Clair Dusk/NT

Clair Dusk is a character in Dissidia Calamitas Infinita NT, originating from Esper of Dusk. A young girl in a quest to track down her twin brother, along the way she meet up with group of colorful people and find herself wrap up in conflict between nations. Clair is also one only former members of Warriors of Twilight only find herself still trap in Sundry. Confuse of why she still her she tries find way back. She cares little of conflict between two new gods only care about finding way back home for her friends.
==Appearance==
Clair is a young girl with blue eyes and long black hair that is in twin pigtails with rest of her hair is let down in back. Her default Mage Gunner which is a red and black steampunk style lolita dress with long sleeves, pair black tights, and lace up heel boots Also include her pair gunblade sleeve holder on her lower back, sliver bracelets and a necklace with pink ribbons in her pig tails. During Trance she enter her Esper form which her body start glowing white with pair angel wings.
===Skins===
Base: Mage Gunner - Her default which is a red and black steampunk style lolita dress with long sleeves, pair black tights, and lace up heel boots Also include her pair gunblade sleeve holder on her lower back, sliver bracelets and a necklace with pink ribbons in her pig tails. During Trance she enter her Esper form which her body start glowing white with pair angel wings.
*Alt 1: A Blue, white and aqua version .
*Alt 2: A white and tan version. 
Base: BRS - Clair's first alt outfit is acosplay as Black★Rock Shooter, of a string bikini top under a black jacket with white stripe running along the length of each of her sleeves with a white star and at the back pair of metallic wings. She also wears a pair of tight-fitting shorts, gloves, and black knee-high boots. 
*Alt 1: A white and magenta version of outfit base on White★Rock Shooter
*Alt 2: 
File:SC - Clair BRS Alt.png|BRS
==Story==
==Battle==
:Playstyle: Clair is Marksmen that gain magical orbs when using her Brave attacks, when collecting six orbs she able switch to assassin type play style using power up melee attacks. Clair is also able switch from combine single attack to double split damage attacks to gain more orbs.
Move 	Damage 	Input 	Type 	Power 	 	 	
Valiant Flame/Flare Wave 	Bravery 	, , 	Ground 	 	 	 	
Valiant Flame/Flare Wave 	Firing either three to six fire balls out. In Melee Mode her Gunblade become engulf in flames, and dealing to either three or six slashes then creating burn effect dealing small damage for short time. 	Firing either three to six fire balls out. In Melee Mode her Gunblade become engulf in flames, and dealing to either three or six slashes then creating burn effect dealing small damage for short time. 	Firing either three to six fire balls out. In Melee Mode her Gunblade become engulf in flames, and dealing to either three or six slashes then creating burn effect dealing small damage for short time. 	Firing either three to six fire balls out. In Melee Mode her Gunblade become engulf in flames, and dealing to either three or six slashes then creating burn effect dealing small damage for short time. 	Firing either three to six fire balls out. In Melee Mode her Gunblade become engulf in flames, and dealing to either three or six slashes then creating burn effect dealing small damage for short time. 	Firing either three to six fire balls out. In Melee Mode her Gunblade become engulf in flames, and dealing to either three or six slashes then creating burn effect dealing small damage for short time. 	Firing either three to six fire balls out. In Melee Mode her Gunblade become engulf in flames, and dealing to either three or six slashes then creating burn effect dealing small damage for short time.
