Merchant's Glamer (Priest Spell)

Material goods affected by this spell appear to be much finer that they actually are. Old, rusty weapons can be made to look new, goods of ordi­nary quality can be made to appear fine, and a common sword can be made to appear as a weapon of quality. For all purposes the ensorcelled goods appear to be genuine, unless tested with magics that specifically penetrate illusions, such as detect illusion and true seeing.
The spell lasts up to 24 hours, or until shortly after the goods are sold, at which time the dweomer unravels. The actual quality of the goods is revealed after a time equal to 1 turn per level of the caster after the magic starts to fall apart.
Priests of Vergadain do not generally sell goods affected by this spell to other dwarves. If con­fronted by an irate customer, their usual tactic is either to claim that the customer switched the goods after purchase (and intimate that they have connections with dwarven priests able to use detect lie) or to claim that their goods are sold “as is” and the inability of the customer to pick qual­ity goods is not their problem.
The material components are the priest's holy symbol and a tuft of wool.
Notes: Granted by the dwarven god Vergadain.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells