Elegy 6.2: Sa'Khan Quadrant

Sa'Khan Quadrant (Hukutav'ragnith Sa'Khan) is a region of space that is largely controlled by the Kilrathi. More specifically, it is mainly controlled by the Kilrathi Assembly of Clans and the new Kilrathi Capital of Pasqual X is located in this Quadrant. Sa'Khan Quadrant was one of the major battlefields of the war and was heavily militarized along the Terran frontier, featuring such important bases as Marcinko Station and the Valgard Military Prison complex. Even in the years since the war, things have not been wholly settled in the region, with the area seeing a great deal of activity during the events of the Black Lance Affair and two of its systems disputed by regional Kilrathi warlords in neighboring M'Shrak Sector (one of which is still in dispute). This Quadrant also plays host to the home of the Demon's Eye Pack, the newest of Epsilon's notorious Kilrathi pirate clans.
====Border Zone====
 Border Zone is a codename for Qual'n'Rahn, a Kilrathi-controlled star system located in the Sa'Khan Quadrant that features an agricultural world with the same Kilrathi name. The codename originated during Operation Thor's Hammer, when Confederation fleet planners originally believed that this was the first Kilrathi star system infiltrated by TCS Tiger's Claw and the Reavers; it was later proven via Kilrathi records after the war that the star system visited was in fact K'ta Mek in Antares Quadrant (which has almost a completely identical stellar configuration to Qual'n'Rahn, hence the confusion). The system was first discovered by Kilrathi surveyors conducting a sweep of the adjacent Qual'lat system in 2633, shortly before the onset of the Terran-Kilrathi War. During the survey, the Kilrathi discovered that the second planet of the K-type star was capable of supporting life; plans for colonization didn't materialize right away, however, due to the planet's notably severe global weather conditions. In 2657, K'har nar Tsahl, the son of Varni campaign hero Kt'lan "Ku'a'varni'i" nar Tsahl, approached the Emperor about growing arakh on the planet's surface, citing near-perfect soil conditions for growing the hearty plants. The Emperor granted permission, and the community of Skabak Kt'lan was established on the planet's surface in 2659. As predicted, the arakh flourished on the planet's surface despite the inevitable losses to the weather, and by the time the war ended Qual'n'Rahn was the main supplier of arakh in Epsilon. It changed hands several times in the first few chaotic post-war years, with the population of the planet dropping off to just over 30,000 persons (a loss of about 94% of its wartime population. Eventually the KAC added the world as part of its demesne and began policing the system, keeping it out of the hands of any additional would-be warlords. Today Skabak Kt'lan is still a major supplier of arakh to Kilrathi worlds in Epsilon and some attempts at ranching have begun. Its yearly Arakh Festival is a minor tourist draw, though it does bring in vital funding to the community on a yearly basis. In a rather unfortunate turn of events last year, a group of visiting nar Sutaghi attending the festival inadvertently brought a group of White Zombies to the planet's surface; the zombies have since become a plague, hunting the local population and turning their opinion firmly against the nar Sutaghi clan. The weather continues to present occasional problems to the community, though it has started receiving logistical support from the Bronte Corporation, who has made arrangements to be the exclusive distributor of arakh to Kilrathi worlds in Epsilon Sector. The system itself sees about 55 cargo ships on an average daily basis. The presence of the KAC police along with a strong local militia has virtually eliminated piracy in the system (that and the fact that arakh has very limited value outside the Kilrathi spheres of influence), though there are occasional incidents with the Demon's Eye Pack and the DeathHeads.
Facilities and Commodities
*Qual'n'Rahn (PSC 22 Liquid Planet, Population: 1,296,100, K0V Primary / 0.748 AU Distant, Density 1.15 Earth, Volume 1.08*1022 m3, Radius 13,712.34 km, Mass 6.85*1025 kg (11.47 Earths), Surface Gravity 2.48 G, Orbital Period 261.001 Earth Days, Sidereal Rotation Period 16.38 hr / Retrograde Rotation, Axial Tilt 4°, Atmosphere (Very Thick): Nitrogen/Oxygen, Hydrosphere (79%): Water, Lithosphere (84%): Silicon/Copper/Iron, Biodensity 69%, Categorical Temperature: Temperate to Tropical, Moderate Vulcanism/Moderate Seismicity/Very Violent Global Weather).
**Skabak Kt'lan (Population: 30,082 (Large Town; Kilrathi Agricultural); 95.84% Kilrathi, 2.66% Terran (Confederation), 1.50% Other; Government: Council (Local Clan Leaders); ECON -10; CLTR +5; ORDR -25; INFO +0; CRPT -10; Qualities: Hunted Citizenry (White Zombies), Intolerant (nar Sutaghi), Intolerant (nar Sihkag), Tourist Trap (Arakh Festival); Item Limit: 16/¤3,250; Buy-Back Limit: ¤16,250; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: None; Major NPCs: 3/600, 13/500, 26/200, 52/100; Lifeform Encounter Modifier: +5).
***Guild Offices: Mercenaries Guild
***Corporate Offices: Broken Claw Agency, Bronte Corporation
***Outfitters: Armor, Clothing/Containers, Comestibles, Communication Technologies
***Other Facilities: Clinic
***Kilrathi Clan Representation: nar Ki'ra, nar Kur'u'tak, nar Kiranka, nar Raghitagha.
***Available Commodities at Campaign Onset:
**** Ak'rah - ¤42, 7 units
Nav Point Reference
*Nav 1 (34x33): Qual'n'Rahn Agricultural World.
*Nav 2 (58x31): Nav Point.
*Nav 3 (70x44): Jump to Qua'lat System.
*Hidden Nav 1 (52x39): Asteroid Field between Nav 1 and Nav 3.
Distances between Major Points of Reference,Border Zone System (km)
  	Nav 1 	Nav 2 	Nav 3 	Hidden Nav 1
Nav 1 	0 	240,832	376,431	189,737
Nav 2 	240,832	0 	176,918	100,000
Nav 3 	376,431	176,918	0 	186,815
Hidden Nav 1	189,737	100,000	186,815	0
Encounter Probabilities and Die Rolls, Border Zone System
  	Nav 1 	Nav 2 	Nav 3 	Hidden Nav 1
Probability	99 	81 	99 	81
0 	2 Militia Strakhas 	4 Bronte Stilettos1 Bronte Drayman-III 	4 Confed Piranhas1 Confed Pelican 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III
1 	4 Militia Vaktoths (Elite) 	4 KAC Strakhas2 KAC Kamranis 	2 KAC Darkets2 KAC Sha'kars1 KAC Kamrani 	2 Confed Piranhas1 Confed Pelican
2 	2 Militia Strakhas 	4 KAC Vaktoths (Elite)1 KAC Kamrani 	3 Confed Piranhas1 Confed Pelican 	3 Confed Piranhas1 Confed Pelican
3 	3 Militia Vaktoths 	2 KAC Vaktoths 	3 KAC Dralthi-IVs (Elite) 	4 Confed Panthers2 Confed Pelelius1 Confed Murphy
4 	3 Militia Dralthi-IVs 	3 Militia Dralthi-IVs (Elite) 	3 KAC Darkets2 KAC Jakharis1 KAC Kamrani 	3 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy
5 	2 Bronte Stilettos1 Bronte Drayman-III2 Militia Vaktoths (Elite) 	2 Militia Darkets 	2 Bronte Stilettos2 Bronte Drayman-IIIs1 Bronte Caernaven3 KAC Vaktoths 	3 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy
6 	2 Bronte Gladii (Elite)2 Bronte Drayman-IIIs4 Militia Vaktoths 	4 Confed Piranhas (Elite) 	3 Bronte Gladii2 Bronte Drayman-IIIs3 Confed Piranhas1 Confed Pelican 	2 Confed Piranhas (Elite)
7 	4 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs2 Militia Darkets 	3 Confed Piranhas (Elite)2 Confed Murphies1 Confed Plunkett	2 Bronte Stilettos (Elite)1 Bronte Drayman-III3 Confed Panthers2 Confed Pelelius1 Confed Murphy	2 Bronte Stilettos2 Bronte Drayman-IIIs1 Bronte Caernaven2 Confed Piranhas1 Confed Pelican
8 	2 Bronte Gladii1 Bronte Drayman-III2 Militia Vaktoths 	3 Bronte Stilettos1 Bronte Drayman-III3 Militia Dralthi-IVs	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs3 KAC Vaktoths 	3 Bronte Gladii2 Bronte Drayman-IIIs4 Confed Panthers2 Confed Pelicans1 Confed Murphy
9 	2 Bronte Gladii2 Bronte Drayman-IIIs1 Bronte Caernaven3 Militia Dralthi-IVs (Elite)	2 Bronte Gladii1 Bronte Drayman-III4 Militia Darkets 	2 DEP Dralthi-IVs1 DEP Jakhari4 Confed Piranhas 	2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)4 Militia Vaktoths
====Cephid 17====
 Cephid 17 is a star system in the Sa'Khan Quadrant. Its name in Kilrathi is T'rel Khar and it features an Agricultural World of the same name. This system was the first system explored by the Kilrathi during their initial conquest of Epsilon Sector, and in the years that followed it served as a major point of entry into the Sector for the Kilrathi. The surveyors found a habitable, though largely pelagic world tidally locked in orbit around the system's K-type primary. At that time it was decided by the Empire to make the world a hunting ground for rugalga, the animals were imported to the world in large quantities and given time to breed. After a little over fifteen years, a good sized herd had developed and the go-ahead was given for colonization; the community of Hath Rugalga was founded on the planet's surface in 2637. T'rel Khar became a major food provider for the Kilrathi in the region in the years that followed. At War's end, the world was at the center of a struggle between two warlords centered in the Gorth and Paghk systems and the forces of the provisional council. The Gorth warlords ultimately defeated the Paghk warlords in a final battle in the Tr'K H'hra (8) star system in 2671, leaving the system alone long enough for the council to consolidate their holdings at T'rel Khar; the conflict caused a great deal of destruction on T'rel Khar, with about half of the planetary rugalga herds incidentally killed. The warlords of Gorth still lay claim to the system and occasional battles with KAC Police forces still occur. In the meantime, the world continues to serve as a food supplier to the new Kilrathi government, though the planet has not really recovered from the conflict. As far as intra-Sector commerce is concerned, Hath Rugalga houses a shipping office operated by the Guinterin Combine and they are the only major corporation that operates in the system, with about sixty of their cargo ships passing through on an average daily basis. Confederation Naval patrols out of adjacent Valgard and KAC Police patrols out of Bifrost work in conjunction with the planetary militia to provide security. Despite this, piracy in the planet's spacelanes is somewhat moderate, with the Despoilers notably active. The Crimson Claw and Demon's Eye Pack both operate in this system and there have been conflicts between the two groups over whose "territory" it belongs to.
Facilities and Commodities
*T'rel Khar (PSC 17 Liquid Planet, Population: 924,600, K6V Primary (M2V Secondary) / 0.61 AU Distant, Density 1.00 Earth, Volume 5.71*1020 m3, Radius 5146.55 km, Mass 3.15*1024 kg (0.53 Earths), Surface Gravity 0.81 G, Orbital Period 171.27 Earth days, Sidereal Rotation Period 12,331.4 hr / Retrograde Rotation, Axial Tilt 5°, Atmosphere (Moderate): Nitrogen/Oxygen, Hydrosphere (88%): Water, Lithosphere (59%): Copper/Cobalt/Strontium, Biodensity 18%, Categorical Temperature: Arctic to Tropical, Moderate Vulcanism/Light Seismicity/Calm Global Weather).
**Hath Rugalga (Population: 26,525 (Large Town; Kilrathi Agricultural); 92.75 Kilrathi, 2.32% Terran (UBW), 4.93% Other; Government: Autocrat (Town Brajakhahr); ECON +10; CLTR +5; ORDR +15; INFO -10; CRPT +10; Qualities: Backwater, Isolated, Strategic; Item Limit: 21/¤3,575; Buy-Back Limit: ¤16,250; Meals: Moderate Quality; Lodging: 3-Star; Medical: None; Repairs: None; Major NPCs: 3/600, 13/500, 26/200, 52/100).
***Guild Offices: Merchants Guild, Thieves Guild
***Corporate Offices: Guinterin Combine
***Outfitters: Weaponry, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
***Other Facilities: None
***Kilrathi Clan Representation: All except nar Qarg.
***Available Commodities at Campaign Onset:
**** Vak'qu - ¤623, 35 units
**** Ruxfra - ¤30, 92 units
**** Brilliance - ¤75, 96 units
Nav Point Reference
*Nav 1 (0x12): Nav Point (Jump to Gorth System, Tr'K H'hra Quadrant, M'Shrak Sector).
*Nav 2 (53x40): Nav Point (Jump to Paghk System, Dath'que Quadrant, M'Shrak Sector).
*Nav 3 (59x20): Nav Point (Jump to Tr'K H'hra (1) System, Tr'K H'hra Quadrant, M'Shrak Sector).
*Nav 4 (94x67): Jump to Valgard System.
*Nav 5 (95x93): Jump to Bifrost System / Asteroid Field.
*Nav 6 (18x77): T'rel Khar Agricultural World.
*Hidden Nav 1 (43x48): Asteroid Field between Nav 1 and Nav 4, Nav 1 and Nav 5, and Nav 3 and Nav 6.
