Gangs of Stromheim

Stromheim gangs appearing in Hardly Heroes, taking place in 1517.
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==The Red Coats==
===Description===
The Red Coats comprised of affluent youth hailing from both the inner and outer city, adopting the façade of gangsters while surprisingly excelling as formidable fighters due to their noble upbringing giving them access to excellent training. Viewing themselves as a clandestine society of cat burglars and vigilante warriors, they engage in street duels with rival rogues, revel in the thrill of toppling shops and stores for amusement, and embody the epitome of rich, spoiled brats lacking accountability or oversight. Life is a mere game to the Red Coats, with other people's lives serving as their expendable chips in this audacious and dangerously carefree pursuit of adventure.
===Tactics===
* Break and enter
* Hit and run
* Intimidation duels
=== Strength ===
* Well hidden lairs with many traps
* Access to inner city for safe keeping
* Can call upon spell casters from the inner city
===Weaknesses===
* Low local control
* Poorly organized
* Often drunk and disorderly
===Named NPCs===
==== Reginald ====
* Gang member killed on the doorstep of Luther and Pigeon's home.
==== Claudius ====
* One of the Red Coats that came to Luther's home to search for Reginald.
==The Demon Slayers==
===Description===
The Slayers, a formidable gang, emerged from the remnants of the soldiers who once defended the city against the Demon Invasion. Witnessing the collapse of the government in the aftermath, these warriors banded together, assuming control of a section of the city in an earnest attempt to restore safety and order. Despite their genuine aspirations to be a legitimate authority, The Slayers face significant challenges, lacking the essential infrastructure, funding, and institutional knowledge that the upper classes traditionally provide. Due to these shortcomings, they find themselves straddling the line between a reasonably honorable gang and a legitimate authority that keeps the peace in a city grappling with unprecedented violence and crime. 
===Tactics===
* Smash and grab
* Detain and question
* Public flogging
* Public executions
* Public pardons
=== Strength ===
* High combat potential
* High quality weapons and armor
* Well organized
===Weaknesses===
* Always standout
* No access to magic
===Named NPCs===
...
==The Copperheads==
===Description===
During the Demon Invasion, refugees from Copperhill who fled to Stromheim created 3 separate gangs withing the inner city. These gangs were lead by 3 powerful families: the Smiths, the Smelters, and the Strikers. The heads of these families are Igneous Smith, Angus Smelter, and Terra Striker. Each family has their own well guarded estate in the Copperhead territory. Eventually all 3 gangs were united by a generalist cleric named Joris, son of Joris. Higher ranking members can be recognized by the copper trim on their lapels or cuffs. 
=== Tactics ===
...
===Strengths===
* Have one of the few clerics in the inner city on their side.
===Weaknesses===
...
===Named NPCs===
==== Nero ====
* Person who killed the Red Coat on Luther and Pigeon's doorstep. 
===== Mickey =====
* Skilled locksmith, possibly a higher-up in the gang
* Was approached by Nero about work, potentially concerning Harrow Way
* Ambushed and killed by Pigeon and Luther
===== Lem =====
* Chased after Luther after Luther killed Mickey.
===== Richard (Little Dick) =====
* Captured by Steal Team Six and interrogated for info about Copperheads.
===== Igneous Smith =====
* One of the big three families in Copperhead territory.
* Leader of the Smith faction
===== Angus Smelter =====
* One of the big three families in Copperhead territory.
* Leader of the Smelter faction
===== Terra Striker =====
* One of the big three families in Copperhead territory.
* Leader of the Striker faction
===== Father Joris =====
* Leader of the Copperheads
* Generalist Cleric
* Son of Joris from Copperhill
===== Francine =====
* Runs Francine's shop
* Main fence for the Copperheads
==Temple Guardians==
===Description===
The religious side of the underworld, the Temple Guardians use the zeal of Astair to bring order to their part of Stromheim. While less of a combative force, they have up until recently been led by clerics. Most (if not all) of their clerics died in an meeting with the Slayers, and the Temple Guardians now house bitter resentment for them. Currently The Temple Guardians are most known for the vaults they have under the ancient temple. They use these vaults to act as the bankers of the outer city. 
===Tactics===
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===Strengths===
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===Weaknesses===
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===Named NPCs===
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==The Pittmen==
===Description===
A low profile gang that gets their name from being located near one of the vent towers that leads to the pits. 
=== Tactics ===
...
===Strengths===
Low profile.
===Weaknesses===
...
===Named NPCs===
===== Hudson =====
* While operating in Pittmen territory, it is unsure if she is affiliated with them.
* Plays the part of an unassuming fire tender at the Rusty Bucket, in actuality a highly skilled fence.
===== Ogden =====
* Works at the Rust Hook doing manual labor.
===== Gromme =====
* Bartender at Rusty's Hook.
===== Terrapin =====
* Hired Luther to distract some Demon Slayers.
* Human female, 25 years old
* 5'10" 130lbs
* Right handed
* 13 hotness
===== Sparky =====
* Female Dwarf
* Poison expert for the Pittmen
===== Fiona =====
* Bartender at the Grimy Gremlin
* Owns a magical shortsword
===== Malkis =====
* Level 8 divination wizard
* Bought the memory stone from Luther and Pigeon.
===== Spade =====
* Dwarven builder
* Constructing the lair for Steal Team Six
Category:Save Or Die: Hardly Heroes
Category:Organizations