Lorgar Aurelian

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|-|Loyalist=
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==Summary==
:"Slaves of Taranthis, heed my words. I am Lorgar, the Bearer of the Word, messenger of the Powers, herald of the Truth. I come to you today with glad tidings, for the gaze of the Powers has fallen upon you. One is coming, one who shall set us all free from the bondage of ignorance.
:I come not as one who will bring you to the Truth, for it is already in you. I, Lorgar, am not your saviour, for you do not need saving but from your own inhibitions. Each man and woman who hears these words knows of their righteousness and their own place in the gaze of the Powers. Be thankful then that into your hands have been placed the means for deliverance.
:Show now your faith, your dedication to His cause, and the One shall descend from the Empyrean to spread the light of the Truth upon us all. He does not see slaves and masters, for there is only the One above to serve, and all beneath are the servants. Not in your station shall you be judged but in your deeds. Not for the weaknesses of the past shall you be abandoned, but accepted for the strength of the present and the promise of the future.
:Vengeful we shall be against those who trespass against the One, but in love and benevolence shall He arrive, and garbed in the blazing glory of the Powers the One shall walk among us, bringing peace and purpose to our hollow existence.
:I do not call on you to do anything save that which the One has already placed in your hearts. The One demands nothing but your prayers and love. We shall rid ourselves of these odious sacrifices and free ourselves from the ignominy of false servitude. The church shall be reborn and the greatness of Colchis shall be restored, in the eyes of mortals and Powers alike.
:Strike, strike now, for eternity beckons. Be pure of faith and strong of heart, and trust your soul to the love of the One. We have nothing to lose but our chains!"
:— Excerpt from Lorgar Aurelian's 48-Hour Long speech to the slaves of the Taranthis
Lorgar Aurelian, also known as The Golden One, among various other titles, was the Primarch of the Word Bearers Legio Astartes during the time of the Great Crusade, and the progenitor of the Imperial Creed which would become the foundation for the Imperium of Man. Like all his brothers, Lorgar was pulled away from his Father's grasp by the Powers of Chaos, and scattered across the Galaxy. He would fall into the planet of Colchis, a desert world which had once been a civilization of technology and enlightenment, but which had regressed to a state of ignorance and feudalism throughout the millennia of Old Night, with religion controlling every aspect of its people's lives. The dominant faith, and thus the ruling body of Colchis, was the Church of the Covenant, an organization which preached the Truth of the Four Great Primordial Powers of the Empyrean, but which had fallen into hypocrisy, corruption, and stagnant dogma, leading to the more extremist priests to break away from the Covenant, creating their own, far more radical, and officially Heretical sect.
It was by one such renegade priest that the young Lorgar was found. Named Kor Phaeron, he was a zealous fanatic, a staunch believer who devoted himself whole for the Powers, wandering the world and preaching their Everlasting glory, and the eternal punishment that awaited all those who defied their Will. Kor Phaeron would see the preternatural power of the young boy, and concluded that he was sent from the Empyrean by the Powers Themselves, and began to raise him as his own. Though supposedly of Divine importance, Kor Phaeron raised his foster child no better than a slave, tirelessly indoctrinating him in the Lore and the Law of the Powers, and responding to every act of disobedience and perceived impurity with physical punishment, so as to purify his spirit through the suffering of his flesh. However, despite incessant effort, Kor Phaeron ultimately failed to "educate" his child. Lorgar grew to become every bit the blind believer that he was, but his gentle and loving heart couldn't be altered.
One day, Lorgar received a vision of the Empyrean which changed his life forever. In it, he was illuminated to the Truth of the universe: That there was a Fifth Power, One Golden God, greater than the Four Powers that came before. And he was coming to Colchis, descending from the Heavens on eagle's wings to bring freedom and enlightenment. With his newfound purpose, Lorgar became determined to preach the Empyreal Truth of the One, vowing not to stop until the whole world was united under his new faith. And so it was that Lorgar traveled Colchis, bearing the Word of the Golden God, the host of the faithful that followed him swelling as city after city fell either through the moving eloquence of his Word, or the godlike strength of his Mace; and eventually, after only one Colchisian year, the entire planet had been conquered and united under the new faith. It was then that Lorgar's preachings were proven true, as the Emperor of Mankind descended from the skies on his Golden Flagship to re-encounter his wayward son.
