Imp (Final Fantasy VIII)

The Imp is an enemy from Final Fantasy VIII. Fiendish enemies, Imps are usually found in groups or accompanied by other monsters. Even when encountered alone they are not to be trifled with.
==Stats==
== Battle ==
The Imp uses powerful magic. After a period of time, it will fly and stop using Firaga, Blizzaga, and Thundaga, instead using Quake, Tornado, and Meteor. It can also use Dispel and may cast Holy upon its defeat.
===Strategy===
Having good Spirit junctions and Shell helps, as well as spells that protect against all elements in Elem-Def-J like Life and Full-life. Summoning Carbuncle or using Auto-Protect/Shell can force Imps to use Dispel over other spells.
== Triple Triad ==
Imp is a Level 4 Monster Card in Triple Triad used for playing the minigame and for turning into Wizard Stone with Quezacotl's Card Mod.
== Gallery ==
ff8-imp.gif|Artwork.
Imp FFVIII Color Art.jpg|Colored artwork.
Imp uses Blind from FFVIII Remastered.png|Blind.
Imp uses Confuse from FFVIII Remastered.png|Confuse.
== Etymology ==
It is called Garchimacera in the Japanese version, and Galkimasela in the Italian version.
de:Galchimäsera
Category:Enemies in Final Fantasy VIII