Super Dragon/Home Village

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"Sometimes having a fire inside of you isn't enough. The Super Dragon has fires on the inside, outside, and if he gets to do his thing, all around him!"
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Level 3-11
==Summary==
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*The Super Dragon is a stronger version of the Dragon that shoots bursts of flames, similar to the Roaster (a defense in the Builder Base). His flame bursts hit 10 times, each doing splash damage over a sizable area of effect (about 1-tile radius), with a 5x5 area with 21 tiles - an exact square with 4 corners removed.
*The Super Dragon appears similarly to his regular counterpart, but his entire body is made out of molten lava, which includes his wings, tail and head. His wing flaps are made out of fire. Instead of breathing out fire once every 1.25s, he attacks with a burst of flames once every 0.192s, with a delay time between bursts of 1.8 seconds.
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*The Super Dragon is the subject of the Super Dragon Spotlight event, where he can be boosted for free for the duration of the event. Additionally, he is available at lower levels below his normal minimum level, so that the event is accessible to players as low as Town Hall level 8.
==Strategies==
===Offensive Strategies===
*The Super Dragon can be used similarly to Dragons and Electro Dragons where as many as possible are used to devastate a base. Super Dragons do very high damage per burst and can hit nearby buildings with it, allowing him to devastate compact bases quickly. Paired with a , the Super Dragon will be capable of destroying almost any building in a single burst. 
**Just as with Dragons and Electro Dragons, one should consider supporting Super Dragons with funneling, either by using Heroes or replacing a Super Dragon or two with funneling troops. Having Balloons alongside them to trigger traps or to focus on defenses may also prove to be worth it. 
*In terms of spell support, Super Dragons not only appreciate Rage Spells (see above), but also Haste Spells (to compensate their slow speed) and Freeze Spells to freeze or the Lighning Spell to stun threatening defenses such as s and single-target s. Bat Spells can also help by distracting both these defenses, whereas the Skeleton Spell will only distract the latter defense.
=== Defensive Strategies ===
*Unlike other strategies relying on smaller units where one troop dying is not the end, each Super Dragon that dies is a 40 housing space loss, so protect each one with care. Therefore, you can support him with other air units by using normal Dragons, Electro Dragons, Baby Dragons or Balloons (only at higher levels, usually at level 7 and above).
*The Super Dragon's splash damage only affects multiple structures if they are directly adjacent to each other (no tiles in between them). As such, it will be wise not to have your base buildings touching one another in order to minimise the destructive power of the Super Dragon.
*The Super Dragon functions mostly the same as his ordinary counterpart, the Dragon - but with more hitpoints, higher damage, but taking up more housing space. Therefore, the usual counters against aerial units, if placed strategically, continue to provide adequate defense against him, such as Air Defenses, Seeking Air Mines, and Air Sweepers.
*Super Dragons can prove to be threatening Clan Castle troops, even if only one can be fit inside. Their flame bursts have a sizable area of effect, They are tanky to take out, and are capable of quickly defeating smaller units and can deal significant damage to higher-health units like other Dragons or the Archer Queen.
*Never put Air Defenses too close to each other, otherwise the attacker will get a lot of value from destroying them by using ZapQuake or the Super Dragon's splash burst damage!
==Statistics==
Preferred Target	Attack Type	 	Movement Speed	Time Between Shots	Time Between Bursts	Number of Shots per Burst	Range 	Special Ability
Any 	Area Splash	40	14 	0.192s 	1.8s 	10 	3 tiles	Roast
Training Time of Super Dragons	Training Time of Super Dragons
Barracks available 	Barracks upgrading
6m 	12m
Level	Damage per Second	Damage per Attack	Hitpoints	Town Hall Level Required
3* 	286 	108 	3,900 	8
4* 	309 	117 	4,500 	9
5* 	333 	126 	5,100 	10
6* 	357 	135 	5,600 	11
7 	381 	144 	6,100 	12
8 	405 	153 	6,400 	13
9 	429 	162 	6,700 	14
10 	452 	171 	7,200 	15
11 	471 	178.2 	7,600 	16
*Levels 3 through 6 are only accessible in the Super Dragon Spotlight event (not on at the moment)
==History==
January 19, 2021 	January 19, 2021 	A user on Reddit named AgniousPrime suggested adding a super troop that attacks similarly to the Roaster. However, this ability was applied for a super version of Balloon.
Patch 	Type 	Description
December 9, 2021 	Maintenance Break	Announced and added the Super Dragon, with levels 7, 8 and 9.
January 19, 2022 	Maintenance Break	Reduced the Super Dragon's hitpoints at all levels.
*Level 7: 6,200 -> 6,100 
*Level 8: 6,600 -> 6,400 
*Level 9: 7,000 -> 6,700
February 16, 2022	Update 	Corrected Super Dragon's DPS in Super Dragon's info screen.
May 2, 2022 	Update 	
*Reduced Super Dragon's range from 3.5 to 3.0 .
*Reduced Super Dragon's DPS at level 8-9.
**Level 8: 414->405 
**Level 9:448->429
June 27, 2022 	Update 	The super Dragon now doesn't need elixir to train, he does need 25,000 dark elixir to activate the 3 day period.
==Gallery==
Avatar Super Dragon.png|Super Dragon Avatar
Super Dragon info.png
==Trivia==
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de:Superdrache
es:Superdragón
Category:Troops
Category:Ground Troops
Category:Super Troops
Category:Special Abilities
Category:Home Village