There was much rejoicing and celebrating on the planet of Colchis with the arrival of the Master of Mankind, who all recognized to be the Golden God of Lorgar's visions. The Emperor, meanwhile, wasn't pleased with his reception. Meeting with his son, he explained that he was no god, but instead a man, and told that it was his mission to leave the world of Colchis to lead the 17th Legion on the Great Crusade, bringing the Imperial Truth with him. Lorgar immediately obeyed the Emperor's commands, and became the Primarch of the Word Bearers, setting off to the stars not with the cold light of science and reason, but instead the faith in the God-Emperor, as penned in his Magnum Opus: The Lectitio Divinitatus. That the Emperor denied his divinity only strengthened Lorgar's faith, for who else but the most noble and perfect of deities would deny his own self-evident divinity and perfection, and see himself as no greater than the ordinary man?
And so it was that world after world was discovered and conquered by the Word Bearers Legion, who followed the same philosophy of "The Word or The Mace" that Lorgar had previously employed on Colchis. Entire cultures bowed before their preaching, casting aside their old faiths to embrace the Master of Mankind. Great Cathedrals were built across entire worlds, and all those who refused to submit were destroyed as Heretics. However, the Emperor of Mankind abhorred all manner of religion, specially the worship of himself, and as punishment for Lorgar's actions commanded the Ultramarines Legion to destroy the Shrine World of Monarchia, the capital planet of the Word Bearers' faith. Entire cities were leveled to the ground, and millions of innocent believers were slaughtered by the command of the God they worshiped. Finally, Lorgar was publicly humiliated by the Emperor, and striped of his power.
Utterly broken, betrayed by his God and Father, Lorgar fell into despair and madness, desperately seeking something to worship in a cold, uncaring universe. And his prayers would be answered by the old gods of Colchis: The Ruinous Powers of Chaos. Lorgar left on a Pilgrimage throughout the Galaxy that ultimately led him to the Eye of Terror, and there he communed with the Four Powers, who enlightened him with the "truth" of the universe and of the Emperor. Lorgar would return completely changed, and fully devoted to the Powers of Chaos. Through his subtle machinations thee Warmaster Horus fell, and the Galaxy burned in the fires of his rebellion. With the failure of the Heresy, Lorgar and his Word Bearers fled to the Eye of Terror, where the Dark Gods once more embraced him: Granting him apotheosis and transforming him into a Daemon Prince of Chaos Undivided. Since then, Lorgar has remained locked within the Templum Inficio on the Daemon World of Sicarus, where he's stayed in endless meditation for the last 10,000 years, forever in communion with his gods.
==Powers and Stats==
Tier: At least | At least , up to with psychic abilities | At least , up to with psychic abilities | At least |  up to 
Key: Pre-Heresy | Heresy-Era | Daemon Primarch | In the Eye of Terror | In the Warp
Name: Lorgar Aurelian, The Bearer of the Word, Golden One, The Urizen, The Architect of Faith, The Voice of Truth, The Ecclesiarch, The First Heretic, Archpriest of the Primordial Truth, Minister of Chaos Absolute, among other titles and epithets
Origin: Warhammer 40,000
Gender: Male
Age: Over 10,000 years old, irrelevant in the Warp
Classification: Primarch of the Word Bearers Adeptus Astartes Legion, Daemon Prince of Chaos Undivided
Powers and Abilities:
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|-|Pre-Heresy=
Superhuman Physical Characteristics, Enhanced Senses, Large Size (Type 0; Should be comparable to Primarchs like the Lion who's stated to be a little under 3 meters tallDescent of Angels; Chapter Sixteen and Mortarion who's stated to be twice the height of a mortal manDark Imperium: Plague War; Chapter Fourteen), Immortality (Types 1 and 3), Regeneration (Low-Mid), Information Analysis (Can accurately analyze any chemical he eats/tastes and break them down if requiredSpace Marine Codex: 5th Edition; pg 10), Limited Memory Manipulation (Can eat creatures/people and absorb part of their memories from their DNA/RNA), Technology Manipulation (His skin can directly connect and interface with his armor, among several other pieces of Astartes equipmentSpace Marine Codex: 5th Edition; pg 11), Martial Arts (Even as a relatively weak Primarch, Lorgar is one of the best close-quarters fighters in the entire galaxy), Vehicular Mastery (Easily one of the most skilled vehicle pilots in the entire Imperium), Genius Intelligence, Social Influencing (Gifted with an unbelievable amount of charisma, and can make entire worlds compliant with only his wordsLiber Hereticus; pg 310), Matter Manipulation and Durability Negation (Power