Pulsework Soldier (Final Fantasy XIII-2)

The Pulsework Soldier is an enemy in Final Fantasy XIII-2. It does not take much damage from attacks until staggered. It is recommended to change paradigms to include one or more Ravagers to drive the chain gauge up quickly. When a Pulsework Soldier is tamed, its name changes to Pulse Soldier.
==Stats==
==Paradigm Pack==
The Pulse Soldier is a Sentinel whose stat development begins slow, but grow rapidly between levels 20 and 30, before slowing down again. Its skillset development is similarly erratic, learning most of its abilities between levels 10 and 20, and does not learn any more beyond that.
The Pulse Soldier will have a maximum HP of around 5,000 if given Vitality materials, which is poor compared to other monster Sentinels. It takes half damage from physical and magical attacks and gains more passive resistance against physical attacks during its development, putting it on a par with Sentinels with higher HP.
It is less suitable than the Pulsework Knight for the purposes of giving the hidden Curaja ability to Medics, as it also passes on two passive abilities. A total of 99 levels of Sentinel are required, in the form of five at level 20, or six at level 17, etc.
===Monster stats===
===Abilities===
Ability 	Level 	Type 	Infuse
Provoke 	Initial	Command	
Resist Physical: +15%	3 	Passive	
Steelguard 	7 	Command	
HP: +10% 	10 	Passive	
Vendetta 	16 	Command	
Defense Maintenance 	18 	Passive	
HP: +16% 	20 	Passive	
===Crystarium===
;Legend:
*Green – HP
*Red – Strength
*Purple – Magic
Pulse Soldier Development.png|Pulse Soldier development chart.
== Etymology ==
Pulsework Soldier's Japanese name, "Barbaroi", is the Greek word for 'barbarians'.
==Related enemies==
*Pulsework Knight
*Pulsework Gladiator
===Final Fantasy XIII===
*Pulsework Soldier
*Pulsework Knight
*Pulsework Centurion
*Pulsework Gladiator
*Pulsework Champion
Category:Enemies in Final Fantasy XIII-2