Rutilus Nex

Rutilus Nex is a character in Dissidia Calamitas Infinita originating from At Fate's End. A manipulative sadist who lives for the thrill of battle, he carries out the will of 0 while operating under the alias of "Red Shadow".
==Appearance==
Rutilus's default outfit is named Red Butcher. His first alternative outfit, Violent Indigo, recolors his outfit from red and gold to purple and gold. His second alternative outfit, Brutal Business, has Rutilus wear a dark-grey business suit with a dark-red tie. His third alternative outfit, Black Knight, has him wear Vice Bartabulous's outfit and eyepatch, and also reshapes his greatsword to resemble Vice's crescent blade.
===Gallery===
File:Emblem-Rutilus.png|Rutilus's Emblem
File:NeA-Rutilus2.png|Absolute Bloodlust
==Story==
<tabber>
3rd Cycle=
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4th Cycle=
</tabber>
==Battle==
__NOTOC__
Rutilus NexButcher of Blood – Cripples the opponent with sanguine spells and overwhelming power.
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As the Butcher of Blood, Rutilus fights like an aggressive berserker whose blood-based abilities can recover his health or lower it for a power boost. Attacks that are said to inflict Berserk actually fill a gauge on Rutilus's HUD that inflicts the status ailment once full, which takes away the opponent's ability to block in exchange for a 25% increase to their attack stat. Additional hits with Berserk-inflicting hits will instead extend the length of the ailment. While Rutilus's attack and health are very high, and his speed average, his magic and defense stats are below average.
===Personal===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Blood Sacrilege	Ground 	5 (0) 	50 	N/A 	N/A 	N/A 	Initial
Blood Sacrilege	[Self] Performed by pressing + . Costs 50 HP. Rutilus slices his hand open on his greatsword's blade while chuckling, inflicting Berserk on himself for 20 seconds (his attack stat is increased by 50% instead of the regular 25%).	[Self] Performed by pressing + . Costs 50 HP. Rutilus slices his hand open on his greatsword's blade while chuckling, inflicting Berserk on himself for 20 seconds (his attack stat is increased by 50% instead of the regular 25%).	[Self] Performed by pressing + . Costs 50 HP. Rutilus slices his hand open on his greatsword's blade while chuckling, inflicting Berserk on himself for 20 seconds (his attack stat is increased by 50% instead of the regular 25%).	[Self] Performed by pressing + . Costs 50 HP. Rutilus slices his hand open on his greatsword's blade while chuckling, inflicting Berserk on himself for 20 seconds (his attack stat is increased by 50% instead of the regular 25%).	[Self] Performed by pressing + . Costs 50 HP. Rutilus slices his hand open on his greatsword's blade while chuckling, inflicting Berserk on himself for 20 seconds (his attack stat is increased by 50% instead of the regular 25%).	[Self] Performed by pressing + . Costs 50 HP. Rutilus slices his hand open on his greatsword's blade while chuckling, inflicting Berserk on himself for 20 seconds (his attack stat is increased by 50% instead of the regular 25%).	[Self] Performed by pressing + . Costs 50 HP. Rutilus slices his hand open on his greatsword's blade while chuckling, inflicting Berserk on himself for 20 seconds (his attack stat is increased by 50% instead of the regular 25%).
===Bravery Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Glutton Blade 	Ground 	30 (15) 	100 	 	Berserk 	Physical 	Initial
Glutton Blade 	[Close] Rutilus raises his greatsword above his head and performs several circular swings with it, before slamming it against the ground in front of him with two hands. Can combo without hitting. 	[Close] Rutilus raises his greatsword above his head and performs several circular swings with it, before slamming it against the ground in front of him with two hands. Can combo without hitting. 	[Close] Rutilus raises his greatsword above his head and performs several circular swings with it, before slamming it against the ground in front of him with two hands. Can combo without hitting. 	[Close] Rutilus raises his greatsword above his head and performs several circular swings with it, before slamming it against the ground in front of him with two hands. Can combo without hitting. 	[Close] Rutilus raises his greatsword above his head and performs several circular swings with it, before slamming it against the ground in front of him with two hands. Can combo without hitting. 	[Close] Rutilus raises his greatsword above his head and performs several circular swings with it, before slamming it against the ground in front of him with two hands. Can combo without hitting. 	[Close] Rutilus raises his greatsword above his head and performs several circular swings with it, before slamming it against the ground in front of him with two hands. Can combo without hitting.
