Gamall

==Summary==
Gamall is the main antagonist of Thief: Deadly Shadows. One of the founding members of the Keepers, she was tempted by the power of a Glyph that would allow her to live far beyond the years, and destroyed all mentions of her name in Keeper records to continue to haunt the City for centuries to gather more and more power, becoming a sort of folklore monster, an evil hag who would kidnap and kill children to drain their life force.
Gamall continue to hide amidst the Keepers until her plans were eventually uncovered by Garrett, despite her best attempts, and in a final battle for the fate of the City, a powerful spell was cast, and the Glyph magic holding Gamall together was undone.
==Powers and Stats==
Tier: At least 
Name: Gamall
Origin: Thief
Gender: Female
Age: Centuries
Classification: Keeper, The Brethren and Betrayer
Powers and Abilities: Superhuman Physical Characteristics, Magic, Fire Manipulation (Normally attacks by launching fireballs), Body Puppetry (Gamall's victims have all their skin flayed from their bodies with incredible precision, through unknown means), Petrification (Murdered Interpreter Caduca by petrifying herThief: Deadly Shadows (2004) - Day 7), Bodily Weaponry (ClawsThief: Deadly Shadows (2004) - Day 8), Life Manipulation (Can give life to gargoyles and statues for them to act as her mindless servants and soldiers), Non-Physical Interaction, Power Modification, Attack Reflection and Disease Manipulation (Caught a Glyph spell out of the air with her bare hands, modified it then tossed it back at the attacker. Modified all Glyphs to the point that anyone using them would fall seriously ill), Absorption (Drains the lifespan of beings to elongate her own), Madness Manipulation and Necromancy (Implied to be responsible for Captain Moira's madness on the Abysmal Gale, as well as turning its crew into zombies afterwards), Sealing (Due to her greater mastery over the Glyphs, Gamall should be capable of preventing Keeper Doors from being opened like First Keeper Orland did, as well as cast the Elemental Wards that blocked off the Haunted Cathedral), Sealing Negation (Could undo the seals placed on the Glyph of Transmutation), Shapeshifting (Gamall owns the Glyph of Transmutation, which allows her to shapeshift into the form of humans after casting a spell on their grave which prevents their soul from passing on), Invisibility Bestowal and Enhanced Senses (Should be capable of performing Glyph Aranides, used by Keeper Elders to render an ally invisible, the Keeper magic used to conceal their base from vision, and as a Keeper, is capable of seeing past it), Energy Projection (Keeper Elders use Glyph Bethisik to cast blue energy bolts at foes), Teleportation (Can teleport with Glyphs), Power Nullification (Owned the Glyph of Unbinding, which allows one to unwrite the glyphs that animate stone statues by striking them with a weapon), Age Manipulation (Should be capable of using the Invertamus Glyph, which possibly eases or slows down aging), Resistance to Sleep Manipulation (Completely unaffected by Gas Arrows, which normally put beings to sleep immediately), Light Manipulation and Sound Manipulation (Unaffected by Garrett's Flash Bombs), Age Manipulation (Unaffected by excessive use of Glyph magic, which is based on Primal, overuse of which accelerates agingThief (2014))
Attack Potency: At least Wall level (Far more powerful than Garrett and any other Keeper, being capable of killing the former in a few hits in gameplay)
Speed: Peak Human (Comparable to Garrett)
Lifting Strength: At least Class 10 (Far stronger than Garrett)
Striking Strength: At least Wall level
Durability: At least Wall level (Completely immune to any of Garrett's attacks)
Stamina: Peak Human (Chased Garrett through the entire City, despite getting in many fights with the City Guard, Hammerites and Pagans at the same time)
Range: Extended melee range, tens of meters with Glyph magic
Standard Equipment: None notable.
Intelligence: At least Gifted. Manipulated and puppeteered the Keepers for generations, even tricking Garrett into retrieving the Artifacts she sought. Gamall's mastery of the Glyphs is peerless thanks to her centuries of study of them.
Weaknesses: Insane and paranoid.
==References==
All unreferenced material originates from Thief: Deadly Shadows
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Thief (Series)
Category:Villains
Category:Female Characters
Category:Evil Characters
Category:Magic Users
Category:Fire Users
Category:Body Puppetry Users
Category:Petrification Users
Category:Body Control Users
Category:Claw Users
Category:Life Users
Category:Non-Physical Interaction Users
Category:Power Modification Users
Category:Attack Reflection Users
Category:Disease Users
Category:Absorption Users
Category:Madness Users
Category:Necromancers
Category:Sealing Users
Category:Power Nullification Users
Category:Shapeshifters
Category:Power Bestowal Users
Category:Invisibility Users
Category:Enhanced Senses Users
Category:Energy Projection Users
Category:Teleportation Users
Category:Age Users
Category:Elders
Category:Characters