Warrior (POSP)

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Warriors make their way in the world by the strength of their muscles and the swiftness of their swords. Warrior classes include the fighter, paladin, and ranger. Using the Player's Option system, all members of the warrior group:
* Have the ability to select any weapon and wear any type of armor available in the campaign.
* Roll d10s to determine their hit points from 1st to 9th level. Thereafter, they gain three hit points per level.
* Are prevented from using certain magical items.
* Can become proficient in “shield,” which grants them an Armor Class bonus. See the proficiencies section for more details.
* At higher levels make additional melee attacks in a combat round. The chart below details this progression.
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 Table 18: Warrior Melee Attacks By Level
Level	Attacks/Round
1–6 	1/round
7–12 	3/2 rounds
13+ 	2/round
* Use the Table 19 to determine the rate at which they advance in levels.
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 Table 19: Warrior Experience Levels
Level	Fighter 	Paladin/Ranger	Hit dice(d10)
1 	0 	0 	1
2 	2,000 	2,250 	2
3 	4,000 	4,500 	3
4 	8,000 	9,000 	4
5 	16,000 	18,000 	5
6 	32,000 	36,000 	6
7 	64,000 	75,000 	7
8 	125,000 	150,000 	8
9 	250,000 	300,000 	9
10 	500,000 	600,000 	9+3
11 	750,000 	900,000 	9+6
12 	1,000,000	1,200,000 	9+9
13 	1,250,000	1,500,000 	9+12
14 	1,500,000	1,800,000 	9+15
15 	1,750,000	2,100,000 	9+18
16 	2,000,000	2,400,000 	9+21
17 	2,250,000	2,700,000 	9+24
18 	2,500,000	3,000,000 	9+27
19 	2,750,000	3,300,000 	9+30
20 	3,000,000	3,600,000 	9+33