144498-quiet-downs-scaling

== Content ==
			I am really enjoying the Shade's Eve event but have a recommendation for future events. The scaling up to 50 makes it harder for lower level players to complete the lab part of Quiet Downs in a timely fashion due to lack of AMP points and tier points for their abilities. Perhaps future events should scale the level down if the instances are available to all players from 10-50.	
----
			I can beat it on my 18 esper even though it feels like a bit of a chore, sometimes. The only time it has "lol ok'd" me so far is when you choose to help set up the festival. After you fight the two guys around the fountain, the mayor said a little line and jumped on me while I was still at like 30% health. Didn't stand any chance there... Maybe could have ran, but I'm not used to be able able to run from stuff in instances. Need to get used to that. But yeah, like I said to begin with, very doable if your on your toes, also very boring after a few times because of how much life everything has. If I'm not playing at 100% and using every MoO to the fullest, it takes way to damn long to kill anything. But I guess even the holiday events in this game can't be to easy. :P
			
				
	Edited October 20, 2015 by Candied Bacon	
----
			
You can beat it solo, you simply can't go guns blazing because you will keep hearing funny jokes from that sadistic hologram.
 
Just lure 1,2 or 3 at a time. Food is nice to have to skip healing time.
			
				
	Edited October 20, 2015 by xRaymanx	
----
			I tried it with lv 18 Spellslinger (world drops with AP, no runes) and felt I was not able to do enough damage to kill enemies in reasonable time. With fresh lv 50 Engeneer (48ish world AP gear, also no runes) it felt ok; easy but not too easy. My casualness might be a factor.	
----
			
{| class="blockquote"
You can beat it solo, you simply can't go guns blazing because you will keep hearing funny jokes from that sadistic hologram.
 
Just lure 1,2 or 3 at a time. Food is nice to have to skip healing time.
----
			
The nature of this particular scaling formula means that you'll be better off the closer your item level is to your player level. During questing, particularly if you're skipping around, your item level may drag behind you significantly. Definitely take a look at your item level if you're having issues.
 
The advice in the thread to take it slow and use support abilities is also very sound.
 
Thank you very much for the feedback! We can always improve, and I appreciate it. :)	
----
			
The forest part was fun, but the Quiet Downs thing I found kinda weird, difficulty-wise. First time I ran it, it was on my level 21 Engineer, I died several times due to careless overpulling, but other than that, I ran the whole time without really thinking about it. On my level 16 Medic it took a dozen attempts and some skill reshuffling to get the Mayor fight done, but then I hit an impassable wall in the bunker: simply couldn't get past a lone "Technician" trash mob in the central corridor. Even though I avoid all telegraphs, I die with him still at 50-75% HP.
 
I don't really understand where's the problem. In both open world and low-level solo instances, everything dies when my Medic sneezes at it, but in Quiet Downs she's useless. How come? Are Engineers so much stronger, or is it just due to scaling in this particular event? Is it because she's only 16?	
----
			
I have taken a level 50 slinger (just leveled to 50 recently, crappy gear, etc.) in, a level 43 esper, 32 stalker, 20ish slinger and 20ish esper.  Of course the 50 had the easiest time, followed by the 43 esper (life steal ftw!) My stalker I am not very good at but I was able to take my time and watch my pulls so I only got like 3 at most at any given time.   My 20ish guys struggled, but were able to beat it by shifting las a tad (self heal, two interrupts) and again, pulling carefully were fine.  Fights took longer, but still okay.
 
I think the big problem is the expectation that it will be like a shiphand at your level vs you being bolstered to higher level.  Sure you have more health, do more damage, but the difference is significant vs ability tier and amp alone that it is a huge difference.
 
but then you can group and do it.  Lower level guys should really be encouraged to group and do not let that you are in a group mean you leave your brains back in thayd.	
----
			
Solo'd it no problem on my 23 Warrior (thankyou for letting me in the portal today).
 
Duo' it with my wife with both of us on level 33 characters, me on Slinger and her on Medic, and it seemed a hell of a lot harder.
 
I prefer it solo.	
----
			I did it yesterday on my lvl 16 Esper... won't lie, I died 3 times. :( (it is my first character and highest level >_<)I managed to complete it, and I really want the hoverboard but I can't see myself farming for it, it takes too long and my game time is sadly limited. :(
			
				
	Edited October 20, 2015 by mostlyharmless	
----
			
{| class="blockquote"
I did it yesterday on my lvl 16 Esper... won't lie, I died 3 times. :( (it is my first character and highest level >_<)
 
I managed to complete it, and I really want the hoverboard but I can't see myself farming for it, it takes too long and my game time is sadly limited. :(
----
			
{| class="blockquote"
The good news is you can do the other daily quests (they do not take long) and perhaps you will have enough for the hoverboard.  Doing the downs quest every few days or so ?
----
			
I breezed through this on my 50 esper, (though admittedly she has GA gear), but I really struggled with the place on my 14 engineer. Things took forever to die, and I found myself running away several times. Jack Shade took a little over 6 minutes to kill.
Yeah, I was able to solo it, but I'm also familiar with the game, I can see where this place would probably be really frustrating for the waves of new players at lower levels.
 
It would have been really awesome if the scaling had been the opposite- give the lowbies an easy time of it, but more challenging for max level players.
 
All in all though, I love the place! You guys did an awesome job with this. I remember feeling really let down last year when I found out there wasn't going to be an event, but it was worth the wait in this case, everything looks amazing!	
----
			
I did that dungeon solo once 
The first 5 mins was annoying
The next 10 mins felt bland
 
Probably not going to do it again, maybe they should have made things more creepy like ghouls jumping out of their coffins/graves or somthing	
----
			
I do it solo with my lvl 27 stalker (no buffs) in 20 min (my best time) if i rush it, 30 min if relaxed run. No problems anywhere, can pull several mobs at once.
 
