Hawkeye (Marvel vs. Capcom)

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|-|Ultimate Marvel vs. Capcom 3=
|-|Marvel vs. Capcom: Infinite=
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==Summary==
Clint Barton AKA Hawkeye is a protagonist in the Marvel vs. Capcom series. When he was young, he was trained to be a master archer while working in a circus. Eventually, he would come to join The Avengers and their various endeavors to protect the world from threats like Galactus and Ultron-Sigma.
==Powers and Stats==
Tier: , higher with X-Factor
Name: Clinton Francis "Clint" Barton, Hawkeye
Origin: Marvel vs. Capcom
Gender: Male
Age: Unknown
Classification: Human, Circus Performer (Formerly), Archer, Superhero, Member of The Avengers, Defenders, and Thunderbolts, Leader of the New Wild Coast Avengers
Powers and Abilities:
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|-|Innate Abilities=
Superhuman Physical Characteristics, Expert in Hand-to-Hand Combat, Marksmanship (Clint is extraordinarily talented with a bow and arrow, having been trained to be a master archer at a young age,Ultimate Marvel vs. Capcom 3 and ultimately being credited as the greatest marksman of the Marvel Universe.Marvel vs. Capcom: Infinite He is able to fire arrows with precision and at incredible speeds, even under the worst conditionsUltimate Marvel vs. Capcom 3), Weapon Mastery (Hawkeye is incredibly skilled at wielding his bow as a melee weapon, effectively taking on opponents in close-quarters situations with it, including more complicated maneuvers such as twirling it to strike his enemies multiple timesUltimate Marvel vs. Capcom 3), Acrobatics (He is capable of performing flips and other such maneuvers in midair. All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Electricity Manipulation and Paralysis Inducement (With the Spritzer arrow, he can electrify the enemy, causing momentary paralysis. With the Shock Value attack, he can chuck a bomb that causes an electrical explosionUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Infinite), Energy Projection (Can fire a beam arrowUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Infinite), Poison Manipulation (With the Violet Fizz arrow, he can inject the target with poisonUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Infinite), Explosion Manipulation (With a bomb arrow, he can cause an explosionUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Infinite), Ice Manipulation (With the Ice Breaker arrow, he can freeze an opponent and cause them to become encased in iceUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Infinite), Fire Manipulation (Can use arrows to set his target on fire with the Kiss of Fire attackUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Infinite), Smoke Manipulation (Can use his arrows at smokescreensUltimate Marvel vs. Capcom 3), Analytical Prediction (Can accurately read the movements of teleportersMarvel vs. Capcom: Infinite), Summoning (Calls upon Ant-Man during his Tag Team Special Hyper Combo), Size Manipulation (Ant-Man can freely change his size at will, shown when he assists Hawkeye in battle), Self-Sustenance (Type 1: Could fight in space undeterred), Statistics Amplification and Healing (Activating X-Factor temporarily increases its user's strength and speed while healing them at a rapid pace.Ultimate Marvel vs. Capcom 3 Manual Blocking attacks in this state also prevents chip damage), Attack Reflection (Capable of reflecting energy projectiles and missilesMarvel vs. Capcom: Infinite), Resistance to Cosmic Radiation (Capable of fighting in space unharmed), Mind Manipulation and Corruption (Capable of remaining unaffected when wielding the Soul Gem, which corrupts the mind of its user with its intoxicating allureMarvel vs. Capcom: Infinite)
|-|Infinity Gems=
*Damage Boost (The Power Gem increases one's powerMarvel Super HeroesMarvel vs. Capcom: Infinite)
*Speed Amplification, Intangibility, and Forcefield Creation (The Time Gem amplifies one's speed.Marvel Super HeroesMarvel vs. Capcom: Infinite Users are also capable of dashing past opponents and through projectiles in short dashes.Marvel vs. Capcom: Infinite When used by T'Challa, the Time Gem created a barrier beyond time that protected Valkanda from outside threats)
