Combat Strategies

*Stairhopping: Technique is mainly used to stay safe from PKs, once was used to kill creatures in a safer way. See page for more information.
*Ledgehopping: Technique used to kill creatures while taking none or low damage. Also known as "surprising a creature". See page for more information.
*Doorhopping: Technique used to kill creatures from distance while at the same time reduce damage taken from them. See page for more information.
*Protection Zone Hopping: Technique is used when a player attacks an unmarked player. The unmarked player fights back using a protection zone for safety.
*Windowshooting: Used at areas with houses like Mintwallin, or during raids in towns. Also common in pvp-combat.
*Monster Dancing: Used when facing more than one creature; by running in circles around a creature while shooting at other creatures, so that you only get hit by one creature at a time..
*Use of Field runes: Technique used to make monsters run longer distances so to attack you at close range while giving you the advantage of walking over the fields and keeping them at a distance.
*Creature wall: Used by trapping yourself with 2 weak creatures (preferably ones that other creatures do not smash to get to you) while you distance attack a stronger creature that has no or poor distance attacks (Such as Behemoths or Giant Spiders).
*Convince/Summon: Used by mages and paladins when fighting creatures they may have trouble killing alone. A good example is using Demon skeletons to block a dragon while a mage stands back and shoots from range. When fighting many tough creatures such as Pirates it may be an idea to convince a stronger one to help you kill the others while healing them with runes.
Category:Combat Strategies