Black Souls I/Skills

This page contains the skills in Black Souls I. For the skills in Black Souls II, see Black Souls II/Skills.
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|-| Mastery=
Name 	Description 	Effects 	Element 	Location
Evade 	Move quickly to evade enemy attacks. 	MP Cost: 3For one turn: - Evasion Rate +100% - Mag. Evasion Rate +100% - SPD * 110% - All Element Rates * 0% 	None 	- Starting skill
Parry 	Avoid enemy attacks and give deadly blows in return. 	MP Cost: 5For one turn: - +100% Counterattack Rate - DEF * 1% - RES * 1% - ATK * 150% 	None 	- Starting skill
Withstand 	If a lethal amount of damage is received, survive at 1 HP instead. 	MP Cost: 5Exactly as stated. Lasts one turn. 	None 	- Sewers
Acrobatics 	Evade enemy attacks for some time utilizing peculiar movements. 	MP Cost: 3Same as Evade, but for three turns. 	None 	- Dark Wood Grain Ring
Protect 	Automatically protect low-HP allies for some time. 	MP Cost: 10Will make the user protect an ally if their HP is below 25%.Lasts for 5 turns. 	None 	- Catherine's Shop
Conceal 	Makes the user less likely to be targeted. 	MP Cost: 10For five turns: - TGR * 10% 	None 	- Guardian Chameleon
Power Within 	Greatly increase Magic for some time. During the effect HP keeps decreasing. 	MP Cost: 5For ten turns: - MAG * 300% - HP -20% 	None 	- Tainted Bog
Omniblow 	Deal unavoidable damage to the target enemy. 	MP Cost: 2HP Damage:(a.atk * 4 - b.def * 2)Unavoidable 	None 	Received after freeing Goose in Behemoth Ranch
Disarm 	Deal unavoidable damage to the target enemy and lower their Attack. 	MP Cost: 10HP Damage:(a.atk * 4 - b.def * 2)Apply ATK debuff for 10 turns.Unavoidable 	None 	- Knight's Sword
Dislodge 	Deal unavoidable damage to the target enemy and lower their Defense. 	MP Cost: 10HP Damage:(a.atk * 4 - b.def * 2)Apply DEF debuff for 10 turns.Unavoidable 	None 	- Knight's Sword
Knight's Pride 	Make the user nearly immune to physical and magical attacks for some time and doubles HP. 	MP Cost: 40For ten turns: - DEF * 10% - RES * 10% - MHP * 200% 	None 	- Knight's Sword+10
Behead 	Deal damage to the target enemy, 50% chance to kill instantly. 	MP Cost: 10HP Damage:(a.atk * 2 - b.def * 2)Add State 50% 	Physical	- Thief's Dagger
Shadowmeld 	Greatly increases the user's Speed. Also activates both Parry and Evade. 	MP Cost: 25Grants Evade and Parry.Heavily buffs SPD for 10 turns. 	None 	- Thief's Dagger+10
Mow Down 	Attack all enemies. 	MP Cost: 5All EnemiesHP Damage:(a.atk * 5 - b.def * 2) 	Physical	- Greatsword
Berserker's Roar 	Greatly increases Attack and Speed of the user for some time at the cost of losing control. 	MP Cost: 5For ten turns: - ATK * 200% - SPD * 200%Forced to attack. 	None 	- Greatsword
Hammer 	Deal damage to the target enemy equal to 1/4 of their current HP. 	MP Cost: 100HP Damage:(b.hp*1/4) 	Physical	- Greatsword +10
Eight Aspects 	Increase the user's Attack, Defense, and Speed. 	MP Cost: 5For ten turns: - Buffs ATK - Buffs DEF - Buffs SPD 	None 	- Deviledge
Return of Swallow	Attack all enemies twice. Drains HP. 	MP Cost: 10All Enemies2 TimesHP Damage:(a.atk * 5 - b.def * 2) 	Physical	- Deviledge
Blink 	Deliver a powerful blow to the target enemy. 90% chance to kill outright. Drains HP. 	MP Cost: 30HP Damage:(a.atk * 6 - b.def * 2)Add State 90% 	Physical	- Deviledge+10
Trip 	Stun the target enemy. 	MP Cost: 5Add State 50% 	None 	- Partisan
Pierce 	Deal pure damage to the target enemy. 	MP Cost: 5HP Damage:(a.atk * 4) 	Physical	- Partisan
Zex Strum 	Deliver 2 powerful blows to 3 enemies. 	MP Cost: 303 Random EnemiesHP Damage:(a.atk * 6 - b.def * 2) 	Physical	- Partisan+10
