Update Logs

An archive of all the updates, bugfixes, and patchnotes from the dev-updates channel in the SEA Military discord server. Each tab contains the date of release, and a link to the corresponding message in the discord server. This is an ongoing project and is incomplete.
Click 'collapse' to hide the major update and just show the patchnotes. 
==Updates & Patches==
<tabber>
|-|5.2=
December 20th, 2024. Link
===NEW SHIP, NEW WEAPONS (5.2.0)===
New Ship: Basilisk
The Basilisk has been added to the game! Based off experimental US Navy vessels, this is the first ship in the Trident Isles to use hydrofoils. While riding out of the water, it tops out at 126 SPS! This vessel rides in the same weight class as the Corvette or Torpedo Boat. Owing to its speed, skilled captains can get away with pestering much larger warships with this thing while dodging all incoming fire.
New Firearm: SVD Dragunov
A Soviet-built semi-automatic scoped rifle originally made to counter the threat of high-caliber western rifles. Today, this rifle lays in your hands to counter the threat of some noob on a passing ship spraying a mounted machine gun at you.
New Firearm: M249 SAW
A heavy hunk of steel capable of firing 100 rounds of 5.56mm before reloading. Ideal weapon for Rambo cosplayers. Doubles as a portable anti-air weapon in a (very tight!) pinch.
Other Changes
*Visitors are now prompted to join pirates if they get slaughtered
*Fixed top left buttons being covered up by the Roblox UI
*Fixed the default backpack being halfway off of the screen
*Buffed Striker grenade launcher
*Buffed M134 minigun
*Attempted fix for turrets breaking as soon as a ship would spawn
*Attempted fix for sub dive alarm not playing properly
*Fixed M4A1 in shop mentioning a reflex sight that no longer exists
*Reduced M4A1 fire rate
What's next?
We have some work going on in the background to fix various issues, such as that dreaded bug where ships get incorrectly bumped around by players walking on them. Content updates will continue at the same time. In the meantime, go rip around on the new ship!
==Devlog==
600px
|-|5.1=
February 16th, 2024. Link
===NEW SPAWN ISLANDS (5.1.0)===
YummyGggg has been hard at work making new spawn islands for both SEA and Pirate side! Both harbours and airfields have received a complete redesign, and now look much more natural. 
The new SEA island brings a completely remade prison, shooting range, obbies, and a new classroom section to trainings hosted in Navy Sim! 
Check out all the details on the new islands in the devlog.
Here's the boring list of minor fixes:
*Destroyer rear gun can now turn 360 degrees
*Buffed torpedo boat rear deck
*Fixed player icons on the map UI not working
*Fixed 30mm Slater turret on Pirate side showing the wrong color
==Devlog==
center|600px
|-|5.0=
December 20th, 2023. Link
===SHIP CUSTOMIZATION AND NEW TURRETS (5.0.0)===
Players can now customize the loadout of their ships! Each ship type now has a level-up system, where you can unlock new turrets and turret layouts. Five new turrets have been added to the game along with this new system. Check out the devlog for more information! Here's the list of changes not cool enough for the devlog: 
====Balancing====
*Increased M1 Thompson muzzle velocity
*Torpedo boat and patrol speedboat can now give crew commands
*Nerfed bomber health
====Improvements====
*Re-enabled Xbox virtual cursor
*Island interiors will now properly unload when out of sight
*Added render distance selector back
*Switched lookaround mode and equip repair hotkey on turrets (R and F)
*Bullet whizz sounds are now based off your camera's position instead of your player's head
====Bugfixes====
*Fixed bug where sub chaser wouldn't count towards the cargo ship escort score
*Fixed bug where the shadows enabled graphics setting wouldn't save
*Fixed bug where prisoners couldn't use guns
*Fixed bug where planes would collide with the treetops near runways
*Fixed rebellion mission marker saying "SINK REBEL CRUISER"
*Fixed sea island AA guns not being able to shoot through their towers
====Devlog====
center|600px
|-|4.2=
October 27th, 2023. Link
===4.2.0 OIL RIG AND SUB CHASER SHIP UPDATE===
====Main Content====
*Added Submarine Chaser ship
*Added Oil Rig event raid
*Added AI Border Guard (Lucy)
====Major Fixes and Improvements====
*Created our own Streaming/Loading system to fix the streaming issues when flying
*Memory Optimizations
*Fixed Rebellions
====Additional Content and Fixes====
*Fixed sea plane shop guy's outfit falling off
*Plane wheels emit smoke when hitting the runway
*Plan stall alarm no longer sounds if the wheels are on the ground
*Revamped CB02 cockpit interior
*Fixed missing A52 PAPI lights
*Changes plane/ship sops to proximity prompts
*Fixed CB02 Seats
*Increase A52 Bomb Time to 2:30
*Nerfed AFK Fishing
|-|4.1=
September 17th, 2023. Link
===CARGO RAIDS, AREA 52 REMAKE, VOICELINES, BALANCING CHANGES===
We've added a new 'scheduled event' system to Navy Simulator that allows events like Area 52 and the brand new Cargo Raid to occur at the start of each hour. All servers will start the same event at once. Go watch the devlog for all the details on the new A52 and Cargo content! Here's a list of changes that didn't make it into the devlog.
