Thumbelina (Puzzle and Dragons)

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|-|Base=
|-|Four Leaf Clover Princess=
|-|Go-Home Club's Tomboy=
|-|Go-Home Club's Tomboy, Thumbelina's ID=
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== Summary==
Thumbelina is a character who appears in Puzzle and Dragons. She is a member of the Fairy Tale Series, being based off the folk tale character of the same name.
Thumbelina can evolve into the a more powerful form Four Leaf Clover Princess, Thumbelina, and has a seasonal variant for the PAD Academy event as Go-Home Club's Tomboy, Thumbelina.
She also has a unique equip item for her seasonal form, Go-Home Club's Tomboy, Thumbelina's ID, which she or other monsters can equip to increase their power.
== Powers and Stats==
Tier: At least , likely , with Go-Home Club's Tomboy, Thumbelina's ID | , higher with Go-Home Club's Tomboy, Thumbelina's ID | At least , likely , with Go-Home Club's Tomboy, Thumbelina's ID
Key: Base | Four Leaf Clover Princess | Go-Home Club's Tomboy
Name: Thumbelina | Four Leaf Clover Princess, Thumbelina | Go-Home Club's Tomboy, Thumbelina
Origin: Puzzle and Dragons
Gender: Female
Age: Unknown
Classification: Attacker Type, Attacker/Healer Type (Four Leaf Clover Princess, Thumbelina and Go-Home Club's Tomboy, Thumbelina only), Wood Element
Powers and Abilities:
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|-|Base=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Small Size (Type 2, small enough to sit inside a flower and ride on the back of a bird), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Magic, Statistics Amplification, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Negation of Paralysis Inducement, Sleep Manipulation, and Time Stop, Resistance to Water Manipulation and Ice Manipulation
|-|Four Leaf Clover Princess=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Small Size (Type 2, small enough to sit inside a flower and ride on the back of a bird), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Magic, Statistics Amplification, Damage Reduction, Durability Negation, Power Nullification, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Negation of Paralysis Inducement, Sleep Manipulation, and Time Stop, Resistance to Water Manipulation, Ice Manipulation, Power Nullification, Paralysis Inducement, Sleep Manipulation, and Time Stop
|-|Go-Home Club's Tomboy=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Small Size (Type 2, small enough to sit inside a flower and ride on the back of a bird), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Statistics Amplification, limited Durability Negation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Negation of Paralysis Inducement, Sleep Manipulation, Time Stop, and Sealing (Of Orb Attributes), Resistance to Water Manipulation Ice Manipulation, Power Nullification, Paralysis Inducement, Sleep Manipulation, and Time Stop
|-|Go-Home Club's Tomboy, Thumbelina's ID=
Power Bestowal and Statistics Amplification (Wielders are given all of the abilities of the item, as well as an increase to all of their stats), Damage Boost, limited Durability Negation, Power Nullification of Paralysis Inducement, Sleep Manipulation, and Time Stop, Resistance to Sense Manipulation
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Attack Potency: At least Small Country level, likely Country level (Should be comparable to Exia who can fill the world with lightPuzzle and Dragons Z; 2015; Monster Book), Large Star level with Go-Home Club's Tomboy, Thumbelina's ID (Should be on par with monsters on Idia's level) | Large Star level (Should be comparable to Idia who could light up the sky with multiple new starsPuzzle and Dragons X; Ep 49), higher with Go-Home Club's Tomboy, Thumbelina's ID (Should be stronger than before) | At least Small Country level, likely Country level (Equal to her Base form), Large Star level with Go-Home Club's Tomboy, Thumbelina's ID (Should be on par with monsters on Idia's level)
Speed:  Massively Hypersonic+ (Comparable to Verche who can fly at the speed of lightning boltsPuzzle and Dragons Z; 2015; Monster Book), Massively FTL+ with Go-Home Club's Tomboy, Thumbelina's ID (Should be on par with monsters on Idia's level) | Massively FTL+ (Should be comparable to Idia who could fire a beam into the sky to light up multiple new stars in secondsPuzzle and Dragons X; Ep 49) | Massively Hypersonic+ (Comparable to her Base from), Massively FTL+ with Go-Home Club's Tomboy, Thumbelina's ID (Should be on par with monsters on Idia's level)
Lifting Strength: Unknown
Striking Strength: At least Small Country level, likely Country level, Large Star level with Go-Home Club's Tomboy, Thumbelina's ID | Large Star level, higher with Go-Home Club's Tomboy, Thumbelina's ID | At least Small Country level, likely Country level, Large Star level with Go-Home Club's Tomboy, Thumbelina's ID
