Elegy 6.1: Deneb Quadrant

The Deneb Quadrant (Kn'ga Ja'lgaga Idar Ko'dath'nH'hra in the Kilrathi) is the heart of Epsilon's Terran civilization. Largely controlled by the Union of Border Worlds, the Quadrant contains the capital of the Union at Epsilon Prime as well as several other population centers. The Quadrant is generally divided into three main regions: Upper Deneb (consisting of the Orsini and Torgo systems), Middle Deneb (which is more commonly known as the Circe Trade Corridor, consisting of Peleus and Orestes), and Lower Deneb (into which the rest of the systems in the Quadrant fall with the exception of Locanda, which is considered part of the Lower Day Quadrant region in Vega Sector). The region was heavily contested during the Kilrathi War; the largest colony in the Sector, Goddard, was destroyed in an attack in 2655 and in 2667 the entire Quadrant was overran by the Kilrathi. The Quadrant is still recovering from the Kilrathi takeover, a process that is occurring slowly but surely.
====Ayer's====
 Ayer's is a star system in the Deneb Quadrant. Its Kilrathi name is Kabla-Pak and it features a large asteroid known as Ayer's Rock, which housed a starbase complex up until late 2667. The exact date of the base's origin is unclear, the records of its construction having been lost (along with the knowledge of the location of the Canewdon/Ayer's jump point), but there are some who believe that it may have been built by the Pilgrims as early as 2500, which would have made it one of the more distant Pilgrim outposts. Others believe the base was constructed by the Kilrathi specifically for the Society of Mandarins. Regardless of its origin, the Mandarins were utilizing it main base of operations in Epsilon Sector as early as 2654. In 2667, the existence of the station was finally discovered by the Confederation's Special Operations Division by a Confederation spy named Scorpion, who successfully infiltrated the Mandarin ranks. Sixteen months after his last transmission, Scorpion reported to Special Operations CO James Taggart the location of the facility. Taggart commissioned his old friend Colonel Christopher Blair to assist in the operation to destroy the station. The operation was successful and the base's destruction lead directly to the collapse of the Mandarin movement. Today, the system remains uninhabited though there has been some talk among the Union of Border Worlds leadership about re-establishing a base in the system in order to provide better protection for merchant traffice. Meantime, the asteroid on which the base was established still exists; it would be more of a tourist attraction if the system itself were not so dangerous to visit. Despite the presence of several asteroid belts and a few war-era minefields placed by the Mandarins, the system still sees a fair amount of commercial traffic; indeed, it is a vital link between Upper and Lower Deneb and is a stopover on the Deneb-Kabla Meth trade line. Four of Epsilon's major corporations route their ships through Ayer's, with the system seeing about sixty cargo ships pass through daily. Ayer's asteroid fields are prime staging areas for pirate clans and it's a rare day when no convoys are attacked.
Facilities and Commodities
*None
Nav Point Reference
*Nav 1 (32x4): Jump to Kabla Meth System.
*Nav 2 (80x10): Jump to Nav 4 / Asteroid Field.
*Nav 3 (89x46): Nav Point.
*Nav 4 (78x78): Jump to Nav 2 / Asteroid Field.
*Nav 5 (1x85): Jump to Canewdon System.
*Nav 6 (11x55): Minefield.
*Nav 7 (35x39): Ayer's Rock / Asteroid Field.
*Hidden Nav 1 (65x67): Minefield between Nav 4 and Nav 7.
Distances between Major Points of Reference, Ayer's System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Hidden Nav 1
Nav 1 	0 	483,735 	708,025	871,321	867,295 	551,543	351,283	711,196
Nav 2 	483,735	0 	371,080	680,294	1,089,312	823,772	535,350	589,406
Nav 3 	708,025	371,080 	0 	338,378	962,549 	785,175	544,518	318,904
Nav 4 	871,321	680,294 	338,378	0 	773,175 	708,378	580,517	170,294
Nav 5 	867,295	1,089,312	962,549	773,175	0 	316,228	572,014	664,831
Nav 6 	551,543	823,772 	785,175	708,378	316,228 	0 	288,444	553,173
Nav 7 	351,283	535,350 	544,518	580,517	572,014 	288,444	0 	410,366
Hidden Nav 1	711,196	589,406 	318,904	170,294	664,831 	553,173	410,366	0
Encounter Probabilities and Die Rolls, Ayer's System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Hidden Nav 1
Probability	89 	99 	80 	99 	80 	84 	99 	90
0 	2 Despoiler Falchions1 Despoiler Claymore2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite) 	3 Retro Talons 	3 Morgan Razors (Elite) 	2 Lance Orions (Elite, Paulsen)2 Lance Artemises (Paulsen) 	2 Jezebel Razors1 Jezebel Dirk 	3 Retro Talons (Elite) 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite) 	2 Persotech Dirks1 Persotech Errant
1 	3 Morgan Razors 	2 Despoiler Razors1 Despoiler Dirk 	4 Retro Talons 	2 Lance Claymores (Elite, Paulsen)2 Lance Clarksons (Paulsen) 	2 DEP Vaktoths (Elite) 	2 Lance Falchions (Elite, AMQ)2 Lance Barques (AMQ)1 Lance Durango (AMQ) 	3 Retro Talons 	2 Lance Dragons (Elite, Lance)
2 	2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)1 DeathHead Naktarg 	2 Despoiler Razors (Elite)2 Despoiler Dirks (Elite) 	2 Lance Arrows (Elite, Lance) 	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Tallahassee 	2 DEP Darkets1 DEP Jakhari 	3 Retro Talons 	2 Jezebel Razors1 Jezebel Dirk 	2 Jezebel Gladii2 Jezebel Claymores (Elite)1 Jezebel Tallahassee
3 	3 Persotech Dirks1 Persotech Errant2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite)2 Despoiler Naktargs1 Despoiler Kamrani	2 Lance Arrows (Elite, Lance) 	4 DEP Dralthi-IVs (Elite) 	3 DEP Darkets 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite) 	2 Guinterin 350r2 Guinterin Pelicans1 Guinterin Paradigm2 Jezebel Falchions2 Jezebel Claymores1 Jezebel Caernaven 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Caernaven 	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Caernaven
4 	3 Retro Talons2 KAC Dralthi-IVs (Elite)2 KAC Sha'kars1 KAC Kamrani 	2 Morgan Razors (Elite)1 Morgan Caernaven (Elite) 	4 DEP Dralthi-IVs (Elite) 	2 DEP Darkets 	2 Guinterin 325a2 Guinterin Pelicans2 DEP Dralthi-IVs (Elite) 	2 Paulsen Claymores1 Paulsen Artemis3 DEP Dralthi-IVs1 DEP Jakhari 	3 Paulsen Claymores (Elite)1 Paulsen Artemis2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Caernaven	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Tallahassee
5 	2 Jezebel Razors2 Jezebel Dirks1 Jezebel Caernaven3 BWNR Hellcats2 BWNR Clarksons (Elite)1 BWNR Caernaven 	3 Lance Claymores (Elite, Paulsen)1 Lance Clarkson (Paulsen) 	3 Morgan Hellcats 	3 DEP Darkets1 DEP Jakhari 	2 AMQ Falchions1 AMQ Barque2 DEP Vaktoths1 DEP Jakhari 	2 Jezebel Falchions2 Jezebel Claymores1 Jezebel Drayman-III2 BWNR Vindicators 	3 Persotech Dirks1 Persotech Clarkson2 Jezebel Razors1 Jezebel Dirk1 Jezebel Caernaven 	2 Jezebel Razors2 Jezebel Dirks1 Jezebel Drayman-III
6 	2 Despoiler Razors (Elite)2 Despoiler Dirks (Elite)2 Confed Tigersharks1 Confed Pelican 	3 Retro Talons (Elite) 	3 Morgan Hellcats 	3 Retro Talons 	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Tallahassee2 BWNR Banshees 	3 Retro Talons2 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven 	2 Lance Dirks (Elite, Persotech)1 Lance Errant (Persotech)2 KAC Vaktoths (Elite) 	2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite)
7 	3 Scavage Razors2 BWM Hellcats (Elite) 	3 Paulsen Orions1 Paulsen Clarkson3 Morgan Razors (Elite)1 Morgan Caernaven	3 Retro Talons (Elite) 	3 Retro Talons 	2 Despoiler Falchions2 Despoiler Claymores2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)2 KAC Dralthi-IVs1 KAC Kamrani	2 Lance 325a (Elite, Guinterin)1 Lance Pelican (Guinterin)2 BWNR Bearcats1 BWNR Clarkson 	3 Lance Dirks (Elite, Persotech)1 Lance Clarkson (Persotech)3 BWNR Banshees (Elite) 	4 Persotech Dirks2 Persotech Errants2 Jezebel Razors2 Jezebel Dirks1 Jezebel Drayman-III
8 	3 Guinterin 350r2 Guinterin Pelicans4 DEP Darkets2 BWNR Bearcats2 BWNR Clarksons (Elite)1 BWNR Caernaven 	2 Morgan Razors2 BWM Bearcats1 BWM Phoenix 	3 Paulsen Claymores1 Paulsen Clarkson2 Despoiler Falchions (Elite)1 Despoiler Claymore (Elite) 	2 Paulsen Claymores (Elite)2 Paulsen Artemises2 DEP Vaktoths1 DEP Jakhari 	4 DEP Dralthi-IVs (Elite)1 DEP Jakhari2 KAC Strakhas2 KAC Sha'kars1 KAC Kamrani 	4 Guinterin Arrows2 Guinterin Pelicans1 Guinterin Paradigm4 Retro Talons2 BWNR Bearcats2 BWNR Clarksons1 BWNR Caernaven 	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Caernaven2 KAC Dralthi-IVs1 KAC Kamrani 	2 Lance Dirks (Elite, Persotech)2 Lance Errants (Persotech)2 KAC Dralthi-IVs (Elite)
9 	2 AMQ Falchions (Elite)1 AMQ Satohri2 Morgan Razors3 BWM Stilettos 	4 Retro Talons2 Confed Piranhas (Elite) 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Caernaven2 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)3 BWNR Vindicators1 BWNR Clarkson	2 AMQ Broadswords (Elite)2 AMQ Satohris1 AMQ Durango (CV)2 Jezebel Gladii1 Jezebel Claymore (Elite)1 Jezebel Caernaven2 KAC Dralthi-IVs 	4 AMQ Falchions (Elite)1 AMQ Barque2 Jezebel Falchions2 Jezebel Claymores1 Jezebel Drayman-III3 BWNR Vindicators1 BWNR Clarkson	3 Lance Dirks (Elite, Persotech)1 Lance Errant (Persotech)2 KAC Vaktoths 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Drayman-III3 KAC Vaktoths2 KAC Jakharis
====Canewdon====
 Canewdon is a star system in the Deneb Quadrant. It features Akko Station, a war-era star base built by the Confederation and currently operated by the Outerworlds Navy. The system's Kilrathi name is Kabla Mek. It is part of the sub-region known as Lower Deneb, a group of seven star systems that comprise the bulk of the systems in the Quadrant. Canewdon was a largely uninhabited backwater system for much of its history; there is some evidence that the Pilgrims used it to travel to their outpost in the Ayer's system but none that suggest they ever set up a permanent outpost in the area, and knowledge of the Ayer's jump point was lost when the Pilgrims were incorporated into the Confederation. After the attack on Goddard in 2654 and the Confederation's subsequent retreat from Firekka in 2655, Fleet Command requested that the Grand Assembly commission a forward base in a relatively secure position in Lower Deneb, in order to curtail further Kilrathi incursions into the area and to act as a regional headquarters. After a review of the data available on the systems in Lower Deneb, the Grand Assembly selected Canewdon to be the site of Akko Station, which came on-line in 2658. Akko is perhaps best known as the site where Zachary Colson was held after his arrest at K'Tithrak Mang in 2666; his subsequent escape the following year occurred when the transport ship on which he was being held was hijacked by his Mandarin supporters. Shortly thereafter the system played host to the field trials of the F-95 Morningstar aboard TCS Concordia, with Akko acting as a support base. Akko was evacuated during the Kilrathi takeover of the Sector later that year; an effort to mask the station's sensor ghost was successful and the Kilrathi never took over the base, leaving it intact when the Confederation was able to return in 2668. The base continued to operate on a reduced staffing level at the end of the War to combat the growing problems of piracy in the region. When the Union of Border Worlds was formally recognized by the Confederation, the new nation purchased the base from the Confederation and later refitted it to serve their needs. As part of the base's refitting, most of its cargo and hangar spaces were converted into additional habitation spaces, giving the station a total capacity of around 48,500 people; as of 2680, the station's permanent population is near this new maximum. Akko today is now a major Border Worlds outpost, serving as a rest and repair station for cargo ships along the Deneb-Kabla Meth trade line; this service has been a godsend to many a transport crew, particularly those incoming from Ayer's where pirate activity is notably intense. The system as a whole sees around ninety cargo ships a day. Piracy in the system itself is fairly moderate owing to the presence of an asteroid belt, with the Despoilers being notably active in the area. The Border Worlds Naval Reserve maintains a constant and vigilant patrol of the system; help is never too far away for those who can get off a distress signal.
Facilities and Commodities
*Akko Station (Population: 47,816 (Large Town; Border Worlds Military); 55.11% Terran (UBW), 27.56% Terran (Confederation), 17.33% Other; Government: Overlord (Outerworlds Navy CO); ECON: +10; CLTR: -20; ORDR: +20; INFO: +5; CRPT: +10; Qualities: Military Installation, Asocial, Isolated; Item Limit: 17/¤3,250; Buy-Back Limit: ¤16,250; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: None; Major NPCs: 3/600, 14/500, 28/200, 56/100).
**Guild Offices: None
**Corporate Offices: Guinterin Combine, Rondell Corporation, AMQ, Paulsen Kinetics, Persotech
**Outfitters: Clothing/Containers, Tools/Wilderness Gear, Scanners/Computer Technologies.
**Other Facilities: Hospital, Bank.
**Kilrathi Clan Representation: nar Qarg.
**Available Commodities at Campaign Onset:
***Space Salvage- ¤205, 176 units.
***Armaments - ¤270, 16 units.
Nav Point Reference
*Nav 1 (16x17): Jump to Ayer's System.
*Nav 2 (94x4): Jump to Deneb System.
*Nav 3 (86x92): Jump to Goddard System.
*Nav 4 (9x81): Akko Station.
*Hidden Nav 1 (45x58): Asteroid Field between Nav 1 and Nav 3 and between Nav 2 and Nav 4.
*Hidden Nav 2 (14x38): Asteroid Field between Nav 1 and Hidden Nav 3.
*Hidden Nav 3 (11x60): Minefield between Hidden Nav 2 and Nav 4.
