Minecraft Deluxe Mentioned Features

Since the beginning of Minecraft's development, there have been a number of features that were mentioned by developers at Mojang Studios. These features are either currently planned and have not yet appeared in a development version or have simply been dropped entirely.
Note that this page only documents features that were mentioned, but are not yet in the game. Features in development versions are described on the parent version page.
== Planned ==
The latest iteration of the combat system under development introduces a significant change where players can only initiate attacks when their weapon is fully drawn. The most recent combat test, Combat Test 8c, was launched in August 2020, marking the progress made in refining the system up to that point.
The desert and savanna biome reworks are the last two biome frameworks left from the MINECON Earth 2018 biome chooser vote. While a specific date has not been provided, both are guaranteed to receive updates in an upcoming patch:
* Deserts will be given palm trees, oases, and meerkats.
* Savannas will be given baobab trees, termites, and ostriches.
The badlands biome rework is the final biome rework that is pending from the MINECON Live 2019 biome vote. Unlike the winning mountains rework, which has already been implemented in version 1.18, and the swamp rework, which was included in version 1.19, the badlands rework is yet to be updated in a future update that has not been specified:
* Badlands will be given vultures, tumbleweed, and a new cactus based on the Prickly Pear.
The introduction of waterlogging in Java Edition 1.13 marked the beginning of the distinction between liquids and blocks. A preview image from the development phase showcased water interacting with leaves and flowers without creating "water blocks" in 2018. Despite this, water and lava continue to exist as blocks, with only water sources being able to fill other blocks through the waterlogged block state. Flowing water and bubble columns cannot occupy other blocks, and both still and flowing lava cannot occupy other blocks at all.
Considering the possibility of water only filling one side of a block, similar to a glass pane, has also been under discussion.
In the Java Edition 1.14 update, a variety of new blocks were introduced to simplify certain crafting recipes that relied on NBT data. For example, tool repair was moved to the grindstone, banner modification to the loom, and map modification to the cartography table. Despite these changes, there are still NBT based crafting recipes like fireworks, dyeing leather armor, and tipped arrows, which are expected to be phased out in the future. Additionally, there are plans to introduce new blocks, such as a dedicated fireworks customization block, to further streamline crafting processes. 
In the Java Edition 1.14.3 update, the tool repair crafting recipes were reintroduced.
The Java Edition 1.20.5 update eliminates the use of item NBT entirely, creating uncertainty about the future of this crafting system.
== Delayed or scrapped ==
The functionality of fletching tables is expected to be enhanced in a future update, similar to the progression of smithing tables. Initially, fletching tables were introduced as a basic block for villager job sites and later received additional features in subsequent updates. Originally, these improvements were planned for the next major themed update. However, it was later clarified that the functionality upgrade was not guaranteed for version 1.16. Eventually, it was confirmed that fletching tables would not gain any new functionality in the 1.16 update. As of now, their purpose remains limited to serving as workplace blocks for fletcher villagers.
The introduction of Bundles was initially revealed for the Caves & Cliffs update, but its development was postponed for a later release. Bundles serve as a storage item that facilitates the organization of items within a player's inventory, enabling the consolidation of various item types into a single inventory slot. Currently, in Java Edition 1.20.5, players can still acquire Bundles by activating the "Bundle" experimental toggle while creating a new world.
During the Minecraft Live 2021 event, it was announced that The Wild Update would prioritize enhancing biome diversity and immersion, aiming to provide distinct identities and atmospheres to various biomes. To showcase this new concept, the birch forest was used as an example, displaying concept art pieces that depicted an enhanced birch forest with added features such as new flowers, shelf fungi, tree branches, and fallen logs. However, in a subsequent Ask Mojang episode, it was clarified that the showcased concept art does not necessarily guarantee its inclusion in the update, as it was no longer being actively pursued.
The initial plan was for fireflies to serve as a source of froglights by being consumed by frogs. However, this idea was abandoned because certain species of fireflies are toxic to certain species of frogs in reality. These fireflies would have emitted a glow in the darkness and measured only two pixels in size, making them the tiniest creatures in the game. In an episode of Ask Mojang, it was officially announced that they were removed from the plans for the 1.19 update.
== Partially Implemented ==
The Sky dimension was initially planned as the opposite of the Nether but was never fully implemented. Instead, the concept was abandoned, and its code was repurposed to create the End. In earlier versions, the End's technical biome was still labeled as "Sky" in the debug menu.
In contrast to the Sky dimension, the End features a dark purple sky, no clouds, and floating islands composed of end stone.
Players can partially recreate the Sky dimension by selecting the "Floating Islands" option in Java Edition 1.13 snapshot 18w15a. Additionally, the introduction of custom world generation in Java Edition 1.16.2 snapshot 20w28a included a minecraft:floating_islands noise preset that offers similar functionality.
The topic of incorporating fallen trees, similar to the ones found in Bedrock Edition, has been raised. Back in 2012, Dinnerbone showcased a screenshot of a fallen tree in Java Edition, but it seems that no further action was taken after this initial mention. Fallen trees have been a part of Bedrock Edition since Pocket Edition v0.9.0 alpha in 2014, yet they noticeably remain missing from Java Edition. During Minecraft Live 2021, a concept art featuring a fallen tree in a birch forest was presented, but unfortunately, it was not brought into fruition either.
