Shynee

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|-|Shynee PAD=
|-|Shynee PADZ=
|-|Big Shynee=
|-|Mega Shynee=
|-|King Shynee=
|-|Giga Shynee=
|-|Pixel Shynee=
|-|Super Shynee=
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==Summary==
Shynee are a slime-like species of monsters from Puzzle and Dragons. They are somewhat mysterious jelly-like creatures, very little is known about why they have unique marks compared to other slime monsters.
In Puzzle and Dragons these monster can evolve into the Big Shynee and then into the King Shynee, which can Ultimate Evolve into either the Pixel Shynee or the Super Shynee while in Puzzle and Dragons Z these monsters can evolve into the Mega Shynee and then to the Giga Shynee.
==Powers and Stats==
Tier:  | | | , with certain skills, much higher with Recovery Enhancement | | At least , likely | 
Key: Shynee | Big Shynee | Mega Shynee | King Shynee | Giga Shynee | Pixel Shynee | Super Shynee
Name: Shynee | Big Shynee | Mega Shynee | King Shynee | Giga Shynee | Pixel Shynee | Super Shynee
Origin: Puzzle and Dragons
Gender: Unknown
Age: Unknown
Classification: Mutant/Balanced Type, Healer Type (King Shynee, Pixel Shynee, and Super Shynee Only), Light Element
Powers and Abilities:
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|-|Shynee=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Light Manipulation, Holy Manipulation, Electricity Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Transmutation (Of Orbs into Light Orbs), Statistics Amplification, limited Immortality (Type 2, Super Resolve can allow survival of a normally fatal blow when triggered)
|-|Big Shynee=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Light Manipulation, Holy Manipulation, Electricity Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Transmutation (Of Orbs into Heart Orbs), Statistics Amplification
|-|Mega Shynee=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Purification, Light Manipulation, Holy Manipulation, Electricity Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|King Shynee=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Light Manipulation, Holy Manipulation, Electricity Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Transmutation (Of Orbs into Light Orbs), Statistics Amplification, Paralysis Inducement
|-|Giga Shynee=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Purification, Light Manipulation, Holy Manipulation, Electricity Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification
|-|Pixel Shynee=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Light Manipulation, Holy Manipulation, Electricity Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, limited Durability Negation, Transmutation (Of Orbs into Light Orbs), Negation of Invulnerability, Resistance to Light Manipulation, Holy Manipulation, Electricity Manipulation, Paralysis Inducement, Sleep Manipulation, Time Manipulation and Time Stop
|-|Super Shynee=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Light Manipulation, Holy Manipulation, Electricity Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Transmutation (Of Orbs into Heart Orbs), Statistics Amplification, Resistance to Power Nullification, Paralysis Inducement, Sleep Manipulation, Time Manipulation and Time Stop
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Attack Potency: Street level (Should be comparable to Woodsie who can knock humans outPuzzle and Dragons Z; 2015; Monster Book, and the basic form Mystic Knights and Goblins who fight with weapons on this level) | Wall level (Comparable to Morigannon who can hammer off trees just by charging through themPuzzle and Dragons X; Ep 6) | Wall level (Comparable to Morigannon) | City Block level+ (Comparable to GrimRock who can create fissures by striking the groundPuzzle and Dragons Z; 2015; Monster Book), Multi-City Block level with certain skills (Via 'Recovery Enhancement', and 'Lone Force's multipliers), much higher with Recovery Enhancement | City Block level+ (Comparable to GrimRock) | At least Small Country level, likely Country level (Comparable to Exia who can fill the world with lightPuzzle and Dragons Z; 2015; Monster Book) | Large Star level (Should be comparable to Idia who could light up the sky with multiple new starsPuzzle and Dragons X; Ep 49)
Speed: Superhuman (Comparable to Zabgon who can swim over 30 mphPuzzle and Dragons Z; 2015; Monster Book) | Supersonic (Comparable to Warzard who can punch faster than the speed of soundPuzzle and Dragons Z; 2015; Monster Book) | Supersonic (Comparable to Warzard) | At least Supersonic (Faster than before, comparable to Shade) | At least Supersonic (Faster than before, comparable to Shade) | Massively Hypersonic+ (Comparable to Verche who can fly at the speed of lightning boltsPuzzle and Dragons Z; 2015; Monster Book) | Massively FTL+ (Should be comparable to Idia who could fire a beam into the sky to light up multiple new stars in secondsPuzzle and Dragons X; Ep 49)
Lifting Strength: Unknown
