Margarete

Margarete Knight, otherwise known by the Underworld as the Black Empress, and by the CJA as Robbin' Hood, is an eighteen-year-old Dragon of elven and human blood that currently lives in Avaritia. In addition,Margarete is the founder and leader of the semi-decentralized, infamous organization known as The Shard and one of the few individuals in the world to possess an "OGene", branding her a Joker.
Descending from an ancient elusive tribe known as the Dragon Lords, Margarete, as a former princess of Unitas, is one of the few surviving members of the Kingdom. It is for this reason that Margarete has inherited their Sorcery Trait, becoming Dragonborn. In addition, for her exploits as a Joker and connections to powerful allies, Margarete is ranked as a Category 2 threat by the Counter-Joker-Agency with a threat level of 0.8002
==Personality==
Watch me bullet point this because I'm lazy
*Confident
*Assertive
*Playful; mild sadism
*Motherly
**Compassionate
**Understanding
*Independent
*Prideful
*Banter/Sass.
==Gallery==
KidMaggie.jpg|Kid Maggie
MaggieDressUp.jpg|Dressing up, formal.
==Background ==
===Magna Phylum===
Several millennia ago, a pact was formed between humans and Dragons, meant to persist for the rest of eternity as the two races swore to watch each other's backs and attempt to coexist with each other. This pact served as a covenant between Humanity and Dragonkind, with those who broke it being punished accordingly by both races and the enforcers of the will of this covenant. Dragons and humans living together in perfect harmony was considered to be a feat near impossible, with many dragons having perceived humanity as lesser creatures and some even as food, while humans as a populace tended to see dragonkind as either weapons whose power should somehow be harnessed, or threats to the existence of their entire species. In those days, the individual, the humans that ended the hostility between humans and dragons long enough for the pact to be formed were recorded to bear the mark of a dragon on every part of their clothing, and a numbered few dragons took the form of members of humanity. This event, was the signing of the agreement known as the Magna Carta. Some of the people who made this the pact with the Dragons who agreed with this, would become both the predecessors and ancestors of the people known as The Dragon Lords.
Many of the people who swore to it would move together and live together, until an entire tribe complete with their own culture and beliefs would be birthed, following the principles and tenets of the Magna Carta as commandments. At the head of this hierarchy, was the God of the tribe, one of, if not the the most powerful Dragon the tribe themselves had ever seen, and an individual capable of taking the form of a human, the ancient Bahamut, otherwise referred to in the forgotten tongue of the Dragon as Krinrahjun. Said to be larger than life itself, the Divine-class Dragon Krinrahjun was said to have commanded the loyalty of many of his own kind throughout his life due to his overwhelming power, unwavering courage, and dedication to his people. The tribe would constantly migrate until settling down on a relatively peaceful island.As time passed, about several centuries ago, a healthy baby girl,was eventually born to Krinrahjun and the woman who would eventually become his wife, a descendant of the founder of the Dragon Lords and a carrier of the Tohsaka bloodline, a Joker and Dragon Slayer. 
Margarete's birth was prophesied by the Oracle of her clan, in a similar manner to that of her older brother before her, and was described as a messianic figure of unknown purposes. and at one year old she was confirmed to have inherited the Sorcery Trait of her family and particular bloodline within the Dragon Lords, transforming her into an individual who could be considered to be the greatest anti-draconic entity yet the individual with the closest possible bond to Dragons as an entire race, the Dragonborn, even closer than Dragons to fundamentally what constituted a draconic existence. The first five years of her life involved her being venerated as a sort of goddess to the Dragon Lords, humans who lived completely in harmony with the superior supernatural existences that were dragons, and dragons who were still staunch supporters of the Magna Carta. Margarete demonstrated an exceptional talent in the usage of mystical energies, channeling and manipulating these arcane powers to an efficiency far surpassing even the skill of natural masters of magic such as Dragons at her age, demonstrating a talent only rivalled by the prowess of her older brother, who was gifted himself.
