Hawke (Advance Wars)

==Summary==
The second-in command of the Black Hole army, Hawke is a cold and calculating man who seemingly only seeks power. However, he is later shown to have an odd sense of honor, as shown when he betrays his second leader, Von Bolt, judging him to be a twisted and dangerous old man. He also has an odd rivalry with Andy, respecting his CO skills far more than his allies.
==Powers and Stats==
Tier: , likely with Black Wave and Black Storm
Name: Hawke
Origin: Advance Wars
Gender: Male
Age: Unknown
Classification: Black Hole CO
Powers and Abilities: Statistics Amplification (Able to increase his units' stats and likely his own via his CO Power and Super CO Power), likely Weapon Mastery and Martial Arts (A highly competent member of a military force), Genius Intelligence, Energy Projection, Healing and Absorption (With CO Powers)
Attack Potency: Athlete level (A high-ranking military officer), likely Large Building level with Black Wave and Black Storm (Able to one-shot tanks and seriously damage battleships)
Speed: Athletic Human
Lifting Strength: Athletic Human
Striking Strength: Athlete level
Durability: Athlete level
Stamina: Athletic (Can command for the entirety of long battles, and even indirectly take part in them)
Range: Standard Melee Range, Kilometres with Black Wave and Black Storm (Will affect the entirety of even the biggest battlefields)
Standard Equipment: None notable
*Optional Equipment: List of Hawke's units (Hawke's units are all slightly stronger in offense without any drawback)
Intelligence: Genius. Hawke is a highly skilled CO, who often outsmarted the Allied Nations and was valued by Sturm enough to make him his second in command.
Weaknesses: His CO Powers are slow to charge.
Notable Attacks/Techniques:
*CO Power: Black Wave: All enemy units suffer damage, and all allied units are healed by the same amount, and receive 10% extra offense and defense.
*Super CO Power: Black Storm: Similar to Black Wave, but even more powerful.
Notes:
*Commanding Officers typically fight by commanding troops, which are listed in the verse's civilization page. In a Versus Thread, they should therefore be placed in command of them if one wishes to use them to their full potential.
**Units in Advance Wars are either already deployed or can be produced with Factories, Ports or Airports. Therefore, a versus thread should specify Hawke's starting army and eventual buildings to produce more if they wish for him to have access to it.
*A turn's length in Advance Wars is variable. Though they are called "days", this is contradicted by several missions in Dual Strike that have a time limit of less than an hour, which is acknowledged by the characters.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Energy Projection Users
Category:Advance Wars
Category:Characters
Category:Leaders
Category:Weapon Masters
Category:Martial Artists
Category:Geniuses
Category:Healers
Category:Absorption Users
Category:Statistics Amplification Users