Ascended Being Physiology (Willverse)

==Summary==
The term Ascended Being refers to any being that has reached the necessary threshold of their iterations power system allowing them to rip open a path into the Way to ascend beyond their world. Ascended beings typically possess the ability to utilize Authority focused through the strength of their Willpower which itself has reached a point where it supersedes the laws of the world. Each Ascended being might possess various unique abilities based on the nature of their Authority, the strength of their will or the nature of the power system of their world, such as Lindons Void Authority giving him control of the concept of nonexistence but there are certain traits shared between them irrespective.
Ascended Beings can largely be classified as Half-Ascended, Ascended and Transcendent based on whether they have reached the conventional maximum limits of their world, have only reached half of it or have left their world all together though there are various sub-categories in each.
==Relevant Terminology==
*Authority: Authority is the scope of an ascended beings ability to alter reality which is entirely conceptual in nature. There is a general, less distinct, form of authority which all ascended beings utilize but upon developing certain specializations some ascended beings can begin using more unique and specific types of authority usually related to whatever concept they are fundamentally connected to. These authorities vary like "Void Authority" or "Sword Authority".
*Willpower [Will/Intention]: The focused will of an ascended being that supersedes the physical laws of the world and serves as the medium for which their authority is directed. The more refined an ascended beings willpower is the better it can conduct their authority.
*The Way [The Way Between Worlds/The Heavens]: The fundamental basis for all of existence which comprises of inscrutable flows of pure order that exist separately from reality and serves as the space between universes. The Way is the direct source of reason, causality, fate, laws, physics and all intrinsic archetypal concepts. There are various concepts contained by the way such as "Nonexistence", "Existence" and "Death" which are all necessary for the continued existence of everything.
*The Void: The infinite expanse of pure nonexistence, residing outside the Way, which houses the remains of shattered iterations. The Void fundamentally lacks all the inherent functions of the Way and although it houses the remains of shattered iterations by its nature it is constantly breaking them down as it does so to all things within it that truly exist.
*Icon - Icons are greater concept of reality which are described as 'archetypal' in the sense that they serve as the single template for all things to do with the particular concept they are. Despite Icons being intrinsic to all of reality they are sourced and empowered by the Way which itself exists deeper than and completely separately from reality such that Icons themselves are beyond the world and the manifestation of their power are projected from beyond reality.
*Origin [Origin of Existence/Existence] - The Origin of a beings existence is the fundamental essence that defines them which exists separately from them as a record within the metaphysical record storage system of the Way itself. The origin serves to define who a person is on a fundamental level and who they are recognized to be by the Way and thus all its components.
*Void Spaces [Pocket Worlds] - A self contained space usually much smaller than an iteration which is held within the Void but kept from being erased by a metaphysical connection to an existing Iteration.
*Imaginary Spaces [Mental and Spiritual Spaces] - A space constructed out of a users madra and authority which only exists within their imagination.
==Half-Ascended Beings==
As beings still within the 'scope' of their worlds power yet able to ascend beyond it, they have only reached ascendence in one aspect, either attaining ascendent insight as a Sage or an ascendent body as a Herald.
