Nexus Heroes / Chun-Li

Chun-Li ( チュン・リー , Chunrī ) is a playable character in Nexus Heroes, hailing from the Street Fighter series. She is primarily designed and based around her appearance and moveset from Street Fighter V, though her core design is largely the same as her original debut's in 1991's Street Fighter II.
==Who is Chun-Li?==
===THE STRONGEST WOMAN IN THE WORLD===
Ever since she was a child, Chun-Li's greatest inspirations were martial arts movies and her beloved father, an Interpol agent who passed onto her his strong sense of duty and justice. However, tragedy struck when her old man was killed by M. Bison, leader of the nefarious group known as Shadaloo, leading Chun-Li to join the Interpol herself and undergo extensive training to stand up to criminals everywhere. Now a woman of legendary strength, Chun-Li's lightning-fast kicks and martial arts are renowned and feared by evildoers all around the world.
==Gameplay==
===Overview===
Chun-Li, much like in her home series, is a fast and nimble character who excels at both outmaneuvering her opponents and keeping her at a distance with her attacks. She is a pretty light and floaty character, though her walk speed is below average, a trait which aims to mimick the slower speed of characters in Street Fighter. However, Chun-Li boasts excellent speed and framedata on her Normals, and because she's able to cancel them into other attacks, this gives her an edge in chaining combos together, some of which can be faithfully recreated from the ones in the original games. Additionally, her rapid jab, Hyakuretsukyaku, also has a stronger EX Version, performed with the "Fireball" command input, which consists of a half-circle on the stick followed by the attack button. 
As for her Specials, Chun-Li can count on some of her most famous attacks from the series, such as her projectile, Kikoken and the Spinning Bird Kick. Kikoken is useful to keep foes at a distance, being a moderately fast projectile, and the Spinning Bird Kick (as well as helping Chun-Li recover) can be used to approach foes with a multi-hit attack. These two Specials in particular can also be enhanced into an EX Version by "charging" them like in the Street Fighter series. This will make the moves stronger and more efficient. Her Up Special, on the other, allows Chun-Li to recover vertically, but it's also useful as a combo starter or extended, creating opportunities for aerial combos.
*Command Inputs : Chun-Li has the unique trait of being able to enhance three of her attacks, namely her Neutral Attack, Neutral Special and Side Special, which will become "EX" : her EX Neutral Attack, Hyakuretsukyaku EX, is performed with a Fireball motion, or Down Forward Tilt, while the way she "charges" her Specials mirrors that of "Charge Characters" in traditional fighting games. Both Kikoken and Spinning Bird Kick can be charged by entering a crouched state and holding it ; by tilting the control stick diagonally left while holding it down for a moment, Chun-Li will be able to perform a stronger version of Kikoken, Kikoken EX. Likewise, by holding her crouch with no additional movements for a moment, Chun-Li will then be able to perform Spinning Bird Kick EX.
*Cancelable Attacks : Some of Chun-Li's Normal Attacks can be canceled into other moves, such as other Normals and Specials. To do this, players must input a different attack right before the animation for the first attack finishes, in order to create a string.
*Directional Finishers : Chun-Li has the unique attribute to be able to perform three different Finishers depending on the input : unlike other fighters, she can input up or down along with the Finisher button to obtain a different attack, as well as possessing one for a neutral press.
*Chun-Li is able to wall-jump.
===Movelist===
  	Name  	Description
Neutral Attack,, ... 	Light Kick/
Medium Kick/ Hyakuretsukyaku	A quick high kick, followed by a side kick. If the button is mashed, Chun-Li will execute her Hyakuretsukyaku (Lightning Kicks), where she'll kick in front of herself repeatedly at lightning speed. The two normal kicks are based on her Light and Medium attacks from Street Fighter V.
Down Forward Tilt 	Hyakuretsukyaku EX 	Similar to her regular Hyakuretsukyaku, but much stronger, and Chun-Li will also dish out a second barrage of kicks. During the move, Chun-Li flashes with a yellow light, meaning that during the attack, she has Super Armor.
Dash AttackDash, 	Air Medium Kick 	Lifts herself off the ground while lunging forward with a flying kick. Based on her airborne Medium Kick.
Side Tilt 	Fierce Kick 	A high roundhouse kick. Based on her Strong Kick from Street Fighter V.
Back Tilt 	Hakkei 	Chun-Li has access to a unique "Back Tilt", which consists of a very short ranged double palm strike. While it's lacking in power and range, this move can nullify incoming projectiles.
Up Tilt 	Tenkukyaku 	Performs a high-standing vertical upward heel kick with her leading arm pointing up and her following arm crossed over her head.
Down Tilt 	Crouching Fierce Punch 	Rotates her left arm and then her right arm while moving forward on her knees, hitting twice. A bit slow compared to her other moves, but excellent for starting combos.
Forward Strong+ 	Yokusenkukyaku 	Hops while hitting opponents with a flying rotating kick.
Up Strong+ 	Somersault 	Performs a standing somersault kick. Based on her Jumping Strong Kick from Street Fighter II.
