Tharja (Galactic Battle)

Tharja (サーリャ, Sallya) is a playable character in Super Smash Bros. Galactic Battle.
Tharja is a Dark Mage hailing from the nation of Plegia but instead decides to join Chrom's army. She then begins to gain an obsession with, and eventually romantic feelings for Robin, regardless of which gender the player had selected for Robin.
Tharja is able to be switched out for two other characters from the Fire Emblem Series, being her descendant from Fates, Rhajat, and her daughter from Awakening, Noire.
==How to Unlock==
*
*
*Get her to join your party in The Galactic Battle.
With the exception of the final task, completing one of the above will lead to Tharja challenging the player to a battle on Arena Ferox. Defeating her will unlock her for regular gameplay.
==Moveset==
*Tharja has a unique mechanic that allows fighters to be hexed whenever she uses a dark magic attack. The hex will add 2% more damage to each attack that is done, but will only slow opponents down slightly during its use and it will wear off shortly.
 	Name 	Description
Neutral attack 	N/A 	Tharja snaps her fingers, casting the spell Elfire, which turns into a ball of fire that is the size of Wario. Despite its flashiness, it is one of the slower moves.
Forward Tilt 	N/A 	Tharja sweeps her hand forwards and casts the classic version of Arcfire, which acts as a flamethrower. Despite its long range, the attack is capable of leaving Tharja vulnerable.
Up Tilt 	N/A 	Tharja sweeps her hands upwards and creates a temporary column of dark magic in front of herself. When hexed, the magic will deal less damage in order to set up for combos. Although the first hit is strong, the hits will become weaker as time goes on.
Down Tilt 	N/A 	Tharja sweeps her hand along the ground in front of her, creating a small wave of dark energy.
Dash Attack 	N/A 	Tharja folds her arms together before throwing them outwards, creating a small vertical dark shockwave in front of her.
Forward Smash 	N/A 	Tharja throws her arm forward, casting the classic version of Arcthunder, which is three straight lightning bolts converging on each other. Although already powerful enough, the move has a sweetspot on the tip of the triangle.
Up Smash 	N/A 	Tharja raises her hand upwards and casts a modified version of the spell Ruin. Ruin is represented via three jagged spikes that appear in front of her in an almost jaw-like fashion. It is the fastest of Tharja's smash attacks.
Down Smash 	N/A 	Tharja places both of her hands on the ground and casts the spell Bolgalone, creating two erupting pillars of magma. Although slow, it is extremely powerful.
Neutral Aerial 	N/A 	Tharja spreads her arms out, unleashing a blast of dark magic around herself.
Forward Aerial 	N/A 	Tharja thrusts her arm forwards, slinging a ball of fire forwards.
Back Aerial 	N/A 	Tharja leans backward, and swings her hand in a similar way to Ganondorf, creating a ball of lighting at her fingertips.
Up Aerial 	N/A 	Tharja sweeps her hand above herself, creating 3 small dark spikes, similar to her up smash.
Down Aerial 	N/A 	Tharja thrusts her hand downwards, creating a blast of dark magic below herself.
Grab 	N/A 	Tharja grabs the opponent with her hands.
Pummel 	N/A 	Tharja magically chokes the opponent.
Forward Throw 	N/A 	Tharja casually tosses the opponent forwards.
Back Throw 	N/A 	Tharja slings the opponent behind her.
Up Throw 	N/A 	Tharja hexes the opponent and tosses them upwards.
Down Throw 	N/A 	Tharja electrocutes the opponent with a spell before slamming them into the ground.
Neutral Special	Vengence 	Tharja giggles to herself as a dark purple aura appears around herself. For the next 8 seconds, all of Tharja's attacks become dark magic, allowing opponents to be hexed each time they are attacked by Tharja. Once the effect wears off, Tharja is not able to use the move again for 25 seconds. If Tharja is hit while giggling, the move will be canceled.
Side Special 	Nosferatu 	Tharja sweeps her hand upwards, casting a modified version of Nosferatu above herself, the same size as Kirby. The ball then sucks in any nearby opponents and leeches their damage percentage. The earlier an opponent is caught, the more damage that will be dealt towards them via the leeching.
Up Special 	Hexcalibur	Tharja casts a dark version of Rexcalibur, shooting herself high into the air, but not as high as King Dedede's Super Dedede Jump. At the end of the move, she thrusts her arms out, creating a large and powerful windbox. She then falls helplessly after falling.
Down Special 	Waste 	Tharja raises her open hand out into the air before charging her fist, casting the spell Waste. The move then picks the furthest hexed opponent from Tharja and generates a large hitbox from where they are. The move only works on hexed opponents, and if none are present, Tharja's attack will do nothing to opponents, and will simply recharge. Opponents that are invincible are unable to be attacked, even if hexed.
