Gunbreaker

Gunbreaker is a Tank job in Final Fantasy XIV introduced in the Final Fantasy XIV: Shadowbringers expansion. Like many of the jobs introduced after A Realm Reborn, it has no base class, starting at level 60 and can be unlocked by completing the quest "The Makings of a Gunbreaker" offered by a Gods' Quiver Bow in New Gridania (X 11.5, Y 11.9).
==Profile==
Gunbreaker is a tank job that wields a gunblade in battle. Unlike the models used by the Garlean Empire, the Gunbreaker's gunblades fire aetherically-charged bullets into the blade to enhance their cutting power and the force of their strikes. When fired normally, the powder coalesces into a defensive barrier that can protect the wielder and their allies from harm. By performing combos, they can gain a cartridge with which to use a wide variety of powerful techniques, such as Continuation combo. In Shadowbringers, Thancred Waters upgraded his job into Gunbreaker.
==Story==
===History===
At the height of Allagan Empire's warring campaign in the Third Astral Era, the besieged Hrothgar of northern Ilsabard deployed their elite queensguard soldier, the Gunnhildr's Blades. They would be tasked with laying siege to the Allagan Empire's powerful long-range weapons — to break their enemy's guns - with their gunblades, thus the Gunbreakers were born.
===Final Fantasy XIV: Shadowbringers===
The Warrior of Light is attempting to track down a gang of highwaymen in South Shroud when they come across a pair of outlandish travelers being accosted by bandits. After rescuing them, they introduce themselves as Radovan and Sophie, recent escapees from Garlean-held territory in the north. Radovan was once forced against his will to fight as an imperial conscript, and having cut all ties, now wishes to start a new life as a bodyguard in Eorzea. Impressed, he offers to train the Warrior of Light in the art of the gunblade. The Warrior of Light then assists Sophie and Radovan with mercenary work, including bodyguarding for a Gridanian singer, and rescuing a child from slave traders in Ul'dah.
After ending up in Ishgard, the group is tasked with escorting a defected Garlean scientist who is to oversee the installation of a ceruleum heating system in the city. He is pursued by the Alaudae, imperial convicts who carry out missions to reduce their sentences. Their leader, Vitus quo Messalla, is a former imperial soldier relegated from his position for slaughtering innocent civilians. Radovan was once a candidate for the Aludae, though he refused and was tortured for it. Now that he is faced with the prospect of going toe to toe with his former tormentor, he tells Sophie not to participate in this mission, implying that she would be a burden to him. After she storms off, Radovan admits that this was a ploy to have her stay out of harm's way, as she is to the closest thing he has to family.
The scientist introduces himself as Cato nan Mammula, and the group fends off the Alaudae and leads him to the city outskirts, where Radovan offers to continue the rest of the way alone. When the Warrior of Light meets with Sophie and apprises her of the situation, she is shocked to hear the name Mammula; he and Midas non Garlond, father of Cid. were responsible for the Meteor Project that destroyed the Bozja Citadel. The Citadel was the home the last few gunblade-wielding Hrothgar, and Radovan is their only known survivor. It dawns on Sophie that he may attempt to exact his vengeance, and she beseeches the Warrior of Light to find and stop him.
The two track down Radovan and ask him to lay down his weapon, reminding him that he gave his word to deliver Mammula from harm. Radovan turns to leave, seeking solitude so that he may contemplate his actions. By the time Sophie arrives, he is long gone, and she takes command of the mission, leading the way back to Ishgard. The Garlond Ironworks plan to keep Mammula in a secure location until they can be sure the Aludae are gone. There is still no sign of Radovan, so Sophie decides to wait for him to come to his senses and return to Ishgard.
Sophie and the Warrior of Light accept a contract from an anonymous client, but are ambushed when it turns out to be a trap planned by the Aludae. Vitus quo Messalla had abandoned his mission to assassinate Mammula for a greater prize: the Warrior of Light. He hopes that by slaying them he can curry favor with the Empire and have his former status restored. Vitus almost defeats Sophie and the Warrior of Light when they are saved at the last minute by the surprise arrival of Radovan, who reveals that his plan for vengeance was a ruse, and that he has been secretly working with Mammula to lure out the Aludae.
After defeating the Aludae and celebrating victory, Radovan acknowledges that the time for the Warrior of Light to accompany him and Sophie on bodyguard assignments is over, as there are others who would benefit more from their strength. The group makes one final journey together to Revenant's Toll, where Radovan hopes to find others to train in the art of the gunblade. Having proven themselves as a worth successor, the Warrior of Light bids farewell to Radovan and Sophie to follow their own path.
Following the Warrior of Light's journey in the First, they return to Radovan and Sophie and tells them of Thancred Waters. Radovan realizes that another Gunbreaker who survived the destruction of Bozja taught Thancred how to wield a gunblade, the trio set out to retrace their steps to find him. They eventually return to Coerthas and find the man, Rostik Liubasch, with Mammula, believing that he has sought the defector for vengeance. Rostik tells Radovan that he was discussing rebuilding Bozja with Mammula with the other Gunbreakers who survived, and tells the Warrior that he taught Thancred the way of the gunblade. He invites Radovan to rebuild their home, to which he declines, having already resolved to teach a new generation of Gunbreakers by demonstrating his prowess as a bodyguard. Returning to Revenant's Toll, Sophie latches onto the idea of becoming an ambassador of sorts for her fallen homeland of Rabanastre.
==Equipment==
Gunbreakers wield gunblades as their weapon. Their armor is primarily made up of "Fending" gear that they share with other tanking disciplines, boasting the highest defenses amongst all armors.
The primary attributes for gunbreakers are strength and vitality, which boost their attack power and HP respectively, and should always be prioritized over other attributes. As a tanking discipline, they have access to the tank-exclusive tenacity attribute, which boosts their damage done and healing received, while also lowering damage taken.
Lists of gunbreaker equipment	Lists of gunbreaker equipment
 Gunbreaker's Arms 	
 Head
 Body
 Hands
 Waist
 Legs
 Feet	
 Earrings
 Necklaces
 Bracelets
 Rings
 Soul Crystal
===Relic Weapon and Artifact Armor===
====Shadowbringers====
Lion Heart and Bodyguard Armor set are acquired after completing the Tank Role Quest "To Have Loved and Lost", achieving level 80, and visiting Grenoldt in The Tempest.
Gunbreaker's Resistance Weapons is the Crownsblade, and its final versions is the Blade's Resolve. 
====Endwalker====
Hyperion and Allegiance Armor set are brought from Varshahn at Old Sharlayan after finishing the Main Scenario Quest "A Bold Decision". They are wearable at level 89.
==Job Gauge==
The Gunbreaker's Job Gauge displays whether the tank stance, Royal Guard, is in play, which increases enmity from enemies. Performing combos will fill up the Powder Gauge beside it, holding up to two rounds, enabling the Gunbreaker to uses their cartridge skills, such as Continuation (acquired at level 70) and Fated Circle (acquired at level 72). 
The Cartridge Gauge is upgraded to contain three rounds after acquiring the trait Cartridge Charge II at level 88.
==Abilities==
===Job Actions===
Action	Level 	Type 	Cast 	Recast 	MP Cost 	Range 	Radius
 	1 	Weaponskill 	Instant 	2.5s 	— 	3y 	—
 	Delivers an attack with a potency of 150 ( 200, 300). 	Delivers an attack with a potency of 150 ( 200, 300). 	Delivers an attack with a potency of 150 ( 200, 300). 	Delivers an attack with a potency of 150 ( 200, 300). 	Delivers an attack with a potency of 150 ( 200, 300). 	Delivers an attack with a potency of 150 ( 200, 300). 	Delivers an attack with a potency of 150 ( 200, 300).
 	2 	Ability 	Instant 	60s 	— 	— 	—
 	Increases damage dealt by 20%.
:Duration: 20s
: Additional Effect: Grants Ready to Break
: Duration: 30s
 Action optionally changes to Sonic Break upon execution. 	Increases damage dealt by 20%.
:Duration: 20s
: Additional Effect: Grants Ready to Break
: Duration: 30s
 Action optionally changes to Sonic Break upon execution. 	Increases damage dealt by 20%.
:Duration: 20s
: Additional Effect: Grants Ready to Break
: Duration: 30s
 Action optionally changes to Sonic Break upon execution. 	Increases damage dealt by 20%.
:Duration: 20s
: Additional Effect: Grants Ready to Break
: Duration: 30s
 Action optionally changes to Sonic Break upon execution. 	Increases damage dealt by 20%.
:Duration: 20s
: Additional Effect: Grants Ready to Break
: Duration: 30s
 Action optionally changes to Sonic Break upon execution. 	Increases damage dealt by 20%.
:Duration: 20s
: Additional Effect: Grants Ready to Break
: Duration: 30s
 Action optionally changes to Sonic Break upon execution. 	Increases damage dealt by 20%.
:Duration: 20s
: Additional Effect: Grants Ready to Break
: Duration: 30s
 Action optionally changes to Sonic Break upon execution.
 	4 	Weaponskill 	Instant 	2.5s 	— 	3y 	—
 	Delivers an attack with a potency of 100 ( 160, 240).
:Combo Action: Keen Edge
:Combo Potency: 240 ( 300, 380)
:Combo Bonus: Restores own HP
:Cure Potency: 200
: Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
: Duration: 30s	Delivers an attack with a potency of 100 ( 160, 240).
:Combo Action: Keen Edge
:Combo Potency: 240 ( 300, 380)
:Combo Bonus: Restores own HP
:Cure Potency: 200
: Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
: Duration: 30s	Delivers an attack with a potency of 100 ( 160, 240).
:Combo Action: Keen Edge
:Combo Potency: 240 ( 300, 380)
:Combo Bonus: Restores own HP
:Cure Potency: 200
: Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
: Duration: 30s	Delivers an attack with a potency of 100 ( 160, 240).
