Ryder

Ryder is the character used by amber in the Rising campaign.
==Backstory==
Ryder was born and raised in the slums of a large dense city and his mother dies when he was young. Despite having to care for his sister, he made a lot of money by cheating people out of money on the street. He became popular with women, and men found him the life of parties. Ryder realised he had considerable skill in the social aspects of life, including lying.
Soon his unlawful activities caught up with him and the Captain of the Guard put him in jail. Meanwhile, to spite Ryder, the Captain made sure his sister was stripped of all her belongings and evicted. In the duration of time Ryder was in prison, his sister became fatally ill and was refused shelter in the hospital, as were the orders of the Captain. 
Ryder was driven mad while imprisoned, yet had a lucky escape after finding a metal pin on the floor. It took him the best part of three days, but he eventually picked the lock and escaped the jail.
Once out, he scaled the Captain's tower and found him sleeping. The guards heard screaming and found the Captain impaled on the leg of his bedside table. Ryder left the city with all the Captain's money and wandered the forests beyond the city walls.
==Stats==
Race: Human
Class: Rogue
Background: 
Theme:
Feats: Escape Artist and Skill Training
Languages: Common and Giant
Category:D&D