Paper Mario: The Oracles of Truth/Tattle Log

The following is a bestiary for all enemies as encountered in the game Paper Mario: The Oracles of Truth. This bestiary also serves as the Tattle Log, containing all Tattle information provided by Whitney. All enemies are listed according to the Tattle Log in the game.
==Legend==
Legend
*Name: The name of the enemy.
**Normal: Enemy. (Ex: Goomba)
**Italic: Mini-boss. (Ex: Liongard)
**Bold: Boss. (Ex: Gobblenaught)
**Both: Optional boss. (Ex: Birdesque)
**Underline: Support enemy/object/part. (Ex: Kyra Koopa)
*Tattle The enemy's description as provided by Whitney.
*Location(s): The location(s) the enemy appears in.
*HP: The enemy's HP at the start of the battle.
*Attack: The enemy's general attack power.
*Defense: The enemy's defense.
*Moves: The enemy's attacks -- listed by attack power -- and other techniques.
*Items Dropped: Items sometimes dropped by the enemy.
===Notes on Enemies===
*Any fire based enemy will regain HP when attacked by a fire-based move (e.g. Jarshepsut's fire moves, or a Fire Flower), and possibly even multiply. The only exception to this is Potmose, who can be damaged by Jarshepsut's fire moves, but any other fire-based moves will heal him. Any ice based enemy (e.g. Mr. Blizzards or Hailsells) will regain HP when hit by an Ice Flower or ice based attack (e.g. PJ's ice moves). Finally, this applies to thunder based enemies as well (e.g. Raikitus or Ruff Puffs), which will be healed by thunder based attacks (e.g. Wuwu & Fufu's Thunder Strike, or a Thunder Rage).
*Enemies like Nabbits, Scaredy Rats, Bandits, Mob-ombs, Fuzzies, and Swooper variants cannot steal items or HP if the player wears Zap Tap. This also applies for the optional boss Klepto.
*If Bob-omb enemies (with the exception of Gumbob-ombs) are attacked with an explosion, lightning or any fire-based attack, it will set off a chain reaction of explosions. 
Note: Some of these enemies are variations of a single enemy, were fought in a grouped battle, or had several battles where the enemy had a different stat-spread or form. For convenience, these variations are listed as separate enemies, regardless of the tattle log order.
==Enemy Stats==
Enemy Stats
{{PMOoT BestiaryPMOoT enemy
|#=1
|name=Goomba
|image=
|align=right
|location=Phosphopolis Sewers, Solerno Greens, Solerno Treetops, Neondale City Tunnels
|tattle=That's a Goomba. These guys are the lowest of the lowest when it comes to Bowser's underlings, but you totally knew that already! Their Max HP is 2, Attack is 1, and Defense is 0. I am sure you have experience stomping and whacking them with your hammer, so just do your thing. ♡
|hp=2
|atk=1
|def=0
|moves=Headbonk (1)
}}
{{PMOoT BestiaryPMOoT enemy
|#=2
|name=Paragoomba
|image=
|align=right
|location=Phosphopolis Sewers, Solerno Greens, Solerno Treetops
|tattle=That's a Paragoomba, a Goomba that grew wings. Oh how I wish I could do that! Their Max HP is 2, Attack is 1, and Defense is 0. It seems your hammer can't reach it, but damaging it once will remove its wings and turn it into an ordinary Goomba... but, that's so cruel! 
|hp=2
|atk=1
|def=0
|moves=Dive (1)
}}
{{PMOoT BestiaryPMOoT enemy
|#=3
|name=Spiky Goomba
|image=
|align=right
|location=Phosphopolis Sewers, Solerno Greens, Solerno Treetops, Neondale City Tunnels
|tattle=That's a Spiky Goomba. It's a Goomba wearing a spiked helmet. Its sense of fashion is SO behind the times... um, anyways, Max HP is 2, Attack is 2, and Defense is 0. That's a very pointy spike... so you oughta use your hammer instead of your jumps, you don't want to get your feet hurt!
|hp=2
|atk=2
|def=0
|moves=Spikebonk (2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=4
|name=Gloomba
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Gloomba. It's a Goomba living in the dark, and it shows. Max HP is 8, Attack is 3, and Defense is 0. It's stronger than a normal Goomba, so don't take it for granted. It truly looks like it has not seen sunlight in ages...
|hp=8
|atk=3
|def=0
|moves=Headbonk (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=5
|name=Paragloomba
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Paragloomba. Not much to say here, it's just a Gloomba with wings. Max HP is 8, Attack is 3, and Defense is 0. Okay, forget the "it's just" part, it's still stronger than normal Paragoombas. But you know how to deal with winged things by now, so show it no mercy!
|hp=8
|atk=3
|def=0
|moves=Headbonk (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=6
|name=Spiky Gloomba
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Spiky Gloomba. It's a Spiky Goomba living in dark, damp places. Max HP is 8, Attack is 4, and Defense is 0. Do you think it decided to paint its helmet red to match its shoes? If so, kudos to it for having a bit more sense of fashion. Gah, I am getting carried away, sorry! Um, that spike means business, remember to use your trusty hammer. ♡
|hp=8
|atk=4
|def=0
|moves=Headbonk (4)
}}
{{PMOoT BestiaryPMOoT enemy
|#=7
|name=Tanoomba
|image=
|align=right
|location=Nimbus Road, Nimbus Skerry Ruins
|tattle=That's a Tanoomba. It's a Goomba with raccoon ears and a raccoon tail. So fluffy! ♡ Its Max HP is 6, Attack is 3, and Defense is 0. It attacks by swinging its tail multiple times, so if you are able to land a guard on the first swing you should be able to avoid it. More importantly, it can shapeshift into one of us, or into another enemy! ...I will personally feel offended if you attack a me lookalike, hmph!
|hp=6
|atk=3
|def=0
|moves=Tail Spin (3), Transform (Mimics Mario, partner, or a fellow enemy)
}}
{{PMOoT BestiaryPMOoT enemy
|#=8
|name=Doomba
|image=
|align=right
|location=Phosphopolis Sewers, Solerno Treetops, Neondale City Tunnels
|tattle=That's a Doomba. It's the mirror world versions of Goombas, it seems! Max HP is 3, Attack is 1, and Defense is 1. I guess it prefers ramming into people with its head, rather than jumping. Not too different from Goombas, but it does have a bit of extra health and defense. Just a bit, though.
|hp=3
|atk=1
|def=1
|moves=Headbutt (1)
}}
{{PMOoT BestiaryPMOoT enemy
|#=9
|name=Paradoomba
|image=
|align=right
|location=Phosphopolis Sewers, Solerno Treetops
|tattle=That's a Paradoomba. It looks like a winged variant of a Doomba, so it totally must be the mirror version of a Paragoomba. Max HP is 3, Attack is 1, and Defense is 1. According to this, it likes to do a loop first while diving to deceive people, so watch out! Oh, and don't forget to jump on it first, it will lose its wings too.
|hp=3
|atk=1
|def=1
|moves=Dive Trick (1)
}}
{{PMOoT BestiaryPMOoT enemy
|#=10
|name=Spiky Doomba
|image=
|align=right
|location=Phosphopolis Sewers, Solerno Treetops, Neondale City Tunnels
|tattle=That's a Spiky Doomba. It's like a Spiky Goomba, but from the mirror world! Max HP is 3, Attack is 2, and Defense is 1. It's a bit stronger than the other Doombas, but I am sure it still got nothing against your hammer! ♡ ...still though, don't jump on its spike, it'll hurt.
|hp=3
|atk=2
|def=1
|moves=Spiked Headbutt (2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=11
|name=Bone Goomba
|image=
|align=right
|location=Lavastar Chamber, Tower of 100 Trials
|tattle=That's a Bone Goomba. It says here that it's not actually dead... but it is wearing a Goomba skull as a helmet. That's so FREAKY! Max HP is 8, Attack is 3, and Defense is 1. It's stronger than the average Goomba, and the skull on its head grants it defense, so it's advisable to use attacks that can pierce defense. 
|hp=8
|atk=3
|def=1
|moves=Headbonk (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=12
|name=Bone Doomba
|image=
|align=right
|location=Lavastar Chamber, Tower of 100 Trials
|tattle=That's a Bone Doomba. It's the mirror world counterpart to the Bone Goomba. Max HP is 8, Attack is 3, and Defense is 2. This one looks like a toughie! Unlike Bone Goombas, this one has a spike on its skull helmet, so jump attacks are a no-no. If you got any strong hammer or item attacks, then this is probably a good time to use them.
|hp=8
|atk=3
|def=2
|moves=Headbutt (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=13
|name=Koopa Troopa
|image=
|align=right
|location=Solerno Greens, Solerno Treetops, Neondale City Tunnels
|tattle=That's a Koopa Troopa. Honestly, you might know about these guys better than I do, but in case you have somehow forgotten: Max HP is 4, Attack is 2, and Defense is 1. Their shells grant them some defense, but jumping on them can make them flip over, and POOF! That's their weak spot! You knew this already though, you have been jumping on turtles since Super Mario Bros.!
|hp=4
|atk=2
|def=1
|moves=Shell Toss (2), Flail (N/A), Get Up (Stops being Flipped)
}}
{{PMOoT BestiaryPMOoT enemy
|#=14
|name=Koopa Paratroopa
|image=
|align=right
|location=Solerno Greens, Solerno Treetops
|tattle=That's a Koopa Paratroopa. Just a Koopa Troopa with wings, not much else is different. Max HP is 4, Attack is 2, and Defense is 1. You will have to jump a couple times on this one to make this work: one time to plummet it to the ground, and another one to flip it over! And then it'll be done for, muhuhuh! ...that was a bit mean, sorry...
|hp=4
|atk=2
|def=1
|moves=Shell Shot (2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=15
|name=Chilly Koopa
|image=
|align=right
|location=Mount Sorbet 
|tattle=That's a Chilly Koopa. It's a Koopa Troopa that lives in freezing environments. Brrr! Max HP is 7, Attack is 3, and Defense is 1. It's stronger than the average Koopa Troopa. I guess being able to live out in the cold for so long will do that to anyone. Its igloo-like shell looks so cool... no pun intended. Careful, though, its shell attack can freeze us. Flip it over quickly!
|hp=7
|atk=3
|def=1
|moves=Ice Shell (3, Frozen)
}}
{{PMOoT BestiaryPMOoT enemy
|#=16
|name=Dark Koopa
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Dark Koopa. It's a Koopa Troopa that likes hanging out in dark places. Max HP is 10, Attack is 4, and Defense is 2. It's way stronger than normal Koopa Troopas, so the best course of action is to jump on it to flip it over quickly. Yeah, don't give it a chance to attack! Also, why in the Big Tree's name is it wearing sunglasses in the dark? That makes no sense!
|hp=10
|atk=4
|def=2
|moves=Shell Toss (4), Flail (N/A), Get Up (Stops being Flipped)
}}
{{PMOoT BestiaryPMOoT enemy
|#=17
|name=Dark Paratroopa
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Dark Paratroopa. It's a winged Dark Koopa. It lives in dark places, which is a disservice to these cool shades. Max HP is 10, Attack is 4, and Defense is 2. As usual, its wings can be knocked off with a jump, and then it will become a grounded Dark Koopa. Make sure to do this quickly, Dark Paratroopas are quite strong!
|hp=10
|atk=4
|def=2
|moves=Shell Shot (4)
}}
{{PMOoT BestiaryPMOoT enemy
|#=18
|name=Looka Troopa
|image=
|align=right
|location=Neondale City Tunnels, Tower of 100 Trials
|tattle=That's a Looka Troopa. It's a Koopa Troopa from the mirrored world. Max HP is 6, Attack is 2, and Defense is 1. It looks... SOMEWHAT similar to a Koopa Troopa. Other than some extra health I don't see any diff- OH! Here is something. Apparently, it can still attack while flipped, and is in fact stronger in this state, yikes! I guess my suggestion would be trying to defeat it before it charges its power.
|hp=6
|atk=2
|def=1
|moves=Shell Toss (2), Power Shell (When Flipped) (4 to Mario and partner), Get Up (Stops being Flipped)
}}
{{PMOoT BestiaryPMOoT enemy
|#=19
|name=Looka Paratroopa
|image=
|align=right
|location=Neondale City Tunnels, Tower of 100 Trials
|tattle=That's a Looka Paratroopa. It's a Looka Troopa with wings, evidently. Max HP is 6, Attack is 2, and Defense is 1. Being a mirror version of Koopa Paratroopas, it should be known that knocking its wings off turns it into a Looka Troopa. Just remember, Lookas can attack with extra power while flipped over, as bizarre as that might sound. Just be quick on it as soon as its flipped!
|hp=6
|atk=2
|def=1
|moves=Shell Shot (2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=20
|name=Koopatrol
|image=
|align=right
|location=Koopa Valley, Koopa University of Magic Arts
|tattle=That's a Koopatrol. It's an armored Koopa Troopa. They are like, elites amongst the Koopas. Max HP is 8, Attack is 4, and Defense is 2. It attacks with its shell and its head, and can charge its attack power. Watch out for the shell though, it can strike both of us at once! Oh, and we should make sure to take it down quickly, before it calls reinforcements. Yeah, it can do that. Dreadful...
|hp=8
|atk=4
|def=2
|moves=	Whistle (summons another Koopatrol), Charge Up (ATK+2), Spiky Headbutt (4), Power Shell (4 to Mario and partner), Flail (N/A), Get Up (Stops being Flipped), Hide (Prevents damage, but not flipping)
}}
{{PMOoT BestiaryPMOoT enemy
|#=21
|name=Dark Koopatrol
|image=
|align=right
|location=Koopa Univerity of Magic Arts, Tower of 100 Trials
|tattle=That's a Dark Koopatrol. Um, so if Koopatrols are elite members of the Koopa Troop, then this guy is an elite of the elites. Max HP is 25, Attack is 5, and Defense is 2. Gah! His red eyes gives me the creeps! This guy is TOUGH, I tell you! If he manages to charge up power, his next attack will be destructive, so please be wary.
