Sorcerer (The First Soldier)

The Sorcerer style in Final Fantasy VII The First Soldier is a Materia-focused style where the player fights with a Stave.
==Gameplay==
The Sorcerer has a two-hit melee combo, which is slow and has a medium range. The second hit of the combo deals significant damage. When an enemy is staggered, the Sorcerer can follow-up with the Siphon Sphere attack.
===Trait===
The Sorcerer has the trait Magic Boost, where upgrading the player's melee weapon will increase the damage dealt by Materia. In addition, the effects of fire, blizzard, and thunder are augmented, and MP recovers faster.
===Abilities===
Arcane Field
The Arcane Field ability is equipped by default. It creates a field that increases MP recovery speed and cooldown speed for a short time. Any player can benefit from the effects of the Arcane Field.
Trance
This ability reduces MP cost, increases MP recovery speed, increases Materia level by 1, and increases movement speed temporarily.
===Skills===
Precise Casting
This skill grants a chance at critical hits that inflict more damage when attacking with Materia.
Etheric Drain
This skill allows the player to recover HP when defeating monsters and enemy candidates with Materia. MP recovery time is also reduced when damage is taken.
Reinvigorate
This skill increases the effect of HP recovery performed, with the exception of consumables.
==Style Mastery==
The player unlocks several collectibles and upgrades when leveling up the Sorcerer style.
*Level 2 - Trainee Sorcerer Banner
*Level 5 - Training Manual (used to unlock Skills and Abilities)
*Level 10 - Training Manual
*Level 12 - Unleash Magic Emote
*Level 15 - Training Manual
*Level 20 - Training Manual
*Level 25 - Sorcerer Banner
*Level 30 - Master SorcererTitle
*Level 35 - Sorcerer Chocobo Skin
*Level 38 - Sorcerer Gun Skins (Sniper Rifles and Handguns)
*Level 40 - Sorcerer Gun Skins (All other gun types)
*Level 45 - Sorcerer Sword Skin
*Level 50 - Sorcerer Character Skin
Category:Styles in Final Fantasy VII The First Soldier