Nacht der Untoten

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Nacht der Untoten (German for Night of the Undead), is the first Zombies map featured in Call of Duty: World at War. Originally unlocked after completing the campaign, it was an unannounced game mode and map hidden in the game by Treyarch. It would go on to become its own game mode that was originally known as Nazi Zombies.
The map would go on to be remastered, and remade multiple times throughout future editions of Call of Duty developed by Treyarch. This included a remaster in Call of Duty: Black Ops as part of the Hardened and Prestige editions of the game, and later as part of the Rezurrection map pack. It was remade as part of the Zombies Chronicles downloadable content for Call of Duty: Black Ops III.
Nacht der Untoten was also featured as part of other future maps. Most of the structure of the map appeared in the Call of Duty: Black Ops II map Green Run. A displaced Nacht der Untoten floating in space appears as a playable area in the Call of Duty: Black Ops III map Revelations alongside fractured portions of other maps featured in Treyarch Zombies. In Call of Duty: Black Ops Cold War it is featured as part of the map Die Maschine. The lower level is also playable in an arcade minigame in the map Forsaken.
==Overview==
Nacht der Untoten is located in an abandoned airfield where up to four unamed Marines must defend themselves against an infinite number of waves of the undead for as long as possible.
==Map Layout==
Nacht der Untoten is a small map that consists of three rooms: the starting room, the "Help" room and the upper floor which is divided into two rooms.
===Starting Room ===
The Starting Room (where the player spawns) is a fairly large room downstairs. It has five boarded windows, which zombies will remove the boards to enter the map. Players can rebuild the defences on the windows, each board repaired rewards the player with 10 points (there is a maximum amount of points a player can earn per round). There are two weapons available to purchase in this room from chalk outlines located on the walls.
From this room, the player can either go through a door to the right of where the player spawns, with the word "Help" written on it (the letter P is unfinished so it reads "Hell") for 1000 points. Alternatively, the player can clear the sofa barricade on the stairs and head upstairs.
Weapons Available:
* Kar98k - 200 points (World at War and Black Ops)
* M1A1 Carbine - 600 points (World at War and Black Ops)
Perk-a-Colas Available:
*Mule Kick - 4000 points (Black Ops and Black Ops III only)
==="Help!" Room===
The "Help!" Room has two windows and a wall that leads into a dead-end cave that can be barricaded, it's slightly smaller than the Starting Room. The Mystery Box is located here along with two other weapons. There is a staircase opposite the door from the Starting room, which has debris that can be cleared for 1000 points.
Weapons Available:
*Double-Barreled Shotgun - 1200 points (World at War and Black Ops)
*Thompson - 1200 points (World at War and Black Ops)
*Mystery Box - 950 points per use
===Upstairs===
Upstairs has four windows and a slight elevation advantage. It is the largest playable area, split into two rooms, each one with a staircase downstairs. It has a lot of rubble and debris laying around, limiting maneuverability. This area contains four weapons that can be purchased from the wall and the Sniper Cabinet.
Weapons Available:
*Stielhandgranates (4) - 250 points (World at War and Black Ops)
*Sawed-Off Double-Barreled Shotgun w/ Grip - 1200 points (World at War and Black Ops)
*M1897 Trench Gun - 1500 points (World at War and Black Ops)
*BAR - 1800 points (World at War and Black Ops)
Sniper Cabinet Weapons:
* Scoped Kar98k - 1500 points (World at War and Black Ops)
* M2 Flamethrower (iOS version only) - 2000 points
* Locus (Black Ops III Version) - 5000 points
==Features==
As the first entry in the game mode, Nacht der Untoten has a reletively simple feature-set and layout. However, some of the features of this map would go on to become staples in the series.
*Mystery Box
*Wall Weapons
*Explosive Barrels
*Sniper Cabinet
*Power-Ups - Max Ammo, Double Points, Insta-Kill and the Nuke
===Wonder Weapon===
Nacht der Untoten features the first in the series of Wonder Weapons, the Ray Gun. This can only be obtained from the Mystery Box.
