Ocean

, often referred to interchangeably with the term , are large bodies of water which often connect to major landmasses or other oceans in . In some instances, oceans have no significant landmasses on them or adjacent to them, only islands, with characters in expressing unfamiliarity with any land beyond the shores of their island. Various oceans have appeared in the series, and they often are unique. They appear in , , , , , , , , , , , and .
==Features and Overview== 
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The map of showing the placement of 's location on Western Hyrule retroactively depicts the water body on the eastern border of as the sea between Western and Eastern Hyrule, and shows the water flows into the sea south of Western Hyrule.
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:See also: Palace on the Sea
The Palace on the Sea is the fifth dungeon in .
 
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At the start of , Link is sent overboard when lightning strikes his boat on his way back to Hyrule. He awakes on an island called Koholint Island. The name of the ocean is not mentioned in the game.
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:See also: Great Bay
In , the western region in the land of Termina, the Great Bay, is a sandy coast bordering a large ocean to the west of Termina that stretches as far as the eye can see, but a mysterious fog prevents anyone from going too far off of the land. It is here where the Zora live and also the location of the Great Bay Temple, the third dungeon of the game. 
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An unnamed sea is at the southern border of Holodrum where it meets the Eastern and Western Coast. Once Cap'n regains the Pirate's Bell, the attempt to cross the sea on the Pirate Ship to leave Holodrum but instead cross from Samasa Desert close to the Eastern Coast to the Graveyard on the Western Coast just west of Horon Village due to being seasick the moment they leave. This is sufficient enough for Link to reach the Seed of Life, the seventh Essence of Nature, in the Explorer's Crypt.
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:See also: Sea of No Return, Sea of Storms, Zora Seas
In , there is an ocean in southern Labrynna which borders the South Shore and the Coast of No Return. The Zora inhabit the Zora Seas, while the Tokay live on the shores of Crescent Island from across the coast of Lynna Village or Lynna City. Before the intervention of Veran, Queen Ambi began building Ambi's Tower south of Lynna Village to help guide her love back home from the sea. During the game, Tingle gives Link an Island Chart, and Rafton builds Link a Raft out of Cheval Rope to help him reach Crescent Island. The Rolling Sea is the seventh Essence of Time in Labrynna.
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In the , the ocean Link traverses across is the Great Sea. It is composed of 49 islands set up in a 7x7 grid. There are three main races of this ocean: the Koroks, the Rito, and Humans.
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Link wanders into a parallel world similar to the Great Sea in known as the World of the Ocean King, where time flows differently to Hyrule. It is a vast ocean composed of 16 islands in four quadrants. This ocean is inhabited by Gorons and Anouki.
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In , the run over and under the sea of the Ocean Realm. The tracks lead to the Ocean Temple on the Ocean Floor.
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The Sand Sea, a large desert sea, is home to the Sandship, the fifth dungeon of the game. The sea, however, has evaporated over time and turned into a large patch of quicksand. To navigate the Sea, Link must activate a Timeshift stone in a boat, which both powers the boat and returns a patch of quicksand around the boat to it's present state.
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==Gallery==
File:TAoL Palace on the Sea Overworld.png|The Palace on the Sea from 
File:Oracle Of Ages - Sea Of Storms.png|The Sea of Storms from 
File:ZoraSeasClean (Present).png|The Zora Seas from 
File:Zeldawindwaker01.jpg|The Great Sea from 
File:Lanayru Sand Sea SS.png|The Lanayru Sand Sea in 
Category:Oceans