Crafting (Battle Royale)

Crafting was a Gameplay Mechanic in Fortnite: Battle Royale that was introduced in Chapter 2: Season 6. It was reworked and simplified in Chapter 2: Season 7, and was removed in Chapter 3: Season 1.
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=== Crafting ===
Crafting was used to change weapons into alternate versions of themselves within the player inventory. If the player gathered 1 Nuts 'n' Bolts, they could craft a new version of the weapon, as long as it had a respective rarity (The Assault Rifle for example cannot create a Suppressed Assault Rifle). Players could also obtain Cube Monster Parts to upgrade Sideways weaponry.
=== Items used ===
Name 	Icon	Rarity	Found
Nuts 'n' Bolts 	 	 	Floor Loot
Cube Monster Parts	 	 	Eliminating Cube Monsters
=== Crafting Recipes ===
Weapon 	Icon	Rarities	Creates 	Icon	Requires
Assault Rifle 	 	 	Suppressed Assault Rifle	 	
Assault Rifle 	 	 	Suppressed Assault Rifle	 	
Assault Rifle 	 	 	Suppressed Assault Rifle	 	
Burst Assault Rifle 	 	 	Suppressed Assault Rifle	 	
Burst Assault Rifle 	 	 	Suppressed Assault Rifle	 	
Burst Assault Rifle 	 	 	Suppressed Assault Rifle	 	
Combat Assault Rifle	 	 	Suppressed Assault Rifle	 	
Combat Assault Rifle	 	 	Suppressed Assault Rifle	 	
Combat Assault Rifle	 	 	Suppressed Assault Rifle	 	
Pump Shotgun 	 	 	Charge Shotgun 	 	
Pump Shotgun 	 	 	Charge Shotgun 	 	
Pump Shotgun 	 	 	Charge Shotgun 	 	
Pump Shotgun 	 	 	Charge Shotgun 	 	
Pump Shotgun 	 	 	Charge Shotgun 	 	
Lever Action Shotgun	 	 	Charge Shotgun 	 	
Lever Action Shotgun	 	 	Charge Shotgun 	 	
Lever Action Shotgun	 	 	Charge Shotgun 	 	
Lever Action Shotgun	 	 	Charge Shotgun 	 	
Lever Action Shotgun	 	 	Charge Shotgun 	 	
Combat Shotgun 	 	 	Charge Shotgun 	 	
Combat Shotgun 	 	 	Charge Shotgun 	 	
Combat Shotgun 	 	 	Charge Shotgun 	 	
Submachine Gun 	 	 	Rapid Fire SMG 	 	
Submachine Gun 	 	 	Rapid Fire SMG 	 	
Submachine Gun 	 	 	Rapid Fire SMG 	 	
Submachine Gun 	 	 	Rapid Fire SMG 	 	
Submachine Gun 	 	 	Rapid Fire SMG 	 	
=== Upgrading ===
Cube Monster parts could have been used to upgrade sideways weaponry, in the same vein as crafting:
File:Sideways Rifle - Weapon - Fortnite.png|The Sideways Rifle
File:Sideways Minigun - Weapon - Fortnite.png|The Sideways Minigun
File:Sideways Scythe - Weapon - Fortnite.png|The Sideways Scythe
Each Sideways Weapon could have been upgraded using Cube Monster Parts, from to . Only weapons were accessible in game however, but the functionality for upgrading exists.
Base Rarity	New Rarity	Requires	Requires
 	 	10 	
 	 	15 	
 	 	20 	
 	 	25 	
 	 	50 	
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=== Crafting ===
Crafting was used to change weapons into alternate versions of themselves within the player inventory. If the player gathered 1 Nuts 'n' Bolts, they could craft a new version of the weapon, as long as it had a respective rarity (The Assault Rifle for example cannot create a Suppressed Assault Rifle). Players could also obtain 1 Alien Nanites to change existing weapons into their IO or Alien Versions. Crafting did not change the rarity of the weapon.
Name 	Icon	Rarity	Found
Nuts 'n' Bolts	 	 	Floor Loot
Alien Nanites 	 	 	Floor Loot
=== Crafting Recipes ===
Weapon 	Icon	Rarities	Creates 	Icon	Requires
Assault Rifle 	 	 	Burst Assault Rifle 	 	
Heavy Assault Rifle 	 	 	Burst Assault Rifle 	 	
Suppressed Assault Rifle 	 	 	Burst Assault Rifle 	 	
Pump Shotgun 	 	 	Lever Action Shotgun	 	
Tactical Shotgun 	 	 	 	 	
Submachine Gun 	 	 	Rapid Fire SMG 	 	
Suppressed Submachine Gun	 	 	Rapid Fire SMG 	 	
Submachine Gun 	 	 	Kymera Ray Gun 	 	
Suppressed Submachine Gun	 	 	Kymera Ray Gun 	 	
Rapid Fire SMG 	 	 	Kymera Ray Gun 	 	
Assault Rifle 	 	 	Pulse Rifle 	 	
Heavy Assault Rifle 	 	 	Pulse Rifle 	 	
Suppressed Assault Rifle 	 	 	Pulse Rifle 	 	
Burst Assault Rifle 	 	 	Pulse Rifle 	 	
Bolt-Action Sniper Rifle 	 	 	Rail Gun 	 	
Suppressed Sniper Rifle 	 	 	Rail Gun 	 	
Pistol 	 	 	Plasma Cannon 	 	
Hand Cannon 	 	 	Plasma Cannon 	 	
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=== Crafting ===
Crafting is a method of obtaining higher rarity weapons by changing them into Primal Versions, or into standard weaponry, which has been present throughout past seasons.
