Wasp (Virtuoso Subclass)

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==Wasp Overview==
The Wasp subclass of the Virtuoso is a fascinating martial archetype that embraces the deadly precision of Acupuncture Needles. Drawing inspiration from the swift and strategic nature of wasps, Wasp Virtuosos are agile combatants who excel at pinpointing vulnerable spots on their foes and disrupting their balance with finesse.
==Equipment==
Wasps require Acupuncture Needles to perform their abilities.
==3rd Level: Needle Strike==
At 3rd level, the Virtuoso's training with Acupuncture Needles allows them to perform precise and debilitating Needle Strikes. When the Virtuoso makes a successful attack with Acupuncture Needles, they can choose one of the following effects:
*Nerve SnareThe Virtuoso targets the major blood vessels in the target's limbs, causing their movement speed to be reduced to 0 until the end of their next turn. In addition, they become unable to use one of their arms for a number of rounds equal to your proficiency modifier. This loss prevents them from dual wielding and forces the target to wield two-handed weapons with one hand, which grants them disadvantage on attack rolls. The target must make a Constitution saving throw against the Virtuoso's proficiency DC or be affected.
*Chakra BlockadeThe Virtuoso disrupts the flow of energy in the target's body, causing them to have disadvantage on the next ability check or saving throw of their choice. The Virtuoso chooses the ability check or saving throw the target has disadvantage on.
==7th Level: Deadly Precision==
At 7th level, the Virtuoso's mastery of Acupuncture Needles grants them Precision Focus in combat. They gain a +3 bonus to attack rolls made with Acupuncture Needles, enhancing their ability to accurately target weak points and pressure points on their foes.
==10th Level: Circulatory Sabotage==
At 10th level, the Virtuoso's understanding of anatomy and circulation allows them to perform Circulatory Sabotage on their enemies. When the Virtuoso makes a successful attack with Acupuncture Needles, they can choose one of the following effects:
*Limbs of LeadThe Virtuoso targets a specific nerve cluster, causing the target to become paralyzed until the end of their next turn. The target must make a Constitution saving throw against the Virtuoso's proficiency DC or be paralyzed.
*Breathless StrikeThe Virtuoso targets the arteries near the target's throat, causing them to struggle to breathe. The target has disadvantage on attack rolls  and is unable to cast a spell with vocal components on their next turn as well as being unable to speak.
==14th Level: Focused Transcendence==
At 14th level, the Virtuoso's needle strikes reach a Focused Transcendence, allowing them to pierce through barriers and resistances. When the Virtuoso makes an attack with Acupuncture Needles against a creature that has resistance or immunity to the damage dealt by the needles, the resistance or immunity is negated for that attack.
==17th Level: Vital Disruption==
At 17th level, the Virtuoso gains the ability to unleash Vital Disruption, a devastating technique that can incapacitate even the most formidable foes. As an action, the Virtuoso can make a special attack with Acupuncture Needles against a creature. The target must succeed on a Constitution saving throw against the Virtuoso's proficiency DC or be reduced to 0 hit points if they have 100 hit points or fewer. If the target succeeds on the saving throw, they take damage equal to 10d10 piercing damage. Once the Virtuoso uses this feature, they must finish a long rest before using it again.
Category:Homebrew Subclasses