Deshh

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==Deshh, The Rainmaker==
Deshh is a water god coming from the northern coast. His first body was a shark corpse, but currently he uses a heavily modified corpse of a squid. He likes is current form, but since humans often find it terrifying he usually wears a blue robe. Although he haven't fully mastered his powers yet, Deshh is already an aquamancer on a level far beyond what mortals would be ever capable of learning. He's especially proficient in controlling the weather by manipulating clouds.
Deshh trusts deeply people from his temple. He genuinely cares for them and all nearby villages who worship him, and is very welcoming to strangers as long as they don't try to cause harm to anyone. He's particularly eager to welcome mages, healers and sciencists from whom he can learn more about the world.
Deshh is a god and biologically has no gender. He uses male pronouns. As a god he feeds on positive emotions, preferring peace.
==Story==
Once upon a time, an entity has gained awareness in shallow waters of northern coast. It only knew two things for sure at that time: that it exists, and that the water all around bends to it's will. The entity swam around the coastline for years, learning how the world around works, until at one point studying the waves and minds of sea creatures could yield no more results. Too scared to venture into the depths, the entity approached the shore, where it encountered a creatures with minds similar to it's own - creatures calling themselves humans.
Entity often returned to the shore to speak with the humans and help them catch fish in exchange for the knowledge of the world on the land. These humans were, as the entity learned, a crew of fishermen coming from a small seaside village, which the entity finally visited, taking a corpse of a shark as a vessel to travel on land. People of the village greeted the entity praise and goodwill, while the elders were greatly surprised that the it knew nothing about itself. That fateful night they revealed to the entity that it was in fact a creature they called a god - a being that will be much stronger and live far longer that any man could ever dream about, as long as mortals around will feel joy, peace and love. The elders also finally gave the entity a name it never had, a word they said came from the language of dragons and described someone who came from the sea, a word the entity greatly enjoyed. The seaborn entity, the water god was now known as Deshh.
For next decades he stayed at the seaside village as their god, creating himself a new body out of a giant squid and learning what he could from the elders, with his curiosity harder and harder to satisfy every day. What elders said ended up being completely true - outlived all humans he knew, to the point when everyone who lived in the village when Deshh came there for the first time was dead and replaced by their children, while the children, as they said, did not needed help of a god. They didn’t need to say it twice - he left the village forever and moved south, deeper into the continent, in search for new knowledge and people who would want him.
Deshh’s travels led him to a dry valley between two mountain ranges where conflict between local settlements escalated for few months. The oldest village placed higher in the mountains has build a dam over the river supplying water to the rest of people in the valley and demanded them to pay for acces. When Deshh arrived there, he saw it as “amusing” how much effort they had to put into controlling the water just to make someone’s life more miserable. He shattered the dam and tore the clouds to wash the valley in rain, bringing joy to the valley, joy which he required to survive.
Decades passed from the day when people of the valley called him The Rainmaker for the first time. Now Deshh watches over the valley from the temple his people made for him in an ancient tower at the mountainside and maintains the peace. He learned so much since waking up in the sea, and since the elders told him how the eternal ones are born. He travelled the world and studied it’s history in attempt of finding his parent, not even sure if he or she is still alive, but now it’s not as important to him as it used to be.
The true family has abandoned him, but the people of The Rain Valley are the family he chosen and whom he shall not abandon.  
==In-game==
Deshh can create exclusive safe areas high above the ground from where he can defend key points. Choosing a location with good angles to snipe enemies and good cover from enemy fire is crucial in mastering Rainmaker's sniper-like playstyle.
Abilities
Name 	Description	Damage	CC 	Cooldown
Deluge 	Fully charged arrows leave Puddles upon hitting terrain
Puddles slow enemies by 15% and grant 20% speed to allies for 1 second
Puddles grant Deshh jump boost for 1 second
All Puddles disappear after 4 second	None 	Slow	None
Walk the Clouds	Create 3x3 cloud under Deshh
Clouds disappear if Deshh goes further than 5 blocks away	None 	None	5
Morning Mist 	Deshh slowly dashes for a long distance over 3 seconds and is intangible for the dash duration
Casting Walk the Clouds interrupts Morning Mist	None 	None	18
==Trivia==
*Walk the Clouds cloud it the only player-made terrain which doesn't disappear after set time limit.
*Deshh is the youngest playable Eternal One in the game, not including elementals who rarely live past 100 years.
*Name "Deshh" came from a word "deszcz", which means "rain" in polish.
*On release Deshh's difficulty rating was hard. It was changed to moderate in the next update, as he lacked the level of complexity associated with hard difficulty rating.
Category:Characters
Category:Marksmen
Category:Gods