Death (Castlevania)

==Summary==
Death, also known as the Grim Reaper, is a major villain from Konami's Castlevania series. He is a creature born out of Chaos, which in turn came about from the evil in the hearts of humans. Death is Dracula's right-hand man, thus he usually appears near the end of the protagonist's quest, often in the Clock Tower, to challenge them before they confront Dracula. He is also sometimes the first of Dracula's major servants to greet the protagonist, such as in Castlevania: Rondo of Blood, Castlevania: Symphony of the Night, and Castlevania: The Arcade. He has appeared in every game except Castlevania: The Adventure and Castlevania II: Belmont's Revenge.
==Powers and Stats==
Tier: 
Name: Death, Zead
Origin: Castlevania
Gender: Genderless
Age: Unknown
Classification: Concept of Death, God, Grim Reaper, Creature of Chaos
Powers and Abilities:
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|-|Abilities=Superhuman Physical Characteristics, Self-Sustenance (Type 1, 2, and 3; lacks the need for sustenance as the concept of death), Abstract Existence (Type 1, He'sCastlevania: The Arcade theCastlevania Judgement Death True Story Mode literal abstract concept of death), Invisibility (can become invisible to other beingsCastlevania Judgement), Chain Manipulation (Which can hold and restrain its target), Cosmic Awareness (Death as a God is aware of alternate timelines across the series), Regeneration (High-Godly; Can bring itself back after being erased from existence while being the abstract concept of Death.), Scythe Mastery, Immortality (Types 1, 2, 3, 4, 5, 6, 7, 8, and 9; Is unrestrained by mortality, is superior to other creatures of chaos which can survive lethal blows easily,Castlevania The Belmont Legacy Issue 3 Can revive endlessly, are beyond life and death due to being a God, can possess others to exist most of them are undead, some of them are souls and evil spirits, and they all are reliant onCastlevania: Portrait of Ruins BradyGames strategy guide page 2 the Chaos Entity, and bounded by it, always returning after being killed,Castlevania: Lament of Innocence with Chaos existing in an alternate dimension beyond the normal world.), Summoning (Of Spirits and creatures made of his magic), Teleportation (Can teleport to different locations), Statistics Amplification (The Powers of ChaosCastlevania: Grimoire of Souls chapter 3: Ash Banquet can make one strongerCastlevania: Grimoire of Souls chapter 4: That Witch Writhes), Statistics Reduction (The powers of chaos can make the targets weaker), Dimensional Travel and Immersion (Scales off anyone who's capable of using magic, who can dimension hop into other worlds inside paintings), Resurrection (Can resurrect from the dead through Dracula), Non-Physical Interaction (Can attack and kill Intangible, Non Corporeal, and Abstract Beings, can also affect beings influenced by Dracula's magic, which makes them conceptually NonexistentCastlevania: Lords of Shadow 2 Revelations - Castle Dwellers: Navigators), Invulnerability (Creatures of Chaos are invincible when drawing out the powers of chaos, and is immune to any conventional weaponry not made specifically to harm VampiresDemon Castle Dracula: Demon's Blood, Blood Nightmare), Acausality (Type 1 and 4; Is unfazed by the paradoxical events in Castlevania Judgement, the laws of the human world do not apply to Creatures of ChaosCastlevania: Grimoire of Souls Chapter 9: A Vessel for the Dark Lord), Earth Manipulation (via Jagged Earth), Time Stop (via Stopwatch), Plot Manipulation and Text Manipulation (Creatures of Chaos can utilize the power of chaos to write cruel endings for their targets into Reality and rewrite the narrative of the worlds they reside in through the chaos in their soul which are one and the same as the real world; with the results of those changes overturning events in the story it's tied to and overflowing into reality), Immortality, Resurrection and Regeneration Negation (High-Godly and Types 2, 3, 4, 5, 6, 7, 8 and 9. Can permanently kill the Time Reaper, who has Death's Regeneration level, which can bring itself back after being erased from existence while being the abstract concept of Death. Is also capable of permanently killing the Creatures of Chaos, which can survive lethal blows easily, Can revive endlessly, are beyond life and death due to being Conceptually Nonexistent, can possess other objects to exist, most of them are undead, some of them are souls and evil spirits, are abstract embodiments, and they all are reliant onCastlevania: Portrait of Ruins BradyGames strategy guide page 2 the Chaos Entity, and bounded by it, always returning after being killed,Castlevania: Lament of Innocence with Chaos existing in an alternate dimension beyond the normal world.), Fire Manipulation (Can use fire attacks), Conceptual Manipulation (Type 1; Can control the concept of death itself, and through Chaos exists prior to the creation of reality), Weapon Creation (Can create scythesHistory of Castlevania - Crescent of the moon page 42), Reality Warping (can warp the fabric of reality itself), Weather Manipulation (can manipulate the weather with his presence), Information Analysis (Can assimilate others through their soul), Paralysis Inducement (Can paralyze others through his magic), Black Hole Creation (can make a Black HoleCastlevania Chronicles), Subjective Reality and BFR (Can take what's inside objects like Cards and make them into reality,Castlevania Bloodlines can also send people to other dimensions), Portal Creation (Can make portals), Telekinesis (Can telekinetically pull enemies towards himSuper Castlevania IV and remove one's equipmentCastlevania: Symphony of the Night), Energy Manipulation (can shoot energy blasts at his opponents), Energy Projection (Can project a large energy scytheCastlevania: The Adventure Rebirth), Fate Manipulation and Death Manipulation (Governs the fate of Death of every living being, holds control over Death), Sealing and Crystal Manipulation (Can seal enemies in a crystalCastlevania: Legacy of Darkness), Life Manipulation (Can drain the life of those near his magic), Flight, Incorporeality (has a Non physical state), Shapeshifting (Can take on any form he desires), Danmaku (Can rain numerous scythes on his opponents to overwhelm them), Social Influencing (Can easily decieve other humans and turn them on his side), Magic, Quantum Manipulation and Spatial Manipulation (MagicCastlevania: Portrait of Ruin in Castlevania is able to warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes itCastlevania: Symphony of the Night common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151), Soul Manipulation (MagicCastlevania Nocturne of Recollection Chapter 6: Counterattack is capable of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series), Curse Manipulation, Energy Absorption and Power Nullification (can inflict Curse on contact,Castlevania: Dracula X which can drain one's Magic and nullify their ability to attackCastlevania: Portrait of Ruins BradyGames strategy guide page 17), Possession (Can posses other bodies as a form of protection from threats), Darkness Manipulation and Unholy Manipulation (Is capable of using Dark and demonic abilities), Extrasensory Perception (Can sense and see SoulsCastlevania: Harmony of Dissonance), Duplication (Can duplicate himself), Homing Attack, Has access to Dracula's magic due to his powers being a part of the castle, which grants him the following: Illusion Creation (The castle can create illusions), BFR (The castle can send one to another dimension), Perception Manipulation (The castle can warp one's senses), Void Manipulation, Conceptual Manipulation (Type 1), Time Manipulation, Gravity Manipulation, Chaos Manipulation, Pain Manipulation, Dimensional Manipulation and Forced Duplication (The castle's Void and Chaos powers can forcefully duplicate one's being and conceptually removed from concepts of Pain, Time, and Existence, affect Gravity related limitations, and separate them into numerous planes at once. Can also warp the gravity inside the castle), Technology Manipulation (The castle can mess with satellite images), Law Manipulation and Physics Manipulation (The Inverted castle can warp the laws of everything that functions in the castle), Fate Manipulation (The castle's influence can bind the Lost Soul to it, which is literal Fate itself, which is capable of working on Type 4 Acausals), Transmutation and Corruption (Type 2; The castle's influence can transmutate one into a soul and corrupt the victims), Biological Manipulation and Size Manipulation (The castle can mutate the targets and grow them in size), Existence Erasure (Dracula's magic can erase beings from existenceCastlevania: Order of Ecclesia), Empathic Manipulation, and Memory Manipulation (Dracula's magic can devour the victim's mind, and affect one's memories and emotions), Biological Absorption (Dracula's magic can absorb an entire being), Corruption (Type 1) and Madness Manipulation (Type 1 and 3; Turning someone into a vampire can drive one insane in the process and corrupt their very soul; and Dracula's magic can drive one insane by its mere presence), Body Puppetry (The castle's influence can control its targets like a puppet), Power Mimicry, Information Analysis and Power Absorption (Dracula's touch can instantly copy one's abilities, analyze them throughout their entire lifetime and past lives, and absorb one's power), Subjective Reality (Dracula's magic can bring what's in one's mind into reality), Fear Manipulation (The Castle's power can inflict fear onto others,), Possession (Dracula's magic can possess others), Power Nullification and Statistics Reduction (Dracula's castle can render one's power pathetic and nullify it completely)
