Narlath the Herald

==Location==
A mental asylum in an unknown New England town
==Appearance==
Narlath is the Gatekeeper of the Old Gods. He is a tall, slender humanoid figure who appears emaciated andcovered in abrasions. He is often depicted as wearing a straightjacket with a gigantic iron helm strapped to hishead which sweeps up into a curled point. A small door opens in the front just enough to show his lips and teeth,which are constantly peeled into a maddening smile.
==Lair==
Narlath’s other name is the Wanderer, and he lives up to it.
==History==
The first time anyone encountered Narlath was during the apocalyptic event that took place at Atlantis. Severaldays before, a man (not dressed in a straightjacket or the helm) walked into the town square and started screamingso loudly that it is reported there was no one who didn’t hear it. This continued for days, despite the best attemptsof the city guard to stop him. This continued throughout the battle that took place when the ancient gods attackedAtlantis, and when the last of them was defeated he stopped screaming and allowed himself to be taken intocustody. It was then that he was fitted with the helm. Several times throughout history since then he has appeared.At one point, steel manacles were added to his ensemble. His most recent appearance, in a small New Englandtown in 1951, coincided with a local apocalyptic cult that was trying to bring about the end of the world bysummoning the Old Gods. He once again allowed himself to be taken into custody, and the straightjacket wasadded to his attire. He currently still resides there.
==Modus Operandi==
Whenever a genuine apocalyptic event is about to occur, Narlath walks out of his prison and wanders to thelocation where it will take place. He stops in a wide open area, normally one very public, and begins screaming.This scream is so loud that every single person in the entire world can hear it, no matter where they are… eventhe deaf can hear the screams of Narlath. He stands there continuing to scream until the event has been averted,and then he stops and is freely taken back into custody. While screaming, he is completely invincible andunmoveable. It has been said that if the apocalypse ever succeeds, he will stop screaming and begin to laugh untilthe world is forged anew in the image of the Old Gods.
==Avatar==
Narlath infects the minds of those who have seen him screaming, especially those who looked into the mouth grillof the helm. These people will themselves go mad and scream without stopping. Many times, these people are putinto solitary confinement in soundproof rooms in the basements of mental asylums. There have been reports oftimes when people have come to speak to them and they have stopped screaming long enough to talk.
==Servants==
None
==Power==
Psychic knowledge of all world events, unlimited knowledge of history past, present, and future
==Summonation==
Narlath can’t be summoned. He appears on his own as a herald to apocalyptic world events
==Offering==
While Narlath is being held, people have come to him and given him offerings of their own flesh. In some cases,Narlath doesn’t care, but if the offering is amusing enough to him, he will offer them his Gift.
==Gifts==
The gift of Narlath is to see all of time and space for five seconds. Many times this will drive the person mad, butif they are strong enough and focused enough they may discover specific information that they are looking for.
==Cults==
There are some small cults devoted to Narlath, but none of them are very large, well organized, or importantenough for ESPER to look into.
Category:ESPER
Category:Horrors