Despite her status as a goddess to her tribe, the Dragon Lords lived among their gods as allies, friends, and even family. Krinrahjun was seen as a father figure and older brother in addition to his status as a "God", as worship in the eyes of the tribe was simply done out of nothing but love, admiration, and respect. Margarete's mother, Vanessa, was the most distinguished member of the Dragon Lords apart from Krinrahjun, and held within her the power of a Sage Dragon, as well as her own personal element, rendering her a Sage Dragon Slayer. She also acted as a rolemodel, counsellor, warrior, scholar, and even tribe mother for the entirety of the tribe. Hansel, Margarete's older brother was a one of a kind prodigy in the utilization of Dragonscript, amongst other things. As the youngest of the House of Bahamut, Margarete was considered to be the baby of the entire tribe, and experienced a normal, if not idealistic initial childhood for the first five years of her biological life.
At some point in time before Margarete's sixth birthday, the Dawnguard eventually called a Buster Call on all of Margarete's tribe, a war/raid that would last several weeks due to the vast numbers and the power of the Dragon Lords, and their motivation to protect their divinities. In the meanwhile, due to Margarete's age, her body was capable of being the recipient of a ritual that would perhaps define the rest of her life. Margarete was infused with the draconic energy of her parents on a level unseen since the Dragon Slayer Enchantment processes of old and had her infant soul fused with that of her parents' upon their death, a unique Dragon Lord variation of the magical spell known as the Dragon Soul Seal. Bonding their souls with that of Margarete's, the hopes and dreams of the entirety of dragonkind, the will of her parents, and the vision of peace between humans and dragons was inherited by the young girl symbolically as her path became revealed. 
Margarete and her older brother, Hansel, were concealed and forced into the form of tough dragon eggs that forced them underground, effectively rebirthing them centuries later. Hansel would reawaken first, breaking free of his shell in the middle of what is now Gula with the vaguest of memories of what occurred, and would take care of his sister's form as an egg until she too broke out later, seemingly being "hatched" in the form of a six year old human girl. When she was reborn, Margarete had little to no memories of her life with the Dragon Lords, yet had a strange fascination with the mythological creatures and a love for jewels.
===Hansel and Gretel===
For as long as Margarete could remember, she and her older brother Hans roughed it alone in life, with no mother or father to protect them or guide them through the harsh world around them. Living and getting by through activities less than morally outstanding in the world around them, such as theft and sabotage, Margarete and Hansel proved to be two of the youngest and most skilled human thieves within Gula. Taking special routes through the alleyways and dirtiest portions of the city, while ensuring that they made sure to avoid the territory of Ghouls, Margarete and her brother were almost never seen in public, and whenever they were, they made sure to not be seen shortly after. For unexplained circumstances, Hansel was always faster than the others around him, escaping and disappearing through some of the strangest of situations, and saving her life. Quite frankly, to the young six year old girl, Hansel as she called him was more than just her brother. He was her father figure, her mentor, and finally, her hero. She was never quite sure how he did it, but whenever she was near her brother, she just..felt safe. She couldn't quite explain it, but she greatly loved her brother above anything else in the world.
At the very end of Gula, a few kilometres away from exactly where the Blood Breed territory lay, Margarete and Hans had found an abandoned safehouse and made it effectively their home after patrolling the area to ensure no-one came this close. While the two often found themselves sleeping in shifts during the night in the rare occassion that someone decided to investigate, it had already been two years, they were sure they were fine enough. Hansel was quite intelligent, so intelligent in fact, that he had recreated the pheromones that vampires produce to distinguish their species from the others living in Gula. It wasn't done through conventional methods of course, but the books in the house were quite strange. Almost as if people were here before her. While suspicious smelling, this proved to be a powerful diversionary tactic and a good means of concelaing their presences. With a roof over their head, the Hecate siblings seemed to be doing quite well for orphaned humans in the nation with the deepest supernatural presence.