Distances between Major Points of Reference, Cephid 17 System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Hidden Nav 1
Nav 1 	0 	599,416	595,399	1,089,082	1,248,439	674,463	560,803
Nav 2 	599,416 	0 	208,806	490,918 	676,240 	509,313	128,062
Nav 3 	595,399 	208,806	0 	586,003 	813,941 	702,140	322,490
Nav 4 	1,089,082	490,918	586,003	0 	260,192 	766,551	544,243
Nav 5 	1,248,439	676,240	813,941	260,192 	0 	786,448	687,677
Nav 6 	674,463 	509,313	702,140	766,551 	786,448 	0 	382,884
Hidden Nav 1	560,803 	128,062	322,490	544,243 	687,677 	382,884	0
Encounter Probabilities and Die Rolls, Cephid 17 System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Hidden Nav 1
Probability	42 	74 	66 	87 	88 	68 	77
0 	2 Guinterin Arrows1 Guinterin Pelican 	4 Guinterin Arrows1 Guinterin Pelican 	3 Guinterin Arrows1 Guinterin Stardust 	4 Guinterin 350r2 Guinterin Pelicans1 Guinterin Paradigm 	4 Claw Strakhas1 Claw Naktarg 	3 Guinterin 350r2 Guinterin Pelicans1 Guinterin Paradigm 	3 Guinterin Arrows1 Guinterin Pelican
1 	2 Guinterin 325a (Elite)1 Guinterin Stardust 	2 Jezebel Gladii1 Jezebel Claymore (Elite) 	2 Despoiler Razors2 Despoiler Dirks 	4 DEP Vaktoths1 DEP Jakhari 	3 KAC Darkets1 KAC Jakhari 	3 Guinterin 350r1 Guinterin Stardust 	3 Lance 325a (Elite, Guinterin)1 Lance Pelican (Guinterin)
2 	2 Despoiler Falchions1 Despoiler Claymore2 Despoiler Naktargs 	3 Lance Arrows (Elite, Guinterin)1 Lance Pelican (Guinterin) 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs1 Despoiler Kamrani 	2 BWNR Banshees2 BWNR Clarksons1 BWNR Caernaven 	2 KAC Dralthi-IVs2 KAC Sha'kars1 KAC Kamrani 	2 DeathHead Razors1 DeathHead Dirk 	2 Jezebel Razors1 Jezebel Dirk
3 	2 Despoiler Razors1 Despoiler Dirk 	2 Despoiler Razors2 Despoiler Dirks 	4 Confed Piranhas (Elite) 	2 Confed Piranhas (Elite) 	2 KAC Dralthi-IVs (Elite)2 KAC Jakharis1 KAC Kamrani 	3 Claw Strakhas (Elite) 	3 Retro Talons (Elite)
4 	2 Despoiler Razors2 Despoiler Dirks 	4 Confed Tigersharks 	3 KAC Dralthi-IVs2 KAC Sha'kars1 KAC Kamrani 	2 Confed Tigersharks2 Confed Murphies1 Confed Plunkett 	2 Guinterin Arrows1 Guinterin Stardust3 Claw K'Ha'Hafs (Elite) 	4 Militia Vaktoths 	3 Militia Darkets
5 	2 Confed Tigersharks1 Confed Pelican 	4 Confed Piranhas 	2 KAC Dralthi-IVs 	2 Guinterin 350r1 Guinterin Pelican3 BWNR Hellcats1 BWNR Clarkson 	2 Guinterin 325a (Elite)1 Guinterin Pelican2 KAC Vaktoths2 KAC Jakharis 	4 Militia Darkets 	2 Confed Piranhas (Elite)
6 	2 Confed Piranhas (Elite) 	2 Confed Piranhas2 Confed Murphies1 Confed Plunkett 	2 Confed Tigersharks 	2 DEP Darkets1 DEP Jakhari2 Confed Piranhas (Elite)1 Confed Pelican 	3 Claw Strakhas2 KAC Vaktoths (Elite)2 KAC Jakharis 	2 Militia Darkets 	2 Guinterin 350r1 Guinterin Stardust2 Despoiler Falchions2 Despoiler Claymores
7 	2 KAC Darkets2 KAC Sha'kars1 KAC Kamrani 	2 Guinterin Arrows2 Guinterin Pelicans4 KAC Dralthi-IVs (Elite)2 KAC Jakharis1 KAC Kamrani 	3 Guinterin 350r1 Guinterin Stardust2 KAC Dralthi-IVs2 KAC Kamranis 	3 DEP Darkets1 DEP Jakhari2 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven 	4 Claw Strakhas2 KAC Strakhas1 KAC Kamrani 	2 Guinterin 350r1 Guinterin Pelican2 DeathHead Falchions2 DeathHead Claymores2 DeathHead Drayman-IIIs 	4 Retro Talons2 Confed Piranhas (Elite)2 Confed Murphies1 Confed Plunkett
8 	4 Confed Tigersharks2 Confed Pelicans1 Confed Murphy 	2 Despoiler Razors1 Despoiler Dirk4 Confed Panthers 	3 DEP Darkets2 KAC Darkets2 KAC Jakharis 	3 DEP Darkets3 BWNR Banshees2 BWNR Caernavens1 BWNR Southampton 	3 Claw K'Ha'Hafs1 Claw Naktarg4 KAC Vaktoths2 KAC Jakharis 	3 Guinterin 325a1 Guinterin Pelican4 Militia Vaktoths (Elite) 	4 Retro Talons2 Confed Piranhas (Elite)1 Confed Pelican
9 	2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite)3 KAC Vaktoths	2 DeathHead Razors (Elite)2 DeathHead Dirks (Elite)1 DeathHead Savannah2 KAC Dralthi-IVs (Elite)	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Tallahassee3 KAC Dralthi-IVs	3 Guinterin Arrows2 Guinterin Pelicans1 Guinterin Paradigm3 DEP Darkets (Elite)2 Confed Piranhas	2 Guinterin 325a (Elite)2 Guinterin Pelicans3 Claw K'Ha'Hafs1 Claw Naktarg2 KAC Strakhas	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)2 Militia Dralthi-IVs	3 Guinterin 350r2 Guinterin Pelicans1 Lance 350r (Elite, Guinterin)2 Confed Tigersharks2 Confed Pelicans1 Confed Murphy
====Lennox====
 Lennox is a star system in the Sa'Khan Quadrant, also known as Ko'bar Pakh in Kilrathi. It features the agricultural world of Campsie and Marcinko Station, a Confederation-buiilt and operated Halsey-type Naval Base (#8). Lennox was first surveyed by TCES scouts in 2619, who discovered the presence of a world capable of supporting life in near orbit around the larger of the two M-type stars in the heart of the system. Dut to the fact that the world was tidally locked and the gravity was generally above what most Terrans would consider comfortable, there was little interest in it at first. Bronte Corporation, seeing an opportunity to get a new world on the cheap, made an offer to the Ministry of Commerce for exclusive rights to settle the world. After a review, the Minister of Commerce agreed to the deal and Bronte Corporation founded a settlement in late 2622. The system became hotly contested in the early War years, with the Kilrathi taking control of the system three times before 2660 and invading the planet once, leveling the original settlement in the process. After the third invasion of the system and with Kilrathi forces using the system as a means of getting into the strategically vital system of Hell's Kitchen in Vega, the Confederation decided that the system should play host to one of the new Halsey-type defensive outposts being built throughout the Confederation. Construction of Marcinko Station, the second Halsey-type base in Epsilon, began in 2656 and came online in 2658. In the meantime, Bronte Corporation established the new settlements of New Lennoxtown and Muir on the surface. The presence of Marcinko Station improved the security of the system vastly, so much so that the Kilrathi started bypassing Lennox through Torgo (a set of events that ultimately led to the somewhat controversial decision to construct Decatur Station, another Halsey-class starbase, in 2663). Campsie was invaded two more times before the war ended though Marcinko held firm and was able to act as a staging area for successful counter-strikes. In the meantime, New Lennoxtown would ultimately be selected by Bronte Corporation as the site of one of their Corporate Training Colleges, and to boost the city's population an annual harvest festival began in 2665 that has since become a major tourist draw for the community. The system remained in Confederation hands when the war ended in 2669 and became a crucial staging zone for craft trying to keep the peace in the region in the immediate post-war years. Marcinko was the site of a significant Border Worlds raid during the Black Lance Affair in 2673; during the conflict, a platoon of Border Worlds Marines infiltrated the station and gathered intelligence for the Union, temporarily disabling the station's tracking system to cover their escape (this same platoon would subsequently join up with BWS Intrepid in the Orestes system). Base personnel were able to restore the systems quickly, though not before the conflict had been brought to a conclusion. Marcinko remains an important military installation to this day, running patrols through many systems in Sa'Khan and Deneb Quadrants to keep piracy down. Bronte Corporation still largely runs the Campsie colony, though the community of New Lennoxtown has recently seen a hostile takeover by Hurston Dynamics. With the disappearance of the Bronte truck system that had previously been in place there, many citizens living in the Corporate District of New Lennoxtown have suddenly found themselves impoverished, their company scrip no longer accepted in the new Hurston corporate state. The community of Muir is seeing steady growth with the new state of affairs, though it was stymied by an outbreak of Kilrathi pox in 2678 that lasted well into 2679, traced to a tramp freighter operated by members of clan Sutaghi; all member of clan Sutaghi have since found themselves unwelcome in the community. The system itself sees nearly 160 cargo ships pass through on an average daily basis, with the system's various communities playing host to all of the major corporations operating in Epsilon. Lennox has one of the stronger economies in Epsilon, with an average annual trade volume of just over 43 billion credits. Marcinko's patrols hold sole responsibility for in-system security. Piracy is somewhat moderate despite the strong military presence owing to the heavy commercial traffic, with the Despoilers being notably active in the area.
Facilities and Commodities
*System Demographics - 56.57% Terran (UBW), 28.29% Terran (Confederation), 15.14% Other.
*Marcinko Station (Population: 13,748 (Small Town; Confederation Military); 79.34% Terran (Confederation), 8.81% Terran (UBW), 4.83% Kilrathi, 7.02% Other; Government: Autocrat (Base CO); ECON +15; CLTR +5; ORDR +10; INFO +10; CRPT +0; Qualities: Military Installation, Strategic; Item Limit: 12/¤1,430; Buy-Back Limit: ¤6,500; Meals: Moderate Quality; Lodging: 2-Star; Medical: Minor Surgery; Repairs: Vehicle; Major NPCs: 3/500, 12/400, 24/200, 48/100).
**Guild Offices: Merchants Guild, Thieves Guild
**Corporate Offices: Bartok Industries, Bronte Corporation, AMQ, Paulsen Kinetics, Persotech
**Outfitters: Weaponry, Tools/Wilderness Gear, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
**Other Facilities: Clinic, Ship Dealer, Bar
**Kilrathi Clan Representation: nar Kiranka, nar Sutaghi.
**Available Commodities at Campaign Onset:
*** Armaments - ¤200, 230 units
*Campsie (PSC 21 Liquid Planet, Population: 2,242,000, M2V Primary (M7V Secondary) 0.24 AU Distant, Density 0.95 Earth, Volume 8.59*1021 m3, Radius 12,704.81 km, Mass 4.50*1025 kg (7.54 Earths), Surface Gravity 1.90 G, Orbital Period 51.69 Earth Days, Sidereal Rotation Period 1,260.64 hr / Standard Rotation, Axial Tilt 7°, Atmosphere (Thick): Nitrogen/Oxygen, Hydrosphere (65%): Water, Lithosphere (83%): Silicon/Halite/Carbon, Biodensity 75%, Categorical Temperature: Temperate to Searing, Moderate Vulcanism/Light Seismicity/Moderate Global Weather)
**New Lennoxtown (Population: 91,256 (Small City; Border Worlds Agricultural); 79.34% Terran (UBW), 8.81% Kilrathi, 11.85% Other; Capital District: Government: Overlord (Hurston Dynamics CEO); ECON +20; CLTR -15; ORDR +0; INFO +10; CRPT +25; Qualities: Asocial, Infamous, Strategic, Tourist Trap (Harvest Festival); Item Limit: 22/¤8,000; Buy-Back Limit: ¤48,750; Corporate District: Government: Syndicate (Bronte Corporation); ECON +0; CLTR +15; ORDR -30; INFO +20; CRPT +30; Qualities: Depressed, Infamous, Impoverished, Seat of Learning (Bronte Corporate Training Center); Item Limit: 25/¤2,750; Buy-Back Limit: ¤24,375; Meals: High Quality; Lodging: 4-Star; Medical: None; Repairs: None; Major NPCs: 1/800, 5/700, 23/600, 46/300, 92/100; Lifeform Encounter Modifier -15).
***Guild Offices: Merchants Guild, Mercenaries Guild
***Corporate Offices: Hurston Dynamics, Bartok Industries, Bronte Corporation, Paulsen Kinetics.
***Outfitters: Armor, Tools/Wilderness Gear, Communication Technologies, Weapon Accessories/Ammo/Batteries
***Other Facilities: None
***Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Raghitagha, nar Sihkag.
***Transportation Available: Average Quality
***Available Commodities at Campaign Onset:
**** Grain - ¤31, 55 units
**** Furs - ¤210, 30 units
**** Luxury Foods - ¤54, 80 units
**Muir (Population: 23,471 (Large Town; Border Worlds Agricultural); 78.65% Terran (UBW), 8.55% Kilrathi, 12.80% Other; Government: Council (City Council); ECON +5; CLTR +5; ORDR -5; INFO -5; CRPT +10; Qualities: Asocial, Infamous, Intolerant (nar Sutaghi); Item Limit: 18/¤4,225; Buy-Back Limit: ¤24,375; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: None; Major NPCs: 1/700, 4/600, 16/500, 32/200, 64/100; Lifeform Encounter Modifier -5).
***Guild Offices: Merchants Guild
***Corporate Offices: Guinterin Combine, Bartok Industries, Bronte Corporation, Rondell Corporation, Persotech
***Outfitters: Clothing/Containers, Tools/Wilderness Gear, Comestibles, Scanners/Computer Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
***Other Facilities: Clinic
***Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kur'u'tak, nar Kiranka.
***Transportation Available: Low Quality
***Available Commodities at Campaign Onset:
**** Generic Foods - ¤38, 61 units.
**** Pets - ¤10953, 7 units.
Nav Point Reference
*Nav 1 (28x26): Jump to Pasqual System.
*Nav 2 (49x23): Jump to Masa System.
*Nav 3 (67x68): Marcinko Station.
*Nav 4 (95x66): Campsie.
*Nav 5 (98x79): Nav Point (Jump to Segallion System, Downing Quadrant, Vega Sector).
*Nav 6 (66x98): Jump to Torgo System.
*Hidden Nav 1 (87x66): Ambush Point Between Nav 3 and Nav 4 and Between Nav 2 and Nav 5.
Distances between Major Points of Reference, Lennox System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Hidden Nav 1
Nav 1 	0 	212,132	573,149	780,320	878,009	814,125	712,811
Nav 2 	212,132	0 	484,665	629,682	744,110	769,025	573,847
Nav 3 	573,149	484,665	0 	280,713	328,938	300,167	200,998
Nav 4 	780,320	629,682	280,713	0 	133,417	431,856	80,000
Nav 5 	878,009	744,110	328,938	133,417	0 	372,156	170,294
Nav 6 	814,125	769,025	300,167	431,856	372,156	0 	382,753
Hidden Nav 1	712,811	573,847	200,998	80,000 	170,294	382,753	0
Encounter Probabilities and Die Rolls, Lennox System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Hidden Nav 1
Probability	89 	80 	91 	92 	86 	88 	92
0 	2 Hurston Super Hornets1 Hurston Drayman-III 	3 Hurston F7C Hornets1 Hurston Drayman-III 	3 Retro Talons (Elite) 	4 Bronte Stilettos1 Bronte Drayman-III 	2 Guinterin Arrows1 Guinterin Stardust 	3 AMQ Falchions1 AMQ Barque 	4 Bartok Aurora MRs1 Bartok Constellation
1 	2 Bronte Gladii2 Bronte Drayman-IIIs1 Bronte Caernaven 	3 AMQ Falchions (Elite)2 AMQ Barques1 AMQ Durango 	4 Confed Piranhas 	2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite) 	3 Persotech Dirks (Elite)1 Persotech Errant 	2 Persotech Dirks1 Persotech Errant 	4 Retro Talons
2 	2 Bartok Aurora MRs2 Bartok Belleau Woods 	3 Retro Talons (Elite) 	3 Confed Piranhas (Elite)1 Confed Pelican 	2 Confed Panthers 	2 DeathHead Razors1 DeathHead Dirk 	2 Guinterin 350r1 Guinterin Pelican 	4 Confed Piranhas2 Confed Pelelius1 Confed Murphy
3 	4 AMQ Falchions1 AMQ Satohri 	2 DeathHead Falchions1 DeathHead Claymore1 DeathHead Naktarg 	2 Bronte Stilettos2 Bronte Drayman-IIIs2 Lance Stilettos (Elite, Bronte) 	3 Bronte Stilettos2 Bronte Drayman-IIIs1 Bronte Caernaven2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite) 	4 Confed Piranhas2 Confed Pelicans1 Confed Murphy 	2 AMQ Broadswords1 AMQ Satohri 	3 Bartok Phantoms1 Bartok Belleau Wood2 DeathHead Razors1 DeathHead Dirk
4 	4 Rondell Centurions (Elite)1 Rondell Galaxy 	3 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy 	2 Bartok Arrows1 Bartok Belleau Wood2 Confed Piranhas (Elite)1 Confed Pelican 	3 Guinterin 350r2 Guinterin Pelicans2 DeathHead Razors1 DeathHead Dirk 	2 Bartok Aurora MRs2 Bartok Belleau Woods2 DeathHead Razors2 DeathHead Dirks1 DeathHead Naktarg 	2 AMQ Falchions (Elite)1 AMQ Satohri 	3 Rondell Demons1 Rondell Galaxy2 Despoiler Razors (Elite)2 Despoiler Dirks (Elite)2 Despoiler Naktargs1 Despoiler Kamrani
5 	2 DEP Darkets (Elite) 	2 Hurston Hellcats (Elite)2 Hurston Drayman-IIIs3 Retro Talons (Elite) 	2 Bronte Gladii1 Bronte Drayman-III3 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy 	2 Rondell Centurions2 Rondell Clydesdales1 Rondell Caernaven2 Confed Piranhas 	3 Rondell Demons1 Rondell Galaxy2 Despoiler Razors1 Despoiler Dirk 	2 Confed Tigersharks 	2 Paulsen Claymores2 Paulsen Clarksons2 Confed Panthers2 Confed Pelicans1 Confed Murphy
6 	3 Guinterin Arrows2 Guinterin Pelicans1 Guinterin Paradigm2 DeathHead Razors1 DeathHead Dirk1 DeathHead Naktarg	4 Bronte Gladii1 Bronte Drayman-III2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite) 	2 Lance Gladii (Elite, Bronte)2 Lance Drayman-IIIs (Bronte)2 Confed Piranhas2 Confed Murphies1 Confed Plunkett 	2 Guinterin 325a1 Guinterin Pelican3 Confed Piranhas2 Confed Pelicans1 Confed Murphy 	2 Paulsen Orions2 Paulsen Clarksons3 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy 	2 Guinterin Arrows1 Guinterin Stardust2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis 	3 Persotech Dirks1 Persotech Errant4 Confed Piranhas (Elite)
7 	2 Hurston F7C Hornets1 Hurston Drayman-III2 DEP Darkets1 DEP Jakhari 	3 Persotech Dirks2 Persotech Errants2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav	2 Despoiler Razors1 Despoiler Dirk2 Confed Tigersharks1 Confed Pelican 	2 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy 	2 Paulsen Orions1 Paulsen Clarkson4 Confed Piranhas1 Confed Pelican 	2 Hurston F7C Hornets2 Hurston Drayman-IIIs2 Confed Piranhas (Elite)2 Confed Murphies1 Confed Plunkett 	3 Lance Dragons (Elite, Lance)3 Confed Panthers
8 	3 Hurston Hellcats2 Hurston Drayman-IIIs2 DEP Dralthi-IVs1 DEP Jakhari 	4 AMQ Falchions (Elite)1 AMQ Barque2 Confed Panthers1 Confed Pelican 	2 Persotech Dirks (Elite)1 Persotech Clarkson2 Despoiler Falchions2 Despoiler Claymores3 Confed Tigersharks 	2 Guinterin 325a (Elite)1 Guinterin Pelican2 Despoiler Razors1 Despoiler Dirk2 Confed Piranhas1 Confed Pelican 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav4 Confed Piranhas1 Confed Pelican	2 Bartok Aurora LEs (Elite)2 Bartok Belleau Woods2 Confed Piranhas1 Confed Pelican 	3 Paulsen Orions2 Paulsen Clarksons2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)2 Confed Tigersharks
9 	2 Rondell Centurions (Elite)2 Rondell Galaxies3 DEP Darkets 	3 AMQ Falchions1 AMQ Barque2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)1 DeathHead Naktarg2 Confed Panthers1 Confed Pelican 	2 Bronte Stilettos2 Bronte Drayman-IIIs2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite)2 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy	3 Persotech Dirks (Elite)2 Persotech Clarksons2 Despoiler Falchions1 Despoiler Claymore2 Despoiler Naktargs (Elite)2 Despoiler Kamranis4 Confed Piranhas2 Confed Murphies1 Confed Plunkett	2 Paulsen Orions1 Paulsen Artemis2 Lance Orions (Elite, Paulsen)1 Lance Artemis (Paulsen)4 Confed Panthers 	3 Rondell Demons2 Rondell Clydesdales2 Despoiler Falchions (Elite)1 Despoiler Claymore (Elite)3 Confed Piranhas1 Confed Pelican	3 Paulsen Orions1 Paulsen Artemis2 DeathHead Falchions1 DeathHead Claymore2 Confed Tigersharks2 Confed Murphies1 Confed Plunkett
====Masa====
 Masa is a star system in the Sa'Khan Quadrant. It is rarely referred to by its Kilrathi name, Ko'bar Tahn; even the Cats find the word "Masa" easier to pronounce. The system features Masa Spacelab, an orbital space laboratory, and the Border Worlds colonial world of Masa III. Confederation-based pioneers founded a community on the third planet of the system in 2620 a few months prior to the settlement of the Qual'lat system by the Kilrathi, making Masa the oldest established colony world in the Sa'Khan Quadrant. The system was heavily contested during the War years owing to its position directly on the Confederation-Kilrathi border and raids into the system were common, with it changing hands about a half-dozen times during the War years. At War's end, Masa was in the hands of the Confederation and in fairly desperate shape, with most of its infrastructure demolished during the war's final months. As part of a greater initiative to revive the economy of the Vega and Epsilon Sectors where the fighting had been the heaviest, the Confederation commissioned a number of new scientific and manufacturing facilities in and along the border; as part of this initiative, Hurston Dynamics was given permission to build a research laboratory in the system and colonists were sent to re-establish the main community on the planet's surface. During the Black Lance Affair of 2673, the Masa Spacelab was illegally seized by Confederation Forces. The Border Worlds retaliated for the attack by infiltrating Confed aerospace with two cruisers, which were promptly routed by forces off the carrier TCS Lexington. Lexington would later see a change of command within the system, and after the affair was over the lab was turned over to the jurisdiction of the Union of Border Worlds. Bronte Corporation was ultimately granted access to the lab's facilities as part of Hurston Dynamic's takeover deal of Campsie in the adjacent Lennox system. Meantime the change of administration has not done much to help Masa III's re-development; the system's current standing population is just over two thousand people. The people of Masa III are known for their charity and have been one of the few members of the Union of Border Worlds that have let bygones be bygones and allowed Kilrathi refugees to settle freely among them; this has inadvertently brought with it the nar Qarg / nar Raghitagha feud with it, though clashes between the two clans are not as frequent or severe as they are in other parts of the Sector. The low population of the system lends itself to a slow economy; the system sees only about forty cargo ships on an average daily basis, representing six of the Sector's major corporations. Piracy is higher than would ordinarily be expected for a system with such a low rate of commerce, with the Morgans and Jezebels particularly active in the system. The piracy is largely due to a somewhat moderate military presence and the wide variety of cargo types that pass through.
