Elizanny IV

Elizanny IV (Lizy for short) is a Teamless Female Scout/plant hybrid TF2 Monster created by DeviantArt user GmodViolet.
==Appearance==
The upper half of Elizanny IV appears as a giant, green skinned FemScout who is twice the size of a normal one. She features long messy purple hair, black irises, purple eyes, old lavender shaded lips and eyebrows and green sharp teeths. Green leaves as well as spiky purple petals are circling her chest and back.
Instead of legs, the lower half of Elizanny IV features a potted, giant carnivorous plant who used to be named "Elizabeth II". After getting fused with Jenny, it grew the same kind of spiky purple petals and green leaves featured on Elizanny IV upper half.
==Origins==
Elizanny IV used to be a regular BLU FemScout named "Jenny" part of a team working at the Hale's castle also known as the map "Monster Bash". 
Each member of her team carried a Fancy Spellbook for magical spells usage to aid them in their respective tasks, hers being taking care of the conservatory with it's animals and plants.
But one day, a RED team invaded the castle, looking to fight the BLU team located there. As they proceeded to brutally kill each BLU member, Jenny tried hiding in the conservatory.
Unfortunately, the RED team broke in looking for potential survivors before finding her and decided to feed her to a massive Fleshius Devourae named "Elizabeth II" as another act of cruelty before leaving the conservatory.
While she was getting eaten alive, Jenny' Spellbook dropped from her body as it was also being digested and opened up before casting an unknown spell.
Meanwhile, thanks to their Scout, the RED team had taken a wrong turn and were now taking the long way to exit the castle. 
As they walked close to the RED spawn, the Scout noticed a strange flower who was seemingly moving to keep looking at him, creeping him out. The RED Spy however, took interest in the flower and tried to grab it, resulting in the flower spraying it's pollen at his face.
Caught off guard, the Spy fell backward while coughing as the Scout trampled the flower, killing it. 
As the Scout turned back to check on Spy, he saw him on the ground, coughing more and more before blood started to come out of his mouth until he eventually died of poisoning before the Medic could do anything to help him.
While the RED team was shocked by the death of their Spy, they failed to notice giant flytraps sprouting behind their back until it was too late for them and became plant food. 
As this second massacre happen, the unknown magic spell casted by Jenny' Spellbook inside Elizabeth II stopped, resulting in both the plant and Jenny to be fused together and becoming a monster. 
==Personality and Behavior==
Before her unfortunate demise, Jenny was a hardworking person who was passionate about plants. She took her job at the Hale's castle very seriously and did the best she could to perform every tasks given to her with the ulmost care. 
However, Jenny wasn't a very social individual due to being shy and prefered staying alone most of the time instead of interacting with her colleagues. 
While she enjoyed the company of plants more than humans, a part of her wished she could be confident enough to have actual friends.
Now reborn as Elizanny IV, the fusion between her and Elizabeth II took a toll on her mind and the loneliness from being stuck in place inside the conservatory along with a new growing hunger for flesh and blood certainly did not help.
Because of all these factors, Elizanny IV rejected her humanity and now views humans as nothing more than just meals. 
When someone happens to tresspass in the Hale's castle, she can know of their presence thanks to her powers by either listening though plants or by feeling their presence if they step on or get too near plant life.
Depending of her mood or her hunger when knowing an intruder is present, Elizanny IV can act in different ways.
If the intruder isn't much of a threat, she can either attack them right away with her plants from a distance, leave them alone if they don't get too close to her location and doesn't harm the plant life of Hale's castle or have some fun with her soon-to-be food. 
In the third case, Elizanny IV tries luring the intruder to the conservatory where she would put up an act and try being as nice as she can to them to lower their guard. 
She can also use her pheromones to seduce them before eventually trying to eat them.
But in the case where the intruder is an actual threat to her or her plants, Elizanny IV will take full advantage of her powers to attack them until they are eliminated.
Despite everything, Elizanny IV still cares for the conservatory the same way she used to before becoming a monster. 
The only differences is she is now forced to live there and can care for all plant life outside the conservatory as she is connected to every single one of them around the Hale's castle area.
==Powers and Abilities==
Being a plant monster, Elizanny IV is able to manipulate plants in various ways to help her dealing with her victims:
*With her powers, Elizanny IV can make various kind of plants bloom instantaneously from soils around Monster Bash such as vines, thorns, giant flytraps, poisonous flowers and more in order to deal with anyone trespassing there. 
*Every plant under her control can be healed or even strengthened so they can be strong enough to sprout though wooden or stone floors around the castle. Since she is a plant as well, she can use this ability on herself to heal from injuries, regenerate lost limbs or gain strength to fight powerful beings.
*Furthermore, Elizanny IV is able to feel or hear things near the plants she controls, giving her informations she can use to her advantage.
Her body is immune to all toxins, bacteria, and viruses and also able to produce two kinds of pheromones that can either make her victims progressively feeling sleepy or make them feel attracted to her.
If her humanoid half were to be damaged beyond repair, her lower half would take a few seconds before growing a new one to replace the dead one. In the case where her opponent manages to completely overpower her however, it would instead wait and play dead until no more danger is present before growing a new one.
==Faults and Weaknesses==
*Because of her lower half being a Fleshius Devourae, Elizanny IV is unable to move from the spot where it is planted since moving this kind of plant results in it's death.
*Without surprise, Elizanny IV and her plants have a weakness against fire. However, one should not think burning her upper half, while effective, will take care of Elizanny IV as her lower half, if quick enough, can replace it with a new one. Thus, the best way to take care of Elizanny IV using fire is to start with her lower half.
*As mentioned previously, taking care of Elizanny IV lower half is the best way to defeat her as it is her major weak point. Despite it being a big and immobile target, it is tougher than her upper half and also bulletproof. 
==Trivia==
*The reason for Elizanny IV not being called "III" is because of this cosmetic existence.
*While Elizanny IV is a Scout TF2 Monster, she's also part Map due to the lower half of her body being part of Monster Bash.
*Her lower half, Elizabeth II, is a reference to Audrey II from the movie Little Shop of Horrors.
Category:Berserker Concepts
Category:Cannibal Concepts
Category:Concepts made by GmodViolet
Category:Concepts with custom models
Category:Elemental Concepts
Category:Female Concepts
Category:Giant Concepts
Category:Glass Cannon Concepts
Category:Gmod Concepts
Category:Hybrid Concepts
Category:Map Concepts
Category:Neutral Evil Concepts
Category:Scout Concepts
Category:Teamless Concepts
Category:Territorial Concepts