Enemies

Throughout the history of Sonic Speed Simulator, multiple kinds of enemies have been utilized in the game's many events, beginning with the v1.14 Tornado Assault Event. Enemies are stationary objects the player can destroy to gain a collectable, typically that of the current in-game event. So far, 6 distinct groups of enemies have appeared in Sonic Speed Simulator, with multiple types of enemies from each group being featured at some point.
==Badniks==
Having made their debut in v1.14, The Badniks are the first group of enemies to have appeared in Sonic Speed Simulator. Badniks currently still appear in the game, most prominently featured in the Hologram Havoc Redux event. So far, 14 different types of Badniks have made appearances in Sonic Speed Simulator.
===Moto Bug===
Motobug is a small monowheel ladybug robot that has appeared many times throughout the Sonic the Hedgehog series, starting from the very first game on the Sega Genesis. Motobug made its Sonic Speed Simulator debut in the v2.8 First Anniversary Event, where it could be found around Green Hill Zone for the player to destroy, granting them 3 cakes. Ever since the First Anniversary event ended, Motobug has permanently resided in Green Hill Zone, where it grants rings upon defeat.
Motobug has appeared in these events:
*First Anniversary
===Buzz Bomber===
Buzz Bomber is a blue bee shaped robot with a cannon in the place of a stinger that made its first series appearance in Sonic the Hedgehog for the Sega Genesis. Buzz Bomber made its Sonic Speed Simulator debut in the v1.14 Tornado Assault event, where it appeared in the Tornado Assault stage for the player to destroy and earn points in the event. Buzz Bomber's had several limited time appearances throughout the game, serving to progress various events. As of v2.62, Buzz Bomber has found a permanent home within Metal City Skatepark Zone.
Buzz Bomber has appeared in these events:
*Tornado Assault (Legacy)
*Find Froggy
*Jewel Rush
During the debut week of Tornado Assault, Buzz Bombers could be found in Green Hill, granting the player points.
===Crabmeat===
Crabmeat is a large crab shaped robot that made its first series appearance in Sonic the Hedgehog for the Sega Genesis. Crabmeat made its Sonic Speed Simulator debut in the v1.15 Find Froggy Event, where it appeared on the surface of Green Reef from the player to destroy, adding to the event's destroyed badniks total. Crabmeat's most recent event appearance was in the Hologram Havoc Event, where it appeared throughout Green Hill for the player to destroy, adding to the event's destroyed badniks total.
Crabmeat has appeared in these events:
*Find Froggy
*Hologram Havoc
===Chopper===
Chopper is a large red fish robot with a gaping, spiked maw that made its first series appearance in Sonic the Hedgehog for the Sega Genesis. Chopper made its Sonic Speed Simulator debut in the v1.15 Find Froggy Event, where it appeared in the waters of Green Reef for the player to destroy, adding to the event's destroyed badniks total. the Find Froggy event is also Chopper's most recent event appearance.
Chopper has appeared in these events:
*Find Froggy
===Burrobot===
Burrobot is a mole robot with 3 drills on its body that made its first series appearance in Sonic the Hedgehog for the Sega Genesis. Burrobot made its Sonic Speed Simulator debut in the v1.39 Jewel Rush Event, where it appeared around Green Hill for the player to destroy, granting them Moonstones. Burrobots can now be found in Lost Valley Zone, where the player can destroy them to progress their destroyed badniks total in the Hologram Havoc Redux Event. Hologram Havoc Redux is also Burrobot's most recent event appearance.
Burrobot has appeared in these events:
*Jewel Rush
*Hologram Havoc Redux
===Spinner===
Spinner is a purple bat robot with 2 rotating blades that made its first series appearance in Sonic Adventure on the Sega Dreamcast. Spinner made its Sonic Speed Simulator debut in the v1.14 Tornado Assault event, where it'd appear throughout the Tornado Assault stage for the player to destroy and earn points in the event. Spinners can now be found in Lost Valley Zone, where the player can destroy them to progress their destroyed badniks total in the Hologram Havoc Redux event. Hologram Havoc Redux is also Spinner's most recent event appearance.
