Currencies in Asphalt 8: Airborne

== Main ==
=== Credits ===
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Balance display 	Balance display
Top bar of most screens	Top bar of most screens
Credits are the basic currency of Asphalt 8.
* Unit: 
* Spending:
** Buying vehicles (as of the 2024 Spring Update, this is only applied to the Audi R8 e-tron, Cadillac ATS, Cadillac XTS, Mercedes-Benz SLS AMG Electric Drive & Audi TTS Coupé)
** Upgrades (if not Fusion Coins only)
** Decals (if not Token only)
** Since the 2019 Holiday Update, pro upgrades are no longer possible with Credits. They now require instead.
* Earning:
** Finishing races
** Rewards from Mastery
**Rewards from Moto Blitz
**Multiplayer League reward 
**Multi-Credits (Watching an ad after races)
** Rewards from Time-Limited Events
**Double credits
**Buying in the Gauntlet store.
**Buying in the Multiplayer store
**Daily Tasks
**Multiplayer daily race rewards
**Gauntlet daily challenge rewards
**Weekly VIP Bundle ( for VIP level 1-5, for VIP level 6-10, for VIP level 11-15)
**Multiplayer season points (Before the 2021 Spring Update)
**Festival (Before the 2021 Lunar New Year Update)
***Auto exchange if the player has leftover coins after reaching level 25
**Festival Special (Before the 2020 Christmas Update)
* Buying:
** Buying for in the Gauntlet Store
** Real money: Credits can be bought with Credit Packs in the store. Especially for less advanced players, the prices for Credit Packs are completely out of proportion. They depend on the player's Career : For the same price, advanced players get more than double the amount of Credits than beginners. Credits are much easier to earn in-game than Tokens (see Farming), so buying Credits with real money should only be considered as a last resort. 
* Exchange rates:
** Fusion Coins: Credits cannot be converted directly into , but since the 2020 Halloween Update, dual prices in Credits and Fusion Coins have become the same, so it can generally be assumed that = .
** Gauntlet Badges: can be bought for , so = ( = ).
** Tokens: Credits cannot be exchanged into , but comparing in-game Credit and Token prices delivers an exchange rate of = ( = ) for advanced players. Details:
*** Price comparison of Credit and Token Packs in the store:
**** Advanced players: = (biggest pack), = (smallest pack) – verified for more than .
**** Beginners: = (biggest pack), = (smallest pack) – verified for .
*** Combined Credits/Tokens prices in current Upgrade tables show that Token prices can be calculated by dividing the Credits price by 200 and rounding to , so = .
** Other: At the end of first generation Festival events, leftover were automatically converted to Credits with the rate = .
=== Fusion Coins ===
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Balance display
Top bar of most screens
Fusion Coins are both a random and a premium currency that has replaced in the 2019 Holiday Update. As they can only be obtained by selling a random currency (), they become a random currency as well. As the process of selling cards for Fusion Coins is extremely lossy and as Pro upgrades require huge amounts of Fusion Coins, they are de facto a premium currency.
* Unit: 
* Spending: 
**Pro upgrades (only in combination with ). Since the 2019 Holiday Update, this is the only way to pro vehicles.
**Buying vehicles. Since the 2020 Halloween Update, players can purchase cars that used to be available in time-limited events. 
***This was removed in the 2024 Spring Update with all vehicles now can only be purchased either by , , (during a sale) or a bundle
* Earning:
** Rewards from Time-Limited Events
**Multiplayer League reward 
**Daily Tasks (discontinued)
**Free daily bundle
** Completing Collections (Only for MAX versions) (discontinued)
**Gauntlet daily challenge rewards.
**Selling Pro Kit cards or boosters from the Inventory or inbox.
**Gauntlet season reward.
**Buying from the Gauntlet store.
**Buying from the multiplayer store.
**Watching ads.
**Ads milestone rewards.
**Weekly VIP Bundle ( for VIP level 1-5 and for VIP level 6-10)
**Speed Trials daily race milestone rewards (discontinued)
**Festival (Before the 2021 Lunar New Year Update)
**Festival Special (Before the 2020 Christmas Update)
**Multiplayer season points (Before the 2021 Spring Update)
* Buying:
** Fusing , boosters or free upgrades in the inventory
** Buying for in the Gauntlet Store 
** Real money: Fusion Coins can be bought with Fusion Packs in the store like Credit or Token Packs.
* Exchange rates:
** Credits: Fusion Coins cannot be converted directly into , but since the 2020 Halloween Update, dual prices in Credits and Fusion Coins have become the same since and can both be bought for , which means that = .
** Gauntlet Badges: can be bought for , so = ( = ).
** Cards:
=== Tokens ===
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Balance display
Top bar of most screens
Tokens are the premium currency of Asphalt 8.
* Unit: 
* Spending:
** Buying vehicles
** Skipping a condition in a stage of a Special Event
** Changing display name
** Buying fuel
* Earning:
** Rewards from Moto Blitz
** Multiplayer daily race rewards
=== Voucher ===
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Balance display 	Balance display
Top bar of most screens	Top bar of most screens
Vouchers are the premium currency of Asphalt 8.
* Unit: 
* Spending:
** Buying vehicles (during a sale)
** Skipping a condition in a stage of a Special Event
** Upgrading a vehicle (except the Dodge Dart GT and Audi R8 e-tron)
* Earning:
** Cannot be earned, only through micro-transaction
== Entry fees ==
=== Fuel ===
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Balance display 	Balance display
Top bar of Events screen	Top bar of Events screen
Fuel is used for Time-Limited Events. Every race costs a certain amount of fuel. Asphalt Xtreme and Asphalt 9 use Tickets instead.
* Unit: 
* Cap: The Fuel bar has a maximum capacity of .
* Spending:
** Entry fee for Time-Limited Event races. Cost per race: , very rarely for training or "giveaway" events, sometimes up to for events with valuable rewards, for example Festival Coin Packs or Car-specific Kit Cards during Festival events.
* Earning:
** Automatic: every 10 minutes
** : Complete refill of all 10 Fuel Points, granted in Daily Bonus for VIP players and in Daily ads for Non-VIP players since the 2019 Halloween Update. Accumulated Fuel refills are displayed instead of the Token option when a player taps the + icon behind the fuel bar. As only the difference to 10 Fuel Points is refilled, the fuel bar should be nearly empty before applying a Fuel refill in order not to waste too many free Fuel Points.
* Buying:
** : Varying price for a complete refill of all Fuel Points, depending on how many Fuel Points are missing. The Token option is not displayed if a player has free Fuel refills.
* Exchange rates:
** Buy: = , rounded up to integer numbers: = , = (), ... The Token price is calculated based on the missing Fuel Points, not on the time left for a refill, so it is a discrete function jumping at every next Fuel Point.
=== Gauntlet Tickets ===
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Top of Gauntlet screen	Top of Gauntlet screen
Gauntlet Tickets are used to enter Gauntlet races. They cannot be earned or bought, but during a Gauntlet season, players are granted per day for free. Once a player has used up the five free tickets, are used instead if the player has any.
Gauntlet Tickets cannot be carried over from one season to the following one; they are reset at the end of each season.
Both normal and Golden Gauntlet Tickets have a second small icon version that is shown on the button of the pre-race screen. It is very similar to that of the in Multiplayer but has three instead of four dots.
* Unit: 
* Spending:
** Entry fee for Gauntlet races. Cost per race: .
* Earning:
** Automatic: every day.
** This was changed to in the ? update
=== Golden Gauntlet Tickets ===
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Top of Gauntlet screen	Top of Gauntlet screen
Golden Gauntlet Tickets} are used to enter Gauntlet races. Their function is identical to that of the standard , except that they do not refill automatically but can be bought or obtained as rewards, for example from Time-Limited Events. Like the standard tickets, Golden Gauntlet Tickets cannot be carried over from one season to the following one; they are reset at the end of each season.
* Unit: 
* Spending:
** Entry fee for Gauntlet races. Cost per race: .
* Earning:
**Daily ads
** Rewards from Time-Limited Events (discontinued)
* Buying:
** Buying for in the Gauntlet Store 
* Exchange rates:
** = 
=== Season Tickets ===
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Balance display 	Balance display
Top bar of Multiplayer screen	Top bar of Multiplayer screen
