Level -188

❆Level -188: "Cabin Amidst the Freezing Cold" ❆
It was supposed to be just your home; But The Snowfall Covers All Who Wander, again..?Level 191
Level -188 is the 188th negative level of The Backrooms.
==Description==
Within Level -188 lies an abandoned wooden cabin, thoughtfully stocked with Almond Water and a cache of essential survival provisions. This charming refuge boasts a complete set of furnishings, featuring distinct rooms like a lavishly appointed bathroom, a well-equipped kitchen, a cozy living area, and a second story with two inviting bedrooms, along with yet another lavatory. Ascending further, you'll find an enigmatic attic space awaiting exploration. This secluded haven is mysteriously maintained by an enigmatic entity whose true identity remains shrouded in secrecy. 
It is strongly advised to exercise caution and refrain from provocation or undue alarm while in the presence of this enigmatic guardian, as its intentions and reactions remain veiled in mystery. It is important to note that the Cabin may change two areas, the principal room and the bathroom. However, entities such as the Guardian stay with the same behavior and the change of the space doesn't really matter since the dangerous stuff remains the same.
==Correlations==
It has recently been discovered that the radio waves present in this levelThe TV Entity uncontrollably transmitted those radio waves, which are transmitted uncontrollably, might serve as a form of communication with Levels which has the same TV, like Level 154, given that it shares the same television set that broadcasts these radio waves. This intriguing finding has led to the development of a theory among researchers and wanderers alike. According to this theory, the Level -188 could potentially be using these radio transmissions as a means of contact or exchange of information within the Backrooms. The shared television set could act as a sort of communication.
Further investigation and experiments are required to substantiate this theory and unravel the true purpose and nature of these radio transmissions. It opens up a whole new realm of questions about the interconnectedness of different levels within The Backrooms and the potential for communication across these enigmatic dimensions. Intriguingly, some Wanderers who have spent extended periods in Level -188 have reported experiencing unusual phenomena while near the cabin's television set. These experiences include vivid dreams, unexplained visions, and even moments of altered consciousness, this could be a try to lead the Wanderer to Level 154. Some have hypothesized that these phenomena could be linked to the transmissions emanating from the television and their potential connection to any other Level that contains this type of TV.
In a nutshell, there appears to be a form of communication between Levels, possibly facilitated through the TV found within the Levels. This communication allows for the exchange of information between these two different Levels.
<tabber>
|-|The Outside=
===The Outside===
The Outside is a snowy forest out in the middle of nowhere. Upon opening the door to the outside, you'll instantly freeze to death. Opening Windows will do the same, making it impossible to leave via outside. If the doors and windows leading to the outside stay closed, this level is safe to be in. There has been a rumor of a wanderer following the entity outside and not freezing to death, as long as they were close. This eventually led said wanderer to another safe level of the Backrooms. A wanderer had already attempted to record the snowstorm; however, it abruptly ceased as if he had halted it himself as if the Level refused to be documented under any circumstances. The camera's lens remained pointed at the once-fierce storm, but it now revealed a strangely tranquil and motionless landscape, as if time itself had frozen along with the storm.
====Snow Storm====
Amidst the tranquility of this refuge, a relentless snowstorm rages outside, with howling winds that occasionally penetrate the cabin, scattering flurries of snowflakes. The windows are frosted over, creating a surreal, dreamlike ambiance inside. The soft, warm glow of lanterns and the crackling fireplace provide a comforting contrast to the harsh wintry world beyond.
The snowstorm in Level -188 significantly amplifies The 240 Effectsignificantly impacts all wanderers who enter this level, greatly accelerating the Wretched Cycle and inducing various mental issues. present in Level 240. When a wanderer exits the Cabin, they are exposed to the full force of the snowstorm, intensifying the influence of the The 240 Effect. This effect, originally documented in Level 240, progressively deteriorates a wanderer's mental state.
As the wanderer attempts to step out into the relentless snowstorm of Level -188, the enigmatic entity within the Cabin intervenes at all costs to prevent their departure. It becomes increasingly clear that the entity is desperate to keep the wanderer inside, using every means at its disposal to protect them from the devastating effects of The 240 Effect. So, even if you want to go outside, the entity won't let you go.
