Athasian Halfling (Race)

==Dark Sun Campaign Setting==
The "Exceeding Level Limits" optional rule from the DMG is mandatory in DARK SUN campaigns. However DMG Table 8 is replaced with the "Exceeding Racial Level Limits" table from the Dark Sun Campaign Setting Revised book.
Special Advantages:
* Their nonmagical nature gives them a resistance to wizard spells that translates into saving throw bonuses for attacks from magical wands, rods, staves, and spells of a wizardly nature, as shown below on Table 11.
* They receive bonuses to saving throws versus poison using the same table.
 Table 11: Halfling Saving Throw Bonus
ConstitutionScore	Saving ThrowBonus
4-6 	1
7-10 	2
11-14 	3
15-18 	4
19+ 	5
Special Disadvantages:
* Gain no additional initial languages (spend proficiency slots for more)
* Don't have infravision
Multiclass Notes:
* Ranger may be substituted for any fighter entry under elves, half-elves, half-giants, halflings, and thri-kreen.
* Druid may be substituted for any cleric entry under half-elves, halflings, muls, or thri-kreen.
* Gladiator may never be a part of a multiclass combination for demihumans.
 Racial Adjustment for Thieves
PP 	OL 	F/RT	MS 	HS 	DN 	CW 	RL 	FD 	BO 	EB
+5%	+5%	+5% 	+10%	+15%	+5%	-15%	-5%	-10%	-5%	+10%
Note: Dexterity modifiers for Athasian thieves are different than modifiers in the Player's Handbook. See Thief (DSC) from the Dark Sun Campaign setting book for the changes to the Thief class.
----
==The Complete Book of Gnomes & Halflings==
Can exceed the level limits for the allowable classes if they have high prime requisite scores (DMG Table 8).
Special Advantages:
* In addition to the usual priest, fighter, and thief classes, Athasian halflings can be druids, gladiators, rangers, illusionists, and psionicists (all in their DARK SUN® setting variations).
* Also, in keeping with the world of Athas campaign, these halflings begin play as 3rd (not 1st) level characters.
Special Disadvantages:
* None
 Racial Adjustment for Thieves
PP 	OL 	F/RT	MS 	HS 	DN 	CW 	RL
+5%	+5%	+5% 	+10%	+15%	+5%	-15%	-5%
Note: In the Darksun Setting, there are more Thief Skills. This is the standard Halfling array from the PHB.