Fallout 3 cut content

Fallout 3 cut content refers to content cut from the game.
==Characteristics==
Most of it can still be found in the game files but is inaccessible within the game itself. The equipment can still be obtained by the use of console commands.
==Cut quests==
* Infiltration
* Escape! - In the game files, there's a stage in the game where you have to talk to Stanley and inquire about re-activating the reactor and turn the power to the vault back on, activating the door to the exit.
* Last Rites - According to its numbering, it was supposed to take place after Take it Back!.
* Wasteland Survival Guide - At some stage in development, the Wasteland Survival Guide contained another quest stage. The player's objective would have been to print the books at Hubris Comics and return them to Moira (who at this point was apparently still called "Lea") as part of the work on the last chapter. This makes Moira's remark in the final game that it's cynical of the player to assume she would require such a dangerous task of him/her doubly ironic. Judging by its editor ID, the mirelurk bait grenade was also intended to be part of this quest. It was most likely to be used for the mission at Anchorage Memorial.
* MS07 - A quest involving Sarah Lyons that was completely cut from the game, with the exception of a strange disk.
* Matchmaker - A freeform (unmarked) quest involving giving dating advice to Derek Pacion in Canterbury Commons.
* An unnamed freeform interaction involving finding various map locations for Knight Captain Gallows (similar to Geomapping with Reilly).
==Cut radio==
* Tenpenny Tower radio
==Cut characters==
==Cut creatures==
* Clancy, a centaur
* Mister Mulberry, a Mister Handy
==Cut locations==
* Burkittsville
** Burkittsville Vault
* Chesterbrook
* Potomac Steamworks
* Vault 100
===Washington, D.C. neighborhoods===
Washington, D.C. was originally intended to be twice as large as its final iteration. According to Emil Pagliarulo, many of these cut neighborhoods had already been largely completed, but were ultimately removed on Todd Howard's decision. Fallout 3 lead opens game design vault
* Adams Morgan
* Alexandria
* Annandale
* Buzzard Point
* Crystal City
* Freedom Street
* Holmes Run
* Jefferson District
* Langley Oaks
* Monticello Park
* Rock Creek Estates
* Seven Corners
* Southwest Waterfront
==Cut holotapes and notes==
==Cut image notes==
* Arlington Library photo
* Bloody sketch found in Dunwich Building
* Leo Stahl (note)
* Megaton's atomic bomb
* Minefield playground
* Mirelurk spawning pod
* Tenpenny Tower
==Cut items==
===Armor and clothing===
Name 	Form ID	DR	Weight	Value	Health	Base Armor 	Bonus 	Notes
All-purpose science suit 	 	- 	- 	- 	- 	Enclave scientist outfit 	 	A unique version of the Enclave scientist outfit. Though unused, it was added to Fallout: New Vegas in a patch.
Apocalypse gladiator armor 	 	36	30 	460 	1200 	Metal armor 	Agility -1 	
Apocalypse gladiator helmet 	 	5 	3 	70 	75 	Metal helmet 	 	
Army power armor 	 	40	45 	739 	1000 	T-45d power armor 	Strength +2Agility -2Radiation Resistance +10	
Blast Off helmet 	 	1 	1 	30 	100 	Blast Off pajamas 	 	Doesn't appear in inventory
ChildBlastoffHelmet 	 	- 	- 	- 	- 	- 	- 	Similar to the Blast Off helmet, but can be used by the player.
Commando armor 	 	24	15 	160 	150 	Leather armor 	 	
Composite recon armor 	 	28	20 	180 	600 	Recon armor 	Sneak +5 	
Composite recon helmet 	 	4 	3 	40 	70 	Recon helmet 	Perception +1 	An identical copy is used in Broken Steel with a different formid.
Defender armor 	 	24	15 	160 	150 	Leather armor 	 	
Doctor Li's glasses 	 	1 	0 	6 	100 	Glasses 	 	
Enclave Shocktrooper armor 	 	40	45 	899 	1500 	Enclave power armor 	Strength +1Agility -1Radiation Resistance +15	
Enclave Shocktrooper helmet 	 	7 	5 	150 	125 	Enclave power helmet 	Charisma -1Radiation Resistance +5 	
Explorer's gear 	 	- 	- 	- 	- 	- 	Merc troublemaker outfit 	Unique merc troublemaker outfit. Statistically, it only differs in weight (3 vs. 8). Appears in Fallout: New Vegas in the possession of Orion Moreno.
