Castlevania Block 3

Block 3 is the third stage in Castlevania.
==Overview==
===Stage 7 (Courtyard Corridor)===
Stage 7 has Simon go outside to a courtyard, taking place in an upper section of the castle. Hunchbacks make their first appearance here, jumping down at Simon Belmont in the initial portion of the stage. What follows are platform filled areas where Ravens (who make their only appearance in this block) and Skeletons often act as obstacles at strategic spots and hinder the player's progress. This is also where Simon starts taking 3 units of damage from every attack instead of 2.
;Notes
#Holy Water can be obtained from one of the first candles in the stage. 
#The first Pork Chop appears pretty early inside the second Hunchback's resting block.
#A Skeleton appears at the end of this first section. He jumps back and forth as he throws bones. Strike him with your whip as he approaches. He is very weak so sub-weapons like the Axe or Dagger will also easily take him out.
#In the second section, the Holy Water is an effective weapon against the Skeletons; drop it where the Skeleton is about to land and he'll burn with one strike. The Holy Water isn't effective against the Ravens, so wait for them to get in range before striking with the whip. 
#If Simon couches at the right edge of the lowest platform here, a bonus Money Bag will appear on the high platform to the left. Run and grab it before it disappears. 
#There is one more Skeleton below you, but don't fight it (unless you have the Holy Water and can drop it right on top of it). Instead, inch to the left of your platform. The Skeleton will try to jump, but the ledge is too high, and it'll fall into the pit. It's now possible to safely walk down the stairs and take the Axe which is at the bottom-most candle (it will fall if not collected immediately).
===Stage 8 (Tower Bridge)===
The first section has Medusa Heads coming at Simon, with a Skeleton coming down from above. The second section brings back Dragon Skull Cannons along with Ravens.
;Notes
#When the Medusa Heads appear, it's best to simply ignore them by walking forward. 
#A Cross is hidden in a far-off candle above the stairs to the section above, but it is tricky to reach without an Axe or Dagger.
#If Simon crouches directly above the two unreachable blocks to the right of the stairway, a bonus Money Bag appears to the left.
#A Watch is hidden inside the candle to the right of the stairs. It will give an advantage over the bone towers to the right, but not against the boss later on.
#In areas like this, be prepared for the Raven's attack. Jump and whip when it gets within Simon's whip range.
===Stage 9 (Mummy Room Bridge)===
Stage 9 is one treacherous with more Skeletons and Ravens hoping to ambush Simon, and some Dragon Skull Cannons. Near the end, Dracula's keep and the Clock Tower can be seen in the background. The final challenge mixes Medusa Heads with a Dragon Skull Cannon.
;Notes
#The Ravens start to fly as soon as Simon gets near them. With the timing techniques learned in the previous stages, leap in the air and whip the birds as soon as they take off. When in possession of the Dagger, jump and hit them from a distance before they start to fly.
#The Skeletons hop over the ruined patch of the bridge to attack you quickly. Attack them right as they get in sight.
#Remember, the Medusa Heads cannot hurt Simon if he is standing still. Don't panic when fighting the Dragon Skull Cannon, and you should be good.
#One of the candles in the boss room has a Dagger.
===Boss===
The Mummy Men's chamber has a ledge on the left that Simon comes from. As long as he's on that upper area of the ledge, the Mummy Men cannot hurt him. The lowest block has a second Pork Chop , but you risk destroying access to the ledge and you put yourself at risk to the bosses. The Mummy Men themselves wander around and shoot wavy bandages, and their movement is set to roam in front of where Simon is facing. Easiest strategy is to stand on the block holding the meat and whip endlessly, as both Mummies will be huddled together and rarely attempt to reach Simon's feet. The Holy Water can easily stun and destroy them with a Double Shot, and the Cross can potentially kill them in one shot if the Mummies overlap each other (this is due to a bug where enemy I-frames are ignored if their sprites overlap).
==Enemy Data==
==Gallery==
===Screenshots===
Akumajo Block 3-1.png|Early FDS version (a.k.a. v1.0).
Akumajo Block 3-2.png|Other versions.
Castlevania Block 6 From Block 3.png|The view of Block 6 from Block 3.
==Videos==
Castlevania Stage 3
===Maps===
Castlevania Japanese Map Blocks 1-3.JPG|Japanese manual map showing blocks 1-3
35th Anniversary NFT Pixel Art Block 3.JPG|Castlevania 35th Anniversary NFT pixel art showing block 3
Castlevania Block 3 Stage Rip.png|stage rip
Castlevania Block 3 Map.gif|In-game map
==Related stages==
*Vampire Killer Block 3 - The corresponding stage in Vampire Killer.
*Chronicles Block 6 - The corresponding stage in Castlevania Chronicles.
*Origins - The map of this downloadable chapter in Castlevania: Harmony of Despair is based on the six stages from the original game.
==External links==
*Nintendo Game Atlas
*The Official Nintendo Player's Guide
Category:CourtyardsCategory:Outer WallsCategory:Bridges
Category:Castlevania Locations