Dawn of the Dragons Wiki/Patch Notes/2010

==Dec. 31, 2010==
Features
* Bragging:
**New bragging messages can now be posted on your Facebook walls. If you kill a Quest boss, loot a Raid boss, gain a level, obtain an Expedition item, or win a PvP battle, you'll have the option of announcing this achievement on your wall. Delight your friends with tales of your exploits!
** They'll even get Gold for clicking on them, so they too can revel in your victories.
*Timers:
**With Christmas over, the halved timers have reverted back to normal.
**However, after careful consideration, and listening to feedback from our players, we've introduced some permanent reductions to the Energy and Stamina timers for the level 100, 500, and 1000 classes.
*Christmas presents can no longer be obtained from Gifting and Get Help requests. However, they can still be purchased in the Bazaar for a short period of time.
Bug Fixes
* The backgrounds for the Zombie Horde and Bogstench should now be displayed correctly.
* Certain Quests were previously missing from the Nightmare incarnation of Bludheim. These should reappear.
* The Seeker of Legends achievement (for obtaining Legendary items) will now recognise and reward your existing items correctly.
* The Popular achievement, based on Army size, should display the correct number on the tool-tip. But note that the starting member you get (the one who represents yourself) doesn't count towards this.
Known Issues
* N/A
Rev .1071
==Dec. 17th, 2010==
Features
* Bludheim:
** Zone 6 has now been released. Upon defeating Nalagarst in Vornstaag, Bludheim will become available on the newly enlarged World Map.
** The story continues. Just click the book icon in the bottom left corner of the Zone Banner to read what's happened to you since Vornstaag.
** A wealth of new Quests await, filled with dire perils in this strange and harsh region of West Kruna.
** Five new Raid bosses stalk the land, laden down with valuable new loot items.
** New Crafting and Collection recipes have appeared on the Craft page.
** New items can be purchased in the Bazaar.
** New Achievements have been added.
* The Winter Festival has come to West Kruna!:
** Six presents - brown, grey, green, blue, purple, and orange - have been placed in the game, and will be there for the next two weeks.
** These may be obtained from Gifting and Get Help requests, or purchased in the Bazaar.
** Some of these presents contain new items, specially prepared for the Winter Festival.
** There are also special Crafting ingredients in these presents, which can be used in the seasonal recipes at the bottom of the Craft page.
* And this expression of holiday spirit doesn't end there. Over the next two weeks, the timers for your attribute bars (Health, Energy, Stamina, Honor) will be cut in half! That's right, you'll have even more resources to play the game with.
* But we're still not done. During this two week period of festive cheer, all direct Planet Coin purchases will include free bonus coins!
* We're also permanently increasing the drop rate of Tyranthius' Ashes and the ingredients for the Shield of Ryndor. Why not demonstrate your merry goodwill by rescuing Lady Elaine from the depths of the Shield of Shalott? Then you could celebrate by assembling your legendary shield.
* Consumable items now appear in the main Inventory view.
* Four new Limited Items are now being sold on the Home and Bazaar pages, and these too were selected with the Winter Festival in mind.
Bug Fixes
* Summoning Misako now correctly uses Personal Runes instead of Small Runes.
* Defeating a boss with a Haste proc should no longer cause issues.
* Fixed a bug which caused Colosseum tickets to sometimes display a negative value.
* Added the missing Achievement for killing Tainted Erebus.
Known Issues
* N/A
Rev .1034
==Dec. 10th, 2010==
Features
*The Expedition loot tables have been updated with a wealth of potent new items. Why not take a gamble, and see what you can get your hands on?
*A random hash code is now attached to each Rallying Cry URL. This should prevent people from entering your Raids by guessing the URL.
**Note that this only applies to Raids started from today onwards. Your existing Raids will retain their current URLs.
**Please be aware that this security feature will not prevent people from joining your Raids if they have access to the Rallying Cries. Anyone who clicks on those, or receives the links from someone else, will still be able to enter them as normal.
Bug Fixes
*You can now re-enter Raids after closing them.
*We fixed a bug which meant that the Hydra's severed heads sometimes didn't disappear from the image.
