Occupied Karaz-a-Karak (Mining Settlement)

Occupied Karaz-a-Karak (Mining Settlement) is a unique settlement building in Total War: Warhammer available to Norsca.
"Once a great city, now overrun by the mutants, monsters, and madmen of the north."
== Effects ==
*Unlocks technologies: Secrets of Mining & Machinery
*Income generated: 250
*Public order: +1
*Growth: +10
*Chaos corruption: +1
*Global recruitment duration: -1 turn of all units
*Grants 1 construction slot in the settlement
*provides garrison:
**1 Marauder Champions
**2 Marauders
**1 Marauder Hunters
*Unlocks recruitment of:
**Marauders
== Building Chain ==
* Tier I - Occupied Karaz-a-Karak (Mining Settlement)
** Tier II - Occupied Karaz-a-Karak (Outpost)
*** Tier III - Occupied Karaz-a-Karak (Dwarf Keep)
**** Tier IV - Occupied Karaz-a-Karak (Dwarfhold)
***** Tier V - Occupied Karaz-a-Karak (Great Hold)
Category:Special settlement buildings
Category:Norsca settlement buildings