Class Restrictions and Level Limits (CSH)

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==Class Restrictions and Level Limits==
Nonhuman characters are limited in the classes they may select and the levels they may achieve. These restrictions are placed to preserve internal consistency (humans are more flexible characters than nonhumans) and to enforce game balance. The DM can change or eliminate these limits as necessary. Before doing so, however, read the discussion on "Racial Level Restrictions" in Chapter 2 of the Dungeon Master's Guide.
The standard level and class limits for all nonhuman races covered in this book are given in Table 3. These limits are for "normal" nonhuman characters; characters with exceptional ability scores in their prime requisites may be able to exceed these limits (see the optional rule in the Dungeon Master's Guide, Chapter 2). If no level is listed in Table 3, a PC of this race cannot belong to the listed class.
 Table 3: Racial Class and Level Limits
Race 	Cleric*	Fighter*	Mage*	Thief	Bard
Dracon 	12 	14 	— 	— 	—
Giff 	— 	15 	— 	10 	—
Grommam 	10 	15 	— 	15 	—
Hadozee 	8 	14 	— 	15 	—
Hurwaet 	— 	12 	— 	14 	—
Lizard Man	7 	12 	4 	11 	—
Rastipedes	— 	8 	4 	11 	6
Scro 	5 	15 	5 	12 	—
Xixchil 	— 	14 	5 	15 	—
: * No nonhuman can be a paladin, druid, ranger, or specialty mage.