==Sage Physiology==
<tabber>
|-|Abilities=
Wintersteel; Page 110 or the enhanced information analysis of drossWintersteel; Page 241
**Conceptual Sensing - Sages can sense any influences similar to their particular IconReaper; Page 132
**Spatial Sensing - Sages can sense the nature of space itselfBloodline; Page 48 including spatial stabilityWaybound; Page 5, invisible spatial distortionsBloodline; Page 299, layering's of spaceDreadgod; Page 64 and spatial tearsBloodline; Page 32
**Attention Reading - Sages can sense the attention of others focused on them even for the briefest momentDreadgod; Page 148
**Power Reading - Sages sense the very essence of an objectReaper; Page 323 allowing them to discern the supernatural properties it possessesBloodline; Page 47
*Immortality (Limited Type 6): Absorbing the will of a user of Authority runs the risk of one having their mind overwritten into a copy of the user if they are unable to resistWaybound; Page 81
*Cosmic Awareness: Sages can sense things across different dimensionsUnderlord; Page 16
*Longevity: Sages almost don't ageAbidan Archive
*Non-Physical Interaction (Conceptual [Type 1], Spatial, Abstract [Thought], and Spiritual): A Sages will can reach beyond reality to interact with conceptsReaper; Page 273, interact with the fabric of spaceReaper; Page 382, affect Dross's bodyWaybound; Page 298 which is a made-up projectionDreadgod; Page 293 composed of thought that is only as physical as he wants it to beReaper; Page 330 and interact with the soul of a targetWintersteel; Page 379
*Supernatural Willpower and Physics Manipulation: The Will of a Sage surpasses the physical laws of the world allowing them to manipulate the world directly breaking, bending or overruling said physical lawsBloodline; Page 63
*Law Manipulation: Sages can push past the rules of the world in order to substitute them with their will itselfBloodline; Page 268 and their power inherently breaks the rules of the world
*Conceptual Manipulation (Type 1): All sages are connected to an Icon which is an archetypalReddit (Oct 19, 2021) greater concept of realityWintersteel; Page 129 which they can directly manipulateDreadgod; Page 264 to effectively change the way the entire world worksWaybound; Page 91. These concepts are intrinsic to all of realityReaper; Page 425 because they serve as the single template for all things they representReaper; Page 299 yet are sourced and and empowered by the WayReaper Release Stream (Nov. 9, 2021), the fundamental basis for all of existenceBloodline; Page 242, that exists deeper thanWaybound; Page 158 and completely separately from realityReaper; Page 255 such that Icons themselves are said to exist beyond the worldReaper; Page 278 and the manifestation of their power is "projected from beyond reality"
*Reality Warping: Using their Authority sages are able to change realityReaper; Page 390 by issuing commands which reality responds to and twists to enforceDreadgod; Page 44
*Limited Subjective Reality: The abilities derived from a sages Icon are a matter of perspective and what aligns with the concept their Icon representsBloodline; Page 121 such that they can develop new abilities if they are able to come up with a way to frame them to be in line with their Icons conceptWaybound; Page 275
*Paralysis Inducement: Sages can halt the motion of others with sheer willpower alone as well as issue commands which halt not just the body but soul
*Deconstruction and Transmutation: Sages can directly command matter to breakDreadgod; Page 233 effectively causing reality itself deconstructedWintersteel; Page 100
*Teleportation, Portal Creation and Dimensional Travel: Sages can teleport between dimensions and can rip open portals to travelDreadgod; Page 217
*BFR: Sages can instantly teleport others to different locations without the need for verbal commandsWintersteel; Page 64
*Spatial Manipulation: Authority can be utilized to control space directly such that it can be used to create a "spatial lock" to restrict the spatial manipulation of othersDreadgod; Page 105 and reinforce space to prevent its collapseBloodline; Page 272
*Statistics Reduction: Sages can directly order a targets body, techniques or energy to weakenDreadgod; Page 241
*Death Manipulation: Sages can directly order other beings to dieWintersteel; Page 398
*Causality Manipulation: Sages are able to reverse damage by restoring things to the point they had never been damaged in the first placeBloodline; Page 8
*Mind Manipulation: Sages can directly give order to other beings which they are completely forced to obeyBloodline; Page 168
*Invulnerability Negation: Sages can pit their wills against inviolable objects to damage themReaper; Page 199 and by imbuing authority into their techniques they can grant them invulnerability negating propertiesReaper; Page 243