Final Smash 	Anathema 	A cinematic scene plays where Tharja begins to cackle while shrouding the stage in a purple mist. All opponents present on the stage are instantly hexed for 10 seconds, covering them in a purple cloud. The clouds then launch the opponents around with various thunder, fire, and wind attacks before causing explosions and kos to those with high damage.
==Other Animations==
Animation 	Description
On-Screen Appearance 	
Tharja steps out of a summoning circle, cackling.
Rahjat steps out of a summoning circle, cackling.
Noire steps out of a summoning circle, giggling nervously.
Taunt 1 	Tharja raises a hand to her mouth, stifling a giggle.
Taunt 2 	Tharja levitates in place for a moment.
Taunt 3 	
Tharja yawns out of boredom before flashing a dark grin at the camera.
Rahjat yawns out of boredom before flashing a dark grin at the camera.
Noire yawns out of boredom before flashing a nervous smile at the camera.
Star KO 	
Screen KO 	
Character Selection Screen	
Crowd Chant 	
Victory Pose 1 	
Tharja warps in from an unknown location, giggles, then vanishes once more.
Rahjat warps in from an unknown location, giggles, then vanishes once more.
Noire warps in from an unknown location, giggles nervously then vanishes once more.
Victory Pose 2 	
Tharja walks in, reading a book that takes in purple magic. She then closes it, places it on a stack of books, and looks at the camera, saying, "heh, heh, heh."
If Chrom was in the battle, there is a chance that Tharja will say, "I let you off easy, Chrom... Out of consideration for Robin of course!"
If Robin was in the battle, there is a chance that Tharja will say, "I'm sorry Robin. I'll tend to your injuries myself once I'm all done here."
Rahjat walks in, reading a book that takes in purple magic. She then closes it, places it on a stack of books, and looks at the camera, saying "My power is beyond comprehension!"
If Corrin was in the battle, there is a chance that Rhajat will say, "Waiting for you is hard, Corrin... I hope you're home for good this time!"
Noire walks in, reading a book that takes in purple magic. She then closes it, places it on a stack of books, and looks at the camera, saying, "Today has been a remarkable day. I bet I could withstand ANY of Mother's Curses!"
If Robin was in the battle, there is a chance that Noire will say "Robin... YOU THOUGHT YOU WERE THE ONLY ONE HERE?"
If Tharja was in the battle, there is a chance that Noire will say "I've learned a few hexes of my own, Mother. Want to take me on?"
Victory Pose 3 	
==Role in The Galactic Battle==
==Role in Classic Mode==
Tharja will appear as an opponent in the Melee, Brawl, 3DS, Wii U, Ultimate, and Galactic Battle styles of Classic Mode. She can also appear as a random ally in all of the other variations of Classic Mode.
===Black Magic===
Tharja's Ultimate style Classic Mode is named, Black Magic, and features Giga Bowser as the final boss with Aversa as an ally. Tharja faces off against opponents that practice dark magic such as Ganondorf and Black Shadow. If Rhajat or Noire are played in the route, Thaja will take their place in Round 6.
Round	Opponent(s) 	Stage
1 	King Boo 	Gloomy Manor
2 	Medusa 	Underworld Castle
3 	Bayonetta and Jeanne	Umbra Clock Tower
4 	Aversa 	Arena Ferox
5 	Black Shadow 	Lightning
6 	Rhajat and Noire 	Castle Seige
N/A 	Bonus Round 	N/A
Final	Giga Bowser 	Final Destination
==Alternate Costumes==
Several of Tharja's alternate skins change her to either Rhajat, Tharja's descendent from Fire Emblem Fates, or Noire, Tharja's daughter from Fire Emblem Awakening. Although they share the same moves, all three feature their own animations.
Image	Color	Notes
 	 	
==Smash Taunts==
===Palutena's Guidance===
===Snake's Codecs===
==Fighter Spirits==
Tharja's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Tharja in The Elemental Labrynith allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Galactic Battle.
Both Rhajat and Noire appear as Fighter Spirts as well, due to both being alternate characters for Tharja.
TharjaDiscordTransparent.png|Tharja's Fighter Spirit
Tharja (Winter's Envoy) Fight.png|Tharja (Winter's Envoy)
Tharja (Bridal Bloom) Heroes.png|Tharja (Bridal Bloom)
SMTxFE Tharja.png|Tharja (SMT X FE)
Rhajat Attack.png|Rhajat's Fighter Spirit
Noire_(FE13_Artwork).png|Noire's Fighter Spirit
Noire_(Summer's_Arrival)_Heroes.png|Noire (Summer's Arrival)
==Trivia==
Category:Fighters
Category:Super Smash Bros. Galactic Battle
Category:Fire Emblem Characters
Category:Magic Users
Category:Females