Grandmother/Quotes

Grandmother's quotes.
==In Necralisk==
===Introduction===
*"Make sure you stay safe and snug, dear. Wrap up well. It's a thief and a liar, is Deimos. Steals over boys and girls and Cephalons too like a nasty fog, until all the bright lights in your memory are quite blotted out. That's why they're like that, you see. So much forgotten. Oh but we mustn't cry over it, never that. Help me bring them back, would you, dear? Remember how it's done. A pinch of this, a dab of that; mend a kettle, mend a heart, and it's all one." 
===Idle===
*"Take your pick of our cargo! It's precious little use to us." 
*"Let's sift through the wreckage." 
*"Such a mess they've made. And I suppose it's down to you and I to tidy up. Shall we?" 
*"It is going to be alright, I promise. But the work has to be done." 
*"Hello, dear. Ready to muck in?" 
*"Let's have a good old rummage in the medicine chest, shall we? See if we can't set things right." 
*"I know what you've thinking. Old and a bit cracked. But still useful." 
===Greetings===
*"My granddaughter's fish were meant to be her legacy, to seed a new world. The boy reduced them to ash and bone splinters. I warned his parents not to neglect him so."
*"We are nameless now. Relations existing only in relation. Deimos has stolen more than flesh from us." 
*"The 'observations of martial discipline'. [chuckles] How futile. But my grandaughter's ridicule went too far." 
*"The boy was rash, no doubt. Gallivanting across Deimos on secret odysseys, coming back with Infested on his trail! Well, he paid for it. Scolded, lashed, and banished from the family archives." 
*"That's quite enough. Foolish old woman. Snap out of it. ...I'm sorry, dear, were you saying something?" 
*"The boy should have known better. With tainted flesh, he mocked his own parents. So his father brought slaughter down, as well he might." 
*"The boy clothed Infested beasts as Father and Mother. She blundered into a pit, and mindlessly he followed after, lured by her pheromones! Hit a little close to home, that did." 
*"He's a fine boy at heart, my grandson. Got his head screwed on right. And he's clever enough to know how little he knows. Not like his bloody mother." 
*"That woman clings to her seriglass shard like she could wring her lost father out of it. Her husband was a fool to tell her to throw it away. When she carved her anger deep into his flesh, he never once raised his hand to her." 
*"Husband and wife! They've not been that for years. Not since she took that shard to him and lacerated him for his insolence. His own children watched him endure it. He did nothing." 
*"Her first duty was to her family, not to some fatuous dream! If I were her mother... oh, I'm sorry, dear. I didn't mean to take it out on you." 
*"And where have you been scampering, little skitterkin? Hither and yon and round about, and tying knots in the fiend's tail?" 
===Exchange Family Tokens/Trading Tokens===
*"Shall we?" 
*"Go on, dear." 
*"Let's you and I have a chin-wag." 
====Leaving without Purchasing====
*"Ah well. Can't be helped." 
*"Hmph. Maybe later." 
*"As you wish." 
====Leaving after Trading / Upon purchasing tokens====
*"Oh, magnificent!" 
*"Thank you, dear. Very kind." 
*"May you have much joy of it." 
===Mend the Family===
*"Help me bring them back, would you, dear? Remember how it's done. Pinch of this, dab of that; mend a kettle, mend a heart, and it's all one. Let's have a good old rummage in the medicine chest, shall we? See if we can't set things right." 
====Viewing medicines====
*"Oh, that's a potent choice!" 
*"No meddling with the ingredients now." 
*"Oh! Do you think maybe you could? Marvelous!" 
*"Go on dear, you are more than ready." 
*"Now this one has a kick." 
*"I'm fairly sure I remember the procedure correctly." 
*"Do try not to get any blood in it." 
*"Not what we would've use in my day but it's not like we have a choice." 
*"Well? Only if you're sure." 
*"Oh, yes! Unfog the mind and unclog the bowels." 
*"Of course, it's not conventional medicine. After all, we're stranded on chunk of septic rock." 
*"You'd make a magnificent apprentice!" 
*"Medipacks for wounds of the body, this for wounds of the heart." 
====Purchasing medicine====
*"If they can remember the truth, then they can forgive one another. This will help both." 
*"A salve for the bitterness in their hearts. We used to say it dripped from the cracked moon." 
*"I once thought time would heal, but it’s only turned resentment gangrenous. This may serve us better." 
*"We never see the stars here, but tonight we'll remember them." 
*"And so the fog clears, little by little, and the heart remembers. Well done." 
*"You're bringing them back. To one another and to me. Thank you." 
*"Perch and bide with me a while now, dear one. The task is well done." 
*"And not a moment too soon. Bravo, dear." 
*"Excellent. Dutiful and prompt." 
====Leaving without Purchasing====
*"Don't fret, dear. We'll find another way." 
*"Of course. I quite understand." 
*"Well, we've kept going this long..." 
===Grandmother's Oddities===
*"This stuff's been in storage for years. I hope it's still good." 
*"I never could persuade them to throw anything away." 
*"Why they bother packing all this, I'll never know." 
*"Go on, dear. Have a good rummage around." 
====Upon Purchasing====
*"Lovely. We're all done." 
*"Eminently satisfactory." 
*"Plenty more left if you want a second helping." 
====Leaving Oddities without Purchasing====
*"Well, if you're sure I can't persuade you..." 
*"Very well. I'll be here. Waiting." 
*"Of course. Take your time. I quite understand." 
===Farewells===
*"Scurry back quick, skippety-hop!" 
*"I'll be right here, gathering dust."
*"Goodbye, dear. I'll see what else I can unearth for you." 
*"Always nice to see you. Do stop by again." 
===Exclusive Dialogue===
====Rank 5 - Family====
=====Cutscene=====
=====Re-introduction=====
*"Goodness me. Look at what you did for our little family. You found a poor, lost, broken thing, fallen down the back of the system, and you picked it up and worked to make it better. And thus do we thumb our nose at Master Entropy, stitched by dogged stitched, every day. That's how the work gets done. Now, shall we sit and talk awhile?" 
=====Greetings=====
*"Dear Child. The stories we've told now they're speaking! Great golden armadas rising in the night. Forests of song. And the dreams run clear again." 
*"They all have names now. I don't think I shall bother with one. I know perfectly well who I am." 
*"I wish I could have done something for poor Otak. Though I suppose he is contempt in his own haphazard way." 
*"Do you know we're all sitting down for dinner again! They're all talking to one another and nobody's been poisoned by anyone for ages!" 
*"The children are on speaking terms again. This doesn't feel like another of their temporary truces. Something's changed in them both." 
*"Do you know they were days away from eating one another's heads off, and I'm not speaking metaphorically!" 
*"Hold still a moment. Don't be in a hurry to rush off. There, I want to remember you just like that." 
*"Stripped the sheets from off her bed. Stripped the skin from off his head. Bridegroom's bones she ne'er shall wed. Oh, the winds of Deimos!" 
*"Poor things. They'd become monuments, you see. Statues raised to their own memory. What sort of a life was that? They're excited now. Talking about what they'll do next, instead of what they did wrong. Bless them." 
*"I do believe it’s our little Ayatan. What a pleasure." 
===SFX===
*"(sighs)" 
*"(snores)" 
==In Cambion Drift==
===Apporaching Grandmother===
*"In and out and roundabout. A whisper, a flit, and away!" 
*"Down the ancient track the riders go like ghosts racing the dawn." 
*"So many years gone. They had quicksilver in their veins back then." 
===Starting a K-Drive race===
*"Pay close attention. When you hit the first marker, the timer begins. No turning back after that." 
*"Strike the first marker and the timer shall start. Hit them all - neglect not a one!" 
*"Once you strike the first marker, the race is begun. It ends when you have struck them all, or else in disgrace." 
;Activating K-Drive
*"Hold fast, bridle the wind. The aim here is to outstrip your predecessors." 
