108906-will-you-be-playing-during-fall-poll-optional

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When Fall comes around at full swing and all the children/college students go back to school will you find yourself playing Wildstar?
Or when Holiday season comes around an people spend time with their families, will you find yourself playing Wildstar?
 
Especially when Warlords of Draenor for WoW is released, as I know the majority of my guild is currently playing both MMOs, will those players have enough time to consistently play Wildstar?
 
It's a serious question to see how the population reacts to having a busier life or choosing a priority in games.
 
Most importantly, if you answered no to playing Wildstar in fall, what could Carbine do to make you want to make time to play Wildstar?
 
OPTIONAL POLL:
http://www.strawpoll.me/2355999
 
 	
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			Yep and I'll still be here after November 13th too.	
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			I am paid for with CREDD for awhile, so yes. I don't log in much anymore though. I will be buying the new WoW expansion.	
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			Interesting results so far. I honestly expected a lot of "Only if Carbine Changed Something" due to the toxicity from a lot of forum goers.	
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Yeah, still enjoying the game. The only thing that may keep me from logging on everyday is the new Civilization game. I've been waiting for that for a while.
 
I don't play WoW, wasn't my cup of tea back in the day, and still isn't my cup of tea. None of my friends play WoW either. I think the only thing that would take us away from WildStar is when a really good SciFi Sandbox MMO gets released.	
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There's nothing like Wildstar, so I'm pretty much forced to stay. 
I am at Carbine's mercy.  -_-
 
No, Archeage is not "a good alternative". Even if they have skateboards.
No, I won't start playing WoW after ignoring it for 10 years.	
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			Chua sticking around till end	
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			If they don't do something about empty servers, bugs and content which is practically unavailable for players (like warplots etc) then i m off despite i love the game. So simple.	
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			Yes.	
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			Yes	
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			Why not, I enjoy the game and since I'm on Pergo population aint a problem. (Did my research on realms before i started playing the game, if didn't your loss)	
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			Yes. As I've said before, there isn't much that could peel me away from Wildstar at this point short of the servers being permanently shut down.	
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 due to the toxicity from a lot of forum goers.
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			yes	
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			Maybe. Honestly, I kind of burn out on combat with how simplistic the rotations are, and how easy it is to dodge things. I do like this game, but I get bored after a while. So, maybe. ^^	
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It will soon be Springtime for me, but I still understand the question. The answer, is yes.
 
Also, I will never touch WoW, so November 13th means nothing to me. November is my NaNoWriMo month, anyways, so my playtime will be a little limited due to that.	
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			I don't understand why so many people refuse to even look at WoW. It's one of the top MMO's for a reason, though Activision is slowly killing it. I would still be playing it, though I've played for 10 years and totally burnt out on it. :P	
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I don't understand why so many people refuse to even look at WoW. It's one of the top MMO's for a reason, though Activision is slowly killing it. I would still be playing it, though I've played for 10 years and totally burnt out on it. :P
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I don't understand why so many people refuse to even look at WoW. It's one of the top MMO's for a reason, though Activision is slowly killing it. I would still be playing it, though I've played for 10 years and totally burnt out on it. :P
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			I honestly don't know. I won't be playing WoW for serious. I will check out WOD. Still waiting for WildStar to define itself. Right now I don't know who it's for *shrug*.	
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 people end up being more creative in a scifi enviroment.
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I don't understand why so many people refuse to even look at WoW. It's one of the top MMO's for a reason, though Activision is slowly killing it. I would still be playing it, though I've played for 10 years and totally burnt out on it. :P
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Well, in Sci-fi, people feel more constrained to "realistic" things. They can't go out and imagine something as fantastic as you can come up with when literally just about anything is possible with magic. :P So I'd argue against that!
 
There are MANY flavors of fantasy. There's like, two flavors of sci-fi; futuristic on Earth, and futuristic in the entire galaxy / universe, complete with aliens.
 
Honestly, I'd like to get away from being either this or that, and blend the two. ^^ That would be the game of all games, imo.
 
Sci-fi PLUS Fantasy
The complex rotations / playstyles of WoW
Reactive combat of Wildstar
Story of Nintendo games / FF
Art style similar to WoW / Wildstar (Cartoony)
Strong lore, and good writing
Humorous
A good crafting system that's fun, like FFXIV and Wildstar
A MIX of tab-target and telegraph and true "action" attacks (all one or the other is bad)
etc.	
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It's the top MMO because of, mainly, the hype; everyone and their dog thinks it's the "in" place to be, if you dare want to say you play MMO's. It's that thinking that I don't understand. It's a "big-deal" MMO that has a lot of hype surrounding it. 
 
Given things I've heard about it, especially the community, I'm just not interested. *shrug*
 
Edit: And for the record, I love the fantasy genre; I just am not a fan of WoW.
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Well, in Sci-fi, people feel more constrained to "realistic" things. They can't go out and imagine something as fantastic as you can come up with when literally just about anything is possible with magic. :P So I'd argue against that!
 
There are MANY flavors of fantasy. There's like, two flavors of sci-fi; futuristic on Earth, and futuristic in the entire galaxy / universe, complete with aliens.
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Walk away Balf...walk away
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Yes ofcourse, i have no idea how anyone can still play WoW. Hell i have no idea how anyone could when it was even released.
 
Gw2 is still a better choice that WoW is :P	
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I don't understand why so many people refuse to even look at WoW. It's one of the top MMO's for a reason, though Activision is slowly killing it. I would still be playing it, though I've played for 10 years and totally burnt out on it. :P
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I'm more talking race wise, fantasy games stick with the Elf, Orcs, and Dwarves. Sci-Fi games/movies/books create a bunch of new races.
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Well, in Sci-fi, people feel more constrained to "realistic" things. They can't go out and imagine something as fantastic as you can come up with when literally just about anything is possible with magic. :P So I'd argue against that!
 
There are MANY flavors of fantasy. There's like, two flavors of sci-fi; futuristic on Earth, and futuristic in the entire galaxy / universe, complete with aliens.
 
Honestly, I'd like to get away from being either this or that, and blend the two. ^^ That would be the game of all games, imo.
 
Sci-fi PLUS Fantasy
The complex rotations / playstyles of WoW
Reactive combat of Wildstar
Story of Nintendo games / FF
Art style similar to WoW / Wildstar (Cartoony)
Strong lore, and good writing
Humorous
A good crafting system that's fun, like FFXIV and Wildstar
A MIX of tab-target and telegraph and true "action" attacks (all one or the other is bad)
etc.
 
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			Everyone says the combat system is why they don't play WoW -- how is Wildstar any different? The telegraphs are so massive, you really can't miss, making it no different than never missing with tab-targeting, and because it's an "Action" game, the rotations are simplified so friggin' much that even an Arcane Mage or MM Hunter would get bored. Honestly, I prefer WoW's combat to this, for long periods of time. Short-term, this game is fun, but it gets really old really fast. : /	
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Yes ofcourse, i have no idea how anyone can still play WoW. Hell i have no idea how anyone could when it was even released.
 
Gw2 is still a better choice that WoW is :P
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Scott, I'm not being mean, but people who played like that were mediocre, at best. The -real- players had hundreds of keybinds, used ALL their abilities, and were all over the place. They understood the class, and found the commonality between all their abilities, and used it to their advantage. Just copying some cookie-cutter spec' and ignoring most of your abilities is bad.
 
