Mechs/CGR-SB

==Description==
This radical modification looks to turn the Charger into a traditional assault 'Mech by reducing the 'Mechs speed to 54 km/h, which allows the use of a smaller engine (incidentally, the commonplace Pitban 240 reactor). The 'Mech is armored with fifteen and a half tons of armor and is armed with four Large Lasers, one in each arm and side torso, and a Medium Laser in its head; twenty-eight heat sinks kept the 'Mech cool.
Drop Cost Multiplier: 1.12
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Brute: +10% Punch & Kick Damage and +10% Stability Damage (Quirk)
40 	Barrel Fist 	Facefull of Fist: +1 Punch Accuracy, +5% Punch Damage, +20% Punch Instability (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=130/130S=65 	A=45/45S=16 	A=130/130S=65
Arms/Head	HardPoints	[ 1E ] 	[ 1E ] 	[ 1E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Large Laser 	
Medium Laser 	
Large Laser
Torso 	Health 	FA=120/170 RA=50/85S=85	FA=200/250 RA=55/125S=85	FA=120/170 RA=50/85S=85
Torso 	HardPoints	[ 2E ] 	[ 1S ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
7x Heat Sink
Large Laser	
Engine Core 240
Heat Sink	
7x Heat Sink
Large Laser
Legs 	Health 	A=170/170S=85 	 	A=170/170S=85
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Heat Sink 	 	
2x Heat Sink
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