Natlan

Natlan is one of the seven regions of Teyvat. It is the nation led by Mavuika, the Pyro Archon and God of War.
Archon Quest Chapter V takes place in this region.
==Description==
Natlan is located beyond the west side of Sumeru's desert region, the Great Red Sand, from the Desert of Hadramaveth. It is also home to natural hot springs created from volcanic activity. Its people are grouped into tribes, and each tribe follows different rules. During Tenoch's era 500 years ago, there were at least six major tribes in Natlan, of which all are extant by the time the Traveler arrives there.
According to Neuvillette, dragons in Natlan, called Saurians, have undergone long-term development and evolution with a large number of them coexisting with humanity. He also details that war is a constant in Natlan that ravages the land like an undying flame. Capitano, the First of the Eleven Fatui Harbingers, was also noted to be present in the region participating in the conflicts.
According to Ranjit, people in Natlan have a lot of reservations about leaving their homeland, but he doesn't feel comfortable talking about it as a foreigner. He does not believe it is due to a fear of unfamiliar environments. On the other hand, Mavuika states that the reason is due to the people's survival being tied with the Wayob against the Abyss; even if left with no choice, those departing Natlan must seek their tribal chief's approval with the Wayob in order to grant them leave. After the Abyss was purged from the Night Kingdom, the rule no longer applies and Natlanese are able to leave the nation as they wish without consequences.
==Areas==
==Subareas==
===Basin of Unnumbered Flames===
===Coatepec Mountain===
===Ochkanatlan===
===Quahuacan Cliff===
===Tequemecan Valley===
===Tezcatepetonco Range===
===Toyac Springs===
==Characters==
===Playable Characters===
===Upcoming Characters===
==NPCs==
==Notable Features==
Natlan features many unique mechanics and environmental hazards:
===Saurian Indwelling===
When approaching a Spiritsconce or adult Saurian enemies, the player can tap a button to temporarily "indwell" a Saurian. This allows the player to use the Saurian's special abilities which are useful for interacting with various exploration mechanics in Natlan. These abilities can also be performed by using the Elemental Skills of playable characters from the Saurian's associated tribe. Trainers found throughout Natlan can conduct Warrior's Challenges to test the player's skills in using these abilities.
* Koholasaurs can swim rapidly in water or Liquid Phlogiston without harm, perform high leaps at Jet-Set Eddies, ride Spiritways, and collect Unveiling Scripts.
* Tepetlisaurs can move along most surfaces while burrowing, and even discover buried objects. Phlogiston crystals, which are normally unclimbable, can be ascended by a burrowing Tepetlisaur. They can also enter Molten Fissures, which cause the Tepetlisaur to move while burrowed along a fixed path.
* Yumkasaurs can grab Flamegranates, Relay Balls, or Phlogiston Explosive Barrels with their tongues, then shoot them at targets. Thrown Flamegranates can trigger explosions to damage enemies, destroy certain objects such as cracked rocks. Their tongues can also use it to grapple objects and Coilgrass Sigils and pull grappling hooks.
* Qucusaurs can fly and glide in the air, and consume phlogiston to climb higher or fly faster. They can fly through Recon Rings and attack Recon Targets to restore some phlogiston. Gaseous Phlogiston is not harmful to them, and they can also reach high places by using Phlogiston Wind Tunnels. Touching a Scorchwind Conflux fills the phlogiston meter and causes abilities to not consume any phlogiston for a short time.
* Using a special form of Elemental Sight, Iktomisaurs can see objects that are otherwise invisible. They can also enter the Spiritseeker State absorb phlogiston from objects remotely or activate effects from Ancient Inscribed Rings, Nightspirit Graffiti, Nightspirit Sigils, or Phlogiston Engravings. They can leap high in the air and float down slowly.
===Nightsoul Abilities===
* Natlanese characters can enter the Nightsoul's Blessing state by using their Elemental Skills, which increases their movement and combat abilities. Using these abilities consumes Nightsoul Points; once they are exhausted, Phlogiston is used instead. The abilities of indwelled Saurians behave in a similar fashion, as mentioned above.
** Void Wards act as shields that protect enemies until it is destroyed by Elemental attacks. Attacks delivered while in the Nightsoul's Blessing state are particularly effective. Cocouik's Rings of Light also rapidly deplete Void Wards.
