Mechs/KGC-009

==Description==
The KGC-009 King Crab is notoriously difficult to put down, thanks to heavy armor and a reinforced gyro that can keep the machine on its feet even when faced with withering fire.
Drop Cost Multiplier: 1.18
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Gunboat: +1 Evasion Ignore & +1 Gunnery (Quirk)
40 	Command Mech 	High Command: -10% Lance Ability Resolve Cost (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=170/170S=85 	A=45/45S=16 	A=170/170S=85
Arms/Head	HardPoints	[ 1B 1E ] 	 	[ 1B 1E ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x Ammo Plasma
Light AC5
Plasma Cannon (2)	
Cockpit Small
Guardian ECM	
2x Ammo Plasma
Light AC5
Plasma Cannon (2)
Torso 	Health 	FA=160/210 RA=55/105S=105	FA=235/310 RA=90/155S=105	FA=160/210 RA=55/105S=105
Torso 	HardPoints	[ 2E 1M ] 	[ 1S ] 	[ 1E 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AC5 (PRE)
Ammo LRM Swarm-I
Ammo SRM DF
C.A.S.E. (1)
Heat Sink Double
Medium Laser
MML-7	
Engine HS +2
Engine Core 300
Gyro Heavy
Heat Sink Kit (D)
Endo-Steel (1)	
Ammo AC5 (PRE)
Ammo LRM Thunder
C.A.S.E. (1)
Heat Sink Double
Medium Laser
MML-7
Legs 	Health 	A=210/210S=105 	 	A=210/210S=105
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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