Size

== Description ==
The Size stat is a representation of how big or small a character is.
Transformers come in all shapes and Sizes. From lowly cassette Transformers to massive combiners and Guardians , the Cybertronian race is known for their vast variability.
==Size and Costs==
SIZE	COST	EXAMPLE
1 	-4 	Cassette tape, small objects, human children
2 	-3 	Adult humans, large animals
3 	-2 	Rumble/Frenzy, large appliances, very tall humans
4 	-1 	Minibots, small cars, motorcycles
5 	0 	Gestalt members, normal-sized cars
6 	+2 	Average robot (Sideswipe, Ramjet, Soundwave) trucks, small aircraft
7 	+4 	Leader (Galvatron, gestalt leaders), tanks, jet fighters, helicopters
8 	+6 	Big robot mode (Grimlock, Ultra Magnus), semi-trailer trucks, bombers, large aircraft
9 	+8 	Transport-sized vehicles (Jetfire, Astrotrain)
10	- 	Sky Lynx in dinobird mode
14	- 	Average gestalt merged
15	- 	Predaking merged
16	- 	Omega Supreme
17	- 	Large Shuttle or Transport (Ark)
18	- 	Trypticon or Metroplex
24	- 	Moon or Charr
==Size Rules==
* Default size is 5.
* Each increase in size costs 2 CP.
* Each decrease in size will gain you 1 CP.
* Original Characters are not allowed to have sizes above 9.
* If your total sizes for all modes drops below 8 (13 for triple-changers) you are considered a 'mini' Transformer and only have 58 CP; you still get the 'sell down' bonus points.
* Humans have a mandatory size of 2 and do not have to pay for it - nor can they buy up or sell down.
==Benefits and Disadvantages of Size==
* Large size increases damage done by melee attacks by the attacker to the victim.
* Small size decreases damage done by melee attacks by the attacker to the victim.
* Victims of large size take less damage from melee attacks.
* Victims of small size take more damage from melee attacks.
* Characters with large size have more difficulty hitting victims (any attack, not just melee).
* Characters with small size have less difficulty hitting victims (any attack, not just melee).
* Characters with large size have more difficulty dodging (any attack).
* Characters with small size have less difficulty dodging (any attack).
== Size Chart ==
==Related Stats==
* Endurance
* Agility
* Strength
== Related Abilities==
* Pilot
* Forcefield
==Related Effects==
* No-Size
* No-Armor
Category:Combat
Category:Stat