Protection From Fire (wizard)

The wizard spell Protection From Fire bestow upon the target creature protection from magical and non-magical fire damage.
==Description==
==Gameplay==
The caster applies this to a single creature or self - it has a range of basically "touch" distance.
When the spell casting is finished the recipient will show a brief color fade, a lighting effect and a 3D graphic rendered on their sprite.
A text will display, reading "Protection from Fire".
A player character will show an icon (No. 16) titled "Protection From Fire" on their portrait for the spell's duration, and a sound effect will audible when the spell expires. 
This spell will bestow the recipient with Fire damage resistance set to 100%.
This spell can be removed by any applicable Dispel Magic source or with a Breach spell.
Multiple applications of this spell on the same creature will not increase fire resistance over 100%; the most current application will refresh the spell's duration.
Note that this spell also sets 'magical fire damage" resistance to 50%, however, that damage type is not implemented in the unmodified game.
==Where to obtain its scroll==
===The Black Pits===
====Sold by====
* Dinguer the Mad 
===Baldur's Gate===
====Sold by====
* High Hedge Estate
===Baldur's Gate II: Shadows of Amn===
====Sold by====
*City Gates Merchant
*Kich, Trademeet 
*Brynnlaw Store
*Therndle Daglefodd
*Ust Natha Bazaar
===Baldur's Gate II: Throne of Bhaal===
====Sold by====
*Arcana Archives
===The Black Pits II: Guardians of Thay===
====Sold by====
*Book Merchant 
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition Wizard spell Protection from Fire protects the creature touched by the caster and is immune to normal fire. Against magical flame, protected creatures receive a +2 bonus to saving throws against fire-based attacks, and such attacks in­flict only 50% of their normal damage.
==Mod content==
Spell Revisions mod has removed this arcane spell from the game. There is no direct 3rd level equivalent spell. However, there is a 4th level arcane spell, as described below:
Protection from Elemental Energy
Level: 4
School: Abjuration
Range: Touch
Duration: 1 turn/level
Casting Time: 5
Area of Effect: 1 creature
Saving Throw: None
When this spell is cast, the recipient receives complete protection from one damage type: acid, cold, fire, or lightning. 100% of the damage from the selected source of energy will be absorbed, and the target creature will become completely immune to the effects of spells based on that element. Multiple castings of this spell are not cumulative, but each time a different damage type can be selected.
There is also the new 2nd level arcane spell described below:
Resist Elements
Level: 2
School: Abjuration
Sphere: Protection
Range: Touch
Duration: 1 turn + 1 round/level
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: None
Upon the casting of this spell, the recipient’s resistance to all forms of elemental damage is increased by 25%. This effect will last for the duration of the spell or until dispelled. Multiple castings of this spell are not cumulative.
==External links==
*
* Advanced D&D 2nd Edition Wiki - Protection from Fire (Wizard Spell)