Object

Object is a term used in GURPS Magic with a distinction from terms like area or being.
*Animate Object spell
== Traits ==
If you're looking to damage an object, assume it has HP appropriate to its weight. While objects technically should have a Health attribute, it's best to only use this as a dramatic trigger--for instance, rolling against HT for a bridge about to collapse behind the PCs with enemies in tow, or determining if a zombie yanks the sleeve off a PC's prized jacket.see Technical Grappling, p.8, "How Tough is My Stuff?"
==See Also==
*"Inanimate Object" fan-made meta-trait
*Insensate
*Nonautonomous
*Portable or Sessile