Flame Ray (Wizard Spell)

This spell is a stronger variation of the burn­ing hands spell. The cone of searing flame is projected from the caster's forefinger. It inflicts 1d3 points of damage, plus 2 points of damage per caster level in the first round, to a maximum of 1d3 plus 20 points of fire damage. In the sec­ond round, the ray inflicts half damage (rounded up). A successful saving throw vs. spell halves the damage in either round. The flame ray cone extends 20 feet, to a S-foot diameter at its widest end. Its relatively long casting time is unusual.
Notes: Very rare spell. Known to be in the Book of the Silver Talon.
Spell also known as "Improved Burning Hands". - Wizard's Spell Compendium
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells