Gear

Gears are a category of items of which can be bought in the marketplace. They can be worn as accessory items - a gear can be worn on a player's avatar and the player's avatar will be shown holding it. They can also be used as Tools in games that allow that gear's specific attributes and genre, though almost no modern games allow gear. Before you buy a gear hoping to use it in a game, check the game's "Allowed Gear" (below the Description, on the right) and you will likely find the "No Gear Allowed" icon. 
For example, Epic Island Gear Wars has the "Navigation" icon in its "Allowed Gear" - so a player of that game who owns a Gravity Coil will find the Gravity Coil tool in their in-game Backpack. Gear that is allowed in a game will be placed in the 's . 
Gear should not be confused with tools that come from Passes or developer products. For example, a player who buys the Gravity Coil pass in Speed Run 4 will receive a Gravity Coil tool in Speed Run 4 but will not receive a Gravity Coil tool in any other game or as an item in Roblox. On the other hand, a player who buys the Gravity Coil gear will receive a Gravity Coil tool in all Roblox games that allow "Navigation" gear, almost all of which have no players online and/or are broken.
==History==
Gear were first introduced on May 5, 2009, due to the Roblox staff thinking "it would be cool to sell items that had in-game effects, and in this release, you can see our first steps in that direction." The first gears released were the ROBLOX Classic Brigand's Sword, Bloxy Cola, Orc Blade, and Board With a Nail in It. 
In older Roblox, such as the early 2010s, many popular games allowed gear, and gear was frequently bought for functional as well as cosmetic purposes. In modern times, gear has become almost solely cosmetic, if used at all. Nowadays, very few active games allow the use of gear and even fewer allow the use of gameplay-affecting gear such as swords and power ups. If the game uses gear, it is likely an in-game copy, such as a Gravity Coil premium Pass that can only be used in that one game. The decline of gear could be a result of developers having a greater desire for control of the tools used in their games, the decline of Brickbattle games, new and more complicated avatar body types, such as R15 and Rthro, which break many gears that weren't designed with these newer systems in mind (with most made before the new systems were even thought of), and the option to take full profit by selling advantageous gear as a Pass.
As time progresses, many gears are at least partially broken due to Roblox updates, since most gears were made before R15 and a large majority of gears do not work with R15 characters. Gears that work with both R6 and R15 are often unusable due to Roblox updates. Many users commonly use the example of skateboards, as of 2010–2016, skateboards functioned properly until the introduction of R15, forced Filtering Enabled and the deprecation of skateboard platforms.
Gear are discontinued, with 2,269 gear in total. and the last published Gear was the Eggphone in 2020. Roblox has stopped all creation of and support for Gear since 2019. As an example, the Darkheart now appears as a normal sword.
==Gear attributes==
Gear attributes
Appearance	Name 	Description
 	Melee weapons 	A close quarter weapon, typically an edged weapon such as a sword, or a bludgeon, such as the hammer. Some weapons in this category are dual-wielded.
 	Ranged weapons 	Weapons that work effectively, if not better, on distant targets. Such weapons include guns and lasers. Note that some ranged weapons behave indirectly, such as via spawned minions that attack other players.
 	Explosives 	Items that usually explode, as the names suggest, to clear enemies behind cover, in groups, or for general chaos. Such weapons include bombs and rocket launchers.
 	Power ups 	Tools that usually enhance the player in some way, such as increasing max health or walking speed. Some flying gears fall into this category.
 	Navigation enhancers	Tools that help users move around the game. This can be either allowing higher jumps, flying, or by increasing walking speed for as long as the gear is equipped.
 	Musical instruments 	Any gear that can potentially be used to play music.
 	Social items 	Gears that typically are used for social events. An example is one of the many dancing potions, or GUI-based mini-game gears.
 	Building tools 	Any gear that can potentially be used to build or modify in-game structures that are not Explosives. One example in this category is the paint bucket.
 	Personal transport 	Any gears that physically help the users move around the map. A prime example are skateboards. Some gears in this category spawn vehicle models.
