Combat Medic

As the only class with access to healing grenades and field rebirth technology, Combat Medics are responsible not only for their own lives, but the lives of their squadmates as well. With access to a versatile range of weapons and grenades, Combat Medics function as ideal squad members and flexible all-around soldiers. 
== Equipment ==
=== Weapons ===
=== Primary Weapons ===
*Assault Rifles
*Shotguns
*Submachine Guns
*Battle Rifles
=== Secondary Weopons ===
*Pistols
*Crossbows
=== Abilities ===
This is an ability that offers support to allies in a radius, including yourself.
*Nano-Regen Device
*Shield Recharging Field
=== Tools ===
Used to heal allies.
*Medical Applicator
=== Suit Modifications ===
By spending certification points, a Combat medic can expand the capabilities of their suit in the following ways:
*Nano-Regen Capacitor
*Adrenaline Pump
*Advanced Shield Capacitor
*Flak Armor
*Grenade Bandolier	
*Nanoweave Armor
*Ammunition Belt
=== Grenades ===
The combat medic focuses on healing grenades.
*Frag Grenades
*Nanite Healing Grenade
*Nanite Revive Grenade
=== Utilities ===
*Auxiliary Shield
*C-4
*Medical Kit
*Restoration Kit
=== Passive Systems ===
Used to heal anyone in the same vehicle as the medic.
*Triage
== Starting Gear ==
Slot 	New Conglomerate 	Terran Republic 	Vanu Sovereignty
Primary weapon 	Gauss Rifle 	T1 Cycler 	Pulsar VS1
Secondary weapon	Mag-Shot 	TX1 Repeater 	Beamer
Tool 	Medical Applicator 	Medical Applicator 	Medical Applicator
Melee 	Mag-Cutter 	Chainblade 	Force-Blade
Ability 	Nano-Regen Device 	Nano-Regen Device 	Nano-Regen Device
Shield 	NC-M001 Personal Shield Unit	TR-M001 Personal Shield Unit	VS-M001 Personal Shield Unit
Grenade 	1/1 Frag Grenade 	1/1 Frag Grenade 	1/1 Frag Grenade
== Subclass Cert Guide ==
== Class Strategies ==
Category:Classes