Sonia Belmont

==Summary==
Sonia Belmont is a member of the Belmont Clan and the main protagonist of Castlevania Legends. She met Alucard at a young age and had a close relationship with him, until one day she lost her grandfather to a monster in control of Dracula. In a fit of rage,she takes the Vampire Killer to hunt down the Lord of Darkness, with Alucard tryin to stop her so she wouldn't die either.
==Powers and Stats==
Tier: 
Name: Sonia Belmont
Origin: Castlevania
Gender: Female
Age: 17
Classification: Human, Vampire hunter, Founder of the Belmonts
Powers and Abilities:
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|-|Abilities=Superhuman Physical Characteristics, Weapon Mastery (Is skilled with the whip and numerous weapons), Holy Manipulation and Water Manipulation (via Holy Water), Invulnerability and Statistics Amplification (via Burning Mode), Deconstruction (via Various Holy weaponsCastlevania The Belmont Legacy Issue 3), Sealing (Can seal away Castlevania), Non-Physical Interaction (Can attack and kill Intangible, Non Corporeal, and Abstract Beings like Death, can also affect beings influenced by Dracula's magic, which makes them conceptually NonexistentCastlevania: Lords of Shadow 2 Revelations - Castle Dwellers: Navigators), Immortality, Resurrection and Regeneration Negation (High-Godly and Types 2, 3, 4, 5, 6, 7, 8 and 9. Able to negate Death's regeneration, which can bring it back after being erased from existence while being the abstract concept of Death. The Vampire Killer is a far superior Holy weapon than others, which is capable of killing creatures of chaos easily who can survive lethal blows easily, Can revive endlessly, are beyond life and death due to being Conceptually Nonexistent, can possess other objects to exist, most of them are undead, some of them are souls and evil spirits and they all are reliant onCastlevania: Portrait of Ruins BradyGames strategy guide page 2 the Chaos Entity, and bounded by it, always returning after being killed,Castlevania: Lament of Innocence with Chaos existing in an alternate dimension beyond the normal world. however stronger Chaos based monsters like Death and Dracula have a deeper relation to the entity, and such link can't be erased by the Hunters.), Fire Manipulation (The Vampire Killer can burn enemies on contactCastlevania The Belmont Legacy Issue 3), Soul Manipulation and Life Manipulation (Any non Belmont that uses the Vampire Killer will lose his soul and part of his life. MagicCastlevania Nocturne of Recollection Chapter 6: Counterattack is capable of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series), Magic, Quantum Manipulation and Spatial Manipulation (MagicCastlevania: Portrait of Ruin in Castlevania is able to warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes itCastlevania: Symphony of the Night common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151), Passive Power Nullification and Statistics Reduction (The Vampire Killer weakened the Castle's Magic once it was sealed inside of it), Extrasensory Perception (The whip reacts to theCastlevania Grimoire of Souls Chapter 1: Dracula's Castle presence of dark creaturesCastlevania Grimoire of Souls Chapter 4: That Witch Writhes and can sense them from a distanceCastlevania Grimoire of Souls Chapter 3: Ash Banquet), Power Absorption (is capable of absorbing other's souls to gain their powers as a result), Air Manipulation (via Wind), Ice Manipulation and Healing (via Ice), Fire Manipulation (via Fire), Has access to all of Alucard and Death's power thanks to absorbing their souls.
