Gear/Emergency Coolant System

=Description=
ID: Gear_EmergencyCoolant
Manufacturer: RISC
The Emergency Coolant System developed by the Republic Institute of Strategic Combat is a further advancement of the Radical Heat Sink System. It is intended to last longer by automatically activating whenever the BattleMech exceeds a certain heat level. The system overall worked, but it had a tendency to fail catastrophically, and potentially destroy the engine in the process. Fortunately, it was configured in such a way that it couldn't be activated manually, which helped reduce the negative consequences of overusing the system. VOLATILE!.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
0 	1 	250000	CenterTorso 	All
* Emergency Coolant: activates automatically, provides 0 additional engine heat sinks
* Activates when above 120% heat
* Deactivates when below 40% heat
* -20 heat per turn when active
* 5% failure chance on activation
* 10% additional failure chance on consecutive turns
* Deals critical hit to self on failure
* Pressurized Coolant can explode for 10 heat and 50% of that as damage and stability damage
* 2 Cbills Coolant Cost.
* 1% Cbills Coolant Cost Multiplier.
=Used By Mechs=
Mechs 	Mechs 	Mechs
ADR-P aka PUMA 	AS7-DX aka BABA YAGA 	CGR-P aka GRIMALKIN
COM-2DS aka FREEMAN	CPLT-S7 aka BASILISK 	CRB-27-H
CRX-PRIME 	EBJ-P aka CAULDRON BORN	GRF-3-X
HND-7S 	HND-P aka HOELLENHUND 	HSN-7S
LMT-5D 	MAD-P 	MCII-AN aka ANGRBODA
MDD-MKIIF 	MHC-O 	MHC-OA
MHC-OB 	NVA-P aka FURY 	RPT-2L
SHC-P aka NEKO KAGE	TNS-8S 	WSP-3-X