Sara (GBC3)

is a playable protagonist in Harvest Moon GBC3.
If Sara is chosen as the main protagonist, the game starts you as Sara, a young girl who used to live on an island with her father, Harry. A while after leaving the island, you receive news that your father has died, so you must return to look after the farm. Mr. Heinz, the island's mayor, enlists Pete to help you work on the farm. As Sara has no farming experience, her and Pete work together on the farm.
==Playing as Sara==
Pete and Sara have different farming abilities. Pete is much better at field work and taking care of crops while Sara is much better at caring for animals. Sara should also take it easier than Pete by going to bed on time and not working in rain, because she can get sick and miss a full day.
If the player is playing as Sara and weds Pete, the game will end. However, if Pete is chosen as the main character and the player marries Sara, the game will continue.
===Tools===
Pete and Sara both have access to different tools and have different starting sets. Sara will start with the following tools and may purchase and unlock other tools later on in the game.
* Sickle
* Hoe
* Axe
* Watering Can
* Shovel
* Brush
* Milker
* Fodder Set
==Gifts==
==Heart Events==
===Positive Event Path===
Setting a Goalright|250px
Pete's first heart event in Harvest Moon GBC3, which may be triggered after talking to him for the first time in the moring when the player has reached two hearts with Pete (His dialogue should be "I wonder about my farm....")
Following this event, the player should experience Impossible Dream (if they agree) or After A Fight (if they disagree).
Sara worries her father's dream won't come true at this rate and the two of you should set a goal for yourselves. She decides to try to keep three of each animal and ship over 300 crops by the end of Winter of year two. This will serve as the main goal of the game.
Sara: "Ah Pete.... I don't think Dad's dream will come true like this .... So, I decided to set a goal. Let's try try to have more than three of each animal and ship over 300 crops by the end of next Winter. I want you to help me.
Option 1: Ok! I'm ready. = Positive Answer - Impossible Dream Follows
Sara: "Really? You'll help me? Thanks [Player]! Let's work hard together!"
 *Event ends*
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Option 2: No way. = Negative Answer - After a Fight follows
Sara: "No? I like having a clear goal. Please Pete, help me."
Option2a: Ok, I'll try. = Positive Answer
"Together we can make anything possible. Ha ha. Dad used to say that a lot. Thanks Pete!"
Option2b: No way. Negative Answer
"Why can't you at least try? .... I'm going out ...."
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Impossible Dreamright|250px
Sara's second heart event in Harvest Moon GBC3, may be triggered after talking to her after completing chores when the player has reached two hearts with Sara (Her dialogue should be ""Um.... I'm kind of bored...."). This event follows a successful "Setting a Goal" event and is followed by "Dad's Letter" (if you answer positively) or "Night Lightning" (if you answer negatively).
After making a mistake and failing to conplete her chores for the day Sara is worried she is too useless to ever make Harry's dream come true. After reassuring her that it's not just a dream she exclaims that the two of you can do anything together.
Sara: "Um.... Pete.... I don't know.... there is some-thing wrong with me.... I made a silly mistake.... Is it impossible for me to make dad's dream come true....?"
Option 1: Just a dream? = Positive Answer - Dad's Letter follows
Sara: "It's not just a dream. Together we can make anything possible. Yes, I shouldn't be depressed over little things like this. Thank you Pete."
Option 2: Yeah, I guess. = Negative Answer - Night Lightning Follows
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Dad's Letterright|250px
Sara's third heart event, which may be triggered after talking to her after completing chores when the player has reached four hearts with Sara (Her dialogue should be "Lets work hard together") This event follows a positive experience in "Impossible Dream" and is followed by "A Confession" (If the player talks to her the full three times) or "Dad's Photo Album" (If the player leaves her alone after the first ....)
Talking to Sara will reveal her to be oddly silent and talking to her two more times will have her hesitating to tell you something. After speaking to her for a fourth time she admits she found a letter from your father encouraging you to live for your dream - which makes her feel pretty lonely.
Sara: ".... .... .... .... .... .... .... ...."
Sara: "Uhh....Pete? Huh? Oh, nothing...."
Sara: "Uhh.... I.... Nevermind...."