|hp=25
|atk=5
|def=2
|moves=	Charge Up (ATK+5), Spiky Headbutt (5), Power Shell (5 to Mario and partner), Flail (N/A), Get Up (Stops being Flipped), Hide (Prevents damage, but not flipping)
}}
{{PMOoT BestiaryPMOoT enemy
|#=22
|name=Dull Bones
|image=
|align=right
|location=Tranquil Mausoleum, Yomi Temple, Tower of 100 Trials
|tattle=That's a Dull Bones. It used to be a Koopa Troopa... at some point. Max HP is 1, Attack is 2, and Defense is 1. It attacks by throwing bones, yuck! It's not that strong, but don't let that fool you, it can build more Dull Bones to fight alongside it. I'd suggest using attacks than can defeat multiple of them at once.
|hp=1
|atk=2
|def=1
|moves=	Bone Throw (2), Build (summons Dull Bones)
}}
{{PMOoT BestiaryPMOoT enemy
|#=23
|name=Red Bones
|image=
|align=right
|location=Yomi Temple
|tattle=That's a Red Bones. Do you think it had that much red on it while it was alive too? Max HP is 5, Attack is 3, and Defense is 1. Red ones are stronger than Dull Bones, and in fact act like leaders to them. Also, if you bring its HP to 0, it will crumble and then reanimate itself again! So creepy! It builds Dull Bones to assist it too, so it is advisable to defeat the Dull Bones first and go for the red one last.
|hp=5
|atk=3
|def=1
|moves=	Bone Throw (3), Multibone (1x3), Build (Summons Dull Bones), Shake (N/A), Get Up (+5HP)
}}
{{PMOoT BestiaryPMOoT enemy
|#=24
|name=Dry Bones
|image=
|align=right
|location=Lavastar Chamber, Koopa Valley, Tower of 100 Trials
|tattle=That's a Dry Bones. It's an once living Koopa Troopa that has now become an undead skeleton. A thing of nightmares, really! Max HP is 8, Attack is 5, and Defense is 2. If it feels outnumbered, it will totally build more spooky friends to help it. And it eventually revives if you take it down too, so we should probably think of ways to take them all down at the same time, or else this freakshow will never end!
|hp=8
|atk=5
|def=2
|moves=	Bone Throw (5), Multibone (3x3), Build (Summons Dry Bones), Shake (N/A), Get Up (+8HP)
}}
{{PMOoT BestiaryPMOoT enemy
|#=25
|name=Dark Bones
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Dark Bones. It's the strongest of the Bones bunch. Those menacing red eyes say it all... Max HP is 20, Attack is 5, and Defense is 2. If it collapses, it will eventually reanimate itself, full HP and everything. So, those Dry Bones it likes to build when feeling outnumbered have to go as well. Think outside the box, any attacks that could take them all down at once!
|hp=20
|atk=5
|def=2
|moves=	Bone Throw (5), Multibone (3x3), Build (Summons Dry Bones), Shake (N/A), Get Up (+20HP)
}}
{{PMOoT BestiaryPMOoT enemy
|#=26
|name=Karasuke
|image=
|align=right
|location=Tranquil Mausoleum
|tattle=That's Karasuke. He's like, some sort of legendary warrior around these lands. Do samurais do autographs? Max HP ia 10, Attack is 2, and Defense is 1. Looks like he is challenging you to a battle of honor. If we wanna know the secret to the Yomi Temple, we oughta get this guy to talk by defeating him! 
|hp=10
|atk=2
|def=1
|moves=	Shell Toss (2), Super Slash (2 to Mario and partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=27
|name=Glassy Bones
|image=
|align=right
|location=Nectarine's Castle, Tower of 100 Trials
|tattle=That's a Glassy Bones. They're the Dry Bones from the mirror world. Max HP is 12, Attack is 5, and Defense is 1. Its bones are not as resistant as Dry Bones', but it shows here that it has more HP to compensate. Other than throwing bones and building more creeps and all those reviving shenanigans, it can also dash at us with its shell! Watch out for this one, or we might get all dizzy...
|hp=12
|atk=5
|def=1
|moves=	Bone Throw (5), Shell Toss (5 to Mario and partner, Dizzy), Build (Summons Glassy Bones), Shake (N/A), Get Up (+12HP)
}}
{{PMOoT BestiaryPMOoT enemy
|#=28
|name=Hammer Bro
|image=
|align=right
|location=Neondale City Tunnels, Koopa Valley, Tower of 100 Trials
|tattle=That's a Hammer Bro. He likes hammers, and throws them at people, or something. Max HP is 7, Attack is 4, and Defense is 1. Be careful when he has low HP, he'll start throwing a barrage of hammers. Where does he get that many from anyways? Well, no matter, you'll teach him who's got the superior hammer! ♡
|hp=7
|atk=4
|def=1
|moves=	Hammer Throw (4), Multi-Throw (2 each)
}}
{{PMOoT BestiaryPMOoT enemy
|#=29
|name=Boomerang Bro
|image=
|align=right
|location=Nimbus Road, Tower of 100 Trials
|tattle=That's a Boomerang Bro. It's a relative of the Hammer Bros. that prefers boomerangs. Max HP is 7, Attack is 2, and Defense is 1. This guy is tricky, his boomerang can attack both of us on its way past us, AND then again when it comes back to him! Also, he'll totally start throwing more boomerangs if he's feeling low on HP. I hope your guarding game's gotten stronger!
|hp=7
|atk=2
|def=1
|moves=	Boomerang Throw (2x2, to Mario and Partner), Multiboomerang (1x4 to Mario and Partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=30
|name=Fire Bro
|image=
|align=right
|location=Rockstar Canyon, Tower of 100 Trials
|tattle=That's a Fire Bro. It's a relative of the Hammer Bros. that spits out fireballs. Max HP is 7, Attack is 3, and Defense is 1. If he hits you with a fireball, you might catch on fire. No one likes that, it ruins expensive clothes... Oh, and he will start attacking relentlessly when his HP gets low, so keep your guard up!
|hp=7
|atk=3
|def=1
|moves=	Flame Spit (3, Burn), Doubleflame (2x2, Burn), Multiflame (1x6, Burn)
}}
{{PMOoT BestiaryPMOoT enemy
|#=31
|name=Ice Bro
|image=
|align=right
|location=Crystear Caverns, Tower of 100 Trials
|tattle=That's an Ice Bro. This relative of the Hammer Bros. spits out ice. Max HP is 7, Attack is 3, and Defense is 1. Getting hit by his iceballs can freeze you all over, so try to guard, alright? ♡ By they way, if his HP is getting low, he'll go all out and use a powerful ice breath attack! Shivers...
|hp=7
|atk=3
|def=1
|moves=	Iceball Spit (3, Frozen), Ice Breath (1x6, Frozen)
}}
{{PMOoT BestiaryPMOoT enemy
|#=32
|name=Sledge Bro
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Sledge Bro. That's... a really big Hammer Bro... He's scary! Max HP is 10, Attack is 5, and Defense is 2. He's the baddest and strongest of the Hammer Bros. He's got more defense, so using stronger attacks is crucial. He throws sledgehammers AND can also cause earthquakes. Sheesh, at least he's got nice sunglasses, I'll give him that.
|hp=10
|atk=5
|def=2
|moves=	Sledge Throw (5), Earthquake (5 to Mario and partner, Immobilized)
}}
{{PMOoT BestiaryPMOoT enemy
|#=33
|name=Officer Hammilton (1)
|image=
|align=right
|location=Hotaru Woods
|tattle=That's Hammilton. He's a member of the so-called Elite K.L.A.W. Max HP is 9, Attack 2, and Defense is 1. He has a pair of flying blocks carrying him at all times, which looks pretty cool, to be honest. Hitting him once will make him fall off the blocks though. He can throw hammers at you, increasingly if he's feeling like he's in trouble. He especially radiates doofus energy, just saying.
|hp=9
|atk=2
|def=1
|moves=	Hammer Throw (2), Multi-Throw (1 each)
}}
{{PMOoT BestiaryPMOoT enemy
|#=33
|name=Officer Hammilton (2)
|image=
|align=right
|location=Nimbus Road
|tattle=That's Hammilton. He's a member of the Elite K.L.A.W... whatever that might be. Max HP is 13, Attack is 4, and Defense is 1. Umm, aside from the hammers, it seems he can also spin around with his blocks to cause a tornado. Let's try to get rid of his blocks first, that tornado he does can dizzy you!
|hp=13
|atk=4
|def=1
|moves=	Hammer Throw (4), Multi-Throw (2 each), Tornado (4, Dizzy)
}}
{{PMOoT BestiaryPMOoT enemy
|#=33
|name=Officer Hammilton (3)
|image=
|align=right
|location=Koopa Valley
|tattle=That's Hammilton. He's one of the members of the Elite K.L.A.W. Max HP is 25, Attack is 5, and Defense is 1. He still throws hammers to attack, but his tornado attack seems to have improved too. It can hit both of us, so we better get rid of these winged blocks ASAP!
|hp=25
|atk=5
|def=1
|moves=	Hammer Throw (5), Multi-Throw (2 each), Hurricane (5 to Mario and partner, Dizzy)
}}
{{PMOoT BestiaryPMOoT enemy
|#=34
|name=Lakitu
|image=
|align=right
|location=Nimbus Skerry Ruins, Tower of 100 Trials
|tattle=That's a Lakitu. It's a Koopa that rides on clouds. Its cloud is so cute! ♡ Max HP is 7, Attack is 3, and Defense is 0. They throw Spiny Eggs to attack, and these will sometimes hatch into Spinies. Also DON'T jump on it while its holding a Spiny Egg, you'll hurt your feet. I'd say beat the Lakitu first, or else it'll keep throwing more Spinies. Where is it storing these anyways? Is that cloud bigger on the inside?
|hp=7
|atk=3
|def=0
|moves=	Spiny Flip (3), Spiny Hatch (summons Spiny), Spiny Hold (holds a Spiny Egg, changing to Spiky (does not count as turn))
}}
{{PMOoT BestiaryPMOoT enemy
|#=35
|name=Spiny
|image=
|align=right
|location=Nimbus Skerry Ruins, Tower of 100 Trials
|tattle=That's a Spiny. It's a little Koopa that I'd call cute if it weren't for those sharp spikes, oof! Max HP is 3, Attack is 3, and Defense is 3. Its defense is pretty high, and it will sometimes hurl up into a spiky ball to charge at you. Find a way to flip it over with an item or something, that'll drop its defense all the way to 0! 
|hp=3
|atk=3
|def=3
|moves=	Spikeball Shot (3), Ball Up (raises defense to ???)
}}
{{PMOoT BestiaryPMOoT enemy
|#=36
|name=Raikitu
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Raikitu. It's the mirror world version of a Lakitu. Max HP is 12, Attack is 5, and Defense is 0. It throws Prickly Eggs that may turn into Pricklies. It also has little drums following it around everywhere. These store electricity, so at some point it will unleash lightning attacks. Beat it before it charges up!
|hp=12
|atk=5
|def=0
|moves=	Prickly Flip (3), Charge Up (ATK+5), Thunder Throw (10), Prickly Hatch (summons Prickly), Prickly Hold (holds a Prickly Egg, changing to Spiky (does not count as turn))
}}
{{PMOoT BestiaryPMOoT enemy
|#=37
|name=Prickly
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Prickly. It's the mirror version of a Spiny, and it is usually thrown by a Raikitu. Max HP is 6, Attack is 6, and Defense is 4. It's a tough one for sure, what with that high amount of attack and defense. And it'll totally increase these stats even more when it hides in its shell, ugh! Use a strong special move if you can, is all I can think of...
|hp=6
|atk=6
|def=4
|moves=	Spikeball Shot (3), Ball Up (raises defense to ???), Charge Up (ATK+6), Superball Shot (12)
}}
{{PMOoT BestiaryPMOoT enemy
|#=38
|name=Buzzy Beetle
|image=
|align=right
|location=Phosphopolis Sewers, Nimbus Skerry Ruins
|tattle=That's a Buzzy Beetle. They're small, but their shells are like fortresses! Max HP is 5, Attack is 3, and Defense is 4. Fire and explosions don't really harm them because of their strong shells, but if you use your jumps to flip them over, then their defense will drop to 0. THAT'S when you seal the deal on them!
|hp=5
|atk=3
|def=4
|moves=	Shell Toss (3), Get Up (Stops being Flipped)
}}
{{PMOoT BestiaryPMOoT enemy
|#=39
|name=Parabuzzy
|image=
|align=right
|location=Phosphopolis Sewers, Nimbus Skerry Ruins
|tattle=That's a Parabuzzy. They're Buzzy Beetles with wings. Max HP is 5, Attack is 3, and Defense is 4. If you jump on them once, their wings will fall off, and they'll become ordinary Buzzy Beetles. That's so sad... but, they tend to be meanies, so have no mercy! Jump until they're flipped over, and then some!
|hp=5
|atk=3
|def=4
|moves=	Shell Shot (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=40
|name=Spike Top
|image=
|align=right
|location=Phosphopolis Sewers, Jar Jar Hill, Goldgravel Desert, Tower of 100 Trials
|tattle=That's a Spike Top. It's a Buzzy Beete with a spike... on top, hence the name. Max HP is 5, Attack is 3, and Defense is 4. Just like with other Buzzies, fire and explosions don't have an effect on it, but... you can't really jump on it to flip it over either due to the spike. So, uh, I hope you have an item or something else that'll do the job. I heard POW Blocks are pretty good, for starters! ♡
|hp=5
|atk=3
|def=4
|moves=	Shell Toss (3), Get Up (Stops being Flipped)
}}
{{PMOoT BestiaryPMOoT enemy
|#=41
|name=Spiky Parabuzzy
|image=
|align=right
|location=Jar Jar Hill, Goldgravel Desert, Tower of 100 Trials
|tattle=That's a Spiky Parabuzzy. It's a Buzzy with a spike AND wings. Talk about the whole package. Max HP is 5, Attack is 3, and Defense is 4. Friendly reminder that fire attacks and explosions don't work on these guys, and you can't even jump on this one because of its spike. Soooo... maybe use an item or special move here? I have like no idea, otherwise.
