Cure moderate wounds

Cure moderate wounds was a conjuration or necromancy spell that healed slightly more severe injuries than cure light wounds.
==Effects==
When laying hands upon a living creature, the caster channeled positive energy that healed a medium amount of damage. The necromantic version of this spell was not as potent as the conjuration version, but it was reversible (called cause moderate wounds) and could be used to knock a creature back while doing harm, perhaps critical harm, at the same time.
Undead creatures which drew their power from negative energy reacted just the opposite to this spell by taking damage, which could be reduced only by an act of will.
==Appendix==
===See Also===
===References===
Category:Conjuration spells
Category:Reversible spells
Category:Healing spells
Category:Bard spells
Category:Adept spells
Category:Cleric spells
Category:Crusader spells
Category:Druid spells
Category:Monk spells
Category:Mystic spells
Category:Paladin spells
Category:Ranger spells
Category:Shaman spells