Palutena (Smash 5)

Palutena makes her second return to the Super Smash Bros. franchise in Super 5mash Bros. 5. Palutena has had a significant change from Super Smash Bros. 4 with more defined and reliable special move set composed of the previous Custom Moves from SSB4. Several of the Custom Specials have been removed and changed. In addition Palutena does more damage than before and is a bit heavier as well; making her more resistance to being launched.
==Changes from Smash 4==
*Her Special Customs are no longer individual attacks but are reflective of the default.
*Her Custom Special Set B does not include new attacks but her older specials.
*Her attack strength has been buffed up.
*She has more launch resistance, faster falling speed, and generally a bit more heavier.
==Moveset==
===Special Custom Set A===
 	Name 	Damage 	Description
Neutral Special	Heavenly Light 	1.2% (per hit) 	Projects a huge rectangular field of supernal light above her and to the sides. It deals damage in the whole area without producing knockback or flinching, as well as repelling all enemies from the sides.
Custom 1 	Heavenly Flash 	8% 	Instead of producing a single field that doesn't produce knockback or flinching, it produces as ingle flash that does knockback and damage to those caught in the field. The outside sections will pull in opponents prior to the flash. It is slower than the default.
Custom 2 	Heavenly Body 	3% (per hit) 	Focuses the light into Palutena causing her to glow as long as it is active. It slightly slows her down and causes her attacks to reduce in damage output but will cause opponent to get damage and flinch when she contacts them.
Side Special 	Reflect Barrier 	5.5%, 1.4x damage (reflected projectiles) 	Raises her shield forward, casting a rectangular shield which pushes opponents away and reflects projectiles. The initial shield bash can damage opponents. It has slightly longer life than previously and will travel a bit further.
Custom 1 	Boobytrapped Barrier	18% (hit), 14% (attack), 12% (Palutena) 	It comes out much quicker but slows down as it travels forward. It will explode when it contacts an opponent and does knockback. I twill also explode when it hits an obstacle, an attack, or projectile. It can also damaged Palutena making it a risky move.
Custom 2 	Massive Barrier 	1.8x damage 	It does not damage opponents upon being summoned but will reflect projectiles back. Palutena throws out the barrier but it will not move forward. Instead, it will stay for a duration of time before vanishing. It won't deal knockback to opponents. Palutena is able to move away after erecting the barrier.
Up Special 	Rocket Jump 	13% (ground), 11% (air) 	Creates an explosion that boosts Palutena upwards and damages nearby enemies. The explosion meteor smashes airborne enemies below Palutena.
Custom 1 	Charging Rocket Jump	16% (ground charged), 14% (air charged), 12% (ground uncharged), 10% (air uncharged)	Palutena can charge the attack which effects damage output and recovery distance but ends in landinglag at the highest amount of charge.
Custom 2 	Missile Rocket Jump 	5% (ground), 15% (air) 	It does more damage when making contact in the air and will deal an explosion when it makes contact but will put Palutena into a helpless state. It has more horizontal traveling distance.
Down Special 	Lightweight 	0% 	Increases her speed and jumping height. While in this effect, it significantly improves her off stage game and allows her to have more follow ups and an access to her near guaranteed KO set ups from down throw. However in exchange for this effect, she will only take an increased damage (knockback remains the same), while under this effect. Before it wears off, she will have an reverse effect of this move for a very short time.
Custom 1 	Enhanced Lightweight	0% 	It increases the effectiveness of this attack by double but also doubles the damage received as well as being dealt more knockback on moves. It lasts a bit longer than the default.
Custom 2 	Priming Lightweight 	0% 	Longer than the default but takes a while to fully activate. Upon the attacks input, she will steadily become faster and more aerial in her movements but also more receptive to damage.
===Special Custom Set B===
 	Name 	Damage 	Description
Neutral Special	Autoreticle 	3.9% (per hit) 	Takes aim with a scope which appears over the enemy, then fires three light shots at that location. Can be initiated only if an enemy is close enough.
Custom 1 	Explosive Autoreticle 	6% (per hit) 	Much longer range though a bit slower. It fires rounds that explode; sending opponents away.
Custom 2 	Piercing Autoreticle 	2.5% 	Will pierce through opponents; dealing further damage besides just the crosshairs. It is also faster than the default.
Side Special 	Super Speed 	4.5% 	Performs a charging attack where she glides along the ground very quickly and for a long distance. She can damage enemies by ramming into them. While in the air, the move will send her diagonally downwards. It is considered her best side special move due to its speed and ability to retain its momentum after canceling the attack, which it gives Palutena plethora of options from her mix-ups, recovery, potential pressure, and mobility. Can be cancelled with her jump, up smash, grab, dash attack, and other attacks. A downside however, is that it has a small cooldown duration.
Custom 1 	Flying Speed 	5% 	Jumps into the air and speeds forward at a higher height. It does more damage and knockback but shorter distance. In addition, it will meteor aerial opponents.
Custom 2 	Power Speed 	1.8% (per hit), 3% (hit) 	Pushes opponents along as she charges forward. Does a last attack that launches opponents away.
Up Special 	Jump Glide 	0% 	Jumps a fair distance up, then glides similarly to Peach Parasol.
Custom 1 	Aura Glide 	2.2% (per hit) 	Much like the default but an aura will appear around her. Hitting this does hitstun and damage while activate.
Custom 2 	Dash Glide 	0% 	Instead of jumping straight up, she has a more diagonally horizontal gliding distance than the default.
Down Special 	Celestrial Fireworks 	3.2% (toss), 1.2% (blast)	Shoots an explosive firework upwards in front of her.
