Chonchon

Chonchones are flying heads with huge flapping ears, each the size of the head. The heads are roughly human, but distorted hideously. No Fright Check is needed when first encountering them, however: they are invisible! They are vampiric in habit, attacking people for their blood. They have mana organs in their ears, enabling them to fly all night without being seen. They are not active in the day.
No one knows where chonchones come from — their Habitat have never been found. Most people believe they are of demonic origin, even though they don’t seem capable of any magic beyond flight and invisibility, and take normal damage from weapons when hit.
Chonchones can be seen only with the See Invisible or Sound Vision spells (and then a Fright Check is required, at -2). Others are at -6 to hit them. Anyone with normal hearing can always hear them, as their ears make a loud “swish, swish“ as they fly. No aimed shots are possible when a target can’t be seen, of course, so the GM should roll one die to determine where the blow lands: 
:1, 2 - Left ear
:3, 4 — Head
:5, 6 — Right ear
The ears have DR 
1, the head DR 2.
Damage of half of its HT
in one blow to an ear
sends the chonchon
flapping out of control to the ground, where it will flutter 1 yard per hex to bite ankles (no penalty for attacking the leg or foot). Half its HT in damage to the head in one blow renders it unconscious. Dead chonchones will become visible in 12 hours.
Rumor: Some say that chonchones are wizards. They know a spell that lets the head separate from the body and turn it into a chonchon to fly about and do mischief.
If the body is killed while headless, the wizard remains a chonchon forever! It is not known whether the spell forces the user to become a blood-drinker.
Others say that the chonchones are not mages themselves, but servants of a wizard, who will destroy their bodies if they disobey him.
Category:Myth