Restorative (Final Fantasy VII)

Restorative is an element in Final Fantasy VII. This element is generally tagged to any item or ability that either restores HP, MP, or both. Restorative is referred to as "Restorative magic" when using Sense on the enemy if they are affected by it. Absorbing the element will instead do damage on the enemy, a trait which many of the undead enemies have. A special curative element, it is unique among the magical elements in that no Materia has it as an element, including Restore. Restorative as an element cannot be resisted, but it is impacted by MBarrier status like any other damage, which reduces healing damage as well as normal damage. The Ziedrich, notable for protecting against nearly all damage types, does not reduce Restorative damage.
==Abilities==
Item 	Potion, Hi-Potion, X-Potion, Elixir, Megalixir, Phoenix Down, Gysahl Greens, Krakka Greens, Tantal Greens, Pahsana Greens, Curiel Greens, Mimett Greens, Reagan Greens, Sylkis Greens
Limit Break	Healing Wind, Pulse of Life, Great Gospel, Mog Dance, Clear Tranquil
Spell 	Cure, Cure2, Cure3, Life, Life2, White Wind, Angel Whisper
Summon 	Phoenix (Fire at enemies, Restorative [resurrection] to party)
==Enemy abilities==
Ability 	Description 	Enemy
Angel Whisper 	Restores all HP and removes KO, Berserk, Confuse, Darkness, Frog, Paralyzed, Petrify, Poison, Silence, Sleep, Slow, Slow-numb, Small and Stop on one enemy. Can be learned as an E.Skill 	Pollensalta
Aurora Fence 	Revives and magically restores HP on all opponents. Game signals a "Miss" on targets who are not under KO status, but actually removes all status effects on all opponents, whether they are under KO status or not. 	Bizarro∙Sephiroth
Bizarro Energy 	Restores HP to one or all allies. 	Bizarro∙Sephiroth
Capsule 	Fully revives all KO'd allies. 	Hojo
Cure 	Restores HP to one or all allies. 	Turks:Rude, Adamantaimai (see Adamantaimai Cure glitch)
Cure2 	Restores HP to one or all allies. 	Christopher, Godo, Killbin, Materia Keeper, Turks:Rude
Cure3 	Restores HP to one or all allies. 	2-Faced, Jenova∙SYNTHESIS, Scissors (Lower), Shred
Emperor 	Restores HP to one or all allies. 	Death Dealer
Heart 	Restores HP to one enemy. 	Joker
Hot Springs 	Restores HP to one enemy. 	Mu, Trickplay
Howling 	Revives one KO'd ally with 100% HP. Can only target the caster's same species. 	Bandersnatch, Nibel Wolf
Left Hand Revived	Revives Jenova Synthesis B and restores HP equal to 25% of target's Max HP. 	Jenova∙SYNTHESIS
Reanimagic 	Revives all KO'd allies with full HP. 	Sample:H0512
Right Hand Revive	Revives Jenova Synthesis C and restores HP equal to 25% of target's Max HP. 	Jenova∙SYNTHESIS
White Wind 	Restores HP equal to the spellcaster's current HP and removes Berserk, Confuse, Darkness, Death Force, Frog, Manipulate, Paralyzed, Petrify, Poison, Resist, Silence, Sleep, Slow, Slow-numb, Small and Stop on all allies. Can be learned as an E.Skill.	Wind Wing, Zemzelett
White Wind is the only skill that is physical and not magic.
==Enemies==
Those Final Fantasy VII lacks specific enemy types, "undead" kind enemies are hurt by Restorative rather than healed.
Weak
Black Bat, Dragon Zombie, Ghost, Ghost Ship, Gi Spector, Zenene, Gi Nattak
Category:Elements in Final Fantasy VII