Wood

Wood is a common Wood (Type) item of and is especially useful as an early game Material. Wood is also used to open Agencies and upgrade them.
==Obtainment== 
* can be obtained by an Outer Disciple chopping down trees with the Logging work task activated.
**Alternatively Pets may chop down trees with the logging behaviour. 
*Camp: 1 stack in Mt. FullMoon
*Torch Dragon (Spring Festival): 888 in exchange for 1 .
*Trading: Can randomly appear for sale.
=== Adventure ===
Location 	Dist.	EV 	Notes
Mt. FullMoon 	429 	15 	
City of Abundance 	994 	60 	"Purchase Materials" then "Purchase Timber" options
Mistwood Forest 	1,561	37.5 	"Wander around" option
Wormwrought Valley	3,687	40 	"Wander around" option
Mt. Tiger Paw 	1,902	11.25	
The Great Snowland	2,569	5.71 	requires Cold Tolerance
All cities besides City of Abundance have the purchase option, but City of Abundance is the closest.
=== Agencies ===
====Passive Income====
3 Agencies have possible wood forests:
*Wild South has 2,
* Mt. South has 1,
*Central Plain has 1.
This means a passive income of 60 per day once all wood forests are built.
====Manual Labour====
The Manual Labour policy event will produce between 250 and 375 per policy event per wood forest in the agency, multiplied by \frac{10 + Agents}{16} or 1 (whichever is higher), where Agents is the number of disciples present, excluding the Abbots. Assuming a single Agency on the Manual Labour Policy, which means an average interval between events of 20 days, this represents on average 15.63 * Max(1, \frac{10 + Agents}{16}) per wood forest per day.
==Uses ==
===Crafting=== 
*At a Timber Station by an Outer Disciple with the Logger work task activated 
**5 /1 
*General raw material in various crafting recipes
=== Agencies ===
* 100 is needed to open an Agency
* 50 needed to build an Ageny building
* 500 / 1,000 is needed to upgrade an Agency to level 2 and 3 respectively
* 20 per day is needed for the Disaster Relief Policy in case of Cold Wave
* 1,500 needed to build an Agency Wonder
==Tool Efficiency==
Some Tools will have have different Efficiency based on the crafting material used.
* and are likely always of the lowest efficiency possible.
==Trivia==
* The game describes Wood as "Timber", even though is crafted from Wood (Type) items.