Deus Ex: Human Revolution cut content

This page describes content for Deus Ex: Human Revolution that was cut from the released versions of the game.
==Main topics==
*Banglore
*David Sarif's computer
==Miscellaneous==
===Tumblr Q&A===
Developer commentary in the Tumblr Q&A series reveals the following cut content:
*According to narrative designer Mary DeMarle, the game was originally intended to feature Belltower's headquarters as well as a more extensive mission in Montreal. Cut designs for Montreal are also corroborated by other sources and concept art (for further information, please see the linked article for the city).
*According to Mary DeMarle, the developers experimented with different quotes for the 12 game ending voice-overs: “We originally wanted to weave different quotes into all 12 voice-overs, but when we tried it, the endings sounded forced and formulaic. So we dropped the idea.”
*According to developer commentary, "remote hacking and ATMs" were cut from the game. Further commentary states:
*The dialogue system was designed to feature analysis of objects in the background, as something that could affect dialogue options:
*Hacking was originally designed to be more complex:
Category:Deus Ex: Human Revolution cut content
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