Down Strong+ 	Sen'enshu 	Flips into a head stand, then slams her right leg down in front of her.
Neutral AerialAirborne 	Air Fierce Kick / Air Hyakuretsukyaku 	Performs a split in mid-air, extending her legs at both sides. If mashed, an airborne version of her Lightning Kick is performed, which stalls Chun-Li in mid-air for a bit.
Down Forward AerialAirborne	Air Hyakuretsukyaku EX 	Much like the ground version, this is an enhanced version of Hyakuretsukyaku, but performed in the air. However, in the air, the EX Version of this move lacks the second barrage of kicks. Unlike the regular air version, though, this variant completely stops Chun-Li in mid-air, rather than just slowing her descent.
Forward AerialAirborne 	Jumping Fierce Kick 	A typical approach option in Street Fighter games, consisting of an outward kick aimed diagonally downward. In Nexus, it can slam down airborne opponents as well.
Back AerialAirborne 	Kaku Kyaku Ryaku 	Kicks behind herself. This move automatically turns Chun-Li around.
Up AerialAirborne 	Air Light Kick 	Kicks directly above herself. Based on her Air Light Kick in Street Fighter II.
Down AerialAirborne 	Yosokyaku/ Yosokyaku II/ Yosokyaku III	Stomps below herself up to three times, with each hit leading into itself. One of Chun-Li's best tools when in the air, useful to cross up opponents.
Grab 	Grab 	Holds the opponent with one hand.
Pummel, 	Lightning Knee 	Hits the opponent with her knee.
Forward Throw, 	Kirin Shu 	Hits the opponent with a palm upper, then kicks them away.
Back Throw, 	Tenshin Shushu 	Holds onto the opponent's head with both hands, using it as leverage to flip to their back, then kicks them away with both legs as she gets down.
Up Throw, 	Ryuseiraku 	Jumps up while holding the opponent, then slams back down with them.
Down Throw, 	Koshu-To 	Rotates her torso while slamming the opponents down with one hand, in a judo-like throw.
Floor AttackGrounded > 	Crouching Medium Kick 	A legsweep, which hits at both sides. Based on her Crouching Medium Kick from Street Fighter II.
Edge AttackLedge > 	Crouching Medium Punch 	Climbs back up and slides along the ground on her side while punching in front of her with her right arm. Based on her Crouching Medium Punch from Street Fighter V.
NEUTRAL SPECIAL 	Kikoken 	Fires an energy projectile from her right palm. It's not as fast as other projectiles, but it's good to control space, and has good power overall.
CHARGE NEUTRAL SPECIALHold 	Kikoken EX 	By holding the control stick downward and slightly to the left for a few moments and then hitting Neutral Special, Chun-Li will fire Kikoken EX, a faster and stronger projectile. This version of Kikoken is fired from both palms while Chun-Li leans forward slightly. Chun-Li also flashes yellow while performing this move, symbolizing that she cannot be interrupted during this attack. It cannot be performed in the air.
SIDE SPECIAL 	Spinning Bird Kick 	Hops up, feet first in the air, and does a split. She then twirls her upside-down body and attacks with her legs like helicopter blades while moving forward, hitting multiple times.
CHARGE SIDE SPECIALHold 	Spinning Bird Kick EX 	If Spinning Bird Kick is performed after holding a crouch for a few moments, Chun-Li will perform Spinning Bird Kick EX, which is faster, stronger, but won't move her forward. Like with Kikoken EX, Chun-Li will flash with a yellow light while this move is out, meaning that this move cannot be interrupted. The EX version cannot be performed in the air.
UP SPECIAL 	Rankyaku 	Dashes into the air diagonally upward, dragging any opponents she hit alongside her, thus allowing to follow-up with air combos. It also has very little start-lag, so it's good to either start or extend combos.
DOWN SPECIAL 	Hazanshu 	Flips into the air while rolling, then lands back as she slams her right leg into the ground. In the air, Chun-Li simply drops to the ground, without the first hop.
FINISHER 	Hoyokusen 	Chun-Li moves forward for a good distance while performing her Hyakuretsukyaku twice, switching foot for the second barrage, then concludes with an upward kick, similar to her Up Tilt.
UP FINISHER 	Hazan Tenshokyaku 	Chun-Li rises into the air while performing a series of upward rotating kicks, which drags her and opponents up quite a bit. Because this Finisher can also be performed in the air, it could also be used as a recovery tool, being much more efficient than her Rankyaku.
DOWN FINISHER 	Kikosho 	Chun-Li charges up and releases a large sphere of energy from her palms which surrounds her and deals multiple hits to anyone around her, causing a lot of damage.
===Intro Animation===
Enters the stage with a front flip from off-screen. She then bows her head while holding her fist against her open palm, and gets into her fighting stance.
===Taunt===
Chun-Li bows slightly, lifting one leg and extending her palm forward while saying "Sorry!".
===Idle Poses=== 
*Waves her arms in a circle, then gets back into her stance.
*Stands upright and yawns. Based on her taunt in Street Fighter III : 3rd Strike.
