Zombies (Thymewarped)

This page is for the almanac entries for all of the zombies encountered in Plants vs. Zombies: Thymewarped. Whilst they are the main antagonist of a majority of the game, trying to eat the player's brains while defeating the plants, players can still play as them during the I, Zombie game modes and control them to eat the cardboard plants and beat those levels.
There are a grand total of 260 zombies, with 260 encountered in Adventure Mode.
==Zombie Health Rates==
*Fragile - Absorbs 20-80 damage.
*Weak - Absorbs 5-160 damage.
*Average - Absorbs 180-260 damage.
*Solid - Absorbs 280-440 damage.
*Reinforced - Absorbs 480-900 damage.
*Protected - Absorbs 1000-1500 damage.
*Dense - Absorbs 1600-2000 damage.
*Hardened - Absorbs 2280-2600 damage.
*Great - Absorbs 2800-3200 damage.
*Machined - Absorbs 3400-4800 damage.
*Undying - Absorbs 5000-6000 damage.
*Stupendous - Absorbs 7000-10000 damage.
*Indestructible - Absorbs 12000-40000 damage.
==Zombie Speeds==
*Stagnant - Does not move tiles.
*Creeper - Takes 7.5 seconds to move one tile.
*Stiff - Takes 6.75 seconds to move one tile.
*Basic - Takes 5.0 seconds to move one tile.
*Hungry - Takes 4.50 seconds to move one tile.
*Jumpy - Takes 3.75 seconds to move one tile.
*Speedy - Takes 2.5 seconds to move one tile.
*Crazy - Takes 1.0 seconds to move one tile.
*Flighty - Takes 0.5 seconds to move one tile.
== Zombies Encountered ==
=== Player's House ===
Image	Name 	Description 	Health 	Speed 	Level Encountered	Almanac Entry
 	Basic Zombie 	Regular Garden-variety zombie 	Average 	Basic 	Day 1 	Basic Zombie hates the term "Basic." He doesn't consider himself some generic foe or common corpse. He's an individual, darn it, and he's going to make a difference even if it kills you.
 	Flag Zombie 	His flag marks the arrival of a huge pile or "wave" of zombies 	Average 	Hungry	Day 2 	A spelling impaired zombie named "Brian," Flag Zombie keeps thinking the rest of the zombies are talking to him. At least he feels important.
 	Conehead Zombie 	His traffic cone headpiece makes him twice as tough as normal zombies 	Reinforced	Basic 	Day 3 	After a wild night, Conehead Zombie woke up holding a mysterious receipt for a cone and industrial strength adhesive
 	Browncoat Buckethead	Wears a metal bucket on his head which makes him a lot stronger than most zombies.	Protected 	Basic 	Day 4 	There was a time when Buckethead Zombie was hailed as a zombie genius for his innovative bucket-on-head strategy. It's been a few years, though, and zombies wonder if he's got any surprises left. His secret? He doesn't
=== Stone Ages ===
Image	Name 	Description 	Health 	Speed 	Level Encountered 	Almanac Entry
 	Caveman Zombie 	Regular Paleolithic zombie 	Average 	Basic 	Day 1 	Rents his cave out for parties. The others aren't happy about it
 	Conehead Caveman 	His wooden cone makes him twice as tough as normal zombies 	Reinforced	Basic 	Day 1 	Give him time to adjust to becoming a threatening zombie, he doesn't even know what a roadcone is
 	Caveman Flag Zombie 	His flag marks the arrival of a huge pile or "wave" of zombies 	Average 	Hungry 	Day 1 	Ever since the timestream opened, Caveman Flag Zombie has been even more paranoid that his flag will be stolen. More paranoid than normal. Doubly paranoid, you could say!
 	Buckethead Caveman 	His stone bucket makes him extremely resistant to damage 	Protected 	Basic 	Day 2 	The name "Buckethead" is the common name for it, not its original name. But no one really wants to call each one a Hollow rock thing that carry smaller thinghead zombie
 	Wheel Roller Zombie 	Rolls a large stone wheel, crushing your plants slowly. If he can't destroy a plant instantly, he'll give up rolling	Dense 	Stiff 	Day 2 	He stole this from the original inventor. Check the label at the top of the wheel, otherwise he'll keep prancing around like it is
 	Club Zombie 	Smacks plants with a club, dealing high damage to them 	Solid 	Hungry 	Day 4 	A zombie walks into a club... Bang
 	Bird Rider Zombie 	Fast-moving zombie that drops its rider when defeated 	Reinforced	Jumpy 	Day 7 	His bird friend won the "Coolest Prehistoric Pet" competition, but that's only because it ate the other pets presented
 	Caveman Gargantuar 	Brutish brute who smashes plants with a rock and throws an Imp when injured 	Machined 	Stiff 	Day 12 	He's not fond of all these new fancy tools like hammers and axes, he just wants to use what he's familiar with
 	Cave Imp 	Chucked past your defences, then charges forward 	Weak 	Hungry 	Day 12 	Gets lost in caves easily... And in forests... And in general, really
 	Slingshot Zombie 	Fires stones down the lane, damaging plants from a distance 	Solid 	Creeper	Day 14 	Childish, yes, but his weapon really is effective. Just ask any school teacher
 	Rock Hauler Zombie 	Carries a rock as a shield, then drops it when destroyed 	Dense 	Stiff 	Day 16 	Has mastered the art of not dropping that stupid rock on his toes
 	Shaman Zombie 	Throws bones to nearby zombies, buffing their health 	Solid 	Stiff 	Day 20 	Punishment for failing at his duties involves putting on a rain dance... Truly harsh
 	Snail Rider Imp 	Rides an incredibly slow snail that blocks off plants and slows zombies down with a snail trail 	Hardened 	Creeper	Day 22 	It followed him home one day and they haven't left each other's side ever since... Even if they both really want to
 	Rockhead Zombie 	His stone slab headwear provides sturdy defences 	Hardened 	Basic 	Prehistoric Pandemonium - Wave 10 onwards	That thing on his head? Yeah, incredibly heavy. Hard to move. No wonder he's so eager to get the plants to break it for him
 	Boulder Roller Zombie 	Rolls an incredibly large boulder, crushing your plants with little effort 	Hardened 	Stiff 	Prehistoric Pandemonium - Wave 15 onwards	He couldn't even TRY and roll it up a hill. Trust me, being on flat ground is the ONLY way he can go
 	Bird Charger Zombie 	Fast-running zombie that drops its armoured rider when defeated 	Dense 	Jumpy 	Prehistoric Pandemonium - Wave 15 onwards	His bird friend eats plants for breakfast... Actually, his bird friend eats EVERYTHING for breakfast
 	Blowgun Zombie 	Shoots poisonous darts that strike through multiple plants at once 	Reinforced	Basic 	Prehistoric Pandemonium - Wave 15 onwards	Much better than the Inhalegun Zombie. He couldn't make it
 	Cavecrusher Gargantuar	Brutalising menace who crushes plants with a rock hammer and throws an Imp when injured 	Undying 	Stiff 	Prehistoric Pandemonium - Wave 20 onwards	If he could crush plants WITH an entire cave he would
=== Ancient Egypt ===
Image	Name 	Description 	Health 	Speed 	Level Encountered 	Almanac Entry
 	Mummy Zombie 	Regular mummified zombie 	Average 	Basic 	Day 1 	Is he a mummy? Is he a zombie? It turns out he's a zombie who's rolled himself in toilet paper to protect his fair skin. True fact!
