Savage Setting (WSC)

* World-Specific Lists (WSC)
Although there is no official savage setting, these lists can be used for tribal spellcaster in any game world. The following list includes the “tribal spellcaster” lists from the 1st Edition DMG. Some spells are found only in arctic (A) or jungle settings (J); no single caster should have both. The DM should monitor spell selections for consistency with the caster's land of origin.
Savage mages don't have access to comprehend languages, hold portal, teleport, or teleport without error. Their read magic is often not compatible with standard read magic. If scroll-equivalents are available at all, they will be in the form of knotted strings or carved staves, which requires its own version of a read magic spell to unlock.
Common spells are listed first, in SMALL CAPS. Uncommon spells are in normal type. Rare spells are italicized. Very rare spells are . The "#" mark means check that spell's Notes section. An asterisk (*) means the spell is restricted to a specialist wizard.
1st Level
* AFFECT NORMAL FIRES
* DANCING LIGHTS
* FROST FINGERS (A)
* FROST SHROUD (A)
* LOCATE REMAINS
* MAGIC BOOMERANG #
* PUSH
* SERPENT MISSILE # (J)
* SHIELD
* SUMMON FETISH SPIRIT
* VENTRILOQUISM
* WARD
* Petrify Wood
2nd Level
* AUDIBLE GLAMER
* BONEIRON
* (Wizard Spell)|BONEWOOD
* DETECT INVISIBILITY
* INVISIBILITY
* LEVITATE
* MAGIC MOUTH
* SCARE
* Misfortune
* Nature Call #
* Protection from Charm #
* 
3rd Level
* DISPEL MAGIC
* STONEIRON
* Bone Club
* Minor Malison
* Skull Watch
* 
4th Level
* ENCHANT AN ITEM
* REMOVE CURSE
* WOODIRON
* Sinuous Horrors #
5th Level
* ANIMAL GROWTH
* THROBBING BONES
* Shock Shield #
6th Level
* ARROW OF BONE
* TATTOO OF POWER
7th Level
* Bone Javelin
8th Level
* BONE BLADE
Category:Wizard's Spell Compendium