Injurious Magic

Cost: -30% or -50%
Injurious Magic is a limitation on Magery where spell casting is painful and debilitating. Some or all of the energy needed to power spells must come from HP instead of FP.
* First point (casting or maintaining) comes from HP; rest FP (-30%)
* All energy must come from HP (-50%)
GURPS Thaumatology 25
Category:Limitations