vary in length and cannot be acted out of, leaving the player vulnerable to opponents throughout the duration of the animation. The majority of taunts have no effect on gameplay other than shifting a character's hurtboxes. Exceptions include , , and , all of whom have weak hitboxes on certain taunts; , whose taunts make him lose his Copy Ability; and , whose side taunt deals recoil damage.
Taunting is one of the many aspects from the official series to not appear in the original Super Smash Flash.
== List of taunts ==
These are the taunts present in the current version of the game. It should be noted that while it is confirmed that all characters will eventually have three taunts, not all characters currently possess the three of them, with some recycling the same taunt for other spots. Additionally, Pichu has an exclusive up taunt, giving it four taunts in total, and there are currently no plans to give four taunts to each character. Attempting to perform an up taunt with a character other than Pichu will result in a down taunt.
List of taunts per character
Character	Neutral 	Side 	Down 	Up
 	Waves forward, making a pose while the 1-UP sound effect from the games plays. 	Plants his spear in the ground, flips on it, then poses with a wink. 	Bounces on his spear like a pogo stick three times. 	Bounces on his spear like a pogo stick three times.
 	Spins and raises a hand into the air while a small melody from the fanfare plays. 	Faces the screen and opens his arms while rising, seeming intimidating. 	Takes out a lute and plays the FINAL FANTASY theme. A metal remix of the FINAL FANTASY victory theme plays instead if he is in Metal mode.	Takes out a lute and plays the FINAL FANTASY theme. A metal remix of the FINAL FANTASY victory theme plays instead if he is in Metal mode.
 	Jumps up happily while pumping his fists. 	Jumps up happily while pumping his fists. 	Spins once and makes the peace sign. 	Spins once and makes the peace sign.
 	Stomps, throws his head back, and roars. 	Snaps furiously forward five times. 	Stands on one foot and flails his arms around. 	Stands on one foot and flails his arms around.
 	Salutes to the camera and says "Show me ya moves!" 	Jumps back, extends his hand out, and says "Come on!" 	Clenches his fists while surrounded by a fiery aura. 	Clenches his fists while surrounded by a fiery aura.
 	Pulls out a panel with a check on it. 	Poses and then pulls out a panel with a "X" on it. 	Pulls out a scrub brush and scrubs the floor. 	Pulls out a scrub brush and scrubs the floor.
 	Faces the camera and shrugs his shoulders, making a confused noise. 	Faces the camera, smiles, and shifts his eyebrows while holding a banana. 	Faces the camera, smiles, and shifts his eyebrows while holding a banana. 	Faces the camera, smiles, and shifts his eyebrows while holding a banana.
 	Kicks his Reflector around like a hacky sack and says "Piece of cake!" before catching it. 	Poses by standing on one foot with his wing raised before saying "Don't try me!" 	Spins once and crosses one wing before saying "Hands off my prey!" 	Spins once and crosses one wing before saying "Hands off my prey!"
 	Makes a red flashing aura around him saying, "Here I come!" 	Makes a red flashing aura around him saying, "Here I come!" 	Twirls his gun in his hand, tosses it in the air and catches it. 	Twirls his gun in his hand, tosses it in the air and catches it.
 	Floats in the air and curls himself into a ball while spinning before opening up his curled position and striking a pose while laughing with dark magic aura surrounding him.	Punches his right hand into his open palm in a threatening pose and scoffs, with dark magic emitting from his hands afterward while his cape flows.	Pulls out his Sword of Sages, swings it around twice then strikes it into the ground. This is a reference to one of his victory poses in .	Pulls out his Sword of Sages, swings it around twice then strikes it into the ground. This is a reference to one of his victory poses in .
 	Happily raises up two fingers to show the sign of peace. 	Thrusts his head forward, yelling, commonly referred to as the Big Head Yell. 	Powers up, releasing a white and blue-ish aura around him, similarly to initiating Kaiō-ken. 	Powers up, releasing a white and blue-ish aura around him, similarly to initiating Kaiō-ken.
 	As Kaiō-ken Goku, he powers up, releasing a red aura around him. 	As Kaiō-ken Goku, he powers up, releasing a red aura around him. 	As Kaiō-ken Goku, he powers up, releasing a red aura around him. 	As Kaiō-ken Goku, he powers up, releasing a red aura around him.
 	Points his sword in front of him and says, "". 	Slashes his sword to his side and says, "". 	Puts on his Hollow mask and says, "", then takes the mask off. 	Puts on his Hollow mask and says, "", then takes the mask off.
 	Summons Flint while posing. It enters inside Isaac's body as a set of orbs, exits it and then enters again. 	Pretends to remove his sword from the hilt while posing and chuckling. The pose is similar to his main artwork. 	Summons a Psynergy hand then sits on it for some time. 	Summons a Psynergy hand then sits on it for some time.
 	Spins on one leg, then inflates itself, facing the screen. 	Twirls around many times, then poses. 	Breathes all the air out of itself and falls to the ground, flattened. Similar to its fainting animation in home-console Pokémon games. 	Breathes all the air out of itself and falls to the ground, flattened. Similar to its fainting animation in home-console Pokémon games.
