Tribal and Settled Goblins

Tribal and Settled goblins are considered "civilized" and correspond to the general definition of an other race. 
== General ==
Settled Goblins are Goblins who live with other races on a day to day basis, they often organize themselves into organized crime syndicates.
Tribal goblins (Sentient Goblin Gregarious) represent the high point of goblin culture. Each tribe has its own home base cave, shaman, war chief and tribal totem staff.
== Membership ==
All members of a tribe have a tribal symbol visible on their upper right arm. Members of any tribe hate members of all other tribes. However, they will sometimes tolerate goblins who do not belong to any tribes.
== Hierarchy ==
Each tribe has a spiritual leader, a military leader, and an overall (administrative) leader, meaning that most tribes are a triumvirate with the military leader at the head.
== Religion ==
They seem to worship their tribal totem, and will often steal totems from other tribes, starting wars.
== Economics ==
Tribal Goblins display a basic recognition of currency and its use.
Raids seem to be the Tribal goblins' primary source of food, wealth, and equipment, as they have yet to be seen practicing agriculture or manufacturing on any apparent scale. 
They domesticate rats as a form of livestock, although the choice of rats may be one of necessity rather than preference.
== Settlements ==
The caves of goblins also have rooms with individual functions and purposes, such as dining halls, religious centers, storage areas, points of social gathering, throne rooms, armories, and kitchens. 
== Culture ==
The culture of goblins is advanced enough to be deemed somewhat "civilized".
== Warfare ==
Tribal goblins rarely venture far from their lairs except to embark on raids, be it on other goblins or unfortunate travelers or farmers. 
Durzogs are reptilian dog-like creatures that goblins raise for war and to hunt down their victims.
= Notable Goblin Tribes =
== The Horrendous Horde ==
One tribe was originally considered villainous who raid nearby farms for chickens. They are ruled by a king who is considerably bigger, buffer and tougher than his kin. They later realize that humans are willing to give them chickens and anything else they want in exchange for some of their Worthless Yellow Rocks they have all over their mountain kingdom, and eventually found a powerful bank and get accepted among the civilized people.
When this king died however, the tribes prominence in local economics vanished with him. 
The tribe later became an enormous group of goblin peasants who have no king, leader or military, but are hellbent on extensive mining, woodcutting, and other resource gathering enterprises. 
They construct vast industrial networks of lumber mills, treasure halls, warehouses, mining complexes, elaborate outposts, as well as vast ornate fortresses and strongholds filled with fabulous treasures, and once their work is done, they exit the area, leaving the area a wasteland of architectural wonder, but dead and barren.
It is believed the Goblins do this in order for their king to return.
Category:Goblins
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