Sonic Adventure 2: Advanced

Sonic Adventure 2: Advanced (ソニックアドベンチャー2:高度な) is a fan-made collection created by Gempony7. Published by Sonic Team in the (possible) future, this is a Remake/Remaster Collection of both the Adventure titles: Sonic Adventure, and Sonic Adventure 2. It was made for the latest generation consoles, including being adapted to the Nintendo Neon in 2023.
=Updates=
==Modifications==
*As a major advancement, the visuals overall are enhanced, the game being re-worked from the ground up using Hedgehog Engine 2; the current game engine being used since Sonic Forces' publication.
*Many of the Character Models had been overall improved thanks to the current hardware and engine. All of the characters, including Tikal, Eggman, Chaos and E-102 Gamma, have their models enhanced and updated to match to the current appearance of the characters as of 2010. Characters like Maria Robotnik and the Biolizard had been given completely new models to modernize them both.
* The original design of Perfect Chaos has been updated to match his appearance from Sonic Generations, as that appearance is what it was originally intended to be.
*The cutscenes had been updated and improved from the ground up, including improved dialogue performance.
*The Achievements system from the 2010 release makes a return for both stories.
* The boarding sections in the Sonic Adventure Levels had been updated to match closer to Sonic Adventure 2's physics.
== Changes from Original Releases==
*The stories told throughout both Sonic Adventure and Sonic Adventure 2 are re-worked to become one complete and coherent story, rather than it being split into multiple stories as was the original releases. The cutscenes are altered to accommodate for this as well, even if minor.
* The lighting system was completely replaced for modern hardware; each stage is lit very differently compared to its earlier counterparts, including the character lighting and stage fog.
*Options to change volume of character dialogue and music have been added for cutscenes.
*Shadows in areas such as the Mystic Ruins, Green Forest, and White Jungle are more prominently advanced than in their previous versions, as such the levels much darker than before.
=New Features=
== Chao World: ==
The Chao World is the new, enhanced form of the Chao Gardens from SA1 and SA2. Although the player can access the Chao World the same as it was with the previous incarnations of both games (SA1 through the Hotel in Station Square and Minecart in the Mystic Ruins, and SA2 with the Chao Keys collected through the level) the methods will lead the player into the same Chao World hub instead of different Chao Gardens. From the Main Menu, the player can go into the Chao Garden by selecting it in the level selection screen after the first visit.
The Mechanics for raising Chao carry over from SA2, requiring both animals and Chaos Drives to better level up a Chao to specific stats and abilities. The player can raise up to ten Chao at a time at maximum, each one hatched through an Egg that automatically spawns in the area. Depending on how the Chao is raised will determine the type of Chao they will transform into. Near the center of the Chao World is a gift shop where the player can buy various accessories for their Chao.
* Chao Race - This is a series of simplified races that the player is able to enter their Chao in. Winning these races often offers the player fruit prizes and upgrades for your Chao.
* Chao Karate - This is a fighting area for the Chao to compete with one another. Winning these races often offers the player fruit prizes and upgrades for your Chao.
==Challenge Modes:==
The Challenge Modes of each level are only accessible after their respected levels are completed through Story Mode. These characteristics slightly mirror the setup from SA2: before a player could go into a level, an option to try one of the Challenges can be selected. The Challenges are split into three different types, each with their own unique objective and completion requirements.
===TIME CHALLENGE===
Time Challenges are straightforward in their levels: each of these requires the player to complete their selected stages within a particular time limit. The faster the player can finish the level, the shorter the time, and the better the score will be. The exact time requirements to finish these levels vary depending on which level they're in, as some levels are naturally longer than others by default.
===RING CHALLENGE===
Ring Challenges require the player to collect as many rings in a level as possible, and then finishing up the stage with said rings still on their person. Any damage taken within this challenge, given the nature of the rings themselves, immediately minuses 5% from your overall score (it takes ten hits on average to get knocked down a full letter grade). The letter rank is determined by the percent of rings a player collects - 20% is an E Rank, 40% is a D Rank, and so on. Getting ALL the rings without getting hit automatically gives an S Rank.
