Spells

Spells, contrary to their name, are any attack that can be used by a Complien, Raethian, Mogurian, or other creature magical or non-magical. They are a form of complixonox, supercondensed into material form for the purpose of combat.
Spells can be used to deal damage, cause status effects, heal allies, or any number of utilities. Spells will deal more or less damage to opponents with an element that is inferior or superior to the spell's element, respectively - look at Element Interactions for a list of interactions. They are divided into Corporeal and Incorporeal spells semi-arbitrarily - a good way of telling whether or not a spell is Corporeal or Incorporeal depends on how the damage is dealt, not how the spell is generated.
==Terminology==
C and IC refer to Corporeal and Incorporeal. They are applied to Attack and Defense modifications.
===Time periods===
*Brief: 0-10 seconds
*Short: 11-30 seconds
*Temporary: 31 seconds - 3 minutes
*Long: 4-10 minutes
*Very long: 11-59 minutes
*Chronic: 1+ hour
==List of spells==
===Plain===
Name 	Group 	Target 	Effects
Biff 	Corporeal 	Single 	10-40 damage
Pinch 	Corporeal 	Single 	35-50 damage
Buffer Roll (Plain/Air Element)	Corporeal 	Single 	20-50 damage, deflects projectiles
Dart Gun 	Corporeal 	Multiple (≤5 targets)	~15 damage, spell can be used multiple times in a round
Defense Rise 	Corporeal 	Single 	User gains moderate raise in C defense
Focus 	Incorporeal	Single 	User gains moderate raise in IC defense
Gnaw 	Corporeal 	Single 	~20 damage 2-5 times
Chomp 	Corporeal 	Single 	25-65 damage
Store 	Corporeal 	Single 	Consumes 1 food item, restores 20-30 life, user gains slight raise in C defense
Headbutt 	Corporeal 	Single 	35-80 damage, 100-150 damage if head is sharp
TriBeam 	Incorporeal	Single 	30-35 damage =3 times
Mimic 	Incorporeal	Single 	Long (~5 min) replacement (instinct)
Paw Jab 	Corporeal 	Single 	20-30 damage, brief (~2 sec) stunning
Speedspell 	Incorporeal	Single 	User gains heavy raise in speed
Stab (Plain/Dark Element) 	Corporeal 	Single 	40-60 damage, short (~10 sec) stunning
Stomp 	Corporeal 	Single 	55-70 damage, user takes slight lower in C defense
-- 	-- 	-- 	--
===Fire===
Name 	Group 	Target 	Effects
Burn Blast 	Corporeal 	Area (5ft (1.5m) x 1.6ft (0.5m) x 1.6ft (0.5m))	15-25 damage 4-5 times, short (10-25 sec) burning, user takes ~5 damage 4-5 times
Burning Eyes 	Incorporeal	Single 	50-60 damage
Colichite 	Corporeal 	Single 	~10 damage, short (8-15 sec) burning
Explode 	Corporeal 	Area (40ft (12m) x 40ft (12m) x 50ft (15m)) 	100-300 damage, user is killed
Fire Puff (Fire/Air Element) 	Corporeal 	Single 	40-65 damage
Flames of Fury 	Corporeal 	Area (8.5ft (2.5m) x 8.5ft (2.5m) x 20ft (6m)) 	Consumes 25 g infernostone, ~60 damage
Lava Puddle 	Corporeal 	Area (5 ft² (1.5 m²)) 	~15 damage per second, short (10-20 sec) burning, moderate lower in speed
Napalm 	Corporeal 	Single 	5-10 damage per second, long (4-6 min) burning
Pelt With Fire 	Corporeal 	Multiple (≤3 targets) 	~10 damage =3 times
