Amayui Labyrinth Meister:Characters

==About Recommended Unions==
Unions are a new feature for this game, allowing characters to "combine" and gain new bonuses and skills that can be used in maps. Some characters have weaker unions, or cannot form beneficial unions (referred to by the "smile" on the initial character deployment screen). One character can be chosen as the "main" unit while the other unit takes the "support" role. It should be noted that some items (such as Full's Tear) do not work unless they are used by the main unit.
Note that Recommended Unions will be listed in order of most recommended to least recommended in the editor's opinion based on supposedly optimal party setups. Union possibilities that grant a Union Bonus that are not listed are generally recommended.
==Main Characters==
=== Avaro===
Avaro once again takes the role as the protagonist of this game. He now owns a workshop and runs a business out of Guaracuna Fortress that involves gathering and crafting various items to fulfill requests. He also spends his free time working on fixing up Guaracuna Fortress further, which was a hobby he started in the previous game. After settling into this daily routine for a few years, he encounters and chases after a ghost with Fia, which ultimately leads to him traveling to the Duchy of Mephi on an adventure.
Avaro's role in this game has expanded a fair bit due to the introduction of new mechanics and the fact he learns skills earlier. While he starts off as a physical attacker, he is much more of a tank this time around since he can pair with Kuna to greatly improve his defenses. He also learns Flash Step and Prevail fairly early to further emphasize his ability to tank hits and the Magic Resist skill is highly accessible, helping to shore up his poor RES stat. In addition, he is a serviceable magic attacker since the Axis Staff weapons pack a fair amount of INT and he has access to good Void and Earth magic due to his skills and proficiency with Earth Genma. The Technomancer skill also remains fairly useful since not many characters can mine or pick locks in this game. Finally, Avaro has excellent Unions with a number of characters and can protect them effectively since the Active Unit can be changed at any time. However, it is worth mentioning that while he is a good Union partner, every non-monster girl character he gains Union benefits with has better options.
In New Game+, Avaro continues to be a respectable tank, but his lacking AGL can make it hard for him to kill enemies effectively and unfortunately his skills can't compensate for the poor speed.
Overall, Avaro is a solid character who will end up doing a lot of the heavy lifting through his tanking ability throughout the game.
Recommended Unions: Manitariam > Fia > Vinea > Ranrinyuiki > Kuna
Requirements	Title 	HP	SP 	FS 	HIT	EVA 	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Goddess's Apostle 	32	15 	23 	10 	0 	11 	6 	5 	4 	7 	7 	3 	DangersenseTechnomancerBattle CommandAxis StrikeCheer
Lv15 	Fort Commander 	 	+1 	+2 	+1 	SwiftDisruptorFlash StepTrue Axis StrikeGenma TremorGreat Cheer	 	 	 	 	 	 	 	
Lv30 	Axis Master 	 	 	EtherealAnti-PoisonPrevailGenma CrushBattle Guidance	 	 	 	 	 	 	 	 	 	
Lv50 	Apostle of Bonds 	 	Double ActionSuper Axis StrikeGenma ResonanceEmperor's Cheer	 	 	 	 	 	 	 	 	 	 	
Lv99 	Divine Technomancer	 	 	 	 	 	 	 	 	 	 	 	 	
===Fia ===
Fia once again serves as the sole female lead of this game and as it turns out, she really is the Goddess of Bonds. After achieving her objective of reaching the Divine Mist Pillar, she became the figurehead of the Church of Fiushia and spends her days talking to people on pilgrimages for that religion. One night, she tells Avaro about ghost sightings at the fort and they go after the ghost, which leads to her traveling to the Duchy of Mephi on an adventure.
Fia serves as a ranged attacker and healer once more, though her healer role matters less due to the existence of healing Genma. To compensate for this, her power as a magical attacker is much more accessible in the early game since the Goddess of Bonds skill grants Concentrate, allowing her to spam various magic skills including useful Holy Genma with 3 or 4 range. She can also use Void Genma, which once again makes her a good Holy and Void magic attacker like in the previous game. Unfortunately, her physical attack capabilities generally fall off once again due to a lacking STR stat, even if her Bow weapons have good STR bonuses. This is especially apparent when providing support fire through the Support Attack skill as it will often deal only 1 damage on harder difficulties. Incidentally, as the Goddess of Bonds, Fia naturally has great Unions with a number of characters and will often want to provide support through the Faith and Support Attack skills, at least during the enemy phase. She also is of the Divine race, which grants total immunity to all status effects including Instant Death, so she can be surprisingly useful for soaking attacks that inflict various statuses.
In New Game+, Fia continues to play the role of being an excellent Holy and Void mage. While she appears to fall off slightly on the offensive front, she gains access to an insanely powerful Union with Anastasia, who is one of the best characters in this game (so far). This alone will likely result in Fia becoming overleveled even if she only takes on a support role from that point.
Overall, Fia is a great character to use throughout the game and will always see use due to her excellent power as a mage and her strong Unions.
Recommended Unions: Anastasia >>>> Avaro > Micri >> Kuna > Ranrinyuiki > Luce
Requirements	Title 	HP	SP 	FS 	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Goddess of Bonds	26	20 	24 	10 	0 	8 	4 	10 	7 	10 	8 	3 	Support AttackGoddess of BondsFaithAnti-AirVolleyHeavenly BulletHealing Breath
Lv15 	Pursuit Goddess 	 	 	FlurryDouble VolleyHeavenly Impact 	 	 	 	 	 	 	 	 	 	
Lv30 	Maternal Goddess	 	First StrikeTriple VolleyGreater Heal	 	 	 	 	 	 	 	 	 	 	
Lv50 	Goddess of Bonds	 	 	Double ActionRegenerationHeavenly Smite	 	 	 	 	 	 	 	 	 	
Lv99 	Divine Goddess 	 	 	 	 	 	 	 	 	 	 	 	 	
=== Kuna===
After Fia and Avaro search the fort for the ghost, they learn that she is actually a spirit who is the incarnation of Guaracuna Fortress itself. After adopting her and naming her the phonetically appropriate "Kuna", Fia and Avaro learn that a strange power is coming from the direction of the Duchy of Mephi and make their way to that country to learn more about Kuna's origin.
Kuna is a decent ranged attacker that, like Fia, primarily attacks using Holy and Void magic. She also specializes as a great Union support unit. While she has a lower starting level than her parents, her "Crystal Spirit" skill grants a few excellent skills including "Hard Worker", allowing her to level significantly faster. She also learns the "Familial Love" skill, which makes her Unions with her parents stronger when they are the active unit. Kuna can also provide excellent support through her "Magic Resist" ability from "Crystal Spirit". Once she reaches level 30, she can also provide "Soul Shield", making anyone she pairs with a defensive behemoth (especially Avaro). This is great because Kuna has Unions with a large amount of the cast, so she'll almost always have an option when it comes to Unions that provide bonuses.
In New Game+, Kuna can transition from being the ultimate Union support to just being an amazing character in general. This is because by this point, she will get incredible skills such as "Seal" and the 4-range Void magic "Pure Light Spear", the latter of which helps patch up her somewhat unremarkable offense a bit. These skills, in addition to her good defensive skills and the many anti-status skills she will learn during the first playthrough make her excellent in almost every situation. She also gains access to an incredibly powerful Union with the NG+ exclusive character Vinea, which grants +1 MOV, the "Super Regen" passive skill, and +Skill Chance% (among other useful bonuses). While this Union won't last long when it comes to the game's main story, the pair should be indispensable in any upcoming Append content.
Overall, as mentioned before, Kuna is the ultimate Union support. While she may seem frail at first and her offenses are outshined by a number of characters, she grows fast and ends up tanking hits surprisingly well. She also helps ensure the survival of anyone she's paired with.
Recommended Unions: Vinea >>>> Avaro >= Fia >= Anastasia > Katorit
* After completing the Prologue, Kuna learns Familial Love.
* After completing various labyrinths, she learns a number of status prevention skills (add later).
Requirements	Title 	HP	SP	FS 	HIT 	EVA 	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Fort Spirit 	17	18	15 	20 	10 	3 	2 	5 	6 	7 	9 	3 	FlexibilityCrystal SpiritMercyPure Light Sphere
Lv15 	Magic Attracter 	 	 	 	PoacherDisrupterSpirit BarrierPure Light Arrow	 	 	 	 	 	 	 	 	
Lv30 	Crystal Princess 	 	 	MythbusterTrophy HunterSoul Shield	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Spirit 	 	 	 	 	Double ActionSealReflectPure Light Spear	 	 	 	 	 	 	 	
Lv99 	Divine Assimilator	 	 	 	 	 	 	 	 	 	 	 	 	
===Amber Loki===
Once the party reaches the Duchy of Mephi, Amber Loki is assigned to guide them around. When she is given free reign to express herself, her inferiority complex becomes strongly apparent and serves as the backdrop for her character development throughout the game's story.
