Vashadnur

The Grand Province of Vashadnur
Or simply called Vashadnur (Wa-shad-nour) is a revolutionary new land based on the principles of free thought, complex economic systems, free institutions and an anti-war sentiment. It's located in the Bay of Haremas in Cathramis and the Gulf of Caranthea in Tiberia. 
== I.) Ancient History of Vashadnurian Territory ==
=== II.) Pre-Caranthea- Jarazeh/Sahriya ===
This period saw the arrival of a large influx of Ratham refugees after the comet of Iristor froze both worlds. These people unknown today by Sahriyan Scholars would merge with the early civilizations to form the first nation states in the area. This period also saw the first real cities being made in the region with notable large cities being; Buccaneer's Bay, Azyroth, and Mirlonde (Argoniki.)
=== III.) Early Hadajat ===
Late April Early May 2024, After Jarazeh expanded into modern day Hadajat, there existed multiple small interconnected towns called Buccaneers Bay, and Scurvy Sands, now Astari. Buccaneers Bay owned by dam1t became the soft capital in the area with it containing the majority of the activity in the region. This region barely experienced any change for several months, up until the merge with Caranthea forming Sahriya. This time around Late august to early September 2024 saw the joining of a new group of players which joined the region, namely Packy and Sweat. These people proved themselves worthy and made a new town in the old territory of Scurvy Sands called Astari. There, these people asserted themselves as the province's leader. And with recruitment, new players joined the region and made new towns in places where old ones got deleted. This continued for a month up until Late September when Esthspyrus approached them to merge, which got accepted by Sweat. 
=== IV.) Early Argon ===
In the times of Caranthea, around Early April 2024 there existed a nation called Bravadere. It was vassalized under Caranthea as a means of protection from outside threats. All was good for a while, with both nations peacefully existing together. This all came to a stop when in Early May to Early June 2024 the Bravadereans lead by DenWilhelm and Yiayiosdapro launched several raids and invasions into core Caranthean lands under the recent announcement speaking of Caranthean Imperialism and Caranthea no longer benefitting Bravadere. These invasions were swiftly repelled, with the Caranthean military swooping into Mirlonde (Argoniki) for a counteroffensive which was successfull. After this, a Bravaderan dissident named Yiayiosdapro would willingly give over Mirlonde to Caranthea as the Bravaderan leader has personal grievances with him. After that, Mirlonde handed to a trusted official called MysticaL. After the storm settled, all of Argoniki islands was under Caranthean authority. This time saw great stagnation and general inactivity in the area with Caranthea slowly gobbling up more territory in the area creating Argon's territory. In August, Ashadvhir (Esellipion) gained the city of Mirlonde, renaming it to Argoniki and transforming it and recruiting new members to the city. Late September saw the official creation of the Argon Province. Tragicially, on the year 45 VE Ashadvhir would die in his house, with his Son Esthspyras taking over everything. Very Shortly after Esthspyras would merge Argon with Hadajat forming Vashadnur. 
== II.) History of Vashadnur ==
=== I.) Founding Period of Vashadnur (45 VE - 55 VE ) ===
In the year 45 VE (Late september 2024), the two founding members of Vashadnur - Esthspyras Al-Astari (Epsri) and Sweatus Al-Astari (Sweat) would meet in the grand church of Argoniki. There they discussed the potential benefits a united Argon and Hadajat would bring. This was further amplified after the recent death of Ashadvhir (Epsri's old character). After long talks, the two Satraps finally accepted the terms for unification. A day later, the flag was made to commemorate the friendship between the two provinces. Shortly Afterwards the two Satraps would have a statewide year of relaxation to prepare for what's to come (Abexilas downtime) After the almost 3 week long downtime of Abexilas, Esthspyras Al-Astari would find himself as the sole Satrap of Vashadnur, this is of a reason as Sweatus Al-Astari would willingly abdicate his role in preperation of becoming Grand Vizer. It is stated in the Sahriyan constitution that quote; 8.6 The Grand Vizier cannot be someone from other bodies of government, and must be elected as a Framadar. After the abdication of Sweatus and the takeover by Esthspyras, from Mid October to early november of 2024, Vashadnur would find itself in the first golden period with many new players joining the Province bolstering activity by alot. This period also saw the start of the construction of the Sahriyan's Bazaar first ingame market. It is being constructed in a small village near Argoniki and would function as the entire Empire's main markets. Tragicially, Early November a new law would be passed by the shura despite heavy criticism from Vashadnur. Epsri would stay up all night to discuss a potential reform of the system called the "Clan System" But those pleads were not heard and it went through, decreasing Vashadnur's land area from 11 claims to 9 claims. This was a blow to morale, however the people continued work on the market and towns like normal. 
