104374-why-wont-carbine-just-copy-wow

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Just copy everything with this combat system. A mmo would be so easy to make now, copy and paste - change the artwork the avatars landscape and WOO HOO! 
 
I like wildstar but 2 dungeons from lvl 15 to 34?? that lvls you down to 20 so you never get new gear and its always slow? with people ALWAYS learning the fights? 3 pvp brackets??? 15-29 30-49 and 50? the gear/experience/amps/ability point gap is MASSIVE a fresh 30 vs a full pvp geared 49? fair? yes it scales you but its not the same.
 
Empty servers? why no cross realms? why so many servers anyway? 
 
No raid finder? Force people to find groups on low pop servers?
 
WoW has had a TON of time to figure out what attracts people sooooo just copy it with this combat system because nothing will beat out wow unless its wow with a better combat system and by better just something that makes you feel 100% involved or something I dont even know.
 
People want to see people playing and have access to all material in the game - we all pay the same price to play.
 
I know developers want to try and change everything but for me the only thing that will make a mmo better than WoW is a very unique and involved combat system and so far this one is interesting but I duno people need to suck it up and admit WoW is a VERY good mmo and watch it close.
 
I read some carbine guys broke away from blizzard and want to make a MMO the right way this time but I duno you hit a massive brick wall at 50 and access to pvp and pve while leveling is awkward and like one guy said 'a game isnt hard when you get forced have pre made groups for everything' I actually dont know if thats what he said but it was something like that to me a hard game - which no mmo has done yet - would simply be...(dot dot dot)
 
UN-SCRIPTED COMBAT
 
I watched a video some carbine guys were like 'with telegraphs we can do anything' well then why the heck do you make a boss and only give him 3 different telegraphs? you do a boss once then boooorrrriiing 0 replay value. why cant he have a 'pool base' of say 300 different attacks/abilities/whatever and they just randomly get activated.
 
I know you guys can do this because thats how loot tables work - the boss can drop 'x' loot and its based on % values yet the fights are so boring and dull and the same thing every time AHHHHH to make something 'hard' you cant know what its about to do if i can google what a boss will do at what % of his life thats not hard its just finding 'x' amount of people who have a brain and that is hard actually very hard but that shouldnt be the 'hard' part of a game
 
I love pugs and i love new fights and if the fight is new to everyone all the time people cant get mad at eachother
 
if i made a mmo it would be so frigin good 	
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			Chua recommend doing veteran dungeons then come back complaining about "unscripted combat" and "telegraphs"	
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Just copy everything with this combat system. A mmo would be so easy to make now, copy and paste - change the artwork the avatars landscape and WOO HOO! 
 
I like wildstar but 2 dungeons from lvl 15 to 34?? that lvls you down to 20 so you never get new gear and its always slow? with people ALWAYS learning the fights? 3 pvp brackets??? 15-29 30-49 and 50? the gear/experience/amps/ability point gap is MASSIVE a fresh 30 vs a full pvp geared 49? fair? yes it scales you but its not the same.
 
Empty servers? why no cross realms? why so many servers anyway? 
 
No raid finder? Force people to find groups on low pop servers?
 
WoW has had a TON of time to figure out what attracts people sooooo just copy it with this combat system because nothing will beat out wow unless its wow with a better combat system and by better just something that makes you feel 100% involved or something I dont even know.
 
People want to see people playing and have access to all material in the game - we all pay the same price to play.
 
I know developers want to try and change everything but for me the only thing that will make a mmo better than WoW is a very unique and involved combat system and so far this one is interesting but I duno people need to suck it up and admit WoW is a VERY good mmo and watch it close.
 
I read some carbine guys broke away from blizzard and want to make a MMO the right way this time but I duno you hit a massive brick wall at 50 and access to pvp and pve while leveling is awkward and like one guy said 'a game isnt hard when you get forced have pre made groups for everything' I actually dont know if thats what he said but it was something like that to me a hard game - which no mmo has done yet - would simply be...(dot dot dot)
 
UN-SCRIPTED COMBAT
 
I watched a video some carbine guys were like 'with telegraphs we can do anything' well then why the heck do you make a boss and only give him 3 different telegraphs? you do a boss once then boooorrrriiing 0 replay value. why cant he have a 'pool base' of say 300 different attacks/abilities/whatever and they just randomly get activated.
 
