Regeneration (effects)

Regeneration or healing effects are a group of spells and abilities that restore the hit points of a given unit. It is one of the most common effects in the game and available to virtually all races in one shape or form.
As a result, and to prevent it from being overpowering, all regenerative effects draw from a capped pool of healing unit points, i.e. 2/3 of the unit's maximum hit points . This means no unit can heal forever and it can never heal more than 2/3 of its maximum hit points at the start of a battle. Spells that temporarily increase the hit points will not increase the pool of healing points. In addition to the healing cap, a unit cannot ever have more models in it than the amount it started with at the beginning of the battle, and most healing cannot revive dead models regardless.Spells capable of resurrection will not bring a unit to above the model count it had before the battle started, as your soldiers did not bring the corpses of their comrades along for you to resurrect later. This is show as the healing cap being firmly halted wherever your unit's health started. While the healing cap indicator says the max remaining healing the unit can receive is 0, once your unit takes damage it can be healed as normal.
There are some ways that this healing cap can be boosted for specific units, but it will always be a hard limit.
In Total War: Warhammer III, all healing effects have been converted to a percentage of the maximum health per second from a flat value.Quality-of-life updates in Total War: WARHAMMER III’s battles and beyond (Total War Blog) However, the two previous games remain unaffected.
You can check how big the pool of healing points is and how many are left by clicking on the unit card in battle and hovering the mouse over the icon on the right. It is also displayed as an orange line marker on the HP bar in the army display, though this line also accounts for model limits and is therefore more useful on single model units.
This page is current as of Total War: Warhammer III. For Regeneration (effects) in Total War: Warhammer and Total War: Warhammer II, please see this old version of this page.
== Type of Regeneration ==
=== Main ===
* Regeneration: Rejuvenating essence flows back into friends and allies, healing and sometimes resurrecting.
* Regeneration (Area): Rejuvenating essence flows back into friends and allies over an area, healing and sometimes resurrecting.
* Chain Regeneration: This regeneration effect jumps from a nearby friendly unit to another, up to a limit.
=== Others ===
* Augment: Augments strengthen the caster’s friends and allies, enhancing their battlefield prowess.
* Augment (Area): Augments strengthen the caster’s friends and allies over an area, enhancing their battlefield prowess.