|hp=5
|atk=3
|def=4
|moves=	Shell Shot (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=42
|name=Lt. Buzzbeat (1)
|image=
|align=right
|location=Hotaru Woods
|tattle=That's Buzzbeat. She's the self-proclaimed leader of the Elite K.L.A.W. Max HP is 9, Attack is 2, and Defense is 2. Her spiky hat is her shell, and she'll cower in it if you try to jump on her, so don't do that! If you have any strong attacks or an item that can flip her over, that should do it. Ugh, I hate her attitude, I wouldn't want to be a member of... whatever their little gang is supposed to be.
|hp=9
|atk=2
|def=2
|moves=	Shell Toss (2), Get Up (Stops being Flipped)
}}
{{PMOoT BestiaryPMOoT enemy
|#=42
|name=Lt. Buzzbeat (2)
|image=
|align=right
|location=Nimbus Road
|tattle=That's Buzzbeat. She is the leader of the Elite K.L.A.W., but even she can't agree on what the A stands for. Max HP is 12, Attack is 3, and Defense is 4. Her defense has gotten a bit tougher, and it seems she can charge at you while being engulfed in flames. It can burn you, so try to guard well, OK? By the way, what's their deal? Are they following us around?
|hp=12
|atk=3
|def=4
|moves=	Shell Toss (3), Fire Shell (3, Burn), Get Up (Stops being Flipped)
}}
{{PMOoT BestiaryPMOoT enemy
|#=42
|name=Lt. Buzzbeat (3)
|image=
|align=right
|location=Koopa Valley
|tattle=That's Buzzbeat. She's the leader of the Elite K.L.A.W., or so she says. Max HP is 22, Attack is 4, and Defense is 4. Her burning shell attack has gotten stronger, it can strike both of us at once! We oughta keep our guards up so we don't catch on fire. You know, I have to admit her little gang's dedication to Bowser is admirable, as annoying as it might be for us. Still hate her attitude, though...
|hp=22
|atk=4
|def=4
|moves=	Shell Toss (4), Burning Shell (4 to Mario and partner, Burn), Get Up (Stops being Flipped)
}}
{{PMOoT BestiaryPMOoT enemy
|#=43
|name=Spike
|image=
|align=right
|location=Solerno Treetops
|tattle=That's a Spike. It's a member of the Koopa clan that throws spiky balls out of its mouth. That sounds painful! Max HP is 4, Attack is 2, and Defense is 0. Besides just throwing spiky balls at you, it will sometimes hold the thing for a bit before attacking. If you're going to jump on it, do it before or after that, or else you'll get your feet spike'd!
|hp=4
|atk=2
|def=0
|moves=	Spikeball Toss (2), Spikeball Hold (holds a Spikeball, changing to Spiky (does not count as turn))
}}
{{PMOoT BestiaryPMOoT enemy
|#=44
|name=Gold Spike
|image=
|align=right
|location=Cobalt Pipelines Inc., Tower of 100 Trials
|tattle=That's a Gold Spike. It's tougher than regular Spikes, in case the name didn't give it away. Max HP is 10, Attack is 4, and Defense is 0. This rascal will try to throw spiked things at you, including a whole spiked roller! But like, HOW does it get that out of its mouth? What does its digestive system look like, then?-- Gosh, I'm sorry... rambling a bit too much there. That's yucky to think about!
|hp=10
|atk=4
|def=0
|moves=	Spikeball Throw (4, Piercing), Spikeroll Throw (4 to Mario and partner, Piercing) Spikeball Carry (holds a Spikeball, changing to Spiky (does not count as turn))
}}
{{PMOoT BestiaryPMOoT enemy
|#=45
|name=Snow Spike
|image=
|align=right
|location=Mount Sorbet
|tattle=That's a Snow Spike. It's a Spike that throws snowballs. Max HP is 6, Attack is 2, and Defense is 0. I like its sense of fashion, THAT'S how you dress up properly for winter! That aside, it likes to throw snowballs at people, and it HURTS! Ugh, what a jerk. Try to guard them since they may freeze you up, and also watch out for the big snowball, it'll roll us over with one if we're not careful.
|hp=6
|atk=2
|def=0
|moves=	Snowball Toss (2, Frozen), Big Snowball (2 to Mario and partner), Snowball Hold (holds a Snowball, boosting defense to 1 (does not count as turn))
}}
{{PMOoT BestiaryPMOoT enemy
|#=46
|name=Agent Spyko (1)
|image=
|align=right
|location=Hotaru Woods
|tattle=That's Spyko. He's a member of the Elite K.L.A.W. He's a bit quiet, isn't he? Max HP is 10, Attack is 3, and Defense is 0. This guy looks strong, he's probably the brawns of their gang. He'll throw spiked balls at you like other Spikes, but also resorts to throwing powerful punches, so watch out!
|hp=10
|atk=3
|def=0
|moves=	Fist Drop (3), Spikeball Throw (3, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=46
|name=Agent Spyko (2)
|image=
|align=right
|location=Nimbus Road
|tattle=That's Spyko. A member of the Elite K.L.A.W., seemingly the strongest too. Max HP is 15, Attak is 5, and Defense is 0. He spits out spiked balls to throw at you, yuck! He can also attack directly, and sometimes saves up energy for a powerful attack. He packs a punch, so I'd say try to take him out first if you can...
|hp=15
|atk=5
|def=0
|moves=	Fist Drop (5), Charge (ATK+3), Spikeball Throw (5, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=46
|name=Agent Spyko (3)
|image=
|align=right
|location=Koopa Valley
|tattle=That's Spyko. The strongest member of the Elite K.L.A.W., and the quieter one too. Max HP is 35, Attack is 6, and Defense is 0. He will attack you directly with big punches, and also by throwing spiked balls. He charges up power for more devastating attacks... be careful, dear! He's the toughest one, so try to beat him first.
|hp=35
|atk=6
|def=0
|moves=	Fist Drop (6), Charge (ATK+4), Spikeball Throw (6, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=47
|name=Flint
|image=
|align=right
|location=Rockstar Canyon, Lavastar Chamber, Tower of 100 Trials
|tattle=That's a Flint. They're the mirrorred versions of Spikes. Max HP is 8, Attack is 4, and Defense is 1. They're a bit stronger than Spikes, and have a thing for mineral rocks. They'll throw these at you, and will sometimes just hold them over their heads. When they do this, their defense rises up, so use a strong attack or item then, hm? ♡
|hp=8
|atk=4
|def=1
|moves=	Mineral Toss (4), Mineral Hold (holds a Mineral stone, boosting defense by 2 (does not count as turn))
}}
{{PMOoT BestiaryPMOoT enemy
|#=48
|name=White Magikoopa
|image=
|align=right
|location=Crystear Caverns, Sour Patch Path, Jarshepsut Palace, Koopa University of Magic Arts
|tattle=That's a White Magikoopa. I like the clean white robes. What brand of whitener does it use, I wonder? Max HP is 7, Attack is 4, and Defense is 0. It says here that a white robed wizard has a tendency to heal its allies' HP, so focus on it first! It'll also make copies of itself sometimes, can you tell which one is the real one?
|hp=7
|atk=4
|def=0
|moves=	4-Polygon Blast (4, Piercing), Heal (8 HP), Magikopy (summons 4 Magikopies), 20-Polygon Blast (4, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=49
|name=Green Magikoopa
|image=
|align=right
|location=Sour Patch Path, Jarshepsut Palace, Koopa University of Magic Arts
|tattle=That's a Green Magikoopa. Not a big fan of the color green... no offense-- If you like green, I mean. Max HP is 10, Attack is 4, and Defense is 0. It attacks with magic and will also electrify its allies, or make them invisible. Tricky stuff! It'll also create copies of itself if it's feeling alone. Ugh, having to tell them apart will sure give me a headache!
|hp=10
|atk=4
|def=0
|moves=	4-Polygon Blast (4, Piercing), Zap (Electrified), Invisiblast (Invisibility), Magikopy (summons 4 Magikopies), 20-Polygon Blast (4, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=50
|name=Red Magikoopa
|image=
|align=right
|location=Jarshepsut Palace, Koopa University of Magic Arts
|tattle=That's a Red Magikoopa. Stylish red robes! Max HP is 10, Attack is 4, and Defense is 0. This type of Koopa wizard will focus on boosting Attack and Defense power. If it's feeling alone, it'll create copies of itself, which is totally not cool! But that hue of red is on-brand, so I might forgive it. Wait, you're wearing that sort of red too, sweet! ♡
|hp=10
|atk=4
|def=0
|moves=	4-Polygon Blast (4, Piercing), Enlarge (Huge), Magic Shield (Defense Boost [+3]), Magikopy (summons 4 Magikopies), 20-Polygon Blast (4, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=51
|name=Black Magikoopa
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Black Magikoopa. Its black robes are so gothic! Not my style, but it looks cool. Max HP is 20, Attack is 6, and Defense is 0. This dark robed wizard is super strong, the strongest of the Magikoopa minions. It can boost Attack and Defense power, create copies of itself, AND it heals its teammates. What a pain! Watch out for its dark blasts, they can slow you down.
|hp=20
|atk=6
|def=0
|moves=	4-Polygon Blast (5, Piercing), Magic Shield (Defense Boost [+3]), Heal (5 HP), Magikopy (summons 4 Magikopies), Dark Blast (5, Slow), Dark Charge (ATK+5)
}}
{{PMOoT BestiaryPMOoT enemy
|#=52
|name=Kyra Koopa
|image=
|align=right
|location=Koopa University of Magic Arts
|tattle=That's Kyra Koopa. She's a student here, and an assistant of Kamek. She's so cute! ♡ Max HP is 30, Attack is 5, and Defense is 0. She has a magic paintbrush, that's so cool! She'll be boosting Kamek's power and hindering us, so I feel like we should try to defeat her first.
|hp=30
|atk=5
|def=0
|moves=	Paint Blast (4), Magic Boost (Huge), Magic Debuff (Random effect on Mario or partner (Tiny, Dizzy, Paralyzed, Poison))
}}
{{PMOoT BestiaryPMOoT enemy
|#=53
|name=Kamek
|image=
|align=right
|location=Koopa University of Magic Arts
|tattle=That's Kamek. He's like, an elite of the Magikoopas, and one of Bowser's closest allies. Max HP is 70, Attack is 6, and Defense is 0. He's a force to be reckoned with! He can do just about anything other Magikoopas do, such as boosting stats and giving himself invisibility. He'll also heal himself if we're not quick enough, and let's not forget the magic copies. Gosh, can Magikoopas stop doing that? It's so annoying!
|hp=70
|atk=6
|def=0
|moves=	4-Polygon Blast (6, Piercing), Enlarge (Huge), Zap (Electrified), Invisiblast (Invisibility), Magic Shield (Defense Boost [+3]), Heal (8 HP), Magikopy (summons 4 Magikopies), 20-Polygon Blast (6, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=54
|name=Magilooka
|image=
|align=right
|location=Umbropolis, Nectarine's Castle Grounds, Nectarine's Castle, Tower of 100 Trials
|tattle=That's a Magilooka. It's the mirror world version of a Magikoopa. Max HP is 13, Attack is 5, and Defense is 0. It shows here that it shares a similar repertoire of magic attacks to that of a Magikoopa's, but there's a particular skill that gives it more chances to attack you. And be wary, its magic blasts may cause burning, yikes!
|hp=13
|atk=5
|def=0
|moves=	4-Polygon Blast (5, Piercing), Magic Shield (Defense Boost +3], Heal (5 HP), Mirage Spell (summons 4 copies), Quick Boost (Fast), 20-Polygon Blaze (5, Burn)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Shy Guy
|image=
|align=right
|location=Neondale City, Neondale City Tunnels, 8-Bit Mafia Club, Sour Patch Path
|tattle=That's a Shy Guy. Don't let their names fool you, they're little mischief-makers! Max HP is 7, Attack is 2, and Defense is 0. They attack by bumping into you, but will sometimes do an acrobatic maneuver for a bit of extra power. If you guard well, it should fine, though. Um, do you ever wonder what they look like behind their masks? I'm SO intrigued! 
|hp=7
|atk=2
|def=0
|moves=	Bump Attack (2), Acrobatic Attack (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Fly Guy
|image=
|align=right
|location=8-Bit Mafia Club, Nimbus Road
|tattle=That's a Fly Guy. It's a Shy Guy... that can fly. What a shocker. Max HP is 7, Attack is 2, and Defense is 0. It flies at you and spits fire to attack. It has a propeller on its head that will hurt you if you try to jump on it, so don't! Hmm, your hammer can't reach it either, though... Do you have any items or other moves that might take on it?
|hp=7
|atk=2
|def=0
|moves=	Swoop (2), Fireball (2, Burn)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Snifit
|image=
|align=right
|location=Neondale City Tunnels, 8-Bit Mafia Club, Cobalt Pipelines Inc.
|tattle=That's a Snifit. A ne'er-do-well with a creepy gas mask. Max HP is 7, Attack is 4, and Defense is 0. Its mask nozzle can fire bullets at you. It'll usually fire a powerful one, but if it's feeling low on HP it will start firing bullets like a total fiend! We oughta be careful, these look like they hurt, ouch!
|hp=7
|atk=4
|def=0
|moves=	Bullet (4), Bullet Barrage (1 each)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Ice Snifit
|image=
|align=right
|location=Crystear Caverns
|tattle=That's an Ice Snifit. Omigosh, where can I get one of these parkas? They are ON POINT! Max HP is 7, Attack is 4, and Defense is 0. They wear gas masks that store icy power from their surroundings. They'll try to freeze you with their ice bullets, so please do your best at guarding their attacks. ESPECIALLY their ice blasts, those are even stronger... and colder, brrr...
