American (Civ5)

The American people represent a civilization in Civilization V.
* Symbol: Stylized shield with three stars and three white stripes (based on the design of the American flag)
* Musical Theme: America the Beautiful (composed by Michael Curran, orchestrated by Geoff Knorr)
* Music Set: European
* Architecture: European
* Spy Names: Cousin, Felix, Dennis, Edward, Prof. Rex, Eliza, Mary, Virginia, Scarlett, Barbara
* Preferred Religion: Christianity () or Protestantism ()
* Preferred Ideology: Freedom
== Strategy ==
The unique abilities of the Americans aren't particularly interesting, or aimed at a particular victory type. The extra sight on units helps a lot with early scouting (because they're able to see farther than other units and thus spot Ancient Ruins and natural wonders more easily), and the reduced price for purchasing tiles allows them to expand their borders more easily when needed - for example, when there's tile with a particular resource they want right away. However, they still need to purchase those tiles, and the natural border expansion remains unchanged, which makes the similar ability of the Shoshone much more useful.
The Americans become very powerful only in the middle and late game, thanks to their unique units. First, the Minuteman, available in the early Renaissance Era, is the most mobile infantry unit in the whole game, able to move like a Scout through any terrain and thus reach good positions well ahead of the enemy army. This nicely complements its free Drill I promotion, making the Minuteman a formidable force in rough terrain. The Woodsman promotion and Altitude Training (Mt. Kilimanjaro effect) stack with its ability for double normal (open terrain) speed in wooded and hilly terrain, respectively. If that is not enough, with each kill, it contributes counter points equal to the Combat Strength of its enemy. All of these promotions and great abilities transfer on upgrade, continuing to give the Americans an important edge in later conflicts!
Their second unique unit, the B17, becomes available early in the Atomic Era. It is far more powerful than the standard Bomber it replaces, and demonstrates well modern American military dominance. It comes with extra strength (70 vs. 65) and two free promotions that transfer when it is upgraded to a Stealth Bomber, Siege I and Evasion. (Note that all Stealth Bombers receive the free Evasion promotion.)
== Civilopedia entry ==
== Trivia ==
* America's unique ability is named after a 19th-century belief that the United States was destined to expand across North America.
== Cities ==
== Gallery ==
File:America map (Civ5).png|Map of American Empire
== Related achievements ==
== See also ==
* American in other games
es:Estadounidense (V)
fi:Amerikkalaiset (Civ5)
ru:Америка (Civ5)
Category:American