However, all this would change on the 5th of May, Margarete's birthday. She was just becoming a seven year old girl, when there was a strange creaking sound coming from the wooden safehouse. As the young girl began blowing out the salvaged candles placed in a stolen, pre-baked cake, quite extravagantly made if she was allowed to say such a thing, Margarete watched as her big brother told her to stay back, taking up the role as "Man of the House". To Hansel's surprise, a very beautiful maiden, with long flowing hair the colour of polished gold stood before him within the building. Caught off guard even despite the relative age difference, after the initial hestitation the boy wasted the least amount of time humanly possible to pull out a shotgun, and aimed it directly at the woman, demanding that she explained herself. Introducing herself as Rosina Leckermaul, the woman claimed to be a human traveller looking for a place to get away from others, and that she was on their side, but Hansel showed her out. Margarete still had no idea what was going on, and wondered why her older brother was taking so long to come back and cut the cake for her. Creeping down the stairs, Margarete came down to see that Hansel just stood there, with food on the floor next to him near the gun. 
The next week, Margarete became suddenly ill, and Hansel went off to the city by his lonesome to find medicine for his ailing sister. During the period of her affliction, Margarete would go through some of the books that her brother would usually read. Apart from a few story books, the young girl began to read studiously, getting into the habit of reading some of the most advanced of books. While Hansel seemed to be intelligent, Margarete began to believe that it was these books that granted him all of this knowledge. It was quite strange, however, as to why a random safehouse would have such beneficial books. Were people here before them? Regardless, Margarete enjoyed reading almost as much as she enjoyed the outdoor activities with her big brother. Her favourite topic? Why, crystals of course. Diamonds, and therefore crystals, were a girl's best friend, and technically, this book about crystals was probably the closest thing she had to a friend that was not also her family. The book was trustworthy, it's information was true, and honest, and she enjoyed learning.
However, as she read, her condition slowly grew worse, and Hansel's attempts at identifying and finding a medicine for this particular condition was not going so well. Saddened, the young boy would complete the trudge back home to find Rosina on her way back to what appeared to be deeper into the city. Not too suspicious, Hansel explained the situation reluctantly and somewhat tearfully to the blonde woman after being asked what the problem was. He was visibly not fine, but at that time, the strangest thing happened. Rosina gave him some medicine, and told him immediately that this medicine would work, and even told him what was inside the medicine. Going off to give it to his sister after a brief thanks, Margarete was surprised when Hans came back with a small red bottle. Drinking it, Margarete had already begun to feel better than she was before already. 
With the incredibly deep bond the two shared, Rosina's actions immediately began to gain Hansel's trust, due to helping his sister to get better. Inviting Rosina in later, Margarete, Hans, and Rosina all sat a table together and shared a small supper, consisting of fish, vegetables, rice, and a small slab of beef. It wasn't the best meal out there, but it was definitely balanced. Margarete laughed and giggled while eating, and so did everyone else at the table. Life, while not good, wasn't terrible. That was the general unspoken consensus came to by everyone at the table. Little did they know that the friend they invitied in the building was not such a nice person. In Gula, vampiric manipulation into blood consumption was common, and Rosina, despite how she appeared on the outside, was monstrous on the inside. However, she didn't break into it right away of course. Where's the fun in that? She needed to see their tiny little faces writhe in terror and agony. 
As they continued to eat, the Leckermaul suddenly began to express the fact that the food in her opinion was quite good, but the strange bit about the entire thing was that she didn't seem to chew the food at all whatsoever. Margarete was quite observant of the smallest detail and asked her if she even tasted the food at all, which drew a retort from her brother. However, as Margarete talked, something seemed to snap within the woman, as she began to emit strange guttural laughs. Rushing back over to her older brother's side, the siblings would watch as the woman seemingly shifted into something awful, a hunched over feminine creature of a visibly predatory nature, with teeth jutting out of it's mouth, an elderly modern day vampire.
As the siblings panicked, she began to explain exactly what she was doing. For centuries, the Leckermaul Family underwent a very traditionalistic ritual in these grounds. Whilst the Great Nation Gula would usually have the Leckermaul locked up for even thinking of doing such a thing, this particular one had not yet committed the deed, something she aimed to rectify. The process usually went as such. Humans found the abandoned warehouse and exploited the fact that no-one visited to get free housing. The books and other things found inside there were small amenities to give the house a dated feel. Finally, the humans would rub themselves with a "pheromone". This pheromone was directly linked to the Leckermaul Family, something they could smell over quite some distance. After that, it was just a bit of manipulation and ensuring the blood wasn't sickly. Imprisonment or not, the ritual had to be done.
