Gear/Networked Adv. AMS

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Unique_Weapon_AMS_GunSquad
Manufacturer: Rhodes Foundry
In an attempt to create a squad-based AMS support system, this AMS Mk II was adapted to provide coverage and support for the unit and its allies.
Uses AMS Ammo.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
0 	1 	1330000	All 	All
* Advanced AMS Protects Teammates & Allies.
* Can fire up to 4 times per round.
* AMS Deals 1 Dmg to missiles.
* 60% Missile intercept chance per shot.
* AMS fires up to 30 shots per activation.
* 6 Heat per activation in AMS mode.
* AMS has a 15% chance to jam per activation.
* Weapon carries 400 shots.
* 5 Cbills Cost per Shot.
=Weapon Stats=
Category: AntiPersonnel
Type: MachineGun
SubType: MachineGun
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	On 	AntiMissileInternal	0 	0 	0 	30 	1 	6 	0 	0 	0 	0.5 	0 	1 	0 	100 	150 	200 	250 	
 	Off 	AntiMissileInternal	0 	0 	0 	0 	1 	6 	0 	0 	0 	0.5 	0 	1 	0 	100 	150 	200 	250 	
=Used By Mechs=
Mechs 	Mechs	Mechs
GN-SQD	 	
= Item Salvage Rules =
Item can be salvaged by player: No
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2