Runestone

Runestone are stones that can be inserted into your equipment to give extra bonuses to your character. They are categorized as either Weapon or Armor Runestone. Runestones of the same name will not stack their effects even if the stones are on different pieces of equipment and equipped simultaneously. 
Type 	Basic	Beginner	Expert	Intermediate	Advanced	Special	Standard	Ancient	Dimensional
Weapon	 	 	 	 	 	 	 	 	
Armor 	 	 	 	 	 	 	 	 	
== Weapon Runestones ==
=== Attack Runestone ===
Name 	Description
Basic Attack Runestone 	There is an 8% chance of turning a standard attack into a double attack.
Beginner Attack Runestone 	There is an 11% chance of turning a standard attack into a double attack.
Expert Attack Runestone 	There is a 13% chance of turning a standard attack into a double attack.
Intermediate Attack Runestone	There is a 15% chance of turning a standard attack into a double attack.
Advanced Attack Runestone 	There is a 20% chance of turning a standard attack into a double attack.
Special Attack Runestone 	There is an 8% chance of turning a standard attack into a double attack.
Standard Attack Runestone 	There is an 14% chance of turning a standard attack into a double attack.
Ancient Attack Runestone 	There is an 10% chance of turning a standard attack into a double attack.
Dimensional Attack Runestone 	There is an 18% chance of turning a standard attack into a double attack.
=== Speech Runestone ===
Name 	Description
Basic Speech Runestone 	Cast Speed +6%.
Beginner Speech Runestone 	Cast Speed +8%.
Expert Speech Runestone 	Cast Speed +9%.
Intermediate Speech Runestone	Cast Speed +10%.
Advanced Speech Runestone 	Cast Speed +12%.
Special Speech Runestone 	Cast Speed +4%.
Standard Speech Runestone 	Cast Speed +10%.
Ancient Speech Runestone 	Cast Speed +6%.
Dimensional Speech Runestone 	Cast Speed +14%.
=== Sniper Runestone ===
Name 	Description
Basic Sniper Runestone 	Ranged Attack +6%.
Beginner Sniper Runestone 	Ranged Attack +8%.
Expert Sniper Runestone 	Ranged Attack +9%.
Intermediate Sniper Runestone	Ranged Attack +10%.
Advanced Sniper Runestone 	Ranged Attack +12%.
Special Sniper Runestone 	Ranged Attack +4%.
Standard Sniper Runestone 	Ranged Attack +10%.
Ancient Sniper Runestone 	Ranged Attack +6%.
Dimensional Sniper Runestone 	Ranged Attack +14%.
=== Power Runestone ===
Name 	Description
Basic Power Runestone 	Melee Attack +6%.
Beginner Power Runestone 	Melee Attack +8%.
Expert Power Runestone 	Melee Attack +9%.
Intermediate Power Runestone	Melee Attack +10%.
Advanced Power Runestone 	Melee Attack +12%.
Special Power Runestone 	Melee Attack +4%.
Standard Power Runestone 	Melee Attack +10%.
Ancient Power Runestone 	Melee Attack +6%.
Dimensional Power Runestone 	Melee Attack +14%.
=== Booster Runestone ===
Name 	Description
Basic Booster Runestone 	Magic Attack +6%.
Beginner Booster Runestone 	Magic Attack +8%.
Expert Booster Runestone 	Magic Attack +9%.
Intermediate Booster Runestone	Magic Attack +10%.
Advanced Booster Runestone 	Magic Attack +12%.
Special Booster Runestone 	Magic Attack +4%.
Standard Booster Runestone 	Magic Attack +10%.
Ancient Booster Runestone 	Magic Attack +6%.
Dimensional Booster Runestone 	Magic Attack +14%.
=== Scorn Runestone ===
Name 	Description
Basic Scorn Runestone 	Threat transfer DMG +15%.
Beginner Scorn Runestone 	Threat transfer DMG +20%.
Expert Scorn Runestone 	Threat transfer DMG +23%.
Intermediate Scorn Runestone	Threat transfer DMG +25%.
Advanced Scorn Runestone 	Threat transfer DMG +30%.
Special Scorn Runestone 	Threat transfer DMG +18%.
Standard Scorn Runestone 	Threat transfer DMG +24%.
Ancient Scorn Runestone 	Threat transfer DMG +20%.
