Cacodaemon

=== (Fiends of Anger) CR2 ===
NE Tiny Outsider (Daemon, Evil, Extraplanar)
Initiative: +4
Senses: Darkvision 60ft, detect good, detect magic, Perception +6
Aura: Weeping (100ft)
==== Defense ====
ACs: KAC: 16 EAC: 14 CMan: 24 (+6/4 Natural armor)
HP: 24
DR: 5 / Good or Silver, Immunity Acid, Death effect, Disease, Poison Resistance Cold 10, Electricity 10, Fire 10
Fort: +2 Ref: +5 Will: +4
==== Offense ====
Speed: 5ft; Fly 50ft (Perfect)
Attack (melee): Bite +7 (1D4+1 Kinetic (Piercing), Unwieldy + Disease)
Space: 2 1/2ft; Reach 0ft
Special Attack: Soul Lock
Spell-like abilities: (CL 6th; Concentration +6)
At Will --
Invisibilty
3/day -- 
Lesser Confusion
 1/week -- 
Commune (CL 12th, 6 questions) 
==== Statistics ====
STR +1 DEX +0 CON +1 INT -1 WIS +1 CHA +1
Feats: Improved Initiative, Lightning Reflexes
Skill: Acrobatics +5, Bluff +6, Mysticism +4, Perception +6, Stealth +5
==== Special Abilities ====
Disease (Su): Save Fort DC 12; Onset 1 day; frequency 1/day; Effect 1D2 Wisdom damage, cure 2 Consecutive saves. In addition to the effects of the disease, a cacodaemon can communicate telepathically with the infected over any distance, as long as they are in the same plane. 
Soul Lock (Su): Once per day as a full round action, a cacodaemon can ingest the soul of any sentient creatures that has died within the last minute. This soul crystallises into a Soul Gem within the fiend. The cacodaemon can then regurgitate that gem as a standard action. 
=== Description ===
=== Tactics ===
== Soul Gems ==
Category:Daemon
Category:Monster
Category:Supernatural