Aggro Guide by zone

==Aggro Guide by zone==
Use this guide if you want to go throughout a zone without being aggroed. Some jobs don't have magic to sneak and invisible, so this guide can make you to use less silent oils and prism powders.
Invisible, Tonko:Ichi, Tonko:Ni, Prism Powder: Can be cast without removing the status if you cast it on yourself. Need to be remove if someone else is casting it.
Sneak, Monomi:Ichi, Sneak Oil: Need to remove status before recasting.
==Ronfaure==
===East and West Ronfaure===
Aggro by Sight
Goblins
Orcs
Bomb
Note: If you aggro an Orc by accident you can lose his track by crossing the river.
Aggro by Sound
Enchanted Bones
Tainted Hound
Aggro with low HP
Enchanted Bones
Tainted Hound
Aggro if Magic is used near
Bomb
To cross Ronfaure: 
Day: Invisible ONLY
Night: Invisible AND Sneak
Every beastmen will aggro by sight here and be careful when it's foggy not to cast magic near Bomb.
===Ghelsba Outpost, Fort Ghelsba and Yughott Grotto===
Aggro by Sight
Orcs
Orcish Warmachines
Aggro by Sound
Pugils
Giant Bats
Grotto Bats Spectral bats don't aggro
Aggro with low HP
Watch Lizards
Giant Bats
Pugils
To cross Ronfaure: 
Day: Invisible, Sneak only if you cross in tunnels or go near Pugils in the river.
Night: Invisible AND Sneak
===King Ranperre's Tomb===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross King Ranperre's Tomb: 
Day: 
Night:
===Bostaunieux Oubliette===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Bostaunieux Oubliette: 
Day: 
Night:
==Sarutabaruta==
===East and West Sarutabaruta===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Sarutabaruta: 
Day: 
Night:
===Giddeus===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Giddeus: 
Day: 
Night:
===Inner and Outer Horutoto Ruins===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Horutoto Ruins: 
Day: 
Night:
===Toraimarai Canal===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Toraimarai Canal: 
Day: 
Night:
==Gustaberg==
===North and South Gustaberg===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Gustaberg: 
Day: 
Night:
===Palborough Mines===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Palborough Mines: 
Day: 
Night:
===Dangruf Wadi===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Dangruf Wadi: 
Day: 
Night:
===Zeruhn Mines===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Zeruhn Mines: 
Day: 
Night:
===Korroloka Tunnel===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Korroloka Tunnel: 
Day: 
Night:
==Zulkheim==
===La Theine Plateau===
Aggro by Sight
Goblins
Orcs
Battering Ram 
Grenade
Aggro by Sound
Ghost
Poison Bats, Acro Bat don't aggro 
Plague Bats, Gale Bats don't aggro 
Poison Funguars, Grass Funguar don't aggro
Poltergeist
Skeletons
Wolf Zombie
Aggro with low HP
Skeletons
Wolf Zombie
Aggro if Magic is used near
Grenade
Elementals
To cross La Theine Plateau: 
Day: Invisible, Sneak if you go near Poltergeist and down some crevasses to get to Ordelle's Caves.
Night: Invisible AND Sneak
===Konschtat Highlands===
Aggro by Sight
Goblins
Grenade
Tremor Ram 
Aggro by Sound
Quadavs
Ghost
Poltergeist 
Skeleton
Wolf Zombie
Aggro with low HP
Skeleton
Wolf Zombie
Aggro if Magic is used near
Grenade
Elementals
To cross Konschtat Highlands: 
Day: Invisible AND Sneak
Night: Invisible AND Sneak
===Valkurm Dunes===
Aggro by Sight
Goblins
Will-o'-the-Wisp 
Aggro by Sound
Bogy
Ghoul
Giant Bats
Sand Bats
Aggro with low HP
Ghoul
Aggro if Magic is used near
Elementals
Will-o'-the-Wisp 
To cross Valkurm Dunes: 
Day: Invisible, Sneak if you go across tunnels
Night: Invisible AND Sneak
===Ordelle's Caves===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Ordelle's Caves: 
Day: 
Night:
===Gusgen Mines===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Gusgen Mines: 
Day: 
Night:
==Kolshushu==
===Tahrongi Canyon===
Aggro by Sight
Goblins
Yagudos
Grenade
Aggro by Sound
Barghest 
Ghost 
Poltergeist 
Skeletons
Aggro with low HP
Barghest 
Ghost 
Skeletons
Aggro if Magic is used near
Elementals
Grenade
Poltergeist 
To cross Tahrongi Canyon: 
Day: Invisible, Sneak if you cross Poltergeist.
