List of rooms in Super Metroid/Wrecked Ship

This is a list of rooms in the Wrecked Ship in Super Metroid. Larger rooms have their own pages and are linked here. Most of these names are unofficial; such names will be highlighted in quotation marks.
==Wrecked Ship entrance==
The "Wrecked Ship entrance" is a room in the Wrecked Ship. It first appeared in Super Metroid, although chronologically it is first seen in Metroid: Zero Mission as part of Crateria and Chozodia.
Items
:• None
Connecting rooms
:• Flooded cavern (Blue Door)
:• Wrecked Ship main shaft (Blue Door)
==Wrecked Ship Main Shaft==
The "Wrecked Ship Main Shaft" is the main room of the Wrecked Ship. It appears in Super Metroid.
Items
:• Missile Tank
Connecting rooms
:• Wrecked Ship entrance (Blue Door)
:• Wrecked Ship Station (Blue Door)
:• Transport Hall (Blue Door)
:• Super Missile chamber (Blue Door)
:• Robot conveyor (Blue Door)
:• Bottom corridor (Green Hatch)
:• Top corridor (Blue Door)
==Wrecked Ship Save Station==
Room ID: 7CE8A
The sole Save Station in the Wrecked Ship cannot be used while the ship is without power. This means that if Samus dies during the battle with Phantoon, she will respawn at her Gunship or whichever Save Station she previously used. Once she restores power to the ship, the Save Station can be used. During the power outage, this room contains eleven Sbugs that simply crawl away when approached by Samus, and the occasional respawning Covern.
Items
:• None
Connecting rooms
:• Wrecked Ship main shaft (Blue Door)
==Bottom corridor==
The "bottom corridor" is the lowest located room on the Wrecked Ship. It is a horizontal corridor with scaffolding in the background. There is one platform held up by two supports, with a trapezoid-shaped top. It leads into the ship's Map Computer on the left, and Phantoon's chamber on the right, behind a wall with a thin gap at its base. A Gadora blocks the door to the chamber, as it does for every Space Pirate commander, with its texture growing over the nearby ceiling and floor. When visited for the first time, the room has no power. An inactive Work Robot is located near the wall in front of Phantoon's chamber, and embedded in the floor. Sbugs are present, but scurry away when approached. After Phantoon's defeat, when power is restored to the ship, the Work Robot becomes active and two Atomics spawn. Additionally, several broken wires begin releasing electrical sparks, damaging Samus if she contacts them.
Items
:• None
Connecting rooms
:• Wrecked Ship Main Shaft (Blue Door)
:• Phantoon's chamber (Gadora)
:• Wrecked Ship Map Station (Blue Door)
==Wrecked Ship Map Station==
Room ID: 7CCCB
The Wrecked Ship Map Station contains the Wrecked Ship's Map Computer. It cannot be used until power is restored to the ship. Interestingly enough, this room contains data for a Bull enemy to be placed, but it is not present in the game. It can be placed back in using the SMILE editor.
Items
:• None
Connecting rooms
:• Bottom corridor (Blue Door)
==Phantoon's chamber==
Room ID: 7CD13
Phantoon's chamber is a room located in the Wrecked Ship in Super Metroid. It is where Samus battles Phantoon. 
Items
:• None
Connecting rooms
:• Bottom corridor (Blue Door)
==Super Missile chamber==
The "Super Missile chamber" is a small room found through a door in the Wrecked Ship Main Shaft. The door to it is locked until power is restored. As the name implies, it is the location of the first of two Super Missile Tanks in the Wrecked Ship. Several broken and sparking wires are in this room, which can damage Samus if she touches them.
Items
:• Super Missile Tank
Connecting rooms
:• Wrecked Ship Main Shaft (Blue Door)
==Robot conveyor==
The "robot conveyor" is a dead-end corridor connected to the main shaft, with its entrance hidden behind a wall. Two halves of the floor are covered in conveyor belts, and end in spikes. Above the conveyor belts are four glass tanks, much like those containing Atomics elsewhere in the Wrecked Ship. They break after power is restored, but no Atomics are present in this room. The robot conveyor can be accessed before or after power is restored to the Wrecked Ship. However, if entered without power, one of two Work Robots in this room will be blocking access to an item. With power restored, two Bulls appear in the room and charge toward Samus. She must push the two Work Robots out of her way, onto the conveyor belts, and lay a Power Bomb next to the far right wall. This will expose several passages in the wall; the third of which (second from the bottom) leads into a small chamber with unbroken Atomic canisters. The second Super Missile Tank is present here.
