Warrior / Knight

Warrior / Knight -- The Combat Shield 
==Main Way of Playing==
The Warrior / Knight has a tanking role that learns trades tremendous damage for greater survivability. Aesthetically the combination encourages the warrior's play style of charging into a horde of enemies to hold the line against foes to defend party members. Key attributes for it are Strength, Dexterity, and Stamina; more specifically, Health and Physical Defense to absorb blows. They prefer a one-handed weapon with a shield to help facilitate tanking better.
Key abilities for this combination include Whirlwind, Taunt, Surprise Attack, Shout, and Group Taunt.
== Equipment Available ==
== Warrior General ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	Equip Axe 	1 	 	 	 	 	Can equip 1-H axes. 	
 	Slash 	1 	25 rage	Instant 	 	50 	Inflicts 80% main hand weapon DPS to the target with an additional chance to add Bleed effect for 8 seconds. (Bleed effect only with equipped axe or sword.)	+4.8% per level
 	Enraged 	4 	 	Instant 	40 seconds	 	Immediately increase rage by 20 points. 	
 	Whirlwind 	8 	50 rage	Instant 	30 seconds	Oneself Circle (R:50)	Whirling in place you cause 70% main hand weapon DPS to the targets within range.
 Max hits: 15 	+4.2% per level
 	Berserk 	12 	 	Instant 	1 minute 	25 	Increases attacks by 3% and decreases defense by 3% for 30.0 seconds.
The maximum level of this skill is 50. 	+0.6% and +0.6% per level
 	Defensive Formation	16 	 	Instant 	2 minutes 	25 	Increases your physical defense by 5% and decreases your physical and magical attack by 5% for 30.0 seconds.
The maximum level of this skill is 50. 	+.9% and +.9% per level
 	Brute Strength 	20 	 	 	 	 	Increases strength by 10.7 points and .7%. 	+1.0 and +0.1% per level
== Warrior Primary Only ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	Frenzy 	1 	 	Instant 	5 minutes 	 	Greatly increases attack speed, accuracy, and damage for 15.0 seconds.
 Bonus: +20.0% attack speed, +50.0% physical accuracy and +15.0% physical damage. (It doesn't eliminate others similar effects)	
 	Probing Attack 	2 	20 rage	Instant 	4.0 seconds	50 	Causes 70% main hand weapon DPS and can make the target Vulnerable. 	+4.2% per level
 	Open Flank 	2 	10 rage	Instant 	 	50 	When the target is Vulnerable this brute force attack causes 110% main hand weapon DPS to the target and Weakens it. 	+6.6% per level
 	Tactical Attack 	4 	15 rage	Instant 	5 seconds 	50 	Causes 45% main hand weapon DPS and additional damage if target is affected by a bleed effect caused by Slash. (Requires a two-handed weapon.) 	+2.7% pre level
 	Thunder 	6 	15 rage	Instant 	15 seconds 	50 	To be used when the target is in Weakened state. Causes 130% main hand weapon DPS with an additional 2 second stun. (Requires a one-handed weapon.) 	+7.8% and +0.08 per level
 	Feint 	10 	 	Instant 	2 seconds 	50 	After the enemy dodges, 80% main hand weapon DPS are once inflicted on the target. 	+4.0% per level
 	Surprise Attack 	14 	 	Instant 	12 seconds 	150 	The Surprise Attack causes 16.4 physical damage, additionally Knocking down the target. (Must have a distance of at least 60 from the target.) 	+3.3% per level
 	Taunt 	18 	 	Instant 	25 seconds 	50 	Forces the target to turn towards you for 5 seconds. 	+0.25 per level
 	Moon Cleave 	22 	50 rage	Instant 	30 seconds 	Oneself Circle (R:60)	Attack multiple targets within range three times. Each attack inflicts 40% main hand weapon DPS. (Requires a two-handed weapon)
 Max hits per time: 15 	+2.4% per level
 	Shout 	26 	30 rage	Instant 	2 minutes 	Oneself Circle (R:90)	Requires Surprise Attack +20.
Stuns up to five targets in a range of 90 for 3.0 seconds. 	
 	1-H Weapon Mastery	28 	 	 	 	 	Increases damage with one-handed swords, axes, or hammers by 5%.
The maximum level of this skill is 50. 	+1.4% per level
 	2-H Weapon Mastery	30 	 	 	 	 	Increases damage with 2-H swords, axes, or hammers by 5%.
