Mario Kart ULTIMATE

Mario Kart ULTIMATE is a kart racing game for the Future Nintendo made by Comet Gaming, Inc. It is the eighth installment in the Mario Kart series. It was released during the early summer of 2013 in all regions. The game is based on Mario Kart: Double Dash and Mario Kart Wii mostly, with some basis from the other titles. Most notable among its features is the return of two players per kart.
==Gameplay==
===Returning Elements===
Gameplay will be similar to previous installments. It brings back tracks from each Mario Kart game. It brings back the Poison Mushroom, which was only used in Super Mario Kart. Two people in a kart from Mario Kart: Double Dash!! returns as well, being unlockable for later use. It also has the kart format of each player having their own karts at their disposal from Mario Kart DS, instead of having to use karts shared by the character's size class. Gliding returns, though underwater doesn't. Gliding can be activated by using a blue ramp, or instantly with a P-Wing, which is Koopa Troopa and Paratroopa's special item. Speaking of special items, they also return from Double Dash!!, each pair having their own. Also, similar to Mario Kart Wii, up to four players can simultaneously play VS, Battle, or go online.
===New Elements===
There are many new elements in this game. Firstly, four new cups have been added to accomodate retro courses, and this is the first Mario Kart where DLC will be usable. This game sports the greatest number of characters (49) and items (35). There are also several new modes, listed below. This game also introduces tire pressure and gas as a factor. If a flat tire occurs (by a sudden collison or bumpy and jagged road), Lakitu will stop the player briefly to change their tire out. If the player's gas meter drops and he/she hasn't found one of the fifty gas tanks scattered around the course, Lakitu will also stop him/her to refill them. Also, this is the first game where the number of people in a race can vary. There can be 8, 12, 16, or 24 racers on the track at a single time. In Double Dash mode, 8 and 12 are not usable and 16 and 24 feature 8 and 12 karts, respectively.
===Controls and Techniques===
There are many techniques in the game, all of which can be performed using The Future Nintendo's vertasile controller, which can morph into seventeen different forms, but only the main one is used in Mario Kart ULTIMATE.
====Basic====
*Accelerate: A
*Brake: B
*Reverse: Hold B
*Steer: Move the control stick.
*Look Back: ZL
*Drift: R
*Mini-Turbo: Drift long enough for blue sparks to appear, then orange, then red.
*Switch Characters (Double Dash): ZR
*Items: L
*Glide: Use a P-Wing or get on a blue ramp and move the control stick.
*Trick: Shake the controller.
====Advanced====
*Rocket Start: Press and hold A as the countdown before the race gets to 2 (3, 2 (push here), 1, GO!
*Tricks: Shake the controller on a jump.
*Double Dash: In two-player co-op, have both players do a rocket start. The effect will double.
*Slipstream: Stay behind an opponent long enough to get a speed boost by drafting.
==Game Modes==
===Grand Prix (1 player)===
There are 12 cups in all. There are 6 new cups and 6 retro cups, the latter featuring 3 tracks from Super Mario Kart, 64, Super Circuit, and DS, and four tracks from Double Dash!!, Wii, and 7. Each cup has four tracks. Grand Prix is played in Single Dash mode, which has one person on a kart, and Double Dash mode (unlocked later) where two people can go on a kart. And, the first time since Mario Kart: Double Dash!!, Grand Prix can be played in multiplayer, with up to four people. Grand Prix can be played in four different modes: 50cc (easy), 100cc (medium), 150cc (hard), and Mirror (flipped courses, expert).
====Double Dash====
Double Dash is unlocked when all of the characters have been unlocked. It is playable in Grand Prix, VS, Battle, and Online, but not in Time Trials. There are two in a kart: one drives, and one handles the items. Double Item Boxes will also return, giving both players an item. The two racers can switch at any time. In multiplayer, there is also co-op mode where the two players are in the same kart and collaborate.
====GP Unlockables====
Mode 	Criteria
Mirror 	Win all 150cc cups.
Double Dash	Unlock every character.
====Point Spread Comparison====
There are modes in this game with 8, 12, 16, and 24 karts at once, meaning that the point spread will vary.
 	1st	2nd	3rd	4th	5th	6th	7th	8th	9th	10th	11th	12th
SMK, 64, and SC 	9 	6 	3 	1 	0 	0 	0 	0 	N/A	N/A 	N/A 	N/A
DD and DS 	10 	8 	6 	4 	3 	2 	1 	0 	N/A	N/A 	N/A 	N/A
Wii and MKU 12-player	15 	12 	10 	8 	7 	6 	5 	4 	3 	2 	1 	0
7 and MKU 8-player 	10 	8 	6 	5 	4 	3 	2 	1 	N/A	N/A 	N/A 	N/A
MKU 16-player 	24 	20 	16 	12 	11 	10 	9 	8 	7 	6 	5 	4
MKU 24-player 	30 	25 	22 	20 	19 	18 	17 	16 	15 	14 	13 	
12
 	13th	14th	15th	16th	17th	18th	19th	20th	21th	22nd	23rd	24th
MKU 16-player	3 	2 	1 	0 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A
MKU 24-player	11 	10 	9 	8 	7 	6 	5 	4 	3 	2 	1 	0
===Time Trials (1 Player)===
The player can choose any track to race on and they can try to beat their time. There are two staff ghosts on a course, easy ghosts and hard ghosts. The player can save up to eleven of their own and they can have a race with other peoples' ghosts, similarly to Mario Kart 7. Racers met online can also be added to the ghost list. The player can also view the worldwide, regional, or local rankings for a course.
===VS (1-4 players)===
It's completely new. The player can alter the race tracks or even create his/her own, and then race in them. It can also be played the classic way, too, though. In Classic VS, the player can pick the number of racers (8-24), the engine size, the items used, the CPU difficulty, what CPU players are playing as, the number of races, and the tracks played.
====Track Editor====
Whether the player is using an existing track or creating one, Mario Kart ULTIMATE's track editor has it all. It has twenty-two different track tiles and forty-one different backgrounds. Obstacles such as Goombas and Mushroom platforms can be added too. Weird twists can be added such as items everywhere which can make tracks more fun to play. Creations and modifications can be saved and published in an online library.
===Battle (1-4 players)===
There are five modes of battle, two new. Most can be played in individual or team modes, except for a few. In team mode, the ability to pick teammates debuts.
*Balloon Battle: This is the classic mode the player has to use items to pop all five of the opponent's balloons. If there is only one person or one team left, then they win, reverting to the pre-Mario Kart Wii format. This can be played in single mode or team mode.
*Coin Runners: The players run around the stage to collect as many coins as possible before time runs out (five minutes). This can be played in both single and team mode.
*Shine Thief: Like in Mario Kart: Double Dash!!, the players have to get a Shine Sprite and hold it for as long as possible until the timer (one minute) runs out. This can be played in both single and team mode.
*Boss Battle: Two teams take on two separate bosses in an enclosed area. The bosses are Mecha Bowser from Super Mario Galaxy and a large ROB. The bosses always have fifty lives and whichever team beats their boss first wins. Small items (shells, Bob-ombs, etc.) count for one point. Powerful items count for two points, and special items count for three. Non-offensive weapons are not used. This must be played in teams.
*Demolition Derby: Like balloon battle without balloons. The players must go around hitting people without items and do as much damage as possible. Each player has fifty lives, similarly to Boss Battle, and the items do the same damage. The last person standing wins. This can't be played in teams.
===Minigames (1 player)===
The player can visit the minigame plaza where there are three minigames open to play. Characters and cars can be unlocked by beating these. High scores can be submitted onto an online leaderboard.
*Shell Toss: The player is given sixteen Green Shells in an enclosed area. Goombas will drop from the sky, along with item boxes that automatically give two more shells when touched. There is a one-minute timer. The player has to hit as many Goombas as possible.
*Galaxy Hunt: The player starts on the Comet Observatory, where Rosalina (Luma if Rosalina is being used) tells him/her that she has hidden twenty large Star Bits around the observatory (appearing like in the battle course). The player must find them as quickly as possible.
*Kart Golf: The player starts on a Par 3 golf course, where the kart has a club built on the right side. It has star power, used for hitting the ball great distances. The player must finish this hole, a Par 4, and a Par 5 (all taken from Mario Golf: Toadstool Tour) with the least amount of strokes possible.
===Online (1-4 players)===
The player can connect online with as many as three other people and pick Local, Regional, or International. The maximum for online races is 24 people per race, but they can pick 12, too. Hackers and cheaters are not allowed online, and their Future Nintendo can be blocked from the game's online if one of the Nintendo moderators catches them. Battle is also playable along with VS (regular) and Grand Prix.
===Mario Kart Channel===
Like in Mario Kart Wii and Mario Kart 7, this game will feature a Mario Kart Channel. It has several functions.
*Ghost Race: Like in Mario Kart Wii, the player can race a random ghost from a random course, though its time is usually around the player's record.
*Rankings: The player can access rankings for tournaments and courses in time trials.
*Social Plaza: If the player wants to add friends, they can go to the plaza, where they will race against a random person who is also there. If the player wants to, they can add that person as a friend.
*Friends: Here the player can see their friends, access their ghosts, and challenge one to an online race.
*Tournaments: Like in Mario Kart Wii, semi-monthly tournaments exist, with altered race courses being a challenge for the player, who must get the best time in the course.
*Library: The player can play their created tracks from VS and post them online if they want to.
*DLC: The DLC shop is open, where the player can buy characters or cups for $1.00 and $1.50, respectively.
==Playable Characters==
There are forty-nine characters, each (not including DLC) with a partner. Twelve are already unlocked, twelve are unlockable, and twenty-five can be purchased for $1.00 each with DLC. There are three weight classes: Light, Medium and Heavy. Light characters have high acceleration and handling, while heavy characters have high speed and weight. Medium characters have all-around stats. Each pair of characters has their own special item, while DLC characters can use any special item, much like King Boo and Petey Piranha in Mario Kart: Double Dash!!, making all twenty-five powerful characters.
===Starting Characters===
There are twelve starting characters.
Name	Picture	Partner 	Weight Class	Special Item
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	Yoshi 	Medium 	Birdo Egg
 	 	 	 	
 	 	Peach 	Light 	Heart
 	 	 	 	
 	 	Wario 	Heavy 	Bob-omb
 	 	Diddy Kong	Heavy 	Giant Banana
 	 	DK 	Light 	Giant Banana
 	 	Bowser Jr.	Heavy 	Bowser Shell
 	 	Bowser 	Light 	Bowser Shell
===Unlockable Characters===
As the player progresses in the game, more characters will become unlocked. There are twelve, with four in each class. Kamek and Kamella see their Mario Kart debut, along with Luma, who is placed in Medium because there wasn't enough room to put him in light. Koopa Troopa and Koopa Paratroopa are also in Medium, but this was because Bowser had all of the Troop fitted with heavy shells. Surprisingly, Bowser Jr. is in Light because he already had a spiked shell, so Bowser didn't need to change it.