Items
:• Super Missile Tank
Connecting rooms
:• Wrecked Ship Main Shaft (Blue Door)
==Top corridor==
The top corridor is the uppermost room in the Wrecked Ship. There are a large number of Atomics encased in containers throughout the room. The room is a dead end before Phantoon is defeated, but leads back to Crateria, and to multiple Missile Tanks after the ship activates. Its Room State changes upon Phantoon's defeat.
Items
:• None
Connecting rooms
:• Wrecked Ship Main Shaft (Blue Door)
:• Flooded cavern (Blue Door)
:• Assembly Line (Blue Door)
==Assembly Line==
The "Assembly Line" is a corridor on the upper right side of the Wrecked Ship, accessible through its highest corridor. Samus must defeat all enemies in the previous room to enter. The floor is divided into four sections, each with a conveyor on top of it and spikes in the gaps between them. Above each conveyor are groups of broken electric wires, which damage Samus. Three Work Robots are present on three of the conveyors. Samus must shoot them until they fall into the spiky gaps behind them, and then walk to the other end of the Assembly Line. A Missile Tank is located here on a pedestal.
Items
:• Missile Tank
Connecting rooms
:• Top corridor (Blue Door)
==Walking Chozo chamber==
The "walking Chozo chamber" is a room in the Wrecked Ship. It appears in Super Metroid.
Items
:• Missile Tank
:• Reserve Tank
Connecting rooms
:• Flooded cavern (Blue Doors)
:• Gravity Chamber (Blue Door)
==Gravity Chamber==
:For the room of the same name in Metroid Prime, see Gravity Chamber.
Room ID: 7CE40
The "Gravity Chamber" is a small room that contains the Gravity Suit in an Item Sphere. It can be accessed after Phantoon's defeat. An exit out of the Wrecked Ship is through the leftmost Blue Door.
Items
:• Gravity Suit
Connecting rooms
:• Walking Chozo chamber (Blue Door)
:• Flooded cavern (Blue Door)
==Transport Hall==
Room ID: 7CD5C
The "Transport Hall" connects the Western side of the Wrecked Ship to the Eastern side of it. This room can be accessed once Phantoon is defeated and contains one Bull. The room is flooded when entered, normally requiring the Gravity Suit to reach the Eastern door. 
Interestingly enough, there is no water in this room when the power is out (though usually never seen normally), suggesting that the room may have been flooded after the power came back on. It is likely that some of the water may have flooded inside from some of the reactivated doorways. Additionally, the Bull is not present if the room is accessed before power is restored, suggesting it may have entered this room from elsewhere as well.
Items
:• None
Connecting rooms
:• Wrecked Ship main shaft (Blue Door)
:• Death Row (Blue Door)
==Death Row==
Room ID: 7CB8B
"Death Row" is another partially-flooded corridor connecting to the eastern side of the Wrecked Ship. Its name is derived from the massive amount of spikes filled within this room, as well as five Kzans. These make traversal of the room more difficult, especially if Samus has not collected the Gravity Suit. Samus can use her Morph Ball when on top of a Kzan to avoid being crushed by the ceiling spikes above.
Items
:• None
Connecting rooms
:• Transport Hall (Blue Door)
:• Transport Hall (Blue Door)
==Electrical Spark Shaft==
The "Electrical Spark Shaft" is the Eastern-most shaft in the Wrecked Ship. It contains an exit into a back area of Crateria. The shaft cannot normally be accessed until after power is restored to the ship. It contains multiple ledges with staircases, and a hidden floor above the "ceiling", which can be shot with beam shots. Several broken wires protrude from the walls and drop electrical sparks, and damage Samus by 15 energy units if she touches them. Numerous round green lights exist in the walls, which flash.
Items
:• None
Connecting rooms
:• Death Row (Blue Door)
:• Flooded exit (Blue Door)
:• Wrecked Pool (Red Hatch)
==Wrecked Pool==
The "Wrecked Pool" is a large, partly-flooded room near the back of the Wrecked Ship. It cannot be accessed until power is restored. The center of the room is a massive pool with spikes at the very bottom. On the surface of the water are three suspensor platforms, which can be used to cross the room in tandem with crumbling Grapple Points on the ceiling. The other side of the pool features an upright Chozo Statue holding the Wrecked Ship's only Energy Tank. Notably, this is the only Chozo Statue in Super Metroid to be standing and holding an item. The Silence theme plays in this room, as it does in more traditional Item Rooms. It may be easier to obtain the Energy Tank when Samus has the Gravity Suit and/or Space Jump, since the suspensor platforms sink under Samus's weight. There are two Skulteras further down in the water; should Samus fall in, four midair platforms can be used to climb back out.
Items
:• Energy Tank
Connecting rooms
:• Electrical Spark Shaft (Blue Door)
Category:Wrecked Ship