Overheat

<tabber>Info= 
*Causes 100 / 125 / 175 / 200 Fire Damage per second to targets within 0.5 meters of Ember, and gives her 15% / 20% / 30% / 40% damage reduction to both health and shields for 7 / 12 / 15 / 20 seconds.
**This burning damage is not affected by enemy armor.
**Burning radius is unaffected by Ability Range mods.
**Damage is affected by Ability Strength mods.
**Duration is affected by Ability Duration mods.
**Damage reduction is affected by Ability Strength mods.
*Has a cast delay of ~0.6 seconds.
*Does not give immunity to disruption (energy drain), stagger, stun or knockdown effects while active.
*When cast, it gives a very brief period of invulnerability and immunity to knockdown, stagger or stun.
*Overheat will break reinforced Corpus ship windows.
*Can be used while jumping, sliding, flipping, wall-running or wall-clinging.
*While active, walking into Storage Containers will break them, walking into Barrels will make them explode and walking into fans will cause them to break.
*Using Overheat will not reduce the damage you take in the Vampire Challenge of Nightmare Mode.
|-|Tips & Tricks = 
*This skill is heavily intended against melee units, especially infested, due to their massive damage output which Overheat can absorb, while dealing sizable amounts of damage, making this an anti-melee skill.
*To calculate total damage reduction use the formula: 
**0.Overheat x (1 + Ability Strength) x 100. 
**For example, with Overheat at 40%, at 30%, and at 99%:
**0.4 x (1 + [0.3 + 0.99]) x 100 = 0.4 x 2.29 x 100 = 91.6%.
*To calculate Ember's effective shields with Overheat up, use the formula: 
**Shields / (1 - 0.Reduction). 
**For example, using Ember with 740 Shields and Overheat at 52% damage reduction: 
**740 / (1 - 0.52) = 740 / 0.48 = 1,541.6 effective shields.
*If you want to read an in-depth analysis of Overheat vs and , read this.
|-|Maximization = 
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
*Maximized Ability Duration increases duration to 51.4 seconds.
**Has no negative effect on this ability.
*Maximized Ability Efficiency reduces cost to 12.5 energy.
**Reduces duration to between 8 and 10 seconds depending on mods.
*Maximized Ability Range has no positive effect on this ability.
**Reduces damage to 80 per second and reduces damage reduction to 16%.
*Maximized Ability Strength increases damage to 458 per second and increases damage reduction to 91.6%.
**Increases cost to 77.5 energy.
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==See Also==
* 
Category:Update 7
Category:Ember