Kirei Kotomine

==Summary==
Kirei Kotomine is an Executor of the Church and the Fifth Holy Grail War Supervisor. During the Fourth Holy Grail War, he acted as the Master of Assassin. After certain events, he later became the Master of Gilgamesh. He secretly maintains his contract with Gilgamesh between the Fourth and Fifth Holy Grail Wars in the ten years. He also acquires a new Servant, Lancer, stolen from Bazett Fraga McRemitz.
Born with magic circuits in a non-magus family, Kirei was regarded as a miracle by his father and followed in his footsteps as a Churchman. However, he was also born twisted, didn't understand his father's viewpoint, and lacked genuine affection for him, a defect he was unable to correct despite his efforts and devotion to God. In desperation, he married Claudia Hortensia, a terminally ill woman. He had a child with her, but even this family could not elicit genuine emotion in Kirei. He concluded that his birth was a mistake, but when he confessed to Claudia his failure to love her, she committed suicide to demonstrate that he was capable of love. While the priest wept, it was not because he loved her but because he wished he could kill her himself; a horrific realization which jeopardized his sanity even further. He finally surrendered his daughter to the Church and continued his training aimlessly.
After being chosen as a Master for the Fourth Holy Grail War, Kirei was trained under Tokiomi Tohsaka, a friend of his father's, in the years leading up to it. This conflict provides the catalyst for him to finally face his flaws, and Gilgamesh plays a significant role in this development. At the climax of the Fourth Holy Grail War, Kirei is exposed to the true nature of the Grail as All the World's Evil, and plans alongside Gilgamesh to bring it into existence during the Fifth Holy Grail War. That way, Kirei hopes to see how someone who was born evil thought about itself and its actions, which will help him better understand himself.
==Powers and Stats==
Tier: , up to with Mantra Boosts
Name: Kirei Kotomine
Origin: Fate/stay night
Gender: Male
Age: 37 (27 during Fate/Zero)
Classification: Human, Master, Magus, Executor, Exorcist
Powers and Abilities: <tabber>
|-|Powers=Superhuman Physical Characteristics, Master Martial Artist, Pressure Point Strikes, Magecraft, Soul Manipulation, Conceptual Manipulation, Information Manipulation, limited Mind Manipulation and Memory Manipulation (Can handle and exorcise spiritual entities with a Baptism Sacrament. Can also hit souls with Black Keys, his Conceptual Weapons), Healing (He heals one's soul rather than their flesh), Limited Information Analysis, Analytical Prediction (He can predict the movements of others by sensing their killing intent and following their subtle body motions), Law Manipulation and Regeneration Negation with Black Keys (Black Keys are Conceptual Weapons that impose natural laws on their targets, negating immortality and regeneration), Paralysis Inducement via pinning shadows with Black Keys, Statistics Amplification (Kirei can boost his physical capabilities with Reinforcement or with Command Spells, potentially raising them to the level of a Servant), Curse Manipulation / Mind Manipulation / Soul Manipulation with Angra Mainyu (He can control the mud of the Grail, which melts the body, mind, and soul of whatever it is exposed to, usually driving them insane and killing them), 
|-|Resistances=Resistance to Magic, including Power Nullification, Law Manipulation, Size Manipulation, Sealing, Fate Manipulation, Density Manipulation, Matter Manipulation, Life Manipulation, Body Puppetry, Space-Time Manipulation, Time Stop, Petrification, Holy Manipulation, Purification, Memory Manipulation, Death Manipulation, Sleep Manipulation, Social Influencing, Fear Manipulation, Chaos Manipulation, Probability Manipulation, Mind Manipulation, Soul Manipulation, Conceptual Manipulation, Information Manipulation, Absorption, Transmutation, Dream Manipulation, Perception Manipulation, Sense Manipulation, Disease Manipulation, Paralysis Inducement, Illusion Creation, Madness Manipulation (Type 2), Deconstruction, Subjective Reality, Telepathy, BFR, Higher-Dimensional Manipulation (All magi and characters with Magic Circuits have resistance to magical effects that aim to control and create effects within others, by rejecting the effect with magical energy) and Curses (Due to having his heart replaced by the corrupted Grail, he is resistant to curses targeting humans and can manipulate the mud of the Grail without consequence)
</tabber>
Attack Potency: Small Building level (Created a crater by punching Kiritsugu. While severely injured and near death, he fought and overpowered an equally injured Shirou. Should be comparable to Rin Tohsaka), up to Large Island level+ with Mantra Boosts (With sufficient boosts, he'd be capable of defeating Ciel and True Assassin). Ignores conventional durability with Angra Mainyu (Destroys the body and mind of those it touches) or Bajiquan (His martial arts focus more on damaging one's internal organs than the rest of their body, allowing him to severely injure tougher opponents)
