Augment (Final Fantasy IV)

thumb|An Augment as it appears before it is acquired by the player.
The Augment ability system is the support ability system for the 3D versions of Final Fantasy IV.
== Mechanics ==
Augments allow characters to inherit and equip abilities from other characters. While some have several effects, such as Counter, others add new commands, including Bardsong or Twincast.
A character can have as many augments as the player wants, but they can only equip four augments at once in the main command list, since Items cannot be removed. A fifth ability can be attached in the Auto-Battle command, but it will not alter the character's stats and the player must activate Auto-Battle to use it. 
It is important to combine augments that have synergy with each other on the same character, like draw attacks with counter in order to get multiple counterattacks while protecting fragile party members (Edge can even use throw while hiding), and item lore with salve/auto potion to enhance potions, which also helps with the HP cost of Darkness (or use it with Reach to have more defense in the back row while attacking with the same power as the front row).
An augment is received as a key item and is used from the inventory to impart it to a character, and cannot be used again. If the player imparts one or more augments on a guest character, they will meet the requirements to obtain other augments. For example, if the player gives Edward an augment, he will give them Salve, in addition to just Bardsong.
It is impossible to receive all of the augments in one playthrough, as there are not enough to share early in the game. Because of the limited number of augments that can be obtained up until Cecil's fight with Cagnazzo, the player cannot give Edward two augments and have enough left over to give three to Palom and Porom. Thus, the player must give up either the Hide or Dualcast augment. During subsequent playthroughs with New Game+, this is not a problem as the player will retain their augments (and gain limit break to go past 9999 damage cap with good setup). Some augments, such as Treasure Hunter, cannot be obtained more than once.
== List of Augments ==
Augments are sorted by the earliest possible time they can be obtained in the storyline.
Augment	Description 	Location 	Portrait	Image
 	Automatically use a potion when damaged. 	Kaipo, automatically received when the party first visits Rosa. 	180px 	
 	Doubles effectiveness of both healing and damaging items. Will also double the effects of weapons used in combat via the Item command to produce damaging spell effects. 	Kaipo, north of the Inn after Edward battles the Sahagin. 	180px 	
 	Automatically counter attacks with the first ability on the character's list. 	Fabul, automatically received from Yang's wife before boarding the ship to Baron. 	180px 	
 	For 40 MP, inflicts Curse on all enemies. 	Mount Ordeals, found after defeating Scarmiglione. 	180px 	
 	For 50 MP, deals Water damage to all enemies; may inflict Instant Death. 	Ancient Waterway, found after defeating Cagnazzo. 	180px 	
 	Doubles the character's Intelligence. 	Mysidia, received from the Elder of Mysidia after defeating Cagnazzo. The player must have given either one Augment Ability to Palom or two to Porom. 	180px 	
 	Lowers enemies' defenses by 50%. 	Mysidia, from the Elder of Mysidia after defeating Cagnazzo. Must have given either one Augment Ability to Porom or two to Palom. 	180px 	
 	Allows the user to cast two spells in succession. 	Mysidian Elder; must have given three total Augments to Palom and Porom. 	180px 	N/A
 	Allows characters to use Twincast magic. The Magic used depends on the two casters. 	Mysidia, from the Elder of Mysidia after defeating Cagnazzo, or after the events in the Giant of Babil. 	180px 	
 	Gain more Gil from enemies. 	Troia, found in the Members Only area of the pub. 	180px 	N/A
 	Allows the user to sing certain songs. 	Troia Castle, received from Edward after defeating Dark Elf. 	180px 	
 	Allows the character to use healing items on every member instead of just one. 	Troia Castle, received from Edward after defeating Dark Elf. Edward must have been given at least one Augment before leaving the party. 	180px 	
 	Hide from the enemies to take no damage. Aim and Throw can still be used while hidden. 	Troia Castle, received from Edward after defeating Dark Elf. Edward must have been given at least two Augments before leaving the party. 	180px 	
 	Remember a random spell. Consumes MP. 	Tower of Zot, received after Tellah defeats Golbez. 	180px 	
 	Double defense when critical. 	Tower of Zot, received after Tellah defeats Golbez. Tellah must have been given at least one Augment before leaving the party. 	180px 	
 	Halves casting time of spells. 	Tower of Zot, received after Tellah defeats Golbez. Tellah must have been given at least two Augments before leaving the party. 	180px 	N/A
 	For 60 MP, inflict Wind damage and make target weak to Fire. 	Lodestone Cavern, found in the Crystal Chamber after defeating Barbariccia. 	180px 	
 	Character becomes the target of all enemy attacks. 	Dwarven Castle, automatically received from King Giott after defeating Golbez. 	 	
 	Blinds enemies. 	Defeat Namingway when he becomes Mopingway. Can only be obtained once. 	180px 	
 	Attacks do full damage from back row. 	Dwarven Castle, found after completing all events in Developer's Office. 	 	
 	Raises MP by 50%. 	Mist, found in a house after Rydia rejoins the party. 	180px 	N/A
 	Study all enemies to see their HP and stats. 	Dwarven Castle, received from Cid after he modifies the Falcon. 	180px 	
 	Use elemental attack item to gain its power in the weapon. 	Dwarven Castle, received from Cid after he modifies the Falcon. Cid must have been given at least one Augment before leaving the party. 	180px 	
 	Double attack when critical. 	Dwarven Castle, received from Cid after he modifies the Falcon. Cid must have been given at least two Augments before leaving the party. 	180px 	
 	Fire damage; targets allies and enemies. 	Cave of Eblan, found after defeating Rubicante. 	 	
