Ulrich von Hutten

==Summary==
Ulrich von Hutten is the personification of German battleship. She was one of the battleships in the H-class but was never completed due to the outbreak of World War II, her name is based on the famous Lutheran poet and scholar.
==Powers and Stats==
Tier: 
Name: Ulrich von Hutten
Origin: Azur Lane (Verse)
Gender: Female
Age: Unknown
Classification: H-class Battleship, Shipgirl
Powers and Abilities: Shipgirl Physiology, Social Influencing (She was able to recruit two META shipgirls in very short time, META ships are known to their past of experiencing countless wars and META phenomenon leaving their mental health deeply scarred), Weapon Creation & Bodily Weaponry (The PV shown her using a scythe and spider legs in combat), Statistics Amplification (In Ridicule of Fools increase her firepower, reload time, and damage against Light and Medium armor. Revolutionary's Prosaic increase critical chances for her and all Iron Blood ships in that fleet), Damage Reduction (Reduce damage taken by all Iron Blood ships via third skill), Statistics Reduction (Reduce speed of those who are hit by her attack via first skill)
Attack Potency: Multi-City Block level (Shipgirls can do significant damage to the Pawn, which is based on a real life warship, and has power greatly exceeding that of normal warships)
Speed: Superhuman with Supersonic+ reactions and combat speed (Shipgirls can react to gunfire and torpedos. Should be comparable to Zuikaku who can intercept missiles) 
Lifting Strength: Class M (Shipgirls are superior to normal ships, which can displace tens of thousands to hundreds of thousands of tonsAzur Lane Operation Siren Files)
Striking Strength: Multi-City Block level (Ships can completely destroy WW2 ships and airplanes with just their basic attacks) 
Durability: Multi-City Block level (Capable of surviving attacks from other Shipgirls, who are comparable to her in strength)
Stamina: Peak Human, possibly Superhuman (Ships are capable of fighting waves of enemies without getting tired, and some can even do so while being injured. Shipgirls can travel a long distance through sea for many days without rest. Should be somewhat comparable to META Shipgirls who can fought for an endless amounts of time)
Range: Standard Melee Range, Tens of Kilometers with Guns, Kilometers AA ceiling with Anti-air Guns
Standard Equipment: 
* Shipgirl's Rigging: All Shipgirls have their standard rigging correspond to their ship version, which have built-in radars that allow them to get information about their opponents and their surroundings, locate other ships' positions, and pinpoint their direction, or use it for navigation.
* Guns: Battleship Shipgirls has access to various guns ranging from AA guns to Naval cannons, such as 16-in guns and 5.9-in guns.
Intelligence: Above Average (In the Tower of Transcendence event, Ulrich has proven herself to be a capable leader commanding entire fleet and making the right call under high stake situation. She was able to convinced two META ships to join Iron Blood in a brief time by just talking with them, with both of them have gone through traumatic experience and countless battles)
Weaknesses: Shipgirls heavily depend on their rigging. Damaging it can hinder their fighting efficiencies and capacities; without it they lose the abilities to fight and their superhuman physical characteristics, returning them to normal human girl levels of strength. Torpedoes need water to operate properly.
Notable Attacks/Techniques:
*The Laurel of Prosody: When this ship fires her main guns, 50.0% (100%) chance to fire a special barrage (barrage damage is based on skill level). Enemies hit by this barrage decrease speed by 20.0% (30.0%) for 3s. Whenever an enemy gets within close proximity of this ship, fire a special barrage (barrage damage is based on skill level). The proximity barrage has a 15s cooldown between activations. 
*In Ridicule of Fools: 
**Increase this ship's FP and RLD by 5.0% (15.0%).
**When this ship equips a main gun that uses HE ammo, increase this ship's armor modifier against Light and Medium armor by 5.0% (15.0%).
**If this ship is not the flagship, decrease this ship's main gun cooldown by 50.0%, but decrease its main gun damage dealt by 55.0% (45.0%).
 
*Revolutionary's Prosaic: Increases this ship's critical modifier by 10.0% (20.0%). As long as this ship is afloat, whenever ANOTHER fleet engages in one of its first five battles this sortie:
**Decrease damage taken by all Iron Blood ships in that fleet by 5.0%.
**Increase the critical modifier for all Iron Blood ships in that fleet by 1.0% (10.0%).
**During that battle, whenever an enemy gets within close range of your ships, fire a supporting barrage (barrage damage is based on skill level). This barrage may fire up to 6 times each battle and has a 5s cooldown between activations.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Azur Lane
Category:Female Characters
Category:Video Game Characters
Category:Ironblood
Category:Soldiers
Category:Ships
Category:Shipgirls (Azur Lane)
Category:Good Characters
Category:Leaders
Category:Weapon Masters
Category:Weapon Users
Category:Information Analysis Users
Category:Immortals
Category:Social Influencers
Category:Bodily Weaponry Users
Category:Telepaths
Category:Explosion Users
Category:Free Movement Users
Category:Accelerated Development Users
Category:Enhanced Senses Users
Category:Danmaku Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Damage Reduction Users