Natural Source

Natural Source is a term that refers to all the Plants, Animals and Minerals created by the Giants in Reus. They fulfil the same role as biotica in Reus 2, generating resources for human villages.
== List of Desert Sources ==
Name 	Level	Yields 	Symbiosis 	Transmutation
Withered Shrub	1 	1 	+5  if next to a Mineral. 	Barrel Cactus with Lesser Leaf or Toxic Aspect.
Agave with Lesser Growth or Fruit Aspect.
Agave 	1 	5 , 3 	+10  if next to another Plant. 	Date Palm with Potent Fruit Aspect.
Desert Lime with Greater Growth Aspect.
Date Palm 	1 	5 , 4 	+8  for each Animal Nest within Natura Range. 	Cardon Cactus with Sublime Growth or Fruit Aspect.
Desert Lime 	2 	15 , 4 	+35  and +15  for each patch without a Plant, Animal or Mineral next to it.
+15  and +5  for each Plant next to it.	Cardon Cactus with Sublime Growth or Fruit Aspect.
Cardon Cactus 	3 	15 , 4 	+25  for each Mineral within Natura Range.
Gains 50% of the  Wealth of all Minerals within Natura Range.	none
Barrel Cactus 	1 	2 , 2 	+8  if at least 5  on this patch. 	Aloe Vera with Potent Leaf Aspect.
Chili Pepper with Greater Toxic Aspect.
Aloe Vera 	1 	5 , 4 	+5  and +5  for each Animal within Natura Range.	Opium Poppy with Sublime Toxic Aspect.
Chili Pepper 	2 	8 , 8 , 4	+20  for each Copper, Iron, Salt or Aluminium next to it.
+20  for each Topaz, Onyx, Platinum or Gold next to it.	Opium Poppy with Sublime Toxic Aspect.
Opium Poppy 	3 	30 , 4 	+50  and +50  but -15  for each Plant next to this Opium Poppy.
+100  if there are at least 2 Plants in Natura Range.	none
Name 	Level	Yields 	Symbiosis 	Transmutation
Kangaroo Rat 	1 	1 , 2 	+2  if a Mineral is within Animal-Range. 	Goat with Lesser Herd Aspect.
Armadillo with Lesser Hunt Aspect.
Goat 	1 	1 , 2 	+6  on each patch within Animal-Range that has a Plant. 	Javelina with Potent Herd Aspect.
Coyote with Greater Predator Aspect.
Armadillo 	1 	1 , 3 , 2 	+1  for each Mineral within Animal-Range. 	Javelina with Potent Hunt Aspect.
Grey Fox with Potent Exotic Aspect.
Javelina 	1 	3 , 2 	+3  and +1  for each other Javelina within Animal-Range. 	Bighorn with Sublime Hunt or Herd Aspect.
Coyote 	2 	3 , 5 , 2 , 2	+5  for each Javelina and Goat in Range.
+1  if not next to an Animal. 	Bighorn with Sublime Hunt or Herd Aspect.
Bobcat with Sublime Predator or Exotic Aspect.
Bighorn 	3 	6 , 2 	+5  for each Mineral in Animal-Range.
All Goats and Deer on the planet gain +3 .	none
Bull 	3 	5 , 5 , 1 , 2	+30  and +30  on each patch in Animal-Range that has a Plant.
+1  for each 1  from Plants within Animal-Range.	none
Desert Tortoise	1 	1 , 2 	+3  if next to a Plant. 	Rattlesnake with Lesser Predator Aspect.
Armadillo with Lesser Exotic Aspect.
Rattlesnake 	1 	3 , 1 , 2 	+1  for each patch with a Kangaroo Rat, Armadillo or Desert Tortoise in Range.	Grey Fox with Potent Exotic Aspect.
Gila Monster with any 2 Greater Aspects.
Coyote with Greater Predator Aspect.
Grey Fox 	1 	1 , 2 , 2 	+1  if next to an Mineral.
+5  if the Grey Fox has at least 5 . 	Bobcat with Sublime Predator or Exotic Aspect.
Gila Monster 	2 	10 , 5 , 1 	The Gila Monster has a smaller area of effect, but gives +5  and +5  for each patch with at least 15 .
Gives bonus for each neighbor: Plants give +5 , Animals give +5 , and Minerals give +5 .	Bobcat with Sublime Predator or Exotic Aspect.
