Labs: Monster Species Upgrades

Monster species upgrades, are specific upgrades aimed at each monster, the upgrades them self are targeted to fit the monsters type, so Supports, Tank & Nuke, combined with Monster Class Upgrades, will turn an okay team in to a beast team!
Single Species Upgrade
* Lab Upgrades: 20
* Total Time: 14 Days, 3 Hours
* Total Research Material Cost: 13,720
* Total Element Ex Cost (If you choose): 324
 Overall Species Upgrades
* Total Combined Lab Upgrades: 360
* Total Time: 254 Days, 6 Hours
* Total Research Material Cost: 246,960
* Total Element Ex Cost (If you choose): 5,832
The Materials for these upgrades are acquired from selling the monster the species upgrades are aimed at, below is the example of what is shown when you are looking at selling a monster.
As you can see, this dante will give 8,000 'Dante Talisman' which is the research material for its species, each star level will offer different values of material, next to the Species material are materials needed for district building upgrades.
Research Material Monster Sell Value
Gold  	Value 	Platinum 	Value 	Legendary 	Value
 	75 	 	600 	 	4,000
 	100 	 	800 	 	5,000
 	150 	 	1,200 	 	6,000
 	250 	 	2,500 	 	8,000
1 Star Monsters are not available in gold & Platinum level.	1 Star Monsters are not available in gold & Platinum level.	1 Star Monsters are not available in gold & Platinum level.	1 Star Monsters are not available in gold & Platinum level.	1 Star Monsters are not available in gold & Platinum level.	1 Star Monsters are not available in gold & Platinum level.
Other ways to attain materials are through platinum experiments, these are platinum experiments and are aimed specifically at each monster, and to reduce the time these experiments take you will need to use 3 of the same monster for their corresponding experiment! Head over to the experiments page for more information, below is every monsters material!
Mogu 	Mogu Scales 		Barf 	Barf Toenail 		Maximus 	Maximus Snack 	
Ginsu 	Ginsu Mane 		Grimm 	Grimm Core 		Mutt 	Mutt Moon Rock 	
Dante 	Dante Talisman		Hach 	Hach Claw 		Anubis 	Anubis Glyph 	
Salty 	Salty Tooth 		Hydra 	Hydra Servo 		Cragg 	Cragg Fragment 	
Norman	Norman Rotor 		Bubbles	Bubbles Bulb 		Eel 	Eels Hook 	
Kudzu 	Kudzu Bur 		Pockitz	Pockitz Seeds		Plasmire	Plasmire Crystals	
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 Toughened - Nuke, Support & Tank
Research	Info 	Cost 	Time 	Ex
1/4	10% Max HP	60 	30 Mins	2
2/4	20% Max HP	300 	8 Hours	10
3/4	30% Max HP	800 	1 Day 	25
4/4	40% Max HP	2,000	2 Days 	38
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 Ferocious - Nuke, Support & Tank
Research	Info 	Cost 	
Time 	Ex
1/4	10% Attack Damage	60 	30 Mins	2
2/4	20% Attack Damage	300 	8 Hours	10
3/4	30% Attack Damage	800 	1 Day 	25
4/4	40% Attack Damage	2,000	2 Days 	38
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 Adept Growth - Nuke, Support & Tank
Research	Info	
Cost 	Time	Ex
1/2	90 	30 Mins	2 	
2/2	450 	8 Hours	10 	
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 Adept Raider - Nuke, Support & Tank
Researc	Info 	
Cost	Time 	Ex
1/2	15 Mins Raid Cool Down Reduction	90 	30 Mins	2
2/2	30 Mins Raid Cool Down Reduction	450	8 Hours	10
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 Dodge - Nuke
Research	Info 	Cost 	
Time 	Ex
1/4	2.5% Chance To Avoid Damage	60 	30 Mins	2
2/4	5% Chance To Avoid Damage 	300 	8 Hours	10
3/4	7.5% Chance To Avoid Damage	800 	1 Day 	25
4/4	10% Chance To Avoid Damage 	2,000	2 Days 	38
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 Brutal Strike - Nuke
Research	Info 	Cost 	
Time 	Ex
1/4	2.5% Critical Damage	60 	30 Mins	2
2/4	5% Critical Damage 	300 	8 Hours	10
3/4	7.5% Critical Damage	800 	1 Day 	25
4/4	10% Critical Damage 	2,000	2 Days 	38
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 Hardened - Support
Research	Info 	Cost 	
Time 	Ex
1/4	2.5% Defence Vs All Damage	60 	30 Mins	2
2/4	5% Defence Vs All Damage 	300 	8 Hours	10
3/4	7.5% Defence Vs All Damage	800 	1 Day 	25
4/4	10% Defence Vs All Damage 	2,000	2 Days 	38
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 Reboot - Support
Research	Info 	Cost 	
Time 	Ex
1/4	5% Chance To Reset Abilities 	60 	30 Mins	2
2/4	9% Chance To Reset Abilities 	300 	8 Hours	10
3/4	12% Chance To Reset Abilities 	800 	1 Day 	25
4/4	14 % Chance To Reset Abilities	2,000	2 Days 	38
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 Deflect - Tank
Research	Info 	Cost 	
Time 	Ex
1/4	5% Chance To Halve Damage 	60 	30 Mins	2
2/4	10% Chance To Halve Damage	300 	8 Hours	10
3/4	15% Chance To Halve Damage	800 	1 Day 	25
4/4	20% Chance To Halve Damage	2,000	2 Days 	38
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 Keen Strike - Tank
Research	Info 	Cost 	
Time 	Ex
1/4	5% Chance To Critical Hit 	60 	30 Mins	2
2/4	10% Chance To Critical Hit	300 	8 Hours	10
3/4	15% Chance To Critical Hit	800 	1 Day 	25
4/4	20% Chance To Critical Hit	2,000	2 Days 	38
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Tanks: Maximus, Grimm, Hach, Cragg, Norman & Plasmire
Supports: Barf, Ginsu, Anubis, Hydra, Eel & Kudzu
Nukes: Mogu, Mutt, Dante, Salty, Bubbles & Pockitz 
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- Monster Class Upgrades - Monster Species Upgrades -
- Building Class Upgrades - City District Upgrades -
- Agent Upgrades -
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Category:Labs & Research