SharedTooltipTemplate

Configures a functional .
 <GameTooltip name="MyTooltip1" inherits="SharedTooltipTemplate" />
 <GameTooltip name="MyTooltip2" inherits="GameTooltipTemplate" />
FrameXML defines these templates in:
* SharedXML/SharedTooltipTemplate.xml 
* FrameXML/GameTooltip.xml 
== Key values ==
When inherited in XML with , further customizations are possible with tags:
;textLeft1Font : string - Name of a object to apply to the first line only (default: GameTooltipHeaderText).
;textLeft2Font : string - Applies to the second and all subsequent lines (default: GameTooltipText).
;textRight1Font : string - Applies with () to the right side first line only (default: GameTooltipHeaderText).
;textRight2Font : string - Applies to the second and all subsequent lines (default: GameTooltipText).
;layoutType : string - Configures the NineSlicePanelTemplate child frame (default: TooltipDefaultLayout).
== Details ==
* SharedTooltipTemplate configures standard widgets for the tooltip's normal function, such as $parentTextLeft1, $parentTextRight1 and $parentTexture1 
* GameTooltipTemplate also adds a that may appear with ().
* Fonts can also be changed in Lua with ().