Patch 6.2.1.2729 - Festival of Fire

Hotfix 6.2.1.2731
5 February 2015
The hotfix implemented today solved the following issues:
*Fixed an issue which caused the "Pirate Diamond Throwing Knives" to disappear after being picked up.
*Fixed a bug for which the Crypt of Eternity could be entered with more than 6 people in easy and normal modes.
*Fixed an issue for which the following Champion's item-set skills weren't working anymore:
**Clone Conversion
**Disassembly Mode
**Ultimate Destruction
*Fixed a bug for which the NPC "Naomi Liv" was taking more materials than needed to craft certain items.
*Fixed an issue for which the Scout/Warrior's skills "Mental Focus" and "Blood Arrow" would remove each others effect.
Patchnotes 6.2.1.2729 - Crypt of Eternity & Festival of Fire
29 January 2015
Festival Overview
*Festival Activities conducted in Silverspring, Dust Devil Canyon and Thunderhoof Hills.
*Festival NPCs will be located at: Varanas, Silverspring, Dust Devil Canyon, Dalanis City.
*8 Festival Events:
Party Pest Control
*Event type: find and defeat
*Start location: Varanas Central Plaza
*Event location: Varanas Gates
*Event Target: Find mice and drive them away with the use of the Flame Altar
Light the Pyre!
*Event type: Help NPC/Control Fire
*Start location: Thunderhoof Hills, outside Dalanis City
*Event location: Thunderhoof Hills, outside Dalanis City
*Event Target: Control the fire with water and cataylised runes as the NPC wants it
Drive Beast
*Event type: Help NPC, defeat monster
*Start location: Varanas Bridge
*Event location: Dust Devil Canyon
*Event Target: (Group Quest) Defeat the Ice or Fire monster by either assisting NPC or assisting your group.
Epidemic
*Event type: Cure Monsters
*Start location: Varanas Bridge
*Event location: Silverspring (Around Varanas Gates)
*Event Target: Cure the sick monsters with Flame Powder.
Iron Chef
*Event type: Collect Items & Cook
*Start location: Varanas Gates
*Event location: Silverspring - Oblivion Shrine
*Event Target: Collect food in Silverspring and cook it at Varanas Central Plaza
Flame Fortune
*Event type: Help NPC/Collecting Points
*Event location: Taborea
*Event Target: Collect Runes in the Magic Circle and throw them at the Altar.
Rune Chessboard
*Event type: mini-game
*Start location: Next to bridge in front of Varanas
*Event Target: Align one or more lines of crystals of the same color to obtain points
Ignite the Holy Fire Altar
*Event type: mini-game
*Start location: Next to bridge in front of Varanas
*Event Sequence: Event commences daily at 12:30am, 4:30am, 8:30am, 12:30pm, 4:30pm, 8:30pm, registration begins 10 minutes before the event commences.
*Register, hop into one chariot and drive along the line of altars that need to get ignited
Changes
*New Guild Castle level cap = 15
*Some channels in old zones have been closed, and some channels have been added to the Salioca Basin.
*The new instance is now open in Easy & Normal Mode: Crypt of Eternity
**5 New bosses are waiting for you (and another 2 will be there in the Hard Mode)
**New titles: Tree Hugger & Exorcizer
**New sets
Bug-Fixes
*Fixed an issue with the Knight/Priest elite skill "Holy Smite" for which it would sometimes heal friendly NPCs or objects instead of the nearest party member.
*Fixed a bug for which the skill "Shield of Discipline" would reduce the healing effect of "Holy Smite".
*Fixed an issue for which the Knight skill "Truth Shield Bash" damage output was decreased by the shield defense value instead of increased.
*Fixed the light damage bonus given by the Knight's skills "Devotion" and "Holy Strength", now it also applies to physical light damage.
*Fixed an issue with the elite skill of the Knight/Rogue "Shadow Step" for which it decreased the light damage instead of increasing it.
*Fixed a bug for which the Knight/Warrior elite skill "Divine Punishment" didn't increase the light damage.
*Fixed an issue that caused the Priest/Scout skill "Wave Armor" to have an increased TP training cost when having the skill "Enhanced Wave Armor".
*Fixed a bug for which the Warlock/Mage elite skill "Warp Charge" would sometimes affect friendly NPC/objects instead of party members.
*Fixed an issue for which the Mage/Knight elite skill "Saint's Resilence" would increase the damage received instead of reducing it.
*Fixed a bug for which the critical physical hit rate of the skill "Centaur's Arrow" from the "Chiron the Centaur" wouldn't scale to the level of the skill.
*Fixed an issue for which when the Rogue/Priest elite skill "Demonstration of Evil" was triggered it would increase skill energy costs.
*Fixed an issue for which the quests "What Lies Ahead", "Meals for the Animals", "Provide Comfort" and "Irritable Mood" couldn't be taken.
*Fixed a bug for which the "Bespoke Throwing Knives" could be used on any enemy.
*Fixed an issue for which the following crafted items were bound on pickup instead of on equip:
**Jade Shield
**Pirate Horn
**Enhanced Jade Shield
**Enhanced Pirate Horn
**Rare Jade Shield
**Rare Pirate Horn
**Transformed Storm Shield
**Transformed Wind Shield
**Transformed Warlock Talon
*Fixed an bug for which the following cloth items had level 87 stats instead of level 90:
**Rune Slicer Hood
**Rune Slicer Shoulder Guards
**Rune Slicer Boots
**Transformed Gloves of Fire
**Transformed Belt of Fire
**Transformed Leggings of Fire
**Transformed Cloak of Fire
**Transformed Warlock Talon
**Transformed Battle Staff
**Firesmith Hood
**Firesmith Shoulder Guards
**Firesmith Boots
*Fixed an issue for which the state of magical immunity would suppress the healing effect of the following items/skills:
**Love Chocolate
**Curing Shot
**Touch of Revival
**Prayer of Tribulation
**Recover
**Holy Smite
*Fixed an issue for which Item-Set Skills could still be equipped by all classes, now they can only be equipped by the designated class. - Known Issues: When pressing the button "Equip Skill" an error message will appear even if the class is the correct one, however it is possible to equip them by clicking and dragging. Common Item-Set Skills cannot be used/equipped.
*Fixed the issue of the following Priest elite skills: when the skills were cast by the summoned fairy, they couldn’t be cancelled manually.
**Priest/Warrior: Accuracy Halo
**Priest/Scout: Frost Halo
**Priest/Rogue: Wraith Halo
**Priest/Mage: Windrider Halo
**Priest/Knight: Devotion Halo
**Before: The players who were affected by the halo couldn’t cancel the halo buff.
**After: The players who are affected by the halo can cancel the halo buff manually.
Category:Patch Notes