She starts with a fairly detrimental skill to use early on known as "Bare It All", which should be removed immediately to maximize her usefulness. Fortunately, she also learns the first AoE skill in the game. Since they have no cooldown and the "Magician" skill inherently provides "Concentrate", Amber can literally spam the AoE spell "Aduersa M" to inflict damage to multiple enemies constantly or control which enemies come to attack the party since some may react when damaged. Amber also has access to Ice and Wind Genma, which both have 4-range spells that Amber can potentially triple with due to her respectable AGI. She also has good Unions with a few characters, with the most notable one being Micri. This is because Amber's Union with Micri provides great stats and a melee Union special attack, allowing the pair to do battle in situations where mages are usually at the greatest disadvantage by smashing enemies with a high damage attack (that is very likely to crit). This fact helps to compensate somewhat for the lacking defense that the pair has, though there are more options that help provide more defense such as the Great Magic Staff's "Soul Shield" skill.
In NG+, Amber continues to be capable at demolishing enemies with magic. She also gains another good Union option with Liru, who provides solid additional elemental attack options. She also gains "Prevail", which helps to generally make her stronger, especially from a defensive perspective.
Overall, Amber is a great magic attacker who is relevant throughout the game, especially if the "Bare It All" skill is removed immediately. She has good Unions, good access to long-ranged attacks, and is even capable of being tanky in subsequent playthroughs without necessarily relying on equipment with defensive skills. 
Recommended Unions: Micri >>>> Liru >> Roseline
After completing Mechanized Corridor, Amber learns Aduersa M. She also learns "Heart to Teach" (Main Unit gets +10 EVA/HIT, ATK+5 when supporting another unit) after completing an Append mission that takes place in the Phantom Ravine.
Requirements	Title 	HP	SP 	FS 	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Torrent Magician 	24	17 	20 	10 	0 	6 	3 	9 	5 	8 	6 	3 	DiveBare It AllMagicianDepth Charge
Lv15 	Water Sorceress 	 	 	Support AttackTirelessPierceWers 	 	 	 	 	 	 	 	 	 	
Lv30 	Water Princess 	 	Barrier BreakFlash StepWersa	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Water Mage	 	 	Double ActionAnti-AdvantagePrevailFlurryLuna Wersa	 	 	 	 	 	 	 	 	 	
Lv99 	Divine Water Mage 	 	 	Ability Negation 	 	 	 	 	 	 	 	 	 	
==Secondary Characters==
===Mikshuana===
Mikshuana is an angel serving the Temple of Marsterria who joined forces with Avaro's party to discover the truth of what lurked in the Divine Mist Pillar. She now plays a role of monitoring Avaro because he has the knowledge and capacity to produce forbidden weapons, but they are on friendly terms despite this relationship. At the beginning of this game, she was reporting to Marsterria and immediately flew to the Duchy of Mephi after receiving a message from Avaro and Fia. However, she ended up getting trapped in the Beast War Maze Ebobete where she eventually meets and joins the party.
Mikshuana is now a solid hybrid attacker due to the Genma system, which eventually provides her with 4-range Holy magic. This pairs well with the "Seien" skill, which she now gains immediately, since she can utilize the skill to gain control of rooms from a relatively long range. She is also somewhat durable thanks to her armor proficiency, which grants easier access to defensive skills. In addition, since she is an Angel and has "Flight", she is useful in many situations early in the game, especially if she pairs up with Flare Harpua, who can also fly. For example, there are also bosses with the "Manhunter" skill that Mikshuana can negate while characters like Avaro and Kisnir cannot. She also starts with a good MOV stat, which allows her to comfortably scout when paired with her tankiness.
Unfortunately, Mikshuana lacks good Union options because most potential partners have far better options. This is fine during the first playthrough, but it can become problematic in the second one since it becomes more difficult to slot her into the team, especially as characters have easier access to "Flight", long-range magic, and mobility that effectively nullifies the need for her unique "Seien" skill in most situations.
