Manticore (Record Keeper)

Manticore is a boss in Final Fantasy Record Keeper, fought in the Manticore Record of the Magicite Dungeons. It is based on the enemy from Final Fantasy V.
==Stats==
==AI script==
All of Manticore's attacks have a charge time of 1.76 in-game seconds, except where noted.
* Combo: [3 party slots] 278% physical (NAT, 0.01s charge time)
* Bite: 300% AoE physical (PHY)
* Critical: 394% AoE physical [100% critical rate] (PHY)
* Ice Break: AoE 544% ice physical (NAT)
* Aqua Breath: AoE 582% water magic (NAT)
* Blazing Breath: AoE 392% piercing ice ranged physical (NAT)
* Frost: AoE 390% piercing ice magic, [Auto-hit] Sap
* Magic Shield: [Auto-hit] Self RES +100% for 10 seconds - unreflectable (WHT)
* Savage Combo: [3 party slots] 202% piercing ice ranged physical (NAT, 0.01s charge)
* Savage Ice Storm: AoE 486% piercing ice magic, [100%] remove Haste (NAT)
* Savage Blazing Breath: AoE 506% ice ranged physical, [Auto-hit] Sap (NAT)
After its fourth turn since the start of battle, Manticore will enter Ice Rage. In this state, it deals 20% less damage than normal, but all damage it takes is reduced to 62.5% and its ATB and attacks charge at 140% of the normal speed. After Ice Rage is interrupted with any overflowing attack, Manticore will re-enter in two turns.
If the HP thresholds aren't reached fast enough, Manticore will enter Phase 2 after its 14th turn, Phase 3 after the 27th, and will enrage after the 30th.
==Turns==
===Phase 1 (100-70% HP)===
* Turn 1: Wait (no action)
* Turn 2: Blazing Breath
* Turn 3: Bite
* Turn 4: Combo (party slots 2/3/4)
* Turn 5: Frost
* Turn 6: Bite
* Turn 7: Combo (slots 1/3/5)
* Turn 8: Frost
* Turn 9: Bite
* Turn 10: Combo (slots 2/3/4)
* Turn 11: Ice Break
* Turn 12: Combo (slots 1/3/5)
* Turn 13: Critical
* Turn 14: Aqua Breath
===Phase 2 (80-41% HP)===
* Turn 1: Savage Blazing Breath
* Turn 2: Magic Shield
* Turn 3: Frost
* Turn 4: Savage Combo (slots 2/3/4)
* Turn 5: Savage Ice Storm
* Turn 6: Frost
* Turn 7: Savage Combo (slots 1/3/5)
* Turn 8: Critical
* Turn 9: Savage Blazing Breath
* Turn 10: Savage Combo (slots 2/3/4)
* Turn 11: Ice Break
* Turn 12: Savage Ice Storm
* Turn 13: Aqua Breath
* Turn 14: Savage Blazing Breath
* Turn 15: Magic Shield
* Turn 16: Frost
* Turn 17: Savage Combo (slots 1/3/5)
* Turn 18: Savage Ice Storm
* Turn 19: Frost
* Turn 20: Savage Combo (slots 2/3/4)
* Turn 21: Critical
* Turn 22: Savage Blazing Breath
* Turn 23: Savage Combo (slots 1/3/5)
* Turn 24: Ice Break
* Turn 25: Savage Ice Storm
* Turn 26: Aqua Breath
* Turn 27: Savage Blazing Breath
===Phase 3 (40-0% HP)===
* Turn 1: Savage Blazing Breath
* Turn 2: Savage Ice Storm
* Turn 3: Frost
* Turn 4: Savage Combo (slots 2/3/4)
* Turn 5: Ice Break
* Turn 6: Savage Blazing Breath
* Turn 7: Savage Combo (slots 1/3/5)
* Turn 8: Savage Ice Storm
* Turn 9: Frost
* Turn 10: Savage Combo (slots 2/3/4)
* Turn 11: Ice Break
* Turn 12: Savage Blazing Breath
* Turn 13: Aqua Breath
* Turn 14: Savage Blazing Breath
* Turn 15: Savage Ice Storm
* Turn 16: Ice Break
* Turn 17: Savage Combo (slots 1/3/5)
* Turn 18: Critical
* Turn 19: Savage Blazing Breath
* Turn 20: Savage Combo (slots 2/3/4)
* Turn 21: Ice Break
* Turn 22: Savage Ice Storm
* Turn 23: Savage Combo (slots 1/3/5)
* Turn 24: Critical
* Turn 25: Savage Blazing Breath
* Turn 26: Aqua Breath
* Turn 27: Savage Blazing Breath
* Turn 28: Savage Ice Storm
* Turn 29: Ice Break
* Turn 30: Savage Combo (slots 2/3/4)
* Turn 31: Critical
* Turn 32: Savage Blazing Breath
* Turn 33: Savage Combo (slots 1/3/5)
* Turn 34: Ice Break
* Turn 35: Savage Ice Storm
* Turn 36: Savage Combo (slots 2/3/4)
* Turn 37: Critical
* Turn 38: Savage Blazing Breath
* Turn 39: Aqua Breath
* Turn 40: Savage Blazing Breath
===Enraged===
* Turn 1 + 3n: Savage Blazing Breath
* Turn 2 + 3n: Savage Combo (slots 2/3/4, 1/3/5, repeat)
* Turn 3 + 3n: Savage Ice Storm
==Strategy==
A party of magical attackers is required, as all damage Manticore takes from physical attacks is divided by 3.
Manticore attacks quickly, and often uses the instant-cast Combo and Savage Combo attacks. The boss also inflicts Sap throughout the fight, which makes Regenga unreliable.
Overflowing attacks should be prepared for after the fourth turn, as Ice Rage will speed up Manticore's actions and the boss enrages frequently.
Magic Shield is optimally countered with a RES debuff such as Armor Breakdown or Stumble Step.
Category:Bosses in Final Fantasy Record Keeper