E.M.S Sans

"Do you have a fetish for pain or something?" E.M.S to an alternate Horror Sans after said Horror Sans repeatedly got up after being supposedly killed.
The Eradication Mechanism Sans is a creation by Infected, made to destroy and only destroy. It feels very little and always has a creepy smile on it's face.
== Backstory ==
After Infected got tired of doing all of the work himself, he began to work on a machine that could do his work for him while he rested a bit. After a few days, E.M.S was created. After a while, E.M.S decided, using his artificial intelligence, that he wanted to work under someone else. Namely, someone who would make sure that he wouldn't break down. Thus, he randomly left. After being found, he swiftly knocked Infected unconscious using the paralyzer and with a swift punch from the fist. Then, he used his Warp Drive to warp over to a random place to escape. Surprise, surprise, he's in the Nightmare Castle. Skipping all of the drama with him, Nightmare found he could be a very useful tool for his arsenal. Of course he knew that it probably had it's downsides, but didn't know how to remove them. So, he only sends the E.M.S if the mission is important or difficult to resolve.
== Appearance ==
His form of movement is with Tracks. They are triangular and can move 1 foot vertically. (Usually only used for jumping) His size is approximately 17.5 (17 foot, 6 inches) feet tall, and it's tracks span about 3 feet in width and length, and about 4 feet in height. They span 5 in length. The tracks have little guns mounted throughout the sides, pretty much 5 on each. They cannot turn left and right. His torso is about 10 feet in height, 7 feet in width, and 3.2 feet in length. His skull makes up the other 3 foot 6 inches in height, 3 in length, and 3.5 in width. He cannot feel many emotions (I mean, what do you expect? INFECTED CREATED HIM!) and feels more when he knows he is being used like a slave. The bottom back of his torso has large lasers. One of them is shaped like a cone and fires a fairly small beam, paralyzing anyone unfortunate enough to get hit for 10 seconds, and the other is shaped like a repulson cannon, firing a large and electrical ray that does massive damage. However, this takes a while to charge, (90 seconds) leaving time to destroy it. (If you dodge the other beam) On the middle back, he has jetpacks that allow him (for his massive weight) to jump very high into the air and hover in said air. On the top back, he has a flamethrower and a missile pod. He usually uses the flamethrower on ground and the launcher in the air. The missiles have very destructive power, and the flamethrower's heat can get up to 11000 degrees Celsius. (Wouldn't wanna get hit by that) However, both take time to charge and especially the flamethrower. The cooldown time for the Flamethrower is about a minute, while the charge up time is 40 seconds. His top right arm is a chainsaw, and does not stop for anything. The charge up time is about 10 seconds, while the cooldown is instant. His top left arm is an Anti-material Rifle, able to blow through pretty much anything. This has pinpoint precision down to the micrometer. His bottom right arm is a regular arm, except longer than the rest so that he can kill them while holding them. His bottom left arm is a minigun, taking about 25 seconds to get to maximum fire rate. The bullets are pretty weak, and can be blocked easily. It is also very inaccurate. His head is quite identical to the classic's skull, except with 6 glowing red dots running vertically and with large horns, while the rest has a more artificial look. (Hey, armor over movement. Those sanses could use that.) He very rarely powers on, due to battery usage, and can be usually stopped by taking the batteries out of the side of his torso. I'd say that the sides are the most dangerous. The horns are 3 feet in height, 1.5 in width (decreasing .25 per 6 inches) and 4 in length. (from start to end) These do not count towards his height and are located at the back.
== Powers ==
=== Manipulation Drive ===
This is located in his chest, where the stomach would be. This allows him to use:
==== 1: Osteokinesis ====
The ability to manipulate, control and summon bones. Strange, since he is not technically a skeleton. However, Infected added it due to the likely odds that he will usually be attacked using bones. This is done using his Manipulation Drive.
==== 2: Telekinesis ====
The ability to manipulate and control something's position. This is done using his hand and the Manipulation Drive. He can use this to teleport (large cooldown, about 2 minutes) and timeline hop. (very large cooldown, about 10 minutes)
==== 3: Ferrokinesis ====
The ability to manipulate, control and summon metals. This is done using his Manipulation Drive. He can only summon Iron and Titanium, however. Hey, that means he can theoretically make cooking utensils, right?
