Kirby: Miraculous Lands

Kirby: Miraculous Lands is a title in the Kirby series. The second Kirby game released on the Nintendo Switch, it is set for release near the end of 2019.
==Story==
A slew of indescribable miracles have been occurring on Planet Popstar - animals fall from the sky, fish struggle to roam on land, forests form from nothing and flower petals are drifting in the sky like leaves in the wind. Several individuals have set out to try to find the ones responsible for these events. Among them are Kirby, the pink puffball who has saved his planet many times before, Minariu, the servant of a dragon who has supposedly gone feral, and the three Mage Sisters who serve the priest Hyness.
===Sea Route===
Kirby begins to journey towards Castle Dedede, assuming that King Dedede may have an involvement in these events. When he arrives at the castle and fights Dedede, the king reveals his innocence, though he is able to tell Kirby that the miracles seem to be caused by strange golden petals that are floating in the sky. Considering this, Kirby decides to simply search for these petals.
Along the way, Kirby passes along some grassy plains, where a group of pixies are transporting the petals. He ends up fighting two of the pixies, Florencius and Naturalia, though these pixies seem to have no relevance to the creation of these petals.
With no leads, Kirby decides to search the fields further. Along his way, he encounters Aquamarina, a being of coral who seems interested in the Miracle Petals. Suspecting something, Kirby starts a short battle with her, though she manages to escape into the rivers. Assuming that she may be heading towards the open ocean, Kirby decides to head in that direction.
Kirby makes his way over a frozen tundra, where he crosses paths with Meta Knight. Upon hearing that Kirby intends to go to the sea, the mysterious warrior states that he has encountered an "undefeatable" opponent on the seabed, and decides to fight Kirby to see if he has a chance of standing up to this enemy. Once defeated, Meta Knight explains that the enemy is found in a place called the Lightless Temple, located at the very depths of Popstar's oceans.
With this in mind, Kirby reaches the sea and begins to dive down. Soon arriving at the seabed, he comes across Minariu in front of a temple that he assumes to be the Lightless Temple. Kirby and Minariu choose to duel, in order to "finish" their previous battle. After the battle ends, Minariu explains that he has encountered "a mysterious cloud-dweller" who spoke of affiliates in the sea.
Travelling into the Lightless Temple, Kirby encounters Aquamarina again. She says that she has been searching for the "essence of miracles" on the seabed. This leads to a battle between the two, with Kirby thinking that Aquamarina may be the one causing all of these miracles. After her defeat, however, Aquamarina reveals that while she had helped to gather what was needed for the miracles, she was not the one to have made them.
Kirby finally makes it into the innermost chamber of the temple, where he comes across Shinkai, the master of Aquamarina. He tells Kirby that the miracles are simply a "side effect" to his actions, which he claims are for the greater good. Kirby doesn't agree this, however, and chooses to fight Shinkai, though he retreats from the scene of battle before he can be defeated, saying that he has no reason to fight Kirby for any longer.
===Sky Route===
Minariu arrives on Planet Popstar, having heard a rumour that his master, the dragon Dracona, has begun a rampage on the planet. Starting his search along a grassy plain, Minariu encounters a pixie, Florencius, who seems to be distributing strange golden petals across Planet Popstar. After a short battle, Florencius says that the petals apparently cause "amazing things". Imagining that one of these miracles could help him in finding Dracona, Minariu asks the pixie where the petals seem to be gathering the most.
Florencius' directions lead Minariu to a dense forest, where he comes across Meta Knight, who says that he is conducting his own investigation on what the miracles can do. However, Meta Knight is dead set on carrying out his plans alone, which leads to a duel between the two.
==Gameplay==
Kirby: Miraculous Lands plays out like a cross between Kirby Star Allies and Kirby: Nature's Hero. The player uses the Circle Pad to move left and right. A is used to jump, and to hover in the air (though only Kirby can hover for an indefinite time). Holding L or R allows the player to guard, reducing the damage that they receive. Pressing B is used to perform various attacks. The X and Y buttons have differing functions depending on the character you are using.
The Magic Gauge returns from Nature's Hero. The player can collect Soul Water to fill up this gauge, and use it as fuel to perform attacks that one otherwise cannot perform.
A new feature in the game is the Miracle system. Both the player and bosses can use Miracles in different ways. In boss fights, the enemy will invoke their Miracle when their health goes below half, changing up the way the battle works. The player, on the other hand, can charge their Miracle Gauge by dealing damage and collecting any kind of item (Point Stars, healing items, Soul Water and 1-Ups). Once the gauge is full, pressing B and R simultaneously will invoke the Miracle, which is exceedingly powerful, but halves the player's HP and drains their Miracle gauge after being used.
The game has three routes - the Sea Route, in which the player controls Kirby, the Sky Route, where they control Minariu, and the Land Route, where they control the mage sisters. It is possible to choose between six difficulty levels in gameplay - in order of easiest to hardest, they are as follows...
#Calm Sunshine
#Gentle Clouds
#Casual Wind (intended to be equal with the difficulty of other Kirby games)
#Exciting Rain
#Thrilling Storm
#Heroic Cyclone (exceeding the difficulty of most games' Extra Modes)
==Characters==
===Sea Route===
Name 	Image	Description 	Miracle
Kirby 	 	A puff of pink who has beat down all manner of villains threatening Planet Popstar. Now, with miracles showing up left and right, he begins a search to find what might be causing them. 	Flying Black HoleWith this miracle, Kirby can fly freely and create a void that pulls nearby enemies into it. Kirby can also use other Miracles if he has a Copy Ability.
King Dedede	 	The penguin king of Dream Land, a country of Planet Popstar. He is initially accused of spreading the miracles by Kirby, though he is able to prove his innocence and guide Kirby towards the sea, where many miracles seem to be coming from.	Freezing SeaDedede can use this miracle to freeze water, and utilise the resulting ice as a part of his attacks.
Aquamarina 	 	A being of coral who is friends with Shinkai. She helps him in gathering Miracle Essence from the deep sea. 	Fish on LandAquamarina can permit marine creatures to survive on land with this miracle, and persuade them to fight for her.
Shinkai 	 	One of the Three Evokers, who chose the sea as his domain. From his residence at the Lightless Temple, he searches for Miracle Essence in the depths of Planet Popstar's ocean. 	Poisonous DepthsThis miracle intoxicates the surrounding sea, placing enemies at a risk of running out of air in the water.
===Sky Route===
Name 	Image	Description 	Miracle
Minariu 	 	The servant of Dracona, a dragon from the planet of eternal night, Halfmoon. With Dracona apparently going savage, Minariu searches for the power of miracles in the hope of returning him to his former glory.	Dracona's CallMinariu can use this miracle to conjure an image of Dracona, who he can ride on and command to launch devastating attacks.
Dracona 	 	The cosmic dragon of Halfmoon. Since miracles began in Popstar, whispers say that he has gone to Dream Land and begun a rampage. These rumours are Minariu's motivation to find the power of miracles. 	Dragon ArmyWith this miracle, Dracona calls forth an army of the dragons of Halfmoon, who are able to assist him in his attacks.
Nimbostratus	 	A spirit of the clouds, who acts as a subordinate to Seiten. Behind his master's back, however, he is pulling the strings of some strange happenings on the land. 	Falling CloudsThis miracle allows Nimbostratus to cause clouds to fall from the sky, crushing what lies beneath them.
Seiten 	 	One of the Three Evokers, who chose the sky as his domain. He dwells in the Cirrus Sanctuary, and from there, he creates the petals that serve as vessels for Miracle Essence. 	Anger of the SkyA miracle that invokes fierce weather, which can be used for many powerful attacks.
===Land Route===
Name 	Image	Description 	Miracle
Three Mage Sisters	 	Three wielders of magic who serve Hyness. The blue-haired mage, Francisca, carries ice magic and an axe. The red-haired mage is Flamberge, who fights with fire magic and a sword. The one with gold hair is the leader, Zan Partizanne, who wields lightning magic and a lance.	Broken Season CycleThe Mage Sisters can use this miracle to throw the seasons into chaos, crushing enemies under waves of harsh elemental conditions.
