Code Bridges

The Code Bridges is a place where the player gets sent to after approaching a shadow figure. It consists of bridges, stud-like codes, and portals around the map.
==Description==
The Code Bridges always rains and mainly consists of rock-textured bridges being the pathway for portals. Codes are also present and is required to be activated to rotate bridges. Other than that, a spinning brain is also present, located at the beginning which suggests the place is located inside the head.
There are 4 memories scattered around the map.
=== Memory one===
The first memory is a greek temple-like room with a cookie bust, similar to the one in pre-remake. Approaching the bust, there are notes on the desk where the player is forced to wipe all the inscriptions and leave.
===Memory two===
The second memory is a cathedral, where the mysterious figure is seen. At first, they are seen sitting in sorrow then stands up and walks inside slowly. Trying to approach the building forces the player to retreat.
===Memory three===
The third memory is a bunch of rusty bars. There are gaps the player can fit through, though there's nothing important in this memory. Unless...
===Memory four===
(TO BE ADDED)
==Music==
===Remember===
(Note: Music only plays after passing through the brain and is pitched down.)
== Trivia ==
*If the player keeps falling down on purpose, a dialogue box demands them to stop.
*There's a secret store somewhere in one of the memories..
==Gallery==
File:Code-bridges.png|The brain seen in the beginning.
File:BridgesStairs.png|The stairs, where the music starts playing.
File:Remember1.png|The first memory.
File:Remember1-note1.png|First page of the notes.
File:Remember1-note2.png|The second page.
File:Ohcrud!.png|A dumptruck with a logo that says "Oh Crud!", seen in the first memory.
File:Cathedral.png|The second memory.
File:Remember3-rustybar.png|The third memory.
File:Remember3-rustybar2.png|Ditto, in another angle.
Category:Chapter 1