Stables

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==Description==
If the humans are the masters of the age, then their mastery was built upon the backs of their animal servants. The humble oxen is slaughtered to feed the masses of Aquilonia, the humble plough horse clears the fields for grain to bake their bread, and sheep provide the wool which is spun to create their finery.
Animals can be loyal companions, or exploited for the resources that they produce.
The food that an animal is given as it grows is a major factor in determining the type of creature it will be once grown.
==Notes==
Stables should be placed on a base of foundations at least 3x4 (wide/long), or 4x5 to walk around the stable, this also slows decay rate. The stables stand just over 3 high so requires 4 if you want to put a roof over it.
==Source==
 Created from the following Recipes 
Construction Hammer	Construction Hammer	Construction Hammer	Construction Hammer
Ingredients 	Outcome 	Craft time 	Experiencegained
15 10 10 	1 	0 s 	900
==Crafting==
 Recipes: Tier 1
Ingredients 	Outcome	Craft time	Experiencegained
1 11 or or or or or or or	1 	30 min 	0
1 11 or or or or or or or	5 	30 min 	0
1 11 or or or or or or or	5 	30 min 	0
1 11 or or or or or or or	5 	30 min 	0
1 11 or or or or or or or	5 	30 min 	0
1 11 or or or or or or or	1 	30 min 	0
 Recipes: Tier 2
Ingredients	Outcome	Craft time	Experiencegained
1 11 or 	1 	30 min 	0
1 11 or 	5 	30 min 	0
1 11 or 	5 	30 min 	0
1 11 or 	5 	30 min 	0
1 11 or 	5 	30 min 	0
1 11 or 	1 	30 min 	0
 Recipes: Tier 3
Ingredients	Outcome	Craft time	Experiencegained
1 11 	1 	30 min 	0
1 11 	5 	30 min 	0
1 11 	5 	30 min 	0
1 11 	5 	30 min 	0
1 11 	5 	30 min 	0
1 11 	1 	30 min 	0
 Recipes: Tier 5
Ingredients	Outcome(chance to get) 	Craft time	Experiencegained
1 1 	1 	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	4
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	20
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	4
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	12
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	300
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	0
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	4
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	20
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	4
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	12
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	300
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	0
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	4
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	20
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	4
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	2
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	12
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	300
1 1 	1 (25%)1 (25%)1 (25%)1 (25%)	45 min 	0
==Repair==
Repairing requires up to:
* 12 
* 8 
* 8 
Category:Building structures