Master Levels

Introduced in the November 2021 Update, Master Levels (abbreviated in game to M.Levels) are a new system of job advancement available to players who have reached the Job Master status. Master Levels provide additional base statistics and allow players to break the cap on Support Job levels. The Master Level cap is 50.
==Unlocking Master Levels==
Speak with the Nomad Moogle in after meeting the following conditions in order to receive the Master breaker.
*Be level 99 in your current job.
*Have achieved job master status in your current job.
==Master Level Benefits==
Every increase of Master Level confers the following:Berzerk, FFXIAH Forum
*
*
*All base attributes +1
*Job-relevant Combat and Magic Skill cap raised by 1.
Every 5 Master Levels increases the level cap of your Support Job by 1.
Master Level	Support JobLevel Cap
5 	50
10 	51
15 	52
20 	53
25 	54
30 	55
35 	56
40 	57
45 	58
50 	59
===Search, Check, and Level Sync===
Players with Master Levels enabled will now see their current Master Level and remaining exemplar points to the next level in their character status sheet, and when checked, will display their master level instead of their current job level.
When checking monsters, players with Master Levels unlocked will perceive all monsters who only grant experience, limit, or capacity points as "Very Easy Prey"
The search function now allows players to filter by a range of master levels. See the search command article for more details.
The Level Sync function can now be used with players who turned on Master Levels. See the Level Sync article for more details
==Exemplar Points==
With a Master breaker, defeating enemies that check Easy Prey or higher will reward exemplar points. The exemplar points required to attain the current Master Level cap of 50 are laid out in this table:JP Wiki
Master Level	Next
0 	2,500
1 	5,500
2 	8,721
3 	11,919
4 	15,122
5 	18,327
6 	21,532
7 	24,737
8 	27,942
9 	31,147
10 	41,205
11 	48,130
12 	53,677
13 	58,614
14 	63,292
15 	67,848
16 	72,353
17 	76,835
18 	81,307
19 	85,775
20 	109,112
21 	127,014
22 	141,329
23 	153,277
24 	163,663
25 	173,018
26 	181,692
27 	189,917
28 	197,845
29 	205,578
30 	258,409
31 	307,400
32 	353,012
33 	395,651
34 	435,673
35 	473,392
36 	509,085
37 	542,995
38 	575,336
39 	606,296
40 	769,426
41 	951,369
42 	1,154,006
43 	1,379,407
44 	1,629,848
45 	1,907,834
46 	2,216,117
47 	2,557,730
48 	2,936,003
49 	3,354,604
50 	3,817,564
Exemplar points are lost upon character death, and master levels will decrease if the loss of exemplar points exceeds their current progress into the current master level.
*Players who are KO'd in the A.M.A.N. Trove Battlefield will not lose exemplar points.
*As of the August 2022 Version Update, exemplar points are no longer gained or lost in Ambuscade battlefields.
Most bonuses to capacity or experience point gains are not applied to exemplar points. Corsair's Roll will apply a bonus.
Master chains apply bonus exemplar points when monsters that reward exemplar points are killed in rapid succession.
Apex foes are particularly valuable targets as they provide much more exemplar points than non-apex foes. The stronger the foe, the more exemplar points earned.
==Update History==
*November 2021. Introduced as a new battle system.
*February 2022. Master Level cap raised to 30.
*June 2022. Master Level cap raised to 40.
*November 2022. Master Level cap raised to 50.
==References==
Category:Character growth systems