Level 962

Level 962 is the 963rd level of the backrooms.
==Description==
Level 962 is a perilous backrooms level that will test your luck and gambling skills. The environment is set within a large, old house that seems to go on forever, with each floor presenting unique challenges and games. The walls are adorned with faded wallpaper, and the floors creak underfoot, giving a sense of age and mystery to the place.
The primary attraction in Level 962 is the vast array of gambling games that you can enjoy. From classic card games, slot machines, and roulette tables to sports betting and dice games, there is no shortage of entertainment. However, the stakes are high, and players are given tokens as currency to use when gambling. If you run out of tokens, you'll be in grave danger, as the entities that roam the house will hunt you down and devour you.
The entities in Level 962 are called Gamblers and are strange creatures that enjoy playing games with the wanderers. However, they will not tolerate cheaters or anyone who breaks the rules. In order to avoid a gruesome death, you must keep playing and win tokens to survive. If you do run out of tokens, your only hope is to make it to the attic, which is the only safe place in the house. However, be warned that if two wanderers meet within the attic, they will be devoured by the entities.
The attic is a small bedroom with walls covered in posters of famous basketball players and basketballs. It's a cozy and comforting space that offers a respite from the chaos of the rest of the house. Within the attic, you can rest and recover before continuing your quest to survive and escape.
If you manage to accumulate enough tokens, you can trade them for Almond Water, which is the only source of nourishment in Level 962. The water is refreshing and can help boost your energy, giving you the strength you need to keep playing and ultimately escape.
=== The Secret Passage ===
Within Level 962 lies an area known as The Secret Passage. This elusive section of the level is unique in that it is completely devoid of entities, creating a rare sense of calm amidst the chaos of Level 962. The passage appears to be an infinite series of wide, unfinished and destroyed maintenance tunnels, stretching off into the distance as far as the eye can see.
The lighting in this area is dim, adding to the eerie atmosphere. The same maddening buzzing that can be heard in Level 0 permeates the air, adding to the sense of unease that permeates the passage. The walls and floors of the passage are crumbling and decayed, evidence of the passage's age and abandonment.
Access to The Secret Passage can be found through a vent located in the main part of Level 962. The vent is difficult to find, but those who manage to discover it will be rewarded with a sense of isolation and quiet that is unmatched within Level 962. The journey through the vent itself can be treacherous, as it is often blocked or filled with items, so they must be navigated carefully.
Once inside The Secret Passage, wanderers will find themselves alone in a seemingly endless maze of tunnels. While the passage may seem empty, it is important to remain vigilant, as The Backrooms are never truly empty. Strange noises and unexplainable occurrences may still occur within the passage, adding to the sense of isolation and unease.
==Colonies and Outposts==
Due to the nature of this level, colonies and outposts cannot be established.
== Entities==
There are 2 entities in this level, Deathmoths, and the level-specific Gamblers.
===Gamblers===
Entity 962 or Gamblers are a peculiar entity that roams within Level 962. They are intelligent beings that have an insatiable appetite for gambling, and they will bet on almost anything. Gamblers always wear a hood over their face, hiding their true identity and adding to their mysterious nature.
These entities are shrewd and cunning, always analyzing the odds and making calculated bets. They will gamble on anything from card games, sports matches, and even the weather. In fact, they have been known to bet on almost any random event that occurs within the backrooms.
While Gamblers may seem like harmless entities, they should not be underestimated. They have a way of manipulating and outsmarting their opponents, using their sharp intellect and gambling expertise to gain an edge. Gamblers have been known to lure wanderers into dangerous situations by offering irresistible bets, only to turn the tables and gain the upper hand.
Despite their love of gambling, Gamblers are not completely obsessed with winning. They enjoy the thrill of the game and the excitement of the unknown. They are often found in the company of other entities, betting on games and events between themselves.
Gamblers are often friendly and engaging but they are not to be taken lightly. If a wanderer breaks the rules of a game, runs out of tokens, or if two wanderers enter the attic together, the Gamblers will turn hostile and attack. They are ruthless and unrelenting in their pursuit of those who break the rules.
If you find yourself in a game with a Gambler, it is crucial to pay attention to the rules and make sure that you have enough tokens to continue playing. Cheating or breaking the rules in any way will result in immediate punishment, which could range from a physical attack to being devoured by the entities that inhabit the house.
Furthermore, if you find yourself in the attic with another wanderer, be aware that the Gamblers will see this as a violation of the rules and will attack without hesitation. The attic is meant to be a safe haven, and it is important to respect the boundaries that have been set in place.
==Entrances and Exits==
===Entrances===
*Any unpredictable noclipping in Level 597 has a chance to send wanderers here. 
*Finding a fire exit in Level 3.24 will lead here.
*Cutting down a tree in Level 188.3 will cause the wanderer to nocllip here.
*In Level 536, finding a slot machine and noclipping through it will lead here.
*Finding a computer with an online casino open on it in Level 821 and noclipping through it will lead to this level.
*Finding a door labeled 962 in Level 0 will lead here.
===Exits===
====Token Exit====
*Getting 100 tokens will lead to a random safe level.
====The Secret Passage Exits====
*Finding a gray door and entering it will lead to Level -1.
*Noclipping through a shopping cart will lead to Level 404 or Your Last Grab.
*Wandering deep within The Secret Passage may cause it to slowly turn into Level 3.
*If the buzzing grows so loud your ears start ringing, you will nocllip to Level 0?
*Finding a rusty locked door and noclipping through it will lead to Level 963.
Category:Levels
Category:Class Variable
Category:Dangerous
Category:Cluster I
Category:Dangerous
Category:Unconfirmed Levels