Super Smash Brothers. AU

Super Smash Brothers. AU (グレートフレイスマッシュブラザーズAU, Great Fray Smash Brothers AU), often shortened to "SSBAU", "SmashAU" or "AU", is a crossover action fighting game somehow available for every video game system. The game was first teased at the end of a E3 on Spring, 20XX,and fully revealed on the Winter of the same year. Depending on the universe, it is the sixth (seventh if the two versions of Super Smash Bros. 4 are counted as separate titles) installment in the Super Smash Bros. series. The game was released worldwide shortly after it's full reveal.
Super Smash Bros. AU received multiversal acclaim from both critics and players, with some critics calling it the best installment in the series. It received praise for its large amount of content and fine-tuning of existing Smash gameplay elements, although its online mode was widely criticized. Even shortly after it's official release, SmashAU had sold over 21.10 million copies worldwide, making it the best-selling Super Smash Bros. game and also the best-selling fighting game of all time, beating Super Smash Bros. Ultimate, which previously held both titles. Its massive success has caused it to be nominated for, and win, multiple awards. During one interview, Masahiro Sakurai said, "It was quite fun to work with companies like Arc System Works, Glitch Productions, Valve, Innersloth, Alphadream.."
==== Subspace 2 ====
On release, a new mode was added: Subspace Emissary 2, which builds on the first Subspace Emissary. After being sealed away by the Smash Brothers, Tabuu emerges once more, as Neo Tabuu. He then fuses the worlds of the Smashers, creating a conglomerate of worlds. Critics and fans praise this game mode for its insanity with the story and arcs within the game.
Category:Super Smash Bros. Games