Game Over

Game Over is a scene indicating that the player has lost the game and thus cannot advance.
==Locations involved in game overs==
* River Styx
* Yomotsu Hirasaka
* Velvet Room
* Tree of Knowledge
==Profile==
A game over can be triggered through many means. The most common cause is death, though the requisites vary between games: in some games, a game over may happen with the death of the protagonist alone, while other games also require the death of other human party members or even the entire party.
In older games, being inflicted with the Stone ailment could also trigger a game over. In games with the Fear ailment, a game over may also happen if either the protagonist or the entire party (it depends on whether the game recognizes the protagonist's death alone as a game over requirement) runs away from battle due to the ailment.
In some games, especially the newer installments of the Persona series, the player is given a deadline to complete various dungeons; failing to meet them will also result in a game over. If this happens, the player will be given the option to reset the game back to 7 days before the deadline. Furthermore, in some games, such as Shin Megami Tensei IV Apocalypse and those in the Devil Survivor series, certain bad endings will trigger a game over instead of a New Game Plus.
If one receives a game over in Persona 5/Persona 5 Royal due to the protagonist being knocked out in a boss fight, they are given the option to simply restart from there, and if he dies midway in a Palace, they can choose to restart either from the last safe room (when not playing on Merciless difficulty) or the last morning if he had not discovered one in that Palace yet.
In Persona 5 Strikers, aside of the usual conditions where a game over will be triggered upon the party's annihilation, during Hacking battles (timed fights where the party must protect Futaba from being knocked out during the window), Futaba's defeat will result in a game over. During one section in the Kyoto Jail, one must sneak past Shadows as Zenkichi Hasegawa (who has not awakened a persona yet). If Zenkichi is spotted by any Shadow during that section, it will result in an automatic game over. 
In later Persona installments such as Persona 5 and Persona Q2, being defeated by certain enemies such as Velvet Room attendants does not merit a game over.
==Game Over Cutscenes==
*Megami Tensei (Telenet): Nakajima collapses and the screen blacks out. The credits roll with the broken Hinokagutsuchi in the foreground.
*Shin Megami Tensei: An image of the River Styx with a lush grass landscape appears, and the game over message shows in a black box over it. The game then instantly returns to the title screen.
*Shin Megami Tensei II: A view of River Styx appears and Charon manifests, taking Aleph to cross the river. The game then instantly returns to the title screen.
*Shin Megami Tensei III: Nocturne: The Demi-fiend ends up in heaven with Angels encircling the sky after his death.
*Shin Megami Tensei IV: Flynn is taken to the River Styx where Charon instructs Flynn to offer either Macca or Play Coins in order to be revived, because Charon does not want to take in any more new souls. If he rejects or was still in debt to Charon for the previous revival, it will result in a game over.
*Shin Megami Tensei IV Apocalypse: A broken cellphone is seen on the ground with "GAME OVER" displayed on top of it. This will only activate if Dagda's revival abilities are sealed in the Cosmic Egg or Nanashi decides to remain in the underworld, since Dagda will revive him for free otherwise.
*Shin Megami Tensei V: The Nahobino collapses and fissions back into the protagonist and Aogami, who then fade away into the Tree of Knowledge.
*Shin Megami Tensei: Strange Journey: The screen reduces to noise and blacks out, and then the Schwarzwelt is seen engulfing the world.
*Persona 2: Innocent Sin: Philemon contacts the fallen Tatsuya Suou in the collective unconsciousness, telling him to walk again from the last moment that is engraved in time. The screen then fades to black as the dim, golden words, "Game Over" appear. The player is then returned to the title screen.
*Persona 2: Eternal Punishment: Philemon, this time being a butterfly, tells the fallen Maya Amano to walk from the inscribed path of time in the collective unconsciousness. The screen fades to black as the dim, golden words, "Game Over" appear. The player is then returned to the title screen.
