Gunboat (Tiberian Dawn)

The Gunboat is a light GDI warship appearing in Tiberian Dawn. Armed with surface-to-surface Tomahawk missiles, Gunboats were the backbone of GDI’s naval forces during the First Tiberium War.
==Background==
Gunboats were used to provide fire support to GDI ground forces operating close to shore. This does, however, put them in range of hostile fire from shore defences, engaging frequently with Nod Turrets and Obelisk of Light laser towers to a lesser extent. Gunboats are not used in the Second Tiberium War.
==Game unit==
Gunboats are not directly buildable in . They only appear in campaign missions as fire support for GDI. This is the case regardless what side the player is on.
===Unit behaviour===
Any gunboat placed on a mission map will move horizontally from right to left, turn around instantly when reaching the edge of the map, go back from left to right, and repeat the cycle at the other side. Players that own a gunboat can make it target specific enemies, but can't give it movement orders. 
The gunboat ignores passability rules of terrain, so missions on which they appear must be designed to give them a continuous strait of water to move on. Gunboats travelling over structures can cause these structures to glitch and sometimes disappear altogether. Using mission scripting, the gunboat can be restricted to a shorter path, making it turn around at a specified point on the map instead of at the edge. Using such scripting to try to change its Y-coordinate on the map can cause unpredictable behaviour.
When reinforced onto a map through mission triggers, the gunboat will be completely passive, and will ignore any orders given to it. This behaviour was implemented specifically for GDI mission 9, where they only appear to show off the power of the Obelisk of Light.A look under the hood: special mission behaviour - Article at ModDB.com Another special logic implemented for this mission is the fact that the laser weapon of the Obelisk can kill any gunboat in one shot. Like the passive behaviour on reinforcing, this does not only apply to this specific mission, but is generally applied in the game, and can be used to the player's advantage on Nod missions.
The gunboat is the only vehicle in the game that actually changes its overall appearance after taking too much damage, like structures do, whereas normal vehicles would simply emit smoke particles.
==Gallery==
TD_Gunboat_Blueprint.png|Blueprint from FMV
TD_Gunboat_DOS_Manual.gif|DOS manual render scan
TD Gunboat CC95 PDF Manual.gif|Render used as background behind the unit info in the C&C95 manual PDF
TD_Gunboat_Render.png|Render from game box scan
TD_Gunboat_Guide_Scan_Model.jpg|Brady Games' strategy guide render scan
TD_Gunboat_Cutscene.gif|Cutscene render
Gunboat_CC1_Cine1.jpg|Attacking a Nod turret
===Cameos===
Gunboat shares the same unused DOS cameo with Hovercraft.
==Videos==
==References==
Category:Tiberian Dawn ships
de:Lenkwaffen-Zerstörer der GDI