Report 322

Report #322
Skillset: Skill: Rescue
 Org: Moondancers Status: Completed Feb 2010
Furies' Decision:
Solution 1
Problem: Rescuing someone while in a guild with a mob entourage, you lose your
entourage when you do so. As four champions (at the least) have part of their
offense in this entourage, it makes things slightly more troublesome for the
champion. It is said that you can just open channels and call your ents,
however, it takes 10 power to open channels, 10 to summon champ pet, and in the
time between rescuing, calling the entourage, and touching the champ arti for
the pet, the pet could have disappeared already as well, causing the champ to
need another 10 power.
[A: 0 R: 0] Solution #1: Allow mob entourages to follow when rescuing.
Player Comments:
---[Krellan on 2/16 @ 22:02 writes]:
Unnecessary. In the problem it says channels is the solution already and it is.
You should have channels up at all times since it's a one shot predef if you are
considering fighting at all.
---[Viynain on 2/16 @ 23:35 writes]:
If channels covered the re-summoning of the organizational entity, sure, but
since it doesn't, risking a 10p loss to get your entire entourage with you is
fairly annoying. I approve of this suggestion.
---[Inagin on 2/17 @ 08:10 writes]:
It is not just four champions. Anyone who incorporates a beast as a part of
their offense will be effected. I support the solution.
---[Jael on 2/18 @ 00:22 writes]:
Inagin beat me to the bit about beasts. I agree, also.
---[Lorina on 2/19 @ 05:57 writes]:
I never go anywhere without my beast, so yes! The entourage should follow since
beast type of things and fae are such a key part of many offenses.
---[Raeri on 2/19 @ 07:12 writes]:
I agree with this solution too. Just to add that druid and bard champions with
Ecology also have their familiar as their 'entourage'. Probably also affects
Tracking users too.