Food Effects/Strength

=Food Effects/Strength=
< Food Effects
This list will provide you with information about Strength food. Here you can compare all available Strength food on one page, making it easier to decide which Strength food is best for your upcoming adventurers.
The list is sorted from lowest Strength food to highest Strength food.
Food 	Stack	Duration	Food Effects		
Bunny Ball 	No 	4 Hours 	
*Strength +2
*HP +10
*Vitality +2
*Intelligence -1
*Attack +30% (Cap: 25@83 Base Attack)
*Ranged Attack +30% (Cap: 25@83 Base Ranged Attack)		
Dhalmel Meat 	Yes 	5 Mins 	
*Strength +3
*Intelligence -5
*Galkas only.		
Buffalo Jerky 	Yes 	30 Mins 	
*Strength +4
*Mind -2
*Attack +18% (Cap: 65@361 Base Attack)		
Buffalo Meat 	Yes 	5 Mins 	
*Strength +4
*Agility -5
*Intelligence -7
*Galkas only.		
Carbonara 	Yes 	30 Mins 	
*Strength +4
*HP +14% (Cap: 175@1249 Base HP)
*MP +10
*Vitality +2
*Intelligence -3
*Attack +18% (Cap: 65@361 Base Attack)
*Store TP +6		
Carbonara +1 	Yes 	60 Mins 	
*Strength +4
*HP +14% (Cap: 180@1285 Base HP)
*MP +15
*Vitality +2
*Intelligence -3
*Attack +18% (Cap: 70@388 Base Attack)
*Store TP +6		
Cockatrice Meat 	Yes 	5 Mins 	
*Strength +4
*Intelligence -6
*Galkas only.		
Dhalmel Pie 	Yes 	30 Mins 	
*Strength +4
*HP +25
*Vitality +1
*Agility +2
*Mind +1
*Intelligence -2
*Attack +25% (Cap: 45@180 Base Attack)
*Ranged Attack +25% (Cap: 45@180 Base Ranged Attack)		
Dhalmel Pie +1 	Yes 	60 Mins 	
*Strength +4
*HP +25
*Vitality +1
*Agility +2
*Mind +1
*Intelligence -2
*Attack +25% (Cap: 50@200 Base Attack)
*Ranged Attack +25% (Cap: 50@200 Base Ranged Attack)		
Dhalmel Steak 	No 	3 Hours 	
*Strength +4
*Intelligence -2
*Attack +25% (Cap: 45@180 Base Attack)		
Dhalmel Stew 	No 	3 Hours 	
*Strength +4
*Vitality +2
*Agility +1
*Intelligence -2
*Attack +25% (Cap: 45@180 Base Attack)
*Ranged Attack +25% (Cap: 45@180 Base Ranged Attack)		
Diatryma Meat 	Yes 	5 Mins 	
*Strength +4
*Intelligence -8
*Galkas only.		
Arrabbiata 	Yes 	30 Mins 	
*Strength +5
*HP +12% (Cap: 150@1250 Base HP)
*Vitality +2
*Intelligence -7
*Attack +22.5% (Cap: 120@533 Base Attack)
*Store TP +5		
Bison Jerky 	Yes 	60 Mins 	
*Strength +5
*Mind -2
*Attack +18% (Cap: 70@388 Base Attack)		
Boiled Cockatrice	Yes 	60 Mins 	
*Strength +5
*Agility +2
*Mind +1
*Intelligence -2
*Attack +22% (Cap: 60@272 Base Attack)
*Ranged Attack +22% (Cap: 60@272 Base Ranged Attack)
*Resist Petrify		
Coeurl Meat 	Yes 	5 Mins 	
*Strength +5
*Intelligence -7
*Galkas only.		
