Clash of Gods

Clash of Gods (or CoG) is the highest region-wide PvP event where every two weeks, 64 players battle for PvP supremacy and great rewards, unlocked at Player Level 50. The event has a bi-monthly frequency, alternating seasons with Battle of the Gods.
The main difference between BoG and CoG is that the latter has an additional stage of Tryouts, where all players from the same tier servers compete for the final 64-players Tournament stages. Also, CoG includes classic 8 unit Formations. There are two sets of rules for Tryouts and the rest of the stages which will be described in detail below.
=Timing=
Clash of Gods occurs every even week.
Enrollment starts every even Monday.
The Tryouts begin on Tuesday at 20:00 and conclude on Thursday evening.
It consists of five phases that will be detailed later on.
=Registration=
Players eligible for CoG will receive an invitation on Monday at 12:00. Once invited, the players may proceed to the preparation phase. Note that only players that own at least 3 heroes will be eligible (by the time the first event takes place this is usually the case anyway), and have Player Level 50, or above.
All eligible players from matched servers will get the chance to Tryouts.
=Preparation Phase=
Preparation allows players to change their formations. Each CoG event starts with one preparation phase from the moment the invitation has been sent until the Tryout battle phase begins.
Notice however that the system allows later changing formations in between battle stages. However, while a battle stage is taking place (regardless of whether the player is currently in a battle or not), no alterations to the formations may be performed.
The Preparation Phase ends at 19:20, after which no formation change can be done. Each day, Privilege Buffs can be used, but only if activated before 19:20.
=Tryouts=
To decide the 64 participants in CoG, 18 Tryout matches will take place, 9 rounds on Tuesday, and 9 on Wednesday, starting at 19:29. Depending on each player's accumulated points, after all, 18 rounds in Tryouts, the final ranking will promote the top 64 players to the 64 Knockout Brackets.
==Battle System==
All battle phases include 3 formations, but the fighting system and knockout rules for Tryouts and rest are slightly different.
==Formations==
* There is an exact number of 3 required formations, of 8 units each.
* Each formation can be used a total of 6 times during Tryouts.
* At the beginning of each round, players may decide what formation to use. They will be used from 1st to 3rd, by default.
* No hero may lead more than one formation, but the player can choose any 3 heroes from their collection.
* No unit or machinery may be placed in more than one formation.
* Backup Formations are disabled.
When Tryouts begin, each player has 1 minute before each round to check out his opponent's formations and uses the remaining for each. Note that if he actively changes his formation, it will not appear until you will refresh the CoG fights menu.
==Battle Rules==
All battles have a duration of 3 minutes. Players start Tryouts with 1000 points. Each of the opponents will be chosen based on your current ranking. Wins will add up most points, draws will award 0 +/-2, while losses will extract a consistent amount of points. Every timeout is considered a draw regardless of the final HP or units remaining. Each fight will award a certain amount of . All Refinement Stones will be delivered in the mail 5 minutes after each Tryout day ends.
=64 Knockout=
Starting on Thursday, at 19:29, all top 64 players after the Tryout stage will be distributed into 8 Bracket knockout groups.
==Formations==
* As in Tryouts, 3 formations of 8 units are required.
* Each formation will be only used once, from 1st to 3rd battle in the knockout group.
In between matches, you can still change the formation to use before the matches start, but their structure cannot be tweaked anymore.
==Battle Rules==
Alike Tryouts, battles have a 3-minute duration. If the timeout is reached, the player with the most HP and surviving units will be declared the winner and will go through the next round of the knockout. The opponent is drawn randomly from all 64 qualified players. There is no clue that a seed system is in place for this stage. will be also awarded after each battle until one gets knocked out.
=Final Bracket=
On the same day, after all, group winners are fixed, and a 15 minutes Preparation Phase will begin. At this time, any player will know his first match opponent, exactly, and check all formations of the remaining 8 players. Quarter-Final starts at 19:59, Semi-Final at 20:15, Small Final at 20:23, and the Grand Final at 20:27. The formation and battle rules are identical to those in the 64 Knockout stages.
==Betting==
This is the first phase of CoG when players can place their bets on each match. Note that, unlike BoG, bets can be placed on the 3rd Place Playoff, too. If a bet is placed on the winning player, based on the share calculated by the opponent's power, Fan Vouchers will be awarded.
=Rewards=
After the finalist is crowned all CoG participants will be awarded accordingly:
Rank 	Rewards
1st 	15K, 45, Grace Apparition
2nd 	12K, 35, Favor of the Gods Frame
3rd 	10K, 30, Favor of the Gods Frame
4-8 	9K, 25
9-16 	8K, 20
17-32 	7K, 15
33-64 	6K, 10
65-200 	5K, 10
201-500 	4K, 10
501-2000	3K, 10
=Off-Season=
=Stores=
Players can acquire items with from both the Cross-Server Store and Gods Store.
==Gods Store==
==Cross-Server Store==