Throwable Items

Throwable Items are a type of item in Fortnite: Battle Royale that are used by throwing them. The purpose of these items varies greatly. It is not an official category in game.
==Functionality==
Throwable Items are used in a variety of ways, from healing to explosive damage. All throwable items are thrown by either pressing the attack button and using the visual arc to guide where they will land, or doing the same with the aim button.
Many throwable items will not deploy when thrown into water.
== List of Throwable Items ==
This list includes all items that can be thrown, regardless of if their usage is unrelated to throwing. 
Name 	Icon 	Category 	Usage 	Rarity 	Description
Standard Playlists 	Standard Playlists	Standard Playlists	Standard Playlists 	Standard Playlists	Standard Playlists
Tent 	 	Misc 	Must be thrown to be used / can appear already deployed.	 	Used to heal HP and store items for future matches.
Tent 	 	Misc 	Must be thrown to be used / can appear already deployed.	 	Used to heal HP and store items for future matches.
Small Shield Potion 	 	Healing 	Can be thrown as an option. 	 	Heals 25 Shield, up to 50.
Shield Potion 	 	Healing 	Can be thrown as an option. 	 	Heals 50 Shield.
Bandages 	 	Healing 	Can be thrown as an option. 	 	Heals 15 HP, up to 75.
Medkit 	 	Healing 	Can be thrown as an option. 	 	Heals 100HP.
Guzzle Juice 	 	Healing 	Can be thrown as an option. 	 	Heals for 75 HP over time, interrupted on damage taken.
Slurp Juice 	 	Healing 	Can be thrown as an option. 	 	Heals 75 Effective Health over time.
Chug Jug 	 	Healing 	Can be thrown as an option. 	 	Heals 200 Effective Health.
Ocean's Bottomless Chug Jug	 	Healing 	Can be thrown as an option. 	 	Chug Jug used by Ocean AI. Recharges over time.
Chug Splash 	 	Healing 	Must be thrown to be used. 	 	Heals 20 Effective Health.
Chili Chug Splash 	 	Healing 	Must be thrown to be used. 	 	Heals 20 Effective Health. Grants a speed boost.
Shield Keg 	 	Healing 	Must be thrown to be used. 	 	Heals all players in the area it is thrown by 4 Shield per second.
Pizza Party 	 	Healing 	Must be thrown to be used. 	 	Enables players to take or consume Pizza Slices when thrown.
Pizza Slice 	 	Healing 	Can be thrown as an option. 	 	Restores 25 HP up to 100 Health and 50 Shield.
Small Fry 	 	Fish 	Can be thrown as an option. 	 	Heals 15 HP, up to 75.
Flopper 	 	Fish 	Can be thrown as an option. 	 	Heals 40 HP.
Jellyfish 	 	Fish 	Can be thrown as an option. 	 	Heals 20 Effective Health.
Shieldfish 	 	Fish 	Can be thrown as an option. 	 	Heals 50 Shield.
Slurpfish 	 	Fish 	Can be thrown as an option. 	 	Heals 40 Effective Health.
Zero Point Floppers 	 	Fish 	Can be thrown as an option. 	 	Heals 15 HP. Gives brief teleport ability.
Rift Fish 	 	Fish 	Can be thrown as an option. 	 	Heals 15 HP. Spawns a Rift.
Vendetta Flopper 	 	Fish 	Can be thrown as an option. 	 	Heals 40 HP. Marks a nearby enemy.
Thermal Fish 	 	Fish 	Can be thrown as an option. 	 	Heals 40 HP. Gives brief thermal vision.
Snowy Flopper 	 	Fish 	Can be thrown as an option. 	 	Heals 40 HP. Gives brief Frozen Feet.
Midas Flopper 	 	Fish 	Can be thrown as an option. 	 	Heals 40 HP. Turns all inventory weapons to .
Spicy Fish 	 	Fish 	Can be thrown as an option. 	 	Heals 15 HP. Gives brief speed boost.
Hop Flopper 	 	Fish 	Can be thrown as an option. 	 	Heals 15 HP. Gives low gravity effect.
Stink Flopper 	 	Fish 	Has a different use when thrown. 	 	Heals 20 HP. Can be thrown to make a stink cloud.
Cuddle Fish 	 	Fish 	Must be thrown to be used. 	 	Deals damage to an enemy when they walk near it.
Shadow Flopper 	 	Fish 	Can be thrown as an option. 	 	Turns the player into a shadow when consumed.
Apple 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 5 HP.
Banana 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 5 HP.
Cabbage 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 10 HP.
Coconut 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 5 Effective Health.