Overall, Mikshuana is an excellent character early on, but may be harder to use later when better options are available, especially for Union pairings.
Recommended Unions: Luce > Flare Harpua
Requirements	Title 	HP	SP 	FS 	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	6th Rank Angel 	34	21 	28 	15 	0 	13 	7 	8 	7 	10 	9 	4 	Seien MemberSeienPierceFiery FlurryGod SpearSeien CON Aura
Lv15 	Seien Guardian 	 	 	PoacherScorching PierceSeien RES Aura 	 	 	 	 	 	 	 	 	 	
Lv30 	Conviction Angel	 	Flash StepDivine FlameshotHoly Conviction Spear	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Seien 	 	 	Double ActionLevitationSeien Hero Aura	 	 	 	 	 	 	 	 	 	
Lv99 	Divine Seien 	 	 	 	 	 	 	 	 	 	 	 	 	
===Roseline Fran===
She's similar to her Castle Meister incarnation in that she's a slow, hard-hitting, and surprisingly tanky mage. Extremely good at tanking magic due to her high RES and access to the "Magic Resist" skill. Has access to long-ranged Dark Genma and fairly solid Void Genma. Will join you at the start of the Puppet Forest Seah.
Recommended Unions: Ranrinyuiki >>> Katorit > Ann Ploa >> Amber
Requirements	Title 	HP	SP	FS	HIT 	EVA	STR 	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Spirit Controller 	24	23	20	10 	0 	4 	6 	12 	11 	9 	2 	4 	Spirit ControllerAnti-PoisonMagic ResistDark RuinMagic BulletTilwan's Hell M
Lv15 	Spiritual Expert 	 	 	 	ConcentrateAnti-DrainAnti-ParalysisSpirit HunterShadow Shock	 	 	 	 	 	 	 	 	
Lv30 	Magister Princess 	 	 	 	Anti-ConfusionAnti-AcidDrainAuela's Judgement 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Controller	 	 	 	 	 	Double ActionDark SpearTilwan's End M	 	 	 	 	 	 	
Lv99 	Divine Controller 	 	 	 	 	 	 	 	 	 	 	 	 	
===Kisnir Kaguri===
Top tier character with top tier pairing with Lishenzeri. Only use with Lishenzeri. They both join at the same time, which makes pairing them a non-issue.
Recommended Union: Lishenzeri
Requirements	Title 	HP	SP 	FS	HIT 	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Temple Knight 	36	21 	25	15 	15 	15 	8 	3 	4 	13 	9 	3 	KnightBattle CommandBlade Dance
Lv15 	Temple Blade Knight	 	 	 	First StrikeFlurryStrong SlashSearing Blade	 	 	 	 	 	 	 	 	
Lv30 	Reversal Princess 	 	 	 	CounterHeavenly SlashBlazing Blade 	 	 	 	 	 	 	 	 	
Lv50 	Bond Temple Knight 	 	Double ActionDivine Flame Blade	 	 	 	 	 	 	 	 	 	 	
Lv99 	Divine Swordsman 	 	 	 	 	 	 	 	 	 	 	 	 	
===Lishenzeri Lauroso===
Extremely good Union partner with Kisnir. Also can do decent damage with Earth and Holy Genma. Joins with Kisnir.
Recommended Union: Kisnir
Requirements	Title 	HP	SP 	FS	HIT 	EVA	STR 	CON 	INT	RES	AGI	LUK	MOV	Skills
Initial 	Lauroso Lord 	46	20 	24	10 	 	 	 	 	 	 	 	 	
13 	12 	7 	7 	7 	5 	3 	Cover DefenseTwinshield PrincessWhirling BashBurst of Light M	 	 	 	 	 	 	
Lv15 	Iron Wall Princess 	 	 	 	 	 	 	BurrowMythbusterExplosive Bash	 	 	 	 	 	
Lv30 	Fort Princess 	 	Soul ShieldSpiritual BashHoly Atonement M	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Shieldwarden	 	 	 	Double ActionPrevail	 	 	 	 	 	 	 	 	
Lv99 	Divine Shieldwarden 	 	 	 	 	 	 	 	 	 	 	 	 	
===Katorit===
She no longer needs to transform to use the "Transfer" ability. She has access to long-ranged Wind Genma but has lacking Unions that don't grant Skill Activation bonus, which in turn makes many of her useful proc-based skills weak. Unfortunately, she also got shafted in Append 2 since Ranrinyuiki has a better Union with Roseline. Joins you after an seeing an event at Riverbreeze House and visiting Gear City Defar.
