Predator (Species)

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==Summary==
The Yautja, more commonly known as "Predators", are an extraterrestrial race of warriors and hunters who travel the galaxy seeking dangerous quarry to hunt for sport and honor. While they live in nomadic tribes, they are highly advanced and possess highly dangerous technology to help them in their hunts. They stalk their prey by using their technology, before killing them and ritualistically mutilating them, usually claiming a trophy as well. They have hunted on Earth for centuries.
==Powers and Stats==
Tier: , up to , with Self-Destruction | , at least with Self-Destruction | At least , likely higher
Key: Predators | Scout Ships | Motherships
Civilization Type: Interstellar Civilization (While Yautja rarely conquer planets, their influence stretches across many planets beyond their own, with multiple planets existing solely as game preserves in their hunts)
Name: Predators / Hunters / Xenopredators, Yautja, Hish
Origin: Predator
Classification: Loose collection of clans ruled by the Council of Ancients.
Kardashev Level: At least Type 0
Age: Thousands upon thousands of years old.
Population: Unknown.
Territory: A number of occupied planets across the galaxy.
Technology and Abilities: 
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*Superhuman Physical Characteristics
*Enhanced Senses (Yautja see in the infrared spectrum, Predators can also emit a pulse from its body that immediately tracks and highlights the location of its preyPredator: Hunting Grounds) 
*Martial Arts (Elite and Veteran Predators are stated to have than any Machiko Noguchi had ever seen who was heavily trained from a young age in multiple martial artsAliens vs. Predator: Prey)
*Weapon Mastery (Predators are trained in many different weapons. Spear Masters and Disc Masters are stated to be Aliens versus Predator: Extinction)
*Longevity (Predators can live to be thousands of years old)
* Regeneration (Low; Predators have a minor healing factor which lets them heal broken ribs in around a dayAliens vs. Predator (comic series)) 
*Acrobatics (Predators can jump several meters and jump across trees with ease)
*Stealth Mastery (Most Predators sneak up on, stalk, and ambush their opponents)
Resistance to:
*Diseases (Predators have advanced immune systems that render them highly resistant to most bacteria and viruses) 
*Acid Manipulation (A Predator's blood can neutralize Xenomorph acid to lessen its effects) 
*Poison Manipulation (Predators are highly resistant to toxins, in that they are practically unaffected by an attempt to poison them with a blood chemistry based toxin created by someone who had created an entire bio-dome with an approximate atmosphere and environment of what could be the Predator Homeworld) 
*Radiation (Predators can survive exposure to amounts of radiation that would prove lethal for humans)
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*Greater Enhanced Senses, Information Analysis, and Vocal Mimicry (The Bio-Mask; Allows Predators to know the targets emotional state, whether they are hostile or civilian, as well as the health of the target. It can also to mimic voices to intimidate or lure prey) 
*Analytical Prediction (The Bio-Mask can predict and anticipate strikes and calculate the trajectory for killshotsPredators: Surviving Life) 
*Extrasensory Perception (The Sat-Com can map the terrain, as well as locate nearby enemies or objects)
*Statistics Amplification and Forcefield Creation (When a Predator is severely injured ) 
*Limited Technology Manipulation (Predators such as the Disc Masters have the ability to control Smart discs with their minds) 
*Camouflage (Via Cloak; which allows them to become virtually invisible)
*Energy Manipulation (Predators can shoot energy blasts out of their Wist GauntletsAliens vs Predator: War) 
*Fire Manipulation (Predators can attach onto their wrists. The Blazer Military Armor uses arcing Inferno Beams which can reach temperatures that are hotter than many stars at their core), 
*Electricity Manipulation (Electroshock Bolas carry a powerful electrical current strong enough to most victimsPredator: Big Game) 
*Plasma Manipulation (Many different weapons used by Predators are plasma based. Scout ships come armed with Plasma cannons)
