Alter Luck (Priest Spell)

This spell alters the luck of the recipient, allow­ing three chances to avoid bad luck. At any time within the next month of campaign time, the charac­ter's player can reroll a total three failed dice rolls, in effect getting a second chance at success. Typical rolls include: attack rolls, saving throws, system shock or resurrection survival rolls, damage rolls that inflict less than maximum damage, treasure dis­tribution rolls, and the like. Only one reroll per event is allowed, and the creature must abide by the result, whatever it is. This protection lasts for up to a full month, but any benefit not used within that time is lost. The spell itself can be cast only once per month, lest an unspecified doom strike the caster.
Notes: Very rare spell. (Updated from Dragon magazine.)
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells