Aquatic Form

Also known as a sea lion, druids learn Aquatic Form at level 17. One can only use the Aquatic Form while swimming, but can travel at aquatic mount speed and will not run out of breath (water breathing). Take note that this 100% increase is of the base swim speed, hence resulting at roughly 135% of the base running speed.
The downside of this form is that it has no defensive capabilities whatsoever, meaning that in a combat situation it's only really useful for escape. Outside of combat however, it has a large number of potential uses. The speed bonus means that it can serve as a fast form of travel if a given destination can be reached via water, and the greater presence of rivers in Alliance territory means it also gives Horde druids venturing into that area with numerous opportunities for concealment, reconnaissance, and rapid escape as mentioned above. The form can also be exceptionally useful for druids with the Herbalism tradeskill, as it allows more rapid harvesting of the herb Stranglekelp, which is valuable on many servers.
==Aquatic speeds==
==Notes==
* While in Aquatic Form, you cannot cast spells or talk to NPCs. You are also considered a Beast so spells that target Beasts can be used on you (Hibernate for instance).
* Your caster form will start regaining mana 5 seconds after you change to Aquatic Form.
* As is usual when swimming, the druid cannot drink or eat in this form.
==Tips and tactics==
* Use this whenever you go into the water. It is a useful technique for escaping PvP opponents, as few can equal the Sea lion's swim speed and few can hold their breath long enough to catch you.
* Be slightly wary of Warlocks underwater. They can breathe with a buff and their skills aren't restricted like the Aquatic form Druid's are.
==Patch changes==
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==See also==
*Aquatic Form (Drums of War), TCG card
==External links==
Category:Underwater breathing
es:Forma acuática