Bobcat 	3 	5 , 2 	+5  for each Patch in Animal-Range with at least 5 . +1  if there are at least 3 Animals in Animal-Range.
+6  for each different Source type (Animals, Plants, Minerals) within Animal-Range, excluding this Bobcat.	none
== List of Forest Sources ==
Name 	Level	Yields 	Symbiosis 	Transmutation
Blueberry 	1 	5 , 1 	+10  if next to an Apple Tree, Dandelion or Strawberry. 	Strawberry with Lesser Leaf Aspect.
Apple Tree with Lesser Fruit Aspect.
Strawberry 	1 	5 , 4 	+3  if next to Blueberry or Strawberry and +5  if next to Dandelion or Strawberry.	Pear Tree with Potent Fruit Aspect.
Cherry Tree with Greater Growth Aspect.
Plum Tree with Greater Leaf Aspect.
Apple Tree 	1 	6 , 4 	+8  and +2  for each Animal Nest next to it. 	Pear Tree with Potent Fruit Aspect.
Cherry Tree with Greater Growth Aspect.
Pear Tree 	1 	5 , 2 	+10  and +5  for each Plant next to the Pear Tree. 	Orange Tree with Sublime Fruit Aspect.
Cherry Tree	2 	10 , 1 	+15  for each Mineral within Natura Range.
+10  if next to Silver.
+20  if next to Gold.	Orange Tree with Sublime Fruit Aspect.
Plum Tree 	2 	10 , 15 , 5	+10  for each Mineral next to it.
+12  and +20  if there is no other Plant within Natura Range.	Orange Tree with Sublime Fruit Aspect.
Sunflower with Sublime Toxic or Leaf Aspect.
Orange Tree	3 	25 , 5 	+3  for each  Natura on this Patch.
+27  for each different Source Type within Natura Range, excluding itself.	none
Oak 	3 	20 , 5 	+80  and +25  if there is a Mineral within Natura Range.
All Animals within Natura Range gain +6  and +3 .	none
Dandelion 	1 	5/10 , 2/4 	+8/16  and +4/8  if next to another Plant. 	Nightshade with Lesser Toxic Aspect.
Strawberry with Lesser Growth Aspect.
Nightshade 	1 	5/10 , 3/5 	+15/25  and +7/10  if next to a Mineral. 	Foxglove with Potent Toxic Aspect.
Plum Tree with Greater Leaf Aspect.
Foxglove 	1 	6 , 1 	+2  for each  Natura on this Patch. 	Sunflower with Sublime Toxic or Leaf Aspect.
Sunflower 	3 	22 , 5 	+8  for each different Forest Plant within its Natura Range.
+1  and +1  for each 5  within Natura Range.	none
Name 	Level	Yields 	Symbiosis 	Transmutation
Chicken	1 	1 , 2 	+2  if a Blueberry is in Range. 	Beaver with Lesser Hunt Aspect.
Rabbit with Lesser Herd Aspect.
Rabbit 	1 	2 , 2 	+2  if another Rabbit is in Range. 	Deer with Potent Herd Aspect.
Wisent with Greater Hunt Aspect.
Beaver 	1 	2 , 1 , 2 	+2  for each Patch with 7  in Range. 	Boar with Potent Hunt Aspect.
Wisent with Greater Hunt or Herd Aspect.
Deer 	1 	2 , 2 	+4  and +2  if a Dandelion, Foxglove or Nightshade is in Range.	Moose with Sublime Hunt Aspect.
Boar 	1 	4 , 1 , 1 , 2 	+1  for each 1  this Boar has. 	Bear with Sublime Exotic or Predator Aspect.
Moose with Sublime Hunt Aspect.
Wisent 	2 	4 , 2 , 2 	+1  for each 4  on this Patch.
+4  and +2  if there is a Deer or Rabbit within Animal-Range.	Moose with Sublime Hunt Aspect.
Moose 	3 	8  2 	+15  if there is no Boar, Wolf or Wisent within Animal-Range.
+6  for each Plant within Animal-Range.	none
Stoat 	1 	1 , 2 	+2  if there is a Mineral within Animal-Range. 	Beaver with Lesser Exotic Aspect.
Fox with Lesser Predator Aspect.
Fox 	1 	1 , 1  2 	+2  for each Chicken, Beaver or Rabbit within Animal-Range. 	Boar with Potent Hunt Aspect.
Wolf with Greater Predator Aspect.
