Gnolls

Gnolls are a race of bestial humanoids that live primarily in warm plains, savannahs, and badlands.
== Biology ==
Gnolls are a diverse race with characteristics that vary greatly between subspecies, but all breeds of gnolls share two key aspects. The first core trait shared among gnolls is that they are all mammalian in nature and share many of their characteristics with ordinary land mammals; Gnollish subspecies and consequently their tribes are divided along lines based on their ordinary mammalian counterparts. The second core trait of gnolls is that they all have a skeletal structure that is remarkably similar to primates, allowing for a mix of bipedal and quadripedal locomotion. Gnolls tend to prefer "knuckle-walking" when in casual settings and galloping when sprinting, but they will otherwise spend most of their time in a bipedal stance, especially when carrying weapons or tools with their forelimbs. 
== Psychology ==
Gnolls are a territorial race that often fixates on material resources. They are rather defensive of what they believe is theirs and they are quick to go on the offensive to take what they know does not yet belong to them. Trust among Gnolls is difficult to maintain as they are always on edge about ensuring that they will have enough material resources to preserve themselves, but so long as resources are plentiful, they can form short-term alliances to help ensure both their own and their species continued survival. 
== Society ==
Gnolls live in tribes that follow different orders, but generally, strong Alpha males lead groups of their species. Females are more likely to perform tasks like hunting and establishing dens while Males spend most of their time competing amongst themselves for breeding rights with the most desireable Females. When males are not battling it out with their kin, they are often out warring with other tribes of Gnolls or Humans, seeking to train themselves in combat with external foes before going right back to the internal mating struggles that matter the most to them.
Because they are quick to fight and highly competitive over territory and resources, Gnoll tribes make for terrible neighbors, especially for other Gnoll tribes; peace is not a concept that Gnolls can fully comprehend.
== Tribes ==
Gnolls are primarily divided into seven Tribes based on their species' familial affiliations. 
=== Canine Tribe ===
The Canine Tribe is a collective of hunting packs populated with Canolls, Lupolls, and Vixolls
=== Feline Tribe ===
The Feline Tribe is a union of solitary predators populated with Feolls, Liolls, and Cheolls.
=== Swine Tribe ===
The Swine Tribe is a band of hearty hogs populated with Swiolls, Borolls, and Porcolls.
=== Bovine Tribe ===
The Bovine Tribe is a herd of grazers populated with Bovolls, Oxolls, and Bisolls.
=== Ursine Tribe ===
The Ursine Tribe is a group of ferocious omnivores populated with Ursolls and Grizolls.
=== Wolverine Tribe ===
The Wolverine Tribe is a coalition of sneaky and frenzied hunters populated with Wolvolls, Weasolls, and Melolls.
=== Rodine Tribe ===
The Rodine Tribe is a kingdom of swarming ambush predators populated with Muskrolls and Meerkolls.