Cloak

Defaults: DX-5, Net-4, or Shield (any)-4.
Cloak (DX/Average) is the skill of using a cloak or
a cape as a weapon.
B184.
==Martial Arts==
GURPS Martial Arts pg 215 expands
==Sorcery==
GURPS Thaumatology: Sorcery pg 28:
:immune to crushing damage, loses no more than 1 HP from any piercing or impaling damage, and takes full injury from all other attacks
==Kromm Quotes==
Sean Punch has commented on Cloak in the following posts to the SJG GURPS Forums:
* On how it is used in combat , 
* On getting a Defense Bonus , 
* On throwing a cloak to entangle an opponent 
2012 http://forums.sjgames.com/showpost.php?p=1340186&postcount=17
:you can defend with the same thing you used to attack (e.g., whip a cloak and then block with it
==Douglas Cole quote==
http://forums.sjgames.com/showpost.php?p=1519224&postcount=30
So: switches, not mandatory "yeah, if you built your character around this, you can't use the new rules without nerfing him" actions.
Well, except for Cloak and Whip. I was given permission to tone those down a priori.
==See Also==
* Net
* Shield
* List of Skills
Category:Skills