*"Brace yourself. Face straight ahead, bite down, and rest all good speed from your mount." 
*"Weave like a shuttle, dart like a blade, let swiftness be your watch-word." 
;If player leaves after starting
*"Very well. Return when the time is right." 
*"As you wish. Don't be too cautious, dear." 
*"You'll find me here again, and in other places..." 
===During a K-Drive race===
;Through first marker
*"Excellent!" 
*"A sure first step!" 
*"Boldly done!" 
;Through a gate
*"To the heart!" 
*"Through and onward!" 
*"Be proud, but not overly so." 
;Almost done
*"Victory stills in upon you!" 
*"So close! Is the fiend at your back?" 
*"Knuckle down, thunder on, but a few remain!" 
;If time runs out
*"Oh dear. Never mind." 
*"Don't fret. We need never speak of this again, dear." 
*"Goodness. What a catastrophe." 
;Idle
*"You'll end up like me if you stand in one place for too long." 
*"I might have a nap." 
*"Might I prevail upon you to make a decision dear?" 
===Finishing a K-Drive race===
;Good performance
*"And thus the circuit is complete. A most worthy jaunt." 
*"The wild ride is done. Creditable it was, if not masterly." 
*"Swift you were, indeed, and yet others were swifter." 
;Best performance
*"Magnificent! Etch your path in ribbons of fire as a testament to the ages for it was kingly." 
*"I witness this with joy. You have flown like few others have flown." 
*"I salute you, wild rider! Needle-keen and shadow-swift you have proven today." 
==Naberus Folktale==
"Would you like to hear a story for Naberus? One that I told my grandchildren when they were small? Very well!
Long ago, in the Orokin days, a golden people lived in spoiled luxury. If a body wore out, why, they would take a new one as easily as plucking a Maprico. Such was the mystery of the Kuva.
So what became of death and disease? Oh, they were abundant, but not for the Orokin. They were above petty death. Such was their contempt that they decreed a special day on which to make fun of it.
On Naberus, the night of memory, the shining people laughed at death. They dressed in costumes that recalled the old days. Of mortality. Skulls grinned. Hallways guttered with demon-lights. For one night, beauty was banished. Rot and monstrosity held sway.
Now on one very special Naberus, three pretty Orokin were bored, as Orokin so often were. Naberus no longer holds its magic for me, sighed one. Masks and costumes are for children, grumbled another. Why follow the crowd, mused the third? Are we not the very elite of the elite? Haha! Up, my kissingtons, my luscious loves; send for blue Kuva and hot lights; I have a sport that will mend all! And in the corridor, behind a curtain, a solitary, silent girl heard them and said nothing. 
Then the three were very wicked, for what do you think they did? Down into the streets, they went, and they caught three poor Ostrons and bore them back to their gilded halls. One, they peeled like a fruit and decked out with glassy splinters, and his naked jaws went chitter-chatter-snap, and it echoed all around. Scarlet footprints he left. Another's limbs they twisted, and wretched his neck, and made a bundle of him, until he scuttled upsy-downsy like a horrid crab, with his sockets all empty and his stretched-out nose snuffling. The third they pulled thin in hand and foot. She walked spindly-wise on long tiptoes like a spider, and her entrails hung delicately down. She whispered, split-tongued and hissing, as she went.
Fine costumes we've made, chortled the three Orokin. Let us now try them on, and visit our friends! What shrieking there will be! Oh! Our names will live forever in the Court, for such a prank as this! Now. The slient girl brought them their blue Kuva, so they could take on these twisted bodies for only a short time before returning to their own. They drank and slept and woke in their three. Horrid. Forms. Off they went, down the stairs, out the door, into the city, into the night of banners and masks and wild hilarity. Chitter-chatter-snap, scuttle-buttle, whispery-hisspery. As you can imagine, there were many screams and laughs. Such cleverness. Such wit!
But in a high room of the tower, the silent girl looked at the faces of the three sleeping Orokin. She went and opened a little ivory door that she was not supposed to know about, and drew forth a flask that she would have been glassed for even looking at. A flask of crimson Kuva. The scarlet seal upon Continuity. Permanent. 