Hat of the People 	 	- 	- 	- 	- 	- 	Chinese commando hat 	Unused in the base game of Fallout 3, but later used in The Pitt.
Hand-Me-Down raider armor 	 	15	15 	180 	100 	Raider sadist armor 	 	
Handyman jumpsuit 	 	2 	1 	6 	100 	Repairman jumpsuit 	Repair +5 	Used in Point Lookout
Head wrap 	 	- 	- 	- 	- 	- 	Head wrap 	Has a red and yellow texture, is later used in Point Lookout.
Highway scar armor 	 	- 	- 	- 	- 	- 	Raider blastmaster armor 	Similar to raider blastmaster armor, with lower DR (15 vs. 16)
Lab goggles 	 	1 	1 	25 	10 	Biker goggles 	+10 Energy Weapons 	Cut from Point Lookout
(Unplayable) Leather armor 	 	- 	- 	- 	- 	- 	Leather armor 	Unusable by the player
Makeshift gas mask 	 	3 	2 	40 	25 	Raider blastmaster helmet 	 	Bugged (see article)
Oasis exile hood 	 	- 	- 	- 	- 	- 	Oasis druid hood 	Similar to the Oasis druid hood, but with higher monetary value. (30 vs. 6)
Outcast recon armor 	 	- 	- 	- 	- 	- 	Recon armor 	An Outcast variant of recon armor. Statistically similar, except the helmet gives +1 perception.
Police hat 	 	- 	- 	- 	- 	- 	- 	Though unused, a children's version exists. The adult version is made available in expansions.
Power suit armor 	 	3 	2 	12 	100 	Grimy pre-War businesswear	Speech +5 	
(Unique) Pre-War outfits 	 	- 	- 	- 	- 	- 	- 	Indistinguishable from the regular version in-game, though they will appear as different items in the inventory. Their uniqueness is only apparent when looking at them in the editor, and they are likely just copied placeholders for until the developers could create differing names, stats and textures (which they never did).
Pre-War outfit and watch 	 	- 	- 	- 	- 	- 	- 	Worn by the player character in Tranquility Lane. A regular version exists for child NPCs, but is unused.
Pyro helmet 	 	3 	3 	20 	15 	Raider blastmaster helmet 	 	
Road Rascal leather armor 	 	24	15 	160 	150 	Leather armor 	 	
"Robo-Thor" armor 	 	40	45 	819 	3000 	Tesla armor 	Strength +1Agility -1Radiation Resistance +15	
"Robo-Thor" helmet 	 	8 	5 	120 	125 	Tesla helmet 	Charisma -1Radiation Resistance +5 	
Sharp-dressed raider's armor	 	15	15 	180 	100 	Raider painspike armor 	 	
Shellshocked combat armor 	 	32	25 	390 	400 	Combat armor 	 	
Shellshocked combat helmet 	 	5 	3 	50 	50 	Combat helmet 	 	
Sleepwear 	 	1 	1 	10 	100 	Sexy sleepwear 	Charisma +1 	
Surgical mask 	 	- 	- 	- 	- 	- 	- 	Its internal name ties it to the Wasteland Survival Guide quest. It has no world model or menu icon. A second version also exists, which is the version worn by James in the intro sequence. This version has no name when added to the inventory and does not affect the user's stats
Talon combat armor 	 	32	25 	390 	1000 	Talon combat armor 	 	
Talon combat helmet 	 	5 	3 	60 	50 	Talon combat helmet 	 	
Tenpenny security helmet 	 	4 	1 	50 	25 	Combat helmet 	 	
Tesla resonance armor 	 	43	45 	820 	1500 	Tesla armor 	Energy Weapons +10Radiation Resistance +20 	Cut from Broken Steel
The Devil's Pigtails 	 	3 	3 	20 	15 	Raider psycho-tic helmet 	 	
The Peepers 	 	1 	1 	6 	10 	Biker goggles 	Night Vision effect 	Cut from Operation: Anchorage
Underwear 	 	- 	- 	- 	- 	- 	- 	Uses the same skin as the Vault 101 jumpsuit for male characters, and as glued-on underwear for female characters. This may be a sign that underwear was independently equippable, or that the player would wear the Vault jumpsuit under any external armor like in the first and second Fallout games.
