Algid Aura

Algid Aura is an enemy ability that can be used with in Final Fantasy VII Remake. It surrounds the user with an aura that deals damage to the nearby enemies it hits. It can be learned from cerulean drakes.
Algid Aura is a new Enemy Skill ability, which did not appear in the original Final Fantasy VII.
==Obtained==
Cerulean drakes are prominently fought during the sidequest "Just Flew In from the Graveyard" in chapter 3, "Home Sweet Slum". They are later fought in chapter 15, "The Day Midgar Stood Still", in earlier quests. A character must have Enemy Skill equipped and sustain damage from Algid Aura, which the cerulean drakes use randomly, for a chance to learn it.
==Use==
Algid Aura surrounds the user with ice damage, which biological enemies are vulnerable to. It hits nearby enemies once per second, with each hit having a power of 16. As it is a close-range ability, it is best suited to Cloud and Tifa who fight in melee range. It has the highest total damage of any single ATB command, but is dealt over a long period of time.
Algid Aura can be a substitute for an + combo on weapons, and is more slot-efficient. However, it pairs well with elemental, as the damage it deals is subject to bonus damage from elemental materia, as well as dealing magic-based damage itself. This also means that Algid Aura is capable of dealing damage from an extra element if desired. Pairing Enemy Skill with can heal a lot of damage over time. Tifa can use this after Starshower to boost its damage (and healing if paired with HP Absorption) considerably.
==Etymology==
Category:Enemy skills in Final Fantasy VII Remake