*Damage Transferal: Effects inflicted through a Sages abilities carry over to all other instances of a target even multiple copies of themWaybound; Page 253 projected into other bodiesWaybound; Page 254
|-|Resistance=
Reaper; Page 419 which exists as a record separate from them within the metaphysical record storage system of the Way such that abilities tied to an origin of existence like a Sages connection to an Icon require a mean of interacting with it to be removed, alteredReaper; Page 154 or destroyedBloodline; Page 285 because their connection to their Icon serves as a new external foundation to their powerWaybound; Page 377
*Reality Warping, Physics Manipulation, Law Manipulation, Deconstruction, Statistics Reduction, Mind Manipulation, Death Manipulation, Paralysis Inducement, Body Puppetry, BFR and Power Nullification: Sages can resist the effects of other Sages authority by directly resisting reality being changed to a degree better than Archlords who can just barely resist these effects from a Sage actively holding back
*Transmutation (Macro-Quantum) and Corruption (Type 1 and 2): Sages, HeraldsDreadgod; Page 92 and Monarchs are able to fight DreadgodsWaybound; Page 409 as well as use strong sources of hunger aura like Dreadgod weaponsWaybound; Page 319 without being affected by their Hunger AuraWintersteel; Page 143 which is a corruption of the natural order of cradleReaper; Page 372 causing it to corrupt everything ranging from souls, natural spirits, animals, humansReaper; Page 374, inanimate objectsReaper; Page 356 and even light itselfWaybound; Page 45
*Time Manipulation: Sages are able to resist abilities which manipulate time and break out of stopped timeWaybound; Page 179
*Information Analysis: Will and Authority is completely imperceptible even to layered senses that can analyze information
*Limited Power Mimicry: Attempting to imitating a Sages Authority only results in the imitation becoming an inferior copy of the originalWintersteel; Page 336
*Power Nullification: Attacks imbued with a will possess an inherent resistance to power nullificationReaper; Page 244
</tabber>
Notable Examples:
Min Shuei the Winter Sage, The Sage of Red Faith, Akura Charity the Heart Sage
==Herald Physiology==
<tabber>
|-|Abilities=
**Type 2: Heralds can function even with damage that would be lethal to a human such as being cleaved in half Dreadgod; Page 203
**Type 3: Heralds can rebuild their bodies using madraWintersteel; Page 50 allowing them to regenerate instantlyDreadgod; Page 237
*Regeneration (Mid-High): Heralds can regenerate from being reduced to sandWintersteel; Page 387
*Non-Physical Interaction(Spatial, Abstract [Thought] and Abstract [Law] ) : Heralds can interact with the fabric of space to literally pull portals back openDreadgod; Page 166, destroy Dross's bodyDreadgod; Page 324 which is a made-up projections composed of thoughts that is only as physical as he wants it to be and affect the physical laws of the worldWintersteel; Page 322
*Extrasensory Perception: A Heralds spiritual senses can span vast distances up to thousands of milesDreadgod; Page 306 and pierce through veilsDreadgod; Page 201
*Supernatural Willpower: The Will of a Herald surpasses the physical laws of the world allowing them to manipulate the world directly breaking, bending or overruling said physical laws by imbuing their willpower into their actions
*Self-Sustenance (Type 1 and 2): Heralds are capable of staying in locations without food or oxygen for an eternity
*Limited Fusionism: The process of becoming a Heralds involves perfectly fusing ones own soul with their body making them one and the sameWintersteel; Page 51
*Incorporeality: Heralds can shift between physical and spiritual formWintersteel; Page 382 in order to become incorporeal as madra itself
*Body Control, Shapeshifting and Size Manipulation: Heralds have full control of their bodies and spirits allowing them to control their biological functions like their heartbeats as well as alter their size and appearanceWaybound; Page 411 because they can change all they want to a degree better than sacred beastsWaybound; Page 485 which can grow to massive sizesBloodline; Page 280, shrinkReaper; Page 82 and freely change their appearance using soulfireReaper; Page 51
*Self-Age Manipulation: Heralds can age themselves forwards or backwards and stabilize their bodies to be a set age
*Limited Invulnerability: Heralds are invulnerable to external stimuli and forces not literally imbued with willDreadgod; Page 207 such that no amount of physical force will work on themDreadgod Release Stream (July 3, 2022)
*Statistics Amplification: Heralds can focus their will inwards to greatly enhance themselvesBloodline; Page 62 by pitting their will against reality itselfReaper; Page 131
*Damage Boost: Heralds can put their will behind their attacks and urge them to become strongerWintersteel; Page 386
