Price List

You must claim every single individual item your character owns in the Possessions Section of your Character Sheet. I'm going to keep the rules fairly simple, and until I compile my own Price List, the one found here, can be used. You may not start with any magical items. If you cannot find a desired item, or an equivalent therein, let me know and we will work out a price.
Your character can start with 100 Gold Pieces worth of items, this is to cover clothing, toiletries, etc. You do not get the leftover amount should you not spend the full 100 Gold Pieces. Your character can also either have a permanent home that they own OR 1000 Gold Pieces. Finally, all characters get an additional 100 Gold Pieces.
Example: Character Bob has 82GP worth of clothing, toiletries, and handkerchiefs. Bob prefers to live in inns and not own his own home, so he gets 1000 GP (but still must pay daily rent, collected at the end of the month). Finally, Bob also has the additional 100 GP for being awesome. Bob decided to spend his 1100 GP on some shiny new boots at 5gp, so he now has 1095 GP.
If you wish to own your own shop, you must either 1) save the money up in character in order to purchase the land, building (labor included in price), and supplies there in; or 2) get a loan from Ebonfort that you must pay back in a timely manner (interest free!). In addition to taking the loan, you must also agree to providing certain goods or services at a discounted price to any Ebon Knights, which is negotiated up front and is everlasting and cannot be renegotiated at a later time, by either party.
1 GP = 10 SP = 100 CP
== Gemstones ==
Gems can be used not only as decorations but are a form of currency in their own right. Small creatures or those carrying large amounts of wealth may prefer to exchange coinage for gems. Prices listed will reflect the price of a 1 carat stone. In the real world, 1 carat is a unit of weight, not size, so a 1 carat diamond may not be exactly the same size as a 1 carat ruby. In the real world, other factors such as clarity and inclusions can also affect the worth of a stone. As most characters are not going to be Jewelsmiths or Gemcutters, we will assume here that all 1 carat stones are approximately the same size (about 1cm) and that unless specifically noted in the course of the RP, all stones used for currency that your character comes across will be good quality. The cost of gems increases exponentially by size. Stones set into jewelry or weapons are worth half of the listed price (or less).
=== Low-Quality Stones ===
Worth 5 GP for 1 carat
Agates, azurite, blue quartz, hematite, lapis lazuli, malachite, obsidian, rhodochrosite, tigereye, turquoise, freshwater (irregular) pearl.
=== Semi-Precious Gems ===
Worth 10 GP for 1 carat
Bloodstone, carnelian, chalcedony, chrysoprase, citrine, jasper, moonstone, onyx, peridot, rock crystal (clear quartz), sard, sardonyx, rose quartz, zircon.
=== Medium Quality Gemstones ===
Worth 50 GP for 1 carat
Amber, amethyst, chrysoberyl, coral, red or brown-green garnet, jade, jet, pearl (white, golden, pink, or silver), spinel, tourmaline.
=== High Quality Gemstones ===
Worth 100 GP for 1 carat
Alexandrite, aquamarine, violet garnet, black pearl, deep blue spinel, golden yellow topaz.
=== Jewels ===
Worth 500 GP for 1 carat
Emerald, opal (white, black, or fire), fiery yellow or rich purple corundum, blue or black star sapphire.
=== Grand Jewels ===
Worth 1000 GP for 1 carat
Clearest bright green emerald, diamond, jacinth, ruby.
== Clothing ==
=== Full Outfits ===
Craftsman's Outfit, (Profession)	1 GP
Peasant's Outfit 	1 SP
Cleric's Vestments 	5 GP
Cold Weather Outfit 	8 GP
Courtier's Outfit 	30 GP
Entertainer's Outfit 	3 GP
Explorer's Outfit 	10 GP
Monk's Outfit 	5 GP
Noble's Outfit 	75 GP
*Outfits include Undergarments, Top, Bottoms, and Shoes.
=== Piecemeal Clothing ===
Traveler's Cloak	1 GP
 	
 	
=== Accessories* ===
Bracelet 	1 SP
Earrings 	2 SP
Necklace, Wire 	1 SP
Necklace, Chain	1 GP
Ring 	1 SP
Gem Settings** 	2 SP
*=Prices listed are impure Copper, use armor modifiers to adjust.
**=Price is for a single setting. This price is also adjusted by the materials modifier. Gemstones are separate.
=== Clothing Material Modifiers ===
Wool, Fancy	x10
Linen 	Listed
Satin 	x20
Silk 	x25
== Armor ==
=== Helmets ===
Helmet, Chin-Guard	40 GP
Helmet, Great Helm	25 GP
Helmet, Nasal 	15 GP
Helmet, Skullcap 	5 GP
=== Torso ===
Breastplate 	200 GP
Chain Mail 	150 GP
Chain Shirt 	100 GP
Hauberk 	125 GP
Leather Armor 	10 GP
Studded Leather	25 GP
=== Legs ===
Chain Skirt 	75 GP
Cuisses 	60 GP
Fauld, Tassets	85 GP
Fauld 	35 GP
Greaves 	60 GP
Plate Skirt 	150 GP
 	
