Wildspire wastes

this is the 2nd mission for the lands of the guiding. it takes place in a desert with some plants which may be dead.
== story ==
beneath the twisting sands
the shard is present far away from where you are now. beneath the sands, something seems to be causing the ground to rumble. brave the sandy undergrounds, and stop the rumbling, before the piglin's machinery cause the wastes to crumble.
== progression ==
this level starts at a secluded dusty area. you will have to get out of that area and go to a nearby swamp. after getting to the swamp, you will have to fight an ambush. after the ambush is defeated, you can progress and head to a rathian's nest. there will be some strange machines which are causing the ground to rumble withlots of piglins protecting them. after destroying them, a golden chest will spawn. then you can go through a doorway to a secluded cave-y sandy area with no plants. a golden chest might spawn here. jump down and there will be an ambush. after that, you must go to the sandfall room. after you enter the room, you can fight a diablos. after the diablos is defeated, you can go into the sandy waterfall and finish the level.
== drops ==
gear:
diablos blade
cutlass
grim armor
spelunker armor
rath chargesword (adventure)
heavy crossbow
battlestaff (daily trials)
longbow
artifacts:
wonderful wheat
totem of shielding
corrupted beacon
== tricks ==
if you go to a foresty area, you will find a few golden chests and rarely, a doorway that will lead to an obsidian chest.
== trivia ==