Gray Fullbuster (X793)

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|-|Base=
|-|Devil Slayer Mark=
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==Summary==
Gray Fullbuster is a Mage of the Fairy Tail Guild, wherein he is a member of Team Natsu. He is infamous for his ability to subconsciously strip off his clothing due to the instincts ingrained in him by his teacher's training. Nevertheless, he's a powerful Ice Mage and one of Natsu's main rivals. Gray was from a village up in the North, but the entire village was destroyed by the Demon Deliora. Gray's parents were killed in the incident as well. Along with Ur, a powerful ice Mage, Lyon came investigating Deliora's destruction and found Gray alive among the ruins. Ur took Gray in as her second student and taught him and Lyon Ice-Make Magic. In another encounter with Deliora, his teacher used Iced Shell to seal him away in order to save and protect Gray. After this, Gray took Ur's advice to find strong wizards. This led him to Fairy Tail, where he became a member. After the defeat of both Zeref and Acnologia in the original series, he accepted the 100 Years Quest along with his team to defeat the Five Dragon Gods on Guiltina.
==Powers and Stats==
Tier: , higher with Devil Slayer Mark | | , higher with Devil Slayer Mark | 
Key: Pre-Elentear | Limit Break | Post-Elentear | Post-Dogramag Labyrinth
Name: Gray Fullbuster
Origin: Fairy Tail
Gender: Male
Age: 21 (In X793)
Classification: Human, Mage, Devil Slayer, Fairy Tail Guild Member
Powers and Abilities:
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|-|Powers and Abilities=
Superhuman Physical Characteristics, Enhanced Senses, Extrasensory Perception, Magic, Empowerment (His emotions directly translate into magic power and his strength grows more powerful as said emotions get stronger), Limited Absorption (All Mages passively absorb Ethernano from the atmosphere to regenerate their Magic Power), Blessed (Those with the Fairy Tail Guild emblem are granted greater magic power and protection from death while on Tenrou Island), Awakened Power (Achieved Unison Raid, which is so difficult that even dedicating your entire life to achieving it isn't enough to use it. If a Mage’s Magic Power overflows, it’s possible for said Mage to enter a temporary state where they surpass their limits by trusting their bodies), Ice Manipulation (Can manipulate ice. Is capable of having the magic of another users Ice pass through him in order to use it to his advantage), Weapon Creation (Can form weapons with Ice-Make Magic), Weapon Mastery and Expert Marksman (Skilled at many kinds of weaponry that he can make with Ice-Make Magic. Pinpoint and hit Racer with a arrow from a great distance), Platform Creation (Via Ice-Make: Platform. He is capable of creating platforms in mid air), Non-Physical Interaction (Can freeze Fire Magic), Stealth Mastery, Danmaku (Via Ice-Make Unlimited: One Sided Chaotic Dance and Ice Make: Arrows), Temperature Manipulation, Forcefield Creation (Via Ice-Make: Rampart and Ice-Make: Shield), Duplication (Via Ice-Make: Clone), Rage Power, Limited Flight (Via Ice Make: Kite), Sealing (Via Iced Shell), Shapeshifting (Iced Shell turns the user's body into ice to seal away the target), Limited Memory Manipulation (Via Lost Iced Shell. Lost Iced Shell removes Gray's existence from the memories of everyone who knew him), Vehicular Mastery (Rode a motorcycle through a forestry terrain all while being able to cast spells and dodge attacks as well as avoid multiple trees all whilst in the midst of combat and going at high speeds), Devil Slayer Magic (His Magic is especially effective against demons and those with demon-like properties, bypassing their defenses), Breath Attack, Absorption (Can consume ice to replenish his magic reserves), Limited Power Mimicry (Slayers are able to acquire new powers by absorbing their element. Copied Invel's True-Ice Kamui), Acrobatics (Can perform various flips and dodges mid air), Afterimage Creation (Created several after images while dodging mid air), Likely Absolute Zero (Copied Invel's True-Ice Kamui, Fairy Tail Chapter 497)
|-|Resistances=