*Limited Reality Warping, Invulnerability Negation, Limited Physics Manipulation and Limited Conceptual Manipulation (Type 2): The strength of a Herald operates on a conceptual level allowing it to bend physical laws as well as subtly warp realityBloodline; Page 44 and due to it being a principle that outranks physical laws it can also deny other principles of the world it outranks like the conceptually indestructibility of Tartarus SteelBloodline Release Stream (March 29, 2021) which require the negation of this property for the steel itself to be broken
*Spatial Manipulation: Heralds passively twist spaceReaper; Page 211, distort the space they are fighting withinReaper; Page 268, warp space with their physical attacksDreadgod; Page 37, shatter space with their spiritual pressure aloneReaper; Page 349 and rip apart pocket dimensions at willReddit (Feb 12, 2023)
*Space-Time Manipulation: Heralds are able to cut deeper than spaceWaybound; Page 413 and reality itself for which time is simply one of its componentsWaybound; Page 202
*Limited Dimensional Travel: Heralds are capable of ascending by their own powerBloodline; Page 11 which is a process that requires ripping open a path into the Way to a different dimensionBloodline; Page 40
*Power Nullification: A Herald can nullify abilities like teleportation with their will aloneWintersteel; Page 318
|-|Resistances=
 due to it being merged with their bodies while in general the spirit is composed of the mind and soulReaper; Page 117 and Even using Hunger Madra which can completely absorb remnants from those who can circumvent that invulnerabilityWaybound; Page 29 it is difficult to deal enough spiritual damage to a Herald that would destroy their soul Dreadgod; Page 221
*Reality Warping, Physics Manipulation, Law Manipulation, Conceptual Manipulation (Type 1), Deconstruction, Statistics Reduction, Death Manipulation, Paralysis Inducement, Body Puppetry, BFR: Heralds are able to directly stop effects a Sages authority by directly resisting reality being changedDreadgod; Page 165
*Radiation Manipulation: Heralds are completely immune to the adverse effect of a nuke and can travel through the vacuum of space without any issueWaybound; Page 469
*Sealing: Heralds can break out of bindings which seal their powersDreadgod; Page 312
*Power Nullification: Heralds imbue will directly into their attacks which grant them resistance to power nullification
*Life Manipulation: A Heralds lifeline is resistant to the effects of death madraReaper; Page 190
*Spatial Manipulation: Heralds are able to fight within the spatial distortion they passively cause as well as block attacksReaper; Page 283 which cut through the world itselfReaper; Page 265 such that they spread spatial cracks as collateralBloodline; Page 272
*Space-Time Manipulation: Heralds can take attacks from other Heralds without succumbing to their effectsReaper; Page 264
*Physics Manipulation: The will of a Herald supersedes the physical laws of the world
*Time Manipulation: Heralds can resist abilities that alter time using their will aloneWaybound; Page 203
*Transmutation (Macro-Quantum) and Corruption (Type 1 and 2): Sages, Heralds and Monarchs are able to fight Dreadgods as well as use strong sources of hunger aura like Dreadgod weapons without being affected by their Hunger Aura which is a corruption of the natural order of cradle which corrupt everything from souls, natural spirits, animals, humans, inanimate objects and even particles like light itself
</tabber>
Notable Examples:
Yerin Arelius, Akura Fury and Xorrus
==Ascended==
Beings that possess both ascended insight and an ascended body who are at the very limit of what their world can contain. The weight of their existence is to great for their world such that they must escape to other worlds that may contain them by ascension.
==Monarch Physiology==
All abilities/resistances of both Sages and Heralds to a higher extent, Plus:
<tabber>
|-|Abilities=
*Enhanced Paralysis Inducement, Spatial Manipulation, Air Manipulation, Explosion Manipulation and Mind Manipulation: Monarchs can directly order space to be haltedGhostwater; Page 244 as well as issue commands which halt the motion of all things in their vicinity including wind, explosions and even thoughtsUncrowned; Page 117
*Enhanced Deconstruction and Transmutation: Monarchs can easily deconstruct heralds with a single command
*Regeneration (High-Mid - Possibly Mid-Godly): Monarchs have regeneration on par with The Sage of Calling Storm who can recover from the complete destruction of his body but they have their souls fused to their bodies
*Regeneration Negation (High-Mid - Possibly Mid-Godly): Damage done by Monarchs can negate the regeneration of other monarchs and attempts to reverse their effects through means like reconstruction and causality manipulationWaybound; Page 402
