Bionicle Legends/Other Characters

==Matoran Nui==
Sometimes, Toa are unavailable to protect the Matoran. Those with courage can use the powers of fusion imbued to the biomechanical peoples of the Matoran Universe to become a Matoran Nui: a being with strength and speed far outstripping a Toa, but lacking elemental powers. This Matoran Nui in particular is formed from Jala, Maku, Kongu, Onepu, Huki and Matoro while they were Matoran on Mata Nui. Although few have ever been formed, Matoran Nuis are always assists to the Matoran and the Toa.
Matoran Nui is unique among the cast due to having 1 special move. In return, it has a huge amount of Command Normals and even combo strings that are completely unique to them. This leads up to using that one special move that only deals damage at the end of a long combo, requiring Matoran Nui players to be extremely good at the fusion’s combos to make get somewhere.
===Movelist===
Move Name 	Input 	Type 	Description
Fusion Barge 	File:DC Forward.PNG+File:DC 1 button.PNG/File:DC 2 button.PNG/File:DC 3 button.PNG 	Command Normal	Matoran Nui does a shoulder tackle that advances it a short distance forward. The strong the button, the further it goes.
Fusion Swing 	File:DC Back.PNG+File:DC 1 button.PNG 	Command Normal	Matoran Nui swings it’s fists upwards, launching the opponent slightly if it hits.
Rushback Kick 	File:DC Back.PNG+File:DC 2 button.PNG 	Command Normal	Jalla unfuses from Matoran Nui and kicks forward as the rest of the body moves back before refusing.
Fusion Dropkick 	File:DC Back.PNG+File:DC 3 button.PNG 	Command Normal	Matoran Nui does a dropkick that knocks the opponent a distance away.
Fusion Crash 	File:DC Down.PNG+File:DC 3 button.PNG in the air. 	Command Normal	Matoran Nui does a falling punch move towards the ground, creating a small shockwave when it lands.
Rising Assault 	File:DC Down.PNG+File:DC 4 button.PNG after Launcher. 	Command Normal	After the normal launcher, Matoran Nui jumps up and does an uppercut.
Rushing Assault 	File:DC Back.PNG+File:DC 4 button.PNG after Wall Bounce 	Command Normal	After the normal wall bounce, Matoran Nui dashes forward and does an uppercut.
Pummel Assault 	File:DC 4 button.PNG after File:DC 1 button.PNG/File:DC 2 button.PNG/File:DC 3 button.PNG	Command Normal	Matoran Nui follows up the previous attack by pummeling the opponent.
Pummel Assault-Rising	File:DC 3 button.PNG during Pummel Assault 	Command Normal	Matoran Nui follows the pummel with an uppercut.
Pummel Assault-Slam 	File:DC 2 button.PNG during Pummel Assault 	Command Normal	Matoran Nui slams the opponent into the ground.
Shattering Rush 	File:DC QCF.PNG+File:DC 1 button.PNG 	Special 	Matoran Nui rushes forward with its arm outstretched. If it hits, the enemy freezes in mid air before taking the damage and falling to the ground. The damage of this special increases significantly with combo damage.
Kohlii Assault 	File:DC FCF.PNG+File:DC 1 button.PNG 	Level 3 Super 	Taipu leaps over the back of Matoran Nui and hits the opponent with a Kolhii club. If this hits, the opponent is knocked out and suddenly appears in a Kolhii game in Ta-Koro, where they are battered by flying Kolhii balls, being hit by Kolhii sticks and at one point Nuparu running on in the Boxer to trample them before the Matoran refuse into the Matoran Nui and smash the opponent into the ground.
Fusion Barge 	File:DC Forward.PNG+File:DC Assist.PNG 	Assist 	Matoran Nui does a shoulder tackle that advances it a short distance forward.
Fusion Dropkick 	File:DC Assist.PNG 	Assist 	Matoran Nui does a dropkick that knocks the opponent a distance away.
Rushing Assault 	File:DC Back.PNG+File:DC Assist.PNG 	Assist 	Matoran Nui does a wallbounce attack and follows up with a rushing uppercut.
===Dialogue===
====Intro====
Animation: The 6 Matoran form a circle, holding hands. They then vanish in a flash of light, leaving a smoking crater that Matoran Nui rises out of before saying it’s line.
“We...are Matoran Nui!”
“We don’t need protecting!”
“It’s time for the Matoran to take centre stage!”
“We’re not frightened of you!” (Vs. Makuta)
“This time, we protect you!” (W/ Toa Nuva/Mata)
“Fusion Vs Fusion! Bring it on!” (Vs. Borhok Kaita Ja)
“Maybe THIS will satisfy your hunger!” (Vs. Borhok)
====Outro====
Animation: Matoran Nui smashes its hands together, creating a small shockwave, before looking at the camera and saying it’s line.
“Don’t mess with the Matoran!”
“Together, nothing is impossible!”
“This is what Unity looks like!”
====Endings====
“”
“” (Perfect win)
“Wait, so Jala got a Naming Day? Wow, awesome! Who else got named? There’s like 5 other people in this body who want an answer, Jaller!” (W/Jaller)
“So, Kongu becomes a Toa? Wow, that’s kinda scary. Guess we’d better practice fighting more as a Matoran Nui!” (W/Kongu)
“H E W K I I? You changed your name to that? That’s way longer than it needs to be. Did someone want to sue you if you didn’t change your name or something?” (W/Hewkii)
“Hey, stop looking at us like that! We know your up to something, but if you do anything, you’ll have to answer to us, got that?” (W/Teridax)
====Other====
“C’mon! They’re counting on us!” (Entering the stage)
“We’re gonna win this! We have too!” (Entering the stage, Last character)
==Keetongu==
==Irnakk==
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