New California communities

New California is one of the largest and most well-developed regions of the post-nuclear United States. This page aims to provide a coherent overview of the communities in the wasteland and roles they play. Note that not all of these communities are confirmed to be territories of the New California Republic.
==List of communities==
;Point of reference - 2281
Name 	Type 	Overview
New Arroyo 	Town 	Formerly a small village on the Oregon frontier called Arroyo, New Arroyo is a part of the New California Republic.
Angel's Boneyard	City 	The largest city in the Republic carved out of the ruins of pre-War Los Angeles. The Boneyard houses many important establishments and towns, including New Adytum, Republic Reserve and the Angel's Boneyard Medical University.
Anza-Borrego 	Town 	The settlers of Rattletail were convinced to resettle to Anza-Borrego by Chief Hanlon after they were killing wastelanders that they thought were raiders attempting to steal their water. They had difficulties at first but later found a living raising bighorners.
Dayglow 	Town 	A predominantly ghoul-inhabited state of the New California Republic, and a major exporter of salvaged goods and high technology.
Den 	Town 	An anarchic frontier community. The economy once based on slave trading and acting as a gateway to trade in the Pacific Northwest. Current status not known, but slavery unlikely to be tenable.
The Hub 	City 	Industrial and economic center of the New California Republic, home to several of the largest caravan companies operating in the wasteland. Major exporter of water, scavenged goods, agricultural produce (both plant and animal), and a crucial hub of commerce for the region.
Junktown 	Town 	A curious town that remains a major stop on the way north, towards the frontiers of the Republic. The first provisional member of the fledgling Republic.
Klamath 	Village 	A small frontier town on the California-Oregon border, known for its talented trappers. Apart from exporting gecko skins, it doubles as a stop-over point for merchants trading with tribes inhabiting the wilderness of the Pacific Northwest.
Lost Hills 	Fortress 	The heart of the Brotherhood of Steel and its primary fortress. Despite the NCR-Brotherhood War and the general retreat of Brotherhood forces, it remains unclaimed.
Modoc 	Town 	An agricultural town, supplying produce, animals, and other goods to Northern Californian communities.
New Reno 	City 	A tourist town and semi-autonomous member of the New California Republic. Despite its membership, the town is still governed by influential families vying for control of its streets.
Redding 	Town 	A large mining town on the edges of the Central Valley, responsible for supplying gold to the Republic. Following the destruction of gold reserves by the Brotherhood, Redding diversified its economy, becoming a major agricultural town focused on brahmin husbandry.
San Francisco 	City 	A technologically-advanced city built around the pre-War Chinatown (now Shi-town). Major exporter of fish, salvage, and exotic foodstuffs.
Shady Sands 	City, population tens of thousands 	The capital of the New California Republic and the largest city built up from scratch in post-War America. Citizens enjoy a high level of life thanks to a well-equipped police force and excellent infrastructure, including electricity.
Vault City 	Town, population 103 citizens with an unknown number of transients and non-citizens.	Former independent state on the Northern Californian frontier, now a member of the New California Republic. Major exporter of pre-War grade medical supplies.
==List of abandoned communities==
Name 	Type 	Overview 	Cause of abandonment
Broken Hills 	Town 	A mining community centered around an old uranium mine uncovered by Marcus, attempting to build a new society based on tolerance, cooperation, and collaboration between humans and humanoid mutants like ghouls and super mutants.	Collapse following exhaustion of uranium circa 2240s.Fallout 2 endings
The Cathedral	Fortress	Center of worship, operations, and cover for the Master's headquarters. Well supplied and provisioned by the Unity and the cult. 	Nuked by the Vault Dweller.Fallout Bible 0
Necropolis 	Town 	Ruins of Bakersfield, formerly inhabited by ghouls who have formed a makeshift community living off the remnants of the Old World. Their community was isolationist, except for imports of water from the Hub. 	Razed by the Unity circa 2161.Fallout 2 manual
Vault 13 	Vault 	A control Vault with the complete set of facilities: Hydroponics, recycling, medical, and others necessary for prolonged isolation from the world. 	Razed by the Enclave, infrastructure left intact.Fallout 2
==References==
Category:Communities
 
 
Category:New California