YoRHa Type A No.2

==Summary==
A2 is one of the main protagonists of NieR: Automata. She is a female model of the Type A (Attacker) series of androids produced by YoRHa. She is the prototype model for newer types of androids such as Type B and Type S. She was created for the purpose of fighting the machines which have invaded Earth.
Spoilers
Three years before the events of NieR: Automata she was part of the first YoRHa squadron. There she took part in the Pearl Harbor Mission, where she was the sole survivor and became hunted by YoRHa for desertion.
Her first encounter with 2B and 9S takes place in the castle of the forest king. She fights those two, but the battle ends without a result as she decides to retreat.
She later kills 2B after 2B has become infected with a virus. 9S, who misunderstands this, becomes her enemy. From then on she is available as a playable character using the weapons, chips and pods inherited from 2B.
==Powers and Stats==
Tier: , higher with Berserk Mode, with Black Box Detonation
Name: YoRHa Type A No.2, A2, Number Two
Origin: NieR: Automata
Gender: Female
Age: 4 (By the end of the game)
Classification: Android
Powers and Abilities:
<tabber>
|-|A2=
|-|Pod abilities=
Weapon Creation (via R030 Hammer, R040 Blade, R050 Spear), Homing Attack (With Pod A and Pod C, bullets will curve toward target and homing missiles respectively), Energy Projection (With Pod A, Pod B and R010: Laser), Gravity Manipulation (Via A140 Gravity), Electricity Manipulation (Via A150 Volt), Forcefield Creation and Invulnerability ( A060: P Shield and R070: M Shield. Can create forcefields that can block physical and range attacks for a short period of time), Information Analysis, Healing (via A120: Repair), Chain Manipulation (A090: Wire), Holographic Image Creation (Via A100 Decoy), Time Manipulation (Via A110 Slow), Explosion Manipulation (Via A080: Wave which will use an explosion to send a wave of energy across the ground or A130: Bomb), Hacking, Stealth Mastery (Can set up radio wave camouflage), Durability Negation (With Pod C or R010: Laser)
|-|Flight Unit=
Flight, Transformation (can transform between a jet and a mecha though both are capable of flight), Energy Projection and Energy Manipulation (Can form weapons such as swords using energy and launch energy projectiles at enemies), Explosion Manipulation (with missiles), Forcefield Creation creates protective forcefield, Magnetism Manipulation (the anti-magnetic skin nullifies electromagnetic pulses), Shockwave Creation (attacks in the air will create phantom strikes that will fly several meters out)
|-|Items=
Healing (With recovery items), Purification (able to cure herself of all status affects with Cure items), Statistics Amplification (With several amplification items. Items can increase her strength, durability and speed), Damage Reduction (Items can grant A2 reduce physical and range attacks by 50% for a limited period of time), Resistance to Electricity Manipulation (With Volt Proof Salve. Nullifies Electric attacks for 30 seconds)
</tabber>
Attack Potency: Mountain level+ (Comparable to 2B who can harm herNieR Automata; 2017; Ch 06-05: A2's Revenge (A & B)), higher with Berserk Mode. Higher with flight unit, Island level with Black Box detonation (Comparable to No 4's Black Box detonation which destroyed Mount Ka'ala and killed everything in a 250 km radiusNieR Automata; 2017; Concert Script 3 (Beasts Who Kill One Another))
Speed: At least Superhuman (Comparable to 2B who is able to outrun Beauvoir's missilesNieR Automata: Ch 04-03: Advent of the Songstress (A & B)), FTL+ combat and reaction speeds (able to dodge point blank EMP, lasers, and particle beams, can turn invisible through sheer speed), higher with Berserker Mode (Berserker Mode enhances her speed) and Overclock chip (Able to move normally while perceiving the world moving at 1/10 speed). higher reaction speed with Evasion System chip (perceived world moving at 1/4 speed). Speed of Light attack speed with pod laser, Massively Hypersonic+ flight speed with flight unit (Florida grew noticeably larger in a short period of timeNieR Automata; 2017; Ch 10-02_1: 9S Placed in Battle (B)),
Lifting Strength: Class T physically (Comparable to 2B who can block punches from EngelsNieR Automata; 2017; Ch 05-02: Goliath Attack (A & B)), Class T with telekinesis (Comparable to 2B who is capable of wielding Engels' arm as a weaponNieR Automata; 2017; Ch 01-03_3: 2B's Aerial Combat (A)). Higher with a Flight Unit, which can push against an Engles
Striking Strength: Mountain level+, higher with Berserker Mode
Durability: Mountain level+ (Survived a nuclear explosion that destroyed Mount Ka'ala and killed everything in a 250 km radius), higher with Berserker Mode and shields (can ignore attacks from adversaries of comparable strength).
Stamina: Virtually inexhaustible (Is an android. YoRHa type androids do not need any fuel to function)
Range: Tens of meters with physical attacks and shockwaves, hundreds of meters with the Pod‘s gatling, kilometers with the Pod‘s laser and the Flight Unit. Sensors in the skin allow her to detect enemies from kilometers away.
Standard Equipment: Standard-issue military visor, Flight Unit, Three Pods, Several Weapons and Chips
Intelligence: Gifted. Number 2 personality types were noted for having exceptional analytical and decision making skills.NieR Automata; 2017; Archives | Saved Machine Records | [Top Secret] Model No.2 Veteran combatant able to survive for years alone. Exceptional technical knowledge (once helped direct a fusion reactor bypassNier Automata: YoRHa Shinjuwan Kouka Sakusen Kiroku Vol.2 Chapter 5) with basic hacking skills, although her technical knowledge is below the level of other YoRHa androids. Has killed numerous Executioner type YoRHa sent to kill her.
Weaknesses: As an android she is affected by electromagnetic waves and Logic Viruses. The body she is currently in dies if the OS chip is removed. Will lose her Type 8 immortality if the YoRHa network is destroyed or she is severed from it, as she is in the events of the game. Berserk Mode damages her body, and leaves her vulnerable for several seconds afterwards as she reboots. Has a somewhat reckless personality when it comes to dangerous situations The Pod lasers can only damage through heat and thus certain materials including heat resistant materials can take reduced to no damage from them.
Notable Attacks/Techniques:
===Pods===
Pods are small robots that follow and support the main Characters of NieR:Automata. The number of pods accompanying an android is three (Pod A, Pod B and Pod C). The Pods are capable of flight and are extremely useful in combat in various ways:
- The pod can provide information. It can access the YoRHa network and draw knowledge from its vast archives. Additionally it can scan the surroundings and observe and analyze opponents.
- It can use its respective weapon to perform long range attacks on the enemy. The pod is able to lock on to its target in order to greatly improve accuracy and trace enemy movements automatically. Those three pods each hold a different one of the three following weapons:
Pod a 01.jpg|Symbol of Pod A
Pod B 01.png|Symbol of Pod B
Pod C 01.png|Symbol of Pod C
*Pod A: Equipped with a gatling gun. This pod's weapon fires a constant barrage of bullets. Stopping the firing process will launch a cluster bomb in an arc.
*Pod B: Capable of producing an energy beam. This pod's weapon fires a continuous beam of energy. Stopping the firing process will release a barrage of ricocheting bullets that slightly home in on and penetrate enemies.
*Pod C: Equipped with homing missiles. This pod's weapon needs a few seconds to lock onto enemies, then fires up to 10 rockets at a time that home in on the locked targets. It is possible to direct multiple rockets at a single enemy or to lock onto multiple enemies at once. Stopping the firing process will launch a shower of explosives into the air that either explode on contact with enemies or turn into mines.
- It can provide support by hacking into computers and in case of robotic enemies it can hack the enemy itself.
====Pod Programs====
- It can use special pod programs to achieve various different effects. After activating a pod program the pod has to wait for a short time before he can use the next program. Usually a pod executes a program on his own. Charging these program allows the pods to synchronize and perform greatly enhanced versions of the programs. These are the available pod programs:
File:R010 laser.jpg|R010 Laser
File:R020 mirage 01.jpg|R020 Mirage
File:R030 hammer 01.jpg|R030 Hammer
File:R040 blade 01.jpg|R040 Blade
File:R050 spear 01.jpg|R050 Spear
File:A060 p shield 01.jpg|A060 P Shield
File:R070 m shield 01.jpg|R070 M Shield
File:A080 wave.png|A080 Wave
File:A090 wire.png|A090 Wire
File:A100-decoy.png|A100 Decoy
File:110-A110-slow.png|A110 Slow
File:120-A120-repair.png|A120 Repair
File:130-A130-bomb.png|A130 Bomb
File:A140 gravity.jpg|A140 Gravity
File:150-A150-volt.png|A150 Volt
File:160-A160-missile.png|A160 Missile
File:170-A170-scanner.png|A170 Scanner
thumb|right|335 px|Pod weapons and programs
*R010 Laser: Fires a powerful laser in the direction that the Pod is facing.