|hp=7
|atk=4
|def=0
|moves=	Ice Bullet (4, Frozen), Ice Blast (5, Frozen)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Grim Chap
|image=
|align=right
|location=Neondale City Tunnels, 8-Bit Mafia Club, Tower of 100 Trials
|tattle=That's a Grim Chap. It's a mirrored counterpart to the Shy Guy. Max HP is 7, Attack is 3, and Defense is 1. There doesn't seem to be much of a difference to a Shy Guy, aside from having a bit of extra defense. It has a very ominous mask that gives me the creeps... that just further gives it away that it's up to no good!
|hp=7
|atk=3
|def=1
|moves=	Bump Strike (3), Acrobatic Strike (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Bandit
|image=
|align=right
|location=Phosphopolis Sewers, Neondale City
|tattle=That's a Bandit. What an unsubtle name! He's a total thief weirdo, ugh! Max HP is 6, Attack is 2, and Defense is 0. If he bumps into you, he'll steal your coins. What a jerk! He won't steal anything if you're able to guard his attack, though. Oh! And by the way, if he does steal from you, try to beat him quickly before he runs away to retrieve your coins.
|hp=6
|atk=2
|def=0
|moves=	Coin Dash (2, steals coins), Run off (leaves battle)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Badge Bandit
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Badge Bandit. It's a Bandit that will try to take your badges. That's NOT cool. Max HP is 12, Attack is 5, and Defense is 0. He'll likely steal a badge from you when he attacks, so try to guard very well. Don't worry too much if he steals from you and runs away, though, you can always go after him again outside of battle and take back what's yours!
|hp=12
|atk=5
|def=0
|moves=	Coin Dash (5, steals coins), Badge Dash (5, steals Badge), Run off (leaves battle)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Raider
|image=
|align=right
|location=Neondale City, Tower of 100 Trials
|tattle=That's a Raider. It's the mirror counterpart of the Bandits. Max HP is 6, Attack is 3, and Defense is 0. Raiders are very similar to Bandits. They'll try to steal your coins by tackling you, BUT they'll also try to trick you into guarding too early by stepping back a bit before hitting you. Ugh, these thieves need to get a life! 
|hp=6
|atk=3
|def=0
|moves=	Coin Dash (3, steals coins), Run off (leaves battle)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Nabbit
|image=
|align=right
|location=Neondale City, 8-Bit Mafia Club, Cobalt Pipelines Inc.
|tattle=That's a Nabbit. He's some handkerchief-wearing weirdo that likes to steal. Jerk! Max HP is 8, Attack is 4, and Defense is 0. He'll try to dash at you and steal your items. If you manage to guard it, he won't steal anything. Try to be quick at taking him down if he steals an item from you, he'll hop away like a sneaky bastard!
|hp=8
|atk=4
|def=0
|moves=	Nab Bump (4, steals item), Sneak away (leaves battle)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Cataquack
|image=
|align=right
|location=Solerno Greens
|tattle=That's a Cataquack. It's a weird creature that likes to catapult stuff into the air. Fun! ♡ Max HP is 4, Attack is 2, and Defense is 0. It will attack by ramming into you or by throwing you high in the air. Try to guard well if he tries to do the latter. If he catapults you, you will end up falling on me or someone else! Forget I said fun, that's literally so LAME!
|hp=4
|atk=2
|def=0
|moves=	Headbutt (2), Catapult (2 to Mario and partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Red Cataquack
|image=
|align=right
|location=Solerno Treetops (only 1), Tower of 100 Trials
|tattle=That's a Red Cataquack. It's a Cataquack in steaming red! Max HP is 8, Attack is 4, and Defense is 0. Its behavior is like that of a regular Cataquack's, but it is SO agitated its attacks are stronger and can burn you! Sheesh, I wonder what's gotten it so worked up?
|hp=8
|atk=4
|def=0
|moves=	Headbutt (4, Burn), Catapult (2 to Mario and partner, Burn)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Blooper
|image=
|align=right
|location=Phosphopolis Sewers, Sunshine Lake
|tattle=That's a Blooper. It looks so icky and yucky, eww! Max HP is 4, Attack is 1, and Defense is 0. Not much to say about them, but I do wonder how they float in the air like that... Anyways, it'll sometimes shoot ink at you, which is super gross! Just, absolutely nasty! Eww, EWW!
|hp=4
|atk=1
|def=0
|moves=	Spin Drop (1), Ink Blast (1)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Poison Blooper
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Poison Blooper. Ugh, Bloopers are gross as is... add poison to that? Nope, I want out! Yuck! Max HP is 8, Attack is 6, and Defense is 0. That's some serious Attack power, it's a lot stronger than regular Bloopers. We have to be extra careful with this one, especially because its ink is poisonous. It just can't get any worse than this, can it!?
|hp=8
|atk=6
|def=0
|moves=	Spin Drop (6), Poison Ink (3, Poison)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Glooper
|image=
|align=right
|location=Phosphopolis Sewers, Sunshine Lake
|tattle=That's a Glooper. It's the mirror version of a Blooper. Just as slimy and gross as one too, ugh! Max HP is 4, Attack is 1, and Defense is 1. Its head is so big, it gives it a bit of Defense power. Other than the ink, it can also use electricity to attack. If it uses an electric charge, you'll get hurt if you try a direct hit, so try to defeat it quickly.
|hp=4
|atk=1
|def=1
|moves=	Ink Blow (1), Electric Charge (Electrified), Electric Drop (1)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Glooptopus
|image=
|align=right
|location=Phosphopolis Sewers
|tattle=That's Glooptopus. It's a humongous Glooper... with even more nasty ickyness! GROSS! GROOOOOSS!!! Max HP is 10, Attack is 1, and Defense is 1. It will attack by whaling on you, and it also... gak! It will also shoot ink at us. Mario, ink is definitely NOT easy to get out of clothes, and I got very expensive ones! So slam those tentacles so that this foul monster doesn't stand a chance!
|hp=10
|atk=1
|def=1
|moves= Ink Blast (1 to Mario and Partner), Heavy Drop (1)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Glooptopus Tentacles
|image=
|align=right
|location=Phosphopolis Sewers
|tattle=N/A
|hp=3
|atk=1
|def=0
|moves= Tenta-slap (1)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Cheep Cheep
|image=
|align=right
|location=Sunshine Lake
|tattle=That's a Cheep Cheep. It's a fish with very full lips. Oooh! What's its secret!? Max HP is 3, Attack is 1, and Defense is 0. It's surprisingly tolerant to being outside of water, but it'll really just bounce around. It can also squirt water at you, but it's so weak I don't think you've got much to worry about.
|hp=3
|atk=1
|def=0
|moves=	Hop Attack (1), Water Attack (1)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Snow Cheep
|image=
|align=right
|location=Crystear Caverns
|tattle=That's a Snow Cheep. It's a Cheep Cheep that lives in freezing water. Just the thought of it makes me shiver... Max HP is 6, Attack is 3, and Defense is 0. It's stronger than your typical Cheep Cheep. Makes sense, it probably had to toughen up to adapt to the frozen waters. Speaking of frozen, that's what you'll become if you don't keep your guard up for its icy attack! And try to beat it quickly, or it might call reinforcements.
|hp=6
|atk=3
|def=0
|moves=	Hop Attack (3), Ice Attack (3, Frozen), Cheep Call (Summons a Snow Cheep with identical stats)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Fuzzy
|image=
|align=right
|location=Solerno Treetops, Tower of 100 Trials
|tattle=That's a Fuzzy. It's so hyper, sheesh! Max HP is 3, Attack is 1, and Defense is 0. You WANT to avoid these like the plague. If they latch onto you, they'll try to absorb your HP. GROSS!!! Try to time your guarding the exact moment they release, that way it won't steal your HP. It's difficult, but I know you can do it! ♡
|hp=3
|atk=1
|def=0
|moves=	Kissy-Kissy (1, recovers health according to damage, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gold Fuzzy
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Gold Fuzzy. Oooooh! So shiny! I heard this kind of Fuzzy is pretty rare too! Max HP is 20, Attack is 5, and Defense is 0. Okay, let's not get distracted over its color, this sparkly parasite is DANGEROUS. It's the strongest of the Fuzzy bunch, so keep an eye out. It can absorb both your HP and FP, and if it charges enough FP, it'll strike us with a mighty lightning attack! Use strong moves or items to defeat it before it calls more Fuzzies!
|hp=20
|atk=5
|def=0
|moves=	HP Drain (5, recovers health according to damage, Piercing), FP Drain (Absorbs 5 FP [if 4 or less FP is applicable, it will drain as much]), FP Thunder (6 to Mario and partner, Piercing), Call Fuzzy (summons Fuzzy)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Candy Fuzzy
|image=
|align=right
|location=Sugarmore Jungle
|tattle=That's a Candy Fuzzy. Omigosh, it kind of looks like a Star Bit! Yummy! ♡ Max HP is 7, Attack is 3, and Defense is 0. It's a stronger variation of a Fuzzy. It will suck out your HP to replenish its own. Ugh, SO creepy! What's even creepier is that it can also multiply... I know what you're thinking... DON'T eat it!
|hp=7
|atk=3
|def=0
|moves=	HP Drain (Absorbs 3 HP, Piercing), Spin (summons Candy Fuzzy with identical stats)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Candy Glitzy
|image=
|align=right
|location=Sugarmore Jungle
|tattle=That's a Candy Glitzy. It's the mirror version of a Candy Fuzzy. Max HP is 8, Attack is 3, and Defense is 0. These yummy-looking fiends will try to suck out your FP. Wait, that's so sleazy! If it manages to steal FP, it'll use it to unleash a magic attack on us, so try to defeat it before it does!!
|hp=8
|atk=3
|def=0
|moves=	FP Drain (Absorbs 3 FP [if only 1 or 2 FP are applicable, it will drain as much]), FP Rush (3 to Mario and partner, Piercing), Kissy-Kissy (3, only uses when Mario lacks FP, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Scuttlebug
|image=
|align=right
|location=Solerno Treetops, Tower of 100 Trials
|tattle=That's a Scuttlebug. EWWWWWWW!! It's a spider! Spiders gross me out so much!! Max HP is 5, Attack is 2, and Defense is 0. It'll spit nasty, icky web-wads at you. It can do it multiple times in a row too, so guard yourself VERY well. I think I speak for everyone when I say NO one wants to be covered in spiderwebs... Ew! Ew! Ewww!!! 
|hp=5
|atk=2
|def=0
|moves=	Web Shot (2), Multishot (1x3), Lunge (If grounded. 2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Arantula
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's an Arantula. J-Just having to even describe this thing makes me sick! YECH! Max HP is 16, Attack is 7, and Defense is 0. It'll spit web-wads at you, sometimes several in a row. If you manage to get it off its web, watch out for its poisonous lunge. Yeah, this thing is DEADLY. I mean, just look at its coloration, it just screams danger! I'm TERRIFIED!!
|hp=16
|atk=7
|def=0
|moves=	Web Shot (7), Multishot (4x3), Lunge (If grounded. 7, Poison)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gulpit
|image=
|align=right
|location=Solerno Treetops
|tattle=That's a Gulpit. It's a burly, glutonous rascal. These guys have been causing a lot of trouble around here lately. Max HP is 5, Attack is 2, and Defense is 0. It attacks by picking up rocks and spitting them back out. You'll take more damage if it picks up a bigger rock, so try to remove the rocks to leave it without ammo. Umm, it attacks with its tongue otherwise... Nasty! Ugh!
|hp=5
|atk=2
|def=0
|moves=Large Rock Spit (4), Small Rock Spit (3), Lick (2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gobblenaught
|image=
|align=right
|location=Solerno Treetops
|tattle=That's Gobblenaught. So this is the big jerk that has been eating everything around the island? It shows! Max HP is 20, Attack is 4, and Defense is 1. He's eaten so much his minions have to carry him around. Talk about lazy! They will throw him to squash us like insects, and he spits all sorts of things at us, which is totally gross... His weak point is his belly button, so if you can manage to get rid of all the Gulpits carrying him, he'll be helpless for a bit. Go all out then!
|hp=20
|atk=4
|def=1
|moves=Spit (2/3/4 depending on object), Multispit (1x4 between Mario and Partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gulpit Horde
|image=
|align=right
|location=Solerno Treetops
|tattle=It's a horde of Gulpits. Wow, they must be pretty strong to be able to lift this huge guy like that, even if it takes several of them. Together they have a Max HP of 10. The more we damage them, the more that'll run away. They leave their leader helpless if we manage to scare them off, but will return eventually, so be quick!
|hp=10
|atk=0
|def=0
|moves=Gobblenaught Carry (N/A), Gobblenaught Throw (4), Chicken Out (leaves battle. Instantly uses after losing 10 HP or if Gobblenaught is defeated), Comeback (returns to battle with 10HP)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Piranha Plant
|image=
|align=right
|location=Phosphopolis Sewers
|tattle=That's a Piranha Plant. You know these guys very well, they pack a nasty bite! Max HP is 4, Attack is 2, and Defense is 0. They'll pop out of the ground to chomp at you very quickly, so stay alert! Their sharp jaws also tend to point upward, so don't jump on them, OK?
|hp=4
|atk=2
|def=0
|moves=	Jaw Clamp (2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Cherry Piranha
|image=
|align=right
|location=Hotaru Woods
|tattle=That's a Cherry Piranha. It's a pink Piranha Plant that has adapted to Hotaru Woods. Its coloration is SO pretty!! ♡ Max HP is 5, Attack is 3, and Defense is 0. It is veeeeery slightly stronger than the average Piranha Plant, but other than that, no remarkable differences. Did I already mention I love how pink it is?
|hp=5
|atk=3
|def=0
|moves=	Jaw Clamp (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Bonbon Piranha
|image=
|align=right
|location=Sugarmore Jungle, Tower of 100 Trials
|tattle=That's a Bonbon Piranha. It's a Piranha Plant made out of sweet chocolate! YUM!!! Max HP is 8, Attack is 4, and Defense is 0. As delicious as it may seem, it's still a Piranha Plant, so it will try to bite you with its sharp teeth. Ouch! They also spit shrinking chocolate balls at you. Try to evade these with a guard, or you'll turn tiny and weak. NOT cool!
