Cee-lo

Cee-lo (, Chinchirorin) is a minigame featured in the Like a Dragon series first appearing in Yakuza 3.
==Overview==
===Description===
Cee-lo is a Japanese gambling game played by four players. Each player tosses three dice into a bowl to get a score with the aim of beating the score of the player who is assigned the "dealer" role.
===Betting===
Before a round, each non-dealing player makes a bet, with the betting limit being increased as more games are played. The player loses the amount of wooden tags wagered if they lose, and gain an amount of tags equal to the number wagered on a win. Certain dice rolls may affect winnings.
The betting limit is increased by playing more games. The minimum betting cap is 200 tags, and the maximum is 1,000 tags.
===Gameplay===
The player given the "dealer" role changes per round in clockwise order.
On their turn, a player throws the dice into the bowl for their score, with three chances to score. If two dice have the same number, that becomes the player's score and ends their turn. A player's turn ends with them being given no value should they fail to roll a number after three chances. 
Certain dice rolls end a player's turn when rolled and have special properties. Should the dealer roll any of these, the round ends with the dealer either winning or losing.
* Missed the Pot:: Not all dice land in the pot. Instant loss.
* Trips: Roll three of the same number, except 1. Awards ×3 winnings.
* Ace Out: Roll three 1s. Awards ×5 winnings.
* 4-5-6: Roll a 4, 5, and 6. Also known as "Shigoro." Awards ×2 winnings.
* 1-2-3: Roll a 1, 2, and 3. Also known as "Hifumi." Lose ×2 the stake.
* 6-3-4: Roll a 3, 4, and 6. Also known as "Musashi." Roll value is 6. Not played in Yakuza 3 or Yakuza 4.
In addition, the dealer's roll being 1 ends the round as the dealer's loss, while the dealer's roll being 6 ends the round as the dealer's win.
Other special rolls which do not end a round if rolled by a dealer are:
* All Odds: Roll a 1, 3, and 5. Roll value matches the previous player's, or is 3 for the dealer and the player immediately after. Not played in Yakuza 3 or Yakuza 4.
* All Evens: Roll a 2, 4, and 6. Roll value matches the next player's, or is 4 for the dealer and the last-rolling player. Not played in Yakuza 3 or Yakuza 4. 
Once all players have rolled, each non-dealer's score is pitted against the dealer's, and the respective bet is awarded to whichever competitor has a higher dice value.
Starting in Yakuza 5, non-dealers have the option of rolling only once, but triple their bet. This is known as a "One-roll Triple."
Category:Yakuza 3 Minigames
Category:Yakuza 4 Minigames
Category:Yakuza 5 Minigames
Category:Ryu Ga Gotoku Ishin! Minigames
Category:Yakuza 0 Minigames
Category:Yakuza Kiwami Minigames
Category:Like a Dragon: Ishin! Minigames