*The 'Popular' Achievement (for having an Army of a certain size) should now be awarded correctly. NB. For the purposes of this Achievement, the initial Army member you receive (representing yourself) doesn't count.
Known Issues
*N/A
Rev .1010
==Dec. 3rd, 2010==
Features
*Raids which you've entered but not yet attacked may now be closed on the main Raid page. This will cause them to disappear from your list of active Raids.
Bug Fixes
*N/A
Known Issues
*N/A
Rev .999
==Nov. 30th, 2010==
Features
*Achievements:
**The first phase of Achievements has been added to the game.
**You can now earn recognition for various deeds performed whilst playing. You may find that you've already received some, for certain things you've done in the past. These can be viewed on the Profile page, below your avatar.
**Many Achievements have different levels, arranged according to our usual color-coding (brown, grey, green, blue, purple, orange, red).
**Earning Achievements also grants you Achievement Points (AP). These points can be spent on reward packs. Every time you spend AP on a pack, you will receive a random item from that pack's loot list. There are weapons, armor, crafting ingredients, and more.
**New recipes are available on the Craft page, which make use of the ingredients contained within those packs.
Bug Fixes
*The hard version of Stein (Quest) should no longer have a Health bar which starts at 1000%. That was rather too much of a good thing.
Known Issues
*N/A
Rev .990
==Nov. 19th, 2010==
Features
*Profile links have been activated throughout the game. If you click on another player's name (e.g. in a Raid damage list), it will cause their Profile pop-up to appear. This will allow you to view their equipped gear, or post messages on their wall.
*If you leave the game idle for a while, a message will appear to alert you of the automatic disconnect at the 15 minute mark.
Bug Fixes
*The attribute bonuses provided by Crowe's Band and Shadowknight's Shame now persist, without the items having to be re-equipped at certain points.
Known Issues
*N/A
Rev .966
==Nov. 12th, 2010==
Features
*Outfits may now be saved.
**Using the new pull-down menu on the Profile page (at the bottom-left of the avatar's picture), you can now save up to three different equipment sets for your character.
**Saved sets can be toggled instantly, simply by selecting them via the pull-down. Hence you can switch outfits right away, rather than having to get changed item by item.
*On the Raid page, the amount of damage you've inflicted on each Raid now appears in the list of active Raids.
*The buttons in the Raid interface have been made more aesthetically pleasing.
*Four new limited items are now available for sale on the Home page and in the Bazaar, and will remain there for the next two weeks.
Bug Fixes
*The figure in the gold field can now be of any length. Players may hence accumulate vast amounts of gold without any technical issues arising which prevent them from spending it.
**On a related note, the same modification means that boss health can now go above the old maximum limit of 2.1 billion...
*If you're on the Bazaar page when your income timer rolls over, you'll see the new figure there right away.
Known Issues
*N/A
Rev .949
==Nov. 5th, 2010==
Features
*New hairstyles have been added to the Profile page. Click the Customize button to view them.
*New Guild flags are now available, and may be selected by leaders via the options menu.
Bug Fixes
*The Zombie Horde and Bogstench should now show their sequential images correctly.
*The ingredients for the Misako Essence now drop everywhere they should drop.
*The icons on the Craft page now correctly show how many of each Dragonscale, Basilisk, and Crupellarius piece you own.
*Players who have over 2.1 billion gold should no longer end up with negative gold, or be disconnected when they try to purchase things.
Known Issues
*N/A
Rev .934
==Oct. 29th, 2010==
Features
*Vornstaag!
**Our fifth Zone, Vornstaag, is here. If you've completed Ryndor, you can access it via the new world map icon.
**The story continues, with new Quests and challenges.
**Fearsome new Raid bosses await, ready to slay you or die by your hand.
**Dozens of new items are there from the taking, from axes and armor to magic lanterns and garments fit for an aristocratic vampire.
**There are new recipes on the Craft page.
*Fans of the spooky season will be pleased to know that Halloween masks of some of our bosses are available for gold in the Bazaar.
**These masks will only be available until next Friday, so grab them while you can!
*Four new Limited Items now appear on the Home and Bazaar pages. These too are rather appropriate for the time of year.
