Carros Deithram

This is a remake of Carros Deithram by Calibrius.
For the QTG OC Contest by Quujo1.
== Background ==
Bringing his foes down through destructive abilities and a powerful tainted flame to boast, Carros wastes no time damaging his enemies through bursts of high-powered magic. Ever since his departure to the Indarian Legion from Orenmir Hallowsby, Carros has never felt better from being free of their influence and began learning their forbidden magic from the book that he stole from them. By incorporating the self-taught power combined to that of the Legion's, Carros rose up from the shadows a much stronger adversary and is ready to feel the winds of combat once again. The wind howls for destruction, as well as the fearsome aura this man holds...
== Appearance ==
Carros wears mystical robes and a hood that covers most of the head except for his face. His eyes seem to be cloaked in a shadow and wears protective goggles that seem to be hiding something under that sinister smile. He has a dark steel pauldron in his left shoulder and appears to don an armor of sorts, and for his weapon is an enchanted spike mace that seems to have gifted him tainted magic.
Despite holding the mace as seen in the mugshot, it is more of a back accessory that he keeps behind his armor.
== Personality ==
Carros is more or less of a power-driven madman ever since he attained the power of his tainted flame. However, just as he is good in controlling his magic, he is not that good at communicating with others, since he ends up being a boastful one at that. Regardless of which, he shows proper manners and is careful of other people's personal space and considerations, as he owns a high-end diner in a hotel he's working in. 
As he worked on that restaurant for several months, he learned to develop communication skills although not to the level where he is fully-behaved as he has made friends with a local mafia who visits the restaurant and they would often be talking loudly until someone tells them to shut up. His composed attitude in this environment is a good way to reserve his crazed energy after all; he just has the right magic to wreak havoc which causes him to get super excited.
== Moveset ==
Move Name 	Function 	Damage 	Cooldown
Passive 1 - Tainted Flame 	Carros spawns with a buff that allows his abilities (Q, E, R, and F) and his basic attack (LMB) to deal double damage, but will take 50% more damage from all sources and -18% iron (which means he gets slightly knocked back more. 	Passive 	Passive
Passive 2 - Withering Curse	Each hit from Carros's attacks adds a stack of Withering Mark, which upon reaching the maximum amount (max is 5 hits), will cause an explosion to be emitted from the enemy's torso, stealing its energetic lifeforce, healing Carros for 12.5% of his HP. The explosion also slows down enemies by 78% for 6 seconds.
Note:
[3 second cooldown before this passive ability reactivates]	Passive 	3s
LMB - Chaos 	Carros casts an orb leaving a trail of dark smoke in his wake. If it hits an enemy it is inflicted with one stack of Withering Mark. Upon reaching 5 hits to an enemy as mentioned in Passive 2, a fragment of the enemy's lifeforce will be dragged towards Carros, healing him for 12.5% of his HP. 	210 (base) 	0.8 seconds
Q - Painstake 	Carros swipes the air and summons an arcane blade to thrust in front of him, inflicting bleed, a 4-second silence and a 2-second stun upon a successful hit. The bleed lasts for 10 seconds and during that time the enemy will take +65 more damage from direct attacks from the players. 	200 (base) 	6 seconds
E - Agony 	Carros summons a row of runes that emerge from the ground which has a long reach, damaging enemies every 0.75 seconds whether they get hit by it or are currently walking through it. The runes last for 4 seconds before disappearing. 	340 	8 seconds
R - Entropy 	Carros unleashes four orbs that home in on an enemy, reducing enemy armor by -20 each hit and implanting a curse which allows crowd control abilities to last longer than usual (by about 2 seconds). 	75 each orb (x4)	11 seconds
F - Ataxia 	Carros summons a large field on the cursor's location and causes a maelstrom of arcane magic to emerge from the ground, razing any enemies within the area. Damage decreases by 50% after the first hit, causing multiple hits to lose power overtime. The field lasts for 5 seconds and knocks enemies up.	650 (base) 	28 seconds
== Upgrades ==
Upgrade	Function 	Maxed Stats
Min 	Increase base damage for all abilities slightly.	+50 for LMB and F (260 and 700)
+40 for E (380)
+30 for Q (230)
+25 for R (100 total)
Med 	Increases the amount of orbs shot by Entropy. 	+8 orbs (12 orbs total)
Odd 	Increases maximum HP and walkspeed. 	650 HP and 35 walkspeed at Max
== Extra Stuff ==
Link to audio clips when you perform some abilities:
LMB
Q
E
R (when firing orbs from Entropy)
R (when orbs hit an enemy)
F
== Trivia ==
- Did you know that in most games, the color of arcane magic is always purple and you wonder why there are no other colors to portray arcane magic like this? (World // Zero portrays arcane magic as green for some unspecified reason)
- Carros is still cousins with Sycorem Sinasco, even though Sycorem didn't get a remake and this character has.
Category:Male Characters
Category:Characters
Category:Users Of Stratus
Category:Devil Beater