Update v22.30

Update v22.30 was a major patch note in Fortnite released during Chapter 3: Season 4 and during the Hexsylvania venture in Save the World.
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Never a bad time to have the Force by your side, Fortnite Battle Royale v22.30 celebrates the arrival of the Original Trio of Star Wars™ Heroes — Luke Skywalker™, Leia Organa™, and Han Solo™ — for Skywalker Week. 
 
During Skywalker Week, take up Luke Skywalker’s lightsabers from A New Hope and Return of the Jedi, drop his X-34 Landspeeder on opponents, and once again shoot with the Stormtroopers’ signature weapon. Also, pick up the Luke Skywalker, Leia Organa, and Han Solo Outfits in the Item Shop starting now!
==WIELD LIGHTSABERS AND MORE IN SKYWALKER WEEK==
Skywalker Week runs until November 8, 2022, at 9 AM ET. Complete special Quests for XP as you use the Star Wars items available during this time:
LUKE’S BLUE LIGHTSABER (ANH) AND LUKE’S GREEN LIGHTSABER (ROTJ)
Open Imperial Chests and inside you’ll find Luke’s Blue Lightsaber from A New Hope and Luke’s Green Lightsaber from Return of the Jedi! These lightsabers can also be found from the ground and regular Chests. 
===UNVAULTED DARTH VADER’S LIGHTSABER===
Darth Vader has begun another campaign for the Island. Like with his last visit, defeat him to collect his dropped lightsaber! In addition to swinging it, use Darth Vader’s Lightsaber to block incoming fire and throw it boomerang-style at enemies.
===UNVAULTED E-11 BLASTER RIFLE===
Stormtroopers are back on the Island too. As with this year’s May the 4th celebration, exchange Bars for one of their E-11 Blaster Rifles! You can also find E-11 Blaster Rifles from the ground, Imperial Chests, and regular Chests.
===UNVAULTED… JUNK RIFT?===
The Junk Rift is unvaulted for Skywalker Week. But what’s the Junk Rift got to do with Star Wars? This week, there’s a chance it can drop Luke Skywalker’s X-34 Landspeeder! Find Junk Rifts from the ground, Imperial Chests, and regular Chests.
==THE ORIGINAL TRILOGY SET GROWS==
It’s no longer just the Imperial Stormtrooper in the Original Trilogy Set. The following Original Trilogy Outfits and accessories are now available in the Item Shop:
===LUKE SKYWALKER ITEMS===
*Luke Skywalker Outfit: Force-sensitive farmer and galactic hero.
*Training Remote Back Bling: You better get on with your exercises. (Included with the Luke Skywalker Outfit.)
*Slugthrower Rifle Pickaxe: Trusty rifle to have at your side while navigating the Jundland Wastes.
*X-34 Landspeeder Glider: Ever since the XP-38 came out, they just aren't in demand.
===LEIA ORGANA ITEMS===
*Leia Organa Outfit: Princess. Senator. Rebel. Icon.
*R2-D2 Back Bling: Plucky astromech droid. (Included with the Leia Organa Outfit.)
*Electrostaff Pickaxe: One of many weapons in a bounty hunter's arsenal.
===HAN SOLO ITEMS===
*Han Solo Outfit: Smuggler. Scoundrel. Scruffy-looking nerf herder.
*Millennium Falcon Back Bling: She may not look like much, but she's got it where it counts, kid. (Included with the Han Solo Outfit.)
*Vibro-staff Pickaxe: Boba Fett™? Where?
==MORE IN V22.30: THE PULSE RIFLE RETURNS==
The Pulse Rifle joins the other unvaulted items for the duration of Skywalker Week! Also having played a role in a galactic conflict, find this item from the ground plus regular Chests.
==WELCOME TO THE CARVING CORPS==
DJ Lyka was the headliner during Fortnitemares 2022 — now it’s Chrome Punk’s time to shine! Just for logging in between now (the release of v22.30) and November 15, 2022, at 2 AM ET, you’ll receive Chrome Punk Goals that’ll remain active until January 1, 2023, at 12 AM ET. Finish these Goals to unlock Chrome Punk’s free Outfit and more!
