Carmilla

Carmilla is the 9th Hero from the Ravenswatch. Carmilla is described as a bewitching woman, torn between humanity and vampire savagery. She embodies the vampire fantasy and can use unnaturally strong abilities with her special resource, BLOOD.
Separated from the love of her eternal life in the war against darkness, Carmilla now fights to extinguish those she holds responsible for destroying her happily ever after. She is a dhampir, a day-walking vampire, drinking blood to strengthen her powers while taking care to control the monster within. Carmilla is physically fast and ferocious - her wit also has fangs.
Carmilla starts the game with x Maximum Health.
== Abilities ==
=== TRAIT - TBA: ===
* Passive: Some abilities generate BLOOD that can be used to fuel Carmilla's other abilities
* Using BLOOD when you don't have any will consume HEALTH instead
* Active: Carmilla sprouts wings from her back, gaining increased movement speed and continuously draining BLOOD until she runs out
* DAY: Winged Form restores Health to her and all heroes around and any ability that consumes BLOOD is free 
* NIGHT: Winged Form gives Crit Chance and any ability that consumes BLOOD is free
=== ATTACK - TBA: ===
* Chain together five quick strikes with clawed hands, each one dealing x damage
* Each ATTACK hitting at least one enemy earns BLOOD
=== POWER - TBA: ===
* Sends out a blood orb in front of her that will explode after a short duration, dealing x area damage
* Hold POWER to use Blood Tempest, consuming BLOOD and dealing even more area damage per second
* While channeling Blood Tempest, the orb can be slowly moved around
=== SPECIAL - Death Kiss: ===
* Lock onto an enemy to dash forward and bite them, dealing x damage and earning BLOOD
* While dashing toward and away from her target with this ability, Carmilla is INTANGIBLE
=== DEFENSE - TBA: ===
* Turn into an INTANGIBLE bat swarm for x second(s), dealing x damage to enemies passed and applying BLEED
* Hold DEFENSE to consume BLOOD and extend the duration
=== ULTIMATE 1 - TBA: ===
* TBA
=== ULTIMATE 2 - TBA: [Unlocks at Rank 6] ===
* TBA
== TALENTS ==
Name:	Upgrade type:	Unlocked at: 	Effects:	Changes per rarity:
 	Starting 	Unlocked by default	 	
 	Starting 	Unlocked by default	 	
 	Starting 	Unlocked at Rank 2 	 	
 	Starting 	Unlocked at Rank 5 	 	
 	Standard 	Unlocked by default	 	
 	Standard 	Unlocked by default	 	
 	Standard 	Unlocked by default	 	
 	Standard 	Unlocked by default	 	
 	Standard 	Unlocked by default	 	
 	Standard 	Unlocked by default	 	
 	Standard 	Unlocked at default	 	
 	Standard 	Unlocked by default	 	
 	Standard 	Unlocked at Rank 2 	 	
 	Standard 	Unlocked at Rank 3 	 	
 	Standard 	Unlocked at Rank 3 	 	
 	Standard 	Unlocked at Rank 4 	 	
 	Standard 	Unlocked at Rank 4 	 	
 	Standard 	Unlocked at Rank 5 	 	
 	Standard 	Unlocked at Rank 7 	 	
 	Standard 	Unlocked at Rank 7 	 	
 	Standard 	Unlocked at Rank 8 	 	
 	Standard 	Unlocked at Rank 8 	 	
 	Final 	ULTIMATE 1 	 	
 	Final 	ULTIMATE 2