|-|Resistances=Resistance to the Following: Illusion Creation (Can resist the effects of the castle which can create illusionsCastlevania: Harmony of Dissonance), Ice Manipulation and Absolute Zero (Can withstand ice attacks, which are are shown to reach absolute zero across numerous differentCastlevania: Curse of Darkness BradyGames official strategy guide page 132 creatures and is deemedCastlevania Nocturne of Recollection Chapter 3: Hunter a normal ability even by creatures of the nightCastlevania Nocturne of Recollection Chapter 5: Recollection), Curse Manipulation, Energy Absorption and Power Nullification (Can resist the effects of the Curse status effect which can drain one's Magic and nullify their ability to attackCastlevania: Portrait of Ruins BradyGames strategy guide page 17), Antimatter Manipulation (Can withstand attacks from the Positron rifle, which fires Positive electrons), Statistics Reduction (Can resist the Curse and Poison effects making one far weaker than normalCastlevania: Order of Ecclesia Brady Games strategy guide page 96), Mind Manipulation and Disease Manipulation (Can resistCastlevania Lords of Shadow: Lesser Lycanthrope the mental effects of a werewolf bite, which can inflictCastlevania Lords of Shadow - Mirror of Fate Act 2 diseases upon others), BFR (Can resist the Castle's power to send one to another dimensionHaunted Castle), Precognition and Clairvoyance (is outside of Saint Germain's vision through Death), Perception Manipulation (Can resist the castle's power to warp one's sensesCastlevania Bloodlines), Morality Manipulation (Can resist the effects of the castle, which can turn allies against each other), Void Manipulation, Conceptual Manipulation (Type 1), Time Manipulation, Gravity Manipulation, Chaos Manipulation, Pain Manipulation, Dimensional Manipulation and Forced Duplication (Is able to resist the influence of the castle's Void and Chaos powers, which can forcefully duplicate one's being and conceptually removed from concepts of Pain, Time, and Existence, affect Gravity related limitations and separate them into numerous planes at once, is also unfazed by the gravitational effects of the castle), Magic, Quantum Manipulation and Spatial Manipulation (Can resist magic,Castlevania: Portrait of Ruins BradyGames strategy guide page 9 whichCastlevania: Portrait of Ruin can warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes it common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151), Soul Manipulation (Can resist the effects of magic, whichCastlevania Nocturne of Recollection Chapter 6: Counterattack is capableCastlevania: Dawn of Sorrow of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series), Technology Manipulation (Can resist the castle's influence, which can mess with satellite images), Law Manipulation and Physics Manipulation (Can resist the inverted castle's warpings on the laws of everything that functions in the castle), Fate Manipulation (Can resist the influence of the castle, which is capable of binding the Lost Soul, which is literal Fate itself,Castlevania: Lords of Shadow - Mirror of Fate which is capable of working on Type 4 Acausals), Transmutation and Corruption (Type 2; Is able to resist the effects of the castle which transmutate one into a soul and corrupt the victims), Biological Manipulation and Size Manipulation (Can resist the effects of the castle mutating the targets and growing them in size), Existence Erasure (Can resist the effects of Dracula's magic being able to erase beings from existenceCastlevania: Order of Ecclesia), Empathic Manipulation, and Memory Manipulation (Can resist Dracula's magic, which can devour the victim's mind, and affect one's memories and emotions), Biological Absorption (Can resist the effects of Dominus which can absorb one's entire being), Corruption (Type 1) and Madness Manipulation (Type 1, 2, and 3; Can resist being bitten by a vampire, which can drive one insane in the process and corrupt their very soul; can resist the magical effects of the Mandragora, which can drive oneCastlevania: Portrait of Ruins BradyGames strategy guide page 153 insane through its scream,Castlevania: Order of Ecclesia Brady Games strategy guide page 135 and can resist the effects of Dracula's magic which can drive one insane by its mere presence), Sound Manipulation (Can resist the effects of the Mandragora's scream which can inflict death to those who hear its cry), Darkness Manipulation and Unholy Manipulation (Can resist powers of