Regen (Final Fantasy XII status)

Regen is a status in Final Fantasy XII that gradually and continuously restores HP to the affected, and is the reverse effect of Sap, abilities that bestow one or the other removing the opposite status. Regen is unaffected by Reverse. The amount increased is a random amount from 1 to the unit's level every 1.5 seconds; this makes it nigh useless in a New Game Minus playthrough.
The formula for the duration is:
:Duration = 90 + (Vitality \times 0.9) s
==Abilities==
"Auto-Regen" equipment	Ribbon (Zodiac), Ring of Renewal, Renewing Morion
Item 	Baltoro Seed
Spell 	Regen (White Magicks)
Weapon 	Healing Rod
Auto-Regen equipment do not provide immunity to Sap status, but both statuses on at the same time causes no overall change in HP totals.
In the original PlayStation 2 version, Stamp can transfer positive statuses as well as negative to any target and thus can be used to bestow Regen when the user has it; this was changed in the Zodiac versions so only ailments can be transferred with Stamp to enemies.
==Enemy abilities==
Ability 	Description	Enemy
Angelsong	 	Gigantoad, Suriander, Lizard, Iguion, Abaddon, Bull Abaddon, Speartongue, Croakadile, Wood Toad, Tarasque, Baknamy (Gun)
Regen 	 	Wyrdhare, Mu, Gargoyle Baron, Atomos, Yiazmat, Molen, Rook
 
==Allies==
Krjn joins the party wit innate Regen.
==Removal==
Item 	Dispel Mote
Spell	Dispel & Dispelga (White Magicks), Bleed (Time Magicks)
Automatic Regen from Ring of Renewal etc. cannot be dispelled, but the HP-gain can be nullified with a concurrent Sap status.
==Enemies==
Certain enemies can spawn with the Regen status already in place:
*Archaeosaur (50%)
*Bangaa Pugilist (100%)
*Foobar (50%)
*Giruveganus (50%)
*Hecteyes (50%)
*Imperial Pilot (50%, not in Nalbina)
*Chaos (100%)
*Cúchulainn (50%)
*Zeromus (50%)
*Deathgaze (100%)
*Fafnir (100%)
*Behemoth King (100%)
*Carrot (50%)
*Abelisk (50%)
*Barmuu (50%)
Category:Status effects in Final Fantasy XII