Difficulty Chart

Welcome to the ATDP wiki, This is where you find all the difficulties! The methods of putting a difficulty here is making one and then asking a friend for help, or putting it here yourself!
DO NOT VANDALIZE THE PAGE
== Contributors ==
=== Owner ===
* Jttplayz
== Rules ==
*Vandalizing this page will result in a permanent block since, its the most important page in the entire wiki.
**Removing a chain that someone didnt want in doesnt deserve one though (looking at you, the person who got idklolXDXD globally blocked)
*Don’t add any NSFW or Gore anywhere in the difficulties. Break this rule once, and it’s a perm block.
*Don't add classes below -101, or above 203. If you want below Class -101 Contact the owner about a wiki which has the class(es)
*Just because something bad is on here, doesn’t mean it isn't allowed.
=== If you want to have your difficulty deleted from here go in the discord and put a request or comment it here. Note that you can request for only your difficulty to be removed ===
== Difficulty Chart ==
This is where the diffficulties will start appearing, but for the next 102 class you dont see them bc you beat them instantly, even faster than in a planck time!
== JToH Actual Joke Difficulties ==
*Epic (Joke)
*korn
*OooOOOoOOOOooo above catastrophic difficulty OoOOooOOoo
*Gingerbread
== Chains across diffrent Classes ==
dont fucking steal yata's chain
== Unclassified Difficulties ==
These difficulties vary in difficulty, so they arent ordered in difficulty, instead they're ordered in ABC order
*Puzzling
== Unplaced Difficulties ==
These are difficulties that have no placement yet. They might never get one either.
*'Sacred Cataclysmic Corrupted Demon
*Cummy
*Disa-mongus
== Class -101: THE REAL EXPLOSION ==
=== Baseline of the Entire Difficulty Chart ===
*The Omega Zeroth Ultra First Impossible Difficulty
**The Omni Zeroth Omega First Impossible Difficulty
=== Terminal ===
*The Start
*Unrebirth Ungar zAxolto
*Ungar N/A
*crying easy
== Class -100: TooImpossiblyEasy ==
No class -100 Difficulties?
== Class -99: TooInsanelyWin ==
No Class -99 Difficulties?
== Class 98: Light of the winning! ==
This is the class in the entire JToH chart, These difficulties are instant win but infinite times faster
=== Baseline ===
*The First Difficulty (Class -98)
**The First Difficultyly Hyper
=== Peak ===
*The second difficulty :)))
**The second difficulty :)))ly Hyper
== Class -97 - -37: Bad ==
That was a short class, How about we do some more instant win diffs?
=== -97 ===
*No Class 97 Difficulties?
=== -96 ===
*Epitome Void
=== -95 ===
*UnUnUnUnUnUnUnUnUnUnUnUnUnUnImpossible AAAAAAAAAAA why why why why why why EZZZZZZZZZZZZZZZZZZ LOL
=== -94 ===
*Negative, Enjoyment Automatic Angel
=== -93 ===
*The True First Difficulty
=== -92 ===
*Absolute Nothing
*Ω Possibility
*Decuple Living
=== -91 ===
*The Zeroth Difficulty
*Ultra Mega Nerfer Unrebirth Megadeath
*Unrebirth korn
*Unrebirth N/A
=== -90 ===
*The firstest ever difficulty
*ULTRA MEGA OMNIVERSE UNUNREBIRTH MEGADEATH UNUNUNUNUNIMPOSSIBLE GIGAULTRAMEGATITANMASSIVEUNUNUNREBIRTH TOOOOOOOOOOOOOOOEASYPLEXIANTHEN INFINITY
=== -89 ===
*Existent Ease
*Htriber-Unimpossible
=== -88 ===
*Effortlebruh
=== -87 ===
*Easbruh
*Ea
=== -86 ===
*Omegalse
**Omegastse
==== Un Chain ====
*Undifficult
=== -85 ===
*Ifinite-Infinite-Infinite NERF LOL
=== -84 ===
*the hardest difficulty here (bro not true)
*Won
=== -83 ===
*The First Omniverse
*The Second Omniverse
*The Third Omniverse
=== -82 ===
No class -82 Difficulties?
=== -81 ===
No class -81 Difficulties?
=== -80 ===
No class -80 Difficulties?
=== -79 ===
No class -79 Difficulties?
=== -78 ===
No class -78 Difficulties?
=== -77 ===
No class -77 Difficulties?
=== -76 ===
No class -76 Difficulties?
=== -75 ===
No class -75 Difficulties?
=== -74 ===
No class -74 Difficulties?
=== -73 ===
No class -73 Difficulties?
=== -72 ===
No class -72 Difficulties?
=== -71 ===
No class -71 Difficulties?
=== -70 ===
No class -70 Difficulties?
=== -69 ===
No class -69 Difficulties?
=== -68 ===
No class -68 Difficulties?
=== -67 ===
No class -67 Difficulties?
=== -66 ===
*The First Universe
=== -65 ===
No class -65 Difficulties?
=== -64 ===
No class -64 Difficulties?
=== -63 ===
No class -63 Difficulties?
=== -62 ===
No class -62 Difficulties?
=== -61 ===
No class -61 Difficulties?
=== -60 ===
No class -60 Difficulties?
=== -59 ===
No class -59 Difficulties?
=== -58 ===
No class -58 Difficulties?
=== -57 ===
No class -57 Difficulties?
=== -56 ===
No class -56 Difficulties?
=== -55 ===
No class -55 Difficulties?
=== -54 ===
No class -54 Difficulties?
=== -53 ===
No class -53 Difficulties?
=== -52 ===
No class -52 Difficulties?
=== -51 ===
No class -51 Difficulties?
=== -50 ===
No class -50 Difficulties?
