Prevalition

==Welcome to Prevalition!==
Prevalition is a Class 30 difficulty succeeding Endless and preceding Kenos. Its icon was made in Pixilart. This would have been in Mid-High Class 24 until the difficulty chart was changed. Then, it was in class 27, but considering the change to the chart, it's class 30 now. 
This difficulty was made for the sole purpose of filling in the N/A between Endless and Kenos, previously Indefinite. It also encourages you on your journey to Kenos. Its rating is 190, its tier, I won't even try, and its Kol Metris is |3788|.
==Introduction - Prevalition==
After beating countless difficulties, through eons upon eons of torture, you stumble upon Prevalition. You will come across multiple ordinals here, so I'll briefly explain them from smallest to largest. 
*Omega - The smallest ordinal, also commonly referred to as Aleph-Null, Countable Infinity or just Infinity.
*Zeta-Null - The third smallest ordinal. Before it, there is Epsilon-Null, achieved through Omega to the power of itself omega times. The same thing gets you to Zeta-Null, but you replace Omega with Epsilon.
*Omega-One - The first uncountable ordinal, and it is as large as the set of numbers between zero and one.
*Absolute Infinity - The largest canon infinity.
This will potentially be verified in centillions of years, yet I believe someone could do this. It would still take a ludicrous amount of time and effort to go to Kenos. Only 21 difficulties, then you're at The Final Difficulty. Take a rest here, player. You've done good enough to earn this difficulty's approval. Another thing is that this difficulty and Destiny are 29 classes apart, yet have the ability to help you persevere through the next difficulty or class's torture.
In this unfathomable difficulty, the laws of existence are bent, and obstacles are crafted with unparalleled precision to push you to the very brink of your capabilities. This difficulty is not for the faint of heart or the easily discouraged. It demands unwavering determination, unyielding perseverance, and an indomitable spirit.
Here, the challenges you face defy rationality, defying the constraints of what is believed to be possible. You will find yourself confronting puzzles that confound logic, battles against adversaries of unmatched power and cunning, and traversing treacherous landscapes where a single misstep could spell certain doom.
Your wits will be tested to their limits as you attempt to unravel enigmas that seem to have no solution. You will encounter enemies that exploit every weakness and exploit every opening, demanding flawless precision and split-second decision-making. This difficulty is an intricate dance between strategy, skill, and adaptability.
But do not despair, for within the crucible of impossibility lies the potential for unparalleled growth. It is through the fires of adversity that true greatness emerges. As you confront challenges that seem insurmountable, you will discover reservoirs of strength and resourcefulness within yourself that you never knew existed.
Your escape is nigh, your soul being re-uplifted from its messages. You can prevail. You will beat this. I know you can.
==Icon Representation==
===Older Icon===
This 500x500 icon has the text "GO FORTH..." at the top, "NEGATIVITY IS" at the left, "FUTILE" at the right and "PREVAIL..." at the bottom. At the top left, you can see a poorly made icon of Endless Difficulty. At the bottom left, you can see a simplified icon of DEADLY TUBULAR DEATH. At the top right, you can see a very poorly made icon of Fictional. At the bottom right, you can see a poorly made icon of Indefinite. In the middle, you can see 1 red X and two squares, one in the other. The parts of the X in both squares are shaded a different shade of red than the one above. If you don't get what that means, it's showing you a motivational message. That being "Go forth, negativity is futile, prevail..." so it was best to take its advice before you did its obstacles.
===Old Icon===
The icon is now 150x150, so it contains much less detail. It now has layers of red, and an Eta-Null symbol at the center. Every piece of text that was there is there, in a different font and resized. The poorly made icons of difficulties surrounding it are now more poor. That's it.
==New Icon==
The icon now has NO PREVAIL surrounding the Eta-Null symbol, with depictions of Endless Difficulty and Indefinite on the top left and bottom right. DTD and Fictional's depictions have been removed.
==Catches==
This difficulty's catches are quite simple for a class 30 difficulty. 
*A part the size of a normal MegaDeath floor is welded to you at all times. It is inside you. The inside is now just one enormous IP banbrick.
*Just to add insult to injury, CEHENNEMIN XUTBESI is being playing into your real-life eardrums at Ω decibels.
*You are drowned in lava at absolute infinity degrees and your computer has Ω popups.
*Nothing in the Omni chain can be used here, obviously.
*If you attempt to cheat or skip in the slightest, you're sent to Monolith of Absolute Zenith to get punished for your sins.
==Bossfight/Obstacles==
There are no images of the boss currently. Anyways, here are its stats. Just so you know, x-λ is the least number large enough so that it is λ-strong. 
===Boss Stats=== 
*HP: ω
*Damage: Omega-N*
*Speed: ω
*Attack Speed: Omega-N*
*Abilities: None, currently.
*The N is a variable. It starts at Omega-One. The second part increases by one, every attack, meaning it scales unfathomably fast, even for an ordinal.
You do -1-λ damage and heal the boss ω hp ω times every -15-λ seconds. By the way, all the obstacles are IN the bossfight. This boss has six phases, each getting vastly more impossible.
