Shemarrians And Demons

“Is all that lurking
about in the shadows making strange noises and whispering threats supposed to
SCARE me? Because all it does is ANNOY me! I can see you perfectly well, and I
can hear you perfectly well, and I know exactly WHERE you really are and WHAT
you really are, and-”''
///ZZZZORRPPHHH///
***GIYEEEEE!!!!!!***
#SQUELCH#
“....Sister, I WAS
JUST ABOUT TO SLAY THAT DEMON!!!”''
“Sorry, you were
taking too long soliloquizing. We got other targets to deal with. Come on,
let’s get moving.” 
“Confirmed. Demon
locusts to the west of the city. Heavy retinue. Coming this way.”''
“Goddess
curse them! I’d hoped we’d have more time to consolidate our position and pull
out survivors. Okay, start pulling back to the beta lines. Evacuate who we can
take with us, but no return trips on the shuttles. We leave NOW. As soon as we
reach the fall-back, have Final Ruling of the Goddess commence KEW bombardment of the swarm. Then
tactical laser artillery on designation.”''
“Final Ruling confirms. They’re in stationary position and
holding, ready to throw rocks.”''
“Good. Le’s show
those monsters a proper Dark Water greeting!”''
== Shemarrians And Demons ==
One of the few
hold-overs from their days of service to the Dark One that the Shemarrians
retain is a hatred of demons, partially because of their perceived association
with the Splugorth and also because, well, the Shemarrians are righteous
demon-stomping champions. ALL the Tribes understand that opposing supernatural
evil is in everybodys’ best interests, and they’ll show little, if any, fear
about going into combat against the supernatural.
=== Hawkmoons, Wolf’s Path, Blood Riders, Dark Waters, Horrorwoods, and Skullcrushers ===
These Tribes generally bring
their heavy artillery to bear, typically trusting in volume of firepower to
crush their supernatural opposition. Wolf’s Path takes especially savage joy in
equipping their various wolves with paranormal sensors, silver teeth and claws,
and other additions, and setting them loose to seek out and pack-slay
supernatural monsters. 
=== The Lost Eclipse ===
The Lost Eclipse has
been known to try to play mindgames with Infernals....they aren't always
successful, but the twisted mindgorkery has often left BOTH sides confused
enough that the supernaturals have retreated, or at least lost track of their
original objective, making for nominal wins. Also the Tribe's (and to an
extent, the Sapphire Cobras') predilection for taking over the facilities of
various cults and supplanting the worship with their own cults has often netted
the two Tribes treasure troves of information of the psychology and weaknesses
of various Infernals. Often, attempts to retake such appropriated temples have
resulted in defeat, as the new occupants have turned their newly-acquired
knowledge on the demons and devyls. 
=== Silvermoon ===
The Silvermoons train and equip themselves as a matter of course to tackle supernatural evil,
their signature silver being more than pretty decoration. They also aren’t
reluctant to adopt various holy symbols to their iconography, further
presenting a fearsome front to the supernatural.
=== Wayfinders ===
The Wayfinders, in
particular, make excellent demon-hunters because of their knowledge of magic,
technowizardry, and because so many of them are re-embodied mages and demon
hunters. Many incorporate TW systems into their construction, making them even
more effective agsinst the supernatural. The downside is that the high PPE
ratings and high prevalence of magic artifacts among their number make the
Wayfinders natural targets for demons, especially during the Minion War.
=== Ghostrider ===
Ironically, because
they are NOT psiborgs but true A.I.s, the Ghostriders make excellent
demon-hunters; their minds cannot be clouded and their souls cannot be targeted
by the magicks employed by many demons. The Ghostriders are also not averse to
simply drowning their demonic opponents under hordes of lesser robotic
minions. 
=== Sapphire Cobras ===
The Sapphire Cobras fight demons in a combination of ways similar to all the tribes, also employing nanite weaponry designed to target DNA of demons, if it has been sequenced, or nanite weaponry that incorporates materials the demons are vulnerable to and attack them on a far deeper level.. inside their own bodies.
While the other
Tribes generally deal with demons on a come-blast-slay-and-leave basis, both
the Sapphire Cobras and Lost Eclipse are not above moving in on a demon’s lair,
especially if it’s a cult headquarters, slaying the local monster, and then
taking over the digs, once suitable exorcism and sanitation has been
conducted. The Sapphire Cobras like to ‘rehabilitate’ the weaker-minded or more
innocent of a cult’s followers, swaying them to different beliefs. The Lost
Eclipse may simply set themselves up as another shade of demon in order to keep
the smart(and self-preservation oriented) people away and lure the
demonically-inclined in(to be destroyed).
“Mousey, mousey, mousey, where’s
my sweet delicious little mousey? Come out and say hello, my sweet tender
little mousey...”''
“Go away! I don’t
wanna say hello to you!”''
“Oh, there you are, sweet little
mousey!”''
“Go away and stay
away!”''
“Now, now, that isn’t very nice
for a nice little girl to say! Bad things happen to little girls who aren’t
polite and obey their elders. Now come on out and let me see you, little
mousey!”''
“I’m not afraid of
you! Auntie Tyla got me a puppy!” 
“Oh, ain’t that sweet! You have a
li’l puppy! Is it small? Is it soft? Does it SQUIRM? Does it smell GOOD? I’ve
always got roo-love for more!”''
“Take him out,
Jaws.”''
-vreet-
#GROWWWWLLLLL#
“...oh shi-”
Category:Demon
Category:Advanced Cultural Notes
Category:Sapphire Cobra
Category:Shemarrian
Category:Silvermoon
Category:Skullcrusher
Category:Hawkmoon
Category:Horrorwood
Category:Wayfinder
Category:Wolf's Path
Category:Ghost Rider
Category:Lost Eclipse
Category:Blood Rider
Category:Darkwaters
Category:Minion War