Blackrose Prison (Online)

The Blackrose Prison is a group arena that appears in , found south of Dead-Water Village. The Blackrose Prison has been taken under control by the Blackguards, Naga descendants of the original prison inmates. The dungeon focuses on various mechanics, fighting through waves of enemies in five different arenas.
==Quests==
*The Black Gauntlet
==Notable items==
===Books===
*A History of Blackrose Prison
*Emperor Kastav's Epitaph – on a column to the west
*The Blackwater War, Volume 7 – in a ruined house to the northeast
*Vine-Tongues: Nourishment – to the southwest
*Drakeeh the Unchained's Journal, Page 3
*Drakeeh the Unchained's Journal, Page 12
*Drakeeh the Unchained's Journal, Page 17
===Drops===
*Honor Guard Style
*Red Diamond Seal (style material, from completing arena)
====Item sets====
Perfect sets only drop from veteran:
*Radial Uppercut (Perfect)
*Gallant Charge (Perfect)
*Spectral Cloak (Perfect)
*Virulent Shot (Perfect)
*Wild Impulse (Perfect)
*Mender's Ward (Perfect)
===Collection===
*Marshmist Palescale Skin (God of the Gauntlet achievement)
*Apricot Outrage dye (Blackrose Prison Vanquisher achievement)
Titles:
*Blackrose Executioner (Blackrose Prison Conqueror achievement)
*Blackrose Condemner (Blackrose Prison Vanquisher achievement)
*The Unchained (God of the Gauntlet achievement)
==Characters==
*Erilthel (quest giver)
*Salora Vedrano (outside in ruins)
*Seeks-the-Dark
*Teeba-Jei (outside on bridge)
==Enemies==
===Bosses===
*Battlemage Ennodius
*Tames-the-Beast
*Lady Minara
*Drakeeh the Unchained
===Generic enemies===
Stage 1:
*Bound Flame Atronach
*Imperial Cleaver
*Imperial Archer
*Imperial Footsoldier
*Imperial Incinerator
*Imperial Dread Knight
Stage 2:
*Hackwings
*Spiders
*Hoarvors
*Crocodiles
*Beastmaster Handler
*River Troll
*Wamasu
*Haj Mota
Stage 3:
*Bloodfiends
*Cold Mage
*Infuser
*Skeletal Soldier
*Skeletal Mage
*Gargoyle
*Screeching Bat
*Bone Colossus
Stage 5:
*Resurrected Prisoner
*Reanimated Convict
*Soul of Void
*Vengeful Revenant (lich)
==Stages==
*Prisonyard – Imperials allied with Blackguards here. Many flame atronachs (respawn) and fire damage
*Hall of Beasts – full of monsters. Unkillable netches that deal heavy shock damage
*Vampire's Pen – full of undead. Floating blue portals will summon enemies if stepped in
*Mess Hall of Misery – previous monsters and mechanics from other stages, with previous bosses at end
*Drakeeh's Cage – ghosts will apply Maim if touched, and touching 3 will kill eventually if not cleansed (however, marked ghosts must be absorbed during final boss fight). Stone Totems often stun, should be killed. Daedric Portals will shoot skeleton heads, tank should step on to remove. Vengeful Revenant will place geyser that tank needs to step on as well
==Mechanics==
Sigils:
*Soulgem Sigil: resurrects all of dead group members
*Shield Sigil: gives a shield, protects player from some damage and reflects all ranged attacks
*Sustain Sigil: gives sustain to group, including ultimate regen
*Healing Sigil: heal over time
==Updates==
*4.2.2
*4.2.3 (generally increased difficulty)
*4.2.6
*4.3.0 (introduced motif)
==Gallery==
Blackrose Prison Loading Screen.png|Loading screen
==Appearances==
* Once
**
==References==
ru:Тюрьма Блэкроуз (Murkmire)
Category:Online: Arenas
Category:Online: Group Dungeons