Crafting did not require an object to interact with, rather it was done inside the players inventory using acquired resources.
=== Items used ===
Name 	Icon	Rarity	Found
Animal Bones 	 	 	Animal AI, Bone related structures, Floor Loot
Stink Sac 	 	 	Frogs
Mechanical Parts 	 	 	Cars and Tractors, Floor Loot.
Gas Can 	 	 	Floor Loot
Stink Flopper 	 	 	Fishing
Firefly Jar 	 	 	Floor Loot, Chests
Grenades 	 	 	Floor Loot, Chests, Supply Llamas, Supply Drop
Shockwave Grenade	 	 	Floor Loot, Chests, Supply Llamas, Supply Drop
===Upgrading===
Only Makeshift Weaponry, as well as the Mechanical Bow and the Primal Bow, could have been upgraded into another weapon. Makeshift weaponry was upgraded into its similar Primal version using Animal Bones. 2, 4 or 6 Animal Bones could have been used to advance a weapon into its Primal Version, with lower rarities requiring the least bones, and vice versa. Some weapons, such as the Makeshift Revolver, will change to a different weapon completely, upon upgrading using Animal Bones.
Makeshift weaponry could also be upgraded into standard weaponry using Mechanical Parts. 2, 4 or 6 Mechanical Parts could have been used to advance a weapon into its Standard Version, with lower rarities requiring the least bones, and vice versa.
Bows could have been upgraded from to , alongside 1 of 4 special modifiers, using extra items to upgrade them.
Regular weaponry and Primal weaponry could not be upgraded. Weapons may only be upgraded once per use.
===Makeshift into Primal Weaponry===
As a rule of thumb, upgrading a to weapon cost 2 Animal Bones, upgrading an to weapon cost 4 Animal Bones and upgrading a to weapon cost 6 Animal Bones.
Below are a list of weapons that could have been upgraded, and what they are upgraded into:
Weapon 	Icon	Rarities	Creates 	Icon	Rarities	Requires
Makeshift Bow 	 	 	Primal Bow 	 	 	4
Makeshift Shotgun 	 	 	Primal Shotgun	 	 	2 
4 
6
Makeshift Rifle 	 	 	Primal Rifle 	 	 	2 
4 
6
Makeshift Revolver 	 	 	Primal Pistol 	 	 	2 
4 
6
Makeshift Submachine Gun	 	 	Primal SMG 	 	 	2 
4 
6
===Makeshift into Standard or Mechanical Weaponry===
As a rule of thumb, upgrading a to weapon costs 2 Mechanical Parts, upgrading an to weapon costs 4 Mechanical Parts and upgrading a to weapon costs 6 Mechanical Parts.
Below are a list of weapons that could have been upgraded, and what they upgrade into:
Weapon 	Icon	Rarities	Creates 	Icon	Rarities	Requires
Makeshift Bow 	 	 	Mechanical Bow	 	 	4
Makeshift Shotgun 	 	 	Pump Shotgun 	 	 	2 
4 
6
Makeshift Rifle 	 	 	Assault Rifle 	 	 	2 
4 
6
Makeshift Revolver 	 	 	Revolver 	 	 	2 
4 
6
Makeshift Submachine Gun	 	 	Submachine Gun	 	 	2 
4 
6
===Bows===
Bows have a special upgrading system which uses other parts to create unique weaponry. However, upgrading a Makeshift Bow into a Primal or Mechanical Bow is no different from other Makeshift Weapons, and so has been included in the other tables:
Weapon 	Icon	Rarities	Creates 	Icon	Rarities	Requires
Primal Bow 	 	 	Primal Flame Bow 	 	 	1
Primal Bow 	 	 	Primal Flame Bow 	 	 	1
Primal Bow 	 	 	Primal Stink Bow 	 	 	3
Primal Bow 	 	 	Primal Stink Bow 	 	 	1
Mechanical Bow	 	 	Mechanical Explosive Bow	 	 	6
Mechanical Bow	 	 	Mechanical Shockwave Bow	 	 	2
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== Gallery ==
Crafting Weapons (C2S6) - Promo - Fortnite.jpg|Promotional Image
Crafting Bows (C2S6) - Promo - Fortnite.jpg|Promotional Image
== Trivia ==
* In Chapter 3: Season 1, a crafting Milestone was present in game, but could not be completed. This was later removed in an update.
** This either meant that crafting was planned for this season, or it was a leftover from creating milestones earlier on in the game's development.
* The crafting requirements in Chapter 2: Season 6 were updated mid season, as on launch all recipes required 4 Animal Bones / Mechanical Parts, instead of 2/4/6 depending on rarity.
Category:Crafting (Battle Royale)
Category:Gameplay (Battle Royale)