Combat Magic (Dungeon Siege)

Combat Magic is one of the four combat Skill disciplines in .
Using this skill requires a spellbook, spell scrolls, and mana. Offensive Combat spells characteristically produce fire, poison, and "dark energy" effects to deal rapid AoE damage at a higher cost than Nature spells. Combat also has a number of popular utility spells that are not replicated by Nature, as well as more summons.
Gaining Combat ranks allows the character to meet the requirements for new spells and increases the magnitude calculations, such as damage, duration, summoned creature stats, and the mana cost. In LoA, the skill rank improves armor-penetration for spells beyond their stated maximum level. In vanilla DS, penetration depends instead upon the damage magnitude; i.e., damage squared. Training also raises attributes according to the table below:
 Proportional gains per uberlevel
Class 	Strength	Dexterity	Intelligence
Melee 	.64 	.27 	.09
Ranged	.25 	.62 	.13
Nature	.09 	.18 	.73
Combat	.13 	.17 	.70
== Abbreviations/terms: ==
*Air: Spell comes from the sky
*AoE: Area of effect; includes splash damage, "cloud" spells
*Arc: Spell's attack follows a parabolic path
*Boost <HP and/or MP>: Temporarily increases health/mana.
*Boost <stat>: Temporarily increases a particular stat
*Chance of paralysis: There is a chance that the enemy is frozen in place for a moment.
*Close: Terminates at a short range, often shotgun-like
*Decomposition: Spell is used on dead bodies for its effect.
* Delay: Spell takes a significant amount time to produce effect
*DoT: Damage over time
*Focusing: You need to stand still to use the spell
*Glyph: An enemy-triggered bomb. Sets off on its own after 30 seconds. 10 at a time can be placed. Attacking with glyphs will not count as a kill.
*Guaranteed paralysis: Spell's main attack keeps enemy from moving/attacking.
*HoT: Healing over time.
* HMC/MMC: High/medium mana cost.
*Insta-kill: Instantly kills an enemy.
*Instant-heal: Gives immediate hit points on cast
*Instant-hit: No tracking/timing is needed; spell immediately hits target
*Magic item: This spell can be found enchanted on certain blue-background items.
*Imbued item: This spell can be found on purple-background items.
*Orb: A ball that orbits you, firing projectiles.
*Physics: The spell has its own physics engine (will bounce, etc.) Mostly applies to bombs. They can be sent extremely long ranges due to physics.
*Projectile: Spell is a bolt, ball, bomb, etc.
*Random: Spell's effect follows a random path
*Spray: Often a version of an existing spell in which there are more, but weaker, projectiles. Used like a shotgun.
*Summoning: Casts a creature to fight for you.
*Sustained fire: Spell continuously uses mana until stopped.
*Tracks: Homes in on a target, following it until it hits or dissipates.
=Lists=
==Dungeon Siege==
<tabber>
Attackers=
Icon	Name 	Description 	Effect 	Level	Purchase price
 	Fireshot 	Throws a fireball at the target. 	projectile, magic item 	0 	24
 	Acid Gas 	Surrounds the target in a cloud of acid, damaging enemies caught within. 	small AoE, DoT 	1 	51
 	Leech Life 	Drains N health from an enemy and transfers it to the caster. 	 	2 	60
 	Explosive Powder	Creates a magical charge and throws it at the target. 	AoE, arc, physics 	3 	75
 	Firespray 	Emits a fan of shots from the caster's hand. 	projectile, spray, magic item 	4 	105
 	Soul Lance 	Summons a magical spear that flies at the target. 	MMC, very slow projectile 	7 	417
 	Flame 	Burns surrounding enemies with a burst of flame. 	close, AoE 	8 	591
