Custom dimension

Dimensions are JSON files located in data packs that define dimensions for the game. New dimensions added can be accessed currently only by using commands, like .
== Dimension type ==
Dimension types are stored as JSON files within a data pack, at the path data/<namespace>/dimension_type/<name>.json.
=== Syntax ===
* The root
** 
===== Defaults =====
== Dimension ==
Dimensions used to be stored as JSON files within a data pack, at the path data/<namespace>/dimension/<name>.json. Now the world preset has a higher priority, as long as the world preset is used (even using the default preset), the dimension folder doesn't work at all (see Custom world preset for details). With custom world preset it is possible to fully customize all dimensions.
=== Syntax ===
* The root tag.
** 
== Multi-noise biome source parameter list ==
When the generator of a dimension is noise and its biome source is multi_noise, a preset can be specified in the field. This field can be an ID or an object of a multi-noise biome source parameter list.
A multi-noise biome source parameter list is stored as JSON files within a data pack, at the path data/<namespace>/worldgen/multi_noise_biome_source_parameter_list/<name>.json. It is used to avoid changing world preset files when adding new biomes to experimental data packs. For modders and data pack creators, it is useless.
=== Syntax ===
* The root tag.
** : A hardcoded preset of the parameter list of biomes to be used. Must be one of overworld and nether.
== History ==
de:Angepasste Dimensionen
fr:Dimension personnalisée
ja:カスタムディメンション
pt:Dimensão personalizada
zh:自定义维度