Stats

Hello, this is the section for the Arx Stats. There are 8 to try to make it as simple as possible.
Strength (Str)
 Strength is an important stat that can help determine your carrying capacity. This stat can also be another modifier to help your weapon and its power. Certain Weapons and armors have specific Strength Requirements. This can be an important stat to a tank of a party.
Defense (Def)
Defense is an important stat that can help determine a decrease in damage taken. Defense is very different in Arx than it is in Dungeons and Dragons. Defense is not used to increase your HP after character creation. This does not make it harder for your character to get hit.
Wisdom (Wis)
Wisdom is an important stat that includes your characters senses. Any kind of a search unless its based on a puzzle, or prior knowledge is usually, not always, a Wisdom check. This can help with the accuracy of a ranged attack or dodge another. This is most important for Physical Supports (like Archers) more than most other class roles.
Intelligence (Int)
Intelligence is an important stat that is your characters magic capability, their magic power, spell potential, general prior knowledge, and often their puzzle skills. This is important generally for Magic Supports more than most other class roles.
Charisma (Cha)
Charisma is an important stat that helps with deception, seduction, and even intimidation. Charisma is also a major part in persuasion. However, the rest of persuasion is how well you actually present you persuasion. Charisma is important for a Diplomatic class role.
Dexterity (Dex)
Dexterity is an important stat that helps the user with their Reflexes, Acrobatics Checks, Stealth, and Thievery Skills. This stat is helpful for Stealth characters, and for DPS class roles. 
Speed (Spd)
Speed is an important stat that helps the movement. This can determine how far you can move in combat, and far your party can travel in group movement.This is important for any Stealth or Coward class role.
Luck (Lck)
Luck is an important stat. It is anything uncontrollable your DM wants to give you a roll for. This is not important for any particular class role.
Thank you Endren and Querra for helping me out on this one.
Category:Stats
Category:Strength
Category:Defense
Category:Wisdom
Category:Intelligence
Category:Charisma
Category:Dexterity
Category:Speed
Category:Luck
Category:Endren
Category:Querra