Divine Sacrifice

Divine Sacrifice was a former Paladin spell. You needed to spend 11 points in Protection to get it. This spell was party-only. The damage transferred was subject to the Paladin's damage mitigation, such as armor, shield, absorb etc., therefore the Paladin might have taken significantly smaller damage than the sum of what the party members might have taken without this spell.
This ability was most useful when cast immediately following Divine Shield. Since it made the Paladin invulnerable, this cast sequence was a net %30 reduction in party damage, and could be useful in certain boss encounters where the boss caused massive party-wide damage in a short time.
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