Level Swag (Joke)

Level Swag is the swaggiest level of the Backrooms, known for its very swagger swag.
==Swag Overview==
Level Swag, also known as the "Mall of Swag", resembles an incredibly large mall mainly set to the color theme of tan, brown, and occasionally lavender. The mall is brightly lit by fairly loud fluorescent lights, which emit a low-pitch humming sound, similar to that of Level 0. Often, many posters and statues have been observed around the level; all of which are a certain type of cat, some with accessories. The accessories come in a wide variety, including, sunglasses, fedoras, chains, masks, etc. The cats themselves are usually different shades of brown, tan and white; no other colors have been documented.
For any color that lacks in Level Swag, its omnipresent anomalous properties make up; the mall, entities, atmosphere, along with the environment are packed to the brim with incredibly swagger properties that make this level very swag. It is worth noting that some properties are hazardous and harmful while others can be quite beneficial and helpful. So far, only one entity has been officially documented on Level Swag. Its presence is abundant in the mall, as a large group of these entities can be seen around every bend, turn, nook, and cranny.
==Swag Environment==
After attempts to map out Level Swag, it has been concluded that Level Swag is a swag non-Euclidean space; cartographers have walked for hours, only to return to where they started, despite not working in a circle. They walk forward three steps, only to have their position shifted back by two, therefore supporting the conclusion. The design of the level itself is quite random, as there have been random carpets/rugs on the ground with no logical reason. All the carpets are brown in color and fluffy in texture. The rugs are rough and share the same brown color.
Occasionally, music can be heard echoing throughout the level; the music can range from time, but usually they are "meme songs", or songs that are well-known for comical, amusing reasons. The most commonly heard song is the infamous "Rickroll", or more formally known as "Never Gonna Give You Up". The song was written by English songwriter Rick Astley. At other times, many recognizable songs are played in the level.
Level Swag appears to have a soft breeze constantly blowing through the level. The breeze is neither cool nor warm; therefore, it is quite unnoticeable unless one were to pay closer attention. Wanderers who have entered have reported to smell a pleasant fragrance; some have compared it to flower perfume while others compare it to sweet pastry. While the source of this smell is unknown, it has been documented to keep one's sanity stable at all times. Further analysis on Level Swag's odor may prove beneficial in future Backrooms explorations.
==Anomalous Properties==
This is where the majority of what makes Level Swag an incredibly unique level. Every stall that holds food is restocked approximately every five hours. Property that is broken instantly repairs itself. However, physically harming the level is unadvised, as doing this will agitate the entities that call the mall home. Though they will not fight or kill, the wrongdoer will suddenly feel ashamed of themself.
Wanderers who enter will always have the urge to say "swag" every few seconds. Most find this property annoying, though it hasn't shown any physical nor mental harm, with the exception of slight irritation. The atmosphere of the level also has been described to be extremely "swagger", according to the people who reside there. "Swagger" is no new term to the English language, however, because according to well-known dictionaries, describes someone with great confidence, presence, and power. The same can go for those who journey Level Swag; they seem to be much more fearless than their usual self. Thus, leads to the colonization of the level. It is currently controversial if this effect is a mental hazard or not. However, as of now, it has shown no harm to wanderers due to the fact that there are no physical or mental dangers in the mall.
==Swag Entities==
Only one entity has been documented on Level Swag and their presence is abundant on the level. More formally known as Entity Swag, or just simply as Swag, their physical appearance is nothing more than a cat from the Frontrooms. They are often seen crowded around stores, plants, and other physical features of the mall. Often seen with respectable accessories and clothing, the only sound they emit is a low-pitch "Swag". Upon hearing this noise, wanderers will suddenly have immediate respect for the cat. Therefore, this makes any attempts to hurt the cats infeasible. Why this happens is unknown, but it has not been proven to be harmful as of currently. While they do not presumingly wish any harm upon the wanderer, they also do not aid the wanderer in a life-threatening situation.
==Swag Colonies & Swag Outposts==
===The Swagger Base===
A swag group of over 590 people, they journey the mall, aiding lost wanderers and providing them a home if they wish to reside in Level Swag. They often trade Almond Water and other substances in return for other resources, mainly for construction purposes. They currently also take care of the level's state and the Swags that live there.
==Swag Occurences==
===Level Discovery (via Entrance Method 1)===
Around the beginning of summer in the Frontrooms, a wanderer (who has preferred to have his name obscured; therefore, he will be referred to as Person A) accidentally noclipped into the walls of Level Delta, resulting him to enter Level Swag. At first, Person A thought he was still in the Delta Mall. However, a Swag approached him, emitting its famous "Swag" sound. At first, Person A felt threatened, but stared into the eyes of the cat. All his intents to harm the cat immediately faded, and he kneeled down to pet it. The Swag purred. He felt that this place wasn't as he thought.
He started traveling across the Backrooms, spreading news of his discovery. Almost immediately, M.E.G. was enlightened of this level's existence. Colonization was then planned for the mall, eventually leading to the establishing of the Swagger Base, which can be seen in the colonies section above.
===Level Discovery (via Entrance Method 2)===
The following is an audio log recorded by a wanderer, who has also preferred his name to be obscured. He will be referred to as Person B.
View Audio Log
Audio starts. Soft chuckling can be heard in the background.
Person B: Swag, swag, swag. That's all they're talkin' 'bout these days.
More soft chuckling...
Person B: For God's sake, why's it so damn satisfying to say that word. Swag, swag, swag.
Silence for a few seconds...
Person B: Too bad I can't go there myself. Why did I have to be such a pussy?...
Person B continues to say "swag" for the next two minutes before a whooshing noise is heard (presumably him entering Level Swag.
Person B: What the? Wait where am I?
Silence is heard for the next few minutes, only broken by the occasional footsteps of Person B
Small, muffled tapping noises can be heard approaching Person B
Entity Swag: Swag.
Person B: No. No there's no way... Unless...
Person B takes time to think about his current situation, before chuckling
Person B: Guess I've found a new entrance to the Swag Mall. Awwwww yeaaaaaaaa.
End of audio
==Swag Entrances & Swag Exits==
===Swag Entrances===
*Wandering in the Delta Mall (or any mall-themed level) has a significantly small chance to lead here
*Saying "swag" a random amount of times will transfer one here
===Swag Exits===
*Noclipping into a surface will lead one to either Level 4, Level 11, or Level 1.
*Deliberately breaking any surfaces will cause one to fall unconscious and bring them to Level 404. Accidental destruction is "pardoned" in Level Swag. Please note that saying swag here will not bring them back to the mall.
SWAG CREDITSSwag Writer: Swag ArbiSwag SD Image: this very swagger catSwag Level Images: this very swag mallNote: By the end of this sentence, the word "swag" has been swagger used 93 swag times!
</div>
Category:Joke Levels
Category:Levels