Many-Arrows

The Kingdom of Many-Arrows, sometimes called the Kingdom of Dark Arrows, was an orc kingdom in the North founded by Obould Many-Arrows.
By the time that the kingdom fell in the late 15 century DR, it had come to be known as the homeland of orcs who valued civilization, and who found as much pride in building their own realm as in tearing down others'. It was suggested that the Kingdom's success had done much to improve the reputation of orcs overall.
==Geography==
Much of Many-Arrows territory was confined to the icy and windswept mountains of the Spine of the World north of Mithral Hall. Crude signs warned visitors when they had entered the Kingdom's borders.
==Government==
Many-Arrows was a monarchy ruled by kings famous for being far more peaceful than a typical orc ruler.
In 1479 DR, Many-Arrows was ruled by King Obould XVII from his skull-adorned, horned throne in Dark Arrow Keep. As of 1484 DR however, Many-Arrows was ruled by King Lorgru in the wake of his father's assassination and the coup staged by War Chief Hartusk.
==Possessions==
The fiercest warriors among the Many-Arrows orcs wore distinctive belts decorated with the traditional totems of the Many-Arrows tribe.
==History==
Prior to the founding of the Kingdom, the Many-Arrows tribe was known as the most notorious and most successful orc tribe in the North, boasting about 40,000 members as of the mid–14 century DR. They operated out of the Citadel of Many Arrows until they were ousted in the , at which point they moved west to Dark Arrow Keep, which they claimed from its giant inhabitants. Although their numbers were decimated, they began waging war with Mithral Hall within three years and were widely expected to raise a horde and launch an invasion of the whole Silver Marches.
The Kingdom of Many-Arrows was founded in the , as a loose coalition of tribes in the Spine of the World brought together under Obould’s rule by violence and war. This centralization of orc leadership made the prospect of recognizing the Kingdom appealing to the realms of the North as they believed it would be easier to negotiate with a single king than with the various belligerent orc tribes. Thus, tired of warring with the orcs, several members of the Silver Marches recognized Many-Arrows as a sovereign realm in the , with the signing of the Treaty of Garumn's Gorge. 
The Obould dynasty reigned almost uninterrupted from the kingdom's founding into the late 15 century DR. Although there were some civil wars, one of which lasted a decade during which time the realm was divided, these interval conflicts had ended by the .
The Many-Arrows orcs were in constant conflict with the Uthgardt of the region but were ostensibly at peace with their neighbors in Luruar, and some trade did occur between the two realms. However, the relationship was rarely friendly and always tense even if open conflict was avoided save for the occasional raid. 
In the late 1470s DR, King Obould XVII sent a vanguard to scout the ruins of Neverwinter, which had been destroyed by a cataclysm decades prior. However, the leader of this group, Vansi Bloodscar, defied her orders and instead led her troops to occupy parts of the northern half of the city, using the remains of the Cloak Tower as a base. These orcs soon fell under the sway of the Abolethic Sovereignty, and some of their leaders—including Bloodscar herself—accepted the Sovereignty's "blessings" in the form of spellscars. By the , Bloodscar was effectively in open rebellion against Many-Arrows and was at war with the Neverwinter Guard.
In the mid–1480s DR, renegade shamans of Gruumsh desired a return to the old orc ways and wished to attack their neighbors instead of continuing to foster peaceful relations with them.The peace and stability of Many-Arrows fell into disarray in the , when the drow Quenthel Baenre incited the orcs into war. The orc Hartusk, a known detractor of Obould's peaceful methodology, took control of the Kingdom of Many-Arrows when Lorgru, the son of Obould XVII, was framed for the assassination of his father. Hartusk began to conquer large portions of Luruar, from Nesmé and Sundabar, and laid siege to the great dwarven strongolds of Mithral Hall, Citadel Felbarr, and Citadel Adbar. The tide of the battle turned however, when Bruenor Battlehammer rallied the dwarven forces, and began to crush the opposition.
As the War of the Silver Marches raged, Bruenor and his dwarves were able to defeat the last of Chief Hartusk's forces and seized the Many-Arrows capital at Dark Arrow Keep. Thanks to the negotiation efforts of Drizzt Do'Urden, the dwarves came to understand the political situation that had seen the more peaceful Lorgru dethroned. As the surviving forces of Many-Arrows rallied behind Lorgru, the restored king expressed his desire to continue his father's legacy of peaceful integration with the people of the Silver Marches. However, Bruenor had lost faith in the ability for the orcs to coexist with the Silver Marches, and so banished Lorgru and his followers into the mountains and completely destroyed Dark Arrow Keep. By autumn of the , the Kingdom of Many-Arrows had been erased, although the Many-Arrows tribe persisted as the most powerful orc tribe in the Spine of the World.
==Appendix==
===Appearances=== 
===References===
de:Todespfeil (Königreich)
Category:Countries
Category:Monarchies
Category:Orcish locations
Category:Locations in Luruar
Category:Locations in Northwest Faerûn
Category:Locations in Faerûn
Category:Locations on Toril
Category:Locations