1.4.4.9

1.4.4.9 fixed a few issues, made some minor balance changes, and updated many item sprites.
== Changelog ==
=== Changes ===
* Updated localization of non-English languages to include all of the post-1.4.4 hotfix content and text adjustments & changes
* Recorded Music Boxes thrown into Shimmer will now be transmuted back into blank Music Boxes
* Updated over one hundred sprites to modernize some older and dated assets.
** In tandem with the above, reset the scale stat on about 90 swords and tools back to 1. Over time and various updates, many of these weapons had their "scale" multiplier increased, a balancing stat that increases their size to give them a bigger hitbox. Unfortunately, this results in increasingly distorted and inconsistent pixel size across our weapons. All of the affected weapons/tools have had their sprite increased in size to reflect their actual in-game size, and then the scaling factor reduced back down to 1. This will result in both modernized versions of some old sprites, but less stretched, size appropriate weapon sprites to match their intended size. In practice, this will have minimal actual impact on their in-game hitbox size, but when there is a change, it is almost always a difference of a pixel or two, and usually in favor of making the weapon slightly bigger.
** An important note for Resource Pack makers: any sprite replacements in resource packs for any of these updated Swords/Tools will no longer function, because the old sprites are not the same size as they are now. To update resource packs which change the appearance of these weapons, the replacement sprites will need to be resized to match the new expected sprite size.
** Below is a list of every Sword or Tool that had its sprite size changed. Note that only affected Swords and Tools, and the Penguin Pet's Projectile (Projectile_112) will need to be resized for Resource Packs; all of the other resprited assets maintained the same size as they were before.
;Sprite Size Changes
ID 	Item 	Original size 	New size
Item sprites 	Item sprites 	Item sprites 	Item sprites
4 	Iron Broadsword 	32x32 	36x36
7 	Iron Hammer 	32x32 	38x38
10 	Iron Axe 	32x28 	34x30
45 	War Axe of the Night 	32x32 	38x38
65 	Starfury 	34x34 	42x42
103 	Nightmare Pickaxe 	32x32 	36x36
104 	The Breaker 	32x32 	42x42
122 	Molten Pickaxe 	32x32 	36x36
196 	Wooden Hammer 	32x32 	40x40
204 	Meteor Hamaxe 	32x32 	38x38
217 	Molten Hamaxe 	32x32 	44x44
367 	Pwnhammer 	32x32 	38x38
426 	Breaker Blade 	70x80 	80x92
482 	Adamantite Sword 	48x48 	60x60
483 	Cobalt Sword 	48x48 	56x58
484 	Mythril Sword 	48x48 	58x58
654 	Ebonwood Hammer 	32x32 	40x40
657 	Rich Mahogany Hammer 	32x32 	40x40
660 	Pearlwood Hammer 	32x32 	40x40
671 	Keybrand 	45x50 	58x62
676 	Frostbrand 	46x50 	52x58
723 	Beam Sword 	40x40 	52x52
776 	Cobalt Pickaxe 	32x32 	36x36
777 	Mythril Pickaxe 	32x32 	36x36
778 	Adamantite Pickaxe 	32x32 	36x36
797 	Flesh Grinder 	42x42 	50x50
798 	Deathbringer Pickaxe 	32x32 	36x36
799 	Blood Lust Cluster 	48x40 	58x48
922 	Shadewood Hammer 	32x32 	40x40
1166 	Bone Sword 	42x42 	50x50
1185 	Palladium Sword 	42x50 	50x60
1188 	Palladium Pickaxe 	34x34 	40x40
1192 	Orichalcum Sword 	44x44 	54x54
1195 	Orichalcum Pickaxe 	34x34 	40x40
1199 	Titanium Sword 	48x48 	60x60
1202 	Titanium Pickaxe 	36x36 	42x42
1226 	Chlorophyte Claymore 	54x54 	68x68
1230 	Chlorophyte Pickaxe 	34x34 	40x40
1234 	Chlorophyte Warhammer 	48x48 	60x60
1304 	Zombie Arm 	34x34 	38x40
1320 	Bone Pickaxe 	32x32 	36x36
1327 	Death Sickle 	60x56 	70x64
1506 	Spectre Pickaxe 	38x38 	44x44
1827 	Bladed Glove 	18x20 	24x28
2273 	Katana 	44x46 	48x54
2516 	Palm Wood Hammer 	32x32 	40x40
2608 	Falcon Blade 	30x34 	34x40
2746 	Boreal Wood Hammer 	32x32 	40x40
3013 	Fetid Baghnakhs 	24x32 	32x30
3349 	Exotic Scimitar 	34x34 	40x48
3481 	Platinum Hammer 	32x32 	40x40
3482 	Platinum Axe 	32x28 	36x32
3484 	Platinum Broadsword 	32x32 	40x40
3487 	Tungsten Hammer 	32x32 	40x40
3488 	Tungsten Axe 	32x28 	36x32
3490 	Tungsten Broadsword 	32x32 	38x38
3493 	Lead Hammer 	32x32 	38x38
3494 	Lead Axe 	32x28 	36x32
3496 	Lead Broadsword 	32x32 	36x36
