Tannor Bureau

Tannor Bureau is a DLC character in Dissidia Calamitas Infinita, originating from ???, part of the greater Arjus Junction Overture. In his original game, Tannor was a soldier who went on a quest to find his missing sister after a mission gone wrong. After coming across towns with their population missing entirely, he becomes entwined with a galactic conflict that threatens to destroy everything he knows and the one thing he loves. Aided by his surfacing supernatural powers, he fights with sword in hand to hold onto his last remaining family through the depths of space.
==Appearance==
A tall and thin young man, Tannor wears grey well-fitting pants, basic black boots, and a double-breasted brown jacket and matching backpack. He has short brunette hair and a scar on his cheek. His Star, Casnan Eldeel, is a very tall and muscular man with light blue skin in flowing violet robes. He has soulless, blank eyes and long, flowing silver hair. His first alternate, Original, depicts him in a black hooded jacket, with a zipper that is down far enough to reveal a white T-shirt underneath. He has on a pair of cutoff khakis, grey socks, and white sneakers. He also wears a black-colored backpack. He holds his sword in a black pouch that is connected to a black strap that winds over his shoulder. His next alternate, Bones, depicts Tannor in an all-black version of his default outfit, and gifts him with longer hair. 
As for DLC outfits, Tannor's first is simply named Vitalis. He dons black slacks and a grey v-neck undershirt, along with a black dress jacket with a long tail. His hair goes from brunette to flaxen. As for Casnan, in this outfit he wears mostly red and black, and his hair turns pure white.
File:NeA-Tannor.png|Original
File:Tannor Bureau.png|Tannor and Casnan
==Story==
<tabber>
2nd Cycle=
|-|
5th Cycle=
|-|
10th Cycle=
Tannor is killed in this cycle.
</tabber>
==Battle==
__NOTOC__
Tannor BureauStar's Answer – Fights alongside his Star to overwhelm the enemy simultaneously. 
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As a Star's Answer, Tannor fights primarily with his longsword in a backwards grip and a few Materia-boosted magic spells. The main part of his moveset is his ability to summon his Star, named "Casnan Eldeel". It fights viciously and independently, occupying the enemy's attention with its might. As it attacks, Tannor uses his speed and agility to combine forces and overwhelm the enemy or find their weak spot and exploit it. The farther away Casnan is from Tannor, the weaker his attacks, until he disappears from battle at a certain point. If attacked or when he finished a combo, he will also disappear to be summoned again.
This strategy requires precise planning and predictive oversight to know when Casnan can be used independently and when it can be used as support for his attacks. Casnan's usefulness doesn't stop there - any attacks that summon him leave Tannor with little to no cooldown, allowing him to almost simultaneously summon Casnan to attack while he also is on the offensive. Tannor is very effective at close range and quite deadly at medium range, but has few magical attacks and loses offensive options in long range fights. His offensive capabilities and overall stats are somewhat average, but his Star's power and speed are remarkable to make up for it.
===Brave Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
The World 	Ground/Aerial 	30 (15) 	35 	Melee Mid 	Summon Star 	Physical 	Initial
The World 	[Close] Summon Casnan Eldeel to rush out with a quick three-hit combo. Very quick output. 	[Close] Summon Casnan Eldeel to rush out with a quick three-hit combo. Very quick output. 	[Close] Summon Casnan Eldeel to rush out with a quick three-hit combo. Very quick output. 	[Close] Summon Casnan Eldeel to rush out with a quick three-hit combo. Very quick output. 	[Close] Summon Casnan Eldeel to rush out with a quick three-hit combo. Very quick output. 	[Close] Summon Casnan Eldeel to rush out with a quick three-hit combo. Very quick output. 	[Close] Summon Casnan Eldeel to rush out with a quick three-hit combo. Very quick output.
Scout's Honor 	Ground 	20 (10) 	35 	Melee Low 	N/A 	Physical 	Initial
Scout's Honor 	[Close] Tannor flips his sword around in his hand and rushes forward with a quick cut and two-hit combo. 	[Close] Tannor flips his sword around in his hand and rushes forward with a quick cut and two-hit combo. 	[Close] Tannor flips his sword around in his hand and rushes forward with a quick cut and two-hit combo. 	[Close] Tannor flips his sword around in his hand and rushes forward with a quick cut and two-hit combo. 	[Close] Tannor flips his sword around in his hand and rushes forward with a quick cut and two-hit combo. 	[Close] Tannor flips his sword around in his hand and rushes forward with a quick cut and two-hit combo. 	[Close] Tannor flips his sword around in his hand and rushes forward with a quick cut and two-hit combo.
Cura 	Ground/Aerial 	20 (10) 	35 	Melee Low 	N/A 	Physical 	Default
Cura 	[Close] Tannor uses a Cure Materia to quickly recover some of his Brave. Amount of Brave healed increases as his current Brave decreases. Fairly quick move with little recovery frames; cannot be used in conjunction with any Summon Star moves. 	[Close] Tannor uses a Cure Materia to quickly recover some of his Brave. Amount of Brave healed increases as his current Brave decreases. Fairly quick move with little recovery frames; cannot be used in conjunction with any Summon Star moves. 	[Close] Tannor uses a Cure Materia to quickly recover some of his Brave. Amount of Brave healed increases as his current Brave decreases. Fairly quick move with little recovery frames; cannot be used in conjunction with any Summon Star moves. 	[Close] Tannor uses a Cure Materia to quickly recover some of his Brave. Amount of Brave healed increases as his current Brave decreases. Fairly quick move with little recovery frames; cannot be used in conjunction with any Summon Star moves. 	[Close] Tannor uses a Cure Materia to quickly recover some of his Brave. Amount of Brave healed increases as his current Brave decreases. Fairly quick move with little recovery frames; cannot be used in conjunction with any Summon Star moves. 	[Close] Tannor uses a Cure Materia to quickly recover some of his Brave. Amount of Brave healed increases as his current Brave decreases. Fairly quick move with little recovery frames; cannot be used in conjunction with any Summon Star moves. 	[Close] Tannor uses a Cure Materia to quickly recover some of his Brave. Amount of Brave healed increases as his current Brave decreases. Fairly quick move with little recovery frames; cannot be used in conjunction with any Summon Star moves.
Fire in the Hole 	Ground 	20 (10) 	35 	Ranged Low 	N/A 	Magical 	Default
Fire in the Hole 	[Mid] Tannor summons a Fire Materia and lets loose a quick fireball in the direction of the enemy. By holding the input button, he will continue to spew fireballs with increasing speed. If held too long, however, the Materia overheats and Tannor is left in a vulnerable state of recovery. 	[Mid] Tannor summons a Fire Materia and lets loose a quick fireball in the direction of the enemy. By holding the input button, he will continue to spew fireballs with increasing speed. If held too long, however, the Materia overheats and Tannor is left in a vulnerable state of recovery. 	[Mid] Tannor summons a Fire Materia and lets loose a quick fireball in the direction of the enemy. By holding the input button, he will continue to spew fireballs with increasing speed. If held too long, however, the Materia overheats and Tannor is left in a vulnerable state of recovery. 	[Mid] Tannor summons a Fire Materia and lets loose a quick fireball in the direction of the enemy. By holding the input button, he will continue to spew fireballs with increasing speed. If held too long, however, the Materia overheats and Tannor is left in a vulnerable state of recovery. 	[Mid] Tannor summons a Fire Materia and lets loose a quick fireball in the direction of the enemy. By holding the input button, he will continue to spew fireballs with increasing speed. If held too long, however, the Materia overheats and Tannor is left in a vulnerable state of recovery. 	[Mid] Tannor summons a Fire Materia and lets loose a quick fireball in the direction of the enemy. By holding the input button, he will continue to spew fireballs with increasing speed. If held too long, however, the Materia overheats and Tannor is left in a vulnerable state of recovery. 	[Mid] Tannor summons a Fire Materia and lets loose a quick fireball in the direction of the enemy. By holding the input button, he will continue to spew fireballs with increasing speed. If held too long, however, the Materia overheats and Tannor is left in a vulnerable state of recovery.
