Power Walker (PvZ: BfN)

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Power Walker is a playable zombie class in Plants vs. Zombies: Battle for Neighborville. They are a Swarm class who specializes in grouping up with AI zombies to gain damage buffs and trick enemies into thinking that they are one of them, as well as organizing powerful electric attacks against plants.
When near other Power Walkers, TV Heads, bots, or zombie minions, Power Walker receives damage buffs. If there is one ally nearby, Power Walker has a 10% damage buff. For two allies, Power Walker has a 25% damage buff, then a 35% damage buff for three, a 45% damage buff for four, and lastly a 60% damage buff for five. These damage buffs only apply to Zap Attack and Static Strike.
Her plant counterpart is Match Flower as part of the Horde Set.
==Description==
===In-game description===
Power Walkers blast plants away with powerful polarity and amplified attacks. Power Walkers receive damage buffs when they are near ally Power Walkers, bots, or minions.
==Primary Weapon==
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|-|Damage Buff: 0%=
Power Walker's primary weapon is the Zap Attack, a melee attack that deals 32 damage and fires at a rate of 130 RPM (rounds per minute) or RPS (rounds per second) with DPS. Zap Attack also deals 17 chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 5 direct hits in a row. Zap Attack has infinite ammo without any overheat. Zap Attack affects an area of 2 meters by 3 meters in front of Power Walker.
|-|10%=
Power Walker's primary weapon is the Zap Attack, a melee attack that deals damage and fires at a rate of 130 RPM (rounds per minute) or RPS (rounds per second) with DPS. Zap Attack also deals chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 5 direct hits in a row. Zap Attack has infinite ammo without any overheat. Zap Attack affects an area of 2 meters by 3 meters in front of Power Walker.
|-|25%=
Power Walker's primary weapon is the Zap Attack, a melee attack that deals damage and fires at a rate of 130 RPM (rounds per minute) or RPS (rounds per second) with DPS. Zap Attack also deals chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 5 direct hits in a row. Zap Attack has infinite ammo without any overheat. Zap Attack affects an area of 2 meters by 3 meters in front of Power Walker.
|-|35%=
Power Walker's primary weapon is the Zap Attack, a melee attack that deals damage and fires at a rate of 130 RPM (rounds per minute) or RPS (rounds per second) with DPS. Zap Attack also deals chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 5 direct hits in a row. Zap Attack has infinite ammo without any overheat. Zap Attack affects an area of 2 meters by 3 meters in front of Power Walker.
|-|45%=
Power Walker's primary weapon is the Zap Attack, a melee attack that deals damage and fires at a rate of 130 RPM (rounds per minute) or RPS (rounds per second) with DPS. Zap Attack also deals chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 5 direct hits in a row. Zap Attack has infinite ammo without any overheat. Zap Attack affects an area of 2 meters by 3 meters in front of Power Walker.
|-|60%=
Power Walker's primary weapon is the Zap Attack, a melee attack that deals damage and fires at a rate of 130 RPM (rounds per minute) or RPS (rounds per second) with DPS. Zap Attack also deals chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 5 direct hits in a row. Zap Attack has infinite ammo without any overheat. Zap Attack affects an area of 2 meters by 3 meters in front of Power Walker.
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==Secondary Weapon==
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|-|Damage Buff: 0%=
Power Walker's secondary weapon (when zoomed in) is the Static Strike, a lightning bolt attack that deals 23 damage and fires at a rate of 150 RPM (rounds per minute) or RPS (rounds per second) with DPS. Static Strike also deals 11 chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 7 direct hits in a row. Static Strike has infinite ammo without any overheat. Static Strike has a projectile speed of 200 m/s and a gravity force of 13 m/s.
|-|10%=
Power Walker's secondary weapon (when zoomed in) is the Static Strike, a lightning bolt attack that deals damage and fires at a rate of 150 RPM (rounds per minute) or RPS (rounds per second) with DPS. Static Strike also deals chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 7 direct hits in a row. Static Strike has infinite ammo without any overheat. Static Strike has a projectile speed of 200 m/s and a gravity force of 13 m/s.
|-|25%=
Power Walker's secondary weapon (when zoomed in) is the Static Strike, a lightning bolt attack that deals damage and fires at a rate of 150 RPM (rounds per minute) or RPS (rounds per second) with DPS. Static Strike also deals chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 7 direct hits in a row. Static Strike has infinite ammo without any overheat. Static Strike has a projectile speed of 200 m/s and a gravity force of 13 m/s.
|-|35%=
Power Walker's secondary weapon (when zoomed in) is the Static Strike, a lightning bolt attack that deals damage and fires at a rate of 150 RPM (rounds per minute) or RPS (rounds per second) with DPS. Static Strike also deals chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 7 direct hits in a row. Static Strike has infinite ammo without any overheat. Static Strike has a projectile speed of 200 m/s and a gravity force of 13 m/s.
|-|45%=
Power Walker's secondary weapon (when zoomed in) is the Static Strike, a lightning bolt attack that deals damage and fires at a rate of 150 RPM (rounds per minute) or RPS (rounds per second) with DPS. Static Strike also deals chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 7 direct hits in a row. Static Strike has infinite ammo without any overheat. Static Strike has a projectile speed of 200 m/s and a gravity force of 13 m/s.
|-|60%=
Power Walker's secondary weapon (when zoomed in) is the Static Strike, a lightning bolt attack that deals damage and fires at a rate of 150 RPM (rounds per minute) or RPS (rounds per second) with DPS. Static Strike also deals chain damage to enemies nearby enemies that are hit, and will stun enemies for 0.25 seconds after 7 direct hits in a row. Static Strike has infinite ammo without any overheat. Static Strike has a projectile speed of 200 m/s and a gravity force of 13 m/s.
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==Abilities==
===Power Surge===
When activated, Power Walker pauses for 0.5 seconds, then teleports a distance of 20 meters. When Power Walker teleports to that location, she creates an electric explosion that deals 50 damage to enemies in a 4.5-meter radius. She also stuns enemies hit by the explosion for 0.25 seconds. Power Walker has a 0.5-second weapon swap delay after using Power Surge before she can use either Zap Attack or Static Strike. It takes 10 seconds to recharge once the ability is fully finished.
===Frazzle Fritz Frenzy===
When activated, Power Walker is overcharged with electricity for 4 seconds after an initial 0.5-second delay, giving her powerful buffs. Her movement speed is increased by 25%, Zap Attack's rate of fire is increased from 130 RPM to 195 RPM, Static Strike's rate of fire is increased from 150 RPM to 225 RPM, and Power Walker gains 15% armor. Power Walker cannot use Power Surge or Charge Capacitor while Frazzle Fritz Frenzy is active. It takes 30 seconds to recharge once the ability is fully finished.
===Charge Capacitor===
When activated, Power Walker throws an electric device instantly. When the electric device hits the ground or an obstacle, it bounces off it weakly. The electric device activates after 7 seconds, and can manually be detonated by either pressing [left button] or the ability again with a 1-second initial delay to avoid cheesing. When detonated, the device explodes, dealing 125 damage to enemies in a 3-meter area and stunning them for 1 second. Charge Capacitor automatically detonates after 7 seconds. It takes 14 seconds to recharge once the device has been detonated.
==Upgrades==
Category:Sani's Stuff
Category:Uncleared page