Azerite trait

Azerite traits, or Azerite powers,Micro Menu pop-up: :File:Azerite Micro Menu notify.jpg are passive abilities found on all Azerite Armor. Each Azerite Armor item has a unique set of traits to choose from. The power of the traits scales based on the armor piece's item level; the higher the item level, the stronger each trait is.
The traits are spread into five trait categories, all found on specific rings in the Azerite interface. Only one trait can be chosen per ring, for a total of 3 to 5 active traits per Azerite Armor piece (depending, of course, on how many rings the piece has). These choices can be reset using the Azerite Reforger.
All Azerite traits become inactive while a character is in the Shadowlands.
==List of traits==
===Center===
The center is the same for every piece of Azerite Armor and offers no choice.
Name 	Description
Azerite Empowered	Increases Item Level by 5 and increases the potency of all Azerite powers granted by this item.
===Defensive traits===
Defensive traits provide a survivability boost—usually in the form of healing, absorption, damage reduction, or increased mobility.
Name 	Class	Description
Azerite Fortification 	 	When stunned, immobilized, or knocked back, you heal for 347.
Bulwark of the Masses 	 	When you are surrounded by 4 or more enemies, gain a shield that absorbs 832 damage. Cannot occur more than once every until cancelled.
Gemhide 	 	When dealt damage greater than 10% of your maximum health, gain 0 Avoidance and 0 Armor for 10 sec.
Impassive Visage 	 	When you take damage, heal for 139. Cannot occur more than once every 6 sec.
Longstrider 	 	Increases your movement speed by 3% of your highest secondary rating, up to 1%.
Resounding Protection 	 	Every 30 sec, gain an absorb shield for 208 for 30 sec.
Self Reliance 	 	While no enemies are within 20 yds, you heal for 70 every 3 sec.
Vampiric Speed 	 	When an enemy you harmed dies, you heal for 624 and gain 49 Speed for 6 sec.
Cold Hearted (Azerite trait) 	 	Icebound Fortitude heals for 5816 every sec and its cooldown is reduced by 15 seconds.
Runic Barrier 	 	Anti-Magic Shell absorbs 77 additional damage and its duration is increased to 6 seconds.
March of the Damned 	 	When you use Death's Advance (death knight ability), gain 184 Speed for 15 sec. The cooldown of Death's Advance is reduced to 40 seconds.
Burning Soul 	 	When your Consume Magic consumes a beneficial Magic effect from the target, gain 1499 Absorb for 20 sec and shatter a Soul Fragment from the target.
Soulmonger (Azerite trait) 	 	Consuming a Soul Fragment shields you, granting 173 Absorb for 3 sec
Thrive in Chaos 	 	Each Fury / Pain spent heals you for 32 / 76 Health.
Reawakening 	 	When you resurrect an ally with Rebirth, they Absorb 1639 damage over 15 sec
Switch Hitter 	 	An ability from your chosen Affinity grants an additional bonus for 20 sec.
Ursoc's Endurance (Azerite trait) 	 	When you use Barkskin or Survival Instincts, absorb 0 damage over 8 sec.
Duck and Cover 	 	Using Feign Death allows you to absorb 1622 damage over 6 sec, and Feign Death's cooldown is reduced to 25 seconds.
Nature's Salve 	 	Exhilaration heals you for an additional 35070 health, and the cooldown is reduced by 15 sec.
Shellshock 	 	Every 1 sec Aspect of the Turtle is active, heal for 122.
Cauterizing Blink 	 	When you Blink, heal for 171 every 1 sec for 4 sec.
Eldritch Warding 	 	Your Ice Barrier, Blazing Barrier, and Prismatic Barrier absorb 146 additional damage.
Quick Thinking 	 	Your instant cast damaging spells heal you for 794.
Exit Strategy 	 	Rolling grants you 389 Avoidance for 2 sec. Taking non-periodic damage in this time reduces the cooldown of Roll by 5 sec.
Sweep the Leg 	 	When you Leg Sweep, your targets suffer 50% reduced movement speed, and you gain 0 Speed for 6 sec.
