Chase Attack

Throughout the Mario & Luigi franchise, certain enemies have the ability to chase the Bros. This is what is called a Chase Attack.
==Examples==
===Mario & Luigi: Bowser's Inside Story===
Chase Attacks make their debut in this game. When it is inhaled by Bowser, the Dark Star has an attack where Fawful turns into a Pac-Man-esque creature that chases the Bros. while it rams them from overhead, attempting to force them into his jaws. Bowser himself also has this in the form of his fireball attack, where the Bros. have to dodge the flames as he supersizes himself.
===Mario & Luigi: Dream Team===
Chase Attacks are more common in this game, where bosses can use them when their health runs low:
*The Grobot fires water bubbles from his hands. After some time (unless he manages to take out both Bros.), he will trip over a rock, taking damage.
*Bowser tucks into his shell and chases the Bros. through a field of flames. If neither one of them gets hit by the flames, the attack will end with Bowser slipping; otherwise whoever gets hit twice will get smashed.
*Big Massif can stack his Hooraw minions together and create shockwaves to knock the Bros. over. If neither one escapes, Big Massif poses with his Hooraws, with all of them returning to the battlefield. Otherwise, Big Massif's Hooraw minions will collapse and he will be forced to fight alone.
*The Mammoshka attempts to suck the Bros. into his trunk as he chases them down the mountain, getting tuckered out after around 15 seconds. If his trunk catches either Bro., the boss will spit that Bro. into the one who didn't get caught.
*Sergeant Guy gets a giant bomb from Corporal Paraplonk. He uses this bomb to chase the Bros., though Private Goomp gets swept up along with his minions, whom the Bros. have to avoid or stomp. If either Bro. trips, Sergeant Guy will drop his bomb, causing massive damage to the Bros. If both of them escape, the bomb detonates in Sergeant Guy's hands, damaging him, Paraplonk, and any Goombas (Private Goomp included if the Bros. prevented him from escaping) that are still on-screen.
*Wiggly the Wiggler charges Popple into the foreground, though the Bros. get swept up. His charges must be jumped over. Popple may occasionally attempt to ram the Bros., but this can be jumped over.
*The Pi'illodium turns into a fighter jet-like form that shoots missiles that must be jumped over. He can also ram into the Bros. Stomping on his backside causes him to crash and end the attack early.
*Antasma gathers his Antasmunchies into a ring and forces the Bros. to jump over them, lest the Antasmunchies blow the Bros. up.
*Dreamy Bowser spits fire from his mouth, with the Bros. having to jump every time he shifts. He will then stomp onto the battlefield, creating a shockwave that must be jumped over. This repeats once more, after which Dreamy Bowser stops the chase sequence.
Antasma's Dreamy Mario clone and Torkscrew have reverse variations where the heroes are the one doing the chasing. Dreamy Mario and his clones will turn invincible and attempt to ram the real Mario and Luigi while the Bros. chase Antasma. This must be avoided by jumping the clones. Torkscrew can stab the Bros. from below with his horn, and if he catches one, he will abduct them forcing the Bro. whom he did not catch to run into the background where the Bro. who did not get caught has to avoid bombs. Coins will also be lost constantly, but the Bro. who did not get caught can get these coins back.
Category:Mario & Luigi: Bowser's Inside Story
Category:Mario & Luigi: Dream Team
Category:Mario & Luigi series