Spinner has appeared in these events:
*Tornado Assault (Legacy)
*Meteor Mystery
*Hologram Havoc
*Hologram Havoc Redux
===Rexon===
Rexon is a light purple plesiosaur robot that made its first series appearance in Sonic the Hedgehog 2 on the Sega Genesis. Rexon made its Sonic Speed Simulator debut in v2.32 with the addition of Hill Top Zone. Rexon can be found swimming in the lava pools and rivers of Hill Top Zone, with their necks held high above. When a Rexon is destroyed, the player is granted rings, as well as progress in badnik destruction tasks. Rexon have a health total of 25,000,000. In v2.85 they're HP is 50,000
===Gohla===
Gohla is a red, spherical badnik with bars of fire rotating around itself that made its first series appearance in Sonic the Hedgehog 2 on the Sega Genesis. Gohla made its Sonic Speed Simulator debut in v2.32 with the addition of Hill Top Zone. Gohla can be found on the floating islands of Hill Top Zone, with the Gohlas noticeably floating themselves. When a Gohla is destroyed, the player is granted rings, as well as progress in badnik destruction tasks. Gohlas have a health total of 20,000,000. In v2.85 they're total HP of 50,000
===Spiker===
Spiker is a yellow hermit crab robot with a silver, drill shaped shell that made its first series appearance in Sonic the Hedgehog 2 on Sega Genesis. Spiker made its Sonic Speed Simulator debut in v2.32 with the addition of Hill Top Zone. Spikers can be found along the pathways of Hill Top Zone, both high and low; halting any players that don't avoid or boost through them. When a spiker is destroyed, the player is granted rings, as well as progress in badnik destruction tasks. Spikers have a health total of 20,000,000. In v2.85 have a HP total of 50,000
===Batbrain===
Batbrain is a dark blue bat robot that made its first series appearance in Sonic the Hedgehog on Sega Genesis. Batbrain made its Sonic Speed Simulator debut in v2.35 with the addition of Speed Jungle Zone. Bat Brains can primarily be found flying above the foliage of Speed Jungle Zone. When a Batbrain is destroyed, the player is granted rings, as well as progress in badnik destruction tasks. Batbrain have a health total of 10. In v2.85 have a heath total of 100,000
===Fly Thorn===
Fly Thorn is an Orchid colored sea urchin badnik, being round and covered in spikes. Fly Thorn made its series debut in Sonic Speed Simulator's very own Sonic Superstars tie in events, as Speed Jungle released 3 days before Sonic Superstars! Fly Thorns can be found hovering above the vines of Speed Jungle, looking down on passing players. When a Fly Thorn is destroyed, the player is granted rings, as well as progress in badnik destruction tasks. Fly Thorns have a health total of 10. In v2.85 have a HP total of 100,000
===Splats===
Splats is a shiny blue rabbit badnik with a spring for legs that made its first series appearance in the mobile remaster of Sonic the Hedgehog, being a notable cut enemy from the original Sega Genesis version. Splats made its Sonic Speed Simulator debut in v2.35 with the addition of Speed Jungle Zone. Splats can be found on the solid ground of Speed Jungle, simply bouncing in place. When a Splats is destroyed, the player is granted rings, as well as progress in badnik destruction tasks. Splats have a health total of 10. In v2.85 have a health total of 100,000
===Nebula===
Nebula is a green capsule-like robot with a propeller on its head that made its first series appearance in Sonic the Hedgehog 2 on the Sega Genesis. Nebula made its Sonic Speed Simulator debut in the v1.14 Tornado Assault Event, where it appeared in the Tornado Assault stage for the player to destroy, earning them 10 points in the event. Tornado Assault is also Nebula's most recent event appearance.
