Hunter abilities

Hunters primarily use guns and bows in their attacks, as well as traps, bombs, mines, and animals.
Ability 	Level	Description
(Arcane Shot) 	1 	Deals 105% weapon damage and deals an additional 2% damage.
(Needle Trap) 	2 	Creates a trap that if stepped on, deals 3% total health (cannot exceed 30,000), slowing their movement by 2%.
(Roar) 	3 	Roars, increasing the chances the enemy will run away. Works more effectively if with an animal. Provides aggro.
(Hawk Claw) 	5 	Requires melee or fist weapon. Deals 107.5% weapon damage.
(Stinging Stab) 	8 	Requires a melee weapon. Stabs the enemy for 75% weapon damage, causing them to have an accuracy loss of 5% for 3 seconds.
(Launch Grenade) 	11 	Requires gun. Fires a grenade in addition to your standard fire, doing 105% weapon damage and 5% more to your ammo in damage.
(Trip) 	15 	Trips the foe, increasing their cooldowns and re-cast time.
(Falcon Pummel) 	17 	Requires melee weapon. Deals 110% weapon damage and also lowering their evasiveness for 5 seconds.
(Heal Pet) 	19 	Heals your pet for 10% of it's health.
(Revive Pet) 	19 	Revives your pet with 25% of it's health.
(Summon Eagle) 	19 	Summons an Eagle to assist.
(Eye of the Eagle) 	22 	Scans an area of 20 yards, determining invisible foes and if traps are hidden.
(Claw Trap) 	24 	Creates a claw trap, dealing up to 3% damage (cannot exceed 40,000) and also keeps the enemy in place for 5 seconds.
(Rope Snatch) 	27 	Throws a rope at the enemy, bringing them forward.
(Grapple Toss) 	30 	Requires a thrown weapon. Throws a weapon with a rope onto a surface that can be climbed.
(Fragmentation Grenade)	33 	Requires a grenade, throws it at an enemy, dealing 85% weapon damage to the target and 75% weapon damage to enemies within 5 yards, lowering their speed by 15% for 3 seconds.
(Snipe) 	36 	Charges up a shot, dealing 150% weapon damage.
(Explosive Round) 	40 	Fires an explosive round that deals 125% weapon damage to the target.
(Summon Cheetah) 	43 	Summons a Cheetah to assist.
(Speed Strike) 	47 	A very fast strike that deals 110% weapon damage and can hit up to three enemies.
(Saberfang Summon) 	50 	Summons a Saberfang which acts as a mount.
(Bullet Bombardment) 	53 	Fires a bombardment of shots that deal 95% weapon damage per second to enemies in the area for 3 seconds.
(Concussion Bomb) 	58 	Throws a concussive bomb, slowing enemy movement and attack speed for 5 seconds.
(Tranquilize) 	64 	Shoots an enemy, causing them to be dazed, or possibly asleep. Deals 10% weapon damage.
(Summon Great Bear) 	71 	Summons a Great Bear to assist.
(Crushing Claw) 	78 	Deals 175% weapon damage in one strike and an additional 5% every second for 5 seconds.
(Camouflage) 	82 	Be unseen, allowing enemies to not to be able to select you as an attack target. Cannot be used in combat and is removed upon entering combat.
(Powershot) 	86 	A shot that deals 100% weapon damage to multiple enemies in a line up to 40 yards. Charged attack.
(Needle Mine) 	91 	Places a Needle Mine on the ground, dealing 110% weapon damage and 2% of the enemy's health (max 35,000) to the target and 75% weapon damage to enemies within 10 yards.
(Blade Trap) 	94 	Place a Blade Trap on the ground, which fires blades at opponents dealing 75% weapon damage up to five times. If they step through it, it breaks, dealing 125% weapon damage.
(Soul Shot) 	96 	A shot is fired that heals you for 20% of the damage dealt, dealing 75% weapon damage.
(Animal Aspect) 	98 	Become an Animal Aspect, reducing cooldown times and summon times. Depending on the animal you summon, you gain different perks.
(Volatile Mine) 	100 	Throws a mine dealing 5%-12% of the enemies' health in damage (max 75,000) and an additional 50,000 damage.
(Berserk Animal) 	102 	Your companion will deal double the damage for 30 seconds, but also take twice the damage.
(Healing Transfer) 	104 	Heals your pet for 10% health every second until 100%, channeled. Works for 10 seconds.
(Animal Shield) 	108 	Your animal will take the next hit directed at you, however it has a higher chance of critting.
(Shattering Bomb) 	110 	Throws a bomb that shatters, dealing 200% weapon damage to all enemies within 20 yards of the blast.
==Spec1==
==Spec2==
==Spec3==
Category:Abilities
Category:Hunter abilities