=== Shields ===
Buckler 	15 GP
Shield, Heater	35 GP
Shield, Kite 	40 GP
Shield, Large 	20 GP
Shield, Small 	10 GP
Shield, Tower 	30 GP
=== Other ===
Joints, Individual	30 GP
Rerebrace 	50 GP
Vambrace 	50 GP
 	
 	
== Weapons, Melee ==
Dagger 	2 GP
Falchion 	60 GP
Flamberge 	120 GP
Greataxe 	35 GP
Halberd 	10 GP
Longsword 	20 GP
Scimitar 	45 GP
Spear, Half 	1 GP
Spear, Long 	5 GP
Spear, Short	2 GP
Staff 	1 GP
Whip, Bull 	30 GP
Whip, Chain 	75 GP
=== Armour and Weapon Material Modifiers ===
Bone 	cost / 4
Bronze 	cost / 4
Cold Iron 	cost x 4
Ebonsteel 	Special*
Glass 	cost x 4
Iron 	cost / 2
Ivory 	cost x 4
Leather 	cost / 10
Practice, Metal Core	cost / 2
Practice, Wooden 	cost / 10
Pure Copper 	cost x 5
Pure Gold 	cost x 10
Pure Silver 	cost x 8
Steel 	Listed
 	
*Free to Ebon Knights, anyone else must earn in story from a GM.
=== Armour and Weapon Accessories ===
Glow Crystal*	70gp
 	
 	
*emits light, non-magical 
== Weapons, Ranged ==
Javelin 	1 GP 	Longbow	75 GP
Shortbow 	40 GP	 	
Slingshot	1 SP 	 	
 	 	 	
=== Ammunition ===
Arrows, Iron tipped x10*	1 SP
Stone Shot, Sling x10** 	1 SP
 	
*Also includes quiver if you do not have one
**includes pouch if you do not have one
== Slaves ==
	
	
	
	
== Animals ==
Chicken 	2 CP
Cow 	10 GP
Dog, Guard 	25 GP
Donkey or Mule	8 GP
Goat 	1 GP
Ox 	15 GP
Pig 	3 GP
Sheep 	2 GP
=== Mounts ===
Auric Beetle, Riding 	150 GP
Auric Beetle, Riding, War Beetle 	400 GP
Dog, Riding 	150 GP
Dog, Riding, Wardog 	300 GP
Goat, Riding 	75 GP
Goat, Wargoat 	150 GP
Horse, Heavy 	200 GP
Horse, Heavy, Warhorse 	400 GP
Horse, Light 	75 GP
Horse, Light, Warhorse 	150 GP
Scream Raptor, Riding 	150 GP
Scream Raptor, Riding, War Raptor	400 GP
=== Animal Equipment ===
Bit and Bridle 	2 GP
Carriage 	100 GP
Cart 	15 GP
Feed (Per day) 	5 CP
Saddle, Riding 	10 GP
Saddlebags, Small	4 GP
Saddlebags, Large	8 GP
== Tools ==
=== Toolkits ===
Archaeology 	25 GP
Healing 	50 GP
Animal Training	75 GP
Camouflage 	40 GP
Cooking 	10 GP
Climbing 	80 GP
Disguise 	50 GP
Fishing 	15 GP
Forgery 	40 GP
=== Hunting Supplies ===
Caltrops 	1 GP
Arrow Poison	50 GP
Poison 	45 GP
=== Medical Supplies ===
Antitoxin (Vial)	50 GP
 	
 	
=== Philtering Supplies ===
Acid (1 pint Flask)	10 GP
Oil (1 pint Flask) 	1 SP
 	
=== Writing Supplies ===
Book, Blank 	2 GP	Chalk, 1 pc	1 CP
Ink, 1oz vial 	8 SP	 	
Inkpen 	1 SP	 	
Parchment, 1 sheet	1 SP	 	
===Cooking Supplies===
Pot, Iron, 2-Gallon 	1 GP
Pan, Iron, 16-ounce 	5 SP
Cauldron, Iron, 30-Gal	30 GP
 	
=== Containers ===
Barrel 	2 GP
Basket 	4 SP
Bucket 	5 SP
Flask 	3 CP
Jug, Clay 	3 CP
Mug/Tankard, Clay	2 CP
=== Survival Gear ===
Tent 	10 GP
Backpack 	2 GP
Bedroll 	1 GP
Blanket, Winter 	5 SP
Canvas (sq. yd.) 	1 SP
Firewood (per day) 	1 CP
Fish Hook 	1 SP
Fishing Net (25 sq ft)	4 GP
Flint and Steel 	1 GP
Rucksack 	1 GP
Tent, Large, 6 Person 	15 GP
Torch 	2 CP
Waterskin 	1 GP
==== Survival/Travel Kit ====
This kit, in its entirety, can be substituted for Housing.
Backpack 	2 GP
Bedroll 	1 GP
Blanket, Winter 	5 SP
Fishing Kit 	15 GP
Fishing Net (25 sq ft)	4 GP
Flint and Steel 	1 GP
Lantern, Bullseye 	12 GP
Pot, Iron 	1 GP
Rope (100ft) 	10 GP
Tent, Large, 6 Person 	15 GP
Torch x2 	4 CP
Waterskin x2 	2 GP
 	
