Ottomans

Faction Overview	Strategic Overview	History
The Ottomans have the power of Siege.
Only three generations have passed since the Turkish sultanate of Rum, now under the control of the Ottomans, managed to push aside the yoke of the once mighty Selcükuler and claim western Anatolia for its own, but now, after almost a century of freedom, the Ottoman Turks face their greatest challenge yet: an adventurer and usurper, called Timur, seized control of the Chagatai khanate in distant Central Asia three decades ago, and now seeks full overlordship over all Muslims. Timur's Mughal hordes have poured across Asia and having subjugated the squabbling Mongol ilkhans of Persia, and is now poised to march further west against Rum. Already, Timurid gold has appeared in Anatolia, turning many a bey and emir against the Ottomans.
Thus it would seem that the Ottomans would be to the Timurid Mughals what an egg could well be to a sledgehammer - except that the Ottomans are not entirely defenceless. Contact with both Muslim Asia and Christian Europe - in no small part through the subjugation of former Roman territories - has brought different traditions in matters martial and cultural together under the same tent of the Ottoman Turks. While the Ottomans continue to remain true to their roots as one of the great Turkic nations, such as the ancient Ashina, Magyars, or Khazars, and continue the ways of bow and lance, they too have begun adopting the more disciplined infantry tactics of their Roman foes to the west, as well as a new weapon: firearms. These new weapons have come a long way since they were a novelty in the hosts of Egypt that turned back the Mongols more than a century before, and are easier to use than normal crossbows or bows, and promise near limitless potential for new glorious conquests for the Ottomans. But in the meantime, as the spahbod of the Sultan of Rum, you will still have to contend with the Mughal hordes of Timur....	
Only three generations have passed since the Turkish sultanate of Rum, now under the control of the Ottomans, managed to push aside the yoke of the once mighty Selcükuler and claim western Anatolia for its own, but now, after almost a century of freedom, the Ottoman Turks face their greatest challenge yet: an adventurer and usurper, called Timur, seized control of the Chagatai khanate in distant Central Asia three decades ago, and now seeks full overlordship over all Muslims. Timur's Mughal hordes have poured across Asia and having subjugated the squabbling Mongol ilkhans of Persia, and is now poised to march further west against Rum. Already, Timurid gold has appeared in Anatolia, turning many a bey and emir against the Ottomans.
Thus it would seem that the Ottomans would be to the Timurid Mughals what an egg could well be to a sledgehammer - except that the Ottomans are not entirely defenceless. Contact with both Muslim Asia and Christian Europe - in no small part through the subjugation of former Roman territories - has brought different traditions in matters martial and cultural together under the same tent of the Ottoman Turks. While the Ottomans continue to remain true to their roots as one of the great Turkic nations, such as the ancient Ashina, Magyars, or Khazars, and continue the ways of bow and lance, they too have begun adopting the more disciplined infantry tactics of their Roman foes to the west, as well as a new weapon: firearms. These new weapons have come a long way since they were a novelty in the hosts of Egypt that turned back the Mongols more than a century before, and are easier to use than normal crossbows or bows, and promise near limitless potential for new glorious conquests for the Ottomans. But in the meantime, as the spahbod of the Sultan of Rum, you will still have to contend with the Mughal hordes of Timur....	
Only three generations have passed since the Turkish sultanate of Rum, now under the control of the Ottomans, managed to push aside the yoke of the once mighty Selcükuler and claim western Anatolia for its own, but now, after almost a century of freedom, the Ottoman Turks face their greatest challenge yet: an adventurer and usurper, called Timur, seized control of the Chagatai khanate in distant Central Asia three decades ago, and now seeks full overlordship over all Muslims. Timur's Mughal hordes have poured across Asia and having subjugated the squabbling Mongol ilkhans of Persia, and is now poised to march further west against Rum. Already, Timurid gold has appeared in Anatolia, turning many a bey and emir against the Ottomans.
Thus it would seem that the Ottomans would be to the Timurid Mughals what an egg could well be to a sledgehammer - except that the Ottomans are not entirely defenceless. Contact with both Muslim Asia and Christian Europe - in no small part through the subjugation of former Roman territories - has brought different traditions in matters martial and cultural together under the same tent of the Ottoman Turks. While the Ottomans continue to remain true to their roots as one of the great Turkic nations, such as the ancient Ashina, Magyars, or Khazars, and continue the ways of bow and lance, they too have begun adopting the more disciplined infantry tactics of their Roman foes to the west, as well as a new weapon: firearms. These new weapons have come a long way since they were a novelty in the hosts of Egypt that turned back the Mongols more than a century before, and are easier to use than normal crossbows or bows, and promise near limitless potential for new glorious conquests for the Ottomans. But in the meantime, as the spahbod of the Sultan of Rum, you will still have to contend with the Mughal hordes of Timur....	
