Republic

"Hundreds of years ago, the independent territories in different parts of human space agreed to join together into a single democratic government, with Earth as its capital. The rise of the Republic ushered in a long period of peace and prosperity in human history."
- Captain's Log
The Republic is the main governing body of Human space at the start of Endless Sky. Initially made up of a small group of planets around Earth, down to the South and the Rim, it gradually grew and expanded to include the Syndicate systems in the Core, and the richer sectors of Human space, the Paradise Planets and the Deep.
Controlling the Republic is Parliament, made up of representatives from all over the galaxy. Representation in the Parliament is based on population, resulting in large and rich planets dominating the Parliament with many representatives, while entire sectors of less populated planets may only have one representative. 
The space forces of the Republic are the Navy, who patrol and protect the Republic from threats like pirates, dissidents, or potential alien invasions. The Paradise Planets see the Navy as their own personal defense force, and redirect Navy pirate patrols to guard their own territory. As a result, the Navy is now stretched thin around the edges of Human space. 
Due to their lack of representation, the taxation model of the Republic, and pirate attacks, planets in the Dirt Belt, Rim and South are unhappy with the Republic's governance. The Southern Mutual Defense Pact was formed between planets in the Rim and southwest to help combat the increased pirate threat, and would later secede from the Republic to become the Free Worlds. The events that occur as a result make up the main storyline of Endless Sky. 
== Regions ==
The Republic is made up of many distinct regions, with their own cultures and attributes. There are very visible wealth gaps between the richer and poorer regions. 
* The Near Earth planets are some of the most populated (and impoverished) planets of humanity. With tens of billions of inhabitants, these planets need a constant supply of food. While pirates are generally rare in these systems, crime is meant to be quite high on some planets. 
** Major planets: Earth, Chiron, New China, Reunion, Millrace. 
* The Paradise Planets north of Earth are the richest of all planets in the Republic, and many of their planets are highly terraformed to have a perfect climate. While not highly populated, they contribute a lot of tax to Parliament, and have a very xenophobic attitude to the rest of the galaxy. These planets also have systemic levels of income inequality; some of their economies are built on the back of castes of indentured servants. It is very rare to see pirates of any sort here. 
** Major planets: Hestia, Follower, Glory, Martini, Geminus. 
* The Far North consists of a few planets north of the Core and the Paradise Planets. Inhabited planets are sparse here, and those planets that are settled generally have low populations. The sector also includes a large collective of anarchist planets. 
** Major planets: Prime, Shroud, Freedom, Sunracer, Haven. 
* The Core, a large group of both resource-rich and highly populated planets to the east and northeast of Earth, is administered by the Syndicate megacorporation. The Syndicate holds a lot of power in Parliament and has considerable autonomy to act on its own; they provide massive tax revenue and billions of jobs for the Republic, and were one of the reasons for the Republic's 'golden age' a century before Endless Sky's events. There are major enclaves of pirates in the northeast and southeast of the Core. 
** Major planets: Moonshake, Hephaestus, Foundry, Maker, Buccaneer Bay. 
* The Dirt Belt is a wide arc of systems running south to west of the planets near Earth. Many of the planets inhabited here are recently settled and unpopulated, and are very poor and unindustrialized as a result. Their economies are largely agricultural. 
** Major planets: New Britain, New Holland, Rand, Bounty, Gemstone.
* The frontier planets in the South are constantly under pirate threat. While there are some major planets, many planets are recent settlements and quite poor, or are controlled by pirate warlords. The population is quite low. 
** Major planets: Solace, Thule, Greenrock, Tarazed, Glaze. 
* The Rim is an industrialized region far southwest of Earth. These planets have become relatively prosperous, although wealth inequality is prevalent and the region's population is far lower than other developed regions. The planets here are often raided by pirates. 
** Major planets: Bourne, Longjump, Zug, Skymoot, Rust.
* The Deep, far west of Earth, is a highly industrialized, well populated, and technologically advanced region of the Republic. Long isolated, they became locked in competition with the Paradise Planets in becoming the pre-eminent sector of human space. The planets of the Deep have a long history of democracy and freedoms, and are also well populated; pirates are a rare threat here. 
** Major planets: Valhalla, Midgard, Bivrost, Asgard, Haze.
== Technology ==
=== Ships ===
The Republic Navy has their own set of ships, produced by Gemini Shipyards (part of the Republic Navy Yard) They are some of the most powerful ships in Human space, but are usually unaccessible to the player without capturing them, as purchasing them would require licenses that cannot currently be obtained.
Utility
* Auxiliary
Light Warship
* Gunboat
* Rainmaker
Medium Warship
* Frigate
Heavy Warship
* Carrier
* Cruiser
Fighter
* Lance
* Dropship
Drone
* Combat Drone
* Surveillance Drone
=== Outfits ===
== Faction Relations ==
* Syndicate - The Syndicate is an autonomous part of the Republic, and provides much of its tax revenue. It was a major factor of the Republic's success in previous centuries. 
* Free Worlds - The Republic goes to war with the Free Worlds when they secede, and consider the systems of the Free Worlds as Republic territory.
* Alphas - The Republic is hostile to the Alphas, as the Alphas attempted to enslave humanity.
* Pirates - The Republic is hostile to all pirates, and the Navy destroys pirate ships on sight. 
== Alien Relations ==
* Quarg - The Republic is neutral with the Quarg.
* Pug - The Republic is hostile to the Pug, as the Pug attempted to invade human space.
* Hai - The Republic is friendly with the Hai, and keeps their existence secret from the rest of Human space. The intent is to limit the flow of immigration to Hai worlds to keep them from being overwhelmed. Adventurous captains can still find their way to the Hai, but the flow is controlled.
Category:Republic
Category:Faction
Category:Human