Part

Parts are small gears, nuts, and bolts that can be scavenged in The Last of Us and The Last of Us Part II. They can be used by Joel, Ellie, and Abby to upgrade weapons and weapon holsters when at a workbench.
== The Last of Us ==
In The Last of Us, parts can be found in numbers of 1, 5, 10, 25, and 50 parts. Their appearance depends on how many parts are found. The ones worth 1 look like a small group of bolts, gears and nuts together, the ones worth 5 look like a green can filled with parts, the ones worth 10 look like a small green bag filled with parts, the ones worth 25 look like a green rectangular box filled with parts, and the ones worth 50 look like either a 9mm pistol or hunting rifle taken apart, showing the springs, barrel and other parts on a tray. The ones worth 1 part are always found in groups of 1, 2, 3, 4, or 5. All the other ones are always found alone or with the ones worth 1 part. These parts can then be used by Joel to upgrade his weapons and add gun holsters.
To fully upgrade every weapon and holster requires 2,510 parts, which requires a second playthrough to achieve. In total, there are 1,620 parts in a single-player campaign (regardless of difficulty), of which 460 parts are inside shiv doors and 200 parts are inside safes.
=== Locations ===
Below are the locations of the parts found in each chapter of The Last of Us single-player campaign.
==== "Hometown" ====
There are no parts found in this chapter.
==== "The Quarantine Zone" ====
# After climbing a ladder for the first time, you will find yourself in an apartment. Go to the next room and you will see a small kitchen area to your right. Open the first cabinet and you will find 3 bolts/gears worth 3 parts.
# After the cut scene where you see Marlene for the first time, keep going straight, but don’t take the stairs that are on the left. Instead search the open area, and you will see a makeshift bed surrounding a small shelf like furniture. On top of it, you will find a green can worth 5 parts and two separate bolts/gears worth 2 parts.
# When you are on the rooftops you will see an explosion in the distance. Afterwards you will need to enter an apartment. After entering you will see a metal table. On top of it you will find 3 separate bolts/gears worth 3 parts.
==== "The Outskirts" ====
# While running from the soldiers in the trenches, you will eventually hear two talking. Then you will enter a small room with a tunnel on your right, but don’t enter it. Instead keep straight and enter the room on the left. There will be a desk in the right corner. On top of it you will find 5 separate bolts/gears worth 5 parts.
# When you are in the large street with lots of cars you will hear an infected in the distance and Ellie will ask what that was. Take a look at your left and you will see a green truck with a rusted container. Head inside the container and you will find a green can worth 5 parts.
# When you have entered the destroyed office building, keep going until you see the first dead soldier. Past him there is another door on the front which you can open. Go inside and on top of the large wooden table, you will find a green can worth 5 parts and 1 bolt/gears worth 1 part.
# After being attacked by a clicker for the first time, go to the room Tess and Ellie head to. Then enter the room on your left and you will see a white door in front of you which is actually a shiv door. Open it and you will find a green box worth 25 parts.
# A while after killing your first large group of infected (4 runners and 1 clicker) you will have to drop into the Subway Station. Immediately after dropping check your right and you will see 4 separate bolts/gears worth 4 parts.
# While traversing the Subway Station you will have to fight or flee from a group of infected (various clickers and 3 runners). You will need an artifact called “Note to Derek” to open the safe that contains this set of parts. The artifact is located in a drawer behind a counter of the grocery store which is found to the left from where you see the first clicker in the area. With the artifact in hand open the safe and you will find a tray with 9 mm components worth 50 parts.
# When you get separated from Tess and Ellie after lifting a large wood beam, make your way to the room you last saw them in (a cafeteria actually). There is a shiv door here. Open it and you will find a green box worth 25 parts.
# This one is after you exit the Capitol Building. As you progress through the subway tunnels, you’ll reach a bit where Ellie can’t swim. Continue forward until you see a small platform with a corpse to your left. You can find an Artifact next to it, but if you search under the water behind the corpse you will see a small storage room submerged. Right after you enter it on top of the blue drawers you’ll find 5 separate bolts/gears worth 5 parts.
