Decoy

Gadget Description
The Decoy is used to illude players into revealing their position.
The Decoy is a small, two wheeled drone that projects a 1 to 1 hologram of the player who deployed it. The bottom half of the legs aren't rendered, revealing the drone beneath. If the decoy is shot by a player, the shooting player will be "actively" spotted for 1 second, meaning the silhouette will follow the player and and be 1:1 with their character position and pose. After the 1 second the silhouette will stop updating and remain in place, fading out over 3 sec.
There are two ways to deploy the Decoy. The first upon deployment, will drive in a straight line until encountering an obstacle. In such cases the walking animation will cease, and the decoy will stand still until the Decoy's timer runs out. The second upon deployment will mimic your movements, so if you are moving to the right and send a Decoy with the second deployment, the Decoy will keep going in the direction you were previously walking. You can use the second deployment of the Decoy to create a standing still target for your enemies. All you have to do is stand still and use the second deployment.
A scanned opponent will become visible through all walls and gadgets for x seconds. Only the Decoy's deployer and their team will gain this short advantage.
If scanned, a player will be told in the bottom middle of their screen with the word "SPOTTED" in red.
Bottom of page