Sheriff

{| width="100%" cellspacing="0" cellpadding="2"
| colspan="2" bgcolor="#bbbbbb" align="center" |Kebab Sheriff
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| width="150" bgcolor="#cccccc" align="center" | Job
|Access: Not defined Difficulty: HardSupervisors: MayorDuties: Uphold the law in Kebab, assist your Mayor, protect the citizensGuides: Not defined 
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As The Sheriff, you're the tough arm of the law that Kebab so desperately deserves. Your job is to uphold the law in Kebab town, and if that means roughing up (see: executing mercilessly) a few raiders, then so be it.
== Being the Sheriff ==
As the Sheriff, you'll spawn in with a prospector outfit and trenchcoat, your cowboy hat, your Sheriff badge, a .44 on your hip and a cowboy repeater in hand, 2 speed loaders for each, a box with useful items (1 stimpak, 1 bandana, 1 radaway, 6 medical gauze and a flare.), money pouch with assorted currencies, and a box of spare deputy badges. You also start out with the Hard Yards perk, letting you move quicker on desert tiles. Useful for police chases!
You spawn in the jail, just south west of the gate. To the left of you will be the armoury, and behind you will be your bedroom. Secure the armoury as soon as possible, because it's guaranteed any random fucker who wants your (very meager) stockpile will try to waltz in and take them immediately.
=== Organize your Militia ===
The first thing you should do upon joining is check over the Kebab radio if any of your deputies are around. Assign them their duties, such as patrolling around town, watching for criminals or guarding the gate. You have more important things to do.
=== Cooperate with the Mayor ===
If you really want Kebab to be the shining jewel of the wasteland it deserves you be, you have to communicate with the Mayor (and to an extent the citizens). Talk to them in person and over the radio about Kebab's laws, policies and their stance in the NCR-Legion war. Remember, both sides would love to annex Kebab, for better or for worse.
Category:Township
Category:Leadership