Kingpin (The Sp00k L0rd)

One quiet day went by, zero lynchs and surprisingly, no deaths. The Lookout sighed in relief, unbeknownst of the secret intentions of a rising threat. Before the Lookout has gone to sleep, a secret message appeared on the floor, the Lookout opened it, it was a invite to a crime organisation, similar to the mafia. The Lookout declined...
Later next night, someone knocks at the door, the Lookout answered, it was a man with a pistol, unregconizable to everyone in the town, he fired twice and the Lookout was shot dead...
The town never knew who killed him, never
== Stats ==
Role: Kingpin (KP, RGF: Rival Godfather, Kipin)
Affinity: Criminal Deception
Ablilites: Send invites to a person of any role, you are limited to 3 invites
If the person who receives the invite accepts, they will become a member of the crime organisation
If the person declines, he/she will be killed the next night by the Hitman
Goal: Kill the opposing Mafia and Town
Attributes: Night immunity
Dousing immunity
Victory Conditions
Win With: All neutrals excluding Werewolf
May spare with: Serial Killer, Jester, Executioner
Must kill: All Town
Mafia
Werewolf
Investigator results: Your target seemingly works with others, they might be a Kingpin, Godfather or a Deathmage
Consigliere results: Your target is the nemisis of the Godfather, they must be a Kingpin!
Sheriff Results: Your target is not suspicious
=== Achievements ===
Rival: Win as Kingpin in one game (5TPs)
Threat: Win 5 times (10TP)
Nemisis: Win 10 times (10TP)
Persistant Enemy: Win 25 times (25TP)
Fortuneate Alliance: Have a Mafioso accept the invite (10TP)
Overshadowed: Lynch a Godfather and a Mafioso in two consecutive days (25TP)
Category:Criminals