Stubbygerness

is a passive skill innate to all the Stubbyobs, so it activates without the need to be cast.
It gives infinitely a specific bonus whenever a Stubbyob doesn't deal damage to a character (Summons don't count) every turn. It can stack up to a maximum of 3. After 3 stacks are reached the next attack from a Stubbyob against a character will have a different effect and the bonuses and stacks will dissapear after that attack.
==Spell Information==
; Cast by
* Rokrusher: Obtains 1 MP. Special: Steamammer Removes 7AP instead of 4.
* Warmonbeer: Obtains 3 Range. Special: Can use a new Skill called Yobplantation that removes 100MP from all the enemies, like Pull Out.
* Gobyob: Obtains 50% final damage increase. Special: Slingshot also applies the Pacifist State.
* Beardrammer: Obtains 1 MP. Special: Horn Butt deals more damage and also removes 50 to 500 Vitality infinitely from the target.
* Tankanvil: Obtains 75% sustained damage. Special: He can teleport your characters next to himself at the start of his turn. Only up to 4 characters, and if the cells next to him are already occupied then he can't teleport you. Doesn't need a Line of Sight and it has a range higher than at least 15 cells.
* Dazahk Freezammer: Obtains 1 MP and 50% final damage increase. Special: Uses a new skill that grants him 3 MP and 150% final damage for 2 turns. While active this skill makes him lose 5% resistance each time he gets pushed, pulled, etc (infinitely). While pushback damage gives him 10% resistance (infinite).
Category:Spell