Chaos Dwarf Blunderbusses

are a missile infantry unit introduced in Total War: Warhammer III with Forge of the Chaos Dwarfs.
== Recruitment ==
* Unlocked with: Ash Level
== Description ==
Chaos Dwarfs generally fight with one of two weapons, both equally destructive in their own way. The first is the double-handed axe, a short-hafted weapon with a heavy metal blade which can crack open armour and cleave a foe in two. The second is the blunderbuss, a short-ranged weapon of devastating effect. The blunderbuss uses a gunpowder charge to fire shards of spiked iron at the enemy, although it can also fire hot coals, lead shot, pieces of scrap metal, and even stones if need be. The weapon is so robustly made that it can be loaded with far more powder and shot than a simple handgun, and its effect is quite different.
== Attributes ==
== Strategy ==
A cornerstone of the Chaos Dwarf roster, Blunderbusses are great at tearing down anything they can fire on, from massed regiments to large units such as giants. They do huge damage at short range - a full volley from a regiment of blunderbusses will tear shreds off any unit's health, and if left alone to fire several volleys they can kill anything with ease.
As with all firearms units, positioning is key to avoiding the dreaded Obstructed warning, and be careful with having them fire past your melee troops as they can easily kill your own troops with friendly fire. Their silver shields and solid armour allow them to trade very effectively with other ranged units, despite their short range, and their armour piercing volleys means there is nothing in the battlefield that can afford to ignore them.
Due to their tightly packed formation and slow movement speed however they are vulnerable to hostile artillery fire, and their short range requires them to get dangerously close to the action to unleash their fury. They will struggle against any cavalry that survives a single volley against them, as they will only be able to get one shot off at best before cavalry reach them. While they have the Decent Melee Combatant label, it mostly means they can survive long enough for someone else to come and rescue them, rather than any ability to actually shine in melee. Consider keeping some Bull Centaur Renders or K'daai Fireborn nearby to intercept anything that tries to engage them in melee.
== Gallery ==
Category:Forge of The Chaos Dwarfs units