*Deconstruction (The Vanguard Armor has a Killscreen Generator which emits unstable streams of dark plasma particles that vaporize incoming enemy projectiles) 
*Self-Destruction (Via Self-Destruct Device)
*Spaceflight 
*Minor Electricity Manipulation (Scout ships have an internal electroshock defense systemAlien vs Predator: Thicker than Blood)
Resistance to:
*Fire Manipulation and Acid Manipulation (Both the Hydra Military Armor and Blazer Military Armor grant resistance to fire and acid damage)
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Attack Potency: Wall level (Yautja commonly hunt and kill Xenomorphs whom they revere as the most worthy of all preyAliens vs. Predator (2010 video game)), up to Small Building level (High ranking Yautja combat Heavy Caste Xenomorphs such as Predaliens, Praetorians and QueensPredator: If It BleedsAliens versus Predator: Extinction) higher with advanced weaponry (A single Plasmacaster shotPredator: The Pride at Nghasa can reduce two people to char), Town level with Self-Destruction (The Jungle Hunter's Self-Destruction destroyed 300 city blocks of rainforest in the first movie, another Predator's Self-Destruction in a flashback destroyed a pyramid and its surroundings, and Scar's destroyed Bouvet Island's pyramid and hundreds of meters of ice to reach the surfaceAlien vs. Predator (film)) | At least Building level (Scout ships are capable of taking down entire buildings to an entire space station), at least Town level with Self-Destruction (The Self-Destruction of Scarface's ship destroyed a good portion of New Way CityPredator: Concrete Jungle) | At least Building level, likely higher (Should be much better armed than regular ships. Can easily destroy Colonial Marine ships and fire plasma lasers that burrow through hundreds of meters of ice quickly)
Speed: Subsonic travel speed (Can move faster than the human eye can follow, can casually keep pace with a moving car) Supersonic Combat Speed and Reactions (Predators have dodged bullets on multiple . Comparable to Xenomorphs which can also dodge bullets)| Massively FTL+ (Can travel interstellar distances quickly) | Massively FTL+
Lifting Strength: At least Class K (Can easily rip out human skulls with their spines still attached with a single hand, which would require around 1 million newtons, or 101~102 tons-force, and lifted a gate. Can rip apart steel doors)
Striking Strength: Wall level, up to Small Building level, higher with advanced weaponry | N/A | N/A
Durability: Wall level, up to Small Building level (Predators can survive barrages of missiles and fight each other) higher with armor | At least Building level, likely higher
Stamina: Superhuman. Predators can survive and fight through extensive injuries such as gunshots through their organs and the loss of limbs, with one fighting for hours after being impaled through the chest by a venomous worm. They can even survive being abandoned on remote, hostile planets with minimal armament for hundreds of years.
Range: Extended Melee Range, Tens of Meters with weaponry, Tens of Kilometers with Self-Destruction
Power Source: Unspecified, but non-descript energy and plasma based.
Industrial Capacity: Unknown
Military Prowess: Nearly all Predators are extensively trained in combat, with lone hunting groups being made up of upwards of hundreds of Predators. They can mobilize much greater numbers of soldiers in times of war.
Notable Individuals: 
*Berserker
*The City Hunter
*Falconer
* The Jungle Hunter 
* Scarface
*Tracker
* Big Red Predator 
*Ultimate Predator 
Weaknesses: Predators evolved to breathe a slightly different atmosphere than Earth's and often require breathing apparatuses to breathe properly, though these are not necessary for survival. Their blood glows in the dark, making it easy to track them by it in low-light conditions. A Predator's cloaking systems short-circuit when exposed to water. Their code of honor makes many Predators reluctant to fight those that cannot fight back, or those that are ill or pregnant. They dislike using their advanced, high-powered weaponry against worthy prey unless necessary, often handicapping themselves by abandoning their ranged weapons and even armor to better enjoy a hunt or honor a skilled foe, though there are those that lack such morals. Since their Bio-Masks use infrared to see, Predators cannot see things with low temperatures.
