Dih-Mohn Flotilla (UNOFFICIAL)

== Discordant Stars ==
This section of the wiki covers a Discordant Stars Faction. Discordant Stars is a fan-made unofficial expansion for Twilight Imperium 4 created to be compliant with Asmodee policy. THIS SHOULD NOT BE MISTAKEN FOR OFFICIAL CONTENT.
==Faction Abilities==
*CAPITAL FLEET: Destroyers count as 1/2 of a ship against your fleet pool.
*MIGRANT EXPLORERS: After you explore a frontier token in a system, you may explore a planet you control that is adjacent to that system.
*FLOTILLA: You cannot have more infantry than non-fighter ships in the space area of a system.
==Faction Promissory Note==
Combat DrillsWhen 1 of your ships would be destroyed: 
Instead of destroying that ship, place this card face up in your play area.
Return this card to the Dih-Mohn player at the start of the status phase.
==Faction Technologies==
 Impressment ProgramsWhen you explore a planet, you may produce 1 ship in that planet’s system.
ACTION: Exhaust this card and 1 planet you control to explore that planet.Prerequisites: 
==Faction Specific Units==
Name	Cost	Combat	Move	Capacity	Abilities	Prerequisites
Aegis I
(Dreadnought)	4 	5 	1 	1 	Sustain Damage
Bombardment 5
When another ship in this system would be destroyed during combat, you may have this ship become damaged instead.	None
Aegis II 
(Dreadnought)	4 	4 	2 	1 	Sustain Damage
Bombardment 5
When another ship in this system would be destroyed by a game effect, you may have this ship become damaged instead.	
==Flagship==
Name 	Cost	Combat	Move	Capacity	Abilities
Maximus	8 	5 (x2)	1 	3 	Sustain Damage
After this unit moves into the active system, you may produce up to 2 units that have a combined cost of 4 or less in that system.
==Mech==
Repairitor	Repairitor
At the start of a combat in this system you may repair 1 unit you control that is participating in that combat.
Sustain Damage	At the start of a combat in this system you may repair 1 unit you control that is participating in that combat.
Sustain Damage
2 	6
Cost 	Combat
==Leaders==
 	Portrait	Name 	Unlock Criteria 	Ability
Agent 	 	Jgin Faru - Chancellor of Immigration 	At Game Start 	When a player commits 1 or more units to a planet during invasion:
You may exhaust this card to allow that player to place 1 infantry from their reinforcements on that planet.
Commander	 	Clona Bathru - Founder of Bathru Robotics 	Research a ship unit upgrade technology	This card satisfies a red technology prerequisite.
At the start of a space combat in a system that contains 3 or more different types of your non-fighter ships, produce 1 hit against your opponent’s ships.
Hero 	 	Verrisus Ypru - Former Admiral of the Unrelenting Battlegroup	Have 3 Scored Objectives 	DEFENSE MATRIX OVERLOAD - VOLATILE EMP BURST
After the "Roll Dice" step of space combat:
You may purge this card. If you do, all ships in the active system become damaged; during this round of space combat your ships cannot be destroyed.
==Gallery==
File:DihM Y.png
File:DihM U.png
File:DihM.png
File:Dihmohn 5.png
File:Dih-mohn icon.png
==FAQ==
Q: Can the Dih-Mohn Flagship produce ships before space combat if you move into a tile that contains another players' ships?
A: No. The Dih-Mohn Flagship cannot produce ships in a system that contains another player’s ships, as per LRR 2.0.3, 67.6 
Q: If a game effect destroys multiple ships including a Dih-Mohn Dreadnought at the same time, can Dih-Mohn Aegis II save any of the targeted ships? I.e. Yin Flagship Van Hauge, Sardakk N'orr Exotrireme II. 
A: Yes. In fact, two Aegis II dreadnoughts can completely protect each other from being destroyed in the case of a "destroy all ships" game effect such as the Yin Brotherhood flagship. The Aegis II ability triggers when the destroy game effect is announced, before the destroy game effect takes place. This similarly works for all other such effects such as Sardakk N'orr Exotrireme II. 
==Trivia==
*WIP
Category:Discordant Stars
Category:Unofficial Expansions