Minecraft Mod

holy shit this is cringe
==Changes==
*Boat renamed to "Rowboat". Requires a wooden shovel to craft.
*Boats can be tethered to fences using leads.
*Cold biomes now add the status effect "Cold".
*Hot/dry biomes now add the status effect "Thirsty".
*Warm/humid biomes now add the status effect "Warm".
*The Nether now adds the status effect "Hot".
*Explosions have a chance to cause blindness.
*Rivers are no longer "flat", but flow.
*Flame Charges act like Ghast fireballs.
==New Mobs==
===Wildlife===
*Eagle - 
*Buffalo - 
*Frog - Mate to produce tadpoles, that thrive in water.
*Mole - Drops coal. Burrows through blocks (though doesn't destroy them).
*Crabs - Drops raw crabs which must be cooked. Raw crabs can be placed down again.
*Lobsters - Rarer than crabs. Grow larger over time. Drop raw lobster which must be cooked. Raw lobster can be placed down again.
*Meerkat - Spawn and exist in meerkat dens. Pop out of the ground to stare at players, before returning to the ground.
====Birds====
*Crows - Drop crow meat. Raw crow meat gives a random chance at a negative status effect, while cooked crow meat only gives Bad Luck.
====Fish====
*Herring - Cold water fish. 
====Ambient====
*Firefly
*Dragonfly
*Snail
*Slug
*Grasshoppers
*Crickets
*Moths
*Butterflies
===Provokable===
*Grizzly - Strong mob. 
*Snakes - Drop snakeskin. 
**Rattlesnakes - Apply a wither effect.
*Shark - Begin to spawn after the Nether Portal is created.
*Coyote - Attacks you when you have low health or food. Attacks livestock.
*Vulture - Attack you on low health or food. Drop feathers. 
*Swordfish - 
*Electric Eels - Create an electrical AOE around themselves that shocks other animals or players that come near, aside from other eels.
===Enemies===
*Undead Legion - Begins to spawn after the Nether Portal is created. Essentially an undead unit (like skeletons, zombies) that wields a shield and is thus harder to hit.
*Bloated Zombie - Begins to spawn after the Nether Portal is created. Floats in water. Deals more melee damage and explodes (non-terrain-damaging) on death. If set on fire, explosions damage blocks.
*Siege Bloater - Spawns after the Wither is defeated. Deals melee damage and explodes like a Creeper on low health.
*Endstone Creeper - Spawns in the Overworld after the Ender Dragon has been defeated for the first time.
*Crusader - Skeleton variant that spawns after the Wither is defeated. Much faster and uses melee damage.
*Undead Polar Bear - 
*Undead Grizzly - 
*Newt - Much larger than in real life.
==New Transportation==
===Boats===
*Raft - Crafted with three logs. Can have a banner applied to it.
*Sailboat - Created by placing a banner on a rowboat.
*Anchor - Crafted with stone. (B1, B2, C1, C2, C3). Keeps boats tethered where they are.
==New Weapons and Tools==
*Javelin - Crafted with a flint and two sticks. Low durability and is best thrown. Stacks to 16, but is unstackable with melee damage.
*Iron Spear - Crafted with iron and two sticks (Iron in A1, sticks in B2 and C3). Cannot be thrown. Unstackable.
*Obsidian Spear - Can be thrown or used for good stabbing damage. Similar to javelin, stacks to 8 but is unstackable when damaged by being used for melee.
*Longbow - 
*Boomerangs - Thrown from the inventory. Have a "cooldown" function, ensuring that they will return to you but preventing you from using it until then.
**Stone Boomerang - Weak range.
**Iron Boomerang - Increased range.
**Emerald Boomerang - Farthest range.
*Warhammers - Crafted with two sticks, two ingots, and their respectable block.
**Unique enchantments:
***Thunderbolt - Allows the warhammer to summon lightning per strike on hit.
***Smash - Allows the warhammer to smash armor at a greater durability.
==New World Gen==
*Cattle Skulls in deserts and prairies. Can be worn like a helmet.
===New Trees===
*Baobab Trees
*Willow Trees
*Palm Trees - Drop coconuts!
===New Flowers===
*Lotus
===New Biomes===
*Alpine Biome - Has spruce trees and occassional hot springs.
===Underground===
====Ores====
*Silver Ore - As common as lapis. Can be used to create silver weapons and armor, which protect against the undead.
==New Fluids==
*Hot Spring Water - Applies regeneration.
*Colored Water - Created in cauldrons with dye.
*Noxious Gas - Spawns underground, in caves. Cannot be collected with buckets, but instead glass bottles. Every tick the player is in it, they have a chance to be poisoned, nauseated, or more rarely, withered.
*Flammable Gas - Spawns underground, in caves. Cannot be collected with buckets, but instead glass bottles. Bursts into flames when near fire.
==New Utilities==
==New Decorations==
*Candles - Made with magma cream and string. Provide increased health regen, along with mild regeneration and passive mob spawn increase.
=Ideas=
*Steel made in blast furnace, with gunpowder as a second fuel
*Lava boat
*Grass traps (where you collapse underneath)
*Water wheels
*Grindstones
*Flour
*Conveyor belts
*Steamboats
*Motorboats
*Juice
**Watermelon juice
**Orange trees, lemon trees (can be used to create eye drops to cure blindness)
*Wind
*Candles are enchantable
*Maple trees
*"Expeditions" - can send boats off with a cartography table to chart the world. Organized using a Dock block?
*Goblins, who do mischief and are smaller?
**Can destroy fences.
*Imps, essentially weaker fire demons
*Pygmies in the jungle
*Mummies and pharaohs in the desert
*Rapiers
*Beer and brewing
*Pipes
*Valves (activated with redstone)
*Fur (to keep warm)
*Oil
*Infected units who spread Infection (like Taint/Corruption/Crimson?)
*Wagons and carts
*Biplanes
*Hot air balloons and regular balloons
*Canoes
*Crocodiles, alligators, and fla,ingoes
*Oxen and bulls
*Arquebus
*Biomes:
**Outback biomes
***Drop Bears and Eucalyptus Trees
**Tarpits
**Bogs
**Marshes
**Bayou
**Chaparral
*Sharks
*Nautilus
*More hostile water mobs
**Sirens?
*Sea lions, otters
*Monster sieges (after Wither is defeated)
*Rope
*More birds:
**Ravens, Robins, Blue Jays, Pheasants, Doves, Owls, Cranes, Ostritches, Carrier Pigeons (maybe replaced by Ravens?)
**nests
**different types of feathers
**falconry, bird cages
*Mice and rats
*Raccoons
*Squirrels or chipmunks
*Beavers
*Otters
*Jellyfish
*Stingray
*Moose, bulls
*Mercury
*New food
**Sushi
*New crops
**Tomatos
**Corn
*Aloe vera
*Making cheese, mayo
*Dragons
*Megalodons and giant squid
*Oysters and clams
*springs, spikes
**spiked bamboo
*Marble and basalt
*Mud bricks
*Caltrops
*Cannons, ballista
*Wasps, ants, termites, honeybees
*Ogres
*Limestone
*Barnacles
*Oasis
*Deer and venison
*dog armor
*raising dragons?
*Djinns, harpies
*Dirt (not grass!) turns to mud in the rain?
*New ores:
**Silver