Pyroleum Explosion 	Corporeal 	Area (4ft³ (1.2m³)) 	90-125 damage, 30% chance of user taking 50-60 damage
Searing Touch 	Corporeal 	Single 	65-80 damage, brief (~4 sec) stunning
Seedshoot (Flora/Fire or Flora/Frost Element)	Corporeal 	Single 	10-25 damage, generates a warmflower or coolflower
Torch Smack 	Corporeal 	Single 	40-50 damage, short (~15 sec) burning
Velauguefi 	Corporeal 	Single 	30-65 damage, short (10-20 sec) burning
Volcaniate 	Corporeal 	Single 	Consumes 25 g infernostone, generates temporary volcano
-- 	-- 	-- 	--
===Water===
Name 	Group 	Target 	Effects
Acid Rain (Toxic/Water Element)	Corporeal	Area (100ft (30m) x 100ft (30m) x 50ft (15m)) 	Consumes 75 g hydratium, =5 damage per second for the duration of this spell
Aquawave 	Corporeal	Area (6.5ft (2m) x 2.6ft (0.8m) x 5ft (1.5m)) 	40-60 damage, brief (~4 sec) stunning
Sharknado 	Corporeal	Area (8.5ft (2.5m) x 8.5ft (2.5m) x 20ft (6m))	Consumes 25 g hydratium, 40-60 damage, generates 3-5 sharks
Soaker Splash 	Corporeal	Single 	30-40 damage, temporary (~1 min) soaking
Water Shield 	Corporeal	Area (6.5ft³ (2m³)) 	Generates water shield
Water Squirt 	Corporeal	Single 	15-25 damage
Water Wax 	Corporeal	Single 	~100 damage to liquid Compliens, removes particulates from water
Flash Flood 	Corporeal	Single 	Consumes 25 g hydratium, 80-120 damage, brief (~4 sec) stunning, knocks target back (3m - 1m/50kg)
Submarine 	Corporeal	Single 	User can only be hit by underwater attacks
-- 	-- 	-- 	--
===Earth===
Name 	Group 	Target 	Effects
Burrow 	Corporeal 	Single 	User can only be hurt by underground attacks
Bury 	Corporeal 	Single 	20-30 damage, the target is forcibly grounded and cannot emerge while the spell is in effect
Ground Chop 	Corporeal 	Single 	40-65 damage, brief (1-2 sec) stunning
Cluster Toss 	Corporeal 	Single 	20-30 damage ~5 times
Crystallization 	Incorporeal	Single 	Temporary (~1 min) encasement (crystals)
Dust Cloud (Earth/Air Element) 	Corporeal 	Area (28ft (8.5m) x 28ft (8.5m) x 9ft (2.7m))	25 damage, long (~5 min) blinding and slight lower in perception
Earthquake 	Corporeal 	Area (160ft (50m) x 160ft (50m) x 1ft (0.3m))	Consumes 75 g essential mineral, ~40 damage, moderate lower in perception
Flak Cannon 	Corporeal 	Single 	30-40 damage, temporary (~1 min) grounding, x1.5 damage and brief (3-6 sec) stunning against anything with Air Element
Ground Pound (Earth/Martial Element)	Corporeal 	Single 	~100 damage, temporary (~1 min) grounding, brief (6-10 sec) stunning, user takes 50-70 damage
Meteor Shower (Cosmic/Earth Element)	Corporeal 	Area (50ft (15m) x 50ft (15m) x 100ft (30m)) 	Consumes 10 g essential mineral, generates ~10 meteorites
Quicksand 	Corporeal 	Area (20ft (6m) x 20ft (6m) x 1ft (0.3m)) 	Temporary (~45 sec) grounding, heavy lower in speed
Rock Bash 	Corporeal 	Single 	60-80 damage
Sniper Shot 	Corporeal 	Single 	Damage based on perception, user takes moderate lower to perception
Stone Slash 	Corporeal 	Single 	~40 damage, temporary (~2 min) bleeding
-- 	-- 	-- 	--
===Air===
Name 	Group 	Target 	Effects
