List of quartz (Cold Steel IV)

This is a list of quartz in .
== Arts quartz ==
For details on the effects of each art, see List of orbal arts (Cold Steel IV).
=== Earth ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	Needle Shoot 	 	
* Needle Shoot RSTR+8/DEF+16
* Needle Shoot SRSTR+16/DEF+32	
* Needle Shoot x2U-Material x1
* Needle Shoot R x2U-Material x4
	Ivy Nail 	 	
* Ivy Nail RSTR+12/DEF+24
* Ivy Nail SRSTR+24/DEF+48	
* Ivy Nail x2U-Material x2
* Ivy Nail R x2U-Material x8
	Megalith Fall 	 	
* Megalith Fall RSTR+16/DEF+32
* Megalith Fall SRSTR+32/DEF+64	
* Megalith Fall x2U-Material x3
* Megalith Fall R x2U-Material x12
	Gravion Hammer 	 	
* Gravion Hammer RSTR+20/DEF+40
* Gravion Hammer SRSTR+40/DEF+80	
* Gravion Hammer x2U-Material x4
* Gravion Hammer R x2U-Material x16
	Crest 	 	
* Crest RHP+400/DEF+12
* Crest SRHP+800/DEF+24	
* Crest x2U-Material x1
* Crest R x2U-Material x4
	La Crest 	 	
* La Crest RHP+600/DEF+20
* La Crest SRHP+1200/DEF+40	
* La Crest x2U-Material x2
* La Crest R x2U-Material x8
	Earth Pulse 	 	
* Earth Pulse RHP+400/DEF+16
* Earth Pulse SRHP+800/DEF+32	
* Earth Pulse x2U-Material x2
* Earth Pulse R x2U-Material x8
	Adamantine Shield	 	
* Adamantine Shield RHP+800/DEF+32
* Adamantine Shield SRHP+1600/DEF+67	
* Adamantine Shield x2U-Material x3
* Adamantine Shield R x2U-Material x12
=== Water ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	Aqua Bleed 	 	
* Aqua Bleed RATS+8/ADF+16
* Aqua Bleed SRATS+16/ADF+32	
* Aqua Bleed x2U-Material x1
* Aqua Bleed R x2U-Material x4
	Crystal Edge 	 	
* Crystal Edge RATS+12/ADF+24
* Crystal Edge SRATS+24/ADF+48	
* Crystal Edge x2U-Material x2
* Crystal Edge R x2U-Material x8
	Blue Ascension	 	
* Blue Ascension RATS+16/ADF+32
* Blue Ascension SRATS+32/ADF+64	
* Blue Ascension x2U-Material x3
* Blue Ascension R x2U-Material x12
	Diamond Nova 	 	
* Diamond Nova RATS+20/ADF+40
* Diamond Nova SRATS+40/ADF+80	
* Diamond Nova x2U-Material x4
* Diamond Nova R x2U-Material x16
	Tear 	 	
* Tear RHP+400
* Tear SRHP+800	
* Tear x2U-Material x1
* Tear R x2U-Material x4
	Teara 	 	
* Teara RHP+800
* Teara SRHP+1600	
* Teara x2U-Material x2
* Teara R x2U-Material x8
	Tearal 	 	
* Tearal RHP+1600
* Tearal SRHP+3200	
* Tearal x2U-Material x3
* Tearal R x2U-Material x12
	Curia 	 	
* Curia REP+80
* Curia SREP+160	
* Curia x2U-Material x1
* Curia R x2U-Material x4
	Thelas 	 	
* Thelas RHP+400/EP+40
* Thelas SRHP+800/EP+80	
* Thelas x2U-Material x1
* Thelas R x2U-Material x4
	Athelas 	 	
* Athelas RHP+800/EP+80
* Athelas SRHP+1600/EP+160	
* Athelas x2U-Material x3
* Athelas R x2U-Material x12
=== Fire ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	Fire Bolt 	 	
* Fire Bolt RSTR+12/DEF+8
* Fire Bolt SRSTR+20/DEF+12	
* Fire Bolt x2U-Material x1
* Fire Bolt R x2U-Material x4
	Venom Flame 	 	
* Venom Flame RSTR+18/DEF+12
* Venom Flame SRSTR+30/DEF+18	
* Venom Flame x2U-Material x2
* Venom Flame R x2U-Material x8
	Flare Butterfly	 	
