Edwin and Dynaheir

Edwin and Dynaheir is a companion quest given by Edwin in Nashkel. Upon speaking to him the first time, he will ask Gorion's Ward for aid in killing Dynaheir located in the Gnoll Stronghold. If the Ward agrees to help him, Edwin will join the party. It is entirely possibly to recruit both Edwin and Minsc, and thus have this quest and Rescuing Dynaheir active at the same time, but only one of the two can be completed successfully.
If Gorion's Ward turns down Edwin's offer, he will leave and cannot be spoken to again.
The stronghold itself is home to respawning groups of gnolls. The timer for their respawn is quite short, so you may have to both fight your way in and out. The gnolls have driven whole tree sections (pilings) of appropriate lengths into the ground to make crude but effective stair steps down into the prisoner pits. Dynaheir is at 2470, 1400, at the bottom of one of the prison pits. Note that Dynaheir can't actually be seen without fully descending into the pit, this can be confusing because standing with the party above the pits does give the false impression that the whole pit, including the very bottom, is seen but in fact it isn't. Not reviewing in depth the prison pit can give the impression that Dynaheir is nowhere to be found. Since she was kept in harsh conditions during her imprisonment, she is below her maximum HP when found and without any memorised spells.
Even if you have Edwin in your party when finding Dynaheir, you can still choose if you want to kill her, rescue her () or let Edwin and Dynaheir fight each other on their own. If they fight it out you can keep as a companion whoever prevails (Edwin will probably win if you don't intervene) but you don't gain XP for keeping Dynaheir after this. If you choose to kill Dynaheir (if you have Minsc in your party he too will turn hostile) you can either keep Edwin as a permanent companion or demand to be paid from him and receive .
 
If the party subsequently rescues Dynaheir, a while later Edwin will show up at a random place in the wilderness for a second time to attack the party. His dialogue is different depending on whether Dynaheir is still in the party at the time of the attack.
==Walkthrough==
By accepting the quest, a ten-days timer is initiated, after which Edwin will remind Gorion's Ward of the task. If another six days pass without results, Edwin will leave the party to find other "lackeys" for it.
== Achievements ==
In Baldur's Gate: Enhanced Edition there is one achievement that can be earned from this quest:
==Notes==
* While Dynaheir and Edwin cannot peacefully coexist in the same party long term, if the player wishes to keep their options open and have both companions as viable choices, simply do not speak to Edwin in Nashkel until after recruiting Dynaheir (avoiding this quest entirely).
* This quest is in opposition with Rescuing Dynaheir, there can't be completed both.
== Gallery ==
Category:Companion quests