*R020 Mirage: Analyzes all enemies in a fixed radius, allowing combatants to deliver a series of deadly slashes to all who are caught within.
*R030 Hammer: Summons a mass of energy that unleashes a devastating blow upon its target.
*R040 Blade: Creates a blade and spins the Pod holding it around the player at high speed, wreaking havoc on any enemies it touches.
*R050 Spear: Produces a mass of energy that sprouts from the ground in the shape of deadly spears.
*A060 P Shield: Deploys a protective barrier that blocks melee attacks. The shield is strong enough to completely block all melee attacks performed by the enemies and bosses in the game. The duration is dependent on the charge (1 Pod: 4.5s, 2 Pods: 6.5s, 3 Pods: 8.5s). However the shield can be upheld constantly by letting the pods use the single charge version of the program in rotation ("Fast Cooldown" chip is required).
*R070 M Shield: Deploys a protective barrier that blocks ranged attacks. The shield is strong enough to completely block all ranged attacks performed by the enemies and bosses in the game. The duration is dependent on the charge (1 Pod: 4.5s, 2 Pods: 6.5s, 3 Pods: 8.5s). However the shield can be upheld constantly by letting the pods use the single charge version of the program in rotation ("Fast Cooldown" chip is required).
*A080 Wave: Generates a powerful shock wave by slamming a Pod to the ground from an elevated height.
*A090 Wire: Fires a wire in the direction that the Pod is facing. If it hits a foe, it launches combatant right to the target for an up-close assault.
*A100 Decoy: Creates an image of the user, drawing the attention of foes and firing upon them with the Pod's ranged attack.
*A110 Slow: Creates a field that distorts time, slowing down all enemies that enter its vicinity (Time slows to 1/10 the speed). The diameter of the field is dependent on the charge (1 Pod: 8m, 2 Pods: 16m, 3 Pods: 24m). The distortion in time lasts for 4.5 seconds. However it can be upheld constantly by letting the pods use the single charge version of the program in rotation ("Fast Cooldown" chip is required).
*A120 Repair: Emits a temporary beam capable of healing the combatants as long as they remain within its radius.
*A130 Bomb: Throws a volley of small explosive charges over a set period of time.
*A140 Gravity: Unleashes a blast that sucks in any enemies in the vicinity. The diameter of the field is dependent on the charge (1 Pod: 6.4m, 2 Pods: 10.4m, 3 Pods: 14.4m). The manipulation of gravity lasts for 4.5 seconds. However it can be upheld constantly by letting the pods use the single charge version of the program in rotation ("Fast Cooldown" chip is required).
*A150 Volt: Restrains and shocks one nearby enemy, causing continuous damage over a set period of time.
*A160 Missile: Allows a combatant to ride atop a Pod, rush forward and charge into enemies.
*A170 Scanner: Emits ultrasonic waves to scan the surroundings in search of hidden items.
===Plug-in Chips ===
Plug-in Chips are items that can be implanted into androids to improve their abilities or enables them to executecertain actions. The most important of those chips is the OS chip that contains the androids central system. Here is a list containing relevant chips (For a list with all chips look here):<tabber>
|-|System Chips=System Chips contain the androids central system and allow an android to customize the information displayed on the combat visor. It can be used to display information on enemies and surroundings.
*HUD Enemy Data: Displays an enemies strength (by assigning it a level) and health.
*HUD Objectives: Display text showing the current objectives.
*HUD Control: Automatically hides HUD elements in certain situations (e.g. while moving or fighting) to grant a clear field of vision.
*HUD Save Points: Display an icon in areas where it is possible upload the android's latest memory data to the YoRHa network.
*HUD Mini-map: Display a mini-map.
*HUD Skill Gauge: Display the skill gauge (Shows a Pod program's cooldown time).
*HUD HP Gauge: Display the android's health gauge.
*HUD Sound Waves: Display a sound analysis graph.
*OS Chip: An android's central system. Removal means death.
|-|Attack Chips=Attack Chips prodive various ways of improving an androids offensive capabilities.
*Counter: On block the attack is is reflected with 250% of the incoming power.
*Shock Wave: Enables the android of creating shock waves with weapon attacks.
