Carrague's Iron Golem (Magic Golem)

Nineteen years ago, Carrague created what he thinks is a better and more useful iron golem. Unlike a normal golem, Carrague's iron golem is not animated by an elemental spirit. Instead, a fighter wears a suit of plain looking, magical brown leather armor and a metal helmet fitted with ruby lenses. The armor allows the fighter to control all the golem's actions at a distance.
The golem instantly responds to any motion the fighter makes. The control range is 120'. The golem also has the same THAC0 as the controlling fighter. In addition, the controlling fighter uses the ruby lenses to see through the golem's eyes. The fighter must mimic any action the golem undertakes, which can make the fighter rather conspicuous to opponents, however, the fighter need not have the golem in view to control it. Controlling the golem requires some concentration. Damage to the fighter does not break control over the golem, but the fighter can do nothing else while operating the golem.
Carrague's iron golem has all the powers and immunities listed for iron golems in the Monstrous Manual accessory, except that it cannot breathe poison gas. If the fighter wearing the armor is killed, paralyzed, or rendered unconscious, the golem ceases to function. Destruction of the armor renders the golem useless, and vice versa.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Golem