Vault 87 jumpsuit 	 	1 	1 	6 	100 	Vault jumpsuit 	Melee Weapons +2Speech +2 	
Vault 92 jumpsuit 	 	1 	1 	6 	100 	Vault jumpsuit 	Melee Weapons +2Speech +2 	
Wastelander's gear 	 	12	2 	50 	100 	Wasteland legend outfit 	Melee Weapons +2Small Guns +2 	
===Weapons===
Name 	Form ID 	Damage 	Ammo Cap	Weight	Value	Base Weapon 	Comment
Baseball 	 	- 	- 	- 	- 	- 	Fired at the player by a trap. There is sufficient evidence to suggest it was a player weapon at one point, including a first person view model and Pip-Boy icon for a cut Throwing skill
Black Bart's Bane 	 	8 	100 	2 	60 	BB gun 	
Breaker 	 	12 	- 	4 	30 	Nail board 	
Clover's Cleaver 	 	15 	- 	3 	100 	Chinese officer's sword	
Cryo grenade 	 	1 (Frozen for 7 sec.) 	- 	.5 	50 	Frag grenade 	Readded in Mothership Zeta
Cryo mine 	 	1 (Frozen for 7 sec.) 	- 	.5 	50 	Frag mine 	Readded in Mothership Zeta
Cryolator 	- 	- 	- 	- 	- 	- 	Cut from the GECK as well, not available through console commands
Curse Breaker 	 	13 	- 	3 	75 	Baseball bat 	
Discharge hammer 	 	25 	- 	20 	180 	Super sledge 	cut from Broken Steel
Excalibat 	 	13 	- 	3 	75 	Baseball bat 	
Fists 	 	- 	- 	- 	- 	- 	An equippable, non-damaging pair of fists, equivalent to being completely unarmed, except not eliciting a reaction from any NPCs whatsoever. It is coded as part of the game engine rather than being pulled from external asset files like all other weapons.
(Tranquility Lane) Frag mine	 	- 	- 	- 	- 	- 	The internal name of this weapon associates it with the Tranquility Lane portion of the main quest, but there are no mines used there in-game. This was probably intended as an alternate method for murdering Mabel Henderson at Betty's command. This version inflicts 300x as much damage, is much more valuable (3900 vs. 25 caps), and oddly weighs twice as much
Gauss rifle (Beta) 	 	24 	5 	8 	500 	AER9 laser rifle 	
cut from Operation: Anchorage (beta version of the real Gauss rifle)
Grenade launcher 	(explosives) (small guns)	39 + 50 AoE (explosives)55 + 100 AoE (small guns)	3 	7 	200 	Combat shotgun 	cut from Broken Steel
(Demo) Laser rifle 	 	- 	- 	- 	- 	- 	A weaker version of the laser rifle, seemingly used for a demonstration, with lower crit damage (10 vs. 22).
Law Dog 	 	9 	5 	2 	210 	.32 pistol 	
Lightning gun 	 	73 	24 	8 	1000 	AER9 laser rifle 	cut from Broken Steel
Love Tap 	 	8 	- 	1 	20 	Brass knuckles 	
Mirelurk bait grenade 	 	0 	- 	5 	60 	Frag grenade 	Not implemented, does not bait mirelurks
O'Grady's Peacemaker 	 	6 	- 	2 	100 	Police baton 	
Pa's Fishing Aid 	 	80 	2 	6 	350 	Double-barrel shotgun 	cut from Point Lookout
Smoke grenade 	 	1 + 100 AoE 	- 	0.5 	25 	Frag grenade 	cut from Operation: Anchorage, can be found off the map
(Sonora Cruz's) 10mm pistol 	 	- 	- 	- 	- 	- 	Sonora Cruz's unique 10mm pistol inflicts 100 damage per hit. It is flagged as unplayable, it will not show up in her inventory and cannot be pickpocketed. As she is programmed to flee instead of fight, she will never use it, effectively making it unused.
Spanner 	 	17 	- 	2 	70 	Wrench 	cut from Mothership Zeta
Tesla cannon (Beta) 	 	100 	1 	20 	500 	Missile launcher 	developer test weapon included in Broken Steel (beta version of the Tesla cannon) which can be found off-map
Wanda 	 	12 	30 	7 	500 	Assault rifle 	
===Consumables===
* Super stimpak
===Miscellaneous===
* Ant resin
* The Great House of Lod 
===Keys===
Name 	Form ID	Unlocks 	Notes
Arefu Master Key 	 	Unlocks nothing. 	
