Don't Starve: Pocket Edition

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Don't Starve: Pocket Edition was released on July 9, 2015 for Apple and Android devices. The first version of the game included all the content of the Reign of Giants DLC, with very minor changes. A second app was released on December 26, 2016, and included all the content in the Shipwrecked DLC.
== Differences between Pocket Edition and other Platforms ==
Unlike other ports of Don't Starve, Pocket Edition's controls comprise of three(3) buttons and an optional joystick wheel. The buttons, one red with a black fist, one green with a splayed hand and an orange button with a "cycle" symbol, are displayed on the right side of the screen. The red button can be used to attack the closest mob to the player, excluding followers. Alternatively, the player can attack hostile creatures by tapping on them while holding a tool or weapon. The green button is used to perform most other actions such as picking up items and harvesting plants. The Orange button allows the player to repeatedly craft the last item/structure created if they have the necessary materials. If the last item created is a structure, the player will have to move in order to create the new structure.
A sprite of the structure/plant that the player wants to position will appear in front of the player's character in the intuition to help in the construction of the base, if it is possible to place the object it will be green, otherwise it will be red.
Due to limitations of the controls, it is currently impossible to access certain character's examination quotes relating to certain mobs or structures, especially if the mob/structure has a storage use. This also applies to unharvested resources, as touching it will automatically send the player to collect it. (Using Bluetooth controller makes it possible for all quotes to be accessed) 
Another trade-in of the mobile platform is that game world and sprite resolution is of noticeably lower quality. This is presumably due to the limitations of the window and graphics engine. Cinematic elements, such as non-player Maxwell's appearances, still appear in higher resolution due to their simpler purpose and requirements.
In World Customization settings, there is a new preset named No-Sweat Mode, an easier game mode, allowing for a more relaxed play style.
== No-Sweat Mode ==
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No-Sweat mode is a preset only available in the Reign of Giants DLC and is meant for less experienced players. Many features can be modified or even turned off, such as Hunger, Freezing, and attacks from Charlie. No-Sweat Mode is available both for the Apple and Android version of the game.
=== Changes made in No-Sweat Mode ===
* The player takes 35% less damage.
* Sanity loss during Dusk and Night is -2.5/minute.
* Hunger drains slower, and when dying of hunger, Health is lost at 0.5/sec. Health will only drain to 25% of the player's total health.
* When Woodie is in Werebeaver form, he does 50% more damage and the log meter drains slower.
* The Player respawns at the Compromising Statue after dying instead of the world being deleted.
* No effects from low Sanity. The Nightmare Amulet and Nightmare Lights still spawn Shadow Creatures.
* No attacks from Charlie, the brightness appears the same as when on a full moon. Pigs do turn into Werepigs, Glommer does not spawn, etc.
* No death by Freezing.
* Deerclops and Summer (Reign of Giants) are automatically set to "None".
* Hound Attacks are automatically set to "Less".
* Naturally spawning Carrots are automatically set to "More".
* Trees and other plants grow faster.
== Bugs ==
* While using "Tap to move", after using the green button and selecting the inventory at the same, time the controls may freeze, making the player unable to move. This can be combated by using the control wheel instead.
* It's is possible for no Giants to spawn, even if they are all set to default. It randomly happens in specific worlds and only those worlds, meaning if a world has spawned a giant once, one will never experience this bug in that world. This is caused by a bug in the world generation.
* There is a chance for the world to not generate both of the desert biomes if the game is set to "no-sweat mode" resulting in dragonfly not spawning permanently, This is caused by a bug in the world generation and the option for dragonfly being automatically off that messes the game world generation up.
*Giants can spawn when they aren't supposed to. This can mean spawning even when they are set to "none" and/or out of their intended season. This is caused by a bug in the world generation.
* In Adventure Mode, when escaping one world and going into the next, it may lead the player to the screen that normally appears when they die. Afterwards, the player will be respawned in front of the Maxwell's Door.
* Supposedly the game can sometimes crash if one enters the Ruins.
*The player cannot hide in a Bush Hat while having a backpack equipped
*The Leafy Berry Bush texture has a sprite glitch while dug, returning the earth will resolve the glitch as it's just a sprite glitch of the item itself on the ground, inventory or container, not the plant
== Shipwrecked ==
In the Shipwrecked DLC, the Seaworthy cannot be used. This is because there are two separate apps. All Characters are automatically unlocked, except for Webber and Wigfrid who are not in the game
== Questions from comments ==
* Ruins and the Atrium are present in the Pocket Edition version?
** R: Yes and No, the Ruins can be found below the caves, mining a Thuelecite Sinkhole, but the Atrium is not present as it is exclusive to Daylight Savings Time (Together)
* Are characters from the Together version included in the Pocket Edition?
** R: Technically not, BUT some can be accessed using Mods, for example there are mods by Wagstaff and Wilba(Hamlet) and Wurt(Together)
* Is there Bundling Wrap in Pocket Edition?
** R: Yes, there is and unlike Together, it is already unlocked in the survival tab
* Is it possible to tame and ride a Beefalo?
** R: With a QoL (Quality of Life) Update this possibility has been added to the Base Game/RoG, so yes it is possible (click here to learn how to tame one)
* Is it possible to refill Magilluminescence with Nightmare Fuel?
** R: Yes, thanks to the same QoL that added the possibility to tame beefalo is now possible
* Are there skins in the Pocket Edition version? 
** R: No, but just like the characters from Together can be brought in using mods
* How do you get Boomerang in Pocket Edition?
** R: Press the pickup button (green), the boomerang will be picked up automatically
== Gallery ==
DSPE Android Beta Promo.jpg|A promotional image posted for Pocket Edition on 8/2/2016.
2BD76440-F576-4018-83CA-E288A771FA48.png|The title screen in version 1.36
36C798CB-D7EF-4698-94FC-74F9B6528538.png|UI in version 1.36
89D1668C-5EE6-447E-8E21-581A8328A19C.png|By holding down on an item or creature, you can view its name, examine it, or attack it.
20D5C54C-0CA3-4229-B4B0-DF597C7097F9.png|The controls for Don’t Starve: Pocket Edition
C1FA87E9-DD0B-4BAA-AAF8-E4036BEFAD34.png|The User interface in pocket edition.
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