Frigiboa/Legacy

== Description ==
=== Behavior ===
* are roach-like in their resilience to outside ailments like winter heat and radiation, but harmless on their own.
* can stay dormant while within their eggs for hundreds of thousands of years, they're finally introduced to the world when their eggs are exposed to rain or flooding. 
* , like any other semi-aquatic creature, thrive in water. 
== Appearance ==
The is a six-legged, silverfish or isopod-like creature with a resemblance to its distant relative Militrua. It has plates on its back that extend along its tail, which ends in a pair of cerci (paired appendages at the end of the abdomen), and smaller appendages resembling wings fall behind its legs. Its head is round, with a pair of big eyes decorated with glowing plates resembling cartoony eyelashes, and a smaller pair of diamond-shaped ocella. It has two pairs of antenna sprouting from its head, both ending with a wispy tip, with the second pair looking like whiskers sprouting from above its eyes. It seems to be heavily armored and has a color palette consisting of light browns and blues.
=== Males ===
Males present spike-like decorations at the end of their secondary coat plates on their torso and third leg pair wing-like appendages.
=== Females ===
Females present leafy/lichen-like decorations near the tip of their antennae and cerci.
== Abilities ==
== Gameplay ==
=== Pros ===
The is a fast semi-aquatic omnivore with a decent appetite stat, ensuring that finding food and water are easy tasks and even then, it is capable of surviving for quite a while without them. Thanks to Iron Stomach, needs to worry considerably less about eating rotten products (ignoring Sickness from any source), albeit still being careful of the water and HP depletion spoiled food deals. Being capable of eating on-the-run helps considerably with preventing becoming vulnerable mid-eating animation and allows the to feed during a chase or a fight. Having ambush only helps further, giving a decent speed boost and an advantage over non-ambushers. Its decent stamina and stamina regeneration definitely ensure tiring becomes a hard task while recovering is easy. Being omnivore also ensures it can grab anything regardless of diet.
It's built to have a resilient defense, having decent weight and a huge amount of HP for its tier, taking into account it's not fully aquatic. Having unbreakability and full bleed defense ensure it cannot suffer melee offensive bleed under any circumstances and that ranged bleed (such as the one applied with some breaths) heals in little-to-no time, nor torn ligaments or bone break; while its absolute poison defense ensures that once adult nothing poison-or-radiation-related can even stack and hurt it. Even more, with its winter tag it does not need to worry about a faster food depletion nor cold, so cold seasons won't slow it down either. If someone finally dares to bite the , its thorns will defensively deal some bleed in return, bypassing immunities. And even if the attacker manages to deal some status effect, that is mostly covered by its aforementioned Fortify ability that lets it heal from the most annoying status such as acid covering, burns, broken bones, radiation, and poison. This allows it to defend itself against individual attackers extremely well even without needing to escape. This effectively leaves only vulnerable to raw damage output, slowed-down effects by breaths, abilities or debuffs that are not negated by Fortify (see above section), or repeatedly reapplying those same status over and over again before the can use its Fortify ability again.
Its night vision is good enough to detect creatures with night stalker without the huge debuff creatures with better night vision suffer.
It has a fast growth speed, ensuring their young are vulnerable for little-to-no time.
Finally, someone can use its quirky adorable animations to help defuse a situation, helping to prevent combat if necessary.
=== Cons ===
Its damage is low, which, combined with the lack of any offensive status, makes it impossible to hurt heavier creatures in the long term alone. Its HP regeneration is also a bit low, so once it has been hurt, it will take a while to heal despite all the immunities has, leaving it open to ranged breaths' raw damage and similar percent-based damage abilities.
While on terms of survival the Winter tag is advantageous, it's also a problem when it comes to using it to unlock its own mission - it cannot be used in one go, since to unlock it you need to get cold - which is impossible with Winter tag.
Finally, due to its whitish-blue blood and tan bones, some creatures may attack it to see it bleed and drop a weird-colored carcass.
== Carry-able Creatures ==
== Trivia ==
* Concept by HappyPoltergeist, CatasticalCalamity, and torviin.
** Inspired by silverfish, triops, pinecones, winter, and (loosely) sea scorpions.
** Lore-wise, they are distantly related to the Militrua.
** has 4 eyes, the first set being the more obvious ones and the second set intended to be the small diamond shapes on its head. 
* Animated by Mukudori. 
* It is the second creature to have sky-blue blood, the first being Yenyasha.
** Due to this, when killed, the drops a carcass of the same color.
** This is an actual color in some Earth creatures from those that use hemocyanin, a blue oxygen carrier that replaces hemoglobin in some invertebrate's blood. However not in the light shade presents. In fact, 's looks more like the Antarctic icefish's, which is white/transparent due to the complete lack of oxygen carriers, being plasma and white cells the ones coloring the blood.
* It is the first Mission System creature which cannot be used to unlock its own mission in one go.
** This is due to it having Winter tag, which prevents it from getting cold on the first place.
* Some players refer to it as "roach," "bug," or "fridge" due to how the game's filter system sometimes tags it and it’s appearance.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
Frigiboa.png|Frigiboa concept art
Frigiboa_Palette.png|Frigiboa's primary color palette
FrigiboaTrialGlimmer.png|Default Glimmer day/night
Frigiboa glimmer.webp|Default Glimmer female Frigiboa
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
Frigiboa_Rigged.png|Frigiboa's rigged model
FrigiboaMenu.png|Frigiboa viewed from the customization menu
FrigiboaDev1|Clip provided by Mukudori (M_uku), CoS Discord, 12/6/2022
FrigiboaDev2|Clip provided by Mukudori (M_uku), CoS Discord, 12/7/2022
FrigiboaDev3|Clip provided by Mukudori (M_uku), CoS Discord, 12/8/2022
FrigiboaDev4|Clip provided by Triefelgrim (Wolfragon), CoS Discord, 12/9/2022
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
FrigiboaJuvenile.png|Juvenile Frigiboa
FrigiboaTeen.png|Teen Frigiboa
FrigiboaAdult.png|Adult Frigiboa male (above) and female (below)
FrigiboaCarcass.png|Frigiboa's carcass is pale blue in color
|-|
Other =
Frigiboa_Icon.png|Frigiboa in the game's icon during its release, by retronintendo102
BugRave.gif|A gif of a and two Sha'rei "dancing" together, provided by Mukudori hours before the Frigiboa's release
</tabber>
Category:Glimmer/Legacy
Category:Mission System Creatures/Legacy
Category:Reuses Calls
pt-br:Frigiboa