==== "Bill's Town" ====
# After you cross the plank, eventually you will drop down into a small area with two hidden clickers (one inside a shed). Search the building that is in front of the shed and in the second floor’s hallway you will find a green can worth 5 parts.
# Straight after the previous one. In the room that´s next to the hallway, check the white boxes that are the end near a desk. On top of them you will find 2 separate bolts/gears worth 2 parts.
# Before boosting Ellie to open the locked fence, check your left and you will see a shiv door. Open it and inside you will find a green bag worth 10 parts.
# After opening the fence, take a left and another one, until you see the small fenced garden with fairy and gnome statues. Get inside and on top of a metal shelf you will find 3 separate bolts/gears worth 3 parts and a green can worth 5 parts.
# Keep going down the street until you see a large building with 2 floors which can be entered on your left. There are some wooden stairs next to it. Take them all the way to the top and you will find 3 separate bolts/gears worth 3 parts and a green can worth 5 parts.
# Straight after the previous one. Go to the back of the aforementioned building and in front of a wrecked blue dumpster you will find 5 separate bolts/gears worth 5 parts.
# When you are going down the street you will see to your right a pickup truck with a safe behind it. To open it you will need an artifact called “Note to Bob” which is found attached to some wire in the barricade at the end of the street. With the artifact in hand open the safe and you will find a tray with 9 mm components worth 50 parts.
# When you have made it to the end of the street you will see a small music shop to your left which can be entered. Check the shop's bathroom and you will find a green bag worth 10 parts.
# After seeing the clicker getting killed by a nail bomb, check the back of the music shop building and you will find a shiv door. Open it and inside you will find a green box worth 25 parts.
# When you've made it to Bill’s safe house (a bar actually). Check the room to your left and on top of the desk you will find a green can worth 5 parts.
# After leaving the bar you will eventually hear Bill asking Joel about what is he delivering. You will have to get outside through a window to walk in a small rooftop that is behind some sign’s letters, and then get inside another building again through a window. After you get inside check between the shelf and desk that are on the corner and you will find 4 separate bolts/ gears worth 4 parts.
# Before entering Bill’s second safe house (the church) through the cellar, look to your left and lying on the grass you will find a green bag worth 10 parts.
# After the cut scene in the church’s basement, take a left from where Bill showed you the nail bomb. You will see a small metal shelf. In the center of it you will find a green bag worth 10 parts and 5 separate bolts/gears worth 5 parts.
# After getting out of the cemetery, you will see two idle runners in the street. There is a house with a big yard next to them (there are three more infected roaming near the house: a clicker and two runners). Search the house’s garage and in a metal shelf you will find a green bag worth 10 parts.
# A small bit after the previous one. The next yard you will be in has a two story house in front of it. In front of it there will be a small garage. Enter it and on top of the smallest metal shelf you will find 2 separate bolts/gears worth 2 parts and a green can worth 5 parts.
# A little bit after the previous one. When you are in front of the third and last house in this area, search the garage in front of it and in a metal shelf you will find a green bag worth 10 parts and 3 separate bolts/gears worth 3 parts.
# In the house that is full of clickers, go all the way to the last room that has the washing machines. Search the metal shelf nearby and you will find a green can worth 5 parts.
# After you climb on the RV and jump out of the tree house, enter the big house. Take the stairs and when you are on the second floor immediately look to your left. You will see an open wardrobe which has a green can worth 5 parts.
# In the high school, after you kill the bloater, check the room from where it came from and you will find a green bag worth 10 parts.
# Inside the house you find Frank´s (Bill´s friend) corpse, search the room that is opposite the garage and on the floor you will find 3 separate bolts/gears worth 3 parts and a green can worth 5 parts.