Recommended Unions: Roseline > Kuna
Requirements	Title 	HP	SP 	FS 	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Raifu Dragon Chief 	30	19 	21 	10 	0 	10 	7 	10 	5 	15 	8 	3 	Young MikoFlurryElectro WhirlThunder JudgementTransfer
Lv15 	Dragon Miko 	 	First StrikeDual Bolt WhirlBig DischargeForced ReturnThunder Storm M	 	 	 	 	 	 	 	 	 	 	
Lv30 	Transfer Princess 	 	 	Anti-AdvantagePierceAid TransferThunder Tornado M	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Dragon Chief	 	Double ActionMagic ResistRaifu WhirlRuinous ThunderThunder Burst M 	 	 	 	 	 	 	 	 	 	 	
Lv99 	Divine Dragon 	 	EtherealLevitation 	 	 	 	 	 	 	 	 	 	 	
===Diethelm===
He's terrible at using magic, but deals respectable physical damage at long range. He's mostly used to tank and provide fire support for Ann Ploa later on. Joins at the same time as Luce.
Recommended Unions: Ann Ploa > Luce
Requirements	Title 	HP	SP	FS 	HIT	EVA 	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Waterbeast Boss 	41	23	30 	15 	0 	13 	9 	4 	5 	9 	7 	3 	TechnomancerSwiftAnti-AirPulverizing Shot
Lv15 	Demolition Expert	 	 	 	 	DivePiercePiercing ShotDark Magic Bullet	 	 	 	 	 	 	 	
Lv30 	Sniping Master 	 	 	SubstitutePoacherFlashing ShotDark Magic Impact	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Gunner 	 	 	FocusDouble ActionDark Magic Spear 	 	 	 	 	 	 	 	 	 	
Lv99 	Divine Gunner 	 	 	 	 	 	 	 	 	 	 	 	 	
=== Luce===
She deals moderate physical and magic damage, which causes her to deal little damage on higher difficulties. She has access to good Wind and Earth Genma, but her Unions are not too great. Joins at the same time as Diethelm.
Recommended Unions: Mikshuana > Fia > Diethelm
Requirements	Title 	HP	SP 	FS 	HIT 	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Fiushian Priestess	33	24 	23 	10 	0 	11 	7 	10 	10 	10 	9 	3 	Support AttackPriestessAnti-AirElfen ArrowDior
Lv15 	Serene Priestess 	 	 	TirelessFirst StrikeElfen BlowDiono	 	 	 	 	 	 	 	 	 	
Lv30 	Greater Priestess 	 	RegenerationProjectile DefenseElfen Glow	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Priestess 	 	 	 	Double ActionSealManhunterDionorez	 	 	 	 	 	 	 	 	
Lv99 	Divine Matriarch 	 	 	 	 	 	 	 	 	 	 	 	 	
===Ior===
An excellent physical melee attacker who should only Union with Mikeyu when possible for +1 MOV. However, she is very frail. Joins at the start of Night God City Rajel Linot at the same time as Mikeyu. 
Recommended Union: Mikeyu
Requirements	Title 	HP	SP 	FS	HIT 	EVA 	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Fort Chef 	34	20 	29	20 	20 	15 	6 	3 	4 	17 	12 	4 	HunterManhunterCleaver Slice
Lv15 	Blessed Hunter	 	 	 	 	GroundedTirelessFlowing SliceThunder Sphere	 	 	 	 	 	 	 	
Lv30 	Ninja Princess	 	 	 	SwiftPowerful SliceExplosive Sphere	 	 	 	 	 	 	 	 	
Lv50 	Bonding Hunter	 	Double ActionVorpal CounterSpiral Burst Sphere	 	 	 	 	 	 	 	 	 	 	
Lv99 	Divine Hunter 	 	 	 	 	 	 	 	 	 	 	 	 	
===Mikeyu===
She's a solid magical attacker with access to good long-ranged Genma (Wind/Ice). Somehow can get tankier than Ior due to higher defensive stats and skills like "Ice Shield", which now stacks with the "Shield" skill. However, she is still on the slower side. Joins with Ior at the start of the Night God City Rajel Linot.