No Haven 	Ground 	30 (15) 	100 	 	 	Physical 	Initial
No Haven 	[Close] Rutilus lifts his greatsword over his head with both hands and slashes it forward part-way twice and then performs a headbutt. Can combo without hitting. 	[Close] Rutilus lifts his greatsword over his head with both hands and slashes it forward part-way twice and then performs a headbutt. Can combo without hitting. 	[Close] Rutilus lifts his greatsword over his head with both hands and slashes it forward part-way twice and then performs a headbutt. Can combo without hitting. 	[Close] Rutilus lifts his greatsword over his head with both hands and slashes it forward part-way twice and then performs a headbutt. Can combo without hitting. 	[Close] Rutilus lifts his greatsword over his head with both hands and slashes it forward part-way twice and then performs a headbutt. Can combo without hitting. 	[Close] Rutilus lifts his greatsword over his head with both hands and slashes it forward part-way twice and then performs a headbutt. Can combo without hitting. 	[Close] Rutilus lifts his greatsword over his head with both hands and slashes it forward part-way twice and then performs a headbutt. Can combo without hitting.
Chaos Uppercut	Ground 	20 (10) 	80 	 	Chase 	Physical 	Initial
Chaos Uppercut	[Close, Rise] Rutilus gathers blood energy in his fist, before jumping into the air while punching upwards. The start-up charge can be extended by holding the button in order to increase the damage and block priority, granting invulnerability frames if fully charged. 	[Close, Rise] Rutilus gathers blood energy in his fist, before jumping into the air while punching upwards. The start-up charge can be extended by holding the button in order to increase the damage and block priority, granting invulnerability frames if fully charged. 	[Close, Rise] Rutilus gathers blood energy in his fist, before jumping into the air while punching upwards. The start-up charge can be extended by holding the button in order to increase the damage and block priority, granting invulnerability frames if fully charged. 	[Close, Rise] Rutilus gathers blood energy in his fist, before jumping into the air while punching upwards. The start-up charge can be extended by holding the button in order to increase the damage and block priority, granting invulnerability frames if fully charged. 	[Close, Rise] Rutilus gathers blood energy in his fist, before jumping into the air while punching upwards. The start-up charge can be extended by holding the button in order to increase the damage and block priority, granting invulnerability frames if fully charged. 	[Close, Rise] Rutilus gathers blood energy in his fist, before jumping into the air while punching upwards. The start-up charge can be extended by holding the button in order to increase the damage and block priority, granting invulnerability frames if fully charged. 	[Close, Rise] Rutilus gathers blood energy in his fist, before jumping into the air while punching upwards. The start-up charge can be extended by holding the button in order to increase the damage and block priority, granting invulnerability frames if fully charged.
Occult Cyclone	Ground 	30 (15) 	100 	Melee Mid 	BerserkMagic BlockWall Rush 	Physical 	
Occult Cyclone	[Mid] Rutilus grips his greatsword with two hands and spins with it creating a twister of blood around himself while travelling towards the opponent. 	[Mid] Rutilus grips his greatsword with two hands and spins with it creating a twister of blood around himself while travelling towards the opponent. 	[Mid] Rutilus grips his greatsword with two hands and spins with it creating a twister of blood around himself while travelling towards the opponent. 	[Mid] Rutilus grips his greatsword with two hands and spins with it creating a twister of blood around himself while travelling towards the opponent. 	[Mid] Rutilus grips his greatsword with two hands and spins with it creating a twister of blood around himself while travelling towards the opponent. 	[Mid] Rutilus grips his greatsword with two hands and spins with it creating a twister of blood around himself while travelling towards the opponent. 	[Mid] Rutilus grips his greatsword with two hands and spins with it creating a twister of blood around himself while travelling towards the opponent.
