Weapon Module

This page was last updated during patch v1.3.1858. The current patch is .
==Description==
Weapon modules are items that you can add to slots in weapons to enhance their stats, similar to 'gems' in other games. There are three colors of modules: Red, Yellow, and Blue. Each colored module can only fit into the appropriately colored slot. The number and color of slots are determined by the quality of the item. Common (white) weapons can have a red slot, Uncommon (green) weapons can have a red and a yellow slot, and Rare (blue) weapons can have a red, a yellow, and a blue slot.
In addition, there are hybrid Purple, Green, and Orange modules, which can fit into either of the two colored slots that make up their color (i.e., purple modules can fit into a red or blue slot, etc) and will boost two stats.
The quality of the module determines the amount of the effect of the module. Listed below are the effects of (Common/Uncommon/Rare/Epic) modules.
An important property of Weapon Modules is their Power Rating which increases with level and rarity.
Hybrid modules can come with the modifiers Kana, Bane, Necro, Wasteland, or Devil's which indicate that one of the two stats they boost will be boosted more then a standard module.
==Primary Modules==
===Red Modules===
Module 	Icon	Description 	White	Green	Blue	Purple
Rapidfire Module	 	Improves Weapon Rate of Fire by	7 	10 	13 	15
===Yellow Modules===
Module 	Icon	Description 	White	Green	Blue	Purple
LongMag Module 	 	Improves the magazine size of a weapon by	30 	60 	90 	120
 	 	 	 	 	 	
Extended Module	 	Improves the range of a weapon by 	15 	20 	25 	30
===Blue Modules===
Module 	Icon	Description 	White	Green	Blue	Purple
Charging Module 	 	Improves Weapon Chargeup Speed by	15 	20 	25 	30
 	 	 	 	 	 	
High Yield Module 	 	Improves Weapon Splash Radius by 	10 	15 	20 	25
 	 	 	 	 	 	
Precise Module 	 	Improves Weapon Accuracy by 	15 	30 	45 	60
 	 	 	 	 	 	
Powered Module 	 	Improves Weapon Accuracy by 	- 	21 	32 	42
Powered Module 	 	Improves Weapon Chargeup Speed by	- 	14 	18 	21
 	 	 	 	 	 	
Blood King Powered Module	 	Improves Weapon Accuracy by 	- 	- 	42 	--
Blood King Powered Module	 	Improves Weapon Chargeup Speed by	- 	- 	18 	-
==Hybrid Modules==
===Purple Modules===
Module 	Icon	Description 	White	Green	Blue	Purple
Blazing Module 	 	Improves Weapon Rate of Fire by 	- 	7 	9 	11
Blazing Module 	 	Improves Weapon Chargeup Speed by	- 	14 	17.5	21
 	 	 	 	 	 	
Wasteland Blazing Module 	 	Improves Weapon Rate of Fire by 	- 	7 	9 	11
Wasteland Blazing Module 	 	Improves Weapon Chargeup Speed by	- 	18 	21 	25
 	 	 	 	 	 	
Devil's Blazing Module 	 	Improves Weapon Rate of Fire by 	- 	7 	9 	11
Devil's Blazing Module 	 	Improves Weapon Chargeup Speed by	- 	18 	21 	25
 	 	 	 	 	 	
Fusillade Module 	 	Improves Weapon Rate of Fire by 	- 	7 	9 	11
Fusillade Module 	 	Improves Weapon Splash Radius by 	- 	11 	14 	18
 	 	 	 	 	 	
Bane Fusillade Module 	 	Improves Weapon Rate of Fire by 	- 	- 	9 	11
Bane Fusillade Module 	 	Improves Weapon Splash Radius by 	- 	- 	18 	21
 	 	 	 	 	 	
Kana Fusillade Module 	 	Improves Weapon Rate of Fire by 	- 	- 	11 	13
Kana Fusillade Module 	 	Improves Weapon Splash Radius by 	- 	- 	14 	18
 	 	 	 	 	 	
Balanced Module 	 	Improves Weapon Accuracy by 	- 	21 	32 	42
Balanced Module 	 	Improves Weapon Rate of Fire by 	- 	7 	9 	11
 	 	 	 	 	 	
Wasteland Balanced Module	 	Improves Weapon Accuracy by 	- 	32 	42 	53
Wasteland Balanced Module	 	Improves Weapon Rate of Fire by 	- 	7 	9 	11
 	 	 	 	 	 	