Colin Moriarty's Key 	 	Unlocks the cabinet in Colin Moriarty's room in his saloon. 	
Dr. Preston's Key 	 	Unlocks Rivet City clinic's inventory. 	Set to spawn on Preston's death, but he is flagged as essential.
Dukov's House Key 	 	Unlocks nothing. 	
Flak and Shrapnel's Key 	 	Unlocks several cabinets and ammo boxes in Flak and Shrapnel's inventory.	Set to spawn when both men are dead or enslaved; however, Shrapnel is flagged essential.
Forge Lobby Key 	 	Unlocks nothing. 	
Housekey - Jericho 	 	Unlocks Jericho's house in Megaton. 	
Housekey - Mister Burke 	 	Unlocks Mister Burke's house in Megaton. 	Burke's house has nothing of interest inside. In-game, the house requires 100 lockpick for entry.
Housekey - Moriarty's 	 	Unlocks nothing. 	
Key - Craterside Supply 	 	Grants access to Craterside Supply after hours. 	In-game, the building requires 100 lockpick for entry.
Key to AntAgonizer Lair 	 	Unlocks nothing. 	
Key - Megaton Clinic 	 	Unlocks nothing. 	
Key to Statesman Safe 	 	Unlocks nothing. 	
Leo Stahl's Supply Key 	 	Unlocks nothing. 	
Main Hall Key 	 	Unlocks nothing. Its internal prefix places it in Roosevelt Academy. 	
Muddy Rudder Key 	 	Unlocks a door in the Muddy Rudder. 	This key shares its name with a non-functional counterpart which actually is used. This is most likely a development error.
Noodle Stand Supply Key 	 	Unlocks nothing. 	
OLH Master Meds Key 	 	Unlocks nothing. 	OLH stands for "Our Lady of Hope".
Paradise Falls Clinic Key 	 	Unlocks nothing. 	
Porter's Larder Key 	 	Unlocks nothing. 	
Seedspreader Seeds Storage Key	 	Unlocks nothing. 	
Sydney's Ammo Case Key 	 	Unlocks Sydney's vendor chest in the Underworld. 	
===Aid/miscellaneous items===
Name 	Form ID	Description
Big Book of Science 	 	An oversized copy of the science skill book. Its internal prefix associates it with the quest Wasteland Survival Guide. It weighs five pounds.
Chandelier 	 	Unused. Its internal name prefix associates it with the quest Tranquility Lane. There is a chandelier in the simulation which can be used to commit an assigned act of murder, but it is a world object, not an item.
Computer password module 	 	Related to the quest "Stealing Independence".
Constitution of the United States 	 	One of many cut documents related to Stealing Independence.
Emancipation Proclamation 	 	See Constitution of the United States.
Monroe Doctrine 	 	See Constitution of the United States.
Museum Token 	 	See Constitution of the United States.
U.S. Declaration of War on China 	 	See Constitution of the United States.
U.S. Declaration of War on Germany	 	See Constitution of the United States.
Control collar 	 	Called RRControlCollar internally. The 'RR' prefix is used exclusively for Reilly's Rangers.
Empty sap container 	 	Quest item related to "Oasis".
Garden Gnome 	 	Identical to the Damaged Garden Gnome.
Gettysburg Address 	 	Cut Miscellaneous Item.
Motivational Secrets of the Stars 	 	Preliminary version of the speech skill book. Uses the world mesh of the green pre-War book. Unlike the used skill books, it weighs three nonspecific weight units.
(Pre-War Book) 	 	There are seven unused pre-War books skins. None of them have names. The skins were later used in Fallout: New Vegas for junk items.
Survival Guide manuscript 	 	An item from a cut segment of the quest Wasteland Survival Guide. At one point you were given a manuscript and had to go to Hubris Comics to print out copies. In the final game however, the location is not connected to any quest.
Wasteland Survival Guide 	 	Finalized version of the Wasteland Survival Guide. Classified as a book, rather than a miscellaneous item like the one accessible in game.
You're SPECIAL! 	 	An item version of the book You're SPECIAL!, which is used to allocate stat points in Fallout 3.
