Shielding Spell (Metamagic Feat)

Shielding Spell (Metamagic)
Your healing spells can now shield your allies at full health.
Level Increase: +2
Benefit: Any excess healing done by a Shielding Spell grants temporary HP equal to the amount of healing leftover after max health is reached. This temporary HP is lost first and lasts a number of rounds equal to the modifier of your casting stat. This temporary HP can never exceed an amount equal to the healed creatures base maximum HP.
Temporary HP from multiple sources cannot stack, and instead can only be refreshed, overlapping the two sources.
Category:Feat
Category:Homebrew