Saber Arts

Fist Arts	Hidden Arts	Polearm Arts	Saber Arts	Sword Arts	Lightness	Cultivation
 	 	 	 	 	 	
==Saber Moves==
 "Saber is heavy, powerfull and good at slashing. It is usually used to attack enemies in a column." -Jiang Yinfeng
Tier 	Name	Skill Info	Use Effect	Special Attributes 	Obtaining
Normal Move 	 	Wudang Sect
*Every level increases Saber Mastery by 0.4.
*Deals damage to targets within 3 grids in a horizontal line in front of user. Does not use MP.	 	
*Lv. 5 Effect: Wudang Saberplay - Increases damage of all Wudang Sect saberplays by 7%. 	Book: [SIDE QUEST] Accquiring Skills in Wudang
Special Move	 	Wudang Sect
*Every level increases Saber Mastery by 0.6.
*Deals damage to targets within 3 grids in a horizontal line in front of user.	 	
*Lv. 5 Passive Effect: Bagua - Increases Crit Rate of this move by 30%. 	300-1500 Affiliation Quest
Mighty Move 	 	Wudang Sect 
*Every level increases Saber Mastery by 1.1.
*Deals damage to targets within 4 grids near user.	 	
*Lv. 5 Effect: Guiyuan - Gains 1 stack of Guiyuan for 3 turns when using this move. For every stack of Guiyuan, 20% of damage taken is blocked by MP.
*Lv. 10 Effect: MP Supply - Every target hit with any Wudang Sect saberplay restores the user's MP by 3%. 	
Unique Move 	 	Wudang Sect
* Every level increases Saber Mastery by 1.9.
*Deals damage to targets within 6 grids in horizontal lines in front of user.	 	
*Lv. 5 Effect: Xuanxu - Use to gain 2 stacks of Xuanxu for 3 turns. Every stack of Xuanxu increases Crit Rate and Evasion by 7%. While the effect lasts, critical damage dealt or successful evasion add 1 stack of Xuanxu, up to 5 stacks.
*Lv. 10 Effect: Ying-yang Stance - Every stack of Xuanxu increases the damage output of this move by 8%.	Book: Master Qingxu in Wudang
Power Warning: Supreme
Normal Move 	 	Shaolin Temple
*Every level increases Saber Mastery by 0.4.
*Deals damage to targets within 3 grids in a horizontal line in front of user. Does not use MP.	 	
*Lv. 5 Effect: Shaolin Saberplay - Increases damage of all Shaolin Temple saberplays by 7%. 	Book: Shaolin Temple's chest
Special Move	 	Shaolin Temple
*Every level increases Saber Mastery by 0.6.
*Deals damage to targets within 3 grids in a horizontal line in front of user.	 	
*Lv. 5 Effect: Shura - Decreases target's Defense and Evasion by 15% for 3 turns after using this move. 	
Mighty Move 	 	Shaolin Temple 
*Every level increases Saber Mastery by 1.1.
*Deals damage to targets within 4 grids near user.	 	
*Lv. 5 Effect: Mercy - No critical damage is dealt. Restores HP by 10% when using this move.
*Lv. 10 Effect: Lenity - Deals 50% less damage. Has a 30% chance to restore extra 10% HP when using this move. 	
Unique Move 	 	Shaolin Temple
*Every level increases Saber Mastery by 1.9.
*Deals damage to targets within 12 grids in a medium range from user.	
*Applies 2 stacks of Ignited to target.
*Ignited: Every stack of Ignited decreases the target's Crit Resistance by 4%. Ignited loses 1 stack every turn and decreases the target's HP by 3%.	
*Lv. 5 Effect: Firebrand - Use this move to decrease target's Move by 5 and increase their damage taken by 25%. Lasts 2 turns.
*Lv. 10 Effect: Ephemerality - This move has a 8% chance to deal an additional 800 damage. Within 3 turns after using this move, every saberplay attack has a 50% chance to apply 1 to 2 stacks of Ignited.	
Normal Move 	 	Xuanhuo Cult 
*Every level increases Saber Mastery by 0.6.
*Deals damage to targets within 3 grids in a horizontal line in front of user. Does not use MP.	
* Applies 1 to 2 stacks of Ignited to target.
* Ignited: Every stack of Ignited decreases the target's Crit Resistance by 4%. Ignited loses 1 stack every turn and decreases the target's HP by 3%.	
*Lv. 5 Effect: Xuanhuo Saberplay - Increases damage of all Xuanhuo Cult saberplays by 7%. 	
* Book: [MAIN STORY] Tempest Stockade Rescue
* Book: Spar Yao JI during [MAIN STORY] At Xungu Pass
Special Move	 	Xuanhuo Cult
*Every level increases Saber Mastery by 1.1.
*Deals damage to a target within 1 grid in a medium range from the user.	 	
*Lv. 5 Effect: Endless Wildfire - Using this move on target with Ignited effect reduces HP of target and targets within 4 grids around them by 7%, adding 1 stack of Ignited.
*Lv. 10 Effect: Increases the skill range of this move by 1. 	
* Book: Spar Yao JI during [MAIN STORY] At Xungu Pass
Mighty Move 	 	Xuanhuo Cult
*Every level increases Saber Mastery by 1.9.
*Deals damage to targets within 9 grids close to user.	 	
* Lv. 5 Effect: Saber Stance - Attacking target with Ignited with this move applies 2 to 3 stacks of Grievous Wounds to them.
**Grievous Wound: Every stack of Grievous Wound decreases Attack by 10%, Composing efficiency by 15%, and increases damage taken by 7%, up to 5 stacks. When turn ends or after Composing, 1 stack is used.
*Lv. 10 Effect: Firestorm Stance - Every target with Ignited hit with this move grants 1 stack of this effect for the user. Every stack increases user's Attack by 7%. At 5 stacks, decreases HP of units within 12 grids around user by 12%, clearing the effect.	Book: Ye Fei's Recruitment Quest
Unique Move 	 	Xuanhuo Cult 
* Every level increases Saber Mastery by 3.1.
*Deals damage to targets within 7 grids in a fan-shaped area in front of user.	 	
* Lv. 4 Effect: Saha Saber - When attacking target with Ignited with this move, every stack of Ignited increases the damage dealt by 10%.
*Lv. 7 Effect: Hell Saber - Attacking target with Ignited with this move applies 1 stack of Lame to them. 
**Lame: Unable to use any Normal, Special, Mighty, or Unique Moves. Every stack of Lame decreases Defense by 10%, up to 5 stacks. When turn ends or after Composing, 1 stack is used.
*Lv. 10 Effect: Increases Saber Mastery by 25.	
Normal Move 	 	Villain Valley 
*Every level increases Saber Mastery by 0.6.
*Deals damage to targets within 3 grids in a horizontal line in front of user. Does not use MP .	
*Deals 2 stacks of Enervate to target.
*Enervate: Every stack decreases target's MP recovery by 10%, up to 6 stacks. Enervate loses 1 stack every turn to decrease target's MP by 3%.	
*Lv. 5 Effect: Demon Saberplay - Increases damage of all Villain Valley saberplays by 7%. 	Book: [URGENT QUEST] Murders at Qianling
Quest Guide: Do not rest
Special Move	 	Villain Valley 
*Every level increases Saber Mastery by 1.1.
*Deals damage to targets within 3 grids in a horizontal line in front of user.	
* Gains 1 to 2 stacks of Concentrate. Lasts 3 turns.
*Concentrate: Increases Qi Gathering Speed by 5%, up to 9 stacks.	
*Lv. 5 Effect: Tempest Slash - Has a 50% chance to reduce move cooldown by 1 turn and restore 50% Qi next turn. Move cooldown increases by 4 turns after triggering this effect 3 times in a row.
*Lv. 10 Effect: Tempest Rend - Crit Rate of this move increases by 20%. 	Book: [URGENT QUEST] Murders at Qianling
Quest Guide: Do not rest
Mighty Move 	 	Villain Valley 
* Every level increases Saber Mastery by 1.9.
*Deals damage to targets within 6 grids in horizontal lines in front of user.	
*Reduces target's MP by 150.	
*Lv. 5 Effect: Bone-Smashing - Use this move to apply 3 stacks of Enervate to target. All Villain Valley saberplays have a 30% chance to deal 1 to 2 stacks of Armor Penetration for 2 turns.
*Lv. 10 Effect: Heart-Devouring - Use this move to apply 3 stacks of Poisoned to target. All Villain Valley saberplays have a 30% chance to deal 1 to 2 stacks of Enfeebled for 2 turns.	Book: Villain Valley Chest
Unique Move 	 	Villain Valley 
*Every level increases Saber Mastery by 3.1.
*Deals damage to targets within 12 grids around the user.	
*Applies 3 stacks of Bleeding to target and 3 stacks of Bloodstained Devil to self.
*Bleeding: Every stack reduces target's HP by 35 and HP recovery by 8%. Bleeding loses 1 stack every turn.
*Bloodstained Devil: Every stack increases damage of all Villain Valley saberplays by 4% with a 50% percent to lose 1 stack each turn. Up to 9 stacks.	
*Lv. 4 Effect: Bloodthirsty Saber - Drains HP equal to 5% of damage dealt with any Villain Valley saberplay. HP Drain doubles if target is Bleeding or if you have Bloodstained Devil.
