Ta-Am-Ath (Walking Dad)

===Basic Information===
 Race: Human
 Class: Monk (of the Sacred Mountain)(favored)
 Level: 2
Experience: 1.660
 Alignment: LN
 Languages: Common
 Deity: Anor-Akim
 Ta-Am-Ath is a member of the Red Hand Society.
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 18 +4 (10 pts) +2 from race
DEX: 14 +2 (05 pts)
CON: 12 +1 (02 pts)
INT: 10 +0 (00 pts)
WIS: 14 +2 (05 pts)
CHA: 08 -1 (-02 pts)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max-2) HP: 21 = [2d08 (14) + 2CON (02) + 2FC (02) + Toughness (03)] (Monk)
 [0d00 + CON (00) + FC (00)] (Class 02)
 AC: 16 = [10 + DEX (02) + WIS (02) + Monk bonus (00) + Shield (00) + Natural (01) + Dodge (01) + Misc (00)]
 AC Touch: 15 = [10 + DEX (02) + WIS (02) + Monk bonus (00) + Dodge (01) + Misc (00)]
 AC Flatfooted: 13 = [10 + Armor (00) + Shield (00) + Natural (01) + Size (00) + Misc (02)]
 INIT: +04 = [DEX (02) + Trait (02)]
 BAB: +01 = [Monk (01) + Class 02 (00)]
 CMB: +05 = [BAB (01) + STR (04) + Misc (00)]
 CMD: 18 = [10 + BAB (01) + STR (04) + DEX (02) + Dodge (01)]
 Fortitude: +05 = [Monk (03) + Class 02 (00) + CON (01) + Trait (01)]
 Reflex: +05 = [Monk (03) + Class 02 (00) + DEX (02) + Misc (00)]
 Will: +05 = [Monk (03) + Class 02 (00) + WIS (02) + Misc (00)]
 Speed: 30'
Damage Reduction: 00/Any
Spell Resistance: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
Staff (2 handed): Attack: +05 = [BAB (01) + Ability (04) + Misc (00) + Magic (00)]
 Damage: 1d6+6, Crit: 20/x2, Special: double, monk
Unarmed / Staff (Flurry): Attack: +04/+04 = [BAB (01) + Ability (04) + Misc (flurry penalty) (-01) + Magic (00)]
 Damage: 1d6+4, Crit: 20/x2, Special: disarm, sunder, trip
Shuriken: Attack: +03 = [BAB (01) + Ability (02) + Misc (00) + Magic (00)]
 Damage: 1d2+4, Crit: 20/x2, Special: monk, 10 ft. range
Shuriken (Flurry): Attack: +02/+02 = [BAB (01) + Ability (02) + Misc (flurry penalty) (-01) + Magic (00)]
 Damage: 1d2+4, Crit: 20/x2, Special: 10 ft. range
===Racial Traits===
Ability Adjustments: +2 (STR)
 Size: Medium
 Speed: 30'
 Bonus Feat: Toughness
 Skilled: +1 Skill Point/Level
 Languages: Common
===Class Features===
Monk
Bonus Feat: Deflect Arrows
Bonus Feat: Toughness
Flurry of Blows: +0/+0
Stunning Fist: 
Unarmed Strike:
Iron Monk: +1 natural armor
Class 02
Feature Name: Mechanics
Feature Name: Mechanics
===Feats===
Dodge: +1 dodge bonus to AC (1st level)
Improved Grapple: +2 on grapple checks and grapple CMD (human)
Deflect Arrows: Avoid one ranged attack per round (monk 1)
Improved Unarmed Strike: Always considered armed (monk 1)
Toughness: +3 hit points, +1 per HD beyond 3 (monk 2)
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 10 = [Base (04) + INT (00)/Level; FC (00), Misc (human) (01)] (Monk)
 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)
Skills Total Rank CS Ability ACP Misc
Acrobatics 07 2 3 2 -0 +0
Appraise 00 0 0 0 +0
Bluff -1 0 0 -1 +0
Climb 08 1 3 4 -0 +0
Craft ( ) 00 0 0 0 +0
Diplomacy -1 0 0 -1 +0
Disable Device 0 0 0 -0 +0
Disguise -1 0 0 -1 +0
Escape Artist 06 1 3 2 -0 +0
Fly 02 0 0 2 -0 +0
Handle Animal 0 0 0 +0
Heal 02 0 0 2 +0
Intimidate 03 1 3 -1 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 04 1 3 0 +0
Linguistics 0 0 0 +0
Perception 06 1 3 2 +0
Perform ( ) -1 0 0 -1 +0
Profession ( ) 0 0 2 +0
Ride 02 0 0 2 -0 +0
Sense Motive 06 1 3 2 +0
Sleight of Hand 0 0 2 -0 +0
Spellcraft 0 0 0 +0
Stealth 06 1 3 2 -0 +0
Survival 02 0 0 2 +0
Swim 08 1 3 4 -0 +0
Use Magic Device 0 0 -1 +0
===Equipment===
Equipment Cost Weight
Staff 00 gp 04 lb
Kama 02 gp 02 lb
Siangham 03 gp 01 lb
Sword, Temple (longsword) 30 gp 03 lb
Traveler's Outfit -- gp 01 lb
Bedroll 01 sp 05 lb
Rope (50' hemp) 01 gp 10 lb
Backpack 02 gp 02 lb
 flint and steel 01 gp 00 lb
 torches (4) 04 cp 04 lb
 rations, trail (4 days) 02 gp 04 lb
 waterskins (2) 02 gp 08 lb
 crowbar 02 gp 05 lb
 hammer 05 sp 02 lb
 pitons (4) 04 sp 02 lb
 sack, empty 01 sp .5 lb
 spade 02 gp 08 lb
Belt Pouch 01 gp .5 lb
 whetstone 02 cp 01 lb
 mirror, small steel 10 gp .5 lb
 Shuriken (20) 04 gp 02 lb
 Mage Armor potion 50 gp 00 lb
 Total Weight: 64.5 lb
 Light Medium Heavy 
Max Weight: 0-100 101-200 201-300
===Finances===
PP: 30
GP: 36
SP: 09
CP: 05
Gems/Jewelry/Other:
0000
===Details===
 Size: Medium
 Gender: male
 Age: 21
 Height: 5'9"
 Weight: 180
Hair Color: black (bald)
 Eye Color: green
Skin Color: tan
Appearance: clean shaven head, oriental look and garb
 Demeanor: stoic, lawful, makes few promises but keeps them
Background: questing monk from a far-away land
 Traits: Resilient (+1 Fort), Reactionary (+2 Initiative)
===Adventure Log===
link Frog Hunt
 XP Received: 280
Treasure Received: 300 GP
 0 Gems/Jewelry
 Items
also 126 time-XP and 108 time-gold
link Green Faerie
 XP Received: 1254
Treasure Received: 0 GP
 0 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Monk
 BAB: +0 to +1
 Fort: +2 to +3
 Ref: +2 to +3
 Will: +2 to +3
 Feat: -
 Features: Class Features (Iron Monk)
 HP: 06 (Max -2, +1 FC Bonus (If Chosen))
Skill Pts: +5 = +4 (Class) +1 (Race) +05 (Old Total) +0 (FC Bonus if Chosen) = 10 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (grufflehead) (Date), Level 1
*Approval (Mowgli) (Date), Level 1
* Approval (Jan. 10, 2011) (GlassEye), level 2
Category:Approved Characters