Draw point

Draw point is a gameplay element in Final Fantasy VIII where players can draw magic spells to be cast using the Magic command or junctioned to a player character's stats.
Development-wise, Square designed the draw points as a replacement for treasure chests, which are mainly absent in Final Fantasy VIII.
==Mechanics==
Draw points are scattered throughout the field map, while others are found on the overworld map. Draw points can be recognized by two or three glowing purple-pink lines rising from the ground in a swirl pattern. Most draw points refill over time, but there are a few draw points that do not (recognizable by the pale blue swirl lines appearing once the magic has been drawn, as opposed to the white swirl lines denoting refillable draw points).
Each draw point has 4 possible states. Each is recorded in 2 bits in the game data, and there are 64 bytes reserved for this. Draw points start off at state 0 and move to state 2 or 3 when drawn from.
State ID	Description
0 	Fully stocked
1 	Partially stocked
2 	Empty but refills
3 	Empty and does not refill
In addition to the "state" system, there are also two flags for each draw point: one which defines if the draw point is rich (especially plentiful regarding the number of spells that can be drawn from it), and one which defines if it refills. The visibility of draw points is controlled by the field scripts.
The draw amount is given by the following formulas:
:for fields:
:DrawAmount = (([0..255] + 128) \times DrawMod) / 512 + 1
DrawMod is 20 if the draw point is rich, 10 if not, and this is halved if the draw point is partially stocked. This gives the following ranges:
*6-15 if rich and fully stocked
*3-8 if rich and partially stocked
*3-8 if not rich and fully stocked
*2-4 if not rich and partially stocked
:for the world map:
:DrawAmount = (([0..255] + 128) \times DrawMod) / 512 + 1
DrawMod is 6 if the draw point is rich and 2 if not. This gives the following ranges:
*2-5 if rich
*1-2 if not rich
Draw points' refill-speed is determined by the number of steps the player takes, recorded in the game data (other features dictated by the number of steps taken are Rinoa's Angelo skills and the SeeD salary payment frequency). There is a hidden counter in the game data that resets every 10,240 steps. When reset, the draw points are checked and have a 50% chance of being partially restocked.
Some draw points are hidden and only revealed when the player junctions the support ability Move-Find. All draw points are free to draw from, with the exception of an Ultima draw point inside Shumi Village in the area beside the elevator. This draw point is guarded by three Shumi and costs 5,000 gil to access. This is the only place, excluding the world map, to have a refillable draw point that contains Ultima.
Drawing magic from draw points 100 times in the Steam version earns the achievement Magic Miner.
==World map draw points==
World map draw points are invisible and give at maximum five spells, which is fewer than field draw points. World map draw points can usually be found in any "unusual" area, such as tips of peninsulas, opening of railway tunnels, on railway bridges, on beaches and near landmarks, such as behind towns. Draw points occupy one or more triangles of ground.
The Island Closest to Heaven and the Island Closest to Hell are known for their numerous draw points, all of which contain powerful spells.
Due to many draw points being found in corners of geography, the location given in the menu may be misleading. For example, the Quake draw point (#42) is on Winter Island and not the Sorbald Snowfield, yet it uses the former's name in the menu.
Pressing the Switch POV button (L2 on PlayStation) locks in the camera angle when piloting a vehicle, which can make it easier to find draw points from the below screenshots by matching up the game's camera angles to those indicated on the globe maps.
