Mechs/WVR-6T

==Description==
A Taurian variant, the WVR-6T design was created to capitalize on the less expensive ballistic weapons that were readily available within the Concordat to reduce their reliance on Star League member states. The 6T was also meant to act as anti-pirate garrison 'Mech, utilizing its long range AC/5 and LRM-5 combo to engage raiders at range. While the swap out of the Medium Laser for a Small Laser and the addition of two Machine Guns allow this Wolverine variant to better engage with the light vehicles and infantry common to raiding forces.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Reflective Coating: -10% Energy Damage Taken (Quirk)
40 	Improved Communications (1)	High Command: -10% Lance Ability Resolve Cost (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=80/90S=45 	A=40/45S=16 	A=80/90S=45
Arms/Head	HardPoints	 	[ 1E ] 	[ 2B ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	
Small Laser 	
Ammo AC5
AC5
MG
Torso 	Health 	FA=100/130 RA=30/65S=65	FA=100/180 RA=40/90S=65	FA=100/130 RA=30/65S=65
Torso 	HardPoints	[ 2M ] 	[ 1S ] 	[ 1B ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo LRM
Heat Sink
LRM-5	
Engine Core 275
Jump Jet (S)	
Ammo MG (Half)
Heat Sink
MG
Legs 	Health 	A=80/130S=65 	 	A=80/130S=65
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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