My Monk had a 12-14 button rotation on EVERY fight, and I never hit the same button more than twice - and did incredible DPS. At a 538 item level, I was pulling upwards of 600k on Garrosh, and ~200k - 250k on other bosses. Healing, I had ~20 buttons to use, on EVERY fight, and I was a Fistweaver (which people say are bad and can't heal), and out-healed Druids with much more gear, did enough DPS to qualify as a low-geared DPS, solod 2's teams, all that.
 
The rotations were complex, but most people couldn't understand them, and ignored 80% of the class.
 
Tenner, do you really have to be an ass in another thread? This is what, the hundredth time? Be nice, or don't talk at all. It's absolutely relevant, so shush. Just because you don't agree doesn't mean you need to troll and pick on people.	
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			I may be here. but if I am not, it certainly will not be because of WoD	
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You mean the complex Rotations that allowed me to play one handed (with a Naga) eat a sandwich watch TV and barely pay attention yet successful tank raid bosses (in real raids not LFR) and do top 3 dps (when I dpsed)...
 
I'm not trying to be inflammatory, these are things I literally did.
 
I loved WoW forever and I still love the lore, I just don't love the game anymore.
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Scott, I'm not being mean, but people who played like that were mediocre, at best. The -real- players had hundreds of keybinds, used ALL their abilities, and were all over the place. They understood the class, and found the commonality between all their abilities, and used it to their advantage. Just copying some cookie-cutter spec' and ignoring most of your abilities is bad.
 
My Monk had a 12-14 button rotation on EVERY fight, and I never hit the same button more than twice - and did incredible DPS. At a 538 item level, I was pulling upwards of 600k on Garrosh, and ~200k - 250k on other bosses. Healing, I had ~20 buttons to use, on EVERY fight, and I was a Fistweaver (which people say are bad and can't heal), and out-healed Druids with much more gear, did enough DPS to qualify as a low-geared DPS, solod 2's teams, all that.
 
The rotations were complex, but most people couldn't understand them, and ignored 80% of the class.
 
Tenner, do you really have to be an ass in another thread? This is what, the hundredth time? Be nice, or don't talk at all. It's absolutely relevant, so shush. Just because you don't agree doesn't mean you need to troll and pick on people.
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When I mentioned WoW, I did not intend for it for It to be an thread to bash the game.
 
If you like the game, you can mention how it might be more appealing that consistently playing W*.
If you don't like the game, you can mention how it's irrelevant (Like Kestriel), you may even mention the reason you don't like the game.
 
But please leave the trash talking of both games out reasoning. -_-	
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Tanking is a joke in every game, even this one. You just mash a couple keys and jump out of the red. Boom. You're tanking.
 
I never used macros. I like to have control over my actions, what I'm doing, all that. Macros make it hard to react. I had several ways to hit every button, so no matter what I was doing, I could use my abilities on demand. If you combine all the keybinds for the same keys, I probably had around 80-100.
 
Every class demands your attention, aside from maybe Mages and Hunters. Like I said earlier, you just need to really learn the class, and then it became complex.
 
In Wildstar, the classes don't have the capability to be complex. For whatever reason, they were designed with simplicity and ease of use in mind, which boggles me.
 
WoW: VERY easy to play, hard to master.
Wildstar: moderately challenging to play, incredibly easy to master.
 
Well, I did more DPS than Monks with more gear than me, tripled the healing of other Monks with much more gear than me, did more DPS and healing than most people period, solo'd 2s teams as a "sub-optimal class", and so on. So I would say that utilizing everything in your toolbox is a good thing. Ignoring it may be easier, but is far from efficient / optimal. This applies to all the classes I played (All but Warlock), too. Not just Monks.	
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How many buttons, exactly, are on a Naga? :D
 
Also the 1 handed thing sounds a lot like what I do here using the G602. Dpsing migt be stronger in Action MMORPGs but I'm not sure the healing is better(personal opinion). I just don't see healing skills that have the Impact like Tranquility. Tranquility makes me wanna yell "I have the power!" like He-man when I'm channeling it lol
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			,,,	
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Roughly 16
 
1-12 on the side, left right click, wheel press down button and wheel rotation.
 
You had your macro's set up on 1-10 (usually only 1-8) Jump on 12, consumable on 11, autorun on mouse wheel down,
 
moved with mouse. This is how I ended up playing the game a good portion of the time (WotLK ToC and except for that one moment in Cata where dungeons were hard again and needed CC again... then they caved and back to one handed play.), unless we were learning a new boss, or emergencies, I had one action bar bounce to alt 1 - =(12) and one on Ctrl 1 - -= (12) Really rarely needed those other than some Oh crap moments.
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,,,
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Scott, I'm not being mean, but people who played like that were mediocre, at best. The -real- players had hundreds of keybinds, used ALL their abilities, and were all over the place. They understood the class, and found the commonality between all their abilities, and used it to their advantage. Just copying some cookie-cutter spec' and ignoring most of your abilities is bad.
 
My Monk had a 12-14 button rotation on EVERY fight, and I never hit the same button more than twice - and did incredible DPS. At a 538 item level, I was pulling upwards of 600k on Garrosh, and ~200k - 250k on other bosses. Healing, I had ~20 buttons to use, on EVERY fight, and I was a Fistweaver (which people say are bad and can't heal), and out-healed Druids with much more gear, did enough DPS to qualify as a low-geared DPS, solod 2's teams, all that.
 
The rotations were complex, but most people couldn't understand them, and ignored 80% of the class.
 
Tenner, do you really have to be an ass in another thread? This is what, the hundredth time? Be nice, or don't talk at all. It's absolutely relevant, so shush. Just because you don't agree doesn't mean you need to troll and pick on people.
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So you were exaggerating? OK :D
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I know, Rebel, you have to be a sheep and hate it because everyone else does. I say the word WoW, and you immediately discredit everything I say. The example is not about WoW at all, it's about how the rotations were actually complex, and Wildstar's rotations are incredibly boring compared to them. People said that "over-utilizing" your ability list is a bad thing, and I proved them wrong.
 
Think before you speak, alright?	
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I know, Rebel, you have to be a sheep and hate it because everyone else does. I say the word WoW, and you immediately discredit everything I say. The example is not about WoW at all, it's about how the rotations were actually complex, and Wildstar's rotations are incredibly boring compared to them. People said that "over-utilizing" your ability list is a bad thing, and I proved them wrong.
 
Think before you speak, alright?
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Some of us could careless about warcraft and what one hath achieved in thy game...
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That phrase is so often misused... It's: I couldn't care less.
 
If you say: I could care less, that implies you actually care in the first place.
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No, they weren't really complex, but compared to Wildstar they may as well be. You use 2-3 buttons in this game, repeat into infinity, and interrupt when you see red. That's not very fun.
 
Nothing has been complex because no one will play a game that's actually hard or at least somewhat challenging. If Wildstar had complex rotations AND reactive combat, we'd have half the people we do now, if that. People just want a cake walk, unfortunately. I could come up with mechanics and whatnot to make combat in Wildstar fun and somewhat complex, but it would be shot down instantly.
 
Complexity comes from mechanics. Wildstar has none, and you can't argue that. Everything is just standalone healing or damage. But hey, people enjoy it. I'm just a gamer who belongs in the 80s, even though I was born halfway through the 90s.	
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I know, Rebel, you have to be a sheep and hate it because everyone else does. I say the word WoW, and you immediately discredit everything I say. The example is not about WoW at all, it's about how the rotations were actually complex, and Wildstar's rotations are incredibly boring compared to them. People said that "over-utilizing" your ability list is a bad thing, and I proved them wrong.
 
Think before you speak, alright?
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			If you like, I can go do a raid in WoW and take screenshots of some logs, though everyone will be in the best gear possible nowadays. Compared to my 553 healer and 548 DPS, that's not a fair comparison. :P Though it might be refreshing; I haven't touched WoW in three months.	
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When Fall comes around at full swing and all the children/college students go back to school will you find yourself playing Wildstar?
Or when Holiday season comes around an people spend time with their families, will you find yourself playing Wildstar?
 
Especially when Warlords of Draenor for WoW is released, as I know the majority of my guild is currently playing both MMOs, will those players have enough time to consistently play Wildstar?
 
It's a serious question to see how the population reacts to having a busier life or choosing a priority in games.
 
Most importantly, if you answered no to playing Wildstar in fall, what could Carbine do to make you want to make time to play Wildstar?
 
OPTIONAL POLL:
http://www.strawpoll.me/2355999
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You have to understand..this will have it's own community whether if this game lose subs to WoD or not. Anyone who likely go back to WoW are WoW vets, but anyone new to mmorpg especially to this game will stay.
 
This game is fun after all....unless you're a tank in pvp doing tickle damage grrrrrr.
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If you like, I can go do a raid in WoW and take screenshots of some logs, though everyone will be in the best gear possible nowadays. Compared to my 553 healer and 548 DPS, that's not a fair comparison. :P Though it might be refreshing; I haven't touched WoW in three months.
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No, they weren't really complex, but compared to Wildstar they may as well be. You use 2-3 buttons in this game, repeat into infinity, and interrupt when you see red. That's not very fun.
 
Nothing has been complex because no one will play a game that's actually hard or at least somewhat challenging. If Wildstar had complex rotations AND reactive combat, we'd have half the people we do now, if that. People just want a cake walk, unfortunately. I could come up with mechanics and whatnot to make combat in Wildstar fun and somewhat complex, but it would be shot down instantly.
 
Complexity comes from mechanics. Wildstar has none, and you can't argue that. Everything is just standalone healing or damage. But hey, people enjoy it. I'm just a gamer who belongs in the 80s, even though I was born halfway through the 90s.
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A WoW 2 would be awful from the start. WoW had the groundwork laid out for a great game, and Activision is ruining what they can to milk money out of people. Though WoW is still there, buried somewhere.
 
Warrior: RS, Rampage, Breaching on CD.
Esper: TKS, Mind Burst, Bolster / CB for PP.
Stalker: Impale, Shred, Ruin or AW for SP regen, Punish.
Engi: I don't know.
SS: Maintain Ignite, Assassinate on CD (surged if above 30%), surged CS on CD, Flame Burst on CD.
 
Hm, four buttons is the maximum, it seems. I run 7 DPS buttons on every class I have, and it's incredibly simple. There is no synergy, there are no combos, there are no mechanics behind it all... it's just damage. Healing is even worse, because you use the same spell 90% of the time. Tanking? Don't even get me started.
 
Oh and let's not forget the telegraphs that you would have to be absolutely stupid to miss with. It's nearly impossible to miss unless you're trying to hit people at max range. PvE? You never miss. Ever.	
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{| class="blockquote"
A WoW 2 would be awful from the start. WoW had the groundwork laid out for a great game, and Activision is ruining what they can to milk money out of people. Though WoW is still there, buried somewhere.
 
Warrior: RS, Rampage, Breaching on CD.
Esper: TKS, Mind Burst, Bolster / CB for PP.
Stalker: Impale, Shred, Ruin or AW for SP regen, Punish.
Engi: I don't know.
SS: Maintain Ignite, Assassinate on CD (surged if above 30%), surged CD on CD, Flame Burst on CD.
 
Hm, four buttons is the maximum, it seems. I run 7 DPS buttons on every class I have, and it's incredibly simple. There is no synergy, there are no combos, there are no mechanics behind it all... it's just damage. Healing is even worse, because you use the same spell 90% of the time. Tanking? Don't even get me started.
 
Oh and let's not forget the telegraphs that you would have to be absolutely stupid to miss with. It's nearly impossible to miss unless you're trying to hit people at max range. PvE? You never miss. Ever.
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{| class="blockquote"
A WoW 2 would be awful from the start. WoW had the groundwork laid out for a great game, and Activision is ruining what they can to milk money out of people. Though WoW is still there, buried somewhere.
 
Warrior: RS, Rampage, Breaching on CD.
Esper: TKS, Mind Burst, Bolster / CB for PP.
Stalker: Impale, Shred, Ruin or AW for SP regen, Punish.
Engi: I don't know.
SS: Maintain Ignite, Assassinate on CD (surged if above 30%), surged CD on CD, Flame Burst on CD.
 
Hm, four buttons is the maximum, it seems. I run 7 DPS buttons on every class I have, and it's incredibly simple. There is no synergy, there are no combos, there are no mechanics behind it all... it's just damage. Healing is even worse, because you use the same spell 90% of the time. Tanking? Don't even get me started.
 
Oh and let's not forget the telegraphs that you would have to be absolutely stupid to miss with. It's nearly impossible to miss unless you're trying to hit people at max range. PvE? You never miss. Ever.
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{| class="blockquote"
A WoW 2 would be awful from the start. WoW had the groundwork laid out for a great game, and Activision is ruining what they can to milk money out of people. Though WoW is still there, buried somewhere.
 
Warrior: RS, Rampage, Breaching on CD.
Esper: TKS, Mind Burst, Bolster / CB for PP.
Stalker: Impale, Shred, Ruin or AW for SP regen, Punish.
Engi: I don't know.
SS: Maintain Ignite, Assassinate on CD (surged if above 30%), surged CD on CD, Flame Burst on CD.
 
Hm, four buttons is the maximum, it seems. I run 7 DPS buttons on every class I have, and it's incredibly simple. There is no synergy, there are no combos, there are no mechanics behind it all... it's just damage. Healing is even worse, because you use the same spell 90% of the time. Tanking? Don't even get me started.
 
Oh and let's not forget the telegraphs that you would have to be absolutely stupid to miss with. It's nearly impossible to miss unless you're trying to hit people at max range. PvE? You never miss. Ever.
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I'm talking your vital rotation, not utility. The buttons you use 100% of the time, not the situational ones.
 
My Monk HAD to use 12-14 buttons for DPS, or would drop so much. My Monk HAD to use ~20 buttons for healing, or I did horrible healing.
 
Warriors don't HAVE to interrupt, and they don't HAVE to slot Leap. All they really have to do is spam Rampage.	
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I'm talking your vital rotation, not utility. The buttons you use 100% of the time, not the situational ones.
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{| class="blockquote"
I'm talking your vital rotation, not utility. The buttons you use 100% of the time, not the situational ones.
 
My Monk HAD to use 12-14 buttons for DPS, or would drop so much. My Monk HAD to use ~20 buttons for healing, or I did horrible healing.
 
Warriors don't HAVE to interrupt, and they don't HAVE to slot Leap. All they really have to do is spam Rampage.
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That's why you go dps in PvP unless you're going to focus on mask running or point defending. :)
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Every DPS has at least one interrupt. If a monster has 2 IA, why do you need 4-5 interrupts? That's a waste.
 
And keeping abilities off CD is not an interesting rotation.
 
