Ghosts

A ghost is an animi, or incorporeal form of undead resulting of animi leaving a living organism after the organism has died. In general, ghosts are incorporeal forms capable of telekinesis, invisibility, and employ cold related systems to defend themselves. 
== Dalmer ghosts ==
Dalmer Ghosts can use powers of telekinesis over physical objects. Ghosts are completely lucid and can communicate normally with other dalmer, however they are semi immaterial, meaning that they can go through solid objects, but are bound to the ground and cannot “fly” very high. Ghosts, like spirits are fully capable of haunting objects, though not to the degree of control a spirit can demonstrate.
=== Phasing ===
Ghosts appear to live in a sort of “Limbo state” where they will randomly phase out of existence and reappear on the moon. They eventually return to their tethering point.
=== Invisibility ===
Ghosts can turn invisible, in this state only Dalmer gifted with Parasight can interact with them.
== Feeding ==
Ghosts have the most abstract feeding habits of any incorporeal form, since they do not require to possess objects or life forms in order to maintain a presence. Ghosts seem to require "scares" violent screams or other forceful forms of speech to be directed at them in order to replenish their telekinetic powers. They seem to get the most energy from a brutal change in volume. A bloodcurling scream that shatters the deathly quiet of a graveyard or haunted eyes is sure to attract many ghosts to the location. 
It is theorized that perhaps it is belief in the ghost that maintains its presence on Welt, as ghosts are known to "fade", much like their skeletal counterparts. 
== Other race ghosts ==
Note that the other races do not follow the same classification of Dalmer animi, as such the terms ghost, spirit, soul and others are sometimes used interchangeably. 
Magebane Ghost
These former humans, are trapped between here and the Nether plane. They have a chilling effect upon those they attack. These ghosts have the ability to drain a wizard's magic/mana at range. As semi incorporeal beings, ghosts are difficult to hit, and often hide themselves in the shadows, where they are effectively invisible. Ghosts also have the ability to see other invisible creatures.
Mistmen
Ghosts known to recite poetry, believed to be created from people who are dearly missed by their families, which is what keeps them in this state of existence. 
Ancestor Ghosts
Ghosts that keep the ancestral tombs, ruins and caves of elven families. The system is that when a new ancestor ghost arrives at the tomb, the former will dissipate. These ghosts are a known source of ectoplasm, and are commonly hunted to fill soul gems. 
Category:Pages with red links
Category:Undead
Category:Incorporeal Forms