Ammo Inventor

Ammo Inventor is an Achievement/Trophy in BioShock. The Achievement is worth 25 Gamerscore and the Trophy is bronze.
==Requirements==
The player has to invent all possible ammunition types available at the U-Invent vending machine.
==Notes==
*There are six different ammunition types the player has to invent and the required invention components are listed underneath each below:
**Antipersonnel Pistol Rounds
***2 x Rubber Hose
***3 x Shell Casing
***1 x Screw
**Armor-Piercing Auto Rounds
***2 x Kerosene
***1 x Brass Tube
***3 x Shell Casing
**Exploding Buck
***3 x Kerosene
***2 x Shell Casing
***1 x Screw
**Heat-Seeking Rocket
***3 x Distilled Water
***2 x Kerosene
***1 x Brass Tube
**Electric Gel
***1 x Alcohol
***3 x Distilled Water
***2 x Battery
**Trap Bolt
***1 x Alcohol
***3 x Glue
***2 x Battery
*The total combined amount of the invention components are:
**2 x Alcohol
**4 x Battery
**1 x Brass Tube
**6 x Distilled Water
**3 x Glue
**7 x Kerosene
**2 x Rubber Hose
**3 x Screw
**8 x Shell Casing
*One of each ammunition types is enough.
*Obtaining the ammunition types through any method other than inventing them (scavenging or buying) will not count towards this Achievement/Trophy.
*The U-Invent machines first appear in Arcadia (Waterfall Grotto), as well as the invention components which are all lootable items.
**Although first appearing in Arcadia, the player has to reach Fort Frolic in order to get this Achievement/Trophy, as Heat-Seeking Rockets, Electric Gel, and Trap Bolts only become available starting from that level and further.
*The only way to see what invention components the player has is to visit a U-invent machine.
*The player can invent ammunition without possessing the corresponding weapon it is designated for, which is applicable to the Crossbow.
*The player doesn't need to complete this Achievement/Trophy in a single playthrough, as each time any of the not-yet-invented ammunition types is created, it will count toward the Achievement/Trophy across all save files.
==Strategy==
*As soon as you start the Arcadia level, loot everything in sight to get as many invention components as possible.
*Hacking a U-Invent machine and/or using the Clever Inventor Gene Tonic reduces the requirement of each component by one, down to a minimum of one. Both can be stacked.
*If no invention components were found in a lootable object, the Scrounger Gene Tonic will allow the user to search a second time, giving another chance to find some.
*The player can exploit the save system to unlock this Achievement/Trophy. First, gather invention components, locate a U-Invent machine, hack it, and save the game. Then, invent any ammunition types you haven't yet created until the invention components are depleted. Reload the save and repeat the process with different ammunition types. Since the Achievement/Trophy is not tied to a specific save file, progress will carry over. This is most efficient in Fort Frolic.
==Behind the Scenes==
*The official description for this Achievement in BioShock Remastered on Steam reads "Invent all possible ammunication types". "Ammunication" is not a word in the English language.
*The Achievement/Trophy icon depicts a smug anthropomorphic cartoon bullet wearing a bowtie, standing in a hands-on-hips pose.
Category:BioShock Achievements and Trophies