Deadly Dungeon: Episode 11

__NOTOC__
==Session 11: The Spooky Estate (7th Party - Floor 6c)==
=== Characters ===
*Col Mustard - Bladesinger Wizard 6
*Mrs. Henrietta Peacock - Circle of the Moon Druid 6
*Prof. Plum - Swarmkeeper Ranger 5, Rogue 1
*Wadsworth - Battlemaster Fighter 5, Twilight Cleric 1
===Episode Synopsis===
The party moves through the secret passage, exhausted from their ordeal and returns to the Conservatory. Col. Mustard casts Mage Armor. Wadsworth uses Eyes of the Night to give darkvision to Col. Mustart and Prof. Plum. Mrs. Peacock casts Aura of Vitality, and begins to heal the party as Wadsworth casts Vigilant Blessing on Prof. Plum. Wadsworth steps to the edge of the fog as Col. Mustard runs into the fog and disappears. Wadworth follows ahead, and disappears as well. Mrs. Peacock and Prof. Plum debate for a moment, and then both follow into the fog.
Col. Mustard arrives on the other side of the fog, some time later. He waits for a while, and there is no reply. He pulls the lever beside him, and nothing happens. He then returns to the fog, and appears on the other side. He arrives, losing track of what had happened. He turns around and goes back through again. After some time, Mrs. Peacock arrives on the other side of the fog. She and Mustard debate back and forth, and Mrs. Peacock casts Gust of Wind in an unsuccessful effort to dissipate the fog. Mrs. Peacock ties her sling to Col. Mustard, and tries to walk into the fog, and then slack. Col Mustard pulls her back, and Mrs. Peacock then uses Rope Noose Whip to try and grab her party members. She grabs Wadsworth first, and then pulls Plum next. This process takes in total several days, and all party members suffer a 2nd level of exhaustion. Weary and tired, the party shuffles up to the last remaining door and concentrates on the runes, moving through. 
The party finds itself in a corridor with several columns. After a small amount of movement, the party discovers they share the room with a Glabrezu. Prof. Plum casts Hunter's Mark and fires away, missing while the monster charges forward. Mrs. Peacock casts Faerie Fire, missing, and Col. Mustard hits the Glabrezu with Booming Blade. Wadworth hits the Glabrezu with his Lead Pipe and shoves it back with Prof. Plum lands two shots with his Wooden Gun. The Glabrezu casts Confusion, affecting Wadsworth while Plum and Mustard shake off the affect. Mrs Peacock casts Faerie Fire again, landing it this time. Col. Mustard, Wadsworth, and Plum land several blows aided by the Faerie Fire. The Glabrezu casts Power Word Stun and incapacitates Prof. Plum, while grappling and damaging Wadsworth with its claw. Col. Mustard runs forward and damages the Glabrezu while Wadsworth does nothing in confusion. Prof. Plum breaks out of the stun. The Glabrezu Dispels the Mage Armor from Col. Mustard while using it's pincers to grapple him as well. Mrs. Peacock uses Healing Word to heal Wadsworth while pinging the Glabrezu with her sling. Col. Mustard hits the Glabrezu with a Knife attack and with Booming Blade. Wadsworth critically slams the Glabrezu and then uses Commander's Strike to order Plum to shoot at the Glabrezu. Prof. Plum hits it with a powerful shot, and the Glabrezu responds by squeezing the life out of both Wadsworth and Col. Mustard, bringing them both unconscious. It then charges at Plum, proccing thunder damage from Booming Blade and bringing it down. 
Mrs. Peacock casts Aura of Vitality, and brings back both Wadsworth and Col. Mustard. Prof. Plum starts searching the room. While Mrs. Peacock starts healing everyone while Wadsworth asks everyone to clear the air, and tell why Mr. Body was blackmailing them. Prof. Plum informs the party that he was caught plagiarizing his students, and Mrs. Peacock tells them that she was caught selling illegal ostrich eggs. Col. Mustart does not share why Mr. Body was blackmailing him. Wadsworth lets them know that his wife was caught hoarding toilet paper, and the public shame was too much to bear. The party gathers by the door and moves into the Hall, seeing four doors. Wadworth and Col. Mustard move through the doors with no symbols on them, finding themselves moving through other doors in the room. The party gathers by the last remaining door while Wadsworth drinks a Healing Potion. The party moves through the door. 