===Weapons===
Starting Weapons
World at War & Black Ops
M1911 menu icon WaW.png|M1911
CoDWAWknife.png|Knife
Stielhandgranate third person WaW.png|2 Stielhandgranates
Black Ops III
1911 Gunsmith Model BO3.png|1911
RK5 Gunsmith model BO3.png|RK5(if A Better Tomorrow has been completed)
Knife BOIII.png|Knife
Frag Grenade Menu Icon BOIII.png|Fragmentation Grenades
Wall Buy Weapons
World at War & Black Ops
Kar98k menu icon WaW.png|Kar98k - 200 points
Kar98k Sniper Scope WaW.png|Scoped Kar98k - 1500 points (Sniper Cabinet)
M1A1 Carbine menu icon WaW.png|M1A1 Carbine - 600 points
Thompson menu icon WaW.png|Thompson - 1200 points
M1897 Trench Gun menu icon WaW.png|M1897 Trench Gun - 1500 points
Double barreled Shotgun WaW.png|Double-Barreled Shotgun - 1200 points
Sawed-Off Shotgun Grip model WaW.png|Sawed-Off Double-Barreled Shotgun w/ Grip - 1200 points
BAR menu icon WaW.png|BAR - 1800 points
Stielhandgranate third person WaW.png|Stielhandgranate - 250 points
Black Ops III
RK5 Gunsmith model BO3.png|RK5 - 500 points
Pharo Gunsmith model BO3.png|Pharo - 700 points
Kuda Model BO3.png|Kuda - 1250 points
KN-44 Model BO3.png|KN-44 - 1400 points
Sheiva Gunsmith model BO3.png|Sheiva - 500 points
KRM-262 Gunsmith model BO3.png|KRM-262 - 750 points
Argus Gunsmith model BO3.png|Argus - 1100 points
Locus Model BO3.png|Locus - 5000 points (Sniper Cabinet)
Frag Grenade Menu Icon BOIII.png|Fragmentation Grenades - 250 points
Mystery Box Weapons
World at War
.357 Magnum menu icon WaW.png|.357 Magnum
Springfield menu icon WaW.png|Springfield
Kar98k menu icon WaW.png|Kar98k(Also Off-Wall)
Kar98k Sniper Scope WaW.png|Scoped Kar98k(Also Off-Wall)
PTRS-41 menu icon WaW.png|PTRS-41
Gewehr 43 menu icon WaW.png|Gewehr 43
M1 Garand menu icon WaW.png|M1 Garand with or without M7 grenade launcher
STG44 menu icon WaW.png|STG-44
M1A1 Carbine menu icon WaW.png|M1A1 Carbine(Also Off-Wall)
Thompson menu icon WaW.png|Thompson(Also Off-Wall)
MP40 menu icon WaW.png|MP40
M1897 Trench Gun menu icon WaW.png|M1897 Trench Gun(Also Off-Wall)
Double barreled Shotgun WaW.png|Double-Barreled Shotgun (with or without Sawed-Off & Grip)(Also Off-Wall)
BAR menu icon WaW.png|BAR(Also Off-Wall)
MG42 menu icon WaW.png|Deployable MG42
FG42 menu icon WaW.png|Deployable FG42
Browning M1919 menu icon WaW.png|Deployable Browning M1919
Panzerschreck profile view WaW.png|Panzerschreck
M2 Flamethrower third person WaW.png|M2 Flamethrower
Ray Gun 3rd person view WaW.png|Ray Gun
Molotov Cocktail third person WaW.png|Molotov Cocktail
Black Ops
Python menu icon BO.png|Python
CZ75 menu icon BO.png|CZ75 (with or without Dual Wield)
Spectre Menu Icon Black Ops.png|Spectre
Famas menu icon BO.png|FAMAS
Galil menu icon BO.png|Galil
AUG menu icon BO.png|AUG with Swarovski Scope
FAL Menu BO.png|FN FAL
Commando menu icon BO.png|Commando
G11 menu icon BO.png|G11 with Low Power Scope
SPAS-12 menu icon BO.png|SPAS-12
HS10 menu icon BO.png|HS-10
HK21 Menu Icon BO.png|HK21
RPK menu icon BO.png|RPK
