API GetCoinTextureString

Breaks up an amount of money into gold/silver/copper with icons.
 formattedAmount = GetCoinTextureString(amount [, fontHeight])
==Arguments==
:;amount: - the amount of money in copper (for example, the return value from GetMoney)
:;fontHeight: - the height of the coin icon; if not specified, defaults to 14.
==Returns==
:;formattedAmount: - a string suitable for printing or displaying.
==Example==