|hp=8
|atk=4
|def=0
|moves=	Jaw Clamp (4), Minibon Spit (2, Tiny, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Bone Piranha
|image=
|align=right
|location=Goldgravel Desert, Tower of 100 Trials
|tattle=That's a Bone Piranha. It's a skeletal Piranha Plant. A plant... with bones? Really? Max HP is 10, Attack is 6, and Defense is 0. Its tougher than a living Piranha Plant, so that means it has more Attack and Defense power. It'll bite and also blast us with its poisonous breath. YIKES! We have to be very quick on them, they can revive if we take too long to end the battle. So think of ways to attack multiple foes at once.
|hp=10
|atk=6
|def=2
|moves=	Jaw Clamp (6), Poison Breath (3 to Mario and partner, Poison, Piercing), Shake (N/A), Get Up (+8HP)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gnawrly Plant
|image=
|align=right
|location=Nectarine's Castle Grounds, Tower of 100 Trials
|tattle=That's a Gnawrly Plant. It's the mirror counterpart to the Piranha Plant. It's REALLY strong! Max HP is 15, Attack is 9, and Defense is 0. What the heck? This thing's Attack power is terrifying! I suggest using more powerful attacks to take it down before it chomps on us with its deadly jaws. My clothes are TOO expensive for that... I'm sure you understand, right?
|hp=15
|atk=9
|def=0
|moves=	Bite Attack (9)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Crazee Dayzee
|image=
|align=right
|location=Sour Patch Path, Sugarmore Jungle
|tattle=That's a Crazee Dayzee. It looks adorable, but don't let that fool you! Max HP is 8, Attack is 4, and Defense is 0. It'll attack by singing a lullaby. If you don't time your guard, it'll put you to sleep! Also, if its HP is getting low, it'll totally panic and run away, so try to beat it quickly before it flees.
|hp=8
|atk=4
|def=0
|moves=	Sing (4, Sleep, Piercing), Run (leaves battle)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Lazee Dayzee
|image=
|align=right
|location=Hotaru Woods, Yomi Temple
|tattle=That's a Lazee Dayzee. It's a super cute flower that likes to sing. That doesn't sound dangerous, but trust me, it can be! Max HP is 6, Attack is 2, and Defense is 0. Gosh, its cherry blossom look is SOOO gorgeous! ♡ I almost feel bad that we gotta fight it! Anyways, watch out for its lullaby, it'll make you pass out if you don't guard it properly. It will also try to run away if it's feeling in trouble, so KO it quickly!
|hp=6
|atk=2
|def=0
|moves=	Sing (2, Sleep, Piercing), Run (leaves battle)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Amazy Dayzee
|image=
|align=right
|location=Sour Patch Path, Sugarmore Jungle, Tower of 100 Trials (occasionally, among other enemies)
|tattle=That's an Amazy Dayzee. WOW!! This type of Dayzee is like, absurdly rare! I should take pics! Max HP is 20, Attack is 20, and Defense is 1. I'd say we are super lucky to run into one, but its lullaby could knock us out in one fell swoop, so it could get really bad. It'll also try to run away the first chance it gets, so... um, if you want to beat one you'll have to get a bit creative.
|hp=20
|atk=20
|def=1
|moves=	Lullaby (20, Sleep, Piercing), Flee (runs from Battle)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Boo
|image=
|align=right
|location=Tranquil Mausoleum, Yomi Temple
|tattle=That's a Boo. It's a very well-known ghost. I'd be spooked, if it wasn't so cute! ♡ Max HP is 5, Attack is 3, and Defense is 0. It's not that powerful, but it can turn itself or its allies invisible. We can't hit it if we can't see it! So try to defeat it before it hides. I've heard the face they make when they're invisible is even cuter... but HOW can anyone tell!?
|hp=5
|atk=3
|def=0
|moves=	Scare (3), Hide (Invisible), Power Transfer (makes an ally Invisible), Float (causes some of the Boos in battle to move high in the air)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Red Boo
|image=
|align=right
|location=Nimbus Skerry Ruins, Tower of 100 Trials
|tattle=That's a Red Boo. It looks pink to me, though. Maybe it's like when you accidentally wash a red sock along with all of your white clothes! Ha ha! Max HP is 8, Attack is 3, and Defense is 0. It's not that different from the more common Boo, but a Red Boo is also able to charge its Attack power up. It doesn't take too long to do it, so let's waste no time in beating it!
|hp=8
|atk=3
|def=0
|moves=	Scare (4), Charge Up (ATK+5) Hide (Invisible), Power Transfer (makes an ally Invisible), Float (causes some of the Boos in battle to move high in the air)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Dark Boo
|image=
|align=right
|location=Koopa University of Magic Arts, Tower of 100 Trials
|tattle=That's a Dark Boo. Boos are usually cute, but this one is creepy! I guess that's what ghosts are supposed to be, anyways. Max HP is 10, Attack is 5, and Defense is 0. There aren't really any noteworthy differences from an ordinary Boo, other than packing more of a punch and having a lot more HP. Defeat it before it turns invisible!
|hp=10
|atk=5
|def=0
|moves=	Scare (5), Outta Sight (Invisible), Power Transfer (makes an ally Invisible), Float (causes some of the Boos in battle to move high in the air)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Dark Boohemoth
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Dark Boohemoth. A bunch of Dark Boos fused together to make this... thing. And it freaks me out! EEK!!! Max HP is 150, Attack is 6, and Defense is 0. It's a massive Boo that can send swarms of Dark Boos, and it's going to try squashing us like ants. Yikes! Uhh, it spits blue fireballs that can set us aflame, and can also scare us so badly we'll get confused, so let's watch out! T-This thing is SO creepy, I'm actually shaking! 
|hp=150
|atk=6
|def=0
|moves=	Heavy Slam (6), Outta Sight (Invisible), Blue Flames (6, Burn, Piercing), Spook (6 to the character in front, 5 to the character in back, Confusion, Piercing), Boo Swarm (4, 3, 2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Detective Boonedict (1)
|image=
|align=right
|location=Hotaru Woods
|tattle=That's Boonedict. He's a Boo member of the Elite K.L.A.W. Those glasses are so weird! Max HP is 7, Attack is 1, and Defense is 0. He seems to be more on the intelligence side than on the strength side, so I wouldn't worry too much him. He CAN turn his friends invisible, though, so that's one thing to keep in mind.
|hp=7
|atk=1
|def=0
|moves=	Scare (1), Outta Sight (Invisible), Power Transfer (makes an ally Invisible), Float (moves high in the air)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Detective Boonedict (2)
|image=
|align=right
|location=Nimbus Road
|tattle=That's Boonedict. A member of the Elite K.L.A.W. Looks like he's the smartest one, but that still doesn't do much for them. Max HP is 10, Attack is 2, and Defense is 0. He might be a Boo... but Boos aren't really all that scary to me. They're kinda cute... So yeah, this guy isn't scary, BUT remember he can make his friends invisible. He's also got a poisonous tongue, so watch out! Yuck!
|hp=10
|atk=2
|def=0
|moves=	Scare (2), Toxic Tongue (Mario or partner gets Poisoned), Outta Sight (Invisible), Power Transfer (makes an ally Invisible), Float (moves high in the air)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Detective Boonedict (3)
|image=
|align=right
|location=Koopa Valley
|tattle=That's Boonedict. He's the brains of the Elite K.L.A.W., but also the weakest member. Max HP is 20, Attack is 3, and Defense is 0. Looks like he tries to help the leader with making plans, and he might have good ideas but... it's really the execution that matters... Anyways, while he's not very strong, he can still poison us or make us slower. Looks like he's been training how to be a bit scarier!
|hp=20
|atk=3
|def=0
|moves=	Scare (3), Mega Scare (3, Mario or partner gets Slow status), Toxic Tongue (Mario or partner gets Poisoned), Outta Sight (Invisible), Power Transfer (makes an ally Invisible), Float (moves high in the air)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Peeka
|image=
|align=right
|location=Tranquil Mausoleum, Yomi Temple
|tattle=That's a Peeka. It's the mirrored version of a Boo. Its smug grin makes me wanna punch it!!! Max HP is 5, Attack is 2, and Defense is 1. It's not too different from a Boo, but it does have some extra defense. It'll make itself or its allies invisible, so try to KO it before it does, OK? Wait a sec... Peeeka... Boo........... I get it now...
|hp=5
|atk=2
|def=1
|moves=	Spook (2, DEF-Down), Veil (Invisible), Power Transfer (makes an ally Invisible), Float (causes some of the Boos in battle to move high in the air)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Broozer
|image=
|align=right
|location=Cobalt Pipelines Inc.
|tattle=That's a Broozer. It's a ghastly sheet with boxing gloves. Why's it so angry? Max HP is 8, Attack is 4, and Defense is 1. It's a powerful foe, I mean, look at it! It's RARING to fight all the time! It'll try to throw punches at you, obviously. But it can also summon barrels! It'll punch them at us with extra power, so try to guard it well. If you manage to superguard it, you'll send the barrel right back at it. A taste of its own medicine, really.
|hp=8
|atk=4
|def=1
|moves=	Punch (4), Barrel Punch (5 to Mario and partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Lanturne
|image=
|align=right
|location=Hotaru Woods, Tower of 100 Trials
|tattle=That's a Lanturne. It's a paper lantern spirit that only comes out at night. Spooky! Max HP is 4, Attack is 3, and Defense is 0. It'll attack by bumping into you with its flame. It's not that strong, but you may catch fire, so guard well! Ironically, fire attacks are effective against it. I mean, it's a PAPER lantern thing, after all.
|hp=4
|atk=2
|def=0
|moves=	Lit Up (2, Burn)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Ember
|image=
|align=right
|location=Tranquil Mausoleum, Yomi Temple
|tattle=That's an Ember. It's a blue flame spirit of the recent dead. That's so scary! Max HP is 5, Attack is 3, and Defense is 0. Since it's made out of fire, you shouldn't jump on it. It says here that it's susceptible to explosions and ice attacks, so that's definitely your best bet. If you use fire on it, it'll heal or even multiply, so let's be smart and not do that! And by the way, try to guard its attacks to not get burned.
|hp=5
|atk=3
|def=0
|moves=Jump (3), Traveling Flame (3 to Mario and Partner, Burn, Piercing), Fireball (3, Burn, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Lava Bubble
|image=
|align=right
|location=Lavastar Chamber, Koopa Valley, Tower of 100 Trials
|tattle=That's a Lava Bubble. It's a flame spirit that likes to jump around in lava. Max HP is 8, Attack is 4, and Defense is 0. You should know this already, but directly touching it is a no-go. It's similar to an Ember, so try using explosive or icy attacks. And DON'T fight fire with fire, or else you'll end up healing it. You'll also catch fire if it attacks you, so guard well!
|hp=8
|atk=4
|def=0
|moves=Jump (4), Fireball (3, Burn, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Umbriela
|image=
|align=right
|location=Yomi Temple, Tower of 100 Trials
|tattle=That's an Umbriela. It's a parasol ghost with a nasty tongue. Bleck! Max HP is 6, Attack is 2, and Defense is 1. This creep will attack by jumping on our heads with its foot. It'll also try to smack you with its tongue, gross! If it starts floating, your hammer won't be able to reach it, but you can still jump on it. Say, who became a ghost and decided to possess an umbrella of all things? 
|hp=6
|atk=2
|def=1
|moves=	Smack (2), Hop Hop (2 on Mario and partner), Levitate (moves high in the air)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Kitsunny
|image=
|align=right
|location=Yomi Temple
|tattle=That's a Kitsunny. It's a fox spirit that likes to cause mischief. Max HP is 5, Attack is 3, and Defense is 0. It looks so soft! ♡ Let's not get tricked by its cuteness though, this baddie will try to hit you with its fan multiple times in a row. It's a very quick attack too! Not only that, but it can also shapeshift into a different enemy. Absolute foxy behavior!
|hp=5
|atk=3
|def=0
|moves=	Fan Attack (1x3), Shapeshift (Transform into a fellow enemy (will not transform if there is no enemy to copy))
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Moonuki
|image=
|align=right
|location=Yomi Temple
|tattle=That's a Moonuki. It's a wicked raccoon spirit! Moonukis are of the mirror world as Kitsunnies are of ours. Max HP is 5, Attack is 3, and Defense is 0. It will attack from a distance with super quick sharp leaves. Never thought you could make weapons out of leaves... and I'm a Whittle, I should've known! But back to the Moonuki, it shapeshifts into a fellow enemy as well, so let's hope it turns into a weaker one. Ha!
|hp=5
|atk=3
|def=0
|moves=	Leaf Attack (1x3), Shapeshift (Transform into a fellow enemy (will not transform if there is no enemy to copy))
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Cookie Bald Cleft
|image=
|align=right
|location=Sugarmore Jungle, Crooked Cookie Castle
|tattle=That's a Cookie Bald Cleft. You might confuse this rock monster for a chocolate chip cookie... Max HP is 7, Attack is 3, and Defense is 2. This hardhead can't be harmed with fire, and it's pretty resistant to jumps. If you can somehow flip it over, its defense will drop to 0. It smells good...
|hp=7
|atk=3
|def=2
|moves=	Charge (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Cleft
|image=
|align=right
|location=Rockstar Canyon, Tower of 100 Trials
|tattle=That's a Cleft. This rock solid brute has spikes on its head. Its name doesn't lie, that sure is one cleft chin. Max HP is 8, Attack is 4, and Defense is 3. It is rocking very high defense, heh. Fire doesn't work on it, and you shouldn't jump on its spikes for obvious reasons. It's so annoying to deal with these guys! If you can flip it over with something, we should be good, though.
|hp=8
|atk=4
|def=3
|moves=	Cleft Charge (4)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Bristle
|image=
|align=right
|location=Yomi Temple
|tattle=That's a Bristle. It's a petrified, spiked monster from ancient times. Its face scares me! Max HP is 4, Attack is 2, and Defense is 4. You can't jump on it OR even approach it with your hammer because of its spikes and spears. Ugh, what a pain! I reckon an item or special move might work?