Platinum's Star 	Ground/Aerial 	30 (15) 	35 	Melee High 	Summon StarWall Rush 	Physical 	Level 11
Platinum's Star 	[Mid] Summon Casnan Eldeel to quickly uppercut the enemy and subsequently smash them downwards to the ground. 	[Mid] Summon Casnan Eldeel to quickly uppercut the enemy and subsequently smash them downwards to the ground. 	[Mid] Summon Casnan Eldeel to quickly uppercut the enemy and subsequently smash them downwards to the ground. 	[Mid] Summon Casnan Eldeel to quickly uppercut the enemy and subsequently smash them downwards to the ground. 	[Mid] Summon Casnan Eldeel to quickly uppercut the enemy and subsequently smash them downwards to the ground. 	[Mid] Summon Casnan Eldeel to quickly uppercut the enemy and subsequently smash them downwards to the ground. 	[Mid] Summon Casnan Eldeel to quickly uppercut the enemy and subsequently smash them downwards to the ground.
Landmine Sweep 	Ground 	20 (10) 	35 	Melee Mid 	N/A 	Physical 	Level 18
Landmine Sweep 	[Close] Tannor sweeps the floor with his leg, lifting the enemy into the air. If it connects, he then slices them twice with his sword and blasts them away with a Fire Materia. Can chain remarkably well into any Summon Star attacks. 	[Close] Tannor sweeps the floor with his leg, lifting the enemy into the air. If it connects, he then slices them twice with his sword and blasts them away with a Fire Materia. Can chain remarkably well into any Summon Star attacks. 	[Close] Tannor sweeps the floor with his leg, lifting the enemy into the air. If it connects, he then slices them twice with his sword and blasts them away with a Fire Materia. Can chain remarkably well into any Summon Star attacks. 	[Close] Tannor sweeps the floor with his leg, lifting the enemy into the air. If it connects, he then slices them twice with his sword and blasts them away with a Fire Materia. Can chain remarkably well into any Summon Star attacks. 	[Close] Tannor sweeps the floor with his leg, lifting the enemy into the air. If it connects, he then slices them twice with his sword and blasts them away with a Fire Materia. Can chain remarkably well into any Summon Star attacks. 	[Close] Tannor sweeps the floor with his leg, lifting the enemy into the air. If it connects, he then slices them twice with his sword and blasts them away with a Fire Materia. Can chain remarkably well into any Summon Star attacks. 	[Close] Tannor sweeps the floor with his leg, lifting the enemy into the air. If it connects, he then slices them twice with his sword and blasts them away with a Fire Materia. Can chain remarkably well into any Summon Star attacks.
Icy Embrace 	Ground 	20 (10) 	35 	Ranged High 	Interrupt 	Magical 	Level 26
Icy Embrace 	[Close] Tannor uses an Ice Materia and summons a frozen ring on the ground around him. If the enemy steps on or in said circle, giant icicles appear and instantly impale them. If a Summon Star move is activated whilst Tannor stands within this circle, Casnan's attacks will be imbued with the ice element and gain a 10% chance of inflicting Freeze with each hit. 	[Close] Tannor uses an Ice Materia and summons a frozen ring on the ground around him. If the enemy steps on or in said circle, giant icicles appear and instantly impale them. If a Summon Star move is activated whilst Tannor stands within this circle, Casnan's attacks will be imbued with the ice element and gain a 10% chance of inflicting Freeze with each hit. 	[Close] Tannor uses an Ice Materia and summons a frozen ring on the ground around him. If the enemy steps on or in said circle, giant icicles appear and instantly impale them. If a Summon Star move is activated whilst Tannor stands within this circle, Casnan's attacks will be imbued with the ice element and gain a 10% chance of inflicting Freeze with each hit. 	[Close] Tannor uses an Ice Materia and summons a frozen ring on the ground around him. If the enemy steps on or in said circle, giant icicles appear and instantly impale them. If a Summon Star move is activated whilst Tannor stands within this circle, Casnan's attacks will be imbued with the ice element and gain a 10% chance of inflicting Freeze with each hit. 	[Close] Tannor uses an Ice Materia and summons a frozen ring on the ground around him. If the enemy steps on or in said circle, giant icicles appear and instantly impale them. If a Summon Star move is activated whilst Tannor stands within this circle, Casnan's attacks will be imbued with the ice element and gain a 10% chance of inflicting Freeze with each hit. 	[Close] Tannor uses an Ice Materia and summons a frozen ring on the ground around him. If the enemy steps on or in said circle, giant icicles appear and instantly impale them. If a Summon Star move is activated whilst Tannor stands within this circle, Casnan's attacks will be imbued with the ice element and gain a 10% chance of inflicting Freeze with each hit. 	[Close] Tannor uses an Ice Materia and summons a frozen ring on the ground around him. If the enemy steps on or in said circle, giant icicles appear and instantly impale them. If a Summon Star move is activated whilst Tannor stands within this circle, Casnan's attacks will be imbued with the ice element and gain a 10% chance of inflicting Freeze with each hit.
