Fallout: Brotherhood of Steel

:Not to be confused with Fallout Tactics: Brotherhood of Steel.
Fallout: Brotherhood of Steel is the fourth installment of the Fallout series. Though elements used in the game do not conflict or contradict any of the rest of the series, the game has been declared as non-canon by Bethesda Softworks.
== Plot ==
== Gameplay ==
The gameplay of Fallout: Brotherhood of Steel is similar to that of the previous Fallout games, including that of Fallout Tactics. The engine used in Brotherhood of Steel, Showblind, offered for more extensive home console-like gameplay for the game.
== Music ==
The soundtrack of Fallout: Brotherhood of Steel was performed and composed by several artists. Matt Gruber took center stage on the recording of the soundtrack, following work by Skinlab, Meshugga, Slipknot, Chimaira, Celldweller, and Killswitch Engage. The intro song, "A Nuclear Blast," was written and performed by Craig Stuart Garfinkle.
=== Track listing ===
# "A Nuclear Blast" (Craig Stuart Garfinkle)
# "Carbon Town Center" (Matt Gruber)
# "Carbon Bar" (Matt Gruber)
# "Carbon Warehouse" (Matt Gruber)
# "Carbon Crater landslide" (Matt Gruber)
# "Carbon Raiders attack" (Matt Gruber)
# "Carbon Parking Lot" (Matt Gruber)
# "Carbon Mill Grinder" (Matt Gruber)
# "Los Bridges" (Matt Gruber)
# "Los Docks" (Matt Gruber)
# "Secret Vault Residence Area" (Matt Gruber)
# "Secret Vault Ruins" (Matt Gruber)
# "Secret Vault Laboratories" (Matt Gruber)
# "Secret Vault Mutated Lab" (Matt Gruber)
# "Gameover" (Matt Gruber)
# "Slave The Way" (Skinlab)
# "Beneath The Surface"(Skinlab)
# "Losing All" (Skinlab)
# "Perpetual Black Second" (Meshuggah)
# "Straws Pulled At Random" (Meshuggah)
# "The Heretic Anthem" (Slipknot)
# "People = Shit" (Slipknot)
# "The Dehumanizing Process" (Chimaira)
# "Stigmurder" (Chimaira)
# "Pure Hatred" (Chimaira)
# "My Last Serenade" (Killswitch Engage)
# "Temple From The Within" (Killswitch Engage)
# "Stay With Me (Unlikely)" (Celldweller)
# "The Last Firstborn" (Celldweller)
== Sequel ==
In the years to come after Fallout: Brotherhood of Steel, Interplay was going to announce a sequel to the game. However, due to the poor sales of Brotherhood of Steel, Interplay decided to cancel production of a sequel to turn to new projects regarding a possible Fallout 3.
Category:Games by Interplay
Category:Games released in 2004
Category:Games released on the PlayStation 2
Category:Games released on the Xbox
Category:Games that are rated M