Spider Summoning (Priest Spell)

This spell calls 1d4 large spiders (detailed in the Monstrous Manual tome) per level of the caster, to serve the priest. Only true arachnids can be summoned by this spell, not similar insect crea­tures or beings using magic to take arachnid form (such as Lolth or a wizard using spider shape). They appear within 100 feet of the caster, on the round of the casting, and obey the caster's com­mand on the rounds thereafter. They have maxi­mum hit points and poison reserves. They fight to the death for the caster with utter loyalty, follow­ing the caster's silent mental urgings as to targets, direction to move, and tasks to do. The caster can cast other spells without ending this spell's con­trol. When the spell expires, surviving spiders dis­appear, returning whence they came.
The material component is a dried arachnid corpse.
Notes: Granted by the drow goddess Lolth.
Spider, Large: AC 8; MV 6. Wb 15; HD 1+1; #AT 1; THAC0 19; Dmg 1; SA poison (save at +2, onset 15 min, dmg 15/0); Int Non-; AL N; SZ S (2' diam.); ML Fearless (19-20).
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells