Nintendo Power

Nintendo Power was a monthly magazine, published by Nintendo of America until issue #222 when its publisher changed to Future US. Founded by NOA's Gail Tilden, it included letters from fans, game strategy, previews, cheat codes and reviews along with various special features month to month. Over a dozen Metroid posters had been included with them since Issue #2. They have also released several strategy guides for the Metroid series.
Nintendo Power published its final print issue in December 2012. The brand was later revived as a podcast available on YouTube and other streaming platforms.
==Issues with Metroid related covers==
* #031 (December 1991): Metroid II: Return of Samus
* #060 (May 1994): Super Metroid
* #119 (April 1999): Beetle Adventure Racing (Pictured a sticker of Super Smash Bros. characters, including Samus Aran)
* #151 (December 2001): Super Smash Bros. Melee (Did not picture Samus)
* #158 (July 2002): E3 2002 (An outline of Samus was pictured along with other video game characters)
* #162 (November 2002): Metroid Prime
* #163 (December 2002): Metroid Fusion
* #186 (December 2004): Metroid Prime 2: Echoes
* #202 (April 2006): Metroid Prime: Hunters
* #219 (September 2007): Metroid Prime 3: Corruption
* #255 (June 2010): Metroid: Other M
==Cover Gallery==
File:M2fold.jpg|Issue 26 poster
File:31.jpg|Issue 31
File:60.jpg|Issue 60
File:NP 162.jpg|Issue 162
File:163.jpg|Issue 163
File:186.jpg|Issue 186
Nintendo Power Issue 202 (April 2006) 0000.jpg|Issue 202
===Scans from #162===
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===Scans from #164===
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===Scans from #165===
Nintendo Power 165 - Player's Pulse.jpg|Player's Pulse fanart of Samus.
Nintendo Power 165 - Samus and Jango Fett.jpg|Valentine's Day section pairing Samus romantically with Jango Fett from Star Wars: Bounty Hunter.
Nintendo Power 165 - stickers.jpg|GameCube Memory Card stickers.
Nintendo Power 165 - Metroid Fusion tips.jpg|Additional Fusion tips.
===Scans from #186===
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===Scans from #202===
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===Scans from #255===
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==Metroid comics==
Two Metroid-related comic series were ran in Nintendo Power. The first was the Super Metroid series that ran from issues 57-61. The other was the Metroid Prime series that began in issue 161 and ran for only two or three issues. Both took liberties with the story, although characters from the Super Metroid manga later appeared in the Magazine Z manga.
==Blood of the Chozo==
Blood of the Chozo was an interactive online Metroid story run by Nintendo Power Source (Nintendo of America's AOL page) over the course of three months. In May 1996, it was covered as a Special Feature article in volume 84 of the printed magazine, which included short excerpts of the story and interviews with fan writer Michael Yosafat.
==Community Section==
File:Grant.jpg|Grant Henry (V. 198, December 2005)
File:Samus_Lives_by_Yukilefay.jpg|Thaís Jussim (V. 243, July 2009)
File:Magazine02.jpg|Jenni Källberg (V. 224, January 2008)
File:Jenni_Källberg_NP.jpg|Jenni Källberg (V. 243, July 2009)
File:Retro_Reality.jpg|Daniel Cattell and Krystal Belcher (V. 272, September 2011)
File:Metzero0.png|Chris Furniss (V. 276, March 2012)
File:Living_luminoth_by_nerokarasu-d5u8s3y.jpg|Gioia Marzullo (V. 277, April 2012)
File:Samus_model2.jpg|Samus Aran 6'10" Papercraft (V. 281, August 2012)
File:Your_nintendo_power_is_being_turned_off_by_chozoboy-d5nk5a6.jpg|Daniel Cattell and Krystal Belcher (V. 284, November 2012)
==Walkthroughs==
*29 (October 1991): Featured an eight-page walkthrough of Metroid that showed Armorless Samus, short descriptions of items and enemies, screenshots, maps, extra tips and a small insert about the Hidden Worlds as well. Also featured a preview for Metroid II.
*31 (December 1991): A small, eleven page walkthrough of Metroid II with numerous maps of each area.
*37 (June 1992): A larger, eight page walkthrough for Metroid II with better maps and descriptions as well as advice.
