Patch Notes v1-1-1829

* Removed the unfinished perks that weren't supposed to be listing to players.
* Fixed the primary and secondary weapons that reverted to their generic names instead of their unique names. All weapons should now have unique names again.
** Known issue: Some items have not received their proper names back. We are aware of this and investigating, though most should be good now.
* Players will no longer receive Tier 3 elemental prefixes for their weapons or unintended weapon combinations such as Microplasma or Beam primary weapons.
** Please note: The weapons that have been affected by this may not function properly as they were not intended to work that way to begin with. If you have the original weapon affected by this, you can contact our support team so that they can take a look into your case and assist you from there.
* Updated the Warfront to only give uncommon or better loot from the rewards screens.
* 7-day VIP consumables will now give proper amount of VIP time.
* The play session rewards timer will no longer reset when you change zones or move to other instances.
* Fixed an issue that was causing some users to receive a blank login window when playing through Steam.
* Fixed an issue that was causing outposts in Broken Peninsula to crash.
** This should help alleviate some of the issues players were seeing with missing generators, bases that are unable to be captured, inoperative vehicle request stations and more.
* Fixed an issue where players could not repair any armory generators.