Stronghold 2 - Skirmish lobby

The Skirmish lobby is used to set a skirmish game's settings before launching in Stronghold 2.
==Functionalities==
The Host player can use a set of functions to set starting positions, choose the played map, and much more. When using a Multiplayer lobby, guest players cannot use these unless the Host makes the necessary settings for them.
The following functions are available:
* Choosing the map: the Host can browse and select a map for play. Maps unavailable to other players will be automatically sent through file transfer.
* Setting starting positions and estates: each player is marked with a Keep icon, which can be moved around and placed on one of the castle estates. Placing the marker on a village (Flag icon) will place/remove it from that player's control.
* Setting starting goods and rank: click on one of the four circles, which will set each player's starting assets to a preset level:
** Freeman rank, 100 gold, very limited resources, few starting troops
** Knight rank, 500 gold, limited resources, a handful of starting troops
** Baron rank, 1000 gold, good resources, a group of starting troops
** Duke rank, 5000 gold, abundant resources, a small starting army
* Setting balance: clicking on the scale will shift starting stocks towards the human or AI players.
* Adding players: clicking on the weaponry in the top will bring up a panel, where AI players can be added by clicking on them. (not available in Multiplayer)
* Setting teams: clicking on the coloured crest, then selecting a player will assign a team to the player. Up to four teams can be present at the same time. A player can be removed from a team by clicking on the torn treaty.
* Removing players: clicking on the boot will remove a player. The Host cannot remove themselves.
Kingmaker lobby.png|The skirmish lobby in a Kingmaker match
Category:Game Modes