Upgrade System

You can upgrade Weapons, Shields, and Armor to become more powerful.
To upgrade items, you would need Incant Cards. Weapon/Shield Incant Cards for weapons and shields, and Armor Incant Cards for Armor.
The higher the item level the more likely it will break. There are Item Destroy Protection cards which you can use to prevent it from breaking. You can find these from monster drops or from the cash shop.
Every time you upgrade a weapon its aura will change. The highest level of upgrade is +10 with a rotating star around it. Your item can break during enhancement after +1.
Many items carry special effects when upgraded!
==Tempering==
Exclusive on armor only
Work same as normal armor incant except it give bonus stat.
Different color gem give different stat on certain armor parts.
The effects they can grant are listed on the card itself.
You can only use the same type of tempering card and can't change it. So if you use a Yellow Tempering Card to +1 something, you have to use Yellow Tempering Card if you ever want to upgrade it again. So that means you can only use 1 color and can't get more than 1 stat per item.
Tempering Cards can be made from assistant skill alchemy
==Accessory Imprinting==
As the name implies, imprinting cards can only be used on accessories (ring/earing/bracelet/medal).
The number of stats you can get by imprinting is dependant upon the rarity of the item:
*Magic - 1 stat
*Rare - 2 stats
*Unique - 3 stats
*Epic - 4 stats
Minumum and Maximum Imprinting table
Effect 	1~25 Lv	1~25 Lv	26~50 Lv	26~50 Lv	51~75 Lv	51~75 Lv
Effect 	Min 	Max 	Min 	Max 	Min 	Max
Power (+) 	6 	13 	13 	30 	23 	55
Agility (+) 	6 	13 	13 	30 	23 	55
Stamina (+) 	6 	13 	13 	30 	23 	55
Intelligence (+) 	6 	13 	13 	30 	23 	55
Wisdom (+) 	9 	18 	19 	42 	32 	77
All Stats (+) 	1 	3 	3 	8 	6 	16
Healing (+) 	4 	8 	8 	19 	14 	35
Max HP (+) 	50 	103 	105 	233 	179 	430
Max MP (+) 	45 	93 	95 	210 	161 	387
Physical Critical (+) 	3 	6 	6 	14 	10 	25
Magic Critical (+) 	3 	6 	6 	14 	10 	25
HP Recovery (+) 	2 	4 	4 	10 	8 	19
MP Recovery (+) 	2 	4 	4 	10 	8 	19
Attack Speed (+) 	2 	4 	4 	10 	8 	19
Physical Damage (+) 	4 	9 	9 	21 	16 	38
Magic Attack (+) 	4 	9 	9 	21 	16 	38
Physical Defense (+) 	90 	186 	190 	420 	322 	775
Magic Defense (+) 	75 	155 	158 	350 	268 	645
Aggro (%) 	±4 	±9 	±9 	±21 	±16 	±38
Gold (%) 	1 	1 	1 	4 	3 	7
Guild Exprience (%) 	1 	3 	3 	8 	6 	15
Battlefield Points (%)	1 	3 	3 	8 	6 	15
Movement Speed (+) 	1 	1 	1 	4 	3 	7
Weight (%) 	4 	9 	9 	21 	16 	38
Category:Incant
Category:Imprint
Category:Tempering