110270-where-the-heck-is-everyone

== Content ==
			I got this game a little over a week ago because i was bored of ESO, and WoW has just aged like milk and has gotten more sour each expansion. I've been interested in this game since beta, but resisted purchasing it at launch to avoid any bugs that would've made the experience not so pleasant. However, upon entering the game on my dominion character on Bloodsworn (PvP) and getting to level 20 i realized something, This game is a friggin Ghost Town. I encountered one other player during my 1-20 grind...ONE player? seriously? So i looked up which servers had a higher population. I even rerolled on Widow, and have since hit level 16 on an exile toon. But i still have yet to encounter many other players. Unless i'm in a battleground with people from various servers, there's no one around, and that blows. i can't be the only one experiencing this. what have other people done to make this grind more "fun"? because as it stands right now, i may as well just play a single player RPG if i'm going to play alone anyway.	
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The game is extremely alt unfriendly right now, so almost everyone who's still left from the launch rush is focusing on one level 50 character.
Newcomers aren't too numerous due to slowly spreading bad word of mouth (such as this thread).	
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			Unfortunately the servers are in decline population wise for various reasons. You can still find some servers with players, but it is slowly getting worse :/	
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Ya lots of people chillin in their 50's
 
Everything is character bound / based. So altaholics are really punished.
 
We are currently trying to persuade the dev team to make certain things account bound to encourage more alts, but it's a slow process =)	
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			From what i've read it seems like Pergo should've been my first choice for a server. now the question is, do i even bother rolling again or just say screw it and bail before i end up disappointed again, which i probably will..because even Pergo shows a "low" population  	
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			Also, I think that you being on a PvP realm has something to do with it.  From what I understand, there is a lot of unhappiness with the PvP of the game and so many of the PvPer's have become fed-up.  That is, at least, if you use the forums as any sort of barometer, which may or may not be a good measure.	
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From what i've read it seems like Pergo should've been my first choice for a server. now the question is, do i even bother rolling again or just say screw it and bail before i end up disappointed again, which i probably will..because even Pergo shows a "low" population  
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If you're into PvP, just level through Battlegrounds, done deal. quick and easy. Once you're 50, you can go back and blast through the questing zones and content while earning Elder Points and Gems as opposed to doing the mind numbing daily zones over and over and over and over and over and over.
 
I survived, 3 50s later. 
 
Yes, the game is in decline and Carbine decided it would be best to slow down the patch / content drops too. Figure that one out.
 
.and yes Pergo is the PvP server to be on. Though PvP is completely broken, rating is broken, etc.. it gets worse before it gets better.	
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1. Anyone who logs in and doesn't move for 20 mins or so is kicked from the game.
2.Housing grants u bonus exp,basically tons of free mats with a farming circle and u can get a crafting station that doubles as a vending machine.
Also u can now change your costume,dye it and create runes all from your house.
 
3. Aside from the auction house main city is useless.
4. Majority have leveled and u may see some low level alts if u lucky.
5. Game has no advertisements aside from 1pic of a rat with a gun (chua) on Facebook I have never seen anything about this game.
6. Needs tv commercials yesterday.
7.Alot of things are being revamped in general and most ppl are waiting for those and bug fixes.
8. Check out the view number any reply number on the hottest topic on the forums Client Optimization.
 
