Low-Tech Companion 3

Officially called Low-Tech Companion 3: Daily Life and Economics (2011) this takes a look at the at the lot of ordinary TL 0-4 folk...which the player characters will likely change.
Chapters:
* Food. How to gather and prepare it, whether you're raising crops or hunting game on the way to your next adventure.
* Domesticated Animals: Stats for common beasts as sources of both labor and food.
**Cows
**Horses
**Pigs
**Goats
**Poultry
* Heavy Equipment: Costs, weights, and performance figures for heavy construction and industrial equipment.
* Mining and Excavation: how to gather the materials needed for any reasonable TL over 0 to develop and function.
* Manufacturing: Work out how long it takes to make that nifty new sword and how much it costs – and learn the secrets that would make it better.
* Shelter and Architecture: Detailed rules and the cost for erecting buildings of all sorts, from log cabins to Gothic cathedrals.
* Transportation: Guidelines for hauling and shipping almost anything, with stats for low-tech merchant vessels.
* Occupations: Details about many common jobs, complete with new Professional Skills and practical advice on thriving as a merchant.
==Related materials==
*Low-Tech Companion 1
*Low-Tech Companion 2
*GURPS Low-Tech
Category:Technology
Category:Matt Riggsby
Category:William H. Stoddard
Category:PDF Only
Category:2011