Battlehawks

BATTLEHAWKS 
The Battlehawks are a Space Marine Chapter that is predicated on military precision and tactics. They are neo centric adding knowledge to their library to advance their weapons and tactics. They believe in total mastery of the bolter. They also work in tandem to work the elements of the hunt. They believe in the tentament “One shot, One Kill,” and they have developed the ability to move in silence. The Battlehawks were apparently formed in the Xanadu system where they erected a fortress to fend off the Orc horde. The Chapter was commissioned by the High Lords of Terra but the primarch is unknown and undiscussed.  Created as a standing force to fortify in a known Xenos controlled system of Xanadu, The Battlehawks have fended their system hunting Xenos forces throughout the sector.   
The Battlehawks are a Primaris chapter whose gene-seed is introduced in the 4th founding. The Primarch is totally unknown but the gene-seed totally upsets the Sisters of Battle, who view the Battlehawks as a traitor seed. Due to a malfunction in or related to the function of the Betcher's gland, the Chapter’s brethren exhibit unusual vocal characteristics. 
* “It is not who was first but who is worthy to join the hunt,” Tyr Lomax, Current Chapter Master of the Battlehawks.  
Founding Fathers 
The Chapter's Heroes 
* Chapter Master Tyr Lomax 
* Chief Librarian Conan Rosen 
* Chief Apothecary Tyson Plummer 
* Marshall John Bravestarr 
* Squad Sergeant Rico Rosenbach 
Deeds of Legend 
Next, you should determine why this figure of legend is venerated by your Chapter. Below is a list of some of the most common deeds of legend accomplished by your Chapter's most venerated heroes: 
* Bane of Orks - The figure is remembered as the bane of the Orks, to such an extent that his name is known to the vile greenskins even to this day. 
* Saviour - The hero led a glorious campaign against a rebel army, defeating the foe and bringing an entire sector back into the light of the Emperor. 
Predominant Terrain 
Urban 
Habitable worlds are a scarce resource in the galaxy, and Mankind is not the only race to have called many worlds home over the aeons. Countless races have erected settlements that have in some cases grown to encompass entire continents. While some cities remain viable, others fail, and eventually fall to destitution and ruin. Some planets are dominated by a mass of post-apocalyptic ruins, slowly crumbling away as the environment reclaims the land. While most Chapters avoid establishing their Fortress-Monasteries too close to an extant, functioning urban sprawl, several have made their home amongst the ruins of fallen cities, and become peerless experts in every aspect of warfare in such an environment. 
Chapter's Relationship with Home World 
Direct Rule 
The Chapter rules over its home world and subject peoples directly, and its leaders are regarded by them as figures of ultimate authority. It is comparatively rare for a Chapter to involve itself in the practical considerations of administering its home world, and even when one does so, the more prosaic details are often left to Chapter Serfs or leaders from the population. The advantage of direct rule is that the Chapter can enforce every element of its will upon its subjects, shaping their development the better to produce promising Aspirants. In times of outright war, the Space Marines may take direct control over the world's military, sometimes even despatching its officers to serve as generals amongst the lesser armies. 
Chapter Organisation 
Unique Organisation 
Only a very small number of Chapters can be described as truly unique, and even they share many qualities with plenty of other Chapters. In many cases, the Chapter is of the First Founding, or a Successor of such a Chapter, and it never truly integrated the teachings of its own Primarch with those of Roboute Guiliman. Some Chapters deviate in character as much as organisation and tactics, such as the savage yet gregarious Space Wolves, while others break some fundamental principle of the Codex, such as the Black Templars, whose total numbers are thought to greatly exceed the 1,000 stipulated by Guiliman. Battle-Brothers drawn from these Chapters are often just as inflexible in their ways as a strict adherent to the Codex, and excel in one particular field. The Black Templars, for example, excel at close combat at the expense of long-range capacity. The Space Wolves are hungry for battle, yet sometimes overextend themselves and bite off more than they can chew. 
