Unnamed Party Chapter 2: The Fall of Blackenhall

This details the continued adventures of the Unnamed Party. After saving King Semaj, the party investigated their new mansion as well as looking for spies in the city of Oxenbridge. They set out to Blackenhall; along the way bringing an end to a conflict in a Bullywug village, freed a group of slaves from some duergar and met a silver dragon. Following this, they liberated Blackenhall from a drow takeover. All these adventures took place in the year 728 AP. 
Category:Unnamed Party Campaign
Category:Logs