Kenshi Takahashi (Second Timeline)

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|-|Old Kenshi=
|-|Young Kenshi=
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==Summary==
The swordsman Takahashi Kenshi spent his early adulthood searching the world for worthy opponents. When the sorcerer Shang Tsung duped him into retrieving the enchanted sword Sento from the Well of Souls, the result left Kenshi sightless. Humbled but with a new sense of purpose, Kenshi vowed to rid the realms of despicable creatures like Shang. He served Earthrealm admirably in its conflict with Netherrealm. In his post-war travels he met and fell in love with a young Thai-American woman. Eventually, Kenshi's wanderlust returned and he departed. Years later he learned the woman had been murdered--leaving their eight-year-old son in Kenshi's care. The boy's mother's murder led Kenshi to entrust his son to Hanzo Hasashi, the former Scorpion, to raise as a warrior. Kenshi promised Hanzo he would return one day to reclaim Takeda. Together father and son would hunt down the boy's mother's murder. Meanwhile, Kenshi continues his itinerant ways, occasionally helping out his friend General Blade as a consultant to the Special Forces.
==Powers and Stats==
Tier: 
Name: Kenshi Takahashi, Kenshi-san, Papa-san, known by other names such as Keanu, Can't See Man, Sightless One, Sword Saint
Origin: Mortal Kombat
Gender: Male
Age: In his fifties during MKX
Classification: Blind Human, Wandering Swordsman, Special Forces Consultant and spy
Powers and Abilities: Superhuman Physical Characteristics, Martial Arts (His fighting style is based on Tai Chi, one of his 3D era styles. Also skilled in Kenjutsu), Weapon Mastery (Wields the mystical katana Sento), Stealth Mastery (Skilled assassin and spy), Enhanced Senses (His blindness has sharpened his remaining senses, especially hearing), Extrasensory Perception (Can sense and interact with the invisible Spirit Realm and its ghostly inhabitants. Somehow sensed Shinnok once he was trapped inside his own amulet. Can sense hidden runes), Acrobatics (Surface Running. Can run up on walls before leaping off of it), Magic (Has some knowledge of magic, as he was able to recite an incantation to open a mystical portal leading to the Sky Temple), Flight (Restricted flight), Telekinesis (Can manipulate opponents and objects from afar. His telekinesis is potent enough to project images of himself to attack from a distance), Summoning (When his sword is shattered, the demonic spirits trapped in his sword can be summoned by Kenshi to assist him in kombat. Some attack animations from the Possessed variation imply that Kenshi is the one being possessed by the demons), Teleportation (Can somehow teleport himself over short distances), Telepathy (Can read someone's mind as well as communicate his own thoughts to others), Likely has Sense Manipulation (His son Takeda inherited his telepathic abilities from him, which includes the ability to overload someone's senses at close range to render them unconscious)
Attack Potency: Small Building level (Defeated Revenant Nightwolf and Kabal, but when he fought the latter, Quan Chi was weakened), Can ignore durability with his telekinetic powers
Speed: Peak Human (Can also boost his speed with telekinesis) with Hypersonic reactions and combat speed (Reacted to Kabal's attacks)
Lifting Strength: Class 5 (Can rip out heads like other combatants), At least Class K with Telekinesis (Able to restrain Hanzo Hasashi)
Striking Strength: Small Building level
Durability: Small Building level
Stamina: High
Range: Standard melee range with hand-to-hand combat and Sento. Tens of meters with projectiles and abilities.
Standard Equipment: Sento, his sword which contains the spirits of past warriors that guide him in combat.
*Optional Equipment: None
*Can Create/Summon: Images, demonic warriors, portals (via incantations)
Intelligence: Gifted. Learned Tai Chi as a child and continues to apply it as an adult, remembering all of the techniques. A skilled swordsman, he has defeated many opponents in his travels and continues to do so in the events of MKX. He is also a teacher, he taught Takeda on how to use his mind powers.
Weaknesses: He is physically blind
Notable Attacks/Techniques:
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|-|Abilities=
|-|Basic Attacks/Kombos=
*Heightened Senses: Kenshi throws a open palm strike and controls Sento to swing it up and down.
*Absentminded (MK9): A simple sword combo consisting of two side slashes and a rising slash.
**Shortsighted: (MK9) The rising slash is replaced with a reverse sword stab.
*Double Slap: Kenshi spins twice towards the opponent and delivers two quick back hand strikes.
*Double Palm Strike: Kenshi pivots on a leg and rushes forward with a double palm strike.
*Absentminded (MKX): Kenshi throws a back fist, a downward chop, and a spear hand. He unsheathes Sento and performs an upward slice.
