Nin vs. Fan

Nin vs. Fan is a free-to-edit umbrellalike fighter developed by the Fantendo community. It draws elements from Nintendo vs. Fantendo, and was inspired by Another Hecking Umbrella Game.
Nin vs. Fan revolves around the dualistic nature of Fantendo content, pitting the cosmic forces of (representing the adaptation of existing intellectual property), and (representing the formation of individual ideas) against each other. Existing content, including already-written fanon ideas, is sorted as Nin; and content originally created for Nin vs. Fan is sorted as Fan.
Joke content is currently allowed, but is subject to removal if it is deemed too excessive or low-quality. Other content guidelines will be added as necessary.
==Plot==
==Gameplay==
Nin vs. Fan uses the left stick for horizontal movement, and the left trigger to jump. The face buttons are used for different battle actions; A for normal attacks, B for defense moves, X for special attacks, and Y for counterattacks. Each button may be pressed quickly for the standard "soft" version of the move. Holding the button for slightly longer uses the "hard" version of the same move, which is slightly stronger but also has a slight delay after the button is released. If an item is held, it is used with the X button until it expires.
The goal of each battle is to deplete opponents' health and lives so as to be the last man standing. Health is represented by a continuous meter. When it is depleted, or when the respective character falls into a bottomless pit, lava, or similar hazard, the character loses one life.
==Characters==
===Nin===
# 	ImageCharacterDescription	Moves 	Moves 	Moves 	Moves
# 	ImageCharacterDescription	Soft AttackHard Attack	Soft DefenseHard Defense	Soft SpecialHard Special	Soft CounterHard Counter
N1	Mario
Hero of the Mushroom Kingdom, jack of all stats, and a world-famous gaming icon, Mario joins the battle! Apart from his superhuman jumping abilities, he has average stats and is a good choice for beginners.	PunchMario simply throws a punch.
Star SpinMario uses stellar energy to spin with his arms outstretched, which doubles as a recovery option when used in midair.	GuardMario assumes a defensive stance to lessen the blow of an incoming attack.
SuperguardIf timed well, Mario spins around to not only negate incoming damage, but to cause damage to the attacker.	FireballMario shoots a bouncing fireball projectile.
Big FireballMario charges the attack, unleashing a bigger but more-telegraphed fireball.	HammerMario swings his hammer in front of him.
Hammer UppercutMario forcefully swings his hammer underhand.
N2	Link
Hero of Time, the Hero of Hyrule, the Hero of Light, Link goes by many names. His title is upheld throughout generations and generations by a courageous hero. He has been brought back to do battle against the forces of malice and evil. Link is slow, because he carries many weapons, most iconic his Master Sword, to battle!	Sword SlashLink quickly slashes his sword in front of him.
Jump AttackLink holds his sword overhead and leaps forward, bringing the sword down in front of him.	Shield BashLink flicks his shield in front of him, deflecting attacks level with his upper body. If the opponent hits under his defense, this move is cancelled.
Nayru's LoveLink hold his hand in front of him and spawns a diamond shaped shield around him, stopping most attacks. The build up to the move takes a while.	Bow StrikeLink pulls out his bow and fires an arrow straight ahead.
Bomb ThrowLink tosses a bomb forward. Said bomb explodes shortly after (not on contact).	Mortal DrawLink sheathes his sword, and, if an opponent strikes at him during this move, he pulls out the sword to deal a heavy blow in front of him. The window for this move is very small.
Spin AttackLink holds his sword overhead, then spins around, blade outstretched.
N3	Kirby
The hero of Dreamland, the bruiser with a bottomless belly, Kirby is a hungry hero capable of taking on the biggest threats Popstar has ever seen. Kirby enters battle with quick movement and low health.	Vulcan JabKirby unleashes a series of rapid fire jabs.
Smash PunchKirby throws an overhead punch, unleashing his fighter energy.	SparkKirby holds still and generates a field of electricity that dissipates shortly after activation.
StoneKirby turns into a stone. While he's in stone form, he can still take damage.	InhaleKirby performs his signature move and tries to inhale anyone in front of him. Whoever he sucks up, he gets their Soft Special attack.
Hammer FlipKirby pulls out a hammer, which is enflamed, and performs a hammer uppercut.	Hide GuardIf he's attacked while doing this move, he suddenly disappears in a puff of smoke, shortly followed by a short ranged explosion as he reappears.
ThrowKirby inhales (except the air looks more like stars than wind). If he catches an enemy, he throws them forward.
