Sissel

<tabber>
|-|Sissel= 
|-|As a soul= 
|-|Real appearance (Spoilers)= 
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==Summary==
Sissel wakes up one night, dead and without any of his memories. Guided to the realization that he has gained special Ghost Trick powers, he embarks on a quest to learn who he is and who killed him, only to get wrapped up into a much greater story than he could ever expect.
==Powers and Stats==
Tier: | 
Key: During Ghost Trick | After the Ending
Name: Sissel
Origin: Ghost Trick
Gender: Male
Age: Around 10
Classification: Ghost cat
Powers and Abilities:<tabber>
|-|Sissel= Superhuman Physical Characteristics, Incorporeality, Invisibility and Immortality (Type 7), Telepathy (Ghosts affected by the Temsik Meteorite can mentally communicate with one another and other spiritsGhost Trick (2010) - Chapter 1), Time Manipulation (Ghosts can effectively "stop time" by entering the Ghost World, in which time doesn't flow), Extrasensory Perception (Ghosts have a bird's eye view of their surroundings similar to that of the player's, which allows them to see details from behind wallsGhost Trick (2010) - Chapter 3. When in the Ghost World, they can "see" things regardless of how dark it isGhost Trick (2010) - Chapter 9. They can also see other ghostsGhost Trick (2010) - Chapter 14, which are invisible to most. If he's possessing a telephone, Sissel can see the room on the other end of the call), Shapeshifting (Ghosts can change their shape at willGhost Trick (2010) - Chapter 4), Accelerated Development (A ghost's powers change as time passes on, sometimes growing weaker or stronger and sometimes having their nature altered completelyGhost Trick (2010) - Chapter 17), Photographic Memory (Ghosts can show others their memories directly, letting them witness them too), Limited Possession (Sissel is capable of possessing objects with Cores, and then manipulate them in some manner depending on the objectGhost Trick (2010) - Chapter 1), Time Travel (By possessing a corpse that has died within the last 24 hours, Sissel can travel back in time to four minutes before its death, then rewind back to that time all he wants until he manages to save them), Technology Manipulation (Sissel's ability to manipulate objects often manifests as being able to activate or deactivate machinery and devicesGhost Trick (2010) - Chapter 2. He can even do things such as turn on broken devicesGhost Trick (2010) - Chapter 16), Acausality (Type 1. Maintains his memories even after undoing or changing the fate that he went back in time to alter), Limited Teleportation (Sissel can move across phone lines, though only to phones that he has possessed, or phones that were calling a phone as he possessed it. Normally this can't happen while he's in the 4-min world before a person's death, unless the phone is currently being used, in which case he is able to move to the other side of the callGhost Trick (2010) - Chapter 5), Power Bestowal (By interacting with the soul of a newly deceased being, Sissel can "awaken" it and grant it the ability to speak with him, follow him back in time, sense ghosts' presenceGhost Trick (2010) - Chapter 9 and maintain memories of the changed future. They keep these abilities even upon their death being undone), Awakened Power (Can manipulate things with far more strength than he usually can musted in critical momentsGhost Trick (2010) - Final Chapter), Resistance to Time Manipulation (Ghosts can move around in the Ghost World where time is stopped, even if they weren't the ones to enter it)
|-|Ending= All previous abilities, Acrobatics, Enhanced Senses (Cats possess a hearing range 1.6 octaves above the range of a human, possess night-vision and a higher field of view at the expense of near-sightedness and poorer color perception, their sense of smell is approximately 14 times stronger than humans and their whiskers allow them to form a three-dimensional model of their surroundings), Small Size (Type 1. Has the body of a tiny kitten), Instinctive Reaction (Cats possess an instinctive reflex to land on their feet), Bodily Weaponry, Time Manipulation (Similarly to Yomiel, Sissel's body is now constantly replaying its moment of death, constantly alternating between alive and dead and resetting the body's status to what it was before, undoing any and all physical harm), Radiation Manipulation and Power Bestowal (The Temsik Meteorite fragment within Sissel's body emanates a radiation that gifts Ghost Powers to those who die near it, with the specifics depending on the individual), Resistance to Pain Manipulation (Due to his condition, Sissel, similarly to Yomiel, does not feel painGhost Trick (2010) - Chapter 15)</tabber>Attack Potency: Below Average Human level (Sissel is only capable of moving small objects, with even things such as massive dictionaries being too heavy for him to manipulate) | Below Average Human level (Physically just a regular kitten, though he still maintains use of his powers)
Speed: Subsonic reactions (Is a cat. Froze time to hop off a submarine torpedo with just the right timing) | Subsonic reactions (Should have the physical abilities of a normal kitten)
Lifting Strength: Below Average Human | Below Average Human
Striking Strength: Unknown | Below Average Human level
Durability: Unknown (Physically intangible) | Below Average Human level, though his abilities make him difficult to harm
Stamina: Superhuman (Remained active through not just an entire night, saving people's lives on 15 different occasions, and likely requiring multiple retries to do so) | Infinite. Sissel's body constantly resets, undoing any harm that may have come to it, and his bodily functions are completely halted.
Range: Roughly one meter | Below standard melee range, roughly one meter with powers
Standard Equipment: None notable | His "shell" body
Intelligence: Above Average. Can pull off complex hijinks to rescue people from almost certain death.
Weaknesses: Sissel can only move by making contact with Cores, which objects can have at random, and only reach them if they are close enough. He can only manipulate non-living things, with even corpses being unable to be influenced, and they need to have a Core. Can only rewind time through a corpse if it has died less than 24 hours before, though ones that have been frozen in time since their death also count. Doesn't know how to read. Note that while Sissel is initially told by "Ray" that he will die when sunrise comes, this is revealed to be a lie.
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Ghost Trick
Category:Characters
Category:Ghosts
Category:Cats
Category:Animals
Category:Amnesiacs
Category:Good Characters
Category:Male Characters
Category:Heroes
Category:Incorporeal Characters
Category:Invisibility Users
Category:Immortals
Category:Telepaths
Category:Time Users
Category:Extrasensory Perception Users
Category:Shapeshifters
Category:Accelerated Development Users
Category:Photographic Memory Users
Category:Possession Users
Category:Time Travelers
Category:Technology Users
Category:Acausal Characters
Category:Teleportation Users
Category:Power Bestowal Users
Category:Awakened Power Users
Category:Acrobats
Category:Enhanced Senses Users
Category:Instinctive Action Users
Category:Small Sized Characters
Category:Bodily Weaponry Users
Category:Radiation Users
Category:Undead
Category:Mammals
Category:Game Characters
Category:Video Game Characters
Category:Playable Characters
Category:Spirits
Category:Primary Protagonists
Category:Protagonists
Category:Object Users