The Legend Of Zelda: The New Kingdom

The Legend of Zelda: The New Kingdom is an upcoming 3D Action-Adventure game for the Nintendo Switch, being developed by Nameless Inc. and is being publish by Nintendo. It is the 20th main-line Zelda Title.
The game reuses the art style and several assets from Breath of the Wild, but features a new map, story, protagonist and improvements of the former in several ways.
==Story==
The plot of The Legend of Zelda: The New Kingdom
===The Great Plateau===
Anna wakes up in her house to the noise of an alarm. Despite her reluctance, she wakes up and turns off her alarm - which is shown to be a Sheikah Slate. She gets out of bed, wearing only short-shorts and a bandage-tap bra (serving as her underwear). Looking around her room, she notices that her sword has gone missing. Not wasting a moment she puts her belt on, places her\ Sheikah Slate into it’s spot and starts getting whatever she needs out of her room. She’ll need to get her Sheikah Wand from her drawer, and can also get some worn out clothes. After she leaves her one-room house, she can pick up some sticks for a weapon. She’ll have to fight a total of 3 Bokoblins (1 unarmed, 1 with a stick, and 1 with a Boko Bat that has its back turned). 
After getting past them, she’ll met a man in a purple cloak. He has a rusted sword - the very one Anna is looking for - on his back. When she talks to him, he doesn’t give his name and prefers to just be called “The Merchant.” In return, he happily tells Anna not to reveal her name and is content with calling her “Stranger.” Anna brings up her sword and asks for her sword back. The Merchant tries to deny that he took it, but quickly admits he stole it from her house. He offers it back to Anna… for 40 Rupees. Anna can respond with “What’s a Rupee?” or “Don’t make this get ugly…” These are purely flavor text, as he’ll give her the sword back either way. (If Anna somehow gets 40 Rupees, she can actually buy it from him). He’ll tell he he’s trapped on the Great plateau before noticing her Sheikah Slate, and mutter to himself. Anna can opt to tell him about how she’s been trapped up on the Plateau for as long as she remembers. The Merchant will find this story interesting if he should hear it. Either way, he brings up that the slate has a built in map function (to which she can claim to know or say she thought it was nothing more than an alarm clock) and guides her to the submerged tower of The Great Plateau.
When climbing down, the Merchant flies down on a Paraglider, and at that point a familiar situation occurs - he offers to make her a Paraglider (claiming his is “priceless”) for any treasure that a nearby Shrine may have. Upon completing the shrine (The Bomb Shrine), she’ll have to tell him that he found a spirit orb instead of any treasure. He then tells her that the other shrines surely must have something of value, and says that if they have any treasure in them the deal is still good. Upon traveling through the Great Plateau and getting the other 3 shrines, she will need to find the Merchant once more, who is residing in the ruins of the Temple of Time.
Using her Spirit Orbs, she can pray to the statue in the temple to gain a Heart Container or Stamina Vessel (Since she has no use of it, a Spell Stone isn’t available yet). The merchant will ask her about what she found, at which point she can explain all that has happened or just say nothing. Either way, he’ll begin to ponder on his situation. He clearly comes to a conclusion, and asks her for one thing - an apple. Upon find and giving him one, he in return gives her his personal paraglider. He tells her that it can survive in any climate, and tells her that the leader of Hyrule has sent him to the Plateau for his assistance to Aku - the man resulting in the dark aura around what was once Hyrule Castle. If asked, he’ll tell Anna that Aku could very well spell the end of Hyrule should his plan succeed; a fact he didn’t care about until he was left on the Plateau to think about it. Getting back to the Paraglider, he claims that he’s already seen most of Hyrule, whereas Anna literally has the world to see. Anna promises that she’ll make good use of the Paraglider, but the Merchant will flat out tell her he doesn’t care what she does with it. He advises her that, if she wants to do good like that (as he claims she looks like the “Good-doing type” type) to seek out the ruler of Hyrule, who can be found on the outskirts of Kakariko Village. He does make a single request - that if she should find his brother Happy, to tell him to stop smiling all the time. With that, he thanks her for the apple. Anna is now free to head anywhere in Hyrule.
===Defeat Aku===
This is the game’s ultimate goal. Anna can either head for this right away merely out of the vague hints from the merchant to doing every other major quest and form a steel determination to topple him. A key thing to keep in mind is that completing other main quests will result in the fight through Aku’s morbid and morphed castle. Namely, bosses not defeated before hand will appear throughout the castle itself and even during the fight against Aku himself.
===Find the Ruler===
Anna can head to Kakariko Village and find the rulers of Hyrule hiding out in the outskirts in an ordinary log cabin. From here, Anna will learn of Aku’s Goals and how to help stop them.
More Story Details Coming Soon
==Combat==
The New Kingdom features roughly the same combat rules. Anna can use weapons, shields, and bows. However, it does feature a large deal of additions and expands on pre existing ideas in Breath of the Wild.
===Magic===
The biggest addition is Magic - represented by blue squares. In place of Runes, Anna can also use a handful of spells with her Sheikah Wand or just her body. These include the attacks from Lizalfos, the Yiga Teleporting Technique, or make items invisible. Once Anna learns any given spell, she gains access to her magic meter and can start trading Spirit Orbs in for Spell Stones. Each spell stone gives Anna a new square of energy to use; she starts out with 2 but maxes at 10.
===Weapon Sets===
Not only does The New Kingdom offer over 200 weapons to use, weapons are now available in Sets.These are simply groups that weapons belong to, making it easier to keep track of what weapons can be found. On top of that, many sets now have exclusive weapons to them. For example, like in Breath of the WIld, there are Traveler’s, Soldier’s, Knight’s, and Royal weapon sets. However, in the Soldier’s set, on top of the standard Sword, Buster, Polearm, etc, there’s a Soldier’s Greatsword. It has the length of a claymore, but can be used 1 handedly. However, there is no Traveler, Knight, or Royal version of this. There is a Knight’s Mace, which excels in destroying enemy armor and shields. This trend is true for most weapon sets.
===Weapon Materials===
Just as in Breath of the Wild, the materials weapons are made of affects when and where to use a weapon. 
*Wood: Weapons made of Wood tend to be swift and can be lit of fire for more damage, but will burn to ash if the fire isn’t extinguished.
*Stone/Bone: Both Bone and Stone weapons hit hard and peirce some level of defenses. However, cold climates make both materials quite brittle, and will break faster when used as a result.
*Metal: These tools conduct electricity. While this can allow for electrical attacks, they’re almost always dropped if electrocuted and tend to attract lightning in storms.
*Glass: These powerful tools are made from glass, giving it both cutting and smashing power. They tend to be quite damaging, and equally fragile.
*Magic: Due to being made from or protected by magic, these weapons lack any inherent weakness, but are fairly uncommon to begin with.
*Ancient: Laser weapons made from Ancient technology. They ignore all defense and have decent damage output, but the blades are kind of fragile.
 
===Swords===
Swords are weapons that can be used with one hand. In general, these weapons have a nice balance of range, damage, and speed.They have a 4 swing combo with their attacks. Their charge attacks are a 360 degree spins; great for crowd control, knocking enemies off balance, and cutting grass. At levels 2, 3 and 4, the circular slash and cutting power increases. Examples include: Anna’s Sword, Traveler’s Sword, Knight’s Mace, Shadow Rod, Wooden Machete.
Some swords are heavier than others, and as such have a slight delay to them. These sword tend to be a bit stronger and/or have some more range. These weapons have a secret secondary effect - if Anna removes her shield, she’ll use both hands on the weapon; this changes how she uses it, gives it a good 6-hit combo and attacks faster. Examples include: Goron Knife, Megaton Hammer, Lynel Sword, Ceremonial Sword.
 
===Buster===
Buster weapons is the term for two-handed weapons. They tend to be slow with good range and and even better damage. They have 2 swing hit combos, although it’s possible for them to have a 3 hit combo under certain conditions. The charge attacks of buster weapons has Anna spin around continuously until letting go of the attack button (or simply running out of stamina) at which point Anna will slam the weapon down into the ground. Considering as damaging as they get, but the slam can break a severely damaged weapon. Examples include: Farming Hoe, Double Ax, Rusty Claymore, Great Thunderblade, Forest Dwellers Kanabo.
