Plants (PvZ:WOR)/Tower-defense campaign

In the tower-defense campaign of Plants vs. Zombies: Wrath Of Rogue, the plants can be acquired by completing levels or buying them from Brain Vendor's Stand or Crazy Dave's Twiddydinkies. Obtainable plants have their information viewable in the almanac, and premium plants can be directly purchased from there. All plants (excluding instant-use plants) have their own Plant Food abilities, and certain plants may have more than one function. They are used to defeat the zombie horde, along with bosses that are fought at the end of each world.
==Statistics==
===Recharge time===
*Fast - 5 seconds
*Mediocre - 15 seconds (10 for Grave Buster and Twin Sunflower)
*Sluggish - 20 seconds
*Slow - 35 seconds
*Very Slow - 60 seconds
===Damage rates===
*Light - 5 to 20 damage (0.5x speed)
*Normal - 5 to 20 damage
*Moderate - 30 to 60 damage
*Heavy - 80 to 120 damage
*Medium - 100 damage
*Huge - 550 to 1000 damage
*Massive - 1200 or more damage
===Toughness rates===
*Typical - 300 HP (50 for Chili Bean)
*Elevated - 2000 HP (1500 for Bramble Bush)
*High - 4000 HP
*Very High - 8000 HP
==Adventure Mode plants==
<tabber>
Player's House =
{| class="article-wikitable" style="width:100%; height:100%;" border="1" cellpadding="1" cellspacing="1"
|-
! scope="col" style="text-align:center;" |Plant
! scope="col" style="text-align:center;" |Description
! scope="col" style="text-align:center;" |Sun cost
! scope="col" style="text-align:center;" |Recharge
! scope="col" style="text-align:center;" |Damage
! scope="col" style="text-align:center;" |Toughness
! scope="col" style="text-align:center;" |Other abilities
! scope="col" style="text-align:center;" |Plant Food ability
! scope="col" style="text-align:center;" |Unlocked
! scope="col" style="text-align:center;" |Note
! scope="col" style="text-align:center;" |Almanac entry
|-
|Peashooter
|Shoots peas at the enemies.
|100
|Fast
|Normal
|Typical
|N/A
|Shoots a barrage of 60 peas in two seconds. He briefly wears a helmet akin to the Gatling Pea from the first game.
|Available immediately at the beginning of the game
|N/A
|He started fighting zombies in 2009... and never stopped.
|-
|Sunflower
|Produces 50 sun over time.
|50
|Fast
|N/A
|Typical
|N/A
|Produces 150 sun.
|Beating Player's House - Day 1
|N/A
|Sunflower is Peashooter's younger sister. She's happy, when others are happy. She can't resist bouncing to the beat when her favorite song is on, and it's not just her who thinks she can dance.
|-
|Wall-nut
|A high-health wall that blocks off zombies.
|50
|Sluggish
|N/A
|High
|N/A
|Gains armor that can absorb 8000 damage or one Gargantuar smash.
|Beating Player's House - Day 3
|N/A
|"People wonder how I feel about getting constantly chewed on by zombies, What they don't realize is that with my limited senses, all I can feel is a kind of tingling, like a relaxing back rub."
|-
|Potato Mine
|Takes time to arm himself, before he explodes on contact.
|25
|Sluggish
|Massive
|Typical
|N/A
|Instantly arms himself, then two armed copies of him spawn on random tiles.
|Beating Player's House - Day 4
|N/A
|Don't step on him. Please. Unless you're the type of person who actually *WANTS* to get vanquished. You're going to die, if you do that. And it won't be pretty.
|-
|Cabbage-pult
|Lobs cabbages at zombies, and ignores grid items when there's a zombie in his lane.
|100
|Fast
|Moderate
|Typical
|N/A
|Launches big cabbages at every zombie and grid item on the lawn, dealing 200 damage.
|Beating Player's House - Day 6
|N/A
|Cabbage-pult received his doctorate in pulting from Harvest University. He knows a thing or two about launching his way to the top. He also makes a mean soup.
|-
|Snow Pea
|Slows down zombies, by shooting frozen peas.
|150
|Fast
|Normal
|Typical
|N/A
|Creates an ice trail that slows down zombies, and shoots 60 frozen peas.
|Beating Player's House - Day 8
|N/A
|She dreams of being a cyrokinetic queen in an ice castle and creating a living snowman. But for now, she's just playing table tennis, skiing, and spelunking. She also plays the bongos.
|-|Ancient Egypt =
Plant 	Description 	Sun cost	Recharge	Damage	Toughness	Other abilities	Plant Food ability 	Unlocked 	Note 	Almanac entry
Bloomerang 	Fires boomerangs that pierce through multiple zombies. 	175 	Fast 	Normal	Typical 	N/A 	Hurls 16 boomerangs in a plus shape, which can hit an infinite amount of zombies instead of three. 	Beating Ancient Egypt - Day 1 	N/A 	As the first new member to your home defense team, Bloomerang enjoys long walkabouts with his friend, Koala Bear, and listening to his Bob Barley albums out back.
