Robbing a Store

Robbing a store is an option the player can chooses when in a shop and selecting "ATTACK." The player will play Roshambo (Rock-Paper-Scissors) against the shopkeeper. If a player fails to rob a store by losing Roshambo, they will gain the wanted field status for 7 Days, and a bounty will be placed on them. There are different outcomes depending on the type of store the player robs.
==Weapon Stores==
If a player successfully robs a Weapon Store, they will randomly receive either the store's most expensive Weapon or Shield. The player does not get to choose which item is stolen.
==Item Stores==
If a player successfully robs an Item Store, they will randomly receive 3 expensive items from a pool of possible items.
*Revival
*Deathblock
*Reveal
*Magic Medicine
*Charm Potion
*Cunning Disguise
*White Arrow
*Skeleton Key
*Guided Warp
*Super Spinner
*Gold Bug
==Magic Stores==
If a player successfully robs a Magic Store, they will randomly receive 3 expensive field magic from a pool of possible items.
* Magma DX
* Ice DX
* Volt DX
* Flash Bomb
* Down
* Curse All
* Death Call
* Transfer
* Town Conjure
* Vacuum
* Sleepy Time
==Kira the Merchant==
If a player successfully robs Kira the Merchant, they will randomly receive 3 expensive items from a pool of possible items.
* Deathblock
* Skeleton Key
* Magic Medicine
* Gold Bug
* Mix-up
* Town Conjure
* Transfer
* Flash Bomb
* Come Here
* Mystery
Category:Terms
Category:Actions
Category:Game mechanics