73484-update-notes-build-6731-6132014-page-2

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You capitalized your LOWERCASE J.  How am I supposed to despair?!? I can't despair properly under these conditions!!
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Lower-case j spacing has been fixed. LOOK UPON MY LOWERCASE J AND DESPAIR!
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			Stlaker nerf on nerf !! gg 	
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			So you nerf bolt caster and bio shell into the ground yet you refuse to fix the cooldown glitch that made those specs extremely difficult to use in the first place.	
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			the report spam on the mail feature gives a fat addon error.	
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Ugh, no fix for The Emissary questline -_-
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			R.I.P Stalker	
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ArchitectArchitect crafted items were a little too profitable. We adjusted the sell prices of Decor items and FABkits, and adjusted the required materials for some blueprints.
The item quality of some Architect crafted items is still too high. Lowered lots of purple crafted items to blue, blue down to green, and where we needed to upped some whites up to green and green to blue.
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			Deathbringer Kala STILL not working.	
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Love to see fixes incoming! Thanks!
 
I didn't see a fix for the potion bar slot. Anyone else have that problem? Basically it will act as if I have no potions and cannot interact with it. If I reloadui it will start working properly--until I zone then it screws up again.
 
I ask because clickable quest items had stopped displaying the gear above them for me, but after Tuesdays patch they've been fixed and I don't recall seeing that in the patch notes either.	
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Shockingly enough this is not the "craft stuff to sell to an NPC vendor for profit" MMO.
 
Architects are deluding themselves by thinking they are supposed to get rich by crafting and selling to NPC vendors. You are intended to be selling to other players on the AH for a profit.
 
The biggest issue you have right now is that the majority of people are "poor" and focusing on leveling. People who are serious about housing are probably architects themselves. Until more people have disposable income and more time to mess with housing you are going to have a harder time developing a decent market for your stuff.
 
 
That said while this patch doesn't address everyones issues, its a decent weekly patch. I'm really looking forward to the big monthly cycle patch. People need to calm down and realize they are hotfixing virtually daily in addition to the weekly and monthly patches. They aren't just sitting around laughing at us.
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but really the collors?
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			Wow still almost 2 weeks and still no architect blueprints and even more nerfs for it?? It's not like it isn't the most expensive of the tradeskills to level, so what if the stuff sells for a little more It has become clear to me however that you could care less about the tradeskills so after almost 2 weeks with no blueprints added for us I am just going to drop the skill altogether. No idea why you would nerf Engineers, how about you fix the broken ass bots.WE WANT OUR ARCHITECT BLUEPRINTS.   I know the answer to this tho since you have so many former Blizzard employees.... coming soon-ish 	
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			I'm assuming this patch has done nothing to fix the stutter issue that was introduced with the "AMD Fix", can anyone confirm?	
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Lua event handler has exceeded 5473 ms.
stack trace:
    ui\Mail\Mail.lua:1407: in function <ui\Mail\Mail.lua:1405>
From REPORT SPAM button in the mail.	
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-- Fixd the getting kicked in a battle ground while your not afk.
 
You now get booted to the character select , and all setting you made in the game are reset
 
..	
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I have mixed feelings. I know that fixing takes time and it's quite difficult job to set priorities.
 
However, fixing Emission bug that was beneficial to medic (as, exploit-ish) - fine, you cannot let Medics roam with extra heal. Nonetheless, as a medic, I never had this bug and I don't care.
 
The bug when you use Energize and use Gamma Rays with T4 bonus, making Gamma Rays consume 4 actuators, instead of 2, this is something I can reproduce every time. This bug is detrimental to gameplay as well and I would expect that it's affecting EVERY medic. 
 
Fix bugs like that, not only bugs that are making players more powerful. People are much less annoyed with bugs that give them something (which does not mean that they shouldn't be fixed), but bugs that annoy people - which are all bugs making class gimped, this is double fail for me when developers don't deliver fix promptly.
 
I hope that Stalker fix for Neutralize will work not only regarding mounts, as I've seen it bug without mount as well. So more Neutralize-like fixes please, not only exploit-monitoring. I see that most class bug fixing is more nerf-oriented, than make-class-work-in-general fixes.	
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Addons
 
Fixed issues with addons that were caused by recent changes to mouse input. 
Much love! Thank you!  :wub:	
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			Good work.  Some of those are pretty huge.  As for everyone complaining, you do realize that some problems taking more time then others to fix.  Tweaking a balance issue takes no time, whereas pulling through code to find the reason why a repairbot doesnt allow heals from medics takes a lot more time and testing.  	
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Thanks for cutting prices in Architect to make it almost worthless. Most players do not enjoy having to GRIND for gold, and you removed a way to avoid a tedious part of the game.
 
