Modern Day (Timeless)

Modern Day is the 20th world of Timeless, released first during the [?] update as the final world of the third phase of the game
It is taking place during the present day, in the same district of Suburbia as the one seen in the first part of the Present. As such, the map is identical, apart from a house's basement that has opened, revealing a small gated off laboratory where experiences seems to have been made prior to the apocalypse. Multiple strange artefacts from all the previously visited epochs appear, such as a small idol resembling a garden gnome that seems to come from the Lost City
This world has a unique gimmick : the Time Fissures, which will randomly spawn on the terrain, up to 15 meters above the floor and leading to other time periods. While they cannot be entered, zombies from the corresponding era will periodically pop out of them, acting like normal zombies. Time Fissures can spawn set in various angles, in very different locations and have a very random duration, with some lasting 3 seconds or others staying for the whole level. They may also release nothing, if you are lucky, or up to 30 zombies, which can translate in huge waves since there can be up to 20 Time Fissures on the lawn at the same time, quickly creating chaos all over the map. Sometimes, they can drop objects that players can interact with, such as Cannons, Oil Jars and Ballistas which may not be placed strategically and can sometimes be already unusable
Minor gimmicks from other worlds such as Tombstones, Crosses, Jams, Speakers, Statues and the Wooden Gravestones can appear
Modern Day has a few ambushes : the first one is called Instability, and will cause Time Fissures to appear and disappear frenetically for around 15 seconds. Since their cycles is faster, zombies also arrive much quicker. Ambushes from other worlds such as Tuanlian Uprising, Surprise Attack, Plane Crash, Armed Ambush, Statue Breakout or similar things will happen during levels
A new character is introduced in this world ; named Dave, he is a peculiar character due to his ability to combine certain weapons with each others, essentially allowing people to take 2 times more weapons on the battlefield
==Audio==
The world uses remixes of musics from the Present, but with different instruments all referring to a previous time period being used instead. Remade musics from Plants vs. Zombies 1 can also be heard from time to time
==Game Description==
The end is only the beginning ! Go back in time a few seconds before the start of your journey and eliminate once and for all the zombies of the present day as well as their ancestors, while time and space rips themselves apart for the grande finale !
==Order of Events==
Modern Day requires not only finishing the Present and using a Continuum Breacher, but also finishing every levels of the previous worlds, for scenaristic and coherency reasons
After the Day 1, Dave is introduced as a new character and scenaristic element, since he is said to be the neighbor of some other characters and seems to know a bit about them
After finishing the Day [?], a small shard of mirror can be found ; it is said to be ridiculously sturdy, and looks like a regular a mirror piece but comes from an unknown place that does not exist within the concept of time. According to a character, an unknown entity known as "He" is watching...
On Day [?] won't be anything, with no event whatsoever that may or may not happen this special day
==Levels==
Modern Day's levels are extremely chaotic, and while most of tge time they can go fairly well, Time Fissures can easily spawn in billions and drop out extremely dangerous zombies at a totally random moment. The new zombies, which are all upgrades of the old ones, are very strong and can sometimes manage to turn the tides in certain situations.
The levels aren't decided yet, altough the final boss is already planned
==Brain Busters==
===Locked and loaded===
During these levels, players will have to use survive using only certain items, depending on which character they choosed
===Special Delivery===
In Special Delivery, everyone will have their weapons delivered via some kind of conveyor belt. Players will only have 6 slots avalaible, and can throw weapons they don't need. Certain items can be stacked up
===Fissures Hunters===
During these levels, players must use given Fissure Closers to close down Time Fissures before they break up reality. If left untouched, they will start filling at the rate of 0.5 %/second the Instability Meter which is located at the top of the screen, and, if filled, will cause players to lose the level. There can be up to 10 Time Fissures open at the same time, and all will generate instability a bit after they spawned. Zombies will also spawn normally, so players must hold them and destroy time fissures for 10 minutes, after which the level ends with the victory of the players.
==Related achievements==
==Trivia==
*It was first supposed to have time fissures large enough to be entered but this was scrapped for being game-breaking
Category:Timeless page
Category:Timeless worlds
Category:Modern Day related
Category:Daytime areas
Category:Areas with gravestones
Category:Uncleared page