==== BALANCING CHANGES ====
*Reduced 3" gun reload time (5.5 seconds > 4 seconds)
*25mm M242 now has a higher RPM with a quicker overheat
*Increased landing craft top speed (52 > 58)
*Buffed cutter superstructure HP
*Removed helicopters
==== IMPROVEMENTS ====
*Your player icon on the map now matches your team color
*Lowered vote requirements for VTE passing
*Made bomb explosion earrape less intense
==== BUG FIXES ====
*Fixed bug where gamepass giveaway winners sometimes wouldn't receive their gamepasses (for real this time I swear)
*Fixed bug where bullets sometimes wouldn't display while shooting near the Area 52 server room
*Fixed bug where torpedoes could trigger the anticheat
*Fixed bug where the death cam sometimes wouldn't appear if you were sniped
*Fixed devlog bot spam
==== DEVLOG ====
center|600px
|-|4.0=
August 12th, 2023. Link
===ARCHIPELAGO UPDATE===
The map revamp is finally here! The Navy Simulator horizon is now dominated by a circular archipelago, sitting central to the map. All capture points and the SEA bank have new, much more natural locations, and some new locations (and secrets) have found their way into the update as well. 
==== OTHER ADDITIONS ====
*Added new 20mm "L70X" anti-air gun to all islands (replaces the quad 50cals)
*All As-3 models have redesigned cockpits
*Location of ships will now be shown on the map. Friendly ships will always be shown, and enemy ships will be shown if they are in combat
*Added ship shop to bank island (sells gunboats and landing craft)
*Added new merch to SEA store
==== IMPROVEMENTS ====
*Ships now handle better if they hit land
*Loading screen is now smoother
*Increased movement speed of parachute while falling
*Added shadow toggle button to settings menu
==== BUG FIXES ====
*Fixed bug where YG-50 was missing its front right cockpit glass
*Fixed bug where the As-3A-1 would veer left when using wheelbrakes
*Fixed bug where bombs would appear ahead of the plane that dropped them
|-|3.7=
June 11th, 2023. Link
===HEAVY FIGHTER UPDATE===
*Added new Heavy Fighter (YG-50) to the game 
*Added new division leaderboards and competitions. Must be in a public server with at least 20 players for the stats to count
**Passed glitching through the border
**Updated visitor teleport spawn decal
====DEVLOG====
center|600px
|-|3.6.5=
March 18th, 2023. Link
===CASH FOR KILLS, WEAPON REBALANCES, QUALITY OF LIFE===
====COMBAT PAYOUTS====
Players can now earn money by killing enemy players and destroying vehicles!
*Killing an enemy player outside of their spawn gives a $10-60 payout depending on their time alive, and if they are using a turret or piloting a plane (Visitors will not give a reward upon being killed)
*Sinking an enemy ship gives you a payout proportional to your percent of damage dealt, and percent of hulls breached
*Destroying an enemy plane gives you a payout proportional to what percent of damage you dealt
*he total payout given to all players for a destroyed vehicle is 40% of its purchasing price
====REWRITE FOR BULLETS, CANNON SHELL AND EXPLOSION CALCULATIONS====
The core framework that Navy Simulator uses for its weapons has undergone a rewrite! Many changes, big and small, have been made in the process. Changes that impact gameplay are listed below.
*Bullet physics now uses CPU multithreading (Boost to performance)
*Fixed bug where cannon shell fragment calculations would lag behind any fast-moving object the shell impacted, causing less damage than normal
*Changed high explosive cannon shells to cause damage over a greater area rather than at one concentrated point
*Fixed issue where nearby cannon shell impacts (usually on your plane) would either kill you instantly or deal no damage to you at all
*Fixed bug that caused the As-3 to have an unintentional weak spot behind the front landing gear wheel wells that would allow one cannon shell to shoot the entire wing right off
*Bullets will now pass through hats
*Teamkill notification UI will no longer show if you shoot an object close to you
*Removed one explosion giving many hitmarkers depending on parts hit. Each explosion will now show only one hitmarkers
*Fixed CB-01 bomb damage being janky
*Fixed bug causing an unnecessary one-frame delay between pulling the trigger and shooting (mostly matters only when lagging) *Fixed graphical glitch where walking sideways and shooting would cause bullets to appear beside the muzzle
*Fixed graphical glitch where shooting while lagging would cause bullets to appear 2 or 3 frames after the shot occured
*Fixed graphical glitch where hitting ricochets while walking sideways, or spinning the camera while shooting, would cause one bullet to appear as two next to each other
====BALANCE CHANGES====
*Increased recoil of all rifles, SMGs and shotguns. Good day to you laser-beam M4 users
*Reduced shotgun pellet damage (18 > 16)
*Increased flooding rate of all ships by 20% (except for the submarine)
*Buffed 21" (Torpedo boat) torpedo damage
*Increased torpedo boat flooding rate
*Removed captain damage resistance from gunboat, landing craft and patrol speedboat
*Pirates can no longer be arrested on their spawn island
*Bringing a player with the base commander UI will now remove their forcefield
*Increased patrol boat speed (74 > 92 SPS)
*Buffed HP of CB-01 wings
====IMPROVEMENTS/QUALITY OF LIFE====
*Global warming (snow melted)
*General connection bandwidth usage improvements
*Turrets will now appear to turn smoother for other players
*Shooting and reloading animations and sounds for firearms will now replicate to other players
*Raised 20mm/25mm/40mm shell explosion volumes
*Made night shorter and slightly brighter
*Added more info to the plane shop
*Added low airspeed warning to the As-3
*Added more targets to the SEA firing range
====BUGFIXES====
*Fixed bug where non-tracer shots wouldn't play muzzle flash FX
*Fixed graphical glitch where impact dust would move with the object it came from
*Fixed bug where characters would fall through ships upon death
*Fixed bug that would cause two players to have the BASE COMMANDER title at once
*Fixed bug that allowed players to use the arrest tool while dead
|-|3.6=
January 18th, 2023. Link
===REBELLIONS, SONAR AND DEPTH CHARGES===
This is our biggest changelog yet so get your reading glasses on
====OPTIONS UPON EXILE====
Upon becoming exiled, players will now be given three options:
#Request a pardon from the base commander. If the BC pardons you, your exile will be removed.
