The Mending Shed

Service
Name 	Cost
Injury 	1 GP per HP
Overnight stay	5 GP per Night
Surgery 	Dependend on Severity
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Items
Name 	Cost
Healer's Kit 	  5 GP, 0 SP, 0 CP
Prosthetic limb 	  20 GP, 0 SP, 0 CP
Ear horn of hearing	50 GP, 0 SP, 0 CP
Ersatz eye 	  50 GP, 0 SP, 0 CP
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Potion
Name 	Cost 	Description
Elixir of Health 	  125 GP, 0 SP, 0 CP	cures any disease
Potion of Healing 	50 GP, 0 SP, 0 CP 	regain 2d4 + 2 hit points
Potion of Greater Healing	  150 GP, 0 SP, 0 CP 	regain 4d4 + 4 hit points
Potion of Superior Healing	550 GP, 0 SP, 0 CP 	regain 8d4 + 8 hit points
Potion of Supreme Healing	1 500 GP, 0 SP, 0 CP 	regain 10d4 + 20 hit points
Potion of Vitality 	  960 GP, 0 SP, 0 CP 	removes any exhaustion cures any disease 
or poison next 24 hours max Hit Die