*Weapon Attack Up: Increase power of weapon-based attacks by 100%.
*Down Attack Up: Increases the power of the mid-air strong attack and the final hit of the light mid-air combo by 100%.
*Critical Up: Increases the percentage chance of a critical strike from physical attacks by 30%.
*Charge Attack: Increases the damage of the charge attack by 400%.
*Ranged Attack Up: Increase power of projectiles attacks by 100%.
*Last Stand: Increase attack power by 100% when the androids health drops to a critical level.
|-|Defense Chips=Defense Chips prodive various ways of improving an androids defensive capabilities. Some of those chips grant a healing ability to the android (Because it was never depicted in the game it is to assume that the healing chips are not capable of replacing severed limbs).
*Melee Defense: Reduce melee damage taken by 80%.
*Ranged Defense: Reduce projectile damage taken by 80%.
*Anti Chain Damage: Turn invincible for 6 seconds after taking damage.
*Resilience: The android will not stagger when hit as long as its health is not in a critical condition.
*Max Hp Up: Increases the androids health by 100% allowing it to take more hits.
*Offensive Heal: Every time the android deals damage it will be repaired equally to the damage dealt.
*Auto-Heal: As long as the android does not take damage it will quickly repair the damage already received.
*Deadly-Heal: Defeating an enemy completely repairs the android.
*Damage Absorb: 50% chance to repair a wound that is inflicted by an attack. Additionally repairs another wound already received as long as its equally or less severe than the inflicted wound.
*Reset: 50% chance of reviving upon death. The body will be greatly repaired before reviving.
|-|Support Chips=Support Chips provide various different improvements and abilities.
*Auto-Use Item: This chip automatically activates healing items if the health of the android drops to a critical level. The efficiency of that item is tripled.
*Moving Speed Up: Increase movement speed by 20%.
*Evade Range Up: Increase evade distance by 200%.
*Vengeance: 50% chance that 200% damage taken is dealt back to the enemy.
*Fast Cooldown: Reduce Pod program cooldown by 50%.
*Bullet Detonation: Getting hit by an enemy ranged attack will create a shockwave, clearing out any other projectiles in a large area around it. 
*Overclock: Ten times faster speed and reaction (Can move normally while the world moves at 1/10 speed).
*Evasive System: Four times faster reaction (The world moves at 1/4 speed).
|-|Hacking Chips=Hacking chips provide additional effects to hacking.
*Hijack Boost : Increases the power of any enemy that is being controlled remotely
*Stun : Zap a hacked foe to emit a 25m blast & stun them for 5 seconds. 
*Combust : will set fire to a hacked foe. If combined with the stun chip, all enemies caught in the blast radius will also be set ablaze.
*Heal Drops Up : Enemies defeated by hacking will drop a health item on death
</tabber>
===Weapons===
A2 has a wide variety of weapons at her disposal. This is a list of all weapons available and their respective abilities:
<tabber>
|-|Small Swords=
Ancient overlord nier automata.jpg|Ancient Overlord
Beastbane nier automata.jpg|Beastbane
Cruel Oath nier automata.jpg|Cruel Oath
Cypress Stick nier automata.jpg|Cypress Stick
Engine blade nier automata.jpg|Engine Blade
Faith nier automata.jpg|Faith
Iron Pipe nier automata.jpg|Iron Pipe
Machine Sword nier automata.jpg|Machine Sword
Phoenix Dagger nier automata.jpg|Phoenix Dagger
Type 40 nier automata.jpg|Type-40 Sword
Type-3 Sword nier automata.png|Type-3 Sword
Virtuous contract nier automata.png|Virtuous Contract
YoRHa-issue Blade nier automata.jpg|YoRHa-issue Blade
*Ancient Overlord ("A sword with a strange and uncomfortable aura. Long ago, a cruel lord used this sword on his own subjects in a vain attempt to attain immortality."): Striking an enemies projectile makes this blade launch a powerful shockwave. This weapon increases the chance for dealing a critical hit.
*Beastbane ("A sword decorated with a bestial motif. Short and thin, it easily goes unnoticed."): Using this weapon increases the wielders durability. An effect looking like claw swipes is added to every attack. This widens the range of the attack.
*Cruel Oath ("A black blade used by warriors of the East. A black oriental sword. Its no-frills design gives it an aura of serious weaponry."): Using this weapon increases the wielders attack speed. The attack potency of this weapon is increased should the wielders health be in critical condition.
