Report 1771

Report #1771
Skillset: Druidry Skill: Fury
 Org: Glomdoring Status: Submitted Oct 2017
Problem: Fury (the unleash skill for druidry) is purely cutting typed, which
along with blunt is significantly easier to mitigate than other damage types
(due to armour on top of standard resists). The pre resists damage of Fury is
higher than other unleashes, but this does not offset the mitigation disparity.
The aim of this report is to put druid unleash on a more even footing with that
of the mage classes.
[A: 9 R: 2] Solution #1: Change Blacktalon Fury to be poison typed and
 Hartstone to be electric typed (I've spoken with
 Sondayga about this and he agreed electric would be
 thematically appropriate). Set the fury formula to be
 the same as mage unleash formulas.
[A:10 R: 2] Solution #2: Change Blacktalon Fury to be 50% cutting 50% poison
 and Hartstone Druidry to be 50% electric and 50%
 cutting. This solution is for if the administration
 wish to keep mage melds as superior damage, it just
 reduces the disparity somewhat. Set the Fury damage
 formula to be the same as mage unleash formulas.
[A: 9 R: 2] Solution #3: If no inferior damage to mage unleashes is necessary
 and the administration would prefer to keep the
 damage typing identical for both druidry classes,
 change Fury to have some compromised damage typing
 (options could be 100% magical or 50% poison/50%
 electric). Change the Fury damage formula to be the
 same as the mage unleash damage formula.
Player Comments:
---[Tarken on 9/24 @ 14:38 sets as pending]
---[Ciaran on 9/24 @ 16:15 writes]:
I support the general premise of this report. I'd like to submit an alternate
4th solution: Nerf mages' unleash damage typing to bring it more into line with
what druids currently have. My suggestion would be 50% cutting or blunt being
added into each mage's unleash, varying by spec/flavor.
---[Minkahmet on 9/25 @ 22:19 writes]:
I agree with the solutions provided
---[Crek on 10/3 @ 21:57 writes]:
Fine with any of the solutions. Really like alternative solution proposed by
Ciaran as well.
---[Moi on 10/18 @ 21:33 writes]:
I like all four solutions, but what I would like even better is the chance to
take a look at how armour works in general, as the current standard causes these
problems across the board.
---[Xenthos on 10/19 @ 02:40 writes]:
I actually really like Ciaran's alternative idea here. I think unleashes could
use a little downward tweaking through damage type change, instead of just
"buffing" the Druids to match others.
---[Xenthos on 10/19 @ 02:41 writes]:
To be clear, if that solution hadn't been presented I would have been fine
voting for making Fury equivalent in damage typing, but that one is the clear
winner to me (which is why I have voted the way I have). I'm not objecting to
the problem at all, and something should be done (either way) to put them on
equal footing.
---[Ejderha on 10/21 @ 03:46 writes]:
I kind of agree with Moi that armour is the actual underlying problem, but
working with where we are now, I think all (4) of the solutions are better than
the status quo. Supported.
---[Danquik on 10/28 @ 01:45 writes]:
Ok to any