Mecholtism

The sound of industry is inescapable. Forges and machines radiate heat across the districts. Automatons roam the streets carrying resources and equipment. Copper pipes connecting buildings to distribute steam. Religious chants and sacrifices echo through out the countless corridors and alleyways. As one perfect machine the city functions. Every human, automaton, machine and factory working together. A perfect order. 
== Lore and History ==
The story of mecholtism goes as followed:
==== The Perza Ofer ====
during the first few millenia after the gods created the material plane, every creature that existed lived in a perfect structured system that was referred to as the “Perza Ofer'' which means “Perfect Order” in the ancient language that the gods used to pass down their words to the creatures that inhabited the material plane. The Perza Ofer signifies the whole world being part of one organized structure where every living creature has a set reason and purpose and everything is a cog in the wheel of existence. Mecholtism believes the Perza Ofer should be restored to end conflict and chaos and unite the world into an organized structure where everything participates. 
The Gods had servants revered to as the “Ethereans”, they would pass down the messages of the Gods to the inhabitants of the material plane. For many millennia the world thrived under the Perza Ofer and chaos and conflict were unheard of by most creatures. However some of the gods believed they should have more power then other gods, this rising tension between the gods eventually reached a brewing point and a fight that would last for 17 years began between the gods. During this time, the rest of the living creatures lost contact with the gods and the Perza Ofer would begin to collapse, humanity tried to keep the Perza Ofer together among the more intelligent species but were far from as efficient as the gods. These 17 years are now referred to as “the Great Collapse”.
==== Mechadars Guidance ====
After 17 years of fighting among the gods, one god remained. This god was Mechadar “The Clockwork God”, Mechadars physical body was artificial running on cogs, wheels and steam. After the end of the great collapse Mechadar attempted to restore the Perza Ofer with the help of the remaining Ethereans and humanity. This was quite successful and the world was once again thriving under the guidance of Mechadar. Mechadar helped humanity create great inventions and during the centuries of Mechadars rule humanity was at the highest level of technological advancement ever seen in the history of humanity to this day. One of the more major inventions humanity had made were intelligent automatons referred to as “Modrons”. At first mondrons were just used for labor but later on they became a part of human civilization and would be treated like human beings. Even though they couldn’t live independently since they had to be repaired and brought back to peak performance by human engineers once every now and then. They were incapable of becoming tired and didn't need to eat or drink which made them a very useful addition to the workforce. However Mechadar banned the construction of combat Modrons since he wanted to avoid his technologies being used for conflict and war.
The many elements of steampunk and heavy usage of things like cogs and clockwork machines in Mecholtist culture mainly comes from the influence of Mechadar and the inventions that humanity created under the guidance of Mechadar. 
==== Ornodor and the realm of Ignis ====
Unknown to mechadar and humanity, during the great collapse a new god was born. Since the great collapse was the first time the world was experiencing chaos and war, Ornodor was born. Ornodor was the god of Chaos and War, during his birth along with Ornodor something else was created. A new dimension that was created from chaos and suffering. This dimension is now commonly known by Mecholtists as the realm of “Ignis", but non Mecholtists might know it as the “Nether”. Ornodor roamed around the Ignis for centuries during the time that Mechadar was ruling the overworld. No one from the overworld knew about the Ignis nor about Ornodor at the time. But during these centuries Ornodor populated the Ignis with many new species. Among those species were the Morcus, Ordonor has been spying on humanity and wanted to create a species similar to them. This led to the creation of the Morcus, also commonly known as pigmen. Humanoid creatures with the head and skin of a pig. 
==== The Scorched War ====
After many centuries, humanity eventually discovered the existence of the ignis and shortly after a portal was created that would allow a creature to travel between the overworld and the ignis. However by this time the morcus had already developed a civilization and when humanity first ventured into the ignis Ornodor led thousands of morcus to destroy all humans that entered the realm of ignis and eventually even led these armies through humanities portals into the overworld. Mechadar ordered mankind to seal as many portals as they could but thousands of morcus had already entered the overworld and so had Ornodor. 
After the initial shock of the morcus invasion, Mechadar quickly got humanity back together and using their technology they were quickly able to fend off the morcus invading their realm and then proceeded to bring the fight to Ignis. Thousands of morcus were slaughtered by mankind and by the end of the war they were on the brink of extinction. Ornodor had fled to the far outer edges of the Ignis where nothing would find him but he was not done with humanity. The war against the morcus was called “The Scorched War” because the morcus burned the land everywhere they went leaving tons of scorched dead burning wasteland after the war. In the following decades after this conflict humanity restored rather quickly under Mechadars guidance however they hadn’t forgotten the horrors of the scorched war.
==== The Uprising ====
Even decades after the end of the scorched war Ornodor was still secretly influencing mankind, there were many secret Ordonor-worshiping cults that had slowly grown in power and size ever since the end of the scorched war. Eventually these cultists worked together on a plan to get humanity to turn on Mechadar. They would spread messages saying that Mechadar had planned the scorched war and that he was lying and manipulating humanity. The large majority of the people didn't believe them, but they eventually were able to gather a large enough army to begin the construction of a machine that would be known as “The Engine of Ferzadus”. A machine that was capable of emitting fire so hot that it could even melt the materials that made up Mechadars body. After years of work by thousands of cultists working secretly in a massive open cave under a large mountain range. The machine was finished. They brought the engine of ferzadus to Mechadars castle claiming that it was a great gift. Once they enabled the machine, all the buildings and people around it were reduced to ash. The cogs of mechadar were beginning to melt, the god tried to escape the fires but it was too late. The clockwork god that had brought humanity centuries of prosperity was dead. 
Mechadar always claimed that dead gods still existed as sentience without a physical form but were unable to effect the physical word unless a connection was somehow made. This is why mecholtists to this day believe that mechadars sentience is still out there and they try to contact it through acts like sacrifices, rituals and more.
==== The Aftermath & Present day ====
After the death of Mechadar, humanity fell into chaos and split into many different groups. The many advancements that humanity had made under mechadars guidance were forgotten over time as the world fell into a state of constant war, in which it still is to this day. Humanity has made a slight recovery however war is still an insanely common thing and many different nations and groups continue fighting for power. Mankind has long forgotten about their time under Mechadars however his legacy lives on in mecholtist culture. Mecholtists to this day thrive to bring structure and unity to mankind and restore the perza ofer. As Well as bringing Mechadar back to the physical world to help them in their effort of uniting mankind and restoring the perza ofer.
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==== Other things ====
===== ~Culture =====
Mecholtist culture & architecture makes heavy use of steampunk & clockwork elements. This is derived from Mechadar himself and as a way of keeping the inventions that Mechadar helped us make relevant so they dont get forgotten over time. They use the creation of structures to worship Mechadar as a way of showing their devotion. 
===== ~Important figures =====
- Mechadar "The clockwork god", god of structure and advancement
- Ornodor, god of chaos and war
- The Ethereans, these are the creatures ranked directly below the gods during the Perza ofer. They spread the gods orders across the world and fought for the gods if they felt threatened by an outside force. During the great fall lots of celestials perished and the remaining ones roam the world to this day.
- The Modrons, a race of clockwork automatons created by humanity with the help of Mechadar. They were originally made to work for mankind but were later accepted into human civilization, almost all of them were destroyed by Ornodor-Worshipping cultists as they despised Mechadars creations however a few still exist to this day.
More may be added as the religion and culture evolves...
Category:Religions
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Category:Traveler's Era