Star Trek: Communicator issue 148

Issue 148 of Star Trek: Communicator was the February/ issue of the regular run.
== Contents ==
=== Briefing ===
*Dan Madsen, "Star Trek Update: The ratings are up – and producer Rick Berman reveals what's on the way", pp. 13-16
*J. Kelley Burke, "Sensor Readings: 'Enterprise? Oh yes – weren't you one of the little people?'", pp. 18-23
===Interview===
*Dan Madsen, "Connor Trinneer: Catching up with "Trip" Tucker", pp. 24-30
*Kevin Dilmore, "'Patrol' into the Past: Tim Russ offers a wink at the roots of Star Trek", pp. 32-36
===Feature===
*Davis A. McIntee, "The Dark Side of Vulcan Logic", pp. 38-43
*James Careless, "From Model to CGI", pp. 44-51
*David Maddox, "Make it so, Computer: The history of Star Trek video games", pp. 52-57
*Kim Logie, "Crowning another Champ: Historic year for the annual Star Trek CCG world championships", pp. 58-59
===Dossier===
*Fleet File: "DY-100 class: ", pp. 62-65
*Robert Rysztak, Rich Handley, "Rec Deck: One quarter impulse: replaying the Star Trek arcade games", pp. 66-69
*Richard Arnold, "Data Access: Mystery music, mystery sets, mystery faces, mystery plumbing!", pp. 70-73
*Terry Ray Hiller, "Building Treknology: Space sailing; Harnessing solar winds-now and in the future", pp. 74-77
*Jim Brumbaugh, "Great Material Continuum" (contemporary merchandise reviews), pp. 78-82
Issue 147	Star Trek: CommunicatorIssue 148 – February/	Issue 149
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