Skulduggery Pleasant

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|-|Skulduggery Pleasant=
|-|Lord Vile=
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==Summary==
Skulduggery Pleasant is an Elemental Sorcerer and a “living” skeleton. He fought in the secret magic War as part of a group called the Dead Men. However, the death of his family caused him to go mad, and he was killed in battle against Nefarian Serpine. 150 years later, he was resurrected and consumed by his rage to become Lord Vile, the most powerful Necromancer in existence. Five years later, his rage subsided, and he reclaimed his morality, after which he hid his armor which contained the powers and personality of Lord Vile and became Skulduggery Pleasant again.
After the death of Gordon Edgely, a friend and best-selling author who wrote stories loosely based on his involvement with Skulduggery and the Sorcerer community, his neice Stephanie Edgely becomes caught in the crossfire of Serpine's plans to obtain The Scepter of the Ancients and Skulduggery takes her under his wing as a mentor figure.
==Powers and Stats==
Tier: , higher with Shadows | At least , higher with Shadows | At least , possibly 
Key: Skulduggery Pleasant | Lord Vile | Accelerator Boosted Lord Vile
Name: Skulduggery Pleasant, Lord Vile, Detective Inspector Me
Origin: Skulduggery Pleasant
Gender: Male
Age: 443 years
Classification: Human subconscious, Skeleton, Sorcerer, Elemental, Detective | General of Mevolent, Necromancer
Powers and Abilities: 
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|-|Skulduggery=
Superhuman Physical Characteristics, Expert Marksman, Acrobatics, Skilled Fighter, Vehicular Mastery, Elemental Magic (Fire, Water, Earth and Air) which also grants Telekinesis, True Flight, Forcefields, Vibration Manipulation, Water Walking, Ice Manipulation and Temperature Manipulation (), Genius Intelligence, Immortality (Type 2 and 7, can survive as long as a large enough portion of his individual bones are still largely intact and nearby each other), Regeneration (High-Mid; needs to manually reattach or replace the removed body parts), Enhanced Senses (Can hear better than other normal people despite his lack of ears, see without light and "read" disurbances in the air to detect the world around him), Limited Shadow Manipulation (Under stress he can release a massive shockwave of darkness capable of breaking every bone in the Black Cleaver's body, and control it to a degree), Multiple Selves (Type 1), Can manifest a pseudo-flesh over his face to hide his skull, with Preparation he can induce epileptic fits in others via Symbol Magic, can control others partially with their Given Name and fully with their True name, Sealing (With magic-sealing handcuffs), Resistance to Magic (From his reinforced clothing), Pain Manipulation, Death Manipulation (Serpine's Red-Right Hand was unable to affect him), Mind Manipulation (His mind is structured in a manner that made Argeddion unable to read it, the world's strongest Sensitives stated his thoughts were hidden from them and could not sense where he was, shook off Smoke's control in seconds), Possession (Remnants are unable to possess him), Corruption and Soul Manipulation (Broke free of Smoke's "Corruption" abilities, which explicitly target the soul), Flashbangs (Cannot be blinded due to having no eyes), Cold temperatures
|-|Lord Vile=
All previous abilities excluding Elemental Magic, Vastly improved Shadow Manipulation, Limited Resistance Negation with Necromancy (Necromancy has repeatedly shown itself to be capable of bypassing magic resistance that turns away physically comparable magic), Teleportation (Can use his shadows to "Shadow Walk" up to 2km), Death Manipulation (Can create a "Death Bubble" around an opponent that ignores durability by draining their life and absorbing their soul as it expands, killing them when drawn away), Adaptation (His armor automatically adapts to counter threats, such as growing thicker in attacked locations or spikes to discourage grapples), Precognition and Clairvoyance (was given knowledge of all of time and all possibilities by the Vidde Du, allowing him to see all futures and the past, which can be used to never be taken be surprise and always outmanoeuvre his enemies), Extrasensory Perception (Can sense the presence of shadows and death), Resistance to Telekinesis (Resisted Kitana attempting to tear him apart with telekinesis), Magic (Was able to temporarily resist Darquesse's attempts to take control of his armor), improved Resistance to Death Manipulation (Could walk into alternate universes where "death itself permeates every molecule, every atom") and Soul Manipulation (Able to "cocoon" himself, which preventied Melancholia from stealing his soul with her own Death Bubble)
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Attack Potency: Small Building level with magic (Rapidly cooled down a ballroom, caved in a tunnel and staggered the White Cleaver with 2 fireballs), higher with Shadows (Broke every bone in the Black Cleaver's body) | At least Small Building level (Is the strongest out of Mevolent's generals, even when they have his armour. Stated to be the most powerful necromancer out of anyone in a thousand years, alongside Melancholia. Casually fought groups of Cleavers, and easily stomped Mr. Bliss. He should be far above The Grotesquery. Easily defeated Skulduggery, physically superior to Darquesse, and smashed her through the ground. Caved in Kitana Kellaway's skull with a spiked fist), higher with Shadows (Easily restrained an Accelerator Boosted Kitana, Sean, and Doran, each of which are superior to him. Would have beheaded Kitana. Darquesse couldn't move at all under his Darkness wave), can ignore durability with Soul Manipulation | At least Small City level, possibly City level (Boosted his power in the Accelerator, with Melancholia he was able to do serious damage to Darquesse), can ignore durability with Soul Manipulation
Speed: At least Superhuman travel speed (Rocketed himself into Serpine in the blink of an eye), Subsonic+ attack speed with revolver, at least Subsonic flight speed (Casually kept up with The Invisible Train) | At least Subsonic (Superior to Cleavers), possibly Supersonic (Was described as flying as a bullet) | At least Subsonic (Should be faster than before), possibly Supersonic
Lifting Strength: Athletic Human (Can casually throw grown men) | Superhuman
