Super Archer

__NOEDITSECTION__
"Having achieved serious arm strength, the Super Archer can now threaten targets several buildings away."
----
Level 8-12
==Summary==
*
*
*The Super Archer is a long-ranged unit that fires arrows that are able to penetrate through multiple buildings at once, dealing damage to all of them at once.
*
*
==Strategies==
===Offensive Strategy===
*Super Archers can be used similar to Bowlers, in the fact that you can snipe off buildings that are in line with others.
**Super Archers are even better than Bowlers for this, as they can snipe off almost any building without being targeted. The Scattershot is a notable one.
**If the Super Archer is allowed to target buildings normally, her arrows will reach about the same distance as the Bowler's boulders. However, because the Super Archer has a longer range (and because her arrow travels a fixed distance), her arrows have the potential to travel further from the initial target if she is placed closer to the target. Doing so compromises her range advantage, but allows her to hit more buildings.
*Due to having decent health, Super Archers can benefit well from Healers, Druids and Healing Spells. Their extra range makes them able to safely attack air defenses without the Healers getting attacked.
*Super Archers can be used in a smash-style strategy. With a Queen Walk on one side, a Siege Barracks, and something for a deeper funnel on the other, the Super Archers have a tight funnel and will destroy the base. Placing Witches with the Super Archers can help prolong their lifespan and also tank for them. The Super Archers can also outrange certain defenses as well, which is the reason why the strategy works.
*Super Archers are very vulnerable to Giant Bombs, but can move quickly through a base. Use quick tanks like the Valkyries to go in front of the Super Archers to trigger the Giant Bombs. However, Valkyries should not be your only tank for the Super Archers.
*The Super Archer may activate the Giga Tesla or Giga Inferno if their arrow pierces through them. This may be helpful if you want to direct defense targeting troops like Hog Riders towards it, but it could also backfire, as an early activation will cause significant damage to the rest of the army.
*The Super Archer has an arrow range of 11.5 tiles, but the Super Archer can only see 6 tiles. So, if positioned correctly, it can outrange every single defense except a Ground mode X-Bow or an Eagle Artillery (if activated).
===Defensive Strategy===
*Defending against the Super Archer's pierce value is pretty simple: include higher HP buildings in the back. This will force the Super Archer to either move in and get targeted or target a different building and not attack multiple.
*Also, consider placing one or two Heroes near the outside. They can then target the Super Archers and quickly defeat them. However, if the Super Archers are supported by a melee troop like the Barbarian King or a Yeti, then the Heroes are likely to target the melee troop unless placed well.
*Defending against mass Super Archers are simple. Try to protect some s and Mortars that are on the outside with an Air Defense. Also, separate defenses from Scattershots to minimize value from attacking Zapquakes.
*Super Archers do not serve much value on defense since they take a large amount of space, do small damage, and have small HP for their space. You cannot snipe Healers in a Queen Walk or a Warden Walk, either.
*High-damage splash or multi-targeting defenses can destroy Super Archers in one (mostly) or 2 (sometimes) shots, with the notable ones being the Scattershot and the Multi-Archer Tower.
*Having Super Archers split up can easily destroy them, even if supported by Healers. They will focus on one group while the others get blasted. Having extra trash buildings can split Super Archers on the sides, but make sure to defend pierce value.
==Statistics==
Preferred Target	Attack Type 	 	Movement Speed	Attack Speed	Range	Special Ability
None 	Ranged (Ground & Air)	12	24 	1.5s 	Target 6
Projectile 12	Sharp Shot
Special Ability (Sharp Shot) Description:
----
"Super Archer's arrows deal damage to multiple targets in a row."
Training Time of Super Archers	Training Time of Super Archers
Barracks available 	Barracks upgrading
1m 12s 	2m 24s
Level	Damage per Second	Damage per Attack	Hitpoints
8 	120 	180 	450
9 	132 	198 	510
10 	144 	216 	550
11 	156 	234 	575
12 	162 	243 	600
==History==
June 19, 2020 	June 19, 2020 	Data of her in the game files was present.
August 1, 2020 	August 1, 2020 	The Super Archer appeared in It's Time to Get Heavy with the Party King! video.
August 2, 2020 	August 2, 2020 	The Super Archer appeared in Rock On Party King! video.
August 24, 2020 	August 24, 2020	Added the Super Archer, with levels 8 and 9 without the introduction of an update.
Patch 	Type 	Description
October 12, 2020	Update 	Super Archer no longer misses targets within 0.1 tiles of herself.
December 7, 2020	Update 	Fixed the Super Archer's info screen to show damage type as "Area Splash" instead of "Single Target".
January 20, 2021	Balance Changes	Increased Super Archer's hitpoints at level 9 from 500 to 510 .
April 12, 2021 	Update 	Added the level 10 Super Archer (corresponding the level 10 Archer).
October 10, 2022	Update 	Added the level 11 Super Archer (corresponding to the level 11 Archer).
==Gallery==
Avatar Super Archer.png|Super Archer's avatar
Super Archer info 2.png
Super Archer8.png
SuperArcherConcepts.jpeg|Concept designs of Super Archer.
Super Archer 3D model.jpeg|3D model of Super Archer.
Super Archer Explained - New Troop (Clash of Clans)
==Trivia==
*
*The Super Archer is based on the Magic Archer from Clash Royale. They even share the same bow and glowing eyes.
*In the artwork, her hair is brighter. In battle, however, her hair is darker.
**This is likely due to the lighting in the artwork.
*In the description, it says that the Super Archer has gained serious arm strength. However, in both the artwork and in game, her arms are almost exactly the same as a normal Archer's and shows no sign of growth.
**It is likely that the description refers to her improved arm agility or the fact that unlike the normal Archer, her arrows can pierce through buildings.
*Like the Giant Cannon and Spring Trap, any troop that would be one-shot by the Super Archer would be sent off flying off the map.
*Super Archers were shown in the Party King skin release video and were originally a subject of debate as to whether it existed due to the fact that it had not been formally announced at that point. They had been present in game files since the June 2020 update (when the Inferno Dragon and Super Witch were made available).
*Super Archers have a much bigger bow compared to their size than Archers do, about the size ratio of the Archer Queen and her modified X-Bow.
*The color of the Super Archer's arrow has a similar color of the Level 8 X-Bow shots.
*The Super Form of the Archer in Squad Busters resembles the Super Archer in Clash of Clans, except that she wears blue clothing and has a green cape with a golden line at the end, her eyes do not glow, and the bow she wields resembles to that of her Ultra Form.
===Comparisons===
*Super Archers are the only troop with a range long enough such that when directly attacking an Air Defense, the Air Defense will not attack a Healer while the Healer heals the Super Archer. The only other army members to do this are the Grand Warden and the Archer Queen.
*The Super Archer is one of the three troops associated with Archers, the others being the Archer Queen and Sneaky Archer.
*The Super Archer, along with the Sneaky Goblin, Rocket Balloon, Super Minion, and the Super Bowler are the only Super Troops to have icons that are used from the info image.
*The Super Archer is the only army unit able to snipe an X-Bow (in ground and air mode) without being attacked due to its Sharp Shot. However, she must be attacking another building to do so, and is out of range of the X-Bow.
Category:Troops
Category:Ground Troops
Category:Super Troops
Category:Special Abilities
Category:Home Village
de:Super-Bogenschütze