Level -45

You got a new email!
9/10/2010
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From: MEG@backmail.com
To: SmithMEG@backmail.com
Subject: I have discovered a new level and written a document for it.
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Hello, my name is . This morning, I was issued to create a document about "Level -45." However, I'm no good critiquer myself so is it possible for you to take a look at my document?
It has been attatched to this email for your convenience.
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> Attachment
==Description==
An image of Level -45.
Level -45, often known as "Household Recollections," is a large complex of interconnected, small spaces accompanied by a steady humming of lights. When one enters the level, they will remain solitary until they escape; it is unknown whether this is due to an isolating quality of the level or the level's size being so huge that it is highly uncommon for a wanderer to interact with another wanderer. Devices that track time, such as clocks and watches, will stop working upon the wearer's arrival, making it difficult to keep track of how much time one spent in this level.
Each location on Level 45 is linked by a series of cramped, confined halls and stairways, which frequently lead into entrances to other spaces. The architecture and interior of the level is confusing and preplexing - making it harder to fully understand it. Typically, there are staircases leading into walls, and fixtures and appliances are frequently placed in inconvenient and disorderly locations. These objects all come from urban households, notably those from the early and mid-2000s. Unironically, these spaces are decorated to resemble a room from a typical household in The Frontrooms.
Most of the level are constructed in ceramic, with the only deviation being the white tiles made out of smooth stone from the bathroom-like spaces. Fittingly, when one are in these types of spaces, one can hear a faint, looping sound of the toilet flushing though these are often ignored due to how minor they are.
The level's temperature is consistent, being around 31 - 37°C with high levels of water vapor in the atmosphere, making it relatively humid. Due to these conditions, staying in this level for extended periods of time may affect one's health.
Surprisingly, the level appears to have an undetermined amount of water supply because appliances such as sinks will produce water when the faucet is switched on, possibly implying that previously, these spaces used to be a part of a house. Lamp switches can be found in corners and ceilings for no obvious purpose or reason. These switches often don't work possibly due to issues with the wiring or a tripped breaker—but it is widely believed that no breaker/fuse is available - rendering the switches useless.
==Colonies & Outposts==
Due to the existing conditions, it is impossible for a colony to be established due to the isolating property to the level and the harsh, environmental conditions.
Supplies are scarce in this level, making it harder to sustain a colony without the need of pre-prepared food & water.
==Attached Information==
Recovered Note:Absence.
As far as I can recall, I have been wandering through these unsettling, familiar spaces for weeks with no end in sight. I was driven by a mysterious force that begs me to continue further - I collapse out of weariness - grabbing a bottle of Almond Water to drink and refresh myself. Now, I'm sitting in a corner with fatigue starting to wrench my eyelids downwards. I can't help but notice the sudden absence of sound, people and for a short second, my thoughts. Despite my current conditions, it is clear—my jumbled memories of my childhood days have adapt to these spaces. And so do I.
2/11/97
==Entrances & Exits==
===Entrances===
*Stairways descending into deeper sections of Level 37 may lead one here instead;
*A singular door may appear in Level 223 that takes one to this level;
*Several furnitures in Level 7 can be noclipped into—leading one here;
*Due to unknown circumstances, one may pass out in Level 2020 and wake up in one of the spaces in this level;
*One may encounter a trapdoor on Level 6 that when opened and entered, will lead one here.
===Exits===
*Finding a room with the identical wallpaper to the one in Level 0 and sleep in it will take you to the respective level;
*Due to quantum fluctuation, one may end up in Level 3.14159265358....;
*Looking through a mirror in the level, one may see a white space, noclip into the mirror and you will be taken to Level 996;
*Spiral stairways descending down into the darkness may lead one to Level 37.
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>Author & Licensing
Author: Forklifter
Copyright: Image gotten from Egglord1. Licensed under CC-BY-SA.
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Category:Levels
Category:Unconfirmed Levels