List of Persona 5 Tactica Skills

Below is a list of skills present in Persona 5 Tactica.
All skills that require Full Voltage are moves exclusive to the party members.
==Agi==
Skill 	Description 	Power	Effect	Cost
Agi 	Deals light damage in a small area. Inflicts Burn. 	45 	Burn 	14 SP
Maragi 	Deals light damage in a medium area. Inflicts Burn. 	45 	Burn 	24 SP
Agilao 	Deals medium damage in a small area. Inflicts Burn. 	85 	Burn 	32 SP
Maragion 	Deals medium damage in a medium area. Inflicts Burn. 	85 	Burn 	42 SP
Agidyne 	Deals heavy damage in a small area. Inflicts Burn. 	125 	Burn 	50 SP
Maragidyne	Deals heavy damage in a medium area. Inflicts Burn. 	125 	Burn 	62 SP
Hellfire 	Deals severe damage in a large area. Inflicts Burn. (Exclusive to Carmen, unlocked after Lavenza Trial)	175 	Burn 	84 SP
==Bufu==
Skill 	Description 	Power	Effect	Cost
Bufu 	Deals light damage in a small area. Inflicts Freeze. 	35 	Freeze	14 SP
Mabufu 	Deals light damage in a medium area. Inflicts Freeze. 	35 	Freeze	24 SP
Bufula 	Deals medium damage in a small area. Inflicts Freeze. 	70 	Freeze	32 SP
Mabufula 	Deals medium damage in a medium area. Inflicts Freeze. 	70 	Freeze	42 SP
Bufudyne 	Deals heavy damage in a small area. Inflicts Freeze. 	105 	Freeze	50 SP
Mabufudyne 	Deals heavy damage in a medium area. Inflicts Freeze. 	105 	Freeze	62 SP
Crystal Bloom	Deals severe damage in a large area. Inflicts Freeze. (Exclusive to Goemon, unlocked after Lavenza Trial)	150 	Freeze	84 SP
==Zio==
Skill 	Description 	Power	Effect	Cost
Zio 	Deals light damage. Inflicts Shock. 	45 	Shock 	12 SP
Mazio 	Deals light damage in a small area. Inflicts Shock. 	45 	Shock 	18 SP
Zionga 	Deals medium damage. Inflicts Shock. 	90 	Shock 	28 SP
Mazionga 	Deals medium damage in a small area. Inflicts Shock. 	90 	Shock 	36 SP
Ziodyne 	Deals heavy damage. Inflicts Shock. 	135 	Shock 	45 SP
Maziodyne 	Deals heavy damage in a small area. Inflicts Shock. 	135 	Shock 	54 SP
Brigantine Blitzkrieg 	Attacks all units in a straight line. Inflicts Shock. 	41 	Shock 	Full Voltage
Brigantine Blitzkrieg+ 	Attacks all units in a straight line. Inflicts Shock. Increases power of Brigantine Blitzkrieg. 	81 	Shock 	Full Voltage
Brigantine Blitzkrieg++	Attacks all units in a straight line. Inflicts Shock. Further increases power of Brigantine Blitzkrieg. 	182 	Shock 	Full Voltage
Almighty Judgement 	Deals severe damage in a large area. Inflicts Shock. (Exclusive to Captain Kidd, unlocked after Lavenza Trial)	193 	Shock 	78 SP
==Garu==
Skill 	Description 	Power	Effect	Cost
Garu 	Deals light damage. Sweeps away target. 	25 	Sweep 	8 SP
Magaru 	Deals light damage in a small area. Sweeps away targets. 	25 	Sweep 	12 SP
Garula 	Deals medium damage. Sweeps away target. 	55 	Sweep 	24 SP
Magarula 	Deals medium damage in a small area. Sweeps away targets. 	55 	Sweep 	30 SP
Garudyne 	Deals heavy damage. Sweeps away target. 	85 	Sweep 	40 SP
Magarudyne 	Deals heavy damage in a small area. Sweeps away targets. 	85 	Sweep 	48 SP
Winds of Time 	Blows away targets in range. 	29 	Sweep 	Full Voltage
Winds of Time+ 	Blows away targets in range. Increases power of Winds of Time and extends range by 1 square. 	64 	Sweep 	Full Voltage
Winds of Time++	Blows away targets in range. Further increases power of Winds of Time. 	128 	Sweep 	Full Voltage
Wheel of Life 	Deals severe damage in a medium area. Sweeps away targets. (Exclusive to Zorro, unlocked after Lavenza Trial)	125 	Sweep 	72 SP
==Psi==
Skill 	Description 	Power	Effect	Cost
Psi 	Deals light damage. Hypnotizes target. 	25 	Hypno 	12 SP