No.	Region 	Zone 	Location 	Spell 	Refill	Rich	Accessibility
1 	Balamb 	Gaulg Mountains 	Mountain north of Balamb Garden 	Cure 	Yes 	No 	Always
2 	Balamb 	Alcauld Plains 	Above Fire Cavern entrance 	Blizzard 	Yes 	No 	Disc 1
2 	Balamb 	Alcauld Plains 	Above Fire Cavern entrance 	Cure 	Yes 	No 	Disc 2-4
3 	Balamb 	Raha Cape 	In underwater train tunnel entrance 	Esuna 	Yes 	No 	Always
4 	Timber 	Lanker Plains 	Train tunnel entrance just west of Timber 	Fira 	Yes 	No 	Exited Timber
5 	Timber 	Mandy Beach 	Above train tunnel far east of Timber 	Thunder 	Yes 	No 	Exited Timber
6 	Timber 	Yaulny Canyon 	North side of Obel Lake, left of the stream 	Blizzard 	Yes 	No 	Exited Timber
7 	Timber 	Shenand Hill 	Ravine dead end in southern Timber 	Thundara 	Yes 	No 	Exited Timber
8 	Galbadia 	Monterosa Plateau 	Northern end of stream by waterfall on Timber side 	Blizzara 	Yes 	No 	Exited Timber
9 	Timber 	Yaulny Canyon 	Middle of train bridge across stream north of Timber 	Fire 	Yes 	No 	Exited Timber
10 	Dollet 	Malgo Peninsula 	Peninsula directly west of Dollet 	Water 	Yes 	No 	Exited Timber
11 	Dollet 	Hasberry Plains 	Northeasternmost point between mountains 	Cure 	Yes 	No 	Exited Timber
12 	Dollet 	Holy Glory Cape 	Corner of island on archipelago northwest of Dollet 	Quake 	No 	No 	Balamb Garden mobile
13 	Dollet 	Long Horn Island 	Northwesternmost point of islands northwest of Dollet 	Aura 	No 	No 	Balamb Garden mobile
14 	Dollet 	Holy Glory Cape 	Northwesternmost point on mountain west of Dollet 	Drain 	Yes 	No 	Ragnarok obtained
15 	Dollet 	Hasberry Plains 	Beside the communication tower 	Pain 	Yes 	Yes 	Ragnarok obtained
16 	Dollet 	Hasberry Plains 	Northeast corner of Galbadia Garden where mountain meets sea 	Cura 	Yes 	No 	After Timber Forest
17 	Galbadia 	Monterosa Plateau 	Galbadia Garden's original site 	Dispel 	Yes 	Yes 	Balamb Garden mobile
18 	Galbadia 	Monterosa Plateau 	Bridge between Timber and Deling, canyon closest Timber 	Aero 	Yes 	No 	Reached Deling
19 	Galbadia 	Monterosa Plateau 	On peak left of mountain path entrance 	Bio 	Yes 	No 	Reached Deling
20 	Galbadia 	Monterosa Plateau 	Westernmost reaches of foot claimable plateau 	Shell 	Yes 	No 	Reached Deling
21 	Galbadia 	Dingo Desert 	Peninsula east of D-District Prison 	Haste 	Yes 	No 	Reached Deling
22 	Galbadia 	Wilburn Hill 	Canyon east of Deling 	Scan 	Yes 	No 	Reached Deling
23 	(Galbadia)	Great Plains of Galbadia	Underground tunnel entrance just south of Deling 	Esuna 	Yes 	No 	Reached Deling
24 	(Galbadia)	Great Plains of Galbadia	Missile Base ruins 	Confuse 	Yes 	Yes 	Balamb Garden mobile
25 	Timber 	Shenand Hill 	Isolated area surrounded by mountains across river south of D-District Prison 	Break 	Yes 	No 	Balamb Garden mobile
26 	Galbadia 	Monterosa Plateau 	Inside canyon north of rail bridge between Timber and Deling (closest Timber) 	Double 	Yes 	No 	Ragnarok obtained
27 	Galbadia 	Monterosa Plateau 	Inside canyon north of rail bridge between Timber and Deling (closest Deling) 	Berserk 	Yes 	No 	Ragnarok obtained