*44 (January 1993): While not containing a walkthrough it showed a tutorial on how to recreate the Metroid graphics and music in Mario Paint.
*59 (April 1994): 5 page preview for Super Metroid showcasing Samus' new moves and new areas. Note that the Shinespark and Wall Jump were called Speed Booster Blast and Touch & Go due to the lack of an official name at the time.
*60 (May 1994): A well laid out examination of Crateria, Brinstar and Norfair in Super Metroid going up to the battle with Crocomire.
*95 (April 1997): Complete "time trial" walkthrough of Super Metroid which, if completed successfully, earns the best ending.
*163 (December 2002): Seven page mini walkthrough of Metroid Fusion which goes up to collecting the Varia Suit in Sector 6.
*164 (January 2003): Continues the previous walkthrough of Fusion up to the Plasma Beam. Also contains six pages of the second part of a the walkthrough of Metroid Prime starting from the Artifact Temple and ending with the X-Ray Visor. Additionally contains the first 8 pages of Dark Horse's Metroid Prime comic.
==Nintendo Power Awards==
Every year since the creation of the magazine in 1988, from March to May, the magazine has a special section that awards various Nintendo video games and characters (with the only qualifier being that the characters/games had to appear on a Nintendo system) in a manner reminiscent to award ceremonies such as the Oscars, Grammies, and Emmies.
Below are all the Nintendo Power Awards that Metroid was involved in, either by winning or otherwise acting as running up:
;1988
*Best Graphics and Sound: Metroid (runner-up, behind Castlevania II: Simon's Quest);
*Best Play Control: Metroid (runner-up; behind Super Mario Bros. 2);
*Best Character: Samus Aran (third place; behind Mega Man and Link);
*Best overall: Metroid (nominated)
;1991
*Best Graphics and Sounds on a Game Boy: Metroid II: Return of Samus (winner)
*Best Challenge on a Game Boy: Metroid II: Return of Samus (winner)
*Best Play Control on a Game Boy: Metroid II: Return of Samus (winner)
*Best Overall Game Boy Game: Metroid II: Return of Samus (winner)
;1994
*Best Graphics and Sounds on a SNES: Super Metroid (third place; behind Donkey Kong Country and Final Fantasy VI [titled at the time as Final Fantasy III])
*Best Theme and Fun on a SNES: Super Metroid (third place; behind Donkey Kong Country and Earthworm Jim)
*Best Challenge on a SNES: Super Metroid (runner-up; behind Final Fantasy VI [titled at the time as Final Fantasy III]
*Best Play Control on a SNES: Super Metroid (runner-up; behind Donkey Kong Country)
*Best Hero: Samus Aran in Super Metroid (third place; behind Donkey Kong and Diddy Kong in Donkey Kong Country)
*Worst villain: Mother Brain in Super Metroid (nominated)
*Best Goodie: Dacholas and Etecoons in Super Metroid (nominated in separate placements)
*Worst Baddie: Silver Space Pirate and Beetom in Super Metroid (third place and nominated, respectively)
*Coolest Weapon or Item: Grappling Beam and X-Ray Scope in Super Metroid (third place and nominated, respectively)
*Best Setting or Story: Super Metroid (third place; behind Final Fantasy VI [titled at the time as Final Fantasy III] and Donkey Kong Country)
*Best Move: Crystal Flash and Space Jump in Super Metroid (winner and nominated, respectively)
*Best Overall: Super Metroid (third place, behind Donkey Kong Country and Final Fantasy VI [titled at the time as Final Fantasy III])
==Strategy Guides==
*Super Metroid Nintendo Player's GuideKit & Krysta. "[VLOG] PAX West + Nintendo Live 2023 *playing Super Mario Bros. Wonder* - Super Kit & Krysta 64". YouTube. September 5, 2023. Retrieved September 9, 2023. https://www.youtube.com/watch?v=m7_xp0VZADU
*Metroid Fusion: The Official Nintendo Player's Guide
*Metroid Prime: The Official Nintendo Player's Guide
*Metroid: Zero Mission: The Official Nintendo Player's Guide
*Metroid Prime 2: Echoes: The Official Nintendo Player's Guide
*Metroid Prime Hunters: The Official Nintendo Player's Guide
==References==
ru:Nintendo Power
Category:Books
Category:Nintendo Power