Chakra 	Remove all ailments from the user. 	MP Cost: 10Removes: - Poison - Blind - Silence - Confusion - Sleep - Paralysis - Bleed - Disarmed - Frozen - Burning - Fragile - Enfeebled - Terrified - Deceleration	None 	- Morgenstern
Rain of Blows 	Attack 3 random enemies. 	MP Cost: 153 Random EnemiesHP Damage:(a.atk * 3 - b.def * 2) 	Physical	- Morgenstern
Double Crash 	Deliver 2 powerful blows to the target enemy disregarding their Defense. 	MP Cost: 30TwiceHP Damage:(a.atk * 12) 	Physical	- Morgenstern +10
Immobilize 	Deal unavoidable damage to the target enemy and reduce their Speed. 	MP Cost: 10HP Damage:(a.atk * 4 - b.def * 2)Apply SPD debuff for 10 turns.Unavoidable 	None 	- Hunter's Bow
Triple Shot 	Attack 3 enemies. The damage scales with both Attack and Speed. 	MP Cost: 203 Random EnemiesHP Damage:(a.atk * 2 + a.agi * 2 - b.def * 2) 	Physical	- Hunter's Bow
Thousand Arrows 	Attack all enemies 3 times. The damage scales with both Attack and Speed. 	MP Cost: 50All Enemies3 TimesHP Damage:(a.atk * 2 + a.agi * 2 - b.def * 2) 	Physical	- Hunter's Bow+10
Chop Off 	Deliver a powerful unavoidable blow to the target enemy. 	MP Cost: 10HP Damage:(a.atk * 5 - b.def * 2)Unavoidable 	None 	- Butcher's Greataxe
Slaughter Axe 	Deliver powerful blows to 3 enemies and reduce their Defense. 	MP Cost: 153 Random Enemies(a.atk * 3 - b.def * 2)Add State 100% Heavily debuffs target DEF for 10 turns. 	Axe 	- Butcher's Greataxe
Gigas Guillotine 	Deliver powerful blows to all enemies and reduce their Speed. 	MP Cost: 30All EnemiesHP Damage:(a.atk * 4 - b.def * 2)Heavily debuffs target SPD for 10 turns. 	Axe 	- Butcher's Greataxe+10
Reload 	Raise the firepower, greatly increasing Attack. 	MP Cost: 10Heavily buffs ATK for 5 turns. 	None 	- Hans' Machine Gun
Smokescreen 	Blind all enemies with a smokescreen. 	MP Cost: 10All EnemiesAdd State 100% Unavoidable 	None 	- Hans' Machine Gun
Quickdraw 	Evade and increase Speed. 	MP Cost: 8Grants Evade.Buffs SPD for 10 turns. 	None 	- Hans' Machine Gun+10
Storm Ruler 	Deal unavoidable wind damage to all enemies. 	MP Cost: 20All EnemiesHP Damage:(800 + a.atk * 4)Unavoidable 	Wind 	- Storm Ruler
Aura Blade 	Deliver a powerful blow to the target enemy and silence them. The damage scales with Mag and Atk.	MP Cost: 10HP Damage:(a.atk * 4 + a.mat * 3 - b.def - b.mdf)Add State 50% 	Physical	- Andor Sword
Radiant Blade 	Deliver a powerful, Holy-attributed attack to all enemies. The damage scales with Atk and Mag. 	MP Cost: 30All EnemiesHP Damage:(a.atk * 5 + a.mat * 5 - b.def - b.mdf) 	Holy 	- Andor Sword+10
Shield Slam 	Deal a heavy pure blow to the target enemy. The damage scales with both Attack and Defense. 	MP Cost: 15HP Damage:(a.atk * 6 + a.def * 6) 	Physical	- Bunker Shield+10
Sin Break 	Deal heavy damage to the target enemy. The damage scales with both Attack and Sin count. 	MP Cost: 10HP Damage:(a.atk * 5 + Sin count * 100 - b.def * 2)Unavoidable 	Physical	- Shadowmoon Blade
Sin Burst 	Deal heavy damage to all enemies. The damage scales with both Attack and Sin count. 	MP Cost: 20All EnemiesHP Damage:(a.atk * 5 + Sin count * 100 - b.def * 2)Unavoidable 	Physical	- Shadowmoon Blade+10
Dragon Shockwave 	Deal unavoidable damage to all enemies and stun them. 	MP Cost: 10All EnemiesHP Damage:(a.atk * 4 - b.def * 2)Add State 50% Unavoidable 	None 	- Drake Sword
Helbreath Sword 	Deal fire damage to 4 enemies. If they are burning, double damage. 	MP Cost: 304 Random EnemiesHP Damage:((a.atk * 6 - b.def * 2)*(If burning = * 2))Unavoidable 	Fire 	- Drake Sword+5