Striking Strength: Street level | Wall level | Wall level | City Block level+, Multi-City Block level with certain skills, much higher with Recovery Enhancement | City Block level+ | At least Small Country level, likely Country level | Large Star level
Durability: Street level | Wall level | Wall level | City Block level+ | City Block level+ | At least Small Country level, likely Country level | Large Star level
Stamina: Unknown
Range: Standard Melee Range, Kilometers via elemental attacks, Interstellar via elemental attacks (as Super Shynee)
Standard Equipment: None
Intelligence: Average
Weaknesses: Takes extra damage from Dark Element attacks
Notable Attacks/Techniques:
All Keys:
*Light Orbs: Shynee and its Evolutions can tap into Light Orbs in the atmosphere to unleash Light, Holy, and Electricity energy attacks
*Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
*Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
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|-|Shynee=
*Bouncing off the Walls/Bouncing Merrily!: Shynee bounces around, doing nothing
*Super Resolve: When HP is at least 50%, Shynee will survive any fatal damage with 50% HP remaining
*Orb Transformation - Light: Randomly creates 6 Light Orbs
*Wave of Carnage: Increases attack by 7x for an extended period of time. Only used when alone
*shynee pulse: An attack that also transforms one random color of Orbs into Light Orbs
|-|Big Shynee=
*Guard Stance - Light: Changes Dark Orbs nearby into Heart Orbs
*Puffing Up: Big Shynee powers up, dealing 2x more damage with its next attack
|-|Mega Shynee=
*Cure: Restores itself and its allies of any status conditions
*Light Aura: Passively increases the HP of Light Element allies slightly
|-|King Shynee=
*Recovery Enhancement: An attack that deals 100x damage and boosts the power of Healer Type allies by 3x for a small amount of time
*Enhanced Heal: Boosts the power of healing abilities
*Lone Force: King Shynee powers up, increasing its Attack by 3x. Only used when alone
*Let There Be Light!: Changes all Dark Orbs nearby into Light Orbs
*Halo: Immobilizes up to four foes, making them unable to move and disabling passive abilities
|-|Giga Shynee=
*Cure: Restores itself and its allies of any abnormal status conditions
*Sun Aura: Passively increases the HP of Light Element allies by 1.5x
|-|Pixel Shynee=
*Recovery Enhancement: An attack that deals 100x damage and boosts the power of Healer Type allies by 3x for a small amount of time
*Pixel Strike - Light: Increases the power of attacks that use 6 Light Orbs at once by 6x, increasing by 1x for each additional Light Orb up to 30x at 30 Light Orbs. Inflicts a single point of defense ignoring damage when attacking with 9 or more Light Orbs at once
*Damage Void Piercer[3]: Using a 3x3 square of Orbs increases Attack by 15.625x and bypasses damage void statuses
*Extend Time: Increases action time of all allies by 0.5 seconds
*Reduce Light Damage[4]: Reduces Light Element damage for all allies by 28%
*Pixel Change - Light: Changes the top and second to the top row of Orbs into Light Orbs
*Alt. Pixel Strike - Light: An attack that deals 1.3x damage and randomly creates 1 Light Orb
*Resistance-Bind+: 100% chance to resist binding/immobilization effects
*Extended Move Time+: Increases action time of all allies by 1 second
*Skill Boost+: Decreases the cooldown time for all allies' active skills
|-|Super Shynee=
*Shynee's Power: Boosts the power of Healer Type allies by 3x and changes all nearby Dark Orbs into Heal Orbs
*Gold Divine Protection: Passively boosts the HP, Attack, and Recovery of all Healer Type allies by 1.5x. Increases all allies' action time by 3 seconds. Boosts Attack by 3x when making 5 combos with orbs, with a bonus of 0.5x with each additional combo, maxing out at 5x with 9 combos
*Skill Boost: Decreases the amount of time active abilities need to charge
*Resistance-Skill Bind: 20% chance for Super Shynee and its allies to resist their abilities being negated
*Extend Time: Increases the action time of all allies slightly
*Enhanced Light Orbs: 20% chance for Light Orbs nearby to be enhanced, doing 5% more damage when used
*Resistance-Bind+: Completely resists immobilization/paralysis abilities
*Resistance-Immobility: Completely resists abilities that would make nearby orbs immovable
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==Notable Matchups==
Victories:
The Hollow Boy (Lockwood and Co.) The Hollow Boy's Profile (Giga Shynee used, both characters have prior knowledge, speed was equalized, starting distance was 20 meters with no line of sight)
Losses:
Inconclusive:
==References==
Category:Characters
Category:Video Game Characters
Category:Game Characters
Category:Monsters
Category:Light Users
Category:Holy Users
Category:Electricity Users
Category:Statistics Amplification Users
Category:Puzzle and Dragons
Category:Healers
Category:Paralysis Users
Category:Power Nullification Users
Category:Longevity Users
Category:Enhanced Senses Users
Category:Damage Boost Users
Category:Forcefield Users
Category:Non-Physical Interaction Users
Category:Energy Users
Category:Energy Projection Users
Category:Transmutation Users
Category:Purification Users
Category:Durability Negation Users