Gear/Ammo AC10 (AP)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_AC_10_AP
Manufacturer: Generic
Armour Piercing AC Ammo grants an increased chance for critical hits. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	12000	All 	All
* 15 Damage dealt directly to Internals, always rolls for a Crit.
* -30% damage dealt with this Ammo
* +100% chance to deal a critical hit
* -1 accuracy with this weapon.
* AC/10 Ammo - 6 Shots
* 1200 Cbills Cost per Shot.
* Ammunition Box can explode for 37.5 damage, 15 heat and 7.5 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
6 	1200 	37.5 	15 	7.5
=Used By Mechs=
Mechs 	Mechs 	Mechs
AGS-P aka 'ARRRR'GUS	BNC-3SR	NCT-P
SKT-3A 	TLS-0 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2