* Lv. 7 Effect: Slaughtering Saber - Gains 1 stack of Bloodstained Devil and Concentrate when dealing critical damage with any Villain Valley saberplay and 2 stacks for every target killed.
*Lv. 10 Effect: God-Slaying Saber - When using this move, damage dealt increases by 0.6% for every 1% HP the target loses. Every target killed with this move grants 3 stacks of Charged Attack to self.	
Normal Move 	 	Liushan School 
*Every level increases Saber Mastery by 0.4.
*Deals damage to targets within 3 grids in a horizontal line in front of user. Does not use MP .	
*There's a 50% chance to gain 1 stack of Concentrate.
* Concentrate: Increases Qi Gathering Speed by 5%, up to 9 stacks.	
* Lv. 5 Effect: Undivinable Saberplay - Use this move to gain 1 stack of this effect. Increases the move's damage by 10% next turn for 1 turn; with 3 stacks, increases the move's Crit Rate and Accuracy by 100% and resets the stack count. 	
Special Move	 	Liushan School 
* Every level increases Saber Mastery by 0.6.
*Deals damage to targets within 3 grids in a horizontal line in front of user.	
* Applies 1 to 2 stacks of Weak Point to target.
*Weak Point: Decreases Crit Resistance by 3%, up to 9 stacks.	
* Lv. 5 Effect: Severing Saberplay - This move has a 40% chance to ignore and break target's defense. Every point of Agility increases the chance by 0.3%. 	
Mighty Move 	 	Liushan School 
*Every level increases Saber Mastery by 1.1.
*Deals damage to targets within 9 grids close to user.	
*Deals Furious to target.
*Furious: Decreases Crit Resistance by 15%. While effect lasts, target is forced to attack the user for 2 turns.	
*Lv. 5 Effect: Self-Sacrificing Saberplay - Use this move to gain 30% Qi and block 100% of the damage taken once next turn. Lasts 1 turn.
*Lv. 10 Effect: Ultimate Sacrifice - While the Self-Sacrificing Saberplay effect lasts, triggers a counterattack of 100% of this move's damage once to targets within 8 grids nearby when attacked.	
Unique Move 	 	Liushan School 
*Every level increases Saber Mastery by 1.9.
*Deals damage to targets within 12 grids around user.	
*Applies the New Moon effect to self for 3 turns.
*New Moon: Each turn, deals damage equal to 15% of this move's damage 2 to 3 times to targets within 12 grids around user. Each time has a 15% chance to deal 1 stack of Pace Block to target.
*Pace Block: Decreases Move by 1, up to 3 stacks.	
*Lv. 5 Effect: Moon Chaser - Use this move to gain 1 stack of Lightweight and 2 stacks of Concentrate to self.
*Lv. 10 Effect: Full Moon Saberplay - Increases damage of all saberplays by 10%. Every point of Saber Mastery increases damage of this move by 0.15%. 	
Normal Move 	 	Jianghu
*Every level increases Saber Mastery by 0.3.
*This most basic saberplay won't get you far.
*Deals damage to targets within 3 grids in a horizontal line in front of user. Does not use MP.	 	 	
Special Move	 	Jianghu
*Every level increases Saber Mastery by 0.4.
*A commonly known saberplay, not very powerful.
*Deals damage to targets within 3 grids in a horizontal line in front of user.	 	
*Lv. 5 Effect: Jianghu Saberplay - Increases damage of the next saberplay by 7% after using this move. 	Consult: Kong Liang in Yanfu
or Tancheng
Normal Move 	 	Jianghu
*Every level increases Saber Mastery by 0.4.
*A commonly known saberplay in the Central Plains.
*Deals damage to targets within 3 grids in a horizontal line in front of user. Does not use MP.	 	
*Lv. 5 Effect: Goldenring Saberplay - Applies 1 stack of this effect for 1 turn after using this move. Every stack decreases the target's Defense by 15. Up to 3 stacks. 	Learn: [MAIN QUEST] Select saber as first weapon
Special Move	 	Jianghu
*Every level increases Saber Mastery by 0.6.
*An advanced version of Goldenring Saberplay. A technique with an unstoppable momentum that cuts through bodies like butter.
*Deals damage to targets within 3 grids in a horizontal line in front of user.	
*Has a 25% chance to ignore and break the target's defense.	Lv. 5 Effect: Interlocking Rings - Increases the chance of this move to break the defense by 10%. When attacking with this move, has a 100% chance to deal critical damage to targets already affected by 3 stacks of Goldenring Saberplay, clearing the Goldenring Saberplay effect.	Learn: [MAIN QUEST] Select saber as first weapon
Mighty Move 	 	Jianghu
*Every level increases Saber Mastery by 0.6.