Dimensional Scorn Runestone 	Threat transfer DMG +28%.
=== Ignore Runestone ===
Name 	Description
Basic Ignore Runestone 	Threat transfer DMG -15%.
Beginner Ignore Runestone 	Threat transfer DMG -20%.
Expert Ignore Runestone 	Threat transfer DMG -23%.
Intermediate Ignore Runestone	Threat transfer DMG -25%.
Advanced Ignore Runestone 	Threat transfer DMG -30%.
Special Ignore Runestone 	Threat transfer DMG -18%.
Standard Ignore Runestone 	Threat transfer DMG -24%.
Ancient Ignore Runestone 	Threat transfer DMG -20%.
Dimensional Ignore Runestone 	Threat transfer DMG -28%.
=== Blast Runestone ===
Name 	Description
Basic Blast Runestone 	Magic Critical Damage +8%.
Beginner Blast Runestone 	Magic Critical Damage +11%.
Expert Blast Runestone 	Magic Critical Damage +13%.
Intermediate Blast Runestone	Magic Critical Damage +15%.
Advanced Blast Runestone 	Magic Critical Damage +20%.
Special Blast Runestone 	Magic Critical Damage +8%.
Standard Blast Runestone 	Magic Critical Damage +14%.
Ancient Blast Runestone 	Magic Critical Damage +10%.
Dimensional Blast Runestone 	Magic Critical Damage +18%.
=== Harmony Runestone ===
Name 	Description
Basic Harmony Runestone 	Magical Critical Rate +6%.
Beginner Harmony Runestone 	Magical Critical Rate +8%.
Expert Harmony Runestone 	Magical Critical Rate +9%.
Intermediate Harmony Runestone	Magical Critical Rate +10%.
Advanced Harmony Runestone 	Magical Critical Rate +12%.
Special Harmony Runestone 	Magical Critical Rate +4%.
Standard Harmony Runestone 	Magical Critical Rate +10%.
Ancient Harmony Runestone 	Magical Critical Rate +6%.
Dimensional Harmony Runestone 	Magical Critical Rate +14%.
=== Eruption Runestone ===
Name 	Description
Basic Eruption Runestone 	Physical Critical Damage +8%.
Beginner Eruption Runestone 	Physical Critical Damage +11%.
Expert Eruption Runestone 	Physical Critical Damage +13%.
Intermediate Eruption Runestone	Physical Critical Damage +15%.
Advanced Eruption Runestone 	Physical Critical Damage +20%.
Special Eruption Runestone 	Physical Critical Damage +8%.
Standard Eruption Runestone 	Physical Critical Damage +14%.
Ancient Eruption Runestone 	Physical Critical Damage +10%.
Dimensional Eruption Runestone 	Physical Critical Damage +18%.
=== Control Runestone ===
Name 	Description
Basic Control Runestone 	Physical Critical Rate +6%.
Beginner Control Runestone 	Physical Critical Rate +8%.
Expert Control Runestone 	Physical Critical Rate +9%.
Intermediate Control Runestone	Physical Critical Rate +10%.
Advanced Control Runestone 	Physical Critical Rate +12%.
Special Control Runestone 	Physical Critical Rate +4%.
Standard Control Runestone 	Physical Critical Rate +10%.
Ancient Control Runestone 	Physical Critical Rate +6%.
Dimensional Control Runestone 	Physical Critical Rate +14%.
=== Other Weapon Runestones ===
Name 	Description
Seal Runestone 	5% chance to activate weapon ability when attacking, rendering the opponent unable to use skills or be healed for 5 seconds.
Ancient Kings Seal Runestone 	Has a 10% chance to activate weapon ability when attacking, rendering the opponent unable to use skills or be healed for 5 seconds.
Templar's Seal Runestone 	Has a 15% chance to activate weapon ability when attacking, rendering the opponent unable to use skills or be healed for 5 seconds. Healing Received +10%
Cage Runestone 	5% chance to activate weapon ability when attacking, immobilizing the enemy who can't move for 2 seconds or use skills.
Ancient Kings Cage Runestone 	Has a 10% chance to activate weapon ability when attacking, immobilizing the target for 2 seconds. Unable to move or use any skills.
Templars Cage Runestone 	Has a 15% chance to activate weapon ability when attacking. Immobilizes enemies for 2 seconds. Unable to move or use any skills. All Physical Damage taken -100.
