Ogre Mage (Race)

Special Advantages: Ogre magi develop special abilities as they gain hit dice:
# assume gaseous form once per day (as the potion), fly for 12 turns;
# become invisible at will, charm person once per day; 
# cast sleep once per day, regenerate one hit point per round (lost members must be reattached to regenerate); 
# cause darkness in a 10-foot radius at will; 
# polymorph to a human or similar biped creature (4 feet to 12 feet in height), cone of cold once per day (creates a 60-foot cone, 20 feet in diameter at the far end, that inflicts 8d8 points of damage, save vs. spells for half damage).
Ogre magi are +1 on morale
Special Disadvantages: Ogre magi take damage as large creatures. Oriental equipment is often both rare and expensive.
Ogre magi must earn twice as many XP as a human character to advance each level (2nd level fighter at 4,000 XP, 3rd at 8,000, etc).
==Special Weapons==
 Weapons
Item 	Cost(gp)	Wgt(lbs)	Size	Type	SpeedFactor	Damage	Damage
Item 	Cost(gp)	Wgt(lbs)	Size	Type	SpeedFactor	S-M 	L
Goblin stick	5 	8 	L 	P 	7 	1d4 	1d6
Goblin Stick: A goblin stick is a forked and hooked pole arm, used first by bugbears trying to catch the smaller goblins. The goblin stick is a wooden staff, six to nine feet long, gripped in the middle. Each end is tipped with three wicked blades. One hooked blade is used to extract hiding creatures. The other blades are pointed, sharp, and set at slightly different angles to poke into the hardest to reach locations. Goblin sticks are made and used by hobgoblins, bugbears, and ogres.
==Oriental Weapons==
 Oriental Weapons (Ogre Mage)
Item 	Cost(gp)	Wgt(lbs)	Size	Type	SpeedFactor	Damage	Damage
Item 	Cost(gp)	Wgt(lbs)	Size	Type	SpeedFactor	S-M 	L
Daikyu 	100 	4 	L 	 	 	 	
arrow, leaf head	3sp/6 	– 	L 	P 	– 	1d8 	1d6
Katana 	100 	6 	M 	S 	4 	1d10 	1d12
Naginata 	8 	10 	L 	S 	7 	1d8 	1d10
Tetsubo 	2 	8 	L 	B 	7 	1d8 	1d8
Wakizashi 	50 	3 	S 	S 	4 	1d8 	1d8
Oriental Weapons: Used principally by ogre magi and some hobgoblin tribes, most of these can be treated as the western counterpart. Unusual weapons of note include:
Daikyu: A great long composite bow, about seven feet long. The grip is closer to the low end of the bow, allowing it to be more easily fired from horseback or when kneeling.
Katana: An oriental long sword. If worn with the wakizashi (short sword), it marks the wearer as one of high social standing. It's a serious insult for an unprivileged character to wear both blades together.
Naginata: An oriental pole arm much like a glaive, preferred by female warriors. It has a six to eight foot shaft and swordlike blade.
Tetsubo: A wooden rod about four feet long, the upper half bound with studded iron strips. It is often carried by travelers and can serve as a walking stick. It is typically wielded in two hands.
==Racial Adjustment for Thieves==
PP 	OL	F/RT	MS	HS	DN	CW 	RL
-5%	– 	– 	– 	– 	– 	-15%	+5%