=== -49 ===
No class -49 Difficulties?
=== -48 ===
No class -48 Difficulties?
=== -47 ===
No class -47 Difficulties?
=== -46 ===
No class -46 Difficulties?
=== -45 ===
No class -45 Difficulties?
=== -44 ===
No class -44 Difficulties?
=== -43 ===
No class -43 Difficulties?
=== -42 ===
*Time Travel
=== -41 ===
No class -41 Difficulties?
=== -40 ===
*Truer Ease
=== -39 ===
No class -39 Difficulties?
=== -38 ===
No class -38 Difficulties?
=== -37 ===
No class -37 Difficulties?
== Class -36 & -35: PowerWinning ==
=== Baseline ===
=== SUS CHAIN ===
*Easus
*Medsus
*Harsus
*Diffisus
*Challensus
*Insus
*Remorsus
*Insanisus
*Extrsus
*Terrifysus
*Catastrosus
*Horrifisus
*Unresus
*Nisus
End of sus chain
*Bector
=== Low ===
*CHUNCH
*chill logan
*TOATLLY A DIFFICULTY!!1
=== Mid ===
*Easybox
*First Comment
*CAT UNIMPOSSIBLE MULTIVERSE ERROR XD LOL Bruh?
=== High ===
*Nonsensical (Class -36 & 35)
*ULTRA MEGA OMNIVERSE UNUNREBIRTH MEGADEATH UNUNUNUNUNIMPOSSIBLE GIGAULTRAMEGATITANMASSIVEUNUNUNREBIRTH TOOOOOOOOOOOOOOOEASYPLEXIANTHEN INFINITY
*MegaDeathUnCollapseBloodUltraGalaxySpacialSystemGalaxyCorruptHorrorFrightningImpossiblyUnrebirth N/A
=== Peak ===
*Htriber-Unimpossible
=== -35 ===
No class -35 Difficulties?
== Class -34: Extreme Ease ==
These difficulties are just garbage, We aren't even near JJT!
=== Low ===
*Elite Easiness
*the ╞ difficulty
*Technology beg
*Rebirth Possible
*GLASS SKIPPER
=== Mid ===
*Before N/A Difficulty
*WhyEasy
*GoogolTranslateперевод от Гугла グーグル翻訳Google Übersetzer
*the absolute difficultyY
*Aleph-DeathXDInfiniteJokeDifficultyGoBrr
*Physically Unimpossible
**Multiversally Unimpossible
=== High ===
*Aleph aleph aleph aleph aleph aleph aleph aleph aleph aleph aleph aleph aleph aleph ifinite
*OMG THIS IS ULTRAMEGAUNDEATH EASY UNINFINITYIMPOSSIBLE OMNIVERSAL EASY UNGOOGOLPLEXIANTHEN GALAXYWIN COMPLETE THIS FLOOR!
== Class -33: Easier than Easiest^easier ==
This is a short class, theres still alot of difficulties you've already beaten Ω times
=== Low ===
*YOUR PC LOVES YOU
=== Mid ===
*Rebirth Easy MiniDeath!
=== High ===
*Too Easy
== Class -32: The Door To Automatic ==
This is the door to automatic, You Shall Win.
*Too Ez
*Infinite Root-Gar Infinite Unrebirth Way Too Infinitely Nerfed BadgeHunterRBLX But Happy And Green And Too Nerfed With No Pain Ever :DDD 
*No Polite.
*Infinite A's
*The (Do Not)
*Unrebirth Null Alpha
== Class -31: Epitome ==
Still, there can be easier, just wait until this is full. Since there was a poll, poll is yes. So you are allowed to go past.
*First Borderline Difficulty
== Class -30: Epit ==
The Test before Epitome
*The Slave of All Difficulties
*COMMUNISM DOGE
*Indescribably Easy
*Un-Infinite more Un's -UnIMpossible
*undeadly
*InfiniteUnRebirth The Last Difficulty
*BEATABLE
*ultimate easiness
*aleph-minus
*UnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnImpossibl
* YesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesYesDifficulty
* UnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnUnImpossible
*EASYEPICEASYNONERRORNOTCORRUPTEDNOTPENULTIMATEJUSTEASYGOODEPIC 
*UnUnUnUnimpossible
*Nonexistant (Class -30)
*Unexistant
*THE TRUEEST END OF LOSING
*THE TRUE END OF LOSING
*Nothing in it's truest form
*Loganboi2
*WayTooEasyToExist
*Dont walk a stud
*Etamitlu
*Unrebirth The Most True H Ever
*Something Having Seisure (bruh why is the name mispelled on purpose in the JTE wiki. Welp, just gotta deal with it)
*Yes
*Mega Nerfed Effortful
*The Most True H Ever
*--- ...- . .-. .-.. -.-- / ... ..- .--. . .-. / - --- --- / . .- ... -.-- / ..- -. .-. . -... .. .-. - .... / -- --- .-. ... . / -.-. --- -.. . / . -.. .. - .. --- -. (translation: OVERLY SUPER TOO EASY UNREBIRTH MORSE CODE EDITION)
*Microsoft Instant Win
*WayTooBasic
*TooEasyToExist
*TooLessExist
**LessExistThanUsual
**VeryNonExist
*Here You Go Then
*Easy.exe
*UWUasy (WHY DOES THIS EXIST)
*Universally Easy
*Reverse-Impossible
*Omesy
*realy not hard
*Hardest difficulty ever exdee
*the dumbest difficulty ever
*reverse-RoorXD
*WHAT-ez
*QintripleMetaOmegaMegaGigaTitanUltraNerferingUnimpossibleGigaUltraUnUnUnUnUnRebirth The Unfinal Difficulty (WHAT IS WITH THE LONG NAMES)
*1
