Status Changes in Shin Megami Tensei: Liberation Dx2

This is a list of status changes in Shin Megami Tensei: Liberation Dx2.
==Status Ailments==
Status 	Effect 	Inflict	Remove
Weak虚弱 	Increases chance of being afflicted by any ailment to 100%.
Doesn't override Null-type ailment immunity.	Dezoreto
Dezoreton
Madezoreto
Madezoreton
Outbreak
Plague of Babylon (Nergal)
16 Scourges (Angra Mainyu)	Weakdi
Meweakdi
Poison毒 	Depletes 5% of max HP for every action, and can kill. 	Blight
Mahapoisma
Mahapoismaon
Poisma
Poismaon
Toxic Cloud
Toxic Sting
Blasphemy (Master Therion)
Fog of Death (Chernobog)
God's Malice (Samael)
Halahala (Vasuki)
Passionate Allure (Clotho)
Plague (Pale Rider)
16 Scourges (Angra Mainyu)	Posumudi
Meposumudi
Bind緊縛 	Skips a demon's action, fully consuming a Press Turn. 
Drops evasion rate to 0. 
Inhibits Chain Effects from passive skills.	Binding Claw
Binding Cry
Shibaboo
Shibabooon
Mahashibaboo
Mahashibabooon
Blade of Terror (Red Rider)
Ghost Hack (Motoko Kusanagi)
God's Malice (Samael)
Gomorrah (J) (Jeanne☆)
Iron Judgment (Demonee-ho)
Lightning Shower (Indrajit)
Madama Uppercut (Jeanne☆)
Paralyzing Bite (Kamiotoko)
16 Scourges (Angra Mainyu)
Yaksha Claw (Gurr)
Chernobog's Panel 3
Night Lilith's Panel 3	Paraladi
Meparaladi
Mute魔封 	Prohibits the use of non-passive skills. 	Dark Sword
Makajam
Makajamaon
Mahamakajam
Mahamakajamaon
White Noise
Apocalypse (Trumpeter)
Black Lullaby (Black Maria)
Dark Premonition (Tzitzimitl)
Ghost Hack (Motoko Kusanagi)
God's Malice (Samael)
Mark of the Beast (Master Therion)
Preach (Daisoujou)
16 Scourges (Angra Mainyu)	Mutudi
Memutudi
Illusionary World (Maya)
Charm魅了 	Causes afflicted demons to perform random actions in favor of the enemy.	Marin Karin
Marin Karinon
Mahamarin Karin
Mahamarin Karinon
Sexy Dance
Sweet Bite
Allure (Night Lilith)
Blasphemy (Master Therion)
Death Lust (Mother Harlot)
Divine Bows' Allure (Kama)
Euphoric Frenzy (Dionysus)
Forbidden Fruit (Witch Lilith)
Glamorous Allure (Maya)
God's Malice (Samael)
Gomorrah (B) (Bayonetta☆)
16 Scourge (Angra Mainyu)
Hell Thrust (Mara)
Lotus Dance (Lakshmi)
Madama Stomp (Bayonetta☆)
Master Prankster (Kabuso)
Passionate Allure (Clotho)
Temptation (Witch Lilith)
Sweet Whisper (Alraune)
Mother Harlot's Panel 2	Charmdi
Mecharmdi
Curse呪い 	Reduces HP received from healing effects by 75%. 	Ju
Juon
Mahaju
Mahajuon
Vengeance
Play With Me? (Undead Alice)
Flames of Gomorrah (Belial)
Go to Hell! (Black Frost)
Guilty (Yama)
Hand of Glory (Nebiros)
16 Scourges (Angra Mainyu)	
Cursedi
Mekasudi
====== Notes ======
*All status ailments can be removed by the following skills: 
**Salvation
**Amrita
**Prayer
**Silent Prayer 
**Cleansing Shout (Daisoujou) 
**Kujaku Myo-O (Mahamayuri)
**Lunar Awakening (Hecate)
**Virtuous Prosperity (Lakshmi A)
* The following passive skills grant immunity to all ailments:
**Mutant (マレビト) (Kinmamon)
**Kujaku Myo-O (Mahamayuri)
**Preach (Daisoujou) 
* The following passive and panel skills either grant resistance/immunity to specific status ailments, or grant resistance to all status ailments.
