GIM Winning Conditions

This article will show you standardized win conditions. If you make a role for one of the following factions and do not intend to use a special win condition then you can just leave a win condition out of your role card entirely, as it will always be seen as winning with the standard win condition for that faction.
==== The following factions have a standard win condition: ====
*Town: Lynch or eliminate all criminals and evildoers.
This includes all members of the Mafia and Coven, as well as all Neutral Killers that mean the town harm and some to most Neutral Chaos roles as well as other roles if they are specified to fall under this. 
*Mafia: Eliminate everyone that opposes the mafia.
This means that the mafia has to eliminate all members of the Coven, all Neutral Killers that mean the mafia harm and some to most Neutral Chaos. They also have to eliminate enough members of the town and other players so that they either reach the majority in votes or a win is no longer preventable by the town.
*Coven: Kill all who would oppose the Coven
Similar to the Mafia win condition does the Coven need to eliminate all members of the Mafia, all Neutral killers that mean the mafia harm and some to most Neutral Chaos roles. Additionally do they need to eliminate enough members of the town so that every member of the town as well as other opposing roles dying is no longer preventable, this includes leading the majority in votes.