134666-carbine-not-really-using-megaserver-technology

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			So it's a crappy megaserver. Got it.	
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Generally you are right! Except Carbine only use the name "Megaserver" and not the tech you are describing. This has been confirmed on Reddit by Carbine. 
 
I'm on my phone so don't have the link but someone will find it I'm sure.	
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			We need 2 megaservers! RAWR!...... (sarcasm :P)	
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Aside from people in game complaining that Wildstar is having one server also posting in forums without knowing the FACT its not just one server. 
 
I decided to make this to people who think or planing to spam posts saying add more server and 1 server is not enjoy.
 
Old school concept of building separated servers is not the best way for MMO games, They are using technology called MegaServer, It allow to house all the players on one server BUT in different worlds. It allows to maintain the same amount of players in a particular world
 
This is not one server, It is GROUP of server with modern hardware that work together! So they are not using only one server to host all the players, this is hard and it will fail. 
 
When you want to enter the game everyone will be in house on one Megaserver but in several separated worlds, These worlds are not stable. The system can add new players to existing worlds or can merge several worlds with few players. 
 
Here is example of how the system works. Imagine that an area can house 500 people before being overcrowded ( it is just an example to understand mechanism, So the number are not real) and at the peak times there can be 10, 20, 30 or more such separated areas with 500 players in each. At quieter times, the Megaserver can merge such areas together to maintain the world active. That means your area will never look empty. You will be able to find players any time in the morning or evening. It will be interesting to play in any time of the day.
 
It solves problems of empty cities, empty dungeons, overcrowded areas, and many many more. This is the next generation MMO experience FTW.
 
So the problems is not about the server, Its something different. People dont understand what is Megaserver and they think its just one server so i hope its all cleared now.
 
Cheers	
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			server is not enjoy. server is not enjoy. server is not enjoy. server is not enjoy. server is not enjoy. server is not enjoy. server is not enjoy. server is not enjoy.	
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The so called 'confirmation' is being misread and/or misunderstood. 
 
The dev was saying that the system that Wildstar uses is not the same as the system used by Arenanet's GW2.
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So it's a crappy megaserver. Got it.
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Generally you are right! Except Carbine only use the name "Megaserver" and not the tech you are describing. This has been confirmed on Reddit by Carbine.
 
I'm on my phone so don't have the link but someone will find it I'm sure.
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The so called 'confirmation' is being misread and/or misunderstood. 
 
The dev was saying that the system that Wildstar uses is not the same as the system used by Arenanet's GW2.
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Generally you are right! Except Carbine only use the name "Megaserver" and not the tech you are describing. This has been confirmed on Reddit by Carbine.
 
I'm on my phone so don't have the link but someone will find it I'm sure.
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			Lol, you had the same idea I just had. :P I was getting sick of people not understanding how the mega server works. Nice post my dear :)	
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Link Please :) I want to read this for myself. :)
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Lol, you had the same idea I just had. :P I was getting sick of people not understanding how the mega server works. Nice post my dear :)
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I got it when im actually trying to explain to people like you. This is why.
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Actually, as someone else stated above regarding what was said by Carbine:
 
Carbine just calls it 'megaserver', it's not a real megaserver. CARBINE ADMITTED THAT.
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^This.
 
It was brought up GW2 specifically. Megaserver is still more than 1 server.
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			It really doesn't matter what it is, or isn't. All that matters if if it works well, which it currently does not.	
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Actually, as someone else stated above regarding what was said by Carbine:
 
Carbine just calls it 'megaserver', it's not a real megaserver. CARBINE ADMITTED THAT.
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Link Please :) I want to read this for myself. :)
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They did that when one guy actually find out that they are using 1 server and call it Mega. Its very hard to handle big amount of players using just 1 server but they can do that if the amount of players was low. like that no one actually will find out if its mega or just 1.
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Proof?
 
I don't remember reading that part
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Yeah it really sounds like they do have a megaserver style system, it's just not set up like GW2 or ESO's versions.
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I mean im talking about this https://www.reddit.c...b?context=10000
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Maybe if one of the GM or dev can state more we can understand what is going on because im kind of lost lol
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What I love, and this is pretty common, is what happened here. A game launches, does alright and then quickly begins to struggle. Servers get merged to create the illusion of a lot of people playing and then, finally, the F2P model is tossed into the mix. The game announces a planned change to F2P and then sets the date. They take all of the old server tech they had before and just use that for the F2P launch. That is if they have not sold it off or dedicated it to something else.
 
Big announcements!
Big changes!
Everyone come and play!
It's gonna be freaking awesome!
Bigger servers! More players! More fun!
 
Launch day: servers are pummeled by tens of thousands, if not a a few hundred thousand gamers. The servers crash, repeatedly.
For days this goes on. Forums posts litter the forums "I can't log in", "are servers down?","worst launch ever!" Well, at least since the last P2P gone F2P launch that is.
 
This happens all the time. It's not news, it's not unexpected. In fact, it's expected by everyone that this will happen.
 
Except for the developers. For some reason they never see this happening.
 
Go figure.
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What I love, and this is pretty common, is what happened here. A game launches, does alright and then quickly begins to struggle. Servers get merged to create the illusion of a lot of people playing and then, finally, the F2P model is tossed into the mix. The game announces a planned change to F2P and then sets the date. They take all of the old server tech they had before and just use that for the F2P launch. That is if they have not sold it off or dedicated it to something else.
 
Big announcements!
Big changes!
Everyone come and play!
It's gonna be freaking awesome!
Bigger servers! More players! More fun!
 