Hyness 	 	A priest who leads the Jambastion. He orders the Mage Sisters to gather the power of miracles, though his true intentions remain unknown. 	Return of the DeadAfter summoning a group of minions, Hyness can use this miracle to revive them as undead minions.
Rosemaria 	 	A being who tends to the flowers of Dream Land. She is a fierce rival of Himawari, wanting to use the power of miracles for her own personal gain. 	Escape of Heaven's AnimalsThis miracle causes enemies to rain down from the skies, providing countless reinforcements.
Himawari 	 	One of the Three Evokers, who chose the land as her domain. She brought about the Garden of the Spectrum as her domain, and with the Miracle Petals of her fellow evokers, she spreads bizarre events all across Popstar. 	A Million Gifts from OneThis miracle allows Himawari's projectiles to duplicate themselves, altering the attacks she uses.
===Others===
Name 	Image	Description 	Miracle
Gryll 	 	A witch from a far-off planet. She serves as the host of the game's minigames, provides minigame tutorials, and will challenge players who do very well at minigames. 	Legendary Star StackerThe function of this miracle is yet to be revealed.
Meta Knight 	 	A mysterious warrior of the same species as Kirby. He hunts the ones who are bringing about miracles in Popstar, which leads him to crossing paths with all of the protagonists. 	Sword of LegendMeta Knight can use this miracle to transform his sword, Galaxia, into a gigantic diamond blade.
Florencius and Naturalia	 	Two tiny pixies who aimlessly wander Planet Popstar. They distribute the Miracle Petals of the Three Evokers all across Popstar, bringing about indescribable events. 	Instant Forest/Wind of PetalsFlorencius' miracle, Instant Forest, causes trees to suddenly emerge in the surrounding area. Naturalia's miracle, Wind of Petals, causes flower petals to blow through the air like wind.
Airaku 	 	The fourth of the Three Evokers. When the Evokers arrived on Planet Popstar, each of them chose a kingdom to reside in. Shinkai chose the sea, Seiten chose the sky, Himawari chose the land, and Airaku was left without a kingdom. Though she tried to oppose the other Evokers, she was sealed away. Many years later, the seal was loosened, and thus the other Evokers sought to gather the strongest Miracles and use them to stop her.	Quartet of Untold AgesThis can only be executed in tandem with the other three Evokers. When performed, this miracle joins the users together with rays of light, and allows them to unleash powerful attacks simultaenously.
==Copy Abilities==
In the Sea Route, Kirby can gain Copy Abilities either by touching a Copy Essence that corresponds to the ability, or by inhaling an enemy who possesses that ability. Pressing X will discard your ability, while pressing Y will convert your ability into a Helper, a computer-controlled ally for Kirby (the Helper summoned depends on the ability). If you already have a Helper, pressing Y causes Kirby to use the "Normal Beam", which can convert a Helper into a Copy Essence.
For more information on the attacks of these abilities, see the /Movesets/ subpage.
Name 	Image	Abilities 	Helper 	Miracle
Sword 	 	Kirby can use his sword for a wide variety of melee attacks, all of which can cut ropes and tall grass. Sword Kirby's guard possesses the ability to summon a shield that protects nearby allies. He can also imbue his sword with elemental properties if his Helper possesses an elemental ability.	Blade Knight 	"Titanic Blade"
Beam 	 	Kirby can use a mixture of electrical energy attacks and blasts of time magic, which slow enemies that they hit. 	Waddle Doo 	"Restoring Infancy"
Cutter 	 	Kirby can throw cutter boomerangs and direct them through the air. The cutters are able to cut rope and grass, and can be used for melee attacks at times. He can also imbue his boomerangs with elemental properties if his Helper possesses an elemental ability. 	Sir Kibble 	"Sentient Weapon"
Fire 	 	Kirby can spew flames that melt ice, burn grass and light fuses, and perform a fiery rush attack. He can also imbue his ally's weapon with the Sizzle property. 	Burning Leo 	"Living Inferno"
Ice 	 	Kirby can breathe ice that freezes water and cools lava, and kick frozen foes at other enemies. He can also imbue his ally's weapon with the Blizzard property. 	Chilly 	"Permanent Winter"
