Super Mario Party 3

== Modes ==
=== Party Mode ===
Party Mode is Super Mario Party 3's main mode. Up to four players can play the game normally, but the mode also features a 4-Team Battle, where four teams of two players can compete against one another. This game mode uses the default Mario Party rules to play: players win by collecting the most Stars on the board.
Before any game is started, players can adjust various settings, which are the following:
* Turns: The number of turns that the game takes to be finished can be set between 10 and 50 turns in 5 turn intervals.
* Rules: Players can play in Battle Royale, where four players compete in a free-for-all, Tag Battle, where four players split into two teams, 4-Team Battle where eight players divide into four teams, and duel battle, where two players can battle it out through a different task each of the different gameboards provides. Whenever players are in teams, coins, Stars, and Candy are shared with a teammate.
* Bonus Stars: Players can either opt for receiver three Bonus Stars awarded at the end of the game or not. The three Bonus Stars are randomly awarded for six of the following achievements:
** Minigame Star: Most coins earned in minigames.
** Action Star: Most Green Spaces landed on.
** Candy Star: Most Orbs used.
** Shopping Star: Most coins used to buy Candy.
** Red Star: Most Red Spaces landed on.
** Running Star: Most spaces walked over in total.
* Minigame Sets: By default, all available minigames are played. Players can restrict the minigames to only being Easy games, Action games, Skill games, Weird games, or all of the minigames.
=== Deluxe Mode ===
Deluxe Mode is a mode specifically created for 8 player support in Super Mario Party 3. In this mode, each player has their own joy con, and two players team up together against six other players who are in pairs in two. Players can then choose the number of human or CPU players playing, up to 8 different characters, and then choose from two of the available game modes. 
* 8-Player Free Play: Players can freely chose one of the 12 available 8-player minigame to play. Unlike the Free-Play Sub in Minigame Cruise, all 12 minigames are available from the start.
* 8-Player Fire Battle: Players compete with each other to reach the tropical island. Every time players win a minigame, a magma rock is created, and once the magma rock path is fully connected, the players win. Players can choose from three different rules.
** 8-Player Battle Royale: All players compete against each other, with only individual battle minigames.
** 8-Player Team Battles: Players split into teams of two, having four teams in total. Only team minigames are played.
** 8-Player Combined Battles: The same as 8-Player Team Battles rules, except the minigames alternate between individual minigames and team minigames. The combined results determine the winning team.
=== Minigame Mode ===
Players can play with the minigames they have unlocked in Party Mode. Up to four players can participate playing one of the six modes specifically designed around minigames.
==== Free Play Carnival ====
Play any of the minigames that you have unlocked in Party Mode in a carnival setting. 78 have been unlocked. There are over 98 minigames main minigames in this mode. 
==== Battle Crown ====
Players play a random assortment of 4-Player, 1-vs.-3, or 2-vs.-2 mini-games, where they advance when they win a mini-game. The size of the game can be set at 3, 5, 7, or 10 wins to overall win the game. Players need to play at least 24 4-Player, 1-vs.-3, and 2-vs.-2 mini-game to play.
==== War Bridge ====
Players need to capture 18 bridge pieces by winning 4-player mini-games and battle mini-games. Players can claim a tile when it is flashing and can capture other opponent's tiles by surrounding the tile. Whoever has completed the bridge first wins the game All of the 4-player and battles minigames need to be unlocked to play this game.
==== Battle Tournament ====
Players play duel mini-games in a tournament-like setting; players advance the bracket when they win a mini-game. Losing players can compete in a loser’s bracket for 3rd and 4th place slots. At least 9 duel mini-game needs to be unlocked to play this mode.
==== Decathlon Kingdom ====
==== Quest for #1 ====
The player competes for the best score from playing ten minigames. It is similar to the Minigame Decathlon from previous Mario Party games, except only one player can play at a time.
== Characters ==
There are 30 playable characters in Super Mario Party 3 which is the largest number of playable characters thus far in a Mario Party game. 20 are available from the start and are all returning playable characters from previous games except for the Sprixie Princess. There are 10 characters that have to be unlocked before they can be played as. All of the unlockable characters are newcomers. Pauline, The roster is split similar to Super Mario Party, in which Bowser invites fourteen of his own minions as they chase down Team Mario to get all the stars for themselves. 
