148458-some-possible-solutions-to-saveimprove-game

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Hi Carbine, have some time playing and as several ppl: youtubers,streamers,players say, the current problem ingame is: "the majority veteran community" 
Too many ppl leaving cause they have problems with veteran players. This ones asking for dungeons and raids 2 conditions:
 
1° High level gear --> Problem 1
2° Being runned  ---> Problem 2
 
If one of this 2 or both aren't fulfilled, they leave, vote for disband or u arent able to enter their parties.
 
Thats why when a casual streamer plays Wildstar they lv a new character or do pvp for a while, but dont do much dungeons and never do raids.
 
I tried to make parties for expeditions (it seems everyone prefer do them alone cause is faster). Adventures are too long and no much parties want to do them. I noticed every fresh lv50 want to do dungeons and they face the 2 conditions ruining all the good mood for everyone. Almost no one want to do expeditions or adventures.
 
 Same happens with pvp, new pvpers (with no proper pvp gear and unrunned) with veteran ones together unbalancing one team and ruining the pvp experience.
 
Possible Solutions:
 
Problem 1:
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Add normal lv50 dungeons: dropping the last boss ilv 70, subbosses and/or trashmobs drop max ilv60  
 
Problem 2: the core here is easy the process or running for new people
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1° Add the rune window to the character screen: remove rune npcs, nobody wants to do the run till the npc
 
2° Make rune window user friendly (for pve and pvp gear): proposing the best rune for each gear piece as "green", "yellow" for the so-so ones, "red" for the worst choices. As many ppl couldn't find a rune guide in Internet lol
 
3° Add the quest chain "Pimp my ride" for pve and pvp (a Xzibit npc could call u by your communicator :P): once a player gets a ilv80, the npc gives the first quest consisting of:
   1° He gives u a sack of runes, containing a fresh "green" rune and rune fragments
   2° Use the green rune in ur gear
   3° Create a second rune with these rune fragments
   4° Add the second rune to ur gear
 
So fresh lv50 ppl can enjoy of normal dungeons, practice if they didnt dungeons before lv50 (like pvpers), then go to the veterans ones with proper ilv and runes with nobody "bothering them". Then they know the game is there to help them for rune them for raids
 
I love this game and don't want to see it dead. I think this is the current critical situation and need to be solved a.s.a.p. I have some proposal to improve game but they can be left after this issues are solved and game saved. Sorry for my bad english. Thxxxxx	
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Problem 2: the core here is easy the process or running for new people
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1° Add the rune window to the character screen: remove rune npcs, nobody wants to do the run till the npc
 
2° Make rune window user friendly (for pve and pvp gear): proposing the best rune for each gear piece as "green", "yellow" for the so-so ones, "red" for the worst choices. As many ppl couldn't find a rune guide in Internet lol
 
3° Add the quest chain "Pimp my ride" for pve and pvp (a Xzibit npc could call u by your communicator :P): once a player gets a ilv80, the npc gives the first quest consisting of:
   1° He gives u a sack of runes, containing a fresh "green" rune and rune fragments
   2° Use the green rune in ur gear
   3° Create a second rune with these rune fragments
   4° Add the second rune to ur gear
 
So fresh lv50 ppl can enjoy of normal dungeons, practice if they didnt dungeons before lv50 (like pvpers), then go to the veterans ones with proper ilv and runes with nobody "bothering them". Then they know the game is there to help them for rune them for raids
 
I love this game and don't want to see it dead. I think this is the current critical situation and need to be solved a.s.a.p. I have some proposal to improve game but they can be left after this issues are solved and game saved. Sorry for my bad english. Thxxxxx
 
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Contract board rewards.
 
I feel like those should be revamped again, before drop 6 you were able to do those to get your rune progression on point or somewhat up to par, now with them just awarding supurbs they don't give much incentive on doing them as much as before aside to getting gold. Instead of all the tiers being able to award supurb runes, the first 3 tiers can give supurbs, the 4th pure rune foci and the 5th divine rune foci.  Just a thought.	
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Add normal lv50 dungeons: dropping the last boss ilv 70, subbosses and/or trashmobs drop max ilv60
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This is why we need an additional difficulty level for dungeons. This way high geared players who are likely to kick low geared newbies will queue for the harder more rewarding mode. It splits up the playerbase but it's better than making players queue with no control over how well geared their group members will be.
 
