Item (Sword of Fury)

This is a list of items in Dokapon! Sword of Fury and its remaster.
Most characters can only use one item per turn and can't use any field magic spells on that turn; however, Scop can use one item and a field magic spell, and Gamamaru can use two items.
Passive items (Revival, Reveal, etc.) can still activate after the user use an item in a turn, and/or when they're under the Seal status. When under the Seal status, Spin Booster and Super Spinner's effects are still maintained.
Note: Buy Price is two times the Sell Price.
==Movement-type==
Item 	Effect 	Buy Price
Null Crystal 	Allows the user to move 0 spaces. 	14,000G
1 Crystal 	Allows the user to move 1 space. 	8,000G
2 Crystal 	Allows the user to move 2 spaces. 	5,800G
3 Crystal 	Allows the user to move 3 spaces. 	3,600G
4 Crystal 	Allows the user to move 4 spaces. 	1,800G
5 Crystal 	Allows the user to move 5 spaces. 	1,200G
6 Crystal 	Allows the user to move 6 spaces. 	900G
Multi Crystal	Allows the user to choose from 0~6 spaces and move. 	20,000G
2 Spinner 	Allows the user to use 2 spinners at once. 	700G
3 Spinner 	Allows the user to use 3 spinners at once. 	2,000G
4 Spinner 	Allows the user to use 4 spinners at once. 	5,500G
5 Spinner 	Allows the user to use 5 spinners at once. 	16,000G
Spin Booster 	Every turn, the user gets one more spinner. They start with 2 upon using the item and the effect ends after they have 5 spinners. 	23,000G
Super Spinner	For 2~5 turns, the user can get 2~5 spinners at random. 	30,000G
Town Warp 	Teleports the user to a random village. It cannot be used if the player is wanted. It can be used during a Strike event.* 	600G
Store Warp 	Teleports the user to a random shop. It cannot be used if the player is wanted. It's possible to teleport to a shop during holidays, but they'll not be able to shop.*	1,100G
Guided Warp 	Teleports the player to the Dokapon Castle or a town they own, of their choice. It cannot be used if the player is wanted. It can be used during a Strike event.* 	15,000G
Field Warp 	Teleports the player to the entrance of the dungeon on the world map. 	1,500G
*The player can only warp to a place that's accessible.
==Healing-type==
Item 	Effect 	Buy Price
Potion 	Restores 50% of Max HP. 	600G
Elixir 	Restores all HP. 	1,500G
Revival 	When the player's HP hits 0, it's automatically used, restores 50% of Max HP and clears all status effects. Also clears the wanted status.	20,000G
Soul Mop 	Cures Cursed and Possessed status. It's not possible to cure these two status inflicted by Inner Curse. 	2,100G
Panacea 	Cures Poison, Paralysis and Footsore. 	1,500G
Nonap Beast	Blocks Sleepy Time (both Field Magic and Offensive Magic) or Sozzle once. 	1,600G
Antidote 	Clears all status effects, including Ebola. 	500G
==Power Up-type==
Item 	Effect 	Sell Price
Mighty Mochi 	Increases AT by 25% for 4~6 turns. 	300G
Firm Noodles 	Increases DF by 25% for 4~6 turns. 	300G
Magic Banana 	Increases MG by 25% for 4~6 turns. 	300G
Hurry Hash 	Increases SP by 25% for 4~6 turns. 	300G
Magic Medicine	Can be sold for 2 times of the player's current cash, for up to 999,999G. Doubles all stats besides HP for 5~7 turns, but reduces the user's HP to 1 when it wears off.	2G
==Support-type==
Item 	Effect 	Buy Price
Trap Dodger 	Allows the use to dodge a trap once (including negative results from red box spaces).	500G
Vanish 	Allows the user to avoid battles and field magic spells for 5~7 turns. 	8,000G
Reveal 	Allows the player to see the battle cards at the beginning of a battle. 	10,000G
Magic Key 	Automatically used on a locked box space and opens it. 	500G
Magic Mirror	Blocks a field magic spell once. 	5,000G
Mattock 	Breaks all Roadblock Rocks on the map. 	250G
Heaven Horn 	Immediately revives the player on their next turn after they die. 	12,000G
==Obstruct-type==
Item 	Effect 	Buy Price
Block Rock 	Places a rock at the player's current space that blocks all players for 4~5 turns.	2,000G
Block Bone 	For 5~7 turns, the player becomes a walking Rockblock. 	2,800G
Trap 	Places a trap at the player's current space. 	800G
Grab Robot 	Steals an item from another player. Has a 10% chance of failing. 	1,200G
Grab Robot G	Steals 20% of cash from another player. Has a 10% chance of failing. 	5,000G
Charm Potion	Can be used on other players' towns to get that town's ownership. 	20,000G
White Arrow 	Moves Wallace to a town of the player's choice. 	15,000G
==BAD Items==
Item 	Effect 	Buy Price
Grim Peeper 	When the player dies while holding it, Grim Reapers will always appear. It can't be discarded, but can be sold. 	10G
Nitroglycerin	When the player takes damage while holding it, it has a chance to explode, causing the player to die instantly. It can't be sold, but can be discarded. 	
Hungry Homer 	Consumes an item or field magic spell at the start of a turn, and leaves when the player has no other items or field magic spells. Cannot be sold or discarded. 	
Blackmail 	When holding it, has a 1/5 chance to instantly kill the player at the start of their turn. The player can pay 1/2 of their current cash to give it to another player, but it otherwise can't be sold or discarded.	
Cursed Idol 	If the item is not sold in 7 days, the player will be inflicted with Afraid, Weak, Curse, Possessed, Seal and Poison at once. Cannot be discarded. 	1G
==Others==
Item 	Effect 	Buy Price
Contract 	If used by a player with a dark mark, they can become a Darkling. 	2G
Costume Set 	Disguises as another player for one turn. 	50,000G
Gold Bug 	Has a 1/2 chance to double the player's current cash, or empty it. 	40,000G
Money Roulette 	Gives the player gold equal to the numbers of weeks passed × roulette result × 1,000G. 	50,000G
Suspicious Package	Can be delivered to the designated village for rewards. 	
Care Package 	Can be delivered to the designated village for rewards. 	2G
Primo Pudding 	When used, has a 1/2 chance to inflict the user with a status effect, and another 1/2 to increase one of their stats by 1. 	
Debit Card 	When in the player's inventory, the player can buy goods in shops with their bank deposit (although goods will cost 30% more this way). If a player tries to use another player's Cash Card, they'll get Wanted and lose the card.	
==Spite' Ems==
Item 	Effect 	Buy Price
Honeytrap 	Has the same effect with a Charm Potion, but can be used until it disappears (has a 1/8 chance of disappearing upon use) 	100,000G
Inner Rock 	The player can place a Roadblock Rock at a space of their choice (but not on another Roadblock Rock) that lasts for 4 turns.	100,000G
Inner Revival	Has the same effect with a Revive Medicine, but can be used until it disappears (has a 1/8 chance of disappearing upon use) 	100,000G
Inner Plague 	Can be used on another player's town to force them to pay gold for damage. 	100,000G
Mega Mirror 	Has the same effect with a Magic Mirror, but can be used until it disappears (has a 1/8 chance of disappearing upon use) 	100,000G
Category:Items
Category:Lists
Category:Dokapon! Sword of Fury lists