Stats

Stats in Arcaxer work like they do in any other game. They can be increased by wearing Armor, equipping Weapons or Passives, leveling up, or running on the Treadmill.
== Regular Stats ==
Player Stats
Stat 	Base Value	Max Value	Effect 	Increasing
Health 	100 	- 	Increases the amount of 
damage you can take 
before dying.	Level Ups, Health 1-3 Passives,
Good Cardio Passive, Treadmill,
Equipping Armor or Weapons.
Defense 	1 	- 	Increases your damage 
reduction.	Level Ups, Defense 1-3 Passives,
Giga Shield*, Byte Shield*, Equipping
Armor or Weapons.
Power 	3 	- 	Increases your damage.	Level Ups, Power 1-3 Passives, 
Brute Force*, Equipping Armor and
Weapons.
Combat Speed	3 	- 	Increases your chance to 
attack first when beginning 
a battle.	Level Ups, Equipping Armor and
Weapons.
Crit Chance 	20% 	100%** 	Increases your chance to land
a critical attack.	Level Ups, Equipping Armor and
Weapons, Hack Crit 1*, Auto Crit*.
Crit Damage 	0% 	- 	Increases how much extra damage 
you deal when landing a critical hit.	Level Ups, Equipping Armor and
Weapons.
*These stat boosts are temporary and only applicable in battles.
**This stat can be higher, but has no effect past 100%.
==Other Stats==
Other Stats
Stat 	Base Value	Max Value	Effect 	Increasing
Run Speed 	100% 	135% 	Makes you walk faster in the overworld. 	Captain's Hat, Speedy Boots, Zoom Module Passive,
Summon Power	100% 	300% 	Strengthens any Summon you use in battle. 	Summoner Boots, Summon Boost Passive.
Battle EXP 	100% 	140% 	Changes the amount of EXP you get in a battle. 	Equips, EXP Boost Passive.
AP 	5 	10 	Allows you to cast hax, abilities, and if using Hack and Slash,
use weapons. 	Galaxy Brain, AP Up Passives, and AP Accessories.
Adrenaline 	0 	Unknown 	Fills up a meter, when that meter is full, you start an Adrenaline Frenzy. It's also used to cast Defensive Hax.	Damaging Ene.mies, Bloody Adrenaline