:Combo Action: Keen Edge
:Combo Potency: 240 ( 300, 380)
:Combo Bonus: Restores own HP
:Cure Potency: 200
: Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
: Duration: 30s	Delivers an attack with a potency of 100 ( 160, 240).
:Combo Action: Keen Edge
:Combo Potency: 240 ( 300, 380)
:Combo Bonus: Restores own HP
:Cure Potency: 200
: Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
: Duration: 30s	Delivers an attack with a potency of 100 ( 160, 240).
:Combo Action: Keen Edge
:Combo Potency: 240 ( 300, 380)
:Combo Bonus: Restores own HP
:Cure Potency: 200
: Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
: Duration: 30s	Delivers an attack with a potency of 100 ( 160, 240).
:Combo Action: Keen Edge
:Combo Potency: 240 ( 300, 380)
:Combo Bonus: Restores own HP
:Cure Potency: 200
: Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
: Duration: 30s
 	6 	Ability 	Instant 	90s 	— 	— 	—
 	Increases parry rate by 50% while reducing damage taken by 10%.
:Duration: 20s 	Increases parry rate by 50% while reducing damage taken by 10%.
:Duration: 20s 	Increases parry rate by 50% while reducing damage taken by 10%.
:Duration: 20s 	Increases parry rate by 50% while reducing damage taken by 10%.
:Duration: 20s 	Increases parry rate by 50% while reducing damage taken by 10%.
:Duration: 20s 	Increases parry rate by 50% while reducing damage taken by 10%.
:Duration: 20s 	Increases parry rate by 50% while reducing damage taken by 10%.
:Duration: 20s
 	10 	Weaponskill 	Instant 	2.5s 	— 	— 	5y radius
 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity
 	10 	Ability 	Instant 	2s 	— 	— 	—
 	Significantly increases enmity generation.Effect ends upon reuse.
Action changes to Release Royal Guard upon execution. 	Significantly increases enmity generation.Effect ends upon reuse.
Action changes to Release Royal Guard upon execution. 	Significantly increases enmity generation.Effect ends upon reuse.
Action changes to Release Royal Guard upon execution. 	Significantly increases enmity generation.Effect ends upon reuse.
Action changes to Release Royal Guard upon execution. 	Significantly increases enmity generation.Effect ends upon reuse.
Action changes to Release Royal Guard upon execution. 	Significantly increases enmity generation.Effect ends upon reuse.
Action changes to Release Royal Guard upon execution. 	Significantly increases enmity generation.Effect ends upon reuse.
Action changes to Release Royal Guard upon execution.
 	10 	Ability 	Instant 	1s 	— 	— 	—
 	Cancels the effect of Royal Guard.
Action changes to Royal Guard upon execution. 	Cancels the effect of Royal Guard.
Action changes to Royal Guard upon execution. 	Cancels the effect of Royal Guard.
Action changes to Royal Guard upon execution. 	Cancels the effect of Royal Guard.
Action changes to Royal Guard upon execution. 	Cancels the effect of Royal Guard.
Action changes to Royal Guard upon execution. 	Cancels the effect of Royal Guard.
Action changes to Royal Guard upon execution. 	Cancels the effect of Royal Guard.
Action changes to Royal Guard upon execution.
 	15 	Weaponskill 	Instant 	2.5s 	— 	20y 	—
 	Delivers a ranged attack with a potency of 150.
:Additional Effect: Increased enmity 	Delivers a ranged attack with a potency of 150.
:Additional Effect: Increased enmity 	Delivers a ranged attack with a potency of 150.
:Additional Effect: Increased enmity 	Delivers a ranged attack with a potency of 150.
:Additional Effect: Increased enmity 	Delivers a ranged attack with a potency of 150.
:Additional Effect: Increased enmity 	Delivers a ranged attack with a potency of 150.
:Additional Effect: Increased enmity 	Delivers a ranged attack with a potency of 150.
:Additional Effect: Increased enmity
 	18 	Ability 	Instant 	30s 	— 	3y 	—
 	Delivers an attack with a potency of 250.
 Upgrades to Blasting Zone. 	Delivers an attack with a potency of 250.
 Upgrades to Blasting Zone. 	Delivers an attack with a potency of 250.
 Upgrades to Blasting Zone. 	Delivers an attack with a potency of 250.
 Upgrades to Blasting Zone. 	Delivers an attack with a potency of 250.
 Upgrades to Blasting Zone. 	Delivers an attack with a potency of 250.
 Upgrades to Blasting Zone. 	Delivers an attack with a potency of 250.
 Upgrades to Blasting Zone.
 	26 	Weaponskill 	Instant 	2.5s 	— 	3y 	—
 	Delivers an attack with a potency of 100 ( 140, 240).
:Combo Action: Brutal Shell
:Combo Potency: 320 ( 360, 460)
: Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 ( 140, 240).
:Combo Action: Brutal Shell
:Combo Potency: 320 ( 360, 460)
: Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 ( 140, 240).
:Combo Action: Brutal Shell
:Combo Potency: 320 ( 360, 460)
: Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 ( 140, 240).
:Combo Action: Brutal Shell
:Combo Potency: 320 ( 360, 460)
: Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 ( 140, 240).
:Combo Action: Brutal Shell
:Combo Potency: 320 ( 360, 460)
: Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 ( 140, 240).
:Combo Action: Brutal Shell
:Combo Potency: 320 ( 360, 460)
: Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 ( 140, 240).
:Combo Action: Brutal Shell
:Combo Potency: 320 ( 360, 460)
: Combo Bonus: Adds a Cartridge to your Powder Gauge
 	30 	Weaponskill 	Instant 	2.5s 	— 	3y 	—
 	Delivers an attack with a potency of 380 ( 460).
: Additional Effect: Grants Ready to Blast
: Duration: 10s
:Cartridge Cost: 1 	Delivers an attack with a potency of 380 ( 460).
: Additional Effect: Grants Ready to Blast
: Duration: 10s
:Cartridge Cost: 1 	Delivers an attack with a potency of 380 ( 460).
: Additional Effect: Grants Ready to Blast
: Duration: 10s
:Cartridge Cost: 1 	Delivers an attack with a potency of 380 ( 460).
: Additional Effect: Grants Ready to Blast
: Duration: 10s
:Cartridge Cost: 1 	Delivers an attack with a potency of 380 ( 460).
: Additional Effect: Grants Ready to Blast
: Duration: 10s
:Cartridge Cost: 1 	Delivers an attack with a potency of 380 ( 460).
: Additional Effect: Grants Ready to Blast
: Duration: 10s
:Cartridge Cost: 1 	Delivers an attack with a potency of 380 ( 460).
: Additional Effect: Grants Ready to Blast
: Duration: 10s
:Cartridge Cost: 1
 	38 	Ability 	Instant 	120s 	— 	— 	—
 	Reduces damage taken by 30%
:Duration: 15s
 Upgrades to Great Nebula. 	Reduces damage taken by 30%
:Duration: 15s
 Upgrades to Great Nebula. 	Reduces damage taken by 30%
:Duration: 15s
 Upgrades to Great Nebula. 	Reduces damage taken by 30%
:Duration: 15s
 Upgrades to Great Nebula. 	Reduces damage taken by 30%
:Duration: 15s
 Upgrades to Great Nebula. 	Reduces damage taken by 30%
:Duration: 15s
 Upgrades to Great Nebula. 	Reduces damage taken by 30%
:Duration: 15s
 Upgrades to Great Nebula.
 	40 	Weaponskill 	Instant 	2.5s 	— 	— 	5y radius
 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity
:Combo Action: Demon Slice
:Combo Potency: 160
:Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity
:Combo Action: Demon Slice
:Combo Potency: 160
:Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity
:Combo Action: Demon Slice
:Combo Potency: 160
:Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity
:Combo Action: Demon Slice
:Combo Potency: 160
:Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity
:Combo Action: Demon Slice
:Combo Potency: 160
:Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity
:Combo Action: Demon Slice
:Combo Potency: 160
:Combo Bonus: Adds a Cartridge to your Powder Gauge 	Delivers an attack with a potency of 100 to all nearby enemies.
:Additional Effect: Increased enmity
:Combo Action: Demon Slice
:Combo Potency: 160
:Combo Bonus: Adds a Cartridge to your Powder Gauge
 	45 	Ability 	Instant 	60s 	— 	30y 	—
 	Grants Regen to target.
:Cure Potency: 200
:Duration: 18s
: Maximum Charges: 2 	Grants Regen to target.
:Cure Potency: 200
:Duration: 18s
: Maximum Charges: 2 	Grants Regen to target.
:Cure Potency: 200
:Duration: 18s
: Maximum Charges: 2 	Grants Regen to target.
:Cure Potency: 200
:Duration: 18s
: Maximum Charges: 2 	Grants Regen to target.
:Cure Potency: 200
:Duration: 18s
: Maximum Charges: 2 	Grants Regen to target.
:Cure Potency: 200
:Duration: 18s
: Maximum Charges: 2 	Grants Regen to target.
:Cure Potency: 200
:Duration: 18s
: Maximum Charges: 2
 	50 	Ability 	Instant 	360s 	— 	— 	—
 	Reduces HP to 1 and renders you impervious to most attacks.
:Duration: 10s 	Reduces HP to 1 and renders you impervious to most attacks.
:Duration: 10s 	Reduces HP to 1 and renders you impervious to most attacks.
:Duration: 10s 	Reduces HP to 1 and renders you impervious to most attacks.
:Duration: 10s 	Reduces HP to 1 and renders you impervious to most attacks.
:Duration: 10s 	Reduces HP to 1 and renders you impervious to most attacks.
:Duration: 10s 	Reduces HP to 1 and renders you impervious to most attacks.
