Hell Stab

=  Hell Stab=
==== (Lightning) Ninjutsu ====
Level: 	B rank (6)
Hand Seals: 	None
Casting Time:	1 Free Action
Range: 	Personal
Area: 	Varies
Duration: 	1 round/level
Saving Throw 	None
The user concentrates a considerable amount of lightning chakra into just the finger-tips of a single hand and then performs a thrusting motion, which allows him to pierce a target, or different effects depending on the number of fingers used.The jutsu deals 1d4 per caster level points of electric damage on a successful unarmed strike. It also changes the damage type from bludgeoning to half lightning and half piercing damage. It also increases the critical hit multiplier by 2. 
At the start of their turn the caster may choose to spend extra chakra as a free action to decrease the number of fingers, starting from 4 down to 1. 
An extra 5 points brings the number of fingers down to 3, increasing the damage to 1d6 points per caster level, and keeping the multiplier increase at 2, but also doubles the critical range of the unarmed strike that does not stack with keen
An extra 10 points brings the fingers down to 2, increasing the damage to 2d6 per caster level, increasing the multiplier bonus to 3 and allowing the caster to make slashing or piercing attacks with their unarmed strikes.
An extra 20 points reduces the fingers down to 1, the highest rank of this technique. The damage becomes 2d8 per caster level, increasing the critical range by 3 times which stacks with keen, and vorpal strikes are counted as being under the effect of vorpal. Unarmed attacks bypass material hardness on sunder attempts and the critical multiplier is increased by 3.