Civil War JRPG by TitleKnown

A JRPG based in a fantasy world heavily pastiching post-Civil-War rural America, especially The South; and heavily influenced by the works of Mark Twain and other actually-good writers from that area, using a combination of Live A Live’s grid-based battle mechanics and Paper Mario’s Action Commands, and with a plot talking about issues of race in history explicitly and head-on. 
== Sam Handy ==
Your protagonist (Who’s black BTW) is born in a small town of former slaves, where the boss using Sax Rohmer #1 is fought right before you start your journey after the Inciting Incident, Sam Handy. He’s like a black; country Gandalf (complete with mysterious connections to higher powers) who fights you with a magical pitchfork to make sure you’re ready for your journey and teaches you some of the deeper mechanics of the battle system. He pops up as a guide throughout the story; tho often leaves on his own mysterious errands. He is also an optional boss, where he shows his true power, 
== The Beast ==
The Dirty Paws’ NPC music is for the Beast that helps ferry you across the main river (Think the Missisippi River with Final Fantasy’s airship), this huge shaggy boar-deer-ape-thing, who you befriend by clearing his name for a series of murders committed by a nasty shapeshifting con-man working for the villains. 
He dies of course, the Beast I mean, killed saving you from the villains in the final climax of the game. 
== Riverhouse ==
This Devil’s Workday as a boss battle theme is for Riverhouse, a demon bound to a riverboat casino who looks like a combination between a huge alligator-gar; a steamboat; and a heron. He gets people in debt so he can keep people as his workers via the legal termsof his place; slowly draining their life away until they become He has a hand in a lot of tragedy, a lot of painful backstories, and while he’s not the Big Bad, he would be the hypothetical game’s boss you are meant to be absolutely despise the most. 
Most of his attack in battle would be based on rigged games of chance, with aside from blasts and physical attacks, using field-altering magical attacks that last multiple turns, based on gambling placed on the battlefield and them having a randome chance of hitting you but very obviously rigged to make them almost unavoidable. But smart players could figure out how to use his rigging and hit what’s causing it to make those attacks stop hitting you and start hitting him.
== Author Note ==
Also, all these concepts are completely free-to-use as long as I am credited as their originator.
Category:Thomas Johnson Creations