Level -40

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Mystic (a.k.a. Amygdala's theme) Level -40
Level -40 is the 40th negative level of the Backrooms.
Level -40 Leap of Faith The Door..jpg|This image, taken by wanderer B.B., shows 'The Door' you must jump out of in Level -40. Wanderer B.B. survived the jump.
Level -40 Leap of Faith The Windrow.jpg|This image, also taken by wanderer B.B., shows 'The Window' in Level -40.
==Description ==
Empty White Room
What is beyond that door is a drop into the ‘unknown’… Level -40 begins with you, , in a completely white, small room with one window and one door. You will be facing the door with the window behind you. This space is empty. This room looks to be 144 ft2 (~13.4 m2). This room 'appears' to be 12 ft (~3.7 m) high. I am a little over 28 ft (~8.4 m) tall. There is a spatial anomaly in this environment that is accommodating for my size, resulting in me appearing to be only 7 ft (~2.3 m) tall to you. 
You are asking me why...?
Well... The Backrooms decided it will not be obeying your rules pertaining to Physics for this space.
You ask me why...again?
Well... I would encourage you to consult The Backrooms, if knowledge is what you seek, but The Backrooms is a mischievous anomaly. It will show how it works, but you might not like what it reveals. You might not stay sane. You might not live long after to appreciate or understand how it works.
Amygdala frowns with pity. Vous, petites créatures, êtes fragiles.
My apologizes. I am getting of topic... This space's temperature is a comfortable 73°F (~22.8°C). There is nothing outside the window besides the radiant glow of light. There is no day/night cycle for the space outside, despite outside being perpetually 'lit'. 
Are you, , willing to take the plunge?
Before you jump out or onto anything, here are your options:
*You could escape out the window. I like to give explorers options despite most of them not being good. I will tell you this much...that means of escape does not have a good outcome.
*You can stay here. There are no resources here minus anything you brought with you. F.Y.I. The room is sentient. It will “eat” your supplies. How? Why…? Why anything in The Backrooms?
*You can try and no-clip the walls. Do not do this! I have watched people throw themselves onto the walls, floor, and ceiling to end up injuring or killing themselves. How they got up to the ceiling is anyone's guess. If you decide to throw yourself around in here, aim with your shoulders and not with your head. Yes! I must tell you that! Again, this room is sentient, so after 10 - 30 attempts, it will get sick of your bullsh*t and kill you.
*You are asking me to take you out of here!? I will consider it, but there is a 97% chance this level will not allow it. We will get separated during our descend, and you might end up someplace worse. I will not be able to retrieve you. I feel as if I am sending you to your death as it is. Cet endroit est étrange. Je n'aime pas ça!
*You go out the door. Again, going out the door means you fall into the ‘unknown’. 
 While I cannot tell you where you will free fall, I can give you some examples of the atmospheres you might pass through.
==Falling Into ==
The Known Unknown
Level -40 requires you to take an Acte de foi (Translation: Leap of Faith) out of the only white door on this level. You will initially see a white void upon jumping out of this door. What the white clouds transition into afterward is anyone’s guess as the trip down varies from person to person. This white void will transition to white clouds. The winds will howl and whistle as it whips around you. The winds will begin to dissipate as you enter into 'free fall' space. You will not see the 'ground' while free falling. Wanderers who have survived the jump claim they more or less 'appeared' in the next level. Below are examples of possibly free-falling spaces.
My apologizes, again. This is not a complete list of all the atmospheres you might fall through. More atmospheres will be added as they are discovered and reported.
Ah! Yes... that is where I come in. If anyone happens to come through and do not see me up here... I jumped.
Where Will You Fall?
*Normal Blue Sky
*Fire Rising Up
*Into Darkness
*[Unknown]
*This Mortal Coil
*Winter's Iridescence
*Flash Bang
*Hypnosis
<tabber>
|-|Fall 1=
= Normal Blue Sky =
Allez-vous franchir le pas?
==Description ==
Level -40's 'Normal Blue Sky' consist of blue skies with a few wispy clouds. This free fall space generates 'sunlight' from an unknown source. However, the sky is perpetually in the state of midmorning or high noon. The temperature in this free-falling space is between 58°F - 71°F (~14.4°C - 21.7°C). This free fall space produces an unknown hypnotic and tranquilizing effect. Most wanderers have reported falling asleep mid-fall because of this effect. The descent can take anywhere from 30 mins to 4 hours. You will feel invigorated and calm when you land. You will not encounter any airborne entities during your descent.
==Entrances and Exits ==
===Entrances ===
* You began to free fall from the small, empty white room in Level -40 and began to descend 'Normal Blue Sky' by chance. 
===Exits ===
* If you do not fall asleep while free falling, you will appear in Level 11. 
* If you do fall asleep while free falling but wake up before you 'hit' the 'ground', you will appear in Level 10. 
* If you do fall asleep while free falling, you will appear in Level 399. 
----
|-|Fall 2=
= Fire Rising Up =
Allez-vous franchir le pas?
==Description ==
Level -40's 'Fire Rising Up' consist of a cloudy, fiery amber, sandy brown, and scarlet sky. There is a dying star concealed behind the clouds. The sky is perpetually in early twilight. The temperature in this free-falling space is between 82°F - 113°F (~27.8°C - 45°C). Even though the atmosphere is not too hot, you will experience the sensation of receiving 4th degree burns all over your body. The descent can take anywhere from 13 hours to 1 day. You will feel anxious when you land. Most wanderers have reported seeing undefined winged entities flying in the distance. One wanderer claimed that they heard screams in the atmosphere and these flying creatures swarming another jumper. This jumper was never identified, and their body has not been found. 
==Entrances and Exits ==
===Entrances ===
* You began to free fall from the small, empty white room in Level -40 and began to descend 'Fire Rising Up' by chance. 
===Exits ===
* Free falling from 'Fire Rising Up' will result in you appearing in Level -4, Level 50, or Level 666.
* Fainting while descending 'Fire Rising Up' will result in you appearing in Level 888.
* Getting knocked out while free falling will result in your appearing in Level 83
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|-|Fall 3=
= Into Darkness =
Allez-vous franchir le pas?
==Description ==
Level -40's 'Into Darkness' consist of a cloudy, charcoal-colored sky. The further you descend, the darker the atmosphere gets. The atmosphere might be lit up by bolts of lightning. There have been seventeen reports of wanderers getting struck on their way down. The time of day is not clear, but wanderers believe it is nighttime. The temperature in this free-falling space is between 56°F - 77°F (~13.3°C - 25°C). The descent can take anywhere from 6 hours to 5 days. You will be terrified and anxious when you land. Most wanderers have reported seeing levitating Smilers and other unknown entities picking people off during their descent. The number of wanderers who have disappeared falling through here is unknown. 
==Entrances and Exits ==
===Entrances ===
* You began to free fall from the small, empty white room in Level -40 and began to descend 'Into Darkness' by chance. 
===Exits ===
* Getting struck by lighting and living will transport you to Level 37 or Level -202. 
* Falling here for 6 hours will transport you to Level 6
* Falling here for 5 days will transport you to Level 379, or The Void.
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|-|Fall 4=
= [Unknown] =
Allez-vous franchir le pas?
==Description ==
Level -40's [Unknown] ... Uh? ...Hmm? Je suis désolé... I cannot describe what this free fall space looks like or where you will end up. No wanderer has presented a photo of this free-fall space. I mean... if they had a photo of this space, would they know what it is? Anyway... free falling here could take you anywhere. I know there is some sort of cognitohazard present in this free fall. I have a feeling what is there should be forgotten.
==Entrances and Exits ==
===Entrances ===
* You began to free fall from the small, empty white room in Level -40 and began to descend '[Unknown]' by chance. I guess the more puzzling question I have is... How do I know if anything was there at all... minus my 'intuition'!! Maybe you are falling through nothing... But... uh...!? hmm...? Can 'nothing' be remembered? The Nothing was logged by someone...? 
