Magic Immunity

Magic Immunity is an ability that allows a unit to completely ignore any spell damage. 
* It renders Magic Resistance on the unit redundant.
* It is different from Invulnerability (though invulnerability in most situations also negates spell damage too)
* It does not protect the unit from Status Effects - hence the unit can still be burned, stunned, frozen etc.
=Sources=
==Unit Skills==
==Awakening Skills==
==Weapons==
==Hero Abilities==
==Artifacts==
==Adjutant==
=Specific Element=
Some distinct effects can grant immunity only to spells of a specific element. It's still a form of Magic Immunity.
==Unit Skills==
==Weapons==
==Spells==
Category:Status Effects