 	Waves his arms saying "Hiii!" 	Does a twirl, similar to the action he does when selected to play in Super Smash Bros. 	Performs part of one of his victory dances in his home series. 	Performs part of one of his victory dances in his home series.
 	Plants her staff on the ground, and spins around it while laughing, saying "Try me." at the end. 	Twirls her staff while saying "You'll never have the chance." 	Puts her staff on her shoulders while saying "Stop joking around." 	Puts her staff on her shoulders while saying "Stop joking around."
 	Performs his battle stance from . 	Takes out a fairy, who proceeds to fly around until it returns to Link's pocket. 	Swings the Master Sword twice and twirls it behind him before sheathing it. Similar to an animation from . 	Swings the Master Sword twice and twirls it behind him before sheathing it. Similar to an animation from .
 	Takes a battle pose, holding both swords out, while saying "Come on, bring it!" 	Takes a battle pose, holding both swords out, while saying "Come on, bring it!" 	Takes a battle pose, holding both swords out, while saying "Come on, bring it!" 	Takes a battle pose, holding both swords out, while saying "Come on, bring it!"
 	Releases aura energy around himself. 	Extends his paw forward, releasing a small burst of aura energy. 	Strikes a pose. 	Strikes a pose.
 	Launches both hands upwards while saying: 	Punches his other hand while saying: 	Curls both arms into a coil and poses twice. 	Curls both arms into a coil and poses twice.
 	Does five humorous poses very quickly. In the last one, he assumes a fearful position with his hands on his cheeks, mimicking his artwork from Luigi's Mansion. 	Falls stiff on the floor with hands on hips, then balances himself back up again, while saying "Pow pow." 	Bashfully kicks the ground and sighs. The kick deals damage and can meteor smash opponents. 	Bashfully kicks the ground and sighs. The kick deals damage and can meteor smash opponents.
 	Mario goes into his Super Mario Bros. stance and grows big as if collecting a Super Mushroom, then he returns to normal size. 	Takes off his hat, twirls around, and puts his hat back on, similar to the level clear animation from New Super Mario Bros.. 	Spins in the air and falls to the ground with his legs in the air. This is a reference to his dying animation from . 	Spins in the air and falls to the ground with his legs in the air. This is a reference to his dying animation from .
 	Twirls his sword, then raises it in front of him saying, "". 	Swings his sword twice before resheathing it. 	Points the Falchion skyward with a quick spark of light emitting at the tip. 	Points the Falchion skyward with a quick spark of light emitting at the tip.
 	Transforms his hand into a cannon, and makes a pose. 	Turns and strikes a pose, with his back facing the camera and one of his hands turned into a cannon, as he smiles. 	Teleports off of the stage, and soon teleports back. 	Teleports off of the stage, and soon teleports back.
 	Flaps his wings while saying "Come!". 	Points his sword forward, says "Fight me!" and waves it a few times. 	Spins around, similar to his entrance animation. 	Spins around, similar to his entrance animation.
 	Rings his bell at a high angle. 	Leans back and points diagonally upwards. 	Sits down and sighs. Based on Game & Watch game Mario Bros.. This taunt has a windbox. 	Sits down and sighs. Based on Game & Watch game Mario Bros.. This taunt has a windbox.
 	Uses the Sexy Technique () and giggles. 	Takes a Kunai and slashes out with it while laughing. 	Summons a bunch of Shadow Clones, each one smiling with a raised fist while doing the same pose as the clones. 	Summons a bunch of Shadow Clones, each one smiling with a raised fist while doing the same pose as the clones.
 	Faces the camera and nods his head, saying, "Okay." 	Points his baseball bat forward proudly. 	Fires a series of sparkles in front of himself. 	Fires a series of sparkles in front of himself.
 	Lays down while Blinky, Pinky, and music notes hover over him while a musical tune plays. 	Moves side to side while in his blob form 3 times. 	Performs a "NAMCO Roulette", where he summons classic elements from NAMCO games. The sound played depends on what appeared. 	Performs a "NAMCO Roulette", where he summons classic elements from NAMCO games. The sound played depends on what appeared.
 	Performs a spin, then poses and winks, saying "Uh-huh!". 	Dances in a taunting manner as little music notes flutter around her, while singing a little tune similar to "Ring Around the Rosie". 	Takes out her parasol and twirls it above her head, saying "Sweet!" 	Takes out her parasol and twirls it above her head, saying "Sweet!"
 	Slaps its butt thrice. 	Emits electricity from the ground, dealing 10% recoil damage. 	Rolls around on the floor. 	Jumps up and waves both hands.
 	Waves with both hands. 	Rolls around on the floor. 	Squats and generates electricity around itself. 	Squats and generates electricity around itself.