Tidal Stream/Aqua Drive 	Bravery 	↑ + 	Ground 	 	 	 	
Tidal Stream/Aqua Drive 	Fires a one or two streams of water, locking out and dealing damage over time as long she lock on to them. In Melee made her Gunblades are surrounding in bubbles, doing a horizontal slash when it hit her opponent they will become trap in a bubble. 	Fires a one or two streams of water, locking out and dealing damage over time as long she lock on to them. In Melee made her Gunblades are surrounding in bubbles, doing a horizontal slash when it hit her opponent they will become trap in a bubble. 	Fires a one or two streams of water, locking out and dealing damage over time as long she lock on to them. In Melee made her Gunblades are surrounding in bubbles, doing a horizontal slash when it hit her opponent they will become trap in a bubble. 	Fires a one or two streams of water, locking out and dealing damage over time as long she lock on to them. In Melee made her Gunblades are surrounding in bubbles, doing a horizontal slash when it hit her opponent they will become trap in a bubble. 	Fires a one or two streams of water, locking out and dealing damage over time as long she lock on to them. In Melee made her Gunblades are surrounding in bubbles, doing a horizontal slash when it hit her opponent they will become trap in a bubble. 	Fires a one or two streams of water, locking out and dealing damage over time as long she lock on to them. In Melee made her Gunblades are surrounding in bubbles, doing a horizontal slash when it hit her opponent they will become trap in a bubble. 	Fires a one or two streams of water, locking out and dealing damage over time as long she lock on to them. In Melee made her Gunblades are surrounding in bubbles, doing a horizontal slash when it hit her opponent they will become trap in a bubble.
Earthshaker/Skull Smasher	Bravery 	↓ + 	Ground 	 	 	 	
Earthshaker/Skull Smasher	Stab her Gunblades to the Ground creating either covering in front of her or all around her in stone pillars. In Melee Mode Her Gunblade become club of stone which she doing vertical smash on her target either once or twice. 	Stab her Gunblades to the Ground creating either covering in front of her or all around her in stone pillars. In Melee Mode Her Gunblade become club of stone which she doing vertical smash on her target either once or twice. 	Stab her Gunblades to the Ground creating either covering in front of her or all around her in stone pillars. In Melee Mode Her Gunblade become club of stone which she doing vertical smash on her target either once or twice. 	Stab her Gunblades to the Ground creating either covering in front of her or all around her in stone pillars. In Melee Mode Her Gunblade become club of stone which she doing vertical smash on her target either once or twice. 	Stab her Gunblades to the Ground creating either covering in front of her or all around her in stone pillars. In Melee Mode Her Gunblade become club of stone which she doing vertical smash on her target either once or twice. 	Stab her Gunblades to the Ground creating either covering in front of her or all around her in stone pillars. In Melee Mode Her Gunblade become club of stone which she doing vertical smash on her target either once or twice. 	Stab her Gunblades to the Ground creating either covering in front of her or all around her in stone pillars. In Melee Mode Her Gunblade become club of stone which she doing vertical smash on her target either once or twice.
Snowbreak/Cold Steal 	Bravery 	, , 	Aerial 	 	 	 	
Snowbreak/Cold Steal 	Firing either three to six icicles out. In Melee Mode her Gunblade become frozen over, and dealing to either three or six slashes then cause them freeze in place for short time. 	Firing either three to six icicles out. In Melee Mode her Gunblade become frozen over, and dealing to either three or six slashes then cause them freeze in place for short time. 	Firing either three to six icicles out. In Melee Mode her Gunblade become frozen over, and dealing to either three or six slashes then cause them freeze in place for short time. 	Firing either three to six icicles out. In Melee Mode her Gunblade become frozen over, and dealing to either three or six slashes then cause them freeze in place for short time. 	Firing either three to six icicles out. In Melee Mode her Gunblade become frozen over, and dealing to either three or six slashes then cause them freeze in place for short time. 	Firing either three to six icicles out. In Melee Mode her Gunblade become frozen over, and dealing to either three or six slashes then cause them freeze in place for short time. 	Firing either three to six icicles out. In Melee Mode her Gunblade become frozen over, and dealing to either three or six slashes then cause them freeze in place for short time.
Bust Seal/Shock Blade 	Bravery 	↑ + 	Aerial 	 	 	 	
Bust Seal/Shock Blade 	Fire and creating one or two burst of lightning at her opponent while giving them small stun. In Melee Mode her Gunblade are charge with lightning then preforming a vertical spin slash then stunning when she lay hit with them. 	Fire and creating one or two burst of lightning at her opponent while giving them small stun. In Melee Mode her Gunblade are charge with lightning then preforming a vertical spin slash then stunning when she lay hit with them. 	Fire and creating one or two burst of lightning at her opponent while giving them small stun. In Melee Mode her Gunblade are charge with lightning then preforming a vertical spin slash then stunning when she lay hit with them. 	Fire and creating one or two burst of lightning at her opponent while giving them small stun. In Melee Mode her Gunblade are charge with lightning then preforming a vertical spin slash then stunning when she lay hit with them. 	Fire and creating one or two burst of lightning at her opponent while giving them small stun. In Melee Mode her Gunblade are charge with lightning then preforming a vertical spin slash then stunning when she lay hit with them. 	Fire and creating one or two burst of lightning at her opponent while giving them small stun. In Melee Mode her Gunblade are charge with lightning then preforming a vertical spin slash then stunning when she lay hit with them. 	Fire and creating one or two burst of lightning at her opponent while giving them small stun. In Melee Mode her Gunblade are charge with lightning then preforming a vertical spin slash then stunning when she lay hit with them.
Twister/Dive Bomb 	Bravery 	↓ + 	Aerial 	 	 	 	
Twister/Dive Bomb 	Clair spin for bit summon four tornadoes around her before they set off in the path they're facing. During Melee mode Clair Gunblades become surrounded in mini twisters then flip back before dashing to her target then doing one or two slashes. 	Clair spin for bit summon four tornadoes around her before they set off in the path they're facing. During Melee mode Clair Gunblades become surrounded in mini twisters then flip back before dashing to her target then doing one or two slashes. 	Clair spin for bit summon four tornadoes around her before they set off in the path they're facing. During Melee mode Clair Gunblades become surrounded in mini twisters then flip back before dashing to her target then doing one or two slashes. 	Clair spin for bit summon four tornadoes around her before they set off in the path they're facing. During Melee mode Clair Gunblades become surrounded in mini twisters then flip back before dashing to her target then doing one or two slashes. 	Clair spin for bit summon four tornadoes around her before they set off in the path they're facing. During Melee mode Clair Gunblades become surrounded in mini twisters then flip back before dashing to her target then doing one or two slashes. 	Clair spin for bit summon four tornadoes around her before they set off in the path they're facing. During Melee mode Clair Gunblades become surrounded in mini twisters then flip back before dashing to her target then doing one or two slashes. 	Clair spin for bit summon four tornadoes around her before they set off in the path they're facing. During Melee mode Clair Gunblades become surrounded in mini twisters then flip back before dashing to her target then doing one or two slashes.
Holy Barrage/Pearl 	Bravery 	R1 + 	Dash 	 	 	 	
Holy Barrage/Pearl 	Clair starts firing barrage or holy orbs at her target. In Melee Mode her Gunblade begin glowing white as she dash at her target ten dealing either one or two slashes. 	Clair starts firing barrage or holy orbs at her target. In Melee Mode her Gunblade begin glowing white as she dash at her target ten dealing either one or two slashes. 	Clair starts firing barrage or holy orbs at her target. In Melee Mode her Gunblade begin glowing white as she dash at her target ten dealing either one or two slashes. 	Clair starts firing barrage or holy orbs at her target. In Melee Mode her Gunblade begin glowing white as she dash at her target ten dealing either one or two slashes. 	Clair starts firing barrage or holy orbs at her target. In Melee Mode her Gunblade begin glowing white as she dash at her target ten dealing either one or two slashes. 	Clair starts firing barrage or holy orbs at her target. In Melee Mode her Gunblade begin glowing white as she dash at her target ten dealing either one or two slashes. 	Clair starts firing barrage or holy orbs at her target. In Melee Mode her Gunblade begin glowing white as she dash at her target ten dealing either one or two slashes.
