Bronze Golem

The is a monster from the Brigandine series.
<tabber>
|-|The Legend of Forsena=
== Overview ==
Bronze Golems are large bipedal creatures with a bulky upper body. They have two giant fists that they use to pound their enemies. They are unable to dodge a lot of attacks because of their low agility but they make up for it by having a high amount of HP. They are also strongly affected by magic since they have zero intelligence. They also cannot be affected by status ailments. These monsters have high strength but their attacks are not very accurate. They are physically stronger than Stone Golems, being able to lift giant boulders and hurl them towards a farther enemy.
== Advancement ==
Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth
 	HP 	MP 	STR 	INT 	AGI
TLoF 	10-18 	0 	0-2 	0 	0-1
GE 	8-16 	0 	1-2 	0 	0-1
Class Defense	125 (TLoF) 135 (GE)
Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement
Level 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30
Experience (TLoF) 	12790 	14084 	15455 	16905 	18436 	20050 	21749 	23535 	25410 	27376
Experience (GE) 	12990 	14294 	15675 	17135 	18676 	20300 	22009 	23805 	25690 	27666
Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy
Class ★ 	Condition 	Class ★★ 	Condition 	Class ★★★ 	Condition 	Class ★★★★
Clay Golem 	Lv. 10 	Stone Golem 	Lv. 20 	Bronze Golem 	Lv. 30 	Talos
== Attacks ==
Name 	Japanese Name 	Power 	Element 	Range (Hex) 	Gr/Sk 	Counter 	MP 	Target 	After Move 	Type
Bronze Punch	ブロンズパンチ 	80 (TLoF) 130 (GE) 	- 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Bronze Punch	Description: "Punch" 	Description: "Punch" 	Description: "Punch" 	Description: "Punch" 	Description: "Punch" 	Description: "Punch" 	Description: "Punch" 	Description: "Punch" 	Description: "Punch" 	Description: "Punch"
Bronze Punch	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack.
Rock Throw 	岩石投げ 	130 (GE) 	- 	1~3 	◯/△ 	↑ 	0 	Enemy 	× 	Single Target
Rock Throw 	Description: "Throw rock. Low hit rate. Unable to use after move"	Description: "Throw rock. Low hit rate. Unable to use after move"	Description: "Throw rock. Low hit rate. Unable to use after move"	Description: "Throw rock. Low hit rate. Unable to use after move"	Description: "Throw rock. Low hit rate. Unable to use after move"	Description: "Throw rock. Low hit rate. Unable to use after move"	Description: "Throw rock. Low hit rate. Unable to use after move"	Description: "Throw rock. Low hit rate. Unable to use after move"	Description: "Throw rock. Low hit rate. Unable to use after move"	Description: "Throw rock. Low hit rate. Unable to use after move"
Magic	Skills	Equipment (GE only)
- 	
* Golem attributes	
* Accessories
* Accessories (Monster)
== Gallery ==
File:Bronze Golem.png|TLoF 3D Model
File:Bronze Golem Sprite.png|Sprite
File:Bronze Golem.gif|Sprite Animation
== Navigation ==
|-|The Legend of Runersia=
== Background ==
Monsters with unrivaled defensive capabilities. In some regions, these creatures are venerated as ancient protectors of mankind. They have poor mobility and tend to trail at the back of the ranks, but excel on mountainous terrain. Their high HP and defense makes them a valuable asset in any defensive line.
== Advancement ==
Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth
HP 	MP 	STR 	INT 	AGI
3-10 	0 	0-2 	0 	0-1
Class Defense	125
Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy
Class 	Condition 	Class 	Condition 	Class
Bronze Golem 	Lv. 10 	Iron Golem 	Lv. 20 	Mithril Golem
== Skills ==
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Golem Punch	110 	+6 	- 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Golem Punch	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."
Magic	Abilities	Equipment	Summon Locations
- 	
* Inorganic Body	
* Orbs
* Heavy Armors
* Helms
* Accessories (Monster)	
* Lorentz
* Drowarn
* Koaloopa
* Dreug
* Greensglade
* Zai
* Anthelnia
* Ragrunt
* Glan
== Navigation ==
</tabber>
Category:Monsters