Garr (Breath of Fire 3)

==Summary==
Garr is an Urkan and one of the main characters in Breath of Fire 3. He and the rest of his tribe was chosen by the goddess Myria to wipe out the Broods from existence. Throughout the war, he's been filled with guilt as none of them remotely fought back to defend themselves, which changed once he met Ryu, which motivated him to take Ryu to his goddess, to find out the truth on why he and his clan was tasked to shed innocent blood in her command.
==Powers and Stats==
Tier: 
Name: Garr
Origin: Breath of Fire
Gender: Male
Age: Unknown
Classification: Urkan
Powers and Abilities: 
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|-|Base Abilities=Superhuman Physical Characteristics, Magic, Immortality (Type 3, possibly 8 via Yggdrasil's blessing), Regeneration (High; with Yggdrasil's aid, he can regenerate from his particles being scattered), Supernatural Willpower (Can power through certain attacks and even bring himself back from the brink of death through willpower alone), Fire Manipulation, Time Stop (via Hourglass), Expert Spearmaster, Resurrection (via Soul Gems and Manly Clothes), Holy Manipulation, Petrification (Can petrify himself), Photographic Memory, Accelerated Development (Abilities), and Power Mimicry (Is capable of copying enemy abilities by merely looking at their attacks), Regeneration Negation (Up to Low-High; killed a Brood with the Infinity power, something that allows regeneration on the level of the entire body being shattered to a million pieces)
|-|Resistance=Resistant to the Following: Fire Manipulation, Ice Manipulation, Electricity Manipulation, Statistics Reduction, Holy Manipulation, Sleep Manipulation, Poison Manipulation, Paralysis Inducement, Death Manipulation, Perception Manipulation, Madness Manipulation, Transmutation, Power Nullification, Absorption, and Mind Control (Has numerous equipment that gives him resistance, to flat out absorption of these abilities)
|-|Copied Abilities=Aura, Martial Arts, Teleportation (via Shadowwalk), Statistics Amplification, Rage Power (via Berserk), Perception Manipulation (via Blind), Elemental Manipulation (of the Ice, Lightning, Water, Wind and Magma variety), Bone Manipulation and Madness Manipulation (Type 2; via Bonedart), Supernatural Luck (via Charm), Statistics Reduction, Healing and Purification (Type 3; via Cure), Durability Negation (via Disembowel, Tornado, Spirit Blast, and Mighty Chop), Resistance Negation (via Douse), Paralysis Inducement (via Evil Eye and Thunder Strike), Sleep Manipulation (via Frost Strike), Necromancy (via Gloom), Empathic Manipulation (via Influence), Fear Manipulation (via Intimidate), Invulnerability (via Resist), Self-Destruction (via Sacrifice), Power Nullification (via Sanctuary), Explosion Manipulation (via Sirocco), Death Manipulation (via Sudden Death)
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Attack Potency: Multi-Solar System level (Was able to defeat the Goddess Tyria, who's able to create a pocket dimension filled with countless stars)
Speed: Massively FTL (Can keep up with characters who can use Ragnarok, which is this fast)
Lifting Strength: Unknown
Striking Strength: Multi-Solar System level
Durability: Multi-Solar System level
Stamina: High (Was able to cross the desert of death without succumbing to a heatstroke, and can fight numerous enemies without tiring out for long periods of time)
Range: Standard Melee Range, Interstellar with magic
Standard Equipment: various different Spears, accessories and armor.
Intelligence: Gifted (Is capable of learning multiple abilities fast from different masters throughout the land)
Weaknesses: None notable
Notable Attacks/Techniques:
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|-|Base Abilities=
*Pyrokinesis: Garr strikes a single foe with a fire strike.
*Flare: Garr casts a fire spell on a single target.
*Fireblast: Garr attacks numerous enemies with a fire spell.
*Kyrie: Garr casts holy magic that instantly kills any undead enemy on the spot.
*Inferno: Garr inflicts fire upon all of his foes.
|-|Copied Abilities=
*Aura: Garr creates a holy aura of himself that strikes the foe from a distance to deal massive amounts of damage.
*Shield/Barrier: Garr increases his defense to take more damage.
*Benediction: Garr raises all of his allies from the dead.
*Berserk: Garr goes into a rage mode, drastically increasing his power at the cost of dying after a certain period of time.
*Blind: Garr attacks his foes that causes them to lose their vision.
*Blitz: Garr sacrifices some of his health to deal major damage to multiple enemies at once.
*Blizzard: Garr freezes his enemies in a giant glacier to deal damage.
*Bone Dart: Garr throws a bone at an enemy that causes confusion, leading them to attack anyone in the vicinity, even themselves.
