Settings

Settings are a set of options accessible from the main menu and the in-game menu.
These settings are stored in config files, which can be found in \AppData\Local\FactoryGame\Saved\Config\WindowsNoEditor
== Options ==
There are several sub-tabs in the 'Options' tab in the main menu. When in game, 'Manage Session' can be accessed to change session and multiplayer settings.
=== Gameplay ===
Setting 	Options 	Default 	Effects
Language 	42 languages 	English (United States)	Changes the game language. ADA narrative is not translated, but subtitles are. Translations are community-made
Network Quality 	Low, Medium, High, Ultra	Medium 	Determines the maximum bandwidth the game can use. See Multiplayer § Temporary lag solution for more details
Head Bobbing 	1-10 	10 	Sets how much the screen shakes when walking
Camera Movement Feedback Strength (%)	0-150 	100 	Determines the strength of camera effects in Hyper Tubes
Equipment Swapping Scroll Direction 	Right/Left 	Left 	The direction of swapping hand equipment by scrolling. Left means scrolling down will change equipment to the left (decrement).
Autosave Interval (minutes) 	0-120 	5 	Sets the autosave interval, 0 disables autosaves entirely. The amount of autosaves cannot be changed and is always 3
Autosave Notifications 	On/Off 	On 	A notification is shown 10 seconds before each autosave and after the autosave is finished
Send Gameplay Data 	On/Off 	On 	Enables whether in-game diagnosis data will be sent to Coffee Stain Studios
Arachnophobia Mode 	On/Off 	Off 	Turns Stingers (spider-like creatures) to 2D cat sprites to make the game more palatable to those with arachnophobia
Break Notifications 	On/Off 	On 	Unavailable as of a certain Update 3 patch, possibly 0.3.2.0 or 0.3.3.0. If enabled, a break notification would appear every 2 hours in a similar manner to autosave notifications.
Build In One Click 	On/Off 	Off 	When enabled, buildings built with multiple clicks (such as Conveyor Poles) are now built with one click. Instead, holding down acts like the first click and letting go as the second
Automatic Clearance Separation 	On/Off 	Off 	When enabled, buildings will be moved if they are built within the clearance of another building
Explicit Pole Tilt by X Axis 	On/Off 	Off 	If enabled, will set the vertical rotation instead of horizontal while constructing structures that can be rotated in multiple axes
Disable Seasonal Events 	On/Off 	Off 	Title screen only. Removes seasonal events, such as FICSMAS, from the game
Enable Mouse Smoothing 	On/Off 	On 	Delays cursor movements to make them appear more smooth
=== Audio ===
Setting 	Options 	Default 	Effects
Master Volume 	0-100 	100 	Sets the volume of the listed audio sources.Factory Volume, Equipment Volume and Effects Volume can be expanded using a small arrow to the right, where the volume of individual factory buildings, equipment and effects can be adjusted, respectively.
Ambient Volume 	0-100 	100 	Sets the volume of the listed audio sources.Factory Volume, Equipment Volume and Effects Volume can be expanded using a small arrow to the right, where the volume of individual factory buildings, equipment and effects can be adjusted, respectively.
Factory Volume 	0-100 	100 	Sets the volume of the listed audio sources.Factory Volume, Equipment Volume and Effects Volume can be expanded using a small arrow to the right, where the volume of individual factory buildings, equipment and effects can be adjusted, respectively.
Equipment Volume 	0-100 	100 	Sets the volume of the listed audio sources.Factory Volume, Equipment Volume and Effects Volume can be expanded using a small arrow to the right, where the volume of individual factory buildings, equipment and effects can be adjusted, respectively.
Music Volume 	0-100 	100 	Sets the volume of the listed audio sources.Factory Volume, Equipment Volume and Effects Volume can be expanded using a small arrow to the right, where the volume of individual factory buildings, equipment and effects can be adjusted, respectively.
Effects Volume 	0-100 	100 	Sets the volume of the listed audio sources.Factory Volume, Equipment Volume and Effects Volume can be expanded using a small arrow to the right, where the volume of individual factory buildings, equipment and effects can be adjusted, respectively.
UI Volume 	0-100 	100 	Sets the volume of the listed audio sources.Factory Volume, Equipment Volume and Effects Volume can be expanded using a small arrow to the right, where the volume of individual factory buildings, equipment and effects can be adjusted, respectively.
Dialogue Volume 	0-100 	100 	Sets the volume of the listed audio sources.Factory Volume, Equipment Volume and Effects Volume can be expanded using a small arrow to the right, where the volume of individual factory buildings, equipment and effects can be adjusted, respectively.
