Hills (Civ6)

Hills are a widespread terrain modifier in Civilization VI. They appear on all major terrains: , , , , and s.
* Yields:
** +1 
* Movement needed:
** 2 MP
* Unit defense modifier:
** +3. Provides a vantage point for ranged units.
* Additional traits:
** Allows construction of the Mine, a major booster. Once Civil Engineering has been developed, Farms may also be constructed, but only on Plains and Grassland tile.
** Increases the defense of any founded on their tile, making it harder for an enemy to capture it.
Below is a list of all the Hills variants and their yields:
: +1 
: +2 , +1 
: +1 , +2 
: +1 
: +1 , +1 
== Strategy ==
Hills are one of the most basic features of the land, and it is hard to state all their advantages. First, Hills ensure extra to cities (more so with Woods), without any improvement.
Second, a Mine can always be constructed on a Hill even without it containing any resources. The only drawback is that they restrict farmland placement, but Civil Engineering helps to circumvent this limitation for Hills in Plains and Grassland.
Third, Hills provide defensive ground in the event of combat. Ranged units on Hills enjoy both this defensive advantage and a vantage point from which they can shoot at anything in their full range (unless there are other Hills with Woods or Rainforest on them).
However, it is generally true that a city in hilly land will have trouble feeding its population, especially in the beginning of the game. The bonus resource, however, helps splendidly with this, since it gives bonus , and it's found exclusively on Hills.
The Ethiopian civilization under Menelik II gains numerous special benefits from settling in and around Hills, such as bonus and from settling on them, good placement spots for their Rock-Hewn Churches, and a strategic advantage for the Oromo Cavalry. Georgia's Khevsur also gain an advantage when fighting on Hills. Be sure to look out for hilly areas when settling cities as these two civilizations.
== Civilopedia entry ==
== Gallery ==
File:Hills on desert tile in-game (Civ6).png|Hills on a Desert tile, as seen in-game
File:Hills on grassland tile in-game (Civ6).png|Hills on a Grassland tile, as seen in-game
File:Hills on plains tile in-game (Civ6).png|Hills on a Plains tile, as seen in-game
File:Hills on snow tile in-game (Civ6).png|Hills on a Snow tile, as seen in-game
File:Hills on tundra tile in-game (Civ6).png|Hills on a Tundra tile, as seen in-game
== See also ==
* Hill(s) in other games