Vehicles/KORVIN KVN-2

==Description==
The Korvin Tank was built in the early 2300s around the Large Laser, which had recently been developed by the Terran Hegemony and copied by the Capellan Confederation. The weapon was second to none at the time and it gave the Korvin a powerful edge as most combat vehicles were ill-prepared for it. As armor became better and a single blast from its signature weapon was no longer enough to penetrate to the internal structure, the Korvin was not as successful, so it was relegated to garrison duty.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=210 S=25	
Front 	Fixed 	 	
Crew Compartment (2)
Sensors Vehicle Basic
FCS Energy Accuracy
MG Dual	
Sides/Turret	Health	A=130 S=25	A=105 S=25	A=130 S=25
Sides/Turret	Fixed 	
Left Side Tracks
MG	
Turret Systems (5)
Large Laser Tronel
LRM-10	
Right Side Tracks
MG
Rear 	Health	 	A=85 S=25 	
Rear 	Fixed 	 	
Ammo LRM
Ammo MG
Armor (1)
Structure (1)
Tracked Propulsion System
Engine
Engine Core 250
Coolant
MG	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\PrimitiveTanks\vehicle\vehicledef_Korvin.json