Ceiling

In every Balloon Fight game, whether it is visible or not, there is a ceiling which prevents players and enemies from flying past a certain height.
==Games==
===Vs. Balloon Fight===
The screen scrolls vertically in Vs. Balloon Fight, though at the very top of every phase there is a visible barrier made out of tiles which are blue, shiny, and rounded. It will bounce the player much farther than a standard platform, likely to prevent players from shielding easily.
===Balloon Fight (NES)===
Since the screen doesn't scroll like in the original arcade game, the top of the screen acts as a ceiling in NES Balloon Fight. Although it isn't visible on-screen, the top of the screen past the scores has collision.
===Balloon Fight (Game & Watch)===
Much like in the NES game, the ceiling in the Balloon Fight Game & Watch is not visible, but is instead just related to the top of the screen. Since the Game & Watch has limited display segments, and the physics of the game are simplified compared to previous games, you cannot bounce off of the ceiling, and it is instead just an invisible line that the player cannot fly above.
===Balloon Kid===
In Balloon Kid and Balloon Fight GB, each stage has a visible ceiling which is often related to the setting. In Pencilvania, Sea A, Secret Base, Bonus Stages, Balloon Trip, and the Vs. Stage, the ceiling is made of brown square tiles. In the Forest, the ceiling is the canopy of the trees. In the Whale, the ceiling is covered in the whale's bones, which are pointed. In Sea B, a layer of dark clouds form the ceiling. In the Northern Sea, the ceiling is made of the same icy bricks that most of the structure is made of. In the Cave, the ceiling is just made of rocks, and often covered in pointed stalactites.
===Balloon Trip Breeze===
Much like the NES game, the ceiling in Balloon Trip Breeze is just an invisible barrier at the top edge of the screen. However, on the Wii U gamepad's view of the game, you can see past the usual edges of the screen, with a thin white border surrounding the normal play area and everything outside of it being darkened.
==Trivia==
*Although it is never used, the ceiling tiles from Vs. Balloon Fight appear in the graphics data for NES Balloon Fight.
*In the Nintendo Labo: VR Kit, Nintendo released a small minigame based on Balloon Fight. To combat players infinitely shielding on the ceiling, they added a moving obstacle on the ceiling which pops the players' balloons.
Category:Obstacles
Category:Objects