Resistance to Cold Temperatures, Ice Manipulation (Devil Slayers are resistant to their own element), Fire Manipulation (.Fairy Tail Vol 11 Chapter 89 .Fairy Tail Vol 36 Chapter 306 Fairy Tail Vol 40 Chapter 343), Earth Manipulation (Fairy Tail Vol 41 Chapter 347), Curse Manipulation (Devil Slayers are resistant to all types of curses. This includes curses with Sense Manipulation, Pain Manipulation, Necromancy, Body Puppetry, Soul Absorption, Poison Manipulation, Magic Nullification, Weather Manipulation, Elemental Manipulation, Plant Manipulation, Conceptual Manipulation (Type 3), and Existence Erasure), Likely Absolute Zero (Gray was unable to be completely frozen by Invel's Freezing), Corruption (Gray was able to withstand the corrupting effects of Devil Slaying Magic and save Lucy from the Book of END's corruption), Mind Manipulation (Temporarily broke free of Invel's Ice Lock), Pain Manipulation (Was unaffected by Fried's Dark Écriture Pain), Power Nullification (Was able to halve the effects of Hakune's Diamond Effect with his Ice Devil Slayer Magic), Dream Manipulation (Resisted Hakune's Mugen Setsugekka), and Sleep Manipulation (Resisted Hakune's Mugen Setsugekka)
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|-|Pre-Elentear=
Attack Potency: Multi-Continent level (Should be around 1/2 as strong as God Seed Metro, as the merged magic power of him and Juvia defeated him. Fought and damaged a weakened Elfman and Mira), higher with Devil Slayer Mark (Far stronger than his X792 Evolved Devil Slayer Mark. Overpowered Evergreen, Bickslow, and Fried. Should be comparable to Pre-Elentear Base Natsu)
Speed: Relativistic (Kept up with God Seed Metro), higher with Devil Slayer Mark (Faster than his X792 Evolved Devil Slayer Mark)
Lifting Strength: At least Class T (Stronger than his X792 Base Form), higher with Devil Slayer Mark (Stronger than before)
Striking Strength: Multi-Continent level (Should be around 1/2 as strong as God Seed Metro, as the merged magic power of him and Juvia defeated him. Fought and damaged a weakened Elfman and Mira), higher with Devil Slayer Mark (Far stronger than his X792 Evolved Devil Slayer Mark. Overpowered Evergreen, Bickslow, and Fried. Should be comparable to Pre-Elentear Base Natsu)
Durability: Multi-Continent level (Comparable to his Attack Power. Took an attack from one of God Seed Metro's Wood Golem, but is overall far weaker), higher with Devil Slayer Mark (Far more durable than his X792 Evolved Devil Slayer Mark. Should be comparable to Pre-Elentear Base Natsu. Took attacks from Evergreen, Bickslow, and Fried)
|-|Limit Break=
Attack Potency: Large Planet level (Stronger than his Pre-Elentear forms due to his magic power being increased far beyond its limits. Far stronger than a Pre-Elentear Fire Dragon King Mode Natsu that was enchanted to be at least 2x stronger than normal)
Speed: FTL+ (Kept up with Limit Break Natsu)
Lifting Strength: At least Class T (Far stronger than his Pre-Elentear forms)
Striking Strength: Large Planet level (Stronger than his Pre-Elentear forms due to his magic power being increased far beyond its limits. Far stronger than a Pre-Elentear Fire Dragon King Mode Natsu that was enchanted to be at least 2x stronger than normal)
Durability: Large Planet level (More durable than his Pre-Elentear form due to his magic power being increased far beyond its limit. Far more durable than a Pre-Elentear Fire Dragon King Mode Natsu that was enchanted to be at least 2x stronger than normal)
|-|Post-Elentear=
Attack Potency: Planet level+ (,Hiro Mashima Youtube Stream (Title of Video is グレジュビの日配信, Timestamp is 9:54) which should make him at least comparable to Post-Elentear Base Natsu), higher with Devil Slayer Mark (Far stronger than his Base Form)
Speed: Speed of Light (Should at least be comparable to Post-Elentear Base Natsu), FTL with Devil Slayer Mark (Faster than his Base Form)
Lifting Strength: At least Class T (Stronger than his Pre-Elentear Base Form), higher with Devil Slayer Mark (Stronger than before)
Striking Strength: Planet level+ (It was stated by Hiro Mashima that he is supposed to be as strong as Natsu, which should make him at least comparable to Post-Elentear Base Natsu), higher with Devil Slayer Mark (Far stronger than his Base Form)