28 	Galbadia 	Monterosa Plateau 	Atop small mountain southeast of Deling 	Meltdown 	Yes 	No 	Ragnarok obtained
29 	Galbadia 	Wilburn Hill 	Atop mountain north of Missile Base 	Float 	Yes 	No 	Ragnarok obtained
30 	Galbadia 	Rem Archipelago 	Westernmost point of first island just west of Galbadia 	Zombie 	Yes 	No 	Ragnarok obtained
31 	Winhill 	Winhill Bluffs 	Southwest of Winhill between mountain 	Life 	Yes 	No 	Balamb Garden mobile
32 	Winhill 	Humphrey Archipelago 	Southwesternmost point on island southwest of Winhill 	Reflect 	Yes 	No 	Balamb Garden mobile
33 	Galbadia 	Lallapalooza Canyon 	Edge of mountain north-northeast of Winhill 	Ultima 	No 	Yes 	Ragnarok obtained
34 	Trabia 	Albatross Archipelago 	Southernmost point on island southeast of Balamb 	Death 	Yes 	No 	Balamb Garden mobile
35 	Trabia 	Hawkwind Plains 	Passage between mountains 	Confuse 	Yes 	No 	Balamb Garden mobile
36 	Trabia 	Bika Snowfield 	Narrow passage between mountains on the Hawkwind Plains. Not on the main Bika Snowfield. 	Flare 	Yes 	No 	Balamb Garden mobile
37 	Trabia 	Bika Snowfield 	North side behind mountains, where mountains meet the sea 	Dispel 	Yes 	No 	Balamb Garden mobile
38 	Trabia 	Vienne Mountains 	Strip of land on the east of the continent, southernmost part by mountain 	Quake 	Yes 	No 	Balamb Garden mobile
39 	Trabia 	Bika Snowfield 	Western edge of peninsula at northernmost part of eastern side of continent 	Slow 	Yes 	No 	Balamb Garden mobile
40 	Trabia 	Winter Island 	Eastmost portion of island, on tip of branch on southern edge 	Regen 	Yes 	No 	Balamb Garden mobile
41 	Trabia 	Winter Island 	Northwest corner on east half of island 	Blizzaga 	Yes 	No 	Balamb Garden mobile
42 	Trabia 	Sorbald Snowfield 	Southwesternmost tip of Winter Island. Not on the main Sorbald Snowfield. 	Quake 	Yes 	Yes 	Ragnarok obtained
43 	Trabia 	Winter Island 	Northernmost point on west side of island 	Silence 	Yes 	No 	Ragnarok obtained
44 	Trabia 	Winter Island 	North side of easternmost lake on west side of island 	Sleep 	Yes 	No 	Ragnarok obtained
45 	Trabia 	Bika Snowfield 	Peninsula in the northeast of the secluded part of the snowfield 	Flare 	Yes 	Yes 	Ragnarok obtained
46 	Centra 	Centra Crater 	The Centra Excavation Site east of the Serengetti Plains 	Demi 	Yes 	No 	Balamb Garden mobile
47 	Centra 	Nectar Peninsula 	Eastern corner by Chocobo Forest. Accessible by gap in Serengetti Plains. 	Protect 	Yes 	No 	Balamb Garden mobile
48 	Centra 	Cape of Good Hope 	Beach behind Edea's House 	Holy 	Yes 	No 	Balamb Garden mobile
49 	Centra 	Almaj Mountains 	Behind mountains on southern edge of island at southeast of Lolestern Plains 	Thundaga 	Yes 	No 	Balamb Garden mobile
50 	Esthar 	Shalmal Peninsula 	End of southern peninsula. Accessible by gap in Talle Mountains 	Stop 	Yes 	No 	Balamb Garden mobile
51 	Esthar 	Kashkabald Desert 	Northwest of desert. Accessible by gap in Talle Mountains 	Firaga 	Yes 	No 	Balamb Garden mobile
