King Dedede

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|-|King Dedede=
|-|Masked Dedede=
|-|Revenge form=
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==Summary==
King Dedede is the self-made king of Dream Land. Greedy, brash and downright selfish, Dedede is not afraid to take risks for the sake of his own ego, going so far as to steal all of the food in Dreamland. Despite these habits, the king is considered a champion among his loyal Waddle Dee servants, having helped to save Planet Popstar many times from the grasp of evil forces throughout the galaxy. When not assisting in the safety of his kingdom, King Dedede is usually under the influence of a malevolent force only to be saved by his friend/rival Kirby. 
==Powers and Stats==
Tier: | 
Key: Pre-Star Allies | Post-Star Allies
Name: King Dedede
Origin: Kirby's Dream Land
Gender: Male
Age: Around or over 1000 years old
Classification: Bird, Penguin-like creature, "King" (), Kirby's Royal Nemesis, Star Ally
Power and Abilities:
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|-|By himself=
|-|Optional Equipment=
|-|Dededestroyer Z=Same as by himself, but he's now driving a robot with the following powers: Superhuman Physical Characteristics, Flight, Homing Attack, Energy Projection, Can shoot missiles, Creation, Life Manipulation & Spatial Manipulation (Can create Kirbys to attack opponents, they have the following powers; Superhuman Physical Characteristics, Vehicular Mastery, Elemental Manipulation [Fire, Ninja, Ice, Tornado], Weapon Mastery [Sword, Hammer, Spear, Cutter, Parasol, Whip], Martial Arts [Fighter, Ninja], Forcefield Creation [Ice, Parasol], Afterimage Creation [Ninja], Sleep Manipulation [Doctor], Explosion Manipulation [Bomb, Ninja])
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Attack Potency: Low Multiverse level (Helped by Kirby, Meta Knight, and Bandana Waddle Dee, their battle against Magolor EX "went beyond limits" [ie made them stronger], allowing them to defeat Magolor Soul, destroying the Master Crown. Kirby's Hammer Copy Ability has as its gimmick its higher power next to other regular abilities, and likewise Dedede is this strong in gameplay next to those, sharing his moves with that ability.Dededetour · Kirby: Triple Deluxe Often seenNintendo Power issue 271 (September 2011), page 44 as powerful inDedede Clone's Jap. pause screen description · Kirby: Planet Robobot context that implyKirby's Dream Land Wii Deluxe interview · Nintendo Dream issue of May, 2023 he's being compared to the likes of Kirby, Meta Knight and Bandana Dee. Knocked out a slightly tired Kirby.Main Mode's true final boss · Kirby: Triple DeluxeWhile he showed no signs of fatigue, Kirby was performing one of his most notable feats of stamina in that game, and could be argued to be slightly weaker when Dedede hit him. In side content, which shows what Kirby and other characters can do, he can defeat the following; Phase 2 Magolor [a weaker form of Magolor with the same multiversal feat], Crowned Doomer [who obtained the power of the fragments of the crown], the Master Crown possessing the Red Fruit, the stronger Magolor Soul of the updated The True Arena,The True Arena · Kirby's Return to Dream Land Deluxe and Dark Meta Knight), able to negate durability via Star Spit | Low Multiverse level (Can assist Kirby & 2 fellow Star Allies in the canonical defeats of Void Termina, Corrupt Hyness, the retaliators Three Mage-Sisters [at once].Story Mode & Heroes in Another Dimension · Kirby Star Allies On non-canon side content, and while assisted with 3 Star Allies, they can defeat Morpho Knight EX and the stronger incarnations of Void Termina.Guest Star ???? Star Allies Go! (If playing the Three Mage-Sisters' story) and The Ultimate Choice (Soul Melter & Soul Melter EX difficulties) · Kirby Star Allies In canon & with the ability to grow more powerful by deepening bonds with a friend, he and Meta Knight teamed up to battle 2v2 against Kirby and "his buddy" [Bandana Waddle Dee, Gooey or Magolor] a few times. The former team ultimately used an item to gain different power in their last, toughest battle, but even without it their own power being genuine and still being able to "undoubtedly" give Kirby & co. a "nice fight". Can defeat Shadow Kirby on side content), able to negate durability via Star Spit and Friend Hearts
Speed: Massively FTL+ (Although slightly slower than them, Dedede's consistently depicted as being able to keep up with Kirby and Meta Knight, when the latter is able to keep up with the Warp Star and the former kept up with those who could match said vehicle's speed. Reacted & used his cannon to tag Mr. Star flying at incredible speeds, who can easily fly pass stars.Kirby's Super Star Stacker Repeatedly outran "Dimensional Walls", space waves which were consuming interstellar parts of Another Dimension,See the AP of Magolor (Phase 2)/Magolor Soul or the Master Crown. This space waves were only consuming interstellar parts in the context of what was outrun, regardless of the scale of the whole feat. which were moving fast enough to get past stars & nebulae in the background,Inter-dimensional rift areas · Kirby's Return to Dream Land & Kirby's Return to Dream Land Deluxe as well as keeping up with a flying Lor Starcutter and Landia in the time a fainted Kirby woke up & they all escaped."Each to His Own World" cutscene · Kirby's Return to Dream Land & Kirby's Return to Dream Land Kept up in combat against the latter two and Magolor EX; Drew his hammer against Phase 1 Magolor while riding a Landia flying across Another Dimension's Road,"Final Battle EX" cutscene · Kirby's Return