Mechs/GLD-3R

==Description==
The first homegrown BattleMech produced by the Draconis Combine was the Gladiator. The 55-ton 'Mech took seven years to design, as Coordinator Kozo Von Rohrs refused to open up the process to anybody but a select group at New Samarkand Armor Works (the predecessor of Luthien Armor Works) who were under constant surveillance by DEST. 2468 finally saw the GLD-1R Gladiator hit mass-production. Following the Battle of Nox in 2475, the dishonored 'Mech was retired from official production, with NSAW closing down the production lines by 2488. Merryweather Industries was the first private company to attempt BattleMech production without governmental support. Despite their location in the Terran Hegemony, they acquired the plans to the Gladiator and produced a new run in 2490. They were unable to raise the capital to finish their second run, the 4R, and nearly went bankrupt before moving into IndustrialMechs. The GLD-4R production lines were closed down in 2495. A few salvaged Gladiator -1Rs were still in service with militaries across the Inner Sphere and Periphery, though these relics were finally pushed to extinction during the Reunification War. The 55-ton Gladiator has a top speed of 86 km/h, comparable to many other 'Mechs of the same weight. Nine and a half tons of armor provides a respectable amount of protection. Five jump jets enables the 'Mech to jump up to 150 meters at a time.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Reflective Coating: -10% Energy Damage Taken (Quirk)
40 	Cowl 	Just a Flesh Wound: +3 Pilot Bonus Health (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=75/90S=45 	A=45/45S=16 	A=75/90S=45
Arms/Head	HardPoints	[ 1E ] 	 	[ 1E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Medium Laser 	 	
Medium Laser
Torso 	Health 	FA=95/130 RA=15/65S=65	FA=130/180 RA=25/90S=65	FA=95/130 RA=15/65S=65
Torso 	HardPoints	[ 1M ] 	[ 1S ] 	[ 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo LRM
Heat Sink
2x Jump Jet (S)
LRM-10	
Engine HS +1
Engine Core 275
Jump Jet (S)	
Ammo LRM
2x Jump Jet (S)
LRM-10
Legs 	Health 	A=95/130S=65 	 	A=95/130S=65
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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