Iceberg Lettuce	Freezes a zombie that steps on him, and extinguishes flames. 	0 	Sluggish	N/A 	Typical 	N/A 	Freezes all zombies on-screen. 	Beating Ancient Egypt - Night 5 	N/A 	Don't get lost staring into Iceberg Lettuce's adorably cute eyes. If you do, it will be your last step... but only if you're a zombie.
Grave Buster 	Plant him on a grave to remove the grave. 	0 	Mediocre	N/A 	Typical 	N/A 	N/A 	Beating Ancient Egypt - Day 11 	He is a world-exclusive plant that can only be used in Ancient Egypt.	"MUST. DESTROY. GRAVES."
Bonk Choy 	Rapidly punches zombies one tile in front of him, as well as backwards.	150 	Fast 	Normal	Typical 	N/A 	Punches zombies in a 3x3 area, dealing 1500 damage over a few seconds. 	Beating Ancient Egypt - Day 14 	N/A 	Little known fact: He used to have two teeth.
Repeater 	Shoots two peas at the enemies. 	200 	Fast 	Normal	Typical 	N/A 	Shoots a barrage of 90 peas, then a larger pea that deals 600 damage. The helmet that he wears during his Plant Food effect is different from the Peashooter's.	Beating Ancient Egypt - Night 19	N/A 	Repeater needs speech therapy at this point. He keeps repeating what he says, and it's getting annoying. Peashooter and Sunflower, his younger siblings, want to help him out. Because that's what good siblings do.
Twin Sunflower 	Produces twice as much sun as a Sunflower. 	125 	Mediocre	N/A 	Typical 	N/A 	Produces 250 sun. 	Beating Ancient Egypt - Night 25	N/A 	Contrary to unpopular belief, Twin Sunflower isn't an experiment created with forbidden science, just because they have two heads. "We're actually only fraternal twins." said the left head. They were just born like that; it's that simple.
|-|Taco Park =
Plant 	Description 	Sun cost	Recharge	Damage 	Toughness	Other abilities 	Plant Food ability 	Unlocked 	Note 	Almanac entry
Pine Needler	Fires a spreadshot of three needles at zombies thrice. 	150 	Mediocre	Moderate	Typical 	N/A 	Fires silver needles that explode into fragments in a 3x3 area. Her leaves briefly turn silver, when she does this. 	Beating Taco Park - Day 1 	N/A 	Pine Needler is always looking sharp. She has a pair of silver leaves in her closet somewhere. If she wants to look good on special occasions, she might as well need ‘em.
Corn Dog 	Bites zombies at a close range, and switches to a different lane that another zombie spawned on to attack from there. 	75 	Mediocre	Normal 	Typical 	N/A 	Bites all zombies in a 3x2 area in front of him, then moves to the lane the contains the zombie with the highest HP. 	Beating Taco Park - Day 6 	N/A 	Woof woof!
Bramble Bush	Ensnares a zombie caught inside her, while damaging it until a zombie behind the trapped one knocks it out of her grasp. 	225 	Mediocre	Moderate	Elevated 	She also stops flying zombies in their tracks, while simultaneously attacking them.	Regenerates all of her berry traps and ensnares the leftmost zombie in her lane, dealing double damage for 4 seconds. 	Beating Taco Park - Day 9 	The berries on her are visual indicators of how many traps she has left.	Let's not beat around the Bramble Bush here; she's covered in extraordinarily dangerous spikes.
