Shaggy Rogers (Cartoon)

==Summary==
Norville "Shaggy" Rogers is a member of Mystery Inc., and the owner and best friend of their team's mascot: Scooby Doo, a talking Great Dane.
==Powers and Stats==
Tier: , higher with Scooby Snacks, with the Sword of Fate
Name: Norville Rogers
Origin: Scooby Doo
Gender: Male
Age: Likely 16-20
Classification: Human, member of Mystery Incorporated
Powers and Abilities:
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|-|Base=
* Superhuman Physical Characteristics
* Weapon Mastery (He is skilled with a blade, enough to even challenge an ancient samurai warriorScooby-Doo! and the Samurai Sword)
* Stealth Mastery (Shaggy is gifted at hiding in unconventional places like a suit of armorScooby-Doo, Where Are You? S2E5: Haunted House Hang Up and a chandelier.Scooby-Doo, Where Are You? S1E16: A Night of Fright is No Delight He can also allow his body to perfectly hide behind objects no matter the shape)
* Toon Force and Physics Manipulation (He and Scooby are . He can quickly board and nail up a door without any tools at all.Scooby-Doo, Where Are You? S3E7: The Creepy Case of Old Iron Face When Scooby and Shaggy attempted to enter an aquarium tank, no water poured out to splash them, however, when an adversary did, the water immediately came out to splash and knock him back in comedic fashion.Scooby-Doo, Where Are You? S2E3: Scooby's Night With A Frozen Fright He can make an egg beater float in place while he and Scooby escape.Scooby-Doo, Where Are You? S1E14: Go Away Ghost Ship When lifting a bridge, he made it function like waves instead.Scooby-Doo, Where Are You? S3E12: Scooby's Chinese Fortune Kooky Caper He can catch screams in a bag that can only be heard when they are releasedScooby-Doo, Where Are You? S2E3: Scooby's Night With A Frozen Fright)
* Fourth Wall Awareness (He is aware that he and Scooby are the stars of the show, and complains to the staff when he is counted as a suspect in a mystery by the in-show textA Pup Named Scooby-Doo S1E9: Scooby Dude)
* Statistics Amplification (With Scooby Snacks, which, when eaten, can amplify his strengthScooby-Doo, Where Are You? S1E14: Go Away Ghost Ship and speedScooby-Doo, Where Are You? S2E1: Nowhere to Hyde)
* Acrobatics (Shaggy can jump to great heights in a single bound. He is also capable of leaping across falling debris in mid-airScooby-Doo! Scooby-Doo! Where's My Mummy)
* Elasticity (He can reinflate himself after getting stretched thin.What's New, Scooby-Doo? S1E14: The Unnatural He can stretch out his armsWhat's New, Scooby-Doo? S1E10: A Scooby-Doo Christmas), 
* Immortality (Types 2 and 3; He can still operate without his flesh and organs as only a skeleton,A Pup Named Scooby-Doo S3E1B: Dawn of the Spooky Shuttle Scare and even more impressively, he can still live while in broken pieces of himselfA Pup Named Scooby-Doo S2E7: Dog Gone Scooby)
* Regeneration (Mid to High-Mid; He can pull his head back on after it is detached.A Pup Named Scooby-Doo S1E10: Ghost Who's Coming to Dinner He can pull himself together after his whole body crumbles apartA Pup Named Scooby-Doo S2E7: Dog Gone Scooby)
* Vocal Mimicry and Throwing (He is able to perfectly mimic Redbeard's voice.Scooby-Doo, Where Are You? S1E14: Go Away Ghost Ship He can also throw his voice to fool othersScooby-Doo, Where Are You? S1E1: What a Night for a Knight)
