Ice Skater Trio

<tabber>PvZ2=Ice Skater Trio is a group of zombies that appears in the upcoming Arctic Isles world in Plants vs. Zombies 2. Ice Skater Trio is also the fourth new zombie encountered in Blizzard Peaks in Plants vs. Zombies: Lost World, first appearing on Level 8A. Depending on the game they appear in, Ice Skater Trio can enter via two different means:
*In PvZ2, Ice Skater Trio will enter any lane which has ice sheets located at the rightmost column (more about ice sheets here).
*In PvZ:LW, like the Zombie Bobsled Team (both in the original Plants vs. Zombies game and in Lost World), Ice Skater Trio only enters the lawn via ice created by Zomboni (which are both in the original Plants vs. Zombies game and in Lost World).
Ice Skater Trio enters the lawn at high speeds in a formation where one of the members will carry the other two. Upon reaching the end of the ice they're skating on (whether they were skating on ice sheets at Arctic Isles or ice trails created by Zomboni), the Trio will perform a move where the three zombies will then split their own ways and each land on a random lane (either the lane they were skating on, or one of the lanes next door) before progressing normally like any other zombie.
If the Ice Skater Trio member carrying the other two members was defeated while skating on the ice, different things can happen depending on the game they appear in:
*In PvZ2, the Trio will be interrupted and stop skating earlier, causing the two remaining zombies to split their own ways before progressing normally.
*In PvZ:LW, the two remaining members will quickly change formation where one of the zombies will continue skating to the end of the ice while carrying the other member. If this member also gets defeated while they're skating, the last remaining member will attempt to skate on their own to the end of the ice.
Members being carried during skating cannot be damaged through any means.
If Ice Skater Trio encounters a plant midway on the ice while they were skating, different things can also happen depending on the game they appear in:
*In PvZ2, that plant will be run over and instantly defeated, unless they are a defensive plant with at least Elevated toughness, in which then 750 DPS worth of damage will be dealt to the plant before the Trio is interrupted and stops skating earlier, splitting their own ways as usual.
*In PvZ:LW, the Trio will be interrupted and stop skating earlier, causing all the members to split their own ways as usual.
In Plants vs. Zombies 2, after a 3-second cooldown from the last time they skated, if one of the Ice Skater Zombies is on an ice sheet again, they will attempt to continue skating on their own until they either reach the end of the ice sheet or hit another plant with Elevated toughness or higher.
|-|PvZ:LW=Ice Skater Trio is a group of zombies that appears in the upcoming Arctic Isles world in Plants vs. Zombies 2. Ice Skater Trio is also the fourth new zombie encountered in Blizzard Peaks in Plants vs. Zombies: Lost World, first appearing on Level 8A. Depending on the game they appear in, Ice Skater Trio can enter via two different means:
*In PvZ2, Ice Skater Trio will enter any lane which has ice sheets located at the rightmost column (more about ice sheets here).
*In PvZ:LW, like the Zombie Bobsled Team (both in the original Plants vs. Zombies game and in Lost World), Ice Skater Trio only enters the lawn via ice created by Zomboni (which are both in the original Plants vs. Zombies game and in Lost World).
Ice Skater Trio enters the lawn at high speeds in a formation where one of the members will carry the other two. Upon reaching the end of the ice they're skating on (whether they were skating on ice sheets at Arctic Isles or ice trails created by Zomboni), the Trio will perform a move where the three zombies will then split their own ways and each land on a random lane (either the lane they were skating on, or one of the lanes next door) before progressing normally like any other zombie.
If the Ice Skater Trio member carrying the other two members was defeated while skating on the ice, different things can happen depending on the game they appear in:
*In PvZ2, the Trio will be interrupted and stop skating earlier, causing the two remaining zombies to split their own ways before progressing normally.
*In PvZ:LW, the two remaining members will quickly change formation where one of the zombies will continue skating to the end of the ice while carrying the other member. If this member also gets defeated while they're skating, the last remaining member will attempt to skate on their own to the end of the ice.
Members being carried during skating cannot be damaged through any means.
If Ice Skater Trio encounters a plant midway on the ice while they were skating, different things can also happen depending on the game they appear in:
*In PvZ2, that plant will be run over and instantly defeated, unless they are a defensive plant with at least Elevated toughness, in which then 750 DPS worth of damage will be dealt to the plant before the Trio is interrupted and stops skating earlier, splitting their own ways as usual.
*In PvZ:LW, the Trio will be interrupted and stop skating earlier, causing all the members to split their own ways as usual.
In Plants vs. Zombies 2, after a 3-second cooldown from the last time they skated, if one of the Ice Skater Zombies is on an ice sheet again, they will attempt to continue skating on their own until they either reach the end of the ice sheet or hit another plant with Elevated toughness or higher.
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==Almanac entry==
Ice Skater Trio
Toughness: Average
Speed: Flighty
Gracefully appears on ice before splitting into three and going their own ways.
