Water (Terrain)

is a recurring in .
==Location and uses==
===Water as a symbolic element===
Water is present within various different bodies of water, including rivers, seas, lakes, ponds, rainy zones, swamps, and wellsprings. Therefore, people in and above Hyrule and other lands built temples, palaces and dungeons that give it a sacred value, including the Swamp Palace in and , the Water Temple in and , the Great Bay Temple in , the Lakebed Temple in , the Skyview Temple and Ancient Cistern in , and Divine Beast Vah Ruta in . Many of these dungeons involve changing the flow of water in some way as well as having several water based enemies and obstacles.
In the Water Temple in Lake Hylia along with the Water Medallion are guarded by Ruto, the Sage of Water, while in , the Water Temple in the skies above the Lanayru Great Spring houses a Secret Stone that enhances the power of Sidon, who awakens as another Sage of Water.
In , the Serenade of Water pays homage to the element as well, and instantly transports anyone playing it to Lake Hylia, where the temple is located. In the same game, the Zora's Sapphire is also known as the Spiritual Stone of Water.
===Water as a gameplay element===
Water serves multiple gameplay-wise purposes, including being an obstacle as well as an ally. Another role, from onwards, is being an item. When stored in a bottle, water can be saved for key situations, such as making a plant grow and, in the case of the Hot Spring Water, melting ice chunks and even healing wounds. There is also a melody, the Song of Storms, that summons a rain instantly, and whose properties vary significantly as the event demands.
In , , and , Link's Hearts are recovered while submerged in Hot Springs.
In , water-related mechanics involved use of Sidon's Sage avatar, Hydrants, Splash Fruit, and Blue Chu Jelly.
Water is also important for several recreational attractions, including mini-games. These include Rapids Rides, Fishing, Boating Courses, etc.
==Types of water==
===Shallow Water===
Shallow water, under normal circumstances is not hazardous for Link. and the majority of titles since, contained pools, puddles, and coastlines in which Link was free to splash through with no damaging effects. In , while Minish-sized, small collections of water are deadly without the . While in shallow water Link will retain his ability to use weapons, including bombs-which defuse in deeper waters. 
Link is also able to swoop an empty bottle through shallow waters and receive a fill of water, Forest Water, Hot Spring Water, , and possibly even a fish.
===Toxic Water===
Toxic Water is a poisonous type of water that slowly drains Link's health while he is in it.
===Deep Water===
Link encounters deep water in every game of . Most of the titles allow Link to swim, usually immediately or after obtaining the Flippers. While swimming above the surface Link is unable to use any of his items or weapons. In , , , and , underwater swimming switches to a 2-D side-scrolling view and allows Link to make sword swipes. In and , Iron Boots can be equipped to sink to the ground and select items such as the hookshot can be used. Staying underwater for prolonged periods of time requires a Zora Tunic in , Zora Mask in , and Zora Armor in . Beaver Race is a minigame directly related to swimming. In and , Link's Stamina Wheel depletes when swimming in deep water, and Link will instantly drown if he enters water with an empty Stamina Wheel.
In , , , and , Link cannot swim at all.
==Moving on water==
===Diving===
Diving in , and was primarily used as a manner of avoiding hits from enemy Zoras. Occasionally there were hidden treasures, or caverns underwater. features a unique item called the Mermaid Suit that not only allowed him to swim faster, but in very deep waters. He can even dive underwater , turning his appearance into that of a mermaid. In , Link dove underwater by pressing the A button. By acquiring the Silver Scale or Golden Scale, he could dive even further. In some games, there were even items that allowed Link to stay underwater indefinitely. The Zora Tunic from Ocarina of Time and Twilight Princess allowed Link to swim to any depth underwater, while the Zora Ring of the Oracle games allowed Link to stay under the surface of the water while swimming. This allows him to swim under some obstacles, enter hidden caves or passages, and protects him from all forms of attack. Link in , , and was able to swim for a set time, and he could not dive.
===Crossing water===
Other means of Link crossing deep water have been used as well. In , Link could use a ladder to cross a single span of water, and a Raft to float straight out from any of the docks. returned the use of the raft, also floating it straight across with no means of steering it. The Boots could be equipped to walk on the sea with minor paths of exploration. In , Link could obtain a raft from Cheval. This raft was completely controllable. A very large, old Turtle had been awoken in to transport Link to the Great Bay Temple.