=== I.II) Vashadnurian Active Phase (55 VE - ) ===
In Early November 55 VE Vashadnur would enter a new era in it's history. Esthspyras Al-Astra would propose a brand new plan to vastly improve the economy, standards of living and cultural expression. This would be known as ,,Operation Winter Industrialization". Major points were as follows; Rapidly building up the national market, bringing in suppliers and activity to all Vashadnurian cities, and funding Imperial projects. Furthermore, Esthspyras Al-Astra would also successfully pass a new system called ,,Orders" Where the government incentivizes the collective to work on Imperial projects. Along with that a province goal of 5 million coins was set. Progress on these goals would go smoothly through early and mid November until bad luck hit the Satrap Esthspyras Al-Astari. He had failed to let the rest of the Shura, and the empire know he'd be transitioning the National Market Sahriyan Bazaar into a private one. This led to yet more heavy backlash from the government, causing the unlucky Satrap to lose his Chancellor role within the empire. Though mercy was shown by the Shah, Vlogus the 1st. By his grace Esthspyras was allowed to keep his Shura role. Afterwards, work would continue on the market, now called "Shopworks". Slowly but steadily progress would continue, with new players joining the Province and activity rising. At the end of November, and coming into early December 2024, more specificially on the 3rd of December (61 VE ), the Tiberian League consisting of several strong nations in the region, namely Vladistan, Vhagaria, Tyahil, Golden Coast, and the Sylphirian Empire would suddenly unite into a single nation called the "Tiberium". This comes after the League would raid deep into it's rivals territory of Nordisium, which is a close partner and ally of Corry, and subsuquently Sahriya. The Tiberium, Corry and Nordisium would publicially declare war on each other that day, with Sahriya being declared war on by the League as well. This sent The Holy Empire on a frenzy, calling on every man, women and child to begin grinding war equipment such as sets, swords, tnt, pearls, shulkers and much more. This would happen with no major spending, as the Sahriyans have anticipated war eventually, and were somewhat prepared by this sudden war. Many inactive vassals near Vashadnur would pledge their allegience to the Tiberium, shrinking the Empire's size drasticially. On the 9th of December ( 63 VE ), a dissident was caught trying to rile up the population of Astra to revolution, however this quickly failed as Esthspyras Al-Astari would quickly find out and exile the revolutionary. Events would keep piling up extremely close to each other, because on the 11th of December ( 63 VE ) the long awaited opening of the market would finally happen. This brought in much needed money and supplies to the war effort, mainly 100k to Vlogus and 50k to a notable General of the war. Things would continue as Vashadnurian workers would further grind supplies to the war, significantly contributing to it. Good news would come as well, with a new player setting up a new shop outside of Astra making even more money, and with the Vladistani leader Ewm would get deposed and killed for trying out dark witch magic (blacklisted for duping) As of writing, the first battle is one day away.
== III.) State Organization ==
=== I.) Province Construction ===
The Province is constructed without any formal government, as the constitution prohibits it. However, Sweat and Epsri would represent and lead it as an unofficial council. Along with that, it controls multiple Institutions within it's House borders. 
==== I.I) Sahriyan Recruitment Guild ====
The Sahriyan Recruitment Guild or SRG for short is an organization specificially designed to get normal citizens engaged in recruitment for Sahriya. Originally created by a popular vote created by Epsri and Sweat Mid September after discussing the pros of a recruitment guild It would take another month to officially launch due to problems and long drawnout discussions on how it should best be run. In the end, Sweat and Epsri agreed that the Guild will hand out medals to recruiters. However, it would come as a suprise to Epsri that the initial launch did not cause a wave of recruiters to apply, rather only a few people actually joining the discord server. Currently as of early November the SRG is inactive with no new members joining. 
