Sol.tooltip.ReadTooltip

Sol.tooltip.ReadTooltip = function(tooltip)
Reads all data from the tooltip and returns it as a table in the format 
{
 left = {
 1 = {
 text = <text>,
 color = { 1 = <red>, 2 = <green>, 3 = <blue> }
 },
 2 = {
 text = <text>
 }
 }
 right = {
 ...
 }
}
If no color is specified, that means it's the default tooltip color - white (1,1,1)
Parameters:
+ tooltip - the tooltip to read data from; should be intialized with one of
the GameTooltip:Set* functions
Returns:
+ the text in the tooltip, in the table structure described above