Mapsi 	Deals light damage in a small area. Hypnotizes target. 	25 	Hypno 	18 SP
Psio 	Deals medium damage. Hypnotizes target. 	55 	Hypno 	28 SP
Mapsio 	Deals medium damage in a small area. Hypnotizes target. 	55 	Hypno 	36 SP
Psiodyne 	Deals heavy damage. Hypnotizes target. 	85 	Hypno 	45 SP
Mapsiodyne 	Deals heavy damage in a small area. Hypnotizes target. 	85 	Hypno 	54 SP
Noble Lady's Invitation 	Hypnotizes surrounding units and draws them towards target. Deals light damage in a small area. 	23 	Hypno 	Full Voltage
Noble Lady's Invitation+ 	Hypnotizes surrounding units and draws them towards target. Deals light damage in a small area. Increases power and range of Noble Lady's Invitation.	51 	Hypno 	Full Voltage
Noble Lady's Invitation++	Hypnotizes surrounding units and draws them towards target. Deals light damage in a small area. Further increases power of Noble Lady's Invitation. 	118 	Hypno 	Full Voltage
Psycho Impact 	Deals severe damage in a medium area. Hypnotizes target. (Exclusive to Milady, unlocked after Lavenza Trial) 	125 	Hypno 	78 SP
==Frei==
Skill 	Description 	Power	Effect	Cost
Frei 	Deals light damage in a medium area. Creates a Vortex. 	25 	Vortex	14 SP
Mafrei 	Deals light damage in a large area. Creates a Vortex. 	25 	Vortex	24 SP
Freila 	Deals medium damage in a medium area. Creates a Vortex. 	55 	Vortex	32 SP
Mafreila 	Deals medium damage in a large area. Creates a Vortex. 	55 	Vortex	42 SP
Freidyne 	Deals heavy damage in a medium area. Creates a Vortex. 	85 	Vortex	50 SP
Mafreidyne 	Deals heavy damage in a large area. Creates a Vortex. 	85 	Vortex	62 SP
Atomic Hollow	Deals severe damage in a huge area. Creates a Vortex. (Exclusive to Johanna, unlocked after Lavenza Trial)	125 	Vortex	84 SP
==Kouha==
Skill 	Description 	Power	Effect	Cost
Kouha 	Deals light damage in a small area. Inflicts Dizzy. 	40 	Dizzy 	12 SP
Makouha 	Deals light damage in a medium area. Inflicts Dizzy. 	40 	Dizzy 	18 SP
Kouga 	Deals medium damage in a small area. Inflicts Dizzy. 	76 	Dizzy 	28 SP
Makouga 	Deals medium damage in a medium area. Inflicts Dizzy. 	76 	Dizzy 	36 SP
Kougaon 	Deals heavy damage in a small area. Inflicts Dizzy. 	112 	Dizzy 	45 SP
Makougaon 	Deals heavy damage in a medium area. Inflicts Dizzy. 	112 	Dizzy 	54 SP
Judgement of the Heavens	Deals severe damage in a large area. Inflicts Dizzy. (Exclusive to Cendrillon, unlocked after Lavenza Trial)	156 	Dizzy 	78 SP
==Eiha==
Skill 	Description 	Power	Effect 	Cost
Eiha 	Deals light damage in a small area. Inflicts Despair. 	35 	Despair	12 SP
Maeiha 	Deals light damage in a medium area. Inflicts Despair. 	35 	Despair	18 SP
Eiga 	Deals medium damage in a small area. Inflicts Despair. 	70 	Despair	28 SP
Maeiga 	Deals medium damage in a medium area. Inflicts Despair. 	70 	Despair	36 SP
Eigaon 	Deals heavy damage in a small area. Inflicts Despair. 	105 	Despair	45 SP
Maeigaon 	Deals heavy damage in a medium area. Inflicts Despair. 	105 	Despair	54 SP
Scythes of Eternal Darkness	Deals severe damage in a large area. Inflicts Despair. (Exclusive to Arsène, unlocked after Lavenza Trial)	150 	Despair	78 SP
==Partisan==
Skill 	Description 	Power	Effect	Cost
Partisan 	Deals light damage to target. Inflicts Forget. 	25 	Forget	12 SP
Shining Partisan 	Deals light damage in a small area. Inflicts Forget. 	25 	Forget	18 SP
Great Partisan 	Deals medium damage to target. Inflicts Forget. 	55 	Forget	28 SP
Great Shining Partisan 	Deals medium damage in a small area. Inflicts Forget. 	55 	Forget	36 SP
Ultimate Partisan 	Deals heavy damage to target. 	85 	Forget	45 SP