52 	Esthar 	Millefeuille Archipelago	Northermost island of the archipelago. Balamb Garden can glide from above Grandidi Forests. 	Confuse 	Yes 	No 	Balamb Garden mobile
53 	Esthar 	Grandidi Forest 	North of west edge of island accessible via gap at south of the forest accessible by chocobo 	Triple 	No 	No 	Obtained Chocobo from The Beginner's Forest, The Basics Forest, or The Roaming Forest
54 	Esthar 	Grandidi Forest 	North of east edge of island accessible via thin valley at south of the forest accessible by chocobo	Ultima 	No 	No 	Obtained Chocobo from The Beginner's Forest, The Basics Forest, or The Roaming Forest
55 	Esthar 	Grandidi Forest 	Westernmost part of forest in the north accessible by chocobo 	Meteor 	No 	No 	Obtained Chocobo from The Beginner's Forest, The Basics Forest, or The Roaming Forest
56 	Esthar 	West Coast 	End of ocean bridge 	Curaga 	Yes 	No 	F.H. Bridge crossed
57 	Esthar 	Nortes Mountains 	North Great Salt Lake area by mountain. Not on the Nortes Mountains. 	Tornado 	Yes 	No 	F.H. Bridge crossed
58 	Esthar 	Nortes Mountains 	Northwest of Esthar, where mountain meets border to the south 	Full-life	No 	No 	Reached Esthar City
59 	(Esthar) 	Great Plains of Esthar 	Behind plateau on west side of peninsula with Sorceress Memorial 	Meteor 	No 	No 	Reached Esthar City
60 	(Esthar) 	Great Plains of Esthar 	On peninsula on east side of peninsula with Sorceress Memorial 	Aura 	No 	No 	Reached Esthar City
61 	(Esthar) 	Great Plains of Esthar 	Northwest corner of the northeast of the plains 	Double 	No 	No 	Reached Esthar City
62 	Esthar 	Sollet Mountains 	On top of mountain at southern limits of Esthar where barrier starts 	Flare 	No 	No 	Ragnarok obtained
63 	(Esthar) 	Great Plains of Esthar 	On top of plateau on top of plateau on top of peninsula with Sorceress Memorial 	Holy 	No 	No 	Ragnarok obtained
64 	Esthar 	Abadan Plains 	On the other side of the barrier to Tears' Point, on the east edge 	Ultima 	No 	No 	Ragnarok obtained
65 	Esthar 	Grandidi Forest 	End of the plateau northeast of the northmost island of the Millefeuille Archipelago 	Blind 	Yes 	No 	Ragnarok obtained
66 	(Esthar) 	Island Closest to Heaven	North edge center 	Meteor 	Yes 	Yes 	Ragnarok obtained
67 	(Esthar) 	Island Closest to Heaven	Top-right near north edge 	Flare 	Yes 	Yes 	Ragnarok obtained
68 	(Esthar) 	Island Closest to Heaven	North edge right 	Holy 	Yes 	Yes 	Ragnarok obtained
69 	(Esthar) 	Island Closest to Heaven	North east corner 	Aura 	Yes 	Yes 	Ragnarok obtained
70 	(Esthar) 	Island Closest to Heaven	East edge top 	Ultima 	Yes 	Yes 	Ragnarok obtained
71 	(Esthar) 	Island Closest to Heaven	Top-right near east edge 	Flare 	Yes 	Yes 	Ragnarok obtained
72 	(Esthar) 	Island Closest to Heaven	East edge one-quarter down 	Aura 	Yes 	Yes 	Ragnarok obtained
73 	(Esthar) 	Island Closest to Heaven	Slightly up and right of center 	Ultima 	Yes 	Yes 	Ragnarok obtained
74 	(Esthar) 	Island Closest to Heaven	Slightly down and right of center 	Meteor 	Yes 	Yes 	Ragnarok obtained
