Gameplay

This page discusses general gameplay elements that apply to all Classes in Dragon Marked For Death.
If you are looking for specific overviews and guides for each Class, please see the links below:
* Empress
* Warrior
* Shinobi
* Witch
* Oracle
* Bandit
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==Experience PointsNeka_Mahime_'s Notes (ENG translated by Lancer): https://docs.google.com/spreadsheets/d/1w__jhHorFFiYTvGHnt568O_5b39qvfABp3Em_uZgZ2U/edit?usp=sharing==
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==Damage CalculationNeka_Mahime_'s Notes (ENG translated by Lancer): https://docs.google.com/spreadsheets/d/1w__jhHorFFiYTvGHnt568O_5b39qvfABp3Em_uZgZ2U/edit?usp=sharing==
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===Physical===
The formula for raw Physical attack power is + ATK.
The formula for enemy defense is [100 - (enemy LV + enemy + 55 - ( + ATK)) * 0.833] * 0.01.
====Hit!! Multiplier and Hit Rate====
 determines the effect of the Hit!! multiplier and your Hit Rate.
===== Hit!! Multiplier =====
Hit!! Counts & Multipliers
Hit	Count	Hit	Multiplier
1 	1 	 	
2 	1.5 	 	
3 	1.8 	 	
4 	2.03 	 	
5 	2.25 	 	
6 	2.47 	 	
7 	2.7 	 	
8 	2.94 	 	
===== Hit Rate =====
Hit Rates and Values
over Enemy	Hit Rate
100% 	
99% 	
98% 	
0 	95%
-10 	92%
-15 	87%
-20 	74%
-25 	57%
===Defense===
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===Accuracy===
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===Magical===
The formula for raw Magical attack power is [M.ATK + ( / 2) + Magic Base] * Motion Value.
===Holy===
The formula for raw Holy attack power is * Motion Value.
Holy attacks can fumble. The only way you can achieve a 100% hit rate is through the use of Accessories with the effect of Holy attacks always hit, such as Eye Amulet.
==References==
Category:Guides