:Duration: 10s
 	54 	Weaponskill 	Instant 	2.5s 	— 	3y 	—
 	Delivers an attack with a potency of 300.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 30s
Can only be executed when Ready to Break. 	Delivers an attack with a potency of 300.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 30s
Can only be executed when Ready to Break. 	Delivers an attack with a potency of 300.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 30s
Can only be executed when Ready to Break. 	Delivers an attack with a potency of 300.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 30s
Can only be executed when Ready to Break. 	Delivers an attack with a potency of 300.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 30s
Can only be executed when Ready to Break. 	Delivers an attack with a potency of 300.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 30s
Can only be executed when Ready to Break. 	Delivers an attack with a potency of 300.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 30s
Can only be executed when Ready to Break.
 	56 	Ability 	Instant 	30s 	— 	20y 	—
 	Rush to a targeted enemy's location.
:Additional Effect: Increased enmity
:Maximum Charges: 2
Cannot be executed while bound. 	Rush to a targeted enemy's location.
:Additional Effect: Increased enmity
:Maximum Charges: 2
Cannot be executed while bound. 	Rush to a targeted enemy's location.
:Additional Effect: Increased enmity
:Maximum Charges: 2
Cannot be executed while bound. 	Rush to a targeted enemy's location.
:Additional Effect: Increased enmity
:Maximum Charges: 2
Cannot be executed while bound. 	Rush to a targeted enemy's location.
:Additional Effect: Increased enmity
:Maximum Charges: 2
Cannot be executed while bound. 	Rush to a targeted enemy's location.
:Additional Effect: Increased enmity
:Maximum Charges: 2
Cannot be executed while bound. 	Rush to a targeted enemy's location.
:Additional Effect: Increased enmity
:Maximum Charges: 2
Cannot be executed while bound.
 	60 	Weaponskill 	Instant 	30s 	— 	3y 	—
 	Delivers an attack with a potency of 380 ( 500).
:Additional Effect: Grants Ready to Rip
:Duration: 10s
Effect of Ready to Rip ends upon execution of any weaponskill.
:Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
Action changes to Savage Claw upon execution.	Delivers an attack with a potency of 380 ( 500).
:Additional Effect: Grants Ready to Rip
:Duration: 10s
Effect of Ready to Rip ends upon execution of any weaponskill.
:Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
Action changes to Savage Claw upon execution.	Delivers an attack with a potency of 380 ( 500).
:Additional Effect: Grants Ready to Rip
:Duration: 10s
Effect of Ready to Rip ends upon execution of any weaponskill.
:Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
Action changes to Savage Claw upon execution.	Delivers an attack with a potency of 380 ( 500).
:Additional Effect: Grants Ready to Rip
:Duration: 10s
Effect of Ready to Rip ends upon execution of any weaponskill.
:Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
Action changes to Savage Claw upon execution.	Delivers an attack with a potency of 380 ( 500).
:Additional Effect: Grants Ready to Rip
:Duration: 10s
Effect of Ready to Rip ends upon execution of any weaponskill.
:Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
Action changes to Savage Claw upon execution.	Delivers an attack with a potency of 380 ( 500).
:Additional Effect: Grants Ready to Rip
:Duration: 10s
Effect of Ready to Rip ends upon execution of any weaponskill.
:Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
Action changes to Savage Claw upon execution.	Delivers an attack with a potency of 380 ( 500).
:Additional Effect: Grants Ready to Rip
:Duration: 10s
Effect of Ready to Rip ends upon execution of any weaponskill.
:Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.
Action changes to Savage Claw upon execution.
 	60 	Weaponskill 	Instant 	2.5s 	— 	3y 	—
 	Delivers an attack with a potency of 460 ( 560).
:Combo Action: Gnashing Fang
:Combo Bonus: Grants Ready to Tear
:Duration: 10s
Effect of Ready to Tear ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Gnashing Fang changes to Savage Claw when requirements for execution are met.
Action changes to Wicked Talon upon execution.	Delivers an attack with a potency of 460 ( 560).
:Combo Action: Gnashing Fang
:Combo Bonus: Grants Ready to Tear
:Duration: 10s
Effect of Ready to Tear ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Gnashing Fang changes to Savage Claw when requirements for execution are met.
Action changes to Wicked Talon upon execution.	Delivers an attack with a potency of 460 ( 560).
:Combo Action: Gnashing Fang
:Combo Bonus: Grants Ready to Tear
:Duration: 10s
Effect of Ready to Tear ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Gnashing Fang changes to Savage Claw when requirements for execution are met.
Action changes to Wicked Talon upon execution.	Delivers an attack with a potency of 460 ( 560).
:Combo Action: Gnashing Fang
:Combo Bonus: Grants Ready to Tear
:Duration: 10s
Effect of Ready to Tear ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Gnashing Fang changes to Savage Claw when requirements for execution are met.
Action changes to Wicked Talon upon execution.	Delivers an attack with a potency of 460 ( 560).
:Combo Action: Gnashing Fang
:Combo Bonus: Grants Ready to Tear
:Duration: 10s
Effect of Ready to Tear ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Gnashing Fang changes to Savage Claw when requirements for execution are met.
Action changes to Wicked Talon upon execution.	Delivers an attack with a potency of 460 ( 560).
:Combo Action: Gnashing Fang
:Combo Bonus: Grants Ready to Tear
:Duration: 10s
Effect of Ready to Tear ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Gnashing Fang changes to Savage Claw when requirements for execution are met.
Action changes to Wicked Talon upon execution.	Delivers an attack with a potency of 460 ( 560).
:Combo Action: Gnashing Fang
:Combo Bonus: Grants Ready to Tear
:Duration: 10s
Effect of Ready to Tear ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Gnashing Fang changes to Savage Claw when requirements for execution are met.
Action changes to Wicked Talon upon execution.
 	60 	Weaponskill 	Instant 	2.5s 	— 	3y 	—
 	Delivers an attack with a potency of 540 ( 620).
:Combo Action: Savage Claw
:Combo Bonus: Grants Ready to Gouge
:Duration: 10s
Effect of Ready to Gouge ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Savage Claw changes to Wicked Talon when requirements for execution are met.	Delivers an attack with a potency of 540 ( 620).
:Combo Action: Savage Claw
:Combo Bonus: Grants Ready to Gouge
:Duration: 10s
Effect of Ready to Gouge ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Savage Claw changes to Wicked Talon when requirements for execution are met.	Delivers an attack with a potency of 540 ( 620).
:Combo Action: Savage Claw
:Combo Bonus: Grants Ready to Gouge
:Duration: 10s
Effect of Ready to Gouge ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Savage Claw changes to Wicked Talon when requirements for execution are met.	Delivers an attack with a potency of 540 ( 620).
:Combo Action: Savage Claw
:Combo Bonus: Grants Ready to Gouge
:Duration: 10s
Effect of Ready to Gouge ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Savage Claw changes to Wicked Talon when requirements for execution are met.	Delivers an attack with a potency of 540 ( 620).
:Combo Action: Savage Claw
:Combo Bonus: Grants Ready to Gouge
:Duration: 10s
Effect of Ready to Gouge ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Savage Claw changes to Wicked Talon when requirements for execution are met.	Delivers an attack with a potency of 540 ( 620).
:Combo Action: Savage Claw
:Combo Bonus: Grants Ready to Gouge
:Duration: 10s
Effect of Ready to Gouge ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Savage Claw changes to Wicked Talon when requirements for execution are met.	Delivers an attack with a potency of 540 ( 620).
:Combo Action: Savage Claw
:Combo Bonus: Grants Ready to Gouge
:Duration: 10s
Effect of Ready to Gouge ends upon execution of any weaponskill.※This action cannot be assigned to a hotbar.※Savage Claw changes to Wicked Talon when requirements for execution are met.
 	62 	Ability 	Instant 	60s 	— 	— 	5y radius
 	Delivers an attack with a potency of 150 to all nearby enemies.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 15s 	Delivers an attack with a potency of 150 to all nearby enemies.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 15s 	Delivers an attack with a potency of 150 to all nearby enemies.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 15s 	Delivers an attack with a potency of 150 to all nearby enemies.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 15s 	Delivers an attack with a potency of 150 to all nearby enemies.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 15s 	Delivers an attack with a potency of 150 to all nearby enemies.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 15s 	Delivers an attack with a potency of 150 to all nearby enemies.
:Additional Effect: Damage over time
:Potency: 60
:Duration: 15s
 	64 	Ability 	Instant 	90s 	— 	— 	30y radius
 	Reduces magic damage taken by self and nearby party members by 10%.
:Duration: 15s 	Reduces magic damage taken by self and nearby party members by 10%.
:Duration: 15s 	Reduces magic damage taken by self and nearby party members by 10%.
:Duration: 15s 	Reduces magic damage taken by self and nearby party members by 10%.
:Duration: 15s 	Reduces magic damage taken by self and nearby party members by 10%.
:Duration: 15s 	Reduces magic damage taken by self and nearby party members by 10%.
:Duration: 15s 	Reduces magic damage taken by self and nearby party members by 10%.
:Duration: 15s
 	68 	Ability 	Instant 	25s 	— 	30y 	—
 	Reduces damage taken by a party member or self by 15%.
:Duration: 7s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 10s
 Upgrades to Heart of Corundum.	Reduces damage taken by a party member or self by 15%.
:Duration: 7s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 10s
 Upgrades to Heart of Corundum.	Reduces damage taken by a party member or self by 15%.
:Duration: 7s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 10s
 Upgrades to Heart of Corundum.	Reduces damage taken by a party member or self by 15%.
:Duration: 7s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 10s
 Upgrades to Heart of Corundum.	Reduces damage taken by a party member or self by 15%.
:Duration: 7s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 10s
 Upgrades to Heart of Corundum.	Reduces damage taken by a party member or self by 15%.