- My gear is approximately my level and runed up
- I'm using assault rating gear and DD build (though I activate tank stance for bit of extra durability)
 
Most people don't bother maintaining their gear at all while leveling, and yet they always complain how difficult the content is. ;)
 
TLDR:
Don't try with crap unruned gear that's below your level, it will be extremely difficult. With gear being at your level and runed up, it's an easy trip.	
----
			This gearing could explain my problem. As a completionist, I am overlevelled for the content I'm clearing, which means my gear lags behind in all cases. My stalker had trouble with all the mini-bosses all around. oddly the final boss wasn't so bad, but mostly because of NPC healer keeping me alive when I didn't clear out of the red fast enough. ;)	
----
			
{| class="blockquote"
The nature of this particular scaling formula means that you'll be better off the closer your item level is to your player level. During questing, particularly if you're skipping around, your item level may drag behind you significantly. Definitely take a look at your item level if you're having issues.
 
The advice in the thread to take it slow and use support abilities is also very sound.
 
Thank you very much for the feedback! We can always improve, and I appreciate it. :)
----
			is it just me or did it get easier after yesterdays patch? or did we simply have Awesome dps that run i had yesterday :P normally i used about 40 - 45 minutes on it, but yesterday we did it on 30 ^^	
----
			
{| class="blockquote"
I tried it with lv 18 Spellslinger (world drops with AP, no runes) and felt I was not able to do enough damage to kill enemies in reasonable time. With fresh lv 50 Engeneer (48ish world AP gear, also no runes) it felt ok; easy but not too easy. My casualness might be a factor.
----
			
{| class="blockquote"
The nature of this particular scaling formula means that you'll be better off the closer your item level is to your player level. During questing, particularly if you're skipping around, your item level may drag behind you significantly. Definitely take a look at your item level if you're having issues.
----
			Doing it on my level 50 with my husband (esper with a healing AMP set but damage abilities on my bar, and dps spellslinger) - we're not in greens, but not in, like, super awesome gear either, and no runes. We... basically pull the entire first room of the laboratory at the same time and still live. xD Then we do the same with the next room, and the next... haha.
			
				
	Edited October 22, 2015 by Naunet	
----
			
{| class="blockquote"
Heck, even doing Quiet Downs itself gives exp but no gear, so just by running it it's going to get harder and harder.
 
----
			
{| class="blockquote"
I do it solo with my lvl 27 stalker (no buffs) in 20 min (my best time) if i rush it, 30 min if relaxed run. No problems anywhere, can pull several mobs at once.
 
- My gear is approximately my level and runed up
- I'm using assault rating gear and DD build (though I activate tank stance for bit of extra durability)
 
Most people don't bother maintaining their gear at all while leveling, and yet they always complain how difficult the content is. ;)
 
TLDR:
Don't try with crap unruned gear that's below your level, it will be extremely difficult. With gear being at your level and runed up, it's an easy trip.
----
			
I've solo'd Quiet Downs once at level 14, and again at level 18 as my Engineer.
 
Do you want to know where all the experience between those four levels came from?
 
It came from Quiet Downs. I have been leveling up purely by farming the holiday event. You're encouraged to farm it, because the instance only lasts for a limited time, and the drop at the end is always random. But it gives you experience (at level 14, it gives about half of your experience bar per run), so every time you run it.. you pass your own item level a little more and more. If item level is part of the scaling problem that lower level players are running into, then the fact that the instance gives experience is a kick in the face to those same lower level players.
 
That aside, I've gotten the Thicket part of the instance down to the letter-- I can get through it fast without ever being turned into a Shadeling. Which means I can safely skip the "Kill the Plaguebringers" and "Destroy their tools" optional parts of the quest, and still get 40SS at the end of the instance (only 10 less than Gold.) I've found it's a fair trade, considering the Plaguebringers are harder than the Jack Shade boss fight. Plaguebringers hit like a truck, but the Jack Shade fight has the Angel constantly healing you. Plus, Jack is Vulnerable like half the fight because I interrupt him with Stun and Bruiserbot and let them alternate cooldown. Makes the run so much more tolerable.	
----
			
{| class="blockquote"
That aside, I've gotten the Thicket part of the instance down to the letter-- I can get through it fast without ever being turned into a Shadeling. Which means I can safely skip the "Kill the Plaguebringers" and "Destroy their tools" optional parts of the quest, and still get 40SS at the end of the instance (only 10 less than Gold.)
----
			
{| class="blockquote"
Gold is actually 62 SS. Silver is 50. Just as an FYI. You're missing out on 22 SS by hitting bronze only.
----
			The Boss was the easiest part of this event.. sadly. Still a fun event none the less.	
----
			
{| class="blockquote"
Gold is 50, Silver is 40. You're subscribed, so you get more than me. And I'm hitting Silver, not Bronze.
----
			
{| class="blockquote"
Doing it on my level 50 with my husband (esper with a healing AMP set but damage abilities on my bar, and dps spellslinger) - we're not in greens, but not in, like, super awesome gear either, and no runes. We... basically pull the entire first room of the laboratory at the same time and still live. xD Then we do the same with the next room, and the next... haha.
----
			
You can skip one optional and still get gold.
 
If you reach fountain in time, and you are certain you will not hit that red stuff while escaping at the end, you can safely skip plaguebringers and still get the gold (ofc you have to destroy all toys, you cant miss 2 optionals if you want gold).	
----