Gear/SRM-4 (P)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_SRM_4_Pirate
Manufacturer: Some Moron
Though this may look like an SRM4, it's not. Some moron welded together two SRM2s, and then stuck on some red LEDs that blink randomly and for no apparent reason.
Uses SRM Ammo.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
2 	2 	60000	All 	All
* Weapon is capable of Indirect fire.
* 20% bonus damage against overheating targets
* +50% critical hit chance with this weapon
* Weapon damage varies between +/-5 
* -1 accuracy with this weapon.
* Weapon has a 10% jam chance - Mitigated by Gunnery
=Weapon Stats=
Category: Missile
Type: SRM
SubType: SRM4
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	SRM 	10 	0 	3 	4 	1 	13 	0 	1 	0 	0.038 	0.35 	50 	0 	93 	186 	273 	333 	✔
=Used By Mechs=
Mechs 	Mechs	Mechs
ARC-P2 	COM-P	LJS-PR8
SMO-KING	TR-P 	UZL-P
VTR-P 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2