Weapon quality

A weapon quality, sometimes called a weapon special ability, was the name of an enchantment that could be placed on a weapon. Weapons enchanted this way could benefit direct combat, such as draining life from an enemy, or make combat more efficient, such as allowing the wielder to reload quickly.
==Enchantment==
In order to enchant an existing weapon, a versed enchanter had to use a powerful spell during the process. Both ranged and melee weapons could be enchanted in such a way, and sold for high market prices.
==List of weapon qualities==
For an extensive list, see :Category:Weapon qualities
===Melee===
* Corrosive: made the weapon acidic, causing it to deal more damage in direct combat.
* Knockback: the weapon could push or knock over an enemy, giving the wielder or their allies a chance to finish them.
===Ranged===
* Seeking: the ammunition of the enchanted weapon, when fired, would home towards an opponent.
* Quick-loading: the wielder could draw and reload crossbow bolts in an extra-dimensional space.
===Either===
* Merciful: made sure blows to a target were non-lethal.
==Appendix==
===See Also===
* Armor quality
===References===
Category:Weapon qualities