Notable Weapons and Technology: A full list of Yautja technology and weapons can be seen here and here
Predator Bio-masks.png| Various Bio-Masks
File:Celtic's Bio-Mask.webp|Celtic's Bio-Mask
File:Elder Predator Bio-Mask.webp|An Elder Predators Bio-Mask
- Bio-Mask: In addition to simple protection, the Predator's unique visor provides many functions, such as a breathing apparatus, a translator, voice mimicry systems, audio and visual recorders, the ability to zoom in on distant objects and targets, and the Plasmacaster targeting systems. The Bio-Mask has many different systems that perform various tasks that aid in a hunt, such as predicting and anticipating strikes, calculating the trajectory for killshots, picking up brain waves to help alert the user for danger, identifying a​​ weapon and its ammunition. Of these systems, the best known and most used are their imaging systems, which allow Predators enhanced sight through a number of different settings, such as thermal and ultraviolet vision, electromagnetism-based sight, tech vision that allows them to spot and analyze mechanical systems, and neuro vision allowing for the analysis of a target's emotional state, among many others that have not yet been fully demonstrated.
File:Predator Combi stick extended.webp|A fully extended Combistick
File:FVPlasmacaster2.webp|Plasmacaster concept art
File:Smart Disc BTS-P2.webp|A Smart Disc
File:Pred Plasma gun.webp|A Plasma Pistol 
File:Predator Dissolving Acid.png|Concept art of Dissolving Acid 
File:Predator Falcon.png| Bird-like spying drone used by Predators 
File:Predator Netlauncher1.webp|The Netgun used by Predators
File:Pred ShurikenPNG.webp|Predator Shuriken replica from Slideshow Collectibles
- Weapons: 
*Combistick: The Combistick, also known as the Telescoping Spear, is a spear-like Yautja weapon. The Combistick is telescopic, making it relatively small and easy to store when not in use but extending to its full length when required in combat. It is made of incredibly light, sharp, thin but strong material. It can be used both as a close-quarters hand-to-hand weapon and thrown like a spear.
*Netgun: The Netgun, also known as the Net Launcher, is a Yautja weapon that fires a wire net at great velocity and with great force, typically to trap and ensnare prey. Once fired, the net itself has the ability to tighten around its trapped target with sufficient force to cause the wire mesh to cut into the victim.
*Plasmacaster: The Plasmacaster, also known as the Plasma Cannon, Laser Cannon or Shoulder Cannon, is a Yautja long-range energy projector weapon with automatic targeting capabilities. Capable of firing armor-penetrating plasma bolts at distant targets, it is arguably the most devastating and technologically advanced offensive tool at the Yautja's disposal. The bolts fired by the weapon explode in a burst of plasma "shrapnel" upon striking a target, causing grievous wounds and potentially damaging other enemies near the point of impact. Among the most powerful weapons at a Predator's disposal, they are often viewed as dishonorable and discarded when a Predator enters into single combat with a foe that they deem worthy. Their power can be modified for weaker discharges, and if they are badly damaged or disconnected, they can be modified to be used as a hand-held Plasma Pistol.
* Plasma Pistol: The Plasma Pistol, also known as the Plasma Handgun, is a handheld version of the Yautja Plasmacaster. While purpose-built examples are known to exist, the weapon can also be assembled in the field from a normal Plasmacaster. Typically, the former are more powerful and versatile than the latter, which would presumably only be used in situations where the donor Plasmacaster has been damaged in some way and will therefore no longer function as intended.
*Smart Disc: The Smart Disc, also known as the Smart Weapon, Cutting Disk or simply the Disc, is a primarily thrown Yautja weapon. It is an extremely sharp circular cutting device that is typically thrown like a discus and yet returns to the user like a boomerang. It also features a hand grip for use as a melee slashing weapon. Thanks to computer-controlled gyros within the Smart Disc, it always returns to its user's hand after being thrown, and they can track a target by their heat signature. If the disc gets stuck or caught, the Predator can press a button within its gauntlet to automatically bring it back. Predators such as the Disc masters have the ability to outright control the disc with their minds.