* Flare Butterfly RSTR+24/DEF+16
* Flare Butterfly SRSTR+40/DEF+24	
* Flare Butterfly x2U-Material x3
* Flare Butterfly R x2U-Material x12
	Zeruel Cannon 	 	
* Zeruel Cannon RSTR+30/DEF+20
* Zeruel Cannon SRSTR+50/DEF+30	
* Zeruel Cannon x2U-Material x4
* Zeruel Cannon R x2U-Material x16
	Forte 	 	
* Forte REP+40/STR+12
* Forte SREP+60/STR+18	
* Forte x2U-Material x1
* Forte R x2U-Material x4
	La Forte 	 	
* La Forte REP+80/STR+24
* La Forte SREP+120/STR+36	
* La Forte x2U-Material x3
* La Forte SR x2U-Material x12
	Heat Up 	 	
* Heat Up REP+60/STR+16
* Heat Up SREP+90/STR+24	
* Heat Up x2U-Material x2
* Heat Up R x2U-Material x8
	Impassion 	 	
* Impassion REP+20/STR+8
* Impassion SREP+30/STR+12	
* Impassion x2U-Material x1
* Impassion R x2U-Material x4
=== Wind ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	Air Strike 	 	
* Air Strike RATS+12/ADF+8
* Air Strike SRATS+20/ADF+12	
* Air Strike x2U-Material x1
* Air Strike R x2U-Material x4
	Nemesis Arrow	 	
* Nemesis Arrow RATS+18/ADF+12
* Nemesis Arrow SRATS+30/ADF+18	
* Nemesis Arrow x2U-Material x2
* Nemesis Arrow R x2U-Material x8
	Aerial Dust 	 	
* Aerial Dust RATS+24/ADF+16
* Aerial Dust SRATS+40/ADF+24	
* Aerial Dust x2U-Material x3
* Aerial Dust R x2U-Material x12
	Ixion Volt 	 	
* Ixion Volt RATS+30/ADF+20
* Ixion Volt SRATS+50/ADF+30	
* Ixion Volt x2U-Material x4
* Ixion Volt R x2U-Material x16
	Breath 	 	
* Breath RHP+400/SPD+2/MOV+1
* Breath SRHP+800/SPD+4/MOV+2	
* Breath x2U-Material x1
* Breath R x2U-Material x4
	Holy Breath 	 	
* Holy Breath RHP+800/SPD+4/MOV+2
* Holy Breath SRHP+1600/SPD+8/MOV+4	
* Holy Breath x2U-Material x3
* Holy Breath R x2U-Material x12
	Recuria 	 	
* Recuria RHP+400/EP+40/EVA+2%
* Recuria SRHP+800/EP+80/EVA+4	
* Recuria x2U-Material x2
* Recuria R x2U-Material x8
=== Time ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	Soul Blur 	 	
* Soul Blur RSPD+3
* Soul Blur SRSPD+6	
* Soul Blur x2U-Material x1
* Soul Blur R x2U-Material x4
	Calvary Edge	 	
* Calvary Edge RSPD+5
* Calvary Edge SRSPD+10	
* Calvary Edge x2U-Material x3
* Calvary Edge R x2U-Material x12
	Lost Genesis	 	
* Lost Genesis RSPD+7
* Lost Genesis SRSPD+14	
* Lost Genesis x2U-Material x5
* Lost Genesis R x2U-Material x20
	Chrono Drive	 	
* Chrono Drive RSPD+4
* Chrono Drive SRSPD+8	
* Chrono Drive x2U-Material x2
* Chrono Drive R x2U-Material x8
	Chrono Break	 	
* Chrono Break RSPD+4
* Chrono Break SRSPD+8	
* Chrono Break x2U-Material x2
* Chrono Break R x2U-Material x8
	Chrono Burst	 	
* Chrono Burst RSPD+6
* Chrono Burst SRSPD+12	
* Chrono Burst x2U-Material x4
* Chrono Burst R x2U-Material x16
=== Space ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	Golden Sphere 	 	
* Golden Sphere RHP+200/STR+8/ATS+8
* Golden Sphere SRHP+400/STR+8/ATS+8	
* Golden Sphere x2U-Material x2
* Golden Sphere R x2U-Material x8
	Cross Crusade 	 	
* Cross Crusade RHP+400/STR+12/ATS+12
* Cross Crusade SRHP+800/STR+24/ATS+24	
