Enemy Away (Final Fantasy VII)

Enemy Away is an Independent Materia in Final Fantasy VII. When equipped, it reduces the rate of random encounters on the map. Leveling up the Materia will reduce this rate further. Enemy Away is the counterpart to Enemy Lure, which has the opposite effect.
==Obtained==
Enemy Away can be obtained from the Gold Saucer Chocobo races at B, A and S class. It costs 300 GP.
==Stats==
Level	AP required	Effect
1 	0 	Decreases random encounter rate by 43.75%.
2 	10000 	Decreases random encounter rate by 87.5%.
3 	50000 	MASTER
==Use==
Enemy Away decreases the chances of encountering an enemy on the map by either 43.75% or 87.5% depending on the Materia's level. 87.5% is the maximum reduction, and stacking multiple Enemy Away Materia cannot exceed a reduction of 87.5%.
Enemy Away can be useful if exploring a dungeon for items when the player does not desire any encounters. It can also be useful if low in health in a dungeon and wanting to return to a save point. However, it can be detrimental for level progression, as fewer encounters will reduce a player's opportunity to Level Up.
Equipping Enemy Away increases Luck by 1. However, this is a small change, and if the player desires more levels, the change is not worth the encounter rate reduction.
Category:Independent Materia in Final Fantasy VII