Travel to Quillrabe

Travel to Quillrabe is a secondary quest on the Utraean Peninsula, the multiplayer world in .
== Description ==
Priestess Janeira of Lang, the fifth town in The Utraean Circle, sends those Marked with Fire to the town of Quillrabe when they accept the Mosquito stone. The Society Priest there is Ferdl.
Teleporting directly to Quillrabe through the Basilicus requires a level 42 character. If the 17-level gap between Lang and Quillrabe does not proclaim the great distance, the daunting signpost in Lang, "Quillrabe 359," makes the matter very clear. That said, there are two shortcuts on the route suggested by the townsfolk.
*Continue directly south from town to reach Redwood Gap, skipping the Goblin Warrens. This shaves about 130 clicks off the distance marker.
*Teleport to Crystwind first and head south to Iliarth Canyon. This shaves about 250 clicks.
== Maps ==
LangMireMap.jpg|Lang Mire
GoblinWarrensMap.jpg|Goblin Warrens
RedwoodGapMap.jpg|Redwood Gap
FuryDenMap.jpg|Fury Den
IliarthFallsMap.jpg|Iliarth Canyon
QuillrabeCanyonsMap.jpg|Quillrabe Canyons
== Dialogue ==
;Utraean Priestess Janeira
*"Very well, you accept. It is high time the Utraean Society learned not to meddle in things they do not understand. I admit my visions are cloudy, but I fear the omens have been ill lately. I've frightened you, have I? Well, good. You seemed a tad too cocky there, my friend. Never embark on a journey without being prepared for the worst, that's what I always say! Now then, go to Quillrabe and have a draught of ale next to the river Iliarth. I'm sure it will cheer you up, and you can speak with Utraean Priest Ferdl while you are there."
*"What are you still doing in this dreary town? Go to Quillrabe and leave an old witch to her ramblings."
;Guards, Lang
*"You'll find this area to your liking, I'll bet. Keep your eyes open and your weapons readied, and I'm sure you'll make it through the swamps and forest ahead to the south just fine."
*"Heading into the Goblin Warrens, eh? Best take care, those little green vermin have been rather uppity of late. They'd just as soon kill you as trade with you, but you look like the sort of traveller with enough wits to keep your head on your shoulders."
*(low) "Hahaha, you aren't seriously considering traveling into the [swamps / Goblin Warrens], as inexperienced as you clearly are, are you? I don't know what you're doing in these parts, but I highly suggest you rethink it before you die, or worse, dirty up that pretty armor of yours!"
*(high) "Out for a bit of slashing practice, are you? You won't find much worthy prey out here, I'm afraid. The critters are smarter than you think -- they'll not likely leave the murk to pursue one so highly experienced as yourself." [Note: This is not true.]
;Guard, Redwood Gap
*"Hail, friend. It's a fair time you've chosen for traveling, what with all the forest creatures as aggravated as they are now. I'd advise you to stay close to the path and head south to the town of Quillrabe. The Sanctuary Keeper may have more news for you, if she's survived the trip out there. There've been rumors of drakes in the vicinity!"
;Guard, Quillrabe Canyons
*"Hail, friend! With the Droog so restless, it's been a long while since I've seen a traveller in these parts. Quillrabe is just a bit further west along the river. The Legion doesn't have a strong presence out here, so I'd advise you to get to the safety of the town as soon as possible. Don't waste your time at the lookout on the ledge above, it's a nasty ambush ever since the old bridge collapsed."
Category:Quests
Category:Utraean Peninsula Quests
Category:Utraean Society