Hinox Mine

is a in . It is the second in the Volcano .
==Themes and Navigation==
 is a large volcanic cavern, which contains several railways and that are used for transportation over lakes of magma.
In Stage 1, the begin at a small area with a pair of pillars growing , and a large barricading the way. A pair of and a are immediately provided for their use. To destroy the , the must throw the at the to catch the , then throw them at the , which requires two blasts to destroy. Removing the allows one of the to shoot an at the up ahead, which raises a flight of stairs to the next area. Here, the must work in tandem to activate a set of three timed across a gap. This can be accomplished numerous ways; the intended method is for one to grab one of the from the sides, and throw it between the two that sit next to the , which causes a chain reaction of explosions that activates two . The must then quickly form a so the top can fire an at the higher in the center before others revert to deactivated. Activating all three at once creates a moving platform that leads to the .
In Stage 2, the appear on a platform above a set of rails and a . The Cart will continuously move in a circle around the area, passing by some and on a ledge, and a large, cracked . The with can grab the and throw them to demolish the , revealing a and a behind it. The can be retrieved with a by a of two, while the must form a of three to hit the with an . A pair of sit next to the which will also activate it, so 's aim does not need to be perfect. Hitting this turns the rails so the will move north to a .
Stage 3 features another and a more complex railway. The ride the cart around in another circle, and pass by a lever . Hitting this turns the rail so the can move to the next set of rails, which forms a large loop around most of the . This next area contains three more and a number of on ledges. Each has a line of leading up to them; two of these lines begin at fire stacks near the railway. The must activate these by blowing up the lines of , creating a chain reaction that will hit the . One simply requires one atom a to shoot an at the line of , while the other two require that the throw into the fire stacks. Alternately, the other two can also be hit with an that is shot with just the right angle and timing. Hitting all three opens a door to the back on the starting platform, and turns the rails to lead back to it.
Stage 4 is where the battle two of the aboard a larger .
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 includes the following : "Clear within the time limit!", "Pop all balloons!", and "Don't pop any balloons!".
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At the end of the , three can be opened. Two contain the same , and one contains a different, more valuable .
====No challenge====
*2 
*1 
===="Clear within the time limit!"====
*2 
*1 
===="Pop all balloons!"====
*2 
*1 
===="Don't pop any balloons!"====
*2 
*1 
===Enemies===
File:TFH Squiddy Model.png|
==Nomenclature==