Black Arrow (Character Kit)

Black arrow
“Arrow!” said the bowman. “Black arrow! I have saved you to the last. You have never failed me, and always I have recovered you.”
(J.R.R. Tolkien The Hobbit)
The black arrow believes that the best way to kill a dragon is from a distance. He is a master marksman, able to bring a dragon down with a well-placed shot.
Role: These archers wait for a dragon to come within bow range, then shoot at its most vulnerable point.
Secondary Skills: Bowyer/fletcher.
Weapon Proficiencies:
* Bonus: One
additional slot in any bow. 
* Recommended: Specialization in a bow, plus normal proficiency in the Dragonslayer kit’s melee weapons.
Nonweapon Proficiencies:
* Bonus: Bowyer.
Nonweapon Proficiencies: Recom
 Wealth Options: Black arrows start mended: Dragon lore, tracking.with 3d6 (×10) gp but automatically
Equipment: Long bow or heavy begin the game with a special bow of crossbow. their choice, which allows them to add Distinctive Appearance: Like all their Strength bonus to damage to rangers, black arrows travel light, type attack rolls. cally wearing studded leather armor, an open-faced helm, carrying a bow.
Special Benefits: A black arrow can make a called shot against a flying dragon’s wing joints, forcing the dragon to glide and land, usually within a mile or two of the battlefield, upon a successful attack. The attack roll is made normally, without the usual called shot penalties, because of the black arrow’s knowledge of dragon anatomy and his ability to track the wing during a glide or dive, rather than when the wing is moving. Sometimes, of course, injuring a wing brings an enraged dragon down in a sharp dive directly at the attacker.
Once per day, a black arrow may search for weakness while observing a dragon. If the black arrow passes an Intelligence ability check with a -3 penalty, he finds a weakness in the dragon’s armor, some little crack or missing scale where an arrow or cross bow bolt can have maximum effect. If he finds one, all successful hits inflict double damage, including a doubling of his Strength bonus (magical and specialization bonuses are not doubled).
At 9th level, a black arrow can craft one arrow or bolt of dragon slaying. Each time he gains a level thereafter, he can craft one more such arrow or bolt.
Special Hindrances: Black arrows spend so much time training with missile weapons that they suffer a -1 penalty to all attack rolls with hurled or melee weapons. Also, like most rangers, they rarely wear armor heavier than chain mail, as these interfere with their aim.In addition, not every dragon has a weak spot. Some elder wyrms are plated literally inches deep in scales, gems, and metal. If the Intelligence check fails, the black arrow must attack normally. Finally, a black arrow may never attack to subdue a dragon.
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