Surv!vor: South Pacific

is the twenty-third season of Ashley Neleh's ! Survivor series.
Borrowing elements from the CBS edition of South Pacific, every episode had one player from each tribe competing in a Reward Duel in which the winner took back advantages for their tribe and a Hidden !mmunity Idol Clue, whilst the loser was awarded Individual !mmunity. Both tribes were also living in close proximity to one another permitting cross-tribal communication.
The season also implemented several secret twists. The eliminated players from the season had the opportunity to make several decisions throughout the game. They decided everything from when the tribe swap and merge happened to every Reward Duel matchup. Jeff Probst also announced there would be no jury. Instead, the Final Three would cast their own votes for who should win the game. In the case of a tie, the winner of the Final Reward challenge would win the game.
==Castaways==
Those who applied to be contestants were asked to pick representatives from any season except Marquesas, Redemption Island, Caramoan, and Blood vs. Water. A previously-represented castaway could be chosen as long as that representative did not go far in his or her previous season. In a twist similar to the real season, two familiar non-winners of the ! series returned for another chance at the game: lups272 and dannystultz. They took their respective representatives from their last time playing: Pete Yurkowski from Philippines for lups272 and Colton Cumbie from One World for dannystultz.
Contestant 	Original Tribe	Switched Tribe	Merged Tribe 	Finish
Sophie ClarkeSuppis 	 	 	 	1st Voted OutDay 3
Elyse UmemotoAvilsta 	 	 	 	2nd Voted OutDay 6
Brandon Hantzsurvivorfan491 	 	 	 	3rd Voted OutDay 9
Peter Yurokowskilups272 	 	 	 	4th Voted OutDay 12
John CochranStephenWasHere 	 	 	 	5th Voted OutDay 15
Artis SilvesterImANewUser 	 	 	 	6th Voted OutDay 17
Edna MaTimmyTAR 	 	 	 	7th Voted OutDay 19
Albert Destradenelehrocks 	 	 	 	8th Voted OutDay 22
Jonathan LibbyGabeBabe 	 	 	rowspan=10 	9th Voted OutDay 25
Dawn Meehanretro cord 	 	 	10th Voted OutDay 25	
Sydney WheelerVersailles 	 	 	11th Voted OutDay 28	
Whitney Duncanaliciagee 	 	 	12th Voted OutDay 30	
Colton Cumbiedannystultz 	 	 	QuitDay 33 	
Christine Shields-MarkoskiAfricalover333	 	 	13th Voted OutDay 36	
Chelsea Meissnerkiller kowalski 	 	 	14th Voted OutDay 37	
Monica PadillaUblazRob 	 	 	2nd Runner-Up 	
John KenneyDiggory15 	 	 	Runner-Up 	
Jim RiceBL84 	 	 	Sole Surv!vor 	
===Future appearances===
Elyse returned in Surv!vor: Redemption Island. John Kenney returned in Surv!vor: The Commemorative Season.
 In this Tr!bal Council, the two people who received the most votes were eliminated from the game. Jonathan received a majority of votes first, so he was eliminated first, followed by Dawn.
 Sydney played the hidden !mmunity Idol on Colton, therefore three votes against him were not counted.
 Jonathan played the hidden !mmunity Idol on John, therefore two votes against him were not counted.
==The Game==
Episode 	Challenges 	Challenges 	Challenges 	Eliminated 	Finish
Episode 	Duel 	Reward 	Immunity 	Eliminated 	Finish
"No Accountability" 	 	rowspan="2" 	 	rowspan="2" 	1st Voted OutDay 3
"No Accountability" 	 	 	 	 	1st Voted OutDay 3
"Less Useful Than A Flaccid Penis" 	 	rowspan="2" 	 	rowspan="2" 	2nd Voted OutDay 6
"Less Useful Than A Flaccid Penis" 	 	 	 	 	2nd Voted OutDay 6
"Should I Take My Bow Now,Or Wait Until Later?" 	 	rowspan="2" 	 	rowspan="2" 	3rd Voted OutDay 9
"Should I Take My Bow Now,Or Wait Until Later?" 	 	 	 	 	3rd Voted OutDay 9
"This Game Is Getting Good" 	 	rowspan="2" 	 	rowspan="2" 	4th Voted OutDay 12
"This Game Is Getting Good" 	 	 	 	 	4th Voted OutDay 12
"I'm Sweating Like A Whore In Church" 	 	rowspan="2" 	 	rowspan="2" 	5th Voted OutDay 15
"I'm Sweating Like A Whore In Church" 	 	 	 	 	5th Voted OutDay 15
"Handed Down From Lady Luck" 	 	rowspan="2" 	 	rowspan="2" 	6th Voted OutDay 17
"Handed Down From Lady Luck" 	 	 	 	 	6th Voted OutDay 17
"I've Got A Tiny ComatoseAsian Shackled To My Wrist"	 	rowspan="2" 	 	rowspan="2" 	7th Voted OutDay 19
"I've Got A Tiny ComatoseAsian Shackled To My Wrist"	 	 	 	 	7th Voted OutDay 19
"You Can't Sit With Us" 	 	rowspan="2" 	 	rowspan="2" 	8th Voted OutDay 22
"You Can't Sit With Us" 	 	 	 	 	8th Voted OutDay 22
"It's Going To Be A Legit Mess" 	 	rowspan="2" 	 	 	9th Voted OutDay 25
"It's Going To Be A Legit Mess" 	 	 	 	10th Voted OutDay 25	
"When Witches Don't Fight, We Burn" 	 	rowspan="2" 	 	rowspan=2 	11th Voted OutDay 28
"When Witches Don't Fight, We Burn" 	 	 	 	 	11th Voted OutDay 28
"You Can't Take Pearls Away From The Gay" 	 	rowspan="2" 	 	rowspan=2 	12th Voted OutDay 30
"You Can't Take Pearls Away From The Gay" 	 	 	 	 	12th Voted OutDay 30
"I Foresee Absolutely NothingOut Of The Ordinary" 	 	rowspan="2" 	rowspan="2" 	rowspan=2 	QuitDay 33
"I Foresee Absolutely NothingOut Of The Ordinary" 	 	 	 	 	QuitDay 33
"I Foresee Absolutely NothingOut Of The Ordinary" 	 	rowspan="2" 	rowspan="2" 	rowspan=2 	13th Voted OutDay 36
"I Foresee Absolutely NothingOut Of The Ordinary" 	 	 	 	 	13th Voted OutDay 36
"Some Random Shenanigans" 	None 	None 	 	 	14th Voted OutDay 37
Reunion 	Finalists Vote	Finalists Vote	Finalists Vote	 	2nd Runner-Up
Reunion 	Finalists Vote	Finalists Vote	Finalists Vote	 	Runner-Up
Reunion 	Finalists Vote	Finalists Vote	Finalists Vote	 	Sole Surv!vor
==Episodes==
Episode#	Title 	Episode days
1 	"No Accountability" 	September 28-October 1, 2013
In the middle of the South Pacific, 16 people were put on a remote island in a dog-eat-dog world of zero accountability. The players hit the beach, where they were divided into two tribes, Savaii and Upolu. Each tribe was also given a returning player: Colton Cumbie (Surv!vor: One World) for Savaii and Pete Yurkowski (Surv!vor: Philippines). Once assembled, Jeff Probst dropped a bomb immediately by revealing that Reward Challenges would no longer be tribal. Instead, tribe representatives will face off in a Reward Duel, with the winner taking home the bounty for his or her tribe. Jeff also told the tribes they would be living in close proximity to one another, allowing for inter-tribal communications.
*Reward Duel (Thrilogy): The dueling players compete in a 3-stage challenge: the totem climb, crawling under a log, and solving a Tower of Hanoi puzzle. The first person to finish wins Reward for their tribe.
**Reward: Taro and flint
The first Reward Duel started right there on the beach, with returning players Colton and Pete facing off for their tribes. Both returning players got off to a quick start, but when they reached the final stage, it was clear that neither had any clue about what they were doing, which left the new players shaking their heads. Pete finally finished the puzzle first, winnning taro and flint for Upolu, in addition to a clue to a Hidden !mmunity Idol. Though Colton would be held accountable for losing the reward, he would not go home empty-handed, as the loser of the Reward Duel would receive Individual !mmunity until the next Duel. While Upolu brought Pete and their reward in with open arms, Colton received a much colder reception from Savaii due to his reputation. The first day and night at camp gave the tribes a chance to get to know each other and develop first impressions. Jim became the favorite of many people on Savaii, while Pete made an alliance with Sydney. The wheeling and dealing continued the next day, when Brandon used his charm and politeness to separate himself from his avatar, while a clear majority alliance began to form on Savaii with Cochran, Jonathan, John, Colton, and Whitney. Artis also formed bonds with Christine, Pete, and Monica. The opportunity for the players to visit the opposing tribe's camp allowed for interaction and inter-tribal rivalry. Dawn found out that Albert tried to throw her under the bus.
*!mmunity Challenge (Coconut Conundrum): Every few hours in the thread, nets of coconuts will be released. Each tribe member is designated a mathematical sign to use for the duration of the challenge. The first tribe to complete the equation for a particular set of coconuts earns a point. The tribe with the most points at the end of the challenge wins.
At the first !mmunity Challenge, both tribes got to work with the mathematical equations and the coconuts. Savaii took the early lead, but Upolu quickly gained back ground. It was the perfect opportunity to display teamwork and cooperation, and for each castaway to prove him or herself to the other players. With an impossibly close score, Savaii won !mmunity, surprising the stronger Upolu tribe. After the Challenge, the gears starting turning quickly at Upolu camp. After coming to blows over Albert targeting Dawn earlier, Brandon and Albert decided to let bygones be bygones and quickly formed an alliance with Sydney, Pete, and Christine. Albert initially suggested targeting Artis, and the rest of the alliance debated getting rid of Edna, but Pete vetoed it in favor of Sophie, which made Albert wary of the tribe blindly following the vet. Brandon continued to strategize, making an alliance with Sophie and Sydney with the intention of voting out the more seasoned players. Meanwhile, Christine and Pete leaked info about their new alliance to Monica and Artis, which made them wary of the younger Hantz. At Tr!bal Council, Sophie went after Edna, while Monica threw a vote Pete's way. But everyone else came together to take out the quiet and weak Sophie.	
In the middle of the South Pacific, 16 people were put on a remote island in a dog-eat-dog world of zero accountability. The players hit the beach, where they were divided into two tribes, Savaii and Upolu. Each tribe was also given a returning player: Colton Cumbie (Surv!vor: One World) for Savaii and Pete Yurkowski (Surv!vor: Philippines). Once assembled, Jeff Probst dropped a bomb immediately by revealing that Reward Challenges would no longer be tribal. Instead, tribe representatives will face off in a Reward Duel, with the winner taking home the bounty for his or her tribe. Jeff also told the tribes they would be living in close proximity to one another, allowing for inter-tribal communications.
*Reward Duel (Thrilogy): The dueling players compete in a 3-stage challenge: the totem climb, crawling under a log, and solving a Tower of Hanoi puzzle. The first person to finish wins Reward for their tribe.
**Reward: Taro and flint
The first Reward Duel started right there on the beach, with returning players Colton and Pete facing off for their tribes. Both returning players got off to a quick start, but when they reached the final stage, it was clear that neither had any clue about what they were doing, which left the new players shaking their heads. Pete finally finished the puzzle first, winnning taro and flint for Upolu, in addition to a clue to a Hidden !mmunity Idol. Though Colton would be held accountable for losing the reward, he would not go home empty-handed, as the loser of the Reward Duel would receive Individual !mmunity until the next Duel. While Upolu brought Pete and their reward in with open arms, Colton received a much colder reception from Savaii due to his reputation. The first day and night at camp gave the tribes a chance to get to know each other and develop first impressions. Jim became the favorite of many people on Savaii, while Pete made an alliance with Sydney. The wheeling and dealing continued the next day, when Brandon used his charm and politeness to separate himself from his avatar, while a clear majority alliance began to form on Savaii with Cochran, Jonathan, John, Colton, and Whitney. Artis also formed bonds with Christine, Pete, and Monica. The opportunity for the players to visit the opposing tribe's camp allowed for interaction and inter-tribal rivalry. Dawn found out that Albert tried to throw her under the bus.
*!mmunity Challenge (Coconut Conundrum): Every few hours in the thread, nets of coconuts will be released. Each tribe member is designated a mathematical sign to use for the duration of the challenge. The first tribe to complete the equation for a particular set of coconuts earns a point. The tribe with the most points at the end of the challenge wins.
At the first !mmunity Challenge, both tribes got to work with the mathematical equations and the coconuts. Savaii took the early lead, but Upolu quickly gained back ground. It was the perfect opportunity to display teamwork and cooperation, and for each castaway to prove him or herself to the other players. With an impossibly close score, Savaii won !mmunity, surprising the stronger Upolu tribe. After the Challenge, the gears starting turning quickly at Upolu camp. After coming to blows over Albert targeting Dawn earlier, Brandon and Albert decided to let bygones be bygones and quickly formed an alliance with Sydney, Pete, and Christine. Albert initially suggested targeting Artis, and the rest of the alliance debated getting rid of Edna, but Pete vetoed it in favor of Sophie, which made Albert wary of the tribe blindly following the vet. Brandon continued to strategize, making an alliance with Sophie and Sydney with the intention of voting out the more seasoned players. Meanwhile, Christine and Pete leaked info about their new alliance to Monica and Artis, which made them wary of the younger Hantz. At Tr!bal Council, Sophie went after Edna, while Monica threw a vote Pete's way. But everyone else came together to take out the quiet and weak Sophie.	