That or a way to filter by ilvl in matchmaker. Better than group kicking any day.
			
				
	Edited December 24, 2015 by Jelletje	
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I know hat you are refering to.
Yesterday I saw in zone chat a request for people to run Veteran dungeons, but you needed to have an ilvl of 90+.
When I asked why he didn't ask for ilvl 120 people, the answer I got was "stfu".
 
The problem is not the game, the problem is jackasses with the abve attitude.	
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{| class="blockquote"
 
Hi Carbine, have some time playing and as several ppl: youtubers,streamers,players say, the current problem ingame is: "the majority veteran community" 
Too many ppl leaving cause they have problems with veteran players. This ones asking for dungeons and raids 2 conditions:
 
1° High level gear --> Problem 1
2° Being runned  ---> Problem 2
 
If one of this 2 or both aren't fulfilled, they leave, vote for disband or u arent able to enter their parties.
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{| class="blockquote"
I know hat you are refering to.
Yesterday I saw in zone chat a request for people to run Veteran dungeons, but you needed to have an ilvl of 90+.
When I asked why he didn't ask for ilvl 120 people, the answer I got was "stfu".
 
The problem is not the game, the problem is jackasses with the abve attitude.
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This is the first time I've heard people quiting over the "Majority Veteran Community".  Ive heard dungeons to hard or some toxic people in game, but not this being such a big issue.  For vet dungeons, honestly, they are getting kicked because they are trying to attempt them with quest greens and iLvl 50 stuff.  
 
Expeditions are easy content maybe it's hard for some, but have to ask, how did you level?  Did you do BG's and didn't figure the nuances of PVE in this game?  The vet expeditions are not hard to solo, maybe difficult to get gold the first time, but defidently bronze if not silver.  What it comes down to is  knowing the instance.  That is something that the game doesn't say much, but practice and repetition to learn what needs to be done.  Know how many run space madness, and realize that they weren't getting gold because they would get hit by a Rowsdower.  You don't know that when just starting out but if you run them enough, you figure it out.  The fact they are so easy is big reason they aren't run in a group, but people do do them in groups.  IDK how the group queues for that are, but I've seen people in LFG channel asking.
But the rewards from all these expeditions are Ilvl 60/70 gear and actually you can purchase a full set after doing expeditions that the gear is good enough.  So you don't need normal dungeons.  In fact, Normal dungeons failed in this game.  SSM used to be a lvl 50 dungeon, and no one ran it.  No reason to do them, and honestly a big reason Adventures aren't being run, is you can get full expedition gear, than go into Vet dungeons.  You can also get full set of crafted gear and your good for vet dungeons.  Linear progression!
 
OP mentioned PVP and how veteran players act towards players joining BG's with no pvp gear.  Why are they in pvp with pve gear?  The blue set you can purchase is good starting set to use.  Could there be a quest to "purchase" a piece once you reach 50, yes.  I think that would be a huge help.  That's why people get upset, doing pvp in pve gear.  Same reason you would get on for wearing pvp gear for pve (although the fully oranged out set is really good for pve and easily do 10k dps in a raid setting for X-89).
 
Mentioned quests at 50, have a quest to do vet expeditions and adventures, not the vet dungeon one.  Hell, would love to see a vet dungeon one appear once you reach a certain iLvl.
 
Runing, well, there is a quest as mentioned.  But there's a huge problem in the game with people saying runes are expensive when they really aren't.  The top of the line runes are sure, but not the regular level.  Just non-set runes, for say pure (in fact, divine is cheaper than pure and superior), I was selling a pure fragment for around 1g a piece.  You need 10 of those and some signs.  So for around 11g you get a rune.  You maybe have 28 max runes to do if all in purples (Oranges are 35, but raid only, unless you buy a boe).  So that's 3 plat to rune all your gear without any rerolls.  That's not bad.  That's an hour or two of farming.  Add minors to the mix, well, maybe increased it by 28g, maybe.  Pure runes are around superb rune prices, just need 8 of the fragments instead of 10.  DO NOT BOTHER WITH MAJOR's.  Really don't.  Worry about minors, majors are there for maxing out your gear, and honestly, increase your power by at most 10%. AT MOST.  High runes, I mean, super cheap, maybe a total of 1p to put in your expedition gear.
 
