UCore :: 4A platform build 375, May 10 2006

uCore :: 4A platform build 375, May 10 2006 is a development build of Metro 2033, then known as Metro: Nightmare's World.
==Description==
The build uses the uEngine with game assets, namely some textures and models, taken from S.T.A.L.K.E.R.: Shadow of Chernobyl around, presumably, January 23 to February 1, 2006. There are also some new assets, such as early levels of Metro 2033, an AK-74 with new animations, Diggers and nosalises. 
===SDK===
The build also includes an SDK: a level editor and uScriptDebugger.exe utility for editing scripts. Included is also a log file of a version ofuScriptDebugger.exe dated May 5, 2006.
==History==
The build was published on April 11, 2015 on the GAMEINATOR forums by a user named Ray in a forum post titled Metro 2033 Build 375[ru]. According to him, he received it from a user named =Diablo=. According to the user Tron, there also exists a second version of this build with the game assets packaged in a folder named content. The build also includes design documents.
==Installation==
Run one of the .cmd files:
*indoor.cmd - an early level combining the Defense and Child levels. After completing the level, the game will automatically close.
*outdoor.cmd - level editor with the level Outpost.
To run the levels in the level editor, add the -editor parameter after "uEngine.exe" in the .cmd files.
 @bin_x86\uEngine.exe -cfg user_outdoor.cfg -start test
The test level contains a slightly modified house from S.T.A.L.K.E.R.: Shadow of Chernobyl, but with the hole in the roof and 2nd floor missing; an NPC ragdoll and spotlights hanging in the air. A similar house may be found in the Farmstead ruins in Cordon in the S.T.A.L.K.E.R. series. The level was most likely made to test a restrictor (activates a spatial distortion effect), which is activated when leaving through the narrow doorway next to the larger exit.
==Bugs==
The build (both the game and the level editor) requires a widescreen patch, which is included in the archive.
==Gallery==
Screenshot Metro indoor start.jpg|Outpost at the beginning of the "indoor" level after the nosalis attack
Screenshot Metro indoor station.jpg|Hole Station (Paveletskaya)
Screenshot Metro indoor start 2.jpg|Area where the Child level begins in Metro 2033
Screenshot Metro indoor end.jpg|End of "indoor" level
Screenshot Metro outdoor start.jpg|Beginning of "outdoor" level
Screenshot Metro outdoor 1.jpg|Unfinished station
Screenshot Metro outdoor 2.jpg|View from above
Screenshot Metro outdoor 3.jpg
Screenshot Metro test.jpg|"test" level