Stagnant Runestone 	10% chance to activate weapon ability when attacking, causing the opponent Movement Speed -50% for 5 seconds.
Ancient Kings Stagnant Runestone 	Has a 15% chance to activate weapon ability when attacking, reducing the opponent's Movement Speed -50%. Lasts 15 seconds.
Templars Stagnant Runestone 	Has a 20% chance to activate weapon ability when attacking, reducing the opponent's Movement Speed -50%. Lasts 15 seconds. Max Heal +10%.
Piercing Runestone 	There is a 10% chance to activate weapon ability when attacking, causing the opponent’s defense to decrease -100. Stacks up to 5 times for 5 seconds.
Ancient Kings Piercing Runestone 	Has a 15% chance to activate weapon ability when attacking, reducing the opponent's Defense -100, stacking up to 5 times. Lasts 5 seconds.
Templars Piercing Runestone 	Has a 20% chance to activate weapon ability when attacking, reducing the opponent's Defense -100. Stacking up to 5 times for 5 seconds. 20% chance to reflect 10% Magic Damage taken back to attacker.
Transform Runestone 	5% chance to activate weapon ability when attacking, turning the attacker into a randomly selected transformation state for 5 seconds.
Ancient Kings Transform Runestone	Has a 10% chance to activate weapon ability when attacking, turning the attacker into a randomly selected transformation. Lasts 5 seconds.
Templars Transform Runestone 	Has a 15% chance to activate weapon ability when attacking, turning the attacker into a randomly selected transformation for 5 seconds. 20% chance to reflect 15% Magic Damage taken back to attacker.
Spell Runestone 	10% chance to activate weapon ability when attacking, INT +200 and Casting Time -50% for 10 seconds.
Ancient Kings Spell Runestone 	Has a 15% chance to activate weapon ability when attacking. +200 INT. Cast Speed -50% for 10 seconds.
Templars Spell Runestone 	Has a 20% chance to activate weapon ability when attacking. +200 INT. Cast Speed -50% for 10 seconds. -15% chance of being interrupted when casting.
Blast Runestone 	10% chance to activate weapon ability when attacking, STR +200 and Attack Speed +50% for 10 seconds.
Ancient Kings Blast Runestone 	Has a 15% chance to activate weapon ability when attacking. +200 STR. Attack Speed increases +50% for 10 seconds.
Templars Blast Runestone 	Has a 20% chance to activate weapon ability when attacking. +200 STR. Attack Speed -50% for 10 seconds. All Magic Damage taken -200.
Precision Runestone 	10% chance to activate weapon ability when attacking, Melee Hit Rate +50% and Critical Hit Damage +100% for 10 seconds.
Ancient Kings Precision Runestone	Has a 15% chance to activate weapon ability when attacking. Melee Hit Rate +50%. Critical Damage +100% Lasts 10 seconds.
Templars Precision Runestone 	Has a 20% chance to activate weapon ability when attacking. +50% Hit Rate. Critical Damage +100% Lasts 10 seconds. Casting cost -10 MP.
Templars Rust Runestone 	Physical PEN +10%. All Magic Damage taken -200.
Templars Dissolving Runestone 	Magic PEN +10% and 30% chance of restoring 15 MP every second for 30 seconds when attacked. Recover 15 MP per second.
Templars Entanglement Runestone 	30% chance of restoring 100 HP every second for 30 seconds when attacked and +20% Penetration Reduction. Regen 100 HP per second.
== Armor Runestones ==
=== Stamina Runestone ===
Name 	Description
Basic Stamina Runestone 	HP +6%.
Beginner Stamina Runestone 	HP +10%.
Expert Stamina Runestone 	HP +12%.
Intermediate Stamina Runestone	HP +14%.
Advanced Stamina Runestone 	HP +18%.
Special Stamina Runestone 	HP +7%.
Standard Stamina Runestone 	HP +13%.
Ancient Stamina Runestone 	HP +9%.
Dimensional Stamina Runestone 	HP +17%.
=== Spirit Runestone ===
Name 	Description
Basic Spirit Runestone 	MP +6%.
Beginner Spirit Runestone 	MP +10%.
Expert Spirit Runestone 	MP +12%.
Intermediate Spirit Runestone	MP +14%.
