Soulfuse (HiamjamesXD)

Soulfuse is a boss encountered in the Challenge Menu (for now at least)
==Biography==
One eventful early morning, Fusecoil asked himself what would happen if he merged the remaining Regen Coil onto his Fusion Coil. So he got to work, but once he finished, the power emitting from the newlyformed coil was simply too much, and all went to his head the moment he put it on. So much so, he wasn't even Fusecoil anymore. He became Soulfuse, an unstable amalgamation of power with multiple abilities, newfound allies, as well as one goal in mind: Cause as much Coil Chaos as possible.
Once defeated, he was reverted back to the magenta troublemaker we all know and hate, and was knocked out for a while before being found by his skateboard gang, whom all had no idea this was all happening at all.
Soulfuse is, believe it or not, mostly considered a Support Boss by the game's standards (just not in the lore); as most of the problems you encounter while fighting him isn't he himself, as most of his attacks are quite weak in terms of damage. The only issue however? His fighting style isn't damaging you himself, oh no. His goal is to swarm the HELL out of you with his numerous coil minions, all while providing supportive moves to make your fight against him as miserable as possible.
==Specials==
Soulfuse does not have traditional attacks, rather his AI stays behind all his minions and attacks you from afar with his supportive attacks. He also mostly uses soulstrike.
===SoulField (PASSIVE)===
Do not be fooled by his abysmally low health of 100 for even a glass cannon fighter's standards, as he is still extremely hard to take down by brute force alone.
For most of the fight, he has a forcefield around him that protects him from ALL forms of damage. Yes, including all forms of shield pierce. The forcefield is unable to break, and only disappears after he jumps up high before performing his 4 groundpound attacks, and will respawn once he jumps offscreen.
At half health, he enters Phase 2 which unlocks his final move, as well as locking his max health to half. (With added wings as cosmetics)
===Tumored Turmoil (PASSIVE)===
Every 15s, one or two random Dual Coil battler(s) will spawn from either side of the screen, and every 30s, a random Coil Brute will spawn from either side of the screen. There is no limit to Dual Coils except for Dual Regens which caps at 3, so take them down quickly, but there may only be 2 Coil Brutes (and at most 1 Magerator) on the field at once.
====Dual Coils====
*Dual Speed Battler - Extremely fast to the point he can outrun Scout with ease. Will rush at the nearest fighter and ram his head into them, knocking them back and dealing medium damage. 60HP with 10% dmg resistance.
*Dual Regen Battler - Average speed and the only one to always appear on the side of the screen that Soulfuse is on. Has an ability where he activates an invincibility shield when he takes damage (which does not negate it, only the damages after). The shield lasts for only half a second and has a 2s cooldown. 100HP.
*Dual Gravity Battler - Average speed and medium range. Once in range, he will teleport directly above you and groundpound you, applying a weak stun effect as well as below-average damage. He also has a knack for trying to bait out long-winded attacks, so beware of that. 60HP.
*Dual Fusion Battler - Only spawns in on Phase 2, they attack extremely fast while also occasionally doing a high jump into a groundpound. Can also dodge slower attacks with their high jump, and tend to do that. 100HP.
====Coil Brutes====
*Ragester - Slightly slower than dual speed, but hits twice as hard and applies a strong knockback effect. At 10% health, he will start spinning like a beyblade and speeds up to the same speed as Dual Speed's, as well as pentupling his firerate but halving his damage per hit in the process. 150HP.
*Magerator - Slower than average, but stays behind everyone else as he does a strong AoE heal to everyone on the field every 15s (Including SoulFuse, but at a third of the amount). 100HP with 10% DMG resist.
*Spiritator - Average movespeed, when in range will jump up high as he charges up a homing spirit bomb and throws it at the nearest player, knocking them to the ground and also stunning them as if that wasn't enough. 125HP.
===Soul Strike===
Soulfuse uhhh idk strikes in front of him and deals VERY weak explosive damage at a range, but also applies a short stun debuff. 2s cooldown.
After performing this attack 6 times, he will jump up high and perform 4 ground pounds chained together. Each groundpound will spawn in an Ultimate Coil, which act the same as the Dual Fusions mentioned above, except they do half the damage and self-detonate for weak damage after finishing their ground pound move.
Once Soulfuse finishes his groundpounds, he leaps offscreen and can take anywhere from 5-10s to return to the field.
===Sacrifuse (Phase 2 Only)===
Every now and again, Fusecoil will sacrifice a random Coil Brute on the field if there is one, and in turn summons an Ultimalgamation in their place.
Ultimalgamations have a default of 200HP as well a quick attack rate and average speed, and can inherit traits depending on which coil brute SoulFuse sacrificed. While on the field, no new summons will spawn and their timers will be paused. Ultimalgamations will also have their health exponentially drain, and will become temporarily invincible for 3s and speeds him up if died this day. Damaging him for momentarily stop the health drain.
* Ragester - Changes his movement speed to above average as well as giving him his critical health spin attack.
* Magerator - Gives him an additional 50 max health as well as replacing his health drain with a slow regeneration. The health regen becomes weaker the more he is damaged.
* Spiritator - Allows him to jump high and slam down heavily, knocking down anyone hit and dealing heavy damage.
===Soul Split (On Death)===
Upon death, he splits into 3 seperate souls all with 100HP, you must defeat them to win the fight. When SoulFuse himself is defeated, his other minions will stop spawning.
* Soul of Speed - Extremely quick, about 200% in terms of fighter stats, with attacks just as quick.
* Soul of Regen - Very slow, but has a strong single target burst heal he applies to the lowest health soul other than himself. Has weak health regeneration.
* Soul of Gravity - Jumps everywhere and is very hard to hit, but in turn deals very low damage in exchange for a weak stun AoE everytime he lands on the ground.
== X-Factor ==
=== tba ===
== Difficulty Differences ==
=== Casual ===
SoulField is disabled. Does not give any rewards except for coins.
=== Tumored ===
How the fight's meant to be played. Gives Fusecoil upon completion.
==Quotes==
All of his quotes are nonsense gibberish as stated by the official TBB lore.
==Trivia==
*Soulfuse is often said in the TBB community to be pretty easy, which is the opposite case for TFGOE.
*Dual Fusion does not exist in TBB, as is made up solely for TFGOE.
==Gallery==
===Soulfuse===
File:Soulfuse ingame.png|Soulfuse in-game
File:Soulfuse no shield.png|Soulfuse without his forcefield
File:Soulfuse phase 2.png|Soulfuse's 2nd phase
===Summons===
File:Dual speed.PNG|Dual Speed
File:Dual regen.png|Dual Regen
File:Dual gravity.png|Dual Gravity
File:Dual fusion.PNG|Dual Fusion (Phase 2 Only)
File:Ragester.png|Ragester
File:Magerator.png|Magerator
File:Spiritator.png|Spiritator
File:Ultimate coil.png|Ultimate Coil
File:Ultimalgamation.png|Ultimalgamation
File:Soul of speed.png|Soul of Speed
File:Soul of regen.png|Soul of Regen
File:Soul of gravity.png|Soul of Gravity
Category:Roblox
Category:The Battle Bricks
Category:3D Characters
Category:Humans
Category:Difficult Bosses
Category:Evil
Category:Serious Characters