Rock Gnome

==Summary==
The most common of the Gnomes, the Rock Gnomes are found all across the surface world. They are inventive and rather intelligent, using it to construct various devices for fun. They are also considered superb gunsmiths.
==Powers and Stats==
Tier: from to at least , likely to up to 
Name: Rock Gnome
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Small Humanoid
Powers and Abilities:
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|-|Base=
Superhuman Physical Characteristics, Longevity (Live between Player's Handbook 5e Page 36), Small Size (Type 0; Are between Player's Handbook 5e Page 37 tall), Enhanced Senses (All gnomes have ), Preparation (Via ), Fire Manipulation (Can build a lighter), Weapon Mastery (As Monster Manual 3.5e Page 32 they are adept at using a Dungeon Master's Guide 3.5e Page 109), Stealth Mastery (Shown ), Magic, Limited Automatic Translation (Via Monster Manual 3.5e Page 131), Resistance to Illusion Creation (Shown ), and Magic which also grants Resistance to Reality Warping, Subjective Reality and Holy Manipulation (Shown ; Magic in D&D is manipulation of the Weave which is a fundamental part of reality, with Clerics and the like doing it through their sheer faithDungeon Master's Guide 5e Page 14 in Gods which also acts as divine magic)
|-|Optional Abilities=
Rock Gnomes can optionally have the , which grants them: Light Manipulation (Via Player's Handbook 3.5e Page 235), Sound Manipulation (Via ), Limited Telekinesis, Creation, Temperature Manipulation, Air Manipulation, Light Manipulation, and Sound Manipulation (Via Player's Handbook 3.5e Page 264)
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Attack Potency: Varies from Wall level (Even basic Rock Gnomes are a monster in 3.5e, making them on par with casters of Burning Hands) to at least Wall level, likely Small Building level to Small Building level+ up to Building level+ (More trained Rock Gnomes vary from . That makes the lower end superior to animals like the Rothé, the middle on par with casters of Conjure Barrage, and the strongest Forest Gnomes on par with weaker adult Remorhaz)
Speed: Varies from Subsonic (Comparable to beings capable of dodging point blank arrows) to Hypersonic+ with High Hypersonic+ reactions (Keeps up with adventurers who can dodge lightning) up to Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Peak Human (Due to being a small creature with a strength score of they can at max push 391.22342 kg)
Striking Strength: Varies from Wall level to at least Wall level, likely Small Building level to Small Building level+ up to Building level+
Durability: Varies from Wall level to at least Wall level, likely Small Building level to Small Building level+ up to Building level+
Stamina: Superhuman (Comparable to adventurers who can keep fighting after losing their limbs)
Range: Tens of Meters via weaponry. Those with optional spells have between Extended Melee Range to Tens of Meters via spells
Standard Equipment: 
Intelligence: Above Average (Are naturally crafty, being able to make various trinkets within an hour. Are also noted to be Races of Faerûn Page 57)
Weaknesses: None notable
Notable Attacks/Techniques:
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|-|Base=
*Player's Handbook 3.5e Page 281 Once per day a Rock Gnome can make itself able to freely converse with animals around it. Rock Gnomes are limited to using this spell once per day and only on mammals that can burrow, with a time limit of 1 minute.
*Tinker: With the right resources and one hour Rock Gnomes are able to build various mechanical trinkets, with those including:
**Clockwork Toy: A small toy, that when put on the ground walks five feet towards a random direction.
**Fire Starter: A fancy lighter that can ignite torches, campfires, and so on.
**Music Box: As the name says, with it being able to play only one song.
|-|Optional Abilities=
Charismatic Rock Gnomes can once per day cast one of the following spells:
*Dancing Lights: The Rock Gnome is able to create either four spheres of lights, four lights akin to a lantern, or 1 large light that's vaguely humanoid shape. The range of this spell is 110 feet.
*Ghost Sound: The Rock Gnome can generate a sound as loud as twelve people, with the them having total control over the content of the sound, so long as it stays within the intensity limit. The range of this spell is 25 feet.
*Prestidigitation: The Rock Gnome is able to create various minor magical effects within 10 feet of itself, with them including:
**Slowly lifting one pound of matter.
**Clean, color, or soil 1-foot cube of matter.
**Chill, warm, or flavor 1-foot cube of matter.
**Create small objects, Said objects are crude, extremely fragile, and cannot be used for anything
**Generate feint music.
**Create small whirlwinds, or puffs of air in order to make candles flicker.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Dungeons and Dragons
Category:Characters
Category:Game Characters
Category:Role-playing Characters
Category:Species
Category:Monsters
Category:Small Sized Characters
Category:Longevity Users
Category:Camouflage Users
Category:Enhanced Senses Users
Category:Preparation Users
Category:Fire Users
Category:Weapon Masters
Category:Weapon Users
Category:Bow Users
Category:Armor Users
Category:Shield Users
Category:Magic Users
Category:Automatic Translation Users
Category:Light Users
Category:Sound Users
Category:Telekinesis Users
Category:Creation Users
Category:Temperature Users