Cultivation Adventure Locations

Cultivation Adventure Locations are Element-based locations with only one adventure, which progresses your CultivationSettings\World\Places\Level2.xml. 
 
== Locations ==
Name 	Region 	Element	Optimal for
Glimmer Cave 	Mt. Shu 	 	
Supreme Clarity Cave	Mt. Sunshade 	 	
Mt. Mesa 	Central Plain 	 	
Mirage Wastelands 	Great Desert 	 	
Millspine Forest 	Mt. Blackstone	 	
== Adventure Effect ==
The effect of the location depends on the Location element's relation to the Cultivator's elementSettings\MapStories\MapStory_FillingLv2.xml. 
Location element's relation to Cultivator's element	Effect
Feeding Element 	Receive 20*Cultivation Level³ Cultivation
Same Element 	Receive 10*Cultivation Level³ Cultivation
Indifferent 	Receive 10*Cultivation Level Cultivation
Counteractive 	Receive injury
cultivator 	Nothing
== Examples ==
A Cultivator at peak Primordial Spirit (Cultivation Level 12) has the following results:
* Millspine Forest - Feeding Element ( to ): 20*12³ = 34560 Cultivation
* Glimmer Cave - Same Element ( to ): 10*12³ = 17280 Cultivation
* Mt. Mesa - Indifferent Element ( to ): 10*12 = 120 Cultivation
* Mirage Wastelands - Indifferent Element ( to ): 10*12 = 120 Cultivation
* Supreme Clarity Cave - Counteractive Element ( to ): Injury
== Suggested Usage ==
Due to the amount of Cultivation XP provided, the locations can be useful in the following situations:
* Inefficient Arrays/Lacking Arrays on your Sect Map.
* Gaining Cultivation XP at earlier stages (Qi Shaping, Core Shaping).
* Gaining Cultivation XP for high-shard Yaoguai.
The usefulness comes from the comparison of XP gain during regular Cultivation versus XP gain gained from the event. For Yaoguai in particular, the gain is further boosted from the Shapeshifting Tribulation countdown not ticking down while adventuring.
== References ==
Category:World