Launch day: servers are pummeled by tens of thousands, if not a a few hundred thousand gamers. The servers crash, repeatedly.
For days this goes on. Forums posts litter the forums "I can't log in", "are servers down?","worst launch ever!" Well, at least since the last P2P gone F2P launch that is.
 
This happens all the time. It's not news, it's not unexpected. In fact, it's expected by everyone that this will happen.
 
Except for the developers. For some reason they never see this happening.
 
Go figure.	
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Also, quote Carbine:
 
But yes, the only similarity with GW2's tech and ours is the name :) It is pretty generic of a name though, you must admit! (TESO uses it too)
 
TESO uses it because they are on a megaserver:
http://elderscrollsonline.info/mega-server
 
"Megaserver" is not a generic name. It's describes exactly what they OP listed originally.
 
Wildstar is not on a proper megaserver. 	
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I am curious, where do the devs say they are surprised by the current happenings? Of course they WANT a smooth launch, but you seriously think they expect it to go perfectly?  :blink:
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Megaserver is about presenting a single realm to all the players. It's not about the number of servers. Even Everquest, back in 1999/2000, used multiple physical servers per game world (they started by putting zones onto their own servers, then eventually consolidated them  as separate processes).
 
Part of the confusion is that players are asked to pick a realm then given a list with a single entry. Obviously the original design was built for multiple realms and the UI hasn't been changed to reflect that. If you don't want players asking why there's only one 'server', maybe don't show them a list with one realm.	
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there is no mega server or there would not be 2+ hour wait times to get in. They were not prepared so they failed their second launch!
 	
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Also, quote Carbine:
 
But yes, the only similarity with GW2's tech and ours is the name :) It is pretty generic of a name though, you must admit! (TESO uses it too)
 
TESO uses it because they are on a megaserver:
http://elderscrollsonline.info/mega-server
 
"Megaserver" is not a generic name. It's describes exactly what they OP listed originally.
 
Wildstar is not on a proper megaserver. 
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Well, The odd part is someone changed my Topic name saying carpine not really using Megaserver so.. Thank you for the information to who ever changed it to make it clear..
 
I'm a bit confused now...  :huh:	
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Also, quote Carbine:
 
But yes, the only similarity with GW2's tech and ours is the name :) It is pretty generic of a name though, you must admit! (TESO uses it too)
 
TESO uses it because they are on a megaserver:
http://elderscrollsonline.info/mega-server
 
"Megaserver" is not a generic name. It's describes exactly what they OP listed originally.
 
Wildstar is not on a proper megaserver. 
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			If there is so many players why not make a megaserver from megaservers ?	
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			People still seem confused ..... a megaserver is a single server architecture that is spanned across multiple hardware systems. Yes, Carbine does use a "proper" megaserver because what I stated is the only thing needed for it to be a megaserver.	
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People still seem confused ..... a megaserver is a single server architecture that is spanned across multiple hardware systems. Yes, Carbine does use a "proper" megaserver because what I stated is the only thing needed for it to be a megaserver.
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Aside from people in game complaining that Wildstar is having one server also posting in forums without knowing the FACT its not just one server. 
 
I decided to make this to people who think or planing to spam posts saying add more server and 1 server is not enjoy.
 
Old school concept of building separated servers is not the best way for MMO games, They are using technology called MegaServer, It allow to house all the players on one server BUT in different worlds. It allows to maintain the same amount of players in a particular world
 
This is not one server, It is GROUP of server with modern hardware that work together! So they are not using only one server to host all the players, this is hard and it will fail. 
 
When you want to enter the game everyone will be in house on one Megaserver but in several separated worlds, These worlds are not stable. The system can add new players to existing worlds or can merge several worlds with few players. 
 
Here is example of how the system works. Imagine that an area can house 500 people before being overcrowded ( it is just an example to understand mechanism, So the number are not real) and at the peak times there can be 10, 20, 30 or more such separated areas with 500 players in each. At quieter times, the Megaserver can merge such areas together to maintain the world active. That means your area will never look empty. You will be able to find players any time in the morning or evening. It will be interesting to play in any time of the day.
 
It solves problems of empty cities, empty dungeons, overcrowded areas, and many many more. This is the next generation MMO experience FTW.
 
So the problems is not about the server, Its something different. People dont understand what is Megaserver and they think its just one server so i hope its all cleared now.
 
Cheers
 
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Yeah, They are talking in game fighting saying wildstar dont care and they are using just 1 server also posting via forums, people dont understand the technology to know more  :ph34r:
 
Gm or admins need to pinn one post explaining about it so everyone can know what it is  :P
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I am curious, where do the devs say they are surprised by the current happenings? Of course they WANT a smooth launch, but you seriously think they expect it to go perfectly?  :blink:
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If they aren't surprised as you say, then they fully expected that the game would be unplayable for a few days after the patch and went ahead anyways?
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ITT: People with Google degrees, from Reddit university who are not sysadmins or systems engineers describing server technologies. Thanks or the laugh gents, it was entertaining with my afternoon coffee.
 
I agree with Jones. It doesn't matter what the tech on the backend is if it isn't working well.	
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			What we need is an Ultra Server that combines several mega servers into 1 giant one! Durrr	
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ITT: People with Google degrees, from Reddit university who are not sysadmins or systems engineers describing server technologies. Thanks or the laugh gents, it was entertaining with my afternoon coffee.
 
I agree with Jones. It doesn't matter what the tech on the backend is if it isn't working well.
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But why assume it's the hardware that is the problem for that matter?
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Hello. It doesn't matter how a megaserver works.
They're behaving just like every other server on luanch day- full of suck and fail.	
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One logical server is often made up of many physical servers. This is really common in large scale architectures nowadays.
 
I'm just going to leave this here:
 
https://en.m.wikipedia.org/wiki/Distributed_computing	
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