Coeurl Sautee 	No 	3 Hours 	
*Strength +5
*Agility +1
*Intelligence -2
*Attack +20% (Cap: 75@375 Base Attack)
*Ranged Attack +20% (Cap: 75@375 Base Ranged Attack)
*Resist Stun		
Coeurl Sub 	Yes 	30 Mins 	
*Strength +5
*MP +10
*Agility +1
*Intelligence -2
*Attack +20% (Cap: 75@375 Base Attack)
*Ranged Attack +20% (Cap: 75@375 Base Ranged Attack)
*HP Recovered While Healing +1
*Resist Stun
*Resist Sleep		
Coeurl Sub +1 	Yes 	60 Mins 	
*Strength +5
*MP +15
*Agility +1
*Intelligence -2
*Attack +22% (Cap: 80@363 Base Attack)
*Ranged Attack +22% (Cap: 80@363 Base Ranged Attack)
*HP Recovered While Healing +1
*Resist Stun
*Resist Sleep		
Sole Sushi +1 	Yes 	60 Mins 	
*Strength +5
*Dexterity +6
*HP +20
*Accuracy +16%
*Ranged Accuracy +16%
*Resist Sleep		
Bison Steak 	Yes 	3 Hours 	
*Strength +6
*Agility +1
*Intelligence -3
*Attack +18% (Cap: 90@500 Base Attack)
*Ranged Attack +18% (Cap: 90@500 Base Ranged Attack)
*Lizard Killer		
Cerberus Meat 	Yes 	30 Mins 	
*Strength +6
*HP +10
*MP -10
*Intelligence -6
*Galkas only.		
Dragon Meat 	Yes 	5 Mins 	
*Strength +6
*Intelligence -8
*Demon Killer
*Galkas only.		
Hedgehog Pie 	No 	3 Hours 	
*Strength +6
*HP +55
*Vitality +2
*Mind +3
*Intelligence -3
*Accuracy +5
*Attack +18% (Cap: 90@500 Base Attack)
*Ranged Attack +18% (Cap: 90@500 Base Ranged Attack)
*MP Recovered While Healing +2		
Hellsteak 	No 	3 Hours 	
*Strength +6
*HP +20
*Intelligence -2
*Accuracy +5
*Attack +19.5%  (Cap: Unknown)
*Ranged Attack +19.5%  (Cap: Unknown)
*HP Recovered While Healing +2
*Demon Killer
*Dragon Killer		
Porcupine Pie 	No 	4 Hours 	
*Strength +6
*HP +55
*Mind +3
*Vitality +2
*Intelligence
*Accuracy +5
*Attack +18% (Cap: 95@527 Base Attack)
*Ranged Attack +18% (Cap: 95@527 Base Ranged Attack)
*MP Recovered While Healing +2		
Ambrosia 	No 	4 Hours 	
*Strength +7
*HP +7
*MP +7
*Agility +7
*Charisma +7
*Dexterity +7
*Intelligence +7
*Mind +7
*Vitality +7
*Accuracy +7
*Attack +7
*Defense +7
*Evasion +7
*HP Recovered While Healing +7
*MP Recovered While Healing +7
*Store TP +7		
Dragon Soup 	No 	3 Hours 	
*Strength +7
*HP +20
*Agility +2
*Vitality +2
*Intelligence
*Attack +22% (Cap: 150@681 Base Attack)
*Ranged Attack +22% (Cap: 150@681 Base Ranged Attack)
*HP Recovered While Healing +9
*Demon Killer		
Dragon Steak 	No 	3 Hours 	
*Strength +7
*HP +25
*Agility +2
*Vitality +2
*Intelligence
*Attack +20% (Cap: 150@750 Base Attack)
*Ranged Attack +20% (Cap: 150@750 Base Ranged Attack)
*HP Recovered While Healing +2
*MP Recovered While Healing +2
*Demon Killer		
==Food Effect ListsEdit==
Categories 	Categories 	Categories
Strength Food 	Attack Food 	Max HP Food
Dexterity Food 	Defense Food 	HP Regen Food
Vitality Food 	Accuracy Food 	HP Healing Food
Agility Food 	Ranged Attack Food 	Max MP Food
Intelligence Food	Ranged Accuracy Food	MP Refresh Food
Mind Food 	Evasion Food 	MP Healing Food
Charisma Food 	Resist Food 	Skill Gain Food
Store TP Food 	Enmity Food