Soundtrack

The original soundtrack for Bug Fables was composed, performed and engineered by Tristan Alric. The tracks for the "Flower Journey" and "Mite Knight" minigames in the Termacade were composed by José Fernando Gracia and Stefan Moser (effoharakay), respectively. Most songs in the game were made with the program Reaper,Discord messages regarding the program used and were recorded in Charente-Maritime, Nouvelle-Aquitaine, France.Reddit post
It consists of 84 songs. It was released on Bandcamp on October 31, 2019, YouTube on November 21, 2019, physically on CD on April 23, 2021, and on Vinyl on November 28, 2022. Tracks present in the demo were posted on Soundcloud, though due to restrictions with the website, no plans for a full release have happened. Discord Messages regarding the Soundcloud release Specific beta tracks were also posted on Discord by user "Enigami" on December 16, 2019, with these being uploaded on YouTube by user "Elu Tran" on May 31, 2022. 
==Bug Fables (Original Soundtrack)==
	Bug Fables is an Adventure RPG following Vi, Kabbu, and Leif as they search Bugaria's kingdoms, swamps, forests and deserts for The Everlasting Sapling, a treasure said to grant immortality!
# 	Title 	Length	Composer
1. 	Bug Fables 	1:50 	Tristan Alric
2. 	The Everlasting Sapling 	2:39 	Tristan Alric
3. 	Where Adventurers Gather 	2:17 	Tristan Alric
4. 	FIGHT! 	2:21 	Tristan Alric
5. 	Chapter 1: A Dysfunctional Trio 	0:06 	Tristan Alric
6. 	Outskirts 	2:11 	Tristan Alric
7. 	Battle Won! 	0:04 	Tristan Alric
8. 	Getting Stronger! 	1:09 	Tristan Alric
9. 	Game Over 	0:14 	Tristan Alric
10.	Medal Found! 	0:02 	Tristan Alric
11.	Key Item 	0:01 	Tristan Alric
12.	Snakemouth Den 	2:34 	Tristan Alric
13.	It's Getting Scary! 	1:08 	Tristan Alric
14.	His Friends Call Him Spuder (Don't Call Him Spuder)	2:27 	Tristan Alric
15.	The One Left Behind (Leif's Theme) 	2:16 	Tristan Alric
16.	Lost Treasure 	0:09 	Tristan Alric
17.	Ant Kingdom 	2:18 	Tristan Alric
18.	In the Court of the Ant Queen 	2:20 	Tristan Alric
19.	Chapter 2: Sacred Golden Hills 	0:05 	Tristan Alric
20.	Night at the Inn 	0:09 	Tristan Alric
21.	Fry it Up! 	0:41 	Tristan Alric
22.	Fine Arts 	1:18 	Tristan Alric
23.	The Sailors' Pier 	1:17 	Tristan Alric
24.	Oh no! WASPS!! 	3:16 	Tristan Alric
25.	Caves 	2:52 	Tristan Alric
26.	Golden Lands 	2:52 	Tristan Alric
27.	Kut it Up! 	1:07 	Tristan Alric
28.	Harvest Festival 	2:05 	Tristan Alric
29.	Team, This One's Stronger! 	2:36 	Tristan Alric
30.	The Sacred Hills 	2:52 	Tristan Alric
31.	Venus, Goddess of Bountiful Harvest 	1:20 	Tristan Alric
32.	Frenzied Sunflower Dance 	2:45 	Tristan Alric
33.	Chapter 3: Factory Inspection 	0:06 	Tristan Alric
34.	Dodgy Business 	1:04 	Tristan Alric
35.	Reckless for Glory! 	1:46 	Tristan Alric
36.	Lost Sands 	2:40 	Tristan Alric
37.	Defiant Root 	3:01 	Tristan Alric
38.	Make it Crisbee! 	1:12 	Tristan Alric
39.	Drums of War 	0:55 	Tristan Alric
40.	High Above, Bee Kingdom 	2:28 	Tristan Alric
41.	Bugaria's Latest Sensation! 	1:54 	Tristan Alric
42.	Bianca, Queen of all Bees 	2:36 	Tristan Alric
43.	Work That Honey 	2:42 	Tristan Alric
44.	Store That Honey 	2:40 	Tristan Alric
45.	MECHA BEE DESTROYER BLASTLORD 	2:40 	Tristan Alric
46.	Chapter 4: Mysterious Lost Sands 	0:10 	Tristan Alric
47.	The Bandits' Hideout 	2:44 	Tristan Alric
48.	The Ones Who... 	2:44 	Tristan Alric
49.	Rise from the Sands 	0:31 	Tristan Alric
50.	Lost Castle of Ancient Worship 	3:01 	Tristan Alric
51.	The Watcher 	2:58 	Tristan Alric
52.	Ant Kingdom, Under Attack! 	2:16 	Tristan Alric
53.	The Usurper 	1:40 	Tristan Alric
54.	Chapter 5: The Far Wildlands 	0:06 	Tristan Alric
55.	Team, It's Getting Serious! 	2:58 	Tristan Alric
56.	Lands Untamed 	2:44 	Tristan Alric
57.	Swamps Where Dreams Drown 	2:48 	Tristan Alric
58.	The Terror of the Swamps 	0:45 	Tristan Alric
59.	Cruel Beast, Devourer of Journeys 	2:24 	Tristan Alric
60.	Wasp Kingdom 	3:16 	Tristan Alric
61.	Elizant II's Promise 	3:01 	Tristan Alric
62.	Chapter 6: Assault on Rubber Prison 	0:07 	Tristan Alric
63.	Forsaken Lands 	3:17 	Tristan Alric
64.	Termite Capitol 	2:50 	Tristan Alric
65.	DineMite Beats 	2:20 	Tristan Alric
66.	Mothiva's Grand Stand! 	3:13 	Tristan Alric
67.	Snug as a Bug in a Sub 	2:04 	Tristan Alric
68.	Flower Journey 	0:58 	José Fernando Gracia
69.	Mite Knight Game Start 	0:04 	Stefan Moser (effoharakay)
70.	Mite Knight Theme 	2:09 	Stefan Moser (effoharakay)
71.	Mite Knight Game Over 	0:04 	Stefan Moser (effoharakay)
