Vehicles/ORACLE ACMV MOBILEHQ ACM

==Description==
Building on the idea of the standard Mobile HQ, the Oracle adds a sophisticated Advanced Command Module to coordinate and direct the fire of artillery units.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Battle Computer B2000	High Command: -10% Lance Ability Resolve Cost (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=135 S=20	
Front 	Fixed 	 	
Crew Compartment (2)
FCS MultiTrack
Sensors Adv Jammer
Adv. Command Mod (Unique)	
Sides/Turret	Health	A=110 S=20	A=80 S=20 	A=110 S=20
Sides/Turret	Fixed 	
Left Side Wheels	
Bolt On LAA Missile x2
Bolt On Remote Sensors
Turret Systems (5)
B-POD
2x MTR2	
Right Side Wheels
Rear 	Health	 	A=100 S=20	
Rear 	Fixed 	 	
Ammo MTR Acid (Half)
Ammo MTR Airburst (Half)
Ammo MTR Flare (Half)
Ammo MTR Guided (Half)
Ammo MTR Inferno (Half)
Ammo MTR Smoke (Half)
Structure (1)
Wheeled Propulsion System
Heavy Ferro-Fibrous
Engine XL (1)
Engine Core 180 (1)
Coolant
IFF Jammer MK1 (AddOn)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\apc\vehicledef_MOBILEHQ_ACM.json