The Giant

<choose>
<option>
</option>
</option>
</option>
</choose>
The Giant is the second Zombies map in Call of Duty: Black Ops III. It is a remake of the map Der Riese (which is German for "The Giant"), which was previously featured in Call of Duty: World at War and Call of Duty: Black Ops, and is the nineteenth (chronologically the second in the altered timeline) Zombies map overall.
The map was announced as part of Black Ops III's special Collector Edition, and was originally accessible to Season Pass owners. The map features the return of the Primis characters as they appeared in the map Origins, and continues the story from where it left off.
The Giant later had individual release for the PlayStation 4https://store.playstation.com/#!/en-sg/games/addons/black-ops-iii-the-giant-zombies-map/cid=UP0002-CUSA02290_00-BLACKOPS3GIANT00, Xbox Onehttps://store.xbox.com/en-GB/Xbox-One/DLC/Black-Ops-III-The-Giant-Zombies-Map/cdacbf1e-b4a0-4302-a445-1139d70326bb and PChttp://store.steampowered.com/app/366849/ versions on May 22nd, 2016. 
The map was also released on the PlayStation 3 on June 2nd, 2016https://blog.activision.com/t5/Call-of-Duty/Call-of-Duty-Black-Ops-3-Zombies-The-Giant-Now-Available-as/ba-p/9943751 while the Xbox 360 version of the map was released on July 5th, 2016http://marketplace.xbox.com/en-US/Product/Black-Ops-III-The-Giant-Zombies-Map/5d83a74a-457c-4f71-9e5c-781b77a6f7b6. Following the shutdown of the Xbox 360 Marketplace on July 29th, 2024, The Giant became unavailable to purchase on Xbox 360 as Black Ops III was not made backward-compatible with the later Xbox consoles.https://support.xbox.com/en-US/help/xbox-360/store/xbox-360-marketplace-update
==Rooms==
===Starting Room/Mainframe===
The Giant has several rooms within it. The starting room is just outside the factory itself. There are two doors that leave the starting room and lead to the right or left factory rooms. Taking the left door leads to the Animal Test lab, and the right door leads to the Automobile Garage.
*Sheiva - 500 points, located right of the Pack-a-Punch Machine, assuming the player is facing it.
*RK5 - 500 points, located on the right of the random power-up spawn, assuming the player is facing the giant clock.
*Pack-a-Punch Machine - 5000 points per use, 2500 to acquire the upgrades. Locked until all three Teleporters are linked.
=== Animal Testing Laboratory ===
The Animal Testing Lab is located to the left of spawn. There are two doors both costing 750 points to reach this room from spawn. This room is fairly compact in comparison to other main rooms.
* Kuda - 1250 points, towards the middle of the room on the left side, assuming the player is facing the back of room.
* L-CAR 9 - 750 points, to the right after the player goes through the first door next to a GobbleGum machine.
* GobbleGum Machine - Located towards the back of the Animal Lab.
* Mystery Box Location - Located on the opposite side the Kuda is on
=== Teleporter A ===
Teleporter A is located behind Animal Testing and a door costing 1250 points to open. The main rooms has a generator in the center with two furnaces.
* M8A7 - 1500 points, left of Teleporter assuming the player is facing it.
* Mystery Box Location -Located right in front of Teleporter A
===Automobile Garage===
The Automobile Garage is located to the right of the spawning room. The room features a furnace towards the back where the Annihilator pistol can be collected upon completion of the Fly Trap main quest. 
*KRM-262 - 750 points, left of a barricade as the player enters the room
*VMP - 1300 points, located towards middle-rear of room in front of the furnace.
* Mystery Box Location - Spawning location in back, right-hand corner of room.
* Perk-a-Cola Machine - Random perk machine in the same corner as the box location above.
* GobbleGum Machine - Left side before entering the Automobile Garage in a corner.
===Teleporter B===
Taking the stairs in Automobile Garage leads to another smaller room with the main room containing Teleporter B. The main room has two vats a boiling liquid with the teleporter sitting in the back. There is also a small side room on the right and a small balcony on the left.