#Pay off your exile fine*similar to talking to Agent Jerome. 
#Start or join a rebellion against the base commander! Which leads us into the next section...
====THE REBELLION SYSTEM====
Rebellions can occur once every 30 minutes. Upon beginning, all exiled players will be prompted to join in. A rebel cruiser is spawned near Area 52, which serves as their ship spawnpoint and home base. After 1 minute, if there are less than 5 rebels, all SEA members above MR1 and not in a training will also be prompted to join the rebellion. There are multiple ways a rebellion can end:
SEA MILITARY VICTORY:
*Sink the rebel cruiser, OR
*Capture the rebel cruiser and hold it for 1 minute 
Upon a SEA victory, all the rebels will be put in prison.
REBEL VICTORY:
*Kill the current base commander, OR
*Capture and hold the water cooler in the base commander's office for 1 minute 
Upon a rebel victory, the base commander will be exiled, and all rebels will have their exile revoked and be put back on the SEA team.
====SONAR AND DEPTH CHARGES====
The Trident Isles fleet has finally been equipped with anti-submarine warfare technology! The corvette, torpedo boat, frigate and destroyer have all been given depth charge racks and a brand new sonar station, located in or near the ship's bridge. Sonar requires a player sitting in the sonar station seat to operate. 
Once sonar detects an object, all players on your team will see the ping. The sonar system will detect any vehicle at least 7 studs below the waterline, including ships and even crashed planes. Sonar has a detection range of 2000 studs, but requires line of sight for detection, and can only scan up to 120 studs deep*meaning submarines can still evade detection if below 120 studs. 
Depth charges can be configured and dropped right from the sonar operator's seat. Once released, they will wait until they've sunk to the set depth (50, 100, or 150 studs) and detonate, killing any nearby players and breaching the hulls of any nearby submarine. Depth charges have an effective blast radius of 150 studs, but can only damage the hulls of submerged submarines*if they're surfaced and exposed to air, the blast can't send a hard compressive force through the hull, and no damage will be done. Depth charge racks will automatically start reloading once all charges have been dropped. 
Have fun recreating Greyhound!
====BALANCE CHANGES====
*Nerfed CB-01 HP
*Increased R700 fire rate
====GAME IMPROVEMENTS====
*Added PAPI lights to all runways
*Rewrite of melee weapons to be significantly less janky
*Assassins with the melee pack will now be given a sabre instead of a knife
*Added standing animations to 50cals
*Limited cruiser purchases to maximum 2 per team and maximum 5 on the map at once
*Loading screen tips now cycle
*Re-enabled locking ships around the bank
*Damage textures on hulls will no longer be hidden at long range
====BUG FIXES====
*Fixed salary notification sometimes saying +20.000000000001 CASH
*Fixed bug where submarine depth would get stuck if you held Q or E when exiting
*Fixed related bug where ship rudders would get stuck if you held A or D when exiting
*Fixed bug where you couldn't spawn on your own ship if set to Friends Only
*Fixed bug where players could get stuck under the torpedo boat stairs
====DEVLOG====
600px|center
|-|3.5=
December 16th, 2022. Link
===CHRISTMAS UPDATE===
====MAP UPDATE====
The winter season has made its way to the Trident Isles! All the islands are seeing snowfall this year. A large cluster of icebergs has formed in the middle of the map! This huge formation of ice has tons of hiding places for ships, and even tunnels large enough to squeeze fighter planes through*if you dare, that is...
====BALANCING CHANGES====
*Nerfed all ship water pump speeds
*Lowered As-3B-1 price ($875 > $825)
*RAISED As-3B-2 PRICE TO $1550 (I HATE THE B-2 RAHHHHHHH)
*Buffed cutter rear deck HP
====FIXES AND MISCELLANEOUS====
*Fixed bug where golf cart despawn timer sometimes wouldn't start
*Fixed plane repair being free
*Added underwater sound muffling and reverb when your camera is submerged
*Added sound muffling when inside a plane cockpit*Added wind sound effects when your character is high up
*Changed 'Command Crew' ship hotkey to G
*Added cosmetic depth charge racks to the corvette, frigate and destroyer (they are not yet functional)
====NEW VESSEL: SUBMARINES====
After a very long wait, diesel submarines have finally arrived to the ports of Navy Simulator! This vessel features a fully designed interior, working periscope, and six torpedo tubes that make this diesel submarine a nightmare for the enemy fleet. 
There's also a single 50cal on top, just in case.
|-|3.4=
October 24th, 2022. Link
===SHIP UPDATES AND BUGFIXES===
*Ship permissions have been added! Owners of ships can now restrict which teammates can spawn on and drive their ship. This replaces the old locking system for ships.
