Shard Soul

Shard Souls are the disembodied spirits of Zaramoth's ancient army, trapped within crystallized shards of magical energy. These souls were ripped from their mortal bodies by the shock-wave that was caused by the meeting of the Sword and Shield, and, as the spirits rushed into the River of Souls, they shattered Aranna into a thousand ley lines, bringing about the First Cataclysm.
The magic of these ley lines crystallized over time, and many of the spirits were bound within enormous shards. In time, the Dark Wizards discovered these shards, and set about excavating them from within the Mines of Kaderak at the behest of Valdis.
Emerging from the crystals, these shard souls had the ability to possess living creatures, turning them into bloodthirsty savages, bent on slaying the descendants of Zaramoth's ancient enemies, the Azunites. This phenomena came to be known as the plague, as many assumed it to be some manner of disease, for the spirits were invisible to all but those with Azunite blood in their veins.
Eventually, the source of the shard souls, deep within the Mines of Kaderak, was devastated by Vix, and the other companions of the Hero of the Second Age. If any remain, then they are once again buried below the earth.
== Dungeon Siege II ==
In , there are three varieties of Shard Souls that are encountered throughout the game. All are relatively weak melee combatants that can easily be slain by a competent party.
=== Frail Shard Soul ===
This variety appears in Act I, and is encountered in the Lower Kithraya Caverns and Eastern Greilyn Beach, where a large shard is spawning them.
 Level 11 - 68 Health - 60-100 Damage - 42 Defense - 75 Experience
A stronger version, the Frail Shard Wraith, may also appear.
 Level 15 - 1571 Health - 132-212 Damage - 54 Defense - 766 Experience
=== Shard Soul ===
This variety appears in Act I, and is encountered in the Cliffs of Azunai, Windstone Fortress, and the Temple of Xeria.
 Level 17 - 130 Health - 98-164 Damage - 60 Defense - 110 Experience
A stronger version, the Shard Wraith, may also appear.
 Level 18 - 2086 Health - 165-275 Damage - 63 Defense - 933 Experience
=== Grim Shard Soul ===
This variety appears in Act II and Act III, and is encountered in the Snowbrook Haven Courtyard and the Mines of Kaderak.
 Level 33 - 391 Health - 240-401 Damage - 112 Defense - 367 Experience
Category:Enemies
Category:Dungeon Siege II: Enemies
Category:Magic