Only three generations have passed since the Turkish sultanate of Rum, now under the control of the Ottomans, managed to push aside the yoke of the once mighty Selcükuler and claim western Anatolia for its own, but now, after almost a century of freedom, the Ottoman Turks face their greatest challenge yet: an adventurer and usurper, called Timur, seized control of the Chagatai khanate in distant Central Asia three decades ago, and now seeks full overlordship over all Muslims. Timur's Mughal hordes have poured across Asia and having subjugated the squabbling Mongol ilkhans of Persia, and is now poised to march further west against Rum. Already, Timurid gold has appeared in Anatolia, turning many a bey and emir against the Ottomans.
Thus it would seem that the Ottomans would be to the Timurid Mughals what an egg could well be to a sledgehammer - except that the Ottomans are not entirely defenceless. Contact with both Muslim Asia and Christian Europe - in no small part through the subjugation of former Roman territories - has brought different traditions in matters martial and cultural together under the same tent of the Ottoman Turks. While the Ottomans continue to remain true to their roots as one of the great Turkic nations, such as the ancient Ashina, Magyars, or Khazars, and continue the ways of bow and lance, they too have begun adopting the more disciplined infantry tactics of their Roman foes to the west, as well as a new weapon: firearms. These new weapons have come a long way since they were a novelty in the hosts of Egypt that turned back the Mongols more than a century before, and are easier to use than normal crossbows or bows, and promise near limitless potential for new glorious conquests for the Ottomans. But in the meantime, as the spahbod of the Sultan of Rum, you will still have to contend with the Mughal hordes of Timur....
Faction Type: MediterraneanNational Bonuses:
*Professional Corps: +3 range and LOS on all artillery units; includes siege, naval bombards.
*Expansionism: Assimilate Settlements 4 times faster. 33% discount on Peasant creation cost.
*Militarised Society: 33% cheaper Military research, siege units upgrade for free.
Unique Units:
*Peasant Commune: Peasant Levy => Azap [2]
*Town Watch Guild: Skirmisher Levy, Levy Crossbowmen => Başıbozuk [3]
*Barracks: 
**Spear sergeants => Billmen [1] => Yençeriler [2]
**Armoured Militia [1]
**Crossbow Infantry [1, consumed by Başıbozuk]
*Stable:
**Kapkulu Sipahi [1-2] => Zırhlı Sipahi [3]
**Tarkhan [1] =>  Zırhlı Sipahi [3]
**Palace Gamekeepers [1] => Akýncý dragoon [2 & 3]
**Timarlý Sipahi [2]
*Castle:
**Siege: Bombard => Cannon 
**Light: Culverin => Ocak Cannon => Cannon
**Gun: Kapýkulu Marksmen => Yençeriler
*Nobles' Court: Lay Knight => Holy Order Marshall, Brother-Knight
*Dockyard:
**Galliot => Xebec [2]
**Roundship => Lanternas [1] => Galleon [2] => Ship of the Line [3]
**Galleass [1]
*Siege Workshop: Ram, Trebuchet, Springald [1] => Serpentine [2] => Cannon [3]
Mercenaries:
*Outpost:
**Level 1:  Qiang Levies
**Level 2: Merchant Cavalry, Camel Archer
**Level 3: Arbalest Zamburak ???, Imperial Legate
*Mosque:
**Ghuzat Volunteers
**Armatoloi	
Faction Type: MediterraneanNational Bonuses:
*Professional Corps: +3 range and LOS on all artillery units; includes siege, naval bombards.
*Expansionism: Assimilate Settlements 4 times faster. 33% discount on Peasant creation cost.
*Militarised Society: 33% cheaper Military research, siege units upgrade for free.