*Easier than anything
*1-2
*1-2-3
*To Infinite
*1A
**A1
*Easier than the speed of light
*2B
**B2
*Easier than Mach 10
*3C
**C3
*Easier than the speed of sound
*LemonLemonLemon
*LemonLemon
*Lemon
*Easy epic baby -200000000 iq beatable like n/a 
*Poop.v22
*Section of Letters
*-47867262474647264726427462746274624724624626426472462472424264683
*Cringey -ifinite why is ifinite spelled wrong burrito easy eifj esfij esfij fseij isef yo mama so stupid she kept reading this difficlty name IFIFNITE EEASYYYYYYYYYYYYYYYYYYYYYYYYY UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU 
*GOOGLE ACCOUNT
*BABY VOID
*GRUBHUB
*GRUB HUB BOY
== Class -30G: Number Vortex (6 -0) ==
*Ungooglplexiantheninfinity
*Ungooglplexianthen
*Ungooglplexian
*Ungooglplex
*Ungoogl
== Class -30F Number Vortex (1 - 5) ==
*H
*E (These are the same difficulty)
*L (These are the same difficulty)
*L (These are the same difficulty)
*O (These are the same difficulty)
== Class -30E: Letter Vortex (U - Z) ==
*ζ
*A (Class -30E)
*E (These are the same difficulty)
*I
*O (These are the same difficulty)
*Ü
== Class -30D: Letter Vortex (P - T) ==
*&
*1217
*Ꝙ
*T
== Class -30C: Letter Vortex (K - O) ==
*K
*.η 
*μ
*Ɵ
== Class -30B: Letter Vortex (F - J) ==
*Ḟ
*Ĺ
*H̴̢͇̗̥̼̀
*Ñ
*Ĵ
== Class -30A: Letter Vortex (A - E) ==
*Ӗ
*Ď
*Ḉ
*I3
*Δ
== Class -30: Absolute Trash ==
10th Dimensional Wall. Pass Into Void. Ok, i'm probably going to fade out of existence, this is bad. We hit the end, it's so low that i don't even really exist now, that is bad, so uh what do i do. Guess i'm stuck here forever, there is 20 dimensions at work here. So i guess i'll just do this.) {This is the border of realism. Nothing could exist past, yet it could still exist. The Is the First Border. Out of.... ERROR Too many, one appears every 30 Classes. Next is the border of Easiness, it will start to loop there. The next, Border of Insanity, it's so easy, that you can't build it. Border of Confusion, Class -120, It's so confusing you would die by imagining the difficulty. This is Endless. Welcome to The Beginning of The End. A problem. You might not be able to get past Class -31, only hitting the iceberg. There is a chance that it will be a hard border. Fate decides.
*Z0
*WayTooOmegaEzness
*OOO SO HARDDD
*UnUnUnUnUnUnUnUn DEATH DEATHY
*FOLANGORES
*UnUnUnUnUnUn DEATH DEATHY 
*Pre-Ungoogol
*Easier System Error (this should be back in class -38 or over there in class -28 depending on how many unrebirths it is)
*Unrebirth A
*Unrebirth AUltraMegaUnUnrebirth TranasanicW0. .XD 
*WO
*._.XD
*Unsolute Noting
*You're Noting
*Notinrebirth Noting
*Abg
*None
*Not
*[] _ []
*{} _ {}
*() _ ()
*The Ultimate Dilly Possible
*p i n k
*Shark Pog
*Making a guy in 2 seconds
*Ooch
== Class -29: Uh oh.. ==
5th Temporal Wall and 9th Spatial Dimension
*True H
*Trureereeereereereereest Absolute Aleph-Nullificationally Easiest Difficulty
*VERYTRUEOFTHETRUESTOFTHEEARTHOFTRUETHETRUTH
*Gerald Jr
*Do not do that iron man
*%$
== Class -28: ERROR: CANNOT ENTER. REASON: TOO EASY DIFFICULTIES ==
Gimme a sec, i'll fix it
*AVAILABLE CONNECTION
*godfinite
*NaN
*infinite square
*LONG PSI
== Class -27: Are we skipping? ==
[4th Temporal Dimension ENTERED]
*Mega Nuke Epic Face :D
*Nuke Epic Face :D
*WTH UNIMPOSSIBLE
*uh what
== Class -26: Another Time. ==
[2nd Temporal Dimension ENTERED]
*ytE.luciffiD laniF ehT
== Class -25: Hold on, Where is the- oh this makes sense ==
[7th Wall ENTERED]
*I CRASHED
*WE CRASHED
*I3P\
*Infinite^infinite^infinite^infinite^infinite^infinite^infinite^infinite
*IDK
*INSTA EASINESS AAAAAAAAAAAA
*Effortlesslesslesslesslesslesslesslesslesslesslesslesslesslessless
== Class -24: Undeadly Winning ==
[6th Dimension ENTERED]
*A class -24 difficulty
*This fine
== Class -23: TooInstantWin ==
[You are now at the Fourth Wall]
*TRUE REBIRTH PECCNESS OF PEACEFUL HAPINESS AND TRANQUILITY AAAAAAAAAAAAAAAAAAA 
**TheRealMathias
***ExtremeJon.jpg (1st sub sub difficulty wow)
*TooBasic
*Absolute Minus Omega
*Possibruh
*The Final Difficulty. but its like really really easy
*Foo (disambiguation) 
== Class -22D: Uncorrupted Letter Vortex ==
[You've entered the 5th Dimension]
*No Class -22D Difficulties?
