Jinjo

Jinjos are magical creatures in the Banjo-Kazooie series. They live in Jinjo Village on Isle O' Hags where their ruler King Jingaling resides. Jinjos come in a variety of colors and are usually found in many different areas waiting to be rescued. However, they have also served a few other roles in the series as well.
==History==
===Banjo-Kazooie===
The Jinjos make their first appearance in this game. There are five of them hidden in each world that Banjo and Kazooie must rescue to earn a Jiggy. During the final battle with Gruntilda, the Jinjos will appear to assist Banjo by damaging a magic shield that Grunty cast around herself until they manage to destroy her flying broomstick. The Mighty Jinjonator then emerges from the centre of the arena and (upon activation) delivers the final blows to Gruntilda that knock her off the edge of her tower.
===Banjo-Kazooie: Grunty's Revenge===
After time travelling to the past, Banjo meets a sentient statue called the Jinjo Oracle who informs him that many Jinjos had fled when Mecha-Grunty began to terrorize Spiral Mountain. If Banjo can find the lost Jinjos, the Jinjo Oracle will provide him some helpful information and award him with a Jiggy if all Jinjos are found in a world. Grey Jinjos appear in this game, as it takes place before Banjo-Tooie where they were killed.
===Banjo-Tooie===
The Jinjos are once again scattered around the game's worlds, leaving Banjo and Kazooie to find and rescue them once more. The very location of where the Jinjos live is revealed in this game, simply being called "Jinjo Village" ruled by King Jingaling. The difference in the Jinjo's disappearance is that they were not kidnapped, but scared away by Gruntilda and her sisters when they ran the Hag 1 digging machine through the village. Sadly, the Grey Jinjos were killed, as the digging machine completely leveled their house.
This game has much more Jinjos than in Banjo-Kazooie. Instead of them coming in five colors like in the first game, they now come in nine. They are also trickier to find, due to the game's bigger worlds. Also, unlike the first game, collecting five in a level doesn't reward the player a jiggy; the player must collect all Jinjos of a specific color to get a jiggy. The color of the Jinjos is randomized for every save file.
The game also contains an enigmatic enemy of the Jinjos: the Minjos. The Minjos look exactly like the Jinjos, even perfectly mocking the whistling and crying out for help to the player that the Jinjos do. The player getting close to a Minjo causes it to attack immediately.
It is possible to play as a Jinjo in the game's multiplayer mode, though this must be unlocked by Kazooie hatching a mysterious egg. This playable Jinjo is the fastest character in the first-person shooter modes, but has the least amount of health.
===Banjo-Kazooie: Nuts & Bolts===
The purpose of Jinjos in this game is a bit different from the previous ones. Instead of having to rescue all of them, challenges are presented when locating one. These challenges provide a "Jinjo token" when completed. In Showdown Town - the game's main hub world - there are Jinjos in locked cages, and once they're freed, they must be taken to their homes. After that, a Minjo must be found and placed in the cages that the Jinjos were in.
===Banjo-Pilot===
A purple Jinjo is a playable character in this game. It has very low top speed, but four points of acceleration and five points of handling. The player also races against seven Jinjos in the unlockable Jinjo Grand Prix.
==Gallery==
===Images===
Jinjo.jpg
jinjos.png|A bunch of Jinjos with their monarch King Jingaling.
jinjos 2.png
Jinjo.png
SSBUJinjos.png
SSBUJinjonator.png|The Mighty Jinjonator.
JinjoOracle.png|Jinjo Oracle.
==Trivia==
*In the games, Banjo-Kazooie, Banjo-Tooie and Banjo-Pilot, they have male voices; but in Nuts and Bolts, they have female ones.
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