Evil (The Sims 4)

Evil is a Social trait that was introduced in The Sims 4. It conflicts with good, childish and Generous traits.
"These Sims become Happy around Sims with negative Moodlets, can Laugh Maniacally and Discuss Evil Plans, and become Angry when interacting with Good Sims."
==Attributes==
*These Sims may laugh maniacally. 
*Have the "Discuss Evil Plans" interaction with other Evil Sims.
*Will have the "Good v.s. Evil" angry moodlet when (sometimes after) interacting with a good Sim, may also appear when there are no Good Sims near.
*Will have the "Near Misery" happy moodlet when a Sim has negative moodlets.
*Will have the "Dismiss Goodness" interaction with a good Sim.
*Tipping will give $1 instead of $10 for street musicians.
*Will have the “Had to Help” angry Moodlet after volunteering
*Will laugh manically at the death of an enemy, whilst normal Sims would just be happy.
*Along with Means, Evil Sims can also smash dollhouses and kick over trash cans even when currently not angry.
*Will be happy instead of angry when making enemies.
*Will automatically pay respects at a deceased Sim resting place and will become happy instead of sad when banishing a Sim's spirit to the netherworld.
*Will laugh at pets when they misbehave.
==Evil Sims==
===Playable Sims===
===Townies===
===Tenants===
===NPCs===
de:Böse (Die Sims 4)
es:Malvado
nl:Kwaadaardig (De Sims 4)
Category:Traits
Category:Traits from The Sims 4 (base game)
Category:Social traits (The Sims 4)