* Free Movement (He can walk on waterScooby-Doo! and the Loch Ness Monster)
* Teleportation (He has shown the capability of teleportingWhat's New, Scooby-Doo? S3E7: Diamonds Are A Ghoul's Best Friend toWhat's New, Scooby-Doo? S3E3: A Scooby-Doo Valentine hideWhat's New, Scooby-Doo? S2E2: Mummy Scares BestfromScooby-Doo! Scooby-Doo! Where's My Mummy enemies)
* Body Control (He can briefly grow several eyes and wrap his body up in a scrollA Pup Named Scooby-Doo S1E11: The Story Stick)
* Subjective Reality (Using the power of his imagination, he could bring himself a ham sandwich and mustard, and when he wanted it to be cut in half, events played out that made this possible.Scooby-Doo, Where Are You? S1E3: Hassle in the Castle He did something similar with Scooby Snacks and water)
* Social Influencing (Just by dressing up in different clothes, he is able to briefly trick a monster into believing he and Scooby are dentists.Scooby-Doo, Where Are You? S3E3: A Scary Night with a Snow Beast Fright He can do the same to another monster, convincing them that they are barbers.Scooby-Doo, Where Are You? S2E7: Who's Afraid of the Big Bad Werewolf He is also capable of making more intricate deceptions, such as tricking a monster into participating in a photo shoot,Scooby-Doo, Where Are You? S3E5: The Tar Monster bamboozling one into eating his finger while posed as a hot dog vendor,Scooby-Doo, Where Are You? S3E9: Make A Beeline Away From That Feline convincing a prisoner that he is a warden, even frightening him into following military-esque commands,Scooby-Doo, Where Are You? S3E7: The Creepy Case of Old Iron Face fooling a monster into believing a painted door was real,Scooby-Doo, Where Are You? S2E8: Don't Fool With A Phantom and tricking a monster into believing he and Scooby are a television program, even when channels are changed.Scooby-Doo, Where Are You? S2E1: Nowhere to Hyde However, he often pushes his luck a little too far, and this often leads to him failing to maintain the illusion)
* Hammerspace (He can pull out a saw,Scooby-Doo, Where Are You? S2E1: Nowhere to Hyde a dentist's mirror,Scooby-Doo, Where Are You? S3E3: A Scary Night with a Snow Beast Fright variousScooby-Doo! Scooby-Doo! Where's My Mummy outfits,What's New, Scooby-Doo? S2E4: High-Tech House of Horrors gear,What's New, Scooby-Doo? S1E10: A Scooby-Doo Christmas and otherA Pup Named Scooby-Doo S2E2: The Return of Commander Cool randomA Pup Named Scooby-Doo S2E2: The Return of Commander Cool objectsA Pup Named Scooby-Doo S2E2: The Return of Commander Cool from out of nowhere)
* Surface Scaling (He is able to climb up walls and stick to the ceilingWhat's New, Scooby-Doo? S3E7: Diamonds Are A Ghoul's Best Friend)
* Shapeshifting (He is able to shift the shape of his body to fit hiding places like a streetlamp, a mailbox, or a guitar caseWhat's New, Scooby-Doo? S2E5: The Vampire Strikes Back)
* Restoration (He is able to perfectly rebuild a broken statue, if to the image of Scooby instead)
* Resistances to:
** Radiation Manipulation (He is capable of consuming radioactive horseradish just fineWhat's New, Scooby-Doo? S2E4: High-Tech House of Horrors)
** Mind Manipulation (He was able to resist a hypnotist that was able to instantly hypnotize an entire crowd of people,Scooby-Doo! Pirates Ahoy!)
