Gargoyles

There are different races called Gargoyles in GURPS
==Gargoyles (GURPS Infinite Worlds)==
Gargoyles are among the more commonly-known parachronozoids--at least by Infinity's knowledge. Gargoyles are powerful, sturdy, winged-humanoid carnivores, known for their tough, stony skin and habit for high perches. 
Gargoyles typically have a grayish complexion that can shift to match most earth tones, such as granite, limestone, and sandstone structures they perch upon. Gargoyles seem to struggle to emulate cement and other "smooth" stone surfaces.Infinite Worlds, p.73Chameleon 5 (stone only) 
Despite their weight, gargoyles are remarkably fast and uncannily stealthyMove 8 on ground, max 32 in air. Silence 5, Stealth-18.. Combined with their tough skin and lack of weak points, they are a high-level threat, capable of critically wounding several armed combatants before flight or termination. 
=== Behavior and Hunting ===
Patrol officers sometimes refer to gargoyles as "the pigeons of the parallels"--an opportunistic, dangerous creature with a tendency of attacking interdimensional travelers. The current theory is that they can "smell" the scent of outworlders. There's no telling how many hapless outworlders have ventured into other timelines, only to be beset by gargoyles. Any good Patroller should expect to run into a gargoyle, sooner or later.
Some rumors claim that the Cabal have managed to control gargoyles to some degree, using them as brutes or couriers. Reports regarding their actual use are highly dubious--it's unknown if the Cabal is truly control these creatures, or that the two merely arrive in the same worldlines by using the same highways.
"This rumor--that the Cabal controls the gargoyles--has been passed around the office for years, and it gets a LOT of false positives. Every time a rookie forgets to double-check their slipstream algorithms, they make a big "blip" on the Quantum band, like dropping a wrench on a submarine. If you drop enough wrenches, something's bound to hear it, and that's how you get feral gargoyles--even in the cleanest worldlines, like World Beta. Check, before, jumping." -- Dr. Tailor
=== Tactics ===
Infinite Worlds gargoyles are simple creatures, fighting with tooth and claw. They have a catlike tendency to play with their food, which may be utilized against them. They are nearly immune to low-caliber guns--it would take roughly 30 shots from a .38 Special2d piercing (average 7) per shot to bring one down, making them a bane for low-tech timelines. Although certainly not "sporting", it would be far safer to set a trap for a gargoyle and finish it with a powerful Patrol-issued weapon, rather than going out hunting for a gargoyle in its own territory!
=== Dead Monster Bits ===
As parachronozoids, these gargoyles have world-jumping glands. The mad scientists of Reich-5 have experimented with glandular implants from these creatures to produce a world-jumping human, albeit with finicky and limited success.
== References==
*GURPS Infinite Worlds pg 73.
*Classic: Fantasy Folk pg 75-77
Category:Racial Templates
Category:Has DMB