 	Conehead Mummy 	His cobra cone headdress makes him twice as tough as normal mummies 	Reinforced	Basic 	Day 1 	Conehead Mummy Zombie prefers the circular cone shape over the typical pyramid shape. It's a fashion thing, and Conehead Mummy Zombie always stays ahead of fashion
 	Flag Mummy Zombie 	Marks the arrival of a huge sandy "wave" of zombies 	Average 	Hungry 	Day 1 	Egyptian Flag Zombie is so far behind he thinks he's in first place. He's clearly living in de-Nile
 	Buckethead Mummy 	His sandy bucket greatly protects him from damage 	Protected 	Basic 	Day 2 	Buckethead Mummy Zombie graduated Magna Zom Louder from Zombie Academy where he learned to utilize his diaphragm during groaning lessons
 	Ra Zombie 	Armoured zombie that tries to steal sun, just for safe keeping 	Solid 	Basic 	Day 2 	Ra Zombie isn't actually named after the Sun God Ra, though that's a common mistake. He just likes to say "Ra" a lot
 	Camel Zombies 	Arrives in step with other Camel Zombies 	Solid 	Creeper 	Day 4 	Each Camel Zombie is an excellent ballroom dancer, practicing every day by holding up mysterious signs with strange symbols. They call it "The Camel Dance."
 	Temple Bandit Zombie 	Carries a torch that can instantly destroy your plants 	Solid 	Hungry 	Day 6 	Hasn't been cursed by angry mummies just yet, so he's going to keep going
 	Tomb Raiser Zombie 	Throws out bones to create tombstones 	Reinforced	Basic 	Day 8 	He dreams about playing fetch, running for the brains. He loves burying himself in the yard, and is not yet indoor trained. He's still looking for his tail
 	Mummified Gargantuar 	Massive zombie from a royal line of mummies 	Machined 	Stiff 	Day 12 	True fact #1: The pyramids were built in an attempt to make Mummified Gargantuar seem small. It didn't work. True fact #2: The Sphinx isn't missing its nose… that is the face of… Gargantuar
 	Imp Mummy 	Thrown over most of your defenses, then slinks onward 	Weak 	Hungry 	Day 12 	Imp Mummy prefers to laze around the tomb, hop up on the urns, and scratch at the sarcophagi. The sound of him coughing up a hairball is one you will never forget
 	Osiris Zombie 	Summons Mummy zombies around him, increasing their power over time 	Protected 	Basic 	Day 14 	Osiris Zombie really just named himself Osiris Zombie, and although he can raise zombies from the ground he doesn't have any real Godly powers. Not yet, anyway
 	Pharaoh Zombie 	His sarcophagus greatly protects him but slows down a rather fast zombie 	Dense 	Basic, then Hungry	Day 18 	The second cousin once removed of King Rot, he rose to power with his disappearing sarcophagus act, but met his untimely end in an unfortunate goat accident. His tale is told in great detail on the back of his sarcophagus, which no one will ever see
 	Desert Death Zombie 	Creates small patches of quicksand in his lane 	Protected 	Basic 	Day 20 	Quicksand often gets in his helmet and bandages, so he's thinking of quitting.
 	Pyramid-Head Zombie 	His pyramid-shaped headgear provides triangular noggin protection 	Hardened 	Basic 	Pyramid of Doom - Flag 10 onwards	Pyramid-Head Zombie isn't aware that his pyramid is pyramid-shaped. He's a little slow in that respect
 	Sun Scarab Zombie 	His durable scarab headwear absorbs sun automatically and without pause 	Reinforced	Basic 	Pyramid of Doom - Flag 15 onwards	Bugs actually give him the heebie jeebies. Don't tell his helmet though.
 	Flamewielder Zombie 	Carries a torch that instantly destroys plants and scorches the earth 	Reinforced	Crazy 	Pyramid of Doom - Flag 15 onwards	Flamewielder Zombie has no fear of the dark. That's not because he's always got a torch, however, but rather because as a zombie he has no capacity for fear in the first place
 	Undying Pharaoh 	His twisted sarcophagus protects him from harm, and slowly regenerates over time 	Hardened 	Stiff 	Pyramid of Doom - Flag 15 onwards	If the Plants think they're going to beat the Undying Pharaoh, they're in de-Nile
 	Dark Pharaoh Gargantuar	Devastatingly massive zombie that's head of THE royal line of mummies. Spawns a tombstone when killed	Undying 	Stiff 	Pyramid of Doom - Flag 20 onwards	It's not so easy to boast about your reign of terror over Egypt when you're undead. Well, for non-Zombies, at least
=== Pirate Seas ===
Image	Name 	Description 	Health 	Speed 	Level Encountered 	Almanac Entry
 	Pirate Zombie 	Regular plank walking zombie 	Average 	Basic 	Day 1 	Keeping up with the latest pirate trends is always tricky, but remember, he was planking before it was cool
 	Conehead Pirate 	His Jolly Roger cone makes him twice as tough as normal pirates 	Reinforced	Basic 	Day 1 	Conehead Pirate is a simple zombie. When asked what his favorite dish is, he'd think for a moment, straighten his ascot, and say "Rrurrarrbrains." Perhaps he could borrow a cup, neighbour?
 	Pirate Flag Zombie 	Marks the arrival of a huge salty "wave" of zombies 	Average 	Hungry 	Day 1 	A zombie that needs no introduction
 	Buckethead Pirate 	His sturdy wooden bucket provides excellent protection from damage 	Protected 	Basic 	Day 2 	Buckethead Pirate Zombie is looking for his bucket. Have you seen it? It's where? Up where? Speak up, he can't hear you
 	Swashbuckler Zombie 	Swings in on a rope to land midway onto your lawn 	Average 	Basic 	Day 1 	He swashes. He buckles. But, he also writes home every third Sunday and sends brains and treasure via post. He's a good zombie at heart
 	Seagull Zombie 	Crosses watery gaps without a plank and flies over low plants 	Average 	Speedy 	Day 3 	Seagull Zombie has racked up the frequent flier miles and dreams of going to the top colleges in the world on a cerebral gastronomy vacation
 	Barrel Roller Zombie 	His rolling barrel crushes plants and provides excellent protection 	Protected 	Basic 	Day 6 	Barrel Roller Zombie is part of a super underground secret awesome club. You probably haven't heard about it, you probably wouldn't want to know about it either
 	Imp Swabbie 	Prefers the contact space of barrels, both cannon and rolling 	Weak 	Hungry 	Day 6 	He was a bootblack, with a side trade as a pickpocket on the streets of London, but all he stole were oversized footwear. "Time to steal some booty!" was his catchphrase
 	Imp Cannon 	Shoots Swabbies past your defences. Eventually it can explode and rain down imps 	Protected 	N/A 	Day 8 	The Imps joined the Order of the Cannon Fraternity, Kappa Pea, and quickly rose through the ranks due to constant firing of their leadership
 	Pirate Gargantuar 	Enormous zombie who refines the shark attack 	Machined 	Stiff 	Day 12 	Gargantuar Pirate likes short walks off the plank, moonlit raiding parties, and the smell of cannon fire. A true romantic
 	Pirate Captain Zombie	His parrot can fly away with your plant and then return to him 	Solid 	Basic 	Day 14 	Pirate Captain Zombie isn't actually a captain. His dry cleaning got mixed with someone else's, but he thought he looked cool with an eyepatch. Plus, the parrot already knew his name, so he just went with it
 	Zombie Parrot 	Quickly flies from the Captain to carry away a plant 	Average 	Flighty	Day 14 	He's a third generation aviation revolutionary. He wants to serve his pirate brethren like his father and his grandmother, Salty Anne, before him
 	Pistol Zombie 	Fires pistols when it gets close to plants 	Average 	Basic 	Day 18 	No one really trusts him to fire those guns properly, what with his eyepatch and all
 	Powder Keg Zombie 	His powder keg barrel blows up when destroyed 	Protected 	Stiff 	Day 21 	Always insists to take the place of the Swabbies in the cannons, but the Captain refuses; insisting that small zombies are most useful when being fired from cannons
 	Barrelhead Zombie 	His keg-like hat provides augmented protection 	Hardened 	Basic 	Graveyard Galleon - Flag 10 onwards	Dredged from the deepest of seas, Barrelhead Zombie's barrel is a high-quality cask that fits just a bit too snugly
 	Buccaneer Zombie 	Swings onto the board like a swashbuckler, but cannot be knocked back 	Solid 	Basic 	Graveyard Galleon - Flag 15 onwards	It was relatively cheap to buy his earrings, they were only a buck an ear
