Minor Tribe (Civ3)

Villages of thatch-roofed huts scattered about the map indicate the presence of minor tribes. These populations are too isolated, not organized enough, or too migratory to develop into major civilizations. Minor tribes come in two flavors: active and passive.
==Active tribes==
Active tribes are warlike groups that periodically send out raiding parties. Their warriors attack on sight and attempt to loot your towns and cities. If you find and obliterate an active tribe’s village, you end the threat from that tribe (and get a bit of spare change in the process). Though you might conquer the active tribes in your immediate area, new ones arise in areas that are outside your cultural borders, in areas that are not currently seen. As time passes, they appear at even farther distances from civilization. Thus, expanding your network of cities over a continent eventually removes the threat of active tribes, because the entire area has become more or less civilized by your urban presence.
== Passive tribes ==
Passive minor tribes react with a range of emotions to contact with your civilization. You cannot predict any particular village’s response, but most of the possibilities are favorable:
* Occasionally the tribe is sufficiently advanced, yet awed by your emissary, to immediately form a new town and become part of your civilization.
* On the other hand, your troops might stumble on a village with an advance unknown to your civilization. Graciously, they share their knowledge.
* A village might have access to gold. To placate your emissary, they might offer some as a gift.
* The tribe gathers their fiercest young warriors together to create a military unit to join your civilization’s forces—as a gesture of alliance (and perhaps a way to be rid of some young troublemakers).
* Your emissary makes a horrible faux pas, and the minor tribe turns vicious. A number of hostile units come boiling out of the village to attack.
* Your emissary arrives at a spot rumored to contain a village only to find the inhabitants long gone and the dwellings empty. Nothing occurs.
* Your unit catches up with a particularly nomadic tribe and impresses them with his or her goods and possessions. The minor tribe is willing to join your civilization, though not necessarily interested in settling in their present location. The villagers become a Settler.
* The minor tribe hands over a map of the surrounding area.
== See also ==
* Minor Tribe in other games
Category:Game concepts (Civ3)