Striking Strength: Small Building level | At least Small Building level | At least Small City level, possibly City level
Durability: Small Building level (Due to wearing reinforced clothes, he can survive attacks from powerful mages, who should be comparable to him, took a combined air magic attack from The Four Elementals who are a group of 5 mages) | At least Small Building level (Due to the combination of reinforced clothes and shadow armor. He withstood a headbutt from Darquesse, which was noted as being strong enough to crack boulders, was only staggered by blasts strong enough to melt metal and turn rock to dust and smashed into a road hard enough to churn it up, though he was knocked out briefly. ) | At least Small City level (Survived an attack from Darquesse that was compared to a small nuke, though vanished for some time after), possibly City level (His armour is infused with and strengthened by the same shadows he uses to attack, and should be comparable in durability to his AP)
Stamina: Superhuman (Doesn’t need sleep or food, is not affected by limitations of human muscles and can fight on with missing limbs)
Range: Standard Melee Range physically, Tens to Hundreds of Meters with magic, Hundreds of Meters with his revolvers | Tens of Meters with Shadows, up to Two Kilometers with Teleportation, possibly Planetary with the Death Bubble
Standard Equipment: .38 Smith & Wesson revolver, his reinforced clothes (Which greatly reduce all forms of physical damage including cuts, shots, stabs, and blunt force to the point where the attacks of trained and experienced fighters are not even felt), a pair of sealing handcuffs that prevent magic usage from those wearing them | Lord Vile's armour (Made of shadows and is capable of reforming around him if removed from his body, attacking and defending its wearer independent of their will, also adapting to counter various forms of attack such as thickening the armour in targeted locations, growing spikes to discourage various grips, holds and throws, etc).
Intelligence: Genius. He is a brilliant detective and strategist that tricked very intelligent opponents such as Darquesse multiple times, he is also insane, and therefore unpredictable. Memorised the details from a file of one inmate out of 732 other files he read, memorised a sequence of light frequencies at the right speeds to induce seizures, utilised water and air magic to recreate the face of a skeleton, and memorised the layout of a prison by briefly glancing the schematics. As Lord Vile, he was able to fight Kitana Kellaway after she was boosted by the Accelerator and won, despite being weaker, due to superior experience. When asked, the author directly compared his intellect and detective skills to Batman
Weaknesses: The magic binding his soul and body together, while complex, can be negated or undone by a magician of sufficient skill, and is theorised to dissipate on its own should all of his bones be separated from each other by enough distance. | All prior, additionally, his Clairvoyance is unable to see “lacunas” – beings able to "hide themselves from the eyes of the universe", as well as beings who do not properly exist within time. While he can see all possible futures, he doesn't immediately comprehend all of them but requires time to search through them to find the optimal solution. 
Notable Attacks/Techniques:
*Elemental magic: Skulduggery's favored magic. It allows control of the 4 classic elements. With fire manipulation, he can throw fireballs and project streams of fire akin to a flamethrower, create walls of flame, and concentrate his fire into more intense flames for cutting and carving. With water, he can walk on water and aid his ability to swim, and manipulate water vapor, snow and ice. Air is his most versatile ability, acting as a variation of telekinesis, allowing him to fly, deprive others of air, create barriers and contain explosions, push, pull, squeeze, press, cut, crush or levitate objects. Earth, though normally a last resort ability that turns the user into an extremely durable statue for a random and unpredictable amount of time. It was developed by Skulduggery, who became able to manipulate the earth to cause minor earthquakes and collapse the ground. It can also travel through walls of dirt, rock, stone, or variants of those materials such as concrete.
*Necromancy: Lord Vile's favored magic, although Skulduggery is capable of using it instinctively in times of great stress. Necromancy is the ability to manipulate death and shadows, becoming stronger in the presence of death and killers. As Skulduggery is an undead skeleton with a large kill count, his necromancy is far more powerful than any other seen in the series. He is capable of commanding a massive quantity of shadows, shaping it into various constructs such as armor, blades, waves of darkness, and barriers, and also capable of reanimating and controlling hordes of corpses.
**Death Bubble: He is capable of creating a “Death Bubble” (A term coined by Valkyrie) it allows the user to create a field around a target or area, which upon retracting, absorbs the life and souls of the people within it. Given that Lord Vile was a candidate for the Death Bringer, which requires killing of half of the population on earth in one blow, this technique possibly has planetary range.
*Symbol Magic: Skulduggery is not a studied practitioner of Symbol magic and lacks the skill to effectively use the majority of them. However, he has used them before on two notable occasions. The first was given to him by China Sorrows, and by tapping a symbol carved into his collarbone, he can manifest a false flesh over his face, hiding his nature to are a skeleton. The second was when he used symbols that flashed light in a specific pattern and induced a black-out and epileptic fit in those who saw it.
*Skeleton Body: Since he is a skeleton, Skulduggery lacks normal organs and is unaffected by attacks to them (including things such as flash bangs or light-induced seizures). He can also just reattach his bones if they are removed or replace them with new ones (even his head). He does not have muscles that can become fatigued, allowing him to continue moving indefinitely. Not only that, but he can see despite his lack of eyes, even perceiving things that too small for a normal person to see, as well as being able to see in the dark, underwater, or when his eye sockets are covered.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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