Mimicry

mimicry is an item in item asylum. It is an item exclusive to the Red Mist in JGN. It is a large blade of red flesh with eyes and teeth embedded in it.
==Functionality==
Acquiring mimicry additionally grants ego. mimicry will also permanently modify its wielder's animations, even if the weapon is not equipped.
mimicry follows a 3-hit combo when swung. It deals 15 damage per swing and inflicts weak knockback and hitstun. The final hit in the combo inflicts ragdoll and stronger knockback. The weapon has short cooldowns between its attacks. Any time mimicry is swung, a deep crimson trail will follow its blade. The weapon is enhanced while under the effects of ego, and will instead deal 20 damage with each swing.
===Onrush [E]===
The user will automatically lunge forward in the direction they face. If they run into an opponent during the dash, they will swing their weapon at them. Each swing made by the ability will deal 28 damage, ragdoll and knock back victims. Hitting an opponent will trigger another dash once per use. Additionally, landing the killing blow on a player with Onrush will trigger another dash.
For the duration Onrush is in effect, the player's regular movement is restricted. This ability is enhanced while under the effects of ego, and will instead deal 32 damage with each hit. Onrush has a 4 second cooldown.
===Spear [R]===
The user will thrust mimicry forward thrice, each stab lunging them forward a short distance. Each attack will deal 15 damage, ragdoll, and apply weak knockback to victims. This ability is enhanced while under the effects of ego, and will instead deal 20 damage with each hit. The blade will temporarily turn into a spear while the ability lasts. Spear has a 5 second cooldown.
==Tips==
*mimicry, its abilities, and the abilities of ego provide incredible combo potential if used in conjunction with one another.
**mimicry's base attack can be used alternatingly with other abilities due to its short cooldown. However, its final swing has significant endlag, during which no abilities can be used.
**Spear is similar to the base attack but without the endlag, though it is hindered by its moderate cooldown. As the ability's use persists while unequipped, Spear easily combos with ego's Great Split: Vertical ability.
**Unless used against a wall, Onrush is best used as a finisher, as its powerful knockback makes it difficult to follow-up.
*Onrush's additional dash on kill can be abused with shadow clones and earth tome's trees, as they only have 1 HP.
==Gallery==
mimicry idle v1.6.12.gif|mimicry's idle animation.
mimicry walking v1.6.12.gif|mimicry's walking animation.
mimicry combo.gif|mimicry's attack sequence.
mimicry onrush dash v1.6.12.gif|Onrush in use.
mimicry onrush slash v1.6.12.gif|Onrush in use against enemies.
mimicry spear.gif|Spear in use.
Deathmimi.gif|mimicry's kill effect.
Mimicry m1 hitbox.png|mimicry's attacking hitbox.
Mimicry spear hitbox.gif|Spear's hitbox.
Mimicry onrush hitbox image.png|Onrush's hitbox.
===Miscellaneous===
goodbye.png|mimicry's idle animation prior to v1.6.12.
Mimicry walking anim.gif|mimicry's walking animation prior to v1.6.12.
GeburaRun.gif|Onrush's dashing animation prior to v1.6.12.
Mimicry onrush towards targets.gif|Onrush's slashing animation prior to v1.6.12.
GeburaSpear.gif|Spear's appearance prior to v1.4.0.
mimicry invis.png|mimicry viewed with invisibility debug.
mimicry spear invis.png|mimicry's spear form viewed with invisibility debug.
===Origin===
Mimicry LCorp.jpg|Mimicry in one of its original games, Lobotomy Corporation.
KaliFullBody.png|Kali/Gebura/The Red Mist with Mimicry in Library of Ruina.
CardSpearArt.png|Spear's combat page.
CardOnrushArt.png|Onrush's combat page.
== Audio ==
Sound 	Sound
Attack 	
Hit 	
Onrush use	
Onrush hit	
Kill 	
== Trivia== 
* mimicry, as well as ego, is a reference to both Lobotomy Corporation and Library of Ruina. 
**The weapon itself is based on the E.G.O. weapon obtained from Nothing There.
** Its abilities appear to be based on Kali, otherwise known as Gebura, whom is known for using a prototype of the aforementioned abnormality's weapon.
**Its loadout name in JGN (and by extension kit name in KIT), Red Mist, is once again based on Kali and her former color fixer title of "The Red Mist."
*The weapon is permanently affixed to the player's hand; as such, it will still show while performing emotes or while another item is equipped.
*On lower graphics, mimicry's kill effect often will not appear.
==Changes==
*v1.7.3
**Base damage increased from 14 to 15. Damage with ego active increased from 18 to 20.
**First two swings of the base attack now inflict hitstun.
*v1.7.1
**Final hit of the base attack combo now inflicts ragdoll.
*v1.7.0
**Base attack no longer inflicts ragdoll.
*v1.6.12
**Changed idle, walk, and Onrush animations.
***Reduced Onrush's hit lag to correspond with the new animation.
*v1.6.0
**Slightly reduced Onrush cooldown.
*v1.4.0 [🎃] 
**Updated visual model for Spear.
*v1.3.3
**Base damage decreased from 18 to 14. Damage with ego active decreased from 22 to 18.
**Onrush damage increased from 13 to 28. Damage with ego active increased from 16 to 32.
*v1.3.1
**Killing an enemy with Onrush now triggers another dash.
*v1.3.0 [🌴]
**Added mimicry.
Category:Items
Category:JGN Items
Category:Gamemode-Exclusive Items
Category:Inflicts ragdoll
Category:Inflicts knockback
Category:Inflicts hitstun
Category:Items with abilities
Category:Based on media
Category:Items that alter the user's appearance
Category:Lobotomy Corporation References