Anther’s Invisible Indicator

Anther’s Invisible IndicatorAbjurationLevel: 1st level Sorcerer/WizardComponents: V, S, MCasting Time: 1 roundRange: CloseDuration: Permanent until trippedTarget: One object
This spell creates an indicator invisible to most anyone but the caster. Anyone else attempting to detect this indicator must make a search roll at DC 35. If searching for it with the Detect Magic spell or similar ability, the subtlety of the indicator requires keeping the spell active for two rounds to even detect its presence, provided it isn’t being masked by a Moderate or more powerful spell. And even then, it requires a Search of DC 15 to find.Anyone molesting the object the indicator is placed on breaks the indicator unless a Open Locks roll of DC 20 is made. If broken, the indicator dissapears. It does nothing else. It doesn’t make any noise, send any silent signals, or anything. But the caster can now tell that something has happened to the object. He cannot tell what happened or who did it without the aid of other spells, but rest assured that if he put Anther’s Invisible Indicator on the object that the party has disturbed, he’ll be looking.The material component for this spell is a tiny bit of string or thread.