Murhuus, The Land of Minotaurs

Murhuus, The Land of Minotaurs, is a claim made for Shard #9, Caelmar . It was created by /u/TechnicolorTraveler. It is populated by the Denru.
=== GEOGRAPHY ===
These lands are cool in the winter and warm in the summer, with frequent light rain for most of the year and heavier rain in others. The only time it doesn’t rain is when all the land is covered in pollen and spores. The land itself lifted off from the surface seas long ago when the first terrestrial plants were learning to rule, and over the millenia more smaller rocks have migrated up and joined the rocky and precarious coast, bringing with it, fungi, strange trees, and stranger primordial animals which have since evolved in isolation across the foggy moors. To the north and west are rocky Highlands where metals and floatstone are mined, and between wide swaths of forests and idyllic wildlands are sprawling farms and “modern” agricultural marvels. 
=== BIOLOGY/ETHNICITY ===
The people of Murhuus are called Denru. They are large muscular minotaur-like creatures with bat-like wings. They have humanoid bodies, bovine heads, and bovine legs and tails, and are covered in thick warm fur. Denru average 6 to 7 feet tall, with roughly equal height for men and women, though men tend to have a greater muscle mass. Denru mature as fast as humans and live roughly as long as humans, though a bit shorter; the average life expectancy is 70 years. Denru come in solid shades of black, white, brown, beige, and in rare cases, auburn. 
=== RACIAL MAGIC ===
Denru Resilience and “The Push”. Denru have a passive magical ability to “tough out” difficult situations. Caught flying in a storm? It would still be harrowing but they’d survive. Had a long winter after bad harvests? Many would still die, but not nearly as many as in another nation. This is quirk gives them a reputation for having incredible endurance. The Push meanwhile is an activated feature of this quirk wherein a Denru can briefly push themselves beyond their body’s physical limits for feats of strength and power. The price of course is intense exhaustion afterward requiring rest equal or greater to the power expended. The strength of the push is relative to the strength of the person; body builders could push more than weak scholars, but they can still push themselves to be stronger than they could be otherwise.
=== HISTORY ===
For untold years the Denru have lived in warring clans and small kingdoms through the region. Roughly 210 years ago, the campaign to unite the clans brought the Denru together under the banner of the Venruun Greatheart, the first king of the Denru. Since then, through countless wars, breaks, and reassembly, the nation has “toughed it out” and remains to this day. Murhuus is divided into 7 provinces, each under a lord-governor and a semi-democratically elected “state governance”, all of which is ruled by a single monarch.
=== SOCIETY ===
At the very top, Murhuus is ruled by a monarch, currently the Greatheart Clan (after a coup and a war in the past, they got their throne back about 80 years ago). The title of monarch goes to the eldest child of the current ruler, if they aren’t fit, it goes to the next in the line of succession or the royal council until a fit successor is found. Below the monarch’s council are the lord governors who rule with their own council, each of the seven provinces, each with a significant degree of autonomy. Many have called the nation “seven nations in a long coat” for a reason. Murhuus as a whole is an egalitarian nation of many small hamlets and plantations ruled by old nobles and farmed by peasants. Between the nobility and the peasants are the Guild class (also known as the “gilded class”). These include the Commerce Guild for merchants and landless gentry, the Arcanum Guild for the non-military affiliated mages, and the Artisans Guild for singers, artists, and the like, just to name a few guilds. At all levels however the old clans from the days of yesteryear still hold some sway. Every Denru still holds their old clan name, or earns one when the monarch recognizes a new clan, though for the majority of people most of their clan’s power has long since diluted into little more than a hollow pedigree. Those with stronger pedigrees however are often granted seats of power and authority, scholarships, respect, and prestige. All clans are named for a particularly honorable ancestor, so they always hold a certain level of respect and are almost always used as Denru surnames. 
