War sphere

The War sphere was a group of spells granted to crusaders. These spells focused on giving advantage in large-scale conflicts, rather than individual or small party confrontations.
==Spells in the Sphere of War==
Many spells were available to those who had chosen this sphere.
Beginner crusaders of this sphere could cast:
* courage
* morale
Novice divine spellcasters were able to cast:
* emotion perception
* rally
Somewhat skilled spellcasters were able to cast:
* adaptation
* caltrops
* fortify
Intermediate divine casters had the ability to use:
* entrench
* leadership/doubt
* tanglefoot/selective passage
Those with a high level of skill had access to:
* disguise
* illusory artillery
Powerful spellcasters of such a sphere were able to cast:
* gravity variation
Divine spellcasters who had mastered this sphere could cast:
* illusory fortifications
* shadow enginesThis spell is listed as "shadow engine" on page 188 of the Player's Option: Spells & Magic sourcebook, but the spell description on page 108 of * Tome of Magic 2nd edition uses the plural form.
==Appendix==
===Notes===
===References===
===Connections===
Category:Spheres of influence