Magic Caster Types

In the Isles of Aradia there are many ways to practice magic, and those that do have categorized themselves for easy identifications. Every spellcaster has access to a "mana pool" of arcane power within themselves, but the potential origins of that power vary from practitioner to practitioner. Each mage channels their power into various Schools of Magic, which are not to be confused with the names given to the type of power they possess.
== Mages ==
This term signifies anyone who uses magic in any capacity as a catch all for a demographic of magic based peoples.
== Wizards ==
Those who rely heavily on magical theory and knowledge in order to cast spells, the more they know the better they cast and are only constrained by their level of intelligence in the field. They draw their power primarily from tomes, grimoires, enchanted items and scrolls; their casting is often verbally-based, as their ability to manipulate mana with sheer will does not equal that of other spellcasters.
== Sorcerers ==
A Sorcerer draws their power from an inherited characteristic in their bloodline. Those who have had powerful spellcasters for ancestors are far more likely to be able to use magic than someone who has not. Some families are known to specifically breed and manipulate their offspring in order to curate the prevalence of magical ability within the family; House Blackthorne are an example of this. Repression of magic within a bloodline can lead to drastic and unforeseen consequences.
== Witches ==
Users of typically illegal magics, though not always, sometimes they are simply branded as such to have other mages attack for reasons unknown. Most notable witches are viewed as criminals. They are believed to draw their power from dark, illicit sources such as demonic possession; for this reason, the term "witch" is often used as a pejorative when applied to mages by those who distrust spellcasters.
== Druids ==
A Druid gains power from Terros itself. They are one with the natural world, with plant and animal life; they can call upon the power of their surroundings in order to release their arcane abilities. Consequently, Druids are often less powerful when cut off from natural surroundings, and may find themselves significantly weakened if trying to use their power in urban areas.
Category:Magic