Aerial Escape 	Corporeal	Single 	User flees from non-aerial battle
Air Whip 	Corporeal	Area (4ft (1.2m) x 4ft (1.2m) x 8ft (2.5m)) 	30-40 damage + ~10 damage 2-5 times, brief (3-6 sec) stunning
Balloon Float 	Corporeal	Single 	Temporary (~1 min) aerialization
Buffer Roll (Plain/Air Element) 	Corporeal	Single 	20-50 damage, deflects projectiles
Dust Cloud (Earth/Air Element) 	Corporeal	Area (28ft (8.5m) x 28ft (8.5m) x 9ft (2.7m)) 	25 damage, long (~5 min) blinding and slight lower in perception
Fire Puff (Fire/Air Element) 	Corporeal	Single 	40-65 damage
Fog Out 	Corporeal	Area (28ft (8.5m) x 28ft (8.5m) x 9ft (2.7m)) 	Long (~5 min) blinding and slight lower in perception
Gaseous Assault 	Corporeal	Multiple (≤3 targets) 	~7 damage 6-8 times
Halitosis (Air/Toxic Element) 	Corporeal	Area (16ft (5m) x orifice width x orifice height)	20-30 damage, brief (~5 sec) paralyzation, slight lower in IC attack and IC defense
Pheromone Rush (Air/Passion Element)	Corporeal	Area (9ft (2.7m) x 9ft (2.7m) x 6.5ft (2m)) 	All Compliens of the same species gain moderate raise in all stats
Tear Gas (Air/Toxic Element) 	Corporeal	Area (9ft (2.7m) x 9ft (2.7m) x 6.5ft (2m)) 	Long (3-4 min) blinding, 50% chance of temporary (2-3 min) poisoning
Vortex 	Corporeal	Area (8.5ft (2.5m) x 8.5ft (2.5m) x 20ft (6m)) 	Consumes 25 g aeolite, 40-60 damage, temporary (~1 min) stunning
-- 	-- 	-- 	--
===Flora===
Name 	Group 	Target 	Effects
Enroot 	Corporeal 	Single 	Long (~4 min) grounding
Germinate 	Incorporeal	Single 	Consumes 0.5 kg wood, generates 1-2 leafites
Leaf Cut 	Corporeal 	Single 	20-70 damage and lower in C defense depending on growth status
Medicinal Herbs (Flora/Life Element) 	Corporeal 	Single 	30-40 health gain
Needle Storm 	Corporeal 	Multiple (0-20 targets) 	~10 damage 0-20 times
Plantnado 	Corporeal 	Area (8.5ft (2.5m) x 8.5ft (2.5m) x 20ft (6m))	Consumes 8 kg wood, 50-70 damage
Seedshoot (Flora/Fire or Flora/Frost Element)	Corporeal 	Single 	10-25 damage, generates a warmflower or coolflower
Wooden Whack 	Corporeal 	Single 	30-90 damage, brief (2-3 sec) stunning
-- 	-- 	-- 	--
===Volt===
Name 	Group 	Target 	Effects
Beta Snap (Nuclear/Volt Element) 	Corporeal 	Single 	55-75 damage, short (20-25 sec) poisoning
Chain Zap 	Corporeal 	Multiple (≤5 targets) 	~25 damage
Chargeback 	Corporeal 	Single 	40-50 damage, user gains moderate raise in speed
Discharge 	Corporeal 	Area (7.4 ft³ (2.3 m³))	30-55 damage, brief (~8 sec) stunning
Paralyzer 	Corporeal 	Single 	0-20 damage, short (~20 sec) paralyzation
Power Up 	Corporeal 	Single 	Consumes 12 kJ of electrical energy, user gains slight raise in C attack, IC defense, perception, and speed
Voltaic Havoc (Volt/Magic Element)	Incorporeal	Single 	~60 damage, short (0-30 sec) encasement (crystals)
-- 	-- 	-- 	--
===Frost===
Name 	Group 	Target 	Effects
Cold Cut 	Corporeal 	Single 	~40 damage, 20% chance of short (~15 sec) freezing
Freeze Ray 	Incorporeal	Single 	25-60 damage, temporary (45-50 sec) freezing
Freeze Storm 	Corporeal 	Area (6.5ft (2m) x 2.6ft (0.8m) x 5ft (1.5m)) 	~50 damage, temporary (~1 min) freezing
Frozen Fury 	Corporeal 	Area (8.5ft (2.5m) x 8.5ft (2.5m) x 20ft (6m))	Consumes 25 g aeolite, ~60 damage
Ice Bullet 	Corporeal 	Single 	10-15 damage, user takes brief (~1 sec) fatigue, spell can be used multiple times in a round
Icicle Strike 	Corporeal 	Single 	45-70 damage, 10% chance of short (10-25 sec) freezing
Recolgitate 	Incorporeal	Single 	Temporary (~1.5 min) freezing, user takes 5-10 damage
Seedshoot (Flora/Fire or Flora/Frost Element)	Corporeal 	Single 	10-25 damage, generates a warmflower or coolflower
-- 	-- 	-- 	--
===Esper===
Name 	Group 	Target 	Effects
Befuddle 	Incorporeal	Multiple (≤3 targets) 	Short (10-20 sec) confusion
Brain Drain 	Incorporeal	Single 	Heavy lower in perception and speed, user gains 10-20 health every time this spell hits
Brain Punch (Esper/Martial Element)	Corporeal 	Single 	60-80 damage, brief (3-5 sec) stunning
Distort 	Incorporeal	Single 	Long (~6 min) distortion (spell element)
Psychic Barrier 	Incorporeal	Area (7ft³ (2m³)) 	Generates psychic barrier
Linked Minds 	Incorporeal	Area (50ft (15m) x 50ft (15m) x 0.5ft (0.1m))	60-100 damage
Mind Bind 	Corporeal 	Single 	Very long (17-19 min) encasement (psychic ropes)
Psy Laser 	Incorporeal	Single 	~100 damage, brief (~3 sec) stunning
Psychic Lock 	Incorporeal	Single 	Paralyzation as long as the spell is in effect
Shapeshifting 	Incorporeal	Single 	Converts user to person in imagination
Telekinesis 	Incorporeal	Single 	Long (~5 min) aerialization or grounding, movement within 40 ft (12 m), removal from Submarine or Burrow
Teleport (Warp/Esper Element) 	Incorporeal	Single 	User is teleported within 360ft (110m), ~10 second warmup
-- 	-- 	-- 	--
===Light===
Name 	Group 	Target 	Effects
Attenuator 	Corporeal 	Single 	0-40 damage depending on distance
Blacklight (Light/Dark Element) 	Incorporeal	Area (5ft³ (1.5m³)) 	20-40 damage, brief (~2 sec) stunning, brief (~4 sec) blinding
Hypno Glow (Dream/Light Element)	Incorporeal	Area (10ft (3m) x 10ft (3m) x 5 ft (1.5m))	Stunning as long as the spell is in effect
Holy Ray 	Incorporeal	Area (10ft (3m) x 5ft (4.5m) x 5ft (4.5m))	~30 health restore, slight raise in all stats, inferior elements take 100-120 damage
Laser Beam 	Corporeal 	Single 	Consumes 50 g glosolite, 60-80 damage, temporary (~45 sec) blinding
Tunnel Vision 	Incorporeal	Single 	User takes moderate raise in perception for one target
Solar Laser 	Corporeal 	Single 	0-60 damage depending on charge, charging up above 45 damage gives spell 50% chance of short (~13 sec) burning
Star Rain (Cosmic/Light Element)	Corporeal 	Area (10ft (3m) x 10ft (3m) x 5 ft (1.5m))	30-40 damage 10-15 times, user takes long (5-8 min) sleeping
-- 	-- 	-- 	--
===Dark===
Name 	Group 	Target 	Effects
Blacklight (Light/Dark Element) 	Incorporeal	Area (5ft³ (1.5m³)) 	20-40 damage, brief (~2 sec) stunning, brief (~4 sec) blinding
Chew 	Corporeal 	Single 	~35 damage, brief (1-4 sec) stunning
Dark Creation 	Incorporeal	Single 	Consumes 50 g blacjoc, generates shadow construct