Menu mp weapons l96a1.png|L96A1
Dragunov Menu Icon Black Ops.png|Dragunov
M72 LAW menu icon BO.png|M72 LAW
China Lake menu icon BO.png|China Lake
Ballistic Knife menu icon BO.png|Ballistic Knife
Crossbow menu icon BO.png|Crossbow
Ray Gun 3rd person view WaW.png|Ray Gun
Thundergun 3rd Person BO.png|Thundergun
Monkey Bomb.png|Monkey Bomb
Black Ops III
L-CAR 9 Gunsmith model BO3.png|L-CAR 9
Vesper Gunsmith model BO3.png|Vesper
VMP Gunsmith model BO3.png|VMP
Kuda Model BO3.png|Kuda(Also Off-Wall)
Pharo Gunsmith model BO3.png|Pharo(Also Off-Wall)
Weevil Gunsmith model BO3.png|Weevil
Bootlegger third person BO3.png|Bootlegger
MP40 Third Person BO3.png|MP40
AK-74u Gunsmith model BO3.png|AK-74u
ICR-1 Gunsmith model BO3.png|ICR-1
KN-44 Model BO3.png|KN-44(Also Off-Wall)
M8A7 Gunsmith model BO3.png|M8A7
Sheiva Gunsmith model BO3.png|Sheiva(Also Off-Wall)
HVK-30 Gunsmith model BO3.png|HVK-30
Man-O-War Gunsmith model BO3.png|Man-O-War
StG-44 Third Person BO3.png|StG-44
MX Garand Gunsmith model BO3.png|MX Garand w/ Reflex Sight
KRM-262 Gunsmith model BO3.png|KRM-262(Also Off-Wall)
Argus Gunsmith model BO3.png|Argus(Also Off-Wall)
205 Brecci Gunsmith model BO3.png|205 Brecci
Haymaker 12 Gunsmith model BO3.png|Haymaker 12
BRM Model BO3.png|BRM
Dingo Gunsmith model BO3.png|Dingo
48 Dredge Gunsmith model BO3.png|48 Dredge
Gorgon Gunsmith model BO3.png|Gorgon
RPK Gunsmith model BO3.png|RPK
Locus Model BO3.png|Locus(Also Off-Wall)
Drakon Gunsmith model BO3.png|Drakon
SVG-100 Model BO3.png|SVG-100
XM-53 Gunsmith model BO3.png|XM-53
Ray Gun Third Person BO3.png|Ray Gun
Ray Gun Mark II Third Person BO3.png|Ray Gun Mark II
Thundergun Third Person BO3.png|Thundergun
Annihilator menu icon BO3.png|Annihilator
Monkey Bomb.png|Monkey Bomb
iOS Only Weapons
M2 Flamethrower third person WaW.png|M2 Flamethrower (Off-Wall)
Type 100 menu icon WaW.png|Type 100 (Mystery Box)
PPSh-41 menu icon WaW.png|PPSh-41 (Mystery Box)
Bouncing Betty menu icon WaW.jpg|Bouncing Betties (Mystery Box)
=== Perk-a-Cola===
Perk-a-Cola Machines
Mule Kick Machine Render.png|Mule Kick - 4000 points (via update, Black Ops and Black Ops III only)
Der Wunderfizz model BOII.png|Der Wunderfizz - 1500 points (Black Ops III only)
Juggernog Machine Render.png|Juggernog (via Der Wunderfizz, Black Ops III only)
Quick Revive Machine Render.png|Quick Revive (via Der Wunderfizz, Black Ops III only)
Speed Cola Machine Render.png|Speed Cola (via Der Wunderfizz, Black Ops III only)
Double Tap II machine BOII.png|Double Tap II Root Beer (via Der Wunderfizz, Black Ops III only)
Stamin-Up Machine Render.png|Stamin-Up (via Der Wunderfizz, Black Ops III only)
Deadshot Daiquiri Machine Render.png|Deadshot Daiquiri (via Der Wunderfizz, Black Ops III only)
Widow's Wine model BO3.png|Widow's Wine (via Der Wunderfizz, Black Ops III only)
==Easter Eggs==
There is no Main Quest in Nacht der Untoten, but there are some minor Easter Eggs introduced which began a long tradition of hiding content inside the maps.