==== "Pittsburgh" ====
# and 2. see below.
# After defeating the Hunter ambush, search in the office room that is near the crashed bus they used to ram your car. When inside it, open the right drawer of both desks and you will find respectively a green can worth 5 parts and 3 separate bolts/gears worth 3 parts.
# After lifting the metal door to continue, immediately check your right and open the first green locker. You will find a green can worth 5 parts and 1 bolt/gear worth 1 part
# Straight after the previous one. When you get to the next floor check the far door that is directly in front of you. Inside, near a workbench, you will find a green can worth 5 parts.
# and 6. see below
# Immediately after Joel points out that the far away bridge is their way out of here, you will drop to a big area with lots of broken cars, including a bus. As soon as you drop look to your left and you will find 2 separate bolts/gears worth 2 parts and a green can worth 5 parts. After that check the other sidewalk and you will find 3 separate bolts/gears worth 3 parts.
# After getting on top of a bus you will drop to a small area. Look behind the stand that is near the graffiti painting that says “Stop feeding us lies! Give us our rations!” and you will find 5 separate bolts/gears worth 5 parts.
# While in the bookstore section of the chapter, enter the bookstore building through the main gate that has the gold number 245 on top of it. Immediately take a left and open the cabinet doors that are the end and you will find a green can worth 5 parts.
# A little bit after the previous one. On the first floor of the bookstore, go all the way to the back of the building. Before the room that has the stairs and a burning barrel, open the previous room’s green locker and you will find 4 bolts/gears worth 4 parts.
# Right after the previous one. Take the stairs that have a burning barrel next to them and go to the corner that’s to your left after exiting them. You will find a shiv door. Open it and inside you will find a tray with hunting rifle components worth 50 parts.
# After you see a Hunter picking up a plank on top of a bus, go to the street that’s on the other side, and between a tree and a blue dumpster you will find 5 bolts/gears worth 5 parts.
# Straight after the previous one. After passing the yellow taxi, look to your left and you will see a door with a red “X” painted on it. This is a shiv door. Open it and inside you will find a tray with 9 mm components worth 50 parts.
# Before entering the hotel, you will have to use a pallet to get Ellie to pass you the plank the Hunter was using. Before moving the pallet, submerge and check the area immediately below it. You will find a green bag worth 10 parts.
# While on the hotel lobby, you will have to use a nearby ladder to continue. After picking it up, instead of using it to leave the lobby, place it opposite the platform’s side from where it was initially. Afterwards climb it and you will find a green bag worth 10 parts.
# Immediately after the previous one. After climbing the ladder to leave the lobby, go right and Joel will hug the wall to get past the destroyed stairs. After that search the open red suitcase and you will find an artifact called “Note to Staff”. With this artifact in hand you will be able to open a safe in the hotel’s lobby located in the room next to the reception desk. Inside the safe you will find a tray with 9 mm components worth 50 parts.
# After using the ladder in the hotel lobby, the next area you will be in has three floors (not counting the hotel’s lobby). The first and second are filled with Hunters, and the third one has the exit from where you continue. To reach the second floor you have two options: Going through a hole in the ceiling in one of the rooms or using the stairwell. Go through the one that has the hole and immediately after you are on the second floor, check in front of the bed you will find a bench which on top of it has a green bag worth 10 parts.
# A little bit after the previous one. After getting out of the bathroom with the old corpses, keep going until you find yourself in a large area with lots of suitcases lying on the floor. Enter the second room to your right (the one that´s past the red painted sign that says “SJ TP”). Inside the room open the drawer that is in front of the bed and you will find 2 separate bolts/gears worth 2 parts and a green can worth 5 parts.
# Immediately after the elevator falls with you on top, submerge and on the bottom you will find a green bag worth 10 parts.
# A little bit after the previous one. After having fell down, you will eventually have to submerge to continue. When you surface, check the room to your right to find a green box worth 25 parts.
