Synergist (Final Fantasy XIII-2)

Synergist is a role in Final Fantasy XIII-2. Its main function is to buff allies and nullify debuffs. Serah and Noel only learn defensive enhancements and therefore have to rely on monster Synergists to enhance the party's offensive capabilities. Lightning in the "Lightning's Story: Requiem of the Goddess" DLC scenario has a role based on the Synergist called Conjurer.
== AI mechanics ==
The Synergist prioritizes spells depending on the paradigm tune; if X-tuned, it will bestow single-target spells like Bravery and Protect; if W-tuned, it will bestow multi-target spells like Bravega and Protectga.
== Role bonus ==
The Enhanced Role ability adds 1 rank; if the wearer has no boosts they would instead be treated as having Bonus Boost I and so forth.
Role Status 	Self Bonus 	Ally Bonus
Starting 	Duration Boost +0% 	Duration Boost +5%
Bonus Boost I 	Duration Boost +15%	Duration Boost +5%
Bonus Boost II 	Duration Boost +30%	Duration Boost +8%
Enhanced Synergist	Duration Boost +50%	Duration Boost +10%
== Abilities ==
=== Auto-support ===
==== Playable characters ====
Ability	ATB	Duration	Effect 	Role Level	Role Level
Ability	ATB	Duration	Effect 	Serah 	Noel
 	2 	180 	Raise target's physical resistance. 	1 	3
 	2 	180 	Raise target's magic resistance. 	8 	1
 	2 	180 	Raise target's status ailment resistance. 	18 	7
 	2 	180 	Decrease target's odds of being interrupted. Decrease wound damage taken. 	30 	11
 	3 	30 	Enhance all allies' physical resistance. 	— 	18
 	3 	30 	Enhance all allies' magic resistance. 	— 	21
 	3 	30 	Raise all allies resistance to status ailments. 	— 	26
 	3 	30 	Decrease all allies' odds of being interrupted. Decrease wound damage taken.	— 	28
==== Paradigm Pack ====
Ability	ATB 	Duration 	Monster (level) 	Infusible
 	2 	180 	Fachan (1), Gigantuar (9), Leyak (1), Luminous Puma (1), Microchu (1), Miquiztli (1), Sazh (17), Triffid (1), Ultros (1) 	
 	Raise target's physical resistance. 	Raise target's physical resistance. 	Raise target's physical resistance. 	Raise target's physical resistance.
 	2 	180 	Gahongas (44), Gigantuar (14), Imp (1), Leyak (17), Luminous Puma (1), Mewmao (1), Oannes (4), Sahagin Prince (6), Sazh (23), Thexteron (8), Triffid (1), Ultros (5) 	
 	Raise target's magical resistance. 	Raise target's magical resistance. 	Raise target's magical resistance. 	Raise target's magical resistance.
 	2 	180 	Clione (1), Fachan (30), Gancanagh Ace (12), Leyak (24), Luminous Puma (3), Mewmao (1), Microchu (9), Miquiztli (24), Oannes (9), Purple Chocobo (99), Sazh (25), Triffid (2), Yakshini (60) 	
 	Raise target's status ailment resistance. 	Raise target's status ailment resistance. 	Raise target's status ailment resistance. 	Raise target's status ailment resistance.
 	2 	180 	Clione (4), Fachan (10), Gahongas (13), Leyak (5), Microchu (1), Nanochu (17), Purple Chocobo (1), Sahagin Prince (15), Sazh (2), Thexteron (3), Yakshini (45) 	
 	Decrease target's odds of being interrupted. Decrease wound damage taken.	Decrease target's odds of being interrupted. Decrease wound damage taken.	Decrease target's odds of being interrupted. Decrease wound damage taken. 	Decrease target's odds of being interrupted. Decrease wound damage taken.
 	2 	40 	Clione (1), Gahongas (1), Gigantuar (1), Imp (3), Microchu (34), Miquiztli (7), Nanochu (1), Purple Chocobo (1), Sazh (1), Testudo (1), Thexteron (1), Yakshini (1) 	
 	Raise target's Strength. 	Raise target's Strength. 	Raise target's Strength. 	Raise target's Strength.
 	2 	40 	Gahongas (6), Gancanagh Ace (1), Gigantuar (2), Imp (8), Microchu (30), Nanochu (1), Oannes (1), Purple Chocobo (9), Sahagin Prince (1), Sazh (1), Testudo (1), Yakshini (1) 	
 	Raise target's Magic. 	Raise target's Magic. 	Raise target's Magic. 	Raise target's Magic.
 	3 	30 	Gigantuar (33), Luminous Puma (40), Microchu (19), Triffid (26) 	
 	Raise all allies' physical resistance. 	Raise all allies' physical resistance. 	Raise all allies' physical resistance. 	Raise all allies' physical resistance.
 	3 	30 	Gigantuar (59), Imp (29), Luminous Puma (18), Oannes (45), Triffid (46) 	
 	Raise all allies' magical resistance. 	Raise all allies' magical resistance. 	Raise all allies' magical resistance. 	Raise all allies' magical resistance.
 	3 	30 	Gahongas (91), Gancanagh Ace (34), Yakshini (70) 	
 	Raise all allies' status ailment resistance. 	Raise all allies' status ailment resistance. 	Raise all allies' status ailment resistance. 	Raise all allies' status ailment resistance.
 	3 	30 	Leyak (70), Microchu (29), Purple Chocobo (70), Sazh (43), Yakshini (63) 	
 	Decrease target's odds of being interrupted. Decrease wound damage taken.	Decrease target's odds of being interrupted. Decrease wound damage taken.	Decrease target's odds of being interrupted. Decrease wound damage taken. 	Decrease target's odds of being interrupted. Decrease wound damage taken.
