Escherion and the Staff of Inversion

Escherion and the Staff of Inversion form the first challenge on the Lords of Chaos board. They appear alongside Chaos Hydra in The Mage and the Serpent.
== Attacks ==
=== Escherion ===
All of Escherion's attacks deal ??? (Void) damage.
# Escherion blasts his target with chaotic lightning. 
#* Attacks for 13 hits of 100% ??? Magic damage (1300% total).
#* Inflicts 'Residual Chaos Burn' for 2 turns, a 50% ??? DoT.
# Escherion casts a spell. 
#*'Let's twist things up.' Inverted HP!
#* Inverts his target's HP by setting it to [Max HP] - [Current HP].
#** If Escherion's target is at full HP, they will be instantly defeated, bypassing Deathproof.
# Escherion channels a beam of chaos energy. 
#* Attacks for 7 hits of 80% ??? Magic damage (560% total).
=== Staff of Inversion ===
# The Staff of Inversion rises and and casts a spell.
#* Heals itself for 5% of its max HP (250).
#* Heals Escherion for 1% of his max HP (80).
#* Applies 'Twisted' to Escherion for 2 turns.
#** +25 Boost.
#* If Escherion is defeated, the Staff of Inversion revives him with 25% HP (1994).
#**'Ad infinitum.' The Staff of Inversion revives Escherion!
# The Staff of Inversion casts a spell to attack its target with tentacles. 
#* Attacks for 9 hits of (100+X)% ??? damage ((900 + 9X)% total).
#** X is the number of its turns since beginning the battle, including turns where it was stunned.
== Rotation ==
* Escherion's attack rotation is 1 -> 2 -> 3 -> 3 -> 3 -> 2 -> 1 -> 3 -> 3 -> 3 -> repeat.
** Underlined attacks are turns where Escherion attempts to revive the Staff of Inversion.
* The Staff of Inversion's attack rotation is 1 -> 1 -> 1 -> 1 -> 2 -> repeat.
== Mechanics ==
=== Inversion ===
* Upon using Attack 2, Escherion inverts the player's HP, setting it to [Max HP] - [Current HP].
** If this player is at full HP, Attack 2 will instantly defeat the player, bypassing Deathproof.
=== Damaging Escherion ===
* Escherion normally has 150 All, effectively making him heal from taking damage.
** In order to damage Escherion without reducing his All, the Staff of Inversion must be defeated.
* If the Staff of Inversion is defeated, and at the start of his turn while the Staff of Inversion is defeated, Escherion applies 'Vulnerable' for 1 turn inclusive.
** -150 All.
** +150 Health.
=== Revivals ===
* Every fifth turn, if the Staff of Escherion is defeated, Escherion will attempt to revive it with 50% HP (2505). This is telegraphed by a warning on the turn before it happens:
** (Telegraph) 'Escherion prepares to recharge the Staff of Inversion!'
** (Reviving) 'Again and again.'
** This revival cannot be interrupted by stuns.
** In addition, the turn count to revival progresses even if Escherion is stunned.
* If Escherion is defeated, the Staff of Inversion will revive him with 25% HP (1994) upon using Attack 1.
** 'Ad infinitum.' The Staff of Inversion revives Escherion!'
== Stats ==
== Resistances ==
Escherion:
* Shrink: 300
* Health: -150 (0 when Vulnerable)
* All: 150 (0 when Vulnerable)
* Immobility: 300
Staff of Inversion:
* Fear: 25
* Evil: 25
* Good: 25
* Shrink: 300
== Gallery ==
HDEscherion.png
Category:Boss
Category:Monster