In the middle of the South Pacific, 16 people were put on a remote island in a dog-eat-dog world of zero accountability. The players hit the beach, where they were divided into two tribes, Savaii and Upolu. Each tribe was also given a returning player: Colton Cumbie (Surv!vor: One World) for Savaii and Pete Yurkowski (Surv!vor: Philippines). Once assembled, Jeff Probst dropped a bomb immediately by revealing that Reward Challenges would no longer be tribal. Instead, tribe representatives will face off in a Reward Duel, with the winner taking home the bounty for his or her tribe. Jeff also told the tribes they would be living in close proximity to one another, allowing for inter-tribal communications.
*Reward Duel (Thrilogy): The dueling players compete in a 3-stage challenge: the totem climb, crawling under a log, and solving a Tower of Hanoi puzzle. The first person to finish wins Reward for their tribe.
**Reward: Taro and flint
The first Reward Duel started right there on the beach, with returning players Colton and Pete facing off for their tribes. Both returning players got off to a quick start, but when they reached the final stage, it was clear that neither had any clue about what they were doing, which left the new players shaking their heads. Pete finally finished the puzzle first, winnning taro and flint for Upolu, in addition to a clue to a Hidden !mmunity Idol. Though Colton would be held accountable for losing the reward, he would not go home empty-handed, as the loser of the Reward Duel would receive Individual !mmunity until the next Duel. While Upolu brought Pete and their reward in with open arms, Colton received a much colder reception from Savaii due to his reputation. The first day and night at camp gave the tribes a chance to get to know each other and develop first impressions. Jim became the favorite of many people on Savaii, while Pete made an alliance with Sydney. The wheeling and dealing continued the next day, when Brandon used his charm and politeness to separate himself from his avatar, while a clear majority alliance began to form on Savaii with Cochran, Jonathan, John, Colton, and Whitney. Artis also formed bonds with Christine, Pete, and Monica. The opportunity for the players to visit the opposing tribe's camp allowed for interaction and inter-tribal rivalry. Dawn found out that Albert tried to throw her under the bus.
*!mmunity Challenge (Coconut Conundrum): Every few hours in the thread, nets of coconuts will be released. Each tribe member is designated a mathematical sign to use for the duration of the challenge. The first tribe to complete the equation for a particular set of coconuts earns a point. The tribe with the most points at the end of the challenge wins.
At the first !mmunity Challenge, both tribes got to work with the mathematical equations and the coconuts. Savaii took the early lead, but Upolu quickly gained back ground. It was the perfect opportunity to display teamwork and cooperation, and for each castaway to prove him or herself to the other players. With an impossibly close score, Savaii won !mmunity, surprising the stronger Upolu tribe. After the Challenge, the gears starting turning quickly at Upolu camp. After coming to blows over Albert targeting Dawn earlier, Brandon and Albert decided to let bygones be bygones and quickly formed an alliance with Sydney, Pete, and Christine. Albert initially suggested targeting Artis, and the rest of the alliance debated getting rid of Edna, but Pete vetoed it in favor of Sophie, which made Albert wary of the tribe blindly following the vet. Brandon continued to strategize, making an alliance with Sophie and Sydney with the intention of voting out the more seasoned players. Meanwhile, Christine and Pete leaked info about their new alliance to Monica and Artis, which made them wary of the younger Hantz. At Tr!bal Council, Sophie went after Edna, while Monica threw a vote Pete's way. But everyone else came together to take out the quiet and weak Sophie.
 	 	
2 	"Less Useful Than a Flaccid Penis" 	October 1-4, 2013
Upolu returned from their first Tr!bal Council, having just voted out Sophie. The vote was 7-1-1, with 1 unidentified vote for Pete, from Monica, with her trying to convince him that the vote came from Brandon to make him paranoid. But the mystery vote should really have been the least of Pete's problems, as Brandon did not take kindly to his reaction and organized a new alliance to take him out at the next opportunity. Work ethic - or the lack thereof - quickly became an issue at Savaii camp, especially in relation to Elyse.
*Reward Duel (Overextended):The Duelists must balance a totem on a pole for as long as you can. During this time they will be given tasks which they must complete. The first person to complete each task will earn 1 point each. The winner is the Duelist who can last longer than the other without dropping his or her totem. If both Duelists make it to 1 hour, the challenge ends and the Duelist with more points / tasks won, wins.
**Reward: Pillows, blankets, and a hammock
As the participants in the previous Duel, Colton and Pete selected John and Monica to compete. It wasn't close. Monica quickly smoked out her competition with her steady hands, and won Reward for her tribe. Back at Upolu camp, Pete and Monica shared their clues to the Hidden !mmunity Idol. The possibilities were still too great however, and they were unsuccessful. But this gave the others the time to strategize against them, as Brandon continued to gather the troops to strike out against him.
*!mmunity Challenge (Crate Escape): Castaways will first spin around a maypole and unlock each other from the starting pole. Each castaway will have a set of differently-sized crates which they must push from one end of the Challenge Arena to the other. The tribe that pushes more crates to their scoring zone wins !mmunity.
In a twist at the !mmunity Challenge, each tribe got to determine the weight of the crate that each member of the other tribe had to push. Dawn was surprised to be seen as the second-strongest on Savaii, while Pete and Monica being labeled as the strongest on Upolu angered their tribe members. Both tribes fought intensely and without rest for this !mmunity Challenge. But energized by the Reward, Upolu proved unbeatable. Reactions to this challenge outcome however, were rather mixed. Savaii didn't seem all that disturbed to have lost, since they had an easy target in Elyse, and Upolu not all that thrilled to have won, since the plan to blindside Pete was postponed. The vote seemed clear for Tr!bal Council, but paranoia was slowly and surely starting to creep in as shaky alliances continued to form. Spending the last 6 days with her tribe started to take a toll on Dawn, who found herself unable to fit in, as she was being seen as both shady and a challenge threat. At Tr!bal Council, Savaii made a clear decision and unanimously voted out the weakest player in the game, whose lack of interest and work ethic earned the ire of her tribe, and even Jeff, who forced her to extinguish her own torch.	
Upolu returned from their first Tr!bal Council, having just voted out Sophie. The vote was 7-1-1, with 1 unidentified vote for Pete, from Monica, with her trying to convince him that the vote came from Brandon to make him paranoid. But the mystery vote should really have been the least of Pete's problems, as Brandon did not take kindly to his reaction and organized a new alliance to take him out at the next opportunity. Work ethic - or the lack thereof - quickly became an issue at Savaii camp, especially in relation to Elyse.
*Reward Duel (Overextended):The Duelists must balance a totem on a pole for as long as you can. During this time they will be given tasks which they must complete. The first person to complete each task will earn 1 point each. The winner is the Duelist who can last longer than the other without dropping his or her totem. If both Duelists make it to 1 hour, the challenge ends and the Duelist with more points / tasks won, wins.
**Reward: Pillows, blankets, and a hammock
As the participants in the previous Duel, Colton and Pete selected John and Monica to compete. It wasn't close. Monica quickly smoked out her competition with her steady hands, and won Reward for her tribe. Back at Upolu camp, Pete and Monica shared their clues to the Hidden !mmunity Idol. The possibilities were still too great however, and they were unsuccessful. But this gave the others the time to strategize against them, as Brandon continued to gather the troops to strike out against him.
*!mmunity Challenge (Crate Escape): Castaways will first spin around a maypole and unlock each other from the starting pole. Each castaway will have a set of differently-sized crates which they must push from one end of the Challenge Arena to the other. The tribe that pushes more crates to their scoring zone wins !mmunity.
In a twist at the !mmunity Challenge, each tribe got to determine the weight of the crate that each member of the other tribe had to push. Dawn was surprised to be seen as the second-strongest on Savaii, while Pete and Monica being labeled as the strongest on Upolu angered their tribe members. Both tribes fought intensely and without rest for this !mmunity Challenge. But energized by the Reward, Upolu proved unbeatable. Reactions to this challenge outcome however, were rather mixed. Savaii didn't seem all that disturbed to have lost, since they had an easy target in Elyse, and Upolu not all that thrilled to have won, since the plan to blindside Pete was postponed. The vote seemed clear for Tr!bal Council, but paranoia was slowly and surely starting to creep in as shaky alliances continued to form. Spending the last 6 days with her tribe started to take a toll on Dawn, who found herself unable to fit in, as she was being seen as both shady and a challenge threat. At Tr!bal Council, Savaii made a clear decision and unanimously voted out the weakest player in the game, whose lack of interest and work ethic earned the ire of her tribe, and even Jeff, who forced her to extinguish her own torch.	
Upolu returned from their first Tr!bal Council, having just voted out Sophie. The vote was 7-1-1, with 1 unidentified vote for Pete, from Monica, with her trying to convince him that the vote came from Brandon to make him paranoid. But the mystery vote should really have been the least of Pete's problems, as Brandon did not take kindly to his reaction and organized a new alliance to take him out at the next opportunity. Work ethic - or the lack thereof - quickly became an issue at Savaii camp, especially in relation to Elyse.
*Reward Duel (Overextended):The Duelists must balance a totem on a pole for as long as you can. During this time they will be given tasks which they must complete. The first person to complete each task will earn 1 point each. The winner is the Duelist who can last longer than the other without dropping his or her totem. If both Duelists make it to 1 hour, the challenge ends and the Duelist with more points / tasks won, wins.
**Reward: Pillows, blankets, and a hammock
As the participants in the previous Duel, Colton and Pete selected John and Monica to compete. It wasn't close. Monica quickly smoked out her competition with her steady hands, and won Reward for her tribe. Back at Upolu camp, Pete and Monica shared their clues to the Hidden !mmunity Idol. The possibilities were still too great however, and they were unsuccessful. But this gave the others the time to strategize against them, as Brandon continued to gather the troops to strike out against him.
*!mmunity Challenge (Crate Escape): Castaways will first spin around a maypole and unlock each other from the starting pole. Each castaway will have a set of differently-sized crates which they must push from one end of the Challenge Arena to the other. The tribe that pushes more crates to their scoring zone wins !mmunity.
In a twist at the !mmunity Challenge, each tribe got to determine the weight of the crate that each member of the other tribe had to push. Dawn was surprised to be seen as the second-strongest on Savaii, while Pete and Monica being labeled as the strongest on Upolu angered their tribe members. Both tribes fought intensely and without rest for this !mmunity Challenge. But energized by the Reward, Upolu proved unbeatable. Reactions to this challenge outcome however, were rather mixed. Savaii didn't seem all that disturbed to have lost, since they had an easy target in Elyse, and Upolu not all that thrilled to have won, since the plan to blindside Pete was postponed. The vote seemed clear for Tr!bal Council, but paranoia was slowly and surely starting to creep in as shaky alliances continued to form. Spending the last 6 days with her tribe started to take a toll on Dawn, who found herself unable to fit in, as she was being seen as both shady and a challenge threat. At Tr!bal Council, Savaii made a clear decision and unanimously voted out the weakest player in the game, whose lack of interest and work ethic earned the ire of her tribe, and even Jeff, who forced her to extinguish her own torch.
 	 	
3 	"Should I Take My Bow Now, Or Wait Until Later?" 	October 4-7, 2013
Having booted the clear weak link of their tribe, Savaii solidified a majority alliance, with Colton and Chelsea looking in from the outside. To the surprise of many of the players, an unexpected duo came out of the closet, and appeared to be bona fide threats. Whitney and Sydney confessed to their respective tribes that they were dating, which put a big target on them. Despite this, Pete was still at the top of the Upolu hit list, especially when he was revealed to be lying about the Duelists being chosen randomly. Meanwhile, Sophie arrived at Ponderosa after being voted out, only to discover that she would still have an impact on the current game. When Brandon told Christine this information, she lost trust in Pete and Monica, and decided to join up with Brandon's "Misfit" alliance of him, Albert, and Sydney. But the Tree Ma!l had a surprise in store for the castaways. Four identical clues to the Hidden !mmunity Idol were placed on a nearby island accessible to both tribes. The individuals who go for the clue will remain anonymous; however, if more than four people go for the clue, nobody gets them and the tribes will be shuffled. What they didn't know was that Sophie in Ponderosa also had the option to go for a clue and mess with those still left in the game. She chose to grab one, along with several members of Upolu, resulting in a tribe swap.
Jeff Probst arrived at camp, informing everyone about the upcoming swap. In a bit of a change of pace, though, the castaways would each write down the name of someone they would like to see swapped to the other tribe. Jeff then drew 4 names: Brandon, Christine, Monica, Pete, Chelsea, Colton, Dawn, and Cochran. Those 8 switched tribes, and Jeff mysteriously dropped a hint that they may be in these tribes for longer than they think.
*Reward Duel (Sandbagging): Each Duelist has a pile of sandbags, and they will take turns tossing them at a grid of crates. Some crates are decoys and will collapse when they throw a bag at them, the latter of which give points. There are 25 of such crates, and the player who manages to hit 13 of these crates wins. The other crates when hit will also display a number that tells you how many collapsible-crates are surrounding it (includes those diagonally-adjacent).
