Mechs/STK-5S

==Description==
Outfitted with the relatively recently rediscovered Star League technology of circa 3050, the FedCom 5S can be characterized primarily by its tendency to overheat. The designers behind this variant took the simple expedient of upgrading its engine and firepower without taking heat build-up into consideration. The 'Mech has had its engine replaced with an XL Engine and the large lasers have been removed and replaced with two Thunderbolt-12 Large Pulse Lasers. For protection against ammunition explosions, CASE has been added to both side torsos, and an Deprus Swarmshot Anti-Missile System has been added for protection against incoming missiles.
Drop Cost Multiplier: 1.15
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Sniper: +1 Long Range Accuracy, +2 Extreme Range Accuracy (Quirk)
40 	Combat Computer 	Cool Running: +6 Heat Sinking, -5% Weapon Heat Generated (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=115/140S=70 	A=45/45S=16 	A=115/140S=70
Arms/Head	HardPoints	[ 2E 1M ] 	[ 1S ] 	[ 2E 1M ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo LRM
2x Medium Laser
LRM-10	 	
Ammo LRM
2x Medium Laser
LRM-10
Torso 	Health 	FA=125/180 RA=35/90S=90	FA=180/270 RA=55/135S=90	FA=125/180 RA=35/90S=90
Torso 	HardPoints	[ 1E 1M 1S ] 	[ 1B ] 	[ 1E 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AMS
Ammo SRM
C.A.S.E. (1)
Heat Sink
AMS
Large Pulse Laser
SRM-6	
Engine XL
Engine Core 255
2x Heat Sink	
Ammo SRM
C.A.S.E. (1)
3x Heat Sink
Large Pulse Laser
SRM-6
Legs 	Health 	A=125/180S=90 	 	A=125/180S=90
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Heat Sink 	 	
2x Heat Sink
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