No-Logout Zone

A no-logout zone is an area that does not permit the player logging off.
The following rules apply to no-logout zones:
* If a player attempts to log out in a no-logout zone they will receive the message "". They cannot log out.
* If a player closes their client (x-logging), their character will remain online until the daily server save, until they die, or until they are pushed out of the no-logout zone.
* If a player logs in and their character is in a no-logout zone, they will be teleported to their home temple. Generally, the only way this is possible is by staying in the zone while the game is saving.
== List of no-logout zones ==
* Outlaw Camp/Water Elemental Dungeon (dungeon + surface island);
* Sunken Mines;
* Orc Encampments;
* Chyllfroest;
* Zzaion;
* The Lightbearer reward room;
* Cake Keep Isle;
* Winterberry Cellar;
* Realm of Dreams;
* The Spirit Grounds and their entrances;
* Devovorga's lair;
* Exits from the Adventurer's Outpost on Dawnport;
* The areas past the Hive Gates;
* The final quest room of The Ape City Quest, ;
* Dr Merlay's room and the room before;
* Most boss rooms, such as Arenas;
* The cell in Thais Jail (accessible by cursing at King Tibianus on Kingsday);
* All areas of The First Dragon's Lair;
* Lever room and ship from A Pirate's Death to Me;
* Isle of Merriment;
*Fury Dungeon through the fury gates mini world change.
The following are notable exceptions that are not no-logout zones:
* Deepling Stage 2 and 3 area, including the lairs of Tanjis, Obujos and Jaul. Note that you will be teleported to your home temple if you log in at an illegal spot according to the server's deepling stage.
* Pharaoh rooms.
Category:Game Terms
Category:Game Elements