Typhon (Record Keeper)

Typhon is a boss in Final Fantasy Record Keeper fought in the Typhon Record of the Magicite Dungeons, based on the boss from Final Fantasy VI.
==Stats==
==AI script==
All of Typhon's attacks have a charge time of 1.76 in-game seconds.
* Enaero: [100%] Self wind attack level +1 for 25 seconds (WHT)
* Snort: [Auto-hit] Remove - targets specific slots (NAT)
* Vacuum Wave: 354% piercing wind ranged physical, uncounterable (NAT)
* Sonic Boom: AoE [Auto-hit] 30% current HP damage, Sap - uncounterable (NAT)
* Sweltering Wind: AoE [Auto-hit] 50% current HP damage, uncounterable (NAT)
* Savage Gale Cut: AoE 392% piercing wind ranged physical, [Auto-hit] Sap (NAT)
* Savage Heavensfall: AoE 678% piercing wind/earth magic (NAT)
* Savage Snort: AoE piercing wind ranged physical (NAT)
After his third turn, Typhon will enter Wind Rage. In this state, he deals 20% less damage than normal, but damage taken is reduced to 83.3% and his ATB and attacks charge at 180% of the normal speed. When Wind Rage is interrupted with any overflowing attack, Typhon will re-enter in three turns.
If the HP thresholds aren't reached fast enough, Typhon will enter Phase 2 after its 10th turn, Phase 3 after the 20th, and will enrage after the 30th.
==Turns==
===Phase 1 (100-70% HP)===
* Turn 1: Wait (no action)
* Turn 2: Savage Snort
* Turns 3 to 8: Enaero
* Turn 9: Sonic Boom
* Turn 10: Snort (all party slots)
===Phase 2 (80-41% HP)===
* Turn 1: Savage Heavensfall
* Turn 2: Snort
* Turn 3: Savage Gale Cut
* Turn 4: Sweltering Wind
* Turn 5: Savage Snort
* Turn 6: Sonic Boom
* Turn 7: Snort
* Turn 8: Snort
* Turn 9: Savage Gale Cut
* Turn 10: Sweltering Wind
* Turn 11: Vacuum Wave
* Turn 12: Sonic Boom
* Turn 13: Savage Gale Cut
* Turn 14: Sweltering Wind
* Turn 15: Enaero
* Turn 16: Vacuum Wave
* Turn 17: Sonic Boom
* Turn 18: Savage Gale Cut
* Turn 19: Sweltering Wind
* Turn 20: Enaero
===Phase 3 (40-0% HP)===
* Turn 1: Savage Heavensfall
* Turn 2: Sweltering Wind
* Turn 3: Snort
* Turn 4: Vacuum Wave
* Turn 5: Snort
* Turn 6: Savage Snort
* Turn 7: Sweltering Wind
* Turn 8: Savage Gale Cut
* Turn 9: Snort
* Turn 10: Snort
* Turn 11: Savage Snort
* Turn 12: Savage Gale Cut
* Turn 13: Sweltering Wind
* Turn 14: Vacuum Wave
* Turn 15: Sonic Boom
* Turn 16: Savage Snort
* Turn 17: Savage Gale Cut
* Turn 18: Sweltering Wind
* Turn 19: Vacuum Wave
* Turn 20: Sonic Boom
* Turn 21: Savage Snort
* Turn 22: Savage Gale Cut
* Turn 23: Sweltering Wind
* Turn 24: Vacuum Wave
* Turn 25: Sonic Boom
* Turn 26: Savage Snort
* Turn 27: Savage Gale Cut
* Turn 28: Sweltering Wind
* Turn 29: Vacuum Wave
* Turn 30: Sonic Boom
===Enraged===
* Turn 1 + 3n: Savage Snort
* Turn 2 + 3n: Savage Gale Cut
* Turn 3 + 3n: Savage Heavensfall
==Strategy==
A party of magic attackers is required, as all damage Typhon takes from physical attacks is reduced to 1/3.
Typhon uses exclusively defense-piercing attacks, no defensive buffs outside Wind Rage's light damage reduction, and stacks Enaero on his first phase. The battle must be completed fast as Typhon will gradually remove party members with Snort; the only strategy in this fight is to do as much damage as possible.
Category:Bosses in Final Fantasy Record Keeper