Facilities and Commodities
*System Demographics - 71.81% Terran (UBW), 17.95% Kilrathi, 10.24% Other.
*Masa Spacelab (Population: 332 (Settlement; Border Worlds Medical); 95.66% Terran (UBW), 1.63% Kilrathi, 2.71% Other; Government: Council (Hurston Science Team); ECON -15; CLTR +5; ORDR -30; INFO -40; CRPT -15; Qualities: Backwater; Item Limit: 3/¤15; Buy-Back Limit: ¤150; Meals: Low Quality; Lodging: 0-Star; Medical: None; Repairs: None; Major NPCs: 2/100).
**Guild Offices: Mercenaries Guild, Thieves Guild
**Corporate Offices: Hurston Dynamics, Bronte Corporation
**Outfitters: Weaponry, Armor, Clothing/Containers, Comestibles, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
**Other Facilities: Ship Dealer
**Kilrathi Clan Representation: nar Qarg, nar Raghitagha.
**Available Commodities at Campaign Onset:
*** None
*Masa III (PSC 15 Rock Planet, Population: 1,836, M6V Primary (M9V Secondary) / 0.18 AU Distant, Density 0.9 Earth, Volume 1.53*1020 m3, Radius 3,317.93 km, Mass 7.59*1023 kg (0.13 Earths), Surface Gravity 0.47 G, Orbital Period 37.72 Earth Days, Sidereal Rotation Period 603.49 hr / Standard Rotation, Axial Tilt 6°, Atmosphere (Thin): Nitrogen/Oxygen, Hydrosphere (8%): Water, Lithosphere (1%): Sulfur/Uranium/Calcium, Biodensity 40%, Categorical Temperature: Arctic to Searing, No Vulcanism/No Seismicity/Calm Global Weather).
**Granero (Population: 1,836 (Village; Border Worlds Agricultural); 67.48% Terran (UBW), 20.92% Kilrathi, 11.60% Other; Government: Council (City Council); ECON +0; CLTR +20; ORDR +0; INFO -10; CRPT -35; Qualities: Charitable, Charitable; Item Limit: 13/¤325; Buy-Back Limit: ¤1,600; Meals: Moderate Quality; Lodging: 1-Star; Medical: None; Repairs: Vehicle; Major NPCs: 1/400, 4/300, 8/100).
***Guild Offices: None
***Corporate Offices: Guinterin Combine, Rondell Corporation, AMQ, Persotech
***Outfitters: Clothing/Containers, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies
***Other Facilities: Ship Dealer
***Kilrathi Clan Representation: nar Qarg, nar Kiranka, nar Raghitagha, nar Sutaghi.
***Available Transportation: Freight Only.
***Available Commodities at Campaign Onset:
**** Pets - ¤53, 28 units
**** Luxury Foods - ¤61, 40 units
Nav Point Reference
*Nav 1 (7x1): Jump to Nav 6.
*Nav 2 (17x1): Jump to Lennox System.
*Nav 3 (42x31): Nav Point (Jump to Hawkins System, Downing Quadrant, Vega Sector).
*Nav 4 (68x41): Jump to Silenos System.
*Nav 5 (77x50): Masa Spacelab.
*Nav 6 (88x64): Jump to Nav 1.
*Nav 7 (90x74): Masa III.
*Nav 8 (6x84): Nav Point (Jump to Tyr System, Downing Quadrant, Vega Sector) / Asteroid Field.
Distances between Major Points of Reference, Masa System (km)
 	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Nav 8
Nav 1 	0 	100,000	460,977	729,452	854,459	1,026,158	832,166 	830,060
Nav 2 	100,000 	0 	390,512	648,151	774,661	949,210 	732,462 	837,257
Nav 3 	460,977 	390,512	0 	278,568	398,246	566,127 	536,656 	640,703
Nav 4 	729,452 	648,151	278,568	0 	127,279	304,795 	404,969 	754,520
Nav 5 	854,459 	774,661	398,246	127,279	0 	178,045 	449,222 	787,210
Nav 6 	1,026,158	949,210	566,127	304,795	178,045	0 	570,351 	844,038
Nav 7 	832,166 	732,462	536,656	404,969	449,222	570,351 	0 	1,139,517
Nav 8 	830,060 	837,257	640,703	754,520	787,210	844,038 	1,139,517	0
Encounter Probabilities and Die Rolls, Masa System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Nav 8
Probability	65 	67 	76 	88 	83 	75 	80 	83
0 	4 Guinterin 350r1 Guinterin Stardust 	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs 	2 Rondell Demons (Elite)2 Rondell Galaxies 	2 DEP Vaktoths 	2 Morgan Hellcats 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite) 	2 Persotech Dirks1 Persotech Errant 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III
1 	2 AMQ Broadswords2 AMQ Barques1 AMQ Durango 	3 Rondell Demons1 Rondell Galaxy 	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Caernaven 	2 DEP Vaktoths 	2 Scavage Thunderbolts 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III 	3 Retro Talons 	2 Lance Thunderbolts (Elite, Lance)
2 	2 Morgan Razors (Elite) 	4 Morgan Thunderbolts 	4 Retro Talons 	4 DEP Darkets (Elite) 	2 Lance Arrows (Elite, Lance) 	2 Jezebel Gladii2 Jezebel Claymores (Elite)1 Jezebel Drayman-III 	2 DeathHead Razors1 DeathHead Dirk 	2 Despoiler Falchions1 Despoiler Claymore2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav
3 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Tallahassee 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Tallahassee 	4 Lance Dragons (Elite, Lance) 	2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite) 	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Tallahassee 	2 Jezebel Falchions1 Jezebel Claymore 	2 Jezebel Falchions2 Jezebel Claymores
4 	2 Morgan Razors 	3 Retro Talons 	3 Lance F7CHornets (Elite, Hurston)2 Lance Drayman-IIIs (Hurston) 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs 	3 Retro Talons 	4 Retro Talons 	2 BWNR Banshees (Elite)1 BWNR Clarkson 	2 Morgan Razors
5 	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Caernaven	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite) 	2 Lance Arrows (Elite, Lance) 	3 DEP Vaktoths 	2 Lance Super Hornets (Elite, Hurston)1 Lance Drayman-III (Hurston) 	2 Jezebel Razors1 Jezebel Dirk 	3 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven 	4 Morgan Razors1 Morgan Caernaven
6 	4 Retro Talons 	2 Morgan Hellcats1 Morgan Caernaven 	2 BWNR Vindicators1 BWNR Clarkson 	2 BWNR Bearcats 	2 BWNR Vindicators2 BWNR Clarksons1 BWNR Caernaven 	2 BWNR Banshees (Elite) 	3 Persotech Dirks (Elite)2 Persotech Errants2 Jezebel Falchions1 Jezebel Claymore 	2 Lance Arrows (Elite, Lance)
7 	2 BWNR Bearcats1 BWNR Clarkson 	2 BWNR Vindicators1 BWNR Clarkson 	3 Hurston Hellcats1 Hurston Drayman-III2 Morgan Hellcats 	2 Rondell Demons (Elite)2 Rondell Clydesdales1 Rondell Caernaven2 Morgan Hellcats1 Morgan Caernaven	3 Hurston Hellcats2 Hurston Drayman-IIIs1 Hurston Savannah2 Scavage Thunderbolts	4 Guinterin Arrows1 Guinterin Stardust3 Retro Talons 	2 Scavage Razors4 BWNR Banshees 	3 Retro Talons
8 	2 AMQ Falchions1 AMQ Barque3 Retro Talons 	2 Bronte Gladii2 Bronte Drayman-IIIs2 Lance Stilettos (Elite, Bronte)1 Lance Drayman-III (Bronte)	2 Morgan Razors1 Morgan Caernaven2 BWNR Hellcats2 BWNR Caernavens1 BWNR Southampton	2 DEP Vaktoths1 DEP Jakhari2 BWNR Vindicators2 BWNR Clarksons1 BWNR Caernaven 	4 Scavage Demons3 BWNR Banshees 	2 Morgan Hellcats3 BWNR Vindicators1 BWNR Clarkson 	2 Jezebel Razors2 Jezebel Dirks1 Jezebel Caernaven2 BWNR Vindicators2 BWNR Clarksons (Elite)1 BWNR Caernaven 	4 Morgan Hellcats1 Morgan Caernaven (Elite)
9 	2 Morgan Razors (Elite)2 BWNR Bearcats1 BWNR Clarkson 	2 Lance Arrows (Elite, Lance)2 BWNR Hellcats1 BWNR Clarkson 	3 Morgan Razors (Elite)1 Morgan Caernaven (Elite)2 BWNR Banshees 	3 DEP Dralthi-IVs1 DEP Jakhari3 BWNR Banshees2 BWNR Clarksons1 BWNR Caernaven 	4 Lance Dragons (Elite, Lance)2 BWNR Vindicators2 BWNR Clarksons1 BWNR Caernaven	2 Jezebel Razors1 Jezebel Dirk2 BWNR Banshees (Elite)2 BWNR Clarksons1 BWNR Caernaven	2 Persotech Dirks (Elite)2 Persotech Errants2 Morgan Razors4 BWNR Banshees2 BWNR Caernavens1 BWNR Southampton	3 Retro Talons (Elite)3 BWNR Thunderbolts2 BWNR Clarksons (Elite)1 BWNR Caernaven
====Pasqual====
 Pasqual is a star system in the Sa'Khan Quadrant; its Kilrathi name is T'kon-Sa. Its best known feature is the planet Pasqual X, the de facto new homeworld of the Kilrathi and host to Pasqual Station in orbit, both of which are known amongst the Kilrathi as T'Kon-Sa Du and T'kon-Saari respectively. Pasqual went by its Kilrathi name for much of its known history, first discovered by the Kilrathi during their initial conquest of the Epsilon Sector early in the 27th Century. Scouts reported that the tenth planet of the A-type giant was capable of supporting life and had reasonably large deposits of aluminum in its aesthenosphere, but due to the tidal forces the planet was subjected to it had a degree of seismic instability on the same order as Kilrath herself, with major volcanic eruptions and earthquakes commonplace. It nevertheless went on Kilrah's list of potential colony sites in the Sector and a settlement was established early on in the war. Pasqual became one of the most hotly contested systems in Epsilon during the war, changing hands no less than two dozen times; Confederation forces held on to the system for an extended period during the Epsilon Sector Campaign of 2644. The original settlement was destroyed by Confederation forces during the Epsilon Sector Campaign; the current settlement of Rahras Pukcal (originally known as Brajakh T'kon-Sa was established by the Kilrathi in 2660 and itself changed hands five times in the late war years. At the end of the War in 2669, the system was in Kilrathi hands and by provision of the Treaty of Torgo it was allowed to remain as a Kilrathi holding. As the Empire shattered into thousands of private feifdoms and descended into the chaos of civil war, Melek nar Kiranka saw the need for some kind of formal government with which to negotiate to the Confederation for the Kilrathi people. To that end, he formed a provisional council made up of the Kal Thrakhra of the Great Clans of Kilrah and the representative of any warlord that wished a say in the government. Melek selected Brajakh T'kon-Sa as the meeting site for the Council; today his motives for picking a world such as Pasqual X for the site of the new government aren't entire clear, though the proximity to Marcinko Station in Lennox probably had a great deal to do with it as well as the planet's similarities to fallen Kilrah. When the Kal Thrakhra agreed to make Brajakh T'kon-Sa the permanent meeting site of the council and as part of his own name change, Melek renamed the community to Rahras Pukcal - "personal home of atonement" - to reflect his personal beliefs on the destruction of Kilrah; that decision remains controversial to this day, with most of the planetary denizens still referring to the community by its original name. In 2675, Murragh Cakg dai Nokhtak, made an attempt to seize control over the council and claim his (rightful) place as the next Emperor of Kilrah. When the attack failed, the council called on the Confederation to build a new working government for the Kilrathi people, events that led to the formation of the Kilrathi Assembly of Clans. Today, Pasqual remains the seat of the KAC government, though for security's sake the seat of the council has moved from Rahras Pukcal to Pasqual Station. A local chapter of the Cult of Sivar has set up an ampitheater in the planetary community, though it does not see many visitors and due to the relocation of the Kilrathi government the community's economy is depressed; Melek still keeps a permanent residence there. Meanwhile the Kal Thrakhra have taken over the direct administration of the station, and KAC Thraqal Nrallos nar Juk’Teth has taken up residence there. The Council has negotiated several trade agreements with the major Terran corporations in Epsilon, and as a result the system now sees a fair amount of commercial traffic. Five of the major corporations have set up offices on Pasqual Station, with Bronte Corporation and Bartok Industries taking the extra step of opening up offices in Rahras Pukcal just this past year. About 50 Terran cargo ships pass through the system on an average daily basis and the system as a whole has a moderate economic throughput. The increase in commerce has brought with it interstellar piracy which the local KAC police forces are doing their level best to keep under control. The Jezebels and Despoilers are notably active Terran pirate clans in the system, and there are occasional incidents with the forces of the Demon's Eye Pack.
Facilities and Commodities
*System Demographics - 90.35% Kilrathi, 7.53% Terran (UBW), 2.12% Other.
*Pasqual Station (Population: 25,291 (Large Town; Kilrathi Military); 78.95% Kilrathi, 7.45% Terran (UBW), 13.60% Other; Government: Council (Leaders of the Great Clans); ECON +15; CLTR +30; ORDR +5; INFO +5; CRPT +5; Qualities: Isolated, Prosperous, Seat of Learning (Daik Ik'nar); Item Limit: 19/¤4,225; Buy-Back Limit: ¤24,375; Meals: Moderate Quality; Lodging: 3-Star; Medical: Major Surgery; Repairs: Vehicle; Major NPCs: 1/700, 4/600, 16/500, 32/200, 64/100).
**Guild Offices: Merchants Guild
**Corporate Offices: Broken Claw Agency, Guinterin Combine, Hurston Dynamics, Bartok Industries, Bronte Corporation, Persotech
**Outfitters: Clothing/Containers, Tools/Wilderness Gear, Scanners/Computer Technologies, Communication Technologies, Weapon Accessories/Ammo/Batteries
**Other Facilities: Hospital, Bank, Ship Dealer, Bar
**Kilrathi Clan Representation: All.
***Transportation Available: Low Quality
**Available Commodities at Campaign Onset:
*** Space Salvage - ¤117, 41 units
*Pasqual X (PSC 19 Molten Planet, Population: 3,423, A5II Primary / 32.637 AU Distant, Density 1.0 Earth, Volume 2.46*1021 m3, Radius 8,374.31 km, Mass 1.36*1025 kg (2.27 Earths), Surface Gravity 1.32 G, Orbital Period 52.74 Earth years, Sidereal Rotation Period 23.25 hr / Standard Rotation, Axial Tilt 16°, Atmosphere (Thin): Oxygen, Carbon Dioxide, Hydrosphere (5%): Water, Lithosphere (37%): Aluminum/Lead/Borax, Biodensity 5%, Categorical Temperature: Temperate to Searing, Extreme Vulcanism/Heavy Seismicity/Calm Global Weather).
**Rahras Pukcal (Population: 3,423 (Village; Kilrathi Commercial); 95.60% Kilrathi, 2.36% Terran (Confederation/UBW), 2.04% Other; Government: Theocracy (Cult of Sivar); ECON -15; CLTR -5; ORDR +0; INFO +10; CRPT -20; Qualities: Depressed, Holy Site (Sivaran Amphitheater); Item Limit: 100/¤244; Buy-Back Limit: ¤1,200; Meals: Moderate Quality; Lodging: 1-Star; Medical: Minor Surgery; Repairs: Vehicle; Major NPCs: 2/400, 8/300, 16/100; Lifeform Encounter Modifier: -5).
***Guild Offices: Mercenaries Guild
***Corporate Offices: Bronte Corporation, Paulsen Kinetics
***Outfitters: Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Communication Technologies, Medicine/Medical Technologies, Weapon Accessories/Ammo/Batteries
***Other Facilities: Clinic, Bank, Ship Dealer
***Kilrathi Clan Representation: nar Qarg, nar Ki'ra, 'nar Kur'u'tak, nar Kiranka, nar Sihkag.
***Transportation Available: Freight Only
***Available Commodities at Campaign Onset:
**** Pre-Fabricated Materials - ¤19, 29 units
**** Computers - ¤38, 45 units
**** Home Appliances - ¤48, 51 units
**** Ikbhakil - ¤50, 75 units
**** Movies - ¤21, 41 units
Nav Point Reference
*Nav 1 (1x15): Jump to Lennox System / Asteroid Field.
*Nav 2 (31x48): Asteroid Field.
*Nav 3 (84x11): Pasqual Station.
*Nav 4 (90x5): Pasqual X.
*Nav 5 (77x61): Jump to T'kon Meth System.
*Nav 6 (86x89): Jump to Tas Mahran System.
*Nav 7 (61x81): Jump to Orestes System.
Distances between Major Points of Reference, Pasqual System (km)
 	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7
Nav 1 	0 	445,982	830,963	895,600	888,369	1,126,987	891,964
Nav 2 	445,982 	0 	646,375	730,068	478,017	686,003 	445,982
Nav 3 	830,963 	646,375	0 	84,853 	504,876	780,256 	736,817
Nav 4 	895,600 	730,068	84,853 	0 	574,891	840,952 	813,449
Nav 5 	888,369 	478,017	504,876	574,891	0 	294,109 	256,125
Nav 6 	1,126,987	686,003	780,256	840,952	294,109	0 	262,488
Nav 7 	891,964 	445,982	736,817	813,449	256,125	262,488 	0
Encounter Probabilities and Die Rolls, Pasqual System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7
Probability	63 	87 	79 	77 	79 	74 	88
0 	4 Persotech Dirks2 Persotech Errants 	4 Hurston Super Hornets1 Hurston Drayman-III 	2 Bronte Stilettos2 Bronte Drayman-IIIs 	2 Bronte Gladii1 Bronte Drayman-III 	2 Paulsen Orions (Elite)1 Paulsen Artemis 	3 Rondell Centurions2 Rondell Clydesdales 	3 Guinterin 325a2 Guinterin Pelicans
1 	3 Persotech Dirks2 Persotech Errants 	4 Rondell Centurions (Elite)2 Rondell Clydesdales 	4 Hurston Hellcats (Elite)1 Hurston Drayman-III 	2 DeathHead Razors (Elite)2 DeathHead Dirks (Elite)2 DeathHead Drayman-IIIs 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis 	2 Guinterin Arrows1 Guinterin Pelican 	4 DEP Vaktoths1 DEP Jakhari
2 	2 Paulsen Orions (Elite)1 Paulsen Artemis 	4 Scavage Razors 	3 Retro Talons (Elite) 	4 KAC Vaktoths2 KAC Sha'kars1 KAC Kamrani 	2 Jezebel Razors2 Jezebel Dirks 	3 Retro Talons 	4 DEP Dralthi-IVs (Elite)
3 	2 Jezebel Razors1 Jezebel Dirk 	2 Jezebel Razors2 Jezebel Dirks1 Jezebel Drayman-III 	4 KAC Dralthi-IVs1 KAC Jakhari 	3 KAC Strakhas2 KAC Jakharis 	2 Lance Claymores (Elite, Paulsen)1 Lance Artemis (Paulsen) 	2 Despoiler Falchions1 Despoiler Claymore 	4 DEP Vaktoths
4 	2 Lance Dirks (Elite, Persotech)2 Lance Clarksons (Persotech) 	3 Retro Talons 	4 KAC Vaktoths 	2 KAC Strakhas 	4 Retro Talons 	3 Morgan Razors (Elite) 	3 DEP Dralthi-IVs1 DEP Jakhari
5 	2 Jezebel Gladii1 Jezebel Claymore (Elite)1 Jezebel Drayman-III 	3 Lance Arrows (Elite, Lance) 	2 KAC Darkets2 KAC Jakharis1 KAC Kamrani 	2 KAC Dralthi-IVs 	4 Retro Talons 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite) 	2 DEP Vaktoths (Elite)
6 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Caernaven 	2 Despoiler Falchions2 Despoiler Claymores2 Despoiler Naktargs 	3 Guinterin 325a (Elite)2 Guinterin Pelicans2 KAC Vaktoths (Elite)1 KAC Jakhari 	2 Bronte Stilettos1 Bronte Drayman-III2 KAC Strakhas2 KAC Jakharis1 KAC Kamrani 	4 KAC Vaktoths 	2 Despoiler Razors2 Despoiler Dirks2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)	2 DEP Darkets
7 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Drayman-III 	2 Despoiler Razors (Elite)2 Despoiler Dirks (Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)	4 Retro Talons4 KAC Vaktoths2 KAC Jakharis 	2 Despoiler Razors (Elite)2 Despoiler Dirks (Elite)2 KAC Darkets 	4 Paulsen Orions2 Paulsen Artemises2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav	2 Jezebel Razors2 Jezebel Dirks 	2 Bartok Phantoms1 Bartok Constellation2 DEP Vaktoths
8 	3 Paulsen Orions1 Paulsen Artemis1 Lance Orion (Elite, Paulsen)1 Lance Artemis (Paulsen) 	3 Persotech Dirks1 Persotech Errant2 Morgan Razors (Elite) 	2 Despoiler Razors2 Despoiler Dirks2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)2 KAC Darkets1 KAC Kamrani	2 Despoiler Falchions1 Despoiler Claymore2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)1 Despoiler Dubav (Elite)2 KAC Vaktoths1 KAC Jakhari	4 Retro Talons2 KAC Dralthi-IVs2 KAC Kamranis 	2 Rondell Centurions2 Rondell Galaxies2 Lance Centurions (Elite, Rondell) 	2 Bartok Aurora LEs1 Bartok Belleau Wood4 DEP Darkets
9 	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs1 Bronte Caernaven1 Lance Stilettos (Elite, Bronte)	3 Lance Hellcats (Elite, Hurston)2 Lance Drayman-IIIs (Hurston)2 KAC Darkets 	3 Hurston Arrows2 Hurston Drayman-IIIs2 Jezebel Razors2 Jezebel Dirks3 KAC Darkets 	2 Bartok Aurora LEs (Elite)1 Bartok Belleau Wood2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)2 KAC Vaktoths2 KAC Jakharis1 KAC Kamrani 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Caernaven3 KAC Vaktoths (Elite)2 KAC Jakharis 	2 Despoiler Razors2 Despoiler Dirks2 Despoiler Naktargs3 KAC Vaktoths (Elite)2 KAC Jakharis 	2 DEP Darkets4 KAC Darkets2 KAC Sha'kars1 KAC Kamrani
====Qual'lat====
 Qual'lat is a star system in the Sa'Khan Quadrant. It features the Kilrathi Agricultural World of Qual'lat Tre and Qual'lat Kes, a Kilrathi Pleasure World. Despite being the closest of the Kilrathi-held Epsilon systems to Kilrah geophysically, it actually was the second system in the Sector to be discovered and surveyed by the Kilrathi after the Anchorage system in Tr'L Rass Quadrant (Qual'lat is six jumps from Kilrah while at the time Anchorage was three). Initial surveys of the system indicated the presence of a pair of tidally-locked but otherwise habitable worlds orbiting the system's M-type primary, the first inhabitable planets discovered in the region. The Emperor commanded the formation of a settlement on both worlds of the system with the intention of turning them into major colony worlds similar to Hhallas in the neighboring Tr'K H'hra Quadrant of M'Shrak Sector (with Hhallas only four jumps from Qual'lat) with the hope of establishing a major cross-Sector commercial trade route in the region. Both worlds of the Qual'lat system were settled in 2620, with the settlement on Qual'lat Tre established a mere sixteen days prior to the establishment of the settlement on Qual'lat Kes. Growth was rapid on both worlds, with the settlement on Qual'lat Tre turning out such a bumper crop of ak'rah leaves each year that the citizens of that world named their community after the plants; an ak'rah-based ale brewery was opened the year before the War with the Terrans began that would ultimately become famous throughout the Empire. Qual'lat Kes, meanwhile, decided to turn its energies towards tourism, in particular hunting; the planet had an abundance of creatures both difficult to catch and potentially dangerous, a perfect combination for those interested in blood-sport. By the time the war began, the settlement on Qual'lat Kes (which had by then been named Karax (Bloodlust) was renowned throughout the Empire as a destination for hunters on holiday. Qual'lat was far away from the frontlines of the war and remained firmly in Kilrathi possession for its duration. In the meantime, the two worlds of the Qual'lat system set up a symbiotic trade relationship between them; ar'akh was in high demand on Kes, and the farmers of Tre were happy to supply it. In return, Kes provided a convenient nearby destination for those on Tre that needed to get away for a while. This symbiotic relationship was hard pressed when the War ended in an unexpected defeat for the Empire, but neither the community leader of Ak'rah nor Karax had any military influence whatsoever, and both understood that the specialty services and products that supported their respective economies would only continue to thrive if the two of them would put aside any notions of building up a personal empire. So the two came to a mutually beneficial arrangement: Karax agreed to allow Ak'rah to continue on as they had been during the days of the Empire, while Ak'rah acknowledged Karax as the system's administrative capital. This arrangement met with unqualified success, and as a result the quality of life in the Qual'lat system remained high even while civil wars raged on across the former Empire. Unfortunately, this made it attractive to warlords in neighboring Tr'K H'Hra Quadrant and nearby Kur'u Caxki Quadrant, and over the course of the next few years, both Qual'lat and the neighboring Qual'n'Rahn system swapped hands several times, with the Kalhathsahr ("considered leader of the killing lords", the honorary title of the Brajakhar of Karax) required to swear "fealty" no less than half a dozen times to regional warlords; each time the warlord was ultimately killed off by a rival, until finally in 2673 the system was in the hands of the warlord Korg lan Gorth. After it became their possession, the Gorth decided to turn Qual'lat Kes into a full-fledged pleasure world, which in their mind meant the place needed a little more in terms of carnal behavior; the community of Brajakh'rax (literally "fortress of lust") was founded in late 2673 and by the end of the year had already gained a reputation as a place of utter debauchery in the region, with its Kh'karav ("red light") district gaining notoriety even in some Terran circles. The Kalhathsahr of Karax was none to pleased at the loss of revenues for his community (as Ak'rah was now having to supply both towns) and started feeding what intelligence he could gather on Gorth movements to the nearest most stable government, the newly formed Kha'nari'Kilrathi in Pasqual. The intel proved vital to the fledling new Kilrathi government, and in 2676 the Gorth were driven back into M'Shrak Sector. The system has remained a holding of the KAC since that time, though the KAC still has to devote some of its forces to holding off those of the Gorth warlord (Qual'lat is the only system in their demesne that is in a state of active dispute as of 2680) and the Kalhathsahr is quite aware of what will happen to him should the Gorth warlord ever successfully re-conquer the system. In the meantime, things in the system are operating much as they have been since the days of the Empire. Ak'rah still enjoys a strong economy and its brewery is still manufacturing strong spirits; the brewery has recently opened itself up to tourists and is gathering a strong interest amongst Terran-based brewers, notably those associated with Rondell Corporation. Karax likewise remains prosperous, though the constant bloodsport has attracted vermin from among the Empire and the community is dealing with an outbreak of phthisis at the present time as a result. The KAC did not close down Brajakh'rax contrary to the wishes of the Kalhathsahr, though it has taken measures to tone down the debauchery a bit and Bronte Corporation has opened up an office there (probably as a means of setting up some competition for food distribution with Rondell; it remains to be seen what this setup will do to the system's stability. Qual'lat system today sees just short of an even hundred cargo ships pass through on an average day, usually comprised of crews of the three corporations that operate in the system (the other being Persotech). The KAC keeps a strong military presence in the system, which is bolstered by Confederation patrols out of Valgard and the occasional Border Worlds patrol out of Masa. The strong military presence and moderate commercial presence contribute to a generally low degree of piracy. The DeathHeads pirate clan is the most active of the Terran pirate clans in the system. The Demon's Eye Pack regularly operates in the area and occasional encounters with the Crimson Claw have occurred in recent months.
Facilities and Commodities
*System Demographics - 74.20% Kilrathi, 18.55% Terran (Border Worlds), 7.25% Other.
*Qual'lat Tre (PSC 19 Liquid Planet, Population: 731,600, M1V Primary / 0.19 AU Distant, Density 1.2 Earth, Volume 1.61*1021 m3, Radius 7,270.75 km, Mass 1.07*1025 kg (1.78 Earths), Surface Gravity 1.37 G, Orbital Period 45.23 Earth days, Sidereal Rotation Period 1,085.59 hr / Standard Rotation, Axial Tilt 6°, Atmosphere (Moderate): Nitrogen/Oxygen, Hydrosphere (63%): Water, Lithosphere (69%): Platinum/Antimony/Copper, Biodensity 69%, Categorical Temperature: Temperate to Searing, No Vulcanism/Light Seismicity/Calm Global Weather).
**Ak'rah (Population: 73,160 (Large Town; Kilrathi Agricultural); 95.63% Kilrathi, 1.81% Terran (UBW), 2.56% Other; Government: Autocrat (Brajakhar); ECON +30; CLTR +5; ORDR +5; INFO +5; CRPT +5; Qualities: Prosperous, Strategic, Tourist Trap (Thrakak'rah Brewery); Item Limit: 19/¤5,200; Buy-Back Limit: ¤19,500; Meals: Moderate Quality; Lodging: 3-Star; Medical: None; Repairs: None; Major NPCs: 2/600, 8/500, 16/200, 32/100; Lifeform Encounter Modifier: -15).
***Guild Offices: Merchants Guild
***Corporate Offices: Broken Claw Agency, Rondell Corporation
***Outfitters: Comestibles, Communication Technologies, Medicine/Medical Technologies
***Other Facilities: Bank, Bar
***Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Ki'ra, nar Kiranka, nar Sutaghi.
***Transport Available: Low Quality
***Available Commodities at Campaign Onset:
**** Vak'qu - ¤703, 19 units
**** Generic Foods - ¤26, 75 units
**** Ak'rah - ¤42, 65 units
**** Arakh - ¤21, 58 units
*Qual'lat Kes (PSC 18 Liquid Planet, Population: 149,320, M1V Primary / 0.20 AU Distant, Density 1.0 Earth, Volume 8.04*1020 m3, Radius 5,768.41 km, Mass 4.43*1024 kg (0.74 Earths), Surface Gravity 0.91 G, Orbital Period 48.61 Earth days, Sidereal Rotation Period 1,166.67 hr / Standard Rotation, Axial Tilt 9°, Atmosphere (Moderate): Oxygen/Hydrogen, Hydrosphere (52%): Water, Lithosphere (28%): Halite/Silver/Mercury, Biodensity 49%, Categorical Temperature: Arctic to Searing, No Vulcanism/No Seismicity/Calm Global Weather).
**Karax (Population: 84,618 (Small City; Kilrathi Pleasure); 79.48% Kilrathi, 8.61% Varni/Wu, 11.91% Other; Brajakh District: Government: Overlord (Kalhathsahr dai Qual'lat); ECON +15; CLTR -10; ORDR -10; INFO +0; CRPT +0; Qualities: Holy Site (Temple of Sivar), Plagued (Phthisis), Infamous, Strategic; Item Limit: 29/¤6,000; Buy-Back Limit: ¤48,750; Ek'hath District: Government: Syndicate ; ECON +20; CLTR +5; ORDR -55; INFO +0; CRPT +10; Qualities: Infamous, Plagued (Phthisis), Prosperous, Strategic; Item Limit: 17/¤7,500; Buy-Back Limit: ¤65,000; Meals: High Quality; Lodging: 4-Star; Medical: None; Repairs: None; Major NPCs: 1/800, 7/700, 28/600, 56/300, 112/100; Lifeform Encounter Modifier: -15).
***Guild Offices: None
***Corporate Offices: Broken Claw Agency, Persotech
***Outfitters: Weaponry, Armor, Tools/Wilderness Gear
***Other Facilities: Bar
***Kilrathi Clan Representation: nar Qarg, nar Kiranka, nar Raghitagha, nar Sihkag.
***Transportation Available: Average Quality
***Available Commodities at Campaign Onset:
**** Kilrathi Pelts - ¤633, 88 units
**** Aphrodyte - ¤504, 130 units
**** Brilliance - ¤119, 60 units
**Brajakh'rax (Population: 27,022 (Large Town; Kilrathi Pleasure); 79.05% Kilrathi, 9.49% Varni/Wu, 11.46% Other; Government: Council (Rax'hrar); ECON +15; CLTR +30; ORDR -20; INFO -5; CRPT +5; Qualities: Infamous, Strategic, Tourist Trap (Kh'karav District); Item Limit: 18/¤5,200; Buy-Back Limit: ¤24,375; Meals: Moderate Quality; Lodging: 3-Star; Medical: None; Repairs: Vehicle; Major NPCs: 1/700, 4/600, 16/500, 32/200, 64/100; Lifeform Encounter Modifier: -5).
***Guild Offices: None
***Corporate Offices: Broken Claw Agency, Bronte Corporation
***Outfitters: Weaponry, Armor, Comestibles, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies
***Other Facilities: Ship Dealer, Bar
***Kilrathi Clan Representation: nar Qarg, nar Kur'u'tak, nar Kiranka, nar Sihkag.
***Transportation Available: Low Quality
***Available Commodities at Campaign Onset:
**** Brilliance - ¤131, 100 units
**** Aphrodyte - ¤475, 21 units
**** Aiydi'kilavrax - ¤130, 116 units
Nav Point Reference
*Nav 1 (4x43): Qual'lat Tre Agricultural World.
*Nav 2 (28x98): Jump to Valgard System.
*Nav 3 (41x71): Qual'lat Kes Pleasure World.
*Nav 4 (43x96): Nav Point (Jump to Tr'K H'hra (1) System, M'Shrak Sector) / Asteroid Field.
*Nav 5 (60x64): Nav Point (Jump to Hawkins System, Vega Sector) / Asteroid Field.
*Nav 6 (83x45): Jump to Border Zone System.
*Nav 7 (87x48): Jump to T'Kon Meth System.
*Hidden Nav 1 (21x84): Asteroid Field.
