Warzone Gamemodes

The Warzone series feature a wide variety from gamemodes. Many gamemodes introduced in Warzone have been featured in many other sequels, while along the way new gamemodes were introduced. 
==Warzone==
All gamemodes are new for the franchise, while many are inspired by games as Call of Duty, Battlefield and CounterStrike. No gamemodes were included in the competitive scene, due to the lack of a competitive event hosting. The first Warzone League Championships was introduced in Iron Wolf.
*Team Deathmatch
*Deathmatch
*Kill Confirmed
*Domination
*Conquest
*Snatch and Grab
*Wolfpack
*Frontline
==Warzone: Advanced==
Warzone: Advanced was a PS Vita exclusive and thus had the least gamemodes of any Warzone game. It did introduce and new gamemode, Team Juggernaut, which hasn't been featured since. No gamemodes were included in the competitive scene.
*Team Deathmatch
*Deathmatch
*Snatch and Grab
*Domination
*Team Juggernaut
==Warzone: Iron Wolf==
Warzone: Iron Wolf was the first game to have an eSports event and thus the first selection of competitive modes. Introduced new gamemodes such as Squad Deathmatch, Elimination, Search and Destroy and Hunted. It also had a new subclass called Barebones and new gamemodes within it. It also had custom PC gamemodes available.
*Team Deathmatch
*Squad Deathmatch
*Kill Confirmed
*Domination - Competitive
*Conquest - Competitive
*Elimination
*Search and Destroy
*Snatch and Grab - Competitive
*Wolfpack
*Frontline
*Hunted
==Warzone: Shade==
Warzone: Shade has introduced many new gamemodes and variants to existing gamemodes. Deathmatch returns after his absence in Iron Wolf. Domination has received 3 variants, Lockdown, Annex and Reinforce. First game to introduce AI objectives into the multiplayer.
*Team Deathmatch
*Deathmatch
*Kill Confirmed
*Lockdown
*Ordnance Drop
*Charged
*Reinforce - Competitive
*Annex - Competitive
*Hostage
*Search and Destroy - Competitive
*Gun Game
*Expert Gun Game
==Warzone: Evolved==
Warzone: Evolved has seperated the gamemodes into 2 classes, the competitive modes and the casual modes. Competitive modes included objective gamemodes, most similar to other entries. Casual gamemodes are gamemodes for fun, where Create-a-Class is disabled.
NOTE: This is speculative content. Subject is to change.
===Competitive===
*Team Deathmatch
*Free-for-All
*Capture the Flag
*Domination
*Conquest
*Snatch and Grab
*Search and Destroy
*Strike
*Defcon
*Wolfpack
===Casual===
*Gun Game
*Scavenger
*Infected