API GetCurrencyListInfo

Returns information about an entry in the currency list.
 name, isHeader, isExpanded, isUnused, isWatched, count, icon, maximum, hasWeeklyLimit, currentWeeklyAmount, unknown, itemID = GetCurrencyListInfo(index)
== Arguments ==
; id : Number - index, ascending from 1 to ().
== Return values ==
; name : String - localized currency (or currency header) name.
; isHeader : Boolean - true if this entry is a header, false otherwise.
; isExpanded : Boolean - true if this entry is an expanded header, false otherwise.
; isUnused : Boolean - true if this entry is a currency marked as unused, false otherwise.
; isWatched : Boolean - true if this entry is a currency currently displayed on the backpack, false otherwise.
; count : Number - amount of this currency in the player's possession (0 for headers).
; icon : String - path to the icon texture for item-based currencies, invalid for arena/honor points.
; maximum : Number - 0 if this currency has no limit, otherwise integer value with 2 extra zeros (e.g. 400000 = 4000.00 as in Justice Points and Honor Points)
; hasWeeklyLimit : Number - 1 if this currency has a weekly limit (Valor Points), nil otherwise
; currentWeeklyAmount : Number - amount of this currency obtained for the current week, nil otherwise
; unknown : unknown - possible deprecated slot for itemID? All known cases return nil
; itemID : Number - item ID corresponding to this item-based currency, invalid for arena/honor points.
== Notes ==
* Information about currencies under collapsed headers is available; it is up to the UI code to respect the isExpanded flag.
* Indices are generally based on localized alphabetic order.
* The headers "contain" all currencies with index greater than theirs until the next header. This is not a nested structure.
* Marking a currency as unused alters its index, as the currency is moved down the list to fit under an "Unused" header.