Corn 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 10 HP.
Pepper 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 5 HP. Gives temporary speed boost.
Mushroom 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 5 Shield.
Slurp Mushroom 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 10 Effective Health.
Candy Corn 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 10 HP.
Jelly Beans 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 10 Shield.
Pepper Mint 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 5 HP. Gives temporary speed boost.
Thermal Taffy 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 10 HP. Gives temporary thermal vision.
Hop Drops 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 5 HP. Gives temporary low gravity.
Zero Point Pretzal 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 5 HP. Gives brief teleport ability.
Meat 	 	Foraged Item 	Can be thrown as an option. 	 	Heals 15 HP. Used to tame animals.
Propane Tank 	 	Foraged Item 	Can be thrown as an option. 	 	Held over head, can be shot to explode it.
Runestone 	 	Foraged Item 	Can be thrown as an option. 	 	Held over head, used to redeem Spire Jumpboots.
Rift-To-Go 	 	Misc 	Can be thrown as an option. 	 	Spawns a rift.
Grenade 	 	Throwables 	Must be thrown to be used. 	 	Explosive on a short timer.
Chiller Grenade 	 	Throwables 	Must be thrown to be used. 	 	Gives affected players Frozen Feet.
Smoke Grenade 	 	Throwables 	Must be thrown to be used. 	 	Creates a cloud of non-harmful smoke.
Clingers 	 	Throwables 	Must be thrown to be used. 	 	Explosive which sticks to surfaces and players.
Dynamite 	 	Throwables 	Must be thrown to be used. 	 	Explosive which deals high structure damage.
Bottle Rockets 	 	Throwables 	Must be thrown to be used. 	 	Thrown on the floor to launch rockets in arc.
Decoy Grenade 	 	Throwables 	Must be thrown to be used. 	 	Spawns a fake player.
Proximity Mine 	 	Throwables 	Must be thrown to be used. 	 	Explodes when a player is nearby.
Stink Bomb 	 	Throwables 	Must be thrown to be used. 	 	Creates a cloud of harmful gas which ignores shield.
Shield Bubble 	 	Throwables 	Must be thrown to be used. 	 	Creates a dome of protection, which cannot be shot through.
Upgrade Bench (Item) 	 	Throwables 	Must be thrown to be used. 	 	Spawns an upgrade bench.
Remote Explosive 	 	Explosive Weapon 	Has a different use when thrown. 	 	Explosive which sticks to surfaces and can be detonated at any time.
Boom Box 	 	Throwables 	Must be thrown to be used. 	 	Destroys builds by rapidly damaging them in a radius.
Junk Rift 	 	Throwables 	Must be thrown to be used. 	 	Drops a prop onto the area it was thrown, dealing damage.
Storm Flip 	 	Throwables 	Must be thrown to be used. 	 	Inverts the storm, creating a harmful radius, or removing the storm.
Air Strike 	 	Throwables 	Must be thrown to be used. 	 	Drops several missiles onto the area.
Port-A-Fort 	 	Throwables 	Must be thrown to be used. 	 	Spawns a small fort.
Port-A-Fortress 	 	Throwables 	Must be thrown to be used. 	 	Spawns a large fort.
Crash Pad 	 	Throwables 	Must be thrown to be used / can appear already deployed.	 	Creates a pad which negates fall damage and launches players.
Presents! 	 	Throwables 	Must be thrown to be used. 	 	Creates a present which spawns loot.
Holiday Presents! 	 	Throwables 	Must be thrown to be used. 	 	Creates a present which spawns loot.
Birthday Presents! 	 	Throwables 	Must be thrown to be used. 	 	Creates a present which spawns loot.
Firefly Jar 	 	Explosive Weapon 	Must be thrown to be used. 	 	Ignites any wooden structures it hits.
Alien Nanites 	 	Throwables 	Must be thrown to be used. 	 	Creates a low-gravity biome for thirty seconds.
Shockwave Grenade 	 	Throwables 	Must be thrown to be used. 	 	Launches a player and negates their fall damage.
Impulse Grenade 	 	Throwables 	Must be thrown to be used. 	 	Launches a player and does not negate fall damage.
Rusty Can 	 	Throwables 	Must be thrown to be used. 	 	Deals a very small amount of damage.
Boogie Bomb 	 	Throwables 	Must be thrown to be used. 	 	Forces a player to dance.
Gas Can 	 	Throwables 	Can be thrown as an option. 	 	Allows the player to refuel a vehicle.
Creepin’ Cardboard 	 	Throwables 	Must be thrown to be used. 	 	Spawns a box the player can hide inside of.
