Living Room

The Living Room is the starting lobby room which has all the characters, the current pet, doors and other interactive objects in it.
Arriving from the selection screen, the player can select a character and change the accompanying pet. To change any of these, the player must exit to the main menu and start a new game again.
== Interactive Living Room Features ==
File:Living Room 600.png|center
rect 536 439 556 464 Badass Travel
rect 563 440 583 464 Season Travel
rect 561 410 582 434 Safe
rect 524 384 550 431 Friggy
rect 495 400 512 429 Lucky Cat
rect 426 361 479 395 Gallery
rect 394 397 406 425 Email
rect 389 440 415 464 Mail Guy
rect 270 357 337 415 Level Mode Entrance
rect 236 386 256 434 Soul Knight Handbook
rect 200 407 219 425 Chest
rect 159 385 188 438 Gashapon Machine
rect 133 405 149 431 Officer (NPC)
rect 076 386 129 427 Task Board
rect 028 370 063 431 Beverage Vending Machine
rect 000 496 015 559 Garden Entrance
rect 061 493 075 544 Plant
rect 105 496 119 513 Pets
rect 120 506 135 522 Pet Food
rect 115 547 161 581 Simple Wave Conductor
rect 023 624 044 653 Trash Can
rect 065 633 111 671 Cellar entrance
rect 163 623 190 659 Book Pile
rect 379 619 406 638 Electric Sheep Shawn
rect 514 630 591 671 Fish Tank
rect 529 552 573 615 TV
rect 593 496 607 559 Workshop Entrance
rect 099 103 122 136 Lady Chef
rect 153 040 209 091 Arcade
rect 270 020 337 079 Level Mode Entrance
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​​​​​In the Living Room, there are many different objects and features the player can interact with for different actions. They include the following:
* Characters:
** All playable characters except the Robot, Airbender if not unlocked yet.
** A random unlocked legendary character will spawn at the Simple Wave Conductor if the charge is full.
* NPCs:
** Pets/Bodyguards - Open pet/bodyguard selecting menu.
** Mail Guy - The player will receive 500 gems when interacting with him (by signing his parcel). Available once each day.
** Badass Travel - Switches the difficulty into Badass Mode upon interaction.
** Season Travel - Activates Seasonal Mode upon interaction.
** Officer - Gives the reward of the challenge/task from Task Board after it has been completed. He is also a playable character since the 2.7.0 update.
** Peddler - A promotion for ChillyRoom's other games.
** Electric Sheep Shawn - Unlocked together with Robot. Shows a list of Cassettes.
** Drillmaster - Bring the player to Advanced Tutorial level if they have not finished it yet.
** Friggy - Open Friggy shop.
** Wandering Trader - Open Novice sign-in. Only available for new player.
** Lady Chef - Costs 200 gems for a random dish that give the player a Challenge Condition.
* Objects:
** Chest - Can provide a random "beginner" common-rarity weapon, or all the rings in multiplayer.
** Gashapon Machine - Costs 200 gems per gashapon, which contain various item as reward.
** Email - Used to collect Achievement rewards, and other rewards and notifications.
** TV - Gives 20 gold after watching an advertisement video.
** Gallery - Shows fan art made by other Soul Knight players.
** Task Board - Displays the Road of Knights and Bounty tasks along with the rewards.
** Soul Knight Handbook - Show Player achievement and honorary progress and give various rewards for completing certain milestones.
** Fridge - Opens the gem shop. This will later be replaced by Friggy after the player passed 1-2 in Level Mode.
** Cellar - Enters the cellar through a long stairway. The first time visited after every run, there may be a big lag spike.
** Lucky Cat - For purchasing Fish Chips and accessing the Lucky Cat Shop.
** Safe - Increases the starting amount of gold coins. Upgradable by using gems.
** Book Pile - Increases Critical Chance for all characters. Upgradable by using gems. It also has a chance to drop Paper Slip when interact.
** Pet Food - Increases Pet health and damage. Further, Upgradable by using gems.
** Plant - Increases base speed for all characters. Upgradable by using gems.
** Trash Can - Drops the current weapon. This process cannot be undone.
** Beverage Vending Machine - Gives a random drink for the price of 5 gold.
** Fish Tank - May give a random fish weapon (Fish, Laser Fish, or Heavenly Sword). It also serves as a C-tier Fishing spot.
** Miner's Tunnel - Interact will teleport the player to a random unlocked room inside the lobby (including Secret Signal Room). If the Miner is not present, interact with it will cause the Miner to pop out of the tunnel.
** Arcade - Enter Rise of Monsters game mode.
* Room entrances:
** Secret Signal Room - May replace the Gallery. Sends the player to the in-game "ChillyRoom Office".
** Workshop entrance on the right side of the .
** Garden entrance on the left side of the .
** Magic Area entrance on the lower side of the .
** Entrance to the second floor of the is located to the left side of the Email. 
== Unlockable Items ==
While most of the items in the Living Room are unlocked by default, some need to be unlocked first. These Items can be unlocked by progressing in Level Mode or by developing in the Design Table.
