Crisis Core -Final Fantasy VII- items

Below is a list of items in Crisis Core -Final Fantasy VII-.
==Disposable items==
===Recovery items===
 
Recovery items can be equipped and used in battle to heal Zack. The exception is the Phoenix Down, which has a unique icon and grants Zack the Auto-Raise status.
Name	Main Effects 	Fusion Effects
 	Restores a small amount of HP. 	20 per HP+10%
 	Restores a moderate amount of HP. 	10 per HP+10%
 	Restores a large amount of HP.
PSP: Capped to 9999 HP. Reunion: Capped to 99,999 HP.	5 per HP+10%
 	Restores some MP. 	10 per MP+10%
 	Restores some AP. 	10 per AP+10%
 	Heals all status ailments. 	10 per AP+10%
 	Fully restores HP, MP, and AP, and heals all status ailments.	1 per HP+10%
 	Fully restores HP when user is incapacitated. 	1 per HP+10%
===Fusion items===
Below is the list of items used in Materia Fusion. There are five menu icons for Materia Fusion, depending on which stat the item raises.
Name	Fusion Effects
 	Use five in Materia Fusion for HP +10%, up to a maximum of 400%.
 	Use three in Materia Fusion for HP +10%, up to a maximum of 660%.
 	Use in Materia Fusion for HP +10%, up to a maximum of 999%.
 	Use five in Materia Fusion for MP +10%, up to a maximum of 400%.
 	Use three in Materia Fusion for MP +10%, up to a maximum of 660%.
 	Use in Materia Fusion for MP +10%, up to a maximum of 999%.
 	Use five in Materia Fusion for AP +10%, up to a maximum of 400%.
 	Use Three in Materia Fusion for AP +10%, up to a maximum of 660%.
 	Use in Materia Fusion for AP +10%, up to a maximum of 999%.
 	Use five in Materia Fusion for ATK +1, up to a maximum of +40.
 	Use three in Materia Fusion for ATK +1, up to a maximum of +66.
 	Use in Materia Fusion for ATK +1, up to a maximum of +100.
 	Use five in Materia Fusion for VIT +1, up to a maximum of +40.
 	Use three in Materia Fusion for VIT +1, up to a maximum of +66.
 	Use in Materia Fusion for VIT +1, up to a maximum of +100.
 	Use five in Materia Fusion for MAG +1, up to a maximum of +40.
 	Use three in Materia Fusion for MAG +1, up to a maximum of +66.
 	Use in Materia Fusion for MAG +1, up to a maximum of +100.
 	Use five in Materia Fusion for SPR +1, up to a maximum of +40.
 	Use three in Materia Fusion for SPR +1, up to a maximum of +66.
 	Use in Materia Fusion for SPR +1, up to a maximum of +100.
 	Use five in Materia Fusion for LCK +1, up to a maximum of +40.
 	Use three in Materia Fusion for LCK +1, up to a maximum of +66.
 	Use in Materia Fusion for LCK +1, up to a maximum of +100.
====Gallery====
VIICC Item Purple Stone Icon.png|Menu icon for HP, MP, and AP-raising fusion items.
VIICC Item Yellow Stone Icon.png|Menu icon for ATK-raising fusion items.
VIICC Item Blue Stone Icon.png|Menu icon for VIT-raising fusion items.
VIICC Item Green Stone Icon.png|Menu icon for MAG-raising fusion items.
VIICC Item Red Stone Icon.png|Menu icon for SPR-raising fusion items.
VIICC Item Orange Stone Icon.png|Menu icon for LCK-raising fusion items.
==Key items==
===Keys===
Keys are used to unlock various locked doors and other objects.
Name	Description
 	Keys to open the jail cell.
 	Keys to the dresser.
 	One of the keys needed to open the Goddess Gate.
 	One of the keys needed to open the Goddess Gate.
 	One of the keys needed to open the Goddess Gate.
 	One of the keys needed to open the Goddess Gate.
 	One of the keys needed to open the Goddess Gate.
 	One of the keys needed to open the Goddess Gate.
 	One of the keys needed to open the Goddess Gate.
 	Key to open the Wing Gate.
 	Keys to the laboratory.
 	Keys to the iron bar.
 	Keys to open a coffin. Awarded in a battle in Shinra Mansion's cavern. Only awarded when the player has less than four of them. Added ATK +1 in Materia fusion.
===Summon items===
 
