Unit Viewer (War on the Sea)

The Unit Viewer is a comprehensive encyclopedia containing information about the different sea and air units in the game War on the Sea. This tool serves multiple functions:
#COMBAT: It functions as a Recognition Manual, aiding in the identification and classification of enemy ships.
#MUSEUM: This mode allows users to quickly navigate to various units.
#BATTLE EDITOR: Used for adding ships and aircraft to engagements.
#CAMPAIGN: Used to recruit ships for campaign scenarios.
== Features ==
The Unit Viewer is a valuable resource, providing detailed statistics and characteristics for ships and aircraft in each of the aforementioned roles. The tool includes the following features:
== SWITCH, SELECT CLASS & FILTERS ==
- The Switch toggle shifts between viewing sea units and air units.
- The Select Class Dropdown lets users directly access a unit by choosing its class or model from a list.
- Filters can be applied to narrow down units based on nation or ship type.
== PREVIOUS, SELECT & NEXT UNIT ==
:- The Previous and Next Unit buttons (comma and period) are used to cycle through available units.
:- The Select (Return) button serves different purposes based on usage:
::- In combat, it classifies an enemy unit as displayed.
::- In the Battle Editor, it adds the ship or aircraft to the group being edited.
::- In the Campaign, it expends COMMAND POINTS to include the displayed ship in a new task force.
::- In the Museum, it places the displayed unit under player control.
== DATA TABS ==
There are four data tabs available to provide additional information about a unit. Air units have only the Statistics tab.
== STATISTICS ==
The tab displays images of the unit along with details such as physical size, weight, speed, and crew count.
For sea units, the class dropdown can be used to view the names of class members or specify an individual ship's name in a Campaign or Battle Editor.
Merchant ships and oilers are treated as unlimited, so class count information is not shown.
== WEAPONS ==
This tab lists all available weapon systems on a ship, including statistics like range and reload times.
"Dual Purpose" indicates guns capable of targeting both surface and airborne targets.
Guns without dual purpose capabilities are limited to surface targets.
=== LEFT CLICK on the shield icon next to a gun's range to access an armor penetration characteristics chart ===
The chart displays armor penetration thicknesses for both Vertical (belt) and Horizontal (deck) armor, up to maximum range.
== ANTI-AIRCRAFT ==
This tab shows firing arcs for the ship's anti-aircraft guns.
== SENSORS & ARMOR ==
Refer to the Sensors & Detection Section for more details about parameters listed under Visibility & Radar, as well as Sonar & Acoustics.
Armor values indicate the maximum thickness at different points around the ship.