The maximum level of this skill is 50. 	+1.3% per level
 	Terror 	32 	30 rage	Instant 	45 seconds 	90 	Force an enemy to flee for 4 seconds. 	+0.2 per level
 	Aggressiveness 	34 	 	Instant 	3 minutes 	 	Enhances speed of rage increase by 20% for 30.0 seconds. 	+1.0% per level
 	Survival Instinct 	36 	 	Instant 	5 minutes 	 	Can only be used when HP is below 25.0%. Increases defense by 25.0%, raises the chance of dodging by 5.0% and increases parry rate by 5.0% for 30.0 seconds.	+1.2%, +0.2% and +0.2% per level
 	Group Taunt 	38 	 	Instant 	5 minutes 	Oneself Circle (R:??)	Taunts most targets within range to target the player. Lasts 4 seconds. 	+0.2 per level
 	Blasting Cyclone 	40 	35 rage	Instant 	12 seconds 	Oneself Circle (R:60)	Causes 100% main hand weapon DPS to multiple targets within range and Knocks targets down.
 Max hits: 6 	+5.0% per level
== Knight General ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Holy Strike 	1 	15 MP	Instant 	 	50 	Deals 65% to 483,6% main hand weapon Physical Light Damage per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)	+4.55% per level
 	Punishment 	1 	20 MP	Instant 	8 seconds 	50 	Activates the Light Seals on the target.
If the target has the Holy Seal effect, according to the amount of the effect stacks, the Holy Seal will deal extra 30 to 120 + current Stamina x 0.16 to 0.64 Physical Light Damage. Every Holy Seal stack adds 30 + current Stamina x 0.16 Light damage. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
(Requires at least one Light Seal on the target.)	+9 light damage per level per seal
 	Disarmament 	4 	20 MP	Instant 	 	50 	Inflicts 65.0% main hand weapon DPS to the target and reduces its armor value by 3% to 12% for 8.0 seconds. Can be stacked 4 times.
Reduces targets physical defence 	+4.76% dps per level
 	Shield of Atonement 	8 	6 MP 	Instant 	30 seconds	90 	Attacks target with a shield, causing 20.0 physical damage. Also prevents the opponent from using physical and common attacks for 3.0 seconds. (Shield must be equipped.)
Removed 	+5 and +0.055 per level
 	Enhanced Armor 	12 	20 MP	Instant 	 	 	Increases Physical Defense by 5.0% for 300.0 seconds.
The maximum level of this skill is 50. 	+1.15% per level
 	Defense Technique 	16 	 	 	 	 	Increases parry rate by 25.0. 	+3.4 per level
 	Resilience 	20 	 	 	 	 	Increases Stamina by (current Stamina + 12) x 1.0% + 12. 	+1.0 and +0.1% per level
 	Shield of Discipline	36 	99 MP	Instant 	60 seconds	 	Changed from “class-specific skill” to “general skill”, and the skill description now reads
Enhances the shield with the power of Light to absorb 5% Magical Damage in the next 30 seconds. Also deals 100 points Light damage to the attacking spell caster. (Must have a shield equipped)
The maximum level of this skill is 50. 	+1.2% per level
== Warrior / Knight ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Throw Shield 	15 	30 MP	Instant 	6 seconds	150 	Throws your shield at target causing 80% main hand weapon DPS plus 0.1 times the shield's defense value in damage. (Must have a shield equipped) 	+4.8% per level
 	Blocking Stance 	20 	20 MP	Instant 	 	 	Increases your chance to parry by 26.2 and decreases physical damage taken by 1.5% for 900.0 seconds. 	+3.8 and +.1% per level
 	Ignore Pain 	25 	 	Instant 	5 minutes	 	Immune against Helpless, Stun, Root, and Slow effects for 10 seconds. 	
 	Shield Bash 	30 	30 MP	Instant 	 	50 	Immediately strike at the target with your shield causing 55% main hand weapon DPS plus 0.1 times the shield's defense value in damage. (Must have a shield equipped)	+3.3% per level
 	Heroic Surprise Attack 	35 	 	 	 	 	Your Surprise Attack additionally adds to your rage. 	
 	Concentrated Precision 	40 	 	 	 	 	Increases accuracy by 10 and allows you to equip plate armor. 	+1 per level
 	Fierce Attack 	45 	 	 	 	 	When you hit the target with your Throw Shield, instantly decreases your target's Critical Physical Resistance for 12.0 seconds.
(After the effect has ended it cannot be triggered again for 30.0 seconds.)	
 	Resist 	50 	 	 	 	 	In Blocking Stance you will receive less physical damage, and there is an additional chance that your rage will increase. 
(After the effect has ended it cannot be triggered again for 10.0 seconds.)	
 	Whirlwind Battle Technique	60 	 	 	 	 	Reduces your Whirlwind's rage by 25 and cooldown time by 15 seconds. If a shield is equipped then it increases aggro. 	
 	Bullseye 	70 	 	 	 	 	Makes your Throw Shield hits cause an additional Stun effect for 2 seconds. 	
== Tips and Tactics ==
== Notes ==
Category:Class Combo
Category:Warrior
Category:Physical DPS
Category:Melee
Category:Tank