Ultima Shot 	HP 	 	Ground+Aerial 	 	 	 	
Ultima Shot 	Can only be perform when holding button long enough to charge her shot, once release fire a large orb of magic that will semi home on her opponent for short time. During split mode two small orbs are fire if only one orb is land only half her Brave is use up	Can only be perform when holding button long enough to charge her shot, once release fire a large orb of magic that will semi home on her opponent for short time. During split mode two small orbs are fire if only one orb is land only half her Brave is use up	Can only be perform when holding button long enough to charge her shot, once release fire a large orb of magic that will semi home on her opponent for short time. During split mode two small orbs are fire if only one orb is land only half her Brave is use up	Can only be perform when holding button long enough to charge her shot, once release fire a large orb of magic that will semi home on her opponent for short time. During split mode two small orbs are fire if only one orb is land only half her Brave is use up	Can only be perform when holding button long enough to charge her shot, once release fire a large orb of magic that will semi home on her opponent for short time. During split mode two small orbs are fire if only one orb is land only half her Brave is use up	Can only be perform when holding button long enough to charge her shot, once release fire a large orb of magic that will semi home on her opponent for short time. During split mode two small orbs are fire if only one orb is land only half her Brave is use up	Can only be perform when holding button long enough to charge her shot, once release fire a large orb of magic that will semi home on her opponent for short time. During split mode two small orbs are fire if only one orb is land only half her Brave is use up
Spell Barrage 	HP 	 	Ground+Aerial 	 	 	 	
Spell Barrage 	Start casting barrage of elemental spell for as long button is hold for about 5 seconds, during split mode two barrages of spells are use, each shot deals about 10 Brave damage in combine mode and 5 in split mode. 	Start casting barrage of elemental spell for as long button is hold for about 5 seconds, during split mode two barrages of spells are use, each shot deals about 10 Brave damage in combine mode and 5 in split mode. 	Start casting barrage of elemental spell for as long button is hold for about 5 seconds, during split mode two barrages of spells are use, each shot deals about 10 Brave damage in combine mode and 5 in split mode. 	Start casting barrage of elemental spell for as long button is hold for about 5 seconds, during split mode two barrages of spells are use, each shot deals about 10 Brave damage in combine mode and 5 in split mode. 	Start casting barrage of elemental spell for as long button is hold for about 5 seconds, during split mode two barrages of spells are use, each shot deals about 10 Brave damage in combine mode and 5 in split mode. 	Start casting barrage of elemental spell for as long button is hold for about 5 seconds, during split mode two barrages of spells are use, each shot deals about 10 Brave damage in combine mode and 5 in split mode. 	Start casting barrage of elemental spell for as long button is hold for about 5 seconds, during split mode two barrages of spells are use, each shot deals about 10 Brave damage in combine mode and 5 in split mode.
Nova 	HP 	 	Ground+Aerial 	 	 	 	
Nova 	Fires quick and short range blast of magic, two blasts during split mode. 	Fires quick and short range blast of magic, two blasts during split mode. 	Fires quick and short range blast of magic, two blasts during split mode. 	Fires quick and short range blast of magic, two blasts during split mode. 	Fires quick and short range blast of magic, two blasts during split mode. 	Fires quick and short range blast of magic, two blasts during split mode. 	Fires quick and short range blast of magic, two blasts during split mode.