Firstaidfo3.png|Texture for a cut first aid kit
Cutbaseballbatfo3.png|Unused baseball bat texture
44calcenterfire.png|.44 caliber center fire
Molotovlighter.png|Lighter used to ignite Molotov cocktails
Flymeat.png|Fly meat
Altapple.png|Unused texture for fresh apples
Cleanstim.png|Unused clean texture for stimpaks
Liqnit.png|Liquid nitrogen canister
Coolcomp.png|Coolant component
CryoGrenadeOriginal.png|Base game texture for cryo grenades
CryoMineOriginal.png|Base game texture for cryo mines
Cryolator.png|Cryolator
Cocktail.png|Molotov cocktail
Nuka cocktail.png|Nuka cocktail
Chandelier.png|Tranquility Lane chandelier
MS07 disk.png|Disk related to MS07
==Other==
===Throwing skill===
Throwing is a skill from the first two Fallout games. There are Pip-Boy images in the game's texture files for this skill. The image intended for use as its skill icon was later used in Fallout: New Vegas for the Heave, Ho! perk.
===Cut actor effects===
Name 	Form ID	Description 	Notes/more
Atomization 	 	This is an unused critical kill effect for weapons that fire mini-nukes, much like disintegration or gooification. The victim is engulfed in a sparkling bright lime green particle effect. The corpse is strangely rendered transparent afterwards with a mild radioactive glow, possibly due to a missing texture.	
Better Rivet City Prices	 	Related to the quest Wasteland Survival Guide. Increases Barter by 15, regardless of location. 	
EMP Disable 	 	Has the effect of a Pulse grenade on susceptible targets. 	The weapons in-game use the EMP object effect, which is effectively the same thing.
Kamikaze 	 	The same trait from Fallout 1 and 2. Increases AP by 10 and reduces DR by 20. 	Fallout 3 doesn't have traits, so it would have been a perk instead.
Life Giver 	Rank2:
Rank3:	There are effects for unused second and third ranks for this perk. 	
Poison 	 	Called "DeathClawPoison" internally. 	Deathclaws cannot inflict poison in the final game.
Rad Poisoning 	 	Called "NukalurkAttack" internally. 	
RL3 Survive 	 	Increased DR by 10, three stages. 	
Stealth Shield 	 	Called "EnclaveInfiltratorStealth" internally. 	Runs a stealth boy script on the actor.
===Cut base effects===
Name 	Form ID	Description 	Notes/more
Ant Vision 	 	Calls a script which was to be activated after consuming Ant Nectar	
Attack Health 	 	Unknown 	
Cripple Be Gone Effect 	 	Unknown 	
Cure Addiction 	 	 	Meant to cure a particular Addiction, or all.
Damage Chest 	 	 	The only "damage body part" effects which are used are damage legs, used by the Dart gun.
Damage Left Arm 	 	 	See Damage Chest.
Damage Radiation Resistance 	 	Unknown 	
Damage Right Arm 	 	 	See Damage Chest.
Flamer Burn 	 	Unknown 	
Flamer Smoke Effect 	 	Unknown 	
Frost Damage 	 	Unknown 	This was possibly used later in Mothership Zeta.
Generic Debug Effect 	 	Unknown 	
Glowing One Rad B Self Effect 	 	Unknown 	
Glowing One Rad Burst 	 	Unknown 	
(no name) (Gooification Effect Shader)	 	Unknown 	
Increased Agility - Jet 	 	Increases Agility when Jet is used. 	Unknown increase amount, possible % multiplier.
Increased Agility - Psycho 	 	Increases Agility when Psycho is used. 	Unknown increase amount, possible % multiplier.
Increased Damage Resistance - Med-X 	 	Increases Damage Resistance when Med-X is used. 	Unknown increase amount, possible % multiplier.
Increased Endurance - Med-X 	 	Increases Endurance when Med-X is used. 	Unknown increase amount, possible % multiplier.
Increased Perception - Jet 	 	Increases Perception when Jet is used. 	Unknown increase amount, possible % multiplier.
Increased Strength - Jet 	 	Increases Strength when Jet is used. 	Unknown increase amount, possible % multiplier.
Increased Strength - Med-X 	 	Increases Strength when Med-X is used. 	Unknown increase amount, possible % multiplier.
Increased Confidence 	 	Increases Confidence. 	Unknown increase amount, possible % multiplier.