# Mario 
# Luigi 
# Peach 
# Yoshi 
# Wario 
# Donkey Kong 
# Daisy 
# Waluigi 
# Toad 
# Boo 
# Bowser Jr 
# Toadette 
# Birdo 
# Dry Bones 
# Blooper 
# Hammer Bro 
# Koopa Troopa 
# Shy Guy 
# Kamek 
# Rosalina 
# Spike 
The following is the conditions to unlock the characters. Once the conditions are met, the character will appear in Toad Town, and the player must talk to them to unlock them. 
# Diddy Kong
# Dixie Kong
# Bowser
# Roy
# Morton
# Lemmy
# Goomba
# Pom, Pom
# Monty Mole 
== Boards ==
Super Mario Party 3 contains eight boards that can be played in Party Mode, or Bowser Mode. Each board shares the same location, but will be altered to have either a path-based, grid-based, or linear board layout depending on the game mode being played. Like its predecessor, each board is notably smaller than the boards from earlier instalments, as the standard dice roll only goes up to 6. All of the boards are slightly bigger than those found in Super Mario Party. Deep Space Drive is an unlockable board, that can be unlocked by playing through the Bowser Party mode, which acts as the story mode in the game.
=== Mushroom Kingdom ===
Players move across this board to get a star in a random location in this board. Stars always cost 20 coins each, and whenever a player obtains the star on the board, another star warps to a different location. Landing on a Flutter Space, causes a flutter to lift you to the star space, and landing on the Evil Space will take away the star and move to different location.
=== Yoshi’s Island ===
Like Pagoda Peak from Mario Party 7 and Goomba's Booty Boardwalk from Mario Party 8 players travel on a one-way path to end to the end of the board and meet the board's owner, prince Yoshi. Unlike Pagoda Peak, however, when players reach the captain, he will give them a Star from his chest absolutely free, then send the player back to start via gulls. Despite being the longest board in the game, there are many shortcuts. Players can pay Brown Yoshi's a random price to ride to travel a number of spaces closer to Prince Yoshi. Also, when a player lands on the Lucky Space, players can ride a Brown Yoshi to a secret island supposedly sacred to Yoshi's free of charge. 
=== Luigi’s Twisted Mansion ===
=== Birdo’s Dinovilek ===
=== Toad’s Factory ===
=== Wario’s Gold Island ===
=== Toadette’s Mushroom Express ===
Players move through a train to get to the engineer and fireman of the train, who will offer a Star for 20 coins. The train board is linear, and therefore, there are no branching paths. After being offered for the star, the player travels on top of the train and back to the start, unlike Yoshi's Island where the player instantly travels back to the start. If someone lands on Lucky Space, that player wiil be in charge of driving the train, until they get to the station that offers a free star.
=== Rosalina’s Last Stand ===
== Minigames ==
Super Mario Party 3 has a total of 100 total new minigames. Of these, 24 are 4-Player minigames, 12 of them are 2-Vs-2 minigames, 12 of them are 1-vs-3 minigames, and 5 of them are Battle minigames. 12 of them are Duel minigames where players form a team of 8 and work against another team; and 11 of them are Rhythm minigames, where players get points for performing tasks in a rhythm.
There is also a 24 minigames are in Deluxe Mode. These minigames consist of 12 8 player minigames and 12 4-vs-4 minigames.
=== 4 Player Minigames ===
4 Player Minigames
TITLE 	Rules 	Controls 	Any Splitscreen
Carrot Barrot 	The players must pick tubers. To grab the vine, they must hold R button o pull vegetables, they must shake the Joy Con and release the pressed button. The players get a point for each carrot they pick. 	Joy con: Shake
Buttons: R Button 	No!!
Gondolying 	All 4 players attempt to repeatedly press the button that is shown on the screen to move their gondolas faster. If the player goes through a star that is a different color, the button changes to another button. The team then has to repeatedly press the newly assigned button. The game alternates between pressing (a) (b) (y) or (x) 	Pressing (A) (B) (Y) (X) as instructed. 
Tilting 	Yes!!
Bullet Leapers 	Bullet bill's are flying in the air, and the players have to jump on the bullet bills to get to the finish line without falling. The first person to get to the finish line is the winner. 	Joy Con: (horizontal): Joy stick to move. (x) button to jump. 	No
Whack-A-Plant 	Players are playing a huge rotating Whack-A-Mole like game called Whack a plant. They gave to smack each of the piranha plant in order to get a high score. Regular Piranha plants will give the players one point, while the golden plants give the players three points. 	Joy Con: (Vertical): make a smacking motion 	Yes!!
Jet Targets 	The four players are riding separate jets of their respective color, and they maneuver into the targets in order to get point targets. 	Joy Con: Joystick to Guide 	No
Bowl You Over 	Each player has his or her own bowling alley, and it is a battle to get the most pins knocked down in which pins can give them 10 points, 20 points, 30 points, 50 points and 100 points. 	Joy con: release the ball 	Yes!!
Groovy Notes 	Similar to Catchy Tunes from Mario Party 7, the players attempt to gather seven different musical symbols that come from the sky and fall down onto the ground within the time limit of 30 seconds. Each different musical symbol is required to win the minigame. 	Joystick: Move
(x) button: Jump 	No!!
Block Crooks 	A Block castle is standing in your way, but you have a cannon.Its your responsibility to get the cannon out of the way by knocking the blocks down with your cannon. the first person to knock down all of the blocks in the block castle is the winner 	Joysticks: Position your cannon: 
(x) button" fire your cannon 	Yes!!
Giga Mini Golf 	Each player picks a ball out of five that they think will reach the hole first. If one player gets in the hole before all of the other players, the player will swing the joy stick in order to get to the next hole before anyone else. the person who gets a whole in one in all 5 holes is the winner 	Joy 	No!!
Rocket Smash Out 	Your rocket is low on fuel, and you have to refuel it again in three different steps. Step1: simultaneously mash the (a) and (b) buttons. Step 2: smash the (y) button. Step 3: Smash the X button 	Rapidly enter the controls seen on the energy meter at the top of the screen: first (a) and b), second (y), last (x) 	No!!
Crash Landing 	Your Skydiving, but there is no way to activate your parachute. Your goal is to rash through the panel that is displayed in the corner of the screen while also preventing others from doing so. If the competitor hits the right panel, a light with a color corresponding to the color of their bar shows. The player that crashed through the most correct panels after 5 rounds is the winner. 	Joystick: move 	No!!
Memory Trails 	It's time to saddle up. Shy guy rides his horse creating a path and you will follow the same path on horseback. If your horse steps on the wrong path, your horse will fall. If you step on it twice, your horse and you will fall. The player who completes the exact same path that Shy guy rode on is the winner. 	Joycon: Joystick (move) 	Yes!!
Scoot em Cowboy 	The players battle each other to score points by shooting balls at their opponents while avoiding being shot themselves.When a player hits an opponent, that player earns a point. If a player is hit, that player is stunned for a moment. The first player to obtain five points wins. 	Joystick: Move
(x) Shoot Cannonballs 	Yes!!
Cash Alps 	The objective is to collect as many coins as possible. There are coins on the ramps, and the player must move left and right by turning their Joycon Sometimes there is a ramp on each side, and there is a coin on only one of them. The Shy Guy piloting the boat will sometimes throw spiny eggs behind them; hitting these will stun the player and render them unable to move for a few seconds. The maximum number of coins possible in this minigame is 34	Joystick: Move 	Yes!!
You Blimp Head 	In this minigame, all four players are in a large blimp and they need to rapidly tap the (x) button to fuel up the blimp to get it into the sky. The player who get the blimp into the sky first is the winner. 	Joycon: (x) button 	No!!
If All The Cheep Cheeps 	Players attempt to catch Cheep Cheeps on the ends of the various scattered fishing rods surrounding an ocean of water in the middle of the platform to earn points. There are Four rods total. When a fishing rod sinks down, this signifies that a Cheep Cheep has bitten the line. Red Cheep Cheeps are worth one point, the yellow Cheep Cheeps are worth three points, and green Cheep Cheeps are worth Five points. 	Hold the Joycon sideways. Use the joystick to move and press the (x) button to pick a fishing rod while in front of it.	No!!
Splat Matts 	Each Player is riding a paint bottle like a Pogo stick on top. Each machine produces a different color ball of paint, and the goal is to be the one who gets the most amount of color on the board. To move, players must jump from place to place, while shooting paint balls 	Hold the Joycon sideways. Use the joystick to move and press the (x) button to add color to the board. 	No!!
