Rock Gnome (DHR)

__TOC__
Rock Gnome
Major Homelands: Widely scattered communities in forests, hills, and rough terrain but becoming more common south of the Savage North. Notable towns and strongholds exist in Tethyr (near the cities of Myratma and Saradush), Amn (Quarrelshigh), Waterdeep, Silverymoon, the Sword Coast (Baldur's Gate, Berdusk, Hardbuckler), Turmish (Xorhun), Moonsea (Melvaunt), Lantan, and the Great Rift (working for gold dwarves as servants).
Allowed Classes: cleric, fighter, thief, specialist wizard (illusionist only).
Multiclass Combinations: cleric/fighter, cleric/thief, cleric/illusionist, fighter/thief, fighter/illusionist, thief/illusionist.
Initial Languages: Gnome, Common, Burrowers' Squeak (common speech of burrowing mammals), allied demihuman languages (for example, Dwarvish, Elvish, Halfling), sylvan creature languages (for example, Brownie, Pixie, Satyr, Sprite). Languages of small evil humanoids (for example, kobolds, goblins) might be known.
Major Deities: Garl Glittergold's pantheon (Demihuman Deities; Monster Mythology), particularly Garl himself.
References: 1993 FORGOTTEN REALMS boxed set, A Grand Tour of the Realms; The Complete Book of Gnomes & Halflings; Demihuman Deities; Volo's Guide to the Sword Coast (Hardbuckler); Lands of Intrigue boxed set, Books One and Two; Dwarves Deep; David Cook's novel Soldiers of Ice.