Weapon types

Weapon types (攻撃属性) is a gameplay mechanic introduced in . It assigns a distinctive attribute to physical attacks and works together with combat links.
==Background==
The varied weapons wielded in battle by playable characters have affinities for dealing certain types of damage—slash, pierce, thrust, and strike. Enemies may have a weakness to particular types of damage, and having the right character deliver a physical attack raises the chance of that enemy becoming "unbalanced," which opens them up to a free follow-up attack from their combat link partner.
	Type 	Description 	Effective
	Slash斬 	The most versatile attack method by cutting and slicing.	Works on soft enemies, such as plant-types.
	Pierce突 	Gouging attacks by thrusting and penetrating. 	Works on larger enemies, such as fish-types.
	Thrust剛 	Shooting attacks to subdue quick enemies. 	Whether its avians, beasts, or bugs, any hard enemies with a blind spot.
	Strike射 	Hitting strikes with destructive impact. 	Effective against hard-shelled insects and large beasts.
Category:Mechanics