Cactus 	Shoots spikes that pierce through three zombies, and hides underground to act similar to a Spikeweed when zombies get close to her.	175 	Fast 	Normal 	Typical 	N/A 	Her powered-up spikes deal more damage, and gains two more penetration targets. The spikes on her body become electrified, and her Plant Food ability is permanent until she's destroyed.	Beating Taco Park - Day 14	N/A 	"She's still starring in truck show appearances…" said Gallium Zombie. "She's still working in the movie industry…" said Blueskirt Flag Zombie. "She's still doing book deals…" said Swashbuckler Zombie. "She's Mexican!" exclaimed Peashooter. *stares*
Threepeater 	Shoots peas in three lanes, at the cost of needing 200 extra sun to plant on the lawn. 	300 	Fast 	Normal 	Typical 	N/A 	Shoots 30 peas in three directions. The peas in the up and down directions change from 0°~90°. 	Beating Taco Park - Day 24	N/A 	"My favorite number is 5."
|-|Pirate Seas =
Plant 	Description 	Sun cost	Recharge	Damage 	Toughness	Other abilities	Plant Food ability 	Unlocked 	Note	Almanac entry
Kernel-pult 	Lobs corn kernels or butter at zombies, the latter of which stuns them in place for a few seconds. 	100 	Fast 	Normal 	Typical 	N/A 	Hurls butter at every zombie on-screen, stunning them for 8 seconds. 	Beating Pirate Seas - Day 1 	N/A 	Kernel-pult is the eldest of the Pult brothers. Of the three of them, Kernel is the only one who consistently remembers the others' birthdays. He bugs them about it a little, too.
Snapdragon 	Breathes fire in a 3x2 area in front of him. 	150 	Fast 	Moderate	Typical 	N/A 	Breathes fire in a 3x3 area in front of him, dealing a large amount of damage. He briefly grows wings, when he is fed Plant Food. 	Beating Pirate Seas - Day 3 	N/A 	Snapdragon has an unhealthy obsession with Flaming Hawt PvZeetos. He ate a gazillion bags of these and drank a whole bottle of vodka all at once. This happens pretty much every Tuesday… and New Year's Eve… and his daughter's middle school graduation…
Spikeweed 	Hurts zombies that step on him, and breaks one rolling object. 	100 	Fast 	Normal 	Typical 	N/A 	Moves all zombies to the tile he is on, as the rest of the tiles in his lane are covered in spikes and continuously harms them for 4.5 seconds. He does not self-destruct when in contact with rolling objects, while he's in this state. 	Beating Pirate Seas - Day 6 	N/A 	He's terrified of hockey pucks. Then why is he keeping track of his favorite players, if those things (the pucks, not the people using them) are in his line of sight in every single game that he goes to? Does he look like he knows?
Spring Bean 	Bounces zombies a tile one or two tiles back, before falling asleep to recharge. If a zombie gets knocked into the water or other abyssal surface, it will be insta-killed. 	50 	Sluggish	N/A 	Typical 	N/A 	Jumps into the air, before bouncing all zombies 1.25 tiles back, or into any abyssal surface that insta-kills them. A sleeping Spring Bean that is fed with Plant Food will wake up. 	Beating Pirate Seas - Day 10	N/A 	To the Spring Bean, almost everything is boinga.
Dandelion 	Releases dandelion seed bombs that explode on contact with a zombie, and can do this on adjacent lanes. 	275 	Mediocre	Heavy 	Typical 	N/A 	Releases ten large seed bombs that float to the ground and explode in a 1x1 area. 	Beating Pirate Seas - Day 14	N/A 	There's so many Dandelions in the PvZ universe, but this one is the most significant. His counterpart from China and his ancestor are also important people, but it's not like they were forgotten after the Easter one was introduced first. Speaking of Easter, it's his favorite holiday, despite not being able to celebrate it until the modern times. The buccaneers tried to make him walk the plank for this, as they previously assumed it was a fake event before they were taught about Easter traditions in the later years. Crazy, right?
Coconut Cannon	Tap on him to launch an explosive coconut at zombies, with splash-damage being dealt to ones in other lanes in addition to this. After firing a coconut, he needs to reload his weapon before he can be used via the player's input again.	400 	Fast 	Massive 	Typical 	N/A 	Shoots a giant coconut that pushes zombies to the ninth column or a grid item, then 1200 damage is dealt to them and any other zombies/grid items in a 3x3 area. If Plant Food is used on him while he's reloading, he becomes usable again after firing the giant coconut.	Beating Pirate Seas - Day 18	N/A 	Sure, he's a hairy old man, but Coconut Cannon can still fire on all cylinders. The reason he's so hairy: he's in-between waxings.