Sara: "Your dad wrote me a letter.... I found it in the chest.... 'Live for your dream!' .... I feel kind of lonely .... .... Hee hee. You're here with me, so I'm not really lonely.... but.... Ha ha ha. Ok! Another busy day tomorrow!"
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A confessionright|250px
Sara's fourth heart event, which may be triggered after talking to her after completing chores when the player has reached six hearts with Sara (Her dialogue should be "I guess we live together..."). This event follows "Dad's Letter" or "Night Lightning" and is followed by the Proposal (if you answer positively) or "Dad's Photo Album" (if you do not show up).
Sara will invite he player to meet her at the cliffs before midnight and, upon arriving, she will admit that time has changed since the player arrived and asks if it's alright that she likes him.
Sara: "Pete? Do you want to go somewhere with a real pretty view?"
Option 1: Ok. Where? = Positive Answer
Sara: "You know where we can see the mainland from? Please come by midnight. I'll be waiting."
*at the cliff*
Sara: "Ever since you came to my farm, time's gone by so quickly or slowly.... Ha ha. I don't know what I'm talking about.... The truth is.... Do you mind if I like you....?"
Option 1a: No, I don't. = Positive Answer
Sara: "....Good.... I feel much better now. Thank you, Pete. We make a pretty good team, don't we?"
Option 1b: Yes, I do.... = Negative Answer
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Option 2: I'm tired.... = Negative Answer
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Proposalright|250px
Sara's fifth heart event, which may be triggered after talking to her after completing chores when the player has reached eight hearts with Sara (Her dialogue should be "I have to make Dad's dream come true!"). This event follows "A Confession" or "Dad's Photo Album" and is followed by the Wedding if accepted.
Sara invites the player to the cliff. After arriving and speaking to her Sara asks the player if he can stay forever. After a little assurance, he asks the player if she will marry him then - since the two are both content working together forever.
Sara: "[Player]....Ah.... I have something to tell you.... Can you come to come to the cliff, the one with a pretty view at night? I'll be waiting."
 *Go to cliff and talk to Sara*
Sara: "[Player], can I ask you something? Will you stay here and help me with the farm forever?"
Option 1: Of course!= Positive Answer
Sara: "Good.... I know we make a great team. Are you sure? How about your farm?
Option 1a: Yes, I'm sure= Positive Answer
Sara: ".... Are you saying that you will marry me?"
Option 1aa: Yes, I am= Positive Answer
Sara: "I'm so happy.... I will make you happy too! I promise [Player]...."
Option 1ab: Not really = Negative Answer
Option 1b: ........ = Negative Answer
Option 2: I don't know. = Negative Answer
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Weddingright|250px
The wedding will occur, upon waking up in the morning, five days after the proposal event should the player have accepted Sara's proposal.
Sara: "Good morning [Player]. It's today. Are you ready to go to Elder's?" 
 *At Elder's House*
Bigbee: "Uh, this a test.... [Cough]. Thank you for waiting. We are going to start the wedding of [Player] and [Partner]! Here they come! .... Oh, they're already here.... Ok, please say your vows... Ah...., [Player]? Do you take [Partner] as your lawfully wedded wife and promise to love her as long as you both shall live? OK [Partner]. Do you take [Player] as your lawfully wedded husband and promise to love him as long as you both shall live?"
Sara: "I .... do ...."
Bigbee: "Now you may kiss your bride."
 *You both kiss*
Billy: "Congratulations! Don't make me [Partner] cry!"
Elder: "Yahoo🎶 Let's party!"
Kirk: "I wish you both all the happiness in the world!!"
[Player]: [Date] We promised to love each other forever."
Sara: "Ah.... [Player]? I'm always like this as you know, but I will make you happy for the rest of my life, Darling."
----
===Negative Event Path===
After a Fightright|250px
This event will be triggered the day after the 'Setting a Goal' event if the player refuses to set the goal with Sara. It is followed by "Night Lightning" (if you apologize) or your Partner's Birthday (if you ignore her).
She will come back into the house after storming off and try to act like nothing happened. The player may either apologize or remain silent and ignore the situation.
Sara: "Hi Pete. I'm so hungry! How about you? .... .... .... .... .... .... What?"
Option 1: I'm sorry....= Positive Answer - Night Lightning Follows
Sara: "....It's OK. Let's get to work now!"
