Gear/Ammo MRM (C)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_MRM_Clan
Manufacturer: Society
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1 	1 	110000	All 	All
* Missile has 2 HP.
* Clan MRM Ammo - 200 Shots
* 75 Cbills Cost per Shot.
* Ammunition Box can explode for 2.5 damage, 1.3 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
200 	75 	2.5 	1.25 	0.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
ACT-2 	ADR-Z 	HGN-IIC-Z
TER-S 	TW-Z-B	VKG-NMN
VTR-IIC-Z	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2