Marshwood

Marshwood is a suburb of Edgewood, located off the south walls. It is named because it borders a marsh in the Blackleaf Vale. 
It is the hometown of Karyn, a PC.
== Locations ==
=== Shops ===
Blacksmith: Alin Wyne: Female Halfling Craftsman, Evil. Alin is wretched in appearance, with curly white hair and sharp brown eyes. She wears sturdy clothing and riding boots. Alin is craven and slothful.
Alchemist: Ised Gamge: Male Halfling Alchemist, Evil. Ised is fair in appearance, with short brown hair and gray eyes. He wears expensive clothing and a dragonscale cloak. Ised suffers a paralyzing fear of injury.
General Store: Cece Eddys: Female Human Merchant, Evil. Cece is stout, with matted blonde hair and large blue eyes. She wears travel-stained clothing and a red cloak. Cece is quiet, and says as little as possible.
=== Temples ===
‘All Gods’: Cathna: Female Elf Priest, Good. Cathna is exceptionally beautiful, with uneven copper hair and green eyes. She wears tailored clothing and numerous rings. She runs a temple that performs ceremonies from the several traditions in the area.
Ilmater (Beshaba): Finde: Female Elf Illusionist, Evil. Finde is short and stout, with copper hair and bright amber eyes. She wears fine clothing and wields a quarterstaff and dagger. Finde is unfeeling and envious. She runs a temple to Beshaba, an evil goddess of misfortune, disguised as a temple to Ilmater, a good god of endurance.
Ilmater's symbol is two hands bound at the wrist by a red cord. Beshaba's symbol is a pair of black antlers.
=== The Bloody Thorn Inn ===
Innkeeper: Thatur: Female Dwarf. Thatur is honest, but she blames trolls for every misfortune.
== NPCs & Groups ==
=== Karyn's Family ===
* Xan - Father - light red skin, thinning dark hair, tall, dignified, very neat. Quiet man who has worked hard to protect his family from the disgust occasionally thrown in the direction of tieflings
* Shona - Mother, dark red skin, thick dark braids, sturdy (i.e. short and strong), more rough (in the "spent a lot of time in the stables today" sort of way.) Proud and moral, very ashamed of Mordai  (since he attacked the village/family and led to the sundering of the family) 
Both are lawful good rangers & excellent in Animal Handling, especially with horses. They try their best to stay under the radar and supply the caravan houses with good horses. They call Karyn "Kitty" except for immediately after they are corrected. Generally middle-class. Always happy to see Karyn & provide as much as they can to her when she visits.
=== Townspeople ===
Duine: Male Elf Ranger, Evil. Duine has thick blonde hair and sharp gray eyes, and pointed ears. He wears splint mail and wields a mace and light crossbow. Duine is dishonest and thoughtless. Offers his services as a guide or informant. Asks for 400gp for a map and information about the Blackleaf Vale Wizard's Tower (PCs bought it).
Carimborn: Male Elf Mercenary, Good. Carimborn has tangled silver hair and narrow amber eyes. He wears scale mail and wields a long sword. Carimborn has an animal companion, a ginger cat named Cadwy.
Cirdore: Male Elf Fighter, Neutral. Cirdore has silver hair and blue eyes, and prominent ears. He wears splint mail and wields a short sword and short bow. Used to be a bandit, but was kicked out over a dispute.
Adar: Male Elf Scofflaw, Good. Adar has a square face, with curly auburn hair and large brown eyes. He wears simple clothing and carries a long knife. Adar seeks to prove himself to his peers.
Gyles: Male Halfling Paladin, Good. Gyles is pleasant in appearance, with straight copper hair and brown eyes. He wears banded mail and wields a fauchard-fork. Gyles is haunted by the ghost of someone he killed.
Tondbert: Male Human Professional, Evil. Tondbert has cropped silver hair and hazel eyes. He wears well-made clothing and a dragonscale cloak. Tondbert seeks a company of adventurers to steal a satchel from a rival. The rival lives in Edgewood.
Alin: Female Elf Professional, Neutral. Alin has an angular face, with straight gray hair and dark gray eyes. She wears expensive clothing and a sable fur cape. Alin seeks a company of adventurers to recover her tome from the thieves who stole it. Alin can give the PCs a basic description of the thieves. One of the nearby patrons recognized the description as The Ruby Arrows.
== Politics ==
Category:Locations