Plasma 	 	Kirby can charge up energy and fire it off as all manner of electrical projectiles. He can also imbue his ally's weapon with the Zap property. 	Plugg 	"Chains of Thunder"
Water 	 	Kirby can attack with waves of water, and surf over the surface of water and lava. He can also imbue his ally's weapon with the Splash property. 	Driblee 	"World Under the Sea"
Leaf 	 	Kirby can send out leaves to attack enemies at any range. His guard makes him hide under leaves, rendering him completely invincible. 	Leafan 	"Foliage Forecast"
Wing 	 	Kirby can fly in the air, rush through enemies and attack with whirlwinds. He can also imbue his ally's weapon with the Bluster property. 	Birdon 	"Sanctuary of Wings"
Spear 	 	Kirby can strike with his lance using a variety of melee attacks that cut rope and grass, and throw spears to attack distance enemies. He can also imbue his weapon with elemental properties if his Helper possesses an elemental ability. 	Lanzer 	"Perpetual Motion Weapon"
Parasol 	 	Kirby can use melee attacks with his parasol, drift gently through the air, and launch a few water-elemental moves. He can also use his umbrella as a shield for attacks from above. 	Parasol Waddle Dee	"Oblivious to Disaster"
Fighter 	 	Kirby can use a huge variety of melee attacks and energy blasts with this ability. By tapping into magical power, he can also imbue his attacks with certain elements. 	Knuckle Joe 	"Army of Two Fists"
Ninja 	 	Kirby can dash about quickly, toss a storm of projectiles and attack while clinging to walls. He can also imbue his weapons with elemental properties if his Helper possesses an elemental ability. 	Moonja 	"Flying Shadows"
Hammer 	 	Kirby is slower in this form, but can deal devastating melee damage, pound stakes and break metal blocks. He can also imbue his weapon with elemental properties if his Helper possesses an elemental ability. 	Armallet 	"All Things Shaking"
Animal 	 	Kirby can move more quickly in this form, use powerful melee attacks and dig through soft ground, such as dirt and snow. 	Gaw Gaw 	"Into the Ground"
Bell 	 	Kirby can attack enemies at any range with melodies from his bell. He can also imbue his weapon with elemental properties if his Helper possesses an elemental ability. 	Ringle 	"Melody That All Can Hear"
Beetle 	 	Kirby can slice up enemies with close-ranged attacks and shockwave projectiles from the horn on his helmet. All of his attacks are capable of cutting rope and grass. 	Beetley 	"Underdog King"
Archer 	 	Kirby can, with his precise aim, strike enemies no matter where they are, unless they stand behind cover. He can also imbue his weapon with elemental properties if his Helper possesses an elemental ability. 	Spynum 	"Storm of Arrows"
Bomb 	 	Kirby can lob bombs at enemies, set up time bombs and bowl explosives across the ground to cause chaos. He can also imbue his weapon with elemental properties if his Helper possesses an elemental ability. 	Poppy Bro Jr. 	"Incendiary Touch"
Mirror 	 	Kirby can attack with mirror images of himself, and, with sufficient magic power, summon a copy that serves as a temporary ally. His guard is uniquely able to reflect enemy attacks. 	Simirror 	"See Into Infinity"
Spider 	 	Kirby can string webs to attack enemies, and lay them out as traps for approaching foes. He can also conjure webs that serve as climbing walls and trampolines for him. 	Como 	"Worldly Web"
Artist 	 	Kirby can summon allies from paintings and create sculptures to attack enemies with. In a pinch, he can also sacrifice his ability to launch a powerful, screen-wide attack. 	Paletta 	"Life From the Canvas"
Rainbow 	 	Kirby can attack distant enemies with seven-coloured light, and fly around surrounded by a rainbow aura. His attacks can create bridges, stairs and the like when they hit Light Pillars. 	Spectral 	"Seven-Colour Sunshine"
Wizard 	 	Kirby can launch a wide variety of magical attacks, including some elemental projectiles. While he possesses this ability, his Magic Gauge will slowly fill up over time. 	Arcanus 	"Recipe for Gold"
Flower 	 	Kirby can strike enemies from a distance with cherry blossoms, or use magic to get them to fight for him. He can also sacrifice small amounts of health to heal his ally. 	Sakurin 	"Blooms of Life"
