NEWS-2.1.10

__NOTOC__
===WHAT'S CHANGED SINCE 2.1.9===
*Added commandline parameter to set hostname visible on metaserver. PR#40755
*Restored http://meta.freeciv.org/metaserver.phtml as default metaserver. GNA#13407
*Record players total score to civscore.log. GNA#13403
*Put spaceship state to civscore.log instead of score given by spaceship. GNA#13402
*Write civscore.log in the beginning of the turn, immediately after values are calculated. Write also final values when game ends. GNA#13419
*Show correct Requirement and Obsolete by tech for wonders in win32-client help browser. PR#40765
*Fixed sdl-mixer support. GNA#13444, GNA#14751
*Improved access levels ported from Warclient. GNA#13433
*Fixed a bug that even if wonder set as improvement requirement for unit was built, unit was not buildable. PR#39530
*Fix lost hack access in single player mode. GNA#13494
*Fix bug causing wrong player nation select. PR#40773
*Added proper error message to case where user tries to add Settlers to city owned by ally. GNA#13539
*Avoid crash due to corrupted worked field. GNA#13498
*Improved voting code ported from Warclient. GNA#13515
*Make GTK2 client more small-screen friendly. GNA#13524, GNA#13525, GNA#14100
*Fixed Hydro Plant help text. PR#40805
*Added ruleset loading time check that MAX_NUM_REQS is not exceeded. GNA#13600
*Fixed help browser crash when ruleset has fuel using unit for which there is no suitable carrier unit. GNA#13649
*Show ping of actual player connection instead of player's first connection, which may be observer. GNA#13725
*Fix bug in tech score when player has no techs. GNA#13733
*Hide production part of full citybar from enemy cities for player observers. It used to show all enemy cities always building "Airport". GNA#13723
*Added support for units taller than 1.5 x terrain tile height in isometric tilesets. GNA#13671
*Backport of improved goto code from trunk. GNA#13736, GNA#13742, PR#40536, PR#40563
*Fixed creation of GGZ page. GNA#13791
*AI does not ask for help against players not met. GNA#13559, PR#39700
*Display flags at start page player list. GNA#13726
*Changed ggz profile to point to freeciv.ggzgamingzone.org instead of non-functional pubserver. PR#39923
*Fixed partisan appearance to require Guerilla Warfare to be known by someone. GNA#13944
*Fixed a crash when lua script triggered by "tech_researched" gives another technology to player. GNA#13819
*Fixed a crash when unload all command is issued to multiple units. GNA#14031
*Fixed a team play crash when ruleset defines global init techs. PR#20855
*Leave no units to current tile when bouncing them. GNA#14078
*Fixed a crash when several members of the same team have same initial tech. GNA#14259
*Fixed /cmdlevel bugs. GNA#14237
*Prevented /rulesetdir after savegame of already running game has been loaded. GNA#14230
*Don't navigate through unaccessible territorial waters. GNA#13928
*Use amplio electric ages sprites for cities. Use modern style as alternative for other tilesets. GNA#14376
*Added /cancelvote command, ported from Warclient. GNAPATCH#1292
*Make notify.all and notify.player working in lua scripts. GNA#14221
*The loss of the last human player doesn't transform the game into an autogame, causing the clients freezing. GNA#14036
*Sharing vision when the fog of war is disabled don't let black square over vision giver units. GNA#14275
*Disallow embassy creation if Marco Polo's Embassy is built. GNA#14448, GNA#14548
*Do not bounce units on empty enemy cities on terrain changes. GNA#14532
*Consider that AI explorers moved when they changed tile instead of if their moves decreased (could be wrong on railroads for example). GNA#14533
*Loading a scenario begins at turn 0 and not -2. GNA#14658
*Display trade route lines at map and infos in city dialog even if the trade route doesn't give trade bonus. GNA#14745
*Added support for Haiku OS. GNA#14715
*Fixed clicking of technologies on research report. GNA#14812
*Updated translations: ca.po da.po de.po es.po fi.po
See NEWS for older lists of changes.
Category:NEWS