Occasionally, gusts of wind find their way through the smallest gaps, creating eerie, haunting sounds within the cabin's walls. It's as if the storm itself is attempting to communicate with those seeking shelter. The snowstorm's intensity seems to ebb and flow, with moments of relative calm followed by ferocious gusts that shake the cabin. An intriguing assumption is that the entity of Level -188 prohibits visitors from looking directly at the snowstorm due to the risk of sanity loss. It is believed that the snowstorm possesses properties that can deeply disturb the minds of observers, leading them into a state of confusion and delirium. The entity acts as a vigilante, preventing visitors from falling into this abyss of insanity by keeping the snowstorm out of their direct sight.
The snowstorm is unceasing, blanketing the surrounding forest in a thick layer of pristine white. The wind carries the snowflakes in a mesmerizing dance, swirling and twirling in the frigid air. The storm's fury is evident in the constant barrage of snowflakes against the cabin's windows and the muffled sound of the blizzard's roar.
===Echoes Amidst Rainfall===
In Level -188, the environment is already bleak and eerie, but now the rain adds a new element to the atmosphere. As you explore the cabin in the midst of the intense cold, the rain begins to fall outside. The drops tap against the cabin's glass windows, creating a constant and monotonous sound that echoes throughout the interior.
The sound of the rain blends with the other auditory elements of Level -188. You still hear the terrifying gale howling and roaring as the snow is torn from the ground and spirals frenetically. The trees around the cabin continue to creak and moan under the pressure of the wind.
Inside the cabin, the fireplace crackles, attempting to bring some warmth and comfort to the icy environment. The footsteps of the entities that inhabit the place still echo, but now they are accompanied by the sound of the rain beating on the cabin's wood roof. 
The recording taken is to capture the Snow Storm with Rain, but it appears glitchy, fragmented, and grainy as if Level -188 resists being recorded. Nonetheless, we can still hear the rain gently tapping against the windows, the calm and steady footsteps on the wooden floor, and the seemingly operational washing machine. Occasional creaks from doors and windows echo like whispers from the house in response to the storm outside. The crackling of the fireplace adds warmth and serenity, creating a harmonious blend of nature and domestic life within Level -188, with the snowy backdrop.
|-|The Attic=
===The Attic===
Not much is known about the attic, except that venturing up there is akin to a death sentence. It is shrouded in complete darkness, and a group of unpredictable hostile entities has taken residence there, rendering it extremely perilous. It's strongly advised against tapping on the ceiling as they are sensitive to sound and will promptly embark on a search. In such a situation, the best course of action is to find a hiding spot. They will persist in their search until the Entity of Level -188 returns and eliminates them.
|-|The Basement=
===The Basement===
The basement is comprised of a single Washing Machine and an assortment of old items, presumably belonging to the Entity of Level -188. There have been no reports of Smilers, and wanderers have found the entity's belongings to be 'quite intriguing.' Additionally, this is where you can often find Snowy, a white cat that frequently roams the area.
Among the entity's possessions, you may come across an array of peculiar artifacts, such as antique books with cryptic inscriptions, a collection of vintage photographs depicting unfamiliar landscapes, and an ornate, dusty mirror that seems to reflect more than just your own reflection.
</tabber>
==Entities==
<tabber>
|-|The Entity of Level -188=
===The Entity===
The Entity of Level -188 is a fully black male humanoid dressed in winter clothing. It is unknown whether it owns the cabin or not. While the entity is present, it dusts and cleans the cabin, as well as restocks the food in the fridge. It will likely completely ignore any wanderers in the cabin but will prevent them from opening any doors or windows leading outside and may even prepare some hot chocolate for them. The reason for this behavior is most likely because it considers humans as guests.
It should be noted that if you attempt to attack the Entity out of curiosity or fear, it will calmly stop you and guide you to the couch. However, if you attack it for amusement, it will retaliate. It is strongly discouraged to attempt an attack on the Entity because it possesses the ability to send someone to a level of its choosing with a single punch. The Entity also carries weapons and will eliminate any hostile entities it encounters within the level. After it finishes tending to the cabin, it will either vanish into thin air or exit through the door. Interestingly, when the Entity uses the door, it does not succumb to freezing temperatures, nor does the wanderer inside the cabin.