So far I do love the game, though. Just going to have to find the new loophole to grind out some gold before you close that, too.	
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Good work.  Some of those are pretty huge.  As for everyone complaining, you do realize that some problems taking more time then others to fix.  Tweaking a balance issue takes no time, whereas pulling through code to find the reason why a repairbot doesnt allow heals from medics takes a lot more time and testing.  
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I am still a rather low level engineer. I am not familiar with Bolt Caster.
 
However, Bio Shell as it is for me already felt like a very weak ability. I have so far classified it as boardline beteen mildly useful / not worth it. Now today you just nerfed the crap out of it. It's officially worthless to me until I see something that makes me think otherwise. There are much more effective abilities I can put in that slot.
 
And that is beside the fact that I am still getting used to the horrible electrocute nerf we got recently. That teeny tiny AOE is embarassing and the ability as a whole is just less effective because of the small area it covers.	
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Fixed some cases where activate icons and nameplates might not show up.
THANK YOU!!! I'm excited to see if this works!
 	
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			So apparently the devs only listen if you talk with your wallet.	
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The Report Spam button didn't work for me. It just hung the client.
Also, it's too close to the X to close the mail. Please consider moving it to the other side or something. I don't want to report something I'm trying to close by accident.
 
Oh, and the Architect nerfs - LOL.	
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			THANK YOU CARBINE RIP STALKER STUPID RETARD DEV	
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			Great, game fixes in raids and such that people aren't even doing, with no fixes to Crashing to Desktops and Memory Dumps. Great non priority fixing Carbine!	
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			Some BIG fixes here: mount speed, stalker mount bug and riot were all HUGE issues.	
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			Sad buyback stacking item cost bug wasn't fixed :(	
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DEVS, can we please have the option to turn Raw Mouse Data off?
 
You killed Steam in home streaming, and right click make the camera view all crazy now. Its all over the internet.	
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A new report spam feature has been implemented for the Mail system.  This functions similar to the right click report feature in chat, and players will be able to smite those pesky gold spammers via this system. Buhbye spammers!
 
Clarified the realm transfer error messaging if a Player Character is the leader of a guild or a Warparty.
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Please note that this is a weekly patch. Weekly patches are mainly for fixes that a lot of people encounter, for example they would fix something every level 5 encounters over something every level 35 encounters when the bug is about the same. Appart from that the weekly patch is for emergent issues, as a human has to determine what is 'emergent' and what is not there will always be things not in the weekly patch.
 
There are 3 different 'fixes' :
 
Hotfix (for quick fixes, mostly unnoticed by the players)
Weekly patch (for emergent fixes)
Monthly patch (expect a lot of fixes here, I assume also possibly new content being added in this patch)	
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			So inscribing runes still doesn't work...	
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			All I can say is when you buy a product, this one in particular being a game that you "invest" time in, it's disappointing to see soo many problems, if you weren't ready for launch delay, I could have waited for a smoother launch than this big bag of problems. I'd rather wait and not experience the frustration then have it now and contemplate giving up on MMO's ever delivering as promised and stop "investing" time into them. I'll continue to wait but, seriously when you have bugs that stop end game progression to the players ready for it you have a problem, and no amount of shiny housing items will keep those players happy because as of now as a spell slinger, with no trigger fingers, and cannot do the attunement challenges that's what I'm doing, housing.... I built a war room... 	
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Great take away the engineer only single target skill that was on par with the other class's single target damage.
 
The bio was fine the way it was, same gear vs staker an warroir they still do more damage then engineer sigh nerf to skills that dont need it.
 
Can atleast make getting ter8 for bio cast worth it t8 is under power for it now,
 
The skill was good to help kill healers now cause of lower burst damage they out heal it with heal cuts even on them.....
 
Or atleast lower the cost of the skill from 25 to 20	
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I dont understand the engineers saying that they were on par with stalkers and warriors. They were way stronger, not only that, they are easy to play as well.
 
When I do anything with my stalker I have to do rotations, dodge aeo (will be squashed easily when not dodged) and we got some small ass telegraph stuff that makes us need to stand right on the mob we want to attack the entire time making dodging aeo's mostly a dps decrease.
 