Now, could the runing interface be better, yes.  Could there be a quest to assist you, sure.  Or a repeatable quest, yes.  But if you don't know what stats and what runes to place, well, spend some time to figure out what stats you need.  If your dps, you don't need to know much about the support/utility stats.  If your healing/tanking, than need to understand the support stats and a little bit of the offensive stats with crit/strikethrough.  
 
@ Omegaz - I think the very top rune's need to change for them to be viable but only to Pure and let them be PVE only reward.  The top level PVE reward for gear is iLvl 100.  So you should get pure runes.  But all the other gear in a contract board are ILvl 70-80 which is superior.  Divine really aren't needed because a big reason is you don't recieve divine gear from contracts, in fact you have 0 contracts that require that level of content.  The pvp contract rewards though, should be superior because thats the only runes you can place in pvp gear, well, the highest level of rune.  On top of that, the amount of points needed to get the top tier for pve is higher than pvp, so that's understandable why it would be better rewards.
 
For the people LFG iLvl 90, wtf, really?  I laugh at these, just ask for experience required.  Usually the iLvl 90 says this, but you know what, I can purchase crafted, I now have that iLvl but you know what, I don't know shit about running the Vet dungeons.  Although, for that experience, and asking for this, I see 0 problems for this.  
 
Please don't take this as an elite player talking shit, but it comes down to learning the game and how to play.  Just seems that if you leveled up pvp, than you really don't understand pve in this game at all and interupts and creating MOO's.  This game is different from every MMO out there because of the combat and how the PVE is.  It's not a tab target, sit in one spot and do dps.  Biggest advice, practice.  Practice, Practice, Practice.  Don't expect to get fully iLvl 90 in a week as a new 50.  If you do, congrats either your shit hot of a player, or you got carried  or read a really good guide on what to do.  
			
				
	Edited December 24, 2015 by Orrestes	
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Eh, the ilvl 90 groups are for those wanting to speed run dungeons in raid gear. I really don't see anything wrong with it. Those aren't the ONLY groups running.
 
I've yet to see someone get kicked out of a pug for not having ilvl 90 gear. If a premade is enforcing this, then I don't see an issue with it.
 
Expeditions should be retuned so they are faster with groups- right now there is no reason to do them in groups, and that should be encouraged.
 
Creating easier non-veteran dungeons will do nothing. If people won't run adventures, they won't run these either. Prime example is SSM before F2P. It wasn't long, it wasn't hard, it gave really good rewards, and still people didn't do it. People will always push for the veteran dungeons.
 
As for runes, I think the UI is too complicated if all you want to do is slot some runes. It's overwhelming. I still think that all non-orange gear should come pre-slotted with runes.
			
				
	Edited December 24, 2015 by SlyJeff	
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			I hate doing vets with noobs @ ilvl 75 and no runes. I'd be fine if they didn't cheap out and at least runed. I usually just disband or kick them, they just ruin the game of everyone else by being bad.	
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I hate doing vets with noobs @ ilvl 75 and no runes. I'd be fine if they didn't cheap out and at least runed. I usually just disband or kick them, they just ruin the game of everyone else by being bad.
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To clarify, some aren't. There are people who think it's not worth runing until they can get carried to better gear.
 
Also, it's worth checking to see if they can play. I've run with some ilvl 75 players who are unruned with Avatus guild tags and they did just fine.	
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The least you could do is take a moment to explain the situation and reason for your actions politely and ideally also give them advice on what they should do before queueing for vets. You have to understand these people are new to the game and don't know how stuff works yet, they're not doing it to ruin your day or to be malicious.
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I honestly don't see people who aren't ilvl whatever get kicked.  I see people who die constantly, AFK after every pull and have no runes get kicked.
 
And yeah, say something quick to the person on why they are getting kicked - and if you're feeling REAL nice (which we all should, since we want people to keep playing) you could maybe sit and chat with them a bit afterwards on specifics.
 