At times, The Entity of Level -188 brings back items and uses them to adorn Level -188. These alterations persist across all iterations of Level -188, whether or not the entity is present in those iterations. The items that the entity has brought back include the following: blankets, a non-hostile washing machine recently added by the entity in the new basement, and the most noteworthy item, a radio that plays somewhat comforting music. When interacted with by a wanderer, the radio can be adjusted to play the wanderer's preferred music, as it directly extracts this information from the wanderer's mind. If the selected music is something the entity finds disturbing, it will calmly switch it off. If you treat the entity with kindness, it will grant you the choice of three items and then guide you to a safe location within Level 9.
|-|Television (Singular)=
===Television===
In each iteration of Level -188, there is also a television, which strangely acts as if its sentient from time to time. This Television behaves just like a standard TV, but it has an unusual propensity for Entity -188. It continuously emits subtle radio waves for reasons shrouded in mystery.
The Television will function normally, providing entertainment or information to wanderers who interact with it. However, it maintains a peculiar connection with Entity -188. When provoked or damaged, the Television can no-clip the attacker to another level.
The Waves
The phenomenon of televisions transmitting radio waves, possibly for communication within Levwls, remains a compelling but unproven theory. While the likelihood of this theory holds promise, it's important to underscore that it is still in the realm of speculation. The occurrence of such dreams cannot be easily dismissed as mere coincidence. This leads us to contemplate the possibility that these televisions serve as more than just entertainment devices, just like in Level 154. They may potentially act as portals or conduits for interdimensional communication, enabling interaction between entities and Wanderers in different levels. This hypothesis hints at the existence of a previously undiscovered entity or force capable of bridging the gap between distinct levels, as exemplified by the connection between Level -188 and Level 154.
The implications of such a discovery are profound, as it challenges our understanding of the Backrooms and the relationships between its various layers. Research efforts are underway to further investigate these phenomena, decode the radio transmissions, and uncover the true nature of the enigmatic entity that may be orchestrating this cross-level communication.
Indeed, if the theory of interlevel communication through televisions holds true, it could shed light on the mysterious behavior of the enigmatic entity that resides within Level -188. The entity's seemingly prescient awareness of Wanderers entering the level may indeed be connected to this communication network. One intriguing possibility is that this entity, or others like it in different levels, possess the ability to monitor the activities of Wanderers across various Levels which has the TV. Furthermore, it raises questions about the intentions and motivations of these entities. Are they benign guardians, merely observing and ensuring the safety of those who wander into their levels? Or could there be more complex motivations at play, involving the manipulation of Wanderers for unknown purposes? As researchers continue to delve into the mysteries of Level -188 and the Backrooms as a whole, they must remain vigilant and open-minded, prepared to uncover the truth behind these enigmatic entities and the intricate web of connections that link the various levels of this sprawling and perplexing alternate reality.
|-|Washing Machine (Singular)=
===Washing Machine===
In every copy of Level -188, there exists only one Washing Machine, consistently found within the basement. This Washing Machine, also known as Entity 369, strangely acts as if it is sentient, similar to the Television, and maintains a singular presence across all iterations of the level. Its behavior is notably responsive to its surroundings. 
*Basement Dweller: When encountered within the basement, Entity 369 remains docile and non-hostile. It appears to be content with its chosen location, not posing a threat to wanderers who respect its presence. 
*Hostility Trigger: However, should a wanderer attempt to relocate or remove Entity 369 from the basement, it undergoes an abrupt transformation. In such instances, Entity 369 becomes fiercely hostile, defending its domain with unwavering determination.
*Active Impediment: The Entity of Level -188 also does everything in its power to prevent the wanderer from proceeding with the action of moving or removing the Washing Machine from the basement. This may involve physically blocking the path, employing physical force to stop them, or even hurling nearby objects as a form of intimidation. This may involve the fact that the Entity of Level -188 is trying to prevent something bad.
The Washing Machine is potentially connected to the energy or stability of Level -188 itself. If moved, it could disrupt this connection, leading to disturbances in the level or rendering it inaccessible. The Washing Machine considers the basement its protected territory and is integral to that protection. Any attempt to move it could be perceived as a threat to the basement's security, triggering its hostility. The basement likely plays a central role in the functioning of Level -188, and the Washing Machine likely maintains its balance. Removal could upset this equilibrium, resulting in unpredictable consequences. The Washing Machine possesses unknown properties or functionalities essential to Level -188's operation, and tampering with it could have severe, undisclosed ramifications.