Summon items add a corresponding Summon to the Digital Mind Wave. There are two types of Summon items, distinguished by their icons. Summon Materia appear during Summon Mode during Modulating Phase on the DMW, Chocobo items add creatures to Chocobo Mode during Modulating Phase.
Name	Description
 	Adds Hellfire to DMW, damages enemies.
 	Adds Megaflare to DMW, damages enemies.
 	Adds Exaflare to DMW, damages enemies.
 	Adds Zantetsuken to DMW, Instant Death to all enemies.
 	Adds Rebirth Flame to DMW, grants Raise status.
 	Adds Chocobo Stomp to DMW, damages enemies.
 	Adds 1000 Needles to DMW, damages enemies.
 	Adds Murderous Thrust to DMW, damages enemies.
 	Adds Courage Boost! to DMW, grants recovery and status defense.
 	Adds Moogle Power to DMW, grants Materia level up.
 	Adds Magic Pot Tricks to DMW, supports item procurement.
===Addresses===
Address items add new addresses to the Shop when acquired, letting the player purchase items from the corresponding merchant.
Name	Description
 	Online shopping address for the Sector 8 materia shop.
 	Online shopping address for the Sector 5 materia shop.
 	Online shopping address for the Sector 6 accessory shop.
 	Online shopping address for the Sector 7 shop.
 	Online shopping address for the Investigative Support Room.
 	Online shopping address for the Secret Investigative Support Room.
 	Online shopping address for the Happy Turtle's main shop.
 	Online shopping address for Wutai Secret Shop.
 	Online shopping address for Gongaga Trading.
 	Online shopping address for Nibel Accessories.
 	Online shopping address for Junon Souvenirs.
 	Online shopping address for Bone Village Commerce.
 	Online shopping address for Mythril Mine Traders.
 	Online shopping address for Network Shop Duo.
 	Online shopping address for Network Shop Shade.
===Support items===
Support items unlock various gameplay features when acquired. The exception of the Tissue, a useless item that does nothing.
Name	Description
 	Adds one additional slot for accessory equipment.
 	Adds one additional slot for accessory equipment.
 	A pack of low quality tissue.
 	SOLDIER 1st Class outfit found in Shinra Manor.
===Manuals===
There are four Manual-type items in the game. Three are instructions and are used in the construction of flower carts for Aerith, the fourth is used to unlock Item Fusion for Materia Fusion.
Name	Description
 	Enables item in Materia Fusion.
 	Includes a craftman's instruction for building a hand cart.
 	Design specification for the lunch cart used inside Shinra Building.
 	Do-it-yourself instructions for the beginner with easy-to-follow steps.
===Construction items===
Construction items are used in tandem with the matching Manual to build flower wagons for Aerith.
Name	Description
 	Resilient yet workable lumber of beautiful color and grain.
 	A durable tire built for speed.
 	Light, tough tools made of mythril, suitable even for detailed handiwork.
 	Handle to open a the boiler valve.
 	Ceramic used in most Shinra machines.
 	Treads used on Shinra's Gun Bull Head.
 	High-grade solder that is easy to use for solid connections.
 	An old piece of wood that nevertheless has a charm all its own.
 	A worn-out tire that still has some life in it.
 	Rusty second-hand tools that are nevertheless sufficient.
===Gold items===
There are two Gold items in the game. The Gold Shard is found as part of the Seven Wonders of Nibelheim subquest and has no other use. The Gold Rolling Pin is a rare item that can be sold for a substantial amount of gil.
Name	Description
 	A shining shard of gold dropped by a bomb.
 	Convert to money and see...
===Goddess Materia===
The seven Goddess Materia are found in the Banora Underground and are used to progress through the area.
Name	Description
 	One of the Goddess Materia.
 	One of the Goddess Materia.
 	One of the Goddess Materia.
 	One of the Goddess Materia.
 	One of the Goddess Materia.
 	One of the Goddess Materia.
 	One of the Goddess Materia.
==Gallery==
VIICC Elixir.jpg|Elixir.
VIICC Ether.jpg|Ether.
VIICC Hi-Potion.jpg|Hi-Potion.
VIICC Phoenix Down.jpg|Phoenix Down.
VIICC Potion.jpg|Potion.
VIICC Remedy.jpg|Remedy.
VIICC Soma.jpg|Soma.
VIICC X-Potion.jpg|X-Potion.
Category:Items in Crisis Core -Final Fantasy VII-
Category:Item lists