Kable the Fox/Disaster Club

Kable has had shares in Disaster Club for years, seeing it as a useful source of income and also good for case studies into the Power Genes his scientists diligently study. Like anything Kable owns, he will defend Disaster Club no matter what he has to do...unless it costs him money, of course.
==Playstyle==
Difficulty: Easy
Health: 1500
Playstyle: Zoning, Gimmick
Similar to his appearance in Cosmic Slip, Kable is a zoner based around a level up mechanic. Landing his command normals upgrades his zoning based special attacks up to 4 times, with levels resetting at the end of each round. This means Kable will have to fight in close range at the start of a round but will quickly become an effective zoner as the match goes on.
Kable’s throttles enhance his zoning. Throttle 1 allows a quick escape from unnecessary close quarters combat while Throttle 2 enhances his zoning game while his opponent is away from him.
==Special Moves==
Bolded moves were added in Complete.
Move Name 	Input 	Type 	Description
Low Blow 	+File:DC 1 button.PNG 	Command Normal 	Kable crouches and fires his pistol at the ground, hitting low. Levels up Pistol Shot once.
Firecraker 	+File:DC 2 button.PNG 	Command Normal 	Kable throws out several firecrackers, hitting mid multiple times. Levels up Taser once. The multiple hits makes it good for pressuring the opponent when they're blocking
Whirl Attack. 	+File:DC 3 button.PNG 	Command Normal 	Kable spins the plasma cutter above him, hitting airborne opponents. Levels up Plasma Cutter once.
Pistol Shot 	File:IMG 0408.PNG+File:DC 1 button.PNG 	Special 	Kable fires his pistol. Level 1 shoots once, Level 2 shoots twice and Level 3 shoots three times. In the air, the attack is angled downwards.
Taser 	File:IMG 0408.PNG+File:DC 2 button.PNG 	Special 	Kable fires his taser, shocking the opponent. Level 2 allows him to move while the opponent is being shocked, and Level 3 increases the damage and the shock time. OK in air.
Plasma Cutter 	File:IMG 0408.PNG+File:DC 3 button.PNG 	Special 	Kable throws a spinning disc out a medium distance away from him that hits multiple times before deactivating. Level 2 flies towards the opponent after the initial throw and Level 3 explodes after hitting the opponent. OK in air.
Opening Attack 	File:IMG 0408.PNG+File:DC 4 button.PNG 	Special 	Kable does a standard kick attack and can follow up using 1 of the Follow Up series of attacks. When the respective special reaches Level 4, that special can be used once and be followed by another Follow Up attack. Kable's main tool for close range damage and mixing up the opponent. OK in air.
Baton Strike 	File:DC QCB.PNG+File:DC 1 button.PNG+File:DC 1 button.PNG/File:DC 2 button.PNG/File:DC 3 button.PNG	Special 	Kable draws his baton and enters a stance. He can then follow up with one of 3 attacks with the baton by pressing another button: File:DC 1 button.PNG hits low, File:DC 2 button.PNG hits mid and File:DC 3 button.PNG hits high.
Follow Up-Pistol	File:DC 1 button.PNG during Opening Attack 	Special 	Kable fires his pistol at the ground, hitting low. When Pistol Shot reaches Level 3, Kable fires at the ground 3 times.
Follow Up-Taser 	File:DC 2 button.PNG during Opening Attack 	Special 	Kable stabs forward with his taser, hitting the opponent mid multiple times. When Taser reaches Level 3, Kable dashes forward slightly at the start of the move, allowing him to hit opponents out of reach of the initial kick.
Follow Up-Cutter	File:DC 3 button.PNG during Opening Attack 	Special 	Kable swings his plasma cutter downwards, hitting overhead. When Plasma Cutter reaches Level 3, Kable swings the cutter upwards at the end of the move.
Bullet Dance 	File:DC HCF.PNG+File:DC 1 button.PNG+File:DC 2 button.PNG 	Super 	The level of this move depends on the combined levels of Kable’s other specials. At Level 3 (the initial level), Kable quickly unloads both his guns. At Level 6, Kable follows up by doing a slide attack and spinning round, firing more bullets. At Level 9, Kable follows that up by leaping over the opponent and firing rapidly, landing, and firing some more. At Level 12, the move ends with a Kable Enforcement soldier running on stage and firing a missile launcher.
Airstrike 	File:DC HCF.PNG+File:DC 3 button.PNG+File:DC 4 button.PNG 	Super 	Kable gets out a radio and talks into it for a few moments. After this, a massive missile hits the stage, creating an explosion that almost covers the whole screen and doing huge damage. Kable is fully vulnerable while radioing the missile in but does not expend any Strike Meter until the missile is actually summoned.