*Reconstruction and Enhanced Causality Manipulation: Monarchs are able to utilize the principles of restoration to restore order to a systemDreadgod; Page 179 which in effect restores it to a prime conditionCradle World: The Abidan (Part 4) to a degree better than Sages who can restore things to the point they never took damage at all
*Information Manipulation (Type 2) and Conceptual Destruction (Type 1): Monarchs can erase targets at a conceptual level to a degree that is lethal even to Dreadgods before the death of Subject OneBloodline; Page 196 which required destroying the origin of their existence which is the very essence that defines them that exists separately from them within the metaphysical record storage system of the Way
*Power Modification: Monarchs are able to rewrite the fundamental principles of entire power systems like MadraWintersteel; Page 313
*Limited Resurrection: Monarchs can resurrect the deadUncrowned; Page 145 within certain limits as the process becomes harder based on how long the target has been dead for, how much authority they have over the target and the power of the intended target
*Fate Manipulation: The Will of a Monarch can unravel the fate of a targetBloodline; Page 195 in order to essentially rewrite reality to alter themBloodline; Page 194
|-|Resistances=
Dreadgod; Page 68 which were fused prior
*Void Manipulation and Existence Erasure: Monarchs can resist the effects of Lindons Blackflame MadraDreadgod; Page 337 which can erase things from existence through being imbued with Void Authority 
*Greater Time Manipulation: Monarchs can resist time manipulation that sages and heralds cannotDreadgod; Page 113
*Causality Manipulation: Monarchs can resist causality manipulation which negates their abilities by sealing such that they never used them and could never use them in the first placeWaybound; Page 417
*Death Manipulation and Fate Manipulation: Monarchs and Dreadgods are able to resist the effects of prototype Penance ArrowsWaybound; Page 225 which fire through space and fate to instill their targets death in the future as if the universe itself is killing themWaybound; Page 101
*Matter Manipulation (At least Molecular): Monarchs can resist the metaphysical Great Elders ability to rip beings apart at a molecular level because their spirits are strong enough that their madra gives them complete control over their bodies
*Information Manipulation (Type 1): Monarchs are able to solo the Great Elders which includes Ach'magut who has a passive "Aura of Knowledge"Of Darkness and Dawn; Page 144 that floods the minds of those in proximity to him with a seething ocean of information which overloads their senses and paralyses themOf Dawn and Darkness; Page 336
*Biological Manipulation: Monarchs are able to solo the Great Elders which includes Othaghor who inflicts mutations and controls living beings like puppets of nerves and meatOf Kings and Killers; Page 373
</tabber>
Notable Examples:
Northstrider, Akura Malice and Reigan Shen
==Dreadgod Physiology==
All abilities/resistances of both Sages and Heralds to a higher extent, Plus:
<tabber>
|-|Abilities=
 though if their core bindings are removed after death it becomes non combat applicable as they will take years to reconstitute themselvesDreadgod; Page 130
**Type 8: As long as hunger aura exists Dreadgods will keep resurrecting and hunger aura will continually exists as long as Monarchs exist
**Limited Type 9: Before the death of Subject One rendered them mortal killing a Dreadgods required destroying the origin of their existenceReaper; Page 13 which is the very essence that defines them that exists separately from them within the metaphysical record storage system of the Way
*Abstract Existence (Type 2 - Law): Dreadgods are fundamentally made up of HungerWaybound; Page 323 and bound to its manifestation as hunger aura such that they will keep resurrecting as long as hunger aura exists because they are a fundamental part of the rules/substance/fabric of the world
*Aura: Dreadgods dominate all aura in their vicinity while empowering the aura corresponding with their primary madra type to induce specific effects Bloodline; Page 49
*Enhanced Non-Physical Interaction: Dreadgods are able to interact with and shatter Malice's darknessBloodline; Page 230 which even heralds could not interact withDreadgod; Page 346
*Absorption (Soul, Energy, Memory, Lifeforce, Vitality, Willpower, Authority, Stamina, Biological, Blood Essence and Physical Strength): Dreadgods utilize hunger madra which grants them the same absorption capabilities of LindonDreadgod; Page 375 who can absorb souls, energyGhostwater; Page 121, memoriesDreadgod; Page 276, lifeforceWintersteel; Page 290, vitalityDreadgod; Page 336, willpowerDreadgod; Page 345, authority, staminaReaper; Page 333, physical matterReaper; Page 201, blood essence and physical strengthWaybound; Page 214
