Ruins

The Ruins are a underground layer. It has its own biomes and its own creatures and enviroment. 
==World-Generation==
The Ruins will be generated in the Underground in its own layer. The Layer starts deep underground near Bedrock. 
It can be deactivated via the world-customization. 
==Enviroment==
The Ruins are filled with Ruin-Stone. Ancient Statues can be found in the ruins. Splumonkey Pods and Splumonkeys themselves can be found here. 
Multiple Chests in form of "treasures" can be found in different areas
The Nightmare Cycle is a very important Part of the ruins.
==Nightmare Cycle==
The Nigtmare Cycle is a mechanic exclusive to the ruins. The State of the cycle is world-wide, meaning, that in the hole layer, the Nightmare Cycle in the same state.
There are 4 Types of the Nightmare Cycle: The Calm-Phase, the Warning-Phase, the Nightmare-Phases and the Dawn-Phase. The Nightmare Cycle has different effects on the environment, depending on which phase is active.
==Usage==
The Ruins have Goldblocks in some areas, meaning its a good source for gold.
In the "Treasure"-chests, the player may find important items like Staffs or Ancient Maps.
The Ancient Statues are a good source for The player due to them dropping gold, nightmare fuel and different gems, if destroyed.
Altogether, the Ruins are a very good source for Nightmare fuel (Splumonkeys, ancient statues, Treasure-Chests)
==Trivia==
*The Ruins have been inhabited by an ancient civilization long time ago.
*The Nightmare Cycle replaces the Day-Light-cycle in the ruins.
Ruins
Ruins
Category:Places