Player Economy

== Monthly Wages ==
At the end of each in game month, as seen in the Time System, your Character can gain Monthly Wages based on their profession. The only requirements for this is that your Character has a profession, and finished at least 1 story involving them performing their work, during the month you wish to get wages. 
== Seasonal Expenses ==
At the end of each in game month, your Character must deduct/pay Seasonal Expenses. Seasonal expenses include things like daily meals, weapon and clothing maintenance (not purchasing), rent if you're living in a tavern, etc. These are simply to reflect your character's lifestyle. For example, if your character is poor, the Seasonal expenses will be lower, but you will be expected to write them as such. 
Destitute - 5 CP/day
Poor - 2 SP/day
Common - 2 GP/day
Good - 12 GP/day
Fine - 75 GP/day
Lavish - 200 GP/day
== Profession Wages ==
Profession 	GP/day
Apprentice 	****
Adventurer/Mercenary 	5
Archaeologist/Researcher 	4
Animal Breeder/Trainer 	8
Bard/Jester 	2
Bartender/Innkeeper 	3
Butler/Servant 	3
Clerk/Shopkeeper 	4
Cook 	2
Courtesan 	3
Craftsman 	10
Farmer 	2
Fisherman 	2
Groom 	2
Guard 	3
Hunter 	3
Knight, Page 	0*
Knight, Squire 	0*
Knight, Unranked 	7
Knight, Lieutenant 	9
Knight, Sergeant 	11
Knight, Captain 	13
Knight, Warden 	15
Knight, Lord 	20
Knight, Envoy 	8
Laborer, Skilled 	2
Laborer, Unskilled 	1
Mage** 	15
Maid 	2
Merchant 	5
Miner 	3
Politician/Religious Worker/Noble (Low) 	7
Politician/Religious Worker/Noble (Middle)	10
Politician/Religious Worker/Noble (High) 	15
Porter 	1
Runner 	1
Sailor 	2
Screamer, Shadewalker 	7
Screamer, Swordmaster 	7
Screamer, Warlord 	9
Scribe 	2
Shepherd 	2
Survivalist*** 	0
Teacher/Trainer 	3
Thief/Bandit/Highwayman 	3
*= Pages and Squires have all of their living expenses paid for by the knights, but receive no income. Anything they need is typically provided by the Knights. Anything beyond that is up to them to acquire.
**=Mage jobs must be approved, as they are incredibly rare and the world doesn't have a lot of the occupational need for them.
***=Someone who wishes to not have an actual occupation and wish to forego living expenses. To achieve this, they must do one story per season showing them surviving/facing the odds, to not be charged with living expenses.
****=Apprentices are paid 1/5th what their master makes, as well as incur no living expenses, as those are paid by the master as well.
=== Wage Multipliers ===
Novice - As Listed
Journeyman - x2 listed
Artisan - x4 Listed
Master - x7 Listed
Grand Master - x10 Listed
Owning a Shop - x1.25
== Owning your Own Business ==