Vehicles/HOVER APC (MG)

==Description==
APCs are not fighting vehicles, for their main function is to transport infantry squads from one battle to another. This variant trades the infantry bay for a turret with four machine guns, a half ton of ammunition, and additional armor.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	NarrowLow Profile 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=30 S=5	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic	
Sides/Turret	Health	A=30 S=5	A=30 S=5	A=30 S=5
Sides/Turret	Fixed 	
Left Hover Jets	
Turret Systems (5)
3x MG	
Right Hover Jets
Rear 	Health	 	A=25 S=5	
Rear 	Fixed 	 	
Ammo MG (TRC)
Armor (1)
Structure (1)
Hover Propulsion System
Engine I.C. (2)
Engine Core 060
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\apc\vehicledef_APC_Hover_MG.json