Honestly, I just feel like the people at Carbine were kind of lazy when it came to class designs, and the lazy players fell in love with that.
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Every DPS has at least one interrupt. If a monster has 2 IA, why do you need 4-5 interrupts? That's a waste.
 
And keeping abilities off CD is not an interesting rotation.
 
Honestly, I just feel like the people at Carbine were kind of lazy when it came to class designs, and the lazy players fell in love with that.
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			I love watching the anti-WoW crowd .vs. the WoW crowd argue and pull crap out of their asses on both sides.	
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I like how this started as a yes/no question and turned into a WoW Rules vs WoW Drools topic.
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I love watching the anti-WoW crowd .vs. the WoW crowd argue and pull crap out of their asses on both sides.
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Nothing is really going to change in my schedule come fall... and I am playing right now and see no reason to quit unless my computer starts freezing WildStar every 5 minutes. Currently, it's only freezing it every hour or so...
 
I stopped caring about WoW since Cataclysm came out (too trivialized).	
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I like how this started as a yes/no question and turned into a WoW Rules vs WoW Drools topic.
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With Sciela on the job, there was really no other way it was going to end.  :rolleyes:
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To be fair, Sciela is up against the biggest WS fanbois.
 
 
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I stopped caring about WoW since Cataclysm came out (too trivialized).
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			Haha, Scott, I was banned once for giving my opinion about adding more gay characters to Wildstar. xD Since it was my first offense, I managed to get it repealed, but now I have to watch myself. >.> The PC (political correctness) hurts. : / Can't have an opinion, nope!	
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That expansion became a cataclysm. It had so much potential, but somehow manage to crumble so quickly within the 2nd month of release.
 
This game however only due to the hype a lot left, but with the changes they're doing I can see this game doing well later on. That's if the devs stays very dedicated to the game.
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I'm honestly burning out on MMO's in general. The modern gaming community is just not my type of crowd, and the games appease the little kids so much, they're just not even fun anymore. I hope at least one developer can stop humping their wallet and make a game that has real quality behind it, not half of a combat system.
 
It's my job to challenge society though. When people are being blind and ignorant, I call them out for it. ^^
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			I think you're all silly!  Play whatever the *cupcake* you want to play and don't worry about who else is playing what or which game is more difficult.	
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Honestly I really liked the rework of azeroth in Cata, and I thought the Dungeons started out really good, they were difficult CC mattered again, threat was important again... then they ruined it.
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Overall WoD = MoP #2 due to nothing much has change except a few concepts excluding the lore.
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I'm terrible at picking ideological fights. >.> I can't help it.
 
But, there's a difference between making a profit and absolutely worshiping your wallet. One I can agree with, the other is just disgusting, and they need to be slapped / pummeled.
 
Modern games are what they are because the kids these days were raised HORRIBLY and have no work ethic, no patience, no discipline, nothing, and expect games to be easy, and to reward them for mediocrity. I blame society, honestly.
 
Haha, I was actually considering opening a game studio, and making a proper game that doesn't make all the mistakes these other games do. I'd take the good thing from all the MMO's out there that are popular, add my own twists and flavors, add a few new mechanics and original ideas, and market that as the new WoW-killer. ^^ Though, I'm kidding myself if I think I could actually do that.
 
Oh I know I won't ever change anything. But maybe if I cause enough of an uproar, I'll get other people to join in, and maybe we could convince all the kiddies / wallet humpers. Though, I doubt it.
 
Honestly, I don't think things will ever improve. Games will continue to be simplified until they're no more than one-button e-peen strokers, and we're almost there, too. Just have a couple more buttons to "trim," and get rid of the ability "bloat" and all that.
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Okay not gonna lie they make The Iron Horde a playable 3rd Faction that would get me to resub. This way I won't have to be on this whussifiesld troll run horde.
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{| class="blockquote"
Oh god I would be all over that.
I'm just going to leave this here... and probably stare a while...  garrosh's #1 fangirl
 
----
			
{| class="blockquote"
I was and still ama huge Garrosh supporter. I was so mad at the 180 they did on him in MoP
----
			
{| class="blockquote"
 
----
			
{| class="blockquote"
Thrall spoiled him. Garrosh is a sexy cry baby with daddy issues.
----
			
{| class="blockquote"
When all else fails for viable end game villains, throw in some old god corruption!
----
			
{| class="blockquote"
Fixed!
----
			
I had higher hopes for WildStar and I rolled on the most active PvE server for the EU but the server population is in a really noticeable decline. I saw on Reddit that the Attunement changes won't come in a small patch, so we are looking at one of the drops and the CRB staff member mentioned several weeks, which means not drop 3 but possibly drop 4. I was hoping that fixing the Attunement mess would bring people back, but looking at it that much further into the future, more players have probably quit by then.
 
I love WS, the combat and all is fun but it ain't an MMORPG without a 'decent' population and by decent I mean not dead servers. I'm surprised how quickly people actually left WS in comparison to SWTOR and similar.
 
Friends will be playing WoD, so I might be playing that. If EverQuest Next was coming out this year I would have checked that out.	
----
			
{| class="blockquote"
I think the only reason the WoD trailer doesn't make me want to play (game systems aside) is because I don't want to fight them! I want to rally behind the Hellscreams and conquer Azeroth!
----
			Tough to say. Dragon Age: Inquisition is coming out in the fall.  Work is crazy busy then too.  	
----
			
{| class="blockquote"
the smart idea would be to pick the fights you can win then.
 
moderns games are what they are because gamers are what they are and the reality is, most developers are going to be looking for the cash. you dont need ONE developer to do it, you need a whole studio, but it certainly will not be a new one, or one run by a bigger company.
 
the reality is, who is blinder? the people defending the game, or the person challenging society and thinking it will change?
 
you can usually change more by working with the system and changing it gradually than you can by calling out the "blind and ignorant". both classifications are fairly subjective. but unless you just prefer to be argumentative, I suspect you already know that.
----
			I don't currently have any intention of quitting, though I do intend to continue trying to make my voice heard on a number of issues.	
----
			Of course, it dont cost me a dime B)	
----
			
Expansion or not... Wow is 10 years old.
 
Only thing out that's decent is wildstar and once the PVP, runes, and attunement get fixed this game will see a huge increase in pop	
----
			
{| class="blockquote"
Why not, I enjoy the game and since I'm on Pergo population aint a problem. (Did my research on realms before i started playing the game, if didn't your loss)
----
			
TBH I doubt I will.
Unless Carbine fixes respec and dye costs, I will probably drop the game come fall.
Sure I could go grind money, but that is not fun to me.	
----
			At this point, I'm not resubbing until there are server merges. If I can get by on CREDD by playing casually until then, great, if not, oh well. I have no desire to return to WoW at this stage, but there's a lot of upcoming single-player stuff I'm really excited about.	
----
			
{| class="blockquote"
I don't understand why so many people refuse to even look at WoW. It's one of the top MMO's for a reason, though Activision is slowly killing it. I would still be playing it, though I've played for 10 years and totally burnt out on it. :P
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{| class="blockquote"
As a pre-cu swg player I will NEVER play the game responsible for raining down the cu and and nge upon my beloved first mmo!!!!!!!!!!!!!
 
and a few more !!!!!!! just so you know how serious I am!!!!
 
btw, pre-cu, pre-village jedi holo grind: #hardcore.
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{| class="blockquote"
these days the next "best step" is just to make console games mmo's. no levels, no requirements, no death, no risk but all reward
----
			
{| class="blockquote"
 
This took a full hour to get a like......
----
			Some things need fixing first. At the moment, I feel right in the middle of a MMO lull so WildStar is a nice way to get my fix. I feel like the big poobah of MMOs is just the same old stuff that has been reskined to fancy graphics. Would I return to it? Possible though unlikely.Once Carbine gets around to stabilizing this game, I could see it blooming instead of its current near-constant withering.	
----
			I stay till the end (and even beyond.).	
----
			I'll be playing Wildstar until they pry my cold dead hands off the last server as they go to flip the off switch.	
----
			
{| class="blockquote"
 
 
these days the next "best step" is just to make console games mmo's. no levels, no requirements, no death, no risk but all reward
----
			It really depends on how sexy Destiny really is. Not that anything is wrong with Wildstar for me, I may split my free time.	
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{| class="blockquote"
It really depends on how sexy Destiny really is. Not that anything is wrong with Wildstar for me, I may split my free time.
----
			
{| class="blockquote"
I wish that game would come out to the PC :'(
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Everyone who chose No and Only if Carbine changes something are all pvp players or Raiders.Why people say this is not because we are being toxic or trolls the game is not fun raiding is exhausting and pvp is screwed up in a lot of ways people boosting win trading tanking there rating.I'm a raider cleared 6/6 Ga after doing it once i can't bring my self to log back in it's not burn out it's just not fun.	 	
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{| class="blockquote"
 
Everyone who chose No and Only if Carbine changes something are all pvp players or Raiders.Why people say this is not because we are being toxic or trolls the game is not fun raiding is exhausting and pvp is screwed up in a lot of ways people boosting win trading tanking there rating.I'm a raider cleared 6/6 Ga after doing it once i can't bring my self to log back in it's not burn out it's just not fun.  
----
			
nope.
game tanked harder than Batman and Robin.	
----
			
Will you still be making baited threads three to four months from now?
 
What possible positive outcome could come from this thread topic? (There are already threads about what Carbine can do.)	
----
			yes, its not like i spend 8 hours a day behind this game, i can find 2 or 3 hours at night depending on workload at school.	
----
			
Some people just need attention Xithian
 
Yes, I'll be playing well after WoW has their new shiny moment. Me and my mordesh/mechari/Chua (because CHUA!)  characters will still be alt-ing it up and reading themed posts :)	
----
			WoW will do exactly what it does for me every time I buy an Xpac.  I play it for 1-3 months and realize with 10 years of content there is really nothing worthwhile to do and cancel my sub until the next xpac.I actually completely skipped Pandaria because it had absolutely nothing for me.  (Pokemon tournament animal fighting and some lore they just pulled out of their ass because they ran out of ideas.)  There was one pandaren EVER in any other Warcraft game.  Totally justifies an entire xpac.  Another reason you can tell it was pulled out of their ass is they haven't updated any content in over a year.  So a 2 year xpac had 1 year or less worth of updates.	
----
			
{| class="blockquote"
Cute....
Except Ignite build not working properly due bug with ignite and simulations shown not worth it either.
Assassinate on CD? Really depend what fighting.
Flame Burst? Never used it
 
And not missing in PvE? Right.........Chua go hide behind corner and laugh now.
----
			
666th vote >:). 
 
I'll probably still be here.	
----
			
{| class="blockquote"
 
Everyone who chose No and Only if Carbine changes something are all pvp players or Raiders.Why people say this is not because we are being toxic or trolls the game is not fun raiding is exhausting and pvp is screwed up in a lot of ways people boosting win trading tanking there rating.I'm a raider cleared 6/6 Ga after doing it once i can't bring my self to log back in it's not burn out it's just not fun.  
----
			
It's silly how much fighting there is in this thread. When it comes down to it, everyone should play what makes them happy. It's like arguing over which is better, bowling or playing poker with a group of friends. Games are supposed to be for recreational fun and no one is forcing anyone to play anything. AND, who says you can only play one game at a time? Sure people have time constraints on their game time but still, who cares if someone prefers a different game than you? And who cares how long, or short, a game has been out. My old guild was raiding in EQ for about 11 years until they swapped to EQ2 and are now raiding there for over a year. It's like a family getting together for dinner a few times a week. It's about fun!
 
For myself, I won't be playing Wildstar and will be playing WoW with my guild who all tried Wildstar together. We found disappointment and so we left, again together.
 
In the end, MMO'ing is about playing with friends (for me at least), or I'd just play some single person game. Sure I wasn't happy with Wildstar for my own reasons, and it made me sad that after being hyped for a year or so it didn't turn out to be "the one" for me. But that's ok. I'll probably give it a whirl again between tiers of raiding in WoW.	
----
			To be honest, I think that most people don't even enjoy WoW anymore. It's just that they had so much invested with the game and friends, that they can't go to anything new for long periods of time without running back to snuggle with their security blanket. That game turned to absolute trash years ago.	
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I played WoW during the vanilla burning crusade days while taking a break from FFXI after that I mostly ignored WoW. Because I liked FFXI more. So like for many others I don't really think November 13th will change anything for me.
Will I be playing wildstar though? Maybe? I don't know yet. I like the core of the game minus the current screwups but hey I played enough MMOS to expect that. So no hard feelings from me here.
The only thing that bothers me is the "ghost town" atmosphere. It kills the whole feeling of an MMO so depending if that changes is most likely the biggest factor. I mostly queue for walatiki these days to see and interact with other players.
 
So most likely I'll be hopping between FFXIV and Wildstar in the coming months.
 
{| class="blockquote"
Some people find tab targeting boring. It's why I prefer the action combat game styles. Also like what Oli said, some people don't like fantasy, Ive always prefered scifi because people end up being more creative in a scifi enviroment.
----
			     I don't know if I will be playing or comming back to WoW . So much has changed with WoW that I did not agree with that's why I left . I'll probably still be playing this game around that time . :)	
----
			
Yes.
 
Why can we not play more than one game?
 
I will be playing WoW:WoD also.	
----
			
{| class="blockquote"
is that good? bad? or took a while to read?
 
should I have included pictures? =P
 
 
 
 
----
			WOD trailer looks good, but looking at the WOD gameplay in youtube I expect the game to be over hype as usual.	
----
			
{| class="blockquote"
It's silly how much fighting there is in this thread. When it comes down to it, everyone should play what makes them happy. It's like arguing over which is better, bowling or playing poker with a group of friends. Games are supposed to be for recreational fun and no one is forcing anyone to play anything. AND, who says you can only play one game at a time? Sure people have time constraints on their game time but still, who cares if someone prefers a different game than you? And who cares how long, or short, a game has been out. My old guild was raiding in EQ for about 11 years until they swapped to EQ2 and are now raiding there for over a year. It's like a family getting together for dinner a few times a week. It's about fun!
 
For myself, I won't be playing Wildstar and will be playing WoW with my guild who all tried Wildstar together. We found disappointment and so we left, again together.
 