|hp=4
|atk=2
|def=4
|moves=	Destruction (2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Dark Bristle
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Dark Bristle. It's a scary-looking monster made of stone and spikes. Max HP is 8, Attack is 8, and Defense is 4. It's got spikes all over, you simply shouldn't jump on it. The spears on its side also prevent anyone from approaching... and it's got such high defense. I sure hope you've an item or special move available...
|hp=8
|atk=8
|def=4
|moves=	Destruction (8)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Liongard
|image=
|align=right
|location=Yomi Temple (2 of them)
|tattle=That's a Liongard. It's a feline statue that guards places. Max HP is 10, Attack is 3, and Defense is 4. Uh oh! It's... definitely not happy, we're intruders to it, so nothing else to do but fight! It can become a boulder and roll at us with the highest of speeds, so be wary! Its defense is also super high, but if you can set off an explosion or something to flip it over, its defenses will drop!
|hp=10
|atk=3
|def=4
|moves=	Stone Fang (3), Stone Roll (3 to Mario and partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Swooper
|image=
|align=right
|location=Phosphopolis Sewers
|tattle=That's a Swooper. It dangles from the ceiling in dark, dark places... Max HP is 6, Attack is 3, and Defense is 0. It likes to swoop down on people... I mean, the name gives it away, for Big Tree's sake! If you can damage it once, it'll stop hanging from the ceiling. Bats TERRIFY me, so finish it already!!!
|hp=6
|atk=3
|def=0
|moves=	Swoop (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Swarmilla
|image=
|align=right
|location=Crystear Caverns
|tattle=That's a Swarmilla. It's an icy bat living in icy caves. Max HP is 6, Attack is 3, and Defense is 0. It likes to suck out HP, so it'll try to take yours and add it to its own. BLECK! That's horrible! Don't touch it when it charges up, it's so cold it'll hurt. Brrr...
|hp=6
|atk=3
|def=0
|moves=	Suck (Absorbs 4 HP, Piercing), Freezing Charge (causes Swarmilla to be immune to direct attacks; they will cause 1 counter damage)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Swoopula
|image=
|align=right
|location=Lavastar Chamber
|tattle=That's a Swoopula. It's a bloodsucking bat that'll attack you from the air. Max HP is 9, Attack is 4, and Defense is 0. EWWWW!! I don't like bats. I especially don't like bats that'll suck out HP... What absolute creeps! Take it off the ceiling and WHACK it!
|hp=9
|atk=4
|def=0
|moves=	Suck (Absorbs 4 HP, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Swampire
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Swampire. It's a fearsome health-sucker that lives in the darkness. Creepy! Max HP is 20, Attack is 6, and Defense is 0. It has very high HP, and it will want to feast on yours, too. Gross, gross, GROSS! It's the strongest of the bats, so don't let it suck out your HP and throw everything you got at it. And HURRY, I don't wanna get bitten!
|hp=20
|atk=6
|def=0
|moves=	HP Drain (6, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Scaredy Rat
|image=
|align=right
|location=Phosphopolis Sewers
|tattle=That's a Scaredy Rat. It's a small, muddy rat living in the sewers. Gak! Disgusting... Max HP is 2, Attack is 1, and Defense is 0. There isn't much else to say about it. It's very weak, but it might steal your coins if you let your guard down. What a little jerk!
|hp=2
|atk=1
|def=0
|moves= Sneaky Bump (1, steals coints), Run away (leaves battle)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Bob-omb
|image=
|align=right
|location=Neondale City, 8-Bit Mafia Club, Tower of 100 Trials
|tattle=That's a Bob-omb. It's super temperamental, attack it once and it'll totally get mad! Max HP is 4, Attack is 2, and Defense is 1. This guy will literally blow a fuse after you've damaged it. It takes one turn to explode, and explosions hurt... A LOT. Don't touch it directly if its fuse is running, or it'll explode in your face. Try using your hammer or ranged attacks.
|hp=4
|atk=2
|def=1
|moves= Ram (2), Explosion (5)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Mob-omb
|image=
|align=right
|location=8-Bit Mafia Club, Tower of 100 Trials
|tattle=That's a Mob-omb. It's a sly Bob-omb that likes to steal stuff. Jerk! Max HP is 5, Attack is 2, and Defense is 1. Guard yourself well, it'll try to steal your items. Absolutely lame, we need those! Just like Bob-ombs, it'll go bonkers if you attack it once and explode on its next turn. Knock it out before it blows up, AND get your items back!
|hp=5
|atk=2
|def=1
|moves= Item Ram (2, steals item), Explosion (5)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gumbob-omb
|image=
|align=right
|location=Crooked Cookie Castle
|tattle=That's a Gumbob-omb. It's a Bob-omb full of gumballs. Can I have one, sir? Max HP is 7, Attack is 3, and Defense is 1. It'll do just about anything an ordinary Bob-omb does, but it can also blow a protective gum bubble around it to boost its defense. Wow! I wish I could blow a gum bubble that big too!
|hp=7
|atk=3
|def=1
|moves= Body Slam (3), Defense Up (Defense Boost +3), Explosion (6)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Bulky Bob-omb
|image=
|align=right
|location=Cobalt Pipelines Inc., Tower of 100 Trials
|tattle=That's a Bulky Bob-omb. Wow, this Bob-omb is HUGE. And very pink too, neat! ♡ Max HP is 8, Attack is 2, and Defense is 1. Huh? It doesn't attack? Oh, wait, it'll lit its fuse and blow up on its own eventually. The explosion will take it out, which is good, but will damage us too... which is bad. It can also boost its Attack and Defense power, and totally boosts that explosion too. YIKES! If we're not running away, we better KO it before it explodes.
|hp=8
|atk=2
|def=1
|moves= Light Fuse (no effect), Defense Up (Defense Boost +3), Power Up (Attack Boost +3), Charge Up (ATK+3), Explosion (2, 5, or 8)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Bob-ulk
|image=
|align=right
|location=Tower of 100 Trials
|tattle=That's a Bob-ulk. That's... wow. That's a massive Bob-omb, alright. Max HP is 10, Attack is 4, and Defense is 2. It doesn't attack, but once its fuse is lit, it'll eventually explode. If it boosts its Attack power, that explosion will deal absurd amounts of damage. I mean, "peeling your lips off the ceiling" levels of absurd! It'll be a difficult task to take it out without making it explode... but, I have faith in you. ♡
|hp=10
|atk=4
|def=2
|moves= Light Fuse (no effect), Defense Up (Defense Boost +3), Power Up (Attack Boost +3), Charge Up (ATK+9), Explosion (4, 7, or 16)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Ninji
|image=
|align=right
|location=8-Bit Mafia Club, Tower of 100 Trials
|tattle=That's a Ninji. It's a little ninja... thing. It's kinda cute. ♡ Max HP is 5, Attack is 2, and Defense is 0. It really likes to jump. It's going up and down ALL the time, just looking at it is making me exhausted! It will try to jump on you, and can attack with blades too. Those HURT, so be careful.
|hp=5
|atk=2
|def=0
|moves=Jump Attack (2), Knife Attack (4)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Shinbi
|image=
|align=right
|location=8-Bit Mafia Club, Tower of 100 Trials
|tattle=That's a Shinbi. It's the mirror version of a Ninji. Max HP is 6, Attack is 2, and Defense is 0. It's pretty similar to a Ninji, so you'll notice it just won't stop jumping around. How does it stay so hyper? Oh, watch it! It'll sometimes try to slash you with defense-piercing blades. Ow!
|hp=6
|atk=2
|def=0
|moves=Jump Assault (2), Blade Cut (5, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Cobrat
|image=
|align=right
|location=8-Bit Mafia Club (only 1), Jarshepsut Palace, Tower of 100 Trials
|tattle=That's a Cobrat. It likes to live... in jars. Max HP is 8, Attack is 5, and Defense is 0. Its fangs are toxic, so try to guard its lunge. If it hides inside of its jar, you won't be able to do much to it. Keep damaging the jar until it breaks to leave it defenseless!... and beat it quickly... snakes make me uneasy.
|hp=8
|atk=5
|def=0
|moves=Poison Fang (5, Piercing, Poison), In The Jar (Defense Boost +4)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Culebrat
|image=
|align=right
|location=Jarshepsut Palace, Tower of 100 Trials
|tattle=That's a Culebrat. It's the mirror version of a Cobrat. It's... very blue. Max HP is 10, Attack is 5, and Defense is 0. Although it's not quite as poisonous as a Cobrat, a bite from it can slow you down in battle, so you better guard! Attacks won't do much when it's hiding in its jar, so break it ASAP. Its gaze is terrifying... BLECK!
|hp=10
|atk=5
|def=0
|moves=Venom Fang (5, Piercing, Slow), In The Jar (Defense Boost +4)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Mr. Blizzard
|image=
|align=right
|location=Mount Sorbet
|tattle=That's a Mr. Blizzard. It's a living snowman, and wears a bucket over its head. Questionable fashion choice, if you ask me, but it's trying. Max HP is 5, Attack is 3, and Defense is 0. It will throw snowballs at you, but one-sided snowball fights are NO fun. Beat it before it builds another Mr. Blizzard! They're super weak to fire, obviously, so that should do.
|hp=5
|atk=3
|def=0
|moves= Snowball (3), Build Snowman (summons Mr. Blizzard with identical stats)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Sr. Snowfall
|image=
|align=right
|location=Mount Sorbet
|tattle=That's a Sr. Snowfall. It's a mirror-world Mr. Blizzard. It has a cute mustache, but yours is cuter, teehee! ♡ Max HP is 5, Attack is 2, and Defense is 0. It's not as strong as a Mr. Blizzard, but its attack can totally freeze you to the bone! NOT cool... I mean, it IS cool, but the bad kind of cool... you get it. Use fire attacks to melt it quickly before it builds backup.
|hp=5
|atk=2
|def=0
|moves= Frozen Shot (2, Frozen), Make Snowman (summons Sr. Snowfall with identical stats)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Hailsell 
|image=
|align=right
|location=Crystear Caverns
|tattle=That's a Hailsell. He's a snow wizard that wanders in the coldest of places. Max HP is 6, Attack is 4, and Defense is 0. He looks like an innocent kid, but don't be fooled! He's dangerous and extremely mischievous, he'll try to throw icy punches at you to freeze you. What a little rascal! It says here that he's scared of fire, which makes sense... so try using fiery attacks if you can. Can't help but wonder where these evil snowfolk are coming from?
|hp=6
|atk=4
|def=0
|moves= Ice Punch (4, Frozen)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Crystell
|image=
|align=right
|location=Crystear Caverns
|tattle=That's a Crystell. She's a snow witch and the mirror world counterpart to Hailsell. Max HP is 6, Attack is 3, and Defense is 0. Unlike Hailsell, Crystell prefers attacking from a distance, so she'll send freezing tempests at us. Brrr! I don't want to get frozen up here!!! If you can, try using fire attacks, she's weak against fire. It's really a shame, I thought she looked adorable, but we must fight!
|hp=6
|atk=3
|def=0
|moves= Freezy Wind (3 to Mario and partner, Frozen)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Ruff Puff
|image=
|align=right
|location=Nimbus Road, Nimbus Skerry Ruins, Tower of 100 Trials
|tattle=That's a Ruff Puff. A tiny, despicable cloud full of lightning power. Max HP is 7, Attack is 4, and Defense is 0. This thing will charge itself with electricity sometimes, so you shouldn't touch it when it does, or you'll be in for a shock! Ugh, it can also unleash thunder on you after charging, so try to beat it quickly, alright?
|hp=7
|atk=4
|def=0
|moves= Slam (4), Shocking Charge (Electric), Thunder Attack (4 to Mario and partner, Piercing), Fly to Hover (Moves closer to ground, does not count as turn), Hover to Fly (moves higher in the air, does not count as turn)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Cotton Puff
|image=
|align=right
|location=Sour Patch Path, Sugarmore Jungle, Tower of 100 Trials
|tattle=That's a Cotton Puff. It's a pink cloud that looks like cotton candy... so... ADORABLE! ♡ Max HP is 9, Attack is 4, and Defense is 0. Too bad it's still a meanie. It can go on a sugar rush to attack us more often than usual. AND it can heal itself. Isn't that pesky!? Ugh! Oh well, just try to guard its swooping attacks, and then kick its sweet, puffy butt!
|hp=9
|atk=4
|def=0
|moves= Slam (4), Sugar Rush (Fast status to itself or ally), Sweet-tooth (+4HP), Fly to Hover (Moves closer to ground, does not count as turn), Hover to Fly (moves higher in the air, does not count as turn)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Li'l Golem
|image=
|align=right
|location=Nimbus Skerry Ruins
|tattle=That's a Li'l Golem. It's a creature made of rocks from these ancient ruins. Max HP is 7, Attack is 2, and Defense is 3. It sure is little, but it's still a total hardhead. It's not super strong, but it will try to roll into us like a boulder. One guard and it won't be able to get both of us, though! That's right, you better protect me...
|hp=7
|atk=2
|def=3
|moves= Rock Fist (2), Golem Roll (2 to Mario and partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Golem
|image=
|align=right
|location=Nimbus Skerry Ruins
|tattle=That's a Golem. It's a creepy chunk of ancient stone. Max HP is 8, Attack is 3, and Defense is 4. It fights alongside Gargolem, so we oughta find a way to get this thing out of here! Its super rolling move is strong, so try your hardest to guard it. If we can use something that can pierce or drop its high defense, NOW is the time. Then we go for Gargolem!