===Exits ===
* Falling through this free fall causes amnesia. Where you end up cannot be confirmed? 
Amydgala's face is visible red. Que c'est embarrassant...! I hope you can forgive me for this blunder...
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|-|Fall 5=
= This Mortal Coil =
Allez-vous franchir le pas?
==Description ==
Level -40's 'This Mortal Coil' is lovely yet deceptive. This free fall features a pleasant blue sky with pinkish-purple puffy clouds at the 'horizon'. A 'moon', 'sun', and 'star' can be seen while free falling. The sky is perpetually in the state of twilight. The temperature in this free-falling space is a constant 74°F (~22.2°C). This free fall space causes fatal insomnia, epilepsy, paralysis, or death. How? Uh...? I do not know, so I cannot tell you. Je suis désolé... Death occurs in 80% of all free falls. The descent can take anywhere from 13 mins to 2 hours. If you survive the fall, you will become irreversibly epileptic with sporadic insomnia. 
==Entrances and Exits ==
===Entrances ===
* You began to free fall from the small, empty white room in Level -40 and began to descend 'This Mortal Coil'. 
===Exits ===
* Falling through this free fall space will result in you appearing in Level -319 or Level 444. You will have no memory of being here if you end up in Level -319. Why you will not recall is anyone's guess. You will also have no memory of meeting me.
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|-|Fall 6=
= Winter's Iridescence =
Allez-vous franchir le pas?
==Description ==
Level -40's Winter's Iridescence is a starry night sky covered by a gorgeous, radiant green, aurora borealis. The temperature here is between -370°F - 34°F (~-187.8°C - 1.1°C). Most people die from hypothermia during their descent. Some people are attacked by artic Smilers. A few make the plunge with some minor frostbite. The dive can take anywhere from 10 mins to 8 hours. Explorers who were exposed to dangerously low temperature(s) for any length of time froze to death immediately and shattered like glass on impact.
==Entrances and Exits ==
===Entrances ===
* You began to free fall from the small, empty white room in Level -40 and began to descend 'Winter's Iridescence'. 
===Exits ===
* Falling through this free fall will result in you appearing in The Whisper or Level -5.
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|-|Fall 7=
= Flash Bang =
Allez-vous franchir le pas?
==Description ==
Level -40's 'Flash Bang' is a dark 'atmosphere' for the lack of better description. This atmosphere is devoid of any sun, star, or moon. There are no clouds here. There is no light/dark cycle. The temperature here cannot be recorded, so it is best described as ambient. There is no sound... 
Initially...
This environment emits several sudden explosions and sonic booms of light and heat that has blinded, deafened and burned 60% of all jumpers. There have been several reports of jumpers being incinerated by the explosions because they dropped too close to the bangs. There is no way to prepare for them. These bangs can set off in several places at once and in random locations. No one knows what the source of these explosions are , but I believe it is an unconfirmed, hostile, cluster of giant Lighters. That is just my theory... take it with a grain of salt. The duration of this descent is unknown as survivors are disoriented by the explosions and flashes of light. Survivors have reported nausea, vomiting and bleeding from several orifices after the jump. You will not encounter any airborne [confirmed] entities during your descent.
==Entrances and Exits ==
===Entrances ===
* You began to free fall from the small, empty white room in Level -40 and began to descend 'Flash Bang' by chance. 
===Exits ===
* Falling though here might result in you ending up in The Full, Level -9, Level 0.
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|-|Fall 8=
= Hypnosis =
Allez-vous franchir le pas?
==Description ==
Level -40's 'Hypnosis' is debatably an 'atmosphere'. This 'environment' is devoid of any sun, star, or moon. There are no clouds here. While there is no light/dark cycle, it is believed that this 'environment' is lit by an unknown artificial light source. The temperature here cannot be recorded, so it is best described as ambient. This free fall's 'atmosphere' consists of a whirl of black and white. You will fall down towards the center of this twisting spiral. (DO NOT ENTER THE SPIRAL!!) The center of the spiral, however, is not ground. Most explorers do not survive their descent because the whispers and suggestions in this environment somehow convinced explorers to do one of the following:
* Self-terminate before they 'hit' the ground. 
