Quest

Quests are special objectives the player can pursue in Bonfire. They award the player with Gold and other Resources upon completion, and are often connected to the advancement of storylines and the recruitment of Heroes.
== Story Quests ==
=== The World Has Collapsed ===
"Seek and destroy the Faceless Overlord."
This is the main quest of Bonfire. It cannot currently be completed.
=== Another Failure ===
"Leave this accursed forest."
Reward: 100 Gold
This quest is completed upon completion of the tutorial.
=== Fiery Disposition I ===
"Help Zhu the Pyra clear the ruins of undead."
Reward: 200 Gold, 1 Glimmer
This quest is assigned after meeting Zhu in a random encounter. To complete it, you must clear the Story Journey Postfuneral Pyre.
Zhu will temporarily join the party after completion of this quest.
=== Fiery Disposition II ===
"Travel with Zhu the Pyra for a while."
Reward: 200 Gold, 5 Food
This quest is assigned after completing Fiery Disposition I. It is completed after journeying through Areas with Zhu.
Zhu will leave the party after completion of this quest.
=== Fiery Disposition III ===
"Find and help Zhu in another area."
Reward: 300 Gold, 5 Food, 1 Glimmer
This quest is assigned after completing Fiery Disposition II.
Zhu will join the party permanently after completion of this quest.
=== Watch Your Back ===
"Find out whoever seems to be tracking us."
Reward: 100 Gold, 1 Glimmer
=== Mysterious Helper ===
"Find a good spot to corner the elusive girl."
Reward: 300 Gold, 5 Food
This quest is assigned after completing Watch Your Back. To complete it, you must clear the Story Journey Introductory Ambush.
Nadia will join the party after completion of this quest.
=== Blood Bonds ===
"Kill the Bloody Countess."
Reward: 500 Gold, 5 Glimmers
Erzsie will join the party after completion of this quest.
=== Hunter Hunted ===
"Kill the Hunter."
Reward: 500 Gold, 5 Glimmers
=== Cries and Whispers ===
"Investigate the source of the mysterious wailing."
Reward: 250 Gold, 1 Glimmer
== The Master's Quests ==
These quests relate to The Master and Training. After training sessions, The Master will demand you complete a challenging Journey with himself as the boss.
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=== Personal Trainer ===
"Find someone who could train us properly."
Reward: 200 Gold
This quest is completed after encountering The Master for the first time.
=== Wandering Master ===
"Locate the Master to start our training."
Reward: 250 Gold, 1 Glimmer
This quest is assigned after completing Personal Trainer. It is completed after finishing the Story Journey The Master.
After completing this quest, the Master will periodically appear as a service in Areas.
=== Heroic Training ===
"Train with the Master at least 10 times."
Reward: 500 Gold, 5 Glimmers
=== Midterm Exam ===
"Find and challenge the Master to continue our training."
Reward: 300 Gold, 1 Glimmer
== Rune Quests ==
These quests relate to the collection and improvement of Runes.
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=== Runic Weapon ===
"Seek someone with the power to improve runes."
Reward: 250 Gold
This quest is completed upon meeting the Runemaster in the Story Journey The Forge, after which the Runemaster will periodically appear as a service in Areas.
=== Ancient Knowledge ===
"Find at least 3 more runes."
Reward: 300 Gold, 3 Glimmers
=== Honed Edge ===
"Upgrade a rune to its maximum level."
Reward: 750 Gold, 5 Glimmers
== Progress Quests ==
Progress quests reward you for traveling through many Areas or making progress in The Endless Quest.
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=== Keep Going ===
"Journey through at least 10 areas."
Reward: 250 Gold, 10 Food
=== Can't Stop Now ===
"Journey through at least 30 areas."
Reward: 500 Gold, 10 Glimmers
=== Hopeless Attempt ===
"Set our first step on the endless road."
Reward: 300 Gold, 5 Glimmers
This quest is completed by attempting The Endless Quest.
=== Making Progress ===
"Reach 30th area on Endless Road and rest at a bonfire."
Reward: 1000 Gold, 10 Glimmers
== Tactics Quests ==
Tactics quests require you to perform a specific action or strategem within a battle. They are useful for teaching players advanced techniques and rewarding inventive play.
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=== Tactics: Powered Up! ===
"Fully power up an attack with XP for 3 times."
Reward: 150 Gold
=== Tactics: Mass Blast ===
"Use a fully charged Blast Prism when facing at least 3 foes."
Reward: 100 Gold, 5 Food
=== Tactics: Hoarder's Nightmare ===
"Use battle items at least 3 times."
Reward: 150 Gold
=== Tactics: Boosting ===
"Use Zivko's Boost 3 times with at least 2 charges."
Reward: 100 Gold, 5 Food
=== Tactics: More Dots! ===
"Have an enemy be both burning and poisoned."
Reward: 100 Gold, 1 Glimmer
== Resource Quests ==
Resource quests require you to collect or store a certain amount of Resources. They are typically designed to introduce new players to the mechanic and remind them to maintain a healthy stock.
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=== Trail Rations ===
"Have at least 15 food in stock."
Reward: 200 Gold
=== Glimmers of Hope ===
"Collect 7 Glimmers to find the road to Overlord's keep."
Reward: 200 Gold, 5 Food
The Endless Quest will become available upon completion of this quest.
=== Others Like Us ===
"Recruit 2 more heroes for our party."
Reward: 500 Gold, 10 Glimmers
Category:Game Mechanics