Blood Berserker

The first attempt by Blood Pact scientists to create augmented Jiralhanae commandos, the Blood Berserkers are considered a failed project, but their abilities in the field saw them continued to be created, even after they were 'replaced' by more advanced augmented commandos. Created to crippling time scales, untested, and ultimately a failure, the barely contained savagery of the Blood Berserkers meant they were a lethal force on the field, albeit to friend and foe. Augmented largely with biochemical and genetic modification, and utilising the mutagenic properties of infusion gel, Blood Berserkers gain massive increases to strength, speed, and endurance, but comes at a crippling cost to their cognitive abilities. It is remarked that the effects are similar to that of Rumbledrugs, creating a fierce combatant, but only for short periods. Much of the augmentations are activated by a cocktail of drugs, allowing a Blood Berserker to activate before battle, and charge in. While deemed a failure, they would still be employed, first with volunteers, then with unwilling participants, usually prisoners, or warriors who had failed the Blood Pact, or their Overlord.