Effective Character Level

Player races don’t have "real" ECL on RoT. This was done to avoid several major issues with the implementation of the level progression beyond level 30. The current system adds a penalty of 1 XP per level multiplied by the race's ECL. The maximum penaly that you can get for each ECL is 20. Once a character reaches level 30, the ECL penalty is removed.
==Examples==
*A Yuan-ti at level 24 will lose 40 XP from each kill.
*An Aasimar at level 30 loses no experience at all.
*Deep Gnomes lose 30 experience from each kill by as early as level 10.
==Character Experience Penalty Table==
Level 	ECL +0	ECL +1	ECL +2	ECL +3
1 	 	1 	2 	3
2 	 	2 	4 	6
3 	 	3 	6 	9
4 	 	4 	8 	12
5 	 	5 	10 	15
6 	 	6 	12 	18
7 	 	7 	14 	21
8 	 	8 	16 	24
9 	 	9 	18 	27
10 	 	10 	20 	30
11 	 	11 	22 	33
12 	 	12 	24 	36
13 	 	13 	26 	39
14 	 	14 	28 	42
15 	 	15 	30 	45
16 	 	16 	32 	48
17 	 	17 	34 	51
18 	 	18 	36 	54
19 	 	19 	38 	57
20 (Max)	 	20 	40 	60
==ECL Races==
Race 	Str	Dex	Con	Int	Wis	Cha	ECL
Dwarf - Gray 	 	 	+2 	 	 	-4 	+1
Gray Orc 	+2 	 	 	-2 	+2 	-2 	+1
Planetouched - Aasimar 	 	 	 	 	+2 	+2 	+1
Planetouched - Tiefling	 	+2 	 	+2 	 	-2 	+1
Planetouched - Air 	 	+2 	 	+2 	-2 	-2 	+1
Planetouched - Earth 	+2 	 	+2 	 	-2 	-2 	+1
Planetouched - Fire 	 	 	 	+2 	 	-2 	+1
Planetouched - Water 	 	 	+2 	 	 	-2 	+1
Elf - Drow 	 	+2 	-2 	+2 	 	+2 	+2
Yuan-ti Pureblood 	 	+2 	 	+2 	 	+2 	+2
Gnome - Deep 	-2 	+2 	 	 	+2 	-4 	+3
==Past Issues==
It was reported in the past the players would actually lose experience if they ran through an area with creatures too low for their level. This is no longer an issue, as it has been fixed.