Gear/Ammo iNarc Haywire

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_iNarc_Haywire
Manufacturer: Doering
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	40000	All 	All
* Targets suffer penalty to movement, accuracy and heat management.
* Target accuracy reduced by -2 for 2 turns
* -1 Evasion Pips gained from movement
* Target movement reduced by 15% for 2 turns
* EMP increases enemy heat generation by 20%.
* 10% Chance for Shutdown on Hit.
* 5% Stacking Chance for Shutdown on Hit, stacks 4 times.
* 20% Additional Chance for Shutdown on Hit vs Vehicles.
* iNARC Ammo - 6 Shots
* 1666 Cbills Cost per Shot.
* Ammunition Box can explode for 1 damage, 0.5 heat and 0.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
6 	1666 	1 	0.5 	0.25
=Used By Mechs=
Mechs 	Mechs 	Mechs
BTL-C-2OC 	BTL-C-2OI	EXT-5E
GST-10A aka AURORA	HER-5C 	KTO-21
PX-DWN 	RJN-301-B	SCP-12C
SHM-O 	SHM-OA 	SHM-OB
TSN-1C 	TSN-1CR 	TSN-C3
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2