List of cultures/APSJO

As part of the List of cultures, this sub-article/page is a list of cultures present in "A Post-Sovereign Justice Odyssey".
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==United Nations of Earth==
===Sol Sector===
====Sol Trinary System====
=====Sol System=====
Heritage	Culture 	Ethos 	Traditions	Language	Martial Custom	Description
 	 	 	 	 	 	
 	 	 	 	 	 	
Venusian	Venusian 	Egalitarian 	
*Airship Keepers
*Habitat Keepers
*Culture Blending
*Adaptive Skirmishers
*Equitable
*Modest
*Linguists	Multiple	Equal 	The Venusians were a culture of diverse, disparate and myriad cultures resulted from the arrival of the first human colonists who made their homes in the atmosphere and later underground habitats. The second wave of colonists consisted of otherworlders - Terranians, medieval fantasy races, modern fantasy humans and a few others - as well as some voidwalkers, further intermingling all cultures into one civilization.
Venusian	Gaian 	Egalitarian 	
*Legacy of Gaia
*Agrarian
*Forest Folk
*Forest Fighters
*Formation Fighting Experts
*Forest Wardens	Multiple	Equal 	The Gaians refer the people of Venus who first colonized Venus. The name came from the Daughters of Gaia, one of several groups that lobbied and advocated for off-world terraforming. They are supporting planetary rights and are opposed to the ideas of industrial efforts. The Daughters of Gaia is the arch-rival of the Sons of Hephaestus, a group that advocated for the conservation of the worlds' natural appearances. Because the Gaia-Hephaestus conflict had brewed to a near-interplanetary degree, the Atlas Expeditionary Fleet was eventually formed very earlier albeit as merely the Atlas Naval Group.
Terran 	Terran/Human	Egalitarian 	
*City Keepers
*Culture Blending
*Formation Fighting Experts
*Life is Political
*Charitable
*Equitable	Terran 	Equal 	The Terrans or Humans or Earthborn Humans are a multicultural, multireligious, multisocial and multipolitical people who were known for having a cultural, religious, social and political diversity as well as history which show how far humanity has to go through. After the arrival of the Otherworlders - voidwalkers, medieval fantasy refugees, modern fantasy humans, and several others - a change is needed to ensure that they will have to adapt to the new normal.
Terran 	Lunarian 	Spiritual 	Lunarians (pre-reform)
*Agrarian
*Isolationist
*Staunch Traditionalists
*Adaptive Skirmishers
*Strong Believers
*Pacifists
*Philosopher Culture
*Refined Poetry
Lunarians (post-reform)
*Agrarian
*Staunch Traditionalists
*Adaptive Skirmishers
*Strong Believers
*Pacifists
*Philosopher Culture
*Refined Poetry
Lunarian Humans
*Collective Lands
*Culture Blending
*Formation Fighting Experts
*Equitable
*Religion Blending
*Religious Patronage	Lunarian	Equal 	The Lunarians were the inhabitants of the Moon before and after the first colonies were established. They are divided into two groups: the Lunarians and the Lunarian Humans.
The Lunarians were the rabbit-eared folks who feared Impurity and who left what would be called Japan and China for the Moon after the Buddhist concept of Impurity ravaged the lands. They lived longer lives but were fearful of the Impure. First contact was made between humanity (albeit unknowingly on their part) and the Lunarians, who sabotaged the American and Soviet space programs so as to stop an "invasion", only for both space programs to establish their first colonies. Conflict would have begun until Lord Admiral Borealis I was forced to intervene; the very presence of the voidwalkers sent ripples of fears across Lunarian society before Lord Tsukoyomi eventually found out that voidwalkers were no different from others that are complex. After Operation Sovereign Justice and subsequently the One Sith War, the Lunarians had decided to change in order to adapt to the new normal, even though required a number of convincing.
