Drablands Challenge

are more difficult versions of in .
==Overview==
 are special challenges added onto regular , making them significantly more difficult. They become available in a given once the of that is defeated. With the exception of the , each features 12 ; three for each , each with varying goals and difficulty. can range anywhere from decreasing the ' , requiring that they clear a within a certain time limit, or even neglecting to provide them with intended to solve certain puzzles, sometimes in favor of different . In addition to simply providing the with new goals, that do not normally appear in the may become present during these . The rewards that the can normally earn at the end of a differ with each .
===Completion List===
The Drablands Challenge Completion List is a bulletin board that appears in every lobby of , with the exception of the lobby. It lists 's progress in completing the and their . For each or that completes, either over Multiplayer or with , a -shaped marker will be added to the Completion List to signify its completion. If, however, skips any Stages in a during single-player, then the will not be marked on the list after completing it even though it will still be marked in the screen. Including the ordinary and all of their , there are 128 markers to be filled.
While reading the Completion List, can also check his completion records cleared only through Multiplayer or only with by pressing either of two tabs on the bottom screen to show these individual records. Including both boards, there are a total of 256 to clear, however each is identical between both modes.
After completes all of an , will reward him with a unique, gold-quality that can only otherwise be obtained through the (eg. clearing all will award him the ). After clears all 128 on the Completion List, will reward him with a worth 300 .
===Types of Challenges===
Challenge	Description 	Levels
 	The enter the with their amount of reduced to four.The can wear that increase their maximum health, such as the , , and , to help regain some of their health. 	
 	The are given a limited amount of time to clear the Level. of varying sizes can be picked up to increase the remaining time: small restore five seconds, and big restore 20. If time runs out, the will receive an immediate . The initial time limit given is the same whether playing with other or with .If the lose all of their and are KOed, they will reappear at the beginning of the with the same amount of time they had when they fell. All in the will reappear as well.If is worn, an additional ten seconds is added to the initial time limit for every wearing it. 	Deku ForestBuzz Blob CaveAbyss of AgonyCove of TransitionHinox MineDen of FlamesFire TempleTraining GroundStone CorridorsGibdo MausoleumDesert TempleIllusory MansionGrim TempleDeception CastleSky Temple
 	The must transport a glowing Orb that lights a circular area around it. This Orb will protect the from a red shade covering the Level, which will harm the should they step outside the Orb's radius for more than several seconds. At the beginning of each , the Orb rests on a pedestal, and at the end, it must be thrown into another. The will not activate until the Orb is placed into the latter pedestal. If the Orb falls down a pit or into water, it will reappear nearby. 	Deku ForestAbyss of AgonyFrozen PlateauInfinity DunesLone Labyrinth
 	A number of red balloons appear in each of the 's four , including any . These balloons must all be popped in order to advance to the next . Some of the balloons float at higher elevations, and require the to form a to reach. 	Buzz Blob CaveMoblin BaseSecret FortressBlazing TrailHinox MineFrozen PlateauPalace Noir
 	The 's ordinary are replaced with , requiring the to use them more creatively in solving puzzles and defeating . 	Buzz Blob Cave
 	The must defeat all without the ability to use their , and instead must rely on other provided in the . All in a must be defeated in order to activate the to the next . 	Moblin Base
