Version 1.4

Version 1.4 began the Super Easter 2022 event as well as Season 3 of the Super Animal Pass. This update features 6 new Super Animal breeds, introduces a revamped S.A.W. vs Rebellion Control Point game mode, new S.A.W. Security HQ location, and various other gameplay improvements.
== Features ==
* Super Easter 2022 event begins with 8 new cosmetics and 18 returning legacy items.
* Season 3 begins.
** Super Animal Pass Season 3 featuring; 28 new items.
** Season 3 Starter Pack DLC released.
* S.A.W. vs Rebellion Control Point game mode, reworked from the original S.A.W. vs Rebellion game mode. 
** 8 Condensed battle maps, and 5 classes to choose from.
* 6 new Super Animals; Super Chimera Cat, Super Himalayan Cat, Super Cheetah, Super Chihuahua, Super Poodle and Super African Wild Dog.
* New S.A.W. Security HQ location.
* New Flower Bundle and some new S.A.W. Shop items.
* Can now use S.A.W. Tickets to purchase Tiers in Super Animal Passes.
== Changes ==
=== S.A.W. vs Rebellion ===
* Super Animals are now able to respawn shortly after death.
* Play area is restricted to a certain location, Super Skunk Gas no longer moves.
* Mole Crates and regular loot (e.g. guns and powerups) will not appear in this game mode, but and destructibles will still drop their usual pickups.
* Upon death, players will now drop some , and have a chance to drop some and .
* Players can only pick up ammo usable by the weapons in the class they selected. Ammo despawns after 30 seconds.
* Players can no longer drop items.
* Healing from will stack in this mode, but healing is still delivered over time. (Example: if a player hits their teammate twice, the second dart’s healing time will add on top of the existing duration, rather than replace it like it does in Animal Royale game modes.
* Stats will be tracked separately in a new category. Player's can still view their S.A.W. vs Rebellion/Legacy stats on the stats screen if they've played it.
* Kill & win challenges can still be completed in this mode, but kill & win milestones cannot.
* Gravestones and any sleeping Mini Animal pets next to them fade out after death in this game mode.
* At the end of a match, top players and those who achieved notable stats will be highlighted.
=== The Bwoking Dead ===
* no longer appears.
=== All Game Modes ===
* 4 legacy Easter Bows have been moved into Cackling Carl's Cart: Blue Bow, Yellow Bow, Pink Bow and Easter Bow.
* Reduced minimum time between bounce sounds from 0.7s to 0.35s, which fixes some cases where repeat bounces wouldn’t play any sound.
* Hamster Balls now stay in their full-damage mode more consistently.
* A will now personally deliver player's cosmetic items or at the end of a match.
* New music and sound effects at the end of a match for victory and defeat.
* "Mark Map” and “Remove Marker” hotkeys will now display for keyboard users on the map screen.
* Event screen’s leaderboard does a more obvious blip animation now when starting in a closed state.
* Skunk Bombs now display a ring to make their area of effect clearer, and to help distinguish between player's allies’ bombs that won’t hurt them (white ring) and ones that will hurt them (red ring).
* changes:
** BCG reload time has been reduced from 2.2s to 1.8s.
** Self-inflicted damage from BCG eggs has been increased from 50% to 65% of their normal damage.
** Minimum charge time for BCG shots has been increased from 0.08s to 0.10s.
== Fixes ==
* Super Shooting Gallery targets can now be hit mid-air by eggs.
* Fixed BCG charging up unnecessarily if a player had an empty clip while rolling.
* Fixed several spots around the Super Animal World where Giant Emus could get stuck in potentially viable paths.
* Fixed soft crash when viewing and walking away from SMOMA artwork before it could load.
* Fixed rare bug where Crates would become indestructible.
* Fixed glitch in the Shop where or icons could disappear temporarily.
* Fixed 1 second invulnerability after being downed not applying to all types of damage.
* Fixed animations becoming jittery when near the bottom of the screen.
* Fixed sometimes not fading if a player stood at certain spots behind it.
* Fixed small glitch where the was doing > 101 damage on ice.
==Gallery==
==Links==
Steam Update Log 1.4
Console Update Log 1.4