darknessCastlevania: Curse of Darkness Bradygames official strategy guide page 156), Plot Manipulation and Text Manipulation (Can resist the effects of the creature of chaos' presence, which can utilize the power of chaos to write cruel endings for their targets into Reality and rewriteCastlevania Grimoire of Souls Chapter 2: A City of Fog the narrative of the worlds they reside in through theCastlevania Grimoire of Souls Chapter 6: Accursed Cranium chaos in their soul which are one and the same as the real world;Castlevania: Grimoire of Souls chapter 7: Death's Reign with the resultsCastlevania: Grimoire of Souls chapter 8: Demonic Visions of those changes overturning events in the story it's tied to and overflowing into reality), Body Puppetry (Can fight off the effects of the Imp controllingCastlevania: Portrait of Ruins BradyGames strategy guide page 147 the targets like a puppetCastlevania: Order of Ecclesia Brady Games strategy guide page 88 and the castle's influence toCastlevania: Lords of Shadow 2 - Castle Dwellers: Stone Golem control its targets like a puppetCastlevania: Lords of Shadow 2 - Castle Dwellers: Bloody Skeleton), Power Mimicry and Information Analysis (Is capable of resisting the effects of Dracula's touch which can instantly copy one's abilities, analyze them throughout their entire lifetime and past lives), Time Stop (Can move in the abyss, where time is frozenCastlevania: Lords of Shadow Chapter 11: Necromancer's Abyss), Subjective Reality (Can resist the effects of Dracula's magic which can bring what's in one's mind into reality), Poison Manipulation, Corrosion Inducement and Acid Manipulation (Is capable of resisting Poison, which can rot flesh on contact and is AcidicCastlevania: Portrait of Ruins BradyGames strategy guide page 111), Fear Manipulation (Can resist the Castle's power to inflict fear onto others, and withstand the Malachi's presence which can inflict fear upon those near its presenceCastlevania: Portrait of Ruins BradyGames strategy guide page 150 and withstand the presence of a vampire which can inflict fear onto others), Paralysis Inducement (Can resist the Imp's paralysis ability and can stare into a vampire's eye without being paralyzed on the spotDemon Castle Dracula: Demon's Blood, Blood Nightmare), Immortality Negation (Type 2, 3, 4, 5, 6, 7, 8 and 9; Is unable to die permanently as he always comes back as the Concept of Death), Age Manipulation (Can resist the effects of EctoplasmsCastlevania Lords of Shadow - Mirror of Fate Act 1 which can age its targets), Deconstruction (Can withstand being in the waters of Dracula's castle which can deconstruct its targets), Resistance Negation (Can resist the effects of different creatures of the night which can bypassCastlevania: Circle of the Moon one's resistance to CurseCastlevania: Curse of Darkness BradyGames official strategy guide page 148 and Poison effect,Castlevania: Order of Ecclesia Brady Games strategy guide page 134 can exist in the dimensional rift,Castlevania Judgement which can kill beingsCastlevania: Lords of Shadow Reverie: Founders' Quarters that are naturally resistant to death manipulationCastlevania: Lords of Shadow), Possession (Can resist the Une's effect to possess othersCastlevania: Order of Ecclesia Brady Games strategy guide page 135 and Dracula's magic to possess others), Black Hole Creation (Can easily withstand Nathan's Black Holes)
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Attack Potency: Low Multiverse level (Is far superior than the Time Reaper, who threatenedCastlevania Judgement Aeon's True Story Mode to eraseCastlevania Judgement Sypha's True Story Mode all theCastlevania Judgement Alucard's True Story Mode Castlevania timelinesCastlevania Judgement Golem's True Story Mode)
Speed: Infinite (Is able to kill distance itself to attack his enemies instantlyDemon Castle Dracula: Reminiscence of the Divine Abyss)
Lifting Strength: Immeasurable (Should be comparable to Dracula's weakened state, who is able to lift the entirety of Castlevania at his weakest state,Castlevania: Curse of Darkness which is anCastlevania: Aria of Sorrow entire world withCastlevania: Lords of Shadow 2 another dimension below it),
Striking Strength: Low Multiversal (Can harm the Time Reaper)
Durability: Low Multiverse level (Can withstand blows from beings like the Time Reaper) Non Corporeality, his Abstract nature and his connection to Chaos makes him hard to kill.
Stamina: Infinite (Never tires as the concept of death)
Range: Extended Melee Range with his scythe. Low Multiversal with his powers (Is capable of warping into alternate dimensions, such as Brauner's paintings, the Abyss, and the castle itself, which is an entire dimension. Is also aware of the numerous timelines in the series.)
