Max McCoy

Max McCoy is a professional sound designer and studio artist who worked with The Walt Disney Company for nearly 10 years, operating primarily out of Portland, Oregon. In September 2015 McCoy became a technical sound designer with both Disney Parks, Experiences and Products, as well as Disney Interactive, being promoted to senior audio coordinator with the latter shortly thereafter. During this time he would work on the 2017 Star Wars: Jedi Challenges augmented/virtual relaity experience, serving as a technical studio artist on the project and working closely with audio director Nick Gallant.
McCoy would stop working with Disney Parks in September 2020, but would begin as a technical studio artist with EA DICE's Los Angeles branch, Ripple Effect Studios, that same month. He would be promoted to a remote senior technical studio artist in June of 2023, but would leave both Disney Interactive and DICE exactly a year later, and with that would cease potential work on any and all Star Wars-related projects, now employed with the game studio Worlds Untold as of mid 2024.
==Works==
===Gameography===
Year	Title 	Notes
2017	Star Wars: Jedi Challenges	Technical sound designer
==Sources==
*Star Wars: Jedi Challenges
==Notes and references==
==External links==
*
Category:Star Wars game developers
Category:Directors