75 	(Esthar) 	Island Closest to Heaven	East edge center 	Holy 	Yes 	Yes 	Ragnarok obtained
76 	(Esthar) 	Island Closest to Heaven	East edge three-quarters down 	Ultima 	Yes 	Yes 	Ragnarok obtained
77 	(Esthar) 	Island Closest to Heaven	East edge bottom 	Ultima 	Yes 	Yes 	Ragnarok obtained
78 	(Esthar) 	Island Closest to Heaven	Bottom-right near south edge 	Full-life	Yes 	Yes 	Ragnarok obtained
79 	(Esthar) 	Island Closest to Heaven	Center of bottom-middle quarter 	Aura 	Yes 	Yes 	Ragnarok obtained
80 	(Esthar) 	Island Closest to Heaven	Southernmost point 	Triple 	Yes 	Yes 	Ragnarok obtained
81 	(Esthar) 	Island Closest to Heaven	South of center 	Flare 	Yes 	Yes 	Ragnarok obtained
82 	(Esthar) 	Island Closest to Heaven	West edge two-thirds down 	Quake 	Yes 	Yes 	Ragnarok obtained
83 	(Esthar) 	Island Closest to Heaven	West edge three-fifths down 	Tornado 	Yes 	Yes 	Ragnarok obtained
84 	(Esthar) 	Island Closest to Heaven	Left of center 	Full-life	Yes 	Yes 	Ragnarok obtained
85 	(Esthar) 	Island Closest to Heaven	West edge center 	Triple 	Yes 	Yes 	Ragnarok obtained
86 	(Esthar) 	Island Closest to Heaven	West edge two-fifths down 	Tornado 	Yes 	Yes 	Ragnarok obtained
87 	(Esthar) 	Island Closest to Heaven	Middle of top-left 	Meteor 	Yes 	Yes 	Ragnarok obtained
88 	(Esthar) 	Island Closest to Heaven	Top-left slightly down and right of corner 	Full-life	Yes 	Yes 	Ragnarok obtained
89 	(Esthar) 	Island Closest to Heaven	West edge top 	Triple 	Yes 	Yes 	Ragnarok obtained
90 	(Esthar) 	Island Closest to Heaven	North edge left 	Tornado 	Yes 	Yes 	Ragnarok obtained
91 	(Esthar) 	Island Closest to Heaven	North edge slightly right of corner 	Quake 	Yes 	Yes 	Ragnarok obtained
92 	(Esthar) 	Island Closest to Heaven	Slightly down of north edge, slightly left of middle 	Quake 	Yes 	Yes 	Ragnarok obtained
93 	(Esthar) 	Island Closest to Heaven	Slightly up of center 	Holy 	Yes 	Yes 	Ragnarok obtained
94 	(Galbadia)	Island Closest to Hell 	West side of northwest peninsula on north edge 	Holy 	Yes 	Yes 	Ragnarok obtained
95 	(Galbadia)	Island Closest to Hell 	Right side of northwest peninsula on north edge 	Meteor 	Yes 	Yes 	Ragnarok obtained
96 	(Galbadia)	Island Closest to Hell 	North edge between northern peninsulas 	Full-life	Yes 	Yes 	Ragnarok obtained
97 	(Galbadia)	Island Closest to Hell 	Center of main section of island, slightly east 	Meteor 	Yes 	Yes 	Ragnarok obtained
98 	(Galbadia)	Island Closest to Hell 	Center of beginning (bottom) of northeast peninsula 	Triple 	Yes 	Yes 	Ragnarok obtained
99 	(Galbadia)	Island Closest to Hell 	West side of northeast peninsula on north edge 	Ultima 	Yes 	Yes 	Ragnarok obtained
100	(Galbadia)	Island Closest to Hell 	East side of northeast peninsula on north edge 	Flare 	Yes 	Yes 	Ragnarok obtained
101	(Galbadia)	Island Closest to Hell 	Upper side of east edge 	Aura 	Yes 	Yes 	Ragnarok obtained
102	(Galbadia)	Island Closest to Hell 	Third of the way down east edge 	Triple 	Yes 	Yes 	Ragnarok obtained
