Runeforging

Runeforging is a skill specific to death knights, involving the affixing of runes to the death knight's weapon. It requires a runeforge, which can be found in five places: The upper chamber of Acherus: The Ebon Hold in the Eastern Plaguelands, the Shadow Vault in northern Icecrown, the fortress structure at Mord'rethar: The Death Gate in southeastern Icecrown, Darion Mograine's runeforge at Light's Hammer in Icecrown Citadel, and the Seat of the Primus in Maldraxxus for death knights aligned with the Necrolord Covenant. After a small quest chain, the Shadow Vault—inhabited by hostile Scourge—can be captured to serve as a questing hub for the Knights of the Ebon Blade, allowing ease of access to the Vault's runeforges.
==Process==
To engrave a rune on a weapon, open your spellbook to your specialization's tab and click on the Runeforging icon. You'll see a list of Runes that you know. Choose a rune, then click the Engrave button. Your mouse pointer turns blue—use it to click on the weapon you want engraved. It helps to already have your character profile or bags open.
==Details==
Runeforge enchantments count as permanent, and they overwrite any regular enchantments such as Enchant Weapon - Mongoose or Enchant Weapon - Executioner. Runeforge enchantments can also be placed on Bind-to-account weapons, such as Bloodied Arcanite Reaper. Runes are always better than weapon enchantments.
Runeforging requires that the weapon have an item level of 45 or higher (except for BoA items), since any weapon a death knight would encounter will be higher than this. Prior to patch 4.0.3, attempting to apply a rune to an heirloom weapon would result in an error about the item level being too low.
==Runes==
As of patch 9.0.1, there are eight different runes that can be engraved onto your weapons. A weapon can only have one rune on it at a time, but runes can be freely changed at a runeforge.
===Removed runes===
The following runes have been removed from the game.
Name 	Level	Type 	Weapon type	Description 	Removed in patch
Rune of Cinderglacier 	55 	Frost 	Any 	Has a chance to increase the damage by 20% of your next 2 spells that deal Frost or Shadow damage. Lasts 30 sec.	6.0.2
Rune of Lichbane 	60 	Blood 	Any 	Adds 2% extra weapon damage as Fire damage or 4% versus Undead targets. 	7.0.3
Rune of the Nerubian Carapace	72 	Frost 	One-handed 	Increases Armor by 2% and total stamina by 1%. 	6.0.2
Rune of Spellbreaking 	57 	Unholy	One-handed 	Deflects 2% of all spell damage. 	7.0.3
Rune of Spellshattering 	57 	Unholy	Two-handed 	Deflects 4% of all spell damage. 	7.0.3
Rune of Swordbreaking 	63 	Blood 	One-handed 	Increases Parry chance by 2% and reduces duration of disarm effects by 50%. 	6.0.2
Rune of Swordshattering 	63 	Blood 	Two-handed 	Increases Parry chance by 4% and reduces duration of disarm effects by 50%. 	6.0.2
==Patch changes==
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==External links==
Spell	Skill
 	
 
Category:Death knight abilities
es:Forja de runas