* HVK-30 - 1600 points, located in the right of the teleporter assuming the player is facing it on the wall before the small side room.
* Mystery Box Location - spawning location on the small balcony on the left of the teleporter.
===Courtyard===
The Courtyard is located in towards the center of the map both the Animal Testing Lab and Auto Garage lead to this room if the player chooses to fall down next to the bridge. The power switch is located here and must be activated to turn on power.
* Vesper - 1250 points, located in the outdoor hallway next to the right entrance, assuming the player is facing the clock
* Power Switch - Located towards the back on the power generator.
* Mystery Box Location - Spawning location near power switch but on opposite side of the generator.
===Teleporter C===
Teleporter C is behind the Courtyard and a door costing 1250 points to open. The teleporter itself is at the back. There is a small outdoor area that has a smaller room to the right shortly after the door. The main room has a narrow hallway on the right side too. There is also a stairway that leads up to a catwalk.
* KN-44 - 1400 points, located in a corner to the left of the teleporter
* Bowie Knife - 3000 points, located outside main room to the left of the entrance.
* GobbleGum Machine - Located to the far left outside the room for teleporter C in a corner.
* Perk-a-Cola Machine - Randomized perk located to the right in the smaller room.
* Mystery Box Location - Location at the top and very end of the catwak
===Bridge===
The bridge consists of the bridge itself and the two smaller rooms it connects to. The bridge can only come down when power is turned on. The bridge allows the player to go from the Auto Garage to the Animal Testing Lab and vise versa without having to cross spawn.
* Trip Mine - 1000 points, Animal Lab side in a side hallway
* Perk-a-Cola Machine - Random perk located in small caged area past the Trip Mines chalk drawing.
==Features==
===Weapons===
Starting Weapons
MR6 Gunsmith model BO3.png|MR6
RK5 Gunsmith model BO3.png|RK5 (if A Better Tomorrow has been completed)
Knife BOIII.png|Knife
Frag Grenade Menu Icon BOIII.png|Fragmentation Grenades
Wall Buy Weapons
RK5 Gunsmith model BO3.png|RK5 - 500 points (Mainframe)
Sheiva Gunsmith model BO3.png|Sheiva - 500 points (Mainframe)
L-CAR 9 Gunsmith model BO3.png|L-CAR 9 - 750 points (Animal Test Laboratory Outside)
KRM-262 Gunsmith model BO3.png|KRM-262 - 750 points (Automobile Garage)
Kuda Model BO3.png|Kuda - 1250 points (Animal Test Laboratory 1st Floor)
Vesper Gunsmith model BO3.png|Vesper - 1250 points (Outside area of the power switch)
VMP Gunsmith model BO3.png|VMP - 1300 points (Automobile Garage)
M8A7 Gunsmith model BO3.png|M8A7 - 1500 points (Teleporter A)
KN-44 Model BO3.png|KN-44 - 1400 points (Teleporter C)
HVK-30 Gunsmith model BO3.png|HVK-30 - 1600 points (Teleporter B)
Bowie Knife 3rd Person BO.png|Bowie Knife - 3000 points (Teleporter C Outside)
Trip Mine Menu Icon BOIII.png|Trip Mine - 1000 points (Animal Test Laboratory 2nd Floor)
Frag Grenade Menu Icon BOIII.png|Fragmentation Grenades - 250 points (Teleporter B)
Mystery Box Weapons
VMP Gunsmith model BO3.png|VMP
Weevil Gunsmith model BO3.png|Weevil
Pharo Gunsmith model BO3.png|Pharo
Man-O-War Gunsmith model BO3.png|Man-O-War
HVK-30 Gunsmith model BO3.png|HVK-30
Sheiva Gunsmith model BO3.png|Sheiva
ICR-1 Gunsmith model BO3.png|ICR-1
205 Brecci Gunsmith model BO3.png|205 Brecci
Argus Gunsmith model BO3.png|Argus
Haymaker 12 Gunsmith model BO3.png|Haymaker 12
Dingo Gunsmith model BO3.png|Dingo