to Dream Land & Kirby's Return to Dream Land Deluxe meaning that he was really to face Magolor like that and was reacting to the obstructed flight Landia just took while passing by stars & nebulae.Level 8: Another Dimension · Kirby's Return to Dream Land & Kirby's Return to Dream Land Deluxe In side content, which shows what Kirby and other characters can do, he can keep up with & dodge projectiles from several types of Doomers empowered by the Master Crown previously shown in their regular state to keep up with & obstruct Landia as he flew across Another Dimension's Road, and he can defeat Crowned Doomer, the tyrant boss of the Doomers who should be comparable to those types of Doomers.The True Arena · Kirby's Return to Dream Land Deluxe Can defeat Dark Meta Knight in side content, reacting & dodging attacks as he was flying. Reacted and briefly outran a Jamba Heart piece flying towards him, which were scattered across the galaxy from its edge; Dedede is comparable to, and can join the Star Allies, who chased & kept up with Jamba Heart pieces multiple times. Can react riding a Friend Star for travel & in combat, when that vehicle is made by the energies & "the collective power of Kirby and Friends",KIRBY STAR ALLIES THE ORIGINAL ART BOOK, page 28 whereas a regular Warp Star can be made by a lone Kirby. Kirby & 3 Star Allies kept up in combat & defeated the Three Mage-Sisters, Hyness, and Void Termina, who in turn was able to keep up with an improved version of the Warp Star or the Friend Star, which Dedede can maneuver in combat.Story Mode & Heroes in Another Dimension · Kirby Star Allies In side content, 4 Star Allies can defeat Morpho Knight EX, the stronger incarnations of Void Termina, and alone can defeat Shadow Kirby. Able to move faster with Invincible Candy, Boost Orbs & Power-Up Hearts for a limited amount of time)
Lifting Strength: Multi-Stellar (Can withstand outrunning & outflying near Magolor Soul's , including the stars in the background of it, and can survive getting sucked in it. His Inhale either makes Kirby focus to resist not getting attracted by running away, or simply sucks in one of them right away if he's close) | Multi-Stellar, possibly Universal (As before. Can withstand harmed Black Hole attacks from Post-Magolor Epilogue MagolorKirby Star Allies (If Magolor is mind-controlled by Void Termina or Morpho Knight's powers, or if Dedede is controlled by them), Kirby Fighters 2)
Striking Strength: Low Multiverse level (Mostly strikes with his hammer, "an impressive weapon". Can harm Kirby via Head Slide & Super Dedede Jump) | Low Multiverse level (As before. Can harm foes via Head Slide & Super Dedede Jump. Can slap or tackle foes as a ghost)
Durability: Low Multiverse level (Can take hits from anyone he can defeat) | Low Multiverse level (As before. Can take blows from Void Termina in all his forms; The Star Allies Sparkler doesn't cover the bodies of its drivers. Can take attacks from Post-Magolor Epilogue Magolor)
Stamina: Superhuman. On par with Kirby and Meta Knight. Seemingly unaltered without being able to dream, which made everyone in Dream Land feel restless and irritable, even by the time Kirby completed most of his adventure and fought Dedede.Kirby's Adventure Fought Kirby from the night until the sunset in the story of the first game,Spring Breeze · Kirby Super Star Ultra then the same happened some time later, if Kirby had to first spend some time in Dedede's castle as a level, with the windows showing it was still night when he reached Dedede. Capable of defeating Queen Sectonia, Shadow Dedede and Dark Meta Knight in a gauntlet style fight
Range: Below Standard Melee Range physically (A little more than twice as big as Kirby, who is 20cm tall), Standard Melee Range to Extended Melee Range with limited forms of Energy Projection and throwable weapons that doesn't extend much from his body, Kilometers or Tens of Kilometers via spitting (8 to 14.5 kilometers; Spat Kirby into Planet Popstar's atmosphere), up to Planetary length in destructive capacity (A fully changed & prepared strike can create a thin crack going from one side of Planet Popstar to the opposite side of the planet, explicitly incomparable to his AP by the end of it.Crackity Hack · Kirby's Return to Dream Land DeluxeNote that the destruction seen inside Popstar continues offscreen before reaching the other side of the planet, only visually reaching earth with some magma in it. The measure that goes up to "999.99" both doesn't stand for anything and is just a point of reference for the game rather than distance, as its highest value unevenly reaches a much higher distance than anything lower. Higher physical range with some Boost Orbs (If they increase the range of his attacks), Interdimensional via Dimensional Travel (Via Warp Stars [See their feats]), Tens of Meters with Scope Shot gun
Standard Equipment: His hammer and bombs. A floaty
*Optional Equipment: Items such as Balloon Bomb, Cracker, Prism Shield, Invisibility Stone, Invincibility Candy, Maxim Tomato, Scope Shot gun, Ninja Dojo equipment, Souvenir items, Booming Blasters equipment, Smash Star, Warp Star, Boost Orbs, The Blaze Wheelie, a miniature Heavy Lobster (Kirby Battle Royale). His HR-D3 and Dededestroyer Z robots. In side content; Reviving Tomato | As before. Items such as the Dream Rod, Friend Star, Star Allies Sparkler, Bomber, Buddy Star Blaster, Cheer Pom-Poms, Gordo Ball, Ice Container, Zap Weapon. In side content; Power-Up Hearts
*Can Create/Summon: More hammers, his Mechanical Hammer, a Mask, Gordos, Waddle Dees and Waddle Doos | As before, a Friend Star
