Return to the Dead City

After finding the transitions to and from the Dead City, you have to deal with Last Day.
BUG WARNING: Before entering the Dead City, make sure you don't owe Doctor any cyclic and chain quests, otherwise they'll fail later.
== Walkthrough ==
After finding the Stash at the Agroprom, Norman contacts you and advises to find Perfumer once you enter the Dead City, and also take the following with you:
* Cloaking exoskeleton
* Colt M16A2 "Anomaly" (in any condition)
* significant amount of money (not a terrible spoiler: 500000RU)
You can either follow or ignore the extra stuff advice. It's not necessary to have this, although it will make the next mission harder.
Enter the Dead City through any available transition; the message exchange follows, in that Sakharov asks about the location of his wife, and Faint says that he won't leave the location right now. Despite that, you are free to kill the bandits at their base, as he's not there.
Check your map for Perfumer's location and clear the entire area around his shack to ensure there are no enemies in the immediate area. Speak to him for updates on the current situation. It turns out that Doctor has been captured by Last Day, and is being held hostage inside the [ school building] by the squad led by Duda.
Perfumer contacts Duda to find out if he would prefer a bribe to release Doctor and betray Last Day. Duda answers that Marked One can come to the school building, but he should approach unseen from the back entrance, avoiding the main square.
After that, Perfumer gives you the field sensor to fool the security system, and contacts Sparkle who seems to be his love from the Last Day leadership, according to Norman. He urges her to shut the protective field down for a few minutes. This starts Release.
== Notes ==
* The conversation with Perfumer roots you to the spot for a long duration. You can still shoot, but you will be at an extreme disadvantage if any enemies advance on you in the house.
== Bugs ==
* Turn in any cyclic and chain quests to Doctor BEFORE returning to Dead City. A bug causes any in-progress cyclics to automatically fail after a certain point in the next quest. (normal quests for Doc are okay to have unfinished)