Please note that these are only speculative interpretations, as the provided information is limited. The true reason behind the impossibility of moving the Washing Machine in Level -188 remains a mystery within the unique environment of the Backrooms.
==The -188 Event ==
For those who defy the enigmatic entity of Level -188 and attempt to remove the Washing Machine from its designated space within the basement, dire consequences await. The very foundation of the cabin starts to tremble as if it were about to expel you from that place. In a swift and chilling sequence of events, the surroundings begin to grow ominously dark, engulfing the wanderer in an abyss of impenetrable shadow, disrupting the tranquility of the cabin. Panic and confusion set in as the once-familiar refuge is transformed into a chaotic nightmare. And then, with an eerie and disorienting sensation, the trespasser is abruptly torn away from Level -188. Regardless of the cause, the consequences of defying the entity's will are clear – banishment to an unknown and potentially perilous destination within the Negative Levels of the Backrooms. It is strongly recommended to leave things as they are in This Level, or else, You will be forcibly relocated.
It's important to note that the Event is similar to The Event of Level -2A, because of the issues it caused. However, it's also evident that there are distinct differences between the two occurrences. While the Event "Conglomerated" Level -2A to Level -2D, this one just opened an exit to the wanderer, even though if it is not what they probably may have wanted.
</tabber>
==Colonies & Outposts==
Level -188 has multiple copies where different wanderers may find themselves. Consequently, establishing any bases, outposts, or communities within this level is an impossibility. The existence of duplicate entities of the Entity remains uncertain.
It remains an enigma whether the Entity itself possesses parallel incarnations across these copies or if it maintains a singular presence throughout the variations of Level -188. This uncertainty adds to the mystique and unpredictability of the level, leaving wanderers with an ever-evolving and elusive landscape to explore.
==Entrances and Exits==
===Entrances=== 
*Noclipping at any trees of Level 191 will lead one to this level, at the Cabin's Outside, being an extremely dangerous entrance.
*Enter a cabin on The Barrier
*Enter a snowy forest on Level 11 and the wind will carry you here. This is not recommended, because there is an 80% chance of freezing to death.
*Imagine yourself in a cabin on Level 6 to end up here. However, this is also a dangerous method because it will lead to the Attic.
* Falling asleep and dreaming of being inside a cabin on any level has a chance of sending you here. Those could be Level 10.9.
*Entering a large horizontally positioned wooden pipe on Level 447 will lead you here.
*Entering the occasional isolated winter in Level 240 cabin will lead one to this level.
*Finding a cabin in the middle of nowhere in Level 802 leads one Here.
*Finding an abandoned cabin in the woods of Level 10.9 and entering it, will lead the Wanderer directly into the cabin of this level. However, it is not advised due to dangers.
*Finding a TV in the desk in Level 423 leads one here.
*Noclipping indoors in Level 356 leads one here.
*Entering a house whose exterior has a little bit of snow in Level 9.31 on the ground leads one here.
* Attempting to obstruct the floor in Level 283 will noclip one here.
===Exits===
*Play with Snowy the entire day has a very low chance to lead you to a safe positive levels of the backrooms.
* Noclip into the TV while watching a show about the city and you'll be at Level 11.
*Noclip into the fridge will no longer lead you to Level 6.1 because of the hazards.
*Politely ask the Entity to lead you to the exit and you'll find yourself at a random level.
*Going far enough in the snowy forest in some way, brings one to Level 292.
*Rudely asking/demanding the Entity to lead you out of the level will anger it, resulting in a one-way ticket to Run For Your Life!
*There is an extremely rare possibility that one day it will stop snowing and the forest will be green again. Exit the cabin through the doors on the day when it does stop snowing to get into a random forest-themed level. Exiting at night has a 5% chance of leading to The Barrier, but the other 95% will teleport you to another random forest-themed level.
* Sing to the Entity and get it to fall asleep. The room will fill up with light and you'll find yourself on a safe level. The reason why this happens is likely because the Entity seems overworked and puts a lot of effort into taking care of this level without a break.
*Applying a no-clip action to a wall in level can, with a small chance, bring you to Level 496.
*Removing the Washing Machine from its place results the entire Level to break, leading you to a Random Negative Level.
*Touching a concrete-like substance will send one to Level 268.
Traveler's Log
===Day 1:===
Upon entering Level -188, I was immediately struck by its serene yet chilling beauty. The cabin, nestled amidst the endless snowstorm, welcomed me with warmth and supplies, such as almond waters, as if it knew of my arrival. I couldn't help but wonder if I was the first to document this peculiar level.
