Harry Potter (Character)

==Summary==
Harry James Potter is the title character of J. K. Rowling's Harry Potter series. The majority of the books' plot covers seven years in the life of the orphan Potter, who, on his eleventh birthday, learns he is a wizard. Thus, he attends Hogwarts School of Witchcraft and Wizardry to learn magic under the kindly headmaster Albus Dumbledore and other school professors. Harry also discovers that he is already famous throughout the novel's magical community and that his fate rests intertwined with that of Lord Voldemort, the internationally feared Dark Wizard and murderer of his parents, Lily and James.
==Powers and Stats==
Tier: physically, at least , likely with magic, higher with the Sword of Gryffindor
Name: Harry James Potter, the Boy Who Lived, the Chosen One, Undesirable No. 1 (by Voldemort's Ministry of Magic), Lightning (by Potterwatch), The Boy Who Lied (by the Daily Prophet), Potty (by Peeves and Slytherins)
Origin: Wizarding World
Gender: Male
Age: 10-17 during the main series, 37-40 during Harry Potter and the Cursed Child
Classification: Half-blooded Wizard, Hogwarts student, member of the Order of the Phoenix (self-proclaimed), Head of the British Auror Office, Head of the Department of Magical Law Enforcement
Powers and Abilities: Superhuman Physical Characteristics, Supernatural Willpower (Resisted the Imperius Curse and the Cruciatus Curse), Magic, Flight (Firebolt only), Paralysis Spells, Healing, Teleportation, Invisibility (Via the cloak), Transmutation, Summoning, Disarming, Can summon a patronus which harms nonliving beings such as Dementors, Shield Charms, Swordsmanship, Limited Necromancy (With Resurrection Stone), Telekinesis (Of varying degrees with multiple spells), Water Manipulation, Explosion Manipulation, Pain Manipulation, Light Manipulation, Biological Manipulation, Fire Manipulation, Forcefield Creation, Size Manipulation, Memory Manipulation, Sound Manipulation, Holy Manipulation, Deconstruction, Earth Manipulation and Limited Creation, Resistance to Mind Reading and Mental Attacks via Occlumency (He was trained in Occlumency by Severus Snape, and though he wasn't as much of a master, he could repeatedly fend off Voldemort's influence), Curse Manipulation, BFR with Vanishing Spell, Underwater Breathing (Via gillyweed)
Attack Potency: Wall level physically (Managed to deflect a bludger when he was 11 years old), at least Small Building level (Hogwarts students learned the Freezing Spell in their third year. Collapsed a ceiling with Voldemort), likely Building level with magic (Comparable to Hermione Granger, Luna Lovegood, and Ginny Weasley; they matched Bellatrix Lestrange as a group), higher with the Sword of Gryffindor (Killed The Basilisk), can ignore conventional durability in several ways
Speed: Athletic Human with Subsonic reaction speed (Capable of maneuvering with his broomstick in the seeker position of Quidditch, which requires to dodge the Bludgers while trying to catch the Snitch, which move as fast as broomsticks like a Firebolt. Dodged multiple curses by Voldemort and Death Eaters), Speed of Light attack speed via Lumos Solem (Lumos Solem is a charm that creates a blinding flash of sunlight used to defend against the Devil's Snare. Harry should know this spell, as it’s implied to be taught in basic herbology to defend against the Devil's Snare and advanced charms class, and first years like Hermione have showcased this spell)
Lifting Strength: Athletic Human physically (Should be comparable to Oliver Wood. Supported Ginny Weasley and himself), Class 5 with magic (Comparable to Ron Weasley. Levitated a motorcycle side-car)
Striking Strength: Wall level (Comparable to his durability)
Durability: Wall level physically (Survived a 200-metre fall from a bike going at 150 miles per hour. Survived being smashed through a wall of bricks by Nagini. Tanked a hit from the Hungarian Horntail's tail, which could break rock), Large Building level, likely higher with magical shielding (Used multiple Shield Charms to block spells from Voldemort to protect the defenders of Hogwarts)
