Mechs/BGRT-1

==Description==
The Boggart ultraheavy ProtoMech was developed by The Society as a flanker and harasser unit. It's relatively high ground speed is coupled with a 150 meter jumping capability to allow it to quickly engage multiple foes. The single Plasma Cannon mounted on the Boggart is particularly effective against overheating 'Mechs. Conventional infantry and vehicles are also quickly damaged by the weapon.
Drop Cost Multiplier: 1.09
==Mech Bay==
Level 	Source 	Affinity
20 	Mech 	Ankle biter: -25% Signature and Visibility and +1 Local ECM, +10% Vision and Sensors, +1 Probe
40 	UltraHeavy Quad ProtoMech	Alacrity: +1 Evasion Generated
80 	Proto Actuators (3) 	Go for the knees!: +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
100 	Protomech Controls 	Dodge!: +1 Defense
140 	Protomech Cockpit (2) 	One with the Machine: +1 All Pilot Skills
150 	Proto Jump Jet (UH) (2) 	Afterburner: +5% Jump Distance
160 	Proto Systems 	Faster than Wind: +20% Run Multiplier
60 100	Turret (13) 	Range Tracking Dodge!: +1 Long Range Accuracy, +2 Extreme Range Accuracy +1 Defense
Health 	A=195/330S=145	A=195/330S=145	
HardPoints	[ 1O ] 	[ 1O ] 	
Fixed 	
Ammo Plasma
Proto Actuators (3)
Proto Jump Jet (UH) (2)
Plasma Cannon (C)	
Ammo Plasma
Proto Actuators (3)
Proto Jump Jet (UH) (2)
Plasma Cannon (C)	
Dynamic 	 	 	
Health 	A=195/330S=145	A=195/330S=145	A=195/330S=145
HardPoints	[ 1O ] 	[ 1O ] 	[ 1O ]
Fixed 	
Ammo Plasma
Proto Actuators (3)
Proto Jump Jet (UH) (2)
Plasma Cannon (C)	
Ammo Plasma
Proto Actuators (3)
Proto Jump Jet (UH) (2)
Plasma Cannon (C)	
Ammo Plasma
Proto Actuators (3)
Proto Jump Jet (UH) (2)
Plasma Cannon (C)
Dynamic 	 	 	
Shared 	Components 	 	
Fixed 	
Protomech Cockpit (2)
ProtoMech Core 080 x5
Protomech Heatsinks x 5 (7)
Proto Systems	 	
Dynamic 	 	 	
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