Ultima (Tactics)

Ultima (), also known as Altima, is the leader of the Lucavi demons in Final Fantasy Tactics and is the game's final boss. She is given the title the Angel of Blood (Bloody Angel in the PS version) and is associated with the Virgo auracite.
==Profile==
===Appearance===
Ultima has long white hair in a same full fringe as Ajora's and brown eyes. She has white succubus ears and wears a red high-neck long-sleeve leotard with a matching long gloves. She wears a red belt and red thigh-high boots with knife holsters adorned with two red belts where she keeps her long dirks. She has white feathered wings combining with small red devil wings at her back.
In her Arch Seraph form, Ultima appears as a giant black, white and purple skeletal monstrosity. Her face resembles a skeletal mask, her wings change into a large red devil wings, and she has red devil horns.
===Personality===
Due to her status as the Arch Seraph, Ultima cannot be scrutinized by mortals. She is described as the "ultimate being" whose deeds "rise above good and evil".
==Story==
Saint Ajora Glabados, the founder of the corrupt Church of Glabados, serves as her host body. Ultima was killed 1,200 years ago, and the goal of the other Lucavi, led by Hashmal in her absence, is to resurrect her. Once that is done the Lucavi will have no need of auracite or the vessels they inhabit, and will be able to come and go as they please.
Ultima needs a person as a host body, but the only suitable host is Ramza Beoulve's younger sister, Alma. Ultima can be resurrected at the Airship Graveyard in the Necrohol of Mullonde, but to get there, the Lucavi must use a portal hidden in Orbonne Monastery.
As her title "Angel of Blood" implies, the resurrection requires a grand amount of blood be shed. The Lucavi use the church's influence to evoke the War of the Lions, but Hashmal discovers this has not resulted in enough bloodshed, and takes his own life to complete the ritual.
Ultima is resurrected and possesses Alma and attacks Ramza's party. Alma breaks free and Ultima manifests as a demonic being, but is killed by Ramza and his allies. Ultima gathers up even more power in a final effort to preserve her life, but ends up causing an explosion that destroys the Airship Graveyard.
==Gameplay==
Ultima appears as a powerful demon reminiscent of a succubus. She begins the fight by summoning four Ultima Demons to aid her.
In her first form Ultima uses several powerful attacks, including a version of Ultima more powerful than Ramza's; Alma and Ramza cannot learn this version, although they can learn their version from the Ultima Demons. Her physical attack has her slashing the target with her dirks.
After enough damage has been inflicted on Ultima, she transforms into a giant skeletal monstrosity . This form is even more powerful, packs more HP and can cast more powerful spells like Divine Ultima, her most powerful move, and Grand Cross, which causes a plethora of status effects, including Petrify.
Ultima's job is High Seraph (Holy Angel in the PS version). Ultima's first form is level 56 with 70 Bravery and Faith, and has roughly 1400 HP and 480 MP. She is immune to all negative statuses except Disable, Blind, and Slow, and has access to the Arcane Magick and Chaos commands, as well as the abilities Brawler, Master Teleportation, and Absorb MP.
Ultima's final job is Arch Seraph (Arch Angel in the PS version). In her final form, she is level 66 with 70 Bravery and 60 Faith, and has roughly 3235 HP and 450 MP.
She comes with Divine Magicks and Divine Providence, as well as Faith Boost, Brawler, Master Teleportation, and Swiftness. She is immune to all negative statuses except Slow and Immobilize. Both forms have permanent Float, which makes Ultima immune to Earth-based attacks, and also increases her height by 1 more than where she is standing (if she's standing on a height 1, she is actually on height 2).
===Stats===
====High Seraph====
Move Rate	Jump Rate	Speed 	Physical Evasion Rate	Base Attack	Base Magic	Base HP	Base MP
5 	4 	7 (9 PSX)	11% 	High 	High 	Average	Average
===Abilities===
====Innate abilities====
*Barehanded
*Swiftness
*Levitate
*Cannot enter water
====Arcane Magicks====
The formula for damage is as follows:
:Magick Attack \times PWR \times (Faith/100) \times (Target Faith/100)
Name	MP Cost 	Range 	Effect 	Speed
 	40 	4 	3 	10
 	Magick that inflicts damage with pure energy.Quote: "Open 7 doors to reach the tower of power! Ultima!"	Magick that inflicts damage with pure energy.Quote: "Open 7 doors to reach the tower of power! Ultima!"	Magick that inflicts damage with pure energy.Quote: "Open 7 doors to reach the tower of power! Ultima!"	Magick that inflicts damage with pure energy.Quote: "Open 7 doors to reach the tower of power! Ultima!"