Mensis Hex 	Ground 	20 (10) 	80 	Special 	BerserkPoison 	N/A 	
Mensis Hex 	[Omni] A blood glyph appears a set distance between Rutilus and the opponent and floats in place for 20 seconds or until either character touches it. On contact with the opponent, it deals no damage or hitstun but curses them with a red-tinted Poison status ailment for 7 seconds and fills a large amount of the Berserk gauge. On contact with Rutilus, he becomes inflicted with Berserk (his attack stat is increased by 50% instead of the regular 25%) for 7 seconds. Up to 2 hexes can be placed at a time.	[Omni] A blood glyph appears a set distance between Rutilus and the opponent and floats in place for 20 seconds or until either character touches it. On contact with the opponent, it deals no damage or hitstun but curses them with a red-tinted Poison status ailment for 7 seconds and fills a large amount of the Berserk gauge. On contact with Rutilus, he becomes inflicted with Berserk (his attack stat is increased by 50% instead of the regular 25%) for 7 seconds. Up to 2 hexes can be placed at a time.	[Omni] A blood glyph appears a set distance between Rutilus and the opponent and floats in place for 20 seconds or until either character touches it. On contact with the opponent, it deals no damage or hitstun but curses them with a red-tinted Poison status ailment for 7 seconds and fills a large amount of the Berserk gauge. On contact with Rutilus, he becomes inflicted with Berserk (his attack stat is increased by 50% instead of the regular 25%) for 7 seconds. Up to 2 hexes can be placed at a time.	[Omni] A blood glyph appears a set distance between Rutilus and the opponent and floats in place for 20 seconds or until either character touches it. On contact with the opponent, it deals no damage or hitstun but curses them with a red-tinted Poison status ailment for 7 seconds and fills a large amount of the Berserk gauge. On contact with Rutilus, he becomes inflicted with Berserk (his attack stat is increased by 50% instead of the regular 25%) for 7 seconds. Up to 2 hexes can be placed at a time.	[Omni] A blood glyph appears a set distance between Rutilus and the opponent and floats in place for 20 seconds or until either character touches it. On contact with the opponent, it deals no damage or hitstun but curses them with a red-tinted Poison status ailment for 7 seconds and fills a large amount of the Berserk gauge. On contact with Rutilus, he becomes inflicted with Berserk (his attack stat is increased by 50% instead of the regular 25%) for 7 seconds. Up to 2 hexes can be placed at a time.	[Omni] A blood glyph appears a set distance between Rutilus and the opponent and floats in place for 20 seconds or until either character touches it. On contact with the opponent, it deals no damage or hitstun but curses them with a red-tinted Poison status ailment for 7 seconds and fills a large amount of the Berserk gauge. On contact with Rutilus, he becomes inflicted with Berserk (his attack stat is increased by 50% instead of the regular 25%) for 7 seconds. Up to 2 hexes can be placed at a time.	[Omni] A blood glyph appears a set distance between Rutilus and the opponent and floats in place for 20 seconds or until either character touches it. On contact with the opponent, it deals no damage or hitstun but curses them with a red-tinted Poison status ailment for 7 seconds and fills a large amount of the Berserk gauge. On contact with Rutilus, he becomes inflicted with Berserk (his attack stat is increased by 50% instead of the regular 25%) for 7 seconds. Up to 2 hexes can be placed at a time.
Deprave Blade 	Aerial 	30 (15) 	100 	Melee Mid 	BerserkWall Rush 	Physical 	Initial
Deprave Blade 	[Close] Rutilus does a powerful two-handed downward swing with his greatsword. Inflicts Wall Rush against the floor. 	[Close] Rutilus does a powerful two-handed downward swing with his greatsword. Inflicts Wall Rush against the floor. 	[Close] Rutilus does a powerful two-handed downward swing with his greatsword. Inflicts Wall Rush against the floor. 	[Close] Rutilus does a powerful two-handed downward swing with his greatsword. Inflicts Wall Rush against the floor. 	[Close] Rutilus does a powerful two-handed downward swing with his greatsword. Inflicts Wall Rush against the floor. 	[Close] Rutilus does a powerful two-handed downward swing with his greatsword. Inflicts Wall Rush against the floor. 	[Close] Rutilus does a powerful two-handed downward swing with his greatsword. Inflicts Wall Rush against the floor.
Blood Spike 	Aerial 	20 (10) 	80 	Melee Low 	BerserkChase 	Magical 	
Blood Spike 	[Mid] Rutilus raises his hand as a blood tendril stabs up-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus raises his hand as a blood tendril stabs up-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus raises his hand as a blood tendril stabs up-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus raises his hand as a blood tendril stabs up-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus raises his hand as a blood tendril stabs up-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus raises his hand as a blood tendril stabs up-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus raises his hand as a blood tendril stabs up-forwards from it. Barely affects the Berserk gauge.
Blood Carnage 	Aerial 	20 (10) 	80 	Melee Low 	BerserkChase 	Magical 	
Blood Carnage 	[Mid] Rutilus lowers his hand as a blood tendril stabs down-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus lowers his hand as a blood tendril stabs down-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus lowers his hand as a blood tendril stabs down-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus lowers his hand as a blood tendril stabs down-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus lowers his hand as a blood tendril stabs down-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus lowers his hand as a blood tendril stabs down-forwards from it. Barely affects the Berserk gauge. 	[Mid] Rutilus lowers his hand as a blood tendril stabs down-forwards from it. Barely affects the Berserk gauge.
Brutal Kick 	Aerial 	20 (10) 	80 	Melee Mid 	Wall Rush 	Physical 	
Brutal Kick 	[Close] Rutilus performs a violent kick. 	[Close] Rutilus performs a violent kick. 	[Close] Rutilus performs a violent kick. 	[Close] Rutilus performs a violent kick. 	[Close] Rutilus performs a violent kick. 	[Close] Rutilus performs a violent kick. 	[Close] Rutilus performs a violent kick.
===HP Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Sanguine Impulse 	Ground 	40 (20) 	160 	Melee High 	Berserk 	Magical 	Initial
Sanguine Impulse 	[Close] Rutilus unleashes a burst of blood around himself, with tendrils sprouting out a medium distances in all directions. If he is inflicted with Berserk, Rutilus is invulnerable during the start-up of this move. Barely affects the Berserk gauge. 	[Close] Rutilus unleashes a burst of blood around himself, with tendrils sprouting out a medium distances in all directions. If he is inflicted with Berserk, Rutilus is invulnerable during the start-up of this move. Barely affects the Berserk gauge. 	[Close] Rutilus unleashes a burst of blood around himself, with tendrils sprouting out a medium distances in all directions. If he is inflicted with Berserk, Rutilus is invulnerable during the start-up of this move. Barely affects the Berserk gauge. 	[Close] Rutilus unleashes a burst of blood around himself, with tendrils sprouting out a medium distances in all directions. If he is inflicted with Berserk, Rutilus is invulnerable during the start-up of this move. Barely affects the Berserk gauge. 	[Close] Rutilus unleashes a burst of blood around himself, with tendrils sprouting out a medium distances in all directions. If he is inflicted with Berserk, Rutilus is invulnerable during the start-up of this move. Barely affects the Berserk gauge. 	[Close] Rutilus unleashes a burst of blood around himself, with tendrils sprouting out a medium distances in all directions. If he is inflicted with Berserk, Rutilus is invulnerable during the start-up of this move. Barely affects the Berserk gauge. 	[Close] Rutilus unleashes a burst of blood around himself, with tendrils sprouting out a medium distances in all directions. If he is inflicted with Berserk, Rutilus is invulnerable during the start-up of this move. Barely affects the Berserk gauge.
Blood Requiem (ground)	Ground 	40 (20) 	160 	Melee MidRanged High 	BerserkWall Rush 	PhysicalMagical 	
Blood Requiem (ground)	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile.
Anima Drain 	Ground 	40 (20) 	240 	Grab-Unblockable 	Berserk 	N/A 	
Anima Drain 	[Very Close] Rutilus quickly grabs the opponent and holds them up by their neck as a crimson aura surrounds them and red orbs of energy float from them to Rutilus. The HP damage is done over time, and 25% of the damage done directly heals Rutilus. The camera zooms in on Rutilus during this move, before tossing the opponent away. 	[Very Close] Rutilus quickly grabs the opponent and holds them up by their neck as a crimson aura surrounds them and red orbs of energy float from them to Rutilus. The HP damage is done over time, and 25% of the damage done directly heals Rutilus. The camera zooms in on Rutilus during this move, before tossing the opponent away. 	[Very Close] Rutilus quickly grabs the opponent and holds them up by their neck as a crimson aura surrounds them and red orbs of energy float from them to Rutilus. The HP damage is done over time, and 25% of the damage done directly heals Rutilus. The camera zooms in on Rutilus during this move, before tossing the opponent away. 	[Very Close] Rutilus quickly grabs the opponent and holds them up by their neck as a crimson aura surrounds them and red orbs of energy float from them to Rutilus. The HP damage is done over time, and 25% of the damage done directly heals Rutilus. The camera zooms in on Rutilus during this move, before tossing the opponent away. 	[Very Close] Rutilus quickly grabs the opponent and holds them up by their neck as a crimson aura surrounds them and red orbs of energy float from them to Rutilus. The HP damage is done over time, and 25% of the damage done directly heals Rutilus. The camera zooms in on Rutilus during this move, before tossing the opponent away. 	[Very Close] Rutilus quickly grabs the opponent and holds them up by their neck as a crimson aura surrounds them and red orbs of energy float from them to Rutilus. The HP damage is done over time, and 25% of the damage done directly heals Rutilus. The camera zooms in on Rutilus during this move, before tossing the opponent away. 	[Very Close] Rutilus quickly grabs the opponent and holds them up by their neck as a crimson aura surrounds them and red orbs of energy float from them to Rutilus. The HP damage is done over time, and 25% of the damage done directly heals Rutilus. The camera zooms in on Rutilus during this move, before tossing the opponent away.
Supremacy Fist 	Ground 	40 (20) 	240 	Grab-Unblockable 	Wall Rush 	Physical 	
Supremacy Fist 	[Close] Can only hit aerial opponents. Rutilus grabs the opponent out of the air by their leg and slams them against the ground behind and in front of him several times, each impact triggering Wall Rush, before tossing the opponent away. 	[Close] Can only hit aerial opponents. Rutilus grabs the opponent out of the air by their leg and slams them against the ground behind and in front of him several times, each impact triggering Wall Rush, before tossing the opponent away. 	[Close] Can only hit aerial opponents. Rutilus grabs the opponent out of the air by their leg and slams them against the ground behind and in front of him several times, each impact triggering Wall Rush, before tossing the opponent away. 	[Close] Can only hit aerial opponents. Rutilus grabs the opponent out of the air by their leg and slams them against the ground behind and in front of him several times, each impact triggering Wall Rush, before tossing the opponent away. 	[Close] Can only hit aerial opponents. Rutilus grabs the opponent out of the air by their leg and slams them against the ground behind and in front of him several times, each impact triggering Wall Rush, before tossing the opponent away. 	[Close] Can only hit aerial opponents. Rutilus grabs the opponent out of the air by their leg and slams them against the ground behind and in front of him several times, each impact triggering Wall Rush, before tossing the opponent away. 	[Close] Can only hit aerial opponents. Rutilus grabs the opponent out of the air by their leg and slams them against the ground behind and in front of him several times, each impact triggering Wall Rush, before tossing the opponent away.