**Reward: Chocolate, cookies, coffee, powdered milk, tea and sugar
Jonathan and Artis faced off in the next Duel, and Artis' good luck at the challenge landed bag after bag, taking home the victory for his new tribe. But at camp, there wasn't time to enjoy or mope over the Reward. This was a new game. Cochran and Artis both lamented their closest allies being on the other tribe, while Albert decided to use this opportunity to make amends with Artis. Brandon's reputation preceded him, and he did not make a great first impression on Savaii, earning distrust from even the Upolu members who switched over with him.
*!mmunity Challenge (Hitching a Ride): The castaways play a grappling hook Flash game. The tribe with the higher cumulative total high score wins.
At the !mmunity Challenge, Upolu dominated the challenge to the chagrin of their competitors. Brandon continued to dig his grave at Savaii, and, in a mega-tirade in front of both tribes, called everyone out on their alliances and revealed everything he knew about the game, alongside many harsh words for his adversaries. Colton realized that he had been lied to about being in the majority alliance on his previous tribe, while Jonathan was furious that a Savaii member revealed this information to Brandon. But at Tr!bal Council, it became clear that the Savaii tribe decided that the drama was too much to bear, and Brandon was voted out unanimously.	
Having booted the clear weak link of their tribe, Savaii solidified a majority alliance, with Colton and Chelsea looking in from the outside. To the surprise of many of the players, an unexpected duo came out of the closet, and appeared to be bona fide threats. Whitney and Sydney confessed to their respective tribes that they were dating, which put a big target on them. Despite this, Pete was still at the top of the Upolu hit list, especially when he was revealed to be lying about the Duelists being chosen randomly. Meanwhile, Sophie arrived at Ponderosa after being voted out, only to discover that she would still have an impact on the current game. When Brandon told Christine this information, she lost trust in Pete and Monica, and decided to join up with Brandon's "Misfit" alliance of him, Albert, and Sydney. But the Tree Ma!l had a surprise in store for the castaways. Four identical clues to the Hidden !mmunity Idol were placed on a nearby island accessible to both tribes. The individuals who go for the clue will remain anonymous; however, if more than four people go for the clue, nobody gets them and the tribes will be shuffled. What they didn't know was that Sophie in Ponderosa also had the option to go for a clue and mess with those still left in the game. She chose to grab one, along with several members of Upolu, resulting in a tribe swap.
Jeff Probst arrived at camp, informing everyone about the upcoming swap. In a bit of a change of pace, though, the castaways would each write down the name of someone they would like to see swapped to the other tribe. Jeff then drew 4 names: Brandon, Christine, Monica, Pete, Chelsea, Colton, Dawn, and Cochran. Those 8 switched tribes, and Jeff mysteriously dropped a hint that they may be in these tribes for longer than they think.
*Reward Duel (Sandbagging): Each Duelist has a pile of sandbags, and they will take turns tossing them at a grid of crates. Some crates are decoys and will collapse when they throw a bag at them, the latter of which give points. There are 25 of such crates, and the player who manages to hit 13 of these crates wins. The other crates when hit will also display a number that tells you how many collapsible-crates are surrounding it (includes those diagonally-adjacent).
**Reward: Chocolate, cookies, coffee, powdered milk, tea and sugar
Jonathan and Artis faced off in the next Duel, and Artis' good luck at the challenge landed bag after bag, taking home the victory for his new tribe. But at camp, there wasn't time to enjoy or mope over the Reward. This was a new game. Cochran and Artis both lamented their closest allies being on the other tribe, while Albert decided to use this opportunity to make amends with Artis. Brandon's reputation preceded him, and he did not make a great first impression on Savaii, earning distrust from even the Upolu members who switched over with him.
*!mmunity Challenge (Hitching a Ride): The castaways play a grappling hook Flash game. The tribe with the higher cumulative total high score wins.
At the !mmunity Challenge, Upolu dominated the challenge to the chagrin of their competitors. Brandon continued to dig his grave at Savaii, and, in a mega-tirade in front of both tribes, called everyone out on their alliances and revealed everything he knew about the game, alongside many harsh words for his adversaries. Colton realized that he had been lied to about being in the majority alliance on his previous tribe, while Jonathan was furious that a Savaii member revealed this information to Brandon. But at Tr!bal Council, it became clear that the Savaii tribe decided that the drama was too much to bear, and Brandon was voted out unanimously.	
Having booted the clear weak link of their tribe, Savaii solidified a majority alliance, with Colton and Chelsea looking in from the outside. To the surprise of many of the players, an unexpected duo came out of the closet, and appeared to be bona fide threats. Whitney and Sydney confessed to their respective tribes that they were dating, which put a big target on them. Despite this, Pete was still at the top of the Upolu hit list, especially when he was revealed to be lying about the Duelists being chosen randomly. Meanwhile, Sophie arrived at Ponderosa after being voted out, only to discover that she would still have an impact on the current game. When Brandon told Christine this information, she lost trust in Pete and Monica, and decided to join up with Brandon's "Misfit" alliance of him, Albert, and Sydney. But the Tree Ma!l had a surprise in store for the castaways. Four identical clues to the Hidden !mmunity Idol were placed on a nearby island accessible to both tribes. The individuals who go for the clue will remain anonymous; however, if more than four people go for the clue, nobody gets them and the tribes will be shuffled. What they didn't know was that Sophie in Ponderosa also had the option to go for a clue and mess with those still left in the game. She chose to grab one, along with several members of Upolu, resulting in a tribe swap.
Jeff Probst arrived at camp, informing everyone about the upcoming swap. In a bit of a change of pace, though, the castaways would each write down the name of someone they would like to see swapped to the other tribe. Jeff then drew 4 names: Brandon, Christine, Monica, Pete, Chelsea, Colton, Dawn, and Cochran. Those 8 switched tribes, and Jeff mysteriously dropped a hint that they may be in these tribes for longer than they think.
*Reward Duel (Sandbagging): Each Duelist has a pile of sandbags, and they will take turns tossing them at a grid of crates. Some crates are decoys and will collapse when they throw a bag at them, the latter of which give points. There are 25 of such crates, and the player who manages to hit 13 of these crates wins. The other crates when hit will also display a number that tells you how many collapsible-crates are surrounding it (includes those diagonally-adjacent).
**Reward: Chocolate, cookies, coffee, powdered milk, tea and sugar
Jonathan and Artis faced off in the next Duel, and Artis' good luck at the challenge landed bag after bag, taking home the victory for his new tribe. But at camp, there wasn't time to enjoy or mope over the Reward. This was a new game. Cochran and Artis both lamented their closest allies being on the other tribe, while Albert decided to use this opportunity to make amends with Artis. Brandon's reputation preceded him, and he did not make a great first impression on Savaii, earning distrust from even the Upolu members who switched over with him.
*!mmunity Challenge (Hitching a Ride): The castaways play a grappling hook Flash game. The tribe with the higher cumulative total high score wins.
At the !mmunity Challenge, Upolu dominated the challenge to the chagrin of their competitors. Brandon continued to dig his grave at Savaii, and, in a mega-tirade in front of both tribes, called everyone out on their alliances and revealed everything he knew about the game, alongside many harsh words for his adversaries. Colton realized that he had been lied to about being in the majority alliance on his previous tribe, while Jonathan was furious that a Savaii member revealed this information to Brandon. But at Tr!bal Council, it became clear that the Savaii tribe decided that the drama was too much to bear, and Brandon was voted out unanimously.
 	 	
4 	"This Game Is Getting Good" 	October 8-11, 2013
Back at camp, even though Brandon was gone, the players were still reacting to what he had revealed the previous day before Tr!bal Council. While Cochran tried to deny any allegations of Chelsea and Colton being on the outs at old Savaii, Dawn fessed up in order to earn their trust.
*Reward Duel (Simmotion): The Duelists must successfully post four consecutive posts within the same second. The castaway to do this in the shorter amount of time wins the Duel.
If neither castaway can do this, then the castaway to get 3 consecutive posts in a row first wins.
**Reward: Two hens and a rooster
In a Duel of concentration, Albert's quick hands and precise movements were too much for Jim to keep up with, winning Upolu's fourth Duel in a row. The monopoly of the Hidden !mmunity Idol clues among Pete, Monica, Artis and Albert meant that they could keep this knowledge within an inner circle. But it was Jonathan, someone they gave their clues to, who eventually found it. Meanwhile, mutual distrust continued to fester on Upolu. Cochran tried to swing Artis over to his Savaii alliance, angering the former Upolu members.
*!mmunity Challenge (Shoulder the Load): The tribes appoint load bearers and weight adders. The weight adders choose which bags of weight to add to someone on the opposite tribe. If that individual does not post in the corresponding minute, they are out. The last tribe standing wins.
The !mmunity Challenge was a test of endurance. Upolu loaded up nearly all their bags on Pete and preyed on Christine's weakness, while Savaii spread the weight more evenly. The former strategy turned out to work, as Upolu won !mmunity once again. Christine seemed to be the most immediate target due to her challenge weakness. But Monica, secretly harboring deals with Jim and John, contemplated taking out her former Upolu tribe members in favor of them. With the target potentially on Christine, she decided to try to shift the target to John. In the meantime, the original Savaii players contemplated on the possibility of voting out Pete. At Tr!bal Council, Monica threw Whitney a vote to avoid having to vote for one of her allies, and the four original Savaii players stuck to their alliance and voted to take out the first returning player.	
Back at camp, even though Brandon was gone, the players were still reacting to what he had revealed the previous day before Tr!bal Council. While Cochran tried to deny any allegations of Chelsea and Colton being on the outs at old Savaii, Dawn fessed up in order to earn their trust.
*Reward Duel (Simmotion): The Duelists must successfully post four consecutive posts within the same second. The castaway to do this in the shorter amount of time wins the Duel.
If neither castaway can do this, then the castaway to get 3 consecutive posts in a row first wins.
**Reward: Two hens and a rooster
In a Duel of concentration, Albert's quick hands and precise movements were too much for Jim to keep up with, winning Upolu's fourth Duel in a row. The monopoly of the Hidden !mmunity Idol clues among Pete, Monica, Artis and Albert meant that they could keep this knowledge within an inner circle. But it was Jonathan, someone they gave their clues to, who eventually found it. Meanwhile, mutual distrust continued to fester on Upolu. Cochran tried to swing Artis over to his Savaii alliance, angering the former Upolu members.
*!mmunity Challenge (Shoulder the Load): The tribes appoint load bearers and weight adders. The weight adders choose which bags of weight to add to someone on the opposite tribe. If that individual does not post in the corresponding minute, they are out. The last tribe standing wins.
The !mmunity Challenge was a test of endurance. Upolu loaded up nearly all their bags on Pete and preyed on Christine's weakness, while Savaii spread the weight more evenly. The former strategy turned out to work, as Upolu won !mmunity once again. Christine seemed to be the most immediate target due to her challenge weakness. But Monica, secretly harboring deals with Jim and John, contemplated taking out her former Upolu tribe members in favor of them. With the target potentially on Christine, she decided to try to shift the target to John. In the meantime, the original Savaii players contemplated on the possibility of voting out Pete. At Tr!bal Council, Monica threw Whitney a vote to avoid having to vote for one of her allies, and the four original Savaii players stuck to their alliance and voted to take out the first returning player.	
Back at camp, even though Brandon was gone, the players were still reacting to what he had revealed the previous day before Tr!bal Council. While Cochran tried to deny any allegations of Chelsea and Colton being on the outs at old Savaii, Dawn fessed up in order to earn their trust.
*Reward Duel (Simmotion): The Duelists must successfully post four consecutive posts within the same second. The castaway to do this in the shorter amount of time wins the Duel.
If neither castaway can do this, then the castaway to get 3 consecutive posts in a row first wins.
**Reward: Two hens and a rooster
In a Duel of concentration, Albert's quick hands and precise movements were too much for Jim to keep up with, winning Upolu's fourth Duel in a row. The monopoly of the Hidden !mmunity Idol clues among Pete, Monica, Artis and Albert meant that they could keep this knowledge within an inner circle. But it was Jonathan, someone they gave their clues to, who eventually found it. Meanwhile, mutual distrust continued to fester on Upolu. Cochran tried to swing Artis over to his Savaii alliance, angering the former Upolu members.
*!mmunity Challenge (Shoulder the Load): The tribes appoint load bearers and weight adders. The weight adders choose which bags of weight to add to someone on the opposite tribe. If that individual does not post in the corresponding minute, they are out. The last tribe standing wins.
The !mmunity Challenge was a test of endurance. Upolu loaded up nearly all their bags on Pete and preyed on Christine's weakness, while Savaii spread the weight more evenly. The former strategy turned out to work, as Upolu won !mmunity once again. Christine seemed to be the most immediate target due to her challenge weakness. But Monica, secretly harboring deals with Jim and John, contemplated taking out her former Upolu tribe members in favor of them. With the target potentially on Christine, she decided to try to shift the target to John. In the meantime, the original Savaii players contemplated on the possibility of voting out Pete. At Tr!bal Council, Monica threw Whitney a vote to avoid having to vote for one of her allies, and the four original Savaii players stuck to their alliance and voted to take out the first returning player.
