Report 459

Report #459
Skillset: Stag Skill: Sacrifice
 Org: Hartstone Status: Completed Sept 2010
Furies' Decision:
Can once again conglut and leave a body.
Problem: Stag Sacrifice for area currently gives health/mana/ego buff plus
affliction curing and minor healing every 12 seconds to all allies in an area
for an hour. It costs 10p and a body destroying, no conglute death, which is
actually not too hindering for an Ascendant or Demi if they can afford to
reincarnate/phoenix and quickly get back to the fight. The Sacrifice for person
will cut the user's health/mana/ego in half, while giving an equal amount to the
target and lasts till death or separating from the target's area. The 50%
health/mana would make damage and mana kills much easier on the user, giving the
for person a generally more hindering downside then the for area, with less
effect.
[A: 0 R: 0] Solution #1: Move the heal/curing tic from the for area to the for
 person
[A: 0 R: 0] Solution #2: In addition to the above solution, change the "user
 dies when the target dies" to a "drop to low health"
 like aegis.
Player Comments:
---[Xenthos on 9/4 @ 15:57 writes]:
I don't mind solution one. However, I feel that solution two is too much if the
single-target version is getting the heal-tick as well. I like the flavour of
the risk, and a passive cure tick is pretty powerful. I agree that it's too
powerful for an entire ally-list in an area, though.