Charged Chamber

Charged Chamber is a sniper rifle mod that increases the damage from the first shot fired from a fresh magazine.
==Stats==
Rank	Effect	Cost
0 	+10% 	6
1 	+20% 	7
2 	+30% 	8
3 	+40% 	9
==Drop Locations==
==Notes==
*Charged Chamber is multiplicative with other damage mods. For example, a installed with a max ranked Charged Chamber and will deal damage.
*Stacks additively with for up to 140% bonus damage.
*Charged Chamber does not work with Sentinel weapons (you can fit it but there is no bonus damage).
*If used with Ammo Efficiency bonuses, it will provide bonus damage as long as the ammo after the shot is fired is exactly equal to one less than maximum (e.g. 11/12, 1/2 or 0/1). The order of operation is as follows, first the weapon reduces the ammo by one, then when the enemy is hit it checks to see if the current ammo is exactly equal to one less than max ammo, and if that is the case, the bonus damage is taken into account. So if your ammo after shooting is still at maximum Because of ammo efficiency, that hit will not get the bonus damage, the same thing happens if you gain 100% ammo efficiency and you reload your weapon to top off your ammo.
==Tips==
*This mod goes particularly well with the as it has a one shot magazine, giving the bonus to all shots fired.
==Trivia==
*This is an Uncommon mod from a relatively rare enemy type, regularly drops on T3 Corpus Survivals. However, it is found occasionally in treasure rooms in Orokin Void missions.
==Gallery==
ChargedChamberModOld.png|Old appearance
==Patch History==
==See Also==
*
*Mods
es:Cámara cargada
de:Aufgeladene Kammer
fr:Chambre Chargée
ru:Заряженный Патронник
Category:Mods
Category:Uncommon Mods
Category:Damage Mods
Category:Sniper Mods
Category:Update 8
Category:Madurai Mods
uk:Повний зарядник