Doren Kane (Rathan)

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===Basic Information===
 Race: Human
 Class: Paladin
 Level: 1
 Experience: 0 XP (1,300 TNL)
 Alignment: LG
 Languages: Low Landellian, High Landellian, Draconic
 Deity: Amenthia
 First Seen: URL to introduction appearance at DWI
 Location: URL-new-post.html to current game
 Background: Open
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 14 +2 (5 pts)
DEX: 10 +0 (0 pts)
CON: 13 +1 (3 pts)
INT: 12 +1 (2 pts)
WIS: 14 +2 (5 pts)
CHA: 16 +3 (5 pts, +2 Racial)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
 (Max -2) HP: 11 = [1d10 + CON (+1)] (Paladin)
 
 AC: 18 = [10 + DEX (0) + Armor (+5) + Natural (0) + Size (0) 
 + Shield (+3, +2 Shield, +1 Feat) + Misc (0)]
 AC Touch: 10 = [10 + DEX (0) + Size (0) + Misc (0)]
 AC Flatfooted: 17 = [10 + Armor (4) + Shield (3) + Natural (0)
 + Size (0) + Misc (0)]
 INIT: +2 = [DEX (0) + Reactionary Trait (2)]
 BAB: +1 = [Paladin (+1)]
 CMB: +3 = [BAB (+1) + STR (+2)]
 CMD: 13 = [10 + BAB (+1) + STR (+2) + DEX(0)]
 Fortitude: +3 = [Paladin (+2) + CON (+1)]
 Reflex: +0 = [Paladin (+0) + DEX (+0)]
 Will: +4 = [Paladin (+2) + WIS (+2)]
 Speed: 20'
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
 Longsword: Attack: +4 = [BAB (1) + STR (2) + W.Focus (1)]
 Damage: 1d8+2, Crit: 19-20/x2, Special: None 
 Sling: Attack: +1 = [BAB (1) + DEX (0) + Misc (0) + Magic (0)]
 Damage: 1d4+2, Crit: 20/x2, Special: 50 ft range
===Racial Features===
Ability Adjustments: Human +2 (Cha)
 Size: Medium
 Speed: 30' (20' Encumbrance) 
 Favored Class: Paladin
 Skilled: +1 Skill point per level
 Bonus Feat: Humans get +1 feat at first level
===Class Features===
Class 1
Paladin:
Aura of Good
Detect Evil (At Will)
Smite Evil 1/day
Armor/Weapons: All Light, Medium, Heavy Armors. All Shields except tower shields. All simple and martial weapons.
Class 2
Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics
===Feats===
Weapon Focus [Longsword] (Racial): +1 to attack with selected weapon
Shield Focus (Level 1): +1 to AC when using a shield
===Traits===
Sacred Conduit (Faith): Whenever you channel energy, you gain a +1 trait bonus to the save DC of your channeled energy.
Reactionary (Combat): You gain a +2 trait bonus on initiative checks.
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 4 = [Base (2) + INT (+1)/Level; FC (0), Human (+1)] (Paladin)
 00 = [Base (0) + INT (0)/Level; FC (0), Misc (0)] (Class 2)
Skills Total Rank CS Ability ACP Misc
Acrobatics -6 0 0 +0 -6 +0
Appraise +1 0 0 +1 +0
Bluff +3 0 0 +3 +0
Climb -4 0 0 +2 -6 +0
Craft* +1 0 0 +1 +0
Diplomacy +7 +1 +3 +3 +0
Disguise +3 0 0 +3 +0
Escape Artist -6 0 0 +0 -6 +0
Heal +6 +1 +3 +2 +0
Intimidate +3 0 0 +3 +0
Knowledge (Religion) +5 +1 +3 +1 +0
Perception +2 0 0 +2 +0
Perform +3 0 0 +3 +0
Ride* -6 0 0 +0 -6 +0
Sense Motive +6 +1 +3 +2 +0
Stealth -6 0 0 +0 -6 +0
Survival +2 0 0 +2 +0
Swim -4 0 0 +2 -6 +0
* = untrained class skill
===Spell Lists (Known)===
0 Level Level 1 Level 2
* Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name
===Spell Lists (Prepared)===
0 Level Level 1 Level 2
* Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name
===Equipment===
Equipment Cost Weight
Explorer's Outfit -- -- lb
Scalemail 50 gp 30 lb
Heavy Wooden Shield 7 gp 10 lb
 Longsword (Melee) 15 gp 4 lb
Sling (Ranged) 0 gp 0 lb
Sling Bullets Ammo (20) .2 gp 10 lb
Backpack 2 gp 2 lb
 Bedroll .1 gp 5 lb
 Belt Pouch x3 3 gp 1.5lb
 Hooded Lantern 7 gp 2 lb
 Oil 2 pints .2 gp 2 lb
 Waterskin 1 gp 4 lb
 Whetstone .02 gp 1 lb
 Wooden Holy Symbol 1 gp 0 lb
 Trail Rations 5 days 2.5 gp 5 lb
 Potion of CLW 50 gp 0 lb
 ======== ======
 Totals: 139.02 gp 76.5 lb
 Light Medium Heavy 
Max Weight: 58 59-116 117-175
Consumed or Destroyed Items 
 (none yet) 0 gp
 ======
 Total Consumed: 0 gp
===Finances===
 PP: 0 Initial Character Money: +150 gp
 GP: 10 earned on first adventure: +0 gp
 SP: 9 ==========
 CP: 8 Career Earnings: 150 gp
 Carried Inventory: -139.02 gp
 consumed or destroyed items: -0 gp
 Gems/Jewelry/Other: living accommodations: -0 gp
 0000 ==========
 Coinage: 10.98 gp
===Details===
 Size: Medium
 Gender: Male
 Age: 19
 Height: 5'11"
 Weight: 174 lbs
Hair Color: Brown
 Eye Color: Blue
Skin Color: Tanned
Appearance: Normal
 Demeanor: Warm and Inviting
===Background===
Doren is from a simple town of Gremmin which is little known outside the small little village. His parents now one of which, his father gone were very common folk. His mother a seamstress and his father a religious farmer who was always one for the church on Sundays. It is here Doren learned of his innate connection to his Goddess, he knew it would one day carry him from this quiet and simple little town to something, some place much bigger than his life had been thus far. When his uncle called upon him to help him in a much larger city in and about the church he jumped at the opportunity. After a time the priests of this fine city saw his potential and offered him the ability to join the ranks of the church of Amenthia as an initiate paladin and gave him a bit of funds to get his start. It's now up to Doren to make his own way in this ever changing world and to better it at any cost in any way he can.
===Adventure Log===
[link=Twist Tree adventure here]
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
 +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Nov 26, 2013) (Aura - non-judge) level 1
*Approval (Dec 22, 2013) (Satin Knights - Judge) level 1
Category:Approved Characters