Plants vs Zombies Suburbia vs Zomburbia/Plants

Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of Plants vs. Zombies: Suburbia vs Zomburbia and the player's main defense against the undead assailants.
Recharge time:
* Fast - 5 seconds
* Mediocre - 15 seconds
* Sluggish - 20 seconds
* Slow - 35 seconds
* Very Slow - 60 seconds
== Damage ==
* Light - 0.25 to 0.75 normal damage shots
* Normal - 0.75 or 1 normal damage shots
* Moderate - 1.5 to 3 normal damage shots
* Heavy - 4 to 6 normal damage shots
* Very Heavy - 7 to 25 normal damage shots
* Huge - 25.5 to 50 normal damage shots
* Massive - 51 or more normal damage shots
== Plants ==
Name 	Pic 	Ability 	Sun/Recharge 	Damage 	Obtained by completing 	Rarity
Peashooter 	 	Shoots peas at zombies 	100/fast 	Normal 	At the beginning 	Common
Sunflower 	 	Produces sun 	50/fast 	None 	Backyard Battleground day 1 	Common
Wall nut 	 	Blocks off zombies 	50/slow 	None 	Backyard Battleground day 2 	Common
Potato mine 	 	Explodes but takes time to arm itself 	25/slow 	Massive 	Backyard Battleground day 3 	Common
Repeater 	 	Shoots 2 peas at a time 	200/fast 	Normal 	Backyard Battleground day 7 	Common
Bonk choy 	 	Rapidly punches ahead and behind. 	150/fast 	Massive 	Backyard Battleground day 12	Uncommon
Chomper 	 	Eats a whole zombie but is vulnerable while chewing 	150/fast 	Massive 	Backyard Battleground day 16	Rare
Laser bean 	 	Shoots lasers that pierces through all zombies 	200/fast 	Moderate 	Backyard Battleground day 19	Rare
Squash 	 	Squashes zombies 	50/slow 	Massive 	Backyard Battleground day 22	Rare
Bloomerang 	 	Throws bloomerang that hits 3 zombies before coming back. 	175/fast 	Moderate 	Garage day 3 	Uncommon
Agent pea 	 	Shoots 3 peas at a time and then shoots a large pea 	300/mediocre 	Normal 	L.E.A.F Headquarters day 3 	Rare
Kernel Corn 	 	Fires kernels and butter at zombies around it in 3x4 area 	275/sluggish 	Normal(Kernel)
Moderate(Butter)	L.E.A.F Headquarters day 7 	Super Rare
Agent Rose 	 	Transforms random zombies into a damage less goat after 28 seconds.The goat will stay on its place until Agent Rose is destroyed.	275/sluggish 	 	L.E.A.F Headquarters day 12 	Super Rare
Agent Ciron 	 	Shoots orange beams that do 3 damage every 3 seconds and shoots plasma balls and then recharges for 40 seconds. 	375/fast 	Orange beams(3 damage every 3sec)
Plasma balls(Heavy)	L.E.A.F Headquarters day 15 	Legendary
Agent Grumpywood 	 	Shoots wood chips that do damage over time, heals plants around and breathes fire in 3x3 area when zombies are close. 	375/fast 	Wood chips (Light,then moderate,then heavy)
Fire(Moderate)	L.E.A.F Headquarters day 18 	Legendary
Toxic Pea 	96x96px	Fires toxic peas that does toxic damage to zombies. 	225/fast 	Moderate 	Sewers day 1 	Common
Goop Shroom 	 	Shoots goop that slows down zombies and damage increases overtime. 	200/fast 	Moderate 	Sewers day 5 	Uncommon
Radioactive Nut 	 	When eaten spreads toxic in 3x3 area 	275/slow 	Moderate(every 2 sec)	Sewers day 10 	Rare
Poison Ivy 	 	Spreads poison on random 15 tiles when zombies are close 	50/slow 	Moderate(every 2 sec)	Sewers day 15 	Common
Toxic Gloom Shroom 	 	Shoots toxic fumes in 3x3 area rapidly. 	300/very slow	Heavy 	Sewers day 20 	Legendary
Wasabi Whip 	 	Whips zombies ahead and behind 	150/fast 	Heavy 	Town Hall day 5 	Rare
Cactus 	 	Shoots spikes that pierces through zombies and hides when zombies come near. 	175/fast 	Moderate 	Town Hall day 10 	Uncommon
Law pea 	 	Shoots 3 peas at a time and spawns more law peas from defeated zombies 	275/fast 	Normal 	Town Hall day 16 	Uncommon
Commando pea 	 	Shoots large pea that do 5 damage 	475/fast 	Heavy 	Town Hall day 24 	Legendary
Twin Sunflower 	 	Gives sun twice as much as a sunflower 	125/slow 	 	Sandy Sands day 1 	Super Rare
Papyrus flower 	 	Damages three random zombies, ignoring any type of armor 	150/fast 	Moderate 	Sandy Sands day 5 	Common
Sand nut 	 	Zombies that eat it are converted into sand slowly.Has high health. 	300/very slow	 	Sandy Sands day 9 	Legendary
Pharaoh pea 	 	Shoots pharaoh peas that may curse zombie groups 	225/sluggish 	Moderate 	Sandy Sands day 16 	Rare
Iceberg Lettuce 	 	Freeze the 1st zombie that steps on it 	0/sluggish 	 	Sandy Sands day 21 	Common
Pirate Pea 	 	Shoots pirate peas that pass through all zombies in the lane and the damage of armor is more 	225/sluggish 	Moderate
