Korra

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==Summary==
Korra is the current incarnation of the Avatar and immediate successor of Avatar Aang.
Born and raised in the Southern Water Tribe, where she mastered Waterbending, Earthbending, and Firebending, she later relocated to Republic City to attain a similar proficiency with Airbending under the tutelage and guidance of Tenzin as well as overcome her aversion to the spiritual aspects of the bending arts. With the assistance of Aang's spirit, Korra gained the ability to Energybend and after connecting with her past lives, she gained the capacity to enter the Avatar State at will, marking her transition into a fully realized Avatar.
==Powers and Stats==
Tier: At least , likely | , likely , with Avatar State | | , with Avatar State | , likely , with Avatar State
Key: Season 1 | Seasons 2 and 3 | Cosmic Korra | Season 4 (Raava Disconnected) | Season 4 (Raava Connected)
Name: Korra
Origin: The Legend of Korra
Gender: Female
Age: 17 (Book 1), 18 (Books 2 and 3), 21 (Book 4)
Classification: Human Waterbender, Avatar
Powers and Abilities:
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 Superhuman Physical Characteristics, Immortality (Type 4), Chi Manipulation (Chi is the source of a user's bending), Airbending, Flight, Waterbending (With any phase of water), Healing, Earthbending (With any phase of earth), Lavabending (After losing access to her past lives, she may no longer know this technique), Surface Scaling, Magnetism Manipulation, Metalbending, Firebending, Lightning Redirection (She is likely to have lost this technique after losing access to her past lives), Energybending (Can manipulate another person's life energy to impart them with knowledge instantly, remove one's bending completely, or restore it), Empowerment (Enhanced firebending from Sozin's Comet), Underwater Breathing (Type 2 in the avatar state, Type 4 in baseline and the avatar state), Extrasensory Perception (Could see her dark spirit self when no other human could; can lock onto people's spiritual presence through spirit vines), Statistics Amplification (With the Avatar State), Forcefield Creation, Limited Sound Manipulation, Light Manipulation, Astral Projection (Able to go to the Spirit World in this state), Intangibility and Invisibility during astral projection in the physical world, Regeneration (Only for her disembodied spirit in the Spirit World), Spiritbending (She learned Unalaq's signature Waterbending technique, which can purify, cleanse and destroy spirits. Using Spiritbending, she cleansed and killed Unalaq merged with Vaatu. Energybending reaches into the soul of the target), Purification and Chaos Manipulation with Spiritbending, Limited Matter Manipulation with Spiritbending and Energybending, Paralysis Inducement with Spiritbending, Limited Reality Warping while in the Spirit World, Summoning while in the Spirit World (The Dragon Bird spirit knows where she is and can sense when she's in trouble), Non-Physical Interaction (Can interact with spirits), Self-Sustenance Type 2 and Type 3, Dimensional Travel (She can meditate into the Spirit World from any location), Power Nullification and Power Bestowal with energybending, Durability Negation, Attack Reflection, Divine Union (Able to unite with spirits), Teleportation while in the Spirit World, Resistance to Memory Manipulation, Mind Manipulation, Madness Manipulation, Illusion Creation, Fear Manipulation, and Soul Manipulation due to past lives and Raava (4 layers of soul resistance until she loses her past lives, after which the resistance is baseline. By the time of Avatar Yangchen, the Avatar is unaffected by the effects of the Fog of Lost Souls. Broke out of Hundun's illusions after becoming Spirit Korra), Resistance to Bloodbending and Body Puppetry (Baseline in base; to an unknown degree in the avatar state. Aang was able to resist bloodbending on Yakone's level), Limited Resistance to Poison (In the avatar state), Resistance to Temperature Manipulation (Airbenders can use their breathing to resist cold temperatures), Resistance to Power Nullification with the avatar state, Multiple Selves (The Avatars were all described to be part of a single flameThe Shadow of Kyoshi; Chapter 26), Possible Death Manipulation with energybending (Once the process of energybending is successful, the avatar has multiple options available to them, including possibly killing the target), Conceptual Manipulation with Energybending. (By the end of the series, Raava has informed Korra that she can control all spiritual energy. Light and darkness are regarded as a form of spiritual energy; Jinora gathering the remaining light was able to make Raava interactable by Korra)
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All previous abilities with the exception of lightningbending and lavabending, in addition to Large Size (Type 2), Astral Projection (Her body is a physical projection made out of cosmic energy), Energy Projection, Self-Deconstruction, Teleportation in the physical world during Harmonic Convergence, Immortality (Type 9. Her physical body is meditating in the Spirit World), Unconventional Resistance to Soul Manipulation (Her body along with her soul are on a different plane of existence), Resistance to Poison Manipulation by virtue of being a spirit.
