Concentrate Water (Psionic)

This power lets the psionicist collect all moisture within the area of effect as water in a single container. The amount collected depends on the local terrain type.
Sandy wastes, dust sink, or salt flats: 1d3 -2 gallons (minimum 0).
Rocky badlands, stony barrens, or boulder fields: 1d4 -1 gallons.
Mountains or scrub plains: 1d6 -1 gallons. Verdant belts or forest: 1d8 +1 gallons.
The psionicist must hold the container while using the power. If the container is too small to hold the water collected, or if it is leaky, the excess spills onto the ground.
The power only collects uncollected vapor and droplets around the caster. Free-standing water in a glass, pool, or other container is not collected. It does not adversely affect plants or animals in the area. The drying effect on any local flora becomes evident in the next few days, but most Athasian plants can survive the temporary loss of ground moisture.
Power Score — The distance around the psionicist affected is increased, effectively doubling the amount of water collected.
20 — The power also collects a large portion of water from the psionicist's own body, inflicting an immediate loss of half his hit points.