Archer (Civ6)

The Archer is an Ancient Era ranged unit in Civilization VI. It upgrades from the Slinger (or its replacements).
* Attributes:
** Has a ranged attack with 2 .
** -17 Ranged Strength against defenses and naval units.
== Strategy ==
The Archer isn't the first ranged unit in the game anymore - it is the second, after the Slinger. It is a considerable upgrade from its predecessor - it has better Combat Strength, better Ranged Strength, and most importantly, a of 2, which allows it to hide behind the front line while shooting. An army of Archers and Warriors is surprisingly effective at rushing unsuspecting neighbors. One very common strategy is to amass and train a lot of Slingers, so once Archery is unlocked, you can already have an army of Archers at your service. But don't depend solely on them for assaulting cities - their considerable penalty vs. districts means they will only be effective against the weakest of cities, and only if they don't have Walls.
The Archer is an indispensable upgrade for those that seek early combat, or have serious Barbarian problems. What's more, its development is easy, and upgrading your Slingers costs only 60 per unit (on Standard speed). Aside from being a convenient defense against early invasions from aggressive neighbors (such as Chandragupta, Montezuma, and Cyrus), these Archers can unlock the for Machinery, as well as another and an further down the line (Metal Casting when upgraded into Crossbowmen and Scorched Earth when upgraded into Field Cannons, respectively).
== Civilopedia entry ==
== See also ==
* Archer in other games
ru:Лучник (Civ6)