Berserk Implant (CEMK)

The Berserk Implant is a Neuralware option in .
==Overview==
The Berserk Implant can only be installed only at a Clinic at a cost of 1,000 eb.
Activating the Berserk Implant triggers an adrenaline rush on command. When used as an Action, the user of the Berserk Implant is able to ignore the effects of the Seriously Wounded and Mortally Wounded Wound states for 1 minute (or 20 rounds). Mortally Wounded users will still need to make Death Saves. After the effects of the Berserk Implant end, the implant is on cooldown for 1 hour.
It has a Humanity Loss of 7 during Character Generation, and a loss of 2d6 when installed later.
==References==
 
 
Category:Cyberpunk RED Neuralware