*Shuriken: The Shuriken is a primarily thrown Yautja weapon. Constructed with six retractable blades, it is sharp enough to cut into three inches of solid stone or cut a Xenomorph in two. Much like the Smart Disc with which the weapon shares several similarities, it can also be used as a handheld slashing weapon.
*Dissolving Acid: Vials of an extremely corrosive blue dissolving liquid that the Predators’ use to eliminate evidence of aliens, powerful enough to evaporate a pool while disintegrating a Xenomorph and a human body. This can be used more offensively in the form of grenades filled with this liquid.
*Glaive: The Glaive is a Yautja close-combat weapon. In essence, it is very similar to the more common Combistick, both being long, staff-like weapons that telescope closed when not in use. However, unlike the Combistick, the Glaive is exclusively used for hand-to-hand fighting and is never thrown. There is also a plasma variant capable of burning through the enemy's armor and automatically increases its power output in proportion to the number of enemies it is striking.
*Speargun: The Speargun is a Yautja projectile weapon that launches a spike of razor-sharp metal at a target. These projectiles are fast-moving, and are often launched with enough force to shatter stone. It is a silent long-range weapon, perfect for the stealth takedowns from afar. Fires a telescoped spear with enough force to take off a man’s head or pin him to a wall and leaves no detectable phenomena at its firing point​​.
*Plasma Scythe: A giant scythe with its blade being made out of Dark Plasma that’s primarily wielded by Vanguards. It’s claimed that its energy blade cannot be stopped by normal matter and triggers a controlled energy reaction which causes damage in proportion to the mass of the target.
* Drones: Predators have many Tracking/navigation drones such as the Falcon which primarily functions as an intelligence-gathering device. , providing information on prey movements and positions over a wide area. Predators can also carry around numerous small drones these can be used to ​​​​spy on opponents from afar as well as kamikaze into enemies like miniature homing missiles.
*
File:Fortnite Predator Wrist Device.png|The Wrist Device as seen in Fortnite
File:Adibook08.webp|Concept art of wristblades 
File:Predator Power Punch Glove.png|Concept art of the Power Punch Glove
File:Predator Scout ship.jpg| A Yautja Scout Ship
- Wrist Gauntlet: A vital part of a Predator's equipment, their Wrist Gauntlet houses several different features, including the Sat-Com, a holographic projector that can scan and map out a Predator's surroundings. It also contains their Self-Destruct Device and controls for their cloaking. 
*Cloak: An advanced piece of Predator technology that can be used to render the user invisible, or nearly so, allowing them to stalk and kill prey undetected by warping light around them. This system is not perfect, leaving a slight distortion in the light as a sign of the Predator's presence, and it has been known to temporarily short-circuit when exposed to water.
*Self-Destruct Device: An extremely powerful explosive device built into a Predator's Wrist Gauntlet, the Self-Destruct Device is used as a last resort in the event that they are defeated as an act of honorable suicide that erases their technology and all signs of their presence. The size of the ensuing explosion can apparently be controlled by the Predator, peaking at being large enough to wipe out 300 city blocks of a rainforest. While most often used for ritual suicide, in serious situations a Predator can detach the Device to use it offensively.
* Wristblades: Wristblades, also known as Gauntlet Knives, are the most basic of Yautja weapons and arguably the species' signature armament. The blades take the form of retractable, serrated blades between six and eighteen inches in length and two to eight inches wide that extend over the back of the hand from a gauntlet worn on the Predator's wrist. The deadly blades are sharp enough to cut through bone and are intended for use against unarmored combatants or those who have been disarmed. As a last resort, they can sometimes be fired as a projectile from their gauntlet.
*Charge Emitter: An add-on to the Wrist Gauntlet that can be used to release bursts of high-power electricity that can short out electrical devices.
*Energy Flechette: The Energy Flechette is a Yautja short-range energy projector weapon. In many respects, it is a simpler, less powerful version of the Plasmacaster, built into the Yautja's wrist gauntlet.