|hp=8
|atk=3
|def=4
|moves= Stone Strike (3), Super Roll (3 to Mario and partner, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=The Gargolem (1)
|image=
|align=right
|location=Nimbus Skerry Ruins
|tattle=That's the Gargolem. He is an ancient monster made out of boulders. Whoa! He is frighteningly huge! Max HP is 40, Attack is 4, and Defense is 5... Yeah, I know, that defense power is completely nuts. He looks tough and scary, and has a bunch of different attacks. Don't forget about defense-piercing items and special moves, and if we have anything that could flip him over, then his defenses will drop. Come on now, paper beats rock, we can do it! ♡
|hp=40
|atk=4
|def=5
|moves=Boulder Smash (4), Mega Roll (5 to Mario and partner, Piercing), Entangle (4, Immobilize), Multirock (2x4), Freshened Stone (recovers all HP)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=The Gargolem (2)
|image=
|align=right
|location=Nimbus Skerry Ruins
|tattle=That's the Gargolem. He is an ancient monster made out of boulders. Whoa! He is frighteningly huge! Max HP is 40, Attack is 5, and Defense is 5. Uh oh, he grew wings! Since he can fly now, flipping him over isn't really an option. Don't forget about defense-piercing items and special moves, and if he summons those annoying, smaller golems, try using Fufu's winds to blow them back at him and out of here! Come on now, paper beats rock, we can do it! ♡
|hp=40
|atk=5
|def=5
|moves=Boulder Smash (5), Stone Cyclone (5 to Mario and partner, Piercing, Confuse), Golem Call (summons two Golems to assist), Vine Flail (7)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Robo-Golem
|image=
|align=right
|location=Cobalt Pipelines, Inc. (only 1), Tower of 100 Trials
|tattle=That's a Robo-Golem. It's a robotic thing that needs some serious anger management. Max HP is 18, Attack is 6, and Defense is 4. Yikes! That's some high defense and attack power! And on top of that, it's got a gauge thing on its head. If we damage it, the gauge's gonna start reading higher each turn, and its attacks will be stronger. We gotta take it out QUICKLY! Try special moves or items, OK?
|hp=18
|atk=6
|def=4
|moves= Robo-Fist (4), Angry Meter (ATK+2 each turn after being attacked once), Laser Beam (6, 8, or 10. Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gingerbread Knight (Sword)
|image=
|align=right
|location=Sour Patch Path, Crooked Cookie Castle, Tower of 100 Trials
|tattle=That's a Gingerbread Knight. This one is using a 'sword'. It's not very sharp, but I guess it gets the job done. Max HP is 7, Attack is 4, and Defense is 1. It can use cookie shields to boost its defense tremendously. It'll break a bit each time you hit it, so try to use stronger attacks to break it sooner. I'm craving cookies now...
|hp=7
|atk=4
|def=1
|moves=Slash (4), Cookie Shield (Defense Boost +3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gingerbread Knight (Archer)
|image=
|align=right
|location=Sugarmore Jungle
|tattle=That's a Gingerbread Knight. This one is using a bow and arrows. It's got wings too, wow! Max HP is 7, Attack is 3, and Defense is 1. Since it flies, jumping is your best bet. It attacks from a distance with an arrow, and a pretty quick one too. It will also shoot two arrows at once when it's running out of HP, and I do NOT want to get bull's eye... or whatever that is, I don't know how archery works. So uh, let's be quick!
|atk=3
|def=1
|moves=Arrow Shot (3), Double Arrow (2 to Mario and partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gingerbread Knight (Spear)
|image=
|align=right
|location=Crooked Cookie Castle
|tattle=That's a Gingerbread Knight. This one is using a long spear. People around here get REAL creative with weapons. Max HP is 8, Attack is 4, and Defense is 2. Its spear is always pointing upwards, so jumping isn't a good idea. It either charges at you or throws the spear, I imagine it hurts regardless. But be especially prepared to guard when it charges at you, if it lands the hit, you'll lose one of your commands! Totally LAME!
|hp=8
|atk=4
|def=2
|moves=Charge (4, Lose command), Spear Throw (4), Double Spear (3 to Mario and partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gingerbread Knight (Axe)
|image=
|align=right
|location=Crooked Cookie Castle, Tower of 100 Trials
|tattle=That's a Gingerbread Knight. This one is using a bladed axe, which looks royally painful. Max HP is 9, Attack is 5, and Defense is 2. It has good defense, so try using stronger attacks. We should worry about this one the most, since it can charge its attack power and do devastating axe swings. It's best to beat the powerhouse first, you know? That's why our foes wanna take you down, Mr. Stache Stud. ♡
|hp=9
|atk=5
|def=2
|moves=Obliterate (5, Piercing), Cookie Muscle (Attack Boost +3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Monty Mole
|image=
|align=right
|location=Rockstar Canyon
|tattle=That's a Monty Mole. It's a rock-throwing mole that likes to burrow around. Max HP is 8, Attack is 3, and Defense is 0. Yeah, it'll throw rocks at you. That's not very nice, is it? Their HP may look intimidating, but they're not very strong, so whack the mole!
|hp=8
|atk=3
|def=0
|moves= Rock Toss (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Rocky Wrench
|image=
|align=right
|location=Cobalt Pipelines Inc., Tower of 100 Trials
|tattle=That's a Rocky Wrench. Basically a working-class Monty Mole. Max HP is 9, Attack is 4, and Defense is 1. It uses wrenches to attack, both small and big. Careful with the big wrench, though, it'll pierce your defenses. Yowch! It also likes to hide in manholes to avoid attacks. Hmmm, I reckon something like a POW Block may take it out of its hideout...
|hp=9
|atk=4
|def=1
|moves= Wrench Throw (4), Big Wrench Throw (5, Piercing), Manhole Hide (makes attacks miss for one turn)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Sparkler
|image=
|align=right
|location=Rockstar Canyon, Lavastar Chamber, Tower of 100 Trials
|tattle=That's a Sparkler. Wow! It totally looks like a Star Kid! SOOO CUTE! ♡ Max HP is 10, Attack is 3, and Defense is 0. It seems it just takes on the appearance of the Star Kids residing around Rockstar Canyon, but it's a hostile gem. Ugh! I HATE being deceived like that! Anyways, it's got high HP, but it's pretty weak. So don't sweat it, alright? ♡
|hp=10
|atk=3
|def=0
|moves=	Meteorite (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Chain Chomp
|image=
|align=right
|location=Lavastar Chamber, Tower of 100 Trials
|tattle=That's a Chain Chomp. Sheesh, those teeth look SHARP! Easy there, doggy... Max HP is 8, Attack is 5, and Defense is 5. Its body is incredibly hard, it's tough to damage it at all. Fire and ice attacks won't do anything, either. My suggested solution is an item or special move... It's also pretty easy to put one to sleep. I mean, it's SO hyper, it could use a nap or two. 
|hp=8
|atk=5
|def=5
|moves= Chomp (5)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Bill Blaster
|image=
|align=right
|location=Cobalt Pipelines Inc.
|tattle=That's a Bill Blaster. It's a large cannon that shoots Bullet Bills. Max HP is 7, Defense is 4. It won't attack you directly, but the Bullet Bills will do the job for it. It'd be best to take it out first, or else it will just keep shooting those pesky Bullet Bills at us. Umm... I wonder, is it... alive?
|hp=7
|atk=0
|def=4
|moves= Bullet Blast (summons Bullet Bill), Bullet Double (summons 2 Bullet Bills)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Bullet Bill
|image=
|align=right
|location=Cobalt Pipelines Inc.
|tattle=That's a Bullet Bill. It's a bullet shot from a Bill Blaster. Why's it so angry? Max HP is 3, Attack is 5, and Defense is 2. You wanna take that thing out quickly, it'll zoom at you with high speeds, with no care about anything, kamikaze-style! So beat it ASAP!
|hp=3
|atk=5
|def=2
|moves= Body Slam (5)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Ball Cannon
|image=
|align=right
|location=Shrine of Echoes
|tattle=That's a Ball Cannon. It shoots Cannon Balls... Ugh, not getting their names mixed up is gonna be a challenge. Max HP is 10, Defense is 5. It doesn't attack directly, but the Cannon Balls it shoots will. Try to destroy the Ball Cannon, the Cannon Balls will keep coming if you don't. Gosh, literally headache-inducing how much I've had to say these names back to back!
|hp=10
|atk=0
|def=5
|moves= Ball Blast (summons Cannon Ball), Double Blast (summons 2 Cannon Balls)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Cannon Ball
|image=
|align=right
|location=Shrine of Echoes
|tattle=That's a Cannon Ball. It's a cannonball, duh! It's shot from Ball Cannons. It's very... round. Max HP is 3, Attack is 6, and Defense is 2. It has low HP, but it's a heavy hitter, and will explode in your face, so try to KO it quickly. Still, it's best if you aim for the cannon that's shooting these.
|hp=3
|atk=6
|def=2
|moves= Bang (6)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Sandmaargh
|image=
|align=right
|location=Jar Jar Hill, Goldgravel Desert
|tattle=That's a Sandmaargh. It's a monster hiding in the sands. EEK!!! As if quicksand wasn't scary enough! Max HP is 8, Attack is 4, and Defense is 1. This... thing can drag you under the sands for a munching, so please guard yourself! If it hides in the sand, try using tremor-inducing items or attacks, it'll force it out. Uuuuugh!!!! I hate sand, it gets EVERYWHERE!
|hp=8
|atk=4
|def=1
|moves= Sand Wave (4), Sand Shadow (1 per hit, Piercing; drags Mario or partner under stage), Sand Hideout (makes attacks miss for one turn)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Klepto
|image=
|align=right
|location=Jar Jar Hill
|tattle=That's Klepto. He's a very big bird that thinks he owns Jar Jar Hills. Who does he think he is!? Max HP is 70, Attack is 5, and Defense is 0. Watch it for his swoops and feathers, they're quick! He's got a nasty habit of stealing things from traspassors, too. Such a cheapskate! Guard his claw attack, he'll steal any of your belongings. If you can't take them back right now, keep your cool, OK? You can always come back for a rematch!
|hp=70
|atk=5
|def=0
|moves= Claw Swoop (5, steals coins, item, or badge), Grapple (1x4, press action command to set free), Feather Barrage (1x5), High Swoop (6 to Mario and partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Green Pokey
|image=
|align=right
|location=Goldgravel Desert, Jar Jar Hill
|tattle=That's a Green Pokey. It's an ugly, evil cactus thing. It's green too, ew! Max HP is 8, Attack is 3, and Defense is 0. Green Pokeys attack by throwing their body segments or by charging at you. It's a spine-less cactus, though, so it shouldn't be too troublesome. Beat it before it pulls another Green Pokey out of nowhere, though!
|hp=8
|atk=3
|def=0
|moves= Slam (2), Body Throw (3), Pull (summons Green Pokey), Bonk (3 (uses it when it loses all its body segments))
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Pokey
|image=
|align=right
|location=Jarshepsut Palace, Tower of 100 Trials
|tattle=That's a Pokey. It's a cactus monster with dangerous spines all over its body. Max HP is 10, Attack is 4, and Defense is 0. Yeah... um, don't even consider direct contact attacks for this one. It's got spikes EVERYWHERE! It'll throw its body segments and will try to fall on you. It just totally looks painful, so guard well! KO it quick before it calls more Pokeys for help.
|hp=10
|atk=4
|def=0
|moves= Slam (3), Body Throw (4), Pull (summons Pokey), Bonk (4 (uses it when it loses all its body segments))
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Neapolikey
|image=
|align=right
|location=Sour Patch Path, Crooked Cookie Castle
|tattle=That's a Neapolikey. It's a Pokey that looks like... ice cream?... Ooooh, it's got strawberry!? And I can't even eat it, sigh... Max HP is 8, Attack is 2, and Defense is 0. It's got spikes on its head, but nowhere else, so any direct attacks that aren't from above should be fine. Don't let it freeze you with its slamming attack, AND try using fire attacks. Teehee, make like a yogurt of Pokey! ♡
|hp=8
|atk=2
|def=0
|moves= Slam (2, Frozen), Body Toss (3), Pull (summons Neapolikey), Bonk (3 (uses it when it loses all its body segments))
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Chincho
|image=
|align=right
|location=Jarshepsut Palace, Tower of 100 Trials
|tattle=That's a Chincho. It's a mummy ghoul that likes chasing after the living. CREEP!!! Max HP is 3, Attack is 7, and Defense is 1. It does ridiculously high damage, and can transfer your HP to its own. Yuck! You gotta get it off or it'll keep going at it. One Chincho is not that big of a threat, but multiple of them can be super deadly, so try to take these things outta here ASAP before they call more Chinchos!
|hp=3
|atk=7
|def=1
|moves= Tackle (7), Squeeze (Absorbs HP +2 x ∞, press action command to get it off), Summon (summons Chincho with identical stats)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Jarvy
|image=
|align=right
|location=Jarshepsut Palace, Tower of 100 Trials
|tattle=That's a Jarvy. It used to serve our friend Jarshepsut, but it's turned on her and is now her evil brother's minion! Shame on it! Max HP is 9, Attack is 6, and Defense is 1. It shoots fireballs out of the hole on its head, and will sometimes hang on the ceiling to attack from above. If you're not careful you will catch on fire from its attacks! Also, don't attack it directly if it heats up, it's so hot the soles of your feet might melt. OW! 
|hp=9
|atk=6
|def=1
|moves= Fireball (6, Burn), Ceiling Attack (6, Burn), Heat Up (causes Tsubōn to be immune to direct attacks; they will cause 1 counter damage)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Vasily
|image=
|align=right
|location=Jarshepsut Palace, Tower of 100 Trials
|tattle=That's a Vasily. It's the mirror version of a Jarvy. Max HP is 10, Attack is 5, and Defense is 2. It's a bit more resistant than a Jarvy. Its attacks are similar, fireballs that can hit and burn you from above. If it gets heated, its attack power will go up, which isn't good news, at all! Try to beat it before it charges it, OK?
|hp=10
|atk=5
|def=2
|moves= Flamethrower (6, Burn), From Above (6, Burn), Heat Lift (ATK+3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Bookworm
|image=
|align=right
|location=Koopa University of Magic Arts
|tattle=That's a Bookworm. It's a... well, the name is pretty literal, isn't it? Max HP is 12, Attack is 6, and Defense is 0. It might not look like much, but it's pretty tough. The book itsef will go all snappy at you with its jaws, and the worm on it will chant the spells on the book to cast them on you. They can do all sorts of weird stuff, so try to hang in there and zonk it!
