Reputation

Cost: [±5/level per ±1] base
Reputation can be an advantage (bonus) or disadvantage (penalty). It effects reactions to your character based who on what people have heard about you as a person. (B26-8)
By contrast Social Stigma and Social Regard are reactions based on what you are rather then who you are.
Reputation has four components:
* Details
* Reaction Modifier: ±5/level; maximum of ±4
* People Affected
** Nearly Everyone: x1
** Nearly Everyone except for one large group or class: x2/3 (round down).
** A large group or class: x1/2 (round down)
** A small group or class: x1/3 (round down)
* Frequency of Recognition
** All the time: x1.
** Sometimes (roll of 10 or less): x1/2 (round down).
** Occasionally (roll of 7 or less): x1/3 (round down).
It is possible to have more than one reputation, and reputations overlap. The total of these combinations cannot go below -4 or above +4.
==See Also==
* Status
* Social Stigma
Category:Advantages
Category:Disadvantages
Category:Social Traits