Necrophiliac (TheFado96)

== Stats ==
Role Name: Necrophiliac
Alignment: Neutral Benign
Abilities: Choose a target to join that target alignment if they die.
Attributes: None
Goal: Join an alignment and complete the goal of that alignment.
Notes:
* If your target dies, you will get a message about your new alignment, the role of our dead target and your new goal. Your role card on the top-right corner of the screen will not change.
* You can choose a player who left the game and will die at the beginning of the next day.
* You can be roleblocked from joining an alignment and you can be controlled by a Witch to choose another target.
* Choosing a target will make you visit that player.
* You can join an alignment only once.
* After you choose an alignment, you will lose your Night Immunity, even if you choose a Night Immune role..
* After you've choosen an alignment, Sheriffs, Investigators and Consiglieres will see you as you were the role your chose.
* You will not be able to do anything that role could do (such as attack, roleblock or jail someone).
* If you die by, you will appear to be "Necrophiliac", not the role you chose.
* If you choose a Town role:
** Sheriffs will see you as not suspictious.
** Investigators and Consiglieres will see you as you were that role.
** If a Jailor executes you, it will NOT count as executing a Town Member. The Jailor will still be able to execute afterward.
** If a Vigilante kills you, it will NOT count as killing a Town Member. The Vigilante will not commit suicide over the guilt.
* If you choose a Mafia role:
** You will be able to see who the other Mafia members are, but they will NOT be able to see you.
** You will NOT partecipate in the Mafia chat at night and Spies will NOT hear you talking.
** Sheriffs will see you as a member of the Mafia.
** Investigators and Consiglieres will see you as you were that role.
* If you choose Serial Killer:
** Sheriffs will see you as a Serial Killer.
** Investigators and Consiglieres will see you as you were a Serial Killer.
** When in jail, you will NOT attack the Jailor.
** If someone roleblocks you, you will NOT attack them.
* If you choose Arsonist:
** Sheriffs will see you as a not suspictious.
** Investigators and Consiglieres will see you as you were a Arsonist.
** You will not be able to ignite or clean yourself.
* If you choose Werewolf:
** Sheriffs will see you as a Werewolf only on Full Moons. If not on a Full Moon, you will appear "not suspictious".
** Investigators and Consiglieres will see you as you were a Werewolf.
** When in jail on a Full Moon, you will NOT attack the Jailor.
** If someone roleblocks you on a Full Moon, you will NOT attack them.
* If you choose Jester:
** You must get yourself lynched in order to win.
** If lynched, you will recive the message "You successfully gotten yourself lynched!" but the role displayed to the players will still be "Necrophiliac".
** You will NOT be able to haunt anyone.
* If you choose Executioner:
** You will know who your target is.
** You must get your target lynched in order to win. Your target may even be the Mayor.
** If at the moment you choose Executioner if there aren't any Town Members alive, you will immediately switch to a Jester.
** If your target dies at night, you will switch to a Jester.
* If you choose Witch or Survivor you simply must complete that role's goal according to the respective win conditions.
* If you choose Amnesiac, your action will fail and you can still choose again the next night. However you will still vistit your target.
== Actions ==
Sun Icon: N/A
No night action: N/A
Target Self: N/A
Target Other: Join the target alignment if the target dies.
Secondary Target: N/A
== Strategy ==
* none yet
Category:Neutral Benign
Category:Neutral