Nebula has appeared in these events:
*Tornado Assault (Legacy)
===Turtloids===
Turtloids are a duo of turtle robots, where a smaller one rides atop a larger one that made their first series appearance in Sonic the Hedgehog 2 on the Sega Genesis. Turtloids made their Sonic Speed Simulator debut in the v1.14 Tornado Assault Event, where they appeared in the Tornado Assault stage for the player to destroy, earning them 10 points in the event. Tornado Assault is also the Tortloids' most recent event appearance.
Turtloids have appeared in these events:
*Tornado Assault (Legacy)
==Super Badniks==
Super Badniks are a group of enemies that debuted in the v2.4 update of Sonic Speed Simulator. Super Badniks currently still appear in the game, most prominently featured in the Shadow's Revenge Event, and are the main enemy type within Emerald Hill Zone. Super Badniks are variants of regular Badniks changed to be purple and black in appearance with glowing red eyes, and to have health bars. Currently there are only 3 types of Super Badniks in Sonic Speed Simulator.
===Super Buzz Bomber===
Super Buzz Bombers are the Super Badnik variant of a Buzz Bomber, boasting an HP total of 25,000 (In v2.85 - 300). Super Buzz Bombers can be found in the skies of Emerald Hill Zone, where the player can destroy them for some Rings and to progress their destroyed Super Badnik totals in certain events. Super Buzz Bombers debuted to Sonic Speed Simulator in the v2.4 Shadow's Revenge Event.
Super Buzz Bombers have appeared in these events:
*Shadow's Revenge
*Omega Special Event
During the debut week of Shadow's Revenge, Super Buzz Bombers could be found in Green Hill Zone, with an HP total of 300.
===Super Chopper===
Super Choppers are the Super Badnik variant of a Chopper, boasting an HP total of 50,000 (v2.85 - 300). Super Choppers can be found in the waters of Emerald Hill Zone, where the player can destroy them for some Rings and to progress their destroyed Super Badnik totals in certain events. Super Choppers debuted to Sonic Speed Simulator in the v2.4 Shadow's Revenge Event.
Super Choppers have appeared in these events:
*Shadow's Revenge
*Omega Special Event
During the debut week of Shadow's Revenge, Super Choppers could be found in Green Hill Zone, with an HP total of 250. In v2.85 theire HP total of 300
===Super Burrobot===
Super Burrobots are the Super Badnik variant of a Burrobot, boasting an HP total of 75,000. Super Burrobots can be found in Emerald Hill Zone, where the player can destroy them for some Rings and to progress their destroyed Super Badnik totals in certain events. Super Burrobots debuted to Sonic Speed Simulator in the v2.4 Shadow's Revenge Event.
Super Burrobots have appeared in these events:
*Shadow's Revenge
*Omega Special Event
During the debut week of Shadow's Revenge, Super Burrobots could be found in Green Hill Zone, with an HP total of 500.
==Pixel Badniks==
Pixel Badniks are a group of enemies that debuted in the v2.57 update of Sonic Speed Simulator. Pixel Badniks can currently only be found within Cyber Station Zone, where they will pursue any player that approaches them carelessly, firing a bullet in the player's direct every few seconds. The appearance of a Pixel Badnik is that of a regular badnik, but changed to be made of Voxels, the 3d equivalent of pixels. Currently, only 2 types of Pixel Badniks exist in Sonic Speed Simulator.
===Pixel Crabmeat===
Pixel Crabmeats are the Pixel Badnik variants of Crabmeat, with a health total of 64 (v2.85 - 1,000,000). Pixel Crabmeats can be found populating the ground of Cyber Station, where they will pursue players by following them in a straight line along the ground. Players can destroy Pixel Crabmeats for rings and progress in badnik destruction tasks.
