Ana (EarthBound Beginnings)

==Summary==
Ana, written as Anna in Japanese sources, is a character in Mother. She is normally the third character to join Ninten and is also the only member of his team, excluding Pippi, who is female. She usually uses frying pans as her primary weapon, along with many powerful PSI powers. Ana is a sweet young girl who lives in a church (or "chateau" in the English prototype) in the land of Snowman with her father, where she is famous for her psychic powers when she joins the adventurers. She dislikes using said powers and will only use them when truly necessary. Although she is not very brave and has never ventured out of Snowman alone to that point, she is described as kind at heart, with a great sense of direction. According to her character profile, she once saved frogs from being dissected in her school. Recently, she could not sleep because of her dreams. The people of Snowman became concerned about her when she suddenly stopped coming to school. Her mother has disappeared, and she wants to find clues as to her abduction in Easter.
Ana is considered a stereotypical heroine with weak physical strength, similar to her EarthBound counterpart, Paula. She reveals later in the game that she is in love with Ninten, although it is unclear whether she and Ninten remain together after the game's events; in the ending of the English prototype and Mother 1 + 2, however, Ana is shown reading a letter from Ninten implying that they do remain a couple.
==Powers and Stats==
Tier: | 
Key: Early Game | Late Game
Name: Ana
Origin: Earthbound Beginnings/Mother 1
Gender: Female
Age: 12
Classification: Human Girl, Psychic
Powers and Abilities:
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|-|By herself=Superhuman Physical Characteristics, Weapon Mastery, Regeneration (Mid-Low: Comparable to Ness, who can recover after being damaged from explosion based attacks. Can fully heal herself from physical wounds from eating or resting), Non-Physical Interaction (Can interact and fight against ghosts and Intangibles, such as Evil Elemental or Fenomeno), Resistance to Radiation Manipulation (Can endure the Atomic Reactor Robot’s explosion without suffering any adverse effects from the radiation), Likely Limited Resistance to Time Stop (Likely the same as Jeff's given the similar opponents fought between the games)
|-|PSI Powers=Telepathy (Via Telepathy), Healing and Purification (Type 3. Can heal herself and/or allies from physical damage or, knocked out or status effects, that can be this much), Status Effect Inducement (Feeling strange, Sleep, Paralysis and Blindness), Absorption (Can absorb the stamina needed to use PSI), Power Nullification (Can block enemies from using PSI and eliminate their forcefields), Elemental Manipulation (Fire, Ice and Electricity), Attack Reflection (Can create shields which reflect attacks back to the opponent), Durability Negation and Energy Projection (With PK Beam she can instantly knock out an opponent), Teleportation (Via Teleport)
|-|Optional Items=Sound Manipulation, Statistics Amplification and Statistics Reduction (Bullhorn allows one to amplify their voice. If the enemy believes what the user is saying, their attack decreases, otherwise it increases. Flea Bag decreases an opponent's both offense and defense), Light Manipulation and Status Effect Inducement (Flashdark blinds the opponent. Both StkyMachine and Rope completely block the opponent, making them unable to move), Limited Poison Manipulation (Can instantly knock out insect-like opponents with Insecticide and Super Spray), Limited Attack Reflection (Franklin Badge reflects electric attacks), Damage Reduction (Pendants halve the damage from PK Fire, Freeze, and Thunder respectively), Teleportation (Onyx Hook can teleport the user to Magicant) Self-Healing and Purification (Type 3. Food can be used to heal wounds, and Medicine can be used to heal from poison and cold)
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Attack Potency: Wall level (Comparable to Ninten) | Town level (Comparable to Paula due to defeating similar enemies as her such as Starman. Able to hold up against Giygas from before his massive power increase between Mother1 and Mother 2/Earthbound)
Speed: Subsonic (Comparable to characters like Early Game Paula) | Relativistic+ (Comparable to End Game Ness)
Lifting Strength: Superhuman | Class M (Should be the same as Paula)
Striking Strength: Wall level | Town level
Durability: Wall level | Town level
Stamina: Unknown
Range: Extended Melee Range with weapons, Tens of Metres with Boomerang and Slingshot, Hundreds of Meters, possibly higher with PSI (Via scaling to PSI users like Poo who uses PK Starstorm which is described as “shaking the stars, her own PSI includes PSI such as cloud to ground lightning), Low Multiversal with Onyx Hook and Memory Chip (Onyx Hook takes Ana back to Magicant and Memory Chip teleports her to Eve even if she’s in Magicant)
Standard Equipment: Frying Pans and likely most of her Optional Equipment.
*Optional Equipment: Pendants, Bracelets, portable food and Franklin Badge
Intelligence: Gifted (PSI users are naturally smart. Almost as smart as Lloyd, who can create and fix broken weapons. Able to outwit enemies and make use of his PSI abilities in a more creative manner to the point where he turns the tides to her favor. Ana is capable of viewing an enemy figuring out their weaknesses, stats and strengths. Can navigate the monkey caves where monkey's constantly lie about directions and where to go)
Weaknesses: Nothing notable
Notable Attacks/Techniques:
*PK Freeze: Freezes one enemy
*PK Fire: Burns all enemies
*PK Beam: In its weaker forms it damages an enemy, in its second strongest form it instantly kills a foe and its strongest form deals ridiculous damage to all enemies.
*PK Thunder: Damages an enemy (the strongest form damages all enemies).
*PSI Shield: Shields one or all allies, halving damage.
*Power Shield: Reflects damage back at an enemy for one ally.
*PSI-Magnet: Syphons some PP from the foe.
*LifeUp: Restores some to all heal back to allies, strongest version heals all allies.
*Healing: Cures status alignments.
*Super Healing: Completely heals a single ally.
*Brain-Shock: Makes an enemy feel strange.
*Brain Cyclone: Makes all foes feel strange.
*Hypnosis: Puts a foe to sleep.
*Paralysis: Paralyses a foe.
*Darkness: Blinds an enemy.
*Shield Off: Dissipates an enemies shield.
*PSI Block: Stops PK from being used.
*Telepathy: Communicates with someone's mind.
*Teleport: Visit any town you have previously been to.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Earthbound
Category:Game Characters
Category:Humans
Category:Psychics
Category:Teleportation Users
Category:Mind Users
Category:Healers
Category:Forcefield Users
Category:Primary Protagonists
Category:Protagonists
Category:Heroes
Category:Good Characters
Category:Female Characters
Category:Element Users
Category:Telepaths
Category:Telekinesis Users
Category:Non-Physical Interaction Users
Category:Kids
Category:Science Fiction Characters
Category:Role-playing Characters
Category:Absorption Users
Category:Status Effect Users
Category:Power Nullification Users
Category:Playable Characters
Category:Purification Users