Chapter 2 Items

==Legend==
====Name of Item====
: Game effects
: Buy / sell values
: Users of said item (where applicable)
: In-game description
: Availability and Location (in progress)
==Consumables==
===Healing===
==== Moldy Bread====
: Heals 10 .
: 2 / 1 
: “Doesn't quite look delicious.”
: Dropped by Gomi (Subhuman Miner) in Tunnel Station battle.
==== Sardine Tin====
: Heals 20 .
: 10 / 5 
: “Smelly, but nutritious?”
: Dropped by Logan (Grenadier) in Masori South District battle. Sold in Episode 6.
==== Soma====
: Heals 40 .
: 25 / 12 
: “Holiday time!”
: Dropped by enemies in Episodes 5-8. Sold in Episodes 6, 7 (Masori interval) and 9.
==== Slunk Nuggets====
: Heals 75 .
: 50 / 25 
: “For when veal ain't tender enough.”
: Dropped by enemies throughout the game. Sold in Episodes 6, 7 and 9.
==== Canned Yams====
: Heals 130 .
: 100 / 50 
: “A fine performance art centerpiece.”
: Dropped by enemies in Episodes 7 and 9. Sold in Episodes 7 and 9.
===SP Healing===
==== Grotesque Fungus====
: Heals 20 .
: 200 / 100 
: “Utterly appalling in appearance.”
: Dropped by enemies in Episodes 6, 8 and 9. Sold in Episode 9 (final interval).
==== Crystalline Fungus====
: Heals 25 and increases regeneration by 5 for 3 turns.
: - / 100 
: “Heals 25 SP and increases SP regeneration.”
: Dropped by Grzhib (Purple Mushroom) in Underground Cavern, Orthros (Elder Minion) in second Voronese Sewer.
===Curative===
==== Antivenom====
: Cures Poison.
: 15 / 7 
: “Removes poison, no questions asked.”
: Sold in Episode 6.
==== Eel Extract====
: Cures Stun and Stasis.
: 30 / 15 
: “Not so tasty, but cures stun and stasis.”
: Dropped by Tanstafl (Subhuman Torchman) in Tunnel Hole battle. Sold in Episodes 6, 7 and 9 (first interval).
==== Tepid Coffee====
: Cures Slow, Lagged and Drunk.
: 40 / 20 
: “Alleviates lag, slowness, and even drunkenness.”
: Dropped by Logan (Grenadier) in Masori South District, Sven (Priest) in Zofia's Fortress. Sold in Episodes 6 and 9.
==== Burn Salve====
: Cures Burning.
: 50 / 25 
: “Soothes the pain of flame attacks.”
: Dropped by various enemies in Episodes 7 and 8. Sold in Episodes 7 and 9.
==== Spider Gland====
: Cures Poison and Contagion.
: 60 / 30 
: “Heals toxic bite wounds and minor plague symptoms.”
: Dropped by various Spiders in Episodes 6 and 8. Sold in Episodes 7 and 9.
==== Slime Residue====
: Cures Stun and Stasis; regenerates 10 for 2 turns.
: 70 / 35 
: “Cures immobilization and temporarily regenerates HP.”
: Dropped by various Slimes in Episodes 8 and 9. Sold in Episode 9.
==== Minion Ichor====
: Cures Fatigue and Curse.
: - / 40 
: “Foul gelatinous substance that eliminates fatigue and curses.”
: Dropped by Havguva in the first Voronese Sewer battle and by a nameless Sewer Minion in the second.
==== Holy Beverage====
: Cures Slow, Stun, Stasis, Weak, Choking, Drunk, Lagged and Poison.
: 100 / 50 
: “Not really holy. Drink it to cure most ailments.”
: Dropped by Clovis (Priest) in Eastern Field. Sold in Episodes 6 and 9 (final interval).
===Status Boost===
==== Bull Testes====
: Attack +20% and Lift +50% for 3 turns.
: 50 / 25 
: “Gobbling them up gives you the strength of an aurochs.”
: Dropped by various enemies in Episodes 5, 7 and 8. Sold in Episodes 6, 7 (Masori interval) and 9.
==== Foot Grease====
: Doubles for 3 turns.
: 50 / 25 
: “Doubles movement points. May have other uses.”
: Dropped by Dennis (Tiervan Guard) in Jail Cafeteria, Cpt. Arthur (Voronese Captain) in Eastern Field. Sold in Episodes 6, 7 (Masori interval) and 9.