===ENEMY CHALLENGE===
Enemy Challenges are essentially Beat-em-ups: the player required to destroy as many enemies as possible before completing their respected stages. Given the main goal, some levels revisited with this challenge will increase the enemy count depending on the stage selected, and/or have stronger enemy types to better offer a challenge to the player. The method of ranking is the same as the Ring Challenge: 20% of enemies destroyed is an E Rank and increases by every 20% gained. Killing all enemies earns an A Rank, but you automatically gain an S Rank if that's done without taking any damage. 
==Boss Rush:==
Boss Rush is an additional challenge mode that only is unlocked after completing at least the SA1 portion of the game: it pits the player against numerous Bosses played throughout the game in a single run, back-to-back without a break in between. Health and the number of lives is kept throughout the entire run, and if the player dies throughout any of it, they will have to start over again and their results are placed. Unlike previous titles, since the player is free to choose any character for this, all the bosses are modified to allow the player to damage them accordingly. Rival bosses (Knuckles, Shadow, etc.), many of the E-100 robots, and the final bosses Perfect Chaos and Finalhazard are not included in the Boss Rush. 
The bosses are played out in the following order:
File:Chaos0.png|1: Chaos 0
File:EggmanSSBU.png|2: Egg Hornet
File:Chaos 2 new.png|3: Chaos 2
File:Chaos 4 new.png|4: Chaos 4
File:EggmanKOF.png|5: Egg Walker
File:Chaos 6 new.png|6: Chaos 6
File:E-105 Zeta.jpg|7: E-105 Zeta
File:E-100 Zero.png|8: ZERO
File:EggmanMachine.png|9: Egg Viper
File:E 101 beta mk2 render by nibroc rock daoum0d.png|10: E-101 MK II
File:Hot shot.png|11: Hot Shot
File:Sonic Runners King Boom Boo.png|12: King Boom Boo
File:Download-15EggGolem.jpg|13: Egg Golem
File:BiolizardArt.png|14: Biolizard
Each Boss defeated is scored and graded on their own in terms of time, and the final score of the Boss Rush is determined upon averaging the amount the player has completed either before dying or when finishing the entire run.
==New Unlockable Characters:==
Sonic Adventure 2: Advanced has updated new characters for the player to unlock throughout their playthroughs of both remakes featured in the game, including the return of Metal Sonic from SA1. These characters all have their own special abilities and unlock requirements. Each one of these characters can be playable either through Multiplayer mode or selecting them when replaying past levels. All the Unlockable Characters (excluding Tikal, and Secret Characters) can be accessed by switching between the main characters. 
*/ (Sonic) = Metal Sonic
*/ (Tails) = Ray
*/ (Knuckles) = Mighty
*/ (Amy) = Cream
*/ (Gamma) = Omega
*/ (Big) = Giant Froggy
*/ (Eggman) = Zero
*/ (Shadow) = Silver
*/ (Rouge) = Fang
File:Tikal the echidna render adventure 1 3 by nibroc rock-d9i0c8w.png|TIKAL: Complete SA1 and SA2 Story Mode
File:Metal sonic by fentonxd-d62dmgp.png|METAL SONIC: Get at least 30 A Ranks in the Time challenges
File:New ray the flying squirrel alt outfit render by nibroc rock-d9hoz4o.png|RAY: Get at least 30 A Ranks in the Ring challenges
File:Mighty 3D.png|MIGHTY: Get at least 30 A Ranks in the Enemy challenges
File:Cream&CheeseCharged.png|CREAM: Release 1,000 animals into the Chao Garden
File:E-123 Omega (Speed Way).png|E-123 OMEGA: Destroy 10,000 Enemies