Ultimate Shining Partisan	Deals heavy damage in a small area. Inflicts Forget. 	85 	Forget	54 SP
Covenant of the Spear 	Deals severe damage in a medium area. (Exclusive Erina Skill, unlocked after Lavenza Trial)	125 	Forget	78 SP
==Almighty==
Skill 	Description 	Power	Effect	Cost
Megido 	Deals light damage in a large area. 	75 	- 	35 SP
Megidola 	Deals medium damage in a large area. 	125 	- 	55 SP
Megidolaon 	Deals heavy damage in a large area. 	175 	- 	80 SP
Liberator 	Deals medium damage in a medium area. (Exclusive to Ernesto) 	73 	- 	78 SP
World's End 	Deals severe damage in a huge area. 	245 	- 	110 SP
Light of a Promise	Deals heavy damage in a large area. (Exclusive to Ernesto, unlocked After Lavenza Trail)	96 	- 	102
==Physical==
Skill 	Description 	Power	Effect	Cost
Phantom Judge 	Attacks all targets in range. Inflicts Down even if they are in cover. 	41 	- 	Full Voltage
Phantom Judge+ 	Attacks all targets in range. Inflicts Down even if they are in cover. Increases power, range, and area of effect of Phantom Judge.	81 	- 	Full Voltage
Phantom Judge++	Attacks all targets in range. Inflicts Down even if they are in cover. Further increases power of Phantom Judge. 	158 	- 	Full Voltage
Full Throttle 	Charge with Johanna and knock away all units in a straight line. 	30 	- 	Full Voltage
Full Throttle+ 	Charge with Johanna and knock away all units in a straight line. Increases power of Full Throttle and extends range by 2 squares. 	66 	- 	Full Voltage
Full Throttle++	Charge with Johanna and knock away all units in a straight line. Further increases power of Full Throttle 	132 	- 	Full Voltage
==Gun==
Skill 	Description 	Power	Effect	Cost
Baywell 45 MkII	Deals damage to 1 target at no SP cost. (Exclusive to Ernesto)	94 	- 	0 SP
==Heal==
Skill 	Description 	Power	Effect	Cost
Emergency Support 	Moderately recovers HP of target ally. 	46 	- 	7 SP
Dia 	Moderately recovers HP of target ally. 	65 	- 	10 SP
Diamrita 	Moderately recovers HP of target ally and cures ailments.	65 	- 	16 SP
Emergency Support+	Increases HP recovery of Emergency Support. 	109 	- 	18 SP
Diarama 	Greatly recovers HP of target ally. 	155 	- 	26 SP
Diaramrita 	Greatly recovers HP of target ally and cures ailments. 	155 	- 	32 SP
Media 	Moderately recovers HP of all allies. 	65 	- 	34 SP
Diarahan 	Fully recovers HP of target ally. 	999 	- 	52 SP
Mediarama 	Greatly recovers HP of all allies. 	155 	- 	68 SP
Mediarahan 	Fully recovers HP of all allies. 	999 	- 	100 SP
==Support==
Skill 	Description 	Damage	Cost
Ailment Shield 	Automatically cures ailment on adjacent ally. Activates 1 time. 	- 	12 SP
Ailment Shield+ 	Automatically cures ailment on adjacent ally. Activates 2 times. 	- 	22 SP
Ambush 	Shoots targets that enter area and stops action of any non-unique enemies. Activates 1 time. 	- 	12 SP
Ambush+ 	Shoots targets that enter area and stops action of any non-unique enemies. Activates 2 times. 	- 	22 SP
Rakukaja 	Raises Defense of target ally. 	- 	12 SP
Marakukaja 	Raises Defense of all allies. 	- 	60 SP
Sukukaja 	Raises Movement of target ally. 	- 	12 SP
Masukukaja 	Raises Movement of all allies. 	- 	60 SP
Tarukaja 	Raises Attack of target ally. 	- 	12 SP
Matarukaja 	Raises Attack of all allies. 	- 	60 SP
First Aid 	HP automatically recovers when a nearby ally takes damage. Activates 1 time. 	- 	19 SP
First Aid+ 	HP automatically recovers when a nearby ally takes damage. Activates 2 times. 	- 	34 SP
Heat Riser 	Increases Attack, Defense, and Movement of target ally. 	- 	60 SP
