Ghost Holds

The Ghost Holds consisted of some forty ruined castles and mansions spread through the forest in Battledale.
==Description==
These ruins comprised an outlaw town ruled unofficially by a long-dead past ruler referred to by some as the King of Ghosts. The Ghost Holds were a meeting place for pirates and where mercenaries could find work. Many things were traded for gold and gems, including spells and caged monsters.
==Government==
The King of Ghosts was bound to this region he once ruled and had no real political motivations. He helped or hindered by whim and prevented anyone who came to the Ghost Holds from mustering an army. He did this for his own entertainment and so wanted to keep it as interesting as possible by encouraging monsters, outlaws, and hunters of others. Travelers who encountered the King of Ghosts might be tasked with spreading word of the Ghost Holds to other parts of the Realms to attract new outlaws and outcasts.
==History==
The various ruined manors and estates known as the Ghost Holds had largely been built as country homes by Sembian merchant lords, but had been abandoned centuries prior to the 15 century DR. Besides this, they actually shared little common history.
As of the , rumors of treasure hidden within these ruins had lured many an adventurer to their doom.
==Inhabitants==
It was a meeting place for bandits, smugglers, and ne'er-do-wells. Monsters and fantastical creatures roamed the area, particularly at night. The King of Ghosts used direhelms, undead created from the spirits of dead warriors, to enforce his interests.
==Appendix==
===References===
Category:Towns
Category:Settlements
Category:Locations in Battledale
Category:Locations in the Dalelands
Category:Locations in North Faerûn
Category:Locations in Faerûn
Category:Locations on Toril
Category:Locations in the Eastern Heartlands