 	 	
5 	"I'm Sweating Like A Whore In Church" 	October 11-14, 2013
Monica and Christine were impressed, but stunned, after both they and Pete were blindsided. At Ponderosa, Brandon used Pete's entrance as a way to mock how Monica ended his game, but Pete decided not to argue. The next day, they were informed that they had the option to determine whether or not the tribes will find out if their respective Hidden !mmunity Idol has been found. If they do choose to inform the tribes about the H!I, there would be some changes to the Duel format, where the winner would get to choose whether to receive a clue or the !mmunity Necklace, and the loser would receive the remaining option. Deciding to spice things up, the eliminated players chose to have that information revealed; Upolu found out their Idol was still at large, while Savaii now had the knowledge that someone had their Idol. While Jonathan thought the heat could possibly be on him, everyone else turned their focus onto Monica.
*Reward Duel (Lost in the Shuffle): The Duelists must complete two Flash games by reaching a certain score. The first person to complete both games wins.
**Reward: vegetables, spices, bread and meategetables, spices, bread and meat
At the Duel, Jeff revealed the new twist that the winner would choose between an Idol clue and Individual !mmunity. Whitney and Sydney engaged in the newly-formatted challenge. Both girls engaged in a quick volley, but Sydney easily outmatched her girlfriend, winning yet another reward for Upolu. She chose to take the clue, leaving Whitney with !mmunity. While Savaii lamented if they could ever win a challenge, Upolu had not been to Tr!bal Council for a week now, but they wanted to be ready in case they had to. Artis and Cochran brought together their respective old tribe members to target each other, though the Savaiis were still hesitant to trust Cochran after the majority alliance was revealed by Brandon. At Savaii, it was clear who was on the outs. But Monica tried to save herself by informing the rest of her tribe that Christine has to participate in the next Duel by default, and then she'll have the option to take !mmunity.
*!mmunity Challenge (Pig Out): The tribes divide up into pairs. Each round, a pair guesses the weight for either cuts of sliced beef, a rack of pork ribs, and a slab of beef mince. The tribe with the player making the closest individual guess will win the round. The first tribe to win two round wins.
Both tribes put in their guesses at the !mmunity Challenge, and in the moment of truth, Savaii finally walked away with a victory. Apart from Artis & Cochran being in the hot seat, Edna was also on the radar for not keeping up with her tribe members at the challenges. Chelsea's name was soon also thrown into the mix, and it looked like anyone could be leaving the game. As sunset drew near, many players contemplated the possibility of a tie, there being 4 players from each former tribe. In the end, the tribe decided that they could trust Cochran the least, and collectively voted him out of the tribe 7-1.	
Monica and Christine were impressed, but stunned, after both they and Pete were blindsided. At Ponderosa, Brandon used Pete's entrance as a way to mock how Monica ended his game, but Pete decided not to argue. The next day, they were informed that they had the option to determine whether or not the tribes will find out if their respective Hidden !mmunity Idol has been found. If they do choose to inform the tribes about the H!I, there would be some changes to the Duel format, where the winner would get to choose whether to receive a clue or the !mmunity Necklace, and the loser would receive the remaining option. Deciding to spice things up, the eliminated players chose to have that information revealed; Upolu found out their Idol was still at large, while Savaii now had the knowledge that someone had their Idol. While Jonathan thought the heat could possibly be on him, everyone else turned their focus onto Monica.
*Reward Duel (Lost in the Shuffle): The Duelists must complete two Flash games by reaching a certain score. The first person to complete both games wins.
**Reward: vegetables, spices, bread and meategetables, spices, bread and meat
At the Duel, Jeff revealed the new twist that the winner would choose between an Idol clue and Individual !mmunity. Whitney and Sydney engaged in the newly-formatted challenge. Both girls engaged in a quick volley, but Sydney easily outmatched her girlfriend, winning yet another reward for Upolu. She chose to take the clue, leaving Whitney with !mmunity. While Savaii lamented if they could ever win a challenge, Upolu had not been to Tr!bal Council for a week now, but they wanted to be ready in case they had to. Artis and Cochran brought together their respective old tribe members to target each other, though the Savaiis were still hesitant to trust Cochran after the majority alliance was revealed by Brandon. At Savaii, it was clear who was on the outs. But Monica tried to save herself by informing the rest of her tribe that Christine has to participate in the next Duel by default, and then she'll have the option to take !mmunity.
*!mmunity Challenge (Pig Out): The tribes divide up into pairs. Each round, a pair guesses the weight for either cuts of sliced beef, a rack of pork ribs, and a slab of beef mince. The tribe with the player making the closest individual guess will win the round. The first tribe to win two round wins.
Both tribes put in their guesses at the !mmunity Challenge, and in the moment of truth, Savaii finally walked away with a victory. Apart from Artis & Cochran being in the hot seat, Edna was also on the radar for not keeping up with her tribe members at the challenges. Chelsea's name was soon also thrown into the mix, and it looked like anyone could be leaving the game. As sunset drew near, many players contemplated the possibility of a tie, there being 4 players from each former tribe. In the end, the tribe decided that they could trust Cochran the least, and collectively voted him out of the tribe 7-1.	
Monica and Christine were impressed, but stunned, after both they and Pete were blindsided. At Ponderosa, Brandon used Pete's entrance as a way to mock how Monica ended his game, but Pete decided not to argue. The next day, they were informed that they had the option to determine whether or not the tribes will find out if their respective Hidden !mmunity Idol has been found. If they do choose to inform the tribes about the H!I, there would be some changes to the Duel format, where the winner would get to choose whether to receive a clue or the !mmunity Necklace, and the loser would receive the remaining option. Deciding to spice things up, the eliminated players chose to have that information revealed; Upolu found out their Idol was still at large, while Savaii now had the knowledge that someone had their Idol. While Jonathan thought the heat could possibly be on him, everyone else turned their focus onto Monica.
*Reward Duel (Lost in the Shuffle): The Duelists must complete two Flash games by reaching a certain score. The first person to complete both games wins.
**Reward: vegetables, spices, bread and meategetables, spices, bread and meat
At the Duel, Jeff revealed the new twist that the winner would choose between an Idol clue and Individual !mmunity. Whitney and Sydney engaged in the newly-formatted challenge. Both girls engaged in a quick volley, but Sydney easily outmatched her girlfriend, winning yet another reward for Upolu. She chose to take the clue, leaving Whitney with !mmunity. While Savaii lamented if they could ever win a challenge, Upolu had not been to Tr!bal Council for a week now, but they wanted to be ready in case they had to. Artis and Cochran brought together their respective old tribe members to target each other, though the Savaiis were still hesitant to trust Cochran after the majority alliance was revealed by Brandon. At Savaii, it was clear who was on the outs. But Monica tried to save herself by informing the rest of her tribe that Christine has to participate in the next Duel by default, and then she'll have the option to take !mmunity.
*!mmunity Challenge (Pig Out): The tribes divide up into pairs. Each round, a pair guesses the weight for either cuts of sliced beef, a rack of pork ribs, and a slab of beef mince. The tribe with the player making the closest individual guess will win the round. The first tribe to win two round wins.
Both tribes put in their guesses at the !mmunity Challenge, and in the moment of truth, Savaii finally walked away with a victory. Apart from Artis & Cochran being in the hot seat, Edna was also on the radar for not keeping up with her tribe members at the challenges. Chelsea's name was soon also thrown into the mix, and it looked like anyone could be leaving the game. As sunset drew near, many players contemplated the possibility of a tie, there being 4 players from each former tribe. In the end, the tribe decided that they could trust Cochran the least, and collectively voted him out of the tribe 7-1.
 	 	
6 	"Handed Down From Lady Luck" 	October 14-16, 2013
Furious at the boot of their close ally Cochran, John and Jonathan both avowed to make sure Upolu kept going to Tr!bal Council. But Jonathan had some information in reserve, having found out through Cochran that a new foursome of Cochran, Dawn, Sydney, and Albert had formed at Upolu, and that Sydney and Albert were playing both sides. Meanwhile, at Ponderosa, Brandon rubbed salt in Cochran's wounds by reminding him that he was the one who blew up the old Savaii alliance.
*Reward Duel (Game of Bridge): The duelists receive a series of pranks, each with an event from the game written on it. The first person to arrange the planks in chronological order correctly wins.
**Reward: A movie screening, complete with popcorn, drinks and snacks.
As predicted, Christine and Dawn faced off in the next Duel, a memory test of game events. Both castaways got to work, and both answered incorrectly. Christine quickly figured out the trick plank in the series, and used that to gain ground, finally breaking the Duel losing streak for Savaii. She chose to take the !mmunity necklace, while Dawn was given the Idol clue as a default. Despite having broken her tribe's losing Duel streak, Christine didn't quite get the hero's welcome she had been expecting. Back at camp, both tribes had the Hidden !mmunity Idols on their mind. Savaii already knew that theirs had been found, and their gaze began to turn away from Monica and towards the cocky Jonathan. Meanwhile, Upolu wondered who would get their hands on it, as several people had received clues. But it was Sydney's searching that had paid off, resulting in her finding Upolu's Idol. With Christine immune, Monica was certainly concerned about losing the next challenge. But she tried her best to form a relationship with John and Jim in hopes of keeping her safe.
*!mmunity Challenge (Losing Face): The tribes are shown a series of distorted pictures of Survivor castaways. The tribe who has the most correct guesses wins.
At the !mmunity Challenge, the competition was neck-in-neck, and the Duel advantage made all the difference this time, giving Savaii their third win in a row. It seemed like the old Upolu members would stick together and Dawn was on the chopping block. But Sydney began to sway over to the old Savaiis, feeling very untrusting in Artis. But right before Tr!bal Council, things threatened to change again, and Chelsea entered the firing line as Edna and Albert decided to target her for fear of Dawn having an Idol. At Tr!bal Council, the alliance of Sydney, Dawn, Colton and Chelsea stuck together to vote Artis out of the game.	
Furious at the boot of their close ally Cochran, John and Jonathan both avowed to make sure Upolu kept going to Tr!bal Council. But Jonathan had some information in reserve, having found out through Cochran that a new foursome of Cochran, Dawn, Sydney, and Albert had formed at Upolu, and that Sydney and Albert were playing both sides. Meanwhile, at Ponderosa, Brandon rubbed salt in Cochran's wounds by reminding him that he was the one who blew up the old Savaii alliance.
*Reward Duel (Game of Bridge): The duelists receive a series of pranks, each with an event from the game written on it. The first person to arrange the planks in chronological order correctly wins.
**Reward: A movie screening, complete with popcorn, drinks and snacks.
As predicted, Christine and Dawn faced off in the next Duel, a memory test of game events. Both castaways got to work, and both answered incorrectly. Christine quickly figured out the trick plank in the series, and used that to gain ground, finally breaking the Duel losing streak for Savaii. She chose to take the !mmunity necklace, while Dawn was given the Idol clue as a default. Despite having broken her tribe's losing Duel streak, Christine didn't quite get the hero's welcome she had been expecting. Back at camp, both tribes had the Hidden !mmunity Idols on their mind. Savaii already knew that theirs had been found, and their gaze began to turn away from Monica and towards the cocky Jonathan. Meanwhile, Upolu wondered who would get their hands on it, as several people had received clues. But it was Sydney's searching that had paid off, resulting in her finding Upolu's Idol. With Christine immune, Monica was certainly concerned about losing the next challenge. But she tried her best to form a relationship with John and Jim in hopes of keeping her safe.
*!mmunity Challenge (Losing Face): The tribes are shown a series of distorted pictures of Survivor castaways. The tribe who has the most correct guesses wins.
At the !mmunity Challenge, the competition was neck-in-neck, and the Duel advantage made all the difference this time, giving Savaii their third win in a row. It seemed like the old Upolu members would stick together and Dawn was on the chopping block. But Sydney began to sway over to the old Savaiis, feeling very untrusting in Artis. But right before Tr!bal Council, things threatened to change again, and Chelsea entered the firing line as Edna and Albert decided to target her for fear of Dawn having an Idol. At Tr!bal Council, the alliance of Sydney, Dawn, Colton and Chelsea stuck together to vote Artis out of the game.	
Furious at the boot of their close ally Cochran, John and Jonathan both avowed to make sure Upolu kept going to Tr!bal Council. But Jonathan had some information in reserve, having found out through Cochran that a new foursome of Cochran, Dawn, Sydney, and Albert had formed at Upolu, and that Sydney and Albert were playing both sides. Meanwhile, at Ponderosa, Brandon rubbed salt in Cochran's wounds by reminding him that he was the one who blew up the old Savaii alliance.
*Reward Duel (Game of Bridge): The duelists receive a series of pranks, each with an event from the game written on it. The first person to arrange the planks in chronological order correctly wins.
**Reward: A movie screening, complete with popcorn, drinks and snacks.
As predicted, Christine and Dawn faced off in the next Duel, a memory test of game events. Both castaways got to work, and both answered incorrectly. Christine quickly figured out the trick plank in the series, and used that to gain ground, finally breaking the Duel losing streak for Savaii. She chose to take the !mmunity necklace, while Dawn was given the Idol clue as a default. Despite having broken her tribe's losing Duel streak, Christine didn't quite get the hero's welcome she had been expecting. Back at camp, both tribes had the Hidden !mmunity Idols on their mind. Savaii already knew that theirs had been found, and their gaze began to turn away from Monica and towards the cocky Jonathan. Meanwhile, Upolu wondered who would get their hands on it, as several people had received clues. But it was Sydney's searching that had paid off, resulting in her finding Upolu's Idol. With Christine immune, Monica was certainly concerned about losing the next challenge. But she tried her best to form a relationship with John and Jim in hopes of keeping her safe.
