NaGoya -- Rival's War

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They have the lower body of a spider and a torso somewhat resembling a centipede with a spider head.
==Racial Traits==
-2 Strength, +2 Dexterity, +2 Wisdom (0): Very agile and perceptive but somewhat frail. 
Aberration (0): Aberrations with the nagoya subtype. 
Medium (0): Medium creatures receive no bonuses or penalties due to their size. 
Fast Speed (2): Base speed of 40 ft. with a Climb speed of 20 ft. and +8 racial bonus to Climb checks.
All-Around Darkvision (6): Can see in the dark up to 60 ft. with +4 racial bonus on Perception checks and immunity to flanking. 
Natural Armor (2): +1 natural armor bonus. 
Bite (2): 1d4 damage. Secondary attack if wielding manufactured weapons. 
Toxic (2): A number of times per day equal to its Constitution modifier (minimum 1/day), it can envenom a wielded weapon (including its bite) with its toxic saliva or blood (using blood requires injury when it uses this ability) without risking poisoning itself. Applying venom in this way is a swift action. 
            Life-Stealing Venom: Injury; save Fort DC 10 + 1/2 the user's Hit Dice + the user's Constitution modifier; frequency 1/round for 6 rounds; effect 1 Con; cure 1 save. 
Skill Training (1): Knowledge (Religion) and Stealth are always considered class skills. 
Crafters (1): +4 racial bonus to all Craft and Profession checks to create objects from webbing. 
Sextaped (3): Six legs and two arms; +8 racial bonus to CMD against trip attempts and +10 to base speed (included). Use weapons and armor as if they were Small. Due to their anatomy, they count as having the Mounted Combat feat but do not benefit from it (other than qualifying for other feats that require it). 
Light Blindness (-2): Abrupt exposure to bright light blinds for 1 round; dazzled for as long as remain in affected area. 
Languages (0): Begin play speaking Common and NaGai. NaGoya with high Intelligence scores can choose from seven languages appropriate to the peoples of their region.
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Category:Main Game - The Rival's War