Sylvain Willow (Verydeepthought)

right|300px 
===Basic Information===
 Race: Gnome
 Class: Summoner 
 Level: 1
 Experience: 0
 Alignment: Neutral Good 
 Languages: Common, Gnome, Sylvan
 Deity: Many...
 First Seen: URL to introduction appearance at DWI
 Location: URL-new-post.html to current game
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 13 -2 (03 pts)
DEX: 12 +0 (02 pts)
CON: 10 +2 (00 pts)
INT: 14 +0 (05 pts)
WIS: 10 +0 (00 pts)
CHA: 16 +2 (10 pts)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max-2) HP: 7 = [1d8 + CON (1) + FC (00)] (Summoner)
 [0d00 + CON (00) + FC (00)] (Class 02)
 AC: 12 = [10 + DEX (1) + Armor (00) + Shield (00) + Natural (00) + Size (1) + Misc (00)]
 AC Touch: 12 = [10 + DEX (1) + Size (1) + Misc (00)]
 AC Flatfooted: 11 = [10 + Armor (00) + Shield (00) + Natural (00) + Size (1) + Misc (00)]
 INIT: +1 = [DEX (1) + Misc (00)]
 BAB: +00 = [Summoner(00) + Class 02 (00)]
 CMB: -1 = [BAB (00) + STR (00) + Misc (-1)]
 CMD: +00 = [10 + BAB (00) + STR (00) + DEX (1) + Misc (-1)]
 Fortitude: +1 = [Summoner(00) + Class 02 (00) + CON (1) + Misc (00)]
 Reflex: +1 = [Summoner (00) + Class 02 (00) + DEX (1) + Misc (00)]
 Will: +2 = [Summoner (2) + Class 02 (00) + WIS (00) + Misc (00)]
 Speed: 20'
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
Weapon 01: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
 Damage: 0d00+0, Crit: 00/x0, Special: Special
Weapon 02: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
 Damage: 0d00+0, Crit: 00/x0, Special: Special
===Racial Features===
Ability Adjustments: +2 (Chr), +2 (Con), -2 (Str)
 Size: Small
 Speed: 20'
 Favored Class: Summoner (Favored option taken)
 Low Light Vision: Double Human Vision Range in Dim Light
 Defensive Training: Gnomes get a +4 dodge bonus to AC against monsters of the giant subtype.
 Gnome Magic: Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. 
Spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation,
and speak with animals. The caster level for these effects is equal to the gnome’s level. The DC for these spells is equal to 10 + the spell’s level + the gnome’s Charisma modifier.
 Hatred: Gnomes receive a +1 bonus on attack rolls against humanoid creatures of the reptilian and goblinoid subtypes due to special training against these hated foes.
Illusion Resistance: Gnomes get a +2 racial saving throw bonus against illusion spells and effects.
 Keen Senses: Gnomes receive a +2 racial bonus on Perception skill checks.
 Obsessive: Gnomes receive a +2 racial bonus on a Craft or Profession skill of their choice.
===Class Features===
Class 01
Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics
Class 02
Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics
===Feats===
Feat Name (Gained From): Mechanics
Feat Name (Gained From): Mechanics
===Traits===
Trait 1 (Type): Description
Trait 2 (Type): Description
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 01)
 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)
Skills Total Rank CS Ability ACP Misc
Acrobatics 00 0 0 0 -0 +0
Appraise 00 0 0 0 +0
Bluff 00 0 0 0 +0
Climb 00 0 0 0 -0 +0
Craft ( ) 00 0 0 0 +0
Diplomacy 00 0 0 0 +0
Disable Device 0 0 0 -0 +0
Disguise 00 0 0 0 +0
Escape Artist 00 0 0 0 -0 +0
Fly 00 0 0 0 -0 +0
Handle Animal 0 0 0 +0
Heal 00 0 0 0 +0
Intimidate 00 0 0 0 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception 00 0 0 0 +0
Perform ( ) 00 0 0 0 +0
Profession ( ) 0 0 0 +0
Ride 00 0 0 0 -0 +0
Sense Motive 00 0 0 0 +0
Sleight of Hand 0 0 0 -0 +0
Spellcraft 0 0 0 +0
Stealth 00 0 0 0 -0 +0
Survival 00 0 0 0 +0
Swim 00 0 0 0 -0 +0
Use Magic Device 0 0 0 +0
===Spell Lists (Known)===
0 Level Level 01 Level 02 Level 03
* Spell Name * Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name * Spell Name
===Spell Lists (Prepared)===
0 Level Level 01 Level 02 Level 03
* Spell Name * Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name * Spell Name
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Armor 00 gp 00 lb
Shield 00 gp 00 lb
Weapon (Melee) 00 gp 00 lb
Weapon (Ranged) 00 gp 00 lb
 Ammo (00) 00 gp 00 lb
Container (e.g. Backpack) 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Total Weight: 00 lb
 Light Medium Heavy 
Max Weight: 0-100 101-200 201-300
===Finances===
PP: 00
GP: 00
SP: 00
CP: 00
Gems/Jewelry/Other:
0000
===Details===
 Size:
 Gender:
 Age:
 Height:
 Weight:
Hair Color:
 Eye Color:
Skin Color:
Appearance:
 Demeanor:
===Background===
Characters will not be considered ready for review without at least a brief background. Please insert background here (type over this text).
===Adventure Log===
[link=Twist Tree adventure here]
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Date) (Judge 01) level 1
*Approval (Date) (Judge 02) level 1