9. Aside from a bit of rep and some crafting vouchers we sadly have no reason to return to those old areas.
10. Lack of standard dailies, no dungeon,adventure,shiphand or raid dailies. I expected to have random low level dungeon dailes to help out new players and get rewarded with elder gems but nope.
11.You can try to find out what is the most popular server and go to that one but you will probably still see a ghost town in low levels.	
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			The leveling and certain zones puts me to sleep, but if they can lessen the experience % per level  then I may reconsider. I just level up mostly through pvp now and most of my alts are mid way to 50 now.	
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The leveling and certain zones puts me to sleep, but if they can lessen the experience % per level  then I may reconsider. I just level up mostly through pvp now and most of my alts are mid way to 50 now.
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I got this game a little over a week ago because i was bored of ESO, and WoW has just aged like milk and has gotten more sour each expansion. I've been interested in this game since beta, but resisted purchasing it at launch to avoid any bugs that would've made the experience not so pleasant. However, upon entering the game on my dominion character on Bloodsworn (PvP) and getting to level 20 i realized something, This game is a friggin Ghost Town. I encountered one other player during my 1-20 grind...ONE player? seriously? So i looked up which servers had a higher population. I even rerolled on Widow, and have since hit level 16 on an exile toon. But i still have yet to encounter many other players. Unless i'm in a battleground with people from various servers, there's no one around, and that blows. i can't be the only one experiencing this. what have other people done to make this grind more "fun"? because as it stands right now, i may as well just play a single player RPG if i'm going to play alone anyway.
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			Most players are at level 50, so you will get to see them in the capital city.	
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			The game is in decline, alt unfriendly with the EG system and has no lateral content. So currently, what players that are present tend to only play a single level 50 character and only log on long enough to max out EG for the week and either do dungeons or raids with their guild then log off.	
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There's a lot you can do to "lessen" the experience %, in a manner of speaking.  Housing bonus, Settler XP bonuses, Authentication Dividends.  There are sometimes when I'm running around with a 22% bonus on XP gained.
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The game is extremely alt unfriendly right now, so almost everyone who's still left from the launch rush is focusing on one level 50 character.
Newcomers aren't too numerous due to slowly spreading bad word of mouth (such as this thread).
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I leveled up my main through questing. I think myself and most others with alts are leveling them up almost exclusively through battlegrounds
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Battlegrounds gives decent exp unless losing consecutively, but still smoother than questing exp. It's also can be fun even with broken classes here and there.
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50 and stay at my house, except to do daily's/instances.
Tho I've even stopped that now. Some lovely new game bugs, mean every setting is forgotten every DC (Even mods), I can't craft, can't heal a instance. Tried getting on to Carb staff, but they took a week, then closed my ticket saying if they needed to inform me anything, there's the forums.
 
So basically I won't be logging in until next patch.
 
Oh, I've also had 60+ friends play and quit already.
 
So yeh it's kind of quiet due to bugs/effort/people just giving up for a few months till it actually works.	
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It`s still very early and the summer lull is just ending. Considering how boring WoW is even when there is content, and that it has been almost a year now since anything new happened there, you might easily see some growth this fall and into Christmas. God knows there are thousands of bored people just loading inot their WoW accounts to check auctions right now.
Any MMO needs a year before you can really see where it`s at. And Wildstar is much too good to just disappear. And even if it`s a bit sparse at the moment things will probably stabilize at some point.
My biggest problem at the moment isn`t so much that there are few people, but that the few people I do meet in the abominable group finder (Thanks Blizzard...) tend to be impatient, incommunicable and even rude. They also leave as soon as there are any wipes, usually without a word. I`d be in favor of scrapping the entire group finder, since lack of communication and on-server socialization is one of the problems with WoW after it was added there. I see no reason why the same dysfunctionality shouldn`t infest Wildstar as well now that it also has this feature. You need people forming bonds on the servers because that`s what an MMORPG needs. I realize that Blizzard have forgotten this but millions of their former customers remember it.
The purpose of MMORPGs is for the players to organize and do things, and not have it done for them by Carbine or Blizzard. People actually did raid, do dungeons and PVP before automation was introduced. They even did entirely pointless RP events. I know; I was standing next to some of them thinking "Man this is cool, and oh boy these are the biggest nerds ever!" Unless the player base has somehow degenerated over the last decade I see no reason why they wouldn`t do so today as well, as long as the rewards were appropriate and there was an actual community to engage with. Me, I`d scour the map looking for dungeon entrances if it wasn`t for this, and be all over the chats looking for people to do things with. And so would others, and you`d get to know some people while you leveled.	
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It`s still very early and the summer lull is just ending. Considering how boring WoW is even when there is content, and that it has been almost a year now since anything new happened there, you might easily see some growth this fall and into Christmas. God knows there are thousands of bored people just loading inot their WoW accounts to check auctions right now.
Any MMO needs a year before you can really see where it`s at. And Wildstar is much too good to just disappear. And even if it`s a bit sparse at the moment things will probably stabilize at some point.
My biggest problem at the moment isn`t so much that there are few people, but that the few people I do meet in the abominable group finder (Thanks Blizzard...) tend to be impatient, incommunicable and even rude. They also leave as soon as there are any wipes, usually without a word. I`d be in favor of scrapping the entire group finder, since lack of communication and on-server socialization is one of the problems with WoW after it was added there. I see no reason why the same dysfunctionality shouldn`t infest Wildstar as well now that it also has this feature. You need people forming bonds on the servers because that`s what an MMORPG needs. I realize that Blizzard have forgotten this but millions of their former customers remember it.
The purpose of MMORPGs is for the players to organize and do things, and not have it done for them by Carbine or Blizzard. People actually did raid, do dungeons and PVP before automation was introduced. They even did entirely pointless RP events. I know; I was standing next to some of them thinking "Man this is cool, and oh boy these are the biggest nerds ever!" Unless the player base has somehow degenerated over the last decade I see no reason why they wouldn`t do so today as well, as long as the rewards were appropriate and there was an actual community to engage with. Me, I`d scour the map looking for dungeon entrances if it wasn`t for this, and be all over the chats looking for people to do things with. And so would others, and you`d get to know some people while you leveled.
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You think the game's population is bad now? Without group finder it would be worse. Whether you like it or not is moot. It is a expected feature. For the record I started MMORPGs before LFD. You know that old saying about never knowing how much you need something until you have it? lol
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It's been a double edged sword.  It made it easier to chain run instances with random people than using the old LFG channel.  On the other hand, it kind of killed the idea of the "server" as a community.
 