Advanced Spirit Runestone 	MP +18%.
Special Spirit Runestone 	MP +7%.
Standard Spirit Runestone 	MP +13%.
Ancient Spirit Runestone 	MP +9%
Dimensional Spirit Runestone 	MP +17%.
=== Rebirth Runestone ===
Name 	Description
Basic Rebirth Runestone 	HP and MP regeneration +250 when sitting down.
Beginner Rebirth Runestone 	HP and MP regeneration +500 when sitting down.
Expert Rebirth Runestone 	HP and MP regeneration +625 when sitting down.
Intermediate Rebirth Runestone	HP and MP regeneration +750 when sitting down.
Advanced Rebirth Runestone 	HP and MP regeneration +999 when sitting down.
Special Rebirth Runestone 	HP and MP regeneration +525 when sitting down.
Standard Rebirth Runestone 	HP and MP regeneration +725 when sitting down.
Ancient Rebirth Runestone 	HP and MP regeneration +575 when sitting down.
Dimensional Rebirth Runestone 	HP and MP regeneration +825 when sitting down.
=== Safety Runestone ===
Name 	Description
Basic Safety Runestone 	Physical Defense +8%.
Beginner Safety Runestone 	Physical Defense +12%.
Expert Safety Runestone 	Physical Defense +14%.
Intermediate Safety Runestone	Physical Defense +16%.
Advanced Safety Runestone 	Physical Defense +20%.
Special Safety Runestone 	Physical Defense +9%.
Standard Safety Runestone 	Physical Defense +15%.
Ancient Safety Runestone 	Physical Defense +11%.
Dimensional Safety Runestone 	Physical Defense +19%.
=== Stability Runestone ===
Name 	Description
Basic Stability Runestone 	Magic Defense +8%.
Beginner Stability Runestone 	Magic Defense +12%.
Expert Stability Runestone 	Magic Defense +14%.
Intermediate Stability Runestone	Magic Defense +16%.
Advanced Stability Runestone 	Magic Defense +20%.
Special Stability Runestone 	Magic Defense +9%.
Standard Stability Runestone 	Magic Defense +15%.
Ancient Stability Runestone 	Magic Defense +11%.
Dimensional Stability Runestone 	Magic Defense +19%.
=== Defense Runestone ===
Name 	Description
Basic Defense Runestone 	Received Physical Critical Rate -6%.
Beginner Defense Runestone 	Received Physical Critical Rate -8%.
Expert Defense Runestone 	Received Physical Critical Rate -9%.
Intermediate Defense Runestone	Received Physical Critical Rate -10%.
Advanced Defense Runestone 	Received Physical Critical Rate -15%.
Special Defense Runestone 	Received Physical Critical Rate -4%.
Standard Defense Runestone 	Received Physical Critical Rate -10%.
Ancient Defense Runestone 	Received Physical Critical Rate -6%.
Dimensional Defense Runestone 	Received Physical Critical Rate -14%.
=== Static Runestone ===
Name 	Description
Basic Static Runestone 	Physical Critical Damage taken -8%.
Beginner Static Runestone 	Physical Critical Damage taken -12%.
Expert Static Runestone 	Physical Critical Damage taken -14%.
Intermediate Static Runestone	Physical Critical Damage taken -15%.
Advanced Static Runestone 	Physical Critical Damage taken -20%.
Special Static Runestone 	Physical Critical Damage taken -9%.
Standard Static Runestone 	Physical Critical Damage taken -15%.
Ancient Static Runestone 	Physical Critical Damage taken -11%.
Dimensional Static Runestone 	Physical Critical Damage taken -19%.
=== Fortress Runestone ===
Name 	Description
Basic Fortress Runestone 	Received Magic Critical Rate -6%.
Beginner Fortress Runestone 	Received Magic Critical Rate -8%.
Expert Fortress Runestone 	Received Magic Critical Rate -9%.
Intermediate Fortress Runestone	Received Magic Critical Rate -10%.
Advanced Fortress Runestone 	Received Magic Critical Rate -15%.
Special Fortress Runestone 	Received Magic Critical Rate -4%.
Standard Fortress Runestone 	Received Magic Critical Rate -10%.
Ancient Fortress Runestone 	Received Magic Critical Rate -6%.
Dimensional Fortress Runestone 	Received Magic Critical Hits taken -14%.
