PP90M1

The PP-90M1 is a submachine gun featured in Call of Duty: Modern Warfare 3, Call of Duty: Black Ops: Declassified and Call of Duty: Black Ops 6.
==Call of Duty: Modern Warfare 3==
===Campaign===
The PP90M1 first appears in  "Hunter Killer", where it can be found with or without a Red Dot Sight. It can also be found with a silencer. It is also found in the mission "Turbulence", carried by Makarov's men and the FSO . It is also seen wielded by Russian forces in "Mind The Gap", "Goalpost", and African Forces in "Back on the Grid" and "Return To Sender". Is it also seen on floor rarely by the fallen GIGN Soldiers in Bag and Drag.
===Multiplayer===
The PP90M1 is available from start in the Grenadier default class, but is not unlocked until level 28.
At any range short of fifteen meters, the PP90M1 will deal 42 damage per bullet, needing three shots to kill. Damage decreases linearly until 18.75 meters. At any range beyond 18.75 meters, the PP90M1 will deal seventeen damage per bullet, needing six shots to kill. The PP90M1 has a three shot kill range of 16.2 meters, a four shot kill range of 17.5 meters, and a five shot kill range of 18.3 meters. In Hardcore game types, the PP90M1 has a one shot kill range of roughly 17.8 meters. The PP90M1 deals 50% more damage with a headshot, and a headshot will usually ensure that one less shot is needed to kill. The PP90M1 has poor penetration power.
The PP90M1 fires fully automatically, with a fire rate of 1016 RPM.
The PP90M1 has recoil values of 65 to the left, 65 to the right, 60 upwards, and 45 downwards. The PP90M1 has a centerspeed value of 1650.
The PP90M1 allows users to move at 100% of the base speed, or strafe at 80% of the base speed. The PP90M1 allows users to aim down the sight in 200 milliseconds, and the PP90M1 has good hip-fire accuracy. The PP90M1's reload animation is 3.03 seconds long, or 3.97 seconds long if the magazine is empty. The user can Reload Cancel the PP90M1 after 2.06 seconds. 
The PP90M1 has a magazine capacity of 36 rounds, and a starting ammo loadout of 108 rounds.
The PP90M1 has the standard assortment of SMG attachments and weapon proficiencies available to it. All work as intended on the PP90M1.
The PP90M1 is also available as one of the loadouts in Infected where it has the Kick proficiency. The first infected will also receive a PP90M1. However, it will have Range and Extended Mags equipped.
===Survival Mode===
The PP90M1 is available in Survival Mode at level 38 and costs $2000. The PP90M1 is also used by Chemical Agents. Because of its rather high damage up close, high fire rate, and decent amount of ammo, it is an effective weapon in close quarters combat. Sleight of Hand is a necessity for its long reload time.
===Attachments===
*Red Dot Sight - Unlocked at weapon level 2.
*Silencer - Unlocked at weapon level 5.
*Rapid Fire - Unlocked at weapon level 11.
*ACOG Scope - Unlocked at weapon level 16.
*Holographic Sight - Unlocked at weapon level 19.
*HAMR Scope - Unlocked at weapon level 22.
*Extended Mags - Unlocked at weapon level 24.
*Thermal Scope - Unlocked at weapon level 26.
===Proficiencies===
*Kick - Unlocked at weapon level 4.
*Range - Unlocked at weapon level 9.
*Attachments - Unlocked at weapon level 12.
*Focus - Unlocked at weapon level 15.
*Melee - Unlocked at weapon level 21.
*Stability - Unlocked at weapon level 28.
===Gallery===
PP90M1 MW3.png|First person view of the PP90M1
PP90M1 Iron Sights MW3.png|Aiming
PP90M1 Reload MW3.png|Reloading
PP90M1_Cocking MW3.png|Cocking the PP90M1
PP90M1 model MW3.png|The PP90M1 in third person
PP90M1 Pick Up Single Player MW3.png|PP90M1's pick-up icon in singleplayer when equipped with Red Dot Sight and Suppressor
==Call of Duty: Black Ops: Declassified==
The PP-90M1 returns in Call of Duty: Black Ops: Declassified. It performs very similarly to its Call of Duty: Modern Warfare 3 counterpart; both have the same magazine capacity, low recoil, and good hip-fire accuracy. One difference being that the muzzle flash has been increased dramatically. In singleplayer, it is used by Russian forces in various missions.
===Gallery===
PP-90M1 ACOG First Person BOD.png|The PP-90M1 in first person with an ACOG Scope
PP-90M1 Reloading BOD.png|Reloading the PP-90M1
==Call of Duty: Black Ops 6==
The PP90M1 returns in Call of Duty: Black Ops 6 as the PP-919.
===Overview===
====Zombies====
The PP-919 can be brought into any map via Create-A-Class, at Common rarity and can be found at any rarity via the Mystery Box for 950 Essence. When upgraded via the Pack-a-Punch Machine, it becomes the UR-N-TRBL.
===Attachments===
====Optics====
*Pinpoint Holoscout (Level 5)
*Kepler Microflex (Level 15)
*Dobrych MF Reflex (Level 25)
*R&K Multizoom (Level 35)
*Universal SMG Optics
====Muzzle====
*Suppressor (Level 2)
*Muzzle Brake (Level 16)
*Compensator (Level 23)
*Ported Compensator (Level 31)
====Barrel====
*Long Barrel (Level 4)
*Gain-Twist Barrel (Level 9)
*CHF Barrel (Level 20)
*Reinforced Barrel (Level 28)
*Short Barrel (Level 34)
====Magazine====
*Fast Mag I (Level 7)
*Extended Mag I (Level 12)
*Fast Mag II (Level 22)
*Fast Mag III (Level 30)
====Rear Grip====
*Quickdraw Grip (Level 6)
*Assault Grip (Level 11)
*CQB Grip (Level 21)
*Commando Grip (Level 29)
*Ergonomic Grip (Level 36)
====Stock====
*No Stock (Level 10)
*Infiltrator Stock (Level 14)
*Combat Stock (Level 19)
*Balanced Stock (Level 26)
*Heavy Stock (Level 33)
====Laser====
*Steady Aim Laser (Level 8)
*Strelok Laser (Level 13)
*Target Laser (Level 17)
*Fast Motion Laser (Level 24)
*Tactical Laser (Level 32)
====Fire Mods====
*9x18mm Makarov FMJ (Level 3)
*Recoil Springs (Level 18)
*Rapid Fire (Level 27)
*9x18 Makarov Overpressured (Level 37)
===Blueprints===
Blueprint 	Image	Rarity	How to Obtain
Bad Attitude	 	 	Harsh Realm Bundle
Enigma Tech 	 	 	Reach level 1000 in Prestige Master
Occult 	 	 	Tracer Pack: Dark Practitioner Reactive Bundle
Strained 	 	 	Battle Pass Season One Page 9
===Gallery===
PP-919 First Person BO6.png|The PP-919 in first person.
PP-919 Aiming BO6.png|Aiming with the PP-919.
PP-919 Inspect BO6.png|Inspecting the PP-919.
PP90M1 Terminus BO6.jpg|The PP-919 in the Zombies map Terminus, seen in the early gameplay footage.
==Trivia==
===Call of Duty: Modern Warfare 3===
*The PP90M1's serial number is XC220319.
*In Create-A-Class, the PP90M1 has a rail, but in-game, it is only present if an optic is attached.
*In "Turbulence", it's possible find a PP90M1 with all attachments equipped. It can also happen with some AK-74us, but they cannot be picked up.
*The suppressed PP90M1 found in the level "Bag and Drag" has a different firing sound.
===Call of Duty: Black Ops: Declassified===
*The naming of the PP-90M1 is inconsistent; it is referred to as such in the HUD during gameplay, but it is called "PP90M1" in the Create-A-Class.
Category:Call of Duty: Modern Warfare 3 Submachine Guns
Category:Call of Duty: Black Ops: Declassified Submachine Guns
Category:Call of Duty: Black Ops 6 Submachine Guns