Joseph Saturday

"Careful. Stand too close and you will lose yourself. Your life is at a crossroads, and I control your destiny."
-Joseph Saturday
== History ==
Born in Swamp House, Saturday was a priest of the god Baron Samedi, a witch doctor who received his power from the god of the dead. Committed to serving the emissaries of the spirit world, Saturday traveled across the sea to the Final Empire, guided by omen and singular purpose. 
On the side, Saturday was a snake oil salesman, a peddler of medicines and fortunes, giving his buyers just enough to keep them wanting more. 
== Personality ==
Clever and secretive. Saturday was a showman and a conman, and keenly aware of how others perceived him. When not peddling his wares, he appeared serious, even somber. His anger, though rare, was explosive. 
== War of the Philosopher-Kings ==
Upon his arrival to the Final Empire, Joseph Saturday joined a company of adventurers investigating the presence of werewolves in the area around Moor's Sister. After ending the beastly scourge, he became a wanted fugitive in the Final Empire. He would retreat into the swamplands, setting down in Fog Cabin, a hidden house once inhabited by a hag. 
== After the War ==
Joseph Saturday would remain in Fog Cabin, which along with Aglu's Abode and the House on Mortal Man's Road, became one of three safe houses for the defenders of the Thunderdome. Category:Player Characters
Category:Four Tales
Category:Swamp House
Category:Final Empire
Category:Mages
Category:Witch Doctor
Category:True Neutral