===Phase I (Belowground) (Cataclysm and CHAOS XD: Buffed)===
*Complete the JJT Fictional Collab's centurial citadel up to floor 60 Rayo's Number times every yoctosecond.
*Do an Ultimate Oblivion stud jump, but you're frozen in place with augmented time. Explained in Cataclysm.
*Beat Cataclysm's bossfight, traversing every reality with the previous reality's obstacles in nine dimensions. At the same time.
*Warp time in E0 dimensions, while not existing.
===Phase II (Baseline) (Eternal Universal Glitching and N/AN/A: Buffed)=== 
*Beat every game elsewhere in real life, unrelated to JJT or JToH as a whole, without existing.
*Beat Universal Glitch for E10^303 years.
*Baseline EAG E10^303 times.
*Beat all of Roblox in 10^-E0 seconds, while everything is a Death-Penalty Brick. If you take even the slightest bit of damage, go right back to TFirD.
*1e+E5,000+214 stud jump.
**1e+E10^100+214.5 stud jump. (Climbable)
===Phase III (Low) (Sunt Vera Ultima: Buffed)=== 
*Imagine Clover simulator, once again. This time, however a four-leaf clover has a 1/ETREE(3) chance of spawning. Next, get an Ultimate Oblivion of the four-leafed clovers around you in one second. Now, look for a five-leafed one with the same chance in the four-leaf field. Repeat this until you have an ESCG(100)-leafed clover. Now transfer in into real life. Also, your device is an atom. Well, you've done it. Go to Phase IV.
===Phase IV (Mid) (KLJY: Buffed)===
*E200SxVt-λ stud jump
*E200SxVt-λ stud unclimbable jump
*E200SxVt-λ stud wrap
*E200SxVt-λ stud stickout
*E200SxVt-λ stud raised wrap
*E200SxVt-λ stud cylinder wrap
===Phase V (High) (Psychotic Hell and GLITCHED REALITY: Buffed)===
*Survive being in the dead-center of EE0 Big Bangs while not even existing.
*Beat the buffed KLJY obstacles while everything in an EE1,000 stud volume is a Death-Penalty Brick.
*Experience the ninth dimension IRL while every dimension and everything in the dimensions are Death-Penalty Bricks.
===Phase VI (Skyline) (Mythic and Phases I-V: Buffed)===
====Mythic====
*Make a sixtieth-dimensional Mobius Strip, and make a Centurion on it which must be Perimetric TooLarge, beat it, and do all that in a yoctosecond.
*Complete EEE0 Transcendental Deletion Centurions C0 times in a centisecond.
*A Niflheim Transcender. That's effectively a weapon which incinerates anything in its ω stud hitbox. It follows you at B0 studs per yoctosecond. Avoid it.
====Phases I-V==== 
*Do a EEEEE...0 stud jump but you've been atomized and cryogenically frozen with augmented dimensions.
*Beat EAG F0 times.
*Imagine CS again, again. The four-leaf's chance is now 1/FF0 out of all three-leafs. Get F0 of the four leafs, and find a five-leaf with a 1/E0 chance. Repeat that until you have a EE0-leaf clover, with an extra +1 being added every extra leaf. Good.
*FFFFFF...0 stud jump.
*Beat the dual-buffed KLJY obstacles, G0 times while everything ever is a Death-Penalty Brick. GOOD.
===Phase VII and VIII (Peripheral - Absolute) (Phase VI and VII: Buffed)===
====Phase VII==== 
*Imagine CS once again, again. The four-leaf's chance is now the previous E0-leaf clover's chance of being seen in a massive blanket of three-leafs. Get EE0 of the four-leafs. You know what I'm going to say. After that, get a G5,000-leaf clover. Nice.
*GG0 stud jump.
*Beat the triple-buffed KLJY obstacles, C0 times except it gets buffed E1 times every yoctosecond.
====Phase VIII====
*No. You wouldn't beat it anyways, so there's no point in actually putting them down. (H0 stud jump.)
==Towers of/with this difficulty==
===Towers of this difficulty (Fictional)===
*Tower of Motivation, Yet Ability Straining (ToMYAS)
*Tower of Calamitous Compliments (ToCC)
*Great Obelisk of Compliments, Calamity and Crashes (GOoCCaC)
*Great Citadel of Prevailing, Giving Up and Restarting (GCoPGUaR)
*Centurion of Impermeable Cardinals (CoIC)
===Towers with this difficulty===
*The Ultimatum of The Difficulty Chart (Floor 43_?) (TUoTDC)
*Monolith of Every JJT Difficulty: Reimagined: Part 2 (MoEJD:R:P2)
*Centurion of Infinite Difficulty Demise (CoIDD)
*Any other unfinishable difficulty chart.
==Continuing from here on==
You made it through all of that. Every phase, every obstacle, you made it. Good job. I'll be watching you as a spirit, through your remainder of the journey. Go on to Kenos, Transmaximal or BRUTAL CALAMITY. I believe in you, player.
Category:Class 30
Category:Transcendentally Impossible
Category:Transcendentally Impossible Difficulties