Ormi (boss)

Ormi is a boss from Final Fantasy X-2. He is fought with his partner Logos multiple times, in a similar way to Biggs and Wedge and Ultros in previous games.
== Stats ==
== Battle ==
Ormi's main ability is Pirouette Pitch, where he spins and swings his shield at the character furthest away from him. When fought in Djose Highroad and Mt. Gagazet, he gains Concussive Shock, which deals 187~211 HP worth of special damage to all characters. When fought in Chateau Leblanc, his Pirouette Pitch is replaced with Supercollider, which halves a character's HP and delays them slightly. His Huggles is a dangerous three-hit attack that deals a total of 1,110~1,254 HP worth of special damage that cannot be reduced by any means. Concussive Blast is a stronger version of Concussive Shock that deals 50% more damage.
=== Strategy ===
It is best to focus on taking out any allies Ormi has; or, if he is fought with Logos and/or Leblanc, it is best to take him out first to reduce the amount of damage he can do to a party member, especially in Chateau Leblanc due to his devastating Huggles attack.
Casting Protect or using a Light Curtain will reduce the amount of damage Ormi can do. He is not difficult to defeat and using any magic is advisable since he has low Magic Defense. Using a captured fiend with a powerful magic attack, such as the Kukulcan that can use Heaven's Cataract, is useful, especially given Heaven's Cataract's ability to lower enemy attributes by one level.
== Creature Creator ==
In New Game Plus playthroughs, Ormi can join the party as an AI-controlled party member if the player sets up a Trap pod SP in Guadosalam at any time during the game. He retains his Pirouette Pitch and Supercollider attacks, although the latter has been altered to deal massive physical damage to a single target and ignore their Defense stat. This makes Supercollider useful for quickly disposing of enemies at any stage; at Level 99, 255 Strength, and with Break Dmg. Limit learned, Ormi's Supercollider can deal heavy damage to even the toughest of enemies such as Trema and Concherer. However, Supercollider must be learned first in battle by surviving a powerful attack or a series of weaker attacks that do a lot of damage total.
== AI script ==
=== Luca ===
Turn 1
 Use Normal Attack on random target
Turn 2
 Use Normal Attack on random target
Turn 3
 Use Pirouette Pitch on character furthest away from him
Repeat from Turn 1
=== Floating Ruins ===
Use Normal Attack only
=== Mt. Gagazet ===
If (Has less than 1/4 of max HP remaining)
 Use Normal Attack (1/2 chance)
 Use Concussive Shock (1/2 chance)
Else
 Use Normal Attack
Action Count Pattern:
When his turn passes, Action Count increases by 1. If Action Count has
reached 3 or higher, and he finished performing Normal Attack, go to zero
and instead of the next Normal Attack, Pirouette Pitch on character furthest
away.
=== Djose Highroad ===
If (Has less than 1/4 of max HP remaining)
 Use Normal Attack on random target (1/2 chance)
 Use Normal Attack on target with lowest remaining HP (1/4 chance)
 Use Concussive Shock (1/4 chance)
Else
 Use Normal Attack on random target (2/3 chance)
 Use Normal Attack on target with lowest remaining HP (1/3 chance)
Action Count Pattern:
When his turn passes, Action Count increases by 1. If Action Count has
reached 3 or higher, and he finished performing Normal Attack, go to zero
and instead of the next Normal Attack, Pirouette Pitch on character furthest
away.
=== Chateau Entrance ===
Turn 1
 Use Normal Attack on random target
Turn 2
 Use Normal Attack on random target
Turn 3
 Use Normal Attack on random target
Turn 4
 Use Supercollider on character furthest away
If (Ormi is only enemy remaining)
 Use Normal Attack on random target (1/3 chance)
 Use Supercollider on character furthest away (1/3 chance)
 Use Huggles on random target (1/3 chance)
Else
 Continue Basic Attack Pattern
=== Logos' Room ===
Turn 1
 Use Normal Attack on random target
Turn 2
 Use Normal Attack on random target
Turn 3
 Use Normal Attack on random target
Turn 4
 Use Supercollider on character furthest away
If (Ormi is only enemy remaining)
 Use Normal Attack on random target (1/2 chance)
 Use Supercollider on character furthest away (1/4 chance)
 Use Huggles on random target (1/4 chance)
Else
 Continue Basic Attack Pattern
=== Chateau End ===
Turn 1
 Use Normal Attack on random target
Turn 2
 Use Normal Attack on random target
Turn 3
 Use Normal Attack on random target
Turn 4
 Use Supercollider on character furthest away
If (Has less than 1/4 of max HP remaining)
 Use Concussive Blast
Else
 Continue Basic Attack Pattern
If (Ormi is only enemy remaining)
 Use Normal Attack on random target (1/2 chance)
 Use Supercollider on character furthest away (1/4 chance)
 Use Huggles on random target (1/4 chance)
Else
 Continue Basic Attack Pattern
== Quotes ==
* "Wahaha! Over already!?"
** Said if the player loses to Ormi.
== Gallery ==
FFX-2 Pirouette Pitch.png|Pirouette Pitch.
FFX-2 Supercollider.png|Supercollider.
== Related enemies ==
*????
*Dr. Goon
*Fem-Goon
*Goon
*Leblanc
*Logos
*Mr. Goon
*Ms. Goon
*She-Goon
Category:Bosses in Final Fantasy X-2