*Energy Projection, Homing Attack, Explosion Manipulation, Air Manipulation, Fire Manipulation, Ice Manipulation, and Electricity Manipulation (The Reality Gem allows its user to fire energy spheres,Marvel Super Heroes explosive pumpkins,Marvel Super Heroes or slow energy bursts that home in on targets.Marvel vs. Capcom: Infinite Its Infinity Surge projects a wind blade, a floor of ice that freezes opponents, a beam of fire, and a bolt of lightning from above, all of which home on its opponentsMarvel vs. Capcom: Infinite),
*Defence Boost, Sealing, and Energy Manipulation (The Space Stone grants Super Armour, a state in which most attacks will fail to stagger its user.Marvel Super Heroes It also traps targets within a cube of energy, restricting their movement and leaving them vulnerable to combosMarvel vs. Capcom: Infinite)
*Status Effect Inducement (Performing a throw attack successfully when using the Mind Stone inflicts a stun effectMarvel vs. Capcom: Infinite)
*Healing and Life Drain (The Soul Stone refills one's healthMarvel Super Heroes and grants them the ability to use a long ranged energy attack that drains an opponent of their own healthMarvel vs. Capcom: Infinite), Purification and Mind Control Negation (Merely grasping the Soul Gem cured Thor of the Sigma Virus as well as breaking him out of Ultron-Sigma's controlMarvel vs. Capcom: Infinite)
|-|Heroes & Heralds Cards=
Power Bestowal (Each card grants a certain ability or buff to whoever holds itUltimate Marvel vs. Capcom 3), Statistics Amplification (Certain cards have the ability increase health, power-up hypers and X-Factor time, movement speed, flight time, and defenseUltimate Marvel vs. Capcom 3) Absorption (Certain cards have the ability to absorb an opponent's vitality or hyper meterUltimate Marvel vs. Capcom 3), Damage Boost (Many cards offer an attack boostUltimate Marvel vs. Capcom 3), Attack Reflection (The Ms. Marvel card reflects damage received from attacksUltimate Marvel vs. Capcom 3), Invisibility (The Demitri, Nightcrawler, and Spider-Ham cards give the user the ability to turn invisibleUltimate Marvel vs. Capcom 3), Poison Manipulation (The Rathalos, Rathian and Red Skull cards may poison an opponentUltimate Marvel vs. Capcom 3), Healing (Certain cards have the ability to recover health or Hyper MeterUltimate Marvel vs. Capcom 3), Limited Healing Negation (Certain cards have the ability to decrease the amount of recoverable health their opponents haveUltimate Marvel vs. Capcom 3), Limited Invulnerability (Certain cards have the ability to grant invincibility to projectile attacksUltimate Marvel vs. Capcom 3), Resurrection (The Astaroth card can revive the user with full health when defeated as the last member of their teamUltimate Marvel vs. Capcom 3)
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Attack Potency: Dwarf Star level (Could aid in the battle against Galactus and was even capable of defeating himUltimate Marvel vs. Capcom 3), higher with X-Factor
Speed: FTL (Kept up with GalactusUltimate Marvel vs. Capcom 3), higher with X-Factor
Lifting Strength: Class Y (Every character capable of beating Galactus should be able to break out of his attempt to crush them in the boss fight, with the latter being capable of holding an entire planet in his hands)
Striking Strength: Dwarf Star level, higher with X-Factor
Durability: Dwarf Star level, higher with X-Factor
Stamina: Superhuman
Range: Standard Melee Range; Extended Melee Range with bows; Hundreds of Meters with arrows; Low Multiversal with the Space Gem and Reality Gem (The Space Gem and Reality Gem had the ability to fuse the Marvel Universe, the Dark Dimension, the Capcom Universe, and the Makai Kingdom togetherMarvel vs. Capcom: Infinite)
Standard Equipment: 
*Bows: Hawkeye's signature weapon of choice. Clint has wield two variants, a more traditional model and a more modern one. Aside from their primary focus on ranged attacks as intended, they can also be wielded efficiently as melee weapons.
*Arrows: Clint carries an array of different arrows in combat, making him far more versatile than most archers. Aside from the standard type, his Trick Arrows can be quite unpredictable and effective in battle. 
**Spritzer Arrow: An arrow imbued with electricity.
**Exploding Arrow: An arrow with an explosive tip, setting off upon contact. Hawkeye often fires a set of these arrows at once to bombard his opponents.