Chrome Punk Goals:
*Earn 10 Account Levels (before January 1, 2023, at 12 AM ET)
**Reward: Chromeseed Back Bling
*Earn 25 Account Levels (before January 1, 2023, at 12 AM ET)
**Reward: Graveyard Rave Loading Screen
*Earn 50 Account Levels (before January 1, 2023, at 12 AM ET)
**Reward: Chrome Punk Outfit
==COMPETITIVE NOTES==
*The Skywalker Week changes and Pulse Rifle are not included in competitive playlists.
*The Hunter Bolt-Action Sniper has been removed from tournament playlists.
*The Explosive Goo Gun has been removed from Zero Build tournament playlists.
==MAJOR BUG FIXES==
*Players are now able to collect Reboot Cards without being blocked by invisible collision.
|-|Creative = 
The Fortnite v22.30 update brings the Battle Royale Island to Creative! Using the four special devices that are preplaced on this starter island, you can create a customized Battle Royale experience of your very own. v22.20 also includes a significant UI improvement for the Spatial Thermometer memory system, new Prefabs and Galleries from The Convergence as well as other updates and bug fixes for devices, Prefabs, and Galleries.
==BATTLE ROYALE ISLAND==
There's a new starter island: the Battle Royale Island! With this starter island, you can use special devices to create a custom Battle Royale experience with the current version of the Fortnite Battle Royale Island. This starter island will also automatically update whenever the Battle Royale map changes, so you won't have to update it manually every Season. 
While you won't be able to directly edit the Battle Royale Island, you can use a selection of other Creative devices, in addition to the devices specifically for the Battle Royale Island, to create a unique experience for your players.
Note: Experiences created with the Battle Royale Island are not currently eligible for monetization. This means Support-A-Creator (SAC) features are disabled, and that creator codes are not allowed to be advertised in experiences using the Battle Royale Island. 
Here are the new devices you can use to create your custom Battle Royale experience. These devices are preplaced on the island, and they cannot be moved or deleted. They can only be used on the Battle Royale Island.
===LOOT CONTROLLER DEVICE===
The Loot Controller device provides loot options for Battle Royale experiences. Select from a subset of classic loot packages and determine where they are placed, then customize the frequency or presence of Rare Chests and floor loot (also known as ground loot).
===MAP SETTINGS DEVICE===
The Map Settings device controls which things spawn on the map (such as vehicles, wildlife, and Target Bots) for Battle Royale experiences.
===DEPLOYMENT DEVICE===
The Deployment device controls how players are deployed for Battle Royale experiences. Choose from Battle Bus or Rift deployment, and customize a variety of options related to player spawning on the Battle Royale Island.
===STORM CALLER DEVICE===
The Storm Caller device determines the size, position, and phases for the Storm. Whether the Storm grows, shrinks, or moves around — it's all in your hands now!
===USING CREATIVE DEVICES IN THE BATTLE ROYALE ISLAND===
Along with the new Battle Royale-specific devices mentioned above, you can also use a number of existing Creative devices by placing them on the starting platform area. Use the Battle Royale Device category in the Creative inventory screen Devices tab to see all the devices you can use. Additionally, you can still use most of the My Island settings to change the rules and look-and-feel of your game.
Note: Target Bots are treated as players by Creative devices, not as AI enemies.
===KNOWN ISSUES===
Integrating the Battle Royale map into Creative has been a complex process, so we consider this feature to be in an open beta state. That means that even with our extensive testing, there will likely be a few issues and features that we haven’t caught. Here are some known issues we hope to address in upcoming releases:
*Unpublished islands don’t reset without reloading. For the time being, if you’re in your Gold Portal, always click Return to Island after playing to make sure the map resets correctly between games.
*There is currently no support for the Reboot Van or Reboot Card.
*There is currently no Bounty Board control.
*Island Backup currently has some stability issues.
*Parties of more than four players may have issues joining games together.
*Only published islands will get the proper, slow motion Battle Royale game end. Currently, games on unpublished islands end with the default Creative game end.
*Quests and Map Discovery are currently disabled.
*Accolades are currently disabled due to a bug with the Accolade device.
*Starting a match using Target Bots on an unpublished island can cause a significant pause while the bots are initializing.
*Players on the Android platform might experience instability due to an intermittent out-of-memory issue.
*Resetting an island will currently remove the preplaced devices. Instead of resetting, we recommend creating a new island, then deleting the existing one.