The Lunarian Humans were those who had first arrived on the Moon by way of spacecraft. After Lord Admiral Borealis I personally intervened secretly to discuss with Lord Tsukoyomi, it was eventually agreed albeit begrudgingly that the human colonies were to be set up in locations specifically surveyed by Novayan orbital recon teams and several Lunarians. After Operation Sovereign Justice and the One Sith War but during the Interdimensional Refugee Crisis, the Lunarian Human population soon increased with the arrival of otherworlder refugees; an emergency meeting was propped up between the Lunarians, United Nations and Triumvirate, during which Grand Marshal Borealis III, President-Chairwoman Saku Otonashi, Empress Julia Claudia Constantina and Fleet Admiral Caden Forsyth joined in unannounced and resolved the situation by lending large numbers of airships and zeppelins to the Lunarians as well as plans for a robust, modern adaptation of Lunarian architecture.
Terran 	Gaean 	Courtly 	
*Agrarian
*Castle Keepers
*Frugal Armorsmiths
*Charitable
*Equitable
*Xenophilic	Gaean 	Equal 	The Gaeans were a medieval fantasy human culture from the world of Gaea, first created from the combined wishes of the inhabitants of Atlantis when it started to sink into the ocean. Over one hundred nations existed, but one that was most infamous is the Zaibach Empire, which sought to invade its neighbors. The revelation of Gaea's existence and the circumstances behind it - arrival of the Arume, Sol and Ra, the Monarch Fortitude armada and the emergence of Exegol-2 - brought about drastic ramifications to everyone in the Sol System - Lunarians, Earthborn Humans, Martians, colonials and so many others. After Operation Sovereign Justice and the One Sith War and during the Interdimensional Refugee Crisis, the Gaeans had contributed to housing the otherworlder refugees.
The Gaeans, while quite peaceful, have been known to utilizing mechas that gobsmacked everyone present (though only the voidwalkers weren't, considering that they have seen some mechas being used). After the One Sith War, the many Gaean nations joined the United Nations of Earth after the UN called upon the Triumvirate to invade and occupy the Zaibach Empire and overthrow Emperor Isaac before its reformation into a rather meritocratic constitutional monarchy.
Martian 	Martian 	Communal? 	
*Habitat Dwellers
*Dryland Dwellers
*Metalworkers
*Culture Blending
*Warriors of the Dry	Multiple	Equal 	Martians refer to the colonists and their descendants who first colonized and settled Mars. The first group of people arrived on Mars in the 1980-90s as part of the developing Space Race. It was during the 2000s that a few aerospace corporations and companies became widely known and prominent in the nascent interplanetary scene: Elon Musk's SpaceX, Jeff Bezos' Blue Origin, and Co-Axis Company under Lord Admiral Borealis I (under the pseudonym of Heinrich Weizenbaum). Through their actions and development and testing of new technologies (especially Co-Axis Company's masterful diplomatic dialogues), the colonization of Mars rapidly gained speed even at the heights of the Versian Empire-United Earth cold war.
After the end of the Arume invasion of the Sol System, Ra's attack on Earth and the subsequent arrival and return of the Monarch Fortitude armada that ended the latter three conflicts, Operation Sovereign Justice, the Godom War and the One Sith War, various aerospace businesses (especially Co-Axis Company, SpaceX and Blue Origin) began a rapid settlement of Mars to allow for the housing of refugees from multiple medieval fantasy worlds and a few modern fantasy Earths (all of which worlds became blasted hellholes during the One Sith War courtesy of the One Sith) to settle there. Aided by the Triumvirate, Galactic Alliance Defense Initiative, United Nations, Daughters of Gaia and Sons of Hephaestus, Arume and Galactic Community, the aerospace businesses developed fully reusable launch vehicles, human-rated spacecraft, on-orbit propellant tankers, rapid-turnaround launch/landing mounts, and local production of rocket fuel on Mars via in situ resource utilization (ISRU) to allow for a rapid colonization effort.
A number of nations have been propped up across the coasts and the wastelands, and a few of them were the largest: the Versian Empire, the Commonwealth of New Terra, and the Nea Aversarinas Aautokrata. All three's powers and influences were balanced by the League of Non-Aligned Martian Movement led by the most influential: the Redwolf-led Orcish Horde, the Archex of Nea Niidinia, the Commonwealth of New Sarradon, the City-States of New Victoria, and a few others.
Martian 	Versian 	Courtly/Bureaucratic 	
*Castle Keepers
*Strength in Numbers
*Frugal Armorsmiths
*Hereditary Hierarchy	Versian 	Equal 	The Versians were the people of the Vers Empire, who controlled a moderately large territory. First formed by Rayregalia Vers Rayvers, the Versians fought a war on the Moon for control over the Hypergate before Lord Admiral Borealis I forced both sides secretly into ending the war,threatening to annihilate a large chunk of the Moon by overloading and destroying said Hypergate. The Versians invaded Earth during the Arume's own invasion as well as Ra's attack before the Monarch Fortitude armada made its triumphant return to return the interplanetary transport spaceships ISS New Spring and ISS New Venture to their home world, ending all three conflicts at once.
After Operation Sovereign Justice, the One Sith War and the Godom War, Princess Asseylum became Empress during the One Sith War victory week party after the Triumvirate and Galactic Alliance Defense Initiative military forces prevented all sides from ever reigniting the conflicts.
Martian 	Hephaestian 	Bellicose/Egalitarian	Extremists
*Legacy of Hephaestus
*Habitat Dwellers
*Formation Fighting Experts
*Stand and Fight!
*Eye for an Eye
*Martial Admiration
Moderates
*Legacy of Hephaestus
*Habitat Dwellers
*Legalistic
*Refined Poetry
*Philosopher Culture	Multiple	Equal 	The Hephaestians refer to those who were part of the movement known as the Sons of Hephaestus, which advocated for the conservation of the worlds' natural appearances and conditions. This anti-terraforming crusade was founded by Te Hau Arataki, a seasoned explorer and philosopher whose writings argued that each planet and moon had a unique character that was inalienable and precious, and that humanity had no right to transform a world to suit their own needs. But what Te Hau viewed as a moral framework, her followers have taken as a call to arms. As a result, they were in conflict with the Daughters and Gaia and, unfortunately for both of them, the UN-mandated Atlas Naval Group and later Atlas Expeditionary Fleet, which now had to deal with the mess the Gaia-Hephaestus conflict had caused.
=====Aeras System=====
Heritage	Culture 	Ethos 	Traditions	Language 	Martial Custom	Description
Aerasian	Aversarian (unreformed)	Courtly/Bellicose/Egalitarian/Communal/Spiritual	
*Legacy of Aversaria
*Philosopher Culture
*Formation Fighting Experts
*Astute Diplomats
*Sorcerous Metallurgy
*Hereditary Hierarchy	Aversarian 	Equal 	The Aversarians were the inhabitants of Aversaria, a name for the region known as the 'Shattered Coast' as well as the realm which has ruled it and much of the continent for most of recorded history. Aversarian culture is defined to be highly magic-based prior to its reformation. The realm they were part of, the Aversarinas Aautokrata (Aversarian for Human Imperium and later known as the Aversarian Imperium or Aversarian Empire), had experienced hardships such as the Chaos of the Seventh Century and the Gederðas, but the greatest disasters were the Odrstund (where Aeschraes was born on that day) and Frodbrokna.
After Novayan forces under Grand Marshal Borealis III helped stop the Fog from overtaking the world on 1280 IS and restored the world through the use of thaumaturgy (and also resurrect the god Aersanon 'the Purest' from their comatose state resulted from the concentrated magical attack after the end of the Godherja, the Aversarinas Aautokrata was drastically and radically reformed into an empire of empires (or Aautokrata of Aautokratas) where a number of Aautokratirs existed similar to the Tetrarchy system established by Emperor Diocletianus.
Among the most notable of Aautokratirs were Governor Arch-Legon and Archexir Nicanoneus 'the Black Sun' Kalathisomon of Epavarion, Aautokratir-Legon Aeschraes 'the Lord of Ashes' of the Oraispol Aautokrata, Legan Hecaeda Anoteris of Legio LXI 'Anoterion', Archexir Megistos, and the Omitiloi of the Omitilos Aagiokratia.