===Knives===
Knives are small swords that have the shortest range and offer quick swipes and stabs. They have 4 swipes or 5 stabs, depending on the weapon. They share the charge attack with swords. The big differences are in it’s wielding abilities. Firstly, Knives can be dual wielded. Anna can use a second knife-type weapon at the cost of her shield (although unlike heavy sword, she doesn’t have to un-equip her shield). Some weapons take two slots up, but a few (like Sais) are paired together by default and only need one slot. The second thing is how these weapons can be used to help climb walls. Anna can pull out her knife or knives equipped to assist in climbing a wall. This makes climbing very easy (even in the game) but knives not meant for this will quickly break. Examples include: Chef Knife, Hunting Knife, Kunai Knife, Soldier’s Dagger.
===Polearm===
A Polearm is a long weapon that takes both hands to use. Used for jabbing attacks, they have great range and speed, but lack any crowd control capabilities. They can hit up to 5 times in a row, with charge attacks that can allow up to 9, depending on its charge. Can quickly dispatch single enemies, but crowds will need some creativity to overcome. Examples include: Throwing Spear, Knight’s Halberd, Boko Spear.
===Shield===
Shields are anything used to stop, deflect, or reflect an attack. They deal no damage (as they lack proper attacks) but instead their main stat refers to their stopping power. Shields can perform a Shield Bash by pressing A right as an attack hits the shield. This will still count as a hit on the shield, and missing leaves Anna open for a follow-up attack; landing this will reflect the attack back at the opponent and leave them open for Anna to close the distance and.or counter attack. Shield can also be used to Shield Surf down a hill. This can quickly break low level shields but moves faster than running/paragliding without using up her stamina. Examples include: Pot Lid, Lizal Shield, Royal Shield, Guardian Shield α.
===Bows===
Bows are used to fire arrows. That’s actually about all there is to them. Their damage, draw time, range, and durability all very from bow to bow. Some bows feature a scope, which allows Anna to enter a first person mode for more accurate shots at longer ranges. Another trait some bows have is the ability to fire multiple arrows from one. They can do this with any kind of arrow, but it’s worth noting that any kind of arrow shot form these have a 100% shatter rate. Examples Include: Wooden Bow, Soldier’s Bow, Silver Bow, Phrenic Crossbow.
===Arrows===
Arrows serve as the ammunition for Bows, and are how they deal damage. Each arrow does have certain qualities to them. Examples Include: Arrows, Shock Arrows, Ice Arrows, Iron Arrows.
===Projectiles===
A Projectile is anything that Anna throws to deal damage. Taking the place of a bow as a ranged weapon, they almost always break upon impact. They can be rather dangerous but often lack accuracy. Generally considered Improvised weapons. Examples include: Loose Rock, Plates, Saw Blades.
===Firearms===
A Firearm is a ranged weapon that fires bullets instead of arrows; Pistols and Rifles can be found or bought, but both need the right kind of bullet or it. They tend to be accurate, durable, and deadly. Sadly, both pistol shells and rifle bolts are very expensive (costing more than a bomb arrow each) so Anna needs to make each shot count.
==Armor==
===Polycount Sets===
A Polycount Set refers to a gathering of three pieces of armor that  (after being leveled up three times by a Great Fairy) gives Anna a special buff on top of the armors natural defense. Most of the time, a Polycount set is just the three pieces of armor in a set. However, there are now some mix-and-match sets as well. For example, wearing the Bokoblin Hat, the Old Shirt, and Worn-Out Jeans gives Anna the ability to recover from getting knocked over faster. A few NPCs in the world will hint to what some of the more obscure Polycount sets are.
===Rings===
Rings make their return from The Legend of Zelda: Oracle of Ages/Seasons duology. In The New Kingdom, they offer Anna a unique buff. There’s a science to making a ring, as their are 3 bases for the ring itself (Flint, Iron, and Gold) and then the center gemstone itself. Since Anna’s ring inventory has no limits, there’s nothing stopping her from just getting every possible combination other than costs and resources. Generally speaking, Flint is the worst base, then Iron with Gold being the best. However, some rings gain benefits from using a “low-tier” base. For example, some rings will need magic for Anna to make use off. But the flint version, the effect is so “weak” that Anna doesn’t need Magic to perform it.
==Collectables==
===Korok Seeds===
As Anna runs throughout Hyrule, she can encounter Korok spirits throughout the rebuilding kingdom. They will give her a Korok Seed for finding them, two which she can trade into Hetsu to increase her inventory slots. Just as Link from Breath of the Wild, Anna can gain more inventory for her Melee Weapons, Ranged Weapons, and Shields. On top of that, she can now upgrade her projectile inventory (allowing her to stack more of each projectile) and her meals (costing a lot of seeds but giving another page worth of meals - 25 more per purchase). Also new is that some side quests from NCPs will reward Anna with Korok seeds as well.