==== Korova Milk====
: Increases regeneration by 10 for 3 turns.
: 120 / 60 
: “Full of knives.”
: Dropped by Tomar (Tiervan Shield Guard) in Jail Central Chamber battle. Sold in Episodes 7 (train interval) and 9 (final interval).
==== Pigman Horn====
: Increases Hit by 50% for 3 turns.
: 50 / 25 
: “Proof of evolution. Increases virility and battle precision.”
: Dropped by Varahi (Pigman Lord) in Eastern Forest and Doloro (Pigman) in Eastern Field. Sold in Episodes 7 (train interval) and 9.
==== Gatormoose Tooth====
: Increases S Defense and S Evade by 50% for 3 turns.
: 130 / 65 
: “Swallowing this protects against unearthly forces.”
: Dropped by Sanford (Voronese Soldier) in Zofia's Fortress and Durak (Subhuman Torchman) in Tunnel Station. Sold in Episodes 7 (train interval) and 9.
==== Tranquil Chime====
: Nullfies all negative statuses, heals 100 ; boosts all stats by 25% and raises by 5 for 2 turns.
: “Portent of terror.”
: Used by Duriken in Voronese Wilderness battle.
===Alcohol===
==== Gutter Ale====
: Heals 15 , adds Drunk status (Attack +10%, Hit -20%, Evade -20%)
: 5 / 2 
: “The champagne of swill.”
: Dropped by Reinhart (Tiervan Archer) in Jail Cafeteria battle. Sold in Episode 7 (train interval).
==== Tainted Wine====
: Heals 30 , adds Drunk status (Attack +10%, Hit -20%, Evade -20%)
: 20 / 10 
: “Tastes like blindness.”
: Sold in Episode 7 (train interval).
==== Homemade Vodka====
: Heals 50 , adds Drunk status (Attack +50%, Hit -50%, Evade -50%)
: 50 / 25 
: “Heals 50 HP, but gets you sloppy drunk.”
: Dropped by Urosz (Tiervan Guard) in Jail Cafeteria battle and by Tank (Hillman) in Luxury Traincar battle. Sold in Episode 7 (train interval).
===Drugs===
==== Jhurukian Upper====
: Adds Blown status (Movement +2, Attack +5, Hit +15% for 3 turns)
: 300 / 150 
: “Allows you to focus.”
: Sold in Episode 7 (train interval). Can be found by searching rightmost door in Masori South District Battle. Dropped by Rudolf.
==== Phorian Opiate====
: Adds Numb status (Movement -1, Defense +10)
: 200 / 100 
: “Dulls the pain of combat.”
: Sold in Episode 7 (train interval). Found by searching Vadim in Tunnel Hole battle. Dropped by Sewer Shaman.
==Weapons==
===Spears===
==== Bronze Spear====
: Attack +17
: - / 5 
: Ivan
: “Scarcely better than a pointy stick.”
: Not sold or dropped in Chapter 2.
==== Belayav Spear====
: Attack +18, Evade +5%
: - / 10 
: Ivan
: “Favored weapon of drug-addled manor guards.”
: Not sold or dropped in Chapter 2.
==== Iron Spear====
: Attack +19, Hit +5%
: 150 / 75 
: Ivan
: “A run-of-the-mill spear, perfect for any gimp.”
: Not sold or dropped in Chapter 2.
==== Steel Spear====
: Attack +21
: 400 / 200 
: Ivan
: “Prod your enemies without mercy.”
: Sold in Episodes 6 and 7 (train interval).
==== Guard's Spear====
: Attack +22
: - / 20 
: Ivan
: “Wielded by Tiervan guards.”
: Dropped by Swarth (Tiervan Guard) in Tiervan Jail Inside battle.
==== Refined Spear====
: Attack +25
: 700 / 350 
: Ivan
: “For gentlemen and scholars only.”
: Sold in Episodes 6, 7 and 9.
==== Grey Spear====
: Attack +28, Hit 5%
: 900 / 450 
: Ivan
: “Look closely and you'll see the tint.”
: Sold in Episode 9.
===Knuckles===
==== Tin Knuckle====
: Attack +12, Hit +10%
: - / 2 
: Ivan
: “If you can't afford the brass, this is for you!”
: Not sold or dropped in Chapter 2.
==== Brass Knuckle====
: Attack +15, Hit +10%
: 100 / 50 
: Ivan
: “A classy addition to any fist.”
: Not sold or dropped in Chapter 2.
==== Iron Knuckle====
: Attack +18, Hit +10%
: 200 / 100 
: Ivan
: “You don't deserve this.”
: Dropped by Loki (Tiervan Guard) in battle against the Warden.
==== Steel Knuckle====
: Attack +24, Hit +10%
: 330 / 165 
: Ivan
: “For those up close and personal moments.”
: Sold in Episodes 6, 7 and 9.
==== Refined Knuckle====
: Attack +27, Hit +10%
: 500 / 250 
: Ivan
: “Specialized jaw-crushing device.”
: Sold in Episode 9 (final interval).
===Swords===
==== Wooden Sword====
: Attack +11
: - / 5 
: Tevoran
: “Fine for practice, but for combat...?”
: Not sold or dropped in Chapter 2.
==== Iron Sword====
: Attack +14, Hit +5%
: 100 / 50 
: Tevoran
: “A fairly standard cutting device.”
: Not sold or dropped in Chapter 2.
==== Steel Sword====
: Attack +17, Hit +5%
: 250 / 125 
: Tevoran
: “Your enemies will fall onto this.”
: Sold in Episodes 6 and 7 (train interval).
==== Refined Sword====
: Attack +19, Hit +10%
: 450 / 225 
: Tevoran
: “Grant your foes a worthy end.”
: Sold in Episodes 6, 7 and 9.
==== Cold Sword====
: Attack +21, Hit +5%
: 620 / 310 
: Tevoran
: “Feels pretty warm to me.”
: Sold in Episode 9.
===Crossbow===
==== Flimsy Crossbow====
: Attack +14
: - / 5 
: Ysabel
: “It's held together by tape and cheap glue.”
: Not sold or dropped in Chapter 2.
==== Sturdy Crossbow====
: Attack +17, Hit +5%
: 150 / 75 
: Ysabel
: “At least it won't fall apart.”
: Not sold or dropped in Chapter 2.
==== Reinforced Crossbow====
: Attack +20, Hit +5%
: 400 / 200 
: Ysabel
: “Less likely to explode.”
: Sold in Episodes 6 and 7 (train interval).
==== Refined Crossbow====
: Attack +23, Hit +10%
: 700 / 350 
: Ysabel
: “Elegant and efficient.”
: Sold in Episodes 6, 7 and 9.
==== Crossbow of Terror====
: Attack +26, Hit +10%
: 950 / 475 
: Ysabel
: “What a shocking appearance it has!”
: Sold in Episode 9.
===Daggers===
==== Dagger====
: Attack +16, Hit +5%
: - / 3 
: Vadim, Ysabel
: “About as amazing as you'd expect.”
: Not sold or dropped in Chapter 2.
==== Switchblade====
: Attack +20, Hit +10%
: 50 / 25 
: Vadim, Ysabel
: “Not at all anachronistic.”
: Not sold or dropped in Chapter 2.
==== Steel Dagger====
: Attack +22, Hit +10%
: 200 / 100 
: Vadim, Ysabel
: “Exactly what it sounds like.”
: Sold in Episodes 6 and 7 (train interval).
==== Refined Dagger====
: Attack +25, Hit +10%
: 400 / 200 
: Vadim, Ysabel
: “Weapon of choice for petty bourgeoisie.”
: Sold in Episodes 6, 7 and 9. Can be retrieved from leftmost door in Masori South District battle.
==== Hitman's Dagger====
: Attack +31, Hit +20%, Back Damage +25%
: 850 / 425 
: Vadim, Ysabel
: “A razor-sharp blade which rarely misses its mark.”
: Sold in Episode 9. Dropped by Blickbrand (Assassin) in the Voronese Wilderness battle.
===Throwing Knives===
==== Throwing Daggers====
: Attack +8
: - / 25 
: Vadim
: “They're a bit dull, aren't they...”
: Not sold or dropped in Chapter 2.
==== Throwing Needles====
: Attack +11
: 200 / 100 
: Vadim
: “Suitable for sewing and skewering of all sorts.”
: Sold in Episodes 6 and 7 (train interval).
==== Meatpiercer====
: Attack +15
: 350 / 175 
: Vadim
: “Your enemies will know their place.”
: Sold in Episode 7.
===Darts===
==== Soft Darts====
: Attack +9
: - / 2 
: Casimir
: “Barely pierces a sheet of paper.”