**Net Arrow: An arrow that upon making contact with the opponent, restrains them in a net.
**Poison Arrow: An arrow with a poisoned tip, spreading its poison to the opponent upon making contact.
**Ice Arrow: An arrow that freezes the opponent in ice upon making contact.
**Smoke Arrow: An arrows that creates smokescreens upon making contact.
**Beam Arrow: An arrow that essentially fires as a thing energy beam.
*Electrical Bomb: A small device that when thrown, unleashes a large electrical explosion.
*Optional Equipment:
** The Heroes & Heralds Cards
** The Infinity Gems
***Power Gem
***Time Gem
***Reality Gem
***Space Gem
***Mind Gem
***Soul Gem
Intelligence: Gifted (Clint is an incredibly gifted archer, being able to fire arrows with incredible precision at high speeds, even under the worst conditions. Often credited as an archer who never, if rarely, ever misses. He considers even movement via teleportation as easy to read. He is often credited at being Marvel's Earth's greatest marksman. Successfully defended Avengers Tower from an entire horde Ultron Drones by himself, only two of which managed to slip by)
Weaknesses: Clint is hot-headed and often gets himself into trouble. Hawkeye can only wield one Infinity Gem and equip up to three card effects at a time.
Notable Attacks/Techniques:
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|-|Command Normals=
*Shock Value: Hawkeye throws a small bomb which releases a large electrical explosion, traveling all the way across the screen.
*Double Roundhouse: Hawkeye delivers a roundhouse kick ahead of him twice.
*Slide: Hawkeye slides along the ground, halfway across the screen.
|-|Throws=
*Ground Throw: Hawkeye leaps up and shoots the opponent with an arrow which knocks them a long distance away.
*Air Throw: Hawkeye knocks away the enemy and fires an arrow at them to knock them back.
|-|Special Attacks=
*Quick Shot: Hawkeye utilizes his trick arrows in combat.
**Greyhound allows him to fire three arrows at once.
**Hunter fires a net capable of restraining his opponents.
**Spritzer shoots a lightning arrow capable of shocking and paralyzing opponents momentarily.
*Ragtime Shot: Hawkeye fires his arrow up in the air with various results.
**Wherever Jack Rose lands will be subject to an explosion, revealing its nature as a bomb arrow.
**The Kamikaze arrow explodes into ten different shrapnel arrows that spread across the ground.
**The Balalaika attack is composed of three arrows that travel an extremely high distance before spreading out across the ground.
*Trick Maneuver/Trick Shot: Hawkeye performs an agile acrobatic movement such as a flip in order to follow up into a Trick Shot.
**The Violet Fizz arrow drains an opponent of their health and hinders them.
**The Ice Breaker arrow freezes the opponent when hit and encases them in ice.
**The Rusty Nail arrow fires a standard arrow.
|-|Hyper Combos=
*Gimlet: Hawkeye fires a beam-like arrow at the enemy.
*Kiss of Fire: Hawkeye fires seven arrows into the air which can set his opponent on fire.
*Tag Team Special: Hawkeye shoots a smokescreen arrow at the ground, after which, he sends Ant-Man on an arrow towards the opponent, who grows larger and proceeds to stomp on them.
*Circus Act: Hawkeye freezes the enemy with an Ice Breaker arrow, and proceeds to fire several arrows into the air. He breaks them out of the ice with a punch and a kick. The arrows then rain down on the enemy with the last explosive arrow creating a massive explosion in their face.
|-|Infinity Gems=
*Power Gem: Hawkeye can use the Power Gem to increase his attack damage for a short period of time, granting him a powerful attack with increased pushback force.
*Time Gem: Hawkeye can use the Time Gem to increase his movement speed for a brief time, allowing him to move a set distance forward or backwards in the form of an instant dash that goes through the opponent and their attacks.
*Reality Gem: Hawkeye can use the Reality Gem to launch a slow, homing energy burst with each use.
*Space Gem: The Space Gem allows Hawkeye to push an opponent forward or backwards, and the Infinity Storm version seals them in a large, square force cage which restricts their movement for a while.
*Mind Gem: Hawkeye can use the Mind Gem to constantly refill his Hyper Combo gauge for a short period of time. The Infinity Surge version provides him a special throw attack which instantly stuns an opponent if hit.
*Soul Gem: Hawkeye can use the Soul Gem to increase/fill his health for a short period of time. The Infinity Surge version grants him a far-reaching energy attack which absorbs health off the opponent upon hit.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Marvel vs. Capcom
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