Crystal of Rebirth 	Conjures a crystal that heals surrounding allies. Can be knocked back with a melee attack. (Exclusive to Ernesto) 	- 	20 SP
Femme Fatale 	Summons a captive that approaches a target then explodes. Can take another action. 	58 	Full Voltage
Femme Fatale+ 	Summons a captive that approaches a target then explodes. Increases power and HP of Femme Fatale, extends range by 1 square. 	109 	Full Voltage
Femme Fatale++ 	Summons a captive that approaches a target then explodes. Further increases power and HP of Femme Fatale. 	184 	Full Voltage
Like a Phantom 	Summons 2 decoy units. Allows additional following action. 	- 	Full Voltage
Like a Phantom+ 	Summons 2 decoy units. Allows additional following action. Increases HP of decoys when using Like a Phantom. 	- 	Full Voltage
Like a Phantom++ 	Summons 2 decoy units. Allows additional following action. Further increases HP of decoys when using Like a Phantom. 	- 	Full Voltage
Flag of Freedom 	Places flag that breaks Cover of nearby enemies and heals nearby allies at end of each turn. 	- 	Full Voltage
Flag of Freedom+ 	Places flag that breaks Cover of nearby enemies and heals nearby allies at end of each turn. Gain Cover status when standing within the range of Flag of Freedom.	- 	Full Voltage
Flag of Freedom++ 	Places flag that breaks Cover of nearby enemies and heals nearby allies at end of each turn. Increase area of Flag of Freedom by 1 square. 	- 	Full Voltage
Pathway to the Ball	Grants unlimited movement until you dash. 	- 	Full Voltage
Truth Seeker 	Allies gain an action but Voltage pauses. 	- 	Full Voltage
==Passive==
Skill 	Description
Burn Boost 	Slightly increases damage of Agi skills.
Freeze Boost 	Slightly increases damage of Bufu skills.
Shock Boost 	Slightly increases damage of Zio skills.
Sweep Boost 	Slightly increases damage of Garu skills.
Hypno Boost 	Slightly increases damage of Psi skills.
Vortex Boost 	Slightly increases damage of Frei skills.
Dizzy Boost 	Slightly increases damage of Kouha skills.
Despair Boost 	Slightly increases damage of Eiha skills.
Forget Boost 	Slightly increases damage of Partisan skills.
Burn Amp 	Moderately increases damage of Agi skills.
Freeze Amp 	Moderately increases damage of Bufu skills.
Shock Amp 	Moderately increases damage of Zio skills.
Sweep Amp 	Moderately increases damage of Garu skills.
Hypno Amp 	Moderately increases damage of Psi skills.
Vortex Amp 	Moderately increases damage of Frei skills.
Dizzy Amp 	Moderately increases damage of Kouha skills.
Despair Amp 	Moderately increases damage of Eiha skills.
Forget Amp 	Moderately increases damage of Partisan skills.
Burn Mega Booster 	Greatly increases damage of Agi skills.
Freeze Mega Booster 	Greatly increases damage of Bufu skills.
Shock Mega Booster 	Greatly increases damage of Zio skills.
Sweep Mega Booster 	Greatly increases damage of Garu skills.
Hypno Mega Booster 	Greatly increases damage of Psi skills.
Vortex Mega Booster 	Greatly increases damage of Frei skills.
Dizzy Mega Booster 	Greatly increases damage of Kouha skills.
Despair Mega Booster 	Greatly increases damage of Eiha skills.
Forget Mega Booster 	Greatly increases damage of Partisan skills.
Angelic Instincts 	User recovers 30% HP when target is defeated.
Active Support 	Chance of restoring SP of all allies. Slightly raises voltage.
Active Boost 	Chance of restoring SP of all allies. Slightly raises voltage. Upgrade to Active Support. Increases restored SP and raises Voltage.
Active Boost+ 	Chance of restoring SP of all allies. Slightly raises voltage. Upgrade to Active Boost. Further increases restored SP and raises Voltage.