Ranged classes should do less damage anyway if im honest, they stand at a safe distance mostly the easiest class to dodge telegraphs.	
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Yet their fixes have done nothing to fix the economy. For example: They nerfed moodle totems from vendoring for 35 silver to 20 silver, so instead of making 17 gold for every 200 ironbark wood, you'd only make 10 gold, but if you just vendored the 200 wood instead of making it into anything you make 16.80 gold. (20 less silver per 200 wood, woop-dee-doo
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			No change with Enemy at the Gates - Challenge and Defeat Deathbringer Kala, it's not working!	
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Ugh, no fix for The Emissary questline -_-
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No change with Enemy at the Gates - Challenge and Defeat Deathbringer Kala, it's not working!
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			The spam report feature DOES NOT WORK. It says an error with the mail addon or something. Please fix!	
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I am still a rather low level engineer. I am not familiar with Bolt Caster.
 
However, Bio Shell as it is for me already felt like a very weak ability. I have so far classified it as boardline beteen mildly useful / not worth it. Now today you just nerfed the crap out of it. It's officially worthless to me until I see something that makes me think otherwise. There are much more effective abilities I can put in that slot.
 
And that is beside the fact that I am still getting used to the horrible electrocute nerf we got recently. That teeny tiny AOE is embarassing and the ability as a whole is just less effective because of the small area it covers.
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Fixed issues with addons that were caused by recent changes to mouse input. 
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			Must suck to be overpowered first and average now.	
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			But it wrote in the update notes that it's fixed ;) that's why I wrote about it. Anyway.. Cougar just came minutes later on the server and fixed it. :)	
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Wilderrun
Gamma Watcher in Wilderrun will now spawn at the same rate as most other rare spawns.
Deathbringer Kala will no longer get stuck if someone 1-shots her.
Deathbringer Kala has ended her Wilderrun walkabout. She should now remain at her post so players can challenge her.
 
Still can't complete "Enemy at the Gates" because Deathbringer Kala still seems to be bugged.  Standing in her usual spot with neither her nor the flag being usable.	
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Why Stealthnerf on Fieldtech "Elemental Life Drain"? I crafted like > 100 yesterday and have mats for > 100 more....
 
now it's all useless and worthless - srsly 143 instead of >400 ? 
 
-.-
 
Thanks!	
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			Thanks! Keep up the good work	
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			Dye vendor is STILL showing incorrect colors when I hit "reset", apparently it wasn't fixed.	
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			Not entirely sure if you changed anything with regards to movement speed but logging in today my male mechari feels like he is now running in slow motion, sprinting feels as though he is moving at normal speed.Again not sure if this is a bug or intended or just a perception thing but it's extremely noticable and makes it feel like slow-mo.	
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			Does this mean we've gotten our money back from the bugged riding vendor? He stole an extra 1 plat from me!	
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			bee still bugged :(	
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			Wow Thanks for the Patch guys ! :)   love the Game!...Sorry that so many people posted before me complaining that you did not fix there specific issue....Some peoples kids...Thank Bob you are doing what you can to make sure the economy is balanced and fair with the arcitect thing...."I did not profit from it dangit."...But we all know what happened to that other game...cough cough ESO  cough cough....would h8 to see that here...by the way ..can I have a quarter?  cheers	
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AWESOME! You nerfed Architect to the ground. Nerfed the price of wood selling to the vendor. One of my daily crafting NPC's has been removed for a week so I can't turn in daily for credit or progression on my tree. You broke the one working elder fragment guy in Ilium the one in 77 still doesn't work... So now I can't make any items with out loosing money. I can't progress in my trade skill- because no fragments, and I can't sell my wood for nearly as much to vendors to off set the costs of the nerf.
 
Great work guys! You really thought ahead with this one!
 
I mean never mind adventures are bugged to hell, memory leaks still happen, dungeons are buggy. Some quests can't be completed because they reset. But I mean hey, you ruined the economy by showing us that you rather have us vendor things than use the AH. Completely bungled crafting for multiple trades (Hey Technology you enjoying the brokeness of it all? Or leather workers since leather doesn't drop?). Seriously disappointed.	
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Fixed an issue that could cause players to be charged multiple times when buying the Advanced or Expert Riding Skills.
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"Drusera 4 - Revelations of Power: Creatures can no longer get stuck on the Exanite pillar buildings, thus preventing players from completing the event."
LOL I thought that was part of the challenge to get up on the pillars to kill those guys.	
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I am thinking of going on STRIKE! I wont sell on the auction house or buy materials from the auction house  ... They nerf us before they fix the daily quest "Style Eye for the Clone Guy". The Junior Interior Decorator npc is still broke!!! I for one will either stop crafting or just swap professions.. Carbine has killed the profession by nerfing before fixing.... someone in their office must want to keep the SHINEYs all to themselves...Well you can keep them and your broken profession...
 