Distances between Major Points of Reference, Canewdon System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Hidden Nav 1	Hidden Nav 2	Hidden Nav 3
Nav 1 	0 	790,759 	1,025,914	643,817 	502,195 	210,950 	432,897
Nav 2 	790,759 	0 	883,629 	1,146,909	729,178 	869,253 	1,001,249
Nav 3 	1,025,914	883,629 	0 	777,817 	532,635 	900,000 	815,414
Nav 4 	643,817 	1,146,909	777,817 	0 	427,200 	432,897 	210,950
Hidden Nav 1	502,195 	729,178 	532,635 	427,200 	0 	368,917 	340,588
Hidden Nav 2	210,950 	869,253 	900,000 	432,897 	368,917 	0 	222,036
Hidden Nav 3	432,897 	1,001,249	815,414 	210,950 	340,588 	222,036 	0
Encounter Probabilities and Die Rolls, Canewdon System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Hidden Nav 1 	Hidden Nav 2 	Hidden Nav 3
Probability	68 	45 	54 	81 	79 	78 	78
0 	3 Paulsen Orions2 Paulsen Artemises 	4 Persotech Dirks1 Persotech Errant 	2 AMQ Falchions (Elite)1 AMQ Barque 	2 Persotech Dirks (Elite)2 Persotech Clarksons 	2 DeathHead Falchions1 DeathHead Claymore1 DeathHead Savannah 	2 DeathHead Razors (Elite)1 DeathHead Dirk(Elite) 	2 Morgan Razors (Elite)
1 	2 Despoiler Falchions1 Despoiler Claymore2 Despoiler Naktargs 	2 Guinterin 325a2 Guinterin Pelicans 	3 AMQ Broadswords1 AMQ Sathori 	2 DeathHead Super Hornets2 DeathHead Claymore (Elite) 	2 DeathHead Falchions1 DeathHead Claymore1 DeathHead Naktarg 	2 DeathHead Razors1 DeathHead Dirk 	3 Lance Dirks (Elite, Persotech)
2 	2 Despoiler Razors (Elite)1 Despoiler Dirk(Elite)2 Despoiler Naktarg (Elite)2 Despoiler Kamranis 	2 Guinterin Arrows1 Guinterin Stardust 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)	2 DeathHead Super Hornets1 DeathHead Claymore (Elite) 	2 DeathHead Razors2 DeathHead Dirks1 DeathHead Savannah 	4 Lance Aurora LE (Elite, Bartok)1 Lance Constellation (Bartok) 	4 Lance Aurora LE (Elite, Bartok)1 Lance Belleau Wood (Bartok)
3 	2 Despoiler Razors (Elite)1 Despoiler Dirk(Elite) 	2 Paulsen Orions (Elite)2 Paulsen Artemises 	2 Despoiler Razors1 Despoiler Dirk 	2 BWNR Vindicators 	2 DeathHead Razors (Elite)2 DeathHead Dirks (Elite)2 DeathHead Drayman-IIIs 	4 Lance Orions (Elite, Paulsen)2 Lance Clarksons (Paulsen) 	3 Rondell Centurions (Elite)1 Rondell Galaxy1 Lance Centurion (Elite, Rondell)1 Lance Galaxy (Rondell)
4 	2 Despoiler Falchions (Elite)2 Despoiler Claymores(Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav 	2 Paulsen Claymores1 Paulsen Artemis 	3 Retro Talons 	2 BWNR Vindicators 	4 Rondell Centurions1 Rondell Galaxy2 DeathHead Razors1 DeathHead Dirk1 DeathHead Naktarg 	2 Rondell Demons2 Rondell Clydesdales2 Despoiler Razors1 Despoiler Dirk 	2 Jezebel Razors2 Jezebel Dirks4 BWNR Banshees (Elite)2 BWNR Clarksons1 BWNR Caernaven
5 	2 AMQ Falchions1 AMQ Barque2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite) 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)	3 BWNR Vindicators 	2 Demon's Eye Dralthi-IVs2 BWNR Vindicators2 BWNR Clarksons (Elite)1 BWNR Caernaven 	2 Demon's Eye Darkets (Elite)1 Demon's eye Jakhari4 BWNR Banshees 	3 Retro Talons2 BWNR Banshees2 BWNR Clarksons (Elite)1 BWNR Caernaven 	2 Jezebel Razors1 Jezebel Dirk2 BWNR Bearcats
6 	2 Despoiler Razors (Elite)1 Despoiler Dirk(Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav2 BWNR Bearcats1 BWNR Clarkson 	2 Despoiler Razors1 Despoiler Dirk 	4 BWNR Vindicators 	2 Demon's Eye Darkets2 BWNR Banshees2 BWNR Clarksons (Elite)1 BWNR Caernaven 	2 Demon's Eye Dralthi-IVs (Elite)2 BWNR Thunderbolts2 BWNR Clarksons (Elite)1 BWNR Caernaven 	3 Retro Talons (Elite)2 BWNR Banshees (Elite) 	2 DeathHead Falchions1 DeathHead Claymore1 DeathHead Naktarg2 BWNR Bearcats
7 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis3 BWNR Banshees (Elite)2 BWNR Caernavens1 BWNR Southampton 	2 BWNR Thunderbolts2 BWNR Clarksons (Elite)1 BWNR Caernaven 	2 Paulsen Orions (Elite)1 Paulsen Artemis4 Demon's Eye Dralthi-IVs1 Demon's eye Jakhari 	3 Retro Talons4 BWNR Vindicators2 BWNR Clarksons1 BWNR Caernaven 	2 Jezebel Razors1 Jezebel Dirk2 BWNR Bearcats1 BWNR Clarkson 	2 Demon's Eye Darkets3 BWNR Thunderbolts 	2 DeathHead Falchions2 DeathHead Claymores2 DeathHead Drayman-IIIs2 BWNR Thunderbolts2 BWNR Clarksons (Elite)1 BWNR Caernaven
8 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)3 BWNR Bearcats1 BWNR Clarkson 	3 Paulsen Claymores (Elite)1 Paulsen Artemis2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs 	3 Guinterin Arrows1 Guinterin Pelican2 BWNR Banshees (Elite) 	3 Retro Talons2 BWNR Hellcats1 BWNR Clarkson 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav4 BWNR Banshees (Elite)	3 Demon's Eye Vaktoths2 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven 	2 Despoiler Razors (Elite)1 Despoiler Dirk(Elite)2 Despoiler Naktargs1 Despoiler Kamrani2 BWNR Vindicators2 BWNR Clarksons1 BWNR Caernaven
9 	3 Guinterin Arrows2 Guinterin Pelicans2 Despoiler Razors (Elite)2 Despoiler Dirks(Elite)2 Despoiler Naktargs1 Despoiler Kamrani2 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven	2 AMQ Broadswords (Elite)1 AMQ Barque4 BWNR Banshees1 BWNR Clarkson 	2 DeathHead Razors1 DeathHead Dirk2 DeathHead Drayman-IIIs2 BWNR Hellcats 	4 Guinterin 350r1 Guinterin Stardust2 Despoiler Razors1 Despoiler Dirk3 BWNR Vindicators	3 Persotech Dirks (Elite)2 Persotech Clarksons1 Lance Dirk (Elite, Persotech)2 BWNR Banshees (Elite)1 BWNR Clarkson 	2 Rondell Demons (Elite)1 Rondell Galaxy2 Jezebel Razors2 Jezebel Dirks3 BWNR Vindicators	4 Persotech Dirks1 Persotech Errant3 Retro Talons2 BWNR Bearcats
====Chanel====
 Chanel is a star system in the Deneb Quadrant, also known as K'ta Tang in Kilrathi. It features Clonshaugh, a refinery base. It is part of the Lower Deneb region. For most of its history, Chanel served as a transfer station along the Vespus-Granita trade route as well as an alternative transfer station along the Vespus-Goddard trade route; the Kilrathi attack on Goddard in 2654 saw the end of its usefulness in that capacity. Chanel was captured by the Kilrathi along with the rest of Lower Deneb and was again used in its capacity as a transfer station between Grills and Deneb Quadrants by the Kilrathi to stage raids on Pembroke and Vespus. After the War's end, Bartok Industries decided to set up a permanent base in the area as part of a wider re-development initiative, signing a ten-year contract with Bronte Corporation to act as the base's main food supplier. Clonshaugh refinery came online in 2671. Unfortunately for Bartok, the new industrial traffic brought with it an immediate upswing in piracy, with the Jezebel pirate clan becoming notably active in the area. The system also became infested with Retros, who saw the base as one of several first targets in the region. Things became bad enough that Bartok had to hire ISS forces - and later forces of the Border Worlds Militia when the base's population elected to join the nascent Union of Border Worlds in 2674 - to attempt to put a stop to it all, further putting a dent in the company's profits. Today, Chanel is one of the poorer systems in Epsilon, seeing only about thirty-five cargo ships per day and having an annual trade volume of a mere 548 million credits. Piracy has been curtailed since the early days of the base's establishment but is still significant, with Retros and Jezebels notably active. The Confederation Navy and Border Worlds Naval Reserve have recently become involved in the process of patrolling the system, though their efforts have yet to bear fruit.
Facilities and Commodities
*Clonshaugh Refinery (Population: 762 (Rural Village; Border Worlds Industrial); 55.17% Terran (UBW), 27.59% Terran (Confederation), 17.24% Other; Government: Council; ECON -5; CLTR +20; ORDR -10; INFO -15; CRPT -5; Qualities: Isolated; Item Limit: 8/¤65; Buy-Back Limit: ¤325; Meals: Low Quality; Lodging: 1-Star; Medical: None; Repairs: None; Major NPCs: 3/200, 6/100).
**Guild Offices: Merchants Guild, Mercenaries Guild
**Corporate Offices: Bartok Industries, Bronte Corporation
**Outfitters: Armor, Tools/Wilderness Gear, Comestibles, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
**Other Facilities: Bar, Ship Dealer
**Kilrathi Clan Representation: nar Caxki.
**Available Commodities at Campaign Onset:
***Power Generators - ¤104, 60 units
Nav Point Reference
*Nav 1 (0x23): Jump to Morpheus System.
*Nav 2 (55x0): Jump to Granita System.
*Nav 3 (57x43): Nav Point (Jump to Pembroke System, Grills Quadrant, Enigma Sector).
*Nav 4 (90x94): Clonshaugh Refinery.
Distances between Major Points of Reference, Chanel System (km)
 	Nav 1 	Nav 2 	Nav 3 	Nav 4
Nav 1 	0 	596,154 	604,070	1,146,342
Nav 2 	596,154 	0 	430,465	1,003,045
Nav 3 	604,070 	430,465 	0 	607,454
Nav 4 	1,146,342	1,003,045	607,454	0
Encounter Probabilities and Die Rolls, Chanel System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4
Probability	75 	82 	99 	75
0 	2 Bartok Aurora MRs2 Bartok Belleau Woods 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)	2 Morgan Razors 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III
1 	2 Bartok Phantoms1 Bartok Constellation 	2 Confed Panthers 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite) 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Caernaven
2 	2 Despoiler Falchions1 Despoiler Claymore2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)	2 Confed Panthers2 Confed Pelicans1 Confed Murphy 	3 Morgan Razors2 Confed Piranhas2 Confed Pelicans1 Confed Murphy 	3 Lance Stilettos (Elite, Bronte)1 Lance Drayman-III (Bronte)
3 	4 BWNR Banshees (Elite) 	4 BWNR Thunderbolts 	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Caernaven2 BWNR Banshees (Elite) 	3 BWM Bearcats (Elite)
4 	2 Confed Piranhas2 Confed Pelicans1 Confed Murphy 	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs1 Bronte Caernaven2 BWM Stilettos 	2 Jezebel Falchions1 Jezebel Claymore2 BWNR Bearcats2 BWNR Caernavens1 BWNR Southampton 	2 Confed Piranhas (Elite)
5 	2 Confed Panthers1 Confed Pelican 	3 Retro Talons3 BWM Hellcats 	4 Lance Aurora LEs (Elite, Bartok)1 Lance Belleau Wood (Bartok)3 Confed Panthers1 Confed Pelican 	2 BWNR Banshees1 BWNR Clarkson
6 	3 Bronte Stilettos1 Bronte Drayman-III4 BWNR Banshees (Elite) 	2 Jezebel Falchions1 Jezebel Claymore3 BWNR Banshees 	3 Lance Stilettos (Elite, Bronte)1 Lance Drayman-III (Bronte)2 BWNR Hellcats1 BWNR Clarkson 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III3 Retro Talons
7 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)2 BWM Stilettos 	4 Retro Talons3 BWNR Thunderbolts 	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Drayman-III4 Confed Panthers 	2 Bartok Phantoms2 Bartok Belleau Woods2 Confed Piranhas
8 	4 Retro Talons3 BWM Stilettos (Elite)1 BWM Hermes 	2 Jezebel Razors1 Jezebel Dirk3 Confed Tigersharks2 Confed Murphies1 Confed Plunkett 	4 Bartok Aurora LEs1 Bartok Belleau Wood2 Jezebel Razors2 Jezebel Dirks2 BWNR Thunderbolts 	4 Lance Stilettos (Elite, Bronte)2 Lance Drayman-IIIs (Bronte)2 Confed Panthers2 Confed Pelelius1 Confed Murphy
9 	3 Bartok Phantoms1 Bartok Belleau Wood3 Retro Talons4 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven 	2 Bartok Phantoms1 Bartok Constellation2 Morgan Razors (Elite)2 Confed Piranhas (Elite)1 Confed Pelican 	3 Bronte Gladii2 Bronte Drayman-IIIs2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Tallahassee3 BWNR Hellcats1 BWNR Clarkson	4 Lance Stilettos (Elite, Bronte)1 Lance Drayman-III (Bronte)2 BWM Bearcats (Elite)
====Deneb====
 Deneb is a star system in the Deneb Quadrant. It features Arided, a refinery, Aridif, a mining base, and the agricultural world of Deneb XII. The system's Kilrathi name is Ko'dath'nH'hra. Though it is physically one of the most rimward systems in the Quadrant, it is still considered part of Lower Deneb due to its jump line connections to the other systems of that region. Deneb XII was known and even considered as a holy place by the Pilgrims due to the presence of a naturally occurring hill formation on its surface upon which, so Pilgrim fundamentalists calculated and so the legend is told, the remnants of SS Yam Suph landed. The formation came to be known as McDaniel's Rock and became a place of pilgrimage for the Pilgrims, with a church mission established nearby in 2414. The planet remained largely uninhabited otherwise, considered sacred by the Pilgrim leadership and forbidden to permanent settlement until 2615, when the militant faction that would ultimately lead the Alliance to ruin seized power. Foreseeing a conflict with the Terran Confederation and the need for additional bases of industry, the Pilgrim leadership finally opened up Deneb XII to colonization and by 2623 Deneb City, located around the site of the original church mission, was flourishing and a new university was established three years later. Deneb XII would be one of the last colonies to be established by the Pilgrims; the planet became the property of the Confederation in 2635 with the dissolution of the Alliance. The Confederation continued to operate Deneb University and it ultimately became a major seat of learning in the region. Deneb remained a nominal Confederation holding until 2667, when the Kilrathi launched the Deneb Offensive; Deneb XII was invaded and swiftly conquered, the population held in thrall until the Kilrathi were driven from Deneb after Operation Back Lash. At War's end, Deneb XII was selected as the site of one of eighteen Kilrathi reservation worlds, with the community of Ulanna established on the planet's surface in 2670. This decision was extremely controversial and proved to be the main deciding factor in the system's decision to join the nascent Union of Border Worlds in 2674. The Kilrathi reservation was formally shut down in 2675, though a sizable group of Kilrathi refugees remain on the planet's surface; indeed, the community of Ulanna has since become a destination for those students from Deneb University interested in learning about Kilrathi culture, and has also become a major tourist destination as well. Industry in the system has recently increased with the construction of Aridif Mining Base and Bronte Corporation's new Aridef Refinery, with the former becoming the site of a new trade school for miners just last year. Deneb City has recently fallen on hard times due to increased activities of the DeathHeads in the University District, with several students and faculty disappearing in the last two years. A recent outbreak of Pox has curtailed trade with the city and its coffers have nearly emptied as a result. The system itself sees about eighty cargo ships pass through a day and boasts an annual trade volume of nearly 42 billion credits. Piracy in the spacelanes is largely held in check due to the efforts of the Border Worlds Naval Reserve out of Epsilon, Confederation Naval forces out of Farragut Station in Veronica, and even KAC Police forces based out of Kabla Meth. The DeathHeads are the most active pirate clan in the area, though piracy in the system in general is kept to a very low degree.
Facilities and Commodities
*System Demographics - 66.49% Terran (UBW), 16.6% Terran (Confederation), 16.88% Other.
*Arided Refinery (Population: 9,230 (Small Town; Border Worlds Industrial); 95.93% Terran (UBW), 1.78% Terran (Confederation), 2.29% Other; Government: Syndicate (Bronte Corporation); ECON +5; CLTR +10; ORDR -50; INFO -5; CRPT +5; Qualities: Superstitious, Plagued (Flu); Item Limit: 12/¤1040; Buy-Back Limit: ¤6500; Meals: Moderate Quality; Lodging: 2-Star; Medical: Minor Surfery; Repairs: None; Major NPCs: 1/500, 7/400, 14/200, 28/100).
**Guild Offices: Mercenaries Guild, Thieves Guild
**Corporate Offices: Hurston Dynamics, Bronte Corporation, AMQ, Paulsen Kinetics
**Outfitters: Weaponry, Clothing/Containers
**Other Facilities: Clinic, Bank, Bar
**Kilrathi Clan Representation: nar Qarg.
**Available Commodities at Campaign Onset:
*** Factory Equipment - ¤71, 45 units
*** Groundcars - ¤150, 82 units
*** Plastics - ¤26, 16 units
*Aridif Mining Base (Population: 3,547 (Village; Border Worlds Mining); 96.28% Terran (UBW), 2.15% Terran (Confederation), 1.57% Other; Government: Council (Local Miner's Union); ECON +0; CLTR +0; ORDR -10; INFO +5; CRPT +5; Qualities: Asocial, Seat of Learning (Mining Trade School); Item Limit: 13/¤325; Buy-Back Limit: ¤1,600; Meals: Moderate Quality; Lodging: 1-Star; Medical: None; Repairs: Vehicle; Major NPCs: 1/400, 6/300, 12/100).