Custom 1 	Celestrial Finale 	5.2% (toss), 4.2% (blast)	It does more damage but is slower with less vertical distance. The blast radius is much larger though.
Custom 2 	Celestrial Firecracker	3% (toss), 1% (blast) 	Performs 8 small explosions after being launched. The attack comes out quickly but it is rather long as the explosions don't happen at once. It juggles opponents at low percentages.
===Final Smash===
 	Name 	Damage 	Description
Final Smash 1	Black Hole Laser	2.4% (loop), 12% (last)	Attracts foes towards the center of the stage with Black Hole, putting them in a tumbling state, then fires the Mega Laser into the Black Hole to deal damage, concluding with a final hit to knock the victims away as Black Hole dissipates.
Final Smash 2	Palutena's Army 	15-25% 	Begins to grow blue and then grows larger while floating into the background. She says "Come forth my army and smite them!" Centurions and juggernauts will appearand attack opponents. It functions much like Pit's Final Smash from Super Smash Bros. Brawl though it includes newer angelic units as well.
==Taunts==
Italics means they have to be unlocked.
*Smiles, tosses her hair as her staff hovers, and her goddess icon flashes while saying, "Ready when you are!". (Up)
*Spreads out her wings, similar to Pit, while showing her goddess icon and says, "You shall be purified!". (Right)
*Palutena twirls her staff over her head and says "A goddess nevr tires." (Left)
*Puts her staff down on the ground, spins around it with one leg up, and laughs. (Down)
===Character Selection Screen===
*Palutena points her staff forward and says "Say your prayers!"
*`alutena spreads out her wings and says "My will is absolute."
*She tosses her hair to the side and says "This will be fun."
===On Screen Appearance===
*Appears out of a magical doorway which closes behind her.
*Uses her previous special Teleport to appear on the stage.
*Flies in from above with Jump Glide and lands while doing a twirl.
===Victory Animations===
*Twirls around while hovering, saying "Too bad for you."
*Twirls her staff and points it in front of her, saying "Nobody can hide from the light."
*If she beats Pit, there is a chance she will instead say "Oh, so sorry about that, Pit."
*Spins around her staff, then sits in midair laughing.
*Spreads out her wings and flaps them while saying "You were no match ofr a goddess."
*Holds up her hand which glows with light and then closes it before holding it in front of the screen while saying "You actually thought you could defeat me? How silly of you."
*Spins in a circle while spreading her wings and sings an angelic tune,
===Losing Animations===
*Claps while holding her staff.
*Appears dizzy and holding her forehead with her hand.
*Turned to the side with an angry expression while closing her eyes. She has her arms folded.
===Victory Fanfare===
A https://www.youtube.com/watch?v=jMFyQAiAsYc flourished remix] of the first :13 seconds of "The Return of Palutena".
===Idle Poses===
*Taps her staff on the ground, flashing her halo
*Crosses her arms, flashing her halo
*Leans slightly forward with her arms in front of her lap.
*Taps her chin with her fingers.
==Trophies==
Palutena's trophies can be earned by completing Classic Mode, Adventure Mode, All-Star Mode, and Boss Battle mode. In addition, further trophies can be found during matches and at the Trophy Shop.
Palutena
Unlock: Classic Mode
Palutena (Alt)
Unlock: Adventure Mode
Console/Pink
Palutena (Alt)
Unlock: Adventure Mode
Handheld/Blue
Glasses Palutena
Unlock: Boss Battle
Console
Possessed Palutena
Unlock: Boss Battle
Handheld
'Palutena (Lightweight)
Unlock: Match or Trophy Shop
White
Palutena (Celestial Light)
Unlock: Match or Trophy Shop
Light Green
Palutena (Cyan)
Unlock: Match or Trophy Shop
Palutena (Purple)
Unlock: Match or Trophy Shop
Palutena (Right)
Black
Unlock: Match or Trophy Shop
Psuedo-Palutena
Unlock: Complete a Palutena Character Challenge
Black Hole Laser
Unlock: All Star Mode (Easy or Normal)
Palutena's Army
Unlock: Unlock all Palutena trophies
==Alternate Costumes==
Color Title 	Color 	Notes 	Status
Default 	White 	Default outfit 	Starter
Pink 	Pink 	Resembles her sprite from the original Kid Icarus. 	Starter
Purple 	Purple 	Based on the original concept art for Kid Icarus. 	Starter
Green 	Light green	--- 	Starter
Blue 	Blue 	Based off of Pandora's color scheme. 	Starter
Red 	Red 	Based off of Viridi's color scheme. 	Starter
Black 	Black 	Based off of Dark Pit's color scheme. 	Starter
Purple 	Purple 	Based off of Medusa's color scheme. 	Starter
Cyan 	Cyan 	Based off of Phosphora's color scheme. 	Starter
White 	White 	Based off her artwork from Kid Icarus II: Myth and Monsters. 	Starter
Glasses Palutena 	White 	Lighter color with glasses. 	Locked
Possessed Palutena	Light Blue 	Based off of the appearance she has when Palutena's Temple lays in ruins. Has an transparency to her.	Locked
Psuedo-Palutena 	Purple 	Outfit is based off the Psuedo-Palutena in Kid Icarus Uprising. 	Locked
==Trivia==
Category:Super Smash Bros. 5 Characters
Category:Super Smash Bros. (series)
Category:Kid Icarus (series)
Category:Subpages
Category:Females
Category:Playable Characters
Category:Characters
Category:Super Smash Bros. Characters
Category:Kid Icarus Characters