Thanks for making a nerf football out of my profession... Have fun throwing to yourselves in the office... because I am done with your Shenanigans and will not craft your future nerf footballs for FREE!
 
Qinari	
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Went in to report some gold spammer and instantly as I clicked the button the games main thread was blocked by your guys addon. Do you even know what multi-threading is? lol all joking aside, after the thread being blocked for a good 10 seconds, I just got this addon error. Did you even test it before you pushed this patch to prod?
 	
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Tnx for the patch.
 
Is there any possibility that u guys will patch war of the wild?
Tnx in advance	
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Patch failed. 
Tried every way, repair, reinstall, vpn, firewall disable, voodoo-mambo-jumbo.
nothing works.
provide manual patching files to your customers, asap.	
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			Great fixes to some bugs I was never able to get around to reporting myself.  Thank you for addressing the Interface issues!	
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I came running here to see if anyone else had mentioned that Kala is still broken...
 
 
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I'm standing in front of a Bugged Deathbringer Kala right now....
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			Thanks for killing architects even more, this is rediculous. We need to be able to be profitable and not go poor when we're making things (mainly for my own home). How about giving us blueprints so we can finish our damn tradeskill tree.	
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AuroriaFixed an issue with Buzzbing Zone Boss King Honeygrave that prevented him from healing while casting Mending Swarm.
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			Nice, bolt caster/bio shell nerfed and still broken, not to mention the derpy bots. Shelfing my engi, think I'll try a slinger.	
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			Deathbringer Kala is still not fixed.	
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Great patch, great game, the devs are certainly listening.
 
P.S. Thank you for the spam button above all!	
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I notice you cut the vendor sell price of harvested wood in HALF, but failed to make mention of this in the patch notes =p
 
I understand needing to cut the prices, but by not saying anything, now i wonder what ELSE was nerfed, and tried to just be slipped past...	
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Really need to step up the fixes on the Adventures.  People are running these for gear and from personal experience about 1/3 of the time we get a bug which makes up have to reset.
 
Bugged objectives, bugged npcs, bugged enemies, bugged tasks.
 
I appreicate its a newly launched game but I think fixing these things should be a little higher up on the priority list.
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Lower-case j spacing has been fixed. LOOK UPON MY LOWERCASE J AND DESPAIR!
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But, hey, Addiction is still there getting world firsts with no competition. lulz
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I love how 95% of the architects posting are crying about not being able to VENDOR the stuff they make for a profit. If you want to sell everything you make to an NPC go play a single-player game, otherwise learn to use the market.
 
 
The only legit post was explaining how the AH/CX sucks with regards to selling the stuff people craft, which I actually very much agree with. The limits and fees are ridiculous, and the UI is terrible. Its a functional mess that needs to be ripped out of the game and redone from the ground up.	
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General
Fixed an issue that could cause players to be charged multiple times when buying the Advanced or Expert Riding Skills. 
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			Nice bunch of changes but still missing a well deserved buff to medic dps D:	
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Hi!
Its ok that u work hard on this game, BUT i  am til much then 3 hours online and could 2 times get on battle ground! estimeted waiting time with 40sec or max 3 min. It would be good to work on this too, bc its a bit nervously, that man cant join a pvp match, and i make a lvl 50 char for pvp not for awful instaces, pls do on it too! 
Best regards : mathew	
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otherwise learn to use the market.
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"The synergy between Bolt Caster and Bio Shell was so strong that it allowed Engineer to output DPS numbers considerably higher than other classes. While we enjoy the play style, the damage output was unfair by comparison. Here are the changes we made to address this issue:"
Really carbine? So strong it wasn't even working as intended. Spamming Bolt Caster was and is still increasing Bio shell cooldown back to 7-8 sec CD when you have less than 1 sec CD on Bio Shell. Before nerfing stuff start by fixing the bug of those so called "Overpowered Skill combo" It has been bug for at least 6 months with no fix. I'm sticking with the game because I have faith the bugs and everything will be fixed, but seriously you need to organize your stuff. Announcing a patch when you have this many bugs in the game at the moment is simply not a good idea. This just tells us that there's a team that is working on a patch instead of helping to fix the bug. I'd rather have the patch delayed by 2 weeks/1month and have all the bug fixed than having new hoverboard and shit like that.Information/Rumor says Ncsoft are the one that had put a deadline for the game to be released and so we can understand with the number of bug that the game was simply not ready to be release.TL:DR : I will stick with the game, but fix your bugs and stop working on useless patch etc etc.	
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So...let me see if I understand this correctly: Well played engineers are outdamaged by an order of magnitude by well played 'slingers in BGs...and we are nerfed. 
 
