Vehicles/HYRACODON FST

==Description==
Designed in 3060, the Hyracodon was intended to build on the success of the Rhino on a lighter, more maneuverable platform. Two small pulse lasers and two medium lasers provide adequate firepower to engage infantry and lighter armored threats.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Improved Sensors (2)	I See You: +1 Adv. Sensors, +10% Sensors Range (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=225 S=30	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Missile HP
Sensor Longscan	
Sides/Turret	Health	A=175 S=30	A=180 S=30	A=175 S=30
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
2x Medium Laser Magna
2x S Pulse Laser Magna
2x LRM-15 (Zeus)	
Right Side Tracks
Rear 	Health	 	A=140 S=30	
Rear 	Fixed 	 	
Ammo LRM DF
Ammo LRM (DBL)
Ammo LRM FTL
Structure (1)
Tracked Propulsion System
Ferro-Fibrous (1)
Engine
Engine Core 240 (1)
Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\heavy\vehicledef_HYRACODON.json