Reflector

Reflector is a ghostly entity who inhabits an old mirror. He emits a light-green aura and his face, displayed in the mirror at all times, is a bright red. He wields a spear which serves as his weapon of choice.
==History/Lore==
Reflector has seen a lot change over the years. People come, and people go. Chaos and disorder have begun to terrorize locals. And Reflector won't let some little red eyeball have its fun, if its definition of "fun" is actually "terrorizing locals". Reflector sees himself as "the face of justice"... but even he has flaws, little does he realize. He mistakenly assumes everyone he comes across is a threat, as a result of fear that The Evil Eye isn't in this alone.
==Stat Analysis==
HP: 196
ATK: 95
DEF: 77
PRI: 2
CRT RT: 13%
CRT DMG: 3.3x
Regular Attack: Justified Jab (Reflector jabs the enemy with his spear, dealing high damage to a single foe.)
Special Attack: Magic Reflector (Reflector sets up his mirror to bounce back magic attacks directed at him to return to whoever sent the attack. The attacks reflected deal twice the damage they usually would, too.)
===Item Drops===
Old Mirror (Item) (100% chance)
Mirror Shard (Item) (92% chance)
Eye of Corruption (Item) (85% chance)
Ghost Pepper (Item) (79% chance)
Harmonizing Spear (Item) (66% chance)
Soul Fragment (Item) (52% chance)
Glass Shard (Item) (47% chance)
Cursed Artifact (Item) (36% chance)
Skull (Item) (21% chance)
Stick (Item) (18% chance)
Light Orb (Item) (5% chance)
==Relationships==
===Neon Flittle===
Reflector seems to not particularly like Neon Flittle, saying "That box-loving buffoon deserves every inch of his insanity."
===Foldasnap===
Foldasnap is mentioned by Reflector to have once been "far less chaotic", but after a strange call came in, he lost his grasp on everything.
==Quotes==
TBA
==Trivia==
TBA
Category:Special Characters
Category:Oddballs
Category:Flying Characters
Category:Otherworldly Characters
Category:Ghosts
Category:Glitch Characters
Category:Male Characters
Category:Characters
Category:Spooky-Element Characters