Special: Splits into random lanes upon leaving the ice
(PvZ:LW exclusive)
Special: Rearranges their formation to continue skating if one of their members are defeated while on the ice
(PvZ2 exclusive)
Damage: Runs over plants while skating (dealing only moderate damage to defensive plants)
Dr. Zomboss may or may not be a really big fan of this ice skating team. He also may or may not have gotten all of their autographs.
==Encounters==
Blizzard Peaks: Levels 8A, 9A, 13A, 15A, 18A, 22A, 25A, 1B, 4B, 1C, 3C, 5C, 6C, 1D, 2E and 5E.
The Sanctuary: Levels 10A, 3B, 4B, 1E, 24A, 10E and X.
Other than the encounters in Plants vs. Zombies: Lost World, Ice Skater Trio can be encountered in the upcoming Arctic Isles world in Plants vs. Zombies 2, albeit the specific levels this zombie are encountered in have yet to be known.
==Strategies==
<tabber>PvZ2=
In the Arctic Isles, where this zombie appears, this zombie can be potentially dangerous if the lawn is covered with lots of ice sheets because, the more ice sheets that cover the lawn, the more opportunities that the Ice Skater Zombies have to speed across the lawn and run over plants. Their randomised lanes of choice when the Trio splits up and goes their own ways can also make things more unpredictable, making it difficult to decide which lanes need more attention to ensure that they don't run over your plants. One tactic that can be used to counter the zombies is to deliberately melt the ice sheets using Hot Potato. The less ice sheets that the Ice Skaters can skate on, the less of a threat they are. Do keep in mind though, this strategy may hinder defenses which are easily affected by the absence of ice sheets, so to compensate for this, you can try to melt only the ice sheets present on the rightmost (ninth) column, as this would immediately force the Ice Skater Trio to split up their own ways and progress normally. With their relatively low health, with enough firepower, you should be able to take them out before they have time to get on the ice again and skate (otherwise, you can try to also melt the eighth column to buy you more time).
|-|PvZ:LW=
Ice Skater Trio's randomised lanes of choice and resistance to attacks while on ice by having one member to protect the others by lifting them up makes this group of zombies interesting to deal with, albeit as long as your defense is robust enough, dealing with these zombies shouldn't be too much of an issue. If the ice trail they're skating on reaches very close to your defenses, however, these zombies may become a problem since they can approach your frontlines at high speeds before they attack your plants in random lanes. Ensuring Zombonis do not reach too close to your defenses (so that the ice trails are kept short) would be the best way of making sure Ice Skater Trio does not pose too much of a problem when they come in. When they do come in on longer ice trails, however, raw firepower may not be the best option due to their strategy of evading attacks by staying high up, so interrupting their skating midway before they reach your defenses would be the best option to making sure these zombies don't become too problematic to handle. Only ice or flying plants can be planted on ice trails, and there are not a lot of good options given in the game (Lost World) that can be used as sacrificial plants due to the relatively high sun costs. Regardless, Iceweed may be the best option since, once the Ice Skater Trio is interrupted, Iceweed can damage any of the members that may land on his lane without having to worry about getting attacked by them (since Iceweed can't be targeted in the first place).
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==Gallery==
<tabber>PvZ2=
Ice Skater Trio.png|Ice Skater Trio (HD)
Male skater (normal pose).png|1st skater walking normally
Male skater (degrade).png|1st skater's degrade
Male skater (skating).png|1st skater continuing to skate on their own
Brunette skater (normal pose).png|2nd skater walking normally
Brunette skater (degrade).png|2nd skater's degrade
Brunette skater (skating).png|2nd skater continuing to skate on their own
Blonde skater (normal pose).png|3rd skater walking normally
Blonde skater (degrade).png|3rd skater's degrade
Blonde skater (skating).png|3rd skater continuing to skate on their own
Ice Skater Trio idling.gif|Idling
|-|PvZ:LW=
Ice Skater Trio.png|Ice Skater Trio (HD)
Ice Skater Duo.png|Ice Skater Trio when one of their members was defeated while still on ice
Brunette skater (skating).png|Ice Skater Trio when two of their members were defeated while still on ice
Male skater (normal pose).png|1st skater walking normally
Male skater (degrade).png|1st skater's degrade
Brunette skater (normal pose).png|2nd skater walking normally
Brunette skater (degrade).png|2nd skater's degrade
Blonde skater (normal pose).png|3rd skater walking normally
Blonde skater (degrade).png|3rd skater's degrade
Ice Skater Trio idling.gif|Idling
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==Trivia==
*The skaters are able to stand still and walk normally while they're wearing skates because PvZ logic.
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Category:Zombies
Category:Zombies with "Average" toughness
Category:Zombies with "Flighty" speed
Category:PvZ:LW content
Category:From a team build
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