In , Link used a small sailboat, the King of Red Lions throughout the quest as his primary mode of transportation on the Great Sea. also relied heavily on Linebeck's steamship the . and only temporarily used canoes. In certain places in , such as the , the Whirlwind is required to traverse bodies of water, as Link cannot swim. He must find a floating box to stand on and blow through the Whirlwind in the opposite direction. The Zora Armor in both and was used to traverse waterfalls, and in , use of the Ultrahand ability in King Rauru's Right Arm together with Zonai Devices was frequently used to solve puzzles to cross water.
==Water-related hazards==
===Rapids===
Link is at the mercy of Raging Rapids or strong currents, although a modicum of control is maintainable. In , the currents of waterfalls and Zora's River served to speed up Link's swimming pace. In , Koholint Island featured a Rapids Ride mini-game.
===Cyclones===
An environmental hazard found in 3D versions of Seas, cyclones serve to dislocate Link and his craft. In , Link was able to defeat Cyclos for the ability to call down his own cyclones and use it for warping. In , cyclones were much less disruptive and only spun Linebeck's ship around a few times before dropping. These cyclones could be destroyed with cannon blasts.
===Whirlpools===
Another water related hazard which duals as a warping method, whirlpools appear on the surface of waters. First appearing in , once Link had the ability to swim, the Whirlpool Waterways were useful to warp around Hyrule. Whirlpools in were impassable. And whirlpools only showed up in as Link was fighting Big Octos. In , whirlpools hid caves beneath them, including the Lake Hylia Whirlpool Cave and the Ancient Zora Waterworks.
==Water-related subjects==
===Items===
File:TAoL Water of Life Sprite.png|Water of Life
File:ALttP Zora's Flippers Artwork.png|Flippers
File:OoT Golden Scale Model.png|Zora Scale
File:OoT Fish Model.png|Fish
File:TP Fishing Rod Sprite.png|
File:OoT3D Zora Tunic Model.png|Zora Tunic
File:MM3D Zora Mask Artwork.png|Zora Mask
File:MM3D Zora Egg Icon.png|Zora Egg
File:MM3D Seahorse Icon.png|Seahorse
File:MM3D Hot Spring Water Icon.png|Hot Spring Water
File:TWWHD Bottled Water Artwork.png|
File:TWWHD Forest Water Artwork.png|Forest Water
File:Zoraarmour.png|Zora Armor
File:SS Water Dragon's Scale Icon.png|Water Dragon's Scale
File:TFH Torrent Robe Icon.png|Torrent Robe
File:TFH Zora Costume Icon.png|Zora Costume
===Characters===
File:Rutoadult.png|Princess Ruto
File:Jabujabu1.jpg|Lord Jabu-Jabu
File:TWW Jabun.png|Jabun
File:ST Carben Model.png|Carben
File:Nayruoot.jpg|
File:SS Faron Model.png|
File:BotW Mipha Artwork.png|Mipha
File:HWAoC Sidon Artwork.png|Sidon
File:HWAoC Divine Beast Vah Ruta Render.png|Divine Beast Vah Ruta
===Enemies===
File:LADX Angler Fry Sprite.png|Angler Fry
File:ALttP Arrgi Sprite.png|Arrgi
File:TAoL Bago-Bago Artwork.png|Bago-Bago
File:TP Bari Model.png|Bari
File:OoT Biri Artwork.png|Biri
File:LADX Bloober Sprite.png|Bloober
File:SS Blue Chuchu Render.png|Blue Chuchu
File:TP Bombfish Model.png|Bombfish
File:FSA Cheep-Cheep Sprite.png|Cheep-Cheep
File:TPHD Chu Worm Model.png|Chu Worm
File:SS Craniocs Model.png|Cranioc
File:MM Desbreko Model.png|Desbreko
File:MM Deep Python Model.png|Deep Python
File:MM Dexihand Model.png|Dexihand
File:SS Froak Model.png|Froak
File:Flying Fish.png|Flying Fish
File:TWW Gyorg Artwork.png|
File:TFH Karat Crab.png|Karat Crab
File:ALBW Ku Model.png|Ku