==SPATIAL THERMOMETER HEATMAP==
The Map UI now features a heatmap for the Spatial Thermometer that can display hotspots of memory more accurately by using a color gradient, as well as displaying numbers in a cell when the cell's memory usage is 80K or higher. You can toggle the heatmap between three different modes:
*No Heatmap
*Heatmap without Memory Values
*Heatmap with Memory Values
These modes affect the minimap as well. Toggle between the modes with the Thermometer shortcut (press T if you're on a PC) while in Fly mode. We hope to provide a more convenient way to access the feature in the future, so stay tuned for further updates.
For more information, see the updated Spatial Thermometer page in our official Creative documentation.
==UI IMPROVEMENTS==
*Start screen improvements: The pre-game start screen has been updated for games made using the Creative toolset. The Start button can now be used to start private games before the timer expires. Additionally, the start screen now shows the privacy setting for the game being played.
*Game Info screen improvements: A new Overview tab has been added to the Game Info screen for islands created and published using the Fortnite Creative toolset. This tab shows the creator's description of the game and allows the player to like and favorite the game. It also provides access to functions like Respawn and Reset Persistence.
==OTHER UPDATES==
===PREFAB & GALLERY UPDATES===
*Added four Prefabs and five Galleries from The Convergence:
**The Convergence Group A
**The Convergence Group B
**The Convergence Group C
**The Convergence Group D
**The Convergence Prop Gallery A
**The Convergence Prop Gallery B
**The Convergence Prop Gallery C
**The Convergence Prop Gallery D
**The Convergence Prop Gallery E
*Added the Alternate Lights Prop Gallery, which provides some unlit and always-lit versions of existing light props.
===DEVICE UPDATES===
Melee Designer: All options that have numeric values can now have those values typed into the field directly, instead of requiring that you click arrows to select one.
===ISLAND UPDATES===
*New My Island Setting in the UI tab: Time Alive For Team Tracking Method
**Determines how Time Alive is calculated for a team, either by adding up each team member’s Time Alive stats or using the Time Alive of the team member who has been alive the longest/shortest.
==BUG FIXES==
===PREFAB & GALLERY FIXES===
*Fixed an issue with the Shooting Range Gallery where the When Hit Transmit On option was failing to transmit to other devices when targets were hit.
*Fixed an issue where the Food Box appeared empty when users placed the Chest and Ammo Gallery device.
*Fixed a bug that caused the Racetrack Gallery F and Racetrack Gallery C to contain mismatched racetrack pieces.
*Fixed an issue where Collectible Items in the Collectibles Gallery were resized when selected.
*Fixed bugs that were causing the Canyon Island assets to float.
*Fixed an issue involving the Air Vent Gallery Air Vent not functioning correctly when the Visible In Game option was set to Yes.
*Fixed an issue where players couldn't walk through the large window in the Fish Apartments Prefab.
*Fixed a draw distance issue with the rug in the Hunter’s Haven Prop Gallery.
*Fixed the preview volume size for the Musician Prop Gallery.
*Fixed the Shooting Lane prop from the Impostors Weapons Lab so that it now takes the appropriate amount of damage.
*Fixed some wall and terrain Z-fighting issues in the Colossal Crops Gate House Prefab.
*Fixed an incorrect resource issue with some front-row assets in the Impostors Weapons Lab Prop Gallery.
*Fixed an issue where player-built structures would destroy the large Paradise balloons from the Balloon Prop Gallery.
*Fixed an issue in the Cloudy Condos Shops A where a rotating floor created incorrect pathing.
*Fixed an issue in the Cloudy Condos Wall & Roof Gallery A where a prop wall was used instead of a standard building wall.
*Fixed an issue where the damage indicators and resources were missing from the planter assets in the Hunter’s Haven Prop Gallery.
*Fixed an issue where a wall in The Rig Gallery A was incorrectly rotating within the Gallery.
*Fixed an issue with the color tooltip UI description on primitive and glass assets.
*Fixed multiple individual asset icons in the Creative inventory to show the asset more clearly.
*Fixed a texture issue with props from the Boney Burbs set.
*Fixed a resource material issue with the large broken rock asset from the Dusty Diner Prefab.
