Acting

Acting (IQ/Average) is the skill of counterfeiting moods, emotions, and voices, and to lie convincingly over a period of time. A successful Acting roll lets you pretend to feel something that you do not. The GM may also require an Acting roll whenever you try to fool someone, play dead in combat, etc.Basic Set: Characters, p.174
Defaults: IQ-5, Performance-2, or Public Speaking-5.
Impersonation is a special type of acting. To impersonate someone, you must first successfully disguise yourself -- unless your victims cannot see you!
Note that Acting is not the same Fast-Talk (the art of the "quick con") or Performance (the skill of screen and stage acting).
== Uses ==
* A character can use Acting (or Mimicry (Speech)) to fake an accent from a language they know, or an accent they've listened to.Basic Set: Characters, p.24 This can useful for pretending you're a local, or pretending you're not a local.
* Playing Dead -- A technique of adventurers for avoiding death by just lying down quietly after getting hit.Dungeon Fantasy 2: Dungeons, p.10-11
== Modifiers ==
* +1 for every point of IQ you have over the person you are trying to fool (or the smartest one in the group), or -1 for every point of difference if your victim is smarter than you
* -3 for Low Empathy
* -1 to -4 for Shyness
* -5 for Truthfulness, but only if you are trying to deceive someone
* For impersonation only
** -5 if you are not well acquainted with your subject
** -5 if those you wish to fool are acquaintances of the subject (-10 for close acquaintances)
==Kromm Quotes==
Sean Punch has commented on Acting in the following posts to the forums.sjgames.com
* A comparison with Fast-Talk
* As a component of a "social engineering" skill set
* On Smooth Operator increasing effective IQ for Acting purposes
==See Also==
* Fast Talk
* Performance
* Smooth Operator (Talent)
* List of Skills
== References ==
Category:Skills