Name	Picture	Partner 	Class 	Special Item
 	 	 	 	
 	 	Toad 	Light 	Poison Mushroom
 	 	 	 	
 	 	Baby Mario 	Light 	POW Block
 	 	 	 	
 	 	Koopa Troopa 	Medium	P-Wing
 	 	King Boo 	Heavy 	Boo
 	 	Petey Piranha	Heavy 	Boo
 	 	Kamella 	Medium	Magic Wand
 	 	Kamek 	Heavy 	Magic Wand
 	 	 	 	
 	 	 	 	
====Unlocking Criteria====
Name 	Criteria
Baby Mario 	Win the 150cc Blooper Cup.
Baby Luigi 	Unlock 4 expert staff ghosts.
Toad 	Win the 50cc Star Cup.
Toadette 	Get a star rank in all of the 50cc New Grand Prix Cups.
Koopa Troopa 	Finish with at most a par overall in Kart Golf.
Paratroopa 	Win the 50cc Special Cup.
Petey Piranha	Unlock 32 expert staff ghosts.
King Boo 	Win the 100cc Leaf Cup.
Kamek 	Win the Mirror Boo Cup.
Kamella 	Get a star rank in all of the 100cc Retro Grand Prix Cups.
Rosalina 	Win the 50cc Lightning Cup.
Luma 	Unlock all 48 expert staff ghosts.
===DLC===
There are thirteen characters purchasable from the DLC shop for $1.00 each. These consist of four of each weight class plus the Mii, which varies based on its settings. DLC characters do not have a partner or special item, but can use any.
Name	Picture	Weight Class
 	 	
 	 	Light
 	 	Light
 	 	
 	120px 	Medium
 	 	Medium
 	 	Medium
 	 	Medium
 	 	Heavy
 	 	Heavy
 	 	Heavy
 	 	Heavy
===Outfit Changes===
All characters have two outfit swaps. The first change can be used when two star ranks have been achieved for all cups and the second for three stars.
Name 	Change 1 	Change 2
Mario 	Fire Mario 	Ice Mario
Luigi 	Fire Luigi 	Waluigi outfit
Yoshi 	Cyan Yoshi 	Pink Yoshi
Birdo 	Cyan Birdo 	Green Birdo
Peach 	Daisy Dress 	Biker Outfit
Daisy 	Peach Dress 	Biker Outfit
Wario 	Mario 	Waluigi
Waluigi 	Luigi 	Wario
DK 	Diddy Kong 	Funky Kong
Diddy Kong 	Funky Kong 	Donkey Kong
Bowser 	Mecha Bowser 	Dry Bowser
Bowser Jr. 	Mecha Bowser Jr. 	Dry Bowser Jr.
Toad 	Blue Toad 	Green Toad
Toadette 	Blue Toadette 	Green Toadette
Baby Mario 	Fire Baby Mario 	Ice Baby Mario
Baby Luigi 	Fire Baby Luigi 	Ice Baby Luigi
Koopa Troopa 	Red Koopa 	Blue Koopa
Paratroopa 	Green Paratroopa 	Blue Paratroopa
Petey Piranha 	Dino Piranha 	Peewee Piranha
King Boo 	Mansion Boo 	Normal Boo
Rosalina 	Purple Dress 	Biker Outfit
Luma 	Blue Luma 	Red Luma
Kamek 	Purple Robe 	Green Robe
Kamella 	Blue Robe 	Green Robe
Baby Peach 	Baby Daisy Dress 	Biker Outfit
Baby Daisy 	Baby Peach Dress 	Bike Outfit
Baby Wario 	Baby Mario 	Baby Waluigi
Baby Waluigi 	Baby Luigi 	Baby Wario
Baby DK 	Diddy Kong 	Funky Kong
Shy Guy 	Blue Shy Guy 	Green Shy Guy
Dry Bones 	Green Dry Bones 	Blue Dry Bones
Lakitu 	Blue Shelled Lakitu 	Yellow Shelled Lakitu
Larry Koopa 	Red Hair 	Green Hair
Wendy O. Koopa	Blue Accessories 	Purple Accessories
Noki 	Red Noki 	Purple Noki
Wiggler 	Angry Wiggler 	Sunshine Wiggler
Hammer Bro. 	Fire Bro. 	Sledge Bro.
Boomerang Bro.	Ice Bro. 	Sumo Bro.
Dixie Kong 	Tiny Kong 	Biker Outfit
Tiny Kong 	Dixie Kong 	Biker Outfit
Dry Bowser 	Dry Jr. (Shrunken Body)	Bowser Mask
Pianta 	Red Pianta 	Purple Pianta
Funky Kong 	Donkey Kong 	Diddy Kong
Lubba 	Blue Luma 	Red Luma
Boom Boom 	Blue Shelled Boom Boom 	Pom Pom Shell
Pom Pom 	Blue Shelled Pom Pom 	Boom Boom Shell
Ludwig Koopa 	Red Hair 	Green Hair
Metal Mario 	Gold Mario 	Silver Mario
===Stat Bonuses===
Characters have stat bonuses for some categories that make their kart slightly better by how many it says. For example, if Bowser Jr. was driving, his kart would be six points faster than normal.