Trojan Hierophant	Ground/Aerial 	30 (15) 	35 	Melee Mid 	Summon StarChase 	Physical 	Default
Trojan Hierophant	[Mid] Summon Casnan Eldeel who cocks his fists for a second before letting out a long barrage of high speed punches to the enemy. Can be interrupted by attack, keeps enemy suspended while being hit. 	[Mid] Summon Casnan Eldeel who cocks his fists for a second before letting out a long barrage of high speed punches to the enemy. Can be interrupted by attack, keeps enemy suspended while being hit. 	[Mid] Summon Casnan Eldeel who cocks his fists for a second before letting out a long barrage of high speed punches to the enemy. Can be interrupted by attack, keeps enemy suspended while being hit. 	[Mid] Summon Casnan Eldeel who cocks his fists for a second before letting out a long barrage of high speed punches to the enemy. Can be interrupted by attack, keeps enemy suspended while being hit. 	[Mid] Summon Casnan Eldeel who cocks his fists for a second before letting out a long barrage of high speed punches to the enemy. Can be interrupted by attack, keeps enemy suspended while being hit. 	[Mid] Summon Casnan Eldeel who cocks his fists for a second before letting out a long barrage of high speed punches to the enemy. Can be interrupted by attack, keeps enemy suspended while being hit. 	[Mid] Summon Casnan Eldeel who cocks his fists for a second before letting out a long barrage of high speed punches to the enemy. Can be interrupted by attack, keeps enemy suspended while being hit.
Sayan's Technique	Aerial 	20 (10) 	35 	Melee Mid 	N/A 	Physical 	Level 6
Sayan's Technique	[Close] Tannor flips upwards in a spiral formation, slicing his sword around him to damage the enemy. Incredibly fast input (single digits of frames level fast!), but if it does not connect, Tannor floats back downwards and cannot jump or dodge until he lands. If the attack hits, Tannor is left with zero recovery frames and can instantly move into any other attack/action.	[Close] Tannor flips upwards in a spiral formation, slicing his sword around him to damage the enemy. Incredibly fast input (single digits of frames level fast!), but if it does not connect, Tannor floats back downwards and cannot jump or dodge until he lands. If the attack hits, Tannor is left with zero recovery frames and can instantly move into any other attack/action.	[Close] Tannor flips upwards in a spiral formation, slicing his sword around him to damage the enemy. Incredibly fast input (single digits of frames level fast!), but if it does not connect, Tannor floats back downwards and cannot jump or dodge until he lands. If the attack hits, Tannor is left with zero recovery frames and can instantly move into any other attack/action.	[Close] Tannor flips upwards in a spiral formation, slicing his sword around him to damage the enemy. Incredibly fast input (single digits of frames level fast!), but if it does not connect, Tannor floats back downwards and cannot jump or dodge until he lands. If the attack hits, Tannor is left with zero recovery frames and can instantly move into any other attack/action.	[Close] Tannor flips upwards in a spiral formation, slicing his sword around him to damage the enemy. Incredibly fast input (single digits of frames level fast!), but if it does not connect, Tannor floats back downwards and cannot jump or dodge until he lands. If the attack hits, Tannor is left with zero recovery frames and can instantly move into any other attack/action.	[Close] Tannor flips upwards in a spiral formation, slicing his sword around him to damage the enemy. Incredibly fast input (single digits of frames level fast!), but if it does not connect, Tannor floats back downwards and cannot jump or dodge until he lands. If the attack hits, Tannor is left with zero recovery frames and can instantly move into any other attack/action.	[Close] Tannor flips upwards in a spiral formation, slicing his sword around him to damage the enemy. Incredibly fast input (single digits of frames level fast!), but if it does not connect, Tannor floats back downwards and cannot jump or dodge until he lands. If the attack hits, Tannor is left with zero recovery frames and can instantly move into any other attack/action.
