Warehouse

The Warehouses are Capital City buildings that allow the player to store items.
== Overview ==
Warehouses range in size from 8 slots to 24 slots.
* All cities are given one 16-slot warehouse upon beginning their City. This counts towards the 6 Warehouse limit, and the starting warehouse cannot be packed up to Blueprints or otherwise removed.
* Civilization starting at 20-level (Norse, Persian, Babylonian) also are given another 20-slot warehouse upon beginning their City, which also cannot be packed up or otherwise removed.
* Regardless of size, all players are limited to a maximum of 6 warehouses (it was 5 before June 18, 2023 Changelog).
* The name of the warehouses are wordplays relating to the civilization.
* You will need to empty the warehouse you want to replace, and have at least one spare slot in another warehouse to hold the removed warehouse when you pack it up to Blueprint. 
* Before placing it, it's required to have the required materials to build your new warehouse.
== All Warehouses ==
Inventory Slots	Celtic 	Egyptian 	Greek 	Persian 	Babylonian 	Norse 	Roman
8 	Storehenge 	Ra's Basement 	Storstufacium 	Inventorxes 	Gilgashed 	Baldurstash	Vault Versa
12 	Hallstuff 	Storecophagus 	Storagorium 	Cachendane 	Nebuchadepot	Lokeep 	Praetorium Emporium
16 	Vercingestorage 	Ma' Terial's Tomb	Mostoragorium 	Perstockolis	Repositamia 	Vaulthalla 	Add Nauseum
20 	Boudicca's Bounty	King Tut's Attic 	Lotastuffopolis	Repersiatory	Stashur 	Storagnarok	Caesar's Palace
== Grand Warehouses ==
These come at varying costs of Empire Points, but all are 24 slot warehouses.
* The first one has the generic architecture building.
* There are 7 themed to each of the civilizations which must be placed in water.
* Also there are presently three event-related warehouses.
Can't be TradedCan't be sold
Empire Store 	Empire Store 	Empire Store 	Empire Store
Image 	Blueprint 	Description 	Cost
 	Grand Warehouse 	Use: Builds Grand Warehouse (24-slot Warehouse). 	
 	Greek Grand Warehouse 	Use: Builds Grand Warehouse (24-slot Warehouse). Must be built on water. 	
 	Egyptian Grand Warehouse 	Use: Builds Grand Warehouse (24-slot Warehouse). Must be built on water. 	
 	Persian Grand Warehouse 	Use: Builds Grand Warehouse (24-slot Warehouse). Must be built on water. 	
 	Celtic Grand Warehouse 	Use: Builds Grand Warehouse (24-slot Warehouse). Must be built on water. 	
 	Babylonian Grand Warehouse	Use: Builds Grand Warehouse (24-slot Warehouse). Must be built on water. 	
 	Norse Grand Warehouse 	Use: Builds Grand Warehouse (24-slot Warehouse). Must be built on water. 	
 	Roman Grand Warehouse 	Use: Builds Grand Warehouse (24-slot Warehouse). Must be built on water. 	
Limited Release	Limited Release 	Limited Release 	Limited Release
 	Floating Scarehouse 	Use: Builds a Floating Scarehouse (24-slot Warehouse) - A maximum of 5 Warehouses can be built per Capital City. Must be built on water	
 	Haunted Werehouse 	Use: Builds a Haunted Werehouse (24-slot Warehouse) - A maximum of 5 Warehouses can be built per Capital City. 	
 	Winter Warehouse 	Use: Builds a Winter Warehouse (24-slot Warehouse) - A maximum of 5 Warehouses can be built per Capital City. 	
Category:City buildings
Category:Warehouses