Multi Cannon

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"It's a cannon with many barrels!"
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Ruin	Level 1	Level 2	Level 3	Level 4	Level 5
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==Summary==
*Multi Cannons are a defensive building in the Clan Capital, unlocked when the Capital Hall is upgraded to level 2.
*Multi Cannons are similar to the Double Cannon from the Builder Base, but fire more shots per burst.
==Strategies==
===Defensive Strategy===
* Multi Cannons can destroy most ground troops of relative level in one burst, namely Super Barbarians, Sneaky Archers, Battle Rams, Raid Carts and Hog Raiders. This makes Multi Cannons useful to pick off smaller troops when they are in small numbers.
** Multi Cannons are also strong against small numbers of stronger units like s. A few volleys can do significant damage to them.
*Multi Cannons are best protected by Bomb Towers and Multi Mortars so that groups of weaker units like Sneaky Archers and Super Barbarians do not overwhelm them.
**Its inability to attack air also means that you should also protect Multi Cannons with air-targeting defenses like Spear Throwers.
*The high DPS of Multi Cannons means that they're useful at protecting high-value buildings in the district, such as Blast Bows, Giant Cannons and Rocket Artilleries. However, they'll still need support to ward off aerial troops.
===Offensive Strategy===
*Multi Cannons are helpless against air troops. s and Minion Hordes can effectively take them out provided they are out of range of other air-targeting defenses. 
*Swarms of Sneaky Archers or Barbarians from Battle Rams and Siege Carts can easily take down a Multi Cannon. To counter in-range Splash Defenses, consider bringing in a Healing Spell or Rage Spell to aid them. 
==Upgrade Differences==
*Multi Cannons undergo significant visual changes at all levels.
**When initially rebuilt, it consists of four dark metal barrels that are reinforced with wooden supports bolted in each sides. While, its foundation is composed of stone base and wooden planks bolted across each leg.
**At level 2, the barrels' knob is replaced with a circular metal. Also, the barrels are now encased in wooden planks bordered with metal frames. The opening of the barrels receives two hinged doors. The whole cannon seems to have enlarged as well.
**At level 3, the foundation is replaced with stone across the legs, including the platform. The case of the barrels receives a white trim on the borders across each frames and the cannon itself seems to have enlarged once again.
**At level 4, the case of the cannon receives a chain at either side and enclosed with another piece of metal plate bolted at the center. However, the white trim is removed.
**At level 5, the metal plate receives a gold symbol and the barrels of the cannon are now remade with gold. The doors at the opening of the barrel are remade with metal instead of wood.
==Statistics==
Level	Damage per Second	Damage per Shot	Hitpoints	Build Cost	Capital Hall Level Required	District Hall Level Required
1 	222 	80 	1,800 	4,000 	2 	1
2 	250 	90 	2,050 	8,000 	3 	2
3 	277 	100 	2,300 	16,000 	5 	3
4 	305 	110 	2,550 	27,000 	7 	4
5 	333 	120 	2,800 	45,000 	9 	5
Range	Time Between Bursts	Shots Per Burst	Damage Type 	Unit Type Targeted
6 	1.6s 	8 shots 	Single Target	Ground
==Trivia==
*Like with the Double Cannon, the Multi Cannon will not retarget mid-burst to fully utilize its damage if it should destroy lesser troops within a burst. It will, however, stop firing mid-burst to retarget.
*The eight shots within a burst are grouped into four mini-bursts of two shots each, with the delay between mini-bursts being slightly longer than the delay between the two shots of a mini-burst.
Category:Buildings
Category:Defenses
Category:Clan Capital
de:Multikanone