Big Guns (Fallout 3)

Big Guns is a skill in Fallout 3. It determines combat effectiveness with any weapon categorized as a "Big Gun," such as flamers, miniguns, missile launchers or the Fat Man.
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==Initial level==
:\text{Initial level}=2+(\text{Endurance}\times2)+\left\lceil\frac{\text{Luck}}{2}\right\rceil
Example: A starting Endurance of 5 and Luck of 5.
:2+(5\times2)+\left\lceil\frac{5}{2}\right\rceil=15
As this skill increases, so does the accuracy and damage with all of these weapons, both in and out of V.A.T.S. mode.
==Ways to increase Big Guns skill==
; Permanent
* Leveling up (10+INT (+3 with Educated perk))
* Bobblehead - Big Guns (+10)
* Bobblehead - Endurance (+2)
* U.S. Army: 30 Handy Flamethrower Recipes (+1 or +2 with Comprehension)
* Size Matters (+15 with each rank, max 3 ranks)
* Tag! (+15)
; Temporary
* Buffout (+2-6 depending on Endurance, a perfect Endurance of 10 will see no benefit.)
* Linden's Outcast power armor (+5)
* Torcher's mask (+5)
* Raider blastmaster helmet (+5)
* Bombshell armor (+10) (The Pitt)
* Lag-Bolt's combat armor (+10) (Broken Steel)
==Affected weapons==
Category:Fallout 3 skills
de:Große Waffen
es:Armas Grandes
pl:Broń ciężka
ru:Тяжёлое оружие
uk:Важка зброя
zh:大型枪械