Tik (Character Kit)

Tik (Hunter)
Tik are the most common type of thri-kreen, though uncommonly seen by humanoids, because they tend to remain with their packs. The Tik kit is for those who want to role-play a classic thri-kreen.
Character Class: This kit can be used by any thri-kreen except a cleric, druid, or combination that includes either of these classes.
Role: The Tik is first and foremost a hunter, the hunt for food occupies most of the character's thought processes. The individual hunts whenever possible, collects food, and has little love for
staying in one place. In a pack of thri-kreen, the Tik hunts when possible, but might also serve as a scout (kalak) or guardian (tik-tik). Note that a Tik serving in either one of these roles does not have any of the special advantages and disadvantages of the kits of the same name.
A Tik is most often found among humanoids when his or her own pack has been destroyed. A Tik in such a group is usually confused by humanoid behavior and often tries to fit in by performing the same duties he or she would perform for the pack A Tik with clutch-mates who sleep usually hunts, scouts, or guards while they do so, though it takes awhile to become used to this strange way of "wasting time." The Tik is most strictly guided by tokchak (egg-mind) and tikchak (hunt-mind). When they do travel to villages or cities, they tend to be ignorant of "civilized" ways and a target for fear, suspicion, and prejudice.
Weapon Proficiencies: A Tik is, at start, limited to thri-kreen weapons. Proficiency with the gythka is required; the zerka is recommended. Chatkcha is never taken before receiving it for free at 5th level.
Nonweapon Proficiencies: The proficiencies for the Tik are as follows.
* Bonus Proficiencies: Hunting, tracking. Tik track as non-rangers unless they are members of the ranger class. They use their Wisdom as their base score for hunting (essentially a +1 bonus).
* Required Proficiencies: Animal lore, survival.
* Recommended: Direction sense, endurance, weaponsmithing (kreen).
* Barred: Spellcraft, swimming (never available). Equipment: The Tik is limited to thri-kreen equipment until
exposed to outside culture. Even then, the character tends to use traditional items.
Special Benefits: Tik have the standard thri-kreen racial bonuses.
Special Hindrances: The character suffers no special hindrances other than the prejudices normally suffered by thri-kreen.
Since Kik raiders are seen much more often among humanoids, the non-kreen often expect a thri-kreen to be a Kik; they seldom understand or accept that a Tik, though a hunter, does not hunt sapients.
Wealth Options: The Tik receives the standard amount of wealth for his or her character class and forfeits any not spent.