They find themselves in a room with dozens of sarcophagi, and multiple small passages leading around the room to small alcoves. The party starts moving forward, and then Col. Mustard starts Bladesinging and moves around the room. He spots a Vampire Spawn, who shrieks and alerts the 18 Zombies who start crawling out of the sarcophagi. The party backs itself towards a corner and quickly gets surrounded by the shuffling Zombies. The Vampire Spawn moves to Col. Mustard and attempts to bite him, missing. Col. Mustard casts Fireball, hitting the Vampire Spawn and multiple Zombies. The Zombies continue to surround as the Vampire Spawn moves into the middle of the party. Several party members hit the Vampire Spawn, but it regenerates almost all of the damage it takes. Prof. Plum takes a big hit from the Vampire Spawn, and Mrs. Peacock casts Moonbeam to scorch the Vampire in radiant light. The Vampire Spawn moves away, taking Booming Blade damage. Wadworth slams a Zombie and knocks it into the Moonbeam, causing it to take damage. The Zombies slam Col. Mustard and he goes down. The Vampire Spawn bites Prof. Plum and brings him down. Wadsworth knocks the Vampire Spawn into the Moonbeam and then finishes it off. Mrs. Peacock uses Healing Word to bring Col. Mustard up while moving the Moonbeam. Mrs. Peacock takes a hit and loses concentration as the Zombies keep closing in. Mrs. Peacock stabilizes Prof. Plum. The party continues to beat on the Zombies, and eventually brings them all down. 
Mrs. Peacock force feeds a Healing Potion to Prof. Plum, bringing him back up. Mrs. Peacock uses her Healers Kit on Wadsworth and Col. Mustard drinks a Healing Potion. Wadsworth finds a scroll of Bless in a treasure chest. The party gathers by a door to the north, and Wadsworth uses the Bless scroll. The party then moves through. On the other side of the door is room with an alcove in the center and two pathways to the right and left. In the back of the room is a well surrounded by three Ghosts. The first ghost floats towards Col. Mustard, and takes several hits from the party. The ghost hits Mustard, who slashes it with Booming Blade and moves away. Mrs. Peacock wildshapes into Peacock Bear. The other two ghosts phase through the walls to attack the party, trying to scare them with Horrifying Visage, but are unsuccessful. A Ghost moves forward and uses Withering Touch on Prof. Plum, knocking him unconscious. Col. Mustard slashes Ghosts and moves away, following with a Firebolt to kill the third Ghost. Mrs. Peacock slashes and nearly kills a Ghost. A Ghost possesses Wadsworth, who turns and starts attacking his party members. The last active Ghost brings Col. Mustard down. Mrs. Peacock kills the Ghost and then turns on Wadsworth. Mrs. Peacock and Wadsworth trade blows, and then Prof. Plum miraculously awakens, crawling over to Col. Mustard. He heals Col. Mustard with Cure Wounds, and then stands up. Prof. Plum and Mrs. Peacock hit Wadworth, and he goes unconscious. The Ghost leaves Wadsworth's body, and the party turns and showers it with attacks. The Ghost turns and tries to hit Col. Mustard, missing, and the party brings it down. As the last Ghost dies, three coins materialize in the place where the Ghosts used to be. The party rushes around to the back of the room as Wadsworth continues to bleed out. Col. Mustard and Mrs. Peacock rush to the treasure chest in the back of the room, finding a Pearl of Power. Prof. Plum gets to Wadsworth and stabilizes him just in time. Col. Mustard places the Pearl in the bear's mouth, and she carries it to Prof. Plum. After a minute of attunement, Prof. Plum casts Cure Wounds and brings Wadsworth back up. The party limps to the well, throws in the coins, and move into the resulting portal, being carried to another location. 
The party spawns in a room, on a dias surrounded by 14 Skeleton Liches in alcoves. There is a barrier of Green Flame to the south leading to a hallway, and beyond it is a staircase. The Skeleton Liches immediately start summoning skeletons around them. Prof. Plum shoots and damages a Skeleton Lich. Col. Mustartd moves towards the Green Flame Barrier and casts Misty Step, appearing on the other side. He then reveals his true identity to be Jaimee K. Green, and confesses to the murder of Mr. Body. He runs down the hallway as the skeletons close in on the party. Wadsworth runs over and hits Prof. Plum to prevent him shooting Mr. Green, knocking him unconscious. Mrs. Peacock and Wadworth square off as the Skeletons close around them. A Skeleton Lich gives Mr. Green a nod, and then Mr. Green escapes up the stairwell, grabbing a Sentinel Shield out of the treasure chest as the Skeletons kill the party. 
Mr. Green finds a room with a cyan brazier and a lever, with a metal door to the north. Pulling the lever cause the metal door to recede into the ceiling and opening the next room, which contains two doors with concentric circles on them and another metal door to the north. Mr. Green leaves a note detailing his exploits before fading into the white nothing........ 
=== Death Synopsis ===
Wadsworth dies to Skeletons
Mrs. Peacock dies to Skeletons
Prof. Plum dies to Skeletons
Col. Mustard (Green) survives the dungeon
=== Post Mortem Recap ===
* Prepare for harder challenges, as the dungeon will only get more difficult from here on out
*There will be a new mechanic with metal doors, which will allow backtracking in the dungeon
*The water pathway had two Water Weirds and a Sea Hag, which would have been a terribly difficult encounter
Category:Deadly Dungeon Episodes