Level -32

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==Description==
Level -32, otherwise known as the "Laughing Isles", is an amusement park level that is considered to be one of the most dangerous levels in the entirety of the backrooms. The level contains four sections, all of them very dangerous and all of them have very high chances of killing wanderers. The level has a unique property to it, in which laughing gas is present at all times. The laughing gas itself is very dangerous and can cause harm to the wanderer's body. 
Level -32 has a blood red sky and a hazy mist which reduces visibility, with only a few objects and rides being visible in the distance. The level itself is also able to reach high temperatures, with the room temperature in the level being roughly 87 degrees Fahrenheit (30.5 degrees Celsius). The heat has also been noted as being very strange in Level -32, as sweat is not an indication that wanderer's body is exhausted, but rather it indicates an increase in the wanderer's stamina and therefore creating a paradox of the wanderer's body. It has been theorised that the laughing gas causes this paradox but is still unconfirmed.
Being an Amusement Park, there are a plethora of rides and attractions in various different parts of the level. These rides have lights but almost none are functional, and they seem to be from the early days of Amusement Park history, as it has been noted that almost all these rides are from the early 1900s to the late 1950s design-wise. As such, these rides are oftentimes rusty and dangerous, even going as far as killing wanderers, though the methods of murder are unknown.
==The Parking Lot==
The Parking Lot is a small yet deadly area within Level -32, as most of the wanderers which enter this level never make it through this area. It is filled with cars from the early 1920's to 1950s, more commonly 1950s cars which are in good condition yet deadly. Every single one of the cars is a trap, as wanderers sit on top or inside one will have their skin seemingly stuck to the car, with no way to pull away apart from removing the skin which is stuck.
Glitches and Red Shadows are far more commonplace here than anywhere else in the level. They are much more deadly, with Red Shadows being faster while Glitch shocks are deadlier. The second wanderers come into contact with a Glitch, they will experience paralyzation which will give them a swift yet painful death. Often times, cars themselves are the danger, although a little rarer than the Glitches and Red Shadows. The cars will quickly turn on and try to run you over with no hesitation. 
There are several entry points, yet there are only two exits to the Parking lot. If wanderers manage to run to a gate and quickly enter back into the amusement park, they will return to the amusement park. This exit is the simplest one as it is much safer than the other. The other exit is if wanderers manage to find a bottle of Almond Water in one of the cars without sitting down and drink it, they will be safe. It is however a lot riskier.
==Glitches==
Glitches are a very common occurrence in Level -32. They are near harmless however they can be very annoying to most wanderers. Glitches will often block paths and can vary in size, from about the size of a stone to the size of an entire building. Glitches are short-lived and will usually dissipate within 5 minutes to a few hours. If wanderers do touch one, they will be given a mild shock that temporarily stuns them. 
There is rumored to be a Glitch so big that some even say it is infinite in size. No definitive proof of this Glitch has been found, however there have been several sightings of it. The amount of shock given to wanderers if they touch it is not known, but it is presumed by many to be fatal.
Agent Eleanor from a M.E.G. unit which was tasked with exploring this level stated in an interview, "...We were running, running for every one of our lives. These stupid glitches got in the way, but we knew how to maneuver them. But...this one. It was...different. It felt like...we were doomed. Luckily, reinforcements came, but the glitch just disappeared, like they do.".
==The Red Shadows==
The Red Shadows are very dangerous entities if wanderers do not take precaution as they are deadly. They are humanoid like shadows, yet their bodies can twist, turn in ways that no human ever could. For the first few minutes, they will just watch, waiting and observing you. And after a few minutes, they will strike.
They will try to strike wanderers primarily in the jugular. Additionally, Red Shadows are agile and will lunge at wanderers if they are not careful and attempt to bite their neck. If they manage to do so, a wanderer's body will enter shock, which according to a lot of wanderers who have seen their friends bitten by The Red Shadows appears to cause an extreme amount of pain. Once they bite and the shock is registered, death is unavoidable.
After roughly 20 minutes, the wanderer will die due to the lack of oxygen, as the bite will cause your airways to close due to a contraction of muscles. However, there is an easy way to deter these entities. Flashlights will repel them or even potentially kill them, as the Red Shadows are sensitive to light.
==Mr. Peculiar==
Mr. Peculiar is a neutral entity which appears only at night but can be seen clearly. He has a habit of constantly following wanderers, remaining undetectable while doing so. Mr. Peculiar will have the appearance of a gentleman in a 1920s suit. He dons a black stovepipe hat, all-black suit, grey pants and has a handlebar moustache. His left arm is gone; however, his hand remains floating through unknown means. Hs right arm typically holds a cane, which he will constantly tap on the ground.
Mr. Peculiar will simply disappear if wanderers look at him for a few seconds or try to attack him in anyway. He simply chuckles and disappears when wanderers attempt to do either of those things. However, Mr. Peculiar will not retaliate in any way. When he does stare at wanderers, they will experience feelings of anxiety until they either leave the level or day breaks. Mr. Peculiar will only appear at night, as he seems to hate light. 
==Groups and Communities==
No bases have been established due to the condition and dangers of this level.
==Entrances and Exits==
===Entrances===
There are currently three entrances to Level -32.
*Wanderers are able to ride a wooden coaster named "The Big Dipper" in Level 793 end up in this level.
*If wanderers find a red dirt path in Level 83, they will eventually come upon an amusement park entrance which will send them here if they enter.
*If wanderers find an old red ruby with a roller-coaster symbol on it in Level 432 and say "Laughter" three times they will end up in this level.
===Exits===
There are currently two exits in Level -32.
*If wanderers travel far enough, you will find a gate in the main amusement area, you will exit to any random level with a safety rating of 2 to 3.
*Wanderers which take the risky exit in the Parking lot section will exit to Level 352.
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Category:Cluster -I
Category:Levels
Category:Unconfirmed Levels
Category:Negative Levels
Category:Dangerous
Category:Neutral