3499 	Tin Hammer 	32x32 	36x36
3500 	Tin Axe 	32x28 	34x30
3502 	Tin Broadsword 	32x32 	36x36
3505 	Copper Hammer 	32x32 	36x36
3506 	Copper Axe 	32x28 No Change, including to indicate it is not an oversight. Copper Axe was already at 1x scale	
3508 	Copper Broadsword 	32x32 	36x36
3511 	Silver Hammer 	32x32 	40x40
3512 	Silver Axe 	32x28 	36x32
3514 	Silver Broadsword 	32x32 	38x38
3517 	Gold Hammer 	32x32 	40x40
3518 	Gold Axe 	32x28 	36x32
3520 	Gold Broadsword 	32x32 	40x40
3764 	Blue Phasesaber 	48x48 	56x56
3765 	Red Phasesaber 	48x48 	56x56
3766 	Green Phasesaber 	48x48 	56x56
3767 	Purple Phasesaber 	48x48 	56x56
3768 	White Phasesaber 	48x48 	56x56
3769 	Yellow Phasesaber 	48x48 	56x56
4259 	Orange Phasesaber 	48x48 	56x56
5283 	Ash Wood Hammer 	32x32 	40x40
5295 	Axe of Regrowth 	48x52 	58x62
Penguin Pet (Projectile ID)	Penguin Pet (Projectile ID)	Penguin Pet (Projectile ID) 	Penguin Pet (Projectile ID)
112 	Penguin 	22x102 	32x216
=== Bug Fixes ===
* Fixed further issues with loadouts not syncing their visuals in multiplayer to other players
* Fixed an issue where some settings would reset after updates/hotfixes, most notably, currently active Resource Packs
* Fixed an issue where Echo Painted walls Underground would show up as solid black
* Fixed an issue where Paint Sprayer did not work in multiplayer on tiles that could fall
* Fixed Town NPCs not selling Ocean Pylons in valid Ocean Pylon regions on Remix/Everything seeds
* Fixed Truffle still selling Dark Blue Solution in Remix/Everything seeds
* Fixed Potion of Return's portal using the player's current height to determine its location, such as changing position when being on a mount or not
* Fixed an issue where Toxic Flask projectiles perceived platforms as solid blocks and would not pass through them
* Fixing a typo on Shroomite Helm tooltips that said they gave less damage than they did
* Fixed an issue where Shift-Clicking accessories into a Mannequin could result in invalid states such as having duplicate redundant accessories
* Fixed an issue where some Right-Click-to-Transform Items (Void Bag, Shellphone, etc) could result in sound effect spam playing rapidly for other players in multiplayer
* Fixed an issue where most worlds generated in or after 1.4.4.3 would not have Glow Tulips. Unfortunately, this will not retroactively generate Glow Tulips for those worlds
* Fixed an issue where info accessories stored in Open Void Bags did not apply their info benefit to nearby players in multiplayer
* Fixed an issue where the player preview draws behind the Dresser UI instead of infront of it
* Fixed a visual issue with the Witch's Broom mount's lantern when combined with certain armor effects
* Fixed an issue that prevented Shadow Scales and Tissue Samples from being swapped in the Chlorophyte Extractinator
* Fixed an issue where Flamewaker/Hellfire flame trail would be dyed by the dye on a different pair of boots in the accessory order
* Fixed an issue where inventory hotbar slots would highlight in gold when in the inventory incorrectly
* Fixed an issue that prevents the player from throwing items from inventory when using a Gamepad and autopaused
* Followup fix for a recurring issue that locks players into reusing an item repeatedly when on Gamepad
* Fixed an issue where some tile's glowing would not function properly when in a hammered state
* Fixed Aether effect not working in screenshots/snapshots taken in Camera mode
=== Balance ===
* Scarecrows Banner/Bestiary Unlock Count Requirement reduced from 200 to 150 to reflect lower numbers in Pumpkin Moons
* All Scarecrow Bestiary Entries now share one kill count, rather than 10 independent kill counts, and will be unlocked simultaneously
* Morning Star damage reduced from 180 to 165
* Xeno Staff's fire rate further reduced from 36 to 40, in light of its AI changes resulting in much better performance than anticipated
* Made adjustments to the sell value of Bee Wax and Bee Wax-derived crafting items to result in a more consistent sell value across the set
* Increased the sell value of Imp Staff to match other Hellstone Bar gear
== References ==