Furchin

Can exceed the level limits for the allowable classes if they have high prime requisite scores (DMG Table 8).
Can choose to use any kit allowed to halflings. Can choose not to use a kit at all.
Special Advantages:
* Special Features: Hairfeet are very good at getting along with humans; this translates into a +2 bonus to all their Reaction Rolls involving human NPCs.
Special Disadvantages:
* None
==Standard Halfling Abilities==
 Racial Adjustment for Thieves
PP 	OL 	F/RT	MS 	HS 	DN 	CW 	RL
+5%	+5%	+5% 	+10%	+15%	+5%	-15%	-5%