Necro Balanced Module 	 	Improves Weapon Accuracy by 	- 	21 	32 	42
Necro Balanced Module 	 	Improves Weapon Rate of Fire by 	- 	9 	11 	13
===Green Modules===
Module 	Icon	Description 	White	Green	Blue	Purple
Havoc Module 	 	Increase Weapon Magazine Size by 	- 	42 	63 	84
Havoc Module 	 	Improves Weapon Splash Radius by 	- 	11 	14 	18
 	 	 	 	 	 	
Bane Havoc Module 	 	Increase Weapon Magazine Size by 	- 	- 	63 	84
Bane Havoc Module 	 	Improves Weapon Splash Radius by 	- 	- 	18 	21
 	 	 	 	 	 	
Devil's Havoc Module 	 	Increase Weapon Magazine Size by 	- 	63 	84 	105
Devil's Havoc Module 	 	Improves Weapon Splash Radius by 	- 	11 	14 	18
 	 	 	 	 	 	
Stabilized Module 	 	Improves Weapon Accuracy by 	- 	21 	32 	42
Stabilized Module 	 	Increase Weapon Magazine Size by 	- 	42 	63 	84
 	 	 	 	 	 	
Kana Stabilized Module 	 	Improves Weapon Accuracy by 	- 	- 	32 	42
Kana Stabilized Module 	 	Increase Weapon Magazine Size by 	- 	- 	84 	105
 	 	 	 	 	 	
Wasteland Stabilized Module	 	Improves Weapon Accuracy by 	- 	32 	42 	53
Wasteland Stabilized Module	 	Increase Weapon Magazine Size by 	- 	42 	63 	84
 	 	 	 	 	 	
Surging Module 	 	Increase Weapon Magazine Size by 	- 	42 	63 	84
Surging Module 	 	Improves Weapon Chargeup Speed by	- 	14 	18 	21
 	 	 	 	 	 	
Devil's Surging Module 	 	Increase Weapon Magazine Size by 	- 	63 	84 	105
Devil's Surging Module 	 	Improves Weapon Chargeup Speed by	- 	14 	18 	21
 	 	 	 	 	 	
Devilhawk Surging Module 	 	Increase Weapon Magazine Size by 	- 	- 	63 	-
Devilhawk Surging Module 	 	Improves Weapon Chargeup Speed by	- 	- 	21 	-
 	 	 	 	 	 	
Bombard Module 	 	Increase Weapon Range by 	- 	14 	18 	21
Bombard Module 	 	Improves Weapon Splash Radius by 	- 	11 	14 	18
 	 	 	 	 	 	
Hunting Module 	 	Increase Weapon Range by 	- 	14 	18 	21
Hunting Module 	 	Improves Weapon Accuracy by 	- 	21 	32 	42
 	 	 	 	 	 	
Lunging Module 	 	Increase Weapon Range by 	- 	14 	18 	21
Lunging Module 	 	Improves Weapon Chargeup Speed by	- 	14 	18 	21
===Orange Modules===
Module 	Icon	Description 	White	Green	Blue	Purple
Accelerated Module 	 	Improves Weapon Rate of Fire by 	- 	7 	9 	11
Accelerated Module 	 	Increase Weapon Range by 	- 	14 	18 	21
 	 	 	 	 	 	
Carnage Module 	 	Improves Weapon Rate of Fire by 	- 	7 	9 	11
Carnage Module 	 	Increase Weapon Magazine Size by	- 	42 	63 	84
 	 	 	 	 	 	
Kana Carnage Module 	 	Improves Weapon Rate of Fire by 	- 	- 	11 	13
Kana Carnage Module 	 	Increase Weapon Magazine Size by	- 	- 	63 	84
 	 	 	 	 	 	
Necro Carnage Module	 	Improves Weapon Rate of Fire by 	- 	7 	9 	11
Necro Carnage Module	 	Increase Weapon Magazine Size by	- 	63 	84 	105
==Prototype Modules==
See the following pages for details on the available prototype weapon modules.
*Adjudication
*Corrosive Rounds
*High-Explosive Rounds
*Incendiary Rounds
*Judgement
*Terror of the Huntsman
*The Queen's Heart
==Usage Notes==
See stat application for modules.
Category:Modules