Spell Table

The Spell Table is a block added by Blood Magic that is used as a focus for the Basic Spell System. It is used in conjunction with a Unbound Crystal and a Blood Altar.
== Recipe ==
=== FTB Infinity Evolved ===
== Use ==
After crafting a Spell Table, place it next to a Blood Altar. After that, one must place a skull on the Spell table to determine what type of effect will ensue when casting the spell. A Skeleton Skull denotes an Offensive-Ranged spell, Wither Skull is Offensive-Melee, Zombie Head allows for Defensive Spells, and the Creeper Head is for Environmental spells.
Once one has chosen what type of spell one wants, the player can place several items in the adjacent Blood Altar to denote exactly what spell one wants to cast.
 	Skeleton 	Wither 	Zombie 	Creeper
Flint and Steel 	3x3 Area set on fire, centered on projectile 	Shoots 9 Projectiles, all setting 3x3 fires 	Sets mobs on fire, centered around the player 	Sets a 3x3 area on fire, centered on player
Ice 	Fires a projectile that does 5-6 damage 	5 Horizontal Projectiles are fired that do 5-6 damage 	Creates a 5x5 wall or floor of ice blocks 	Freezes water in 5x5 area, centered on the player
TNT 	Creates an explosion where the projectile lands 	Creates and explosion in front of the player 	Explosion centered on player, only affects entities, ignores armor and damages the player to 1 health	Large explosion centered on player, affects blocks and entities, hurts player.
Ghast Tear 	Projectile throws any mobs it hits into air 	Throws mobs high enough to do 17 fall damage on flat ground 	Propels player forward 30 blocks in viewing direction, a more powerful version of the Air Sigil 	Launches nearby mobs upward, centered on the player
Glowstone Dust 	Fires a projectile that deals 8 damage 	Causes rain 	Causes random lightning strikes around the player 	Creates a lightning strike where the projectile hits
Water Bucket 	Fires a projectile that instantly deals 8 damage and causes entities to drown, dealing 6 damage	Fires 9 projectiles that do 3 damage, and cause hit entities to drown 	Causes nearby mobs to drown, causing 12 damage. 	Fills a 3x3 area centered on the player with water source blocks
Obsidian 	Fires a projectile that deals 8 damage and causes the Slowness III effect for 4 seconds 	Fires 9 projectiles that deal 3 damage and cause the Slowness III effect for 4 seconds	Creates a hollow 5x5 stone cube centered on player, with a glass block at the top center 	Turns water into dirt and sand within a 4 block radius of player
Ender Pearl 	Teleports the player to projectile, and if it hits a mob, positions are swapped 	Projectile randomly teleports a mob 	Randomly teleports player 	Randomly teleports mobs surrounding player
Apprentice Blood Orb	Fires a projectile, dealing 8 damage 	AOE attack directly in front of player, causing 5 maximum damage 	Fires several projectiles around the player, doing 8 damage 	Large explosion centered on the player, only affecting entities
Once one has selected the skull and item to use, one must right click on the Spell Table with an Unbound Crystal. The crystal should also be bound to the player. After that, the player only has to right click with the Crystal to cast the spell, at the cost of LP.
Category:Blood Magic