Mithrendian Guard

Mithrendain GuardMedium fey humanoid, eladrin
Level 2 Soldier XP 125 
Initiative +6        Senses Perception +8; low-light vision
HP 38; Bloodied 19AC 18; Fortitude 14, Reflex 15, Will 14Speed 6
 Longsword (standard, at-will) Weapon+9 vs AC; 1d8+2 damage. 
 Protective Swing (standard, recharge ) Weapon+9 vs AC; 2d8+5 damage, and the target is marked until the end of the Mithrendain guard's next turn. 
 Fey Step (move; encounter) TeleportationThe Mithrendain guard can teleport 5 squares.
Alignment Unaligned        Languages Common, ElvenSkills Arcana +4, History +4Str 11 (+1)      Dex 17 (+4)      Wis 14 (+3)Con 14 (+3)      Int 12 (+2)      Cha 10 (+1)
Published in Dragon Magazine Annual 2009.
Category:MonsterCategory:Level 2Category:Soldier