Smite (Priest Spell)

This potent spell is an example of the shukenja's (and his deity's) wrath. Upon uttering a single word. the shukenja points his holy symbol at the target area. All within the area of effect must immediately make a saving throw vs. death magic. Those crea­tures that fail the save are stricken by wracking pains causing 2d10 points of damage. Furthermore. they are blinded and diseased just as if they had been affected by cause blindness and cause disease. Those creatures that make the saving throw suffer 1d10 points of damage and are temporarily blinded for 1d6 rounds.
The material component is the shukenja's holy symbol.
Notes: Common for oriental priests; otherwise, very rare.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells