Season 2 - Episode 16: Wait For It

== Synopsis ==
Bjorn, Henry, and Sammie make a stop at Sammie's apartment to get some gold, then try to track down the warlock. They don't find any signs of him downtown, so head over to the community center to try and use the witch circle to connect with the warlock and find his location. They tie Sammie to a chair in the center of the circle while she is out of her body. She connects with the witch circle and finds herself in a different part of town with the dullahan and the warlock. She feels her consciousness being pulled into the dullahan and reaches out to touch it. Her consciousness leaves her body and enters the creature and Sammie's body goes limp. 
== Episode Description==
Longer title: Just Wait Till the End When Hannah Completely Upends Keeper Susannah's Plans all Over Again.
== Key Events ==
* Miguel suggests that Sammie use the witch circle to track down the warlock their looking for and the dullahan he's created. 
* Sammie repairs the circle with her blood and then connects with it. Her consciousness is transported to another place and she sees both the Dullahan and the warlock. 
* Before Sammie leaves, she touches the dullahan, and finds her consciousness pulled into its body. Sammie's body at the community center goes completely limp. 
==Summary==
Henry passes along that he believes this warlock is building a dullahan. He explains that its weakness is gold and asks Bjorn if he has access to a supply of gold to use. Miguel says the problem is that they don't know where the creature is at this point and they need to find it. Sammie asks if Henry can tell how 'complete' the creature is and after looking at the articles, Henry announces that the creature is complete. 
Sammie decides to take a look at the community center, hoping she can find and follow a trace of whoever was there. She asks Bjorn and Henry to keep a close eye on her to make sure nothing happens to her body while she's using magic to try and gain information. Sammie closes her eyes and soon finds herself at the community center. She watches as the body is discovered and then scrolls backward through time. Eventually, she sees someone walk into the gym a few minutes before midnight. The man hauls in a dead body and begins to set up the witch circle. Sammie moves around to try and see the man's face. He's wearing a hood that keeps it concealed the majority of the time but eventually Sammie gets a good look at him. 
The man's skin is pale. He has dark, stringy black hair that hangs below his shoulders. His face is sharply angled with a strong jaw. He's a muscular man. His eyes look like glowing green embers and then fade to a dark, almost black, brown. Sammie skips forward in time to avoid watching what the man does with the body. She watches as the man performs the ritual and then leaves the community center, heading toward downtown on foot. 
Sammie pulls back into herself, rubbing her face as a blinding headache hits her. She tells them what she saw. Bjorn calls Holland to give her a description of the man, hoping they can track him down. They then discuss how they can kill the monster now that they have a lead on how to find it. They discuss it seems to be able to be killed through normal means, it will just be tough to kill as an undead creature. Henry asks Bjorn yet again if he has access to gold and Bjorn says no. Miguel suggests they stop at a pawn shop before Sammie speaks up that they can stop at her apartment to handle that part. 
Bjorn, Henry, and Sammie head over to Sammie's apartment. A confused Elise greets them and asks if something is going on. Sammie tells her she doesn't want to know what's going on and then goes to her room to get some gold. She goes to her closet and pushes her clothes aside to reveal a safe hidden in the wall. She enters the combination and opens it to reveal it is stacked full of gold coins and bars. Bjorn asks to see a car and hefts it between his hands. He says he'll take that as his gold piece. Henry takes some coins. Sammie tells them to be careful not to lose any of it as its her life savings and she doesn't have an income anymore. Sammie puts a couple of coins in her pocket and then locks her safe back up. 
The crew heads downtown, but Sammie doesn't see any magical traces of someone coming through here. Henry doesn't spot anything either. Bjorn suggests that maybe they start going around to hotels, giving the man's description, and asking if they've seen him. Henry calls Miguel to ask if there's a different way to track the man. Miguel suggests Sammie connect with the witch circle in the community center again, just long enough to trace it back to the warlock and find out where he is. Sammie says she's nervous about that method as she's not in control of her body when she's interacting with the circle. Miguel suggests that Bjorn and Henry keep a close eye on her. Sammie suggests they tie her up so she can't do anything when she's not in control of her body and Bjorn agrees. Bjorn reminds them that he destroyed some of the lines in the circle, so those will need to be repaired before they can use it. Miguel and Stanley wish them luck. 
