Knight

Knight is a creature class. The first knights, <c>White Knight</c> and <c>Black Knight</c> appeared in Alpha.
==Description==
Knights are highly trained combatants who are usually part of a formal army or cavalry, usually specializing in fighting on horseback with a sword or lance. Most knights, especially those aligned with white or black, are pledged to a single lord or order, though many black and most red knights are devoted only to themselves. First strike is the most common ability found among Knights. Some Knights have double strike, flanking, and protection, a few knights ride steeds with flying as well.
Some knights, called "paladins", channel mana in a way similar to Clerics. Paladin was originally a separate creature type from Knight, but the two were later combined under the latter. The subtypes Cavalry (<c>Moorish Cavalry</c>) and Crusader (only used for <c>Aysen Crusader</c>) were changed to Knight as well.
Throne of Eldraine features a heavy tribal themes around Knights. In that set, knights appear in all five colors, but they have the most tribal synergy in white, black, and red. Some of the cards had been transferred from the abandoned small set in the proposed Dominaria block. Knights on Eldraine are often referred to with the genderless honorific "Syr." Achieving knighthood in one of the courts requires a quest that proves one's excellence in that court's virtue.James Wyatt et al. (2023). "D&D Monstrous Compendium: Vol. 4: Eldraine Creatures". Wizards of the Coast. In some courts, the final step to becoming a knight involves being judged by that court's relic. Each court believes the virtue associated with its relic is paramount, though not in place of the others. Knights have many responsibilities, from protecting townsfolk to embarking on adventures in the wilds. They are often equipped with fine armor and weapons, and they ride mounts of various species including Griffins in Ardenvale, giant owls in Vantress, and giant ravens in Locthwain.
==Storyline==
===Knightly Organizations===
Alara (Bant)
*Knights of the Reliquary
*Knights of the Bright DoveDoug Beyer (2009), "Alara Unbroken", Wizards of the Coast
Belenon
*Royal Knights of Belenon
Dominaria
*Juniper Order
*Knights of Kjeldor
*Knights of Thorn
*Order of Leitbur
*Order of Stromgald
*Order of the Ebon Hand
*Order of the Steel Leaf
*Schwartzritterein
Eldraine
*The Order of the Talon. A sect of griffin-rider paladins from the court of Ardenvale.
*The Verdant Order, sworn to defend the last untouched parts of the Wilds.Flavor text for <c>Verdant Outrider</c>
Lorwyn
*Knights of Meadowgrain
*Order of the Golden Cricket
Phyrexia
*Order of Yawgmoth
Ravnica
*Skyknights of the Boros Legion
Ulgrotha
*Serra Paladins
==Notable Knights==
==Gallery==
Black Knight.jpg|Black Knight
==Tokens==
==Trivia==
*<c>Opal Champion</c> is an enchantment that can create a 3/3 white Knight with First Strike.
*With <c>Dub</c>, any creature can become a knight.
*The silver-bordered Unsanctioned set features the mechanic Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.)
*<c>Rafiq of the Many</c> is the only knight, despite the prevalence of Knights on Bant. Furthermore, there are no Knights.
==References==