API UnitGetTotalHealAbsorbs

Returns the total amount of healing the unit can absorb without gaining health.
 totalHealAbsorbs = UnitGetTotalHealAbsorbs(unit)
==Arguments==
:;unit: : UnitId
==Returns==
:;totalHealAbsorbs: - amount of healing the unit can absorb without gaining health.
==Details==
* Abilities like Necrotic Strike cause affected units to absorb healing without gaining health.
==Patch changes==
==See also==
*