Dark Grab 	Corporeal 	Single 	20-30 damage, encasement (shadow) as long as the spell is in effect
Dark Pulse 	Incorporeal	Area (14.7ft³ (4.5m³))	~50 damage, short (~12 sec) freezing, 5% chance of long (8-10 min) haunting
Leech 	Incorporeal	Single 	30-45 damage, user gains 20-30 health every time this spell hits
Mind Shatter (Dream/Dark Element) 	Incorporeal	Single 	Sleeping targets have a 20% chance to be instantly killed
Moonshine (Cosmic/Dark Element) 	Incorporeal	Single 	60-80 damage, short (~20 sec) paralyzation
Primal Fear (Passion/Dark Element)	Incorporeal	Single 	Short (10-20 sec) spooking
Stab (Plain/Dark Element) 	Corporeal 	Single 	40-60 damage, short (~10 sec) stunning
-- 	-- 	-- 	--
===Cosmic===
Name 	Group 	Target 	Effects
Gravity Enhancement 	Incorporeal	Area (13ft³ (4m³)) 	Temporary (2-3 min) grounding, nullifies projectiles
Impact Radius 	Corporeal 	Area (100ft³ (30m³)) 	Consumes 25 g essential mineral and 10 g infernostone, 30-80 damage, 40% chance of brief burning (~10 sec)
Meteor Shower (Cosmic/Earth Element)	Corporeal 	Area (50ft (15m) x 50ft (15m) x 100ft (30m))	Consumes 10 g essential mineral, generates ~10 meteorites
Moonshine (Cosmic/Dark Element) 	Incorporeal	Single 	60-80 damage, short (~20 sec) paralyzation
Space Vacuum 	Incorporeal	Area (10ft³ (3m³)) 	~50 damage, brief (4-5 sec) stunning
Star Rain (Cosmic/Light Element) 	Corporeal 	Area (10ft (3m) x 10ft (3m) x 5 ft (1.5m)) 	30-40 damage 10-15 times, user takes very long (~15 min) sleeping
-- 	-- 	-- 	--
===Metal===
Name 	Group 	Target 	Effects
Auger 	Corporeal 	Single 	35-40 damage
Corrugate 	Corporeal 	Single 	User gains moderate raise in C defense
Drill Rush (Martial/Metal Element)	Corporeal 	Single 	15-20 damage 5-6 times
Heavy Metal (Sound/Metal Element) 	Incorporeal	Area (33ft³ (10m³))	Moderate raise in C attack, C defense, and speed, moderate lower in perception
Rebar 	Corporeal 	Single 	40-50 damage =2 times
Sharp Edge 	Corporeal 	Single 	40-60 damage, temporary (~3 min) bleeding
Sphere Metal 	Corporeal 	Single 	~30 damage 2-5 times, -30% hit chance for every 1 meter between user and target
-- 	-- 	-- 	--
===Spectral===
Name 	Group 	Target	Effects
Ectoplasma (Spectral/Nuclear Element)	Corporeal 	Single	75-90 damage, temporary (30-45 sec) burning
Haunt 	Incorporeal	Single	30-80 damage, temporary (50-80 sec) haunting
Phasethrough 	Corporeal 	Single	Short (~20 sec) intangibility
Slime 	Corporeal 	Single	Slight lower in IC attack and IC defense, short (20-25 sec) confusion
Soul Suck 	Incorporeal	Single	Instant death, generates Spectral Element Complien, user takes ~80 damage
Spectral Spears 	Corporeal 	Single	=60 damage 3-4 times, =80 damage 3-4 times to intangible targets
-- 	-- 	-- 	--
===Magic===
Name 	Group 	Target 	Effects
Abracadabra 	Incorporeal	Single 	80-100 damage, user takes brief (~5 sec) fatigue
Bun Summon 	Corporeal 	Single 	~10 damage 5-6 times, generates 5-6 harepieces
Charge Shot 	Incorporeal	Multiple (≤4 targets)	20-90 damage depending on charge
