Peggle Deluxe/Game Mechanics

== Balls ==
The player starts each normal level with 10 balls. The only exceptions to this rule are a few challenges and some Peggle Blast levels.
Warnings will pop up in the screen if the player has not beaten the level and yet have only 3, 2 or 1 ball remaining.
If the player doesn't hit any pegs on a shot, they may be awarded a free ball by winning a coin flip.
----
=== Ball-O-Tron ===
The Ball-O-Tron (Balljector in Peggle 2) is a tool displayed in the left side of the playing screen. Any balls the player earns go here until launched.
If a player scores 25,000 points on a shot, they earn a free ball. They can get another ball at 75,000 points in the same shot, and a third at 125,000 points.
----
=== Free Ball Bucket ===
The Free Ball Bucket is a bucket that goes back and forth in the bottom of the board. If the player's ball lands on it, a free ball is awarded.
There are several Style Shots that the player can get thanks for the Free Ball Bucket. Most of them are listed below:
* Lucky Bounce (25,000 pts) - The ball hits the edge of the bucket and then hits at least one other peg before bouncing back into the bucket.
* Kick the Bucket (25,000 pts) - The ball bounces off the bucket's edge before hitting the final Orange Peg.
* Free Ball Skills (5,000 pts) - The ball hits exactly one peg and goes straight into the bucket.
* Mad Skillz (25,000 pts) - Land the ball in the bucket 5 times in a row.
* Crazy Mad Skillz (100,000 pts) - Land the ball in the bucket 10 times in a row.
== Pegs ==
Pegs are the main elements of the Peggle series. There are four types of pegs (blue, orange, green and purple), and they can be found in two different shapes: standart pegs (circular) and bricks (rectangular).
----
=== Blue pegs ===
Blue pegs gives the player less score points than the other types of pegs.
----
=== Orange pegs ===
Orange peg is one of the most important elements in the Peggle series. When the player hits it, they will get a number of higher score than a blue peg. Its default score is 100, and then will increase depending the number of pegs you hit.
In Peggle Blast, some levels still have orange pegs, but the player may not need to clear them, or they need to clear them along with all the rest of the pegs, or there are no orange pegs, but there are other objectives the player needs to win.
----
=== Green pegs ===
Green pegs activate a Peggle Master's Magic Power and have the same score value as the blue pegs.
In Duel mode, there can only be one green peg on the screen at a time, ensuring that each player has a chance to get a power. The second green peg comes from a blue peg that was on the screen already.
----
=== Purple pegs ===
Purple pegs are worth 50x more points than blue pegs, and are either used to score big points or to earn Free Balls.
They change position every turn, except for the blue pegs transformed by Windy.
== Magic Powers ==
Click here to see a list of Peggle Masters and their powers.
== Fever Meter ==
The Fever Meter (Multiplizer in Peggle 2) is a tool displayed in the right side of the playing screen that keeps track of the quantity of hit Orange Pegs throughout the level. It also serves as a Score Multiplier that increases the number of points for each peg you hit depending on the number of orange pegs you already got.
The Fever Meter can increase each peg's value x2, x3, x5, and x10.
----
=== Extreme Fever ===
Extreme Fever is an event which happens when the player clears all the orange pegs. It means the player won the current level they're on. When it happens, the classical song Ode to Joy is played as background music and 5 holes at the bottom of the screen replace the Free Ball Bucket.
Whichever hole the ball drops down into will give the player extra points; there are two 10,000 holes, two 50,000 holes and a sole 100,000 hole in the center. In Peggle Blast, though, each hole worths less than in the other Peggle games.
Usually, the remaining balls are converted into bonus points; the player receives 10,000 points for every extra ball left over. In Peggle Blast, though, all remaining balls are released at once into the board; all of them will eventually find their way to the holes that replace the Free Ball Bucket.
If you have the Renfield's Spooky Ball activated, you can score labeled points twice or even three times.
----
=== Ultra Extreme Fever ===
An Ultra Extreme Fever happens when the player clear all pegs in the board, including the blue ones. It'ss almost identical to an Extreme fever, with the exception that the player receives a “100%” medal and all holes in the bottom are worth 100,000 points.
== Score ==
Score is the number of points the player gets in a level. When you hit a peg, a couple of numbers will display, meaning you got that amount of score. Normally, score seems to not affect the gameplay, it is a decisive element in the pursue of Ace Scores, Duel mode and all levels in Peggle Blast.
Score can be get by hitting pegs, getting style points, and via Extreme Fever and Ultra Extreme Fever.
== Additional elements ==
=== Blockers ===
Blockers have many different appearances, and are introduced in Peggleland as simple ramps. Despite seeming to function as obstacles, they might actually help the player some times.
----
=== Bumpers ===
Bumpers are big circular elements that can make the ball move farther when it's hit. Usually, they're colored white and blue, and have a yellow star on their center.
----
=== Portals ===
Portals warp the ball to different places, and are introduced in When Pigs Fly.
Category:Peggle Deluxe
Category:Game Mechanic