Medic SAS

==Stats==
*Rarity: Era
*Health: 3200
*Movement Speed: 720 (Normal)
==Main Attacks==
===Z-2 LMP===
An ammo fires off 8 fast but small bullets that does damage to enemies.
*Range: 9
*Ammo: 3
*Attack per ammo: 8 (can change fire direction while firing)
*Damage: 240
*Reload: 1.7 seconds
*Pierce: 1 or single target
===Medkit===
Drops a field medkit that heals any friendlies who pick it up
*Uses three ammo space
*Heal:1600
==Supers==
===Biocleanse Bomb===
Slows brawlers movement speed by 50% and instantly removes all their buffs in blast radius.
"Buffs" are like status immunity, speed buff, invisible, active noise cancellation, gadget duration, etc.. Do note that biocleanse bomb is power enough to even ignore status immunities (this is what makes him era rarity).
*Range: 5 tiles
*Radius 5 tiles
*Damage: 100 per seconds
*Duration: 4 seconds
Well fuck, in the traditional format the radius can be increased
===Zombie Antidote===
Huge gas explosion of virus antidote does large damage to enemies in a radius.
*Range: 5 tiles
*Radius 5 tiles
*Damage: 1080 per seconds
*Duration: 8 seconds
Well fuck, in the traditional format the radius can be increased
==Specials==
===Bad Blood===
Melee attackers take damage every time they strike you.
*Damage: 200 (Primo, Bibi, Mortis etc.)
===Protective Aura===
Increases all non physical based attack for player and nearby allies by 35%
*Radius: 4 tile
===Revive===
Boosts revive time of nearby fallen teammate.
*Multipler: 2x
==Gadget==
==Star Powers==
===Final Farewell===
When you go down you heal everyone around you and drop three medkits.
==Trivia==
*The reason i decides to put medkit into one of his main attack instead of gadget is because that this is a core move of the brawler features itself, and gadgets is fucking limited used and if gadget instead that would dethrone him from the mighty era rarity.
Category:Brawlers
Category:Era Brawlers
Category:Crossovers