Talons of Time

The Talons of Time is a civilization consisting of over 2,000 dragons all from a plethora of tribes. They were first created after several events in the 2,000s around the BeetleWing and LeafWing banishment, and officially in the 3,000s from Darkstalker's hatching to Jacandra's crowning, observing the large change of culture across the continent. Their goal is to preserve their older tradition and continue to grow from it, living in tunnel-like systems created by multiple animi in the Great Gift of Unity, living in underground environments that nearly perfectly replicate above ground environments.
This group is open to characters, feel free to comment to add any.
==Description==
The Talons of Time was originally hidden above ground, though after many tribes began pouring in from the disasters over the years, it was decided that the group's goal would be to return to older ages of peace. Sometime around 3,400 AS the Great Gift of Unity was enchanted, creating tunnels within the 7 kingdoms, later expanded to 9 for Pantalans, for members to escape into. This took place in an underground enchanted to emulate the above ground world from clouds to animals. The land mass however wasn't particularly replicated, though it mostly retained similar boundaries, said to be a fusion of the two continents together.
There are 9 kingdoms, 1 per tribe with SilkWings and HiveWings living in unity. Some kingdoms border others, alliances or not, due to biomes blending into each other creating territory disputes that residents don't wish to deal with. The dragons of the faction barely interact with above ground dragons, some not being aware of such a thing. Only particular dragons, called Skysearchers, leave the tunnels in order to surveillance the current day tribes and ensure their civilization's safety.
From retaining old tradition, growing from it as a basis, many of the tribes may operate differently, though retain basic tradition such as queen rulership, territories, succession fights in some tribes, and more.
==Tribes==
===MudWings===
MudWings, considered swamp or mud dragons by humans, are a Pyrrhian dragon tribe evolved to thrive in humid, wet biomes such as swamps. They reside in the Swamp Kingdom and are currently ruled by Queen Ebony.
After many skirmishes with RainWings over the enormous rainforest territory, they created a treaty, allowing MudWings to reside in the small, muddy portion of the rainforest. A similar case occurred between the LeafWings peacefully obtaining the muddy portion of their jungle. A few years later, they allied with SeaWings after a debate of the wetlands, agreeing to share them.
Differences to their regular counterparts include alterations of the sibling system. Families remain in troops of siblings though are generationally separated. Primary troops are the currently alive eldest troop, going down by generation. The BigWings of each troop in the family represent the family as a whole, meeting in conferences of their district. Only BigWings, or the closest eldest relative, of royal families can inherit the throne. Whether they wish to or not, all BigWings of royal families must chose a successor from their troop incase they inherit the throne and die before having offspring. All troops featuring queen BigWings are considered the primaries of the family disregarding their generation. 
MudWings also has good relations with other tribes in general, being more active in events and hosting annual competitions regarding physical activities.
Current MudWings are:
* Queen Ebony
* Princess Rail
* Heron
* Quicksand
===SandWings===
SandWings, considered desert dragons by humans, are a Pyrrhian dragon tribe evolved to thrive in extremely warm, barren biomes such as deserts. They reside in the Desert Kingdom and are currently ruled by Queen Scorch.
They currently have a deal from a treaty to constantly provide the SkyWings dragonflame cacti as they receive lighter armor. After debate about the savannah, the SandWings and Beetle Kingdom allied with each other, agreeing to share it.
Differences to their regular counterparts include their treasury. Most of the treasure members could get their hands on were sent back to the NightWings in the faction as they distrusted the official tribe, thus the treasury isn't as huge as their official counterpart. SandWings have the most towns, each watched over by officials to ensure they're operating under SandWing law. A multitude of settlements exist around the towns and on the outskirts, including some in the savannah near the Beetle Kingdom. 
SandWings are infamous for their art, particularly music. The tribe often holds concerts in the kingdom's capital, occasionally inviting non-allied tribes as well. There are many groups, called flocks, that have high holding in the kingdom. 
Flocks mostly consist of noble families, often being officials in their town of residence. There are a few criminal flocks, though most have been either imprisoned or disbanded in exchange for a shorter sentence.
SandWings have a strong disinterest in conflicts, rather remaining neutral to avoid another Scorpion.
