Light Wall Generation

The ability to create, summon, generate walls by using light. Sub-power of Photokinetic Constructs. Variation of Elemental Wall Generation and Energy Wall Generation. Opposite to Dark Wall Generation.
==Also Called==
*Light Wall
*Wall/Barrier/Palisade of Light
*Light/Photokinetic Wall Creation/Generation
*Photokinetic Wall
==​Capabilities==
The user can create walls of light from nothing or by shaping the existing light. They can shape these walls into any form they want, but afterwards, the walls are often unchanging and immobile.
==Applications==
* Defense
* Deflection
* Light Generation
==Associations==
* Architecture Manipulation
* Elemental Wall Generation
* Energy Wall Generation
* Force-Field Manipulation
* Light Manipulation
* Photokinetic Constructs
* Solidification
== Limitations ==
* Light Absorption.
* Photokinetic Immunity.
* Durability of the walls may depend on the user's will.
* How long the wall lasts depends on the users skill and power, some may need near constant attention, others are effectively permanent.
* The effects could probably be temporary.
* Can be thwarted with dark/shadow based abilities.
==Know Users==
*Origami Tobiichi (Date A Live)
*Funny Valentine (JoJo's Bizarre Adventure Part 7: Steel Ball Run); via D4C Love Train
*Sofya Obertas (Lord Marksman and Vanadis)
*Killer Queen (Maou-Sama, Retry!)
*Symmetra (Overwatch)
*Pokémon who can learn Light Screen and Reflect (Pokémon)
*Jedi Praxeum (Star Wars)
*Luke Skywalker (Star Wars)
*Nomi Sunrider (Star Wars)
*Jeanne d'Arc (TYPE-MOON); via Eternal Radiance
==Gallery==
Johnny vs Valentine Love Train.png|Funny Valentine's (JoJo's Bizarre Adventure Part 7: Steel Ball Run) evolved Stand, D4C Love Train can creates a wall of light that redirects misfortune.
Mr. Mime's Light Screen.png|Mr. Mime (Pokémon Adventures) using Light Screen to create walls of light.
Kun vs Wall of Light.jpg|Exar Kun (Star Wars) is humbled by the Jedi's creation of a wall of light.
Category:Powers
Category:Light-Based Abilities
Category:Wall Construction