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Attack Potency: At least Multi-City Block level, likely Town level (Comparable to Mako and Bolin. Fought against and matched Tarrlok, who is strong enough to bloodbend without a fullmoon, making him superior to Katara) | Small Town level, likely Town level (Easily far above regular benders and should be comparable if not superior to kid Katara and Toph); Moon level with Avatar State (The avatar state draws power from Raava. An avatar state-powered Wan was able to beat Vaatu near the peak of his power) | Moon level (Fought evenly with and beat Unavaatu) | Building level (Due to PTSD and the residual poison in her body, she was at the weakest she's ever been; Moon level with Avatar State | Small Town level, likely Town level, Moon level with Avatar State (Should be comparable to her season 2 self)
Speed: Massively Hypersonic+ reactions and combat speed (Consistently fights those who can react to lightning) | Massively Hypersonic+ reactions and combat speed (Should not be significantly slower in comparison to Zuko, who managed to redirect lightning) | At least Sub-Relativistic (Rode along the spirit lights and was able to react to and intercept Unavaatu) | Massively Hypersonic+ | At least Massively Hypersonic+ (Capable of dodging energy beams from the Colossus)
Lifting Strength: Superhuman, Likely Class M with Bending (Her earthbending should be comparable to her predecessor, who did this as a child)
Striking Strength: At least Multi-City Block level, likely Town level with bending | Small Town level, likely Town level with bending, Moon level with Avatar State | Moon level | Building level; Moon level with Avatar State | Small Town level, likely Town level; Moon level with Avatar State
Durability: At least Multi-City Block level, likely Town level with bending | Small Town level, likely Town level with bending; Moon level with Avatar State | Moon level | Building level, Moon level with Avatar State | Small Town level, likely Town level; Moon level with Avatar State
Stamina: Superhuman
Range: Standard Melee Range; Tens of Meters with waterbending/firebending/earthbending/airbending | Tens of Kilometers
Standard Equipment: None notable
Intelligence: Gifted (Expert fighter, excellent improviser, is a fast learner as she quickly mastered Unalaq's spirit purification technique, reproduced Wan's technique for sealing Vaatu which nearly worked before Unalaq's intervention as well as learning metalbending in a few seconds with only one advice from Suyin Beifong, is recognized as "not to be underestimated" and "smart" by the likes of Amon and Zaheer themselves) | At least Gifted. Has millennia worth of knowledge and wisdom in Avatar State.
Weaknesses: Korra cannot firebend during a solar eclipse and cannot waterbend during a lunar eclipse. Was incredibly hot-headed in her teen years.
Notable Attacks/Techniques:
Waterbending: Korra has demonstrated a high level of skill in waterbending - She is capable of creating large walls of ice, powerful water whips, and water waves strong enough to push back opponents of enormous size. She can also launch herself high into the air and maintain the height on a gigantic waterspout easily, fight off several aerial attacks with various water attacks, and propel herself plus another person through the water at high-speeds to avoid attacks. While she was taught both Northern and Southern waterbending, Korra also picked up the ability to bend like Republic City's waterbenders, using a more direct approach with her attacks. 
*Healing - Korra can use water to treat injuries and certain diseases, a special ability possessed by some waterbenders taught to her by Katara. However, this ability has not been shown to be applied during combat.
*Spiritbending - Korra is capable of pacifying dark spirits and sending them back to the spirit world by using this rare waterbending technique.
Earthbending: Korra has also achieved great mastery in earthbending, regularly using traditional earthbending in combat, while also utilizing pro-style earthbending, attacking more akin to a firebender with light footwork and quick jabs. Her prowess is great enough to easily take control of earth targets levitated by other earthbenders, launching enemies many feet into the air and throwing large boulders at her opponents. She can also synchronize her earthbending with another person to increase the versatility and control of her bending. 
*Metalbending - Being the first known Avatar to be capable of metalbending, Korra is quite talented at its use. She can effectively manipulate metal to a point where she can rip through obstacles made of metal and both deflect and redirect incoming metalbending attacks.
Firebending: Fire is one of Korra's most used elements. Due to the fact that she relies on offensive maneuvers when under pressure, Korra uses fire more than any other element. She has learned various advanced techniques such as the breath of fire and continuous fire streams. Against other firebenders, she can easily deflect and disperse the enemies' attack. She can produce daggers made out of fire in each hand for close-range combat and is able to propel herself through the air with firebending in short bursts, and use these bursts to run along walls.
Airbending: Unlike with the other three elements, Korra had great difficulties learning how to airbend, only unlocking it after previously having had her other elements blocked temporarily. However, in the following years, she became proficient in the art. She has shown great power in her offensive use of airbending, although her style of airbending varies dramatically from other airbenders, employing straightforward offensive movements similar to firebending while lacking the more characteristic circular and spiraling movements. Korra is able to effective glide with airbender staffs and can used more advanced techniques, such as the air scooter.
Avatar State: Similar to the other Avatars, Korra can enter the avatar state, which vastly enhances her bending abilities and range. Although not being able to access the power of her previous incarnations any more, Korra still possesses great power while utilizing it and can enter it at will, although it may also get triggered as a self defense mechanism or as a response to extreme emotional reactions. If the Avatar dies while in the avatar state, the Avatar cycle ends with no new Avatar being born. Korra also possesses the ability to bend large amounts of spirit energy while in the avatar state and restore people's bending, after theirs was taken away by a bloodbender.
Hand-to-Hand Combat: Korra possesses impressive body strength and is adept at martial arts, being able to lift and throw even heavy people and objects. She is also very agile and can easily dodge incoming attacks by leaping out of their way. Her punches and kicks are strong enough to directly knock out close-range attackers.
==Notable Matchups==
Victories:
King Piccolo (Dragon Ball) King Piccolo's Profile (Both were 5-C and speed was equalized)
Losses:
Inconclusive:
==References==
Category:Characters
Category:Avatar: The Last Airbender
Category:Adults
Category:Air Users
Category:Astral Projection Users
Category:Cartoon Characters
Category:Chi Users
Category:Earth Users
Category:Element Users
Category:Empowerment Users
Category:Energy Users
Category:Female Characters
Category:Fire Users
Category:Flight Users
Category:Fusionism Users
Category:Good Characters
Category:Healers
Category:Heroes
Category:Humans
Category:Ice Users
Category:Immortals
Category:Life Users
Category:Metal Users
Category:Primary Protagonists
Category:Protagonists
Category:Soul Users
Category:Statistics Amplification Users
Category:Teenagers
Category:Water Users