LOOT READY

This is fired when looting begins, but before the loot window is shown. Loot functions like GetNumLootItems will be available until LOOT_CLOSED is fired.
 LOOT_READY: autoloot
==Payload==
:;autoloot: - Equal to autoLootDefault.
==See Also==
*LOOT_OPENED
*LOOT_CLOSED
==Patch changes==