Super Smash Bros. Obliteration/Bandana Dee

Bandana Dee is and Unlockable Character in Super Smash Bros. Obliteration.  He is a close ally of King Dedede, and is willing to follow any order the monarch that the king gives to him. He is also a friend of Kirby's on occasion  and is a true master at the arts of the Spear. He is stated to be a "brave warrior" against his opponents and will not hesitate to protect his allies from trouble with his spear. Starting in Kirby: Mass Attack he has appeared in every single Kirby game since then to date. Spear Ready is just an understatement in describing this Waddle Dee's excitement for the life of the fight. Bandana Dee is at your service with a moveset revolving largely around his spear and kicking attacks, and is ready to spear/joust his way to the top in a true fight for the ages.
==Attacks==
Type 	Name 	Damage 	Description
Neutral 	 	(2% = spear 1, 2% = spear 2, 3% = kick, 7% = total).	Pokes his spear forward twice followed by a kick Good range and quick attack,
Forward Tilt 	 	(7% = base, 6% = tip). 	Kicks forward similarly to Kirby. Can be angled upwards or downwards,
Up Tilt 	 	(3% = hit 1, 4% = hit 2, 7% = total) 	Kicks upwards twice similarly to Sonic. Good juggle capability,
Down Tilt 	 	(6%) 	Bandana Dee pokes his spear downward,
Forward Smash	 	(15% = spear, 16% = tip). 	Thrusts the spear forward; this has slightly longer range than Sword's basic attack. Can go through opponents hitting multiple opponents.
Up Smash 	 	(10% = front, 12% = back) 	Thrusts his spear upwards in an arcing motion.
Down Smash 	Breakdance Spear	(2% = hits 1-5, 3% = hit 6, 13% = total). 	puts the sword on the ground and spins with it upside down in a break dance like manner.
==Aerial Attacks==
Type 	Name	Damage 	Description
Neutral	 	(10% = clean, 8% = late) 	Extends his spear out forward. Similar to the sex kick neutral aerials, Loses power as it’s held out.
Forward	 	(9%) 	Leaps forward in air and pokes spear in that direction
Back 	 	(10%) 	Hits spear behind him. Good KO move at later percents,
Up 	 	(10%) 	Pokes his spear upward while airborne, Combos into itself nicely,
Down 	 	(1% = hits 1-5, 2% = hit 6, 3% = landing, 10% = total).	Performs a drill kick on an opponent while descending, to Smash the Opponent to the Ground
==Other Attacks==
Type 	Name	Damage 	Description
Floor Attack (Front)	 	(6%) 	Attacks in Both Forward.B with His Spear, while Getting Up.
Floor Attack (Back) 	 	(5%) 	Same as Front Attack, Just with Less Power.
Floor Attack (Trip) 	 	(6%) 	Attacks with Spear in Both Forward/Back Directions, Near The Ground.
Ledge Attack 	 	(7%) 	Stabs forward with spear while getting up,
Dash Attack 	 	(10% = clean, 8% = late).	Slides forward poking his spear as he is dashing forward,
==Grabs And Throws==
Type 	Name	Damage 	Description
Grab 	 	(N/A) 	Grabs An Opponent
Pummel 	 	(2%) 	Attacks opponent with a poke., a fairly fast pummel,
Forward	 	(5% = hit 1, 2% = throw, 7% = total) 	Carries opponent up similarly to Donkey Kong. He can only throw the opponent Up or Forward,
Back 	 	(5% = hit 1, 4% = throw, 9% = total) 	Throws opponent behind him then kick them aggressively,
Up 	 	(3% = throw, 7% = spear, 10% = total) 	Throws opponent up and pokes them. Good possible follow ups including Aerial Attacks,
Down 	 	(0.8% = hits 1-9), 3% = stomp, 2% = throw, 12% = total).	Throws his victim into the ground, and then stomps on them several times quickly, The stomps also damage nearby opponents.
== Taunts ==
Up Taunt = Puts his spear on his back, then waves his hands at the camera while looking around with a joyful look in his eyes.
Side Taunt = Bandana Dee stamps on foot down and holds one hand forward while the other hand spins his spear a few times behind his back. He then holds his spear in both hands and glances back and forth with an embarassed expression.
Down Taunt = Bandana Dee thrusts his spear into the ground and wipes his brow while exhaling a sigh, he then pulls his spear out of the ground to resume fighting.
== Special Moves ==
Type 	Name 	Damage 	Description
Neutral Special	Waddle Dee Spear	(9% = clean, 7% = late) 	 Bandana Dee throws a spear forward that has average knockback and damage, can be reflected, or picked up and thrown as a projectile if the move misses an opponent,
Side Special 	Dashing Spear 	(2.4% = loop hits, 5% (last hit) 	Dashes forward attacking opponent with a flurry of spear attacks. The final hit has a lot of knockback and KOs at higher percents. The midair version is good for recovery,
Up Special 	Charge Leap 	(13%) 	Bandana Dee begins to charge and when released he leaps poking spear up, The more its charged, the more range it has, But he moves down slowly as it charges, The spear has a lot of knockback as well,
Down Special 	Moon Drop 	(3% = first hit upwards, 2% = twirling loop up and down, 5% = hit down, 10% = total).	Bandana Dee boost twirls upwards with the spear and follows up with a twirling attack downwards towards the ground.
==Final Smash==
Type 	Name 	Damage 	Description
Final Smash	Spear Dee Army	(12% = per spear hit)	Bandana Dee points upward and summons various Waddle Dees that throw large spears in all directions across the stage. The spears have decent knockback.
Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Kirby (series)
Category:Kirby Characters
Category:Males