I know you guys can do this because thats how loot tables work - the boss can drop 'x' loot and its based on % values yet the fights are so boring and dull and the same thing every time AHHHHH to make something 'hard' you cant know what its about to do if i can google what a boss will do at what % of his life thats not hard its just finding 'x' amount of people who have a brain and that is hard actually very hard but that shouldnt be the 'hard' part of a game
 
I love pugs and i love new fights and if the fight is new to everyone all the time people cant get mad at eachother
 
if i made a mmo it would be so frigin good 
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Just copy everything with this combat system. A mmo would be so easy to make now, copy and paste - change the artwork the avatars landscape and WOO HOO! 
 
WoW has had a TON of time to figure out what attracts people sooooo just copy it with this combat system because nothing will beat out wow unless its wow with a better combat system and by better just something that makes you feel 100% involved or something I dont even know.
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Chua recommend doing veteran dungeons then come back complaining about "unscripted combat" and "telegraphs"
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Its scripted and you know it how hard you get hit does not make it hard you get healed. every mmo to date 'dont stand in the fire' - a fight gave have 2 mechanics or 30 mechanics after 'x' amount of wipes you will remember them. Learning math is hard untill you know the formula. A boss is only hard until you memorize it. 
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If you make an MMO I'll totally play it. Honest!
 
If you want unscripted combat then pvp. If that isn't your cup of tea then maybe it's time to move on to a different game genre.	
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Let's just state that WoW didn't have any of those so-called "features" like raid finder or wth, at the age W* is.
 
Wow is almost 10 years old, W* is only 2 months.
 
Guys, did you really see so many people whining about those missing features when wow came out 10 years ago ? No, because people see W* as a game entirely based on a typical MMORPG, such as WoW. It's not wow ! It's a new game, with new mechanics and new systems for you to find what you're looking for. Despite the cartoon-looking avatars, this is a pretty hard game, which takes you back to some kind of limited social interactions, like, how did you gather people for a raid in WoW at the time there was no raid finder ?! Raid finder has been introduced less than a year ago, and people could dealt with it before that, so please, if you want to get back to something which assists you in any way, like easy leveling, easy gear on easy dungeons, get back to WoW.	
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OP,
 
Sometimes it's better off not to post in the forums.  You can show how much you don't know.  Just sayin'.
 
Going with your exclamation that it is "so easy to make an MMORPG today", how about you make one and then come back here and tell us how easy it is?
 
*waits on excuses ...*	
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Let's just state that WoW didn't have any of those so-called "features" like raid finder or wth, at the age W* is.
 
Wow is almost 10 years old, W* is only 2 months.
 
Guys, did you really see so many people whining about those missing features when wow came out 10 years ago ? No, because people see W* as a game entirely based on a typical MMORPG, such as WoW. It's not wow ! It's a new game, with new mechanics and new systems for you to find what you're looking for. Despite the cartoon-looking avatars, this is a pretty hard game, which takes you back to some kind of limited social interactions, like, how did you gather people for a raid in WoW at the time there was no raid finder ?! Raid finder has been introduced less than a year ago, and people could dealt with it before that, so please, if you want to get back to something which assists you in any way, like easy leveling, easy gear on easy dungeons, get back to WoW.
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You seem pretty smart and a nice guy but i'll let you in on a lil something. Some of the people who make these threads with issues and compare it to WOW. Well...they didn't play wow when it first came out. So take anything they say with a grain of salt...or a couple of table spoons of salt. Put that with the "we want it now" generation and you get what you see here. People who make demands on things comparing them to other things which they have no knowledge of. Welcome to Nexus cupcake!
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Why not just go play WoW then.
 
All i got from this is "I miss WoW"	
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There's this great MMO that's just like WoW. It's called WoW. You should try it.
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Just copy everything with this combat system. A mmo would be so easy to make now, copy and paste - change the artwork the avatars landscape and WOO HOO!
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But here's the real question, have you tried... WoW? It's like WoW but more WoW than WoW.
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You seem pretty smart and a nice guy but i'll let you in on a lil something. Some of the people who make these threads with issues and compare it to WOW. Well...they didn't play wow when it first came out. So take anything they say with a grain of salt...or a couple of table spoons of salt. Put that with the "we want it now" generation and you get what you see here. People who make demands on things comparing them to other things which they have no knowledge of. Welcome to Nexus cupcake!
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Look WoW is a solid MMO it's had plenty of years behind it and it has a good player base supporting it. It has set staples on a number of core MMO elements but other then that it's has it's own direction..
 