Speed: Subsonic with FTL reaction speed (Even when utterly devoid of magical energy, he blitzed Shirou, and he earlier kept up with his top running speed without exerting himself at all), FTL with Mantra Boosts (With one Command Spell, he barely kept up withFate/Stay Night Heaven's Feel 3 Spring Song True Assassin, and with more, he can reach the level of a Servant. Kept up with Kiritsugu's Triple Accel)
Lifting Strength: Class 1 (Killed Irisviel von Einzbern by crushing her neck. Capable of effortlessly lifting and holding 52 kilograms off the ground with only one arm)
Striking Strength: Small Building level (Comparable to his Attack Power), up to Large Island level+ with Mantra Boosts (Comparable to his Attack Power)
Durability: Small Building level (Can take hits from Shirou. Withstood the blowback of punching Shirou's sword covered body over and over), up to Large Island level+ with Mantra Boosts (Would be capable of taking hits from True Assassin and Ciel)
Stamina: Extremely high. Kirei continued to fight Kiritsugu after losing the use of one of his arms and somehow managed to stay alive for an entire day after his heart was destroyed, and then fight and easily outmatch Shirou while dying
Range: Extended Melee Range, tens of meters with Black Keys and Angra Mainyu
Standard Equipment: Several Black Keys (usually around ten), his bulletproof attire (made of Kevlar and reinforced by protective spells), and several Command Spells.
*Black Keys: The primary weapons of the Church’s Executors, a sacrament taking the form of a long, slender sword. Despite appearances, they are not mainly made for melee combat but as projectiles. Black Keys can immobilize targets by stabbing their shadows. They also have the power to intervene against spiritual beings, meaning that they can pin down even Servants, though they cannot kill them. As Conceptual Weapons, Black Keys negate immortality and regeneration by imposing natural laws on their targets.
Intelligence: Kirei is a brilliant individual with great skill in manipulation and combat, having been trained as an Executor, the elite killers of the Church, from an early age, acting like one since the age of 10. Skipping two grades and graduating when he was only 14, Kirei is a prodigal Executor of exceptional ability. Throughout his life, Kirei has fought and killed many magi, and even Dead Apostles, remaining calm in even the direst situations, allowing him to calmly and efficiently react to gunfire, and he can stay a step ahead of his enemies in combat by sensing their killing intent and reading their delicate body motions. Thanks to his aptitude for "opening wounds," Kirei excels at manipulating and analyzing others and then dredging up their past trauma in a fight to throw them off and put them at a disadvantage. On top of this all, Kirei is a master martial artist with great skill in Bajiquan. Though he refers to his martial art as a mere mimicry that lacks heart, it is still enough to outmatch Kiritsugu and Shirou in hand-to-hand combat and threaten even Servants. In Heaven's Feel, he was even capable of defeating True Assassin with prior knowledge of his capabilities, baiting him into using his Noble Phantasm to kill him in exchange for being pinned to a tree by his Black Keys. He also survived Zabaniya thanks to his cursed heart. Throughout Heaven's Feel, he manipulates many of the events following his ultimate goal, using Rin, Shirou, and Sakura and ultimately outsmarting Zouken. While he may be an incompetent magus, for the most part, he is one of the most excellent spiritual doctors in the world. He has a remarkable ability to handle spirits and heal the soul. This allows him to quickly remove Shirou's Command Spells and even remove much of the Crest Worms in Sakura's body when using his Command Spells
Weaknesses: Angra Mainyu can be survived through sheer willpower, as demonstrated by Shirou and Gilgamesh. During the events of Fate/stay night, Kirei is past his prime
Notable Attacks/Techniques:
SGO-EU.gif|"Six Grand Opening - Elbow Upthrust"
EPBG.gif|"Eight Postures of the Buddha Guards"
Origin Bullet Block.jpg|Kirei deflects an Origin Bullet
Bajiquan: Kirei is a practitioner of a branch of Bajiquan, the traditional martial art practiced by Li Shuwen, referred to by Gen Urobuchi as "Super Bajiquan", born from a fusion of regular Bajiquan and magical arts. It is a reckless art that Kirei refers to as a "mimicry of taolu without much in it," but he is still exceptionally skilled. He takes the shortest route to damage his opponent's inside rather than the outside, crushing Kiritsugu's lungs and heart with a single blow and badly damaging Shirou's internal organs even as his skin turns to steel. He has mastered the art of "hearing a move." He doesn't need his eyes to detect and react to an enemy's movements. Even when Kiritsugu accelerated his speed by three times, and Kirei had one usable arm and blood in his eye, he was able to block all of Kiritsugu's attacks with one hand. In his final fight with Shirou during Heaven's Feel, his skill was such that Shirou didn't land a single blow.
