Epitaph

The Epitaph is 's signature wrist-mounted sidearm. Uncharged shots fire explosive slabs with extreme status chance and a guaranteed proc, while fully charged shots possess extreme critical chance and critical multiplier with punch through.
==Characteristics==
*This weapon deals pure damage uncharged and primarily damage fully charged.
*Shots have a guaranteed proc on direct hits.
*Uncharged shots:
**Tied with and for the highest status chance of all secondaries.
**Explodes in an 8 meter radius on impact with a surface or enemy.
***Initial hit and explosion apply status separately.
***Explosion does not need direct line of sight to deal damage and will penetrate walls.
***Can benefit from ().
**Have a guaranteed proc.
*Charged shots:
**Second highest critical chance of all secondaries, behind .
**High critical multiplier.
**Very fast charge speed.
**Innate 2 meter punch through.
*Deals +20% headshot damage when wielded by /.
*'s accuracy penalty is minimal on this weapon.
*Innate two polarities.
*Uncharged Shot:
**Lower base damage (20.00 vs. 30.00)
**Lower base critical chance (2.00% vs. 4.00%)
**Lower base critical multiplier (1.20x vs 1.80x)
**Lower range (8m vs. 10m)
==Acquisition==
This weapon's blueprint and components can be acquired from Void Storm missions in Earth Proxima, Venus Proxima, and Saturn Proxima. All parts can be traded between players.
==Notes==
*Sevagoth's headshot bonus only applies to actual heads and not any other weak spot.
*Epitaph draws ammo directly from the full ammo pool similar to bows, but does not "reload" between shots like them. The delay between shots is all based on its 1.5 fire-rate (0.67s), and Epitaph's displayed 0.6s reload time has no purpose.
*A Specter with the Epitaph equipped will only use its Uncharged Shot.
==Tips==
*Because of both its low fire rate and guaranteed proc on direct hits, the Epitaph is a perfect candidate for to nearly guarantee procs on every hit.
==Trivia==
*An epitaph is a phrase honoring a deceased person, commonly written on tombstones.
==Known Bugs==
*When is installed, enemies will still react to the weapon being fired, and eventually get alerted, making it bad for stealth gameplay. 
* is multiplicative to base damage sources on direct hits in both firing modes.
**For charged shots bonus is multiplied by charge bonus (2x).
==Media==
File:Tim-bergholz-chamferzone-com-screenshot055.jpg
File:Tim-bergholz-chamferzone-com-screenshot056.jpg
File:Tim-bergholz-chamferzone-com-screenshot052.jpg|Without the slab
File:Tim-bergholz-chamferzone-com-screenshot053.jpg
File:Tim-bergholz-chamferzone-com-screenshot054.jpg
File:Tim-bergholz-chamferzone-com-highpolysidearm.jpg
File:EpitaphConcept.PNG|Concept art
File:EpitaphConcept1.png
File:EpitaphConcept2.png
File:EpitaphConcept3.png
==Patch History==
es:Epitaph
ru:Эпитаф
Category:Slow
Category:Update 30
Category:Sevagoth
Category:Signature Weapons
uk:Епітафія