Abjurer

Abjurer (Specialist Wizard Subclass)
Ability ScoreRequirements:	Intelligence 9Wisdom 15
Prime Requisite: 	Intelligence
Races Allowed: 	Human
Alignment Allowed: 	All
* The Abjurer is Specialist Wizard who specializes in Abjuration Spells.
* +1 bonus for saving throws against Abjuration Spells.
* Other have -1 penalty when rolling saving throws against an Abjurer's Abjuration Spells.
* One extra spell slot at each spell level. This slot has to be an Abjuration Spell.
* +15% chance when learning Abjuration Spells.
* -15% chance when learning spells from other school
* Learns one Abjuration spell at level up.
* Cannot Learn Alteration, Illusion spells.
From Player's Option: Spells & Magic (Optional):
* Cannot Learn Alchemy, Artifice, Geometry, Song, & Wild Magic spells.
* At 8th level, gains +1 bonus to saving throws vs. paralyzation, poison, and death magic
* At 11th level, gains +1 AC (magical).
* At 14th level, immunity to all forms of hold spells.
Abjuration Spells(PHB)
Abjuration Spells(WSC)
Category:PHB Subclass
Category:Subclass