Broodmare

The Broodmare is a Spacer Ultra-class Mech. It is equipped with one Heavy and one Main hardpoint, with very high melee damage. As an Ultra, it has a bonus +25% to damage resistance.
== Acquisitions Entry ==
Note:-Ultra class, +25% damage resistSubtle as a heart attack, styled like a brutalist ode to regime change. The Broodmare is one of those Spacer mechs that carry so much firepower it's a wonder we have any photos of it at all. A little top-heavy, but Spacer leg tech is probably a good decade ahead of ours. Lightweight alloys and better self-righting stabilizers and all that crap.-MB
== Pilot Variant ==
Antero Giian's Broodmare is armed with Chieftain and Thunderclap lasers, with Active Camo for defense.
Category:Spacer Vehicles
Category:Mechs
== Notes & Strategy ==
* Powerhouse. Powerful stomp, as it is with Spacer mechs. 
*A Banshee coupled with a Bishop makes for a devastating offensive force: the chaingun dispatches smaller foes, and when they bunch up (as they do) throw the cross punch with the cannon. The long range on both weapons allows for initiative on your side against awaiting groups, especially unaware Captains; deploy Smoke before commencing the grinding for safety. 
*Once you're in a fight don't expect to back down soon though, Spacers engineer invested everything they can muster towards Broodmare except subtlety . Even with Antero Giian's loadout for example, there can only be so much to do while Active Camouflage is active. The available Heavy and Main slot also leaves no room for subtlety with most weapons producing enough sound to alert the enemies within your field of vision (and more). Make sure your loadout complement this fact and more importantly, be efficient so you have enough ammo to unalive the stream of foes bee-lining towards your comically large mech. 
Category:Vehicles
Category:Ultra Vehicles
Category:Pilotable Vehicles