Bones That Walk

== Objectives ==
 of Darkshire wants you to kill 5 Skeletal Warriors and 5 Skeletal Mages.
*Skeletal Warrior Slain (5)
*Skeletal Mage Slain (5)
== Description ==
There's even fouler undead left to deal with, <name>.
Tranquil Gardens Cemetery, further south of town, is a place you don't want to be caught in at night. The bones that rise from the ground there are cunning enough to remember how to swing an axe or cast a spell.
I shouldn't need to explain how dangerous that makes them. Proceed with caution, but remember the people of Darkshire that will suffer if you falter.
==Rewards==
You will also receive:
* 
* 1,750 XP
* +250 reputation with Stormwind
== Progress ==
I hope you're not going back on your word, <name>.
== Completion ==
The people of Darkshire thank you, <name>. You have proven yourself to be a great ally of The Night Watch. 
==Notes==
After returning from Blind Mary's to turn in The Night Watch (quest), continue the Abercrombie story by completing Ghost Hair Thread (quest), Return the Comb, Deliver the Thread, and Zombie Juice (quest), then finally pick up Gather Rot Blossoms. Before heading down to the cemetery, pick up and complete Look To The Stars, then accept the followup: The Insane Ghoul. Kill the skeletons outside the chapel, and the ghoul inside.
==Progression==
==Patch changes==
*
*
==External links==