BRM Model BO3.png|BRM
48 Dredge Gunsmith model BO3.png|48 Dredge
Gorgon Gunsmith model BO3.png|Gorgon
RPK Gunsmith model BO3.png|RPK
Locus Model BO3.png|Locus
Drakon Gunsmith model BO3.png|Drakon
SVG-100 Model BO3.png|SVG-100
XM-53 Gunsmith model BO3.png|XM-53
Ray Gun Menu Icon BOII.png|Ray Gun
Wunderwaffe DG-2 3rd Person WaW.png|Wunderwaffe DG-2
Monkey Bomb.png|Monkey Bomb
Other Weapons
Annihilator menu icon BO3.png|Annihilator (Fly Trap easter egg)
===Perk-a-Cola===
Perk-a-Cola Machines
Juggernog Machine Render.png|Juggernog - 2500 points
Quick Revive Machine Render.png|Quick Revive - 1500 points (500 points on Solo)
Speed Cola Machine Render.png|Speed Cola - 3000 points
Double Tap II machine BOII.png|Double Tap Root Beer - 2000 points
Mule Kick Machine Render.png|Mule Kick - 4000 points
Stamin-Up Machine Render.png|Stamin-Up - 2000 points (Random Perk Bottle or the Giant Head Easter Egg)
Deadshot Daiquiri Machine Render.png|Deadshot Daiquiri - 1500 points (Random Perk Bottle or the Giant Head Easter Egg)
==Easter Eggs==
===Main Quest===
Rather than having a primary quest for the map, The Giant has a revised version of the Fly Trap Easter Egg that was present within the original Der Riese map. This version is called Paradoxical Prologue in which the players lights a beacon so that Ludvig Maxis can locate Primis. Ludvig Maxis is the voice this time, taking the place of Samantha Maxis, alongside different locations of the three items you need to collect. The quest is completed after picking up the Annihilator that spawns in a furnace, awarding 1,000 XP and a Gateworm icon on the map icon for The Giant.
===Musical Easter Eggs===
*A remix of Beauty of Annihilation can be activated in the same way as the original version of the song: hold the use button on three green, glowing jars that have spines in them. Two of the jars are in the animal testing lab, and the third one is near Teleporter B, in a side room.
===Miscellaneous=== 
*It is possible to unlock a sixth "secret" perk machine: Requiring the Monkey bombs from the Mystery Box and all Teleporters linked to the Mainframe, a Monkey bomb shall be thrown on a teleporter platform, then be teleported with a player. After returning back to the mainframe, one of three lights on a panel by the mainframe will change its color from red to green. Once this is done with all three teleporters, the panel becomes active. Interacting with the red glowy button on the panel will cause the Giant Robot's head outside the map to fire its eye beam, bouncing off the metal welcome sign melting a snow pile, revealing either a Stamin-up or Deadshot Daiquiri Perk-a-Cola machine.
==Opening Scene Transcript==
Transcript
Several views of the Der Riese factory is seen, as Ludvig Maxis is heard screaming.
Maxis: Edward, what are you doing!? Open the door! Edward! Open this door now!
Views of gears within a machine are seen, while Maxis tries to comfort his daughter.
Maxis: Stay by me, Samantha!
Samantha: Dad...
Ultimis Richtofen: Goodbye, Dr. Maxis.
The clock outside the facility slowly strikes 1:15 while a distortion is seen around, then the clock freezes. The area begins to snow. The view changes to a close-up of Ultimis Edward Richtofen, as he laughs maniacally. 
Suddenly, a sound of a gun being cocked is heard from behind him. He turns back and sees the Primis "Tank" Dempsey.
Dempsey: This ain't funny, Doc.
From behind, Primis Nikolai Belinski and Takeo Masaki, step up. All three aim their guns at Richtofen.
Nikolai: Turn around.
Takeo: Slowly.
Ultimis Richtofen slowly turns toward the three of them.