 	Pelican Zombie 	Crosses water without a plank and flies over all plants 	Solid 	Flighty	Graveyard Galleon - Flag 15 onwards	The Pelican Zombie upgraded from the Seagull Zombie and has no regrets. No egrets, either. Just a pelican
 	Barrel Stocker Zombie	Rolls three barrels at a time, each one has a chance to carry an explosive surprise!	Machined 	Basic 	Graveyard Galleon - Flag 15 onwards	He often mixes up the gunpowder with the drinks. It would be a concern, except for the fact that zombies can't often tell the difference
 	Blackbeard Gargantuar	Smashes plants with a shark, and frequently launches Imps 	Undying 	Stiff 	Graveyard Galleon - Flag 20 onwards	His beard isn't actually black, it's just a very, very dark grey
=== Wild West ===
Image	Name 	Description 	Health 	Speed 	Level Encountered 	Almanac Entry
 	Cowboy Zombie 	Regular rootin' tootin' cowboy zombie, his cowboy hat provides him with the slightest bit of protection 	Average 	Basic 	Day 1 	Cowboy Zombie thinks he's the roughest, toughest, meanest zombie varmint in the west, south, and east. He's eager to test his skills in the central coast region
 	Conehead Cowboy 	His cowhide cone gives him twice the toughness of a regular cowboy 	Reinforced 	Basic 	Day 1 	The sheriff of these here parts. Please pull over the horse and pull out your driver's license, registration, and proof of brains
 	Flag Cowboy Zombie 	Marks the arrival of a huge dusty "wave" of zombies 	Average 	Hungry 	Day 1 	The Lone Brainer leads the way
 	Buckethead Cowboy 	His chili pot hat makes him greatly resistant to damage 	Protected 	Basic 	Day 3 	A five-time winner of the temporal chili cook-off. Those Egyptian zombies don't know their chili, but Cowboys love their beans. The more you eat, the more you brains
 	Prospector Zombie 	Launches over your defenses when his fuse blows down 	Average 	Stiff 	Day 2 	"There once was a zombie who got old, spending all his days looking for gold. 'Til one day in the rain, he finally ate the brains… and, wait, where's his other shoe?"
 	Pianist Zombie 	His rolling piano crushes plants while his music causes dancing zombies to switch lanes 	Reinforced 	Creeper 	Day 4 	Pianist Zombie only knows two songs, and they're both groaners
 	Poncho Zombie 	His poncho sometimes conceals a hidden metal grate, the grate protecting him from freeze and stunning effects	Protected (with grate), Average (without grate)	Basic 	Day 6 	The grate is his most prized possession. The poncho is there just to protect it from getting rusty. Also, he's looking for his mechanical horse
 	Minecart Zombie 	Rolls his minecart down the lane before stopping in the middle of the lawn 	Dense 	Speedy, then Stagnant	Day 8 	He would never ride vertical rails, those things are for stinky plants to use. Everyone knows that zombies use HORIZONTAL rails, duh!
 	Rodeo Gargantuar 	Humongous zombie with brand awareness 	Machined 	Stiff 	Day 12 	This isn't his first rodeo, but he sure loves to act like it is
 	Bull Rider Imp 	Gets launched past all but the tallest plants, then proceeds on foot 	Weak 	Hungry 	Day 12 	Had dreams about becoming a rodeo clown, but then found the clown make-up to just be too creepy
 	Chicken Wrangler Zombie 	Releases a flock of chickens once his baling wire is broken 	Solid 	Hungry 	Day 14 	After publishing the fourth study on Ornithology, and four years of research at the Hadron Collider, Chicken Wrangler Zombie has finally solved the riddle of what came first
 	Zombie Chicken 	Once released onto the lawn chickens run at full speed to peck at your brains 	Fragile 	Flighty 	Day 14 	Ba-qwack!
 	Zombie Bull 	Can launch his zombie rider past most of your defenses 	Protected 	Speedy, then Stiff 	Day 16 	He's not an angry bull. He loves flowers, playing in the fields, sitting in the trees, and long walks across the pasture. He wants to settle down when he meets the right cow. Too bad he's a robot
 	Highwayman Zombie 	Throws dynamite at the minecarts, limiting your railway options 	Solid 	Average 	Day 18 	He doesn't even really like highways, he just likes the name
 	Cart-Head Zombie 	His cart-shaped chapeau provides extra-wheeled head protection 	Hardened 	Basic 	Big Bad Butte - Flag 10 onwards	Cart-Head Zombie could probably move a lot faster if he did a handstand and rolled, but he's not thinking that far ahead
 	Bandit Zombie 	One dynamite sends him flying over your defenses, the other blows up the tile he was launched from 	Reinforced 	Stiff 	Big Bad Butte - Flag 15 onwards	He likes explosives a bit tooo much. Not that anyone's complaining... Except the Chicken Wranglers
 	Turkey Wrangler Zombie 	Releases a flock of turkeys once his baling wire is broken 	Solid 	Hungry 	Big Bad Butte - Flag 15 onwards	There's a lot of in-fighting amongst the turkeys, but the only one who truly suffers is the Turkey Wrangler himself... Poor guy.
 	Zombie Turkey 	A durable pet, once released onto the lawn turkeys run at full speed to peck at your brains 	Average 	Flighty 	Big Bad Butte - Flag 15 onwards	Gobble gobble gobble!
 	Rodeo Legend Zombie 	Smashes your plants and launches his zombie rider past most of your defenses 	Protected 	Flighty, then Stiff 	Big Bad Butte - Flag 15 onwards	"Legend" perhaps overstates Rodeo Legend Zombie's status in the rodeo world. Don't tell him that, though, unless you're desperate to hear an hour-long tirade about calf-roping
 	Cattle Rustler Gargantuar	His white-hot brand scorches the ground where he smashes plants 	Undying 	Stiff 	Big Bad Butte - Flag 20 onwards	He's started collecting them and he should stop, but addiction is a powerful thing
=== Far Future ===
Image	Name 	Description 	Health 	Speed 	Level Encountered 	Almanac Entry
 	Future Zombie 	Regular futuristic jumpsuit zombie 	Average 	Basic 	Day 1 	Future zombies look good in red shirts. Future fact #23: Nothing bad happens to red shirts
 	Future Conehead 	His poly-polymer cone gives him twice the toughness of a regular future zombie 	Reinforced	Basic 	Day 1 	Has tried to calculate the volume of his mathematically perfect cone, but he always ends up dreaming about brain π
 	Future Buckethead 	His techno-bucket greatly increases his protection from damage 	Protected 	Basic 	Day 1 	Other zombies call him old-fashioned for being nostalgic for the year 2008. It was a simpler time when brains were brains, zombies were zombies, and those punk plants kept to themselves
 	Future Flag Zombie 	Marks the arrival of a huge future proof "wave" of zombies 	Average 	Hungry	Day 1 	Sometimes Future Flag Zombie regrets having to be at the bleeding edge of zombie wave advancement technology
 	Jetpack Zombie 	Boosts to float over all but the tallest plant barriers 	Average 	Speedy	Day 1 	The Jetpack Zombie was an early adopter during the brain acquisition tech explosion of 2113. Little did he know he would be stuck with version 1.0 of the simple jetpack
 	Shield Zombie 	Protect himself and nearby zombies with a force field 	Reinforced	Basic 	Day 2 	Shield Zombie developed his system using funds from a BiteStarter campaign. The push goal for pushing plants was not met
 	Bug Bot Imp 	Lands on the lawn past your defenses, then hops forward 	Average 	Hungry	Day 3 	He always wanted to "see the world", "be his own boss", and "meet and consume interesting brains". He still doesn't understand how he got stuck in this cramped Bug Bot job 24/7
 	Robo-Cone Walker 	The armor-plated cone offers phenomenal protection for its pilot 	Great 	Stiff 	Day 6 	Zombie engineers considered the orange cone the height of zombie protective technology. It wasn't until they perfected the design for the Robo-Cone that someone remembered the bucket
 	Disco-Tron 3000 	Drops in disco zombies when dropping the beat 	Dense 	Basic 	Day 8 	After some initial problems with the sideburn suspension system, the Disco-tron 3000 went on to become the shufflin' dance-bot of doom it is today
 	Disco Jetpack Zombie 	Boosts to float over all but the tallest plant barriers, in style 	Average 	Speedy	Day 8 	A zombie who 'lives' for drama, he's an original cast member of the stage muscial "Disco is BACK! For Revenge!" His signature dance move is "The Weed Whacker."
