Bless

Bless is a 1st level priest spell that boosts the morale and combat capabilities of friendly creatures.
==Description==
==Gameplay==
The caster applies this spell to the area map by designating a central point from which the spell will radiate from, using the targeting cursor and selecting the spot.
Once the spell casting spell is finished, a sparkling projectile speeds to the spot and then instantly applies the spell to caster affiliated creatures in the 15-feet radius area of effect.
A text will display, reading <Caster>: Bless.
Each affected creature will have two graphic effects render on their sprite including a brief color glow lasting 2 seconds and a distinctive reddish/yellow blessing graphic.
A player character will show an icon (No. 17) titled "Blessed" for the spell's duration.
The blessing confers a State: Blessed effect on the creature for the spell's duration.
The blessing state does the following:
* Bonus 1-point THAC0 boost.
* Bonus 1-point extra melee/missile damage on any successful hit.
* Bonus 1-point Morale value modifier.
This spell can be cast on a creature that already has an active bless spell functioning, but the only result is a refreshing of the spell's duration. Multiple blessings don't additively "stack" benefits.
The Bless spell is compatible with many other "buffs" and spells in the game.
This spell can potentially be removed by any applicable Dispel Magic effect, although a Breach spell won't touch it.
==Notes==
*The THAC0 and damage bonuses are shown on the character record inventory screen; morale is not viewable in-game.
*This spell provides one of the few available non-strength-based bonuses to damage. This makes it useful for thieves, since such damage is multiplied by backstab.
==See also==
*Lon's Amulet - provides the benefits of Bless while equipped.
*Glimmer of Hope - Mace that has a chance of casting Bless on hit.
*Chant - similar Area of Effect buff with additional properties.
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition Priest spell Bless has some similarities and differences to the BG video game version.
One notable PnP difference is that this spell affects only those not already engaged in melee combat, and multiple bless spells are not cumulative. In addition to the verbal and somatic gesture components, the bless spell requires holy water.
The PnP spell has a second use is to bless a single item (for example, a crossbow bolt for use against a rakshasa).
This spell can be reversed by the priest to a curse spell that, when cast upon enemy creatures, lowers their morale and attack rolls by -1. The curse requires the sprinkling of unholy water.
==Gallery==
Bless cast on party.png|Spell cast on party members and a summoned creature. (BG:EE)
Bless SPPR101A00000 350% mix.PNG|Scroll icon enlarged, with desaturated background
==Mod content==
Spell Revisions mod has changed this divine spell, revising its school, duration, area of effect and description. See below:
Bless
Level: 1
School: Enchantment
Sphere: All
Range: Long
Duration: 5 turns
Casting Time: 5
Area of Effect: 15’ radius
Saving Throw: None
Upon uttering the Bless spell, the caster raises the morale of friendly creatures by +1. Furthermore, it raises their attack and damage dice rolls by +1. The caster determines at what range he will cast the spell. At the instant the spell is completed, it affects all creatures in a 15-foot radius centered on the point selected by the caster (thus, affected creatures leaving the area are still subject to the spell’s effect; those entering the area after the casting is completed are not).
With the IWDification mod, or if adding the Icewind Dale spell component through the Sword Coast Stratagems mod - the player can add the Advanced D&D 2nd Edition reversible portion of the Bless spell, and add the following priest spell to the game:
Curse
Level: 1
School: Enchantment
Sphere: All
Range: Long
Duration: 6 rounds
Casting Time: 9
Area of Effect: 15’ radius
Saving Throw: None
When uttering the Curse spell, the caster lowers the morale of enemy creatures and any Saving Throws and attack rolls they make by 1. At the instant the spell is completed, it affects all creatures in a 15-ft. radius centered on the point selected by the caster. Affected creatures leaving the area are still subject to the spell’s effect; those entering the area after the casting is completed are not.
==External links==
* 
* 
* Advanced D&D 2nd Edition Wiki - Bless (Priest Spell)
Category:Cleric 1st level spells
Category:Druid 1st level spells