Strength of Spirit (Azerite trait)	 	While Fortifying Brew is active, heal for 92 every second.
Empyreal Ward (Azerite trait) 	 	Lay on Hands grants the target 870 armor for 1 min.
Gallant Steed 	 	Inspire yourself and nearby allies while Divine Steed is active, granting 77 Speed for 5 sec. Divine Steed's cooldown is reduced to 40 seconds.
Stalwart Protector 	 	When you cast Divine Shield, grant 182 absorb for 15 sec to nearby allies.
Death Denied 	 	Leap of Faith absorbs the next 10,736 damage to the target within 10 sec. While the shield holds, Leap of Faith cools down 200% faster.
Sanctum (Azerite trait) 	 	When you cast Fade, absorb 495 Magic damage for 10 sec.
Twist Magic 	 	When you successfully Dispel Magic, heal yourself and 4 injured allies for 0.
Footpad 	 	Allies within 8 yds while your Sprint is active gain 77 Speed.
Lying In Wait 	 	While no enemy is within 12 yds, heal for 689 every sec. While any enemy is within 12 yds, gain 173 Speed.
Shrouded Mantle 	 	Cloak of Shadows heals you for 171 every 1 sec, plus an additional 77 for each effect it negates.
Ancient Ankh Talisman 	 	While Reincarnation is off cooldown, your maximum health is increased by 2590. While you are at full health, Reincarnation cools down 50% faster.
Pack Spirit 	 	While Ghost Wolf is active, heal for 39 every 1 sec.
Serene Spirit 	 	When you cast Astral Shift and when Astral Shift ends, heal for 433.
Desperate Power 	 	While below 50% health, your Drain Life heals for an additional 77 health each 1 sec.
Lifeblood (Azerite trait) 	 	When you use a Healthstone, gain 88 Leech for 20 sec
Terror of the Mind 	 	Soul Leech gains X absorption every 1 sec while target is affected by Fear.
Bury the Hatchet 	 	When you use Victory Rush, gain 1622 Physical absorb for 10 sec.
Intimidating Presence 	 	Intimidating Shout reduces the movement speed of affected enemies by 50%, and prevents the next 8109 damage they deal after Intimidating Shout ends.
Moment of Glory (Azerite trait) 	 	Your Rallying Cry grants 385 additional Max Health to affected allies, and its duration is increased to 12 sec.
===Role traits===
Role traits are intended to empower a specific role: damage dealer, healer, or tank. Healer and tank traits are only available to classes with a specialization that fits that role.
Name 	Role	Description
Blood Siphon 	 	Increases your Mastery by X and your Leech by X/2.
Earthlink 	 	Azerite energy courses through you, reaching X primary stat and then diminishing down to X/6 primary stat, cycling every 12 sec.
Heed My Call 	 	Your damaging abilities have a chance to deal X Nature damage to your target, and 3X/7 Nature damage to enemies within 3 yards of that target.
Lifespeed 	 	Increases your Haste by X and your Avoidance by X/2.
On My Way 	 	Increases your Versatility by X and your Speed by X/2.
Unstable Flames 	 	Your damaging abilities have a chance to grant X critical strike rating for 5 sec. This effect stacks up to 5 times.
Ablative Shielding 	 	Falling below 20% health grants you 0 Armor for 10 sec. Taking further Physical damage reduces the Armor granted. May only occur every 30 sec.
Crystalline Carapace 	 	When dealt damage greater than 10% of your maximum health, gain 72 Armor and cause melee attackers to suffer 83 Physical damage. Lasts 12 sec.
Winds of War 	 	Taking damage grants you 0 Dodge for 3 sec, stacking up to 10 times.
Azerite Veins 	 	Taking damage has a chance to grant you Azerite Veins, healing you for 34 every 3 sec. Lasts 18 sec or until you are fully healed.
Strength in Numbers 	 	Taking damage has a chance to increase your maximum health by 1088 for each enemy within 0 yds, up to 5 enemies. Lasts 15 sec.