Wolf 	2 	6 , 1  2 	+3  and +1  for each Deer, Wisent or Boar within Animal-Range.
All Minerals within Animal-Range gain +15 , but also gives +1  to the Wolf.	Bear with Sublime Exotic or Predator Aspect.
Bear 	3 	5 , 20 , 2 , 2	+2  for each 1  on this patch.
+3  for each Deer, Wisent or Boar within Animal-Range.	none
== List of Mountain Sources ==
Name 	Level	Yields 	Symbiosis 	Transmutation
Kumquat 	1 	5 , 1 	+8  and +3  if next to a Plant. 	Dragonfruit with Potent Fruit or Toxic Aspect.
Kiwifruit with Potent Growth Aspect.
Ginger 	1 	5 , 2 	+10  and +5  if next to an Animal Nest. 	Dragonfruit with Potent Fruit or Toxic Aspect.
Dragonfruit	1 	4 , 10 , 1 	+1  and +0.5  for each  Natura. 	Lychee with Greater Fruit Aspect.
Cinnamomum with Greater Growth Aspect.
Tea Plant with Greater Leaf Aspect.
Kiwifruit 	3 	10 , 5 , 1 	Other Plants within Natura Range gain -3  but also +5  and +10 .	Lychee with Greater Fruit Aspect.
Tea Plant with Greater Leaf Aspect.
Lychee 	2 	10 , 4 	+18  for each Animal Nest next to it.
Animals within Natura Range gain +2 .	Ginkgo with Sublime Leaf or Growth Aspect.
Cinnamomum 	2 	15 , 15 , 1 	Gains 60% of the  Wealth of neighboring Minerals.
+5  for each Plant within Natura Range. Also gains +20  if next to a Plant.	Ginkgo with Sublime Leaf or Growth Aspect.
Tea Plant 	2 	10 , 7 , 5 	+12  for each Tea Plant within Natura Range.
+1 Natura Range and +35  if this patch has at least 15 .	Ginkgo with Sublime Leaf or Growth Aspect.
Ginkgo 	3 	20 , 20 , 13	+20  and +20  for each Plant within Natura Range. Has increased Natura Range.
+100  and +15  if next to 2 Langur Monkeys.	none
Name 	Level	Yields 	Symbiosis 	Transmutation
Marten 	1 	1 , 2 	+2  and +1  if next to a Mineral.	Musk Deer with Potent Hunt Aspect.
Pangolin with Potent Herd Aspect.
Monal 	1 	1 , 2 	+2  and +1  if next to a Plant. 	Musk Deer with Potent Predator or Exotic Aspect.
Pangolin with Potent Herd Aspect.
Musk Deer 	1 	2 , 1 , 2	+1  for each patch within Animal Range with at least 10 .
+1  if at least 2  on this patch.	Snow Leopard with Greater Predator Aspect.
Langur Monkey with Greater Exotic Aspect.
Yak with Greater Herd Aspect.
Pangolin 	1 	1 , 1 , 2	+2  and +1  if this patch has at least 8 .
+3  and +1  if there is a Monal, Marten, Langur Monkey or Yak within range.	Langur Monkey with Greater Exotic Aspect.
Yak with Greater Herd Aspect.
Snow Leopard 	2 	4 , 3 , 2	+4  for each other Yak or Musk Deer within Animal-Range.
+8  and +2  if there is a Silver or Zinc Mineral within Animal-Range.	Panda with Sublime Exotic or Herd Aspect.
Langur Monkey	2 	2 , 2 	+1  and +4  if next to a Plant.
+4  for each Cinnamomum, Lychee or Ginkgo within Animal-Range.	Panda with Sublime Exotic or Herd Aspect.
Yak 	2 	2 , 2 	+1  for each 5  on this patch.
+6  if there are no Animals next to this Yak. +4  if there is at most 1 Animal next to this Yak.	Panda with Sublime Exotic or Herd Aspect.
Panda 	3 	8 , 8 , 2	+6  if next to an Animal. +8  if next to a Mineral. Plants next to this Panda gain +15 .
+0.4  for each 1  in Animal-Range.	none
== List of Ocean Sources ==
Name 	Level	Yields 	Symbiosis 	Transmutation
Mackerel 	1 	2/4 , 2 	+1  for each other Mackerel within Animal Range. Stacks up to 2 times.
Has reduced number of aspect slots (1/1/2 instead of 1/2/3).	Seabass with Lesser Hunt or Predator Aspect.