# After seeing the swarm of rats coming towards you, enter the first room to your right. From here take the stone ramp to the next floor. When you are on this floor open the right cabinet of the cupboard that’s next to the green locker and inside you will find a green can worth 5 parts.
# After using the key card to escape the hotel’s basement, take the stairs all the way up until you are in a small hall. Open the first door to your left. Inside the room, in an open cardboard box, you will find a green bag worth 10 parts.
# Right after the previous one. Enter the room that’s in front of the one you just went in. The room has a workbench and a desk with a computer on top. Open the desk’s drawer and you will find 5 separate bolts/gears worth 5 parts.
# When you are in the hotel’s kitchen area, you will immediately see a Hunter kill a clicker. There is a small storage room to your left. Enter it and on top of a cardboard box you will find a green can worth 5 parts.
# After exiting the hotel’s kitchen you will find yourself in a small dining area. Check the far right corner and then the row of seats that has a table. You will find a green can worth 5 parts.
# Straight after the previous one. After climbing the ladder in the dining area keep going until you see a room to your left. Go towards the right wall and Joel will hug it to get to the other side. When you’re on the other side check the table near the couches and you will find a green bag worth 10 parts and 3 separate bolts/gears worth 3 parts.
# When you are in the huge room with a piano on a stage and lots of tables, find the beach backdrop and right next to it you will find 4 separate bolts/gears worth 4 parts.
# After using the piano to climb up, keep going until you see the entrance to the next room, but don’t enter it. Instead keep going right until you can’t advance because of some chairs piled together. In front of them, next to some blade and tape, you will find a green can worth 5 parts.
# When you are in the part that Ellie helps you with her rifle, as soon as you drop there will be a Bank to your left. Enter it, and check the other side of the wall where the reception desk is. On top of a bench you will find 3 separate bolts/gears worth 3 parts.
# A little bit after the previous one. Before lifting the metal gate to continue, check the area where most of the Hunter’s stuff is. Next to the white truck there is a makeshift table with barrels at the base. On top of it you will find a green box worth 25 parts.
# Straight after the previous one. After lifting the gate to continue, immediately check your right and on a metal shelf you will find a green bag worth 10 parts.
# In the part where there are many nail bombs with tripwires attached to them, before boosting Ellie so she can reach the ladder, enter the near building that has a sign that reads “RATIONS DEPOT” on its main entrance. Go to the backroom and you will find a shiv door. Open it and Inside you will find a tray with 9 mm components worth 50 parts.
# Right after the previous one. Before boosting Ellie so she can reach the ladder, check the wall where there are 4 really old FEDRA corpses. Near them on the floor you will find 5 bolts/gears worth 5 parts.
# When you’re running from the Hunter’s Humvee, you’ll eventually get into a window and an apartment. As soon as you enter check the drawer with the T.V. and you will find 2 separate bolts/gears worth 2 parts.
# After the cut scene where you meet Sam and Henry, keep going until you see the kitchen section of the apartment you just entered. In a counter in the kitchen you will find 3 separate bolts/gears worth 3 parts and a green can worth 5 parts.
# Right after the previous one. Keep going until you go down some stairs and stop until you see a door in front of you. This is a shiv door. Open it and then look to your left. You will find a green box worth 25 parts.
# After you enter a toy shop you will see the Humvee pass by. Immediately after exiting the shop check your left and on a metal shelf next to some alcohol and explosive you will find a green bag worth 10 parts.
# After the cut scene where Henry tells you about the Fireflies and the radio tower, continue and stop when you see a model of the Pittsburgh Bridge. On your left there will be a maintenance room. Inside, in a green locker you will find a green can worth 5 parts.
# A little bit after the previous one. When seeing two Hunters near a burning barrel talking, go behind the counter that’s near them. You will find a green bag worth 10 parts.
==== "The Suburbs" ====
# After entering the sewers through the large pipe, keep looking to the right until you see a small entry with water coming out of it. Enter it and nearby you will find 5 separate bolts/gears worth 5 parts.
