Gear/BoltOn MTR5

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: BoltOn_Weapon_GrenadeLauncher_5
Manufacturer: Ceres Metals
Based on the weapon used by infantry for centuries, the Mech Mortar fires a small shell in a high arc that falls onto the target. Though the Mech Mortar was created by the Terran Hegemony, by 2835 the Succession Wars had relegated it to history. With the reintroduction of the Anti-Missile System, engineers revived the Mech Mortar concept. The munitions used by the mortars, though often possessing limited guidance packages, weren't destroyed by AMS systems in tests. Mortar shells also proved very adaptable, accepting several types of payloads.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations 	Disallowed Locations
0 	1 	220000	LeftTorso, RightTorso	All
* Bolt On Weapon Systems are attached to the Chassis and have accuracy Penalties. Uses Special Slot. Requires 8 Tons Carry Capacity.
* Deals area-of-effect damage within 60 meters of impact
* Up to 8 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* -1 accuracy with this weapon.
* Mortars fire a range of ammunition types that are immune to AMS.
* Cannot be fired at Flying Targets
* Weapon is capable of Indirect fire.
* Weapon carries 8 salvos.
* +16% Visibility
* +16% sensor signature.
* 140 Cbills Cost per Shot.
=Weapon Stats=
Category: Special
Type: Autocannon
SubType: AC20
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	Rocket	6 	0 	2 	5 	1 	0 	0 	1 	0 	0.1 	0.5 	40 	180 	210 	420 	630 	840 	✔
=Used By Mechs=
Mechs 	Mechs 	Mechs
BL-QS2 	BLR-QS1	KGC-P
R-III-XP-E aka RYOKEN III-XP E	TDR-QS4	UMS-R200P
ZEU-IS 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2