Ike Sanford

Ike Sanford is a character in Dissidia Calamitas Infinita, originating from Clouds of Judgement. A short temper man who wish to be strong Dragoon and want to protect his twin sister Rain and his mother and has hatred to his father. After nearly killing guy who hurt Rain and been chew out by his father he had enough and ran away. Ike fought many thugs and people who piss him off until he was found by Nantai, after fighting him and lost he was giving offer to be bounty hunter letting him fighting bounties and improve his skills. Ike want to prove that he is strongest warrior in world and dream one day to beat his father in battle. 
In DCI he is former warrior from past cycle with a strong rivalry with Rutilus.
==Appearance==
Ike's an average size young man with green eyes, with medium length brown hair, which covers his forehead and ears. Ike's default outfit is ed shirt with a skull on the front, and a black jacket with some red lines located on the shoulders and a Japanese dragon on the back. Also wears black pants, a belt with a skull on it, and a pair of black boots. Ike's Ex Mode is him surround with a Dark Aura in shape of Dragon mainly his Deus Tiamat and equipped his father's spear, Abel's Lance. 
File:Rain and Ike.png|Ike and Rain
==Story==
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Xth Cycle=
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==Battle==
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Ike SanfordDragoon of Darkness – Use power of darkness and the skills of the Dragoon to mow over anyone foe.
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Ike unlike his sister not as balance but has great speed and power but poor defense, Ike is main use to rush in his enemy and can even pull him in to his power, main key with Ike is never leave yourself open and keep attack main sure you opponent doesn't get chance to lay hit. When Rain is his Assist he gain extra attack that more powerful then ones he has.
===Brave Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Dragon Dash 	Ground 	30 (15) 	100 	Melee Mid 	Wall Rush 	Physical 	Initial
Dragon Dash 	Dashes at the opponent with his hand engulfed by blue flames. 	Dashes at the opponent with his hand engulfed by blue flames. 	Dashes at the opponent with his hand engulfed by blue flames. 	Dashes at the opponent with his hand engulfed by blue flames. 	Dashes at the opponent with his hand engulfed by blue flames. 	Dashes at the opponent with his hand engulfed by blue flames. 	Dashes at the opponent with his hand engulfed by blue flames.
Hookshot (ground)	Ground 	30 (15) 	100 	Melee Low 	Absorb 	Physical 	Level 10
Hookshot (ground)	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in.
Impale Grab 	Ground 	30 (15) 	120 	Melee Mid 	Chase 	Physical 	Level 23
Impale Grab 	Ike dashes for his opponent and grabs them hold them in air them impales them with his lance launching them in air. 	Ike dashes for his opponent and grabs them hold them in air them impales them with his lance launching them in air. 	Ike dashes for his opponent and grabs them hold them in air them impales them with his lance launching them in air. 	Ike dashes for his opponent and grabs them hold them in air them impales them with his lance launching them in air. 	Ike dashes for his opponent and grabs them hold them in air them impales them with his lance launching them in air. 	Ike dashes for his opponent and grabs them hold them in air them impales them with his lance launching them in air. 	Ike dashes for his opponent and grabs them hold them in air them impales them with his lance launching them in air.
Drop Kick 	Aerial 	30 (15) 	120 	Melee Mid 	Wall Rush 	Physical 	Initial
Drop Kick 	Ike spins vertically while kicking them downwards to the ground. 	Ike spins vertically while kicking them downwards to the ground. 	Ike spins vertically while kicking them downwards to the ground. 	Ike spins vertically while kicking them downwards to the ground. 	Ike spins vertically while kicking them downwards to the ground. 	Ike spins vertically while kicking them downwards to the ground. 	Ike spins vertically while kicking them downwards to the ground.
Hookshot (midair)	Aerial 	30 (15) 	100 	Melee Low 	Absorb 	Physical 	Initial
Hookshot (midair)	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in. 	Launches his spear head at his opponent then reels them in.