And she tipped it. Down three. Cruel. Throats.
With a little laugh, she went skating away, never to return. There were many screams that Naberus night. But when the sun came up, none screamed so loud as the three who found they were trapped in the hideous bodies that they themselves had fashioned.
Forever and ever.
So listen carefully, Tenno, and beware. For you may hear them coming tonight. Whispery-hisspery on long stalking bones. Scuttle-buttle with his eyes all empty. And skinless, dripping-handed, chitter-chatter-snap.
Happy Naberus!" 
== Dagath's Hollow ==
"There once was a Dax cavalarywoman, the lover of an Orokin couple named Corphel and Irilia. What was her name? we do not know, for they never used it. They called her by many pet names, though, for an exotic pet she was to them. Little Sweetness. Tender Petal. Wild Rider. Had a mere Dax been known to be engaging in relations with her betters, she would have been executed on the spot. But the couple's power and influence were such that the affair would never be publicly addressed.
Still they feared to use her name, for names have power. Many gifts they gave her. Fine armor. Rubedo rings. And a horse of her own, on the condition that she never, ever named it. Names were for people, not possessions. So long as it remained a mere nameless thing, she would never love it more than them. But the rider could not bear to deny her friend the simple kindness of a name. So she whispered into its ear: you are Rakhali, freshness-after-rain.
And just as the couple had feared, she came to love the horse so dearly. This was intolerable to them. The horse had to go. An accidental impalement was arranged. But fate played a cruel trick, and both rider and horse were impaled. Corphel and Irilia hastened to her side. Ignoring the dying horse, they fretted over their lover as she coughed blood. Continuity was out of the question. In desperation, they turned to a certain... expert, and pleaded with him to let her live forever. He returned the rider to them, transformed to a warrior of living steel. Her sweet and pretty face looked upon them with a smile that would never fade.
For all their talk of 'forever', they wearied of her immediately. Now that the relationship was no longer taboo, they abandoned it. Parties became awkward when the rider stood vacantly by, useless as an abandoned doll. She had to go, they agreed. 
So arrangements were made with a master of industry, and the rider - all unknowing - accompanied the couple to a facility. She lay down obediently when instructed, showed no emotion when the restraints clamped her limbs, and made not a sound when the full force of the dissolution beam blazed through her head and out of the back of her steel skull. The couple were satisfied. Their sentimental mistake was dead, and furthermore, the smiling doll's face was erased. Now they could erase it from memory.
I doubt I need to tell you what faceless thing clambered jerkily from the facility's waste disposal heap, in the still of a Naberus night. How she sought for her Dax Nikana, and found only the overseer's whip-blade. Confused, vacant, she wandered. Why was she alone? Where was her loyal Rakhali? She reached deep into despair and memory, and summoned up a ghost-horse to run alongside her on the night winds. Now, at least, she was no longer alone. She groped for other memories, came up with hands overflowing with betrayal. When the morning sun rose on Corphel and Irilia, they were faceless too, and quite still.
After that, she wandered without purpose, and the legends of the hollow rider grew. And so we come to my part in her story. You must understand, dear, that it is terribly bad luck to be out on Naberus with no gift to give a reveler. And yet that was my plight as I stood, my old bones aching, before the dreadful figure on the road, many years ago. 'I have no face,' the figure before me seemed to say, in a whispering voice that spoke in my mind. 'I have no name. Only a need. And you come before me empty-handed this Naberus night?'
'I do have one thing to give, if it pleases, you' I said to her. 'My name. When you ride away, you shall be Dagath. And I shall be only Grandmother.' And that is the story of how I lost my name, and kept my head, though many others have since lost theirs. For with her name came a new purpose. Dagath, you see, means 'the mirror that accuses'. They say that none now can look into the gulf where once her face was, without their own sins rising to accuse them, and a swift, sharp sentence following.
A happy Naberus to you all!" 
Category:Quotes