:Duration: 7s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 10s
 Upgrades to Heart of Corundum.	Reduces damage taken by a party member or self by 15%.
:Duration: 7s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 10s
 Upgrades to Heart of Corundum.
 	70 	Ability 	Instant 	1s 	— 	— 	—
 	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge. Burst Strike may be followed by Hypervelocity. Fated Circle may be followed by Fated Brand.
Action changes to the above listed actions when conditions are met.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge. Burst Strike may be followed by Hypervelocity. Fated Circle may be followed by Fated Brand.
Action changes to the above listed actions when conditions are met.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge. Burst Strike may be followed by Hypervelocity. Fated Circle may be followed by Fated Brand.
Action changes to the above listed actions when conditions are met.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge. Burst Strike may be followed by Hypervelocity. Fated Circle may be followed by Fated Brand.
Action changes to the above listed actions when conditions are met.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge. Burst Strike may be followed by Hypervelocity. Fated Circle may be followed by Fated Brand.
Action changes to the above listed actions when conditions are met.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge. Burst Strike may be followed by Hypervelocity. Fated Circle may be followed by Fated Brand.
Action changes to the above listed actions when conditions are met.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge. Burst Strike may be followed by Hypervelocity. Fated Circle may be followed by Fated Brand.
Action changes to the above listed actions when conditions are met.
 	70 	Ability 	Instant 	1s 	— 	5y 	—
 	Delivers an attack with a potency of 200 ( 240).Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.※Continuation changes to Jugular Rip when requirements for execution are met. 	Delivers an attack with a potency of 200 ( 240).Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.※Continuation changes to Jugular Rip when requirements for execution are met. 	Delivers an attack with a potency of 200 ( 240).Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.※Continuation changes to Jugular Rip when requirements for execution are met. 	Delivers an attack with a potency of 200 ( 240).Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.※Continuation changes to Jugular Rip when requirements for execution are met. 	Delivers an attack with a potency of 200 ( 240).Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.※Continuation changes to Jugular Rip when requirements for execution are met. 	Delivers an attack with a potency of 200 ( 240).Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.※Continuation changes to Jugular Rip when requirements for execution are met. 	Delivers an attack with a potency of 200 ( 240).Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.※Continuation changes to Jugular Rip when requirements for execution are met.
 	70 	Ability 	Instant 	1s 	— 	5y 	—
 	Delivers an attack with a potency of 240 ( 280).Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.※Continuation changes to Abdomen Tear when requirements for execution are met. 	Delivers an attack with a potency of 240 ( 280).Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.※Continuation changes to Abdomen Tear when requirements for execution are met. 	Delivers an attack with a potency of 240 ( 280).Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.※Continuation changes to Abdomen Tear when requirements for execution are met. 	Delivers an attack with a potency of 240 ( 280).Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.※Continuation changes to Abdomen Tear when requirements for execution are met. 	Delivers an attack with a potency of 240 ( 280).Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.※Continuation changes to Abdomen Tear when requirements for execution are met. 	Delivers an attack with a potency of 240 ( 280).Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.※Continuation changes to Abdomen Tear when requirements for execution are met. 	Delivers an attack with a potency of 240 ( 280).Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.※Continuation changes to Abdomen Tear when requirements for execution are met.
 	70 	Ability 	Instant 	1s 	— 	5y 	—
 	Delivers an attack with a potency of 280 ( 320).Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.※Continuation changes to Eye Gouge when requirements for execution are met. 	Delivers an attack with a potency of 280 ( 320).Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.※Continuation changes to Eye Gouge when requirements for execution are met. 	Delivers an attack with a potency of 280 ( 320).Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.※Continuation changes to Eye Gouge when requirements for execution are met. 	Delivers an attack with a potency of 280 ( 320).Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.※Continuation changes to Eye Gouge when requirements for execution are met. 	Delivers an attack with a potency of 280 ( 320).Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.※Continuation changes to Eye Gouge when requirements for execution are met. 	Delivers an attack with a potency of 280 ( 320).Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.※Continuation changes to Eye Gouge when requirements for execution are met. 	Delivers an attack with a potency of 280 ( 320).Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.※Continuation changes to Eye Gouge when requirements for execution are met.
 	72 	Weaponskill 	Instant 	2.5s 	— 	— 	5y radius
 	Delivers an attack with a potency of 300 to all nearby enemies.
: Additional Effect: Grants Ready to Raze
: Duration: 10s
 Effect of Ready to Raze ends upon execution of any weaponskill.
:Cartridge Cost: 1 	Delivers an attack with a potency of 300 to all nearby enemies.
: Additional Effect: Grants Ready to Raze
: Duration: 10s
 Effect of Ready to Raze ends upon execution of any weaponskill.
:Cartridge Cost: 1 	Delivers an attack with a potency of 300 to all nearby enemies.
: Additional Effect: Grants Ready to Raze
: Duration: 10s
 Effect of Ready to Raze ends upon execution of any weaponskill.
:Cartridge Cost: 1 	Delivers an attack with a potency of 300 to all nearby enemies.
: Additional Effect: Grants Ready to Raze
: Duration: 10s
 Effect of Ready to Raze ends upon execution of any weaponskill.
:Cartridge Cost: 1 	Delivers an attack with a potency of 300 to all nearby enemies.
: Additional Effect: Grants Ready to Raze
: Duration: 10s
 Effect of Ready to Raze ends upon execution of any weaponskill.
:Cartridge Cost: 1 	Delivers an attack with a potency of 300 to all nearby enemies.
: Additional Effect: Grants Ready to Raze
: Duration: 10s
 Effect of Ready to Raze ends upon execution of any weaponskill.
:Cartridge Cost: 1 	Delivers an attack with a potency of 300 to all nearby enemies.
: Additional Effect: Grants Ready to Raze
: Duration: 10s
 Effect of Ready to Raze ends upon execution of any weaponskill.
:Cartridge Cost: 1
 	76 	Ability 	Instant 	120s 	— 	25y 	—
 	Draws aetheric energy from target, adding 2 ( 3) Cartridges to your Powder Gauge.
: Additional Effect: Grants Ready to Reign
: Duration: 30s
 Action optionally changes to Reign of Beasts upon execution. 	Draws aetheric energy from target, adding 2 ( 3) Cartridges to your Powder Gauge.
: Additional Effect: Grants Ready to Reign
: Duration: 30s
 Action optionally changes to Reign of Beasts upon execution. 	Draws aetheric energy from target, adding 2 ( 3) Cartridges to your Powder Gauge.
: Additional Effect: Grants Ready to Reign
: Duration: 30s
 Action optionally changes to Reign of Beasts upon execution. 	Draws aetheric energy from target, adding 2 ( 3) Cartridges to your Powder Gauge.
: Additional Effect: Grants Ready to Reign
: Duration: 30s
 Action optionally changes to Reign of Beasts upon execution. 	Draws aetheric energy from target, adding 2 ( 3) Cartridges to your Powder Gauge.
: Additional Effect: Grants Ready to Reign
: Duration: 30s
 Action optionally changes to Reign of Beasts upon execution. 	Draws aetheric energy from target, adding 2 ( 3) Cartridges to your Powder Gauge.
: Additional Effect: Grants Ready to Reign
: Duration: 30s
 Action optionally changes to Reign of Beasts upon execution. 	Draws aetheric energy from target, adding 2 ( 3) Cartridges to your Powder Gauge.
: Additional Effect: Grants Ready to Reign
: Duration: 30s
 Action optionally changes to Reign of Beasts upon execution.
 	80 	Ability 	Instant 	30s 	— 	3y 	—
 	Delivers an attack with a potency of 720 ( 800). 	Delivers an attack with a potency of 720 ( 800). 	Delivers an attack with a potency of 720 ( 800). 	Delivers an attack with a potency of 720 ( 800). 	Delivers an attack with a potency of 720 ( 800). 	Delivers an attack with a potency of 720 ( 800). 	Delivers an attack with a potency of 720 ( 800).
 	82 	Ability 	Instant 	25s 	— 	30y 	—
 	Reduces damage taken by a party member or self by 15%.
:Duration: 8s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 30s
:Additional Effect: Grants Clarity of Corundum to target
:Clarity of Corundum Effect: Reduces damage taken by 15%
:Duration: 4s
:Additional Effect: Grants Catharsis of Corundum to target
:Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
:Cure Potency: 900
:Duration: 20s	Reduces damage taken by a party member or self by 15%.
:Duration: 8s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 30s
:Additional Effect: Grants Clarity of Corundum to target
:Clarity of Corundum Effect: Reduces damage taken by 15%
:Duration: 4s
:Additional Effect: Grants Catharsis of Corundum to target
:Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
:Cure Potency: 900
:Duration: 20s	Reduces damage taken by a party member or self by 15%.
:Duration: 8s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 30s
:Additional Effect: Grants Clarity of Corundum to target
:Clarity of Corundum Effect: Reduces damage taken by 15%
:Duration: 4s
:Additional Effect: Grants Catharsis of Corundum to target
:Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
:Cure Potency: 900
:Duration: 20s	Reduces damage taken by a party member or self by 15%.
:Duration: 8s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 30s
:Additional Effect: Grants Clarity of Corundum to target
:Clarity of Corundum Effect: Reduces damage taken by 15%
:Duration: 4s
:Additional Effect: Grants Catharsis of Corundum to target
:Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
:Cure Potency: 900
:Duration: 20s	Reduces damage taken by a party member or self by 15%.
:Duration: 8s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 30s
:Additional Effect: Grants Clarity of Corundum to target
:Clarity of Corundum Effect: Reduces damage taken by 15%
:Duration: 4s
:Additional Effect: Grants Catharsis of Corundum to target
:Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
:Cure Potency: 900
:Duration: 20s	Reduces damage taken by a party member or self by 15%.
:Duration: 8s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 30s
:Additional Effect: Grants Clarity of Corundum to target
:Clarity of Corundum Effect: Reduces damage taken by 15%
:Duration: 4s
:Additional Effect: Grants Catharsis of Corundum to target
:Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
:Cure Potency: 900
:Duration: 20s	Reduces damage taken by a party member or self by 15%.
:Duration: 8s
:Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
:Duration: 30s
:Additional Effect: Grants Clarity of Corundum to target
:Clarity of Corundum Effect: Reduces damage taken by 15%
:Duration: 4s
:Additional Effect: Grants Catharsis of Corundum to target
:Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
:Cure Potency: 900
:Duration: 20s
 	86 	Ability 	Instant 	1s 	— 	5y 	—
 	Delivers an attack with a potency of 180 ( 220).Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.※Continuation changes to Hypervelocity when requirements for execution are met. 	Delivers an attack with a potency of 180 ( 220).Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.※Continuation changes to Hypervelocity when requirements for execution are met. 	Delivers an attack with a potency of 180 ( 220).Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.※Continuation changes to Hypervelocity when requirements for execution are met. 	Delivers an attack with a potency of 180 ( 220).Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.※Continuation changes to Hypervelocity when requirements for execution are met. 	Delivers an attack with a potency of 180 ( 220).Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.※Continuation changes to Hypervelocity when requirements for execution are met. 	Delivers an attack with a potency of 180 ( 220).Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.※Continuation changes to Hypervelocity when requirements for execution are met. 	Delivers an attack with a potency of 180 ( 220).Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.※Continuation changes to Hypervelocity when requirements for execution are met.
 	90 	Weaponskill 	Instant 	60s 	— 	— 	5y radius
 	Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 15% less for all remaining enemies.
:Cartridge Cost: 2
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 15% less for all remaining enemies.
:Cartridge Cost: 2
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 15% less for all remaining enemies.
:Cartridge Cost: 2
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 15% less for all remaining enemies.
:Cartridge Cost: 2
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 15% less for all remaining enemies.
:Cartridge Cost: 2
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 15% less for all remaining enemies.
:Cartridge Cost: 2
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 15% less for all remaining enemies.
:Cartridge Cost: 2
This weaponskill does not share a recast timer with any other actions.
 	92 	Ability 	Instant 	120s 	— 	— 	—
 	Reduces damage taken by 40%
:Additional Effect: Increases maximum HP by 20% and restores the amount increased.
:Duration: 15s 	Reduces damage taken by 40%
:Additional Effect: Increases maximum HP by 20% and restores the amount increased.
:Duration: 15s 	Reduces damage taken by 40%
:Additional Effect: Increases maximum HP by 20% and restores the amount increased.
:Duration: 15s 	Reduces damage taken by 40%
:Additional Effect: Increases maximum HP by 20% and restores the amount increased.
:Duration: 15s 	Reduces damage taken by 40%
:Additional Effect: Increases maximum HP by 20% and restores the amount increased.
:Duration: 15s 	Reduces damage taken by 40%
:Additional Effect: Increases maximum HP by 20% and restores the amount increased.
:Duration: 15s 	Reduces damage taken by 40%
:Additional Effect: Increases maximum HP by 20% and restores the amount increased.
:Duration: 15s
 	96 	Ability 	Instant 	1s 	— 	— 	5y radius
 	Delivers an attack with a potency of 120 to all nearby enemies.Can only be executed when Ready to Raze.※This action cannot be assigned to a hotbar.※Continuation changes to Fated Brand when requirements for execution are met.	Delivers an attack with a potency of 120 to all nearby enemies.Can only be executed when Ready to Raze.※This action cannot be assigned to a hotbar.※Continuation changes to Fated Brand when requirements for execution are met.	Delivers an attack with a potency of 120 to all nearby enemies.Can only be executed when Ready to Raze.※This action cannot be assigned to a hotbar.※Continuation changes to Fated Brand when requirements for execution are met.	Delivers an attack with a potency of 120 to all nearby enemies.Can only be executed when Ready to Raze.※This action cannot be assigned to a hotbar.※Continuation changes to Fated Brand when requirements for execution are met.	Delivers an attack with a potency of 120 to all nearby enemies.Can only be executed when Ready to Raze.※This action cannot be assigned to a hotbar.※Continuation changes to Fated Brand when requirements for execution are met.	Delivers an attack with a potency of 120 to all nearby enemies.Can only be executed when Ready to Raze.※This action cannot be assigned to a hotbar.※Continuation changes to Fated Brand when requirements for execution are met.	Delivers an attack with a potency of 120 to all nearby enemies.Can only be executed when Ready to Raze.※This action cannot be assigned to a hotbar.※Continuation changes to Fated Brand when requirements for execution are met.
 	100 	Weaponskill 	Instant 	2.5s 	— 	3y 	5y radius
 	Delivers an attack to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies.Can only be executed when Ready to Reign.
Action changes to Noble Blood upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies.Can only be executed when Ready to Reign.
Action changes to Noble Blood upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies.Can only be executed when Ready to Reign.
Action changes to Noble Blood upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies.Can only be executed when Ready to Reign.
Action changes to Noble Blood upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies.Can only be executed when Ready to Reign.
Action changes to Noble Blood upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies.Can only be executed when Ready to Reign.
Action changes to Noble Blood upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies.Can only be executed when Ready to Reign.
Action changes to Noble Blood upon execution.
 	100 	Weaponskill 	Instant 	2.5s 	— 	3y 	5y radius
 	Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Reign of Beasts
※This action cannot be assigned to a hotbar.※Reign of Beasts changes to Noble Blood when requirements for execution are met.
Action changes to Lion Heart upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Reign of Beasts
※This action cannot be assigned to a hotbar.※Reign of Beasts changes to Noble Blood when requirements for execution are met.
Action changes to Lion Heart upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Reign of Beasts
※This action cannot be assigned to a hotbar.※Reign of Beasts changes to Noble Blood when requirements for execution are met.
Action changes to Lion Heart upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Reign of Beasts
※This action cannot be assigned to a hotbar.※Reign of Beasts changes to Noble Blood when requirements for execution are met.
Action changes to Lion Heart upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Reign of Beasts
※This action cannot be assigned to a hotbar.※Reign of Beasts changes to Noble Blood when requirements for execution are met.
Action changes to Lion Heart upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Reign of Beasts
※This action cannot be assigned to a hotbar.※Reign of Beasts changes to Noble Blood when requirements for execution are met.
Action changes to Lion Heart upon execution.	Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Reign of Beasts
※This action cannot be assigned to a hotbar.※Reign of Beasts changes to Noble Blood when requirements for execution are met.
Action changes to Lion Heart upon execution.
 	100 	Weaponskill 	Instant 	2.5s 	— 	3y 	5y radius
 	Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Noble Blood
※This action cannot be assigned to a hotbar.※Noble Blood changes to Lion Heart when requirements for execution are met.	Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Noble Blood
※This action cannot be assigned to a hotbar.※Noble Blood changes to Lion Heart when requirements for execution are met.	Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Noble Blood
※This action cannot be assigned to a hotbar.※Noble Blood changes to Lion Heart when requirements for execution are met.	Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Noble Blood
※This action cannot be assigned to a hotbar.※Noble Blood changes to Lion Heart when requirements for execution are met.	Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Noble Blood
※This action cannot be assigned to a hotbar.※Noble Blood changes to Lion Heart when requirements for execution are met.	Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Noble Blood
※This action cannot be assigned to a hotbar.※Noble Blood changes to Lion Heart when requirements for execution are met.	Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Noble Blood
※This action cannot be assigned to a hotbar.※Noble Blood changes to Lion Heart when requirements for execution are met.
===Role Actions===
Action	Level 	Type 	Cast 	Recast 	MP Cost 	Range 	Area
 	8 	Ability 	Instant 	90s 	— 	— 	—
 	Reduces damage taken by 20%.
:Duration: 20s
: Additional Effect: Increases HP recovery via healing actions on self by 15%	Reduces damage taken by 20%.
:Duration: 20s
: Additional Effect: Increases HP recovery via healing actions on self by 15%	Reduces damage taken by 20%.
:Duration: 20s
: Additional Effect: Increases HP recovery via healing actions on self by 15%	Reduces damage taken by 20%.
:Duration: 20s
: Additional Effect: Increases HP recovery via healing actions on self by 15%	Reduces damage taken by 20%.
:Duration: 20s
: Additional Effect: Increases HP recovery via healing actions on self by 15%	Reduces damage taken by 20%.
:Duration: 20s
: Additional Effect: Increases HP recovery via healing actions on self by 15%	Reduces damage taken by 20%.
:Duration: 20s
: Additional Effect: Increases HP recovery via healing actions on self by 15%
 	12 	Ability 	Instant 	25s 	— 	3y 	—
 	Stuns target.
:Duration: 5s 	Stuns target.
:Duration: 5s 	Stuns target.
:Duration: 5s 	Stuns target.
:Duration: 5s 	Stuns target.
:Duration: 5s 	Stuns target.
:Duration: 5s 	Stuns target.
:Duration: 5s
 	15 	Ability 	Instant 	30s 	— 	25y 	—
 	Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.	Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.	Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.	Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.	Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.	Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.	Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
 	18 	Ability 	Instant 	30s 	— 	3y 	—
 	Interrupts the use of a target's action. 	Interrupts the use of a target's action. 	Interrupts the use of a target's action. 	Interrupts the use of a target's action. 	Interrupts the use of a target's action. 	Interrupts the use of a target's action. 	Interrupts the use of a target's action.
 	22 	Ability 	Instant 	60s 	— 	— 	5y radius
 	Reduces damage dealt by nearby enemies by 10%.
:Duration: 10s ( 15s) 	Reduces damage dealt by nearby enemies by 10%.