Sport 	 	Kirby can attack enemies at any range with all kinds of sports equipment. He can also use abilities that temporarily boost his physical qualities, and pass these on to an ally if needed. 	Stadial 	"Unbeatable Player"
Galaxy 	 	Kirby can use strange, celestial attacks, including numerous attacks that cause damage a considerable time after they are launched. This ability requires a good deal of strategy to make the most out of. 	Planetry 	"Planets in a Row"
Cook 	 	Kirby can use a special attack that cooks all regular enemies and projectiles on the screen, turning enemies into food items that he can use to heal himself. He can only use this attack once before losing the ability, however. 	Cookin 	"Feast for Billions"
Microphone	 	Kirby can launch a widespread attack with his terrible voice. If he has a helper, they can sing with him to add to the damage. He can only use three attacks before he loses the Microphone ability, however. 	Walky 	"Angel's Voice"
Crash 	 	Kirby can send out a powerful blast of energy to devastate the screen. There are several ways to use this attack, although each of these ways will end in Kirby losing the Crash ability. 	Bomber 	"Meteor Hail"
Ghost 	 	Kirby can fly about freely and possess enemies to take control of them. This ability is very rare, only obtainable in one level in each area of the Sea Route. 	Phantome 	"Meeting of Living and Dead"
Sleep 	 	Poor Kirby is immobile while sleeping, but will slowly regenerate his health. He will wake up once his health is full, or if a helper tries to wake him up, causing him to lose the ability. 	Noddy 	"Night That Never Ends"
==Areas==
Each route has six areas, each with five levels, the last containing a boss fight.
===Sea Route===
The Sea Route's levels are the most puzzle-oriented, with most puzzles requiring a specific Copy Ability to be solved. Underwater sections are common later in the route.
The intended acronym for the Sea Route's areas is M-A-R-I-N-E.
Name 	Setting 	New Abilities 	Minibosses 	Bosses
Magnificent Manor 	Set on the road to and the grounds of Dedede's castle. 	Sword, Beam, Cutter, Leaf, Spear, Parasol, Bell, Bomb, Rainbow, Cook, Ghost, Sleep 	Poppy Bro. Sr, Chef Kawasaki 	King Dedede
Auspicious Acres 	Set in a wide-open grassy field. 	Fire, Ice, Plasma, Water, Wing, Spear, Animal, Beetle, Archer, Flower, Sport, Crash	Gao Gao, Hornhead 	Florencius and Naturalia
Reflective Rivers 	Set in grassy fields, near to a series of winding rivers. 	Fighter, Ninja, Hammer, Mirror, Spider, Artist, Galaxy, Microphone 	Vividria, Poppy Bro. Sr, Bonkers	Aquamarina
Iridescent Icefield	Set out in a frozen tundra. 	None 	Hornhead, Gao Gao, Chef Kawasaki	Meta Knight
Nautical Nagivation	Set on a chain of islands leading over the sea, with several undersea levels.	None 	All except Tedhaun 	Minariu
Eclipsed Edifice 	Set in the Lightless Temple, Shinkai's dwelling on the ocean floor. 	None 	Tedhaun 	Aquamarina, Shinkai
===Sky Route===
The Sky Route's levels use puzzles the least often, instead choosing to focus more on platforming aspects. Towards the end of the route, a kind of wind that causes the player to float in the air, able to move in all directions, becomes frequent in the route.
The intended acronym for the Sky Route's areas is C-L-O-U-D-S.
Name 	Setting 	Minibosses 	Bosses
Cleanly Copse 	Set in grassy plains, with a few cave-based stages. 	Gao Gao, Vividria 	Florencius
Lumber Landing 	Set within a shady forest. 	Bonkers, Poppy Bro. Sr 	Meta Knight
Obscured Oasis 	Set out in the desert, with some water-based stages at a great oasis.	Hornhead, Chef Kawasaki, Bonkers	Three Mage Sisters
Unclear Utopia 	Set on a misty mountain that touches the clouds. 	Poppy Bro Sr, Gao Gao, Vividria 	Nimbostratus
Dawn Driftaway 	Set high in the sky, on a road of clouds. 	Hornhead, Chef Kawasaki, Tedhaun	Dracona
Skybound Sanctuary	Set in the Cirrus Sanctuary, Seiten's palace far above the clouds. 	All except Tedhaun 	Nimbostratus, Seiten
===Land Route===
The Land Route's levels have an even focus on platforming and puzzles compared to the other route. Later on in the route, levels heavily revolve around puzzles that are solved using certain elemental attacks.
