Super Smash Bros. Strength/Zelda

Zelda is a starter character in Super Smash Bros. Strength. She now uses a sword for some of her normal moves, and was made faster. Farore's Wind was also buffed in general.
===Moveset===
====Normal Special: Nayru's Love====
A bunch of crystals float around Zelda. This does low damage, but hits multiple times and reflects some projectiles.
=====Nayru's Hate=====
The crystals are much more pointed, and do more damage and knockback. They don't reflect moves through.
====Side Special: Din's Fire====
Releases an orb of fire. Holding the special button will make it last longer, and it can be controlled, meaning it can hit enemies from nearly anywhere.
=====Din's Lava=====
The orb is much stronger and does more knockback, but can't be controlled.
====Up Special: Farore's Wind====
Zelda turns invisible and teleports to the nearest ledge. It does an explosion when she teleports both at the start and the end.
=====Farore's Vortex=====
Zelda carries enemies near her with her when she teleports.
====Down Special: Phantom Slash====
Zelda summons a Phantom which attacks the enemy. However, it will be destroyed after a while or if attacked too much, and she can't summon more then one in the battlefield.
=====Phantom Shield=====
The Phantom protects Zelda instead of attacking enemies.
====Final Smash: Light Arrow====
Zelda launches an arrow from her bow. The light arrow does huge damage, pierces and likely KOs the enemies in her range of sight.
=====Light Slash=====
Zelda uses a light sword to slash her enemies. It has lower range, but Zelda can be controlled while doing so.
===Palette Swaps===
*Normal
*Red
*Blue
*Purple
*Green
*Black: This gives her red eyes, black skin and dark clothing, similar to other "dark" versions of Zelda characters.
*Pink
*White
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