Vehicles/SCORPION (SSRM)

==Description==
Initially produced by the Quikscell Company in 2807, the Scorpion Light Tank is famously easy to repair, available in numbers, and best of all, cheap. Only marginally effective on it's merits, the Scorpion has proven effective in mass numbers. Swarms of Scorpions, easily procured due to their low cost, are an often-encountered danger on poorer worlds. The vehicle is produced on many planets within the Inner Sphere. Many local variations, upgrades, and downgrades as required by circumstance are in use.
Fuel Cell: Improved vehicle engine that works in a Vacuum.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Protected Mechanisms	Resilience: 40% Crit Resistance (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=100 S=15	
Front 	Fixed 	 	
Ammo MG (Half)
Ammo Streak SRM
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic
MG	
Sides/Turret	Health	A=55 S=15	A=90 S=15 	A=55 S=15
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
2x Streak SRM-6	
Right Side Tracks
Rear 	Health	 	A=50 S=15 	
Rear 	Fixed 	 	
Ammo Streak SRM
Armor (1)
Structure (1)
Tracked Propulsion System
Engine Fuel Cell (2)
Engine Core 100 (1)
Coolant
Common (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\light\vehicledef_SCORPION_SSRM.json