Credit Bounty

In Halo: Reach, credits are awarded for obtaining medals, getting kills, or doing other acts. The total of all awarded bounty credits is shown as Commendations in the post-game cR breakdown.
== Matchmaking Credit Amounts==
The following are known credit amounts in multiplayer matchmaking.
*+4 cR are rewarded for a kill without any medals (killing a single enemy with a shotgun or a grenade, etc.)
*+6 cR are rewarded for an assist.
*+7 cR are added for killing an enemy with a Headshot.
*+8 cR for a Pummel medals.
*+1 cR are rewarded for beat downs (assassinations without the animation.)
*+2 cR for assassinations.
*+7 cR are added for a KftG, Revenge, EMP, First Strike medal, and Reload This! etc.
*+10 cR are rewarded for consecutive kill medals (i.e., Overkill)
*+10 cR are rewarded for each spree medal (i.e., Killing Frenzy)
==Formula==
The formula for calculating the total cR earned is:
Base Kill points + Style Medals + Miscellaneous Medals + Consecutive Medals + Spree Medals = Total cR
An example would be:
"A player manages to get an Overkill, by first getting a Triple Kill with a rocket launcher then finishing another enemy with a headshot."
The cR gained from this situation would grant:
[4cR (4) = 16cR] + 7cR + 0cR + 40cR + 0cR = 63cR total
Another example would be:
"In a game of Team SWAT, another player kills an enemy with a headshot."
That player would be awarded 11cR [4cR (base) + 7cR (headshot)].
Category:Halo: Reach Medals