Elena (Final Fantasy VII)

==Summary==
Elena is a minor antagonist appearing in Final Fantasy VII with other minor appearances in the sequel Advent Children and the prequel Before Crisis.
Younger sister of the Turk named Emma, known by her codename Gun, Elena was enrolled in the Shinra Military Academy since a young age, but despite being an awarded student and promising trainee, her dislike of being compared to her older sister led her to distance herself from activities related to the Turks. However, during the anti-Shinra group AVALANCHE's plan to summon Zirconiade, Elena was kidnapeed and was saved by the Player Turk (who could be Emma depending on the player's choice) reigniting her admiration for them and dedication for their cause.
After the defeat of Zirconiade, the Turks suffered a mass desertion, leaving Tseng, Reno and Rude as the only members, and an encounter with a second incarnation with AVALANCHE left Reno out of comission for a while. This lack of staff led the Turks to recruit Elena, despite not being fully prepared yet. However, regardless of the setbacks of her inexperience, Elena's enthusiasm and dedication to the Turks and their cause has earned the respect of her comrades and the trust of the department.
==Powers and Stats==
Tier: , likely | , likely 
Key: Disc 2 | Advent Children
Name: Elena
Origin: Final Fantasy VII
Gender: Female
Age: Unknown
Classification: Human, Special Investigations Agent, Rookie, Bodyguard, Spy, Assassin, Enforcer
Powers and Abilities: 
Abilities:
*Superhuman Physical Characteristics, Martial Arts (Has been training in martial arts since a young age and was a model student in the Shinra Military Academy), Weapon Mastery (Is a skilled markswoman, with quick and precise aim. Specializes in the use of explosives in combat), Vehicular Mastery (Should be a competent helicopter pilot like fellow Turks, Reno and Rude, as piloting vehicles is part of their training), Stealth Mastery (All Turks are trained in infiltration and espionage), Explosion Manipulation (via different kinds of explosives), Spirit Energy Manipulation (Can control his Spirit Energy to perform special techniques), Non-Physical Interaction (Spirit Energy allows to interact with incorporeal beings such as Summons, which trascend physical matterCrisis Core -Final Fantasy VII-: The Complete Guide (2007) entirely or the Remnants of Sephiroth, who are made out ofFinal Fantasy VII: On the Way to a Smile - Lifestream Black (2009) Negative Lifestream), Madness Manipulation (Type 2. Via Bewildered which inflicts Confusion), Absorption (Can absorb ice attacks as health)
Resistances:
*Resistance to Fear Manipulation (Is unaffected by Kadaj's presence which is comparedFinal Fantasy VII - The Kids Are Alright: A Turks Side Story (2017) to when death draws near), Death Manipulation (Resists Doom and Death), Sleep Manipulation (Resists Sleep), Madness Manipulation, (Type 2. Resists Confusion and Berserk), Sense Manipulation (Resists Silence), Time Stop (Resists Stop), Transmutation (Resists Frog), Size Manipulation (Resists Small), Petrification (Resists Petrify), Paralysis Inducement (Resists Paralyze), Body Puppetry (Resists Manipulate), Gravity Manipulation (Takes no damage from gravity based abilities), Absolute Zero (Can withstand Shiva's Diamond Dust, whose coldFinal Fantasy Explorers. Japanese Website Summon profiles (2014) reaches these temperatures), Matter Manipulation and Radiation Manipulation (Can endure the Flare spell and the Bahamut Strain's more powerful variants, such as Megaflare, which are consistently described as a nuclear explosions)
Attack Potency: Multi-Solar System level (Elena is strong enough to fight the main party alongside Reno and Rude, after Cloud and his allies had grown strong enough to control Summons such as Bahamut ZERO and among whom Red XIII could already perform his Stardust Ray Limit Break. Cloud himself had survived the awakeningFinal Fantasy VII (1997) of 5 of the 8 Weapons, when a single one is stronger than Zirconiade, and the party had defeated Weapons in combat already), likely Multiverse level+ (Cloud fought in Ramza Beoulve's army alongside Balthier and Luso Clemens during his time in Ivalice, the former whom had defeated Gilgamesh twice alongside Vaan and the others, and the latter whom had allied with Vaan before joining Ramza) | Multi-Galaxy level (Surived an encounter with the Remnants of Sephiroth, albeit heavily wounded, and it's implied she was easily defeated despite their fight not being shown. Among them Kadaj, the leader is as strong as Sephiroth wasFinal Fantasy VII: Advent Children -Reunion Files- (2006) in the original game, who was stronger than the individual members of the main party all whom controlled the Knights of the Round), likely Multiverse level+ (The Remnants could hold their own against Cloud, whom had become far stronger since fighting alongside Ramza) 