* Cross Crusade x2U-Material x3
* Cross Crusade R x2U-Material x12
	Seventh Calibur	 	
* Seventh Calibur RHP+800/STR+16/ATS+16
* Seventh Calibur SRHP+1600/STR+32/ATS+32	
* Seventh Calibur x2U-Material x5
* Seventh Calibur R x2U-Material x20
	Fortuna 	 	
* Fortuna RATS+8/ADF+8
* Fortuna SRATS+16/ADF+32	
* Fortuna x2U-Material x1
* Fortuna R x2U-Material x4
	Shining 	 	
* Shining RSTR+12/DEF+24/ACC+60%
* Shining SRSTR+24/DEF+48/ACC+80%	
* Shining x2U-Material x3
* Shining R x2U-Material x12
	Seraphic Ring 	 	
* Seraphic Ring RHP+1000/EP+100
* Seraphic Ring SRHP+2000/EP+200	
* Seraphic Ring x2U-Material x5
* Seraphic Ring R x2U-Material x20
=== Mirage ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	Silver Thorn 	 	
* Silver Thorn REP+40/ATS+18
* Silver Thorn SREP+80/ATS+36	
* Silver Thorn x2U-Material x2
* Silver Thorn R x2U-Material x8
	Galion Fort 	 	
* Galion Fort REP+80/ATS+24
* Galion Fort SREP+160/ATS+48	
* Galion Fort x2U-Material x3
* Galion Fort R x2U-Material x12
	Albion Wolf 	 	
* Albion Wolf REP+120/ATS+30
* Albion Wolf SREP+240/ATS+60	
* Albion Wolf x2U-Material x5
* Albion Wolf R x2U-Material x20
	Analyze 	 	
* Analyze RATS+5/ACC+50%
* Analyze SRATS+10/ACC+100%	
* Analyze x2U-Material x1
* Analyze R x2U-Material x4
	Saintly Force 	 	
* Saintly Force RSTR+12/ATS+12
* Saintly Force SRSTR+24/ATS+24	
* Saintly Force x2U-Material x2
* Saintly Force R x2U-Material x8
	Crescent Mirror	 	
* Crescent Mirror RATS+16/ADF+24
* Crescent Mirror SRATS+32/ADF+48	
* Crescent Mirror x2U-Material x3
* Crescent Mirror R x2U-Material x12
== Stat quartz ==
=== Earth ===
	Name 	Effect 	Synthesis Cost	Upgrade Cost
	Defense 1	DEF+40 	 	—
	Defense 2	DEF+80 	 	Defense 1 x2U-Material x2
	Defense 3	DEF+160 	 	Defense 2 x2U-Material x8
	Break 1 	STR+10/Break damage+20%	 	—
	Break 2 	STR+20/Break damage+40%	 	Break 1 x2U-Material x2
	Break 3 	STR+40/Break damage+60%	 	Break 2 x2U-Material x8
=== Water ===
	Name 	Effect 	Synthesis Cost	Upgrade Cost
	HP 1 	HP+1200 	 	—
	HP 2 	HP+2400 	 	HP 1 x2U-Material x2
	HP 3 	HP+4800 	 	HP 2 x2U-Material x8
	Shield 1	ADF+40/Magic attack evasion+10% 	 	—
	Shield 2	ADF+80/Magic attack evasion+15% 	 	Shield 1 x2U-Material x2
	Shield 3	ADF+160/Magic attack evasion+20%	 	Shield 2 x2U-Material x8
=== Fire ===
	Name 	Effect 	Synthesis Cost	Upgrade Cost
	Attack 1	STR+20 	 	—
	Attack 2	STR+40 	 	Attack 1 x2U-Material x2
	Attack 3	STR+80 	 	Attack 2 x2U-Material x8
	Strike 1	Critical rate+2%	 	—
	Strike 2	Critical rate+4%	 	Strike 1 x2U-Material x2
	Strike 3	Critical rate+6%	 	Strike 2 x2U-Material x8
=== Wind ===
	Name 	Effect 	Synthesis Cost	Upgrade Cost
	Evade 1	EVA+3% 	 	—
	Evade 2	EVA+6% 	 	Evade 1 x2U-Material x2
	Evade 3	EVA+9% 	 	Evade 2 x2U-Material x8
	Move 1 	SPD+1/MOV+2	 	—
	Move 2 	SPD+2/MOV+4	 	Move 1 x2U-Material x2
	Move 3 	SPD+3/MOV+6	 	Move 2 x2U-Material x8
=== Time ===
	Name 	Effect 	Synthesis Cost	Upgrade Cost
	Action 1	SPD+4 	 	—
	Action 2	SPD+8 	 	Action 1 x2U-Material x2
