Lesser Umbrood

==Jagglings==
Most Jagglings serve incarna or caern totems but a few serve the celestines directly. Most of the dangerous spirits in the Penumbra that solo and packs of shifters combat are Jagglings. They are formed directly from the spiritual essence of their patrons and very loyal. Only a handful have free will, unlike caern totems and pack totems who tend to act very independently of their brood. These independent jagglings, however, are capable of becoming powerful (lvl 4 or 5) spirit companions.
==Pack Totems==
Pack totems can be considered weaker jagglings or stronger gafflings. What separates them out isn't so much their size and power but their sentience and independence. They enter a specific type of pact with a pack of Garou and in some ways reflect the nature of the pack as much as the nature of their brood's incarna. Their relationship with their pack is exceptionally symbiotic. Most Personal spirit companions (lvl 2-3) are on par with pack totems.
==Gafflings==
Other then Englings, which was wholly nonsentient, gafflings are the weakest and most prolific type of spirits. Larger gafflings can be summoned to teach gifts; smaller gafflings can be bound into fetishes or used as chiminage to other larger spirits.
==Spirit Stats==
Umbral spirits don't have attributes and abilities like physical creatures. Instead, they have Gnosis, Rage and Willpower which can be used in substitution. Rather than health, they possess Essence which is created by thier combining their Gnosis, Rage and Willpower together. They also possess charms which work in a similar fashion as gifts. In order to activate charms, spirits have to spend temporary essence. When Garou offer gnosis as chiminage or a spirit feeds from another spirit, it can restore essence points. Spirits also have affinities that can include their triadic element (Weaver, Wyld, Wyrm), Brood (the Celestine or Incarna that emanated them), Virtue (War, Enigma, Wisdom).
The stats provided here are for jagglings, pack totems and gafflings. Caern totems are decidedly more powerful and immune to all but the most powerful gifts and fetishes. They can fight off a small army- and typically have a small army of their own.
Spirit Status
Type 	Gnosis	Rage	WP 	Ess 	# of Charms
L. Jaggling	9-15 	9-15	9-15	27-45	10
M. Jaggling	8-13 	8-13	8-13	24-39	8
S.Jaggling 	7-12 	7-12	7-12	21-36	6
Pack Totem 	6-11 	6-11	6-11	18-33	5
L.Gaffling 	5-10 	5-10	5-10	15-30	4
M.Gaffling 	4-9 	4-9 	4-9 	12-27	3
S.Gaffling 	3-8 	3-8 	3-8 	9-24 	2
List of Charms ---- List of Types of Spirits
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