Imbue Property

The magician may imbue an object with the property of earth, air, fire, or water. He may, for example, cause something to burn as though it were a fire, to flow as though it were water, to be hard as earth, to move through the air freely like wind, or any assortment of other possible applications. The target will maintain its “self-ness,” but will essentially also “become” the element in question. It does not change the appearance of the object, but it may distort it if the spell causes the target to move in a way it normally would not. One well-used application of this might be to imbue a weapon with elemental force.
Category:ESPER
Category:Spells