The Unquiet Dead (Online)

The Unquiet Dead is a quest available in .
==Background==
Explorers from the Mages Guild awoke an ancient threat at the Ossuary of Telacar. Undead creatures have slain or captured many within their expedition.
==Objectives==
#Talk to Andewen
#Rescue Acolytes
#Talk to Kelurmend
#Find the Bone Scepter in the Base Camp
#Talk to Andewen
#Defeat the Pale Sentinel
#Talk to the Pale Sentinel
#Enter Ossuary Crypt
#Talk to the Pale Sentinel
#Collect:
##Milky Rock
##Vastarie's Journal
##Glowy Vial
##Old Skull
#Reinforce Inner Sanctum Ward
#Talk to Telacar's Projection
#Enter the Inner Sanctum
#Defeat Calion's Husk
#Enter the Throne Room
#Talk to Telacar
#Decide who to bind with the Bone Scepter
==Walkthrough==
"<This man is wearing the uniform of a Mages Guild acolyte. His face is contorted in fear and pain. However he died, it was sudden and unpleasant.>"
:<Examine the corpse.> "<You find a rough map of the ruins. Next to a label marked "Base Camp" is a small note reading, "Report to Andewen by sundown.">"
::<Take the map.>
Near the Ossuary of Telacar, you will find the body of a deceased mages guild acolyte. Upon examining said body, you will find a note indicating this mage was supposed to meet someone named Andewen at their base camp. 
The camp is in the east of the area. Head there and speak with Andewen, and she will tell you that this is thought to be the resting place of one of Mannimarco's most powerful underlings, a necromancer named Telacar. She and her mages were investigating the site when the undead rose from their graves and attacked them. The Dominion soldiers here tried to get the mages to safety, but only Andewen made it back to camp. She suspects there are still other survivors, so she will send you to go look for them.
You can find Eleril in the north of the ruins and Yalorasse in the west, but beware of all the ghosts you will have to fight on the way. Once both are rescued, head to the south of the ruins and you will find one last acolyte, Kelurmend. Eleril and Yalorasse can be rescued in any order, but Kelurmend has to be done last. He will ask you to follow him; speak to him a bit to the east and he will tell you that the Dominion soldiers were forcing the mages to work faster than what was safe. They found a bone scepter, and one of the soldiers grabbed it, which caused the undead to rise. 
Head back to the camp and look for this bone scepter. You can speak with Andewen, and she will tell you that the scepter is in her pack, just outside the tent. Take the scepter, then talk to Andewen again and she will tell you that this scepter is most likely some form of necromantic control rod. She thinks it might be used to control the ghost at the center of the ruins, the Pale Sentinel. When you enter the ruins, the Pale Sentinel will appear and possess the body of a soldier; rough her up a bit, then use the scepter. The sentinel will head for the center of the ruins; follow her and speak with her there. 
The Pale Sentinel will tell you that this is indeed the resting place of Telacar, and that the ghosts here are his spies. He is trying to get away from him before Telacar reawakes and she is bound to his will forever. You can agree to help keep Telacar asleep; if you do so, the Sentinel will open the entrance to the crypt here. Head in and talk to the Sentinel again, and he will explain what you need to do. Telacar's former partner Vastarie locked him in here with a magic door, but the magic is starting to fade. You will have to collect the materials needed to perform the ritual and refresh the lock. 
The things you need can be found throughout the ruins. The Milky Rock can be found by smashing up some enemies and taking it from their bodies. Vastarie's Journal can be found in the western room, guarded by The Boring Seneschal. In the northern room, east of the entrance, you will find a Glowy Vial guarded by The Creepy Alchemist. Finally, you will find the Old Skull in the eastern room, guarded by The Spooky Bailiff. Once you have all of these things, head to the Constellation Room in the center of the ruins. In this room, you will see images of various constellations, with altars in front of them. Your task here is to place the Rock, the Vial and the Skull on the correct pedestals. Which item goes where can be learned from Vastarie's Journal; every paragraph bar the first contains the name of one of the constellations, as well as one of the items. The Old Skull goes to the Lord, the Vial goes to the Apprentice and the Milky Rock goes to the Atronach. 
Upon solving the puzzle, an apparition of Telacar will appear and imprison the Pale Sentinel. Talk to him and he will tell you that the wards here have not contained him in a long time, and that he has remained here by choice. He will say that he needs the Pale Sentinel for his work, and that he will resort to violence should you interfere. He will then take the Sentinel through the door ahead; follow them to the next room, and you will be confronted by Calion's Husk, the flesh atronach described in Vastarie's Journal. Once you have defeated the remains of Telacar and Vastarie's son, head through the door ahead and speak with Telacar's projection there. 
Telacar will tell you what he has been trying to do; he has been trying to restore his son Calion to life. The Pale Sentinel is in fact a piece of Calion, and is needed to bring Calion back. At this point, you can choose who to side with. Telacar will claim that releasing Calion into the world in his spirit form will lead to him causing unintentional destruction. Meanwhile, Calion will tell you that he was in a lot of pain while his soul resided in the flesh atronach, and that he wants to be free. Make your choice by using the Bone Scepter on either Calion's Husk or on Telacar's body, which is in the back of the room. 
If you use the scepter on the atronach, . If you use it on Telacar's body, he will be sucked back into it and the atronach will die. Speak with Calion after this to finish the quest. He will open a portal for you to get back to the base camp.
==Reward==
*Telacar's Sustaining Helm
*146–604 
==Journal==
==Appearances==
*
Category:Online: Grahtwood Quests
Category:Online: Aldmeri Dominion Quests
Category:Online: Side Quests
Category:Online: Grahtwood Side Quests