Standardized Spells per Level

Spells per level has been a point of contention for many years amongst rules literature and game terminology alike.  In the old days, one was allowed to know one or two spells at most at level one according to the Player's Handbook.  However, if one were to consult the Dungeon Master's Guide, they would've found that it was recommended that they be allowed to start the game with one offensive spell, one defensive spell, one miscellaneous spell minimum though a maximum of five was allowed depending upon the DM's ruling.  To make matters simple, we have built our own charts about how many spells per level are actually allowed.  To know how many you get of what level, just consult the following charts [again this is a house ruling variant].
*For all casters:  Level 0 spells [Orisans and Cantrips] are always set to 5.  The number shown is the number of spells you will gain automatically upon attaining that level.  Ergo a level 4 Wizard should have 4 level 1 spells and 3 level 2 spells automatically at minimum.
Clerics, Druids, Witches and Wizards
Caster Level	1 	2 	3 	4 	5 	6 	7 	8 	9
1 	2+	- 	- 	- 	- 	- 	- 	- 	-
2 	1 	- 	- 	- 	- 	- 	- 	- 	-
3 	1 	2+	- 	- 	- 	- 	- 	- 	-
4 	- 	1 	- 	- 	- 	- 	- 	- 	-
5 	- 	1 	2+	- 	- 	- 	- 	- 	-
6 	- 	- 	1 	- 	- 	- 	- 	- 	-
7 	- 	- 	1 	2+	- 	- 	- 	- 	-
8 	- 	- 	- 	1 	- 	- 	- 	- 	-
9 	- 	- 	- 	1 	2+	- 	- 	- 	-
10 	- 	- 	- 	- 	1 	- 	- 	- 	-
11 	- 	- 	- 	- 	1 	2+	- 	- 	-
12 	- 	- 	- 	- 	- 	1 	- 	- 	-
13 	- 	- 	- 	- 	- 	1 	2+	- 	-
14 	- 	- 	- 	- 	- 	- 	1 	- 	-
15 	- 	- 	- 	- 	- 	- 	1 	2+	-
16 	- 	- 	- 	- 	- 	- 	- 	1 	-
17 	- 	- 	- 	- 	- 	- 	- 	1 	2+
18 	- 	- 	- 	- 	- 	- 	- 	- 	1
19 	- 	- 	- 	- 	- 	- 	- 	- 	1
20 	- 	- 	- 	- 	- 	- 	- 	- 	*
The '+' indicates the addition of any possible bonus spells due to statistical boosts.  You only gain this bonus once upon unlocking a new spell level.
'*' means you may take one spell from any given level upon reaching level 20
Sorcerers & Oracles
Caster Level	1 	2 	3 	4 	5 	6 	7 	8 	9
1 	2+	- 	- 	- 	- 	- 	- 	- 	-
2 	1 	- 	- 	- 	- 	- 	- 	- 	-
3 	1 	- 	- 	- 	- 	- 	- 	- 	-
4 	1 	2+	- 	- 	- 	- 	- 	- 	-
5 	- 	1 	- 	- 	- 	- 	- 	- 	-
6 	- 	1 	2+	- 	- 	- 	- 	- 	-
7 	- 	- 	1 	- 	- 	- 	- 	- 	-
8 	- 	- 	1 	2+	- 	- 	- 	- 	-
9 	- 	- 	- 	1 	- 	- 	- 	- 	-
10 	- 	- 	- 	1 	2+	- 	- 	- 	-
11 	- 	- 	- 	- 	1 	- 	- 	- 	-
12 	- 	- 	- 	- 	1 	2+	- 	- 	-
13 	- 	- 	- 	- 	- 	1 	- 	- 	-
14 	- 	- 	- 	- 	- 	1 	2+	- 	-
15 	- 	- 	- 	- 	- 	- 	1 	- 	-
16 	- 	- 	- 	- 	- 	- 	1 	2+	-
17 	- 	- 	- 	- 	- 	- 	- 	1 	-
18 	- 	- 	- 	- 	- 	- 	- 	1 	2+
19 	- 	- 	- 	- 	- 	- 	- 	- 	1
20 	- 	- 	- 	- 	- 	- 	- 	- 	1+*
'+*' Indicates that the caster get 1 level 9 spell and one from any level of their choice.
Bards, Magus, Summoners, & Inquisitors
Caster Level	1 	2 	3 	4 	5 	6
1 	2+	- 	- 	- 	- 	-
2 	1 	- 	- 	- 	- 	-
3 	1 	- 	- 	- 	- 	-
4 	1 	2+	- 	- 	- 	-
5 	- 	1 	- 	- 	- 	-
6 	- 	1 	- 	- 	- 	-
7 	- 	1 	2+	- 	- 	-
8 	- 	- 	1 	- 	- 	-
9 	- 	- 	1 	- 	- 	-
10 	- 	- 	1 	2+	- 	-
11 	- 	- 	- 	1 	- 	-
12 	- 	- 	- 	1 	- 	-
13 	- 	- 	- 	1 	2+	-
14 	- 	- 	- 	- 	1 	-
15 	- 	- 	- 	- 	1 	-
16 	- 	- 	- 	- 	1 	2+
17 	- 	- 	- 	- 	- 	1
18 	- 	- 	- 	- 	- 	1
19 	- 	- 	- 	- 	- 	1
20 	- 	- 	- 	- 	- 	*
Rangers & Paladins
Caster Level	1 	2 	3 	4
1 	- 	- 	- 	-
2 	- 	- 	- 	-
3 	- 	- 	- 	-
4 (1) 	0+	- 	- 	-
5 (2) 	1 	- 	- 	-
6 (3) 	1 	- 	- 	-
7 (4) 	1 	0+	- 	-
8 (5) 	1 	1 	- 	-
9 (6) 	- 	1 	- 	-
10 (7) 	- 	1 	0+	-
11 (8) 	- 	1 	1 	-
12 (9) 	- 	- 	1 	-
13 (10) 	- 	- 	1 	0+
14 (11) 	- 	- 	1 	1
15 (12) 	- 	- 	- 	1
16 (13) 	- 	- 	- 	1
17 (14) 	- 	- 	- 	1
18 (15) 	- 	- 	- 	-
19 (16) 	- 	- 	- 	-
20 (17) 	- 	- 	- 	-
The number indicated in '( )' is your actual adjusted Caster Level for determining spell potency.
Tatashi (talk) 01:32, September 15, 2013 (UTC)