Nemesis

Nemesis appears in Dimension Clash as a playable character.
Name 	Nemesis T-Type
Affiliation 	Villain
First Appearance	Resident Evil 3: Nemesis (1999)
Voiced By 	N/A
==Backstory==
Nemesis was created by the European Branch of the Umbrella Corporation's pharmaceutical company. He was designed to have immense strength and power, yet to also be intelligent enough to follow orders and overcome obstacles, but not intelligent enough to rebel. This particular Nemesis was deployed to Raccoon City to kill any remaining members of the S.T.A.R.S. unit, which had become an annoyance for the corporation. His first victim was Brad Vickers, whom he impaled through the mouth with a tentacle.
Nemesis targeted Jill Valentine as his next victim. Jill managed to evade Nemesis throughout the city, but Nemesis continued to come after her, effortlessly taking down any obstacles in his way. After he shot down a rescue chopper and infected Jill with the T-Virus, Jill was forced to confront her attacker, managing to beat him with a barrage of explosives.
Nemesis wasn't truly gone. His jacket burning off signaled his second mutation. Continuing to chase a now cured Jill, she stopped him again by drowning him in chemicals in a waste management facility. Nemesis survived as a hunk of dissolving flesh, and devoured a dead Tyrant, mutating again into a huge tentacled monster. Jill managed to defeat Nemesis for good with the Rail Gun and a magnum to finish the job.[1]
==Gameplay==
What Nemesis lacks in mobility, he makes up for with immense power, high health, and armored attacks. He is primarily a long range zoner/grappler with his air Rocket Launcher and tentacle-based attacks. His Tentacle Slam, in turn, is an excellent pressure tool, since he can easily follow it up with a reset combo. Be aware of his slow speed and extremly large character model, since he easily falls for things like instant overheads.
In Ultimate Dimension Clash, Nemesis recieved more buffs than nerfs, though the nerfs are still present. First off, his vitality has been slightly decreased. Also, Fatal Mutation has lost all of its invincibility, making it exclusively a hyper-cancel move from blocked attacks. His rocket launcher has been improved, since air Air Rocket Launcher is now OTG-capable and can now fire his launcher at an angle when grounded.
==Changes in Ultimate Dimension Clash==
*Vitality decreased from 1,200,000 to 1,150,000
*Standing H armor kicks in two frames earlier
*Deadly Reach damage increased
*Added new move: Anti-Air Rocket Launcher
*S startup frames decreased from 16 to 10
*Biohazard Rush now has ten hits of super armor
*All invulnerability removed from Fatal Mutation
==Moves==
(* means new move)
===Command Normals===
Move Name 	Command
Deadly Reach (in air ok)	F + H
Angled Deadly Reach 	air D + H
===Special Moves===
Move Name 	Command
Clothesline Rocket 	QCF + atk
Rocket Launcher (in air ok)	QCF + S
Anti-Air Rocket Launcher* 	DP + S
Launcher Slam 	DP + atk
Tentacle Slam 	HCB + atk
===Hyper Combos===
Move Name 	Command
Bioweapon Assault (Level 1)	QCF + atk x2
Biohazard Rush (Level 1) 	DP + atk x2
Fatal Mutation (Level 3) 	HCB + atk x2
==Assists==
 	Move 	Crossover Combonation
a	Clothesline Rocket, Rocket Launcer	Bioweapon Assault
B	Launcher Slam 	Bioweapon Assault
y	Rocket Launcher 	Bioweapon Assault
==X-Factor stats==
X-Factor Boost	Damage	Speed
Level 1 	140% 	100%
Level 2 	165% 	105%
Level 3 	190% 	110%
==Theme Song==
Nemesis's theme is a remix of his boss theme from Resident Evil 3: Nemesis. This remix comes directly from Ultimate Marvel vs Capcom 3.
thumb|right|335 px|Nemesis's theme in Dimension Clash
==Attack Overview==
Nemesis/Attack Set
Category:Dimension Clash
Category:Character
Category:Playable Character
Category:Default Character
Category:Capcom
Category:Villain
Category:Ultimate Dimension Clash