Sneak attack (power)

Later in the GLA War, high-ranking GLA Generals were able to order the Tunnel Network engineers to instantly tunnel up through the ground and create an entrance at any location currently visible on their radar, without the need for a Worker on the surface to construct it. Any units garrisoned inside the tunnel network could then exit through the new entrance, allowing the GLA to launch surprise attacks within the enemy's own base. 
Upon deployment, the entrance functions identically to the tunnel network, except that they lack the usual gun turret and do not automatically spawn complementary RPG Troopers. The exit door did take a short time to deploy and could be collapsed under heavy fire, especially from siege weaponry. It could also be paralyzed by an EMP weapon or by the American microwave tank, either of which would prevent it from opening. 
In addition to its obvious offensive value, it allows the GLA commander to reach otherwise unreachable terrain such as islands or isolated plateaus, since the GLA lack any transport aircraft. 
This tactic was originally developed by Prince Kassad, but when Kassad went rogue, the technology was taken from him and distributed throughout the GLA by an anonymous General. Leaders of the GLA restricted use of this tactic to certain generals who had received "promotions", as it required exposing the managers of their underground network.
It is available by default to all GLA Generals when facing General Alexis Alexander in the Generals Challenge, since there is no land route to the island on which her base is built.
==Deployment==
The US campaign saw Sneak Attacks deployed by GLA defectors opposed to Dr. Thrax, GLA's Commander-in-Chief of toxic weapons. 
During the GLA campaign, a Sneak Attack was first introduced when the second Command Center under rogue Prince Kassad was captured by the side of a river. Acquiring this would be useful to put this away from enemy lines and after a try at it, a GLA Commander sent his taskforce to kill Kassad's remaining traitors and destroyed or captured his last Command Center to kill the stealthy Commander-in-Chief of Camo Netting devices. At Crete, GLA forces used a Sneak Attack on the other sides of their Palace and main base. US forces on the other side of the attacker's main base destroyed it a few times, but Jarmen Kell killed the crew of any Crusader tank or Humvee coming to destroy the Tunnel Network. They also proved useful for the last two missions on the western coast of the United States and in Stuttgart, Germany.
In the Generals Challenge against USA General Alexander, all GLA Generals have access to Sneak Attack by default, compensating for their lack of air power.
Category:Zero Hour GLA general's powers