Gear/Ammo UAC20 (CL)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_UAC_20_Caseless
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	40000	All 	All
* UAC/20 Ammo - 10 Shots
* Caseless Ammo: Double ammunition per bin; 15% increased heat and jam chance.
* Volatile Ammo rolls Twice to explode
* 500 Cbills Cost per Shot.
* Ammunition Box can explode for 50 damage, 25 heat and 12.5 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
10 	500 	50 	25 	12.5
=Used By Mechs=
Mechs 	Mechs 	Mechs
BTZ-3F	HA1-OB	VTR-DK
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2