Verdish Independence Law Reform

== Verdish Independence Law Reform ==
=== Adopting current Chapter Policies into Standard a Law Document ===
Goes without saying, we’ve already voted on these policies and therefore we will come up with a rule book that reflects them! They can be most easily summed up on this page here.
== New Policies ==
=== Armor Tier System ===
There are 3 tiers of armor: Leather, Chain, and Plate. These tiers are used to quantify the level of defense a piece of armor provides.
# Leather offers protection in the same standard as current Dagorhir Armor laws.
# Chain encompasses all the power of leather armor and additionally:
## Chain armor reduces incoming red damage to blue damage
## Chain armor reduces incoming double-green to blue damage
# Plate encompasses all the power of leather armor and additionally:
## Plate armor is immune to yellow damage
## Plate armor reduces incoming red damage to blue damage
## Plate armor reduces incoming double green to blue damage
## Plate armor can 'block' 2 blue attacks instead of the current 1
Where helmets are concerned, all tiers of armor offer the same level of protection. (I cannot think of a functional way to do this without potentially over-complicating projectiles)
=== Armor Classification System ===
However, not all armor is made up of a singular armor material and therefore is further identified into three categories: Single-Make, Hybrid, and Ambiguous.
# Single-Make refers to armor that is made up entirely of one type of material. These materials are Leather, Chain, or Plate.
# Hybrid refers to armor that has distinct and clear areas that are made up of different materials to cover larger sub-areas within a target-zone.
## Armors can only maintain hybrid status if differing armor materials are clearly defined and cover one of the sub-areas within a target-zone.
### For example: The forearms would be considered a sub-area of the larger target-zone of Arm.
## Areas with differentiating materials must have significant material present to warrant corresponding tier protection.
### For example: If a chain-plate hybrid shirt wishes to utilize the plate-tier levels of protection, the plates present must be large enough to cover one of the sub-areas within a zone (Such as the buttocks of the torso zone)
#Ambiguous refers to armors that either have multiple materials clustered together, or combinations of materials accenting one another in a way where there is no obvious or armor-worthy majority. If armor does not easily fit into the categories of Single-Make or Hybrid, they are automatically considered Ambiguous.
## Ambiguous armor only offers tier-protection of the weakest material present. 
## Certain styles of armor are ALWAYS considered Ambiguous:
### Brigandine
### Small, non-overlapping plates 'tags' weaved into a chain mesh
#### If the 'tags' are leather, the armor is immediately classified as leather-tier.
==== Miscellaneous ====
# If multiple items of armor are worn on top of one another, the armor that is visible or worn on top is the armor that will dictate the tier-protection.
## For example, wearing a leather pauldron over a fully-sleeved chainmail shirt will warrant leather armor-level protection for the pauldron area, even though there is actually chain underneath. (Because it is not immediately clear in battle)
# If any part of the armor zone has been broken, then the whole zone is nullified. Regardless of differentiating tiers. (Torso, arms, legs)
## For example: A fighter is wearing a hybrid plate-chain torso. He then takes blue damage to the chainmail portion, this also ‘breaks’ the plate portion of that zone, even though plate-tier armor would offer an additional point of defense in other circumstances.
        
=== Armor Qualifications ===
In order for armor to qualify as either Plate, Chain, or Leather it must meet the following standards:
==== Plate ====
Plate armor is defined as armor made out of solid metal pieces that encompass one or more of the following properties:
# Solid and full spanning sections. Meaning pieces that cover sub-areas within a target zone (Such as the pectorals, the abdomen, the shoulders, etc)
#* These can however be connected by sections of chain. However if the chain portions exceed 1” the armor becomes subject to being classified as chain-tier through the Ambiguous Armor standards.
# Splint styled bands used to encompass a limb when enclosed. With no gap larger than 3/4"
# Plates that overlap consistently (For example lamellar)
==== Chain ====
Chain armor is defined as armor made up of interlocking metal rings. Armors that utilize metal 'tags' woven into a chain mesh are also considered chain.
==== Leather ====
Leather armor must first be made of acceptable thickness according to Verdish standards. Leather armor pieces however must conform the the following standards:
* Solid and full spanning sections. Meaning pieces that cover sub-areas within a target zone (Such as the pectorals, the abdomen, the shoulders, etc)
** These can however be connected by sections of chain. However it is likely that the armor will always be classified as leather.