Thermoptic camo

Thermoptic camo is an item in Deus Ex that provides active camouflage against organic and inorganic enemies, robots, creatures, NPCs and laser tripwires. Thermoptic camos are single-use items with a limited duration. Once used, the item is automatically removed from the inventory. Multiple instances do not stack in the inventory.
==Description==
== Use==
When used, thermoptic camo makes the player invisible to organic and inorganic enemies (NPCs and creatures), robots, and laser tripwires. Therefore, while this item is active, the player will not be attacked by enemy NPCs, creatures, and robots, unless the player was spotted prior to activating the camouflage. Thermoptic camo does not render the user invisible to security cameras. Therefore, the user will remain vulnerable to turrets that are controlled by cameras. 
The duration of the camouflage depends on the player's skill level in environmental training, as shown below.
Environmental Training	Duration
Untrained 	12.5 seconds
Trained 	16.7 seconds
Advanced 	25.0 seconds
Master 	50.0 seconds
The functionality of thermoptic camo overlaps with that of the Cloak and Radar Transparency augmentations. The differences between these three methods of camouflage are summarized in the table below.
Method 	Invisibility to...	Invisibility to...	Invisibility to...	Invisibility to...
Method 	Organics 	Robots 	Cameras 	Laser Tripwires
Thermoptic Camo 	✔ 	✔ 	 	✔
Cloak 	✔ 	 	 	
Radar Transparency	 	✔ 	✔ 	
Although thermoptic camo is more versatile than either one of the two augmentations alone, the practical effectiveness of thermoptic camo is limited by its short duration, inventory space requirement, and limited availability. By contrast, the Cloak and Radar Transparency augmentations do not require any inventory space and can be used repeatedly as long as bioelectric energy is available. 
==Gallery==
Thermoptic Camo.jpg|Thermoptic Camo
DX Thermoptic Camo (inventory icon).png|Inventory icon
ru:Термооптический камуфляж
Category:Deus Ex items
Category:Technology