Rouge the Bat (Game)

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|-|Modern=
|-|Adventure ▾=
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==Summary==
Rouge the Bat is an antihero and agent of GUN in the Sonic the Hedgehog game series. Being a notorious treasure hunter and jewel thief, Rouge was initially working as a part-time government spy for the President of the United Federation and an agent on loan for the Guardian Units of Nations.Sonic Adventure 2
Her motivations are due to her obsession with rare jewels and desires to obtain and keep them for herself, no matter the cost. While she was initially tasked by G.U.N to keep track of Shadow and Dr. Eggman actions, she later formed Team Dark alongside Shadow and E-123 Omega through her selfish, well-meaning ambitions.
==Powers and Stats==
Tier: to | 
Key: Adventure Era | Modern Era
Name: Rouge the Bat, Bat Thief (Sonic Rivals 2)
Origin: Sonic the Hedgehog (Sonic Adventure 2)
Gender: Female
Age: 18
Classification: Anthropomorphic Bat, Agent of G.U.N., World's greatest thiefSonic Battle's United States instruction booklet, pg. 5, Leader of Team Dark
Powers and Abilities:
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|-|By Herself=
Passive:
*Superhuman Physical Characteristics
**Non-Standard Breathing (Type 1, can breathe within outer space)
**Enhaced Hearing (Noticed Espio was following her despite his stealth skills and invisibilitySonic Rivals: Mystic Haunt - Act 2 (Knuckles & Rouge))
*Toon Force
**Elasticity (Can survive and recover from being flattened)
*Non-Physical Interaction (Can tag the Hyudoros, Boos, and King Boom Boo)
*Accelerated Development (Training, Physical Stats; She lost to Sonic in his story before later fighting evenly with him in her story, with Sonic needing his friends to break the tieSonic Battle (Story Mode))
Mobility:
*Biological Flight (Rouge is able to naturally fly through the use of her wings, which additionally allows her to glide through the air)
*Surface Scaling (Can climb walls with ease)
*Underground Mobility (Can quickly dig in and out of the ground)
*Spin Dash (Standard)
*Boost (Modern Era only)
Skills:
*Martial Arts
*Vehicular Mastery (Able to competently drive both Extreme Gear and her own Dodon Pa vehicle)
*Analytical Prediction (Shown to be capable of reading an opponent to know their next attack),
Activated:
*Absorption (Of Rings)
*Sound Manipulation
*Animal Manipulation
*Limited Air Manipulation
*Danmaku & Empathic Manipulation (With a kiss, she can blow dozens of heart shaped projectiles that can make enemies fall in love with her charm, including robots. This lowers their guard making them easy to attack)
*Limited Energy Restoration, Healing, & Forcefield Creation (Her special training has granted her the ability to self-heal and create a pulsing purple barrier. Receiving damage, blocking attacks with her Guard Skill, and using Heal Skill will generate energy for the Ichikoro Gauge.)