Distances between Major Points of Reference, Qual'lat System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Hidden Nav 1
Nav 1 	0 	600,083	464,004	658,027	598,080	790,253	831,505	443,847
Nav 2 	600,083	0 	299,666	151,327	466,905	763,806	773,369	156,525
Nav 3 	464,004	299,666	0 	250,799	202,485	493,964	514,296	238,537
Nav 4 	658,027	151,327	250,799	0 	362,353	648,151	651,153	250,599
Nav 5 	598,080	466,905	202,485	362,353	0 	298,329	313,847	438,292
Nav 6 	790,253	763,806	493,964	648,151	298,329	0 	50,000 	732,462
Nav 7 	831,505	773,369	514,296	651,153	313,847	50,000 	0 	751,798
Hidden Nav 1	443,847	156,525	238,537	250,599	438,292	732,462	751,798	0
Encounter Probabilities and Die Rolls, Qual'lat System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Hidden Nav 1
Probability	87 	79 	75 	73 	78 	89 	90 	80
0 	3 Rondell Demons (Elite)2 Rondell Clydesdales1 Rondell Caernaven 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III 	4 Persotech Dirks1 Persotech Clarkson 	2 Persotech Dirks (Elite)1 Persotech Clarkson 	2 Bronte Gladii1 Bronte Drayman-III 	2 Bronte Gladii1 Bronte Drayman-III 	4 Persotech Dirks2 Persotech Errants 	3 Persotech Dirks1 Persotech Clarkson
1 	2 Rondell Demons2 Rondell Clydesdales 	4 Bronte Stilettos1 Bronte Drayman-III 	2 Persotech Dirks (Elite)2 Persotech Errants 	3 Rondell Centurions1 Rondell Galaxy 	3 Rondell Demons (Elite)2 Rondell Galaxies 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III 	3 KAC Dralthi-IVs (Elite) 	2 Bronte Stilettos2 Bronte Drayman-IIIs
2 	4 Militia Darkets 	3 Claw Strakhas1 Claw Naktarg 	2 Despoiler Razors (Elite)1 Despoiler Dirk (Elite) 	2 DeathHead Razors1 DeathHead Dirk1 DeathHead Savannah 	3 BWNR Vindicators1 BWNR Clarkson 	3 BWNR Banshees (Elite)2 BWNR Clarksons1 BWNR Caernaven 	2 KAC Dralthi-IVs2 KAC Jakharis 	2 DEP Vaktoths (Elite)
3 	3 Militia Dralthi-IVs 	2 BWNR Vindicators2 BWNR Caernavens1 BWNR Southampton 	3 Militia Darkets (Elite) 	2 Confed Piranhas 	3 BWNR Vindicators 	4 Confed Panthers1 Confed Pelican 	2 KAC Vaktoths (Elite)2 KAC Sha'kars1 KAC Kamrani 	2 Confed Piranhas (Elite)2 Confed Pelelius1 Confed Murphy
4 	2 Militia Darkets 	2 BWNR Vindicators2 BWNR Caernavens1 BWNR Southampton 	2 Militia Dralthi-IVs 	3 Confed Piranhas (Elite)2 Confed Murphies1 Confed Plunkett 	2 BWNR Vindicators1 BWNR Clarkson 	3 Confed Tigersharks 	4 KAC Strakhas 	3 Confed Tigersharks2 Confed Pelicans1 Confed Murphy
5 	3 Confed Piranhas (Elite)1 Confed Pelican 	2 Persotech Dirks1 Persotech Errant2 DEP Darkets1 DEP Jakhari 	2 Militia Dralthi-IVs (Elite) 	2 Confed Tigersharks 	2 Confed Tigersharks1 Confed Pelican 	2 KAC Darkets2 KAC Kamranis 	4 KAC Darkets2 KAC Kamranis 	4 Confed Piranhas (Elite)
6 	2 Militia Darkets 	3 Persotech Dirks (Elite)1 Persotech Clarkson2 Confed Piranhas1 Confed Pelican 	2 Militia Dralthi-IVs (Elite) 	2 Rondell Centurions2 Rondell Galaxies2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)1 DeathHead Naktarg	2 Confed Panthers2 Confed Pelelius1 Confed Murphy 	2 Bronte Gladii2 Bronte Drayman-IIIs1 Bronte Caernaven2 Confed Piranhas (Elite) 	3 Persotech Dirks (Elite)2 Persotech Clarksons2 KAC Dralthi-IVs1 KAC Jakhari 	4 Persotech Dirks (Elite)1 Persotech Errant2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)
7 	2 Militia Darkets 	2 Bronte Gladii2 Bronte Drayman-IIIs4 BWNR Bearcats1 BWNR Clarkson 	4 Persotech Dirks (Elite)1 Persotech Clarkson2 Confed Panthers 	3 Rondell Demons (Elite)1 Rondell Galaxy2 Confed Tigersharks1 Confed Pelican 	4 Bronte Gladii1 Bronte Drayman-III4 KAC Dralthi-IVs 	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs4 KAC Dralthi-IVs1 KAC Kamrani 	2 Persotech Dirks1 Persotech Errant3 KAC Darkets 	2 Rondell Demons (Elite)1 Rondell Galaxy3 Confed Panthers
8 	3 Rondell Demons2 Rondell Galaxies2 Confed Piranhas (Elite) 	2 DEP Vaktoths2 Confed Piranhas2 Confed Pelelius1 Confed Murphy 	3 Persotech Dirks (Elite)1 Persotech Errant2 Confed Piranhas 	2 Rondell Demons2 Rondell Clydesdales4 Confed Piranhas (Elite)1 Confed Pelican 	4 Bronte Stilettos (Elite)1 Bronte Drayman-III3 KAC Dralthi-IVs (Elite)2 KAC Kamranis 	3 Bronte Gladii2 Bronte Drayman-IIIs1 Bronte Caernaven2 Confed Panthers1 Confed Pelican 	3 Rondell Centurions (Elite)2 Rondell Galaxies2 KAC Vaktoths2 KAC Sha'kars1 KAC Kamrani	2 Rondell Demons2 Rondell Clydesdales4 Confed Panthers
9 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs1 Despoiler Kamrani4 Militia Darkets (Elite)	2 Persotech Dirks2 Persotech Errants2 Claw Strakhas (Elite)1 Claw Naktarg4 Confed Piranhas1 Confed Pelican	2 DeathHead Razors1 DeathHead Dirk4 Militia Dralthi-IVs (Elite)	2 DeathHead Razors1 DeathHead Dirk1 DeathHead Savannah3 Confed Piranhas 	2 Lance Centurions (Elite, Rondell)2 Lance Clydesdales (Rondell)2 Confed Panthers2 Confed Murphies1 Confed Plunkett	2 Bronte Stilettos2 Bronte Drayman-IIIs3 Confed Piranhas2 Confed Pelicans1 Confed Murphy	3 Rondell Demons2 Rondell Galaxies3 KAC Strakhas2 KAC Jakharis1 KAC Kamrani 	3 Retro Talons2 Confed Piranhas2 Confed Pelelius1 Confed Murphy
====Silenos====
 Silenos is an uninhabited star system in the Sa'Khan Quadrant, It is also sometimes known by its Kilrathi name, Ko'bar Mek. The system serves as a transfer station between the Torgo, Masa, Orestes, Valgard and T'Rel Meh systems. It's noteworthy due to the presence of a system-wide nebula. Silenos was first probed by a standard Confederation deep space probe in 2613; a similar Kilrathi probe first visited the system three years later. Both reported the same thing - the area was blanketed by a nebula likely that formed as a supernova remnant, with no appreciable stars, planets or asteroids in close proximity. Further scouting missions verified these readings. The nebula saw many intense skirmishes during the war years, the ionizing cloud a perfect place for battle groups to hide and wait for enemy forces to pass or to disappear into for vital repairs along the Terran-Kilrathi border. The system was in Confederation hands at war's end and by provision of the Treaty of Torgo it became a permanent, undisputed holding of the Confederation at that time. The nebula wouldn't see major action again until the Black Lance Affair in 2673, when it was used by the crew of BWS Intrepid in an attempt to escape pursuit by TCS Lexington after her former CO and CAG defected to the Border Worlds' cause. After playing cat and mouse within the nebula, Lexington finally cornered Intrepid near the jump point to Orestes. In the ensuing action, Lexington was very nearly torpedoed by a Thunderbolt launched from Intrepid, the ordinance exploding within a hundred meters of Lexington and rendering the vessel unable to continue the pursuit. The Black Lance Affair ended about a week after this action, and nothing larger than minor pirate skirmishes have occurred in the system since then. Silenos today remains little more than a transfer station, albeit an exceedingly important one for commercial interests in the Sector. Nearly 150 cargo ships pass through the system on an average daily basis, flying the liveries of five of Epsilon's major corporations. The presence of the nebula this system prime real estate for pirates and pirate activity in the system is moderately high despite Confederation Naval patrols out of Decatur in Torgo and Valgard, as well as Border Worlds patrols out of Masa, KAC Police patrols out of Pasqual and Bifrost, and even the occasional Landreich patrol out of Orleans. The Morgans are active in the system as is the Demon's Eye Pack. Forces of the Crimson Claw may occasionally be found in Silenos, though in general the system is on the outskirts of their demesne.
Facilities and Commodities
*None
Nav Point Reference
*Nav 1 (07x07): Jump to Orestes System.
*Nav 2 (69x03): Jump to Valgard System.
*Nav 3 (12x28): Jump to T'Rel Meh System.
*Nav 4 (10x52): Jump to Masa System.
*Nav 5 (78x58): Jump to Torgo System.
Distances between Major Points of Reference,Silenos System (km)
 	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5
Nav 1 	0 	621,289	215,870	450,999	874,185
Nav 2 	621,289	0 	622,415	766,942	557,315
Nav 3 	215,870	622,415	0 	240,832	724,983
Nav 4 	450,999	766,942	240,832	0 	682,642
Nav 5 	874,185	557,315	724,983	682,642	0
Encounter Probabilities and Die Rolls, Silenos System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5
Probability	85 	80 	85 	76 	80
0 	3 Paulsen Orions (Elite)1 Paulsen Clarkson 	3 Hurston Arrows1 Hurston Drayman-III 	2 Persotech Dirks (Elite)2 Persotech Clarksons 	3 Rondell Demons2 Rondell Clydesdales1 Rondell Caernaven 	2 Hurston Hellcats2 Hurston Drayman-IIIs
1 	2 Hurston Super Hornets2 Hurston Drayman-IIIs 	3 Claw K'Ha'Hafs 	4 Persotech Dirks1 Persotech Errant 	2 Persotech Dirks2 Persotech Errants 	3 Paulsen Orions1 Paulsen Clarkson
2 	3 AMQ Broadswords1 AMQ Satohri 	4 Lance Claymores (Elite, Paulsen)1 Lance Clarkson (Paulsen) 	4 Morgan Thunderbolts1 Morgan Caernaven (Elite) 	4 Retro Talons 	2 Paulsen Orions (Elite)1 Paulsen Artemis
3 	4 Paulsen Orions1 Paulsen Artemis 	2 Claw Strakhas (Elite) 	3 DEP Darkets 	2 Scavage Razors 	2 Paulsen Orions2 Paulsen Clarksons
4 	2 DEP Vaktoths 	4 Confed Piranhas (Elite) 	2 Persotech Dirks1 Persotech Errant2 Morgan Razors (Elite) 	2 BWNR Thunderbolts 	2 Hurston Super Hornets1 Hurston Drayman-III
5 	4 AMQ Falchions (Elite)1 AMQ Satohri2 Lance Super Hornets (Elite, Hurston)2 Lance Drayman-IIIs (Hurston)1 Lance Savannah (Hurston)	2 Hurston Hellcats1 Hurston Drayman-III3 Claw Strakhas (Elite) 	3 Persotech Dirks1 Persotech Errant2 Scavage Thunderbolts 	2 Rondell Centurions (Elite)1 Rondell Galaxy2 Morgan Razors (Elite) 	3 Hurston Arrows1 Hurston Drayman-III
6 	2 AMQ Falchions (Elite)1 AMQ Barque3 Retro Talons 	2 Hurston F7C Hornets1 Hurston Drayman-III4 DEP Darkets1 DEP Jakhari 	3 Persotech Dirks (Elite)2 Persotech Clarksons3 Morgan Razors 	4 Rondell Centurions (Elite)2 Rondell Galaxies2 Morgan Razors (Elite) 	3 Morgan Razors (Elite)
7 	2 AMQ Broadswords1 AMQ Satohri2 DEP Darkets 	3 Rondell Demons (Elite)2 Rondell Clydesdales4 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy 	4 Persotech Dirks2 Persotech Errants4 Confed Piranhas2 Confed Pelicans1 Confed Murphy 	2 Rondell Centurions1 Rondell Galaxy2 BWNR Thunderbolts 	2 AMQ Broadswords2 AMQ Barques1 AMQ Durango4 Scavage Thunderbolts
8 	4 Paulsen Claymores1 Paulsen Artemis2 KAC Vaktoths1 KAC Kamrani 	3 DEP Dralthi-IVs2 Confed Tigersharks2 Confed Murphies1 Confed Plunkett 	3 Morgan Razors (Elite)2 BWNR Vindicators1 BWNR Clarkson 	3 Morgan Hellcats1 Morgan Caernaven4 BWNR Banshees1 BWNR Clarkson 	3 AMQ Broadswords2 AMQ Barques1 AMQ Durango3 Retro Talons
9 	3 Paulsen Orions (Elite)1 Paulsen Clarkson2 Morgan Hellcats1 Morgan Caernaven (Elite)4 FDF Valtars (Elite)1 FDF Warrax 	2 Rondell Demons (Elite)1 Rondell Galaxy2 Lance Demons (Elite, Rondell)1 Lance Galaxy (Rondell)2 Confed Piranhas	4 Persotech Dirks1 Persotech Errant3 Scavage Demons4 KAC Vaktoths (Elite)1 KAC Jakhari	3 Rondell Demons2 Rondell Galaxies3 Scavage Demons3 BWNR Banshees2 BWNR Clarksons1 BWNR Caernaven	3 AMQ Falchions2 AMQ Barques1 AMQ Durango3 KAC Strakhas
====T'Rel Meh====
 T'Rel Meh is a star system in the Sa'Khan Quadrant. It features Ek'chakrah, a mining base. A survey of the T'Rel Meh system by a Kilrathi deep space probe in 2619 revealed the presence of a large, mineralogically rich asteroid orbiting a white dwarf star. The Kilrathi would later lay claim to the system, establishing a mining base in 2627. During the war years, the base was often raided by Confederation forces (notably, it was held by the Confederation for a time during the Epsilon Sector Campaign of 2644) and was destroyed on no less than three seperate occasions, with the Kilrathi rebuilding the base each time; the current base was built in 2663. Confederation forces last entered the system during the War in 2664, after which no Confederation raid successfully penetrated as far in as T'Rel Meh. Like most Kilrathi mining bases, demand for their ores dropped off with the end of the War. Unlike most of the others, though, T'Rel Meh was determined to be nearly depleted as it was, a fact that meant few warlords were willing to risk a confrontation over it. Control of the base was therefore able to pass directly to its local mining union without any major incidents. Still, with most of the minerals used up the base has had difficulty attracting new customers in the post-war era. Paulsen Kinetics and Persotech have established offices on the base, though both corporations have stated that they are considering pulling out unless profits can pick up soon. Another problem that has arisen recently is piracy; in particular the base is subjected to frequent assaults by the Jezebel pirate clan, which has been attempting to takeover the base for some time. So far the populace has been able to resist their takeover attempts but the raids are becoming more effective with time and it might only be a matter of time before they're successful. Meanwhile, T'Rel Meh System sees just short of fifty cargo ships on an average daily basis, primarily Paulsen and Persotech craft. Local militiamen and Confederation Naval forces stationed out of Valgard do their best to prevent piracy in the region, though neither group has proven particularly effective and in-system piracy remains high. In addition to the ongoing threat of the Jezebels, the Morgans are a particularly active group in the area.
Facilities and Commodities
*Ek'chakrah (Population: 3,743 (Village; Kilrathi Mining); 58.99% Kilrathi, 29.49% Terran (UBW), 11.52% Other; Government: Council (Local Mining Union); ECON -35; CLTR -20; ORDR -20; INFO +5; CRPT +0; Qualities: Depressed, Hunted Citizenry (Jezebels); Item Limit: 9/¤179; Buy-Back Limit: ¤1,200; Meals: Moderate Quality; Lodging: 1-Star; Medical: Minor Surgery; Repairs: Vehicle; Major NPCs: 2/400, 11/300, 22/100).
**Guild Offices: Mercenaries Guild
**Corporate Offices: Broken Claw Agency, Paulsen Kinetics, Persotech
**Outfitters: Weaponry, Clothing/Containers, Scanners/Computer Technologies, Weapon Accessories/Ammo/Batteries
**Other Facilities: Clinic, Ship Dealer, Bar
**Kilrathi Clan Representation: All, except nar Kiranka.
**Available Commodities at Campaign Onset:
*** Space Salvage - ¤215, 36 units
*** Gems - ¤577, 118 units
Nav Point Reference
*Nav 1 (1x29): Jump to Valgard System.
*Nav 2 (45x43): Ek'chakrah Mining Base.
*Nav 3 (74x36): Jump to Vigrid System.
*Nav 4 (50x86): Jump to Silenos System.
