Rashad Redic

Rashad Redic is a developer who worked at Bethesda Game Studios on Fallout 3 as a world artist. He received special thanks on Fallout 4.
==Work on the Fallout series==
On Fallout 3, Redic was mostly responsible for physical structures, props, environment textures and dungeon lighting. He created many of the shacks, houses, diners, and suburban buildings found in the Capital Wasteland.Rashad Redic: "Fallout 3" on ArtStation (archived) Redic's lighting work includes the in-game locations of the Dunwich Building, Evergreen Mills, Hubris Comics, Museum of History, National Guard depot, Our Lady of Hope Hospital, robot repair center and the Statesman Hotel.Rredic's profile on the original GECK Wiki (archived)
==Employment history==
==Credits==
===Fallout series===
===Other work===
==Gallery==
;Portfolio
Fo3 Rashad Redic Portfolio 1.jpg
Fo3 Rashad Redic Portfolio 2.jpg
Fo3 Rashad Redic Portfolio 42.jpg
Fo3 Rashad Redic Portfolio 43.jpg
Fo3 Rashad Redic Portfolio 46.jpg
Fo3 Rashad Redic Portfolio 48.jpg
Fo3 Rashad Redic Portfolio 50.jpg
Fo3 Rashad Redic Portfolio 52.jpg
Fo3 Rashad Redic Portfolio 53.jpg
Fo3 Rashad Redic Portfolio 54.jpg
Fo3 Rashad Redic Portfolio 97-copy.jpg
Fo3 Rashad Redic Portfolio Lighting 1.jpg
==External links==
* Bethesda Blog: Inside the Vault - Rashad Redic (Bethesda Blog - September 30, 2008)
* CGSociety: Fallout 3 Artist Profile - Rashad Redic (dead link)
==References==
Category:Bethesda Game Studios employees
Category:Fallout 3 artists and animators