Durability: Planet level+ (Should be comparable to Post-Elentear Base Natsu), higher with Devil Slayer Mark (Far more durable than his Base Form)
|-|Post-Dogramag Labyrinth=
Attack Potency: Large Planet level (Should be comparable to Post-Dogramag Labyrinth Base Natsu, Fairy Tail 100 Years Vol 13 Quest Chapter 113)
Speed: FTL (Faster than before)
Lifting Strength: Class P (Should be comparable to Post-Dogramag Labyrinth Base Natsu)
Striking Strength: Large Planet level (Should be comparable to Post-Dogramag Labyrinth Base Natsu)
Durability: Large Planet level (Should be comparable to Post-Dogramag Labyrinth Base Natsu)
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Stamina: Superhuman (Continued to battle and beat Lyon all while having been stabbed through the stomach and continuously being hit by other spells and in hand-to-hand combat. Battled Juvia and defeated her while still not fully healed and visibly in pain from previous wounds. Yet, he could endure being hit with boiling water multiple and pull off the win. Has been shown to fight numerous opponents without resting. Battled Ultear even while having his bones broken. He can also eat ice and other magics to restore his magic power and stamina)
Range: Kilometers
Standard Equipment: None notable
Optional Equipment:
*Juvia Lockser: Gray can freeze and manipulate Juvia's Water Body to form weapons.
Intelligence: Above Average (Gray has a naturally calm and level-headed persona both inside and outside of combat. This leads to the elemental mage's analytical mindset for defeating his opponents. He can create complex shapes with his Static Ice-Make to confine or capture foes. In addition to assembling numerous weapons like swords, lances, axes, bows, and arrows and manipulating them with finesse. Quickly deduced that integrating his blood into his Ice-Make could negate the effects of Ultear's Arc of Time in their first encounter. Learned the forbidden high-level spell Iced Shell in a relatively short period)
Weakness: Gray cannot eat the ice created from his own Devil Slayer Magic to replenish his stamina. Iced Shell sacrifices the user's life. Lost Iced Shell completely erases the user's existence.
Notable Attacks/Techniques:
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|-|Ice-Make=
Ice-Make: A form of Molding Magic that allows the user to create ice at his will and to shape it into objects. In Gray's case, he uses Static Ice-Make, meaning he can shape his ice into inanimate things or weapons. Ice-Make is a highly versatile form of Magic, coming in useful both in battle, for offensive and defensive purposes, and outside of it. Specializing in it and having been practicing it for years, Gray possesses extreme mastery over it, capable of creating countless amounts of objects for a multitude of uses. Also, according to him, Ice-Make allows the user to produce virtually anything, granting the user an unmatched creation capability. As an Ice-Make user, Gray is an individual resistant to cold and can take damage from ice and snow-based attacks without sustaining a major injury and is either entirely immune to snow-based attacks such as Eve Tearm's Snow Magic or is more resilient to it than other people. Gray can also freeze and reshape Juvia, a Water Magic user, into various Ice-Make creations in her liquid form.
*Ice-Make: Lance: Gray extends his arms forward, creating long, curved ice lances that he shoots toward his enemy, impaling them. This makes for a powerful ranged attack.
**Ice-Make: Freeze Lancer: Gray creates larger ice lances that he attacks his enemy with.
*Ice-Make: Shield: Gray creates a large shield made of ice in front of him, whose shape is vaguely reminiscent of a flower, which shields everything behind it. Initially, Gray's shield was identical in appearance to Ur's. When fighting Rufus, however, it took a new unique shape, reminiscent of both Ur's and Lyon's shield.
*Ice-Make: Hammer: Gray creates a big ice hammer that floats above his opponent before dropping on them with great force. The first time Gray used this against Lyon, he was blocked.
