Gear/MG Light QS

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_MachineGun_Light_Quicsell
Manufacturer: Quicsell
The Quicsell line of machine guns all come with an integrated ammo supply for no extra weight! How did we do this you ask? By stripping out all those fancy firing controls that allow for variable rates of fire. Everyone knows that if you're getting a machine gun, it's because you need FULL AUTO.
12 Salvos 
VOLATILE!
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.5 	1 	4999 	All 	All
* Quicsell Machineguns always fire 6 shots. They have high recoil and jam chance, but come with ammo.
* 1 Evasion pips ignored by this weapon.
* +1 accuracy with this weapon.
* +10 Accuracy against Battle Armor & Protomech units.
* +300% damage against Battle Armor & Protomech units.
* Weapon carries 12 salvos.
* 3 Cbills Cost per Shot.
* Weapon has a 35% jam chance - Mitigated by Gunnery
* This weapon has a recoil of 3
* Internal Ammo Storage can explode for 0.5 damage, 0.3 heat and 0.1 stability per remaining shot on weapon destruction.
=Weapon Stats=
Category: Ballistic
Type: MachineGun
SubType: MachineGun
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	LMG 	1 	0 	0.1 	6 	1 	3 	3 	-1 	1 	0.5 	0.1 	2 	0 	120 	150 	180 	300 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
BNC-QS2 	CGR-QS3	NVA-QSC-S
SHC-QSC-C	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2