== Class -22C: STOP IT NOW ==
[Third corner wall entered]
*THE OMG UNIMPOSSIBLE
== Class -22B: Infinite Easiness ==
[Second Corner Wall entered]
*Unrebirth Unrebirth Unrebirth UnrebirthUnrebirth GODSPEED
*H U R B D N A R G
*Negative4Negative4Negative4Negative4-easy-Theta-tau-tau-tau-tau-tau-epslion-phi-phi-omega-zeta-pi-rho-upsilion-chi-chi-nu-nu-nu-nu-nu-nu-aleph-aleph-aleph-xi-xi-xi-psi-lambda-lambda-lambda-beta times 100-zeta-zeta!
== Class -22A: The Backrooms ==
]N0Cl1PP1Ng 0uT 0F R34l1Ty]
*Level 3
*Level 2
*Level 1
*Level 0
== Class -21: what.What.WHat.WHAt.WHAT EVEN ARE YOU!!!!!!! ==
[third wall entered]
*DoubleUnrebirth Easy
*Shadown
*Uh...
== Class -20: Impossible Ease ==
[2nd Wall Entered]
*T
== Class -19: The Void ==
......?how did you get here?????
*(difficulty here)
== Class -18: ToAST: Onninerf ==
[THERE HAS TO BE A WAY TO ESCAPE]
* no class -18 difficulties?
== Class -17: Negative Comprehension ==
YOU WONT LEAVE ME
*Q
*Rusty Unrebirth Unrebirth No Pelien
== Class -16: this is too far ==
WHAT IN THE HELL WERE YOU THINKING- *BOOOOM* (the universe actually collapsed this time)
*O
== Class -15C: PentaTooWin ==
You. What. You won. Already. To lose this is too high. Joke towers class 100. If it existed. Doing that. Wouldn't even get you to lose. To lose. You won't. You have already won. Before Anything. Won. You have already won. So you will not get further. Because if you win. Your challenge is lost.
*No Class -15C Difficulties?
== Class -15B: TerraTooWin ==
The other universes, they are gone. You have won? If you lose, you have won. HOW ARE YOU STILL LOSING? THE TOWERS ARE LONG GONE!!!!!!!!!!!!
*Paradoxical
*L
== Class -15A: MegaTooWin ==
how did you even get here? the universe collapsed, you shouldnt exist anymore.
*True Happiness
*K
== Class -14: Indescribably easy ==
wins per 0 seconds,but you know theres easier
*Aleph aleph aleph aleph aleph aleph aleph aleph aleph aleph aleph aleph aleph aleph ifinite
== Class -13-C: Rebooting... ==
[AAAAAAAAAAAAAAAAAAA] wins a Planck length, into time space, bending reality
*Space-Bend
*I
*Unrebirth Immeasurable
*H
== Class -13-B: The Branch Of Glitch ==
[REDAC0rUPtED] wins a yoctosecond
*Trying to keep this wiki alive be like:
*Recon-2B
*G
*TooEasiest
*Unrebirth Disco-Ifinite-Easy
== Class -13A: The Ultimately Errorfiying Branch ==
Things are getting glitchy, yet you cant stop, JUST STOP IT!): [REDACTED] wins a nanosecond
*Unrebith Disco-Ifinite Easy bro its just last difficulty without the r between i and t
*Unrebirth Ifinite-Easy
*Unrebirth Win
*Unrebirth Chill
*morgz
*Morgz Mum
*Unrebirth Automatic
*Ifinite-Ifinite-Easy-Ifinite-Easy-Alpha-Easy-Null-Ifinite Rebirth (wait what)
*Aleph-infinitysupereasyplexianthatuwillbeatthisrightnowinzeroseconds
*Iewj9wsijiijwdjidjiwjdiwjidjiwjidjijiwfjisj
*Noneoasdioahiodsjaid!@22222sADRt
*TooTooTooeasy
*TooTooEasy
*None yet lollllll
*None yet egg
*Hurb
*Numb ERROR AAAAA
*Rwasdhauihiuahduashuidahusdddddddddddddddddddddddddddddddddddddddddddddddddddddd
*DoubleUnrebirth
*UNREBIRTHEZ
*UNREBIRTH EASY
*DEEP VOID
*69 lol
*Wat da hecc
*ERROR 404
== Class -12: Ridicoulously Easy ==
[The First Corner Wall entered] Somehow. Somehow. What. You have to be able to beat ███████ to Fail this. STOP!) Aleph-Aleph-Aleph/0/Aleph/0.Aleph0
*You are dead stop;;;;
*None lol
**EXHALES INWARDS*
*Ded
*1 Day
*JUST STOP
*You need help
*H E L L I F Y I N G L Y E A S Y
== Class -11: TooWin ==
[The First Wall entered] 
*F
*E
*D
*I YEE NO BOB AAAA
*STAP
**inhale*
***exhale inwards*
== Class -10: UltimaUnFail Win ==
this is just getting nonsensical
**exhale*
*Auto-WIN-EPSILON-NULL
*True Ifinite
*SAMPLE TEXT
*NOT-OUCH
*DOY
*MegaLive
== Class -9 - -5: Class -9: Spectrums (Peak Spectrum) ==
*Just..Why.
*Don’t ask.