Distances between Major Points of Reference, T'Rel Meh System (km)
 	Nav 1 	Nav 2 	Nav 3 	Nav 4
Nav 1 	0 	461,736	733,348	751,665
Nav 2 	461,736	0 	298,329	432,897
Nav 3 	733,348	298,329	0 	554,617
Nav 4 	751,665	432,897	554,617	0
Encounter Probabilities and Die Rolls, T'Rel Meh System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4
Probability	88 	75 	84 	68
0 	2 Persotech Dirks (Elite)2 Persotech Errants 	2 Persotech Dirks (Elite)2 Persotech Clarksons 	2 Paulsen Orions (Elite)1 Paulsen Artemis 	2 Paulsen Orions1 Paulsen Artemis
1 	2 Claw Strakhas (Elite) 	2 Despoiler Falchions (Elite)1 Despoiler Claymore (Elite) 	3 DEP Dralthi-IVs (Elite) 	2 Morgan Razors (Elite)1 Morgan Caernaven
2 	3 Retro Talons (Elite) 	3 Morgan Hellcats1 Morgan Caernaven 	4 DEP Vaktoths1 DEP Jakhari 	2 Jezebel Razors2 Jezebel Dirks1 Jezebel Tallahassee
3 	2 Scavage Razors 	3 Scavage Demons 	2 DEP Dralthi-IVs1 DEP Jakhari 	4 Morgan Razors1 Morgan Caernaven
4 	4 Morgan Razors (Elite) 	2 Lance Dirks (Elite, Persotech)2 Lance Errants (Persotech) 	2 DEP Dralthi-IVs (Elite) 	3 Morgan Razors (Elite)
5 	4 Confed Piranhas 	2 Lance Orions (Elite, Paulsen)1 Lance Artemis (Paulsen) 	2 DEP Darkets (Elite) 	2 KAC Darkets1 KAC Kamrani
6 	3 Persotech Dirks (Elite)1 Persotech Errant4 Retro Talons 	2 Militia Vaktoths 	2 DEP Darkets (Elite) 	2 BWNR Bearcats2 BWNR Clarksons1 BWNR Caernaven
7 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)4 Confed Piranhas (Elite)1 Confed Pelican 	4 Paulsen Orions2 Paulsen Artemises3 DEP Darkets 	2 Paulsen Orions (Elite)1 Paulsen Artemis2 DEP Vaktoths	2 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven
8 	2 Claw Strakhas (Elite)4 Confed Piranhas (Elite)1 Confed Pelican 	2 Persotech Dirks2 Persotech Errants3 Retro Talons 	2 Paulsen Orions2 Paulsen Artemises3 DEP Dralthi-IVs 	2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite)3 BWNR Banshees (Elite)
9 	2 Persotech Dirks2 Persotech Errants3 Morgan Razors (Elite)4 Confed Tigersharks1 Confed Pelican	2 Lance Arrows (Elite, Lance)2 Confed Tigersharks1 Confed Pelican	3 DEP Dralthi-IVs4 KAC Vaktoths2 KAC Jakharis 	2 Jezebel Razors1 Jezebel Dirk1 Jezebel Tallahassee3 Confed Tigersharks1 Confed Pelican
====T'kon====
 T'kon is an uninhabited star system in the Sa'Khan Quadrant. It mainly serves as a transfer station between the adjacent T'kon Meth and T'kon H'hra star systems and is one of the three systems of the T'Kon H'hra Corridor. T'kon was first visited by a Kilrathi deep space surveyor probe in 2613, with the probe reporting nothing of value within the system's boundaries. Later scouting missions by the Kilrathi confirmed these findings and for much of its existence the system was left undisturbed. T'Kon gained importance as a transit corridor when the T'kon H'hra Military Salvage Yard was opened in adjacent T'kon H'hra in the 2640s, and even further importance in this capacity at the end of the war, when refugees started streaming through the area on pilgrimage to the Salvage Yard, where the Qith'rak Sivari had ostensibly wound up. T'kon today remains little more than a transit corridor, though there has been some discussion in the KAC Council of late about establishing a weigh station in the region to stem the flow of refugees to the Salvage Yard due to a small but growing problem of private interests making off with some of the smaller warships mothballed there. Paulsen Kinetics routes about sixty cargo ships through the system on an average daily basis en route to the Salvage Yard, and KAC Police patrols out of Pasqual routinely monitor the system's jump points to control would-be trouble makers. Piracy in the system is generally low, though Scavages and the Morgans are notably active in the area.
Facilities and Commodities
*None
Nav Point Reference
*Nav 1 (10x49): Jump to T'kon Meth System.
*Nav 2 (30x35): Jump to T'kon H'hra System.
*Hidden Nav 1 (75x33): Ambush Point.
Distances between Major Points of Reference, T'kon System (km)
  	Nav 1 	Nav 2 	Hidden Nav 1
Nav 1 	0 	244,131	669,403
Nav 2 	244,131	0 	450,444
Hidden Nav 1	669,403	450,444	0
Encounter Probabilities and Die Rolls, T'kon System
  	Nav 1 	Nav 2 	Hidden Nav 1
Probability	54 	56 	46
0 	3 Paulsen Claymores1 Paulsen Artemis 	2 Paulsen Orions2 Paulsen Artemises 	2 Paulsen Orions1 Paulsen Artemis
1 	2 Paulsen Claymores1 Paulsen Clarkson 	2 Paulsen Orions1 Paulsen Artemis 	2 Morgan Razors
2 	2 Paulsen Orions1 Paulsen Artemis 	2 Paulsen Claymores2 Paulsen Artemises 	3 Scavage Demons1 Scavage Caernaven
3 	2 Paulsen Claymores (Elite)1 Paulsen Artemis 	2 Jezebel Razors (Elite)2 Jezebel Dirks (Elite)1 Jezebel Drayman-III	2 Scavage Razors1 Scavage Caernaven
4 	2 Scavage Demons 	3 Lance Orions (Elite, Paulsen)1 Lance Artemis (Paulsen) 	2 Morgan Razors
5 	2 KAC Strakhas 	2 KAC Dralthi-IVs 	4 Lance Orions (Elite, Paulsen)2 Lance Artemises (Paulsen)
6 	3 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy 	3 KAC Strakhas 	2 KAC Darkets1 KAC Jakhari
7 	2 KAC Vaktoths2 KAC Sha'kars1 KAC Kamrani 	3 Paulsen Claymores2 Paulsen Artemises3 Retro Talons 	2 KAC Dralthi-IVs
8 	3 Paulsen Claymores1 Paulsen Clarkson3 Morgan Razors (Elite)1 Morgan Caernaven 	2 Paulsen Claymores1 Paulsen Clarkson2 KAC Darkets2 KAC Jakharis 	4 Paulsen Orions2 Paulsen Artemises3 Morgan Razors
9 	3 Paulsen Orions2 Paulsen Clarksons4 Confed Piranhas (Elite)2 Confed Murphies1 Confed Plunkett	3 Retro Talons2 KAC Dralthi-IVs 	2 Scavage Thunderbolts4 KAC Darkets
====T'kon H'hra====
 T'kon H'hra is a star system in the Sa'Khan Quadrant and the end-point system of the T'kon H'hra Corridor. It features the T'kon H'hra Military Salvage Yard, known in Kilrathi as R'Lanrasiv 'T'kon H'hra. The Kilrathi first scouted the system via a deep space surveyor probe in 2613; having run out of fuel for its jump drive, the probe conducted a thorough sweep of the system and subsequently self-destructed, having ultimately found very little of value anywhere in the rimward portions of what would come to be known as the Sa'Khan Quadrant. T'kon H'hra itself proved to be utterly devoid of value, a bolt-hole system containing no planets of note nor any asteroids large enough to exploit for their mineralogical content. The system remained untouched until the early 2640s, when the Kilrathi Empire selected the system as a dumping site for outdated and surplus capital ships. Records of exactly when R'Lanrasiv 'T'kon H'hra came on-line were lost in the destruction of Kilrah and it is known that the Star Post built in 2644 top serve as the main administrative facility for the yard was not built until after a fair number of hulks had already been moved into the area. T'kon H'hra was never directly involved in the war, though the surplus usable parts and scrap durasteel produced by the facility kept many Kilrathi warships operational on the frontlines right up until the war's end. At the end of the war, the Confederation took possession over the Yard and selected it as the site to which the Kilrathi would be required to move all of their warships operating in Vega and Epsilon, except for those few vessels they would be allowed to keep to establish a standing police force. Administration of the base was eventually turned over to the Broken Claw Agency after most of the crews of the vessels that complied with the order found themselves unable or unwilling to return home. The yard ultimately became a refugee camp, with the families of those crews arriving first followed by those attempting to escape the chaos of the civil wars that were plaguing the Empire and later by those who had found themselves disenfranchised and dishonored in the new Kilrathi society. The number of refugees were controllable until one refugee arrived in 2676 claiming to bear the Qith'rak Sivari (Sivar's Blade), a holy relic on the same level of religious significance to the Kilrathi as the Shroud of Turin or the Ark of the Covenant. Nearly overnight the slowing trickle of new arrivals became a flood once again, as the yard became a place of pilgrimage. Efforts to re-locate the refugees to the reservations are ongoing, but due to a general lack of resources, the process is going much slower than what the Broken Claw would like to see. The base's administration is also facing a new problem: "pilgrims" (read: pirates) who arrive on the station and then make off with one of the Kilrathi warships in the yard, of which a few may still be found in a state of full operation. Some of the more resourceful pirates have even used the base as a recruiting ground. As of today the base's population is estimated at just under 70,000 souls, over the rated capacity of a Kilrathi Star Post by nearly a hundredfold. Paulsen Kinetics maintains an office on the base to occasionally pull weapons off the hulks or to use them as practice targets for new weapon designs. The base sees about sixty Paulsen cargo ships pass through on an average daily basis. Security is provided by KAC Police forces out of Pasqual, who routinely refuel at the salvage yard for the transit back in order to extend their effective range. Piracy is relatively low, with the Jezebels notably active within the system.
Facilities and Commodities
*T'kon H'hra Military Salvage Yard (Population: 69,257 (Small City; Confederation Military); 92.38% Kilrathi, 7.62% Other; Administrative District: Government: Council (Broken Claw Agency Representatives); ECON +15; CLTR +35; ORDR +0; INFO +10; CRPT +5; Qualities: Infamous, Military Installation, Prosperous, Seat of Learning (Broken Claw Vo-Tech); Item Limit: 30/¤8,000; Buy-Back Limit: ¤65,000; Refugee District: Government: Anarchy; ECON -30; CLTR -5; ORDR -35; INFO +10; CRPT +20; Qualities: Anarchy, Depressed, Holy Site (Temple of Sivar), Holy Site (Daikutgain erg Qith'rak Sivari); Item Limit: 30/¤3,750; Buy-Back Limit: ¤24,375; Meals: High Quality; Lodging: 4-Star; Medical: None; Repairs: None; Major NPCs: 1/800, 5/700, 22/600, 44/300, 88/100).
**Guild Offices: Mercenaries Guild
**Corporate Offices: Broken Claw Agency, Paulsen Kinetics
**Outfitters: Weaponry, Armor, Clothing/Containers, Scanners/Computer Technologies, Communication Technologies, Medicine/Medical Technologies
**Other Facilities: None
**Kilrathi Clan Representation: nar Ki'ra, nar Kur'u'tak, nar Kiranka, nar Sihkag.
**Available Commodities at Campaign Onset:
*** Space Salvage - ¤252, 30 units
Nav Point Reference
*Nav 1 (2x49): Jump to T'kon System / Asteroid Field.
*Nav 2 (64x65): T'kon H'hra Military Salvage Yard
*Hidden Nav 1 (33x57): Asteroid Field.
Distances between Major Points of Reference, T'kon H'hra System (km)
  	Nav 1 	Nav 2 	Hidden Nav 1
Nav 1 	0 	640,312	320,156
Nav 2 	640,312	0 	320,156
Hidden Nav 1	320,156	320,156	0
Encounter Probabilities and Die Rolls, T'kon H'hra System (km)
  	Nav 1 	Nav 2 	Hidden Nav 1
Probability	37 	68 	68
0 	3 Paulsen Claymores1 Paulsen Clarkson 	2 Paulsen Orions1 Paulsen Clarkson 	2 Jezebel Razors1 Jezebel Dirk
1 	3 Paulsen Claymores1 Paulsen Clarkson 	3 Paulsen Claymores (Elite)2 Paulsen Artemises 	2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis
2 	2 Scavage Razors 	3 Retro Talons 	3 Lance Thunderbolts (Elite, Lance)
3 	3 Retro Talons 	2 KAC Strakhas 	2 KAC Vaktoths2 KAC Kamranis
4 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite) 	3 KAC Strakhas2 KAC Jakharis 	2 KAC Vaktoths (Elite)2 KAC Jakharis
5 	4 KAC Darkets2 KAC Sha'kars1 KAC Kamrani 	4 KAC Strakhas 	2 KAC Vaktoths (Elite)1 KAC Jakhari
6 	2 KAC Dralthi-IVs (Elite)1 KAC Jakhari 	2 KAC Darkets 	2 Paulsen Orions2 Paulsen Artemises2 Jezebel Razors1 Jezebel Dirk1 Jezebel Caernaven
7 	3 KAC Dralthi-IVs2 KAC Jakharis 	4 Paulsen Claymores1 Paulsen Artemis3 KAC Darkets1 KAC Jakhari 	4 Paulsen Claymores2 Paulsen Artemises4 KAC Strakhas1 KAC Kamrani
8 	3 KAC Darkets2 KAC Jakharis 	2 Paulsen Claymores2 Paulsen Clarksons2 KAC Vaktoths (Elite) 	3 Lance Orions (Elite, Paulsen)2 Lance Artemises (Paulsen)2 KAC Darkets
9 	2 DeathHead Razors2 DeathHead Dirks2 DeathHead Drayman-IIIs4 KAC Vaktoths1 KAC Kamrani	3 Morgan Thunderbolts1 Morgan Caernaven2 KAC Vaktoths2 KAC Kamranis	2 Jezebel Falchions1 Jezebel Claymore1 Jezebel Drayman-III3 KAC Vaktoths2 KAC Jakharis
====T'kon Meth====
 T'kon Meth is an uninhabited star system in the Sa'Khan Quadrant, the initial star system of the T'Kon H'hra Corridor. Its main feature is a Neutron Star located in the system's center. T'kon was first visited by a Kilrathi deep space surveyor probe in 2613, which was nearly lost when it ventured a little too close to the Neutron Star's gravity well. The probe found two additional jump points in addition to the one from which it had entered the system (from Qual'lat); scouts later used those jump points to explore and survey the adjacent Pasqual and T'kon systems. T'kon Meth became a strategically vital system for the Kilrathi during the war years, as it represented the quickest route between the secure system of Qual'lat and the front lines at Pasqual. The Confederation laid claim to the system twice during the war, both times for no longer than three weeks. The system gained additional importance as a transit corridor when the T'kon H'hra Military Salvage Yard was opened in T'kon H'hra in the 2640s, with the system seeing salvaging traffic as well. At war's end, the system remained a nominal Kilrathi holding and would later be added to the demesne of the KAC. Throughout its history, there have been discussions of establishing a permanent base of some kind somewhere within the system's limits, but those discussions usually end abruptly when the issue of the Neutron Star at the system's heart is brought up. T'kon Meth retains its status as little more than a transit corridor today, seeing about seventy cargo ships from four different major corporations on an average daily basis. Security for those cargo ships is largely provided by KAC Police patrols stationed out of Pasqual, and to a lesser extent by Confederation patrols stationed out of Marcinko in Lennox. Piracy in the system is generally moderate, with the Morgans notably active in the system's boundaries. Occasional encounters with the Demon's Eye Pack have also been reported in the area.
Facilities and Commodities
*None
Nav Point Reference
*Nav 1 (0x16): Jump to T'kon System.
*Nav 2 (73x48): Nav Point.
*Nav 3 (67x99): Jump to Qual'lat System.
*Nav 4 (17x99): Jump to Pasqual System.
*Hidden Nav 1 (46x73): Neutron Star between Nav 1 and Nav 3 and between Nav 2 and Nav 4.