|-|Optional Equipment=
* Magic, Statistics Amplification and Flight (With the Sword of Fate, a magical sword which allowed him to engage in aerial combat with the Black Samurai, who is much stronger than him normallyScooby-Doo! and the Samurai Sword)
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Attack Potency: Small Building level (Can bust through wallsScooby-Doo, Where Are You? S2E1: Nowhere to Hyde and steel doors.Scooby-Doo, Where Are You? S1E15: Spooky Space Kook He can damage Velma, who should be comparable to himWhat's New, Scooby-Doo? S2E4: High-Tech House of Horrors), higher with Scooby Snacks (Scooby Snacks amplify his strengthScooby-Doo, Where Are You? S2E1: Nowhere to Hyde), Town level with the Sword of Fate (The sword allowed him to do battle with the Black Samurai, who fought the Green DragonScooby-Doo! and the Samurai Sword)
Speed: Subsonic+ (He can outrun a horseScooby-Doo! and the Goblin King and the Mystery Machine, which should have a top speed of 145 km/h.What's New, Scooby-Doo? S1E5: It's Mean, It's Green, It's the Mystery Machine He can move oars fast enough to use them for walking on waterScooby-Doo! and the Loch Ness Monster and can also engage in combat on the water effortlessly,Scooby-Doo! and the Samurai Sword which should be this fast. He is swift enough to dodge The Gay Blade of the Ghost SetScooby-Doo, Where Are You? S1E14: Go Away Ghost Ship), higher with Scooby Snacks (Scooby Snacks increase his speedScooby-Doo, Where Are You? S2E1: Nowhere to Hyde)
Lifting Strength: Class K (Comparable to Scooby, who can throw a T-Rex's skeletonScooby-Doo, Where Are You? S1E1: What a Night for a Knight), higher with Scooby Snacks
Striking Strength: Small Building level, higher with Scooby Snacks, Town level with the Sword of Fate
Durability: Small Building level (He can survive a hit from a Sperm WhaleScooby-Doo, Where Are You? S2E3: Scooby's Night With A Frozen Fright and a tackle from an Orca.What's New, Scooby-Doo? S1E9: She Sees Sea Monsters By The Sea Shore He can survive getting shot out of a cannon.Scooby-Doo! Pirates Ahoy! He can tank a fireball that levels a small wooden hut.Aloha Scooby-Doo! He can survive crashing through a castle's wall along with Scooby and the Grim Creeper.Scooby-Doo and the Ghoul School He is able to survive a throw from the Black Knight, which pulverized a section of a wallScooby-Doo, Where Are You? S1E1: What a Night for a Knight He is also durable enough to smash his body through a steel doorScooby-Doo, Where Are You? S1E15: Spooky Space Kook), higher with Scooby Snacks, Town level with the Sword of Fate (The sword made him strong enough to endure clashes with the Black SamuraiScooby-Doo! and the Samurai Sword)
Stamina: Superhuman (He is able to survive a crash that involved rubble falling on him without issue or serious injury.Scooby-Doo, Where Are You? S1E1: What a Night for a Knight He can traverse water while using oars to run for an incredibly long time without trouble.Scooby-Doo! and the Loch Ness Monster He can keep up with the Black Samurai, who fought in a long battle that shook Heaven and EarthScooby-Doo! and the Samurai Sword)
Range: Standard Melee Range, Extended Melee Range with the Sword of Fate, Several Meters with Teleportation
Standard Equipment: Scooby Snacks, several assorted commonplace objects and tools via Hammerspace and Subjective Reality
Optional Equipment: The Sword of Fate
Intelligence: Average in terms of basic intelligence, Gifted in terms of physical skill and deception (While Shaggy often seems no smarter than average, with his moments of idiocy now and again, he truly shines in his ability to improvise and act on physical skill. He is consistently able to trick multiple people into falling for his tricks and sets up entire scenarios for them to fall for in a limited amount of time. He is even skilled enough to completely copy someone's voice. During the events of Samurai Sword, he went through samurai training and developed enough skill to take on the Black Samurai, the fiercest warrior in feudal Japan who could take on the Green Dragon in a battle that shook Heaven and EarthScooby-Doo! and the Samurai Sword)
Weaknesses: He tends to get intimated in the presence of monsters, though when the time calls for it, he can pull through despite his fears. He can be somewhat gullible, as he once tricked into opening the Chest of Demons, which contained the most powerful ghosts in the world.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
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