 	Acid cloud 	Surrounds the target in a cloud of acid, damaging nearby enemies. 	AoE, MMC, will complete duration on target's corpse <IMPROVEMENT OF "ACID GAS">	12 	1,497
 	Fireskull 	Summons a flaming skull and throws it at the target. 	slow projectile, focusing, magic item 	16 	5,169
 	Explode Body 	Tear apart the flesh of the dead, striking surrounding enemies. 	 	20 	7,536
 	Fireball 	Throws a large fireball that explodes on impact. 	projectile, AoE 	20 	11,052
 	Fire Wall 	Sets up a wall of flame in front of the caster that burns all enemies that pass through it.	DoT, linear AoE 	32 	58,071
 	Metal Shards 	Shoots a powerful jet of sharp metal shards at the target. 	spray, arc 	36 	80,559
 	Pestilence 	Summons a cloud of plague at the target area, damaging enemies. 	 	42 	148,749
 	Firerain 	Summons a hail of fire from the sky, burning enemies with each hit. 	Projectile, air, AoE 	48 	238,584
 	Flame Blades 	Summons and directs fiery blades at the target. 	projectile 	52 	238,446
 	Inferno 	Spreads like a fan of flame in front of the caster. 	close, AoE, MMC <360* VERSION OF "FLAME"> 	54 	347,622
 	Bomb 	Creates a magical bomb and throws it at the target. 	projectile, arc, physics, AoE 	60 	506,664
 	Meteor 	Summons a meteor from the sky to strike the target. 	air, AoE, delay, HMC 	66 	725,553
 	Firebomb 	Launches an exploding ball of fire at the enemy. 	projectile, arc, AoE, magic item 	70 	901,665
 	Pillar of Fire 	Summons a column of fire that travels across the ground, incinerating enemies in its path. 	DoT, random 	72 	991,587
 	Pestilence Cloud	Summons a cloud of plague at the target area, damaging enemies. 	 	78 	1,263,003
 	Fireball Rain 	Summons exploding rain from the skies to incinerate enemies. 	air, projectile, HMC, AoE <MULTI VERSION OF "FIREBALL"> 	84 	1,586,337
 	Incineration 	Wraps the enemy in sizzling flames. 	instant-hit, DoT 	88 	1,590,864
 	Fireblast 	Launches multiple exploding fireballs at the target. 	projectile, spray, AoE <MULTI VERSION OF "FIREBALL"> 	90 	2,075,361
 	Cyclone of Fire 	Summons a fiery whirlwind from the sky that incinerates all enemies caught in its path. 	DoT, random, HMC <IMPROVEMENT OF "PILLAR OF FIRE"> 	90 	2,125,773
 	Cluster Bomb 	Creates a handful of magical bombs and throws them at the enemy. 	projectile, arc, physics, AoE, spray <MULTI VERSION OF "BOMB"> 	96 	2,738,235
 	Blaster 	Summons and directs a flurry of fireballs at the enemy. 	projectile, spray <IMPROVEMENT OF "FIRESPRAY"> 	98 	2,902,665
 	Bombard 	Launches several exploding balls of fire at the enemy. 	projectile, arc, spray <MULTI VERSION OF "FIREBOMB" 	100 	2,996,337
 	Meteor Storm 	Summon meteors from the sky and rain them down on the target area. 	air, AoE, delay, HMC <MULTI VERSION OF "METEOR"> 	102 	3,376,671
 	Dragon fire 	Summons a torrent of flame that rains down on the enemy. 	air, AoE, delay, HMC <MULTI VERSION OF "METEOR"> 	104 	4,798,800
 	Tremor 	Summons a terrible earthquake that tears enemies apart. 	 	108 	4,156,335
|-|
Protective=
Icon	Name 	Description 	Effect 	Level 	Purchase price
 	Rage 	Adds N to min and N to max melee damage at the cost of health. 	 	3 	66
 	Revive 	Resurrects a party member. Mana cost is based on the strength of the resurrected. 	combat equivalent of "Resurrect" 	5 	213
 	Mana Chant 	Increases mana regeneration at the cost of health. 	 	9 	474
 	Battle Healing 	Adds health to group N member. 	 	10 	1,056
 	Spirit Armor 	Surrounds the target with a shifting spectral aura, adding N to armor. 	 	12 	1,203