Distances between Major Points of Reference,T'kon Meth System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Hidden Nav 1
Nav 1 	0 	797,057	1,066,677	847,231	732,462
Nav 2 	797,057 	0 	513,517 	757,430	367,967
Nav 3 	1,066,677	513,517	0 	500,000	334,215
Nav 4 	847,231 	757,430	500,000 	0 	389,487
Hidden Nav 1	732,462 	367,967	334,215 	389,487	0
Encounter Probabilities and Die Rolls, T'kon Meth System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Hidden Nav 1
Probability	38 	58 	72 	72 	64
0 	2 Paulsen Claymores (Elite)1 Paulsen Clarkson 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III 	2 Bronte Gladii (Elite)1 Bronte Drayman-III 	4 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs 	3 Persotech Dirks (Elite)1 Persotech Errant
1 	3 Paulsen Claymores (Elite)1 Paulsen Artemis 	3 Paulsen Orions2 Paulsen Artemises 	2 Bronte Gladii1 Bronte Drayman-III 	2 Paulsen Claymores (Elite)1 Paulsen Artemis 	2 Persotech Dirks1 Persotech Errant
2 	3 Paulsen Claymores (Elite)1 Paulsen Clarkson 	2 Lance Demons (Elite, Rondell)1 Lance Galaxy (Rondell) 	2 Lance Dragons (Elite, Lance) 	2 Scavage Razors 	4 Morgan Razors
3 	4 Scavage Razors1 Scavage Caernaven 	4 Retro Talons 	3 DEP Dralthi-IVs 	2 Jezebel Gladii1 Jezebel Claymore (Elite) 	4 Morgan Razors1 Morgan Caernaven (Elite)
4 	2 Scavage Razors 	2 Morgan Razors 	2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite) 	3 Retro Talons 	3 Scavage Razors
5 	2 Scavage Thunderbolts 	3 KAC Dralthi-IVs1 KAC Kamrani 	3 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy 	4 KAC Darkets 	4 KAC Darkets
6 	2 Morgan Razors (Elite) 	2 KAC Strakhas2 KAC Jakharis1 KAC Kamrani 	3 Rondell Demons1 Rondell Galaxy4 DEP Vaktoths (Elite) 	2 Rondell Demons2 Rondell Clydesdales1 Rondell Caernaven2 Scavage Razors 	4 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy
7 	3 KAC Vaktoths 	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs2 Morgan Thunderbolts1 Morgan Caernaven (Elite)	3 Rondell Demons2 Rondell Clydesdales3 Confed Piranhas (Elite)1 Confed Pelican 	2 Persotech Dirks1 Persotech Errant2 KAC Vaktoths (Elite)1 KAC Jakhari 	2 Persotech Dirks1 Persotech Errant3 Morgan Thunderbolts1 Morgan Caernaven
8 	3 KAC Vaktoths (Elite)2 KAC Jakharis 	3 Rondell Demons (Elite)2 Rondell Clydesdales4 KAC Darkets1 KAC Jakhari 	4 Retro Talons3 Confed Piranhas (Elite)1 Confed Pelican 	3 Lance Orions (Elite, Paulsen)2 Lance Artemises (Paulsen)2 KAC Strakhas1 KAC Kamrani 	2 Persotech Dirks (Elite)1 Persotech Errant2 Confed Tigersharks
9 	2 Paulsen Orions (Elite)1 Paulsen Clarkson4 Morgan Razors (Elite)	3 Morgan Razors1 Morgan Caernaven2 KAC Dralthi-IVs2 KAC Jakharis1 KAC Kamrani 	3 Bronte Stilettos1 Bronte Drayman-III2 DEP Vaktoths2 Confed Piranhas2 Confed Pelicans1 Confed Murphy	2 Rondell Centurions1 Rondell Galaxy2 DEP Darkets1 DEP Jakhari3 KAC Dralthi-IVs2 KAC Sha'kars1 KAC Kamrani	2 Morgan Hellcats4 KAC Darkets2 KAC Jakharis1 KAC Kamrani
====Tas Mahran====
 Tas Mahran is a star system in the Sa'Khan Quadrant. It features Mahran, a refinery base. For most of its known history, the Mahran system has played host to at least one refinery base, maxing out at three such bases during the height of the Terran-Kilrathi War. Initial surveys of the star system revealed no planets or asteroids of significance in the system; as a bolt-hole system with only one jump tunnel in or out, however, the system could be easily defended and so some development in it made good logical sense. The original refinery in the system was established in 2625, with its original purpose to support colonization and infrastructure of Kilrathi worlds in Sa'Khan Quadrant in particular. The refinery was re-tooled when the War began as a repair facility for Kilrathi capital ships; additional facilities were constructed in the area to manufacture starfighters and capital ship components close to the front lines. Like the neighboring Pasqual system, Tas Mahran became a strategic target due to its shipbuilding capabilities; Confederation raids destroyed a total of eight unique factories in the system over the course of the War. The remaining refinery, Mahran, was constructed relatively late in the war and was actively involved in the delivery of components used in the construction of Pasqual Station towards the war's end. The Confederation never took over Tas Mahran, and at war's end it remained a Kilrathi possession. The system became one of the first "official" possessions of the KAC when that body came into existence. In 2675, the local clan elders struck a deal with Bronte Corporation to allow in-Sector manufacturing of parts for freighters carrying the Bronte livery; though touted as a legitimate trade agreement, the arrangement has in effect turned Mahran into a corporate state with Bronte effectively in control. Tas Mahran today sees only about fifteen cargo ships per day, all flying the flag of Bronte Corporation. Security in the system is fairly tight owing to KAC Police patrols out of Pasqual as well as the occasional Confederation patrol out of Marcinko in Lennox and Border Worlds patrols out of Masa. Piracy in the system is moderate, with the Despoilers notably active in the system. The Demon's Eye Pack occasionally sends raiding parties into the system to intercept convoys carrying construction equipment and other spare parts.
Facilities and Commodities
*Mahran Refinery (Population: 5,814 (Small Town; Kilrathi Industrial); 75.18% Kilrathi, 18.80% Terran (UBW), 6.02% Other; Government: Syndicate (Bronte Corporation); ECON -5; CLTR +5; ORDR -30; INFO +10; CRPT +15; Qualities: Depressed, Isolated; Item Limit: 13/¤975; Buy-Back Limit: ¤4,875; Meals: Moderate Quality; Lodging: 2-Star; Medical: None; Repairs: None; Major NPCs: 2/500, 10/400, 20/200, 40/100).
**Guild Offices: Thieves Guild
**Corporate Offices: Bronte Corporation
**Outfitters: Armor, Clothing/Containers, Tools/Wilderness Gear, Comestibles, Communication Technologies
**Other Facilities: None
**Kilrathi Clan Representation: nar Kur'u'tak, nar Kiranka, nar Raghitagha, nar Sutaghi.
**Available Commodities at Campaign Onset:
*** Advanced Fuels - ¤245, 75 units
Nav Point Reference
*Nav 1 (69x90): Jump to Pasqual System.
*Nav 2 (25x61): Mahran Refinery.
Distances between Major Points of Reference, Tas Mahran System (km)
 	Nav 1 	Nav 2
Nav 1 	0 	526,972
Nav 2 	526,972	0
Encounter Probabilities and Die Rolls, Tas Mahran System
  	Nav 1 	Nav 2
Probability	85 	46
0 	4 Bronte Stilettos1 Bronte Drayman-III 	4 Bronte Gladii (Elite)1 Bronte Drayman-III
1 	3 Retro Talons (Elite) 	2 Lance Thunderbolts (Elite, Lance)
2 	2 DEP Dralthi-IVs (Elite) 	2 DeathHead Falchions1 DeathHead Claymore1 DeathHead Naktarg
3 	3 Confed Piranhas 	3 KAC Darkets2 KAC Jakharis
4 	2 Confed Panthers2 Confed Pelelius1 Confed Murphy 	4 KAC Dralthi-IVs (Elite)1 KAC Jakhari
5 	4 BWNR Vindicators 	3 Confed Piranhas (Elite)1 Confed Pelican
6 	2 Despoiler Razors (Elite)2 Despoiler Dirks (Elite)2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)4 KAC Darkets	4 KAC Dralthi-IVs1 KAC Jakhari
7 	2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)2 Confed Panthers2 Confed Pelicans1 Confed Murphy 	4 KAC Vaktoths2 KAC Sha'kars1 KAC Kamrani
8 	2 Despoiler Falchions2 Despoiler Claymores2 BWNR Thunderbolts2 BWNR Clarksons1 BWNR Caernaven 	4 Bronte Stilettos2 Bronte Drayman-IIIs1 Bronte Caernaven3 KAC Dralthi-IVs (Elite)2 KAC Kamranis
9 	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs2 Jezebel Razors1 Jezebel Dirk1 Jezebel Caernaven2 KAC Vaktoths (Elite) 	2 Despoiler Razors1 Despoiler Dirk2 KAC Vaktoths2 KAC Jakharis1 KAC Kamrani
====Valgard====
Valgard is a commonly applied code name to a star system in the Sa'Khan Quadrant. It features Skafloc, a mining base, and Valgard Military Prison, which in addition to its function as a prison acts as the main Confederation military installation in the Quadrant. The system was first called "Valgard" during Operation Thor's Hammer; prior to that time, the system had only a Kilrathi designation - T'rel H'hra - which is the system's actual name. Valgard was first occupied by the Kilrathi during their initial conquest of Epsilon Sector and remained firmly in their hands throughout the Terran-Kilrathi War. In 2654, TCS Tiger's Claw pursued KIS Sivar through the system in retaliation for the destruction of the colony on Goddard II. Having earlier destroyed the original Bifrost Supply Depot, Tiger's Claw used the opportunity to engage and destroy multiple Kilrathi vessels low on fuel and supplies used in the defense of Sivar, ultimately setting the stage for the dreadnought's destruction in the adjacent Vigrid (T'rel Pakh) system. This action was the only major Confederation incursion into the system during the war. As a provision of the Treaty of Torgo (Ko'bar Yagar), the Confederation took over ownership of a number of pre-designated Kilrathi outposts in the former Empire; a detention facility in the system was among those bases claimed, which the Confederation repurposed into the Valgard Military Prison facility. A few years later, TCES operatives located a large asteroid in the system suitable for mining, and construction of Skafloc mining base began; Skafloc became operational in 2674. Despite the Confederation presence, the system is still considered Kilrathi territory; the bulk of Skafloc's workers are in fact Kilrathi who eke out a pittance in the mines to try and support their hrai. Valgard has become the de facto destination for those Kilrathi in the Terran spheres of influence who disrupt the peace and its number of Kilrathi inmates has steadily risen to over 150,000, with the prison nearing capacity. A Sivarist cult has been allowed to operate among the prison population (to the annoyance of Terran milita groups stationed there) in order to help keep the inmates in line; so far this policy has met with mixed success. The system itself sees nearly 350 cargo ships passing through on a daily basis, the highest rate of commercial traffic anywhere in the entire Sector, which lends itself to a strong overall economy. Piracy in the system is moderate even with an enhanced Confederation naval presence mainly due to the sheer amount of traffic; the Demon's Eye Pack is notably active, as are the Despoilers and DeathHeads.
Facilities and Commodities
*System Demographics - 60.66% Kilrathi, 30.33% Terran (Confederation), 9.01% Other.
*Skafloc Mining Base (Population: 270 (Settlement; Kilrathi Mining); 95.76% Kilrathi, 2.13% Terran (Confederation), 2.11% Other; Government: Council (Local Miner's Guild); ECON -15; CLTR +5; ORDR -25; INFO -25; CRPT -25; Qualities: Holy Site (Temple of Sivar); Item Limit: 1/¤15; Buy-Back Limit: ¤150; Meals: Low Quality; Lodging: 0-Star; Medical: None; Repairs: None; Major NPCs: 2/200, 9/100).
**Guild Offices: Merchants Guild
**Corporate Offices: Hurston Dynamics, Bartok Industries, Paulsen Kinetics
**Outfitters: Clothing/Containers, Comestibles, Scanners/Computer Technologies
**Other Facilities: Bank, Bar
**Kilrathi Clan Representation: nar Caxki, nar Qarg, nar Kiranka, nar Raghitagha, nar Sihkag.
**Available Commodities at Campaign Onset:
*** Iron - ¤25, 3 units
*** Plutonium - ¤395, 17 units
*** Tungsten - ¤44, 98 units
*Valgard Military Prison (Population: 263,621 (Large City; Confederation Military); 60.57% Kilrathi, 30.33% Terran (Confederation), 9.10% Other; Base Administration: Government: Autocrat (Confederation Base CO); ECON +20; CLTR -20; ORDR +25; INFO +25; CRPT +10; Qualities: Asocial, Asocial, Military Installation, Seat of Learning (Valgard Re-Education Facility), Strategic; Item Limit: 47/¤27,500; Buy-Back Limit: ¤162,500; Valgard Militia HQ: Government: Autocrat (Militia CO); ECON +0; CLTR -5; ORDR +30; INFO +15; CRPT +15; Qualities: Asocial, Depressed, Intolerant (Prisoners), Military Installation, Strategic; Item Limit: 36/¤21,250; Buy-Back Limit: ¤121,875; Prison Population: Government: Theocracy (Cult of Sivar); ECON +15; CLTR +10; ORDR -10; INFO +25; CRPT +15; Qualities: Impoverished, Impoverished, Impoverished, Liberal, Military Installation; Item Limit: 42/Bartering Only; Buy-Back Limit: ¤0; Meals: High Quality; Lodging: 5-Star; Medical: Major Surgery; Repairs: Capital Ship; Major NPCs: 1/1,000, 6/900, 24/800, 48/400, 96/200, 192/100).
**Guild Offices: Mercenaries Guild
**Corporate Offices: Broken Claw Agency
**Outfitters: Comestibles, Communication Technologies, Weapon Accessories/Ammo/Batteries
**Other Facilities: Clinic, Ship Dealer
**Kilrathi Clan Representation: All.
**Transportation Available: Average Quality
**Available Commodities at Campaign Onset:
*** None
Nav Point Reference
*Nav 1 (48x7): Skafloc Mining Base.
*Nav 2 (48x9): Jump to Cephid 17 System.
*Nav 3 (64x29): Nav Point
*Nav 4 (94x15): Jump to T'Rel Meh System.
*Nav 5 (99x22): Jump to Silenos System / Asteroid Field.
*Nav 6 (93x40): Asteroid Field.
*Nav 7 (96x82): Jump to Qual'lat System.
*Nav 8 (86x72): Valgard Military Prison / Minefield.
*Nav 9 (70x94): Jump to Bifrost System.
*Nav 10 (8x98): Jump to Vigrid System.
*Hidden Nav 1 (93x75): Ambush Point between Nav 7 and Nav 8.
Distances between Major Points of Reference, Valgard System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Nav 8 	Nav 9 	Nav 10 	Hidden Nav 1
Nav 1 	0 	20,000 	272,029	466,905 	531,601 	558,032 	890,449	752,928	923,580	994,032 	815,414
Nav 2 	20,000 	0 	256,125	463,897 	526,308 	546,443 	873,670	735,731	904,765	975,756 	798,812
Nav 3 	272,029	256,125	0 	331,059 	356,931 	310,161 	619,112	483,011	667,083	888,651 	543,783
Nav 4 	466,905	463,897	331,059	0 	86,023 	250,200 	670,298	575,587	804,114	1,195,199	600,083
Nav 5 	531,601	526,308	356,931	86,023 	0 	189,737 	600,750	516,624	747,262	1,185,622	533,385
Nav 6 	558,032	546,443	310,161	250,200 	189,737 	0 	421,070	327,567	557,853	1,029,029	350,000
Nav 7 	890,449	873,670	619,112	670,298 	600,750 	421,070 	0 	141,421	208,087	894,427 	76,158
Nav 8 	752,928	735,731	483,011	575,587 	516,624 	327,567 	141,421	0 	230,868	822,192 	76,158
Nav 9 	923,580	904,765	667,083	804,114 	747,262 	557,853 	208,087	230,868	0 	711,126 	236,008
Nav 10 	994,032	975,756	888,651	1,195,199	1,185,622	1,029,029	894,427	822,192	711,126	0 	880,568
Hidden Nav 1	815,414	798,812	543,783	600,083 	533,385 	350,000 	76,158 	76,158 	236,008	880,568 	0
Encounter Probabilities and Die Rolls, Valgard System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Nav 7 	Nav 8 	Nav 9 	Nav 10 	Hidden Nav 1
Probability	71 	72 	87 	96 	99 	95 	95 	96 	99 	99 	96
0 	4 Bartok Arrows1 Bartok Belleau Wood 	2 Rondell Centurions1 Rondell Galaxy 	4 Bartok Arrows2 Bartok Constellations 	3 Paulsen Orions2 Paulsen Artemises 	2 Hurston Hellcats1 Hurston Drayman-III 	3 Bartok Aurora LEs2 Bartok Belleau Woods 	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs 	2 Hurston F7C Hornets2 Hurston Drayman-IIIs 	3 Persotech Dirks (Elite)2 Persotech Clarksons 	3 Paulsen Claymores1 Paulsen Artemis 	3 Bartok Aurora LEs (Elite)2 Bartok Belleau Woods
1 	2 Persotech Dirks (Elite)1 Persotech Errant 	3 Persotech Dirks1 Persotech Errant 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III 	2 Paulsen Orions (Elite)1 Paulsen Artemis 	2 Paulsen Orions2 Paulsen Artemises 	2 Persotech Dirks (Elite)2 Persotech Clarksons 	2 Persotech Dirks (Elite)2 Persotech Errants 	4 Confed Panthers2 Confed Pelicans1 Confed Murphy 	2 Hurston Super Hornets1 Hurston Drayman-III 	3 Hurston Hellcats2 Hurston Drayman-IIIs 	4 Bartok Phantoms1 Bartok Belleau Wood
