Pfaeff's Mod

It introduces four new block types (that can be installed separately, if you want to):
The Allocator
Default ItemID: 200
Description:
The Allocator sucks in items at the input and throws them out at the output.
If a chest or a dispenser is connected to it, it will be used as input/output.
As this was originally a suggestion for a new official Minecraft block type, there is this suggestion topic, which contains more specific information (and videos).
User interface:
Crafting Recipe (for 1 Allocator):
The Jump Pad
Default ItemID: 205
Description:
Items and players on it will be thrown in the air.
Crafting Recipe (for 4 Jump Pads):
The Chest Trap
Default ItemID: 201
Description:
Like a normal chest, but it will trigger adjecent blocks/redstone when items are being put in or taken out.
Crafting Recipe (for 1 Chest Trap):
Ercinee also made a nice chest trap (called Indicator chest), which emits redstone when it is empty. You should check it out. The latest version of the chest was inspired by his work. 
The Fan
Default ItemID: 202/203
Description:
The Fan continuously pushes items when powered by redstone.
Crafting Recipe (for 1 Fan):
Make sure you have no other mods installed that use those crafting recipes.
Also make sure to Backup your savegame (no one knows).
Block IDs
Block IDs can be adjusted by editing the "mod.properties" file with a text editor of your choice. The default IDs are (200, 201, 202, 203, 205).
If you want to be able to adjust Block IDs, you will have to copy the "pfaeff" folder into your Minecraft directory (for windows, that would be %appdata%/.minecraft).
You can then adjust the IDs by editing the "mod.properties" file.
If you don't want to install certain mods, you can take the respective mod files out. Those files are:
* mod_Allocator
* mod_JumpPad
* mod_ChestTrap
* mod_Fan
Do not take out the "mod_Pfaeff" file or any file that doesn't start with "mod_", because those files may be needed for some of those mods.
You can also turn them off in ModLoader's config file config/ModLoader.cfg.
Changelog
Version 1.0.2
* Updated for Minecraft 1.3.2
Version 1.0.1
* Updated for Minecraft 1.3.1
* Chest Traps now connecting properly
* Fan seems to be broken again/still. I won't attempt to fix this until the official modding support is released, because this seems to happen again with every patch. I am sorry for that.
Version 1.0.0
* Set the version number to 1.0.0 (that was the hard part )
* Updated for Minecraft 1.2.4
* Fan should now work more reliably
* Allocator GUI now supports shift-clicking
Version 0.9.1
* Updated for Minecraft 1.1.0
Version 0.9.0
* Chest traps are now triggered whenever an item is put in or taken out.
Version 0.8.6
* Chest Traps can now be used as doublechests. (thanks to Ercinee)
Version 0.8.5
* Chest Trap working again 
Version 0.8.4
* Updated to work with Minecraft Beta 1.8.1
* Changed IDs of blocks
* Chest Trap doesn't work anymore. 
Version 0.8.3
* Updated to work with Minecraft Beta 1.7.3
Version 0.8.2
* Updated to work with Minecraft Beta 1.7.2
Version 0.8.1
* Fixed - Chest Trap working again
Version 0.8
* Added - New property to change filter behaviour
* Added - Smoke for the Allocator
* Fixed - Allocator putting items into non-storage minecarts
* Fixed - Items disappear if they are bundled in stacks and allocator tries to suck them in from the ground
* Fixed - Filter of the Allocator does not distinguish between different sub-items (dyes for example)
Version 0.7
* Added - Item Filters for the allocator
* Added - properties file allows to deactivate the filter feature
* Changed - Made some tweaks to the fan
Version 0.6
* Added - New Block: The fan
* Added - Logging
* Changed - Block IDs are now adjustable
Version 0.5
* Fixed - Possibility of item duping removed
* Fixed - Items with subtypes now work correctly
* Added - Support for storage minecarts
Version 0.4
* Fixed - Allocator now works with Large Chest Traps and all other derivates of the Large Chest.
* Changed - Allocators connected to furnaces will only put items in their input slots and take them from the output (the crafting result).
Version 0.3
* The Allocator now works with Large Chests
Version 0.2
* Changed - All three mods can now be installed independently (just leave out the file mod_*NAMEOFTHEMOD* if you don't want it)
* Fixed - Allocator can now be blocked by placing a solid block at the output
* Fixed - Allocator now stacking items correctly.
Note: If you are upgrading from V0.1, you will have to delete the mod_Pfaeff.class as this mod is now modular.
Texture pack addons
These addons make Pfaeffs mod visually fit to a specific texture pack.
Painterly Pack http://painterlypack.net/
Faithful 32x32 Pack: http://www.minecraft...rt=840#p4747205
Kind Craft 32x32 Pack: http://www.minecraft...41#entry5241741
Addons
These addons alter the functionality of the mod.
Allocator Patch:
This is an addon by xSmallDeadGuyx, which adds intelligent allocator behaviour for furnaces and an exclude function for filters:
http://www.minecraft...f=1032&t=349694
Category:Mods