Gear/Ammo LRM DF

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_LRM_Deadfire
Manufacturer: Generic
Deadfire LRM's trade any advanced guidance system, reducing range and accuracy, for a bigger payload and reduced minimum range.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	18000	All 	All
* +50% damage dealt with this Ammo
* +1 stability damage dealt
* -33% to all range brackets
* -90 minimum range
* -2 accuracy with this weapon.
* Missile has 3 HP.
* No indirect fire.
* Deadfire Missiles are unguided: 25% less likely to be intercepted by AMS.
* LRM Ammo - 120 Shots
* 15 Cbills Cost per Shot.
* Ammunition Box can explode for 2.5 damage, 1.3 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
120 	15 	2.5 	1.25 	0.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
APL-1R 	ARC-2K 	ARC-5R
ARC-5S 	ARC-7L 	ARC-9K
BMB-14K 	BSW-X5 	C-GRG-OINVICTUS
CN9-A2 	CPLT-KC 	CPLT-L7
CPLT-L7L	CPLT-S7 	CRB-21
ETN-DX 	HA1-OM 	HNT-161
HNT-171 	KGC-P 	KTO-18K
LGB-12R 	LGB-14C 	LGB-14C2
LGC-02 	PPR-5S 	PPR-5T
PPR-6T 	PPR-6U 	PT-O
PT-OA 	PT-OC 	SD1-OB
SD1-OX 	SG11-D 	SG11-D-TC
SHD-2KI 	TBT-4M 	TBT-QS4
TDS-1P 	YMN-10-OR	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2