Deity's Body

The Ascended Demigod Statue for Shendao Cultivators. Spawned after ascending (succeeding in their Divinity Tribulation) a Shendao cultivator. Has three production options (rituals) to generate Faith. The Faith is used as a resource for casting special abilities. The counterpart to Xiandao Cultivators Immortal's Mortal Body.
Destroying or demolishing a Deity's Body will always drop 1 Sarira.
Deity's Body will always be None Element Feng Shui Building, with no Qi Gathering.
The name of the Building will contain the name of the Cultivator who ascended. The Image/Model of the building is the Cultivator at time of Ascension. The Building can be relocated.
== Production Options ==
Deity's Body has three Production Options:
* Ritual of Spirit
** A basic ritual of god, with a relatively simple process. Generates 1 Faith. Additional Faith can be generated by using high-level food as offerings in the ritual.
*** Cost of 1 
***Additional Cost of 9 Food Items
* Ritual of Heaven
**Medium-level ritual of god, which requires the usage of some instruments. Generates 4 Faith. Additional Faith can be generated by using high-level food as offerings in the ritual.
***Cost of 4 s
***Additional Cost of 25 Food Items
*Ritual of Veneration
** Ritual of god of the highest level, it requires sophisticated instruments and extended prayers. Generates 9 Faith. Additional Faith can be generated by using high-level food as offerings in the ritual.
***Cost of 9 s
***Additional Cost of 49 Food Items
===Formula===
==Special Abilities==
The special abilities of a Deity's Body come from the Skill Attribute of a Shendao Law. All Shendao Laws have the same Skill Attribute value:
*Hufaciyu - Grant Guard
Grant Guard - Costs 25 faith to grant a guard to the Divine Realm and the cultivator.
===Grant Guard ===
The ability works by unlocking a random Guard out of all pre-defined Guards.
 Function Source: XiaWorld.UILogicMode_IndividualCommand.Apply2Thing
After decreasing Faith, the function rolls for the Tier range of the Guard.
* 90% Chance of it being 0-6
* 7% Chance of it being 7-11
*3% Chance of it being 12-15
There is an additional Flag, g_emNpcSpecailFlag.HufaciyuCount (often called the Pity Factor by the community), which gets incremented every time the third range isn't selected. When there have been over 9 subsequent uses of the Grant Guard ability without the highest (12-15) range rolled, the tenth use will have the range modified to 12-15 outside of the previous roll (which is where the pity terminology comes from).
After the Range has been assigned, the function utilizes PracticeMgr.RandomGodGuard to select the Random Guard out of the Tier Range. If there were no guards in that Tier Range, the following message will be added along with 100 000 Belief:The guard has not yet descended and probably will not come here.If a Guard was in that Tier Range, and its Tier is greater of equal to 12, the HufaciyuCount gets reset. The Guard gets unlocked for that Shendao Cultivator, assuming no duplicates of the same type.
If a duplicate exists, the Belief will be added instead, based on the Tier of the Guard.
*Tier 6 and below: 10 000 Belief
* Tier 11-7, 100 000 Belief
*Tier 12 and higher: 500 000 Belief
==Technical==
Uses Immortal's Mortal Body as a parent for Inheritance.
ThingDef Name = Building_YiTui1