Captain Toad (Smash Plus)

Captain Toad is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Representing the Super Mario Bros universe, he is listed as Fighter #10 in Smash's modified numbering system and is classified as a Middleweight fighter. He is hidden at the start of the game, but can be unlocked through random encounters in Versus Mode or by unlocking all characters in the Super Mario universe.
Captain Toad is notable for two defining characteristics: his paltry jumping ability and his unique stage manipulation special move. Due to the weight of his pack, Captain Toad isn't going to be gaining much ground from a jumping perspective, completely lacking in a normal double jump. In addition, his heavy pack increases his weight and grvity, making him fall slightly faster as well as giving him a surprising amount of durability. The good captain gets around this jumping limitation though with his ability to manipulate his environment, either creating high platforms to jump off of or small bouncy platforms to give him a slightly extra boost in the air. Being built low to the ground has its benefits too, as Captain Toad possesses one of the smaller hurtboxes in the game and is surprisingly quick on the ground too (quicker if he is holding a projectile as well). However he will suffer against those who can come in close and disrupt his movements, especially quicker fighters who can get around his slower attacks. Still in the right hands, Captain Toad will surprise a lot of people. He has one normal jump and no additional movement options.
==Moveset==
===Basic Attacks===
*Neutral Jab- Captain Toad has a three hit combo similar to Mario's, consisting of a two hit punch combo but ending with a forward headbutt to knock foes away.
*Side Tilt- Captain Toad delivers a more powerful version of the headbutt from his neutral jab, having a bit more knockback but a lot more startup lag to it.
*Up Tilt- Captain Toad pulls a diamond out from his pack and holds it aloft, knocking anyone hit by it at a high vertical angle.
*Down Tilt- Captain Toad plucks a weed from the ground, causing a coin to appear in front of him. Opponents hit by the plucking motion will take more damage than those hit by the coin hitbox.
*Dash Attack- Captain Toad will trip over his own feet and stumble forward, a small star popping out of his pack creating a disjointed hitbox on the ground. Similar in concept to Villager's Dash Attack.
*Grab & Pummel- Captain Toad has a short range grab with both hands. He pummels with a quick headbutt.
*Forward Throw- Captain Toad places the opponent inside a turnip cannon and then blasts them forward.
*Back Throw- Similar to the forward throw, only firing them backwards. The back throw has slightly more power than the forward throw.
*Up Throw- Captain Toad will pull a platform out of the ground, launching foes straight up into the air, with the platform disappearing immediately after. If timed right, it can block projectiles.
*Down Throw- Captain Toad drops the opponent on the ground and then smashes into them backpack first, knocking them away.
*Neutral Air- Captain Toad spins around in a flailing motion as he falls, launching foes on contact. This attack acts as a pseudo second jump, as Captain Toad will slightly rise in height at the beginning of the attack. However doing this will render him unable to grab ledges while spinning, making it a desperation move at best.
*Forward Air- Captain Toad swings a pickaxe down in front of himself. The pickaxe can spike foes if it sweetspots on the tip right as the downward descent begins.
*Back Air- Captain Toad performs a back horizontal swing with his pickaxe. His strongest aerial attack.
*Up Air- Captain Toad pulls out a Power Star and holds it high in the air. Strongest at the beginning of the move.
*Down Air- Captain Toad will somersault in midair and then fall straight down onto the ground head first. Does a good amount of damage, but has a bit of endlag and can end in a self-destruct if used over the blast zone.
===Smash Attacks===
*Side Smash- Captain Toad swings his pickaxe in front of himself from high to low, slamming it down on the ground. Has a surprising amount of range despite Toad's small stature and a good amount of power, but has a bit of endlag.
*Up Smash- Captain Toad hops into the air with a headbutt attack, landing on the ground afterwards. A good anti-air tool that has almost entirely a vertical hitbox, giving it a lack of range. It also has the most endlag of Captain Toad's Smash Attacks.
*Down Smash- Captain Toad creates a spinning wheel platform on the ground and spins it around while stepping into the Z-axis of the stage briefly. The down smash hits multiple times before launching on the final hit, but lacks launch power.
===Special Moves===
*Neutral Special: Pluck- Captain Toad will pluck an object from the ground and hold it in the air above his head. Pressing Neutral special will cause him to throw the item forward. There are several different objects that Captain Toad can pull out at random from the ground. While holding the plucked item (or any item for that matter), Captain Toad will move faster along the ground. If used in midair, Captain Toad won't pluck an item and will instead just throw a random turnip forward at a downward angle. The items Captain Toad can pull are:
**Regular Turnip- Exactly what it says, with the turnip having the same properties regardless of its face. There is a 66.7% chance of pulling a regular turnip.
**Mega Turnip- A larger version of the regular turnip, with it having a much larger hitbox but only able to be thrown a shorter distance. It also does more damage if it hits an opponent. There is a 12% chance of pulling a Mega Turnip.