===HP Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Jedi Master 	Ground/Aerial 	40 (20) 	50 	Ranged High 	N/A 	Magical 	Default
Jedi Master 	[Long] Tannor's elemental Materia float around him as he shoots out a Fire spell that quickly homes into the enemy. If it hits, an Ice and Thunder spell hit them simultaneously for HP damage. 	[Long] Tannor's elemental Materia float around him as he shoots out a Fire spell that quickly homes into the enemy. If it hits, an Ice and Thunder spell hit them simultaneously for HP damage. 	[Long] Tannor's elemental Materia float around him as he shoots out a Fire spell that quickly homes into the enemy. If it hits, an Ice and Thunder spell hit them simultaneously for HP damage. 	[Long] Tannor's elemental Materia float around him as he shoots out a Fire spell that quickly homes into the enemy. If it hits, an Ice and Thunder spell hit them simultaneously for HP damage. 	[Long] Tannor's elemental Materia float around him as he shoots out a Fire spell that quickly homes into the enemy. If it hits, an Ice and Thunder spell hit them simultaneously for HP damage. 	[Long] Tannor's elemental Materia float around him as he shoots out a Fire spell that quickly homes into the enemy. If it hits, an Ice and Thunder spell hit them simultaneously for HP damage. 	[Long] Tannor's elemental Materia float around him as he shoots out a Fire spell that quickly homes into the enemy. If it hits, an Ice and Thunder spell hit them simultaneously for HP damage.
Chief Master	Ground/Aerial 	40 (20) 	50 	Melee High 	Summon StarWall Rush 	Physical 	Default
Chief Master	[Mid] Tannor quickly stabs forward with his sword, impaling the enemy. Casnan Eldeel quickly appears and smashes into the enemy with both hands for HP damage. 	[Mid] Tannor quickly stabs forward with his sword, impaling the enemy. Casnan Eldeel quickly appears and smashes into the enemy with both hands for HP damage. 	[Mid] Tannor quickly stabs forward with his sword, impaling the enemy. Casnan Eldeel quickly appears and smashes into the enemy with both hands for HP damage. 	[Mid] Tannor quickly stabs forward with his sword, impaling the enemy. Casnan Eldeel quickly appears and smashes into the enemy with both hands for HP damage. 	[Mid] Tannor quickly stabs forward with his sword, impaling the enemy. Casnan Eldeel quickly appears and smashes into the enemy with both hands for HP damage. 	[Mid] Tannor quickly stabs forward with his sword, impaling the enemy. Casnan Eldeel quickly appears and smashes into the enemy with both hands for HP damage. 	[Mid] Tannor quickly stabs forward with his sword, impaling the enemy. Casnan Eldeel quickly appears and smashes into the enemy with both hands for HP damage.
Lah Ciel 	Ground/Aerial 	40 (20) 	50 	Melee High 	Summon StarWall Rush 	Physical 	Level 45
Lah Ciel 	[Close] Tannor attacks twice with his sword before using a Wind Materia to blow the enemy upwards. Casnan Eldeel is summoned and draws back a fist before viciously punching the enemy, sending them flying and dealing HP damage.	[Close] Tannor attacks twice with his sword before using a Wind Materia to blow the enemy upwards. Casnan Eldeel is summoned and draws back a fist before viciously punching the enemy, sending them flying and dealing HP damage.	[Close] Tannor attacks twice with his sword before using a Wind Materia to blow the enemy upwards. Casnan Eldeel is summoned and draws back a fist before viciously punching the enemy, sending them flying and dealing HP damage.	[Close] Tannor attacks twice with his sword before using a Wind Materia to blow the enemy upwards. Casnan Eldeel is summoned and draws back a fist before viciously punching the enemy, sending them flying and dealing HP damage.	[Close] Tannor attacks twice with his sword before using a Wind Materia to blow the enemy upwards. Casnan Eldeel is summoned and draws back a fist before viciously punching the enemy, sending them flying and dealing HP damage.	[Close] Tannor attacks twice with his sword before using a Wind Materia to blow the enemy upwards. Casnan Eldeel is summoned and draws back a fist before viciously punching the enemy, sending them flying and dealing HP damage.	[Close] Tannor attacks twice with his sword before using a Wind Materia to blow the enemy upwards. Casnan Eldeel is summoned and draws back a fist before viciously punching the enemy, sending them flying and dealing HP damage.