Focus Pocus 	Incorporeal	Single 	Heavy raise in perception
Magic Ray 	Incorporeal	Single 	55-65 damage, brief (2-3) sec) stunning
Voltaic Havoc (Volt/Magic Element)	Incorporeal	Single 	~60 damage, short (0-30 sec) encasement (crystals)
-- 	-- 	-- 	--
===Passion===
Name 	Group 	Target 	Effects
Attraction 	Incorporeal	Single 	Temporary (1 min) infatuation
Bawl (Sound/Passion Element) 	Incorporeal	Area (10ft³ (3m³)) 	~10 damage, slight lower in IC attack and IC defense
Determination 	Corporeal 	Single 	User gains moderate raise to IC attack and defense
Frustration (Passion/Martial Element)	Corporeal 	Single 	User gains heavy raise to C attack and slight lower to C defense
Paint Splash 	Corporeal 	Area (6.5ft (2m) x 3ft (1m) x 4ft (1.2m)) 	~50 damage, chronic (5-8 hour) color change
Pheromone Rush (Air/Passion Element) 	Corporeal 	Area (9ft (2.7m) x 9ft (2.7m) x 6.5ft (2m))	All Compliens of the same species gain moderate raise in all stats
Primal Fear (Passion/Dark Element) 	Incorporeal	Single 	Short (10-20 sec) spooking
-- 	-- 	-- 	--
===Martial===
Name 	Group 	Target 	Effects
Brain Punch (Esper/Martial Element) 	Corporeal	Single 	60-80 damage, brief (3-5 sec) stunning
Bum Rush 	Corporeal	Single 	50-75 damage, user takes ~15 damage
Drill Rush (Martial/Metal Element) 	Corporeal	Single 	15-20 damage 5-6 times
En Garde 	Corporeal	Single 	User gains moderate raise in C attack and slight raise in C defense
Engouge 	Corporeal	Single 	~100 damage, temporary (~1 min) stunning, user takes 40-50 damage and temporary (~1 min) stunning
Frustration (Passion/Martial Element) 	Corporeal	Single 	User gains heavy raise in C attack and slight lower in C defense
Knock Out (Martial/Dream Element) 	Corporeal	Single 	30-45 damage, short (~30 sec) sleeping
Percussive Maintenance (Martial/Sound Element)	Corporeal	Single 	~50 damage, short (10-20 sec) stunning
Punch Flurry 	Corporeal	Single 	20-25 damage 10-15 times
Tissue Tear 	Corporeal	Single 	40-65 damage, very long (20-30 min) bleeding
Dervish 	Corporeal	Area (wingspan of user x wingpsan of user x 6in (15cm))	40-50 damage, user is locked into four rounds of using this spell
-- 	-- 	-- 	--
===Life===
Name 	Group 	Target	Effects
Hallucinogen 	Incorporeal	Single	Temporary (30-40 sec) confusion
Lubricate 	Corporeal 	Single	User gains moderate raise in C defense and speed
Medicinal Herbs (Flora/Life Element)	Corporeal 	Single	30-40 health gain
Mitosis 	Corporeal 	Single	User is duplicated
Patch Up 	Corporeal 	Single	~40 health gain, removal of poisoning and bleeding
Snot Shot 	Corporeal 	Single	~10 damage, short (~15 sec) encasement (mucus), moderate lower in speed
Unravel 	Incorporeal	Single	Temporary (6-7 min) distortion (spell, instinct)
-- 	-- 	-- 	--
===Toxic===
Name 	Group 	Target 	Effects
Acid Rain (Toxic/Water Element)	Corporeal	Area (100ft (30m) x 100ft (30m) x 50ft (15m)) 	Consumes 75 g hydratium, =5 damage per second for the duration of this spell
Decompose 	Corporeal	Single 	~30 damage every turn for 3-5 turns
