Update 4.3.0

Here are the changes in Update 4.3.0:
== General ==
*NEW SKILLS
**Orbiting Stars, a new skill of Airbender: Pay to unlock.
**Helping Hand: Eligos, a new skill of Demonmancer: Unlock at Design Table with Torn Pages. Queen, King and Snowman King have a chance to drop Torn Pages when defeated. Torn pages can also be found at Season Shop from time to time.
*NEW SKINS
**9 skins are added to the collection of Robotic Frenzy.
*AND MORE...
**You can play solo in Matrix of the Lord of Evil.
**New boss King arrives at Chiseltown.
**Added skill effects for some old skins.
**Optimized RAM usage.
**Remade a batch of Buffs and Weapons.
*** Chance to gain life after killing an enemy became Enemies have a chance to drop health orbs when defeated.
*** Get energy whenever you kill a monster became Enemies have a chance to drop energy orbs when defeated.
*** Crate Buff got its tooltip fixed (previous one was "Increase the chance of potion drop when breaking crates.", which was incorrectly translated, since crates have no chance of dropping Potions without this Buff), and also received a new effect of increasing the chance of energy orbs from crates.
*** Statue effects trigger twice became Statue effects can be triggered twice per skill cast. You can be buffed by 2 different statue effects at the same time.
*** Elemental bullets deal double damage on critical hit and Increase damage of staves got replaced by Elemental bullets deal double damage on critical hit. Staff weapon deal higher damage, which simply combines the effects of the two.
*** When you inflict a critical hit, your movement speed increases for a short duration and Chance to restore some energy when armor is damaged got replaced by When you inflict a critical hit, your movement speed increases for a short duration. Armor slowly regenerates as you move. Though ChillyRoom claimed the new Buff combined the effects of the previous two, neither of them restored armor, and the new one doesn't restore energy.
*** Armor takes 1 extra point of damage. But armor regenerates instantly by 50% when it is broken became Armor regenerates instantly by 50% when it is depleted. The effect can be triggered once every 60 seconds.
*** The following weapons received reworks: Katana (this one was latter renamed to Willowblade), Hammerhead Shark, Zeus Thunderbolt, Shotgun Pro, Hunter Bow and Improved SMG.
**Only after you've unlocked Badass difficulty level in the solo mode, can you be matched with someone for a Multiplayer game of that difficulty level.
*SEASON MODE UPDATES (Robotic Frenzy)
**Added 3 skin-exclusive armor mounts.
**Chance to get chips as end-game rewards.
**Added Daily Lucky Runs with higher yield of Season Coins.
**Optimized the combination of enemies in each wave.
**Remade the effects of certain parts and added group labels. Different parts can work in synergy to achieve maximum performance.
**Elite enemies and chests can drop random items.
**Reduced the damage dealt by boss Zulan's Floating Gun in the fuel storeroom.
ru:Обновление 4.3.0
Category:Updates