115664-those-pesky-signs-of

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"The Exile and Dominion have begun to unlock the secrets within planet Nexus. Their respective scientists have discovered an unstable matter converger."
 
Available at all Engraving Stations is an Eldan relic that appears to be able to splice and converge matter. 
 
Converging matrix: A blue plasma beam that may damage those who dare go near it.
By inserting 15 [sign of Element] there is a 100% chance to create 1 and a 25% chance to create 2 [sign of Element - Greater].
By inserting 15 [sign of Element - Greater] there is a 100% chance to create 1 and a 12.5% chance to create 2 [sign of Element - Major].
By inserting 15 [sign of Element - Major] there is a 75% chance to create 1 and a 6.25% chance to create 2 [sign of Element - Eldan].
The scientists dare not test inserting [sign of Element - Eldan] as the last results were... Less than pleasant.
 
Splicing Matrix: A red plasma beam that can have less than desirable results. This technology seems more stable.
By inserting 1 [sign of Element - Eldan] there is a 100% chance to create 2 and a 12.5% chance to create 3 [sign of Element - Major].
By inserting 1 [sign of Element - Major] there is a 100% chance to create 2 and a 25% chance to create 3 [sign of Element - Greater].
By inserting 1 [sign of Element - Greater] there is a 100% chance to create 2 and a 50% chance to create 3 [sign of Element].
 
Reward is not without risk though. This technology is highly unstable and scientists are still trying to understand it better. 
Using an Eldan Matter Converger gives you a radiation debuff lasting 15 minutes causing any attempts at using the Matter Converger to incur a costly trip to the graveyard.
When you insert a Sign into the machine, there is a 5% chance the matter you inserted will be broken down at the atomic level, leaving nothing but [Eldan Tech Bits] in it's wake.
 
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Just a thought, what do you think?
 
Edit: Updated the RNG of a second Sign to better reflect rarity of the sign being created.
Edit 2: Reflecting values more in-line with economy balancing.	
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			I don't think this is needed at all and would just suck development of more important things.	
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I don't think this is needed at all and would just suck development of more important things.
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Short term, absolutely not. But perhaps a long term idea? It's ridiculous I'm sitting on 100+ basic signs with no use for them.
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has merit. the lower level signs are worthless and a few of the eldan signs are too expensive. 
 
to simplify things:
 
5 signs = 1 greater
5 greater= 1 major
5 major= 1 eldan 
 
this would put the lower level signs to use, increase their respective value, and lower the cost of the eldan signs.	
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has merit. the lower level signs are worthless and a few of the eldan signs are too expensive. 
 
to simplify things:
 
5 signs = 1 greater
5 greater= 1 major
5 major= 1 eldan 
 
this would put the lower level signs to use, increase their respective value, and lower the cost of the eldan signs.
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I personally love the idea.  I am constantly vendoring signs (sometimes Greater and Major signs too).  Certain signs just don't have enough use and the market has no place for them so its more profit to vendor them.
 
While still helpful this wouldn't be as effective with the rarest and most important sign - Fusion.  All the Eldan signs in my tradeskill bag are maxed or are close to maxed with the exception of Fusion... I have only 23.	
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			+1 for a good idea.  Although I'd want to wait for the new rune system to shake out first before this got implemented, simply in case the numbers need to change a little.	
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+1 for a good idea.  Although I'd want to wait for the new rune system to shake out first before this got implemented, simply in case the numbers need to change a little.
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+1
But dangit Psyknis, now I want to find out what happens when I put Eldan Signs in... :mellow:	
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After salvaging all sorts of items on the PTR (level 50 blues + purple) en masse. I have come to the conclusion that salvaging is a terrible way to try and get signs. 20 level 50 purples gave me all of 10 various signs.
Some regular, some greater, a few major, and 2 Eldan.
 
This may help the grind for signs, but only in the way that a straw helps empty a bath tub. 	
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I really like this idea, I think it it solves issues in an elegant way while adding the feel of the Wildstar universe into the mechanic.
 