Current SandWings are:
* Queen Scorch
* Princes Jackal
* Xerocole
* Splinter
* Cactus
* Tumbleweed
* Precipice
* Erosion
* Golden
* Viper
===SkyWings===
SkyWings, considered fire or mountain dragons by humans, are a Pyrrhian dragon tribe evolved to thrive in high altitudes and mountainous land. They were the earliest members of the civilizations, banding together around 2,500 AS after an incident lead to the ban of firescales. They reside in the Mountain Kingdom and are currently ruled by Queen Alpine.
After conflicts with the RainWings over the rainforest, they made an alliance, agreeing to share the portion bordering the forest and mountain range. Eventually the RainWings convinced the tribe to ally with the LeafWings, forming the Forest Alliance. To lower tension around animi after the SeaWing massacre outside of the faction, SkyWings received gifts of fish from SeaWings, eventually leading into an alliance.
Differences to their regular counterparts include the treatment of abnormal dragonets. After approximately 20 years since the faction's formation, SkyWings began to lessen their policies regarding killing abnormal dragonets. Eventually after several years the policies would be completely removed, allowing the hatching of abnormal dragons such as firescales. Soon firescales grew apart of the SkyWing culture, being seen as blessed by the early mountain dragons of the Scorching. The animus test would be turned into a positive one, requiring an animus to blow out a torch enchanted to burn forever unless enchanted, said to be re-enchanted by the animus after. The animus often changes the flame's color as a sort of mark for new animus dragons.
The burial tradition was returned, dedicating a day of every 3 months to a day of silence for the dragons passed away. The Clash of Claws Tournament also was brought back however instead of being a general competition, it became the new succession challenge instead. After multiple queens died within a month, it was decided the tribe would adopt a succession challenge alike the RainWings. The challenger would have to win more trials than the current queen in order to rule. Afterwards, the loser cannot re-challenge for 10 years, most ending up never doing so. To make the tournament suit for the challenge, the trial of cunning as altered to be less lethal or more disruptive, the trial of wit is decided by elders of the tribe as most don't favor a particular dragon, and the trial of speed was extended to their portion of the rainforest for added difficulty.
The competition for regular SkyWings is instead shifted to duels. In a small arena, SkyWings and partake in tournaments to spar. It is illegal to kill opponents that are dragons, though killing other animals isn't. Fighters instead either engage in sport competitions like capture the flag or spar matches in order to prove themselves to the queen.
SkyWings overtime have grown more open to other tribes and less tense. They've provided a multitude of resources to other tribes, taking a more neutral stance. Dragons of all tribes are welcomed to tournaments, sometimes being allowed as participants.
Current SkyWings are:
* Queen Alpine
* Lady Jade
* Hen
* Goshenite
* Sparrow
* Crimson
* Alaotra
* Storm
* Sunset
===SeaWings ===
SeaWings, considered lake, river or sea dragons by humans, are a Pyrrhian dragon tribe evolved to thrive bodies of water, particularly the ocean. They reside in the Sea Kingdom and are currently ruled by Queen Arowana.
After the SeaWing massacre outside of the kingdom, the SeaWings donated fish to the SkyWings, eventually ending in an alliance. Later after debating over the wetlands, the SeaWings and MudWings agreed to share the territory, becoming allies.
Differences to their regular counterparts include treatment of animi. Animus dragons have remained legal despite the SeaWing massacre outside of the faction, the tribe instead adopting the IceWing's tradition of gifts to prevent dragons running mad, being the second tribe to do so after NightWings. However unlike the IceWings, they allow 3 gifts per animus. Animus magic however is banned from succession battles, an animus needing to wear an enchanted ring that cancels their abilities.
SeaWings have a collection of ink and paints, many infamous artists and writers being from the tribe. An island palace for nobles of other tribes has been rebuilt in the kingdom, most often being used by diplomats or families with SeaWing hybrids.
Current SeaWings are:
*Queen Arowana
*Bass
*Snail
*Dolphin
*Alaotra
*Raindrop 
*Axolotl
*Trenchseeker
===RainWings===
RainWings, considered rainforest or jungle dragons by humans, are a Pyrrhian dragon tribe evolved to thrive in humid, wet forest biomes such as the rainforest. They reside in the Rainforest Kingdom and are currently ruled by Queen Purslane.