===Gold Fairies===
A Gold Fairy is a fairy… that is golden. Although unlike a normal fairy, they actually seem to like Anna’s presence and actively seek her out if they can. There are precisely 100 to be found in Hyrule, and they can be spent alongside other required items to be given a valuable gift from the Fairy Queen. For example, a single gold fairy and an apple will give Anna the Golden Apple which, when eaten, will allow Anna to see the precise health of enemies. Ann will also receive gifts after getting a certain amount of the total gold fairies. Gold Fairies can be found in:
*In shrines. These shrines will offer a gold fairy in the place of a spirit orb. A way to tell if a shrine will instead give a gold fairy is the coloring of it - the top of the shrine will be a golden yellow instead of orange until she completes the shrine.
*Side Quests. Some side quests offer a Gold Fairy as a reward (either directly from the NPC themselves or as something Anna will stumble upon for the quest). If Anna should be lost as to where to look for a Side Quest relating to gold fairies, she can give a normal fairy to the Fairy Queen, and the next (in-game) day it’ll return with information of the general place to find one.
*Bosses. The Gold enemies from Breath of the Wild’s Master Trails DLC return in The New Kingdom. Here, they’re silver enemies that have absorbed the power of the gold fairy. A select few gold enemies (like the Gold Wizzrobe or Gold Lynel) give more than one. Also, a few Yiga Clan Captains have a Gold Fairy Captive
*Locations. Each of the “biomes” in Hyrule have at least one gold fairy hidden somewhere. These can actually be the hardest to find, although there’s an NPC that can help Anna track these down.
===Sword Pedestals===
When Anna finds a Sword Pedestal, she can place her personal sword into the pedestal and have it regenerate some of it’s power. This boost in power will last for a time, but will run out if Anna should overuse her sword. Should this happen, her sword will return to it’s rusted, 1-point-of-damage state until it regenerates its power. The first Pedestal she finds will glow a bright white as she shoves the sword into it, giving it a temporary boost to 2 points of damage. With each one afterwards, she can choose to either boost it’s attack damage (in which the pedestal glows red as Anna shoves the sword into it) or decrease the recharge time (in that case, it’ll glow blue). The final pedestal will glow a golden yellow, giving her sword infinite charge, and she’ll have an indestructible sword with an attack damage of 30. There are 20 Pedestals in Hyrule.
===Spirit Orbs===
Spirit Orbs are rewards for completing shrines. They serve the exact same role they did in Breath of the WIld.
===Heart Containers, Stamina Vessels, and Spell Stones===
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These three items can be collected to boost Anna’s stats. The Heart Container gives her an additional heart (on top of recovering any lost hearts). Stamina Vessels give Anna 20% more stamina (and increases the speed in which stamina is recovered by 20%). Spell Stones will give Anna another block of magic to use.  The ways to collect these are:
*Spirit Orbs. These can be traded in for any of the three power ups. It’ll take 4 orbs to make one.
*Heart Pieces. Bought in a few shops and offered for the occasional Side Quest reward. Anna can combine 4 of them into a single Heart Container.
*Stamina Cells. These small gems can be bought or earned from NPCs. Anna will increase her maximum stamina if she combines 4 of these - provided she can. If not, she’ll need to lower her Stamina maximum first.
*Blue Fairies. These fairies are quite rare. Gathering four of them into one place has been known to create Spell Stones.
There are also secondary versions of each of these (White Heart Container, Black Stamina Vessel, and Gold Spell Stone). Each offer a unique buff to their precise stat.
==Trivia==
*The Legend of Zelda: The New Kingdom is the first entry in the series (that Nintendo offically acknowledges as a Zelda game) to feature a different character as the main character.
*The game's plotline is confirmed to incorporate the "Branching Timeline" for the first time, although it's missable information if the play doesn't pursue a certain collectable.
*Zelda is confirmed to appear in the game.
*The game will also feature more returning characters from previous games.
*The Deku Scrubs were going to make an appearence in the game and have a dungeon devoted to them. This has been dummied out, but full grow Dekus (known as Deku Knights) will make an appearence in a few places.
*Weapons are confirmed to be a bit more durable when compared to Breath of the Wild.
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