===Day 3:===
The entity in this level is enigmatic, to say the least. It goes about its tasks of maintaining the cabin diligently, yet it guards the doors and windows leading outside with unwavering determination. There's an unspoken tension between us, as if it's trying to protect me from something beyond those frosty panes.
===Day 5:===
Intrigued by the entity's behavior, I ventured into the basement and stumbled upon an old washing machine. To my surprise, the entity became increasingly protective and blocked my every attempt to interact with it. The washing machine seems to hold a secret, one that eludes my understanding.
===Day 7:===
My curiosity led me to explore the attic today, a decision I would come to regret. The darkness up there was suffocating, and it didn't take long for me to trigger a group of hostile entities. I narrowly escaped with my life, and it was the entity that intervened to save me. There's more to this guardian than meets the eye, and its role in this level remains shrouded in mystery.
===Day 10:===
The relentless snowstorm outside is both captivating and unnerving. The entity prevents me from directly gazing at it, as if protecting my sanity. The glimpses I've caught have left me deeply disturbed. There's an unspoken understanding between us, a silent agreement to shield me from the storm's malevolent influence.
===Day 15:===
I decided to approach the entity with kindness, hoping to unravel its mysteries. In return, it granted me the choice of three items and guided me to a safe location within another level. There's a strange sense of camaraderie between us now, as if we share a deeper connection. My role as a documenter of this level has become increasingly significant.
===Day 20:===
Despite my efforts, many questions remain unanswered. The entity's true nature remains elusive, and the significance of the washing machine continues to baffle me. I'm grateful for the entity's protection, yet an undeniable curiosity gnaws at me, urging me to explore what lies beyond the cabin's walls. I'm determined to uncover every secret that Level -188 holds.
===Day 25:===
An inexplicable urge to move the washing machine overcame me. As I attempted to do so, the cabin trembled, and darkness swallowed everything. Panic and confusion reigned as I was forcibly torn away from Level -188. My documentation of this enigmatic place remains incomplete, but even though the level was undeniably treacherous, it almost felt like everything within it was trying to guide and protect me.
===Day 30:===
After my abrupt exit from Level -188, I found myself in an unfamiliar level within the Backrooms. The memories of the cozy cabin, the enigmatic entity, and the unceasing snowstorm of Level -188 still linger vividly in my mind. However, with each passing day, I can't help but feel a deep sense of regret for attempting to move the washing machine. It's as if I had disrupted the delicate balance of that level, and the consequences were severe.
In hindsight, I'm beginning to believe that the entity and the protective measures in Level -188 were there to help me, to keep me safe from the lurking dangers of that dark attic and the haunting snowstorm. Despite my curiosity, I now understand that some mysteries are best left unsolved.
As I navigate this new environment, I can't help but wonder if there are more levels waiting to be explored and documented. The mysteries of the Backrooms are endless, and I'm determined to continue my journey of discovery, albeit with a newfound sense of caution and respect for the enigmatic entities that inhabit these surreal realms.
In addition to my feelings of regret, I can't help but reflect on the moments of solace I found in Level -188. One of the things I'll miss the most is Snowy, the white cat that frequently roamed the basement. Snowy's presence brought a sense of comfort and companionship in an otherwise mysterious and perilous level.
As I journey through these ever-changing Backrooms, I'll undoubtedly encounter new and strange entities and phenomena. However, there's a part of me that will always long for the warmth of that cozy cabin, the enigmatic guardian, and the gentle company of Snowy. They were a reminder that even in the most enigmatic and dangerous places, there can be moments of unexpected comfort and connection.
Even though that level was incredibly treacherous, it seems like everything was trying to help me, especially The Cabin Amidst the Freezing Cold.
End of Log.
----
> It's all your fault...
> Isn't it?..
Author: TheAgentAnonymous
Revamped by: ReDcosmic
All the credits go to Agent, since he is the one who made practically the entire concept and ideas for the level.
And Thank you, !, to read those informations..
Category:Negative Levels
Category:Unconfirmed Levels
Category:Frigid
__NOTOC__
__NOEDITSECTION__
Category:Levels
Category:Cluster -I
Category:The 240 Effect
Category:Dangerous
Category:Neutral