Quarry (Civ6)

The Quarry is a standard in Civilization VI. It requires Mining and may only be built on certain s. If it is built on a Luxury Resource, then the will gain use of that resource.
* Effects:
** +1 
** -1 
** +2 (requires Banking) (Vanilla and only)
** +1 additional (requires Rocketry)
** +2 with Stone Circles pantheon
** Provides adjacency bonus for Industrial Zones (+1 per Quarry)
** +1 additional (requires Gunpowder)
** +1 additional (requires Predictive Systems)
* Access:
** Bonus Resource: 
** Luxury Resources: , 
== Strategy ==
The Quarry is another early -boosting improvement, albeit one that can only be built on certain resources. It is, however, less oriented towards aiding and more oriented towards providing a more diverse set of benefits. With the Stone Circles pantheon every Quarry turns into a major generator, which is very important early-to-mid game.
Just like the Mine, Quarries provide a +1 adjacency bonus to your Industrial Zones. However, unlike the Mine, you can't choose where you will place a Quarry.
As of the June 2019 Update, Quarries provide twice the adjacency bonus to Industrial Zones than Mines and Lumber Mills do, so keeping near your cities can provide an easy boost to your industrial capabilities.
Building a Quarry triggers the for Masonry.
== Civilopedia entry ==
== See also ==
* Quarry in other games
ru:Каменоломня (Civ6)