I suppose the honeymoon after fleeing from ESO had to end at some point.
 
Can you un-[eff word] pets now?
 
Or maybe fix our broken amps that has been broken since beta?	
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Great patch, great game, the devs are certainly listening.
 
P.S. Thank you for the spam button above all!
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			Thanks!! 	
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OMG...someone please explain to me how architects could still make too much profit after the last hot-nerf?
 
If it were actually possible to craft what you intend to craft, I wouldn't even complain. But with a success rate of about 10% for crafting morph items, this class is hilariously expensive to level.
And you more or less have no other chance but to sell the trash base items to the NPC vendor.
The player market is completely saturated with these items because of the high failure rate and you certainly don't have enough storage space to keep them all around.
 
It's a rather big investment right now to craft items which have a decent chance to get bought by other players...add competition, the low amount of AH slots, the high fees and you end up with a very unattractive crafting class.
 
I understand Carbine's resources are limited, but "fixing" or nerfing single aspects of an issue, while leaving the other bugs or problems related to that same issue unattended certainly has no balancing effect on this game!
And I seriously hope you will realize this soon, because this is happening way too often for my taste...and apparently not just mine.	
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			thx for 'fixing' Glaciform pistols. I'm unsubscribing right now. Really good job.	
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Still no fix for the flickering slots in the costume window turning a tailor session into a russian roulette mini-game, that's not cool.
 
However:
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Added a background to the Loot Notification window so you'll know when your mouse is over it. Made the Loot Notification window ignore the mouse when it's not moveable. 
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How abaut letting people know where they can realm transfer to, instead of after they bought it.
 
Major issue lawsuit inc	
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			I'd have sworn the point of tradeskills was for them to be profitable. I'm glad I spent the effort leveling architect just for you to trash it to the point of absurdity.You know free markets are really good at self-correcting. Ore and other material prices would have adjusted upwards to balance out, now you have also screwed every gathering profession as well. No one is going to buy materials they can't make a profit from....I spent money on this game, I don't want to regret giving you said moneys but I seem to more and more every day.It would also be great if the Report Spam feature for the mailbox, you know.. worked... Perhaps you should practice fixing things for a while instead of completely destroying them. Constant updates were supposed to be a good thing, a hook to get people to play, not a way for you to peev your playerbase off and lose players.	
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			Seen a lot of problems, but not any of the ones you have fixed. When will you fix the default mount settings, the chat profanity settings, and more importantly, when will you fix the try and hurt me AMP, its a wasted amp slot :o	
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			The settler's campfire and vendbot are both still not showing the correct description, and cooldown time. Campfire is telling me it cannot be used in Dungeons, but has been unlock previously. The vendbot should now have a 30m cooldown, but still shows 60m.	
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Great works Carbine continue..^_^ Wildstar is for me one of the best MMO out there
 	
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I think it's silly that people actually think this way. You honestly think they chose to fix something small like a PVP scoreboard not updating (absolutely no affect on play progression in any way at all) as opposed to dungeon and adventure bugs?
 
Of course not, it comes down to the fact that people are still working on those tougher bugs and the fixes just aren't ready. There are people working on them most definitely, no one was taken away from those things for these other things. It's simply a matter of what is ready first.
 
You see complaints like these all over any MMO forum, especially WoW. It's just not how the developement works on these games. I'm sure there are things that NO ONE is working on, but those are only ever the really small things. The very important things (they definitely sit down and rank the severity of all their bugs) have people on them at all times, they just usually take longer to get the fixes out.
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Nerfing the stalker amp is retarded as a pvper who is a gladiator on a rogue in wow I find this to be stupid maybe in the 1500 elo this wont be a big deal but how am I supposed to sneak up on a good team in arena... hope they don't hug a corner and fire in all directions??
 	
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thx for 'fixing' Glaciform pistols. I'm unsubscribing right now. Really good job.
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			Why no mention of slashing the value of Ironbark Wood in half? I lost a lot of gold in the CX because when I went to bed I had some buy orders based on the (at the time) current vendor prices. I wake up and vendor prices are cut in half and I end up stuck paying double for about 500 wood.	
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Hey look! People are upset because, 2 weeks in, everthing isnt fixed yet and because classes/tradeskills are being tooled and balanced.
 
I remember my first MMO too.	
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			Tried the level 42 Drusera quest again last night after this hotfix and she is now summoning 2x Elder Grazeguard so at the part I was supposed to talk to it to build shelters everything just broke and nothing went forward. Really annoying this questline.	
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Hey look! People are upset because, 2 weeks in, everthing isnt fixed yet and because classes/tradeskills are being tooled and balanced.
 