**Ice-Make: Ice Hammer: Gray creates a giant spiked hammer made out of ice and hammers it onto the target.
**Ice-Make: Ice Impact: Gray creates an intricately-designed hammer made of ice, which he brings down onto the targeted area, creating a high impact.
*Ice-Make: Floor: Gray freezes the floor, making anyone in the area slip. Gray can also freeze water with this spell and slide on the resultant floor.
*Ice-Make: Knuckle: Freezing the ground under his opponent, Gray creates a tower made of large ice fists which strike his opponent.
*Ice-Make: Saucer: Gray creates a large, spinning ice disk, capable of cutting through like a buzz-saw, which he launches at his target.
*Ice-Make: Fishnet: Gray releases an icy wind from his hands, which takes on a fishnet-like shape, and allows him to freeze his opponent.
*Ice-Make: Arrows: Gray creates one or more arrows out of ice, which are subsequently shot at high speed to enemies through the use of an ice bow.
**Ice-Make: Super Freeze Arrow: Using "Ice-Make: Ice Geyser" and standing on top of the resulting ice formation, Gray can rise up to a high point to shoot his arrow; after the shot, the speed of the projectiles increases with gravity and air pressure, making this attack much deadlier than usual. The first time Gray used this was to defeat Racer.
*Ice-Make: Battle Axe: Gray creates an ax out of ice for melee combat and swings it around him. The first time he used this was against Juvia, but it was ineffective.
*Ice-Make: Sword: Gray creates a sword out of ice for melee combat. The blade is very durable, capable of cutting and parrying other weapons as if it were made of metal.
**Ice-Make: Cold Excalibur: Gray creates a massive great-sword out of ice for melee combat. As with its smaller version, the weapon is powerful and sharp; also, its slashes seem capable of leaving behind large wakes of ice which can damage the opponents.
**Ice-Make: Ice Bringer: Gray generates two swords of ice in his hands and rapidly moves them forward in an X motion to slash his opponent.
*Ice-Make: Ice Geyser: Freezing the ground before him, Gray creates a tower of ice spikes that impales opponents, greatly damaging them. The first time Gray used this was to attack Lyon, but he failed.
**Ice-Make: Ice Wall: An alternative version of "Ice-Make: Ice Geyser," which freezes the opponent instead of impaling them.
*Ice-Make: Prison: Gray creates a large square cage out of ice to trap opponents. The first time he used this was to stop Lyon's ice animals from attacking him.
*Ice-Make: Clone: Gray creates a copy of himself made out of ice. The replica is perfectly identical to him, being revealed as made of ice only after a close, careful inspection, and thus coming in useful to avoid enemy attacks or create a distraction for Gray to attack on his own. Gray has shown the capability to form at least two copies at a time.
*Ice Blade: Seven Slice Dance: After creating ice blades jutting back from both of his forearms, Gray displays his swordsmanship by rapidly slashing his enemy seven times. This is often used as a finishing move, causing massive damage to the enemy.
*Ice-Make: Slide: Gray makes a slide out of ice so that he can get to previously unreachable places. The first time Gray used this was to find Lyon.
*Ice-Make: Stairs: Gray makes stairs out of ice so that he can get to previously unreachable places. Despite the nature of the material composing them, the stairs don't seem to be slippy at all. The first time Gray used this was to find Lyon.
*Ice-Make: Rampart: Gray creates an extraordinarily massive and high wall out of ice, which can stop his opponents in their tracks, but uses up a lot of Magic. The first time Gray used this was to stop Racer.
*Ice-Make: Grappling Hook: Gray creates two four-pointed grappling hooks with chains connected with the "Ice-Make" auras around his hands, which can be used to hold a grasp of higher surfaces or objects, allowing him to lift himself.
*Ice-Make: Death Scythe: Gray first creates a large scythe made out of ice and then jumps into the air. When he's high enough, he swings the weapon at his opponent.
*Ice-Make: Key: Gray can create an identical key to that of the Dragon Chain Cannon's device made of ice.
*Ice-Make: Gungnir: Gray releases a giant lance out of ice which traps the opponent in it.
*Ice-Make: Kite: User creates a kite under the user, allowing them to fly in the air.
