Wreck-It Ralph: Hard Reset

==Overview==
Wreck-It Ralph: Hard Reset, aka Wreck-It Ralph 2, is an upcoming platforming game developed by PlayRight Games. The game was officially revealed at F3, at which point development began. Based in part on the prior licensed Wreck-It Ralph games, Hard Reset aims to improve on the shortcomings on those games while telling a separate story from the original film. Some of these improvements include a broader range of gameplay styles, more characters to choose from, an retro aesthetic to match the source material, and an original story with new characters.
The game is available on the Nintendo Switch and 3DS, PlayRight's Navi handheld, and PC.
==Story==
The full story can be found here.
A new arcade machine, Nightfall Ninja, has been installed in Litwak's arcade. Shortly afterward, it's protagonist, Yan Kazaki, is seen stealing Felix's magic hammer from the Wreck-It Ralph game. Ralph and Felix team up with other arcade heroes to track down the thief and retrieve the hammer before the arcade reopens in a few days, but they discover that things aren't the way the seem...
==Characters==
Characters in bold are optional, and must be unlocked by completing special objectives. Characters in italics are console exclusives, and can be downloaded for free on particular consoles.
RALPH	The ill-tempered villain of Wreck-It Ralph - during gameplay, at least. He's really a nice guy when you get to know him. He is easily the strongest playable character, in contrast to his slow speed. He can climb up walls that are soft enough, and can break barriers faster than other characters. Despite his modest skills in clearing some platforming challenges, combat is clearly his strong suit.
FELIX	The protagonist of Wreck-It Ralph. Unlike Ralph, his friendly personality is the same both in and out of gameplay. His platforming skills give him the best jumping ability in the game, which is further improved by his double-jump. Even without his golden hammer, Felix is skilled at repairing equipment, and carries a chest full of tools he can throw as bouncing projectiles. He is lacking in power, but is useful for platforming areas.
CALHOUN	The battle-hardened Sergeant of Hero's Duty. She isn't going to tolerate any virus-powered Cybugs on her watch! While not the playable character, Calhoun still packs plenty of heat with her guns, making her the best ranged fighter. Her gun fires bullets rapidly, and can be aimed up and down. Her poor vertical jump is compensated for by her jetpack, which allows her to hover over gaps.
VANELLOPE	The lead racer in Sugar Rush, who uses her glitching ability to stay ahead of the competition. With her mischievous and adventurous personality, there was no way she would the adults stop V without her help. She may be fairly weak and have a poor jump height, but she is by far the fastest character. With the update from Sugar Rush DX, she can summon a motorcycle and use it to ram enemies. Her glitching abilities also grant her temporary invincibility and short range teleportation to get out of tight scrapes.
YAN KAZAKI	The mysterious anti-hero from Nightfall Ninja. As a ninja, not much is known about him - despite being depicted in game as focused and badass, he takes his act a little too far out of game and ends up sounding just a little silly. Still, his status as a ninja makes him a very agile character, with both high speed and jump. His katana doesn't do much damage per hit, but can strike very fast to wear down enemies. He can activate a cloaking device to avoid detection or lose enemies that are chasing him, and throw darts that poison enemies.
PARREON	The hero of the arcade game Sword of Masters. Tasked with clearing the four dungeons of Castle Doomhilt, Parreon fights evil with all his might. He really doesn't have much personality outside that, leading to some awkward social interactions. He is a balanced character in-game, with average speed, power, and jump. He wields a sword in combat, can use his shield to reflect projectiles, and has an infinite supply of magic bombs. His varied skills make him great for solving puzzles, and decent at everything else.
CPT. COSMO	The captain of the Cosmic Cruiser, and protagonist of Cosmiac. He isn't on board when V attacks, and misses all the action unless you find him. He is a fragile speedster, with very high speed and jump, as well as high attack, but low health. His blaster doesn't fire as fast or far as Calhoun's, but can be charged to fire a powerful blast. He can also use it to launch missiles, and perform a screen-clearing attack - keep in mind it takes a while to recharge, though.