*Celerity: Garr drastically increases all of his stats.
*Charge: Garr charges at his enemy with full force to deal damage.
*Charm: Garr increases the chance of taking an item from an enemy.
*Chill: Garr freezes the enemy with an ice spell, decreasing their speed in the process.
*Cure: Garr heals himself and removes any status ailments inflicted upon him.
*Demonbane:Garr strikes with an attack that's lethal to any and all demons.
*Disembowel: Garr strikes with a fatal blow that leaves the enemy in a critical state.
*Douse: Garr reduces an enemy's innate resistance to fire, making them more vulnerable than before.
*Ebonfire: Garr deals non elemental fire damage to his foes.
*Enlighten: Garr increases his intelligence.
*Evil Eye: Garr glares at a single target and renders them paralyzed.
*Flame Strike: Garr strikes a single target with a fire-amped attack.
*Flying Kick: Garr flies at the foe with a strong kick.
*Focus: Garr drastically raises his strength.
*Frost: Garr casts an ice spell upon his foe.
*Frost Strike: Garr deals ice damage to his foes, inducing sleep upon his foes.
*Gloom: Garr turns an enemy into an undead, rendering them susceptible to holy attacks.
*Holy Strike: Garr attacks his foes with a Holy attack.
*Influence: Garr forces the enemy to target a specific foe as opposed to himself.
*Intimidate: Garr forces an enemy to stop any action they plan on doing.
*Jump: Garr jumps high into the air to drop on an enemy to deal massive amounts of damage.
*Last Resort: Garr drastically increases his strength at the cost of lowering his defense.
*Lavaburst: Garr rains balls of magma upon his foes to deal a lot of damage.
*Magic Ball: Garr casts a ball of magic to attack his foes.
*Meditation: Garr concentrates and increases his intelligence in the process.
*Mighty Chop: Garr attacks with a mighty shockwave that ignores durability to attack his foes.
*Mind Flay: Garr attacks his foes that drops their intelligence in the process.
*Mind Sword: Garr creates a magic sword that seeks his target upon creation.
*Mind's eye: Garr concentrates to increase his chance to hit his foes.
*Myollnir: Garr strikes a single target with countless numbers of lightning bolts.
*Purify: Garr cures himself from poison.
*Recall: Garr casts a spell that causes random effects upon his foes.
*Resist: Garr becomes invulnerable to any attacks for a brief period of time.
*Sacrifice: Garr explodes to deal fatal damage to his foes, leaving them on their last breath.
*Sanctuary: Garr debuffs his foes on the battlefield.
*Shadowwalk: Garr teleports to his foe to deal a critical blow upon them.
*Sirocco: Garr rains numerous explosions upon his foes to deal massive amounts of damage.
*Snap: Garr attacks his foes, resulting in their defense lowering.
*Spirit Blast: Garr attacks a single target, ignoring durability in the process.
*Steal: Garr steals an item from an enemy.
*Sudden Death: Garr casts a death spell that's inflicted on a random target.
*Thunder Clap/Strike: Garr strikes a single target with lightning, with Thunder Strike inflicting paralysis on the target.
*Tornado: Garr creates a giant tornado, dealing damage to the point of leaving his foes at a critical state.
*Tsunami: Garr overwhelms his foes with a giant tidal wave, dealing massive amounts of damage.
*Typhoon: Garr creates a wind storm that attacks all of his foes.
*Wall of Fire: Garr casts a giant flame upon a single target.
*Wind Strike: Garr inflicts wind damage to his foes in a single strike.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Protagonists
Category:Spear Users
Category:Breath of Fire
Category:Role-playing Characters
Category:Heroes
Category:Magic Users
Category:Immortals
Category:Regeneration Users
Category:Supernatural Willpower Users
Category:Healers
Category:Purification Users
Category:Petrification Users
Category:Resurrection Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Time Users
Category:Explosion Users
Category:Photographic Memory Users
Category:Accelerated Development Users
Category:Power Mimicry Users
Category:Aura Users
Category:Element Users
Category:Madness Users
Category:Fire Users
Category:Ice Users
Category:Electricity Users
Category:Magma Users
Category:Holy Users
Category:Air Users
Category:Earth Users
Category:Status Effect Users
Category:Sleep Users
Category:Death Users
Category:Paralysis Users
Category:Martial Artists
Category:Teleportation Users
Category:Rage Users
Category:Perception Users
Category:Bone Users
Category:Durability Negation Users
Category:Water Users
Category:Resistance Negation Users
Category:Necromancers
Category:Empathic Manipulation Users
Category:Fear Users
Category:Invulnerability Users
Category:Self-Destruction Users
Category:Power Nullification Users
Category:Supernatural Luck Users
Category:Characters