Shimmering Haven 	 	Taking damage has a chance to create an upwelling of Azerite beneath your feet, increasing your Health by 1905 and your Armor by 111 while you stand within it. Lasts until cancelled.
Synergistic Growth 	 	Casting your multi-target healing spell grants you 0 Mastery for 10 sec sec. This cannot occur more than once every 30 sec.
Ephemeral Recovery 	 	When you go below 20% mana, you gain X mana. Can only occur once every 3 minutes.
Blessed Portents 	 	Your healing spells have a chance to apply Blessed Portents for 20 sec. When the ally falls below 50% health, Blessed Portents is consumed and instantly restores 173 health.
Bracing Chill 	 	Your heals have a chance to apply Bracing Chill. Healing a target with Bracing Chill will heal for an additional 83 and move Bracing Chill to a nearby ally (up to 6 times).
Concentrated Mending 	 	Your healing effects have a chance to grant the target (7 * 2) additional healing every 2 sec for 12 sec. This effect doubles every 2 sec.
Savior 	 	Your heals on targets below 35% health have a chance to heal for an additional 0.
Woundbinder 	 	Your healing effects have a chance to increase your Haste by up to 0 for 6 sec. Healing lower health targets will grant you more Haste.
Azerite Globules 	 	Your damaging abilities have a chance to implant an Azerite Globule on your enemies. When an enemy collects 231 Azerite Globules, they explode, dealing 231 damage to nearby enemies.
Gutripper (Azerite trait)	 	Your damaging abilities have a chance to deal 347 Physical damage to the target. Gutripper occurs much more often against targets below 30% health.
Elemental Whirl 	 	Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by 0 for 10 sec.
Overwhelming Power 	 	Your damaging abilities have a chance to grant you 25 applications of Overwhelming Power. Each stack of Overwhelming Power grants 0 Haste. An application of Overwhelming Power is removed every 1 sec or whenever you take damage.
===Location traits===
Location traits are thematically tied to where or how the Azerite Armor was obtained. For example, some location traits can only be found on armor obtained in Darkshore; others are found only on engineering-crafted armor; etc.
Name 	Req.	Description
Arcane Heart 	 	Every 1500000 damage and healing done you gain Omnipotence, increasing your highest stat by X for 15 sec. You heal for 5% of all Arcane damage taken.
Archive of the Titans 	 	Your armor gathers and analyzes combat data every 5 sec, increasing your primary stat by X, stacking up to 20 times. The data decays while out of combat.Enables Reorigination Array within Uldir.
Blightborne Infusion 	 	Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul increases your Critical Strike by X.
Blood Rite 	 	Your spells and abilities have a chance to increase your Haste by X for 15 sec. Killing an enemy refreshes the duration of this effect.
Bonded Souls 	 	Your spells and abilities have a chance to trigger a Soulbond for 15 sec. During Soulbond, every 5 sec you and your nearest ally are both healed for X and gain Y Haste for 5 sec.
Champion of Azeroth 	 	Your spells and abilities have a chance to increase all secondary stats by X for 1 min, stacking up to 4 times.
Clockwork Heart 	 	Once per minute while in combat, gain X Haste, Critical Strike, Mastery, and Versatility for 12 sec.
Dagger in the Back 	 	Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for X Physical damage over 12 sec, stacking up to 4 times. Stabbing them in the back applies 2 stacks.
Fight or Flight 	 	When you damage an enemy who is below 35% health, or fall below 35% health yourself, gain X primary stat and 10% movement speed for 8 sec. Can only occur once every 30 sec.
Filthy Transfusion 	 	Your damaging abilities have a chance to invoke a tainted swamp beneath the target, siphoning X health from them over 6 sec.
Heart of Darkness (Azerite trait)	 	Your secondary stats are all increased by X while your Corruption Level is 25 or higher.
Incite the Pack 	 	You occasionally loose a tremendous roar, increasing your Mastery by X and granting Y Mastery to up to 2 nearby allies. Lasts 20 sec.
Laser Matrix 	 	Your spells and abilities have a chance to release a barrage of lasers, dealing X Arcane damage split among all enemies and restoring 2X health split among injured allies.Enables Reorigination Array within Uldir.
