List of districts in Civ6

The following is a list of districts in Civilization VI and its expansions.
The names of unique districts and buildings are italicized in the table.
District	Buildings	Adjacency Bonuses/Effects	Unlocked by 	Plunder
 	
Palace
Granary
Monument
Water Mill
PalgumAdded in Babylon Pack 
Ancient Walls
Medieval Walls
Renaissance Walls
Tsikhe 
Sewer
Flood Barrier	
5 if adjacent to a River, Lake, or Oasis.
3 if adjacent to a Coast.
2 otherwise.
Aircraft Capacity: 1
Tile is always worked for free. Yields are at least 2 and 1 .	Built automatically upon founding a city	Cannot be plundered.
Added in Maya & Gran Colombia Pack	
Library
University
Madrasa 
Navigation SchoolAdded in Portugal Pack 
Research Lab	
Science-oriented district. Provides points.
+1 from each adjacent .
+1 from every 2 adjacent and tiles.
+2 from each adjacent Great Barrier Reef tile.
 +2 from each adjacent Reef tile.
 +2 from each adjacent Geothermal Fissure tile.
 +2 from each adjacent Pamukkale tile.	Writing 	
 	
Amphitheater
Marae 
Art Museum
Archaeological Museum
Broadcast Center
Film Studio	
Culture-oriented district. Provides , , and points.
+2 from each adjacent .
+1 from every 2 adjacent tiles.
 +2 from each adjacent Entertainment Complex and Water Park tile.
 +2 from each adjacent Pamukkale tile.
Buildings contain Great Work slots.	Drama and Poetry 	
 	
Shrine
Temple
Stave Church 
PrasatAdded in Khmer and Indonesia Civilization & Scenario Pack 
Worship Buildings	
Faith-oriented district. Provides points.
+2 from each adjacent natural wonder.
+1 from each adjacent tile
 +1 for each adjacent Pamukkale tile.
+1 from every 2 adjacent and tiles.
Allows religious units to be purchased with .	Astrology 	
 
Added in Vietnam & Kublai Khan Pack	
Barracks
Basilikoi PaidesAdded in Persia and Macedon Civilization & Scenario Pack 
Stable
Ordu 
Armory
Military Academy	
Military district. Provides points.
Has a defense value and can fight as the City Center.
Land military units appear here when produced or purchased.
Cannot be built next to the City Center.	Bronze Working 	Cannot be plundered.
 	
Market
SukienniceAdded in Poland Civilization & Scenario Pack 
Bank
Grand Bazaar 
Stock Exchange	
Commerce-oriented district. Provides points.
+2 from each adjacent .
+2 from each adjacent River.
+1 from every 2 adjacent tiles.
 +2 from each adjacent tile.
+1 capacity if the city does not have a Harbor. (Vanilla only)	Currency 	
 	
Lighthouse
Shipyard
Seaport	
Seafaring district. Provides points.
+1 from each adjacent coastal resource.
+1 from every 2 adjacent tiles.
+2 from adjacent .
+1 capacity if the city does not have a Commercial Hub. (Vanilla only)
Must be built on Coast or Lake tile adjacent to land.
Naval units appear here when produced or purchased. Landlocked cities with this district may produce and purchase naval units.
Removes the penalty for embarking and disembarking to and from this tile.	Celestial Navigation 	
 
Added in Byzantium & Gaul Pack	
Workshop
Factory
Electronics Factory 
Power Plant (Vanilla and only)
Coal Power Plant 
Oil Power Plant 
Nuclear Power Plant	
Production-oriented district. Provides points.
+1 from each adjacent .
+1 from each adjacent (see below for ).
+1 from every 2 adjacent tiles.
 +1 from each adjacent strategic .
 +1 from every 2 adjacent or .
 +2 from every (or ), or .
Some District buildings' bonuses extend to each city within 6 tiles.	Apprenticeship 	(Oppidum cannot be plundered)
 	Grove
Sanctuary	Grants up to 3 based on tile's Appeal.
+1 Appeal to adjacent tiles.
Initiate a Culture Bomb on adjacent unowned tiles.	Mysticism 	
 	
Arena
TlachtliPreorder DLC. Became available for all players free of charge 90 days after the release of the game. 
Zoo
Thermal Bath 
Stadium	
Amenity-boosting district. Mutually exclusive with Water Park.
+1 
Some district buildings' bonuses extend to each city within 6 tiles.	Games and Recreation 	Healing
 	
Ferris Wheel
Aquarium
Aquatics Center	
Amenity-boosting district. Mutually exclusive with Entertainment Complex.
+1 
Some district buildings' bonuses extend to each city within 9 tiles.	Natural History 	Healing
 	 	
 from water is increased by 2 or set to 6, whichever is higher.
Must be built adjacent to both the City Center and one of the following: River, Lake, Oasis, or Mountain.
Ignores the normal Population requirements for district construction.	Engineering 	
 	
Food Market 
Shopping Mall	
Gives based on tile's :
* Breathtaking: +6
* Charming: +5 (The Mbanza provides this much regardless of Appeal.)
* Average: +4
* Uninviting: +3
* Disgusting: +2
Ignores the normal Population requirements for district construction. Any number of Neighborhood or Mbanza districts may be built in a city.	Urbanization 	
 	 	Allows passage of naval and embarked units between bodies of water or through a City Center. 
Shortens maritime s. Provides additional for each that passes through the Canal district.
Ignores the normal Population requirements for district construction. Any number of Canal districts may be built in a city.	Steam Power 	
 	 	
Provides +3 and +1 from Entertainment.
Prevents Flood damage on this River, and reduces yields from Floods by 50%. Also prevents loss during Droughts.
Only the first Dam to be built on a River will receive benefits from a Dam.
Ignores the normal Population requirements for district construction.	Buttress 	Healing
 	
Hangar
Airport	
Aircraft-building district; required for cities to produce and purchase air units. Cannot be built on Hills.
(Vanilla and ) Aircraft Capacity: +4 (+4 more with buildings)
 Aircraft Capacity: +2 (+2 more with buildings)	Flight 	
 	 	
Enables projects leading to the Science Victory.
Cannot be built on Hills.
Ignores the normal Population requirements for district construction.	Rocketry 	
 	
Ancestral Hall
Audience Chamber
Warlord's Throne
Foreign Ministry
Grand Master's Chapel
Intelligence Agency
Queen's Bibliotheque 
National History Museum
Royal Society
War Department	
Unique district. May only be built once per civilization. 
+8 to this city.
+1 adjacency bonus to all adjacent districts.
+1 Governor Title.
Buildings provide varied powerful gameplay bonuses, but only one building per tier is allowed.	State Workforce 	
Added in Ethiopia Pack	
Consulate
Chancery	Diplomacy and espionage-oriented District. May only be built once per civilization.
+1 ( +1 ) from each Delegation or Embassy from a foreign civilization through diplomacy.
+1 when built next to the City Center.
Enemy Spies operate at 2 levels below normal when targeting this district or adjacent districts.	Mathematics 	
== Scenario-specific districts ==
=== The Black Death ===
* 
 
Category:Lists (Civ6)