Name 	Speed	Weight	Accel	Handling	Drift	Off-road
Toad 	2 	- 	- 	2 	6 	-
Toadette 	- 	- 	- 	4 	2 	6
Bowser Jr. 	6 	2 	3 	- 	- 	-
Peach 	- 	4 	- 	2 	3 	-
Daisy 	5 	5 	- 	- 	- 	4
Diddy Kong 	- 	- 	4 	4 	2 	3
Baby Mario 	- 	3 	5 	- 	- 	4
Baby Luigi 	5 	3 	2 	- 	- 	-
Baby Peach 	- 	4 	3 	- 	- 	2
Baby Daisy 	3 	- 	2 	4 	5 	-
Baby Wario 	- 	5 	- 	4 	2 	-
Baby Waluigi 	2 	- 	4 	2 	- 	3
Baby DK 	2 	2 	- 	- 	2 	6
Shy Guy 	- 	- 	5 	2 	3 	-
Lakitu 	2 	- 	2 	4 	- 	-
Dry Bones 	- 	- 	- 	3 	- 	5
Mario 	5 	6 	- 	- 	- 	-
Luigi 	5 	6 	- 	- 	- 	-
Yoshi 	3 	3 	2 	- 	- 	-
Birdo 	3 	3 	- 	- 	6 	2
Koopa Troopa 	- 	- 	6 	4 	- 	-
Paratroopa 	- 	- 	6 	4 	- 	-
Kamek 	5 	- 	3 	- 	6 	5
Luma 	4 	- 	6 	2 	- 	-
Larry Koopa 	- 	2 	- 	- 	3 	3
Wendy O. Koopa 	- 	4 	- 	3 	- 	5
Noki 	3 	- 	2 	- 	6 	-
Wiggler 	- 	6 	4 	2 	- 	-
Hammer Bro. 	2 	- 	2 	4 	- 	2
Boomerang Bro. 	- 	- 	6 	- 	6 	-
Dixie Kong 	2 	- 	5 	- 	2 	-
Tiny Kong 	3 	4 	- 	- 	- 	3
Donkey Kong 	- 	- 	2 	4 	2 	-
Bowser 	2 	5 	- 	- 	- 	5
Wario 	- 	4 	2 	4 	- 	-
Waluigi 	3 	- 	2 	- 	5 	4
King Boo 	3 	- 	5 	3 	6 	2
Petey Piranha 	- 	4 	- 	2 	1 	-
Kamella 	4 	2 	3 	2 	- 	3
Rosalina 	3 	- 	2 	5 	- 	-
Funky Kong 	4 	2 	- 	- 	2 	-
Dry Bowser 	- 	- 	6 	- 	3 	3
Pianta 	- 	- 	2 	- 	5 	-
Lubba 	2 	2 	5 	4 	- 	3
Boom Boom 	- 	- 	3 	3 	- 	6
Pom Pom 	- 	- 	3 	6 	- 	2
Ludwig von Koopa	- 	3 	2 	- 	6 	-
Metal Mario 	- 	4 	- 	- 	5 	-
Light Mii 	3 	3 	- 	- 	3 	-
Medium Mii 	3 	- 	3 	3 	- 	3
Heavy Mii 	- 	- 	3 	3 	- 	3
==Karts==
The game will feature retro karts along with new ones. The feature to create a kart will not be returning from Mario Kart 7, and neither will bikes, but Nintendo assured that the game will still be great without them. As stated earlier, tire pressure and gas will be factors in this game. Gallons of gas are found on the track to refill the tank, which will deplete in an average of two minutes, depending on the car. Large cars tend to use more gas. If the player runs out of gas, then they are given another one and set back ten seconds from the race. Tires can pop from a sudden jolt in the road and Lakitu will stop the player to change their tire.
Each character has two karts, a default one and an unlockable one. DLC-purchased characters do not have their own karts and can use any in their size class. That goes for all characters (being able to use all karts in their class), but the only one that is customized is the Standard Kart. There are four types of kart, like in Mario Kart Wii.
*Standard: These have starts closer to the norm for their weight class, all stats usually between 30-50 points out of 80. These consume a tank of gas in about two minutes.
*Speed: These have high speed and drift, but poor acceleration and handling. These consume a tank of gas in one and a half minutes.
*Terrain: These have high off-road and handling, but poor drift and speed. These consume a tank of gas in two minutes.
*Control: These have high acceleration and handling, but poor drift and speed. These consume a tank of gas in two and a half minutes.
Off-road and drifting differ from kart to kart but are usually higher in lighter karts. Also, there is a standard kart for each weight class that is designed similarly to the Standard Kart in Mario Kart Wii. Stats are out of 80.