* Direct Damage (Area): A devastating area of Direct Damage attacks. (healing by draining health from affected enemies)
== Abilities ==
=== Hit Point Regeneration ===
Ability	Type 	Duration 	Heal Amount 	Race 	Unit 	Source
 	Augment (Area) 	24 seconds	+1.60% 	 	N/A 	
 	Regeneration 	1 second 	+12.00% 	 	 	N/A
 	Regeneration 	1 second 	+12.00% 	 	 	N/A
 	Regeneration 	1 second 	+12.00% 	 	 	N/A
 	Augment 	20 seconds	+1.60% 	 	 	
 	Regeneration 	 	+0.20% 	 	 	
 	Augment 	14 seconds	+3.20% 	 	 	
 	Regeneration 	 	+0.10% 	 	 	
 	Regeneration 	 	+0.10% 	 	 	
 	Chain Regeneration 	 	+0.20% 	 	 	
 	Augment 	 	+0.10% 	 	 	N/A
 	Augment 	 	+0.10% 	 	 	N/A
 	Augment 	 	+0.10% 	 	 	N/A
 	Regeneration 	26 seconds	+1.60% 	 	 	
 	Augment 	 	+0.10% 	 	Any Lord or Hero may have 	
 	Regeneration 	 	+0.20% 	 	 	
 	Regeneration (Area) 	 	+0.20% 	 	 	N/A
 	Regeneration (Area) 	 	+0.20% 	 	 	N/A
 	Regeneration (Area) 	 	+0.20% 	 	 	N/A
 	Regeneration (Area) 	 	+0.20% 	 	 	N/A
 	Regeneration (Area) 	 	+0.20% 	 	 	N/A
 	Regeneration 	9 seconds 	+0.40% 	 	 	N/A
 	Regeneration 	9 seconds 	+0.40% 	 	 	N/A
 	Regeneration 	9 seconds 	+0.40% 	 	 	N/A
 	Regeneration 	18 seconds	+1.60% 	 	N/A 	
 	Regeneration (Area) 	 	+0.00% (up to +0.20%)	 	(Owner of Ability) 	
 	Regeneration (Area) 	 	+0.00% (up to +0.20%)	 	(Target of Heal) 	N/A
 	Regeneration 	13 seconds	+1.60% 	 	Any Lord or Hero may have 	
 	Regeneration (Area) 	 	+0.10% 	 	 	
 	Regeneration (Area) 	4 seconds 	+0.20% 	 	Specific units; see here for more details 	N/A
 	Regeneration (Area) 	4 seconds 	+0.20% 	 	Specific units; see here for more details 	N/A
 	Regeneration (Area) 	4 seconds 	+0.20% 	 	Specific units; see here for more details 	N/A
 	Augment 	 	+0.20% 	 	 	
 	Regeneration 	1 second 	+25.00% 	 	 	N/A
 	Regeneration 	 	+0.20% 	 	 	N/A
 	Augment 	 	+0.20% 	 	Any Lord or Hero may have 	
 	Augment (Area) 	 	+0.10% 	 	Any Lord or Hero may have 	
 	Direct Damage (Area)	6 seconds 	+0.80% 	 	 	N/A
 	Direct Damage (Area)	6 seconds 	+0.80% 	 	 	N/A
 	Direct Damage (Area)	6 seconds 	+0.80% 	 	 	N/A
 	Regeneration 	13 seconds	+0.80% 	 	Any Lord or Hero may have 	
 	Regeneration 	13 seconds	+1.60% 	 	Any Lord or Hero may have 	
 	Regeneration 	17 seconds	+1.60% 	 	Any Lord or Hero may have 	
 	Regeneration 	17 seconds	+1.60% 	 	Any Lord or Hero may have 	
 	Regeneration 	 	+0.10% 	 	 	N/A
 	Regeneration 	 	+0.10% 	 	Any Lord or Hero may have 	(WH2 only)
 	Augment 	 	+0.10% 	 	Any Trolls and Giant units 	
 	Regeneration 	 	+0.30% 	 	Any Lord or Hero may have 	
 	Regeneration (Area) 	25 seconds	+?% 	 	 	N/A
 	Regeneration 	 	+0.40% 	 	 	N/A
 	Regeneration 	 	+0.40% 	 	 	N/A
 	Regeneration 	 	+0.40% 	 	 	N/A
 	Regeneration 	 	+0.40% 	 	 	N/A
 	Regeneration 	 	+0.40% 	 	 	N/A
 	Chain Regeneration 	12 seconds	+0.80% 	 	N/A 	N/A
 	Chain Regeneration 	12 seconds	+0.80% 	 	N/A 	N/A