*Ice-Make: Crescent Blades: Gray fires a barrage of crescent-shaped ice projectiles, allowing him to attack multiple targets simultaneously.
*Ice-Make Unlimited: One Sided Chaotic Dance: Gray creates a large number of big Ice Swords, which he can command to attack one or more enemies.
*Ice-Make: Thieving Hand: Gray forms a hand out of ice, which resembles a human hand; spotting five fingers and a palm. The hand's long branch enables Gray to sneakingly steal items, such as small bottles, without the owners noticing.
*Ice-Make: Platform: Gray creates a platform of ice for which he can use to maintain his footing. Multiple platforms can be made and can also be used to give himself the necessary momentum to perform a powerful follow-up attack.
*Ice-Make: Cannon: Gray crafts a small, ornate cannon from ice, with which he can use nearby rubble as ammunition to fire against his target; multiple weapons can be created and fired simultaneously.
**Ice-Make: Ice Cannon: Having created a large, bazooka-like hand-held cannon, Gray fires a cannonball made of ice to deal massive damage to his opponent. The first time he used this was to defeat Lyon.
*Ice-Make: Vambrace: Gray creates a large gauntlet-like sculpture of ice around their arm, to dramatically enhance their throwing strength and speed. The Vambrace was capable of throwing a steel ball with enough force to pierce through Silver Fullbuster's chest, defeating him.
*Ice-Make: Silver: Summoning his Ice Devil Slayer Magic, Gray boosts the power of his Ice-Make. Gesturing with his right hand, he can freeze a humongous area in front of him. This spell allowed him to quickly freeze and destroy Ajeel Ramal's Sand Golem.
*Ice-Make: Juvia Freeze: Gray freezes Juvia's liquid form while she is part of Metro's body in order to incapacitate him.
**Ice-Make: Juvia Geyser: Gray uses Juvia's liquid form to create a geyser of ice spikes to attack his target.
**Ice-Make: Juvia Hammer: Gray uses Juvia's liquid form to create a large hammer made of ice, floating above his target and dropping it with great force.
*Ice-Make: Heavy Knights: Gray summons his Ice Devil Slayer Magic and creates ice knights of various sizes. These knights are made up of large knights with spears and giant knights with lances and shields. The giant knights rushed towards their target, piercing with their lances before the large knights slashed the victim with their spears.
*Ice-Make: Cold Slicer: Gray swipes his hand and freezes his opponent with a slash of ice.
*Tenrou Style: Camellia: Gray creates a sheathed sword made of ice and charges his sword with ice and snow before unsheathing his sword and attacking his target as the ice and snow takes the form of camellia petals and fully encasing the target in ice.
Ice-Make Lance.gif|Ice-Make: Lance
Freeze Lancer.gif|Ice-Make: Freeze Lancer
Ice Shield.gif|Ice-Make: Shield
Ice-Make Hammer.gif|Ice-Make: Hammer
Ice-Make Ice Hammer.gif|Ice-Make: Ice Hammer
Ice Impact.gif|Ice-Make: Ice Impact
Ice-Make Floor.gif|Ice-Make: Floor
Ice-Make Knuckle.gif|Ice-Make: Knuckle
Ice Make Saucer.gif|Ice-Make: Saucer
Ice-Make Fishnet.gif|Ice-Make: Fishnet
Ice-Make Arrows.gif|Ice-Make: Arrows
Super Freeze Arrow.gif|Ice-Make: Super Freeze Arrow
Battle Axe.gif|Ice-Make: Battle Axe
Ice Make Sword.JPG|Ice-Make: Sword
Cold Excalibur.gif|Ice-Make: Cold Excalibur
Ice-Make Ice Bringer.gif|Ice-Make: Ice Bringer
Ice-Make Ice Geyser.gif|Ice-Make: Ice Geyser
Ice-Make Ice Wall.gif|Ice-Make: Ice Wall
Prison.gif|Ice-Make: Prison
Ice dummy.jpg|Ice-Make: Clone
Seven Slice Dance.gif|Ice Blade: Seven Slice Dance
Ice-Make Slide.gif|Ice-Make: Slide
Ice Make Stairs.gif|Ice-Make: Stairs
Ice-Make Rampart.gif|Ice-Make: Rampart
Ice-Make Grappling Hook.gif|Ice-Make: Grappling Hook
Death Scythe.gif|Ice-Make: Death Scythe
Ice-Make Key.gif|Ice-Make: Key
Gungnir.gif|Ice-Make: Gungnir
Kite.gif|Ice-Make: Kite
Ice Make Crescent Blades.gif|Ice-Make: Crescent Blades
One Sided Chaotic Dance.gif|Ice-Make Unlimited: One Sided Chaotic Dance
Ice-Make Thieving Hand.gif|Ice-Make: Thieving Hand
Ice-Make Platform.gif|Ice-Make: Platform
