Level 752

Level 752 is the 753rd level of the Backrooms.
==Description==
A wide-lens image taken of the racetrack.
Level 752 appears as an extremely large racetrack, spanning about 10.4 meters wide, with a relatively large sidewalk on each side, surrounded by a concrete tunnel with wall lights at regular intervals. At exactly five mile long intervals, there are Traffic Lights that behave as if they were on a normal crosswalk, despite seemingly not being attached to any functioning technology. At mile 0 (where some entering can appear), there is a streetlamp with a blue light bulb that will always be on no matter what. Scattered along the sidewalk, pieces of cars can be found, such as pipes, gas and oil containers, spare tires, and sometimes entire engines. Every mile in the tunnel, a large white number is painted at each wall of the tunnel, depicting the mile.
The racetrack itself is seemingly infinite. There have been two recovered recordings of explorers travelling as far as 24,457 miles forward. The footage depicts that after approximately 6,221 miles, the tunnel begins distorting, the walls and floor bending and warping. This distortion gets more intense the further traveled in the tunnel. This highly increases the chance of noclipping.
According to information from the Engineforge interview, around 15 entities can be seen driving past in an hour. The footage recovered from one of the explorers also depicts an entity rising from the asphalt at mile 0, as well as some entities appearing from nothing, as if teleported there. The cause of these phenomena are currently unknown, and are actively being researched.
==Colonies and Outposts==
===Engineforge===
*Located at Mile 399, 64 wanderers reside here.
*Willing to shelter any unfortunate wanderers.
*Utilizes the spare parts and Parasite Race cars to create tools and weapons.
===Outpost A === 
*A M.E.G opperated base, located at mile 0, 14 members reside here.
* Used to shelter M.E.G members entering this level, as well as wanderers that may end up here.
*Actively researching the properties of the Parasitic Race Cars and their effects
==Entities==
===Drivers===
====Description====
Drivers are seemingly humans, with black and white racing gear that has orange stripes on it. They drive the Parasitic Race Cars, and have the knowledge of professional racers, and can expertly maneuver the cars with ease.
====Behavoir====
These entities are extremely unintelligent, and only care about driving forward. If any other entity interrupts their driving, they enter a state of extreme rage, attempting to kill the interrupting entity at all costs. It has been said that some Drivers are incredibly dangerous, while others are less so. The danger of the Drivers seems to depend on their age. Drivers will also obey the Traffic Lights.
===Parasitic Race cars===
====Description====
Parasitic Race Cars are the cars the Drivers reside in. They appear as typical race cars from the years 1990-2010, but with a gray tint to the paint. The trunks of these cars can sometimes contain supplies, such as Water, Food, or weapons like knives and daggers. These cars also have a large cysts-like growth that stretches across the entirety of the engine.
====Behavior====
These cars behave normally, with a few exceptions. If the Driver that is piloting the car is killed, the car will melt into a pile of metal after a few minutes, unless an entity is making physical contact with it. These cars will become fully functional normal cars if an entity completely removes the growth in the engine of the car. When an entity enters the drivers seat, they become compelled to stay there, the feeling becoming stronger over time. After about 13 minutes, the entity will become near inseparable from the car, unless another entity removes them from the seat. After one or two hours, the entity will become a Driver, mentally connected to the car to the point where they physically cannot separate themselves from it, unless attacking another entity.
==Entrances and Exits==
===Entrances===
*If an entity manages to travel at 247 Mph or faster on any of the first 7 levels, they will be instantly transported to Level 752, from mile 0-43.
*Additionally, entering a long yellow tunnel that may appear in Level 0 will transition into this level.
*Noclipping through a blocked road tunnel on Level 603 might send one here.
===Exits===
*If an entity manages to use a car, either Parasitic or normal, and travels at 247 Mph or faster, they will be transported back into Level 0. Even though this is easily possible, due to the fact that Parasitic Race Cars are able to travel to speeds as fast as 300 mph, this is not an optimal plan due to the nature of Level 0.
*Travelling too far down in tunnel may also no clip you into The Void.
==Archived log: Engineforge Interview==
A radio communication between Outpost A and Egnineforge.
----<Commence>
Outpost A: Testing testing, can anyone hear me?
Engineforge: Ya, we can hear ya. Who is this?
Outpost A: Oh, hello. This is a M.E.G operated base in this level, may I ask who I am speaking to?
Engineforge: Mah name's Rachel, Rachel Burn, I'm one of tha leaders over 'ere at Engineforge.
Outpost A: Engineforge? I presume that is the colony we observed further down the track?
Engineforge: Probably. What's yer reason for contactin' us?
Outpost A: We figured that if there was any colonies on this level, they would have radio communication. We wanted to... lets say interview you on your settlement. For research purposes.
Engineforge: Bit odd, but alright I guess.
Outpost A: Alright, so first off... How did your colony come to be?
Engineforge: Well, me 'n the other founders ran into each other a while back, decided it'd be best to hunker down. Eventually, more 'n more folks came along and we just got bigger 'n bigger.
Outpost A: You said other founders?
Engineforge: Ye, that's right. There are a couple o' other folks here that founded this place with me.
Outpost A: I see. Next... What do you do there?
Engineforge: We use tha parts from them cars 'n stuff to make lotsa things. The supplies in their trucks keep us alive.
Outpost A: Alright... How do the entities on this level effect you?
Engineforge: Well, they're not friendly, if that's what yer askin'. There's lotsa them, 'bout 15 per hour. We always gotta take care of 'em before we get to their cars.
Outpost A: Ah I see, alright... Last quesstion, what do you do when you meet wanderers?
Engineforge: Wanderers? You mean them mighty confused new folk? We usually take 'em in if they need some rest. Most of 'em join us when they tell us all about how useful they can be, but some just keep going. Not many come 'ere, if I'm bein' honest.
Outpost A: I see. Well, that concludes everything we needed. Good-
Engineforge: Wait, before ye go, is there any way ye can get us home?
Outpost A: Oh uh, unfortunately not, I'm sorry.
Engineforge: Dammit... Well it was worth a shot.
Outpost A: Goodbye now, and good luck.
<End>
Category:Levels
Category:Cluster I
__NOTOC__
Category:Unconfirmed Levels
Category:Dangerous