Jump Crush 	Aerial 	30 (15) 	100 	Melee Mid 	Absorb 	Physical 	Level 18
Jump Crush 	Jumps up in the air while dark wind surround him, then slam down on the opponent as wind draw them closer to impact.	Jumps up in the air while dark wind surround him, then slam down on the opponent as wind draw them closer to impact.	Jumps up in the air while dark wind surround him, then slam down on the opponent as wind draw them closer to impact.	Jumps up in the air while dark wind surround him, then slam down on the opponent as wind draw them closer to impact.	Jumps up in the air while dark wind surround him, then slam down on the opponent as wind draw them closer to impact.	Jumps up in the air while dark wind surround him, then slam down on the opponent as wind draw them closer to impact.	Jumps up in the air while dark wind surround him, then slam down on the opponent as wind draw them closer to impact.
===HP Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Dead Dragon (ground)	Ground 	40 (20) 	150 	Ranged High 	Wall Rush 	Magical 	Initial
Dead Dragon (ground)	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head.
Dragon Claw 	Ground 	40 (20) 	120 	Melee High 	Wall Rush 	Physical 	Level 19
Dragon Claw 	Ike hand turn to dark Dragon hand. Ike then grab his opponent while slicing them with Dark blades. If Ike does it near wall he would then shove them to wall and then drag them up and back down wall crushing them to floor. 	Ike hand turn to dark Dragon hand. Ike then grab his opponent while slicing them with Dark blades. If Ike does it near wall he would then shove them to wall and then drag them up and back down wall crushing them to floor. 	Ike hand turn to dark Dragon hand. Ike then grab his opponent while slicing them with Dark blades. If Ike does it near wall he would then shove them to wall and then drag them up and back down wall crushing them to floor. 	Ike hand turn to dark Dragon hand. Ike then grab his opponent while slicing them with Dark blades. If Ike does it near wall he would then shove them to wall and then drag them up and back down wall crushing them to floor. 	Ike hand turn to dark Dragon hand. Ike then grab his opponent while slicing them with Dark blades. If Ike does it near wall he would then shove them to wall and then drag them up and back down wall crushing them to floor. 	Ike hand turn to dark Dragon hand. Ike then grab his opponent while slicing them with Dark blades. If Ike does it near wall he would then shove them to wall and then drag them up and back down wall crushing them to floor. 	Ike hand turn to dark Dragon hand. Ike then grab his opponent while slicing them with Dark blades. If Ike does it near wall he would then shove them to wall and then drag them up and back down wall crushing them to floor.
Meltdown Chains 	Ground 	40 (20) 	120 	Melee High 	Wall Rush, Burn 	Physical 	Level 32
Meltdown Chains 	Ike stab his lance to ground and then summon chains of blue fire from ground around him. 	Ike stab his lance to ground and then summon chains of blue fire from ground around him. 	Ike stab his lance to ground and then summon chains of blue fire from ground around him. 	Ike stab his lance to ground and then summon chains of blue fire from ground around him. 	Ike stab his lance to ground and then summon chains of blue fire from ground around him. 	Ike stab his lance to ground and then summon chains of blue fire from ground around him. 	Ike stab his lance to ground and then summon chains of blue fire from ground around him.
Dead Dragon (midair)	Aerial 	40 (20) 	150 	Ranged High 	Wall Rush 	Magical 	Initial
Dead Dragon (midair)	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head. 	Ike release dark energy at his enemy in shape of Timat's head.
Tornado Drill 	Aerial 	40 (20) 	120 	Melee High 	Absorb 	Physical 	Initial
Tornado Drill 	Ike spin charges at his foe engulf by dark wind in a form of a drill, once impale Ike drive his opponent while drilling them. 	Ike spin charges at his foe engulf by dark wind in a form of a drill, once impale Ike drive his opponent while drilling them. 	Ike spin charges at his foe engulf by dark wind in a form of a drill, once impale Ike drive his opponent while drilling them. 	Ike spin charges at his foe engulf by dark wind in a form of a drill, once impale Ike drive his opponent while drilling them. 	Ike spin charges at his foe engulf by dark wind in a form of a drill, once impale Ike drive his opponent while drilling them. 	Ike spin charges at his foe engulf by dark wind in a form of a drill, once impale Ike drive his opponent while drilling them. 	Ike spin charges at his foe engulf by dark wind in a form of a drill, once impale Ike drive his opponent while drilling them.