*!mmunity Challenge (Losing Face): The tribes are shown a series of distorted pictures of Survivor castaways. The tribe who has the most correct guesses wins.
At the !mmunity Challenge, the competition was neck-in-neck, and the Duel advantage made all the difference this time, giving Savaii their third win in a row. It seemed like the old Upolu members would stick together and Dawn was on the chopping block. But Sydney began to sway over to the old Savaiis, feeling very untrusting in Artis. But right before Tr!bal Council, things threatened to change again, and Chelsea entered the firing line as Edna and Albert decided to target her for fear of Dawn having an Idol. At Tr!bal Council, the alliance of Sydney, Dawn, Colton and Chelsea stuck together to vote Artis out of the game.
 	 	
7 	"I've Got A Tiny Comatose Asian Shackled To My Wrist"	October 16-18, 2013
Artis's exit from the game brought many things to light in the game. Dawn set her sights on Albert next, wanting to get revenge for him spreading rumors about her in the beginning of the game. Jim believed that Dawn was in a good place, and realized his options were much more open should she make the merge. At Ponderosa, the booted castaways received a request to each choose someone to share a secret note with that would reveal a later twist in the game. They selected John and Christine, and the two each received the note, which shockingly revealed that there would be no jury this season. Instead, the Final 3 would be the only ones voting for a winner. Christine decided to tell Jonathan, who decided to make a finals deal with her right there, while John used this as an opportunity to target people like Whitney and Sydney without having to worry about souring their feelings.
*Reward Duel (Jailbreak): The Duelists dig through a broken link to find keys. There are 13 keys; once a key is found by one Duelist, the key is out of play. The first Duelist to find 7 keys wins.
*Reward: A trip to a waterfall and picnic
In the next Duel, Chelsea found 3 keys right off the bat, but Jonathan quickly caught up and took over. He decided to take !mmunity, leaving Chelsea with an Idol clue. The next Tree Ma!l brought a surprise to the castaways. It told them to partner up with a player from the opposite tribe, and the players immediately started preparing themselves for an impending switch. John and Chelsea were the first to pair up, with John trying to mend fences after Chelsea not being included in the old Savaii main alliance. Jonathan and Colton also paired up, attempting to smooth over their relationship. Whitney and Sydney were a clear pair. Jim and Dawn wanted to partner each other, but Monica asking Dawn first made for an awkward conversation. Christine and Albert partnered up, which left Monica who was less than ecstatic about being paired with Edna.
*!mmunity Challenge (Family Ties): The tribes are given a list of words that the castaways used to describe themselves. Each person must pick the words that their partner on the other tribe picked. A correct word earns them 5 points. A wrong word subtracts 1 point from their total. The tribe with the most cumulative points wins.
Jeff forced everyone to drop their expectations at the !mmunity Challenge when he revealed that they would be competing against, rather than with, their partners for the challenge. Savaii got to work and clearly outperformed the other tribe on this challenge. John was hopeful that Upolu would target Sydney to eliminate the clear pair in her and Whitney. But Upolu was sick of losing and focused on Edna, the tribe's clear weak link. But at the very last moment, Albert's shiftiness at the last Tr!bal Council cast him into the spotlight when he announced he was targeting Chelsea in case Edna had an Idol. At Tr!bal Council, the tribe voted out their weakest link 4-1-1.	
Artis's exit from the game brought many things to light in the game. Dawn set her sights on Albert next, wanting to get revenge for him spreading rumors about her in the beginning of the game. Jim believed that Dawn was in a good place, and realized his options were much more open should she make the merge. At Ponderosa, the booted castaways received a request to each choose someone to share a secret note with that would reveal a later twist in the game. They selected John and Christine, and the two each received the note, which shockingly revealed that there would be no jury this season. Instead, the Final 3 would be the only ones voting for a winner. Christine decided to tell Jonathan, who decided to make a finals deal with her right there, while John used this as an opportunity to target people like Whitney and Sydney without having to worry about souring their feelings.
*Reward Duel (Jailbreak): The Duelists dig through a broken link to find keys. There are 13 keys; once a key is found by one Duelist, the key is out of play. The first Duelist to find 7 keys wins.
*Reward: A trip to a waterfall and picnic
In the next Duel, Chelsea found 3 keys right off the bat, but Jonathan quickly caught up and took over. He decided to take !mmunity, leaving Chelsea with an Idol clue. The next Tree Ma!l brought a surprise to the castaways. It told them to partner up with a player from the opposite tribe, and the players immediately started preparing themselves for an impending switch. John and Chelsea were the first to pair up, with John trying to mend fences after Chelsea not being included in the old Savaii main alliance. Jonathan and Colton also paired up, attempting to smooth over their relationship. Whitney and Sydney were a clear pair. Jim and Dawn wanted to partner each other, but Monica asking Dawn first made for an awkward conversation. Christine and Albert partnered up, which left Monica who was less than ecstatic about being paired with Edna.
*!mmunity Challenge (Family Ties): The tribes are given a list of words that the castaways used to describe themselves. Each person must pick the words that their partner on the other tribe picked. A correct word earns them 5 points. A wrong word subtracts 1 point from their total. The tribe with the most cumulative points wins.
Jeff forced everyone to drop their expectations at the !mmunity Challenge when he revealed that they would be competing against, rather than with, their partners for the challenge. Savaii got to work and clearly outperformed the other tribe on this challenge. John was hopeful that Upolu would target Sydney to eliminate the clear pair in her and Whitney. But Upolu was sick of losing and focused on Edna, the tribe's clear weak link. But at the very last moment, Albert's shiftiness at the last Tr!bal Council cast him into the spotlight when he announced he was targeting Chelsea in case Edna had an Idol. At Tr!bal Council, the tribe voted out their weakest link 4-1-1.	
Artis's exit from the game brought many things to light in the game. Dawn set her sights on Albert next, wanting to get revenge for him spreading rumors about her in the beginning of the game. Jim believed that Dawn was in a good place, and realized his options were much more open should she make the merge. At Ponderosa, the booted castaways received a request to each choose someone to share a secret note with that would reveal a later twist in the game. They selected John and Christine, and the two each received the note, which shockingly revealed that there would be no jury this season. Instead, the Final 3 would be the only ones voting for a winner. Christine decided to tell Jonathan, who decided to make a finals deal with her right there, while John used this as an opportunity to target people like Whitney and Sydney without having to worry about souring their feelings.
*Reward Duel (Jailbreak): The Duelists dig through a broken link to find keys. There are 13 keys; once a key is found by one Duelist, the key is out of play. The first Duelist to find 7 keys wins.
*Reward: A trip to a waterfall and picnic
In the next Duel, Chelsea found 3 keys right off the bat, but Jonathan quickly caught up and took over. He decided to take !mmunity, leaving Chelsea with an Idol clue. The next Tree Ma!l brought a surprise to the castaways. It told them to partner up with a player from the opposite tribe, and the players immediately started preparing themselves for an impending switch. John and Chelsea were the first to pair up, with John trying to mend fences after Chelsea not being included in the old Savaii main alliance. Jonathan and Colton also paired up, attempting to smooth over their relationship. Whitney and Sydney were a clear pair. Jim and Dawn wanted to partner each other, but Monica asking Dawn first made for an awkward conversation. Christine and Albert partnered up, which left Monica who was less than ecstatic about being paired with Edna.
*!mmunity Challenge (Family Ties): The tribes are given a list of words that the castaways used to describe themselves. Each person must pick the words that their partner on the other tribe picked. A correct word earns them 5 points. A wrong word subtracts 1 point from their total. The tribe with the most cumulative points wins.
Jeff forced everyone to drop their expectations at the !mmunity Challenge when he revealed that they would be competing against, rather than with, their partners for the challenge. Savaii got to work and clearly outperformed the other tribe on this challenge. John was hopeful that Upolu would target Sydney to eliminate the clear pair in her and Whitney. But Upolu was sick of losing and focused on Edna, the tribe's clear weak link. But at the very last moment, Albert's shiftiness at the last Tr!bal Council cast him into the spotlight when he announced he was targeting Chelsea in case Edna had an Idol. At Tr!bal Council, the tribe voted out their weakest link 4-1-1.
 	 	
8 	"You Can't Sit With Us" 	October 19-21, 2013
Even though the vote was relatively straightforward, the old Upolus were not thrilled to see another go home, and everyone was getting nervous thinking about when the merge may be.
*Reward Duel (Keep it Up): The Duelists will take turns to pick off poles from the playing field. In each turn, they can pick off 1, 2 or 3 poles from the playing field that are consecutively positioned in a row. If they pick a gold pole, they get an extra turn. If they pick a red pole, they get to demolish an entire row. If they pick a green pole, their opponent must take two consecutive turns. The person who grabs the last pole on the field wins.
Whitney and Dawn faced off in the next Duel; Whitney confidently picked her poles, and landed with the last one, chalking up another win for her tribe's growing streak. Having won yet another challenge, Savaii felt undefeated, and Jonathan and Whitney decided to use the opportunity to make alliances with everyone in the tribe. But once the food and festivities were over, the lovefest dissipated a little, as Monica outed both the "no jury" twist and Jonathan's Idol. Paranoia, rumors, ostracization, ambition and fear started to motivate the castaways to win the next Challenge at all costs.
*!mmunity Challenge (Coconut Cradle): The castaways must post holding a coconut in a rope cradle for as long as they can. The person who holds the coconut the longest wins for their tribe.
The !mmunity Challenge was heavily individual, where one person could serve as a hero for their tribe. Albert and Christine dropped their coconuts barely seconds into the challenge, much to the ire of their respective tribes. Despite many Savaii members dropping early, Monica held on and was able to defeat the rest of Upolu and win. With morale a record low at Upolu, Albert was the clear target, though everyone other than Sydney started to wonder if he had the Idol. The Upolu 4 made the clear decision to stick together and voted Albert out of the tribe, deciding that it was the best course of action regardless of whether a merger was on the horizon. Little did they know, at Ponderosa, that decision was being made at that moment. By a majority vote, the eliminated players decided that the tribes would merge on Day 23.	
Even though the vote was relatively straightforward, the old Upolus were not thrilled to see another go home, and everyone was getting nervous thinking about when the merge may be.
*Reward Duel (Keep it Up): The Duelists will take turns to pick off poles from the playing field. In each turn, they can pick off 1, 2 or 3 poles from the playing field that are consecutively positioned in a row. If they pick a gold pole, they get an extra turn. If they pick a red pole, they get to demolish an entire row. If they pick a green pole, their opponent must take two consecutive turns. The person who grabs the last pole on the field wins.
Whitney and Dawn faced off in the next Duel; Whitney confidently picked her poles, and landed with the last one, chalking up another win for her tribe's growing streak. Having won yet another challenge, Savaii felt undefeated, and Jonathan and Whitney decided to use the opportunity to make alliances with everyone in the tribe. But once the food and festivities were over, the lovefest dissipated a little, as Monica outed both the "no jury" twist and Jonathan's Idol. Paranoia, rumors, ostracization, ambition and fear started to motivate the castaways to win the next Challenge at all costs.
*!mmunity Challenge (Coconut Cradle): The castaways must post holding a coconut in a rope cradle for as long as they can. The person who holds the coconut the longest wins for their tribe.
The !mmunity Challenge was heavily individual, where one person could serve as a hero for their tribe. Albert and Christine dropped their coconuts barely seconds into the challenge, much to the ire of their respective tribes. Despite many Savaii members dropping early, Monica held on and was able to defeat the rest of Upolu and win. With morale a record low at Upolu, Albert was the clear target, though everyone other than Sydney started to wonder if he had the Idol. The Upolu 4 made the clear decision to stick together and voted Albert out of the tribe, deciding that it was the best course of action regardless of whether a merger was on the horizon. Little did they know, at Ponderosa, that decision was being made at that moment. By a majority vote, the eliminated players decided that the tribes would merge on Day 23.	
Even though the vote was relatively straightforward, the old Upolus were not thrilled to see another go home, and everyone was getting nervous thinking about when the merge may be.
*Reward Duel (Keep it Up): The Duelists will take turns to pick off poles from the playing field. In each turn, they can pick off 1, 2 or 3 poles from the playing field that are consecutively positioned in a row. If they pick a gold pole, they get an extra turn. If they pick a red pole, they get to demolish an entire row. If they pick a green pole, their opponent must take two consecutive turns. The person who grabs the last pole on the field wins.
Whitney and Dawn faced off in the next Duel; Whitney confidently picked her poles, and landed with the last one, chalking up another win for her tribe's growing streak. Having won yet another challenge, Savaii felt undefeated, and Jonathan and Whitney decided to use the opportunity to make alliances with everyone in the tribe. But once the food and festivities were over, the lovefest dissipated a little, as Monica outed both the "no jury" twist and Jonathan's Idol. Paranoia, rumors, ostracization, ambition and fear started to motivate the castaways to win the next Challenge at all costs.