I remember my first MMO too.
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Hey thanks for punishing me for your emergency update with desertion and an exp loss.
 
 
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Really need to step up the fixes on the Adventures.  People are running these for gear and from personal experience about 1/3 of the time we get a bug which makes up have to reset.
 
Bugged objectives, bugged npcs, bugged enemies, bugged tasks.
 
I appreicate its a newly launched game but I think fixing these things should be a little higher up on the priority list.
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			Need fix for UI (don't see it in notes) that if I run game in -dx9 mode my UI lags but not the FPS.  If I run game in normally in dx11 I have no issues.	
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			More nerfs for Architects but yet no fix for tier 2 fabkits. My T2 thicket still only produces T2 trees not a single T3 has shown up. I am assuming it should have T2 and T3 trees since T1 has T1 and T2 trees. Then also no schematics droppiing. Staying on this path is a sure fire way to upset people and see people leave and then you wont have to worry about architects making to much money because you wont be making any real money from subscriptions. 	
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			Still no fix for the Lore problem in the XAS camp in Galeras?The area is phased making it impossible to pickup the lore items unless you get them before you started questing that caused the phase	
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User InterfaceAdded a background to the Loot Notification window so you'll know when your mouse is over it. Made the Loot Notification window ignore the mouse when it's not moveable.
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Deathbringer Kala will no longer get stuck if someone 1-shots her.Deathbringer Kala has ended her Wilderrun walkabout. She should now remain at her post so players can challenge her.
 
Yeah... this is still broken.  To your credit, you did fix it for all of one attempt.  Clicked on the banner it burned, got one hit on her before she melted(there was like fifteen people there) and the quest buggged again.  Seriously take a day of Q_Q and do a maintenance.  I'd rather not play for a day or two than play this half on, half off buggy nonesense.	
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Well its about damn time cupcake. I usually bash you devs etc, cause you never seem to be doing anything it seems like.
Well, with this patch, since a lot of stuff was covered I say, Good Job.
 
You might not see that again from me unless you keep up with that kind of fixing, but there it is.
From what you fixed, if its all working, you have made a lot of people happy.
 
Keep it up. Thats how rift did it.	
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			So sad, I read that the riding skill bug was fixed in the patch notes, but when I came home to buy it, the vendor stole my gold and refused to give me the riding skill.  I put in a ticket w/ the addon error msg so I hope it gets fixed and the gold refunded soon.	
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I see what you are doing.
 
Since virtually every power combo that Engineers have is bugged you can get away with not fixing them if you just get everyone to stop playing them!
 
Mortar has one bug that makes it worthless in PVP and another that makes it worthless in PVE...
Bio-Shell/Bolt Caster has a bug that can make the combo do the opposite of what it was supposed to do...
Bots stand around doing nothing half the time
Bots can be double summoned making them stand around and do nothing all the time
Try and Hurt Me does nothing at all ever 
 
We find one combo that works if you are smart enough to work around the bugs in it.  Guess that was too much to ask for.
 
.. but sure, let's nerf that class while at the same time fixing nothing for them... oh and let's nerf them in one of the already bugged powers while not even fixing that bug while we are at it!
 
I've got friends telling me I should re-roll into another class.  WTH guys!  I've never been so upset with a development team.  What do you want us to do, spam our level 1 and 2 powers and nothing else?	
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  What do you want us to do, spam our level 1 and 2 powers and nothing else?
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As an Engineer/Architect I suddenly feel like I went from choosing some really great things to choosing some really awful things... 
 
I really, really wish I could... you know... get some Eldan USB Sticks... perhaps maybe a schematic or two...
Or not get my face melted by every freaking Spellslinger... 
 
Speaking of Spellslingers, can you please up the droprate on Trigger Fingers and Powersurge and nerf the s*** out of them?
This is getting silly, seriously.
I don't care if it's so advanced that it can suck my cupcake, no AMP is equivelent in value to $60+ of gametime.
 
 <_< 	
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So sad, I read that the riding skill bug was fixed in the patch notes, but when I came home to buy it, the vendor stole my gold and refused to give me the riding skill.  I put in a ticket w/ the addon error msg so I hope it gets fixed and the gold refunded soon.
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This community is turning into something bad. Carbine releases several fixes and the community still bitches about OTHER bugs and errors.
 
I don't know if ya'll know this, but Carbine consist of human beings as well.
 
