Biolinks

== Biolinks ==
Biolinks are small computerized systems that attach a human directly to their Fortalis Suit. They allow for a variety of upgrades that can be improved over time based on recording and analysis of the user's movements and thoughts. Some Biolinks can aid their user with assisted anatomical control such as speeding up actions or making small adjustments to movement. This can be uncomfortable for new users, as they'll often resist movements they did not consciously intend.
Because Biolinks interface with a user's nervous system, ones that are poorly designed can cause several physical and neurological issues. For instance, even after halting the use of a corrupted Biolink, users may feel that their actions are being controlled from another source. Users can also encounter nefarious coding that attempts to wrest control of their body from them. It is important to acquire Biolinks from a trusted manufacturer to avoid negative effects.
Upgrade Costs 	550 500 	650 600 	750 700 	* 850 800
IRONSIDE BIOLINKS 	IRONSIDE BIOLINKS 	IRONSIDE BIOLINKS 	IRONSIDE BIOLINKS 	IRONSIDE BIOLINKS
Magnetic Link 	Increases the range that ammo is picked up by 20 /35 / 50 % . 	Increases the range that ammo is picked up by 20 /35 / 50 % . 	Increases the range that ammo is picked up by 20 /35 / 50 % . 	Increases the range that ammo is picked up by 20 /35 / 50 % .
Shot Tracker 	Ammo is highlighted and can be seen through objects from 20 / 30 / 40 m away. 	Ammo is highlighted and can be seen through objects from 20 / 30 / 40 m away. 	Ammo is highlighted and can be seen through objects from 20 / 30 / 40 m away. 	Ammo is highlighted and can be seen through objects from 20 / 30 / 40 m away.
Rapid Fire 	Increases the fire rate of ranged weapons by 10 / 15 / 20 % . 	Increases the fire rate of ranged weapons by 10 / 15 / 20 % . 	Increases the fire rate of ranged weapons by 10 / 15 / 20 % . 	Increases the fire rate of ranged weapons by 10 / 15 / 20 % .
KAMAITACHI BIOLINKS	KAMAITACHI BIOLINKS 	KAMAITACHI BIOLINKS 	KAMAITACHI BIOLINKS 	KAMAITACHI BIOLINKS
Frenzy 	Slightly/Moderately/Greatly enhances a defensive weapon's effect following a Perfect Block. 	Slightly/Moderately/Greatly enhances a defensive weapon's effect following a Perfect Block. 	Slightly/Moderately/Greatly enhances a defensive weapon's effect following a Perfect Block. 	Slightly/Moderately/Greatly enhances a defensive weapon's effect following a Perfect Block.
Gap Closer 	Increases melee lunge range by 10 / 20 / 30 %. 	Increases melee lunge range by 10 / 20 / 30 %. 	Increases melee lunge range by 10 / 20 / 30 %. 	Increases melee lunge range by 10 / 20 / 30 %.
Quick Strike 	Increases melee lunge speed 15 / 30 / 45 %. 	Increases melee lunge speed 15 / 30 / 45 %. 	Increases melee lunge speed 15 / 30 / 45 %. 	Increases melee lunge speed 15 / 30 / 45 %.
NAUTILUS BIOLINKS 	NAUTILUS BIOLINKS 	NAUTILUS BIOLINKS 	NAUTILUS BIOLINKS 	NAUTILUS BIOLINKS
Counter Charge 	Slightly/Moderately/Greatly enhances a defensive weapon's effect following a Perfect Block.	Slightly/Moderately/Greatly enhances a defensive weapon's effect following a Perfect Block.	Slightly/Moderately/Greatly enhances a defensive weapon's effect following a Perfect Block.	Slightly/Moderately/Greatly enhances a defensive weapon's effect following a Perfect Block.
Block Lock 	Increases the time to perform a Perfect Block by 0.2 / 0.3 / 0.5 seconds 	Increases the time to perform a Perfect Block by 0.2 / 0.3 / 0.5 seconds 	Increases the time to perform a Perfect Block by 0.2 / 0.3 / 0.5 seconds 	Increases the time to perform a Perfect Block by 0.2 / 0.3 / 0.5 seconds
Surge Override 	Decreases the Recharge Time of defensive weapons by 20 / 30 / 40 % . 	Decreases the Recharge Time of defensive weapons by 20 / 30 / 40 % . 	Decreases the Recharge Time of defensive weapons by 20 / 30 / 40 % . 	Decreases the Recharge Time of defensive weapons by 20 / 30 / 40 % .
Upgrade Costs 	550 500 	650 600 	750 700 	* 850 800
 	 	*Mastering a Biolink allows it to be swapped onto another Suit's Mastered slot. 	*Mastering a Biolink allows it to be swapped onto another Suit's Mastered slot. 	*Mastering a Biolink allows it to be swapped onto another Suit's Mastered slot.