2 	2 Hurston Super Hornets1 Hurston Drayman-III 	3 Hurston Super Hornets1 Hurston Drayman-III 	3 Bartok Aurora LEs2 Bartok Belleau Woods 	3 Paulsen Orions1 Paulsen Artemis 	2 Hurston Hellcats (Elite)2 Hurston Drayman-IIIs 	2 Persotech Dirks2 Persotech Clarksons 	2 Confed Piranhas2 Confed Murphies1 Confed Plunkett 	2 Rondell Demons (Elite)2 Rondell Galaxies2 DEP Darkets (Elite) 	2 Persotech Dirks (Elite)2 Persotech Errants4 Claw Strakhas 	2 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs 	3 Bartok Aurora LEs (Elite)1 Bartok Constellation
3 	2 Hurston F7C Hornets2 Hurston Drayman-IIIs 	4 Bronte Gladii1 Bronte Drayman-III 	3 Bronte Stilettos (Elite)1 Bronte Drayman-III 	2 Paulsen Claymores1 Paulsen Clarkson 	3 Rondell Centurions1 Rondell Galaxy 	2 Rondell Demons (Elite)1 Rondell Galaxy 	2 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)1 DeathHead Naktarg 	4 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs2 Confed Piranhas (Elite)1 Confed Pelican 	2 Hurston Super Hornets2 Hurston Drayman-IIIs2 Claw Strakhas 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III 	2 Rondell Centurions (Elite)2 Rondell Clydesdales
4 	3 Hurston Hellcats (Elite)2 Hurston Drayman-IIIs1 Hurston Savannah 	4 Persotech Dirks (Elite)1 Persotech Clarkson 	2 DEP Dralthi-IVs (Elite) 	2 Paulsen Orions1 Paulsen Clarkson 	4 Paulsen Orions2 Paulsen Artemises2 DeathHead Razors2 DeathHead Dirks 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III1 Lance Stiletto (Elite, Bronte)1 Lance Drayman-III (Bronte) 	4 Persotech Dirks (Elite)2 Persotech Errants4 Confed Piranhas (Elite) 	3 Persotech Dirks2 Persotech Clarksons2 Confed Piranhas 	3 Bronte Stilettos (Elite)2 Bronte Drayman-IIIs1 Bronte Caernaven3 Confed Panthers 	4 Hurston Super Hornets1 Hurston Drayman-III 	2 Bartok Aurora MRs1 Bartok Belleau Wood
5 	3 Bartok Arrows1 Bartok Belleau Wood 	2 Bronte Stilettos2 Bronte Drayman-IIIs 	3 Confed Panthers1 Confed Pelican 	2 Paulsen Orions1 Paulsen Artemis2 DEP Dralthi-IVs 	2 Hurston Arrows2 Hurston Drayman-IIIs2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis (Elite)	4 Bronte Gladii1 Bronte Drayman-III3 Retro Talons 	2 Bronte Stilettos2 Bronte Drayman-IIIs4 Confed Tigersharks2 Confed Pelicans1 Confed Murphy 	2 Hurston Super Hornets2 Hurston Drayman-IIIs1 Hurston Savannah2 Confed Piranhas (Elite) 	2 Rondell Demons (Elite)2 Rondell Clydesdales3 Confed Piranhas 	3 Paulsen Claymores2 Paulsen Artemises 	2 Bartok Arrows2 Bartok Belleau Woods
6 	3 Hurston F7C Hornets2 Hurston Drayman-IIIs 	2 Despoiler Falchions2 Despoiler Claymores2 Despoiler Naktargs (Elite)2 Despoiler Kamranis 	2 Rondell Demons2 Rondell Galaxies1 Lance Demon (Elite, Rondell) 	3 Paulsen Orions1 Paulsen Artemis2 DEP Darkets 	2 Rondell Demons (Elite)2 Rondell Galaxies2 Jezebel Razors (Elite)1 Jezebel Dirk (Elite)1 Jezebel Caernaven 	4 Rondell Demons2 Rondell Galaxies2 Confed Tigersharks2 Confed Pelelius1 Confed Murphy 	4 Persotech Dirks1 Persotech Clarkson4 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy 	2 DEP Darkets3 Confed Piranhas (Elite) 	2 Bronte Stilettos1 Bronte Drayman-III3 Confed Panthers2 Confed Pelicans1 Confed Murphy 	4 Paulsen Claymores2 Paulsen Artemises 	3 Rondell Demons (Elite)2 Rondell Clydesdales
7 	2 Jezebel Razors2 Jezebel Dirks1 Jezebel Drayman-III 	2 Bartok Aurora LEs (Elite)2 Bartok Belleau Woods2 Despoiler Falchions1 Despoiler Claymore 	3 Persotech Dirks2 Persotech Errants2 DeathHead Razors2 DeathHead Dirks 	2 Paulsen Orions1 Paulsen Clarkson3 DEP Dralthi-IVs (Elite) 	2 Rondell Demons1 Rondell Galaxy3 Confed Piranhas2 Confed Pelicans1 Confed Murphy 	2 Bartok Aurora LEs1 Bartok Constellation2 Confed Tigersharks1 Confed Pelican 	2 DEP Dralthi-IVs (Elite)3 Confed Panthers1 Confed Pelican 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III2 DeathHead Razors1 DeathHead Dirk1 DeathHead Savannah2 Confed Piranhas (Elite)1 Confed Pelican 	4 Bartok Phantoms1 Bartok Belleau Wood3 Claw K'Ha'Hafs3 Confed Panthers1 Confed Pelican 	3 Paulsen Claymores2 Paulsen Artemises 	3 Bartok Aurora LEs (Elite)1 Bartok Constellation
8 	2 Bartok Arrows1 Bartok Constellation2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite) 	2 Rondell Demons (Elite)2 Rondell Galaxies2 Despoiler Razors1 Despoiler Dirk2 Despoiler Naktargs (Elite)2 Despoiler Kamranis	4 Persotech Dirks (Elite)2 Persotech Errants2 Confed Piranhas2 Confed Pelicans1 Confed Murphy	4 Paulsen Orions (Elite)1 Paulsen Artemis2 Confed Piranhas2 Confed Pelicans1 Confed Murphy	2 Hurston Super Hornets1 Hurston Drayman-III3 Confed Tigersharks 	2 Rondell Demons2 Rondell Galaxies3 DEP Dralthi-IVs2 Confed Piranhas (Elite)1 Confed Pelican 	2 Persotech Dirks (Elite)1 Persotech Errant2 DEP Vaktoths4 Confed Piranhas (Elite) 	3 Bartok Aurora LEs (Elite)1 Bartok Belleau Wood1 Lance Aurora LE (Elite, Bartok)1 Lance Belleau Wood (Bartok)4 Confed Piranhas1 Confed Pelican	2 Persotech Dirks2 Persotech Errants2 Claw Strakhas (Elite)1 Claw Naktarg2 Confed Piranhas 	4 Hurston Arrows1 Hurston Drayman-III 	3 Rondell Centurions2 Rondell Galaxies
9 	2 Hurston F7C Hornets1 Hurston Drayman-III2 Despoiler Razors2 Despoiler Dirks2 Despoiler Naktargs1 Despoiler Kamrani	3 Bronte Stilettos2 Bronte Drayman-IIIs2 Confed Piranhas (Elite)2 Confed Murphies1 Confed Plunkett 	4 Persotech Dirks (Elite)1 Persotech Errant2 Confed Piranhas2 Confed Pelicans1 Confed Murphy 	4 Paulsen Claymores1 Paulsen Artemis4 DEP Vaktoths2 Confed Piranhas 	4 Paulsen Claymores1 Paulsen Clarkson3 Retro Talons (Elite)2 Confed Panthers2 Confed Pelicans1 Confed Murphy 	4 Rondell Centurions2 Rondell Clydesdales1 Rondell Caernaven2 DeathHead Razors1 DeathHead Dirk1 DeathHead Savannah2 Confed Tigersharks1 Confed Pelican	3 Persotech Dirks (Elite)2 Persotech Clarksons2 Despoiler Razors1 Despoiler Dirk3 Confed Piranhas2 Confed Pelicans1 Confed Murphy	2 Bartok Aurora LEs2 Bartok Constellations3 Retro Talons4 Confed Piranhas 	4 Rondell Demons2 Rondell Clydesdales4 Claw Strakhas3 Confed Piranhas (Elite)2 Confed Pelicans1 Confed Murphy	2 Bronte Gladii2 Bronte Drayman-IIIs2 DEP Darkets	3 Rondell Demons1 Rondell Galaxy2 DeathHead Razors (Elite)1 DeathHead Dirk (Elite)1 DeathHead Savannah
====Vigrid====
 Vigrid is a star system in the Sa'Khan Quadrant; its name in Kilrathi is T'rel Pakh. It features Yi'nargrast'hra, known more colloquially as Demon's Eye, a base operated by the pirate group known as the Demon's Eye Pack. Like the neighboring Valgard system, Vigrid was first occupied by the Kilrathi during their initial conquest of Epsilon Sector and remained firmly in their hands throughout the Terran-Kilrathi War, though Confederation forces did occasionally penetrate the system in pursuit of Kilrathi raiders out of Kabla Meth. The system was first called "Vigrid" during Operation Thor's Hammer. It was in this system that TCS Tiger's Claw finally caught up with and destroyed KIS Sivar, the Kilrathi dreadnought that housed the Graviton Gun and that was responsible for the destruction of the Confederation colony of Goddard. After the subsequent execution of Crown Prince Gilkarg, the Kilrathi dispatched a salvaging operation to retreive the wreck; this was done but there wasn't much of the ship left to salvage and its signature weapon had been completely ruined. A few years later the Kilrathi attempted to establish a forward mining base to support shipbuilding efforts in the region; the asteroid on which the base was established was tapped out relatively quickly due to shoddy initial mineralogical surveys and by war's end the base had already been abandoned. In 2671, the pirate group known as Morgan's Raiders decided to set up shop in the area after one of their flights uncovered the abandoned base. Renaming the base "Oskopnir", the Morgans were able to utilize the base's central location near most of the newly established trade routes into Kilrathi territory to great effect, to the point that the base was given the nickname "Demon's Eye" by the merchantmen making their runs along those routes. The base remained in the hands of the Morgans until very recently, when the newly formed Demon's Eye Pack raided the base; what happened to the Morgans residing on the base at the time is unknown. Things are currently more than slightly chaotic at Demon's Eye at the moment owing both to the change of administration and the personal beliefs of the leader of the Demon's Eye Pack, a Kilrathi known as Kayi ("Bloodeye"). Despite the long-standing pirate presence, six corporations route ships through Vigrid on their way to Kabla Meth and points in Deneb and Antares Quadrant, with the system seeing over 120 cargo vessels on an average daily basis. This provides a wide selection of potential targets for the Demon's Eye Pack, who (rather obviously) have a substantial presence in the system. Several naval groups send military patrols to Vigrid in attempts to quell the piracy, including the Confederation, Border Worlds and Landreich navies as well as the KAC Police out of Kabla Meth; to date, their efforts have met with a mixed degree of success, and it is widely believed that it will take a more concentrated military action to finally put the pirates in the area permanently out of business.
Facilities and Commodities
*Demon's Eye Pirate Base (Population: 7,640 (Small Town; Kilrathi Pirate); 58.71% Kilrathi, 29.35% Terran (UBW), 11.94% Other; Government: Anarchy; ECON -15; CLTR -15; ORDR -65; INFO +10; CRPT +25; Qualities: Anarchy, Infamous; Item Limit: 12/¤1,690; Buy-Back Limit: ¤9,750; Meals: Moderate Quality; Lodging: 2-Star; Medical: Minor Surgery; Repairs: Vehicle; Major NPCs: 1/500, 7/400, 14/200, 28/100).
**Guild Offices: Thieves Guild
**Corporate Offices: None
**Outfitters: Weaponry, Armor, Clothing/Containers, Tools/Wilderness Gear, Communication Technologies
**Other Facilities: Clinic, Ship Dealer, Bar
**Kilrathi Clan Representation: nar Caxki, nar Kur'u'tak, nar Kiranka, nar Sutaghi, nar Sihkag.
**Available Commodities at Campaign Onset:
*** Sexware - ¤27, 21 units
*** Non-Synthetic Organs - ¤287, 57 units
*** Slaves - ¤397, 33 units
Nav Point Reference
*Nav 1 (42x7): Demon's Eye Pirate Base / Asteroid Field.
*Nav 2 (59x24): Jump to Charon System.
*Nav 3 (94x85): Jump to Orestes System.
*Nav 4 (84x97): Jump to Valgard System.
*Nav 5 (41x53): Jump to Kabla Meth System.
*Nav 6 (19x49): Jump to T'Rel Meh System.
*Hidden Nav 1 (86x84): Asteroid Field between Nav 2 and Nav 4 and between Nav 3 and Nav 5.
Distances between Major Points of Reference, Vigrid System (km)
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Hidden Nav 1
Nav 1 	0 	240,416	937,443	993,177	460,109	478,853	886,848
Nav 2 	240,416	0 	703,278	771,622	341,321	471,699	657,951
Nav 3 	937,443	703,278	0 	156,205	619,112	831,925	80,623
Nav 4 	993,177	771,622	156,205	0 	615,224	808,022	131,529
Nav 5 	460,109	341,321	619,112	615,224	0 	223,607	546,443
Nav 6 	478,853	471,699	831,925	808,022	223,607	0 	755,910
Hidden Nav 1	886,848	657,951	80,623 	131,529	546,443	755,910	0
Encounter Probabilities and Die Rolls, Vigrid System
  	Nav 1 	Nav 2 	Nav 3 	Nav 4 	Nav 5 	Nav 6 	Hidden Nav 1
Probability	84 	86 	92 	92 	91 	79 	92
0 	2 Guinterin 350r2 Guinterin Pelicans 	2 Hurston Hellcats (Elite)1 Hurston Drayman-III 	2 DEP Vaktoths (Elite)1 DEP Jakhari 	3 DEP Dralthi-IVs1 DEP Jakhari 	3 DEP Vaktoths 	3 Paulsen Orions2 Paulsen Artemises 	2 AMQ Falchions (Elite)1 AMQ Barque
1 	4 Bronte Gladii (Elite)2 Bronte Drayman-IIIs1 Bronte Caernaven 	2 Hurston F7C Hornets2 Hurston Drayman-IIIs1 Hurston Savannah 	2 FRLN Raptors1 FRLN Sabre2 FRLN Drayman-IIs 	4 Confed Tigersharks2 Confed Pelicans1 Confed Murphy 	2 KAC Vaktoths (Elite) 	2 Paulsen Orions2 Paulsen Artemises 	3 DEP Vaktoths (Elite)
2 	4 DEP Darkets1 DEP Jakhari 	4 DEP Darkets1 DEP Jakhari 	3 Guinterin Arrows1 Guinterin Pelican2 DEP Darkets 	2 Confed Piranhas (Elite)2 Confed Pelelius1 Confed Murphy 	2 KAC Strakhas 	4 Paulsen Claymores1 Paulsen Artemis 	2 Confed Tigersharks2 Confed Pelicans1 Confed Murphy
3 	4 DEP Vaktoths1 DEP Jakhari 	2 DEP Vaktoths (Elite)1 DEP Jakhari 	3 AMQ Falchions1 AMQ Barque4 DEP Darkets 	3 Paulsen Claymores (Elite)1 Paulsen Clarkson2 DEP Dralthi-IVs (Elite) 	2 Persotech Dirks1 Persotech Errant2 DEP Vaktoths 	4 DEP Darkets 	2 Persotech Dirks2 Persotech Errants2 DEP Dralthi-IVs
4 	2 DEP Dralthi-IVs 	2 KAC Darkets2 KAC Jakharis 	2 Hurston Hellcats2 Hurston Drayman-IIIs2 BWNR Bearcats 	3 Hurston Hellcats (Elite)1 Hurston Drayman-III2 Confed Tigersharks 	2 Guinterin 325a (Elite)1 Guinterin Pelican2 KAC Darkets 	2 KAC Vaktoths1 KAC Jakhari 	4 Persotech Dirks (Elite)1 Persotech Errant4 DEP Darkets
5 	3 Confed Piranhas (Elite)1 Confed Pelican 	2 Guinterin Arrows2 Guinterin Pelicans2 DEP Dralthi-IVs (Elite)1 DEP Jakhari 	3 AMQ Falchions (Elite)2 AMQ Barques1 AMQ Durango2 BWNR Thunderbolts2 BWNR Clarksons (Elite)1 BWNR Caernaven 	2 Hurston Super Hornets1 Hurston Drayman-III2 Confed Piranhas (Elite)1 Confed Pelican 	4 Persotech Dirks2 Persotech Clarksons2 KAC Strakhas2 KAC Kamranis 	2 Confed Piranhas2 Confed Murphies1 Confed Plunkett 	4 Bronte Gladii1 Bronte Drayman-III3 KAC Dralthi-IVs1 KAC Jakhari
6 	2 Bronte Stilettos2 Bronte Drayman-IIIs3 DEP Dralthi-IVs 	3 Persotech Dirks1 Persotech Clarkson3 DEP Dralthi-IVs (Elite)1 DEP Jakhari 	3 DEP Dralthi-IVs (Elite)2 FRLN F-36 Hornets1 FRLN Rapier-II/G2 FRLN Clydesdales1 FRLN Gilgamesh 	2 DEP Vaktoths2 Confed Piranhas (Elite)1 Confed Pelican 	4 AMQ Falchions (Elite)1 AMQ Satohri2 KAC Dralthi-IVs2 KAC Sha'kars1 KAC Kamrani 	3 Paulsen Orions1 Paulsen Clarkson4 DEP Darkets 	3 DEP Darkets (Elite)1 DEP Jakhari2 Confed Piranhas (Elite)
7 	4 Guinterin Arrows2 Guinterin Pelicans3 DEP Darkets 	4 Persotech Dirks (Elite)2 Persotech Errants2 KAC Dralthi-IVs 	2 DEP Dralthi-IVs (Elite)1 DEP Jakhari2 FRLN Raptors1 FRLN Sabre1 FRLN Drayman-II 	2 DEP Darkets3 Confed Panthers1 Confed Pelican 	2 DEP Darkets (Elite)2 KAC Darkets1 KAC Kamrani 	2 Paulsen Orions1 Paulsen Artemis2 KAC Vaktoths2 KAC Sha'kars1 KAC Kamrani 	4 DEP Darkets1 DEP Jakhari4 Confed Panthers1 Confed Pelican
8 	3 DEP Darkets2 Confed Piranhas1 Confed Pelican 	2 DEP Vaktoths (Elite)2 KAC Strakhas2 KAC Jakharis 	4 Hurston Arrows2 Hurston Drayman-IIIs1 Hurston Savannah2 DEP Vaktoths (Elite)2 FRLN F-36 Hornets1 FRLN Rapier-II/G2 FRLN Clydesdales	3 Hurston Super Hornets2 Hurston Drayman-IIIs1 Hurston Savannah2 DEP Dralthi-IVs2 Confed Panthers1 Confed Pelican	3 AMQ Falchions1 AMQ Barque3 DEP Darkets2 KAC Vaktoths (Elite) 	2 DEP Dralthi-IVs4 KAC Dralthi-IVs1 KAC Kamrani 	4 Guinterin Arrows1 Guinterin Pelican3 DEP Vaktoths (Elite)2 BWNR Hellcats2 BWNR Clarksons1 BWNR Caernaven
9 	2 Bronte Stilettos (Elite)1 Bronte Drayman-III4 DEP Darkets2 KAC Dralthi-IVs (Elite)2 KAC Jakharis1 KAC Kamrani	3 Persotech Dirks (Elite)1 Persotech Errant4 DEP Vaktoths (Elite)3 BWNR Thunderbolts2 BWNR Clarksons1 BWNR Caernaven	3 AMQ Broadswords1 AMQ Satohri4 DEP Darkets2 FRLN Strakhas2 FRLN Dralthi-IVs2 FRLN Clydesdales1 FRLN Waterloo 	3 Bronte Stilettos1 Bronte Drayman-III4 DEP Vaktoths (Elite)3 Confed Piranhas 	2 AMQ Broadswords1 AMQ Satohri2 DEP Darkets3 KAC Vaktoths2 KAC Sha'kars1 KAC Kamrani	2 Paulsen Orions1 Paulsen Clarkson3 DEP Dralthi-IVs (Elite)1 DEP Jakhari4 Confed Piranhas (Elite)	2 Bronte Gladii2 Bronte Drayman-IIIs2 DEP Dralthi-IVs2 Confed Piranhas (Elite)
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Category:Elegy
Category:Part 2: Elegy Campaign Setting
Category:WCRPG Missions and Campaigns