 	3 	20 	Clione (47), Gigantuar (42), Imp (54), Leyak (56), Microchu (40), Miquiztli (40), Nanochu (40), Purple Chocobo (62), Sahagin Prince (32), Sazh (26), Testudo (14), Thexteron (40), Yakshini (13)	
 	Enhance all allies' physical attacks. 	Enhance all allies' physical attacks. 	Enhance all allies' physical attacks. 	Enhance all allies' physical attacks.
 	3 	20 	Imp (50), Sahagin Prince (44), Testudo (18), Yakshini (26) 	
 	Enhance all allies' magic attacks. 	Enhance all allies' magic attacks. 	Enhance all allies' magic attacks. 	Enhance all allies' magic attacks.
 	2 	200 	Amanojaku (1), Mewmao (3), Nanochu (23), Sazh (12), Thexteron (20) 	
 	Add fire attribute to target's COM, RAV, SEN, or SAB attacks. 	Add fire attribute to target's COM, RAV, SEN, or SAB attacks. 	Add fire attribute to target's COM, RAV, SEN, or SAB attacks. 	Add fire attribute to target's COM, RAV, SEN, or SAB attacks.
 	2 	200 	Amanojaku (2), Fachan (49), Gancanagh Ace (6), Leyak (43), Luminous Puma (7), Mewmao (20), Nanochu (28), Oannes (16), Sazh (3) 	
 	Add ice attribute to target's COM, RAV, SEN, or SAB attacks. 	Add ice attribute to target's COM, RAV, SEN, or SAB attacks. 	Add ice attribute to target's COM, RAV, SEN, or SAB attacks. 	Add ice attribute to target's COM, RAV, SEN, or SAB attacks.
 	2 	200 	Amanojaku (20), Luminous Puma (30), Mewmao (35), Miquiztli (11), Nanochu (31), Oannes (20), Sazh (7) 	
 	Add lightning attribute to target's COM, RAV, SEN, or SAB attacks. 	Add lightning attribute to target's COM, RAV, SEN, or SAB attacks. 	Add lightning attribute to target's COM, RAV, SEN, or SAB attacks. 	Add lightning attribute to target's COM, RAV, SEN, or SAB attacks.
 	2 	200 	Amanojaku (45), Fachan (67), Gancanagh Ace (1), Mewmao (30), Miquiztli (2), Nanochu (35), Purple Chocobo (33), Sazh (14), Thexteron (30) 	
 	Add wind attribute to target's COM, RAV, SEN, or SAB attacks. 	Add wind attribute to target's COM, RAV, SEN, or SAB attacks. 	Add wind attribute to target's COM, RAV, SEN, or SAB attacks. 	Add wind attribute to target's COM, RAV, SEN, or SAB attacks.
 	3 	— 	Gigantuar (6), Leyak (60), Microchu (45), Miquiztli (23), Purple Chocobo (37), Sazh (32), Testudo (20), Triffid (10), Ultros (11) 	
 	Extend duration of enhancements and positive status effects. 	Extend duration of enhancements and positive status effects. 	Extend duration of enhancements and positive status effects. 	Extend duration of enhancements and positive status effects.
==== Conjurer ====
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The Conjurer is exclusive to Lightning in the "Requiem of the Goddess" downloadable content scenario. The ATB charge rate is much slower than in other roles, but spells cast by the Conjurer bestow several status enhancements at the cost of removing the previous ones if they were bestowed by other abilities.
Ability	ATB	Effect 	Level
 	5 	Removes all buffs and casts Protect, Shell, Veil, and Vigilance.	3
 	5 	Removes all buffs and casts Bravery, Faith, and Haste. 	5
=== Passive abilities ===
==== Playable characters ====
Ability	Effect 	Role Level	Role Level
Ability	Effect 	Serah 	Noel
 	Extend duration of target's existing status enhancements upon bestowing new ones.	— 	50
==== Paradigm Pack ====
Ability	Effect 	Monster (Level) 	Infusible
 	Extend duration of target's existing status enhancements upon bestowing new ones.	Hidden: Infuse 99+ SAB levels	
==Behind the scenes==
In contrast to Final Fantasy XIII, neither Serah nor Noel nor any monster allies can learn Haste. The only way for players to obtain the Haste status is to get a preemptive strike or use equipment, like the Hermes Sandals. Another method of obtaining Haste is by reviving an ally using Phoenix Blood or using a Feral Link that provides Haste, though those are few and far between. Lightning's Aura and War's Benediction are the only commands that can grant Haste, and only to her.
Similarly, the Bar-spells that Synergists could previously learn are not available in any form, leaving resistance accessories or the Sentinel's new Element Guard ability as alternatives. Due to the removal of the Water element, Enwater is also replaced with Enaero.
-Ga versions of spells are added, which target all party members. Like the removed -ra spells, -ga spells have significantly shorter durations than their single-target versions, though their effects are not enhanced. Bravery and Faith function similarly to Bravera and Faithga, having increased effectiveness and a shorter duration than before.
Vigilance has its effects partially changed: it no longer boosts the affected character's chances of interrupting enemies, but now reduces incurred wound damage, making it purely defensive. Despite this, Vigilaga is considered an Augment ability.
Regen and Reraise are two new status enhancements that can't be bestowed by Synergists and are unaffected by Boon, but can't be dispelled.
== Etymology ==
Category:Roles in Final Fantasy XIII-2