I'm still undecided about whether it was worth it or not.
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I don't know.  I just started two new characters to see.  One on Orias Exile one Evindra Dominion.  Played both to 10.  Think I saw about four people total.  
 
I love alts.  If this game isn't alt friendly, I'm just like, gonna cry a lil bit and probably go back to another game.  	
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It's been a double edged sword.  It made it easier to chain run instances with random people than using the old LFG channel.  On the other hand, it kind of killed the idea of the "server" as a community.
 
I'm still undecided about whether it was worth it or not.
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Exactly like the first guys said, most people have one high level toon and they are focused on raids and end game content - things ESO had none of.
 
It does seem empty when your in a zone and you see someone like every 30 minutes, but you can always /who and see in reality most places under 30 have 50+ people in them at even the weird hours of the night.
 
Also for any tougher group bosses youll find groups easy enough, as it only takes 2-4 people depending.
 
My advice is get your grind on and hit 45+ , youll see a TON more people and youll finally be able to get into the end game, which is what this game focuses on. (Thank god)
 
 	
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It does seem empty when your in a zone and you see someone like every 30 minutes, but you can always /who and see in reality most places under 30 have 50+ people in them at even the weird hours of the night.
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			Doing attunement(again) and elder gems(for more than 1 character) are the most alt unfriendly parts of the game, I think if they figured out a way around that then maybe alt leveling would be more popular. To be honest though, I don't know what people expect... WoW was a ghost town the last I leveled in it and it sounds like it only seemed better once they made cross realm zones?	
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Huh, so that's why server seem "dead." Most player are already at end game.
 
Question: wouldn't a server merge help the issue abit?	
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Exactly like the first guys said, most people have one high level toon and they are focused on raids and end game content - things ESO had none of.
 
 
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The /who command functioning this way has caused some....ah...interesting Reddit threads about being able to do a /who on certain unpopulated servers at various times and getting less than 50 names returned, meaning that on some servers, at least, there are times when there are less than 50 players logged in on one faction over the whole server. 
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Just a further note on the /who command: I just bopped into the game to take a look at it, and it's definitely not zone-limited. You get a list of character names that look like this:
 
"Name (Level/Class/Path/GameLocation)"  The Game  Location thing is the zone the players are in and it's always just a couple each from many different zones mixed together. I checked on both my servers.  
 