Halitosis (Air/Toxic Element) 	Corporeal	Area (16ft (5m) x orifice length x orifice height)	20-30 damage, brief (~5 sec) paralyzation, moderate lower in IC attack and IC defense
Poison Point 	Corporeal	Single 	20-30 damage, temporary (~1 min) poisoning, brief (~10 sec) paralyzation
Tear Gas (Air/Toxic element) 	Corporeal	Area (9ft (2.7m) x 9ft (2.7m) x 6.5ft (2m)) 	Long (3-4 min) blinding, 50% chance of temporary (2-3 min) poisoning
Toxic Shroud 	Corporeal	Single 	=5 damage every =0.5 sec to targets in contact with user for duration of spell
Venomous Bite 	Corporeal	Single 	~20 damage, temporary (2-3 min) poisoning, 50% chance of short (~15 sec) paralyzation
Vomit 	Corporeal	Single 	50-70 damage, 20% chance of temporary (2-3 min) poisoning
-- 	-- 	-- 	--
===Dream===
Name 	Group 	Target 	Effects
Dream Up 	Incorporeal	Single 	Generates object in imagination
Hypno Glow (Dream/Light Element) 	Incorporeal	Area (10ft (3m) x 10ft (3m) x 5 ft (1.5m))	Stunning as long as the spell is in effect
Incept 	Incorporeal	Single 	60-75 damage and slight lower in IC defense to sleeping targets
Knock Out (Martial/Dream Element)	Corporeal 	Single 	30-45 damage, short (~30 sec) sleeping
Lullaby 	Corporeal 	Area (23ft³ (7m³)) 	Long (~5 min) sleeping
Mind Shatter (Dream/Dark Element)	Incorporeal	Single 	Sleeping targets have a 20% chance to be instantly killed
-- 	-- 	-- 	--
===Time===
Name 	Group 	Target 	Effects
Carphilun 	Incorporeal	Area (Universal) 	Short (~30 sec) time stop, user is fatigued while spell is in effect and for ~5 seconds after spell expiry
Retcon 	Incorporeal	Single 	Undoes =30 seconds of time
Time Bomb 	Incorporeal	Area (20ft³ (6m³))	Short (~30 sec) time stop
Time Arrow	Corporeal 	Single 	~15 damage, temporary (2-3 min) time speedup
-- 	-- 	-- 	--
===Sound===
Name 	Group 	Target 	Effects
Bawl (Sound/Passion Element) 	Incorporeal	Area (10ft³ (3m³)) 	~10 damage, slight lower in IC attack and IC defense
Boingblu 	Incorporeal	Single 	Brief (1-4 sec) stunning and confusion
Heavy Metal (Sound/Metal Element) 	Incorporeal	Area (33ft³ (10m³)) 	Moderate raise in C attack, C defense, and speed, moderate lower in perception
Hiss 	Corporeal 	Area (8.2ft³ (2.5m³)) 	Moderate lower in IC defense
Horror Scream 	Corporeal 	Area (10ft (3m) x 5ft (1.5m) x 4ft (1.2m)) 	=55 damage, up to 90% chance of short (~25 sec) deafness depending on distance
Percussive Maintenance (Martial/Sound Element)	Corporeal 	Single 	~50 damage, short (10-20 sec) stunning
Screech 	Corporeal 	Single 	5-15 damage, slight lower in IC attack and IC defense, user gains moderate raise in C attack
Sonic Blast 	Corporeal 	Area (10ft (3m) x 5ft (1.5m) x 4ft (1.2m)) 	35-55 damage, brief (~5 sec) stunning
Soundshield 	Corporeal 	Area (4.5ft (1.4m) x 2ft (0.6m) x 5ft (1.5m))	Deflects projectiles
Soundwave 	Corporeal 	Area (33ft³ (10m³)) 	10-15 damage, brief (~5 sec) stunning
Up to Eleven 	Corporeal 	Area (20ft (6m) x 8ft (2.5m) x 8ft (2.5m)) 	~80 damage, short (20-30 sec) stunning
Vibrate 	Corporeal 	Single 	User gains moderate raise in speed and speed, deflects projectiles