*C (Class -9)
== Class -9 - -5: Class -8: Spectrums (High Spectrum) ==
*None Yet
*Somen't
*Funni
*B
== Class -9 - -5: Class -7: Spectrums (Mid Spectrum) ==
*Aleph-Easy
*Ultra-Win
*Hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
== Class -9 - -5: Class -6: Spectrums (Low Spectrum) ==
*Very So Easy Yes Cool Done U Bea t Yes LOL Yes You Did It (VSEYCDUBtYLYYDI)
*0z1a1b
*Purest Ease
*Aleph-InfiniteCubed
== Class -9 - -5: Class -5: Spectrums (Bottom Spectrum) ==
*EVERYNOTHING
*Epic Gamer Moment Also Rat And Scream
*EVERYTHINGN’T
*Aleph-Ifinite
*Unrebirth No
== Class -4: Unfathomably Easy ==
*EEEEEEEE
*NO exZist
*Minus Minus Minus Hard
== Class -3: Dimensionally Easy ==
*Nope
*Lemon-squeezey
== Class -2: TooUnfailable ==
*TRUE BEGINNING
*The Lowest Gap
*Unrebirth Fake Ease
*Infinite-Infinite-Infinite-Infinite-Easy-Disco-Null-Infinite-Phi-Infinite-Null-Easy-Infinite-Disco-Null-Phi-Easy-Easy-Infinite
**Undistorted-Simplifiable-Unbuffed-Ifinite-Easy
**Ifinite-YellowOrange-Simplistic-Ifinite-Ifinite-Easy
**Oemga-Ifinite-Zta-Sigma-Amgus
**Aleph-Negative Ten
**Aleph-Negative One
*Nothingness
*-2
*Pure Possible
*Unrebirth Ifinite-Ifinite-Ifinite
*wow so easy
*Heavenlike
*Single Atom
**Double Atom
*EPIC
*Non-troll
*Plus
**Minus
*Zero
**One
**Two
*Paradise
**Left-Gar Pleasant
*=)
*The First Win
**The Second Win
*Stupid Easiness
*lines
*UnknownWin
**Omega Easy
*The Middle of Ultimate Possible!
*Xest
*true rebirth
*You're Done Yet
**Left-Gar TooEasy
*Triple Unrebirth Effortful
*System Not Error.avi
*Ogórki Konserwowe
*25
== Class -1: Instant Win ==
Welcome to the absolute beginning of the JJT Difficulty Chart. The Difficulties here can be as easy as not even existing to having certain existence ranks to purely existing. Literally, and the easiest difficulties in this class don't even require you to exist. Right now, this second you are reading this, you are beating some of the easier difficulties in this class infinite times an attosecond
Only thing that could stop you is if you are playing with volume at max settings, your ears could rupture from how loud the sounds are, and you'll end up losing your hearing.
=== Bottom ===
None here because JJT copyright
=== Low ===
*Negativity
*Ifinity
*WARPED
=== Mid ===
*Negative-Hard
*Connections
=== High ===
None here because JJT copyright
=== Peak ===
None here because JJT copyright
=== Borderline ===
*End of Negatives
== Class 0: Unfailable ==
Difficulties in this class are simple, the first are moving you to the winpad, mid class 0 teaches you basic things and at high class 0 the first real obstacles start to appear meaning your journey to TFinD has really started. This class is so simple most, if not all roblox players, even if they're 2 days old can do an obby at this easiness. But if you do fail these somehow, just somehow many times unintentionally, then you're considered worse then the Mega Fun Obby player. If you even want to get a shot to class 25, let alone class 2 or even 1, then start practing because you ain't progressing if you can't even do a high or peak class 0 obstacle!
=== Baseline ===
**Painful Win
**XD
*Automatic Joyful
**Unrebirth Malicous
=== Low ===
**Unrebirth Supreme
**Unrebirth Monstrous
**Unrebirth Ultimate
*Effortfulless
*Plinko
*sure
**Gerald
*Pinball
**Unrebirth System Error
*Draw a Low Effort Drawing
**AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
*Listen to A Song
**Listen to Multiple Songs
*Aesthetic (Low C0)
*Ground
*Optimal Joyful
*Chill
*AntiHavoc
*Vingintuple Unrebirth Gilbert
*Landonlikesmayodebirth
*Easy as a blink
*Very Automatic
*Unlosable Core
**UnprestigeUnprestigeUnprestige XENO
**Advanced automatic
**Unrebirth Xi-Alpha
**187
=== Mid ===
**Unrebirth D-E-L-T-A
*Eat
*Walk A Stud
*Click a Single Time
== Class 1: Normal ==
Class 1, you're doing better! This is where the first obstacles start to form, where you start seeing actual jumps such as wraparounds, long jumps, high jumps, stickouts, and truss gameplay. But these jumps are at their most simple and easy form from 4 stud jumps to 0.5 stud stickouts to 2 stud wraps.
This aswell is where a majority of roblox players rank at, some of the worst obbyists on roblox are at low class 1 (Basically, Roblox players who even have a hard time playing Mega Fun Obbies). Newbies on an Xbox controller of are new to roblox on PC or mobile can be mid class 1 and the high class 1's are where the more advanced newbies play at who normally play Tower of Hell or other "Tower of" games and/or beginner towers from Juke's Towers of Hell. Finally, the peak class 1 gamers are basically developing obbyists who play some fair difficulty obbies from all game and play Flood Escape 2 or 1.
=== Mid ===
*Easy
=== High ===
*Calmness
**Terrific
**Rewardable
*Medium
=== Peak ===
*Hard
*Easeful
== Class 2: Hard ==
Some of JToH's main difficulties are found here, and this is where things start becoming hard, for humans. Really, we are far from actual hard and impossible difficulties, but going by Humanly Possible towers, then some difficulties of this class are definitely hard for the average roblox obbyist. But even though difficulties of this class aren't that difficult to many JToH players, a majority of Roblox users (~85%) are incapable of beating even an obstacle of this class. This is also where over-used popular obstacles start to appear like wraparounds.
Glitches also start to appear like the dance clip, corner clip and truss flicks, ladder jumps, advanced wraparounds, head hitters, complicated stickouts and other weird obbstacles people have made throughout roblox's creation. Most glitches are intense difficulty but some can be struggle, challenging or even relentless! Good luck trying to do any of these because 80% of them are slightly RNG.
