Protection

==Halruaan Knights==
Knights serve a leige, but often travel the land, helping and looking for work.
Eldritch Knight (Wizard): Fighter/Wizard/EK
Arcane Duellist (Bard): Bardic Knowledge->Arcane Strike,Mystic Knight  (Sorcerer): Ranger/Sorcerer/EK
==War Wizards==
War Wizards are Evokers, or Abjurers.    Grenadier (Evoker): Evoker/Elemental Savant    Antimage (Abjurer): Spell penetration, Counterspelling    Siege Mage (Wizard): scribe scroll->siege engineer, familiar->control siege engine, cantrips->empower siege engine, forsake Enchantment    Scout (Ranger): Animal companion:Falcon or Horse    Cavalry Archer (Ranger): Animal companion:Horse, 2nd level feat:Mounted Combat, Druid bond to Horse
==Mercenaries==
*o Servants of the Royal Egg (will do anything)
*o Hin Fist Legionnaire (Halfling Caravaneers)
*Cleric of Yondalla's Children (halfling pantheon):
*o Pirates of the Great Sea (ambush merchant ships)
*o Veldorni Liberation Army (attack monster-controlled settlements)
*o Walkabout Theurge: