Inventory

The Inventory is a vital part of gameplay, determining the equipment and supplies you are able to carry and use.
== Backpack ==
The Backpack, accessed with TAB by default, shows any items not on your hotbar/toolbar. This is where items you pick up will appear if your hotbar/toolbar is full or you have the "New items fill the hotbar" setting disabled. Items can be dragged by holding MOUSE1, allowing you to move items. Clicking an item in the Backpack will equip it in your hands.
In the Backpack, there are slots reserved for Head, Face, Body, Back, and Legs equipment. Items can be dragged to the appropriate slots to be equipped.
Right-clicking an item with your Backpack open will show you information about it. Some items do not have any information visible.
Dragging an item out of your Backpack will open a menu to confirm dropping the item, and to set an amount to drop.
=== Hotbar/Toolbar ===
The Hotbar/Toolbar allows for quickly equipping items using the number keys or by clicking. It is always visible regardless of whether the player has their backpack open or not. Items will appear here when picked up by default.
== Space ==
Space is the measure of how many items you can carry. Weapons, including firearms and melees, and certain utilities like the Skyfall T.A.G take up varying amounts of space. When your space is full, you will not be able to carry any more items that require space. Space is 10 by default, but can be increased through worn gear. If taking off gear would decrease your Space below the amount required to carry your current inventory, you will not be able to take off the gear.
== Weight ==
Weight is the measure of how much gear you can wear before being encumbered. Worn gear of all kinds will increase the amount of weight you are carrying. When you are at or over your weight limit, your character's movement will be slowed. Weight limit is 10 by default, but can be increased by worn gear.
Category:Game Mechanics