Recommended Union: Ior
Requirements	Title 	HP	SP 	FS	HIT 	EVA 	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Snowman Spinner 	29	27 	21	10 	0 	7 	5 	13 	9 	10 	7 	3 	Thin IceMagicianDoll SubstituteDoll's Snowball
Lv15 	Ice Spinner 	 	 	 	Depth ChargeIce ShieldBouncing SnowmanSnowman March M	 	 	 	 	 	 	 	 	
Lv30 	Snow Princess 	 	ReflectBurst Snowball	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Snow Mage	 	 	 	 	Double ActionSpecial SnowballAvalanche M	 	 	 	 	 	 	 	
Lv99 	Divine Snow Mage 	 	 	 	 	 	 	 	 	 	 	 	 	
===Kourinyuiki===
She can deal some respectable Holy damage, but otherwise cannot compete with other characters at all. Summon mechanics are nerfed, which means she cannot be brought into battle at will (only return). She joins at the same time as Meirinyuiki (And Liru, on NG+).
Recommended Unions: Meirinyuiki > Liru
Requirements	Title 	HP	SP 	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Light Yuiki 	66	38 	30	10 	0 	16 	13 	24 	20 	18 	15 	4 	Support AttackCover DefenseYuikiDivine CharmTurn UndeadFlurrySolar FlashSolar Wave
Lv15 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Lv30 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Light Yuiki	 	Double ActionConcentrateExorcistPierceGreat Solar WaveInspiring Cheer M	 	 	 	 	 	 	 	 	 	 	
Lv99 	Divine Light Yuiki 	 	 	 	 	 	 	 	 	 	 	 	 	
===Meirinyuiki===
He's mostly there to provide Union bonuses to Kourinyuiki. He's a below-average melee attacker compared to other characters. Summon mechanics are nerfed, which means he cannot be brought into battle at will (only return). Joins at the same time as Kourinyuiki (and Liru, on NG+).
Recommended Unions: Kourinyuiki > Liru
Requirements	Title 	HP	SP 	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Dark Yuiki 	79	31 	35	15 	0 	21 	16 	16 	12 	20 	11 	4 	Cover DefenseYuikiFirst StrikeCounterDark PunchTrue Dark PunchDark ShockwaveShadow Shockwave
Lv15 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Lv30 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Dark Yuiki	 	Support AttackDouble ActionConcentrateChargeMythbusterFlash StepChaotic Dark PunchShadow Bind	 	 	 	 	 	 	 	 	 	 	
Lv99 	Divine Dark Yuiki 	 	 	 	 	 	 	 	 	 	 	 	 	
===Micri Loki===
She joins during the first playthrough after finishing Gear City Defar. She has a skill that basically guarantees critical hits when attacking and can she sustain herself with "Drain". She has great Unions with both Amber (see above) and Fia (grants "Hard Worker" skill!). She has access to excellent long-ranged Genma (Dark/Wind).
Recommended Unions: Amber >>>> Fia
Requirements	Title 	HP	SP 	FS 	HIT	EVA 	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Insomniac Expert 	29	24 	22 	10 	0 	7 	4 	12 	9 	11 	4 	3 	MagicianFaithfulDrowsy AlertnessTwisting BladeSteel Shine Summon
Lv15 	Electrified Maiden 	 	 	 	 	GroundedSupport AttackAnti-DrainSpirit HunterGreat Tornado	 	 	 	 	 	 	 	
Lv30 	Sleepless Princess 	 	Disrupting ChantMythbusterGreat Vortex	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bond-weaving Warrior	 	 	Double ActionPierceFlurryCall Small Meteor	 	 	 	 	 	 	 	 	 	
Lv99 	God of Insomnia 	 	 	 	 	 	 	 	 	 	 	 	 	
==NG+ Characters==
===Anastasia===
After a long period of not showing up in any games, Anastasia has returned as an Eushully mascot representative in this game during Chapter 2 of NG+. Much like how she's literally grown compared to her Kamidori incarnation, she has grown in power as well. In addition to having excellent stats and incredible base resistances (+3 Physical, +2 Holy/Dark), she has access to the unique and incredibly powerful "Super Counter" skill. While this skill doesn't allow Anastasia to evade attacks and counter, she is guaranteed to launch a counterattack when hit. This, along with "Flurry", allows her to attack up to 8 times in a single combat round. She also has a fantastic kit ranging from access to long-range Light Genma and Void magic, highly damaging melee skills, and, when in a Union with Fia, she also gains access to a melee Void magic. She also starts with "Double Action" and a good base MOV stat. In addition, she starts with the highly useful Eushully Uniform, which grants her bonus elemental resistances.
Anastasia also has access to fantastic Union options, though Fia is generally preferred due to the boosted Skill Activation Chance bonus (and also because Kuna has a better Union with Vinea).
Overall, Anastasia is so powerful that she's arguably the best unit out of every Meister game. She can fly across the battlefield with ease and destroy enemies effortlessly due to her ability to potentially deal 999+ damage in a single turn. She also takes almost nothing in return thanks to her defenses and resistances. Once her stats are uncapped at level 50, she is a fantastic candidate for stat-boosting gems.
Recommended Unions: Fia >>>> Kuna
Requirements 	Title 	HP	SP 	FS	HIT	EVA 	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial, LV40	Maid Angel Trainee	92	52 	48	20 	0 	38 	24 	32 	20 	28 	22 	5 	Apprentice MaidDouble ActionSuper CounterFlurryEggplant PunchG Eggplant PunchTorsho CurilPurule So
Lv15 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Lv30 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Apprentice	 	 	 	 	DangersenseChargeDisruptorGround ChargeS Eggplant PunchPurule Vaz	 	 	 	 	 	 	 	
Lv99 	Divine Apprentice 	 	RegenerationLevitation	 	 	 	 	 	 	 	 	 	 	
===Liru Fullard===
She has access to long-ranged Fire magic, which is surprisingly rare. Has okay Unions, but Amber in particular has better options. A little slow and probably the weakest NG+ unit. She has increased stat growths due to the "Elite" skill.
Recommended Unions: Amber > Kourinyuiki > Meirinyuiki >> Flare Harpua
Requirements	Title 	HP	SP	FS	HIT 	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Famed Summoner 	73	45	40	10 	0 	20 	16 	33 	23 	25 	15 	4 	FirewalkMagicianEliteFlurryBrenBrennerForced TransferAdbrenner M
Lv15 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Lv30 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Summoner	 	 	 	TeleportDouble ActionTrophy HunterMythbusterBarrier BreakBrendo Unersa	 	 	 	 	 	 	 	 	
Lv99 	Divine Summoner 	 	 	 	 	 	 	 	 	 	 	 	 	
===Vinea===
She's immune to all status conditions thanks to her Devil race. She has an amazing Union with Kuna that boosts both MOV and Skill Activation, among others. Kuna is also an excellent character (see above). Vinea herself is a little slow, but she has access to good Void and Dark magic.
Recommended Unions: Kuna >>>> Avaro
Requirements	Title 	HP 	SP	FS	HIT	EVA 	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Earl of Hell 	105	48	44	30 	20 	23 	21 	36 	29 	33 	16 	5 	EtherealTeleportDevil EarlDouble ActionManhunterGround ChargeBlackflame BulletExtinction Bullet
Lv15 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Lv30 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Lv50 	Bonding Devil Earl	 	 	 	 	InterdimensionalConcentrateGround ChargeFlurryCataclysm Bullet	 	 	 	 	 	 	 	
Lv99 	Divine Dark Lord 	 	 	 	 	 	 	 	 	 	 	 	 	
===Ranrinyuiki===
She joins during an event in Chapter 3 of NG+ when Append 2 is installed, After the Sacred Haze Tower. She makes Roseline stronger by providing a Skill Activation% Union. Also has access to Wind and Holy Genma and can gain an aura that paralyzes nearby enemies. She's largely similar to her Castle Meister counterpart otherwise (but still cannot be summoned at will).
==Monster Girls==
Monster girls are a new type of party member that can be recruited over the course of the game by completing side quests. They are somewhat reminiscent of the side quests to recruit certain party members in Kamidori: Alchemy Meister, but the recruitment objective is significantly simpler in this game. Once certain objectives are completed, a monster girl will be available to recruit and Kuschel, the monster researcher, will assign the side quest. The requirements to make a specific monster girl recruitable will be mentioned in their respective section.
Monster girls can all be deployed freely on any limited deployment maps. This useful detail will not be mentioned on individual entries and is not taken into heavy consideration when discussing the usability of specific monster girls.
