Cothique (province)

:For the faction, see Cothique.
Cothique is a province introduced in Total War: Warhammer II, located in Ulthuan. 
==Background==
Cothique is one of the High Elven kingdoms of Ulthuan. Inhabited by a shrewd and hardy seafolk, it is a rugged and cold outer realm, battered by the winds that strike north-eastern Ulthuan with great regularity, and little-loved, save by its own people. Yet even these folk of Cothique are renowned for their wanderlust, and reputedly spend as little time within their own land as possible.
To survive in the turbulent, monster-infested waters of the north requires great skill, but the Elves of Cothique are the finest sailors in the world. Sleek, alabaster war-catamarans prowl the coast, their lookouts ever alert for deep-spawned perils. Sky-ships, their timbers infused with magic, scout the reefs and archipelagos in search of Dark Elf raiders, while messengers mounted on the giant flying fish of the outer isles carry news landward.
Many of Cothique's palaces lie beneath the surface. It was to the sea-bored caverns and tunnels that honeycomb this part of Ulthuan that its folk retreated during invasions of times past and, over the centuries, that which was born of necessity became a way of life. Their walls are the land's alabaster rock, brilliant polished and decorated with a web-work of finely wrought silver and star sapphires. No shadow falls here, for darkness is a fit companion only for Goblin warrens and the grim redoubts of the Dwarfs. Instead, Cothique's grottoes and halls are lit by the most accomplished mages of the realm. Anywhere else in the world, underground halls such as these would be under constant threat from the Skaven, but to Ulthuan, which rests not on bedrock, but is rather held upon the waves by magic, the ratmen can make no subterranean passage. 
Alas, as glorious as the halls of Cothique are, the finest were lost during the dark days of the Sundering. The waters of the Eastern Ocean rose up in a mighty wave and flooded the palaces nearest to the sea. Though the waters mostly retreated – as it did not in Tiranoc and Nagarythe – no Elf will lightly enter those chambers, for the bitter tang of the sea and the stench of the wave-rotten dead hangs heavy about them. Indeed, Cothiquan mariners tell that the spirits of the drowned still haunt those passages, holding court amongst tapestries of tangled kelp and hoards of tarnished treasure.
==Settlements==
===Eye of the Vortex===
Settlement 	Type 	Port	Climate 	Starting faction	Resources	Special buildings
Tor Koruali	Province capital	Yes 	Temperate Island	Cothique 	Salt 	Ancient Subterranean Palace
Mistnar 	Minor 	Yes 	 	 	 	
===Mortal Empires===
Settlement 	Type 	Port	Climate 	Starting faction	Resources	Special buildings
Tor Koruali	Province capital	Yes 	Temperate Island	Cothique 	Salt 	Ancient Subterranean Palace
Mistnar 	Minor 	Yes 	 	 	 	
===Immortal Empires===
Settlement 	Type 	Port	Climate 	Starting faction	Resources	Special buildings
Tor Koruali	Province capital	Yes 	Temperate Island	 	Salt 	Ancient Subterranean Palace
Mistnar 	Minor 	Yes 	Temperate Island