Patch 1.20 (13 June 2013)

===New features===
New playable ‘Naut: Ayla!
This devious little girl is voiced by Ashly Burch!
===Major fixes===
*New players now get a lower rating and league in the leaderboards, so that they start in league 9 (or sometimes maybe league 8) instead of in league 5. This rating decrease gradually disappears in their first 30 matches. This counts total matches finished in ALL seasons, not per season.
*NEW SEASON STARTED! Since this changes the scores of all new players, a new Season is started, making the previous Season extremely short!
*Matches now update their league based on who is in the match. So if a match is started by a league 3 player and then a league 1 player joins, the match changes into a league 2 match, instead of remaining a league 3 match as before.
*Made some improvements in Season transition code, hopefully fixing the issue that some people were shown in the leaderboard as if they had played a very large number of matches and had a very low win percentage.
*Fixed that an incorrect leave penalty was sometimes applied.
*Fixed that anti-cheat code would sometimes incorrectly think there was a speedhack happening and would then quit the game.
===Minor fixes===
*Fixed some text errors
*Roof thickness of the core on Aiguillion is now the same as on the other maps
*When the bottom turret on Aiguillion gets destroyed you will no longer be shoved to the side when standing above it in the neutral zone
===General balance===
====Raelynn====
*Snipe and Timerift buttons won’t slow down the run of Raelynn when they haven’t been purchased yet
*HC bomb second stage damage increase reduced from *4 to *3
*1.21 gigawatt battery duration reduced from 4 to 3
====Vinnie & Spike====
*Smoke screen can not interrupt a dash anymore
*Smoke screen red bandana should not be interrupted anymore while being in the smoke
*Spike dive base damage increased from 30 to 35 damage
*The godfish damage increased from +2 to +3
*Spikedive cooldown reduced from 8s to 7s
*Withered president mask cooldown reduction reduced from -2s to -1.5s
*Rigged casino games cooldown reduction reduced from 1.5s to 1s
*Bag of goldfish now activates when the player has 150 Solar
*Bag of goldfish price increased from 100 to 150 Solar
*Alien abduction kit is now 25% of damage dealt and works in the spikes instead of the dive
====Genji====
*Fixed an issue where Genji wouldn’t receive his own blessing
*The Last Pieridae Transformae doesn’t have a delay on the droid spawn anymore
*Prefab cocoons won’t randomly drop through glass platforms anymore
*Healing shots won’t be reflected anymore by friendly Froggy’s
====Froggy G====
*Damage against turrets after activating mutant ninja worms should now be the same as normal damage instead of less
*Ice cubes stun duration reduced from 0.4s to 0.3s per stage
*Thornfish damage reduced from 3 to 2
*Thornfish price decreased to 280 Solar
====Clunk====
*Lifebite cooldown increased from 4.5s to 5s
====Leon====
*Cocoon works normally on clones now
*Leons own stealth now works better with the stealth powerup on Aiguillon
*Clones now show the stealth icon when killing an opponent
*Clones now show the right animation when doing a clover of honour hit
*Fixed that Clover Of Honour extra damage would not give additional lifesteal.
====Derpl====
*Can’t perform knockback pulse when cocooned any more
*Can’t shoot through the barrier anymore on Ribbit IV to hit the turret in toplane
*Traps now need 0.6s to arm
====Lonestar====
*Dynamite cooldown increased from 5s to 6s
*Mr TNT price increased from 110 to 130 per stage
====Skolldir====
*Rubber ducky stun duration reduced from 0.4s to 0.3s
====Gnaw====
*Weedling planting damage can’t be reflected anymore