Vehicles/ALACORN MK.VI

==Description==
Developed by the New Earth Trading Company in 2587, the Alacorn has developed a reputation as an effective and dependable tank. The design is popular with mercenary units and minor powers who can't afford BattleMechs, because of its heavy offensive weaponry and thirteen tons of armor; however, this payload is only possible through the use of an expensive and fragile 285 XL Engine. The three turret-mounted Norse-Storm Gauss Rifles allow the Alacorn to unleash devastating barrages at range, with five tons of reloads offering excellent endurance in combat.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Improved Communications (3)	High Command: -10% Lance Ability Resolve Cost (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=270 S=50	
Front 	Fixed 	 	
Ammo Gauss (DBL)
Crew Compartment (2)
FCS Gauss Sniper
Sensor Recon	
Sides/Turret	Health	A=205 S=50	A=260 S=50	A=205 S=50
Sides/Turret	Fixed 	
Ammo Gauss
Left Side Tracks	
Turret Systems (5)
3x Gauss Rifle Norse Storm	
Ammo Gauss
Right Side Tracks
Rear 	Health	 	A=140 S=50	
Rear 	Fixed 	 	
Ammo Gauss
Armor (1)
Structure (1)
Tracked Propulsion System
Engine XL (1)
Engine Core 285
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\assault\vehicledef_ALACORN_VI.json