Nephilim Reaver 	HP 	 	Ground+Aerial 	 	 	 	
Nephilim Reaver 	Can only be perform when holding button long enough to charge, once release a huge laser of light and darkness. During Split mode twin laser are fire one light and one darkness, if only one laser land a hit she only loses half her Brave. 	Can only be perform when holding button long enough to charge, once release a huge laser of light and darkness. During Split mode twin laser are fire one light and one darkness, if only one laser land a hit she only loses half her Brave. 	Can only be perform when holding button long enough to charge, once release a huge laser of light and darkness. During Split mode twin laser are fire one light and one darkness, if only one laser land a hit she only loses half her Brave. 	Can only be perform when holding button long enough to charge, once release a huge laser of light and darkness. During Split mode twin laser are fire one light and one darkness, if only one laser land a hit she only loses half her Brave. 	Can only be perform when holding button long enough to charge, once release a huge laser of light and darkness. During Split mode twin laser are fire one light and one darkness, if only one laser land a hit she only loses half her Brave. 	Can only be perform when holding button long enough to charge, once release a huge laser of light and darkness. During Split mode twin laser are fire one light and one darkness, if only one laser land a hit she only loses half her Brave. 	Can only be perform when holding button long enough to charge, once release a huge laser of light and darkness. During Split mode twin laser are fire one light and one darkness, if only one laser land a hit she only loses half her Brave.
Combine/Split 	Other 	L3 	Ground+Aerial 	 	 	 	
Combine/Split 	Press L3 switch between double damage mode giving Clair use her attacks twice but half damage but allowing her to obtain two orbs for each attack. Or in do single attack at full power but only giving her one orb for each attack. 	Press L3 switch between double damage mode giving Clair use her attacks twice but half damage but allowing her to obtain two orbs for each attack. Or in do single attack at full power but only giving her one orb for each attack. 	Press L3 switch between double damage mode giving Clair use her attacks twice but half damage but allowing her to obtain two orbs for each attack. Or in do single attack at full power but only giving her one orb for each attack. 	Press L3 switch between double damage mode giving Clair use her attacks twice but half damage but allowing her to obtain two orbs for each attack. Or in do single attack at full power but only giving her one orb for each attack. 	Press L3 switch between double damage mode giving Clair use her attacks twice but half damage but allowing her to obtain two orbs for each attack. Or in do single attack at full power but only giving her one orb for each attack. 	Press L3 switch between double damage mode giving Clair use her attacks twice but half damage but allowing her to obtain two orbs for each attack. Or in do single attack at full power but only giving her one orb for each attack. 	Press L3 switch between double damage mode giving Clair use her attacks twice but half damage but allowing her to obtain two orbs for each attack. Or in do single attack at full power but only giving her one orb for each attack.
Stance change 	Other 	L3 	Ground+Aerial 	 	 	 	
Stance change 	When obtain six magic orbs and then hold L3, Clair play style changes to assassin, where all her Brave attacks become melee until her orbs are gone. 	When obtain six magic orbs and then hold L3, Clair play style changes to assassin, where all her Brave attacks become melee until her orbs are gone. 	When obtain six magic orbs and then hold L3, Clair play style changes to assassin, where all her Brave attacks become melee until her orbs are gone. 	When obtain six magic orbs and then hold L3, Clair play style changes to assassin, where all her Brave attacks become melee until her orbs are gone. 	When obtain six magic orbs and then hold L3, Clair play style changes to assassin, where all her Brave attacks become melee until her orbs are gone. 	When obtain six magic orbs and then hold L3, Clair play style changes to assassin, where all her Brave attacks become melee until her orbs are gone. 	When obtain six magic orbs and then hold L3, Clair play style changes to assassin, where all her Brave attacks become melee until her orbs are gone.
Trance 	EX Skill 	 	Ground+Aerial 	 	 	 	
Trance 	Increase Clair Attack, speed awhile also allowing her hover in the air when jump is hold letting her regain dash in the air, she will also gain full set magic orbs when using her Brave attack once. 	Increase Clair Attack, speed awhile also allowing her hover in the air when jump is hold letting her regain dash in the air, she will also gain full set magic orbs when using her Brave attack once. 	Increase Clair Attack, speed awhile also allowing her hover in the air when jump is hold letting her regain dash in the air, she will also gain full set magic orbs when using her Brave attack once. 	Increase Clair Attack, speed awhile also allowing her hover in the air when jump is hold letting her regain dash in the air, she will also gain full set magic orbs when using her Brave attack once. 	Increase Clair Attack, speed awhile also allowing her hover in the air when jump is hold letting her regain dash in the air, she will also gain full set magic orbs when using her Brave attack once. 	Increase Clair Attack, speed awhile also allowing her hover in the air when jump is hold letting her regain dash in the air, she will also gain full set magic orbs when using her Brave attack once. 	Increase Clair Attack, speed awhile also allowing her hover in the air when jump is hold letting her regain dash in the air, she will also gain full set magic orbs when using her Brave attack once.
