Magic Generation

The power to generate magic. Sub-power of Magic and Energy Generation. Opposite to Anti-Magic Generation and Magic Destruction.
==Also Called==
*Arcane/Force/Power Emission/Generation
*Arcanegenesis
*Mystogenesis
*Magic Emission
*Mystic/Mystical Force/Generation
==Capabilities==
The user can generate magic, acting as a source for the archaic energy and can even empower other magic-users.
==Applications==
*Adaptive Magic
*Living Power Plant
**Quintessence Force
***Magical Pressure
*Magic
**Mana Manipulation
*Magic Adaptation
*Magic Aura
*Magic Dust Generation
*Magic Empowerment
**Magic Augmentation
*Mythic Energy Manipulation
**Magical Force Manipulation
***Magical Energy Manipulation
****Magical Energy Generation
==Associations==
*Mystic Derivation
*Mystic Empowerment
==Limitations==
*Could be involuntary.
*While the user can emit magic, the user could still require training and education to use it themselves.
**Because the user can emit magic, using the magic themselves could be overpowered and could make it harder to control.
==Known Users==
*Charmy Pappitson (Black Clover); via Sheep Cook: Master Chef
*Sourcerers (Discworld)
**Coin
*The Mystic (Kaijudo: Clash of the Duel Masters)
*Dragons (Spyro the Dragon series)
*Star Butterfly (Star vs. the Forces of Evil)
*Eden (Aladdin)
*Genie (Aladdin)
*Billy Batson/Shazam (DC Comics)
*Morgan le Fay (DC Comics)
*Raven (DC Comics)
*Zatanna Zatara (DC Comics) 
*Giovanni Zatara (DC Comics)
*John Constantine (DC Comics)
*Kris (Deltarune); through certain items
*Doctor Strange (Marvel Comics)
*Wiccan (Marvel Comics)
*Arch Dragons (Welcome to Japan, Ms Elf!)
==Known Objects==
* The All (Charmed comics)
*Certain Weapons/Armors (Deltarune)
Category:Powers
Category:Creation
Category:Magical Powers
Category:Energy Powers
Category:Supernatural Powers