File:ST Lobarrier Model.png|Lobarrier
File:OoT Parasitic Tentacle Model.png|Parasitic Tentacle
File:FS Piranha Sprite.png|Piranha
File:ST Octive Model.png|Octive
File:ALttP Octoballoon Sprite.png|Octoballoon
File:PH Octomine Model.png|Octomine
File:ALBW Octorok Model.png|Octorok
File:TFH Water Octorok Model.png|Octorok
File:ST Octive Model.png|Octive
File:PirateShip ST.png|Pirate Ship
File:FSA Sand Crab Sprite.png|Sand Crab
File:TWW Seahat Figurine Model.png|Seahat
File:PH Sea Trap Model.png|Sea Trap
File:FSA Sea Urchin Sprite.png|Sea Urchin
File:OoT Shabom Model.png|Shabom
File:TP Shadow Vermin Model.png|Shadow Vermin
File:OoT Shell Blade Model.png|Shell Blade
File:TP Skullfish Model.png|Skullfish
File:OoT Spike Model.png|Spike
File:LADX Star Sprite.png|Star
File:OoT Stinger Model.png|Stinger
File:OoT Blue Tektite Artwork.png|
File:TP Toadpoli Model.png|Toadpoli
File:TP Toado Model.png|Toado
File:TWW Warship Model.png|Warship
File:SS Water Spume Model.png|Water Spume
File:TFH Water Tektite.png|Water Tektite
File:TLoZ Zola Artwork.png|Zora
===Aquatic bosses and sub-bosses===
File:LA Angler Fish Artwork.png|Angler Fish
File:ALBW Swamp Palace Arrghus Model.png|Arrghus
File:OoT Barinade Artwork.png|Barinade
File:PH Bellum Artwork.png|Bellum
File:OoT Big Octo Artwork.png|Big Octo
File:TMC Big Octorok Sprite.png|Big Octorok
File:LADX Cue Ball Sprite.png|Cue Ball
File:TP Deku Toad Render.png|Deku Toad
File:TFH Electric Blob Queen Model.png|Electric Blob Queen
File:MM Gekko.png|Gekko
File:MM Gyorg Artwork.png|
File:PH Massive Eye Model.png|Massive Eye
File:OoT Morpha Artwork.png|Morpha
File:TP Morpheel Render.png|Morpheel
File:Octogon.png|Octogon
File:Omuai.png|Omuai
File:Plasmarine moving.gif|Plasmarine
File:ST Phytops Model.png|Phytops
File:SS Tentalus Render.png|Tentalus
File:MM Wart Model.png|Wart
===Locations===
File:Lake Hylia TP.jpg|Lake Hylia
File:ALttP Swamp Palace Exterior.png|
File:LADX Angler's Tunnel.png|Angler's Tunnel
File:LADX Catfish's Maw.png|Catfish's Maw
File:UpperZorasRiverPanorama.jpg|Zora's River
File:Zora's Domain TP.jpg|Zora's Domain
File:Zfountain.jpg|Zora's Fountain
File:OoT Inside Jabu-Jabu's Belly.png|Inside Jabu-Jabu's Belly
File:OoT Water Temple.png|
File:MM Great Bay Coast 2.png|Great Bay Coast
File:MM Pirates' Fortress.png|Pirates' Fortress
File:MM Pinnacle Rock.png|Pinnacle Rock
File:MM Zora Cape.png|Zora Cape
File:MM Waterfall Rapids.png|Waterfall Rapids
File:MM Zora Hall.png|Zora Hall
File:Great Bay Temple 1.jpg|Great Bay Temple
File:Mermaid'sCave2.png|Mermaid's Cave
File:Jabujabu.png|Jabu-Jabu's Belly
File:OOS - Dancing Dragon Dungeon (Entrance).png|Dancing Dragon Dungeon
File:Great Sea Chart.jpg|Great Sea
File:Tower of the Gods.jpg|Tower of the Gods
File:TMC Temple of Droplets.png|Temple of Droplets
File:Lakebedtemplestair.jpg|Lakebed Temple
File:PH Sea Map.png|World of the Ocean King
File:MutohTemple 2.png|Mutoh's Temple
File:Ocean Realm-Sand Realm.png|Ocean Realm
File:ST Papuchia Village.png|Papuchia Village
File:Carben.png|Ocean Sanctuary
File:Ocean Floor.png|Ocean Floor
File:Ocean Temple.png|Ocean Temple
File:Lake Floria.png|Lake Floria
File:SS Ancient Cistern.png|Ancient Cistern
File:LanayruSandSeaSS.png|Lanayru Sand Sea
File:ALBW Swamp Palace Interior.png|
File:TFH Secret Fortress.png|Secret Fortress
File:TFH Abyss of Agony.png|Abyss of Agony
File:TFH Secret Fortress.png|Cove of Transition
File:TFH Water Temple.png|Water Temple
File:TFH Flooded Zone.png|Flooded Zone