==== I.II) S.U.N.G ====
SUNG is a an acronym of the Sahriyan Ultra Nationalist Guild. Established in late august by Bl3eberry (Azue), Kushyar, and ThatCanadianKid to get new citizens educated and or make propaganda for the Empire. In it's prime days early to late september, SUNG would create many amazing pieces of propaganda getting new citizens to join the Empire, and creating a way for said new citizens to get properly educated. Sadly, in October all the way to the current time SUNG would fall inactive as nobody wanted to create Propaganda anymore. This caused morale to drop significantly. However, efforts are underway to revive the Guild of SUNG fully. This would happen during the Great Northern War, with many new interesting pieces being made to properly educate the population. 
==== I.III) Shopworks Market ====
The Shopworks Market is the largest and most organized market in the Holy Empire of Sahriya. Originally being founded in Nova Stellare by Clearlion (a leader of the nation) it would quickly grow to attract international attention. In one instance, the largest empire on the server called Ischanor once ordered 100 sets of enchanted diamond armor. With incredible speed, workers of the bazaar got it done in less than a week, thus cermenting itself as The market in the area. However, in time with the annexation into Caranthea, it would fall into obscurity as Epsri, along with Petrol Vonmo and El Cabo would build a giant competitor market designed by TGameroPros. This would kill the bazaar at first, but with Epsri growing tired of OXXO's bad location as an exclave in Talasi, and with stagnation plus quitting of important OXXO personnel, he would be forced to merge with the Bazaar. He would reform it with a new contributions system. This reform brought many new workers into The Bazaar, where it would then grow as the dominant market within the Empire. Then and there it would contribute about 1.5 Million coins to the empire, until the abexilas 3 week downtime. This would force The Sahriyan Bazaar to shut down. Realizing the inefficiency and slow order coverage with the contributions system, Epsri would make the decision to fully revamp the market plus directing the construction of an underground Citizens market along with sweat. Times would change however, with the market becoming privatized, with major backlash from Shura members. This would cause Epsri to lose his Chancellor position and be returned to a normal Shura. Luckily, not much more would come from this, other than the renaming to "Shopworks" progress on construction continued up until it's completion on the 11th of December 2024.
=== II.) Economy ===
In the past, the territory now called Vashadnur was inactive, poor and badly built. However, recently that has changed with the arrival of new refugees from all over Abexilas, which would call this area home. Their strategy would prove effective, making Vashadnur extremely rich, creating several player led markets. Along with that many towns have created their own underground farms to facilitate continued economic growth, and ensuring favorable job opportunities. 
== IV.) Culture ==
=== I.) Cuisine ===
Due to the local abundance of potatoes and cows, the locals have their very own unique dish called the Koh'sal which is the most widespread dish in the area. It is a medium sized wooden bowl, with ground beef, and mashed potatoes mixed together with some spices to create a delicious food.
=== II.) Clothing ===
Clothing within Vashadnur is almost universal, with citizens wearing long, thin robes (Turjams) around their body which is completely white all around except for the hands, which are a light blue, along with the neck and feet.
=== III.) Language ===
The Vashadnurites speak primarily a Jaramah branch of Karanseo thanks to bovinian migrations centralising the area, though in rural areas n'Ghibyara, a pre-migration language, is still spoken.
=== IV.) Architecture ===
The style of building within Vashadnur is very diverse, depending on the needs of citizens in each unique climate. In the northern, more tropical regions local villagers create larger, white, squarish buildings made out of concrete to block out most of the sun's rays. In the north, a very special type of tree can be found thriving, it is a tree similiar to oak trees, however the leaves are better suited to the heat and they grow beautiful pink flowers. In the southern regions, buildings tend to become larger and thinner, the reason for this development is unknown but it most likely has something to do with the local resources being stronger to withstand larger buildings.