Unique Units:
*Peasant Commune: Peasant Levy => Azap [2]
*Town Watch Guild: Skirmisher Levy, Levy Crossbowmen => Başıbozuk [3]
*Barracks: 
**Spear sergeants => Billmen [1] => Yençeriler [2]
**Armoured Militia [1]
**Crossbow Infantry [1, consumed by Başıbozuk]
*Stable:
**Kapkulu Sipahi [1-2] => Zırhlı Sipahi [3]
**Tarkhan [1] =>  Zırhlı Sipahi [3]
**Palace Gamekeepers [1] => Akýncý dragoon [2 & 3]
**Timarlý Sipahi [2]
*Castle:
**Siege: Bombard => Cannon 
**Light: Culverin => Ocak Cannon => Cannon
**Gun: Kapýkulu Marksmen => Yençeriler
*Nobles' Court: Lay Knight => Holy Order Marshall, Brother-Knight
*Dockyard:
**Galliot => Xebec [2]
**Roundship => Lanternas [1] => Galleon [2] => Ship of the Line [3]
**Galleass [1]
*Siege Workshop: Ram, Trebuchet, Springald [1] => Serpentine [2] => Cannon [3]
Mercenaries:
*Outpost:
**Level 1:  Qiang Levies
**Level 2: Merchant Cavalry, Camel Archer
**Level 3: Arbalest Zamburak ???, Imperial Legate
*Mosque:
**Ghuzat Volunteers
**Armatoloi	
Faction Type: MediterraneanNational Bonuses:
*Professional Corps: +3 range and LOS on all artillery units; includes siege, naval bombards.
*Expansionism: Assimilate Settlements 4 times faster. 33% discount on Peasant creation cost.
*Militarised Society: 33% cheaper Military research, siege units upgrade for free.
Unique Units:
*Peasant Commune: Peasant Levy => Azap [2]
*Town Watch Guild: Skirmisher Levy, Levy Crossbowmen => Başıbozuk [3]
*Barracks: 
**Spear sergeants => Billmen [1] => Yençeriler [2]
**Armoured Militia [1]
**Crossbow Infantry [1, consumed by Başıbozuk]
*Stable:
**Kapkulu Sipahi [1-2] => Zırhlı Sipahi [3]
**Tarkhan [1] =>  Zırhlı Sipahi [3]
**Palace Gamekeepers [1] => Akýncý dragoon [2 & 3]
**Timarlý Sipahi [2]
*Castle:
**Siege: Bombard => Cannon 
**Light: Culverin => Ocak Cannon => Cannon
**Gun: Kapýkulu Marksmen => Yençeriler
*Nobles' Court: Lay Knight => Holy Order Marshall, Brother-Knight
*Dockyard:
**Galliot => Xebec [2]
**Roundship => Lanternas [1] => Galleon [2] => Ship of the Line [3]
**Galleass [1]
*Siege Workshop: Ram, Trebuchet, Springald [1] => Serpentine [2] => Cannon [3]
Mercenaries:
*Outpost:
**Level 1:  Qiang Levies
**Level 2: Merchant Cavalry, Camel Archer
**Level 3: Arbalest Zamburak ???, Imperial Legate
*Mosque:
**Ghuzat Volunteers
**Armatoloi	
Unique buildings:
*Noble Residence
*Peasants' Commune
*Constabulary
*Magistracy
*Stronghold
Wonders:
*Buddha Grotto Complex
*Kong Miao
*Wild Goose Pagoda
*Palace
*Borobudur
Upgrades:
*Myths and Mysteries
Settlements:	Settlements:	Settlements:	Leaders:
* Konya 
*Istanbul
* Sinop 
* Cairo 
* Ammam 
* Aswan 
* Tarabalus 
* Beirut 
* Nicosia 
* Chalcis 
* Ezurum 
* Efes 
* Bursa 
* Iznik 
* Kut 
* Siwa 
* Umm Qasr 
* Mosul 
* Nasiriyah 
* Damascus 
* Van 
* Beitulmuqaddis 
* Iskandariyyah 
* Athens	
* Megara 
* Kyrenia 
* Lindos 
* Ialysos 
* Samos 
* Melos 
* Paros
*Raqqa
* Kirkuk 
* Tal Afar 
* Karbala 
* Fallujah 
* Al-Qa'im 
* Ramadi 
* Ar Rutba 
* Piraeus 
* Hamath 
* Samawah 
* Sulaymaniyah 
* Dendera 
* Patras 
* Balad	
* Demetrias 
* Mantinea 
* Kerkira
* Yerevan 
* Athens 
* Sarajevo 
* Thessaloniki 
* Corinth 
* Famagosta 
* Smyrna 
* Limassol 
* Heraklion 
* Sofia 
* Sidon 
* Thebes 
* Varna 
* Ohrid 
* Ankara 
* Kișinev
* Hocabey
* Samarra 
* Tikrit 
* Muqdadiyah 
* Baqubah	
*Bayezid I Yildirim 
* Mehmed II Fetih 
* Murad II Koca 
* Selim I Yavuz 
* Suleiman I Kanuni 
* Ahmed I Bahti 
* Mustafa III Yenilkiçi 
* Osman II Genç 
* Murad IV Ghazi
category:The Southeastern Dragon factions