Magenta

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===Origins===
Magenta's first blip on the world radar was when she was set up to take the blame for illegal drug delivery deal that went awry. I know what you're thinking - she fought her way out of all the troubles and after an action-packed, death defying, full of drama turn of events, she cleared her name and managed to get out alive, putting the bad guys in prison? Nah, that's not the case at all.
Magenta knew she was screwed and nobody would break a sweat to even try to prove she's innocent, in such a society nobody would side with her and she would be locked for life - so she ran away! She changed her appearance from top to bottom and somehow fights to survive.
She was even offered to join the F2-Runners, but she declined with the pretext that she has major trust issues, because of her past.
===Breaking in T1W===
It is known that at some point Magenta attempted to break into the T1W headquarters for information about herself and hopefully to clear her name. Unfortunately for Magenta, she got confronted by Amethyst Rose, who spoiled her plans, although surprisingly let her escape after making sure she's not part of the F2 Runners.
===Armageddon===
Magenta is part of the last-standing heroes of Earth.
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Magenta's kit consists of a high-tech, durable body suit, a utility wind, liquid & stain resistant jacket, a high-tech bracer, containing thousands of microchips inside and a state of the art laser sniper rifle.
Magenta's laser rifle is able to penetrate multiple targets. She has settins for healing her allies as well as damaging enemies. The back of her jacket contains a special pocket where she can hold the rifle in as well as attach it to the side of her waist & leg.
Although her kit is lightweight, Magenta isn't the fastest assassin out there. Her anti-shockwave boots hold strong on ground for a better, more precise aim, as opposed to providing mobility.
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Pinning Shot Cooldown: 3 seconds
Fire a laser, damaging the first enemy Hero target you hit and slow them by 75% for 0.5 seconds.
	
Boosting Shot Cooldown: 3 seconds
Fire a laser, which heals allied Heroes in a direct line and grants them 22% movement speed for 1 second.
	
Laser Cyclone Cooldown: 14 seconds
Send forth a huge laser that bounces off terrain for a couple of times until it dissipates or hits an enemy. Particularly effective in closed area spaces.
	
Sonar Wayfinder Cooldown: 24 seconds
Reveal all enemies near you and all enemies you damaged in the last 10 seconds for 6 seconds. These enemies cannot go invisible and if they attempt to, they take 25% of their Max HP as damage.
	
Precision Mark
Passive: Damaging an enemy grants a stack of Precision Mark. Each stack increases your Spell power (damage and healing) by 3%. Each stack lasts for 10 seconds and you can have a maximum of 50 stacks.
	
Laser Nanobots Cooldown: 36 seconds
Ultimate: Reset all basic ability cooldowns and gain 14% all damage increase for 8 seconds.
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	Precision Mark increased from 3% to 4%. 	Pinning Shot splits into two damaging lasers upon hit. 	Laser Cyclone pierces through targets.
	Successive Boosting Shots increase their power by 5% up to 30% bonus healing.	Activating Laser Nanobots heals 15% of your Max HP over 8 seconds. 	Boosting Shot deals half the damage to enemy Heroes.
	Boosting Shot movement speed bonus increased to 45%. 	Boosting Shot area & range increased by 30%. 	Boosting Shot removes slows, roots & stuns.
	Activating Laser Nanobots gives 35% movement speed for 4 seconds. 	Sonar Wayfinder affected enemies cannot benefit from any movement speed boosts.	Laser Cyclone targets hit by two or more strikes have their damage resistance reduced by 15% for 10 seconds.
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art_magenta.jpg|Magenta Full Body Art
art_magenta1.jpg|Magenta Release Art
early_magenta2.jpg|Magenta First Concept
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*There's always a way!
*Ugh this reloading time, couldn't they buff it up a little?
*And you've lost me...
*Go heal yourself.
*Wanna play a game of laser tag?
*Take a rain-check.
*Watching you burn might be the most satisfying thing.
*Oh, gotta love the unsuspecting!
*Served hot!
*Be careful what you wish for.
*Would you please.... leave me alone?!''
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*The Unique Color of Magenta used to be Amethyst Rose's, swapped because of their more appropriate hair colors. This makes Magenta the first hero to adopt another hero's colors. This also fits with the story, where Magenta tries to impersonate Amethyst Rose to sneak in the T1W HQ.
*Conceptualized 15.01.2019. First Art Piece 26.03.2020
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Hero s1lk.png|S1LK|link=https://t1w.fandom.com/wiki/S1LK
Hero trickburst.png|Trickburst|link=https://t1w.fandom.com/wiki/Trickburst
Hero emma.png|Emma|link=https://t1w.fandom.com/wiki/Emma
Hero prism.png|Prism|link=https://t1w.fandom.com/wiki/Prism
Hero amethystrose.png|Amethyst Rose|link=https://t1w.fandom.com/wiki/Amethyst_Rose
Hero valen.png|Valen|link=https://t1w.fandom.com/wiki/Valen
hero terravio.png|Terra Vio|link=https://t1w.fandom.com/wiki/Terra_Vio
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thumb|left|410 px
Category:Characters
Category:Human