==== 4: Limited Photokinesis ====
The ability to manipulate and control light. He can only use this to make himself invisible using his Manipulation Drive.
=== Anti-Materiel Rifle ===
This pierces anything and everything that comes in the rifle's way. This is by far E.M.S's most powerful weapon for multiple reasons, aside from the Hellblast and Final Repulse. It does not take long to fire, it is guaranteed to hit where it is meant to, and has an insanely powerful knockback even if you don't get hit due to how fast the Anti-Materiel Shell is ejected from the rifle. However, it is easy to detect where it will hit, as the location is marked by a red line, going from the rifle's barrel to the spot the shell will land. This is also it's most armored weapon, aside from the Missile Pod. This has indefinite range and power. The bullet takes nearly no time to reach it's destination.
=== Flamethrower ===
The flamethrower can reach up to 11000 degrees Celsius but takes time to charge and to cool down. This has a good amount of range that is approximately 100 meters. Another downside is that the fire takes time to keep up with the turning, making it easy to dodge. Don't dodge, however, and you will be fried like a chicken nugget in seconds.
=== Missile Pod ===
A truly destructive force, these missiles can bring down even the mightiest bases with enough of them. There are 6 missile slots in the pod, and they all are launched at the same speed. These are never homing, however. They also move around in a spiral manner. However, all of his weapons are Magic Based, meaning he should never run out unless someone uses a magic drain.
=== Mounted Track Guns ===
These are not very powerful. They have moderate charge, cooldown, strength, bullet speed, and attack speed. However, they run on backup magic that is located on the back of his skull. This also replenishes, but much slower. They are also mounted, meaning they cannot turn left and right. There are 10 of them, 5 on each track.
=== Paralyzer ===
This has a very small charge time and fast travel speed as well as a good strength. However, it takes a very long time to cool down, about 2 minutes, and is very inaccurate. Not much else to say about this, other then to not get hit. It stuns you for 10-15 seconds.
=== Hellblast ===
This is his most powerful weapon. Upon reaching low health (very damaged and/or breaking down), he will begin to use Hellblast. This ability cannot be blocked, and does approximately 250000 damage. However, you cannot die from Hellblast. You will always be at 1 HP if you are hit with a current HP value at or under 250000. Anyone hit by it will also be paralyzed for 30-60 seconds. This includes Corrupted!Nightmare and Shattered!Dream. The radius is about 1000 meters, and causes extreme destruction to everything caught inside the blast zone. This also has a very high knockback, ranging up to 10 kilometers (10000 meters). He teleports back into Nightmare's castle for repairs afterwards.
=== Minigun ===
His weakest weapon, if we don't count his leg guns. This has high charge and cooldown, as well as weak damage. However, this delivers consistent and fluent damage when landing bullets on the enemy. It also has a very fast attack rate, and is very light. This is his least armored weapon but has the least priority.
=== Chainsaw ===
Very powerful, and stops for nothing to rip apart it's target. It has immense damage and amazing cooldown. However, it has a 10-second charge time, and has low range. I mean, it's a melee weapon for crying out loud! That is not to say that it can't move fast, however. This is the longest weapon arm, reaching up to 20 feet. And yes, it extends. So does our next one;
=== The Hand ===
Menacing, I know. This is just your generic hand. It reaches about 10 feet normally but can go further. It's maximum length is 30 feet when we count extending.
=== Beam of Destruction ===
The BoD lives up to it's name. It has a range of 400 meters, and has next to unrivalled power. It can only be beaten out in damage by the Anti-Materiel Rifle and Hellblast. This takes about 90 seconds to charge, and over 10 minutes to cool down. This also has a very fast travel speed, only taking about 8 seconds to get to it's 400 meter range limit. It's color is Yellow and Red. The BoD also has an electrical field around the beam. This is not only for looks, however, as it also stuns you for 5 seconds. Lots of stunning here, I know.
=== Jetpack ===
Yes, yes, I know. The jetpack isn't technically a weapon. However, it can be used to assist in using the other weapons. It also can prevent someone from taking out the batteries, as it expends 5000 degree (Celsius as usual) flames that go from the thrusters to 7 feet below his tracks. This also allows him to jump and hover.
