Torchwood (PvZ: BfN)

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Torchwood is a playable plant class in Plants vs. Zombies: Battle for Neighborville. He is a Defend class that has extremely high health. His abilities focus on dealing tons of damage and keeping Torchwood on top. Torchwood has very a impressive damage output and has the most health out of any playable character besides the Space Station with multiple passengers, but Torchwood isn't able to sprint like other characters.
==Description==
===In-game description===
Torchwoods are defensive tanks that protect themselves with their Leaf Shield and make enemies scatter with Blazin' Blast and Stump Smash. When they active their Smoldering Madness, zombies better run for the hills.
==Primary Weapon==
Torchwood's primary weapon is the Wood Chipper, which fires rapid-fire wood chips that deal 8 damage (10 critical) at a rate of 500 RPM (rounds per minute) or RPS (rounds per second) with DPS ( critical). Wood Chipper has a 1.3-second windup before it begins shooting. Wood Chipper has overheat and can fire shots before overheating.
Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats
Internal data 	Internal data 	Internal data 	Internal data 	Internal data 	Internal data
Ammo capacity 	Ammo capacity 	Fire mode 	Rate of fire 	Damage(DPS) 	Crit Damage(CDPS)
Infinite (overheats) 	Infinite (overheats) 	Full auto 	500 RPM 	8() 	10()
Overheat data 	Overheat data 	Overheat data 	Overheat data 	Overheat data 	Overheat data
Heat increase per shot	Max amount of shots before overheat	Heat drop per second	Heat drop time from full overheat	Heat drop delay	Overheat penalty time
0.018 	 	0.4 	 	1 s 	2 s
Smoldering Madness weapon stats	Smoldering Madness weapon stats	Smoldering Madness weapon stats	Smoldering Madness weapon stats	Smoldering Madness weapon stats	Smoldering Madness weapon stats
Internal data 	Internal data 	Internal data 	Internal data 	Internal data 	Internal data
Ammo capacity 	Ammo capacity 	Fire mode 	Rate of fire 	Damage(DPS) 	Damage(DPS)
None 	None 	Full auto 	900 RPM 	5() 	5()
==Melee==
Torchwood's melee attack weapon is the Wood Whack, which is a close-range melee attack that is identical to Wildflower and TV Head's melee attacks only with 25% more range, dealing 50 damage at a rate of 40 RPM (rounds per minute) or RPS (rounds per second) with DPS. However, unlike Wildflower or TV Head's melee attacks, Wood Whack knocks enemies back 5 meters and up 8 meters.
==Abilities==
===Blazin' Blast===
When activated, Torchwood begins breathing heavy fire with a 5-meter range after a 0.5-second delay, preventing him from jumping until Blazin' Blast ends. Blazin' Blast deals 10 damage rapidly and ignites enemies at a rate of 600 RPM (rounds per minute) or RPS (rounds per second) with DPS. Over its 3-second duration, Blazin' Blast deals a total of damage, not including fire damage. Stump Smash and Leaf Shield cannot be used while Blazin' Blast is being used. It takes 17 seconds to recharge.
===Leaf Shield===
When activated, Torchwood surrounds himself with a ring of protective leaves over 1 second that reduce incoming damage from any direction but slows him down significantly. While surrounded by these leaves, Torchwood moves 50% slower but takes 50% reduced damage from all sources and is unable to jump until Leaf Shield ends. Leaf Shield lasts for 8 seconds but can be canceled early after 1 second has elapsed. Blazin' Blast and Stump Smash cannot be used while Leaf Shield is active. When Leaf Shield ends, is canceled, or Torchwood is vanquished during Leaf Shield, all 10 leaves fly out in all directions from Torchwood, each dealing 25 damage to any enemies they happen to hit. It takes 20 seconds to recharge.
===Stump Smash===
When activated, Torchwood smashes his arm down on the ground after 0.5 seconds, dealing 100 inner blast damage to enemies up to 3 meters away from him, 75 outer blast damage to enemies up to 4 meters away from him, and 50 shockwave damage to enemies up to 4.25 meters away from him. Enemies that are hit by either Stump Smash's inner or outer blast damage are ignited and take extra damage over time. Stump Smash cannot be used while Leaf Shield or Blazin' Blast are active. It takes 10 seconds to recharge.
==Passive==
===Smoldering Madness===
When activated, Torchwood's fire burns blue for 15 seconds after a delay of 3 seconds, giving him very powerful buffs. During Smoldering Madness, Torchwood's movement speed is increased by 60% to almost match the sprinting speed of a regular character, Wood Chipper is swapped out for a similar but different weapon showcased under the normal stats which ignites enemies it hits, Wood Whack's rate of fire is increased from 35 RPM to 45 RPM, Wood Whack's range is increased by 25%, and Wood Whack stuns enemies hit for 1 second. Leaf Shield, Blazin' Blast, and Stump Smash cannot be used while Smoldering Madness is active. Smoldering Madness will cancel any of the aforementioned abilities if activated during them.
Smoldering Madness is charged by doing many different things, and requires a total of 400 'charge points' to be fully charged and ready to activate. Each action grants a different number of charge points towards that goal. When Torchwood is vanquished, he only loses 50% of his current charge points.
