Horsemen of the Post-Apocalypse Part 2

Horsemen of the Post-Apocalypse Part 2 is a multi-stage questline in Fallout Shelter, consisting of 6 sequential quests. This page serves as an overview for these quests.
Quest name 	Long description 	Quest objective 	Short description 	Requirement 	Reward
Parley Time 	The Horseman, War, has invited us to discuss matters of common interest. His messenger told us the Warshippers would try to kill us, but it's worth the risk to find out what he wants! Also, we should be on the lookout for Weekly Exposition reporters, and use the codeword “eagle” after they talk about Nuka-Cola.	Talk to War. 	Meet with War, who invited you to talk. 	Level 20 dwellers7+ DAM weapons5 hours travel 	Military duct tape1,800 caps
Crime Scene Investigation 	Huzzah! We now have a truce with War until the other Horsemen are dealt with! To that end, War claims that the servants of Death attacked Vault 672. So we're off to investigate and look for any clues they may have left behind... 	Search for clues about Death. 	Search for clues about Death in Vault 672. 	Level 21 dwellers8+ DAM weapons7 hours 45 minutes travel 	Nuka-Cola Quantum x1Rare laser rifle2,000 caps
Death Revealed? 	In Vault 672, we met Dwellers from Vault 144 who are familiar with Death, the mysterious fourth Horseman. As promised, their Overseer contacted us and set up a meeting where she'll tell us what she can! But she doesn’t want to reveal the location of her Vault, so we'll be joining her in an abandoned building...	1. Talk to the Overseer of Vault 144.2. Listen to Three Dog's broadcast. 	Learn the truth about Death from the Overseer of Vault 144! 	Level 22 dwellers8+ DAM weapons10 hours 30 minutes travel 	LunchboxNuka-Cola Quantum x1Sturdy vault suit
Give me Liberty and/or Death	It was a trap! Whoever Death is, he's sleeping... and the Vault 144 Dwellers believe that killing people will wake the Horseman up! We killed their Overseer, but we still need to find their Vault. If we're lucky, the Vault-Tec Archives will have its location... 	Discover the location of Vault 144. 	Discover the location of Vault 144, home of the Death cultists.	Level 23 dwellers9+ DAM weapons7 hours 45 minutes travel 	Nuka-Cola Quantum x1Legendary outfit recipe2,300 caps
Operation: Sandman 	Despite the best efforts of the Vault 144 Dwellers, we discovered the location of their home and that they only worship Death because "Death" was incorrectly capitalized in their Vault's instruction manual! We must now infiltrate Vault 144 and stop them from waking Death... 	Stop the Vault 144 Death cultists. 	Infiltrate Vault 144 to stop the Dwellers from waking Death. 	Level 24 dwellers9+ DAM weaponsArmored vault suit11 hours travel	Nuka-Cola Quantum x1Legendary junkLegendary weapon recipe
Release the Raiders! 	Death wasn't in Vault 144. He's in a cave somewhere, and Vault 144 Dwellers are still out there trying to wake him up. It's time to meet back up with War to give him a status report! And while we're at it, we can keep the Warshippers out of trouble by asking them to find the cave... 	1. Search the building for Warshippers and Pests.2. Listen to Three Dog's broadcast.3. Talk to War.	Get the Warshippers to look for Death's cave. 	Level 25 dwellers9+ DAM weapons14 hours 15 minutes travel 	Pet carrierNuka-Cola Quantum x1Theme recipe fragment
==Gallery==
FoS Horsemen of the Post-Apocalypse Part 2 all.jpg|Requirements, objective, rewards and description
Category:Fallout Shelter multi-stage questlines
Category:Fallout Shelter quests
de:Die Postapokalyptischen Reiter, Teil 2
es:Los Jinetes del Postapocalipsis, segunda parte
ru:Всадники Постапокалипсиса, ч. 2
uk:Вершники Постапокаліпсису, ч. 2