RS202P

=Overview=
The Beretta RS202P is a very rare Pump-action Shotgun firing the new SCMITR load, which deals less damage than the SPAS-12's flechette, but the damage increases dramatically with range. It otherwise has near identical handling to the SPAS-12.
==Rarity==
This shotgun is exclusive to the Woods map. It can only spawning from the Hatchet Case (Uncommon).
==Stats==
The SCMITR is a type of 12 gauge load similar to the SPAS-12's flechette. A single shot launches 8 projectiles dealing 8.75 damage each, the same damage as flechette per pellet but one less pellet. The full base damage of a SCMITR shot is a measly 70 damage. However, it has a falloff value of 2, boosting the damage of a pellet to up to 41.4% at its maximum range of 50 units. Each of the 8 projectiles will deal up to 12.375 at max fly, and the full shotgun blast up to 99 damage.
===Notes===
* Falloff is the percent of base damage a bullet retains when it travels 100 units.
* 100 units is about the width of your vision with a 4x scope, meaning the RS202P's shot will reach the edge of your screen when you have a 4x scope equipped.
* For comparison, buckshot has a range of 27 and flechette 45.
* The formula for damage over a range is damage*(falloff^(rangeTraveled/100)) 
* Most guns have a falloff value of 0.85 or 0.8, which tends to scale up or down as the weapon's range increases or decreases, respectively.
* The falloff damage boost is also independent of the usual 15% random 1.5x headshot chance, meaning a pellet can deal up to 18.562 damage
=Information=
"SCMITR was part of an experimental military shotgun ammunition created in the 1970s by AAI Corporation. It was a variation on flechette ammunition, but instead of containing a bundle of tiny needle-like steel darts, the cartridge contained a stack of razor-edged stamped sheet-metal arrow shapes designed to fly aerodynamically. It was considered to be very promising (in terms of lethality and effective range) but prohibitively expensive to manufacture, so it has never been mass-produced." (Wikipedia)
==Lore==
The PARMA Initiative Department of Advanced Weapons over at the Hatchet Bunker didn't just experiment with the FRAG-12 rounds used in the USAS-12. One of their scrapped projects was a reproduction of the CAWS's expensive SCMITR payload. Despite being relatively the same cost to produce as FRAG-12, SCMITR simply didn't have the flamboyance of explosions to back it, and subsequently lost in terms of popularity. Shelving the idea, the researcher locked away the SCMITR prototypes along with the shotgun used to test it, and set about loading explosives into the USAS-12 with the rest of the PI DAW team.
=Sounds=
Firing
Cycling
Reloading
=Creators=
Concept by Drewski99
Art by Donutsplease909
=Minimum Range=
==Damage==
70 damage 	No Helmet	Level 1 Helmet	Level 2 Helmet	Level 3 Helmet	Level 4 Helmet
No Vest 	70 	64.75 	61.6 	58.45 	55.3
Level 1 Vest	52.5 	48.5625 	46.2 	43.8375 	41.475
Level 2 Vest	43.4 	40.145 	38.192 	36.239 	34.286
Level 3 Vest	38.5 	35.6125 	33.88 	32.1475 	30.415
Level 4 Vest	28 	25.9 	24.64 	23.38 	22.12
=Maximum Range=
==Damage==
99 damage 	No Helmet	Level 1 Helmet	Level 2 Helmet	Level 3 Helmet	Level 4 Helmet
No Vest 	99 	91.575 	87.12 	82.665 	78.21
Level 1 Vest	74.25 	68.68125 	65.34 	61.99875 	58.6575
Level 2 Vest	61.38 	56.7765 	54.0144 	51.2523 	48.4902
Level 3 Vest	54.45 	50.36625 	47.916 	45.46575 	43.0155
Level 4 Vest	39.6 	36.63 	34.848 	33.066 	31.284
Category:Concepts
Category:12 gauge
Category:Shotguns
Category:Weapons
Category:Guns
Category:Content (Drewski99)
Category:Content (Donutsplease909)