 	Similar to the "Guard the Orb!" challenge, except there is no damaging red shade. The must transport an Orb through the within a certain amount of time. Varying can be picked up to increase the remaining time; small restore five seconds, and big restore 20. If time runs out, the will receive an immediate . At the beginning of each , the Orb rests on a pedestal, and at the end, it must be thrown into another. The will not activate until the Orb is placed into the latter pedestal. If the Orb falls down a pit or into water, it will reappear nearby.If the lose all of their and are KOed, they will reappear at the beginning of the with the same amount of time they had when they fell. All in the will reappear as well.If is worn, an additional ten seconds is added to the initial time limit for every wearing it.	Moblin BaseWater TempleBlazing TrailSnowball RavineIce TempleBomb StoragePalace Noir
 	The entire falls pitch dark, with only the and available providing little light.The makes the challenge easier, as it illuminates a much larger area. 	Snowball RavineInfinity DunesLone Labyrinth
 	that use the will use up twice as much energy. 	Secret FortressWater Temple
 	A will continuously follow the throughout the entire and must be avoided. If it slams onto one of the , it will instantly KO them. It can be defeated, but will soon respawn. 	Secret FortressCove of TransitionBlazing TrailFire TempleSilver ShrineSealed GatewayThe Lady's LairStone CorridorsFloating Garden
 	The have their attack power and defense halved, making their attacks do half damage and causing them to take double damage from . The amount of damage from falling into pits or in unchanged.Wearing the , the , or the will restore the regular strength for whichever is wearing it. 	Abyss of AgonyCove of TransitionSilver ShrineSealed GatewayTraining GroundPalace NoirDragon Citadel
 	A number of red balloons appear in each of the 's four , including any . If any of these balloons are popped, it results in instant KO. The balloons can also be popped by certain attacks. 	Hinox MineDesert TempleDeception Castle
 	fall throughout the entire . If any of the are hit by one, they will be damaged and burned. 	Den of FlamesDragon Citadel
 	The ' are replaced by , and their are disabled. The must rely entirely on their to attack and solve puzzles. 	Fire TempleThe Lady's LairGibdo Mausoleum
 	fall throughout the entire . If any of the are hit by one, they will take damage. 	Frozen PlateauIce Temple
 	The are unable to use their , and instead must rely on the 's to attack and solve puzzles. The challenge is similar to the "Defeat all foes sans sword" challenge, except not all have to be defeated to proceed. 	Silver ShrineBomb StorageFloating Garden
 	The are provided with a large Pot which must be safely transported through the entire . The Pot rests on a pedestal as the begins, and once it's picked up, it cannot be set back down. In order to solve puzzles and fight certain , the Pot will have to be passed between the . At the very end of the is a pedestal that the Pot must be dropped into to activate the . 	Sealed GatewayTraining GroundLone Labyrinth
 	If any of the fall down a pit, they will be instantly KOed and the will restart. 	Bomb StorageStone CorridorsIllusory MansionGrim TempleFloating GardenDeception CastleDragon Citadel
 	If any of the fall down a pit or into , they will be instantly KOed and the will restart. 	Gibdo Mausoleum
 	No are provided for use in the . Instead the must rely entirely on their or other objects, such as , to attack. 	Sky Temple
==Trivia==
*During the Nintendo Treehouse Live event at E3 2015, the were known as Challenge Courses.
*Several unused types of exist in the game's data:
**"Transport the orb!", which likely would have been similar to "Guard the orb!" and "Transport the orb quickly!" but without the damaging red shade or a time limit.
**"Only hammers—no swords!", which would have likely been used for , and possibly other .
**"Defeat all enemies!", which lacks the no- restriction of "Defeat all foes sans sword!".
**Although the selection used to forego playing a simply reads "No challenge", its internal text description is "Do that hero thing you do!".
*The rim of the pedestal on which must place the Orb or Pot resembles 's collar and hair curls.
==Nomenclature==
==Gallery==
File:TFH Drablands Challenge Selection.png|Selecting a 
File:TFH Balloon Model.png|A Balloon
File:TFH Balloons Model.png|Numbered Balloons
File:TFH Challenge Orb Model.png|The glowing Orb
File:TFH Challenge Pot Model.png|The fragile Pot
File:TFH Challenge Pedestal Model.png|The pedestal on which to rest the Orb or Pot
File:TFH Hourglass Model.png|A time-restoring 
File:TFH Margoma Darkness.png|Battling Margoma in the "Adventure in the dark!" Challenge