Ultimis Richtofen: Do you know... who I am!?
Dempsey: Yeah, we know. That's why you'd better do exactly what we say.
Nikolai: A great evil approaches. There is a chain of events that must be set in motion.
The sound of zombies screeching outside catches the three's attention. Dempsey and Nikolai turn around, ready to face the horde.
Takeo: (to Richtofen) The future hangs by a thread. You must awaken the test subjects.
Nikolai stands guard near a barrier, while Dempsey readies his dual pistols. Takeo slowly draws his katana, still staring at Richtofen. The camera switches to views of the teleporter behind Richtofen, then quickly turns black.
Zombies begin to break through the barrier, but are stopped by Nikolai, Dempsey and Takeo. Richtofen then begins to activate the teleporter.
Dempsey: Richtofen! Whatever you're thinking of doing, don't do it!
Nikolai: You do not want to meet what's on the other side of that door!
Takeo: You cannot begin to comprehend the great evil you could unleash!!
Ultimis Richtofen ignores the three's warning, and pushes the button immediately. The teleporter slowly opens, revealing a bright white light inside. He slowly steps forward the teleporter, his face showing excitement.
A figure then steps out of the teleporter, and is revealed to be Primis Richtofen, which stares at Ultimis Richtofen angrily. Ultimis Richtofen takes off his hat and holds it close to his chest. Primis Richtofen quickly pulls out an MR6 and shoots the Ultimis Richtofen in the head, killing him instantly.
Dempsey: Dammit Richtofen, I thought we were done with this!
Richtofen checks on his other self's corpse. This moment cannot be fully seen. It was first assumed Primis Richtofen uses the moment to capture his soul with the Summoning Key, however that turned to be false as Richtofen's soul was captured in Dimension 2210. Regardless, Dempsey is certain he observed Primis Richtofen messing with the corpse and holding something against it.
Richtofen: What can I say, Dempsey? Things change.
Nikolai: Only a fool would dare to change history!
Richtofen walks pass Nikolai, with Nikolai following Richtofen, before the four line up side by side as they ready their weapons.
Richtofen: I am no fool. What I do... I do only to secure a better tomorrow.
Dempsey: Yeah? Well, let's see if we live to see it.
As the zombie horde approaches the four heroes, they leap into the air and charge at the zombies. Takeo, leading in front, swings his katana at the screen, as it turns black.
==Quotes==
==Radio Messages==
==Ciphers and Scrap Paper==
==Gallery==
Tile Giant Zombies Map BOIII.png|The reveal title.
The Giant BOIII.jpg|Map poster.
The Giant Loading Screen BO3.png|Loading screen.
TheGiant ConceptArt Zombies BO3.jpg|The Giant concept art by Daniel Cheng
The Giant Spawn BO3.png|An ingame screenshot of The Giant's Spawn
The Giant Bio BOIII.jpg|Bio.
The Giant Full Biography BO3.png|Full bio.
Nazi Zombies Black Ops III.jpg|A zombie breaking through a barrier, along with a horde following up behind it in the intro.
The Giant View 1 BOIII.png|A view looking up at the moon from the ground, near the power switch in the intro.
The Giant View 2 BOIII.png|The hallway leading from Teleporter A.
Frozen Clock BO3.png|Time has frozen.
WWII Richtofen Laughing BO3.png
Confrontation 1 BO3.png|Primis Dempsey confronting Ultimis Richtofen in the intro.
Richtofen The Giant BOIII.png|Ultimis Richtofen standing in front of the teleporter in the intro.
Confrontation 2 BO3.png|Primis Dempsey, Nikolai and Takeo in front of Ultimis Richtofen in the intro.
Nikolai Intro BO3.png
Katana BO3.png
MDT The Giant BOIII.png|Takeo Masaki next to a MTD in the intro.
Dempsey Intro BO3.png
Takeo Intro BO3.png|Takeo, as seen in The Giant Intro Cutscene.