Durability: At least Small Country level, likely Country level, Large Star level with Go-Home Club's Tomboy, Thumbelina's ID | Large Star level, higher with Go-Home Club's Tomboy, Thumbelina's ID | At least Small Country level, likely Country level, Large Star level with Go-Home Club's Tomboy, Thumbelina's ID
Stamina: Likely high
Range: Standard melee range, kilometers via elemental attacks, Interstellar via elemental attacks (as Four Leaf Clover Princess)
Standard Equipment: Bird, Go-Home Club's Tomboy, Thumbelina's ID (Go-Home Club's Tomboy, Thumbelina)
*Optional Equipment: Go-Home Club's Tomboy, Thumbelina's ID
Intelligence: Average (A competent fighter, but otherwise unremarkable)
Weaknesses: Takes extra damage from Fire Element attacks
Notable Attacks/Techniques:
All Keys:
*Wood Orbs: Thumbelina can tap into Wood Orbs in the atmosphere to unleash Earth, Plant, and Air energy attacks
*Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
*Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
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|-|Base=
*Protection Magic - Wood: Changes Fire Orbs into Heart Orbs and removes immobilization effects for all allies
*Fairy Flower: Passively boosts all Attacker Type allies' HP and Recovery stat by 1.5x
|-|Four Leaf Clover Princess=
*Protection Magic - Wood: Changes Fire Orbs into Heart Orbs and removes immobilization effects for all allies
*Gentle Care: Passively boosts all Attacker and Healer Type allies' HP and Recovery stat by 1.5x
*Enhanced Wood Orbs: 20% chance for Wood Orbs nearby to be enhanced, doing 5% more damage when used
*Resistance-Skill Bind: 20% chance for all allies to resist their abilities being negated
*Two-Pronged Attack[2]: If exactly 4 Orbs of the same element are used at once, the attack is boosted by 2.25x and can hit two targets at once
*Resistance-Bind[2]: Completely resists binding and immobilization effects
*Skill Boost: Decreases the amount of time active abilities need to charge
*Recover Bind: Using a row of Heal Orbs removes binding and immobilization effects on all allies
*Lucky Guard: Reduces all incoming damage by 90% for a limited time
*Squall: Reduces opponent's HP by 99%, bypassing durability
*Star Stream: Temporarily negates all foes' passive abilities
*Poke: A rapid attack that strikes 3 times, doing 1.1x damage per hit
*Swallow Dive: A rapid attack that strikes 6 times, doing 3x damage per hit
|-|Go-Home Club's Tomboy=
*Youth Light: Removes immobilization effects for all allies and unleashes a True Damage attack on one enemy, bypassing durability
*Damn, I'm gonna be late!: Passively boosts all Attacker and Healer Type allies' HP and Attack stat by 1.5x
*Enhanced Wood Orbs[3]: 60% chance for Wood Orbs nearby to be enhanced, doing 21% more damage when used
*Resistance-Bind[2]: Completely resists binding and immobilization effects
*Resistance-Skill Bind: 20% chance for all allies to resist their abilities being negated
*Skill Boost: Decreases the amount of time active abilities need to charge
*Two-Pronged Attack: If exactly 4 Orbs of the same element are used at once, the attack is boosted by 1.5x and can hit two targets at once
*[L] Increased Attack: Matching 5 Orbs in an 'L' shape increases the attack's power by 1.5x and unlocks all Orbs
*Bonus Attack: Triggers a weak, durability ignoring follow-up attack whenever a full column of Heart Orbs is used
*Resistance-Immobility: Negates abilities that make Orbs immovable
|-|Go-Home Club's Tomboy, Thumbelina's ID=
*Youth Light: Removes immobilization effects for all allies and unleashes a True Damage attack on one enemy, bypassing durability
*Enhanced Wood Orbs[3]: Increases the chance of Wood Orbs being enhanced by 60%, increasing the power of the Wood Orbs by 21%
*Resistance-Blind: 20% chance to negate abilities that cause blindness
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==Notable Matchups==
Victories:
Helios (Yu-Gi-Oh!) Helios' Profile (Four Leaf Clover Princess Thumbelina and Helios - The Primordial Sun were used, and speed was equalized)
Losses:
Inconclusive:
==References==
Category:Characters
Category:Game Characters
Category:Video Game Characters
Category:Female Characters
Category:Puzzle and Dragons
Category:Small Sized Characters
Category:Earth Users
Category:Plant Users
Category:Air Users
Category:Energy Users
Category:Statistics Amplification Users
Category:Healers
Category:Power Nullification Users
Category:Flight Users
Category:Damage Boost Users
Category:Magic Users
Category:Enhanced Senses Users
Category:Non-Physical Interaction Users
Category:Forcefield Users
Category:Damage Reduction Users
Category:Durability Negation Users