Increased Speed Multiplier 	 	Increases Speed Multiplier. 	Unknown increase amount, possible % multiplier.
Reduce Charisma (Mentat Addiction) 	 	Reduces Charisma when the player has a Mentat Addiction. 	Unknown reduction amount, possible % multiplier.
Reduce Charisma (Psycho Addiction) 	 	Reduces Charisma when the player has a Psycho Addiction. 	Unknown reduction amount, possible % multiplier.
Reduce Charisma (Buffout Addiction) 	 	Reduces Charisma when the player has a Buffout Addiction. 	Unknown reduction amount, possible % multiplier.
Reduce Intelligence (Psycho Addiction)	 	Reduces Intelligence when the player has a Psycho Addiction. 	Unknown reduction amount, possible % multiplier.
Reduce Intelligence - Psycho+ 	 	Reduces Intelligence when the player uses Psycho+. 	Unknown reduction amount, possible % multiplier.
Psycho+ doesn't appear in item form.
Reduced Action Points 	 	Reduces Action Points. 	Unknown reduction amount, possible % multiplier.
Reduced Carry Weight 	 	Reduces Carry Weight. 	Unknown reduction amount, possible % multiplier.
Reduced Health 	 	Reduces Health. 	Unknown reduction amount, possible % multiplier.
Reduced Luck 	 	Reduces Luck. 	Unknown reduction amount, possible % multiplier.
Reduced Poison Resistance 	 	Reduces Poison Resistance. 	Unknown reduction amount, possible % multiplier.
Reduced Radiation Resistance 	 	Reduces Radiation Resistance. 	Unknown reduction amount, possible % multiplier.
Script Effect 	 	Unknown 	
Shock Damage 	 	Unknown 	Unknown damage amount, possible % multiplier.
===Cut projectiles===
Name 	Form ID	Description 	Notes/more
AntFireSpitProjectile	Unknown	A flaming version of the globs of spit the giant ant Queens hurl, meant exclusively for the Marigold fire ant Queen 	
Bolt 	Unknown	Found in the models folder for projectiles, it appears to be a crossbow bolt. There are no crossbows in Fallout 3. 	
GTBoulderProjectile 	Unknown	There are two projectiles using this mesh named BoulderProjectile and FusionCarBatteryProjectile (a gun that fires car batteries?) internally. It is a large rock. 	
MQ04OvenProjectile 	Unknown	This is tied to the Tranquility Lane frag mine, meaning the oven was involved in the act. The copy of the frag mine mesh it uses was deleted. 	Unknown
PhilFunProjectile 	Unknown	This is an eyeless, static mesh of a vicious dog, which can be easily modded into any weapon to turn it into a dog shooter. They bark when fired but otherwise behave like regular bullets.	
:
===Cut object effects===
Name 	Form ID	Effect
Armor Damage 	 	DR -5
Barter Outfit 	 	Barter +5
Dunce Cap 	 	Intelligence -1. Cut headwear
Football Helmet 	 	Unarmed +5. More cut headwear.
Jumpsuit 	 	Perception +2
Merchant Clothing	 	Speech +5
Metal Armor 	 	Sneak +5, Agility -1
Officer's Uniform	 	Speech +5
Radiation Burst 	 	Rads +5
Slasher Mask 	 	Melee damage +10
==Cut graphics==
===Cut Pip-Boy icons===
Alternate 10mm submachine gun icon.png|The following are unused alternate icons for some weapons, intended for some sort of HUD pop-up
Alternate BB gun icon.png
Alternate Chinese pistol icon.png
Alternate Chinese Sword icon.png
Alternate combat knife icon.png
Alternate laser pistol icon.png
Alternate lead pipe icon.png
Alternate Lincoln's Repeater icon.png
Alternate Minigun icon.png
Alternate pool cue icon.png
Alternate Ripper icon.png
Alternate sawed-off shotgun icon.png
Alternate Sledgehammer icon.png
Alternate switchblade icon.png
Alternate tire iron icon.png|Last alternate weapon icon
Alternate leather armor icon.png|Unused leather armor icon
Alternate mini nuke icon.png|Unused mini nuke icon
Alternate missile icon.png|Unused missile icon
Handwear Icon.png|Hotkey icon for handwear, not to be confused with unarmed weapons (which have their own icon). Handwear cannot be equipped independently
Museum token icon.png|Museum token
Turpentine icon.png|Unused turpentine icon, later replaced by the typical junk symbol
Repair Kit icon.png|Repair kit hotkey
Surgery Kit icon.png|Surgery kit hotkey
