Civilization: Beyond Earth March 2015 update

The following is a full list of the patch notes for the Beyond Earth winter 2015 update, released on March 11, 2015.
==Localization==
* Added support for Simplified Chinese
==Wonders==
* General cost pass on all Wonders
* Xenodrome - Provides a small positive influence to alien opinion each turn, and negative alien opinion recovers twice as quickly
* Panopticon - Gives +1 unit sight and +5 anti-orbital strike range on city
* Mass Driver - Gives +1 city strike range and +25% city strike damage
* Gene Vault - Gives free worker to new cities
* Ectogenesis Pod - Gives 1 Food per 4 pop in its city
* Quantum Computer - Gives free orbital unit maintenance and +50% orbital unit duration
* Drone Sphere - Gives +50% speed to worker builds and explorer expeditions
* Cynosure - Gain +1 for every 3 population in its city
* Ansible - Affinity XP is gained 25% faster
* Stellar Codex - +8 Orbital Coverage range
* Master Control - Free Maintenance and +1 Movement for Workers
* Precog Project - Military Units can achieve two additional levels of Veterancy
* Human Hive - City immune to Covert Operations
* Holon Chamber - Gain equivalent to 10% of global income each turn
* Archimedes Lever - Any hostile unit within 2 tiles of the city suffers 10 attrition damage per turn
* Memetwork - All Affinity Level requirements for buildings, units, and wonders reduced by 1
* New Terran Myth - +2 from Trade routes
* Markov Eclipse - Military Units attack at full strength even when damaged
* Promethean - City no longer produces 
* Nanothermite - All air, ranged, and city bombard attacks 25% stronger
* Xenomalleum - +5 , , and resource
* Xenonova - Penalties due to reduced by 50%
* Bytegeist - All Virtue Tier synergy bonuses require one less point to complete
* Armasail - City suffers 50% less damage from ranged attacks
* Deep Memory - +1 for every 3 in every City
* Tectonic Anvil - +5 from Canyons
* Crawler - +25% for buildings and wonders
* Daedelus Ladder - All City Yields +10%
* Resurrection Device - Benefits from positive effects increased by 50%
==General balance==
* Domination victory is now won by controlling all original player capitals including your own.
* Veterancy Promotions: All combat boost promotions add +10% strength
* Veterancy Promotions: All unit heal promotions starting at level 4 heal 75 hp
* Veterancy Promotions: Adding level 5 and 6 unit veterancy promotions to work with Precog Project
* Virtues: Replaced Applied Aesthetics virtue with Applied Metasociology virtue - City Intrigue decreases faster when an Agent is present
* Virtues: Settler Clans virtue now gives +1 population in new cities
* Trade Routes: Trade route slots now primarily unlocked based on city population. Trade Depot allows building trade routes and gives 1 slot, all others unlock at population thresholds
* Trade Routes: Added option to auto-renew Trade Routes
* Covert Ops: Lowered intrigue level required for affinity covert ops
* Friendly aliens no longer prevent city citizens from working plots
==UI==
* Added tech filters for Units and Orbital categories
* Victory progress tooltips show explicit status of quest objectives
* Re-enabling yield for canyon plots (2 , not improvable)
* Added "Incoming Transmission" on main menu for in-game messaging
==AI==
* Fixed an issue where Victory Wonders could be built by AI in captured territory, and not be able to be interacted with
* Fixed an issue that could cause the AI to not aggressively target rival planetary Wonders
* Fixed an issue where non-Harmony AI players were not clearing Miasma properly
* AI is now more selective about desiring alliances
* AI will now form alliances to counter a strong shared neighbor.
==Other==
* Added my2K functionality to title, allowing cross-game connectivity and unlocks with other Firaxis titles (starting with Sid Meier's Starships), along with other future perks
* Added Glacier map that unlocks when signing in to my2K for the first time
==Bugs==
* Fixed an issue where Covert Ops panel could go blank in the middle of a game, or after a coup
* Fixed an issue where AI aircraft city UI was displaying in Fog of War
* Fixed an issue where resource pods and relics where not placing properly on the Taigon map type
* Fixed an issue with the Growth Potential quest failing when the AI would destroy a target station
* Fixed an issue where an AI leader would sometimes propose an offer that they would not accept when you agreed
* Fixed an issue where a player might not be able to restart a Victory wonder (like the Beacon) if a Victory wonder was attacked after the countdown had started
* Fixed an issue that was causing the skeleton to not drop when a Worm was killed (still only a chance, but now works properly
* Fixed an issue that was causing under an existing alien nest to not be counted when the nest turned friendly
* Fixed misc crashes as reported by Steam error reporting
* Additional misc bug fixes
==References==
* Information on the Civilization: Beyond Earth winter 2015 update
Category:Civilization: Beyond Earth
Category:Updates (CivBE)