Bjorn, Henry, and Sammie walk to the community center. There is still a cop guarding the building, Sgt. Hernandez, but he recognizes them and lets them inside. They head into the gymnasium. Henry goes in search of rope. Bjorn and Sammie realize the circle is made of blood and they'll need fresh blood to repair it. They decide to try and see if Sammie can connect with the circle without repairing it first, not wanting to add their own blood to the mix. Sammie sits in a chair at the center of the circle and Bjorn and Henry secure her to it. She tries to use the circle. She feels a surge of magical energy and then it fades. She tells them to let her loose so she can repair the lines so it will work properly. They do so. 
Sammie cuts her palm with Jadis' ritual knife. She uses her own blood to fix the circle and then Bjorn bandages her hand. Once fixed up, Bjorn and Henry secure Sammie to the chair again. As Sammie looks at the circle, the symbols begin to connect with something in her mind. She recognizes them somehow. She suddenly knows the names and meanings of these runes. She feels a pull from inside of her and suddenly the circle begins to glow green. She is feeding the circle with her magic. Suddenly she feels a rush of magical energy. It makes her feel good, almost like a high. Sammie's magic surges through even more strongly and the circle begins to glow so brightly that Bjorn and Henry are forced to shield their eyes and take a step back. 
Sammie realizes the circle is trying to do its job, searching for something to put into something else. Sammie finds that sensation and holds onto it. Her mind is suddenly pulled out of the community center at lightning speed. She finds herself staring into hollow, green eyes in a pale face. Behind this face is the man she saw before. He asks the creature what it sees, what its looking at. The man asks if its the person he felt before, the one messing with his circle. Sammie tries to look around the room for any clues as to where the warlock is. She feels as though her consciousness is being pulled into the dullahan, the witch circle trying to complete its transmutation task. Sammie pulls free of that sensation and looks outside to see a road sign that says "Mulberry Lane." She also sees a large rose bush outside. 
Sammie's consciousness is pulled back toward the dullahan. The dullahan reaches out to touch Sammie. Sammie, caught up in a magical high, reaches her hand out to see if her spirit phases through the dullahan or if it can touch her. Sammie touches the dullahan and feels her consciousness ripped from her body and forced into the body of the dullahan. 
In the community center, Bjorn and Henry watch as Sammie's body goes completely limp. 
==List of Appearances==
*Henry Marlowe
*Bjorn Olafson
*Sammie Overbrook
*Miguel Rodriguez
*Elise Romano
*Stanley Marlowe
*Sgt. Hernandez
==Roll Tracker==
Player/Character	Move 	Roll	Result
Wesley/Henry 	Sharp 	11 	Full Success
Hannah/Sammie 	Use Magic: See Another Time
Glitch: Take 1 Harm	8 	Mixed Success
Hannah/Sammie 	Read a Bad Situation: Third Eye	7 	Mixed Success
Wesley/Henry 	Read a Bad Situation 	8 	Mixed Success
Hannah/Sammie 	Read a Bad Situation: Third Eye	10 	Full Success
Hannah/Sammie 	Use Magic
Glitch: Effect is Weakened	8 	Mixed Success
Andrew/Bjorn 	Medic 	12 	Full Success
Hannah/Sammie 	Use Magic 	14 	Full Success
==Harm Taken==
Player/Character	Harm	Armor	Total	Reason for Harm
Hannah/Sammie 	1 IA	2 	1 	Ritual knife
==Harm Healed==
Player/Character	Move 	Healed 	Target
Andrew/Bjorn 	Medic	Stabilize (1) + 2	Sammie
== Trivia ==
The crew didn't do a recap for this episode. I have no idea why.