Yoshi's Island (New Super Mario Bros. 3)

Yoshi's Island is the first world in New Super Mario Bros. 3. It's a typical grass world, located at the most south-western area on the world map. This world has lots of vegetation & jagged teal mountains. This world is similar to Yoshi's Island from Super Mario World, & even the levels are rehashes of all the levels in that game. The enemy course is a Koopa Troopa. The fortress boss is Boom-Boom, the castle boss is Goomboss & the airship boss is Larry Koopa.
==Levels==
Level 	Description
Yoshi's Island-1: Back to Basics 	The first level of the game. This level takes place in a grassy meadow, with slanted hills, mushrooms & full of standard enemies like Goombas, Koopa Troopas & Biddybuds. 
Yoshi's Island-2: Yoshi's Woods 	The second level of the game, which takes place in a heavily wooded forest area. The level introduces Yoshi, who will feast on Monty Moles, Wigglers & apples on bushes. Mario & Yoshi must fight a duo of Hammer Bros. to get to the Yellow Switch Palace.
Yellow Switch Palace 	The first Switch Palace of the game. In order to reach the Switch, Mario must collect 100 coins in 30 seconds. Once the Switch is pressed, all yellow dotted lines in the game will turn to Yellow ! Blocks.
Yoshi's Island-: Block-Break Base 	The first fortress level in the game. This fortress is full of Brick-Blocks which must be broken, in order to reach the boss chamber. Many Thwomps & Chargin' Chucks will appear to break most of the blocks. The boss is Boom-Boom.
Yoshi's Island-3: Mushroom Mania 	The first athletic level, taking place near the mountains of Yoshi's Island. The level has plenty of mushrooms & athletic enemies. There's spinning green mushrooms, bouncy pink mushrooms & spinning corkscrew blue mushrooms.
Yoshi's Island-4: Cheep-Cheep Crossing 	A mountainous level, taking place at a large waterfall. The majority of this area will be over the waters, which have rapid currents. Many floating platforms will appear too. Jumping Cheep-Cheeps & Spear Guys often appear here.
Yoshi's Island-: Goomboss Castle 	The first castle level. It's a typical castle level, with lava & fire bars. Along with the return of the grates with climbing Koopa Troopas (from Iggy's original castle), there's a great abundance of Goomba types. The boss is the Goomba king: Goomboss.
Yoshi's Island-: Larry's Rolling Airship	The first Koopaling airship level, belonging to the cheatsy Larry Koopa. The airship is typical, with Bob-Ombs & Bullet Bills as enemies. The airship's main gimmick is to ride rolling wheels & conveyor belts to reach Larry's chamber.
Yoshi's Island-Secret: Spear Guy Village	This level will be unlocked when all Dragon Coins of Yoshi's Island have been unlocked. This level takes place deep in Yoshi's Island's jungles. The level features large huts & trees, home to Spear Guys. This level will instantly take the player to Jumpy Jungle when completed.
==Enemies==
*Goomba
*Galoomba
*Koopa Troopa
*Climbing Koopa Troopa
*Koopa Paratroopa
*Shy Guy
*Spear Guy
*Rex
*Monty Mole
*Biddybud
*Cheep-Cheep
*Wiggler
*Flutter
*Thwomp
*Chargin' Chuck
*Dry Bone
*Bullet Bill
*Bob-Omb
==Bosses==
Boss 	Description 	Level
Boom Boom 	The big Koopa bully returns as the first Fortress boss in the game. He'll start of the battle by flailing his arms towards you. After a hit on the head, he'll begin showing off new moves, like spinning around & jumping. After two hits, he'll spin around in a frenzy, making him invincible until he's dizzy. He is defeated with three hits. 	Yoshi's Island-
Goomboss 	The king of the Goombas makes his triumphant return in World 1's castle for revenge. His boss battle is very similar to the Mega Goomba battle in New Super Mario Bros. He stomps around, slamming his massive foot onto the ground, releasing a spiked ball or a Prickly Goomba. Mario must press a switch on the castle floor, to release a platform that reaches the Goomba King's height. He is defeated in three ground-pounds. 	Yoshi's Island-
Larry Koopa	The first & youngest of the seven Koopalings. His battle is pretty standard for a Koopaling. He jumps around the arena, shooting out cyan flames from his wand. After being hit, he'll retreat in his shell and spin around for a bit. Once out of the shell, he'll become temporaily invincible. After two hits, he'll begin spinning around the arena & after four hits, he'll throw Koopa Troopa shells. He is defeated in five hits to the head.	Yoshi's Island-
Category:Subpages
Category:Mario (series)
Category:Yoshi (series)
Category:Worlds
Category:Levels