Season Tickets are used to enter Multiplayer races. Since the automatic refill time for Season Tickets is only 1 minute (they were formerly longer), there is no need to earn or buy them. This makes Multiplayer races basically free, as waiting in the lobby and finishing a race always takes more than one minute. Up to 50 tickets can be stored at a time if they are earned. In (the rare) event the player enters without a ticket, the player will not receive rating changes upon finishing a race. This has since been removed.
* Unit: 
* Spending:
** Entry fee for Multiplayer races. Cost per race: .
* Earning:
** Automatic: every 1 minute, up to 4 can be stocked from this.
== Other ==
=== Cards ===
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Balance display
Inventory
* Unit: Card (also named Pro Kit or Kit)
* Spending: 
** Pro upgrades (only in combination with )
* Earning:
** Through random containers, the Pro Kit Boxes. Pro Kit Boxes are rewarded by most kinds of competitions, for example Multiplayer, Time-Limited Events or Festivals, as well as for watching ads and logging in daily.
* Buying:
** Tokens: Players who do not have enough Pro Kit or Vehicle Kit cards for an upgrade can buy and apply the missing cards with directly in the vehicle's pro upgrade section. In this case, the Fusion Coin price is hidden and only the Token price is shown. The 2020 Lunar New Year Update removed this option for Vehicle Kit Cards. Players with get discounts. Examples:
*** : 30 %
*** –: 
* Selling: 
** Cards can be sold for .
* Exchange rates:
=== Gauntlet Badges ===
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Balance display
Top of Gauntlet screen
Gauntlet Badges are a secondary currency introduced in the 2020 Christmas Update. They can only be earned as Gauntlet season rewards and can be spent in the Gauntlet Store for buying items or buying extra dices in Treasure Rushes starting from the Hot Winter Season Update.
* Unit: 
* Spending:
** Buying items in the Gauntlet Store
* Earning:
** League rewards from Gauntlet seasons
* Buying:
** Gauntlet Badges cannot be bought.
* Exchange rates:
** : can be bought for in the Gauntlet Store, so = ( = ).
** →Fusion Coins: can be bought for in the Gauntlet Store, so = ( = ).
On March 25, 2024, Gameloft announced that from March 25, 2024 onwards, the Gauntlet Store will permanently be removed from the game while Gauntlet Badges are also no longer obtainable from Gauntlet Season rewards after the removal of the Gauntlet store. But the Gauntlet Badges can still be used for buying Multiplayer Badges ( for ) for a limited time right after the removal of the Gauntlet store and it can still be used for buying extra dices in Treasure Rushes until the player run out of the leftover Gauntlet Badges.
=== Multiplayer Badges ===
Multiplayer Badges are a secondary currency introduced in the 2021 Spring Update. They can be earned as Multiplayer League rewards or Multiplayer daily race rewards and can be spent in the Multiplayer Store for buying items or buying extra dices in Treasure Rushes starting from the Hot Winter Season Update.
Big and small icon
Balance display
Top of the screen
*Unit: 
* Spending:
** Buying items in the Multiplayer Store
* Earning:
** Reaching Pro League in either Classic or Master Multiplayer Seasons
** Daily race Reward Boxes (Master Season only)
* Buying:
** can be bought for for a short period of time after the removal of the Gauntlet Store after the 2024 Spring Update
** can be bought for A$14.99 ($9.93) for a limited time after the Mercedes Season Update
== Level indicators ==
=== Blue Stars ===
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Level display 	Level display
Top right of Tag Season screen	Top right of Tag Season screen
Blue Stars are used in the Asphalt 8 Tag Racing Season instead of the yellow Career . Their only function is to unlock further tag races.
Unlike Career Stars, Blue Stars do not
* unlock Career races
* unlock inventory space
* count to a player's Multi-Credits level
=== Experience ===
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Level display
Experience is a measure of how many multiplayer races a player has won. Basically, Experience and both indicate the same, with Racer Levels marking certain thresholds of received Experience points.
Once a certain amount of Experience is reached, the player advances to the next Racer Level.
=== Festival Coins (second generation) ===
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Standard 	Halloween 	Lunar New Year 	6th Anniversary 	 	
 	 	 	 	 	