Attack Master 	Automatic Tarukaja at start of battle.
Auto-Maraku 	Automatic Marakukaja at start of battle.
Auto-Masuku 	Automatic Masukukaja at start of battle.
Auto-Mataru 	Automatic Matarukaja at start of battle.
Auto-Riser 	Automatic Heat Riser at start of battle.
Berserker 	Increases damage dealt with each subsequent melee attack.
Blessing of Yggdrasil 	Reduces the SP cost of One More actions by 40%.
Brilliant Ballet 	Paints occupied square allies' color after turn ends.
Break & Recovery 	Slightly recovers HP for all allies after an All-Out Attack.
Break & Recovery+ 	Moderately recovers HP for all allies after an All-Out Attack.
Brightening Star 	Increases the amount of Voltage gained.
Broad Perspective 	Chance to knock down target when shooting from high ground.
Bullet Break 	When Charge is active, knocks down targets with Ranged Attack.
Champion's Pulse 	User recovers 12% HP when target is defeated.
Clairvoyance 	When Charge is active, Ranged Attack increases by 2 squares.
Comandante 	Increases Movement by 1 square upon getting a One More.
Daredevil 	Increases knock back distance by 2 squares.
Deceptive Haze 	Decreases damage received from targets 4 or more squares away.
Defense Master 	Automatic Rakukaja at start of battle.
Divine Mind 	User restores 30% SP when target is defeated
Eagle Eyes 	Increased Ranged Attack by 2 squares.
Easy Money 	Greatly increases money gained at end of battle.
Efficiency Aficionado 	Increases EXP gained in battle.
Elegant Teatime 	When attacking multiple targets, HP and SP restores proportionally to the number of targets.
Endless Fighting Spirit 	Increases damage dealt when HP is above 50%.
Endure 	When KO'd, automatically revive with 1HP. Usable once per battle.
Energized Spirit 	User restores 7% SP when target is defeated.
Essence of Sorcery 	When Charge is active, increases Attack Skill effect range by 1 square.
Ferocious Lion 	When Charge is active, increases knock back range of melee attacks.
Final Guard 	Nullifies a fatal attack for an ally and fully recovers HP. Only usable once.
Finishing Blow 	Increases damage dealt to Downed targets.
Flourish in Hardship 	Decreases damage received when inflicted with an ailment.
Follow-Up 	Automatically shoots target that's fallen from high ground and is in range. Activates 1 time.
Follow-Up+ 	Automatically shoots target that's fallen from high ground and is in range. Follow-Up can activate twice in one turn.
Fool's Reckoning 	Greatly increases damage dealt to targets not in Cover.
Foresight 	When Charge is active, Ranged Attack increases by 1 square.
God-Like Speed 	Increases Movement by 1 square.
Goddess's Embrace 	Greatly restores HP and SP at end of each turn.
Hawkeye 	Increases Ranged Attack by 1 square.
Hazy Mirage 	Greatly decreases damage received from targets 4 or more squares away.
Heavenly Gift 	Greatly increases the amount of Voltage gained.
Immunity 	Prevents infliction of any ailment.
Impenetrable Fortress 	Greatly decreases damage received when ally is in an adjacent square.
Indomitable Perseverance	Decreases damage received when HP is less than 50%.
Invigorate 1 	Slightly restores SP at end of each turn.
Invigorate 2 	Moderately restores SP at end of each turn.
Invigorate 3 	Greatly restores SP at end of each turn.
Invigorated Soul 	User restores 12% SP when target is defeated.
Iron Body 	Decreases damage received for rest of turn if attacked twice.
Ironclad Guard 	Further reduces damage when in Cover.
Keen Eye 	Increases drop rate of rare Personas.
Knack for Conflict 	Greatly increases EXP gained in battle.
Lightning Speed 	When Charge is active, increases Movement by 2 squares.
Lucky Punch 	Chance to knock down target unit when performing a melee attack.
Magic Bullet 	Greatly increases damage dealt to targets in Cover.
Magical Mastery 	Increases Skill range by 1 square.
Merciless Deliverance 	Greatly increases damage dealt to Downed targets.
Mighty Cleave 	Melee attacks will also hit units 1 square to the left and right of target.
Mighty Warrior 	Increases Attack when targeting 2 or more enemy units simultaneously.
Minthe's Blessing 	Reduces SP cost of One More actions by 20%.
Moral Support 	Chance of recovering HP of all allies during battle.
