Reality Shards

Reality shards are anomalous fragments of other realities, often with important historical or thematic meaning. They are generally the product of a Reality Quake, and are an important feature of The Madness Dossier's setting, as well as Infinite Worlds as a whole.
While some reality shards are bits of another reality (unitary shards) shifted to another one, there are reality shards that occur as "common points" between multiple timelines (multipolar shards).fandom nomenclature Either type may be particularly powerful shards known as "ashlars", which tend to have potent magical potential.
Reality shards frequently act as Mana Enhancers, and may grant other advantages.
==Suspected Reality Shards in Infinite Worlds==
Reality shards are often based on various real-world hoaxes, such as TL0 "crystal skulls" made with TL7 tools. That being said, these "artifacts" are often a good source of inspiration.
Listed in chronological order of discovery:
*Nineveh Lens (1853)Based on the Nimrud Lens
*Glozel Fragments (1923)
*Shroud of Turin (1353 or 1357; 1453)based on artifact of the same name
*Vinland Map (1965)based on the Vinland Map
**See also: Pyramid #3/16: Historical Exploration, p.29
*Magic Bullet: The 6.5 mm bullet that passed through John F. Kennedy and John Connally (1966)One of the many SCP-001s - The Conspiracy.
=== Reality Shards in Abzu===
Reality shards in Abzu tend to be not legendary items, but items that fit the legend's description. A golden lamp in Arabia may be quaked into a lamp of Serendipity, a pen knife stuck in clay may become some destiny-bound blade of kings.
Below are a few reality shards mentioned in the Dossier.
* The Excalibrian Penknife
* The Jade Lamp of the Lama
* The Aluminium Egg
* The Round Table of Winchester Castle
* The Ark of the Deluge
* The Holy Grail
== See Also ==
* Some reality shards are magical keystones that can be tapped for immense power. See ashlars.
*Reality Quakes
* Fracture Zones -- the epicenter of a reality quake
* The Unknowns of History's PreludesPyramid #3/56: Prehistory, p.35-36
==Notes==
==References==
* Infinite Worlds, p.76
Category:Setting Concepts