=== Flare Harpua===
The Flare Harpua can be recruited after completing the Gear City Center map in Gear City Defar. She will show up at the Burning Factory in Gear City Defar and once defeated, can be "persuaded" to join the party.
Recommended Unions: Mikshuana > Liru
Requirements	Title 	HP	SP	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Demi-human/Bird	24	22	24	5 	5 	9 	4 	10 	4 	12 	8 	3 	Fiery FlightSupport AttackFlame BlessingSpirit HunterFlurryFireballHarpy's Charm
===Soma Tengu===
Show up: Rift in the Earth in Beast War Maze Ebobete
Recommended Unions: None
Requirements	Title 	HP	SP	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Demi-human/Tengu	31	21	25	10 	10 	8 	7 	9 	8 	13 	13 	4 	Grounded FlightTurbulenceSupport AttackWind BlessingCounterKamaitachi
===Manitariam===
Show up: Verdant Promenade in Puppet Forest Seah
Recommended Union: Avaro
Requirements	Title 	HP	SP	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Normal/Fungi	40	21	31	30 	0 	14 	11 	3 	2 	10 	12 	3 	BurrowRegenerationEarth BlessingManhunterIntimidateParalyze
===Hermacubus===
Show up: Inviting Dark Street in Night God City Rajel Linot
Recommended Union: Ann Ploa > Diethelm = Roseline
Requirements	Title 	HP	SP	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Demon/Mare	40	29	21	5 	0 	13 	9 	15 	9 	16 	15 	3 	FlightDark BlessingDisrupting ChantDrainCat Punch+Mare's Kiss
===Phobra===
Show up: Hidden Hot Spring in Maren Volcano
Recommended Union: Ermena
Requirements	Title 	HP	SP	FS	HIT	EVA	STR 	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Normal/Phantom Shell	34	22	26	10 	 	 	 	 	 	 	 	 	
13 	16 	9 	7 	5 	8 	3 	ShellDiveCover DefenseWater BlessingDepth ChargeTsunami M	 	 	 	 	 	 	
=== Diva===
Can only be recruited after the previous 5 monster girls are recruited and Chapter 4 begins.
Show up: Inviting Atrium in Sacred Haze Tower
Recommended Union: None
Requirements	Title 	HP	SP	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Spirit/Shine Spirit	39	34	23	10 	10 	10 	8 	17 	18 	13 	12 	4 	FlightFlexibilitySupport AttackLight BlessingLight BlastInspiring Cheer M
===Ermena===
Show up: Hidden Waterway in Jirel Water Shrine
Recommended Union: Phobra
Requirements	Title 	HP	SP	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Normal/Mollusk	75	26	32	15 	0 	19 	7 	16 	7 	8 	11 	3 	DiveCover DefenseWater BlessingDepth ChargeJellyfish BombWater Shock Bullet
=== Vana===
Show up: Narrow Volcanic Road in Maren Volcano
Recommended Union: None
Requirements	Title 	HP	SP	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Demi-human/Monkey	52	16	40	10 	5 	23 	9 	4 	3 	20 	9 	3 	ChargeEarth BlessingFirst StrikePrevailFrenzied RushRampage M
===Ann Ploa===
Ann Ploa can be recruited after completing the Drifting Thought Area at Phantom Ravine and after recruiting the previous 8 monster girls. She will appear at Giant Gear Hall at Gear City Defar.
She is the best monster girl by far and is superior to some main/side characters because she starts with "Double Action", a range 3 fire magic, and a high critical melee skill. Feed her stat gems since she starts with no stat caps.
Recommended Unions: Wandering Ghost > Diethelm >= Roseline > Hermacubus
Requirements	Title 	HP	SP	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Demon/Warped	38	33	33	35 	35 	27 	5 	24 	4 	30 	27 	5 	TeleportDouble ActionDark BlessingFirst StrikeExploding MyougiFire Barrage
===Wandering Ghost===
Show up: Biological Reservoir in Phantom Ravine
Recommended Union: Ann Ploa
Requirements	Title 	HP	SP	FS	HIT	EVA	STR	CON	INT	RES	AGI	LUK	MOV	Skills
Initial 	Undead/Spirit	57	30	20	15 	0 	19 	17 	23 	6 	13 	6 	3 	InterdimensionalDark BlessingAnti-DrainVorpal CounterIntimidateHades Blast