RainWings and LeafWings have been allied since the RainWing's arrival in the faction, being the closest tribes of the faction only usurped by the Beetle Empire. After a conflict with SkyWings over the rainforest, they made an alliance, agreeing to forfeit a portion close to the Mountain Kingdom. Within the same moon cycle they also ended the conflict with MudWings, forfeiting the darker, more muddy portion to them. They convinced the SkyWings to ally with the LeafWings, creating the Forest Alliance.
Differences to their regular counterparts includes their culture. RainWings have retained their culture prior to Jacandra's ruling, stealth being apart of the curriculum along with fighting. Sun time has been reduced to just the required amount for altering scales for a few hours. Orphans are raised by the kingdom, though otherwise dragons are raised by their parents, bloodlines being tracked. All RainWings retain an altruistic, village community, dragons not holding a particular occupation being shunned, sometimes even exiled. There are many competitions from flower hunting to spars. The royal challenge remains the same, being through a selection of 3 contests from a list of 8, the common selections being flower hunting, venom-targeting and camouflaging.
RainWings keep a very close, positive relation with their ancestral relatives, LeafWings, often having many parties to celebrate their heritage. RainWing-LeafWing hybrids are the most common hybrids, though still rather rare. While RainWings have lightly loosened from allowing MudWings and SkyWings to somewhat reside in their territory, they still retain a defensive, determined exterior. 
Current RainWings are:
*Queen Purslane
*Princess Jaguar
*Prince Cottonmouth
*Citrus
*Raindrop
*Axolotl
*Paradise
*Sunset
*Ease
===IceWings===
IceWings, considered ice or arctic dragons by humans, are a Pyrrhian dragon tribe evolved to thrive in extremely cold biomes such as the arctic and taigas. They reside in the Arctic Kingdom and are currently ruled by King Stoat and Queen Permafrost.
They, along with the NightWings, joined to escape Darkstalker and Queen Diamond, anticipating the conflict would ruin both tribes. They shortly allied as a sign of peace and to finish what was intended to happen.
Differences to their regular counterparts include their relations with other tribes. IceWings of the group joined with the intention of doing what could've been and has since been growing less isolated. While the tribe is still sophisticated, the Great Ice Cliff wasn't replicated in the realm, instead extending the Gift of Diplomacy creating a larger heated dome. Other replicated gifts include the gift of light, subsistence, relocated in the Kingdom's capital, understanding, splendor, order and healing. Gifts strengthening IceWings were banned due to the stigma around Diamond's use of them. Meanwhile the gift of order has been lightened with the non-adoption of the gift of vengeance, dragons remaining at their ranking unless they've committed a crime or intentionally refuse to aid the kingdom, being able to rank up the more they contribute. 
While IceWings are still sophisticated, they're more open to others' ideas, loosening their animus rule to 2 gifts after the NightWings and SeaWings did so. IceWings host many events in the dome, an infamous one being sculpting from ice to clay.
IceWings ended a tradition of killing potentially dangerous or abnormal dragons, excluding animus dragons, hidden from other tribes, beginning the return of frostscales. Frostscales have grown to be apart of the culture, many frostscales being considered blessed by the Great Ice Dragon thus receiving a sub-royal status in hopes of adding the gene to royal families. Additionally the burial tradition has returned, though instead of the actual heads, sculptures of past royals' heads are mounted instead.
Current IceWings are:
* King Stoat
* Queen Permafrost
* Lady Aurora
* Goshenite
* Storm
* Snowspinner
* Frost
* Hail
===NightWings===
NightWings, considered nocturnal or night dragons by humans, are a Pyrrhian dragon tribe evolved to live at night, being nocturnal and capable of navigating the darkness. They reside in the Night Kingdom and are currently ruled by Queen Serenity.
They, along with the IceWings, joined the faction to escape from Darkstalker and Queen Diamond, anticipating the conflict to ruin both tribes. At first they were too wary to enter an alliance, though eventually allied shortly after their entrance.
Differences to their regular counterparts include their status. NightWings in the faction had retained their former glory, at least a good amount of the treasure of the lost city being returned by SandWings. Allowing the aid of other tribes and animus dragons, they eventually rebuilt their towns and buildings, especially with IceWings. 
