Bar

Abandoned Rostok factory turned into a central hub for all Zone stalkers, with a bar, sleeping quarters, and fighting arena. Run and protected by Duty, which have their headquarters set up here.
== Transitions ==
* from and to Dump: after you grab the military case in Find documents of the military and talk to Prapor
* to and from Wild Territory: given by Barkeep after accepting Find documents in the laboratory X-16.
* to and from ATP: accept Disc for Adrenaline, available after escaping Dark Valley in SoC storyline.
* to and from Army Warehouses: given by Barkeep after finishing Find documents in the laboratory X-16, if you give him Kruglov's flash drive obtained in Escort Kruglov to Yantar.
== Out-of-bounds exits ==
There are dozens of OOB exits on this map, all of them routine. You can jump over a fence or climb over a building in practically every spot of the map.
== Notes ==
Bar is extremely useful as a base for your main hoarding stash, as it's central to most of the Zone and has plenty of easily accessible OOB space unavailable for NPCs who might steal your stuff.
Barkeep has a back room hosting two repairmen - Docent (specializes in electronics) and Lanky (specializes in guns and armor). The entrance is guarded by his bodyguard Garik, and you'll have to pay him an entrance fee each time you want to visit. Don't try cheating him, as Duty will lock you into a cell with no exit.
Duty base access is closed until you find the Unusual artifact for Plichko. Don't try cheating them - you'll be either shot on the spot or thrown into the jail with no exit, so you'll have to reload.
Some enemy spawns located right on the Bar territory. One of them is next to Kitsenko, at the southern checkpoint. Sometimes he can die after the game dumping a bandit squad onto his face, so beware.
== Interactive map ==