Second Wind

Second Wind gives Stamina when an enemy is killed using Channeling, at the cost of Channeling Efficiency. 
==Stats==
Rank	Stamina Per Kill	Channeling Efficiency	Cost	Conclave
0 	+5 	-10% 	2 	C3
1 	+10 	-20% 	3 	C3
2 	+15 	-30% 	4 	C3
3 	+20 	-40% 	5 	C4
4 	+25 	-50% 	6 	C4
5 	+30 	-60% 	7 	C5
==Notes==
* Added in .
* Enemies must be killed with a Channeled strike to receive stamina.
* Can also be triggered when enemies die from reflected damage due to the mod (while Channeling).
* Helpful in mitigating Stamina costs for heavy weapons like the , when modded with stances like . Also useful for Dual weapons like the that consume stamina quickly.
*Removed in along with stamina.
==Trivia==
*Unlike most mods, the picture shows an wearing the Pendragon helmet, his Immortal Skin, as well as a different color scheme. This is a rare instance of a mod depicting a non-default character loadout. The other examples are ,  , , Warrior's Grip,   and , all of which are channeling mods.
==Media==
SecondWindMod.png|Second Wind's card pre-Update 13.
SecondWind2.0.png|Old appearance
==Patch History==
==See also==
__NOTOC__
de:Neuer Aufschwung
es:Segundo viento
fr:Second Souffle
ru:Второе Дыхание (устарело)
Category:Archived Mods
Category:Melee Mods
Category:Channeling Mods
Category:Common Mods
Category:Update 10
Category:Madurai Mods
Category:Stamina Mods