Tricorn 	Uses copies of his signature triangular hat against zombies, by throwing them in three lanes. If another Tricorn is planted on the first one, his damage will increase. 	225 	Sluggish	Heavy 	Typical 	N/A 	Throws three hats in the lane that he is planted on, then they slowly spread out to damage zombies in other lanes until they leave the screen. 	Beating Pirate Seas - Day 23	N/A 	"Labor to keep alive in your breast that little spark of celestial fire called conscience." -Gourd Squashington
Cherry Bomb 	Blows up all zombies in a 3x3 area. 	150 	Slow 	Massive 	N/A 	N/A 	N/A 	Beating Pirate Seas - Day 29	N/A 	”Explode? Detonate? … Explodonate!”
|-|Wild West =
Plant 	Description 	Sun cost	Recharge	Damage 	Toughness	Other abilities	Plant Food ability 	Unlocked 	Note 	Almanac entry
Split Pea 	One head shoots a single pea forwards, and the other head shoots two peas backwards. 	125 	Fast 	Moderate	Typical 	N/A 	Shoots 60 peas forwards, and 90 peas backwards. The Repeater head at the back subsequently shoots a giant pea, shortly after all 150 peas are used up.	Beating Wild West - Day 1 	N/A 	"It's my turn with the eyebrows." said Frontie. "Fine, we'll split them." said Backie. Sprouted two minutes apart, their eyebrow war is eternal.
Chili Bean 	When a zombie eats him, it'll fart itself to death and stun other zombies behind it. 	50 	Sluggish	N/A 	Typical 	N/A 	Makes 3 copies on random tiles. 	Beating Wild West - Day 4 	N/A 	He's not blushing, he's trying to hold it in.
Pea Pod 	Stack up to four more Pea Pods on the one that was initially planted to increase its damage. 	125 	Fast 	Normal 	Typical 	N/A 	Shoots five peas that deal 400 damage each. 	Beating Wild West - Day 6 	N/A 	Pea Pod uses himself as his own sleeping bag. How cute is that?
Melon-pult 	Lobs watermelons at zombies, which can cause splash-damage to occur in adjacent lanes. 	325 	Fast 	Heavy 	Typical 	N/A 	Unleashes a barrage of watermelons in four different waves, which deal 200 normal damage and 20 splash-damage in a 3x3 area. 	Beating Wild West - Day 11	He cannot be used in most Last Stand levels for some reason.	"Everyone says my head looks like a melon…" said the middle child of the Pult family, "...and they would be right." Don't ask him if he's seedless or not though, it offends him and frankly, it's none of your business.
Lightning Reed	Strikes multiple zombies or chickens in an area with his electricity. 	125 	Fast 	Normal 	Typical 	N/A 	Creates a storm cloud that tracks down a random target until it dies, then moves onto the next one. It lasts for 15 seconds. 	Beating Wild West - Day 15	N/A 	Ham radio, pottery, competitive face
painting—Lightning Reed jumps from hobby to hobby. Lately he's big into snorkeling, where he's met a lot of electric eels and anti-social fish that just float upside down.
Tall-nut 	A defensive plant with very high health, who can prevent flying zombies from traversing forward.	125 	Sluggish	N/A 	Very High	N/A 	Gains armor that can absorb 12000 damage or one Gargantuar smash. 	Beating Wild West - Day 18	N/A 	People wonder if there's a rivalry between Wall-nut and Tall-nut. "How could there be anything between us? We are brothers. If you knew what Wall-nut has done for me..." said Tall-nut, as his voice trails off and he smiles knowingly.
Winter Melon 	Slows down zombies with splash-damaging frozen watermelons. 	500 	Fast 	Heavy 	Typical 	N/A 	Unleashes a barrage of frozen watermelons in four different waves, which deal 200 normal damage and 20 splash-damage in a 3x3 area. 	Beating Wild West - Day 24	N/A 	Perfect for your winter picnics.
|-|Cautious Construction Site =
Plant 	Description 	Sun cost	Recharge	Damage 	Toughness	Other abilities 	Plant Food ability 	Unlocked 	Note	Almanac entry
Craneberry Juice	Sprays cranberry juice from her straw at a close range, until she runs out of it and needs to reload. 	200 	Mediocre	Moderate	Typical 	She can use the crane hook hanging from wires at the bottom of her straw to relocate zombies a few tiles away from her, so she can prevent them from eating her during her temporarily-vulnerable state.	Sprays cranberry juice five tiles in front of her, then throws two whole cranberries that damage the zombie with the highest HP. 	Beating Cautious Construction Site - Day 1 	N/A 	She's always available in the cafeteria, as she can prevent bullies from stealing kids’ lunch money. She also has distant cousins that come in other fruit juice flavors.
