Gear/Pepperbox Rifle

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Autocannon_AC_10_Pepperbox
Manufacturer: Cheapskate
I'm not sure who thought this was a good idea, but someone welded together a bunch rifle barrels together with the breach ends closed. There's no ammo feed mechanism. The regulation is crude, they barely point in the same direction. It uses a nearly prehistoric technology called superposed charges. Shell, propellant, shell, propellent are stacked one after the other in the barrel and fired in sequence, front most first. The result is a repeating muzzle loader.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
5 	3 	100000	All 	All
* Pepperboxes are 4-barreled cannons.
* Weapon carries 9 salvos.
* 300 Cbills Cost per Shot.
* This weapon has a recoil of 5
* 1 Evasion pips ignored by this weapon.
* -1 accuracy with this weapon.
* Weapon damage varies between +/-10 
* Weapon Heat/Damage/Stability falls off to 50% of starting value at long range
* Internal Ammo Storage can explode for 7.5 damage, 3.8 heat and 1.9 stability per remaining shot on weapon destruction.
=Weapon Stats=
Category: Ballistic
Type: Autocannon
SubType: AC10
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	AC10Internal	15 	0 	10 	1 	4 	10 	5 	1 	1 	0.075 	1 	30 	30 	170 	290 	444 	610 	
=Used By Mechs=
Mechs	Mechs 	Mechs
BGS-P	ETN-DX	UM-P
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2