So, no, not "50 people in each zone at any hour."	
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I got this game a little over a week ago because i was bored of ESO, and WoW has just aged like milk and has gotten more sour each expansion. I've been interested in this game since beta, but resisted purchasing it at launch to avoid any bugs that would've made the experience not so pleasant. However, upon entering the game on my dominion character on Bloodsworn (PvP) and getting to level 20 i realized something, This game is a friggin Ghost Town. I encountered one other player during my 1-20 grind...ONE player? seriously? So i looked up which servers had a higher population. I even rerolled on Widow, and have since hit level 16 on an exile toon. But i still have yet to encounter many other players. Unless i'm in a battleground with people from various servers, there's no one around, and that blows. i can't be the only one experiencing this. what have other people done to make this grind more "fun"? because as it stands right now, i may as well just play a single player RPG if i'm going to play alone anyway.
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 Considering how boring WoW is even when there is content, and that it has been almost a year now since anything new happened there, you might easily see some growth this fall and into Christmas. God knows there are thousands of bored people just loading inot their WoW accounts to check auctions right now.
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tbh wildstar has probably the most boring leveling experience i had in a long time! group quests can't be done because of lack of participants. dungeons are non available. the quests are extremely repetitive. a lot of quests are really difficult because the mob density is very high so you can't actually play the game as intended (with dodging the red stuff) because you run into adds. this adds a lot of frustration that you can't kite in a game where you are supposed to kite. to add to this, the combat in principle would be awesome with dodging and carefully interrupt casts. but the skills are extremely boring. there is no real synergy and the rotations consists of kinda mindlessly pushing button 1-7 really. wow even tough its easier on the movement is quite more complex on the rotation and thus way more fun.. its really rewarding getting this double flame burst proc in quick succession and annihilate the npc in a couple seconds:)
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I don't know if anybody has already mentioned this but I'll point it out anyway.  Archeage CB 4 was running this weekend and FFXIV currently has its "Free Login Campaign" for anyone with an inactive account (runs till Sept 1st).  
 
I'd be willing to bet that a portion of the population have been/are enjoying those games. Obviously that doesn't account for everyone who's not logging in though.	
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			you lied, you said there were only 5 people in illium, I count atleast 15 people...	
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			on contagion we currently get more and more new people (dom). getting better on this side	
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I remember playing vanilla wow and spaming in trade chat for a scholo run for over 4 hr's (not exaggerating)
 
I will take a smaller server community over that any day of the week.
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I`ll grant you that a lot of people are socially awkward, and that an LFG is welcome for them. But I never had this problem in WoW before the LFG was introduced, mostly because using the tradechat for it is silly. I know it`s a bit late in the game for this, but here is my crash course in finding groups for WoW. Call it a public service:
 
1: Type in the level range you need. For instance, if you want to do Stockades; type in /who 24-28.
 
2: Look at the list. Whisper all the tanks on the list the following: "Want to tank Stockades?"
 
3: If none of the tanks say "yes", keep doing something else for a bit and refresh the list, asking every new tank as he/she logs on.
 
4: If a tank says "yes", do the same thing with healers. As soon as you find one move to the instance and find the last two dps on the way.
 
5: Do the instance.
 
If you are doing max level dungeons, do the same thing but type /who [class name][max level] instead, and it usually takes you about ten minutes, which is about the queue time you usually get with the LFG anyway.
 
Sometimes too few people will be online, but with this method you`ll be able to instantly tell whether or not you have a chance at forming a group. And you certainly don`t need to hassle people in tradechat. I never felt a need for the LFG and absolutely hate it. Because I was usually very efficient at forming dungeon groups I could do all the things I wanted to, and I got to know EVERYONE on the server. I dare you to have played on Ravenholdt - EU duing vanilla and BC and not remember doing dungeons with my characters there.
And this is something WS will never develop, because you don`t need to socialize anymore. Don`t need to socialize in an MMORPG. Do you understand why that sentence is nonsensical? And if you do you should be able to understand why the LFG function is one of the things killing the genre.
Personally I did a lot more dungeons before the LFG was introduced because it was a hell of a lot more fun doing them the old fashioned way. If all people care about is gear then the game has no chance at all, with or without an LFG. It needs to be about fun, and then the gear can come as a bonus. Not much fun joining LFG auto groups in WS at the moment.
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From what i've read it seems like Pergo should've been my first choice for a server. now the question is, do i even bother rolling again or just say screw it and bail before i end up disappointed again, which i probably will..because even Pergo shows a "low" population  
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I don't know if anybody has already mentioned this but I'll point it out anyway.  Archeage CB 4 was running this weekend and FFXIV currently has its "Free Login Campaign" for anyone with an inactive account (runs till Sept 1st).  
 
