Imp (Oblivion)

Imps are small winged humanoids that cast low-level shock, fire or frost spells. Though bothersome by themselves, to lower-level characters they are especially dangerous in groups. They inhabit all the regions of Cyrodiil, but are most commonly found around ruins, caves and dungeons, and are highly aggressive.
==Locations==
*An Imp can be found quite quickly, as one lives outside of Sideways Cave. This cave is only a few steps from the exit from the Imperial Prison Sewer, where the Hero first enters the open air of Cyrodiil.
*They can also be found naturally across Cyrodil.
==General stats==
===Drops===
*Imp Gall
===Strengths===
*Can fly above water
===Weaknesses===
*Normal
===Damage types===
*Fire – Flare 6 on target spell
*Frost – Snowball 10 on target spell
*Shock – 10 on target spell
==Soul Level==
*Lesser (300)
==Quests==
===More Unfinished Business===
Collect ten imp galls for a wizard in Bravil as part of the Fighters Guild.
===No Stone Unturned===
Collect the research notes of an Altmeri mage. Several imps are encountered in the same cave as the notes.
==Subtypes==
*Vault Guardian – part of the Wizard's Tower plug-in.
==Unique==
*Sparky – A pet owned by Thaurron in the Anvil Mages Guild.
==Trivia==
*While idle, they rarely take a rest from flying and land on the ground for any length of time. This is rare and difficult to observe.
==Appearances==
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de:Kobold (Oblivion)
pl:Imp (Oblivion)
ru:Бес (Oblivion)
uk:Біс (Oblivion)