* Having a Natlanese character in the player's party causes a Nightsoul Burst to be triggered when any character in the party deals Elemental DMG to an enemy. Nightsoul Bursts may enhance character abilities through certain Talents or Artifacts.
* Within Natlan, during certain movement modes (sprinting, climbing, swimming, jumping), the player can seamlessly switch to another Natlanese character without having to exit the movement mode in question. This technique is called Nightsoul Transmission. The availability of this Nightsoul Transmission ability is indicated by the character's on-screen avatar lighting up.
===Phlogiston===
* Phlogiston is an advanced form of unique to Natlan. It can be collected by a variety of means throughout the nation, and can be used to power Nightsoul's Blessing and Saurian abilities. The amount of Phlogiston the player has available is displayed as a meter above the HP meter. Certain devices require the expenditure of Phlogiston to activate.
* Phlogiston can also be found in the form of large solid crystals. These structures are not climbable by normal means, but can be ascended using the abilities of Tepetlisaurs or playable characters from the Children of Echoes.
* Liquid Phlogiston is a hazard that rapidly depletes the player's HP. Indwelling a Koholasaur or using the Elemental Skill of a playable character from the People of the Springs allows the player to traverse it safely.
* Gaseous Phlogiston acts similarly to a Wind Current, except that it restores the player's phlogiston while depleting their HP while inside it. Qucusaurs, Mavuika, and characters from the Flower-Feather Clan can ride in the current without harm. Gaseous Phlogiston also fills Hot Phlogiston Balloons, which restore phlogiston to the player when they are burst.
===Other===
* Abyssal Blight and Abyssal Vortices that block access to objects and areas can be melted away with Cocouik's Rings of Light, or by lighting up a nearby Radiant Pillar. This is required to cleanse the Core of Chu'ulel during the .
* When collected, the All-purifying Sacred Flame can ignite certain braziers in Natlan.
* Crackling Mysterious Firestones can be collected and delivered to the Altar of Primal Flame on the Legendary Tonatiuh to obtain the second Golden Entreaty. The player will have to operate the sky-ship's Ancient Mechanisms to retrieve them.
* Iridescent Beams periodically fire on the player until they are touched.
* Monetoos are similar to Seelies: following them back to ancient graffiti earns a reward. The Hued Monetoo variant can be tossed onto Painted Stones or special graffiti to change their color. They come in red, yellow, and blue colors, and any two of them can be mixed to produce new colors.
* Nightsoul Totems lead to locations in the Night Kingdom to face trials against Local Legends.
* Pyro Sigils can be collected and offered at the Tablet of Tona for rewards.
* can be offered at Statues of the Seven in Natlan for rewards.
* Secret Source Sentinels can move objects when activated, or can act as enemies guarding certain areas.
* Spores of Repose can be used to create a temporary Leaf of Repose in mid-air to stand on, similar to the ones created when grappling Coilgrass Sigils.
* Tribal Secret Spaces can be unlocked using Obsidian Rings which are assembled from fragments found in Precious and Luxurious Chests in Natlan. Each tribe's space requires a separate ring in a unique color: azure, crimson, green, purple, and yellow.
* Unstable Phlogiston Crystals explode after a short delay when the player gets close. Some of them are located underground and can only be sensed by the special abilities of Tepetlisaurs or playable characters from the Children of Echoes.
* The allows the player to take control of Little One to help solve some puzzles.
* Many enemies unique to Natlan (including Saurians) that become aware of the player's presence do not immediately become aggravated. Indwelling a Saurian allows the player to approach other Saurians without aggravating them at all unless the player attacks, or aggravates a nearby non-Saurian.
==Gallery==
Natlan Preview Teaser - Saurian Wanderings - Genshin Impact -Natlan -Preview -Teaser
Natlan Preview Teaser - Need a Hand? - Genshin Impact -Natlan -Preview -Teaser -Genshin Impact
Ignition Teaser- A Name Forged in Flames - Genshin Impact -Ignition -Teaser -GenshinImpact
Natlan Preview Teaser - Lil' Buddy - Genshin Impact
Natlan Impressions Trailer - "Blaze to Natlan" - Genshin Impact -BlazetoNatlan
Natlan Gameplay Teaser - Play Your Way - Genshin Impact -Natlan -Teaser -PlayYourWay -GenshinImpact
Stop Motion Animation- "Natlan Tribe Introductions" - Genshin Impact -Natlan -GenshinImpact
Natlan Preview Teaser - To the Light of Rainbow Flames - Genshin Impact
Genshin Impact - Natlan Gameplay Trailer｜Gamescom 2024
==Soundtracks==
==Trivia ==
* In the trailer Teyvat Chapter Storyline Preview: Travail, under the title of the quest Incandescent Ode of Resurrection, there is a line written in Teyvat's Latin script. It reads "Surge vir fortis i natam victoriam" roughly meaning "Rise, O strong man, and go to your destined victory."
* Natlan is the last of the seven regions to be directly mentioned in-game and the only region that does not have any NPCs from the nation prior to its version of release. It was first mentioned by name in Version 2.0 through Tingting, Aikawa Susumu, and Mikawa Akane's dialogues.
** All other nations have some of their NPCs revealed in Version 1.0.
* Two bathhouse NPCs in Inazuma, Mikawa Akane in Tenshukaku and Aikawa Susumu in Tenryou, mention that Natlan contains hot-springs created from volcanic activity. As Inazuma does not have natural volcanic hot springs, Snezhnaya lent the Royal Bath Commission a device which would create artificial ones.
* Shousen mentions that the people of Natlan practice .
* A sailor in Romaritime Harbor, Lectoure, mentions that there are a few different tribes with different rules in Natlan.
* Adel, an NPC located in the Bayda Harbor, speaks very highly of the place, stating that its population is energetic and that "their souls are forged for battle from birth", that they love street graffiti, showing off and comparing fashionable trinkets. He also states it's a "contradictory, charming and colorful" place.
* Ranjit mentions that the people there, especially the warriors, dress in imitation of their Saurians.
* The Natlan Preview Teaser video was the first regional preview teaser not to reveal the new characters' names. Kachina, Mualani and Kinich appeared, but were not named until Ignition Teaser: A Name Forged in Flames.
** Fauna unique to Natlan was also shown in the Natlan Preview Teaser. A cervid or deer-like animal, as well as a sauropod-like animal were briefly shown.
===Etymology===
* Natlan's name likely derives from , the legendary homeland of the .
* Natlan's name is likely structured of the noun "Na" and the suffix -tlan which is a locative suffix to denote adjacency, distance below or to describe abundance in Classical .
===Cultural References===
* Natlan appears to be inspired by several indigenous cultures, primarily those of , , and . It also draws from cultures of , modern Latin America, and modern North America (particularly African-American culture).
** The names of Natlan's tribes derive from the of cosmology.
** The names of Tenoch's fighting companions, as mentioned in the Talking Stick lore, are of n, n, , , and origin, respectively.
** The names of characters from Ignition Teaser: A Name Forged in Flames also come from the languages and cultures of (), (), , , , and .
** A book titled An Environmental History of Latin America can be seen on a developer's desk during the 4.4 Special Program.YouTube: Version 4.4 Special Program.
** The music in the Teyvat Chapter Storyline Preview: Travail includes guitar and , which are often heard in traditional Latin music.
** The music in the first preview teaser includes and , which are often heard in music.YouTube: Natlan Preview Teaser - Saurian Wanderings.
** The music in the second preview teaser included a , a well-known traditional Aboriginal instrument from Australia.YouTube: Natlan Preview Teaser - Need a Hand?
** The people of Natlan, particularly the Children of Echoes, enjoy , , and , all of which have their roots in African-American culture.
** is a popular art form in Natlan. For the Masters of the Night-Wind, it also plays a role in spiritual traditions (e.g., as Nightspirit Graffiti). Many pieces imitate the art style of modern American graffiti.
** Some visuals in Natlan utilize the "classic" American comic book art style of the mid-20th century, which features techniques like .
* The terrain of Natlan is modeled after landscapes such as s and s. These are similar to various African and South American canyons and landscapes, such as the , , and .
** The local flora resembles plants of the , such as and trees.
==Other Languages==
==Change History==
==References==
==Navigation==
es:Natlan
fr:Natlan
id:Natlan
ja:ナタ
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pt-br:Natlan
ru:Натлан
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zh:納塔