**This will not stop the enemy SEA/pirate team from capturing your ship, so be careful!
**Ships in high-traffic areas will allow anyone to move them to prevent blocking docks
*Ship deployment board has been overhauled! Each ship listed will now display ship type, crew on board, current flooding, and if the ship is in combat or not
*Ships will no longer count down their despawn timer if somebody is standing on them
*Fixed bug where water pumps would speed up depending on how many hulls were flooded, making ships impossible to sink
*Fixed bug where assassin ad would randomly show to players who already owned the assassin pass
*Fixed rare bug where ships would not work upon sitting in the driver's seat
*Attempted fix for SAC not being able to buy planes
*Attempted fix for players sometimes being able to be teamkilled
*Fixed glitch where joining the military police team immediately after being arrested would get you out of jail
|-|3.3=
August 26th, 2022. Link
===NEW SHIP, PLANE REPAIR, LAG FIXES (3.3.0)===
====NEW SHIP: CUTTER====
*The cutter has arrived in Navy Simulator! The cutter is designed to be a dedicated anti-air ship, but it can also be used to bully smaller vessels
*Larger than a torpedo boat but smaller than a frigate
*Has two quad 20mm AA turrets with fragmentation shells designed to shred through airplanes, hit engine blocks and kill pilots
*Has one 40mm L60 on the bow and one 25mm M242 on the stern
*Various 50cals scattered around the deck*No high caliber guns, so this ship cannot hold its own against larger vessels like the frigate or destroyer
====PLANE REPAIR====
*Did a white piece get shot off your plane? After landing back at your home airfield, you can now get a full plane repair!
*All missing parts will be replaced and all damage parts will be returned to pristine condition
*Repair price is dependent on how much damage your plane has
*Repair is only available on airfields that your team owns (SEA Island and Visitor Island for SEA team)
====GAME IMPROVEMENTS====
*Added teleport to runway button for pirates
**New "Tracking" camera for manual mode in planes! Press T in manual mode to toggle between this new camera and the classic "Free Spin" camera that all the crazy good pilots use
***Tracking mode makes it easier to fly, but Free Spin lets you look around. An experienced pilot will probably use both
*Improved bullet replication. Bullets will now always appear in front of the muzzle that is shooting them
*Fixed lag from many different parts of the game. Expect a 5-20+ FPS boost in large servers!
*All ships now have randomized numbers printed on them
*Torpedoes now have shockwave FX
====BALANCE CHANGES====
*Reconfigured frigate guns. The frigate now has two 3" guns and a 40mm gun near the stern!
*Corvette now has two 50cals on its upper deck
*Changed frigate price ($1300 > $1450)*Changed As-3B-1 price ($900 > $850)
*Changed As-3B-2 price ($950 > $975)
*Quad 50cal base AA now takes longer to overheat
*Buffed 21" torpedo shockwave
*Changed ship lights hotkeys to H and J to prevent keybind conflicts
*Balanced all sound volumes, guns and explosion sounds should be more consistent in volume
*Increased cruiser flooding speed
====BUGFIXES====
*Fixed bug where swimming straight up would turn your character west
*Fixed bug where ships would sometimes change speed, move sideways, or tilt at weird angles when the captain died
*Fixed bug where getting arrested 1 second before respawn would cause the jail timer to tick down super fast
*Fixed bug where getting too many hits on a ship using CB-01 bombs would glitch the game's sounds
*Fixed bug where closing the plane controls menu on PC would activate Xbox UI selection and make you crash
|-|3.2=
July 28th, 2022. Link
===XBOX COMPATIBILITY UPDATE===
*Navy Simulator is now available to play on Xbox (and on PC with an Xbox controller)! Now you can finally shoot at 9 year olds in 60 FPS if the only PC you have access to is a 2011 Dell desktop that your mom found lying on the side of the road.
====AIRPLANE CHANGES====
*All airplanes now have tailcodes on their sides! These are generated based on your Roblox user ID number. The format is XX-### (for example GL-096)
*A brand new control mode has been added called Controller Steering. This mode is exclusive to Xbox controllers and features a brand new camera system. It's accessible on both Xbox and PC.
*Undamaged planes will now fly perfectly straight with the dot over the center crosshair in Manual mode
*All airplanes now have control lists made for Xbox. You want the controls? Look at the controls window!
*Changing throttle setting now moves the throttle faster
*Added a setting for inverting plane pitch in manual mode. You can find it by clicking the gear icon in the top left.
*Planes will show a warning when diving too fast in Simplified (too wobbly to be flyable)
*Fixed bug where planes would wobble out of control on low end PCs
*Fixed bug where planes would despawn even if a player was sitting in a passenger's seat or turret
*Fixed bug where CB-01 landing gear would display the wrong position if you toggled it too fast
*Fixed bug where CB-01 engine pitch wouldn't replicate to other players
*Fixed bug where CB-02 engine sound would sometimes play when the engine was off
====NEW HOTKEYS FOR SHIP COMMANDERS====
*Water pump for ships is now X
*Landing craft door/speedboat siren toggle is now Y
*Interior/exterior light hotkeys are now N and M respectively
*Open/close crew command window is now C
*All hotkeys can be seen in the new Controls window on all ships
====RADIAL BACKPACK UPDATES====
*The radial backpack is now default for Xbox players
*Added SFX to the menu
*Fixed bug where the radial backpack would sometimes break while escaping jail
====MISCELLANEOUS====
*Reduced the Patrol Speedboat's price ($400 -> $350)
*Firearms now handle the sensitivity changing between hipfire/aim state better
*Added new and removed obsolete loading tips
*Added an Xbox controller icon to ID cards that shows if a player is on Xbox**Exiting a turret will now zoom your camera out for you
*Players can no longer rent more than one of the same type of firearm in one life
*Added a setting for toggling haptic feedback when using an Xbox controller
*Donations that fail because of an internal error will no longer take your cash
*Lowered cruiser 5" volume
====BUGFIXES====
*Fixed rare bug where players would always slowly float to the ground after spawning
*Fixed bug where torpedoes on the torpedo boat would sometimes still be visible on the rack while still reloading
*Fixed bug where VTE'd players would not remain exiled after rejoining the same server
*Fixed bug where escaping jail sometimes wouldn't give your tools back
*Fixed bug where torpedoes would give false hitmarkers
*Fixed bug where fast firing turrets (like the quad 50cal AA) would have their rate of fire fluctuate slightly depending on lag
|-|3.1=
June 18th, 2022. Link
===NEW BACKPACK AND OVERHAULED VOTEKICK SYSTEM===
====NEW CUSTOM BACKPACK====
Navy Simulator now has an (optional) radial backpack! Image below.