Parrotfish with Lesser Exotic or Herd Aspect.
Seabass 	1 	2/4/8 , 2 	+3/6/12  if there is a Mackerel or Clownfish within Animal Range. 	Tuna with Greater Herd Aspect.
Marlin with Greater Hunt Aspect.
Marlin 	2 	2/4 , 2 	+4/6  and +2/3  for each Seabass within Animal Range.
+4/6  and +2/3  for each Parrotfish within Animal-Range. 	Blue Whale with Sublime Herd Aspect.
White Shark with Sublime Exotic or Predator Aspect.
Tuna 	2 	4/8 , 2 	+0.5/0.75  for each 1  in neighboring Clownfish, Parrotfish, and Marlin.
+3/6  if there is no other Tuna within Animal-Range.	Blue Whale with Sublime Herd Aspect.
Blue Whale 	3 	8 , 2 	+25  and +1  if neighboring patches have no Natural Sources.
+5  and +5  for each Tuna, Seabass and Mackerel within Animal-Range.	none
Clownfish 	1 	2/4/8 , 2 	+2/4/6  if next to another Clownfish or Parrotfish. 	Seabass with Lesser Hunt or Predator Aspect.
Parrotfish with Lesser Exotic or Herd Aspect.
Parrotfish 	1 	2/3/6 , 2 	+1/2/3  and +1/2/3  for each different fish type within Animal-Range except itself (but another parrotfish works).	Anglerfish with Greater Exotic Aspect.
Marlin with Greater Hunt Aspect.
Anglerfish 	2 	6 , 2 	+0.75  for each 1  in neighboring Mackerel, Seabass and Marlin.
+5  if this Anglerfish has at least 10 . 	White Shark with Sublime Exotic or Predator Aspect.
White Shark	3 	5 , 10 , 2	+4  for each White Shark or Marlin within Animal-Range.
+30  but -1  for each 1  on this White Shark. 	none
Dolphin 	3 	2 , 2 , 2 	+5  and +3  for each different fish type within Animal-Range.
+10  and +15  if next to a Parrotfish or Dolphin. 	none
== List of Swamp Sources ==
Name 	Level	Yields 	Symbiosis 	Transmutation
Elderberry 	1 	5 , 2 	+7  and +3  if next to an Animal Nest. 	Tomato with Lesser Leaf Aspect.
Pineapple with Lesser Fruit Aspect.
Pineapple 	1 	8 , 1 	+14  if next to a Mineral. 	Papaya with Potent Fruit Aspect.
Coffea with Greater Growth Aspect.
Tomato 	1 	8 , 2 , 1 	+0.5  for each 1  on this patch. 	White Willow with Potent Leaf Aspect.
Coffea with Greater Growth Aspect.
Papaya 	1 	6 , 4 	+15  and +5  if at least 8 . 	Cacao Tree with Sublime Growth or Fruit Aspect.
Coffea 	2 	15 , 8 , 5 	+1  for each 2  from Plants next to this Coffea.
Plants next to this Coffea gain +10 , +10  and +5 .	Cacao Tree with Sublime Growth or Fruit Aspect.
Rubber Tree with Sublime Leaf or Toxic Aspect.
Cacao Tree 	3 	15 , 12 	+25  if next to a Plant. +25  if next to a Mineral. +50  if next to an Animal.
+80  if there is at least 150  in Natura Range.	none
Brazilwood 	3 	20 , 15 , 8	+40  and +10  for each Brazilwood within natura range. Stacks up to 2 times. -100  and -100  if there are more than 5 Brazilwood on the planet.
+50  for each animal nest nest next to this Brazilwood.	none
Peppermint 	1 	7 , 2 	+7  for each Mineral next to it. 	Tomato with Lesser Growth Aspect.
Marsh Mallow with Lesser Toxic Aspect.
Marsh Mallow	1 	4 , 3 	+15  and +10  if next to an Animal Nest.	White Willow with Potent Leaf Aspect.
Hemp with Greater Toxic Aspect.
White Willow	1 	6 , 2 	+6  and +2  for each other plant in Natura Range.
+4  for each other White Willow in Natura Range.	Rubber Tree with Sublime Leaf or Toxic Aspect.
Hemp 	2 	8 , 4 	+1  for each  Awe within Natura Range.
