Arcane Quarters

:The City and its debris float in the shape of the most dangerous stairway imaginable.
:Our enemies retreat into the heart of the City while we doggedly pursue them across deadly chasms. We do not know why they have decided to go around the Arcane Council area. It might be a trap, but it is our only chance to recover some ground.
:There is an ominous silence blanketing the place, as if even the birds fear awakening something...
Arcane Quarters is the thirteenth level in Kingdom Rush: Origins.
==Campaign==
===Set-Up===
* Gold 1400
* Strategic Point x12
* Defender Barracks x1
* Sorcerer's Stone x2
* Dragon Nest
* Young Beresad
* Teleporters x8
===Wave Composition===
krosteam13a.jpg
Wave	Enemies(North) 	Enemies(South-North Teleporter) 	Enemies(South-South Teleporter) 	Enemies(Northwest)	Enemies(Center) 	Income
1 	Twilight Avenger x1 	 	Sword Spider x16 	 	 	286
2 	 	Twilight Scourger x6 	Sword Spider x12 	 	 	496
3 	Twilight Harasser x10 	 	 	 	 	250
4 	Twilight Harasser x10 	 	 	Cloud Stalker x5 	 	325
5 	 	Twilight Harasser x13Twilight Evoker x3Twilight Avenger x4 	 	 	 	670
6 	 	Spiderbrood x31 	Spiderbrood x21 	 	 	780
7 	Twilight Avenger x2 	Twilight Avenger x3 	Sword Spider x7 	Cloud Stalker x11 	 	417
8 	Twilight Harasser x13Twilight Golem x1	Sword Spider x4Spiderbrood x4 	Sword Spider x12Spiderbrood x14 	 	 	976
9 	Twilight Avenger x5 	Twilight Evoker x2Sword Spider x4 	Twilight Evoker x3Sword Spider x4 	 	Cloud Stalker x10	753
10 	 	 	Twilight Heretic x2Twilight Harasser x10Twilight Avenger x2 	 	 	610
11 	Sword Spider x10Spiderbrood x15 	Sword Spider x12Spiderbrood x19 	Sword Spider x13Spiderbrood x22 	 	 	1410
12 	Twilight Avenger x6Twilight Golem x2 	Twilight Scourger x5Sword Spider x20Spiderbrood x23 	 	 	 	1295
13 	Cloud Stalker x20 	Cloud Stalker x10 	Cloud Stalker x10 	Cloud Stalker x30 	Cloud Stalker x36	1590
14 	Twilight Avenger x8 	Twilight Harasser x3Twilight Evoker x2Spiderbrood x19 	Twilight Harasser x3Sword Spider x10Twilight Scourger x6 	 	 	1275
15 	 	Spiderbrood x16Twilight Evoker x1Twilight Heretic x1Twilight Scourger x2Twilight Golem x1	Spiderbrood x16Twilight Evoker x5Twilight Heretic x1Twilight Scourger x2	 	 	1455
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Heroic Challenge==
===Set-Up===
* Gold 1650
* Strategic Point x12
* Defender Barracks x1
* Sorcerer's Stone x2
* Dragon Nest
* Teleporter x8
**Restriction: Heroes are allowed.
**Restriction: Upgrades fully allowed.
===Wave Composition===
krosteam13b.jpg
Wave	Enemies(North) 	Enemies(South-North Teleporter) 	Enemies(South-South Teleporter) 	Income
1 	Spiderbrood x20 	Twilight Harasser x6Twilight Scourger x2Twilight Evoker x4	 	790
2 	Sword Spider x18 	Twilight Harasser x6Twilight Scourger x4Twilight Evoker x2	Twilight Avenger x2 	788
3 	Twilight Scourger x2Sword Spider x10Spiderbrood x9 	 	Twilight Harasser x4Twilight Avenger x1Twilight Golem x2	755
4 	Twilight Scourger x6Twilight Evoker x3Twilight Heretic x1	 	Twilight Harasser x7Twilight Avenger x3 	760
5 	Sword Spider x15 	Sword Spider x20 	Sword Spider x17 	832
6 	Twilight Scourger x4Twilight Heretic x1 	Twilight Evoker x2Twilight Heretic x1 	Twilight Harasser x4Twilight Avenger x4Twilight Golem x1	935
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Iron Challenge==
===Set-Up===
* Strategic Point x12
* Defender Barracks x1
* Sorcerer's Stone x2
* Young Beresad
* Teleporter x8
**Restriction: Heroes are allowed.
**Restriction: Upgrades fully allowed.
**Restriction: only.
===Wave Composition===
krosteam13c.jpg
Wave	Enemies(North) 	Enemies(South-North Teleporter)	Enemies(South-South Teleporter)	Income
1 	Cloud Stalker x39	Spiderbrood x32Sword Spider x50	Spiderbrood x32Sword Spider x50	3145
Strategy
Use a hero with good crowd control abilities, such as catha or Faustus. Buy on the right side where the spiders spawn three barracks and upgrade them once, bring your hero in position, to where the two spider path will merge, since you're barracks will get quickly overrun. purchase at the top, where the cloud stalkers fly, one Eldritch dais and sell the free barracks as they will do nothing and just spawn more cloud stalkers, when they get killed. Start the wave and buy after a few seconds beresad. Make sure you always have atleast 100 gold ready and constantly rebuy Beresad, as he s the only way you can beat the level. With the money upgrade your barracks to blade singers and upgrade their blade dance ability to thin out the spider masses. When an enemy gets to your hero, feel free to use your hero spell or your lightning if the enemy would get past otherwise. 
Make sure you have all the upgrades for reinforcements, lightning and mage tower, the barrack upgrades are not that important in this level. Alter realty is very important as it can stall the cloud stalkers way better with this upgrade.
==Events==
New EnemyWave 4	Cloud Stalker
 	Flying magical creatures, they lay eggs in their victims, to spawn their offspring.
* Flying
* Average speed
* Breeds from soldiers
New EnemyWave 6	Spiderbrood
 	Small spiders mutated by magic. They always come in large numbers.
* Fast speed
* Low health
* Medium magic resistance
New EnemyWave 10	Twilight Heretic
 	Warlocks corrupted by evil, they command forces beyond comprehension.
* High magic resistance
* Soul consumption
* Grip of darkness
==Related Achievements==
 SORCERER'S APPRENTICE Find the three apprentice relics!
 D&D Have Beresad and Ashbite defeat 100 enemies.
==Trivia==
* There is a sign in the center of the far left side labelled: "SARANDI CDXXV" (CDXXV is 425 in Roman numerals) or Sarandi 425. The address connects to Sarandí 425, Maldonado, Uruguay. Ironhide's first studio was at that address.
*In this level, there is a broom in the bottom left corner. When tapped, the broom walks away and plays a snippet of the song "Dukas: L'Apprenti sorcier".
Category:Kingdom Rush: Origins
Category:Levels