Realm Limitations

The Realm Management statblock has special limitations for Realms (contrast with Realm Enhancements):
*Admired/Hated (±5%/level) (p. 15)
*Advanced/Obsolete Infrastructure (±25%/level)
*Appearance (Varies)
*Broad-Minded/Chauvinistic Populace (-2% or -5%)
*Conventional/Unconventional Populace (±2%/level)
*Corrupt (-10%/level)
*Educated/Uneducated Populace (±10%/level)
*Famous for (Archetype) (Varies)
*Habitable/Uninhabitable Land (±10%/step)
*Hard-Power Oriented (-5%)
*High/Low TL (±25%/level)
*Higher/Lower Carrying Capacity (±5%)
*Higher/Lower Quality of Life (±25%/level)
*Hostile Climate (-5% or -25%)
*In Debt (-1%/level)
*Inefficient (-15%/level)
*Infertile Territory (-20%/level)
*Light Taxation (-5%/level)
*Loose Society (-15%/level)
*Loyal/Disloyal Citizenry (±15%/step)
*Mothballed Military (-2%/level)
*Quick/Slow Deployment (±20%/level)
*Reduced/Increased Consumption (±25%/level)
*Reflexive/Inactive Realm (±5%/level)
*Scarce Resource (-25%/type)
*Superstitious Populace (-5%)
*Unrecognized (-5% or -10%)
==References==
*GURPS Realm Management pg 26-27
Category:Limitations