The average Juke's Towers of Hell player is baseline-low Class 2, which can beat many hard, difficult and a few challenging towers. For example, an average Juke's Towers of Hell player may be able to beat Tower of Screen Punching, Tower of Pleasant Fantasies, and/or Tower of Impossible Expectations. People in the Remorseless and Relentless range would also be considered a peak Class 2 obbyist and a near elite.
=== Baseline ===
*Difficult
**Agitation
=== Low ===
*Challenging
=== Mid ===
*Intense
**Desperate
=== High ===
*Remorseless
== Class 3: Soul Crushing ==
Welcome to class 3 where the soul-crushing difficulties of JToH reside here including the ones from PoM. All there is here are elite difficulties and barely verified difficulties or what people normally call borderline impossible. Some people would be slightly insane to actually beat a tower of even a citadel at this diffiuclty. The diifficulty range for the towers of JToH caps at mid-high Class 3 or Peak Catastrophic, the only few Mid-High Class 3 towers in JToH include Tower of Generation Failure, Tower of Elongated Runs, Tower of Champions Road and Tower of Cruel Punishment, the hardest canon tower in JToH. On High Class 3 are the non-canon towers in JToH which include horrific and unreal, these towers in them are so hard they can barely be verified at only 2-3 actually have been beaten with TAS, cuts or none. This is also the class where we reach the maximum difficulty of humanly possible obbies.
As for obbyists, the best players of JToH are a Mid-High class 3, as for the Tiered Obby community, the best are placed at Mid Class 3. And then It becomes "humanly impossible" by High Class 3. (Around Eternalized)
=== Baseline ===
*Insane
**Thanos
=== Low ===
*Extreme
**Exterrifiance
*Terrifying
=== High ===
*Catastrophic
**Champions
*Horrific
**Eternalized
*Confident
=== Peak ===
*Unreal
**Reversed
== Class 4: Mid Humanly Impossible ==
This is where JToH's Hardest Towers difficulties start to appear, and also where most Juke's Towers of Hell players begin to say "These difficulties are unnecessary and hard". It is mostly these types of difficulties that makes most JToH players hate this wiki, or perhaps some other reason.
Currently two difficulties in this class originated from JToH, being Nil and Why. Another thing is that jumps in this class aren't impossible, the towers are, one obstacle of this class is already extreme enough, but including dozens of them is what makes the tower truly humanly impossible. But if given enough time, saying all jumps are possible in dozens, even hundreds are not doesn't mean its impossible, just its very hard and your skill to do just 20 in a row would be absurd.
Jumps in this class are possible to humanly verify, however anything beyond HELL's obstacles may never be verified due to how abstract and RNG they are. As well as this, if you want to continue, your only hope is hacks or TAS or noclip/god mode. TAS is the legit way beyond this point but even by class 7, it gets tricky to do it. By class 9 it turns impossible meaning that would be your true stopping point with out the help of doing some extremely complex maneuver which flings you 202 studs precisely.
=== Baseline ===
*Nil
=== Low ===
*eRRoR
*Happy Babass
=== Mid ===
*Literal
*TooHard
**Low Budget Why
=== High ===
*MAXIMUM OVERDRIVE
**Low Budget MAXIMUM OVERDRIVE
*No
**Low Budget No
=== Peak ===
*Nullifying
**Low Budget Nullifying
*HELL
**Low Budget HELL
== Class 5: High Humanly Impossible ==
This class has difficulties that even professional TAS engineering would seldom beat. Even if you had advanced TAS, you will most likely never be able to beat anything from here or beyond. Even the most advanced TAS tools (Property monitoring, RNG-manipulators, and data with precision to a 256th of a unit.) would only have a very slim chance to complete a low Class 5 due to the concurrent absurd complexity of each jump and highly demanding precision from many properties to allow a single sliver of possibility.
Class 5 to Mid-Class 9 aren't advised to be built, as current knowledge of Roblox physics is too low to accurately depict a difficulty here without being arbitrarily formed. In Difficulty Button Simulator, you need 30 Skill to access Class 5.
=== Baseline ===
*Champion!
=== Low ===
*CALAMITY
**Errorlusion
**Low Budget CALAMITY
=== Mid ===
*Unimaginable
*Omega
=== High ===
*Indecipherable
=== Peak ===
*Aleph-Null
*Immeasurable
== Class 6: Borderline Humanly Impossible ==
This class used to be the old beginning of enigmatically impossible gameplay, which is now class 8. Malicious used to be the ultimate cap of difficulty and obstacles, but since we don't know the exact limit of how hard a jump can be without it being physically impossible, it allowed a few more difficulties to be created; keyword: few, by that I meant "difficulty spikes", something that will be explained one day.
=== Baseline ===
*Malicous
=== Low ===
*
=== Mid ===
*Apocalyptic
*Domestic
*Galactic Calmness
=== High ===
*Dissonant
== Class 7: Beyond Humanly Impossible ==
If you're a Class 7 obbyist, there is now a high chance of you not getting past this class. 99% of the difficulties here have at least some sort of red correlation. Probably because they were blasted into the volcano, and are now 15 times harder.
=== High ===
*Heinous
**Atrocious
== Class 8: Physical Impossibility ==
This is where Most people think the difficulty chart should end, People like me dont think so though, This is where you stop being able to do it with anything, You need to have godly power to be able to do a tower of these difficulties, They are extremely rng so its likely no one will ever beat any of these
=== Baseline ===
*Shocking
*Gloomy
=== Low ===
*PYSCHOSIS
=== Peripheral ===
*Recoded
== Class 9: Theoretical Impossibility ==
Once we reach the theoretical difficulties, the difficulty ramps up to ridiculous levels. Comparison between difficulties stops at RoorXD, where each jump seems physically impossible. For example, you have to wait until the heat death of the universe or walk forever while playing Roblox. You got the hang of it as you progress throughout class 9.