===Pixel Batbrain===
Pixel Batbrains are the Pixel Badnik variants of Batbrain, with a health total of 12 (v2.85 - 1). Pixel Batbrain can be found flying above pathways and high platforms in Cyber Station, where they will pursue players by flying towards them in a straight line. Players can destroy Pixel Batbrain for rings and progress in badnik destruction tasks.
==Chaos Council Drones==
The Chaos Council Drones are an enemy group that debuted in v2.9. The Chaos Council Drones appear throughout the Sonic Prime worlds, where they serve as objectives in the world's quests and events. Like Super Badniks, the Chaos Council Drones have health bars. Currently there are only 2 types of Chaos Council Drones in Sonic Speed Simulator.
===Eggforcer===
Eggforcer is a large, orange humanoid robot that made their series debut in the Netflix original series Sonic Prime. Eggforcers are found populating the streets and alleys of New Yoke City, as well as the deep sea of No Place. In New Yoke City, players can destroy Eggforcers for some rings, to progress their drones destroyed total, and gain 4 scrap in the Resistance Rebound Event. In No Place, players can destroy Eggforcers to progress their drones destroyed total. Eggforcers have an HP total of 2,000,000 in New Yoke (v2.85 - 10,000), and only 30 in No Place (v2.85 - 500,000).
Eggforcers have appeared in these events:
* Resistance Rebound
* Angel's Voyage
===Security Drone===
Security Drone is small, orange drone with a notable propeller that made its series debut in the Netflix original series Sonic Prime. Security Drones are found populating the skies and rooftops of New Yoke City, where the player can destroy them for some rings, to progress their drones destroyed total, and gain 5 scrap in the Resistance Rebound Event. Security Drones have an HP total of 1,500,000 (In v2.85 - 10,000).
Security Drones have appeared in these events:
* Resistance Rebound
== G.U.N Robots ==
The Guardian Units of Nations Robots are an enemy variation that debuted in v2.67, along with City Escape Zone, you can find them in both City Escape and Space Colony Ark Zone. 
=== G.U.N Beetle ===
The G.U.N Beetle is a type of robot made from The Guardian Units of Nations which debuted in Sonic Adventure 2, it's an ordinary robot with the G.U.N CO. Logo on it. These critters can shoot missiles at the player, which they can retaliate by homing attacking into the beetles. G.U.N Beetle have an HP total of 25,000,000 in City Escape Zone and Space Colony Ark Zone 
==Boos==
Boos are a group of enemies that debuted in v1.25. Boos are currently not in the game, having made their first and final appearance in the v1.25 Boo Bash Event. There were 2 types of Boos the player could encounter in Sonic Speed Simulator.
===Boo===
Boos are small white ghosts with large red and yellow eyes and wide, sharp mouths that made their series debut in Sonic Adventure 2 on the Sega Dreamcast. Boos were found in Green Hill, where the player could destroy them to add them to their total Boos bashed.
===Boom Boo===
Boom Boos are large white ghosts with beady black eyes and a stitched up mouth that made their series debut in Sonic Adventure 2 on the Sega Dreamcast. Boom Boos were found in Green Hill, where the player could destroy them to add them to their total Boos bashed.
==Dark Gaia's Minions==
Dark Gaia's Minions are a group of enemies that debuted in v1.28. Dark Gaia's Minions are currently not in the game, having made their first and final appearance in the v1.28 Unleash the Beast Event. There was only one type of Dark Gaia's Minion the player could encounter in Sonic Speed Simulator.
===Dark Bat===
Dark Bats are small, floating, shadowy creatures that made their series debut in Sonic Unleashed on the 7th generation of consoles. Dark Bats were found in Pumpkin Hill, where the player could destroy them to add them to their total Dark Bats destroyed.
==Gallery==
File:SuperBuzzBomberAnim.gif|Super Buzz Bomber's animation
File:SuperChopperAnim.gif|Super Chopper's animation
File:SpinnerAnim.gif|Spinner's animation