Lurking Demise

==Description==
Lurking Demise, also known as The Shrouded Gazebo, is an anomalous and highly mysterious level in the Backrooms, with few wanderers having encountered this level and even fewer having made it back out. Despite this, the M.E.G. still occasionally sends drones into the level in hopes of finding out more information about it, even including how to possibly combat the numerous threats within it.However, any drones sent into the level yielded no results and were later destroyed, after which they inexplicably disappeared without a trace.
Lurking Demise physically resembles an octagonal gazebo located within a relatively thick forest of indeterminate size. The majority of the forest is shrouded in a thick fog, surrounding the gazebo and preventing extensive exploration into the level. The gazebo itself is made of white painted wood, with the exception of the unpainted floorboards, which remain a dark brown. Oddly, despite the fact that no one has maintained the gazebo for presumably as long as the level itself has existed, the gazebo remains in pristine condition, as the paint and wood do not appear to have deteriorated in any way. It is assumed that an anomalous effect is preserving the gazebo.It has been theorized that the level itself is actively preserving the gazebo, possibly as a way to provide wanderers with a temporary but definite 'safe space' from the fog. However, this kindness is contradicted by the fog itself, though it may be that the level is unable to prevent the fog from eventually overtaking the level.
Wanderers who enter this level always appear at a random spot inside the gazebo, and one should never venture beyond it for reasons that will be explained later. Additionally, while it is possible for multiple wanderers to be in the level at the same time, it does appear to have a varying occupation limit and generate replicas of itself for more occupants,It has also been theorized that only certain wanderers can see or physically interact with certain other wanderers while in the level, and that the 'occupation limit' is in reality the number of people that can see each other at once. However, debates have risen on whether those who were initially visible to each other would still be visible to each other upon reentry or if they would be 'grouped' with different wanderers altogether. with the maximum recorded number of people in one instance of the level at the same time being five.
The most unique feature of Lurking Demise, however, is the inexplicable behavior of the fog within the level. After a short amount of time passes, the fog surrounding the gazebo will slowly begin to advance toward it from all sides, steadily decreasing the space that is absent of fog. Eventually, if the wanderer(s) in the level do not escape quickly enough, the fog will consume the gazebo and, by extension, the rest of the level entirely. The fog is home to an undetermined amount of unknown entities residing within it, and as such, traversing into the fog or getting consumed by it is considered a death sentence, and one should not attempt to rescue anyone trapped within the fog.
==Entities==
The only known entities in Lurking Demise are Fog Dwellers, mysterious entities that inhabit the fog surrounding the gazebo and kill anyone that ventures into the fog or is otherwise consumed by it.
===Fog Dwellers===
Fog Dwellers, as they have been dubbed due to their mostly mysterious nature, are extremely deadly entities that seem to be confined to the fog of Lurking Demise for reasons currently unknown. Multiple theories have arisen on why this is, with popular ones including but not limited to: the Fog Dwellers possessing a unique anatomy that does not allow them to survive outside of the fog, and an invisible, anomalous barrier encompassing the fog and preventing the Fog Dwellers from escaping.
Whatever the cause, it is imperative that one does not go near the fog - let alone into it - due to the high chance of a Fog Dweller pulling them in and killing them. It has been confirmed that Fog Dwellers do, in fact, kill their victims, as excessive amounts of blood have sometimes been observed to spill out of the fog where a wanderer had disappeared earlier, as well as victims' screams being abruptly cut off.
Those who have observed others being dragged into the fog by the Fog Dwellers have reported large, grey humanoid arms with claw-tipped fingers reaching for the victims and pulling them into the fog, while other times there have been reports of giant tentacles (of the same grey color) capturing and killing wanderers instead. It is unknown if these belong to different types of Fog Dwellers or if the entities simply have extremely varied types of appendages in place of regular arms.
==Colonies & Outposts==
Due to the ever-present dangers and overall uninhabitable nature of Lurking Demise, colonies or outposts are unable to be established.
==Discovery==
Below is a log of an audio recording about the discovery of Lurking Demise.
==Entrances & Exits==
===Entrances===
* Walking through an out-of-place thick fog in any level may lead one here; this is significantly more common in Level 6 (albeit still rare), where one is able to see the fog despite the level's anomalous darkness. Wanderers using this method of entry reported their surroundings becoming more discernible the further they went into the fog, eventually leading them to this level.
===Exits===
* Noclipping through the edges of the gazebo may take one to Level 45; however, it is somewhat more difficult to noclip in this level than in most other levels, and so this may take many attempts before a noclip is successful.
* Noclipping through the floor of the gazebo may transport one to Level 922, though, as mentioned above, this may take more attempts than normal.
Category:Levels
Category:Unconfirmed Levels
Category:Anomalous Levels
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