The Ruler Of the Boulders 	Players are sled hammering boulders. The boulders roll towards you and you have to use the sledge Hammer to break the boulders. First the boulders roll slow, but than roll and faster with each passing boulder. Whoever breaks the most boulders is the winner. 	Hold the Joycon vertically. Swing the Joycon downward to destroy the boulders with your sledgehammer. 	Yes!!
Cakey Island 	Each player has their own topping: strawberry slices for the first player, chocolate chips for the second player, Marshmallows for the third player, and sliced banana for the fourth player. If there are fewer than four players, the remaining toppings will already be placed onto the cake. The goal is to get your respective topping on all of the cake. 	Hold the Joycon vertically. Swing the Joycon to toss your toppings onto the Cake. 	No!!
Up, Up and Away 	The players must jump of the jump clouds and empty item blocks and climb the highest into the sky within a 60 second time limit. The player who climbs the highest wins. When your character turns gold, that indicates where the record is set. 	Joystick: Move
(x) Button: Jump 	Yes!!
its A Pizza Pie 	Each Player has their own brick Pizza oven, Pizza Peel and a set of 20 orders to fill in. You have to bake each of the 20 pizzas by using your Joycon to bake each the individual brick oven pizzas, and take them out of thew oven. The person to bake and serve all 20 pizzas in the shortest amount of time is the winner. 	Hold the Joycon vertically. Push the Joycon to push the pizza onto the oven and to pull the pizza's out of the oven 	No!!
What Page We're We On? 	The characters all have their own cookbooks in the middle of the screen is the same cookbook. Once the game begins, the book in the middle turns to a random recipe page that is in the books the characters have. They then have to be the first to turn to that specific page and mark it with a bookmark. The player that marks three correct pages is the winner. 	Use the joystick to flip through the pages of the cookbook. Press the (x) button to confirm 	Yes!!
Climb Down or Fall Down 	In this minigame, the players must continuously climb a pole. The first player to reach the bottom without falling wins. 	Swing the Joycon down while pressing L/R and then release while swinging back down, until you reach the bottom! 	Yes!!
The Lean Mean Cleaning Machine	The objective of this minigame of the clean the house. The player who cleans the most amount of the house is the winner. 	Use the joystick to move the buffer throughout the house. 	No!!
=== I vs 3 Minigames ===
I vs 3 Minigames
TITLE 	Rules 	Controls 	Any Splitscreen
Battery Jam 	Both the one player and the team of three must move their boxes of batteries down the narrow path in order to get to the goal. One player is carrying one box of batteries, while the others carry three boxes of batteries. The solo player or team to make it to the goal first wins. 	Joystick: move 	Yes!!
Ghostbusters 	Both the one player and the team must use gun-like weapons to defeat many ghosts. Normal-sized ghosts take one hit to defeat, while the slightly larger ones take two hits. There are three webs blocking the path, and defeating each group of ghosts eliminates a web, allowing players to move on to the next section. A giant ghost is fought at the end of the game, and it attacks players by shooting three webs at them, as well as by charging at them. The first team that reaches Flutter wins. 	(x) button: Shoot 	Yes!!
Bullet Buddies 	The goal of the solo player is to survive for 30 seconds the onslaught of bullet bills that are fired by the team of three. The goal of the team of three is to hit the solo player's balloons with their bullet bills. The solo player flies a hot-air balloon, while the team of three fire their cannons from a boat at sea. 	The solo player holds the Joycon horizontally, uses the joystick to move, and presses the (x) button to ascend. 
The team holds the Joycon sideways. Use the joystick to move your character and press the (x) button to fire.	No!!
Revolving Freezer 	The solo player stands on the platform in the center and attempts to eliminate the team players by using the rotating ice beams to freeze them, while the team must also avoid the incoming beams. The solo player can change the direction of the ice beams and ground pound to create snow storm like waves. The solo player wins if they can eliminate the other three, while the team players win if at least one of them survives. 	The Solo player holds the Joycon horizontally, presses the (R) button to spin the ice beams or presses the (X) button to ground pound to make snowstorm waves, 
The team holds the Joycon sideways. Use the joystick to move your character and press the (x) button to jump.	No!!