Intelligence: Average. (Implied to be casual during many confrontations with Kirby and with challenges he gives to him, those being akin to pranks and games for his part that his opposition overcomes rather easily. When serious, his challenges are portrayed as difficult to Kirby, the latter needing to be careful with them. Dedede has been stated and portrayed as the one laying traps along the way of levels Kirby goes through, on occasion. Rules over all of Dream Land in his castle,Kirby Squeak Squad Instruction Booklet, page 4 it being filled with silly creatures, although they're unintelligent in an uneven way, forming a relatively normal society and Dedede being able to use his riches to command others to create coliseums, rockets that can fly into space, and get access to technology that can make clones of Kirby. After the first game he trained remarkably to copy Kirby's way to flight, becoming able to fly by the second game. Taught Kirby his Hammer Copy Ability. He can defeat or has assisted in the defeat of opponents such as Landia, a Magolor using & then being controlled by the Master Crown, Galacta Knight, Queen Sectonia, Dark Meta Knight, all with either some notable edge in power, competent combat skills, experience or a combination of those factors | As before, added to the previous list Meta Knight, the Three Mage-Sisters, Hyness, Void Termina, Morpho Knight, Post-Star Allies Magolor, Gooey, Bandana Waddle Dee, Kirbys with all kinds of Copy Abilities, and Shadow Kirby. Gave Kirby a blueprint for a mechanic to further evolve Kirby's Hammer ability into a version using Dedede's hammers, a mask he used to have and with new superpowers)
Weaknesses: Clumsy & goofy, even when serious (though to a lesser extent, and it doesn't stop him from fighting evenly & defeating foes Kirby may struggle with). Considers his own power, abilities & intelligence on a greater regard than those of many others, including people that may match or exceed him in those categories.
Note: Dedede is sometimes shown using mechs, weapons and technology; As far as we know, and contrary to popular belief, he's not the one creating any of them, and WoG has talked about his power-amplifying mask only to immediately remark that "nobody knows where he got it..."
==Notable Attacks/Techniques==
Note that there is no distinction between his keys in this section.
===Without Items===
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|-|Unique powers=
Powers & abilities few characters have in the verse, or that Dedede has in better ways.
*Toon Force:
**Elasticity: Can survive being flattened and immediately restore his shape.
**Enhanced Senses: Cartoonishly noticed Kirby in Popstar watching him stealing a fake star while himself on space.
**Limited Self-Restoration: Dedede can blow up his own hammer by overcharging it and have it fixed afterwards,Kirby's Return to Dream Land Deluxe instead of summoning another hammer. It even remains elemental abilities it had. 
**Transmutation: Can turn a katana into a hammer or a toy hammer, and back into a katana, as it's common for characters to do in Samurai Kirby. It's possible this isn't even a Toon Force-based power.
*Acrobatics: Dedede can jump notable heights, mobilize by spinning around & back his body mid-air to dodge attacks, and easily & quickly do flips and wacky moves by himself or among allies during diverse victory dances.
*Weapon Mastery:
**Hammers: Dedede's main weapon is his hammer, having several moves with it listed below in which he slams it against the ground, spins with it, charges blows with it, or throws it. He can throw several hammers repeatedly to overwhelm a foe. He can somehow keep his hammer in his back to grab something else. Dedede taught Kirby his Hammer Copy Ability.
**Bombs: In variants; 1º Dedede can throw several bombs repeatedly at different speeds & angles to reach the same place. He could do this back when he was evil to throw along them egg with chickens yet to hatch so that Kirby may save the eggs while having little time to avoid the bombs. 2º He's shown to create his own bombs to throw at Kirby. 3º He's shown to use timed bombs inside bubbles. 4º He can use Balloon Bombs and Crackers items. 5º Thrown hammers can blow up.
**Missiles: Dedede can shoot missiles from his regular hammer and Masked Dedede Hammer.
**A cannon: Shot down Mr. Star flying in space at incredible speeds using a cannon from Planet Popstar.
**Flame thrower: His Masked Dedede Hammer can turn into one.
**"Ninja stars" (shurikens): In Ninja Dojo in the Lor Starcutter or Merry Magoland Dedede has canonically practiced his aim with them with moving, confusing targets while competing against his friends, if for fun.
**Energy gun: In variants; 1º In Scope Shot Dedede in the Lor Starcutter or Merry Magoland Dedede has practiced his aim with a gun of sorts that shoots energy and can charge its shoots for more power. He has defeated 3 enemy giant robots while competing against his friends for fun. 2º In Booming Blasters, a game he has played in Merry Magoland, Dedede & friends use a different energy gun to fight against each other in a hindered terrain, being mindful of their ammo, terrain and how they could dodge each other's shots.
**Toy gun: In Kirby on the Draw Dedede has practiced his aim with a toy gun, testing his reactions against friends for fun on appearing and disappearing targets of variable value while being mindful to reload when needed.
**Sword: In Samurai Kirby, a game he has played in Merry Magoland, Dedede & friends use a katana to slash each other on reaction, be it 1v1 or the 4 against each other at once. He can transmute the katana or use it as it is.
