Baldi's Basics Classic/Version differences

Here is the list of version differences in Baldi's Basics Classic.
== Characters ==
=== Baldi ===
Description 	Versions
Baldi's speed would become infinitely fast when the player got 12 or more math problems wrong after collecting 4 or more notebooks, with the ruler-slapping sound glitching.	~V1.2.2
Baldi's slap interval decrease when getting a problem wrong was linear, making the game much harder. 	~V1.2.2
Baldi would not slow down when getting more or all problems wrong. 	~V1.2.2
=== Gotta Sweep ===
Gotta Sweep's bristle design was changed in V1.4 due to copyright issues with a real-life broom.
Gotta Sweep's sprite	Gotta Sweep's sprite
~V1.3.2 	V1.4~
 	
=== It's a Bully ===
Description 	Versions
It's a Bully could spawn more frequently than normal. 	V1.0
He would not be sent to detention by Principal of the Thing.	~V1.2.2
=== Playtime ===
Description 	Versions
As soon as she caught the player, she would say "Jump rope ten times in a row. Once you do, I'll let you go! E-he-he-he!" before the jump rope minigame began, making it much longer. 	V1.0
She would also say "5!" when the player jumped the fifth time, but "5!" and "I wanna play with someone!" overlapped with her saying "Wow! That's great! Let's play again... Sometime soon!". 	V1.0
She could attract Baldi to the player's location once she starts to play with them. 	V1.0
Playtime lacked her own music. 	~V1.2.2
Since Safety Scissors were not implemented, there was no way to cut Playtime's jump rope. Thus, being caught at the time would force the player to play jump rope with no way to end the minigame early, unless Gotta Sweep sweeps the player away or the player stands in a door and waits for it to close. 	~V1.2.2
After "Oops! You messed up!", the line "Let's try again - from the top! Ready? Go!" is used, making the game take longer to complete when the player did not jump over the rope at the right time. It is still used if the player fails to jump a rope for the second time, but it overlaps with another "Oops! You messed up!" line.	~V1.2.2
She could enter rooms randomly, even if she was not following the player. 	~V1.3
There was text saying "" during the minigame. It was removed because the controls can now be customized. 	~V1.3.2
=== Principal of the Thing ===
Description 	Versions
Principal of the Thing would send the player to detention for eating an Energy flavored Zesty Bar while in his sight due to the "No eating" rule being implemented.	~V1.2.2
Principal of the Thing would not send It's a Bully to detention. 	~V1.2.2
== Locations ==
=== Cafeteria ===
Description 	Versions
The Energy flavored Zesty Bar was not found and there were less tables.	V1.0
=== Hallways ===
Description 	Versions
There were fewer swinging doors around the halls. 	~V1.3.1
One hallway where the short Mailbox Comic is found remained lit.	~V1.3.2
=== Outdoor area ===
The background textures for the outdoor area were completely different. They were the preset skybox texture for Unity games.
Skybox textures	Skybox textures
~V1.2.2 	V1.3~
 	
=== Principal's office ===
Description 	Versions
Inside the Principal's office, instead of tables, there were some large globes which blocked the player, but prevented Baldi from seeing them if the player hid behind a globe.	V1.0
The poster of Arts and Crafters	The poster of Arts and Crafters
V1.0 	V1.1~
 	
The poster of Gotta Sweep	The poster of Gotta Sweep
~V1.4 	V1.4.1~
 	
== Items ==
=== Baldi Anti Hearing and Disorienting Tape ===
Name 	Versions
Tape 	V1.0
Baldi Anti Hearing Tape 	V1.1
Baldi Anti Hearing and Disorienting 	V1.2~V1.2.2
Baldi Anti Hearing and Disorienting Tape	V1.3~
Description 	Versions
Instead of playing an annoying noise that would prevent Baldi from hearing, it would play tips about some characters in the game.	V1.0
It was located in a faculty room next to the Principal's office. 	V1.0
=== BSODA ===
Description 	Versions
The BSODA guilt time was 3 seconds instead of 1 second. 	V1.0
The BSODA had a bug where it could not push any character if the FPS was too high.	~V1.2.1
It lacked a sound when it is used. 	~V1.2.2
=== Energy flavored Zesty Bar ===
Description 	Versions
It was against the rules to use them.	~V1.2.2
=== Notebooks ===
Description 	Versions
Notebooks did not refill the stamina. 	V1.0
There was no yellow notebook. There were two duplicated red notebooks instead.	~V1.3.2
=== Principal's Keys ===
Description 	Versions
Originally called "Key". 	V1.0
It was floating instead of being on the table. 	~V1.1
There was a bug that made the Keys usable on unlocked doors.	~V1.4.1
=== Quarter ===
Description 	Versions
Quarters could not spawn randomly in the hallways.	~V1.2.2
== Structures ==
=== Chalkboards ===
"Sorry" chalkboard	"Sorry" chalkboard
~V1.2.2 	V1.3~
 	
