Death Knight (Dungeons and Dragons)

==Summary==
Death Knights are immensely powerful undead that commonly rule over massive hordes of less impressive deceased creatures. Damned to eternal suffering, Death Knights are immortal until they repay their grievances- those who in life vowed an oath and defied it before their death. Truly, the Death Knights are the most damned of the Undead, as even their former gods turn their backs on them.
Once a Death Knight proves itself redeemed for the atrocities of its life, the Death Knight can finally die. Until then it is kept in a state of accursed existence by the dark powers that made it a Death Knight in the first place. Such Death Knights are often seen riding skeletal warhorses or even nightmares into battle.
The most esteemed and famous Death Knight ever born was the Darklord of Ravenloft, Lord Soth, who slew his wife in order to elope with an elf maiden he later believed to be unfaithful to him (who he then slew alongside their child). Such are the sins of a Death Knight.
==Powers and Stats==
Tier: 
Name: Death Knight
Origin: Dungeons and Dragons
Gender: Inappliacable though they go by the gender they had in life
Age: Varies, many are thousands of years old
Classification: Undead Warrior
Powers and Abilities: Superhuman Physical Characteristics, Self-Sustenance (Types 1, 2, and 3), Immortality (Types 1, 2, 7, and 8; cannot die so long as they have not succeeded in redeeming themselves, and will merely reform), Weapon Mastery, Magic, Reality Warping, Holy Manipulation, Enhanced Senses, Necromancy, Mind Manipulation via Command, Energy Projection via Destructive Wave, BFR via Banishment, Paralysis Inducement via Hold Person, Hellfire Manipulation and Explosion Manipulation via Hellfire Orb, Power Nullification via Dispel Magic, Heat Manipulation via Searing Smite, Empathic Manipulation via Compelled Duel, Power Bestowal via Magic Weapon, Non-Physical Interaction (Can affect abstract, intangible, incorporeal, conceptual, and nonexistent enemies), Fear Manipulation, Extreme Resistance to Poison Manipulation, Soul Manipulation, Death Manipulation, Fear Manipulation, Mind Manipulation, Paralysis Inducement, Sleep Manipulation, Necromancy, Magic, Reality Warping, and Holy Manipulation
Attack Potency: Small City level+ (Inferior to but somewhat comparable to Lord Soth and, vicariously, Strahd von Zarovich; considered a far greater threat than a legendary dragon, which can magically generate snowstorms to defend its base)
Speed: At least Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat).
Lifting Strength: Class 5 (Can push over 1800 kg)
Striking Strength: Small City level+
Durability: Small City level+
Stamina: Infinite
Range: Tens of Meters, cross-universal with BFR
Standard Equipment: Magical weaponry (generally a longsword) and armor
Intelligence: Above Average, generally considered scholars and wise men in life
Weaknesses: None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Evil Characters
Category:Fantasy Characters
Category:Undead
Category:Self-Sustenance Users
Category:Immortals
Category:Weapon Masters
Category:Magic Users
Category:Reality Warpers
Category:Holy Users
Category:Enhanced Senses Users
Category:Necromancers
Category:Mind Users
Category:Energy Users
Category:BFR Users
Category:Paralysis Users
Category:Hellfire Users
Category:Explosion Users
Category:Power Nullification Users
Category:Temperature Users
Category:Empathic Manipulation Users
Category:Power Bestowal Users
Category:Non-Physical Interaction Users
Category:Fear Users
Category:Armor Users
Category:Sword Users
Category:Armor Users
Category:Dungeons and Dragons