Largepox

Before the introduction of Empire Step Size in Freeciv 2.x., "Largepox" was a term meant to describe to goal of creating games which did not suffer from the smallpox imbalance exploit that was unintentionally inherited from a bugged flaw in the commercial Civilization series.
Largepox is a city placement playing strategy which favors wider spacing between cities, allowing them to grow larger later on for taking full advantage of the countryside surrounding area.
===Server Settings===
Largepox settings are specifically designed to counter smallpox strategies. Common settings used are notradesize, fulltradesize, and citymindist. This is to make players build large cities, that will give them lots of trade in a later stage of the game.
the Largepox Game settings used on pubserver.freeciv.org are:
citymindist + 3 (0,5) Minimum distance between cities
fulltradesize + 9 (1,50) Minimum city size to get full trade
notradesize + 5 (0,49) Maximum size of a city without trade
dispersion + 2 (0,10) Area where initial units are located
generator + 3 (1,3) Method used to generate map
startpos + 4 (0,4) Method used to choose start positions
Category:Gameplay