111518-can-mini-games-keep-the-interest

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How about mini games that offer rewards or cash loot? I say a card game (3 card montė) or whatever, some people say fishing collecting rare species (there are vast oceans unseearched) with a reward system, game of chess with wildstar pieces. Housing plots are stagnant and don't do much besides ooh-ing and ahh-ing. What about a shooting mini game. A mini game within the game itself. What other mini game concepts can be implemented? The small dance game is horrible and feels very unrewarding.
 
This is wildstar, it's futuristic with a medieval, western theme. There has to be something else besides the daily grind into boredom? What kind of mini game can you think of that would keep you interested to play?	
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There are hundreds of challenges, all can be done every 20-30min (there are 5 in Illium).
Want cash? Pick tradeskill bag, sell everything that comes out of it.
I usually go for dyes. I keep getting ones I do not have (and I know there are ones I don't have yet that drop via them).
 
Housing challenges are like mini-games.	
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			Yes.. But picking up,trash becomes a chore. The race to the other side can be done over and over again without any different path. Boring.... Something that will keep you playing and keep you interested versus doing the same tedious task over and over to get the dye pack over and over again. It just doesn't feel satisfying.	
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Yes the game needs mini games, or fishing, or something to get us back into those old zones we have out leveled.
 
To be honest, a lot of the challenges they have in the game seem more like go kill ten rats quests (within this many minutes) then any sort of mini game, and they are everywhere so why am I going to go back and replay them?	
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There are "some mini games" built into WS at the moment.  "Simon" comes to mind.  Quite frankly I do not like or appreciate the "Simon game".
 
I do like the other ideas ( like fishing etc. ) that are NOT in the midst of questing.
 
I don't know how many times after I have cleared mobs near a "Simon node" that I have to reclear them to just get to complete the puzzles. :P	
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There are "some mini games" built into WS at the moment.  "Simon" comes to mind.  Quite frankly I do not like or appreciate the "Simon game".
 
I do like the other ideas ( like fishing etc. ) that are NOT in the midst of questing.
 
I don't know how many times after I have cleared mobs near a "Simon node" that I have to reclear them to just get to complete the puzzles. :P
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			There might be fishing coming soon.	
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There might be fishing coming soon.
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			I'd fish all day if they had it.	
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			Yep.	
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			I always thought music (like in Mabinogi / LOTRO) would be fun in Wildstar. But the post I made about it was buried and largely ignored. : /	
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			dat ctrl+f1 action yodoesn't get much better than binding ctrl+function key	
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dat ctrl+f1 action yo
doesn't get much better than binding ctrl+function key
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