Great Expedition

The 'Great Expedition' was a arduous and perilous journey made by a group of roughly 20 Raidhsénian explorers during the Primordial age  to the court of the 'Wise Old Man' in Houm, which was at the time the most advanced known culture in a knowledge seeking adventure.
The expedition while it cost the lives of all but one man was successful, and heralded a period of great technological and cultural advancement for the Raidhsénia tribe.
==The Expedition==
The journey itself took many months and was the result of enquiry from neighbouring tribes.
===Turn One===
The Raidhsénia tribe gets to learn from the Salmon Confederacy  that there are rumours that there is a wise man living in the south who has lots of knowledge, and that his people built him a seat to teach them right from wrong.
===Turn Two===
scouts explore to the south, alongside the rocky coast. They said to look for mountains coloured like the fur of the pumas. Beyond these mountains, they said, is the land of the golden grass, where the people were raising burning towers on the shores for their fishermen. At least legends tell that. They also said to beware, as the journey will take the party far far away to the west and then to the south.
The tribes to the south were painting their upper bodies in blue and red mud, creating elaborate tribal patterns on their chests. Their women were walking bare-breasted and painting themselves as well. They were also arranging their hair in dreads.
===Turn Three===
A few months later, the expedition found the Falcon tribe, living on a grassy field broken by small patches of moors. This tribe consisted of hunters. They said that the expedition was moving in the right direction, but that it won't pass the mountains in the south, which are blocking the way.
===Turn Four===
The Falcons tell the Raidhsénians there's a way around the mountains, but that it'll lead through the waters, which in this regions are plagued by maelstroms and storms which drives canoes into the rocky coast. They called it "the Skeleton coast", due to the fact that the shorelines are littered with the remains of fishermen caught in bad streams. They also initiate trade with Raidhsénia.
===Turn Five===
The raft almost sailed to the maelstroms and crushed to the cliffs when a sudden wave moves it north. It arrived at rocky islands along which whales are playing.
One man, Eóchaid, is killed when he falls from the vessel and drowns before the crew reach land on the island.
===Turn Six===
Ceowaz, the shaman on the journey, falls ills with fever after a wound he's got during the journey starts to get infected. He is falling to hallucinations. The company of sailors found white moss which they burn and then they wash his sores with the ash. The infection stops spreading, and after seven days the shaman is well. He tells that he's seen the land which the party would travel to, but that it is a perilous journey.
===Turn Seven===
Ceowaz says that he doesn't know if the Wise Man is still alive, but that if they start rowing, south, they will move around the mountains and come out on the other side.
===Turn Eight===
The company travels out on the big blue sea. They travel farther than anyone travelled before, avoiding the coast. A current of cold water moved them south, towards the mountains of skeletons. But they were washed ashore on a rugged coast where golden grass is growing. At the shoreline, they see a structure of several stone blocks heaped on top of one another, and a smoking pyre on the top.
They see that the people there are herding sheep, and they meet two children, who have sun-tanned skin, brownish hair and brown eyes. They lead the small company to a village surrounded by a barricade, where they are offered lamb meat. They tell that the wise man is living in-land.
===Turn Nine===
This is the first time the local Houmite people have seen men with red hair. Especially the women, were intrigued by such a sight. The village the small party of 14 men have stayed in are invited to walk to the west, where they were offered down on boat to a large village in the south. That is Houm, or the village of the wise man.
===Turn Ten===
The wise man welcomes the Raidhsénians, and gives them a gift, a bowl with a yellow liquid in it. It can be used to draw patterns.
===Turn Eleven - An Mháirseáil Fuar===
The Raidhsénians receive knowledge on jurisprudence and how to cultivate simpler plants by the people of Houm. The expedition returns home through the mountains, but most of them freeze to death. Only one young boy, Eowain, returns alive and well to the tribe, and can re-collect the knowledge and bring the seeds. The following year, small sprouts were blossoming north of the mountains for the first time ever.
Category:Raidhsénia
Category:Abhainnia
Category:Explorers
Category:Raidhsénian people
Category:Culture
Category:Houm
Category:History