20020907 ReturnOfBorgar

<H1> The Return of Borgar </H1>
<H2> Role Call </H2>
<TABLE>
<TR>
 <TD> Fingle </TD>
 <TD> 3rd/15th Gnome Cleric/Wizard </TD>
 <TD> Richard Jacobsen </TD>
</TR>
<TR>
 <TD> Colin </TD>
 <TD> 16th/2nd Human Fighter/Hospitaler </TD>
 <TD> Jim Yonemura </TD>
</TR>
<TR>
 <TD> Estus </TD>
 <TD> 15th Human Cleric </TD>
 <TD> Ray Chiang (Full Risk, Full Reward) </TD>
</TR>
<TR>
 <TD> Auric </TD>
 <TD> 13th (20th CL) Wemic Druid </TD>
 <TD> Keith Farrar </TD>
</TR>
<TR>
 <TD> Grackle </TD>
 <TD> 6th/10th/2nd Half-Elf Fighter/Rogue/Templar </TD>
 <TD> Mark Whisler </TD>
</TR>
<TR>
 <TD> Prince Donner </TD>
 <TD> 6th/13th Human Fighter/Wizard </TD>
 <TD> John Speck </TD>
</TR>
<TR>
 <TD> Kill'Dar </TD>
 <TD> 16th/3rd Elf Wizard/Fighter </TD>
 <TD> Rick DiRicco </TD>
</TR>
<TR>
 <TD> Travian </TD>
 <TD> 17th Human Paladin </TD>
 <TD> Robert Giedt (Full Risk, Full Reward) </TD>
</TR>
<TR>
 <TD> Borgar </TD>
 <TD> 10th/3rd Dwarven Cleric/Warpriest </TD>
 <TD> Matt Miller </TD>
</TR>
</TABLE>
<H2> Session Summary </H2>
On Day 8, Father Cullaim begins casting a Hallow using the standing stones to extend its area of effect including a Dimensional Anchor. The party members also cast a Magic Circle against Evil and a Consecrate. One casting is good for 3 days.
Borgar rides in on Day 11, Borgar has news to deliver. He reports that the giants of the City of Brass have stopped fighting the dwarves and are building an army of infernal devices to fight. The Thorsen clans have had a divination from Odin.
<BLOCKQUOTE>
Watch ye!<BR />Clouds gather. As they darken,<BR />Ilvadri are storm tossed.
Listen!<BR />Not thunder. 'Tis the stride of<BR />the Jotun 'cross Bifrost.
</BLOCKQUOTE>
Borgar says the only legend involving the Jotuns crossing Bifrost is the one regarding Ragnarok, the foreordained battle at the end of time. He also reports a force of several thousand giants of various races in the City of Brass.
The party goes to join the Westmarch Forces and bring King Alain (Alain William Cathmor Wymer) into the mansion. They have begun their push and expect us to strike the inside of Krodol's compound to speed up the process. They have undead, sorcerers and druids at their command. The party casts a Divination and the response is:
<BLOCKQUOTE>
Many hands make light work,<BR />Cowardice brings defeat
</BLOCKQUOTE>
Donner scrys Krodol's HQ (the party had seen the fighting pit and Krodol's quarters). It is determined that teleporting above Krodol's casket is our best bet. Numerous spells are cast in preparation and the party teleports into the crypt. When the party arrives there are 11 large armored troll figures, and three pairs of figures one cloaked, one armored arrayed around the room, possibly in a ceremonial array. The floor of the room is full of mist.
<B>Round 1:</B> Fingle moves the carpet into a corner, Kill'Dar casts Horrid Wilting (61 pts) and follows. Borgar drops out turns one vampire and casts Flame Strike (41 pts) on a group of trolls. Grackle flys over and drops one of the cloaked figure (116 pts). His guard casts Polymorph and disappears (probably a Bulette or Umber Hulk). Another dispels Fingle's Projected Image. Three trolls charge Borgar and pound him for (17 pts left). Colin attacks a nearby troll (72 pts) of damage. Estus exits the Portable Hole and heals Borgar back to full. Marta exits the Portable Hole and Lightning Bolts the trolls on Borgar. Travian exits the Portable Hole and attacks a troll in front of Borgar. Auric exits the Portable Hole and casts a throws a Fire Seed at the party but can't overcome spell resistance. Donner exits the Portable Hole and hits one of the hags with a Magic Missile, and then casts Chain Lightning at the trolls, dropping one.
<B>Round 2:</B> Borgar casts Searing Light on one of the vampires and begins casting Blade Barrier. Fingle reports that there are 6 gaseous vampires in the mist, and some huge, gaseous, serpentine form along the outside wall of the room. Fingle's Avoral Guardian exits the Portable Hole and Lightning Bolts the trolls dropping one. His simulacrum casts two Slow spells and some of the trolls Slow down, Fingle casts a Slow as well, and casts Globe of Invulnerability, then tosses Kill Dar the Rune Stone of True Sight. Kill'Dar grabs the stone and activates it, [40 minutes later] he uses a limited wish to try to dismiss the serpentine creature, but it makes its save. Grackle charges the hag casting a summoning spell, but it makes its concentration roll to keep casting. The huge serpentine creature materializes and attacks Donner and barely misses him.
<H2> Foes Fought </H2>