Resource

In Conan Exiles players can gather resources from their surroundings, using tools or even their bare hands! These resources are needed for crafting everything from buildings to weapons.
==Locating Resources==
Some resources, such as and are easy to find - just hit a tree or large boulder respectively with a harvesting tool.
Other resources can be significantly harder to locate, such as , , and .
See also: Map#Community maps.
==Resource Gathering==
Resources are gathered by striking an object in the world with an appropriate tool. The quantity of resource gathered by each strike is equal to the Harvesting Power of the tool, with a 50% chance of gaining an additional resource. This is multiplied by the Harvest Amount Multiplier server setting for increased resource gathering.
Formula for gathering quantity = ( Harvesting Power + [50% chance of +1] ) x Harvest Amount Multiplier
For example, a has a harvesting power of 10. When used to strike a large boulder, it will harvest 10 or 11 stone on each strike (10 stone with a 50% chance of an additional stone). If the server was configured with Harvest Amount Multiplier set at x3, then each strike would gather 30 or 33 stone.
===Tool Categories - use the correct tool===
* Pick - generally boulders and ore, also trees for bark, resin (northern trees) and bodies for bones.
* Hatchet - trees for wood, bodies for meat and few hides (if you don't have a cleaver or skinning knife). Empirically, it seems to be the most effective tool for the harvesting of demon blood.
* Cleaver - meat from bodies, some hide, heads.
* Sickle - fiber, plants, berries, gossamer (also on spiders bodies).
* Skinning Knife - hide from bodies, some meat. Empirically, it also seems to efficiently harvest feathers from Vulture nests atop mesas in the desert biome.
===Harvesting Power of various Tools===
The following is a list of tools by type with their respective harvesting power.
 Tool Sets
Tool Set 	Picks	Hatchets	Cleavers	Sickles	Skinning Knives	Pickaxes
Stone 	6 	6 	6 	- 	6 	-
Iron 	8 	8 	8 	8 	8 	-
Steel 	10 	10 	10 	10 	10 	10
Hardened Steel	12 	12 	12 	12 	12 	-
Relic Hunter 	14 	12 	12 	12 	12 	-
Acheronian 	14 	- 	- 	14 	- 	-
Star Metal 	14 	14 	14 	14 	14 	14
Eldarium 	16 	16 	16 	16 	- 	16
Obsidian 	16 	16 	- 	16 	16 	-
Black Blood 	16 	16 	- 	16 	16 	-
No Set 	10 14	- 	10 12 16	- 	8 10 	21
Each tool has a harvesting power associated with it, which signifies how good it is at gathering resources (see the formula above). Fists have a harvesting power of Zero.
==List of Resources==
RESOURCES
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
SEEDS
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
FLOWERS, BERRIES and PLANTS
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
**
*
**
*
**
**
* has no seed and must be directly harvested
RELIGIOUS BYPRODUCTS
*
*
*
*
*
*
*
CREATURE BYPRODUCTS
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
==See also==
* Material
* Consumable
Category:Resources
Category:Farming
Category:Items
de:Ressourcen
fr:Ressources
pt-br:Recursos