*Empowerment: Upon the death of a Dreadgod all others are empowered becoming stronger and smarter
*Passive Law Manipulation, Passive Transmutation (Macro-Quantum) and Corruption (Type 1 and 2): Hunger madra is a corruption of the natural order of cradle which corrupt everything from souls, natural spirits, animals, humans, inanimate objects and even intangible particles like light itself within the presence of a Dreadgod or strong enough sources of hunger aura like Dreadgod weapons
*Passive Perception Manipulation: Dreadgod flesh passively warps the spiritual senses of those in it's vicinityDreadgod; Page 322
*Limited Madness Manipulation (Type 3): Even the smallest, tiniest, little grain of a Dreadgods will leaves a person in a drooling unresponsive stateWintersteel; Page 349 and is shown to have temporarily cause Lindon to mentally dieWintersteel; Page 362
*Fate Manipulation: Empowered Dreadgods can deliver attacks which warp Fate to landWaybound; Page 358
*Regeneration Negation (Mid-High - Possibly Mid-Godly): Attacks from Dreadgods negate regeneration and attempts to revert the damage they cause through means like causality manipulationWaybound; Page 274
 |-|Resistances=
 and could ignore the resistances of Monarchs as well as break through scripts specifically designed to resist itWaybound; Page 99
*Greater Physics Manipulation: Dreadgods are naturally less subject to physical laws under normal circumstancesDreadgod; Page 275
*Greater Time Manipulation: Dreadgods are able to resist abilities capable of manipulating time in various waysDreadgod; Page 80 with effects that normally last for centuriesDreadgod; Page 109 that sages and heralds could not resist
*Fissionism: Dreadgods can resist the effects of the Weeping Dragons LightningWaybound; Page 353 which can separate parts of an individual that were fused prior
*Causality Manipulation: The will of a Dreadgod resists causality manipulation which operates by negating past events to erase their effects
*Death Manipulation and Fate Manipulation: Monarchs and Dreadgods are able to resist the effects of prototype Penance Arrows which fire through space and fate to instill their targets death in the future as if the universe itself is killing them
*Matter Manipulation (At least Molecular): Dreadgods are comparable in terms of spiritual strength to Monarchs which at their level gives them enough control over their bodies to resist being ripped apart at a molecular level
*Information Manipulation (Type 1): Comparable to Monarchs who are able to solo the Great Elders which includes Ach'magut who has a passive "Aura of Knowledge" that floods the minds of those in proximity to him with a seething ocean of information which overloads their senses and paralyses them
*Biological Manipulation: Comparable to Monarchs who are able to solo the Great Elders which includes Othaghor who inflicts mutations and controls living beings like puppets of nerves and meat
</tabber>
Notable Examples:
The Slumbering Wraith, The Wandering Titan, The Bleeding Phoenix, The Weeping Dragon and The Silent King
==Special Space Manipulation==
<tabber>
|-|Void Space Manipulation=
 and when damaged the resulting spatial cracks or holes will only lead into the Void itself 
*Reality Warping and Spatial Manipulation: Users can take command of an area of space itself allowing them to layer their Void space atop it as if paintingDreadgod; Page 66
*Size Manipulation: Void spaces can be enclosed within physical barriers which the user can freely alter the size of without hampering the dimensions or content of the space itselfDreadgod; Page 341
*Law Manipulation: More experienced users can alter all the laws within their Void spaces freelyDreadgod; Page 332
*Time Manipulation: Users can sever their void space from the conventional flow of the worlds time thus granting it a different flow of time specific to itWintersteel; Page 298
|-|Imaginary Space Manipulation=
*Astral Projection: Users can project their spirits into these spaces as well as forcibly draw the souls of others into them as wellBloodline; Page 187
*Spatial Manipulation: Rather than solely being a born out of the projection of the users spirit these spaces are also made via a distortion of spaceWaybound; Page 439
*Teleportation: Users can move physical objects through these spaces as a means of transferring them across vast distances and once these spaces collapse physical objects within are jutted out to random locations
*Perception Manipulation: Due to only existing in the users imagination they possess an inherent effect which distorts an inhabitants sense of timeReaper; Page 55
</tabber>
Notable Examples:
Northstrider, Reigan Shen, Akura Malice, and Emiris Silentborn
==Transcendent==
Beings that have left their iteration for one that can contain them such that they transcend some of its inherent mechanics having ascended beyond them.
