Earthdawn Revisted - Secondary Skills

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The skill list represents the most useful and common skills used by adventurers in Barsaive. However adepts often have a wide range of arts, hobbies, language skills and so on. These are represented by secondary skills (also called Interests)
The amount of seondary skill points you get is based on your primary skills: Common Knowledge, Communication, Performance, Repair and Socialise.
If you have a D4 in the linked skill you have 2 points to spend on secondary skills. D6 gives you 4 points, D8 gives you 6 points, D10 gives you 8 points and D12 gives you 10 points to spend.
So if you had D6 in Communications, you would have 4 points to spend on language skills, the first 2 would need to be spent on Throalic to get it at D6 and the remaining 2 points could be spent to get rudimentary familiarity with Theran and Sperethiel at D4 each.
These skills are broken down into categories. 
* Art: [Type] (SPI)- Based on Performance
** e.g. Dancing, Singing, Storytelling, musical instruments and so on
* Craft: [Type] (AGI)- Based on Repair
** e.g. Armourer, fletcher, carpenter, shipwright, Cook, sculptor, potter, weaver, tattooist etc...
* [Type] Lore (SMA) - Based on Common Knowledge
** e.g. Dragon Lore, Barsaive History, The Passions, Dwarven Law etc...
* Hobby: [Type] (SMA), Sport [Type] (AGI) or Profession: [Type] (AGI) - Based on Socialise.
** e.g. Professions like: Farmer, Sailor, Soldier, architect, navigator or sports/hobbies like: Hach’var (A stick-ball sport). Bowling, strategy games, adventure stories or  airship identification.
* Language: [Type] - Based on Communication
** The most common languages of Barsaive are: Throalic (Dwarven), Theran (Human), Sperethiel (Elven and Windling), Stone-speak (Obsidiman), Or’zet (the orkish tongue also spoken by Trolls), River-tongue (T’skrang) and any of these can be taken as a language skill, but you must start with at least D6 in Throalic. 
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