I'd be willing to bet that a portion of the population have been/are enjoying those games. Obviously that doesn't account for everyone who's not logging in though.
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I got this game a little over a week ago because i was bored of ESO, and WoW has just aged like milk and has gotten more sour each expansion. I've been interested in this game since beta, but resisted purchasing it at launch to avoid any bugs that would've made the experience not so pleasant. However, upon entering the game on my dominion character on Bloodsworn (PvP) and getting to level 20 i realized something, This game is a friggin Ghost Town. I encountered one other player during my 1-20 grind...ONE player? seriously? So i looked up which servers had a higher population. I even rerolled on Widow, and have since hit level 16 on an exile toon. But i still have yet to encounter many other players. Unless i'm in a battleground with people from various servers, there's no one around, and that blows. i can't be the only one experiencing this. what have other people done to make this grind more "fun"? because as it stands right now, i may as well just play a single player RPG if i'm going to play alone anyway.
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			The people that are playing the game seem to have no interest in socializing, making the game feel empty. I have a macro I spam every time I zone in for dailies. After 17 days of running dailies, only TWO people have ever grouped up with me. Unlike leveling the dailies went much faster with two people. Most of the time I dont even get a reply, and no one ever talks in zone chat. 	
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The people that are playing the game seem to have no interest in socializing, making the game feel empty. I have a macro I spam every time I zone in for dailies. After 17 days of running dailies, only TWO people have ever grouped up with me. Unlike leveling the dailies went much faster with two people. Most of the time I dont even get a reply, and no one ever talks in zone chat. 
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They have a girlfriend.
 
foreveralone.jpg	
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Thatsreallyunfortunare.mp3
myservercries.jpg	
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Welcome to the new era of MMOs.  People have taken a genre meant for massive group play and turned it into MSPORPG - Massively Single-Player Online Role-Playing Game.  I'm not sure where it started, but Wildstar is definitely guilty of it.
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Evindra is dead if you're leveling. I don't bother picking up group quests anymore since it's impossible to find one. What few people I see must be alts that someone is rushing through the game.
 
Wildstar has a lot to offer but it's clear the publisher has no faith in it and is just playing out the string. I expect they will pull the plug early next year after the Christmas season when they'll try to vacuum a little more money out of it. A shame!	
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Evindra is dead 
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			Everyone hanging out in the housing zone doesn't help the leveling experience, and all those phantom players aren't interested in grouping. So no matter the size of the population it's effectively dead on both Dominion and Exile sides if you're below max level. It's genuinely felt like a solo game.	
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Evindra is dead if you're leveling. I don't bother picking up group quests anymore since it's impossible to find one. What few people I see must be alts that someone is rushing through the game.
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Evindra is dead if you're leveling. I don't bother picking up group quests anymore since it's impossible to find one. What few people I see must be alts that someone is rushing through the game.
 
Wildstar has a lot to offer but it's clear the publisher has no faith in it and is just playing out the string. I expect they will pull the plug early next year after the Christmas season when they'll try to vacuum a little more money out of it. A shame!
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			So why not join a guild? The Skullkickers (dom/Evindra) has a lot of good, friendly people in it. Someone is literally always willing to lend a hand. These days, if you don't join a guild, you likely will just be soloing everything. It's always more fun with people.	
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			No matter what server I go on I end up just riding my grinder mount and a random player hails me like a taxi and asks for my help, and I always help them, then after I help them I set off again and I end up helping about four other players with similar things before getting to where I wanted to go to. And with Ascendancy I find about 50 people in the Academy corner in Thayd just socialising.	
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I'm on Evindra and I'm guilty of leveling solely through PvP, so I never leave my house or Illium (Unless a Guildie needs help!). Just leveling through PvP is so much more time efficient it's ridiculous. I'll be straight up honest I love a lot about this game but the questing is flat out tedious and boring (I for some reason just do not have the attention span I had in my late teens and 20's), and if PvP leveling wasn't a thing I'd likely never reach 50 much like Tera where I got so bored of questing I didn't see level cap til after I came back after it went F2P. 
 