*Passive charge point gain every 0.25 seconds: 0.25 charge points
*Deal normal damage with Wood Chipper: 1 charge point
*Deal critical damage with Wood Chipper: 2 charge points
*Normally vanquish enemy AI with Wood Chipper: 2.5 charge points
*Normally vanquish enemy hero with Wood Chipper: 10 charge points
*Critically vanquish enemy AI with Wood Chipper: 5 charge points
*Critically vanquish enemy hero with Wood Chipper: 20 charge points
*Deal damage with Wood Whack: 3 charge points
*Vanquish enemy AI with Wood Whack: 3.75 charge points
*Vanquish enemy hero with Wood Whack: 15 charge points
*Deal damage with Blazin' Blast: 1.5 charge points
*Vanquish enemy AI with Blazin' Blast: 6.25 charge points
*Vanquish enemy hero with Blazin' Blast: 25 charge points
*Block damage with Leaf Shield: 0.5 charge points
*Deal damage with Leaf Shield: 8 charge points
*Vanquish enemy AI with Leaf Shield: 7.5 charge points
*Vanquish enemy hero with Leaf Shield: 30 charge points
*Deal damage with Stump Smash: 4 charge points
*Vanquish enemy AI with Stump Smash: 10 charge points
*Vanquish enemy hero with Stump Smash: 40 charge points
*Revive any kind of plant ally: 25 charge points
==Upgrades==
==Strategies==
===With===
Torchwood is an extremely tanky character, able to dish out tons of damage while also being able to take quite a beating. Wood Chipper is an excellent all-around weapon, with a slow heat gain rate but also a huge damage output and tons of firepower. Wood Chipper should be treated similarly to All-Star's Football Cannon, with its short windup delay and jumping restrictions. Torchwood might have a ton of health, but if outnumbered or outsmarted he can easily be taken out. Torchwood also cannot sprint, making it difficult to escape tricky situations.
Blazin' Blast requires some setup and preparation to use, but deals absurd amounts of damage. Sneaking up on enemies to unleash Blazin' Blast can be a very effective strategy and will allow you to stay safe while breathing that fire. Smoldering Madness should generally be saved for when you need it most, as it takes quite a while to charge up against after it is used and it can be handy in a pickle. Leaf Shield is an awesome defensive tool that can help you survive fights that you otherwise wouldn't, at the cost of speed.
===Against===
Torchwood has extremely high health which makes him difficult to take out via brute force. Try teaming up against him or attacking him from range, or even just using a small and fast character such as Scientist or Imp. Torchwood cannot sprint, which makes him fairly easy to corner and vanquish, but his high firepower and lethal abilities make him quite a challenge. Space Station's Crater Maker and 80s Action Hero's Rocket Ride are very effective attacks to use against Torchwood, due to his low mobility making it difficult for him to dodge or escape them. Torchwood has a massive hitbox, so it's pretty hard to miss him with big abilities like Super Ultra Ball or ZPG.
==Balancing changes==
December 19, 2020
*Torchwood
**Increased walk speed from 4 -> 5 m/s
January 14, 2021Torchwood's main design focus was being an extremely powerful character with high health whose drawback was the lack of health regen and speed. We are now changing this to be more of a plant version of the Z-Mech, being an incredibly strong (at least supposed to be incredibly strong) character with the drawback of mobility. Since Z-Mech was given sprint in September, we are diverting slightly and allowing Torchwood to regen health but not sprint and have a more reasonable health pool. Other changes aim at giving Torchwood more of an edge in certain matchups and adding more fuel to the flames of Smoldering Madness.
*Torchwood
**Decreased max health from 400 -> 350
**Torchwood can now be healed
**Torchwood has health regen
*Wood Chipper
**Decreased heat gain per shot from 0.0245 -> 0.018
**Increased shots before overheat from 41 -> 56
**Decreased windup delay from 0.75 -> 0.5 seconds
**Windup delay is triggered early when aiming
*Wood Whack
**Decreased damage from 60 -> 50
**Increased rate of fire from 35 RPM -> 40 RPM
**Increased knockback from 4/5 -> 5/8
**Stuns enemies briefly during Smoldering Madness
*Smoldering Madness
**Now uses a different weapon than Wood Chipper
**This allows for Legendary Upgrades to be added
**Increased windup delay from 0.5 -> 2 seconds
**Increased speed boost from 50% -> 60%
**Increased duration from 9 -> 13 seconds
**Increased points required from 300 -> 400
*Blazin' Blast
**Decreased range from 7 meters -> 5 meters
**Increased windup delay from 0.25 -> 0.5 seconds
**Decreased refresh time from 20 -> 17 seconds
*Stump Smash
**Decreased windup delay from 0.75 -> 0.5 seconds
**Decreased inner blast damage from 125 -> 100
**Increased outer blast damage from 50 -> 75
**Increased shockwave damage from 10 -> 50
**Decreased inner blast radius from 4 m -> 3 m
**Increased outer blast damage from 5 m -> 4 m
**Increased shockwave damage from 5.25 m -> 4.25 m
**Decreased refresh time from 15 -> 10 seconds
*Leaf Shield
**Leaves are released if vanquished during Leaf Shield
**Increased armor gained from 35% -> 50%
**Increased slow down from 35% -> 50%
**Decreased duration from 15 -> 8 seconds
**Decreased time to cancel from 2 -> 1 seconds
**Decreased refresh time from 25 -> 20 seconds
February 22, 2021
*Torchwood
**Decreased max health from 350 -> 325
December 21, 2021
*Wood Chipper
**Increased windup delay from 0.5s -> 1.3s
*Smoldering Madness
**Increased activation delay from 2s -> 3s
**Increased duration from 13s -> 15s
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