Moonlight Blade 	Deal 3 unavoidable hits to the target enemy. The damage scales with both Attack and Magic. 	MP Cost: 253 TimesHP Damage:(a.atk * 4 + a.mat * 4 - b.def * 2 - b.mdf * 2)Unavoidable 	None 	- Moonlight Greatsword
Moonlight Ruin 	Deal 2 unavoidable hits to all enemies. The damage scales with both Attack and Magic. 	MP Cost: 40All Enemies2 TimesHP Damage:(a.atk * 6 + a.mat * 6 - b.def * 2 - b.mdf * 2)Unavoidable 	None 	- Moonlight Greatsword +10
Self-Mutilation 	Stab yourself to awaken fury. Greatly increases Attack and crit chance and applies bleed. 	MP Cost: 5HP Drain:(a.atk * 2 - b.def * 2) - CRI + 100% - ATK * 200%Add State 100% 	None 	- Broken Sword
Deadman's Blow 	Deal damage to the target enemy. The lower the user's HP is, the greater the damage. 	MP Cost: 10HP Damage:(a.atk * 4 - b.def * 2)Multiplies the above by (a.mhp/a.hp), capping at 10. 	Physical	- Broken Sword+10
|-| Sorcery=
Name 	Description 	Effects 	Element 	Location
Soul Arrow 	Shoot a soul arrow at the target enemy. The power scales with the caster's Magic. 	MP Cost: 6HP Damage:(a.mat * 6 - b.mdf * 2)Ignores Magic Reflection 	Holy 	- Sorcerer starting skill - Dorothy's Shop
Soul Light 	Soul healing. The amount restored scales with the caster's Magic. 	MP Cost: 8HP Recovery:(a.mat * 6) 	Holy 	- Dorothy's Shop
Soul Discharge 	Shoot 4 soul arrows at random enemies. The power scales with the caster's Magic. 	MP Cost: 284 Random EnemiesHP Damage:(a.mat * 6 - b.mdf * 2)Ignores Magic Reflection 	Holy 	- Dorothy's Shop
Soul Radiance 	Rain soul arrows upon all enemies. The power scales with the caster's Magic. 	MP Cost: 12All EnemiesHP Damage:(a.mat * 6 - b.mdf * 2)Ignores Magic Reflection 	Holy 	- Dorothy's Shop - Cathedral, Graveyard Town Elixir
Restore 	Restore HP of all allies. 	MP Cost: 12All AlliesHP Recovery:(500 + a.mat * 2) 	None 	- Catherine's Shop
Cure 	Cure all ailments with the exception of faint from the target ally. 	MP Cost: 3Removes: - Poison - Blind - Silence - Confusion - Sleep - Paralysis - Bleed - Disarmed - Frozen - Burning - Fragile - Enfeebled - Terrified - Deceleration 	None 	- Catherine's Shop
Raise 	Revive a fallen ally. 	MP Cost: 15HP Recovery:(b.mhp / 10)Removes Faint 	None 	- Catherine's Shop
Raise II 	Revive all fallen allies and greatly restore their HP. 	MP Cost: 50All AlliesHP Recovery:(b.mhp / 2)Removes Faint 	None 	- Old Rotten Burg
Poison 	Poison all enemies. 	MP Cost: 2All EnemiesAdd State 50% 	None 	- Shaman Keto's Shop
Blind 	Blind all enemies. 	MP Cost: 3All EnemiesAdd State 50% 	None 	- Shaman Keto's Shop
Sleep 	Put all enemies to sleep. 	MP Cost: 6All Enemies - Add State 50% 	None 	- Shaman Keto's Shop
Darkness 	Deal dark damage to all enemies. 	MP Cost: 20All EnemiesHP Damage:(500 + a.mat * 5 - b.mdf * 2) 	Dark 	- Shadowmoon Blade
Heavy Soul Arrow 	Shoots a heavy soul arrow at the target enemy. The power scales with the caster's Magic.	MP Cost: 50HP Damage:(a.mat * 10 - b.mdf * 2)Ignores Magic Reflection 	Holy 	- Old Rotten Burg
Heavy Soul Discharge	Shoot 4 heavy soul arrows at random enemies. The power scales with the caster's Magic. 	MP Cost: 2004 Random EnemiesHP Damage:(a.mat * 10 - b.mdf * 2)Ignores Magic Reflection 	Holy 	Forest of Sabbath(Nameless Demon defeated)
Dispel 	Cancel all buffs from the target enemy. 	MP Cost: 5Removes: - ATK Buff - DEF Buff - MAG Buff - SPD Buff - LUK BuffFuryBerserker's RageReflect MagicReflect AttacksFire AffinityCold affinityLightning AffinityFairy DanceFairy KissAccelerateDivine WindFairy BrillianceEvadeAcrobaticsHoly BannerWithstandPower WithinAwakeningKnight's PrideImpregnable DefenseProtectProvokeParryPreraiseAbsolute Anti-MagicLoyaltyProvidence	None 	- Dorothy's Shop
