Status Effects

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== List of Status Effects ==
Name 	Database ID	Effects 	Type
Unconscious 	1 	The character's HP reached 0. They can no longer fight. 	Negative
Stun 	2 	The character is unable to move and cannot avoid attacks. 	Negative
Poison 	3 	The character losess HP every turn and when moving on the map. 	Negative
Daze 	4 	The character's hit rate is reduced by 30% 	Negative
Silence 	5 	The character cannot use any skills requiring a vocal component. 	Negative
Confused 	6 	The character may randomly attack themselves or allies. 	Negative
Sleep 	7 	The character cannot move and cannot avoid attacks. However, sometimes it brings benefit effects such as restore HP 	Situational
Paralysis 	8 	The character cannot take any action under this effect. 	Negative
Weaken 	9 	The character's strength and attack are reduced by 50% 	Negative
Endurance- 	10 	The character's endurance is reduced by 50% 	Negative
Slow 	11 	The character's speed is reduced by 50% 	Negative
Magic- 	12 	The character's magic is reduced by 50% 	Negative
Power Up 	13 	The character's attack is increased by 50% 	Beneficial
Shield Up 	14 	The character's physical defense is increased by 50% 	Beneficial
Magic Resist 	15 	The character's magical defense is increased by 50% 	Beneficial
Analysed 	16 	The target has been analysed, their physical and magical defense is reduced by 20% 	Negative
Reckless 	17 	The character's attack is increased by 80% while their physical defense drops by 50% 	Situational
Fatigue 	30 	-10 evasion. +50% MP cost. -30 Sleep Resistance 	Negative
Drunk 	31 	The character is drunk. Their hit rate and evasion are reduced by 30%. Speed -50%. They are also more vulnerable to sleep effects. 	Negative
Drunk-Fu Stance 	32 	If you are drunk, your hit rate and evasion are increased by 30% instead of reduced. Speed+ 20% instead. Alcoholic drinks recover more HP/MP. 	Beneficial
Stone Skin 	33 	The character's defense and endurance are increased by 50% while their speed is reduced to 20% 	Beneficial
Excited 	34 	+15% strength/endurance/speed/magic/attack -5% Accuracy 	Beneficial
Fear 	37 	The character's all attribution is reduced by about 20% and sometimes fails to take action. 	Negative
Petrifaction 	38 	The character cannot move or avoid attacks, they are also unable to gain EXP. Their speed is set to 0. However, their physical defense is increased by 100% 	Negative
Blind 	39 	The character's hit rate and evasion are reduced by 50% 	Negative
Acid Burn 	40 	-30% defense -30% endurance, Slip Damage 	Negative
Speed+ 	50 	+25% Speed 	Beneficial
Spirit of Guardian 	52 	Cancel one physical attack on this character. 	Beneficial
Spirit of Mirror 	53 	Reflect the damage of one close-range physical attack on this character. 	Beneficial
Spirit of Light 	54 	Absorb one physical attack on this character and turn the damage into HP. 	Beneficial
Wet 	59 	+30% fire resistance
-20% electric/thunder resistance.
-20% ice resistance.
Remove Burning. 	Situational
Burning 	72 	The character constantly losses HP. (Or gain HP if they are certain kinds of creatures.)
Remove Wet. 	Situational
Oiled 	74 	Increasing the burning damage on this character. Reduce fire resistance and burning resistance of this character. -15% speed on this character. 	Negative
Time Seal 	76 	The character is sealed in time, unable to move or dodge damage. 	Negative
Bleeding 	116 	The character losses HP when taking action. They also become more attractive to vampires nearby. 	Negative
Hot 	180 	Environmental Effect. -10% Strength, -20% Endurance, MP cost on skills increase by 20% 	Negative
Cold 	188 	Environmental Effect. The character's evasion is reduced by 35%. The character's speed is reduced by 50%. 	Negative
Decay 	209 	+25% Healing Receive Rate if undead. -25% Healing Receive Rate if not undead. 	Situational
Focus 	210 	The character's hit rate is increased by 25%, critical rate is increased by 15% 	Beneficial
Frozen 	211 	The character cannot take action and cannot avoid attacks. 	Negative
Evasion+ 	212 	The character's evasion is increased by 50% 	Beneficial
Painkiller 	213 	The character's defense is increased by 15%. The character's endurance is increased by 30% 	Beneficial
Stim-Shot 	214 	The character's MaxHP is reduced by 20%. Attack and strength increased by 5%. Evasion and speed increased by 25%. 	Situational
Spicy Food 	215 	The character can use "Fire Breath." 	Beneficial
Horny 	216 	-20 Accurate, +15% Strength, +15% Endurance, +25% Magic, +15% Attack,   -30% Physical Defense, -30% Magical Defense, -15% Evasion, -30 Confusion Resistance, -25% Emotional Damage Resistance, +1 Seduction Level. When the effect expires, becomes "Weakened."	Situational
Bloodlust 	237 	Gain 10% vampiric effect. 	Beneficial
Resist Shock 	240 	Reduce lightning/thunder/electronic effects on the character by 50% 	Beneficial
Resist Fire 	241 	Reduce fire effects on the character by 50% 	Beneficial
Resist Dark 	242 	Reduce dark effects on the character by 50% 	Beneficial
Resist Light 	243 	Reduce light effects on the character by 50% 	Beneficial
Resist Sleep 	251 	Reduce the chance be affected by sleep. 	Beneficial
OBJECTION! 	260 	Reflect incoming emotional damage from all skills. 	Beneficial
Condemned 	270 	Is considered evil, and thus can be damaged by holy water and holy magic. 	Negative
Life Insurance 	280 	The character has life insurance and you are the beneficiary. You can make some money if this character is knocked out in the battle! :D 	Beneficial (To you, at least. :P )
Demonic Knowledge 	290 	+66% Mgi. until the end of the battle. 	Beneficial
Immutable 	300 	Cannot be killed by normal meanings. 	Beneficial
Profane of Succubus	301 	+10 seductive skills 	Beneficial
Wrath of Vengeance 	310~312 	Based on the number of fallen teammates, you gain different levels of "Wrath of Vengeance." If you already have a higher level of this effect, it will not overwrite it. It will last until the end of the current battle.
Technically, that's three different effects. Each provides 25% more attack, speed, and magic defense.	Beneficial
Phantom Magazine 	340 	+20% Ammo Capacity When shooting enemies. 	Beneficial
Earth Enhance 	348 	+40% Earth Power 	Beneficial
Water Enhance 	349 	+40% Water Power 	Beneficial
Fire Enhance 	350 	+40% Fire Power 	Beneficial
Wind Enhance 	351 	+40% Wind Power 	Beneficial
 	 	 	
 	 	 	
 	 	 	
== Shade Corruption ==
See this page
== Tips ==
Can't find a way to get a status effect you want or remove an undesired status effect? Check Alchemy
Category:Status Effects
Category:Everything
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