Move type effectiveness chart

=== Please, do not edit this chart without permission===
 	Body Type	Normal	Fire	Water	Ground	Wind	Grass	Poison	Dark	Magical	Mechanic
Attack Type	 	 	 	 	 	 	 	 	 	 	
Normal 	 	*1 	*1 	*1 	*1 	*1 	*1 	*1 	*1 	*0.5 	*1
Fire 	 	*1 	*0.5	*1 	*2 	*1 	*2 	*0.5 	*0.5	*2 	*1
Water 	 	*1 	*2 	*0.5 	*0.5 	*1 	*0.5 	*2 	*0.5	*2 	*2
Ground 	 	*1 	*1 	*2 	*0.5 	*1 	*1 	*1 	*0.5	*2 	*1
Wind 	 	*1 	*1 	*1 	*1 	*0.5	*0.5 	*2 	*0.5	*2 	*1
Poison 	 	*1 	*1 	*0.5 	*2 	*1 	*2 	*0.5 	*0.5	*2 	*1
Electricity	 	*1 	*0.5	*2 	*1 	*1 	*1 	*1 	*0.5	*2 	*2
Dark 	 	*1 	*0.5	*1 	*1 	*2 	*1 	*1 	*0.5	*2 	*1
Light 	 	*1 	*1 	*1 	*1 	*1 	*1 	*1 	*3 	*2 	*1
Category:Game mechanics