Level display 	Level display 	Level display 	Level display 	Level display 	Level display
Top right of Festival screen (example from 6th Anniversary)	Top right of Festival screen (example from 6th Anniversary)	Top right of Festival screen (example from 6th Anniversary)	Top right of Festival screen (example from 6th Anniversary)	Top right of Festival screen (example from 6th Anniversary)	Top right of Festival screen (example from 6th Anniversary)
* Unit:
** (Standard)
** (Halloween)
** (Lunar New Year)
** (6th Anniversary)
=== Helmets ===
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Level display 	Level display
Top bar of Moto Blitz screens	Top bar of Moto Blitz screens
 are used in Asphalt 8 Moto Blitz instead of the yellow Career . Their only function is to unlock further Moto Blitz races.
Unlike Career Stars, Moto Blitz Helmets do not
* unlock Career races
* unlock inventory space
* count to a player's Multi-Credits level
=== Licenses ===
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Level display
 are used in Asphalt 8 to claim Mastery rewards and unlock inventory space. The level is not displayed in the main top bar of the game but only at the top of the mastery screen itself. The achieved licenses are shown together with the amount needed to unlock the next reward, for example "2,897 / 3,000".
=== Racer Level ===
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Level display	Level display
 	
Game info: "The Racer Level indicates how you're doing in the multiplyer modes. Play multiplayer races to earn experience and raise your Racer Level. The higher your Racer Level, the more credits you earn in multiplayer."
This was removed in the 2021 Spring Update, as the multiplayer system was changed.
=== Rating Points ===
=== Season Points ===
=== Stars ===
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Level display 	Level display
Top bar of Career screens	Top bar of Career screens
 are used to unlock features like career races or inventory space.
* The more Stars players have, the higher is the Multi-Credits bonus.
* Packs in the store become cheaper, the more Stars a player has.
=== VIP Level ===
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Level0 	Level1 to 5 	Level6 to 14 	Level15
 	 	 	
Level display 	Level display 	Level display 	Level display
Top bar of most screens	Top bar of most screens	Top bar of most screens	Top bar of most screens
* Unit: 
=== VIP Points ===
Big and small icon
Level display
Top of VIP screen
 are a measure of how much real money a player has spent for in-game purchases. Basically, VIP Points and both indicate the same, with VIP Levels marking certain thresholds of received VIP Coins. Not all items bought with real money grant VIP Points.
Once a certain number of VIP Points is reached, the player advances to the next VIP Level:
VIP Points	VIP Level
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
 	
Exchange rates:
* € 1 = since May 2020 (originally )
* Prices in US$ are the same despite different exchange rates, so players from the USA have an advantage as long the exchange rate for is below .
== Discontinued ==
=== Entry fees ===
==== Enduro Tickets ====
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Balance display 	Balance display
Top bar of EDD screen	Top bar of EDD screen
==== Proto Keys ====
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Balance display 	Balance display
Top bar of R&D screen	Top bar of R&D screen
==== Tires ====
Standard 	Standard 	McLaren 	McLaren 	Porsche 	Porsche
Big icon 	Small icon 	Big icon 	Small icon 	Big icon 	Small icon
 	 	 	 	 	