**Guild Offices: None
**Corporate Offices: Guinterin Combine, AMQ, Persotech
**Outfitters: Weaponry, Armor, Clothing/Containers, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
**Other Facilities: Ship Dealer
**Kilrathi Clan Representation: nar Raghitagha.
**Available Commodities at Campaign Onset:
*** Tungsten - ¤93, 64 units
*Deneb XII (PSC 19 Liquid Planet, Population: 1,528,000, A2II Primary / 51.78 AU Distant, Density 1.00 Earth, Volume 1.61*1021 m3, Radius 7,270.75 km, Mass 8.88*1024 kg (1.49 Earths), Surface Gravity 1.14 G, Orbital Period 101.80 Earth years, Sidereal Rotation Period 21 hr / Standard Rotation, Axial Tilt 5°, Atmosphere (Thick): Nitrogen,Oxygen, Hydrosphere (65%): Water, Lithosphere (98%): Tungsten/Antimony/Silver, Biodensity 14%, Categorical Temperature: Temperate to Searing, Light Vulcanism/Light Seismicity/Moderate Global Weather)
**Deneb City (Population: 59,761 (Small City; Border Worlds Agricultural); 37.40% Terran (UBW), 20.18% Terran (Confederation), 17.94% Firekkan, 24.48% Other; Government District: Government: Council (Deneb XII Development Council); ECON +10; CLTR +20; ORDR -15; INFO -5; CRPT -5; Qualities: Holy Site (McDaniel's Rock), Impoverished, Plagued (Pox), Strategic; Item Limit: 25/¤2,000; Buy-Back Limit: ¤16,250; University District: Government: Council (Deneb University Board of Regents); ECON -20; CLTR -15; ORDR -35; INFO +0; CRPT +0; Qualities: Asocial, Hunted Citizenry (DeathHeads), Plagued (Pox), Seat of Learning (Deneb University); Item Limit: 31/¤3,000; Buy-Back Limit: ¤32,500; Meals: High Quality; Lodging: 4-Star; Medical: None; Repairs: None; Major NPCs: 1/800, 6/700, 25/600, 50/300, 100/100; Lifeform Encounter Modifier -5).
***Guild Offices: Thieves Guild
***Corporate Offices: Guinterin Combine, Rondell Corporation, AMQ, Paulsen Kinetics, Persotech
***Outfitters: Armor, Clothing/Containers, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
***Other Facilities: None
***Kilrathi Clan Representation: nar Caxki, nar Ki'ra, nar Raghitagha.
***Transportation Available: Average Quality
***Available Commodities at Campaign Onset:
**** Organic Material - ¤395, 95 units
**** Grain - ¤20, 177 units
**Ulanna (Population: 34,816 (Large Town; Kilrathi Agricultural); 95.40% Kilrathi, 2.44% Terran (Confederation), 2.16% Other; Government: Council (Clan Representatives); ECON +20; CLTR +25; ORDR +5; INFO -5; CRPT +10; Qualities: Strategic, Tourist Trap; Item Limit: 17/¤4,563; Buy-Back Limit: ¤16,250; Meals: Moderate Quality; Lodging: 3-Star; Medical: None; Repairs: None; Major NPCs: 1/600, 7/500, 14/200, 28/100; Lifeform Encounter Modifier -15).
***Guild Offices: Merchants Guild
***Corporate Offices: Broken Claw Agency, Rondell Corporation
***Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Weapon Accessories/Ammo/Batteries
***Other Facilities: Bank, Bar
***Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Kiranka, nar Raghitagha, nar Sihkag.
***Transportation Available: Low Quality
***Available Commodities at Campaign Onset:
**** Vak'qu - ¤650, 52 units
**** Fresh Meat - ¤33, 69 units
**** Ak'rah - ¤33, 62 units
Nav Point Reference
*Nav 1 (34x45): Deneb XII.
*Nav 2 (52x47): Nav Point (Jump to Delius System, Day Quadrant, Vega Sector).
*Nav 3 (91x60): Jump to Canewdon System.
*Nav 4 (59x65): Aridif Mining Base.
*Nav 5 (28x98): Jump to Epsilon Prime System
*Nav 6 (4x80): Arided Refinery.
*Hidden Nav 1 (31x73): Asteroid Field Between Nav 1 and Nav 5 and Between Nav 4 and Nav 6.
*Hidden Nav 2 (75x54): Between Nav 2 and Nav 3.
Distances between Major Points of Reference, Deneb System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Hidden Nav 1	Hidden Nav 2
Nav 1 	0 	181,108	589,406	320,156	533,385	460,977	281,603 	419,762
Nav 2 	181,108	0 	411,096	193,132	563,649	582,495	334,215 	240,416
Nav 3 	589,406	411,096	0 	323,883	735,731	892,693	613,922 	170,880
Nav 4 	320,156	193,132	323,883	0 	452,769	570,088	291,204 	194,165
Nav 5 	533,385	563,649	735,731	452,769	0 	300,000	251,794 	643,817
Nav 6 	460,977	582,495	892,693	570,088	300,000	0 	278,927 	756,108
Hidden Nav 1	281,603	334,215	613,922	291,204	251,794	278,927	0 	479,270
Hidden Nav 2	419,762	240,416	170,880	194,165	643,817	756,108	479,270 	0
Encounter Probabilities and Die Rolls, Deneb System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Hidden Nav 1 	Hidden Nav 2
Probability	99 	92 	99 	90 	99 	86 	90 	95
0 	2 BWM Hellcats (Elite) 	2 Guinterin 325a (Elite)2 Guinterin Pelicans 	2 Rondell Centurions2 Rondell Galaxies 	4 AMQ Broadswords1 AMQ Satohri 	2 Rondell Demons (Elite)1 Rondell Galaxy 	3 KAC Darkets1 KAC Kamrani 	4 Paulsen Orions (Elite)1 Paulsen Clarkson 	2 BWNR Vindicators2 BWNR Caernavens1 BWNR Southampton
1 	4 BWM Stilettos 	2 BWNR Banshees (Elite)1 BWNR Clarkson 	2 BWNR Hellcats 	3 BWM Stilettos 	3 Confed Panthers1 Confed Pelican 	4 KAC Strakhas2 KAC Sha'kars1 KAC Kamrani 	2 BWNR Banshees 	4 BWNR Banshees (Elite)1 BWNR Clarkson
2 	2 BWM Stilettos1 BWM Phoenix 	2 BWNR Vindicators 	2 BWNR Vindicators1 BWNR Clarkson 	2 BWM Bearcats (Elite) 	4 Confed Panthers 	4 KAC Dralthi-IVs (Elite)1 KAC Jakhari 	2 BWM Hellcats (Elite) 	2 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven
3 	2 BWM Bearcats 	4 BWM Stilettos 	4 BWNR Bearcats1 BWNR Clarkson 	2 BWNR Vindicators 	3 Confed Tigersharks1 Confed Pelican 	4 BWM Hellcats 	3 BWNR Bearcats1 BWNR Clarkson 	4 BWNR Hellcats2 BWNR Caernavens1 BWNR Southampton
4 	2 BWM Stilettos 	3 BWNR Banshees 	3 KAC Darkets2 KAC Jakharis 	3 KAC Vaktoths (Elite)2 KAC Jakharis 	2 Confed Panthers 	2 BWNR Banshees (Elite)2 BWNR Caernavens1 BWNR Southampton 	3 BWNR Thunderbolts2 BWNR Clarksons1 BWNR Caernaven 	2 BWNR Hellcats1 BWNR Clarkson
5 	3 BWM Bearcats 	3 BWM Hellcats 	4 BWNR Banshees1 BWNR Clarkson 	2 BWNR Banshees (Elite) 	4 Confed Piranhas1 Confed Pelican 	3 BWNR Banshees 	4 BWNR Vindicators 	2 BWNR Banshees2 BWNR Clarksons (Elite)1 BWNR Caernaven
6 	2 BWM Bearcats 	4 BWNR Hellcats 	4 Guinterin 350r2 Guinterin Pelicans3 BWNR Hellcats2 BWNR Caernavens1 BWNR Southampton 	3 KAC Darkets 	2 Confed Piranhas (Elite)1 Confed Pelican 	3 BWNR Banshees2 BWNR Clarksons1 BWNR Caernaven 	2 BWM Stilettos (Elite) 	3 Hurston Hellcats (Elite)1 Hurston Drayman-III3 BWNR Hellcats1 BWNR Clarkson
7 	2 BWM Hellcats (Elite) 	3 Bartok Aurora MRs1 Bartok Belleau Wood2 BWNR Hellcats 	2 Rondell Demons (Elite)2 Rondell Clydesdales1 Rondell Caernaven2 KAC Darkets1 KAC Jakhari	2 AMQ Falchions (Elite)1 AMQ Satohri4 KAC Dralthi-IVs (Elite)2 KAC Kamranis 	3 Hurston Hellcats (Elite)1 Hurston Drayman-III2 Confed Piranhas 	3 Bronte Stilettos2 Bronte Drayman-IIIs4 BWM Hellcats 	3 Bronte Gladii2 Bronte Drayman-IIIs4 BWNR Thunderbolts2 BWNR Caernavens1 BWNR Southampton 	4 Bartok Aurora LEs1 Bartok Constellation2 BWNR Banshees
8 	3 AMQ Falchions1 AMQ Satohri2 BWM Stilettos 	3 Paulsen Orions (Elite)2 Paulsen Artemises2 BWNR Banshees1 BWNR Clarkson 	3 Persotech Dirks (Elite)2 Persotech Errants2 BWNR Banshees (Elite) 	2 Persotech Dirks1 Persotech Clarkson3 KAC Dralthi-IVs2 KAC Jakharis1 KAC Kamrani 	2 Persotech Dirks2 Persotech Errants4 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy	2 Bronte Stilettos2 Bronte Drayman-IIIs4 BWNR Banshees (Elite)2 BWNR Clarksons (Elite)1 BWNR Caernaven	2 Bartok Phantoms1 Bartok Belleau Wood3 BWNR Banshees2 BWNR Clarksons (Elite)1 BWNR Caernaven	2 Paulsen Claymores1 Paulsen Clarkson2 BWNR Banshees1 BWNR Clarkson
9 	2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)2 BWM Hellcats	2 DeathHead Falchions1 DeathHead Claymore2 DeathHead Drayman-IIIs4 BWM Hellcats	2 Lance Arrows (Elite, Lance)2 BWNR Banshees 	2 DeathHead Razors1 DeathHead Dirk2 BWNR Banshees (Elite)2 BWNR Clarksons1 BWNR Caernaven	2 Guinterin 325a1 Guinterin Pelican3 Confed Tigersharks 	4 Retro Talons2 BWNR Thunderbolts1 BWNR Clarkson 	2 DeathHead Razors1 DeathHead Dirk1 DeathHead Naktarg3 BWNR Hellcats1 BWNR Clarkson 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav3 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven
====Epsilon Prime====
 Epsilon Prime is a star system in the Deneb Quadrant. The system's Kilrathi name is Ko'dath. In addition to being the Epsilon Sector star, the system features the planet of Epsilon Prime. Epsilon was first explored by the Confederation during the initial settlement of the Sector in the 2610s. As a somewhat less optimal world for colonization due to it being tidally locked to the star, Epsilon I (which would later be known as Epsilon Prime) was left untouched even as the system became a major transfer station along Confederation trade routes heading towards Antares Quadrant. The world was finally settled in 2661 after the discovery of significant uranium deposits. Epsilon supplied a modest percentage of the uranium supply for Confederation forces in Epsilon and Enigma sectors for the next decade and was subject to several Kilrathi raids during that period. The original colony was leveled by the Kilrathi after their conquest of Deneb in 2667, with the Kilrathi maintaining control over the system until shortly after Operation Back Lash. After the War's end, the nascent Union of Border Worlds ultimately selected Epsilon Prime as the site for their federal government, a decision made owing to its central location within the union and the fact that it was sparsely inhabited at the time. Work on re-colonization began to support that goal; the colonists and politicians ultimately named their community Hope, a name chosen to reflect a bright and optimistic future for the new starfaring nation. Today, the community houses the entire planetary population of a little over 75,000, mainly federal employees. There have been some financial issues of late within the Capital district and some issues with security for off-world guests, particularly Kilrathi. Commercial traffic is fairly heavy; over 130 trading ships pass through the system on a daily basis. Piracy is kept in check thanks to a very heavy military presence (what with the system being the federal capital of the Union of Border Worlds and all), though it is not totally non-existent owing to the level of commercial traffic the system sees. Notable pirate clans that operate in the system include the DeathHeads and the BlackFire Flock.
Facilities and Commodities
*Epsilon Prime (PSC 18 Rock Planet, Population: 77,040, M6V Primary / 0.12 AU Distant, Density 0.5 Earth, Volume 1.25*1020 m3, Radius 3,101,75 km, Mass 3.45*1023 kg (0.06 Earths), Surface Gravity 0.24 G, Orbital Period 28.45 Earth days, Sidereal Rotation Period 682.85 hrs / Standard Rotation, Axial Tilt 5°, Atmosphere (Thin): Nitrogen, Oxygen, Hydrosphere (30%): Water, Lithosphere (53%): Uranium/Copper/Iron, Biodensity 44%, Categorical Temperature: Temperate to Searing, No Vulcanism/No Seismicity/Calm Global Weather).
**Hope (Population: 77,040 (Small City; Border Worlds Commercial); 77.42% Terran (UBW), 12.90% Terran (Confederation), 9.68% Other; District One: Government: Council (UBW Government); ECON -5; CLTR +30; ORDR -30; INFO +5; CRPT +15; Qualities: Depressed, Liberal, Strategic; Item Limit: 32/¤3750; Buy-Back Limit: ¤24,375; District Two: Government: Council (Hope City Council); ECON +15; CLTR +10; ORDR +5; INFO +0; CRPT +10; Qualities: Asocial, Intolerant (Kilrathi), Strategic; Item Limit: 26/¤5,500; Buy-Back Limit: ¤32,500; Meals: High Quality; Lodging: 4-Star; Medical: None; Repairs: Capital Ship; Major NPCs: 6/700, 24/600, 48/300, 96/100; Lifeform Encounter Modifier: -25).
***Guild Offices: Merchant's Guild
***Corporate Offices: Guinterin Combine, AMQ, Paulsen Kinetics, Persotech
***Outfitters: Weaponry, Clothing/Containers, Tools/Wilderness Gear, Medicine/Medical Technologies
***Other Facilities: UBW Capital, UBW Supreme Court, UBW President's House, Confederation Embassy, KAC Embassy, Ship Dealer.
***Kilrathi Clan Representation: All (KAC Embassy).
***Available Commodities at Campaign Onset:
**** Pre-Fabricated Materials - ¤31, 32 units
**** Artwork - ¤76, 30 units
**** Food Dispensers - ¤71, 61 units
**** Movies - ¤26, 75 units
Nav Point Reference
*Nav 1 (61x38): Epsilon Prime.
*Nav 2 (86x24): Jump to Antares System.
*Nav 3 (74x83): Jump to Ross 34F System.
*Nav 4 (65x94): Jump to Deneb System.
*Nav 5 (23x91): Jump to Granita System.
*Nav 6 (17x54): Jump to Morpheus System.
*Nav 7 (36x63): Jump to Goddard System.
*Hidden Nav 1 (43x45): Asteroid Field between Nav 1 and Nav 6.
