Jomsvikingr

==In game==
Jomsvikingr — Vital statistics	Jomsvikingr — Vital statistics	Jomsvikingr — Vital statistics	Jomsvikingr — Vital statistics	Jomsvikingr — Vital statistics	Jomsvikingr — Vital statistics	Jomsvikingr — Vital statistics	Jomsvikingr — Vital statistics	Jomsvikingr — Vital statistics
 	
Medium infantry, capable of taking on a variety of targets and devastating against non-unique melee infantry but still as weak as normal swordsmen versus cavalry.
*Strong versus siege weapons, buildings, non-UU infantry.
*Weak versus heavy cavalry	
Medium infantry, capable of taking on a variety of targets and devastating against non-unique melee infantry but still as weak as normal swordsmen versus cavalry.
*Strong versus siege weapons, buildings, non-UU infantry.
*Weak versus heavy cavalry	
Medium infantry, capable of taking on a variety of targets and devastating against non-unique melee infantry but still as weak as normal swordsmen versus cavalry.
*Strong versus siege weapons, buildings, non-UU infantry.
*Weak versus heavy cavalry	
Medium infantry, capable of taking on a variety of targets and devastating against non-unique melee infantry but still as weak as normal swordsmen versus cavalry.
*Strong versus siege weapons, buildings, non-UU infantry.
*Weak versus heavy cavalry	
Medium infantry, capable of taking on a variety of targets and devastating against non-unique melee infantry but still as weak as normal swordsmen versus cavalry.
*Strong versus siege weapons, buildings, non-UU infantry.
*Weak versus heavy cavalry	
Medium infantry, capable of taking on a variety of targets and devastating against non-unique melee infantry but still as weak as normal swordsmen versus cavalry.
*Strong versus siege weapons, buildings, non-UU infantry.
*Weak versus heavy cavalry	
Medium infantry, capable of taking on a variety of targets and devastating against non-unique melee infantry but still as weak as normal swordsmen versus cavalry.
*Strong versus siege weapons, buildings, non-UU infantry.
*Weak versus heavy cavalry	
Medium infantry, capable of taking on a variety of targets and devastating against non-unique melee infantry but still as weak as normal swordsmen versus cavalry.
*Strong versus siege weapons, buildings, non-UU infantry.
*Weak versus heavy cavalry
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
* [2];
* 	8s(122t) 	170 	8 	22 	1.4s(22t) 	40 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
: 200 	: 3 	1 	 	4 	Melee 	
Small defensive bonus versus missile infantry.	
Small defensive bonus versus missile infantry.	
Small defensive bonus versus missile infantry.
 	 	 	 	 	 	 	 	
===Overall strategy===
===See also===
*Úlfhéðnar
*Vikingr
*Berserkir