Erase 	Cancel all debuffs on the target ally. 	MP Cost: 5Removes: - Max. HP Down - Max. MP Down - ATK Down - DEF Down - MAG Down - RES Down - SPD Down 	None 	- Dorothy's Shop
Hidden Body 	Deceive enemies by turning invisible. 	MP Cost: 5For 150 steps, enemies will not aggro.Does not work on homing enemies. 	None 	Behemoth Ranch, Bremen House(Musicians of Bremen defeated)
Blessing of Magic 	Increases Magic of the user. 	MP Cost: 9Heavily buffs MAG for 10 turns 	None 	- Dorothy's Shop
Blaze 	Release flames and set the target enemy on fire. 	MP Cost: 6HP Damage:(300 + a.mat * 4 - b.mdf * 2)Add State 100% 	Fire 	- Rotten Burg
Silence Bubble 	Drown all enemies and silence them. 	MP Cost: 5One EnemyHP Damage:(300 + a.mat * 4 - b.mdf * 2)Add State 100% 	Water 	- Dungeon, Fort Ivern
Preraise 	Give the target ally angelic protection, so that they can revive once if slain. 	MP Cost: 100Revives target as soon as it faints at 500 HP 	None 	- Graveyard Town Elixir
Dark Side Moon 	Drain HP of the target enemy. 	MP Cost: 20HP Absorption:(500 + a.mat * 4 - b.mdf * 2) 	Absorption	- Jacob's Disused Mine
Frozen Magic Bullet	Rain hail upon 3 enemies and freeze them. 	MP Cost: 153 Random EnemiesHP Damage:(200 + a.mat * 4 - b.mdf * 2)Add State 100% 	Cold 	Garden of Snow
Conflagration 	Thoroughly burn all enemies and set them on fire. 	MP Cost: 30All EnemiesHP Damage:(500 + a.mat * 4 - b.mdf * 2)Add State 100% 	Fire 	Tainted Bog
Ruinous Storm 	Summon 6 Ruinous Storms to deal pure damage. 	MP Cost: 1003 Random Enemies2 HitsHP Damage:(300 + a.mat * 3) 	Wind 	The Lost Empire, Garden of Grief
Bloody Carthus 	Restore MP at the cost of HP. 	MP Cost: 0Lose 500 HPGain 300 MP 	Absorption	- Shaman Keto's Shop
Reflect Magic 	Reflect enemy magical attacks for some time. 	MP Cost: 50For four turns:+100% [Magic Reflection] 	None 	- Hotel Poseidon
Summon Leaf 	Summon Leaf to aid you in battle. 	MP Cost: 10Summons Leaf in-battle 	None 	Received after meeting Leaf in the Holy Forest
Summon Dorothy 	Summon Dorothy to aid you in battle. 	MP Cost: 10Summons Dorothy in-battle 	None 	Received after helping Dorothy kill her former pupils
Summon Elma 	Summon Elma to aid you in battle. 	MP Cost: 10Summons Elma in-battle 	None 	Received after saving Elma by killing both Pied Piper in the Sewers and Elma's mother in time
Summon Victoria 	Summon Victoria to aid you in battle. 	MP Cost: 10Summons Victoria in-battle 	None 	Received after feeding souls to Victoria in the House of Truth
Summon Goose 	Summon Goose to aid you in battle. 	MP Cost: 10Summons Goose in-battle 	None 	Received after refusing to forgive Goose in the Abandoned Tent in the Sea of Trash
Summon Elisabeth 	Summon Elisabeth to aid you in battle. 	MP Cost: 10Summons Elisabeth in-battle 	None 	Received after helping Elisabeth with her ring and not asking for a reward
Summon Catherine 	Summon Catherine to aid you in battle. 	MP Cost: 10Summons Catherine in-battle 	None 	Received after saving Catherine in the Skeleton Maze and then summoning Jeanne in the Cathedral
Summon Jeanne 	Summon Jeanne to aid you in battle. 	MP Cost: 10Summons Jeanne in-battle 	None 	Received after Jeanne's resurrection in the Skeleton Maze
Summon Miranda 	Summon Miranda to aid you in battle. 	MP Cost: 10Summons Miranda in-battle 	None 	Received after beating Miranda in the Tainted Bog
Summon Red Hood 	Summon Red Hood to aid you in battle. 	MP Cost: 10Summons Red Hood in-battle 	None 	Received after giving Red Hood 100,000 Souls
Providence 	For some time all allies will not take extra damage from critical strikes. 	MP Cost: 10All Allies - Critical Evasion Rate + 100% 	None 	- Gothel's Tower
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