Enable Directional Subtitles	On/Off 	Off 	Enables directional subtitles for hostile creatures that show their movement, action, and attack sounds (e.g. Flying Crab Hatcher hatching or Hog footsteps)
Misophonia Mode 	On/Off 	Off 	Changes eating sounds to beeps
Reset Reverb 	Click to activate	Click to activate	Resets stuck reverb
===Video===
Setting 	Options 	Default 	Effects
Resolution 	Varies by monitor resolution 	Maximum resolution of the primary monitor	Sets the window or fullscreen resolution
Full Screen 	Fullscreen, Windowed Fullscreen, Windowed 	Off 	Sets the game to fullscreen
Graphics API 	DirectX 11, DirectX 12, Vulkan 	DirectX 12 	The graphics API affects how the game is rendered. DirectX 12 and Vulkan may not be supported on all graphics cards, but might provide better performance when they are
Graphics Preset 	Low, Medium, High, Ultra, (Custom) 	Ultra 	Does nothing alone, simply changes the configuration of other graphics settings.
Texture Quality 	Low, Medium, High, Ultra 	Ultra 	Sets the quality of textures of objects, as well as antisotropic filtering
Shadow Quality 	Low, Medium, High, Ultra 	Ultra 	Sets the quality of shadows
Post Processing 	Low, Medium, High, Ultra 	Ultra 	Affects post processing effects, such as motion blur or fog
Anti Aliasing 	Low, Medium, High, Ultra 	Ultra 	Sets the strength of anti-aliasing. Confusingly, setting it to "Low" disables it entirely
VFX Quality 	Low, Medium, High, Ultra 	Ultra 	Sets the quality of visual effects, such as machine smoke not going through Foundations on High and Ultra
Foliage Quality 	Low, Medium, High, Ultra 	Ultra 	Sets the quality of foliage
Light Quality 	Low, Medium, High, Ultra 	High 	Sets the quality of Lights
Screenspace Reflections 	Off, On Simple, On Complex 	??? 	Affects how reflective glass is
View Distance 	Low, Medium, High, Ultra 	Ultra 	Sets how far away from the player will LOD models start appearing
Cloud Quality 	Low, Medium, High, Ultra 	Ultra 	Affects cloud scalability
Field of View 	60-120 	90 	Sets the field of view
First Person FOV Modifier 	0.5-1.5 	1 	How far equipment and the pioneer's hands appear
Gamma 	0-3 (increments of 0.05) 	2 	Sets the gamma (~brightness) of the game
Max FPS 	Unlimited, Capped 30, Capped 60, Capped 120, Capped 144, (Custom)	??? 	Sets the maximum frames per second
VSync 	On/Off 	Off 	Enables vertical synchronization, which prevents tearing
Motion Blur 	On/Off 	Off 	Enables motion blur
Enable LOD Dithering 	On/Off 	??? 	Enables smoother transitioning between lower-detail models
Enable Contact Shadows 	On/Off 	??? 	Enables higher quality shadows
Maintain Y-Axis FOV Aspect Ratio	On/Off 	Off 	Relevant on ultrawide resolutions
Volumetric Clouds 	On/Off 	On 	Enables volumetric (3D) clouds, opposed to a simple 2D texture
===Controls===
Setting 	Options	Default	Effects
Mouse Sensitivity 	1-10 	4 	Sets the mouse sensitivity
Invert Look 	On/Off 	Off 	Inverts both the X and Y axis of how the player looks around with the mouse
Hold to sprint 	On/Off 	On 	If enabled, has to be held to sprint instead of acting like a toggle
Enable Gamepad Input	On/Off 	??? 	Affects whether gamepads can be used to control the game, otherwise, only keyboard and mouse can
===Keybindings===
===User Interface===
Setting 	Options 	Default 	Effects
HUD Scaling 	0.2-2 	1 	Sets the size of HUD elements, does not affect the title screen
Tooltip Scaling 	0.2-2 	1 	Sets the size of on-hover item tooltips in the inventory
Compass and Hotbar Background Opacity 	0-1 	Off 	Sets the opacity of the Compass and Hotbar, making them easier to read on lighter backgrounds
Hologram Color 	Any color	■#00D4FF	The color of valid Build Gun building placement holograms
Dismantle Hologram Color 	Any color	■#FF7700	The color of dismantle mode target holograms
Hard Clearance Hologram Color 	Any color	■#FF7070	The color of invalid Build Gun building placement holograms
Soft Clearance Hologram Color 	Any color	■#FFE100	The color of valid soft clearance Build Gun building placement holograms
High Contrast Build/Dismantle Mode 	On/Off 	Off 	Enables higher contrast with the build and dismantle mode text
Small Cost Slot in Build/Dismantle Mode 	On/Off 	Off 	Makes item cost/return boxes in the center of the screen in build/dismantle mode smaller
