Ton'Ath'Ek

Ton'Ath'Ek is the god of fencing, gangs and thieves.
A divinity who rules over the seedy underbellies of cities the world over, Ton'Ath'Ek is a vicious and ruthless god disliked by all others for his untrustworthy nature and propensity towards violence. He is the patron of outlaws, gangsters and all others who would disregard laws and social norms in favour of personal dominance. Ton'Ath'Ek hold contempt for those who would regard him as "lesser" for his shameless ways - he knows that he is simply exploiting the weak as they deserve.
This god appears as a muscular ramid whose fur is stained purple-brown with the dried blood of those who once stood in his way. His cloak likewise carries similar staining, and his cruel snarl reveals his callous and conniving personality. He carries always a sabre and dagger, although he is no stranger to dirty fighting in unarmed combat. Ton'Ath'Ek wears an eye-patch, testament to the time when he sought to steal from the primeval dragon Mammon. It is said that the great wyrm swiped the god's eye from his skull with a single claw, and Ton'Ath'Ek bears a tremendous grudge towards dragon-kind to this day.
In addition to his dislike of Mammon, Ton'Ath'Ek balked at the idea of serving Oblivion in the Court of Chaos. His indomitable nature made an enemy of numerous dark deities and he refuses to do a single good deed for the divinities of Order. With no allies and adversaries on all fronts, this god simply becomes more relentless and cutthroat in his outlook.
All major crime networks (excluding assassin's guilds, which are the purview of the grotesque Umbra) within the world ultimately answer to Ton'Ath'Ek, granting him a surprisingly broad knowledge of world events which he uses to his advantage in leverage against other divinities that seek to undo his schemes.
== Dogma ==
No one gives it to you - you've got to take it. Do not be a product of your environment, but instead make your environment a product of you. You are, after all, the centre of the universe. Be a smooth-talker, or, failing that, a head-breaker, and let no-one stand in your way on the path to dominance. A lot of people may have to die for you to be you, and so be it.
Appear magnanimous when it suits your ends, and be a razor when it doesn't. Make your own way and serve nobody. When you decide you can be something, you can be it. Modesty and timidity is for the weak - fear and respect are paramount. Weasels eat rats - if your smell one, you know what to do. Dispense with shame and do what has to be done. Your name is your name, so protect your reputation and maintain your dominance. Let no one control your actions or tell you what to do.
Cultivate the myth that there is honour amongst thieves, as this deception will serve to discern the useful from the naive.