weapons generate a field of energy around themselves that splits the bonds between matter,The Devastation of Baal; Chapter Twenty One making it easier to break through targets), Forcefield Creation (Via Iron HaloCodex: Space Marines (5th Edition); pg 52), Teleportation via Dimensional Travel, Mind Manipulation and Soul Manipulation (Primarchs are capable of attacking on every a physical, mental, and spiritual levelA Thousand Sons; Chapter Thirty One), Aura (Primarchs are said to contain an overwhelming aura that completely baffles regular humans, as well as sometimes Astartes. Their presence in the Warp is so powerful and influencing that Magnus reduced several Remembrancers to tears over his seeming divinity,A Thousand Sons; Chapter Three; pg 24 while Russ could make Ahzek Ahriman himself kneel before him with his sheer presence.A Thousand Sons; Chapter Eleven; pg 94-95 Lorgar himself made Cyrene, the Blessed Lady, be capable of "seeing" him, despite her eyes being burnt blind, and reduced her to tearsThe First Heretic; Chapter Eleven), Precognition (Frequently had visions of The Emperor of Mankind descending on Colchis while he was youngThe First Heretic; Chapter Five), Telekinesis (Can send out blasts of concussive forceAurelian and move objects as wellBetrayer; Chapter Five), Telepathy (Spoke to Fulgrim and Horus by simply projecting his thoughts), Extrasensory Perception (Sensed the daemon within Fulgrim's body), Gravity Manipulation (Devotion, Lorgar's archaeotech pistol, could warp the local gravitational fieldLiber Hereticus; pg 311)
|-|Heresy Era=
All previous abilities, along with his psychic powers immensely improved, Transmutation (He sacrificed trillions of souls to turnBetrayer; Chapter Twenty Two Angron into a daemonBetrayer; Epilogue), Astral Projection (Inside the Warp), Cosmic Awareness (Was capable of hearing the great "song" of the Warp and manipulating it to his will via human sacrifices in pain and suffering.Betrayer; Chapter One Can sense alterations within fate from beyond the veilBetrayer; Chapter Twenty One), Non-Physical Interaction (Battled and nearly destroyed the Communion within the Warp, an amalgamation of the remaining World Eater Legion psykers attempting to stop him), Reality Warping (Used the power of the Warp to mangle reality to his desire and control the metaphysics within realityBetrayer; Chapter Twelve), Dimensional Manipulation (He can control the Warp to fit his whims; by using the pain and suffering of beings within the universe that his legion and the World Eaters inflicted he was able to cause the Warp to appear in reality in the form of Maelstroms. Magnus called this "rewriting the code of the universe". Likely comparable to Magnus who can manipulate the higher dimensions of the Warp, imposing whatever dimensionality he wished upon itA Thousand Sons; Chapter Ten; pg 85), Conceptual Manipulation (Type 3; He can speak the language of the Daemons which can manipulate the underlying metaphysics of reality and call upon certain concepts into reality), Summoning (He summoned Daemons against Guilliman at CalthKnow No Fear), Forcefield Creation (He is capable of creating forcefield with his psychic powersBetrayer; Chapter Four), Statistics Amplification (Amplified his own abilities as well as those of his sons with psychic aura.The First Heretic; Chapter Twenty Six Managed to lend strength to Angron even while he was half-dead), Healing and Biological Manipulation (Healed his charred body through sorcery, reknitting skin and muscle), Weather Manipulation (The ritual he utilized to transform Angron into a Daemon Prince resulted in a good chunk of the world of Nuceria being covered in a rain storm of blood), Psychic Powers (Given the unlocking of his psychic potential, he should have access to the Common Powers, Minor Powers, Major Disciplines, and Powers of Chaos Undivided)
|-|Daemon Primarch=
Previous abilties on a massively higher level, Inorganic Physiology (Type 1; Daemons are no more material within reality than they are within the WarpCodex: Chaos Daemons (8th Edition); pg 7), Self-Sustenance (Type 1, 2 and 3; Being purely immaterial creatures, daemons have no requirements to their eternal existenceWarhammer Fantasy Roleplay (4th Edition); pg 339), Immortality (Types 1, 2, 3, 4, 8, and 9; Daemons cannot die in the typical sense, only being sent back to the Warp when killed in the materium. Whether or not they come back is entirely dependent on if their God allows them toCodex: Chaos Daemons (8th Edition); pg 7), Regeneration (Low-Godly overtime; Daemons will simply regenerate in the Warp as long as the ideas and metaphors that they rely on have not been affectedCodex: Chaos Daemons (8th Edition); pg 7), Possession and Dream Manipulation (Even Lesser Daemons can reach beyond the veil and possess mortals, even entering their dreams to do soCodex: Chaos Daemons (5th Edition); pg 15), Dimensional Travel (Capable of travelling from the Warp into the MateriumCodex: Chaos Daemons (5th Edition); pg 16), Damage Reduction (Ranged weaponry is incredibly ineffective when used against a daemon, requiring more traditional weapons to fully banish themWatchers of the Throne: The Emperor's Legion), Madness Manipulation (Type 3) and Corruption (Types 1 and 2; Looking upon a daemon can cause insanity and corrupt the mind, body, and soul of an individual), Soul Manipulation (Daemons can feed upon the souls of mortalsCodex: Chaos Daemons (8th Edition); pg 6)