Distances between Major Points of Reference, Epsilon Prime System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Hidden Nav 1
Nav 1 	0 	286,531	468,402	561,427	652,150	468,188	353,553	193,132
Nav 2 	286,531	0 	602,080	730,821	919,674	752,396	634,114	478,539
Nav 3 	468,402	602,080	0 	142,127	516,236	639,531	429,418	490,408
Nav 4 	561,427	730,821	142,127	0 	421,070	624,820	424,500	537,122
Nav 5 	652,150	919,674	516,236	421,070	0 	374,833	308,707	501,597
Nav 6 	468,188	752,396	639,531	624,820	374,833	0 	210,238	275,136
Nav 7 	353,553	634,114	429,418	424,500	308,707	210,238	0 	193,132
Hidden Nav 1	193,132	478,539	490,408	537,122	501,597	275,136	193,132	0
Encounter Probabilities and Die Rolls, Epsilon Prime System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Hidden Nav 1
Probability	92 	89 	79 	75 	72 	71 	85 	87
0 	4 Guinterin 350r1 Guinterin Pelican 	2 Rondell Centurions2 Rondell Galaxies 	4 Rondell Centurions (Elite)2 Rondell Galaxies 	3 Rondell Demons2 Rondell Galaxies 	3 Bartok Aurora MRs1 Bartok Belleau Wood 	2 Hurston Hellcats1 Hurston Drayman-III 	2 Rondell Demons2 Rondell Galaxies 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III
1 	2 Persotech Dirks (Elite)2 Persotech Errants 	2 Paulsen Claymores1 Paulsen Artemis 	2 Paulsen Claymores1 Paulsen Artemis 	2 Bronte Gladii1 Bronte Drayman-III 	2 AMQ Falchions1 AMQ Satohri 	3 Guinterin Arrows2 Guinterin Pelicans 	3 Persotech Dirks2 Persotech Errants 	3 Bronte Stilettos (Elite)1 Bronte Drayman-III
2 	2 BWNR Bearcats2 BWNR Clarksons1 BWNR Caernaven 	2 Bronte Stilettos1 Bronte Drayman-III 	3 Rondell Demons (Elite)2 Rondell Clydesdales 	4 Hurston Arrows1 Hurston Drayman-III 	2 Rondell Demons (Elite)2 Rondell Galaxies 	3 Guinterin 350r1 Guinterin Pelican 	2 Bartok Aurora LEs1 Bartok Belleau Wood 	3 Retro Talons (Elite)
3 	2 BWNR Vindicators2 BWNR Caernavens1 BWNR Southampton 	2 BlackFire Yoshiras 	3 Bartok Aurora MRs1 Bartok Belleau Wood 	3 Bartok Aurora LEs2 Bartok Belleau Woods 	2 Bronte Stilettos2 Bronte Drayman-IIIs1 Bronte Caernaven 	2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)1 DeathHead Naktarg 	2 DeathHead Falchions1 DeathHead Claymore1 DeathHead Savannah 	2 BWNR Banshees (Elite)
4 	4 BWNR Banshees1 BWNR Clarkson 	4 BWNR Banshees1 BWNR Clarkson 	3 Rondell Demons2 Rondell Galaxies 	2 AMQ Falchions2 AMQ Barques1 AMQ Durango 	2 Bartok Aurora MRs1 Bartok Constellation 	2 BWNR Banshees2 BWNR Clarksons1 BWNR Caernaven 	3 BWNR Vindicators2 BWNR Caernavens1 BWNR Southampton 	2 BWNR Hellcats
5 	2 Persotech Dirks (Elite)1 Persotech Clarkson3 BWNR Banshees (Elite)1 BWNR Clarkson 	2 Paulsen Claymores1 Paulsen Clarkson3 BlackFire Yoshiras 	2 BWNR Banshees 	3 Paulsen Orions1 Paulsen Artemis 	2 AMQ Broadswords2 AMQ Barques1 AMQ Durango 	3 BWNR Bearcats 	2 AMQ Falchions2 AMQ Barques1 AMQ Durango2 DeathHead Razors2 DeathHead Dirks 	2 Hurston Hellcats (Elite)2 Hurston Drayman-IIIs1 Hurston Savannah2 Despoiler Razors2 Despoiler Dirks
6 	3 Paulsen Orions1 Paulsen Clarkson2 BWNR Vindicators1 BWNR Clarkson 	2 Persotech Dirks1 Persotech Errant2 BWNR Thunderbolts2 BWNR Clarksons1 BWNR Caernaven 	3 Paulsen Orions1 Paulsen Clarkson2 DeathHead Falchions2 DeathHead Claymores 	3 AMQ Falchions1 AMQ Satohri 	4 AMQ Broadswords1 AMQ Barque 	2 Guinterin 325a (Elite)2 Guinterin Pelicans2 DeathHead Razors2 DeathHead Dirks1 DeathHead Savannah 	2 Guinterin 325a (Elite)1 Guinterin Pelican3 BWNR Bearcats1 BWNR Clarkson 	4 Bronte Stilettos2 Bronte Drayman-IIIs1 Bronte Caernaven2 BWNR Vindicators
7 	2 Persotech Dirks (Elite)1 Persotech Errant2 BWNR Bearcats2 BWNR Clarksons1 BWNR Caernaven 	4 Hurston Super Hornets2 Hurston Drayman-IIIs1 Hurston Savannah3 BWNR Banshees (Elite)1 BWNR Clarkson 	4 Persotech Dirks1 Persotech Clarkson3 BWNR Thunderbolts2 BWNR Caernavens1 BWNR Southampton	2 BWNR Vindicators2 BWNR Clarksons1 BWNR Caernaven 	3 BWNR Banshees (Elite) 	4 Hurston Super Hornets2 Hurston Drayman-IIIs3 BWNR Banshees1 BWNR Clarkson 	2 Guinterin 350r1 Guinterin Stardust4 BWNR Hellcats 	2 Hurston F7C Hornets1 Hurston Drayman-III2 BWNR Vindicators1 BWNR Clarkson
8 	2 DeathHead Falchions1 DeathHead Claymore3 BWNR Banshees 	3 BlackFire Valtars3 BWNR Hellcats 	4 Bartok Aurora LEs2 Bartok Belleau Woods2 BWNR Bearcats 	2 Bartok Aurora LEs2 Bartok Constellations3 BWNR Hellcats1 BWNR Clarkson	3 Bronte Stilettos1 Bronte Drayman-III2 BWNR Bearcats 	4 Guinterin 325a1 Guinterin Pelican2 BWNR Banshees (Elite)2 BWNR Clarksons1 BWNR Caernaven 	4 Persotech Dirks (Elite)1 Persotech Errant3 BWNR Banshees1 BWNR Clarkson 	2 Lance Stilettos (Elite, Bronte)1 Lance Drayman-III (Bronte)2 BWNR Bearcats1 BWNR Clarkson
9 	3 Guinterin 325a (Elite)1 Guinterin Pelican3 Retro Talons2 BWNR Banshees2 BWNR Clarksons1 BWNR Caernaven	3 Rondell Centurions (Elite)2 Rondell Clydesdales2 BlackFire Valtars3 BWNR Vindicators2 BWNR Clarksons (Elite)1 BWNR Caernaven	3 Bartok Aurora LEs (Elite)2 Bartok Belleau Woods2 BWNR Thunderbolts 	2 Paulsen Orions (Elite)1 Paulsen Clarkson2 BWNR Banshees (Elite) 	2 AMQ Falchions (Elite)1 AMQ Barque3 BWNR Thunderbolts2 BWNR Clarksons (Elite)1 BWNR Caernaven	2 DeathHead Falchions2 DeathHead Claymores2 DeathHead Drayman-IIIs2 BWNR Bearcats2 BWNR Clarksons1 BWNR Caernaven	2 Persotech Dirks1 Persotech Errant2 DeathHead Super Hornets2 DeathHead Claymores (Elite)2 DeathHead Drayman-IIIs3 BWNR Bearcats1 BWNR Clarkson	2 Hurston Hellcats (Elite)2 Hurston Drayman-IIIs1 Hurston Savannah2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav2 BWNR Vindicators1 BWNR Clarkson
====Goddard====
 Goddard is a star system in the Lower Deneb region of Deneb Quadrant. Its Kilrathi name is Ko'dath-Pa. It features Goddard Transfer Station, a terraforming base. The second planet of the system was originally settled in 2512 by a group of Pilgrims of North American descent, mainly scientists and intellectuals. It was they that originally named the system after Dr. Robert H. Goddard, inventor of the liquid-fuel rocket. It remained a Pilgrim possession up until the end of the Pilgrim Alliance, when it became a territory of the Terran Confederation. Its remote location within the Alliance kept it out of the fighting, and so it remained prosperous throughout the period and into the early part of the Terran-Kilrathi War. By 2654, the planet hosted several major cities and population of approximately a quarter of a million Terran colonists. Mere weeks after the conclusion of the Vega Sector Campaign, Goddard was attacked by the Kilrathi in an operational test of a new superweapon, the Graviton Gun. The weapon's effect momentarily raised the planet's surface gravity to 127 gees, with the general effect of crushing everything on the planet's surface under its own weight; all 250,000 colonists and all visible signs of life were instantaneously eradicated. The ship carrying this weapon was ultimately tracked down and destroyed (which directly lead to the execution of then-Kilrathi Crown Prince Gilkarg), with the weapon itself by the Confederation and reversed engineered into the Phase-Transit Cannon seen aboard the new Confederation-class of Heavy Fleet Carriers. Meanwhile an effort began to attempt to recolonize the planet. Though the planet itself was still capable of supporting life, a massive cleanup effort and the importation of a whole new biosphere would be required. To affect these efforts, a terraforming station was placed in orbit, coming online in early 2655. The station ultimately took the name of Goddard Transfer Station as a bit of dark humor; once a destination for trade, the attack had reduced the system to a place where you just passed through on the way to somewhere else (like every other transfer station system in existence). The original station was destroyed when the Kilrathi invaded Deneb in 2667; a hastily-constructed new station was built and came online early during the following year, with the Confederation using the station's existence as a smokescreen to launch the covert carrier Lexington on its mission to Kilrah, setting up the first stages of the Raid on Kilrah that would end the war in 2669. Goddard Transfer Station elected to remain with the Confederation rather than join the new Union of Border Worlds in 2674, establishing a portion of the Confederation's anti-spinward border with the Union. Today, Goddard remains a lonely place, with terraforming efforts on Goddard II still continuing at a slow but steady pace. It is currently estimated that re-colonization may be re-attempted after another twenty years or so of terraforming provided no major calamities occur in the meantime. There has been talk of beginning terraforming efforts on the planet's moon of Steltka, where recently some unusual energy readings have been detected. Five of Epsilon's major corporations have pooled their efforts to rebuild Goddard and currently maintain a presence aboard the station, and even a few Kilrathi of the nar Ki'ra clan are assisting in the terraforming effort at present. The system has one of the lowest standing populations of any of the systems in Epsilon and as might be expected has one of the slowest economies in the Sector, seeing an annual trade volume of just 204 million credits. The system sees a little over 50 cargo ships daily. Owing to a relatively military presence in the system, piracy in the system is high; the Jezebel pirate clan is particularly active in the system, and the station is frequently subjected to raids by the Retros. Efforts to reduce in-system piracy - often cited as the reason why the terraforming effort is taking such a long time - are ongoing; the Confederation has reached a defense agreement with the Border World Naval Reserve to help protect the system, and the KAC Police occasionally dispatches forces from Kabla Meth as far out as Goddard, though their presence is a mixed blessing at best.
Facilities and Commodities
*Goddard Transfer Station (Population: 270 (Settlement; Confederation Research); 53.22% Terran (Confederation), 26.61% Terran (UBW), 20.17% Other; Government: Autocrat (Goddard Re-Colonization Project CEO); ECON -35; CLTR -10; ORDR -10; INFO -15; CRPT -15; Qualities: Depressed; Item Limit: 2/¤11; Buy-Back Limit: ¤113; Meals: Low Quality; Lodging: 0-Star; Medical: None; Repairs: None; Major NPCs: 3/100).
**Guild Offices: Merchants Guild
**Corporate Offices: Guinterin Combine, Bartok Industries, Bronte Corporation, AMQ, Persotech
**Outfitters: Weaponry, Armor, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies, Communication Technologies
**Other Facilities: Ship Dealer, Bar
**Kilrathi Clan Representation: nar Ki'ra.
**Available Commodities at Campaign Onset:
*** None
Nav Point Reference
*Nav 1 (6x12): Jump to Epsilon Prime System.
*Nav 2 (8x51): Jump to Canewdon System.
*Nav 3 (56x42): Jump to Ross 34F System.
*Nav 4 (59x98): Goddard Transfer Station.
*Nav 5 (26x100): Nav Point (Jump to Gateway System, Douglas Quadrant, Vega Sector).
*Nav 6 (10x87): Jump to Morpheus System.
*Hidden Nav 1 (28x69): Asteroid Field between Nav 2 and Nav 4, and between Nav 3 and Nav 6.
Distances between Major Points of Reference, Goddard System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Hidden Nav 1
Nav 1 	0 	390,512	583,095	1,010,198	902,441	751,066	610,983
Nav 2 	390,512 	0 	488,365	693,542 	522,015	360,555	269,072
Nav 3 	583,095 	488,365	0 	560,803 	652,993	643,506	388,973
Nav 4 	1,010,198	693,542	560,803	0 	330,606	502,195	424,500
Nav 5 	902,441 	522,015	652,993	330,606 	0 	206,155	310,644
Nav 6 	751,066 	360,555	643,506	502,195 	206,155	0 	254,558
Hidden Nav 1	610,983 	269,072	388,973	424,500 	310,644	254,558	0
Encounter Probabilities and Die Rolls, Goddard System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Hidden Nav 1
Probability	49 	78 	73 	71 	79 	82 	95
0 	3 Persotech Dirks2 Persotech Errants 	3 Persotech Dirks (Elite)1 Persotech Errant 	4 AMQ Falchions1 AMQ Satohri 	2 AMQ Broadswords (Elite)2 AMQ Barques1 AMQ Durango 	4 Guinterin 325a1 Guinterin Stardust 	3 Bronte Stilettos (Elite)1 Bronte Drayman-III 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III
1 	2 AMQ Falchions1 AMQ Satohri 	2 Persotech Dirks2 Persotech Clarksons 	4 Persotech Dirks (Elite)1 Persotech Errant 	4 Retro Talons 	2 Despoiler Falchions (Elite)1 Despoiler Claymore (Elite) 	2 Morgan Thunderbolts 	2 Despoiler Razors1 Despoiler Dirk
2 	2 Persotech Dirks (Elite)2 Persotech Errants 	3 Guinterin 325a (Elite)2 Guinterin Pelicans1 Guinterin Paradigm 	2 Jezebel Razors2 Jezebel Dirks 	2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite) 	2 Lance Aurora MRs (Elite, Bartok)2 Lance Belleau Woods (Bartok) 	4 Morgan Razors 	2 Lance Dirks (Elite, Persotech)1 Lance Errant (Persotech)
3 	3 Bartok Arrows2 Bartok Constellations 	2 Despoiler Falchions (Elite)2 Despoiler Claymores (Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)	3 Retro Talons 	2 BWNR Banshees1 BWNR Clarkson 	2 Lance Demons (Elite, Rondell)2 Lance Galaxies (Rondell) 	2 Lance Stilettos (Elite, Bronte)1 Lance Drayman-III (Bronte) 	4 Bartok Phantoms1 Bartok Belleau Wood2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite)
4 	3 AMQ Broadswords1 AMQ Barque 	3 Morgan Razors 	3 Confed Tigersharks2 Confed Pelicans1 Confed Murphy 	4 BWNR Banshees (Elite) 	3 Confed Piranhas (Elite)2 Confed Murphies1 Confed Plunkett 	2 BWNR Hellcats 	3 Guinterin 325a (Elite)1 Guinterin Pelican2 Jezebel Gladii1 Jezebel Claymore (Elite)
5 	2 Jezebel Falchions1 Jezebel Claymore 	3 AMQ Falchions2 AMQ Satohris1 AMQ Durango (CV)2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs 	2 Bartok Aurora MRs1 Bartok Constellation1 Lance Constellation (Bartok) 	4 BWNR Banshees2 BWNR Clarksons1 BWNR Caernaven 	2 Bartok Aurora LEs (Elite)1 Bartok Belleau Wood2 Jezebel Razors1 Jezebel Dirk 	3 Guinterin Arrows1 Guinterin Pelican1 Lance Arrow (Elite, Guinterin)1 Lance Pelican (Guinterin) 	3 Rondell Demons2 Rondell Clydesdales1 Rondell Caernaven2 Jezebel Razors2 Jezebel Dirks
6 	3 Retro Talons (Elite) 	2 Rondell Demons2 Rondell Clydesdales2 Lance Demons (Elite, Rondell) 	2 Bartok Arrows1 Bartok Belleau Wood2 Despoiler Falchions2 Despoiler Claymores 	3 BWNR Hellcats 	3 AMQ Broadswords (Elite)1 AMQ Satohri2 Despoiler Falchions (Elite)1 Despoiler Claymore (Elite) 	2 Guinterin Arrows1 Guinterin Pelican3 Retro Talons 	3 Bronte Gladii1 Bronte Drayman-III2 Jezebel Razors1 Jezebel Dirk
7 	3 Retro Talons (Elite) 	3 Rondell Demons (Elite)1 Rondell Galaxy2 DeathHead Falchions1 DeathHead Claymore 	2 Bartok Aurora LEs (Elite)1 Bartok Belleau Wood4 BWM Hellcats 	4 Rondell Demons2 Rondell Clydesdales2 BWNR Banshees (Elite)1 BWNR Clarkson 	3 Rondell Centurions (Elite)1 Rondell Galaxy2 BWNR Banshees (Elite)2 BWNR Caernavens1 BWNR Southampton	3 Bronte Stilettos1 Bronte Drayman-III2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Tallahassee2 BWNR Vindicators
8 	3 Bronte Stilettos1 Bronte Drayman-III2 Despoiler Razors1 Despoiler Dirk	3 Rondell Centurions (Elite)2 Rondell Clydesdales2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite) 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Drayman-III3 BWNR Banshees (Elite)2 BWNR Clarksons (Elite)1 BWNR Caernaven	3 Retro Talons (Elite)2 BWNR Bearcats2 BWNR Clarksons (Elite)1 BWNR Caernaven 	3 Retro Talons3 KAC Dralthi-IVs (Elite)1 KAC Kamrani 	3 Bartok Aurora MRs2 Bartok Belleau Woods3 BWNR Banshees 	2 Bronte Gladii2 Bronte Drayman-IIIs2 Jezebel Falchions2 Jezebel Claymores1 Jezebel Drayman-III2 KAC Vaktoths (Elite)
9 	2 Bronte Stilettos2 Bronte Drayman-IIIs2 Morgan Razors 	2 AMQ Falchions1 AMQ Barque2 Lance Falchions (Elite, AMQ)1 Lance Barque (AMQ)1 Lance Durango (AMQ)2 Confed Piranhas (Elite)1 Confed Pelican	2 Guinterin 350r2 Guinterin Pelicans2 Jezebel Razors1 Jezebel Dirk2 BWM Bearcats 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Caernaven2 BWNR Banshees (Elite)1 BWNR Clarkson	3 Retro Talons2 BWM Bearcats (Elite) 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Tallahassee2 BWNR Hellcats1 BWNR Clarkson 	2 Persotech Dirks2 Persotech Errants2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Tallahassee2 KAC Darkets
====Morpheus====
 Morpheus is a star system in the Deneb Quadrant, one of the systems that comprise the Lower Deneb region and a holding of the Terran Confederation. Its Kilrathi name is Ko'dath Khar. It features Ikelos, a refinery base. Confederation explorers first entered the system approximately three months after the initial expansion into the Sector. The lack of habitable worlds in Morpheus relegated the system to the status of transfer station, where it gained importance as a stopover along the nascent Vespus-Antares trade route and along the Vespus-Goddard route later on. After the attack on Goddard, Morpheus gained additional importance via the construction of Ikelos refinery, commissioned by the Confederation Grand Assembly and sponsored by the Guinterin Combine and Hurston Dynamics, who agreed to administrate the base via an oversight committee. The base became a fallback position for Confederation forces after the Kilrathi invasion of 2667 and again in the wake of the Battle of Earth in 2669 when the system itself was occupied by Kilrathi forces. Confederation forces would drive the Kilrathi out in an action known as the Cardell Engagement, which involved several elements of Task Force 68 involved in seperate skirmished in the Cardell, Morpheus and Vespus systems (and in which TCS Concordia was lost); the success of the Cardell Engagement probably prevented a wider attack on the rimward systems of Deneb and the larger colonies in adjacent Antares Quadrant. When the Black Lance Affair occurred in 2674, the base's oversight committee decided to put the issue of membership in the hands of the station's permanent residents. Surprisingly, though sentiment was to join the Union, when the vote taken the residents had elected to remain with the Confederation. Voting fraud was immediately expected but no evidence was ever uncovered, and so the system remained in Confederation hands. Ikelos would serve once again as a staging area for Confederation forces in the area; the conflict, however, quickly resolved itself and no raids on the base occurred. The decision of Antares to join the Border Worlds, however, severely curtailed commerce along the Vespus-Antares route, and with Goddard gone, trade fell off sharply. Today, Morpheus has one of the slowest economies in the Sector, with an average annual trade volume of just 242 million credits and an average of just under 30 cargo ships passing through the system daily. Guinterin and Hurston still operate the base jointly, though there are negotiations ongoing that would see Hurston take over sole control of the base's administration. Meanwhile Bartok Industries and Bronte Corporation utilize the base along their trade routes through Chanel. Piracy is high in the system mainly owing to a low Confederation naval presence, with the Jezebels and Morgans notably active. The Border Worlds Naval Reserve occasionally sends patrols from Chanel and Epsilon Prime into the system.