:Duration: 10s ( 15s) 	Reduces damage dealt by nearby enemies by 10%.
:Duration: 10s ( 15s) 	Reduces damage dealt by nearby enemies by 10%.
:Duration: 10s ( 15s) 	Reduces damage dealt by nearby enemies by 10%.
:Duration: 10s ( 15s) 	Reduces damage dealt by nearby enemies by 10%.
:Duration: 10s ( 15s) 	Reduces damage dealt by nearby enemies by 10%.
:Duration: 10s ( 15s)
 	32 	Ability 	Instant 	120s 	— 	– 	–
 	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s	Creates a barrier nullifying most knockback and draw-in effects.
:Duration: 6s
:Additional Effect: Slow +20% when barrier is struck
:Duration: 15s
 	48 	Ability 	Instant 	120s 	— 	25y 	—
 	Diverts 25% of enmity to target party member. 	Diverts 25% of enmity to target party member. 	Diverts 25% of enmity to target party member. 	Diverts 25% of enmity to target party member. 	Diverts 25% of enmity to target party member. 	Diverts 25% of enmity to target party member. 	Diverts 25% of enmity to target party member.
===Traits===
Name	Level	Description
 	1 	Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
 	30 	Stores a Cartridge in your Powder Gauge after successfully completing a combo with Solid Barrel.Maximum Cartridges: 2
 	52 	Grants the effect of Brutal Shell after successfully completing a combo with Brutal Shell.
:Duration: 30s
 	54 	Become Ready to Break after executing No Mercy.
:Duration: 30s
 	80 	Upgrades Danger Zone to Blasting Zone.
 	82 	Upgrades Heart of Stone to Heart of Corundum.
 	84 	Allows the accumulation of charges for consecutive uses of Aurora.
:Maximum Charges: 2
 	84 	Increases the potency of Keen Edge to 200, Brutal Shell to 160, and Solid Barrel to 140.
 	86 	Become Ready to Blast after executing Burst Strike.
:Duration: 10s
Continuation changes to Hypervelocity while under the effect of Ready to Blast.
 	88 	Increases Powder Gauge capacity to 3 Cartridges.Executing Bloodfest stores 3 Cartridges.
 	92 	Upgrades Nebula to Great Nebula.
 	94 	Increases the potency of Keen Edge to 300, Brutal Shell to 240,Solid Barrel to 240, Burst Strike to 460, Gnashing Fang to 500, Savage Claw to 560, Wicked Talon to 620, Jugular Rip to 240, Abdomen Tear to 280, Eye Gouge to 320, Blasting Zone to 800, and Hypervelocity to 220.
 	96 	Become Ready to Raze after executing Fated Circle.
:Duration: 10s
Continuation changes to Fated Brand while Ready to Raze.
 	100 	Grants the effect of Ready to Reign after executing Bloodfest.
:Duration: 30s
===Role Traits===
Name	Level	Description
 	94 	Adds an additional effect to Rampart that increases HP recovery via healing actions on self by 15%.
 	98 	Extends the duration of Reprisal to 15 seconds.
===PvP actions===
Action	Type 	Cast 	Recast 	MP Cost 	Range 	Radius
 	Weaponskill 	Instant 	2.4s 	— 	5y 	—
 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 3,000.※This action cannot be assigned to a hotbar.
 	Weaponskill 	Instant 	2.4s 	— 	5y 	—
 	Delivers an attack with a potency of 4,000.
:Combo Action: Keen Edge
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000.
:Combo Action: Keen Edge
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000.
:Combo Action: Keen Edge
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000.
:Combo Action: Keen Edge
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000.
:Combo Action: Keen Edge
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 4,000.
:Combo Action: Keen Edge
※This action cannot be assigned to a hotbar.
 	Weaponskill 	Instant 	2.4s 	— 	5y 	—
 	Delivers an attack with a potency of 5,000.
:Combo Action: Brutal Shell
:Additional Effect: Grants Powder Barrel
:Duration: 10s
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 5,000.
:Combo Action: Brutal Shell
:Additional Effect: Grants Powder Barrel
:Duration: 10s
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 5,000.
:Combo Action: Brutal Shell
:Additional Effect: Grants Powder Barrel
:Duration: 10s
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 5,000.
:Combo Action: Brutal Shell
:Additional Effect: Grants Powder Barrel
:Duration: 10s
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 5,000.
:Combo Action: Brutal Shell
:Additional Effect: Grants Powder Barrel
:Duration: 10s
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 5,000.
:Combo Action: Brutal Shell
:Additional Effect: Grants Powder Barrel
:Duration: 10s
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar.
 	Weaponskill 	Instant 	15s 	— 	5y 	—
 	Delivers an attack with a potency of 5,000.
:Additional Effect: Grants Ready to Rip
:Duration: 5s
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 5,000.
:Additional Effect: Grants Ready to Rip
:Duration: 5s
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 5,000.
:Additional Effect: Grants Ready to Rip
:Duration: 5s
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 5,000.
:Additional Effect: Grants Ready to Rip
:Duration: 5s
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 5,000.
:Additional Effect: Grants Ready to Rip
:Duration: 5s
This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 5,000.
:Additional Effect: Grants Ready to Rip
:Duration: 5s
This weaponskill does not share a recast timer with any other actions.
 	Weaponskill 	Instant 	20s 	— 	— 	5y radius
 	Delivers an attack with a potency of 12,000 to all nearby enemies.This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 12,000 to all nearby enemies.This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 12,000 to all nearby enemies.This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 12,000 to all nearby enemies.This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 12,000 to all nearby enemies.This weaponskill does not share a recast timer with any other actions. 	Delivers an attack with a potency of 12,000 to all nearby enemies.This weaponskill does not share a recast timer with any other actions.
 	Ability 	Instant 	1s 	— 	— 	—
 	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge.Burst Strike may be followed by Hypervelocity.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge.Burst Strike may be followed by Hypervelocity.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge.Burst Strike may be followed by Hypervelocity.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge.Burst Strike may be followed by Hypervelocity.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge.Burst Strike may be followed by Hypervelocity.	Allows the firing of successive rounds with your gunblade.Gnashing Fang may be followed by Jugular Rip.Savage Claw may be followed by Abdomen Tear.Wicked Talon may be followed by Eye Gouge.Burst Strike may be followed by Hypervelocity.
 	Ability 	Instant 	15s 	— 	20y 	—
 	Rushes target and delivers an attack with a potency of 2,000.
:Additional Effect: Grants No Mercy
:No Mercy Effect: Increases damage dealt and healing potency by 20%, while also increasing movement speed
:Duration: 7s
:Maximum Charges: 2
Cannot be executed while bound.	Rushes target and delivers an attack with a potency of 2,000.
:Additional Effect: Grants No Mercy
:No Mercy Effect: Increases damage dealt and healing potency by 20%, while also increasing movement speed
:Duration: 7s
:Maximum Charges: 2
Cannot be executed while bound.	Rushes target and delivers an attack with a potency of 2,000.
:Additional Effect: Grants No Mercy
:No Mercy Effect: Increases damage dealt and healing potency by 20%, while also increasing movement speed
:Duration: 7s
:Maximum Charges: 2
Cannot be executed while bound.	Rushes target and delivers an attack with a potency of 2,000.
:Additional Effect: Grants No Mercy
:No Mercy Effect: Increases damage dealt and healing potency by 20%, while also increasing movement speed
:Duration: 7s
:Maximum Charges: 2
Cannot be executed while bound.	Rushes target and delivers an attack with a potency of 2,000.
:Additional Effect: Grants No Mercy
:No Mercy Effect: Increases damage dealt and healing potency by 20%, while also increasing movement speed
:Duration: 7s
:Maximum Charges: 2
Cannot be executed while bound.	Rushes target and delivers an attack with a potency of 2,000.
:Additional Effect: Grants No Mercy
:No Mercy Effect: Increases damage dealt and healing potency by 20%, while also increasing movement speed
:Duration: 7s
:Maximum Charges: 2
Cannot be executed while bound.
 	Ability 	Instant 	20s 	— 	25y 	—
 	Grants self a beneficial effect based on the selected target.If target is a DPS, grants Junction DPS.If target is a tank, grants Junction Tank.If target is a healer, grants Junction Healer.
:Additional Effect: Grants Powder Barrel
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.	Grants self a beneficial effect based on the selected target.If target is a DPS, grants Junction DPS.If target is a tank, grants Junction Tank.If target is a healer, grants Junction Healer.
:Additional Effect: Grants Powder Barrel
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.	Grants self a beneficial effect based on the selected target.If target is a DPS, grants Junction DPS.If target is a tank, grants Junction Tank.If target is a healer, grants Junction Healer.
:Additional Effect: Grants Powder Barrel
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.	Grants self a beneficial effect based on the selected target.If target is a DPS, grants Junction DPS.If target is a tank, grants Junction Tank.If target is a healer, grants Junction Healer.
:Additional Effect: Grants Powder Barrel
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.	Grants self a beneficial effect based on the selected target.If target is a DPS, grants Junction DPS.If target is a tank, grants Junction Tank.If target is a healer, grants Junction Healer.
:Additional Effect: Grants Powder Barrel
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.	Grants self a beneficial effect based on the selected target.If target is a DPS, grants Junction DPS.If target is a tank, grants Junction Tank.If target is a healer, grants Junction Healer.
:Additional Effect: Grants Powder Barrel
※Solid Barrel Combo changes to Burst Strike while under the effect of Powder Barrel.