Depriver Delve 	Ground 	40 (20) 	240 	Grab-Unblockable 	BerserkWall Rush 	Physical 	
Depriver Delve 	[Mid] After a short delay, Rutilus quickly lunges forward to grab the opponent and impale his sword through them before lifting them and it into the air and holding it in place as a crimson aura surrounds them, maxing out their Berserk gauge. Afterwards, Rutilus violently slams his greatsword against the ground, sending the opponent flying.	[Mid] After a short delay, Rutilus quickly lunges forward to grab the opponent and impale his sword through them before lifting them and it into the air and holding it in place as a crimson aura surrounds them, maxing out their Berserk gauge. Afterwards, Rutilus violently slams his greatsword against the ground, sending the opponent flying.	[Mid] After a short delay, Rutilus quickly lunges forward to grab the opponent and impale his sword through them before lifting them and it into the air and holding it in place as a crimson aura surrounds them, maxing out their Berserk gauge. Afterwards, Rutilus violently slams his greatsword against the ground, sending the opponent flying.	[Mid] After a short delay, Rutilus quickly lunges forward to grab the opponent and impale his sword through them before lifting them and it into the air and holding it in place as a crimson aura surrounds them, maxing out their Berserk gauge. Afterwards, Rutilus violently slams his greatsword against the ground, sending the opponent flying.	[Mid] After a short delay, Rutilus quickly lunges forward to grab the opponent and impale his sword through them before lifting them and it into the air and holding it in place as a crimson aura surrounds them, maxing out their Berserk gauge. Afterwards, Rutilus violently slams his greatsword against the ground, sending the opponent flying.	[Mid] After a short delay, Rutilus quickly lunges forward to grab the opponent and impale his sword through them before lifting them and it into the air and holding it in place as a crimson aura surrounds them, maxing out their Berserk gauge. Afterwards, Rutilus violently slams his greatsword against the ground, sending the opponent flying.	[Mid] After a short delay, Rutilus quickly lunges forward to grab the opponent and impale his sword through them before lifting them and it into the air and holding it in place as a crimson aura surrounds them, maxing out their Berserk gauge. Afterwards, Rutilus violently slams his greatsword against the ground, sending the opponent flying.
Blood Realm 	Aerial 	40 (20) 	160 	Ranged High 	Berserk 	Physical 	Initial
Blood Realm 	[Close~Mid] Rutilus does a circular swing of his greatsword, unleashing a wave of red energy all around him. 	[Close~Mid] Rutilus does a circular swing of his greatsword, unleashing a wave of red energy all around him. 	[Close~Mid] Rutilus does a circular swing of his greatsword, unleashing a wave of red energy all around him. 	[Close~Mid] Rutilus does a circular swing of his greatsword, unleashing a wave of red energy all around him. 	[Close~Mid] Rutilus does a circular swing of his greatsword, unleashing a wave of red energy all around him. 	[Close~Mid] Rutilus does a circular swing of his greatsword, unleashing a wave of red energy all around him. 	[Close~Mid] Rutilus does a circular swing of his greatsword, unleashing a wave of red energy all around him.
Blood Requiem (midair)	Aerial 	40 (20) 	160 	Melee MidRanged High 	BerserkWall Rush 	PhysicalMagical 	
Blood Requiem (midair)	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile. 	[Close~Long] Rutilus raises his greatsword above his head with two hands and slashes it downwards, unleashing a blood crescent projectile.
Sanguine Surge 	Aerial 	40 (20) 	160 	Ranged High 	BerserkWall Rush 	Magical 	
Sanguine Surge 	[Mid] Rutilus creates a burst of energy, and several blood tendrils strike straight downwards. Inflicts Wall Rush against the floor. Barely affects the Berserk gauge. 	[Mid] Rutilus creates a burst of energy, and several blood tendrils strike straight downwards. Inflicts Wall Rush against the floor. Barely affects the Berserk gauge. 	[Mid] Rutilus creates a burst of energy, and several blood tendrils strike straight downwards. Inflicts Wall Rush against the floor. Barely affects the Berserk gauge. 	[Mid] Rutilus creates a burst of energy, and several blood tendrils strike straight downwards. Inflicts Wall Rush against the floor. Barely affects the Berserk gauge. 	[Mid] Rutilus creates a burst of energy, and several blood tendrils strike straight downwards. Inflicts Wall Rush against the floor. Barely affects the Berserk gauge. 	[Mid] Rutilus creates a burst of energy, and several blood tendrils strike straight downwards. Inflicts Wall Rush against the floor. Barely affects the Berserk gauge. 	[Mid] Rutilus creates a burst of energy, and several blood tendrils strike straight downwards. Inflicts Wall Rush against the floor. Barely affects the Berserk gauge.