 	Chain Regeneration 	12 seconds	+0.80% 	 	N/A 	N/A
 	Regeneration 	 	+0.10% 	 	 	N/A
 	Regeneration 	 	+0.10% 	 	 	N/A
 	Regeneration 	 	+0.10% 	 	 	N/A
 	Regeneration 	3 seconds 	+25.00% 	 	 	N/A
 	Regeneration 	3 seconds 	+25.00% 	 	 	N/A
 	Regeneration 	32 seconds	+0.80% 	 	 	N/A
 	Augment (Area) 	 	+0.10% 	 	 	N/A
 	Augment (Area) 	 	+0.10% 	 	 	
 	Augment (Area) 	 	+0.10% 	 	 	
 	Regeneration 	28 seconds	+0.80% 	 	N/A 	
 	Regeneration 	 	+0.10% 	 	Specific units; see here for more details 	N/A
 	Regeneration 	 	+0.10% 	 	Specific units; see here for more details 	
 	Regeneration 	 	+0.10% 	 	Specific units; see here for more details 	
 	Regeneration 	 	+0.10% 	 	Specific units; see here for more details 	
 	Regeneration 	 	+0.10% 	 	Specific units; see here for more details 	N/A
 	Augment 	 	+0.10% 	 	Specific units; see here for more details 	N/A
 	Augment 	 	+0.10% 	 	Specific units; see here for more details 	N/A
 	Augment (Area) 	18 seconds	+0.80% 	 	 	N/A
 	Augment (Area) 	18 seconds	+0.80% 	 	 	N/A
 	Regeneration (Area) 	23 seconds	+0.08% 	 	 	N/A
 	Augment 	23 seconds	+0.10% 	 	Any Lord or Hero may have 	
 	Regeneration 	21 seconds	+0.40% 	 	 	N/A
 	Regeneration 	21 seconds	+0.80% 	 	 	N/A
 	Regeneration (Area) 	 	+0.10% 	 	 	N/A
 	Regeneration 	1 second 	+25.00% 	 	 	
 	Regeneration 	 	+0.10% 	 	 	
 	Regeneration 	 	+12.00% 	 	 	N/A
 	Regeneration 	 	+12.00% 	 	 	N/A
 	Regeneration 	 	+12.00% 	 	 	N/A
 	Regeneration 	 	+12.00% 	 	 	N/A
 	Regeneration 	 	+12.00% 	 	 	N/A
 	Regeneration 	33 seconds	+0.80% 	 	Any Lord or Hero may have 	
 	Regeneration 	 	+0.10% 	 	Specific units; see here for more details 	N/A
 	Regeneration 	 	+0.10% 	 	Specific units; see here for more details 	N/A
 	Regeneration 	 	+0.10% 	 	Specific units; see here for more details 	N/A
 	Regeneration 	13 seconds	+0.80% 	 	 	N/A
 	Regeneration 	 	+0.20% 	 	 	
 	Regeneration 	1 second 	+50.00% 	 	Any Unit may have 	
 	Regeneration 	 	+0.10% 	 	 	N/A
 	Regeneration 	 	+0.10% 	 	 	N/A
 	Regeneration 	 	+0.10% 	 	Any Lord or Hero may have 	
 	Regeneration (Area) 	4 seconds 	+0.20% 	Various Races 	Specific units; see here for more details 	N/A
 	Regeneration 	 	+0.10% 	 	 	N/A
 	Regeneration 	 	+0.10% 	 	Any Lord or Hero may have 	
 	Regeneration (Area) 	11 seconds	+0.80% 	 	Specific units; see here for more details 	N/A
 	Regeneration (Area) 	11 seconds	+0.80% 	 	Specific units; see here for more details 	N/A
 	Regeneration (Area) 	11 seconds	+0.80% 	 	Specific units; see here for more details 	N/A
 	Regeneration 	 	+0.30% 	 	 	N/A
 	Regeneration 	30 seconds	+0.60% 	 	 	N/A
 	Regeneration (Area) 	 	+0.05% 	 	 	N/A
 	Regeneration (Area) 	 	+0.05% 	 	 	N/A
 	Regeneration (Area) 	 	+0.05% 	 	 	N/A
 	Regeneration (Area) 	 	+0.05% 	 	 	N/A
 	Regeneration (Area) 	 	+0.05% 	 	Undead(Target of Heal) 	N/A