**Resist Weak / Poison / Bind / Mute / Charm / Curse 
**Null Weak / Poison / Bind / Mute / Charm / Curse
**Hellish / Infernal Mask 
**Power of Life (Wood demons)
**Vahana (Garuda) 
**Sarasvati / Succubus' Panel 1 
**Clotho / Lachesis / Atropos' Panel 1 
**Clotho / Lachesis / Atropos' Panel 2 
**Griffith's Panel 2 
* The following passive and panel skills grant an increased chance of recovering from ailments before a demon's own action:
**Fast/Epic Recovery 
**Rallying Survivor 
**Arcane Ritual (Mishaguji) 
**Pales' Panel 1 
**Amaterasu's Panel 3 
**Mishaguji's Panel 3 
**Jeanne d'Arc's Panel 1 
* The following passive and panel skills affects the enemy demons' natural recovery rate from ailments:
** Ego Erosion (Es) 
** Mother Harlot's Panel 3
** Trumpeter's Panel 3 
==Good Status==
Status 	Effects 	Inflict 	Remove
Charge 	Increases damage of next Physical attack by 125%. 	Charge
Culann's Hound (Dimensional Cu Chulainn)
Heavenly Sword (Ose Hallel)
Mega Boost (Girimekhala)	Discord
Concentrate 	Increases damage of next Magic attack by 125%. 	Concentrate
Daylight Blade (Marici)
Overture (Nero☆)
The Great Darkness (Mahakala)	Discord
Repel Physical 	Repels one Physical attack. (1 turn) 	Tetrakarn
Tetra Shift
Earth Sacrifice (Tlaltecuhtli)	Tetra Break
Repel Almighty Physical	Repels one Physical attack, Almighty included. (1 turn) 	Hawk of Light (Griffith)	Tetra Break
Repel Magic 	Repels one Magic attack. (1 turn) 	Makarakarn
Makara Shift	Makara Break
Pralaya (Shiva)
Demiurge's Panel 2
Samael's Panel 3
Repel Almighty Magic 	Repels one Magic attack, Almighty included. (1 turn) 	5 Elements (Huang Long)
God's Grace (Aniel)
Lord of Clouds (Indrajit)
Virtuous Prosperity (Lakshmi A)	Makara Break
Demiurge's Panel 2
Samael's Panel 3
Null Mortal 
(or Evade Mortal)	Nullifies instant-kill (Mortal) effects from skills. 	Tetraja
Enma's Judgment (Yama)
Nastrond (Nidhoggr)
Virtuous Prosperity (Lakshmi A)
Hero Masakado (P2)	Measured Fate (Lachesis)
Might
(or Critical) 	Guarantees the next Physical attack to be a critical hit.	Auto-Rebellion
Rebellion
Fallen Grigori (Azazel)
Final Opposition (Gogmagog)
Goddess of Slaughter (Kali)
Heavenly Sword (Ose Hallel)
Hell Leopard (Flauros)
Ishvara (Shiva A)
Meslamtaea (Nergal)
Rapid Shot (Dante☆)
Rasetsu (Rakshasa)
Sword of Hallel (Ose Hallel)
Mega Boost (Girimekhala)
Vengeful Frost Fist (Frost Ace)
Violent Dance (Kali)
Belial's Panel 2
Dimensional Cu Chulainn's Panel 2
Demonee-Ho's Panel 2
General Masakado's Panel 2
Tokisada's Panel 2
Zaou-Gongen's Panel 3	Discord
Lydia 	Heals 15% of max HP at the beginning of the demon's action. 
Lasts for 3 actions.	Lydia
Halo of Hallel (Flauros Hallel)
Mother's Creation (Asherah)
Power of Life (Wood demons)
Quetzalcoatl's Panel 3	Lydia Break
Barrier 	Grants immunity to all status ailments. (3 turns) 	Barrier
Xi Wangmu's Panel 2
Ward brands set (2 pieces)	Barrier Break
Passionate Allure (Clotho)
Plague of Babylon (Nergal)
Ghost Hack (Motoko Kusanagi)
Master Therion's Panel 2
Mother Harlot's Panel 1
Samael's Panel 3
Trumpeter's Panel 2
====== Notes ======
* All Good Statuses can be removed by the skill Silent Prayer and Sins of Sodom (Belial).
==Special Status==
These statuses are unaffected by skills that cleanse or protect against normal status effects, such as Prayer and Barrier.
Status 	Effect 	Inflict
Revive Ban 	Forbids revival after being downed. 	Baptisma (Flauros Hallel)
Berserker Armor (Berserker Guts)
Disastrous Eclipse (Tzitzimitl)
Forbidden Fruit (Witch Lilith)
Sword of Actuation (Skull Knight)
Temptation (Witch Lilith)
You're Next	Afflicted demon becomes a Lv.1 Reiko Kashima when revived.	You're Next (Reiko Kashima)
Gloom
(or Depress)	Afflicted demons receive the following effects:
* -20% to physical hit rate, physical evasion rate, critical rate, and ailment infliction rate.
* +20% to chance of receiving a critical attack, and chance of being afflicted by status ailments.If a demon is inflicted with Zenith, applying this will revert it to a neutral state.	
Zenith 	Afflicted demons receive the following effects:
* +20% to physical hit rate, physical evasion rate, critical rate, and ailment infliction rate.
* -20% to chance of receiving a critical attack, and chance of being afflicted by status ailments.If a demon is inflicted with Gloom, applying this will revert it to a neutral state.	
