147775-wildstar-population

== Content ==
			Do we have any notion of what the Wildstar population is right now, compared to a year ago? Is it growing or dying, or in a temporary F2P growth bubble? I played through beta and about a month after launch before quitting due to performance issues, and only returned a couple of weeks ago. I like Wildstar a lot, but the population I'm seeing now worries me and I'm not sure how much time I want to sink into this game.	
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I don't understand why that matters. If you're having fun, keep having fun. Many of us forum regulars were here when the population was maybe 1000 people, if that, and we were still having fun.
 
If you're playing on a PVP server, you're going to see fewer people. If you play Dominion, you're going to see fewer people. If you play at weird hours, you're going to see fewer people. We don't have the millions and millions of global subscribers like World of Warcraft, that keeps the game world packed at any hour of the day or night.
 
Find yourself a good, active guild with long-standing members and you'll have fun for years to come.
			
				
	Edited December 3, 2015 by Tex Arcana	
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I have no idea what the population fluctuations look like, but I do think it is a fairly valid concern.
The more active players there are, the better Wildstar does financially. The better it does financially, the more likely we all are to see more frequent, and better, content.
I would suggest sticking around, enjoying the content that is already there, and if there is a turnaround and the population sky rockets, you can be there for that as well. 	
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I don't understand why that matters.
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Yeah finding a guild will go a long way for me, but it's kind of like going to a bar with friends. The beer might be good, the company might be great, but at the end of the day I'd rather not be sitting in an empty bar ;)
 
I agree with GMOBerry, population matters a lot for the success of an MMO. Without a healthy player-base, Carbine won't have the staff and funds to keep bringing us new content, and to fix the various issues with the game that require attention. Instance queue times are already way too long for my liking, and open-world PvP is a little lackluster. From what I've seen Wildstar has a great community, but it isn't a large one, so there's less useful community-created content than I'm used to with other games (events, tools, forums, apps, video, podcasts, etc.). And most importantly, I'm not sure how much time I want to invest into a game that might not be around for too long.	
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Well me and 4 friends just started playing, so I guess that's something lol
Hopefully it's on the up	
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It matters so the game stays open.
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It's me. Just me. Everyone else here is a facet of my personalit(ies). I have unprecedented time to type all of the responses you will get. I'm also the world's reigning multiboxer champ, and have an army of bots at my disposal. The economy consists of me, selling things to me, and buying things from me.
 
I am Wildstar.
			
				
	Edited December 3, 2015 by EsperXIV	
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{| class="blockquote"
It's me. Just me. Everyone else is here a facet of my personalit(ies). I have unprecedented time to type of all of the responses you will get. I'm also the world's reigning multiboxer champ, and have an army of bots at my disposal. The economy consists of me, selling things to me, and buying things from me.
 
I am Wildstar.
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{| class="blockquote"
It's me. Just me. Everyone else is here a facet of my personalit(ies). I have unprecedented time to type of all of the responses you will get. I'm also the world's reigning multiboxer champ, and have an army of bots at my disposal. The economy consists of me, selling things to me, and buying things from me.
 
I am Wildstar.
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 Exactly. Even I have to shake my head at the "why does it matter" question I see often from fans of a game. It matters because a population means revenue, and revenue means content. Or, at the very minimum, it means NCSoft doesn't pull the plug a year after F2P launch like they did with CoH.
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			My main hope is that the money guys behind this transition are willing/able to give it the time it needs for the word to get out there into the gaming community properly.  I have seen quite a bit of advertising, but word of mouth is always your best bet in getting new players involved and that takes time.  At the very least, there are a handful of well visited mmo review sites who have put out some recent vids showcasing the changes and from what I've seen, they have all been pretty positive reviews.  Statements like "best ftp model currently available", "well balanced, beautifully designed game", "excellent action combat system", etc.  If the powers that be give this thing a bit more time, I see no reason at all why Wildstar wouldn't continue to grow in population, content, and all around badassery.  I really enjoy this title and I'm certainly keeping my fingers crossed.	
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			This game isn't fun with a low population and it's getting bad. Warhound is dying quick.	
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Yeah finding a guild will go a long way for me, but it's kind of like going to a bar with friends. The beer might be good, the company might be great, but at the end of the day I'd rather not be sitting in an empty bar ;)
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{| class="blockquote"
It's me. Just me. Everyone else here is a facet of my personalit(ies). I have unprecedented time to type all of the responses you will get. I'm also the world's reigning multiboxer champ, and have an army of bots at my disposal. The economy consists of me, selling things to me, and buying things from me.
 
