Arrow Head

City: Arrow Head
Population: 150,000
Description: City is primaraly located inside a mountain; 1/3 of the city is above ground at the base of a mountain. Huge towering walls make this city easily defensible.
General alignment: LE
Races: 15% Human, 4% Elf, 20% Dwarf, 50% Undead, 4% half breeds, 2% Orc, and 3% Monitors, 2% Dark Elf.
Military Power: guard, 10,000 strong. (10% undead.)
Problems:
1. City is besieged by an undead army lead by a Nightwalker. Currently the undead have a blockade to starve out the city.
2. Mage guild is in silent turmoil (Lich running the school seems to have his own agenda)
3. Mayor of the city is deathly ill and his campaign of the guard appears to have martial law well enforced.
4. Starvation. The city has been besieged for a long time and many are dieing of starvation.
5. Knowledge religion DC 25 reveals an ancient temple of an unknown god, that has been converted to an armory.
Extra info: 
Next Crypt of the Sage (change person and knowledge) 
Remake the Temple (Owners and people working there must convert to Malekus)
Prominent figures:
Mayor Stykel (LN) 15th aristocrat & 2nd rogue still with much influence. Son Mitch(N) 10th aristocrat & 1st Rogue, Locations: Governors house or town hall.
Captain Simon’s (LE) 20th fighter Bullock (monitor) 10th Monk, Locations barracks or city battlements
Arch mage Revis (NE) 16th Wizard (Lich) 8 mages all between 4-6th, Location: wizards tower
Spring Song (CE) (Dark Elf) 10th rogue/assassin, True Arrow guild leader. Located deep in the city. Only entrance known, cut throats inn.
Merchant guild leader – Griz (CG) 14th Ranger, Respected by all for keeping everyone satisfied.
Temples: 
1. Angelus has a cathedral deep in the mountain.
2. Malekus has a dominating fortress for his worshipers
3. There is a small shrine to Ambrosia in the mage guild
4. there is a shrine to Azeron within the deep sanctum of True arrow guild.
5. A temple to Oracle is etched high in the mountains near city.
Category:Valeria
Category:Geography