Lawbringer

"These horrifying assault aircrafts shred enemy infantry and light vehicles with their 'Peppermill' 20-mm chain guns." - In-game descriptionLawbringer - is light Allied anti-infantry aircraft during Entropy events.
== Background ==
The Lawbringer was the Allied Air Force's response to the need for a fast, versatile assault helicopter.
Lawbringers are able to move quickly across the battlefield and inflict high damage with their rapid-fire and large-caliber aircraft cannons. These cannons, 20mm "Peppermills", fire about 1200 armor-piercing rounds per minute at their peak. It is enough to literally grind enemy infantry and drill through light armor.
The Lawbringers circling the battlefield are the horror of unarmored light enemy formations. In case the enemy is hiding behind cover, the Lawbringer has a surprise in the form of a small bomb load of napalm bombs. By order of the commander, the pilot conducts bombardment, knocking opponents out of buildings and destroying any kind of shelters.
== Abilities ==
	Napalm bombardment	Once every 15 seconds is capable of bombarding the area with incendiary bombs that knock infantry out of buildings.
== Tactics ==
== Assessment ==
Pros
* Extremely high DPS againist infantry
* The main weapon is powerful enough to deal with most light armors
* Long attack range
* Fast movement
* Not limited to the empty slots on the airfield
* Never needs to rearm
* Main weapon does not need line of sight
* Cheapest aircraft in the game except Tengu
* Excellent for scouting the battlefield due to long vision range
Cons
* Tier 2
* Light Armor
* Low damage output againist heavy armor
* Hardly gets promoted
* Still more expensive than most ground anti-infantry units (Riptide IFV)
* Vulnerable to AA, especially fighter jets
== Trivia ==
Category:Units