The Legend of Zelda: Shining Courage

The Legend of Zelda: Shining Courage is the umpteenth game in the Legend of Zelda series by Nintendo. It is set in the Child Timeline, after Twilight Princess, and comprises the part of the timeline known as the Hyrulean Rennaisance Era.
==Prologue==
One hundred years have passed...
One hundred years since the fall of the King of Twilight and the Demon King...
One hundred years...since the Twilight War...
Long ago, there was a kingdom which was built by beings who worshipped the goddesses...
Din, whose fire crafted the red earth, and wielder of Power...
Nayru, whose love gave the land order from chaos, and guardian of Wisdom...
And Farore, whose wind breathed life into the beings of the world, and overseer of Courage...
The people of the land were grateful to the goddesses, and after they finished making the land, the same goddesses left a golden power, created from their own beings...
The Triforce...
News of the Triforce spread far and wide, and a war for control of it soon came...
Among the warring factions, a race of dark magic wielders infiltrated the land, using their power to seek dominance of the sacred realm where the Triforce lay...
However, the spirits of light banished the interlopers to a distant realm... a realm steeped in the gaze of twilight...
Many years later, peace befell the kingdom...
That is, until the Usurper King of the Twilight Realm attempted to overthrow the light world, and shroud the land in darkness...
However, a young man, clad in the green tunic of the hero, rose up to challenge him, aided by the true leader of the Twilight...
They conquered many perils, eventually defeating the tyrannical man...
Finally, they faced the source of his power... The one who wielded the Triforce of Power...
After the battle, the hero and the princess of the land bade farewell to the Twilight Princess, whose true form and power had returned at the dark one's fall...
With the land returned to normal, and the link between the Twilight Realm and the Realm of Light severed, the kingdom was rebuilt...
That time had passed into legend as the Twilight Wars...As did the Hero...
==Plot==
===Chapter 1: A Hero Awakens...===
A century after the events of Twilight Princess, Hyrule has been rebuilt, and the great-grandaughter of Twilight Princess' Zelda has risen to the throne.
Meanwhile, the reborn spirit of the Hero is now a young man. As with tradition in his family, who were descendants of Link and an unknown woman, he is named Link as well, his title being Link VII.
Link lives in the town of Palodrun, in the southeastern area of Hyrule known as Faron Woods. He spends his days working on his family's farm. He also owns a horse named Epona.
One day, news spreads around Hyrule that monsters have begun attacking the land, and Faron Woods is their first destination. Link's family is attacked and their farm is raided and broken, with Link's mother Kalma and his younger sister Aryll being taken by the Bokoblin raiders.
Link's father is injured by the raid, and entrusts Link with his family's sword, the Iron Sword, and their Wooden Shield. Link pursues the monsters on foot, as Epona ran away in the chaos.
Link travels deep into the Forest, encountering the Great Fairy of the Forest, who tells him that the raiders went into the Deku Kingdom. Link enters their kingdom and is brought before the King.
The Deku King tells Link that the monsters had rushed through their village, and they put a curse on the Forest Grounds, where they would hold their various ceremonies. Worse yet, they sealed the gate that leads out of the forest and placed the key in the Grounds' innermost chamber, guarded by monsters and an unspeakably horrifying monstrosity.
Link volunteers to travel into the Forest Grounds and cleanse the temple of it's plague. The Deku King accepts his offer and gives him a Deku Slingshot, which he can use to fire Deku Nuts and other types of ammo at anything he wishes. Link takes the Slingshot and enters the Forest Grounds.
After traversing half of the dungeon, he finds himself face-to-face with the mid-boss of the dungeon: a Wolfos possesed by a parasitic plant bulb on it's head. Link defeats it and frees the Wolfos, who, in gratitude, gives Link his second item: the Boomerang of Winds. It can either attack enemies from afar, or grab faraway items and bring them to Link.
Link delves deeper into the Grounds, finding the boss key and entering the boss chamber. There, Link sees the supposed leader of the monster horde: Jinnzaul, Lord of the Shadows. Jinnzaul taunts Link by saying that his mother and sister would be perfect for their plans, and leaves before summoning the Shadowy Armored Arthropod Monster, Baalgohma. Link uses the Slingshot and Boomerang to defeat the beast, and the creature drops the Deku Gate Key and a Heart Container.
