Sleep (Final Fantasy status)

Sleep is a status in Final Fantasy. It is primarily associated with the Spirit element.
Content in italics is exclusive to the Dawn of Souls and/or 20th Anniversary releases.
==Mechanics==
Sleep incapacitates the target, preventing them from taking any action. It additionally nullifies their Evasion and increases the Attack of entities attacking the victim by 50% (25% in NES). Targets afflicted with Sleep may awake randomly at the end of each round and automatically recover at the end of battle.
Random recovery from Sleep is determined by (R = 0...80) if R is less than the victim's max HP, rendering Sleep significantly less effective after the early game when both player characters and enemies can easily have more than 80 HP. In the NES release, Sleep is bugged such that enemies will always immediately recover, regardless of their HP.
As with other statuses, it is only possible to be immune to the Sleep condition in the Pixel Remaster release; in prior releases, the most one can do is resist the element of an attack that inflicts the status, reducing its accuracy. Even if a target is listed as resisting Sleep, this is in reference to the element, rather than effects that can inflict Sleep. 
==Abilities==
===Spells===
Name 	Element	Description 	Users
Curaja 	— 	Restores 999 HP to one ally and removes Confuse, Darkness, Paralysis, Poison, Silence, and Sleep. 	White WizardChaos, Dark Fighter, Rakshasa
Dispel 	— 	Attempts to remove all elemental resistances and status immunities from one target. 	White WizardDark Fighter, Death Eye, Death Knight
NulAll 	— 	Grants immunity to all status effects and resistance to all elements to all allies. 	White WizardDark Fighter
NulDeath	— 	Grants immunity to all status effects and resistance to the Earth, Spirit, Poison, Time, and Instant Death elements to all allies.	Red Wizard, White Mage, White Wizard
Sleep 	Spirit 	Attempts to inflict Sleep on all enemies. 	Ninja, Red Mage, Red Wizard, Black Mage, Black WizardAstos, Evil Eye, Lich (#49), Ogre Mage, Rakshasa, Water Naga
Sleepra 	Spirit 	Attempts to inflict Sleep on one enemy. 	Ninja, Red Mage, Red Wizard, Black Mage, Black WizardLich (#49)
===Sleep-inflicting attacks===
Element	Users
Spirit 	Mummy
Poison 	King Mummy
==Equipment==
Equipment	Type 	Description 	Equipable by
Ribbon 	Helmet	Grants resistance to all elements and immunity to all status effects. 	Warrior, Knight, Thief, Ninja, White Mage, White Wizard, Black Mage, Black Wizard, Red Mage, Red Wizard
Remedy 	Item 	Removes Confuse, Darkness, Paralysis, Poison, Silence, and Sleep from one ally.	
==Enemies==
Immune	Air Elemental, Black Flan, Bloodbones, Chaos, Clay Golem, Death Eye, Death Knight, Dragon Zombie, Earth Elemental, Fire Elemental, Ghast, Ghost, Ghoul, Gray Ooze, Green Slime, Guardian, Iron Golem, King Mummy, Lich, Minotaur Zombie, Mummy, Nightmare, Ochre Jelly, Piscodemon, Rakshasa, Shadow, Skeleton, Soldier, Specter, Stone Golem,Vampire, Vampire Lord, Warmech, Water Elemental, Wight, Wraith, Zombie
Category:Status effects in Final Fantasy