"First, I'll begin with you...Hansel~". In an incredible burst of speed, the monster suddenly appeared before the young boy who put Margarete behind himself as so as to protect her. As the creature's claws swung through the air, the world seemed to stop around Margarete. She could see the tears stream down her older brother's face. She could feel the tension in the air. This was an event that she wasn't sheltered from. Despite the entirety of her world basically being confined to a given, happy go area, and the fact that her brother would have her be a child forever, she suddenly felt like no more could she do that. She couldn't pretend to be an oblivious child anymore. Tears streamed down her own face. As waters flowed down her face, the first thing she could taste was salt. As she thought of salt, the one thing that comforted her came to mind. Crystals. With a melancholic wail, Margarete opened her mouth and suddenly, winds seemingly rushed forth and attacked the woman, before becoming a virtual horizontal tornado of crystal, shredding through her assilant with a deafening pitch. Piercing through the building's walls, whatever she just did had enough power to completely annhilate this woman.
"...I...I didn't mean to...Hans I didn't want to kill her.." Hans had always thought that his powers were rather unique, and that because he had this particular power, he had to be the one to protect Margarete no matter what, but Margarete demonstrated the ability to defend herself.
===Krystals and Avarice===
Aite, cue One Piece tragic story in full
The monster's body fell with a thud that resounded across the sudden silence of the room, it's transfigured husk mangled and disfigured beyond recognition by the seven year old girl's desperate onslaught of a sudden overwhelming destructive power, an innate power remanifested out of simply love. However, this silence would only be momentary, as the siblings both agreed that they needed to get out of the safehouse before anyone further inland began to suspect the fact that someone had gone missing.
==Powers and Abilities==
===Unique Physiology===
Margarete's physiology is unique in that she is an existence inherently above traditional humanity; bearing the blood of Dragons, elves, as well as the demi-humans referred to as the Dragon Lords. As a Dragon Lord, Margarete has a mutated variant of a Dragon Seed; enabling her to wield the might of and identify as a bonafide member of the ancient people. 
Seeded with the potential for a power that supercedes the combined might of each of these species; Margarete has immense inherent physical and mystical capabilities drastically outstripping that of humans and other supernatural races alike. For her biological age, due to her heritage Margarete's mystical potential and physical potential are also incredibly vast even when compared to other genuine Dragons. Despite identifying as Human, Sky Elf, and Dragon alike; Margarete is perhaps more accurately described as a unique draconic existence.
*Supernatural Strength: 
*Supernatural Speed, Reflexes and Agility: 
*Supernatural Durability, Endurance, and Stamina:
*Immense Supernatural Senses: 
*Natural Healing Factor: 
*Tremendous Lung Capacity:
**Dragon's Breath:
====Tongue====
As a Dragon of Unitas, Margarete was naturally born with the capacity and inherent ability to weaponize their words themselves as manifestations of supernatural power to bend and distort the world as she decrees. Due to the sheer purity of her draconic ancestry and nature, Margarete is uniquely linked to this ability; as without training by merely raising her voice within her language, she can actualize this ability and thus she has undergone extensive vocal training. Stemming from nothing more than her language, by merely declaring her will and intent on the world itself Margarete is capable of incredible feats of power, fundamentally related to her status as a Dragon and identity as a daughter of Unitas as the first true civilization of mortal humanoids overseen by the ancient draconic beings. In fact, by moving her mouth; regardless of actual utterance; Margarete is capable of declaring to the world her intentions of causing a particular action to manifest itself.
Due to being inherently linguistic, as a Tongue; Margarete is capable of tapping into a source of incredible power,  speaking power into existence of incredible concussive force, incinerate her opponents by merely firing a vocal salvo at her opponents, cloak herself in the power of her voice itself to carry herself in a whirlwind of unfettered speed and intensity. The sheer potential on the capabilities of the Storm Voice, as a result, is almost limitless; being restricted solely by what is spoken and the ability to comprehend the world from the profoundness and perspective of a Dragon themselves. Margarete's Voice despite her comparatively young age is exceptionally powerful; seemingly greatly surpassing that of any mortal of the same age and rivalling, if not still outmatching the capabilities in terms of potency in the Voice of a traditional mortal with fifty years worth of dedication to nothing but this unique power.