After the monster disintegrates, Link is visited by the Spirit of the Forest. They tell him that he is the Hero, whom is reborn when Hyrule is plunged into evil. The Spirit also tells Link that he has been blessed by Farore with the Triforce of Courage. The Spirit then gives Link the Hero's Clothes, which signify that he is the Hero of Legend. They warp him outside of the Grounds, returning to their rest.
Link returns to the Deku King, telling him of the Spirit. The Deku King gives Link a Map of Hyrule, along with a letter that he must hand-deliver to Princess Zelda. Link unlocks the gate, exits Faron Woods and crosses Hyrule Field, making his way towards Hyrule Castle Town, as well as the rest of his adventure...
===Chapter 2: Strength of the Heart...===
Link enters the Castle Town, heading for the Castle. The guards, however, stop him, denying him audience with the Princess. Link shows them the letter, which has a wax seal bearing the symbol of the Deku King. Reluctantly, the guards escort Link to the throne room for an audience with Zelda.
During the meeting, Zelda is given the letter, which tells her that Link has been proven by the Spirit of the Forest to be the reborn Hero of Legend. Zelda then asks Link to see her in the Northern Tower for a private discussion. Inside the Tower, Link and Zelda talk about the rapidly increasing monster horde that has been stealing young maidens across Hyrule. Link then tells her about Jinnzaul and the curse of the Forest Grounds, which leaves her mysteriously worried for the future.
Zelda tells Link that he must free the Three Spirits of Life, who guard three temples in Hyrule. Link had already freed the Forest Spirit in Faron Woods, so only two remained. Zelda shows Link the eastern region of Hyrule, known as the Eldin Range, and it's tallest and most volcanically active peak, Death Mountain. She tells Link that the Spirit of the Mountains resides in the ancient Earth Shrine, located at the base of the second tallest peak, which lies right next to Death Mountain.
She says that by freeing it and the temple. then the monsters' power will fade, and their horde will weaken and shrink. Zelda marks the location of Goron Town, the city where the Goron tribe lives, on his map and tells him to seek out their leader, Chief Darugeo. Link exits the Castle and heads for the Eldin Range.
Upon entering the Eldin province, Link is attacked by a group of Bulblins astride their Bullbo steeds. Link is about to be taken down when out of nowhere, Epona suddenly bursts in and manages to drive off the attackers for a moment. Link hops on and battles the Bulblins, eventually forcing them to retreat. After this moment, Link can call Epona at any time using whistle grass across the land.
Having reunited with his trusty steed, Link continues onwards towards the Eldin Range. Once Link reaches Goron Town, the Goron people tell him that Darugeo had been kidnapped by a giant monster just before he arrived, and that the monster took him into the Earth Shrine. Link volunteers to enter the Shrine, and the Goron cheif's son, Gorobu, opens the entrance to the dungeon.
Inside, Link traverses the Shrine's many puzzles and traps, as well as the monsters that have adapted to the temple's warm climate and rocky terrain. Link soons faces the mid-boss, a Goron Statue brought to life through dark magic, known as Gorogolem. He destroys the monster, gaining the Hero's Bow and it's quiver from the chest it guarded.
After gaining the Boss Key and opening the door to the Shrine's inner sanctum, He finds Darugeo held above the altar by chains from the ceiling, and is once again confronted by Jinnzaul. The dark lord then tells Link that the maidens, including his mother and sister, are to be used for their Life Energy, as a way to fulfill the monster's dark master plan. He leaves Link, summoning the dungeon's boss as he goes: Shadowy Infernal Pyroclastic Abomination: Infernion.
Link dispatches the beast, freeing both the Earth Shrine and the Spirit of the Mountains, who gives him another treasure kept in the Shrine for safekeeping: the Flute of Light. They also teach him his first song for it, the Crescendo of Earth, which gives him the power to make any stone marked with the Earth Seal do a certain action, such as boulders blocking a doorway will disappear, or a stone platform might raise.
After the curse on the dungeon is broken, Darugeo's chains shatter, and he is freed. He congratulates Link, and gives him the Goron's Tunic, which grants Link resistance to heat, invulnerability to fire, and the ability to swim through lava without dying.
Link and Darugeo return to Goron Town, where Gorobu is thrilled to see his father. The shaman of the Gorons, Pyrgoro, tells Link that the power that cursed their Temple was the very same magic that plunged Hyrule into chaos and evil 100 years ago. He tells Link to keep his head, and sends him off with the Goron cheif's blessing and the friendship of the Goron tribe.
