Braton Incarnon Genesis

Braton Incarnon Genesis is an item that is used to add Incarnon upgrades to the , , , or .
==Acquisition==
*Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn from The Circuit's Steel Path to place on their Braton with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
==Incarnon Genesis==
===Evolutions===
*Installing the Braton Incarnon Genesis requires 20 , 60 , and 60 .
*When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
**Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
====Evolution I====
*Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
*Gain Radial Heat damage.
**Incarnon Form has a 3 meter area of effect that deals pure damage, with much higher Critical Chance, Critical Multiplier, and Status Chance. However, the Fire Rate is reduced, and the explosion possesses Damage Falloff from 100% to 90% from central impact.
**When modded for Punch Through, the Incarnon Form's radial effect occurs at the first object struck, and only the main bullet punches through.
*Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
*Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticle by achieving weakpoint hits and then pressing the Alternate Fire button. 20 weakpoints will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
**Charges do not generate on the backpacks of most MOA variants, or vulnerability spots generated by or in places other than actual weakpoints.
**Weakpoints on corpses or Invulnerable targets do not build charges.
**Individual Multishot bullets can build charges.
*Instead of drawing ammunition from its reserves, the Braton's Incarnon Form uses a separate "magazine" with each charge producing 10 rounds to a maximum of 200. Once all ammunition is expended, the Braton reverts to its normal form.
**Incarnon Form's magazine is not affected by mods.
**Incarnon Form is not affected by Ammo Efficiency (such as ).
**Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
*Swapping to and from Incarnon Form will fully reload the normal form's magazine.
====Evolution II====
*Unlock Challenge: Complete a solo mission with this weapon equipped.
*Perk 1: Daring Reverie
**Increase Damage by +24 (Braton) / +28 (MK1) / +4 (Prime) / +12 (Vandal).
**With Channeled Ability active: Increase Damage by +30 (Braton) / +22 (MK1) / +38 (Prime) / +34 (Vandal). +50% Ammo Efficiency.
***Channeled Abilities must be draining energy to be considered active. Abilities that do not drain energy over time such as , , or (with no enemies nearby) do not count.
*Perk 2: Munitions Grit
**Increase Damage by +14 (Braton) / +20 (MK1) / +2 (Prime) / +8 (Vandal).
**Multishot consumes ammo directly from Capacity and increases Damage by +60% (Braton) / +48% (MK1) / +54% (Prime) / +58% (Vandal). +20% Multishot.
***Affects both modes. In the case of Incarnon Form, it pulls directly from its magazine.
***Damage bonus is a unique modifier that is multiplicative to other damage buffs.
***Damage bonus only applies to shots generated by multishot.
***The multishot bonus stacks additively with multishot mods such as .
====Evolution III====
*Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
*Perk 1: Mercenary Chamber
**Increase ammo capacity to 675 (Braton) / 600 (MK1) / 1125 (Prime) / 755 (Vandal).
***The bonus does not apply to the Incarnon form.
*Perk 2: Void's Guidance
**Increase Accuracy and reduce Recoil by 60%.
*Perk 3: Gunsmoke Pick Up
**On Punch Through Hit: 20% chance for 10% Ammo restored.
***The bonus does not apply to the Incarnon form.
====Evolution IV====
*Unlock Challenge: Kill 30 enemies without reloading.
** For the purposes of this challenge, the Incarnon transformation itself is counted as a reload.
*Perk 1: Critical Parallel
**Increase Critical Chance by +16% (Braton) / +18% (MK1) / +18% (Prime) / +16% (Vandal).
**Increase Critical Damage Multiplier by +0.4x (Braton) / +0.5x (MK1) / +0.2x (Prime) / +0.4x (Vandal).
*Perk 2: Prelude of Might
**With Critical Chance Below 50%: Increase Critical Damage Multiplier by +3.4x (Braton) / +3.3x (MK1) / +3x (Prime) / +3 (Vandal).
*** The critical damage increase is added as base critical damage and will be affected by mods.
*** Condition is affected by the critical chance increase effect of status.
*Perk 3: Survivor's Edge
**Increase Critical Chance by +12% (Braton) / +10% (MK1) / +10% (Prime) / +10% (Vandal).
**Increase Status Chance by +12% (Braton) / +12% (MK1) / +14% (Prime) / +12% (Vandal).
==Known Bugs==
*Evolution IV Prelude of Might does not reflect the added critical multiplier in the stats screen when it previously did.
* Incarnon Form
** ignores the base damage value of both Evolution II perks.
==Patch History==
Category:Duviri
Category:Incarnon
Category:Incarnon Geneses
Category:Update 33
fr:Braton Genesis Incarnon