==Gear rentals==
Certain gear were set to expire after a certain amount of time from being purchased by a user. These gear items were typically much cheaper than similar gear items that did not expire. While an expiring item was in a user's inventory, it would have shown how much time was remaining until the item expired displayed underneath the item's name and thumbnail. Once a gear item expired, it could no longer be brought into places or worn on the user's avatar. However, the items did remain in their inventory and could have been renewed by repurchasing the item. The renting feature has been completely removed from all items that utilized it as of March 2021, meaning any formerly rental gear now stays in a user's inventory permanently. 
File:Expiringgear.png|A gear item with three weeks left until it expires.
File:Expiredgear.png|Expired gear items in a player's inventory menu.
==13+ Gear==
A small list of gear were originally 13+, meaning users who had an account under the age of 13 could not purchase these items. The list of gear mostly included guns based on real-life firearms, so it can be assumed this feature was added because Roblox did not feel these items were appropriate for younger audiences. Strangely, the Rubyhorde the Rapacious' Treasure gear was 13+, despite being part of a bundle all users could purchase, and there being nothing that could arguably be inappropriate for younger users. This feature was completely removed from all items that utilized it on July 3, 2020, allowing them to be bought by <13 users.
==Allowed Gear Types ==
Most users choose to disallow all genres of gear from being taken into their experiences. This means that even though a user may own a gear, it will not show up in-experience. Some other users, however, choose to only allow a genre of gear that matches that of their game. These restrictions have resulted in the "death" of gear. Allowed gear types are no longer displayed on pages.
94B64666-F6A1-4BF5-983A-7E7C82669D08.jpeg|Some games allow all gear/some gear.
DE441DB7-6E12-46AD-8539-FC09C921C9CC.jpeg|Most games do not allow any gear.
==Other==
 
*Limited - A gear that was once on sale (or distributed in some way) for a set price, put off sale, and reintroduced as a resellable is a Limited item. Any type of Limited gear will not have a serial number.
*LimitedU - A gear that as soon as it is released, has a number in stock and is sold for a set price. Each time it is bought, the buyer will receive the item along with a serial number that corresponds to what number buyer he/she was. Once it is sold out, it can be bought and sold much like a normal limited.
*BC Only Items - These items can only be bought by users that have bought Builder's Club, Turbo Builders Club, or Outrageous Builders Club. This feature is no longer used.
*TBC Only Items - These items can only be bought by users that have bought Turbo or Outrageous Builder's Club. This feature is no longer used.
*OBC Only Items - These items can only be bought by users that have bought Outrageous Builder's Club. This feature is no longer used.
** NOTE: If users had a Builder's Club membership of a higher rank than the rank required to buy an item, then they could have that item. I.E: A player who purchased TBC could have bought a BC-only item, but the opposite cannot happen.
*Rental - These items would expire after a certain time. This feature is no longer used.
*Timed - Items that have a limited amount of time to be bought.
==Bugs==
Many gear items have been reported to have bugs (when a gear item doesn't function as usual), some of which have not been patched. Here are several known bugs: 
*Whenever a player enters a game with a gear item they are wearing, the gear item will be removed from their backpack. This is because the gear item sometimes doesn't weld properly and results in the gear falling to the void, which deletes the gear in the player's backpack. This can also occur if a player dies and then equips any gear part of a game's just before they respawn; in this case, the gear will not appear on the player despite being equipped.
*Whenever a player drags a gear with an icon in their backpack, any other gear moved to that position will not have their text, but other icons are still shown.
*In Roblox Studio, if a player drags a gear item to themselves while testing a place, they would turn sideways and float above the ground.
*There is a bug when a player rides a skateboard, then uses a gear item which enlarges the player, such as the Nickelodeon Blimp or the Gigantoform, the user would permanently appear gigantic, and the skateboard would disappear, and any gear items the user holds would appear smaller than usual but still function properly. This can be fixed by either resetting or leaving and rejoining the game.