In a nutshell, the Aversarians were referred to as "a harsh chili of Greek cultures combined with the history and eventual collapse of the Roman Empire". Many Aversarians protested such a classification until the introduction of modern history books and whatnot convinced the Aversarians they are not so historically different from the old Roman Empire.
Aerasian	Sjalvolki 	Communal/Stoic/Spiritual/Egalitarian 	
*Forest Folk
*Tribal Unity
*Bounty of Ureha
*Skalds of Zamistra
*Warriors of Velos	Sjalvolki (Rekvolki, Kholmvolki,	Men only 	The Sjalvolkis were tribal folks hailing from the forests of the Continent (also known as Greater Aversaria). Composing of various tribes and clans, the Sjalvolkis were once the inhabitants of inland Greater Aversaria until the Frodbrokna caused the Rift (which leads to Aersanon's mind and is located northeast of Aversaria, possibly near the borders of the Aversarian colonies of Katraddia) to appear and allowed the Fog to overwhelm much of the continent, forcing the Sjalvolkis to begin the largest migration into one particular realm that was guilty of causing the Frodbrokna: the dying Aversarinas Aautokrata.
The Sjalvolkis currently resided in Aversaria under the Sjalvolki Imperrech, led by High King Cenware 'Witch-Breaker' and assisted by the Triumvirate, United Nations, Galactic Community and Galactic Alliance Defense Initiative. It would take sixty years before the Clan Lands were fully restored to their pre-Frodbrokna levels.
Aerasian	 	 	 	 	 	
Aerasian	 	 	 	 	 	
Aerasian	 	 	 	 	 	
Aerasian	 	 	 	 	 	
Aerasian	 	 	 	 	 	
=====Terra System=====
Heritage 	Culture	Ethos	Traditions	Language	Martial Custom	Description
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
Terranian	 	 	 	 	 	
===Aurora Sector===
====Aurora Trinary System====
=====Aurora System=====
Heritage 	Culture 	Ethos 	Traditions	Language 	Martial Custom	Description
Du'warvan 	Du'warvan 	Communal 	
*Habitat Dwellers
*Miner Culture
*Hot World Fighters
*Equitable
*Industrious	Du'warvan 	Equal 	The Du'warvans were the inhabitants of Aurora I/Du'warvos. They are a hardy people, known for their involvement in establishing the mining districts that allowed for the harvest of the molten rocks needed to create alloys.
Megilistan 	Megilistan 	Bureaucratic/Courtly 	
*Aerostat Dwellers
*Decadent Opulence
*Malleable Subjects
*Charismatic (Welcoming)
*Loyal Subjects
*Expert Artisans	Megilistan 	Equal 	The Megilistans were the inhabitants of AUrora II/Megilistos. A hothouse world, Megilistans reside on aerial cities or aerostat platforms that were based on those from the SCP Foundation's Venusian aerial cities and aerial mobile cities, with transportation such as backpack helicopters, jetpacks, airships and others; among them were techs based on the Icarus and Daedalus Flight Equipment used by the people of Daidaloupolis and others. This is the reward for those in the solar upper class who follow full compliance with the government's rules.
Azisavendiran	Azisavendiran	Bureaucratic/Stoic/Bellicose	
*Castle Keepers
*Habitat Dwellers
*Malleable Subjects
*Formation Fighting Experts
*Stand and Fight!
*Citizenship Through Service
*Reverence for Veterans
*Loyal Subjects
*Martial Admiration
*Spartan	Azisavendiran	Equal 	Azisavendirans were a highly-militaristic and martial culture best known for their world's status as a fortress world. Inhabiting the continental world of Aurora III/Azisavendir, they have faced adversity from the more aggressive wildlife which assailed their first vulnerable towns and villages before undergoing a rapid militarization that immediately saw the eradication of nearly 75% of the alien wildlife in what was known to be called as the Long War, a seventy-year war that transformed the young Azisavendiran people into the militarized culture they had become today.
