Age

When you see the table to the right, keep the following information in mind.
The numbers shown on this table are measured in Musean years. See the calendar page for more information.
== Starting ages ==
You can choose or randomly generate your character's age. To randomly generate, roll the dice indicated for your class and add the result to the age of adulthood for your race to determine your character's age.
* Intuitive: This category includes barbarians, oracles, rogues, and sorcerers.
* Self-taught: This category includes bards, cavaliers, fighters, gunslingers, paladins, rangers, summoners, and witches.
* Trained: This category includes alchemists, clerics, druids, inquisitors, magi, monks, and wizards.
== Aging ==
With age, a character's physical ability scores decrease and his mental ability scores increase. The effects of each aging step are cumulative. However, none of a character's ability scores can be reduced below 1 in this way.
* Middle age: –1 to Str, Dex, and Con and +1 to Int, Wis, and Cha
* Old: –2 to Str, Dex, and Con and +1 to Int, Wis, and Cha
* Venerable: –3 to Str, Dex, and Con and +1 to Int, Wis, and Cha
When a character reaches venerable age, the DM secretly rolls their maximum age and records the result, which the player does not know. A character who reaches their maximum age dies of old age sometime during the following year.Category:Browse