The Age of Conquest/Maya

Faction Overview	Strategic Overview	Tech Tree
The Maya have the Power of Architecture
===National bonuses===
Starting government: ????
*Nation in Arms: Cities, Towers, Forts, etc. fire extra arrow/bullet-including Cities without garrisons.
*Cosmic Order: Buildings 20% tougher and all non-Wonders are 20% faster to build.
*Masters of Teak: Buildings cost 20% less Timber (except Wonders and military buildings).
===Leaders===
* [1] Greek Stradiot
* [1] Privateer - upgradeable to Garde Écossaise [2], with Liberalism
* [2] Hessian cavalry
* [3] Sepoys - upgradeable to Presidential Guard [4], with Democracy
* [3] Black Watch - upgrade of Garde écossaise, with Absolutism
* [4] Mercenary Sowar 
* [5] Gurkha Rifles 
* [5] Tankette 
* [5] Gordon's Highlanders - upgrade of Black Watch, with New Course
===Settlements===
*Academy - trains your elite units
*Cathedral - performs taxation and religion research, and is the main stopping point for your auxiliary units as well as chaplains, which have mediocre attack, but super defensive and defence-boosting skills