 	Ability 	Instant 	20s 	— 	— 	—
 	Executes an action depending on your current Junction.Junction DPS: Blasting ZoneJunction Tank: NebulaJunction Healer: Aurora 	Executes an action depending on your current Junction.Junction DPS: Blasting ZoneJunction Tank: NebulaJunction Healer: Aurora 	Executes an action depending on your current Junction.Junction DPS: Blasting ZoneJunction Tank: NebulaJunction Healer: Aurora 	Executes an action depending on your current Junction.Junction DPS: Blasting ZoneJunction Tank: NebulaJunction Healer: Aurora 	Executes an action depending on your current Junction.Junction DPS: Blasting ZoneJunction Tank: NebulaJunction Healer: Aurora 	Executes an action depending on your current Junction.Junction DPS: Blasting ZoneJunction Tank: NebulaJunction Healer: Aurora
 	Weaponskill 	Instant 	2.4s 	— 	5y 	—
 	Delivers an attack with a potency of 7,000.
:Additional Effect: Grants Ready to Blast
:Duration: 10s
Can only be executed while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 7,000.
:Additional Effect: Grants Ready to Blast
:Duration: 10s
Can only be executed while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 7,000.
:Additional Effect: Grants Ready to Blast
:Duration: 10s
Can only be executed while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 7,000.
:Additional Effect: Grants Ready to Blast
:Duration: 10s
Can only be executed while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 7,000.
:Additional Effect: Grants Ready to Blast
:Duration: 10s
Can only be executed while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 7,000.
:Additional Effect: Grants Ready to Blast
:Duration: 10s
Can only be executed while under the effect of Powder Barrel.※This action cannot be assigned to a hotbar.
 	Weaponskill 	Instant 	2.4s 	— 	5y 	—
 	Delivers an attack with a potency of 6,000.
:Combo Action: Gnashing Fang
:Additional Effect: Grants Ready to Tear
:Duration: 5s
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 6,000.
:Combo Action: Gnashing Fang
:Additional Effect: Grants Ready to Tear
:Duration: 5s
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 6,000.
:Combo Action: Gnashing Fang
:Additional Effect: Grants Ready to Tear
:Duration: 5s
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 6,000.
:Combo Action: Gnashing Fang
:Additional Effect: Grants Ready to Tear
:Duration: 5s
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 6,000.
:Combo Action: Gnashing Fang
:Additional Effect: Grants Ready to Tear
:Duration: 5s
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 6,000.
:Combo Action: Gnashing Fang
:Additional Effect: Grants Ready to Tear
:Duration: 5s
※This action cannot be assigned to a hotbar.
 	Weaponskill 	Instant 	2.4s 	— 	5y 	—
 	Delivers an attack with a potency of 7,000.
:Combo Action: Savage Claw
:Additional Effect: Grants Ready to Gouge
:Duration: 5s
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 7,000.
:Combo Action: Savage Claw
:Additional Effect: Grants Ready to Gouge
:Duration: 5s
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 7,000.
:Combo Action: Savage Claw
:Additional Effect: Grants Ready to Gouge
:Duration: 5s
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 7,000.
:Combo Action: Savage Claw
:Additional Effect: Grants Ready to Gouge
:Duration: 5s
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 7,000.
:Combo Action: Savage Claw
:Additional Effect: Grants Ready to Gouge
:Duration: 5s
※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 7,000.
:Combo Action: Savage Claw
:Additional Effect: Grants Ready to Gouge
:Duration: 5s
※This action cannot be assigned to a hotbar.
 	Ability 	Instant 	1s 	— 	5y 	—
 	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Blast.※This action cannot be assigned to a hotbar.
 	Ability 	Instant 	1s 	— 	5y 	—
 	Delivers an attack with a potency of 1,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 4,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 3,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 2,000
Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 1,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 4,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 3,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 2,000
Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 1,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 4,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 3,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 2,000
Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 1,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 4,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 3,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 2,000
Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 1,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 4,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 3,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 2,000
Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 1,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 4,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 3,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 2,000
Can only be executed when Ready to Rip.※This action cannot be assigned to a hotbar.
 	Ability 	Instant 	1s 	— 	5y 	—
 	Delivers an attack with a potency of 2,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 5,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 4,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 3,000
Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 2,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 5,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 4,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 3,000
Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 2,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 5,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 4,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 3,000
Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 2,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 5,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 4,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 3,000
Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 2,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 5,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 4,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 3,000
Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 2,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 5,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 4,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 3,000
Can only be executed when Ready to Tear.※This action cannot be assigned to a hotbar.
 	Ability 	Instant 	1s 	— 	5y 	—
 	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 3,000.
:Junction Tank Bonus: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
:Duration: 7s
:Junction DPS Bonus: Increases potency to 5,000
:Junction Healer Bonus: Restores own HP and the HP of nearby party members within a radius of 15 yalms
:Cure Potency: 4,000
Can only be executed when Ready to Gouge.※This action cannot be assigned to a hotbar.
 	Ability 	Instant 	20s 	— 	— 	—
 	Reduces damage taken by 20% and delivers an attack with a potency of 4,000 every time you suffer damage.
:Duration: 10s
Can only be executed while under the effect of Junction Tank.Shares a recast timer with Blasting Zone and Aurora.※This action cannot be assigned to a hotbar.	Reduces damage taken by 20% and delivers an attack with a potency of 4,000 every time you suffer damage.
:Duration: 10s
Can only be executed while under the effect of Junction Tank.Shares a recast timer with Blasting Zone and Aurora.※This action cannot be assigned to a hotbar.	Reduces damage taken by 20% and delivers an attack with a potency of 4,000 every time you suffer damage.
:Duration: 10s
Can only be executed while under the effect of Junction Tank.Shares a recast timer with Blasting Zone and Aurora.※This action cannot be assigned to a hotbar.	Reduces damage taken by 20% and delivers an attack with a potency of 4,000 every time you suffer damage.
:Duration: 10s
Can only be executed while under the effect of Junction Tank.Shares a recast timer with Blasting Zone and Aurora.※This action cannot be assigned to a hotbar.	Reduces damage taken by 20% and delivers an attack with a potency of 4,000 every time you suffer damage.
:Duration: 10s
Can only be executed while under the effect of Junction Tank.Shares a recast timer with Blasting Zone and Aurora.※This action cannot be assigned to a hotbar.	Reduces damage taken by 20% and delivers an attack with a potency of 4,000 every time you suffer damage.
:Duration: 10s
Can only be executed while under the effect of Junction Tank.Shares a recast timer with Blasting Zone and Aurora.※This action cannot be assigned to a hotbar.
 	Ability 	Instant 	20s 	— 	5y 	—
 	Delivers an attack with a potency of 10,000.Can only be executed while under the effect of Junction DPS.Shares a recast timer with Nebula and Aurora.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 10,000.Can only be executed while under the effect of Junction DPS.Shares a recast timer with Nebula and Aurora.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 10,000.Can only be executed while under the effect of Junction DPS.Shares a recast timer with Nebula and Aurora.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 10,000.Can only be executed while under the effect of Junction DPS.Shares a recast timer with Nebula and Aurora.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 10,000.Can only be executed while under the effect of Junction DPS.Shares a recast timer with Nebula and Aurora.※This action cannot be assigned to a hotbar. 	Delivers an attack with a potency of 10,000.Can only be executed while under the effect of Junction DPS.Shares a recast timer with Nebula and Aurora.※This action cannot be assigned to a hotbar.
 	Ability 	Instant 	20s 	— 	30y 	—
 	Restores target's HP.
:Cure Potency: 12,000
:Additional Effect: Regen
:Cure Potency: 3,000
:Duration: 12s
Can only be executed while under the effect of Junction Healer.Shares a recast timer with Nebula and Blasting Zone.※This action cannot be assigned to a hotbar.	Restores target's HP.
:Cure Potency: 12,000
:Additional Effect: Regen
:Cure Potency: 3,000
:Duration: 12s
Can only be executed while under the effect of Junction Healer.Shares a recast timer with Nebula and Blasting Zone.※This action cannot be assigned to a hotbar.	Restores target's HP.
:Cure Potency: 12,000
:Additional Effect: Regen
:Cure Potency: 3,000
:Duration: 12s
Can only be executed while under the effect of Junction Healer.Shares a recast timer with Nebula and Blasting Zone.※This action cannot be assigned to a hotbar.	Restores target's HP.
:Cure Potency: 12,000
:Additional Effect: Regen
:Cure Potency: 3,000
:Duration: 12s
Can only be executed while under the effect of Junction Healer.Shares a recast timer with Nebula and Blasting Zone.※This action cannot be assigned to a hotbar.	Restores target's HP.
:Cure Potency: 12,000
:Additional Effect: Regen
:Cure Potency: 3,000
:Duration: 12s
Can only be executed while under the effect of Junction Healer.Shares a recast timer with Nebula and Blasting Zone.※This action cannot be assigned to a hotbar.	Restores target's HP.
:Cure Potency: 12,000
:Additional Effect: Regen
:Cure Potency: 3,000
:Duration: 12s
Can only be executed while under the effect of Junction Healer.Shares a recast timer with Nebula and Blasting Zone.※This action cannot be assigned to a hotbar.
 	Limit Break 	Instant 	10s 	— 	— 	5y radius
 	Unleashes a flurry of blade strikes on nearby enemies, dealing damage over time with a potency of 4,000 and reducing damage taken by 25% until effect expires.
:Duration: 4s
Activates Terminal Trigger when effect duration expires.
:Additional Effect: Afflicts target with Relentless Shrapnel, reducing damage dealt by 4% while increasing damage taken by 4% per stack
:Duration: 5s
:Maximum Stacks: 5
Can be executed while moving.Can only be executed when the limit gauge is full.Gauge Charge Time: 60s※Action changes to Terminal Trigger upon execution.	Unleashes a flurry of blade strikes on nearby enemies, dealing damage over time with a potency of 4,000 and reducing damage taken by 25% until effect expires.
:Duration: 4s
Activates Terminal Trigger when effect duration expires.
