CVar extShadowQuality

This cvar was replaced by CVar_shadowMode.
This setting controls the Dynamic Shadows in-game http://forums.worldofwarcraft.com/thread.html?topicId=8202277367&postId=84018545557&sid=2000#12.
==Current issues with Macs==
Currently, shadows don't work fully in OpenGL. Using a d3d -> OpenGL interface will result in incorrect transparency within models. Using a shadow setting higher than "4" may result into a blank screen in raw OpenGL mode. 
==Default setting==
;0
==Possible settings==
;0 :Off. This leaves the 'blob' type shadow only. If off, shadowLOD is activated.
;1 :On for characters (Players, NPCs, mounts, etc) only.
;2 :On for Environment & characters, low-res, med-distance.
;3 :On for Environment & characters, low-res, large distance.
;4 :On for Environment & characters, high-res, large distance.
;5 :On for everything, shadows overlap, high-res, large distance.
==Changing this setting==
In-game, type the following
 /console extShadowQuality setting
Alternatively, you can exit wow, open the Config.wtf file, and add the following line:
 SET extShadowQuality setting
Or you can change the setting via the in-game Video Options.
==Patch changes==
*
*
==References==
Category:Removed console variables