ROBYN	The former protagonist of Sword of Masters. Originally meant to be the second of two playable characters, Robyn was scrapped late into development when her move-set didn't test well with audiences. She remained unused in the game's source code since her attack assets where shared by several enemies. She is a defensive character with low speed but a high jump, paired with decent power. She can change her elemental type, which alters both her magic and stats: blue increases her speed and grants her electric attacks, green increases jump and grants her earth attacks, and red increases power and grants her fire attacks.
Q*BERT	The protagonist of the arcade game Q*bert. He was unfortunately rendered homeless when his game was unplugged, but has found a new life in Wreck-It Ralph as a bonus character. Given the lack of combat in his game, he is somewhat of a weird character; he has both low attack and low speed, but has a very high jump. His only attack is bouncing, but he can bounce on literally anything - enemies, death traps, bullets. He isn't really useful in combat, but can be used to make tough platforming sections effortless. He may even be able to reach secret areas...
GEL
Available on the NAVI	A low-level slime from SlimeQuest. After his friend Gem was kidnapped to create a healing potion, he set out on his own adventure to save her. He enters the arcade through its internet connection, and tags along to stop V. He is a strategic ranged character with average speed and a floaty jump. He can switch between three modes of attack- Bubble Gun fires fast projectiles with long range, Triple Thorn fires a spread shot of three needles up or down, and Blaze Breath creates a short-ranged blast of fire that hits multiple times.
JUMP MAN
Available on 3DS and Switch	Jump Man is a hard-working carpenter from Brooklyn, who is tasked with saving Pauline from the villainous ape Donkey Kong, in the famed arcade game Donkey Kong. Being the hero he is, he stepped up to stop V when his actions threatened the safety of the arcade. Jump Man is similar in may respects to Felix, but can jump slightly higher and farther. Unlike other characters, his trajectory cannot be changed after he jumps. His primary weapon is a large hammer, which can destroy projectiles. Jumping over enemies and hitting projectiles grants him points, increasing his damage output.
==Levels==
In Hard Reset, there are 5 primary level types:
*Platforming - Levels based on timing jumps and navigating the environment.
*Combat - Levels based on defeating enemies and clearing rooms.
**Starship - A special combat stage, based on vertical or horizontal scrolling shooters.
*Racing - Levels based on speed-running and reaching a goal quickly.
**Vehicle - A special racing stage, based on racing games.
*Stealth - Levels based on making it to a target without being seen.
*Puzzle - Levels based on manipulating the environment to open the next room.
Most worlds contain more than one type in different levels, and some levels may even have multiple types at once.
===Worlds===
#Wreck-It Ralph - A world consisting mostly of platforming stages across the Penthouse, Brick Village, and Brickworks. The boss of this world is Brick Crusher.
##Penthouse - A tutorial level covering Ralph's basic moves and abilities.
##Brick Village - The housing complex created from spare bricks; introduces Felix as a playable character.
##Brickworks - The factory where wrecked bricks are recycled for future use. Brick Crusher is fought here.
#Hero's Duty - A world consisting mostly of combat stages surrounding the Battleground, Lab Zone, and Beacon Tower. The boss of this world is Hive Mind.
##Battleground - The war zone where Cybugs are fought in Hero's Duty. Introduces Calhoun as a playable character.
##Lab Zone - A laboratory where mutated Cybugs are originating. Has a midboss fight against Cybug Storm.
##Beacon Tower - A battle up the tower to the final boss room. Hive Mind is fought here.
#Sugar Rush DX (Day) - A world consisting mostly of racing stages, with some platforming mixed in, set on the Sugar Speedway, Ice Cream Mountain, and Confection Machine. The boss of this world is Saccharine.
##Sugar Speedway - The flavorful first racecourse in Sugar Rush DX. Introduces Vanellope as a playable character.
##Ice Cream Mountain - An icy mountain themed after ice cream desserts. Contains several timed challenges to complete.
##Confection Machine - The Bake-a-Kart factory where custom vehicles are designed. Saccharine is fought here.
#Nightfall Ninja (Warehouse) - A world consisting mostly of stealth stages on the Snowfields, Frozen Facility, and the Vacant Warehouse. The boss of the world is Yan Kazaki.
##Snowfields - The snowy fields outside Yan's hiding place. Introduces stealth elements as guards must be evaded.
##Frozen Facility - A decrepit factory connecting to a warehouse. Contains powerful enemies that must be evaded rather than fought.
##Vacant Warehouse - The empty warehouse Yan is hiding in. Yan Kazaki is fought here, and subsequently becomes playable.
#Sword of Masters - A world consisting mostly of puzzle stages, with some combat mixed in, across the Stronghold Grounds, Chaos Chamber, and Master Source. The boss of this stage is V 1.0.
##Stronghold Grounds - A landscape of dry canyons, in which Doomhilt Castle is located. Introduces Parreon as a playable character after a midboss battle with him.
##Chaos Chamber - The inner courtyard and halls of Doomhilt Castle. Contains a few simple puzzles to be cleared. Redacted Beast is fought as an unbeatable boss fight.
##Master Source - The source code for Sword of Masters, containing several cut files and unused puzzles. V 1.0 is fought here.
#Nightfall Ninja (Mech Tower) - A world consisting mostly of stealth stages, with some combat mixed in, taking place in Storm Spire, Shogo Tower, and Final Field. The boss of the world is Shogun Shogo.
##Storm Spire - The grounds outside Shogun Shogo's tower, the final level of Nightfall Ninja. Several powerful enemies are found here that must be avoided. Secret boss Robyn is also fought here, and can be unlocked.
##Shogo Tower - The roof of the tower, and the following descent to escape Shogo. Speed and stealth are required in this level to escape.
##Final Field - The flaming oil fields behind Shogo's tower. Shogun Shogo is fought here.
#Sugar Rush DX (Night) - A world consisting of both racing and puzzle stages, with stages including Viral Circuit, Cola Mountain, Code Core, and Reset Run. The boss of the world is False V.
##Viral Circuit - A corrupted version of Sugar Speedway, where they glitched stage elements introduce puzzle based gameplay.
##Cola Mountain - A racecourse removed during the game's beta, where V has hacked a pathway to the game's source code. 
##Code Core - The source code for Sugar Rush, as a more treacherous version of Master Source. False V is fought over the course of this stage.
##Reset Run - A timed escape through Sugar Rush to escape the game before a reset occurs. False V returns as an obstacle to slow them down.
#Cosmiac - A world consisting of both platforming and combat in Cosmic Base, Galgar Mothership, and Climax Frenzy. The boss of the world is V 2.0.
##Cosmic Base - The space station where V plans to make his escape. Includes occasional vertical shooter segments. Contains the secret boss Galactic Sentinel, and unlockable character Cpt. Cosmo.
##Galgar Mothership - A short platforming segment through the battleship, before it is used to fight V. Starship Vengeance is fought here.
##Climax Frenzy - The final battle against V in the Mothership. V 2.0 is fought here.
==Bosses==
Bosses in italics a secret bosses.
*Brick Crusher (W1-3): A large golem composed of metal and brick. It fights primarily from the background, spitting chunks of stone from its head and punching the ground with its massive hands. Its head and torso are made only of brick, and are its weak points. It also has energy nodes on its hands that are exposed after missing a punch.
*Cybug Storm (W2-2): A midboss against a variety of mutated Cybugs. The three types either attack by jumping repeatedly, dashing forward while swinging blades, or hover around while firing homing missiles. Regardless of their attack strategy, they are all fairly weak.
*Hive Mind (W2-3): A large corrupted Cybug piloted by Yan Kazaki that can control the other Cybugs. It will spawn multiple Cybugs before hovering out of reach to fire its energy cannon. It will not be in range until its Cybugs are beaten. Some projectiles can reach it, but will provoke powerful counter attacks.
*Saccharine (W3-3): A vehicle-cybug hybrid that has merged with the candy environment. It uses a variety of weapons from the Sugar Rush games, such as cherry bombs, ice cream cones, and hot syrup. It is both fast and strong, but has weak armor that can be broken.
*Yan Kazaki (W4-3): A hi-tech ninja, and also the protagonist of Nightfall Ninja. Yan wields an electric katana and ranged poison darts. He uses a cloaking device to escape enemy attacks, but can be stunned by a sufficiently strong attack.