103	(Galbadia)	Island Closest to Hell 	Half way down east edge 	Full-life	Yes 	Yes 	Ragnarok obtained
104	(Galbadia)	Island Closest to Hell 	East edge of southeast peninsula 	Flare 	Yes 	Yes 	Ragnarok obtained
105	(Galbadia)	Island Closest to Hell 	East side of southeast peninsula on south edge 	Full-life	Yes 	Yes 	Ragnarok obtained
106	(Galbadia)	Island Closest to Hell 	West side of southeast peninsula on south edge 	Triple 	Yes 	Yes 	Ragnarok obtained
107	(Galbadia)	Island Closest to Hell 	West edge of southeast peninsula 	Holy 	Yes 	Yes 	Ragnarok obtained
108	(Galbadia)	Island Closest to Hell 	Center of top section of southeast peninsula 	Aura 	Yes 	Yes 	Ragnarok obtained
109	(Galbadia)	Island Closest to Hell 	Between southern peninsulas 	Ultima 	Yes 	Yes 	Ragnarok obtained
110	(Galbadia)	Island Closest to Hell 	One sixth down east edge of southwest peninsula 	Meteor 	Yes 	Yes 	Ragnarok obtained
111	(Galbadia)	Island Closest to Hell 	One third down east edge of southwest peninsula 	Holy 	Yes 	Yes 	Ragnarok obtained
112	(Galbadia)	Island Closest to Hell 	Half way down east edge of southwest peninsula 	Full-life	Yes 	Yes 	Ragnarok obtained
113	(Galbadia)	Island Closest to Hell 	Two thirds down east edge of southwest peninsula 	Ultima 	Yes 	Yes 	Ragnarok obtained
114	(Galbadia)	Island Closest to Hell 	End of southwest peninsula 	Meteor 	Yes 	Yes 	Ragnarok obtained
115	(Galbadia)	Island Closest to Hell 	Five sixths down west edge of southwest peninsula 	Holy 	Yes 	Yes 	Ragnarok obtained
116	(Galbadia)	Island Closest to Hell 	Two thirds down west edge of southwest peninsula 	Aura 	Yes 	Yes 	Ragnarok obtained
117	(Galbadia)	Island Closest to Hell 	Half way down west edge of southwest peninsula 	Triple 	Yes 	Yes 	Ragnarok obtained
118	(Galbadia)	Island Closest to Hell 	One sixth down west edge of southwest peninsula 	Meteor 	Yes 	Yes 	Ragnarok obtained
119	(Galbadia)	Island Closest to Hell 	West edge at beginning of southwest peninsula 	Aura 	Yes 	Yes 	Ragnarok obtained
120	(Galbadia)	Island Closest to Hell 	Center of beginning (top) of southwest peninsula 	Triple 	Yes 	Yes 	Ragnarok obtained
121	(Galbadia)	Island Closest to Hell 	West side of main section of island, slightly south 	Triple 	Yes 	Yes 	Ragnarok obtained
122	(Galbadia)	Island Closest to Hell 	West side of main section of island, slightly north 	Ultima 	Yes 	Yes 	Ragnarok obtained
123	(Galbadia)	Island Closest to Hell 	Upper west edge 	Ultima 	Yes 	Yes 	Ragnarok obtained
124	(Galbadia)	Island Closest to Hell 	West edge at beginning of northwest peninsula 	Flare 	Yes 	Yes 	Ragnarok obtained
125	(Galbadia)	Island Closest to Hell 	Center of beginning (bottom) of northwest peninsula 	Aura 	Yes 	Yes 	Ragnarok obtained
==Field draw points==
Most field draw points are visible and refill. The invisible ones can be revealed with the Move-Find ability. Even if most draw points are refillable, some exist in unrevisitable locations, meaning the player would have to run around in circles for a long time to be able to draw from them more than once.