**An axe: Shown in Triple Deluxe while mind-controlled/puppetized by Taranza, and while to a major degree his actions are controlled by Taranza, the latter likely didn't read his mind to use mostly moves he was already capable of on top of Taranza's own skills with an axe, as Dedede seemed to be acting enraged out of his own capabilities.
*Vehicular Mastery:
**Giant robots: Dedede has sometimes used giant robots to fight Kirby. A Waddle Dee in Battle Royale suggests that he must like them.
**Wheelie: A Wheelie model fit for Dedede used in races against types of Warp Stars, as well as Meta Knight flying and other Wheelies.
**Hot air balloon: Used one in battle in Mass Attack.
**Warp Star: Used with allies in canon or alone in extra content. His uses of it aren't complex as Kirby's.
**Smash Star: See his Optional Equipment.
King Dedede's Star Split-Adventure.gif|Inhale & Star Split
Dedede'sInhale&StarSplit-Squeak Squad.gif
Super Smash Bro. Ultimate-King Dedede's inhale.gif|Inhale reflecting attacks, as portrayed in Super Smash Bros. Ultimate (Non-canon)
Kirby Blowout Blast-King Dedede's inhale.gif|Inhale (Blowout Blast)
King Dedede's Inhale-Kirby Fighters 2.gif|Inhale (Fighters 2)
Dedede's Super Dedede Jump-Kirby Star Allies-Kirby twitter.gif|Super Dedede Jump
Kirby Blowout Blast-Dedede's homing waves.gif|Homing Shockwaves
*Inhale: King Dedede inhales air, aiming to inhale a target. He can cover one direction of a room with a whirlwind that sucks air into himself. Dedede can spin around his body somewhat slowly while inhaling, aiming for a target if they dodged the initial whirlwind. In-game, Dedede's inhale gets pass Guard, that being characters defending themselves on their own or with forcefields. This move can work against Kirby, Meta Knight and Bandana Waddle Dee, despite how they can outrun being near , including the stars in the background of it, and survive getting sucked into it. Likewise, it works against foes who can survive harmed Post-Magolor epilogue Magolor's Black Hole attacks. Kirby could only inhale those characters via Super Inhale, implying Dedede's Inhale to be better. He can inhale 30 eggs one after another, have them hatch into chicks and safely come off his mouth, although they all die if he eats a bomb along them.Egg Catcher · Kirby's Return to Dream Land Deluxe
**Star Spit: After inhaling one or more foes, Dedede spits them, causing them to collide with other foes or a wall. Like Kirby, Dedede can spit foes as stars. His split showed the range to launch Kirby into space, which at the time was done to carry him into his final battle.
***Note: The targets being turned (Transmutation) into mini stars is evidenced by a number of factors: Kirby's "Bubble" Copy Ability turns foes into items trapped inside mysterious bubbles, when used on foes that don't give Kirby a Copy Ability, it turns them into mini stars inside bubbles; than what he would normally spit with one foe spat;Kirby: Squeak Squad This is the same that can be achieved by just inhaling more than 1 foe and spitting them, but canonically worked out with other powers Kirby has. Star Bullets are physical objects with weight, rather than being things that are not actually present where they're seen. Kirby's own ability to do this with swallowed foes is similar to the supernatural/"mysterious" ability Bubble has. It's also supported by all the statements about this technique turning targets into stars, the technique's name, and other repeated uses of mini stars like this in the Kirby/Kirby of the Stars series.
**Spit: Splits targets without turning them into mini stars.
King Dedede's hammer waves & jump waves-Kirby's Blowout Blast.gif
 
*Super Dedede Jump: Dedede jumps in the air and lands in the ground a few seconds later as an attack on contact.
**Vibration Manipulation & Energy Manipulation: A version of Super Dedede Jump sends growing ring-like waves from the impact in the ground.
*Hover: Inhales air into himself to fly and maneuver in the air or space in an slightly imprecise matter that is slower than his own Travel Speed, if still practical for combat against comparable foes who can fly with ease. He managed to achieve this ability by training after his first defeat against Kirby. [Post-Star Allies].
King Dedede's hammer waves & jump waves-Kirby's Blowout Blast.gif
 
*Energy Manipulation:
**Limited Deconstruction: Can send bolts to drop entire rows of blocks in whatever direction he's facing, when they otherwise stay stable midair.Checkerboard Chase · Kirby 64: The Crystal ShardsKirby 64: The Crystal Shards Strategy GuideCheckerboard Chase · Kirby's Return to Dream Land Deluxe
**Vibration Manipulation: A charged hammer strike can send 3 small waves onwards which move on their own into directions.
King Dedede's Gordo Throw-Kirby Fighters 2.gif
Masked Dedede Mask-Super Kirby Clash.png|Masked Dedede Mask
Masked Dedede Hammer-Super Kirby Clash.png|Masked Dedede Hammer
*Summoning: Dedede can suddenly make use of things he doesn't seem to be carrying (He could be creating them, summoning them or actually be carrying them), this includes the following list:
**Waddle Dees so that they may attack others.
**Gordos used as projectiles that bounce with the floor.
**Junk used as projectiles.
**Hammers. Can reappear a new hammer when throwing the one he's using. Can attack throwing multiple hammers.
**Masked Dedede Hammer & Mask; Dedede can acquire them from out of nowhere when things get serious, even when increased in size. The "power-amplifying mask" , and the mechanized hammer can shoot missiles, energy beams, turn into a flame thrower and generate electrokinetic waves. It was also shown that projectiles bounce off the mask when he was increased in size, but this may not be applicable normally.
