CC SH Surfacing

== Surfacing ==
Every Sea Hound who joins the Grienzen Imperial Army does so only after having moved in-land at some prior point in life, even if recent. Sea Hounds who still live underwater are treated as allies rather than Grienzen soldiers, and as such they are outside of the scope of possible options. 
But the circumstances of when and why an individual Sharkfolk did come ashore are extremely important in understanding formative experiences that laid the foundation of that Sea Hound's perception of the world above the waves. The event of first stepping foot onto dry land and standing entirely free of buoyancy of the saltwater imprints an intense memory upon the Sea Hounds who undertake it. This moment is referred to as a Sea Hound's "Surfacing," akin to a baptism into the dry expanse.
== Surfacing Age ==
The first aspect of your Surfacing to determine is how old you were when it occurred. Most Sea Hounds are at least children when they step foot onto land, giving them an understanding of both the world underwater and the one above, and expanding their perspective as a result. Some have only come ashore later in life, free of any parental pressure to do so, and this is an indicator of a strong drive or motivation. But a few are actually born on land, or else born underwater and brought on land soon after. Those few are better able to perceive the surface world around them, having grown up on land and developed to sense it more accurately.
=== Selection Methods ===
There are two methods to determine your Surfacing Age:
* Intentional: Choose your Surfacing Age
* Random: Roll a d6
=== Effects ===
Increase one Attribute by 1. Surfacing Age also confers the Early Education dice pool which can be used during that phase of character creation, so make a note of them.
Your introduction to the surface world was when you:	Your introduction to the surface world was when you:	Your introduction to the surface world was when you:	Your introduction to the surface world was when you:
d6 roll 	Age 	+1 to one Attribute 	Early Education Dice
1-2 	came ashore as an adult 	Willpower 	3d8
3-5 	were brought ashore as a child 	Intellect 	5d9
6 	were born on land 	Intuition 	5d13
== Surfacing Reason ==
After finding out how old you were when first stepping foot onto land, it's time to find out why. If you were an adult at your Surfacing, this will be your personal motivation for it. But if you were a child and especially if you were born on land, this will refer to your parents' motivation for bringing you into the overworld. Either way, the reason for your Surfacing imparts a worldview onto you that transcends experiences once on land.
=== Selection Methods ===
There are two methods to determine your Surfacing Reason:
* Intentional: Choose your Surfacing Reason
* Random: Roll a d7
=== Effects ===
Increase one Attribute by 1. Increase two Skills by 1.
The reason why either you or your parents took you to the surface was a:	The reason why either you or your parents took you to the surface was a:	The reason why either you or your parents took you to the surface was a:	The reason why either you or your parents took you to the surface was a:
d7 roll 	Reason 	+1 to one Attribute 	+1 to two Skills
1 	fascination with surface life 	Intuition 	Investigation and Survival
2 	need to escape underwater 	Willpower 	Stealth and Survival
3 	desire to end racial isolation 	Intellect 	Rapport and Leadership
4 	hunt for political assistance and defense 	Intuition 	Discipline and Leadership
5 	racial enmity against the Brettish 	Willpower 	Awareness and Aggression
6 	search for trade opportunities 	Intuition 	Rapport and Discipline
7 	chance to learn and exchange knowledge 	Intellect 	(Pick one: Engineering OR Medicine), Investigation
==Next Step==
With the nature of your Surfacing selected and your age and reason's influences added to your stats, move on to Traits.