Option 2: ......... = Negative Answer - Partner's Birthday Follows
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Partner's Birthdayright|250px
This event will be triggered if the player fails in the 'After a Fight' event. It is followed by "Dad's Photo Album" (if you give her a gift) or "Bear Cub in the Forest" (if you ignore her).
Upon waking up your partner will declare that today is their birthday. Any gifts given will give a unique birthday gift dialogue that you can only get through this event.
Sara: "What date is it today? [Date]? It's by birth-day today!!!"
*Birthday Gift: "Is this a birthday gift? Thanks [Player]! Yeah! I'm happy."
*Multiple Birthday Gifts: "A birthday gift is not about quantity, so I don't need anymore [Player]. Thanks anyway."
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Night Lightningright|250px
This event is triggered after the player fails the 'Impossible Dream' event or succeeds in the 'After a Fight' event. The event begins upon the player entering the house and talking to Sara at night. It can be followed by "A Confession" (if the player stays with her) or "Dad's Photo Album" (if the player leaves).
Sara: "Eeek! [Player]? What was that? Kyaaaaaaaa!!! I'm scared of the dark.... Umm, please don't go anywhere [Player]!"
 *Time goes by*
Sara: "....Is the electricity back? Thanks [Player]...."
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Dad's Photo Albumright|250px
This event is triggered after the player fails 'Night Lightning', fails 'A Confession', or gives Sara a birthday present. It is followed by the proposal (if you are kind) or 'Bear Cub in the Forest' (if you are inconsiderate).
Sara has found an old photo album of her father's and talks about how she hardly remembers her mother who died when she was young.
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Bear Cub in the Forestright|250px
This event is triggered after the player fails 'Dad's Photo Album', or does not give Sara a birthday present and is followed by nothing (if you join her) or the bad ending where Sara dies (if you refuse to go).
Sara is excited because Bigbee told her about a bear cub she saw in the forest and decides to go look for it. The player can either join her by the forest lake or leave her on her own.
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Bad Ending (Sara Dies)right|250px
This event is triggered after the player fails 'A Bear Cub in the Forest' and is followed by a game over.
The player awakes to find Sara never came home and is filled with deep regret, knowing whatever happened to her was his own fault. 
==Other Events==
Television Shoppingright|250px
A day after purchasing the television Pete will approach the player upon waking up. He'll mention a garbage disposal he saw for sale and beg the player to purchase it.
If you agree, you will gain the garbage disposal - which is the only way to obtain fertilizer. If you disagree, you will never get the option again.
Sara: "Listen [Player]. I saw a garbage disposal on the TV Shopping Channel yesterday. We can use rotten fruits and vegetables to make fertilizer, which mskes crops grow twice as fast as now. It's on sale for only 49800G!! Can I please buy it? Please?"
Option 1: Yes= Positive Answer
Sara: "Yes! I'll order it right away. We'll have it in three days."
Option 2: No = Negative Answer
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Strange Seedsright|250px
The player may encounter strange seeds the day after a typhoon in the Summer. You can tell in advance if you're going to trigger this event by watching the television. Normally it will say ".... .... ...." but if you're going to get the event, it will say "Caution! Typhoon alert!"
Upon waking up Pete will approach the player and give them with mysterious flower seeds that watched up on the beach. These seeds will always be something that isn't able to be purchased.
Sara: "Good morning [Player]. I found some strange flower seeds at the beach this morning. I guess the typhoon brought them to the island. The villagers said you can use them however you want. Here!"
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Your Birthdayright|250px
On the player's first birthday of the game they will be greeted upon waking up. Their partner will gift them with a 16 slot bag. Any other year she will give a thoughtful gift.
Sara: "Good morning [Player]! Today is your birthday, isn't it? I have a present for you. Happy birthday!"
Pete: "The present is a big rucksack!! Now you can carry twice as many items!"
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Sick Dayright|250px
If you are playing as Sara, this event may be triggered the day after overworking yourself or working in the rain.
The player is sick and chooses to stay in bed all day. Pete will not take care of the chores, and so all animals will be unhappy the following day.
Category:Player Characters
Category:Harvest Moon GBC 3
Category:Harvest Moon GBC 3 Characters