2.0- The Structures and Binoculars Update

2.0 is the Structures and Binoculars Update. The Structures and Binoculars Update is an update featuring new structures and loots, as well as the Binoculars. It also tweaks the generation rule a bit to make it compatible with the structures.
== Generation Changes ==
# Ocean Monuments now can generate deep underground now in between Y=5 to 28 even if its not in the ocean. This specific type of Ocean Monument is like a stronghold but made of prismarine while keeping the shape of Monuments. However there is a Portal room additionally added under the Monument. The room can be anywhere under the monument as long as it had space. And one notice is that this type of stronghold does not have chest loots. The only loot was the gold blocks. And this stronghold/monument cannot be detected by eye of ender. Instead you'll have to find The Ruined Trident (a new structure) and dig straight down. 
# when a structure undergrounds for some reason shows parts of it above ground, it'll be covered with a small stone hill.
# This update also includes the idea of dropping into a very deep ravine and 10% of finding a stronghold at the bottom. So that means some ravines will have to generate deeper and luckily in 1.17 they stretches the world vertically to Y=-64. So now ravines can end at Y= -30.
# Some structures affect the ore generation around it. Mineshaft especially attracts lots of ores and those new ores will be replacing the original block that is there. It is already now that Mineshaft in this update will have 80% chance that single vein diamonds will generate in dead ends and that can be a change to the generation.
== Commands and new Functions: ==
# /load [structures/terrain] [structure name or terrain name] [coordinates] [customization]
#* [structures/terrain] - type either structures or terrain. Structures generate structures that are manmade while terrain generates natural structures like Mossy Boulders, Vanilla trees of all types, lava pools, small water pools, small stone hills etc.
#* [structure name or terrain name]- the structure's name, if there is a space between the name of the structure use _.
#* [customization]- customize by typing in the [biome name] or [structure height] or [numbers] that indicate different forms of the structure.
# "Load Vanilla" option for structure blocks- you can load vanilla minecraft structures directly using a structure block by selecting the "Load Vanilla" tab and choose from the list of Vanilla Structures, you can also pick different designs of the same structure and even tweaking the loots chart!
# "Structure Creator" (Bedrock only)- On bedrock, open up the settings on a world, then go to "Custom Generation" > Structures and click the "+" button. Then it'll create a new flat world and you can create the structure. After saving and quitting the world, the structure will load up randomly in any open space of unexplored chunks. The ability to change generation rules is still unavaliable, but it'll come soon in 2.0.1.
== Structures Added ==
# Badland Village- Badland villages can only generate on extremely flat surfaces near badland biomes. Because that Badland/Mesa itself doesn't have the right resources for farming, the villages will generate next to the biome so they can gather water and farm etc but depends on the terracottas to build.
* Added blocks:
*# Terracotta Machine- Used to dye or create terracotta blocks or potteries.
*# Dyable Terracotta vase- A dyable orange-pinkish vase made out of terracotta using terracotta machine.
*# Tumble weed- a natural occuring block that is very common to the mesas. when broken, can drop seed, stick, or dead shrubs.
*# T-rex fossil head- found in Badland village Mine ENtrance structures. 
# 
# Badland Village- Badland villages can only generate on extremely flat surfaces near badland biomes. Because that Badland/Mesa itself doesn't have the right resources for farming, the villages will generate next to the biome so they can gather water and farm etc but depends on the terracottas to build.
* Added blocks:
*# Terracotta Machine- Used to dye or create terracotta blocks or potteries.
*# Dyable Terracotta vase- A dyable orange-pinkish vase made out of terracotta using terracotta machine.
*# Tumble weed- a natural occuring block that is very common to the mesas. when broken, can drop seed, stick, or dead shrubs.
*# T-rex fossil head- found in Badland village Mine ENtrance structures. 
WIP (Work in Progress)