Speed: Massively FTL+ (Could keep up with the party after they had gained control of Summons like Bahamut ZERO and Red XIII could perform his Stardust Ray Limit Break) | Massively FTL+ (Should be comparable to his companions Reno and Rude who can keep up with the Remnants of Sephiroth, among whom Kadaj is as strong as Sephiroth was in the original game)
Lifting Strength: Stellar (Comparable to the main party, who are on even ground with Weapons which are stronger than Zirconiade, a Summon far superior to Typhon) | Stellar (Should compare to Reno and Rude, whom managed to hold their own against the Remnants of Sephiroth despite being clearly weaker)
Striking Strength: Multi-Solar System level (Should be able to injure a much stronger party with her physical might), likely Multiverse level+ (The party scales to Cloud who during his time in Ivalice fought alongside Balthier, who had defeated Gilgamesh twice) | Multi-Galaxy level, likely Multiverse level+ (Stronger than before. Should compare to Reno and Rude)
Durability: Multi-Solar System level (Could fight the party alongside her partners, and come out not worse for wear, when they had become strong enough to take down Weapons), likely Multiverse level+ (Cloud had fought alongside Balthier in Ramza's army, whom had defeated Gilgamesh, and displayed a similar destructive power) | Multi- Galaxy level (Surived an encounter with the Remnants of Sephiroth, albeit heavily wounded), likely Multiverse level+ (The Remnants could hold their own against Cloud, who was stronger than when he fought in Ramza Beoulve's army) 
Stamina: Superhuman. Turks, as a norm, are trained to stay on duty in grueling conditions for hours in order to carry out their missions, this includes being deprived of food or sleep, or even being injured, without truly slowing down unless the damage is too extreme.
Range: Standard Melee Range. A few meters with her abilities. Tens of Meters with her gun.
Standard Equipment:
ElenaAim.jpg|Elena taking aim
BCTurkPhone.jpg|Standard Turk's Cellphone Model as seen in Before Crisis
*Explosives: During combat, Elena uses two different kinds of explosives to attack the party. While the exact nature, design or model of these is unknown, the explosives can be used for a localized explosion or to cause a carpet bomb effect.
*Handgun: While not seen properly in the games, Elena is shown to be a proficient shot in the side novel The Kids Are Alright: A Turks Side Story written by Kazuhige Nojima, displaying quick and precise aim with her firearms.
*Cell Phone: Elena, like all Shinra personnel, carries a mobile phone to contact his colleagues or his teammates during missions and plan properly his next course of action.
Intelligence: Above Average. Just being a Turk is a demonstration of Elena's skill and knowledge regarding several areas, such as combat, espionage, gathering information, use of different weapons and vehicles, among other abilities. However, the lack of experience that comes with Elena's status as a newcomer and her many times impulsive approach to her duties, born out of her desire to uphold the Turk's name and prestige, leads her to make glaring mistakes such as revealing confidential information to enemies, let her guard down around opponents she would have no trouble with normally or prevent herself from solving situations for which she is skilled enough to handle.
Weaknesses: As mentioned above, Elena's lack of experience, impulsive nature and even occasional naivety can hinder her performance in situations she could have under control normally.
Notable Attacks/Techniques:
*Throw (Single-Target Variant): Elena throws an explosive that causes a small but powerful energy explosion on a single enemy.
*Throw (Multi-Target Variant): Elena's explosive sets off a chain of bursts that cover a large area, striking all her opponents.
*Bewildered: Presumably, using her Spirit Energy like Reno's Turk Light or Rude's Grand Spark, in conjuction with her own allure, Elena releases a charming aura in the shape of a heart that messes with the opponent's mind, leaving them in a state of confusion and attacking at random.
==Gallery==
Elena_enemyFFVII.png|Elena's in-battle model in Final Fantasy VII
Elena-advent-children-complete.png|Elena in Advent Children
ElenaandtheTurks.jpg|Elena, her fellow Turks and her boss, Rufus, in Advent Children
BCFFVII-ElenaArtwork.jpg|Elena in Before Crisis
BCElenaPractising.jpg|Elena training in Before Crisis
FFVIIBC_ElenaIcon.jpg|Elena as a Turk in Before Crisis
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Final Fantasy
Category:Final Fantasy VII
Category:Science Fantasy Characters
Category:Game Characters
Category:Game Bosses
Category:Female Characters
Category:Explosion Users
Category:Madness Users
Category:Martial Artists
Category:Stealth Masters
Category:Weapon Masters
Category:Vehicular Masters
Category:Non-Physical Interaction Users
Category:Chi Users
Category:Characters