Artifact EXP

Artifact EXP is a resource used to enhance an artifact to its next level. It is sourced from artifact EXP materials and artifacts.
==EXP per Level==
Cumulative EXP - EXP Required Until Next Level
Level	Quality 	Quality 	Quality 	Quality 	Quality 	Quality	Quality	Quality	Quality	Quality
Level	colspan="2"	colspan="2"	colspan="2"	colspan="2"	colspan="2" |	 	 	 	 	
0 	0 	600 	0 	1,200 	0 	1,800 	0 	2,400 	0 	3,000
1 	600 	750 	1,200 	1,500 	1,800 	2,225 	2,400 	2,975 	3,000 	3,725
2 	1,350 	875 	2,700 	1,775 	4,025 	2,650 	5,375 	3,550 	6,725 	4,425
3 	2,225 	1,025 	4,475 	2,050 	6,675 	3,100 	8,925 	4,125 	11,150 	5,150
4 	3,250 	 	6,525 	 	9,775 	3,550 	13,050 	4,725 	16,300 	5,900
5 	 	 	 	 	13,325 	4,000 	17,775 	5,350 	22,200 	6,675
6 	 	 	 	 	17,325 	4,500 	23,125 	6,000 	28,875 	7,500
7 	 	 	 	 	21,825 	5,000 	29,125 	6,675 	36,375 	8,350
8 	 	 	 	 	26,825 	5,525 	35,800 	7,375 	44,725 	9,225
9 	 	 	 	 	32,350 	6,075 	43,175 	8,100 	53,950 	10,125
10 	 	 	 	 	38,425 	6,625 	51,275 	8,850 	64,075 	11,050
11 	 	 	 	 	45,050 	7,225 	60,125 	9,625 	75,125 	12,025
12 	 	 	 	 	52,275 	 	69,750 	10,425 	87,150 	13,025
13 	 	 	 	 	 	 	80,175 	12,125 	100,175	15,150
14 	 	 	 	 	 	 	92,300 	14,075 	115,325	17,600
15 	 	 	 	 	 	 	106,375	16,300 	132,925	20,375
16 	 	 	 	 	 	 	122,675	 	153,300	23,500
17 	 	 	 	 	 	 	 	 	176,800	27,050
18 	 	 	 	 	 	 	 	 	203,850	31,050
19 	 	 	 	 	 	 	 	 	234,900	35,575
20 	 	 	 	 	 	 	 	 	270,475	
Upon artifact enhancement, every point of EXP costs 1 Mora except when recycling an enhanced artifact (see below).
Upgrading a set of 5 artifacts will cost 270475\times5=1352375 EXP & Mora.
==Enhancement Materials==
There are 2 types of enhancement materials:
===EXP Material===
===Artifact===
Upon artifact consumption, the EXP provided is calculated as:
\text{EXP}_{\text{base}}+(\text{EXP}_{\text{enhanced}}\times\frac{4}{5})
Quality	Base EXP
 	420
 	840
 	1,260
 	2,520
 	3,780
For example, consuming a artifact at level 16 provides 2520+(122675\times\frac{4}{5})=100660 EXP.
==Enhancement Cost==
Upon artifact enhancement, an amount of Mora equal to the EXP value gained is spent, except if the enhancement material is an enhanced artifact, then the cost is equal to the base EXP which is equivalent to consuming a non-enhanced artifact. 
==EXP Bonus==
Upon artifact enhancement, there is a probability that the EXP provided will be multiplied by a certain factor: 
EXP Multiplier	Probability
1 	90%
2 	9%
5 	1%
Therefore, if there is no wasted overflow (before the 20% tax), an average of 113% of the regular EXP value is provided.
==Farming Artifacts for Artifact EXP==
===Artifacts from Domains===
At the highest domain level, a single domain run has a mean artifact EXP equivalent to .Genshin Data Gathering Team: Drop Rates With mean artifact exp of 738 per resin, 19 runs are required to have enough artifact EXP to fully upgrade a single 5★ artifact, without accounting bonus multipliers or artifact exclusions.
At the highest world level, a single trounce domain run has a mean artifact EXP equivalent to . With 6 trounce domains per week, they contribute a mean artifact EXP of 380 per resin.
===Artifacts from Investigation===
By using daily resetting investigation in places that drop artifacts, it is possible to gather each day without resin around 20× 2★ Artifacts and 100× 1★ artifacts for around , which is worth 4 Domains worth of Artifact EXP or 80 Original Resin.
===Artifacts from Shops===
As of Version 5.0, a total of 35× 2★ artifacts are available for purchase from NPCs every week. As they cost 2,000 Mora each (70,000 Mora total for 35 artifacts per week) and amount to a total of , buying artifacts from shops provides 70% more EXP per Original Resin (assuming the equivalent of 23.33 Resin spent to get 70,000 Mora from Blossoms of Wealth) than domain runs.
==References==
==Navigation==
ja:聖遺物経験値
pt-br:EXP de Artefato
vi:EXP Thánh Di Vật