Kidnapper (773767)

Stats:
Role Name: Kidnapper
Alignment: Mafia Supportive
Abilities: Kidnaps a target, blocking their next morning activities (3 uses)
Goal: Kill anyone that will not submit to the Mafia
Actions
Night action:
Target Any: Kidnap a target (including yourself). Kidnapped target will not shows up the next morning (unless killed). Kidnapped target cannot lynch (or be lynched) by town members. Is not considered as a role block, and thus does not die to serial killer attack nor killed by a rampaging werewolf. However, if you visit an alert veteran, a guarded target (optional) an at-home werewolf, you will still die and your target will not be kidnapped.
Strategies:
Kidnapper is a very powerful role that can impact a game outcome. By kidnapping a hostile or important town member, you can both block their vote and prevent them from calling you out. Your kidnap does not count as a kill, thus bypassing all forms of protection. Kidnapping a heavily guarded mayor can prevent your members getting lynched. You can also kidnap a member or yourself, while this may take away a precious vote, it can prevent a member from getting lynched the next morning. They are likely to get lynched the next day though, should you stop kidnapping them.