121155-game-update-20-jan-2015

== Content ==
			
Hi Folks - Here's the patch notes for the most recent Game Update, 20 JAN 2015. Please leave any and all feedback in this thread here. Thanks! Datascape Raid - Avatus
Danger Room
Fixed a number of rare edge case issues with players being transported in and out of the Danger Room™.
Spinning Trip Lasers in the Danger Room are now jumpable. 
Fixed an issue with Reality Dissolution and player position updates.
Phase Punch
Phase Punch cast time increased to 3.3 seconds, up from 1.8 seconds.  In addition, the telegraph no longer grows in, but instead has an appropriate cast time wave.
Phase Punch now has a visible debuff during the cast.
Fixed an issue that was allowing tanks to be eligible targets for Phase Punch when they should not be.
Unstoppable Force Simulation
The Unstoppable Force Simulation should be much less likely to stop pathing, and should always resume pathing when in combat.
Supply Probes now drop Tower Parts at their location, this should alleviate some issues with players being unable to pick up Tower Parts.
Holo Hands health reduced by ~9% (6m -> 5.5m).
Holo Cannons health reduced by ~7.5% (2m -> 1.85m).
Holo Hands and Fragmented Data Chunks now have a brief grace period before they begin auto-attacking.	
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