Magecraft: His father's years of religious devotion resulted in Kirei's birth with Magic Circuits, despite his non-Magus origins. While he learned several sorts of magic under Tokiomi Tohsaka, he never mastered any, constantly abandoning his prior attempts. Ultimately, he is a novice magus. He solely uses magecraft for physical strengthening and spiritual healing. Still, his spiritual healing abilities are top class. Spiritual healing seeks to restore the spirit rather than the body. Kirei's understanding permits him to erase other's Command Spells. Using Command Spells, he may conduct surgery on Sakura Matou to rescue her from the Crest Worms.
*Baptism Sacrament: The sole spell officially taught to members of the Church, the words of God and the greatest weapon against spirits. By reciting the chant, Kirei can exorcise wandering souls, nearly instantly destroying Zouken's spiritual body. He survived only because his real body is located elsewhere. However, it still injured him severely, accelerating the degradation of his soul. It can even potentially destroy Servants without a Master, as, at that point, they are no more than another wandering spirit.
*Command Spells: Aside from the three Command Spells each Master gets, Kirei earned additional ones when the Grail considered him worthy of receiving them. The Command Spells his father had acquired over the years were passed down to him. He can also assimilate other people's Command Spells. However, Kirei would never use the spells on Gilgamesh to maintain their good relationship. Instead, he utilizes them to enhance his own fighting abilities. Using these Command Spells, Kirei can increase his power to match that of a Servant, enabling him to overcome the likes of True Assassin and Ciel.
Angra Mainyu: After being shot in the heart by Kiritsugu, Kirei was revived when the mud of the Grail washed over his Servant, Gilgamesh, and, unable to corrupt him, followed the line of mana to Kirei. It healed his wound, and his connection to the Grail acts as a replacement for his heart. It makes him highly resistant to curses that target humans, rendering him immune to Zabaniya and allowing him to interact with the mud of the Grail. Due to his connection, he can manipulate it as he pleases as long as the Grail is available, creating whip-like tendrils from the mud to attack opponents. The mud's curse melts one's body and mind, exposing them to the full condemnations of All the World's Evil, and ultimately destroying them as their mind and body collapse under the weight of all the pain and hatred.
==Gallery==
Kotomine.png|Kirei in Fate/stay night
ZeroKotomine.png|Kirei in Fate/Zero
Kotomine FUC.png|Kirei in Fate/Unlimited Codes
==Notable Matchups==
Victories:
Losses:
Voldemort (Wizarding World) Voldemort's Profile (Speed was equalized)
Enrico Pucci (JoJo's Bizarre Adventure) Pucci’s Profile (Speed was equalized. Kieri had his black keys along with his command seals, Pucci had Whitesnake and his gun with a full magazine)
Inconclusive:
==References==
Category:Characters
Category:Nasuverse
Category:Fate
Category:Anime Characters
Category:Antagonists
Category:Anti-villains
Category:Assassins
Category:Concept Users
Category:Curse Users
Category:Evil Characters
Category:Game Characters
Category:Geniuses
Category:Healers
Category:Humans
Category:Information Analysis Users
Category:Knife Users
Category:Light Novel Characters
Category:Magic Users
Category:Male Characters
Category:Manga Characters
Category:Martial Artists
Category:Mind Users
Category:Parents
Category:Precognition Users
Category:Pressure Point Users
Category:Priests
Category:Primary Antagonists
Category:Sadists
Category:Soul Users
Category:Statistics Amplification Users
Category:Tragic Characters
Category:Villains
Category:Visual Novel Characters
Category:Law Users
Category:Paralysis Users
Category:Adults
Category:Information Users
Category:Memory Users
Category:Exorcists