==EX Mode==
Rutlius's Ex Mode is Blood Lord. A crimson aura surrounds Rutilus and he switches to his At Fate's End II appearance. He gains the abilities "Regen" and "Critical Boost", as well as the ability "Blood Thirst", which causes Rutilus to recover health equal to 50% of the HP damage he inflicts, and the ability "Warmonger's Frenzy", which makes Rutilus completely immune to staggering while attacking under the Berserk infliction.
Rutilus's EX Burst is Absolute Bloodlust. Rutilus slashes the opponent with his greatsword before creating a burst of crimson energy which completely melts away his Blood Lord armour and the transition screen. Rutilus then grabs the opponent by their neck and strangles them, doing Bravery damage over time as a crimson mist fills the area. If the player presses several button prompts correctly, the mist transforms Rutilus into a blood demon and he leaps into the air with the opponent to slam them against the top of the EX background, partly shattering it, before crashing down against the ground with them as a dark meteor, creating an even larger shatter that breaks the background away as red mist bursts out. If the player fails the button prompts, after strangling the opponent Rutilus instead throws them against the ground and crushes their head with his foot, the screen showing their perspective before fading to red.
==Equipment==
===Exclusive Weapons===
Name 	Level	Description
Blood Sickle 	30 	He who spills blood should be willing to bleed.
Red Shadow 	94 	The servant of death is a shadow of bloodshed.
Warmonger's Pike	100 	Sitting atop a throne of death, grasping a blade of sin.
===Exclusive Accessory===
Accessory 	Description/Effect 	Description/Effect	Acquired
Blood Pact 	Your spilled blood pens the writing on the wall.	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Title of Treachery	Release through bloodshed. 	LUK+4 	Battlegen from the Vice Friend Card
Butcher's Desire 	N/A 	LUK+1 	Battlegen
Butcher's Dream 	N/A 	LUK+2 	Battlegen
Butcher's Hopes 	N/A 	LUK+3 	Battlegen
==Stage==
Chronozone
"Your heart grows heavier with time."
==Musical Themes==
*Main Theme:
*Normal Battle: Knife's Edge
*Boss Battle: Black Onslaught
*World Map Theme:
===Rival Battle Theme===
*Vs Ike: Followers of Wrath
*Vs Liam: Storm of Blood
*Vs Iocus: The Eclipse Of Time
*Vs Avilis: Red Sun
==Quotes==
===Encounter===
*"A battle? Excellent!"
*"Face death at my hands!"
*"You had best not bore me."
*"You... die next..."<BR>— If HP is low
*"You have something I need."<BR>— If HP is low
*"You underestimate the Red Shadow."<BR>— If opponent is stronger
*"Finally an even fight!"<BR>— If opponent is stronger
*"Oh, how my heart breaks for you..."<BR>— If opponent is weaker
*"Flee now, insect!"<BR>— If opponent is weaker	
===Victory===
*"The Red Shadow never loses!"
*"Sad to say I entertain no habit of showing mercy."
*"Nothing short of typical."
*"How... unimpressive."
*"Consequences of a double-edged mind."<BR>— If HP is low
*"Lend me your stamina? Very kind."<BR>— If HP is low
*"History shall do this fight due justice."<BR>— If opponent is stronger
*"This world will burn."<BR>— If opponent is stronger
*"Infantile pawns!"<BR>— If opponent is weaker
*"You thought you were worthy to face me?!"<BR>— If opponent is weaker	
===Defeat===
*"I will never accept death!"
*"The shadows will continue..."
*"The Red Shadow cannot die here!"
*"You are not a worthy slayer..."
*"Perhaps this task was not mine..."<BR>— If opponent is stronger
*"My fate is yours, now. Hehehe..."<BR>— If opponent is stronger
*"You dare touch me?!"<BR>— If opponent is weaker
*"You win this one, worm..."<BR>— If opponent is weaker
===Default specific===
===Boss Specific===
*Ragnarok: "I am the shadow light cannot kill."
*Genesis: "Soon a new war will begin."	
*Eris: "The darkest of shadows will fear my name."
*The Embodiment: "Now to smash the laws of Gods."	
*Amaterasu: "This entire universe... will be eclipsed by my power!"
===DLC specific===
Category:Characters
Category:At Fate's End characters