|-|Resistance=Resistance to the Following: Illusion Creation (Can resist the effects of the castle which can create illusionsCastlevania: Harmony of Dissonance), Ice Manipulation and Absolute Zero (Can withstand ice attacks, which are are shown to reach absolute zero across numerous differentCastlevania: Curse of Darkness BradyGames official strategy guide page 132 creatures and is deemedCastlevania Nocturne of Recollection Chapter 3: Hunter a normal ability even by creatures of the nightCastlevania Nocturne of Recollection Chapter 5: Recollection), Curse Manipulation, Energy Absorption and Power Nullification (Can resist the effects of the Curse status effect which can drain one's Magic and nullify their ability to attackCastlevania: Portrait of Ruins BradyGames strategy guide page 17), Statistics Reduction (Can resist the Curse and Poison effects making one far weaker than normalCastlevania: Order of Ecclesia Brady Games strategy guide page 96), Mind Manipulation and Disease Manipulation (Can resistCastlevania Lords of Shadow: Lesser Lycanthrope the mental effects of a werewolf bite, which can inflictCastlevania Lords of Shadow - Mirror of Fate Act 2 diseases upon others), BFR (Can resist the Castle's power to send one to another dimensionHaunted Castle), Perception Manipulation (Can resist the castle's power to warp one's sensesCastlevania Bloodlines), Death Manipulation (Can resist the powers of Death, who's capable of inflicting death with his normal strikes), Morality Manipulation (Can resist the effects of the castle, which can turn allies against each other), Attack Reflection (Can harm Dracula with projectiles despite him being able to passively reflect attacks back with his ribsCastlevania II Simon's Quest), Void Manipulation, Conceptual Manipulation (Type 1), Time Manipulation, Gravity Manipulation, Chaos Manipulation, Pain Manipulation, Dimensional Manipulation and Forced Duplication (Is able to resist the influence of the castle's Void and Chaos powers, which can forcefully duplicate one's being and conceptually removed from concepts of Pain, Time, and Existence, affect Gravity related limitations and separate them into numerous planes at once, is also unfazed by the gravitational effects of the castle), Magic, Quantum Manipulation and Spatial Manipulation (Can resist magicCastlevania: Portrait of Ruins BradyGames strategy guide page 9, whichCastlevania: Portrait of Ruin can warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes it common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151), Soul Manipulation (Can resist the effects of magic, whichCastlevania Nocturne of Recollection Chapter 6: Counterattack is capableCastlevania: Dawn of Sorrow of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series), Technology Manipulation (Can resist the castle's influence, which can mess with satellite images), Law Manipulation and Physics Manipulation (Can resist the inverted castle's warpings on the laws of everything that functions in the castle), Fate Manipulation (Can resist the influence of the castle, which is capable of binding the Lost Soul, which is literal Fate itself,Castlevania: Lords of Shadow - Mirror of Fate which is capable of working on Type 4 Acausals), Transmutation and Corruption (Type 2; Is able to resist the effects of the castle which transmutate one into a soul and corrupt the victims), Biological Manipulation and Size Manipulation (Can resist the effects of the castle mutating the targets and growing them in size), Existence Erasure (Can resist the effects of Dracula's magic being able to erase beings from existenceCastlevania: Order of Ecclesia), Empathic Manipulation, and Memory Manipulation (Can resist Dracula's magic, which can devour the victim's mind, and affect one's memories and emotions), Biological Absorption (Can resist the effects of Dominus which can absorb one's entire being), Corruption (Type 1) and Madness Manipulation (Type 1, 2, and 3; Can resist being bitten by a vampire with curative items, which can drive one insane in the process and corrupt their very soul; can resist the magical effects of the Mandragora, which can drive oneCastlevania: Portrait of Ruins BradyGames strategy guide page 153 insane through its scream,Castlevania: Order of Ecclesia Brady Games strategy guide page 135 and can resist the effects of Dracula's magic which can drive one insane by its mere presence), Death Manipulation (Can resist the effects of the Mandragora's scream which can inflict death to those who hear its cry), Plot Manipulation and Text Manipulation (Can resist the effects of the creature of chaos' presence, which can utilize the power of chaos to write cruel endings for their targets into Reality and rewriteCastlevania Grimoire of Souls Chapter 2: A City of Fog the narrative of the worlds they reside in through theCastlevania Grimoire of Souls Chapter 6: Accursed Cranium chaos in their soul which are one and the same as the real worldCastlevania: Grimoire of Souls chapter 7: Death's Reign; with the resultsCastlevania: Grimoire of Souls chapter 8: Demonic Visions of those changes overturning events in the story it's tied to and overflowing into reality), Body Puppetry (Can resist the castle's influence toCastlevania: Lords of Shadow 2 - Castle Dwellers: Stone Golem control its targets like a puppetCastlevania: Lords of Shadow 2 - Castle Dwellers: Bloody Skeleton), Power Mimicry, Information Analysis and Power Absorption (Is capable of resisting the effects of Dracula's touch which can instantly copy one's abilities, analyze them throughout their entire lifetime and past lives, and absorb one's power), Subjective Reality (Can resist the effects of Dracula's magic which can bring what's in one's mind into reality), Poison Manipulation, Corrosion Inducement and Acid Manipulation (Is capable of resisting Poison, which can rot flesh on contact and is AcidicCastlevania: Portrait of Ruins BradyGames strategy guide page 111), Fear Manipulation (Can resist the Castle's power to inflict fear onto others, and withstand the presence of a vampire which can inflict fear onto others), Paralysis Inducement (Can resist the Imp's paralysis ability and can stare into a vampire's eye without being paralyzed on the spotDemon Castle Dracula: Demon's Blood, Blood Nightmare), Age Manipulation (Can resist the effects of EctoplasmsCastlevania Lords of Shadow - Mirror of Fate Act 1 which can age its targets), Resistance Negation (Can resist the effects of different creatures of the night which can bypassCastlevania: Circle of the Moon one's resistance to CurseCastlevania: Curse of Darkness BradyGames official strategy guide page 148 and Poison effect,Castlevania: Order of Ecclesia Brady Games strategy guide page 134 can exist in the dimensional rift,Castlevania Judgement which can kill beingsCastlevania: Lords of Shadow Reverie: Founders' Quarters that are naturally resistant to death manipulationCastlevania: Lords of Shadow), Possession (Can resist Dracula's magic which can possess others)
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Attack Potency: Low Multiverse level (Is capable of matching Dracula, who's stronger than Death, who is far superior than the Time Reaper, who threatenedCastlevania Judgement Aeon's True Story Mode to eraseCastlevania Judgement Sypha's True Story Mode all theCastlevania Judgement Alucard's True Story Mode Castlevania timelinesCastlevania Judgement Golem's True Story Mode)
Speed: Infinite (Can keep up with Death, Is able to kill distance itself to attack his enemies instantlyDemon Castle Dracula: Reminiscence of the Divine Abyss)
Lifting Strength: Immeasurable (Should be comparable to Dracula's weakened state, who is able to lift the entirety of Castlevania at his weakest stateCastlevania: Curse of Darkness, which is anCastlevania: Aria of Sorrow entire world withCastlevania: Lords of Shadow 2 another dimension below it),
Striking Strength: Low Multiverse level (Can harm Dracula)
Durability: Low Multiverse level (Can withstand blows from beings like Dracula)
Stamina: Superhuman (Can fight inside Dracula's castle for numerous days without tiring)
Range: Standard Melee Range, Low Multiversal with magic (Can seal away Castlevania, which is another world and can access the passage of time itselfCastlevania Judgement Dracula's True Story Mode)
Standard Equipment: Vampire Killer, Dagger, Holy Cross, Holy Water, and Numerous souls.
Intelligence: Above Average (Is a trained Vampire Hunter who is capable of combating numerous foes, learning their strengths and weaknesses and coming out on top)
Weaknesses: None notable
Notable Attacks/Techniques:
*Burning Mode: Sonia activates a mode where she becomes invulnerable to any damage and increases her strength for a lengthy period of time.
*Wind: Sonia controls the wind from the Bat soul to prevent the enemies from moving for a lengthy period of time.
*Ice: Sonia uses the ice powers to heal herself with the Death Dragon soul.
*Flame: Sonia creates a massive AOE attack with Death's soul.
*Saint: Sonia sends out magical attacks with Alucard's soul.
*Magic: Sonia nullifies any attacks sent her way and destroys her enemies with the Executioner soul.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Castlevania
Category:Video Game Characters
Category:Heroes
Category:Primary Protagonists
Category:Female Characters
Category:Hunters
Category:Humans
Category:Air Users
Category:Fire Users
Category:Statistics Reduction Users
Category:Immortality Negation Users
Category:Regeneration Negation Users
Category:Extrasensory Perception Users
Category:Life Users
Category:Water Users
Category:Power Absorption Users
Category:Deconstruction Users
Category:Healers
Category:Weapon Masters
Category:Knife Users
Category:Axe Users
Category:Holy Users
Category:Time Users
Category:Magic Users
Category:Quantum Users
Category:Space Users
Category:Soul Users
Category:Fantasy Characters
Category:Horror Characters
Category:Belmonts