=== Baseline ===
*RoorXD
*RoorHELL
=== Low ===
*Jesus Ballin
*Universal
== Class 10: Inexistent Possibility ==
Obstacles in this class are beyond impossible, as only ridiculous jumps are demanding enough for this class, ranging from 30 stud jumps to gravity and god mode control. The size and ludicrosity of obstacles here start to ramp up VERY quickly, and you'd see most built joke towers are class 10 since it's very difficult to build ludicrously large obstacles. (I'm looking at you, TFD difficulty Obby Creator towers.) Many classical tower-related creations start to become more and more loosely applied here. You can take ToAST, remove its winpad, and call it a class 10 difficulty tower since this class does not rely on floating-point limit size errors unlike classes 11 and 13. However, this example is still possible to be completed by exploiters by creating a new winpad, which fully qualifies for a class 10 difficulty obby.
=== Middle ===
*DIE
=== Peak ===
*Megadeath
**Yottadeath
== Class 11: Near-Unbuildable ==
Building obstacles within this difficulty requires script inputs to position and size parts to ludicrous limits, and completing it... is just undoubtedly undoable. You might need to enter Roblox's floating-point to even have a chance. This class is the limit for exploiters, as exploiters cannot access points beyond the double limit of Roblox's physics and integer limit.
*WIP
== Class 12: The True Borderline ==
Building this within Obby Creator is laughable, considering that you've even thought it was possible. You absolutely cannot construct these difficulties within the studio client without editing the file's instance matrix, which would most likely crash the game upon launching without careful management. However, it is still possible to build these difficulties on Roblox studio.
=== Mid ===
*Useless
=== Peak ===
*Limiting
== Class 13: Realm of Theoretical Impossibility ==
This is the point where most people would ask: Is this the limit for impossible? Well, most likely, yes, but theoretically no. On the client-side, obstacles don't exist due to pure rendering and GPU issues. However, on the server-side (a cloud on the internet web) it does exist, and by now, you might need a quantum computer to have a minuscule chance at visualizing these obstacles.
=== Peak ===
*TooCatastrophic
== Class 14: Incomprehensible ==
This class barely transcends the limits of the theoretical Roblox engine. Don't even consider obstacles. It's so incomprehensible that a single obstacle will crash the theoretical Roblox engine. This class is the border between realism and fiction. Obstacles here are too complex for even a computer to understand, so the computer implodes. Good luck beating one of these with a broken computer.
=== Mid ===
*HELLWRATH
**Grevious
== Class 15: The End of Reality ==
Here lies the limit of reality and the beginning of fiction. Obstacles cannot be coded within the client and probably never will. You would need to find some way to expand the client's capabilities or make a higher-performing replica of your own, which isn't feasible by any means. A Complete Joke is comparable to RoorXD, where both have nothing harder than themselves. They become too fictional that the Roblox engine is no longer the main usage of making the obstacles. It's your mind that's displaying the obstacles, and even then, our minds aren't built to comprehend their sheer scale and size. Anyways, your computer imploded in Class 14. How are you supposed to finish anyway?
=== Baseline ===
*TooAbnormal
*IMPOSSIBLE.EXE
=== Mid ===
*Aleph-Bad
== Class 16: Fictional ==
This class requires you to do actions completely impossible and contradictory in and to reality, not just Roblox. Good examples within Roblox are non-floats, like transfinite number values. Now it's just plain complex, so complex that I do not even need to explain it. Anyways, these difficulties are probably wandering around in space-time, so good luck even trying to attempt one.
=== Peak ===
*Cryptic
== Class 17: Nihilist ==
Doing things too fictional will affect things on an existential level, like waiting until your death to enter the "obby". You will have an existential crisis attempting one of these difficulties' actions. If you're trying to attempt a difficulty of this, even attempting one step will instantly set your existence rank to 0. You just pop out of reality, with nothing, or nobody to help you.
=== Mid ===
*Dark Glitch
=== Peak ===
rge fubak duffucykty
== Class 18: Jocular ==
This will become so fake that it's just plain... stupid. This class is stupid. Everything is stupid. Jokes arise from stupor. I mean that it fits perfection considering how fictional it is. Just enter the Archverse with an existing level in the complex domain, find the local SnackDonalds floating in the outer limits, order a king-size galaxy flavored BIG SNACK, and eat it in succession infinitely many times to rip out a paradox that requires you to beat all of Tubers93's banbrick obbies in an infinitesimal time to finally swap your nonexistent Slurpee with the winpad to beat an example obby in class 18.
*WIP
== Class 19: Garbage ==
Welcome to Class 19, you are nearing the end, or so they say. Here, you will need to overcome stupidly impossible actions, such as "If you overcome this, do that. If you somehow beat that, do blah blah blah." An example is you have to beat ToNS an undefined amount of times, which is impossible by the laws of the universe. If you manage to do that (which you didn't), unbecome a child and touch grass (which is also impossible in all ways, every reality, and every existence level). Somehow do that, and you'll have to rinse and repeat until the end of time.
=== Low ===
*Hellsque
=== Peak ===
*Universal Reloaded
== Class 20: Epitome of The End ==
After multiple levels of impossibility, "difficulty" rises at a circulatory rate. (Circulation is the infinite-th hyperpower. The addition has a hyperpower of 2, exponentiation has 3, tetration has 4, and so on until you approach the infinite hyperpower which barely even describes the difficulty gap between each Class 20+ difficulty.) Like Why, RoorXD, and A Complete Joke, these difficulties are now different levels of impossibility, not ordinality. There will be 19 difficulties here. There will be no joke difficulties here or beyond.
