Heliosphere

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Heliosphere is a 2021 video game made by Nintendo and Kojima Productions, under the direction of legendary game designers Shigeru Miyamoto (who acted as executive producer of the game) and Metal Gear Solid creator Hideo Kojima (who acted as creative director and helped write the story.) The game was an open world concept game set nearly 200 years in the future, where mankind has colonized most of the worlds in our solar system (the title, Heliosphere, makes reference to the area of space where the solar wind's pressure is greater than that of the interstellar medium). In it we follow an ex-policeman turned private eye named Savate, as he investigates murder, corruption, and an ancient exsistential threat to humanity's safely held position in the universe. The game was a launch title for the Ninfinity Console, and gained high praise for its story and gameplay, with critics calling it a sci-fi neo-noir combined with a solid action gameplay. The game was rated M for Mature, one of the only games that Miyamoto has directly worked on with that rating by the ESRB.
==Development==
The game was announced under the working title of "Sol Series" in late 2019, with an expected release date of sometime in 2021. In the summer of 2020 it was announced that the game would be a new IP launch title for the Ninfinity Console, with the official title of the game of Heliosphere, set to be released the following March. More details were released that fall, including the announcement that Heliosphere would be one of the titles to take advantage of Nintendo's Cloud Memory System, requiring a constant online connection to access all features of the open world concept as well as full graphical emersion within the game.
==Plot==
The year is 2213. Overpopulation, Climate Change and Competition for Resources during the early 21st century led Humanity to look up to the stars to have room to grow and thrive. Now we have become masters of our own Stellar Domain. Thanks to new Terraforming Technologies and a Space Folding Drive to connect distant points in space, Humanity now has thriving homes on over 20 celestial bodies within our own Solar System, sicentifically called the Heliosphere. Different cultures, different ways of life, hell even different strains of people have begun to develop in these new worlds. As we have grown further apart in distance, so to have we grown further apart as a species.
My name is Savate. I was born in the slums of Earth. Homegrown so to speak. As a young man I dreamed of escaping the backwater, backwards way of life of my home and finding a place in the stars. As a wiser man, I quickly learned that the grass isn't greener on the other side, no matter what planet it happens to be growing on. I make my way as a private eye in the Heliosphere, taking up residence in the grimy world of Deimos colony on Mars. As much as we've changed as a species, we've always stayed the same. People are still the same they've always been. The same saints. The same sinners. Somewhere in between is where I operate. The case I took today was nothing special, just a murder of an archaeology professor on the homeworld of Mars. It started like any other case at least...
More to Come...
==Gameplay==
The game plays like the game LA Noir from Rockstar Games, only set in a sci-fi future location. The player takes the role of Savate, a private detective who is initially investigating a murder of an archaeologist, but quickly becomes engrossed in a series of clues and half-truths that lead to the exposure of a vast conspiracy involving the various governments of the Heliosphere. Along the way, players will explore several different locations within the 20 different worlds located in the Heliosphere, engaging in several different side missions in addition to the main quest of the story. How the player engages with these missions have impact on the main story (for example, if Savate chooses to help a drug addict early in the game, then that addict will become a vital clue giver later on).
Players engage mostly in investigative work and puzzle solving, with some sections involving combat, interstellar racing, card playing, and other types of missions. 
More to Come...
==Music==
The music of the game combined a feel for techno, sampling beats from the work of noted film composer Vangelis (with the composer providing a few new tracks for the in-game soundtrack), futuristic sci-fi music, as well as traditional noir style scores from the 1940s and 50s. The music was composed and compiled by Yuki Kajiura.
Category:Games
Category:Fan Games
Category:Original Series