Borovia - Manor 1F Dining Room

The Dining Room is where guests and occupants alike can gather for a meal inside of the manor. It connects to the Manor 1F, but is otherwise a dead-end.
== Description ==
The Dining Room is located to the west-most side of Manor 1F. Upon entering, a butler will yell at you for just standing about and demand that you help with preparations for tonight's very special guest, stating that you seem capable and, due to being understaffed, your assistance would be very useful. You're tasked with setting the table, which consists of laying a cloth across the table, laying out the dinnerware, and finally setting the meal.
In order to begin setting the table, you'll need a Table Cloth, which the butler by the door will inform you is in the Spare Room on Manor 2F, which does involve a few small puzzles, but is generally fairly simple to get. Once you have obtained the Table Cloth, return to the Dining Room and interact with the dining table to place it.
The next thing you'll need to do is lay out the Dinner Plates atop the Table Cloth, of which can be found by interacting with the cupboard at the north of the table, and then interacting with the dining table as you did with the Table Cloth.
Finally, you'll need to retrieve the main course from the kitchen to the north to finish the preparations. However, once you pick up the meal, the aforementioned guest will appear on the chair at the head of the table, demanding that they're hungry, which appears to unnerve the rest of the staff. You'll have to approach the 'guest' and present the meal to them, but when you do they'll become outraged and instantly begin a battle with you. Although the Ghost is classed as a wild Pokémon, it is unfortunately uncatchable.
After defeating the Ghost, it will disappear, leaving the meal which the staff tell you to take as a thank you. You can retrieve it by interacting with the table, much like you did when setting it. 
== Mons ==
Appearance	Name 	Method 	Dex
 	Ghost	Serve the meal the chef prepared to the hungry 'guest'.	Borovia
== Items ==
Appearance	Name 	Category 	Method
 	Crescent Water 	Items 	In the Dining Room, interact with the sink in the kitchen. (Hidden)
 	Dinner Plates 	Key Item 	Interact with the cupboard north of the dining table. (Hidden)
 	Gourmet Basculin	Key Items	Interact with the dining table after defeating the Ghost.
== Gallery ==
File:Borovia Manor Dining Room.png|The Dining Room