===Karts===
Name 	Type	Speed	Weight	Accel	Handling	Drift	Offroad
Standard Kart L 	St 	36 	32 	49 	46 	45 	42
Standard Kart M 	St 	41 	40 	43 	41 	43 	38
Standard Kart H 	St 	46 	48 	37 	36 	41 	34
Mario: B Dasher 	Sp 	58 	43 	23 	25 	55 	23
Mario: Red Fire 	T 	32 	51 	43 	55 	26 	63
Luigi: Streamliner 	C 	31 	39 	61 	63 	35 	43
Luigi: Green Fire 	T 	34 	49 	41 	53 	28 	65
Peach: Palace Car 	C 	23 	29 	64 	68 	41 	38
Peach: Parade Kart 	Sp 	53 	34 	34 	30 	66 	28
Daisy: Power Flower 	Sp 	55 	31 	29 	34 	76 	28
Daisy: Royal Carriage 	St 	36 	28 	46 	44 	38 	48
Yoshi: Egg 1 	Sp 	61 	35 	23 	19 	64 	25
Yoshi: Turbo Yoshi 	St 	35 	32 	41 	44 	34 	46
Birdo: Birdo Boat 	C 	23 	33 	68 	66 	39 	51
Birdo: Turbo Birdo 	T 	38 	29 	49 	44 	30 	53
DK: Rambi Rider 	T 	46 	64 	53 	57 	21 	58
DK: Safari Car 	St 	44 	51 	37 	35 	39 	32
Diddy: Vine Vehicle 	St 	40 	42 	38 	37 	41 	35
Diddy: Kong Boat 	C 	25 	31 	59 	67 	41 	42
Wario: Power Wower 	St 	51 	50 	35 	32 	42 	32
Wario: Wario Car 	Sp 	71 	74 	16 	12 	63 	19
Waluigi: Stache Blast 	C 	41 	56 	59 	52 	31 	42
Waluigi: Waluigi Racer 	Sp 	64 	58 	24 	26 	67 	22
Bowser: King's Kart 	C 	45 	70 	53 	56 	32 	29
Bowser: Demolisher 	T 	48 	75 	64 	47 	14 	58
Bowser Jr.: Koopa Clown 	T 	36 	31 	57 	57 	35 	56
Bowser Jr.: Bat Wing 	C 	31 	26 	61 	63 	40 	41
Toad: Mushmellow 	St 	31 	20 	53 	60 	39 	47
Toad: Mushmonster 	T 	22 	31 	69 	74 	29 	71
Toadette: Big Shroom 	T 	28 	25 	70 	68 	33 	68
Toadette: Speed Runner 	Sp 	56 	19 	30 	26 	64 	24
B. Mario: Goo Goo Buggy 	C 	26 	16 	71 	75 	40 	31
B. Mario: Tiny Titan 	T 	30 	24 	50 	61 	31 	71
B. Luigi: Booster Seat 	Sp 	51 	24 	22 	41 	55 	30
B. Luigi: Rattle Buggy 	St 	33 	18 	39 	46 	44 	51
Koopa: Mini Shell 	C 	32 	29 	60 	66 	40 	36
Koopa: Shell Racer 	St 	46 	35 	50 	51 	41 	39
Paratroopa: Winged Shell 	Sp 	51 	34 	29 	29 	67 	31
Paratroopa: Airplane 	St 	41 	38 	36 	40 	52 	41
P. Piranha: Piranha Pipes	T 	50 	70 	63 	56 	19 	60
P. Piranha: Claw 	St 	55 	63 	35 	34 	28 	33
King Boo: Boo Pipes 	C 	41 	54 	55 	60 	29 	41
King Boo: Flame Flyer 	Sp 	66 	61 	19 	22 	56 	16
Kamek: Magic Carpet 	Sp 	60 	38 	27 	22 	24 	24
Kamek: Airship 	St 	47 	55 	43 	50 	45 	47
Kamella: Magic Jet 	Sp 	76 	63 	14 	17 	39 	13
Kamella: Mini Ghost Ship 	St 	54 	66 	29 	41 	41 	35
Rosalina: Star Cruiser 	C 	50 	60 	56 	56 	23 	33
Rosalina: Comet 	T 	43 	62 	62 	61 	28 	60
Luma: Star Bit 	C 	48 	39 	59 	59 	32 	35
Luma: Power Star 	T 	43 	44 	63 	66 	30 	68
==Items==
The game introduces many new items. Also, each team of characters has a special item like in Mario Kart: Double Dash!!. The number of people in a race can vary, so there are several categories to describe what place the player gets them in: top, high, middle, low, and bottom. To describe these in 12-racer terms, top would be 1-2, high 3-5, middle 6-8, low, 9-10, and bottom 11-12.
===Standard Items (Everyone can use them)===
Name 	Picture	Function 	Place Received
Red Shell 	 	Homes in on the player directly ahead. 	High
Triple Red Shells 	 	Three red shells orbit around the player, where they can be shot individually. 	Middle
Green Shell 	 	Like red shell, but doesn't home in. 	Top
Triple Green Shells	 	Three green shells orbit around the player, where they can shoot them individually. 	High
Banana 	 	Makes players skid if they run into it. 	Top
Triple Bananas 	 	The player get three bananas, which stay in a bunch behind them where they can be used individually. 	High
Mushroom 	 	Gives player a quick speed boost that can be used for cutting off-road. 	High
Triple Mushrooms 	 	Three mushrooms that can be used individually. 	Low
Blue Shell 	 	Homes in on the player in first, where it causes a huge explosion. 	Middle
Hammer (NEW) 	 	Can be thrown ahead and causes small explosion. 	High
Fire Flower 	 	Player can shoot fifteen fireballs that make victims spin out. 	High
Ice Flower (NEW) 	 	Player can shoot fifteen iceballs that freeze opponents for a second. 	Middle
Super Leaf 	 	Gives a tail to whack opponents which lasts for about ten seconds. 	High
Bullet Bill 	 	A Bullet carries player at tremendous speed for an average of ten seconds. 	Bottom
Golden Mushroom 	 	Gives the player unlimited boosts for ten seconds. 	Low
Thunderbolt 	 	Shrinks all of the players temporarily. The last one to revert to normal is the leader. 	Bottom
Star 	 	Makes the player invincible temporarily, and they can cut off-road. 	Low
Fake Item Box 	 	It looks like an item box but will make players spin out. 	Top
Blooper 	 	Sprays ink on all players ahead that lasts for ten seconds or can be taken off by a dash panel or shroom. 	Middle
Thunder Cloud 	 	A cloud hovers over the player, gathering energy. It'll shrink them unless they pass it on by touching another player.	