 	Triple Strike 	Gives the target the ability to attack three nearby enemies with a single hit. 	 	22 	15,906
 	Death Blast 	Delivering killing blows will explode the Enemy in a powerful burst of flame. Click on the Caster to enable this spell.	Only death blows 	24 - 39 	21,366
 	Reconstitution 	Injects N health into the group per second. 	 	24 	22,569
 	Shield of Flame	Summons a protective fiery cloak on the caster, adding N to armor and burning the attackers. 	self-cast, close, active while dead	32 	41,838
 	Ogre's Might 	Boosts the Target physical power, adding to Strength. 	 	34 - 54 	2,670
 	Pain Reflux 	Percent of damage taken is reflected back to the attacker. 	 	38 - 58 	90,384
 	Sharg's Revive 	Raises the corpse of a Party Member along with some health. Mana cost dependent on the power of the Target. 	 	45 - 111	108,753
 	Fireshot Armor 	Adds to Armor and blasts a Fireshot back at attacking Enemies. 	 	63 - 93 	40,788
|-|
Weakening enemies =
Icon	Name 	Description 	Effect	Level 	Purchase price
 	Weaken	Rots the muscles of the Enemy, reducing Minimum Melee Damage and Maximum Melee Damage. Mana cost dependent on the power of the Target.	 	7 - 22 	291
 	Curse 	Strikes the enemy with a curse, lowering its ability to fight and recover from damage. Mana cost dependent on the power of the Target.	 	26 - 52 	15,789
 	Malign	Weakens an enemy by reducing its Armor. Mana cost dependent on the power of the Target. 	 	80 - 111	1,050,369
|-|
Summon Creatures=
Icon	Name 	Time	Description 	Effect	Level 	Purchase price
 	Summon Jade Gargoyle 	360 	Summons a Jade Gargoyle to guard the Caster 	 	5 - 26 	195
 	Summon Skeleton 	240 	Summons a Skeleton to guard the caster. 	 	10 - 30 	834
 	Summon Mucosa 	120 	Summons a Mucosa to guard the caster. 	 	16 - 36 	4,152
 	Summon Darkling 	240 	Summons a Darkling to guard the Caster. 	 	21 - 41 	10,329
 	Summon Skick 	120 	Summons a skik to protect the caster. 	 	28 - 48 	33,864
 	Summon Forest Troll 	240 	Summons a forest troll to protect the caster. 	 	33 	43,707
 	Summon Hell Boar 	360 	Summons a hell boar to protect the caster. 	 	39 	87,054
 	Summon Zombie 	300 	Summons zombies to protect the caster. 	 	43 	122,436
 	Summon Picker 	240 	Summons a Picker to protect the caster. 	 	48 	180,006
 	Summon Wraith 	240 	Summons a Wraith to protect the caster. 	 	53 	254,961
 	Summon Wraith Archer 	360 	Summons the Wraith Archer to protect the caster.	 	57 - 77 	329,391
 	Summon Skeleton Krug Dog	360 	Summons a Skeleton Krug Dog to guard the Caster.	 	61 - 81 	418,368
 	Summon Desert Braak 	240 	Summons a Desert Braak to protect the caster. 	 	69 - 89 	629,556
 	Summon Impaler 	120 	Summons a Impaler to protect the caster. 	 	75 - 95 	868,479
 	Summon Mucosa Predator 	120 	Summon Mucosa Predator to protect the caster. 	 	80 - 100 	979,536
 	Summon Lava Spirit 	240 	Summons a lava spirit to protect the caster. 	 	86 - 106 	1,318,656
 	Summon Black Drake 	120 	Summons a black drake to protect the caster. 	 	94 - 112 	1,934,871
 	Summon Slag 	240 	Summons a Molten Golem to guard the Caster. 	 	100 	2,479,623
 	Summon Fire Elemental 	240 	Summons a Fire Elemental to guard the Caster. 	 	105 - 112	2,867,748
|-|
Others=
Icon	Name 	Description 	Effect	Level 	Purchase price
 	Rip Mana 	Drains N mana from the enemy and transfers it to the caster.	 	0 	27
 	Burn Body 	Bursts an Enemy corpse with searing flame. 	 	1 	45
 	Corpse Transmutation	Allows Caster to draw Mana from the bodies of the dead. 	 	44 - 64	150,702
</tabber>
==Legends of Aranna==
The expansion added a number of new spells to the game.
Below is a list of the new enchantments.