===Music Radio ===
In the "Help!" Room, to the right of the Mystery Box there is a radio. When it is knifed/shot it will play some music which varies based upon which game you are playing. Within Call of Duty: World at War, it will play various songs such as the Black Cats soundtrack, the Red Army theme, the Königgrätzer Marsch or WTF. In Black Ops, it will play music from the campaign. In Black Ops III, it will play a variety of songs used throughout the Zombies mode.
The radio will award the Radio Silence? achievement if knifed in Call of Duty: Zombies.
==Call of Duty: Black Ops==
A remastered version of Nacht der Untoten is available on Call of Duty: Black Ops if the player has purchased the Hardened or Prestige editions of the game, or if the player has purchased the Rezurrection downloadable content. The map features a couple of changes from the Call of Duty: World at War version to bring the map up to date with the later maps.
* Cold War-era weapons were available in the Mystery Box, replacing the World War II weapons.
* Two newer Wonder Weapons were added to the Mystery Box, Monkey Bombs and Thundergun.
* With Patch 1.15, Mule Kick was added in the starting room
* The unamed marines were changed out for the Ultimis characters (Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen), they recycled voice lines from other maps.
* The radio in the "Help!" Room now plays different music, mostly from the Dead Ops Arcade soundtrack.
* The Carpenter power-up was added.
* The timer for Doulbe Points and Insta-Kill was removed, to bring it in line with later maps which showed an icon instead.
* A musical easter egg was added, Undone by Kevin Sherwood. This can be activated by the player shooting at three specific Explosive Barrels that are visible from the Starting room.
==Call of Duty: Black Ops II ==
Nacht der Untoten makes a cameo appearance in the Call of Duty: Black Ops II Zombies map Green Run on TranZit, as "The Prototype". The structure can be found within the cornfield between the Farm and Power Station. There are two entrances to the building, one is through the window to the left of where the Kar98k used to be bought and the other is to the right of the Kar98k. The only room that is accessible is the Starting room as the "Help!" door is blocked by unclearable debris, and the stairs heading upstairs have collapsed. No barriers can be built in the Windows, and the Denizens do not spawn inside or around the bunker. There are no purchasable weapons on the walls.
Within the building, there are some spawn locations for Buildables. The Handbrake for the Thrustodyne Aeronautics Model 23 can spawn either:
* Near the lamp.
* In one of the cabinets.
* On the stairway, on the right behind the desk.
The Radio for the NAV table can also spawn here, if it doesn't spawn in the Diner.
==Call of Duty: Black Ops III==
=== Revelations ===
In the map Revelations, Nacht der Untoten appears as the "hub" world alongside several other fractured portions of other maps featured in the Treyarch Zombies series. The player can enter Nacht der Untoten by overriding the Corruption Engines found in the spawn area, Der Eisendrache, Mob of the Dead and Verrückt. Nacht der Untoten is also used to trap the Apothicon with a tesla ray from the upstairs balcony. Once each corruption engine is activated, the player must hold the Use button on the control panel when the Apothicon flies by to trap it in place.
The Pack-A-Punch can be accessed from Nacht der Untoten by entering the Apothicon at any time for the remainder of the game. With all corruption engines powered and the Apothicon trapped, the hub can be used as a short cut to any location on the map via the teleports. Juggernog, the workbench for the Dragon Shield, the music radio easter egg (activated by holding the Use button on all 4 buttons hidden in the bunker), and the weapon trading bench (activated by using the Chalk in Der Eisendrache to fix all of the chalk writing on each map) are all available.
