Nexus Heroes / Leon

Leon (レオン, Reon ) is a playable character in Nexus Heroes, hailing from the Resident Evil series. His design is based on his look from the Resident Evil 2 Remake, though some of his attacks are also taken from Resident Evil 4.
==Who is Leon? ==
=== THE ZOMBIE OUTBREAK SURVIVOR===
On what was supposed to be his first day in the Raccoon City Police Department, the rookie cop Leon S. Kennedy found himself in the middle of a catastrophe when a virus outbreak turned the people of the city into mindless zombies. Taking the matter in his own hands, Leon sets out to uncover the truth behind the T. Virus and its manufacturer, the sinister Umbrella Corporation, while struggling to survive the horrors of Raccoon City.
==Gameplay ==
===Overview===
Leon is a middleweight fighter with average mobility, whose specialty lies into the good variety of tools at his disposal, courtesy of multiple weapons and gadgets that can be accessed through his Down Special. His Normals are quick and precise strikes with his Combat Knife and more blunt hits with melee moves. They, however, tend to lack range and power.
As for Leon's Specials, he has access to a multitude of projectiles and explosives, which are used with his Neutral Special. The way Leon access these weapons is through Down Special, which opens an Inventory from which Leon can choose whatever tool he needs at the moment. These range from his fast and reliable handgun Matilda, to grenades, to a Shotgun and even a First Aid Kit which can heal him. The main drawback of this mechanic is that all of these weapons (save for the Handgun) have limited ammo and uses, and they will only reload when Leon is KOed. A calculated and attentive use of Leon's ammo is therefore necessary in battle, as his strongest moves all lie in his Inventory. Additionally, to help him keep the pressure off himself and look through his Inventory, Leon's Side Special allows him to summon a Zombie which will hold and damage opponents. Finally, his Up Special is a pretty strong recovery move, as it allows him to grapple back onto the stage with the Hookshot even from particularly low depths of the stage.
===Movelist===
 	Name 	Description
Neutral Attack
, 	Survival Skills 	Slashes twice with his Combat Knife, from right to left and from left to right.
Dash Attack
Dash, 	Body Check 	Rams into opponents with his shoulder.
Side Tilt 	Deep Cut 	A single slash with his Combat Knife, at a wider angle than his Neutral Attack, and which can also be angled. The blade of the knife has a sweetspot.
Up Tilt 	Strong Instinct 	Crouches briefly, then stabs his Combat Knife upward.
Down Tilt 	Bloodied Boot 	Stomps the ground in front of himself with his foot.
Forward Strong
+ 	Roundhouse Kick 	Charges up a powerful roundhouse kick.
Up Strong
+ 	Somersault Kick 	Hops into the air and performs a somersault kick.
Down Strong+ 	Leg Slasher 	Crouches and slashes at both sides with his Combat Knife.
Neutral Aerial
Airborne	Flying Roundhouse 	Performs a rotating kick, similarly to his Forward Strong.
Forward Aerial
Airborne	Airborne Slash 	Slashes in front of himself with his Combat Knife in a wide arch.
Back Aerial Airborne 	High Knee 	Turns and hits behind himself with a knee strike.
Up Aerial
Airborne 	Rookie Wheel 	A somersault kick, similar to his Up Strong.
Down Aerial Airborne 	Meteor Knife 	Slashes in a wide arch below himself with his Combat Knife.
Grab 	Grab 	Grabs the opponent with one hand.
Pummel, 	Cuts Barrage 	Stabs the opponent with his Combat Knife.
Forward Throw, 	Hands Off 	Jumps up and knocks the opponent away with a knee strike.
Back Throw, 	Suplex 	Performs a Suplex on the opponent, which is then knocked backwards.
Up Throw, 	Struggle Kick 	Falls on his back while holding the opponent, then kicks them upward into the air.
Down Throw, 	Zombie Smasher 	Drags the opponent to the ground, then kicks them in the head.
Floor Attack Grounded >	Rising Slashes 	Gets up in a crouched position, slashes at his sides with the Knife and gets back up.
Edge Attack Ledge > 	Shift In 	Climbs up and hits opponents with a slide kick.
NEUTRAL SPECIAL 	Use Item 	Uses whatever Item is currently selected from his Inventory :
*Handgun : Selected by default. Leon's own pistol, Matilda, holds infinite ammunition and has an average rate of fire, with good reach for each bullet.
*Shotgun : A large shotgun which holds up to 10 rounds. It has a low rate of fire and short range, but great power, which increases the more the opponent is close to Leon.
*Grenade Launcher : A Grenade Launcher which holds up to 6 rounds. It fires an explosive grenade in an upward arch, so it's great as an anti-aerial move. It also has great power, but has the slowest rate of fire.
*Incendiary Grenade : A grenade which is tossed at a low angle and produces a flaming explosion upon contact, and also leaves a pit of FIRE* on the ground. If a Zombie that is summoned with Side Special walks through a pit of fire, it'll start to burn and their speed will increase, and will deal more damage as well. Leon holds up to 5 of these in his Inventory.
*First Aid Kit : A single use First Aid Kit, which heals Leon of 20% of damage.
SIDE SPECIAL 	Chasing Zombie 	Leon dodges out of the way of a Zombie, which starts to advance in a straight line at low speed. If the Zombie catches an opponent in their path, they'll hold them in place and start biting them, dealing damage. The opponent can mash to free themselves faster, after which the Zombie will disappear. When used in the air, the Zombie will lunge to the ground to try and catch opponents, but won't proceed forward once they land, instead they'll disappear premautrely.