72.	Summer Holiday at the Metal Island™ 	2:35 	Tristan Alric
73.	The Lab Over Snakemouth 	2:50 	Tristan Alric
74.	The Other One 	3:02 	Tristan Alric
75.	Rubber Prison 	2:49 	Tristan Alric
76.	Battle Against Ultimax, Who Has a Tank 	3:34 	Tristan Alric
77.	Chapter 7: The Everlasting Sapling 	0:11 	Tristan Alric
78.	The Giants' Lair 	2:34 	Tristan Alric
79.	??? 	0:47 	Tristan Alric
80.	The Usurper, Grasping for Power 	5:24 	Tristan Alric
81.	Transcending, Overpowering, Everlasting 	5:54 	Tristan Alric
82.	Team, We Did It! 	3:01 	Tristan Alric
83.	A Virtuoso's Tribute 	0:19 	Tristan Alric
84.	Credits 	10:13 	Tristan Alric
==Trivia==
*Track 76, "Battle Against Ultimax, Who Has a Tank", was uploaded late on Tristan Alric's YouTube channel.
*Some of Samira's song titles in-game differ from the titles in the official OST. According to Tristan, there were a wide variety of reasons, though it was mainly due to name length issues and prototype names.Discord messages regarding the OST name differences.
*According to Tristan Alric, his favorite song in the OST is Track 64, "Termite Capitol".Twitch Livestream regarding Tristan's favorite track
**Track 24, "Oh No! WASPS!!" is his favorite track to compose.Reddit AMA
*According to Tristan, Vi and Kabbu were supposed to have their own themes. Vi's would've used surf rock tunes, and Kabbu's would've started off as "goofy", before building up to be a more heroic and adventurous theme.Reddit AMA Both tracks were also supposed to have a sad remix. These were scrapped; the former due to none of the test samples sounding interesting enough, and the latter due to in-fighting during development.Reddit AMA comment regarding Vi and Kabbu's themes The latter's theme still remains within the game's files.Github page
*Songs within the OST have been cited to have numerous influences (mainly from Tristan's personal interests):
**In a 2021 live stream for the game's physical release, Tristan has cited that most songs in the soundtrack were inspired by SNES Mario and Donkey Kong Country games, as well as Nathan McCree's work on the early Tomb Raider games.Twitch Livestream regarding the OST's inspiration
**When the Golden Hills were announced, as well as a conversation between him and a fan, the guitars in Track 26, "Golden Lands" (erroneously called "Golden Hills" in the Discord screenshots) was said to have been inspired by the soundtrack to the mystery serial drama Twin Peaks.Discord messages regarding other musical inspirations. 
***In a 2023 AMA, Tristan cites that Track 78, "The Giants' Lair", was inspired by composer David Lynch's discography as a whole.Reddit AMA
**In a conversation between him and a fan, the baseline for Track 12, Snakemouth Den was cited to have been inspired by songs from the American rock band The Doors, mainly "Riders On The Storm".
**In a 2023 AMA, Track 57, "Swamps Where Dreams Drown", and other tracks were cited to have been taken influence from the film Star Wars, with Tristan stating for the former, he added a "low pedal tone [and] parallel chords moving over it", creating that "instant Star Wars [effect]".
*According to Tristan, he deliberately avoided playing Paper Mario, the game's main inspiration, in order to prevent his music from sounding too similar to that game.Youtube Interview (Note: The interview is in French, the translation of the interview is linked here) 
*Track 83, "A Virtuoso's Tribute", is the only song in the game made with a live instrument.Discord messages regarding the composition of "A Virtuoso's Tribute".
**This track was originally placed in the Indiegogo demo when it was completed.Youtube Interview regarding "A Virtuoso's Tribute".
*According to Tristan, each song is formatted in this order: a "main" theme used in most tracks, then a piece to contrast the song from others, and finally a part to loop.
*According to Tristan, when he was hired by Genow, he allowed him to play pieces of the demo in order to get the feel of the location and see on what location's theme should sound like.
**Also, when Tristan submitted a track he liked but the team did not, he would try to convince them to add it.
*Two themes, named "Giant2" and "Giant3", appear within the game's files, but are left unused.
*According to Tristan, creating battle tracks was harder than making a boss track.
*According to Tristan, creating the leitmotif took a relatively short time.Reddit AMA
**The theme initially started out as a battle track.
==References==
Category:Bug Fables