=== Peace Runestone ===
Name 	Description
Basic Peace Runestone 	Magic Critical Damage taken -8%.
Beginner Peace Runestone 	Magic Critical Damage taken -12%.
Expert Peace Runestone 	Magic Critical Damage taken -14%.
Intermediate Peace Runestone	Magic Critical Damage taken -15%.
Advanced Peace Runestone 	Magic Critical Damage taken -20%.
Special Peace Runestone 	Magic Critical Damage taken -9%.
Standard Peace Runestone 	Magic Critical Damage taken -15%.
Ancient Peace Runestone 	Magic Critical Damage taken -11%.
Dimensional Peace Runestone 	Magic Critical Damage taken -19%.
=== Lightning Runestone ===
Name 	Description
Basic Lightning Runestone 	Movement speed +4%.
Beginner Lightning Runestone 	Movement speed +8%.
Expert Lightning Runestone 	Movement speed +10%.
Intermediate Lightning Runestone	Movement speed +12%.
Advanced Lightning Runestone 	Movement speed +15%.
Special Lightning Runestone 	Movement speed +5%.
Standard Lightning Runestone 	Movement speed +11%.
Ancient Lightning Runestone 	Movement speed +7%.
Dimensional Lightning Runestone 	Movement speed +15%.
=== Engineering Runestone ===
Name 	Description
Basic Engineering Runestone 	Evade +6%
Beginner Engineering Runestone 	Evade +9%.
Expert Engineering Runestone 	Evade +10%.
Intermediate Engineering Runestone	Evade +12%.
Advanced Engineering Runestone 	Evade +18%.
Special Engineering Runestone 	Evade +5%.
Standard Engineering Runestone 	Evade +11%.
Ancient Engineering Runestone 	Evade +7%.
Dimensional Engineering Runestone 	Evade +15%.
=== Other Armor Runestones ===
Name 	Description
Silence Runestone 	5% chance to activate weapon ability when being attacked, rendering the opponent unable to use skills or and MP -380 for 5 seconds.
Panic Runestone 	5% chance to activate equipment ability when being attacked, pushing the enemy into a state of fear, unable to move or use skills for 2 seconds.
Dash Runestone 	10% chance to activate weapon ability when being attacked, Movement Speed +50% for 5 seconds.
Armor Runestone 	10% chance to activate weapon ability when being attacked, Defense +200, stacking up to 5 times for 10 seconds.
Form Runestone 	5% chance to activate weapon ability when being attacked, turning the attacker into a randomly selected transformation state for 5 seconds.
Strength Runestone	10% chance to activate weapon ability when being attacked, VIT +200 and Attack Speed +50% for 10 seconds.
Divine Runestone 	10% chance to activate weapon ability when being attacked, WIL +200 and Cast Speed +50% for 10 seconds.
Block Runestone 	10% chance to activate weapon ability when being attacked, Shield Block rate +50% and preventing Critical Hit Damage 100% for 10 seconds.
== Chaos Runestones ==
Name 	Description
Chaos Armor Runestone 	Max HP +10%. Has a 30% chance to restore +50 HP per second for 30 seconds when attacked. Recover +50 HP per sec.
Chaos Meditation Runestone 	Max MP +10%. Has a 30% chance to restore +10 MP per second for 30 seconds when attacked. Recover 10 MP per second.
Chaos Soul Healing Runestone	HP and MP regeneration +500 when sitting down. Healing Received +10%
Chaos Thorn Runestone 	P-DEF +12% when equipped. 20% chance to reflect 10% Physical Damage taken back to attacker.
Chaos Demon-Bite Runestone 	M-DEF +12% when equipped. 20% chance to reflect 10% Magic Damage taken back to attacker.
Chaos Steadfast Runestone 	Received Physical Critical Rate -8%. Decreases Physical damage -50 points
Chaos Constance Runestone 	Physical Critical Damage -12%. Healing Received +5%
Chaos Devil Runestone 	Magic Critical Rate -8%. Decreases damage from magic attacks -150 points
Chaos Distant Runestone 	Magic Critical Damage -12%. Healing Received +5%
Chaos Lightning Runestone 	Movement Speed +8%. Casting cost -66 MP
Chaos Wind Runestone 	Evade +9%. -10% chance of being interrupted when casting.
Category:Items