WWI Richtofen Emerges BO3.png
WWI Richtofen Teleporter BO3.png
WWI and WWII Richtofens The Giant BOIII.png|Primis Richtofen (Left) stands in front of Ultimis Richtofen (Right).
WWII Richtofen's Death BO3.png
WWII Richtofen Dead BO3.png|A paradox is ultimately created.
Richtofen Crouching BO3.png
Nikolai Mad BO3.png
Old Times BO3.png
Into Action BO3.png
TheGiant Cast BOIII.jpg|The Giant Cast.
WWI Richtofen Closeup BO3.png
WWII Richtofen Closeup BO3.png
The Giant View 1 BO3.png
The Giant View 2 BO3.png
The Giant View 3 BO3.png
The Giant Icon with Gateworm BO3.png|The icon upon completion of the Fly Trap easter egg depicting a Gateworm.
The Giant Screenshot BO3.png
Richtofen sitting down BO3.png
Kino Der Toten Loading Screen Zombies Comic.jpg|The aftermath of Primis Richtofen's actions at The Giant would ultimately change many events of the timeline as depicted in the alternate Kino der Toten comic.
Icarus The Giant BOIII.png|The plane Icarus on the roof in The Giant.
==Video ==
Official Call of Duty® Black Ops III - "The Giant" Zombies Bonus Map Trailer
Official Call of Duty® Black Ops III - "The Giant" Zombies Bonus Map Gameplay Trailer
==Trivia==
*This map contains snow outside, unlike the original version in Der Riese. There was originally no snowfall on the Xbox One version of the map, but this was fixed in the February 8, 2016 update.
*On top of the building behind the power switch, Icarus from Mob of the Dead can be seen resting on top of it.
*When teleporting, the player may see images of Ultimis Richtofen, zombified and unzombified, moments after the teleport is activated in the intro cutscene for the map. The zombified image is the same image that appears in the jumpscare Easter Egg in Shadows of Evil.
*Each perk machine now spawns in a random location, the machines are located in the same positions as Der Riese.
*The Mystery Box will now initally spawn in a random location, as opposed to it's fixed first spawn by the power switch in Der Riese.
*As players reach higher rounds, the characters' personalities begin to change, sometimes resembling their Ultimis part. Nikolai, Takeo, and Dempsey also start having memory problems, forgetting crucial information regarding their mission to restore order. Nikolai is afraid they are "succumbed to madness and delusion".
*As indicated by multiple quotes, this version of Primis believe they have been to The Giant before.
*While downed when playing as Takeo, players can hear him say "From the shadows, I can almost hear him... whispering to me". This is a reference to the Shadowman.
*In one of the zombies spawns visible from the tunnel near Teleporter C, one can see containers full of gold bars.http://i856.photobucket.com/albums/ab125/callofdutyzombieslibrary/Black%20Ops%20III/The%20Giant/Der%20Riese%20The%20Giant%20Gold%20Train_zpsvagiub1k.png This is a nod to the , in which according to the stories, the train is buried within the tunnels of the on which the map is based on.
*If the player has already collected six perks when a perk bottle is collected again, Samantha will laugh.
*The Swastika does not appear around the map as it did in Der Riese, it has been replaced with the Iron Cross. More recent games in the series make this change, most likely due to censorship in Germany and other countries.
*If the player throws a Monkey Bomb in the furnace, it will scream until it explodes rather than playing its song. This behaviour also happens in Der Riese.
*When a player finishes a game of The Giant and returns to the pre-lobby, the character they were playing as will have the beaten up appearance of when they were in Der Eisendrache.
*Behind the loading screen, there are blueprints for the Wave Gun, the same ones as the ones found in Combine.
*The perk machine on the catwalk can be purchased through the wall behind it.
*If the player looks out of the repairable window to the left of the door to Teleporter B, it is possible to see part of the map unfinished within the building directly across the window, revealing a white and gray void.
*The only way to purchase the map standalone on Playstation is through the in-game store. All other PS Stores require you to purchase the Season Pass first.
==References==
Category:Call of Duty: Black Ops III Zombies Maps