+15  and +10  for each Iron, Phosphorus, Salt or Aluminium next to it.	Rubber Tree with Sublime Leaf or Toxic Aspect.
Rubber Tree 	3 	25 , 4 	+20/+40/+80  and +10/+20/+30  if at least 18/24/30 .
+55  and +10  for each Oil, Aluminium or Uranium next to this Rubber Tree.	none
Name 	Level	Yields 	Symbiosis 	Transmutation
Frog 	1 	1 , 1 	+2  and +1  if next to an Elderberry. 	Otter with Lesser Herd or Hunt Aspect.
Iguana with Lesser Predator or Exotic Aspect.
Otter 	1 	2 , 2 	+3  if next to a Plant. 	Tapir with Potent Hunt Aspect.
Buffalo with Greater Herd Aspect.
Tapir 	1 	1 , 2 , 2	+1  for each Patch within Animal-Range with at least 7 . 	Orangutan with Sublime Hunt or Herd Aspect.
Crane 	1 	1 , 3 , 2	+1  and +1  for each animal within Animal-Range, double bonus for Frog, Poison Dart Frog, Iguana or Komodo Dragon.	Orangutan with Sublime Hunt or Herd Aspect.
Crocodile with Sublime Predator Aspect.
Buffalo 	2 	4 , 2 	Each patch within Animal Range with a Plant receives a 50% bonus of that Plant's Food.
+5  for each Hemp, Tomato or Marsh Mallow next to this Buffalo.	Orangutan with Sublime Hunt or Herd Aspect.
Orangutan 	3 	8 , 2 	+12  for each Rubber Tree, Coffea, White Willow, Papaya and Cacao Tree within Animal-Range. Stacks up to 3 times. +1  if at least two such trees are within Animal-Range.
White Willow or Coffea gain 75% extra  Technology. This is an on-patch symbiosis.	none
Poison Dart Frog	1 	1 , 1 	+2  and +1  if next to an Elderberry. 	Otter with Lesser Hunt or Herd Aspect.
Iguana with Lesser Predator or Exotic Aspect.
Iguana 	1 	2 , 2 	+3  and +1  if next to a Mineral. 	Tapir with Potent Hunt Aspect.
Komodo Dragon with Greater Predator Aspect.
Komodo Dragon 	2 	4 , 2 , 1	+1  if next to an Iguana. Each Iguana and Poison Dart Frog within Animal-Range gains +2 .
+2  for each different Animal Nest in Animal Range from this list: Buffalo, Otter and Tapir.	Crocodile with Sublime Predator Aspect.
Crocodile 	3 	8 , 1 , 1	+15  for each Mineral within Animal-Range.
Each Buffalo, Orangutan and Tapir within Animal-Range gains -2 , but the Crocodile gains +25 .	none
== List of Minerals ==
Name 	Biome 	Level	Activates 	Yields 	Symbiosis 	Transmutation
Agate 	Forest, Mountain, Swamp 	1 	10  in Use. 	8 	+10  if next to an Animal. 	Salt with Lesser Seismic Aspect.
Topaz with Lesser Noble Aspect.
Quartz 	Desert 	1 	5  in Use. 	10 	+8  if next to Stone.
+8  if next to Quartz.	Salt with Lesser Seismic Aspect.
Topaz with Lesser Noble Aspect.
Topaz 	Forest,Desert,Swamp, Mountain 	1 	10  in Use. 	10 	+12  and +5  if next to a Plant. 	Onyx with Potent Noble Aspect.
Salt 	Forest,Desert,Swamp, Mountain 	1 	10  in Use and 10  in Use. 	5 , 5 , 5	+5  and +5  for each non-Salt Mineral next to it.
+5  for each Animal next to it.	Onyx with Potent Crystal Aspect.
Iron with Potent Seismic Aspect.
Onyx 	Forest,Desert,Swamp, Mountain 	1 	25  in Use. 	14 	+1.5  for each 1  on this patch. 	Gold with Greater Noble Aspect.
Silver with Greater Crystal Aspect.
Platinum with Greater Crystal Aspect.
Gold 	Forest,Desert,Swamp, Mountain 	2 	100  in Use. 	25 	+60  but -15  for each other Gold on the planet.
+15  for each Mineral next to it.	Ruby with Sublime Noble Aspect.
Diamond with Sublime Noble or Crystal Aspect.
Silver 	Forest,Desert,Swamp, Mountain 	2 	40  in Use and 40  in Use. 	15 , 15 	Gains 60% of the Wealth  from neighboring Topaz, Onyx, Gold and Platinum.
