Control Scheme

Control Schemes are key and interface layouts which allow for different modes of gameplay. These schemes can be selected through the key bindings window (default key: O, then click the Key Binding tab). Two such schemes exist:
==FPS Style==
This scheme is enabled by default, and is designed to be consistent with the manner in which most FPS (first person shooter) games are played. In this mode:
*The weapon tray is on the left and the ability tray is on the right.
*The Q key cycles through the weapon tray, and the 1, 2, 3, 4 and 5 keys can be used to select slots directly.
*The E key cycles through the ability tray, and the 6, 7, 8, 9 and 0 keys can be used to select slots directly.
*Abilities and items selected in the ability tray are used by right-clicking.
*The T key interacts with objects (ex. speaking with NPCs, opening crates).
==MMO Style==
This scheme is designed to be consistent with the manner in which most MMO (massively multiplayer online) games are played. In this mode:
*The ability tray is on the left and the weapon tray is on the right.
*The Q and E keys cycle forwards and backwards through the weapon tray, and the 6, 7, 8, 9 and 0 keys can be used to select slots directly.
*Abilities and items are used directly by pressing the 1, 2, 3, 4 and 5 keys.
*The right mouse button interacts with objects (ex. speaking with NPCs, opening crates).
Category:User interface
Category:Gameplay