*Deals with many tools much better than the default Roblox backpack
*Has 8 slices, each with its own category of tool
*Hold Q to open, and scroll or use the number keys to choose the tool in each slice
*DISABLED BY DEFAULT: To try the new backpack, enable it in the settings menu. Hit the gear in the top left of your screen to open settings.
====NEW VOTEKICK SYSTEM====
The Vote to Exile system is now added to Navy Simulator! This replaces the old :votekick command.
*Abbreviation VTE
*The VTE system is meant to target abusing base commanders and police chiefs who think they can outlaw anyone they want and steal their plane
*Players found guilty by a VTE are exiled to Pirates and banned from Base Commander for the rest of the server
*Only players who are on SEA and LR1+, exiled, or in prison can start a VTE
*Only SEA team LR1s and up can vote in a VTE
*A lot of thought has gone into this system to ensure it cannot be abused, but tweaks will be made in future patches if needed
====AUTHORITATIVE TRANSPARENCY====
All SEA LR1s and up will now be notified if the Base Commander or a police chief outlaws, exiles, or pardons someone
====Other changes====
*Base Commander/Police Chief cooldown is now much more elegant
*Base Commander/Police Chief cooldown can now be shorter depending on your rank 
*10 seconds for all HCs 
*20 seconds for all HRs 
*30 seconds for all lower ranks
*You can no longer outlaw/exile yourself using Base Commander/Police Chief menus
*Cleaned up settings menu
*Fixed bug where stats menu sometimes would not load*Attempted fix for rare bug where planes do not work upon spawning
|-|3.0=
May 13th, 2022. Link
===MAP AND SHIP PHYSICS REVAMP===
*The terrain on all the islands has been completely rebuilt by YummyGggg to be more performant and natural looking!
**New golf cart track around SEA spawn
**Border positioning improvements on visitor island
**Golf cart garage on visitor island
**Pirate spawn and visitor spawn now have natural spawn protection from nearby islands
**Pirate island now has a paved runway
**All islands can now be visible in the distance regardless of in-game graphics setting
*Brand new ship physics engine
**Small vehicles like the gunboat and landing craft now handle much nicer
**Large vehicles like the destroyer and cruiser are much less glitchy
**Capital ships now drift more in the water when turning
**It is now impossible to flip ships over. Flip buttons are a thing of the past
**All ships' bows will now rise out of the water depending on the ship size and current speed
**All ships will tilt on turns depending on ship size and sideways speed in the water
**Breached hulls that are full will now fill adjacent empty hulls with water faster compared to hulls further away
**All ships now begin to go under at exactly 50% flooding
**Ships will now force their despawn timer at 80% flooding instead of 50%**Partially flooded ships will have a lower top speed in the water 
*Misc changes:
**Buffed 3" and 5" shell damage to vehicles
**5" shell now does spalling damage upon penetration
**Made As-3B-1 slightly lighter
**Nerfed cruiser 3" and 5" turret armor
**Fixed bug where cruiser deck lights wouldn't respawn to controls
**Fixed bug where cruiser main ladder could be destroyed
**Fixed unwelded parts on cruiser
|-|2.8=
April 29th, 2022. Link
===AUTOMATIC TRAINING===
*Trainings can now be hosted automatically with a script by holding a proximity prompt at the rally podium
*#Unknown for MRs is no longer required. The game will automatically track how many trainings you host and assign promotions
|-|2.7=
April 7th, 2022. Link
===PIZZA UPDATE===
*Pizza delivery has been added to the game! 
**Pizza can be ordered by players on the SEA team outside the booth in spawn
**Players can claim the "Pizza Deliverer" job on the SEA team to deliver pizza to players! 500 cash will be rewarded per delivery.