 	Holds his blades in each hand and spreads out his arms and wings, as a few feathers are loosed from his wings. 	Flourishes his blades before striking a pose while saying "That all you got?" 	Crouches down, then spins his blades, one on each hand, before standing up and crossing them over his head, saying "Come on!" 	Crouches down, then spins his blades, one on each hand, before standing up and crossing them over his head, saying "Come on!"
 	Swings his torso around like a basketball. 	Strikes a pose, makes a peace sign while smiling at the camera, and says "Yay!" 	Holds his mouth open and blows a raspberry. 	Holds his mouth open and blows a raspberry.
 	Adjusts his glove while saying "Get serious." 	Puts out one of his fists, saying "Talk is cheap." 	Stomps on the ground and grunts. 	Stomps on the ground and grunts.
 	Swipes her hand away from her helmet as if saluting. 	Faces the screen and demonstrates the Arm Cannon mechanics. 	Holding her arm cannon with her left hand, she aims behind her, then kneels and aims lower in front of her. 	Holding her arm cannon with her left hand, she aims behind her, then kneels and aims lower in front of her.
 	Spins vertically while confetti appears and either a Mr. Saturn or a Party Ball sound plays. 	Falls flat on the ground, then goes back up. Very similar to Luigi's side taunt. It can also meteor smash the opponents. 	Flips onto its head, then winks its right eye. 	Flips onto its head, then winks its right eye.
 	Gets in a stance and raises her hand up. 	Takes out her harp and plays a short medley on it. 	Stands on one hand. 	Stands on one hand.
 	Puts his whip down, points forward and says, "If you will fight, then stand resolute." 	Swings his whip in front of him twice. 	Holds his whip out and says "I will destroy you!" 	Holds his whip out and says "I will destroy you!"
 	Does a backflip and poses, tutting. 	Runs in place while saying "You're too slow!" 	Breakdances while saying "Come on, step it up!" 	Breakdances while saying "Come on, step it up!"
 	Puts his hands behind his head while giving a winking grin. 	Says "How'd you like that?" while raising his fist. 	Leans back to look at the sky and says "Give me strength!" 	Leans back to look at the sky and says "Give me strength!"
 	Faces the camera and jumps while saying "Yeah!" 	Spins, then poses facing the camera while laughing. Based on a pose he makes in Sonic Generations. 	Takes out a Game Gear and plays on it until the taunt button stops being held. It plays random chiptunes from . 	Takes out a Game Gear and plays on it until the taunt button stops being held. It plays random chiptunes from .
 	Strikes a number of poses, saying "Ha! Ha! Ha! Ha! Ha!" during each of them. Based off of Luigi's neutral taunt. 	Points his finger to the ground while saying "Sit down, loser!" 	Lifts his arms into the air and laughs. 	Lifts his arms into the air and laughs.
 	Laughs with his mouth wide open, then closes it with his hands. 	Wiggles his posterior at the screen, laughing. 	Performs various three-fingered salutes, chanting "Wa! Wa! WA!" 	Performs various three-fingered salutes, chanting "Wa! Wa! WA!"
 	Spins while dancing, chanting "Yoshi!" as he finishes. 	Chases his tail in circles, then lifts up an arm as he finishes. 	Jumps cheerfully and waves his hands, while making a noise that sounds like part of his name. 	Jumps cheerfully and waves his hands, while making a noise that sounds like part of his name.
 	Faces the camera and charges up Din's Fire. 	Looks to the side and waves her right hand in the air. 	Leans her head downwards, while closing her eyes, then puts her hands together momentarily. 	Leans her head downwards, while closing her eyes, then puts her hands together momentarily.
 	Tosses her gun in the air while spinning, then catches it. 	Swings her whip around while saying "Try me." 	Pulls out her whip and spins around, saying "You're mine." 	Pulls out her whip and spins around, saying "You're mine."
=== Transformations' taunts ===
Character 	Neutral 	Side 	Down 	Up
Giga Bowser	Stomps, throws his head back, and roars. 	Stomps, throws his head back, and roars. 	Stomps, throws his head back, and roars. 	Stomps, throws his head back, and roars.
Wario-Man 	Laughs with his mouth wide open, then closes it with his hands.	Wiggles his posterior at the screen, laughing.	Performs various three-fingered salutes, chanting "Wa! Wa! WA!"	Performs various three-fingered salutes, chanting "Wa! Wa! WA!"
== Taunt canceling ==
Taunt canceling is a technique that allows a player to cancel their taunt animation prematurely. It is mainly performed by sliding off of a platform or having it disappear during a taunt. This ends the animation and leaves the character actionable, and any audio that started during the taunt will continue to play. This is often performed for mindgames or other humorous purposes.
== Gallery ==
Samus Taunts.jpg|'s various taunts on Crateria.
== Trivia ==
* and are the only characters with taunts that can damage opponents.
**Prior to Beta 1.2, Bowser had a taunt that could do so as well. The effect was removed in that update.
*Prior to Beta 1.0, all characters' taunts could be held endlessly.
**Since then, has been the only character to retain that with his down taunt.
Category:Game controls
Category:Super Smash Flash 2
Category:Super Smash Flash series