*Deals damage to targets within 6 grids in horizontal lines in front of user.	
*Increases Attack by 50 for 3 turns.	
* Lv. 5 Effect: Five-Tiger Strike - Use this move to apply 1 to 2 stacks of this effect for 3 turns to target. Every stack increases damage taken from saberplays by 4% and decreases Crit Resistance by 2% of target, up to 5 stacks. 	Book: [MAIN STORY] Cave Fight
Unique Move 	 	Jianghu
*Every level increases Saber Mastery by 1.1.
*This saber emits a fierce thunderclap when swung. The power it contains is indeed formidable.
*Deals damage to targets within 12 grids around user.	
*Increase Crit Rate by 10% for 3 turns.	
*Lv. 5 Effect: Thunder Slash - Increases Crit Damage of this move by 50%.
*Lv. 10 Effect: Tyrant Slash - Reduces cooldown of this move by 1 turn if any move deals critical damage. 	
*Book: Mt. Wanzi Boss Chest Requirement: select saber as first weapon
*Consult: Sima Ling in Qingmu
Special Move	 	Jianghu 
* Every level increases Saber Mastery by 0.4.
*The saberplay for which the Deputy Chief of Mount Wanzi is famous.
*Deals damage to targets within 3 grids in a horizontal line in front of user.	 	 	Book: Bai Jin's recruitment quest
Unique Move 	 	Jianghu
*Every level increases Saber Mastery by 1.1.
*The saberplay for which the Deputy Chief of Mount Wanzi is famous.
*Deals damage to targets within 5 grids close to user.	 	 	Book: [SIDE QUEST] Leijia Village
Normal Move 	 	Jianghu
* Every level increases Saber Mastery by 0.4.
*The famous saberplay of Mount Wanzi.
*Deals damage to a target within 1 grid close to user. Does not use MP.	 	 	Book: Wei Huo Companion quest
Special Move	 	Jianghu 
*Every level increases Saber Mastery by 0.6.
*The saberplay for which the Chief of Mount Wanzi is famous.
* Deals damage to targets within 5 grids near user.	 	 	
*Book: [SIDE QUEST] Crying Chubby in Chengjia Village
*Book: Kong Liang's recruitment quest
Unique Move 	 	Jianghu
*Every level increases Saber Mastery by 1.1.
*The saberplay for which the Chief of Mount Wanzi is famous.
*Deals damage to targets within 9 grids close to user.	 	 	Consult: Kong Liang in Yanfu or Tancheng
Unique Move 	 	Jianghu
*Every level increases Saber Mastery by 1.1.
*The saberplay Sima Ling created based on her understanding of Baidi Whirling Swordplay. This agile, elusive technique blurs the limit of weapons.
*Deals damage to targets within 12 grids centered around user.	
*Applies 2 stacks of Weak Point to target for 2 turns.
*Weak Point: Decreases Crit Resistance by 3%, up to 9 stacks.	
*Lv. 5 Effect: Enlightening Dance - While equipping this skill, each critical hit of any skill struck on each enemy restores 100 HP to the user, and increases Attack by 20% for 1 turn after dealing critical damage. Use to gain 3 stacks of Foresight effect. Lasts 2 turns.
**Foresight: Increases Crit Rate by 3%, up to 9 stacks.
* Lv. 10 Effect: Swan's Grace - When using this move, has a 35% chance to apply 1 to 3 stacks of Inspired effect to self and all allies. Lasts 4 turns. Increases damage output of Baidi Whirling Swordplay - Agile by 1% for every 1% of Crit Rate.	Consult: Sima Ling's Companion Quest
Unique Move 	 	Jianghu
*Every level increases Saber Mastery by 3.1.
*Deals damage to targets within 21 grids in a double-cross-shaped area centered around user.	
*Applies 2 to 3 stacks of Weak Point to target for 2 turns.
*Weak Point: Decreases Crit Resistance by 3%, up to 9 stacks.	
*Lv. 4 Effect: Tactful Saber - Gains 1 stack of this effect for each target hit; lasts 1 turn. Each stack increases damage of all saberplays by 5%, up to 8 stacks. Also gains 1 to 2 stacks of Deft, lasting for 2 turns.
*Lv. 7 Effect: Hidden Saber - Gains 1 stack of this effect per turn. Each stack increases this move's Crit Rate and Crit Damage by 5%, up to 8 stacks. Stack count resets after dealing a critical hit with this move.
*Lv. 10 Effect: Merciless Saber - Increases Saber Mastery by 25. Every enemy within 8 grids close to user increases the damage of this move by 8%. This move has a 30% chance to ignore and break the target's defense.	Book: [MAIN QUEST] Siege Of Mt. Windless