Patience.
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			Hi , I'm really glad that u guys keep fixing things and I really appreciate it , I just want to point out that nerfing a class is not good way to balance things I say it would be better if u buff others, not that much that game be very easy but  maybe u can nerf a OP class just a bit and buff others a bit so ull make that balance :D when u nerf a class those who play it will be sad and those who dont wont care , but if u buff others when u feel it needs to be balanced , u make many ppl happy bunnies :D 	
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			Seriously!!!!!! 5 gig UPDATE?????? Patch notes do not show that the world was expanded by 20 percent!	
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This is great! 
 
Keep up the good work :D 
 
This game will rule! 	
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Speaking of Spellslingers, can you please up the droprate on Trigger Fingers and Powersurge and nerf the s*** out of them?
This is getting silly, seriously.
I don't care if it's so advanced that it can suck my cupcake, no AMP is equivelent in value to $60+ of gametime.
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			Still cannot challenge Deathbringer Kala. Right now I have nothing to do in the game as I want to level and carry on with the story and this bug has stopped me doing anything productive for the past 3-4 days... It's a bit ridiculous now.	
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While I'm not an Architect, I want the emergency changes to the crafting profession nullified. You have't negotiated any of the bugs present in the craft yet. This is inexcusable. You can't nerf a crafting profession until you fix its bugs.
 
As a result, I'm withholding my subscription to the game until you have fixed this. No fix, no money.
 
This shouldn't come as a surprise to you guys: if you ship a substandard product, you won't get any clients. Fix the utmost things that need fixing and we'll talk. Until then, my money goes elsewhere.	
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I suppose that if you don't like the game, you will stiop your subscriptions. That's the only way to tell the developers that they have failed. They won't read this, nor any other forum post because it's all about crying. Stop your subscriptions and that will thell them they need to do something else. They are a business and need to generate revenue like everyone else. If you don't like something, stop subscribing, the fewer people they got rooting for them the better.
 
There's another way but it requires a lot of support people and PROMPT response on all the bugs. If you don't have that, you deserve to go down. It's your own fault trying to launch a game that's so full of bugs you yourselves acknowlegded but never addressed. The idea is to award the game with the subscription base it deserves.	
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			One thing needed is a way to leave stun, for the LARGE amount of us that rebind the Q and E buttons.	
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I for one have cancelled my subscription, not because I am an architect but because Carbine is actively doing the wrong thing. I am going to tell everyone I know not to subscribe beause Carbine is still doing the wrong thing. Not that it will change anything, but you're out of 5 or 6 people who would *love* old school, challenging  gameplay.
 
It's just that you "patched" architects the wrong way. I don't have faith in you anymore. You're going to do this again. You have no clue what it is to make an economy to run, heck if you were, you wouldn't be with Carbine.
 
Now that I have your attention, look at how the Icelanders are doing it. Yes, I'm talking about Eve. Until you actually study the game you can't make informed decisions. You can't make any decisions, but you did. That's why I cancelled today, and I urge everyone else to cancel, until Carbine gets a clue.	
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It's been touched on before, but to elaborate, the inherent flaw with architect and the economy is the overabundance of resources.  Which is painfully obvious now that architect isn't buying them up.  Prior to the first nerf, it was too easy to make money, but after that, prior to this nerf, it required the market to be right.  The correct fix at that point is not to nerf architect again, but to reduce resources available, say each node drops 3/4 of the resources it usually drops (metal, wood, omni.  Please don't nerf leather, etc.), just pulling a number out of my butt.
 
Here is why.  When resources are less plentiful, the price naturally rises, thereby self-correcting the architect issue, and allowing gatherers to make a decent amount selling on the commodity exchange, as intended.
 
If resources start becoming abundant, and prices fall, it creates opportunity for architects to make money.  They begin buying resources, crafting and vendoring.  This removes resources from the market completely, driving prices back up to a reasonable level.  Without something like this you get resources selling for below vendor price, which is happening now.  Keep in mind also, selling resources to vendors is straight money into the economy, getting users to use the exchange triggers fees, and removes money from the economy, keeping it healthy.
 
Now  Architects are getting an occasional opportunity to make a profit.  This shouldn't be bad considering, since they are not crafting their own gear/potions, they will be using that occasional profit to buy items from weaponsmiths, armorsmiths, technologists, etc.  This help keep the price on other crafting professions at a healthy level.
 