WIldstar doesn't need to follow any of what WoW does to be successful it just needs to do it right and and carbine needs clear about how it's going to achieve that. This is my opinion though It seems a lot of angry people out their just don't like to hear positive things about any game. They just want shit to burn.
 
WoW is good Wildstar is also good.. Right now I like playing wildstar more. Medics.... Have I mentioned how much I love medics........mmmmm medics.
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Let's just state that WoW didn't have any of those so-called "features" like raid finder or wth, at the age W* is.
 
Wow is almost 10 years old, W* is only 2 months.
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if i made a mmo it would be so frigin good 
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Just copy everything with this combat system. A mmo would be so easy to make ...
 
if i made a mmo it would be so frigin good 
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if i made a mmo it would be so frigin good 
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			Sadly I will probably go back when xpac comes out.	
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Sadly I will probably go back when xpac comes out.
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Funny you should say this, every time I feel frustrated at something not being fixed or working properly in WildStar, reading WoW/MMO-Champ forums puts things immediately back into perspective and I find myself immensely grateful that WildStar exists.
 
It's okay, just stick with WoW, to each their own. When you make that MMO be sure to tell us about it too.	
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It could have been worse.
 
They could have copied "vanilla" (I really hate using that word for some reason) WoW. Only a handful of dungeons, if I remember rightly they only had 1 raid, no BG's, 1000+ queues, constant server crashes, kneeling for 30 minutes to loot something, some classes barely worked, 2 classes were completely useless and Rogues were irritating the masses at Tarren Mill.
 
As others have said, if you want a game exactly like WoW then WoW is still around.	
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Unscripted Combat?
 
 
Is that not telling someone you're about to get naked before you hug them?	
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Thanks haha. Yeah, totally agree, but what's nice is that those people from this generation won't be able to keep on playing the game since they won't have anything to help them get what they want with minimum effort. So after that "wave", maybe will stay on Nexus only the people that actually see the game for what is it, and despite the fact that there is no raid finder or any function-like, it's still very playable, and that's why some guilds already cleaned th hardest raids. Hope is everything ! But sure, I won't be replying to every post saying that kind of things.
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I have played wow when it was released. We had massive lags, disconnects, and some servers were so empty that we couldn't find any players for raids or dungeons. Since our server was so empty, we were forced to level new chars on other servers since they didn't have the option for server transfer.
 
The class balance in wow was soo awefull. People from those days may remember rogue equipped with level 1 skinning knife with no other items equipped was killing fully pvp geared players (google world of roguecraft ). And in the times i have played they could never do the balance at all, they either nerved or buffed a class thats it.
 
I also started Wildstar on a shit server, Contagion it was. On prime time there were like 15-20 ppl max in front of Auction house. Then I transferred to Hazak and the game is on a whole different level at the moment. People even form silver pugs on zone chat lol? On my old server you had to wait at least 20 minutes for dungeons groups.  
 
What Carbine should do is to make free transfers or to merge servers, because they are loosing lots of good players because of low population issues. They may think that they are making good cash by selling server transfers but they are actually loosing cash on long term.
 
Other than that it is a great game overall, combat system is almost perfect. The reason I quited wow 7 years ago was because the game has become tooooo easy, and epics weren't epics. Hope Wildstar finds a way to keep good players with challenging content and keep average players with casual content. So we keep the good economy and good community. 	
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I'd like them to rip the cross-server ease of Rift.
 
Would make getting shit done so much easier if we could hop back and forth between servers to get groups for x and y events on maps.	
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I love pugs and i love new fights and if the fight is new to everyone all the time people cant get mad at eachother
 
 
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Just copy everything with this combat system. A mmo would be so easy to make now, copy and paste - change the artwork the avatars landscape and WOO HOO! 
 