N4	Spring Man
One of a few people inflicted with the mysterious ARMS phenomenon. Now sporting long arms, he participates in a tournament. Though, it appears his fighting spirit has brought him to this world, where he continues fighting. He comes into battle with long reach, yet slow attacks. By pressing up or down mid-attack, you can adjust the angle of your arms.	Toaster JabSpring Man throws a red-gloved fist forward.
Charged Toaster JabNow enflamed, Spring Man throws his fist forward, burning foes.	GuardianSpring Man throws an arm boasting a shield forward. It blocks incoming attack, and deals light damage.
Charged GuardianNow charged with electricity, Spring Man throws the shield forward, again blocking attacks, now zapping foes.	BoomerangSpring Man throws a fist holding a boomerang forward. After extending to a fair distance, he releases the boomerang, which curls back towards him.
Charged BoomerangSpring Man throws a boomerang, now kicking up a twister, forward. The winds can push and pull foes.	MegawattSpring Man throws a heavier fist, which blocks attacks and deals heavier damage.
Charged MegawattSpring Man thrwos a heavy, electrical fist forward, which blocks attacks and deals heavy, electrical damage.
N5	Samus
A famous bounty hunter deep in space. She frequently does battle with the space pirates that frequently assault the Federation, though she frequently gets roped up in bigger problems, ranging from disastrous situations in laboratories owned by the Federation, to horrifying situations spanning across the whole galaxy. After her parents were killed by space pirates, she trained under the Chozo, and gained powerful skills unlike those of her species. Samus enters battle with high defense and plenty of projectiles, but low speed.	Free Hand JabSamus thrusts her non-cannon hand forward.
Cannon JabSamus thrusts her cannon forward, bashing enemies.	BombSamus curls up in a ball and leaves behind a bomb that explodes shortly after being dropped.
Speed BoosterSamus glows blue, and shoulder tackles forward, while wielding invincibility frames.	Charge ShotSamus readies her cannon, and fires a plasma shot. Players can hold the button to increase the size and damage of the attack.
Missile LauncherSamus raises her cannon, and launches a homing missile forward.	Screw AttackWhile surrounded by a blue energy, Samus barrels into the air, somersaulting meanwhile.
Grapple BeamSamus thrusts her non-cannon hand backwards, and throws it forward, an energy whip extending out of the back of her hand. If the tip hits an opponent, they get pulled by the beam and Samus can throw them elsewhere.
===Fan===
# 	ImageCharacterDescription	Moves 	Moves 	Moves 	Moves 	
# 	ImageCharacterDescription	Soft AttackHard Attack	Soft DefenseHard Defense	Soft SpecialHard Special	Soft CounterHard Counter	
F1	Bialas
With powers centered around creating different colored energy rings and a relaxed, scatterbrained demeanour, Bialas tiredly stumbles onto the battlefield.
Created by .	Ring SlashBialas uses a blue energy ring in his hand to slash the opponent.
Ring TossHe throws two blue energy rings that skid across a short distance and then come back.	Energy OrbitHe summons two green energy rings that circle around him, protecting him from close-combat attacks but not projectiles.
PushbackHe summons a giant green energy ring that pushes the opponent back.	Red CageHe traps an opponent in his red energy ring, trapping them in an attack temporarily.
One Thousand CutsHe rapidly slashes his multiple red rings in front of him.	RestHe falls asleep. If timed perfectly, this knocks back the opponent and damages them.
Quick VengeanceHe swerves around the opponent and slashes them with his yellow ring.	
F2	
Aloe Vera
A sultry aristocratic woman who received her wealth from selling miraculous medical herbs. Aloe uses these herbs to her advantage, as they are her weapons here.
Created by .	HerbopoundAloe summons a small vine from her cloak sleeve, which curls up and lunges forward, punching any opponents in front of her.
Vine WhipAloe summons a large vine from her palm, and whips it front of her, dealing damage.	Petal BarrierAloe summons several petals, which form a miniature barrier that floats in front of her. It can only take a few hits, but it's reliable.
Thorn BarrierA larger version of the Petal Barrier that is stronger, but stays in place. If opponents use contact moves on it, it deals small damage.	Rose BeamAloe forces a rose in her hands forward, which fires a small magenta-colored beam in a straight line. This bounces off of walls a few times before dissipating or hitting an enemy.