Personally I like the RNG element of getting a second sign. However, the only part I would suggest needs some more thought is the chance of this happening and if this needs to be decreased to give a more enjoyable play experience. While getting more signs sounds like a better play experience I always worry that  with something as high as 50% the reward is 'expected' rather than a bonus. This means rather than being happy when you get the bonus you see it as standard and instead get disappointment when you don't. Reducing it to 25%, although I would suggest 10%, means people are more likely to see it as an extra and be happy when they do recieve it but no unduely affected when they do not.	
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			Yeah, 100% behind this idea	
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I really like this idea, I think it it solves issues in an elegant way while adding the feel of the Wildstar universe into the mechanic.
 
Personally I like the RNG element of getting a second sign. However, the only part I would suggest needs some more thought is the chance of this happening and if this needs to be decreased to give a more enjoyable play experience. While getting more signs sounds like a better play experience I always worry that  with something as high as 50% the reward is 'expected' rather than a bonus. This means rather than being happy when you get the bonus you see it as standard and instead get disappointment when you don't. Reducing it to 25%, although I would suggest 10%, means people are more likely to see it as an extra and be happy when they do recieve it but no unduely affected when they do not.
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+1
But dangit Psyknis, now I want to find out what happens when I put Eldan Signs in... :mellow:
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I hadn't even though of that, very good point. Updated the OP to reflect your wonderful idea. 
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+1 
 
Great idea OP and totally agree with this concept! Also, I love the way you introduced the idea!
 
With D3 coming, the Eldan signs (specially Fusion and Earth) are going to be in extreme high demand and implementing something like this would be a great help! 
 
I really hope the devs are reading your topic!! *wink wink*
 
;)	
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			Oh Ye Olde Horadric Cube... you are ever present in one form or another.	
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			bump because good idea...	
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			Good idea is good.	
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			I'd rather signs could just be merged from small to big without any stupid RNGesus getting involved.	
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I don't like the proc idea of getting 4, I reference the architect material procing. Also I think we should only be able to make lesser qualities into greater qualities and not be able to go back down.
 
And the quantities should be along the lines of 20 of a lesser quality make 1 of the next level quality, maybe even more but certainly not less or youll have people just making super cheap low level items to salvage and converting the elements for mass quantities of profit	
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			Need some sort of converter.  Love the idea, except the 2 hour wait between use.	
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			I'm just curious why Tailors are also using these eldan signs for their research crafting, when I don't think anyone else does (tho I haven't done any tech/arch research yet). Having to farm/buy Eldan Fusion signs just for Epoch research when they're the most sought after sign for runing is obnoxious. Any chance we could have the schematics changed to either use the not-so-popular signs, or just drop the need for signs at all??	
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I don't like the proc idea of getting 4, I reference the architect material procing. Also I think we should only be able to make lesser qualities into greater qualities and not be able to go back down.
 
And the quantities should be along the lines of 20 of a lesser quality make 1 of the next level quality, maybe even more but certainly not less or youll have people just making super cheap low level items to salvage and converting the elements for mass quantities of profit
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I like it.
 
Turned your lower tier material into the next tier up in GW2 using a similar method. You had to have a x number of materials and some magic dust/crystals and you'd get 2-5 of the next tier. No chances of it failing because losing everything makes people feel sad. You just had to do some simple calculations to see if you were earning/losing money on converting materials.
 
I got a mess of low tier runes and elements salvaging lvl 23 greens from solo Stormtalon and KV runs. It'd be nice to be able to upgrade them at a cost for crafting or runing gear.	
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			lol there are eliable ways of getting all the eldan elements people are just to lazy to go farm them. I like how much earth, logic, and fusion sell for because I know how to farm them, and it make the time and effort I put into farming them worthwhile.	
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lol there are eliable ways of getting all the eldan elements people are just to lazy to go farm them. I like how much earth, logic, and fusion sell for because I know how to farm them, and it make the time and effort I put into farming them worthwhile.
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			I agree that we should be able to turn lessers into greaters it just needs to be at a large quantity of lesser quality to a very small amount of higher quality. Not a ratio that could cause people to get more by gambling or to lessen the value of the elements currently.	
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I don't like the proc idea of getting 4, I reference the architect material procing. Also I think we should only be able to make lesser qualities into greater qualities and not be able to go back down.
 
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