*!mmunity Challenge (Coconut Cradle): The castaways must post holding a coconut in a rope cradle for as long as they can. The person who holds the coconut the longest wins for their tribe.
The !mmunity Challenge was heavily individual, where one person could serve as a hero for their tribe. Albert and Christine dropped their coconuts barely seconds into the challenge, much to the ire of their respective tribes. Despite many Savaii members dropping early, Monica held on and was able to defeat the rest of Upolu and win. With morale a record low at Upolu, Albert was the clear target, though everyone other than Sydney started to wonder if he had the Idol. The Upolu 4 made the clear decision to stick together and voted Albert out of the tribe, deciding that it was the best course of action regardless of whether a merger was on the horizon. Little did they know, at Ponderosa, that decision was being made at that moment. By a majority vote, the eliminated players decided that the tribes would merge on Day 23.
 	 	
9 	"It's Going to Be a Legit Mess" 	October 21-25, 2013
The fall of yet another original Upolu member made a couple of players rather concerned, both from the old and new incarnations of the blue tribe. At Redempt!on Island, the game looked like it was about to stay tribal, at least for now. With not a merge in sight, the Upolu 4 doubled down on their loyalty and strength to each other.
*Reward Duel (Offer it Up): The Duelists compete in a Flash game of coordination and balance. The person who gives the higher score wins.
At the Duel, John's better sense of balance helped him score yet another win for Savaii over Sydney. Instead of the !mmunity Necklace, he was given a choice between an idol clue or knowledge in the form of a secret message in a scroll; he chose the knowledge and left Sydney with the clue. John was riding high, feeling comfortable in his tribe and ready for a change to come.
*!mmunity Challenge (Get Crackin'): Each castaway will get to crack open a coconut every 2.5 hours. Each coconut yields a different amount of liquid. They will use their mouths to transport that liquid into their pipe. The castaway with the most liquid in the pipe at the end of 24 hours wins !mmunity.
*!mmunity Challenge (Bow Diddley): The castaways must balance a ball on a bow by posting on the hour for as many consecutive hours as possible. The castaway with the most consecutive posts, without missing an hour, wins !mmunity.
Tree Ma!l brought more panic to the already frenzied castaways, as they learned two people would be going home at the next Tr!bal Council. They finally received some answers, though, as they were told the tribes had merged at the next !mmunity Challenge, bringing some welcome relief to the Upolu 4. Jeff also informed the castaways that the two individuals who received the most votes at that night's Tr!bal Council would go home. Additionally, there would be two !mmunity Challenges going on at the same time. On one side of the playing field, with the coconuts and pipes, it was a tight race between Jim and Sydney. On the other side, with the bows, balls and balancing beams, it was between Chelsea, Dawn and Monica. In the end, Jim and Monica walked away with !mmunity, and eyes started to turn towards Monica as a challenge threat. Once the tribe was back at camp, it was complete chaos. The alliance of Chelsea, Colton, Dawn, and Whitney attempted to bring over Christine and Monica. Little did they know that Monica hit the beach deciding to cause some havoc on her own. As the day progressed, a tenuous plan formed. The new Savaiis would split their votes between Sydney and Colton, and Jonathan would play his idol on Whitney (the recipient of the Upolu votes), sending the other two home. The specter of two Hidden !mmunity Idols still in the game made this upcoming vote even more complex, as players began to second-guess their original decisions. Sydney finally revealed to her alliance her idol find, and they figured out how they could use it to combat the other alliance. Foreseeing an idol play, Jonathan advocated for a last-minute switch of the vote to Colton. Thinking that the other tribe was trying to hoodwink them, the Savaii alliance decided to switch their votes from Sydney to Colton. But Monica also had Dawn on her radar, literally randomizing her target. At the last minute, the duo of Sydney and Whitney decided that they would put their votes onto John instead, even though they knew there was a good chance he would get an idol played on him. At Tr!bal Council, it was clear that this tribe was undoubtedly a merged tribe - everyone was a free agent, and it was every man for himself. The 3 Savaii men - John, Jim and Jonathan, cast their votes for Colton thinking that Sydney would play the Idol on herself. The Upolu alliance, Chelsea, Colton and Dawn, voted for Jonathan. Monica's randomization guided her and Christine to casting a vote for Dawn, while the Sydney and Whitney duo voted for John. Jonathan ended up playing his Idol on John, while Sydney played hers for Colton. When the votes were read, the first 5 votes were all invalidated. It was the Upolus and the randomized duo who reigned supreme, as Jonathan and Dawn got their torches snuffed.	
The fall of yet another original Upolu member made a couple of players rather concerned, both from the old and new incarnations of the blue tribe. At Redempt!on Island, the game looked like it was about to stay tribal, at least for now. With not a merge in sight, the Upolu 4 doubled down on their loyalty and strength to each other.
*Reward Duel (Offer it Up): The Duelists compete in a Flash game of coordination and balance. The person who gives the higher score wins.
At the Duel, John's better sense of balance helped him score yet another win for Savaii over Sydney. Instead of the !mmunity Necklace, he was given a choice between an idol clue or knowledge in the form of a secret message in a scroll; he chose the knowledge and left Sydney with the clue. John was riding high, feeling comfortable in his tribe and ready for a change to come.
*!mmunity Challenge (Get Crackin'): Each castaway will get to crack open a coconut every 2.5 hours. Each coconut yields a different amount of liquid. They will use their mouths to transport that liquid into their pipe. The castaway with the most liquid in the pipe at the end of 24 hours wins !mmunity.
*!mmunity Challenge (Bow Diddley): The castaways must balance a ball on a bow by posting on the hour for as many consecutive hours as possible. The castaway with the most consecutive posts, without missing an hour, wins !mmunity.
Tree Ma!l brought more panic to the already frenzied castaways, as they learned two people would be going home at the next Tr!bal Council. They finally received some answers, though, as they were told the tribes had merged at the next !mmunity Challenge, bringing some welcome relief to the Upolu 4. Jeff also informed the castaways that the two individuals who received the most votes at that night's Tr!bal Council would go home. Additionally, there would be two !mmunity Challenges going on at the same time. On one side of the playing field, with the coconuts and pipes, it was a tight race between Jim and Sydney. On the other side, with the bows, balls and balancing beams, it was between Chelsea, Dawn and Monica. In the end, Jim and Monica walked away with !mmunity, and eyes started to turn towards Monica as a challenge threat. Once the tribe was back at camp, it was complete chaos. The alliance of Chelsea, Colton, Dawn, and Whitney attempted to bring over Christine and Monica. Little did they know that Monica hit the beach deciding to cause some havoc on her own. As the day progressed, a tenuous plan formed. The new Savaiis would split their votes between Sydney and Colton, and Jonathan would play his idol on Whitney (the recipient of the Upolu votes), sending the other two home. The specter of two Hidden !mmunity Idols still in the game made this upcoming vote even more complex, as players began to second-guess their original decisions. Sydney finally revealed to her alliance her idol find, and they figured out how they could use it to combat the other alliance. Foreseeing an idol play, Jonathan advocated for a last-minute switch of the vote to Colton. Thinking that the other tribe was trying to hoodwink them, the Savaii alliance decided to switch their votes from Sydney to Colton. But Monica also had Dawn on her radar, literally randomizing her target. At the last minute, the duo of Sydney and Whitney decided that they would put their votes onto John instead, even though they knew there was a good chance he would get an idol played on him. At Tr!bal Council, it was clear that this tribe was undoubtedly a merged tribe - everyone was a free agent, and it was every man for himself. The 3 Savaii men - John, Jim and Jonathan, cast their votes for Colton thinking that Sydney would play the Idol on herself. The Upolu alliance, Chelsea, Colton and Dawn, voted for Jonathan. Monica's randomization guided her and Christine to casting a vote for Dawn, while the Sydney and Whitney duo voted for John. Jonathan ended up playing his Idol on John, while Sydney played hers for Colton. When the votes were read, the first 5 votes were all invalidated. It was the Upolus and the randomized duo who reigned supreme, as Jonathan and Dawn got their torches snuffed.	
The fall of yet another original Upolu member made a couple of players rather concerned, both from the old and new incarnations of the blue tribe. At Redempt!on Island, the game looked like it was about to stay tribal, at least for now. With not a merge in sight, the Upolu 4 doubled down on their loyalty and strength to each other.
*Reward Duel (Offer it Up): The Duelists compete in a Flash game of coordination and balance. The person who gives the higher score wins.
At the Duel, John's better sense of balance helped him score yet another win for Savaii over Sydney. Instead of the !mmunity Necklace, he was given a choice between an idol clue or knowledge in the form of a secret message in a scroll; he chose the knowledge and left Sydney with the clue. John was riding high, feeling comfortable in his tribe and ready for a change to come.
*!mmunity Challenge (Get Crackin'): Each castaway will get to crack open a coconut every 2.5 hours. Each coconut yields a different amount of liquid. They will use their mouths to transport that liquid into their pipe. The castaway with the most liquid in the pipe at the end of 24 hours wins !mmunity.
*!mmunity Challenge (Bow Diddley): The castaways must balance a ball on a bow by posting on the hour for as many consecutive hours as possible. The castaway with the most consecutive posts, without missing an hour, wins !mmunity.
Tree Ma!l brought more panic to the already frenzied castaways, as they learned two people would be going home at the next Tr!bal Council. They finally received some answers, though, as they were told the tribes had merged at the next !mmunity Challenge, bringing some welcome relief to the Upolu 4. Jeff also informed the castaways that the two individuals who received the most votes at that night's Tr!bal Council would go home. Additionally, there would be two !mmunity Challenges going on at the same time. On one side of the playing field, with the coconuts and pipes, it was a tight race between Jim and Sydney. On the other side, with the bows, balls and balancing beams, it was between Chelsea, Dawn and Monica. In the end, Jim and Monica walked away with !mmunity, and eyes started to turn towards Monica as a challenge threat. Once the tribe was back at camp, it was complete chaos. The alliance of Chelsea, Colton, Dawn, and Whitney attempted to bring over Christine and Monica. Little did they know that Monica hit the beach deciding to cause some havoc on her own. As the day progressed, a tenuous plan formed. The new Savaiis would split their votes between Sydney and Colton, and Jonathan would play his idol on Whitney (the recipient of the Upolu votes), sending the other two home. The specter of two Hidden !mmunity Idols still in the game made this upcoming vote even more complex, as players began to second-guess their original decisions. Sydney finally revealed to her alliance her idol find, and they figured out how they could use it to combat the other alliance. Foreseeing an idol play, Jonathan advocated for a last-minute switch of the vote to Colton. Thinking that the other tribe was trying to hoodwink them, the Savaii alliance decided to switch their votes from Sydney to Colton. But Monica also had Dawn on her radar, literally randomizing her target. At the last minute, the duo of Sydney and Whitney decided that they would put their votes onto John instead, even though they knew there was a good chance he would get an idol played on him. At Tr!bal Council, it was clear that this tribe was undoubtedly a merged tribe - everyone was a free agent, and it was every man for himself. The 3 Savaii men - John, Jim and Jonathan, cast their votes for Colton thinking that Sydney would play the Idol on herself. The Upolu alliance, Chelsea, Colton and Dawn, voted for Jonathan. Monica's randomization guided her and Christine to casting a vote for Dawn, while the Sydney and Whitney duo voted for John. Jonathan ended up playing his Idol on John, while Sydney played hers for Colton. When the votes were read, the first 5 votes were all invalidated. It was the Upolus and the randomized duo who reigned supreme, as Jonathan and Dawn got their torches snuffed.
 	 	
10 	"When Witches Don't Fight, We Burn" 	October 25-27, 2013
The craziness of the last double Tr!bal Council was still fresh in the minds of the castaways returning to camp. Sydney and Jonathan had each played Idols on Colton and John, and most of the tribe was visibly shaken by the nerve-wracking events of the evening. Everyone seemed angry with somebody else. Meanwhile, Albert received a message in Ponderosa as Jonathan and Dawn arrived, informing him that he got to choose the next two people to compete in a Duel. He picked Christine and Monica, being encouraged to pick his friends and allies to compete for power.
*Reward Duel (Puppet Master): The Duelists complete a maze as fast as they can. The person who completes it in the fastest time wins.
With a new post-merge game, three powers were up for grabs. With dexterity, Monica pulled off another win, and she chose a clue to a new Hidden !mmunity Idol and an advantage in the next challenge, with Christine getting the consolation prize of a knowledge scroll. Monica was going for the advantage already knowing there was a target on her back, and that target began to grow as she got access to more information. See Monica gaining too much power, John decided to tell Jim about the no jury twist. Back at camp, allegiances were being confirmed once again. The former Savaii members tentatively decided that sticking together was the best plan for now, even though there was suspicion that Whitney had flipped to vote for Jonathan last round. Christine rallied the Savaiis against Sydney to break up the showmance, but little did she know that Colton was campaigning to take her out of the game.
*!mmunity Challenge (Price on Your Head): There are 4 spouts from which rice will pour out. At random times during the next 24 hours, the spouts will be activated, and they must race there. It is first come first serve, so the first 4 to get there will be able to accumulate some rice in their bowls. Only one person can stand under each spout. The person with the most rice by the end wins.
