Ending turns and phases

Some cards forcibly end the turn. Magic R&D use the slang term manipulate time for this ability. 
It is a primary in blue and flavored as time manipulation. Red has done it once with a "lose at end of next turn" rider (<c>Glorious End</c>) as a variation of their <c>Final Fortune</c> style of card. 
<c>Mandate of Peace</c> is the only card that can end a phase.
==List of turn enders==
* <c>Time Stop</c>
* <c>Day's Undoing</c> - on your turn
* <c>Discontinuity</c>
* <c>Glorious End</c>
* <c>Hurkyl's Final Meditation</c>
* <c>Sundial of the Infinite</c>
* <c>Obeka, Brute Chronologist</c> - active player's choice
==Rules==
== References ==
Category:Miscellaneous mechanics