Copper Weapons

<-- Equipment
==Copper Weapons==
Type: Blade Weapons
Rating: Level 1
Base Stats:
[Copper Shortsword]
: (Requires 5 STR)
: 1H Blade Weapon - Left/Right Hand
: 4 Florins - 1 Itemslot - Common Rarity
: +2 Damage
[Copper Dagger]
: (Requires 3 STR)
: .5H Blade Weapon - Left/Right Hand or Other Equip
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage
[Copper Bastardsword]
: (Requires 8 STR)
: 1.5H Blade Weapon - Left/Right Hand
: 4 Florins - 2 Itemslots - Common Rarity
: +1 Normal Attack
[Copper Greatsword]
: (Requires 11 STR)
: 2H Blade Weapon - Left/Right Hand
: 5 Florins - 2 Itemslots - Common Rarity
: +1 Normal Attack
: +1 Damage
[Copper Throwing Daggers]
: Bundle of 15 Daggers
: (Requires 3 STR, 5 DEX)
: .5H Blade Weapon - Left/Right Hand or Other Equip
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage 
: (3 Range)
: An attack and a movement action can't be made on the same turn.
[Copper Battleaxe]
: (Requires 5 STR)
: 1H Blade Weapon - Left/Right Hand
: 4 Florins - 1 Itemslot - Common Rarity
: +2 Damage
[Copper Hatchet]
: (Requires 3 STR)
: .5H Blade Weapon - Left/Right Hand or Other Equip
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage
[Copper Doubleaxe]
: (Requires 8 STR)
: 1.5H Blade Weapon - Left/Right Hand
: 4 Florins - 2 Itemslots - Common Rarity
: +1 Normal Attack
[Copper Greataxe]
: (Requires 13 STR)
: 2H Blade Weapon - Left/Right Hand
: 5 Florins - 2 Itemslots - Common Rarity
: {-5 Initiative}
: +1 Normal Attack
: +2 Damage
[Copper Throwing Axes]
: Bundle of 15 Axes
: (Requires 5 STR, 6 DEX)
: 1H Blade Weapon - Left/Right Hand
: 4 Florins - 1 Itemslot - Common Rarity
: +2 Damage 
: (3 Range)
: An attack and a movement action can't be made on the same turn.
[Copper Glaive]
: (Requires 8 STR)
: 1.5H Blade Weapon - Left/Right Hand
: 4 Florins - 2 Itemslots - Common Rarity
: +2 Damage 
: (1 Range)
: {-2 Attacks if used in melee range}
[Copper Warglaive]
: (Requires 11 STR)
: 2H Blade Weapon - Left/Right Hand
: 5 Florins - 2 Itemslots - Common Rarity
: +1 Normal Attack
: (1 Range)
: {-2 Attacks if used in melee range}
[Copper Halberd]
: (Requires 8 STR)
: 1.5H Blade Weapon - Left/Right Hand
: 4 Florins - 2 Itemslots - Common Rarity
: +2 Damage 
: (1 Range)
: {-2 Attacks if used in melee range}
Type: Blunt Weapons
Rating: Level 1
Base Stats:
[Copper Mace]
: (Requires 5 STR)
: 1H Blunt Weapon - Left/Right Hand
: 4 Florins - 1 Itemslot - Common Rarity
: +2 Damage 
: (Melee Range)
[Copper Truncheon]
: (Requires 3 STR)
: .5H Blunt Weapon - Left/Right Hand or Other Equip
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage 
: (Melee Range)
[Copper Warhammer]
: (Requires 8 STR)
: 1.5H Blunt Weapon - Left/Right Hand
: 4 Florins - 2 Itemslots - Common Rarity
: +1 Normal Attack
: (Melee Range)
[Copper Maul]
: (Requires 13 STR)
: 2H Blunt Weapon - Left/Right Hand
: 5 Florins - 2 Itemslots - Common Rarity
: {-5 Initiative}
: +1 Normal Attack
: +1 Damage
: +1 Fatigue Damage
[Copper Throwing Hammers]
: Bundle of 15 Hammers
: (Requires 5 STR, 6 DEX)
: 1H Blunt Weapon - Left/Right Hand
: 4 Florins - 1 Itemslot - Common Rarity
: +2 Damage 
: (3 Range)
: An attack and a movement action can't be made on the same turn.
[Copper Flail]
: (Requires 8 STR)
: 1.5H Blunt Weapon - Left/Right Hand
: 4 Florins - 2 Itemslots - Common Rarity
: +1 Damage
: Ignores Blocking.