NightWings have continued to have many moonborns, blood moonborns being able to be documented from the variety of empowered dragons. Queen seers are appointed, noted by adorning a silver crown with a moon emblem, and in the army, many mindreaders are enlisted as guides to read fighter movements and help make strategies to usurp them.
Animus dragons were temporarily banned from fear of another Darkstalker, though eventually IceWings were able to convince them to legalize animi again, being the first to adopt their animus system, allowing for 2 gifts per dragon.
Current NightWings are:
* Queen Serenity
* Dissonance
* Kinesis
* Trenchseeker
* Soulfinder
* Raven
* Nightjar
===SilkWings===
SilkWings, considered butterfly or beetle dragons by humans, are a Pantalan dragon tribe with Pyrrhian origin. They descend from BeetleWings after the ancient tribe was split by Clearsight. They joined the faction after being found with HiveWings attempting to escape a spike of the Breath of Evil. They They reside in the savannahs and forests under the Beetle Kingdom and are currently ruled by Queen Nymph and in union by King Polistes of HiveWings.
Immediately at their entrance they formed a union with HiveWings in an attempt to bring back the BeetleWing tribe, hybridism being very encouraged, though not forced, seeing the alliance as suitable enough. After a debate over the savannah with the SandWings, they formed an alliance, agreeing to share it.
Differences to their regular counterparts include preservation of old culture. They retain many things lost to Wasp, joining the faction at the start of the Tree Wars. Most clothing and dessert recipes originate from the tribe, especially dresses and mats. Permanently lighting in the form of lightbulbs powered by glow flamesilk also originate from the tribe, being the most popular commodity. Flamesilks are registered and trained after their sixth birthday in order to control it and prevent fires.
SilkWings mostly live in the savannah, rich SilkWings living in the small forest nearby, including the castle. Traditions kept are bug collecting, having a quarter off in late secondary school allow flightful dragonets to explore the contient and decided their profession, and Royal SilkWings cocooning on a colorful tree. Additonally dragons can choose to privately or publicly cocoon. SilkWing queens have resumed to chose their successors. If a queen is indecisive, they will choose all or some of their heirs to partake in challenges alike RainWings testing their skillset, the winner being the successor. This is also used when no successor was chosen. Queens do not have to have a relation to the HiveWing ruler, though Kings must be engaged to a HiveWing queen in order to rule their tribe. If there's no princesses remaining, the king is a temporary ruler with the same amount of power as they usually have, hindering the tribe a little until a princess is found. 
SilkWing-HiveWing hybrids aren't to rare, though not common. While they share territory of the savannah, SilkWings have the forest to themselves, having multiple towns within them. Their section or the kingdom is only administered by their ruler. SilkWings in addition are citizens of their kingdom and allowed the same rights as any other dragon. Often the two tribes throw parties in the savannah together celebrating their BeetleWing heritage. Particularly flamesilks perform fire shows.
Current SilkWings are:
* Queen Nymph
* Fritillary
* Buckeye
* Beetle
* Snowspinner
===HiveWings===
HiveWings, considered wasp, bee or hornet dragons by humans, are a Pantalan dragon tribe with Pyrrhian origin. They diverged from the BeetleWings after Clearsight split the tribe, descending from them and her. They joined the faction after being found with SilkWings attempting to escape a spike of the Breath of Evil. They They reside in the caves and forests under the Beetle Kingdom and are currently ruled by King Polistes and in union by Queen Nymph of SilkWings.
Immediately at their entrance they formed a union with SilkWings in an attempt to bring back the BeetleWing tribe, hybridism being very encouraged, though not forced, seeing the alliance as suitable enough. After a debate over the savannah with the SandWings, they formed an alliance, agreeing to share it.
Differences to their regular counterparts include preservation of old culture. HiveWings continue to live in caves as well as sharing the savannah with the SilkWings, though cavern territory is only governed by their ruler. HiveWings view SilkWings in the same level as them. Noble HiveWings reside in the caverns and cliffs, including royalty. Caverns house hives with many dorms, most often being used for universities or cities while cliffs hold most residential homes.
HiveWings make many desserts from honey, most often in collaboration with SilkWings. Many traditions have been kept such as full moon nights celebrating NightWings heritage, dueling contests, and the selection of successors from the queen.
HiveWing-SilkWing hybrids aren't too rare but not too common. Often the two tribes hold events together in the savannah celebrating their BeetleWing heritage. Particularly HiveWings perform flight shows.
