Level 504

Level 504 is the 505th level of the backrooms
===Description===
Level 504, a typical American mall, looks to be decked up in Christmas lights and decorations. However, it is currently stuck in a constant state of twilight, which is observed by most of the level's clocks, which show that the time on Level 504 is between 9 p.m. and 2 a.m. 
The layout of the level resembles that of Level 619, an edifice of halls and stores that seem to be decorated or under construction, often with a sign that says what the store is and when it will be opened for business (often around a few months or years in the future). However, they can still be entered when not opened and will fluctuate time making it look like the store was already built and is on its first day of business.
On specific stores, There will often be a number on the side Between 0-1000, they appear to be themed around levels that have a database entry. The food will also be themed around most of the level, often having replicas of objects from other levels but in a more appealing style. A few examples of these stores are.
*A Level 162 themed café that appears to have hot chocolate that tastes like blackberries and cakes themed after the mushrooms on the level.
*A plush store themed after Level 358 which has multiple plushies to choose from.
*A playplace themed after Level 505 which is apparently soothing to wanderers.
Some stores will oddly not have a sign instead being replaced by a logo of a frontroom brand rip-off, often a KFC or a McDonald's rip-off. When around these stores, wanderers express feelings of paranoia or complete fear. This state of distress may last to 5-10 minutes before the wanderer will go back to a completely normal state but will feel the urge to enter the store.
When entering an unlabeled store, it will appear as an empty, unfinished room with a grey carpet and Christmas lights around the walls, often completely broken or tarnished. Boxes will also appear that appear to contain supplies or lava lamps that are broken beyond repair. Christmas trees have also been found in these boxes but seem to be trashed. A grey door can be found at the end of the room that appears to ominously play Christmas music behind it, Opening this door will show a dark hallway that will eventually lead to Level 48 or Level 206.
Occasionally, wanderers may encounter wooden benches along their travels. These wooden benches appear to be painted a pure white with occasional diamond snowflakes on the handles. These diamonds have an enigmatic ability to not cut the flesh of the wanderer who places their hands on the diamond; instead, a small cold shock will make the wanderer quickly take their hand off the snowflake as if it was hydrogen peroxide.
The floor appears to be either a tiled marble floor or a green fake grass-like carpet that smells like artic ice or petrichor, depending on the wanderer's location on the level. The carpet seems to be constantly humidified, like level 0, but instead a water-like liquid stains the carpet. This liquid is similar to that of oobleck; when it is heavily impacted, it will rise to the surface and harden, but when it is softly impacted, it will stay as usual. The carpet also seems to change color to a blackish green when flammable liquids are thrown on it. The reason for this is due to the liquids inside the carpet counteracting the flammable liquid, causing the carpet to get slightly damaged. 
Yellow orb-shaped lights that glow without electricity can be found hanging from the ceiling via a rope that sways constantly as if it were being pushed by a strong wind (that could possibly be the snowstorm outside of the building). In contrast to this, occasionally the lights may change to a blue color, which will cause the level's temperature to drop. Due to this, it is mandatory to bring a coat if said wanderer plans to enter the level. The humidity on the level may be controlled by this too, often being indicated when a light turns green.
Giant glass windows that appear similar to those of church windows can be spotted on the level. The glass inside the windows seems to be a crystal-clear blue that often gives wanderers a massive feel of clarity when looking outside of them. The glass appears to be indestructible, as multiple attempts to break it have failed, often just repairing itself. When looking outside of the windows, multiple city skylines on different levels can be seen (Level 123 can also be seen here but is barely visible), but there have been reports of Level 356 and Level 203 being visible through a few of the skyscrapers. The windows may show signs of becoming foggy sometimes, often being cloudy to the point where wanderers cannot see outside. The cloudiness may due to the snow outside evaporating onto the windows.
===Discovery===
The level was discovered by multiple M.E.G. officers after a mission on Level 329 a few days after discovery, when the gate appeared in a cell in the dungeons. The officer went through the gates and ended up in Level 504, which was then it was added to the database as a myth level.
===Entities===
As due to the Level 53 effect, any entity that enters the level will vanish into the spectral plane and will not be able to harm the wanderer.
===Colonies and Outposts===
Also due to the Level 53 effect. Level 504 cannot be used for creating outposts.
===Entrances and Exits===
===Entrances===
*The only efficient way to enter Level 504 is through a stainless steel gate that manifests in Level 123's skid row blocks near a border. After going through the gate, the level will manifest through a light blue flash and all traces of the gate will be replaced by two glass doors that lead to Level 124.
*The same gate will manifest in other levels rarely (often Level 329 or Level 48), the same light blue flash will occur but you will be inside the snowflake mural in the open center of the level.
===Exits===
*Leaving through a door in a Level themed restaurant will take one to the level it is themed after. 
*Leaving through the glass doors mentioned earlier will lead to Level 124.
*Stealing, breaking, and damaging anything in the level on purpose will cause a mysterious force to crash the wanderer through the floor causing them to end up inside Level 162.
*Entering a pit of stuffing in the Level 358 themed plush store will land you in Level 505. 
*Unlabeled stores with an ominous red glow lead to Level 293. 
Category:Class Iota
Category:Safe
Category:Frigid
Category:Levels
Category:Cluster I
Category:Unconfirmed Levels