Demon

A horrible creature borne from the depths of hell, demons are dangerous in combat, but the true danger comes from the clever among them who scheme and plot to steal the souls of mortals.
* Skills: Persuasion +2 (2 cp)
* FX: Damage (PL) (Claws; Extras: Mighty Fixed +1, Penetrating +1); Damage (PL) (Hellfire; Extras: Close Range); Growth 2 (7 + 4 x PL cp)
==Special Demon Variants==
* Artillery: Add Area (Narrow) to Damage (Hellfire) (+PL cp)
* Boss: Add Boost (PL) ("Infernal Contract"; All Traits of Any One Group; Extras: Transform Fixed +4; Flaws: Willing Targets Only) (+ 4 + 3 x PL cp)
* Enchanter: Add Enhanced Movement (Flight; Wings) 2 (+4 cp)
Category:Rulebook
Category:GMing
Category:NPCs
Category:NPC Templates