Armagudgeon

For the NPC of the same name see: Armagudgeon (NPC).
==Locations==
 during the quest Armagudgeon Outta Here
==Characteristics==
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==Spells==
* Survival: Cast at the start of the fight, puts in Invulnerable state and gives 40% Erosion to the character for an infinite duration. If receives a pushback damage, it will enter 'Spineless' state for an infinite duration which is required for Octopus spell to be cast and for to be killed. Every time is pushed, pulled, switchs positions or suffers an MP reduction it will cast Cheat spell to deal Air damage to the character.This spell will also trigger Do Not Disturb spell which is cast at the start of each of 's turn and has the following effects:
:#It will push or pull Octopulp from or to the caster as well as the character if Octopulp is linear to either of the two entities.
:#It will kill all the character's summons.
:#It will reveal all invisible items.
:#It will kill the character adjacent to Octopulp.
* Octopus: Can only be cast if is in 'Spineless' state. Summons an Octopulp monster. This monster can pull the character to it in a straight line and heal the character by 25% of the target's HP by using the spell Double-Edged. If Octopulp starts its turn next to the character, will cast Do Not Disturb spell which will instantly kill the character. If Octopulp receives melee damage it will push its attacker back by 5 cells, deal Neutral damage and switch places with the attacker. If Octopulp receives range damage it will advance closer to its attacker by 5 cells and deal Fire damage to the attacker.The Octopus spell will kill in 11 turns after being cast. This spell will also give 'Gravity' state to the character for an infinite duration. will also receive +1 MP for 10 turns 3 times: 1st time immediately when spell is cast, 2nd time in 4 turns and 3rd time in 8 turns. This spell also sets a 1 turn cooldown for either Poach or Lakazam spells per turn, varying between those 2 spells.(When Octopus spell is cast, Poach or Lakazam spells are not cast. The next turn only Lakazam can be cast. The following turn only Poach can be cast. After that only Lakazam can be cast. This will continue like a cycle until dies.)
* Poach: Removes 5 AP from the target for 1 turn if the caster is not in 'Spineless' state or gives -1 effect duration and deals high Water damage (around 1.2k) to the target if the caster is in 'Spineless' state. 1-5 range, 2 turns cooldown.
* Lakazam: Removes 3 MP from the target for 1 turn if the caster is not in 'Spineless' state or gives -1 effect duration and deals high Air damage (around 1.2k) to the target if the caster is in 'Spineless' state. 6-10 range, 2 turns cooldown.
==Drops==
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==Strategy==
Armagudgeon is a quest monster that upon beating will allow you to use the lifts to access the Undertow Rooms. to make vulnerable you must cause pushback damage to it for it to summon an Octopulp. With the Octopulp alive, the player must then survive 11 turns. During the 11 turns Armagudgeon will gain certain buffs, on the 11th turn it will die.
Pushback damage to players is lethal in this room.
The current best practice is to stack up as much air and water resistance as possible, and tank for 11 rounds after the pushback. Ending your turn within 1 cell linear of the octopulp is not advised as Armagudgeon has been given a spell that allows him to move the octopulp an arbitrary number of cells in a line (push or pull) once per round. Additionally, staying close and ensuring that he doesn't achieve the necessary minimum range he needs for his Lakazam spell can help keep the damage down a bit.
Attacking the octopulp melee pushes it away, then swaps you with it while inflicting neutral damage to yourself. Ranged damage pulls it closer to you and inflicts fire damage.
===Strategy: Locking in Armagudgeon===
It is possible to lock in armagudgeon (see video below, however it has an old map layout). If you push Armagudgeon into this corner, stand in far enough away to not be pulled in by the Octopulp, and ensure the Octopulp is linear to Armagudgenon, he will not be able to move on his turn and will pass.
==Video Strategy==
Note this strategy may be outdated. 
thumb|center|335 px
==External Links==
Dofus.com - 
DoFensive - 
Category:Quest Monster
Category:Sufokia Bay