Nexus Heroes / Crash

Crash is a playable character in Nexus Heroes, hailing from the Crash Bandicoot series. His appearance and design mainly takes from Crash Bandicoot : N. Sane Trilogy, and particularly the first title, Crash Bandicoot. However, his voice actor and home stage takes from Crash Bandicoot 4 : It's About Time.
==Who is Crash?==
===THE CRAZED MARSUPIAL===
A genetic experiment of the nefarious Dr. Neo Cortex, the ordinary marsupial Crash Bandicoot was meant to undergo a mutation in Cortex's lab to become one of his loyal henchmen, but the process only turned Crash into an insane, uncontrollable but fun-loving marsupial who now seeks to foil Cortex's plans of world domination, thanks to the help of his sister Coco and the ancient, powerful tribal mask known as Aku Aku.
==Gameplay==
=== Overview ===
Crash is designed to be a simple and intuitive character to use, with a moveset that emphasizes easy to perform combos and great freedom in movement. His Normal Attacks are quick and can be easily chained into one another, while his Specials give him some degree of stage control and many options to recover when he's off-stage, meaning that players who usually struggle to make it back to the stage will have a much easier time with this character.
Crash's well rounded playstyle means however that while he has no glaring weaknesses, his strengths are also limited. He is the perfect example of a character who's good at everything he does, but excels at nothing. He still remains a great choice for beginners and experts alike.
*Crash is able to crawl.
=== Movelist ===
  	Name  	Description
Neutral Attack, 	Insanity Punch / Wild Rotation / Wumpa Whirlwind	A front punch, followed by a rotating kick, then a single spin with his arms extended.
Dash AttackDash,, 	Sliding Bandicoot / Slide Spin 	Slides along the ground for a short distance, hitting opponents with his foot. If the button is pressed again immediately after, Crash will perform a rotating, low to the ground kick, which hits all around himself.
Side Tilt 	Crash Punch 	Lunges forward a bit with a side punch.
Up Tilt 	Heads Up 	A quick, jumping headbutt, aimed above himself.
Down Tilt 	Short Trip 	Crouches and sweeps the floor in front of himself with a kick, causing opponents to TRIP*.
Forward Strong+ 	Crash Boot 	A strong front kick, which also brings Crash forward a bit.
Up Strong+ 	Hopping Upper 	A powerful, jumping uppercut.
Down Strong+ 	Belly Flop 	Jumps up, then lands back on the ground with his belly.
Neutral AerialAirborne	Pose Kick 	Performs a front kick while striking a silly pose.
Forward AerialAirborne	Swing Kick 	Kicks forward with both legs, bringing himself forward a little.
Back AerialAirborne 	Back Spinning Kick 	A rotating back kick.
Up AerialAirborne 	Marsupial Somersault 	Performs a somersault kick, hitting opponents above himself.
Down AerialAirborne 	Crash-Landing 	A downward axe kick which slams opponents to the ground with great force.
Grab 	Grab 	Holds the opponent with one hand.
Pummel, 	Butting Head 	Headbutts the opponent.
Forward Throw, 	Spin Launch 	Spins on himself and launches the opponent forward.
Back Throw, 	Back Spin Launch 	Same as the Forward Throw, but the opponent is launched backwards.
Up Throw, 	Upstream 	Launches the opponent upward with one hand.
Down Throw, 	Digging It 	Slams the opponent on the ground, then gets on top of them while spinning, dealing multiple hits.
Floor AttackGrounded >	Floor Spin 	Rotates his whole body while on the ground, before getting back up.
Edge AttackLedge > 	Sliding Recover 	Slides across the floor a bit after getting up.
NEUTRAL SPECIAL 	Spin / Triple Spin 	Crash quickly spins in place, knocking opponents close to him back. If the button is mashed, Crash will extend his spin hitbox and duration, trapping opponents into it with multiple hits, before launching them with a final hit. If mashed while in the air, Crash can glide for a short period of time, but will be left in a free fall state after that. This move also deflect incoming projectiles.
SIDE SPECIAL 	Hog Ride 	Crash will ride a Hog and sprint forward, damaging anyone it hits. If the button is held, the Hog will first spin in place before sprinting, gaining more distance the more the button is held for. The sprint can be canceled with a jump, which will maintain some of Crash's momentum, aiding him in covering more distance. When he'll jump off the Hog, this one will disappear immediately.