Hard-nut 	Protects plants from obstacles that fall out of the sky, in addition to having more health than a Wall-nut. 	75 	Sluggish	N/A 	High 	N/A 	Restores himself to full health and creates metal shields around plants in a 3x4 area surrounding him. These shields provide further protection from falling obstacles, and have two degrades.	Beating Cautious Construction Site - Day 5 	N/A 	For someone who puts mustard on everything, it's quite surprising that he doesn't get his white tank top stained with it at any point. He must have extra copies of it in his closet somewhere.
Buttercup 	Throws butter onto the tile in front of her, shortly after a zombie attempts to attack her. The butter tile stuns zombies that step on it for a long duration.	25 	Mediocre	Heavy 	Typical 	N/A 	Creates multiple butter tiles that last for 40 seconds. 35 damage and 10 splash-damage in a 2x2 is dealt to zombies hit by the Plant Food butter for the first time. 	Beating Cautious Construction Site - Day 11	N/A 	"Good morning, Buttercup. What would you like for breakfast today?" asked the homeowner. "100 fluffy pancakes with butter and mounds of maple syrup on them." replied Buttercup. "I don't have time to make that many pancakes. We're at risk of being obliterated by Rogue, the zombie army, and literally everything else in this endangered universe, so we better get going."
Electrici-tea 	When a zombie consumes him, it will be electrocuted, along with any other zombies that were nearby. 	125 	Mediocre	Normal 	Typical 	Attacks zombies in a 3x3 area with sparks of electricity, until he is eaten. 	A lightning bolt zaps three zombies in front or behind him, instantly killing them. He also becomes charged, so he can deal more area-of-effect damage when he's not being eaten. 	Beating Cautious Construction Site - Day 14	N/A 	"I want to be eaten. I need to be eaten." said Electrici-tea. "However, I am perfectly content to fry zombies in the meantime."
Smackadamia 	Gives more health to defensive plants when he is placed on a tile, and headbutts zombies while he's briefly in mid-air. 	150 	Mediocre	Heavy 	Elevated 	N/A 	Defensive plants have a portion of their increased health replenished. Smackadamia also deals more damage to zombies that he headbutts during his Plant Food effect. 	Beating Cautious Construction Site - Day 21	N/A 	Smackadamia wasn't born with smack and smarts. He studied hard. He's a smackademic.
</tabber>
==Premium plants==
<tabber>
Normal premium plants =
{| class="article-wikitable" style="width:100%; height:100%;" border="1" cellpadding="1" cellspacing="1"
|-
! scope="col" style="text-align:center;" |Plant
! scope="col" style="text-align:center;" |Description
! scope="col" style="text-align:center;" |Sun cost
! scope="col" style="text-align:center;" |Recharge
! scope="col" style="text-align:center;" |Damage
! scope="col" style="text-align:center;" |Toughness
! scope="col" style="text-align:center;" |Other abilities
! scope="col" style="text-align:center;" |Plant Food ability
! scope="col" style="text-align:center;" |Price
! scope="col" style="text-align:center;" |Note
! scope="col" style="text-align:center;" |Almanac entry
|-
|Power Lily
|Gives the player one Plant Food, when she's placed on a tile.
|175
|Very Slow
|N/A
|Typical
|N/A
|N/A
|35 gems
|N/A
|Power Lily has many bright ideas. One of those is using Plant Food to fix a broken lightbulb.
|-
|Squash
|Crushes the first zombie that gets close to him, either in front or behind.
|50
|Sluggish
|Massive
|Typical
|N/A
|Smashes two random zombies, before returning to his original position.
|35 gems
|N/A
|"I am the angry pumpkin."
|-
|Jalapeno
|Incinerates all zombies in a horizontal lane.
|125
|Slow
|Massive
|Typical
|N/A
|N/A
|35 gems
|N/A
|¡Caliente!
|-
|Imitater
|Lets you have two of the same plant.
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|$0.99
|His sun cost, recharge, damage, toughness, other abilities, and Plant Food ability are the same as the imitated plant.
|What happens if an Imitater imitates another Imitater? You could get infinite imitations, if you could.
</tabber>
Category:Plants vs. Zombies: Wrath Of Rogue
Category:ThatMemerDude89's Creations