Location 	Spell 	Refill	Rich	Visible	Accessible until
Balamb Garden library next to the book shelf 	Esuna 	No 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Balamb Garden training center 	Blizzard 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Balamb Garden courtyard 	Cure 	Yes 	No 	Yes 	After Garden Riot
Fire Cavern 	Fire 	Yes 	Yes 	Yes 	End
Balamb outside junk shop 	Thunder 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Balamb harbor 	Cure 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Dollet town square 	Silence 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Dollet Communications Tower 	Blind 	Yes 	Yes 	Yes 	Once (unrevisitable location)
Timber forests in a Laguna dream 	Cure 	Yes 	No 	Yes 	Once (unrevisitable location)
Timber forests in a Laguna dream 	Water 	Yes 	No 	Yes 	Once (unrevisitable location)
Timber Maniacs Building left room 	Blizzaga 	No 	No 	No 	Meeting Seifer in Lunatic Pandora
Timber outside the pub 	Cure 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Timber Pub Aurora back alley 	Scan 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Centra Excavation Site 	Sleep 	Yes 	No 	Yes 	Once (unrevisitable location)
Centra Excavation Site 	Confuse 	Yes 	Yes 	Yes 	Once (unrevisitable location)
Centra Excavation Site 	Cure 	Yes 	No 	Yes 	Once (unrevisitable location)
Galbadia Garden lobby 	Haste 	Yes 	Yes 	No 	Twice (First visit, Battle of the Gardens)
Galbadia Garden courtyard 	Shell 	Yes 	Yes 	Yes 	Twice (First visit, Battle of the Gardens)
Galbadia Garden changing rooms 	Life 	Yes 	Yes 	Yes 	Twice (First visit, Battle of the Gardens)
Galbadia Garden auditorium 	Double 	No 	No 	No 	Twice (First visit, Battle of the Gardens)
Deling City park 	Thundara 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Tomb of the Unknown King - outside 	Protect 	Yes 	Yes 	Yes 	End
Tomb of the Unknown King - north room 	Float 	Yes 	Yes 	Yes 	End
Tomb of the Unknown King - east room 	Cura 	Yes 	No 	No 	End
Deling City Sewers 	Esuna 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Deling City Sewers 	Zombie 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Deling City Sewers 	Bio 	Yes 	No 	No 	Meeting Seifer in Lunatic Pandora
Winhill Laguna's room in the dream 	Curaga 	No 	No 	No 	Meeting Seifer in Lunatic Pandora
Winhill town square 	Dispel 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Winhill road south from town square 	Drain 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Winhill east road 	Reflect 	No 	No 	No 	Meeting Seifer in Lunatic Pandora
D-District Prison Floor 9 - right cell 	Berserk 	Yes 	Yes 	Yes 	Once (unrevisitable location)
D-District Prison Floor 11 - right cell 	Thundaga 	No 	No 	No 	Once (unrevisitable location)
Outside D-District Prison 	Aero 	Yes 	No 	Yes 	Once (unrevisitable location)
Missile Base room with G-Soldiers who ask to deliver a message 	Blind 	Yes 	Yes 	Yes 	Once (unrevisitable location)
Missile Base - silo room 	Full-life	Yes 	No 	No 	Once (unrevisitable location)
Missile Base - control room 	Blizzara 	Yes 	Yes 	Yes 	Once (unrevisitable location)
Balamb Garden cafeteria (only during Garden Riot) 	Demi 	No 	No 	No 	Once (unrevisitable location)
Balamb Garden MD level 	Full-life	No 	Yes 	Yes 	Once (unrevisitable location)
Balamb Garden B2 floor 	Bio 	Yes 	Yes 	No 	Once (unrevisitable location)
Fishermans Horizon overlooking the sun panel 	Regen 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Fishermans Horizon Master Fisherman's fishing spot 	Full-life	No 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Fishermans Horizon junk shop 	Shell 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Fishermans Horizon abandoned train station 	Haste 	Yes 	Yes 	No 	Meeting Seifer in Lunatic Pandora
Fishermans Horizon mayor's house 	Ultima 	No 	Yes 	No 	Meeting Seifer in Lunatic Pandora
Shumi Village - above ground 	Ultima 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Shumi Village - outside elder's house 	Blizzaga 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Shumi Village workshop 	Firaga 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Trabia Garden in front of the statue 	Thundaga 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Trabia Garden cemetery 	Zombie 	No 	No 	No 	Meeting Seifer in Lunatic Pandora