*Cypress Stick ("A stick made of Cypress wood. Can hardly be called a weapon, but somehow grants courage to its user"): This weapon increases the chance for dealing a critical hit.
*Engine Blade ("A magical blade used by a royal family. A sword passed down and continuously improved among the royal family of a land where magic prospers."): Enemies are likely to stagger when hit by this blade. Equipping this blade allows 2B to teleport. This works in a similar fashion to Noctis' phase dodge. Although limited in range (8 metres, 24 metres with the plug-in chip "Evade Range Up"), the teleport can be used in rapid succession without detrimental effects.
*Faith ("A blade once held by an attendant who cared deeply for his lord. Like his loyalty, its blade is unbent."): Using this weapon increases the wielders attack speed. Hitting an enemies projectiles will heal the wielder.
*Iron Pipe ("A common iron pipe. A rusty iron pipe covered in the vital fluids of machine lifeforms."): Enemies are very likely to stagger when hit by this blade. This weapon increases the chance for dealing a critical hit.
*Machine Sword ("A sword wielded by machine lifeforms. An improvised blade used by machine lifeforms. It may be made from scraps, but it gets the job done."): The attack potency of this weapon permanently increases for every enemies defeated by it. The maximum possible increase is however limited.
*Phoenix Dagger ("A ritual item made from the plume of a phoenix. A ceremonial implement allegedly made from phoenix feathers. Mostly decorative. Untested in combat."): Using this weapon increases the wielders attack speed. Damaging the enemy has a chance of healing the wielder.
*Type-40 Sword ("The latest YoRHa model. An advanced blade, issued to elite YoRHa on the front lines. Its power increases with its charge."): Enemies are likely to stagger when hit by this blade. This blade charges energy as long as it is not used. This charge becomes visible in the form of blue electricity. Although this state last for only a few swings, it provides an increase of the blades attack potency.
*Type-3 Sword ("An outdated YoRHa model. A dated YoRHa blade trusted by android veterans. Not the latest model, but proven in combat."): Using this weapon increases the wielders durability. This blade launches an explosion towards the enemy at the end of an attack combo.
*Virtuous Contract ("A white blade used by samurai of the east. A white sword like those carried by samurai of old. Looks flashy, but the blade is top quality."): Using this weapon increases the wielders attack speed. As long the wielders health is in good condition the attack potency of this weapon is increased.
*YoRHa-issue Blade ("A standard-issue YoRHa sword. This common blade is a standard-issue weapon given to all YoRHa troops."): Attacking the opponent using this weapon decreases the cooldown of pod programs.
|-|Large Swords=
Beastlord nier automata.jpg|Beastlord
Cruel Blood Oath nier automata.jpg|Cruel Blood Oath
Fang of the Twins nier automata.jpg|Fang of the Twins
Iron Will nier automata.jpg|Iron Will
Machine Axe nier automata.jpg|Machine Axe
Phoenix Sword nier automata.jpg|Phoenix Sword
Type-3 Blade nier automata.jpg|Type-3 Blade
Type-4O Blade nier automata.jpg|Type-4O Blade
Virtuous treaty nier automata.png|Virtuous Treaty
*Beastlord ("A greatsword shaped after the king of beasts. Bearing a bestial design, this sword cuts down any who would challenge its bearer's authority."): Using this weapon increases the wielders durability. An effect looking like claw swipes is added to every attack. This widens the range of the attack.
*Cruel Blood Oath ("A black katana kept by warrior monks of the East. This warrior's sword has been stained jet black with the blood of years of conflict."): Using this weapon increases the wielders attack speed. The attack potency of this weapon is increased should the wielders health be in critical condition.
*Fang of the Twins ("A colossal axe offered unto the gods. A giant, cursed axe, anointed with the blood of innocent twins to assuage the wrath of the gods."): Striking an enemies projectile makes this blade launch a powerful shockwave. This weapon increases the chance for dealing a critical hit.
*Iron Will ("A colossal iron blade. The blade is dull - Its power comes from mass alone. Does it smell of iron, or is that human blood...?"): Using this weapon increases the wielders durability. The wielder of this weapon has increased resistance to staggering when hit by an enemies attack.
*Machine Axe ("An axe used by machine lifeforms. Though cobbled together from scrap metal, this machine lifeform's axe packs a terrifying punch."): The attack potency of this weapon permanently increases for every enemies defeated by it. The maximum possible increase is however limited.