**Pirate players can take out pizza deliveries for a reward of 250 cash!
**Eating a pizza once it is delivered will add 100 points to your max health and instantly heal you!
**If you don't want to wait for a delivery, you can order a pizza and get it instantly for 100 Robux!
*42ndNAR uniform added
*Tactical Yellow Force uniform added
*Attack Force uniform added
*Navy SEALs uniform added
*Aferium name updated from Extinction Force
*Cruiser price has been reduced to 30k
|-|2.6=
February 17th, 2022. Link
===CRUISER UPDATE===
*Cruiser is now purchasable for everyone
*Recruitment booths have been added
|-|2.5=
January 5th, 2022. Link
===QUALITY OF LIFE IMPROVEMENTS===
*Added a three-story elevator that connects the SEA lobby and hangar building
**Removed John's crappy external elevator in favor of this one
**Not correctly sized to fit golf carts but go ahead if you dare
*Added parking spot for visitor transport planes on SEA Island with a path to the new elevator
*Transporters will now be rewarded the 100 cash for players who are flown to the SEA island instead of ferried
*Added Mute Boomboxes/Ship Radios button to settings menu
*Performance improvements for ship/plane physics (not sure by how much but we'll see)
*Ship crew should now push large boats around less by walking around on them (same goes for planes)
*You can no longer park 2 planes inside each other and lag the server
*Fixed bug where sniper bullets would sometimes go a bit sideways
*Fixed bug where melee weapons had their cursor slightly above where your mouse was
|-|2.4=
December 20th, 2021. Link
===SNIPERS UPDATE===
*SNIPERS are now LIVE in Navy Simulator! 
*Remington 700 has been added. The BFG 50 will be added next weekend! 
*Hold E and use the scroll wheel while ADSing to change the sensetitivty. 
*BUY the permanent access gamepass HERE - https://www.roblox.com/game-pass/26227742/Remington-700 
|-|2.3=
October 9th, 2021. Link
===WEEKLY UPDATE===
*Area 52 island has been added!
**Raid this island as a Pirate or defend the island as a SEA member to recieve massive cash rewards!
**Island has cooldown of 10 minutes
*Fixed CB02 cockpit door being no-collide
*Fixed bombs not dealing damage
*Fixed planes being lockable off their home runways
*Added paratrooper jump signal light to CB-02
*Flying ships or ships beached on islands can no longer be locked
*Imprisoned players joining the game will be put back in a cell
*Escaping prison will no longer give you 2 juggernaut sheilds (if you have the gamepass)
*Destroyed transport planes can no longer have their pilot seats teamlocked
*Added 40mm defenses to visitor island
*Increased performance for Low and Medium graphics settings
|-|2.2=
September 25th, 2021. Link
===WEEKLY UPDATE===
*Added CB-02 Transport plane
**Small island hopper with 9 passenger seats
**Cheapest plane available at $500
**Has a cockpit door that locks so other teams can't break in
**Armored fuselage to protect against everyone in the server trying to kill you
*Buffed landing craft max speed from 42 > 50 SPS + Trident Tribune can now be purchased from paper boys around the map
*Fixed bug where NPCs could be killed so they looked like cancer patients
|-|2.1=
August 5th, 2021. Link
===NEW GUN: GOLDEN DEAGLE===
*Comically overpowered golden pistol
**Chambered in .50 Action Express (it's a 50cal round in a handgun lololo)
**ONE SHOTS any player in the head
**Seven (+1) round magazine
**High recoil when spraying
*Fixed rare bug where plane controls would get stuck when opening chat
{{#tag:tabber|2.1.6=
September 18th, 2021. Link
===WEEKLY UPDATE (2.1.6)===
*You can now BRIBE THE POLICE to remove Wanted and Exile status!
**Use INSPECTORS to remove your wanted status. 
**Use AGENTS to remove your exile AND wanted status (on Pirate team only!).
-
2.1.5=
Septebmer 10th, 2021. Link
===NEW DLC: CUSTOM SHIP NAMES! (2.1.5)===
*You can now give your ships custom names!
-
2.1.4=
August 18th, 2021. Link
===NEW DLC: MELEE PACK (2.1.4)===
*Replace your tiny combat knife with some purpose built blades!
**Gives players the Officer's Sabre on the SEA team
***Long form factor and good damage
***Comes with a sheath on your hip (or back, for juggernauts)
**Gives players the Machete on the Pirate team
***Shorter but highest melee damage in the game
***Can't lunge
*Teammate locations will now be shown on the map GUI
-
2.1.3=
August 14th, 2021. Link
===ADDITIONS AND BUGFIXES (2.1.3)===
*Planes parked on their home runways will now be invincible
**This is to make way for the transport plane, as when a plane lands on its home runway to repair it usually gets obliterated
*The following official casual divisions now have their uniforms added to the Stats uniform selector:
**SMC Airborne
**Hades' Raiders
**Sharpshooters
*Foxmaster Airways
**De Partium Lupii
*I can't add Somalia's uniforms because there's no system for pirate uniforms. Sorry.
*Players can now turn off ship radios without needing the gamepass
*Raised assassin active shooter kill threshold from 2 to 3
*Fixed bug where assassin pass wouldn't give you your tools if you didn't own any other gun gamepasses
*Fixed bug where dual 50cal mounts couldn't turn left or right
*Fixed bug where CB-01 could drop bombs with the bomb bay closed
*Fixed bug where sitdown prompts would linger after you sat down
*Attempted fix for bug where your plane would disappear for a second and then fall into the ocean
-
2.1.2=
August 12th, 2021. Link
===HOTFIXES (2.1.2)===
*Fixed various bugs relating to loading of player data
*Fixed bug where stats menu sometimes couldn't be opened
-
2.1.1=
August 11th, 2021. Link
===IMPROVED STATS MENU (2.1.1)===
*Players can now choose which armor and uniform they want to wear in the Stats menu
*Players who were manually outlawed by base commander/chief will now keep their outlaw status upon rejoining the same server
*Players on SEA team without shirt/pants objects will now get the uniform regardless
*Increased pirate spawn forcefield from 30 to 60 seconds
*Firearms can no longer wallbang into prison cells
*Attempted fix for bug where planes decide to fall out of the sky upon pilot death
*Fixed bug where still-flying planes would frisbee upon their pilot respawning
*Fixed rare bug where all plane sounds would be stuck at max pitch upon game join
*Fixed bug where combat knife wouldn't deal damage most of the time
*Fixed bug where leaving jail would give you either too many or too little tools
|-|2.0=
July 3rd, 2021. Link
===MAP EXPANSION===
*New water
*Added combat knife
*Changed island positions
**There's a map of the game now! Press M.
*Added cinematic mode. Press N. 