**Koopa Shell- Operates exactly like a Koopa Shell item. There is a 10% chance of pulling a Koopa Shell.
**Bob-omb- Operates exactly like a Bob-omb item. There is a 6% chance of pulling a Bob-omb.
**Ramblin' Evil Mushroom- Operates exactly like the item of the same name. There is a 4% chance of pulling a Ramblin' Evil Mushroom.
**Super Pickaxe- A unique item to Captain Toad. If he pulls this item, then he will immediately enter Super Pickaxe Mode where he dashes forward and swings the pickaxe up and down repeatedly. This operates similar to the hammer item, except that Captain Toad is invulnerable while this item is active and he cannot jump while using it. The Super Pickaxe lasts for roughly 6 seconds. It has a 0.3% chance of appearing.
*Side Special: Golden Mushroom- Captain Toad's head will turn golden briefly and he will dash forward with all his might, damaging and launching any foe hit by the attack. Pressing the special button in the middle of a dash will cause the Captain to use a second dash attack, though this can only be done once per use of the move. The downside is that Captain Toad will run off of ledges, so care must be taken. He has to come to a complete stop before he can turn around, and will be vulnerable if you try to put the brakes on early. It can be used as a horizontal recovery move, covering a lot of distance, but Captain Toad will bounce off ledges if he uses a dash to close to the edge.
*Up Special: Double Cherry Cannon- Using the Double Cherry powerup to summon a second Captain Toad, the clone will fire the main Captain Toad out of a cannon up at an angle before disappearing. Does a good amount of damage if it connects as an attack right as Captain Toad is fired out of the cannon. Covers a good amount of distance as a recovery move. Captain Toad enters freefall at the end of the upward arc of the launch.
*Down Special: Platform Pluck/Bouncy Mushroom- If used on the ground, Captain Toad will create a small vertical platform directly underneath himself (and launching any foes unfortunate enough to be underneath the platform when its created. Captain Toad can then jump off the platform to perform aerial attacks. It can also be used to escape danger, as the platform will absorb any projectile that hits it. The platform will exist for three seconds before disappearing and only one platform can be in existence at a time per Captain Toad player. It should be noted that if used near the edge of a platform, it will be slightly away from the edge by default, limiting its use as an edgeguarding tool. If used in midair, Captain Toad will instead spawn a Bouncy Mushroom Platform directly underneath himself, which bounces him high into the air. He doesn't enter freefall if using this move, but he can only use the move once in midair. The Bouncy Mushroom will only exist for 1.25 seconds before it disappears.
*Final Smash: Draggadon's Revenge- Captain Toad will disappear in a puff of smoke and then reappear on a side of the stage on top of the head of a Draggadon. The creature blocks that side of the stage from KO's and fires fireballs forward that deal a good amount of damage if they connect. If any opponent hits the Draggadon itself, they will take massive knockback and, if above 85%, will be automatically KO'ed. The Draggadon will last for five seconds before disappearing, with Captain Toad returning to the original spot he was at on the stage before the FS began.
===Miscellaneous===
*Entry Animation- Captain Toad appears out of a warp pipe, his hand over his eyes as if looking to the horizon, before smiling and saying "Ready for Adventure!"
*Idle Animation 1- Captain Toad readjusts his head lamp on his head.
*Idle Animation 2- Captain Toad looks behind himself as if startled, before returning to normal.
*Side Taunt- Captain Toad looks through a pair of binoculars briefly before yelling "OK!"
*Up Taunt- Captain Toad spins in a circle and poses for the camera giving a yell reminiscent of "DA-BO!", a sound Toads make when excited in the modern Mario games.
*Down Taunt- Captain Toad plucks a random coin, diamond or 1-up mushroom out of the ground, similar to his Down Tilt (though without doing damage.)
*Victory Animation 1- Captain Toad and Captain Toadette appear in frame together, dancing around a power star and holding it up in victory to finish the pose.
*Victory Animation 2- Captain Toad rides in on a Minecart out of control, crashing in a flurry of turnips. The camera cuts to him on his back before he adopts a victorious pose and says "OK!"
*Victory Animation 3- Captain Toad pulls hard and plucks a medal stand out of the ground, standing on top of it and saying "I'm the Best!"
==Playable Skins==
Captain Toad has three playable skins based on Captain Toadette as well as "normal" versions of Toad and Toadette. In addition to voice acting differences, there are some notable aesthetic differences.
*Toad and Toadette will have small "?" blocks on their backs in place of backpacks. Functionally they are no different.
*If Toad or Toadette are chosen, then in Victory Animation 1 they will dance with their counterpart as opposed to the Captains, who are always paired together.
==How to Unlock==
Captain Toad can be unlocked any of the following ways:
*Playing Versus Matches until he randomly appears as a "Challenger Approaching" fight. Defeat him to unlock him.
*Unlock every character representing the Super Mario franchise. This means defeating them in Challenger Approaching or unlocking them some other way.
*Unlock him in the Finale of World of Light by defeating him.
*Pay 1,000 gold in a shop, where he can randomly appear (though rarely.)
Category:Super Smash Bros. Characters
Category:Super Smash Bros. (series)
Category:Smash Plus Characters