*Phoenix Sword ("A greatsword made from the plume of a phoenix. A sword allegedly made from phoenix feathers, used by temple guards. As yet untested in combat."): Using this weapon increases the wielders attack speed. Damaging the enemy has a chance of healing the wielder.
*Type-3 Blade ("An outdated YoRHa model. A durable, older model YoRHa weapon, time-tested and proven for turning machine lifeforms into scrap."): Using this weapon increases the wielders durability. This blade launches an explosion towards the enemy at the end of an attack combo.
*Type-4O Blade ("The latest YoRHa model. An advanced YoRHa weapon designed to defeat giant machine lifeforms. Its power increases with its charge."): Enemies are likely to stagger when hit by this blade. This blade charges energy as long as it is not used. This charge becomes visible in the form of blue electricity. Although this state last for only a few swings, it provides an increase of the blades attack potency.
*Virtuous Treaty ("A white katana kept by samurai of the East. This samurai sword's pure white blade is not yet sullied by a single drop of blood."): Using this weapon increases the wielders attack speed. As long the wielders health is in good condition the attack potency of this weapon is increased.
|-|Spears=
Beastcurse nier automata.jpg|Beastcurse
Cruel Arrogance nier automata.png|Cruel Arrogance
Dragoon Lance nier automata.jpg|Dragoon Lance
Machine Spear nier automata.jpg|Machine Spear
Phoenix Lance nier automata.jpg|Phoenix Lance
Spear of the Usurper Nier automata.jpg|Spear of the Usurper
Type-3 Lance nier automata.jpg|Type-3 Lance
Type-40 Lance nier automata.jpg|Type-40 Lance
Virtuous dignity nier automata.jpg|Virtuous Dignity
*Beastcurse ("A spear emblazoned with a bestial motif, once used by a lord to quell rebellion among his subjects."): Using this weapon increases the wielders durability. An effect looking like claw swipes is added to every attack. This widens the range of the attack.
*Cruel Arrogance ("A black spear used by warrior monks of the East. Its pitch-black spearhead gleams with the ruthlessness of a warrior who never knew mercy"): Using this weapon increases the wielders attack speed. The attack potency of this weapon is increased should the wielders health be in critical condition.
*Dragoon Lance ("A spear symbolic of the covenant between a mighty warlord and an ancient dragon."): Using this weapon increases the wielders durability. The attack potency of the wielder is increased while midair.
*Machine Spear ("A spear used by machine lifeforms, specially formed from scrap metal to destroy androids."): The attack potency of this weapon permanently increases for every enemies defeated by it. The maximum possible increase is however limited.
*Phoenix Lance ("A spear made from the plume of a phoenix. Monks carried this decorative spear, said to be made from phoenix feathers, on pilgrimages."): Using this weapon increases the wielders attack speed. Damaging the enemy has a chance of healing the wielder.
*Spear of the Usurper ("A prince's body double used this spear to slay his liege, and met his own fate on the same edge."): This weapon increases the chance for dealing a critical hit. Striking enemies with this weapon has a chance of subjugating them. This makes them lose control over their bodies and attack allies.
*Type-3 Lance ("An outdated YoRHa model. An old YoRHa spear, built to imitate ancient human weaponry. Old-fashioned, but reliable."): Using this weapon increases the wielders durability. This lance launches an explosion towards the enemy at the end of an attack combo.
*Type-40 Lance ("The latest YoRHa model. YoRHa commanders' guards wield this advanced spear. It's power increases as it charges with energy."): Enemies are likely to stagger when hit by this lance. This blade charges energy as long as it is not used. This charge becomes visible in the form of blue electricity. Although this state last for only a few swings, it provides an increase of the blades attack potency.
*Virtuous Dignity ("A white spear used by samurai of the East. This pure white spear shines with the pride of the haughty samurai who once bore it."): Using this weapon increases the wielders attack speed. As long the wielders health is in good condition the attack potency of this weapon is increased.
|-|Combat Bracers=
Angel's folly nier automata.png|Angel's Folly
Cruel Lament nier automata.jpg|Cruel Lament
Demon's Cry nier automata.jpg|Demon's Cry
Emil Heads nier automata.jpg|Emil Heads
Machine Heads nier automata.jpg|Machine Heads
Type-3 fists nier automata.png|Type-3 Fists
Type-40 fists nier automata.jpg|Type-40 Fists
Virtuous Grief nier automata.jpg|Virtuous Grief
*Angel's Folly ("Weapons fashioned in parts unknown to resemble the holy wings of angels."): Using this weapon increases the wielders attack speed. The wielder of this weapon is healed every time an opponent is defeated.
