Utilities

Utilities is a game feature in Eden Star.
In Eden Star, construction is designed to be intuitive and flexible. Snap components to existing structures easily or establish new grids at any horizontal rotation.
To enter build mode, press Q and you'll see a radial menu.
Middle Mouse Button (press) changes the category between Foundations, Primitives, Defenses, and Utilities.
Middle Mouse Button Scroll changes the block type, such as Wall, Ramp, Half Wall, Window, etc.
The left window shows details of the object you're about to place, including its cost, hitpoints, and damage resistance. You must have the required materials to construct, but you may pick any available base material. Red text indicates insufficient materials.
Ctrl + Middle Mouse Button Scroll changes the base material to use. Some materials offer more strength and resistance to certain damage types.
To place the selected object, press Left Mouse Button.
Holograms appear blue if they can be placed and red when they cannot. Snap holograms to previously built objects.
Hold CTRL to snap to the previous grid when not looking at a previous structure, allowing you to place support structures in advance with the flexibility to join them later.
Hold Left Mouse Button and move the mouse to rotate the object before placement.
If you see "Cannot build: Unstable structure," it means you cannot build any higher or further out from the foundations, and you may need to create more supports.
To undo a structure (re-absorb), use the Energy Harness Module (Right Mouse Button).
To exit build mode, press Q or swap to another module/weapon using the number keys (1, 2, 3, 4, or 5).
Category:Eden Star Wiki