Middle
===Special Items===
Name 	Picture	Team 	Function 	Place Received
Mega Mushroom 	 	Mario and Luigi 	Makes the player big and he/she can run over opponents to slow them down. 	Middle
Heart 	 	Peach and Daisy 	Hearts protect the kart from weaker items, like shells (red and green). 	High
Egg 	 	Yoshi and Birdo 	Acts like a red shell, but when it hits, three items spill out. 	High
Bob-omb 	 	Wario and Waluigi 	Causes a huge explosion when thrown. 	Middle
Giant Banana 	 	DK and Diddy Kong 	Releases 3 smaller bananas when hit. 	High
Bowser Shell 	 	Bowser and Bowser Jr. 	Like a green shell, but a lot bigger. 	Middle
Poison Mushroom 	 	Toad and Toadette 	Stuns players when thrown and shrinks them like lightning. 	Low
POW Block 	 	Baby Mario and Baby Luigi 	Makes players ahead spin out as a POW appears above them. 	Middle
P-Wing (NEW) 	 	Koopa and Paratroopa 	Activates glider and gives it a boost. 	Low
Boo 	 	King Boo and Petey Piranha	Makes the player invisible temporarily. They can cut off-road and go through others like ghosts in Time Trials. 	Middle
Wand(NEW) 	 	Kamek and Kamella 	Sends three bomb-like explosions to players ahead in three separate charges (they are actually Super Mario Bros. 3's king's wands, but they were stolen.	Low
Launch Star (NEW)	 	Rosalina and Luma 	Launches the player at great speed and gives them a random item. 	Low
==Courses==
There are a total of 56 tracks and 14 battle courses. 8 tracks are purchasable from DLC, bringing the number of regular tracks to 48, divided into 12 cups. There are four new cups, the Egg Cup, Boo Cup, Heart Cup, and Blooper cup, made to accommodate all of the retro courses. There are three new circuits, along with a track based on Toy Time Galaxy, a roller coaster, an arena, Peach's Castle, and a Mushroom-Gorge-esque track, to name a few. As with all Mario Karts, this game has a Bowser's Castle, Mario Circuit, and Rainbow Road. Among the retro courses, there are 3 SNES, N64, GBA, and DS, and 4 GCN, Wii, and 3DS, summing up to 24. Fan favorites that return are Yoshi Valley, Sherbet Land, Mushroom City, Neo Bowser City, and Toad's Factory.
===Race Courses===
There are 48 race courses divided into 12 cups.
====New Courses====
These are courses that are new to the Mario Kart series and have not appeared in any other installments.
Mushroom Cup 	Flower Cup 	Egg Cup
 	 	
Luigi Circuit 	Boo Valley 	Shell Desert
Koopa Troopa Shore	Mario Circuit 	DK Peak
Toad Park 	Toy Time Playroom 	Yoshi Circuit
Daisy Island 	Peach's Castle 	Mushroom Mountain
Boo Cup 	Star Cup 	Special Cup
 	 	
Volcanic Park 	Icy Cavern 	Airship Fleet
Industrial City 	Kamella's Ghost Ship	Waluigi Arena
Diddy Kong's Ruins	Mushroom Highway 	Bowser's Castle
Star Road 	Wario Coaster 	Rainbow Road
====Retro Courses====
These are courses that have appeared in the previous seven Mario Kart series games.
Shell Cup 	Banana Cup 	Heart Cup
 	 	
3DS Toad Circuit 	GCN Mushroom City 	GBA Cheep Cheep Island
Wii Moo Moo Meadows 	GBA Riverside Park 	SNES Mario Circuit 4
DS Cheep Cheep Beach	3DS Piranha Plant Slide	GCN Sherbet Land
GCN Dry Dry Desert 	Wii Toad's Factory 	N64 Yoshi Valley
Blooper Cup 	Leaf Cup 	Lightning Cup
 	 	
Wii Grumble Volcano 	DS Wario Stadium 	SNES Vanilla Lake 2
3DS Neo Bowser City 	SNES Koopa Beach 1 	GCN Wario Colosseum
N64 Royal Raceway 	Wii Bowser's Castle 	GBA Bowser's Castle 4
DS Mario Circuit 	3DS Maka Wuhu 	N64 Rainbow Road
===Cup Unlocking Criteria===
By the way, unlocking a cup in the right column means that that it is open for all engine classes, returning to the Mario Kart: Double Dash!! format.
Cup 	Criteria
Boo Cup 	Win the 50cc Egg Cup.
Star Cup 	Win the 100cc Boo Cup.
Special Cup 	Win the 150cc Star Cup.
Blooper Cup 	Win the 50cc Heart Cup.
Leaf Cup 	Win the 100cc Blooper Cup.
Lightning Cup	Win the 150cc Lightning Cup.
===Battle Courses===
Mario Kart ULTIMATE features seven new battle courses and seven retro battle courses, for a total of fourteen. The last two in each category are unlockable.
New Battle Courses	Retro Battle Courses
Pumpkin Patch 	SNES Battle Course 1
Comet Observatory 	N64 Double Deck
Kamek Kasino 	GBA Battle Course 2
Peach's Castle 	GCN Luigi's Mansion
Wild Savannah 	DS Tart Top
Wuhu Island 	Wii Delfino Pier
Icy Mountain 	3DS Sherbet Rink
====Unlocking Criteria====
Course 	Criteria
Wuhu Island 	Get a star rank in all of the 150cc New Grand Prix Cups.
Icy Mountain 	Win the 50cc Special Cup.
Wii Delfino Pier	Win the 150cc Boo Cup.
3DS Sherbet Rink	Unlock 24 expert staff ghosts.
===DLC Purchasable Tracks===
Two cups of four tracks are purchasable from the DLC shop for $4.00 each. There is one cup with new tracks and one cup with retro tracks. These are playable in all modes.