====Chaos====
Name	Range 	Effect 	Speed
 	4 	3 	20
 	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, Sleep.Quote: "Inject tons of evil spirits! Grand Cross!"	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, Sleep.Quote: "Inject tons of evil spirits! Grand Cross!"	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, Sleep.Quote: "Inject tons of evil spirits! Grand Cross!"
====Reaction abilities====
Name	Description 	Trigger
() 	Recover MP equal to the amount used by the opponent.	Magick
====Movement abilities====
Name	Description
() 	Warp instantly to destination tiles.
===Stats===
====Arch Seraph====
Move Rate	Jump Rate	Speed	Physical Evasion Rate	Base Attack	Base Magic	Base HP	Base MP
8 	5 	12 	10% 	High 	High 	High 	Average
===Abilities===
====Innate abilities====
*Swiftness
*Levitate
*Cannot enter water
The formula for success rate of Divine Providence abilities is as follows:
:(Magick Attack + PWR) \times (Faith/100) \times (Target Faith/100)
====Divine Magicks====
Name	MP Cost 	Range 	Effect 	Speed
() 	50 	5 	4 	7
() 	Magick that inflicts damage with pure energy.Quote: "Simmering life light, be a tower of power! All-ultima!" 	Magick that inflicts damage with pure energy.Quote: "Simmering life light, be a tower of power! All-ultima!" 	Magick that inflicts damage with pure energy.Quote: "Simmering life light, be a tower of power! All-ultima!" 	Magick that inflicts damage with pure energy.Quote: "Simmering life light, be a tower of power! All-ultima!"
 	— 	4 	3 	20
 	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, Sleep.Quote: "Inject tons of evil spirits! Grand Cross!"	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, Sleep.Quote: "Inject tons of evil spirits! Grand Cross!"	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, Sleep.Quote: "Inject tons of evil spirits! Grand Cross!"	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, Sleep.Quote: "Inject tons of evil spirits! Grand Cross!"
====Divine Providence====
Name	MP Cost 	Range 	Effect 	Speed
() 	20 	4 	3 	15
() 	Magick that neutralizes magick power, reducing MP to zero.Quote: "Cease the evil flow... Mute!" 	Magick that neutralizes magick power, reducing MP to zero.Quote: "Cease the evil flow... Mute!" 	Magick that neutralizes magick power, reducing MP to zero.Quote: "Cease the evil flow... Mute!" 	Magick that neutralizes magick power, reducing MP to zero.Quote: "Cease the evil flow... Mute!"
() 	30 	4 	3 	15
() 	Magick that neutralizes magick power, nullifying all status effects.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, ReflectQuote: "Spirits behind breeze...wipe all evil magic! Despair2!"	Magick that neutralizes magick power, nullifying all status effects.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, ReflectQuote: "Spirits behind breeze...wipe all evil magic! Despair2!"	Magick that neutralizes magick power, nullifying all status effects.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, ReflectQuote: "Spirits behind breeze...wipe all evil magic! Despair2!"	Magick that neutralizes magick power, nullifying all status effects.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, ReflectQuote: "Spirits behind breeze...wipe all evil magic! Despair2!"
() 	24 	4 	3 	15
() 	Magick that warps time, returning the target's CT to zero.Quote: "Gods of time and tide, give me your power! Return2!" 	Magick that warps time, returning the target's CT to zero.Quote: "Gods of time and tide, give me your power! Return2!" 	Magick that warps time, returning the target's CT to zero.Quote: "Gods of time and tide, give me your power! Return2!" 	Magick that warps time, returning the target's CT to zero.Quote: "Gods of time and tide, give me your power! Return2!"
====Reaction abilities====
Name	Description 	Trigger
() 	Increase Faith.	Magick
====Movement abilities====
Name	Description
() 	Warp instantly to destination tiles.