UP SPECIAL 	Hookshot 	Shoots out a wire from a Hookshot above himself at a diagonal angle. The hook will only attach to ledges and other parts of the stage, pulling Leon towards them. If an opponent is hit by the fired hook, they'll just take a bit of damage.
DOWN SPECIAL 	Inventory 	Allows Leon to browse his Inventory and choose an Item to equip and then use with his Neutral Special.
FINISHER 	The Survival Horror	Leon crouches while getting ready to fire from a Rocket Launcher, saying "Hasta Luego". Once a rocket is fired, whoever is hit by it will be knocked into a dark alley, where they'll be then assaulted by a large number of Zombies at once, receiving high damage and ending the Finisher afterwards.
===Intro Animation===
A door appears from a darkened area on the stage, from which Leon enters and prepares for battle.
===Taunt===
Twirls his Combat Knife around, performing a series of tricks, while saying "What's the matter?".
===Idle Poses===
*Looks around himself, pointing the weapon he's currently using.
*Carefully analyzes whichever weapon he's currently using.
===Quotes===
====Selection Lines====
*" This was your last warning. "
*" This is Leon. I'm going in. "
*" Off we go ... "
====Successful KO====
*" All in a day's work. "
*" Target neutralized. "
*" Damn it, these guys are everywhere. "
*" You left me no choice. "
*" Heh, death's a blessing around my parts .. "
*" Please don't get up .. "
*" Should've brought a lighter. "
*" You were just in my way. "
*" I'm just trying to make it out of here .. "
*" Ha, chew on that one. "
====Respawning====
*" I was trying to be friendly .. "
*" Damn, what's up with everyone? "
*" Suppose there's no talking my way out of this .. "
*" They got me at every corner .. "
*" I'm .. back? "
*" Tell me I'm not turning into one of those things .. "
*" I'm going in. "
*" Not dead just yet. "
===Victory Poses===
*UP : Stands upright and puts his gun away, then activates his radio and says "Leon here. Mission accomplished." while looking at the camera.
*SIDE : A zombie walks up to Leon from behind, but he dodges him and stabs him in the neck with his knife, downing him. He then looks back at the camera, holding up his gun to it.
*DOWN : Leon is seen reloading his Shotgun, then points it at the camera with a battle-ready pose, while saying "And stay down".
==Arcade Mode==
In the first match of his Arcade Mode, Leon fights Sly in the Raccoon City stage, as a reference to the name of the city. Then, his second match pits him against Delta, which acts as one of the typical hulking monsters of the Resident Evil series, such as Nemesis, the Tyrant or Mr. X.
After a Bonus Stage, Leon now faces two opponents who were, at one point, turned into zombies of sorts : Kitana and Marco. Kitana became a revenant in Mortal Kombat X (the Mortal Kombat equivalent of a zombie), and Marco can temporarily be turned into a zombie in Metal Slug 3 if he is attacked by another zombie. The following encounter references two other villains of the Resident Evil series, as Leon is faced with Snake (who represents Krauser) and Master Chief (who represents Hunk).
Following a second Bonus Stage, Leon now fights two women who are (or where) police officers, much like himself : Blaze and Chun-Li. After this encounter, Leon can move on to fight his Rival, Peashooter. Their battle is called "Zombie Smashers", and as the name implies, the nod between this unlikely pair is that they both fight zombies, albeit in rather different contexts. After this, Leon can move on to fight Kerrigan.
Round 	Opponent 	Stage 	Music 	
1 	Sly 	Raccoon City 	Raccoon City 	
2 	Delta 	West Mansion 	West Mansion 	
Bonus Stage 1	Bonus Stage 1	Bonus Stage 1 	Bonus Stage 1 	Bonus Stage 1
3 	Marco
 Kitana	Mêlée Island 	Le Chuck's Theme 	
4 	Snake
 Master Chief	Dead Pool 	Evil Monastery 	
Bonus Stage 2	Bonus Stage 2	Bonus Stage 2 	Bonus Stage 2 	Bonus Stage 2
5 	Blaze
 Chun-Li	Syndicate Stronghold	Robo Mr. X (Mr. X) 	
6 	Peashooter
(Rival Battle)	Town Center 	Crazy Dave (Intro Theme)	
7 	Kerrigan 	Kerrigan's Leviathan	Conscience 	
==Alternates==
===Alternate Colors===
*BLUE : Default appearance, based on his design from the 2019 remake of Resident Evil 2.
*RED : Based on Claire Redfield, a recurring character in the Resident Evil series which players could also play as in Resident Evil 2.
*GREEN : Based on Chris Redfield, a protagonist of the series and one of the original playable characters in the first Resident Evil.
*BLUE : Based on Jill Valentine, a protagonist of the series and one of the original playable characters in the first Resident Evil.
===Alternate Costume===
File:PN LEON RENDER.png|"Default" Costume
File:PN LEON ALT.png|"Casual Clothes" Costume
*Default : Based on his appearance in the Resident Evil 2 Remake.
*Casual Clothes : Based on his appearance in the prologue of the Resident Evil 2 Remake.
== Trivia ==
* As an aesthetic nod to the Resident Evil series, Leon's stance and walk animation will change when he reaches over 70% of damage, holding his side in pain and groaning occasionally. This is purely aesthetic and will not affect gameplay in any way.
Category:Project Nexus
Category:Project Nexus / Movesets
Category:Movesets