Current HiveWings are:
* King Polistes
* Mosquito
* Beetle
* Nectar
===LeafWings===
LeafWings, considered forest, rainforest, leaf or jungle dragons by humans, are a Pantalan dragon tribe, with Pyrrhian origin, evolved to thrive in a multitude of forest biomes such as the Jungle. They reside in the Jungle Kingdom and are currently ruled by Queen Sycamore.
LeafWings and RainWings have been allied since the RainWing's arrival in the faction, being the closest tribes of the faction only usurped by the Beetle Kingdom. The RainWings convinced the LeafWings to ally with the SkyWings, creating the Forest Alliance. In addition after debates over the muddy portion of the jungle, to avoid a conflict like the RainWings had, they agreed to forfeit the portion.
Differences to their regular counterparts include their relations with other tribes. LeafWings have revived their very close, positive relation with their ancestral relatives, RainWings, often having many parties to celebrate their heritage. LeafWing-RainWings hybrids are the most common hybrids, though still rather rare. Many customs shelved for the Tree Wars have returned from leafspeak ceremonies to academies, including the New Year of the Trees. Libraries returned, collaborating with the NightWings to create the Library of Fire, an extensive collection of books following dragon history approximately up the Jade Mountain Prophecy. 
The tribe is one, putting the SapWing and PoisonWing traditions together including allowing names after poisonous or carnivorous fauna and flora, eventually allowing names based off of jungle and rainforest flora and fauna, though most retain the initial name system, royalty especially being named after trees and bark. Negative pieces of their coalitions have been picked out, arrange marriages only ever happening in royalty to preserve strong leafspeak in their bloodline, though leafspeak doesn't necessarily determine a dragon's sta7tus.
LeafWings have maintained a neutral stance with HiveWings, being rather reluctant to form an alliance.
Current LeafWings are:
* Queen Sycamore
* Nectar
* Canopy
* Dragontree
=== List of Animus Dragons ===
Over the years as other abnormal dragons were accepted, animus dragons were eventually accepted in society. Eventually after ~1,800 years since the faction's formation, there has grown to be at least one animi in each tribe, though they're still a huge scarcity. Most animi in MudWings, SkyWings, NightWings, SilkWings, HiveWings, and LeafWings either originate from arranged marriages, dragons joining the civilization, or other hybrids. Animus dragons hatched outside of the royal family are immediately considered a subcategory of royalty, incentivizing them to eventually pass their genes into the royal family.
All tribes have adopted the IceWings' tradition of gifts, enchantments made to benefit it's own or other, usually allied, tribes. Though some tribes may allow for more than one, Beetle Kingdom allowing the most at 4.
* Jade and Alaotra of SkyWings
* Arowana and Alaotra of SeaWings
* Citrus of RainWings
* Aurora of IceWings
* Soulfiinder of NightWings
* Dragontree of LeafWings
=== Humans ===
Referred to as scavengers, humans aren't considered on the same level of dragons, being distant from the human acceptance movement all over the rest of Pyrrhia and Pantala. While they're not kill-on-sight targets are Pyrrhians perceived them at Oasis' death, they're not considered sentient either and intruders upon their territory are either redirected or often killed. Some dragons though keep humans as pets, humans speaking Dragon being compared to talking parrots.
Currently the only royal human pets are Jay and Crow of Queen Serenity, Feather of Queen Nymph, and Glare of Prince Jackal.
* Jay
* Crow
* Feather
* Magnificent
* Durable
* Grace
* Fox
==Locations==
===Arctic Kingdom===
The Arctic Kingdom borders the Desert Kingdom and Night Kingdom. It houses the IceWings as well as a few SandWings near the edges and shared territory. There are a multitude of towns, the main one in particular being the capital, Pearl City.
===Swamp Kingdom===
x
===Night Kingdom===
x
===Rainforest Kingdom===
x
===Desert Kingdom===
x
===Sea Kingdom===
x
===Mountain Kingdom===
x
===Beetle Kingdom===
x
===Jungle Kingdom===
x
===Dragon's Eye Bay===
x
==History==
x
==Trivia==
*x
==Gallery==
Category:Content (Prema Melody)
Category:Groups
Category:Work in Progress