Devour

Devour is a signature ability for Reyna.
==Description==
Devour is a Sustain ability that Reyna can instantly use on a Soul Orb that has been dropped from Soul Harvest. Upon casting she creates a tether between herself and the orb, rapidly healing for the duration. This will not replenish her shields but if she already has full HP, she can Overheal to gain a total of 150 HP, including any shields she does have.
Any terrain that gets in the way of the tether will cause it to break. Reyna is unable to cast Devour if it would create a tether that would instantly be broken by terrain getting in the way.
Whilst using Empress, getting a recent takedown on an enemy agent will cause Devour to instantly cast at no cost without consuming the orb, allowing Reyna to benefit from the effects of both Devour and Dismiss from one takedown.
===Soul Harvest===
:Main article: Passive Effects → Soul Harvest 
If an enemy agent that Reyna has dealt damage to within a short time dies, they will drop a Soul Orb at their location that remains there for a short time. If she has sight of the Orb, Reyna can use Devour to consume it.
Devour Cast.png|Cast
Devour Activation.png|Activation
==Stats==
Stat 	Value 	Confirmedvalue?
Activation delay (without Empress)	0.1 seconds 	*
Unequip time 	0.5 seconds 	Game files
Healing 	1 per tickTotal 50 	In-game
Ticks/Tick rate 	25 per second(1 every 0.04 seconds)Total 50 ticks	[a]
Healing duration 	2 seconds 	Game files
* Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate.
a Inferred from Healing and Duration
==Update History==
Note: Updates to Soul Harvest may also be relevant to this ability.
de:Verzehren
Category:Abilities
Category:Signature Abilities