Archangels

Archangels are the results of angels who have reached their prime and achieved a higher status within the Tenshi. Upon progression to an archangel, the character gains the following abilities:
* Improved Advanced Natures - Archangels can mold their chakra into advanced chakra natures, including those considered to be KKG and Kekkei Tota. This enables them to use these chakra natures without needing the prerequisite base nature or without being of a particular clan.
*Light Release - This Kekkei Tota is the result of combining Fire, Lighting and Yin Release. Upon progression to an archangel, the character can manifest Light Release. Archangels are famed for their light-based weaponry and can create a weapon made of light as a standard action. These weapons are considered epic magical weapons with an enhancement bonus of the Archangel's highest level of jutsu or spell. An Archangel's weapons of light deals 10d6 points of untyped damage and ignores all forms of damage reduction. Attacks with weapons of light provide the Archangel with an additional attack as if under the effect of haste. Light release jutsu are automatically quickened when casted and do not count towards the character's limit of quickened casts per turn. Archangel's can cast a total of two light release jutsu in this manner per turn. Against creatures of Evil or Chaotic alignment, an Archangel's light-based attacks deal twice as much damage as usual. Undead creatures are dealt 2.5% as much damage as usual.
* Versatile Master - If an archangel possesses advanced chakra natures, Mastery Feats taken for its base nature also counts towards that advanced nature. Its advanced nature gains +5 to CL on the first Mastery Feat, but each subsequent feat adds +3 instead of +5 to its CL.