Mechs/RVN-4X

==Description==
A Capellan variant of the original prototype, with the battlefield failure of the -1X, the -4X was an attempt to reuse the chassis as a more combat orientated unit. It removes the EW equipment and is outfitted with five jump jets and two Machine Guns with a ton of ammunition. The armor was increased to the chassis' limit of seven tons. Used as a substitute in lances that normally used a JR7-D but needed more anti-infantry capability. 
Drop Cost Multiplier: 0.98
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Scout: +1 Probe, +15% Visions&Sensors (Quirk)
40 	Nimble 	Alacrity: +1 Evasion Generated (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=55/60S=30 	A=45/45S=16 	A=55/60S=30
Arms/Head	HardPoints	[ 2B ] 	 	[ 2E 1M ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo MG
2x MG 	
Comms Suite Mk1
Heat Sink	
2x Medium Laser ExoStar
Torso 	Health 	FA=55/80 RA=20/40S=40	FA=80/110 RA=25/55S=40	FA=55/80 RA=20/40S=40
Torso 	HardPoints	 	[ 1S ] 	[ 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo SRM
2x Jump Jet (S)	
Engine Core 175
Jump Jet (S)	
2x Jump Jet (S)
SRM-6
Legs 	Health 	A=75/80S=40 	 	A=75/80S=40
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Heat Sink 	 	
2x Heat Sink
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