 	Augment (Area) 	18 seconds	+0.80% 	 	Mistwalkers units 	N/A
 	Regeneration 	 	+0.10% 	 	Mistwalkers units 	N/A
 	Regeneration 	7 seconds 	+0.20% 	 	Mistwalkers units 	N/A
 	Regeneration 	14 seconds	+0.20% 	 	Mistwalkers units 	N/A
 	Regeneration 	21 seconds	+0.20% 	 	Mistwalkers units 	N/A
 	Augment (Area) 	 	+0.20% 	 	N/A 	Monument barricades
 	Augment (Area) 	 	+0.20% 	 	N/A 	Monument barricades
 	Augment (Area) 	 	+0.20% 	 	N/A 	Monument barricades
 	Augment (Area) 	 	+0.20% 	 	N/A 	Monument barricades
 	Augment 	15 seconds	+0.80% 	 	Any Lord or Hero may have 	
 	Augment (Area) 	 	+0.80% 	 	 	N/A
 	Regeneration 	35 seconds	+0.80% 	 	N/A 	N/A
 	Summon Unit 	2 seconds 	+0.10% 	 	 	N/A
 	Augment 	21 seconds	+1.60% 	 	Any Infantry units 	
 	Regeneration (Area) 	 	+0.20% 	 	(Owner of Ability) 	N/A
 	Regeneration (Area) 	 	+0.20% 	 	(Target of Heal) 	N/A
 	Regeneration (Area) 	 	+0.20% 	 	(Target of Heal) 	N/A
 	Regeneration (Area) 	 	+0.20% 	 	(Target of Heal) 	N/A
 	Regeneration 	 	+0.10% 	 	Any Lord or Hero may have 	
 	Regeneration 	7 seconds 	+1.60% 	 	 	N/A
 	Chain Regeneration 	24 seconds	+0.40% 	 	 	
 	Chain Regeneration 	24 seconds	+0.40% 	 	 	
 	Regeneration 	9 seconds 	+0.80% 	 	 	N/A
 	Regeneration 	33 seconds	+0.80% 	All Races 	Any Lord or Hero may have 	
 	Augment 	21 seconds	+0.80% 	All Races 	Any Lord or Hero may have 	
 	Regeneration 	7 seconds 	+0.20% 	 	All Skeleton units(No Lords or Heroes) 	N/A
 	Regeneration 	14 seconds	+0.20% 	 	All Skeleton units(No Lords or Heroes) 	N/A
 	Regeneration 	21 seconds	+0.20% 	 	All Skeleton units(No Lords or Heroes) 	N/A
 	Augment (Area) 	10 seconds	+0.80% 	 	Specific units; see here for more details 	N/A
 	Direct Damage (Area)	9 seconds 	+0.80% 	 	 	N/A
 	Regeneration 	1 second 	+25.00% 	 	N/A 	
 	Regeneration 	1 second 	+25.00% 	 	 	N/A
 	Regeneration 	1 second 	+25.00% 	 	 	N/A
 	Regeneration 	19 seconds	+0.80% 	 	(Owner of Ability) 	N/A
 	Regeneration 	19 seconds	+0.80% 	 	Units with the Hell-Forged attribute(Target of Heal)	N/A
 	Regeneration 	33 seconds	+0.80% 	 	Any Lord or Hero may have 	
 	Regeneration 	33 seconds	+0.80% 	 	 	
 	Regeneration 	33 seconds	+0.80% 	 	Any Lord or Hero may have 	
 	Regeneration 	 	+0.10% 	Various Races 	Specific units; see here for more details 	Specific items and mounts; see here and here for more details
 	Regeneration 	24 seconds	+0.50% 	 	(Owner of Ability) 	N/A
 	Regeneration 	24 seconds	+0.50% 	 	Units with Moulder Monster attribute(Target of Heal)	N/A
 	Regeneration 	1.1 second	+12.00% 	All Races 	Any Lord or Hero may have 	
 	Regeneration 	24 seconds	+0.80% 	 	(Owner of Ability) 	N/A
 	Regeneration 	24 seconds	+0.80% 	 	Units with the Construct attribute(Target of Heal) 	N/A
 	Regeneration 	2 seconds 	+25.00% 	 	 	
 	Regeneration 	2 seconds 	+25.00% 	 	 	
 	Regeneration 	2 seconds 	+25.00% 	 	 	N/A
