Dullahan

==Summary==
Dullahan is an optional boss in both Golden Sun: The Lost Age, and Golden Sun: Dark Dawn. He primarily serves as a Superboss.
==Powers and Stats==
Tier: At least 
Name: Dullahan
Origin:  Golden Sun
Gender: Unknown
Age: Unknown
Classification: Phantom knight
Powers and Abilities: Superhuman Physical Characteristics, Master Swordsman, Energy Manipulation, Earth Manipulation, Electricity Manipulation, Fire Manipulation, Curse Manipulation, Statistics Reduction, Absorption, Statistics Amplification, Status Effect Inducement, Power Nullification, Non-Physical Interaction, Soul Manipulation, and Death Manipulation
Attack Potency: At least Large Star level (Can harm the cast of Golden Sun 1, 2, and 3)
Speed: Massively FTL+ (Can keep up with the cast of Golden Sun 1, 2, and 3. Stronger than the Doom Dragon)
Lifting Strength: Unknown, at least Class 5 with telekinesis.
Striking Strength: At least Large Star level
Durability: At least Large Star level (Can tank blows from the cast from both Golden Sun 1, 2, and 3).
Stamina: Very High
Range: Standard Melee Range. Hundreds of Kilometers with his Psynergy.
Standard Equipment: A sword
Intelligence: Unknown
Weaknesses: None notable
Notable Attacks/Techniques:
*Curse: Dullahan curses the target, killing them instantly after a certain amount of time.
*Condemn: Dullahan summons a grim reaper to slash at its opponent, instantly killing them.
*Bind: Dullahan seals the psynergy of the opponent, preventing them from utilizing their spiritual energy, metal energy, or chi for special techniques.
*Break: Dullahan removes any status enhancements or bonuses they may currently have.
*Charon: Dullahan summons Charon, ferryman of the River Styx, to unleash a wave of dark energy that engulfs its foes, dealing massive damage and instantly killing the targets.
*Formina Sage: Dullahan shapes a purple lightning bolt into a sword before using it to slice through its foe.
*Haunt: Dullahan releases a flurry of ghosts that haunt the Dullahan's foes, attacking them at random and continuing to haunt them until exorcised.
*Djinn Storm: Dullahan shuts down supporting entities like the Djinn, preventing their powers from being used by their owners.
*True Collide: Dullahan siphons dark energy from it's opponents to weaken them and heal itself. Deals earth-elemental damage.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Golden Sun
Category:Sword Users
Category:Energy Users
Category:Earth Users
Category:Electricity Users
Category:Fire Users
Category:Curse Users
Category:Absorption Users
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Power Nullification Users
Category:Soul Users
Category:Death Users