Endurance (Morrowind)

Endurance is a primary attribute and a significant factor in determining one's Health. With every increase in level ten percent of the Nerevarine's Endurance is added to total Health, including any Endurance being added during the level-up, but excluding magical bonuses from all sources. This attribute is also one of the four factors that determine total Fatigue, and reduces Fatigue loss during strenuous physical activities such as combat and running. For each 2 points of endurance one starts off with, they also get one health the same goes with strength.
==Skills==
The following skills are governed by Endurance. Their use contributes to the attribute multiplier at level-up:
*Heavy Armor
*Medium Armor
*Spear
==Characters==
===Birthsign===
*The Lady grants a +25 bonus to Endurance and Personality.
===Classes===
The following classes receive a +10 bonus to Endurance:
*Acrobat
*Pilgrim
*Scout
*Sorcerer
*Spellsword
*Warrior
===Races===
Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance	Starting Endurance
Points 	Altmer 	Altmer 	Argonian 	Argonian 	Bosmer 	Bosmer 	Breton 	Breton 	Dunmer 	Dunmer 	Imperial 	Imperial 	Khajiit 	Khajiit 	Nord 	Nord 	Orsimer 	Orsimer 	Redguard 	Redguard
Points 	F 	M 	F 	M 	F 	M 	F 	M 	F 	M 	F 	M 	F 	M 	F 	M 	F 	M 	F 	M
30 	✓ 	 	✓ 	✓ 	✓ 	✓ 	✓ 	✓ 	✓ 	 	 	 	 	✓ 	 	 	 	 	 	
40 	 	✓ 	 	 	 	 	 	 	 	✓ 	✓ 	✓ 	✓ 	 	✓ 	 	 	 	 	
50 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	✓ 	✓ 	✓ 	✓ 	✓
==Items==
The following items increase, lower, or restore Endurance. (They may have additional effects – see articles for further details.)
Note: Damage effects persist until restored; Drain effects are temporary; Constant effects cannot be dispelled.
===Armor===
Enchanted Armor and Shields	Enchanted Armor and Shields	Enchanted Armor and Shields	Enchanted Armor and Shields	Enchanted Armor and Shields	Enchanted Armor and Shields	Enchanted Armor and Shields
Piece 	Type 	Effect Type 	Magnitude 	Duration 	Target 	Item ID
Conoon Chodala's Boots 	Boots 	Fortify 	10 	30 	Self 	conoon_chodala_boots_unique
Dreugh Cuirass (unique) 	Cuirass 	Fortify 	10 	60 	Self 	dreugh_cuirass_ttrm
Helm of Oreyn Bearclaw 	Helmet 	Fortify 	40 	Constant 	Self 	helm_bearclaw_unique
===Clothing===
Enchanted Clothing and Jewelry	Enchanted Clothing and Jewelry	Enchanted Clothing and Jewelry	Enchanted Clothing and Jewelry	Enchanted Clothing and Jewelry	Enchanted Clothing and Jewelry	Enchanted Clothing and Jewelry
Item 	Type 	Effect Type 	Magnitude 	Duration 	Target 	Item ID
Amulet of Flesh Made Whole 	Amulet 	Restore 	5–15 	- 	Self 	amuletfleshmadewhole_uniq
Belt of Fortitude 	Belt 	Fortify 	5–20 	30 	Self 	belt of fortitude
Fighter Ring 	Ring 	Fortify 	5 	30 	Self 	fighter_ring
Gambolpuddy 	Right Glove 	Drain 	15–30 	30 	Self 	extravagant_rt_art_wild
Gripes Charm 	Amulet 	Damage 	1–20 	1 	Touch 	gripes charm
Heartstone 	Ring 	Fortify 	5–20 	30 	Self 	heartstone
Shoes of St. Rilms 	Shoes 	Fortify 	5 	Constant 	Self 	shoes of st. rilms
===Ingredients===
First Effect ingredients can be consumed raw for the effect. Otherwise they must be combined using Alchemy.
