Introduction (CPsiH)

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==Introduction==
"What do you think I am, a mind reader?"
As a matter of fact, you might be, if you're an AD&D® game character with the right stuff. All you need is brainpower, discipline, and The Complete Psionics Handbook.
Psionics - the practice of extraordinary psychic powers - was included in the original AD&D game. Some players favored psionic powers; others found them confusing. Psionics was not included in the AD&D 2nd Edition game.
Now psionics is back by popular demand, and it's better than ever. Powers this great may not be for everyone, so psionics is a completely optional addition to the AD&D 2nd Edition rules. But if you're ready to put mind over matter - to test the limits of inner space - then this book is for you.
The Complete Psionics Handbook is not a reprint of the old psionics rules; it's a complete revision. If you remember the original AD&D rules, you'll find much that seems familiar here. Beware: old words may have new meaning. We've kept a lot of the terminology, but changed the definitions. Read this book carefully before you assume an old rule still applies or jump to conclusions about what certain powers can or cannot do.