 	Gargantuar Prime 	Has it all: heavy armor, laser eyes, smashing arms, and Bug Bot deployment system 	Machined 	Stiff 	Day 12 	The imp pilots of the Gargantuar Prime series are handpicked by Dr. Zomboss himself. They are the imp elite. The small, the mean, the fearless! But mostly the ones who can drive a stick shift
 	Portal Technician Zombie	Makes a portal right in front of your plants, allowing zombies at the front to pass through 	Reinforced	Basic 	Day 14 	At one point in time, he was the only one with portal technology, he was an early adopter. Now it's common technology and he feels left out
 	Mecha-Football Walker 	Pushes a plant back, pushing multiple back when there's multiple 	Dense 	Stiff 	Day 16 	Now past his prime, Mecha-Football Zombie is ready to be put back into the game. Until he gets some brains, concussions aren't a concern
 	Harvester Walker 	This mech boasts a giant harvester wheel that can attack plants in adjacent lanes, which is terrible! 	Reinforced	Stiff 	Day 20 	Despite there being few plants in the future, Dr. Zomboss still insists that there be plant harvesters JUST IN CASE. The Conehead inside resents him for it. The cramped conditions are bad, but his Imp co-pilots drive him up the wall.
 	Holo Head Zombie 	His head mounted force field provides hyper-protection 	Hardened 	Basic 	Terror from Tomorrow - Flag 10 onwards	The force field gets a unique color from frequency harmonics and a liberal dose of purple paint
 	Blastronaut Zombie 	Rocket boosts to float over all but the tallest plants 	Solid 	Speedy	Terror from Tomorrow - Flag 15 onwards	Blastronaut's rocket-pack is strictly ornamental; his hovering ability comes from a deep meditative state and from being full of helium
 	Deflector Zombie 	His force field blocks plants and cannot be damaged by plants at all 	Dense 	Basic 	Terror from Tomorrow - Flag 15 onwards	He still really, really wants to try and deflect a missile. His friends tell him no but... Come on, aren't you curious?
 	Mecha-Bucket Walker 	The future-grade bucket plating provides him with near-indestructible armour, but its engine core is unstable and explosive	Machined 	Stiff 	Terror from Tomorrow - Flag 15 onwards	Just when they remembered the bucket, designed the mechanical walkers and armour plating and the unstable reactor core... Then Zomboss remembered the Brickhead models of the past
 	Mecha Gargantuar-tron 	An even stronger mech design, deploys multiple Bug Bots when injured and when destroyed 	Stupendous	Stiff 	Terror from Tomorrow - Flag 20 onwards	At this point, the zombies are starting to think whether or not all these powerful yet destructive mechs are even a good idea. How many more brains can they afford to spend on their machines?
=== Dark Ages ===
Image	Name 	Description 	Health 	Speed 	Level Encountered 	Almanac Entry
 	Peasant Zombie 	Regular lower class commoner zombie 	Average 	Basic 	Night 1 	Someone shouted, "Bring out your undead!" And then Peasant Zombie found himself here. He simply doesn't remember anything that happened before that
 	Conehead Peasant 	His stony turret makes him twice as tough as normal peasants 	Reinforced	Basic 	Night 1 	Conehead Peasant is just happy to have a cone over his head. Times are tough, man. He knows a lot of zombies don't even have that
 	Peasant Flag Zombie 	Marks the arrival of a huge dark "wave" of zombies 	Average 	Hungry 	Night 1 	They keep telling Peasant Zombie that there is no greater reward than being granted the banner to carry into battle. But when he sees other Peasant Zombies being granted cones, buckets, and even helms, he thinks maybe they're making that up so they don't hurt his feelings
 	Buckethead Peasant 	His forged bucket provides great protection from damage 	Protected 	Basic 	Night 2 	None of the other zombies seem to understand just how versatile Buckethead Peasant's choice of headwear is. Sure, his bucket makes for a great battle helmet. But just last night, he cooked a truly divine brain stew in it. And next time you see his band, check out what he's using for a kick drum
 	Imp Monk 	Summoned past most of your defenses, then shambles forward 	Weak 	Hungry 	Night 2 	Frankly, Imp Monk Zombie decided to don the robes because of the sweet haircut that went with them
 	Jester Zombie 	Returns projectiles that are shot at him 	Solid 	Basic 	Night 4 	Oh sure, everyone loves to laugh at Jester Zombie's clownish routines. But what no one knows is that he has a Master of Fine Arts from the Chewliard Performing Arts School. Heck, he's been on stage with some of the finest classical theatre companies this side of the lawn. But sometimes you just gotta go where the paycheck is
 	Knight Zombie 	His king appointed helm proves amazing protection from damage 	Dense 	Basic 	Night 6 	Knight Zombie was just as surprised as anyone when Zombie King promoted him. He'd never say this out loud, but he's not sure he deserves the position. He's not sure he has what it takes to wear the armor. But like they say, "Fake it 'til you make it."
 	Archer Zombie 	Shoots arrows at the last plant in the lane 	Solid 	Basic 	Night 8 	People think he's a great archer because he shot the apple off of the head of a zombie once, but in reality he was just trying to shoot the zombie that stole his food
 	Executioner Gargantuar	Immense zombie who brings the hammer down 	Machined 	Stiff 	Night 12 	When this Gargantuar wants to find pantaloons that fit him, he has to shop at the "Enormous & Towering" store. He hates it though. It's embarrassing. He just wants to shop for clothes where all the other zombies shop
 	Street Bandit Zombie 	Drinks a potion to become unseen by your plants 	Solid 	Basic 	Night 14 	Street Bandit Zombie was a career professional in life. To pass that on, he procured a stealth potion from a wizard. Everyone else knows what the potion does at face value, but only he knows about the side effects...
 	Wizard Zombie 	Transforms plants in his lane and adjacent lanes into passive sheep 	Reinforced	Creeper 	Night 16 	All the zombies agree, Wizard Zombie's powers of transmutation are impressive. But what they don't get is ... why sheep? Everyone knows it would be more helpful if the Wizard used his powers to turn plants into, say, more zombies. But yeah, no one is going to say that to his face
 	Cavalry Zombie 	Charges down the lane, then launches his rider over your defences while leaving his lance in the ground	Dense 	Speedy, then Stiff	Night 18 	A famous zombie philosopher once said: "Those who drown are the ones that can swim..." Which is why he became a zombie to begin with. Not that he'd mention that to others though, he's too prideful for that.