Blossom OrbAloe holds a rose up, charging up a magenta-colored energy orb, before firing it. It bounces around the arena, hitting opponents multiple times, before dissipating on its own.	Tulip FlipAloe flips backwards gracefully, holding a flower with a blade on its end. If a projectile comes into Aloe's hit box during that time, it is reflected.
Chrysanthemum CounterAloe folds her arms around her, a flowery aura flowing around her body. If an attack lands on her during this, a large burst of energy flows from Aloe, hitting enemies around her.	
F3	Duma
A man that was thrust into poverty by commanders that use those that can't afford the higher lifestyle as dolls to play with. He brings a pistol to battle along with bullets of varying elements. He's fast, though he can't handle as much damage as most fighters.
Created by .	Knife SwipeDuma swipes his blade in front of him.
Standard BulletDuma points his gun in front of him, and fires straight ahead. If done in the air, he'll fire downwards diagonally.	Smoke ShotDuma fires a smoke shot into the ground. While he's in the smoke (which lasts for a second long), he becomes immune to attacks. The between pressing the button and activating the smoke is long.
Armoring BulletDuma aims the gun on himself, firing an Armoring round into him. This'll lessen the damage he takes for 5 seconds, and this can only be used once per round.	Slide ShotDuma slides forward, firing three bullets upwards at a 30 degree angle.
Take AimDuma points ahead and says "Fire!" At that, a reticle appears a fair distance away from him. If someone's in that reticle, they'll be riddled by bullets from a certain teammate's machine gun.	DrawIf Duma's hit by a ranged attack when he's using this move, he immediately ducks under the attack and fires forward.
Assault RollDuma rolls forward, knife pointed outwards. He gets super-armor when he dives, after the initial leap. He can roll past someone as he avoids damage.	
F4	Iika
A strange child clad in a scarf, a puffy jacket, pants that fade seamlessly into shoes, and a suspiciously Unten-like hat. Due to not having visible arms, Iika attacks with their scarf. Its frayed end is in the rough shape of a hand, with a design in the center that represents either a paw pad or an eyeball.
Created by .	KickIika kicks to the front with a pointed shoe.
Sweep KickIika spins around, kicking opponents in front of and behind them if the attack connects.	RollIika balls up, their scarf wrapping around them, and rolls in the current direction if the left stick is not in a neutral position.
Lurching RollIika rolls with additional force, smashing through opponents like they are bowling pins.	Scarf SlapA light slap with the end of Iika's scarf, while lacking in power, is sure to knock the target back.
Scarf PunchThe end of Iika's scarf balls up into a makeshift fist, driving a shorter distance forward.	Hop BackIika jumps backwards and lands horizontally, kicking the opponent in the process.
No-Hands Kip-UpIika flies backwards, then backflips into the attacker with their shoes and scarf, landing back on their feet.	
F5	
Demeter
A Flora Folk that acted as an elite soldier to Physis. In the apocalypse, when robot kind and Floral life began to consume human life, Demeter went against Physis' orders and worked to save humanity from the encroaching disaster. She took with her a snapdragon, a snake-like Floral being that aids her in her travels.	Vine StrikeDemeter swings around, smacking the space in front of her with an extended limb.
Bark BashDemeter's arm turns wooden before she slams it downwards in front of her.	Petal WallDemeter positions stiff petals in front of her, blocking certain attacks in front of her.
Leaf BarrierDemeter spins around, surrounding herself in a ring of sharp leaves which block certain attacks and deal damage.	Snapdragon TwirlDemeter's Dragon spins around Demeter, striking anyone in close proximity.
Snapping StrikeDemeter's snapdragon snap outwards. Anyone it strikes, it pulls towards her before she uppercuts them.	Prickly ArmorDemeter clenches, and causes Cactus needles to extend out of her body to strike a short area around her.
Venus GuardDemeter summons a hand resembling a venus flytrap, which hoists its mouth wide open, covering Demeter. If someone strikes Demeter while she's doing this, the trap will snap, dealing heavy damage.	
==Items==
===Nin: Mushroom, Coins, Smash Ball===
===Fan: Minokawa Mango, Horostar, Dark Box.===
==Locations==
This section hosts content related to places in the universe of Nin vs. Fan, including travel brochures and collaborative maps.
===Battle stages===
===Maps===
Category:Games
Category:Fan Games
Category:Original Games
Category:Fighting Games
Category:Umbrella
Category:Umbrella Games
Category:Crossovers
Category:Crossover Games
Category:Crossover Fighting Games
Category:Vs
Category:Nintendo DS Games