Aspects

Aspects are optional perks that can be equipped at the start of a run. They make the run significantly easier at the cost of preventing the player from unlocking new Boss Stem Cells or flawless boss achievements while the aspect is equipped. They are provided by the Doctor in the starting area of the Prisoners' Quarters, but only one can be chosen per run.
The first three aspects are unlocked after the introductory runs are completed. To unlock more aspects, one must simply die (assist mode disables the unlocks). For every death, a new aspect is unlocked.
== List of Aspects ==
Icon	Name 	Description 	Notes
 	Toxin Lover 	Poison no longer affects you. In fact it slowly heals you when standing in a gas cloud or poison pool. 	
Unlocked from the start.
 	Firestarter 	Flames deal +100% damage, violet flames deal +200% damage. 	
Unlocked from the start.
 	Shatter 	Enemies take heavy damage when you break their freeze (100 base). 	Unlocked from the start. Scales with your highest stat.
 	Assassin 	First attack while invisible instantly kills its non-boss target(s). 	Synergizes with .
 	Relentless 	You are invincible if you still have HP that can be recovered. You deal bonus damage in proportion to the amount of HP you are missing.	Synergizes with Recovery
 	Blood Drinker 	Every hit against a bleeding target heals you for 3% of your max health. 	Healing only applies with melee attacks.
Synergizes with Blood Sword, or Open Wounds
 	Damned 	Cursed chests spawn rate is doubled. Curses don't kill you anymore, but double the damage you receive and deal. 	
* For biomes with a 100% chance of spawning a cursed chest, excluding Prison Depths and Corrupted Prison, there will now always be an additional cursed chest.
** For any other biome, it will take the percentage chance, double it and roll that chance twice. This means that it's possible to get an additional 2 cursed chests.
*** This also counts for biomes that have a chance above 100%. 
* Prevents death while having the equiped.
* Synergizes extremely well with as it will increase the amount of curses you get, thus extending the duration of the bonus and heals you with each killed enemy.
* Breaking golden doors is a viable strategy to get free gear and money while having increased damage (Specialist's Showroom should always be visited with Damned).
 	Gotta Go Fast 	While speed boosted, receive 50% less damage and deal 100% more. Speed boosts last 2 times as long. 	Synergises incredibly well with the Swift Sword and the Velocity mutation, which will constantly hit for 200% damage crits and block half of the damage you take, while speed boosts will last 6x as long.
 	Grenadier 	Killing an enemy with a grenade resets its cooldown. 	When 2 grenades are equipped a kill will reset the cooldown of both grenades.
 	Menagerie 	Deal +100% damage per active pet (+25% per biter). 	
 can spawn up to 8 biters totaling in a 200% bonus.
 	Stomper 	Dive attacks and fall damage deal 4 times more damage to enemies. 	
 	Superconductor	Electric DoTs rapidly bounce back and forth to nearby enemies, increasing their damage by 50% every time they jump on a new target. 	DoTs can bounce through walls and floors.
 	Tinker 	Reduce deployables' cooldown to 1 sec. 	Description incorrectly states that it reduces the cooldown for all skills.
== Notes ==
* Player can remove selected aspect by selecting it once more.
* If the player leaves the starting area where the Doctor is located, they will be unable to select or change Aspects for the rest of their current run. 
* Certain cursed chests spawn next to each other with the Damned Aspect enabled (i.e. The Fractured Shrines door with the guaranteed cursed chest).
*Aspects can't be used in Boss Rush.
== History ==
Category:Gameplay
Category:Update 2.5