 	Zombie King 	Grants knight helms to nearby peasant zombies 	Protected 	Stagnant 	Night 21 	As Shakespeare once wrote, "Uneasy lies the head that wears a crown." And Zombie King couldn't agree more. It is incredibly difficult to get a good night's sleep with a crown on your head. That thing is all kinds of uncomfortable
 	Castlehead Zombie 	His castle shaped helmet provides stone solid protection 	Hardened 	Basic 	Arthur's Challenge - Flag 10 onwards	If he sneezes, his head will come off
 	Crossbow Zombie 	Rapidly shoots at plants in front of him with his crossbow 	Reinforced	Basic 	Arthur's Challenge - Flag 15 onwards	Not allowed in apple orchids after shooting all the apples
 	Alchemist Zombie 	Provides potions to other zombies, granting them speed, health and invisibility 	Reinforced	Basic 	Arthur's Challenge - Flag 15 onwards	Before working on powerful magic potions with Wizard Zombie, he was learning how to make a bi-carb soda volcano. Let's just say, he moved up pretty fast
 	Elder Wizard Zombie 	Transforms multiple plants in his lane and adjacent lanes into passive sheep 	Reinforced	Creeper 	Arthur's Challenge - Flag 15 onwards	Elder Wizard Zombie hates it the most when other people look at his hat, the thing he does most is making people who dare to look at him fall asleep. One day he walked past a huge mirror...
 	Royal Guardgantuar 	Unyielding, unstoppable zombie that smashes plants with a mace and drops a shield when defeated 	Stupendous	Stiff 	Arthur's Challenge - Flag 20 onwards	The bodyguard of the Zombie Queen, holding a heavy shield, wields a powerful mace... Can't bend over
=== Frostbite Caves ===
Image	Name 	Description 	Health 	Speed 	Level Encountered 	Almanac Entry
 	Neanderthal Zombie 	Regular cave-dwelling zombie 	Average 	Basic 	Day 1 	Neanderthal Zombie was busy painting handprints on cave walls when he was told to start fighting plants. He's not sure why he's fighting plants, but he hopes he can get back to painting soon. He was feeling inspired. He had plans for some big pieces. Art school was finally paying off
 	Conehead Neanderthal 	His mammoth horn cone makes him twice as tough as normal cave-dwellers 	Reinforced	Basic 	Day 1 	Conehead Neanderthal was the first zombie to invent the cone. He lashed the horn of a mammoth to a slab of petrified wood ... and boom! A cone! The invention of the cone changed everything for the zombies. EVERYTHING
 	Buckethead Neanderthal 	His stone "bucket" hat provides great protection from damage 	Protected 	Basic 	Day 1 	Neanderthal Buckethead likes rocks. He likes rocks A LOT. He strapped a rock to his head and called it a bucket. None of the other Cave Zombies know what a "bucket" is, but they like his style
 	Neanderthal Flag Zombie	Marks the arrival of a huge frosty "wave" of zombies 	Average 	Hungry 	Day 1 	Neanderthal Flag Zombie has been in the flag-carrying business for a long time. It's been his life's work. He's good at it. But sometimes, just sometimes, he longs for a change. He wonders if he could be good at something else. He wonders if he could leave it all behind and start fresh. He's pretty sure he's having a mid-unlife crisis
 	Hunter Zombie 	Throws snowballs at range to slow and cool down plants until they freeze into blocks 	Reinforced	Creeper 	Day 2 	Shhhhh ... Hunter Zombie didn't actually kill that sabertooth tiger. He found the skin at a thrift store. Also, he's a vegetarian. Tell no one
 	Yeti Imp 	Thrown over and thawed past most of your defenses, then ambles onward 	Weak 	Hungry 	Day 4 	Yeti Imp recently took up knitting. He started with a scarf, moved to mittens and eventually knitted an entire bodysuit out of hair he shaved off of Yeti Zombie. He just loves knitting. When those needles are in his hands, he feels a sense of calm he's never felt before
 	Dodo Rider Imp 	Dodo bird with an imp rider. The dodo can flap and jump over barricades as well as troublesome plants 	Reinforced	Jumpy 	Day 6 	Dodo Rider believes dodos are the future of transportation. He believes a public dodo-riding system is not only a wise expenditure of tax dollars but would help the vast majority of zombies get where they need to go more efficiently. Everyone keeps telling him there's no future in dodos, but he refuses to listen
 	Ice-Block Zombie 	The ice block around him provides a great defence, but heavily slows him down. Takes double damage from fire plants 	Protected 	Stiff, then Basic 	Day 8 	The story of how he was frozen along with a fish is completely bogus. Lies from beginning to end
 	Sloth Gargantuar 	Massive sloth skinned zombie with a case of the imps. Carries and throws three imps instead of just one 	Machined 	Stiff 	Day 12 	Somewhere along the line, Sloth Gargantuar contracted a bad case of Yeti Imps. He used soap, medicinal powders, and a salve made from sloth slobber in an attempt to get rid of them ... to no avail. But the truth is, he's grown used to their presence. The darn things are itchy. They're always squabbling. They nag him endlessly. But at this point, he'd probably miss them if they ever cleared up
 	Troglobite 	Strong zombie that can push blocks of ice across the lawn 	Reinforced	Basic 	Day 16 	Troglobite has been pushing ice blocks across the tundra day in and day out for as long as he can remember. It's cold and exhausting work, and frankly, he's ready for a vacation. He'd like to go somewhere sunny and warm for a change. He'd like to relax in the sand. He hears Big Wave Beach is nice this time of year
 	Weasel Hoarder 	Zombie hiding in a log with a pack of ice weasels. Weasels are released when her log is shattered 	Solid 	Stiff, then Basic 	Day 18 	Weasel Hoarder claims she's the one who wrote the song "Pop! Goes the Weasel." And for eons now, she's been demanding royalties for it. But everyone just ignores her. They know what Weasel Hoarder can't even carry a tune, much less write a catchy ditty about the sound that vermin make when hugged a bit too tightly
 	Ice Weasel 	Once released, weasels run full speed even over ice floes to nibble your brains 	Fragile 	Crazy 	Day 18 	Skweek-ka-REE!
 	Zombie Walrus 	Creates an ice trail behind it to make zombies slide down, and makes way for Skiing Zombies 	Protected 	Hungry 	Day 20 	Zombie Walrus has always been dissatisfied with his body weight. He gave himself a weight loss program: run 5 kilometres a day. But when he tried it, he noticed a serious problem: he had no legs, so how could he "run"? He thought about it for a long time, and having not solved problem, he decided to postpone the plan until later
 	Skiing Zombie 	Skis down ice trails left by walruses, and uses them to fly over most defences 	Average 	Speedy, then Basic	Day 20 	Skiing Zombie likes adventure and loves the challenge, wishing to become like the performers he watched when he was young, taking off from a small slope, doing all sorts of complex movements, then landing safely. So when he was older he participated in events, not realising half the stuff he watched was fake until it was too late...
 	Mammoth Rider Zombie 	Crushes plants, imps, and critters underfoot, cannot be moved by ice trails or ice floes, and is too stupid to hypnotise	Great 	Creeper 	Day 22 	The zombie rider is getting frustrated with his mammoth. Always trying to get him to obey his commands like "Sit!" "Stay!" "Crush those plants!" "Stop rolling over!" but it never works and he often gets frustrated with the lack of respect. The feeling is mutual with his mammoth
 	Tuskhead Zombie 	His skull-shaped bone helmet provides ice cold protection 	Hardened 	Basic 	Icebound Battleground - Flag 10 onwards	There are some really sick beats you drop while wearing that skull, but you'd have to get through the zombie wearing it first
 	Chief Hunter Zombie 	A helmeted zombie that throws snowballs to freeze plants, and crushes plants with his weapon 	Reinforced	Creeper 	Icebound Battleground - Flag 15 onwards	Zombies hold sports contests every 4 years, and the Chief Hunter zombie won for the first time ever. This is the first time he has won the championship or anything in his life, so he calls himself the champion among championship
 	Frostbite Troglodyte 	Shoves a massive glacier that contains a multitude of strong zombies inside 	Reinforced	Basic 	Icebound Battleground - Flag 15 onwards	He doesn't even feel the snow anymore. He thinks that's a good thing, because no cold problems, but most other zombies reckon he should see a doctor
 	Weasel Queen Zombie 	Her frozen tree hideout releases tundra weasels on occasion, and releases the full nest when destroyed 	Reinforced	Stiff, then Basic 	Icebound Battleground - Flag 15 onwards	The clan didn't want to move to a new log at first, but once they realised they could fit the stereo inside you couldn't drag them out of their new home... Unless you broke it of course. You wouldn't do that, right?
 	Tundra Weasel 	Once released, weasels run full speed over ice floes and between plants to claw your brains 	Weak 	Crazy 	Icebound Battleground - Flag 15 onwards	Hissss-skweek!
 	Abominable Snowgantuar 	His crushing ice hammer causes such a shockwave that it bounces zombies into other lanes 	Undying 	Stiff 	Icebound Battleground - Flag 20 onwards	He's always upset when people call him abominable, but really it's in his name so what else can he do besides changing it?
=== Lost City ===
Image	Name 	Description 	Health 	Speed 	Level Encountered 	Almanac Entry
 	Adventurer Zombie 	Regular expertly-coiffed moustache zombie 	Average 	Basic 	Day 1 	Adventurer Zombie just went looking for jolly good show and somehow ended up in the Lost City. "Hmm. Yes. Quite."is all that he would say on the matter
 	Conehead Adventurer 	His expedition cone makes him twice as tough as normal adventurers 	Reinforced	Basic 	Day 1 	No one ever presumes that he's Dr. Unlivingstone. Just once, though he wish that someone would
 	Buckethead Adventurer 	His rugged bucket provides considerable protection from damage 	Protected 	Basic 	Day 1 	Buckethead Adventurer's greatest discovery was that one morning, without warning or reason, there was a bucket on his head
 	Adventurer Flag Zombie 	Marks the arrival of a huge intrepid "wave" of zombies 	Average 	Hungry 	Day 1 	Adventurer Flag Zombie is always shouting "Tally ho!" as he leads the charge. At least, he's shouting it in his head
 	Lost Pilot Zombie 	Drops in past defences, hanging around for a bit 	Solid 	Basic 	Day 2 	He faked his pilot's license and figured nobody would notice. But they did
 	Excavator Zombie 	His shovel blocks projectiles and digs up plants and throws them behind him 	Reinforced	Basic 	Day 4 	Excavator Zombie once heard a song about having a hammer. He liked the idea, but decided it was too mainstream for him - so he got a shovel. Now he's confident that he's clearly the coolest zombie, the others are just too jealous to admit it
 	Parasol Zombie 	Parasol provides protection from lobbed projectiles 	Solid 	Hungry 	Day 6 	Wealthy beyond reason, the Parasol Zombie lived a life of luxury - when what she craved was a life of adventure. She funded the expedition to the Lost City and set out to see its wonders for herself, never forgetting to bring her trusty parasol. "In case it rains," she explained - but it only came out sounding like "Brains"
 	Imp Porter 	Drops pack on Gold Tiles; pack becomes tent from which zombies emerge 	Solid 	Basic 	Day 8 	Imp Porter is stronger than he looks. He's also more charming, smarter and has a better education
 	Porter Gargantuar 	Terrifying behemoth of exploratory fury 	Machined 	Stiff 	Day 12 	Porter Gargantuar dreams of the discovery that will make him powerful and influential. Maybe then the Imps will be the one carrying him around. It's always nice to have a dream
 	Archaeologist Imp 	Gets tossed past most defenses, then explores on foot 	Weak 	Hungry 	Day 12 	Nepotism got Archaeologist Imp where he is. He's Bug Zombie's second cousin thrice removed, but he parlayed that connection into a sweet gig getting carried around in a little box
 	Relic Hunter Zombie 	Interprid explorer that swings in past defences 	Reinforced	Stiff 	Day 14 	Relic Hunter has hunted some pretty impressive relic in his days. Idols, antiques, curios... he's hunted 'em all
 	Turquoise Skull Zombie 	Absorbs the power of a Gold Tile, disabling it, and then fires a laser when he reaches a plant 	Reinforced	Basic 	Day 17 	Unlike the more famous crystal skulls, turquoise skulls are totally non-mysterious and common as dirt
 	Air Balloon Zombie 	Drops onto the right of the lawn and switches lanes. Drops sandbags, brain canisters and bombs onto the lawn 	Protected 	Stagnant (only switches lanes)	Day 19 	Earned his air balloon after being the first (and only) Zombie to graduate from pilot school
 	Idolhead Zombie 	His idol-esque helmet provides ancient cursed protection 	Hardened 	Basic 	Temple of Bloom - Flag 10 onwards	He doesn't even want the idol on his head, it's kind of stuck there
 	Archaeologist Zombie 	Digs up plants with his shovel and throws them behind him, and digs up more zombies 	Reinforced	Hungry 	Temple of Bloom - Flag 15 onwards	He's just trying to look for his lost car keys
 	Cursed Explorer Zombie 	Swings onto the board. When killed on the ground, will release a poison cloud on the tile he died on to prevent plants from planting there	Solid 	Basic 	Temple of Bloom - Flag 15 onwards	You encounter an angry mummy ONCE and now you're cursed for the rest of your unlife
 	Ancient King Zombie 	Absorbs the power of nearby Gold Tiles, buffing himself for each one 	Stiff 	Reinforced 	Temple of Bloom - Flag 15 onwards	Can you blame him for being mad? He woke up to find out he'd been zombified, the zombies had desecrated his resting place, and now there are PLANTS all over the place! No wonder he's disgruntled
 	Adventure Hero Gargantuar	Swings onto the seventh column and continues on foot 	Undying 	Stiff 	Temple of Bloom - Flag 20 onwards	He's surprisingly light on his feet and can swing from vine to vine. It's honestly a little impressive
=== Industrial Evolution ===
Image	Name 	Description 	Health 	Speed 	Level Encountered 	Almanac Entry
 	Labourer Zombie 	Regular everyday-working zombie 	Average 	Basic 	Day 1 	Sure, he's overworked, but he really needs the money to buy brains
 	Flag Labourer Zombie 	Marks the arrival of a huge steamy "wave" of zombies 	Average 	Hungry 	Day 1 	Flag Labourer Zombie is the most inspiring of all zombies. All the zombies are amazed that he can work in a well-organised manner without working overtime. Heck, just last month he was awarded a better mustache!