I like wildstar but 2 dungeons from lvl 15 to 34?? that lvls you down to 20 so you never get new gear and its always slow? with people ALWAYS learning the fights? 3 pvp brackets??? 15-29 30-49 and 50? the gear/experience/amps/ability point gap is MASSIVE a fresh 30 vs a full pvp geared 49? fair? yes it scales you but its not the same.
 
Empty servers? why no cross realms? why so many servers anyway? 
 
No raid finder? Force people to find groups on low pop servers?
 
WoW has had a TON of time to figure out what attracts people sooooo just copy it with this combat system because nothing will beat out wow unless its wow with a better combat system and by better just something that makes you feel 100% involved or something I dont even know.
 
People want to see people playing and have access to all material in the game - we all pay the same price to play.
 
I know developers want to try and change everything but for me the only thing that will make a mmo better than WoW is a very unique and involved combat system and so far this one is interesting but I duno people need to suck it up and admit WoW is a VERY good mmo and watch it close.
 
I read some carbine guys broke away from blizzard and want to make a MMO the right way this time but I duno you hit a massive brick wall at 50 and access to pvp and pve while leveling is awkward and like one guy said 'a game isnt hard when you get forced have pre made groups for everything' I actually dont know if thats what he said but it was something like that to me a hard game - which no mmo has done yet - would simply be...(dot dot dot)
 
UN-SCRIPTED COMBAT
 
I watched a video some carbine guys were like 'with telegraphs we can do anything' well then why the heck do you make a boss and only give him 3 different telegraphs? you do a boss once then boooorrrriiing 0 replay value. why cant he have a 'pool base' of say 300 different attacks/abilities/whatever and they just randomly get activated.
 
I know you guys can do this because thats how loot tables work - the boss can drop 'x' loot and its based on % values yet the fights are so boring and dull and the same thing every time AHHHHH to make something 'hard' you cant know what its about to do if i can google what a boss will do at what % of his life thats not hard its just finding 'x' amount of people who have a brain and that is hard actually very hard but that shouldnt be the 'hard' part of a game
 
I love pugs and i love new fights and if the fight is new to everyone all the time people cant get mad at eachother
 
if i made a mmo it would be so frigin good 
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The combat system is the one thing I wouldn't copy, for sure.  It's honestly the only thing that remotely keeps me playing this game.  I had high hopes that PvP would be fixed, but it wasn't.
 
So I may reluctantly go back to WoW wishing they had Wildstar's combat system.	
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Eh bored so I'll bite nom nom nom
 
 
The day they add raid finder is the day I quit with zero possibility of ever returning and I'm pretty sure I wouldn't be alone on that.	
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2/10
 
Fail troll is fail.
 
I can't believe you people are biting at this terribad troll thread.
 
Well, it's either a troll thread or OP is all of 12 years old. Either way. Fail. Would not read again.	
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Didn't read all of OP- but to respond to subject line:
 
If you just copy the big dog with less resource, no one will ever play your game over the big dog. You have to do something different.
 
WoW doesn't have to change. Everyone else has to justify it's existence.
 
And I think the auto-level down to dungeons is one of the best parts about this game.	
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Is it april 1st or am I drunk? 
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And I think the auto-level down to dungeons is one of the best parts about this game.
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Well this is a troll if I ever saw one.
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Oddly enough, that auto-down-level crap is the reason I quit GW2 after three weeks.
 
I mean, it's not so bad for instanced-only content, but a max-level toon goes to a lowe-level zone and is forced to be gimpy again? Oooooh I hated that so much.
 
I level to get more badass. I don't level to get knocked down by mobs/content I've already passed. Sometimes, a guy just wants to roflstomp low-end mobs ...
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Just copy everything with this combat system. A mmo would be so easy to make now, copy and paste - change the artwork the avatars landscape and WOO HOO! 
 
I like wildstar but 2 dungeons from lvl 15 to 34?? that lvls you down to 20 so you never get new gear and its always slow? with people ALWAYS learning the fights? 3 pvp brackets??? 15-29 30-49 and 50? the gear/experience/amps/ability point gap is MASSIVE a fresh 30 vs a full pvp geared 49? fair? yes it scales you but its not the same.
 
Empty servers? why no cross realms? why so many servers anyway? 
 
No raid finder? Force people to find groups on low pop servers?
 
WoW has had a TON of time to figure out what attracts people sooooo just copy it with this combat system because nothing will beat out wow unless its wow with a better combat system and by better just something that makes you feel 100% involved or something I dont even know.
 
People want to see people playing and have access to all material in the game - we all pay the same price to play.
 
I know developers want to try and change everything but for me the only thing that will make a mmo better than WoW is a very unique and involved combat system and so far this one is interesting but I duno people need to suck it up and admit WoW is a VERY good mmo and watch it close.
 
I read some carbine guys broke away from blizzard and want to make a MMO the right way this time but I duno you hit a massive brick wall at 50 and access to pvp and pve while leveling is awkward and like one guy said 'a game isnt hard when you get forced have pre made groups for everything' I actually dont know if thats what he said but it was something like that to me a hard game - which no mmo has done yet - would simply be...(dot dot dot)
 
UN-SCRIPTED COMBAT
 
I watched a video some carbine guys were like 'with telegraphs we can do anything' well then why the heck do you make a boss and only give him 3 different telegraphs? you do a boss once then boooorrrriiing 0 replay value. why cant he have a 'pool base' of say 300 different attacks/abilities/whatever and they just randomly get activated.
 
I know you guys can do this because thats how loot tables work - the boss can drop 'x' loot and its based on % values yet the fights are so boring and dull and the same thing every time AHHHHH to make something 'hard' you cant know what its about to do if i can google what a boss will do at what % of his life thats not hard its just finding 'x' amount of people who have a brain and that is hard actually very hard but that shouldnt be the 'hard' part of a game
 
I love pugs and i love new fights and if the fight is new to everyone all the time people cant get mad at eachother
 
if i made a mmo it would be so frigin good 
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Someone actually got it. Did no one recognize the name of the OP, or are there simply too many trolls to keep track of?
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These forums are set to permanent if it bleeds we can kill it mode.
 
You could name yourself 'IAMTROLLINGGUYZHUHU' and it would still end up the same.
 
Automated Defense Systems go!
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Unfortunately that gives the trolls exactly what they want: attention. I remember there was one guy on some pre-release fan forum (for WoW iirc) who was a master of the art of making trolls lose their shit and make themselves look like complete idiots. All he ever did was to respond with constructive and well-founded counter-arguments which completely dismantled their flamebait. Ironically, his forum avatar was a troll.
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I nominate you to this role.
 
Shall i help you find a new avatar to suit? <3
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			I remember an MMO tried to "Just copy WoW".  I'm pretty sure it was a disaster.  (SWG NGE).	
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			I genuinely wish that Wildstar would have copied at least one part of TBC-era WoW:  having a ton of dungeons.  TBC had 15 dungeons at launch, and 7 of those were appropriate for max level characters.  And all of these had heroic / veteran modes.  By contrast, Wildstar has only 8 dungeons / adventures, and only 1 with a normal mode for max level characters.  If there had been 6 additional dungeons / adventures whose normal modes were for level 50 characters -- along with veteran modes for each of those -- I think this would have improved the game's longevity for more casual players and kept the dungeons and adventures fresh.	
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Meh this warrants a post from me I guess(trying to cut back because it's already decided who the game is for as of yesterday).
 
A more accessible Wildstar(because that is the number 1 trait of WoW) is a top 2 or 3 MMORPG. You people angrily disagreeing with the op are free to do so. If Wildstar was accessible in the way WoW is (and ARR) at launch there would stil be "Queues are too long" post. Especially with this combat. They have decided to stick to their Philosophy though. That is what I took from yesterday's patch. Commendable. But, is it good for business?	
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I remember an MMO tried to "Just copy WoW".  I'm pretty sure it was a disaster.  (SWG NGE).
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Meh this warrants a post from me I guess(trying to cut back because it's already decided who the game is for as of yesterday).
 
A more accessible Wildstar(because that is the number 1 trait of WoW) is a top 2 or 3 MMORPG. You people angrily disagreeing with the op are free to do so. If Wildstar was accessible in the way WoW is (and ARR) at launch there would stil be "Queues are too long" post. Especially with this combat. They have decided to stick to their Philosophy though. That is what I took from yesterday's patch. Commendable. But, is it good for business?
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