Tenet Exec

Tenet Exec is a unique Tenet Heavy Blade with Slam Attacks that release a multitude of shockwaves.
==Characteristics==
*This weapon deals primarily damage.
*Stance slot has polarity, matching and (Conclave only) stance.
*Slam Attacks release a shockwave across the ground, ragdolling enemies. Shockwaves consist of up to 3 explosions that trigger every 5 meters in sequence.
*Heavy Slam Attacks release 3 shockwaves in a fan.
*Comes with an additional bonus , , , , , , or damage, based on the Sister's progenitor Warframe, which increases the listed base damage of the weapon by 25%-60%.
**Valence Fusion can optionally change the resulting output damage type, and can upgrade the bonus increase (up to 60%).
*Polarizing the weapon increases its max rank by 2, capping at rank 40 after 5 polarizations, granting the weapon additional mod capacity.
*Unlike Tenet weapons directly acquired from Sisters, the listed Mastery Rank requirement is enforced.
==Acquisition==
Can be bought from Ergo Glast of in any Relay for 40 (regardless of standing with The Perrin Sequence syndicate). Each offering has a random progenitor bonus damage type and percentage increase, which is cycled every 4 days.
==Notes==
===Shockwave Mechanics===
*Slam attacks send out a series of 3 shockwaves in a straight line. Heavy slam attacks send out 3 sets of 3 shockwaves in a spread.
**Shockwaves travel in a line and trigger every 5 meters.
***Maximum shockwave travel distance is not affected by Range mods such as .
**Shockwaves will stop at the first explosion that isn't on the ground at the same height, such as against walls, platform edges, and terrain elevation. If there are gaps between the initial slam and the explosions, it will not be interrupted.
**Each heavy blade stance will trigger a shockwave on the last hit of the forward block combo. can also trigger a shockwave with the single hit block combo.
*Shockwave damage type distribution is 100% , but innate bonus elemental damage applies to it.
**Shockwave damage is affected by all melee mods and buffs that affect slams.
**Heavy slam attack shockwave damage is affected by the Melee Combo multiplier and mods that affect heavy attacks.
**Shockwaves have the same radial damage fall-off as the slam that triggered them; 70% falloff for normal slam attack shockwaves, and 50% for heavy slam attack shockwaves.
*Regular slam attack shockwaves add to to the Melee Combo, and benefit from Combo Count Chance mods like and .
*Shockwaves will trigger on hit effects such as , and .
* clones copy the slam attacks, but not the shockwaves.
*Shockwaves are not considered projectiles, so and do not work on it.
==Tips==
*The Exec's ability to maintain a Combo Multiplier indefinitely when holstered is useful for unveiling Riven Mods whose challenge involves maintaining the Combo Multiplier at certain values.
==Trivia==
*The weapon's name, Exec, might be an abbreviation of a business "executive".
==Media==
==Patch History==
es:Exec tenet
uk:Виконавець-догмат