As Link ponders over the shaman's words, he treks his way back to Hyrule Castle...
===Chapter 3: The Beauty of Wisdom...===
After returning to Hyrule Castle, Link is told by the captain of the royal guard and head of the Sheikah clan, Impa, to meet with Zelda in the castle library. After finding it, Zelda asks Link if he had obtained the Flute of Light.
After showing it to her, she then asks Link to play the Crescendo of Earth on a stone statue with the Earth Seal marked on it's pedestal. By playing the song, the statue and the wall behind it slide backwards and turns to open, much like a door. Behind it, a dark passageway extends downwards, beneath the castle. The two travel down it, finding themselves blocked by a waterfall. The archway that it is pouring down from bears the Water Seal.
Zelda tells Link that to part the waterfall and gain entry, he must rescue the Spirit of the Waters. The temple in which it is sealed in, the Zora's Tower, is located within the Lanayru Sea. To reach it, Link must head to Zora's Domain, talk to King Zora and Princess Rutali, and gain the Zora's Key, which gives access to the Tower. Zelda then marks the location of the Domain on his map.
After travelling to the Domain, link speaks with the King and Rutali. They are initially hesitant to let Link into the Tower, but then, Jinnzaul appears and kidnaps Princess Rutali, trapping her in the tower. King Zora agrees to let Link enter the Tower in exchange for rescuing Rutali and restoring the Spirit of the Waters. He gives Link the Zora's Key, and Link enters the temple...
Link braves the temple's traps and aquatic monsters, while also redirecting the water to the chamber housing the boss door. Before he can reach it though, he faces to mid-boss of the dungeon: a Lizalfos that has adapted to the water, and swims around before lunging from the water in the arena to attack. After defeating it, Link gains the Sea Gear, a set of breathing gear and weighted boots that allows Link to breathe longer underwater, as well as walk on the seabed. He also gains the Ballista Gauntlet, a ranged weapon that fires thin, needle-like barbs at high speeds.
Using the Ballista gauntlets and Sea Gear, Link navigates his way through the rest of the Tower, eventually raising the water high enough to reach the boss door, as well as collecting the boss key. Once prepared, Link enters the boss chamber...
Link sees Rutali unconscious in a cage hanging above the room. Link is about to save her, but is interrupted by Jinnzaul, who taunts Link by stating that he has found out about a special maiden whom he believes happens to be Aryll, stating that she possesses an infinite amount of Life Energy, and that the others shall be used for strengthening the monster horde to incalculable levels... He departs, filling the chamber with water and summoning the boss: Shadowy Aquatic Cephalopod Beast: Krakorror.
Link vanquishes the boss, draining the chamber's water level and restoring the Spirit of the Waters. Grateful to the Hero, they grant Link the Ancient Songbook, which teaches him the music he needs to complete his quest. The Spirit also teaches him the Melody of Tides, which allows Link to activate water-related objects bearing the Water Seal to solve puzzles, such as part waterfalls, raise water levels & even create whirlpools to both spin water propellers and defeat enemies on the waters.
Link uses the Melody to part a waterfall nearby, letting him reach the hanging cage holding Rutali. After freeing her, she thanks Link, blessing him with the Zora's Outfit, which combines with the Sea Gear to become the Zora's Armor. Now, Link not only can walk on the seafloor, but he can also swim down into deep waters, as well a breathe underwater indefinitely.
After returning Rutali to the King, he gifts Link with one more reward: the Desert Tablet, which acts as a key to enter the Gerudo Desert. With his task in Zora's Domain completed, Link returns to the castle to tell Zelda of what transpired...
=== Chapter 4: The Desert of Thieves... ===
When Link returns to the castle, Zelda leads him back to the waterfall. After playing the Melody of Tides, the waterfall parts, allowing the two to enter a doorway that was hidden behind...
Within the chamber, the two find an ancient prophecy inscribed on the walls. It told of a fearsome battle between the forces of good and evil which transpired a century ago (the events of Twilight Princess). The two realize that Jinnzaul needed Aryll for one purpose: to revive the demon king Ganondorf and plunge Hyrule into shadow once more.