 	Regeneration 	20 seconds	+0.50% 	 	 	N/A
 	Augment 	 	+0.10% 	 	(Owner of Ability) 	N/A
 	Augment 	 	+0.10% 	 	Units with Moulder Monster attribute(Target of Heal)	N/A
 	Augment 	 	+0.10% 	 	 	N/A
 	Regeneration 	13 seconds	+0.20% 	 	Any Lord or Hero may have 	
 	Regeneration 	15 seconds	+0.80% 	 	 	N/A
 	Regeneration 	15 seconds	+0.80% 	 	 	N/A
 	Regeneration 	 	+0.10% 	 	Any Lord or Hero may have 	
 	Regeneration 	 	+0.10% 	 	Any Lord or Hero may have 	
 	Regeneration 	 	+0.10% 	 	Any Lord or Hero may have 	
 	Regeneration 	 	+0.10% 	 	Any Lord or Hero may have 	
 	Regeneration 	 	+0.10% 	 	Any Lord or Hero may have 	
 	Augment 	15 seconds	+0.80% 	 	 	N/A
 	Regeneration 	33 seconds	+0.80% 	 	Any Lord or Hero may have 	
 	Regeneration 	29 seconds	+1.60% 	All Races(Realm of Chaos)	Any Lord or Hero may have 	
 	Regeneration 	 	+0.10% 	 	(Campaign Only) 	N/A
 	Regeneration 	 	+0.10% 	 	 	N/A
 	Regeneration 	9 seconds 	+0.40% 	 	 	N/A
 	Regeneration 	9 seconds 	+0.40% 	 	 	N/A
 	Regeneration (Area) 	27 seconds	+0.80% 	 	 	
 	Regeneration 	 	+0.20% 	 	Specific units; see here for more details 	N/A
 	Regeneration 	 	+0.20% 	 	 	N/A
 	Regeneration 	 	+0.20% 	( only) 	 	N/A
 	Regeneration 	 	+0.20% 	 	 	
 	Regeneration 	 	+0.20% 	 	 	N/A
 	Regeneration 	 	+0.20% 	 	Any Unit may have 	
 	Regeneration 	30 seconds	+1.60% 	 	Any Lord or Hero may have 	
 	Regeneration 	30 seconds	+1.60% 	 	Any Lord or Hero may have 	
 	Regeneration 	1 second 	+12.00% 	 	Any Lord or Hero may have 	
 	Regeneration 	 	+0.10% 	 	 	
 	Regeneration 	 	+0.10% 	 	 	
 	Regeneration 	 	+0.10% 	 	 	
 	Regeneration (Area) 	7 seconds 	+0.05% 	 	(Campaign Only) 	N/A
 	Regeneration (Area) 	7 seconds 	+0.05% 	 	Specific units; see here for more details 	N/A
 	Regeneration (Area) 	7 seconds 	+0.05% 	 	Specific units; see here for more details 	N/A
 	Regeneration 	 	+0.10% 	 	 	Specific items; see here for more details
 	Regeneration 	 	+0.10% 	 	 	Specific items; see here for more details
 	Regeneration 	 	+0.10% 	 	Specific units; see here for more details 	Specific items; see here for more details
 	Regeneration 	 	+0.10% 	 	Specific units; see here for more details 	Specific items; see here for more details
 	Regeneration 	 	+0.10% 	 	 	N/A
 	Regeneration 	 	+0.20% 	 	Any Lord or Hero may have 	
 	Regeneration 	 	+0.40% 	 	All Zombie units 	
 	Regeneration (Area) 	 	+0.05% 	 	 	N/A
 	Regeneration (Area) 	 	+0.05% 	 	 	N/A
 	Regeneration (Area) 	6 seconds 	+0.20% 	 	Specific units; see here for more details 	N/A
 	Augment 	 	+0.20% 	 	 	
 	Regeneration 	2 seconds 	+10.00% 	 	 	N/A
 	Regeneration 	2 seconds 	+10.00% 	 	 	N/A
 	Regeneration 	2 seconds 	+10.00% 	 	 	N/A
 	Regeneration 	 	+0.20% 	 	Any Lord or Hero may have 	
 	Regeneration (Area) 	 	+0.05% 	 	 	
 	Regeneration (Area) 	 	+0.05% 	 	 	
 	Regeneration (Area) 	 	+0.05% 	 	 	