==Inherent Physiology==
All previous abilities and resistances of Monarch to a higher extent in addition to:
<tabber>
|-|Abilities=
Waybound; Page 463
*Acausality (Type 4): Beings that have ascended to the Heavens from their Iteration have left its stream of FateUnsouled Kickstarter Bonus Scene (Spoiler Free)
*Self-Sustenance (Type 3): Transcendent beings do not require sleep or rest to functionUncrowned; Page 15
*Abstract Existence (Presence only; Type 1 - Thought): Presences are essentially computers composed purely of thoughts
*Multiple Selves (Type 2): Presences are a collection of multiple personalities akin to a committee with one dominant personality
*Hacking: Can overwrite other devices as complex as Northstriders Oracle CodexWaybound; Page 131 and can hijack other devices to spy on others using their functionsDreadgod; Page 149
*Marksmanship: Can provide their host with information like trajectory and amount of force necessary to hit a moving target by throwing an object despite it being faster than themselves
*Perception Manipulation: Can accelerate their users perception of time to the point everything seem to freezeReaper; Page 269, counter other perception altering attacksDreadgod; Page 261 by accelerating or decelerating their users perceptionDreadgod; Page 263 and even project themselves into other peoples mind to alter their own perception of timeBloodline; Page 274
*Information Analysis: Presences can draw and process information on its ownCradle World: The Abidan (Part 3) by methods infinitely superior to Dross who can ascertain the mechanics of an ability through observation aloneWintersteel; Page 203, analyze physical cues like breathing, muscle movement, posture and eye movement to determine what an opponent will doUncrowned; Page 46, analysis the fighting style of an opponentWintersteel; Page 368 and even deduce what had occurred in the past of a given area by analyzing itBloodline; Page 80
*Instinctive Action: A Presence is able to control and direct the powers of their host without the need for conscious intervention
*Clairvoyance, Retrocognition and Precognition (Divination and Analytical Prediction): An abidan presence can instantly provide it's host with the past, surrounding and even future of a given targetUnsouled; Page 235 and is vastly superior to Dross who can predict the future through sheer calculationWaybound; Page 234 to such a degree that he can create 100% accurate predictive modelsUncrowned; Page 63 which are then implemented in "Battle Plans" which give a detailed guide on exactly how a fight will proceed as well as what his host needs to do to winGhostwater; Page 229 allowing them to simply execute the steps necessary for successGhostwater; Page 231
|-|Resistances=
Uncrowned; Page 212, induces deathDreadgod; Page 295, causes gravity to lose its sway, destroys space and time, breaks the rules and laws around himReaper; Page 250, shatters minds while inducing madnessReaper; Page 441 and erases things from the Way itself effectively making it so they never existed in the first placeReddit (Nov 02, 2021)
*Chaos Manipulation, Corruption (Type 1 and 2), Fusionism, Power Nullification, Void Manipulation and Subjective Reality: Transcended Beings are able to stay within world afflicted with chaos corrupted which induce a variety of effects like chaos that fuses with and corrupts its inhabitants and the creation of spaces where the rules of reality no longer apply, a world power system no longer functions and nightmares crawl into reality from minds
</tabber>
==Abidan Judge Physiology==
All Inherent abilities/resistances to a higher extent, Plus:
<tabber>
|-|Abilities=
*Enhanced Senses: Judges are stated to be capable of hearing anythingDreadgod; Page 6 to which they are shown to be able to see and hear across millions of kilometersReaper; Page 368
*Abstract Existence (Type 1 - Conceptual [Type 1]): All Abidan Judges are representation of basic aspects of reality that are as intrinsic as Icons but are instead archetypal aspects of absolute order across the past, present and future such that even fragments ofBloodline; Page 243 a Judges powerReaper; Page 7 which are completely conceptual in natureReaper; page 426 are simply small parts of themselves manifested into realityBloodline; Page 287 and their physical bodies are simply vesselsReaper; Page 452
*Avatar Creation: Judges are able to create incarnation of themselvesReddit (Feb 13, 2023) and even incarnate themselves into mortal bodiesReaper Spoiler Stream (Nov 9, 2021)
*Regeneration (Mid-Godly): Judges are capable of coming back from the destruction of their bodies and remnant which as the spirit is composed of the soul and the mind
*Acausality (Type 1): Judges should be comparable to Eithan who remembered what had happenedUnsouled Kickstarter Bonus Scene (Spoiler) after Suriel temporallyUnsouled; Page 118 and causally reversed the entire IterationUnsouled; Page 112
*Limited Physics Manipulation and Invulnerability: Abidan Armor renders the wearer invulnerable by devouring the momentum of attacksWaybound; Page 453
