Jr. Troopa

<tabber>
|-|Regular form=
|-|With wings and a spike=
</tabber>
==Summary==
Jr. Troopa is a bully and leader of a neighborhood gang near Goomba Village. When Mario enters his playground without permission, Jr. Troopa fights Mario, but is defeated. Jr. Troopa then spends the entire game pursuing Mario in order to get revenge, but is defeated each time, even when using magic to try to best the plumber.
==Powers and Stats==
Tier: 
Name: Jr. Troopa
Origin: Mario Bros
Gender: Male
Age: A child
Classification: Koopa
Powers and Abilities: Superhuman Physical Characteristics, Bodily Weaponry (Can grow a spike on his head), Magic, Flight (Can sprout bat wings), Electricity Manipulation (Can summon lightning with his wand, even indoors), Healing (Low; Can restore his health with his wand), Preparation (Can learn new skills, such as sprouting wings and using magic, relatively rapidly), Damage Boost/Statistics Amplification (Can power up his jumping attack)Since Jr. Troopa only does this once, and as part of his final attack in the battle, it is impossible to say whether it comprises Statistics Amplification or a Damage Boost. His dialogue implies it is a part of his attack, but the animation implies that he is powering up, then attacking., Darkness Manipulation (Darkens the environment when using his lightning attack), Skilled in Hand-to-Hand Combat, Transformation (Can sprout wings and gain a spike on his head), and Summoning (Can summon his wand)
Attack Potency: Island level (Can harm Paper Mario)
Speed: Massively FTL+ (Is comparable to Paper Mario)
Lifting Strength: Unknown
Striking Strength: Island level (Can harm Paper Mario)
Durability: Island level (Can take hits from Paper Mario. Survived Paper Bowser's fire breath)
Stamina: Superhuman (Swam across the sea and back, and was able to fight normally right afterwards, albeit with less health)
Range: Standard Melee Range; Tens of Meters with his magic blasts, likely Higher with his lightning bolts
Standard Equipment:
* Can summon: His wand.
Intelligence: Unknown (Mastered sprouting wings and a spike and using magic in what was presumably a few days, but lacks the common sense to use said wings to fly over the ocean, instead of swimming across it and tiring himself out)
Weaknesses: Is extremely stubborn
Notable Attacks/Techniques:
* Wand: Jr. Troopa summons his wand, which allows him to do the following:
** Magic Blast: Jr. Troopa shoots three magical, colored shapes in a triangular, spinning formation at his opponent.
** Lightning: Jr. Troopa darkens the surrounding area and summons lightning to strike his opponent.
** Heal: Jr. Troopa heals himself.
* Shell: Jr. Troopa withdraws inside his eggshell, increasing his defenses.
* Jump: Jr. Troopa jumps several times his own height and lands on his opponent. He can also charge up before doing this in order to deal more damage.
* Transform: Jr. Troopa sprouts wings and/or a spike on his head.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==Notes==
Category:Characters
Category:Super Mario Bros
Category:Antagonists
Category:Bodily Weaponry Users
Category:Electricity Users
Category:Flight Users
Category:Game Characters
Category:Healers
Category:Kids
Category:Magic Users
Category:Male Characters
Category:Preparation Users
Category:Transformation Users