Facilities and Commodities
*Ikelos Refinery (Population: 322 (Settlement; Confederation Industrial); 57.02% Terran (Confederation), 28.51% Terran (UBW), 14.47% Other; Government: Council (Ikelos Oversight Committee); ECON -15; CLTR +5; ORDR -10; INFO -20; CRPT -15; Qualities: Isolated; Item Limit: 4/¤15; Buy-Back Limit: ¤150; Meals: Low Quality; Lodging: 0-Star; Medical: None; Repairs: None; Major NPCs: 2/200, 9/100).
**Guild Offices: Merchants Guild, Mercenaries Guild, Thieves Guild
**Corporate Offices: Guinterin Combine, Hurston Dynamics
**Outfitters: Weaponry, Clothing/Containers, Comestibles, Scanners/Computer Technologies, Medicine/Medical Technologies
**Other Facilities: Bar
**Kilrathi Clan Representation: nar Qarg, nar Kiranka.
**Available Commodities at Campaign Onset:
*** Ferti-Lite - ¤304, 63 units
*** Hydroponic Equipment - ¤103, 96 units
*** Advanced Fuels - ¤359, 62 units
Nav Point Reference
*Nav 1 (86x18): Jump to Chanel System.
*Nav 2 (97x17): Jump to Goddard System.
*Nav 3 (99x81): Nav Point (Jump to Cardell System, Grills Quadrant, Enigma Sector).
*Nav 4 (75x87): Nav Point (Jump to Cabrea System, Grills Quadrant, Enigma Sector).
*Nav 5 (55x86): Jump to Epsilon Prime System.
*Nav 6 (9x66): Ikelos Refinery.
Distances between Major Points of Reference,Morpheus System (km)
 	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6
Nav 1 	0 	110,454 	643,273	698,713	747,329	907,359
Nav 2 	110,454	0 	640,312	733,757	807,775	1,007,224
Nav 3 	643,273	640,312 	0 	247,386	442,832	912,414
Nav 4 	698,713	733,757 	247,386	0 	200,250	692,604
Nav 5 	747,329	807,775 	442,832	200,250	0 	501,597
Nav 6 	907,359	1,007,224	912,414	692,604	501,597	0
Encounter Probabilities and Die Rolls, Morpheus System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6
Probability	78 	76 	90 	92 	86 	73
0 	3 Bartok Arrows1 Bartok Belleau Wood 	2 Bronte Stilettos1 Bronte Drayman-III 	2 Jezebel Falchions2 Jezebel Claymores1 Jezebel Drayman-III 	4 Guinterin 350r1 Guinterin Pelican 	4 Hurston F7C Hornets2 Hurston Drayman-IIIs 	2 Guinterin Arrows1 Guinterin Pelican
1 	2 Morgan Thunderbolts 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Drayman-III 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III 	2 Morgan Razors 	2 Guinterin 325a (Elite)1 Guinterin Pelican 	4 Lance Dragons (Elite, Lance)
2 	2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav	2 Morgan Razors 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III 	2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite)1 Jezebel Caernaven 	3 Morgan Hellcats 	2 Lance Thunderbolts (Elite, Lance)
3 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis 	2 Despoiler Falchions1 Despoiler Claymore2 Despoiler Naktargs 	2 Jezebel Gladii1 Jezebel Claymore (Elite)1 Jezebel Tallahassee 	3 Retro Talons 	2 Scavage Thunderbolts 	2 Lance 325a (Elite, Guinterin)1 Lance Pelican (Guinterin)
4 	3 Confed Piranhas (Elite)2 Confed Murphies1 Confed Plunkett 	3 Retro Talons 	4 Morgan Razors (Elite) 	2 Jezebel Razors1 Jezebel Dirk 	2 Lance Arrows (Elite, Guinterin)1 Lance Pelican (Guinterin) 	2 BWNR Hellcats1 BWNR Clarkson
5 	4 Confed Piranhas1 Confed Pelican 	4 BWNR Thunderbolts2 BWNR Clarksons1 BWNR Caernaven 	2 Jezebel Razors2 Jezebel Dirks1 Jezebel Caernaven 	3 Retro Talons 	4 Lance 325a (Elite, Guinterin)1 Lance Pelican (Guinterin) 	2 ISS Bearcats
6 	3 Bronte Stilettos1 Bronte Drayman-III4 Scavage Razors 	3 BWNR Vindicators1 BWNR Clarkson 	2 Morgan Razors 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III 	2 BWNR Hellcats2 BWNR Clarksons (Elite)1 BWNR Caernaven 	3 ISS Stilettos (Elite)
7 	4 Lance Arrows (Elite, Lance)2 Confed Piranhas (Elite)2 Confed Pelelius1 Confed Murphy 	4 Bartok Phantoms1 Bartok Belleau Wood4 Morgan Razors 	3 Bronte Gladii (Elite)1 Bronte Drayman-III2 Jezebel Razors2 Jezebel Dirks1 Jezebel Tallahassee 	4 Retro Talons (Elite)4 BWNR Banshees1 BWNR Clarkson 	3 Retro Talons4 BWNR Banshees (Elite)2 BWNR Caernavens1 BWNR Southampton 	3 Hurston F7C Hornets1 Hurston Drayman-III2 Jezebel Falchions2 Jezebel Claymores1 Jezebel Caernaven
8 	4 Retro Talons2 BWNR Banshees2 BWNR Caernavens1 BWNR Southampton 	2 DeathHead Razors1 DeathHead Dirk1 DeathHead Savannah3 BWNR Bearcats2 BWNR Clarksons1 BWNR Caernaven	2 Jezebel Razors2 Jezebel Dirks1 Jezebel Drayman-III2 BWNR Hellcats 	2 Morgan Hellcats3 BWNR Vindicators 	3 Lance Hellcats (Elite, Hurston)2 Lance Drayman-IIIs (Hurston)4 BWNR Hellcats	2 Hurston Super Hornets2 Hurston Drayman-IIIs2 BWNR Banshees (Elite)1 BWNR Clarkson
9 	3 Lance Stilettos (Elite, Bronte)1 Lance Drayman-III (Bronte)4 Confed Piranhas 	4 Retro Talons3 BWNR Hellcats 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III2 BWNR Bearcats2 BWNR Clarksons (Elite)1 BWNR Caernaven	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III2 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven	2 Morgan Razors3 BWNR Vindicators 	3 Retro Talons2 ISS Stilettos
====Orestes====
 Orestes is a star system in the Deneb Quadrant. Its Kilrathi name is Sa'reth'n'Bren. It contains the Orestes Communications Relay in orbit of Orestes IX, a colony of the Union of Border Worlds. It is the anti-spinward system of the two star systems in Deneb that comprise the Circe Trade Corridor region. The system is unique in that it was first explored by Pilgrim settlers of the Landreich; indeed, the system is only three jumps from Landreich proper due to a long jump corridor that connects it directly to the Orleans system in Gonwyn Quadrant of Landreich Sector. Sometime in the early 26th Century after the first successful Akwende drive experiments conducted by the Pilgrims, a communications relay was set up in Orestes that enabled better communication between the Pilgrim leadership and their distant outpost at Landreich. Despite efforts to prevent its use, Confederation settlers arriving later in the Century also were able to use the relay to stay in contact with major worlds in Vega such as Enyo and McAullife. The relay was continually upgraded and refitted through its lifetime and continued to be upgraded even after its ownership switched hands to the Confederation after the dissolution of the Alliance. The relay was a vital link to Confederation forces in Epsilon during the Black Lance Affair and was the site of a raid that ultimately led the crew aboard BWS Intrepid to discover the depth of the Black Lance conspiracy and allowed Colonel Blair to later expose it before the Grand Assembly. In the wake of the Black Lance Affair, the nascent Union of Border Worlds purchased the relay for their own use, which the Confederation allowed on the condition that they would still be allowed to use it to keep in contact with their colonies in the region. Today the system sees a fairly heavy amount of commercial traffic, with all of the major corporations in the Sector routing their craft either to the port of Orleans or through Silenos and Vigrid to other major ports in the Sector. The station itself does not see much commercial activity; indeed, it has the smallest economy of any inhabited system in the Sector with the exception of Jakarta. The comm relay does not host its own militia, instead relying upon joint patrols for security. As a result piracy is rampant in the system; it is noteworthy as a favored hunting area for the Demon's Eye Pack, whi are far and away the most active pirate group in the area. The Jezebels and Morgans are also somewhat active.
Facilities and Commodities
*Orestes Communications Relay (Population: 226 (Settlement; Border Worlds N/A); 98.85% Terran (UBW), 1.15% Other; Government: Autocrat (Outerworlds Naval Reserve CO); ECON -5; CLTR -15; ORDR -10; INFO -15; CRPT -20; Qualities: Military Installation; Item Limit: 4/¤15; Buy-Back Limit: ¤150; Meals: Low Quality; Lodging: 0-Star; Medical: None; Repairs: None; Major NPCs: x/xx).
**Guild Offices: None
**Corporate Offices: Persotech
**Outfitters: Communication Technologies
**Other Facilities: None
**Kilrathi Clan Representation: nar .
**Available Commodities at Campaign Onset:
*** None
Nav Point Reference
*Nav 1 (2x56): Jump to Pasqual System.
*Nav 2 (7x13): Nav Point (Jump to Orleans System, Gonwyn Quadrant, Landreich Sector).
*Nav 3 (19x6): Jump to Peleus System.
*Nav 4 (53x24): Jump to Vigrid System.
*Nav 5 (48x36): Jump to Silenos System.
*Nav 6 (80x89): Orestes IX Communications Relay.
