Plan A, part 10

== Introduction ==
This is Level 10 of Plan A in Run 3.
== Gameplay ==
There are three characters you can use to beat this level; the Bunny, the Duplicator, and the Child.
As the Bunny, you want to keep jumping from platform to platform, and make sure to change your jump length depending on how far away the next platform is. If there are no platforms you can jump to, you can jump to a box on the side. A good jump length pattern is: Medium, long, medium, short, and a final long jump to a box on the side.
As the Duplicator, you can beat the level with the path of normal tiles, but using the boxes is not a bad idea. Make sure your duplicates are near you so they do not change gravity, meaning that you can jump on them easier to clear longer jumps. If you are staying on the normal tiles, you want to keep your duplicates alive to ensure that when a big gap comes up, you can jump on your duplicates to clear it. If you are jumping to a box on the side, make sure you jump on a duplicate to reach it. 
As the Child, it's pretty simple. Just jump from platform to platform or boxes to boxes, without excessively changing gravity. Near the end, it is advisable to change gravity because the last 2 platforms are too close together for the Child to jump across, meaning that he might overjump the last one.
== Walkthrough ==
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Category:Levels
Category:Plan A levels
Category:Run 3 levels
Category:Fairly hard levels