*Teleportation (2º variant): In Dedede's Drum Dash Deluxe Dedede is shown to teleport back when he falls out of the drums, which is stated to be "with a little help from his new mysterious powers".
|-|Common powers=
Everybody using Friend Hearts-27th anniversary twitter video.gif|Dedede making use of a Friend Heart
King Dedede's Team Attack-Kirby's Return to Dream Land.gif|Team Attack (Return to Dream Land)
Dedede's Team Attack-Star Allies.gif|Team Attack (Star Allies)
Powers & abilities many characters share in the verse.
*Space Jump: A technique most Kirby characters have, King Dedede transforms into a small ball of energy which turns out to be intangible, he uses this power to mobilize himself or regroup with mates faster. Any carried item is transformed too.Carried items · Kirby's Return to Dream Land & Kirby's Return to Dream Land Deluxe Kirby & co. can use this ability on a Warp Star too to carry themselves & the vehicle.
*Team Attack: A technique Dedede can access to with at least another known ally with similar control over energy, such as every Star Ally.
**In Return to Dream Land & its remaster when piggybacking an ally or more, they can briefly charge energy to use a special attack, the more allies charging energy the more powerful the attack will be. The form of the attack depends on the ally below, which is shooting it. Dedede slams his hammer to launch several energy stars around him in close range. Dedede & all other allies in-game (Kirby, Meta Knight and Bandana Dee) can use their Team Attack to push back and warp the waves of space that were consuming interstellar parts of Another Dimension.
**In Star Allies when piggybacking an ally or more, they can briefly charge energy to shoot an energy beam . The more allies charging energy the more powerful the attack will be. Dedede doesn't use his hammer to do this and his partner can be another King Dedede, meaning that this is a power he can do on his own.
*Teleportation (1º variant): Can teleport in & out a Dress-Up Mask to wear it or take it out, after having previously set 1 of many to use. This could for example include a mask of the one uses as Masked Dedede, but it wouldn't be the real thing.
*Carry: A move from Battle Royale where he carries something on top of his head, be it a thing or a knocked out foe. It can quickly be used many times to accumulate a large pile of things balanced through unreal precision. This doesn't hinder his moments and jumps while going around with it, but he can't fly.
**Throw: Quickly throws forward the first thing in said pile, which can be used consecutively to take all of it off into a wanted location, throw a foe away, throw it against another foe to harm them both, or overwhelm foes by quickly throwing things from the pile into them.
*Revival Spell: A technique that, depending on the game, either resurrects dead allies or merely heals them from being defeated & unconscious. Both uses are applied to their users as they are doing the same process over what seems to be the same spell given the same name. Initially appearing in the Team Kirby Clash mini-game, the Kirbys there could approach others Kirbys and revive them when being defeated, which meant falling into the floor with their souls leaving their bodies. On the Team Kirby Clash Deluxe & Super Kirby Clash games the Kirbys there could even obtain items to improve their ability to resurrect others. Before the latter game, in Kirby Star Allies, every playable character became able to "Revive" defeated allies, but these defeated allies don't lose their souls and it's notable how some are still breathing.
*Friend Heart: Obtained in Kirby Star Allies, Dedede generates a Friend Heart which is then thrown to his objective(s). This can be done an unlimited amount of times as well as repeatedly. Upon contact or near it, the Friend Heart will generate a major change in the empathy of the being(s) affected to the point of making them change their morality towards being friends & allies with Dedede. The Friend Hearts have also shown to make feel objectives extremely happy, make them have a deep appreciation for the one who used a Friend Heart on them, generate clothes in others, work on robots, heal & purify others, operate without making direct contact to others' bodies as well as affect more than one being at a time. Friend Hearts were also shown either creating or turning small areas they reached into Friend Platforms (Creation or Transmutation), an ability any Star Ally may possess, but no character in Star Allies uses Friend Hearts in this manner or were aware that this happened. The last function the Friend Hearts have is that their sentient targets will immediately be bestowed with the ability the generate and use Friend Hearts with all previously mentioned characteristics.
*Friend Ability: Powers the Star Allies could use in Star Allies, they were bestowed to them due to being reached by a Friend Heart (be it by another ally or off-screen from one of the many that scattered in space, much like it happened to Kirby) since this are new powers they hadKing Dedede & Meta Knight's Jap. flavor text • Kirby Star Allies already when playable..
**Friend Action: They all supposedly need 4 allies in total to be done and, gameplay wise, a special platform to be used; This are only Game Mechanics, the narrative seems to indicate the Star Allies Sparkler to have been made by the Star Allies without mentioning said platform, Hyness can use his own version of the Friend Circle without it, even when using 3 woods as his partners, and the Three Mage-Sisters themselves can use a Friend Circle on their own too.
***Friend Circle: The friends form a donut circle by holding each other, then they constantly roll forward while being coordinated enough to make jumps while they advance. They use this to travel faster on stages and power through minor enemies instead of bothering to deal with them with their moves.
***Friend Star: Through their collective power, the friends use energies from their bodies that combine to create a Friend Star, much like how Kirby alone can create a Warp Star, the Friend Star is basically a better version of it. One drives while the others are behind sustained by nothing but the energies generated by the Friend Star, they can change driver mid-use. They can fly around with the vehicle, do spin attacks, and shoot projectiles which can be charged and have different attributes depending on the leading friend's ability (ice, wind, fire, water, electricity, cutting properties or explosives).
***Friend Bridge: The friends hold each other in a line to form a bridge, which they can move up or down. They likely use some form of telekinesis to hold themselves too as energies go around them and they don't reach each other perfectly. They only use this for puzzle solving.
***Friend Train: Using their powers the leading friend gets a train chimney created in their head, while the other friends line up behind. The train continuously runs forward powering through minor enemies, they can jump, travel up walls, across ceilings, and over the surface of the water (it can't jump while on a wall or ceiling).
***Star Allies Sparkler: A Friend Star combined with the 4 Heart Spears, see the section of Optional Equipment for more info.
*Positive Energy Manipulation: Called "positive energy" in America and left nameless & vague in the original version, it refers to the energies Star Allies manipulate while doing Friend Actions and Team Attacks; The white energy with colorful stars around, which may trigger with a heart-shaped wave. What exactly positive energy is is a bit vague, but it's related to friendship and companionship, and should be the opposite of "negative energy" (American name)/ "dark matter/substance" (Original name. Not to be confused with Dark Matter), which is conformed by, or related to, hatred, obsession, jealousy, desire, . In short, they are opposite types of concepts that respectively relate to morally good, healthy attitudes and evil, unhealthy attitudes, and is something that forms energy-based moves, powers up attacks, and allows Star Allies to use certain abilities in the first place.
*Ghost form: Once dead, he can transform into a ghost, his only objective in this state is to bring himself back to life. In-game, he can't be destroyed or defeated by others who can harm ghosts as Dedede's health is already gone. Dedede doesn't have access to the moves he had with his body but presumably maintains his resistances, his mobility is also slightly slower than when alive. There is no limit to the amount of times Dedede can access this form when dying. This form was originally only used by Kirby as 1 of his Copy Abilities, but since Fighters 2 it was no longer said to be a Copy Ability and became a transformation several characters could use (meaning that they have no reason to share other powers the Ghost ability has), the reason why they can be defeated during canon plots without using this is due to the cartoonish nature of the verse and this power.
**Flight: As a ghost, Dedede naturally floats and can fly around at will.
**Attack, Double Attack & Tackle: A slap (or slaps), charged slaps and a tackle forward respectively. Managing to land any attack against living opponents will result in Dedede's body being quickly recreated, though he would be with low "health". Although this presumably works by way of absorbing some of the health/life of a target (hence it needs to be hit) the process can technically be done through having an item hitting the target or firing energy at them, meaning that physical contact isn't necessary.
**Vanish: Disappears, becoming invisible and intangible even to other characters in Ghost form. Dedede can move but not attack like this, and re-appear at will.
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===With Items===
<tabber>
|-|Various food items=Heal varying amounts of his health.
|-|Maxim Tomato=Heals all of his health when eaten.
|-|Invincible Candy=When collected, King Dededede becomes invincible for a short time, and almost any enemy he touches will be instantly defeated, or at least damaged.
|-|Balloon Bomb=It starts growing in size after being picked up, and explodes by itself if held for too long.
|-|Cracker=When held, it fires arcing shots automatically to a fixed distance ahead of the carrier for as long as it lasts.
|-|Invisibility Stone=The character holding it cannot fly or float with it. As long as it is being held, its carrier is both invisible and intangible. The Invisibility Stone will respawn in its original place if destroyed. It only lasts for a limited time, and flashes red when it is close to expiring.
|-|Scope Shot gun=
Kirby & co at Scope Shot-Kirbys Return to Dream Land.gif
An energy gun used when playing Scone Shot, a sub-game/attraction Kirby & co. could canonically playKirby's Dream Land Wii Deluxe interview · Nintendo Dream magazine issue of May, 2023 in Return to Dream Land. It has unlimited shots, an immense range, and it can charge for more powerful shots. Its power scales to Kirby & co. at the time, as its shoots harm Robo Dedede, who can throw bombs that can both harm Kirby & co. and harm itself with it, surviving. Magolor is also a wicked character whose noted to put real danger in his attractions.
|-|Ninja Dojo equipment=In the Ninja Dojo minigame Dedede either trains as a ninja or plays as one. . Although this could simply be tactics of confusion & quick movements, common to ninjutsu. He has a number of "ninja stars" (shurikens).
|-|Souvenir items=
Kirby's Max Toma Souvenir-Kirby's Return to Dream Land Deluxe.gif|Maxim Tomato
Certain items given in Merry Magoland, a theme park Magolor] made, many of them and many of each can be carried at a time. King Dedede can choose and use whatever items he has at any time. This include:
*Energy Drink: Restores health by 50% when used.
*Random Copy Essence: Only useful for Kirby. Randomly cycles itself to become all Copy Essences in Return to Dream Land Deluxe, slowing down after a few seconds of being summoned and somewhat removing the random factor. Touching the Copy Essence makes Kirby use the Copy Ability it represents.
*Crackler: Same as listed elsewhere as an item.
*Maxim Tomato: Same as listed elsewhere as an item.
