Motion Rewrite

The ability to rewrite how motion occurs. Sub-power of Motion Manipulation.
==Also Called==
* Motion Rewriting
==Capabilities==
The user can rewrite how motion occurs for anything. This means instead of going in a straight line at a constant speed unless affected by outside forces, the target can do things like speed up after a number of seconds, stop after a long time or change direction multiple times during motion. That is just a few of the possibilities, as the rest of the possibilities are endless. The user also can change how the target reacts to physical forces that are exerted on them.
==Applications==
*Acceleration Manipulation
*Hyper Acceleration
*Hyper Deceleration
*Non-Linear Travel
*Quantity Modification (limited to forces and motion)
*Velocity Manipulation
**Directional Manipulation
==Associations==
* Acceleration Defiance
* Acceleration Negation
* Enhanced Speed
* Inertia Defiance
* Inertia Manipulation
* Inertia Negation
* Instant Acceleration
* Motion Manipulation
* Newtonian Motion Defiance
* Physical Force Manipulation
* Physical Force Negation
* Physical Force Manipulation
* Physical Law Manipulation
* Physics Defiance
* Physics Manipulation
* Reality Warping
==Limitations==
*May not have control over the motion after it has been rewritten.
*New motion behavior may be hard to work with.
*May be self only or others only.
*Effects may be temporary.
==Known Users==
*Kaptain K. Rool (Donkey Kong Country 2) via Blunderbuss
pt-br:Aceleração
Category:Powers
Category:Supernatural Powers
Category:Transportation