The intended acronym for the Land Route's areas is F-L-O-R-A-L.
Name 	Setting 	Minibosses 	Bosses
Flourishing Field 	Set in wide-open plains and flower gardens. 	Hornhead, Bonkers 	Naturalia
Lavished Legends 	Set in the ruins of an ancient palace. 	Vividria, Chef Kawasaki 	Rosemaria
Overt Overgrowth 	Set in a severely overgrown jungle. 	Vividria, Gao Gao, Poppy Bro. Sr	Hyness
Resentful Rumbling	Set in the area around a raging volcano. 	Hornhead, Bonkers, Chef Kawasaki	Kirby
Aroma Avenue 	Set on a long road of flowers leading across the countryside.	All 	Meta Knight
Luscious Life 	Set in the Garden of the Spectrum, where Himawari dwells. 	None 	Rosemaria, Himawari
===Final Route===
The Final Route is unlocked by completing all three other routes. It can be attempted by any character.
The intended acronym for the Final Route's areas is A-I, the Japanese word for "love", which is also a part of the name of the final boss, Airaku.
Name 	Setting 	Minibosses 	Bosses
Aerial Adventure 	Set high in the skies above Popstar, with some stages on top of Meta Knight's battleship, and later stages in outer space.	All except Tedhaun	Three Evokers
Intrepid Intercession	Set out in the far reaches of the galaxy. 	Tedhaun 	Airaku
==Mid-Bosses==
Kirby can obtain a mid-boss' Copy Ability by inhaling them after they are defeated.
Name 	Image	Description 	Ability
Poppy Bro. Sr	 	Poppy is a fairly agile mid-boss, hopping around the area and trying to dash at the player. He throws bombs to attack, throwing either small bombs that explode as soon as they touch their target or the ground, or large bombs that wait before they explode. On higher difficulties, he throws bombs more often, sometimes throwing several at once. 	Bomb
Chef Kawasaki	 	Kawasaki tends to throw silverware, cups and saucers, sometimes throwing them during a dash attack. He may also extend his ladle to try and grab the player - if they are grabbed, he will place them in a frying pan and cook them, forcing the player to mash the Circle Pad to escape. On higher difficulties, his ladle can extend further, and he throws more projectiles whenever he uses a dash attack. 	Cook
Gao Gao 	 	This enemy mainly uses rushing attacks with a drill-like motion, sometimes jumping into the air and diving at the player from above. He can also perform a spin attack, which leaves him vulnerable for some time after it ends. On higher difficulties, he rushes faster and can approach the player faster while spinning. 	Animal
Vividria 	 	Vividria attacks by painting things and bringing them to life. She can summon bombs that fall on parachutes, a facsimile of Whispy Woods who can attack by shooting vegetables and wind gusts, and a marble statue that tries to crush the player from above. When the player is too close, she also uses melee attacks with the brush in her hair. On higher difficulties, she can summon more bombs and statues at a time, and her painting of Whispy shoots more projectiles.	Artist
Hornhead 	 	Hornhead mainly uses rushing attacks and melee strikes with his horn. It can also fire a shockwave projectile from his horn, unearth rocks to throw at the player, and fly through the air to chase the player. On higher difficulties, he shoots more projectiles and can rush and fly faster. 	Beetle
Bonkers 	 	This simian enemy attacks with his hammer, often using direct strikes and spinning attacks, and can throw exploding coconuts at the player. He can also imbue his hammer with fire for certain attacks. On higher difficulties, he throws more coconuts, some of larger sizes, and launches faster attacks than before. 	Hammer
Tedhaun 	 	A very rare enemy, Tedhaun is only fought once in each route. He attacks by summoning an army of Capers, little ghosts that can serve as a shield for him and attempt to pursue the player. On higher difficulties, he simply summons more Capers. 	Ghost
==Bosses==
Main Article: /Bosses/
==Minigames==
All of the minigames in Miraculous Lands are hosted by Gryll. They can be accessed from the main menu or, in the case of Kirby's Star Machine, Dragon's Descent and Three Elements Quest, from the level select screens of the Sea Route, Sky Route and Land Route, respectively.
