Snap Trap

Snap Trap is a -type move introduced in Generation VIII.
==Effect==
It inflicts damage upon first usage and then for the next 4-5 turns, dealing 1/8th of the targets HP as well as preventing the targe from switching or fleeing until the user itself switches out.
If the user is holding a Grip Claw, the duration is increased to 7 turns.
If the user is holding a Binding Band, the HP chipped away is increaseed to 1/6 of its maximum HP.
==Description==
==Learnset==
===By leveling up===
Category:Signature moves