CDDevelopment/Throw Stuff

Throw Stuff is a simulator game created by .
==Gameplay==
The gameplay is very simple. Players can find items scattered around and can throw them after picking them up. However items have strength requirements increasing as they progress through the areas. When they reach max strength. They will be able to rebirth which gives them a higher strength cap, more EXP per item thrown and coins which they can use to buy Pets to aid them.
==Areas==
There are currently 6 areas. Each with a multitude of items that follow the theme of the area they are placed in. The current areas will be listed below along with a short description. 
The Hub: Joining the game will put you here. It has a daily wheel that when spun can give prizes from Eggs, Coins and EXP multipliers. There's also portals to the different areas. 
Area 1: The Back Alley is the first area in Throw Stuff. The Back Alley is an area with a couple of houses. 
Area 2: The Main Alley is the second area in Throw Stuff. Similar to The Back Alley, there are only a couple houses, but the player can now access the Hub again through a portal. 
Area 3: The Market is the third area in Throw Stuff. The Market is a large expanse with multiple shops, a neighborhood and a parking lot. 
Area 4: The Park is the fourth area in Throw Stuff. The Park is a large neighborhood with a giant park at its center. Inside of the giant park there is a Rock Monster with 50,000 HP. Killing it with give the player Coins and the badge Set In Stone. 
Area 5: The Graveyard is the fifth area in Throw Stuff. The Graveyard is a graveyard with a multiple graves. There is also a Tomb Area along with a Church. Zombies with 5,000 HP will sometimes rise from the graves. Killing them will give the player coins and the badge The Undertaker 
Area 6: The Trainyard is the sixth area in Throw Stuff. The Trainyard is an area with multiple trains and a plaza. 
Area 7: The Sewers is the seventh area in Throw Stuff. The Sewers is an area with many different items. Scattered across the area are Mole Persons with 8,000 HP. Killing them with give the player coins. Along with the Mole Peron there is also a Mole Monster at the end of the Sewers with 75,000 HP. Killing it with give the player coins. 
==Items==
There are many different items to throw around. Different areas have a multitude of these with higher requirements further in. A list of items are listed below.
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|-|Strength 1-10=
Strength 1: Chair, Cinderblock 
Strength 2: Metal Barrel, Crate 
Strength 3: Old Door, Tire 
Strength 4: Mailbox, Ladder 
Strength 5: Dumpster, Door 
Strength 6: Glass Door 
Strength 7: Window Frame 
Strength 8: Fire Hydrant 
Strength 9: Street Pole 
Strength 10: N/A 
|-|Strength 11-20=
Strength 11: Forklift 
Strength 12: Barrels 
Strength 13: Pallet 
Strength 14: Trolley 
Strength 15: Window Pane 
Strength 16: Picket Fence 
Strength 17: Small Tree 
Strength 18: Garage Door 
Strength 19: Large Window 
Strength 20: N/A
|-|Strength 21-30=
Strength 21: Traffic Light 
Strength 22: Food Cart 
Strength 23: Kerb 
Strength 24: Smart Car 
Strength 25: Sidewalk 
Strength 26: Sedan 
Strength 27: Column 
Strength 28: Gate 
Strength 29: Scaffolding 
Strength 30: N/A
|-|Strength 31-40=
Strength 31: Bench 
Strength 32: Pine tree 
Strength 33: Lampost 
Strength 34: Park Gate 
Strength 35: Metal Fence, Tombstone 
Strength 36: Boulder 
Strength 37: Stone Path 
Strength 38: Tombstone 
Strength 39: Sarcophagus 
Strength 40: N/A
|-|Strength 41-400=
Strength 41: Forever Box 
Strength 42: Tomb Door 
Strength 43: Ticket Booth 
Strength 44: Big Sign 
Strength 45: Train Crossing 
Strength 46: Passenger Car 
Strength 47: Coal Cart 
Strength 48: Train Cab 
Strength 49: Plant Pot 
50: N/A 
|-|Strength 51-400=
Strength 51: Garden Chair 
Strength 52: Parasol 
Strength 53: Garden Table 
Strength 54: Train Tracks 
Strength 55: Sewer Grate 
Strength 56: Trashbag 
Strength 57: Toxic Waste 
Strength 58: Sofa 
Strength 59: Pipe 
Strength 60: N/A 
Strength 100: Golden Brick [Gives the badge Golden Brick when thrown]
Strength 200: Big Book [Gives the badge Book Smart when thrown]
Strength 300: Excalibur [Gives the badge The One True King when thrown]
Strength 400: Big Money Sign [Gives the badge Making a Whithdrawl when thrown]
Strength 500: Giant Clock [Gives the badge Time To Throw when thrown]
</tabber>