Buff & Debuff/Buffs/Mobility

===Mobility Buffs===
Buffs that increase movement speed, parkour velocity, and general maneuverability.
Name 	Target 	Description
Maneuver Bonus 	User/Ally	
Maneuver Bonuses caused by:
;Aim Glide and Wall Latch
*
*
*
;Bullet Jump, Aim Glide, and Wall Latch
*
*
*
*
*
*
*
*
*
*While holding 
;Slide
*
*
*
;Misc
*'s passive
**Wall Latch lasts 10 times longer (60 second duration)
*'s passive
**+25% faster Bullet Jump speed
**+50% faster Maneuver speed
*'s Dust Bloom passive
**+25% Bullet Jump and rolling distance
**Bullet jumping also creates a trampoline that lasts 5 seconds and grants the Upsurge buff, giving the same +25% distance to Bullet Jump and rolling maneuvers performed in the area.
* (increased Aim Glide duration)
* (increased roll speed)
* (increased parkour velocity)
* (increased parkour velocity)
* (increased Double Jump strength)
* (increased Bullet Jump speed)
* (increased Aim Glide duration)
* (increased parkour velocity)
* (increased parkour velocity)
* (if Drifting Grace, Evolved Ascension, or Vaulting Leap perks are selected)
Movement Speed Bonus	All 	
Movement Speed increase caused by:
;User only
*'s 
*'s (Night form)
*' 
*'s 
*'s 
*'s 
*'s 
*'s 
*'s 
*Helminth's 
*
*
*
*
*
*
*'s passive
* (if Drifting Grace perk is selected)
*Naramon's (Operator only)
;User & Ally
*'s augment
*'s 
*'s 
*'s augment
*'s (Haste mote)
Enemy:
*'s if Ability Strength is below 70%
*'s day form
Category:Mechanics