Dinnerbone briefly considered the possibility of adding colored wood planks, sharing a test image on his Twitter page. However, this concept was never fully realized, as evidenced by the subsequent statements. The original idea was eventually replaced by stained terracotta.
Subsequent updates have introduced new sets of wood that resemble some of the dyed plank colors. For example, The Update that Changed the World included orange and brown planks in the form of acacia and dark oak wood, the Nether Update introduced magenta and cyan planks in the form of crimson and warped wood, The Wild Update added red planks in the form of mangrove wood, and Trails & Tales brought yellow and pink planks in the form of bamboo and cherry wood.
== Mentioned ==
Three entities participated in the MINECON Earth 2017 poll. One of them was a marine creature referred to as "Mob A, The Monster of the Ocean Depths," or the barnacle. It was designed to emerge in deep waters and assault players by using a tentacle-like tongue to drag them underwater and suffocate them.
The second contender was "Mob C, The Great Hunger." This creature would have possessed a sizable mouth capable of removing enchantments from items and could have concealed itself by burrowing into the ground with its mouth facing upwards. Jeb clarified that the mob would not have been hostile, only causing harm to players if they accidentally stumbled into its mouth, and it would not have stripped enchantments from players' items unless they deliberately fed it. Its role was eventually taken over by the grindstone.
The third mob, "Mob D, The Hovering Inferno," was envisioned as a large blaze with shields instead of rods, and it was intended to spawn alongside groups of blazes in the nether. However, this mob made an appearance in the Minecraft Dungeons DLC Flames of the Nether and the Minecraft: Portal Dash board game, under the moniker "Wildfire."
Lastly, Mob B, known as the Monster of the Night Skies, was the phantom, which emerged victorious in the poll and was subsequently included in the Update Aquatic.
In September 2018, a survey was conducted for Chinese users to select a "national treasure" to be included in Minecraft China. The options included giant panda, Chinese alligator, snub-nosed monkey, white-lipped deer, or baiji. It was mentioned on Minecraft Feedback that alligators and/or crocodiles, if introduced, would not be hostile mobs as they needed to be fantasy creatures like the rejected shark. The addition of these mobs remains uncertain. Aubrey Norris, Microsoft’s Senior Manager, clarified in a now-deleted tweet that the poll outcome did not influence the decision.
During MINECON Earth 2018, a vote was conducted to determine which biome should receive the next update. This update would not only enhance the chosen biome but also introduce new mobs. The three options available for voting were the desert, savanna, and taiga. Ultimately, the taiga emerged as the winner and was subsequently updated in the Village & Pillage update. This update introduced the fox to the taiga biome. Although the desert is expected to feature the meerkat in the future and the savanna will include the ostrich and termite, no specific information has been provided regarding the timeline for updating these biomes.
In November 2018, an online survey was conducted to determine the cat that would be included in Minecraft. The participants were given three choices: Jellie, Zach, or Coco. Jellie emerged as the winner and was subsequently introduced in the Village & Pillage update. The fate of the remaining two cats, however, remains uncertain.
During MINECON Live 2019, a biome vote took place to determine which biome should be prioritized for the next update. The chosen biome would receive new mobs along with the update. The options were badlands, swamp, or mountains. The mountains emerged as the winner and received an update in Caves & Cliffs. The swamp came in second place and was updated in The Wild Update. The mountains introduced the goat, while the swamp introduced the frog. The badlands, on the other hand, will eventually feature the vulture in a future update. As of now, there is no information available regarding when the badlands will be updated.
During the Minecraft Live 2020 event, a mob vote took place to determine which mob would be included in the game next. The three options presented were moobloom, iceologer, and glow squid. Ultimately, the glow squid emerged as the winner of the vote and was subsequently added to the game as part of the Caves & Cliffs update. Jens, one of the developers, stated that the team would consider adding the losing mobs in the future if they align with the game's vision and can be given priority.
During the Minecraft Live 2021 event, a mob vote took place to decide the addition of a new mob to the game. The players were presented with three choices: glare, allay, or copper golem. Ultimately, the allay emerged as the victor and was subsequently included in The Wild Update. Jens, one of the developers, has stated that the team will consider incorporating the losing mobs if they prove to be suitable and can be given priority.
During the Minecraft Live 2022 event, a mob vote took place to decide the addition of a new mob to the game. The three options presented were sniffer, rascal, or tuff golem. Ultimately, the sniffer emerged as the winner and was subsequently included in the Trails & Tales update. Jens, one of the developers, has stated that the team will consider adding the losing mobs in the future if they align with the game's vision and can be given priority.
During the Minecraft Live 2023 event, a mob vote took place to decide the latest addition to the game. The community had three choices: crab, armadillo, or penguin. Ultimately, the armadillo emerged victorious in the vote and will soon make its debut in Java Edition 1.20.5.
== Mentioned by Mojang ==
== Mentioned by C! ==
Category:Minecraft
Category:Mentioned Game Features
Category:Mojang Studios