	Action 3	SPD+16 	 	Action 2 x2U-Material x8
	Cast 1 	Time to cast arts is cut by 20%	 	—
	Cast 2 	Time to cast arts is cut by 25%	 	Cast 1 x2U-Material x2
	Cast 3 	Time to cast arts is cut by 33%	 	Cast 2 x2U-Material x8
=== Space ===
	Name 	Effect 	Synthesis Cost	Upgrade Cost
	EP Cut 1	Arts EP cost -10% 	 	—
	EP Cut 2	Arts EP cost -20% 	 	EP Cut 1 x2U-Material x2
	EP Cut 3	Arts EP cost -30% 	 	EP Cut 2 x2U-Material x8
	Hit 1 	ACC+50%/Critical rate+1% 	 	—
	Hit 2 	ACC+75%/Critical rate+2% 	 	Hit 1 x2U-Material x2
	Hit 3 	ACC+100%/Critical rate+3% 	 	Hit 2 x2U-Material x8
	Impede 1	(STR+10) Attacks/crafts can cancel arts (30% chance)/Delay+1	 	—
	Impede 2	(STR+20) Attacks/crafts can cancel arts (60% chance)/Delay+2	 	Impede 1 x2U-Material x2
	Impede 3	(STR+30) Attacks/crafts can cancel arts (90% chance)/Delay+3	 	Impede 2 x2U-Material x8
=== Mirage ===
	Name 	Effect	Synthesis Cost	Upgrade Cost
	EP 1 	EP+120	 	—
	EP 2 	EP+240	 	EP 1 x2U-Material x2
	EP 3 	EP+480	 	EP 2 x2U-Material x8
	Mind 1	ATS+20	 	—
	Mind 2	ATS+40	 	Mind 1 x2U-Material x2
	Mind 3	ATS+80	 	Mind 2 x2U-Material x8
== Status quartz ==
=== Earth ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	PoisonSTR+15/Poison 10% 	 	
* Poison IISTR+30/Poison 15%
* Poison IIISTR+50/Poison 20%	
* Poison x2U-Material x4
* Poison II x2U-Material x16
	PetrifySTR+15/Petrity 10% 	 	
* Petrify IISTR+30/Petrity 15%
* Petrify IIISTR+50/Petrity 20%	
* Petrify x2U-Material x4
* Petrify II x2U-Material x16
	Shield BreakerSTR+15/DEF ↓ (S) (20%) (4 turns)	 	
* Shield Breaker IISTR+30/DEF ↓ (S) (25%) (4 turns)
* Shield Breaker IIISTR+50/DEF ↓ (S) (30%) (4 turns)	
* Shield Breaker x2U-Material x4
* Shield Breaker II x2U-Material x16
=== Water ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	MuteSTR+15/Mute 10% 	 	
* Mute IISTR+30/Mute 15%
* Mute IIISTR+50/Mute 20%	
* Mute x2U-Material x4
* Mute II x2U-Material x16
	FreezeSTR+15/Freeze 10% 	 	
* Freeze IISTR+30/Freeze 15%
* Freeze IIISTR+50/Freeze 20%	
* Freeze x2U-Material x4
* Freeze II x2U-Material x16
	Spirit BreakerSTR+15/ADF ↓ (S) (20%) (4 turns)	 	
* Spirit Breaker IISTR+30/ADF ↓ (S) (25%) (4 turns)
* Spirit Breaker IIISTR+50/ADF ↓ (S) (30%) (4 turns)	
* Spirit Breaker x2U-Material x4
* Spirit Breaker II x2U-Material x16
=== Fire ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	SealSTR+15/Seal 10% 	 	
* Seal IISTR+30/Seal 15%
* Seal IIISTR+50/Seal 20%	
* Seal x2U-Material x4
* Seal II x2U-Material x16
	BurnSTR+15/Burn 10% 	 	
* Burn IISTR+30/Burn 15%
* Burn IIISTR+50/Burn 20%	
* Burn x2U-Material x4
* Burn II x2U-Material x16
	Sword BreakerSTR+15/STR ↓ (S) (20%) (4 turns)	 	
* Sword Breaker IISTR+30/STR ↓ (S) (25%) (4 turns)
* Sword Breaker IIISTR+50/STR ↓ (S) (30%) (4 turns)	
* Sword Breaker x2U-Material x4
* Sword Breaker II x2U-Material x16
=== Wind ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	BlindSTR+15/Blind 10% 	 	
* Blind IISTR+30/Blind 15%