* Unlocked by default:
** Character: knight.
** NPCs: Pet (Chilly), Mail Guy, Peddler, Drillmaster, Lady Chef.
** Objects: Gashapon Machine, Email, TV, Gallery, Task Board (Road of Knights), Soul Knight Handbook, Fridge, Lucky Cat, Miner's Tunnel.
** Secret Signal Room entrance.
* Unlocked by progressing in Level Mode:
** Cellar, Friggy, Wandering Trader (Novice Sign-in) and Serenade (Pet) - Pass level 1-2
** Arcade and Workshop entrance - Pass level 1-5
** Safe - Pass level 2-2
** Trash Can and Pet Food - Pass level 2-5
** Season Travel - Pass level 3-5
** Garden entrance - Pass level 1-3 after Workshop is unlocked
** Book Pile - Pass level 2-3 after Workshop is unlocked
** Plant - Pass level 2-5 after Workshop is unlocked
** Task Board (Bounty) - Pass level 3-5 after Workshop is unlocked
** Magic Area entrance (and Ancient Portal) - Pass level 2-5 after Task Board (Bounty) is unlocked
** Badass Travel - Pass level 3-5 after Task Board (Bounty) is unlocked
* Unlocked by Design Table, required the respective Blueprint and some Materials:
** Fish Tank - Costs 1 Fish Tank Blueprint, 1000 Gems, 2 Magic Fragment Blue, 15 Ironstone and 15 Timber.
** Beverage Vending Machine - Costs 1 Beverage Vending Machine Blueprint, 20 Parts, 3000 Gems, 20 Batteries, and 20 Ironstone.
==Skins==
Skins can be changed by interacting with the Renovation Project Leader.
== Gallery==
Screenshot 20171029-114505.png|The Living Room during Halloween (Chinese version that lacks Lucky Cat).
NewYear.png|The Living Room during Chinese New year.
Easter Base.png|The Living Room during Easter.
Screenshotlivingroom.png|The Living Room during Christmas.
LivingRoomUpdated1.png|The Living Room during 1.8.x Versions.
LivingRoom1.9.|The Living Room in version 1.9.0, the Elf skin and Dining Table are a setup for the Chinese Mid-Autumn festival.
LivingRoom 1.9.5Halloween.png|The Living Room during Halloween version 1.9.5
LivelyRoom1.9.7.png|The Living Room as in version 1.9.7
LivingRoomCNY.png|The Living Room in Chinese New Year update 2.0.0
LivingRoom Easter 2.1.0.png|The Living Room during Easter update 2.1.0
Halloween Living Room.png|The Living Room during Halloween update 2.3.5
Living Room 2.5.0.png|The Living Room during Chinese New Year version 2.5.0.
4.0.0LivingRoom.png|The Living Room during Chinese New Year version 4.0.0.
File:4.2.6Living Room.png|The Living Room as of 4.2.6
==Trivia==
*Since Update 1.10.0, when the player goes to the Living Room, there is a small chance that a Mahjong table will spawn, replacing the table that Elf, Assassin, Alchemist and Berserker are sitting around if the player has all four characters. Those 4 characters also have different quotes when interacted with.
*Since Update 1.8.x, the left of the room leads to the Garden, the right side connects to the Workshop, and since Update 2.5.0, the lower side of the room leads to the Magic Area.
*There was a football (not the weapon) on top of the Pet Food that could be pushed around. When pushed into the goal in the Garden, it gave 10 coins. It was added in Update 1.8.5 and removed in Update 1.9.5.
*The Gashapon Machine replaced the Slot Machine in the living room since Update 1.7.5.
*In Update 2.5.0, almost every single interactive item was relocated: 
**The Fridge and Safe were moved over to the far right
**The Task Board was moved over to the left
**The Gashapon Machine was moved over to the right to make room for the Task Board and Beverage Machine
**The TV was moved up to make room for the Fish Tank
**The Trash Can was moved to the left of the stairs to the Cellar
**The Plant was moved so it would stay to the left of the Druid, and the same was done with the Pet Food and Werewolf
***This caused Druid's quote to change.
*In Update 2.5.5, the table where Elf and the others sit includes some sprites from other places, namely:
**The plant shown on the left side of shops 
**The coffee cup shown on the right side of a 3-item shop
**A 
**A book from the Book Pile in the same room.
* The second floor of the was added in Update 5.5.0 along with Lady Chef and Arcade.
__NOEDITSECTION__
ru:Жилая комната
es:Base
pt-br:Sala de Espera
zh-tw:客廳
Category:Soul Knight Wiki
Category:Areas