Sandbox

=== Move ===
Name 	Intent	Effect
Rage 	 	Gains 2 , 1 , 1 .
Rage 	 	Gains , 1 , 1 .
Rage 	 	Gains , 1 , .
Multi Dash 	 	Deal 3 Damage 5 times. Applies 2 .
Multi Dash 	 	Deal 3 Damage times. Applies 2 .
Multi Dash 	 	Deal 3 Damage times. Applies .
Single Bash	 	Deal 22 Damage. Applies 2 .
Single Bash	 	Deal Damage. Applies 2 .
Single Bash	 	Deal Damage. Applies .
Survival 	 	Remove all debuffs. Gain 32 , 8 , 2 . Heal 24 HP.
Survival 	 	Remove all debuffs. Gain , , 2 . Heal HP.
Survival 	 	Remove all debuffs. Gain , , 2 . Heal HP.
=== Pattern ===
Use before player could react.
Use on the first turn.
On the second turn, has 50% Chance of using and another 50% of .
Then alternates between the two attack forms. 
After three attacks are used, or HP goes down 50% of the number, recorded when last is used, uses and repeats the pattern.
On , Always uses , , as the 3-turn attack pattern.