Due to its capabilities and the manner in which it manifests itself, Margarete's voice is often inaccurately considered to be a form of magic; especially in this age where dragons are nearly extinct and thus the language obscure. However, uniquely, the capacity to use the Voice requires seemingly no form of mana; thus excluding it from being conceptualized as magic despite the Dragon Tongue being a Language of Magic; a linguistic manifestation that magic is capable of being symbolically related to as a result. In addition, as a Tongue; Margarete is capable of substituting all manner of Arias and Incantations with the Dragon Language, and speak it at an incredibly rapid pace; allowing her to utilize multiple successive "shouts" to dramatic effect. Uniquely, the Tongue does not require the sound of the Thu'um to be made clear, seemingly appearing to be much more dependent on the will, intention and conceptual understanding of the speaker. Words that are also a "part" of the user come more naturally than others; though this difference is negligible when comparing two dragons.
: Unrelenting Force: Unrelenting Force is an immensely powerful shout that allows Margarete to manifest her voice in the form of unfettered supernatural raw power. Contrary to popular belief, the result of this shout is not a shockwave but inducing the concept of pushing on everything that comes into the path of her Voice. Due to this, Margarete has demonstrated the ability to repel incoming physical and supernatural attacks alike, blast through sealed doors, flatten fortifications and structures with incredible force, and strike her opponents down with excessive force capable of killing a regular human and induce skeletal damage in even supernatural beings.
: She has demonstrated the ability to use it to utilize it to hyperaccelerate her Crystal Dragon Slayer Magic and Jewel Magecraft to immense levels. By altering her pronunciation and the way she intends her Shout to take effect, Margarete can vary the range and power intensity of this shout, capable of channeling it down for one person or weakening it to the point it merely staggers or stuns an opponent; allowing her to use it in combat in a variery of manners. The shockwave associated with this shout starts from affecting the sound and air in her path; creating a sonic boom.
===Magic and Magecraft===
====Origin====
Origin is the starting point that defines one's existence and directs one's actions throughout life. It is the driving force from the inside of the Root that managed to stream out of the Source and take material form. The form it can take at times is that of a human being, and all humans match their actions to be in harmony with the driving force that originated them from the moment they enter into the world. These actions are more along the lines of an inherent compulsion that could be called a person's instinct rather than a conscious decision. If a person becomes awakened to their Origin, it becomes nearly impossible to stray from their Origin if it's even possible in the first place. It becomes an impulsive behavior one would follow as though it were an absolute order.
Under the system of Magecraft, Origins are used to describe precise details about a Magus, while Elemental Affinity indicates one’s general alignment. Magus with an Origin that is strongly expressed outwardly are sometimes removed from the normal alignments and there are times that the Origin itself becomes the alignment. Most of those Magus exhibit their talents as extreme specialists, allowing them to potentially reach higher grounds than normal Magus. Even those without an Elemental Affinity are sometimes still capable of casting spells simply by following their Origin. It's possible for them to overcome great obstacles such as a lack of Circuits or a lack of talent for Magecraft altogether.
Margarete's Origin is "Freedom", that is, the power or right to act, speak, or think as one wants. Margarete awoke to her origin at the age of twelve years old upon attaining her second occupation of Magus. Margarete was already pretty close to her Origin, having the need for personal freedom and the ability to choose to do whatever she desires without being oppressed by any one, feelings that perhaps truly came alive during her earlier years in Avaritia. When materialized, Margarete's Origin prevents her from being bound conceptually. As a result, Margarete is immensely resistant if not immune to even the most potent of illusions and will be able to move despite being sealed and meant to be restricted. In addition, Margarete will greatly resist and break free of the effects of paralysis based abilities, and will resist the pulls and pushes of even telekinetics as a manifestation of her having the right to go and act wherever she wants. Margarete can even liberate herself from the trappings of her own mind by the extension of her being free to think as she wants.
