Gear/TAG Barrage

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Artillery_TAG_Barrage
Manufacturer: NAIS
This TAG was rewired to call on supporting Fire from nearby Artillery to Shell the target with a selection of munitions
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1 	1 	500000	All 	All
* 2 Turns before Damage dealt.
* 3 Turn Cooldown between shots.
* Deals area-of-effect damage within 125 meters of impact
* Up to 100 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* 50 Area-of-effect stability damage to units in radius.
* 40 Area-of-effect heat damage to units in radius.
* Always ignites terrain.
* 50m terrain radius burned.
* 2 burn duration.
* 15 burn strength.
* RoughTerrain is created around the impact site.
* Cannot be fired at Flying Targets
* 4000 Cbills Cost per Shot.
=Weapon Stats=
Category: AntiPersonnel
Type: Laser
SubType: SmallLaserER
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	NotSet	1 	0 	0 	1 	1 	0 	0 	0 	0 	0.002 	0.1 	1.2 	0 	150 	300 	450 	600 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
ADR-KGL 	C-SRP-OADOMINUS	KF-Z
KGC-B 	MBT-OE 	OTT-7K
OW-1AR 	RDS-2A 	RDS-2B
S-YR-2LAM	UM-R25 	UM-R25A
UM-R25B 	UM-R25C 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2