Quetzalcoatl (LL)

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==Quetzalcoatl (intermediate god)==
Quetzalcoatl is known all over Middle America as the feathered-serpent, god of the wind. He is also a god of wisdom, a teacher of peaceful arts, and the protector of the Second Sun. Long before Tenochtitlan's founding, Quetzalcoatl was chased from the Valley of Mexico by a rival god. Before leaving, he promised to come back in 500 years and avenge himself. The Aztecs are awaiting the noble god's return with trepidation, for he would not approve of many of their current practices. He makes his home on Venus, where he appears as a flying serpent covered with green feathers.
Role-playing Notes: Quetzacoatl is preparing to return to the world and is recruiting worshipers. Any priest of good alignment may receive a visit from an avatar. The avatar attempts to recruit the priest, saying that the evil Fifth Sun must be brought to an end. Quetzalcoatl's omens and portents include wind storms, the presence of birds (especially talking ones), and whispering voices.
Statistics: AL eg; WAL any good; AoC air, wisdom; SY feathered snake with wings.
==Quetzalcoatl's Avatar (priest 18)==
In avatar form, Quetzalcoatl usually appears as a talking, feathered snake. The avatar has access to priest spells in any sphere.
: Str 18/00
: Int 20
: MV 20(f)
: AC 0
: #AT 1	
: Dex 18
: Wis 20
: SZ 8'
: HD 18
: THAC0 1	
: Con 18
: Cha 6
: MR 30%
: HP 144
: Dmg 1d10 +6
Special Att/Def: Quetzalcoatl's avatar has the normal spell immunities associated with high Wisdom and Intelligence. Anyone hit by the avatar must save versus paralyzation or be entwined by the avatar's body. They will suffer 1d10 points of crushing damage per round until the hold is broken.
==Duties of the Priesthood==
Priests of Quetzacoatl are charged with preparation for his return, and may be assigned a variety of tasks, including the infiltration of key government posts, recruiting worshipers in the wilderness, or even preparing secret caches of weapons and armor. When their god returns, they will be called upon to rise up and destroy the masters of Tenochtitlan.
Requirements: AB standard; AL any good; WP any; AR b; SP any; PW 1st) communicate secretly by sending messages on the wind. Range is unlimited, but message requires one minute per mile to reach target; 5) turn undead; TU special.'''
==Sage Advice (Dragon Issue #198)==
These are unofficial suggestions for using the optional spheres of priest spells from the Tome of Magic with the deities in Legends & Lore. I will work through one such pantheon a month until they are all done. Here is the list for the Aztec pantheon:
* Quetzalcoatl: Major: Thought; Minor: Time, Travelers.