Reputation

Reputation is a special value affecting all troops from both Castle and Fort, in addition to all other specific bonuses they may already enjoy. Each point of Reputation brings a 1,5% bonus to both HP and Attack value of all troops. This might seem small but quickly makes a big gap: for example, a player with 8 more reputation points than another (say, Reputation 20 vs Reputation 12) will enjoy 12% more HP and inflict 12% more damage when fighting the lowest Reputation player, a difference difficult to overcome even with an appropriate formation.
Reputation is always in effect, whether in Arena, Tournament, or in various PvE adventures. A player reputation can be seen just under his or her Avatar. When trying to capture another player in a Prison Cell, the hit list showing possible players hints at their respective Reputation by showing Avatars of different sizes, the larger the picture the higher the Reputation.
Reputation can be earned in many ways:
*By capturing other players (up to 1800 Reputation daily).
**Player level and defense will determine the reputation gained, based on the opponent's level and defense.
*By fighting in the Stadium (80 Reputation for a victory, 50 for a defeat)
*By playing in the Battlefield (200 Reputation for a victory, 100 for a defeat, up to 600 Reputation daily)
*By resisting a player trying to capture you (from 30 Reputation to 150 or more, depending on the raiding party, up to 300 Reputation daily)
*Reputation is also frequently found in Locked Chests (from 300 to 1000)
*Various Events almost always feature a way of earning Reputation.
Reputation can also be lost if the player is successfully invaded by another. The amount can be lowered wit a defense that causes heavy casualties.
Reputation is considered by many as the most important characteristic in the game, since it just increases the raw power of a player in all situations. Reputation favors the older accounts, who will usually have a much more higher level. The best way to build up reputation is by being a low level and attacking, since almost everyone around the player's level is inactive and thus provides no resistance, while higher leveled players are more likely to be active and have defenses all times.
The only way to gain Reputation faster is by spending money in-game, but top players also do that while already enjoying incredibly high Reputation levels, basically locking down Reputation hierarchy unless someone outbids them.
The current level cap for reputation is as of Update 1.26.
Category:Advanced Articles