Alchemy Ingredients 	Alchemy Ingredients	Alchemy Ingredients	Alchemy Ingredients	Alchemy Ingredients	Alchemy Ingredients
Item 	Drain 	Fortify 	Restore 	First Effect 	Item ID
Bittergreen Petals 	✓ 	 	 	 	ingred_bittergreen_petals_01
Black Anther 	✓ 	 	 	 	ingred_black_anther_01
Bungler's Bane 	✓ 	 	 	 	ingred_bc_bungler's_bane
Daedra's Heart 	 	✓ 	 	 	ingred_daedras_heart_01
Emerald 	✓ 	 	 	 	ingred_emerald_01
Gravedust 	 	 	✓ 	 	ingred_gravedust_01
Guar Hide 	 	✓ 	 	 	ingred_guar_hide_01
Heart of an Innocent 	 	✓ 	 	 	ingred_innocent_heart
Heart of the Udyrfrykte	 	✓ 	 	 	ingred_udyrfrykte_heart
Heart of the Wolf 	 	✓ 	 	 	ingred_wolf_heart
Horn Lily Bulb 	 	 	✓ 	 	ingred_horn_lily_bulb_01
Moon Sugar 	✓ 	 	 	 	ingred_moon_sugar_01
Netch Leather 	 	✓ 	 	✓ 	ingred_netch_leather_01
Pinetear 	✓ 	 	 	 	ingred_emerald_pinetear
Scales 	 	 	✓ 	 	ingred_scales_01
Timsa-Come-By Flowers 	 	 	✓ 	 	ingred_timsa-come-by_01
Void Salts 	✓ 	 	 	 	ingred_void_salts_01
Wolfsbane Petals 	✓ 	 	 	 	ingred_wolfsbane_01
===Potions ===
Potions and Beverages 	Potions and Beverages	Potions and Beverages	Potions and Beverages	Potions and Beverages
Item 	Effect Type 	Magnitude 	Duration 	Item ID
Fortify Potions 	 	 	 	
Bargain Fortify Endurance 	Fortify 	5 	8 	p_fortify_endurance_b
Cheap Fortify Endurance 	Fortify 	8 	15 	p_fortify_endurance_c
Standard Fortify Endurance 	Fortify 	10 	30 	p_fortify_endurance_s
Quality Fortify Endurance 	Fortify 	15 	45 	p_fortify_endurance_q
Exclusive Fortify Endurance	Fortify 	20 	60 	p_fortify_endurance_e
Restore Potions 	 	 	 	
Bargain Restore Endurance 	Restore 	5 	- 	p_restore_endurance_b
Cheap Restore Endurance 	Restore 	8 	- 	p_restore_endurance_c
Standard Restore Endurance 	Restore 	10 	- 	p_restore_endurance_s
Quality Restore Endurance 	Restore 	15 	- 	p_restore_endurance_q
Exclusive Restore Endurance	Restore 	20 	- 	p_restore_endurance_e
Other 	 	 	 	
Cyrodilic Brandy 	Fortify 	20 	60 	potion_cyro_brandy_01
Shein 	Fortify 	20 	60 	potion_comberry_wine_01
Spoiled SlowFall Potion 	Drain 	15 	40 	p_drain_endurance_q
===Scrolls===
Enchanted Scrolls 	Enchanted Scrolls	Enchanted Scrolls	Enchanted Scrolls	Enchanted Scrolls	Enchanted Scrolls
Item 	Effect Type 	Magnitude 	Duration 	Target 	Item ID
Scroll of Bodily Restoration	Restore 	20 	1 	Self 	sc_bodily_restoration
Scroll of Drathis' Soulrot 	Damage 	0–50 	1 	Touch 	sc_drathissoulrot
Scroll of the Blood Thief 	Absorb 	0–20 	20 	Touch 	sc_bloodthief
===Weapons===
Enchanted Weapons 	Enchanted Weapons	Enchanted Weapons	Enchanted Weapons	Enchanted Weapons	Enchanted Weapons	Enchanted Weapons
Item 	Type 	Effect Type 	Magnitude 	Durtn 	Target 	Item ID
Dagger of Judgement 	Short Blade 	Damage 	5–8 	1 	Touch 	Dagger of Judgement
Dagger of Symmachus 	Short Blade 	Fortify 	10 	Constant 	Self 	
Divine Judgement Silver Staff	Blunt 2H 	Damage 	5–12 	1 	Touch 	divine judgement silver staff
Staff of Llevule 	Blunt 2H 	Damage 	5–8 	1 	Touch 	staff_of_llevule
 	Blunt 2H 	Damage 	3–8 	1 	Touch 	steel staff of divine judgement
Sunder 	Blunt 1H 	Fortify 	20 	Constant 	Self 	sunder
Temreki, Shackler of Souls 	Long Blade 2H 	Absorb 	0–20 	10 	Touch 	we_temreki
Wooden Staff of Judgement 	Blunt 2H 	Damage 	2–4 	1 	Target 	wooden staff of divine [sic]
==Spells and magic effects==
*Absorb Endurance
*Damage Endurance
*Drain Endurance
*Fortify Endurance
*Restore Endurance
==Appearances==
*
*
*
*
*
es:Resistencia (Morrowind)
fr:Endurance (Morrowind)
pl:Wytrzymałość (Morrowind)
ru:Выносливость (Morrowind)
Category:Morrowind: Attributes
Category:Morrowind: Gameplay
Category:Morrowind: Lists