Staff

==Overview==
The is a Guardian class weapon, requiring Staff Training. It's primarily a melee weapon that features high damage, a secondary ranged attack and a variety of damage types. The secondary attack has a short range and a slow rate of fire but requires no ammunition. Fully trained, the grants the ability to deflect incoming fire.
==Usage==
Staves can be equipped by dragging them from your inventory to the weapon tray.
The optimal range for the ranged attack of the is 20 meters - beyond this range the damage dealt will decrease. 
==Notes==
While the does have a ranged attack, it does considerably more damage in melee. The player should constantly be seeking to engage enemies at close range, using Rushing Blow to close the distance between foes.
==Subtypes==
! Kinetic 
| 
| None
| N/A
| 
|- 
! Pulse 
| 
| None
| N/A
| 
|- 
! Virulent 
| 
| None
| N/A
| 
|- 
! Electric 
| 
| None
| N/A
| 
|- 
! Incendiary 
| 
| None
| N/A
| 
|- 
! Cryogenic 
| 
| None
| N/A
| 
|}
==Damage progression==
Subtype	 	 	 	 	 	
Level 	Kinetic 	Pulse 	Virulent 	Electric	Incendiary 	Cryogenic
30 	3424 / 636 	4252 / ~592	3368 / ~556	 	3700 / 732 	3313 / ~548
35 	5280 / 981 	 	5195 / 1031	 	5706 / 1129	
40 	8143 / 1514 	 	 	 	 	
45 	12558 / 2334	 	 	 	 	
50 	19367 / 3600