*Balloon Bomb: Same as listed elsewhere as an item.
|-|Booming Blasters equipment=In the canon Booming Blasters minigame Kirby, Meta Knight, Dedede & Bandana Dee fight each other with an energy gun each. Hitting rivals twice would level up the gun. While some things in Merry Magoland are pretty harmless, this guns' ability to harm this characters is most likely genuine, as the deceptive Magolor noted to place real dangers in his park.
*Overhead Shot: A technique; Ashort charge and aiming upwards would make the shot over walls and stay for a time where it lands as a continuous blast.
*Energy Capsule: An item that recharges ammon for the gun.
*Super Blaster & Super Shot: An item & a technique; "When a Super Blaster appears, use it to take out multiple rivals at once with a piercing Super Shot. It can even blast through walls!"
|-|Smash Star=A Warp Star-like vehicle that hovers around and are used as bumper cars in the canon Smash Ride minigame, with better mobility and speed. The goal is to kick rivals out of a stage rather than to simply hit them and a charged tackle can be used too.
|-|Reviving Tomato=If King Dedede has one of these items when he is KO'd, it will automatically revive him to full health in a flash. It can also be used in the middle of combat as a normal Maxim Tomato.
|-|Dream Rod=When picked up and used Dedede summons one of the following Dream Friends to assist him
*Bandana Waddle Dee
*King Dedede
*Meta Knight
*Rick & Kine & Coo
*Marx
*Gooey
*Adeleine & Ribbon
*Dark Meta Knight
*Daroach
*Magolor
*Taranza
*Susie
*The Three Mage-Sisters
|-|Star Allies Sparkler=The Final Weapon in Star Allies, used to take out Void Termina. The Star Allies Sparkler fires projectiles from the tip, fly around quickly and efficiently, and spin counterclockwise to avoid all damage on a relative scale (Sparkler Turn). Kirby canonically took the lead in the center of the Sparkler while his friends rode in the tail. Still, the leader can be rotated to imbue the shots with a different element depending on the leader (the technique is called Rider Switch). The Sparkler can fire different homing projectiles with varying power depending on charge time. An uncharged shot is called the Sparkler Comet, and it fires a star shaped projectile. A charged shot is called the Sparkler Starshot, and it fires a projectile shaped like two intertwining stars. The strongest attack is called Team Star Allies!, which, if everyone who's riding charges together and releases at the same time, fires a giant laser at the opponent. King Dedede uses this item on his own when used in The Ultimate Choice of Star Allies.
|-|Power-Up Hearts=Used to increase his statistics. The effects are shared with allies.	
*Speed Power-Up Hearts: Increases speed.
*Health Power-Up Hearts: Increases & heals all health.
*Attack Power-Up Hearts: Increases attack potency.
*All Power-Up Hearts: Gives all previous effects at once.
|-|Blaze Wheelie=A vehicle that King Dedede can use, its charge attack is a powerful dash attack.
|-|Miniature Heavy Lobster=Another vehicle that he can use, its charge attack is a powerful electroshock that comes from its mouth area.
|-|Boost Orbs=Gives King Dedede extra powers constantly or when activated:
*Super Charge: Widens charge-attack range and raises attack strength by 20% for 15 seconds when activated.
*Small Speed Boost: Increases movement speed by 10% constantly.
*Big Speed Boost: Increases movement speed by 50% for 15 seconds when activated.
*Quick Charge: Halves charging time for 15 seconds when activated.
*Maxim Tomato: Recovers all health when activated.
*Metal: When activated, it protects King Dedede for 10 seconds, but he's heavier and less mobile.
*Small Attack Boost: Increases attack strength by 10% constantly.
*Big Attack Boost: Increases attack strength by 40% for 15 seconds when activated.
*Quick Revive: Decreases the amount of time it takes to recover constantly.
*Life Up: Raises maximum health by 40% constantly.
*Power Throw: Improves throwing ability constantly.
*Big Air Bullet: Increases power and size of air bullets constantly.
*Invisibility: Makes King Dedede transparent for 15 seconds when activated.
*Mega Blast: Will send foes King Dedede attacks flying farther constantly.
*Cashgrabber: Raises the number of things you an steal from foes by 50% constantly.
*Deflector: Brushes off attacks automatically for 60 seconds when activated.
*Superspicy Curry: Lets King Dedede blow flames for 10 seconds when activated.
*Berserk: Raises attack strength by 40% and mobility by 50%, but slowly drains health when activated.
|-|Action Star=
Action Star-Kirby Fighters 2.gif|Dropping Health to one point
When this item is attacked, one of the following effects occurs at random:
*Everyone's speed increases.
*Causes everyone to explode, .
*Decreases the speed and jump of all the other opponents, that will also have a maroon aura around them.
*Puts all opponents to sleep.
*Drops a bomb on all the opponents. 
*Drops a random Food item. One may occasionally be a Maxim Tomato.
