Spellsword

Spellswords are mounted mages.
What separates them from the regular mages are that they're leaning closer to the offense than the defense.
Usable Weapons: All Elements (Capped at A though)
Movement: 7
== Can promote to ==
Templar (Mounted)
Void Knight (Mounted)
== Base Stats ==
HP: 16 (Stat Growth: 40%)
STR: 1 (Stat Growth: 15%)
DEF: 1 (Stat Growth: 10%)
MAG: 6 (Stat Growth: 80%)
M-DEF: 4 (Stat Growth: 40%)
SPD: 6 (Stat Growth: 70%)
SKL: 4 (Stat Growth: 55%)
LCK: 0 (Stat Growth: 30%)
CON: 9
Fire: D
Ice: D
Electric: D
Wind: D
Nature: D
Earth: D
Water: D
Light: E
Dark: E
Venom: E
Stat Spread: 22
== Max Stats ==
HP: 42
STR: 12
DEF: 17
MAG: 28
M-DEF: 20
SPD: 30
SKL: 26
LCK: 30
CON: 25
Fire: A
Ice: A
Electric: A
Wind: A
Nature: A
Earth: A
Water: A
Light: B
Dark: B
Venom: B
Stat Spread: 163
== Class Skills ==
[Learning]
LVL 5 - Outdoor Fighter (Rank 1) (Avoid and Hit % + 10 when fighting outdoors.)
(Choose one of the two)
LVL 10 - Anima Blade (Rank 1) (+2 DMG and Crit % + 3 when equipped with Fire, Thunder, Wind or Ice tomes.) 
LVL 10 - Nature Blade (Rank 1) (+2 DMG and Crit % + 3 when equipped with Nature, Water or Earth tomes.)
[Upgrading]
LVL 7 - Outdoor Fighter (Rank 2) (Avoid and Hit % + 15 when fighting outdoors.)
LVL 12 - Anima Blade (Rank 2) (+4 DMG and Crit % + 6 when equipped with Fire, Thunder, Wind or Ice tomes.) 
(or)
LVL 12 - Nature Blade (Rank 2) (+4 DMG and Crit % + 6 when equipped with Nature, Water or Earth tomes.)