Firebrand

Flames burn ruthlessly and so does your drive to save this town.
==Rolecard==
===Firebrand===
*Welcome, [Player Name], you are a Firebrand.
*Your alignment is Town Killing.
=====Abilities:=====
*Each night you may douse a player in gasoline, or alternatively ignite all players that you have previously doused in gasoline, attacking them.
**You may only ignite the players you doused once, after which you lose the ability to act at night.
**When killing, you will look like an Arsonist.
*Once per game, during the day, you may choose a player that you have previously doused at night to remove the gasoline from them.
=====Win Condition:=====
*You win when there are no longer any threats to the Town.
==Alternative Names==
*FB (Abbreviation)
*Town Arsonist
==Role Interaction==
*Douses can be prevented by a Marshal.
*Players will be unaware of being doused.
*Ignitions ignore other roles' night immunity, protections and defenses.
*When igniting, the Firebrand does not visit its targets to do so.
*When undousing using the day action, it is possible to "waste" it on an undoused target, if the target was transported during the night of the douse and did not claim that.
*It is possible to target anyone with the undouse day action, since the Firebrand could have been victim of a redirection, so trying to guess who was doused is possible.
*Ignitions ignore other roles' night immunity, protections and defenses, except for Horsemen of the Apocalypse and death immune Warlocks.
*A Firebrand can only remove their own douses, not those of other Firebrands or an Arsonist.
**The Firebrand is immune to being redirected by a Witch or Coven Leader when igniting.
==Strategy==
*Someone write something smart here please!
==Links== 
*Other Killing type Town roles
*All Town Roles
*All roles
*A detailed list of win conditions
==Thumbnail==