*Self-Biological Manipulation: Judges can alter their bodies if they so chose to such a degree that they made themselves biologically and conceptually perfectDreadgod; Page 350 as well as alter their appearanceUnsouled; Page 71 and shut off any of their bodies physical responses they deem unnecessaryBlackflame; Page 180
*Power Bestowal and Life Manipulation: Judges can grant power to being as well as bring inanimate objects to lifeDreadgod; Page 11
*Multiple Selves (Type 1): A Judges 'Presence' is a separate mind within themUnsouled; Page 68
*Passive Law Manipulation, Passive Physics Manipulation, Passive Logic Manipulation, Passive Fate Manipulation, Passive Causality Manipulation and Passive Conceptual Manipulation (Type 1): Like all Abidan, Judges have a higher degree of control over the Way due to the Eldari PactCradle World: The Abidan (Part 1) and the presence of Abidan Judges reinforce 'order in the cosmos', strengthening the WayReaper; Page 254 which is the fundamental basis for existence that is the source of reasonSkysworn; Page 21, causalityBlackflame; Page 289, fateDreadgod; Page 317, physics, lawsUnderlord; Page 12 and all Icons which are greater concepts of reality
*Passive Chaos Nullification and Passive Acausality Nullification (Type 4): The effects of reinforcing the Way makes drawing from powers reliant on chaos all but impossible and stabilizes Fate enough to render the Fates of acausal beings like Daruman readableBloodline; Page 260
*Spatial Manipulation: Judge level combatants leave spatial cracks large enough to swallow suns as collateral during combatBlackflame; Page 176
*Memory Manipulation, Greater Existence Erasure and Resistance Negation: Judges are capable of erasing the memories of the entire population of an IterationKickstarter Spoiler Stream (June 18, 2022), they can erase beings from existence to such a degree that all memories of them in all realities is erasedWaybound; Page 431 and Judges can erase beings as significant as full Vroshir from existence which should be all but impossibleUncrowned; Page 14
*Matter Manipulation (Atomic): Judges are able to create things by controlling matter at an atomic level as well as granting them specific functions by shaping the 'ideas' behind themUncrowned; Page 11
*Automatic Translation: By hearing someone speak a Judge can connect with them and their knowledge allowing for automatic translation between themOf Kings and Killers; Page 147
*Enhanced Information Analysis: Abidan Presences can draw and process information on its own which it directly confirms using the Way, essentially confirming information against pure truth and order
*Mind Manipulation: Abidan Presences are able to transmit the mind of a target from across separate universesBloodline; Page 244 to a separate mental space they createdBloodline; Page 245
*Limited Nigh-Omniscience: Abidan Presences are connected to the Spiders Network and allowing them to draw information directly from this network which extends all throughout existence such that they have a limitless store of knowledge though they have to actively retrieve any given piece of knowledge to instantly convey it to their host and once the networks connection to a world is severed any information on its current events or its future are rendered inaccessible until the connection is restoredBlackflame; Page 7
|-|Resistances=
Waybound; Page 197
*Physics Manipulation: Judges are able to resist attacks which can completely rewrite the physics of an entire iterationReaper; Page 252
</tabber>
===Weaknesses===
*Judges are bound by the Eldari Pact preventing them from interfering with the natural progression of an iterations Fate, unless correcting a deviation of that Fate caused by outside force or a significant subversion of that Fate
*The powers of an Abidan are weakened to an unknown degree while they are within the Void
Notable Examples:
Ozriel, Suriel and Makiel
==Vroshir Physiology==
All inherent abilities/resistances to a higher extent, Plus:
<tabber>
|-|Abilities=
Dreadgod; Page 297 who can survive depths of the Void that even Fiends cannot last withinReaper; Page 156
|-|Resistance=
 which breaks down resistances, corrupts beings the fiendsUnderlord; Page 271 and erases anything within it including the laws holding a beings body together and their conceptual existenceWaybound; Page 220
*Time Manipulation and Causality Manipulation: Vroshir can resist Suriels reversal of an iterationUnderlord; Page 11 which is both a temporal and causal reversal of reality
</tabber>
==Notes==
'Presences' are considered to possess the same baseline abilities as Dross because he is considered a "Baby Presence" and is the successful product of Northstriders experiments which aimed to create an Abidan Presences though Dross has a lower capacity for knowledge and processing power. Presences are essentially standard for most Transcendent being because they are as ubiquitous as a cellphone to them
==References==
 
Category:Verse-specific Powers and Abilities
Category:Willverse
Category:Cradle