*The Sapphire Blaster has a bug with its radius, resulting in nearby players permanently flying backward until they die or leave the game.
*The Instant Treehouse gear has a bug when it breaks when spawned.
*The Moonwalk Dance Potion has an occasional bug where it can increase the speed of the server, which was heavily criticized.
*The Azurewrath's Return sword has a bug where it does more damage than usual, which sometimes instakills (killing a player with one hit).
* The Subspace Debonair Disguise gear has a bug when the gear removes by itself and the user drops the gear after they transform, they would permanently look like what they transformed into, which can be fixed by either resetting their character or leaving and reentering the game.
*There is a bug when a player throws the hand of the Staff of Gloomy Grip, they can use it again without having to reload.
*When a player continuously presses the Q key while holding the Shadow Dancer sword, a harmless shadow dancer would wield on the user's left arm.
*It is possible for the Knights of the Splintered Skies: Morning Star gear to disjoin limbs (same with Knights of Redcliff: Morning Star).
*If a user falls off a map while using the dragon from the Scaley, the Dragon egg, the dragon would still be present. 
**Similarly, the Ghost Dragon does the same thing.
*If the user shoots with the Zombification Injection gear themselves, they would permanently be a zombie.
*If a player uses the Grapple Hook on a vehicle, it would make the vehicle fly, which changes direction when the user shoots the hook at a different spot.
*The Illumina sword has a bug when a user double-clicks then switch to the Ghostwalker sword while the user lunges the Illumina, the result causes the user to fly up in the air.
*If a player reequips the Alien Parasite gear very quickly, the user's health would regen quickly, if the user's health is between 0 and 100.
* If a player goes under the cloud of the April Showers gear while it is raining, flowers would grow on them instead of the ground.
* By the time the Dual Plungers went on sale, there was a bug where a player would flip upside down when they equips the gear item. This was later patched three days after the gear item was released.
* The Four-In-A-Row gear can sometimes break, making it unusable.
*When a player uses the Ultraviolet Blaster's scope, then unequips it, their head would turn sideways.
* The Atomizer gear has a bug when the user first uses the Magic Ninja gear, then uses the Atomizer gear, they would float in mid-air until the user gets killed or leaves and rejoins the game.
*When the Ghost Invisibility Elixir gear is dropped from a small height and disappears, the user would be permanently invisible.
*The Golden Fleece had an error in its script, which caused the player to fly without using the gear item. Currently, the user would harmlessly flop around on the ground.
*If a user swaps to another user with the Body Swap Potion if they are killed, they would be removed from the game.
** The gear can also change another player's color into the user's body colors if the other player's color is different from the user's.
* The A More Elegant Blade gear has a bug when a player rapidly presses the E key after pressing X, the gear item would stay on their left arm.
*If a player rides a flying vehicle after spawning and then unequips it, the player would fall and not be able to get up. This can be fixed by either avoiding wearing the gear on the player's avatar or joining a different game that doesn't allow this type of gear.
*Occasionally, when a player attempts to get on a skateboard, it would tip over on its side, making it impossible to get on.
*The Musical Gear Icon was invisible in "Allowed Gear". This glitch was eventually fixed.
*Some ranged gears will only shoot towards a certain direction.
==Trivia==
 
* Due to most games disallowing gears, many players now simply use them to dress up their avatar on their profile.
* Searching "school" in the gear section of the marketplace shows a variety different school items. However, it also showed the Luger Pistol, due to the description containing "school". This does not occur anymore.
*A reason why Roblox has stopped gear creation is due to lots of players (such as KreekCraft) complaining about them being "useless" as most experiences did not allow any gear. 
==Gallery==
File:RobloxScreenShot10022010 093900669.jpg|In October 2010, buttons for items from are colored.|alt=Roblox Screen Shot
==See also==
*Gear first available by year
==References==
Category:Marketplace
Category:Asset types
ru:Снаряжение
Category:Gear pages