Entity Mode

The power to undergo a transformation into a form with entity-based abilities, powers, skills, and traits. Variation of Mode Switching.
==Also Called==
* Being Form/Mode/State
* Entity Form/State
==Capabilities==
The user is able to enter a state which allows entity-like abilities, skills and traits with entity-based capabilities and powers that transcend all of the user's basic limits whether physical, spiritual, mental and so on. 
Entities come in a variety of forms (animals/beasts, spirits, deities, demons). They can be natural, supernatural, domestic, extra-dimensional, native, extraterrestrial or have characteristics not found within the scope of any known categorization or classification; thus, the user's powers vary depending on what kind of entity their form is based on.
==Applications==
* Entity Force Manipulation
** Entity Element Manipulation
** Entity Energy Manipulation
** Entity Infusion
** Entity Magic
==Variations==
* Alien Mode
* Animal Mode
* Beast Mode
* Inner Being Mode
** Inner Beast Mode
* Mythic Mode
* Summoning Mode
* Symbiotic Mode
==Associations==
* Entity Arts
* Mode Switching
==Limitations==
* May be subject to an entity's weaknesses and limitations.
==Known Users==
* Protagonist (Astral Chain)
* Demon Masquerade users (Bayonetta)
* Double Soul users (Mega Man Battle Network)
* Cross Fusion users (Mega Man NT Warrior)
* EM Wave Change users (Mega Man Star Force)
* Shamans (Shaman King); via Over Soul
==Gallery==
Legion_Fusion.jpg|The protagonist (Astral Chain) fusing with his Legion to take on its form.
EXE4Promo.jpg|MegaMan.EXE (Mega Man Battle Network) can use Double Soul to assume different modes channeling other NetNavi's powers.
Category:Powers
Category:Entity-Based Powers
Category:Modes