Anthem (1st Sumeragi)

Anthem is the first mission in Azure Striker Gunvolt, taking place in the stage 1st Sumeragi. Gunvolt's objective in this mission is to destroy the Muse, Lumen, but runs into something unexpected when he arrives.
Banking 3000 or more kudos in the stage will unlock the Lumen Audiolocket 1 pendant, which when equipped causes Beyond the Blue to always play when reaching 1000 kudos.
Azure Striker Gunvolt: The Anime is mainly an adaptation of this mission.
==Enemies==
Image	Enemy
 	Mantis (boss)
 	Roll Cannon
 	Flying Drone
 	Shutter
 	Sentry Unit (chainsaw)
 	Sentry Unit (gun)
 	Sumeragi Gunner
 	Sumeragi Launcher
 	Sumeragi Grenadier
==Rank and Time Requirements==
===Rank===
*May not be accurate
Rank	Score 	Minimum Kudos needed 	Kill points needed
S+ 	400,000	5860 (Gutless), 3830 (Cautious), 3120 (Fearless)	20,000
===Time===
Stars 	Time
5 Stars (x1.5)	4:30
==Stage Composition==
As this is meant to be a tutorial stage, the composition is largely linear and simple without many difficult portions.
The stage starts off with a cutscene of Gunvolt being tortured by Romeo. However, after Romeo leaks some important info, Gunvolt breaks free and begins to flee the Sumeragi facility. A short section with some laser cannon and flying enemies follows, before Gunvolt boards an elevator he must move by tagging it and using the Flashfield. Then a hallway section with many shutters follows before a hexapyle appears.
Gunvolt then boards the train Lumen is on, which comprises the rest of the level. Sections with many Sumeragi soldiers and robots follow, before Gunvolt encounters the first bosses, two Mantises. Once both of them are out of commission, a second cutscene with Gunvolt rescuing Joule from the train commences, and the level is cleared.
===Boss: Mantises===
Three-fourths of the way through, Gunvolt will fight a large metal robot known as a Mantis, and will fight a second one soon after. The first fight takes place with Gunvolt standing atop a pile of crates, giving him an edge as he can more easily tag the Mantis.
The Mantis has multiple easily-dodgeable attacks, such as firing missiles that are blockable by the Flashfield, shooting the ground with the machine guns on its arms, and firing a laser that can be avoided by standing still and not jumping. It can only be damaged by tagging and shocking its core, which pops up after its head sustains enough damage. Destroying the core without letting the Mantis reboot is a secret condition that adds 200 bonus Kudos to the mission score. Doing so during both battles is required to complete the challenge "Preying on a Mantis."
After defeating both of the Mantises, Gunvolt can proceed towards the Hexapyle, and complete the mission by destroying it.
==Challenges==
*Flash of Azure: Clear in 7 minutes or less. (Reward: Kripp Alloy x8)
*Bolt from the Blue: Clear in 4 minutes or less. (Reward: Proto Infrastructure x5)
*All Business: Clear with a rank of B or higher. (Reward: Nanochip 98 x8)
*Employee of the Week: Clear with a rank of S or higher. (Reward: Faraging Steel x5)
*Scot-free: Clear with a rank of S+. (Reward: 50k Vig)
*No Shutter Stutter: Clear without destroying any shutters. (Reward: Xiwidia x5)
*Preying on a Mantis: Defeat the Mantis without letting it reboot. (Reward: Quartzite x5)
*Too Lovely to Touch: Clear without taking any damage. (Reward: Uranium 235 Crystal x10)
==Gallery==
GV Chained.png|Gunvolt chained up by Romeo
Ascension of Gunvolt.png|Gunvolt breaking free of his chains
00000087.png|Gunvolt's first encounter with Joule and Lumen
00000088.png|Gunvolt saving Joule
Joule in Sumeragi.jpg|Joule in Sumeragi's capsule
00000089.png|Cutscene image
0000008e.png|Gunvolt's apartment
Jouleface.png|1st Sumeragi stage select icon
1st Sumeragi Backdrop.png|Stage select preview
Romeo's dungeon.png|Romeo's dungeon
1st sumeragi 1.png|Background 1
1st sumeragi 2.png|Background 2
Sumeragi prop.png|The quadcopter that the train occasionally passes by.
Bg 1st sumeragi mg.png|1st Sumeragi in Mighty Gunvolt
Bzg cFlCUAIfrhW.jpg
==See Also==
*Train (Mighty Gunvolt Stage)
==Trivia==
*Merak was originally intended to be the boss of this stage and fought at the end of the train, but the plan was scrapped as the staff realized the stage was becoming too long in the trial and error period. The concept was later reused in Azure Striker Gunvolt: The Anime.Gunvolt Official Complete Works interview
*The scene with Romeo was once imagined as taking place in a torture room, but the idea was dropped. Torture instruments did get to appear in the anime adaptation.
== Azure Striker Gunvolt 1 Navigation ==
Category:Azure Striker Gunvolt
Category:Missions
Category:ASG1 Missions
Category:Introductory Missions