Gear/Ammo AC10 Flak

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_AC_10_Flak
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	9000 	All 	All
* +2 accuracy with ranged weapons.
* +50% damage against Squads & Airborne units.
* -50% damage against Other units.
* AC/10 Ammo - 10 Shots
* 450 Cbills Cost per Shot.
* Ammunition Box can explode for 30 damage, 15 heat and 7.5 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
10 	450 	30 	15 	7.5
=Used By Mechs=
Mechs 	Mechs	Mechs
SKT-3A	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2