Deployable chicken

deployable chicken is a miscellaneous item in item asylum, unlocked by completing a perfect run of manofnature. It is a low-poly, medium-sized hen with orange legs and a beak, and a red wattle.
==Functionality==
In order to use deployable chicken, the user must hold out the item and click on a nearby surface to summon a Chicken. The summoned chicken is near identical to the ones spawned in the manofnature fight in terms of attacking and damage output, but have 200 HP instead of 100 HP from the manofnature fight. If playing in a team-based mode, the chicken will inherit the team's color.
Chickens will engage in combat with other threats. Upon reaching their target, they will punch twice for 8 damage, then either perform a flying knee or kick which knocks back and ragdolls and does 16 extra damage, totaling to 32 damage with a full combo. Upon the chicken's death, deployable chicken will go on a 15 second cooldown before another chicken can be summoned.
===Recall [E]===
This ability may only be used when the chicken is active. Upon activation, the item will cause the chicken to despawn and return to its user and go under a 3 second cooldown before being able to be used again. The chicken will retain its health from before the recall when it is summoned again, though status effects such as fire and curse are removed.
==Tips==
* The item applies the same hit stun and uses the same move set as the original chicken from manofnature. Attack with caution.
* Use the chicken to force an enemy to fight 2 people at once. While they may be weak on their own, forcing a 2v1 situation can prove troublesome for most opponents.
* If the chicken is knocked off the map and into the void you can use the recall ability to save the chicken from an otherwise guaranteed death.
**Recall can also cleanse the chicken from any status effects it may be suffering from, which may potentially save it from dying to damage-over-time effects like fire or poison.
==Trivia==
*deployable chicken is a re-added and remastered version of the now deleted chicken attack item, which has exactly the same function.
**Additionally, chicken attack also had the same model as this item.
*Chickens spawned can deal more or less damage when their player has an attack bonus. Does not include any other buffs.
*deployable chicken is the first miscellaneous item to have an ability.
*They also have a running animation, similar to the Rat, if given a speed boost from lute.
*Players can get this item from the Support class in TC even if they don’t have the badge.
==Gallery==
File:DeployableChickenInvis.png|Item seen with invisibility debug.
File:Robloxapp-20240210-1417568-ezgif.com-crop.gif|A player summoning a Chicken.
File:Deployablechickenattack.GIF|A chicken engaging in combat with a dummy.
File:Deployablechickenrecall.gif|Recall in use.
File:Chickencloseup.png|The chicken NPC summoned when used.
File:Red + Blue chickens.png|Chickens summoned by the red and blue teams.
File:Green Chicken.png|A chicken summoned by the green team.
File:Yellow Chicken.png|Ditto, on the yellow team.
File:ChickenLuteSynergy.gif|The lute synergy 
==Changes==
*v1.5.2
**Chicken health buffed to 200.
**Added a new "Recall" ability.
**No longer single use.
*v1.5.0 Added deployable chicken.
**It is assumed it was added to supersede the removed miscellaneous item chicken attack.
Category:Inflicts ragdoll
Category:Items
Category:Misc Items
Category:Inflicts hitstun
Category:Inflicts knockback
Category:Based on media
Category:Perfect Run Items
Category:Items with abilities
Category:Items that get modified based on team color
Category:Support Tool