Necropolitan (feat)

Origin Feat
When you undergo the ritual of crucimigration to become a Necropolitan, you immediately replace one of your existing feats with Necropolitan.
*You gain the Undead type in addition to your existing type.
**If any favorable effect would affect either or both of your types, it affects you. If any unfavorable effect would affect one of your types but not the other, you can be affected by it but you have advantage on saves against it. If any effect would affect neither of your types, you are immune to it. If any effect would affect both of your types, you do not gain immunity or resistance to it from your types.
*Deathless Nature:
**You have advantage on saving throws against disease and being poisoned, and you have resistance to poison damage.
**You have advantage on death saving throws.
**You don’t need to eat, drink, or breathe.
**You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.
category:Origin Feat
Category:Feat