General Store (AR1117)

This General Store is one of three general stores that are located in Southwest Baldur's Gate. This store is the red building located in a tight cluster of three buildings in the southeast section of the district, with the Merchants' League Estate next door and another general store and Sunin's Home right across the street.
==Layout==
This store is a single-floor building with two rooms that are comprised of the main shop area and a separate ancillary store room. A single door opens to the south. Besides some shelves, many crates and barrels are lined up along the walls or placed in the corners of the shop. The storekeep, who trades all day, all week, stands in the center of his store. From the early morning hours of 5:30 am until 9:30 in the evening, a couple of men browse the wares of this general store while later in the day a boy joins them at 7:30 am, followed by a woman who appears at 8:30 am, both of whom leave again at 8:30 pm.
==Thievery==
Only the barrel to the left of the counter can be examined without risk in the Enhanced Edition. Opening any locked container needs a skill of only ten, yielding some experience, but a look inside these containers will summon the authorities if not opened by somebody invisible or a shadowdancer using their abilities. Rogues can try to steal from the shop, with a skill of twenty-five usually being sufficient. But, if stealing or container snooping fails, a Flaming Fist Enforcer and two comrades are summoned to arrest the thieves.
All of these containers are unsecured in the original Baldur's Gate.
===Loot===
* – barrel left of counter
* – locked barrel right of counter
*Throwing Axe – locked barrel in storage room
*Mace – locked crate in storage room
==Involvement==
: The following information is about the General Store in the Enhanced Edition – for this store in the original game, see Potion Shop
Only a few enchanted and magical weapons, a piece of such armor and a girdle are offered, while the range of items the store is acquiring includes more types; see below for a detailed list of what can be divested at a depreciation rate of twenty-five percent.
All magical items can be identified for the usual rate of one hundred gold.
==Buy and Sell==
==Notes==
* The respective store file, STO1117, is already present in the original Baldur's Gate code, but isn't referenced by any merchant in that game; instead, this general store shares its stock with the Potion Shop (see also below). Only the Enhanced Edition makes the store accessible.
==Bugs==
* In the original Baldur's Gate, the General Store (AR1116) and the General Store (AR1112) share a common stock, together with the two other stores in the this district of the city. Also, General Store (AR1116) has the same stock as the Potion Shop at the back of it. "Shared stock" means, what is bought in one affected store can't be bought in another anymore and what is sold at one can be found again at the other.
*The cheat code for the second store still lists it as a "Generic potions store", a remnant from the above mentioned bug that the Potion Shop is accessed through it in the original Baldur's Gate.