Spider (Cantrip)

This cantrip, much like a bee, bug, mouse, or gnats cantrip, summons a small, ordinary spider to the location desired by the caster, up to 10 feet away. The summoned arachnid is usually a common garden spider or the like, no larger than an inch or two in diameter, and basically harmless. There is a 5% chance that the creature has a powerful poison (black widow, brown recluse, and so on). The spider is annoyed and immediately bites any creature upon which it finds itself. A normal spider has only a momentary effect, distracting the target creature for 1 segment.
However, if the spider is of the very poisonous sort, the victim must also make a saving throw vs. poison at +4. Success means 1 point of damage is inflicted. Failure means 2 points of damage are inflicted, and the victim feels sick and is unable to act normally for 1d4 days unless a neutralize poison spell is cast to remove the toxin. (A slow poison defers the sickness for 1 day.)
To cast the cantrip, the caster speaks the word “arachnid “ while spreading his or her fingers and wiggling them.
Category:Wizard Spells
Category:Wizard Cantrips
Category:Spells from Wizard's Spell Compendium
Category:Cantrips
Category:Spells