Sneaky Snowman 	 	Throwables 	Must be thrown to be used. 	 	Spawns a snowman the player can hide inside of.
Sneaky Snowmando 	 	Throwables 	Must be thrown to be used. 	 	Spawns a snowman the player can hide inside of.
Mythic Goldfish 	 	Throwables 	Must be thrown to be used. 	 	Instantly eliminates an enemy.
Vehicle Mod: Off-Road Tires	 	Throwables 	Must be thrown to be used. 	 	Adds Off-Road tires to a car.
Vehicle Mod: Cow Catcher 	 	Throwables 	Must be thrown to be used. 	 	Adds a Cow Catcher to a car.
Explosive Batarang 	 	Throwables 	Must be thrown to be used. 	 	Explodes on impact.
Lump of Coal 	 	Throwables 	Must be thrown to be used. 	 	Deals a very small amount of damage.
Zapper Trap 	 	Throwables 	Must be thrown to be used. 	 	Thrown to spawn a damaging trap.
Other Modes 	Other Modes 	Other Modes 	Other Modes 	Other Modes 	Other Modes
Water Balloon 	 	Throwables 	Must be thrown to be used. 	 	Deals damage to a player in small radius, exploding on impact. Exclusive to the Splashdown LTMs
Chug Splash 	 	Healing 	Must be thrown to be used. 	 	Heals 20 effective Health. Can recharge. Exclusive to the Spy Games' LTMs
Decoy Grenade 	 	Throwables 	Must be thrown to be used. 	 	Spawns a fake player. Can recharge. Lasts longer than a Decoy. Can recharge. Exclusive to the Spy Games' LTMs
Crash Pad 	 	Throwables 	Must be thrown to be used / can appear already deployed.	 	Creates a pad which negates fall damage and launches players further than a Crash Pad. Can recharge Exclusive to the Spy Games' LTMs
Shield Bubble 	 	Throwables 	Must be thrown to be used. 	 	Creates a dome of protection, which cannot be shot through and has anti-gravity. Can recharge Exclusive to the Spy Games' LTMs
Creepin’ Cardboard 	 	Throwables 	Must be thrown to be used. 	 	Spawns a box the player can hide inside of. Exclusive to the Spy Games' LTMs
Creepin’ Cardboard 	 	Throwables 	Must be thrown to be used. 	 	Spawns a box the player can hide inside of. Exclusive to the Spy Games' LTMs
Clingers 	 	Throwables 	Must be thrown to be used. 	 	Explosive which sticks to surfaces and players. Can recharge. Exclusive to the Spy Games' LTMs
Clingers 	 	Throwables 	Must be thrown to be used. 	 	Explosive which sticks to surfaces and players. Can recharge. Exclusive to the Spy Games' LTMs
Dynamite 	 	Throwables 	Must be thrown to be used. 	 	Explosive which deals high structure damage and has knockback. Can recharge. Exclusive to the Spy Games' LTMs
Dynamite 	 	Throwables 	Must be thrown to be used. 	 	Explosive which deals high structure damage and has knockback. Can recharge. Exclusive to the Spy Games' LTMs
Stink Bomb 	 	Throwables 	Must be thrown to be used. 	 	Creates a cloud of harmful gas which ignores shield. Can recharge Exclusive to the Spy Games' LTMs
Revive Grenade 	 	Throwables 	Must be thrown to be used. 	 	Instantly revives a knocked-down teammate. Exclusive to the Bodyguard LTM.
Spiky Stadium 	 	Throwables 	Must be thrown to be used. 	 	Playground exclusive. Spawns a large stadium.
Enemy Bot Grenade 	 	Throwables 	Must be thrown to be used. 	 	Battle Lab and exclusive. Creates an enemy bot.
Friendly Bot Grenade 	 	Throwables 	Must be thrown to be used. 	 	Battle Lab exclusive. Creates a friendly bot.
Purple Paint Grenade 	 	Throwables 	Must be thrown to be used. 	 	Party Royale and Fortnite: Creative exclusive. Covers a player in purple paint.
Orange Paint Grenade 	 	Throwables 	Must be thrown to be used. 	 	Party Royale and Fortnite: Creative exclusive. Covers a player in orange paint.
Burger 	 	Throwables 	Must be thrown to be used. 	 	Party Royale exclusive. Splats on a surface.
Tomato 	 	Throwables 	Must be thrown to be used. 	 	Party Royale exclusive. Splats on a surface.
 
Category:Throwable Items
Category:Item Classes (Battle Royale)
de:Granaten (Battle Royale)
it:Oggetti lanciabili