Changelog/Pre-release/v1.15

== v1.15.0 ==
Additions:
- Added the Task Master boss fight in block 2 of The Stack 
- Added story events before and after the Task Master fight 
- Added Overclocked Task Master fight, a hard version of the Task Master battle you can start by buying the "Elite Battle Trainer" item from the pawn shop 
- Removed ability to use the hoverboard in dungeons 
- Added a work in progress model for the Stack in The Hub
- Added Exp potions, you can find them in chests 
- Added volume sliders to the options menu (Thanks Kody!)
- Added chest to the Hub that grants "Banana Blitz" hack if the player defeats Overclocked Task Master 
- Added "Banana Blitz" a hack that shoots 5 bananas in various directions 
- Added a new first person shop that can accessed from Sydney's lab in The Hub 
- Added new passives that grant flat stats, can be obtained by leveling up 
- Added multiple save file support, you can now ahve 3 save files
Changes:
- Adjusted Hub Design with better terrain and details
- Moved all Hax items to Sydneys Shop 
- Changed Restore 1's cost to 4AP 
- Power stat is now calculated into weapon damage
- Changed dungeon progress to return you to the last multiple of 5-floor instead of returning to floor zero. If the dungeon is reset however you will return to floor 0. 
- Bomb traps in block 2 now do 5% HP damage instead of a flat amount 
- Desert enemies now give more exp
- The hand can no longer collide with the hoverboard
- Changed and added some UI sounds
Fixes:
- Fixed lighting artifacts in the hub 
- Fixed the missing floor in the puzzle floor in Block 1 
- Fixed issue where if you had 1 AP and no 1 AP hax you got soft locked 
- Fixed bug where players could cast hax by charging them first and then spending all their AP 
- Fixed broken power scaling on Earth Bomb and Arcanado 
- The gold Imp's attacks can now damage you
- fixed issue where the hoverboard could be used while a dialogue box was open 
- Fixed bug where ghost passive buttons would show up in the UI
== v1.15.1 ==
Additions:
- Added the Trap Eliminator item - destroys all traps on a floor, can be bought from the pawn shop or found in chests
Changes:
- Buffed Hard Mode Task Master
Fixes:
- Fixed the Task Master pre and post story events,
- Fixed ramps in the desert 
- Fixed the grabbable block where the fire sword is 
- Fixed player falling in the void for a while when progressing to a new floor 
- Fixed sydney''s comm dialogue 
- Fixed items not loading their correct values 
- Fixed hoverboard being usable in dungeons when moving 
- Fixed desert enemies not re-appearing 
- Fixed gold imp projectiles not traveling far enough 
- Fixed enemies being able to start combat after going up stairs 
- Fixed some broken item save data
== v1.15.2 ==
Fixes:
- Fixed Task Master Animations and attacks 
Changes:
- Buffed normal and hard mode Task Master
== v1.15.3 ==
Additions:
- Added 1.5x Exp bonus for defeating all enemies in 1 turn 
- Added the ability to pick up crates and barrels in dungeons.
- Added some details to The Hub 
- Added haptic feeback
- Added informational signs to the The Hub 
- Added a chest inside the dumpster in The Hub
- Added camera turning, using the right thumbstick to turn the camera in the overworld
Changes:
- Updated the standard battle music
- Object that can be picked up in dungeons can be dropped on enemies to temporarily stun them
- Updated The Stack texture and added animations
== v1.15.4 ==
Fixes:
- Fixed an issue with the Task Master fight
== v1.15.5 ==
Additions:
- Added loading prompt to battle results screen which no longer hangs up the game 
Changes:
- Minor performance tweaks 
- Decreased the max amount of rooms that can generate on a dungeon floor to improve performance in The Stack
== v1.15.6 ==
Fixed a bug that made the game unplayable (This version was undocumented)
== v1.15.7 ==
Additions:
- All classes learn "Arcaxer's Resolve" at level 2 which reduces the health cost of all weapons to 5%.
- Hax can now level up individually, when you finish a battle whatever Hax you have equipped will gain exp (once per unique Hack) 
- Added several new equips you can find in The Stack chests
- Volcano Bolt can be purchased from Sydney's Shop. Volcano Bolt is a 30 power Hack that costs 3 AP and inflicts Destabilize. Destabilize causes the enemy to explode on death and deal Spell damage * 10 to all enemies on the field.
- 2 new passives have been added that can be acquired through leveling up: 
- Front Runner: doubles damage of your first hack of the fight 
- Last Stand: You deal 1.5x damage when under 15% HP
- Removed colliders on geometry behind the player in the Task Master fight scene
Changes:
- All weapons now subtract 10% of your health
- Hax damage calculation changed, damage is now an average of the spells power and your power stat.
- The Stack's model has been update in The Hub 
- Enemy health pools have been nerfed to accommodate the loss in damage from the new damage calculation 
- Most weapons now deal more damage 
- Most enemies now deal slightly more damage
- You can no longer pick up the barrels in the Task Master fight (sorry guys lol) 
- Fireball now has a 50% chance to inflict burn(down from 100) 
- Memory Cores now give 1000 Hax exp
Fixes:
- Some bug fixes have been made in the turn based combat system to help prevent turn skipping and other weirdness from happening. 
- Triangle aberration should actually look where hes aiming now 
- You can no longer hoverboard or interact with Martin while running on the treadmill 
- Fixed some lighting issues in The Hub 
- Item held values will no longer travel between save files.
- Fixed bug that caused massive stat increases on level up
== v1.15.8 ==
Fixes:
- Fixed Desert chests and enemies not working 
- Fixed slow speed on hoverboard
== v1.15.9 ==
Additions:
- Added Aim Hax passive which can be purchased from the pawn shop for 100 credits. Aim hax costs 3 pp and doubles the effectiveness of aim assist on projectiles. 