 	Character enters Darkness state, doubling their attack power at the cost of some HP. 	Baron Castle, Steal from Odin. 	180px 	
 	Doubles the power of the next attack command used. Can be stored up to three times. 	Sylph Cave, from Yang after he is awoken with the Frying Pan. 	180px 	
 	Attacks all enemies. The damage done to each enemy is less than the damage that would be done by attacking normally. 	Sylph Cave after Yang is awoken by the Frying Pan. Yang must have been given one Augment before leaving the party. 	180px 	
 	Reduces damage taken by 75%. 	From Yang after hitting him with the Frying Pan, if he was given two Augments. 	180px 	
 	Gain 1.5x EXP from battles. 	Hummingway Home 	180px 	N/A
 	Spells ignore Reflect status. 	Feymarch, found in Whyt's house after defeating Bahamut. In the Steam and mobile versions, the player must complete the Eidolon search sidequest first, then the augment will be received from the eidolon who lives in the house.	180px 	
 	Same as Attack, but is powered up for every Whyt battle in wireless communication. In the Steam and mobile versions, it is powered up by covering a party member in battle. 	Namingway becomes "Weddingway". Can only be obtained once. 	 	
 	Raise HP by 50%. 	Baron Castle, received from a soldier after the events in the Giant of Babil. 	180px 	
 	All characters start to slowly recover MP. 	Crystal Palace, after the events in the Giant of Babil. 	180px 	
 	Spell targets all enemies or allies. 	Crystal Palace, after the events in the Giant of Babil. Fusoya must have been given at least one Augment before leaving the party. 	180px 	
 	When user gets KO'd, all of the user's MP are automatically expended to revive all defeated allies except self. It can activate multiple times in a single battle as long as the user gets revived and has at least 1 MP. It restores other KO'd party members HP to half of their max.	Crystal Palace, after the events in the Giant of Babil. Fusoya must have been given at least two Augments before leaving the party. 	180px 	
 	No random encounters. 	Find Going-my-way during Namingway sidequest. Can only be obtained once. 	 	N/A
 	Doubles item drop rate. 	Automatically received after gaining 100% completion of every map in the game. Can only be obtained once. 	 	
 	Break the 9999 damage limit, and raise it to 99999. 	Received after the final credits. In the Steam and mobile versions, received upon completing the game. Can only be obtained once. 	 	180px
== Dummied Augments ==
Augment	Description 	Location	Portrait	Image
 	Attack by tossing gil. 	N/A 	N/A 	N/A
 	Cut MP cost of spells in half.	N/A 	N/A 	N/A
== Stat bonuses ==
Every ability grants stat bonuses at level up from level 71 on up. It is not enough to just give the Augments to the characters; these Augments must be equipped in battle for the stats to be added once the characters level up. Placing these Augments or Commands in the Auto-Battle slot will not grant the stat bonuses.
Name 	Stat Bonus
Attack 	HP +10, Strength +1
Jump 	HP +10, Strength +1, Stamina +1
White Magic 	MP +5, Spirit +1
Black Magic 	MP +5, Intelligence +1
Summon 	MP +5, Intelligence +1, Spirit +1
Aim 	Speed +1
Pray 	Spirit +1
Cover 	Stamina +1
Steal 	Speed +1
Throw 	Speed +1
Ninjutsu 	MP +5, Intelligence +1
Auto Potion 	HP +10, Stamina +1
Item Lore 	Intelligence +1
Counter 	Strength +1, Stamina +1
Curse 	MP +5, Stamina +1, Strength +1, Spirit +1
Tsunami 	MP +5, Stamina +1, Strength +1, Intelligence +1
Twincast 	MP +5, Intelligence +1
Bluff 	Intelligence +1
Cry 	Spirit +1
Dualcast 	MP +5, Intelligence +1, Spirit +1
Bardsong 	Speed +1
Salve 	Speed +1
Hide 	Speed +1
Recall 	MP +5, Intelligence +1
Last Stand 	HP +10, Strength +1, Stamina +1
Fast Talker 	MP +5, Intelligence +1
Whirlwind 	MP +5, Speed +1, Intelligence +1, Spirit +1
Draw Attacks 	Stamina +1
Reach 	Speed +1
Analyze 	Intelligence +1
Upgrade 	Speed +1
Adrenaline 	Strength +1
MP +50% 	MP +10
Inferno 	MP +5, Strength +1, Speed +1, Stamina +1
Gil Farmer 	Speed +1
Darkness 	HP +10, Strength +1, Stamina +1
Focus 	HP +10, Strength +2
Kick 	Strength +1
Brace 	HP +10, Stamina +1
Level Lust 	Strength +1
HP +50% 	HP +10
Piercing Magic 	Intelligence +1, Spirit +1
Bless 	Spirit +1
Omnicasting 	MP +5, Intelligence +1, Spirit +1
Phoenix 	Spirit +2
Treasure Hunter	Speed +1
Eye Gouge 	Speed +1
????'s Love 	HP +10, MP +5, Strength +1, Speed +1, Stamina +1, Intelligence +1, Spirit +1
Safe Travel 	Speed +1
Limit Break 	HP +10, MP +5, Strength +1, Speed +1, Stamina +1, Intelligence +1, Spirit +1
Items 	HP +10
de:Fertigkeit (FFIV)
pt-br:Augment (Final Fantasy IV)
Category:Augments in Final Fantasy IV
Category:Abilities in Final Fantasy IV
Category:Support abilities