Carrier

This article is about a miniboss from the event True Military.
== /// SUMMARY==
Carrier is a miniboss that is encountered on Wave 34. It houses 7 random True Military infantry enemies as well as two additional minibosses, Miligard and Outlaw. In Default mode, it has 50,000 HP (does not scale with player count) and yields 12,500 Cash when defeated.
==// ENCOUNTER==
Upon reaching the final stage of True Military, there is a chance for a Carrier to spawn in the battlefield, driving around the map to send down True Military infantries and occasionally ramming players. Due to how many additional enemies the Carrier holds, this miniboss oounts as 10 enemies in the enemy counter. Additionally, all enemies inside the Carrier take 40% less damage.
== /// MOVESETS ==
===// Tire===
The Carrier has six 2,500 HP tires that can be destroyed to decrease its movement speed, up to 67% if all tires are destroyed. However, units on the carrier will dismount the Carrier after a certain amount of tires have been destroyed. By default, Miligard dismounts after x destroyed tires, Outlaw after x, and all units after x. Upon all units dismounting, the Carrier will destroy itself.
=== // Fuel Tank===
The Carrier has two 5,000 HP fuel tanks that can be destroyed to decrease its movement speed, up to 75% if both are destroyed. Additionally, this will damage the Carrier and all it's structures by x.
===// Car Door===
The Carrier has two 1,250 HP door that can be destroyed to reveal the two minibosses in the driver and passenger seat, Miligard and Outlaw. 
===// GET OUT. NOW!===
Every so often, Outlaw will mark a random player and proceed to sound the Carrier's horn while charging towards them. During this charge, 2 - 4 infantry units on the Carrier will dismount and target the marked player. The Carrier charge deals 1,250 damage that can bypass damage resistances and has immense knockback. Additionally, the charge lasts for 5 seconds, has a 20% chance to be performed, and has a 1 second cooldown.
===// Outlaw===
This information can be viewed here.
===// Miligard===
This information can be viewed here.
==/// STRATEGY==
#It is heavily encouraged to destroy the Carrier last due to it housing two additional minibosses. Additionally, destroying the carrier early may cause an additional Carrier to spawn.
== /// TRIVIA==
#The infantry units that the Carrier houses are completely random.
#The license plate on the back of Carrier is "SGR-COAT", which stands for Sugarcoat.
#Outlaw's Intergalactic Sniper Rifle can be found hung above the driver's seat.
==/// GALLERY==
File:Truck.jpg|Miligard and Outlaw inside the Carrier
Category:Mini Bosses
Category:Enemies
Category:ARMORED
Category:HEAVY
Category:MINIBOSS
Category:Tier N/A
Category:Late-Game