Order of Guides

The Order of Guides are a rare but historically instrumental Order of Adepts. They don't appear to occur naturally on our earth, but they have been encountered here and there throughout the Solaris Sector. The Guides are ordained by God to appear to people who have the potential to become great heroes in life, they are charged to instruct and teach them, and to warn them of dangers in their path.
The only problem for the Guides is that they are one and all Incorporeal. That's their power. They cannot be harmed or killed, but they can only watch and communicate. The Guides are forever trapped in the incorporeal world, but in such a state they can bypass almost all barriers and learn much in their travels. 
Aspect Of God: Maker Of Heroes 
Guides aren't really meant to be player's characters. They aren't designed for adventuring or fighting, only guiding those they are assigned to. Guides have whatever power is necessary to track their charges and appear to them when they need a helpful suggestion or word of encouragement. 
== Facts: ==
-The Guides can choose to be totally invisible or only incorporeal. 
-Guides have a supernatural ability to locate individuals who have it in their heart to be great people. 
-Guides know they must locate these individuals and guide them through the pitfalls of becoming a hero. 
-Guides aren't immortal, but in their incorporeal state they age at a much slower rate. Most of them have spent several lifetimes doing their work. 
-Guides seem to have some power over how they appear, and most of them choose to appear to others as mysterious, hooded beings. Others appear in dazzling rays or light or shrouded in mysterious fog. It differs from Guide to Guide.