* Blind IIISTR+50/Blind 20%	
* Blind x2U-Material x4
* Blind II x2U-Material x16
	SleepSTR+15/Sleep 10% 	 	
* Sleep IISTR+30/Sleep 15%
* Sleep IIISTR+50/Sleep 20%	
* Sleep x2U-Material x4
* Sleep II x2U-Material x16
	Leg BreakerSTR+15/MOV ↓ (S) (20%) (4 turns)	 	
* Leg Breaker IISTR+30/MOV ↓ (S) (25%) (4 turns)
* Leg Breaker IIISTR+50/MOV ↓ (S) (30%) (4 turns)	
* Leg Breaker x2U-Material x4
* Leg Breaker II x2U-Material x16
=== Time ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	NightmareSTR+15/Nightmare 10% 	 	
* Nightmare IISTR+30/Nightmare 15%
* Nightmare IIISTR+50/Nightmare 20%	
* Nightmare x2U-Material x4
* Nightmare II x2U-Material x16
	Speed BreakerSTR+15/SPD ↓ (S) (20%) (4 turns)	 	
* Speed Breaker IISTR+30/SPD ↓ (S) (25%) (4 turns)
* Speed Breaker IIISTR+50/SPD ↓ (S) (30%) (4 turns)	
* Speed Breaker x2U-Material x4
* Speed Breaker II x2U-Material x16
=== Space ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	FaintSTR+15/Faint 10%	 	
* Faint IISTR+30/Faint 15%
* Faint IIISTR+50/Faint 20%	
* Faint x2U-Material x4
* Faint II x2U-Material x16
=== Mirage ===
	Name 	Synthesis Cost	Upgrade	Upgrade Cost
	ConfuseSTR+15/Confuse 10% 	 	
* Confuse IISTR+30/Confuse 15%
* Confuse IIISTR+50/Confuse 20%	
* Confuse x2U-Material x4
* Confuse II x2U-Material x16
	Voice BreakerSTR+15/ATS ↓ (S) (20%) (4 turns)	 	
* Voice Breaker IISTR+30/ATS ↓ (S) (25%) (4 turns)
* Voice Breaker IIISTR+50/ATS ↓ (S) (30%) (4 turns)	
* Voice Breaker x2U-Material x4
* Voice Breaker II x2U-Material x16
== Special quartz ==
=== Earth ===
	Name 	Effect 	Trade Cost 	Acquire
	Earth Bell 	ATS+30/Delay reduced to half after Earth arts. 	Needle Shoot R x1U-Material x12 	Drop: Lone Rontes
	Septium Vein 	(EP+80/ATS+10) Enemies drop more sepith. 	Crest R x1U-Material x18 	Reward: Won't Stan for This
	Dragon Vein 	(EP+160/ATS+20) The Assault Gauge gradually recovers in the field. 	Ivy Nail R x1U-Material x18 	Drop: Magic Knight Dynagram
	Steel Bell 	ATS+60/Earth arts damage+30% and AT Delay halved.Megalith Fall 	Earth Bell x1 Megalith Fall SR x1U-Material x24 	Drop: Chief Genbu Draco
	Impenetrable Shield	(HP+2400/DEF+96/ADF+96/ATS+48) La Crest/Earth Pulse/Adamantine Shield 	La Crest SR x1 Earth Pulse x1 Adamantine Shield SR x1U-Material x18	Reward: Family Scattering
	Genbu 	STR+80/Attacks/crafts can poison or petrify enemies (30% chance). 	Poison III x1 Petrify III x1U-Material x32 	Chest: Stargazer's Tower 1
	Rakan Gem 	(STR+40/DEF+40) Break damage+80%/Enemies drop more sepith. 	Septium Vein x1 Break 3 x1U-Material x32 	Drop: Plutus Bennu
	Acala Gem 	(HP+2000/DEF+200) Assault Points gradually recover while walking in the field.Gravion Hammer	Dragon Vein x1 Defense 3 x1 Gravion Hammer SR x1U-Material x24 	Drop: Achtzen
	Amberl Gem 	DEF+400/ADF+400 	Defense 3 x2 Shield 3 x2U-Material x8 	Chest: Geofront F Sector 1
=== Water ===
	Name 	Effect 	Trade Cost 	Acquire
	Water Bell 	ATS+30/Delay reduced to half after Water arts. 	Aqua Bleed R x1U-Material x12 	Drop: Rolling Thunder