====BALANCE CHANGES====
*3" shells will now cause spalling in addition to exploding
*Buffed 100lb bombs
*Buffed torpedo explosion
*Bullets and shells can now penetrate the water surface
*Buffed 12lb cannon muzzle velocity from 500 to 1300
*Reduced medkit heal time to 5 seconds
*Leaving the game while on prisoners will now put you back on prisoners if you rejoin within 24 hours
*Firearms are now disabled underwater, go fuck yourself
*Planes no longer break apart upon hitting the water
*Bullets can now pass through visitor island fences
*Assassins will become auto wanted if they kill 2 border patrol officers 
====BUGFIXES====
*Fixed killcam not showing if you died in a plane or a turret
*Fixed hull breach sound playing when hull wasn't actually breached
*Fixed destroyer ladders being terrible at their one job (being ladders)
*Fixed ship shop being able to spawn two ships at the exact same time
*Fixed parts being marked as under repair if they really weren't
*Fixed bug where players who were votekicked from BC admin could just rejoin the server to get it back
*Fixed bug where planes would collide with each other on the runway
*Fixed bug where bullets would go through unloaded islands
*Fixed bug where ships would keep driving while submerged
*Fixed bug where repair selection box would keep showing if you unequipped the tool during a repair
*Fixed bug where ships would spin out when you sat down on them
*Fixed bug where graphics setting menu would show a different setting from what you clicked on the intro gui
|-|1.6=
May 10th, 2021. Link
===HEISTS UPDATE!!===
====JAILBREAK ON WATER====
*There is now a ROBBABLE BANK ISLAND to the right of SEA Island!
*Steal gold bars from the bank in heists! Each gold bar will grant 500 cash upon return to the Pirate base.
*Defend the bank! Each criminal killed or apprehended will award SEA Players 100 cash for each gold bar recovered!
*Rob the bank with your friends! There is more than enough gold for everyone 
====NEW GAMEPASS : INCREASED CARRY WEIGHT====
*Carry up to SIX gold bars from the bank! That's up to 3000 cash reward per heist - 3 times as much as a normal player!
*Grab this gamepass today, ONLY 250 robux for a limited time! https://www.roblox.com/game-pass/17678202/Increased-Carry-Weight ====JOBS UPDATE====
Several jobs now give cash rewards for completing them!
*Border Patrol players will gain 50 cash per 5 minutes spent patrolling the border!
*Transporters will be given 100 cash per visitor brought to the SEA island
*NEW Receptionist job for those wanting to help new recruits get started!
**Receptionist will be paid 100 cash per visitor that goes to the presentation room.
*Teleport added for Receptionist and Recruiter jobs 
====NEW RECRUITMENT/OFFICE AREA====
The recruitment and office area of the SEA island has been completely revamped!
*The Base Commander now has their own office
*A new presentation theater, a plane display, and remodelled offices complete this room! 
====HANDCUFF REBALANCE====
To arrest pirates, you now have to kill them first
*This change was made to prevent corner-camping with handcuffs in the bank
*This change is probably temporary as we look into better ways to handle the detain feature
====PLANE CHANGES====
*Plane physics are now a tiny bit smoother
*The team markings on the As-3 now show a stripe in the middle of the tail instead of at the top
*The weight of all As-3s has been rebalanced!
**The As-3A-3 is now lightest and turns fastest
**The As-3A-1 is a little bit heavier (but it's negligible)
**The As-3B-1 now feels much more heavy than the A models, and is prone to wing stalls
**Flying with a torpedo under the fuselage will weigh down the plane 
====OTHER CHANGES====
*SEA players will no longer be warned for killing visitors that jump on turrets
*Optimized the chat system
*Fixed chat spam 
====BUGFIXES====
*Arrest tool no longer works if you're dead
*The side door on the SEA hangar can now be walked through
*Visitor objective markers now properly clear when changing to SEA team
*Attempted fix for camera breaking when quickly sitting down and jumping out of turrets
*Attempted fix for bug where two planes teleporting to the runway simultaneously would destroy each other
*Fixed muskets duplicating job/rank titles above the head
*Fixed fog distance being too short when going to medium graphics setting
*Fixed planes turning into frisbees and rocketing off when their engine block is shot off
*Fixed quit button on job menu
*Fixed rare bug where landing gear wheels would snap back onto their covers upon retraction if the hinges were shot off
|-|1.5=
April 22nd, 2021. Link
===IMMERSION UPDATE===
====SOUND ADDITIONS AND CHANGES====
*New sound for when hulls become breached
*New sound for parts taking damage
*New sound for 3" shells hitting the water
*New sound for bullets hitting glass
*New heavy sounds for 3", 25mm and 20mm shell impacts
*New distant firing sound for 3" guns
*New distant sound for 10" and 21" torpedo impacts
*New distant sound for airplane engines
*Airplane engine sounds are now smoother
*Added ocean ambient sounds
*Added wind sounds when high up
*Increased 3" gun volume
*Increased ship engine volume 
====OTHER ADDITIONS====
*Added 12 pounder cannons to both bases as an anti-spawncamping measure
**These shoot with a slow muzzle velocity to prevent sniping
**The cannonball deals slightly more damage than a 3" shell
*Turret cursors now change to reflect reload/overheated state
*Servers will now automatically reboot (with an advance warning to all players)
**The loading screen will change to reflect that the server is rebooting 
====BALANCE CHANGES====
*Plane parts now have 30% more HP
*Frigate ladder to driver's seat is now invincible
*Gunboat now sinks much slower (It's actually useful!)
