Artifacts and Exarchs (GoE)

Artifacts and Exarchs are divine tools that the gods can use to help further their agenda in the world. The primarily difference between these two concepts is that an Artifact is a mostly inanimate object while an Exarch is a character capable of possessing an independent personality.
=Artifacts=
Artifacts are objects that a god creates to have a special purpose in the world. These may be designed to guide mortals in a subtle manner towards a goal of the god's design, or they may be created to have a particular effect on the world, or to aid the god in some other manner.
These objects are primarily created to add flavor to the world; there is usually no mechanical benefit to doing so.
However, with prior admin approval, a player can "enhance" an already made artifact so that is can provide a bonus PP. In order to enhance an artifact one must first have proven through previous play that the artifact is a good addition to the game and that it serves a purpose other than to just provide PP. At that point the player may approach an Admin to get approval to enhance it. The Admins will discuss the matter and survey the players. If there is a general consensus that it is particularly important to the world, it will be given PP producing powers. This bonus can only be used once a turn.
Additional enhancements not covered above may be done but one should be creative and approach an admin first.
=Exarchs=
Exarchs are divine beings of less power than a full god. They may be the children of gods, or other divine servants. They are fully under the control of the player that created them, but they may have a different personality and agenda than the god that created them. They are also capable of interacting directly with mortals, whereas gods cannot.
Like artifacts, exarchs that have proven their value to the game may be enhanced to provide pp bonuses.
Category: Rules (GoE)