Report 780

Report #780
Skillset: Wicca Skill: Channels
 Org: Shadowdancers Status: Completed Feb 2012
Furies' Decision:
We will implement solution 2.
Problem: Wiccans have at least 10 fae to summon (+3 for specialized fae, +2 for
quest fae), and it takes a considerable amount of time before a wiccan manages
to summon all of their ents (~4-5 seconds per). Faeconverge addresses the issue
of the tediousness of summoning individual fae, but even that takes a big chunk
of equilibrium (~25 seconds). While a wiccan can, of course, summon fae
beforehand, there is the issue of getting fae killed during combat, and in such
situations it's very important to be able to get back to fighting form fast.
[A: 0 R: 0] Solution #1: When Wicca Channels are open, have faesummoning time
 be halved (~2 seconds).
[A: 0 R: 0] Solution #2: When Wicca Channels are open, have faeconverge time
 be lessened (~10-15 seconds).
[A: 0 R: 0] Solution #3: A combination of the two above solutions.
Player Comments:
---[Xenthos on 2/12 @ 13:33 writes]:
Not sure I like solution 1 as much, but it has possibilities. Solution 2 is
pretty good to me though. It's another (relatively minor) effect for putting up
a 10p defense as well as then using the power on FaeConverge.
---[Xenthos on 2/12 @ 13:35 writes]:
What if time for summoning was reduced on Ethereal (half time for summoning
individually and FaeConverge) for Wiccans, and also halved on the Cosmic planes
for their relevant guardians? That seems like it would have benefits for
everyone as well, and wouldn't affect combat.
---[Shuyin on 2/12 @ 19:22 writes]:
Solution 2 is fine, but I like Xenthos' suggestions in the comments
---[Enyalida on 2/12 @ 23:27 writes]:
I have no real feelings for any solution. I guess Solution 2, because it lets
you still kill individual fae without making it too easy to kill all of them for
a long period.
---[Adrienne on 2/13 @ 03:05 writes]:
Solution 2 is fine, it's still a decent wait. Xenthos' suggestion was also good
as an alternative.
---[Ushaara on 2/13 @ 21:32 writes]:
Solution 2 supported.
---[Janalon on 2/17 @ 11:40 writes]:
I am in favour of Xenthos' suggestion for halved time on ethereal for wiccans,
cosmic for guardians. Solution 2 also works.
---[Viynain on 2/17 @ 22:00 writes]:
I prefer the alternative of halved summoning time on respective planes when
Channels are open.
---[Silvanus on 2/25 @ 05:00 writes]:
For 10 power to put up Channels, it should be a better skill for
Wiccans/Guardians. Solution 2 is probably the best, and I don't think Xenthos'
suggestion is really improving the skill that much.