D-Class

(The development of this character has been put on hold)
(Progress will resume once his traits are finalized)
"I'm.. here?
Plan Z is a go?!"
== Breif Overview ==
D-Class is a Ferrowing resembling the cancelled German D-Class heavy cruisers intended for Plan Z, but was ultimately cancelled in favor of the Scharnhorst-Class battleships.
Unlike many other Ferros, and like many cancelled Plan Z ships, his dragon form represents the entire class, which may lead to him having multiple personalities.
== Appearance ==
=== (Morph) ===
D-Class' morph looks like your standard Iron Cross Ferrowing, owning a healthy mix of Cyberpunk and Dieselpunk elements.
His superstructure, main tower and rear tower, is placed on his back, however, his funnels are replaced with electric generators radiating the signature red glow of cancelled Plan Z ships, the hull sides acting as platforms on his left and right, these house his secondary weapons, with each side having 4 5.9-inch guns in two turrets (2 guns a turret), these are the secondaries you can find of Bismarck and Scharnhorst-Class battleships, as well as on Deutschland-class pocket battleships and Graf Zeppelin-Class Carriers.
Another detail not to be missed on his hull is how the belt and deck have streaks of red light, changing intensity based on mood.
His main guns are 11-inch triple barrels, once again carried by magical mechanical arms of German engineering, these are the ones found on Deutschland and Scharnhorst-Class ships, they seem to have flares of red energy crackling from his barrels, as a reminder to everyone that he was never finished on True Earth, they can fire just fine, in fact, instead of regular shells, he fires blasts of energy that has an effect similar to HE shells, the rangefinders on said turrets also seem to emit an intense maroon light.
Like many Heavy cruisers, he carries torpedoes, just in case, D-Class has 2 quadruple torpedoes located on the underside of his wing membranes, again, more flashy red lights, but they fire actual torpedoes this time around, he personally prefers regular electric-driven torpedoes, like the G7e, however he cannot use it very effectively and is just there for the sake of being there.
D-Class lacks any good form of anti-air, only packing the 10.5 cm flak guns, although quite numerous (8 guns total), he doesn't have any light nor medium anti-air, which are ineffective against planes that move erratically. 
Other details include the metal "bracelets" commonly on other Iron Cross Ferros, and an aircraft catapult on his left arm, though he usually never utilizes it.
=== (Dragon) ===
Just like any other Iron Cross Ferro he looks like a Nightwing with an interesting deformity, mainly in the talons and wings, he adopts lighter grey palettes as his main and secondary shade, with red and black as trim and detail respectively.
Main: Overscales
Secondary: Underscales, spines, part of his wing membranes
Trim: Tail tip, spikes, and claws, small portion of wing membranes
Detail: Eyes, horns, wing bones, and abstract streaks on his wings.
== "Stats" ==
(These are just stats to compare him to other Ferros
No specific game comes into mind)
=== Survivability ===
HP: 20,000
Armor Value: 220
Armor Class: Medium
Torpedo damage reduction: 15%
Anti-Fire: 35%
Anti-Flooding: 20%
*When a fire is present, it will be put out after a set amount of time, the percentages illustrate the bonus given to extinguishing fires
*When there is a hull breach (Usually via torpedo), water will start flooding the ship's compartments, this breach will be patched with time, but the water may still be present, impacting speed and accuracy whilst dealing damage over time, the percentage illustrates how much faster water is pumped out of the ship
=== Maneuverability ===
Top Speed: 26 knots
Max turn rate: 22 degree/sec
=== Firepower ===
(All values shown are base values, actual values are the base values + values in the brackets)
==== Main Gun (X2): -Triple 28 cm SK C/28- (120% Efficiency) ====
Shell type: High Explosive
Base damage/shell: 1,450 (+290)
Reload time: 28 sec (-5.6)
Base Dispersion (Per 1,000 m): 10 m (-2)
Fire Chance: 22% (+4.4)
Firing Range: 35,000 m
*Dispersion is how far away a shell could stray from the intended target for every 1,000 m, in this case, if he fires at a 15,000 m distance, the shells can land within a circle of 120 m radius from the intended target.
==== Secondaries (X8): -Twin 15 cm SK C/28- (100% Efficiency) ====
Shell type: High Explosive
Base damage/shell: 600
Reload time: 5.5 sec
Base Dispersion (Per 1,000 m): 6 m (X1.5 for being a secondary)
Fire Chance: 9%
Firing Range: 23,000 m (X0.5 for being a secondary) 
==== Anti-Air ====
Heavy: (X4) Twin 10.5 cm SK/33 (80% Efficiency)
Flak Radius: 14 m
Max damage/shell: 850 (-170)
Reload time: 8 sec (+1.6)
Base Dispersion (Per 1,000 m): 9 m (+1.8)
Min/Max Dispersion: 20/54 m (+4/10.8)
Firing Range: 8,000 m
Medium: N/A
Light: N/A
==== Torpedoes (X2): -Quadruple Acoustic Torpedoes- (60% Efficiency) ====
This gear can be replaced by:
-Other torpedo tubes
Ammo Count: 0
Base damage/torpedo: 7200 (-2880)
Torpedo Speed: 28 knots
Torpedo Lifetime: 600 sec
Reload time: N/A
Homing Range: 3,000 m
Turn rate: 25 degrees
=== Detection ===
Base View Range: 32,000 m
Base Concealment: 8%
=== Auxiliary ===
(Auxiliary gear can be switched out for other gear)
==== Main tower: ====
===== -Standard Radar- =====
X2 View Range.
Details:
-Can be equipped on main and secondary towers.
-Ignores Weather Multipliers.
===== -Stereoscopic Rangefinder (7 m)- =====
X0.5 Base dispersion for Main and Secondary guns, when the target is more than 9,000 m away
Details:
-If the target is too close, it will provide no bonuses
-Effectiveness varies depending on time of day and weather conditions
==== Secondary Tower: ====
===== -Empty- =====
==== Engines/Shaft: ====
===== -Empty- =====
==== Hull plating: ====
===== -Empty- =====
===== -Empty- =====
=== Perks ===
==== Plan Z (3 pts) ====
Tier 1 (3 pts): +5% Main and Secondary gun efficiency to ships with the 'Plan Z' perk.
Tier 2 (6 pts): +10% Main and Secondary gun efficiency to ships with the 'Plan Z' perk.
Tier 3 (>10 pts): +10% Main, Secondary, and torpedo efficiency to all ships in the fleet.
*Not to be confused with +5! +5 changes 120% efficiency to 125% (i.e +5), +5% changes 120% efficiency to 126% (i.e adds 5% of 120, which is 6)
=== Logistics ===
== Personality ==
(TBA)
== Relationships ==
(TBA)
== Quotes ==
(TBA)
== Trivia ==
(TBA)
Category:Characters
Category:Artificially Created
Category:Males
Category:Work in Progress
Category:Tribeless