Salamander Hunting Pack

are a war beasts unit introduced in Total War: Warhammer II with The Prophet and the Warlock.
== Recruitment ==
*
** Unlocked with: Sacrificial Altar of Sotek
*
** Unlocked with: Hunting Pack Pen
== Description ==
Salamanders are giant, predatory reptiles that stalk the swamplands and estuaries of the Lustrian jungles. Propelled by four thickly-muscled legs and a powerful tail, they are fast-moving creatures whether on land or in water. Once within range of their prey, they launch a burst of highly-corrosive liquid from their gullets, a substance so volatile that it bursts into flames upon contact with the air! The burning pitch-like substance sticks to victims, burning them alive and beginning the digestive process. The creatures' neck-frills and back sails provide a cooling mechanism, ensuring the cold-blooded creatures do not expire in the heat generated from their own bodies.
== Attributes ==
== Unit Abilities ==
=== Passive Abilities ===
* Primal Instincts
== Strategy ==
A mid-tier ranged option that deals explosive fire damage, which is useful against high-entity count, ethereal, and regenerating units. They also perform decently against armored infantry, but not armored large units. 
Like most Lizardmen ranged units, they are set back by their short range and low-firing arc. Friendly fire from the explosions is also something to be considered. They perform better than most ranged units in melee, but their low health and entity-count still makes such engagements unfavorable. 
Category:The Prophet and the Warlock units