Loyal to the End 	 	Your Mastery is increased by X, plus an additional X/4 for each ally also affected by Loyal to the End, up to 2X.When you die, your allies gain Critical Strike, Haste, and Versatility equal to their Mastery bonus from this trait.
Meticulous Scheming 	 	Your spells and abilities have a chance to grant you Meticulous Scheming for 8 sec, which transforms into Seize the Moment! after you cast 3 different spells, granting you X Haste for 20 sec.
Person-Computer Interface 	 	A secondary stat of your choice is increased by 319 while using the Pocket-Sized Computation Device. Stat is chosen based on equipped Logic Board.
Rezan's Fury 	 	Your damaging abilities have a chance to call a Child of Rezan to viciously rend your target, dealing X Physical damage and causing them to bleed for 2X damage over 12 sec.
Ruinous Bolt 	 	Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul blasts a nearby enemy every 2 sec, dealing X Shadow damage.
Secrets of the Deep 	 	Your spells and abilities have a chance to create a Surging Droplet nearby. Collecting it increases your primary stat by X for 18 sec. Rarely, a Void Droplet will be created, increasing your primary stat by 2X for 18 sec instead.
Seductive Power 	 	Your spells and abilities have a chance to conjure Bwonsamdi's spectral visage, beckoning you closer. If you approach him, gain X to all stats for 5 min, stacking up to 5 times. If you fail to heed his call, lose 1 stack.
Swirling Sands (Azerite trait) 	 	Your spells and abilities have a chance to conjure Swirling Sands, increasing your Critical Strike by X for 12 sec. Your critical effects extend Swirling Sands by 1 sec, up to a maximum duration of 18 sec.
Thunderous Blast 	 	Dealing damage has a chance to call down a Thunderous Blast, dealing X Nature damage to the enemy and increasing the damage of Thunderous Blast by 20%. At 100% increased damage, Thunderous Blast will critically hit and reset this effect.
Tidal Surge 	 	Your damaging spells and abilities have a chance to release a tidal surge, dealing X Frost damage to your target and slowing their movement speed by 20% for 6 sec.
Tradewinds 	 	Your spells and abilities have a chance to grant you X Mastery for 15 sec. When this effect expires it jumps once to a nearby ally, granting them X/5 Mastery for 8 sec.
Treacherous Covenant 	 	Your primary stat is increased by X while you are above 50% health. You take 15% increased damage while below 20% health.
Undulating Tides 	 	Your damaging spells and abilities have a chance to crash a wave upon your target for X/8 Frost damage.When your health drops below 50%, gain a shield absorbing X damage within 8 sec. When this occurs, Undulating Tides cannot trigger again for 45 sec.
Unstable Catalyst 	 	Your spells and abilities have a chance to leak Azerite on the ground around you. Standing in the Azerite increases your primary stat by X for 8 sec.
Ancients' Bulwark 	 	Standing still grants you Deep Roots, increasing your Versatility by X. Moving instead grants you Uprooted, healing you for Y every 1 sec.
Anduin's Dedication 	 	Your abilities have a chance to increase your primary stat by X for 10 sec. If an ally dies nearby, you gain this effect.
Battlefield Precision 	 	Your abilities have a chance to apply 20 stacks of Battlefield Precision to an enemy, increasing damage taken from members of the Alliance by X. Applying Battlefield Precision to a member of the Horde grants an additional 5 stacks.
Last Gift 	 	Your spells and abilities have a chance to grant X Mastery and absorb Y damage for 10 sec. Attacking a member of the opposite faction significantly increases this chance.
Liberator's Might 	 	Your spells and abilities have a chance to grant X Critical Strike and Y Haste for 10 sec. Attacking a member of the opposite faction significantly increases this chance.
Shadow of Elune 	 	Your spells and abilities have a chance to increase your Haste by X for 15 sec. At night, you also gain 10% movement speed for the duration.
Stand As One 	 	Your abilities have a chance to drop an Alliance Banner for 10 sec, increasing primary stats by X/20 and maximum health by X for yourself and up to 4 allies.