Stamina: At least Athletic (Possesses great willpower and will continue to persevere even when in intense pain or when hope seems lost. His perseverance has helped him on several occasions)
Range: Standard Melee Range physically, Tens of Meters with spells
Standard Equipment: Wand, invisibility cloak, Firebolt (His flying broomstick), Marauder's Map
*Optional Equipment: The Sword of Gryffindor, the Resurrection Stone
*Can Create/Summon: Patronus Charm, Hedwig
Intelligence: Gifted (Is an incredibly skilled wizard, only surpassed in his magical intellect by a few, such as Hermione, who credited him as a great wizard in only his first year. He planned many things in the war with Voldemort and successfully destroyed one of his Horcruxes before Voldemort noticed. As a testament to his incredibly high levels of skill, he's a prodigy in learning complex spells, learning to produce a corporeal Patronus at the end of his third year when much older Wizards found it hard to conjure a mist Patronus. He also taught a large group of Hogwarts students many spells, including the latter mentioned Patronus charm. He was responsible for Voldemort's downfall despite Voldemort dwarfing him in magical strength and skill)
Weaknesses: Harry needs glasses to see clearly and has terrible eyesight without them. Harry's scar hurts when he's near Voldemort due to him being a Horcrux.
Notable Attacks/Techniques:
List of Spells used by Harry:
*Accio: This charm summons an object to the caster, potentially over a significant distance. It works in two ways; either by casting the charm and then naming the object desired or by pointing your wand at the desired object during or immediately following the incantation to "pull" the target toward the caster; in either case, the caster must concentrate on the object they wish to summon for the charm to succeed. The caster doesn't necessarily need to know the target's location if they say the name of the summoned object.
*Aguamenti (Water-Making Spell): Produces a fountain or jet of water from the wand tip.
*Arania Exumai: Blasts away Acromantulas and, presumably, all other arachnids.
*Ascendio: Lifts the caster.
*Confringo: Causes anything it touches to explode and presumably combust.
*Crucio (Cruciatus Curse): Inflicts intense pain on the target; the pain is comparable to driving hot knives into the victim. It cannot be cast successfully by a person doing so out of pure spite or anger; one must want to cause the victim pain. 
*Defodio: This spell allows the caster to gouge out large chunks of the target.
*Depulso (Banishing Charm): This spell makes the target fly toward a specific location; it is the opposite of the summoning charm.
*Diffindo (Severing Charm): Rips, tears, shreds, or more generally physically damages the target.
*Entomorphis: Transforms the target into an insectoid for a short time.
*Episkey: Used to heal relatively minor injuries, such as broken bones and cartilage.
*Erecto: Used to erect a tent or other structure.
*Expecto Patronum (Patronus Charm): This charm is a defensive spell which will conjure a spirit-like incarnation of their positive emotions to defend against dark creatures; it can also send messages to other witches or wizards. It seems one's Patronus will take the form of something important to the caster, and can change when one has undergone a period of heightened emotion.
*Expelliarmus (Disarming Charm): Causes whatever the victim is holding to fly away, knocks out an opponent if used too forcefully. 
*Feather-light charm: Makes something lightweight.
*Furnunculus (Pimple Jinx): Covers the target in boils (or pimples).
*Imperio (Imperius Curse): Places the subject in a dream-like state, in which he or she is utterly subject to the will of the caster. However, those who are strong-willed may learn to resist it. 
*Inflatus (Inflatus Jinx): Inflates objects (living or dead).
*Langlock: Glues the subject's tongue to the roof of their mouth.
*Levicorpus: The victim is dangled upside-down by their ankles, sometimes accompanied by a flash of light (this may be a variant of the spell).
*Liberacorpus: Counteracts Levicorpus.
