Devil’s Key

== Devil's Key ==
Weapon (Dagger), Unique
Price: 800 gp
Damage: 1d4 piercing
Critical: 1d6 piercing
Range: Melee
Hands: 1
=== Traits ===
* Agile: The Devil's Key is an agile weapon, allowing you to make multiple attacks with it at a reduced penalty.
=== Property ===
* The Devil's Key is a sinister dagger with a hilt adorned with intricate engravings and a pommel shaped like a stylized devil's head. When holding the dagger, you feel an unsettling connection to the abyssal realms. The blade is imbued with dark energy, making it an ideal weapon for those who seek to harness the power of infernal forces.
=== Activation ===
* [Reaction] Infernal Retaliation: When you are hit by a melee attack, you can use a reaction to invoke the Devil's Key. Roll a d20 and add your character level. If the result is equal to or greater than the triggering attack's roll, the Devil's Key absorbs a portion of the incoming energy, dealing 1d6 additional damage of infernal origin to the attacker. This additional damage increases to 2d6 at 7th level, 3d6 at 11th level, and 4d6 at 15th level.
Crafting Note: The creation of the Devil's Key involves a ritual performed at a crossroads under a blood moon, during which an oath is sworn to dark forces. The dagger is then forged using obsidian and the essence of summoned fiends. The blade's malevolent power is further sealed through the use of infernal runes etched into the hilt.
The Devil's Key serves as a symbol of your pact with the abyss and your willingness to embrace its sinister power. As you wield the dagger, the infernal energy coursing through it becomes a formidable tool for dealing with your enemies, punishing them for their audacity to challenge you.