**Shortsighted (MKX): After the downward chop, he turns around with a shoulder strike.
*Brainpower: Kenshi throws a back fist and dashes forward with a shoulder strike. He holds the arm of his opponent and pulls them behind him.
**Concentration: After pulling them, he spins towards them with a side kick.
*Blind Fury: Kenshi delivers a side kick, a downward chop, and a low open palm strike, ending each of his attacks in the Single Whip posture.
**Blind Swordsman: Ditto, but after the second hit, he does a shoulder strike and a side snap kick in the Single Whip posture.
**Spinning Slash: Ditto, but after the first kick, he performs a side slash and a low slash with Sento.
**Downward Kut: Ditto, but after the first kick, he performs a rising slash and a downward slash.
*Inner Darkness: Kenshi does a snap kick and slams his foot down. He throws a rising spear hand and a hook punch.
*Spinning Hell: Kenshi spins forward as a demon warrior accompanies his movements, slicing their legs with its naginata.
*Leaping Sword: Kenshi jumps and twists himself around, building up momentum for an overhead slash with Sento.
*Head Splitter: Kenshi unsheathes Sento and raises it above his head before slamming it down.
*Inner Strength: Kenshi delivers a palm strike and two downward slashes with Sento.
|-|Special Moves=
*Spirit Charge: Kenshi projects an image of himself that performs a short range shoulder charge.
**He can add a second hit by giving it Sento to let it perform a rising slash.
*Rising Karma: Kenshi projects an image of himself that does a rising slash with Sento.
*Telekinetic Slash: Kenshi projects an image of himself that descends from above with a sword slash.
*Tele-Flurry: Kenshi projects an image of himself that throws two punches and a kick.
**In MKX, the image uses Sento to deliver a series of sword attacks.
*Blade Reflect: Kenshi guards against incoming projectiles with Sento, reflecting them if they connect.
*Rising Sword: Similar to his Rising Karma attack, but Kenshi does it himself.
**After launching the opponent, he leaps up to them and slashes twice with Sento.
*Spinning Blade: Kenshi performs a series of flips similar to a butterfly kick while slicing down with Sento
*Spirit Push: Kenshi projects an image of himself that pushes the opponent with its palm.
**For more damage and an additional hit, he can make the image follow up with an uppercut.
*Sickle Lift: Kenshi raises his hand, summoning a sickle wielding demon that hooks its weapon into the opponent's chin before launching them.
**After launching the opponent, the demon spins its sickle towards them, which grinds through their chest.
*Demon Assault: Kenshi waves a hand, summoning a sickle wielding demon that slices the opponent's guts, stabs their shoulder and the back of their head.
*Soul Push: Kenshi thrusts his hands, summoning a demon that pushes the opponent with its naginata.
**After pushing the opponent, the demon can slam its naginata on the opponent.
*Demon Slam: Kenshi clashes his hands, summoning a falling demon that slams the floor with its fist.
*Demon Beam: Kenshi summons a demon and teleports above the opponent.
*Demonic Strike: Kenshi thrusts his fist, summoning a sickle wielding demon that delivers an overhead slash.
**He may also summon a naginata wielding demon that does the same attack.
*Tele-Slam: Kenshi clutches his fist, lifting the opponent into the air before slamming them down on their back.
*Tele-Push: Kenshi thrusts a palm, pushing the opponent away with telekinesis.
*Tele-Toss: Kenshi waves his hand, lifting the opponent up to throw them behind him.
**While lifting them up, he can deliver two telekinetic blasts to the head and gut before throwing them.
|-|Throws=
*Kenshi grabs the opponent and throws them away with telekinesis.
*Kenshi grabs the opponent and strikes them with a knife hand, a punch, two downward chops and a front kick.
|-|Brutalities=
*Instant Karma: Kenshi pushes his opponent's skeleton out of their body with a Tele-Push.
|-|Super Moves=
*X-Ray (Soul Blade): Kenshi controls Sento and swings it into the opponent's chest. He teleports towards it and rips it out, before breaking their facial bones with a tsuka strike. He sends them away with a rising slash that slices their ribs open.
*X-Ray (Way of the Blade): Kenshi pushes and carries the opponent away with his powers, before pulling them towards the tip of Sento's blade to stab them in the face. With a hand wave, he sends them and Sento (still lodged in their face) away and pulls them in again, pushing the blade deeper to break their facial bones. He retrieves the blade and does a reverse stab that breaks their spine and several connected ribs.
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==Gallery==
File:Kenshi MKA.png|Original Timeline Kenshi.
Kenshi MK9 2.png|MK9 Kenshi
==Notable Matchups==
Victories:
Oni (Dungeons and Dragons) Oni's Profile (Muaj Oni used, speed was equalized, starting distance was 32 meters with no line of sight)
Losses:
Inconclusive:
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