Night: Invisible AND Sneak.
===Buburimu Peninsula===
Aggro by Sight
Goblins
Yagudos
Will-o'-the-Wisp 
Aggro by Sound
Bogy
Ghoul
Aggro with low HP
Bogy
Ghoul
Aggro if Magic is used near
Elementals
Will-o'-the-Wisp 
To cross Buburimu Peninsula: 
Day: Invisible ONLY
Night: Invisible AND Sneak
===Maze of Shakhrami===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Maze of Shakhrami: 
Day: 
Night:
===Bibiki Bay - Purgonorgo Isle===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Bibiki Bay: 
Day: 
Night:
===Manaclipper===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To stay alive onboard the Manaclipper: 
Day: 
Night:
===Labyrinth of Onzozo===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Labyrinth of Onzozo: 
Day: 
Night:
==Norvallen==
===Jugner Forest===
Aggro by Sight
Goblins
Orcs
Tigers
Will-o'-the-Wisp 
Aggro by Sound
Boggart 
Bogy 
Skeletons
Scavenging Hound 
Walking Tree 
Aggro with low HP
Bogy 
Skeletons 
Scavenging Hound 
Aggro if Magic is used near
Elementals
Boggart 
Will-o'-the-Wisp 
To cross Jugner Forest: 
Day: Invisible, Sneak if you cross a walking tree or Boggart
Night: Invisible AND Sneak
Don't hesitate to deviate you way if there is a Tiger on the way. If you aggro one, he will follow you and he's running faster then you. That means certain dead if you don't have the level to kill it.
===Davoi and Monastic Cavern===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Davoi: 
Day: 
Night:
===Carpenters' Landing===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Carpenter's Landing: 
Day: 
Night:
===Batallia Downs===
Aggro by Sight
Goblins
Orcs
Bombs
Tigers
Aggro by Sound
Ghost
Evil Weapon 
Kraken 
Pugil 
Hounds
Snipper 
Sobbing Sapling 
Treant 
Wight 
Aggro with low HP
Ghost
Hounds
Wight 
Aggro if Magic is used near
Elementals
Evil Weapon 
Bombs
To cross Batallia Downs: 
Day: Invisible if you go stright to Jeuno, Sneak if you need to explore.
Night: Invisible AND Sneak
===The Eldieme Necropolis===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Eldieme Necropolis: 
===Phanauet Channel===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To stay alive onboard Phanauet Channel: 
Day: 
Night:
==Aragoneu==
===Meriphataud Mountains===
Aggro by Sight
Goblins
Yagudos
Cockatrice 
Coeurl
Will-o'-the-Wisp 
Aggro by Sound
Boggart 
Raptor 
Hound 
Skeletons 
Aggro with low HP
Hound 
Skeletons 
Aggro if Magic is used near
Elementals
Boggart 
Will-o'-the-Wisp 
To cross Meriphataud Mountains: 
Day: Invisible and Sneak, just cast sneak when near mobs that aggro to sound. 
Night: Invisible AND Sneak
===Sauromugue Champaign===
Aggro by Sight
Goblins
Yagudos
Coeurl 
Bombs 
Tigers 
Cockatrice 
Aggro by Sound
Ghosts 
Evil Weapon 
Raptors 
Aggro with low HP
Ghosts 
Aggro if Magic is used near
Elementals
Evil Weapon 
Bombs 
To cross Sauromugue Champaign: 
Day: Invisible, Sneak when crossing a Raptor
Night: Invisible AND Sneak
===Garlaige Citadel===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Garlaige Citadel: 
===Castle Oztroja and Altar Room===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Castle Oztroja: 
Day: 
Night:
===Attohwa Chasm===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Attohwa Chasm: 
Day: 
Night:
==Derfland==
===Pashhow Marshlands===
Aggro by Sight
Goblins
Bombs 
Aggro by Sound
Quadavs
Hounds 
Ghosts
Skeletons 
Goobbue 
Malboro 
Funguar 
Aggro with low HP
Hounds
Ghosts 
Skeletons 
Aggro if Magic is used near
Elementals
Bombs 
To cross Pashhow Marshlands: 
Day: Invisible AND Sneak
Night: Invisible AND Sneak
===Beadeaux and Qulun Dome===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Beadeaux: 
Day: 
Night:
===Rolanberry Fields===
Aggro by Sight
Goblins
Bombs 
Aggro by Sound
Quadavs
Ghosts 
Evil Weapon 
Goobbues 
Malboro
Skeletons 
Aggro with low HP
Ghosts 
Skeletons 
Aggro if Magic is used near
Elementals
Evil Weapon 
Bombs 
To cross Rolanberry Fields: 
Day: invisible AND Sneak
Night: Invisible AND Sneak
===Crawlers' Nest===
Aggro by Sight
Blazer Beetle Nest Beetle don't aggro
Bombs 
Aggro by Sound
Scorpions 
Dragonfly, Hornfly don't aggro
Exoray, Killer Mushroom don't aggro
Crawlers, Only Worker Crawler don't aggro
Labyrinth Lizard, Maze Lizard don't aggro
Bees, Only Death Jacket don't aggro
Aggro if Magic is used near
Bombs 
To cross Crawlers' Nest: 
Sneak, Invisible if there are beetles on the way. 
Note: It only aggro if you go further then the main room where lots of tunnels meet. Before that, nothing aggro.
==Qufim==
===Qufim Island===
Aggro by Sight
Goblins
Gigas 
Aggro by Sound
Giant Bats 
Ghosts 
Evil Weapons 
Kraken 
Worms 
Skeletons 
Aggro with low HP
Ghosts 
Skeletons 
Aggro if Magic is used near
Elementals
Evil Weapons 
To cross Qufim Island: 
Day: Invisible AND Sneak 
Night: Invisible AND Sneak
Note:You don't need invisible until you get out of the tunnel from Jeuno.
===Lower, Middle and Upper Delkfutt's Tower===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Delkfutt's Tower:
===Behemoth's Dominion===
Aggro by Sight
Aggro by Sound
Aggro with low HP
Aggro if Magic is used near
To cross Behemoth's Dominion: 
Day: 
Night:
==Elshimo Lowlands==
===Yuhtunga Jungle===
Aggro by Sight
Goblins 
Coeurls 
Bombs 
Aggro by Sound
Sahagin
Pugils 
Morbols 
Aggro if Magic is used near
Elementals
Bombs 
To cross Yuhtunga Jungle: 
Invisible, Sneak if you go near water. 
===Sea Serpent Grotto===
Aggro by Sound
Sahagins
Crabs
Hecteyes 
Sea Monks 
Dire Bat, Vampire Bat don't aggro
Skeletons
Pugils
Slimes 
Nightmare Bats Undead Bats don't aggro 
Aggro with low HP
Skeletons 
Aggro if Magic is used near
Elementals
To cross Sea Serpent Grotto: 
Sneak ONLY
Note: If you are going to Norg, always hugs the right wall, you only need Sneak, Bats and Leeches don't aggro on the way.