====Crystal Dragon Slayer Magic====
Crystal Dragon Slayer Magic, is a Caster Magic, Lost Magic, Slayer Magic, and Dragon Slayer Magic which focuses on transforming Margarete's physiology into a Dragon (albeit redundantly); and grants her the ability to generate, manipulate, and consume the element of crystals nigh-limitlessly. As a Dragon Slayer of the Phantasmal Generation with a natural draconic physiology; it would not be incorrect to think of Margarete as Crystal Magic itself made manifest.
In her hands, Crystal Dragon Slayer Magic's variant of the Magic heightens Margarete's draconic nature; allowing her to utilize the element of crystal for devastating effects in physical combat, unleashing powerful-close range strikes that wreck havoc on whatever she touches. Alternatively, Margarete can release vicious torrents of powerful crystal and craft incredible versatile or intricate constructs made out of her crystals at will.
Margarete's Crystal Dragon Slayer Magic; while revolving specifically around crystalline substances is remarkably versatile, as she is capable of changing the structure of crystals into other types of gemstones to suit the situation. As an extremely prolific user of Jewel Magecraft in her own right, Margarete has demonstrated the ability to freely combine these two abilities as if second nature. With Crystal Dragon Slayer Magic, Margarete has absolute dominance over anything that could be considered a mineral or having a crystalline structure; and at maximum potential this grants her power over non-conventional objects such as snowflakes (and ice by extension), rocks, metals, glass, diamonds, table salt, as well as bones. However, Margarete is incapable of manipulating some of these if it is recognized as a natural part of a living being's body.
Finally, the crystalline projections of this form of Crystal Dragon Slayer Magic are also all-but-impossible to shatter, being tremendously durable beyond measure as well as even resistant to the effects of high-frequency sound. This is due to the draconic essence the crystals were crafted from and the magical energy they were directly reinforced with; seemingly being much more resistant to such attacks than bog-standard Crystal Magic or even other hypothetical Crystal Dragon Slayer Magic. Due to her Dragon Slayer Magic Margarete is virtually invulnerable to the element of crystal in all forms; even demonstrating a modicum of resistance to Venom in its crystalline state and the ability to push it around. With this level of affinity to her magic as a Phantasmal Generation Slayer, Margarete would be capable of tapping into any one of the alternate modes of this magic with incredible ease and the minimal level of strain.  
*Special Crystals:
**Sunstone:
**Stellanium:
*Subspecies Abilities:
:*Crystallization: An inherent attribute of Crystal Dragon Slayer Magic, Margarete is capable of turning anything that comes into contact with her into crystals and utilizes it any way she wishes as long as that object is capable of becoming a crystal. This can allow her to crystallize her targets right down to the cellular level exceedingly quickly, imprisoning them as long as the structure is still in place. Additionally, while in close combat, her blows can effectively replicate this effect, effectively freezing their opponent. This also freezes magical particles, but only for a few moments, which means opponents temporarily lose their link to mana. While this can be used advantageously with sheer speed, the time limit for the replenishment of mana means. It is deceptively simple to be released from this crystalline prison, as all one needs to do is wait several seconds until the crystal jail fades as it costs a bit more magical power to utilize Crystal Dragon Slayer Magic on a living opponent, or the user can surge their Magical Aura to their fullest, causing their prison to shatter- though the shards left behind can often hurt them; ripping through skin and puncturing flesh.
:*Lacrimation: Not only is the user of Crystal Dragon Slayer Magic capable of creating various forms of consists of small decorative items worn for personal adornment, such as brooches, rings, necklaces, earrings, and bracelets that are worth a hefty sum of Jewels, they are able to effortlessly forge Lacrima, bestowing upon the user abilities beyond summons and magic, enhancing the power of other Lacrima when paired with them, and providing support and auto-abilities and stat boosts to the user akin to Sky Dragon Slayer Magic's status buffing powers; the latter can be created through the Lacreation sub-ability. The items forged through Crystal Dragon Slayer Magic are much tougher than ordinary weaponry and in some cases, these manufactured weapons can overpower and shatter their real counterparts; the most common use is to forge blades and creates crushing walls to enclose the enemy. Quite, strangely enough, these crystals seem to be immune to effects such as corrosion.