=== CULTURE ===
The Denru are a mainly agrarian race of people with rich history, deep community bonds, and deep social ties often spanning hamlets and generations. As the saying goes, “There is nothing stronger than the bond of the Herd.” While the average Denru is not particularly affluent, a whole town may pool their money together just to send a gifted youth to a good school or apprenticeship in an urban city. The Denru firmly believe that the strength of their community - their herd - depends on the strength of each member and thus value personal success and growth very highly. [I won’t go into their religion much cuz this is also very long, but basically,] they also believe that the only way into the afterlife is to be the best they can possibly be, otherwise they will be reincarnated to try again until they succeed. 
=== OCCURRENCE OF MAGIC ===
Notes: The genes for magic capability can be inherited or, in rarer cases, randomly crop up in the population. There are many well known mage families, the most prestigious of which is the Runehorn clan. Mages are highly respected and highly encouraged to get an education and put their magic to use (communities loathe a wayward mage). Some go into magitech work (a small but growing field), private work, work for their lord governors or monarch, the military, and academic work at the various schools around the nation. Denru magic is divided into 4 “schools” - each of which have their own prestigious academy citadel in the nation. The four schools are Abjuration (protection+nullification),Evocation (summoning+enchantment), Reparation(healing+purification), and War(a combination of all schools for military use). Magic occurs in a little over 1 in 200 people. 
=== MAJOR EXPORTS/IMPORTS ===
==== Exports ====
hemp and hemp products (paper, fabric, sail canvas, rope, etc), mined materials (iron, zinc, and floatstone), wool and wool products, dairy products (from sheep, goats, and some unique animals), beer, excess agricultural products: wheat, barley, rye, potatoes, carrots, radishes, tofu, rice, beans, nuts, and various unique plants found only in the region, floatstone, and finally, magitech. 
==== Imports ====
finished metal products, raw metals, various stones: granite, marble, limestone, etc, leather products, magitech, books, magic+mages, various lumber, honey, silk, etc. 
==Post Archive==
Claim Post
Notable Features of Denru Anatomy
Artegun Windsoul’s International Expedition Company
Denru Religion; Dead Gods and the Ancestors
Provinces of Murhuus and Major Locations
Magical Eduction in Murhuus pt.1
Inked Enchantments 
Beasts on the Shore [1CE]
[Market Monday] Cirrika
Abjuration Magic of Murhuus
Evocation Magic of Murhuus
Reparation Magic of Murhuus
War Magic of Murhuus 
A Murhusian Funeral
Warlocks and Wicked Machinations 
What is the Price of Knowledge?
The Four Legendary Artifacts of Murhuus
Domesticated Animals of Murhuus
Warlocks and Wicked Machinations pt2
Marriage in Murhuus: It’s all About the Family
Moonstone Touched Fauna of Murhuus
Small Problems in Murhuus
WSW The Stock Market
Just Some Peaceful Denru Art
Amphi-Mammals of Murhuus
More Small Scenes in Murhuus
More Mammals From Murhuus
The Black Company
Murhusian Clothing
Magical Motion Picture: the Moonglass Kinetoscope
The Beringard Scholarship Riot
Just Coffee Shop Banter
Boiling Tensions Bubble Over
Six Months Since the Lords Banquet
Brothers at Arms
Five Souls Seeking Asylum
Observations on the Murhusian Civil War
Dear Papa: Letters From the Front
The Battle of Cirrika
The Response From Lumehem
The Response from Nierahem
Consolidation of the Southern Provinces
The Battle of Dentred Fortress
The Proud AWIEC Sailor
Winged Bulls on Desert Soil
The End of the Murhusian Civil War
The Denru and the Kroars 
WSW Magitech Electric Guitars and the Birth of Metal Music
Mythological Creatures of Murhusian Folklore
Magical Creatures of Sverhem
The Life of Doragar Windblade the 3rd
Amadus Peaceblade, First Prime Minister of Murhuus
Urban Planning and Architecture
Sewage Enchantments in Murhuus
Talk of Eduction Reform in Murhuus
The Things Murhuus Could Be But Was Never Done