Block and Gold 	Players have to shoot down a tower filled with blocks with various symbols on them. Each colored block corresponds to a certain number of coins. Red blocks with heart symbols on them count towards one coin, , blue blocks with spade symbols on them count towards three coins, green blocks with clover symbols on them count towards five coins, and yellow blocks with diamond symbols on them count towards 5 coins. 	Hold the Joycon sideways. Use the joystick to move your character and press the (x) button to Shoot. 	No!!
I'm Batty For You. 	The solo player holds a giant baseball bat, while the other three players are pitching. For the solo player to win the minigame, the player must hit all of the balls without getting any strikes. For the team to win, they must throw the ball and get the the most amount of strikes. . Once time runs out, the side with the most points wins. 	The solo player holds the Joycon horizontally, uses the joystick to move, and presses (x) button to swing the bat. 
The team holds the Joycon vertically and swings the joy con to simulate throwing a baseball	No!!
Bomb Mechs 	The minigame is set in a Bomb-omb factory. The solo player is controlling the giant robotic Bomb-bomb that looks like a side stepper. The other three players must avoid the attacks of the Bomb-omb robot. If the solo player hits the three other players, the solo player wins. However, if the three players, survive without getting hit, the team wins. 	The Solo player holds the Joycon horizontally and presses the (x) button to attack. The team uses the joystick to move from left to right. 	No!!
All Aboard 	Players are on a train. They run to the locomotive only to find out that he has been Kidnapped. The solo player walks around the locomotive cab, while the other three players walks around the train cars. The goal is to find who kidnapped the engineer and bring him back before the time runs out. The first team to find the engineer is the winner. 	Hold the Joycon sideways. Use the joystick to move your character and press the (x) button to confirm you found the suspect. 	Yes!!
Piranha Screws Loose	Both teams have to shoot all of the Piranha Plants that pop out of the holes. Red Piranha plants are worth one plant mean while, yellow Piranha Plants are worth three points. However, if a bomb is hit, many more Piranha Plants will appear, making it more difficult for the player to win. 	Hold the joycon sideways. Use the joystick to move your targets and press (x) button to fire your target. 	Yes!!
Let's Hang Out 	The solo player's goal is to eliminate the team players, using the (x) or (y) buttons to shoot. They have 30 seconds to hit the two targets on each player's hanglider as they fly around to avoid being downed. The solo player wins if they shoot down all three hangliders, while the team players win if at least one of them can survive for 30 seconds. 	The solo player holds the Joycon horizontally, uses the joystick to move, and presses x or y buttons to fire at the team. The team holds the Joycon horizontally, and uses the joystick to move.	No!!
Bobble-Sled Dummies 	One player gets a single person bobsled, and the team gets a three person bobsled. They must steer their way through a track down to the finish, hitting three speed boosts along the way. The first team to reach the finish line is the winner. 	Hold the Joycon sideways. Use the joystick to guide your bobsled to the finish line. 	No!!
Bike Harder 	The minigame is a bike race along narrow paths over a large canyon. One player is on a bicycle, meanwhile the team is on a connected bicycle. Each team has to move quickly but carefully, so as not to fall into the canyon. At two points in the course, players have a choice of going left or right at a junction. One path leads to a short winding road, while the other leads to a maze of 90-degree turns. Both paths lead to the same place, but the paths that the players pick can be the deciding factor in their placement. The solo player or team to reach the end point wins.	Hold the Joycon horizontally. Make rotating motions in order to guide your character. 	Yes!!
=== 2 vs 2 Minigames ===
2 vs 2 Minigames
Title 	Rules 	Controls 	Any Split screen
Vollykicks 	The players are at a volleyball field, complete with a volleyball net. The game pits two teams of two against each other in a beach volleyball match. Your team must get a total of 6 points with you being the setter and your teammate being the spiker. 	 	No!!
Puzzle me Intrigued 	In this minigame, the two teams are placed in two small separated arenas. The two teams must race to find the half shape pieces to match the shape that is shown in their respective arenas. These half-shapes are scattered around the two arenas, and each team needs to grab the correct ones and put them into the large panel at the far end of their arena. When a team does this, that team gets a point. The first team to earn the most points wins the minigame. 	 	No!!
Activate Movin Powers 	The minigame is set in a castle lottery, where Mushrooms, Fire flowers, Ice Flowers and Power stars. Both teams must sort each of the power ups into the carts of their respective team color. If a Poison Mushroom falls into a cart, then the respective team loses three points. After the time limit, the team with all of the power ups collected wins. 	Hold your Joycon horizontally and tilt it left to right to tilt the girders. 	Yes!!
