Monarch

Your family once ruled this town and some of that power still lies with you as their descendant.
==Experimental==
*This is an Experimental role. Experimental roles are roles that require more testing before they can appear in most games (specifically episodes, which are our more competitive setups).
==Rolecard==
===Monarch===
*Welcome, [Player Name], you are a Monarch.
*Your alignment is Town Power.
=====Abilities:=====
Each night you may choose to knight a player. A knighted player receives a permanent increase in votepower by 1.
*You may do this twice. If you are unsuccessful you don't lose your charge.
*You will be unsuccessful attempting to knight an already knighted player.
*If a knighted player is alive at the start of a night, you are night immune that night.
*The knighting of a player is publicly announced.
=====Win Condition:=====
*You win when there are no longer any threats to the Town.
==Alternative Names==
*N/a
==Role Interaction==
*The Monarch is a Town Power role. There can only be one Town Power role per game, making the Monarch a unique role.
*Anyone attacking the Monarch while night immune will learn that the attack failed, but not why.
*Protection takes priority over the Monarch's night immunity, the Monarch will learn of any successful protections from attacks targeting it.
*The Monarch may never knight himself, if forced to do so, the ability will be unsuccessful.
*The Monarch will additionally be unsuccessful in knighting a player when roleblocked by an Escort or a Consort.
*The message displayed publicly when a player is knighted by the Monarch should be: "The Monarch has knighted [Player] last night."
*The check for the Monarchs night immunity is performed at night start. Meaning, if the Monarch knights a player, but no knight was present at night start, even if the knighting is successful, the Monarch will not be night immune that night.
==Strategy==
As the Monarch you are the only townie (besides the Bodyguard and Doctor, who only get 1-shot) which is able to gain night immunity for themselves. This is an immense benefit when knowing there is no Godfather or Ritualist in the game, as then, the factional evils are not able to kill you.
This means, knighted players will always become targets for evils to go after, so, it is wise for you to either keep your knightings for later, to gain 2 nights of immunity, or to knight players you wouldn't think to be good kills for the mafia, making them decide whether to strip you off your immunity, or pursue a power role instead.
But clearly there can also be a huge downside to knighting the wrong players, since if you knight a mafia, you give the mafia more votes, which can result in them gaining vote majority a day earlier, which can be disastrous for the town. Knighting non-confirmed players is always going to be a gamble, so be aware of the consequences and choose your targets carefully.
That said, keep in mind that if you think a Town Protective role is still alive, you can have yourself and the player you knight be save from death until that Town Protective dies. Knighted players, especially townie ones, will always be priority targets Town Protectives flock to.
This begs the question, how do you play with the role?
Well, there's obviously many right answers. This role plays similar to the Mayor. You have a 1-button confirm, knighting a player confirms you are in the game, however unlike the mayor, you don't have to immediately claim.
That said, even if you claim, you are night immune as long as the knighted player is alive, meaning only some roles such as the Arsonist or Stalker will be able to get rid of you. So coming out and claiming isn't a bad idea usually, if you are confident there is nothing that can immediately harm you. You'll be confirmed and can help the town to vote out the right people, as they now have a player that is confirmed (much like the Mayor). Otherwise, stay hidden and potentially save up at least one of your charges so that once all the roles that can easily get rid of you are out of the game, you can be an unkillable confirmed townie!
==Links== 
*Other Power type Town roles
*All Town Roles
*All roles
*A detailed list of win conditions
==Thumbnail==