The Sims 3/Patch 29

The 29th patch for The Sims 3 was released on December 14, 2011.
You can download it through The Sims 3's Launcher, or directly download from EA server here
==Release Notes==
;Pets Updates
*When adopting a dog, you will now be shown whether the dog is a Little Dog or a Large Dog.
*You will now be warned that your Pet cannot have both the Immunity and Vomit Machine Lifetime Rewards at the same time.
*Knock down wall sound effects properly play now.
*Camera will now properly display entire pet body when using Randomize to switch between Small and Large dog bodies in Create a Pet.
*Fixed several translation errors, typos, and general text issues for in-game text.
*Fixed the pre-set patterns for an adult horse saddle.
*The Disable Autonomy for a Selected Sim option now persists across multiple game sessions.
*Text for the Memory of a Bird Dying no longer refers to the Sim as dying.
*The Locate Prey interaction is now available on the ground as well as the [[cat.
*Chased Mailman is now properly set as a Memory.
*Attend Riding Class interaction now displays proper icon.
*The Chase Someone wish now displays the proper icons.
*Have First Kiss Ever Wish now properly displays icon.
*Horse Granola can no longer be sold at the Grocery Store.
*Read A Book About Riding Wish now displays proper icon.
*Added several Child trait animations.
*Fixed issue found when players go to the Main Menu while the horse is jumping an obstacle.
*Fixed issue where Clueless Sims would unnecessarily dismount and unsaddle their horse.
*Route failure while Galloping Around or Going for a Ride on a Horse have been significantly reduced.
*An issue has been fixed that prevents you from changing a Sim’s outfit category in Create a Sim.
*When The Sims 3 Ambitions is installed, the Salon will be correctly placed when starting a new game in Appaloosa Plains.
*Dogs will no longer take an extended amount of time when waking up from sleeping.
*It will now be easier to tell when the food is empty in the Bird Tree and the bird is starving.
*The “Call Pet” interaction will now work correctly while your Sim is on a Community Lot.
*The Young Again Pet Potion can now be used on other Sims’ Lots and Community Lots.
*Young Adults will no longer receive the Memory of age transitioning into an Adult when a Puppy, Kitten, or Foal age transitions into an Adult.
*When using the Fire Pit, Sims can no longer roast and eat horse fertilizer.
*An issue that prevents adopted pets from showing up when selecting a certain lifespan for the Sim has been fixed.
*Cats will no longer autonomously run through walls or full length windows as though they were doors.
*Routing issues caused by walking a dog across the bridge in Bridgeport (in The Sims 3 Late Night) have been fixed.
*An issue has been fixed that caused Unicorns to lose their special powers when using the Make All Happy cheat.
*When moving in a household with a horse to the lot at 1557 Memorial Parkway in Bridgeport (The Sims 3 Late Night), the horse will no longer be stuck on the lot.
*A Unicorn’s legs will now animate more smoothly while riding when the game is in Speed 3.
*An issue has been fixed that causes two pets to clip with each other while eating the same scrap off the floor.
*Toddlers can no longer get fleas.
*Missing memories regarding Sims and Unicorns have been restored.
*The “Sniff” interaction can now be performed on Celebrity Sims when The Sims 3 Late Night is installed.
*Sims without dogs will no longer receive the “Your Dog wants to go to the park” wish.
*Puppies can now be taught any tricks that they do not inherit from their parents.
*The game will no longer hang on the loading screen when exiting CAS and selecting Options Menu > Main Menu before the loading screen appears.
*Sims are now able to lead horses through gates.
*Sims can no longer scatter hay from haystacks that are in use or are being WooHooed in.
*A routing issue for Sims has been fixed that was caused by planning a route through the space between a Sim and a Horse performing the “Lead Horse” interaction.
*Your Sim can no longer offer to breed or stud other Sims’ horses.
*Sims will now receive an award plaque for attaining level 10 Riding Skill.
