Fortify Skill (Oblivion)

Fortify Skill is a magic effect in that temporarily bestow a bonus to one of the skills for a given duration.
==Obtaining the spell==
Once the Fortify Skill effect has been bestowed on a character in any form, that character will "learn" it and may then use it for custom spells on an Altar of Spellmaking at the Arcane University. Because of this, the effect may be obtained either by buying a premade spell, by wearing enchanted apparel, holding the Daedric Skeleton Key, or obtaining a Greater Power from these Doomstones:
*Apprentice Stone
*Lord Stone
*Steed Stone
*Tower Stone
*Warrior Stone
*Jode Stone
*Jone Stone
*Magnus Stone
*Shezarr Stone
*Sithian Stone
==Variants==
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==Suggested skills==
===Mercantile===
It is advantageous to create spells such as "Fortify Mercantile 100 points for 1 second on Self" (A novice level spell that one can create). One can use this spell right before talking to a merchant and one's mercantile will be master level for the remainder of the time spent bartering with the merchant.
===Armorer===
A "Fortify Armorer for 100 points for 1 second on Self" spell will get one the master level perk of unbreakable repair hammers. It does not, however, give them the journeyman perk of magical item repair, or the expert perk of being able to repair things beyond their use.
===Security===
Fortify Security will allow one to pick locks with ease.
===Acrobatics===
Fortifying Acrobatics will help you jump greater distances and heights.
===Speed and Athletics===
Fortifying both Speed and Athletics will give you an incredible speed boost.
==Appearances==
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ru:Повышение навыка (Oblivion)
Category:Oblivion: Spells
Category:Oblivion: Restoration