*Nerfed 25mm shells 
====BUGFIXES====
*Fixed discrepancy between the actual max HP of parts and what the repair tool shows
*Exiled MPs will now lose their handcuffs
*Fixed bug where 3" gun sounds would cut off
*Fixed bug where glass impact sounds wouldn't play for most glass panes
*Fixed bug where torpedoes would give hitmarkers for hitting islands
*Fixed submarine plane glitch
|-|1.4=
March 14th, 2021. Link
===TORPEDO UPDATE===
====NEW SHIP: TORPEDO BOAT====
*Capable of blowing a destroyer out of the water
*Main armament: two 21" torpedoes
*Torpedoes regen in 90 seconds when launched
*Heavily armored cabin
*25mm on bow and 50cal on stern
====NEW PLANE: AS-3B-1====
*Naval strike version of the As-3
*Carries one fast moving 10" torpedo under the fuselage
*Torpedo is best dropped from far out from the enemy ship
*Expanded cockpit with a second seat
====General plane quality of life improvements====
*Removed the trees at the ends of both runways
*Added reverse button
*Plane guns no longer shoot if they fell off the plane
*Planes can no longer be parked while crashed in the water
*Fixed plane engine sounds sometimes breaking
*Changed plane prices (A-1: $850, A-3: $750)
*Added actual thumbnails to plane shop
*Bullets and cannon shells can now penetrate the water (but usually not very far)
*Added scroll bar to ship shop
*Fixed bug where spamming "buy" in a shop could spawn multiple vehicles
*Attempted fix for tracers getting stuck
*Fixed bug where entering a seat with a gun selected would break the camera
*Attempted fix for seat prompts sometimes not showing
|-|1.3=
February 20th, 2021. Link
===BIG UPDATE TODAY===
====NEW DLC! JUGGERNAUT!====
*Get access to extremely overpowered full body bulletproof armor
*Spawn with 3 TIMES MORE HEALTH Buy it here : https://www.roblox.com/game-pass/15011129/CLASS-Juggernaut (All members in the SEA Lions Division get this gamepass for free) 
====CHANGELOG====
*Bubble chat is now smoother and performs better
*Fixed issue where bubble chats would freeze above a player's head
*Seats and Weapons now use ProximintyPrompts
*Increased plane startup speed*Added engine access door to AS-3 models
*Buffed plane HP
*Nerfed 25mm HE
*Plane propellers are now deadly
*Buffed shotgun damage (each pellet does 4 additional damage)
*Added more informational signs
*Friendly planes will now show a dot over them in your team's color
*Players will be given 500 cash compensation when servers restart
*Allowed MR1+ to run :fixcommander
*Removed FLAK guns and replaced with 4X 50cal Anti Air
*Added propaganda from the elections
*Optimized deploy script so it no longer crashes players on servers with high up-time
|-|1.2=
February 11th, 2021. Link
===TODAY'S UPDATE===
*Added Planes
*Added seats to elevator
*Fixed premium fishing rods
|-|1.1=
January 30th, 2021. Link
===BIG NAVY SIM UPDATE COMING SOON===
====DLC====
*The Police Chief DLC will be added. This will give players the ability to mark other players for arrest without being Base Commander! Cost will be 1000 R$. 
====GAMEPLAY CHANGES====
*An entirely new gun system and scripts will be added replaying the old legacy ones. These will feature the following:
**Hybrid TPS/FPS modes. Play the way you want to play!
**Much smoother and more realistic character movement
**Full suite of animations including reloading, firing, and sprinting
**Improved performance
**More realistic recoil effects
*SEA players who kill innocent visitors will be automatically marked for arrest after 2 offenses. They will be exiled from the team after 5.
*A killfeed has been added so you get notified when you kill an enemy player.
*A killcam has been added so you can see where you were killed
*Ship radars now spin
*25mm gun was buffed
*50cal was nerfed
*New hull breach mechanics to allow for ships to properly sink. When a hull is flooded, the adjacent hulls fill flood as well. *Hitmarkers have been added to all guns and will only trigger when the character is hit, not their hats.
*You will be notified when you are firing on a friendly boat
*Ship hulls will now change color depending on who owns the ship
*Added new datastore system to lower chances for data corruption (stats from previous update should still save as well)
*Added new job for Police Chief gamepass 
====BUILD CHANGES====
*Added better pathing at visitor spawn to make visitor transport easier 
*Added propoganda posters around the map from elections 
====BUGFIXES====
*Fixed turret heat disappearing when re-entering the gun.
*Fixed the "floating ships" effect where ships would float at a distance.
*Fixed infinite ricochet bug*Fixed hitmarkers when shooting friendlies
*Fixed timers from ticking too slowly
*Removed smoke from 50cal and 25mm
*Balanced zoom levels on all turrets
</tabber>