Energocracy

An energocracy is a Dalmer political system in which citizens create the energy necessary to power their settlements infrastructure and machines.
Within the realm of political systems, the concept of an energocracy emerges as a unique and formidable structure, where energy serves as both a unit of currency and actual power that allows everyday appliances to function. The intricacies of an energocracy relies on its main societal dynamic which revolves around various methods of energy production, primarily derived from movement, juxtaposed with the controversial practice of acquiring energy through sanctioned combat.
In energocracies, Dalmer citizens harness their own energy through physical exertion, transforming their movements into quantifiable units of currency by the use of portable transformers embedded into their clothes. This currency are generally some form of battery or piezoelectric crystal. This system not only instills a culture of productivity and self-sufficiency but also perpetuates a state of constant motion as individuals strive to meet their energy needs. Within this government structure, sanctioned combat serves as an alternate avenue for energy acquisition. These combative encounters, steeped in military and security cultures, provide a means for individuals to procure energy by overpowering and defeating opponents for currency.
The energocracy presents a stratified society, where those who excel in energy production ascend to positions of power and influence. The ruling elite, possessing vast reservoirs of energy, exercise control over the populace. However, due to the physical nature of the system monitoring energy accumulation to prevent excessive concentrations becomes moot as the energy credit one individual amasses will dwindle over time. 
This governance structure perpetuates a cycle of labor, with citizens participating in the pursuit of energy acquisition. Ultimately, the energocracy thrives on the exploitation of its inhabitants, utilizing their energy as a power source and as a means of control and perpetuating a system that values power above all else.
Two notable technologies are derived from this method of governance, the Kinetic Converter, which upgrades the power of an item for a short period of time. and the Free flow focus which allows the user to use SPF when a certain quantity of energy is produced while fighting.
== Culture ==
One notable aspect of Energocracies is its inevitable development of dangerous sports to expend record amounts of energy to create currency. One such method is supercharging currency in order to increase its value. 
=== Power plunge ===
Energy charges can be turned into super charges if the ceremony of plunging is observed, channeling the gravitational force of the fall into the battery. The ritualist must wear a special diving suit and go through hoops before landing in a pool before a time limit to complete the transformation.
Category:Government
Category:Financial concepts
Category:Energocracies