Movement

In the game, players have various movement mechanics at their disposal, including the ability to shoot while running or crouching. Interestingly, it is possible to move towards fire rather than solely away from it. Most projectiles do not track the player's movements, allowing them to dodge certain shots by moving towards them. Additionally, crouching can render some enemies unable to hit the player, especially in the Labs section.
When traveling through pipeline corridors, it is advisable to disable powerups such as Drones and Jump Wave to facilitate smoother movement. Players can also employ a double-jump technique to move faster against the flow of a conveyor belt. Another useful tactic is to perform a double-jump before activating Ghost Mode, which saves time, particularly when traveling upward. Ghost Mode enables players to control robots that are inaccessible with the Chassis. However, it's important to note that Ghost can only hack humanoid robots or what the game refers to as "intelligent" robots. While in Ghost Mode, some door-opening consoles cannot be used.
Players should exercise caution when leaving the Chassis in vulnerable locations. If the chassis is left where enemies can attack it, it may result in its destruction. To return to the Chassis, players can press the R key to exit a robot and then manually travel to it to interact or save time by right-clicking.
Category:Gameplay Mechanics