Sheriff Pea

Sheriff Pea is the eighth plant in Wild West and a Appease-mint family plant, introduced in 20.10 update along side Proto Pea, and unlocked in the first level of the "Big Brain Rush of 1849" DLC.
Sheriff Pea fires 6 peas in quick succession. With the 6th pea in his chamber always dealing the highest damage. With a fast fire rate comes a reload time of 3 seconds before firing again. Weaker Zombies will suffer significant damage, and tougher zombies can be weakened. So Sheriff Pea can be useful for clearing out swarms of weak zombies. and soften up tougher zombies like Gargantuar and his horde.
==Origins==
His ability is based on Law Pea, a Rare variant of Peashooter in Plants vs. Zombies: Garden Warfare and Plants vs. Zombies: Garden Warfare 2. He was released in the Zomboss Down DLC Pack.
Like most other pea-shooting plants, Pea-Spartan is based on the pea plant (Pisum sativum). As his name and appearance is based on a sheriff, a legal official responsible for a "shire" or county. Also, his description is a references quotes from the the movie "Rango".
==Almanac Entry==
==Upgrades==
===Plant Food Effect===
Upon given a plant food, Instantly reloads and fires 6 peas in quick succession. dealing 600 damage per pea. but the 6th pea deals 1200 damage. stunning and damaging any surviving zombies.
In addition to the physical damage, the advantage comes when Sheriff Pea reloads instantly, allowing the window for dealing out more damage. 
===Appease-mint Effect===
When boosted by Appease-mint, Sheriff Pea's reload time is lowered to 1 second. And deals 300 damage per pea, and the 6th pea he fires deal 600 damage.
===Costumed (China only)===
dealing 600 damage per pea. but the 6th pea deals 1200 damage. stunning and damaging any surviving zombies. (Similar to it's plant food effect)
===Mastery Upgrades=== 
*Has a guaranteed chance to stun zombies damaged by it.
*Damage Peirce
*Chance to be boost
==Level Upgrades==
Level	Seed packets	Coins	Upgrades	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades
Level	Seed packets	Coins	Sun cost	Recharge (Mediocre)	Toughness (Elavated)	Damage (Moderate)	Damage
(6th Pea)	Special
(Reload-Time)	Plant Food Power (Damage)	Range
1 	0 	0 	525 	20 seconds 	300 Damage 	20 Damage 	60 Damage 	6 seconds	200 Damage 	Straight
2 	50 	0 	525 	20 seconds 	400 Damage 	40 Damage 	80 Damage 	6
seconds	250 Damage 	Straight
3 	100 	0 	500 	20 seconds 	600 Damage 	60 Damage 	100 Damage	6
seconds	300 Damage 	Straight
4 	200 	0 	500 	20 seconds 	800 Damage 	80 Damage 	120 Damage	6
seconds	350 Damage 	Straight
5 	300 	0 	500 	19 seconds 	1000 Damage 	100 Damage 	140 Damage	5.5
seconds	400 Damage 	Straight
6 	400 	0 	475 	19 seconds 	1200 Damage 	120 Damage 	160 Damage	5.5
seconds	450 Damage 	Straight
7 	500 	0 	475 	19 seconds 	1400 Damage 	140 Damage 	180 Damage	5.5
seconds	500 Damage 	Straight
8 	600 	0 	475 	19 seconds 	1600 Damage 	160 Damage 	180 Damage	5
seconds	550 Damage 	Straight
9 	800 	0 	450 	19 seconds 	1800 Damage 	180 Damage 	200 Damage	5
seconds	600 Damage 	Straight
10 	1,000 	0 	450 	18 seconds 	2000 Damage 	180 Damage 	240 Damage	4
seconds	600 Damage 	Straight
*Direct hit damage per projectile*
===Level Upgrades ===
Level	Upgrades	Description 			
 	High Bloom
高盛	Sheriff Pea gets 15% attack speed and reload time. 			
 	Combat Training
战斗训练	gains 50% more attack power and health (150% of initial).			
 	High Bloom
高盛	Sheriff Pea gets 25% attack speed and reload time. 			
 	Cell Activation
细胞活化	gains another 50% more attack power and health (200% of initial).
-		Six Peashooter
六豌豆射手	Sheriff Pea stuns zombies with their projectiles.
-
 align="center"Fighting Power
战斗能力 
 gains another 50% more attack power and health (300% of initial).
 	 	 			
== Patch Notes ==
=== 7/16/24 ===
* 
* 
* 
==Strategies==
Sheriff Pea is a key asset for frontline offense, place him near the front lines where closer proximity with zombies ensures maximum damage to the frontline enemies; especially his 6th shot. But provide protection such as Wall-nuts or other plants to cover Sheriff Pea if the
Do note that Sheriff Pea is very expensive, so it's best to have a good sun production if you want to to use even one Sheriff Pea. Stalling Zombines in the early game, and bringing Primary and Secondary sun producers; as well as puff shrooms or other cheap plants to fight off zombie until you have enough sun to plant a Sheriff Pea. If you use Sheriff Pea in Wild West, Place him mine carts. As switching between lanes allow for prioritizing targets on the lawn limit the need to place down multiple Sheriff Peas.
It should also be noted that Weaker Zombies will suffer significant damage, when damaged by Sheriff Pea. so use him to clear out swarms or finish off weakened targets. Tougher zombies can also be weakened. So long as all of Sheriff Pea's land in one burst of fire.
==Gallery==
File:Sheriff Pea Tile.png|Sheriff Pea in the Almanac
File:Sheriff Pea HD.png|HD Sheriff Pea
File:Sheriff Pea (Overheat).png|Sheriff Pea over heating after firing
File:Sheriff Pea Seed Packet.png|Seed packet
===Other ===
File:Sheriff Pea Reveal.png|Sheriff Pea's revel image that was put on 1mn0n3x15t3nt's various platforms they occupied.
==Trivia== 
*His gun attachment has 6 barrels this is because: 
**In the Wild West, revolvers had six chambers for bullets. Therefore his ability to fire up six shots had to be included. 
***Also, in the Wild West, revolvers were sometimes called Six-Shooters, which is likely why Sheriff Pea ALWAYS fires six peas.
* To avoid ruining the "Six Shooter" gimmick, Sheriff Pea's plant food ability had to be very simplistic.
**His hat resembles Law Pea's hat from Garden Warfare. But without the sheriff badge.
Category:Plants
Category:Wild West related
Category:Peashooting Plants
Category:Rapid Fire plants
Category:Mediocre recharge Plants
Category:Recharge plants
Category:Appease-mint Family plants
Category:1mn0n3x15t3nt's Almanac of Mediocre Plants