Visigoths

Faction Overview	Strategic Overview	History
:For the successor cultures of this faction, refer to Spain and Portugal.
The Visigoths have the power of Legacy.
German kings ruling over Romans, the Goths like the Franks eventually became the main protectors of their one time master and former foe's cultural and military patrimony. But while the Roman peoples continue to live and thrive even after two centuries since the Empire fell in the west, the legacy of the Gothic peoples is under threat. Already, the Ostrogoths - "Eastern Goths" are no more, having been wiped out by the Germanic Lombards, as well as the resurgent Romans, no longer ruled from Italy, but from Asia.Which leaves us with the Visigoths.While the Christian Visigoths have managed to produce a rich and cultured region, preserving the best of all that Rome had to offer Hispania, they are a force that is slowly under threat, both from outside and from within. From the south in Africa, rumour of a new all-conquering horde — the Muslims — have reached the Gothic nobles of Hispania. These former pirates and bandits of Arab extraction have somehow managed to upset the world order and encroach ever closer to the shores of Hispania. Rome too remains a threat, for even as she is mired with problems with her own self and the Bulgars, there is a chance that Rome may strengthen and consolidate her control over Italy, and eventually sail west towards Hispania.But probably worse than any foreign invader is the disorder at home — civil war roils Hispania, and the Visigoths are fighting against one another and their own king. There too is the rumour that disaffected Visigothic nobles have begun eyeing the progress of Islam and now seek the aid of the Muslim infidel against their own fellow Christians.
In spite of these troubles, the Goths' tools to deal with the situation are nonetheless legion — so to speak. Highly disciplined infantry, along with punishing shock cavalry, along with a sprinkling of mercenaries and gold (how those come together!) may well be the key to success and survival for the next centuries for the Visigoths. Units aren't just the sole bulwark — Roman laws may be forgotten but the heritage they spawned, a love of law and order, has never truly left the Goths. So with better laws come better recruitment opportunities — so where even today's Caesars have to make do with impoverished viliens to carry the day, the Visigoths have access to a highly disciplined pool of manpower and knowhow to keep the fight going on both land and sea. But you must first quell the sea of swords that innundates Gothic Hispania, before it falls to this new assault by the heretics of a new false prophet.	
German kings ruling over Romans, the Goths like the Franks eventually became the main protectors of their one time master and former foe's cultural and military patrimony. But while the Roman peoples continue to live and thrive even after two centuries since the Empire fell in the west, the legacy of the Gothic peoples is under threat. Already, the Ostrogoths - "Eastern Goths" are no more, having been wiped out by the Germanic Lombards, as well as the resurgent Romans, no longer ruled from Italy, but from Asia.Which leaves us with the Visigoths.While the Christian Visigoths have managed to produce a rich and cultured region, preserving the best of all that Rome had to offer Hispania, they are a force that is slowly under threat, both from outside and from within. From the south in Africa, rumour of a new all-conquering horde — the Muslims — have reached the Gothic nobles of Hispania. These former pirates and bandits of Arab extraction have somehow managed to upset the world order and encroach ever closer to the shores of Hispania. Rome too remains a threat, for even as she is mired with problems with her own self and the Bulgars, there is a chance that Rome may strengthen and consolidate her control over Italy, and eventually sail west towards Hispania.But probably worse than any foreign invader is the disorder at home — civil war roils Hispania, and the Visigoths are fighting against one another and their own king. There too is the rumour that disaffected Visigothic nobles have begun eyeing the progress of Islam and now seek the aid of the Muslim infidel against their own fellow Christians.
In spite of these troubles, the Goths' tools to deal with the situation are nonetheless legion — so to speak. Highly disciplined infantry, along with punishing shock cavalry, along with a sprinkling of mercenaries and gold (how those come together!) may well be the key to success and survival for the next centuries for the Visigoths. Units aren't just the sole bulwark — Roman laws may be forgotten but the heritage they spawned, a love of law and order, has never truly left the Goths. So with better laws come better recruitment opportunities — so where even today's Caesars have to make do with impoverished viliens to carry the day, the Visigoths have access to a highly disciplined pool of manpower and knowhow to keep the fight going on both land and sea. But you must first quell the sea of swords that innundates Gothic Hispania, before it falls to this new assault by the heretics of a new false prophet.	