*Parreon (W5-1): A swordsman, and protagonist of Sword of Masters. He uses the titular Sword to launch energy waves, has a supply of magic bombs, and reflects projectiles with his shield. His shield cannot protect him from his bomb's explosions.
*Redacted Beast (W5-2): An unused boss from Sword of Masters. The massive beast chases its opponent down a long hallway, firing blasts of fire and electric spheres. While it can be damaged, it will not die when its health reaches 0.
*True Beast (W5-2): By entering a secret code from Nightfall Ninja in the Master Source level, the Redacted Beast's code will be complete, allowing it to be fought at the end of the level. True Beast gains new attacks, such as magic energy beam and summoning armored enemies, but can now be defeated.
*V 1.0 (W5-3): The virus found in Nightfall Ninja. He can use his powers to teleport around the stage, throw cutting blades that can poison his target, and use electricity to attack. He can also restore health by countering attacks.
*Robyn (W6-2): The former co-star of Sword of Masters, but removed from the game late into development. She retains her unused moveset from the game, primarily magic barriers with elemental properties. Fire increases her attack power and launches explosive bombs, earth increases her defense and creates large spiked pillars, and spark increases her speed while firing homing thunderbolts.
*Shogun Shogo (W6-3): The antagonist of Nightfall Ninja, forced to fight by V's mind control. He wears lightweight armor that allows him to move quickly, and wields a prototype rocket launcher; the missiles can be redirected into him by fast characters. When his launcher is destroyed, he produces twin energy swords that fire blasts of electric power.
*False V (W7-3/4): The decoy V left in Sugar Rush DX to slow down the heroes. He is not fought directly- instead, during 7-3 and 7-4, he will try to impede the heroes by launching spheres that slow time, summoning barriers, and glitching out the environment. The only way to kill him is to initiate a reset from the game's source code and escape.
*Galactic Sentinel (W8-1): A battle machine stored in the Cosmic Base, which automatically attacks intruders. It pursues its target down a space highway, firing missiles and lasers. Transport drones it hits will slow down and fall back, damaging it and breaking its armor. It can be shot or struck directly until the armor self-repairs.
*Cosmic Vengeance (W8-2): V merged with the Cosmic Cruiser, the playable starship in Cosmiac, which must be defeated using the game's final boss, the Galgar Mothership. After hacking the game to get 99 lives, Cosmic Vengeance can produce clones using each of these lives. Each of the 98 other ships go down in a couple of hits, but V can control up to 10 of them to fire at once, and they will dodge the Motherships slow attacks if they are not used strategically.
*V 2.0 (W8-3): V's final form, he posses the combined powers of V 1.0 and False V. In addition to these powers, he can obscure the player's view by blacking out the screen, self-heal gradually over time, and create clones to fight for him. 
==Console-Specific Extras==
The Navi version includes the exclusive character Gel from upcoming Navi game SlimeQuest, and the 3DS and Switch versions comes with Amiibo support for new character skins, as well as Jump Man as a playable character. All extra content comes pre-installed on PC versions. All Amiibo costumes can be unlocked at once on Nintendo consoles for $1, and on NAVI for $2.
*"DK" Ralph - Any DK amiibo
*"Mario" Felix - Any Mario amiibo
*"Samus" Calhoun - Any Metroid amiibo
*"Inkling" Vanellope - Any Splatoon amiibo
*"Greninja" Yan - Any Pokemon amiibo
*"Link" Parreon - Any Legend of Zelda amiibo
*"Cpt. Falcon" Cosmo - Any F-Zero amiibo
*"Robin" Robyn - Any Fire Emblem amiibo
*"Game and Watch" Q*Bert - Any other Smash amiibo
*"Kirby" Gel - Any Kirby amiibo (Also Unlocks Gel)
*"Alt-Color Jump Man" - All Amiibo (Unlocks alternate colors for Jump Man"
Category:PlayRight Games Inc.
Category:Wreck It Ralph Games
Category:Fan Games
Category:Platforming Games
Category:2D Platforming Games