FO3vault suit 95.png
Vault suit 100.png|Vault 100
Icon super stimpak.png|Later used in Fallout: New Vegas
Goggles icon.png|Night-vision goggles
Icon empty sap container.png|Empty sap container
Icon police hat.png|Cut from the base game
Items food.png|Later used in Fallout: New Vegas for cave fungus
===Cut world objects===
Cutcentresign.png
Cutbureausign.png
Cutbank.png
Cutcitsign1.png|Unused signs for use in the Citadel
Cutcitsign2.png
Cutcitsign3.png
Cutcitsign4.png
Cutcitsign5.png
Cutcrane.png|Liberty Prime on a crane, rather than the scaffolding used in-game
Cutdadpic.png|The player character's parents. This photo is also used in Vault 21 in Fallout: New Vegas
Cutgear.png|Unused gear decorations for the Mechanist's Forge
Cuthandydisplay.png|A display version of Mister Handy for the RobCo Headquarters. There are models for Protectron and sentry bots as well
Cuthose.png|A garden hose
Cutjeffmemo.png|A picture of Project Purity
Cutletters.png
Cutmetrosign.png
Cutmuseum.png|Museum of Technology sign
Cutparfalsign.png
Cutraidergraf.png|Cut raider graffiti
Cutranquilphoto.png|A photo of Tranquility Lane
Cutrecycler.png|A recycler, according to its filename
Cuttv.png|Unused high-resolution TV with no polygons on the back
Cutwoodblock.png|A block for testing texture display. There are different blocks for various textures
Emancipationproclamation.png|The Emancipation Proclamation. One of many unused (as an item) historical documents, but the only one not already in the possession of Abraham Washington
MetroSignCrystalCity.png|Crystal City metro sign
MetroSignFloodedSewer.png|Flooded Metro sign
Ingamefo3map.png|A satellite photo of the Capital Wasteland superimposed with the Fallout 3 miniaturized map
Mower1.png|An unused model with no entry in the GECK, a remote-controlled mower
Mowerdest.png|Post-War mower
Mowerremote.png|A remote control for the mower
Mowerremotedest.png|Post-War mower remote
Olohsigncut.png|Our Lady of Hope Hospital sign
Pristineskldesk.png|Pristine school-desk
Cocanalsign.png|C&O Canal sign
2street.png|Unused street sign
Santiagost.png
Texturescroll.png|A large animated polygon object in the model archive. It retracts and expands, making the textures glitch up when overlapping
FO3load.png|Very early loading screen
===Cut Vault Boy derived stat images===
Light Step.png|Unused Light Step perk graphic, similar to the one used in the first two Fallout games. The version in Fallout 3 uses landmines instead of beartraps
Fo3 Carry Weight.png|Carry Weight
Melee Damage.png|Melee Damage
Damage Resistance.png|Damage Resistance
Poison Resistance.png|Poison Resistance
Hit Points.png|Hit Points
Healing Rate.png|Healing Rate, the player character cannot heal at all in Fallout 3 without using items, resting, or having specific perks
Critical Chance.png|Critical Chance
Action Points.png|Action Points, there is no method for the player character to actually see their derived statistics
==Add-on cut content==
Fallout 3 cut content refers to content that was cut from the final versions of the add-ons for Fallout 3.
===Cut quests===
* Graveyard for unused topics
* Death Ray
===Cut armor and clothing===
===Cut characters===
===Cut creatures===
* Winterized Gatling laser sentry bot
* TestStreetTrog
===Cut holotapes and notes===
===Cut miscellaneous items===
===Unused maps===
===Cut weapons===
==Notes==
* There are also the cut weapons mason jar mines and piggy bank grenades that appear only in The Art of Fallout 3.
* There are unreadable text notes attached to every book item. The text for each book is either the book's name, "This is a book" or for schematics, "I am the schematics for the Bottlecap Mine."
* On the Fallout 3 SPECIAL Edition vinyl, numerous errors can be found such as duplicate tracks, as well as tracks out of order. The track "Fortress" appears to be using an entirely different song with an unknown name, as it does not match the Fortress on the official soundtrack.Unused song
==References==