=== Zombies Chronicles ===
A remade version of Nacht der Untoten is also available for Call of Duty: Black Ops III if the player has purchased the Zombies Chronicles downloadable content. This version has upgraded graphics and makes use of the Black Ops III engine to update features of the map. There are a number of changes made on this version of the map:
* Better Zombies intelligence
* Futuristic Black Ops III-era weapons are available from the Mystery Box and Wall Weapons, rather than the World War II weapons (although some do return in the box), or Cold War-era weapons from the Call of Duty: Black Ops version of the map.
* The Monkey Bombs and Thundergun are available, to match the Call of Duty: Black Ops version.
* Carpenter and the Death Machine power-ups were added.
* Mule Kick is also available from the same location as the Call of Duty: Black Ops version.
* The Der Wunderfizz was added upstairs, which allows the player to obtain more Perk-a-Colas.
* Two GobbleGum machines are located on the map.
* The Ultimis characters ("Tank" Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen) are the playable characters, instead of the unidentified Marines. Unlike the Call of Duty: Black Ops version, the characters are silent in this version.
* Undone by Kevin Sherwood was available again. This can be activated by the player shooting at all 28 Explosive Barrels that are located all across the map, both upstairs and downstairs.
* A radio featuring Doctor Monty was added, addressing the Ultimis crew, which tells the story of how they ended up in Nacht der Untoten and explains what happened to the unamed marines from the original incarnation of the map.
====Doctor Monty's Radio Transcript ====
Doctor Monty: "Nacht der Untoten... that translates to "night of the dead". I learned that tonight, huh, me trying to scrub up on my German, you see. Anyway, it happened in an old concrete building on an airfield somewhere, I don't know where. I remember it being really small, simple by today's standards. I think there was a bit of fog. Not a lot of it, certainly not coming into the building itself. You know what I just realized? You weren't even there. At least not at first. It was some other, random, unfortunate soldiers that had the misfortune to live through that horrible night, or Nacht as it was known. There, I speak German now."
===Samantha Dolls - Samantha's Lullaby===
This version also added a second musical easter egg that will play Samantha's Lullaby and spawn a max ammo. The following steps must be performed:
# Interact with the four buttons that are located around the map, after all four buttons are activated, a thunderous sound will be heard. The buttons are located:
#* Under the shelf at the bottom of the steps in the Mystery Box room
#* On the ceiling above the spiral stairwell going up from the spawn room
#* Up on the wall to the left of the Mule Kick machine
#* On the wall across from the Argus wall-buy upstairs
# Interact with the starter Samantha doll which will appear on the ground in front of the RK5 wall purchase. Once interacted with, it will start the search for Samantha dolls around the map, indicated by music box music.
# Shoot the Samantha dolls. Follow the music that is playing to located a spinning Samantha doll on the map. The player should shoot it until it disappears. You must do this until the last doll summons the thunderous sound indicating completion. The possible locations of the Samantha doll are:
#* In the hole in the roof to the left of the Der Wunderfizz
#* On a fence post in the farthest window in the Starting room
#* On the pond in the left window barrier in Starting room
#* On the end of the tanks barrel in the window next to Mule Kick
#* On the top floor on top of a power line post
#* On top of a truck in the farthest right Starting room window
#* Next to a power generator on the first floor, looking through a window In the hole in the ceiling on the bottom floor.
# Interact with the first Samantha doll again, it will now be on the ground propped up and spinning. Interact with it to see it be lifted by a skeleton hand and disappear into the ground. The Max Ammo will then spawn and Samantha's Lullaby will play.
==Call of Duty: Mobile==
Nacht Der Untoten was planned to return in Call of Duty: Mobile, but it was cut from the final game. The only evidence of your existence, it is from the "Elite Squad" trailer. Elite Squad it was as it was known Call of Duty: Mobile in its pre-alpha phase. Based on trailer, the map would feature the same layout as the previous games, with the addition of the Perk-a-Colas scattered across the map. Nacht Der Untoten ended up being cut at some point in development and replaced by Shi No Numa in the final game.