*Statistics Amplification (The Ichikoro Gauge allows Rouge to knock out comparable opponents in one hit once enough energy is transferred to it)
*Energy Manipulation and Status Effect Inducement (with Black Wave)
*Status Effect Inducement (With Charm Ray)
Resistances:
*Extreme Cold & Cosmic Radiations
*Acid Manipulation (Can withstand the acid of poison frogs with no negative side effects)
*Time Stop (Like Sonic, Rouge can move normally even after hitting the Time Switch, which makes everything in the world around her come to a standstill and freezes the in-game counter)
*Electricity Manipulation
*Extreme Heat (Can endure fire-based attacks from Knuckles, Emerl, Black Doom and the Ifrit)
*Sound Manipulation & Transmutation/Deconstruction (Can resist the effects of the Magenta, Ivory and Cube Wisps, as well as resist being converted into a ring by )
*Space-Time Manipulation (Can withstand attacks from multiple chaos powers from Shadow, who uses distorted space-time for many of them)
*Limited Resistance to Soul Manipulation, Mind Manipulation & Possession (Able to fight back against the Ifrit's powers, although she is ultimately taken over)
|-|Optional Equipment=
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Attack Potency: Large Star level (Stalemated Knuckles the Echidna during their battle) to Solar System level (Capable of competently fight alongside Shadow during the Black Arms invasion, who grew stronger than he was with 3 Power Cores prior. Capable of fighting against her rivals in Sonic Battle) | Universe level+ (Fought the Egg-Cerberus and Mephiles alongside Shadow and Omega.Sonic the Hedgehog (2006): Shadow's story Capable of fighting against Ifrit.Sonic Rivals 2 Aided in the fight against Giga Omega alongside Amy, Tangle, Vector, and several others.Sonic the Hedgehog #32 Capable of harming Doctor Starline alongside Amy RoseSonic the Hedgehog #36. Helped Sonic in the fight against the Badnik trainThe Murder of Sonic The Hedgehog), higher with Boost
Speed: FTL+ (Superior to Classic Sonic and is comparable to Knuckles. Jumped between Shadow & Omega as they were attacking each other) | Massively FTL+ (Can race both Knuckles and Tails. Kept pace with Modern Shadow and Sonic) to Infinite (Kept up with Sonic in his run along the Dadnik train), higher with Boost
Lifting Strength: Class M | At least Class M (Metal Sonic at his weakest was considered a non-issue, repaired only to an extent where it could move and barely stand, but was still capable of breaking chains that were used to restrain itSonic the Hedgehog #12)
Striking Strength: Large Star level to Solar System level (Can harm Amy Rose with her strikesSonic Battle: Story Mode (Rouge)) | Universe level+ (Comparable to her friends, being able to strike and deal damage to the likes of Giga Omega)
Durability: Large Star level (Took hits from Knuckles) to Solar System level, higher with Rouge Guard (Rouge's Guard Skill allows her to tank attacks that would normally be able to strike her down in one hit). Up to Complex Multiverse level (6-D) Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme) | Universe level+ (Comparable to the likes of Any and Tangle), higher with Boost. Up to Complex Multiverse level (6-D) Damage Transferal with Rings
Stamina: Superhuman (Rouge had three days of straight adventuring in Sonic Heroes, both in and out of combat, and has went on adventures both alone and with others while rarely showing signs of exhaustion. Has had special training with G.U.N to be an elite agent as stated in Sonic Battle. However, she will grown tired if she attempts to fly while carrying both Shadow and Omega for too long and will struggle with flight in general if she does so for extended periods of time) | Superhuman
Range: Standard Melee Range, Tens of Meters with attacks and Dummy Rings
Standard Equipment: Bombs, Mines, artificial bats, jewels, Dummy Rings, Wisps.
*Optional Equipment: Rings (maximum of 999), Item Boxes, Treasure Scope, Iron Boots, Pick Nails, Chaos Drives, Extreme Gear, Emerald Detector, Lip Spyder
Intelligence: Gifted normally, Extraordinary Genius combatant (Expert in thievery and espionage. Skilled kickboxer who has capabilities in hacking, swimming, manipulating others and treasure hunting. Fought evenly with Team Sonic both alone and along the rest of Team Dark. Constantly fought and trained Emerl as he gained more Chaos Emeralds and awoken more of his ancient combat data, even being able to train with him after he acquired all 7 Chaos Emeralds.)
Weaknesses: None notable
==Gallery==
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|-|Art ▾=
|-|Themes=
Fly In The Freedom by Tabitha Fair (Theme of Rouge)
|-|Cutscenes ▾=
|-|History=
Evolution of Rouge the Bat (2001 - 2018)
|-|Sonic Comic=
TheMissingDocumentsSonicComic.png|The Missing Documents, written in the Sonic Comic
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*Credit to Sonic Wikia
==References==
==Notable Matchups==
Victories:
Amy Rose (Main Sonic Continuity) Amy's Profile (Both had a week of preparation time)
Losses:
Shadow the Hedgehog (Main Sonic Continuity) Shadow’s Profile (Adventure Shadow was used)
Inconclusive:
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