*Persona 3 and Persona 4: A view of the Velvet Room is shown along with a scrolling game over message, presumably coming from Igor which varies depending on the game. If the game over is resulted by a deadline in Persona 4, the game over message will not appear, and Igor will offer them the option to either go back seven days or return to the title screen. In Persona 3, after the game over message, the player will return to the title screen instead of options. There are no deadlines in Persona 3. In The Answer, there is a unique game over message when Aigis is defeated. If Aigis is defeated by any of the SEES members in the Colosseo Purgatorio, the Velvet Room is not shown and the game over message depends on which pair Aigis lost to.
*Persona 5: A view of the Velvet Room is shown, with the false Igor trapping the protagonist in his cell for the rest of his life, commenting that the game is over. If the protagonist is knocked out in the last dungeon, the Depths of Mementos, Lavenza will instead be in the Velvet Room, expressing her disbelief over the protagonist's fall as the true Igor senses a calamity coming close, much to Lavenza's despair. 
** In Persona 5 Royal, if the protagonist is knocked out during the Third Semester, Lavenza will be standing near the door instead of the sides of the cell, questioning the protagonist if his spirit of rebellion has finally been broken. If the protagonist, however, is knocked out during January 2nd and January 9th, Lavenza will be shown in her blue butterfly form, before collapsing without saying anything.
* Persona 5 Tactica: In both cases, the player can choose to either retry the level or return to the title screen.
** In the main game, a torn Rebel Corps flag sits amongst a pile of rubble in front of a grey sky, with the game over message (an excerpt from Paradise Lost) shown atop of the flag and Lavenza narrating said quote.
** In the Repaint your Heart DLC campaign, the rubble is replaced with shattered pieces of the First Statement Mural, and the first six lines of "Wings Darkened the Sky" by Hugh Christopher Holme (a poem describing the in the Spanish Civil War, which served as the inspiration for "Guernica" by Pablo Picasso) are displayed instead, also with Lavenza narrating it. The Rebel Corps flag is absent.
*Persona Q: Shadow of the Labyrinth: A series of cogs appear along with an ominous-looking pair of bloodsoaked eyes with cogs as pupils. The game over message appears on top of the cogs and the pair of eyes. After the game over message, the player will be asked to save the game. After the selection, the player will be returned to the title screen. If selected no, the player will lose progress and will returned to the recent save when the player loads the game.
*Persona Q2: New Cinema Labyrinth: The game over message is played on a cinema screen. If the party loses in the final labyrinth, the location changes to the Cinema's Velvet Room, along with an exhausted butterfly on the projector's table.
*Devil Summoner: Raidou Kuzunoha vs. The Soulless Army and its sequel: The spirits of the past 13 Raidou Kuzunohas surround and shame Raidou Kuzunoha the XIV, as he then collapses on the floor and the screen becomes greyscale with "GAME OVER" appearing in white letters.
*Digital Devil Saga: Avatar Tuner: The sun is seen being eclipsed with the game over message showing over it.
*Digital Devil Saga: Avatar Tuner 2: Schrödinger sits on top of a lotus flower and lowers his head, before fading into a light.
*Devil Survivor: The game over message displays in a computerized fashion, presumably representing a COMP’s code after being destroyed.
*Devil Survivor 2: Septentrion Arc: A light appears and engulfs the world with the game over message displaying, followed by a white screen with the text "403 forbidden" appearing in the upper left corner. Triangulum Arc: A normal view of Tokyo is seen before transforming into a destroyed version of the same shot, followed by a white screen with text reading "404 not found." 
*Soul Hackers 2: When all party members's HP reach 0, if one has Original Flames, one can be used to revive and fully restore the party's HP. If there are no Original Flames or the player declines using one, the game will end and return to the title screen.