It did however appear in the Garena version of the game for a limited time.
== Call of Duty: Black Ops Cold War==
The building from Nacht der Untoten makes a cameo appearance in the Call of Duty: Black Ops Cold War Zombies map Die Maschine, featuring the original bunker ruins as a centerpiece of the map. There are some differences however, such as the wall and bars being buried and destroyed, and the entire map being covered in graffiti.
The lower level of Nacht der Untoten would be playable in a minigame in the Zombies map Forsaken.
==Gallery==
===Call of Duty: World at War===
Nacht der Untoten - DNST.jpg|Downstair Floor-plan.
Nacht der Untoten - UPST.jpg|Upstairs Floor-plan.
Nacht Der Untoten Ground Floor.jpg|View of ground floor from Help Room door.
Nacht der Untoten Upstairs.jpg|Upstairs view.
Nacht der Untoten Overview.jpg|Map overview.
Nacht der Untoten Help Room.jpg|Help Room (Mystery Box in far left corner).
Nacht der Untoten Sniper Cabinet.jpg|Sniper Cabinet located Upstairs.
Nacht der Untoten Mystery Box.jpg|Mystery Box located in the Help Room.
Nacht der Untoten Help Room Door.jpg|The unfinished Help on the door to the Help Room.
Nacht der Untoten You Must Ascend From Darkness.jpg|The writing on the wall in the Start Room.
Nacht der Untoten Salvation Writing.jpg|The writing on the wall in the Help Room.
Nacht der Untoten crashed B-17 WaW.jpg|Crashed B-17 Flying Fortress outside the building.
Nacht der Untoten Poster2.jpg|A Zombie attacking the player in Nacht der Untoten.
Nazi Zombies logo WaW.png|Nazi Zombies sign shown on the loading screen.
Marines Nacht der Untoten WaW.jpg|Marines from the Nacht Der Untoten trailer.
===Call of Duty: Zombies===
Mystery Box Nacht der Untoten CoDZ.PNG|The Mystery Box in Call of Duty: Zombies.
Help Door Nacht der Untoten CoDZ.PNG|The Help door in Call of Duty: Zombies.
Sniper Cabinet CoDZ.jpg|The Sniper cabinet.
===Call of Duty: Black Ops===
Night rezurrection BO.png|In Zombie Labs. Note the Makarov, which isn't usable in-game.
Nacht Der Untoten Loading Screen.png|Loading screen in Black Ops.
Nacht der Untoten zombies BO.jpg|Nacht der Untoten in Black Ops.
Nacht der Untoten Easter egg 9-24-11 BOZ.png|As seen in Black Ops Zombies.
===Call of Duty: Black Ops II ===
Nacht der Untoten outside BOII.png|The outside of Nacht Der Untoten in Green Run.
Nacht Der Untoten Inside 1 BO2.png|The inside of Nacht Der Untoten in Green Run.
Nacht Der Untoten Inside 2 BO2.png|Another shot of Nacht Der Untoten.
=== Call of Duty: Black Ops III===
Nacht Der Untoten Room 1 Revelations BO3.png|Nacht der Untoten in Revelations.
Nacht der Untoten History BO3.jpg|Treyarch's official tweet on Nacht der Untoten's background.
Nacht Der Untoten Loading Screen BO3.png|Nacht der Untoten's loading screen in Black Ops III.
Nacht Intro logo BO3.PNG|Call of Duty Zombies sign shown on the solo loading screen.
Nacht der Untoten View BO3.png|Promotional image used for the Zombies Chronicles DLC showcase of the map.
Nacht Help Door BO3.jpeg|The unfinished Help on the door to the Help Room.
Nacht Ascend From Darkness BO3.jpeg|The writing on the wall in the Start Room.
Nacht Salvation Lies Above BO3.jpeg|The writing on the wall in the Help Room.
===Call of Duty: Mobile===
Nacht Pre-Alpha COD Mobile.PNG|Nacht der Untoten as seen in the "Elite Squad" trailer.