Trabia Garden stage 	Aura 	No 	No 	No 	Meeting Seifer in Lunatic Pandora
Centra Ruins platform after the first staircase 	Drain 	No 	No 	No 	End
Centra Ruins right ladder after the lift 	Aero 	Yes 	No 	Yes 	End
Centra Ruins next to the dome 	Pain 	No 	No 	No 	End
Outside Galbadia Garden during Garden war 	Aura 	No 	Yes 	No 	Once (unrevisitable location)
Galbadia Garden ice rink 	Protect 	Yes 	Yes 	Yes 	Once (unrevisitable location)
Edea's House 	Curaga 	Yes 	No 	Yes 	End
White SeeD Ship 	Holy 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Great Salt Lake dinosaur skeleton 	Meteor 	No 	No 	No 	Meeting Seifer in Lunatic Pandora
Great Salt Lake past the dinosaur skeleton 	Thundaga 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Lunatic Pandora Laboratory in a Laguna dream 	Death 	Yes 	Yes 	Yes 	Once (unrevisitable location)
Esthar Odine's Lab in a Laguna dream 	Double 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Esthar Odine's Lab in a Laguna dream 	Flare 	No 	No 	No 	Meeting Seifer in Lunatic Pandora
Esthar outside palace 	Blizzard 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Esthar outside Odine's Lab 	Quake 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Esthar city streets near city entrance 	Curaga 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Esthar shopping mall 	Tornado 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Tears' Point entrance 	Life 	Yes 	Yes 	Yes 	End
Tears' Point middle 	Reflect 	No 	No 	Yes 	End
Lunar Base Ellone's room 	Meteor 	No 	No 	No 	Once (unrevisitable location)
Lunar Base room before the escape pods 	Meltdown 	Yes 	Yes 	No 	Once (unrevisitable location)
Ragnarok hangar upstairs 	Life 	Yes 	No 	No 	End
Ragnarok room with a red Propagator 	Cura 	Yes 	No 	No 	End
Ragnarok room with save point 	Full-life	No 	No 	No 	End
Sorceress Memorial 	Stop 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Deep Sea Research Center second level 	Dispel 	Yes 	No 	Yes 	End
Deep Sea Research Center secret room 	Esuna 	Yes 	No 	Yes 	End
Deep Sea Research Center third screen on the way to Ultima Weapon's lair	Triple 	No 	Yes 	No 	End
Deep Sea Research Center fifth screen on the way to Ultima Weapon's lair	Ultima 	No 	No 	No 	End
Lunatic Pandora entrance 	Meteor 	Yes 	Yes 	Yes 	Meeting Seifer in Lunatic Pandora
Lunatic Pandora elevator room 	Curaga 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Lunatic Pandora hallways 	Confuse 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Lunatic Pandora near Elevator #1 	Holy 	No 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Lunatic Pandora 	Ultima 	No 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Lunatic Pandora 	Silence 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Lunatic Pandora on the way to fight Adel 	Break 	Yes 	No 	Yes 	Meeting Seifer in Lunatic Pandora
Edea's Orphanage in the future 	Triple 	No 	No 	Yes 	End
Ultimecia Castle outside 	Flare 	No 	No 	No 	End
Ultimecia Castle wine cellar 	Aura 	No 	No 	No 	End
Ultimecia Castle treasure room 	Holy 	No 	No 	No 	End
Ultimecia Castle terrace 	Meteor 	No 	No 	No 	End
Ultimecia Castle art gallery 	Meltdown 	No 	No 	No 	End
Ultimecia Castle armory 	Ultima 	No 	No 	No 	End
Ultimecia Castle passageway 	Cura 	Yes 	No 	Yes 	End
Ultimecia Castle storage room 	Curaga 	Yes 	No 	No 	End
Ultimecia Castle prison 	Full-life	No 	No 	No 	End
Ultimecia Castle courtyard 	Slow 	Yes 	No 	Yes 	End
Ultimecia Castle chapel 	Dispel 	Yes 	No 	Yes 	End
Ultimecia Castle the balcony where Tiamat is fought 	Triple 	No 	No 	No 	End
Ultimecia Castle clock tower 	Stop 	Yes 	No 	Yes 	End
==Gallery==
Draw point found.png|Draw point found.
Draw menu.png|Draw menu.
Empty draw point.png|Empty draw point.
FH-Mayors-House-Ultima-Draw-Point-FFVIII.png|Invisible draw point.
Balamb Harbor draw point yields gil from FFVIII Remastered.png|Balamb Harbor draw point yields gil.
World map draw point.png|Draw point on the world map.
==Citations==
Category:Gameplay in Final Fantasy VIII