Armor

Armor refers to items of clothing players can wear which reduces damage taken from physical, fire, frost and lightning damage types. See Damage mechanics for damage mitigation formula. See Accessories for non-damage-reducing clothing.
== Capes ==
All capes provide minimal armor, so the players choice may come down to additional effects, crafting cost, or vanity reasons.
Armor Piece 	Armor (quality 1/2/3/4)	Weight	Additional Effects 	Materials Needed 	Location Obtained
Cape of Odin (DLC)	1/2/3/4 	4 	 	Leather scraps:10/5/10/15Coal:4/2/4/6 	Workbench:1/2/3/4
Deer hide cape 	1/2/3/4 	4 	 	Deer hide:4/4/8/12Bone fragments:5/5/10/15 	Workbench:2/3/4/5
Troll hide cape 	1/2/3/4 	4 	Troll Set bonus:+15 Sneak (Skill) 	Troll hide:10/5/10/15Bone fragments:10/5/10/15 	Workbench:2/3/4/5
Wolf fur cape 	1/2/3/4 	4 	Resistant(0.5x) VS Frost 	Silver:4/2/4/6Wolf pelt:6/4/8/12Wolf trophy:1/-/-/- 	Workbench:2/3/4/5
Lox cape 	1/2/3/4 	4 	Resistant(0.5x) VS Frost 	Lox pelt:6/2/4/6Silver:2/-/-/- 	Workbench:2/3/4/5
Linen cape 	1/2/3/4 	4 	 	Linen thread:20/4/8/12Silver:1/-/-/- 	Workbench:2/3/4/5
Feather cape 	1/2/3/- 	4 	Resistant(0.5x) VS FrostFall damage: -100%Limit fall speed: 5m/s	Feathers:10/2/4/-Scale hide:5/5/10/-Refined eitr:20/3/6/-	Galdr table:1/2/3/-
Asksvin cloak 	1/2/3/4 	4 	Resistant(0.5x) VS Frost
Wind Run
Dodge stamina usage: -15% 	Asksvin hide:
6/2/4/6
Morgen sinew:
2/-/-/- 	Galdr table:
2/3/4/5
==Helmets==
Armor Piece 	Armor (quality 1/2/3/4)	Weight	Additional Effects 	Materials Needed 	Location Obtained
Midsummer CrownFile:HelmetMidsummerCrown.png	1/-/-/- 	1 	 	Dandelion x10 	Workbench:1/-/-/-
Yule hat 	1/-/-/- 	1 	 	Coins:100 	Haldor
Dverger circlet 	2/-/-/- 	1 	Cone shaped light source 	Coins:620 	Haldor
Hood of Odin (DLC) 	1/2/3/4 	1 	 	Leather scraps:10/5/10/15Coal:4/2/4/6 	Workbench:1/2/3/4
Leather helmet 	2/4/6/8 	1 	 	Deer hide:6/6/12/18Bone fragments:-/5/10/15 	Workbench:2/3/4/5
Troll leather helmet 	6/8/10/12 	1 	Troll Set bonus:+15 Sneak (Skill) 	Troll hide:5/2/4/6Bone fragments:3/1/2/3 	Workbench:2/3/4/5
Bronze helmet 	8/10/12/14 	3 	 	Bronze:5/3/6/9Deer hide:2/-/-/- 	Forge:1/2/3/4
Root mask 	8/10/12/14 	3 	Resistant(0.5x) VS PoisonWeak(1.5x) VS FireRoot Set bonus:+15 Bows (Skill) 	Root:10/2/4/6Ancient bark:10/5/10/15Leather scraps:4/-/-/- 	Workbench:2/3/4/5
Iron helmet 	14/16/18/20 	3 	 	Iron:20/5/10/15Deer hide:2/-/-/- 	Forge:1/2/3/4
Fenris hood 	10/12/14/16 	1 	+3% Movement speedFenris Set bonus:+ 15 Fists (Skill)Resistant(0.5x) VS Fire	Fenris hair:20/5/10/15Wolf pelt:2/4/8/12Cultist trophy:1/-/-/- 	Workbench:2/3/4/5
Drake helmet 	20/22/24/26 	3 	 	Silver:20/5/10/15Wolf pelt:2/-/-/-Drake trophy:2/-/-/- 	Forge:1/2/3/4
Padded helmet 	26/28/30/32 	3 	 	Iron:10/5/10/15Linen thread:15/10/20/30 	Forge:1/2/3/4
Eitr-weave hood 	16/18/20/- 	1 	+20% Eitr regen 	Iron:2/-/-/-Linen thread:16/8/16/-Refined eitr:15/5/10/- 	Galdr table:1/2/3/-
Carapace helmet 	32/34/-/- 	3 	 	Carapace:15/3/-/-Scale hide:3/3/-/-Mandible:2/2/-/-Refined eitr:5/2/-/-	Black forge:1/2/-/-
Flametal Helmet 	38/-/-/- 	3 	 	 	Black forge
==Chest Armor==
Armor Piece 	Armor (quality 1/2/3/4)	Weight	Additional Effects 	Materials Needed 	Location Obtained
Rag tunic 	1/2/-/- 	2 	 	Leather scraps:5/5 	Workbench:1/2
Leather tunic 	2/4/6/8 	5 	 	Deer hide:6/6/12/18Bone fragments:-/5/10/15 	Workbench:2/3/4/5
Troll leather tunic 	6/8/10/12 	5 	Troll Set bonus:+15 Sneak (Skill) 	Troll hide:5/2/4/6 	Workbench:2/3/4/5
Bronze plate cuirass	8/10/12/14 	10 	-5% Movement speed 	Bronze:5/3/6/9Deer hide:2/-/-/- 	Forge:1/2/3/4
Root harnesk 	8/10/12/14 	10 	-2% Movement speedResistant(0.5x) VS PierceWeak(1.5x) VS FireRoot Set bonus:+15 Bows (Skill)	Root:10/2/4/6Ancient bark:10/5/10/15Deer hide:2/-/-/- 	Workbench:2/3/4/5
Iron scale mail 	14/16/18/20 	15 	-5% Movement speed 	Iron:20/5/10/15Deer hide:2/-/-/- 	Forge:2/3/4/5
Fenris coat 	10/12/14/16 	1 	+3% Movement speedFenris Set bonus:+ 15 Fists (Skill)Resistant(0.5x) VS Fire 	Fenris hair:20/5/10/15Wolf pelt:5/3/6/9Leather scraps:10/4/8/12 	Workbench:2/3/4/5
Wolf armor chest 	20/22/24/26 	15 	-5% Movement speedResistant(0.5x) VS Frost 	Silver:20/5/10/15Wolf pelt:5/2/4/6Chain:1/-/-/- 	Forge:2/3/4/5
Padded cuirass 	26/28/30/32 	10 	-5% Movement speed 	Iron:10/3/6/9Linen thread:20/10/20/30 	Forge:2/3/4/5
Eitr-weave robe 	16/18/20/- 	5 	+40% Eitr regen-2% Movement speed 	Feathers:10/-/-/-Linen thread:20/10/20/-Refined eitr:20/5/10/-Scale hide:5/-/-/-	Galdr table:1/2/3/-
Carapace breastplate	32/34/-/- 	10 	-5% Movement speed 	Carapace:20/3/-/-Scale hide:3/2/-/-Iron:5/3/-/-Refined eitr:10/3/-/- 	Black forge:1/2/-/-
==Leg Armor==
Armor Piece 	Armor (quality 1/2/3/4)	Weight	Additional Effects 	Materials Needed 	Location Obtained
Rag pants 	1/2/-/- 	2 	 	Leather scraps:5/5 	Workbench:1/2
Leather pants 	2/4/6/8 	5 	 	Deer hide:6/6/12/18Bone fragments:-/5/10/15 	Workbench:2/3/4/5
Troll leather pants 	6/8/10/12 	5 	Troll Set bonus:+15 Sneak (Skill) 	Troll hide:5/2/4/6 	Workbench:2/3/4/5
Bronze plate leggings	8/10/12/14 	10 	-5% Movement speed 	Bronze:5/3/6/9Deer hide:2/-/-/- 	Forge:1/2/3/4
Root leggings 	8/10/12/14 	10 	-2% Movement speedWeak(1.5x) VS FireRoot Set bonus:+15 Bows (Skill) 	Root:10/2/4/6Ancient bark:10/5/10/15Deer hide:2/-/-/- 	Workbench:2/3/4/5
Iron greaves 	14/16/18/20 	15 	-5% Movement speed 	Iron:20/5/10/15Deer hide:2/-/-/- 	Forge:2/3/4/5
Fenris leggings 	10/12/14/16 	1 	+3% Movement speedFenris Set bonus:+ 15 Fists (Skill)Resistant(0.5x) VS Fire	Fenris hair:20/5/10/15Wolf pelt:5/3/6/9Leather scraps:10/4/8/12 	Workbench:2/3/4/5
Wolf armor legs 	20/22/24/26 	15 	-5% Movement speed 	Silver:20/5/10/15Wolf pelt:5/2/4/6Wolf fang:4/1/2/3 	Forge:2/3/4/5
Padded greaves 	26/28/30/32 	10 	-5% Movement speed 	Iron:10/3/6/9Linen thread:20/10/20/30 	Forge:2/3/4/5
Eitr-weave trousers 	16/18/20/- 	5 	+40% Eitr regen-2% Movement speed 	Linen thread:20/10/20/-Refined eitr:20/5/10/-Scale hide:10/-/-/- 	Galdr table:1/2/3/-
Carapace greaves 	32/34/-/- 	10 	-5% Movement speed 	Carapace:20/3/-/-Scale hide:3/2/-/-Iron:5/3/-/-Refined eitr:10/3/-/-	Black forge:1/2/-/-
==Notes ==
*Except for Rag Armor, every craftable piece of armor when upgraded increases armor value by +2 per level.
*Every Cape is +1 per level.
* When an equipped armor piece is upgraded, it becomes unequipped. Ensure that the armor piece is re-equipped prior to venturing outside to avoid sudden death.
ru:Броня
cs:Zbroje
fr:Armure
 
Category:Items