LOL:Shop's Closed

;Stats
* Max level increased to 30.
* All champion base stats inflated to match their current level 18 value, with adjustments for intended class.
* Per level is changed to +4% of base value.
* Base armor and magic resistance removed from most champions.
* Ability power now amplifies ability damage per point - e.g. 1% Ability Power = 1% Stronger. 
** Only effects that currently scale are modified by Ability Power. 
** All champions gain 4% Ability Power per level.
;Abilities
* All basic abilities are available at level 1.
* All basic abilities now have maximum rank effectiveness and cannot be improved by skill points.
* Ultimate abilities are unlocked at level 10.
;Laning
* Gold removed - the shop is closed!
* Experience is now global.
** The UI now shows each team's levels at all times - similar to kills.
** The total experience needed for a team level-up is based on 3 solo lanes and a jungler. 
** Experience required for level 10 calibrated to match the time it takes a duo lane to reach level 6 in a normal game. 
* Last hits earn the current solo experience for the team, irrelevant of number of team members present.
** Non-last hits now drop orbs that can be collected for duo experience. Orbs disappear after 12 seconds.
;Progression
* All champions start with a Vision Drone trinket. 
** Vision Drones are visible; have 2 health; 1100 sight range; the ability to see camouflaged units; the ability to see over terrain; and possibly see into brush. Vision Drones last until killed; but each champion may only place 2 at a time. 60 second cooldown. 
****Camouflaged units will be aware they are revealed but will not expose the ward that is identifying them - hiding/locating wards is now part of gameplay. 
* Some champions can modify their Vision Drones.
* Ripped straight out of Heroes of the Storm, all champions now have a dedicated Talent Tree and may select one of a number of mutually exclusive talents at levels 1, 4, 7, 13, 16 and 20. 
* The 6 item hotkeys can now be used by talents/innate abilities for effects that require an active. 
For example, Aatrox now has 2110 health at level 1. He gains 4% per level, up to 4642 health at level 30. His lane opponent is Annie. She deals 220 damage with her Q ability at level 1. Without base magic resistance, this deals 220 damage.