|hp=12
|atk=6
|def=0
|moves= Bite (6), Spellbook (Causes random effect on anyone, positive or negative; Huge, Tiny, Dizzy, Electrified, Invisible, Heal +5HP)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Toady
|image=
|align=right
|location=Koopa University of Magic Arts, Tower of 100 Trials
|tattle=That's a Toady. Toadies are loyal assistants of the Magikoopas. It's rumored that some Toadies train to become Magikoopas themselves. Max HP is 9, Attack is 5, and Defense is 0. It has experience in carrying things around, so it'll try to grab you. You'll keep losing HP if it catches you, so try to wriggle out of its grasp quickly. What's that? ...they kidnapped your brother when you were just babies!? That's awful!!! Whack them all!
|hp=9
|atk=5
|def=0
|moves= Grab 'n' Drop (5 when dropped, player can use action command to let go earlier for less damage)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Spiritail
|image=
|align=right
|location=Yomi Temple
|tattle=That's Spiritail! He's the ghastly dragon of legend that was sealed in this temple! Wow, Karasuke fought and defeated this monster? How cool! Max HP is 30, Attack is 5, and Defense is 1. He's all bones now, but still as tough as ever, it seems. It says here that it now uses the fiery souls of the dead as its source of power, that's some heebie-jeebies stuff... Its fiery breath and tail attacks are to be feared, but... you're so fearless, I think we'll be fine! ♡
|hp=30
|atk=5
|def=1
|moves=Phantom Breath (5, Piercing), Dragon Swirl (1x5 to front character, 1x4 to rear character), Tail Swing (5), Ember Call (Summons 2 Embers)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Birdesque
|image=
|align=right
|location=Birdo's Dreamy Theater
|tattle=That's Birdesque. WOW! What a gorgeous woman! Her fashion sense is sooo on point! I GOTTA take notes. Max HP is 50, Attack is 5, and Defense is 0. We can't let her beauty fool us, though. She's an experienced thief that will use all sorts of tricky egg shenanigans to attack, and will try to steal your items and confuse you. Careful with your items, or she'll use them on you! Anyways... taking notes now. ♡
|hp=50
|atk=5
|def=0
|moves=Slap (4), Smooch (5, steals item), Item Use (uses stolen item), Diva Kiss (Infatuates the audience into throwing hearts at her, Heal +8HP), Tricky Kiss (Confuses Mario or Partner), Starry Throne (summons a swing to sit on, becoming non-grounded (does not count as turn)), Egg Shot (5), Multiegg (1x8 between Mario and Partner)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Mouser the Underboss
|image=
|align=right
|location=Mouser Parlor
|tattle=That's Mouser. He seems like a high-ranking member of the mafia. He is cuckoo for explosives. Max HP is 40, Attack is 4, and Defense is 0. He's a sly thief that will try to steal whatever items you have. Watch out for it, if he gets it he's gonna use it next chance he gets. He'll throw bombs like a maniac, and even call some of his crooked reinforcements. Ugh, I've just about had enough of these weirdos!
|hp=40
|atk=4
|def=0
|moves=Mouser Rush (4, steals item), Item Use (uses stolen item), Bomb Throw (4), Mob-omb Soldier (Calls Mob-omb to assist in battle), Megabomb (4 to Mario and Partner, Piercing)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Don Wart
|image=
|align=right
|location=8-Bit Mafia Club
|tattle=That's Don Wart. He's the big boss of the mafia that has been terrorizing this city. How impudent! Max HP is 60, Attack is 4, and Defense is 0. This guy has gone totally nuts! That shiny thing on his necklace seems to be giving him all sorts of weird tricks to use against us. He'll try to slow us down with his nasty bubbles and then buff himself up and attack. Huh... wait a sec! It says here that he HATES vegetables... I THINK I saw a turnip or two earlier, did you get them!?
|hp=60
|atk=
|def=0
|moves=Fist Drop (4), Bubble Breath (4 to Mario and Partner, Slow), Buff Up (Defense Boost +3), Attack Boost (ATK+3), Body Slam (4 to Mario and Partner), Phanto Shield (Summons 2 Phantos to protect and assist Don Wart)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Phanto
|image=
|align=right
|location=8-Bit Mafia Club
|tattle=TBA
|hp=4
|atk=4
|def=0
|moves=Dive (4)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Coldelia
|image=
|align=right
|location=Crystear Caverns
|tattle=That's Coldelia. She is the snow witch people have been talking about. Sheesh! She is blindingly sparkly! Max HP is 40, Attack is 5, and Defense is 1. It seems like some of her power is being borrowed from that gem! We gotta rescue that oracle ASAP! Watch out for like, ANY of her attacks, she's got a bunch of powerful icy spells that will make icicles fall out of your nose! Oh, and she can make snowy replicas of us to assist her too. Kinda creepy! She should try making real friends instead, methinks.
|hp=40
|atk=5
|def=1
|moves=Ice Shards (1x4, Freezes if all hits land), Snow Replica (Builds a copy of Mario and partners to assist her. Only 1 copy is present at time), Snow Swap (Switches between Snow Replicas), Ice Beam (5, Piercing, Freeze), Icicle Fall (5, Piercing), Blizzard (5 + Freeze to front character, 4 to rear character), Restore (Heal +10HP)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Snow Mario
|image=
|align=right
|location=Crystear Caverns
|tattle=N/A
|hp=20
|atk=2-3
|def=0
|moves=Jump (2), Hammer (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Snow Whitney
|image=
|align=right
|location=Crystear Caverns
|tattle=N/A
|hp=10
|atk=2
|def=0
|moves=Slap (2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Snow Quaxton
|image=
|align=right
|location=Crystear Caverns
|tattle=N/A
|hp=15
|atk=2
|def=0
|moves=Headbutt (2), Fling Up (2)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Snow Karasuke
|image=
|align=right
|location=Crystear Caverns
|tattle=N/A
|hp=20
|atk=2-3
|def=1
|moves=Shell Toss (2), Super Slash (3)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Snow Priscilla
|image=
|align=right
|location=Crystear Caverns
|tattle=N/A
|hp=10
|atk=1
|def=0
|moves=Umbrella Smack (1x5)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Snow PJ
|image=
|align=right
|location=Crystear Caverns
|tattle=N/A
|hp=15
|atk=2
|def=0
|moves=Wave Slide (2), Snowball (2, Freeze)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Baroness Biscuit
|image=
|align=right
|location=Crooked Cookie Castle
|tattle=That's the Baroness Biscuit. She's cute! But she's like, the evil Mirage version of the Cookie Queen. So maybe NOT so cute. Max HP is 60, Attack is 5, and Defense is 0. WOW, that cake-dress-fortress thing is... some fashion choice, I tell you. Attacking it is key here, since it protects her, gives her more attacks, and also sends out those cookie creeps to help her out. The big cake will collapse, but the gingerbreads will rebuild it again eventually, so we oughta be quick! ...I still think the whole cake thing is a bit over-the-top.
|hp=60
|atk=5
|def=0
|moves=Pie Cannon (5), Minion (Spawns 1 Gingerbread or Biscuit Chef from the cake everytime Mario hits it, up to ta total of 5), Multi-pie (2x5 between Mario and partner), Twirling Fortress (5 to Mario and partner), Hanged Cake (Becomes airborne for 1 turn; warning for Cake Crash), Cake Crash (10 to Mario and partner), Pie Throw (5. Only attack when cake is collapsed)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gingerbread
|image=
|align=right
|location=Crooked Cookie Castle
|tattle=That's a Gingerbread. It's a small cookie minion that serves Baroness Biscuit. Max HP is 3, Attack is 2, and Defense is 0. These guys seem harmless, but together they're a force to be reckoned with. They spawn out of the cake everytime you hit it, and will try to protect their leader if the cake is destroyed. You can beat them easily by attacking all enemies, methinks.
|hp=3
|atk=2
|def=0
|moves=Tackle (2 per Gingerbread)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Biscuit Chef
|image=
|align=right
|location=Crooked Cookie Castle
|tattle=That's a Biscuit Chef. It's a small cookie minion that serves Baroness Biscuit. Its Max HP is 3, Defense is 0, and it won't attack you. Instead, it will just try to reach the baroness atop the cake to feed her a biscuit, healing her. It'll take 1 turn to do so, so we better act quick! 
|hp=3
|atk=0
|def=0
|moves=Bon Appetit (+3 to Baroness Biscuit for every Biscuit Chef)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Koopkrank 5000
|image=
|align=right
|location=Lavastar Chamber
|tattle=That's Koopkrank 5000. It's a giant robot built by Koopkrank and his gang of weirdos! He's controlling it too. Max HP is 70, Attack is 6, and Defense is 2. This thing is so freaky, it moves like a spider, and I HATE spiders! Anyways, it's a strong machine, so we have to use strong attacks to pierce its defenses. It will sometimes shoot missiles that'll hit us on its next turn. A Missile K has a Max HP of 5, Attack Power of 10, and a Defense of 0. Take these things ASAP! And if it charges electricity, try using Rockwell's manhole to avoid its ensuing shockwave! This thing can do so many things, it's ridiculous!
|hp=70
|atk=6
|def=2
|moves=Lightning Laser (6), Rampage (6 to front character, 4 to rear character), Missile K (Launches a Missile K), Charge (ATK+3, Electrified; Warning for Shockwave Shell), Shockwave Shell (9, Paralyze), Quickfire (3 per hit)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Missile K
|image=
|align=right
|location=Lavastar Chamber
|tattle=N/A
|hp=5
|atk=10
|def=0
|moves=Impact (10)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Potmose
|image=
|align=right
|location=Jarshepsut Palace
|tattle=TBA
|hp=85
|atk=6
|def=1
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Vase
|image=
|align=right
|location=Jarshepsut Palace
|tattle=N/A
|hp=5
|atk=9
|def=1
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Truffle
|image=
|align=right
|location=Phosphopolis Sewers, Solerno Treetops, Hotaru Woods
|tattle=That's a Truffle. They are the mirror world counterpart to Toads. Are they bad guys!? Max HP is 3, Attack is 1, and Defense is 0. It says here that Truffles are generally super kind and friendly, AND they look just like Toads, so seeing them doing evil is so bizarre! Well, I suppose you won't have much problem dealing with them, they're pretty weak.
|hp=3
|atk=1
|def=0
|moves=	Truffle Punch (1)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Super Truffle
|image=
|align=right
|location=8-Bit Mafia Club, Mount Sorbet, Goldgravel Desert, Tower of 100 Trials
|tattle=That's a Super Truffle. It's a Truffle that has become stronger from lots of training. Max HP is 6, Attack is 3, and Defense is 0. They're pretty athletic, and can charge their Attack power, so don't underestimate them! Still, I'm sure it'll be a cakewalk for you, no offense to Truffles... and Toads.
|hp=6
|atk=3
|def=0
|moves=	Truffle Punch (3), Fungus Surge (Atk+6)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Elite Truffle
|image=
|align=right
|location=Umbropolis, Nectarine's Castle, Tower of 100 Trials
|tattle=That's an Elite Truffle. It's a Truffle from the mirror world's Mushroom Kingdom royal guard. Max HP is 13, Attack is 6, and Defense is 0. This guy is equipped with a powerful spear, he'll throw it or charge at you with it to attack. Beware of his Attack boost, it will hurt you BAD! Also, I'm sure you know this by now, but don't jump on him, his spear is pointing up... 
|hp=13
|atk=6
|def=0
|moves=	Spear Throw (6), Spear Charge (6), Fungus Surge (Atk+6)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Gloomish Knight
|image=
|align=right
|location= Umbropolis, Gloomful Castle, Tower of 100 Trials
|tattle=That's a Gloomish Knight. He's the mirror version of a Gleamish Knight. He's from the Gloommore Kingdom's troops. Max HP is 12, Attack is 6, and Defense is 2. This guy is tricky and tough! You can't jump on him because of the flame on his head, and he has high defense. How about using some icy attacks to counter the fire? Also, according to this, Gloomish Knights are supposed to be good guys, like the Gleamish ones in our world. Just WHAT happened over here!?
|hp=12
|atk=6
|def=2
|moves=	Sword Slash (6), Fire Slash (6, Burn)
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Lewis (1)
|image=
|align=right
|location=Phosphopolis
|tattle=TBA
|hp=5
|atk=1
|def=0
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Lewis (2)
|image=
|align=right
|location=Mount Sorbet
|tattle=TBA
|hp=20
|atk=3
|def=0
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Lewis (3)
|image=
|align=right
|location=Koopa University of Magic Arts
|tattle=TBA
|hp=50
|atk=6
|def=0
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Lewis (4)
|image=
|align=right
|location=Specular Express
|tattle=TBA
|hp=40
|atk=6
|def=2
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Marius (1)
|image=
|align=right
|location=Mount Sorbet
|tattle=TBA
|hp=20
|atk=4
|def=0
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Marius (2)
|image=
|align=right
|location=Koopa University of Magic Arts
|tattle=TBA
|hp=50
|atk=7
|def=0
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Nolrem
|image=
|align=right
|location=Gloomful Castle (entrance)
|tattle=TBA
|hp=80
|atk=8
|def=0
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=King Umbrisk
|image=
|align=right
|location=Gloomful Castle
|tattle=TBA
|hp=150
|atk=7
|def=0
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=55
|name=Grand Mirage Bowser
|image=
|align=right
|location=Nectarine's Castle
|tattle=TBA
|hp=120
|atk=8
|def=2
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Princess Nectarine (1)
|image=
|align=right
|location=Nectarine's Castle
|tattle=TBA
|hp=50
|atk=5
|def=0
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=Princess Nectarine (2)
|image=
|align=right
|location=Nectarine's Castle
|tattle=TBA
|hp=50
|atk=5
|def=0
|moves=TBA
}}
{{PMOoT BestiaryPMOoT enemy
|#=??
|name=???
|image=
|align=right
|location=Nectarine's Castle
|tattle=TBA
|hp=200
|atk=8
|def=1
|moves=TBA
}}
Category:Bestiaries
Category:Tattle Logs