Magical

When applied to the base FX of an Array of Alternate FX, this modifier provides an additional 2 character points per FX rank to distribute among the FX of the array, which represent a mystical energy source you can channel, such as mana, magical essence, raw magic, and so on. No FX can have more character points allocated to it than the base FX's total cost without the Magical modifier, but points can be shared among the Dynamic Alternate FX of the array. You can apply Magical as a partial modifier to fine-tune the number of additional character points it grants.Unlike other Arrays, a character must make a Focus check (DC 10 + number of ranks of the Magical Extra the player wishes to use) while re-allocating his Array points. On a failed Focus check, the attempt to change the Array fails, and depending on how much the check fails by, the character may suffer progressively worse conditions (see the condition table below).
All Magical FX with a Sustained Duration have the Independent modifier applied to them at no cost.
Note that at any given time, you are not required to "tap" into all or even any of the additional character points provided by the Magical extra. If you choose to use none of the additional character points granted by this extra, no Focus check is needed, and if you choose to use fewer than the total ranks in Magical, your Focus check DC is similarly lowered.
Category:Rulebook
Category:Characters
Category:FX
Category:Extras