# A little bit after the previous one. Keep going until you find a door blocked by a red box. Open the near grate so Ellie can let you in. When you’re inside, on top of a metal table you will find a tray with 9 mm components worth 50 parts.
# While finding a way to get across the flooded area, you will eventually have to submerge and remove a pipe so Henry can open the gate. After doing so, keep going until you climb a ladder. On your right there is a room with two clickers. Inside the room you will find a green box worth 25 parts.
# After getting attacked by three runners and one clicker, go past the stairs and immediately look to your right. In a metal shelf you will find three bolts/gears worth 3 parts.
# Immediately after the previous one. On your left there is a door which you can open. There are some really old corpses inside the room, with three of them being covered by a blanket. Go up the room’s small flight of stairs and in the end you will find a green bag worth 10 parts.
# Right after a gate falls down and you get trapped with Sam, check the ground near the barrel and you will find 5 bolts/gears worth 5 parts and a green can worth 5 parts.
# and 8. see below.
# Right after the previous one. Keep going until you see a gate with a small yellow outline on your left. Go through it and on your left there will be a small open green locker with 2 bolts/gears worth 2 parts. Next, check the nearby metal shelf and you will find a bag worth 10 parts.
# Right after escaping the sewers, check the rusted van that’s nearby. Inside of it you will find a green bag worth 10 parts and 3 bolts/gears worth 3 parts.
# A little bit after the previous one. After Henry points out the radio tower in the distance, keep going until you can enter the first house to your right. Beside the bookcase that’s next to the T.V., there is a pile of trash in the floor. On top of it you will find 1 bolt/gear worth 1 part.
# In the same house as the previous one. Go to the second floor and to the room with the mattress that’s lying on the floor. On top of the drawer there’s a green bag worth 10 parts.
# Check the first house to your left past the blue pickup that’s near the ice cream truck. In the kitchen you will find 4 bolts/gears worth 4 parts.
# Check the second house to your left past the blue pickup that’s near the ice cream truck. In a table in the kitchen you will find 2 separate bolts/gears worth 2 parts and a green can worth 5 parts.
# In the same house as the previous one. On the second floor there is a room with a safe. To open it you will need an artifact called “Matchbook” which is found in the third floor. With the artifact in hand open the safe and you will find a tray with 9 mm components worth 50 parts.
# During the section where a sniper is shooting at you, check the last house to the right which can be entered (not counting the last three lined houses in which the center one is where the sniper is shooting from). This house is just actually two houses separated by a wall. Under the porch that’s connected to the kitchen of one of the two houses you will find 5 separate bolts/gears worth 5 parts.
# The same house as the previous one. Check the kitchen of one of the two connected houses and you will find a green bag worth 10 parts.
# When you get near the house where the sniper is holed in, check the kitchen of the house that’s next to it. Inside you will find a green box worth 25 parts.
==== "Tommy's Dam" ====
# When arriving at the Dam, before the first turn-wheel there’s a nearby shiv door. Open it and inside you will find a tray with 9 mm components worth 50 parts.
# After bringing Ellie to the other side of the bridge with the pallet you found, remain in the water at the location that you brought her. While still in this spot, turn around and look slightly to the left of the two waterfalls in the distance. Swim straight towards where you are looking until you can't swim forward anymore. Now submerge and swim all the way down to the bottom and you will find a tin worth 10 parts.
# Before interacting with the power plant’s gate, check the nearby guardhouse and inside you will find a green can worth 5 parts.
# After you split with Ellie in the power plant, head straight up the stairs and check the room on your left. You will find a green bag worth 10 parts.
# Before you get to the power plant’s control room, you will see a black dog to your right which you can pet. Near him, there are five sand colored crates piled together. Check behind them and you will find a green can worth 5 parts.
