Astrapol

Astrapol was founded by Trazc O'Hare, Gabi O'Hare, Kayden and Frostborn Dread with the creation of the world of Abexilas in the northern continent known as TiberiaTiberia. It is a port city in gothic-baroque style and is one of the largest cities on the continent and currently the largest and most populated metropolis in Sonderia.
== History ==
In the wake of the devastating Rathnir cataclysm, the four visionary founders laid the cornerstone of what would become a sanctuary for survivors: a majestic castle named Sargat. Nestled near a town inhabited by the Villagers, the native people of Abexilas, this location was chosen for its promise of community and renewal. As more survivors arrived, drawn by tales of safety and solidarity, a vibrant community began to blossom under the leadership of Trazc O'Hare.
The settlement's future as a burgeoning metropolis was cemented when the name "Astrapol" was thoughtfully selected by Kayden, a revered storyteller from the once-great Elonia. This name resonated with the hopes of its people, encapsulating visions of a stellar future that the community was poised to build together.
=== Integration with Sonderia ===
As significant projects took shape, Astrapol's distinction grew, its skyline a testament to the resilience and innovation of its people. This burgeoning city caught the attention of Volkmar Kalvhuokan, a young and ambitious king who had founded Sonderia—a country seeking roots in the same fertile lands. After earnest discussions, an agreement was forged between Trazc and King Volkmar: Astrapol would thrive as a vital part of Sonderia.
Embracing this new chapter, the people of Astrapol wholeheartedly adopted the rich traditions and culture of Sonderia, weaving them into the fabric of their daily lives. This integration marked not only a blending of cultures but also the birth of a unified community, ready to face the future as one. Under this new flag, Astrapol was poised to evolve from a place of refuge to a beacon of cultural synthesis and prosperity.
=== Growth and expansion ===
As Astrapol flourished, its reputation for unique architecture and vibrant community life began to attract newcomers from far and wide. Among these was Neonji Shalom Bellum, a fellow survivor of the Rathnir cataclysm who had been wandering the new lands of Abexilas. Neonji, burdened with the solitude of his journey and questioning his future, stumbled upon Astrapol quite by chance—a serendipitous twist that would change the course of his life. In Astrapol, he was no longer a solitary wanderer but a valued member of a community united by shared experiences and hopes for the future. 
== Geography ==
Nestled on the northern coast of the continent, the city of Astrapol presents a unique geographical tapestry that blends the rugged beauty of hills with the expansive openness of a savanna plain. This diverse landscape not only adds to the city's scenic charm but also serves as a foundation for its architectural diversity and urban planning. The city's layout, ingeniously crafted, utilizes the hilly terrain for its majestic buildings and fortifications, while the plains provide fertile ground for agriculture and sprawling residential areas, facilitating a harmonious balance between nature and human habitation.
To the east and much of the south, Astrapol is naturally sequestered by a vast mangrove swamp, an ecological treasure that forms a verdant border. This swamp is not merely a barrier against the outside world but a vibrant ecosystem teeming with life. It is home to the swamp goblins, a community with its own unique culture and traditions, living symbiotically within the mangrove's roots. The presence of these goblins adds a layer of mystique and cultural richness to Astrapol's surroundings, reminding its residents of the diverse forms of life with which they share their environment.
== Internal government of the city ==
Astrapol operates under a governance model that blends traditional leadership with democratic principles, creating a semi-democratic system that is both effective and inclusive. At the helm of this system stands Trazc O'Hare, the main founder of the city, who serves as the external representative. Supporting him, the other founders (Gabi O'Hare, Kayden and Frostborn Dread) play pivotal roles as his main advisors, bringing a wealth of knowledge and experience to the city's administration.
Beyond this core leadership, Astrapol embraces democratic ideals by empowering its citizens with the right to elect their own internal representative—the position of Regent. This role is crucial as it bridges the governance by the founders and the will of the people, ensuring that the citizens’ voices are not only heard but are influential in shaping the city’s policies and development. The regent, together with the founders, oversees the assignment of positions within the internal government, thus maintaining a balance between appointed and elected officials.
== Gallery ==
File:Harbour.png|Harbour crane
File:Harbour 2.png|Harbour
File:Center.png|Center of Astrapol
File:Astrapol farm.png|Farms of Astrapol
File:Tritas Castle.png|Tritas Castle
File:Backyard.png|Astrapol's Backyard
File:Leader Apartment.png|Trazc's Apartment
File:Tower of sargat.png|Sargat Castle Tower
Category:Towns