Hate (LL)

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==Hate (intermediate god)==
Hate is the god that everyone accidentally worships. When feelings of anger, jealously, or the like manifest themselves, the god of hate gains in power. This elemental emotional being purposely causes conflict to increase its power base. The Cult of Hate has only recently developed in the cities of Nehwon. Its followers enjoy conflicts of all types, because this provides a fuel for their own angers.
Role-playing Notes: Hate desires large scale military actions as conflicts that involve more than 50 people are what Hate really needs to grow. This being will encourage conflicts of all types—guild battles, city to city fighting— for anything that causes strife is a suitable breeding ground for Hate.
Statistics: AL ce; WAL any chaotic; AoC emotional hatreds; SY foggy image with floating eyes.
==Hate's Avatar (fighter 6)==
Hate's Avatar always appears as a misty cloud bank floating from out of the darkness. There is a set of six eyes in the bank and an equal number of tentacles. This fog is capable of controlling 6 beings (as if by charm person spells) or manipulating 6 weapons that fight as 6th level fighters. This manifestation of the god must be generated at night by a high priest of at least the 14th level (who employs a gate spell) and 50 worshipers. Once called into existence, the fog can be moved up to five miles from the site of the worshipers.
: Str n/a
: Int 20
: MV 15
: AC n/a
: #AT 6	
: Dex n/a
: Wis20
: SZ 80' sphere
: HD n/a
: THAC0 15	
: Con n/a
: Cha n/a
: MR 100%
: HP n/a
: Dmg (by weapon)
Special Att/Def: The only way to damage the cloud is to cut the astral cord that connects it with the priest. The cord is AC -8 and any hit with a sharp weapon or a damaging spell that is specifically directed at the cord will cut it, dispelling Hate's form until the next night.
==Duties of the Priesthood==
All priests of Hate must constantly promote conflict. As a rule, they must cause a conflict that involves a number of persons equal to 10 times their level number once per month or they will lose their powers. Thus, a 6th level priest must cause conflicts that involve at least 60 persons.
Requirements: AB standard; AL any evil; WP any; AR a; SP all, charm, combat, summoning; PW 1) charm person; TU command.
==Sage Advice (Dragon Issue #205)==
These are unofficial suggestions for using the optional spheres of priest spells from the Tome of Magic with the deities of the Nehwon pantheon in the Legends & Lore book:
* Hate: Major: Chaos; Minor: None.