Changelog/2021/April 21

Hey Guys!
SkyBlock has now been updated to version 0.11.4. This update brings a variety of new and revamped content. By the way, did you know backpacks were back?
In this update:
*Revamped Farming Islands
*Catacombs - Master Mode Floor 6
*Bug Fixes and QoL Changes
==► Farming Islands: Revamped==
Our first order of business are the Farming Island. The first thing you'll notice is that both the Barn and the Mushroom Desert are on the same server.
===The Barn===
The barn hasn't changed much. We have added a lot more crops and increased the respawn rate of them, and there is a new quest in the windmill with the goal of adding a vendor on the island.
===The Mushroom Desert===
Sometimes desert, sometimes caves, sometimes there are mushrooms, sometimes there's an oasis, the new Mushroom Desert island is a complete revamp of the old one - complete with all old collections, a new way to get sand, and a lot of new quests.
The Mushroom Desert is Farming peaceful content, you will not find an overpowered boss or any sort of danger here (unless you can't swim or fly).
*Hunt various animals with Trevor The Trapper.
*Look for treasures with the Treasure Hunter. Some people's parents aren't very original when naming their child.
*Help Jake gather animals into his house (he really needs to move somewhere safer).
*Or just relax at the new oasis and do some fishing.
Take a breather from all this stressful combat and come check out the revamped farming islands!
==►Catacombs - Master Mode Floor 6==
It is finally time to challenge MASTER Sadan.
Floor 6 has been balanced to be extremely difficult - it is a pretty hefty bump in difficulty from Floor 5.
Along with Floor 6, we're adding a variety of fixes and balance changes:
*Reduced the amount of mobs in Master Mode Thorn fight, but made them stronger. This should help with the lag.
*Added a more obvious visual clue during the Livid Boss fights, so players can tell which is the real one.
*Master Mode Livid now deals less damage at the start, but will gain more damage than before when the wrong ones are killed.
*Monster loot in Master Mode will now be stronger than in regular mode.
*Berserker's passive "Lust for Blood" is now half as effective when there is more than one berserker. Berserkers are notorious for being selfish in their lust for blood.
*All master mode floors will now have the same stacking completion EXP bonus as Regular Floor 7.
*All 3 mage goggles have been nerfed to account for the stats they gain from stars. This makes them just as good as before, but not for free.
*The Wither Shield ability has been changed to only reduce 10% damage (down from 30%), and the critical damage scaling has been reduced to 150% (from 200%). We still think it might be too good, but will be monitoring.
*Changes to Sadan Boss Fight - Killing Terracotta now reduces the survival phase by 1 second.
*Mana Potions now increase mana regeneration by 1 mana per second, per level of the potion.
**This change came out last patch, we just thought we should mention it now since we forgot last time.
==► Other bug fixes and QoL Features==
This update also comes jam packed with bug fixes and QoL features. There is a lot, so buckle up.
==="Very Nice and Convenient" Tier===
*Added the ability to shift click in quick crafting to craft stacks
*Added an enchant to Anita to prevent breaking stems and not fully grown crops
*Tuning Fork - allows Note Blocks to be set to a specific note value. There's also a new harp song!
*New Winter Sack - It can hold white, green and red gifts, as well as snow blocks, snowballs, packed ice and more. You can acquire the sack from the Jerry island.
*Show the pet milestones for Mining and Fishing in the appropriate skills
*Added "Show all Stats” as a profile option while viewing your stats (and added back )
*Added Ability Chat in personal settings to hide ability damage from your chat
*Added a “Go Back” button in the view menu after creating an auction
*Added the option to pick up a stack from sacks by right clicking on the item.
*Added regular Blacksmith functionality to the Reforge Anvil
*Century Cakes now show their remaining cooldown when you click them
*God Potions now go in the Potion Bag again
*God Potions in the tab list has been updated
*Added an option to fill the quiver when buying arrows
*Added a buy confirmation from NPCs (especially Ophelia) so you stop making expensive mistakes. (Toggleable)
*Added Magical Lava Bucket to Netherrack (and Enchanted Netherrack to the game)
*Added a chat message when buying an item from a shop
*Added Skill Average and Oldest Profile Age to social display (right-clicking other players)
*Dungeon Rewards rare drops are now broadcasted to the party to improve jolly celebration
==="That's Pretty Cool my Dude" Tier===
*Added Aspiring Leap
*Added a Weather Node - maintains a weather (rain / lightning) on your island, in the Prismarine Shard collection.
*Krampus Helmet can now also be equipped to a minion to generate Red Gifts
*Add the ability to star up dungeon floor boss heads with diamond or gold essence
*Added Special Bazaar for iron man players who'd like to purchase Booster Cookies
*Added as an RNGesus drop from T5 Revenant
*Changed "Candy Sack" to "Spooky Sack" and added Pumpkin Guts, Ectoplasm and Werewolf Skin to it
*Added Raw Beef, Rabbit’s Hide and Rabbit’s Foot to husbandry sack (and enchanted sacks)
*One for all weapons can now be enchanted with Telekinesis
*Added a chat message when the auto-recombobulator does its thing
*Add support for currency suffixes (K, M, etc.) to bazaar Sign UIs
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==="Sure that's Kinda Neat" Tier===
*Added “Experiment the Fish” to the experiments rewards
*Now revealing all pairs at the end of Superpairs, and fixed the Superannoying Superbugs
*Rancher's Boots can now have a speed value under 100
*Dwarven Mines Raffles - will no longer show the winner roulette when you did not participate
*Midas Staff & sword minimum price for BIN has been lowered
*Increase the spawn rate for Howling Cave and the Hub Crypt mobs
*Changed the icon of Refined Titanium
*Added brown mushroom to agronomy sack (and enchanted sacks)
*Digging for griffin burrows now checks for 2 air blocks instead of one to avoid suffocating mob spawns
*Digested Mosquito and Scythe Blade can now be clicked to view what they craft into
*Changed the icon of the Ability Damage stat to ๑
*Reformatted Adaptive Blade’s lore to fit on a 1080p screen
*Added more fame ranks
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==="Bazaar Cleanup" Tier===
*Merged Flint & Gravel
*Merged Red & Brown Mushrooms
*Merged Wheat & Seeds
*Merged Chicken & Feather
*Merged all Dwarven-related materials into Dwarven Materials
*Added Treasurite to Dwarven Materials
*Added Dwarven Super Compactor to Compactors
*Added Power Crystal to Fuels
*Added Magma and Plasma Buckets to Fuels
That's everything for this patch. That was a lot of reading (or typing if you're me).
@Dueces - Farming Island Revamp, Lead Design/Development
@Minikloon - Various features and fixes
@Nitroholic_ - Dungeons Floor 6 + Balance changes
@Relenter - Something cool
@aPunch - Fixed the hub village after the Dante uprising
@BlocksKey @fudgiethewhale @AdamWho @Cheesey - Building the map
@LadyBleu - Many amazing skins for items
@Sylent, @Bloozing, @RapidTheNerd, @Cham, @Citria, @Magicboys (QA Team) and HPC - Testing/QA
@sfarnham, @xHascox, @Jayavarmen and I - Game Design Team / Production
Remember that this list is not exhaustive. Developers on these lists are often working on multiple projects.