Krillkard

Go Back
====
The Boss for the Winfred Domain is Krillkard.
It is of the Shield Knight class, and has a strong fire AoE damage. The common tactic is to have a high MSPD combatant that can stick to the Boss, thus negating its skill that deals the fire AoE damage.
====
Name 	Description 	Notes
Annihilate 	Breathes fire after 40 seconds into a battle, inflicting devastating damage. 	Makes it a DPS race.
Fire Breath	Krillkard breathes fire at nearby enemies. The damage is distributed among the enemies: if you're alone, then you'll have to take all the damage. 	Doesn't destroy shields.
Fire Aura 	Krillkard, surrounded by a fiery aura, resists Knockback and Stun by 100% and Melee damage by 80%. Also it inflicts Fire damage on all its enemies every 4 seconds for 40 seconds after the battle begins.	Makes adventurers mostly useless, damage-wise.
Deflect 	After every 7 attacks, blows 2 nearby enemies far away as it moves far backward, and then casts a barrier on itself that negates 8 attacks. 	Solo DPS doesn't work well for Krillkard, mostly because of this skill.
Fiery Roar 	Breathes fire if there is no enemy within its range. Inflicts Fire damage and knocks enemies back and inflicts Fire damage every 1.3 seconds for 5.2 seconds. 	This deals significant Fire DoT. You need a high MSPD unit to stick to Krill to negate this. Beatra will not suffice even with her MSPD buff.
====
Beatra Level: 88
The idea is to heal through the boss's damage while Sylar obliterates him. Without a proper setup, the alliance gear on Sylar is probably the quickest way to get the most damage. Celenia is there mostly to boost Sylar's damage as well. Juhong is there just to ensure that the boss dies before 40 seconds. 
	
	
	
	
====