The Azisavendirans were proud of their martial traditions. Because of the Long War, they have eschewed cities and regular industries in favor of heavily-militarized factories, secure fortress and bunker complexes, and underground habitation sectors. In order to become a part of Azisavendiran society, one must participate in military service for at least one, two or four years. Those who completed their military services will be able to become citizens as well as being allowed to vote.
The Azisavendiran military is known for having the Mobile Infantry, who were mechanized and airborne infantry supported by armored fighting vehicles, tanks, artillery and aircraft. To be a part of the Azisavendiran Mobile Infantry is considered the greatest honor, for whoever dragged the military and its name into the ground would be stripped of their honors and would be sent to the infamous penal battalions, specifically designed to punish troublemakers, traitors, war criminals, and even fraudsters.
Adaveran 	New German 	Bureaucratic/Stoic 	
*Legacy of Germany
*Astute Diplomats
*Formation Fighting Experts
*Stand and Fight!
*Martial Admiration
*Life is Depressing	German 	Equal 	New Germans were a highly-militaristic people of Aurora IV/Adavera, descended from Europeans (predominantly Germans), Aversarians, Novayans, Romans, Ursusians, Adabyanns, Victorians and Leithanians. Because the largest of the colonial groups that settled on Aurora IV were Germans, German became the predominant culture until its transformation into a New German culture.
As part of New German culture and influenced by the legacy of Germany (more specifically the unreformed pre-1918 German Empire and the Third Reich albeit without the racism and racialism) as well as due to the lethal alien wildlife, New Germans immediately expanded their territories in a way very but almost disturbingly similar to the Blood and Soil program, only it is targeted towards the more aggressive alien wildlife.
However, the New Germans were known for being depressed about one thing: the Auroran economy has been known to crash because of the fact the people of Oelten II, known as the Padarosians, rioted and clashed with those who love to troll them through playing the Padoru Padoru meme. Because of this, the New German Wehrmacht was deployed to keep the Meme Monsters out of the Oelten II; if that fails, the Meme Monsters were put to prison for six months until they were fully deported from the Aurora Trinary System.
Adaveran 	 	 	 	 	 	
=====Oelten System=====
Heritage	Culture	Ethos	Traditions	Language	Martial Custom	Description
 	 	 	 	 	 	
 	 	 	 	 	 	
=====Tarsus System=====
Heritage	Culture	Ethos	Traditions	Language	Martial Custom	Description
 	 	 	 	 	 	
 	 	 	 	 	 	
===Sania Sector===
====Sania Star System====
Heritage	Culture 	Ethos 	Traditions	Language 	Martial Custom	Description
Sanian 	Partizan 	Bellicose 	
*Barren Dwellers
*Habitat Dwellers
*Formation Fighting Experts
*Stand and Fight!
*Industrious	Partizan 	Equal 	The Partizans were the inhabitants of Sania I, also known a Partiz. Even though their world had been terraformed, the Partizans still lived in habitats which were sparsely spread throughout the world. However, they make up for this with their world being a military hostile environment training ground, during which they participated alongside Sanian Shock Troopers and other UN military units who participated in the trimonthly or annual Partiz Military Exercises. Through such military exercises the Partizans have gained incredible amount of experience
Sanian 	Yeleniki 	Bureaucratic 	
*Metalworkers
*Mountain Homes
*Ancient Miners
*Industrious	Yeleniki 	Equal 	The Yelenikis were a hardy, proud and industrious people, known for their mining of resources and for having extensive knowledge of where to find metals. They were known for developing weapons-grade promethean atomic materials.
Sanian 	Calaisnitan	Bureaucratic/Stoic/Bellicose	
*City Keepers (Militarized)
*Hereditary Hierarchy
*Castle Keepers
*Formation Fighting Experts
*Stand and Fight!
*Warriors by Merit
*Strength in Numbers
*Martial Admiration	Calaisnitan	Equal 	The Calaisnitan were a militarized people who were not so different from those whose sub-cultures belong to fortress worlds. Similar to Novaya III, their homeworld were dotted by heavily-militarized factories, secure stronghold, bunker and fortress complexes, and heavily-fortified underground habitation sectors.
Sanian 	Sanian 	Stoic/Bellicose 	
*Castle Keepers
*Formation Fighting Experts
*Stand and Fight!
*Warrior Culture
*Warriors by Merit
*Forbearing
*Martial Admiration
*Spartan	Sanian 	Equal 	The Sanians were a militarized human culture no more different from other militarized cultures such as the Novayans, Saiyanese and their Earthborn offshoots, but that is where the similarities ended. Unlike the Novayans, Saiyanese and their off-Void offshoots, Sanian society is completely and thoroughly militarized. After being repeatedly raided many times and even got invaded a few times, the Sanians adopted a more martial culture after playing a certain tabletop game which inspired them to become a martial people.
Everything Sania IV/Sania had were completely militarized, with cities being fortresses in their own right and were heavily armored and fortified against all attacks, even with gun emplacements and weapons batteries. The Sanian military establishment has it being led by the Military Governor and the Deputy Military Governor. Policing falls into the hands of the Sanian Interior Guard while the Sanian Internal Guard, seconded to the Sanian military, is tasked with ensuring the elimination of all foreign subversive activities as well as domestic subversive activities that might compromise the security integrity of Sania.
The most known in the Sanian military were the Sanian Shock Troopers, regiments of the United Nations Army who were the finest of other worlds' troops, standing on the spot alongside the Red Army of the New Ursusian People's Union, the Mobile Infantry of the Azisavendiran Commissariats, the elite combined arms forces of the New German Wehrmacht, and several others.
Sanian 	 	 	 	 	 	
Sanian 	 	 	 	 	 	
Sanian 	 	 	 	 	 	
Sanian 	 	 	 	 	 	
Sanian 	 	 	 	 	 	
Sanian 	 	 	 	 	 	
===Expeditionary Fleets===
This sub-section involves the various cultures of the United Nations of Earth's Expeditionary Fleets, naval military expeditionary formations tasked with conducting battles, wars and low-intensity conflicts during times of war and peacekeeping operations, humanitarian missions, civil defense missions and so on during times of peace.
Heritage 	Culture 	Ethos 	Traditions	Language	Martial Custom	Description
Expeditionary Fleet	Atlasite 	Bureaucratic/Stoic 	
*UNMSC Mandate 115
*Astute Diplomats
*Formation Fighting Experts
*Philosopher Culture	English 	Equal 	The Atlas Expeditionary Fleet is the United Nations Armed Forces' first Expeditionary Fleet created and the largest one to date due to four-five subordinate expeditionary fleets present. Formed from the Novayan Expeditionary Force, it served as the UNE's premier military expeditionary fleet. Similar to the Coruscanti-Corellian Legion, the Atlas Expeditionary Fleet serves as the point for collaborations between various military units. Originally a Novayan-exclusive formation, it included other various military units.
It is named after its flagship, the Atlas-class carrier-dreadnought NSCS/UNS Atlas, and led by Borealis Norsoutha III (previously 115,115th Grand Marshal of the NSC and currently Admiral in the United Nations Navy). Those part of the fleet were called Atlasites. Its home port is the Sol Star Citadel.
Expeditionary Fleet	Archangelite 	Bureaucratic 	
*UNMSC Mandate 115
*Astute Diplomats
*Formation Fighting Experts
*Philosopher Culture
*Clone Trooper Program
*Sorcerous Metallurgy	English 	Equal 	The Archangel Expeditionary Fleet is one of the United Nations Armed Forces' expeditionary fleets and the third to be created since the formation of the Atlas Expeditionary Fleet. First created from elements of the Aurora Commissariat's military and its constituent militaries, the Archangel Expeditionary Fleet is more flexible and maneuverable.