	Effort 	(EP+80/ATS+10) Gives 70% chance to make a superb dish when cooking.Thelas 	Thelas R x1U-Material x18 	Reward: Moonlight Mandrake Special
	Heal 	(HP+1200/EP+120) HP gradually recovers while walking in the field.Tear/Teara/Curia	Tear R x1 Teara R x1 Curia R x1U-Material x9 	Reward: Substitute Medicine Ingredients
	Ocean Bell 	ATS+30/Water arts Damage+30% and AT delay halved.Blue Ascension 	Water Bell x1 Blue Ascension SR x1U-Material x24 	Drop: Galliosaurus
	Waterfall 	Deal bonus damage to low-level enemies (max+50%) 	Crystal Edge SR x1U-Material x36 	Reward: Rosenburg Roundup
	Seiryuu 	STR+80/Attacks/crafts can mute or freeze enemies (25% chance) 	Mute III x1 Freeze III x1U-Material x32 	Chest: Draco Sanctuary
	Sen IIInin Gem	(HP+3200/ADF+160) Magic attack evasion+25%Teara/Athelas 	Tearal SR x1 Athelas SR x1 Shield 3 x1U-Material x24	Exchange: Grand Lakelord
	Hyoushou Gem 	(EP+200/ATS+80) HP gradually recovers while walking in the field.Diamond Nova 	Heal x1 Diamond Nova SR x1U-Material x32 	Reward: Saving Officer Alan
	Sapphirl Gem 	HP+6400/EP+640 	HP 3 x2 EP 3 x2U-Material x8 	Drop: Vita, the Azure Abyss
=== Fire ===
	Name 	Effect 	Trade Cost 	Acquire
	Fire Bell 	ATS+30/Delay reduced to half after Fire arts. 	Fire Bolt SR x1U-Material x12 	Drop: Boarbarian
	Invigorate 	STR+10/Restores CP by attacking enemies on the field.Forte/Impassion 	Forte R x1 Impassion R x1U-Material x12 	Reach Special Ops Rank B5
	Ingenuity 	(EP+160/ATS+20) EP gradually recovers while walking in the field.Heat Up 	Heat Up R x1 Venom Flame R x1U-Material x12 	Drop: Magic Knight Sigheim
	Pyre Bell 	ATS+60/Fire art damage+30% and AT Delay halved.Flare Butterfly 	Fire Bell x1 Flare Butterfly SR x1U-Material x24 	Reward: A Herculean Task
	Rage 	(ACC+100%/EVA+10%) Counterattacks after evading always deal critical damage.La Forte	La Forte SR x1U-Material x36 	
* Drop: Rostrum
* Drop: Magic Knight Heavy Ruby
	Suzaku 	STR+80/Attacks/crafts can seal or burn enemies (25% chance) 	Seal III x1 Burn III x1U-Material x32 	Chest: Lake Elm Wetlands 1
	Mars Gem 	(STR+160/Critical rate+8%) Restores CP by attacking enemies on the field. 	Attack 3 x1 Strike 3 x1 Invigorate x1U-Material x24	Reward: Operation: Free Eryn
	Vulcan Gem 	(STR+80/ATS+80) EP gradually recovers while walking in the field.Zeruel Cannon 	Zeruel Cannon SR x1 Ingenuity x1U-Material x32 	Show Sandy full recipe book
	Carnelia Gem	STR+200 	Attack 3 x4U-Material x8 	Drop: Principal Le Guin
=== Wind ===
	Name 	Effect 	Trade Cost 	Acquire
	Wind Bell 	ATS+30/Delay reduced to half after Wind arts. 	Air Strike R x1U-Material x12 	Drop: Iglute Garmr
	Scent 	(HP+800/EP+80/ATS+20) Makes enemies more likely to notice you.Breath/Nemesis Arrow/Aerial Dust	Breath R x1 Nemesis Arrow R x1 Aerial Dust R x1U-Material x9	Drop: Magnum Dong
	Bluster 	STR+40/Abnormal statuses inflicted on foes last 1 more turn.Recuria 	Recuria R x1U-Material x18 	Drop: Crabandit