*Scuttlegore now enrages at 10%, rather than 33% - to make the Guild Raid more viable for a greater range of Guilds.
*All that glitters is gold! We've made use of the Midas' Touch spell to create some riches, and are spreading the wealth. If you purchase gold in the Bazaar via the Special Services menu, you now receive 10 times what you would have received under the old calculation.
Bug Fixes
*Ryndor should no longer become unlocked prematurely.
Known Issues
*N/A
Rev .918
==Oct. 27th, 2010==
Features
*Improvements to Colosseum:
**The random chance factor in determining victory or defeat has been significantly decreased.
**The random variance is now added to the total power numbers on the results screen.
**When you drag a team member from one slot to another (e.g. from healer to tank), the equipment you've selected for them persists.
*The box on the Profile page which displayed your equipped Magic has been removed, since Magic can now be selected on the Raid page itself.
**You can still select Magic in your Inventory's pull-down, should you wish to view the spells you've collected.
Bug Fixes
*The Survivor buff now correctly shows a Defense bonus to your stats instead of an Attack bonuns.
*Fixed a bug which sometimes prevented Lord Tyranthius' enrage animation from appearing.
*Attack and Defense buffs are correctly added to the power numbers on the Colosseum results page.
*The level range for eligible Colosseum opponents has been fixed for very high level players. Previously horrendous mismatches were occurring.
Known Issues
*N/A
Rev .889
==Oct. 23rd, 2010==
Features
*The Colosseum is open!
**A new PvP system is now accessible.
***Enlist three of your Army members, and form an elite Colosseum team.
***Equip your team using the items you've acquired over the course of the game. Wondered what you were going to do with your second best weapon? Wonder no longer!
***Each day you receive 10 Colosseum tickets, which you use to challenge other players.
***Defeat your enemies to gain new Ranks and unlock special rewards such as buffs and items.
***Each victory in the Colosseum also has a chance of granting you a Victory Token. These tokens can be traded in for Stat ***Points via the Collection section of the Craft page, once you have enough of them.
**Three new Guild Raid bosses are available.
***Batiatus' Gladiators, Tetrarchos, and Scuttlegore await you in the Colosseum, and can be summoned in the War Room.
***Each boss offers new loot items.
***New Craft items can be made using ingredients gathered from those Raids.
**Dramatic new music has been added to the PvP page, something suitable to kill and die to.
**A set of Gladiator armor is now available for Planet Coins in the Bazaar. These items are permanent additions rather than limited offers.
*The reward icons on the Expedition pop-up now contain numbers showing you how many of each item you already possess.
*Some changes to experience calculations and drop rates were made in the interest of game balance. For more information, see our forum post here.
**Energy and Stamina timers have been altered for the Level 500 and 1000 classes, meaning that these attributes regenerate more quickly.
Bug Fixes
*Nightmare Deathglare can now be summoned without any issues.
*When you make purchases on the Bazaar page using Planet Coins, or win Planet Coins through Expeditions, the number shown on the Bazaar page now updates automatically - just like the one in the control bar at the top of the screen.
*Raid History on the Guild page updates properly once more.
*When you carry out a Revenge attack to a Skirmish, the Army numbers for both parties are now displayed correctly.
*Fixed a bug which sometimes caused Magic to be incorrectly unequipped on the Raid page.
*Four-digit Level numbers are now displayed correctly on the Army page.
Known Issues
*N/A
Rev .874
==Oct. 19th, 2010 (Hotfix)==
Features
*Added the number of participants to Raids.
*Added quantity of items already owned to the icons within the Expeditions
Bug Fixes
*Fixed Alchemist's Friend so that it won't lose its potency after saving a Legion.
*The Grail is now correctly calculating at 10/10 instead of 9/7.
*Clicking the down arrow on the PvP list should no longer bring up the logs.
*Lester once again has his full repertoire of "jokes".
*Pouch should now properly update its number when items are pouched.
*Gold can no longer go negative for very large values.
*Fixed a typo in Expedition rewards. Formerly the "i" was before "e" even after "c".