:Additional Effect: Afflicts target with Relentless Shrapnel, reducing damage dealt by 4% while increasing damage taken by 4% per stack
:Duration: 5s
:Maximum Stacks: 5
Can be executed while moving.Can only be executed when the limit gauge is full.Gauge Charge Time: 60s※Action changes to Terminal Trigger upon execution.	Unleashes a flurry of blade strikes on nearby enemies, dealing damage over time with a potency of 4,000 and reducing damage taken by 25% until effect expires.
:Duration: 4s
Activates Terminal Trigger when effect duration expires.
:Additional Effect: Afflicts target with Relentless Shrapnel, reducing damage dealt by 4% while increasing damage taken by 4% per stack
:Duration: 5s
:Maximum Stacks: 5
Can be executed while moving.Can only be executed when the limit gauge is full.Gauge Charge Time: 60s※Action changes to Terminal Trigger upon execution.	Unleashes a flurry of blade strikes on nearby enemies, dealing damage over time with a potency of 4,000 and reducing damage taken by 25% until effect expires.
:Duration: 4s
Activates Terminal Trigger when effect duration expires.
:Additional Effect: Afflicts target with Relentless Shrapnel, reducing damage dealt by 4% while increasing damage taken by 4% per stack
:Duration: 5s
:Maximum Stacks: 5
Can be executed while moving.Can only be executed when the limit gauge is full.Gauge Charge Time: 60s※Action changes to Terminal Trigger upon execution.	Unleashes a flurry of blade strikes on nearby enemies, dealing damage over time with a potency of 4,000 and reducing damage taken by 25% until effect expires.
:Duration: 4s
Activates Terminal Trigger when effect duration expires.
:Additional Effect: Afflicts target with Relentless Shrapnel, reducing damage dealt by 4% while increasing damage taken by 4% per stack
:Duration: 5s
:Maximum Stacks: 5
Can be executed while moving.Can only be executed when the limit gauge is full.Gauge Charge Time: 60s※Action changes to Terminal Trigger upon execution.	Unleashes a flurry of blade strikes on nearby enemies, dealing damage over time with a potency of 4,000 and reducing damage taken by 25% until effect expires.
:Duration: 4s
Activates Terminal Trigger when effect duration expires.
:Additional Effect: Afflicts target with Relentless Shrapnel, reducing damage dealt by 4% while increasing damage taken by 4% per stack
:Duration: 5s
:Maximum Stacks: 5
Can be executed while moving.Can only be executed when the limit gauge is full.Gauge Charge Time: 60s※Action changes to Terminal Trigger upon execution.
 	Limit Break 	Instant 	1s 	— 	— 	—
 	Delivers an attack with a potency of 12,000 to all nearby enemies.
:Additional Effect: Stun
:Duration: 3s
Can only be executed while under the effect of Relentless Rush.Relentless Rush effect expires upon execution.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 12,000 to all nearby enemies.
:Additional Effect: Stun
:Duration: 3s
Can only be executed while under the effect of Relentless Rush.Relentless Rush effect expires upon execution.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 12,000 to all nearby enemies.
:Additional Effect: Stun
:Duration: 3s
Can only be executed while under the effect of Relentless Rush.Relentless Rush effect expires upon execution.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 12,000 to all nearby enemies.
:Additional Effect: Stun
:Duration: 3s
Can only be executed while under the effect of Relentless Rush.Relentless Rush effect expires upon execution.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 12,000 to all nearby enemies.
:Additional Effect: Stun
:Duration: 3s
Can only be executed while under the effect of Relentless Rush.Relentless Rush effect expires upon execution.※This action cannot be assigned to a hotbar.	Delivers an attack with a potency of 12,000 to all nearby enemies.
:Additional Effect: Stun
:Duration: 3s
Can only be executed while under the effect of Relentless Rush.Relentless Rush effect expires upon execution.※This action cannot be assigned to a hotbar.
 	Ability 	4.5s 	5s 	— 	— 	—
 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken.
 	Ability 	Instant 	1s 	2500 MP 	— 	—
 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000
 	Ability 	Instant 	30s 	— 	— 	—
 	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.
 	Ability 	Instant 	30s 	— 	— 	—
 	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.
 	Ability 	Instant 	1.5s 	— 	— 	—
 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action.
===Removed actions===
The following actions are no longer usable. Removed actions will still appear on a hotbar, their icon greyed out icon with a red strikethrough. They will have no effect and must be removed by the player. The given statistics represent their last form before their removal.
Action	Level	Type 	Cast 	Recast	MP Cost	Range	Area
 	56 	Ability	Instant	30s 	— 	20y 	—
 	Delivers a jumping attack with a potency of 150.
:Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 150.
:Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 150.
:Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 150.
:Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 150.
:Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 150.
:Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.	Delivers a jumping attack with a potency of 150.
:Maximum Charges: 2
Cannot be executed while bound.
Removed in patch 7.0.
==Limit Break==
Gunbreakers' Limit Breaks focus on drastically raising the defense and magic defense of the entire party for a short period of time. They both have the same Level 1 and Level 2 limit breaks as other Tanks.
Ability	Level	Description 	Image
 	1 	Reduces damage taken by all party members by 20% for a period of 10 seconds.	
 	2 	Reduces damage taken by all party members by 40% for a period of 15 seconds.	
 	3 	Reduces damage taken by all party members by 80% for a period of 8 seconds. 	
==Behind the scenes==
The Gunbreaker is inspired by Squall Leonhart and Seifer Almasy from Final Fantasy VIII. The Elezen Gunbreaker in the official render mimics Squall's Dissidia Final Fantasy pose . The Gunbreaker discipline being invented by the Hrothgar may be a nod to Squall's lion motif.
Many of the Gunbreaker's job actions are based on Squall's attacks, such as Blasting Zone and Rough Divide. The abilities No Mercy, Bloodfest, and Demon Slice are named after the English localization names of Seifer's Fire Cross Limit Breaks. In addition, the skills Nebula and Royal Guard have the user performing mannerisms originally performed by Squall and Seifer - Nebula having the user performing Squall's stance when initiating Renzokuken, and Royal Guarding mimicking Seifer's taunting motions.
The Hyur Gunbreaker in Akihiko Yoshida's artwork resembles Denam Pavel, the protagonist of Tactics Ogre: Let Us Cling Together. Female Gunbreakers' idling stance, meanwhile, is the same as the battle stance of Lightning, a gunblade user from Final Fantasy XIII.
==Gallery==
FFXIV Gunbreaker SS 01.png
FFXIV Gunbreaker SS 02.png
FFXIV Thancred 5.0.png
FFXIV Thancred Gunbreaker 01.png
FFXIV Thancred Gunbreaker 02.png
FFXIV Gunbreaker Sprite.png|Gunbreaker sprite.
;PvE actions
FFXIV GNB Keen Edge.png|Keen Edge
GNB using No Mercy from FFXIV.png|No Mercy.
FFXIV GNB Brutal Shell.png|Brutal Shell.
GNB using Camouflage from FFXIV.png|Camouflage.
GNB using Demon Slice from FFXIV.png|Demon Slice.
FFXIV GNB Royal Guard.png|Royal Guard.
FFXIV GNB Lightning Shot.png|Lightning Shot.
GNB using Danger Zone from FFXIV.png|Danger Zone
FFXIV GNB Solid Barrel.png|Solid Barrel.
FFXIV GNB Burst Strike.png|Burst Strike.
GNB using Nebula from FFXIV.png|Nebula.
GNB using Demon Slaughter from FFXIV.png|Demon Slaughter.
FFXIV GNB Aurora.png|Aurora.
GNB using Superbolide from FFXIV.png|Superbolide.
GNB using Sonic Break from FFXIV.png|Sonic Break.
GNB using Trajectory from FFXIV.png|Trajectory.
FFXIV GNB Gnashing Fang.png|Gnashing Fang.
FFXIV GNB Savage Claw.png|Savage Claw.
FFXIV GNB Wicked Talon.png|Wicked Talon.
FFXIV GNB Bow Shock.png|Bow Shock.
GNB using Heart of Light from FFXIV.png|Heart of Light.
FFXIV GNB Heart of Stone.png|Heart of Stone.
FFXIV GNB Jugular Rip.png|Continuation - Jugular Rip.
FFXIV GNB Abdomen Tear.png|Continuation - Abdomen Tear.
FFXIV GNB Eye Gouge.png|Continuation - Eye Gouge.
GNB using Fated Circle from FFXIV.png|Fated Circle.
GNB using Bloodfest from FFXIV.png|Bloodfest.
FFXIV GNB Blasting Zone.png|Blasting Zone.
GNB from Heart of Corundum from FFXIV.png|Heart of Corundum.
GNB using Hypervelocity from FFXIV.png|Continuation - Hypervelocity.
GNB using Double Down from FFXIV.png|Double Down.
GNB using Great Nebula from FFXIV.png|Great Nebula.
GNB using Fated Brand from FFXIV.png|Fated Brand.
GNB using Reign of Beasts from FFXIV.png|Reign of Beasts.
GNB using Noble Blood from FFXIV.png|Noble Blood.
GNB using Lion Heart from FFXIV.png|Lion Heart.
;Role Actions
GNB using Rampart from FFXIV.png|Rampart.
GNB using Low Blow from FFXIV.png|Low Blow.
GNB using Provoke from FFXIV.png|Provoke.
GNB using Interject from FFXIV.png|Interject.
GNB using Reprisal from FFXIV.png|Reprisal.
GNB using Arms Length from FFXIV.png|Arm's Length.
GNB using Shirk from FFXIV.png|Shirk.
;PvP actions
File:Relentless Rush.png|Relentless Rush.
File:Terminal Trigger.png|Terminal Trigger.
;Removed actions
FFXIV GNB Rough Divide.png|Rough Divide.
es:Gunbreaker
de:Revolverklinge
Category:Disciplines in Final Fantasy XIV