Far Cry levels

Far Cry is a level-based, rather than an open-world, game. As the player proceeds through each level, he unlocks checkpoints at specific locations on the maps. The gameplay is not completely linear, however, since occassionaly, especially on the large outdoor maps, alternative routes are available. Moreover, not all objectives assigned to the player have to be completed to complete a level. 
The list of saved checkpoints is found in the Campaign menu (press Esc when in game). Every checkpoint is accompanied by an image showing the location on the map where it was unlocked and the exact time and date on the player's device. It is possible to manually save the game at any point by opening the command menu (press ~) and typing in \save_game x where x is the desired name of the save.
The plot unfolds over a span of two days. The level Training appears to take place in the morning or midday. The sun begins to set in Research and the night falls by Steam. The next day begins in Boat which probably takes place in the afternoon, judging by the weaker lighting. The sun sets again in Swamp and the game ends in the early evening in Volcano.
==Levels==
Most levels are set on open, outdoor maps, but some can be confined to close quarters or mixed. The following list of levels includes the amount of space a given level provides.
# 	Title 	Space
1 	Training 	Open
2 	Carrier 	Close
3 	Fort 	Mostly open
4 	Pier 	Open
5 	Research 	Mixed
6 	Treehouse	Mostly open
7 	Bunker 	Close
8 	Steam 	Open
9 	Regulator	Mostly close
10	Control 	Close
11	Rebellion	Open
12	Archive 	Mostly close
13	Cooler 	Close
14	Boat 	Open
15	Catacombs	Mixed
16	River 	Open
17	Swamp 	Mixed
18	Factory 	Mostly close
19	Dam 	Open
20	Volcano 	Close
== In other languages ==
=== German ===
# 	Title 	Literal meaning
1 	Training 	
2 	Flugzeugträger 	
3 	Fort 	
4 	Pier 	
5 	Forschung 	
6 	Baumhaus 	
7 	Bunker 	
8 	Dampf 	
9 	Regulator 	
10	Kontrollzentrum	Control center
11	Rebellion 	
12	Archiv 	
13	Kühiraum 	
14	Boot 	
15	Katakomben 	
16	Fluss 	
17	Sumpf 	
18	Fabrik 	
19	Damm 	
20	Vulkan 	
=== Polish ===
# 	Title 	Literal meaning
1 	Trening 	
2 	Lotniskowiec 	
3 	Fort 	
4 	Przystań 	
5 	Laboratorium 	Laboratory
6 	Domek na drzewie	
7 	Bunkier 	
8 	Nocny łowca 	Night hunter
9 	Regulator 	
10	Kontrola 	
11	Rebelia 	
12	Archiwum 	
13	Zamrażarka 	
14	Łódź 	
15	Katakumby 	
16	Rzeka 	
17	Bagno 	
18	Fabryka 	
19	Tama 	
20	Wulkan 	
=== Russian ===
# 	Title 	Literal meaning
1 	Обучение (Abucheniye) 	
2 	Авианосец (Avianosets) 	
3 	Форт (Fort) 	
4 	Пирс (Pirs) 	
5 	Вход в лаборатории (Vkhod v laboratorii)	Entrance to the laboratories
6 	Лаборатории (Laboratorii) 	Laboratories
7 	Бункер (Bunker) 	
8 	Парогенератор (Paragyenyeratar) 	Steam generator
9 	Регулятор (Regulyatar) 	
10	Центр управления (Tsentr upravlenya) 	Control center / Administration center
11	Восстание мутантов (Vasstanye mutantov) 	Uprising of the mutants
12	Архив (Arkhiv) 	
13	Инкубатор (Inkubatar) 	Incubator
14	Грузовое судно (Gruzavoye sudna) 	Cargo ship
15	Катакомбы (Katakomby) 	
16	Река (Ryeka) 	
17	Болото (Balota) 	
18	Фабрика (Fabrika) 	
19	Дамба (Damba) 	
20	Вулкан (Vulkan) 	
== Statistics Mode ==
Upon completing the campaign, the player unlocks Statistics Mode. When playing in this mode, the game gathers statistical data and outputs them after completion of each level. The following statistics are counted:
*Time to finish level (h:m:s)
Enemies
*Killed
*Survived
*Kill Percentage
*Average Lifetime (seconds)
*Silent Kills
Player
*Shots Fired
*Shots Successful
*Accuracy Percentage
*Deadliness (%)
*Deaths
*Average deaths per checkpoint 
*Average time between deaths (seconds)
*Vehicles destroyed
it:Missioni (Far Cry)
ru:Уровни Far Cry