- Added Gold Caster to the enemy pool of the upper floors of the Janus Block.
- Added some dumb hidden stuff in The Hub
Changes:
- Updated the trees in The Hub. 
- Elite Battle Trainer can now only be used while in The Hub. 
- Objects that can be moved in the overworld will no longer collide with the player while being held. 
- You can no longer switch perspectives while holding an object.
- Slowed the hoverboard back down (But it's still faster than it was originally).
- Made the UI Cursor easier to see
Fixes:
- Fixed the number held text on items in the inventory getting cut over when over 2 digits.
- Tweaked the task master fight to hopefully prevent getting stuck on his last attack.
- Fixed Banana Blitz chest not appearing after defeating Overclocked Task Master.
== v1.15.10 ==
Additions:
- Added falling and landing animations to the main character and increased gravity
- Added an open animation to the menus 
- Added a particle effect to the menu
Changes:
- You can no longer use Hax while teleported or teleport while charging a Hack 
- Exp bar should go up at proper speeds 
- Results screen now shows the required EXP to level up
- The stack UI element hides in outdoor areas now
- Special chests in the stack no longer respawn 
- Desert enemies should respawn now 
- Change The Stack UI element's background
- You can no longer switch to first person while falling 
- You can no longer deal damage to enemies with the thief passive on the enemy turn 
- Task master's cooldown for summoning enemies increased to 4 turns where it was supposed to be
Fixes:
- Fixed Elite Battle Trainer 
- Fixed taking physics objects into the shops
- Fixed Aim Hax changing to Endure on game load 
- Imps wont block projectiles on death anymore
- Fixed player spawning in random places on a dungeon floor after a fight for a second. 
- You no longer have you stack progress set back by 5 floors for not progressing 1 floor upon returning. 
- The Janus Block button should no longer disappear after defeating the block 1 boss. 
- Caster enemy hitboxes will now disable upon death.
== v1.15.11 ==
Additions:
- Added Overclocked Colossal challenge boss, boss can be challenged by buying the "Giant Battle Trainer" from the pawn shop 
- Added a short Story Event after defeating Task Master in The Hub indicating the end of the demo version.
- Removed Blue Shirt from enemy loot table 
- Added comfortable hat as the reward in the tutorial chest.
Changes:
- You can no longer sell the Fireball Module Sydney gives you.
- Made Task Masters pillar blast taller
- You can no longer enter The Stack until the tutorial is complete.
- Colossal Toxin damage increased 
- Caster's Orb Wall orbs are no longer deflectable 
- Several enemy attacks that targeted room center now properly target the player's ccurrent position instead.
- Rennamed "Death Dealer" to "Deadly Scrapper" 
- Deadly Scrapper's spike balls are no longer deflectable
- Changed sign models in the tutorial
Fixes:
- Fixed the names of the Hub Signs 
- Fixed the name of the Ruby Man in the Desert 
- Fixed scroll speed in the UI 
- Fixed last item in scroll lists being cut off in UI 
- Fixed menu opening animation getting stuck 
- Made it so enemy lasers can't be blocked by weapons or hands 
- Footstep sound effect now plays at the proper rate and no longer plays when in the air 
- Fixed unwinnable dungeon floors showing up 
- Fixed Elite Battle Trainer only working once. 
- Loading the game before the tutorial is complete no longer puts you in The Hub
- Fixed enemies all ending up in the same place on a dungeon floor hopefully 
- Fixed overworld attack animation getting stuck
- Fixed Exp Potion exp value.
- Fixed spawning a charged spell and weapon at the same time
- Red low health warning HUD effect in battle now goes away when the player heals back up
- Buggle lasers should dissappear in the Task Master fight now 
- Fixed Weapon hilts blocking projectiles 
- Fixed text not fitting correctly on the equip items titles.
- Fixed some animation issues with the main character in the overworld
== v1.15.12 ==
Fixes:
- Fixed the ghosting effect on enemy health bars not appearing 
- Fixed being able to toggle First Person Mode while interacting with an NPC 
- Fixed the post Task Master story event playing everytime you re-fought Overclocked Task Master 
- Fixed enemy punch orbs spawning very far away
== v1.15.13 ==
Changes:
- Moved exploding orbs spawned by the adept caster closer to the player 
- Turned off the ability to go into first person at all during a story event or npc interaction
Fixes:
- Fixed hax not being learned when leveling up outside of a battle
- Prevented multiple battle trainers from stacking encounters
== v1.15.14 ==
Fixed a bug where the game was unplayable (This version was undocumented)
== v1.15.15 ==
Fixes:
- Fixed bug where the game started with a lvl 1 beginner file past the tutorial 
- Fixed bug where file 1 could not be deleted 
- Fixed the treadmill distance display cutting off 
- Fixed Player health bar going below 0 when endure is used
Changes:
- Changed the emblem on the toxin shields
== v1.15.16 ==
Changes:
- Menu now closes when using a battle trainer
- Equips now only show stats that are above zero in their descriptions 
- Hid an item from the Pirate Block in The Hub >.>
- Removed Unity logo from startup and added the overrun Games logo (Thanks Oculus)
Fixes:
- Event in The Hub after defeating Task Master should now play 
- Fixed floors with no entrances spawning causing the player to enter the void 
- Enemy Buggle Lasers now do the correct amount of damage
- Dungeon traps should stay destroyed after a battle if a trap disabler is used
== v1.15.17 ==
Fixes:
- Fixed menu spawning in wrong place when entering shops 
- Fixed enemies respawning in The Stack 
- Fixed combat speed not showing up in equip descriptions 
- Fixed one of the secret hub chests respawning 
== v1.15.18 ==
Fixes:
- Fixed weapon equip menu not working correctly
Category:Changelogs