German kings ruling over Romans, the Goths like the Franks eventually became the main protectors of their one time master and former foe's cultural and military patrimony. But while the Roman peoples continue to live and thrive even after two centuries since the Empire fell in the west, the legacy of the Gothic peoples is under threat. Already, the Ostrogoths - "Eastern Goths" are no more, having been wiped out by the Germanic Lombards, as well as the resurgent Romans, no longer ruled from Italy, but from Asia.Which leaves us with the Visigoths.While the Christian Visigoths have managed to produce a rich and cultured region, preserving the best of all that Rome had to offer Hispania, they are a force that is slowly under threat, both from outside and from within. From the south in Africa, rumour of a new all-conquering horde — the Muslims — have reached the Gothic nobles of Hispania. These former pirates and bandits of Arab extraction have somehow managed to upset the world order and encroach ever closer to the shores of Hispania. Rome too remains a threat, for even as she is mired with problems with her own self and the Bulgars, there is a chance that Rome may strengthen and consolidate her control over Italy, and eventually sail west towards Hispania.But probably worse than any foreign invader is the disorder at home — civil war roils Hispania, and the Visigoths are fighting against one another and their own king. There too is the rumour that disaffected Visigothic nobles have begun eyeing the progress of Islam and now seek the aid of the Muslim infidel against their own fellow Christians.
In spite of these troubles, the Goths' tools to deal with the situation are nonetheless legion — so to speak. Highly disciplined infantry, along with punishing shock cavalry, along with a sprinkling of mercenaries and gold (how those come together!) may well be the key to success and survival for the next centuries for the Visigoths. Units aren't just the sole bulwark — Roman laws may be forgotten but the heritage they spawned, a love of law and order, has never truly left the Goths. So with better laws come better recruitment opportunities — so where even today's Caesars have to make do with impoverished viliens to carry the day, the Visigoths have access to a highly disciplined pool of manpower and knowhow to keep the fight going on both land and sea. But you must first quell the sea of swords that innundates Gothic Hispania, before it falls to this new assault by the heretics of a new false prophet.	
German kings ruling over Romans, the Goths like the Franks eventually became the main protectors of their one time master and former foe's cultural and military patrimony. But while the Roman peoples continue to live and thrive even after two centuries since the Empire fell in the west, the legacy of the Gothic peoples is under threat. Already, the Ostrogoths - "Eastern Goths" are no more, having been wiped out by the Germanic Lombards, as well as the resurgent Romans, no longer ruled from Italy, but from Asia.Which leaves us with the Visigoths.While the Christian Visigoths have managed to produce a rich and cultured region, preserving the best of all that Rome had to offer Hispania, they are a force that is slowly under threat, both from outside and from within. From the south in Africa, rumour of a new all-conquering horde — the Muslims — have reached the Gothic nobles of Hispania. These former pirates and bandits of Arab extraction have somehow managed to upset the world order and encroach ever closer to the shores of Hispania. Rome too remains a threat, for even as she is mired with problems with her own self and the Bulgars, there is a chance that Rome may strengthen and consolidate her control over Italy, and eventually sail west towards Hispania.But probably worse than any foreign invader is the disorder at home — civil war roils Hispania, and the Visigoths are fighting against one another and their own king. There too is the rumour that disaffected Visigothic nobles have begun eyeing the progress of Islam and now seek the aid of the Muslim infidel against their own fellow Christians.
In spite of these troubles, the Goths' tools to deal with the situation are nonetheless legion — so to speak. Highly disciplined infantry, along with punishing shock cavalry, along with a sprinkling of mercenaries and gold (how those come together!) may well be the key to success and survival for the next centuries for the Visigoths. Units aren't just the sole bulwark — Roman laws may be forgotten but the heritage they spawned, a love of law and order, has never truly left the Goths. So with better laws come better recruitment opportunities — so where even today's Caesars have to make do with impoverished viliens to carry the day, the Visigoths have access to a highly disciplined pool of manpower and knowhow to keep the fight going on both land and sea. But you must first quell the sea of swords that innundates Gothic Hispania, before it falls to this new assault by the heretics of a new false prophet.
