NPC Templates

* Abilities: Modifiers to be applied to the template's normal ability scores.
* Skills: Additional skill points you can apply to an NPC, raising them above and beyond the normal skills it would have.
* Feats: Any extra feats that a template has access to.
* Gear: If a template uses an FX thanks to devices or other gear, they are listed here.
* FX: If a template has the ability to use any specific FX (which generally include natural weapons or supernatural abilities to meet the Effect Modifier caps for damage and the like), they are listed here.
* Drawbacks: Templates which suffer any drawbacks are noted here.
* Template Variants: If a template has a particular take on different archetypes, whether with additional feats, FX, equipment, or skills, they will be listed here.
Note that the cp cost is included for your convenience only: NPCs are not limited to any set number of character points. You may find the costs useful in learning how to create characters yourself, hence their inclusion.
==NPC Templates==
* Agent
* Alien Invader
* Carnivorous Plant
* Cultist
* Demon
* Dinosaur
* Dragon
* Dwarf
* Elf
* Gargoyle
* Ghost
* Giant
* Goblin
* Golem
* Halfling
* Lizardman
* Mobster
* Monstrous Vermin
* Ninja
* Ooze
* Orc
* Police
* Sea Monster
* Soldier, Medieval
* Soldier, Modern
* Terrorist
* Thief
* Vampire
* Werewolf
* Zombie
Category:Rulebook
Category:GMing
Category:NPCs
Category:NPC Templates