 	Conehead Labourer 	His construction cone makes him twice as tough as normal labourer zombies 	Reinforced 	Basic 	Day 1 	Conehead Labourer is very happy about the construction cone on his head, it was a gift from his employer for being such a good worker. He's mighty proud of it; completely unaware of how many zombies are ALSO getting cones
 	Buckethead Labourer 	His industrial-grade bucket protects him from damage 	Protected 	Basic 	Day 2 	Buckethead Labor Zombie was rewarded with a salary increase a few days ago. He was very happy, so he asked the forger to forge an iron bucket for him. It was so worth it though
 	Engineer Zombie 	Uses the sewers to ambush your plants from behind 	Solid 	Basic 	Day 2 	Likes to take long walks, and always dies a few times a day from the smog from work. But always finds himself back where he started
 	Gentleman Zombie 	Flies over past defences and obstacles 	Solid 	Hungry 	Day 4 	Despite being a zombie, Gentleman Zombie does his best to dress well and speak politely. He wants to appear as polite and as respectable as possible, but no one else can take him seriously for it
 	Coal Miner Zombie 	Pushes a wheelbarrow, and drops coal onto your plants. Comes in armoured variants too 	Average, Reinforced or Protected	Basic 	Day 6 	He's heard that Wild West has loads of mines filled with gold, so he's been hoping Dr. Zomboss will travel through time so he can visit the mines and maybe score some riches
 	Ladder Zombie 	Places a ladder on your defensive plants to climb over them 	Reinforced 	Speedy, then Basic 	Day 8 	Working high up on the factory roof is much better than being on the assembly line. Sure, the steam blasting in his face isn't the greatest for his health but it beats being forced to work so close to others
 	Foreman Gargantuar 	Crushes plants with a wrench and launches Imps 	Machined 	Stiff 	Day 12 	Foreman Gargantuar is the head of a small company. He always makes sure the quality of the machines produced by the company are in top notch condition. Sure, he's harsh on workers, but at the end of the day he just wants to do his job and go home
 	Industrial Imp 	Launched past your defences, then saunters forwards 	Weak 	Hungry 	Day 12 	He was worried about being too short to work at the factory, but as it turns out they preferred having shorter, younger zombies working than older people. He should probably be concerned
 	Furnace Zombie 	His unstable furnace blows up plants he comes across, fire attacks make the explosion bigger 	Reinforced 	Basic 	Day 14 	Working in a hot environment all day makes Furnace Zombie's temper very violent, so try not to make him angry. He'd be delighted if you send him a glass of cold water... Or some brains
 	Train Driver Zombie 	Drives a train across the tracks, then stops at the end 	Protected 	Jumpy, then Stagnant	Day 16 	Pushes himself as hard as possible. He just wants to be a really useful zombie
 	Steam Inventor Zombie	Pushes a large steam engine block that releases toxic steam all around itself 	Reinforced 	Stiff 	Day 17 	He's heard that in other factories, there are clockwork zombie creations being created with just one machine. He doesn't get the excitement though, burning coal is much better than making robots
 	Construction Zombie 	Lays out train tracks on the board, and repairs inventions of other zombies 	Solid 	Basic 	Day 19 	Yes, he's a builder. No, he can't fix it
 	Motorhead Zombie 	His motorised engine helmet provides phenomenal, groundbreaking protection 	Hardened 	Basic 	Assembly Avenue - Wave 10 onwards	If you stick his head in any random machine, you'd create something revolutionary
 	Chief Engineer Zombie	Coming from the sewers, smacks at plants in front of him to get to your brains 	Reinforced 	Basic 	Assembly Avenue - Wave 15 onwards	He shouldn't be forced to go down into the sewers, he's the chief! He's the boss! He's... Still just a zombie
 	Coal Cart Zombie 	Hauls a minecart forwards, blocking projectiles. Drops large deposits of coal upon destruction. Comes in armoured variants too	Average, Protected or Dense 	Basic 	Assembly Avenue - Wave 15 onwards	He had to deal with a LOT of giant spiders and skeletons just to get this coal. It'd better be worth it!
 	Smokestack Zombie 	An incredibly durable zombie that blows up all plants around him and scorches the tile 	Protected 	Basic 	Assembly Avenue - Wave 15 onwards	He's often been advised to not smoke, but he can't help it; he's kind of stuck in there
 	Clockwork Gargantuar 	Slow-moving Gargantuar that crushes plants with mechanical feet and cannot be moved around 	Undying 	Stiff 	Assembly Avenue - Wave 20 onwards	An unstoppable weapon of pure destruction... Still smells like any old Gargantuar
=== Renaissance Rebirth ===
Image	Name 	Description 	Health 	Speed 	Level Encountered 	Almanac Entry
 	Aristocrat Zombie 	Regular upper-class zombie 	Average 	Basic 	Day 1 	Aristocrat Zombie likes to talk about art. "Art can reflect my nobility," he always says. It's very rare for a zombie to develop taste in something other than brains
 	Aristocrat Flag Zombie	Marks the arrival of a huge aristocratic "wave" of zombies 	Average 	Hungry 	Day 1 	The Aristocrat Flag Zombie is the most arrogant of zombies; he likes to give orders to other zombies. Even though the other zombies are somewhat unsatisfied, who else can call it the flag of the highest honor from Dr. Zomboss?
 	Conehead Aristocrat 	His hand-crafted cone makes him twice as tough as normal, inferior aristocrats 	Reinforced	Basic 	Day 1 	One day, Aristocrat Zombie found this roadcone on the road. He always thought it was a beautiful piece of art, and in honour of his appreciation for it decided to wear it on his head... Others aren't impressed
 	Sculptor Imp 	Uses his tools to carve Marble Mounds into zombie statues 	Average 	Basic 	Day 2 	This Sculptor Imp especially likes a whole piece of rough marble, which can inspire his artistic inspiration. Have you heard of the statue "Aristocrat Zombie with Broken Arms"? That one is this zombie's carving. He's mighty proud of it
 	Buckethead Aristocrat 	His iron bucket is a symbol of great wealth, and protects him from damage too 	Protected 	Basic 	Day 3 	The bucket is a luxury item among the Aristocrat Zombies, one has to spend 200 brains just to buy one. This one was a family heirloom however, so he got it without much effort
 	Glider Zombie 	Flies over most of your plants and drops the flying rig onto your plants 	Reinforced	Hungry, then Basic	Day 4 	Glider Zombie calls himself "Da Vin-Z", look at his newly built flying machine! If it falls, it's a zombie weight problem, it has nothing to do with the product
 	Actor Zombie 	When he perishes, he will monologue for 10 seconds before falling, absorbing attacks for zombies behind 	Reinforced	Basic 	Day 6 	Actor Zombie is the fan favourite to win a Zombosscar award for his role as "Dr. Zomboss" in the biopic "Simply Edgar: A Life Unlived."
 	Ballerina Zombie 	Arrives in step with three others, dancing and switching lanes as they go 	Solid 	Speedy 	Day 8 	She can sing, she can dance... And she can fall in style
 	Ballerina Imp 	Arrives during the "Ballet!" surprise attack with other Ballerinas 	Average 	Speedy 	Day 9 	It's really hard to keep up with the other ballet dancers, her legs are far too short to keep up. She's thinking of getting stilts
 	Aristocrat Gargantuar 	Crushes plants with a destructible marble pillar, then goes mad when it breaks 	Machined 	Stiff 	Day 12 	Aristocrat Gargantuar is the noblest zombie of the aristocracy, yet he can't find his statue. There's no way he can just steal one though. "How can a thief be called an aristocrat, it's beneath me!!" He always yells out. He hasn't realised the Imp he carries is a sculptor though
 	Perfume Zombie 	Throws perfume bottles at nearby plants to damage them; drops perfume bottles when defeated 	Solid 	Basic 	Day 14 	Perfume Zombie's perfume is popular among the aristocrats. Even the male zombies want to get sprayed! She tried spreading her business to the plants, but they made a big stink of it
 	Painter Zombie 	Blocks projectiles with his canvas, and gets angry when it's destroyed. Drops a canvas onto the ground if destroyed first	Solid 	Basic, then Speedy	Day 17 	You'd be mad too if you worked so hard on throwing random paints on a canvas then carried it around like it was the best piece in the entire gallery only to have it broken easily by plants.
 	Painting Zombie 	Rises from canvases left by painters. Immune to different attack types depending on the colour 	Average 	Basic 	Day 17 	Are they zombies? Sentient blobs of paint? Art? Who knows, they dry up too fast to ask any of them
 	Tank Zombie 	Rolls across two lanes to crush plants, and fires projectiles into other lanes 	Dense 	Stiff 	Day 19 	Neptuna never really was the first ever zombie to fight in a tank, Dr. Zomboss just didn't give the pilot any credit
 	Bust Head Aristocrat 	A bust head means this Aristocrat can take a serious beating 	Hardened 	Basic 	Amphitheatre of Atrocities - Wave 10 onwards	Bust Head Aristocrat originally came from a museum that said "WARNING: THIS IS A ZOMBIE!" on a sign.
