Wall-Nut (Gone Rogue)

Wall-Nut is a wall plant in Plants vs. Zombies: Gone Rogue. He technically does not do anything, but has 4000 HP, which is much higher than average.
He is unlocked upon starting a new save file, and is a part of the player's starting roster, along with Peashooter, Sunflower, and Potato Mine.
==Origins==
Wall-Nut is based on the plant of the same name from the previous games.
He is based on the walnut, the nut/seed of the walnut trees in the genus Juglans, specifically the Persian walnut (Juglans regia). The name is a portmanteau of "wall" and "walnut," befitting Wall-nut's ability to absorb attacks from zombies and referring to the plant he is based on.
==Plant Food upgrade==
Wall-Nut's Plant Food upgrade is Jugger-Nut. When fed Plant Food, he will gain protective armor, and be able to absorb an additional 4000 damage.
Like most plants in Gone Rogue, his appearance changes, too, in which his entire body is covered with armor except for his eyes.
==Strategies==
Wall-Nuts are dirt-cheap and can take hits, allowing for time to spare as you gather resources. However, multiple zombies attacking at once can overwhelm, so one may want to get some close-range offense that can quickly shut down these grouped threats.
===Notable synergies===
* Close-ranged plants: Various close-range plants are close-ranged as a tradeoff for their good damage output. With zombies in the range of a Wall-Nut planted right in front, the range won't matter as much.
** Snapdragon, Bellflower, etc.: These plants can hit multiple zombies biting on a Wall-Nut.
* Spikeweed: Zombies will be held in place by Wall-Nut, causing them to stay on top of a potential Spikeweed placed in front of it.
* Rhubarbed Wire: Allows for a makeshift Endurian, albeit with slight differences.
==Gallery==
File:Wall-Nut Roguelike.png|Wall-Nut key art
==Trivia==
*Wall-Nut bares a little more of a resemblance to a Wall-Nut in this game than previous entries.
==Related achievements==
Category:Gone Rogue
Category:Defensive plants
Category:Uncleared page