I am Wildstar.
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			I'm said to hear this game isn't doing so well even after f2p :( I really love this game	
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Just my 2 cents from someone that jumped on the F2P bandwagon about 2 months ago.
Here's the advice I can give through my own anecdotal evidence. 
 
Entity 2 Dominion is pretty dead - leveled a engineer to 35 or so and a handful of other characters into the teens and it was relatively rare to see anyone else. Occasionally you will bump into someone but not often. Please keep in mind I didn't get to lvl 50 so maybe the endgame areas are more packed but I cannot imagine it being much more lively since the capitol city was also relatively abandoned as well. 
 
No idea how Exile Entity 2 is but as stated above I didn't see many people out in the world while leveling. 
 
Then I did a little research and rolled Exile on Entity 1, night and day difference. It's not like OMG packed but there is a very healthy population of people in the cities and out in the world , currently only lvl 25 but I see people all the time. Sometimes I play in the early morning ( PST) and still see a fair number of people , during prime time of course it's more. 
 
So my best advice would be to roll on Entity1 PVE ( I have no experience with the PVP server but have read quite a bit about how dead that server is ) I think Exile is more popular but I do see a good number of Dominion running about too. 	
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I'm starting to feel a bit of a decrease ATM.  Used to get insta-qs at almost all times of the day as a support, and now it takes quite a bit, even around peak times.
 
Hardly saw any life in illium this morning.  While not as bad as it was when the game was "dead" its much much less than the last month or so.  Things still are picking up at prime time though.
 
TBH, as much as I love love love the story and the rivalry between exile and dominion, I hope they just merge the factions.  Keeping things separated is just awful, and I'd rather suffer with bunny people than having no population to group with.	
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I'm starting to feel a bit of a decrease ATM.  Used to get insta-qs at almost all times of the day as a support, and now it takes quite a bit, even around peak times.
 
Hardly saw any life in illium this morning.  While not as bad as it was when the game was "dead" its much much less than the last month or so.  Things still are picking up at prime time though.
 
TBH, as much as I love love love the story and the rivalry between exile and dominion, I hope they just merge the factions.  Keeping things separated is just awful, and I'd rather suffer with bunny people than having no population to group with.
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I'm said to hear this game isn't doing so well even after f2p :( I really love this game
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I'd be happy with them opening up the faction barrier to be honest. People are scaremongering again on luminai and it's having the same effects as last time (much to my dismay) at least on dommy side.
 
It's not dead yet though, ofc, but I think opening the factions up would be cool, just allow everyone to attack each other on the pvp server (except in protected areas)	
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			I would rather they merged PvP and PvE servers, than mixing up the factions. All they have to do is permaflag the PVP'ers coming into the PVE server.	
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If you are a Dominion character on Entity 1, MWM is always recruiting. Actually pushing to form our 3rd progression (weekend raiding) group.
 
www.mistakesweremade.fail
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Thank you :) But I'm actually on Luminai and Jabbit (EU PVP and PVE)
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I would rather they merged PvP and PvE servers, than mixing up the factions. All they have to do is permaflag the PVP'ers coming into the PVE server.
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I'm not sure what the aversion to having the faction wall loosened is.
 
Theres far more benefit to removing/lessening it, than keeping it. Yes, I am aware of the technical side of it being the largest hurdle since faction wall seems so ingrained into the system itself(such as NPCs spawns being determined by the faction you're from in some cases). Since factions are only really relevant to OwPvP it'd still exist.	
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No idea how Exile Entity 2 is but as stated above I didn't see many people out in the world while leveling. 
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I'm not sure what the aversion to having the faction wall loosened is.
 
Theres far more benefit to removing/lessening it, than keeping it. Yes, I am aware of the technical side of it being the largest hurdle since faction wall seems so ingrained into the system itself(such as NPCs spawns being determined by the faction you're from in some cases). Since factions are only really relevant to OwPvP it'd still exist.
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