The issue was never that you could make 50 copper to a silver a craft, potentially making a gold in 30 minutes of tedious grinding.  The problem was resources are so over abundant, that even with architects eating as many as they could get, prices stayed at or below the price you could sell to the vendor.  That's what drove profits, even after the first patch.  That's why, instead of nerfing architect, and driving the commodities exchange into the toilet, resources should be cutback, to push a healthy economy and give more profit opportunities to all professions.	
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I for one have cancelled my subscription, not because I am an architect but because Carbine is actively doing the wrong thing. I am going to tell everyone I know not to subscribe beause Carbine is still doing the wrong thing. Not that it will change anything, but you're out of 5 or 6 people who would *love* old school, challenging  gameplay.
 
It's just that you "patched" architects the wrong way. I don't have faith in you anymore. You're going to do this again. You have no clue what it is to make an economy to run, heck if you were, you wouldn't be with Carbine.
 
Now that I have your attention, look at how the Icelanders are doing it. Yes, I'm talking about Eve. Until you actually study the game you can't make informed decisions. You can't make any decisions, but you did. That's why I cancelled today, and I urge everyone else to cancel, until Carbine gets a clue.
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I for one have cancelled my subscription, not because I am an architect but because Carbine is actively doing the wrong thing. I am going to tell everyone I know not to subscribe beause Carbine is still doing the wrong thing. Not that it will change anything, but you're out of 5 or 6 people who would *love* old school, challenging  gameplay.
 
It's just that you "patched" architects the wrong way. I don't have faith in you anymore. You're going to do this again. You have no clue what it is to make an economy to run, heck if you were, you wouldn't be with Carbine.
 
Now that I have your attention, look at how the Icelanders are doing it. Yes, I'm talking about Eve. Until you actually study the game you can't make informed decisions. You can't make any decisions, but you did. That's why I cancelled today, and I urge everyone else to cancel, until Carbine gets a clue.
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bye, dont let the door hit ya on the way out
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MORE Architect nerfs?
 
NO Architect fixes?
 
HOORAY!!!!   :D :D :D :D :D :D :D :D	
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Hello :)
I have problem, I install WildStar all download but when i lunch game i have windows message :WildStar 6731-error :( what I must do ? Plz fast help	
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			I love sitting back and reading the nerds rage. *sips coffee*	
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One thing needed is a way to leave stun, for the LARGE amount of us that rebind the Q and E buttons.
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			Still waiting for an AMD fix. ♥	
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Agreed... I don't think threats of unsub are warranted here. I've got too much invested in this game, emotionally, to withdraw at this point... but I'd really like to see that the Devs are doing more than just "listening".
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it makes me so mad and frustrated how many issues are involved with this game, GAME BREAKING bugs that are still in existence 15 days after the release of a retail game that 
wants me to pay a subscription to play.
 
There is no justification when my character bugs completely and im forced to level something else. because i cant play my character or do any attunment until the bug just miraculously goes away.
 
Or the fact that entire instances break and stop your progression for an entire hour, while you have to re-que. 
 
Or entire quest chains that stop working. 
 
YEAH CAUSE FIXING OR NERFING RATHER A PROFFESION THAT DOESNT FIX THE GAME I'M TRYING TO PLAY.
 
TL;DR WWWWWWWWWWWAAAAAHHHHHHHHH	
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I'm quite saddened that my Engineer build is now completely broken on volatility generation due to the Bolt Caster change. I guess Electrocute is the only choice now because Mortar Strike is still bugged? 
 
I urge Carbine to consider fixing the bugs that destroy viable specs before you consider lowering damage through drastic ability changes. Base damage changes work just as well and don't require you to nerf volatility generation so heavily. 	
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I for one have cancelled my subscription, not because I am an architect but because Carbine is actively doing the wrong thing. I am going to tell everyone I know not to subscribe beause Carbine is still doing the wrong thing. Not that it will change anything, but you're out of 5 or 6 people who would *love* old school, challenging  gameplay.
 
It's just that you "patched" architects the wrong way. I don't have faith in you anymore. You're going to do this again. You have no clue what it is to make an economy to run, heck if you were, you wouldn't be with Carbine.
 
Now that I have your attention, look at how the Icelanders are doing it. Yes, I'm talking about Eve. Until you actually study the game you can't make informed decisions. You can't make any decisions, but you did. That's why I cancelled today, and I urge everyone else to cancel, until Carbine gets a clue.
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Are you even working on the horrific AMD/ATI GPU performance? Even though all the specs exceed your recommended system specs?
 
I love the game but I honestly can't be arsed to pay for a subscription if this is not fixed by the end of the month.	
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When clicking report spam, this happens:
Lua event handler has exceeded 11934 ms.
stack trace:
ui\Mail\Mail.lua:1407: in function <ui\Mail\Mail.lua:1405>	
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	gondule2   Awesome avatar.  MM FTW.
 	
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