109494-where-carbine-is-doing-themselves-a-massive-disservice

== Content ==
			
Monthly Content Drops.
 
Its a sweet idea ~ constant fresh content to play. Awesome theory. The practice however blows a field of rowsdowers...
 
Why?
 
1. Its not a lot of stuff ~ A new daily zone or BG is fun for like a couple of hours then what? Even worse if you're a dedicated PvE or PvP person then its 'well this content drop interests me not at all'.
2. New bugs ~ Breaking new stuff is even less fun when...
3. Old Bugs ~ Stuff still isnt working right from beta (possibly alpha).
 
This is a great game concept with some serious legs but what we, the players, are actually getting is a title you'd buy on from a bargain bin and forget in a week.
 
Its time to put the big boy cupcaking panties on and say 'We made some mistakes'.
 
Roll the content drops up into quarterly updates (which will still put you insanely ahead of the curve for MMO updates) that offer more things to more players at the same time.
 
Allocate a lot more resources to bug fixing and QA (to stomp future bugs) and really work on game balance/issues.
 
Enrol your entire Marketing Department into Médecins Sans Frontières and ship them to Liberia. 'Strain ultradrop' seriously? That sounds more like a horror trip to the toilet rather than something I want to play.
 
Ok that's my rant over ~ feel free to add your thoughts, comments and random trolling below...	
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Monthly Content Drops.
 
Its a sweet idea ~ constant fresh content to play. Awesome theory. The practice however blows a field of rowsdowers...
 
Why?
 
1. Its not a lot of stuff ~ A new daily zone or BG is fun for like a couple of hours then what? Even worse if you're a dedicated PvE or PvP person then its 'well this content drop interests me not at all'.
2. New bugs ~ Breaking new stuff is even less fun when...
3. Old Bugs ~ Stuff still isnt working right from beta (possibly alpha).
 
This is a great game concept with some serious legs but what we, the players, are actually getting is a title you'd buy on from a bargain bin and forget in a week.
 
Its time to put the big boy cupcaking panties on and say 'We made some mistakes'.
 
Roll the content drops up into quarterly updates (which will still put you insanely ahead of the curve for MMO updates) that offer more things to more players at the same time.
 
Allocate a lot more resources to bug fixing and QA (to stomp future bugs) and really work on game balance/issues.
 
Enrol your entire Marketing Department into Médecins Sans Frontières and ship them to Liberia. 'Strain ultradrop' seriously? That sounds more like a horror trip to the toilet rather than something I want to play.
 
Ok that's my rant over ~ feel free to add your thoughts, comments and random trolling below...
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I quite like the monthly content drop... my disposition means theres only about maybe a week or so between... new content.. I'm liking this to... oh i'm looking forward to the next content drop
However i really do think they should put on hold more content drops until they can fix up a fair amount of bugs that have been in this game since day one	
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If I recall they intend to slow down on the drops from the gamescom interview. I feel like a bi or tri monthly is more suitable for these drops they're doing. The current ones so far seem to have made current content "unstable" in the process of adding them.
 
It's ambitious to do, but I am just taking an educational guess that they don't really have the staff power to accommodate that type of development schedule, with the current rate of how things have bugged out each drop. While I realize that different departments handle different things and they have people doing current and future development, it seems like there is something not right in the pipeline leading to some bugs popping up that really shouldn't.	
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			Not a fan of the "Living Story" way of delivering content.	
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			they keep patching... but evrything i read in patch notes about bugs  is a lie and  never fixed... ah and the new bugs just keep coming... i hope they never do a content patch again.	
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			Didn't work in GW2	
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If I recall they intend to slow down on the drops from the gamescom interview. I feel like a bi or tri monthly is more suitable for these drops they're doing. The current ones so far seem to have made current content "unstable" in the process of adding them.
 
It's ambitious to do, but I am just taking an educational guess that they don't really have the staff power to accommodate that type of development schedule, with the current rate of how things have bugged out each drop. While I realize that different departments handle different things and they have people doing current and future development, it seems like there is something not right in the pipeline leading to some bugs popping up that really shouldn't.
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			Not to mention that the content drop has been pushed for this month? As far as I heard, which raises red flags to me.	
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Troll, troll, troll, flame, flame, flame !!!!!
 
Actually not a terrible idea. I would prefer coherent and much longer drops than shorter ones more frequently.
I don't mind the monthlies; but maybe have 4 monthly drops a year in specific be 'super' content drops, with the monthly drops inbetween introducing some smaller gameplay updates / new content systems. 
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			I think monthly drops are fine, but they should first start with fixing some issues. I mean, PvP and raids are mostly untouched by the majority, because PvP is kinda broken right now and raids are blocked by the attunement for most people. That's already a huge chunk of content  currently inaccesible by the majority of players, so there is no real to keep on adding content, while there is still unused content. Although I don't mind it. ^_^	
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I think monthly drops are fine, but they should first start with fixing some issues. I mean, PvP and raids are mostly untouched by the majority, because PvP is kinda broken right now and raids are blocked by the attunement for most people. That's already a huge chunk of content that is currently inaccesible by the majority of players, so there is no real to keep on adding content, while there is still unused content, that needs some fixing. Although I don't mind it. ^_^
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It raises red flags when they can't keep to the monthly updates and it's only been 3 months now since release nearly. Drop 3 is being pushed, which means all the future drops could potentially be pushed and not kept to the monthly schedule.
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