The Commonwealth Fleet

The Commonwealth Fleet is is the Collective term for the whole of the Commonwealth's Military and Exploration forces. The Fleet's primary objective is the Protection of the Commonwealth, It's associates and the Known Space from threats which wishes to conquer, change or destroy them. Their Secondary is expanding the Commonwealth to unexplored regions of space and spread the Commonwealth's Influence to Nations outside the Commonwealth.
== Leadership ==
The Commonwealth Fleet is largely controlled by the High Command though everyday running is mainly handled by the Admiralty. The Admiralty is made up of the best admirals the Commonwealth Fleet could muster.
== Alert Status ==
The Commonwealth Alert Status depends on the State of the Commonwealth, The Universe as a whole and many other factors. But generally used for combat situations. The Same Alert Statuses are used aboard ships though for different context.
=== Condition 5 ===
No Danger to Commonwealth Borders
Peacetime, Condition 5 is when there is nothing to threat the Commonwealth, the Universe and the current peace. The Fleet is on standard duties. Policing Space Lanes, Patrolling Systems & Sectors, Hunting Pirates & other criminal elements and Exploring Unexplored Sectors for Expansion.
=== Condition 4: ===
No Immediate Danger of War
Minor Conflicts outside or within Commonwealth Space, Scout ships would be deployed to assess the situation and a Peacekeeping Force will be deployed if required as long as it is within Commonwealth borders, Conflicts from Nations outside the Commonwealth will warrant monitoring but won't trigger a response unless a Peacekeeping force is requested by both sides. Standard Fleet Duties Remain in effect.
=== Condition 3: ===
Moderate Threat of War
Condition 3 is declared when their is minor hostilities between the Commonwealth and another nation example beings break down of diplomatic ties or trespassing into Commonwealth Territories without authorization, Heightened Security around the Border of the offending Nation takes a effect, Several Ships of the Sectors Warfleets will be posted at key locations close to the border as a guard while patrols are increased along the border, Majority of Fleets remain on Standard Duties but encouraged to remain vigilante 
=== Condition 2: ===
High Threat of War
Condition 2 is declared when their are active hostilities between the Commonwealth and the Offending Nation example, Actively Raiding Commonwealth Assets and Colonies, Efforts are put into place to increase security and chase off offenders back into their borders, The Fleet is placed on Alert of increased Hostilities and the possibility of war between the Commonwealth and the Offending Nation, Majority of Warfleets will be called to gather and Mobilize to Assigned Defensive Positions within their Sectors, Remaining ships not assigned to defensive positions are to patrol their sectors, Whole of the Navy is on Standby and Shore Leaves are majority cancelled 
=== Condition 1: ===
War
Condition 1 is declared when the Offending Nation has officially declared war on the Commonwealth, The Nova Reserve Warfleet will be placed the Hostile Borders to blockade any hostile forces invading Commonwealth Space while Reaper's Revenge Warfleet will be on the Offense Attacking the Hostile Forces within their own borders, All Warfleets are placed on key defensive positions and reserves are selected to defend Colonies not deemed critical to have their own defence fleets, Said Reserves will patrol their sectors scouting out for Hostile Forces that has managed to slip past or flank the Main Defensive Forces by the border.
=== Condition 0: ===
When there is a Threat so large and powerful that Conventional Warfare is useless The Commonwealth will declare Condition 0, The most rarest and feared Condition on the system, Condition 0 was created after the Fallen Invasion that the Commonwealth at the time struggled to combat against and costed Billions of Lives and the Destruction of Terra, The Terran Homeworld. After the Discovery of old Federation Era records of the Corruption and the destruction it caused to the Lost Sector solidified it to being a permanent fixture to the Conditions System, All Restrictions and Regulations for the use of Weapons of Mass Destruction are lifted when Condition 0 is declared, All Fleet Vessels is to report for Combat ready to fight the threat at all costs, Multiple other Nations have signed an Agreement to Join the Commonwealth in combatting such a threat with everything they have. This Condition has only been used twice, When it was created during the Fallen Invasion and Later the Great Temporal War.
== Warfleets ==
Every Ship in the Commonwealth Fleet are assigned to a Warfleet which in turn are assigned to a Sector. Every Sector has a Warfleet which varies in size depending on the Sector's Importance, Age and Population. During standard operations Warfleets will be spread out across the sector patrolling for Pirates and Criminals. Each Warfleet is led by a Fleet Admiral which answers to the Sector Admiral. Warfleets are often split into smaller fleets which are led by Admirals
There are Several Warfleets which are not assigned a sector, These Warfleets serve a specific purpose and is only ever deployed to carry out such purposes. Most Note worth are,
=== The Nova Reserve Warfleet ===
The Nova Reserve Warfleet is the largest of all the Warfleets with 3,000 Ships led by the Starcruiser C.F.V. Nova Reserve, The Warfleet is tasked in Defending Commonwealth Territories closest to hostile forces during Wars with other nations. Their ships often integrate with Local Warfleets and National Militaries to buffer up their defences.
=== The Reaper's Revenge Warfleet ===
The Reapers Revenge Warfleet is the Second Largest of the Warfleets with 2,500 led by the Starcruiser C.F.V. Reaper's Revenge, The Warfleet is tasked in Offensive actions in Hostile Territories during War, They are usually the only warfleet Hostile Forces defending their territory would see due to the Commonwealth's more Defensive Standing in warfare, The Warfleet's main targets are Military Instillations, Logistics and Factories to starve out the Hostile Force's War Efforts making their forces less effective and more willing to backdown, If this strategy fails they will move to capture Systems and Space Stations critical for Military and Civilian Operations.
=== The Zerkon Defence Warfleet ===
The Zerkon Defence Warfleet is tasked to defend the Commonwealth's Capital from Attack it is led by the C.F.V. Guardian of Zerkon a Battlecruiser, They will always be stationed at Zerkon. Those visiting Zerkon will often see the Ships assigned to the Warfleet in Orbit or holding stationary at the Dockbay Entry ways standing guard for potential threats at all times.