Azamantes

Azamantes will spawn when the Spirit Key is turned to unlock the southern pedestal in Watcher's Keep Final Seal dungeon. Azamantes is a powerful Lich and will be accompanied by three Flaming Skull creatures.
==Gameplay==
The lich and three Flaming Skull allies will rise from the floor in various locations around the Final Seal and initiate hostile actions.
Azamantes is able to innately See the invisible.
At the outset of appearing in the dungeon, as soon as the lich detects an enemy its initial preparatory protective spell chain is released with Lich Fear, Stoneskin, Improved Mantle, and Mirror Image.
For other spell casting and associated conditions that trigger them, see the InfoBox.
The lich's spell triggers, sequencers and contingencies are not generally subject to being disrupted by suffering damage; however other spell casting is fair game.
Azamantes has some unique damage resistances not normally found on the undead, and fire is one of these - this lich is best destroyed through physical and magical energy damage, although, the creature enjoys a very high Magic resistance rating.
Of particular note about Azamantes is that the lich cannot adjust his spell casting based on the party's protections (it has very minimal recognition scripting), and it also won't try to dispel or take down the party's spells/buffs. This is quite the limitation for such a high-level spell caster.
The lich's Time Stop which occurs early in the battle, is probably the most dangerous risk for an opponent - expect an Imprisonment spell included along with a Meteor Swarm and possibly a Abi-Dalzim's Horrid Wilting all released during the pause in time.
==Gallery==
Use Spirit Key.png|Turning the Spirit Key spawns hostile undead guardians. The battle begins.
Azamantes Imprisonment.png|Azamantes uses a Time Stop and casts Abi-Dalzim's Horrid Wilting, Meteor Swarm, and Imprisonment at Gorion's Ward. Magic resistance prevailed against the first two, but the future looks grim for the main character.
==Mod content==
*Installation of the Sword Coast Stratagems Mod and the "Gameplay Tweaks" component moves the Robe of Vecna to Watcher's Keep. It is now worn by Azamantes, who gains all of the Robe's passive bonuses.
*SCS changes Azamantes to a Level 33 Mage (and the kit is randomly assigned at install, such as Conjurer, Invoker or Necromancer). No stats or other innate abilities are changed. Spell selection will differ, however.
*Installation of SCS's "Smarter Mages" Component will make noticeable changes to this creature's casting spell choices and Artificial Intelligence. It improves targeting and use of sequencers, triggers, contingencies and pre-casting protective spells. Overall, the lich will be more of a challenge.
Depending on the game difficulty selection, the lich will use mage High-level class ability spell casts including Improved Alacrity, Dragon's Breath (spell), Comet and Summon Dark Planetar. 
The lich has prepared Minor Sequencer, Spell Sequencer and Spell Trigger ready to deploy instantly.
Expect a Time Stop, Wish, and Gate spells.
Azamantes can attempt to remove party protections (as it can recognize them) with Spell Thrust, Breach, Ruby Ray of Reversal, Khelben's Warding Whip, and Spellstrike.
*If the SCS "More Consistent Breach" component is installed, then a Breach Spell can affect a lich unlike in the unmodded game. However, SCS allows blocking Breach with spell protections like Spell Turning, Spell Deflection or Spell Trap. Even improved Invisibility will stop being targeted by many ranged attacks, including Breach. SCS Liches always put up at least one spell protection (if they are able to do so) at the beginning of hostilities.
Installation of the Spell Revisions mod will change the lich's spell book to the SR versions. This Mod is compatible and designed to work with SCS.
==Mod gallery==
Mod Azamantes 1.png|SCS upgrades the initial buffs Azamantes puts up, and SR adds Dispelling Screen. An immediate Summon Fiend spell occurs as well.
Mod Azamantes Energy Blade.png|The SCS script is so fast that the lich can hurl an Energy Blade almost immediately. These missiles will be employed in between spell casting until used up.
Mod Azamantes Post Timestop Conjuring.png|Pictured is Azamantes as a conjurer specialty. During his Time Stop he brought forth a Dark Planetar, Earth Elemental and Fire Elemental. The Cornugon teleports next to the PC as well.
Mod Azamantes 3.png|The lich gates in a Pit Fiend, stands unharmed under multiple Incendiarty Clouds, and has cast a Teleport Field.