Don Hogan

Don Hogan was an employee at Retro Studios and has done environment modeling, textures, and character animation for Metroid Prime, Metroid Prime 2: Echoes, Metroid Prime Hunters, and Metroid Prime 3: Corruption.
==Works==
Retro Studios, Austin, TX: September 2000 to May 2006
Senior CG Artist
*Metroid Prime 3: Corruption (2007) for the Nintendo Wii: For the Worlds team: environment modeling & texture mapping. For the Animation team: in-game creature animation, cinematic creature and character animation.
*Metroid Prime Hunters (2006) for the Nintendo DS: created game-resolution character textures for two Hunters.
*Metroid Prime 2: Echoes (2004) for the Nintendo GameCube: environment modeling & texture mapping, lighting, texture creation, scripting of animated object and events in the Retro World Editor.
*Metroid Prime (2002) for the Nintendo GameCube: environment modeling & texture mapping, lighting, some texture creation, polygon and texture optimization, some particle effects, scripting of animated object and events in the Retro World Editor.
==Links==
*Personal website with videos, renders, and textures.
==Renders==
File:09 cliff 01.jpg|Sanctuary Temple
File:09 cliff 02.jpg
File:09 cliff 03.jpg
File:09 cliff 04.jpg
File:09 cliff 05.jpg
File:03 temple 01.jpg|Temple Assembly Site
File:03 temple 02.jpg
File:03 temple 03.jpg
File:06 temple 01a.jpg|Sacred Path
File:06 temple 02.jpg
File:06 temple 03.jpg
File:03 cliff 01.jpg|Hall of Combat Mastery
File:03 cliff 02.jpg
File:03 cliff 03.jpg
File:MP2 tex comp 03 512.jpg|Textures
File:MP2 tex comp 02 512.jpg
File:MP2 tex comp 01 512.jpg
File:MP2 tex comp 04 512.jpg
ru:Дон Хоган
Category:Don Hogan
Category:Animators
Category:Artists and Designers