Level 103

BACK-NET 
==Description==
Level 103 is a large plain of the green and black grid emcompassing many early 3d software programs. The terrain, or more accurately the lack of it, is what leads this level to be a major point of interest within the databases of many groups, including the M.E.G. The main factor of this interest, however, is the tendency to give a wanderer the illusion of freedom, when in reality they have never left the level. The level can create levels that look close enough to their normal selves ergo wanderers won't notice they are in place differently. 
Another detail of this level that could be considered "anomalous" is a large hole in the center. The hole may cause spatial and reality-warping anomalies as the distance between an object and the hole. Although this hole is theorized to lead to the only tangible exit to the level, it is advised to quickly run in another direction if you sense any pull on you or the objects surrounding you. More information about this anomaly will be given in later texts, however, in more depth. 
As stated earlier, the level is observed to create "False Exits" which lead to doppelganger levels, which are minor deformities, almost unnoticeable if not looking for them specifically. This anomaly will be explored in more depth in the coming passage. Studies of this level will continue but will be directed mainly towards the aforementioned false exits. Unfortunately, very few wanders have made it past the fourth false level before returning to the plain. Another major point of interest may be the hole that we have been avoiding for quite some time. 
The hole may theoretically be the only way out of the level. We will continue to research this phenomenon, and we already have mapped out trial plans. the first phase will commence on ████████ ██ ████, which will be the fist major lead in understanding the anomaly. 
===False Level Deformities===
*Level 0 will contain multiple floors, as well as unexplainable corruption.
** Level 1 will be void black, and contain no entities whatsoever.
**Levels 2 and 3 will appear the same, however, these levels appear to Emmitt the same effect as level 0, in which no other living organisms will be present to the wanderer.
**Level 4 will contain many abnormalities, including but not limited to:
***Flickering lights
***Random and Spontaneous Return to Level 103
***Broken or Cracked Windows.
***Fallen Lamps, often igniting carpet.
==Connection to the Higgs boson==
In quantum field theory, a false vacuum is a hypothetical vacuum that is relatively stable, but not in the most stable state possible. This condition is known as metastable. It may last for a very long time in that state, but could eventually decay to the more stable state, an event known as false vacuum decay. The most common suggestion of how such a decay might happen in our universe is called bubble nucleation – if a small region of the universe by chance reached a more stable vacuum, this "bubble" (also called "bounce") would spread.
A false vacuum exists at a local minimum of energy and is therefore not completely stable, in contrast to a true vacuum, which exists at a global minimum and is stable. In this theory, the event occurred at this level. the location of the starting energy release is likely symbolized in the level today as the hole. The area around the theoretical "Ground Zero" would have been instantly defaced, leaving a mere shell of what the expanse once was.
If our universe is in a false vacuum state rather than a true vacuum state, then the decay from the less stable false vacuum to the more stable true vacuum (called false vacuum decay) could have dramatic consequences. The effects could range from complete cessation of existing fundamental forces, elementary particles, and structures comprising them, to subtle changes in some cosmological parameters, mostly depending on the potential difference between true and false vacuum. If the theory is correct, this gives a large insight into the physics of a world where this has occurred.
==Exits==
None
Category:ATLAS ARCHIVE
Category:Levels
Category:Cluster I
Category:Unconfirmed Levels
Category:Dangerous
Category:Inescapeable Levels
Category:Neutral