Gains 60% of the Tech  from neighboring Copper, Iron and Aluminium.	Diamond with Sublime Noble or Crystal Aspect.
Coal with Sublime Crystal Aspect.
Oil with Sublime Seismic Aspect.
Platinum 	Desert 	2 	75  in Use. 	16 , 6 	+15  and +10  for each Coyote or Grey Fox next to it.
+15  for each Animal next to it.	Coal with Sublime Crystal Aspect.
Oil with Sublime Seismic Aspect.
Ruby 	Desert 	3 	200  in Use. 	30 	+150  but -25  for each other Ruby on the planet.
+30  for each neighboring patch without a Mineral. Animals next to this Ruby gain +5 . Plants gain +15 , +30  and +30 .	none
Diamond 	Forest,Desert,Swamp, Mountain 	3 	500  in Use and 250  in Use.	25 	+100  if next to 2 Plants, and +100  if there are 2 Minerals within 2 range.
+2.5  for each 1  from neighboring Animals.	none
Coal 	Forest,Desert,Swamp, Mountain 	3 	100  in Use and 100  in Use.	20 , 20 	Copper and Iron on the planet gain +10  and +10 . +50  for each Copper or Iron next to this Coal.
+2  and +2  but -1  for each 1  within 2 range from this Coal, excluding the Coal patch itself.	none
Oil 	Swamp 	3 	500  in Use and 250  in Use.	15 , 25 	+100  gain 100% of the  Food from neighboring Plants as  Technology.
+5  for each Plant on the planet. +5  for each Mineral on the planet. +5  for each Animal on the planet.	none
Colorful Lakelet	Forest 	3 	200  in Use and 100  in Use.	25 	Neighboring Fox, Wolf, or Bear gain +20 .
+5  and +1  for each 1  on this patch.	none
Stone 	Forest, Mountain, Desert 	1 	5  in Use. 	8 	+10  if next to a Plant. 	Salt with Lesser Crystal Aspect.
Copper with Lesser Reaction Aspect.
Marble 	Swamp 	1 	5  in Use. 	10 	+6  and +6  if next to a Mineral. 	Salt with Lesser Crystal Aspect.
Copper with Lesser Reaction or Seismic Aspect.
Copper 	Forest, Mountain, Desert, Swamp	1 	15  in Use. 	10 	+10  if next to an Animal.
+10  if on a Mountain.	Iron with Potent Reaction Aspect.
Phosphorus with Potent Reaction Aspect.
Phosphorus 	Swamp 	1 	25  in Use. 	14 	+10  and +5  for each Plant next to it.	Silver with Greater Crystal Aspect.
Aluminium with Greater Reaction Aspect.
Iron 	Forest, Mountain, Desert, Swamp	1 	20  in Use. 	14 	+5  for each 1  on this patch. 	Silver with Greater Seismic Aspect.
Aluminium with Greater Reaction Aspect.
Zinc with Greater Seismic Aspect.
Aluminium 	Forest, Mountain, Desert, Swamp	2 	100  in Use. 	20 	+10  for each Iron or Copper on the planet. Stacks up to 5 times.
+15  for each Plant next to this Aluminium.	Uranium with Sublime Reaction Aspect.
Fluorite with Sublime Reaction or Seismic Aspect.
Zinc 	Mountain 	2 	70  in Use. 	20 	Copper, Iron and Aluminium within 3 patches range gain +40% . This is an on-patch Symbiosis.
+15  for each Copper next to it.	Uranium with Sublime Reaction Aspect.
Fluorite with Sublime Reaction or Seismic Aspect.
Natural Gas 	Mountain 	3 	100  in Use. 	20 , 20 	-100  and -100  if there is another Natural Gas mine within 3 range.
+50  for each Animal within 3 range. +50  for each Plant within 3 range.	none
Uranium 	Swamp 	3 	400  in Use. 	30 	+250  if it's the only Uranium on the world.
Gains 50%  of all Natural Sources within 2 range, excluding itself.	none
Fluorite 	Mountain 	3 	100  in Use and 100  in Use.	20 	+20  for each different Source type (Animals, Plants, Minerals) within 2 range, excluding this Fluorite.
+25  for each different statistic ( Food,  Wealth  Technology,  Awe,  Danger and  Natura) which is at least 10 on this patch.	none
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