Gear/Ammo iNarc Beacon

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_iNarc_Beacon
Manufacturer: Doering
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type.Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	15000	All 	All
* iNARC Beacons grant more detailed information on a target. 12 detailed information modifier.
* Target Painters grant +2 bonus accuracy against a target. Does not stack. Bonus applies to Artillery.
* iNarc Beacon grants +2 bonus accuracy against a target with Missiles. Does not stack. Bonus applies to Artillery.
* Reduces target's Stealth, ECM, or Mimetic effects by 2.
* Target Painters make targets +100% easier to detect.
* Target Painter makes target +25% easier to see.
* Target Painter Effects last for 4 rounds.
* iNARC Ammo - 6 Shots
* 625 Cbills Cost per Shot.
* Ammunition Box can explode for 1 damage, 0.5 heat and 0.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
6 	625 	1 	0.5 	0.25
=Used By Mechs=
Mechs 	Mechs 	Mechs
BTL-C-2OC	BTL-C-2OI 	CHP-3P
EXT-5E 	GST-10A aka AURORA	HER-5C
KTO-21 	LNG-3C 	PPH-OC
PXH-7CS 	RJN-301-B 	RVN-5L
SCP-12C 	SHM-O 	SHM-OA
SHM-OB 	TSN-1C 	TSN-1CR
TSN-C3 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2