Baller Spawner

The Baller Spawner is a Device in Fortnite: Creative, added in Update 8.10.
==All Settings==
All default values have been Bolded.
Device Settings
Option 	Value 	Description
Enabled During Phase 	None, All, Pre-Game Only, Gameplay Only 	Determines the game phases during which the device will be enabled, Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown).
Respawn Time 	Never, Instant, 1 Second, 2 Seconds, 3 Seconds, 4 Seconds, 5 Seconds, 10 Seconds, 15 Seconds, 20 Seconds, 25 Seconds, 30 Seconds, 45 Seconds, 1 Minute, 1.5 Minutes, 2 Minutes, 3 Minutes, 4 Minutes, 5 Minutes	When the vehicle is destroyed, spawn it after this delay. (The first vehicle spawned does not use this delay.)
Respawn Vehicle When Enabled 	No, Only If Needed, Yes 	Yes will spawn a vehicle when the device is enabled. Only If Needed will not reset an existing vehicle
Destroy Vehicle When Disabled	Yes, No 	Yes will destroy an already spawned vehicle when this spawner is disabled.
Owning Team 	Any, 1 - 60 	The Team this device belongs to.
Selected Class 	None, Any, No Class, 1 - 16 	If set to None, All Classes (including Players with No Class) are affected. Otherwise, the chosen Class will be used to determine the Affect Class effect.
Any Class - Players with a Class assigned, regardless of what Class it is.
No Class - Players without any assigned class.
Visible During Game 	On, Off 	Determines whether the device is visible during the game. This does affect its collision properties.
Supports Wraps 	Enabled, Disabled 	Determines whether the spawned vehicle supports wraps.
Vehicle Health 	Indestructible, 1, 50, 100, 150, 200, 400 (Default), 600, 800, 1000, 1200, 1500, 2000, 3000, 4000, 5000, 9999 	Determines how much damage the device can take before destruction.
Grappler Range 	1, 10, 25, 50, 60, 75, 100, 150, 200, 300, 350, 400, 450, 500 	Determines the maximum distance the grappler on the Baller can reach (in meters).
Has Infinite Energy 	Has Infinite Energy, Uses Energy 	Determines if the spawned vehicle uses energy.
Starting Energy1 	Random, 0%, 10%, 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90%, 100% 	The percentage of energy in the vehicle at spawn. Random will spawn the vehicle with a percentage of energy between 25% and 80%.
Energy Use1 	Slow, Normal, Fast 	Controls how quickly the vehicle will use energy while driving.
Boost Energy Use1 	None, Slow, Default, Fast 	Controls how quickly the vehicle will use energy while boosting. None will make boosting have no effect on energy usage.
1 - These options are not visible unless Has Infinite Energy is set to Uses Energy.
Device Channel Settings
Option 	Value 	Description
Assigns Driver When Receiving From 	No Channel, 1 - 500	Seats the player that instigated the message as the spawned vehicle's driver.
Respawn Vehicle When Receiving From 	No Channel, 1 - 500	Spawns the vehicle (if the vehicle already exists in the world, it is destroyed).
Destroy Vehicle When Receiving From 	No Channel, 1 - 500	If the vehicle that this spawner created still exists, destroy it.
Enable When Receiving From 	No Channel, 1 - 500	Enable the Baller Spawner, allowing it to spawn vehicles.
Disable When Receiving From 	No Channel, 1 - 500	Disable the Baller Spawner, stopping it from spawning any more vehicles.
When Player Enters Transmit On 	No Channel, 1 - 500	Transmits a signal on the selected channel when a player enters the spawned vehicle.
When Player Exits Transmit On 	No Channel, 1 - 500	Transmits a signal on the selected channel when a player exits the spawned vehicle.
When Vehicle Spawns Transmit On 	No Channel, 1 - 500	Transmits a signal when a vehicle is spawned or respawned.
When Vehicle Is Destroyed Transmit On 	No Channel, 1 - 500	Transmits a signal when a vehicle is destroyed.
When Vehicle Is Out Of Energy Transmit On	No Channel, 1 - 500	Transmits a signal on the selected channel when the spawned vehicle runs out of energy.
Category:Devices