This expeditionary fleet is named after its flagship, the Venator-class star destroyer GADI/UNS Archangel, and is commanded by the office duty-working Fleet Admiral Rachel Forsyth, descendant of the GADI Armed Forces' supreme commander Fleet Admiral Caden Forsyth and 346 Production's idol Anastasia; serving as her second-in-command was Admiral Nicenea Kalathisomon zu Norsoutha-Tomoshima III (shortened to Nicenea Norsoutha III), descendant of Borealis III and Governor Arch-Legan Nicenea Kalathisomon I, and the most brilliant and ruthless subordinate in charge of the fleet's daily combat operations. Those part of this fleet were referred to as Archangelites.
The Archangel Expeditionary Fleet is known for its brutality against only those who unrepentedly committed crimes against sapientkind due to Admiral Nicenea III's rather ruthless and butcher-like personality, but it is more known for the abundance of good luck resulted from a Chinese fortune-teller during times of peace.
Expeditionary Fleet	Monarch Fortitudite	Bellicose/Bureaucratic/Stoic	
*UNMSC Mandate 115
*Direct Command from Deimos IV
*Castle Keepers
*Formation Fighting Experts
*Martial Admiration
*Spartan	English 	Equal 	The Monarch Fortitude Expeditionary Fleet is one of several expeditionary fleets of the United Nations Armed Forces and the second to be created. First created from the Monarch Fortitude armada and assembled military units and naval fleets, flotillas and squadrons, it is considered the largest due to its willingness to overwhelm enemy forces with overwhelming firepower.
This expeditionary fleet is named after its flagship, the Monarch-class juggernaut NSCS Monarch Fortitude, and is commanded by the military dictator of the Crusader Sector, Lord Admiral Borealis Norsoutha I, who was involved in the war against the Sith, Operation Sovereign Justice, the One Sith War, and the Yuuzhan Vong War.
The Monarch Fortitude Expeditionary Fleet is known for its needs to enlarge itself during times of turbulence, such as economic recessions/depressions, low-intensity conflicts and so on. Unlike the other expeditionary fleets, this expeditionary fleet answers directly to Lord Admiral Borealis I, who ensures that he gets involved in any conflicts that would arise. Among such were the Crisis of the 24th Century, and the War in Heaven. Those part of the fleet were known as Monarch Fortitudites.
Expeditionary Fleet	Exarchite 	 	 	 	 	
Expeditionary Fleet	Chevalier 	 	 	 	 	
Expeditionary Fleet	Overlordite 	 	 	 	 	
Expeditionary Fleet	Guardianite 	 	 	 	 	
Sovereignite 	 	 	 	 	 	
====Subordinate Expeditionary Fleets====
Expeditionary Fleet 	Culture 	Ethos 	Traditions	Language	Martial Custom	Description
Atlas Expeditionary Fleet	Versailleite	Bureaucratic/Courtly	
*Chanson de Geste
*Chivalry
*Hereditary Hierarchy
*Stand and Fight!	French 	Equal 	Versailleites refer to those who were part of the Versailles Expeditionary Fleet. Its flagship, the Versailles-class battleship RGS/UNS Versailles, is the flagship of the subordinate expeditionary fleet and where the name Versailleite came from. The name fits it because some or most of the high-ranking military officers were from the Kingdom of Gallia who resigned in order to become citizens of the United Nations of Earth alongside their families.
Atlas Expeditionary Fleet	 	 	 	 	 	
Atlas Expeditionary Fleet	 	 	 	 	 	
Atlas Expeditionary Fleet	 	 	 	 	 	
Atlas Expeditionary Fleet	 	 	 	 	 	
Atlas Expeditionary Fleet	 	 	 	 	 	
Atlas Expeditionary Fleet	 	 	 	 	 	
Atlas Expeditionary Fleet	 	 	 	 	 	
Atlas Expeditionary Fleet	 	 	 	 	 	
Atlas Expeditionary Fleet	 	 	 	 	 	
====Naval Groups====
Heritage	Culture	Ethos	Traditions	Language	Martial Custom	Description