Mechs/GHR-7X

==Description==
An experimental prototype developed by Arc-Royal MechWorks, this version used a Torso-Mounted Cockpit, Light Engine, and Endo Steel skeleton as the frame to carry six Improved Jump Jets. The standard weaponry is replaced with a head mounted Medium Pulse Laser and a Bombast Laser in each arm. To find its opponents, the head also carries a Bloodhound Active Probe.
Drop Cost Multiplier: 1.14
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Death From Above!: -25% DFA Self Damage and +25% DFA Damage Dealt (Quirk)
40 	Rugged 	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=110/110S=55 	A=45/45S=16 	A=110/110S=55
Arms/Head	HardPoints	[ 1B 1E 1M ] 	[ 1E ] 	[ 1E 1S ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Heat Sink Double
Bombast Laser	
Bloodhound Probe (2)
Medium Pulse Laser	
Heat Sink Double
Bombast Laser
Torso 	Health 	FA=140/150 RA=60/75S=75	FA=195/220 RA=80/110S=75	FA=140/150 RA=60/75S=75
Torso 	HardPoints	[ 2E ] 	[ 1S ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Heat Sink Double
2x Jump Jet-I (H)	
Torso Mount Cockpit
Engine Light
Engine HS +1
Engine Core 280
Heat Sink Kit (D)
Endo-Steel (1)	
Heat Sink Double
2x Jump Jet-I (H)
Legs 	Health 	A=150/150S=75 	 	A=150/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet-I (H) 	 	
Jump Jet-I (H)
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