Tiamat's Scythe 	Aerial 	40 (20) 	150 	Melee High 	Wall Rush 	Physical 	Level 10
Tiamat's Scythe 	Ike spins vertically while form dark blade on his lance turning it to Scythe as his slashes his opponent with it then thrown them to ground. 	Ike spins vertically while form dark blade on his lance turning it to Scythe as his slashes his opponent with it then thrown them to ground. 	Ike spins vertically while form dark blade on his lance turning it to Scythe as his slashes his opponent with it then thrown them to ground. 	Ike spins vertically while form dark blade on his lance turning it to Scythe as his slashes his opponent with it then thrown them to ground. 	Ike spins vertically while form dark blade on his lance turning it to Scythe as his slashes his opponent with it then thrown them to ground. 	Ike spins vertically while form dark blade on his lance turning it to Scythe as his slashes his opponent with it then thrown them to ground. 	Ike spins vertically while form dark blade on his lance turning it to Scythe as his slashes his opponent with it then thrown them to ground.
Infusion Crush 	Aerial 	40 (20) 	180 	Melee High 	Wall Rush 	Physical 	Level 32
Infusion Crush 	Ike charges up as black wing surround him, once charged Ike's lance is engulf by blue flames as his dive to his enemey. If he impale them his pulls them up in air while spinning then crush down to ground with a blast of Darkness afterwards.	Ike charges up as black wing surround him, once charged Ike's lance is engulf by blue flames as his dive to his enemey. If he impale them his pulls them up in air while spinning then crush down to ground with a blast of Darkness afterwards.	Ike charges up as black wing surround him, once charged Ike's lance is engulf by blue flames as his dive to his enemey. If he impale them his pulls them up in air while spinning then crush down to ground with a blast of Darkness afterwards.	Ike charges up as black wing surround him, once charged Ike's lance is engulf by blue flames as his dive to his enemey. If he impale them his pulls them up in air while spinning then crush down to ground with a blast of Darkness afterwards.	Ike charges up as black wing surround him, once charged Ike's lance is engulf by blue flames as his dive to his enemey. If he impale them his pulls them up in air while spinning then crush down to ground with a blast of Darkness afterwards.	Ike charges up as black wing surround him, once charged Ike's lance is engulf by blue flames as his dive to his enemey. If he impale them his pulls them up in air while spinning then crush down to ground with a blast of Darkness afterwards.	Ike charges up as black wing surround him, once charged Ike's lance is engulf by blue flames as his dive to his enemey. If he impale them his pulls them up in air while spinning then crush down to ground with a blast of Darkness afterwards.
Darkness Impact 	Aerial 	40 (20) 	200 	Melee High 	Wall Rush 	Physical 	Level 42
Darkness Impact 	Infuses Darkness to his body and lance forming a dark aura of Tiamat then crushes his opponent he jumps on him. 	Infuses Darkness to his body and lance forming a dark aura of Tiamat then crushes his opponent he jumps on him. 	Infuses Darkness to his body and lance forming a dark aura of Tiamat then crushes his opponent he jumps on him. 	Infuses Darkness to his body and lance forming a dark aura of Tiamat then crushes his opponent he jumps on him. 	Infuses Darkness to his body and lance forming a dark aura of Tiamat then crushes his opponent he jumps on him. 	Infuses Darkness to his body and lance forming a dark aura of Tiamat then crushes his opponent he jumps on him. 	Infuses Darkness to his body and lance forming a dark aura of Tiamat then crushes his opponent he jumps on him.
===Brave to HP Attacks===
Move 	Chains from 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
A Fist in Your Face (ground)	Hookshot (ground) 	40 (20) 	190 	Melee High 	Wall Rush 	Physical 	Master
A Fist in Your Face (ground)	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.
