Frontier Spire/Sector 8

==Encounters==
Wave	Enemies 	Notes
1 	Phantom Shisui 	
*Can be inflicted with Weakness & Injury
*War God's Blade Swing -
*Flame Extinguisher -
**Used every 5 turns
*When HP reaches < 70%
**Master's Stance -
**Flashing Thrust -
***Used up to 2 times
*Next turn
**Flashing Thrust -
***Used up to 2 times
**Supreme Soul Destroyer - 
*When HP reaches < 30%
**War God Setup -
*Next turn
**War God Dance -
2 	Phantom Guzaleg 	
*Can be inflicted with Sick, Injury
*Beast's Rampage - 5 combo Fire attack on all foes
*Resentful Roar - 5 combo Fire attack on all foes & 30% chance to inflict Injury, Weak and Sick
**Used every 2 turns
*Flame Wing Calamity - Fixed 3,000 damage attack on all foes 
**Used every 3 turns
*When HP reaches < 75%
**Taking a deep breath - 100% damage reduction for 1 turn
*Next turn
**Howl of Despair - Removes all buffs & reduces BB gauge by 100%
**The demon is choosing it's prey... - Adds 100,000 HP, 500 Def Fire barrier & reflects 30% of damage taken for 2 turns
*Next turn
**Devour - 3 combo powerful Fire attack on foe with highest HP, heals 30,000 - 40,000 HP & reduces BB gauge by 70-80%
*When HP reaches < 45%
**Taking a deep breath - 100% damage reduction for 1 turn
*Next turn
**Howl of Despair - Removes all buffs & reduces BB gauge by 100%
**The demon's Karmic Flame fills the area! - Fixed 6,000 damage attack on all foes & additional attack at turn's end for 2 turns
***Starts to be used every 4 turns
*When HP reaches < 5%
**The beast is focusing it's last strength! - 100% damage reduction for 1 turn
*Next turn
**Malicious Flamescape - 10 combo monumental (3000%) Fire attack on all foes
**The demon's Karmic Flame fills the area! will no longer be used
3 	Phantom Divine Phoenix 	
*Can be inflicted with Weakness & Injury
*Fanned Flames -
*Dark Disintegration -
**Used on turn 2 and every 4 turns afterwards
*Burning Rupture -
**Used every 4 turns
*Treatment Dance -
**Used when HP reaches < 80%, 60%, and 30%
*The Divine Phoenix spreads its wings... -
**Used when HP reaches < 66% and 33%. Crimson Embers will be used the next turn
*Crimson Embers -
*Blood-Red Lotus -
**Used when HP reaches < 50% and 25%
*War in Heaven -
**Used when HP reaches < 20%
4 	Phantom Kernaim 	
 Phantom Kernaim
*Can be inflicted with Sick
*Lindjarm -
*Qu'dazel Khalem -
**Used every 3 turns
*Garzelem -
 Kernaim - Right
*Can be inflicted with Weaken
*Decayed Remedy -
*Breaching Digit -
**Used every 3 turns
*Harmonious Ripples -
**Used every 5 turns
 Kernaim - Left
*Can be inflicted with Injury
*Vile Assault -
*Vile Defense -
5 	Phantom Barion 	
 Phantom Barion
*Can be inflicted with Sickness & Injury
*Lightning Fist - 5 combo powerful Fire attack on all foes, adds Thunder element to attack & adds 50% chance to Ignore Def for 999 turns
*Hellfire Fist - 5 combo powerful Fire attack on all foes, adds Fire element to attack & 20% boost to Atk for 999 turns
*Torrent Fist - 5 combo powerful Fire attack on all foes, adds Water element to attack & 100% boost to Def for 999 turns
*Gale Fist - 5 combo powerful Fire attack on all foes, adds Earth element to attack & adds +1 hit count for 999 turns
*The demonic powers are converging... - Idle 
**Empty Seal will be used the next turn
*Empty Seal - 13 combo powerful Fire attack on all foes & reduces BB gauge by 100%
*Dragon God's Provocation - Boosts BC efficacy by 200% & 100% damage reduction for 1 turn for single foe
**Demon Strike: Flame Slash will be used the next turn
*Demon Strike: Flame Slash - Powerful Fire attack on single foe, removes all buffs & 100% boost to Atk of Fire types for 1 turn
*Dragon God's Bellow - Reduces HP to 1, 80% boost to base and buffed BC drop rate & 10-20% reduction to BB gauges 
 Barion - Wing
*Can be inflicted with Weakness & Sickness
*Evil Healing - Recovers 60,000 - 70,000 HP 
**Used every 3 turns
*Threatening Stance - Idle
**Used every 3 turns
**Uses Death Tornado next turn
*Death Tornado - Fixed 20,000 damage attack to all foes
**Used if at least 2 units use BB/SBB
*Wing Barrier - Adds 100,000 HP / 1600 Def Dark barrier that absorbs 50% damage
*Shadow Gale - 9 combo enormous (1200%) random Fire attack on all foes
 Barion - Tail
*Can be inflicted with Curse
*Tail Impact - 5 combo powerful Fire attack on all foes
*End Life - Powerful Fire attack that deals 150-160% of HP as damage to single foe
**Used every 4 turns
*Royal Authority - Boosts Atk relative to 30% of Atk for 2 turns
*Full Tail Swing - 4 combo powerful Fire attack on all foes & reduces Atk, Def by 100% for 1 turn
*Defensive Stance - 50% damage reduction for 1 turn
6 	Phantom Duelmex Phantom Lilith II Phantom Melchio	
Phantom Duelmex
*Can be inflicted with Poison, Weakness, Curse & Paralysis
*Sky Dragon Gun -
Phantom Lilith II
*Divine Blaster -
Phantom Melchio
*Can be inflicted with Poison, Injury, Curse & Paralysis
*Shining Aura -
==Floor Completion Rewards==
Floors Cleared 	Reward
1 	330,000 Zel
2 	340,000 Zel
3 	350,000 Zel
4 	360,000 Zel
5 	1x Omni Frog
6 	1x Light Golem 1x Dark Golem
 2x Rainbow Crystal 1x Faded Mirror
 1x Gem
Repeatable Rewards	Repeatable Rewards
1000 Merit Points 	1000 Merit Points