Divine Intervention (PSC)

The gods are not unwilling to aid their wor­shipers. The fact is, gods have so many worshipers that they prefer to give aid of a less specific and more general nature – subtle aid that will help their worshipers as a whole. This type of aid often goes unnoticed in the short run (except by high level priests, who know what to expect). Specific aid to individuals is extremely rare, despite the fact that this is the type of aid deities are most frequently requested to supply.
If the supernatural powers of the various Outer Planes could and would continually and constantly involve themselves in the affairs of the millions upon the Prime Material Plane, they would not only be so busy as to get neither rest nor relaxation, but these deities would be virtually handling their own affairs and confronting each other regularly and often. If an entreaty for aid is heard one time in 100, surely each and every deity in the multiverse would be as busy as a switchboard operator during some sort of natural disaster. Even giving each deity a nominal number of servants able to supply aid to desperate adventurers, the situation would be fren­zied at best. Add to the effects of various spells – commune, contact other plane, gate. It is obvious that intervention by a deity is no trifling matter, and it is not to be allowed on a whim, even if the char­acters are in extremis!
This is not to dictate that deities will never come to characters. The mighty evil gods and fiends are prone to appear when their name is spoken – pro­vided they stand the possibility of gaining converts to their cause. The forces of good might send some powerful creature of like alignment to aid characters on a mission in their behalf. Certainly, in the case of some contest between opposing deities, all sorts of intervention will take place – but always so as not to cause the deities themselves to be forced into direct confrontation! The accumulation of hit points and the ever-greater abilities and better saving throws of characters generally represents the aid supplied by supernatural forces. In most cases, the DM determines the involvement of deities as the campaign develops.
Note: Deities will not intervene on the planes that are the habitation of other deities: the Outer Planes. Neither will they venture to involve themselves in the Positive and Negative Material Planes. Interven­tion in the Elemental Planes is subject to DM option based on the population there (if there are elemental gods, the deities from the Outer Planes will not go there). Intervention occurs only on the Prime Mate­rial, Astral, or Ethereal Planes in most cases.
==General Intervention==
The following guidelines can be used if a char­acter initiates the possibility of divine intervention.
If the character beseeching help has been exemplary in faithfulness, allow a straight 10% chance that some creature will be sent to his or her aid, if this is the first time the character has asked for help.
If 00 is rolled, the deity itself may come (1% chance per level of the character), and this chance is modified as noted.
{|	
Each previous intervention on behalf of the character 	-5%
Alignment behavior only medial 	-5%
Alignment behavior borderline 	-10%
Direct confrontation with another deity required by the situation 	-10%
Character opposing forces of diametrically opposed alignment 	+1%
Character serving deity proximately (through direct instructions or by means of an intermediary)	+25%
Category:Priest's Spell Compendium