Foul Bat (Batchala)

==Foul Bat (Batchala) ==
"These gigantic bats lack the fear of fire and men possessed by normal beasts. Their stench at close proximity can overcome victims before a single bite is delivered, and their mouth carries toxins that make wounds weep and bleed, causing weakness."If you mixed the theme of a vampire bat with the raw danger of a Komodo dragon, you'd get a Foul Bat. From the foulest caves and caverns, these incredibly odorous, man-sized bats emerge by night, looking for fresh meat.
==Fanon Lore==
Batchalas are the bane of most cave-dwelling creatures, as they tend to be mutually-exclusive with most of them. There are rare exceptions though--some goblins have made good allies of the batchalas, and even removed their awful smell.
==Fanon Tactics and Countertactics==
Foul bats aren't particularly dangerous on their own, but they can easily overcome an enemy with numbers if they're disturbed on their home turf—that is, in caves. 
* Free Lunch: Foul bats are driven by hunger, then self-defense of the colony, so the simplest way of bypassing a batchala colony may be to serve up the carcass of another dead monster and let the swarm pick it clean—they get rather lazy once fed.
* Repellant: It may require some powerful repellant to keep away the batchalas. Perhaps an oaken staff with a powerful Repel Animal spell. 
==Dead Monster Bits==
*Fangs -- The horrid teeth of a batchala can be used in making withering poisons, either directly or through magical familiarity.
*Stink Glands -- The stench gland of a batchala, somewhere near the rear, can be made into a potent stinkbomb, causing the same Nauseated status effect as the original creature.
*Sinews -- Batchala's naturally unnatural striking strength can possibly be replicated by using their sinews in potions
*Ears -- For adventurers who want to hear their foes from far away
**??? -- A truly talented alchemist could combine a few key batchala parts to give themselves temporary Sonar abilities. At least, theoretically...
=== Live Monster Bits ===
Bats produce guano, and strange bats produce strange guano. There's a lot of alchemical applications for these droppings, but it'll require stealth, speed, and a running escape.
== See Also ==
* Dungeon Fantasy 2 Bestiary page
==References==
*Dungeon Fantasy 2: Dungeons, p.23-24
Category:Statblocks
Category:Has DMB