==Musical themes==
"Ultima's Perfection", named "Ultema The Perfect Body!" in Japanese; is the final boss theme. It was named "Heartless Hellion" in the in-game sound test mode of The War of the Lions version.
It radically differs from "Ultima's Transformation", named "Ultema The Nice Body" in Japanese; which is used during the first half of the battle, when Ultima is in her humanoid "High Seraph" form. When Ultima transforms into her monstrous "Arch Seraph" form, this song starts. The song gives the sense of destruction and doom, especially with the final few notes prior to the repeat. A new arrangement by Takeharu Ishimoto appears in Dissidia Final Fantasy NT. It is available to listen on the composer's SoundCloud, and on the Dissidia Final Fantasy -Arcade- Original Soundtrack Vol. 2 and the Dissidia Final Fantasy NT Original Soundtrack.
==Other appearances==
=== Final Fantasy XIV ===
Ultima the High Seraph appears as the final boss in the Orbonne Monastery raid. She obtains a new appearance based off of her various forms in Ivalice, although her humanoid form appears in the fight known as Demi-Virgo.
FFXIV Ultima concept.png|Concept art.
FFXIV Ultima the High Seraph.png|Ultima.
FFXIV Ultima (Tactics).png|Humanoid appearance.
===Final Fantasy Tactics S===
Ultima's final boss form appears as a boss. She is depicted in both her High Seraph and Arch Seraph forms.
FFTS_Ultima Portrait.png|Monster portrait (High Seraph).
FFTS_Ultima Portrait2.png|Monster portrait (Arch Seraph).
FFTS_Ultima Sprite1.png|Sprite (High Seraph).
FFTS_Ultima Sprite2.png|Sprite (Arch Seraph).
===Theatrhythm Final Fantasy Curtain Call===
Ultima appears in her humanoid form as an enemy in Battle Music Sequences.
===Pictlogica Final Fantasy===
Ultima's humanoid boss form appears as an enemy.
PFF Ultima Illust.png|Portrait.
PFF Ultima.png|Boss sprite.
PFF Ultima Char.png|Playable sprite.
===Final Fantasy Airborne Brigade===
===Final Fantasy Record Keeper===
FFRK Ultima & Ultima Demon FFT.png|
FFRK Arch Seraph Ultima FFT.png|
===Final Fantasy Brave Exvius===
Ultima, alongside two Ultima Demons, appears as the boss of the Elite stage of the "In the Name of Love" event. She assumes her Grand Seraph form in a challenge stage released one week later.
FFBE 1270 Ultima.png|★5 sprite.
FFBE 1271 Ultima.png|★6 sprite.
FFBE 1272 Ultima.png|★4 sprite.
FFBE Ultima the High Seraph Sprite.png|Boss sprite..
FFBE Grand Seraph Ultima FFT Sprite.png|Grand Seraph Ultima.
FFBE Almagest FFT.png|Almagest.
FFBE Arcane Magicks - Ultima.png|Arcane Magicks - Ultima.
FFBE Disempower Ability.png|Disempower.
FFBE Dispelja FFT.png|Dispelja.
FFBE Divine Ultima LB.png|Divine Ultima.
FFBE Divine Ultima 2.png|Divine Ultima.
FFBE Divine Ultima 3.png|Divine Ultima.
FFBE Faith Boost.png|Faith Boost.
FFBE Return FFT.png|Return.
==Behind the scenes==
The quote of Ultima in the PS version, "Open 7 doors to reach the tower of power! Ultima!" refers to the seven doors leading to the Ultima tome in the Mysidian Tower in Final Fantasy II.
==Gallery==
FFT High Seraph Ultima's Sword.png|Ultima's sword.
FFT Ultima 2.png|Ultima.
Fft divineultima.jpg|Divine Ultima.
FFT Grand Cross.png|Grand Cross.
FFT Mute.png|Disempower.
FFT Despair 2.png|Dispelja.
FFT Return2.png|Return.
FFT Teleport2.png|Master Teleportation.
FFT Virgo.gif|Ultima's Zodiac Stone.
Ultima FFT artwork.png|Artwork.
==Etymology==
It has also been known as the Bloody Angel. 
Its role as the leader of the Lucavi could allude to the role of an archangel. 
it:Ultima (Tactics)
Category:Characters in Final Fantasy Tactics
Category:Lucavi
Category:Final bosses
Category:Antagonists