The Grimoire Timelines

:Note: Not to be confused with the now-replaced Classic: Grimoire 
The Grimoire timelines are alternate worlds named for their high mana and cultural use of magic.
== Notes ==
* So far, all of the Grimoire timelines are fanmade.
== Overview ==
Timeline 	Tech Level 	Brief Description
Grimoire-1	TL8^ 	The September 11 attacks are prevented by wizardry, breaking "the masquerade" that hides magic from normal folks. Mages who saved the survivors are held as heroes, they do demonstrations on national TV, publish how-to books, and magic emerges as a well-known--though fledgling--practice.
Grimoire-2	TL6+1^ 	This timeline retained much of its normal inertia until after WWII, when leaders across Europe began to leverage magic as a way to extend their political influence. A patchwork map of "wizard-kings" project power through magitech rayguns and spirit-powered machines.
Grimoire-3	TL5+1^, possible TL5+2^	The infamous "Year Without A Summer" of 1815 cracks a hole in the manasphere, turning the globe into a low-mana world with normal-mana leylines. Mary Shelly's works of Frankenstein are more detailed, and lead to a real-world rise in spirit-animated technology. The age of Embodied Spirits is begun.
Grimoire-4	TL8-9^ 	Hippies of the 1960s develop the first formal schools of magic, after which countless Book styles develop. Magic pushes industry to new heights, and technology has advanced far beyond society itself--a real retro-futurist setting, with magic, tech, and a decent chunk of Cold War posturing.
==References==
*Path/Book Magic, 'Grimoire' worldlines
Category:Alternate Realities
Category:Grimoire