Zelda tells Link that the only way to vanquish Jinnzaul is to weaken his power. She learns from her Sheikah spies that Jinnzaul has recently cursed the Gerudo Mines in order to turn it into a nest for resupplying his monster army. Link then travels to the entrance to the Gerudo Desert and, using the Desert Tablet, opens the doorway, allowing him access to the arid dunes...
After traversing the Gerudo Valley, Link's progress is blocked by a massive ravine: Gerudo Canyon. Link finds a person who runs a sky-tram business, and is asked by the owner to help restore power to his tram. He offers link a free ride across and a bonus reward if he does.
After turning the power nodes on across the Valley, Link is gifted a pair of Sprint Boots by the tram-owner. These boots allow Link to run at high speeds when sprinting, even allowing him to run on sand without slowing down. The tram-owner takes Link across, and Link treks along through Nabooru's Pass into Gerudo Town.
The guards, who notice Link's garb as the Hero's, allow him entry and escort him to the chieftess of the Gerudo tribe: Nevarab. Link tells her that he came to cleanse the mines. Nevarab tells Link that the Gerudo Mines are the only true way they can support their people. Without the valuble minerals and ore to sell, their town will eventually fall to ruin. She gifts Link the Mine Key to let him enter the mines, and opens the pathway to the Mine entrance.
After entering and traversing halfway through the Mines, Link is faced with the Mid-Boss: a massive, humanoid-like construct made of mining equipment and multiple Gerudo Mines Beamos. Link destroys the monster and unlocks a room with a chest. Inside lies an ancient item from the age of the Hero of Twilight: the Spinner. Utilizing it's abilities, Link manages to collect the Boss Key and opens the door to the innermost chamber of the mines.
Inside, Link finds out that the chamber was buried decades ago, and it was a room from a fanatic cult that worshiped the original demon king: Demise. They also worshiped the mortal reincarnation of his malice, which was Ganondorf. Jinnzaul appears out of nowhere and reveals that he is one of the last descendants of the cult's lineage, and the only one who chooses to embrace the Demon King's glory.
He continues, stating that Aryll's Life Force is not only limitless in amount, but also in strength. It is so pure, so powerful, that a mere drop of it in a physical state could grant him powers beyond belief. He then asks Link to imagine what an entire rituals' worth could do. He answers by saying it could revive the dormant soul of the Demon King, and allow his carnage to reign on the world once more.
He leaves Link with a message: "There is no way to stop me. The Demon King will arise once more...". After he disappears, most of the chamber's floor (which fell away over the decades and was filled with sand) sinks, taking him into a larger chamber underneath. Link is then faced with the monster summoned here to defile the mines: Shadowy Gargantuan Reanimated Behemoth: Stallord. Link engages the undead monster and defeats it, freeing the Gerudo Mines from Jinnzaul's curse.
After returning to Nevarab, she congratulates Link and gifts him an heirloom from her ancestor, whom the pass leading into their town is named after. This heirloom was meant for the future descendant of the Hero of Time. She then gives him the Seal of Time, which grants access into the hidden temple beneath Hyrule Castle.
Nevarab explains that the Seal was given to Nabooru by the Princess over 100 years ago, during the age of the Hero of Twilight. She tells Link to return to the Castle and place the Seal within the matching keyhole in the prophecy room. With the newfound respect, fellowship (and admiration) of the Gerudo Tribe, Link returns to the Castle to tell Zelda of his discoveries...
=== Chapter 5: Tales from an Ancient Past... ===
As Link crosses Hyrule Field to return to the Castle, he suddenly is ambushed by a group of Bulblins astride their Bullbos. Their leader, King Bulblin and his steed, Lord Bullbo, approach the hero and challenge him to a horseback duel on the Great Eldin Bridge, just as his ancestor did in the Era of Twilight. Link and Epona chase after them, eventually culminating on the Bridge in a jousting match. Link defeats King Bulblin, knocking him off his mount and down into the pit, just like his predecessor...
Upon returning to Hyrule Castle, Link informs Zelda of what Nevarab had told him. They return to the chamber where the prophecy was found, using the Seal of Time to open a hidden door. Upon entering, the two find themselves in a ruined chamber deep under the Castle Town. Link travels deeper in, finding a large, undamaged chamber at the end of the ruins.
