Jigglypuff (SSS)

:This article is strictly about how Jigglypuff appears in Super Smash Stadium. For information about it in general, see .
Jigglypuff is a playable character on Super Smash Stadium. It debuted in Season 1, officially alongside Saffron City; however, it was seen as early as the very first episode, as a partner for Pikachu, done because of a requirement at the time that there must be at least six characters per episode (still in place today and doubled to 12 when the show expanded to an hour); repeats weren't allowed except in the Metal Smash, where repeats were unavoidable. Once six characters debuted on SSS, it gradually went away until Saffron City debuted and it became a permanent member of the crew.
==In its own universe==
At the time of the release of Smash 64, one recurring character in the Pokémon animé was who got extremely angry whenever anyone fell asleep during , and used a marker to scrawl all over the faces of its victims. It was on a personal mission to find someone who would hear its song the whole way through. It was unusual in that it didn't know how to sing initially; on its debut episode, Misty had to teach it how to sing. It was ultimately retired six episodes into the Advanced Generation series. Why it continues to be a character in the Smash Bros. series is anyone's guess.
Jigglypuff evolves from if leveled up once its is maxed out. It evolves into with a . Since Generation 6, it's been a Normal/Fairy type (unlike its "sister", Clefairy, who became pure Fairy); prior to this, it was pure Normal.
==Attributes==
"Lethal Joke Character" is the name of Jigglypuff's game. As the lightest character in the game (bar Koopa when he loses his shell) and the floatiest, Jigglypuff dies very easily. However, with five jumps and surprisingly good air speed, Jigglypuff can go practically anywhere in the air and stay there almost forever. It suffers the least from hitstun. And while its moves may be weak, it can rack up damage pretty quickly. Should it land a Rest on opponents, they're probably dead.
Curiously, Rachael Lillis continues to voice this Pokémon well past the point 4Kids Entertainment stopped dubbing the Pokémon animé, and past the point that "4Licensing Corporation" has ceased to exist as a company.
===Changes===
*Season 4: Was given its trademark floatiness. (Prior to this, its gravity was on par with most of the rest of the cast.)
*Season 15: ...Yes. Debut of its infamous "Wall of Pain" strategy.
*Season 36: Nerfed so hard it took a complete nosedive, even though you'd think the slowness and floatiness of the "Brawl Era" would be a boon to it. Because Jigglypuff was reliant on combos, the lack of hitstun in this generation killed its game almost completely. Also, Rest was nerfed outright. On the other hand, Sing began boosting it up when used in the air.
*Season 39: Essentially became the worst character in the entire roster.
*Season 47: Rest has now been brought back to its former strength.
===Moveset===
Entrance: Comes out of a Poké-Ball.
Move Name	Description
Shield 	Jigglypuff's shield is extremely unusual for how far it gets launched when the shield breaks. If Jigglypuff's shield breaks, it's likely dead, as it takes the equivalent of a typical Smash attack at 300% and gets launched way up into the air. If Jigglypuff is lucky enough to hit a ceiling, it could hug that ceiling for as much as 30 seconds before finally landing!
Neutral Special:
Rollout	Charge up a rolling attack, then release. You can steer, but it becomes harder to control at full charge, and you may roll off the edge and kill yourself!
Kills at 85% at full charge.
Side Special:
Pound	Jigglypuff throws a punch, which does moderate damage and knockback to opponents, but the knockback growth is so small that it's practically fixed knockback. It's also a pretty slow move. Its primary utility comes as an alternate recovery: Jigglypuff's momentum in the air is cancelled when using this move, and you can spam it, too!
Cannot kill.
Up Special:
Sing	Jigglypuff sings. Anyone nearby goes to sleep.
Cannot kill.
Down Special:
Rest	Jigglypuff goes to sleep for five seconds, during which it cannot act at all and is wide open to attack. Seemingly useless, but if you use this move while right inside of an opponent's center of gravity, they take insane damage and knockback, making the Home Run Bat's "ping" noise and (since Season 47) triggering the blue kill graphic in the process. If they, by some miracle, survive this move, they get a flower on their head for 15 seconds.
Kills at 20%.
Final Smash:
G-Max Inflation	Jigglypuff Dynamaxes for five seconds, inflating itself to almost the entire length of Final Destination. When finished, it shouts out "JIGGLY!!!" and puffs back down; the release of air inflicts damage to anyone nearby.
Puff Up was functionally exactly the same, but did not resemble anything Jigglypuff could do in the Pokémon franchise, hence why it was changed to ing. Despite the name of the move saying "G-Max", Jigglypuff cannot currently , nor does Jigglypuff assume a Gigantamax form when using this move.
Kills at 70%, but may kill earlier on smaller stages.
===Taunts===
*Up Taunt: Goes "Jigglypuff!" while spinning around.
*Side Taunt: Pirouettes, then poses.
*Down Taunt: Flattens itself, floats to the floor, then puffs back up.
===Victory===
*Pose: Sleeps, but wakes up just before the "JIGGLYPUFF" text slams onto the screen.
*Theme: Team Pokémon's victory theme.
*"No Contest"/Loss Theme: Team Pokémon's loss theme.
==Costumes==
*Default
*Shiny
*Leaf's Hat
*Bug Catcher Hat
*Red Flower
*Pink Bow
*Nurse Joy's Hat
*Serena's Hat
Category:Normal Pokémon
Category:Fairy Pokémon