Enable Large Inventory Slots 	On/Off 	Off 	Makes inventory slots larger
Use Small Slots for the Game Progression	On/Off 	Off 	Shows smaller icons when the Game Progresssion is selected to be shown
Use Small Equipment Icons in the HUD 	On/Off 	Off 	Makes the equipment shown in the bottom left of the HUD smaller
Use Small Equipment Info in the HUD 	On/Off 	Off 	Makes the equipment information shown in the bottom left of the HUD smaller
Item Abbreviation 	On/Off 	Off 	Adds text to the top of ores, ingots and select other parts in the inventory to make them more easily to distinguish
Force Big Hand Equipment Icon 	On/Off 	Off 	Overrides the "Use Small Equipment Icons in the HUD" setting for hand equipment, making it always appear big
Force Big Hand Equipment Info 	On/Off 	Off 	Overrides the "Use Small Equipment Info in the HUD" setting for hand equipment, making it always appear big
Show Icon Text in Radial Menus 	On/Off 	Off 	Show text as well as icons in radial menus (such as Resource Scanner or Building Quick Switch )
Show Current Game Phase in HUD 	On/Off 	On 	Toggles the visability of Space Elevator progression in the HUD
Show Current Milestone in HUD 	On/Off 	On 	Toggles the visability of HUB milestone progression in the HUD
Hide Static Key Shortcuts 	On/Off 	Off 	Hides key hints in the bottom right of the HUD
Hide Dynamic Key Shortcuts 	On/Off 	Off 	Hides key hints under each respective UI, such as the inventory, building configuration menus or while driving
===Online (main menu only)===
Setting 	Options 	Default 	Effects
Log in Epic Account	Click to activate	Click to activate	Allows the user to log in into an Epic Games Account, should that have not happened upon game startup
Logout Epic Account	Click to activate	Click to activate	Allows the user to log out of the current Epic Games Account (mutually exclusive with the option above)
===Debug===
Setting 	Options 	Default 	Effects
Enable Quick Language Switching	On/Off 	Off 	Enables the QuickSwitchLanguage command, switching the language between the currently selected one and the one in the setting below. The command does nothing when executed otherwice
Quick Switch Language 	All game languages and Localization Debug Mode	Localization Debug Mode	The language to be used with the QuickSwitchLanguage command. Localization Debug Mode is a special "language" that allows translation strings to be identified more easily
==In-game options==
When in a session you can press and find more settings.
===Multiplayer Settings===
See Multiplayer.
===Advanced Game Settings===
====Creatures====
Setting 	Options 	Default	Effects
Creature Hostility	 	Default	Adjust the hostility settings for all creatures in the world.
Creature Hostility	Default 	Default	Creatures will attack players on sight.
Creature Hostility	Passive 	Default	Creatures will not attack players, or retaliate when attacked by players.
Creature Hostility	Retaliate	Default	Creatures will only attack when attacked by players.
==Options not available in-game==
It's possible to achieve higher visual fidelity than "Ultra quality" by modifying the game settings file directly. The following changes will have a drastic negative impact on your framerate, but will eliminate rocks and foliage magically appearing a few meters away from you. For a more detailed explanation of these settings and pictures, see this old but still relevant post: Force good LOD, Draw distance
Two steps to apply these changes (close the game first):
#Open Notepad, then open this file: %LOCALAPPDATA%\FactoryGame\Saved\Config\WindowsNoEditor\Engine.ini
# Add (or replace if you've already done this) the following to the bottom of the file then save it:
[SystemSettings]
r.TemporalAACurrentFrameWeight=0
r.TemporalAASamples=32
r.PostProcessAAQuality=5
r.ToneMapper.Sharpen=1
r.ViewDistanceScale=5
r.Shadow.MinResolution=256
r.Shadow.DistanceScale=5
foliage.LODDistanceScale=2
foliage.DitheredLOD=5
r.MaxAnisotropy=16
You've done the change right if your file looks similar to this when you're done: picture of modified Engine.ini
== Trivia ==
* Arachnophobia Mode was created by Jace.
==Gallery==
File:Arachnophobia_Cat.png|A Stinger, as seen when Arachnophobia Mode is enabled.
==References==
*Some information in this article is sourced from the PC Gaming Wiki
Category:Gameplay mechanics
Category:Satisfactory