=== Mouth Beam ===
Ah, yes. A classic, if I'm being honest. Infected took note of Delta's ability to shoot lasers out of his mouth, and implemented them into E.M.S. This is not as powerful and not as fast to charge, but has an instant travel speed (.3 seconds to get to the ground from 100 feet in the air) and a good cooldown. This one is indigo, with a red-ish outline.
=== Final Repulse ===
No, this is not taken from UT: Betrayer's One Final Repulse. Upon reaching low energy levels, he will jump up into the air and bring all of his weapons out. The weapons will be over charged with 300% bullet speed, attack speed, range, and firepower. Once 1 minute has passed, all weapons begin to fire. This lasts from 60-120 seconds. Once it is done, he will teleport back into Nightmare's castle to recharge. This can take up to a month.
== Advantages and Disadvantages ==
* He can turn quickly due to adjustment thrusters on his jetpack. He cannot MOVE very fast, however.
* His Anti-Materiel Rifle and Beam of Destruction requires all other activity to be shut down to focus down a point.
* His size allows him to dismantle something large very quickly, like a base or another machine.
* He cannot see while he fires his Mouth Beam, making him fire blindly.
* He can anchor himself down. This can make him unable to take knockback or be moved.
* E.M.S cannot do something quietly or stealthily.
* He can deploy 2 scout rovers from where the lungs would be. However, these have very limited sight and can be destroyed very easily. He cannot attack while viewing from them.
* He has a habit of destroying anything he is allowed to, but usually he goes over the top and blows everything to smithereens.
* It takes about 2 weeks to get back to maximum battery charge from normal combat (30% charge and above)
* Final Repulse starts at 20% charge, and fires until it hits 0.1% charge. Then, he uses the 0.1% to teleport back to Nightmare's castle.
*He will go back to the castle automatically if he deems his opponent is not worth his time.
== Relationships ==
=== Infected - Creator/Enemy ===
Infected is his creator. Since E.M.S left, he/it has not seen him. If he does, he will immediately attack.
=== Nightmare - Boss ===
Nightmare took him in for his immense potential. E.M.S, even with very limited emotions, respects (very slightly) Nightmare for maintaining his current state.
=== Insanity Sans - Nutcase (with a screw loose) ===
Despite being an ally, E.M.S sees Insanity as a nutcase with a screw loose. He put these words into his databanks after Error was insulting Insanity. Of course, Nightmare stopped them. But not before E.M.S put them in.
=== Murder, Killer, Error, Cross, and Horror - Allies/Idiots ===
Once again, he put 'Idiots' in his databank while Nightmare was yelling at them for chasing each other around with their weapons. He sees them as allies in battle to ensure he doesn't get scrapped.
=== The Star Sanses - Enemies ===
They hinder his objective (to destroy), and thus E.M.S despises (with his little emotion) them.
=== Epic Sans + Cross Sans (again) - Nutcases (but in a good way) ===
E.M.S sees Epic as a way to cool down after he finishes destroying what he can. He usually sits from afar and listens in on what Epic is usually doing. (usually with Cross)
== References ==
E.M.S has quite a bit of references, and they will be found here.
=== Supreme Calamitas ===
Didn't expect this one, did you? The quote at the top of the page is a twist of Supreme Calamitas' line: "Do you have a fetish for getting killed or something?" He also uses the line: "Do you enjoy going through hell?"
=== Delta Sans ===
His mouth beam came from Delta Sans.
=== Destiny 2 (Cabal Bosses) ===
As many of the Cabal bosses have Jetpacks, (which I used as reference) I cannot just name them all here, so I just put the game and what general area that it is being referred to.
== Trivia ==
* E.M.S is not affected by resets, due to its Warp Drive.
* Occasionally, if you watch it (via Video or something), it will say: "Still observing, huh?"
* It is a fourth wall breaker, but everyone (who isn't a 4th wall breaker) thinks he has a disfunction.
* It can relax, but usually when powering off.
* It can replenish energy using solar panels found on the top of his head (rounded to fit the feel)
* It is very slow in terms of directional speed, making it easy to run from it. Of course, not counting his long-range weapons.
* Seems irrelevant to you, but it can play chess just like a normal human.
* The weapons have special rooms (little boxes, rectangular. 3 feet long, 1 foot height, and 1.5 feet width.) where they fold in and go into when they are not being used.
== Note(s) ==
This is still being worked on, but anyone can help with this. Please do not vandalize, that would be very bad. And besides, I have the text backed up on a word document.
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