|-|In the Warp=
All previous abilities but vastly improved, Conceptual Manipulation (Type 1; When territory is fought over and gained in the Warp by Daemons, the realms themselves are subsumed into the realm of the Daemon's God), Dimensional Manipulation (Daemons can manipulate the higher dimensions of the Warp, imposing whatever dimensionality he wished upon itA Thousand Sons; Chapter Ten; pg 85), Acausality (Type 5; Aethyric Beings exist within the Warp, a realm in which cause need not follow effect.Demons of Chaos Armybook: 8th Edition The Warp is entirely unbound from the laws of space and time.Codex: Chaos Daemons (8th Edition); pg 6 It's completely unrestricted by typical causality and the very concept of time is meaningless to the denizens of the Warp), Beyond-Dimensional Existence (Type 2; The Warp has no true Geography and is fundamentally structureless), Nonexistent Physiology (Type 2 Nature, All Aspects; Daemons, like their gods, are 'Aethyric entities', the Aethyr at its core.Realm of Sorcery, Warhammer Fantasy Roleplay 2nd Edition has no definite existing physical reality of its own, Aethyr is the substance of the Void which transcends existence 'The Is' and non existence 'The Un'), Abstract Existence (Type 1; The Abstract state of Chaos exists as a vortex of energy that represents their related conceptsThe Realm of Chaos: Lost and the Damned)
|-|Resistances=
Resistance to Magic, Telepathy, Mind Manipulation, Empathic Manipulation, Soul Manipulation, Reality Warping, Madness Manipulation, Aura (Resistant to all the myriad of different attacks that can be made on him by the powers of the Warp, as well as most of the powers of other Primarchs. Resisted an Avatar of Khaine's psychic scream), Disease Manipulation and Poison Manipulation (Astartes are practically immune to all diseases and poisons, and their Primarchs should logically be even tougher), Corruption, Radiation Manipulation (Should almost be entirely immune to the effects of radiation exposure, thanks both to his Power Armor and enhanced physiology), Heat Manipulation (Astartes are incredibly resistant towards extremes of hot and cold, and logically their Primarchs should be far superior), Pain Manipulation (Astartes possess the physiology and mental training to shrug off debilitating injuries, and their Primarchs should easily scale), Psychic Powers (Given his psychic potential, he should be able to resist the powers of other psykers like most psykers can)
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Attack Potency: At least City Block level (Is considered by his brothers to be the weakest Primarch in terms of combat prowess, but should still be somewhat comparable to the other Primarchs. Before his full psychic awakening, battled and woundedThe First Heretic; Chapter Twenty Seven Corvus Corax, though was severely hurt and nearly killed) | At least City Block level (During the Horus Heresy, Lorgar grew much more powerful after gaining new-found confidence and various psychic powers. He could clash evenly with Roboute Guilliman. Fought against and banished An'ggrath the Unbound, but with extreme difficulty), Varies up to City Block level with psychic abilities (Hurled a chunk of masonry hard enough to crush the head of a Warhound Titan) | At least City Block level, Varies up to City Block level with psychic abilities (Much stronger than his previous self, and doubtlessly superior to lesser Bloodthirsters) | At least Solar System level (Superior to Bloodthirsters within the Eye of Terror who can grow to the size of solar systems.Eye of Terror Should be comparable to the other Daemon Primarchs) | Varies up to Outerverse level (Should be comparable to Daemon Primarch Magnus, albeit somewhat weaker, who could manipulate the Warp and its dimensionality,A Thousand Sons; Chapter Ten with the Warp holding 3 layers,The Path of Heaven; Chapter Twelve with each layer transcending the infinity of the previousDark Imperium; Chapter Three)
