Tank

==In game==
Mk IV "Landship" — Vital statistics	Mk IV "Landship" — Vital statistics	Mk IV "Landship" — Vital statistics	Mk IV "Landship" — Vital statistics	Mk IV "Landship" — Vital statistics	Mk IV "Landship" — Vital statistics	Mk IV "Landship" — Vital statistics	Mk IV "Landship" — Vital statistics	Mk IV "Landship" — Vital statistics
 	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
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(see universal tech tree below to see all prepreq techs)	18s 	675 	30 	70 	Rather slow 	44 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 250;: 160 	: 6;: 3 	2 	Drill Square 	9 	33 	
*Very poor accuracy.
*Attack penalty versus heavy cavalry, buildings	 	
A7V Wotan — Vital statistics	A7V Wotan — Vital statistics	A7V Wotan — Vital statistics	A7V Wotan — Vital statistics	A7V Wotan — Vital statistics	A7V Wotan — Vital statistics	A7V Wotan — Vital statistics	A7V Wotan — Vital statistics	A7V Wotan — Vital statistics
 	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
* 	18s 	675 	30 	70 	Rather slow 	44 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 250;: 160 	: 6;: 3 	2 	Drill Square 	9 	33 	
*Very poor accuracy.
*Attack penalty versus heavy cavalry, buildings	 	
Fiat-2000 — Vital statistics	Fiat-2000 — Vital statistics	Fiat-2000 — Vital statistics	Fiat-2000 — Vital statistics	Fiat-2000 — Vital statistics	Fiat-2000 — Vital statistics	Fiat-2000 — Vital statistics	Fiat-2000 — Vital statistics	Fiat-2000 — Vital statistics
 	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.	
*Basic-level gunpowder infantryman, used by most factions.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
* 	18s 	675 	30 	70 	Rather slow 	44 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 250;: 160 	: 6;: 3 	2 	Drill Square 	9 	33 	
*Very poor accuracy.
*Attack penalty versus heavy cavalry, buildings	 	
Tank — Universal tech tree	Tank — Universal tech tree	Tank — Universal tech tree	Tank — Universal tech tree
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(For the French unique light tank, see Renault FT-17)
===Overall strategy===
This massive war machine is slow, but ideal for use against rifle-based units and soakng up machine gun fire, functioning as a support vehicle for assisting your cheaper but weaker infantr. They exemplify your command of knowledge, requiring almost every upgrade to be researched in order to be fielded, but it is well worth it, for they are  endowed with a powerful gun and plenty of armour and hitpoints.
While they are quite powerful and are effective against light infantry, light vehicles and towers, and can even survive hits from enemy fortresses, tanks are rather costly and also subceptible to assault infantry. Equally to note, artillery guns in sufficient numbers will be able to take out tanks rather easily, so you will need to be wary of what weapons you field against them.
Rise of the Moderns has 2 types of tanks: heavy tanks, and tankettes. Tankettes are available from a temple, but heavy tanks can be built only at an arsenal, and require 2 special technologies available only at a Military-industrial complex. This means that the only way that non-American, non-Western factions can access this is by capturing someone else's military-industrial complex.
Generally speaking, there are three types of heavy tank buildable to all factions:
*Mk IV Tank: this tank was the first tank built, and has excellent firepower and speed. Available to Mexico*, Britain, Russia, France, USA, Japan*, India*, Portugal*, Siam*
*A7V Wotan: this tank unit is known for having more hitpoints and armour than any other tank. Available to Germany, Austria, Sweden, Turkey*, Iran*, Malay kingdoms*
*FT17: By far the most balanced of all tanks. Available to Italy, Peru*, China*, Arabs*, Bamar*, Spain*, Korea*, Netherlands, Dai Viet
In order to build a tank, one must have the following upgrades completed:
Mechanised armour doctrine
Category:Super units