 	Flying Machine Zombie 	His flying machine propels him over most plants, but crashes onto your plants when destroyed 	Protected 	Hungry, then Basic	Amphitheatre of Atrocities - Wave 15 onwards	Flying Machine Zombie's an even better inventor than the original Glider Zombie! Glider Zombie definitely didn't get his invention stolen, anything that Glider Zombie says to undermine Flying Machine Zombie's successes is a conspiracy made to ruin his good reputation
 	Perfume Baron Zombie 	Throws perfume bottles at attacking plants in her lane, and drops perfume bottles when defeated 	Reinforced	Basic 	Amphitheatre of Atrocities - Wave 15 onwards	There's no real need for her to wear a plague mask, she just thinks it looks good on her. Many zombies would agree
 	Mix-Master Zombie 	Drips paint on tiles to spawn Painting Zombies, and his messy canvas can spawn any type of Painting Zombie 	Protected 	Basic, then Speedy	Amphitheatre of Atrocities - Wave 15 onwards	He slipped into his collection of paint buckets. Which one? All of them
 	Marble Gargantuar 	Crushes plants with a marble pillar, and collapses onto the plants to act as an obstacle 	Undying 	Creeper 	Amphitheatre of Atrocities - Wave 20 onwards	Sculptor Imp's greatest creation... An animate Gargantuar made entirely of marble! Dr. Zomboss has already commissioned him to design a new Zomboss for him... It's not going well
=== Outbreak Zombies ===
Image	Name 	Description 	Health 	Speed 	Outbreak Encountered	Found in 	Almanac Entry
 	Plaguebringer Zombie	Plaguebringers apply plagues to plants and zombies in their lanes. When plagued plants and zombies die in its lane, Plaguebringers gain additional health	Reinforced	Creeper	Curse of Egypt 	Pyramid of Doom, Arthur's Challenge, Time Twister - Flag 20 onwards 	He became a master of zombification plagues to bring down the pharaohs and their kingdoms. Without him, Dr. Zomboss would not be Dr. Zomboss. Without him, your adventure wouldn't even exist... Don't give him credit though, he's still a jerk
 	Fossilised Zombie 	Rises from the fifth to seventh column and continues on foot. He's completely immune to many plant effects such as hypnotism and stunning 	Reinforced	Stiff 	Sub-Zero Stone Age 	Prehistoric Pandemonium, Icebound Battleground, La Brainsa Tarpits, Time Twister - Flag 20 onwards	Jurassic? Paeleolithic? He has no real idea where he came from, he just knows that one day it got so dark and cold that he just fell asleep and when he woke up... He was buried in dirt and missing his eyes. Ouch
 	Explorer Zombie 	Carries a torch that can instantly destroy your plants, rises from gravestones and Gold Tiles 	Reinforced	Hungry 	Temple Onslaught 	Pyramid of Doom, Temple of Bloom, Time Twister - Flag 20 onwards 	His impressive friendly mutton chops has always kept food in them for weeks, making sure his explorations are filled with snacks
 	Solar Boiler Zombie 	Shoves a large 2 tiled boiler onto the lawn, the boiler will begin stealing any sun on the board, and will blow up when destroyed 	Reinforced	Stiff 	Industrial Conquest 	Temple of Bloom, Assembly Avenue, Time Twister - Flag 20 onwards 	Solar Boiler Zombie isn't super popular with other zombies. His solar-powered inventions are a controversial topic and he's rarely seen socialising because the other zombies shun him
 	Bard Zombie 	His musical instrument improves the speed of nearby zombies, and raises Monks from the grave 	Reinforced	Hungry 	Into the Light 	Arthur's Challenge, Amphitheatre of Atrocities, Time Twister - Flag 20 onwards 	Stay awhile and listen!
=== Special Zombies ===
Image	Name 	Description 	Health 	Speed	How to Encounter 	Almanac Entry
 	Zombie Yeti	A rare and curious creature, he always packs some lunch money	Reinforced	Stiff	Unlocking the Coconut Spotting Station on Day 10 of Frostbite Caves	The rare and wondrous Yeti carries his lunch box up and down Mount Brainer to his isolated mountain lodge
== Trivia ==
* None of the zombies are married or in a relationship. They are undead monsters, not characters.
* Blockhead Zombie, Bug Zombie, Hammer Zombie, Torch Kongfu, Exploding Zombie, Drinking Zombie, the regular Monk variants, Drinking Monk Zombie, Torch Monk Zombie, Nunchaku Zombie, the Bronze Gargantuar trio, Newspaper Zombie, Super-Fan Imp, and all world bosses have been removed from the game to make room for better fitting/less repetitive/more interesting/more appropriate zombies. For the bosses though, the creator did not want every world to end with a boss fight.
* Most Gargantuar variants are slower than their counterparts in Plants vs. Zombies 2, as they occur more frequently than in the first game; some of these Gargantuars having additional abilities.
* Most Imp variants are weaker than their counterparts in Plants vs. Zombies 2, allowing them to be dispatched faster but also allowing them to be spammed harder.
* Imp Pirate Zombie is renamed to Imp Swabbie, reminiscent of his name and counterpart in Plants vs. Zombies: Heroes.
* Almost all Gargantuar variants have had their names changed to be more impressive and not just named after the world they're from.
* The basic Cowboy Zombie variant has 240 health instead of 200, as his cowboy hat provides him with slightly more health.
** This makes him the one and only Basic Zombie variant to have more health than any other variant.
*Frostbite Caves introduces the most amount of zombies in a world compared to others, with 15 zombies found in Adventure and 21 zombies all together.
*The zombies of Frostbite Caves are the first group of zombies to be completely immune to a plant effect, being completely immune to being frozen.
* The four basic zombies of Frostbite Caves have their names changed from "Cave" variants to "Neanderthal" variants.
* Engineer Zombie's almanac entry is taken straight from Labour Zombie's almanac entry in Reflourished.
* Train Driver Zombie's almanac entry of being a really useful zombie is a reference to Thomas the Tank Engine, as many of the characters strive to be really useful engines.
* Steam Inventor Zombie's almanac entry references the Mechanic Zombie of Reflourished's Steam Ages.
* Construction Zombie's almanac entry is a reference to Bob the Builder's theme song.
*Most Zombies encountered in the Endless Zones are all stronger versions of previous zombies.
**Each world has their own Brickhead Zombie variant, a stronger "giga" variant of the Gargantuar of that world, and three "veteran" zombies with higher stats and more powerful abilities.
*Elder Wizard Zombie reuses the almanac entry from Archmage Zombie with slight alterations.
*Coal Cart Zombie's almanac entry is a reference to Minecraft, as it mentions getting coal from deep in a mineshaft while having to deal with spiders and skeletons.
*Bust Head Aristocrat and Bust Head Roman share the same headpiece item, a similar name, and similar almanac entry.
**Coincidentally, both Bust Heads come from Endless Zones of worlds that are based in Italy.
*Marble Gargantuar is the slowest Gargantuar variant, out of both normal and veteran variants.
*Plaguebringer Zombie's almanac entry suggests that he's the reason there's a zombie apocalypse occurring in the first place and the reason why this entire franchise exists.
*Fossilised Zombie is the first Outbreak-based zombie to appear in three Endless Zones instead of the usual two, appearing in Jurassic Marsh's endless zone as well as the Endless Zones of the two worlds that collided in the Outbreak.
*Bard Zombie's almanac entry is a reference to something Deckard Cain says in the Diablo series.