	Storm Bell 	ATS+60/Wind art damage+30% and AT Delay halved.Aerial Dust 	Wind Bell x1 Aerial Dust SR x1U-Material x24 	Drop: Dino Jupiter
	Revolution 	Deal bonus damage to high-level enemies (max+50%) 	Aerial Dust SR x1U-Material x36 	Reach Special Ops Rank B1
	Byakko 	STR+80/Attacks/crafts can blind or put enemies to sleep (25% chance). 	Blind III x1 Sleep III x1U-Material x32 	
* Chest: Orchis Tower
* Drop: Gildarganon
	Aeolus Gem 	(HP+2000/ATS+50/ADF+50/MOV+8) Abnormal statuses inflicted on foes last 1 more turn.Holy Breath	Holy Breath SR x1 Move 3 x1 Bluster x1U-Material x24 	Drop: Viscount Arseid
	Zeus Gem 	EVA+12%/Ixion Volt 	Ixion Volt SR x1 Evade 3 x1U-Material x32 	Reward: Persistent Study
	Esmelas Gem	SPD+4/MOV+8/EVA+12% 	Evade 3 x2 Move 3 x2U-Material x8 	Chest: Stella Sanctuary
=== Time ===
	Name 	Effect 	Trade Cost 	Acquire
	Black Bell 	ATS+30/Delay reduced to half after Time arts. 	Soul Blur R x1U-Material x12 	Drop: Panda Sage
	Nightgleam 	First attack art used deals +50% damage/Attacks/crafts can K.O. enemies (5% chance). 	Calvary Edge R x1U-Material x18 	Drop: Bennu Nucleus
	Prankster 	(HP+800/STR+10) Gives 70% chance to make a peculiar dish when cooking.Chrono Break 	Chrono Break R x1U-Material x18 	Drop: Fat Pom
	Epoch Bell 	ATS+60/Time art damage+30% and AT Delay halved.Calvary Edge 	Black Bell x1 Calvary Edge SR x1U-Material x24 	Reward: The Radio Stars Reborn
	Hades Gem 	(ATS+30) First attack art used deals +100% damage/Attacks/crafts can K.O. enemies (10% chance).	Nightgleam x1 Nightmare III x1U-Material x24 	Reach Special Ops Rank A6
	Umbral Gyre 	STR+80/Attack/crafts cause SPD/MOV ↓ (S) (40% chance) (4 turns) 	Speed Breaker III x1 Leg Breaker III x1U-Material x32 	Chest: Stargazer's Tower 2
	Skanda Gem 	SPD+20/Chrono Drive/Chrono Break/Chrono Burst 	Chrono Drive SR x1 Chrono Break SR x1 Chrono Burst SR x1U-Material x24	Drop: Yyd Vanas
	Diabolos Gem	ATS+80/Time to cast arts is cut by 1/2Lost Genesis 	Lost Genesis SR x1 Cast 3 x1U-Material x32 	Chest: Empyreal Fortress - Hall A
	Nohval Gem 	SPD+32 	Action 3 x4U-Material x8 	Drop: Black Alberich
=== Space ===
	Name 	Effect 	Trade Cost 	Acquire
	Golden Bell 	ATS+30/Delay reduced to half after space arts. 	Golden Sphere R x1U-Material x12 	Drop: Gespard Gerrod
	Lone Blade 	First attack/craft used deals +50% damageBalance Down (10% chance) (1 turn) 	Cross Crusade R x1U-Material x18 	Drop: Arachne Graia
	Luck 	STR+10Item drop rate +50% (equipped character only)Fortuna 	Fortuna R x1U-Material x18 	Drop: Great Zan Su
	Holy Bell 	ATS+60/Space art damage+30% and AT delay halved.Cross Crusade 	Cross Crusade SR x1U-Material x36 	Reward: Alster Assistance
	Domination 	(HP+1600) First attack/craft used deals +100% damageBalance Down (20% chance) (1 turn) 	Lone Blade x1 Faint III x1U-Material x24 	Reach Special Ops Rank A4
