Limit Break

Limit Break is a Rare Skill card for the Ironclad. It doubles the player's current , then . When , Limit Break does not Exhaust and can be played multiple times per combat.
==Interactions==
 
*Limit Break works well with Strength-boosting Relics such as , , , and .
* can be used to provide an initial +2 Strength, which can then be doubled with Limit Break.
* and provide some Strength and an equal amount of the Strength Down debuff. Using the Flex Potion/playing Flex and using Limit Break during that same turn will double the Strength added without affecting the Strength Down debuff, keeping a large amount of extra Strength. 
* can return Limit Break+ to the top of the deck, allowing Limit Break to be used on multiple turns quickly.
* can get back a non-Upgraded Limit Break for an extra use.
*Limit Break requires an existing Strength modifier to have an effect (as 2 times 0 is still 0). Without any Strength buff or debuff, Limit Break does nothing.
 
*Negative Strength, such as from Lagavulin's Siphon Soul debuff, will also be doubled by Limit Break.
==Update History==
*Weekly Patch 36: Power Through
**Limit Break card now also doubles negative strength.
*Weekly Patch 5: Happy Holidays!
**Keywords for cards now cleared on upgrade (Limit break was showing exhaust tooltip post upgrade).