Report 93

Report #93
Skillset: Stealth Skill: Waylay
 Org: Nekotai Status: Rejected Dec 2008
Furies' Decision:
We do not believe this to be necessary.
Problem: Waylay consumes balance when triggered, with the stun given almost
equal to the balance consumed. Considering the setup involved (balance consumed
on setup, require enemy to walk in, no movement on users part), it should be
slightly easier to take advantage of a proper Waylay.
Solution #1: Increase the stun given by Waylay triggering by 0.5 - 1.0s.
Solution #2: Decrease the balance consumed by Waylay triggering by 0.5 - 1.0s.
Solution #3: In addition to current effects, have Waylay break a random leg of
 the target (mend cure) upon triggering.
Player Comments:
---[Shuyin on 12/22 @ 09:00 writes]:
Eh, I've no strong opinion, but considering you can pull an enemy into your
waylay, it's a fact that can't be ignored
---[Synl on 12/23 @ 02:41 writes]:
That's an issue with chaindrag, not waylay. Consider Nekotai plz.
---[Shuyin on 12/24 @ 04:48 writes]:
It's more of an issue with ninjas yes, but nekotai can summon into one
---[Ceren on 12/25 @ 04:13 writes]:
I support solution 2. In the situations where waylay would be really nasty
(group combat), this change won't even matter since it's the group that'll be
doing most of the killing rather than the monk, but it'll help in other
situations
---[Xenthos on 12/25 @ 21:27 writes]:
Solution two seems better, where groups are concerned.
---[Steingrim on 12/31 @ 15:41 writes]:
2 seems reasonable. Stuns are always problematic and should rarely be used or
increased IMO.
---[Steingrim on 12/31 @ 15:42 writes]:
Actually I don't support two either. 'almost equal' how about some real numbers
before asking for a change?