136553-bags-shields-weapon-attachments

== Content ==
			
So, were the ability to craft these items removed totally?  My Armorer use to make shields, he can long make them.  My weaponsmith use to make weapon attachments, he no longer can.  And my tailor made bags, he no longer can.  Why would you take the ability to craft these items away?  
 
Or am I missing something and we can still craft these items?
 
If they took it away, WHY? Why would you give us less options as crafters......
 
Menacer	
----
			I too complained about the lack of crafting content and the reduction of different things that could be crafted. The reply was "they can be added in later on". Meh.	
----
			Just to answer this: all this stuff has been moved to technologist - armor crafting professions now can only craft... armor! (surprise!)	
----
			Careful. While the recipes seem to be showing up, they might not be ingame or even intended to be visible.	
----
			
{| class="blockquote"
Just to answer this: all this stuff has been moved to technologist - armor crafting professions now can only craft... armor! (surprise!)
----
			Honestly, i didn't think about the bags... Right, they've been removed completely for whatever reason.	
----
			Anyone know how we are supposed to acquire bags (Auction house is out of the question at 29 PLAT per bag -gg dev team)?	
----
			Yes all accessories shields etc were removed from crafting, You canb buy bags with renown from the vendors in main city	
----
			
{| class="blockquote"
Anyone know how we are supposed to acquire bags (Auction house is out of the question at 29 PLAT per bag -gg dev team)?
----
			It looks like all the "trinkets" (Weapon Attachment, Support System, Implant and Energy Shield) will be crafted by the technologist in the future. While the recipes are already there, the required materials ("refined" Omniplasm, Transformers, Focusers) seem not to be implemented, yet. Basically crafting is still WiP.	
----
			
{| class="blockquote"
Anyone know how we are supposed to acquire bags (Auction house is out of the question at 29 PLAT per bag -gg dev team)?
----
			
{| class="blockquote"
Anyone know how we are supposed to acquire bags (Auction house is out of the question at 29 PLAT per bag -gg dev team)?
----
			Yea, I was not overly pleased by such items being removed from their respective professions-- nor was I overly pleased to learn that I'd have to relearn and level an entirely new profession when or if they decide to actually allow technologists to make them.	
----
			
{| class="blockquote"
It looks like all the "trinkets" (Weapon Attachment, Support System, Implant and Energy Shield) will be crafted by the technologist in the future. While the recipes are already there, the required materials ("refined" Omniplasm, Transformers, Focusers) seem not to be implemented, yet. Basically crafting is still WiP.
----
			This reply sounds like pre-f2p information because the other tradeskills are clearly missing those items now. I mean, they should have noticed.
			
				
	Edited October 14, 2015 by Smiley	
----
			
{| class="blockquote"
This reply sounds like pre-f2p information because the other tradeskills are clearly missing those items now. I mean, they should have noticed.
----
			
{| class="blockquote"
2500 renown for a 16-slot bag.
----