Squalo

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==Summary==
Squalo (スクアーロ Sukuāro) is a minor antagonist featured in JoJo's Bizarre Adventure Part V: Vento Aureo. As a member of Passione and by extension the Boss' Unita Speciale, he partners up with Tiziano in Venice in order to assassinate Team Bucciarati after they defect from Passione. Squalo is a Stand User and commands the stealthy yet lethal Clash in battle.
==Powers and Stats==
Tier: , with Clash
Name: Squalo
Origin: JoJo's Bizarre Adventure Part V: Vento Aureo
Gender: Male
Age: Unknown
Classification: Human, Gangster, Stand User
Powers and Abilities: Extrasensory Perception (Capable of seeing ghosts and souls among some other supernatural forces that are normally otherwise invisible), Aura, and Summoning (Of his Stand). Clash has Superhuman Physical Characteristics, Extrasensory Perception (Much like its user), Invisibility & Incorporeality (As a Stand, Clash can only be seen and affected by other Stands), Non-Physical Interaction (Stands can interact with ghosts and other Stands), Selective Intangibility, Teleportation (Can teleport between bodies of liquid), Aura, Limited Size Manipulation (Changes size depending on how much liquid is around it. Things it grabs increase or decrease in size when it teleports with them if needed), Small Size (Type 2) to Large Size (Type 0) (Its size changes depending on how large the body of liquid it swims within is, increasing or decreasing depending on the volume)
Attack Potency: Human level, Wall level with Clash (Harmed Bucciarati, Abbacchio and Mista), Can somewhat bypass durability by teleporting into his enemies' bloody wounds.
Speed: Peak Human with Supersonic+ reactions. Supersonic+ with Clash (Can dodge Aerosmith attacks)
Lifting Strength: Unknown. Athletic Human with Clash (Can teleport while carrying Giorno)
Striking Strength: Human level, Wall level with Clash
Durability: Human level, Wall level with Clash (Can resist Aerosmith attacks)
Stamina: Superhuman
Range: Standard Melee Range physically. Clash has an effective manifestation range of Tens of Meters (B in RangeJoJo's Bizarre Adventure: Golden Wind Chapter 87 and attacked Narancia from atop a buildingJoJo's Bizarre Adventure: Golden Wind Chapter 86, throughout a bathroomJoJo's Bizarre Adventure: Golden Wind Chapter 89 and even a diner's kitchenJoJo's Bizarre Adventure: Golden Wind Chapter 90), Varies physically (Size changes depending on how large the body of water it's inJoJo's Bizarre Adventure: Golden Wind Chapter 86; Several meters largeJoJo's Bizarre Adventure: Golden Wind Chapter 87 to just a few centimetersJoJo's Bizarre Adventure: Golden Wind Chapter 87)
Standard Equipment: Clash
Intelligence: Good Strategist
Weaknesses: Any damage taken by Clash will reflect back onto Squalo. Clash cannot teleport into sealed bodies of liquid or teleport more than 2 or 3 meters away from its current position. If there are no liquids in the vicinity of Squalo, then Clash will not be able to protect him.
Notable Attacks/Techniques:
*Clash: Clash is a long-distance Stand that can be precisely manipulated by Squalo from afar. Although fragile, Clash has the ability to appear inside any mass of liquid and rip off body parts of its target, making it a Stand appropriate for deadly ambushes.
**Liquid Warp: Clash is a fish Stand, thus it must stay inside liquids to persist and is only able to make brief leaps out of liquid to attack. However, it can instantly teleport into any body of liquid of a minimal size near the one it is occupying at the moment. Liquids it has occupied include hot soup, wine, fresh or sea water, and even someone's tears. Clash can also sink inside and emerge out bodies of liquid as if they have depth despite being extremely shallow, as well as take anything or anyone along with it when transferring between liquids. It also takes a practical size depending on the liquid that it occupies: when in a wine glass, it is about the size of a small fish, but appears to be larger than a canoe when swimming in one of Venice's canals. It seems to be dependent on how much surface the water is covering, as Clash can appear as big as cat when inside a shallow puddle. If his enemies are bleeding enough, he can even teleport into their wounds and dig deeper into them to worsen the damage.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:JoJo's Bizarre Adventure
Category:Male Characters
Category:Humans
Category:Manga Characters
Category:Antagonists
Category:Villains
Category:Stand Users
Category:Criminals
Category:Anime Characters
Category:Teleportation Users
Category:Invisibility Users
Category:Incorporeal Characters
Category:Non-Physical Interaction Users
Category:La Unita Speciale
Category:Intangibility Users
Category:Size Users
Category:Extrasensory Perception Users
Category:Small Sized Characters
Category:Large Sized Characters