Death

Death is a status effect that occurs when an Adventurer's health hits zero, or by a few other means, like the cursed item Blackmail. Death can be prevented and/or reverted through certain items, equipments or Skills. Upon death, the adventurer will be transported to the last Temple they visited, including Dokapon Castle.
==Penalties in Sword of Fury==
===Dying to a monster or in overworld===
There are two patterns: angels and grim reapers. If angels show up, the player loses a town, a random equipment, some gold, Items or field Magic. If the grim reapers show up, the player loses all gold, Items and Field Magic.
The bad item Grim Reaper's Rod will cause the Grim Reapers to appear when the character dies. The default chance for Grim Reapers to appear is about 10%. In the Switch remaster, it's possible to give characters handicaps so that Grim Reapers will never appear for them, as well as setting the chance for Grim Reaper to appear in the run in the Secret Sauce option.
===Dying to another player===
Note that Devilerman can also take other adventurers' goods, except equipments.
* Take 3 Items
* Take 3 Field Magic
* Take all gold
* Throw away all Items and Field Magic
* Take a random treasure
* Take a random town
* Take a random pierce of equipment
* Change their name
Afterwards, the player is sent to the last Temple (or the Dokapon Castle) that they have registered for resurrection. The timeout duration depends on the player's ranking (number in parentheses indicates the turns needed in the remaster):
* 1st: 4 (3) turns
* 2nd: 3 (2) turns
* 3rd: 2 (1) turn(s)
* 4th: 1 (0) turn
Additionally, the item Angel Trumpet can revive a player on their next turn after they die. If the player is in the last place after reviving, Navi may show up and give one of the foloowing:
* Weeks passed * 1,000G
* All stats increased by 1 point
* If the charatcer has no equipments, basic equipments from the current continent's Weapon Store are given
In the Final Chapter, if the player accepts the deal with Demon King of Greed and defeats the God, a special version of the arena battle will happen, in which the player is given the option to do anything to the opponent they have killed, including taking away their possessions. This can potentially change the players' rankings.
==Penalties in DX==
The player will always come back after 1 turn.
===Dying to a monster or in overworld===
* Angels
** Lose 1/2 of current cash
** Lose some Items or Field Magic
** Lose 1 Treasure
* Grim Reaper
** Lose all of current cash
** Lose all Items or Field Magic
** Lose some Treasures
** Lose a piece of equipment
===Dying to another player===
* Take all of current cash
* Take 5 Items
* Take 5 Feld Magic
* Take a piece of equipment
* Give all bad items
* Take a random Treasure
* Take a D-Part
* Change the defeated player's name
* Give the defeated player a poop on their head
During the Darkness Route, if the non-Devilerman player is killed, they can only revive if they roll a 0 in the spinner. When either all of the non-Devilerman player or the Devilerman is dead, the game ends.
==Penalties in World==
The player will always come back after 1 turn.
==Penalties in Kingdom==
=== Dying to a monster or in overworld ===
* Cherubs: 1 turn
** Lose 1/4 of current cash
** Lose 1 Item
** Lose 1 Field Magic
** Nothing happens (has a chance to happen if the player doesn't have one of the things above)
* Demons: 1~2 turns
** Lose 1/2 of current cash
** Lose 2-3 Items
** Lose 2-3 Field Magic
** Receive a Prank
* Grim Reaper: 2~3 turns
** Lose all of current cash
** Lose all Items
** Lose all Field Magic
** Lose a town (2 towns if dying in the overworld)
** Lose a piece of equipment
===Dying to another player===
====Rob====
* Take all of current cash
* Take all Items
* Take all Field Magic
* Take a piece of equipment
* Take a Town
====Give====
* Give all of the victorious player's status ailments
* Give the victorious player's debt
* Give all of the victorious player's bad items
====Prank====
* Change the defeated player's name
* Change the defeated player's hairstyle
* Give the defeated player a Graffiti
====Forgive====
* Nothing happens
=== Dying to a Darkling ===
====Throw Away====
* Discard all of current cash
* Discard all Items and Field Magic
* Discard a piece of equipment
* Disown a Town
====Prank====
===Dying to another player as a Darkling===
====Rob====
* Take a piece of Darkling equipment. This will cause the Darkling to lose the type of equipment they originally had before the Darklingdom after they revive
====Give====
* Give the Darkling their status effects
====Prank====
* Change the Darkling's name
The Deathblock item can negate a lethal attack in battle; because the attack is completely negated, the player will keep all their parameters and status ailments. The Revival, Angel Choker accessory and the Acrobat's Play Dead Field Skill revives the player on spot after they die, so all the parameters and status ailments will be removed, except for status copied with Robo Knight's Copy Battle Skill (since it's not treated as stat buffs). If a Wanted player is defeated but revived this way, the Wanted status is not removed and the player who defeats them will not get gold.
Occasionally, after dying, Angelo will offer to immediately bring the player back for weeks passed * 2,500G. This will only happen if the player has enough money to afford this.
If the player dies without any weapons or shield, they will get some depending on their level upon revival.
==Penalties in UP==
In Story Mode, Haku will always come back after 1 turn.
In Multiplayer Mode, The timeout length depends on the player's ranking. The player in the 1st place has to wait 3 turns, the players in 2nd and 3rd place have to wait 2 turns and the playe in the last place has to wait 1 turn. Occasionally, after being knocked out, the player can pay the Emperor turns passed * 300G to immediately come back.
=== Dying to a monster or in overworld ===
*1st Place
** Lose all of current cash
** Lose a piece of equipment
** Lose all Items
** Lose all Scrolls
** Lose 2 towns
*2nd and 3rd Place
** Lose 1/2 of current cash
** Lose 3 Items
** Lose 3 Scrolls
** Lose 1 town
*Last Place
** Lose 1/4 of current cash
** Lose 1 Item
** Lose 1 Scroll
===Dying to another player===
* Take all of current cash
* Take a piece of equipment
* Take all Items
* Take all Scrolls
* Take the most valuable town
* Give all status effects
* Give debt
* Give all bad items
===Dying to Abh-Kamu===
* Discard all of current cash
* Discard all Items and Scrolls
* Discard a piece of equipment
* Disown a Town
===Dying as Abh-Kamu===
*Take a piece of Abh-Kamu equipment
==Gallery==
===3-2-1===
File:Death Battle 3-2-1.png|Battle
File:Adventurer Dying Dokapon 3-2-1.png|Field
===Sword of Fury===
File:Angel Death Overworld SoF.png|Field, Angels
File:Grim Reaper Death Overworld SoF.png|Field, Grim Reaper
Angel Death Battle SoF Remaster.JPG|Battle, Angels (remaster)
Grim Reaper Death Battle SoF Remaster.JPG|Battle, Grim Reaper (remaster)
===DX===
===World===
File:Angel Death World.png|Angels
File:Grim Reaper World.png|Grim Reaper
===Kingdom===
== Trivia ==
* On an occasional chance in Dokapon Kingdom, when a player dies, the Reaper will show up; however, a series of question marks can appear on-screen while the Reaper is replaced with the Cherubs.The Dokapon Library (July 5, 2022). "All Death Animations | Dokapon Kingdom" – via YouTube.
* In Sword of Fury, DX and the World, angels or Grim Reaper will still appear when a player is killed by another player, although this has no effects.
==References==
Category:Lists
Category:Incomplete Lists
Category:Status Ailments