Bazdilot Cordelion

==Summary==
Bazdilot Cordelion is the Master of True Archer in the Snowfield False and True Holy Grail Wars, participating as one of the Masters working for the side of the masterminds behind the war. He is publicly the CEO of an industrial waste treatment company, but he is one of the leaders of the Scladio Family, a mafia organization that patronizes a large number of mages in and outside the United States, gaining significant leverage in magical society, the criminal underworld, and the government. He represents the Scladio Family in the Snowfield Grail War, becoming the host for the corrupted Holy Grail's Mud while keeping it under control. He summoned True Archer and corrupted him with the Mud after using all three of his Command seals, ordering him to not make excuses, to remember the humans he met, and to embrace human nature.
==Powers and Stats==
Tier: Likely with reinforcement magecraft, higher with Demonic Beasts
Name: Bazdilot Cordelion
Origin: Fate/strange fake
Gender: Male
Age: 30s to 40s
Classification: Human, Magus, Master of True Archer
Powers and Abilities: <tabber>
|-|Powers=Superhuman Physical Characteristics, Magecraft, Expert Marksman, Enhanced Senses, Extrasensory Perception (Can detect presence of others, including magi with invisibility barriers and mages disguising themselves illusion), Summoning (Summoned True Archer, can summon demonic beasts from his workshops), Limited Information Analysis (As a Master, he can learn the parameters of Servants and some of their special traits by directly looking at them), Spatial Manipulation and Portal Creation and Non-Physical Interaction (Magical wards can heavily damage dematerialized Servants) inside his workshops, Statistics Amplification (With reinforcement magecraft, can transform his pain and suffering into strength with the Mud), Body Control (Can alter his body with Domination magecraft to make it stronger), Homing Attack and Minor Telekinesis (Can control the path of his bullets), Anti-Magic with his bullets, Telepathy with Servant, Hypnotism, Sleep Manipulation (Hypnotizes his body into light sleep and brain into deep sleep for a few minutes at a time), Self-Sustenance (Type 2 & 3: His subordinates came to the conclusion that he does not sleep or only sleeps for a few seconds a day. Has spent thirty days hunting a hostile magecraft user holed up in a snowy mountain workshop without food or drink), Mud Manipulation (Controls and produces the Mud of the Grail as its host), Madness Manipulation (type 2) and Pain Manipulation and Corruption with the Mud, Deconstruction and Corrosion Inducement and Heat Manipulation and Soul Manipulation and Absorption (the Mud can melt away bodies and assimilate souls and has caused a Scaldio underling and a grand piano to sink and disappear, the Mud caused several frozen animal carcasses to rot into a red puddle and to be scorched to ash, he can absorb magical energy polluted by the Mud as his own), Limited Duplication by increasing the volume of the Mud, Social Influencing (His eyes alone terrified hardened mafia members), Self-Destruction (If killed, the Mud will rapidly spread from his corpse), Fear Manipulation and Paralysis Inducement (While grieving for Galvarosso Scladio's death, his magical energy and bloodlust caused several Scaldio magus and magecraft users scream in terror before collapsing or stand frozen), Willpower Manipulation (His willpower was described to be superhuman, and is able to cause the Mud to submit without use of magecraft. Was seemingly mentally unaffected by having his organs rot or seeing the decapitated head of his lover), 
|-|Resistances=Resistance to Magic, including Power Nullification, Law Manipulation, Size Manipulation, Sealing, Fate Manipulation, Density Manipulation, Matter Manipulation, Life Manipulation, Body Puppetry, Space-Time Manipulation, Time Stop, Petrification, Holy Manipulation, Purification, Memory Manipulation, Death Manipulation, Sleep Manipulation, Social Influencing, Fear Manipulation, Chaos Manipulation, Probability Manipulation, Mind Manipulation, Soul Manipulation, Conceptual Manipulation, Information Manipulation, Absorption, Transmutation, Curse Manipulation, Dream Manipulation, Perception Manipulation, Sense Manipulation, Disease Manipulation, Paralysis Inducement, Illusion Creation, Madness Manipulation (Type 2), Deconstruction, Subjective Reality, Telepathy, BFR, Higher-Dimensional Manipulation (All magi and characters with Magic Circuits have resistance to magical effects that aim to control and create effects within others, by rejecting the effect with magical energy. Bazdilot is an expert of self-domination Magecraft and extremely resistant to mental attacks)
</tabber>
Attack Potency: Likely Small Building Level with reinforcement magecraft (Likely comparable to the reinforcement magecraft of Rin Tohsaka and Luviagelita Edelfelt), higher with demonic beasts. His bullets can pierce through magical defenses. The Mud ignores conventional durability.