===Kirby's Star Machine===
To unlock: Complete Magnificent Manor 5 in the Sea Route.
In this minigame, the player sees the inner workings of a large machine, with two launchers inside of it. Pressing L and R will fire small, Kirby-shaped robot drones from the launchers. The player can only have three drones from each launcher out at a time, however. These drones will bounce off the many obstacles in the machine, many of which move, and off the sides of the machine, but will be destroyed if they hit an electrified surface.
The objective of this minigame is to get the drones to touch the various stars that appear int he machine. If a star is not collected quickly enough, however, it vanishes. Collecting a star will add seconds to the player's timer, which will cause the game to end once the time runs out. After a certain number of stars has been obtained, the player moves on to a different machine, which has a different shape and different arrangements of obstacles.
In every tenth machine, Gryll will challenge the player. A large machine with two pairs of launchers, one pair for the player and one pair for Gryll, serves as the battlefield, and the objective is to collect a certain number of stars before Gryll can. If Gryll wins the duel, a hefty sum is subtracted from the timer, though if the player wins, they are rewarded with a lot of extra time.
===Dragon's Descent===
To unlock: Complete Cleanly Copse 5 in the Sky Route.
In this minigame, the player controls Minariu, riding on Dracona. The player is constantly diving, being able to move left and right with the Analogue Stick, while various enemies appear in their way. Some enemies like Bronto Burts and Soarars will give points when struck, whereas others, such as Gordos, cause the dive to slow down. Once Dracona reaches the ground, the player moves on to a new level, with a different formation of enemies. If the player fails to reach the ground within a set time period, however, the minigame ends.
On every tenth level, Gryll challenges the player, descending on a giant broom. In order to move on to the next level, the player must defeat more enemies than Gryll does during the dive. If they fail to do this, the minigame will end.
===Three Elements Quest===
To unlock: Complete Flourishing Field 5 in the Land Route.
The player controls a party consisting of the three Mage Sisters. Formations of enemies appear, throwing various attacks at the player. Pressing X will cause Francisca to attack, whereas B causes Flamberge to attack and Y causes Partizanne to attack. These attacks shoot projectiles straight ahead, and can be charged to shoot larger, piercing projectiles. The sisters' attacks can negate enemy projectiles and damage enemies, though some projectiles and enemies are immune to or will benefit from the projectiles of certain sisters.
If any of the sisters takes a hit, she will be knocked out, with the game ending if all three are knocked out. Once all of the enemies in a level are defeated, a new level is challenged, with new enemy sequences. Any knocked-out sisters will be revived when a new level begins.
In every tenth level, Gryll challenges the player, with a party of herself and her three minions, Salt, Pepper and Sugar. The player's attacks cannot defeat them, and so they must survive an onslaught of attacks for some time to move on to the next level.
==Daily Challenge==
Main Article: /Daily Challenge/
==Gallery==
===Official Concept Art===
Miraculous Lands Heroes.jpeg|Artwork of the game's protagonists.
Aquamarina and Shinkai.jpeg|Artwork of Aquamarina and Shinkai.
Nimbostratus and Seiten.jpeg|Artwork of Nimbostratus and Seiten.
Rosemaria and Himawari.jpeg|Artwork of Rosemaria and Himawari.
Minariu and Dracona.jpeg|Artwork of Minariu and Dracona.
===Related Fanart===
Secretverse Shinkai.png|A take on Shinkai's design by Samtendo09.
Aquamarine Sketch.png|Aquamarina, by Fire Scyther.
Airakufull.png|Pixel art of Airaku, by Sr.Wario.
Aquamarina.png|Aquamarina, by Redwinggamer95.
Category:Fan Games
Category:Kirby (series)
Category:Kirby Games
Category:Mirror Samurai Games