Standard Equipment: His scythe
Intelligence: Extraordinary Genius (Is an expert on magic, which requires one to understand Quantum Physics to utilize it to its fullest. And is able to understand alternate realities to the same extent that beings like Aeon and Saint Germain do)
Weaknesses: Specific Holy weapons can bypass his invulnerability.
Notable Attacks/Techniques:
*Sickle Summon: His most popular spell, the ability to create many sickles to support in battle or to create a diversion while he goes for reaping. Death can create small to big sickles to large scythes that cover a wide area.
*Deadly Tempest: It is a fire-based spell that burns enemies with a wave of fire and has a wide range of effective area.
*Spirit Summon: Occasionally, Death can summon a variety of spirits in many different forms to attack and destroy his opponents. One popular summon is his personal minions.
*Dimensional Rift: Sometimes Death can open a dimensional rift to confuse and damage his enemies. It is an alternate realm which boosts Death's powers significantly.
*Hell's Gate: Death can open the gates of Hell, containing the demons of the deepest of the underworld. He does this to supply an army for Dracula, and also to send his victims through it for an appointed time to torture and hurt them before returning them to the real world.
==Gallery==
File:Classic Death Render.png|Death in Castlevania
Death Simon's Quest.webp|Death in Simon's Quest
Death Super Castlevania IV.webp|Death in Super Castlevania IV
SotN Death.jpg|Death in Symphony of the Night
Castlevania 64 Death.webp|Death in Castlevania 64
Death Harmony of Dissonance.webp|Death in Harmony of Dissonance
Zead Curse of Darkness.webp|Death's alter ego in Curse of Darkness
Portrait of Ruin Death.webp|Death in Portrait of Ruin
Castlevania Judgement death.webp|Death in Judgement
Death Super Smash Bros Ultimate.webp|Death in Super Smash Bros Ultimate
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Castlevania
Category:Absorption Users
Category:Abstract Entities
Category:Acausal Characters
Category:BFR Users
Category:Biology Users
Category:Black Hole Users
Category:Body Puppetry Users
Category:Chain Users
Category:Chaos Users
Category:Concept Users
Category:Corruption Users
Category:Cosmic Awareness Users
Category:Cosmic Entities
Category:Curse Users
Category:Danmaku Users
Category:Darkness Users
Category:Death Users
Category:Dimensional Manipulation Users
Category:Dimensional Travel Users
Category:Duplication Users
Category:Earth Users
Category:Empathic Manipulation Users
Category:Energy Projection Users
Category:Energy Users
Category:Existence Erasure Users
Category:Extrasensory Perception Users
Category:Fate Users
Category:Fear Users
Category:Fire Users
Category:Flight Users
Category:Genderless Characters
Category:Gravity Users
Category:Grim Reapers
Category:Homing Attack Users
Category:Illusionists
Category:Immersion Users
Category:Immortality Negation Users
Category:Immortals
Category:Incorporeal Characters
Category:Information Analysis Users
Category:Invisibility Users
Category:Invulnerability Users
Category:Life Users
Category:Madness Users
Category:Magic Users
Category:Mind Users
Category:Memory Users
Category:Non-Physical Interaction Users
Category:Pain Users
Category:Paralysis Users
Category:Perception Users
Category:Physics Users
Category:Plot Manipulation Users
Category:Portal Users
Category:Possession Users
Category:Power Absorption Users
Category:Power Mimicry Users
Category:Power Nullification Users
Category:Primary Antagonists
Category:Quantum Users
Category:Reality Warpers
Category:Regeneration Negation Users
Category:Regeneration Users
Category:Resurrection Users
Category:Scythe Users
Category:Sealing Users
Category:Self-Sustenance Users
Category:Size Users
Category:Social Influencers
Category:Soul Users
Category:Space Users
Category:Shapeshifters
Category:Statistics Reduction Users
Category:Subjective Reality Users
Category:Summoners
Category:Technology Users
Category:Telekinesis Users
Category:Teleportation Users
Category:Text Users
Category:Time Users
Category:Transmutation Users
Category:Unholy Users
Category:Video Game Characters
Category:Void Users
Category:Weapon Creation Users
Category:Weather Users
Category:Game Bosses
Category:Final Bosses
Category:Villains
Category:Antagonists
Category:Fantasy Characters
Category:Horror Characters