Alexander Roycewicz

Alexander "Alex" Roycewicz is a designer and former level designer for Infinity Ward that designed many maps for Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2. He started working with Infinity Ward in Spring, 2006 and eventually left the company in July 2010. In January 2018 he rejoined Infinity Ward as a Designer.
==Biography==
Roycewicz joined the Infinity Ward team as a level designer in May, 2006 when Call of Duty 4: Modern Warfare was in development. Alex designed multiple maps for Call of Duty 4: Modern Warfare and Call of Duty: Modern Warfare 2. Multiple easter eggs can be found on maps he designed; which included his name and the year the map was designed. 
After shipping Call of Duty: Modern Warfare 2, Roycewicz left Infinity Ward in June, 2010. He joined Respawn Entertainment as a level designer, following 45 other employees. In late 2012, he left Respawn Entertainment to pursue a career as a pilot, though later rejoined the team in April 2013.
In January 2018, Roycewicz left Respawn Entertainment and rejoined Infinity Ward as Senior Designer to work on Call of Duty: Modern Warfare
==Multiplayer Maps Designed==
===Call of Duty 4: Modern Warfare===
*Ambush
*Bloc
*District
*Overgrown
===Call of Duty: Modern Warfare 2===
*Afghan
*Terminal
*Salvage
*Highrise
*Quarry
*Skidrow
*Underpass
==Trivia==
*In Call of Duty 4: Modern Warfare on the mission "The Bog", there is a U.S. Marine named Roycewicz.
*In Call of Duty: Modern Warfare 2 the name Roycewicz can be seen on some walls with graffiti.
==References==
#http://romerobrooks.com/2011/11/mw3zombies/
#http://www.linkedin.com/pub/alex-roycewicz/15/72b/389
#http://www.giantbomb.com/alexander-roycewicz/72-86386/
Category:Infinity Ward employees