Rebinding (Wizard Spell)

Rebinding is possibly the most powerful spell known to hedge wizards, and it is certainly the rarest. Rebinding is cast upon a broken mag­ical item such as a long sword +1 to bind the magics into the materials of the item. The item must be forged anew or repaired by an expert (a master swordsmith for a long sword, for exam­ple), then rebinding must be cast again on the item.
On both occasions, the item must make a saving throw of 10 or better. It must fail both saving throws for the item to be remade. The item has a -1 penalty to the saving throw per 2,000 XP value or fraction. Thus, a sword +/, +4 vs. reptiles has a -1 penalty, while eyes of the eagle have a -2 penalty.
The spell fails if the item was charged and has run out of charges, has been disintegrated, is missing some pieces, or has been fundamentally altered. (If, in the example, the long sword was destroyed by a crystalbrittle or Mordenkainen's disjunction spell, it cannot be remade by a re­binding spell.)
The spell is typically used to repair family heirlooms, items made in accordance with a prophecy, or similarly irreplaceable items. Out of a thousand hedge wizards, one might know this spell. Its development requires many years of research in secluded retirement, and locating a caster able to employ this spell usually re­quires a special quest.
The material component is two pieces of lodestone and a skein of silver wire costing 50 gp, both vanishing during the casting of the spell.
Notes: Restricted to hedge wizards, savants, sages, and the occasional artificer; very rare.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells