Warrior / Scout

(Combat Archer)
Warrior, on its own, already deals tremendous damage. Warrior / Scout gains the ability to deal amazing damage from a distance. This combination is one of the best choices for a Warrior, especially for group PvE combat, with a skill kit that so excellently rounds out the Warrior's ability to deal damage that it challenges most other secondary classes, with the notable exception of Warrior / Mage, as a good choice for a player once they hit level 10. If you don't have an end-goal in mind and simply aren't sure which secondary class to choose, Scout is definitely a safe and potent option.
==Main Ways of Build==
Strength is the primary attribute to look for in gear, with Stamina and Dexterity taking an important, but secondary, position. Strength grants the highest Physical Attack increase for a Warrior, which is what causes damaging skills to deal all the more damage. Dexterity helps with accuracy so attacks land, and Stamina gives extra health to survive a surprise burst of damage from an enemy.
This combo looks for two-handed weapons for their damage, and not just to make the most out of Slash->Tactical Attack. One of the strongest moves after getting to level 25 is Moon Cleave, thanks to Moon Cleave Perfection reducing its cooldown to a shockingly low 10 seconds, and while the (modified) 40 rage cost may seem extravagant, rage generation is a non-issue, since most of the damaging skills use focus instead. The ability to practically spam Moon Cleave is what makes it so fantastic in group PvE environments, making it able to clear out numerous packs of mobs with ease.
What's more, the combo gains multiple abilities that handle bosses from both melee and ranged. Aim for the Wound and Sword Breath are ranged sources of damage, and while they do have cooldowns on them, Shot serves as reliable filler in the meantime. Both of these skills help with rage generation, which is great when a phase change calls for melee combat. Skull Breaker becomes an almost spammable skill against single targets, both against bosses and players thanks to the accuracy reduction, and The Final Battle is an execution-style skill that deals tremendous damage against enemies that are low on health. To boost melee damage even higher, investing in Blood Arrow is worthwhile, as at level 70 it dramatically increases the damage caused.
==Skills==
(to see Class Main Skills of Warrior, see Warrior Skills)
===Secondary Class Basic Skills===
== Scout general skills==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Bow Training 	1 	 	 	 	 	Can equip bows and crossbows. 	
 	Shot 	1 	1 piece of ammunition	Instant 	2 	180 	Fires one shot at the target causing 40.0% ranged weapon DPS. 	+2.4% per level
 	Vampire Arrows 	4 	20 focus 	Instant 	10 seconds	180 	Inflicts 55.0% ranged weapon DPS and additionally consumes the target's 16.0 HP every 2 seconds for 10.0 seconds. 	+3.3% and +8.0 per level
 	Joint Blow 	8 	15 focus 	Instant 	 	100 	Causes 16.4 points of physical damage and Slows the target by 40% for 4.0 seconds. (For players this effect lasts for 2.0 seconds.) 	+3.28 and +0.12 (+0.06) per level
 	Blood Arrow 	12 	 	Instant 	2 minutes 	 	For 30.0 seconds, every second your HP are reduced by 3% and ranged damage is increased by 5.0%. (Right click the Buff icon to stop effect.) 	+0.9% per level
 	Throat Attack 	16 	15 focus 	Instant 	12 seconds	100 	Causes 16.4 physical damage and interrupts the target's spell casting. (The interrupted spell will enter a cooldown phase. If the interrupted spell has no cooldown, all spells will enter a cooldown time of 3 seconds.)	+3.28 per level
 	Wrist Attack 	20 	35 focus 	Instant 	30 seconds	50 	Damage dealt by the target is decreased by 30.0% for 5.0 seconds. 	
 	Swiftness 	24 	 	 	 	 	Permanently increases Dexterity by (current dexterity + 11.0) x 1.0% +11.0. 	+0.99 and +0.09% per level
 	Speed Shooting Mastery	28 	 	 	 	 	The speed of bows and crossbows is increased by 11.0%. 
The maximum level of this skill is 50. 	+0.55% per level
===Elite Skills===
== Warrior / Scout==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Skull Breaker 	15 	30 focus	Instant 	 	50 	Precise strike at the enemy's head that causes 80% main hand weapon's DPS and adds a 50% chance of lowering target's accuracy by 10%. 	+4.8% and +0.7% per level
 	Stun Shot 	20 	30 focus	Instant 	10 seconds 	150 	Causes your target to be Stunned for 4 seconds. (Requires ranged weapon.) 	
 	Moon Cleave Perfection	25 	 	 	 	 	Reduces your Moon Cleave rage cost by 10 points and cool down by 20 seconds. 	
 	Aim for the Wound 	30 	30 focus	Instant 	10 seconds 	200 	Inflict 70% ranged weapon DPS. Has a chance of gaining an additoinal 5 points of rage. (Requires a ranged weapon.) 
(This skill generate a maximum of an additional 30 points of rage.)	+4.2 and +0.5 per level
 	Sword Breath 	35 	25 focus	Instant 	8.0 seconds	150 	Sword breath pierces the target, inflicting 70.0% main hand weapon DPS and also has a chance to raise rage by 5. 
(This skill generates a maximum of an additional 30 points of rage.)	+4.2% and +0.3 per level
 	Calm 	40 	 	 	 	 	When Skull Breaker fails you have the opportunity to enter a state of calm in order to increase accuracy by 2 points. Effective for 10 seconds. 	+0.56 per level
 	Waiting Game 	45 	 	 	 	 	When you use Aim for the Wound or hit the target with a Moon Cleave it may raise your physical attack power. (Can be used only once every 20 seconds.) 	
 	The Final Battle 	50 	25 rage 	Instant 	6 seconds 	50 	Inflict 60% main hand weapon DPS. If target's HP is lower than 30%, it will inflict 120% main hand weapon DPS. 	+3.6% and +7.2% per level
 	Battle Focus 	60 	 	 	 	 	Increases Physical Attack Accuracy when your Skull Breaker hits, and recovers 20 Focus. Lasts for 6 seconds. (After the effect has ended it cannot be triggered again for 20 seconds.)	
 	Blood Battle 	70 	 	 	 	 	Blood Arrow increases your Melee Weapon Damage at the same time. 	
==Combos==
(to see Basic Combos of class, see at Warrior) 
==Notes==
* 
Category:Class Combo
Category:Warrior
Category:Physical DPS
Category:Melee
Category:OffTank
Category:SemiRange