Stronger Together (Azerite trait)	 	Your abilities have a chance to plant a banner representing an Alliance race for 10 sec, granting you and up to 4 allies X of their primary stat or Y of a secondary stat.
Apothecary's Concoctions 	 	Your damaging abilities have a chance to deal X Plague damage over 6 sec, and your healing abilities have a chance to restore 2X health over 6 sec. These effects are increased by up to 100% based on the target's missing health.
Battlefield Focus 	 	Your abilities have a chance to apply 20 stacks of Battlefield Focus to an enemy, increasing damage taken from members of the Horde by X. Applying Battlefield Focus to a member of the Alliance grants an additional 5 stacks.
Collective Will 	 	Your abilities have a chance to drop a Horde Banner for 10 sec, increasing primary stats by X/20 and maximum health by X for yourself and up to 4 allies.
Combined Might 	 	Your abilities have a chance to plant a banner representing a Horde race for 10 sec, granting you and up to 4 allies X of their primary stat or Y of a secondary stat.
Endless Hunger (Azerite trait) 	 	Your Versatility is increased by X. Moving near an enemy's corpse consumes their essence, restoring Y health.
Glory in Battle 	 	Your spells and abilities have a chance to grant X Critical Strike and Y Haste for 10 sec. Attacking a member of the opposite faction significantly increases this chance.
Retaliatory Fury 	 	Your spells and abilities have a chance to grant X Mastery and absorb Y damage for 10 sec. Attacking a member of the opposite faction significantly increases this chance.
Sylvanas' Resolve 	 	Your abilities have a chance to increase your primary stat by X for 10 sec. If an ally dies nearby, you gain this effect.
Auto-Self-Cauterizer 	 	Taking damage has a chance to unleash your Auto-Self-Cauterizer, healing you for X, removing most* bleed effects, and snaring nearby enemies by 30% for 5 sec.Increases your Kul Tiran or Zandalari Engineering by 30.
Barrage Of Many Bombs 	 	Your spells and abilities have a chance to fire a bomb at your target, which when in proximity breaks into 5 smaller bombs. Upon hitting the ground, each smaller bomb deals X damage to all nearby enemies.Increases your Kul Tiran or Zandalari Engineering by 25.
Personal Absorb-o-Tron 	 	Taking damage has a chance to call your Personal Absorb-o-Tron, absorbing 50% of damage taken over 20 sec, up to X.Increases your Kul Tiran or Zandalari Engineering by 30.
Relational Normalization Gizmo 	 	Your spells and abilities have a chance to grow or shrink the world. Shrinking the world grants you X/25 primary stat and X maximum health for 10 sec. Growing the world grants you Y Haste and 25% movement speed for 10 sec.Increases your Kul Tiran or Zandalari Engineering by 25.
Ricocheting Inflatable Pyrosaw 	 	Your spells and abilities have a chance to hurl a R.I.P that bounces among 4 enemies, dealing X Fire damage to each.Beneficial spells have a chance to hurl a Mechanized External Needle Dispenser, healing up to 4 allies for Y.Increases your Kul Tiran or Zandalari Engineering by 25.
Synaptic Spark Capacitor 	 	Your spells and abilities have a chance to cause the target to become a Spark Coil for 10 sec. Enemies within 8 yards of the Spark Coil take X damage every 2 seconds and deal 5% reduced damage to you.Increases your Kul Tiran or Zandalari Engineering by 25.
===Class traits===
Class traits provide a boost to abilities granted by the player's class or specialization. Since there are nearly 300 of them, they won't be listed here. They can instead be found in :Category:Azerite traits.
==Trivia==
*Some location traits appear to have been part of themed sets during the testing phases of Battle for Azeroth:
**Rezan's Fury had the counterpart Rezan's Command.
**Blightborne Infusion and Ruinous Bolt originally had a third counterpart, Weeping Aura.
**A sand- and critical strike-themed pair, Embrace of the Sands and Fury of the Sands, may have been meant to go with Swirling Sands (Azerite trait).
==Patch changes==
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==References==
==External links==
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