Intervention (weapon)

The is a bolt-action sniper rifle featured in Call of Duty: Modern Warfare 2, Call of Duty Online, Call of Duty: Infinite Warfare, Call of Duty: Modern Warfare Remastered, Call of Duty: Modern Warfare 2 Campaign Remastered, Call of Duty: Modern Warfare II and Call of Duty: Modern Warfare III.
==Call of Duty: Modern Warfare 2==
===Campaign===
In the campaign, it is only found in the following missions: "Wolverines" on the rooftops with the supply drop, "The Only Easy Day... Was Yesterday" with Thermal Scope attachment and "Just Like Old Times" as a starting weapon with Silencer attachment.
In the intro cutscene of "Just Like Old Times", the screen lists the weapon as a "CheyTac Intervention bolt-action anti-materiel rifle".
===Special Ops===
The Intervention is a starting weapon in "Hidden" and "Snatch & Grab". It is also an alternate weapon in "Body Count", "Homeland Security", "Armor Piercing" and "Wetwork". It is a good weapon to counter Juggernauts with should the player lack the Barrett, but it requires six shots to kill these behemoths whereas other enemies will fall with one round.
===Multiplayer===
The Intervention is available at level 4, when Create-A-Class is unlocked. Like with all other sniper rifles, the user wears a Ghillie Suit when using a class that comes with a sniper rifle equipped.
The Intervention does seventy damage per bullet at any range. The Intervention's bullets deal fifty percent extra damage when the bullet hits the head, neck, and upper torso, dealing 105 damage to said areas and securing a one shot kill. The Intervention's bullets do ten percent extra damage to the lower torso, dealing 77 damage. The Intervention has high penetration power.
The Intervention's damage increases when using Stopping Power to 98 damage per bullet at any range. The Intervention's bullets do 147 damage to the head, neck, and upper torso, not only securing a one shot kill, but providing a decent margin for error when shooting through walls. The Intervention's bullets will do 107 damage to the lower torso, getting one shot kills to that region as well.
The Intervention is a bolt-action sniper rifle, with a maximum intended rate of fire of 65 RPM. The user must wait at least 915 milliseconds before the next shot can be fired. This fire rate can be improved through the use of Reload Cancel techniques to avoid the bolt cycling animation.
The Intervention has recoil values of 70 to the left and 75 to the right. The Intervention kicks upwards with a value of either 30 or 85. The Intervention has a centerspeed value of 500. The Intervention has 50% more idle sway than all other snipers. 
The Intervention allows users to move at 100% of the base movement speed, or strafe at forty percent of the base movement speed. The Intervention allows users to aim down the sights in a slow 400 milliseconds, and the hip-fire accuracy is awful. The Intervention's switch speeds are some of the best when using a handgun, but average when using a heavier secondary. The Intervention's reload animation is 2.27 seconds long, or 3.87 seconds long on an empty magazine. In either case, the user can perform a reload cancel at 1.8 seconds. 
The Intervention's magazie capacity is five rounds, and the Intervention's starting ammo loadout is twenty rounds.
The Intervention has the standard assortment of sniper rifle attachments available. All attachments work as expected on the Intervention.
===Weapon Attachments===
*Silencer
*Heartbeat Sensor
*ACOG Scope
*Thermal Scope
*FMJ
*Extended Mags
===Gallery===
Intervention MW2.png|The Intervention's appearance in first person
Intervention Reloading MW2.png|Reloading
Intervention 3rd person MW2.PNG|The Intervention in third person
Intervention Ejecting MW2.png|Ejecting a bullet casing
Intervention MW2 Cut scene.png|The weapon in "Just Like Old Times"
PriceSniper.png|John Price wielding an Intervention
Default sniper scope reticle.png
===Video===
Call of Duty® Modern Warfare 2 - Intervention Attachment Guide
==Call of Duty Online==
The Intervention returns in Call of Duty Online as the CheyTacM200, but with a black finish, contrary to the brown finish in Call of Duty: Modern Warfare 2, and a different scope.
===Attachments===
*Quickdraw Handle
*Variable Zoom
*Thermal Scope
*ACOG Scope
*Bipod
*Silencer
*Special Silencer
*Heartbeat Sensor
*Laser
*Fast Mag
*Adjustable Stock
*Ballistic CPU
*FMJ
*Extended Mags
*Variable Thermal Scope
===Gallery===
CheyTacM200 CoDO.png
CheyTac Silencer CoDO.png|The CheyTacM200 with a suppressor
Intervention Scope Aiming CoDO.png|Aiming down the scope
CheyTacM200 Reloading CoDO.png||Reloading the CheyTacM200.
CheyTac with Giftwrap Camouflage CoDO.png
M200 CoDO.png
==Call of Duty: Infinite Warfare==
The Intervention returns in Call of Duty: Infinite Warfare as the TF-141, which is named after Task Force 141. However, unlike the Call of Duty: Modern Warfare 2 version, it now has a 6 round magazine instead of 5.
===Multiplayer===
The TF-141 is available for purchase with a Classic Weapon Token after entering Prestige Mode.
===Zombies===
The TF-141 can be acquired from the Magic Wheel for 950 Points. It is available for customization at level 21. In Attack of the Radioactive Thing, it appears in the Motel area on top of a low wall for 1000 points.
When Pack-a-Punched it becomes the Surgical Striker. When Double Packed it becomes the Death's Reflection.
===TF-141 vs Surgical Striker vs Death's Reflection===
===Attachments===
====Optics====
* Variable Zoom
* Tracking Chip
* Scout
* Thermal
* ELO
====Other====
* Quickdraw
* Foregrip
* Ballistics CPU
* Extended Mag
* Stock
* FMJ
* Suppressor
===Gallery===
TF-141 IW.png|The TF-141 in first person
TF-141 ADS IW.png|Aiming
TF-141 Zombies Unlock Card IW.png|The TF-141 being unlocked in Zombies
==Call of Duty: Modern Warfare Remastered==
The Intervention returns in Call of Duty: Modern Warfare Remastered as the S-Tac Aggressor, added in the June 27th, 2017 update.
The weapon is unlocked by completing the S-Tac Aggressor bounty. Once unlocked, it is available at all levels and is exclusive to Multiplayer.
Being a magazine-fed bolt-action sniper rifle, the S-Tac Aggressor combines the high power of bolt-action rifles with the quick reload speed of semi-automatic ones. However, the player still needs to cycle the bolt to chamber the next round (slowest in the game, at only 57 rounds per minute), making follow-up shots more difficult. For this reason, Double Tap is a useful attachment as it allows the bolt to cycle faster. Unlike the other bolt action rifles, the M40A3 and the R700, the S-Tac reloads by inserting fresh magazines instead of individual bullets. This makes it relatively faster to reload than its peers when empty or near-empty, but considerably slower to reload single bullets, making it overall less flexible for topping off than the other bolt action rifles.
The S-Tac Aggressor has the same damage multipliers as the R700 and Barrett .50cal, granting it the highest overall damage in the game. In addition to the high damage, the S-Tac Aggressor sports the same ACOG Scope quirk as the M40A3, dealing 75 damage instead of 70 when it is equipped. This allows it to kill with one shot anywhere to the body of a non-Juggernaut user with Stopping Power equipped. The ACOG scope also reduces ADS time from 400 milliseconds to 300 milliseconds, making the S-Tac more nimble at the cost of reduced magnification and the inability to hold breath. The S-Tac is far better than the M40A3 when it comes to fighting Juggernaut users thanks to its increased damage, but suffers from the slowest rate of fire in the game.
Overall, the S-Tac Aggressor is an extremely powerful sniper rifle, in some cases beating even the R700 and Barrett .50cal.
===Gallery===
S-Tac Aggressor MWR.png|The S-Tac Aggressor in first-person
S-Tac Aggressor Scope MWR.png|Aiming down the scope
S-Tac Aggressor Reloading MWR.png|Reloading
S-Tac Aggressor Bolt Cycling MWR.png|Cycling the S-Tac Aggressor's bolt
==Call of Duty: Modern Warfare II & Modern Warfare III==
The Intervention returns in Call of Duty: Modern Warfare II as the FJX Imperium. It was added as part of the Season Three update.
The FJX Imperium is also available in Call of Duty: Modern Warfare III as part of the Modern Warfare II content carryover.
===Overview===
====Zombies====
In Modern Warfare III, the FJX Imperium can be brought into Operation Deadbolt via Create-A-Class, at Common rarity and can be found at any rarity via the Mystery Box for 950 Essence. When upgraded via the Pack-a-Punch Machine or with Aetherium Crystals, it becomes the Scope Of Power.
===Attachments===
====Muzzle====
*Nilsound 90
*FTAC Dreadnought
*FTAC Reaper
*Bruen Agent 90
*Talon Sixteen
*EXF Relentless-40
*BVM-338
*Cronen DM338
*Shred CP90
*XRK Kraken
*TA CG76
*AP-390 Flash Hider
*Ported DZ38
*Dark KX50 Flash Hider
*Demon Helix T7
====Barrel====
*Fahrenheit 29"
*LR-Retort 19"
*TAC-Command 19"
*Ceros 22"
*Ceros 29"
====Laser====
*1mW Artemis Laser
*1mW Quick Fire Laser
*Accu-Shot 5mW Laser
*VLK LZR 7mW
*Schlager ULO-66 Laser
*Stovl Tac Laser
*Hipshot L20
*Point-G3P 04
*FJX Ultrabeam XR
*EXF Solarflare
====Optic====
*VLK 4.0 Optic
*Schlager 3.4x
*Forge Tac Delta 4
*Cronen Zero-P Optic
*SZ Bullseye Optic
*SZ Aggresso-IR Optic
*Schlager Night View
*VX350 Thermal Scope
*Teplo-OP3
*DR582 Hybrid Sight
*Hybrid Firepoint
*SZ Vortex-90
*BPZ40 Hybrid
*SZ Oscar-9
*Angel-40 4.8x
*Thermo-Optic X9
*Teplo Clear Shot
*FTAC Charlie7
*HMW-20 Optic
*Luca Bandera Scope
*DS Farsight 11
*3x RFL-Optic
*Drexsom Prime-90
*Ares Clear Shot
*DXS Coriolis V4
*Lachmann Impact 9
*SP-X 80 6.6x
*FTAC Locus SP
*Luca Field-6
*SZ Heatsource 800
*SZ Ultra 11.5x
*MCPR-300 9.5x
*Victus 13x
*Sightmax Clear Shot
*Signal 50 8x
*Corio 13x VRS
*Corio SZ-HS 800
*Raptor-FVM40
====Stock====
*FJX LUX-7
*RIB400
*FJX Kilo-Tac
====Bolt====
*FJX Blast
*FJX H-Bolt
====Carry Handle====
*Field-Wrapped Handle
*Keystone Handle
====Ammunition====
*.408 Armor Piercing
*.408 Incendiary
*.408 Frangible
*.408 Hollowpoint
*.408 High Velocity
*.408 Overpressured
*.408 Explosive
====Magazine====
*7 Round Mag
====Rear Grip====
*CP60 Grip
*Skull-40
===Blueprints (Modern Warfare II)===
Blueprint 	Image	How to Obtain
Back in Action 	 	The Throwback Audio Pack 2 Bundle
Condemnation 	 	Tracer Pack: Cthulhu Bundle
Dead Center 	 	Battle Pass Season Three Sector C17
Easy Money 	 	Tracer Pack: Kevin Durant Operator Bundle
Heaven's War 	 	Tracer Pack: Inarius Operator Bundle
Heavy Weight 	 	Battle Pass Season Four Sector D6
Heavy Weight BlackCell	 	Battle Pass Season Four Sector D6 (BlackCell Exclusive)
Hunter 	 	Demon Deer Pro Pack
Necrotic 	 	Tracer Pack: Dark Rituals III Bundle
Nocturn 	 	Nightrunner Bundle
Return to Sender 	 	Alex Operator Bundle
Unchained 	 	Battle Pass Season Six Sector F19
Unspoken Word 	 	The Boys: Black Noir Operator Bundle
Vaquero 141 	 	Complete Season Three Battle Pass
Viper's Bite 	 	Mamushi Bundle
===Blueprints (Modern Warfare III)===
Blueprint 	Image	How to Obtain
Incense Stick	 	Kaboom Bundle
===Blueprints (Warzone Mobile)===
Blueprint 	Image	Rarity	How to Obtain
Haunted Execution	 	Epic 	Ethereal Echoes The Keep
===Gallery===
FJX Imperium Promo MWII.jpg
==Trivia==
===Call of Duty: Modern Warfare 2===
*The Intervention has a different, deeper firing sound in the campaign and Special Ops than in multiplayer.
*On the side, writing says "C-975 INTERVENTION MOD-D type."
*The Create-A-Class picture shows the Intervention sporting a dark gray camouflage, but during gameplay, it has a somewhat standard beige finish.
*The Intervention in "The Only Easy Day... Was Yesterday" has an alternate breaching animation when used in the final breach.
===Call of Duty: Modern Warfare II & Modern Warfare III===
*The "Return to Sender" blueprint is likely a reference to the mission of the same name from the original Call of Duty: Modern Warfare 3.
ru:Intervention
Category:Call of Duty: Modern Warfare 2 Sniper Rifles
Category:Call of Duty Online Sniper Rifles
Category:Call of Duty: Infinite Warfare Sniper Rifles
Category:Call of Duty: Modern Warfare Remastered Sniper Rifles
Category:Call of Duty: Modern Warfare II Sniper Rifles
Category:Call of Duty: Modern Warfare III Sniper Rifles