Chapter Recruitment 
Survival of the Fittest 
It is often said that in the dark future of the 41st Millennium there is only war. No world is untouched by bloodshed and death and for many human societies war is a permanent state of existence. Many of the worlds from which Space Marine Chapters recruit are not home to a single, unified society, but rather a host of small tribes constantly at war with one another. In such societies, Trials are all but unnecessary and instead of staging formal tests and challenges the Space Marines simply watch these wars from afar, witness the deeds of the greatest heroes and select the victors as Aspirants. Hive worlds often fall into this category, especially the lawless underhives and the polluted ash wastes between the hive cities. Gangs of savage psychopaths battle one another ceaselessly for power and influence and the greatest of these gang leaders sometimes attract the attentions of the servants of the Chapter. In most cases, the Space Marines need to do little more than watch the wars, but in some instances they actively take a hand in fomenting conflict and strife. By limiting the technology levels of a society, curtailing its access to natural resources, infiltrating it with Chapter serfs who spread hate, lies and paranoia, and occasionally even introducing psychosis-inducing substances into the food chain, the Astartes can ensure there is no break in the constant state of warfare that produces the Chapter's next heroes. The Chapters best known for practicing this type of Trial are the Space Wolves, who watch from afar as entire tribes on their frigid homeworld of Fenris wipe one another out in bloody internecine wars. Many other Chapters use similar methods as well, including the Dark Angels and their Unforgiven Successor Chapters. Battle-Brothers that underwent a Survival of the Fittest Trial before being accepted in the ranks of the Chapter’s Neophytes are often possessed of a heroic air, for they proved themselves the greatest warriors of their home world in passing the Trial. They can look out across an ocean of seething alien monstrosities and not experience a single moment's doubt, for they have faced such odds before, and emerged victorious. 
Combat Doctrine 
Terror 
To the average Imperial subject, even a single Space Marine is a sight of such awe and legend that the merest thought of rebellion is impossible to countenance. Those amongst humanity's enemies capable of rational thought are equally quelled by the sight of the Adeptus Astartes, proudly bearing their colours and marching fearlessly onwards. Some Chapters build their tactics around the notion of inspiring fear in their foes, even above that they already invoke. Such Chapters utilise the universal symbols of death, including their adornment of their armour and vehicles with stylised or actual skulls, and display the bodies of fallen enemy leaders where all their followers may witness their defeat. They employ psychological methods, such as transmitting the sermons of their Chaplains and other dire portents of imminent doom. Targets are selected so as to cause maximum disruption of enemy command and control nets, with precision strikes called against leaders and communication nodes so that once coherent armies are reduced to disparate masses of uncoordinated and utterly demoralised mobs. 
Special Equipment 
* Traditional Weapons - The Chapter favours one specific weapon over all others. Bolter Mastery is what sets the Battlehawks hunt in motion.  
* Modified Jump-Pack - Primarily seen in Chapter's that favor the Assault Combat Doctrine, Battle-Brother's from this Chapter modify their Jump-Packs (with a Tech-Marine’s help of course) to provide a more glorious sight to their allies and a more terrifying one to their enemies. Jump-Pack's created in hawks wings. 
* Beastial Companion – Battlehawks have adopted the Gryfhound 
Beliefs 
Battlehawks believe in the hunt. The hunt is their mission to cleanse the Sector of every threat to Empire.  
Esoteric Beliefs 
Success is in the knowledge. We Know that the Emperor is with us yet we know we have to be there for ourselves,” Rico. 
Current Status 
"We face greenskin invasion rimward, Eldar raiding coreward, rebellion trailing and the tendrils of a Hive Fleet incoming spinward. Situation excellent, attacking on all fronts..." 
― Captain Ferdina, Lord of the Marches, Tigers Argent Chapter 
* Nominal - The Chapter can field ten full companies, each with ten squads. In all likelihood most every squad consist of ten brethren and some specialised appointments may be empty, but the Chapter is regarded as fully fit for battle 
Allies and Enemies 
Allies are very fews for a battlehawk Enemies include the Orks, Thousand Sons, Imperial Guard Olympia and the Sisters of Battle 
Battle Cry 
* “For the glory of the Hunt”