Firearms

is one of the three core player stats in The Division.
It is the "damage" stat, providing weapons damage and increasing overall damage per second (DPS), a sort of force multiplier. One point of Firearms equates to thirty (30) weapons damage to all equipped weapons. Players can gain more points in Firearms by equipping gear and modifications that focus on the stat.
Like its sister core stats Stamina and Electronics , Firearms is also used as a threshold for assorted Weapon Talents. Certain talents require a minimum Firearms value for them to become active on a weapon. Most talents that use Firearms involve gunplay or weapons proficiency in some form or another, such as improved handling, increased damage in certain situations, or scoring particular shots (e.g. headshots) for an additional bonus.
Firearms symbolically aligns with the Security Wing of the Base of Operations.
==Appearances==
*Tom Clancy's The Division
Category:Gameplay