Known Issues
*N/A
Rev .822
==Oct. 15th, 2010==
Features
*New Raid UI:
**In our efforts to make the game more convenient for players, we've introduced a new Raid UI.
**The Combat and Chat Logs are now arranged side-by-side, to make communication easier during Raids.
**Magic can now be selected on the Raid page, meaning that you can switch spells without having to return to the Profile page.
*Character Customization:
**Players may now change the faces and hairstyles of their characters, on the Profile page.
**Gender changes for your character may now be purchased in the Special Services section of the Bazaar.
*Four new Limited Items are now available on the Home page and in the Bazaar.
Other
*Our new Dawn of the Dragons toolbar is now available. You can learn more about it here.
Bug Fixes
*Jin, Skliza, and Lester the Jester, and Bess the Ripper no longer claim to restore Health when they proc (no Health was ever actually restored, it was just a text error).
*Jin's Defense bonus no longer disappears when you save your legion.
*Eyes of the Luminary now provide the correct bonuses to Energy and Stamina, on both server and client.
*Fixed a layer error with the Hydra's heads.
*Calla now provides the correct bonus to player Health, without unintended fluctuations.
*Fixed a bug which was causing certain Bazaar items to appear before being properly unlocked.
*The Guru Bear now gives its bonus Attack and Defense automatically. The tool-tip text has been adjusted so that it no longer inaccurately refers to 'maximum' Attack and Defense.
*The effect text on Rogar's Lament and Dragonsbane has been restored (the effects didn't stop working - it was just a text issue).
Known Issues
*N/A
Rev .809
==Oct. 9, 2010==
Features
*PvP Logs have been enabled, and are now accessible via the book icon at the top-left of the PvP and Joust page lists.
**To view the logged data, simply press the button for your desired PvP type (Duel, Skirmish, or Joust) in the Log pop-up, and then click 'Retrieve'.
**The PvP Logs also allow you to carry out immediate revenge attacks against people who have attacked and defeated you. Beside those entries in the Log, you'll see a 'Revenge' button. Let vengeance be yours!
**There's also a 'Profile' button in the logs, so you can view your enemies' profiles. Perhaps you'll want to inspect their gear before attacking them, for example.
***Please remember our anti-harassment policy before posting messages on people's profile walls. It can be annoying to be defeated in PvP, but insulting messages are not an appropriate response. Beat them up instead (in the game!). That's far healthier.
*Players who are at below 10 Health cannot be attacked in PvP.
*Are you feeling lucky? If so, you could try spending some of your Planet Coins to fund an expedition in search of new recruits or artifacts.
**To try the new system, click the button on the Home or Bazaar page, next to the Starter Packs.
**There are three types of expeditions you can fund: Raid, Equipment, and Mystery. Each one has its own table of potential rewards.
**Upon confirming your choice, you will receive one of the items on your selected expedition's table.
Other
*The Colosseum will soon open its gates. New Guild bosses! A brand new PvP system! New loot! You can whet your appetites for this upcoming feature by taking a look at our promotional video.
Bug Fixes
*Fixed a bug which caused the Raid History in the Guild Library to display incorrectly.
Known Issues
*N/A
Rev .755
==Oct. 1, 2010==
Features
*Four new limited items are now available on the Home page and in the Bazaar.
**Note that new limited items will now be appearing every two weeks, instead of every month.
Bug Fixes
*Sir Cai now correctly drops the Ruthic Cuisses (pants) instead of the Ruthic Cuirass (chest).
Known Issues
*Battle Logs for PvP need to be implemented.
Rev .701
==Sept.28, 2010==
Features
*The Attack buttons on Guild Raids are now purple, to represent the fact that you're spending Honor instead of Stamina.
*If you don't have enough Runes to summon your desired Raid boss, you can now purchase them on the Raid page itself.
*The Crafting and Collection page recipes have been reordered.
Bug Fixes
*Typos fixed in a few lore pieces.
*Multi-phase Raids such as Kerberos should now change their art in a more reliable manner.
*Fixed a bug which occurred when scrolling through Generals on the Legion page.
Known Issues
*Battle Logs for PvP need to be implemented.