File:Froggy team rose 4 4 by nibroc rock-d9sqswy.png|GIANT FROGGY: Defeat 100 enemies as Big the Cat
File:E 100a zero the chase master render by nibroc rock ddfvdon.png|ZERO: Get A Rank in all Enemy challenges
File:Silver2011.png|SILVER: Get A Rank in all Time challenges
File:Fang the sniper 2016 render by nibroc rock-dagytsv.png|FANG: Get A Rank in all Ring challenges
File:Chaos-1.png|(Secret) CHAOS: Create a Chaos Chao in the Chao Garden
File:NiGHTs.png|(Secret) NIGHTS: Collect all 5 Ideya Orbs in "Card & Pinball"
File:Amigo.png|(Secret) AMIGO: Win the "Maracas" toy from the Chao Races, and buy the Amigo Hat from the Chao World Shop
Billy Hatcher.png|(Secret) BILLY HATCHER: Raise any fully-bird Chao to adulthood, and give it an Eggshell Hat
File:Aiai resource 8.png|(Secret) AIAI: Raise a Fully-Gorilla Chao to adulthood, and give it a piece of fruit
==Controls==
===Main===
Controls 	Sonic 	Tails 	Knuckles 	Amy 	Gamma 	Big 	Eggman 	Shadow 	Rouge
Control Stick 	move 	move 	move 	move 	move 	move 	move 	move 	move
 	Spin Jump 	Spin Jump 	Spin Jump 	Jump 	Jump 	Jump 	Jump 	Spin Jump 	Jump
while midair 	Homing Attack 	Propeller Flight 	Gliding Jump 	N/A 	Hover 	N/A 	Hover 	Homing Attack 	Gliding Jump
 	Spin Dash 	Tailspin 	Punch 	Hammer Attack 	Laser Gun/Homing Missile Launch	Lure Attack/Cast line (near water)	Turret Fire/Homing Missile Launch	Spin Dash 	Kick
Control stick + 	Spin attack 	Spin attack 	Spin attack 	Hammer Jump 	N/A 	N/A 	N/A 	Spiral Kick 	Spiral Kick
while midair 	Bound Jump 	N/A 	Drill Dive 	N/A 	N/A 	N/A 	N/A 	Chaos Spear 	Drill Dive
Click right analog stick 	First-Person View	First-Person View	First-Person View	First-Person View	First-Person View 	First-Person View 	First-Person View 	First-Person View	First-Person View
Click right analog stick +	N/A 	N/A 	N/A 	N/A 	Laser Gun/Homing Missile Launch	N/A 	Laser Gun/Homing Missile Launch 	N/A 	N/A
START 	Pause the Game 	Pause the Game 	Pause the Game 	Pause the Game 	Pause the Game 	Pause the Game 	Pause the Game 	Pause the Game 	Pause the Game
===Unlockable===
Controls 	Tikal	Metal Sonic 	Ray 	Mighty 	Cream 	Omega 	Froggy 	Zero 	Silver 	Fang
Control Stick 	move 	move 	move 	move 	move 	move 	move 	move 	move 	move
 	Jump 	Spin Jump 	Spin Jump 	Spin Jump 	Jump 	Jump 	Jump 	Jump 	Spin Jump 	Jump
while midair 	N/A 	N/A 	Gliding Jump	Homing Attack 	Fly 	Hover 	N/A 	N/A 	Hover 	N/A
 	Punch	Black Shield 	Tailspin 	Punch 	Homing Chao 	laser gun/Homing Missile Launch	Cast out Tongue	Punch/Homing Missile Launch	Spin Dash 	Rapid Fire gun
Control Stick + 	N/A 	Front Drill Dive	Spin Dash 	Spin Dash 	N/A 	N/A 	N/A 	N/A 	Spin Dash 	N/A
while midair 	N/A 	N/A 	N/A 	Bound Jump (stuns enemies on landing)	Send out Chao	Homing Missile Launch 	Tongue launch 	Homing Missile Launch 	Aura Pulse 	N/A
Click right analog stick +	N/A 	N/A 	N/A 	N/A 	Send out Chao	Rapid-Fire Gun 	N/A 	Homing Missile Launch 	Telekinesis	Rapid Fire Gun
===Secret===
Controls 	Chaos 	NiGHTS 	Amigo 	Billy Hatcher 	AiAi
Control Stick 	Move 	Fly 	Move 	Move 	Move
 	Jump 	N/A 	Jump 	Jump 	Jump
while midair 	Gliding Jump 	N/A 	N/A 	Double Jump 	N/A
 	Punch 	Chaos Spear 	Punch 	Throw Egg 	Punch
Control Stick + 	Front Drill Dive	Front Drill Dive	Tail Spin	Giant Rolling Egg	N/A
while midair 	Drill Dive 	Aura Pulse 	N/A 	N/A 	N/A
Click right analog stick +	N/A 	Telekinesis 	N/A 	N/A 	N/A
Category:Games
Category:Sonic (series)
Category:Action Adventure Games
Category:Platforming Games
Category:Shooter Games
Category:Gempony7
Category:Remakes
Category:E Rated Games