Armour(Heavy)	Port Scallywag day 1 	Rare
Snapdragon 	 	Breathes fire in front of 3x3 adjacent area 	150/fast 	Moderate 	Port Scallywag day 6 	Super Rare
Spikeweed 	 	Damages zombies that step on it 	100/fast 	Normal 	Port Scallywag day 12 	Uncommon
Spikerock 	 	Like spikeweed but has double damage 	225/fast 	Moderate 	Port Scallywag day 17 	Rare
Hypno Shroom 	 	Hypnotizes zombies and stops the curse in 3x3 area 	125/slow 	 	Port Scallywag day 21 	Common
Banana Launcher 	 	Tap on it and the target to lauch a powerful banana 	500/fast 	Huge 	Port Scallywag day 24 	Legendary
Lily Pad 	 	Lets you plant non-plantable plants on top of it 	25/fast 	 	Sharkbite Shores day 1 	Common
Tangle Kelp 	 	Drags a zombie underwater 	25/slow 	Massive 	Sharkbite Shores day 5 	Uncommon
Lotus Flower 	 	Hypnotizes 5 zombies but only in water 	150/slow 	 	Sharkbite Shores day 11 	Rare
Shark Weed 	 	Bites zombies when they are close 	200/sluggish 	Heavy 	Sharkbite Shores day 15 	Super Rare
Cattail 	 	Shoots spikes closest to house in any lane 	275/fast 	Moderate 	Sharkbite Shores day 17 	Super Rare
Diamond Spikeweed 	 	Zombies that step on it are damaged very high and they take 6 hits to be destroyed 	475/fast 	Heavy 	Jewel Junction day 4 	Legendary
Diamond Pult 	 	Throws diamonds at zombies 	300/sluggish 	Moderate 	Jewel Junction day 8 	Common
Pumpkin 	 	Protects a plant in it.Has high toughness 	100/slow 	 	Jewel Junction day 10 	Uncommon
Marigold 	 	Gives you coins 	50/sluggish 	 	Jewel Junction day 12 	Common
Jewel Peashooter 	 	Throws different Jewels at zombies 	175/fast 	Gold=Heavy
Silver=Normal
Diamond=Moderate	Jewel Junction day 14 	Rare
Zen Cactus 	 	Fires mystic orbs that's damage increases over time 	275/fast 	Normal=Moderate=Heavy	Zen Peak day 2 	Super Rare
Carrot Missile Truck 	 	Throws carrots 	475/fast 	Huge 	Zen Peak day 8 	Uncommon
Bamboo Shoot 	 	Fires bamboo seeds at zombies that attack every zombie in a lane 	150/fast 	Moderate 	Zen Peak day 16 	Rare
Chard Guard 	 	Knocks zombies 4 tiles back,then becomes like a wall nut 	75/slow 	 	Zen Peak day 23 	Common
Fire gourd 	 	Fires fire in 4 tiles in front of him.Tap on it to fire when its recharged 	100/sluggish 	Heavy 	Zen Peak day 27 	Common
Bone Pea 	 	Shoots bone peas that passes through all zombies in a lane and also damages groups of zombies 	225/slow 	Moderate 	Boney Island day 3 	Super Rare
Tall nut 	 	An upgraded version of a wall nut 	125/very slow	 	Boney Island day 6 	Common
Volcanic boney shroom	 	Zombies defeated from it spawn 3 more in random tiles 	300/fast 	Heavy 	Boney Island day 9 	Legendary
Primal Peashooter 	 	Shoots peas that can knock back and stun zombies 	175/fast 	Moderate 	Dinolandz day 1 	Rare
Primal Sunflower 	 	Gives large sun 	75/fast 	 	Dinolandz day 3 	Super Rare
Sugarcane Master 	 	Can use its cane nunchucks to attack zombies in front of it 	175/fast 	Heavy 	Dinolandz day 5 	Legendary
Perfume Shroom 	 	Charms all dinos in a lane 	175/slow 	 	Dinolandz day 7 	Common
Cob cannon 	 	Tap on it and the target to launch a deadly attack 	500/very slow	Massive 	Dinolandz day 9 	Legendary
Toxic Citron 	 	Shoots plasma balls that also poisons zombies in 3x3 area 	450/fast 	Huge 	Zombopolis day 4 	Legendary
Mutant Chomper 	 	Eats a zombie 5 times in a bite and then chews for a minute.After chewing,it throws horn in a lane to hit a zombie 	200/slow 	Massive
Horn(Heavy) 	Zombopolis day 9 	Rare
Sweet Pea 	 	Shoots sweet peas that have various effects of each candy 	150/fast 	Candy(Moderate)Zombie will be slowed down
Chocolate(Heavy)Zombie has 50% chance to switch lane
Toffee(Normal)	Zombopolis day 13 	Uncommon
Hologramic Nut 	 	Prevents zombies flying over it and has double the health of wall nut and can regain health overtime 	175/slow 	 	Zomburbia day 4 	Uncommon
Wall nut battlement 	 	Groups of nuts 	300/very slow	 	Zomburbia day 12 	Super Rare
Garlic Drone 	 	Shoots spike shots at zombies at around lanes 	150/fast 	Moderate 	Zomburbia day 19 	Rare
Weed 	 	Attacks zombies when they are close 	150/sluggish 	Heavy 	Zomburbia day 26 	Common
Flaming Melon 	 	Throws flaming melon that damage groups of zombies 	600/slow 	Very Heavy 	Zomburbia day 33 	Legendary
Category:Suburbia vs Zomburbia
Category:Plant lists
Category:Uncleared page