Moral Boost 	Chance of recovering HP of all allies during battle. Upgrade to Moral Support. Increases the amount of HP recovered.
Moral Boost+ 	Chance of recovering HP of all allies during battle. Upgrade to Moral Boost. Further increases the amount of HP recovered.
One Man Army 	Greatly increases Attack when targeting 2 or more enemy units simultaneously.
Over Powered 	When Charge is active, raises Attack.
Pedal to the Metal 	When at max HP, Movement increases by 2 squares.
Phantom Step 	When Charge is active, increases Movement by 1 square.
Punisher of the Reckless	Increases damage dealt to targets not in Cover.
Regenerate 1 	Slightly recovers HP at the end of each turn.
Regenerate 2 	Moderately recovers HP at the end of each turn.
Regenerate 3 	Greatly recovers HP at the end of each turn.
Reverse the Scales 	If shooting during a One More, swap positions with target once per turn.
Rising Vigor 	Greatly increases damage dealt when HP is above 80%.
Salt in the Wound 	Increases damage dealt to targets inflicted with an ailment.
Sharp-Eyed WIldcat 	Increases damage dealt to targets in Cover.
Slap to the Face 	Greatly increases damage dealt to targets inflicted with an ailment.
Spring Storm 	When Charge is active, Ranged Attack increases by 1 square.
Soul Repose 	Slightly restores SP when user is in Cover.
Soul Repose+ 	Moderately restores SP when user is in Cover.
Speed Master 	Automatic Sukukaja at start of battle.
Stalking Hunter 	Increases damage dealt when target is attacked from behind.
Staunch Battle Formation	Decreases damage received when ally is in an adjacent square.
Steel Physique 	Greatly decreases damage received for rest of turn if attacked twice.
Stop & Go 	Increases Movement by 1 square after dashing.
Sustaining Relief 	Increases duration of support skills cast of allies by 2 turns.
Torrent of Magic 	Increases damage dealt with each subsequent skill attack.
Treasure Hunter 	Increases money gained at end of battle.
Trigger Happy 	Increases damage dealt with each subsequent Ranged Attack.
Triumphant Cheer 	Recovers 20% of HP/SP after defeating target.
Trump Card 	If HP falls belows 50%, recovers some HP and increases damage of next attack.
Unparalleled Strength 	Increases knock back distance by 5 squares.
Unseen Messenger 	Greatly increases damage dealt when target is attacked from behind.
Unstoppable 	Reduces SP cost of attack skills by half upon getting a One More.
Unyielding Will 	Greatly decreases damage received when HP is less than 50%.
Warrior's Breath 	User recovers 7% HP when target is defeated.
Warrior's Comradery 	Increases damage dealt when ally is in an adjacent square.
===Bonus Effects===
Bonus Effects are party member skills that automatically apply bonuses to all active party members in battles that they are present. Each type of effect is capable of stacking.
Skill 	Description 	User
Life Synergy 	When included as a member of the party, slightly raises max HP for all allies. 	Ryuji, Erina, Akechi
Life Synergy+ 	When included as a member of the party, moderately raises max HP for all allies. 	Ryuji, Erina, Akechi
Life Synergy++ 	When included as a member of the party, greatly raises max HP for all allies. 	Ryuji, Erina, Akechi
Soul Synergy 	When included as a member of the party, slightly raises max SP for all allies. 	Morgana, Ann, Kasumi
Soul Synergy+ 	When included as a member of the party, moderately raises max SP for all allies. 	Morgana, Ann, Kasumi
Soul Synergy++ 	When included as a member of the party, greatly raises max SP for all allies. 	Morgana, Ann, Kasumi
Beat Synergy 	When included as a member of the party, slightly raises Attack for all allies. 	Haru, Makoto
Beat Synergy+ 	When included as a member of the party, moderately raises Attack for all allies. 	Haru, Makoto
Beat Synergy++ 	When included as a member of the party, greatly raises Attack for all allies. 	Haru, Makoto
Trigger Synergy 	When included as a member of the party, slightly raises Ranged Attack for all allies. 	Joker, Yusuke
Trigger Synergy+ 	When included as a member of the party, moderately raises Ranged Attack for all allies.	Joker, Yusuke
Trigger Synergy++	When included as a member of the party, greatly raises Ranged Attack for all allies. 	Joker, Yusuke
Category:Persona 5 Tactica
Category:Lists of Spells and Skills