Distances between Major Points of Reference,Orestes System (km)
 	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6
Nav 1 	0 	432,897 	528,110 	602,080	501,597	846,936
Nav 2 	432,897	0 	138,924 	472,969	470,106	1,053,803
Nav 3 	528,110	138,924 	0 	384,708	417,253	1,030,049
Nav 4 	602,080	472,969 	384,708 	0 	130,000	703,847
Nav 5 	501,597	470,106 	417,253 	130,000	0 	619,112
Nav 6 	846,936	1,053,803	1,030,049	703,847	619,112	0
Encounter Probabilities and Die Rolls, Orestes System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6
Probability	86 	87 	91 	96 	97 	16
0 	2 Guinterin Arrows1 Guinterin Pelican 	2 Bronte Gladii1 Bronte Drayman-III 	2 Bronte Stilettos1 Bronte Drayman-III 	2 Hurston F7C Hornets1 Hurston Drayman-III 	3 Rondell Centurions (Elite)2 Rondell Clydesdales1 Rondell Caernaven 	3 Persotech Dirks (Elite)2 Persotech Errants
1 	2 Bronte Stilettos1 Bronte Drayman-III 	3 AMQ Falchions1 AMQ Barque 	2 AMQ Falchions1 AMQ Barque 	3 Persotech Dirks2 Persotech Errants 	3 Lance Thunderbolts (Elite, Lance) 	2 Persotech Dirks2 Persotech Errants
2 	2 Bronte Gladii2 Bronte Drayman-IIIs1 Bronte Caernaven 	3 Retro Talons 	2 Hurston F7C Hornets1 Hurston Drayman-III 	4 DEP Darkets 	3 AMQ Falchions (Elite)1 AMQ Barque2 DEP Darkets (Elite) 	4 Persotech Dirks2 Persotech Errants
3 	2 Bartok Aurora LEs2 Bartok Belleau Woods 	2 FRLN F-36 Hornets1 FRLN Rapier-II/G2 FRLN Drayman-IIs 	3 Retro Talons (Elite) 	3 DEP Vaktoths1 DEP Jakhari 	2 Rondell Demons2 Rondell Clydesdales1 Rondell Caernaven2 Jezebel Razors1 Jezebel Dirk 	3 Persotech Dirks2 Persotech Errants
4 	2 KAC Vaktoths (Elite)1 KAC Jakhari 	3 Hurston Hellcats2 Hurston Drayman-IIIs2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Drayman-III 	3 BWNR Banshees (Elite)2 BWNR Clarksons (Elite)1 BWNR Caernaven 	3 Guinterin Arrows1 Guinterin Pelican4 DEP Vaktoths (Elite) 	2 Hurston Super Hornets2 Hurston Drayman-IIIs3 Scavage Thunderbolts 	3 Retro Talons (Elite)
5 	2 Bartok Aurora LEs (Elite)1 Bartok Constellation2 Morgan Thunderbolts 	3 Rondell Demons2 Rondell Galaxies3 DEP Vaktoths (Elite) 	4 Bartok Aurora LEs (Elite)1 Bartok Belleau Wood3 Morgan Razors (Elite) 	2 Guinterin Arrows1 Guinterin Pelican3 DEP Vaktoths 	3 Rondell Demons (Elite)1 Rondell Galaxy2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Drayman-III 	4 Morgan Razors (Elite)
6 	2 Paulsen Orions1 Paulsen Artemis2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Caernaven 	2 Bartok Arrows1 Bartok Belleau Wood2 FRLN Strakhas1 FRLN Dralthi-IV2 FRLN Drayman-IIs1 FRLN Gilgamesh 	3 Bronte Gladii2 Bronte Drayman-IIIs1 Bronte Caernaven1 Lance Gladii (Elite, Bronte) 	3 Persotech Dirks1 Persotech Errant4 DEP Dralthi-IVs 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)3 BWNR Bearcats2 BWNR Clarksons1 BWNR Caernaven 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Tallahassee
7 	2 Bartok Aurora MRs2 Bartok Belleau Woods3 BWNR Banshees 	2 Bronte Stilettos1 Bronte Drayman-III2 FRLN Strakhas1 FRLN Dralthi-IV1 FRLN Drayman-II 	2 Rondell Centurions2 Rondell Galaxies3 Confed Tigersharks 	4 DEP Darkets3 KAC Vaktoths2 KAC Kamranis 	4 Paulsen Claymores (Elite)2 Paulsen Artemises2 Despoiler Falchions (Elite)1 Despoiler Claymore (Elite)2 Despoiler Naktargs1 Despoiler Kamrani4 Confed Panthers2 Confed Murphies1 Confed Plunkett	3 Retro Talons (Elite)
8 	2 Guinterin 350r1 Guinterin Stardust2 Confed Piranhas1 Confed Pelican 	2 Lance Arrows (Elite, Hurston)1 Lance Drayman-III (Hurston)2 FRLN Strakhas2 FRLN Dralthi-IVs2 FRLN Drayman-IIs	2 Hurston Arrows2 Hurston Drayman-IIIs1 Hurston Savannah4 KAC Vaktoths 	4 Guinterin Arrows1 Guinterin Stardust2 DEP Vaktoths (Elite)2 KAC Vaktoths2 KAC Sha'kars1 KAC Kamrani	3 Paulsen Orions1 Paulsen Clarkson3 Morgan Thunderbolts2 Confed Panthers1 Confed Pelican 	2 Despoiler Falchions (Elite)1 Despoiler Claymore (Elite)2 Despoiler Naktargs
9 	3 Paulsen Claymores2 Paulsen Artemises1 Lance Claymore (Elite, Paulsen)2 BWNR Hellcats1 BWNR Clarkson	4 AMQ Falchions2 AMQ Barques1 AMQ Durango4 Morgan Hellcats2 FRLN Strakhas1 FRLN Dralthi-IV2 FRLN Drayman-IIs 	3 Paulsen Claymores1 Paulsen Artemis1 Lance Claymore (Elite, Paulsen)1 Lance Artemis (Paulsen)2 Confed Tigersharks	3 Guinterin 350r1 Guinterin Pelican2 DEP Vaktoths2 KAC Dralthi-IVs (Elite) 	2 AMQ Falchions1 AMQ Barque2 Morgan Razors3 BWNR Bearcats2 BWNR Clarksons1 BWNR Caernaven 	2 Jezebel Falchions2 Jezebel Claymores
====Orsini====
 Orsini is a star system in the Deneb Quadrant; it is also known by its Kilrathi name, Ko'bar'n'Meth. It features Hampton Station, a heavily-populated Confederation refinery base. Orsini is one of two star systems that comprise the Upper Deneb region (the other being Torgo) and it is a major point of entry into the Sector, with direct major out-sector jump tunnels to Cardell, Speradon and Tamayo. The system was first explored by the Pilgrims in the mid-25th Century; finding no inhabitable planets in the system, they quickly moved on to greener pastures and the system remained undisturbed for the next 150 years, until the Confederation began exploring the area. Shortly after the beginning of the Terran-Kilrathi War, the Grand Assembly commissioned the construction of a weigh station in Orsini along the trade lanes between Vespus and McAullife. The base, Hampton Station, received some support in its operation from six major corporations, who to this day maintain a presence aboard the base. Despite the commercial presence, the base was not considered an essential target for much of the Terran-Kilrathi War; the Kilrathi even bypassed it when they invaded in late 2668 in the wake of the Battle of Earth, making a bee-line for Vespus through the Cardell and nearby Morpheus system in Lower Deneb. Hampton did receive some assistance in repelling the invaders after the conclusion of the Cardell Engagement from TCS Victory and spent much of the next month repairing and refitting the ships of Task Group 68.18. The system hasn't seen a great deal of military action since then and played a very minimal role in the Black Lance Affair. Hampton Station remains a functional and prosperous weigh station today, with most of its commercial traffic passing into Vega and Enigma Sectors; it is estimated that less than a dozen cargo ships pass through on an average daily basis en route to other locales in Epsilon. Piracy is moderately high in the system despite the naval presence in the neighboring Torgo system, again owing to the traffic passing between Vega and Enigma. The Morgans are notably active in the system.
Facilities and Commodities
*Hampton Station (Population: 4,616 (Village; Confederation Industrial); 61.21% Terran (Confederation), 30.63% Terran (UBW), 8.19% Other; Government: Council (Hampton Oversight Committee); ECON +10; CLTR +20; ORDR -10; INFO -5; CRPT +0; Qualities: Prosperous, Rumor Mill; Item Limit: 10/¤423; Buy-Back Limit: ¤2,400; Meals: Moderate Quality; Lodging: 1-Star; Medical: None; Repairs: None; Major NPCs: 2/400, 9/300. 18/100).
**Guild Offices: None
**Corporate Offices: Guinterin Combine, Hurston Dynamics, Bartok Industries, Bronte Corporation, Rondell Corporation, Paulsen Kinetics
**Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Scanners/Computer Technologies, Communication Technologies
**Other Facilities: Bank
**Kilrathi Clan Representation: nar Sihkag.
**Available Commodities at Campaign Onset:
*** Factory Equipment - ¤66, 98 units +30%
*** Advanced Fuels - ¤385, 69 units +30%
*** Power Generators - ¤110, 13 units +30%
*** Plastics - ¤43, 18 units +30%
*** Mining Equipment - ¤56, 25 units +30%
Nav Point Reference
*Nav 1 (15x26): Nav Point (Jump to Tali System, Day Quadrant, Vega Sector).
*Nav 2 (34x33): Nav Point (Jump to Speradon System, Grills Quadrant, Enigma Sector) / Asteroid Field.
*Nav 3 (70x20): Nav Point (Jump to Tamayo System, Day Quadrant, Vega Sector).
*Nav 4 (77x39): Jump to Nav 7.
*Nav 5 (83x34): Hampton Station.
*Nav 6 (39x71): Jump to Torgo System.
*Nav 7 (2x84): Jump to Nav 4.
*Nav 8 (22x55): Nav Point (Jump to Cardell System, Grills Quadrant, Enigma Sector).
Distances between Major Points of Reference, Orsini System (km)
 	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Nav 8
Nav 1 	0 	202,485	553,263	633,482	684,690	510,000	594,390	298,329
Nav 2 	202,485	0 	382,753	434,166	490,102	383,275	602,080	250,599
Nav 3 	553,263	382,753	0 	202,485	191,050	596,825	933,809	594,054
Nav 4 	633,482	434,166	202,485	0 	78,102 	496,790	874,643	572,800
Nav 5 	684,690	490,102	191,050	78,102 	0 	574,891	951,893	645,136
Nav 6 	510,000	383,275	596,825	496,790	574,891	0 	392,173	233,452
Nav 7 	594,390	602,080	933,809	874,643	951,893	392,173	0 	352,278
Nav 8 	298,329	250,599	594,054	572,800	645,136	233,452	352,278	0
Encounter Probabilities and Die Rolls, Orsini System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Nav 8
Probability	72 	73 	67 	66 	65 	69 	53 	67
0 	3 Morgan Razors (Elite) 	3 Retro Talons 	3 Bronte Stilettos2 Bronte Drayman-IIIs 	2 Bartok Aurora LEs1 Bartok Belleau Wood 	3 Hurston Hellcats2 Hurston Drayman-IIIs1 Hurston Savannah 	2 Paulsen Orions (Elite)2 Paulsen Artemises 	4 Paulsen Claymores1 Paulsen Artemis 	3 Rondell Demons1 Rondell Galaxy
1 	2 Morgan Razors (Elite) 	3 Lance Arrows (Elite, Lance) 	2 Morgan Razors (Elite) 	2 Bronte Stilettos1 Bronte Drayman-III 	2 Lance Dragons (Elite, Lance) 	2 Scavage Demons 	2 Scavage Demons 	2 Morgan Razors
2 	3 Retro Talons 	4 Scavage Razors 	2 Morgan Razors (Elite)1 Morgan Caernaven 	2 Jezebel Razors2 Jezebel Dirks1 Jezebel Caernaven 	4 Lance Dragons (Elite, Lance) 	3 Lance Dragons (Elite, Lance) 	3 Retro Talons 	4 Morgan Razors (Elite)
3 	3 Scavage Thunderbolts 	2 Jezebel Falchions1 Jezebel Claymore 	3 Morgan Razors (Elite) 	2 Scavage Thunderbolts 	2 Morgan Thunderbolts1 Morgan Caernaven 	2 Lance Arrows (Elite, Lance) 	3 Lance Dragons (Elite, Lance) 	2 Morgan Razors
4 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite) 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Drayman-III	2 Morgan Razors1 Morgan Caernaven (Elite) 	2 Lance Arrows (Elite, Lance) 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav 	3 Scavage Demons 	2 Lance Orions (Elite, Paulsen)1 Lance Artemis (Paulsen) 	4 Morgan Thunderbolts
5 	3 Morgan Hellcats 	4 Scavage Demons 	2 Morgan Hellcats 	3 Scavage Razors 	2 ISS Hellcats1 ISS Phoenix 	2 BWNR Banshees2 BWNR Clarksons1 BWNR Caernaven 	3 Morgan Razors 	2 Morgan Hellcats
6 	2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite)1 Jezebel Drayman-III 	4 Confed Panthers2 Confed Pelicans1 Confed Murphy 	2 Confed Tigersharks1 Confed Pelican 	2 KAC Darkets2 KAC Jakharis 	4 Confed Piranhas1 Confed Pelican 	2 KAC Dralthi-IVs (Elite)1 KAC Jakhari 	3 Retro Talons 	3 Confed Tigersharks1 Confed Pelican
7 	2 Confed Panthers2 Confed Pelicans1 Confed Murphy 	2 Rondell Demons2 Rondell Galaxies2 Morgan Thunderbolts 	2 Confed Piranhas (Elite) 	2 BWNR Thunderbolts1 BWNR Clarkson 	4 ISS Hellcats 	2 Bartok Aurora LEs1 Bartok Belleau Wood2 Morgan Razors1 Morgan Caernaven	2 BWNR Banshees (Elite)2 BWNR Clarksons1 BWNR Caernaven 	3 Guinterin Arrows1 Guinterin Pelican3 Morgan Razors (Elite)1 Morgan Caernaven (Elite)
8 	4 Morgan Hellcats2 Confed Tigersharks2 Confed Pelicans1 Confed Murphy	2 Morgan Razors2 Confed Panthers 	3 Bartok Aurora MRs2 Bartok Belleau Woods3 Morgan Razors1 Morgan Caernaven	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Tallahassee2 KAC Dralthi-IVs (Elite)2 KAC Jakharis1 KAC Kamrani	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Drayman-III2 Confed Tigersharks2 Confed Pelicans1 Confed Murphy	3 Morgan Razors4 KAC Darkets 	3 Confed Piranhas 	2 Morgan Razors1 Morgan Caernaven3 Confed Piranhas1 Confed Pelican
9 	3 Retro Talons (Elite)2 Confed Piranhas (Elite) 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Caernaven3 Confed Panthers 	3 Morgan Thunderbolts1 Morgan Caernaven3 Confed Piranhas 	3 Morgan Razors1 Morgan Caernaven (Elite)3 Confed Panthers 	3 Retro Talons2 ISS Bearcats 	3 Retro Talons2 BWNR Banshees 	3 Retro Talons2 Confed Panthers2 Confed Pelicans1 Confed Murphy	2 Morgan Razors2 Confed Panthers1 Confed Pelican
====Peleus====
 Peleus is a star system in the Deneb Quadrant, also known in Kilrathi as Sa'reth. The system is the more spinward of the two star systems in Deneb that comprise the Circe Trade Corridor and is a vital hub along the Sol-Circe, Sol-Orleans and Orleans-Circe trade routes. It features Thetis, a refinery base. Peleus has the distinction of being the first system in Epsilon to have been visited by explorers and settlers from the Confederation, though it was not the first system in the Sector to have been explored by Terrankind (a distinction that belongs to Deneb proper). The system remained firmly in Terran hands during the Terran-Kilrathi War. Thetis was established in 2652 by the Guinterin Combine as a refueling and repair depot for their ships running the trade lanes; it was co-opted by the Confederation Navy late in the year to support their forces holding the line against the Kilrathi in the region. At War's end, possession of the base reverted back to Guinterin, who opened its use up to other corporations in the region to help offset the sudden loss of profits due to the end of the naval presence. Trouble in Peleus began in late 2672, around the same time that Black Lance operatives in the adjacent Circe system provoked the start of a civil war between the two colony worlds there. Things came to a head during the Black Lance Affair of 2673, when civilian shipping convoys began to be repeatedly attacked by Lance forces. During this period, BWS Intrepid was dispatched to eradicate the threat. In response, the Lance jammed the sensors, communications and navigation systems of all craft in the region and commerce became impossible. While this was ongoing, members of the Thieves Guild aboard Thetis managed to seize control of the station. Rather than convert it into a pirate outpost or destroy it outright, however, the chief Guildsman (whose name remains unknown to this day) brokered a deal with the local Guinterin assistant chief administrator at the time (the base's CO and XO both being killed during the takeover). The corporations would still be allowed to operate out of the base, but a large cut of the profits of any goods and services that passed through the base would go straight to the Guild. Further, the Guild would be allowed to operate a legitimate place of business aboard the station. Under threat of the base's imminent destruction (the Guildsman had shown the administrator an image of an explosive device strapped to the station's main reactor), the administrator agreed and from that day the Thieves Guild has been in charge of the day-to-day administration of Thetis Refinery. At the end of the affair, several attempts to find the explosive device came up empty; such excursions had to be kept brief as a rule to prevent the Thieves Guild from catching wind of it. No explosive device has been found to this day and there are rumors floating about that the whole affair was nothing more than an elaborate con job - which would be in keeping with the normal way some members of the Guild ostensibly conduct business - but no one has seriously challenged the Guild over it for fear that the threat is genuine. For their part, the Guild has proven to be effective leaders of the base as a genuine free port, and they keep naval intervention at bay by an agreement offering the base's services free of charge to Border Worlds military personnel; indeed it has become a major supply center for the Union. Though the Guild doesn't enforce law and order in the region, all types can be found on the base - merchants, bounty hunters, Retros, Kilrathi, pirates, militiamen, etc. The rules are that if you can make it to the base, you're safe. That doesn't necessarily extend to property; the base does have a pretty high rate of misdemeanor offenses committed per capita, in particular petty theft. Four corporations continue to operate offices on Thetis despite the base's criminal administration. The system itself sees high rates of commerce (with an average of about 150 cargo ships passing through the system daily), extremely high rates of piracy and moderate military traffic as a result of its unique situation, with the Jezebel pirate clan notably active and the Border Worlds Naval Reserve conducting the greatest number of in-system security patrols.
Facilities and Commodities
*Thetis Refinery (Population: 4,936 (Village; Border Worlds Industrial); 74.20% Terran (UBW), 18.55% Kilrathi, 7.24% Other; Government: Syndicate (Thieves Guild); ECON +10; CLTR +0; ORDR -70; INFO +5; CRPT +15; Qualities: Infamous, Liberal; Item Limit: 5/¤423; Buy-Back Limit: ¤2,400; Meals: Moderate Quality; Lodging: 1-Star; Medical: None; Repairs: Vehicle; Major NPCs: 2/400, 10/300, 20/100).
