Fallout 76 patch 1.7.1.19

Read on to catch all the details.
==Update version 1.7.1.19==
Check the download sizes below for today’s patch on your platform of choice:'''
* PC (Steam): 3.3 GB
* PC (Microsoft Store): 9.8 GB
* PlayStation: 4.0 GB
* Xbox: 9.6 GB
==Bug fixes & Improvements==
===Art===
* Atomic Shop: Various adjustments to icon placements and item previews in the Atomic Shop.
* Power Armor: Players no longer appear headless after entering Power Armor with a helmet equipped.
===Armor===
* Durability: Crafted Legendary Weapons and Secret Service armor now correctly use the Intelligence Stat when determining durability.
===Audio===
* Vendors: Selling a Legendary Item to caps to any NPC Vendor no longer plays the Scrip Exchange Sound effects.
===C.A.M.P.S & Workshop===
* Allies: Fixed an issue that could cause companions to be killed on exiting a server.
* C.A.M.P. Items: The Wavy Willard Camping Canoes are craftable again.
* C.A.M.P. Items: Made adjustments to the Arm-Wrestling Machine animation.
* C.A.M.P. Items: The Resonator Guitar can now be interacted with.
* Concrete Building Set: Wall items no longer clip into walls with windows in the Concrete Building Set.
===Challenges===
* Daily Ops: Addressed an issue where Blood Eagles in Ops did not count towards Daily and Weekly Challenges.
* World: Updated various headwear to count towards the “Scrap Headwear” challenge.
===Expeditions===
* Enemies: The Fanatic Foreman can no longer destroy the Foreman’s Terminal during the Boss Encounter.
* Rewards: Expeditions Weekly rewards now reset correctly.
===Items===
* Clothing: The Jack-O-Lantern Pant Suit and Short Suit can now be sold at robot vendors.
* Food: Fried Radtoad Legs and Firecap Tasty Souffle have been moved to the appropriate crafting categories.
* Food: Added descriptions to the Coffee and Sunshine Oil to describe their effects.
* Weapon Rack: The Auto-Axe now displays on the Gravitronic Weapon Rack.
===Localization===
* Achievements: The Troglodiced achievement no longer displays the wrong number in Polish.
* UI: Various localization fixes.
===Quests===
* Dailies: Addressed an issue causing some players to be unable to receive Refuge Daily Quests.
* Division of Wealth: The objective marker to “Deal with the Highjack” now correctly points to the right floor.
* Recruitment Blues: The quest target will no longer disappear when the player gets close to Master Sergeant Gutsy at Camp McClintock.
* Responder’s Reborn: Skippy will no longer have his back to the player after teleporting during a scene in Responder Reborn.
* Mountainside Bed & Breakfast: Fixed an issue where players could not start the Mountainside Bed & Breakfast quest appropriately.
* Ounce of Prevention: Updated text to no longer incorrectly refer to multiple blood samples.
* Pass the Buck: Fixed an issue that prevented Pass the Buck from starting.
* Patrol Duty: The Penitentiary Guard can no longer be crippled by enemies.
* Secrets Revealed: Fixed an issue where Vault 79 may become inaccessible after completing “Secrets Revealed”.
* Secrets Revealed: Radcliff now correctly refers to Digger’s fate in player dialogue.
* Steel Reign: Addressed a pathing issue with Paladin Rahmani during the quest “Out of the Blue”.
* Steel Dawn: Addressed an issue that could cause the optional weapons dialogue with Knight Shin to repeat after relog.
* Steel Dawn: Addressed a dialogue condition issue with Scribe Valdez.
* Tea Time: Fixed an issue where players could fail the event by not starting the boilers in time but receive no in-game message of failure.
===UI===
* Icons: Fixed an issue causing Vendor, Shelter and Spooky Icons to not remain greyed out on inactive C.A.M.P.s
* Map: Players with Teammates over level 1023 will now accurately see their Teammates level when displayed on the minimap.
===Weapons===
* Ammo: Ultracite 2mm Ammo now correctly weighs the same as its non-Ultracite Variant.
* Crusader Pistol: Adjusted the Reflex Sight to be in the correct spot.
* Mods: Addressed an issue that could cause Magazine/Clip Capacity to not correctly reset after swapping mods.
* Mods: Addressed an issue that caused weapons with multiple projectile mods to fill VATS crit meter twice.
* Shotgun: Fixed an issue causing the Pump-Action Shotgun name to not dynamically change after applying the Enclave Skin.
* Skins: The Fixer can no longer be traded, dropped, or sold with the Jack – O – Lantern Skin applied.
* Weapons: Charged weapons will no longer lose charge when exiting sneak.
===World===
* Whitespring Resort: Fixed an invisible collision spot on the WhiteSpring roof.
Category:Fallout 76 patches