Enchants

This is a list of 12 enchants in Fae Tactics:
Image	Name 	Description
 	Cloak Enchant 	Unit can't be targeted and increases Back Attack damage. Cloak is lost when dealing damage, taking damage or after 2 turns.
 	Dance Enchant 	Evades ranged attacks. (Chance to lose Dance increases with each evade.)
 	Double Edge Enchant	Greatly increases Atk based on current Hp. Next attack will deplete your own Hp.
 	Ice Shell Enchant 	Grants +15 Def and converts Critical damage taken to Normal damage. -20 Res.
 	Inspire Enchant 	Grants +20 Def and +15% Evd.
 	Mana Burn Enchant 	Attacks gain -5 Def on hit and a chance to crit on any target. Every 2nd attack for Arcane units and every 3rd attack for everyone else.
 	Possess Enchant 	
 	Rage Enchant 	Grants +40% Atk and +20% Reaction.
 	Regenerate Enchant 	Recovers some Hp each round. Immune to Burn.
 	Song Enchant 	Increase Mb damage reduction from 50% to 75%. +50 Res.
 	True Sight Enchant 	Attacks cannot be Evaded. Can target Cloaked units. Immune to Blind Curse.
 	Vamp Enchant 	Unit will recover 50% of damage dealt and Hp.
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