Religion Embodiment

The ability to become the embodiment of religion. Variation of Concept Embodiment. 
==Also Called==
* Covenant Embodiment
* Religion Incarnate
* The Religious
* The Living Religion
* The Walking Religion
==Capabilities==
Users become the living embodiment of religion, a set of variously organized beliefs about the relationship between natural and supernatural aspects of reality. The user can become stronger with religious beliefs or use religious attack pertaining to their faith.
==Applications==
* Absolute Spirituality
* Belief Manipulation
** Belief Inducement
*Civilization Manipulation
**Society Manipulation
***Conversion Manipulation
*Divine-Demonic Force Manipulation
** Demonic Conduit
*** Demonic Empowerment
**** Worship Empowerment
***Unholy Vessel
****Unholy Territory
** Divine Conduit
*** Divine Empowerment
**** Worshiping Empowerment
***Holy Vessel
****Divine Territory
* Existential Pathology
** Contagious Influence
*** Mass Consciousness
**** Subordination Manipulation
* Faithifery
** Collective Warping
*** Xenopsychic Reality Warping
* Mythical Plane Lordship
* Prayer Manipulation
*Sacrifice Embodiment
**Ritualistic Arts
**Sacrificial Power
==Techniques==
* Divinity
** Prophecy
==Variations==
* Alien Divinity
* Dark Divinity
** Demonic Divinity
* Light Divinity
* Spirit Divinity
==Associations==
* Belief Empowerment
*Concept Embodiment
* Destiny Manipulation
* Fate Lordship
* Magic
* Philosophy-Based Powers
==Limitations==
* If there is no religion, then they are not the embodiment.
==Known Users==
*Religimon (The Authority)
*Magic Itself (Elenium)
*Daena (Persian Mythology)
Category:Powers
Category:Supernatural Powers
Category:Embodiments
Category:Enhancements