Deliya's Flower Garden

I can't believe that such a frightening ceremony is being conducted in such a beautiful flower garden. The Silvershadow Adventurers' Guild can't just sit by and allow such a terrible thing to happen.
Please find from and speak to him about this!
Vanguard Leader will give you an endless stream of Public quests, .
Periodically, the regional effect will change. Pay attention, as these changes can makes things easier or harder to do. The order of these effects seems to be random.
*A Hopeless Battle - The disciples have replaced the flesh and blood of their bodies with mechanical parts and oil. They are now even stronger and harder to kill.
*Weak Forces - In order to carry out her plans without fail, will spare no effort... If the Spirit Gathering Ceremony is broken the Dark Strength obtained by the disciples will become stronger. When they are stronger they will be even more difficult to kill.
*Hit the Nail on the Head - now has reflected damage effects. Physical and magical attacks will both cause a certain degree of reflected damage to the caster.
*Energy Abundance - There is an abundance of energy around the entire area. The energy isn't "good" to you, but it is useful to your enemies. Their combat endurance is therefore greatly enhanced.
*The Place of Gathering Souls - The operation of the Spirit Gathering Ceremony causes life force to be depleted at a faster rate. Now will die quicker.
*Brighten the Light - has a cherished horse called , but it's actually a terrible !
*Filthy Area - The entire area is filled with a foul air. It is no place for any human to live. Every adventurer feels uncomfortable here.
*Fragile Goods - When the is quicker and more powerful than normal, like in berserk attack mode, your body will become as fragile as porcelain and difficult to protect...
Unlike other Regional Events, this one does not have timers and a given phase will remain active until it is completed.
# - is one of trusted subordinates. He is skilled in utilizing available resources and Rune Mechanisms.
#* Retreat (0/1)
#* will flee (ending the fight) when his health reaches 50%
# 
#* Return (Timer 03:00)
#**This is the Rest phase before it starts all over again.