Seeing Double

Seeing Double is the timeline level of Cortex Island (1996) and the ninth and the final timeline level of Crash Bandicoot 4: It's About Time. It is an alternate version of Cortex Castle and Neo Cortex's third timeline level, where he is playable for the first part of the level and the crate placement is altered.
==Overview==
The level starts with Cortex trying to stop his past self from creating Crash and Coco. He eventually reaches his past self but past Cortex thinks that his future self is an impostor, ordering the Lab Assistants to capture his future self. Future Cortex shoots them and takes his past self as hostage. The rest of the level then continues from the original level; with the male Lab Assistant being tossed out of the trash chute and into a bucket, lowering a bridge for Crash/Coco to proceed.
==Names in Other Languages==
==Walkthroughs==
File:Crash Bandicoot 4 - Seeing Double 100% Walkthrough - N.Sanely Perfect Relic (All Gems & Crates)
File:Crash Bandicoot 4 - Seeing Double - Platinum Time Trial Relic (1-19.31)
==Gallery==
===Promo Images===
2D4FC5A9-D9A9-4AB9-BAC8-BE45A50624BC.png|Promo image of Cortex in Seeing Double.
IAT seeing double promo switch.jpg|Promo image of Cortex in Seeing Double for the Switch version.
3153523F-32B0-4CE6-8D71-7304A1F10049.jpeg|Promo image of Cortex in Seeing Double.
===In-Game===
SeeingDouble1.png
SeeingDouble2.png
SeeingDouble3.png
SeeingDouble4.png
SeeingDouble5.png
SeeingDouble6.png
SeeingDouble7.png
SeeingDouble8.png|N. Verted Mode.
CB4 10.3B Gem.png|Hidden Gem location.
CB4 10.3B GemNvert.png|Hidden Gem location. (N. Verted)
===Concept Art===
IAT seeing double stairs concept.jpg|Seeing Double concept art.
IAT seeing double concept.jpg|Seeing Double concept art.
IAT seeing double beginning concept.jpg|Seeing Double concept art.
IAT seeing double laser concept.jpg|Seeing Double concept art.
IAT seeing double lasers concept.jpg|Seeing Double concept art.
IAT seeing double moving platform concept.jpg|Seeing Double concept art.
IAT seeing double wheel.jpg|Seeing Double concept art.
==Trivia==
*The music during this level is a remix of Dr. Neo Cortex's theme in original Crash Bandicoot, and the melody almost a remix of Mozart's Rondo Alla Turca.
Category:Levels
Category:Cortex Levels
Category:Castle Levels
Category:Mechanical Levels