S'mer'tai

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S'mer'tai is the 12th boss in the Plateau of Madness. S'mer'tai was once a priest, a conduit for the light. Even with her grasp on the light, not even she could avoid Atru'nexras nightmares, and eventually fell to them, going insane. She now resides in The Plateau, locked away for the safety of all denizens. She uses ONLY magic attacks. She goes by S'mer'tai because her full name, of which S'mer'tai is shortened from, is far to complex for normal minds to handle, and has even driven some men to madness, even suicide. Before insanity set in, she never told anyone her name, only her parents knew it.
==Abilities==
PHASE 1: NO! NOOOO! NOOOOOOOOOOOOOOOOO!!!
S'mer'tai will start off running around wildly and shotting magic bolts every which way. She is untankable during this phase.
*Phase Bolt: Will launch a bolt of shadow at a random target, dealing 100,000 damage. The bolt will then phase and hit another player for 80,000 damage.
*Shadow Aura: Will emite waves of shadow, dealing 50,000 to anyone in 10 yds.
*Shadow Pull: Will pull a random player towards her, bringing them into her shadow aura.
*Insanity Howl: S'mer'tai will stop running for a moment and start to quiver, she will then scream at the top of her lungs, making all players run scared for 30 seconds, and dealing 50,000 damage.
*Night by Night: Will warp around the room randomly, dealing 70,000 damage to anyone within 10 yds of her appearing
*Shadow Repulse: Will repulse anyone in 10yds away fromher, and will reflect all magic back to the casters, last for 15 seconds
*Huddle: Will curl up and take reduced damage, will then jump up, dealing 80,000 damage to all players, phase 2 transition
PHASE 2: You haven't killed me yet.
S'mer'tai will changhe to an eeire kind of calm, but be incredibly malevolent (imagine Glados from Portal). She is now tankable, and will deal more damage now that she isn't running wildly. She will also drive some people mad, rendering them useless until she is down.
*Insanity Word: Will start to speak gibberish, driving all players insane, if the players insanity counter reaches 100% they will start to run around insane, and do odd stuff.
*Insanity: Players will start to run around wildly. They will do things such as: Charge team mates and knock them down, Cast spells on them selves, or even start to unequip their gear and run around with nothing on.
*Dark Mending: Will heal herself for 250,000 - 500,000 damage
*Insanity Bolt: Will launch a bolt of power at 3 random targets, dealing 80,000 damage, and increasing insanity by 5
*Madness Bolt: Will launch a bolt of power at her target, dealing 100,000 damage, and increasing insanity by 10
*Shadow Eruption: Will erupt the ground around her, dealing 110,000 damage, and ncreasing insanity to all players by20, in 15 yds.
Category:Plateau of Madness bosses