Cave Story 3D

Cave Story 3D is a 3D remake of Cave Story for the Nintendo 3DS, released on November 8, 2011. It was developed by Nicalis and published by NIS America. It features updated 3D graphics, 3 game modes, and remastered music. It was going to be released June 2011, then August 2011, until it was finally released on November 8, 2011. Early units of the game have a stereoscopic outer cover, which projects Quote and Curly towards you.
== New features ==
* Story Mode (Characters and enemies have new 3D models)
* Sanctuary Time Attack (Unlockable)
* Classic Mode (Characters and enemies are replaced by 3D versions of the original game's sprites)
* 3D graphics
* A soundtrack remade by Danny Baranowsky of Super Meat Boy and Canabalt fame.
* Lots of new Life Capsules were added, as well as various extra HP for interacting with NPCs in the game, increasing the max life to 98 (Not counting Time Attack Mode).
* There are a few new rooms added
=== Controls ===
D-Pad or analogue-stick can be used.
Game controls 	3DS
Move 	Left - Right
Interact 	Down
Aim Upwards 	Up
Jump 	B or X
Attack 	Y or A
Switch Weapon Left 	L
Switch Weapon Right 	R
Inventory 	via Touchscreen (B or X to exit)
Map System (When Obtained)	
C-Stick as well as the ZL and ZR buttons are unused.
=== Glitches ===
There exists at least one major glitch in the game. In any given area, if you open your inventory then pause the game while still in the inventory and choose another save file, the objects you can interact with in the new area will revert to the ones of the area you were previously in. It is possible to obtain unlimited health, find the Beast Fang, and even teleport back to the side room in the original Egg Corridor, with the Corridor still fully accessible using this.
The reason this happens is that the game stores the current room's script when loading the item menu script. When the room is exited, it doesn't close the menu and loads the item menu with the current room's script. When the menu is closed, it reopens the script that it had stored. Essentially the game thinks you're in the room you were before. There are a few interesting side effects for when certain events are triggered that aren't in the script, some of which can't be predicted... Most can though, it usually loads things from the item menu.
== Gallery ==
Cave Story 3D Japanese Boxart.jpg|The Japanese boxart of Cave Story 3D.
Shot 1.jpg
Shot3.jpg
Shot 5.jpg
Shot 7.jpg
Shot 8.jpg
Shot 12.jpg
Shot 13.jpg
Shot 14.jpg
Cave Story 3D Artsy Fact Sheet.jpg|Artwork for Cave Story 3D.
Title Screen 3D.png|Cave Story 3D Title Screen.
== Reception ==
The game has received positive reputation. Nintendolife gave it a 9/10 admiring the depth and visuals. Gamertell also gave it a 4.5/5. Its highest scores are 5/5s from geekRevolt and Pixel Perfect Gaming, while its lowest score was a 69% from NGamer. It currently has an 82% on Metacritic.
== External links ==
* NIS America
* Destructoid
Category:Games