Sea Spearit

Sea Spearit is a plant in Plants vs Zombies 2 added in the 10.7.2 version. Sea Spearit shoots peas at a short range, but when they will turn into four projectiles that deal half the damage when they hit a zombie. These new projectiles will travel in different angles in other lanes, doing damage to any zombies they hit.
Just like , Sea Spearit cannot be eaten by zombies, nor can she be targeted by , , and the likes. She will disappear after spending 45 seconds on the lawn. 
Unlike most plants, she is not unlocked with Seed Packets or Gems. Instead, the player has to reach Level 30 of Arthur's Challenge in order to unlock her.
==Origins==
Sea Spearit is a portmanteau of the words "pea" and "spirit", referring both her appearance and resemblance of the . Just like a typical spirit, she cannot be touched or affected by any tangible force in-game, since spirits are simply the soul of a living thing that appears to the still living. This all hints at Sea Spearit being a defeated Peashooter that came back to haunt zombies.
==Overview==
	Sea Spearit is a plant with regular toughness, though she doesn't use it given her special trait to not be targeted by any zombie. She does the same amount of damage as , and her firing rate is 1.5 seconds like most peashooting plants. After initial impact with a zombie, her pea will split into four damaging rays that do half the damage (same damage as a ) of her normal projectile, and will travel in the directions shown in the picture. The piercing rays will strike through every zombie in their path.
==Almanac Entry==
== Upgrades ==
=== Plant food effect ===
When fed with , Sea Spearit shoots a massive phantom pea that will cluster all zombies in the final 3 columns. Afterwards, she will shoot a piercing ray through them all, doing 800 damage. 
=== Appease-mint effect ===
When boosted by , Sea Spearit will shoot twice as fast, her peas will do triple damage, and the damaging rays will split in 8 directions instead of four.
== Level upgrades==
Level	Seed packets	Coins 	Upgrades	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades
Level	Seed packets	Coins 	Sun Cost	Recharge(Mediocre)	Toughness(Typical)	Damage(Moderate)	Ray Damage(Normal)	Special(Lifetime)	Range
1 	0 	0 	225 	10 seconds 	300 dps 	40 dps 	20 dps 	45 seconds 	1x5
2 	10 	1,000 	225 	9.5 seconds 	300 dps 	50 dps 	25 dps 	50 seconds 	1x5
3 	25 	2,500 	200 	9 seconds 	300 dps 	60 dps 	30 dps 	55 seconds 	1x5
4 	50 	5,000 	200 	8.5 seconds 	300 dps 	70 dps 	35 dps 	60 seconds 	1x6
5 	100 	10,000 	175 	8 seconds 	300 dps 	80 dps 	40 dps 	65 seconds 	1x6
6 	200 	20,000 	175 	7.5 seconds 	300 dps 	90 dps 	45 dps 	70 seconds 	1x6
7 	400 	30,000 	150 	7 seconds 	300 dps 	100 dps 	50 dps 	75 seconds 	1x6
8 	800 	50,000 	150 	6.5 seconds 	300 dps 	110 dps 	55 dps 	80 seconds 	1x7
9 	1,200 	75,000 	125 	6 seconds 	300 dps 	120 dps 	60 dps 	85 seconds 	1x7
10 	1,600 	100,000	125 	5.5 seconds 	300 dps 	130 dps 	65 dps 	90 seconds 	1x7
==Strategies==
Sea Spearit is a rather expensive attacker, but one that can be worthy during sticky situations. While her range is limited in comparison to other peashooting plants, her projectiles will split into different lanes after the initial impact, reaching zombies in other areas with a single plant. This can be extremely cost effective during situation where sun production is dire, and Sea Spearit can get rid of a few zombies in unfavorable positions from a safe distance.
Just like , Sea Spearit has the added bonus of not being able to be targeted by most zombies with abilities, such as , , or . This makes her an excellent option in most worlds since she cannot be affected by abilities of the sort, and thus her power is not jeopardized by a damaging threat. Instead, she works with a timer, one which is vastly generous given her potential.
Just like or , having multiple Sea Spearits on the lawn proves to be an extremely effective strategy to flood the lawn with projectiles in multiple directions. Consequently, using to maximize the amount of copies that can be played at once is highly favorable to handle convoluted quantities of enemies. Nevertheless, it is important to consider the timer that Sea Spearit adheres to, since she cannot stay on the lawn forever like the aforementioned alternatives. 
The damaging rays produced after the initial impact will strike through all zombies in their path, so keeping all foes in a tight space can prove to maximize Sea Spearit's damage. Walls are excellent for this, and they can be placed in a cross pattern since the rays travel diagonally. However, it is even better to use or , since they can attract zombies from around and keep them all in one tile, reducing the possible escape gap even further.
==Balance changes==
===Update 10.8.2===
*
==Gallery==
HD Sea Spearit.png|HD Sea Spearit
Sea Spearit SP.png|Sea Spearit's seed packet