==Quotes==
==Gallery==
===Kyuuyaku Megami Tensei===
File:KyuuyakuCharon.jpg|
===Shin Megami Tensei===
File:Charon_Voice.jpg|
File:Charon_Voice_English.jpg|
File:River_Styx_Shin_Megami_Tensei_Sega_CD.jpg|Sega CD version
File:Gameover.jpg|iOS version
===Shin Megami Tensei II===
File:Shin_Megami_Tensei_II_Game_Over_Cutscene_0.jpg|
File:Shin_Megami_Tensei_II_Charon.jpg|
File:Shin_Megami_Tensei_II_Charon_English.jpg|
File:Shin_Megami_Tensei_II_Game_Over_Cutscene_2.jpg|
===Shin Megami Tensei III: Nocturne===
File:Shin_Megami_Tensei_III Nocturne Game Over Cutscene.jpg|
File:Shin_Megami_Tensei_III Nocturne Game Over Cutscene 2.jpg|
File:Shin_Megami_Tensei_III Nocturne Game Over Cutscene 3.jpg|
File:Shin_Megami_Tensei_III Nocturne Game Over Cutscene 4.jpg|
File:Shin_Megami_Tensei_III Nocturne Game Over Cutscene 5.jpg|
==Videos==
===Shin Megami Tensei===
File: Game Over Shin Megami Tensei
===Shin Megami Tensei II===
File: Game Over Shin Megami Tensei II
===Shin Megami Tensei III - Nocturne===
File: Game Over Shin Megami Tensei III - Nocturne
===Shin Megami Tensei - Strange Journey===
File: Game Over Shin Megami Tensei - Strange Journey
===Shin Megami Tensei IV===
File: Shin Megami Tensei 4 - Game Over Cutscene
===Shin Megami Tensei V===
File: Shin Megami Tensei V - Game Over Cutscene
===Devil Summoner===
File: Game Over Shin Megami Tensei - Devil Summoner Raidou Kuzunoha vs. The Soulless Army|Devil Summoner: Raidou Kuzunoha vs. The Soulless Army
File: SMT DS2 Raidou vs. King Abbadon Game Over|Devil Summoner 2: Raidou Kuzunoha vs. King Abbadon
===Digital Devil Saga: Avatar Tuner===
File: Game Over Shin Megami Tensei - Digital Devil Saga|Digital Devil Saga: Avatar Turner
File: DDS2 - Game Over|Digital Devil Saga: Avatar Turner 2
===Persona===
File: Game Over Shin Megami Tensei - Persona|Revelations: Persona
File: Shin Megami Tensei Persona PART 19.5 Game Over|Persona (PSP)
File: Game Over Shin Megami Tensei - Persona 2 Innocent Sin|Persona 2: Innocent Sin (unofficial PSX patch)
File: Game Over Shin Megami Tensei - Persona 2 Eternal Punishment|Persona 2: Eternal Punishment
File: Game Over Shin Megami Tensei - Persona 3 FES|Persona 3 FES
File: Game Over Shin Megami Tensei - Persona 4|Persona 4
File: Game Over Screens Persona 5|Persona 5
File: Persona Q Shadow of the Labyrinth - Game Over screen|Persona Q: Shadow of the Labyrinth
File: PERSONA Q2 HD - Game Over Generic and end boss game over|Persona Q2: New Cinema Labyrinth
===Devil Survivor===
File: Game Over Shin Megami Tensei - Devil Survivor|Devil Survivor
File: Devil Survivor 2 Record Breaker Game Over|Devil Survivor 2 Record Breaker
===Compilation===
File: Game Over Compilation - Shin Megami Tensei Series
==Trivia==
* Shin Megami Tensei: if... and Persona 5 Strikers are the only two games in the franchise to lack a game over sequence.
** If Tamaki Uchida falls in battle during If... she'll be taken to River Styx but Charon will tell her that her time hasn't come and instead will teleport her to the entrance of the dungeon with a new Guardian.
** In Persona 5 Strikers, the screen will simply turn red and the player might choose to restart from the current stage, restart from the infiltration point or return to the title screen.
Category:Mechanics