*Cruel Lament ("Weapons made of black armor from the East. Samurai gauntlets worn by a commander infamous for cruelty, blackened with the blood of his foes."): Using this weapon increases the wielders attack speed. The attack potency of this weapon is increased should the wielders health be in critical condition.
*Demon's Cry ("Weapons fashioned in realms unseen to resemble the unholy fangs of demons."): Using this weapon increases the wielders attack speed. Defeating an enemy makes this weapon launch a powerful shockwave.
*Emil Heads ("Unique weapons shaped like Emil's head, made of an unknown singular element."): Enemies are likely to stagger when hit by this weapon. Equipping this weapon makes Emil talk in your head. Since this could be a distraction in battle equipping it might not be a wise choice.
*Machine Heads ("Fist weapons made form the heads of machines. Though simple, they have notable power due to their mass."): The attack potency of this weapon permanently increases for every enemies defeated by it. The maximum possible increase is however limited.
*Type-3 Fists ("Outdated YoRHa models. These old YoRHa weapons have a crude but reliable mechanism that imparts blows with explosive power"): Using this weapon increases the wielders durability. This gauntlet launches an explosion towards the enemy at the end of an attack combo.
*Type-40 Fists ("The latest YoRHa models. First introduced in A.D. 11940, these YoRHa knuckle weapons become powerful with more energy."): Enemies are likely to stagger when hit by this gauntlet. This blade charges energy as long as it is not used. This charge becomes visible in the form of blue electricity. Although this state last for only a few swings, it provides an increase of the blades attack potency.
*Virtuous Grief ("Weapons made of white armor from the East. Stark white samurai gauntlets, kept pristine. Their master never saw a moment of conflict."): Using this weapon increases the wielders attack speed. As long the wielders health is in good condition the attack potency of this weapon is increased.
</tabber>
===Items===
Items are single use consumables. While several of each type can be carried, it can only be used once. 
<tabber>
|-|Recovery Items=
	Recovery 	Fully heals the android
	Visual Cure 	Cure all visual status ailments
	Aural Cure 	Cure all aural status ailments
	Cure All 	Cure all status ailments
	Cure All + Heal All	Fully heals the android and cures all status ailments
|-|Enhancement Items=
	Melee Attack Up 	Doubles Melee Attack Damage
	Ranged Attack Up 	Doubles Ranged Attack Damage
	Melee Defense Up 	Halves Melee Damage taken
	Ranged Defense Up	Halves Ranged Damage taken
	Volt Proof Salve 	Nullifies Electrical and Electro-Magnetic Attacks
	Skill Salve 	Skill gauge replenishes twice as fast
	Impact Bracer 	Prevents Stagger
	Popola's Booze 	Increases attack potency by 50% and fully heals android
	Speed Salve 	Increases speed by 25%
</tabber>
Note: A2 surviving the destruction of Mt. Ka'ala cannot be considered at full strength because of her distance from Number 4. The inverse square law must be applied to calculate the energy.
==Gallery==
A2_short_hair_nier_automata.png|A2 with short hair
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:NieR
Category:Absorption Users
Category:Abstract Entities
Category:Afterimage Users
Category:Androids
Category:Antiheroes
Category:Attack Reflection Users
Category:Berserkers
Category:Causality Users
Category:Chain Users
Category:Concept Users
Category:Data Users
Category:Durability Negation Users
Category:Energy Users
Category:Explosion Users
Category:Female Characters
Category:Flight Users
Category:Forcefield Users
Category:Game Characters
Category:Gauntlet Users
Category:Gravity Users
Category:Hackers
Category:Hammer Users
Category:Healers
Category:Homing Attack Users
Category:Illusionists
Category:Immortals
Category:Information Analysis Users
Category:Information Users
Category:Invisibility Users
Category:Invulnerability Users
Category:Magic Users
Category:Martial Artists
Category:Mind Users
Category:Non-Physical Interaction Users
Category:Organic Users
Category:Primary Protagonists
Category:Quantum Users
Category:Resurrection Users
Category:Space Users
Category:Spear Users
Category:Statistics Amplification Users
Category:Sword Users
Category:Teleportation Users
Category:Time Users
Category:Tragic Characters
Category:Weapon Masters