But being mad about people in LFG askign for ilvl 90?  There's a reason they are asking for a premade and not qing up.  They want a good, fast group, and don't want to deal with new/low ilvl.  If they q up solo and want to kick someone at ilvl 85 or w/e then yeah they're jerks.	
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If they can't take a moment of their time to learn what a vet dungeon is, why should we take a moment of our time to explain it to them?
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@ Omegaz - I think the very top rune's need to change for them to be viable but only to Pure and let them be PVE only reward.  The top level PVE reward for gear is iLvl 100.  So you should get pure runes.  But all the other gear in a contract board are ILvl 70-80 which is superior.  Divine really aren't needed because a big reason is you don't recieve divine gear from contracts, in fact you have 0 contracts that require that level of content.  The pvp contract rewards though, should be superior because thats the only runes you can place in pvp gear, well, the highest level of rune.  On top of that, the amount of points needed to get the top tier for pve is higher than pvp, so that's understandable why it would be better rewards.
  
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"hey so-and-so, rune your shit"
 
oh man, that took 2 seconds out of my day to type that.  That was a lot of work.  I need a vacation now in order to recuperate.
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I may sound like a cupcake
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You are doing them a disservice if you tell them what to do without them asking you for the information in the first place.
If you want to help them, then wait for them to ask for your help or don't help them at all.
How else are they going to learn to do stuff by themselves?
At first they expect people to teach them how to dungeon, then how to raid, then expect to be carried, then expect this and that. Well I'm sorry, but I ain't gonna lift a finger to help someone who can't help themselves.
And whenever someone try to help me and I didn't ask for their help, I gently teach them how to ingest solid waste products in a myriad of ways.
 
I may sound like a cupcake, but I don't care what goody two shoes thinks. I help those who deserve it and that's all that matter to me.
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You can already rune in your character window and there is already a tutorial quest explaining runing, which gives you a shoulder piece and a rune to slot into it.
 
As for the game suggesting which runes to use from best to worst... It doesn't really work like that. It depends on your playstyle, build and your overall stats. The game does already tell you if you've reached the softcap on a stat so that should be a hint not to rune any more of that stat and stats are categorised into offensive, defensive and utility and mouse over tells you the details of each stat. That's about as clear as the game can make it for you.
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It's easy, if you want to progress as a fresh 50 join a starting guild, there is a lot of them out there and for sure you'll find people to do everything you need. If someone is LF high level geared players for Glory farming is ok, it's not a group from the Group Finder, it's a premade group so they can ask for whatever they want to. A different question should be if it's a group from Group Finder, then you know what you're expose to, so at least from my experience, if i want to farm Glory i'll go with my guildies and if i join to a group through the Group Finder i'll try to help them out if someone doesn't know something but of course i'll check them out first and i let them to test themselves, if you do it well, interrupt when it's requiered, avoid red and know how to survive then it's ok, i don't care about your DPS (ir your're a DPS) but of course i cannot stand if you're a healer or a tank without non previous experience or at least some basic runes, it's a different subject.
 
A group can carry a low DPS but a tank or a healer without a minimum isn't viable. I saw a fresh 50 tank with green items literally "Explode" in the first Stormtalon's Lair pull, first hit blow his shield and the second one just kill him... impossible to keep him alive. That's a real problem, the same goes to healers who cannot heal... because they go with no gear/runes at all. You need a minimum for some roles, so start out as a DPS, learn it and get some loot, buy some as well from AH, rune it and so on, it's the natural way to do that, and it's the same everyone else did, contracts help you out with this either, 80 and 100 ilvl pieces of gear.
 
So please don't blame to the whole "veteran players community", not every veteran player acts like that, some of us try to help but with a minimum quality standard and if anyone doesn't know something PLEASE ASK before mess it! there are people out there more than glad to help you out!	
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That's what guilds, advice chat, circles, guides, etc. are there for.
If they can't take a moment of their time to learn what a vet dungeon is, why should we take a moment of our time to explain it to them?
 
I have a strict rule regarding helping other people. I only help those who are willing to help themselves. That's why I wrote a guide on what to do at 50 (See my sig). Because I help those who are willing to take the time to find and read a guide.
 
Adventures =/= Dungeons
Not. Even. Close.
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