-- 	-- 	-- 	--
===Cyber===
Name 	Group 	Target 	Effects
Bit Spray 	Incorporeal	Area (6.5ft (2m) x 2.3ft (0.7m) x 2.3ft (0.7m))	~3 damage =32 times, -30% hit chance for every 1 meter between user and target
Cyber Blast	Incorporeal	Area (8ft (2.5m) x 8ft (2.5m) x 1.2ft (0.4m)) 	~60 damage, temporary (1-2 min) pixelization
Data Clone 	Incorporeal	Multiple (1-3 targets) 	Generates up to 3 Cyber Element clones of nearby creatures
Sprite Ray 	Incorporeal	Single 	~30 damage, temporary (2-3 min) pixelization
Quine 	Incorporeal	Single 	User is duplicated
-- 	-- 	-- 	--
===Nuclear===
Name 	Group 	Target 	Effects
Alpha Bombardment 	Corporeal	Area (6.5ft (2m) x 2.6ft (0.8m) x 5ft (1.5m))	Consumes 50 g noilliferite, 0 damage if target has more than 50% of their health, 80-100 otherwise
Beta Snap (Nuclear/Volt Element) 	Corporeal	Single 	55-75 damage, short (20-25 sec) poisoning
Critical Mass 	Corporeal	Area (60ft (18m) x 60ft (18m) x 90ft (27m)) 	250-500 damage, very long (~20 min) radiation poisoning, user is killed
Ectoplasma (Spectral/Nuclear Element)	Corporeal	Single 	75-90 damage, temporary (30-45 sec) burning
Neutron Shot 	Corporeal	Single 	~3 damage, brief (~4 sec) radiation poisoning, user takes ~3 damage, spell can be used multiple times in a round
Radiate 	Corporeal	Area (45ft³ (14m³)) 	Consumes 50 g noilliferite, long (3-6 min) radiation poisoning
Spooky Action 	Corporeal	Single 	User and target share damage with each other for two rounds
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===Warp===
Name 	Group 	Target 	Effects
Diffusion 	Corporeal 	Single 	50-60 damage, temporary (~3 min) bleeding
Flash Step 	Incorporeal	Single 	User is teleported within 2 squares, spell can be used multiple times in a round
Mirror Hop 	Incorporeal	Single 	Consumes 10 g glosolite, teleportation between mirrors
Phase Cutter 	Corporeal 	Single 	~45 damage
Roportwo 	Incorporeal	Multiple (=2 targets)	Generates =2 portals
Sneaky Swap 	Incorporeal	Single 	User and target swap status effects
Teleport (Warp/Esper Element)	Incorporeal	Single 	User is teleported within 360ft (110m), ~10 second warmup
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===Corrupt===
Name 	Group 	Target 	Effects
Corrupt Chomp 	Corporeal 	Single 	65-80 damage, short (10-15 sec) stunning, temporary (~3 min) distortion (spell element)
Corrupt Frenzy	Corporeal 	Area (wingspan of user x wingspan of user x 5ft (1.5m))	40-65 damage 4-8 times, user is locked into three rounds of using this spell, user is berserked for duration of spell, user is fatigued for ~1 min after spell expiry
Corruption 	Incorporeal	Area (6ft³ (1.8m³)) 	Temporary (~5 min) distortion (spell, spell element, instinct, instinct element)
===All===
Name 	Group 	Target 	Effects
Omni Blast 	Incorporeal	Single 	~20 damage =26 times
Status Bomb	Incorporeal	Area (5ft³ (1.5m³))	Long (6-7 min) pixelization, haunting, fatigue, poisoning, spooking, infatuation, blinding, and trapping
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Category:Content