*Locomotor Mortis (Leg-Locker Curse): Locks the legs together, preventing the victim from moving the legs in any fashion.
*Lumos (Wand-Lighting Charm): Creates a narrow beam of light that shines from the wand's tip, like a torch.
*Lumos Maxima: Shoots a ball of light at the place pointed if the Wand is swung.
*Muffliato (Muffliato): This spell fills peoples' ears with an unidentifiable buzzing to keep them from hearing nearby conversations.
*Nox (Wand-Extinguishing Charm): Turns off the light produced by Lumos.
*Periculum: Creates red sparks/flares to shoot from the user's wand.
*Point Me (Four-Point Spell): Causes the caster's wand to act as a compass, and point North.
*Protego (Shield Charm): The Shield Charm causes minor to moderate jinxes, curses, and hexes to rebound upon the attacker.
*Protego Totalum: Casts a shield charm over a small area that will not let anything pass through, except for the Unforgivable Curses: Avada Kedavra, Imperio, and Crucio.
*Reducio (Shrinking Charm): Makes an enlarged object smaller.
*Reducto (Reductor Curse): Breaks objects. In stronger usages, disintegrates them.
*(Refilling Charm): Refills whatever the caster points at with the drink originally in the container.
*Relashio (Revulsion Jinx): A spell used to make the subject release whatever it is holding or binding.
*Rennervate: revives a stunned person.
*Reparo (Mending Charm): Used to repair objects.
*Repello Muggletum (Muggle-Repelling Charm): Keeps Muggles away from wizarding places by causing them to remember important meetings they missed and to cause the Muggles in question to forget what they were doing.
*Rictusempra (Tickling Charm): Causes an extreme tickling sensation that, in the case of Draco Malfoy, made him drop to the floor laughing.
*Riddikulus: A spell used when fighting a Boggart, "Riddikulus" forces the Boggart to take the appearance of an object the caster is focusing on. Best results can be achieved if the caster is focusing on something humorous, with the desire that laughter will weaken the Boggart.
*Sectumsempra: A dark spell that creates large, blood-oozing gashes on the subject as if the subject had been slashed by a sword.
*Shooting Spell: Used to shoot objects.
*(Stinging Hex, Stinging Jinx): Produces a stinging sensation in the victim, resulting in angry red welts and occasionally severe inflammation of the affected area.
*Stupefy (Stunning Spell): Stuns victim. If used too forcefully, it will knock the victim unconscious.
*(Switching Spell): Switches two objects.
*Wingardium Leviosa (Levitation Charm): Levitates and moves the target; the wand motion is described as "swish and flick".
*Apparition: Teleports the user by having them focus on the desired location in their mind, then disappear from their current location and instantly reappear at their target location. It is, by far, the fastest way to get to one's desired destination but is tricky to pull off correctly and disastrous if botched up.
*Flight: Using a broom to fly.
==Notable Matchups==
Victories:
Captain America (Marvel Cinematic Universe) Captain America's Profile (Base Captain America was used, speed was equalized, the starting distance was 10 meters, and Captain America had an HK416)
Luke Skywalker (Canon) (Star Wars) Luke Skywalker's Profile (Post A New Hope - Star Wars (Marvel 2015) comics Luke was used and speed was equalized) 
Losses:
Rainbow Butterfly (Dark Cloud) Holly's Profile (Speed was equalized)
Bane (Post-Crisis) (DC Comics) Bane's Profile (Bane had two days of preparation time and speed was equalized)
Harry Dresden (The Dresden Files) Dresden's profile (Speed was equalized, first key Dresdren)
Guido Mista (JoJo's Bizarre Adventure) Mista's Profile (Starting distance was 100 meters, both characters have no LoS, and speed was equalized)
Commander Shepard (Mass Effect) Shepard's Profile (Soldier Shepard was used, tier 8 was restricted on both sides, both were 100 meters apart with no line of sight, and speed was equalized)
Inconclusive:
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