UP SPECIAL 	Bounce Crate 	A Bounce Crate spawns underneath Crash, which bounces off of it, gaining good altitude. Crash and other opponents can bounce up to three times on the box before it is destroyed. A projectile or attack can also destroy it immediately. If it is destroyed after the three jumps, Crash will be left HELPLESS*.
DOWN SPECIAL 	TNT Crate 	Crash hops into the air and slams a TNT Crate right below him, which will then start a countdown of three seconds before it explodes. Crash can also hold onto the Crate before placing it, but if the countdown ends Crash will be damaged by the explosion, meaning that he has three seconds to let it go. Players can also take damage with the explosion as a mean to recover, since the hit will launch Crash upwards.
FINISHER 	Super Tornado 	Crash dons the Aku Aku Mask, becoming invincible, then starts spinning at high speed on himself, creating a large tornado which deals severe damage to anyone it hits. Crash can also move left and right while spinning.
===Intro Animation===
Crash rolls on the ground after falling from a warp portal, similar to those from Crash Bandicoot 3 : Warped. He then gets up, strikes a quick pose and spins into his stance.
===Taunt===
Turns around, then turns back with a silly grimace to the camera, similar to his ending pose of the Crash Dance.
===Idle Poses===
*Turns to the camera and thumbs up with both hands while winking and smiling.
*Pulls out a Wumpa Fruit and spins it on one hand, then launches it upward, before it splats back on his face.
===Quotes===
====Selection Lines====
*" Yee-haw! "
*" Ta-daaa! "
*" Waaah! "
====Death====
*"Woah!"
===Victory Poses===
*UP : Enters into view while spinning, then stops and poses with a V Sign on both hands with a wacky and content expression.
*SIDE : Crash performs his signature Crash Dance.
*DOWN : Spins around, then finally stops with a celebratory pose, kneeling and extending out his arms, while yelling "Ta-daaah!".
==Arcade Mode==
In his Arcade Route, Crash goes up against a series of gaming icons of the first Playstation, bringing a big wave of nostalgia with it, starting with Snake in the first round, then Leon in the second one.
Jin Kazama is up next after Crash beats the first Bonus Stage, and he'll then be faced with two opponents at once : Cloud and Lara Croft, both of which were once Square Enix owned characters.
Crash then fights through the second and final Bonus Stage, and goes up against Rayman, a fellow platformer hero. It's then time for Crash to face his Rival, in a battle titled "Orange and Purple". His opponent is none other than Spyro, the dragon who has been a historically friendly rival of Crash Bandicoot, as both were successful platformers owned by Universal on the Playstation. The name of their rivalry also references the games Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy, two games for the Game Boy Advance in their respective series which featured the other one and their nemesis as a special guest.
Round 	Opponent 	Stage 	Music 	
1 	Snake 	Big Shell 	Metal Gear Solid Main Theme	
2 	Leon 	Raccoon City 	Nemesis Theme 	
Bonus Stage 1	Bonus Stage 1	Bonus Stage 1 	Bonus Stage 1 	Bonus Stage 1
3 	Jin Kazama 	Tiger Dojo 	Character Select 	
4 	Cloud
 Lara Croft	Temple Ruins 	The T-Rex
Bio-Weapon" Medley	
Bonus Stage 2	Bonus Stage 2	Bonus Stage 2 	Bonus Stage 2 	Bonus Stage 2
5 	Rayman 	Dream Forest 	World Map 	
6 	Spyro
(Rival Battle)	Magic Crafters 	Main Theme 	
7 	Kerrigan 	Kerrigan's Leviathan	Conscience 	
==Alternates==
===Alternate Colors===
*ORANGE : Default appearance, based on his design from Crash Bandicoot : N. Sane Trilogy.
*BLUE : Based on Ripper Roo, a recurring boss from the Crash Bandicoot series.
*RED : Based on Crunch Bandicoot, a supporting character from the Crash Bandicoot series.
*BROWN : Based on Dingodile, a recurring boss from the Crash Bandicoot series.
===Alternate Costumes===
File:PN CRASH RENDER.png|"Default" Costume
File:PN CRASH ALT.png|"Biker Jacket" Costume
*Default : Based on Crash's appearance in Crash Bandicoot : N. Sane Trilogy.
*Biker Jacket : Based on his appearance in the Bike levels of Crash Bandicoot 3 : Warped.
==Trivia==
*Crash is chronologically the oldest character in the roster to make his debut on a Playstation console.
**Ironically, he is now property of Microsoft, owner of Xbox, Playstation's historic rival console.
Category:Project Nexus
Category:Project Nexus / Movesets
Category:Movesets