Like last round, the !mmunity Challenge gave out two necklaces, but had only one competition, where Colton and an advantageous Monica won. Feeling safe once more, Monica decided to step out of her usual nonchalant attitude and adamantly targeted Sydney with the rest of the Savaiis. John stirred things up, though, when he went to Sydney about the possibility of their threesomes joining up against Monica and Christine. In the end, the Savaii alliance including Whitney, stuck together to vote Sydney out of the game.	
The craziness of the last double Tr!bal Council was still fresh in the minds of the castaways returning to camp. Sydney and Jonathan had each played Idols on Colton and John, and most of the tribe was visibly shaken by the nerve-wracking events of the evening. Everyone seemed angry with somebody else. Meanwhile, Albert received a message in Ponderosa as Jonathan and Dawn arrived, informing him that he got to choose the next two people to compete in a Duel. He picked Christine and Monica, being encouraged to pick his friends and allies to compete for power.
*Reward Duel (Puppet Master): The Duelists complete a maze as fast as they can. The person who completes it in the fastest time wins.
With a new post-merge game, three powers were up for grabs. With dexterity, Monica pulled off another win, and she chose a clue to a new Hidden !mmunity Idol and an advantage in the next challenge, with Christine getting the consolation prize of a knowledge scroll. Monica was going for the advantage already knowing there was a target on her back, and that target began to grow as she got access to more information. See Monica gaining too much power, John decided to tell Jim about the no jury twist. Back at camp, allegiances were being confirmed once again. The former Savaii members tentatively decided that sticking together was the best plan for now, even though there was suspicion that Whitney had flipped to vote for Jonathan last round. Christine rallied the Savaiis against Sydney to break up the showmance, but little did she know that Colton was campaigning to take her out of the game.
*!mmunity Challenge (Price on Your Head): There are 4 spouts from which rice will pour out. At random times during the next 24 hours, the spouts will be activated, and they must race there. It is first come first serve, so the first 4 to get there will be able to accumulate some rice in their bowls. Only one person can stand under each spout. The person with the most rice by the end wins.
Like last round, the !mmunity Challenge gave out two necklaces, but had only one competition, where Colton and an advantageous Monica won. Feeling safe once more, Monica decided to step out of her usual nonchalant attitude and adamantly targeted Sydney with the rest of the Savaiis. John stirred things up, though, when he went to Sydney about the possibility of their threesomes joining up against Monica and Christine. In the end, the Savaii alliance including Whitney, stuck together to vote Sydney out of the game.	
The craziness of the last double Tr!bal Council was still fresh in the minds of the castaways returning to camp. Sydney and Jonathan had each played Idols on Colton and John, and most of the tribe was visibly shaken by the nerve-wracking events of the evening. Everyone seemed angry with somebody else. Meanwhile, Albert received a message in Ponderosa as Jonathan and Dawn arrived, informing him that he got to choose the next two people to compete in a Duel. He picked Christine and Monica, being encouraged to pick his friends and allies to compete for power.
*Reward Duel (Puppet Master): The Duelists complete a maze as fast as they can. The person who completes it in the fastest time wins.
With a new post-merge game, three powers were up for grabs. With dexterity, Monica pulled off another win, and she chose a clue to a new Hidden !mmunity Idol and an advantage in the next challenge, with Christine getting the consolation prize of a knowledge scroll. Monica was going for the advantage already knowing there was a target on her back, and that target began to grow as she got access to more information. See Monica gaining too much power, John decided to tell Jim about the no jury twist. Back at camp, allegiances were being confirmed once again. The former Savaii members tentatively decided that sticking together was the best plan for now, even though there was suspicion that Whitney had flipped to vote for Jonathan last round. Christine rallied the Savaiis against Sydney to break up the showmance, but little did she know that Colton was campaigning to take her out of the game.
*!mmunity Challenge (Price on Your Head): There are 4 spouts from which rice will pour out. At random times during the next 24 hours, the spouts will be activated, and they must race there. It is first come first serve, so the first 4 to get there will be able to accumulate some rice in their bowls. Only one person can stand under each spout. The person with the most rice by the end wins.
Like last round, the !mmunity Challenge gave out two necklaces, but had only one competition, where Colton and an advantageous Monica won. Feeling safe once more, Monica decided to step out of her usual nonchalant attitude and adamantly targeted Sydney with the rest of the Savaiis. John stirred things up, though, when he went to Sydney about the possibility of their threesomes joining up against Monica and Christine. In the end, the Savaii alliance including Whitney, stuck together to vote Sydney out of the game.
 	 	
11 	"You Don't Take Pearls Away From The Gay" 	October 27-30, 2013
Nearly all of Te Tuna was shocked to see Whitney vote her island girlfriend out, and a firm trio was secured in Monica, Jim, and John. Choosing the next Duelists at Ponderosa, Jonathan selected John, while Dawn picked Colton.
*Reward Duel (Block it Out): The Duelists compete in a turn-based strategy game in which the playing field will be a grid of squares. They will take turns to color the squares Red, Yellow or Blue. Squares of the same color cannot touch (diagonals do not count). If they cannot make a move, their opponent wins. Both Duelists got to work, and soon, John had all of his colored squares in place; he picked an Idol clue and challenge advantage, leaving Colton with the knowledge scroll. Whitney's vote for Sydney at the last Tr!bal Council made her more of a target than she had bargained for when casting that vote. But like the unpredictable weather, things were changing every second, specifically when Monica pivoted her target from Whitney to Colton at the last minute. Meanwhile, Chelsea tried to grab Christine and Monica to go after John, Jim, and Whitney, but Christine refused after receiving the votes of the Upolus last Tr!bal Council.
*!mmunity Challenge (C.A.T.): Everyone is given 11 pre-game quote from the 11 voted out castaways. Their job is to identify who said which quote. For each quote, they will rank 5 voted out castaways, from 1-5, 1 being the one they think was most likely to have said the quote. They will receive 5 points if your #1 pick is correct, 4 points if your #2 pick is correct, 3 points and so on. The two people with the most points at the end of the challenge win.
When Tree Ma!l arrived, the tribe was surprised to read that Jeff was waiting for them at Tr!bal Council, even before the !mmunity Challenge had played out. Once they got their, they found their next challenge, which relied on their knowledge of those who had been voted out. Jim showed his social skills and won first place !mmunity by a decisive margin. The contest for second place was much closer, and it came down to a tiebreaker between Chelsea and Colton, where, after a brief reversal, Chelsea beat her ally and won a needed bout of safety. The unexpected advent of this Tr!bal Council meant that there was an inordinate amount of whispering, even as Jeff questioned the castaways. Whitney and Christine were confident that the Savaiis would stick together and take out Colton. But, in a surprising move, the power trio joined up with the remaining Upolus to boot Whitney, who they believed to be untrustworthy.	
Nearly all of Te Tuna was shocked to see Whitney vote her island girlfriend out, and a firm trio was secured in Monica, Jim, and John. Choosing the next Duelists at Ponderosa, Jonathan selected John, while Dawn picked Colton.
*Reward Duel (Block it Out): The Duelists compete in a turn-based strategy game in which the playing field will be a grid of squares. They will take turns to color the squares Red, Yellow or Blue. Squares of the same color cannot touch (diagonals do not count). If they cannot make a move, their opponent wins. Both Duelists got to work, and soon, John had all of his colored squares in place; he picked an Idol clue and challenge advantage, leaving Colton with the knowledge scroll. Whitney's vote for Sydney at the last Tr!bal Council made her more of a target than she had bargained for when casting that vote. But like the unpredictable weather, things were changing every second, specifically when Monica pivoted her target from Whitney to Colton at the last minute. Meanwhile, Chelsea tried to grab Christine and Monica to go after John, Jim, and Whitney, but Christine refused after receiving the votes of the Upolus last Tr!bal Council.
*!mmunity Challenge (C.A.T.): Everyone is given 11 pre-game quote from the 11 voted out castaways. Their job is to identify who said which quote. For each quote, they will rank 5 voted out castaways, from 1-5, 1 being the one they think was most likely to have said the quote. They will receive 5 points if your #1 pick is correct, 4 points if your #2 pick is correct, 3 points and so on. The two people with the most points at the end of the challenge win.
When Tree Ma!l arrived, the tribe was surprised to read that Jeff was waiting for them at Tr!bal Council, even before the !mmunity Challenge had played out. Once they got their, they found their next challenge, which relied on their knowledge of those who had been voted out. Jim showed his social skills and won first place !mmunity by a decisive margin. The contest for second place was much closer, and it came down to a tiebreaker between Chelsea and Colton, where, after a brief reversal, Chelsea beat her ally and won a needed bout of safety. The unexpected advent of this Tr!bal Council meant that there was an inordinate amount of whispering, even as Jeff questioned the castaways. Whitney and Christine were confident that the Savaiis would stick together and take out Colton. But, in a surprising move, the power trio joined up with the remaining Upolus to boot Whitney, who they believed to be untrustworthy.	
Nearly all of Te Tuna was shocked to see Whitney vote her island girlfriend out, and a firm trio was secured in Monica, Jim, and John. Choosing the next Duelists at Ponderosa, Jonathan selected John, while Dawn picked Colton.
*Reward Duel (Block it Out): The Duelists compete in a turn-based strategy game in which the playing field will be a grid of squares. They will take turns to color the squares Red, Yellow or Blue. Squares of the same color cannot touch (diagonals do not count). If they cannot make a move, their opponent wins. Both Duelists got to work, and soon, John had all of his colored squares in place; he picked an Idol clue and challenge advantage, leaving Colton with the knowledge scroll. Whitney's vote for Sydney at the last Tr!bal Council made her more of a target than she had bargained for when casting that vote. But like the unpredictable weather, things were changing every second, specifically when Monica pivoted her target from Whitney to Colton at the last minute. Meanwhile, Chelsea tried to grab Christine and Monica to go after John, Jim, and Whitney, but Christine refused after receiving the votes of the Upolus last Tr!bal Council.
*!mmunity Challenge (C.A.T.): Everyone is given 11 pre-game quote from the 11 voted out castaways. Their job is to identify who said which quote. For each quote, they will rank 5 voted out castaways, from 1-5, 1 being the one they think was most likely to have said the quote. They will receive 5 points if your #1 pick is correct, 4 points if your #2 pick is correct, 3 points and so on. The two people with the most points at the end of the challenge win.
When Tree Ma!l arrived, the tribe was surprised to read that Jeff was waiting for them at Tr!bal Council, even before the !mmunity Challenge had played out. Once they got their, they found their next challenge, which relied on their knowledge of those who had been voted out. Jim showed his social skills and won first place !mmunity by a decisive margin. The contest for second place was much closer, and it came down to a tiebreaker between Chelsea and Colton, where, after a brief reversal, Chelsea beat her ally and won a needed bout of safety. The unexpected advent of this Tr!bal Council meant that there was an inordinate amount of whispering, even as Jeff questioned the castaways. Whitney and Christine were confident that the Savaiis would stick together and take out Colton. But, in a surprising move, the power trio joined up with the remaining Upolus to boot Whitney, who they believed to be untrustworthy.
 	 	
12 	"I Foresee Absolutely Nothing Out Of The Ordinary" 	October 30-November 5, 2013
Colton, Chelsea, and Christine were equally shocked to see Whitney go at the previous Tr!bal Council, and Monica quickly regretted keeping around Colton.
*Reward Duel (Get a Grip): Each Duelist will mount a pole with 10 segments. They will compete in a series of rounds involving very short tasks. The loser of each task will slide down a certain amount of segments on their pole. The first person to hit the bottom loses.
Sydney picked Colton and Monica to take part in the next Duel, and both castaways' very different track records in the Duels foretold Monica's decisive victory in this challenge. Monica was able to use her acquired information to finally find the Hidden !mmunity Idol, and she immediately told Christine. Meanwhile, John made the pitch to Colton for a Final 4 made up of original Savaii, an idea which got back to his other alliance mates.
*!mmunity Challenge (Lei of the Land): The castaways compete in 5 separate challenges stages across a 5-tiered course. The person who finishes it in the shortest amount of time wins.
From the get go of the !mmunity Challenge, Chelsea and Monica were out in front, and Chelsea earned her second !mmunity win in a row. With Colton vulnerable, everyone seemed to go after him, with John revoking his old Savaii deal. Beginning to see the writing on the wall, Colton caused histrionics in the middle of the jungle and demanded he be removed from the game, attributing it to the actions of his real-life counterpart.
*Reward Duel (Flip Out): The Duelists compete on a game board where they each have 3 active pieces. On their turn they must move all of their pieces by 1 adjacent step each. The winner is the player with at least 1 piece left which is still able to make a move.
Whitney selected Christine and John to compete in the final Duel, a game of mental strategy where Christine dominated and left John with a knowledge scroll. Jim set his sights on voting out Chelsea next, while Christine debated changing up the game and taking out John, since Jim and Chelsea would not join together against them the next round. As it drew closer to the challenge, it became more apparent that the new Savaii alliance would in fact stick together to vote Chelsea out of the game.
*!mmunity Challenge (Batman Wall): The castways are confronted with a wall of numbered puzzle pieces.
They must pair up pieces which can be rotated or flipped to be identical, ignoring the colors of the pieces. Once they have matched up all the identical pairs, they will be left with 3 pieces. The first person to give the correct 3 numbers wins.
Once again, Chelsea & Monica were the top contenders in the !mmunity Challenge, and the outcome was the same as last time, with Chelsea winning herself a much needed !mmunity to stay in the game. Left with little choice, John and Jim decided to vote for Christine, while Monica debated using the Idol on herself or her ally, the latter of which would result in one of her other allies going home. At Tr!bal Council, Monica chose to play the Idol on herself, condemning her closest ally to get her torch snuffed via a unanimous vote.	
Colton, Chelsea, and Christine were equally shocked to see Whitney go at the previous Tr!bal Council, and Monica quickly regretted keeping around Colton.
*Reward Duel (Get a Grip): Each Duelist will mount a pole with 10 segments. They will compete in a series of rounds involving very short tasks. The loser of each task will slide down a certain amount of segments on their pole. The first person to hit the bottom loses.
Sydney picked Colton and Monica to take part in the next Duel, and both castaways' very different track records in the Duels foretold Monica's decisive victory in this challenge. Monica was able to use her acquired information to finally find the Hidden !mmunity Idol, and she immediately told Christine. Meanwhile, John made the pitch to Colton for a Final 4 made up of original Savaii, an idea which got back to his other alliance mates.
*!mmunity Challenge (Lei of the Land): The castaways compete in 5 separate challenges stages across a 5-tiered course. The person who finishes it in the shortest amount of time wins.
From the get go of the !mmunity Challenge, Chelsea and Monica were out in front, and Chelsea earned her second !mmunity win in a row. With Colton vulnerable, everyone seemed to go after him, with John revoking his old Savaii deal. Beginning to see the writing on the wall, Colton caused histrionics in the middle of the jungle and demanded he be removed from the game, attributing it to the actions of his real-life counterpart.
*Reward Duel (Flip Out): The Duelists compete on a game board where they each have 3 active pieces. On their turn they must move all of their pieces by 1 adjacent step each. The winner is the player with at least 1 piece left which is still able to make a move.
Whitney selected Christine and John to compete in the final Duel, a game of mental strategy where Christine dominated and left John with a knowledge scroll. Jim set his sights on voting out Chelsea next, while Christine debated changing up the game and taking out John, since Jim and Chelsea would not join together against them the next round. As it drew closer to the challenge, it became more apparent that the new Savaii alliance would in fact stick together to vote Chelsea out of the game.
*!mmunity Challenge (Batman Wall): The castways are confronted with a wall of numbered puzzle pieces.
They must pair up pieces which can be rotated or flipped to be identical, ignoring the colors of the pieces. Once they have matched up all the identical pairs, they will be left with 3 pieces. The first person to give the correct 3 numbers wins.
Once again, Chelsea & Monica were the top contenders in the !mmunity Challenge, and the outcome was the same as last time, with Chelsea winning herself a much needed !mmunity to stay in the game. Left with little choice, John and Jim decided to vote for Christine, while Monica debated using the Idol on herself or her ally, the latter of which would result in one of her other allies going home. At Tr!bal Council, Monica chose to play the Idol on herself, condemning her closest ally to get her torch snuffed via a unanimous vote.	
Colton, Chelsea, and Christine were equally shocked to see Whitney go at the previous Tr!bal Council, and Monica quickly regretted keeping around Colton.
*Reward Duel (Get a Grip): Each Duelist will mount a pole with 10 segments. They will compete in a series of rounds involving very short tasks. The loser of each task will slide down a certain amount of segments on their pole. The first person to hit the bottom loses.
Sydney picked Colton and Monica to take part in the next Duel, and both castaways' very different track records in the Duels foretold Monica's decisive victory in this challenge. Monica was able to use her acquired information to finally find the Hidden !mmunity Idol, and she immediately told Christine. Meanwhile, John made the pitch to Colton for a Final 4 made up of original Savaii, an idea which got back to his other alliance mates.
*!mmunity Challenge (Lei of the Land): The castaways compete in 5 separate challenges stages across a 5-tiered course. The person who finishes it in the shortest amount of time wins.
From the get go of the !mmunity Challenge, Chelsea and Monica were out in front, and Chelsea earned her second !mmunity win in a row. With Colton vulnerable, everyone seemed to go after him, with John revoking his old Savaii deal. Beginning to see the writing on the wall, Colton caused histrionics in the middle of the jungle and demanded he be removed from the game, attributing it to the actions of his real-life counterpart.
*Reward Duel (Flip Out): The Duelists compete on a game board where they each have 3 active pieces. On their turn they must move all of their pieces by 1 adjacent step each. The winner is the player with at least 1 piece left which is still able to make a move.
Whitney selected Christine and John to compete in the final Duel, a game of mental strategy where Christine dominated and left John with a knowledge scroll. Jim set his sights on voting out Chelsea next, while Christine debated changing up the game and taking out John, since Jim and Chelsea would not join together against them the next round. As it drew closer to the challenge, it became more apparent that the new Savaii alliance would in fact stick together to vote Chelsea out of the game.
*!mmunity Challenge (Batman Wall): The castways are confronted with a wall of numbered puzzle pieces.
They must pair up pieces which can be rotated or flipped to be identical, ignoring the colors of the pieces. Once they have matched up all the identical pairs, they will be left with 3 pieces. The first person to give the correct 3 numbers wins.
Once again, Chelsea & Monica were the top contenders in the !mmunity Challenge, and the outcome was the same as last time, with Chelsea winning herself a much needed !mmunity to stay in the game. Left with little choice, John and Jim decided to vote for Christine, while Monica debated using the Idol on herself or her ally, the latter of which would result in one of her other allies going home. At Tr!bal Council, Monica chose to play the Idol on herself, condemning her closest ally to get her torch snuffed via a unanimous vote.
 	 	
13 	"Some Random Shenanigans"
November 5, 2013-February 19, 2014	
Despite being elated to be one step away from the finals, Monica was still stung by seeing her closest friend leave, while Jim was shocked by her loyalty to him.
*!mmunity Challenge (Second Chance): The castaways compete in a series of previous Duels, with the loser of each being eliminated from the challenge. The Duel will be determined by a random draw, with the option of a Duel advantage being in the draw as well. The last person standing wins.
The final !mmunity Challenge saw a revisit of previous Duels, with the "ghosts" of those who were voted out controlling which Duels were picked. Despite the voted off players stacking the deck against Monica, she overcame the odds to win the challenge, earning herself a spot in the finals. Jeff also decided to take this time to reveal that these "ghosts" had been controlling nearly all the decisions of the game from the grave. Chelsea was finally without !mmunity, and knew that the target was on her. In her final moment, even though she laid it all out on the table, there was nothing she could do, and the final Upolu finally left the game.
*Reward Challenge (Teeter Totter): The castaways build a house of cards as high as possible in 24 hours by placing cards down. They also have the ability to play special cards, which can be bought using money gifted to them from previous players.
A Retrospective Torch Walk on Day 39 gave the Final 3 the chance to reflect on the game and remember their fallen comrades. They surprisingly encountered their final challenge, where Jeff dropped the final bomb on them (though it was not so surprising to them at that time): sticking true to the "no accountability" theme, there would be no jury, and the Final 3 would vote among themselves for a winner. Winning this final Reward Challenge would give one individual tiebreaking power should the vote go 1-1-1. In addition, social skills came into play, as Chelsea and Christine got to distribute extra money to the players to buy advantages; they both chose to leave Monica out. Without knowing who won, the players went to their Final Tr!bal Council.
With the "no accountability" twist, Final Tr!bal Council took on a different tone, as the Final 3 made pitches directly to those still in the game. In the end, John and Jim voted for each other as their most loyal allies throughout the game. Monica decided to finally do away with her randomizing schtick and awarded the person who was most loyal to her, giving Jim the title of Sole Surv!vor. At the Reunion, Surv!vor: Philippines fan favorite Katie Hanson passed down the title to Chelsea as the most popular castaway among FGC viewers, with Christine finishing as runner-up.	
Despite being elated to be one step away from the finals, Monica was still stung by seeing her closest friend leave, while Jim was shocked by her loyalty to him.
*!mmunity Challenge (Second Chance): The castaways compete in a series of previous Duels, with the loser of each being eliminated from the challenge. The Duel will be determined by a random draw, with the option of a Duel advantage being in the draw as well. The last person standing wins.
The final !mmunity Challenge saw a revisit of previous Duels, with the "ghosts" of those who were voted out controlling which Duels were picked. Despite the voted off players stacking the deck against Monica, she overcame the odds to win the challenge, earning herself a spot in the finals. Jeff also decided to take this time to reveal that these "ghosts" had been controlling nearly all the decisions of the game from the grave. Chelsea was finally without !mmunity, and knew that the target was on her. In her final moment, even though she laid it all out on the table, there was nothing she could do, and the final Upolu finally left the game.
*Reward Challenge (Teeter Totter): The castaways build a house of cards as high as possible in 24 hours by placing cards down. They also have the ability to play special cards, which can be bought using money gifted to them from previous players.
A Retrospective Torch Walk on Day 39 gave the Final 3 the chance to reflect on the game and remember their fallen comrades. They surprisingly encountered their final challenge, where Jeff dropped the final bomb on them (though it was not so surprising to them at that time): sticking true to the "no accountability" theme, there would be no jury, and the Final 3 would vote among themselves for a winner. Winning this final Reward Challenge would give one individual tiebreaking power should the vote go 1-1-1. In addition, social skills came into play, as Chelsea and Christine got to distribute extra money to the players to buy advantages; they both chose to leave Monica out. Without knowing who won, the players went to their Final Tr!bal Council.
With the "no accountability" twist, Final Tr!bal Council took on a different tone, as the Final 3 made pitches directly to those still in the game. In the end, John and Jim voted for each other as their most loyal allies throughout the game. Monica decided to finally do away with her randomizing schtick and awarded the person who was most loyal to her, giving Jim the title of Sole Surv!vor. At the Reunion, Surv!vor: Philippines fan favorite Katie Hanson passed down the title to Chelsea as the most popular castaway among FGC viewers, with Christine finishing as runner-up.	
Despite being elated to be one step away from the finals, Monica was still stung by seeing her closest friend leave, while Jim was shocked by her loyalty to him.
*!mmunity Challenge (Second Chance): The castaways compete in a series of previous Duels, with the loser of each being eliminated from the challenge. The Duel will be determined by a random draw, with the option of a Duel advantage being in the draw as well. The last person standing wins.
The final !mmunity Challenge saw a revisit of previous Duels, with the "ghosts" of those who were voted out controlling which Duels were picked. Despite the voted off players stacking the deck against Monica, she overcame the odds to win the challenge, earning herself a spot in the finals. Jeff also decided to take this time to reveal that these "ghosts" had been controlling nearly all the decisions of the game from the grave. Chelsea was finally without !mmunity, and knew that the target was on her. In her final moment, even though she laid it all out on the table, there was nothing she could do, and the final Upolu finally left the game.
*Reward Challenge (Teeter Totter): The castaways build a house of cards as high as possible in 24 hours by placing cards down. They also have the ability to play special cards, which can be bought using money gifted to them from previous players.
A Retrospective Torch Walk on Day 39 gave the Final 3 the chance to reflect on the game and remember their fallen comrades. They surprisingly encountered their final challenge, where Jeff dropped the final bomb on them (though it was not so surprising to them at that time): sticking true to the "no accountability" theme, there would be no jury, and the Final 3 would vote among themselves for a winner. Winning this final Reward Challenge would give one individual tiebreaking power should the vote go 1-1-1. In addition, social skills came into play, as Chelsea and Christine got to distribute extra money to the players to buy advantages; they both chose to leave Monica out. Without knowing who won, the players went to their Final Tr!bal Council.
With the "no accountability" twist, Final Tr!bal Council took on a different tone, as the Final 3 made pitches directly to those still in the game. In the end, John and Jim voted for each other as their most loyal allies throughout the game. Monica decided to finally do away with her randomizing schtick and awarded the person who was most loyal to her, giving Jim the title of Sole Surv!vor. At the Reunion, Surv!vor: Philippines fan favorite Katie Hanson passed down the title to Chelsea as the most popular castaway among FGC viewers, with Christine finishing as runner-up.
===Voting History===
 	 	 	Original Tribes	Original Tribes	Switched Tribes	Switched Tribes	Switched Tribes	Switched Tribes	Switched Tribes	Switched Tribes	Merged Tribe	Merged Tribe	Merged Tribe	Merged Tribe	Merged Tribe	Merged Tribe	Merged Tribe
Episode #: 	Episode #: 	Episode #: 	1 	2 	3 	4 	5 	6 	7 	8 	9 	9 	10 	11 	12 	12 	13
Eliminated: 	Eliminated: 	Eliminated: 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Votes: 	Votes: 	Votes: 	 	 	 	 	 	 	 	 	colspan=2 	 	 	 	 	 	
Voter 	Voter 	Voter 	Vote 	Vote 	Vote 	Vote 	Vote 	Vote 	Vote 	Vote 	Vote 	Vote 	Vote 	Vote 	Vote 	Vote 	Vote
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Self-vote. A castaway receives a self-vote when he or she does not submit their vote before the deadline.
Finalists' Vote	Finalists' Vote	Finalists' Vote	Finalists' Vote
Finalist: 	 	 	
Votes 	colspan="3" 	 	
 	 	 	
Voter 	Vote 	Vote 	Vote
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