Heavy Machinery

Heavy Machinery is the eighteenth level (including boss fights) in Crash Bandicoot and the N. Sane Trilogy remake of the first game and is the first level of Cortex Island, as well as the first level of the Cortex Power Refinery side. It features both a Tawna bonus round and an N. Brio bonus round. It has a secret area where Crash can jump down a gap guarded by two Spiked Saucers near the start of the level.
Heavy Machinery was one of the two playable levels in the PlayStation Experience 2016 demo of the Crash Bandicoot N. Sane Trilogy, the other being N. Sanity Beach.
==Level Description==
The level is a welcome start to the heavily industrialized Cortex Island compared to the other islands. As the name hints, Heavy Machinery is situated inside a large factory with many mechanisms such as boiling pipes (which can burn Crash) and cold pipes, conveyor belts, and spring platforms, overseen by various robots working for Cortex. One robot crawls along the floor while another spiked robot floats in the air. There are also Hologram Probes watching the bandicoot. Toxic waste can be seen in drain pipes on the wall in the background.
==Walkthrough==
Crash Bandicoot Prototype, Part 19 Heavy Machinery
Crash Bandicoot - E3 Beta Version, Part 21 Heavy Machinery-0
Heavy Machinery - Clear Gem - Crash Bandicoot - 100% Playthrough (Part 13)|The 18th Level
Crash Bandicoot Japanese Version 100% Part 22 - Heavy Machinery - CrashBandiSpyro12's 69
Crash Bandicoot N. Sane Trilogy - Heavy Machinery 100% Gems Walkthrough -HD 1080P-|The 18th Level Remade
Crash Bandicoot - Heavy Machinery Platinum Relic 15 26
==Password==
This corresponds to a save file at this level (45%, 0 keys, 6 gems).
This corresponds to a save file at this level (51%, 1 key, 8 gems).
==Gallery==
hm1.png
hm2.png
hm3.png
hm4.png
hm5.png
hm6.png
hm7.png
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IMG 3566.PNG|Relocated checkpoint
Crash Bandicoot Robot Turtle.png|A Robot Turtle from Crash Bandicoot
Robot Turtle Crash Bandicoot N. Sane Trilogy.png|A Robot Turtle from the N. Sane Trilogy remake of Heavy Machinery
MachineFC.PNG|Fake Crash's location in the level
Heavy Machinery Remake.png|N. Sane Trilogy level
Heavy Machinery.png|Icon from the N. Sane Trilogy Save/Load Screen
229F7B6E-EE3E-4D43-8D07-736AE7F8C957.jpeg|Steam Extractor (N. Sane Trilogy)
DAC8AFDC-D69B-4392-837E-19EAC6A5934D.jpeg|Steam Extractor
EA731E9E-F69B-4D8B-8044-D1CA656CC907.png|New Checkpoint
Wtb-bg.jpg|Background shot from the level Heavy Machinery in N. Sane Trilogy.
Crash-bandicoot-n-sane-trilogy 2016 12-03-16 011 jpg 640x360 upscale q85.jpg|Promotional image of Crash jumping through Heavy Machinery.
Cory-turner-crash-4.jpg|Promotional image of Crash and Aku Aku in Heavy Machinery.
Crash-Bandicoot-N-Sane-Trilogy 2017 03-10-17 002.jpg|Promotional image of Crash facing down Robot Turtles in Heavy Machinery.
N sane heavy machinery exit promo.jpg|Promotional image of Crash teleporting away using the exit warp pad of Heavy Machinary.
N sane heavy machinery jump promo.jpg|Promotional image of Crash dodging Surveillance Robots in Heavy Machinery.
N sane heavy machinery stairs promo.png|Promotional image of Crash running down the stairs in Heavy Machinery.
==Translation of Aku Aku Hints in the Japanese Version==
*At last, we have rushed into Cortex's headquarters from here on. You can't defeat the robots floating in the air that have spikes attached on them. Why can they possibly float in such weird place?
==Names in other languages==
==Trivia==
*This is the first level in the series to feature robots.
*During development of the game, this level was the first successful one with the second being Generator Room.
*In the prototype, Heavy Machinery is the second level of the third island instead of Cortex Power. Also, the hologram probes had not yet been finished and appear as floating orbs. They will still harm Crash if he touches them. The probes also appear like this in Generator Room.
*In the prototype, the gap that Crash can fall down into a hidden part of the level acts as a shortcut through the level. The shortcut takes Crash up to the point where he acquires the third Tawna bonus mug. The section where the third Tawna mug is located originally extended leftwards, containing steam vents and a pile of crates at the end, which where this Tawna mug was initially placed.
*In N. Sane Trilogy, the first checkpoint has been relocated to the bottom of the first platform drop & replaced with a ? Crate. Aso a new checkpoint has been put in at the top of the steps which leads to the 1st aku aku crate
*On the original version, the steam vent would use the "burn crash into ashes" death animation, in N. Sane Trilogy it's replaced with the angel death animation.
es:Heavy Machinery
fr:Heavy Machinery
pt-br:Heavy Machinery
ru:Heavy Machinery
Category:Levels
Category:Mechanical Levels
Category:Power Plant Levels
Category:Levels with Bonus Rounds