Duck Hunt (WarioWare, Inc.: Mega Microgame$!)

Duck Hunt is a Nintendo Classics microgame in WarioWare, Inc.: Mega Microgame$!. It shares a name with Duck Hunt, and features a scenario for said game. Like all other microgames from WarioWare, Inc.: Mega Microgame$!, Duck Hunt was directly ported to WarioWare, Inc.: Mega Party Game$!.
==Layout==
The gameplay screen is surrounded by a border, presumably of a television screen, and there is a gun pointed at the center of the screen, with a white cursor being shown where the gun is aimed. This gun is likely a second-model NES Zapper, given its dark orange color, but this is not made apparent within the microgame itself. 
==Gameplay==
The player has to press as soon as a Duck flies to shoot it, causing the Duck to fall into the grass. In doing so, the Dog is seen holding up the Duck they shot. If the player misses the Duck or does not fire, they lose at the microgame.
The only difference that Level 2 has from Level 1 is that the Duck flies at a higher speed than before. In Level 3, there is not only a Duck that flies at the same speed as in Level 2 but also another one that flies up from the bottom; the player must shoot both to win the microgame.
==Variations==
Other variations of the microgame have also appeared, each utilizing a different control scheme. The microgame's first variation is WarioWare: Twisted!s Duck Hunt, although it involves the use of tilt controls. The second variation is WarioWare: D.I.Y. Showcases Duck Hunt, in which the player has to instead shoot a Duck by pointing a Wii Remote at one. The third variation is Duck Hunt, which combines elements from both the WarioWare, Inc.: Mega Microgame$! and WarioWare: D.I.Y. Showcase iterations of the microgame, although mostly the former one.
fr:Duck Hunt (WarioWare, Inc. : Mega Mini-Jeux)
Category:Microgames in WarioWare, Inc.: Mega Microgame$!