Subtotal 	53 GP, 4 SP, 4 CP
*Mount 	
*Remaining money can be used to purchase traveling mount(s) and appropriate riding/storage gear for such. Any remainder beyond this is used to provide 1 year's worth of living expenses. 
=== Musical Instruments ===
Flute 	1 GP
Lyre 	2 GP
Bell 	1 GP
Fiddle	40 GP
=== Locks and Lockboxes ===
Lock, Very Simple	20 GP
Lock, Average 	40 GP
Lock, Good 	80 GP
Lock, Amazing 	150 GP
Manacles, Simple 	15 GP
Manacles, Master 	50 GP
=== Miscellaneous Tools ===
Block and Tackle 	5 GP
Candle 	1 CP
Chain (10 ft) 	30 GP
Crowbar 	2 GP
Grappling Hook 	1 GP
Hammer 	5 SP
Ladder, 10ft 	5 CP
Lamp, Oil, Common 	1 SP
Lantern, Hooded 	7 GP
Lantern, Bullseye 	12 GP
Magnifying Glass 	100 GP
Mirror, Small, Steel	10 GP
Rope, Hemp (10 ft) 	1 GP
== Lodging ==
Inn, Poor, 1 Day 	2 SP
Inn, Common, 1 Day	5 SP
Inn, Good, 1 Day 	2 GP
=== Drink ===
Ale, Barrel, Local 	6 GP
Ale, Gallon, Local 	2 SP
Ale, Mug, Local 	4 CP
Ale, Barrel, Imported 	15 GP
Ale, Gallon, Imported 	5 SP
Ale, Mug, Imported 	1 SP
Wine, Glass, Local 	4 SP
Wine, Bottle, Local 	2 GP
Wine, Barrel, Local 	40 GP
Wine, Glass, Imported 	1 GP
Wine, Bottle, Imported	5 GP
Wine, Barrel, Imported	100 GP
=== Drinks, Special ===
Brandy, Barrel	75 GP
Brandy, Bottle	3 GP
Brandy, Glass 	6 SP
 	
=== Food ===
Bread, Loaf 	2 CP
Cheese, Hunk 	1 SP
Cheese, Wheel 	1 GP
Meal, Poor, 1 day 	1 SP
Meal, Average, 1 day	3 SP
Meal, Good, 1 day 	5 SP
Meat, Chunk 	3 SP
===Fruits===
Lemons (1lb) 	2 GP
Oranges (1lb)	2 GP
 	
 	
== Boats ==
Galley 	30,000 GP
Keelboat	3,000 GP
Longship	10,000 GP
=== Boat Accessories ===
Oar	2 GP
 	
 	
== Trade Goods ==
=== Spices and Food Stuffs ===
Cardamom (1lb)	10 GP
Cinnamon (1lb)	1 GP
Cloves (1lb) 	15 GP
Flour (1lb) 	2 CP
Ginger (1lb) 	2 GP
Pepper (1lb) 	2 GP
Saffron (1lb) 	15 GP
Salt (1lb) 	5 GP
Sugar (1lb) 	1 GP
Tobacco (1lb) 	5 SP
Wheat (1lb) 	1 CP
=== Metals ===
Gold (1lb) 	50 GP
Iron (1lb) 	1 SP
Platinum (1lb)	500 GP
Silver (1lb) 	5 GP
Copper (1lb) 	5 SP
 	
 	
 	
 	
=== Fabric/Textiles ===
Linen (sq. yd)	4 GP
Silk (sq. yd) 	10 GP
 	
 	
 	
 	
 	
 	
 	
=== Lumber ===
	
	
	
	
== Homes ==
=== Land ===
=== Structures ===
==== Building Materials ====
=== Furniture ===
Table	1 GP
Chair	3 SP
 	
 	
==== Materials ====
Ash 	price / 5
Beech 	Listed
Cedar 	price x 2
Cherry 	price x 5
Mahogany 	price x 30
Maple 	price x 3
Oak, Red 	price x 4
Oak, White	Listed
Pine 	price / 10
Poplar 	Listed
Teak 	price x 20
Walnut 	price x 10
Quality
Average 	Listed
Poor 	price / 10
Good 	price x 3
Fine 	price x 6
Green Fall Seal	price x 10
== Universal Modifiers ==
=== Size ===
Human Sized 	Listed
Ogre sized 	price x 1.5
Gigantic sized	price x 2
Dwarf sized 	price / 2
Fairy sized 	price x 4