==EX Mode==
Tannor's EX Mode is Scout's Eyes. His eyes and weapon glow a flourescent cyan blue, and Casnan's fists get engulfed in blue flames. During EX Mode, he gains Regen, and his renewed scouting abilities increase the accuracy of all his non-Star attacks. Finally, Cosmic Tenacity increases the range and duration of Casnan Eldeel's attacks.
Tannor's EX Burst is Tears of Time. Tannor slices upward in a drill motion, blasting the enemy through the screen. Tannor begins to spin in a circle, focusing his power. As he does so, Casnan rapidly punches the enemy that is suspended through the air. The player must mash a random button in rhythm with the barrage until a gauge fills up. If it is unsuccessful, Casnan slams the enemy down to the ground and lands on them with a tank before punching it until it explodes. If the gauge fills, Casnan punches the enemy further into the air. Tannor shoots at the enemy with a revolver, machine gun, rocket launcher, and then minigun before Casnan drops a meteor on the enemy, dealing HP damage.
==Equipment==
===Exclusive Weapons===
Name	Level	Description
????	77 	
????	92 	
????	100 	
===Related Accessories===
Accessory 	Description/Effect	Description/Effect	Acquired
????? 	 	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
????? 	 	LUK+4 	Battlegen from the Rachel Friend Card
Scout's Desire	N/A 	LUK+1 	Battlegen
Scout's Dream 	N/A 	LUK+2 	Battlegen
Scout's Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: A Misplaced War, originally 思案中
*World Map Theme: An Imaginary Menagerie, originally 素敵滅法
*Normal Battle: Pillar of Battle, originally Awake
*Boss Battle: Investigating Continuum, originally Strutting Ogre Street
*Final Boss Battle: Holy Cosmic Storm, originally Burning Colosseum
==Quotes==
===Encounter===
*"I won't let you stop me."
*"My eyes can see everything! You won't escape!"
*"Will beating you lead me to her?"
*"No time for regrets."
*"I'll be alright, as long as I have Eldeel..."<BR>— If HP is low
*"There is no turning back! Kill me if you must."<BR>— If HP is low
*"Why are you doing this?"<BR>— If opponent is stronger
*"Every soldier makes a choice. Here's mine."<BR>— If opponent is stronger
*"You can still run."<BR>— If opponent is weaker
*"I'll feel bad about this..."<BR>— If opponent is weaker	
===Victory===
*"Just one more step."
*"I know she's out there."
*"Can I really bring them back? Am I strong enough?"
*"Another casualty of The War..."
*"So now will you tell me what the heck you are?"<BR>— If HP is low
*"That was a good fight. Now where's my Cure..."<BR>— If HP is low
*"You made the wrong choice."<BR>— If opponent is stronger
*"Do you see the tears of time?"<BR>— If opponent is stronger
*"Didn't you see this coming?"<BR>— If opponent is weaker
*"Something like this is how I got my scar a while ago."<BR>— If opponent is weaker	
===Defeat===
*"Rachel...I'm sorry..."
*"Thank...you......."
*"Find me on the KIA list."
*"Don't tell her that...I failed..."
*"Another scar..."<BR>— If opponent is stronger
*"How foolish..."<BR>— If opponent is stronger
*"I let the small fry take me out..."<BR>— If opponent is weaker
*"A dog?! Am I going crazy?"<BR>— If opponent is weaker
===Default specific===
===DLC Specific===
===Story Specific===
Category:Characters