Discipline Manipulation

The ability to manipulate disciplines.
==Also Called==
*Branch Control/Manipulation
*Discipline Control
*Subject Control/Manipulation
==Capabilities==
The user can create, shape and manipulate disciplines, or branches of knowledge, of different things. Including branches of science such as physics or chemistry, martial arts, art, philosophy, magic, etc. They can change what discipline is a part of what or they can change the discipline itself, and they can move parts of them to other disciplines.
==Applications==
*Art Manipulation
*Combat Manipulation
*Magic
**Dark Arts
**Shamanism
*White Arts
*Philosophy Manipulation
**Metaphysics Manipulation
**Pseudomathematics Manipulation
**Pseudoscience Manipulation
*Science Manipulation
**Biology Manipulation
**Chemistry Manipulation
**Physics Manipulation
***Relativity Manipulation
==Associations==
*Comprehension Manipulation
*Experience Manipulation
*Intelligence Manipulation
*Knowledge Arts
*Knowledge Manipulation
*Living Database
*Logic Manipulation
*Profession Manipulation
*Tetralogy
==Limitations==
*May be limited to some disciplines..
*May not be able to affect what the branch is part of completely, only parts of it.
*Scope of power is dependent on the users ability.
==Known Users==
*Ichthultu (DC Animated Universe/Justice League)
Category:Powers
Category:Supernatural Powers
Category:Data-based powers
Category:Manipulations
Category:Cognitive Powers
Category:Conceptual Powers
Category:Science Powers
Category:Almighty Powers
Category:Intuition
Category:Power with one user
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