: Not sold or dropped in Chapter 2.
==== Sharp Darts====
: Attack +12, Hit +5%
: 300 / 150 
: Casimir
: “Might actually pierce the flesh.”
: Sold in Episodes 6 and 7 (train interval).
==== Barbed Darts====
: Attack +15
: 450 / 225 
: Casimir
: “Good luck plucking these out from your meat.”
: Sold in Episodes 6, 7 and 9.
==== Lethal Darts====
: Attack +18
: 600 / 300 
: Casimir
: “Will kill your enemies eventually.”
: Sold in Episode 9.
===Sickles===
==== Copper Sickle====
: Attack +19
: - / 2 
: Oksana
: “Actually made of zinc.”
: Not sold or dropped in Chapter 2.
==== Iron Sickle====
: Attack +22, Hit +5%
: 300 / 150 
: Oksana
: “Hammer not included.”
: Sold in Episodes 6 and 7.
==== Consecrated Sickle====
: Attack +24, S Attack +2
: 500 / 250 
: Oksana
: “Hopefully blessed by the right god.”
: Sold in Episodes 7 and 9. Dropped by Sven (Priest) in Zofia's Fortress battle.
==== Holy Sickle====
: Attack +27, S Attack +4
: 700 / 350 
: Oksana
: “Used to lance the Archbishop's carbuncles.”
: Sold in Episode 9.
===Maces===
==== Iron Mace====
: Attack +24
: 45 / 22 
: Oksana, Martin
: “Approved by 4 out of 5 religious orders.”
: Can be retrieved from the upper-left jail door in the battle against the Warden. Sold in Episodes 6 and 7 (train interval).
==== Steel Mace====
: Attack +28
: 350 / 175 
: Oksana, Martin
: “Almost too heavy to lift.”
: Sold in Episode 7 and 9.
==== Refined Mace====
: Attack +32
: 600 / 300 
: Oksana, Martin
: “Crush enemy skulls with panache.”
: Sold in Episode 9.
===Axes===
==== Futile Axe====
: Attack +10
: - / 2 
: Aizu
: “Its uselessness will leave you in despair.”
: Initial equipment for Aizu.
==== Iron Axe====
: Attack +14
: 250 / 125 
: Aizu
: “Refuse from a recent war.”
: Dropped by Set (Pigman) in first Eastern Forest battle. Sold in Episodes 7 and 9 (first interval).
===Pistols===
==== Faulty Pistol====
: Attack +12
: - / 25 
: Zofia
: “It'll do in a pinch, I guess.”
: Initial equipment for Zofia.
==== Silver Pistol====
: Attack +14
: 250 / 125 
: Zofia
: “Like the gold pistol, sans crucifixion.”
: Sold in Episode 9. Dropped by Captain Fitz (Voronese captain) in the Zofia's Fortress battle.
==== Gold Pistol====
: Attack +17
: 450 / 225 
: Zofia
: “It's probably just gold plated.”
: Sold in Episode 9 (final interval).
===Enemy Weapons===
: Only usable by enemies. Those that can be obtained by the player have resale values listed.
==== Fancy Bow====
: Attack +18, Hit +10%
: “You're a dapper chap indeed when you carry this about.”
: Wielded by Tiervan and Mercenary Archers.
==== Revolving Cannon====
: Attack +15
: “Assembled quickly with a minimal budget.”
: Used by Turrets.
==== Steel Rapier====
: Attack +22
: “Slim blade wielded by Tiervan officers.”
: Wielded by Tiervan Captains.
==== Prison Club====
: Attack +20
: “This'll learn you to submit.”
: Wielded by Tiervan Shield Guards
==== Prison Shield====
: Attack +25
: “I'll show you what a guard does!”
: Wielded by Tiervan Shield Guards and the Warden.
==== Warden's Flail====
: Attack +30
: “Built for breaking subordinates.”
: Wielded by the Warden.
==== Steel Axe====
: Attack +17
: “Straight from the forges of Hrvain.”
: Wielded by Pigman Lords.
==== Voronese Cutlass====
: Attack +20
: “Standard issue for standard duty impaling.”
: Wielded by Voronese Captains and Officers.
==== Voronese Rifle====
: Attack +18
: “Usable with minimal training.”
: Wielded by Voronese Soldiers.
==== Hrvain Rifle====
: Attack +21
: “A humane way to eliminate someone.”
: Wielded by Hrvancais Snipers.
==== Pickaxe====
: Attack +18
: “Spelunking tool of choice.”
: Wielded by Subhuman Miners.
==== Foreman's Scythe====
: Attack +30
: “A relic of the underworld.”
: Wielded by Foremen.
==== Foreman's Claws====
: Attack +35
: - / 150 
: “Tears through rocks and fleshy things.”
: Dropped by the Mutant Foreman.
==== Basic Torch====
: Attack +0
: “Chars fleshy things in no time at all.”
: Wielded by Subhuman Torchmen.
==== Sansetsukon====
: Attack +40, Hit +20%
: “One of those cool foreign weapons.”
: Wielded by Rudolf.
==== Shuriken====
: Attack +23
: “An exotic four-pointed throwing star.”
: Wielded by Assassins.
==Armor==
===Light===
==== Prole Clothes====
: Defense +1, S Defense +1
: - / 1 
: Everyone
: “A tacky outfit worn by low-class people.”
: Not sold or dropped in Chapter 2.
==== Padded Clothes====
: Defense +2, S Defense +2
: 50 / 25 
: Everyone
: “Rather smelly, but won't hinder movement.”
: Sold in Episode 6. Dropped by Bull (Hillman) in the Boxcar battle.
==== Voronese Uniform====
: Defense +3
: - / 10 
: Everyone
: “Wearing it makes you a walking target.”
: Dropped by Willy (Grenadier) and Bolgio (Pigman) in the Eastern Field battles, and by Thorvinn (Soldier) in the Voronese Palace Dungeon.
==== Classy Clothes====
: Defense +4, S Defense +4
: 200 / 100 
: Everyone
: “Raise your social status along with your armor rating.”
: Sold in Episodes 6, 7 and 9 (first interval).
==== Bulletproof Clothes====
: Defense +6, S Defense +5, Deflect arrows & bullets 25%
: - / 320 
: Everyone
: “25% chance to block arrows and bullets.”
: Found in the Merchant's stash in the Eastern Field (Episode 6).
==== Stylish Clothes====
: Defense +7, S Defense +6, Evade +5%
: 445 / 222 
: Everyone
: “These were cool until people like you started wearing them.”
: Sold in Episodes 7 (Masori interval) and 9.
==== Miners' Trousers====
: Defense +3, S Defense +3, Evade -5%, S Evade +5%
: - / 5 
: Everyone
: “Protects against the dangers of the underground.”
: Dropped by Shemp (Subhuman Miner) in the Tunnel Hole battle.
===Medium===
==== Tiervan Guard Gear====
: Defense +5, S Defense +1, Evade -10%
: - / 5 
: Ivan, Tevoran, Ysabel, Vadim, Oksana, Reynold, Zofia, Martin
: “Standard issue uniform for Tierva's sentries.”
: Dropped by Reinhart (Archer) in the Tiervan Jail Cafeteria and Dervan (Guard) and Kresnik (captain) in the Central Chamber.
==== Leather Vest====
: Defense +6, S Defense +4, Evade -10%
: 170 / 85 
: Ivan, Tevoran, Ysabel, Vadim, Oksana, Reynold, Zofia, Martin
: “Might stop your entrails from spilling out.”
: Sold in Episode 6. Dropped by the Foreman in the Tunnel Hole battle.
==== Chain Leather====
: Defense +8, S Defense +6, Evade -15%
: 300 / 150 
: Ivan, Tevoran, Ysabel, Vadim, Oksana, Reynold, Zofia, Martin
: “Leather reinforced by a thin layer of chainmail.”
: Sold in Episodes 6 and 7. Dropped by Malacoda (Pigman lord) in the second eastern field battle.
==== Steel Chain Leather====
: Defense +10, S Defense +7, Evade -15%
: 550 / 275 
: Ivan, Tevoran, Ysabel, Vadim, Oksana, Reynold, Zofia, Martin
: “Beats iron any day of the week.”
: Sold in Episodes 7 and 9.
==== Refined Chain Leather====
: Defense +12, S Defense +9, Evade -10%
: 750 / 375 
: Ivan, Tevoran, Ysabel, Vadim, Oksana, Reynold, Zofia, Martin
: “Lightweight, high-quality defensive gear.”
: Sold in Episode 9 (final interval).