Elemental Resistance Down
(or Attribute Affinity Decrease)	Reduces elemental resistance of a specified element down by a number of tiers. 
Can stack with repeated applications, with the lowest being tier 1. 
This effect does not work in Democalype game mode.
Elemental resistance tiers are classified as follows:
* Tier 4: Null, Repel, Drain
* Tier 3: Resist
* Tier 2: None (Neutral)
* Tier 1: Weak	
== Buffs & Debuffs ==
Status 	Effect
Increase ATK 	+20% to attack damage of all party members.
Increase DEF 	+20% to defense of all party members.
Increase EV/AC	+20% to evasion rate/physical attack accuracy of all party members.
Decrease ATK 	-20% to attack damage of all party members.
Decrease DEF 	-20% to defense of all party members.
Decrease EV/AC	-20% to evasion rate/physical attack accuracy of all party members.
==Gallery==
File:Dx2 Ailment - Weak.jpg|Weak Icon
File:Dx2 Ailment - Poison.jpg|Poison Icon
File:Dx2 Ailment - Bind.png|Bind Icon
File:Dx2 Ailment - Curse.jpg|Curse Icon
File:Dx2 Ailment - Charm.jpg|Charm Icon
File:Dx2 Ailment - Mute.jpg|Mute Icon
File:Charge.jpg|Charge Icon
File:Concentrate.jpg|Concentrate Icon
File:Repelphys.jpg|Repel Physical Icon
File:Repelphysal.jpg|Repel Physical (Almighty) Icon
File:Repelmag.jpg|Repel Magic Icon
File:Repelmagal.jpg|Repel Magic (Almighty) Icon
File:Nullmort.jpg|Null Mortal Icon
File:Might.jpg|Might Icon
File:Lydia.jpg|Lydia Icon
File:Barrier.jpg|Barrier Icon
File:Seal.jpg|Revive Seal Icon
File:Next.png|A Lv.1 Reiko Kashima born from You're Next
File:Reiko.jpg|You're Next icon
== Trivia ==
* Ailment-specific cleanse skills (e.g. Posumudi), and items (e.g. Dis-Poison) also grants the target additional resistance to that specific ailment by 30%. This bonus resistance is removed when a wave is cleared in PvE battles.
*Recovery from ailments is based on percentage chances, which is different for each ailment.
**Bind and Charm has a 25% chance of recovery at the very beginning, which eventually accumulates into a guaranteed recovery on turn 4 and onwards.
**Mute has the lowest chance of recovery in comparison to the other two action-restricting ailments, initiating at 0% (one guaranteed turn of Mute) and accumulating only up to 75% after 4 turns and onwards.
**Poison is guaranteed for 2 turns before accumulating a recovery rate of up to 50% on turn 4 and onwards.
**Weak and Curse is guaranteed for 2 and 3 turns respectively, before a guaranteed recovery afterwards.
**Recovery skills increase the chance of recovery by adding its percentage to the natural recovery rate of the ailments. Likewise, certain skills can also decrease the chance of recovery in the same way.
* All Repel statuses cannot be inflicted on the same demon - the older Repel effect will be overridden by the one cast most recently instead.
*Charge and Concentrate cannot be inflicted on the same demon - the older effect will be overridden by the other one cast most recently instead.
*Repel Statuses do not work against Pierce effects. They also do not work in conjunction with Repel Pierce (Alilat), War Aid (Atavaka), and False God (Demiurge)
*In PvE battles where enemies arrive in waves, there are some unique properties of status changes that is not observed in PvP as follows:
**The turn counter for Repel Statuses & Null Mortal & Barrier will not count down if the player's team manages to go first and clear a wave within their turn, meaning that these statuses, which normally lasts for 1 turn, can be extended to last until the final wave.
**Concentrate / Charge / Might statuses will be carried over to the next wave in PvE battles should they not be used up after a wave is cleared.
**Ward brands set will reapply the Barrier status at the beginning of a new wave.
*Might status is not removed if the affected demon missed every hit of its next Physical attack. (e.g. missing every single hit in a party-wide attack) However, it will still be removed if said demon hits into Null / Repel / Drain resistances.
**Charge / Concentrate status is removed regardless of whether the next attack is successful or not.
*If demons inflicted with Repel statuses are targeted by random-target multi-hit attacks, Repel statuses will be able to protect said demons for as long as the attack lasts. (e.g. All hits of Hellfire without Fire Pierce effect will be blocked off by Repel Magic, even if it hits the same demon multiple times.)
*Null Mortal status will not prevent the demon from being downed through damage.
*Special statuses cannot be removed with ailment cleansing skills or prevented by Barrier effect.
**You're Next status also stays in effect permanently even if the afflicted demon is not killed by Reiko Kashima again after revival.
Category:Status Effects
Category:Shin Megami Tensei: Liberation Dx2