V0.6.16-17

of Stormworks: Build and Rescue was released on April 5th, 2019.
==V0.6.16==
*Feature - Added 2 small spotlight components
*Feature - Added 3 new small window components
*Fix - General performance improvements
*Fix - Fixed autosave saving tile data for ocean tiles causing several thousand files to be saved
*Fix - Autosave file writing split into smaller chunks to reduce slowdown during autosave for some players
*Fix - Wheels now have correct buoyancy data
*Fix - Fixed teleporting vehicle back to the workbench not working if the vehicle is despawned
*Fix - Fixed tyres on smallest wheels spinning when stationary
*Fix - Reduced size of tyre smoke particle effect
*Fix - Fixed jump/land sound effects playing when player is seated or on a ladder
*Fix - Fixed wheel brakes causing vehicles to bounce from side to side
*Fix - Fixed crash when wheels collide with players and other wheels
*Fix - Fixed unnecessarily large forces being applied by tyres to dynamic objects when driving over them
*Fix - Increased mass of suspension versions of wheels to account for them having suspension
*Fix - Fixed colouring of wheel editor arrow mesh
*Fix - Fixed misaligned surfaces on 7 and 9 sized wheel bases
*Fix - Corrected placement of editor arrow meshes for non-suspension wheels
*Fix - Removed biome-based tyre friction and grip, now constant throughout the world
*Fix - Renamed tyre types to make it clearer that each has a different grip level
*Fix - Added error message when starting the game if PC has below the minimum recommended amount of ram
*Fix - Fixed crash when parsing vehicles when vehicle state file is missing
*Fix - Fixed occasional crash when despawning a carried object
*Fix - Added localisation strings for component property text
*Fix - Fixed occasional crash when despawning vehicles with custom sealed doors
==V0.6.17==
*Fix - Fixed vehicle desync in multiplayer
*Fix - Fixed fuel tanks not having fuel in multiplayer
==Source==
* Steam Community News
Category:Patch notes