=== Mid ===
*Universal Destruction
=== High ===
SupremeRoblox XD MegaDillyDeath Impossible
== Class 21: Infinite Levels of Impossibility ==
Welcome to the beginning of Calamity. The levels of impossibility are so infinite that your brain will explode into infinite pieces after attempting to do a single obstacle. The growth of difficulty spikes reaches new levels of surreal infinities, so that'll mathematically add more levels of impossibility to further guarantee your failure. You thought Class 20 was the end? Well, there are 5 classes left. There will be 12 difficulties here.
*WIP
== Class 22: Collapsing Level ==
As we reach more infinities, such new growth goes beyond limits that to define it, we'll have to crunch and truncate these levels to stay at a countably infinite amount of difficulty instead of reaching higher, non-algebraic domains. It's getting so hard that the entire universe is now collapsing. Even if you mention a single word, no, a letter of an obstacle in here, the universe collapses into infinite pieces. If you somehow beat one of these difficulties, then you probably don't "exist" in any value of existence anymore. There will be 15 difficulties here.
*Universal Collapse
== Class 23: Beyond Definition ==
Nobody and I means nobody can define anything about these obstacles even though I said that 10 classes ago. They're too complex for even Albert Einstein, no, omnipotent intelligence of any sentient kind to understand. You're in the JJT wiki. What do you expect? If you somehow beat this, how? Anyways, good luck even trying to attempt one word of this. There will be 12 difficulties here.
*Undescribable
== Class 24: Absolute ==
These difficulties here are the absolute point of impossibility. They are too beyond any level of fiction to even coexist with nothing, and if you even do things like moving a single stud, the whole social construct you call reality ceases to exist on NULL.
=== Mid ===
*Endless Difficulty
*Eternal Perishing
=== High ===
*Eternal Ruinous
=== Peripheral ===
*Pneultimate
**ImpendingDoom.exe
**Whar?
*The Upper Bound
== CLASS 25: FINALE..? ==
*The Final Difficulty
== Class 25: The False Finale ==
...what? That wasn't the end? No no no no no no NO NO NO! This can't be happening, this is all a dream, I'll wake up any minute now...
*The Penultimate
*Instant Death
== Class 26: The Beyond ==
[Rebooting...]
*System Reboot
*Critical Error
*System Shutdown
== Class 27: Absolutely Unimaginable ==
The difficulties here are so impossible, you can't even imagine them. If you do somehow manage to, the entire multiverse will spontaneously explode.
*Soul Nullifying
*Absolutely Unimagineable
== Class 28: No Return ==
At this point, there is no turning back. Even blinking at this point will shatter the entire omniverse and nullify anything inside.
*Difficulty To the End of Time
== Class 29: Never Ending Hell ==
The difficulties are now pure hell, not like they weren't 10 difficulties ago. At this point, moving forward is only option. That is, if moving forward was even possible anymore.
*Insanity
*The Burning Flames of Hell
== Class 30: Point of No Possibility ==
The difficulties here aren't even possible anymore. They bend spacetime and reality so much, the difficulties seem to go on forever.
*You May Not Pass
*True Insanity
== Class 31: Absolute Impossibility ==
WIP
== Class 32: Class of Theoretical Hell ==
WIP
== Class 33: Nullified Memories ==
WIP
== Class 34: True Theoretical Hell ==
WIP
== Class 35: Logical Death ==
WIP
== Class 36: Godly ==
WIP
== Class 37: True Death ==
WIP
== Class 38: Endless Death ==
WIP
== Class 39: Physical Torment ==
WIP
== Class 40: TRUE IMPOSSIBLE HELL ==
WIP
== Class 41: ZETTAHELL ==
WIP
== Class 42: ΩnniΩmegaHell ==
WIP
== Class 43: ALPHA-DEATH ==
WIP
== Class 44: TooNull ==
WIP
== Class 45: TooImpossible ==
WIP
== Class 46: Inexistent Possibility ==
WIP
== Class 47: Impossible Impossibility ==
WIP
== Class 48: ABSΩLUTE INFINITY ==
WIP
== Class 49: MetaTooTooTooHard ==
WIP
== Class 50: Point of Innaccesability ==
WIP
== Class 51: DEATHHELL ==
WIP
== Class 52: Untryable ==
WIP
== Class 53: Godly Hell ==
WIP
== Class 54: Penultimate Null ==
WIP
== Class 55: Aleph-CALAMITY ==
WIP
== Class 56: Shadows of The Future ==
WIP
== Class 57: PentaTartarus ==
WIP
== Class 58: Nonexistence ==
WIP
== Class 59: THE PENULTIMATE FORM ==
WIP
== CLASS 60: TO THE EXTREMES ==
WIP
== CLASS 61: LOGICAL TRANSENDANCE ==
WIP
== CLASS 62: PERIPHERAL LIMINALITY ==
WIP
== CLASS 63: THE PENULTIMATE IMPOSSIBILITY ==
WIP
== CLASS 64: STACKS OF IMPOSSIBLE MATERIAL ==
WIP
== C̴̪͔̿̿l̶͕̬̔a̷̧͛̕s̸͓͑s̵̱͋ ̴͇̦̿̌6̸̮̞͘5̷̦́:̵̭̄͌ ̴̜̳̈́̄T̶͐̅͜h̷̤̥̎e̶͓͗̈ ̴̪̕͜ẗ̸̺͇r̵̙̮̈́̍u̸̦̓e̶̪͛ ̶̠̀͑f̸͇̞́̕o̸̱̱͒̑r̴͍̟͘͠ḿ̶̗͗ ==
WIP
== Class 66: Undescribable ==
WIP
== Class 67: ENDLESS RUINOUS ==
WIP
== CLASS 68: NO-WIN ==
WIP
== CLASS 69: INSOULABLE ==
at this point im running out of names for classes
its also WIP
== Class 70: Error: Too Hard ==
Disa
Category:Important
-mongus
WIP