Melee weapon

Melee weapon is always a part of a Super Animal's inventory. It requires no ammunition to use, provides the fastest on-foot movement speed when equipped, and can cut , slash Crates and Pots to potentially reveal pickups. Each successful hit to an enemy will remove one point of , or deal 33 damage to Super Animals without armor. Melee attacks also have penetration, and thus bypass 50% of armor (or 16.5 damage). 
The default inputs to switch to the melee weapon is 
 Zombie Joes do not have a visible Melee weapon, instead they use claws that have 10% (rounded down) piercing damage.
==Skins==
Melee weapon appearance does not affect its usage or damage, and can be customized with one of the following weapon skins:
==Super Milestones==
Three Melee weapon skins can be unlocked by reaching milestones of melee kills.
==Notes== 
*The movement speed of an animal is higher with a melee weapon than with any other weapon equipped.
* The melee attack can be heard from 110 SAU away.
*The Mop has been introduced during the Console Trailer known as "The Modest Melee Mop".
==Patch Notes ==
*Melee weapon up and down swings have been adjusted to occur within 40 degrees of north and south aim (up from 30 degrees).
*Melee weapon has been revamped completely, with slightly slower attacking overall, directional swinging, buffed movement speed whilst swinging[needs citation], and has a combination of 3 strikes that culminates in a wider radius.
*Melee weapon now deals 50% damage through armor and temporarily slows the attacker by 80% when swung.
Category:Weapons
de:Nahkampfwaffen
es:Armas a Melé
ru:Оружие Ближнего Боя
zh:近战武器