Poldomorg Orcs

= Poldomorg Orcs =
”Lû grupâshtûm o mal az-grûgak tô lûgas hohn azdò! Gû lûgas atz, lûs zor uwahohn lûgas azdò! Lûs nà gûnak, lûs pâshi lak az-grûgak! Lûs grûg az-fôz tô kalpash, lûs zor fôzgûr kalak-morg lûgas sokzor wagak-lok, lûgas sokzor kal!”The Poldomorg Orcs (referred to as just 'orcs' throughout this article) are a species of humanoids native to the central continent of Kylorne. They are a dying race, small but full of defiance and determination to see their ideals realized. They are currently native to the Poldomorg Swamp, but have been seen wandering as far north as the mountains of Kavernis. 
Note: Following the demise of Kylorne, the only remaining orc now inhabits Kylorne's Rest in Anglunia. Any other demographics found in this article have been rendered inaccurate. 
== Characteristics ==
=== Physical ===
Orcs have a variegated range of green skin, which is moderately irritated by daylight, causing a proclivity for living underground or in areas with dense foliage. They tend to be taller and stronger than most humanoids, possess sharp teeth and occasionally tusks, and rarely thick, claw-like fingernails. Their inner biology contains all the necessary organs for them to operate as humanoid mammals, but they possess a number of fungal characteristics as well. They have several glands in their body which produce and store spores, all their cells can produce external digestive enzymes, and their muscle fibers possess some mycelium-like traits.
=== Mental ===
Especially because so many of them are converted from other races, orcs have very wide-ranging mental characteristics. Some are simple and violent, while others lean towards intellectualism and abhor fighting. Most land somewhere in between the two, understanding both the value of words and the thrill of a good fight.
=== Abilities ===
Due to their magical and/or divine origins, orcs possess many abilities inherent to their species. With the race straying ever further from its original purpose, and the power of Borok waning, it is not uncommon for orcs to lack one or more of the following traits, but there are also several with all of them.
* Regeneration: the spores generated within orc bodies are ejected upon their death, unless they are slain with a magical weapon, and will regrow the orc within an hour with all memories and skills intact. The original corpse disintegrates immediately as billions of spores violently rip through the cells of the orc and spread in all directions.
* Bloodsight: Orcs can tell at a glance the age of bloodstains down to the hour, and can accurately compare differences of mere seconds. This was meant to make them the ultimate tracking predators, but it is now mostly used to produce and read very efficiently. Bloodstain upon bloodstain can be made in the shape of words on pieces of stone, bark, or paper, allowing orcs with bloodsight to read entire books layered onto single pages.
* Darkvision: Orcs can see other living things (notably only creatures with blood), as if they glowed slightly in the dark. This means that while they prefer moderately lit dwellings, the orcs' subterranean home can quickly becomes a shadowy nightmare for any unwelcome guests or any fleeing prey.
Category:Kylorne