A Fist in Your Face (midair)	Hookshot (midair) 	40 (20) 	190 	Melee High 	Wall Rush 	Physical 	Master
A Fist in Your Face (midair)	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.	Punches his opponent with his bare fist after he reel them in.
===Assist Brave Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Flames of the Dragons	Ground 	40 (20) 	170 	Melee Mid, Ranged Mid 	Wall Rush 	Physical, Magical 	Level 38
Flames of the Dragons	Rain cast fire as Ike fallows up by dashing to his opponent and punching them with his fist engulf with blue flame 	Rain cast fire as Ike fallows up by dashing to his opponent and punching them with his fist engulf with blue flame 	Rain cast fire as Ike fallows up by dashing to his opponent and punching them with his fist engulf with blue flame 	Rain cast fire as Ike fallows up by dashing to his opponent and punching them with his fist engulf with blue flame 	Rain cast fire as Ike fallows up by dashing to his opponent and punching them with his fist engulf with blue flame 	Rain cast fire as Ike fallows up by dashing to his opponent and punching them with his fist engulf with blue flame 	Rain cast fire as Ike fallows up by dashing to his opponent and punching them with his fist engulf with blue flame
Wings of the Dragons 	Aerial 	40 (20) 	170 	Melee Mid, Ranged Mid 	Trap, Wall Rush 	Physical, Magical 	Level 38
Wings of the Dragons 	Rain traps his opponent with cyclone of her wind while Ike fallow up jump upwards surround in his black wind then crushing them.	Rain traps his opponent with cyclone of her wind while Ike fallow up jump upwards surround in his black wind then crushing them.	Rain traps his opponent with cyclone of her wind while Ike fallow up jump upwards surround in his black wind then crushing them.	Rain traps his opponent with cyclone of her wind while Ike fallow up jump upwards surround in his black wind then crushing them.	Rain traps his opponent with cyclone of her wind while Ike fallow up jump upwards surround in his black wind then crushing them.	Rain traps his opponent with cyclone of her wind while Ike fallow up jump upwards surround in his black wind then crushing them.	Rain traps his opponent with cyclone of her wind while Ike fallow up jump upwards surround in his black wind then crushing them.
===Assist HP Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Flare Barrage 	Ground 	60 (30) 	220 	Melee Mid, Ranged Mid 	Wall Rush 	Physical, Magical 	Level 38
Flare Barrage 	Ike and Rain infuse Flare into their weapons then they both start chain of attacks at their opponent then engulf them into pure energy. 	Ike and Rain infuse Flare into their weapons then they both start chain of attacks at their opponent then engulf them into pure energy. 	Ike and Rain infuse Flare into their weapons then they both start chain of attacks at their opponent then engulf them into pure energy. 	Ike and Rain infuse Flare into their weapons then they both start chain of attacks at their opponent then engulf them into pure energy. 	Ike and Rain infuse Flare into their weapons then they both start chain of attacks at their opponent then engulf them into pure energy. 	Ike and Rain infuse Flare into their weapons then they both start chain of attacks at their opponent then engulf them into pure energy. 	Ike and Rain infuse Flare into their weapons then they both start chain of attacks at their opponent then engulf them into pure energy.
Twilight Crush	Aerial 	60 (30) 	200 	Melee High 	Wall Rush 	Physical 	Level 38
Twilight Crush	Ike dives to his opponent while Rain infuse her light in Ike's lance while he combines it with his darkness then he crushes his opponent when landing.	Ike dives to his opponent while Rain infuse her light in Ike's lance while he combines it with his darkness then he crushes his opponent when landing.	Ike dives to his opponent while Rain infuse her light in Ike's lance while he combines it with his darkness then he crushes his opponent when landing.	Ike dives to his opponent while Rain infuse her light in Ike's lance while he combines it with his darkness then he crushes his opponent when landing.	Ike dives to his opponent while Rain infuse her light in Ike's lance while he combines it with his darkness then he crushes his opponent when landing.	Ike dives to his opponent while Rain infuse her light in Ike's lance while he combines it with his darkness then he crushes his opponent when landing.	Ike dives to his opponent while Rain infuse her light in Ike's lance while he combines it with his darkness then he crushes his opponent when landing.