Scorpion Dust 	File:DC 1 button.PNG+File:DC 2 button.PNG+File:DC 3 button.PNG+File:DC 4 button.PNG 	Finishing Strike	Kable fires his taser. If this hits, a Scorpion Dust walker is dropped in while the opponent is stunned and bombards them which machine gun fire before finishing them with a missile.
Shotgun 	File:DC 1 button.PNG+File:DC 2 button.PNG while Throttle 1 is active. 	Special 	A Kable Enforcement soldier appears next to Kable and fires a shotgun blast. The blast is very short range and when the opponent is next to the barrel it launches them to the other end of the stage.
Machine Gun 	File:DC 1 button.PNG+File:DC 2 button.PNG while Throttle 2 is active. 	Special 	A Kable Enforcement soldier appears next to Kable and rapidly fires his machine gun before leaving.
==Throttles==
Throttle 1: Adds Shotgun.
Throttle 2: Adds Machine Gun.
==Dialogue==
===Openings===
“Time to get my hands dirty.”
“Seems my worthless soldiers can’t take you out. I’ll do their job right.”
“This is Kable, preparing to engage. Stand by.”
“You can’t run from me, stupid girl!” (Vs. Natalie)
“Hey, I’m here to collect lost property.” (Vs. Rugal or Angel)
“So his children live...this is interesting…” (Vs. Vendeta or Glass)
“You haven’t paid your insurance, Trepadence.” (Vs. Ringmaster)
“A rebellious spirit...never knew that was left in there.” (Vs. Bladedancer)
“No...Not you...It can’t be...” (Vs. Kable, first)
“In Infinite’s voice. I am the reaper, Maxwell Kable...face your sins!” (Vs. Kable, second)
“You can’t stop me forever.” (Vs. Sasha)
“You’re not getting away!” (Vs. Bazenhower)
“A human with a power gene…how rare.” (Vs. Max)
===Endings===
“Bring in the pods. This one’s with us.”
“Maybe I should have just talked to them...”
“Nice to work out once in a while.”
“Nice try, you pathetic child.” (Vs. Natalie)
“Welcome back to the collection.” (Vs. Rugal or Angel)
“I can’t wait to show you to Wraith.” (Vs. Vendeta or Glass)
“Why do I even bother with your club, anyway?” (Vs. Ringmaster)
“I could have disabled if I thought you’d hurt me, you know.” (Vs. Bladedancer)
“Tell me where Natalie is or I kill you. Simple choice, right?” (Vs. Sasha)
“Finally...your secrets will be revealed…” (Vs. Bazenhower)
“You’ll be an interesting one to study.” (Vs. Max)
===Outros===
“I don’t like getting my hands dirty, but sometimes you’re the only person who can do a job right. And I make sure all my jobs go perfectly.”
“Huh. I thought I was only moderately trained in martial arts. You’re so stupid there’s probably no reason taking you with me.” (Perfect win)
“I should make you a cyborg and have you stand alongside your grandfather in my servitude. Unfortunately, we can’t do that without damaging your psychic powers...maybe one day.” (Vs. Natalie)
“I could take your will away, you know. I could make you into a puppet like Wraith. Trapped in your own body forever...do you wish for that to happen?” (Vs. Bladedancer)
“I was always interested in Gerald’s research, but to think I would get my hands on the Ultimate Lifeform himself...it’s a dream come true! I can’t wait to dissect you.” (Vs. Shadow)
===Other===
“Try harder.” (Escaping a combo)
“I will take EVERYTHING!” (Activating Overclock)
“Should have delegated…” (Defeated)
“Another accolade to my collection…” (Going up a rank in online)
“Impossible!” (Going down a rank in online)
==Arcade Mode==
===Good Ending===
Kable fights Natalie as the final boss.
“When I heard Disaster Club was under attack, I deployed my troops there. I defeated Beautyface in person only to find that Natalie Walker was here as well. I subdued her and brought her back to Kabletech Tower. I now have the lynchpin in my plan to take everything as mine...all that remains is to carry it out with brutal efficiency.”
===Bad Ending===
Kable fights Bladedancer as the final boss.
“Bladedancer went nuts after I defeated Beautyface. That idiot Carl had heard we were deploying in Disaster Club and arrived to stop us. He rewired Bladedancer to break her from the Kablenet, allowing her to attack me without repercussion. I defeated her and finished the traitor off for good. Even though we won, I’m still shaken...Carl now has the power to bring down my empire around me, and there’s nothing I can do to stop it.”
===Rewards===
*Completing Arcade once with Kable unlocks Follow Me for the jukebox.
*Completing Arcade a second time with Kable unlocks
==Themes==
Collective Consciousness(Normal battle theme)
Awakening the Chaos(Vs. Bladedancer)
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