Poisoned Wind Globadiers

are a missile infantry unit introduced in Total War: Warhammer II.
== Recruitment ==
* Unlocked with: Weapon Burrow
==Description==
Poisoned wind globes are glass or crystal orbs filled with deadly Warpstone gas. When thrown, the sphere shatters, releasing billowing clouds so lethal that mere skin contact can cause severe pain or even death. Breathing the vapours causes lungs to spontaneously fill with bubbling pus - a horrible and nearly instantaneous death. For this reason, Globadiers wear all manner of elaborate masks, goggles and cumbersome rebreathing apparatus in an effort to protect themselves against accidental gassing. Armour offers no protection against poisoned gas, but this does not stop the Globadiers from wearing arcane body armour underneath their robes.
==Attributes==
* Missile Infantry
==Strategy==
Grenade infantry with relatively short range, these units can be effective against infantry blobs but their combat role is more potently filled by mortars or simply more gun lines. Due to their short range they can get bullied by longer range missile units.
Quite a good pick in MP, as they are cheap (only 550 a piece), have a decent model count, and deal magic damage, so are great for stamping out witch-elves, plague monks, and any other low armour/ high resistance units.
Try to place behind a unit on clanrats or slaves, and have them fire at will. They nearly always pay for themselves, often getting 1k+ damage value. i always bring 2 in my competetive armies.
Campaign is another story entirely, just don't bother with them. As simple as that.
Category:Total War: Warhammer II units
Category:Skaven units
Category:Skaven missile infantry units