Eye APC A-73/TRO

BattleTech Vehicle Technical Readout VALIDATED Type/Model: Eye APC A-73 Tech: Inner Sphere / 3060 Config: Hovercraft Rules: Level 2, Standard design Mass: 15 tons Power Plant: 65 Atlantis Light Fusion Cruise Speed: 108.0 km/h Maximum Speed: 162.0 km/h Armor Type: Durallex Super Ferro-Fibrous Armament: 2 BuzzBomb II Streak SRM-2s 2 Falcon Lasers ER Small Lasers Manufacturer: Armscor Inc Location: Aresopolis Communications System: Geyser Mk3 Targeting & Tracking System: Scorpion Tracker 4000 ------------------------------------------------------------------------------ ==Overview:== Built as replacement for the aging A100 APC, the A-73 Eye is better in all requards. It has more firepower, carries more troops and is a little faster. The cost went up, but the gain is well worth the extra spent. Bult to fight along side the infantry it carries the Eye has seen action both against the Karagin and in putting down minor uprisings among Co-Alliance colonies and as well as use by merc units that operate in and around the Co-Alliance borders as well as the areas of her allies and enemies. Several variants of the Eye are around and most are modfied as needed by their crews. -------------------------------------------------------- Type/Model: Eye APC A-73 Mass: 15 tons Equipment: Items Mass Int. Struct.: 10 pts Standard 0 1.50 Engine: 65 Fusion 0 2.00 Shielding & Transmission Equipment: 0 1.00 Cruise MP: 10 Flank MP: 15 Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 1.00 Crew: 1 Members 0 .00 Lift Equipment: 0 1.50 Armor Factor: 36 pts Ferro-Fibrous 2 2.00 Internal Armor Structure Value Front: 2 10 Left / Right Sides: 2 8/8 Rear: 2 5 Turret: 2 5 Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Streak SRM-2 Left 0 50 2 2.50 1 Streak SRM-2 Right 0 1 1.50 2 ER Small Lasers Front 4 2 1.00 Infantry Bay Body 1 1.00 -------------------------------------------------------- TOTALS: 4 8 15.00 Items & Tons Left: 0 .00 Calculated Factors: Total Cost: 346,450 C-Bills Battle Value: 260 Cost per BV: 1,332.5 Weapon Value: 60 / 49 (Ratio = .23 / .19) Damage Factors: SRDmg = 9; MRDmg = 1; LRDmg = 0 BattleForce2: MP: 10H, Armor/Structure: 0 / 2 Damage PB/M/L: 1/1/-, Overheat: 0 Class: GL; Point Value: 3 Specials: tran1
Category:Combat VehiclesCustom