Speed: At least Subsonic (Can jump on flying rubble) with Massively Hypersonic reactions (Comparable with other magi, can observe Servants in battle).
Lifting Strength: Class 5 (Casually carried a grand piano larger than his body with one hand. Maneuvered carrying two men from their head with one hand each)
Striking Strength: Likely Small Building level
Durability: Wall level (Remained unperturbed in face of True Archer's bloodlust aura that released enough pressure to break an ordinary human's body and nearly bring a room crashing down. Jumped from the skylight of a factory building and landed undamaged. His skin, eardrums and eyeballs repelled the shockwave of a supersonic arrow narrowly passing near his head), likely Small Building Level
Stamina: Extremely High. Able to constantly keep the Mud under control even without help from his magecraft, fought and killed over thirty magi hunting him in one location with little trouble, can function with seemingly no sleep, hunted a hostile magecraft user hiding in a snowy mountain workshop for thirty days without food or drink
Range: Standard Melee Range, hundreds of meters with firearm, tens of meters with the Mud (Engulfed a tennis court sized freezer with the Mud)
Standard Equipment: Pistol with attachable suppressor and ammunition crafted to pierce advanced defensive magecraft, True Archer, mana crystals the size of baseballs to be used batteries (Over twenty five thousands are hidden in supply caches within Snowfield, and are enough to allow True Archer to fight at full strength for several months)
Intelligence: Gifted. He is able to maintain a double identity as both a CEO and a leader of a major mafia organization. Despite being suspected in connection to over 120 murder cases, before and after joining the Scladio Family, no sufficient evidence incriminating him was found, and after being put under the surveillance of the Department of Justice Administration only a collection of misdemeanors were observed by them. He was able to put the first prison he was sent to under the complete control of the Scladio Family within six months, after he caused three guards and twenty six prisoners to go missing. With the connections of the Scladio Family, he was able to organize the abduction of over twenty thousand of the Scladio Family's enemies, to be sacrificed to produce mana crystals in secrecy. Bazildot keeps count of the exact number of people sacrificed into mana crystals in his head, claiming that it would be irresponsible with human life to not do so. He utilizes spies to infiltrate rival organizations, and creates contingency plans such as preparing spare workshops, hiding the mana crystals in caches throughout the city, creating a system that evacuates the fraction of the total mana crystals in his workshop as soon as the defense mechanisms activate, and filling his workshop with traps designed to kill intruders.
Weaknesses: Bazildot requires effort and concentration to keep the Grail mud in control
Notable Attacks/Techniques:
*Magecraft: Bazildot specializes in a unique school of domination magecraft that focuses on dominating oneself instead of others, which allowed him to control and manipulate the mud while maintaining his sanity. He is also said to be skilled on far-eastern folk magic that the Clock Tower holds in contempt. He is able to strengthen his body, and the effectiveness of objects in general, through reinforcement magecraft and alter the trajectory of his bullets through magically-induced refractions.
*Workshop: A large workshop hidden as a meat processing facility located in a factory district, with the surrounding factories being workshops for other Scladio magi, which Bazildot can also control. The workshop can be activated to trap opponents by surrounding them with a maze, becoming a spatial labyrinth that transforms the workshop partially to an otherworld. Bazdilot is able to teleport projectiles heading toward him and redirect them through one of the workshop's walls, as well as summon a torrent of demonic beasts, it is protected with wards that heavy damages spirits thus preventing Servants from freely accessing their spirit form. The workshop was inspired by the one Kayneth El-Melloi Archibald constructed in a hotel floor during the Fourth Fuyuki Holy Grail War despite being a combined effort of magus with different expertise. A spare was built at an other location.
==Gallery==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Fate/strange fake
Category:Characters
Category:Male Characters
Category:Adults
Category:Power Nullification Users
Category:Temperature Users
Category:Corrosion Users
Category:Fear Users
Category:Mind Users
Category:Space Users
Category:Homing Attack Users
Category:Statistics Amplification Users
Category:Paralysis Users
Category:Madness Users
Category:Corruption Users
Category:Body Control Users