===Heavy===
==== Low-grade Plate====
: Defense +9, Evade -20%
: 500 / 250 
: Ivan, Tevoran, Martin
: “The best any mercenary can afford (probably).”
: Sold in Episodes 6 and 7 (train interval).
==== Plate Armor====
: Defense +12, Evade -25%
: 700 / 350 
: Ivan, Tevoran, Martin
: “Could use a good cleaning, but it's tough.”
: Sold in Episodes 6 and 7.
==== Steel Plate Armor====
: Defense +15, Evade -25%
: 1000 / 500 
: Ivan, Tevoran, Martin
: “Shiny metal garb sure to impress the ladies.”
: Sold in Episodes 7 (Masori interval) and 9.
==== Refined Plate Armor====
: Defense +18, Evade -20%
: 1300 / 650 
: Ivan, Tevoran, Martin
: “Top-tier defense despite lousy maneuverability.”
: Dropped by Claude in the battle at Zofia's Fortress. Sold in Episode 9 (final interval).
===Jackets===
==== Cheap Leather Jacket====
: Defense +2, S Defense +1, Evade -10%
: - / 25 
: Ivan
: “It's scuffed. It stinks. It'll do.”
: Not sold or dropped in Chapter 2.
==== Average Leather Jacket====
: Defense +2, S Defense +2, Evade -10%
: 100 / 50 
: Ivan
: “Pretty standard as silly coats go.”
: Sold in Episode 6.
==== Greasy Leather Jacket====
: Defense +6, S Defense +4, Evade -10%, Move +1
: 250 / 125 
: Ivan
: “Allows you to slide through the room.”
: Sold in Episodes 6 and 7.
==== Gatormoose Jacket====
: Defense +9, S Defense +7, Evade -5%
: 350 / 175 
: Ivan
: “Dubious legality, unquestionable defense.”
: Sold in Episodes 7 and 9.
==== Elephant Skin Jacket====
: Defense +12, S Defense +8, Evade -10%
: 550 / 275 
: Ivan
: “It's not a animal pelt. It's a human coat.”
: Sold in Episode 9 (final interval).
===Robes===
==== Monk Robe====
: Defense +3, S Defense +1
: - / 2 
: Oksana
: “Has an odor about it...kind of holy.”
: Not sold or dropped in Chapter 2.
==== Deacon Robe====
: Defense +4, S Defense +3
: - / 25 
: Oksana
: “Covered with stains of questionable origin.”
: Not sold or dropped in Chapter 2.
==== Priest Robe====
: Defense +5, S Defense +7, Deflect arrows +50%
: 300 / 150 
: Oksana
: “50% deflect rate for ranged attacks (except bullets).”
: Sold in Episodes 6 and 7 (train interval).
==== Oracle Robe====
: Defense +7, S Defense +8, Evade +10%
: 400 / 200 
: Oksana
: “Peculiar apparel worn by heathen priests.”
: Sold in Episodes 7 and 9 (first interval).
==== Bishop Robe====
: Defense +10, S Attack +5, S Defense +12
: 650 / 325 
: Oksana
: “Blessed garment which raises supernatural attack power.”
: Sold in Episodes 7 (Masori interval) and 9.
==== Cardinal Robe====
: Defense +12, S Attack +7, S Defense +15
: 850 / 425 
: Oksana
: “Worn by high-level church officials. Probably stolen.”
: Sold in Episode 9 (final interval).
===Thug Gear===
==== Thug Outfit====
: Defense +1
: - / 2 
: Vadim, Reynold
: “Attire for the discerning thug.”
: Not sold or dropped in Chapter 2.
==== Rogue Outfit====
: Defense +3, S Defense +3, Evade +5%
: 300 / 150 
: Vadim, Reynold
: “You'll be evasive as a shadow in the shade.”
: Dropped by Matthias (a Bronoi Thug) in the Tiervan Jail. Sold in Episodes 6 and 7.
==== Stealth Gear====
: Defense +6, S Defense +4, Evade +10%
: 550 / 275 
: Vadim, Reynold
: “Designed with evasion in mind.”
: Sold in Episodes 7 and 9.
==== Shadow Gear====
: Defense +8, S Defense +6, Evade +15%
: 800 / 400 
: Vadim, Reynold
: “Renders its wearer nearly impossible to hit.”
: Sold in Episode 9 (final interval).