* Land head-first, so they will die on impact. 
* No-clip the 'walls'. There are no walls here... DO NOT DO THIS!!
* Fall into the 'center'. There is no center here... SNAP OUT OF IT!!
DO NOT LISTEN to the voices here!!
==Entrances and Exits ==
===Entrances ===
* You began to free fall from the small, empty white room in Level -40 and began to descend 'Hypnosis' by chance. 
===Exits ===
* If you succumb to the voices and no-clip the 'walls', you will be forsaken between the space that separates the The Full from The Void. 
* If you succumb to the voices and they convince you to end it all, you will give in. You will either self-terminate or allow yourself to hit the 'ground' wrong and die on impact. 
* If you stay with me and listen to my voice, I will guide somewhere I know you will be safe and happy. I am sorry I cannot help you escape this nightmare.
You can still hear me... right??
Your survival depends on listening to my voice... this is the only free fall space my voice can transcend. Hearken to me, small one! ... I will not forsake you here...! Not if I can help it!! Here I can help you!! 
Ferme les yeux et reste avec moi!
Concentrez-vous sur ma voix!
Lorsque vous serez en sécurité, vous entendrez mes carillons éoliens.
Recorded ambience of Level -40, Amygdala's wind chimes.
Do you hear the chimes... small one? *
The Promised Land
Amygdala can only send you to The Promised Land if you end up falling through 'Hypnosis'.
----
</tabber>
...Bonne chance! 
----
==Empty White Room ==
Entity - Amygdala
Amygdala (a.k.a. Pretty Boy/Rose pâle tachée de sang) is a young Native Tracker and Mystic from Level -777. Why is he in Level -40 is classified. He is between the ages of 15 to 20. He is ~28ft (or ~8.64m). He is described as soft-spoken, sweet, and reserved. He can be shy when meeting new faces (small humans included.) His gentle nature is why most of his opponents end up dead as they underestimate him. He is notorious for prancing off the battlefield covered in blood and with a smile on his face. His fighting style is unpredictable, precise, and incorporates the fluid motion of dance. He also utilizes a number of concealed weapons that are cursed, poisoned, or tainted with liquid pain. His weapons of choice are fan blades and sais. 
==Empty White Room ==
Colonies and Outposts
Colonies and outposts cannot be established in the small, white room. The room is too small, and there are no resources in this space. The room is also sentient and will consume your resources. There is no way to establish a colony or outpost in a free-fall space. 
==Empty White Room ==
Entrances and Exits 
===Entrances ===
* Entertaining Amara on Level -222 might result in Amara sparing you. He will teleport you to Level -40.
*Traveler (rating 5) "Amy and her Labradoodle" from Level -202 will take you to an exit that leads to Level -40 if you are six vehicle transfers in.
*Hiding in a closet in Level 9 might transport you to Level -40.
*No clipping a corner in Level 19 might transport you to Level -40.
===Exits ===
*Trying to escape Level -40 via the empty, small white room by running into the walls, floor or ceiling with the hope of no-clipping will cause you to injury or kill yourself or the room will get sick of your attempts and kill you. Quoi? You thought I was kidding!
*No-clipping the window. S'il te plaît, do not do this... I have clairaudience. Where-ever plain of existence you will end up does not sound good. The last person who went that route has been screaming in horror for eight days now. I cannot get to them.
*Recruiting Amygdala to help you on your descent increases the likelihood of falling through a safe atmosphere and getting to a safe exit. However, there is a 97% chance you and him will be separated, resulting in you ending up in a dangerous place.
*Taking the plunge out of the white door will take you through a randomized atmosphere connected to a specific exit. Jumping out the door does not guarantee survival but increases your odds.
__NOEDITSECTION__
Category:Levels
Category:Negative Levels
Category:The Behavioral Suite
Category:Cluster -I
Category:Unconfirmed Levels
Category:Safe
Category:Dangerous
Category:Safe
Category:Unconfirmed Levels
Category:Environmental Hazards
Category:Neutral