Now I do go back and clear zones once I out level them, and I always ask if anyone needs help before I take out a group quest so, they can benefit from me out leveling the zone.
 
Just my opinion though, you all are of course entitled to your own.	
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I ended up going back to WoW. I don't have much love for WoW but when one aspect of it gets boring there's usually 3 or 4 other things I can go do and it's very alt friendly.
Maybe Archeage will let me escape my Blizzard masters.	
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			We're having a great time over on Evindra. :D ))	
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			I'm from Evindra	
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I got this game a little over a week ago because i was bored of ESO, and WoW has just aged like milk and has gotten more sour each expansion. I've been interested in this game since beta, but resisted purchasing it at launch to avoid any bugs that would've made the experience not so pleasant. However, upon entering the game on my dominion character on Bloodsworn (PvP) and getting to level 20 i realized something, This game is a friggin Ghost Town. I encountered one other player during my 1-20 grind...ONE player? seriously? So i looked up which servers had a higher population. I even rerolled on Widow, and have since hit level 16 on an exile toon. But i still have yet to encounter many other players. Unless i'm in a battleground with people from various servers, there's no one around, and that blows. i can't be the only one experiencing this. what have other people done to make this grind more "fun"? because as it stands right now, i may as well just play a single player RPG if i'm going to play alone anyway.
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I honestly had the same leveling experience as I did in wow and gw2: on launch the leveling areas were full and after that, when leveling alts, they were almost empty.
 
Played wow a long time and it was always like that. I did play on big servers... Every expansion launch the areas would be full, after main was leveled, alts were always alone leveling.
 
The big difference imo is the housing here and the fact that people romanticize their past game experience.
 
The game has its problems, the population decreased, but I still enjoy it a lot. Best experience I've had.	
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			Everyone quit because of various reasons. I suggest you either do the same or REROLL to PERGO asap, the only server with people on it (we are bleeding population as well though) even with the transfers we get.	
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			empty servers is hardcore	
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PERGO asap, the only server with people on it
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			How is this game any more alt unfriendly than say wow before heirlooms?	
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So on the constructive side of things, where should someone play? 
 
I've been playing on Warbringer, I think, and I'm just not seeing anybody	
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So on the constructive side of things, where should someone play? 
 
I've been playing on Warbringer, I think, and I'm just not seeing anybody
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Welcome to the new era of MMOs.  People have taken a genre meant for massive group play and turned it into MSPORPG - Massively Single-Player Online Role-Playing Game.  I'm not sure where it started, but Wildstar is definitely guilty of it.
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Sometimes too few people will be online, but with this method you`ll be able to instantly tell whether or not you have a chance at forming a group. And you certainly don`t need to hassle people in tradechat.
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I honestly had the same leveling experience as I did in wow and gw2: on launch the leveling areas were full and after that, when leveling alts, they were almost empty.
 
Played wow a long time and it was always like that. I did play on big servers... Every expansion launch the areas would be full, after main was leveled, alts were always alone leveling.
 
The big difference imo is the housing here and the fact that people romanticize their past game experience.
 
The game has its problems, the population decreased, but I still enjoy it a lot. Best experience I've had.
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There are very good reasons for not running into many people at low levels. Dumb people just assume "Game sucks that's why!" when in reality the game is a very quality title with a few minor bugs, and most people saying it sucks are just fanboys of some other MMO *coughWoWcough*.Here are the actual reasons why low level zones are underpopulated.
 
1) Not many people are making alts because there is SO MUCH TO DO at Endgame. WildStar has a very, very challenging Endgame Attunement and insanely difficult super-endgame Raids, plus very very competitive Rated Arenas and Battlegrounds that keep people busy on their Mains all day long. Personally I don't have TIME to EVER play my Alts because I'm doing so much stuff on my Main trying to get weekly Elder Gem caps, complete attunement, and get rated PvP gear. No time for alts.
 