*Sims will no longer become invisible while mounted on a Horse during a move to a new household.
*Trashcans will no longer pop into place when two dogs attempt the “Knock Over” interaction at the same time.
*Adopted Pets will no longer be delivered while there is a fire on your lot.
*An error that causes Sims to reset when scooping a dead fish out of an aquarium has been fixed.
*An error that causes Sims to reset when performing the “Check Weekly Events” interaction has been fixed.
*An error that causes Sims to reset when attempting to put a unicorn in a box stall and at the same time ordering the animal to return to wild has been fixed.
*Several routing issues involving horse jump obstacles have been fixed.
*Proper Riding and Racing Skill icons have been added to wishes and TNS messages involving these skills.
*Gender restricted doors will no longer restrict pets from entering rooms.
*Pets will no longer get the Training Fatigue moodlet when they reach the maximum level of that skill.
*Pets will no longer appear as targets when selecting the “Bring Drink to…” interaction.
*Pet images in the Adopt a Pet catalogs have had their visual quality improved.
*A horse’s energy motive will now increase in the event that a horse passes out.
*A non-player controlled Sim’s pets will now return to their household at night.
*Objects can no longer be placed on upper walls that contain large barn doors.
*You will now get a TNS message alerting you when a Cat with the Hunting Skill is not able to find the prey type selected by the user.
*A few issues involving neighborhood adoption pets and moving/merging households have been fixed.
*Large dogs will no longer get stuck on a platform when standing between the edge and another object.
*Dogs will now route correctly into position when eating off of a Sim’s plate on the floor.
*An issue has been fixed that caused birds on the Bird Tree to appear incorrectly.
*Large Birds will now display thought balloons when using speech types as reactions.
*Cat Wall Dancer icons have been enlarged to match the size and quality of other objects’ icons.
*Horses will no longer pop out when directed to exit a Box Stall while standing at the gate.
*Foals inside a box stall can now perform the “Nicker At” interaction without route failing.
*Newborn Foals will no longer have oversized or oddly placed markings when born.
*An issue where Ghost Horses do not disappear after a certain amount of time has been fixed.
*Cats will no longer perform the “Scratch” interaction on a kicked over gnome.
*An issue has been fixed that caused birds to pop when in the “Carry” interaction.
*Addressed a freeze when players Move In an adoption household in the neighborhood view.
*Cats that play in the Hydrocombo Spa will no longer teleport.
*Stylists will no longer receive job requests from pets.
*The Lifespan maximum in Pets is now the same as the Lifespan maximum from Generations.
*The Nap interaction on a pet bed now ends correctly when cancelled.
*Sims may no longer purchase Pet food from the bistro without Pets installed
*Sims now bring puppies and kittens inside when dropping them off after being adopted.
*Additional bug fixes and polish to existing features.
;Generations Updates
*Fixed an animation glitch with Elders using a cane while interacting with seated Sims.
*The Heart of Stone and No Jealousy Lifetime Rewards now prevent the Accuse of Cheating social from being used against the Sim with the rewards.
*Imaginary friend no longer remains visible on the relationship panel after being gifted.
*Additional bug fixes and polish to existing features.
;Late Night Updates
*Additional bug fixes and polish to existing features.
;Ambitions Updates
*The 1366x768 aspect ratio is now properly listed in Options.
*Additional bug fixes and polish to existing features.
;World Adventures Updates
*An issue that caused Sims to go invisible when traveling to a Vacation world has been fixed.
*Additional bug fixes and polish to existing features.
;Base Game Updates
*An issue has been fixed that caused new Moodlets from store objects to be broken once installed.
*Fish now have a proper graphic when being caught without Pets installed
*Fixed a lighting issue involving Sim baby heads.
*Additional bug fixes and polish to existing features.
;Store Updates
*Fixed an issue where the repo-man becomes stuck after uninstalling certain store content items.
*Fixed an issue where the ladle failed to function with the magic cauldron.