Gear/Emergency Coolant System +1

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Gear_EngineCooling_EmergencyCoolant_1
Manufacturer: RISC
The Emergency Coolant System developed by the Republic Institute of Strategic Combat is a further advancement of the Radical Heat Sink System. It is intended to last longer by automatically activating whenever the BattleMech exceeds a certain heat level. The system overall worked, but it had a tendency to fail catastrophically, and potentially destroy the engine in the process. Fortunately, it was configured in such a way that it couldn't be activated manually, which helped reduce the negative consequences of overusing the system. VOLATILE!.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1 	1 	500000	CenterTorso 	All
* Emergency Coolant: activates automatically, provides 1 additional engine heat sinks.
* Activates when above 120% heat.
* Deactivates when below 40% heat.
* -25 heat per turn when active.
* 20% base failure chance starting on round 2 of consecutive operation.
* 15% additional failure chance on consecutive turns.
* Deals critical hit to self on failure.
* Pressurized Coolant can explode for 15 heat and 50% of that as damage and stability damage.
* 2 Cbills Coolant Cost.
* 2% Cbills Coolant Cost Multiplier.
=Used By Mechs=
Mechs 	Mechs 	Mechs
ABSII-OB 	ANH-THP 	ARC-XR
AS7-DX 	BSW-P 	CDA-X5
COR-8R 	COR-8R3 	COR-S7
CRD-10S-LAM	CRD-10T-LAM	GHR-P
GTL-RSC 	HEP-4R 	HM-O
HM-OA 	HM-OB 	HM-OC
I-LEM-O 	I-LEM-OA 	I-LEM-OF
KHP-8R 	MAD-P 	MCII-AN
NUW-Z 	PHX-HK5 	QSM-RSC
RB-XR 	RNC-RX 	RYOII-S
SCR-WH 	SHD-X4 	SNS-Z
TIA-SH 	WHM-X 	ZEU-X4
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2