Kamen Rider Kabuto (A.R. World)

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|-|Sohji=
|-|Kamen Rider Kabuto=
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==Summary==
Similar to his main universe counterpart, Sohji was chosen to wield the power of Kamen Rider Kabuto and face the Worm threat that has plagued Japan. However, while fighting a Phylloxera Worm, his Zector was left damaged and malfunctioning, thus leaving him in a state of eternal Clock Up. Despite his newfound predicament, he continued protecting his city from Worms. However, the Phylloxera Worm he fought had taken over his identity and deemed him a rogue agent of Zect.
After the Rider War, Decade would sacrifice himself to restore all A.R. Worlds, fixing Sohji's malfunctioning Zector in the process, and granting him the use of Hyper Form.
==Powers and Stats==
Tier: | | in Masked and Rider Forms, higher with Hyper Form, far higher via Maximum Hyper Cyclone/Typhoon 
Key: Sohji | Pre-Resurrection | Post-Resurrection
Name: Sohji, Kamen Rider Kabuto
Origins: Kamen Rider Decade
Gender: Male
Age: Unknown
Classification: Human, Kamen Rider
Powers and Abilities: 
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|-|Sohji=
Superhuman Physical Characteristics, Transformation, Martial Arts (Sohji is a master of hand-to-hand combat), Summoning (Can summon the Kabuto Zector and Hyper Zecter at his will), Weapon Mastery (Sohji is proficient at wielding daggers and swords), Marksmanship (As a Zect agent, he should be proficient in ranged weaponry), Acrobatics
|-|Kamen Rider Kabuto=
|-|Hyper Kabuto=
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Attack Potency: Unknown (Was never shown to fight untransformed) | Multiverse level+ (Fought and overwhelmed Diend. Could also fight the Phylloxera Worm, who was on par with DecadeKamen Rider Decade Episode 16 Warning: Kabuto Running AmokKamen Rider Decade Episode 17 The Grandma Way of Taste), can ignore durability via Finishers | Multiverse level+ in Masked and Rider Forms, higher with Hyper Form (Obtained Hyper Form after being resurrected, which is two times stronger than his Rider Form), far higher via Maximum Hyper Cyclone/Typhoon (Should have a comparable boost in power to his main timeline counterpart), can ignore durability via Finishers
Speed: Unknown | Massively FTL+ (Sohji is stuck in a perpetual state of Clock Up, which is shown to be comparable to Decade in Axel Form Faiz. The latter multiplies the user's speed by 1000 timesKamen Rider Zukan) | Massively FTL+ (Comparable to Decade and can fight alongside him), higher with Clock Up, Immeasurable with Hyper Clock Up (Hyper Clock Up allows the user to transcend time and grants them the ability to travel backwards through time)
Lifting Strength: Unknown | Class P (Should be comparable to Diend and Decade) | Class P. Class E with Hyper Form
Striking Strength: Unknown | Multiverse level+ | Multiverse level+ with Masked and Rider Forms, higher with Hyper Form, far higher via Maximum Hyper Cyclone/Typhoon
Durability: Unknown | Multiverse level+ (Could take several hits from Diend and the Phylloxera Worm) | Multiverse level+ with Masked and Rider Forms, higher with Hyper Form, far higher via Maximum Hyper Cyclone/Typhoon
Stamina: Superhuman (Sohji had been stuck in Clock Up, unable to transform back into his civilian form for an indeterminate amount of time. However, given the fact that the Phylloxera Worm was able to mimic his appearance and maintain his status within Zect long enough to deem him a rogue agent, plus the time between Decade's visit to his world and his resurrection, it is safe to assume that he can keep fighting for weeks on end at least)
Intelligence: Likely Gifted (Besides being trapped in Clock Up, Sohji held the same position his main timeline counterpart in his world. Thus, they should be on equal mental capability)
Range: Standard Melee Range; Extended Melee Range with Kunaigun in Axe Mode and Kunai Mode; Tens of Meters with Zectmizer (Capable of blowing up enemies within a 15-meter radius. Perfect Zecter can cover this much distance); Tens of Meters to Kilometers with Kunaigun in Gun Mode (Kunaigun can hit targets within 10-meters radius and identify target from 3 km away)
Standard Equipment:
*Rider Belt: Kabuto's transformation belt.
*Kabuto Zecter: Kabuto's transformation device
*Kabuto Kunaigun: Kabuto's personal weapon that has three modes to use: Gun Mode, Axe Mode, and Kunai Mode
*Zectmizer: Kabuto's device that can deploy minidrones to track down enemies
*Hyper Zecter: Kabuto's transformation device to become Hyper Form
*Perfect Zecter: Hyper Kabuto's personal weapon that can switch into two modes: Sword Mode and Gun Mode
*Kabuto Extender: Kabuto's personal Rider Machine that can switch between two modes: the high-speed Masked Mode and the offensively oriented Ex Mode
Powers and Abilities:
*Rider Kick - Kabuto's trademark attack, using the Kabuto Zector to concentrate 1.342 kilotons of energy into a tachyon-powered kick.
*Clock Up - An ability which is primarily used by ZECT Riders while in Rider mode, Kabuto can keep up with Worms moving at faster than light speeds.
*Avalanche Shoot - Kabuto's Rider Shooting finisher; used with the Kabuto Kunai Gun's gun mode.
*Avalanche Break - Kabuto's Rider Slash finisher; used with the Kabuto Kunai Gun's axe mode.
*Avalanche Slash - Kabuto's Rider Thrust finisher; used with the Kabuto Kunai Gun's dagger mode.
*Hyper Clock Up - A stronger version of Clock Up.
*Hyper Blade - By activating Kabuto Power, the Perfect Zecter is powered into a tachyon-charged blade gradient that unleashes a powerful slash attack. Can use all Zectors to power up into the Maximum Hyper Typhoon.
*Hyper Cannon - By activating Kabuto Power, the Perfect Zecter can fire a beam of tachyon energy at an opponent. Can use all Zectors to power up into the Maximum Hyper Cyclone with recoil so powerful that Kabuto needs to activate Hyper Clock Up to withstand it.
Weaknesses: Sohji is stuck in Clock Up and cannot interact with people normally. Should a Clock Down device be used, he will be unable to use Clock Up | None notable
Notes: There have been contradicting statements on whether or not Sohji was the one Decade killed during the Rider War. In addition, Sohji was stuck in Clock Up prior to his resurrection while the Kabuto killed during the Rider War was not. Due to these discrepancies and the limited appearance of Kabuto during the Rider War, this inconsistency should be chalked up to outlier.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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