Rage (Sonny 2017 Version 1)

Rage is an A.I. exclusive Active Ability in Sonny (2017).
==Details==
Applies the buff Berserk to caster. This ability starts with a cooldown of 3 turns, which immediately ticks down when entering a fight, meaning it's available for use on the 3rd turn. Furthermore, after it has been used, it enters a cooldown of 6 turns.
This ability gains a bonus to it's A.I. Score with 500% of the caster's Base Stat. 
===Caster Buff===
Berserk: Power increased by 300%.
The Power modifier is continuous while the buff is active. When the target of this buff ends their turn, a charge is consumed. This buff starts with 2 charges, or 1 if this buff is being re-applied. It is also considered to be a positive buff.
Because this buff, with the condition Turn End, is self-applied, a charge is immediately consumed after this ability has been used.
==Users==
Unit 	Encountered 	Type
Firespitter 	Zone 1 - The Silver Strand	Normal Enemy
Vileclaw 	Zone 1 - The Silver Strand	Boss Enemy
'Carbon (Variant 1)	Zone 8 - The Red Pillars 	Boss Enemy (Miniboss Stage)
==Tactics==
To avoid a Berserk empowered attack, stun the enemy after they applied it to themself, or dispel it. None of the bosses that can use this ability has any stun resist.
==Trivia==
*The other version of Rage, used by Iron Guards, is almost identical to this ability. The difference is that version 2 has the Lightning element, and has a special FX.
Category:Sonny (2017)
Category:Abilities (Sonny 2017)
Category:A.I. Abilities (Sonny 2017)