*Drops three Timed Dynamites
|-|Bomber=A common enemy that can appear and be used as a throwable item, exploding when landing.
|-|Buddy Star Blaster=
The 2 parts that make up this item can appear when Dedede is fighting along an ally. The 2 need to put together both parts to create a Warp Star-like vehicle in which they can shoot projectiles at targets and blast them with an energy beam. Kirby and a buddy have used this item after it was somehow heavenly delivered to them from above in order to finish an evil force at the end of Fighters 2, and an official twitter post has praised it for its power, poetically hyping the range of its energy beam and acknowledging the fact that it appears from the heavens.
|-|Cheer Pom-Poms=Used to dance for some time and then gain an amp in power.
|-|Dash Shoe=The Dash Shoe drastically increases the speed and jumping capability of anyone who touches it, it also surrounds them with a blue glow. The item's effects are temporary.
|-|Gordo Ball=A Gordo with its spines retracted, it can be thrown somewhere so that it may grow its spines.
|-|Ice Container=It has visible items inside, it can be broken to get them.
|-|Microphone=Greatly damages all nearby enemies with a sound-based attack.
|-|Mint Leaf=Will improve Dedede's aerial mobility and allow him to spit an unlimited number of air bullets much faster and farther for a limited time.
|-|Timed Dynamite=Once Kirby picks up a Timed Dynamite, the clock shown on it will slowly begin to tick down. Once the clock makes one cycle, the dynamite will explode.
|-|Zap Weapon=A small capsule with a smaller Plugg inside. Attacking it charges electricity which will then be used to shoot a projectile into a target.
</tabber>
==Feats==
*Kirby's Hammer Copy Ability is the same hammer used by Dedede, its gimmick next to other Copy Abilities being its higher power in exchange for shorter range.
*Able to defeat Drawcia with the player's assistance. 
**Portrayed in that game with further attack power & health than Kirby, but lower speed.
*Through Return to Dream Land, he assisted Kirby, Meta Knight and Bandana Waddle Dee in the defeat of: Many Sphere Doomers, the Grand Doomer, Metal General, Landia and Magolor in his latter forms.
**In The Arena & The True Arena sub-games Dedede can defeat said characters alone, as well as Galacta Knight in the former sub-game. (It should be noticed that an interview establishes extra content as part of what Kirby and other characters can do, despite no being actions within the canon timeline of the verse.)
*In the extra-mode Dededetour from Triple Deluxe Dedede is able to defeat Queen Sectonia, Shadow Dedede and Dark Meta Knight, the former and latter of whom being comparable to Meta Knight.
*Able to assist Kirby and the rest of the Star Allies in the defeat of Hyness and Void Termina during the main story of Star Allies.
*During the canon mini-game Heroes in Another Dimension he is capable of once again assisting Kirby and the rest of the Star Allies defeating Parallel Kracko, Parallel Meta Knight, Parallel Dedede, Corrupt Hyness, and the Three, Mage-Sisters, the latter fighting as a team. 
**In sub-games such as Guest Star ???? Star Allies Go! and The Ultimate Choice Dedede can defeat alone these characters as well as facing new ones such as Morpho Knight and Void; For narrative context, he would require assistance from other Star Allies to defeat at least the former boss.
== Gallery==
==Notable Matchups==
Victories:
Losses:
Meta Knight (Kirby) Meta Knight's Profile (Speed was equalized, both had standard equipment)
Inconclusive:
==References==
Category:Characters
Category:Royal Characters
Category:Antagonists
Category:Kirby
Category:Game Characters
Category:Male Characters
Category:Hammer Users
Category:Villains
Category:Flight Users
Category:Kings
Category:Air Users
Category:Fire Users
Category:Final Bosses
Category:Possessed/Brainwashed Characters
Category:Game Bosses
Category:Antiheroes
Category:Animals
Category:Birds
Category:Rich Characters
Category:Teleportation Users
Category:Explosion Users
Category:Invulnerability Users
Category:Electricity Users
Category:Reformed Characters
Category:Healers
Category:Energy Users
Category:Weapon Masters
Category:Inflation Users
Category:Size Users
Category:Homing Attack Users
Category:Playable Characters
Category:Intangibility Users
Category:Resurrection Users
Category:Summoners
Category:Statistics Amplification Users
Category:Forcefield Users
Category:Invisibility Users
Category:Fourth Wall Aware Characters
Category:Creation Users
Category:Space Users
Category:Berserkers
Category:Narcissists
Category:Leaders
Category:Empathic Manipulation Users
Category:Power Bestowal Users
Category:Cloth Users
Category:Toon Force Users
Category:Ice Users
Category:Water Users
Category:Summons
Category:Morality Users
Category:Self-Sustenance Users
Category:Non-Physical Interaction Users
Category:Regeneration Users
Category:Immortals
Category:Comedy Characters
Category:Comic Relief Characters
Category:Transmutation Users
Category:Deconstruction Users
Category:Star Allies
Category:Vehicular Masters
Category:Penguins
Category:Primary Antagonists
Category:Vibration Users
Category:Absorption Users
Category:Elasticity Users
Category:Attack Reflection Users
Category:Status Effect Users
Category:Telekinesis Users
Category:Acrobats
Category:Incorporeal Characters
Category:Life Users
Category:Absorption Users
Category:Small Sized Characters
Category:Dimensional Storage Users
Category:Enhanced Senses Users
Category:Purification Users
Category:Accelerated Development Users
Category:Space Users
Category:Sleep Users
Category:Protagonists
Category:Axe Users
Category:Rulers
Category:Good Characters
Category:Heroes
Category:Ghosts
Category:Extrasensory Perception Users
Category:Automatic Translation Users
Category:Transformation Users
Category:Instinctive Action Users
Category:Restoration Users
Category:Balloon Users
Category:Food Users
Category:Rod Users
Category:Mask Users
Category:Gun Users
Category:Bomb Users
Category:Evil Characters
Category:Devourers