Monk Maz Koshia

is a recurring character in .
==Biography==
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 is a who is exclusive to DLC Pack, appearing during the "" . 's goal is to test those who wish to undergo the Divine Beast Tamer's Trial. He first speaks to inside the , where he bestows the to him as the first part of his Trial. He informs that to complete this part of the Trial, he must travel to the four marked locations on the and defeat the bands of there.
After has done this, will congratulate on his progress and reveal that this task was the first of many in the Trial. The continues, saying that the will guide him to the next steps. This causes the to split into four glowing orbs, which scatter to various parts of . urges to follow them in order to continue.
After completes "," "," "," and "," will call to once more, instructing him to return to the to face his final trial. Once returns to the , will greet him, instructing him to return the to the he found it in to reveal the passageway to his . Upon doing so, the door closest, and the chamber begins to descend.
Once the chamber has fully descended, will welcome to the , explaining that he can be found here. The guides to the labyrinth's , after which he leaves to complete the labyrinth of his own accord. Upon reaching the bearing , he once again greets , revealing that there is one remaining part of the . stands up and the two of them away to a platform in the sky, where they engage in combat.
Once defeats , he will shrink to his normal size and commend for overcoming all of the obstacles he faced. Afterwards, will activate the flying structure that they are on, causing the to rise from within. explains that the is a masterpiece of innovation that was intended for the "one true hero". With his role served, wishes well before returning him to the .
==Characteristics==
 boasts a wide array of tactics that he may use in his fight against . Like a , can magically teleport and strike from above with his , or he may use a and shoot at from the air. can use , , and to strike . He's also capable of using Earthwake, just like Yiga Blademasters.
After 's health has been reduced by 25%, he will retreat and split himself into nine copies. Each of these copies can damage , though only one of them can sustain more than one hit. In order to advance, must find the correct copy of and attack him. The copies will work in unison to attack , until they are destroyed. When all of the copies have been destroyed, may summon another set of them.
Once 's health has been reduced to half, he will retreat again and magically enlarge himself while flying in the air. At this stage, can use charged laser attacks to strike . If deflects one of these lasers back at , the will be temporarily stunned, allowing to attack. may also summon a series of eight metallic . will sequentially cast these at in an attempt to hurt him. Afterwards, will begin charging a storm, which will strike each of the . Much like with 's metal spikes, can use to direct one of the near , causing him to be struck by his own . can also magically tilt the battle stage before summoning the , which will roll towards the bottom of the slope before falling off. can also stomp the ground to cause a tornado to chase around. If is hit by the tornado, he will be struck by a strong pulse from the ground.
With a quarter of his health remaining, will ground himself. If gets close to 's feet, the will stomp the ground to damage . can also summon two miniature copies of himself, who will attack in a similar manner to the second phase of the fight.
During the battle, can distract with , leaving the temporarily vulnerable to attack. This can only be done once.
==Strategy==
During Maz Koshia's first phase, it is best to run around, dodging and flurry rushing when the monk is vulnerable. During Phase 2, when Maz Koshia spawns his clones, stand in the center of the ring of clones. Use Urbosa's fury and the real Monk will be electrocuted. Run up to him and hit him as much as possible. Do this three times. If he still has health, then place a banana in the middle and he will try to eat it. Attack him then. During Monk Maz Koshia's final phase, equip a multishot bow such as the Savage Lynel Bow or Duplex Bow and Revali's Gale right in front of him. Go into bullet time and shoot his face as much as you can with arrows. After doing this 2-3 times, the Monk will be down.
==Other Appearances==
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 is a secret character in that can be obtained as early as Chapter 4. After completing the "" , three will appear. These are "," "," and "." After completing all three, a new called "" will appear, where the character will have to beat in three minutes. After this is completed, will become a playable Warrior and will have quests at the location of all the shrines, some only for the DLC. Those quests will have the name of the monk within.
==Nomenclature==
==Gallery==
File:BotW Final Trial Boss Arena.png|The arena where fights from 
File:BotW Monk Maz Koshia Incantation Circles.png| making copies of himself from 
File:BotW Monk Maz Koshia Incantation Circle.png| fighting a giant from 
File:HWAoC Monk Maz Koshia Artwork.png|Artwork of from 
File:AoC-Monk-Maz-Koshia-1.png|'s portrait from 
File:AoC-Monk-Maz-Koshia-2.png|'s portrait from 
File:AoC-Monk-Maz-Koshia-3.png|'s portrait from 
File:AoC-Monk-Maz-Koshia-4.png|'s portrait from 
File:AoC-Monk-Maz-Koshia-5.png|'s portrait from 
File:HWAoC Monk Maz Koshia Icon.png|Icon of from 
==See Also==
* 
* 
* 
es:Monje_Makkosh
fr:Guide_Miz'Kyosia
zh-tw:導師米茲．喬西亞