	Seraph 	(HP+2400/EP+240/STR+20/ATS+20DEF+40/ADF+40/ACC+100%)Item drop rate +50% (equipped character only)Fortuna/Shining/Seraphic Ring	Fortuna SR x1 Shining SR x1 Seraphic Ring SR x1U-Material x24	Drop: Laomedeia Scylla
	Solar Gyre 	STR+80/Attacks/crafts cause STR/DEF ↓ (S) (40% chance) (4 turns) 	Sword Breaker III x1 Shield Breaker III x1U-Material x32 	Chest: Geofront F Sector 2
	Deus Gem 	(EP+200/ATS+40/ADF+40) Arts EP cost -40%. 	EP Cut 3 x1U-Material x48 	Drop: Dimension Destroyer
	Sevenfold Gem	(HP+2000/STR+40/DEF+40) Attacks/crafts can cancel arts (100% chance)/Delay+4Seventh Calibur 	Seventh Calibur SR x1 Hit 3 x1 Impede 3 x1U-Material x24 	Chest: Empyreal Fortress - Hall C
	Goldia Gem 	ACC+100%/Critical rate+9% 	Hit 3 x2 Strike 3 x2U-Material x8 	Reward: Interview with Nielsen
=== Mirage ===
	Name 	Effect 	Trade Cost 	Acquire
	Silver Bell 	ATS+30/Delay reduced to half after Mirage arts. 	Silver Thorn R x1U-Material x12 	Drop: Gargoylorus
	Moon Lens 	(EP+20/ATS+20) Display unanalyzed information/Enemies and chests are shown on the map. 	Analyze R x1U-Material x18 	Drop: Lilith Domina
	Intimidation 	(EP+240/ATS+60) Make enemies on the field more likely to run from you. 	Saintly Force R x1U-Material x18 	Drop: Adamantine Bison
	Dragon Vision	(EP+240/ATS+60) Automatically analyzes defeated enemies. 	Galion Fort R x1U-Material x18 	Reach Special Ops Rank B3
	Astral Bell 	ATS+60/Mirage art Damage+30% and AT Delay halved.Galion Fort 	Galion Fort SR x1U-Material x36 	Drop: Corruptera
	Sacred Mirror	(EP+80/ATS+80) Display unanalyzed information/Enemies and chests are shown on the map.Silver Thorn/Analyze	Moon Lens x1 Silver Thorn SR x1 Analyze SR x1U-Material x16	Drop: Starless Knight
	Tamamo Gem 	STR+80/Attacks/crafts can charm enemies (25% chance). 	Confuse III x1U-Material x36 	Reward: A Father-Daughter Bout
	Lunar Gyre 	STR+80/Attacks/crafts cause ATS/ADF ↓ (S) (40% chance) (4 turns). 	Voice Breaker III x1 Spirit Breaker III x1U-Material x32 	Drop: Sayla Kijimunmon
	Odin Gem 	(STR+100/ATS+100) Saintly Force/Crescent Mirror 	Saintly Force SR x1 Crescent Mirror SR x1U-Material x32 	Reward: Showdown of the Decade
	Fenrir Gem 	(EP+320/ATS+160) Albion Wolf 	Albion Wolf SR x1 EP 3 x1 Mind 3 x1U-Material x24 	Chest: Empyreal Fortress - Hall C
	Argem Gem 	ATS+200 	Mind 3 x4U-Material x8 	Drop: Eldergeist
=== Lost elements ===
	Name 	Effect 	Acquire
	Frozen Epoch 	Attack - All - Stats down (L) (4 turns) - HP+1000 - EP/DEF/ADF+100 	Defeat Fornelius
	Leanan's Kiss 	Support - All - Charm (200%) - CP+100 - Stats up (L) (3 turns) - EP/ATS/ADF+100 - Evade+10%	Defeat Magic Knight Regulus-Zamiel
	Prominence Nova	Attack - All - Burn (200%) - Cancels stat boosts - STR/DEF+100 - MOV+10 - Accuracy+100% 	Defeat Agaragion
	Grail Thelas 	Recovery - All - Cures ailments - Recovers 200% HP - HP+1000 - SPD/MOV +10 - Accuracy+100% 	Defeat Jilvaglyph
	Aeonian Emperor	Attack - All - STR/ATS+100 - SPD+10 - Evade+10% 	Defeat Loa Phantasma
Category:Data Lists
Category:Quartz