==Weapons==
*Magitek Blades, Clair default weapon, pair of silver gunblades. Her second weapon going with her 
*★rock Blades Part of her BRS outfits, are cross of BRS ★rock Cannon and her sword. Her third weapon 
*Spell Revolvers are pair revolvers gunblades when combine having two chambers next to each other. Her fourth weapon 
*Ultimaheart are pair of dark silver Gunblades with with glowing blue blades.
==Titles==
==Musical Themes==
*Main: Starlight Wings
*Battle: Magi Bullet
*Story:
==Quotes==
Quotes 	Note
Greetings 	Greetings
 	Hello
 	Goodbye
 	Thank you
 	I'm sorry
 	Yes
 	No
Custom 	Custom
 	Generic
 	Generic
 	Generic
 	Generic
 	Generic
Before/After Battle 	Before/After Battle
 	Change of strategy
 	Leaving
 	Not leaving yet.
 	Try something new.
 	Show me how you fight.
 	That was a good fight.
 	Well done (to a specific character)
 	Response to thanks
Entrance/Exit 	Entrance/Exit
 	Entrance Animation
 	Entrance
 	Entrance
 	Entrance
 	Victory Animation
 	Victory
 	Victory
 	Victory/Highest score
 	Defeat Animation
 	Defeat
 	Knocked out
 	Reviving
During Battle 	During Battle
 	Summon Core
 	Summoning
 	Targeting (line shared between all enemies)
 	Helping (line shared between allies)
 	Help me
 	Press the advantage
 	I must retreat
 	Something bad is coming
 	Please wait
 	I am ready
 	Apology
 	Ignore what I said
 	Running out of time
 	We're winning
 	Psyche up
 	Response to apology
 	We're just about to win
 	I'm going all out
 	Come to me
 	Go away from me.
 	Summoning DiAbOlOs
 	Summoning White bird
 	Summoning Lotan
 	Summoning Keruziel
 	Summoning Azazel
 	Summoning Ghost-who-was-Queen
 	Summoning Jeff
 	Ability
 	Ability
 	Ability
Summon Battle 	Summon Battle
 	Against DiAbOlOs
 	Against White bird
 	Against Lotan
 	Against Keruziel
 	Against Azazel
 	Against Ghost-who-was-Queen
 	Against Jeff
 	Against [Rival]
Character-Specific Encounter	Character-Specific Encounter
 	Against Clair
 	Against Annabelle
 	Against Blade
 	Against Sorrow
 	Against Joy
 	Against Saturnius
 	Against Caesura
 	Against Solace
 	Against Sabik
 	Against Sorrell
 	Against Edna
 	Against S-Eyu
 	Against Ragya-Vara
 	Against Varcadia
 	Against Quinzua
 	Against Colt
 	Against Logan
 	Against Nora
 	Against Aldin
 	Against Kaia
 	Against Blood Lord
 	Against Amakir
 	Against Betty & Alice
 	Against Julian
 	Against Ava
width=40% 	Against Mother
 	Against Ellie
 	Against Alyssa
 	Against Iocus
 	Against Loeve
 	Against Inohime
 	Against Genesis
 	Against Concord
 	Against Reni
 	Against Iae
 	Against Evon
 	Against Card Plüss
 	Against Kaeber
 	Against Charleigh
 	Against Nam Mo
 	Against Noltia
 	Against Delta
 	Against Ruger