Matt Frank

Matt Frank is a Tools Engineer at Retro Studios. He was hired in the position in August 2019 to work on Metroid Prime Remastered. Frank is currently working on Metroid Prime 4 in the same role.Matt Frank. "My team at Retro is hiring! If you're interested in working on Metroid Prime 4, creating tools for an exceptionally talented team, hit me up 😀 https://lnkd.in/giBNsGDz" LinkedIn. January 29, 2022. Retrieved March 13, 2023. https://www.linkedin.com/posts/mattfrankdev_technology-engineer-gamedeveloper-activity-6893267222857437184-TsGH Frank was previously an engine programmer at Gears for Breakfast, where he completed "general backend engine work" using C++ with Unreal Engine 3, for A Hat in Time.
==External links==
*Frank on LinkedIn
*Frank on MobyGames
==References==
Category:Retro Studios employees
Category:Programmers