Faith*

Faith*
Use: Cannot be
used unskilled.
Sample limitations: Celtic,
Christian, Fey, Judaism, Norse
Sample specializations: None.
Faith
measures
the strength of the character’s religious beliefs and convictions. In game
play, faith
is
most often used as part of the miracles system, which is described in Chapter
Eleven. Faith
does
not give a character the ability to reliably perform miracles, which requires
the focus
skill.
What faith
does
is it allows the character to participate in a miracle, usually as the
recipient of the miracle. It is important not to mistake faith for knowledge about a
religion. It is possible to know a religion’s beliefs, history and rituals
without accepting its principles or acknowledging its validity. Knowledge about
a religion is covered with the scholar skill; faith only deals with
belief