Options (War on the Sea)

This is a list of options in War on the Sea:
== Game ==
* Tooltips: Set the level of detail shown during mouse over buttons.
* Auto Classify Ships: Enemy ships automatically classified correctly when Solution is high enough.
* Pause Combat: Allows pausing of the game while in combat.
* Hide Shells: Shells are not graphically displayed.
* Auto Switch Air Leader: Automatically take control of the next aircraft when player-controlled leader is shot down.
* Metric Measurements: Use metric units.
* Show Map Bombsight: Display an icon on the tactical map to indicate bomb impact location.
* Show Map Intercept: Display an icon on the tactical map to indicate target position lead based on the current weapon.
* Ship Friendly Fire: Allows shells and torpedoes to hit ships of the same side.
* Ship Collisions: Allows ships to collide with others of the same side.
* Dud Torpedoes: Enable or disable dud torpedoes.
* Dud Bombs: Enable or disable dud bombs.
* Unlimited Camera: Camera can move to any object, whether it has been detected or not.
* Simple Camp. Map Drag: Enable or disable inertia on the campaign strategic map when dragging.
* Combat Difficulty: Adjusts the overall difficulty of battles.
* Sonar Range: Set base sonar sensitivity range for both player and enemy.
== Controls ==
* Camera Sensitivity: Adjusts the sensitivity of mouse and key control of the camera.
* Invert Mouse: Swaps the Y axis of the mouse when dragging to pan the camera.
* Restore Default: Returns all key and mouse controls to their default values.
* Remapping keys: LEFT CLICK a key to highlight it, then press desired key or mouse button to change it.
== Video ==
* Full Screen: Toggles the game between full screen and windowed mode.
* Resolution: Select resolution from those supported by your monitor.
* Anti Aliasing: Improves jagged edges of graphics.
* Ocean Quality: Sets ocean level of detail (decrease to improve performance).
* VSync: Vertical synchronization (recommend ON to improve performance).
* Shadows: Enables or disables shadows.
* Color Filter: Post-processing color filter for improved visuals.
* Bloom: Post-processing effect for improved lighting and visuals.
* Terrain: If enabled, displays terrain.
* Trees: If enabled, displays trees.
* Underwater Particles: Displays the underwater particles.
* Multiple Monitor Support: To run War on the Sea across multiple monitors, set Full Screen to OFF so as to run the game in windowed mode. Stretch the window out to any size you wish.
== Audio ==
* Master Volume: Master volume for all sound effects.
* Effects Volume: Adjust in-combat sound effects.
* Music Volume: Adjust volume for music in combat and menus.
* Combat Log/Campaign Message Volume: Volume of UI-generated sounds.
* Music In Combat: Enable or disable music when in combat.