Vehicles/ROCKET CARRIERRL PRIMITIVE

==Description==
Tonnage: 60
Not designed for traditional combat, the Carrier is a force multiplier. Deadly at mid to short ranged combat, the Carrier is armed with a mix of heavy weapons tailored for mech busting.
Tracked: High traction, agile turning.
Fuel Cell: Improved vehicle engine that works in a Vacuum.
Movement: 3/5 Hex: 90/150 Meters.
Armor: Armor
Structure: Structure
Values A S 
Front 110 30
Left 110 30
Right 110 30
Rear 110 30
Total 440 120
==Vehicle HP==
 	Left 	Center 	Right
Front 	 	A=110/110S=30 	
Sides/Turret 	A=110/110S=30 	A=/S= 	A=110/110S=30
Rear 	 	A=110/110S=30 	
TOTAL: A=440/440 S=120	TOTAL: A=440/440 S=120	TOTAL: A=440/440 S=120	TOTAL: A=440/440 S=120
==Loadout==
Fixed	Dynamic
 	
* 2x Ammo MRM
* 1x Armor
* 1x Engine Fuel Cell
* 1x Structure
* 1x Engine Core 160
* 1x Tracked Propulsion
* 1x Tracked Propulsion
* 1x NarrowLow Profile
* 1x Coolant
* 1x Crew Compartment
* 1x FCS Standard
* 1x Sensors Basic
* 2x Heavy RL15
* 2x AOE Rocket 15
* 2x Tandem Rocket 20
* 1x MRM40
* 2x Rocket Pack 20
==Factions==
* Pirates
* Aurigan Directorate
* Aurigan Coalition
* Mercenaries
* Axumite Providence
* Chainelane Isles
* Circinus Federation
* New Delphi Compact
* Elysian Fields
* Hanseatic League
* Illyrian Palatinate
* JarnFolk
* Lothian League
* Oberon Confederation
* Greater Valkyrate