The Fiend

==Summary==
The Fiend is one of the main antagonists of the horror game Monstrum, alongside the Brute and the Hunter.
Its origin is a mystery, though through notes it could be determined that it was a failed experiment, a human genetically manipulated, which was kept aboard a shipping container in the freight vessel Hisa Maru and sent somewhere before breaking free and killing most of the crew.
However, there is not much to indicate it had anything to do with the experiment, and may be a real monster or demon that boarded the ship, with actual intelligence unlike the Brute or the Hunter and very sadistic and psychotic, perhaps responsible for letting the other two loose. It's also rarely referred to as a 'him' by the creators (unlike the Brute or the Hunter), and more like an 'it'.
==Powers and Stats==
Tier: Unknown physically. with telekinesis
Name: Unknown, the Fiend, The Spirit
Origin: Monstrum
Gender: Unknown, possibly male (mostly referred to as an it)
Age: Unknown
Classification: Monster, possibly a mutated human
Powers and Abilities: Flight (Normally barely a meter above the ground but can fly several meters above it if he wills it. This also results in him not being able to fall down any pits since he doesn't walk.), Paralysis Inducement (Can render the protagonist immobile if he catches him) and Telepathy (Can manipulate the protagonist mind if he maintains eye contact or just by looking at the Fiend [or if the Fiend looks at him], which will result in purple tendrils covering his eyes and giving him a bloody headache. If this happens three times, the protagonist dies. It can also shut and "lock" doors in an area to make sure the protagonist doesn't escape, even doors with no lock on them.) via Telekinesis, Technology Manipulation via Electricity Manipulation (Can cause electric distortions with his presence, resulting in the technology around him, such as flickering lights throughout a large area or a few areas, to malfunction or go out), possibly limited Immortality (Type 1: May have been one of the specimens for an immortality experiment with Turritopsis Dohrnii DNA)
Attack Potency: Unknown physically (Stated to be weaker than the Brute and the Hunter). Wall level with telekinesis (Can effortlessly break several of the bones in a human body, snap necks with ease, twist necks by 180º, and tear a door off its locker). Can bypass durability with telekinesis (Can make the protagonist's heart explode, or crush it from afar, as well as crush his neck or make it impossible for him to breathe. Looking at him three times, or if the Fiend sees him three times, was enough to kill the protagonist, giving him a mortal headache.)
Speed: Below Average Human to Normal Human, possibly higher (Normally travels slightly faster than average human walking speed but can go faster if he desires)
Lifting Strength: At least Class 1, possibly Class 5 (Can destabilize a helicopter, though it's unknown if he can do it via telekinesis or by making it malfunction)
Striking Strength: Unknown (Does not physically attack and relies solely on his telekinetic abilities)
Durability: Unknown
Stamina: Superhuman
Range: Several meters (up to a dozen or two) with telekinesis
Intelligence: At least Average (Much smarter than the Brute or the Hunter [For example, if it sees the protagonist run into a room with only one entrance and exit, it knows that he's in there, and it cannot be fooled with simple distractions, so it is better to try and lose line of sight well before he finds somewhere to hide.], hunting for more sinister and unknowable reasons. It's described as being psychotic, sadistic and somewhat unpredictable, with at least human level intelligence. The Fiend is also able to shut and "lock" every door within a large radius with an aura of purple energy similar to the aura around itself, which can easily trap the protagonist attempting to escape a room or a linear corridor.)
Weaknesses: His own sadism is his own weaknesses, as it will only run at the protagonist for kicks, preferring most of the time to slowly chase him. It cannot be hurt by flames, but they can stop him. It's also vulnerable to flare guns, fire extinguishers, and steam, though these only inconvenience him for a couple of seconds. The demonic noises and the sound his energy makes can also give away his position, but these are only heard from a few meters away, what would really give away his position would be any lights in the area that will flicker due to his presence.
==Gallery==
Fiend doors.png|The Fiend closing all the doors in the area telekinetically, so there's no escape.
Dark Deception Fiend.png|The Fiend's model in Dark Deception.
Cursed_Fiend_(Alt).png|Alternate costume for Dark Deception.
Monstrum_DLC_Steam_Promo_Image_3.jpg|DLC Steam promo image for Dark Deception.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Monstrum
Category:Flight Users
Category:Paralysis Users
Category:Telepaths
Category:Telekinesis Users
Category:Technology Users
Category:Electricity Users
Category:Immortals
Category:Characters
Category:Video Game Characters