**Guild Offices: Thieves Guild
**Corporate Offices: Guinterin Combine, Bartok Industries, Rondell Corporation, Persotech
**Outfitters: Weaponry, Armor, Comestibles, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
**Other Facilities: Bar, Ship Dealer
**Kilrathi Clan Representation: nar Caxki, nar Kiranka, nar Sihkag
**Available Commodities at Campaign Onset:
*** Plasteel - ¤67, 42 units
*** Hydroponic Equipment - ¤101, 46 units
*** Groundcars - ¤139, 76 units
*** Plastics - ¤35, 98 units
*** Pleasure Droids - ¤27, 12 units
Nav Point Reference
*Nav 1 (17x53): Thetis Refinery.
*Nav 2 (84x14): Jump to Orestes System.
*Nav 3 (74x62): Nav Point (Jump to Speradon System, Grills Quadrant, Enigma Sector).
*Nav 4 (44x66): Jump to Circe System.
*Hidden Nav 1 (46x40): Ambush Point between Nav 2 and Nav 4.
Distances between Major Points of Reference,Peleus System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Hidden Nav 1
Nav 1 	0 	775,242	577,062	299,666	317,805
Nav 2 	775,242	0 	490,306	656,049	460,435
Nav 3 	577,062	490,306	0 	302,655	356,090
Nav 4 	299,666	656,049	302,655	0 	260,768
Hidden Nav 1	317,805	460,435	356,090	260,768	0
Encounter Probabilities and Die Rolls, Peleus System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Hidden Nav 1
Probability	81 	89 	99 	92 	99
0 	2 Guinterin 325a2 Guinterin Pelicans 	2 Hurston F7C Hornets1 Hurston Drayman-III 	1 Lance Constellation (Bartok) 	3 Bronte Stilettos2 Bronte Drayman-IIIs1 Bronte Caernaven 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)
1 	2 Despoiler Falchions1 Despoiler Claymore2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav	2 Paulsen Orions1 Paulsen Clarkson 	2 Lance Orions (Elite, Paulsen)1 Lance Artemis (Paulsen) 	3 Retro Talons 	3 Morgan Thunderbolts
2 	4 Retro Talons 	2 Hurston Arrows1 Hurston Drayman-III 	2 Despoiler Razors (Elite)2 Despoiler Dirks (Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite) 	2 BWNR Banshees (Elite)1 BWNR Clarkson 	4 Lance Broadswords (Elite, AMQ)1 Lance Barque (AMQ)
3 	2 BWM Stilettos (Elite) 	4 Bronte Stilettos1 Bronte Drayman-III 	3 Lance Arrows (Elite, Lance) 	4 Persotech Dirks1 Persotech Errant2 Morgan Hellcats 	2 Jezebel Falchions1 Jezebel Claymore
4 	2 BWM Hellcats 	3 KAC Vaktoths 	3 AMQ Broadswords2 AMQ Barques1 AMQ Durango2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite) 	4 Persotech Dirks (Elite)1 Persotech Errant4 Retro Talons 	3 Bartok Phantoms2 Bartok Belleau Woods2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)
5 	2 Guinterin Arrows1 Guinterin Stardust2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite)1 Jezebel Drayman-III 	4 Bronte Stilettos (Elite)1 Bronte Drayman-III3 DEP Dralthi-IVs (Elite)1 DEP Jakhari 	3 Paulsen Orions (Elite)1 Paulsen Artemis2 Morgan Hellcats 	3 Persotech Dirks2 Persotech Errants2 BWNR Vindicators1 BWNR Clarkson 	2 Rondell Centurions2 Rondell Galaxies2 Jezebel Razors2 Jezebel Dirks1 Jezebel Drayman-III
6 	2 Bartok Phantoms2 Bartok Belleau Woods2 BWM Bearcats (Elite) 	2 Hurston Arrows2 Hurston Drayman-IIIs1 Hurston Savannah3 Confed Panthers1 Confed Pelican 	2 Bartok Aurora LEs1 Bartok Belleau Wood2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Caernaven 	2 Persotech Dirks (Elite)1 Persotech Errant4 BWNR Vindicators 	2 AMQ Falchions1 AMQ Satohri2 Jezebel Falchions2 Jezebel Claymores
7 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)2 FRLN Strakhas1 FRLN Dralthi-IV1 FRLN Drayman-II 	2 Bronte Stilettos2 Bronte Drayman-IIIs3 Confed Piranhas2 Confed Murphies1 Confed Plunkett 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Tallahassee2 KAC Vaktoths (Elite) 	2 Lance Orions (Elite, Paulsen)1 Lance Artemis (Paulsen)4 BWNR Vindicators 	4 Retro Talons2 KAC Darkets
8 	2 Morgan Razors2 FRLN F-36 Hornets1 FRLN Rapier-II/G2 FRLN Drayman-IIs 	2 Rondell Centurions2 Rondell Clydesdales2 FRLN Raptors2 FRLN Sabres2 FRLN Drayman-IIs1 FRLN Gilgamesh	2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite)2 BWNR Vindicators1 BWNR Clarkson 	3 Paulsen Orions (Elite)1 Paulsen Artemis2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Drayman-III2 BWNR Banshees (Elite)	4 Lance Arrows (Elite, Bartok)1 Lance Belleau Wood (Bartok)2 KAC Dralthi-IVs (Elite)
9 	3 Guinterin Arrows1 Guinterin Stardust4 DEP Dralthi-IVs2 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven 	2 Guinterin 350r1 Guinterin Pelican3 DEP Vaktoths (Elite)2 Confed Piranhas 	4 Rondell Demons1 Rondell Galaxy2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Drayman-III4 BWNR Vindicators2 BWNR Clarksons (Elite)1 BWNR Caernaven	2 Paulsen Claymores1 Paulsen Artemis3 Retro Talons (Elite)4 BWNR Banshees 	4 AMQ Falchions2 AMQ Satohris1 AMQ Durango (CV)4 Retro Talons4 KAC Strakhas2 KAC Jakharis
====Ross 34F====
 Ross 34F is a star system in the Deneb Quadrant. It features Frank, a refinery base and Elmore, a Mining World. Known in Kilrathi as Ko'dath Aq, the system was first settled by Confederation miners in 2627, just a few years prior to first contact with the Kilrathi and in a time of high tension between the Terran Confederation and the Pilgrim Alliance. Historical records indicate that the Pilgrims were either unaware of the link between the system and the Goddard system (which was within their demesne at the time) or that they didn't feel the Confederation colony was that big of a target; either way, the colony on Elmore was never attacked by the Pilgrims, which was just as well for the miners, who had problems enough just setting up the infrastructure they needed to survive on the harshly inhospitable surface. The community of Iga was established on the planet's surface late in 2627; to this day it remains the only community on the planet's surface, though it has grown substantially from the early days of the planet's settlement. The high mineral content of the planet combined with the determination of the miners paid off; by the time the Pilgrims surrendered to the Confederation, Elmore was a major supplier of copper throughout the region. When news reached the colony of the Kilrathi invasion of Deneb in 2667, the residents of Iga shut off their electronic equipment in all but one pressure dome, and then left passive radio receivers and oxygen generation and recycling as the only things running. The planet's atmosphere did the rest; though the Kilrathi entered the system, they never did detect the community's presence. The community resumed normal operations and contact with the outside world when the Kilrathi retreated, the populace in slightly better shape after the time spent in the planet's natural gravitational field. After the war's end, several major corporations expressed an interest in setting up a refinery base in the system to make more immediate use of Elmore's copper supply; this was part of the Confederation's larger initiative to rebuild the infrastructure in the region at the end of the war. Ultimately Hurston Dynamics, Bartok Industries and Persotech built the refinery of Frank nearby, creating an oversight committee to manage it. In 2672, a decision was made by the Confederation Grand Assembly to allow Kilrathi industrial laborers to work at both Frank and Elmore, with the first groups arriving in the middle of the year. Though they proved capable laborers, tensions were high between the Kilrathi and Terran workers and several violent encounters ensued. The Broken Claw Agency set up offices on both Frank and Elmore to curtail the violence and provide additional oversight. The violence eventually abated but ultimately was the main reason why both Frank and Elmore decided to join the nascent Union of Border Worlds in 2674. A dispute between the Miner's Guild and the Border Worlds Council in 2678 resulted in legislation that required mining facilities within the Border Worlds to not export their goods to other starfaring bodies; because most of Elmore's end-users were in the Confederation despite the presence of the Frank refinery, the world lost most of their customers as a result and the economy tanked. Today the system supports a population of only about 22,000 souls, most of them residents of Iga. Elmore remains a supplier of copper and seven of the Sector's major corporations route their ships through their system, but commercial activity is average at best, with a mere 45 cargo ships passing through on an average daily basis. Pirate activity is somewhat high in the system owing both to the continued value of copper alloys and the microelectronic wiring produced by the Frank refinery. The Despoilers and Jezebels are notably active in the area, though occasional run-ins with other groups have been reported; there have even been a few sightings of craft of the Demon's Eye Pack in the area. A relatively high military presence, primarily forces of the Border Worlds Militia and Border Worlds Naval Reserve, help to keep in-system piracy in check.
Facilities and Commodities
*Frank Refinery (Population: 583 (Rural Village; Border Worlds Industrial); 46.77% Terran (UBW), 23.15% Terran (Confederation), 23.13% Kilrathi, 6.95% Other; Government: Council (Joint Corporate Oversight Committee); ECON -5; CLTR +15; ORDR -20; INFO -15; CRPT -20; Qualities: Charitable; Item Limit: 6/¤65; Buy-Back Limit: ¤325; Meals: Low Quality; Lodging: 0-Star; Medical: Preventative; Repairs: Vehicle; Major NPCs: 1/300, 4/200, 8/100).
**Guild Offices: Mercenaries Guild
**Corporate Offices: Broken Claw Agency, Hurston Dynamics, Bartok Industries, Persotech
**Outfitters: Weapon Accessories/Ammo/Batteries
**Other Facilities: Clinic, Ship Dealer, Bar
**Kilrathi Clan Representation: All (Kilrathi Assembly of Clans).
**Available Commodities at Campaign Onset:
*** Mining Equipment - ¤87, 84 units
*Elmore (PSC 21 Rock Planet, Population: 21,415, M2V Primary (M9V Secondary) / 0.19 AU Distant, Density 0.85 Earth, Volume 8.37*1021 m3, Radius 12,595.41 km, Mass 3.92*1025 kg (6.57 Earths), Surface Gravity 1.68 G, Orbital Period 0.10 Earth years, Sidereal Rotation Period 906.7 hr / Standard Rotation, Axial Tilt 3°, Atmosphere (Thick): Ammonia/Hydrogen, Hydrosphere (7%): Ammonium Hydroxide, Lithosphere (100%): Copper/Copper/Antimony, Biodensity 0%, Categorical Temperature: Searing to Inferno, Heavy Vulcanism/Heavy Seismicity/Calm Global Weather)
** Iga (Population: 21,415 (Large Town; Border Worlds Mining); 46.89% Terran (UBW), 23.45% Terran (Confederation), 23.45% Kilrathi, 6.21% Other; Government: Overlord (Local Mining Union Boss); ECON -15; CLTR -25; ORDR +15; INFO -15; CRPT +20; Qualities: Asocial, Backwater, Depressed; Item Limit: 17/¤2,438; Buy-Back Limit: ¤12,188; Meals: Moderate Quality; Lodging: 2-Star; Medical: None; Repairs: None; Major NPCs: 3/600, 13/500, 26/200, 52/100).
***Guild Offices: Merchant's Guild, Thieves Guild
***Corporate Offices: Broken Claw Agency, Bartok Industries, AMQ, Paulsen Kinetics
***Outfitters: All
***Other Facilities: None
***Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Kiranka, nar Raghitagha, nar Sihkag.
***Available Commodities at Campaign Onset:
**** Space Salvage - ¤159, 48 units
**** Iron - ¤28, 96 units
**** Plutonium - ¤827, 92 units
Nav Point Reference
*Nav 1 (52x13): Jump to Midgard System / Asteroid Field.
*Nav 2 (89x61): Jump to Goddard System / Asteroid Field.
*Nav 3 (74x80): Elmore / Asteroid Field.
*Nav 4 (23x67): Jump to Epsilon Prime System / Asteroid Field.
*Nav 5 (35x57): Frank Refinery.
*Hidden Nav 1 (42x39): Between Nav 1 and Nav 5 / Asteroid Field.
Distances between Major Points of Reference, Ross 34F System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Hidden Nav 1
Nav 1 	0 	606,053	705,195	612,944	471,699	278,568
Nav 2 	606,053	0 	242,074	662,722	541,479	518,941
Nav 3 	705,195	242,074	0 	526,308	452,769	520,096
Nav 4 	612,944	662,722	526,308	0 	156,205	338,378
Nav 5 	471,699	541,479	452,769	156,205	0 	193,132
Hidden Nav 1	278,568	518,941	520,096	338,378	193,132	0
Encounter Probabilities and Die Rolls, Ross 34F System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Hidden Nav 1
Probability	78 	70 	76 	82 	84 	84
0 	3 Guinterin Arrows1 Guinterin Pelican 	2 Persotech Dirks1 Persotech Clarkson 	3 AMQ Falchions2 AMQ Satohris1 AMQ Durango (CV) 	2 Guinterin 325a (Elite)1 Guinterin Stardust 	4 Bartok Aurora LEs (Elite)1 Bartok Belleau Wood 	3 Retro Talons
1 	2 DEP Dralthi-IVs1 DEP Jakhari 	3 AMQ Falchions1 AMQ Barque 	2 Despoiler Razors1 Despoiler Dirk 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite) 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite) 	4 Lance Arrows (Elite, Lance)
2 	2 Despoiler Razors (Elite)2 Despoiler Dirks (Elite) 	3 Rondell Centurions1 Rondell Galaxy 	4 BWNR Thunderbolts2 BWNR Caernavens1 BWNR Southampton 	4 Confed Tigersharks 	4 BWNR Hellcats 	2 Despoiler Razors1 Despoiler Dirk
3 	2 Despoiler Falchions1 Despoiler Claymore 	2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite) 	2 BWM Stilettos 	2 BWNR Banshees1 BWNR Clarkson 	2 BWM Hellcats (Elite)1 BWM Phoenix 	4 BWNR Banshees (Elite)
4 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)	2 BWNR Banshees (Elite) 	2 BWNR Hellcats2 BWNR Clarksons (Elite)1 BWNR Caernaven 	3 Confed Piranhas (Elite) 	2 BWNR Vindicators1 BWNR Clarkson 	3 BWNR Vindicators1 BWNR Clarkson
5 	4 DEP Darkets (Elite) 	4 BWNR Banshees (Elite)1 BWNR Clarkson 	4 BWNR Vindicators 	2 Confed Tigersharks 	3 Bartok Aurora MRs2 Bartok Belleau Woods3 BWM Hellcats1 BWM Hermes 	3 Hurston Hellcats1 Hurston Drayman-III2 Despoiler Falchions (Elite)1 Despoiler Claymore (Elite)2 Despoiler Naktargs
6 	2 BWNR Hellcats1 BWNR Clarkson 	3 BWNR Hellcats1 BWNR Clarkson 	2 BWNR Thunderbolts 	2 Paulsen Claymores1 Paulsen Artemis3 Confed Piranhas (Elite) 	2 Jezebel Gladii1 Jezebel Claymore (Elite)4 BWM Stilettos 	2 DeathHead Razors (Elite)2 DeathHead Dirks (Elite)1 DeathHead Naktarg2 BWNR Banshees (Elite)1 BWNR Clarkson
7 	3 Guinterin 325a2 Guinterin Pelicans2 DEP Vaktoths1 DEP Jakhari 	3 BWNR Banshees (Elite)2 BWNR Caernavens1 BWNR Southampton 	4 BWM Stilettos1 BWM Phoenix 	4 Lance Thunderbolts (Elite, Lance)2 BWNR Vindicators2 BWNR Clarksons (Elite)1 BWNR Caernaven 	4 Retro Talons2 BWNR Vindicators2 BWNR Clarksons1 BWNR Caernaven 	2 Despoiler Falchions1 Despoiler Claymore3 BWNR Vindicators
8 	4 Lance Arrows (Elite, Lance)4 BWNR Bearcats2 BWNR Caernavens1 BWNR Southampton 	2 Rondell Centurions (Elite)2 Rondell Clydesdales1 Rondell Caernaven4 BWNR Vindicators2 BWNR Clarksons (Elite)1 BWNR Caernaven	3 Bartok Phantoms1 Bartok Belleau Wood3 BWM Hellcats (Elite) 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III3 Confed Panthers1 Confed Pelican 	2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite)2 Despoiler Naktargs1 Despoiler Kamrani2 BWNR Vindicators2 BWNR Caernavens1 BWNR Southampton 	4 Retro Talons (Elite)4 BWNR Banshees (Elite)
9 	2 Despoiler Falchions1 Despoiler Claymore2 BWNR Banshees2 BWNR Clarksons1 BWNR Caernaven 	2 DeathHead Super Hornets1 DeathHead Claymore (Elite)1 DeathHead Naktarg2 BWNR Banshees 	2 Lance Aurora LEs (Elite, Bartok)1 Lance Constellation (Bartok)3 BWM Bearcats	2 Paulsen Orions (Elite)1 Paulsen Artemis2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)2 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy	3 Persotech Dirks1 Persotech Errant2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis2 BWM Stilettos1 BWM Phoenix	2 Hurston Super Hornets2 Hurston Drayman-IIIs1 Hurston Savannah4 Retro Talons3 BWNR Bearcats
====Torgo====
 Torgo is a star system in the Deneb Quadrant; its Kilrathi name, Ko'bar Yagar, has found use even in some Terran circles. The system features Decatur Station, a Confederation-operated Halsey-type Naval Base (#13), which is more commonly known as Torgo Sector HQ. It was the third and final Halsey-class base built in the Sector, and came on-line in 2663. Torgo is a major jump nexus, containing jump lines to seven adjacent systems (three of which are in Epsilon). When Marcinko Station in the neighboring Lennox system went online in 2658, the Kilrathi shifted the focus of their raids from the Hell's Kitchen system in Vega through Segallion to the harder to reach (but still vulnerable) Tamayo and Vespus systems through Orsini. Marcinko regularly sent patrols into the Torgo system to fend off these raids, but it proved time-consuming, costly and generally ineffective to do so while maintaining its original mission. So, the Confederation Grand Assembly opted to place another Halsey-type base in Torgo directly. The idea of having two Halsey-type bases in adjacent systems was unprecedented up to that point and caused much debate in the Grand Assembly, but it proved to be worth it; in the years following the commissioning of Decatur system, Kilrathi raids in Day and Grills Quadrant through Deneb dropped by nearly 80%. Decatur Station became the only Halsey-type space station to ever be captured by Kilrathi forces, an event that occurred on 2669.263, a mere four days prior to the end of the War. With most of the (very few) defensive forces in Deneb routed to support the ongoing actions in the Freya and Hyperion systems, the base was left largely defenseless and Kilrathi boarding parties had few problems gaining access, whereupon they promptly slaughtered every last one of the base's remaining occupants. The Confederation regained control of the station a few days after the War ended, when the remnants of the station's defensive forces returned with support from Marcinko. The Kilrathi forces, demoralized by the news of their homeworld's destruction and the subsequent surrender of their Empire, surrendered without a fight and were eventually sent off to the reservations when they first opened. Torgo today remains a vital commercial junction in the upper Deneb Quadrant, servicing incoming traffic from Vega and Enigma Sectors; on average the system sees nearly 150 cargo ships pass through daily. All the major corporations utilize the system as a stopover point along their trade routes in upper Deneb; Decatur sees a modest amount of commercial traffic as a result. Pirate activity in the system is fairly moderate due to the amount of commercial traffic; most of the major pirate clans are content to allow their potential targets to proceed to the relative obscurity of the adjacent Silenos system (and its nebula) before striking. The Morgans in particular are active in the system.