# and 7. When you are in the area where some engineers are putting a shield on a turbine, immediately turn left and take the staircase down. You will then see a door to the right leading to a small room. Inside, check the first cupboard you see to obtain a green box worth 25 parts. After that, check the other cupboard and you will find a green bag worth 10 parts.
==== "The University" ====
#, 2., 3., 4. and 5. After entering the University's campus, keep going ahead until you see the car workshop to your right. Immediately after entering the car workshop, take a right and on a barrel you will see a green can worth 5 parts. Then search the nearby metal shelf to your left and you’ll find 3 separate bolts/gears worth 3 parts. Next on a wooden crate past the workbench there’s a green can worth 5 parts. After that one find a wooden crate with a plastic cover to your right and you’ll find a green bag worth 10 parts. Finally check on top a rusted barrel near the previous one and you’ll find 2 separate bolts/gears worth 2 parts.
:6. In the part where you must activate a generator to open a gate, immediately after entering check the small table with a gas lamp that’s in front of you and you’ll find 2 bolts/gears worth 2 parts and a green bag worth 10 parts.
:7. Before jumping the small concrete barrier with barbed wire on top, look to your right and you will see a blue dumpster below a wall with a hole. Hop on the dumpster and check the room. You’ll find a green bag worth 10 parts.
:8., 9., 10. and 11. After jumping the concrete barrier, stick to the right building until you see a small entrance. Climb the stairs and exit to the roof, and then enter the building through the next window. As soon as you enter on your left you’ll find 3 bolts/gears worth 3 parts. Next open the cabinet door that’s on your right and you’ll find 1 bolt/gear worth 1 part and a green bag worth 10 parts. Then check the cupboard that’s near a mattress and you’ll find a green can worth 5 parts. Finally where the red curtains are extended on a metal cart you’ll find 2 bolts/gears worth 2 parts.
:12. After reaching the second locked gate that requires a generator you’ll have to crawl to enter a room. Immediately after doing so look to your left and on a bookcase you’ll find 2 bolts/gears worth 2 parts and a green can worth 5 parts.
:13. Right after the previous one. When you get to the second floor, keep going ahead and enter the third room on your left (room 203). Open the drawer next to the microwave and you’ll find a green bag worth 10 parts.
:14. After the section with four clickers and one bloater, go up the stairs and enter the second room to your right. Inside open the drawer below the computer and you’ll find a green can worth 5 parts.
:15. When you are near the science building you will see some tents nearby. Enter the second one and you will find a green bag worth 10 parts.
:16. Right after the previous one. Check the third tent and in the fallen metal shelf you'll find 1 bolt/gear worth 1 part and a green bag worth 10 parts.
:17. Immediately after the previous one. Check the fourth tent and you’ll find 2 bolts/gears worth 2 parts and a green can worth 5 parts.
:18. and 19. Right after the previous one. Check the sixth and last tent and you’ll find 3 separate bolts/gears worth 3 parts in a metal shelf. Then check the nearby table to find a green can worth 5 parts.
:20. After entering the science lab through a hole in the wall, take the left door and open the blue locker to find a green box worth 25 parts.
:21. Straight after the previous one. When you’re in the room with the workbench, take the right door and you’ll find yourself in a big sort of laboratory. Immediately after exiting this room to the hall look to your left and open the cabinet door to find a green can worth 5 parts.
:22. Keep going through the hallway until you see another lab on your left. Enter it and open the blue locker to find a green bag worth 10 parts.
:23. In the end of the hallway there is a shiv door. Open it and inside you’ll find a tray with hunting rifle components worth 50 parts.
:24. After hearing the noise and heading upstairs, as soon as Ellie opens the door you will see another lab through some windows that are almost in front of you. Head in through the window and check the desks that are the furthest to your right upon entering. There is one drawer you can open and inside you’ll find 4 separate bolts/gears worth 4 parts.
:25. Enter the last lab to your left before the hall is covered by some yellow plastic. There’s a cupboard you can open near the windows which contains a green bag worth 10 parts.
:26. Also before going through the plastic covered hallway, position yourself from where you entered, then take a right and open the first cabinet door you see near the red cable in the hall and you’ll find a green can worth 5 parts.
:27. Past the room where you saw the monkey searching the trash bin, search the left for a cabinet door you can open and you’ll find a green can worth 5 parts.
==== "Lakeside Resort" ====
# When you are using Joel for the first time in this chapter, you will eventually be confronted by some Cannibals. Keep killing them until you see the last two run off. You will see a nearby house that can be entered. In the kitchen you´ll find 2 separate bolts/gears worth 2 parts and a green can worth 5 parts.
# When you are using Joel for the second time in this chapter, you will eventually come to a gas station to your right. Across the gas station there’s a motel. Go into any of the motel’s rooms and into their bathrooms, and then get out through the window. Immediately after getting out to your left there will be a shiv door. Open it and inside you’ll find a tray with hunting rifle components worth 50 parts.
==== "Bus Depot" ====
# Keep going down the highway until you see the RV. Inside you’ll find 3 separate bolts/gears worth 3 parts.
# A little bit after the previous one. Keep going through the highway until it divides in two. Take the left path and behind a rusted van you’ll find 4 separate bolts/gears worth 4 parts.
# Immediately after exiting the highway (when you’re past the yellow bus to your left), head left and under the highway. Near where the rubble piles itself the most you’ll find a green can worth 5 parts.
# Immediately after dropping from the bus, check behind the Humvee to your right and you’ll find a green can worth 5 parts.
# When you are in the bus station, go down the stairs and check the right set of orange lockers to find a green bag worth 10 parts.
# After the cut scene in the roof, head downstairs and when you are in the large room, past the fallen soda machine on your left you’ll find a green bag worth 10 parts.
# After exiting to the large open area with many tents, head to your left and between the blue portable toilets and the overturned green dumpster you’ll find 5 separate bolts/gears worth 5 parts.
# A little bit after the previous one. Keep going until you see the bus ahead, but don’t enter it. Instead head to the right tent which has a workbench and you’ll find a green box worth 25 parts.
# Immediately after dropping to the underground tunnel, go to your left and jump over the blue railing. You´ll find a green bag worth 10 parts.
# Keep going down the tunnel and past the first bloater. You will soon see an entrance to your right. Inside the room´s floor beside a pipe you´ll find 3 separate bolts/gears worth 3 parts.
# Right after the previous one. In the same room you will see three idle runners standing in the hallway. In a metal shelf inside the room that’s on the other side of the three runners you’ll find a green box worth 25 parts.
# After entering the room with the final workbench in the game, immediately after exiting the room, look to your right and you’ll find a shiv door. Open it and inside you’ll find a tray with 9 mm components worth 50 parts.
==== "The Firefly Lab" ====
There are no parts found in this chapter.
==== "Jackson" ====
There are no parts found in this chapter.
== Factions MP ==
Parts are also used in the Factions MP (multiplayer mode of The Last of Us) and can be used to purchase Ammo and Armor. Parts can be acquired by crafting items, obtaining downs and executions, and reviving teammates. Parts can then be converted to supplies for your clan at the end of a multiplayer session. For every 50 parts the player collects, they receive one supply. The player can earn more parts if they use the Collector skill. Another way to earn more parts would be to use the Parts one-use booster.
== Gallery ==
parts1closeup.jpg|A few nuts, bolts and washers (worth 1 part).
Can of parts.jpg|A an of parts (worth 5 parts).
BagOfParts.jpg|A bag of parts (worth 10 parts).
BoxOfParts.jpg|Box of parts (worth 25 parts).
Parts Pistol.jpg|Parts from a pistol (worth 50 parts).
Parts Rifle.jpg|Parts from a rifle (worth 50 parts).
Weapon_upgrade.png|Joel upgrading his revolver at a work bench.
Parts.png|Some parts.
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