:*Crystal Forge:
*Spells:
:*Crystal Dragon's Roar:  The Dragon's Roar attack is a signature attack of the Phantasmal Mages, with Margarete proving to be no different. Her first, and initial attack of this particular type of magic revolves around her producing an incredibly powerful tornado of crystal fragments that possess immense blunt force and innumerable fragments of razor-sharp crystal over an incredibly vast distance. This spell is more like a shotgun than the regular attack, as it spreads the damage dealt over a larger distance. The shards are incredibly fragile to the point that contact with something may cause it to break and increase the number of cuts on the opponent, mincing them to pieces. Margarete can also have the crystals pierce the ground after hit a target and meld with it, rendering them capable of being consumed once more and her being capable of utilizing this technique yet again. If an opponent should dodge and not block, Margarete can mentally stop these fragments and cause it to be pointed in another direction. Despite their fragility, they are incredibly sharp, with the power of the shards being confused for gigantic blades. The best option one has against this technique is to simply block, however, the sheer intensity of this spell can make this quite a task.
:*Crystal Dragon's Firing Hammer: A spell considered basic, Margarete demonstrates the ability to engulf her fist in hardened minerals which are usually crystals, before proceeding to strike the opponent with a crystal enhanced punch that does major damage to what it hits. Additionally, she can use her Crystal Forge ability to modify the crystalline shape into the form of a gauntlet for increased defensive and impact power. Finally, the crystals can detach sightly and swirl to effectively drill into the opponent and then finally use the momentum for a powerful punching force. The sheer speed that the fist hits their target with is perhaps not limited to one's regular speed, as Margarete has been shown to hit targets at superhuman speeds and rip through projectiles. She can also channel the crystalline energies to her legs, which goes perfectly with some of the agility she displays in combat. She can also crystallize items that belong to others with this spell, and then use them at her will due to her dominance over crystals.
:*Crystal Dragon's Shredding Storm: Yet another basic spell, Margarete is capable of firing shards of crystal and fire them like bullets towards her opponent travelling faster than the eye can see. The direction of these crystals are completely up to her mental command, with her even being capable of creating a makeshift armour out of these shards at will. Margarete can use these shards to pindown her opponents, force them to reform to create blades in the air, or create a cloud of tiny fragments which obliterate and strike a target from countless angles simultaneously. For the most part, each shard (not fragment), appears to have equal power, a devastating fact for those unaware of the spell's mechanics.
:**Polish: Exploiting the unique connection between her willpower and her Dragon Slayer Magic, Margarete has demonstrated the ability to augment the nature of this spell after taking a liking to it. As a result, Margarete is capable of utilizing her magic to augment anything produced from this spell onto a playing field that places it on the same level as a named Crystal Dragon Slayer Magic spell; infusing the level of willpower that she would into a well-established Crystal Dragon Slayer Magic spell into her more casual creations and as a result even further augmenting their already unimaginable durability, hardness, strength, sharpness and specific properties to enhance the efficiency of a given usage; as well as allowing her to invoke the true power of her spells while branching out fluidly from this one.
:*Crystal Dragon's Wing Attack: Margarete rushes towards and grabs her target and coats her hands in cystalline energies, sending them flying. Margarete then uses her impressive reflexes and flexibility to whirl about at outstanding velocities and channels crystalline energies to her hand,sending liquid crystals hurling across the area at extreme speed, pushing back her opponent with immense force. Alternatively, she could use solid crystals.
:*Crystal Dragon's Twin Wings:  Margarete can manifest a pair of "fluid" crystal wings that allows for incredibly quick movements that drastically enhance both her combat and travel speed, as well as give her her flight at an incredible speed, said to outrun Slowing Magic and match High-Speed Magic. These wings can be bent into swords and shields at will through Crystallos Forge.
