Armories

The armory is a dual weapons production and research structure. Weapons are typically stocked in the armories annexes for use. 
The armory is a weapon foundry, as such the Dalmer weapons designed and created are of the highest quality and are therefore highly sought after by the other races. It is for this reason that the dalmer maintain the deepest of secrecy and only those who bear a pass may enter the foundry. 
== Overview ==
The armory is the structure where researchers and test groups work to develop improved materials for the weapons and armor used by vehicles. Whenever a campaign is underway, deploying an armory is one of two key research facilities to be established in a field base as soon as possible (the other being the engineering bay).
=== Features ===
The armory is built around several round turbines. These keep the building within temperature specifications while researchers work inside.
The armory provides upgrades for craft and ship armor and weaponry and is required to build certain vehicles while on campaign as the armory supplies the specific technical skills and facilities required.
=== Equipment ===
While on campaign soldiers must be armed at a central armory to receive fighting equipment such as armor and weapons. 
Armories can unlock certain equipment such as weapons or armor or gadgets if their authorization scores are sufficient to warrant extended usage of certain weapons on the field. If required, the Commander can enforce a policy to ensure that the weapons chosen are consistent with the assignment the soldier was given (for example this policy can stop a soldier with a certain heavy weapons training from taking a chaingun for a stealth mission).
== Campaign ==
S.T.A.M.P operations, lead them to be far away from resupply routes and civilization at large. This requires that all personnel be able to operate all the tasks of the army from administrative to maintenance to field tasks. As such, all soldiers have roughly the same roles when off active combat duty.
Different classes having more advanced equipment as the needs of the army diversify, higher edge equipment naturally gets more expensive as new technologies are researched and implemented in the S.T.A.M.P.’s arsenal. However, the more work orders for equipment are placed, the cheaper they are to produce, the same economy of scale applies the more blacksmiths, armories and armory annexes are built.
=== Weapons Production ===
The construction of blacksmiths near a mine allows the automated process of sending ore and other materials to the armory to receive the ore and begin the production of armor and weapons to equip future infantry troops.
Once the blacksmiths are producing equipment, a central armory is built where the surplus equipment is stocked.
=== Call to arms ===
This order is generally given when the base is under attack. This order is given by making the company headquarters bells ring. Nearby soldiers will bolt for the nearest armory and equip themselves with whatever equipment is available.
Category:Military
Category:Warfare
Category:Dalmer
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Category:Short articles
Category:Ships