Historical Object Manipulation

The power to manipulate historical objects. Variation of Object Manipulation.
==Also Called==
*Antique Control/Manipulation
*Artifact Control/Manipulation
*Biofact Control/Manipulation
*Ecofact Control/Manipulation
*Historical Object Control
*Manuport Control/Manipulation
*Relic Control/Manipulation
*Stratigraphic Feature Control/Manipulation
==Capabilities==
The user can create, shape and manipulate historical object, ranging from artifacts, stratigraphic features (non-movable artifacts such as buildings and roads), relics, ecofacts/biofacts (biological artifacts) and manuports (objects that are historical, but were not altered by man). They can manipulate their significance, influence on history, their past, state, age, possible superpowers, etc.
==Applications==
*Age Manipulation
*Artifact Mimicry
*Historical Object Attacks
*Historical Object Communication
*Historical Object Constructs
*Historical Object Creation
**Historical Object Creation Touch
*Historical Object Negation
*Historical Object Possession
*Historical Object Repairing
*Historical Object Sensing
*Improbable Weapon Proficiency - By using historical objects as a weapon.
*Influence Manipulation on the historical object's influence on history.
*Manipulate the properties of historical objects.
**Object State Manipulation
**Repair historical objects.
*Move/lift historical objects.
**Flight using historical objects.
**Matter Surfing by riding historical objects.
*Object State Manipulation
*Part Manipulation
*Past Manipulation
*Powers Via Object
*Rarity Manipulation
*Significance Manipulation of historical objects if they have powers.
*Summoning
*Superpower Manipulation if the historical object has any.
==Associations==
*Architecture Manipulation
*Armor Manipulation
*Artificial Element Manipulation
*Crystal Manipulation
*Event Manipulation
*Gemstone Manipulation
*Glass Manipulation
*Metal Manipulation
*Mineral Manipulation
*Nature Manipulation
*Object Manipulation
*Path Manipulation
*Ruins Manipulation
*Technology Manipulation
*Tool Manipulation
*Weapon Manipulation
==Limitations==
*May be unable to create historical objects, being limited to manipulating only from already existing sources.
*Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
*May only be able to manipulate certain historical objects.
*Can only manipulate objects if they are historical.
==Known Users==
*David Blaine (South Park)
*The Everlasting King (Bug Fables: The Everlasting Sapling)
*Dexter (Dexter's Laboratory)
*Mandark (Dexter's Laboratory)
==Known Objects==
*Tablet of Ahkmenrah (Night at The Museum)
Category:Powers
Category:Supernatural Powers
Category:Object-based Powers
Category:Object Manipulations
Category:Technology-based Powers
Category:Cognitive Powers