 	Regeneration (Area) 	 	+0.05% 	 	 	N/A
 	Regeneration 	 	+0.40% 	 	 	N/A
 	Regeneration 	 	+1.00% 	 	 	N/A
=== Ammunition Regeneration ===
Ability	Type 	Duration 	Replenish Ammo	Race 	Unit 	Source
 	Augment 	13 seconds	+0.30% 	 	 	N/A
 	Augment 	13 seconds	+0.30% 	 	 	N/A
 	Augment 	13 seconds	+0.30% 	 	 	N/A
 	Augment 	5 seconds 	+0.30% 	( only)	 	
 	Augment 	5 seconds 	+0.30% 	( only)	 	
 	Augment 	5 seconds 	+0.30% 	( only)	 	
 	Augment 	5 seconds 	+0.50% 	 	Specific units; see here for more details 	
 	Augment 	10 seconds	+0.30% 	 	 	N/A
 	Augment (Area)	 	+?% 	Generic	N/A 	Platform barricades
 	Augment 	10 seconds	+0.30% 	 	 	N/A
 	Augment 	10 seconds	+0.30% 	 	 	N/A
 	Augment 	10 seconds	+0.30% 	 	 	N/A
 	Regeneration 	5 seconds 	+10.00% 	 	 	N/A
 	Regeneration 	5 seconds 	+10.00% 	 	 	N/A
 	Regeneration 	5 seconds 	+10.00% 	 	 	N/A
 	Augment 	5 seconds 	+0.30% 	 	(Owner of Ability) 	Break Upon the Walls skill
 	Augment 	5 seconds 	+0.30% 	 	Specific units; see here for more details(Target of Ability)	Break Upon the Walls skill
 	Augment 	5 seconds 	+0.30% 	 	Any Lord or Hero may have 	(Made in the Forge of Daith)
=== Barrier Regeneration ===
Ability	Type 	Duration 	Barrier Heal Amount	Race 	Unit 	Source
 	Augment 	10 seconds	+4.00% 	 	 	N/A
 	Augment 	10 seconds	+4.00% 	 	 	N/A
 	Augment 	10 seconds	+4.00% 	 	 	N/A
 	Regeneration (Area)	 	+0.20% 	 	 	
 	Regeneration (Area)	 	+0.20% 	 	Specific units; see here for more details	N/A
 	Regeneration (Area)	 	+0.20% 	 	Specific units; see here for more details	N/A
 	Regeneration 	 	+0.80% 	(Multiplayer)	 	
 	Regeneration 	 	+0.80% 	 	 	
== Spells ==
Spell	Lore	Type 	Duration 	Heal Amount
 	 	Regeneration 	10 seconds 	+0.80%
 	 	Regeneration (Area) 	7 seconds 	+0.80%
 	 	Regeneration (Area) 	14 seconds(Overcast)	+0.80%
 	 	Regeneration 	20 seconds 	+1.60%
 	 	Regeneration (Area)(Overcast)	20 seconds 	+1.60%
 	 	Regeneration 	18 seconds 	+0.80%
 	 	Regeneration (Area)(Overcast)	18 seconds 	+0.80%
 	 	Regeneration 	29 seconds 	+0.80%
 	 	Regeneration 	29 seconds 	+1.20%(Overcast)
 	 	Direct Damage (Area) 	12 seconds 	+0.80%
 	 	Regeneration (Area) 	21 seconds 	+0.80%
 	 	Regeneration 	35 seconds 	+0.80%
 	 	Regeneration 	70 seconds(Overcast)	+0.80%
=== Bound Spells ===
Spell	Lore	Tpye 	Duration 	Heal Amount	Unit 	Source
 	 	Regeneration (Area) 	7 seconds 	+0.80% 	 	Bound Earth Blood (Life) (skill)
 	 	Regeneration 	20 seconds	+1.60% 	 	Path to Glory
 	N/A 	Regeneration 	10 seconds	+0.80% 	Any Lord or Hero	
 	 	Regeneration 	29 seconds	+0.80% 	- 	-
 	 	Direct Damage (Area)	12 seconds	+0.80% 	- 	-
 	 	Regeneration (Area) 	21 seconds	+0.80% 	 	Lifestorm (skill)
== Contact Effects ==
Contact Effect	Source	Duration 	Heal Amount
Witchbroth! 	 	7 seconds	+0.60%
== See also ==
*Replenishment
== References ==
Category:Abilities