=== Posters ===
Description 	Versions
There were four school rules posters. One at the starting point, another one in the Principal's office, another in the hallway with the green notebook, and one in the east hallway. The poster in the east hallway was removed in V1.4.	~V1.3.2
School rules poster	School rules poster
~V1.2.2 	V1.3~
 	
=== School rules ===
Description 	Versions
Bullying was not prohibited, but eating food (Energy flavored Zesty Bar) was. This meant that Principal of the Thing would not send It's a Bully to detention, but he could scold the player for eating a Zesty Bar when he was in their sight.	~V1.2.2
=== You Can Think Pad ===
Description 	Versions
If the player got a problem wrong in the first notebook, it would still say "". 	V1.0
Every time the player got the third problem wrong after the first notebook, then the "" text would overlap the math problem text, and the "" or "" text would not appear.	V1.0
When the player got all three math problems wrong, the text would not say "". 	~V1.2.2
The You Can Think Pad lacked the number pad. 	~V1.3.2
The title's font color was purple rather than navy. 	~V1.3.2
It had a trademark icon at the end of its name. 	~V1.3.2
The title text was smaller. 	~V1.3.2
You Can Think Pad's design	You Can Think Pad's design
~V1.3.2 	V1.4~
 	
Check mark	Check mark
~V1.3.2 	V1.4~
 	
X mark 	X mark
~V1.3.2	V1.4~
 	
== Game mechanics ==
=== Controls ===
Description 	Versions
The player could not use hotkeys to select different inventory items.	~V1.2.2
There was no custom mouse cursor in the game. 	~V1.3.1
Controls could not be customized. 	~V1.3.2
=== Credits ===
Description 	Versions
There was no credits. 	~V1.3.2
The word "siblings" was "sibs," and there was a space between "No" and "Squee".	V1.4~V1.4.1
=== Pause menu ===
Description 	Versions
The pause menu was just plain text.	~V1.2.2
=== Screens ===
Description 	Versions
In the warning screen, "figured" is misspelled as "figure." 	~V1.2.2
The font was not pixelated. 	~V1.3.2
It was possible to press any key to go to the main menu in the warning screen. Also, the text said "" rather than "."	~V1.4
=== Stamina ===
Description 	Versions
If the player was out of stamina, it would recharge after standing still for 3 seconds. 	V1.0
The "" warning did not show up on screen. 	~V1.1
The player would slow down when they ran out of stamina. 	~V1.2.2
The "" warning was very different. It was bold, had higher quality, and the text color was black. It looked like ""	~V1.3.2
The stamina meter was located at the bottom left. 	~V1.3.2
== Models ==
=== Furniture ===
Description 	Versions
The chairs were floating above the ground.	~V1.1
The furniture was not textured. 	~V1.3.2
Furniture model	Furniture model
~V1.3.2 	V1.4~
 	
 	
 	
 	
== Buttons ==
=== Story Mode ===
Description 	Versions
The empty space could not be clicked. It also applies to the Endless Mode icon.	~V1.3.2
Story Mode icon	Story Mode icon
V1.3~V1.3.2 	V1.4~
 	
 	
=== Endless Mode ===
Description 	Versions
The button was located at the left.	~V1.3.2
Endless Mode icon	Endless Mode icon
V1.3~V1.3.2 	V1.4~
 	
 	
=== Exit button ===
Description 	Versions
The exit button used to be on the bottom left corner rather than being on the top right corner.	V1.3.2
Exit button texture	Exit button texture
~V1.3.2 	V1.4~
 	
=== "" button ===
~V1.3.2	V1.4~
 	
=== "" button ===
~V1.3.2	V1.4~
 	
=== "" button ===
~V1.1	V1.2~V1.3.2	V1.4~
 	 	
=== Mouse Sensitivity (Turn Sensitivity) settings ===
Description 	Versions
Mouse Sensitivity settings did not save on the main menu. 	~V1.1
The name of the setting (Turn Sensitivity) was named as "Mouse Sensitivity".	~V1.3.2
== Navigation ==
ru:Baldi's Basics Classic/Переделанный контент
Category:Sub-pages