Rev .687
==Sept.25, 2010==
(Emergency Maintenance)
Features
N/A
Bug Fixes
*The Tyranthius and Hydra Raids no longer regenerate after death. Hence players shouldn't find themselves unable to loot.
**All Raids which experienced the bug will be sorted out, and re-looting enabled for them as soon as possible.
*When you cauterize one of the Hydra's heads, the 'Cauterized' message now appears immediately.
*The reward icon for completed Get Help requests should now show up normally.
Known Issues
*Battle Logs for PvP need to be implemented.
Rev .678
==Sept.24, 2010==
Features
*A new Zone - Ryndor - is now available once you've defeated the Dragon's Camp in Fallows. There you will find the following:
**A new chapter in the Dawn of the Dragons storyline.
***Click on the new Intro Story button above the Difficulty menu to learn what adventure has brought you to this part of West Kruna.
**Five Areas, each containing new Quests and a new boss.
**A Raid version of each of those bosses, available in each of the four Difficulty levels (Normal, Hard, Legendary, Nightmare).
***Be warned - a couple of these Raid bosses have special abilities. You wouldn't like one of them when he's angry, and the other can afford to scoff at Vorpal blades...
**Lots of new Quest and Raid loot.
**New items which may be purchased in the Bazaar once you unlock the Zone.
**New Crafting and Collection items.
*If you have insufficient Health to attack a Raid, and press an Attack button, a pop-up will appear asking if you wish to spend Gold to replenish it. This works exactly the same as the Quick Heal button or Bazaar service.
*Tool-tips now persist for longer, making it easier to read larger pieces of text.
*The big, unwieldy green tool-tips which appeared before Quest boss fights now work exactly like the Area icon story text. A small amount of text appears on the tool-tip, and you may double-click the boss' panel to read the entire passage in a pop-up window. This should make reading the text much less of a hassle, in cases where the tool-tips were rather large.
Bug Fixes
*Ruth the Miser's upgraded ability is now applied correctly on both the client and the server.
*Fixed a bug involving the application of the Stat bonuses Galatea grants after leveling up.
*Category labels (General, Troop, Legion) now appear on the tool-tips you see whilst on the Legion page.
Known Issues
*Battle Logs for PvP need to be implemented.
*If you cauterize one of the Hydra's heads, the 'Cauterized' message isn't currently displayed until you make another attack, or leave the page and then return.
Rev .671
==Sept. 17, 2010==
Features
*Sound effects have been added to the game. You will hear effects when you do the following:
**Enter a Quest boss fight.
**Purchase items with Gold or Planet Coins.
**Equip armor or weapons on the Profile page.
**Use a Flamedart Scroll.
**Level up.
**Deposit Gold.
**Add or remove Stat Points on the allocation pop-up.
**Drink a potion.
*A 'Sound On / Off' button has been added, for people who prefer to shroud themselves in silence.
*Equipped Pouch item types now appear in rows of three during Quest boss fights, making things neater if you have four or more equipped. Thus the way to the future is paved...
Bug Fixes
*Fixed a bug which would cause the 'Complete' message to appear twice after Quest boss fights on some browsers.
*The Skirmish window now displays four-digit army numbers correctly.
*Using the Quick Heal button deducts the correct amount of Gold on both client and server (whereas previously the client displayed double the deduction - though no Gold was actually lost in this way, since the server kept the correct number).
Known Issues
*Battle Logs for PvP need to be implemented.
Rev .633
==Sept. 14, 2010==
Features
*For reasons of game balance, each version of a Quest Area (e.g. Hard Fields, Nightmare Dragon's Camp) can now only be done once during each character level.
**E.g. If you complete the Fields on Hard, you won't be able to reset the Hard version of that Area until you've gained a level.
**This does not affect your ability to do other instances of an Area (e.g. after completing Hard Fields you would still be able to do Legendary Fields, or reset Normal Fields - providing that you had completed that Area during a previous level rather than your current one).
**So, you could in theory complete the Normal, Hard, Legendary, and Nightmare versions of every Area in the game in turn. You simply wouldn't be able to reset any of them until your next level.
**Any Areas you completed prior to the patch may still be reset.
*Zone banners now load from a different location. This means it may take a few seconds for them to appear the first time you visit each Zone. The change will help facilitate the easier addition of new Zones in the future.
*The 'Music On / Off' button has been redesigned, to make it more obvious.
Other
*We wish to ensure an enjoyable game environment for our players, and have hence established a new policy to deal with harassment. This may be viewed within the Terms of Service.
Bug Fixes
*Galatea now provides the correct bonus to player stats upon leveling, without having to be removed from and replaced into the legion.
Known Issues
*Battle Logs for PvP need to be implemented.
Rev .622
==Sept. 10, 2010==
Features
*New error messages have been added to Raids, and should inform players when problems have occurred, and of what kind. This will make resolving them much easier.
*Starter Packs are now available for purchase in the Bazaar. These offer collections of Planet Coin items at a discount.
*New Planet Coin items have been added to the Bazaar. These are permanent additions rather than limited time items.
Bug Fixes
*Get Help timers should now work more smoothly.
*It should no longer be possible to incorrectly receive multiple Pouch upgrades in the same reward.
*Bloody Alice costs 2 Runes when summoned on Hard difficulty, instead of 10.
Known Issues
*Battle Logs for PvP need to be implemented.
Rev .610
==Sept. 7, 2010==
Features
*Summoning a Guild Raid boss no longer locks bosses of the same size. So, you can now have Al-Azab and Ragetalon active at the same time, for example.
*Quest bosses now do more variable damage.
**Players who have invested in Defense will see noticeable reductions in the damage they receive.
*We've made some layout changes to the Home and Bazaar pages, freeing up the space for something we have planned...
*Boss health is now more accurately reported during Raids.
Bug Fixes
*We fixed a bug which sometimes caused the Raid Log to repeat the last combat entry.
*The expanded box showing your Generals on the Legion page now correctly retracts if you leave the page and return to it.
*When you purchase healing in the Bazaar, the gold deduction will be displayed immediately.
*It's no longer possible to receive multiple copies of unique items as Quest rewards.
*There was a bug with Runes, which caused their price to increase based on how many you already had. This has been fixed.
*Empty Loot windows should now be less likely to appear incorrectly.
Known Issues
*Battle Logs for PvP need to be implemented.
Rev .598
==August 31, 2010==
Features
*Revenge of the Quest bosses!
**After being killed for so long with impunity, Quest bosses can now kill you in revenge. If your Health drops to 0 during such an encounter, you'll lose and have to start that boss fight from scratch.
**Pouch items now work, so you can use these to help survive those fights.
**The Flee button has also been activated. If you're in danger, you may decide that discretion is the better part of valor. Don't worry - we won't tell anyone that you ran like a coward.
**Note that the Quick Heal button will not work in Quest boss fights. Only pouch-based healing will.
**Also note that this doesn't affect the Raid versions of bosses - just the versions you fight on the Quest page.
*Pouch items may now be equipped by double-clicking their icons in your Inventory, assuming you have an empty slot for them to go into. The previous methods of dragging them into place or shift-clicking their icons still work also.
*More space has been added to the lore area of the confirmation pop-ups which appear when you try to buy something. This should better accommodate certain items.
Bug Fixes
*The bonus Stamina and Energy from Dirk the Spider's Ring now remain after you leave the game and return to it.
*Ring icons have been resized to better fit into the Get Help landing page.
*Guilds who were able to summon multiple bosses of a certain kind following the previous Deathglare bug should no longer be able to do so.
Known Issues
*Battle Logs for PvP need to be implemented.
Rev .581
==August 27, 2010==
Features
*N/A
Bug Fixes
*It should no longer be possible for a Guild to summon multiple Deathglares due to the button working incorrectly.
*Fixed a bug which caused the game to hang if a player tried to attack a Guild's raid without being a member of that Guild.
*The Basilisk Eye Shield incorrectly retained the crit percentage number on its tool-tip. This has now been corrected to bring it in line with the other items. As before, the value hasn't changed. It's just no longer displayed.
Known Issues
*Pouch items/Flee do not work on Quest Bosses. On the bright side you don't ever die during them.
*Battle Logs for PvP need to be implemented.
Rev .570