In the center of the chamber is a stone pedestal, and buried within lies a powerful blade. Zelda, upon seeing the sword, questions if this could be the very same blade that felled the Demon King and his incarnations in ages past. Link takes the sword in hand and attempts to pull it out, and succeeds. Zelda's questions have been confirmed: this place was the ancient Temple of Time, and Link was the chosen hero of the Goddesses, as he has just claimed the sword which seals the darkness, which evil can never touch. The sacred blade known only as...
...the Master Sword...
After the sword is pulled, a strange door appears ahead. Zelda tells Link that the Temple is meant to be a trial for the Hero, as a means to test his strength, determination, and courage. As such, she cannot continue onward with him. Link, still in disbelief that he pulled the sword of legend, steels himself and enters the doorway, and the true Temple of Time...
Link manages to navigate the traps and enemies of the Temple, eventually facing the mid-boss, a powerful Darknut-like armored figure crafted by the ancient Royal Hylian Family as a test for the Hero. Link manages to defeat this foe, and is granted a special artifact used by the Hero of the Sky from Hyrule's founding age: The Clawshots.
Using these items, Link manages to finish the Temple and obtain the Boss Key. Unlocking the boss door, Link finds himself faced before his final trial. Suddenly, shadowy magic unlike Jinnzaul's begins to fill the chamber, eventually combining into a familiar form. This being is a perfect duplicate of Link, albeit with pitch-black skin, white hair, dark-grey clothing, and a black duplicate of the Master Sword.
Link is facing his dark reflection: The Hero's Shade: Dark Link. This one, unlike previous incarnations, was not created by Ganondorf's hand. Rather, it was made by Hylian Mages as a perfect reflection of the Hero, able to mimic every move he knows, thus making him the ultimate challenge and a perfect final test for the wielder of the Master Sword.
Link manages to narrowly defeat the shadow doppelganger and complete his training. By completing this, he has proven himself to the Goddesses, the ancient spirits of the Hylian Royals and Heroes, and the whole Kingdom that he is indeed worthy to wield the Master Sword at it's fullest potential. This enables Link to harness a powerful new ability, a spinning Sword Beam from the Master Sword when using his spin attack at maximum health.
Upon returning to the entrance, Link reunites with Zelda, who is happy to see that he has proven himself. However, at that moment, Jinnzaul appears before the two, capturing Zelda and restraining Link with magic. He proclaims that because the Temple was opened, the ancient Hyrulean magic still lingering within can be absorbed, enabling his plan to advance much more quickly than before. Link breaks free of the magic binding him, but Jinnzaul manages to escape with Zelda in his clutches...
=== Chapter 6: Return to the Forest... ===
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=== Chapter 7: Into Fire and Stone... ===
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=== Chapter 8: The Depths of Shadow... ===
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=== Chapter 9: Secret of the Arid Lands... ===
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=== Chapter 10: Frozen with Fear... ===
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=== Chapter 11: The Hero and the Devotee... ===
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=== Chapter 12: The Demon King's Return... ===
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=== Chapter 13: The Final Battle... ===
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=== Epilogue ===
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==Dungeons==
Name 	Element 	Item(s) Found	Mid-Boss	Boss 	Symbol
Forest Grounds 	Forest/Nature 	
Boomerang of Winds
Hero's Clothes	
Infested Wolfos Guardian	
Shadowy Armored Arthropod Monster: Baalgohma 	
Earth Shrine 	Earth/Fire 	
Hero's Bow
Flute of Spirits
Goron's Tunic	 	Shadowy Infernal Pyroclastic Abomination: Infernion	
Zora's Tower 	Water 	 	 	 	
Gerudo Mines 	Desert/Mine/Thunder 	 	 	 	
Temple of Time 	Time/Ancient 	 	 	 	
Forbidden Hollow 	Swamp/Forest 	 	 	 	
Goron Caverns 	Fire/Caves 	 	 	 	
Seabed Ruins 	Underwater/Ruins 	 	 	 	
Ancient Well 	Ruins/Desert/Water 	 	 	 	
Frozen Palace 	Ice/Ruins/Castle 	 	 	 	
Stronghold of Shadows	Shadow/Fortress 	 	 	 	
Hyrule Castle 	Castle 	 	 	 	
Ganon's Fortress 	Shadow/Castle/Finale	 	 	 	
Category:Games
Category:Fan Games
Category:The Legend of Zelda (series)
Category:The Legend of Zelda Games