In the end, MMO'ing is about playing with friends (for me at least), or I'd just play some single person game. Sure I wasn't happy with Wildstar for my own reasons, and it made me sad that after being hyped for a year or so it didn't turn out to be "the one" for me. But that's ok. I'll probably give it a whirl again between tiers of raiding in WoW.
----
			I expect in November more content will be out as well as more changes, still will be playing dragon age 3 when it gets released around that time.	
----
			I'll be here, even more so in the autumn since I have limited time to play during the summer.	
----
			
{| class="blockquote"
To be honest, I think that most people don't even enjoy WoW anymore. It's just that they had so much invested with the game and friends, that they can't go to anything new for long periods of time without running back to snuggle with their security blanket. That game turned to absolute trash years ago.
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{| class="blockquote"
Interesting results so far. I honestly expected a lot of "Only if Carbine Changed Something" due to the toxicity from a lot of forum goers.
----
			Of course I'll keep playing in the fall.  As an older working adult, playing online during the school season is the best time.  :)	
----
			
{| class="blockquote"
it is nothing we will ever see in a game (without hordes of people saying its too hard, too tedious, too much too etc)
 
these days the next "best step" is just to make console games mmo's. no levels, no requirements, no death, no risk but all reward
----
			
{| class="blockquote"
Of course I'll keep playing in the fall.  As an older working adult, playing online during the school season is the best time.  :)
----
			
Wildstar's combat system sort of spoiled the tab targetting for me. I used to play WoW for 8 years until Wildstar came out, and so far I'm really enjoying Wildstar. I was actually pretty off put by the sci-fi theme because it usually isn't the most interesting theme to me, but I've learned to like it. I think I'll be playing both WoW and Wildstar, but if I had to sacrifise 1 for another I might actually just sacrifise WoW. For some reason WoW combat feels absolutely clunky as hell since I started playing Wildstar. Also I have litterally only spent 70 dollars in total for Wildstar and that was for the box. Right now I'm pretty efficient at making platinums, so buying Credd is quite convenient and awesome. 
 
Raiding in Wildstar is top notch and I have nothing to complain about other than crappy runeslot system which is fortunately being heavily reworked. 	
----
			I played SWTOR and the combat system might as well be a copy of WOW combat system, no wonders it's called a WOW clone.	
----
			
"Will you be playing during fall?"
 
Nope. Currently have no plans to renew once my CREDD expires.	
----
			Idk about wow if my friends all come back to play it I will to but right now i'm looking at A Realm Reborn they are gaining subs at 2 mill subs they must be doing something right going to have to check it out.	
----
			
{| class="blockquote"
Idk about wow if my friends all come back to play it I will to but right now i'm looking at A Realm Reborn they are gaining subs at 2 mill subs they must be doing something right going to have to check it out.
----
			Yes, and I'm not going back to WoW either.	
----
			
I LOVE WILDSTAR....but as much as I'd like to stay the low pops have gated a lot of content
 
Dungeons/Adventures just are not happening for me (DPS, no guild). When I log in I que for one or the other.....NEVER, NEVER get in to either and I'm logged for at least a couple of hours a day at varying times
Raids, not even sure how populated they are atm and by the time I hit 50, well I'm not to sure there will be more pop, so what am I leveling for?
 
Hell, attunement, I just don't even see that happening...How are reqs going to be met when I can't even get into a dungeon/adventure now. Of course, I'm not in a guild (looking) and I'm not in veteren que but unless endgame pop is MUCH higher and I just don't see that yet, I don't have hopes for it to be any better.
 
I was in a guild that was numbers and tax, got soured a little and by the time I decided to look again there are even fewer guilds.
This is on Stormtallon at any given point of a 24 hour day (I do play at ALL hours)
I can't describe how sad I am. Wildstar is EVERYTHING I was looking for. I'm even one of those that got banned in the first wave accidentally and a 7 day wait to get my access back and I still love it.
 
Probably sub for another month just to get screenshots for posterity unless a guild, that's active on Stormtallon wants me and works out.
 
Carbine, you DID do a fantastic job, your CS, not so much but honestly I think it's just the days of armies of players playing MMO's 24hours a day are gone for the myriad of reasons.	
----
			
{| class="blockquote"
I know, Rebel, you have to be a sheep and hate it because everyone else does. I say the word WoW, and you immediately discredit everything I say. The example is not about WoW at all, it's about how the rotations were actually complex, and Wildstar's rotations are incredibly boring compared to them. People said that "over-utilizing" your ability list is a bad thing, and I proved them wrong.
 
Think before you speak, alright?
----
			If they fixed the bugged quests, I'll be here.  Right now I can't progress because of bugged quests, so I'm paying for something I'm not playing.  Won't be doing that for long.	
----
			
{| class="blockquote"
I also think Carbine should just go ahead and let WildStar be that niche Hardcore MMORPG. The system's simply aren't in place for a middle ground in my opinion. To get to that middle ground there would have to be so much nerfing and retooling of core systems that it's simply not worth it.
----
			
{| class="blockquote"
You are the one who is a sheep... and who follows the flock of a 7 million player gaming cult...
Look in the mirror you sound like a junkie who's jonesing for their wowcrack fix...
----
			
{| class="blockquote"
I dunno if 24x7 hardcore is a viable niche though.  Seen several posts from raiders complaining about a lack of down time.  By that I mean having nothing to do to spend that time in game.  Yes, 'nothing' meaning nothing they want to do.  Well, that's the point innit?  If people aren't getting what they want, why should they stick around?
 
Sure, make content for the camelback and poopsock l33t, but there needs to be something for the beer and pretzel crowd.  That's a content problem, not an infrastructure one.  Most of us like the challenging content... just need something for fun social runs.
 
Back on topic... Effectively 'no'.  Just like I'm doing now, I'll log in, farm my plots, craft my moneymakers, and buy CREDD.  Once the CREDD dries up or I can no longer afford the plat I'll stop logging in. 
 
I will probably be playing WoW if I can get past the face-meltingly awful graphics.  So far, not seeing much difference in difficulty (still levelling).  The levelling stories are flat out more interesting than here.  If WoW's end-game can hold my interest then I'm done here.
----
			
{| class="blockquote"
To be honest, I think that most people don't even enjoy WoW anymore. It's just that they had so much invested with the game and friends, that they can't go to anything new for long periods of time without running back to snuggle with their security blanket. That game turned to absolute trash years ago.
----
			
{| class="blockquote"
Yeah PS3 and PS4 clients. If it was strictly PC they wouldn't be doing as well. (I'm not saying that they don't do some neat things in that game. I'm just saying people tend to forget to put that into the equation.)
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			Debating doing a comic and blog.	
----
			
{| class="blockquote"
Let's say for the sake of Argument that 500k( a quarter) of that is PC subs. That would still be very good numbers:)
----
			
{| class="blockquote"
 
 
people always forget the Console clients :3 It opens a world of MMOing up to a whole wider audience.
----
			Thanks to CREDD, I will have an active subscription in the fall to check out all the holiday stuff they add :)  Other than that, I'll be raiding Mythic in WoD with my MMO friends and Normal (aka flex) on the opposite faction with my GF- no hoops to jump through to get to the large group content (plus none of them are playing WS other than my GF, so yeah.)	
----
			
{| class="blockquote"
All of whom fork over good solid cash. Console cash, PC cash -- it's all good.
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{| class="blockquote"
Well that's the only option they have created for themselves. I don't wanna get into it too much tbh. You seem to get some of it though. This game is going to be Niche. They should probably go ahead and merge servers too. The Attunement Changes are cool and all but ultimately a lot of people are going to start to realize that they aren't who this game is built for. I'm just glad I woke up to it now.
----
			
{| class="blockquote"
The Attunement changes aren't coming fast enough, on Reddit they mentioned several weeks and in a drop so not a regular patch. It won't make it into drop 3, maybe 4 and more people will have left by then.
----
			
{| class="blockquote"
I don't understand why so many people refuse to even look at WoW. It's one of the top MMO's for a reason, though Activision is slowly killing it. I would still be playing it, though I've played for 10 years and totally burnt out on it. :P
----
			Nope, and I won't be playing WOW either. Right now I'm payed up to few months with CREDD, but have no plans to renew sub or continue playing. This is the period in which I occassionally log on, pay attention to patch notes and make my final decision about the game.	
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I'll be here for the far foreseeable future.  I can't go back to WoW having had Wildstar's control scheme.  It seems a more logical alternative to wait for Carbine to add the potato salad WoW has to go along with its superior entree.
 
Honestly, I'm who they made this game for.  A lot of people say it's for hardcores, casuals, raiders, but it's not.  It's made for people like me; WoW players who genuinely missed the difficult content, group-oriented activities, and were clamoring for faster, more involved gameplay than a stock rotation.  I'm one of "those" people.  I'm the guy who complained and I'm who this game was built to please.
 
I see more people emulating late-period, rather than early-period, MMORPGs, so I can't say how happy I am that there's a game that only adds some of the new QOL stuff to what is essentially an old-school kind of MMORPG.
 
I mean, some other people might not like it, but I spent the last five years actively wishing someone would make a game like this on forums and emails.  I'm sure as Hell not going back to WoW and not buying WoD after getting exactly what I was asking for.	
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{| class="blockquote"
I thought it was really good.
 
Confession time. I've already canceled(yes for a 3rd time) and will be returning to Rift. I also think Carbine should just go ahead and let WildStar be that niche Hardcore MMORPG. The system's simply aren't in place for a middle ground in my opinion. To get to that middle ground there would have to be so much nerfing and retooling of core systems that it's simply not worth it.
----
			
You didn't prove anyone wrong.  Anyone that played WoW for several years myself included knows your full of crap lol.  The top dps'ers top healers in parses didn't have 12-30 long key combo's.  It was very streamlined and down to a few hotkeys and a macro here and there.  And I garantee  they out dps'd you unless you were in a top raiding guild and pulled world firsts and top dps constantly with your amazingly complex play style....  Pretty sure you dont lol.  Because the thing with big mmo's like WoW is there is a ton of research into abilities.  People that sit there for days and weeks finding the best rotations and streamline dps to be the  max your class can obtain with BiS and skills.
 
And guess  what they were never complex rotations lol.  Try harder though.
 
And it has nothing to do with you bringing up WoW you just come off as a condesending D-Bag with an axe to grind.
 
Peace.
 
 
{| class="blockquote"
I know, Rebel, you have to be a sheep and hate it because everyone else does. I say the word WoW, and you immediately discredit everything I say. The example is not about WoW at all, it's about how the rotations were actually complex, and Wildstar's rotations are incredibly boring compared to them. People said that "over-utilizing" your ability list is a bad thing, and I proved them wrong.
 
Think before you speak, alright?
----
			
I play MMOs for about 12 years now. I started with Dark age of camelot and went over to WoW after several years. Also played age of conan, rift, eve, silkroad,.... 
I think i have a good feeling for what i like and what i want out of a MMO.
 
I will play Wildstar till the end, no matter how the population goes. If there is still one raidguild running and i can join them i'm fine. Wildstar has a unique feeling and playstyle that i absolutly adore. Even with the new WoW expansion knocking on my door i will stick with Wildstar. I just cant think about going back to the stationary gameplay that WoW offers. For the first time in many years healing is as fun as it used to be when i started. 
 
In fall many people will come back to Wildstar i guess. Releasing a game in Summer is difficult. Even in bigger games you just notice the drop of people, who do something else while the sun is out. I just like to play with my guildies and the people on my server. We are few on contagion tbh but this makes playing together so more special. You just know eachother and after all Wildstar is like WoW. An interactive social media substitude.	
----
			
MMO's are nortorius for drops after the first month.  They have a huge influx at the start.  People rush to cap then stop playing until new content is added and the release issues are worked out.
 
Then if the game is good and devs do good, people will start trickling back in over time.
 
WoW was not born with 7 million subs folks.... it took a very long time to get there.
 
Even aiming for 7 million subs is crazy, WoW is fined tuned for the causal mmo'er.  Wildstar simply wont be.  I would be happy with 500k subs.  Actually scratch that as long as theres one server that has good population im fine.  Im on Pergo theres no shortage of players there.  Lots of World pvp leveling as well. 
 
I feel bad for newcomers that dont know how new mmo's work.  General rule of thumb pick the most populated server at launch because in a month or two it will be the highest pop no ques and not be a dead server.	
----
			
I voted yes. I'm enjoying Wildstar much more than the last MMO I played. There is still plenty for me to do, enough to keep me busy into 2015.
 
By the way, WoD will never be an option for me. Blizzard really pissed me off about three years ago, enough that I told them directly that they would never see another cent from me. Once I make a decision like that, I stick to it.	
----
			No thanks. Just cancelled my sub...game is way to bugged. Constant quest bugs, my character is always half nude at loggin screen and random skill effects not working. I'll stick to WoW....this game had potential...to bad it was wasted	
----
			
{| class="blockquote"
the real fear is that they try to be niche AND middle ground, thus completely screwing over everything.
----
			
{| class="blockquote"
Then people leave, servers get merged (I swear Carbine you merge Evindra with a non-RP server I'll come down to Austin and make you listen to me sing all the pop hits of the 90's while I wear a mankini... that'll terrify you for life!!!) things will get fixed for the core players, some people will get bored and curious after awhile and come check out what changed, it may/may not cause a second huge influx of players.
 
*shrug*
 
I'll be here trying to make the game as fun as possible for myself the people trust me to lead them to fun!
----
			
I probably won't be around in the fall. My game time is up on Sept 1, and since I can't just buy CREDD to consume whenever I want (it expires after 3 months of inactivity) I'm going to just let the account lapse and my character can sit in her house watching TV until such time as a merge happens or some other event that makes the game worth playing again.
 
In the meantime, Bungie's upcoming "shooter-disguised-as-a-don't-call-it-a-mmo" hit a concurrent player peak of 853,235 during beta. I'm thinking I'll be able to find people to play with over there ;)	
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{| class="blockquote"
I probably won't be around in the fall. My game time is up on Sept 1, and since I can't just buy CREDD to consume whenever I want (it expires after 3 months of inactivity) I'm going to just let the account lapse and my character can sit in her house watching TV until such time as a merge happens or some other event that makes the game worth playing again.
 
In the meantime, Bungie's upcoming "shooter-disguised-as-a-don't-call-it-a-mmo" hit a concurrent player peak of 853,235 during beta. I'm thinking I'll be able to find people to play with over there ;)
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			Woah, we're at over 1,000 poll votes.	
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Woah, we're at over 1,000 poll votes.
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Is not possible. Game is dead.
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And roughly 60% say thy're a stayin. :D
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With a sample size large enough, we might be able to get some accurate results on the forums population, and future population.
 
We already know everything and more about peoples opinions on WoW though~ <_<	
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Yes, but mainly because I can easily play the game using CREDD alone.  So it's kinda like B2P.  Since most of my friends have already left, I'd be less inclined to play much longer if I was paying a sub, even though the actual monetary cost is tiny.
 
If the forum goers are typical of the playerbase in general (they're probably not), then 60% of what already remains of the population isn't going to be much. :S	
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You didn't prove anyone wrong.  Anyone that played WoW for several years myself included knows your full of crap lol.  The top dps'ers top healers in parses didn't have 12-30 long key combo's.  It was very streamlined and down to a few hotkeys and a macro here and there.  And I garantee  they out dps'd you unless you were in a top raiding guild and pulled world firsts and top dps constantly with your amazingly complex play style....  Pretty sure you dont lol.  Because the thing with big mmo's like WoW is there is a ton of research into abilities.  People that sit there for days and weeks finding the best rotations and streamline dps to be the  max your class can obtain with BiS and skills.
 
And guess  what they were never complex rotations lol.  Try harder though.
 
And it has nothing to do with you bringing up WoW you just come off as a condesending D-Bag with an axe to grind.
 
Peace.
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They would need to fix Open PvP, this 4 gearsets crap, solo queueing for rated battlegrounds, availability of warplots, a lot of bugs and other annoyances. But even then: I won't come back.
 
But all this won't happen anyways. ^^	
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And roughly 60% say thy're a stayin. :D
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 So, sure, I'm a condescending ass. ^^
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Except that's 60% of an already low population :/
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The thing is, those same people said Fistweaving wasn't efficient. And guess what? They were wrong.
 
No matter how many spreadsheets you make, no matter how many calculations you make, you can't account for the human component that is present. Some people are incredible, some people are terrible. The parses show the difference, and when the parses show one person using twice the abilities of everyone else and doing far more DPS / healing with less gear... well, I think there's something going on there.
 
Spreadsheets != Infallible. Sorry.
 
And just because one person found a rotation that works for them, doesn't mean it's necessarily maximum efficiency. Oh sure, 85% is fine and all, but to get 110%? That takes EFFORT, this evil little word in today's society. Look it up. ^^
 
Oh, and in Wildstar, I use 7 DPS buttons, and pull FAR more damage than anyone, even level 50s (I'm 29 right now on my Esper). I have an IA through my innate, and I have a CC. So, I'm doing everything a DPS should do, and I more than quadruple the damage of people my own level, and double the DPS of 50s scaled to my level. So... It looks like, yet again, more buttons means better results. Huh!
 
(By the way, this applies to ALL classes (never played Engi though), even Warriors. Every build has 7 buttons that are actively used, and one CC. So, tell me I'm wrong, please.)
 
It's condescending, by the way. And honestly I'm not going to think of a lazy little kid as an equal in any way. So, sure, I'm a condescending ass. ^^
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Why ju gotta ruin my good mood Hobster. i was all flyin high and bam right into the side of a mountain.
 
*sigh* It's okay you're still my pal.
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{| class="blockquote"
 
 
Oh, and in Wildstar, I use 7 DPS buttons, and pull FAR more damage than anyone, even level 50s (I'm 29 right now on my Esper). I have an IA through my innate, and I have a CC. So, I'm doing everything a DPS should do, and I more than quadruple the damage of people my own level, and double the DPS of 50s scaled to my level. So... It looks like, yet again, more buttons means better results. Huh!
 
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			Alright, Hob, give me a minute to run a dungeon.	
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Only if something changes. Server mergers or a population spike, reiteration on the dye system, itemization especially(they're working on it, I know, but there's a lot of moving parts as well).
 
The biggest has to be content that I find fun and can stand on its' own without the need of other outside sources to make it more enjoyable. ie, I enjoy playing with my guild, that enjoyment can and does mask some of the more boring things. I'd like enjoyable content that's enjoyable even when I'm not dicking  around with my friends.
 
edit - what kind of cupcaking LAS/AMP/Rotation are those 50s doing that they're being out dpsed when they're scaled down by someone actually at that level. That's definitely a learn2play issue more than anything.	
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Statistics 101: a poll in a thread on a forum about a game is in no way a representative sample of that forum; nor the game it is focused on.
 
If you want to make statistically sound inferences about the games population, you need to randomly sample the games actual population; not a non-random sample of it's official forums.
 
TLDR: L2 maths 	
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			Currently debating.  If I DO take a break, I'll be back.  Main factor right now will be server consolidation.  Get people all in a few places, get the AHs rocking and content being blown apart and I can deal with the rest of the bug patches 	
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			I will be playing, just not as much when Warlords comes out.	
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Alright, Hob, give me a minute to run a dungeon.
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			I want to say yes....but honestly I can't tell the future. I'm just focused on there here and now, while giving input where I can if I can. I enjoy the game so I continue to play it, but when my enjoyment of the game stops, I'll simply stop playing or take a break.	
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I play on pergo same as you, id love to see a parse of you out dps everyone including 50's by double or more at 29... whats funny is im a 29 esper as well... lets run one together so I can see your amazing leet skill set.
 
Just FYI espers use alot more skills then most other classes.  CB + Bolster + PF + TKS + Geist is a typical dps rotation at our level your not doing anything special.  Then 2 interrupts and pop our innate whenever its up.
 
Go ahead send me a whisper in game: Critoris
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 I think he's talking about 50's when they're rallied down to his level.
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I have no dog in this fight - but: I think he's talking about 50's when they're rallied down to his level.
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Ok!
 
First, a screenshot of my UI, so you know that I am indeed Tahlie.
 
Tahlie is my character, so look at her DPS / damage.
 
 
 
 
 
 
Second, a picture of Blade-Wind's damage (phase 3, near the end, I had so much agro that I pulled off the tank constantly, and died)
 
 
 
 
 
 
And for good measure, here's an overall recap of the whole dungeon to this point.
 
 
 
 
 
 
So, um, can we believe what I say now? I think I have proof now. Oh, and by the way, that GHOOL guy? Yeah, he's like level 45, and an Engi. So I should be losing to him.	
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Ok!
 
First, a screenshot of my UI, so you know that I am indeed Tahlie.
 
Tahlie my character, so look at her DPS / damage.
 
 
 
 
 
 
Second, a picture of Blade-Wind's damage (phase 3, near the end, I had so much agro that I pulled off the tank constantly, and died)
 
 
 
 
 
 
And for good measure, here's an overall recap of the whole dungeon to this point.
 
 
 
 
 
 
So, um, can we believe what I say now? I think I have proof now. Oh, and by the way, that GHOOL guy? Yeah, he's like level 45, and an Engi. So I should be losing to him.
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Ok!
 
First, a screenshot of my UI, so you know that I am indeed Tahlie.
 
Tahlie my character, so look at her DPS / damage.
 
 
 
 
 
 
Second, a picture of Blade-Wind's damage (phase 3, near the end, I had so much agro that I pulled off the tank constantly, and died)
 
 
 
 
 
 
And for good measure, here's an overall recap of the whole dungeon to this point.
 
 
 
 
 
 
So, um, can we believe what I say now? I think I have proof now. Oh, and by the way, that GHOOL guy? Yeah, he's like level 45, and an Engi. So I should be losing to him.
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Back in FFXI we had a name for idiot DPS who pulled aggro off the tank with out a need (as an Off tank or part of the strategy). We called them kicked...
 
I'm not impressed by sheer numbers; I'm impressed by controlled application of damage, something that seems to be lost on some.	
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So, um, can we believe what I say now? I think I have proof now. Oh, and by the way, that GHOOL guy? Yeah, he's like level 45, and an Engi. So I should be losing to him.
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			Congratulations.  You're better than the average pug who's probably in there for their first time!Now get back to me when you actually have a 50 and are doing end game content with people who know their head from their ass. 	
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			We are going to run one together :).  For giggles I record to just because. I can.	
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