Balance display 	Balance display 	Balance display 	Balance display 	Balance display 	Balance display
Top bar of Championship screen (example from standard version)	Top bar of Championship screen (example from standard version)	Top bar of Championship screen (example from standard version)	Top bar of Championship screen (example from standard version)	Top bar of Championship screen (example from standard version)	Top bar of Championship screen (example from standard version)
=== Other ===
==== Cards ====
===== Blueprints =====
 	 	
 	 	
Balance display	Balance display	Balance display
Inventory 	Inventory 	Inventory
Starting with the 2019 Spring Update, each update removed further blueprints from the game.
==== Fan Points ====
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Balance display
 
 Fan Points were used in World Tour events.
* Unit: 
==== Festival Coins (first generation) ====
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5th Anniversary 	Halloween Festival 	Snowflurry Festival 	Fast-Lane Festival 	Showdown Festival 	
 	 	 	 	 	
Balance display 	Balance display 	Balance display 	Balance display 	Balance display 	Balance display
Bottom left of Festival screen (example from Snowflurry Festival)	Bottom left of Festival screen (example from Snowflurry Festival)	Bottom left of Festival screen (example from Snowflurry Festival)	Bottom left of Festival screen (example from Snowflurry Festival)	Bottom left of Festival screen (example from Snowflurry Festival)	Bottom left of Festival screen (example from Snowflurry Festival)
Festival Coins were introduced together with the first generation of Festivals. Each Festival had its own currency, all with the same functionality but with different icons and names. While the first Festival Coins of the 5th Anniversary were named Anniversary Coins and the Halloween Festival used Halloween Coins, later Festivals only used the simplified name Festival Coins.
Besides serving as a real currency, spent Festival Coins also accumulated as a level indicator, enabling players to obtain milestone rewards after reaching certain amounts of spent Coins.
Festival Coins as a real currency were discontinued with the second generation of Festivals where they became mere level indicators to unlock tier rewards. See .
* Unit:
** (5th Anniversary)
** (Halloween Festival)
** (Snowflurry Festival)
** (Fast-Lane Festival)
** (Showdown Festival)
* Spending:
** The only way to spend Festival Coins was to buy Festival Bundles, a special kind of Pro Kit Boxes available only during the Festival.
* Earning:
** Completing Festival quests
** Collecting Coins on race tracks
* Buying:
** Real money: Similar to , players would get Festival Coins when buying Credit or Token Packs during Festivals. There were also one-time purchase bundles available giving Festival Coins together with Tokens, Credits or Pro Kit Boxes.
* Exchange rates:
** Sell: = (automatic conversion of leftover Coins at the end of the Festival)
==== Fusion Points ====
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Balance display 	Balance display
Left side of Cards tab in inventory, after tapping on a Card	Left side of Cards tab in inventory, after tapping on a Card
Fusion Points were a subsidiary currency with the sole purpose of selling and buying . Fusion Points cannot be earned, bought or spent. The only way is to exchange Cards for Fusion Points and vice versa. The word "fusion" is just used to disguise that the transaction is in fact a currency exchange.
As with most currency transactions in real life, this exchange is always connected with a loss. An additional disadvantage is that players cannot directly get Cards for Fusion Points, but only via random containers: There are three Pro Kit Boxes that can be bought with Fusion Points, granting random cards that are only vaguely defined by the concept of rarity.
The balance display of Fusion Points has three sections marking the thresholds for each of the three Fusion Boxes. A bar shows the player's current amount of Fusion Points. An additional bar indicates the amount of Fusion Points that would be added if the currently chosen card was fused with the Fuse now button. The Fusion Boxes can be bought with the Check it button.
* Unit: 
* Exchange rates:
=== Level indicators ===
==== Enduro Points ====