Zombies FPS View COD Mobile Pre Alpha.PNG|A character killing a zombie in the "Elite Squad" trailer.
===Call of Duty: Zombies Vol. 1 (comic)===
Nacht Der Untoten Loading Screen Zombies Comic.jpg|The alternate version of the Nacht der Untoten loading screen from the third issue of the Zombies comicbook series.
===Call of Duty: Black Ops Cold War===
NachtDerUntoten DieMaschine 1 BOCW.png|The Nacht der Untoten building as seen in Die Maschine.
NachtDerUntoten DieMaschine 2 BOCW.png
==Videos==
===Call of Duty: World at War===
Call of Duty World At War Nacht Der Untoten - Loading Screen|Nacht der Untoten Loading Screen.
Nacht Der Untoten Rounds 1-100 Full Gameplay - World at War Zombies|Gameplay (rounds 1-101).
===Call of Duty: Black Ops===
Black Ops Zombies Nacht der Untoten - Solo Round 40+ Strategy|Gameplay in the starting room.
===Call of Duty: Black Ops II ===
Black Ops 2 Getting to Nacht Der Untoten on Tranzit (Zombies Easter Egg)|Tutorial on how to get to Nacht der Untoten in Green Run.
==Trivia==
=== Call of Duty: World at War ===
*On Treyarch's official site, Nacht der Untoten is referenced in the Mysterious Radio Transmissions Intelligence. It would say "Ever since the second outbreak at Nacht der Untoten...".
* "Ascend From Darkness", one of the messages written on the wall, was also one of Viktor Reznov's steps to escape from the Vorkuta prison. This would later be used as step two of Origins' main quest which would follow Reznov's steps.
* The map uses the same bunker seen in the Multiplayer map Airfield and the Campaign mission Hard Landing.
*The map's name in english, "Night of the Undead", is similar to the title of George A. Romero's first film "".
*The song heard during the 'Game Over' sequence is "Lullaby for a Dead Man", which would go on to be featured in full as an Easter Egg in the next map, Verrückt.
*The appearance of the Marines is randomized.
*The Thompson is mistakenly listed as 1500 points on the wall. However, it actually costs 1200 points. This would be fixed in the Call of Duty: Black Ops version of the map.
*The trucks outside the bunker can be destroyed.
*If the player enters the Help room in the first four rounds, zombies will not spawn behind the wall until round five. This is not the case in Black Ops and Black Ops III. https://www.youtube.com/watch?v=UYnB3BaJAVY
*If the player's point balance is between 130 and 250 points, then buying the Stielhandgranate will give the player a negative point balance.
===Call of Duty: Black Ops===
*The menu image of Nacht der Untoten, along with the other three Call of Duty: World at War maps, is used in the loading screen for Kino der Toten on Call of Duty: Black Ops in the style of a comic strip.
*In the poster for the Rezurrection map pack, Nacht der Untoten is referred to as Night.
*Teaser art for Rezurrection shows a Russian firing dual-wield Makarovs, which is not possible in-game.
===Call of Duty: Zombies===
*The players can hear their characters speak by getting three ("I'm gonna bust some heads!"), five ("Back in the dirt!") or seven ("Kick ass!") headshots in a row.
*The wall-buy for the sawed-off Double-Barreled Shotgun says just "Sawed-Off".
===Call of Duty: Black Ops II ===
*On the map Green Run, when inside the main building, faint whispering can be heard.
===Call of Duty: Black Ops III===
* The title in the intro cutscene is changed from "Nazi Zombies" to "Call of Duty Zombies". All references to Nazi's were removed in the Call of Duty: Black Ops III version, with the swastika being replaced with Iron Crosses. This was likely due to the censorship laws in Germany.
==References==
fr:Nacht der Untoten
sv:Nacht der Untoten
Category:Call of Duty: World at War Zombies Maps
Category:Call of Duty: Black Ops Zombies Maps
Category:Green Run Locations
Category:Call of Duty: Black Ops III Zombies Maps