===Quotes===
====Selection Lines====
*" I'll show you my Kung-Fu! "
*" Ready for this? "
*" Let our fists do the talking! "
==== Successful KO ====
* " Take that! "
* " You need some more training .. "
*" I'm the strongest woman in the world! "
*" You can't beat me! "
*" That's what you get for underestimating me. "
*" Keep your guard up! "
*" Ah, how boring .. "
*" Come on, fight seriously! "
*" Surrender now! "
*" I'm not pulling any punches. "
*" Don't hold back now! "
====Respawning====
*" Ow .. that hurt. "
*" Not ready to give up yet! "
*" Still kicking! "
*" Wow .. you're really strong. "
*" Time to get serious! "
*" It's go time! "
*" It ain't over yet! "
*" Ready! "
*" You have a really good technique! "
*" Finally, a real challenge! "
*" No holding back! "
*" I can still fight! "
===Victory Poses=== 
*UP : Chun-Li hops up and down happily with both arms extended outward, then poses with a V sign, while covering her mouth with the other hand, while letting out a content giggle.
*SIDE : Stands upright, looking at her side, then crosses her arms and nods while saying "Xie Xie!".
*DOWN : Chun-Li strikes a few poses, then leaps and lands with her palm extended, smiling as she faces the camera. As she does, she's heard saying "You'd better not underestimate me!".
==Arcade Mode==
Chun-Li's Arcade Mode is very much structured like a classic route of classic Street Fighter games : one-on-one encounters on a time limit, and for the occasion, every match fought is going to be on Knockout mode, emulating Street Fighter's health system. As a further reference, each opponent Chun-Li fights is from a different part of the world, and to an extent, the stage also mimics that place.
Firstly, Chun-Li faces fellow police officer and brawler Blaze on Air Force Base, representing United States. She then moves on to fight another iconic female character in videogames, Lara Croft, representing the UK. The stage is Piltover, which while not set in the UK, mimics the London Bridge.
After a Bonus Stage, Chun-Li faces Ezio in his birthplace, Florence, representing Italy. Then it's up against another Ubisoft character, The Prince, representing Iran (known as Persia up until 1935), on Fortress of Time. 
Once passed the second Bonus Stage, Chun-Li fights one last opponent before her Rival ; Wolverine, representing Canada. He, however, more closely references the Marvel Vs Capcom series, in which Chun-Li and Wolverine almost always appeared. Finally, before she fights Kerrigan, Chun-Li faces Kitana, in the Rival battle called "Sapphire Fighters". As the title suggests, both Chun-Li and Kitana are Fighting game characters who dress in blue attires, and both are widely recognized as the most important female characters in their respective series.
Round 	Opponent 	Stage 	Music 	
1 	Blaze 	Air Force Base 	Chun-Li Stage 	
2 	Lara Croft 	Piltover 	Caitlyn, The Sheriff
Of Piltover	
Bonus Stage 1	Bonus Stage 1	Bonus Stage 1 	Bonus Stage 1 	Bonus Stage 1
3 	Ezio 	Florence 	Florence Tarantella	
4 	The Prince 	Fortress of Time 	Welcome To Persia 	
Bonus Stage 2	Bonus Stage 2	Bonus Stage 2 	Bonus Stage 2 	Bonus Stage 2
5 	Wolverine 	Danger Room 	Theme Of Chun-Li 	
6 	Kitana
(Rival Battle)	Dead Pool 	Dead Pool 	
7 	Kerrigan 	Kerrigan's Leviathan	Conscience 	
==Alternates==
===Alternate Colors===
 
*BLUE : Default, based on her appearance in Street Fighter V.
*RED : Based on her P2 color in Street Fighter II.
*YELLOW : Based on the inaccurate color she displayed in her portrait in Street Fighter II.
*BLACK : Based on one of her colors from Street Fighter III 3rd Strike (Start + Heavy Kick).
===Alternate Costumes===
File:PN CHUNLI RENDER.png|"Default" Costume
File:PN CHUNLI ALT.png|"Nostalgia" Costume
*Default : Based on Chun-Li's appearance in Street Fighter V.
*Nostalgia : Based on her costume in the Street Fighter Alpha series.
==Trivia==
*If the last needed KO in order to win is achieved by Chun-Li with her Finisher, a special effect based on the "Ultra KO" of Street Fighter IV will trigger, with a firework sound effect and the stage's background changing.
*Chronologically, Chun-Li is the oldest playable female character to appear in Project Nexus, making her debut in 1991.
*The name of her Alternate Costume "Nostalgia" is the official denomination of Chun-Li's outfit from the Alpha series, which is ironic considering that her default outfit debuted in her first game, Street Fighter II, so much earlier than Alpha's.
*Her home stage, Air Force Base, is actually Guile's. Him and Chun-Li, however, are strongly connected nonetheless, as they often work together to take down Bison and Shadaloo. Both of them also share the trait of being "Charge" Characters.
*Chun-Li and Zagreus are the only characters in the game to have more than one Finisher.
Category:Project Nexus
Category:Project Nexus / Movesets
Category:Movesets