Bows (Skill)

is a skill and a weapon class.
Bows shoot equipped arrows that cannot be retrieved. Holding down the primary attack button draws the bow back, improving accuracy and damage when the arrow is released. Blocking cancels a draw without firing the arrow.
Bows have 2.5 seconds of draw time at skill level 0, which decreases to a draw time of 0.5 seconds by level 100. However, the bow can only be fired every 0.8 seconds, which can be reached at skill level 85.
==List of ==
Name 	Icon	Stamina	Damage	Max TotalUpgradedDamage	Damage Types(Min/Max) 	Knockback	Backstab	Velocity	Velocity	Spread 	Spread 	Attack noise	Hit noise
Name 	Icon	Stamina	Damage	Max TotalUpgradedDamage	Damage Types(Min/Max) 	Knockback	Backstab	Min 	Max 	Min 	Max 	Attack noise	Hit noise
Crude bow 	 	4 / s 	22 	31 	Pierce: 22 / 31 	0 	3x 	2 m/s 	35 m/s 	1 degree 	20 degrees	15 meters 	8 meters
Finewood bow	 	6 / s 	32 	41 	Pierce: 32 / 41 	5 	3x 	2 m/s 	50 m/s 	1 degree 	20 degrees	15 meters 	8 meters
Huntsman bow	 	8 / s 	42 	51 	Pierce: 42 / 51 	10 	3x 	2 m/s 	50 m/s 	0 degrees	20 degrees	4 meters 	4 meters
Draugr Fang 	 	10 / s 	52 	76 	Pierce: 47 / 56Poison: 5 / 20	20 	3x 	2 m/s 	60 m/s 	0 degrees	20 degrees	15 meters 	8 meters
Spinesnap 	 	14 / s 	77 	104 	Pierce: 72 / 84Spirit: 5 / 20	25 	3x 	2 m/s 	60 m/s 	0 degrees	20 degrees	15 meters 	8 meters
* Damage linearly scales based on the draw percentage.
* Velocity linearly scales based on the draw percentage.
* Spread linearly scales based on the square root of the draw percentage.
* The projectile spread is randomly selected for both vertical and horizontal (between 0 and the bow spread).
* Projectile stray can be calculated with tan-function. For example, one degree spread would offset the projectile 1.75 meters away from the target for every 100 meters traveled.
* Stamina is only drained at half of the rate when the bow is fully drawn.
* Weaker bows have a better stamina efficiency (damage per used stamina) since arrow damage doesn't depend on the used bow.
* The firing animation lasts 0.8 seconds.
** For the first shot, this adds to the draw time, resulting in a total shoot time of 3.3 - 1.3 seconds.
** For following shots, the bow can be drawn during the firing animation. With a high bow skill, the bow can be fully drawn during the firing animation.
** However, attempting to shoot before the animation finishes just cancels the attack and wastes the used stamina.
cs:Luky
ru:Луки