One Skill Selection rules

As an optional rule to replace skill point assignment, which can become a pain at higher level or for characters with large numbers of skill points, Chronicle of the Stars recommends using the following rules for skill point assignment. This rule also allows players to have more "specialised" characters, differentiating them from their allies as their skill selection will make more of an impact.
Rather then gaining a certain amount of skill points per level, your character selects a number of skills in which he or she will be proficient equal to the number of skill points allowed by your class + your intelligence modifier. As an example, a Terran Male Mechanic with an Intelligence of 16 will get 4 + 3 = 7 skills in which he is proficient. Every level, those skills in which he is proficient go up by 1 point. If those skills are Class skills, your character gains the standard +3 to that skill, if it is not a class skill, he or she does not gain any bonuses.
== New Feat associated with this optional rule ==
==== Skill training: ====
Prerequisite: Proficient in 2 non-class skill
Benefit: The two non-class skills in which you are proficient become Class skills, granting their base +3 modifier.
Special: This feat can be taken multiple times, each time for 2 additional class skills.