Thykallos/Legacy

== Description ==
=== Behavior ===
* are social creatures, and work as a team to patrol the beaches for prey. They mostly look out for invasive species and thus are very important to the ecosystem there. 
* are known to help groom each other and themselves after a long beach chase, helping each other to clean sand and dirt out of their eyes, antennae and noses.
* sometimes take a dip in the water to cool off or just to vibe. They cannot survive well in dry areas.
* They wiggle the tips of their tails when they feel joyous or proud.
* The 'leader' of the pack will usually be a female with the largest tail crest.
=== Artist Headcanon ===
* The floating gear-like spears is what helps them to control the heat in their body to gush out boiling water.
* are near-sighted, but their sensitive antennae makes up for that.
== Appearance ==
The is a mostly-biped, medium-sized tetrapod. It has a spiked, long harpooned-like tail, spiked scales decorating their arms and legs, and a hair mane decorating its top neck, head and torso. Two sets of ears and ear-like lobes rest on top of its head. Whisker-like antenna appendages sprout from its lower, spiked jaw (2 pairs) and its thigh (another 2 pairs). Its front legs end on 4-fingered, long-clawed hands, that seem to move in a mechanical way. On top of their snout and thighs, ring-like representations of sun rays appear.
=== Males ===
Males have no additional features.
=== Females ===
Females have an extra ring-like sun rays at the end of their tails.
== Abilities ==
== Gameplay ==
=== Pros ===
The is a capable carnivore with decent appetite and the Winter Tag, meaning that it simultaneously is less susceptible to being tied to food sources (during both cold seasons), while being immune to the cold debuff itself. Being capable of eating on-the-run gives it multiple advantages, eliminating the risk of remaining stuck in-animation while eating, and providing the ability to regain hunger while fighting and/or fleeing. With ambush, the gains quite an advantage against non-ambushers, especially when combined with the ability Streamlined: Streamlined can help slightly with the speed underwater, especially since its walk/swim speed is among the highest. Ambushing while underwater is a possibility, provided that Streamlined is given enough time to activate (albeit that leaves you vulnerable while still and its very situational), which combined with Winter Tag helps considerably into letting this creature enter water whenever it wants without an extreme debuff or damage.
 has a good damage stat paired with bleed, meaning its attacks are not useless against heavier creatures since the diminished-but-still-respectable damage won't be healed easily thanks to bleed stopping HP regeneration and making walking a problem for creatures vulnerable to this stat. Ligament tear with its speed debuff helps on making a target slower to either chase it easier or get breathing room to use its water breath, which will blur the opponent's vision, while robbing HP from the enemy to the if the is exhausted stamina-wise (which underwater is likely). Bleed defense finally makes it a bit more resilient against bleeders.
=== Cons ===
's weight is a little below average for its tier, especially when compared to its heavy-hitting peers. Its also a bit slow in terms of running speed meaning it can be outran and caught up by faster creatures. Add the fact its turn speed is already lacking and any creature more agile than the can maneuver to attack without repercussion. Having the Streamlined ability doesn't help for the most part either considering that it's a normal terrestrial creature and as such it won't matter that its total stamina and stamina regeneration are doubled since Streamlined doesn't add nor remove stamina to adjust to a percent or tiredness and it doesn't recover any stamina underwater (meaning they cannot stay for longer underwater). Additionally its HP regeneration is low enough to guarantee die of drowning no matter what, so any boosts they get underwater are short-lived before they die.
Its breath, being a defensive breath, although good, is not meant to deal significant damage to the enemy when not sapping, and its blur effect can be easily countered by sniffing. There's also a cooldown between sappings, making it so a creature which had its health sapped cannot have its health sapped again for a little while. This also makes relying on sappings to survive drowning very unreliable.
's horrible night vision does help it ignore Night Stalkers, but that means it cannot detect creatures at night that aren't right in front of it without scenting, nor knowing by visual when a Night Stalker creature is nearby.
== Carry-able Creatures ==
== Trivia ==
* Concept by Kyzenith in the Creatures of Sonaria Discord.
** Based off shrimp/crustaceans and the Sun.
*** Has badger-like claws as well, and a slightly mechanical appearance.
*** Its theme is related to sunny beaches and the shores.
* Rigged by Wolfragon and Hurricane_Lordus.
* Animated by BlckBrryJam and Rook.
* was originally semi-aquatic but was changed to a mock of the pseudo-semi-aquatics (not to be confused with the actual, now-removed pseudo-semi-aquatics) to fit its coast-dwelling nature.
* Legacy can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent and walking on a straight line over lava don't hurt the ) as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
Thykallos_Concept.png| concept art
ThykallosPallete.png|' primary color palette
ThykallosTrialGlimmer.png|Default Glimmer female 
Custom_glimmer_thykallos_female.png|Custom Glimmer female 
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
Thykallos_Rigged.png|Rigged 
ThykallosDev1|Clip provided by Rook (mishazhirov), CoS Discord, 9/14/2022
ThykallosDev2|Clip provided by Triefelgrim (Wolfragon), CoS Discord, 9/16/2022
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
thykallosjuvi.png|Juvenile 
thykallosteen.png|Teen 
Thykallos Adult.png|Adult 
Thykallos Male vs Female Designs.png|Dimorphism between male and female 
|-|
Other =
Thykallos Water Breath.png|' Water Breath ability
</tabber>
Category:Glimmer/Legacy
Category:Reuses Calls