Episode 4 - Fraudulent Fortress

Episode 4 - Fraudulent Fortress is the first of the four episodes of En Garde!.
== Walkthrough ==
=== Point of Interest 1 ===
Observe the boat from your starting point and scrutinize the papers within it.
Instead of immediately ascending the stairs, look to the right for a cave next to a couple of palm trees. Enter this cave and head right towards the upturned boat.
=== Point of Interest 2 ===
Inspect the bottles near the upturned boat.
Return to your starting location and ascend the wooden stairs. Jump across the gap and proceed up the rock ledges. Continue along the path above.
Continue along the cliff path until you find an empty easel.
=== Point of Interest 3 ===
Examine the yellow papers on the table to the right of the easel.
Backtrack a little and take the path that ascends from the cliffside path. You'll end up on a rock—jump over the broken wall and onto the other side.
Go towards the cliff edge, drop down onto the ledge below, and continue along the edge of the cliff, jumping across the gap towards the bar.
Just after clearing the bar jump, you'll be on some rocks. Continue until you find another bar with a lantern hanging off of it. Don't jump onto the bar just yet.
=== Secret 1 (Conspicuous Bonfire) ===
From the bar, look down for a boat and drop down onto it. Jump from the boat towards the little cave with the bonfire in it.
=== Point of Interest 4 ===
Investigate the bonfire to complete this PoI and the first secret.
Go along past the cave and climb up to return to your previous position above the boat. Jump towards the bar with the lantern on it.
On the other side, jump towards the rope to finally end up on the castle. Before taking the stairs up, take the stairs down towards the dock.
=== Point of Interest 5 ===
Examine the papers on the wooden crates at the dock.
Go back up the two flights of stairs, and you'll encounter a duelist above. Defeat him.
=== Point of Interest 6 ===
Examine the red book on the wooden crates in the area where you defeated the duelist.
Proceed past the opened portcullis when done. Go up the stairs and jump towards the bars to pass through the waterfall. Right after the waterfall, look right for a corridor with a broken floor.
=== Point of Interest 7 ===
Examine the notice affixed to the barred wooden door.
Now either drop down through the hole in the corridor or go down the stairs. Proceed until you reach an apparent dead end with a soldier on the far side.
Turn left and jump onto the net. Proceed right to the bar and onward to find a lever. Use the lever here and return to the previous 'dead-end' location.
Head onto the conveyor and use the lever to be taken to the other side.
Continue down the stairs and open the closed doors to proceed.
Proceed straight ahead across the wooden bridge to battle four soldiers. After defeating them, head through the stone passage and go past the lit brazier, to the next set of closed doors. Open them to proceed.
Continue forward and follow the lackey through the broken wall and gate. Defeat the lackeys there and go up the stairs. Roll through the half-open portcullis.
=== Point of Interest 8 ===
Examine the purple hat lying on the floor just above the stairs.
Use the double doors to proceed to the next area.
Continue forwards here to get into a big, two-round fight. Proceed through the opened portcullis and closed double doors when you're done with them.
Go forwards and use the lever to take the elevator up. Take a right at the cannon to fight three elite soldiers.
=== Point of Interest 9 ===
Examine the piled-up cannons in the corner of the room.
Continue through the half-open portcullis and open the double-doors. Go forwards, then left, and then forwards again until you reach the broken bridge.
Look right and jump onto the elevator-cage. Jump onto the one after that, and then onto the castle area. Here, cross the horizontally-placed ladder.
=== Point of Interest 10 ===
Examine the plate with rocks on it.
Go back past the horizontal ladder and jump onto the net to land on the next elevator-cage. From the elevator cage, go up and then jump onto the net ahead. Use the bars to get yourself on another suspended cage.
Jump onto the next cage and then forwards, so that you've crossed the broken bridge. Defeat El Vigilante, and then go to the broken bridge where he was standing before.
=== Secret 2 (A Game of Cannons) ===
Look towards the sea from the broken bridge to find a wooden plank platform below. Jump down there. Turn around, drop down to the next platform, and then onto the broken part of the bridge. Turn around and jump towards the bar, then onto the other side using a rope.
=== Point of Interest 11 ===
Examine the wooden board with the scores written with chalk on it. This will complete this PoI and the second secret as well.
Pull the lever on the wooden elevator here to return to the platform where El Vigilante was.
Open the double doors behind El Vigilante to proceed.
Head onto the bridge for a boss fight. After the boss fight, cross the bridge and go up the stairs, past the crates, up another flight of stairs.
=== Point of Interest 12 ===
Examine the wooden board with many papers, including a map, affixed to it.
=== Point of Interest 13 ===
Examine the wooden board opposite it, which has a drawing of Zaida on it.
Go up the stairs, through the next corridor and take a right. Go towards the waterfall, and jump towards the waterfall to land on a rock ledge.
=== Point of Interest 14 ===
Examine the paper behind the waterfall.
Go forwards from here and up the rocky ledges into the cave.
In the new area, go forward and jump off the sloping rock onto the bars. Climb up to the rocky ledge here.
=== Point of Interest 15 ===
Examine the paper on the lower wooden shelf.
Turn around and jump towards the rope. Get to the other end of the tower, look right, and jump on the bars to reach a higher area.
Climb up onto the stone walkway.
=== Point of Interest 16 ===
Examine the white tree.
Go towards the portcullis and look right for a net. Jump onto the net and through the broken wall. On the other side, climb up the pile of stones and jump through the broken wall on the right.
Proceed past the cannon.
=== Point of Interest 17 ===
Examine the weapon rack that’s fallen down in the corridor ahead.
Go to the broken gate and roll through the hole. Turn left and jump onto the net, then the bar ahead to land in a doorway.
Fight the enemies after this and go towards the open portcullis.
=== Point of Interest 18 ===
Examine the wooden trunks stacked to the right of the portcullis.
Go through the open portcullis and take a right. Go up the stairs.
=== Point of Interest 19 ===
Examine the paper just above the stairs.
Go forwards from here.
=== Point of Interest 20 ===
Examine the letter on the wooden planks.
=== Point of Interest 21 ===
Examine the letter on the wooden trunk to the left.
Turn right and go through the broken wall. Take a left and jump towards the bar. Take a right and past the rope, towards the next bar. Proceed and jump towards where Zaida was.
Look to the waterfall and jump to the rope. In the little candle-lit cave, jump up on the wooden board and then turn left to jump to a bar and a rope.
Go up the rocky ledge and jump across the gap ahead, then climb up the next rocky ledge.
=== Point of Interest 22 ===
Examine the open book lying on the mat, near the fishing rod.
Drop down ahead and fight the enemies here.
=== Secret 3 (ConspiraCon) ===
Look to the very right of the heaped-up wooden crates to find a small opening. Roll through it and go right. Drop down onto the stairs and go down the stairs.
=== Point of Interest 23 ===
Examine the area right in front of the stage.
Return the same way you came to the room with the heaped-up wooden crates, and then climb up the wooden crates. Roll through the broken metal grate and into the small area ahead.
Here, pick up one of the yellow bottles and throw it at the cannon above. Jump up to where the cannon was and jump through the newly-broken wall.
Take a right and go past the portcullis when it opens. Take a left, then another left.
=== Point of Interest 24 ===
Examine the shelves next to the ladder.
Continue past the barrels and roll under the portcullis, and then the next portcullis. Open the closed double doors.
In the next area, proceed forward and open the double doors. Fight two rounds of enemies ahead.
=== Point of Interest 25 ===
Go right from the open portcullis and examine the golden chicken in the corner of the room.
Proceed through the marked closed doors.
In the next area, proceed forwards and use the lever to go up using the elevator. Once you’re up, go ahead and use the double doors.
Go ahead and turn right at the pool of water, then go left through the broken wall.
=== Point of Interest 26 ===
Examine the chest surrounded by treasure.
Turn around and jump through the broken wall.
=== Point of Interest 27 ===
Examine the ramparts.
Proceed along the ramparts for a conversation, then go ahead and use the rope to get into the area ahead through the broken railing.
Open the red double doors and battle the two duelists, then proceed through the open double doors.
Turn left and jump up the rock ledge, then turn around and jump to the rope to make it to another rock ledge. Turn left and go up a few more ledges and enter through the open window.
=== Point of Interest 28 ===
Examine the tall portrait of the Count-Duke to the right of the blue dresser.
=== Point of Interest 29 ===
Examine the paper on the blue trunk at the foot of the bed.
=== Secret 4 (The Count-Duke’s Bounty Board) ===
From the bed, turn right and hop through the open window to land on some wooden planks right outside. Jump from these planks to the rock ahead. Run from this rock, across the shingles, to the balcony on the other side. Go through the double-doors in the balcony area.
=== Point of Interest 30 ===
Examine the bounty board with many posters in this room.
Now return to the bedroom and pass through the open red doors. Jump to the bar ahead and go forward to find a rock ledge to climb up. Proceed through the bushes with the purple flowers.
Go up the rock ledges to the little bed lined with books.
=== Point of Interest 31 ===
Examine the open book on the desk with the candle on it.
Now return to the rock ledge with the bushes and jump towards the bar. Use the rope ahead to land on a trellis on the other side and then use the net to land on the higher trellis.
Jump onto the balcony to battle a duelist.
=== Point of Interest 32 ===
Examine the blue book to the right of the barred double-doors.
Head to the broken railing and jump onto the net to get onto a high corridor. Proceed to a circular room.
=== Point of Interest 33 ===
Examine the two big conspiracy planning boards immediately left of where you entered the room.
=== Point of Interest 34 ===
Examine the big conspiracy board lying on the ground on the other side of the room from the previous point of interest.
When done, proceed through the marked double doors.
Proceed through the next set of double doors and pull the lever to battle the final boss of the game.
After defeating the boss, run through the open double doors and take a right up the flight of stairs.
Run to the lit brazier and kick the cannon to finish this level, and the game as well.
Category:Episodes