Facilities and Commodities
*Torgo Sector HQ / Decatur Station (Population: 11,922 (Small Town; Confederation Military); 84.86% Terran (Confederation), 15.14% Other; Government: Autocrat (Base CO); ECON +20; CLTR +5; ORDR +10; INFO +5; CRPT +0; Qualities: Military Installation, Strategic; Item Limit: 10/¤1,430; Buy-Back Limit: ¤6,500; Meals: Moderate Quality; Lodging: 2-Star; Medical: Minor Surgery; Repairs: Vehicle; Major NPCs: 1/500, 7/400, 14/200, 28/100).
**Guild Offices: Merchants Guild, Mercenaries Guild
**Corporate Offices: Bronte Corporation, AMQ, Persotech
**Outfitters: Armor, Tools/Wilderness Gear, Scanners/Computer Technologies, Weapon Accessories/Ammo/Batteries
**Other Facilities: Clinic, Ship Dealer, Bar
**Kilrathi Clan Representation: nar Raghitagha.
**Available Commodities at Campaign Onset:
***Armaments - ¤174, 58 units
Nav Point Reference
*Nav 1 (20x8): Jump to Lennox System.
*Nav 2 (13x22): Jump to Nav 10.
*Nav 3 (37x38): Nav Point (Jump to Delius System, Day Quadrant, Vega Sector).
*Nav 4 (67x0): Jump to Silenos System.
*Nav 5 (89x5): Nav Point (Jump to Elohim System, Downing Quadrant, Vega Sector).
*Nav 6 (81x26): Nav Point (Jump to Loki System, Downing Quadrant, Vega Sector).
*Nav 7 (73x48): Jump to Orsini System.
*Nav 8 (93x84): Nav Point (Jump to Caliban System, Day Quadrant, Vega Sector).
*Nav 9 (42x99): Torgo Sector HQ (Decatur Station).
*Nav 10 (2x96): Jump to Nav 2.
Distances between Major Points of Reference, Torgo System (km)
 	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Nav 8 	Nav 9 	Nav 10
Nav 1 	0 	156,525 	344,819	476,760 	690,652 	636,003 	664,003	1,053,803	936,216 	898,220
Nav 2 	156,525 	0 	288,444	583,095 	778,781 	681,175 	653,911	1,012,126	822,800 	748,131
Nav 3 	344,819 	288,444 	0 	484,149 	615,873 	456,070 	373,631	724,707 	612,046 	677,422
Nav 4 	476,760 	583,095 	484,149	0 	225,610 	295,296 	483,735	879,318 	1,021,078	1,159,353
Nav 5 	690,652 	778,781 	615,873	225,610 	0 	224,722 	458,803	791,012 	1,050,952	1,258,968
Nav 6 	636,003 	681,175 	456,070	295,296 	224,722 	0 	234,094	592,284 	827,647 	1,055,509
Nav 7 	664,003 	653,911 	373,631	483,735 	458,803 	234,094 	0 	411,825 	596,825 	857,030
Nav 8 	1,053,803	1,012,126	724,707	879,318 	791,012 	592,284 	411,825	0 	531,601 	917,878
Nav 9 	936,216 	822,800 	612,046	1,021,078	1,050,952	827,647 	596,825	531,601 	0 	401,123
Nav 10	898,220 	748,131 	677,422	1,159,353	1,258,968	1,055,509	857,030	917,878 	401,123 	0
Encounter Probabilities and Die Rolls, Torgo System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Nav 8 	Nav 9 	Nav 10
Probability	87 	82 	80 	93 	86 	90 	91 	73 	67 	17
0 	2 Hurston Helcats(Elite)1 Hurston Drayman-III 	3 Persotech Dirks (Elite)2 Persotech Errants 	3 Persotech Dirks (Elite)1 Persotech Errant2 Jezebel Razors1 Jezebel Dirk1 Jezebel Caernaven 	3 AMQ Falchions1 AMQ Satohri1 Lance Falchion (Elite, AMQ) 	2 Bartok Aurora LEs2 Bartok Belleau Woods2 Scavages Demons 	2 AMQ Falchions1 AMQ Satohri3 Retro Talons 	2 Guinterin 350rs1 Guinterin Pelican2 Jezebel Razors1 Jezebel Dirk 	3 AMQ Broadswords1 AMQ Barque 	3 Persotech Dirks (Elite)2 Persotech Errants 	3 Hurston Super Hornets2 Hurston Drayman-IIIs
1 	2 Hurston Arrows1 Hurston Drayman-III2 Lance Arrow (Elite, Hurston)1 Lance Drayman-III (Hurston) 	4 Guinterin 325a1 Guinterin Stardust 	2 Paulsen Orions1 Paulsen Artemis4 Scavages Thunderbolts 	2 Rondell Demons (Elite)2 Rondell Galaxies2 Morgan Razors1 Morgan Caernaven 	2 AMQ Falchions1 AMQ Barque4 Scavages Demons 	2 Rondell Demons1 Rondell GalaxyLance, 2 Centurions, 2 Galaxies 	2 Paulsen Orions2 Paulsen Artemises2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite) 	3 Hurston Super Hornets1 Hurston Drayman-III 	2 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs1 Bronte Caernaven 	3 Guinterin 325a (Elite)2 Guinterin Pelicans1 Guinterin Paradigm
2 	2 Rondell Demons1 Rondell Galaxy2 Morgan Razors (Elite) 	4 Persotech Dirks1 Persotech Errant3 Retro Talons 	2 Rondell Demons1 Rondell Galaxy4 Morgan Razors (Elite) 	2 Hurston Hellcats (Elite)1 Hurston Drayman-III2 DEP Dralthi-IVs1 DEP Jakhari 	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Drayman-III 	4 Guinterin Arrows1 Guinterin Pelican2 Jezebel Razors1 Jezebel Dirk 	2 Hurston Arrows1 Hurston Drayman-III3 Retro Talons 	2 Jezebel Razors1 Jezebel Dirk 	2 Bartok Arrows2 Bartok Belleau Woods 	3 Hurston Hellcats (Elite)1 Hurston Drayman-III
3 	3 Bartok Arrows1 Bartok Belleau Wood2 Morgan Razors 	3 Guinterin 350r2 Guinterin Pelicans2 Morgan Razors1 Morgan Caernaven 	4 Paulsen Claymores1 Paulsen Artemis2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav	2 AMQ Falchions (Elite)1 AMQ Satohri2 Scavages Razors 	3 Hurston Hellcats (Elite)1 Hurston Drayman-III1 Lance Hellcat (Elite, Hurston)1 Lance Drayman-III (Hurston)	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs1 Bronte Caernaven1 Lance Stiletto (Elite, Bronte) 	2 Bronte Gladii2 Bronte Drayman-IIIs3 Morgan Razors (Elite)1 Morgan Caernaven (Elite) 	2 AMQ Falchions2 AMQ Barques1 AMQ Durango2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Drayman-III 	2 Morgan Razors 	3 Morgan Razors (Elite)
4 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III3 DEP Darkets 	2 Rondell Demons2 Rondell Galaxies4 Morgan Razors 	3 Persotech Dirks (Elite)1 Persotech Errant1 Lance Dirk (Elite, Persotech)1 Lance Errant (Persotech) 	2 Hurston Hellcats1 Hurston Drayman-III2 Lance Hellcats (Elite, Hurston)1 Hurston Drayman-III (Hurston) 	1 Bartok Belleau Wood3 Retro Talons 	2 AMQ Falchions1 AMQ Barque2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Caernaven 	3 Bartok Aurora LEs1 Bartok Belleau Wood3 Morgan Razors 	2 Guinterin Arrows1 Guinterin Stardust4 Morgan Razors1 Morgan Caernaven 	2 Confed Piranhas2 Confed Murphys1 Confed Plunkett 	2 Morgan Razors (Elite)
5 	2 AMQ Falchions1 AMQ Barque4 Retro Talons 	2 Paulsen Claymores (Elite)1 Paulsen Artemis4 Retro Talons 	2 Paulsen Orions2 Paulsen Artemises2 Lance Orions (Elite, Paulsen) 	2 Paulsen Orions1 Paulsen Artemis2 Lance Orions (Elite, Paulsen)1 Lance Artemis (Paulsen) 	3 AMQ Falchions (Elite)1 AMQ Barque2 Morgan Razors (Elite) 	4 Guinterin 350r2 Guinterin Pelicans2 Jezebel Razors2 Jezebel Dirks1 Jezebel Tallahassee 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III3 Morgan Razors1 Morgan Caernaven 	2 Paulsen Orions (Elite)1 Paulsen Artemis2 Jezebel Razors1 Jezebel Dirk 	2 Persotech Dirks (Elite)2 Persotech Errants4 Retro Talons (Elite) 	4 Confed Tigersharks2 Confed Murphys1 Confed Plunkett
6 	2 Bartok Arrows1 Bartok Belleau Wood3 Retro Talons 	3 Rondell Demons2 Rondell Clydesdales2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)	3 Bronte Stilettos1 Bronte Drayman-III4 Morgan Razors1 Morgan Caernaven 	3 Paulsen Orions (Elite)1 Paulsen Artemis4 Retro Talons (Elite) 	3 Paulsen Claymores (Elite)1 Paulsen Artemis3 Morgan Hellcats 	3 Bartok Phantoms2 Bartok Belleau Woods1 Lance Phantom (Elite, Bartok) 	4 Bronte Gladii2 Bronte Drayman-IIIs1 Bronte Caernaven2 Morgan Razors1 Morgan Caernaven (Elite) 	3 Persotech Dirks2 Persotech Errants4 DEP Vaktoths (Elite) 	2 Guinterin Arrows1 Guinterin Pelican3 Retro Talons 	2 Confed Piranhas (Elite)1 Confed Pelican
7 	3 Paulsen Orions (Elite)2 Paulsen Artemises2 Jezebel Falchions (Elite)1 Jezebel Claymore (Elite)1 Jezebel Drayman-III 	2 Bartok Phantoms2 Bartok Belleau Woods4 Morgan Razors (Elite)1 Morgan Caernaven (Elite) 	2 Bartok Aurora LEs2 Bartok Belleau Woods2 Scavages Demons1 Scavages Caernaven 	3 AMQ Broadswords1 AMQ Satohri1 Lance Broadsword (Elite, AMQ) 	3 AMQ Broadswords (Elite)1 AMQ Satohri4 DEP Darkets 	3 Bronte Gladii2 Bronte Drayman-IIIs1 Bronte Caernaven1 Lance Gladius (Elite, Bronte) 	3 Rondell Demons2 Rondell Galaxies4 Morgan Razors 	3 Guinterin 325a2 Guinterin Pelicans2 Morgan Razors 	3 Bartok Phantoms1 Bartok Belleau Wood4 Confed PiranhasLEE(E)2 Confed Murphy1 Confed Plunkett 	2 Rondell Demons1 Rondell Galaxy2 Morgan Razors (Elite)
8 	3 Guinterin Arrows1 Guinterin Pelican2 Morgan Hellcats 	4 Rondell Centurions2 Rondell Clydesdales4 Scavages Razors 	4 Hurston Hellcats1 Hurston Drayman-III2 Jezebel Falchions2 Jezebel Claymores2 Confed Piranhas2 Confed Pelelius1 Confed Murphy 	3 Persotech Dirks1 Persotech Errant4 Retro Talons 	3 Bartok Aurora MRs2 Bartok Belleau Woods3 DEP Darkets 	2 Hurston Arrows2 Hurston Drayman-IIIs2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite)1 Jezebel Drayman-III	3 Bronte Stilettos1 Bronte Drayman-III2 DEP Vaktoths1 DEP Jakhari3 Confed Piranhas1 Confed Pelican 	2 Bronte Stilettos2 Bronte Drayman-IIIs2 Confed Panthers2 Confed Murphy1 Confed Plunkett 	2 Morgan Razors (Elite)4 Confed Piranhas (Elite)1 Confed Pelican 	2 Rondell Demons1 Rondell Galaxy2 Confed Piranhas1 Confed Pelican
9 	4 Guinterin Arrows1 Guinterin Pelican2 Morgan Hellcats1 Morgan Caernaven3 Confed Piranhas (Elite)2 Confed Murphys1 Confed Plunkett	4 Paulsen Claymores2 Paulsen Artemises2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite)2 Confed Piranhas (Elite) 	2 Bartok Aurora MRs1 Bartok Belleau Wood2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III2 Confed Piranhas2 Confed Pelicans1 Confed Murphy 	2 Persotech Dirks (Elite)2 Persotech Errants2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Drayman-III2 Confed Tigersharks1 Confed Pelican	2 Persotech Dirks (Elite)1 Persotech Errant2 Morgan Hellcats 	2 AMQ Broadswords1 AMQ Satohri3 DEP Dralthi-IVs (Elite)3 Confed Tigersharks1 Confed Pelican 	2 Rondell Demons1 Rondell Galaxy2 DEP Vaktoths (Elite)1 DEP Jakhari3 Confed Piranhas2 Confed Pelicans1 Confed Murphy	4 Bronte Stilettos1 Bronte Drayman-III2 Jezebel Razors1 Jezebel Dirk2 Confed Piranhas (Elite)2 Confeeration Pelicans1 Confed Murphy	3 Persotech Dirks (Elite)1 Persotech Clarkson3 Retro Talons2 Confed Piranhas (Elite)2 Confed Pelelius1 Confed Murphy	4 Morgan Thunderbolts4 Confed Piranhas
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Category:Elegy
Category:Part 2: Elegy Campaign Setting
Category:WCRPG Missions and Campaigns