===Dresses===
==== Filthy Dress====
: Defense +1, S Defense +1, Evade +10%
: - / 2 
: Ysabel, Oksana, Aizu, Zofia
: “A stinking rag, barely suitable for human use.”
: Initial equipment for Aizu.
==== Combat Dress====
: Defense +5, Evade +10%
: - / 275 
: Ysabel, Oksana, Aizu, Zofia
: “Slatternly and expensive as well as battle-ready.”
: Initial equipment for Zofia.
==== Violence Dress====
: Defense +8, S Defense +10, Evade +10%
: 900 / 450 
: Ysabel, Oksana, Aizu, Zofia
: “You'll have no problem washing off bloodstains.”
: Sold in Episode 9.
===Enemy Armor===
: Only used by enemies.
==== Hrvancais Uniform====
: Defense +3
: “The latest in high-tech camouflage.”
: Worn by Hrvancais Snipers in the second Eastern Field battle.
==== Voro Officer Uniform====
: Defense +4
: “Its prestige adds to your lousy defense just a bit.”
: Worn by Voronese Officers in episodes 6, 7 and 9.
==== Befouled Robe====
: Defense +8, S Defense +10
: “Ungodly vestment with an unspeakable fragrance.”
: Worn by the Sewer Shaman.
==== Eldritch Armor====
: Defense +20, Evade -15%
: “Crafted from mysterious lightweight materials.”
: Worn by Duriken.
==Accessories==
==== Tevoran's Belt====
: Attack +1, +20 
: - / 25 
: “A memento from some old war.”
: Acquired in Chapter 1.
==== Procurer's Cane====
: +10 
: - / 12 
: “Garners the respect of a certain crowd.”
: Acquired in Chapter 1.
==== Thief Gloves====
: Hit +10%
: - / 25 
: “Prime for pilfering both the living and the dead.”
: Acquired in Chapter 1.
==== Boris' Ring====
: Evade +10%
: - / 25 
: “Gets you moving for unknown reasons.”
: Acquired in Chapter 1.
==== Blessed Girdle====
: S Attack +4
: - / 50 
: “Divine forces (attempt to) hide your beer gut.”
: Acquired in Chapter 1.
==== Holy Undergarments====
: S Defense +4
: - / 25 
: “Defends against mysterious odors.”
: Acquired in Chapter 1.
==== Spiked Helmet====
: Attack +4, Defense -3, S Defense -3
: - / 30 
: “Gives you the sudden urge to smite everyone around you.”
: Acquired in Chapter 1.
==== Red Belt====
: Counter +25%
: - / 250 
: “Garners the respect of a certain crowd.”
: Acquired in Chapter 1.
==== Cross of Ecthain====
: S Attack +7, S Hit +20%
: - / 100 
: “A reminder of the gruesome demise of its divine namesake.”
: Can be retrieved from the lower-left jail door in the battle against the Warden.
==== Warden's Emblem====
: +1 regeneration
: - / 176 
: “Fills its wearer with electric liberty.”
: Dropped by the Warden.
==== Onyx Necklace====
: Prevents Poison and Contagion.
: - / 280 
: “Prevents poison and contagion effects.”
: Dropped by the Cloaked Woman.
==== Regenerative Cloak====
: +20 , +10 regeneration
: - / 295 
: “Raises HP slightly and heals 10 HP per turn.”
: Can be retrieved from the southeastern door of the large house in the Masori, South District battle.
==== Arachnid Boots====
: +1 , +24 Jump, Evade +5%
: - / 255 
: “Increases movement and jump height.”
: Found in the Underground Cavern, beneath a mushroom near the center of the map.
==== Avant-Garde Scarf====
: S Defense +6, S Evade +10%, Prevents Burning
: - / 316 
: “Perfect for the most sweltering summers.”
: Dropped by Rudolf.
==== Shaman's Blindfold====
: Hit -50%, Evade -50%, S Hit +25%, S Evade +25%
: - / 210 
: “The visible world is vastly overrated.”
: Dropped by the Sewer Shaman.
==== Bone Godemiche====
: Prevents Curse and Fatigue
: - / 350 
: “Hand-carved instrument of libertinage.”
: Found in the southern region of the Voronese Wilderness map, in a conspicuous hole in the ground.
==== Grandiose Cape====
: S Defense +10, Evade +15%, S Evade +15%, Prevents Stun and Stasis
: - / 454 
: “Dark-hued garment with a diabolical aura.”
: Dropped by Duriken.
Category:Items