Faction Type: LatinNational Bonuses:
*Defensive Doctrine : Forts 50% cheaper, built 25% faster, exert +3 border push, and are available from the start.
*Western Roman Traditions : Fort research is free.
*Gold Mining : Cities gather +15 wealth.
*Battle Hardened : Heavy infantry 10% cheaper and 10% faster to train.
*Artes Militium : Start with 1 level of Military Technology already researched.
*Germanic Heritage : Heavy infantry spawn for free with each new Barracks.
Unique Units:
* / / : Angry Mob
* : Limitanei , Psiloi (consumed by Levy Crossbowmen)
** : Skirmisher Levy, Levy Crossbowmen
* : Spearmen, Militia, Archers
** : Feudal Retinue
* : Javelin Cavalry, Horse Retinue, Horsemen
** : Lancer
* : Dromonarion , Dromond
* : Huskarlar
Mercenaries:
* : Merchant Cavalry => Iberian Rider, Brigand
*Mercenary Camp:
**{Lvl 2} [Germans] German Warriors, German Nobles, German Lancers, German Crossbowmen
**{Lvl 3} [Arabs] Arab Sheikh, Bedouin Lancers	
Faction Type: LatinNational Bonuses:
*Defensive Doctrine : Forts 50% cheaper, built 25% faster, exert +3 border push, and are available from the start.
*Western Roman Traditions : Fort research is free.
*Gold Mining : Cities gather +15 wealth.
*Battle Hardened : Heavy infantry 10% cheaper and 10% faster to train.
*Artes Militium : Start with 1 level of Military Technology already researched.
*Germanic Heritage : Heavy infantry spawn for free with each new Barracks.
Unique Units:
* / / : Angry Mob
* : Limitanei , Psiloi (consumed by Levy Crossbowmen)
** : Skirmisher Levy, Levy Crossbowmen
* : Spearmen, Militia, Archers
** : Feudal Retinue
* : Javelin Cavalry, Horse Retinue, Horsemen
** : Lancer
* : Dromonarion , Dromond
* : Huskarlar
Mercenaries:
* : Merchant Cavalry => Iberian Rider, Brigand
*Mercenary Camp:
**{Lvl 2} [Germans] German Warriors, German Nobles, German Lancers, German Crossbowmen
**{Lvl 3} [Arabs] Arab Sheikh, Bedouin Lancers	
Faction Type: LatinNational Bonuses:
*Defensive Doctrine : Forts 50% cheaper, built 25% faster, exert +3 border push, and are available from the start.
*Western Roman Traditions : Fort research is free.
*Gold Mining : Cities gather +15 wealth.
*Battle Hardened : Heavy infantry 10% cheaper and 10% faster to train.
*Artes Militium : Start with 1 level of Military Technology already researched.
*Germanic Heritage : Heavy infantry spawn for free with each new Barracks.
Unique Units:
* / / : Angry Mob
* : Limitanei , Psiloi (consumed by Levy Crossbowmen)
** : Skirmisher Levy, Levy Crossbowmen
* : Spearmen, Militia, Archers
** : Feudal Retinue
* : Javelin Cavalry, Horse Retinue, Horsemen
** : Lancer
* : Dromonarion , Dromond
* : Huskarlar
Mercenaries:
* : Merchant Cavalry => Iberian Rider, Brigand
*Mercenary Camp:
**{Lvl 2} [Germans] German Warriors, German Nobles, German Lancers, German Crossbowmen
**{Lvl 3} [Arabs] Arab Sheikh, Bedouin Lancers	
Unique buildings:
*Peasants' Commune
*Fortified Barracks
*Warrior Hall
*Mercenary Quarters
Wonders:
*Abbey
Upgrades:
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: ;"
	Lvl 2		Lvl 2
	Lvl 2		Max
	Max 		Lvl 1
	Lvl 2		Max
	Max 		Lvl 1
Category:Swords of the Prophets factions