Come Out With Your Claws Up 	Both teams are controlling an an extendable claw. A Wanted! poster is seen, with a picture of one of the following: Thwomp, Bomb-omb, Chain Chomp, Ghost and Speer Guy. Both teams must use their claws to grab all five enemies seen on the Wanted! poster, who are hiding in various doors throughout the setting. The doors will open and close, so players will need to time their grab. Although the player needs to capture only one type of enemy, all four appear in the game. If the player attempts to grab the wrong type of enemy, the door will slam shut immediately. The first team to grab all of the enemies in the quickest amount of time wins.	The team that ascends higher after ten seconds wins the minigame. For some reason, should both teams get the same distance, the red team always wins. . Use the joystick to move your claw, up, down, left and right. Use the (x) button to catch the character.	Yes!!
Smack Attack 	The game is a "reverse "Whack a Mole". One team tries to whack the other team in the head while the other team pop their heads in and out of holes in the ground to avoid being whacked. The objective for the team with the hammers, is to whack 	The blue team holds the joycon horizontally 	No!!
Pumping To Infinity and Beyond	In this minigame, both teams of players are in large a Pump-Rocket, and they need to repeatedly move the Joy-Con up and down making a pumping motion to power up the rocket to get it to above the building so it can fly up into space within 15 seconds. As the teams fly up, Brighton and Twila from Mario Party 6, Toadsworth from Mario Party 7 and MC Ballyhoo from Mario Party 8 inside will open the windows and/or pop out the chimney to wave at the teams. The team that ascends higher after ten seconds wins the minigame. For some reason, should both teams get the same distance, the red team always wins. 	Hold your joycon horizontally and make a fast pumping motion to fill the rockets with air. 	No!!
Wolf-Fight 	In this minigame, it's an intergalactic dog fight to the finish. Both teams of players are in large Dog-fighting aircrafts. The objective is to knock the other teams aircraft by shooting it's three balloons. The balloons are the teams life count. 	Hold your joycon horizontally and press the X button to shoot at the balloons. 	Yes!!
Tennis Puns 	In this minigame, 2 teams are playing against robots. The goal is to use your tennis skills to hit the ball at a certain number of robots in a limited amount of time. If your team hits all the robots your team gets a point,. The team gets 5 points by the end of the game wins, 	Hold the Joycon vertically and swing it like a tennis racquet to hit the ball and knock down the robot. 	Yes!!
Golden Eggs 	When the minigame starts, the round table starts spinning slowly as there are types of plastic eggs with coins in them. Players have to grab the eggs with the coins by using a mechanic claw to rake them into their teams basket. 	 	No!!
The Pain Event 	The objective of this minigame is to get a treasure at the end of the course without falling into the water. One player brings a key to the partner who will then run to the treasure chest and unlock it to get a jewel. The player who opens the chest must bring the jewel to their teammate, who will then bring it back to the beginning of the path. The team that accomplishes this first wins. 	Hold your Joycon horizontally and use the joystick to move. 	Yes!!
 	 	 	
Spin Out 	There are two opposing characters standing on each of the two small spinning platforms 	 	No!!
=== Battle ===
Battle Minigames
Title 	Rules 	Controls 	Any Split Screen
Buzzworthy	The player uses the Joystick and the X button to jump. The players must avoid the small swarms of bees moving around the rock. As the minigame progresses, the Swarms of bees split into smaller groups of bees. which likewise split later. To win, a player must avoid being hit by the Bee groups or falling off of the rock into the boiling honey either until time runs out or until all of the other players have been eliminated. If all remaining players are eliminated at the same time, the minigame ends in a tie.	 	No!!
Dizzy-Sel 	Shy Guy is controlling a carousel. Saddle up and hold on tight. Your goal is to be the last one riding the carousel. First its a slow and relaxing ride, than he increases the speed. 	Hold the Joycon vertically and hold the R button. Move the Joycon up and down along with the motion of the horse on the carousel.	No!!
 	 	 	
 	 	 	
 	 	 	
=== Duel ===
=== Rhythm ===
=== Rare ===
Category:Mario (series)
Category:Mario Party Games
Category:Mario Party (series)
Category:Games