==EX Mode==
Ike's Ex Mode is Warrior of Darkness. While in EX Mode, Ike gains the abilities "Regen", "Tiamat's Wrath" and "Valkyrie's Light". Tiamat's Wrath make Ike's attacks able to break through any block or shields and increase his speed, and Valkyrie's Light allow his Assist bar to always be full and stay full only when he has Rain as his Assist.
Ike's EX Burst is Raging Dark Flare, Ike jumps up in air, while in mid air he begins to summon Tiamat. Player must now need pressing right button combination in order, if fail, Ike will just jump back down, pricing his enemy with his lance. If he press them right, Ike will summon Tiamat that will fight blast of dark blue fire at his enemy.
==Equipment==
Ike's Weapons: Swords, daggers, katana, spears, and scythes.
Ike's Armor: 
===Exclusive Weapons===
Name 	Level	Description
Duality 	1 	(Share this weapon with Rain Sanford)
Raging Shadows 	52 	
Hookshot Lance 	90 	
Heart of the Warrior	100 	
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Father's Lance 	I want to show you I can win, I want to surpass you! 	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Archfiend's Emblem	The last of our kind, true warriors fighting until the end.	LUK+4 	Battlegen from the Nantai Friend Card
Warrior's Desire 	N/A 	LUK+1 	Battlegen
Warrior's Dream 	N/A 	LUK+2 	Battlegen
Warrior's Hopes 	N/A 	LUK+3 	Battlegen
==Music Theme==
*Theme Song: The Last Warrior
*Map Theme: Ravaging Renegade
*Dungeon Map Theme: The Ark
*Battle Theme: The First Bounty
*Boss Theme: Rebllion
===Rival Battle Theme===
*Vs Nex: Followers of Wrath
*Vs. Rain: Dragons of Holy and Shadow
==Quotes==
===Attacks===
*"Quit your yelling!"— when used as Assist
===Encounter===
*"It's ass kicking time."
*"You're going down bitch!"
*"Bring it!"
*"How about, my foot up your ass!"
*"Shit, this isn't good..."— If HP is low
*"Come, I can still kick you ass with only half blood left!"— If HP is low
*"Oh shit, oh shit, this is gonna be good!"— If opponent is stronger
*"Hell yeah, this the type of fight I want!"— If opponent is stronger
*"You gonna be kidding..."— If opponent is weaker
*"You fucking serious?"— If opponent is weaker
*""— When fighting an opponent in a tournament battle.
*""— When fighting a second straight opponent in a tournament battle
*"Saving the best for last."— When fighting an opponent in a round-robin party battle
*"Now for the grand finale!"— When last to fight in a round-robin battle	
===Victory===
*"I knew I was gonna win!"
*"Take that, bitch!"
*"Hell yeah!"
*"Fuck you, jackass!"
*"Hell yeah baby, near death and still kicking your ass!"— If HP is low
*"Who gives a shit I was reckless?"— If HP is low
*"Oh fucking yes! I beat you down bitch!"— If opponent is stronger
*"Now that's a battle!"— If opponent is stronger
*"What a waste of my time."— If opponent is weaker
*"You fucking weakling prick."— If opponent is weaker
===Defeat===
*"I lost?!"
*"How did this shit happen?!"
*"Fuck fuck fuck FUCK!!!!"
*"You motherfucker!!!"
*"I did it again, bit off more then I can chew."— If opponent is stronger
*"Get back here, you piece of shit!!!"— If opponent is stronger
*"Wh...what the hell...."— If opponent is weaker
*"RRRRRRRRRAAAAAAAAAAHHHHHHHHHH!!!!!"— If opponent is weaker
===Default specific===
===Boss Specific===
*Ragnarok: 
*Genesis:	
*Eris: 
*The Embodiment:	
*Amaterasu:
===DLC Specific===
==Story Specific==
Ike: "Tch, Ike Sanford never backs down on a fight! Now pick up your damn weapon, so I can kick your fucking ass!!!"
Category:Characters
Category:Clouds of Judgment characters