Speed: Transonic movement speed (Should be comparable to Fulgrim who can move faster than sound can reach him.Fulgrim: The Palatine Phoenix; Chapter Four Should be far faster than regular Marines), with at least Hypersonic, likely far higher combat and reaction speed (Far superior to standard Marines who can intercept bolt rounds as well as his brothers who can perform similar feats. Blitzed Fulgrim, moving faster than any of his brother could perceive) and Massively FTL+ perception speed (Should be comparable to Sanguinius. A Blood Angel who held a spear imbued with a portion of Sanguinius' power saw lasers and plasma bolts to be almost frozen relative to his own movement) | Transonic movement speed, with  at least Hypersonic, likely far higher combat and reaction speed and Massively FTL+ perception speed | At least Transonic movement speed, with  at least Hypersonic, likely far higher combat and reaction speed and Massively FTL+ perception speed (Far faster than before) | At least Transonic movement speed, with  at least Hypersonic, likely far higher combat and reaction speed and Massively FTL+ perception speed | Immeasurable (Beyond the concepts of time, space, or distance. Ships have been known to travel back in timeCodex: Orks (4th Edition); pg 29 while moving through the Warp)
Lifting Strength: Class K (Comparable to Angron) | Class K | At least Class K | At least Class K | Immeasurable
Striking Strength: At least City Block level | At least City Block level | At least City Block level | At least Solar System level | Varies up to Outerverse level
Durability: At least City Block level (Has clashed with other Primarchs and beings on their level, and survived) | At least City Block level, higher with psychic barriers (Blocked a blast from a Warhound Titan which mutilated him without the shield) | At least City Block level (His nature as a Daemon Prince made of Warp energy makes him difficult to kill), higher with psychic barriers | At least Solar System level | Varies up to Outerverse level
Stamina: Superhuman (Primarchs are capable of fighting with shattered ribs, caved in abdomens and even fractured skulls. Nothing short of a killing blow can stop them, and even their immensely lesser Space Marine sons can fight for weeks on end without stop) | Superhuman | Infinite | Infinite | Infinite
Range: Several Meters melee range, Kilometers with ranged attacks | Several Meters melee range, Kilometers with ranged attacks | Several Meters melee range, Kilometers with ranged attacks | Several Meters melee range, Planetary with daemonic aura, possibly higher (Scaling from daemons that can grow to the size of, or warp, entire solar systems) | Outerversal (Extends throughout the Warp)
Standard Equipment:
*The Armour of the Word: A modified power suit of Artificer Armour providing immense protection from harm, equipped with a force field generator and engraved with various protective symbols from Colchis and words from the Book of Lorgar.
*Illuminarum: A mace fashioned from his fellow primarch and a weaponsmith, Ferrus Manus. Fabricated with a fantastic balance of strength and size for Lorgar's needs.
*Devotion: An archaeotech pistol whose origin lies in the lost Dark Age of Technology. Instead of firing a projectile, this pistol instead warped the local gravitic field to crush any who would dare oppose Lorgar.
*Frag Grenades: Anti-personal explosives capable of eviscerating unarmored opponents.
Intelligence: Extraordinary Genius (All the Primarchs possessed intellect incomparable to regular men, possessing genius far above most of history's greatest minds. In addition, Lorgar is also a very accomplished scholar who penned the Lectitio Divinitatus which ironically proved the foundation for the Imperial Cult years after the Horus Heresy, and has remained steadfast for several millennia. Was a superb diplomat and preacher, and it was common for Lorgar to reclaim planets without even engaging in combat, and won planets over through words and faith. Being able to sway billions with words alone, his charisma and religious zealotry easily convinced populations to be fiercely loyal with rebellion being out of the question from those worlds, and was one of the only Primarchs who left a world in a better state than before the conquest, not moving until the world was rebuilt, churches and statues erected, etc. which was something Guilliman had respected him for)
Weaknesses: Will typically diverge his allegiance to whatever he claims is a higher cause | Will typically diverge his allegiance to whatever he claims is a higher cause | Cannot manifest his full power outside the Warp | Cannot manifest his full power outside the Warp | None notable
==Gallery==
Lorgar Aurelian sketch.png|Ancient Remembrancers' sketch of Lorgar Aurelian.
SoT First Wall Lorgar Mauro Belfiore.jpg|Lorgar penning the Lectitio Divinatus.
Aurelian.jpg|Lorgar defeats an Avatar of Khaine during his pilgrimage.
Lorgar & Angron Purge of Nuceria.jpg|Lorgar and Angron fighting the Ultramarines during the Purge of Nuceria.
FulgrimvsLorgar.jpg|Lorgar clashes with Daemon Primarch Fulgrim.
Lorgar portrait.jpg|Daemon Primarch Lorgar.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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