*Power Punch Glove: The Power Punch glove, also known as the Steel Wrist Shield or Arm cladding, is a Yautja device consisting of a metal bridge that extended on command from a Predator's wrist gauntlet to connect with "brass knuckles" worn on the hand. It was used to give a Yautja a boost in punching strength, allowing a user to perform a punch powerful enough to make a hole in solid concrete.
*Scout Ship: The Scout Ship is a short range Yautja spacecraft usually used to transport and deploy warriors on the hunt from orbit. Handled by a single pilot, scout ships possessed a fairly large Trophy Room used for displaying any Trophies obtained on the Hunt, a tactical room equipped with holographic devices capable of displaying holograms of nearby planets likely to be used as a site for a Hunt, a storage room for captive Facehuggers and up to six landing pods to perform dead drop re-entries. The most devastating function of the ship is its self-detonation which can level an entire human city and can be remotely activated from the Predator’s wrist device.
- Armors: 
File:Predator Blazer Military Armor.png| Blazer Military Armor
File:Preadator Hydra Military Armor.png| Hydra Military Armor
File:Preadator Vanguard Armor.png| Vanguard Armor
 
*Anti-Xenomorph Armor: A special armor created from the skull and bones of a Xenomorph that not only serves as a war trophy but protection against the Alien's acid.
*Phoenix Armor: The Phoenix Armor is worn by well respected Spear Masters. As a rite of passage, every aspiring Spear Master must kill a Vy'drach (a phoenix-like creature) with only a spear. The scales of the Vy’drach also enable the Predator to recharge its energy supply when struck by fire or energy-based attacks.
*Blazer Military Armor: The Blazer is a Yautja clad in Military Supremacy Armor, nearly immune to acid, fire, and non-penetrating ammunition. Upon it's back is a specialized Plasmacaster, which it would use to burn through swathes of enemies. These soldiers can have up to two energy projectors on its shoulders similar to Plasmacasters, however, they are instead, arcing Inferno Beams: designed to hit as many enemies as possible with its sweeping motion and can reach temperatures that are hotter than many stars at their core. This works by heating up the target to the point they spontaneously combust.
*Military Hydra Armor: The Hydra, or Military Hydra, is a Soldier Caste Yautja brought to bear when the Yautja species engages in warfare with an opponent. They make use of a war-modified Plasmacaster called a Electroshock Missile Battery, which can target several opponents, dousing them in Plasma. As a military Predator, such devastating weapons are only accessible to them, only to be used in times of war, and considered dishonorable on a Hunt. The guided Electroshock Missile Battery homes onto foes within a 360 degree arc and can target numerous of foes with armor-penetrating electroshock plasma warheads which are designed to take out cloak detectors. This can all come together for a devastating full-scale Warhead Swarm in which a missile can check to see whether other enemies are within range of its warheads, if so, the missile can split into as many as three separate sub-missiles.
*Vanguard Armor: Vanguards are high ranking predators that deign to assist only the most skilled of clans, wielding the Plasma Scythe. They wear heavy, durable blue and silvery armor that staves off light and medium assaults fairly well, however they do move slower than the rest of their much swifter clan brothers, such as the Brawler or Spear Master. They carry one of the most powerful weapons in the game: the Plasma Scythe, which kills anything it strikes in four hits maximum. What makes it different from the other armors is its unique defensive system; the Killscreen Generator. This generator emits unstable streams of dark plasma particles that vaporizes incoming enemy projectiles from sniper rounds to missiles. However, it can only vaporize so much mass per unit time, therefore, multi-projectile or/and rapid-fire weapons such as shotguns and machine guns can bypass this defense, energy-based attacks also bypass it.
==Notable Matchups==
Victories:
Losses:
Yor Forger (Spy x Family) Yor's Profile (This is Yor vs a singular Predator and speed is equalized)
Inconclusive:
==References==
Category:Civilizations
Category:Species
Category:Predator (Franchise)
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Category:Hunters
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Category:Martial Artists
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Category:Shuriken Users
Category:Disc Users
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Category:Drone Users
Category:Weapon Masters
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Category:Self-Destruction Users
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Category:Horror Characters