<tabber>
Attackers=
Icon	Name 	Description 	Effect	Level 	Purchase price
 	Acid Glyph 	Summons a rune that transforms into a poisonous cloud of acid gas. 	 	2 - 22 	63
 	Flaming Glyph 	Creates a rune that ignites and damages enemies if they get too close. 	 	9 - 31 	450
 	Zorkon's Bonecrusher 	A spell that is extremely effective against skeletons. Mana cost is based on the target's strength.	 	17 - 37 	5,376
 	Shockwave Glyph 	Creates a rune that releases a shockwave that will damage enemies when they get too close. 	 	22 - 42 	10,050
 	Zorkon's Disintegrator	Instantly destroys the enemy. Mana cost is based on the target's strength. 	 	25 - 65 	23,733
 	Zorkon's Exploder 	Explodes an enemy, dealing damage to nearby enemies. Mana cost is based on the target's strength. 	 	75 - 150	988,044
|-|
Protective=
Icon	Name 	Description 	Effect	Level 	Purchase price
 	Orb of Fire 	The glowing ball rotates around the mage and attacks nearby enemies with fireballs. 	 	2 - 25 	60
 	Invisibility 	Makes the caster invisible. 	 	10 - 30	897
 	Orb of Acid 	The gaseous ball rotates around the mage and attacks nearby enemies with acid. 	 	12 - 33	1,215
 	Haste 	The caster's attack and movement speed is increased by 25%. 	 	14 - 34	2,994
 	Targeted Invisibility	Makes the target invisible. 	 	21 - 46	11,889
 	Group Haste 	Attack and movement speed of party members is increased by 25% within a certain radius of the caster.	 	25 - 52	23,673
 	Orb of Energy 	The glowing ball rotates around the mage and attacks nearby enemies with bursts of energy. 	 	37 - 72	80,469
|-|
Influence and control=
Icon	Name 	Description 	Effect	Level 	Purchase price
 	Turncoat 	The nearest melee foe starts attacking the selected target. 	 	3 - 24 	63
 	Dimension Gate	Sends the target to a distant dimension. Mana cost is based on the target's strength. 	 	12 - 35 	1,332
 	Block of Stone	Surrounds the enemy with a stone wall, making it impossible to move. Mana cost is based on the target's strength.	 	22 - 47 	13,674
 	Slow Crowd 	The group of monsters is slowing down. 	 	27 - 62 	27,033
 	Monster Magnet	Summons a magical item that draws the attention of nearby enemies. 	 	55 - 75 	295,869
 	Tadzu's Trance	Around enemies can be frozen. 	 	75 - 105	787,122
|-|
Summon Creatures=
Icon	Name 	Time	Description 	Effect	Level 	Purchase price
 	Summon Twisted Mucosa 	360 	Summons a terrible mucus to protect the caster. 	 	8 	399
 	Summon Vile Twisted Mucosa	240 	Summons an evil, eerie mucus to protect the caster.	 	10 - 35 	864
 	Summon Clone 	120 	Summons a clone to protect the caster. 	 	15 - 65 	5,172
 	Summon Death Knight 	360 	Summons a death knight to protect the caster. 	 	20 - 45 	8,526
 	Summon Ursae 	300 	Summon an ursa to protect the caster. 	 	25 - 50 	21,876
 	Summon Deadly Armor 	240 	Summons a deadly armor to protect the caster. 	 	36 - 56 	69,657
 	Summon Fleshrender 	120 	Summons a Flesh Ripper to protect the caster. 	 	51 - 81 	182,514
 	Summon Rune Guardian 	240 	Summons a runeguard to protect the caster. 	 	65 - 95 	570,714
 	Summon Slithermage 	120 	Summons a crawling mage to protect the caster. 	 	83 - 111	1,559,163
|-|
Transformation=
Icon	Name 	Time	Description 	Effect	Level 	Purchase price
 	Transform Into Vile Twisted Mucosa	60 	The caster turns into an evil, eerie mucosa whose life is proportional to the magician's mana.	 	10 	996
 	Transformation Into Ursae 	60 	The caster transforms into an Ursae whose life is proportional to the magician's mana. 	 	19 - 39	11,349
 	Transformation Into Troll 	60 	The caster turns into a Troll whose life is proportional to the magician's mana. 	 	23 - 43	15,276
 	Transform Into Rune Fiend 	60 	The caster transforms into a Rune Fiend whose life is proportional to the magician's mana. 	 	26 - 46	23,802
 	Transform Into Ztrool 	60 	The caster transforms into a Ztrool whose life is proportional to the magician's mana. 	 	30 - 50	41,226
 	Transform Into Troll Masher 	60 	The caster transforms into a Troll Masher whose life is proportional to the magician's mana. 	 	50 -70 	188,496
|-|
Others=
Icon	Name 	Description 	Effect	Level 	Purchase price
 	Share Damage 	Party members within the area of ​​effect will take some of the damage. 	 	15 - 35	3,849
 	Transference 	The target takes all damage intended for the caster. 	 	41 - 68	116,769
 	Convert Combat	Temporarily changes a Combat Magician into a Nature Magician of the same skill level.	 	45 - 65	113,973
</tabber>
=Notes=
*The number N depends on the current skill of the caster and/or on the amount of mana.
*In the arsenal of a battle mage, you can most often find spells of fire, poisonous fumes and explosives. Most attack magic has its own area of ​​effect, which allows you to effectively attack entire groups of enemies.
*Protection category spells only affect the character and his unit, as well as summoned creatures. The duration of most buff spells can be greatly increased by casting the same spell on the player multiple times.
Category:Items
Category:Magic
Category:Spells (Dungeon Siege)
Category:Spells (Legends of Aranna)
ru:Боевая магия (Dungeon Siege)