Open Wounds

is a brutality-scaling mutation which makes melee attacks inflict on enemies. 
== Details ==
== Notes == 
* This mutation only works with melee weapons and melee damage, despite the description, "close combat".
* Other actions that can cause melee damage (and thus activate this effect) are dive attacks, shield parries, and use of skills that cause melee damage:
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** 
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** a 5BC spoilery spinning skill
* Attacks from affixes (bombs, arrows) do not inflict stack from this mutation.
* Weapons that already inherently inflict bleeding (notably, the and ) will still be able to add another bleed stack via this mutation. So, for example, each slash of a Blood Sword will inflict one instance of bleed damage-over-time via the Blood Sword and one instance of Open Wounds bleed damage-over-time, for two bleed stacks per slash.
== History ==
Category:Update 1.1