*Fixed an issue where the Water Cube asset from the Deserted Fortress Prefab wasn't showing the correct highlight material when it was selected with the phone tool.
===DEVICE FIXES===
*Fixed an issue where creators were unable to select, copy, cut, multi-select or pick up vehicle devices that had the Visible During Game option set to Off.
*Fixed an issue where the values for vehicle spawner device options were not persisting between game versions.
*Fixed a bug where the SAC device's button didn't have an interact delay.
*Fixed an issue where the Skydome bounding box was much larger than the device. 
*Fixed an issue where the Barrier Plate device had two non-functional Zone Shape options in its Customize panel.
*Fixed a bug where the Paint Brush icon couldn’t be selected in the Player Counter device’s Customize panel.
===ISLAND FIXES===
*Fixed an issue where an incorrect icon was displayed for the Prop Hunt Template Island in the Game Creation menu.
*Fixed an issue where there was floating grass near the cave entrance of Survival islands using the Caves Starter Island.
===GAMEPLAY FIXES===
*Fixed a bug where Prop Mover devices could not be reactivated in a round if they were activated in a previous round in matchmaking.
*Fixed an issue where Octane vehicles could drive through the island boundary. 
*Fixed a bug where using the Octane vehicle to collide with another player caused the collided player's animations to look incorrect.
*Fixed an issue where disabling the Game Start Countdown did not remove the buzzer.
*Fixed an issue involving the existence of duplicate Epic and Legendary Heavy Shotguns that guards could equip, which were weaker than the correct weapons.
|-|Save The World = 
As the Hexslyvania Venture season continues, a new Hero and weapon set make their debut in Save the World. Also, wildlife has become rideable, so jump on a boar or wolf and swiftly ride into the night as you battle Husks in Hexslyvania! As a reminder, this Venture season will end November 20, 2022, at 7 PM ET, so be sure to collect all the rewards, including Brainstorm, before then.
==EYE OF THE BRAINSTORM==
A new Hero and questline arrive in Save the World! Make your acquaintance with Brainstorm, a new Constructor Hero. Brainstorm has the new perk Brain Freeze, which allows their D.E.C.O.Y. to explode in a frigid blast that freezes nearby enemies! Use the D.E.C.O.Y. alongside freeze traps and support perks to turn Brainstorm into a more cautious fighter that controls the battlefield in a… calculated manner.
To unlock Brainstorm, complete the new Eye of the Brainstorm questline!
==NEW ALIEN WEAPONS==
Four new weapons are arriving in Save the World during this Brainstorm update!
===PULSE POUNDER===
This Assault weapon is fully automatic when hip-fired, shoots slower when aimed down sights, and does Energy-based damage. 
Earn the Pulse Pounder from the Eye of the Brainstorm questline! 
===SHOOTING STAR===
This SMG weapon emits a continuous ray of… star stuff. The Shooting Star shoots a sustained beam at the target.
As with the Pulse Pounder, the Shooting Star can be earned from the Eye of the Brainstorm questline.
===PLASMATIC DISCHARGER===
It’s plasmatic, it’s powerful, and it packs a punch. With this new weapon, launch a slow-moving but formidable energy ball that zaps nearby objects and destroys any buildings in its path. 
The Plasmatic Discharger can be purchased in the Event Store starting November 6, 2022, at 7 PM ET.
===THIRD RAIL===
Charge up this high-tech sniper rifle to aim and fire a single powerful shot, great for dealing with enemies behind walls. 
Purchase the Third Rail in the Event Store starting November 13, 2022, at 7 PM ET.
==RIDE WILDLIFE==
Let your Heroes run wild with the introduction of rideable wildlife in Save the World! Ride on a wolf or boar until it runs out of stamina, or until damage takes its stamina away. Stamina will return over time while you’re not riding and can also be restored by feeding the pet. Ride your boar into the fight and knock the Husks out of the way, while dealing a small amount of damage at the same time. If your beloved creature gets reduced to 0 health it will go into the Down But Not Out state during the fight, fear not — you can rescue it and jump back in the saddle!
==MAJOR BUG FIXES==
A number of important bug fixes were included in the v22.30 game update, including:
*Fixed an issue that caused PlayStation trophies to not be awarded for PlayStation 5 players.
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Category:Patch Notes