Coin Cup 	Thunder Cup
 	
Koopa Battlefield	DS Tick Tock Clock
The Cave Maze 	GBA Sunset Wilds
Wiggler Forest 	SNES Bowser's Castle 3
Peach Circuit 	N64 Toad's Turnpike
===Staff Ghosts===
As in previous games, each track has a staff ghost in Time Trials. One is easy, and one is hard. The hard one can be unlocked by beating the easy one. Each track's ghosts are the same, meaning that the same name is used for both ghosts in a track. All tracks use the same character for both, with the expert ghost using the unlockable kart and the normal ghost using the default kart.
Name 	Track 	Normal Time	Expert TIme	Character
Nin★==Kony	Luigi Circuit 	1:53:523 	1:37:432 	Luigi
Nin★A24 	Koopa Troopa Shore 	2:12:314 	1:56:552 	Koopa Troopa
Nin★Rose 	Toad Park 	1:19:747 	1:07:435 	Toad
Nin★Konno 	Daisy Island 	1:48:991 	1:34:131 	Daisy
Nin★♪Miz 	Boo Valley 	1:25:813 	1:15:324 	King Boo
Nin★iwaco 	Mario Circuit 	1:53:424 	1:39:452 	Mario
Nin★♪Ryo 	Toy Time Playroom 	2:34:536 	2:21:867 	Baby Mario
Nin★Syun1 	Peach's Castle 	2:12:241 	2:00:411 	Peach
Nin★Misa 	Shell Desert 	2:51:154 	2:34:145 	Paratroopa
Nin★Gorin 	DK Peak 	3:01:886 	2:44:252 	DK
Nin★MUGI★ 	Yoshi Circuit 	2:26:351 	2:07:773 	Yoshi
Nin★Kentan	Mushroom Mountain 	2:16:351 	1:54:279 	Toadette
Nin★YABUKI	Volcanic Park 	3:05:134 	2:48:676 	Kamek
Nin★YOKO 	Industrial City 	3:00:141 	2:44:598 	Petey Piranha
Nin★FJ 	Diddy Kong's Ruins 	1:59:012 	1:41:777 	Diddy Kong
Nin★TARO 	Star Road 	4:53:418 	4:26:987 	Luma
Nin★DoTak 	Icy Cavern 	2:31:255 	2:18:932 	Birdo
Nin★Kei 	Kamella's Ghost Ship 	2:55:535 	2:39:897 	Kamella
Nin★YuNya 	Mushroom Highway 	3:14:535 	2:56:887 	Baby Luigi
Nin★sira〉 	Wario Coaster 	5:01:532 	4:34:128 	Wario
Nin★Yuuki 	Airship Fleet 	2:44:522 	2:22:974 	Bowser Jr.
Nin★morimo	Waluigi Arena 	2:49:424 	2:26:311 	Waluigi
Nin★Toki 	Bowser's Castle 	3:41:629 	3:25:659 	Bowser
Nin★NARI★ 	Rainbow Road 	5:41:524 	5:09:221 	Rosalina
Nin★KOZ★ 	3DS Toad Circuit 	1:34:421 	1:19:098 	Toadette
Nin★♪Ryo 	Wii Moo Moo Meadows 	1:41:779 	1:28:530 	Daisy
Nin★Uta♪ 	DS Cheep Cheep Beach 	2:01:519 	1:46:878 	Diddy Kong
Nin★Yuuki 	GCN Dry Dry Desert 	1:52:521 	1:37:087 	King Boo
Nin★Syun1 	GCN Mushroom City 	2:19:891 	1:58:520 	Baby Luigi
Nin★==Kony	GBA Riverside Park 	2:09:410 	1:55:551 	DK
Nin★Miyam 	3DS Piranha Plant Slide	2:34:934 	2:20:041 	Petey Piranha
Nin★Kentan	Wii Toad's Factory 	2:30:451 	2:12:631 	Toad
Nin★Matt 	GBA Cheep Cheep Island 	2:45:093 	2:27:983 	Luigi
Nin★CHIA 	SNES Mario Circuit 4 	1:40:413 	1:26:764 	Baby Mario
Nin★Sakat 	GCN Sherbet Land 	2:29:572 	2:13:246 	Luma
Nin★Fukuda	N64 Yoshi Valley 	3:08:580 	2:51:761 	Yoshi
Nin★fuyu 	Wii Grumble Volcano 	2:30:652 	2:13:951 	Kamella
Nin★♪SiMO 	3DS Neo Bowser City 	2:39:079 	2:21:957 	Bowser Jr.
