Vehicles/COOLANT TRUCK 135-K

==Description==
Originally developed in 2588 during the Reunification War, the now ubiquitous Coolant Truck doubled the effective range of SLDF BattleMechs on water-poor Periphery worlds, serving a similar purpose with the depleted heat sink technology of the Succession Wars era. Coolant trucks station themselves close to the battlefield, where they can be hooked up to overheated 'Mechs for the purpose of flushing away the excess heat with super-cold liquid nitrogen and/or liquid oxygen.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Rugged 	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=180 S=15	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic	
Sides/Turret	Health	A=80 S=15	A=100 S=15	A=80 S=15
Sides/Turret	Fixed 	
Left Side Wheels	
Turret Systems (5)
2x Vehicle Flamer	
Right Side Wheels
Rear 	Health	 	A=70 S=15 	
Rear 	Fixed 	 	
2x Ammo Flamer
Armor (1)
Structure (1)
Wheeled Propulsion System
Engine I.C. (2)
Engine Core 100 (1)
Coolant Spray
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\apc\vehicledef_COOLANT_TRUCK.json