[Copper Polehammer]
: (Requires 8 STR)
: 1.5H Blunt Weapon - Left/Right Hand
: 4 Florins - 2 Itemslots - Common Rarity
: +2 Damage 
: (1 Range)
: {-2 Attacks if used in melee range}
[Copper Sceptre]
:(Requires 5 STR)
:1H Blunt Weapon - Left/Right Hand
:4 Florins - 1 Itemslot - Common Rarity
:+1 Damage
Type: Piercing Weapons
Rating: Level 1
Base Stats:
[Copper Rapier]
: (Requires 5 DEX)
: 1H Piercing Weapon - Left/Right Hand
: 4 Florins - 1 Itemslot - Common Rarity
: +2 Damage
[Copper Parrying Dagger]
: (Requires 3 DEX)
: .5H Piercing Weapon - Left/Right Hand or Other Equip
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage
[Copper Throwing Darts]
: Bundle of 30 Darts
: (Requires 3 STR, 4 DEX)
: .5H Piercing Weapon - Left/Right Hand or Other Equip
: 3 Florins - 1 Itemslot - Common Rarity
: -2 Damage 
: (5 Range)
: An attack and a movement action can't be made on the same turn.
[Copper Throwing Javelins]
: Bundle of 12 Javelins
: (Requires 8 STR, 11 DEX)
: 1.5H Piercing Weapon - Left/Right Hand
: 4 Florins - 2 Itemslots - Common Rarity
: +2 Damage 
: (5 Range)
: An attack and a movement action can't be made on the same turn.
[Copper Spear]
: (Requires 8 STR)
: 1.5H Piercing Weapon - Left/Right Hand
: 4 Florins - 2 Itemslots - Common Rarity
: +2 Damage 
: (1 Range)
: {-2 Attacks if used in melee range}
[Copper Longspear]
: (Requires 11 STR)
: 2H Piercing Weapon - Left/Right Hand
: 5 Florins - 2 Itemslots - Common Rarity
: +2 Damage 
: (2 Range)
: {-3 Attacks if used in melee range}
[Copper Lance]
: (Requires 8 STR)
: 1.5H Piercing Weapon - Left/Right Hand
: 4 Florins - 2 Itemslots - Common Rarity
: +1 Damage 
: +1 Fatigue Damage
: (1 Range)
: {-2 Attacks if used in melee range}
Type: Archery Equipment
Rating: Level 1
Base Stats:
[Copper Arrows]
: (Requires an equipped bow)
: Piercing Weapon - Ammunition
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage
[Copper Bladed Arrows]
: (Requires an equipped bow)
: Blade Weapon - Ammunition
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage
[Copper Blunt Arrows]
: (Requires an equipped bow)
: Blunt Weapon - Ammunition
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage
[Copper Bolts]
: (Requires an equipped crossbow)
: Piercing Weapon - Ammunition
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage
[Copper Bladed Bolts]
: (Requires an equipped crossbow)
: Blade Weapon - Ammunition
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage
[Copper Blunt Bolts]
: (Requires an equipped crossbow)
: Blunt Weapon - Ammunition
: 3 Florins - 1 Itemslot - Common Rarity
: +1 Damage
Type: Shields
Rating: Level 1
Base Stats:
[Copper Rondache]
: (Requires 3 STR)
: 1H Shield - Left/Right Hand or Other Equip
: 6 Florins - 1 Itemslot - Uncommon Rarity
: Adds a Defensive Roll for Blocking against AC.
: +1 Block
: +0 Damage
: +1 Fatigue Damage
: Deals blunt damage.
[Copper Kiteshield]
: (Requires 5 STR)
: 1H Shield - Left/Right Hand or Other Equip
: 8 Florins - 1 Itemslot - Uncommon Rarity
: Adds a Defensive Roll for Blocking against AC.
: +1 Block
: +1 Damage
: +1 Fatigue Damage
: Deals blunt damage.
[Copper Pavise]
: (Requires 7 STR)
: 1.5H Shield - Left/Right Hand or Other Equip
: 8 Florins - 2 Itemslots - Uncommon Rarity
: A pavise can be set on the ground, providing a Normal Block roll so long as its owner remains in melee range of the shield. Once set in a location, the pavise is no longer considered equipped and requires a Major Action to be removed.
: Adds a Defensive Roll for Blocking against AC.
: +1 Block
: +1 Damage
: +1 Fatigue Damage
: Deals blunt damage.
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Description:
: Legends state that copper was the first metal the Dwarves of Ord first forged into weapons, blessed with Pyros' fire, Bahlnus' forge and Gahn's curiosity. However, not always is the first renovation the greatest and copper has long been outdated by more superior materials for both weapons and armor. Copper remains in limited use as a cheap, readily available material to be used in simple weapons and armor; the sort of fare a first-time adventurer or low-ranking mercenary might employ. Copper weapons are generally softer, and therefor less effective, than those of other materials. Despite being a fairly ineffective metal for use in weaponry, copper does have a unique orange color that makes it stand out against the greys and steels of other common metals.
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Category:Destiny of the Fated
Category:DOTF Equipment