:*Crystal Dragon's Stellarium:
:*Crystal Dragon's Gauze:
====Jewel Magecraft====
Due to her own incredible affinity towards Jewel Magecraft and her affinity to every form of elemental magecraft; Margarete is capable of channeling the power of elemental spells and elemental-based jewel detonations through the power of her jewels. As a result, Margarete is capable of generating powerful fire, earth, wind, and water-based spells through her crystals which she can then freely manipulate. While conventionally the magical energy placed in a crystal is would no longer be "hers", Margarete's absolute dominance over the element of crystal allows her to freely manipulate how the energy stored within a crystal is expressed; seemingly granting her control over elemental magical energy.
Having a telekinetic grip both over any crystalline substance and then any crystalline substance imbued with her magical energy via both her Dragon Slayer Magic and this Magecraft respectively, Margarete's magecraft far exceeds the traditional scope of throwing range. Due to this manipulation Margarete is capable of utilizing Jewel Magecraft offensively, defensively, and supplementarily; even retrieving stored energy due to her unique affinity to crystals as her sixth Elemental attribute.
*Elemental Medium: As a master of Jewel Magecraft, Margarete can freely manipulate any stone packed with her magical energy; and true to her incredible ability to utilize all forms of elemental magecaft has expressed the ability to generate more complex elements; demonstrating the ability to craft electric forces and lightning from wind, change the state of her water, harness the power of metals from earth, and the generation of tremendously superheated plasma from her fire. As Margarete commonly employs the power of Lacrima in comparison to traditional gemstones, Margarete's Jewel Magecraft is tremendously more powerful than it would otherwise be, and thusly so are the spells stored within enabling her to achieve incredible feats of elemental magecraft far beyond the conventional use of the attribute. It is noted that Margarete's Dragon Tongue enables her to cast these magical effects at incredible speeds; rivalling and at times outpacing High-Speed Divine Words in both aria and energy release. Margarete can also use the power of these jewels to empower any spell she casts conventionally; allowing to dramatically augment her magic without warning. It is noted that Margarete is hypothetically capable of harnessing Compound Elements, though she has not properly dabbled in this field.
*Jewel Detonation: However if Margarete so desires; Jewel Magecraft can instead be harnessed as empowering particular jewels and rain them off down on an opponent; releasing Margarete's extremely powerful magical energy condensed in perhaps the single most perfect vessel for containing magical energy; a Lacrima, and she is known to be able to even produce Lacrima out of pre-existing crystals. As a result, Margarete is capable of incredible destructive detonations of her crystals at any time, and it is noted that she can freely combine any power she can achieve through Jewel Magecraft with virtually any of the Crystals she can harness through her Dragon Slayer Magic; crafting extremely explosive, fiery roars, electrocuting shards of crystal; among other things, and mentally manipulate the magical energy responsible for a granted effect at will. However, in this case Margarete can produce extremely powerful explosions and even imbue them with an elemental attribute; or if she tries, atleast two.
*Familiars: Margarete is proficient enough in the arts of Jewel Magecraft to create and seemingly effortlessly construct statues that once charged with magical energy, will suddenly become animated. To this end, Margarete has the ability to create small amethyst owls that fly around and can be used for reconaissance, Margarete can also create jade birds that have a healing nature, and heal those they perch on. Margarete can then turn other constructs into a familiar, and it hypothesized that she might be capable of combining this with Crystal Dragon Slayer Magic to create a crystalline construct of mass intimidation, which can then be elementalized. 
*Specific Properties: Spiritual binding field, blinding light, anti-spirit.
==Notable Skills==
===Experience===
*Criminal Intuition/Vigilantism:
*Stealth and Assassination:
*Seductive Intuition:
*Escape Artistry:
*Master Thievery:
*Talented Dancer:
*Interrogation:
===Academia===
*Chemistry:
*Multilingualism:
Category:Characters
Category:Female
Category:Dark Nights
Category:Avaritia (Dark Nights)
Category:The Shard
Category:ScarletPlumage
Category:Mixed-Blood
Category:Human
Category:Dragon
Category:Mage
Category:Magus
Category:Joker
Category:Level 10
Category:Category 2