Nin★Toki 	N64 Royal Raceway 	2:57:721 	2:36:615 	Peach
Nin★pico 	DS Mario Circuit 	2:43:051 	2:28:471 	Mario
Nin★Murak 	DS Wario Stadium 	2:45:787 	2:29:811 	Waluigi
Nin★Konno 	SNES Koopa Beach 1 	1:07:924 	0:56:094 	Koopa Troopa
Nin★Shige 	Wii Bowser's Castle 	3:05:989 	2:43:153 	Bowser
Nin★Miyam 	3DS Maka Wuhu 	4:55:897 	4:16:311 	Paratroopa
Nin★Kentan	SNES Vanilla Lake 2 	1:05:112 	0:54:699 	Birdo
Nin★Akito 	GCN Wario Colosseum 	4:54:688 	4:19:814 	Wario
Nin★♪msk 	GBA Bowser's Castle 4 	3:12:610 	2:54:009 	Kamek
Nin★DoTak 	N64 Rainbow Road 	6:25:799 	5:38:231 	Rosalina
Nin★HIRO 	Koopa Battlefield 	2:27:456 	2:09:198 	Lakitu
Nin★Fukuda	The Cave Maze 	3:09:775 	2:48:931 	Metal Mario
Nin★NARI★ 	Wiggler Forest 	2:55:646 	2:39:621 	Wiggler
Nin★Matt 	Peach Circuit 	1:59:016 	1:45:462 	Baby Peach
Nin★iwaco 	DS Tick Tock Clock 	2:12:642 	1:56:909 	Dixie Kong
Nin★sira〉 	GBA Sunset Wilds 	2:19:593 	2:04:241 	Shy Guy
Nin★Masa 	SNES Bowser's Castle 3 	1:54:487 	1:44:467 	Dry Bowser
Nin★Taeko 	N64 Toad's Turnpike 	2:43:672 	2:32:452 	Lubba
==Unlockables==
In Mario Kart ULTIMATE, there are various unlockables, most of which have been previously stated.
===Characters===
Name 	Criteria
Baby Mario 	Win the 150cc Blooper Cup.
Baby Luigi 	Unlock 4 expert staff ghosts.
Toad 	Win the 50cc Star Cup.
Toadette 	Get a star rank in all of the 50cc New Grand Prix Cups.
Koopa Troopa 	Finish with at most a par overall in Kart Golf.
Paratroopa 	Win the 50cc Special Cup.
Petey Piranha	Unlock 32 expert staff ghosts.
King Boo 	Win the 100cc Leaf Cup.
Kamek 	Win the Mirror Boo Cup.
Kamella 	Get a star rank in all of the 100cc Retro Grand Prix Cups.
Rosalina 	Win the 50cc Lightning Cup.
Luma 	Unlock all 48 expert staff ghosts.
===Cups===
Cup 	Criteria
Boo Cup 	Win the 50cc Egg Cup.
Star Cup 	Win the 100cc Boo Cup.
Special Cup 	Win the 150cc Star Cup.
Blooper Cup 	Win the 50cc Heart Cup.
Leaf Cup 	Win the 100cc Blooper Cup.
Lightning Cup	Win the 150cc Lightning Cup.
===Battle Courses===
Course 	Criteria
Wuhu Island 	Get a star rank in all of the 150cc New Grand Prix Cups.
Icy Mountain 	Win the 50cc Special Cup.
Wii Delfino Pier	Win the 150cc Boo Cup.
3DS Sherbet Rink	Unlock 24 expert staff ghosts.
===Karts===
Kart 	Criteria
Red Fire 	Win the 50cc Blooper Cup.
Green Fire 	Win the 100cc Star Cup.
Parade Kart 	Get a star rank in all of the Mirror Retro Grand Prix Cups.
Royal Carriage 	Get a star rank in all of the 100cc New Grand Prix Cups.
Turbo Yoshi 	Win the 50cc Leaf Cup.
Turbo Birdo 	Win the Mirror Star Cup.
Safari Car 	Win the Mirror Blooper Cup.
Kong Boat 	Unlock 40 expert staff ghosts.
Wario Car 	Win the 50cc Boo Cup.
Waluigi Racer 	Win the Mirror Leaf Cup.
Demolisher 	Get a star rank in all of the 150cc Retro Grand Prix Cups.
Bat Wing 	Unlock 8 expert staff ghosts.
Mushmonster 	Win the 100cc Lightning Cup.
Speed Runner 	Get a star rank in all of the 50cc Retro Grand Prix Cups.
Tiny Titan 	Win the 150cc Lightning Cup.
Rattle Buggy 	Win the Mirror Lightning Cup.
Shell Racer 	Unlock 1 expert staff ghost.
Airplane 	Get a star rank in all of the Mirror New Grand Prix Cups.
The Claw 	Win the Mirror Special Cup.
Flame Flyer 	Finish Shell Toss with twenty or more seconds left.
Airship 	Unlock 16 expert staff ghosts.
Mini Ghost Ship	Win the 150cc Special Cup.
Comet 	Finish Galaxy Hunt with a time of three minutes or better.
Power Star 	Win the Mirror Leaf Cup.
===Modes===
Mode 	Criteria
Mirror 	Win all 150cc cups.
Double Dash	Unlock every character.
==Gallery==
==Beta Elements==
*The game was originally only supposed to have 8 cups, but after protestors broke into Nintendo and demanded more, they added four more.
*But Nintendo added way too many more and they decided to trim the number from 60 to 14.
*Characters used to be able to access all karts, but were limited to their weight class's.
*There used to be a mission mode, but it was pulled before the release.
*Toadsworth was going to be a playable character, but was replaced by Baby Donkey Kong.
*In the demo at E3, there was a song that was played on Yoshi Circuit, but isn't found in the real game.
*A stage called boo_course is playable by ROM hacking. Its map is similar to that of Toy Time Playroom but has textures like Boo Valley.
*A stage called junk_course is playable by ROM hacking. It looks similar to Star Road but appears based on Space Junk Galaxy.
*A lot of tracks were purchasable from DLC, but most were pulled.
*N64 Toad's Turnpike was set to be in the game instead of Yoshi Valley, but it was changed.
*3DS Music Park was replaced with 3DS Piranha Plant Slide.
*Wii DK Summit was replaced with Wii Toad's Factory.
*GBA Broken Pier was replaced with GBA Bowser's Castle 4.
Toadsworth2.png|Toadsworth's beta art.
==Staff==
*Almost everything: 
*Boxart: 
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