=== V.) Folk Traditions ===
==== V.I.) Drunk Horse racing ====
One of the most well known traditions is the art of winning the Drunken Horce Race of Argoniki. In this event which happens every month on the warmest day to further make the race harder for participants, you stand in a line with 5 other racers. The track is long and filled with dangerous obstacles, lava, water pits, spikes, fall traps, random objects and more. Before the event organizer shoots his crossbow rigged with a firework arrow to signal the start of the race, all 6 participants drink up 10 large bottles of vodka or beer to get them ready for the battle. As the horses run to the finish line, the crowd cheers on as the racers show off dangerous tricks during the race to show the resilience of Sahriyan people, they also wave the Sahriyan flag around whilst doing so.
==== V.II.) Town hall meetings ====
Another known tradition of the Vashadnur Territory are extravagant town hall meetings headed by the Satraps of Vashadnur Sweat and Epsri. Before the meeting starts, all town mayors and vice mayors, excluding guests shall give a speech on how thankful they are to have them as Satraps. Afterwards they give gifts to the Head of state as a sign of respect and further graditude. During the actual meeting, the seriousness and total efficiency of giving ideas and opinions is well known within and abroad. After the meeting, the Satrap is brought home by several bodyguards to protect him from any assassination attempts.
=== VI.) Subcultures ===
==== VI.I.) Ushajrhe ====
The Ushajrhe live in the southern regions of Argoniki island, they are a primarily seafaring folk prideful of their past and hopeful for the future. The main aspects of these people are building large structures, airships, and high walls. This region brings Vashadnur's vast majority of Fish. 
==== VI.II.) Woteji ====
Woteji folk live throughout Southwestern Kuva island. These hardy people are used to the hot sun and scarcity of food or water. They pride themselves off the fact they produce a special type of wool from sheep only found there designed to keep you cool in the hot summer. 
==== VI.III.) An'wetu ====
The An'wetu dwell in the Cathramis part of Vashadnur. The An'wetu build beautiful cities and are a folk of honest work and labor. 
==== VI.IV.) Da'jeira ====
The Da'jeira live in the heart of Argoniki, they are city livers which thrive off of shrewd business deals and quick money making. They may just take your items if given the chance. Despite all that they are the most proud, having transformed the old city of Mirlonde into what Argoniki is today. 
=== VII.) Religion ===
The faith of Unum Fides exists mostly in the provinces of Nova Stellare, and it revolved around the one true god Unum, who created the world. He is all powerful. Important points of Unum Fides is the belief that no fellow believer shall be hurt emotionally and physically. On the 20th of September 2024, the largest event has been held where loyal Unum followers where confirmed, and baptised in a lake of fire. Unum then performed a miracle reviving everyone who sacrificed themselves thus cermenting it as a true religion within Sahriya.
=== VIII.) Vexiliology ===
The gold on the flag represents wealth, wisdom and prosperity of the land, the black represents the elegance of the towns and the authority of the house masters. Whilst The golden star symbolises the unity and high ideal, and as being the greatest "shining" jewels in the Sahriyan heartland.II.) Symboliss 
The golden star symbolises the unity and high ideal, and as being the greatest "shining" jewels in the Sahriyan heartland.
== X.) Geography ==
=== I.) Mainland Tiberia ===
This region comprises the former province of Argon. The main aspects of the northern Tiberian region of Vashadnur is Mountains, Jungle and Rivers. These mountains are generally packed with expensive gems like amethyst and emerald making it a good spot for mining. The Jungles are quite thin, with only small areas being full on forests. This may be due to deforestation done in the past by travelers. Rivers in this region give a vital artery for life, being the main source of transporation and argriculture. 
=== II.) Mainland Cathramis ===
The Mainland Cathramis region of Vashadnur, former Hadajat is extremely dry and hot giving way for mesas and deserts. Rivers here are almost nonexistent. The ground is also generally preety flat with only a few broad hills having formed. However, the northern tip of the Vastarian Peninsula is a prime location for economic and trade purposes, with there currently being a city in construction. 
=== III.) Kuva ===
Kuva, Much like Mainland Cathramis, this region is a very arid mesa giving rise to mainly very hilly landscape. The mesa making this location the best location for mining in the entire province.