2) Wildstar has much larger servers than other games like Tera, WoW, and SWtOR. A Wildstar server on medium population is like another MMO's server on high. However, because the game had a completely crazy launch day, and so many people were all logging on all at once, the GMs were FORCED to add about 5 or 6 (not sure exactly) entirely new servers and offer free transfers so that people could actually PLAY the game during the first couple days after launch. After people started logging on at their own pace, having all these extra servers spread the population very thin. Carbine has mentioned talks about Server Merges in the future to correct this.
 
3) Wildstar has a pretty crappy advertising campaign, and rightfully so. Companies like Blizzard that are insanely rich can afford to have a youtube commercial and a cable commercial for every WoW expansion that comes out that plays every time you watch a video or show. They're freaking multi-billionaires or whatever. Carbine is a brand new company and this is their first game, and advertising usually costs just as much or MORE to do than it costs to make the whole game. They can't just pull billion dollar ad campaigns out of their butts. It would be nice if Wildstar could get more notice from an ad campaign on youtube or television, but that might cost them far more than they would actually gain by running it. A super huge ad campaign would do more to kill the game than it would to help it, probably.	
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I can answer that: It started when WoW went casual and installed "convenient" things like cross server group finders for all the content. If people don`t have to talk to each other and group up to play the game they won`t. It`s as simple as that. If the only way to get group activities done was to use the chat WS would feel a lot more alive.
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....... No time for alts.
 
....... Wildstar has much larger servers than other games like Tera, WoW, and SWtOR. 
 
...... Carbine is a brand new company and this is their first game, and advertising usually costs just as much or MORE to do than it costs to make the whole game. They can't just pull billion dollar ad campaigns out of their butts.
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			Get the feeling Carbine told NCSoft to hold off mass advertising until they finish testing, after all they did told NCSoft to delay releasing wildstar but it got release anyway.	
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I honestly had the same leveling experience as I did in wow and gw2: on launch the leveling areas were full and after that, when leveling alts, they were almost empty.
 
Played wow a long time and it was always like that. I did play on big servers... Every expansion launch the areas would be full, after main was leveled, alts were always alone leveling.
 
The big difference imo is the housing here and the fact that people romanticize their past game experience.
 
The game has its problems, the population decreased, but I still enjoy it a lot. Best experience I've had.
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tbh wildstar has probably the most boring leveling experience i had in a long time! group quests can't be done because of lack of participants. dungeons are non available. the quests are extremely repetitive. a lot of quests are really difficult because the mob density is very high so you can't actually play the game as intended (with dodging the red stuff) because you run into adds. this adds a lot of frustration that you can't kite in a game where you are supposed to kite. to add to this, the combat in principle would be awesome with dodging and carefully interrupt casts. but the skills are extremely boring. there is no real synergy and the rotations consists of kinda mindlessly pushing button 1-7 really. wow even tough its easier on the movement is quite more complex on the rotation and thus way more fun.. its really rewarding getting this double flame burst proc in quick succession and annihilate the npc in a couple seconds:) 
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Why look for people at low levels, you don't need anyone for questing and questing goes by much faster when no one else is around.  In most servers I am pretty sure the 50 zones have a fair number of people, but low levels right now I doubt it, because people are still working on doing stuff with their 50s.
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Kinda offtopic, but this comment just bemused me. You think that whispering some random player you've found off your who list is less invasive than asking for players in trade chat?
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How is this game any more alt unfriendly than say wow before heirlooms?
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empty servers is hardcore
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			 I see lots of people in player housing although the pvp has slowed down . When you enter the cities you will get lots of RPers doing RP ( Evindra Server ) where they mostly hang out . 	
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			(( On Tumblr looking at Chua smut, duh... ))	
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 I see lots of people in player housing although the pvp has slowed down . When you enter the cities you will get lots of RPers doing RP ( Evindra Server ) where they mostly hang out . 
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Op,  try  Rp server if RP is your thing  I always see people around me on any alt I make,  My highest is only 32 though,  lowest is 11 now. and a 18lvl   Cities are always full too.	
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I'm raiding.
 
Siege of Orgrimmar that is.	
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