API SetLookingForGroup

__NOTOC__
Flags the player as looking for group for a specific destination.
 SetLookingForGroup(slot, missiontype, destination)
==Arguments==
; slot: Number - Slot index (1 to 3); there are three LFG slots, so you can look for groups for three different destinations.
; missiontype: Number - Type index, corresponding to an entry in the () return list; the current types are "None", "Dungeon", "Raid", "Quest (Group)", "Zone", "Heroic Dungeon"
; destination: Number - Destination index within the mission type -- this would be the specific zone or instance index acquired from (missiontype).
==Example==
 local slot, mtype, destination = 1,3,2;
 SetLookingForGroup(slot, mtype, destination);
 print("Now looking for ", (select(destination, GetLFGTypeEntries(mtype))), " group");
==Patch changes==
*
==See also==
ClearLookingForGroup
* ClearLookingForGroup()
* GetLookingForGroup()
* SetLFGComment()