Ice-Make Cannon.gif|Ice-Make: Cannon
Ice Make Ice Cannon.gif|Ice-Make: Ice Cannon
Gray defeats Silver.gif|Ice-Make: Vambrace
Ice-Make Silver.gif|Ice-Make: Silver
Ice-Make Juvia freeze.png|Ice-Make: Juvia Freeze
Ice-Make Juvia Geyser.png|Ice-Make: Juvia Geyser
Juvia Hammer.png|Ice-Make: Juvia Hammer
Ice Make Heavy Knights.jpeg|Ice-Make: Heavy Knights
Gray Cold Slicer.jpeg|Ice-Make: Cold Slicer
Gray Camellia.jpeg|Tenrou Style: Camellia
|-|Iced Shell=
Iced Shell: Iced Shell is a technique that uses the spirit and the physical body of the user to freeze the target into a block of ice. It is virtually unmeltable as it is not made of just typical ice. It channels the user's body into the form of ice, destroying their body in the process. As explained by Gray, the Caster is not "dead" but alive in the form of ice. Due to this, even Ultear could not use her Lost Magic, Arc of Time, to reverse it as it was a living thing and therefore could not be reversed or advanced through time. It is shown to be incredibly durable as it did not melt for about 10 years, though Ur stated it can stay the same for all eternity. It also seems that because the ice itself is made up of the spirit and body of the caster, the target is gradually worn away by the ice encasing it. The main difference between this and Ice-Make is that the hands must make an "X" sign, with the right arm above the left arm. The right palm is facing down while the left palm is facing up. The user can also create a clone and have it use Iced shell. The current known method of melting the Iced Shell is a lengthy, time-consuming process with a Moon Drip. A more potent and deadly version of the spell is Lost Iced Shell, which will also erase the caster's existence from everyone's memories.
Gray Iced Shell.jpg|Iced Shell
Lost Iced Shell: This spell functions identically to Iced Shell, but with the caveat that it is of "Lost Attribute". Compared to the original Iced Shell, Lost Iced Shell has the added drawback of completely erasing the caster's existence from the memories of all who know him. In exchange, its power is several hundred times greater. However, like Iced Shell, the imprisonment is only temporary as the ice can melt.
Gray casts Lost Iced Shell.png|Lost Iced Shell
|-|Ice Devil Slayer Magic=
Ice Devil Slayer Magic: A form of Devil Slayer Magic that Gray can manifest at will, which allows him to produce, manipulate and control the element of ice. Like other Slayers, Gray can consume external sources of ice to replenish his strength and enhance his power while at the same time granting immunity to it. This form of Magic is incredibly potent and effective against Demons. Gray was given his father's Magic following his defeat and departure. To some degree, it appears that Devil Slayers can resist the effects of Curses (Or at least the "Ultimate Curse" Memento Mori). It has also been suggested that Devil Slayer Magic is a very fickle Magic, and that learning it too quickly and making use of its properties in rapid succession have had adverse effects on Gray, causing him to become afflicted with black markings that have thus far spread across half of his body on two occasions. Nevertheless, Gray himself said that with some help of Porlyusica, he was able to gain control over it and usually activates the mark when he uses the magic, with it growing in size as Gray becomes more powerful. He has become proficient enough in this Magic to be able to encase an enemy in a spiked cocoon of ice, roll him across a field of enemies and manipulate it into an immense burst of ice in a matter of seconds. Gray also can use this Magic to boost the power of his Ice-Make. One of the most compelling aspects of this type of Magic is its ability to completely freeze everything within a large radius with a mere flick of the wrist. In one instance, Gray, who recently inherited his father Silver's Magic, completely froze multiple twisters from Tempester, who was in his Etherious Form. In year X792, Gray can freeze people solid after training, as shown when he froze Gômon, before he could harm Lucy.
*Ice Devil's Rage: Gray releases a large beam of cold air, ice, and snow from his mouth, directing it towards his target. The girth of the beam easily dwarfed Mard Geer, but the power of Gray's spell is unknown as Mard could easily dodge it.
*Ice Devil's Zeroth Long Sword: Gray creates an ethereal long sword from his palms that he uses to slash at his opponent(s) with, inflicting a deep cut into his opponent's body, severely damaging them and having the added effect of freezing his target(s) solid. Gray was shown using this spell, which was powerful enough to defeat the Etherious and Nine Demon Gates member Tempester in his Etherious Form with a single strike.
*Ice Devil's Zeroth Destruction Bow: Gray creates an intricate bow made of ice and fires an arrow from it at high speeds. When the arrow makes contact, it turns into a spiky array of ice that heavily damages the target's body. The spell was shown to greatly damage the pseudo-leader of Tartaros: Mard Geer Tartaros.
*Ice Devil's Zeroth Destruction Fist: Gray, after using his Ice-Make to mold and shape the ice from Invel's True-Ice Kamui, creates a pair of destructively powerful gauntlets with the same properties as the spell mentioned above, and uses them to brutalize his target.
*Ice Devil's Laughter: Gray creates shards of ice in the air and releases it onto his target.
*Ice Devil's Trap: Gray creates a circular barrier of ice, followed up with an ice shard attack in the middle of it.
Gray DSM1.gif|Gray's X791 Devil Slayer Mark
Gray DSM2.gif|Gray's X791 Evolved Devil Slayer Mark
Gray DSM3.gif|Gray's X792 Devil Slayer Mark
Gray DSM4.gif|Gray's X792 Evolved Devil Slayer Mark
Gray's Ice Devil Rage.gif|Ice Devil's Rage
Ice Devil Long Sword.gif|Ice Devil's Zeroth Long Sword
Ice Devil's Zeroth Destruction Bow.gif|Ice Devil's Zeroth Destruction Bow
Gray Ice Devil Destruction Fist.gif|Ice Devil's Zeroth Destruction Fist
Gray Ice Devil's Laughter.gif|Ice Devil's Laughter
Gray Devil Slayer Geyser.gif|Ice Devil's Trap
|-|Unison Raid=
Unison Raid: Gray possesses the ability to perform a Unison Raid, which is an extremely powerful ability that allows two Mages to unite two kinds of Magic similar in nature together, thereby creating an even stronger attack. Gray has performed a Unison Raid with only Juvia so far.
*Shotgun: Utilizing water provided by Juvia in conjunction with Gray's Ice-Make Magic to solidify the water, which is then aimed at the target and released as sharp, thick spears of ice.
*Water Nebula+Ice-Make: Ice Geyser: Juvia and Gray hold hands and combine Juvia's Water spell and Gray's Ice-Make spell to attack their targets.
*Ice Wave: Utilizing water provided by Juvia in conjunction with Gray's Ice-Make Magic to solidify the water, creating a large wave of sharp ice spikes, hitting his target and freezing them in the process.
Ice-Make Shotgun.gif|Shotgun
Water Nebula+Ice Make Geyser.gif|Water Nebula+Ice-Make: Ice Geyser
Ice Wave Gray and Juvia.png|Ice Wave
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==Gallery==
Gruvia Spin.jpg
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Fairy Tail
Category:Absolute Zero Users
Category:Absorption Users
Category:Acrobats
Category:Afterimage Users
Category:Anime Characters
Category:Awakened Power Users
Category:Bow Users
Category:Breath Attack Users
Category:Devil Slayers
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Category:Flight Users
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Category:Protagonists
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Category:Sealing Users
Category:Smokers
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Category:Sword Users
Category:Teenagers
Category:Vehicular Masters
Category:Weapon Masters