Pokémon Gold and Silver Versions cut content

This page lists cut content from the Pokémon Gold and Silver games. The content has appeared in the demo and beta versions of the games, but was scrapped out or changed.
==SpaceWorld Demo==
This list contains all of the Pokémon that appeared in the SpaceWorld Demo of Pokémon Gold & Silver. The sprite artwork is reminiscent of Red and Green's.
Dex number	Name 	Type	Front sprite	Back sprite	Notes
#152 	Happa 	 	 	 	Name changed to Chikorita in final version.
#153 	Hanamogura 	 	 	 	Early design of Bayleef. Design is drastically changed in final version.
#154 	Hanaryuu 	 	 	 	Name changed to Meganium in final version.
#155 	Honoguma 	 	 	 	Starter Pokémon. Replaced by Cyndaquil.
#156 	Borubea 	 	 	 	Evolution of Flamebear. Replaced by Quilava.
#157 	Dainabea 	 	 	 	Evolution of Volbear. Replaced by Typhlosion.
#158 	Kurusu 	 	 	 	Starter Pokémon. Replaced by Totodile.
Is commonly thought to be an early version of Popplio.
#159 	Akua 	 	 	 	Evolution of Cruz. Replaced by Croconaw.
Is commonly thought to be an early version of Brionne.
#160 	Akueria 	 	 	 	Evolution of Aqua. Replaced by Feraligatr.
Is commonly thought to be an early version of Primarina.
#161 	Ho-Ho 	 	 	 	Keeps original name. Design is slightly changed in final version.
#162 	Bo-Bo 	 	 	 	Early design of Noctowl.
#163 	Pachimee 	 	 	 	Name changed to Mareep and is no longer pink in final version.
#164 	Mokoko 	 	 	 	Keeps original name and design.
#165 	Denryuu 	 	 	 	Keeps original name and design.
#166 	Mikon 	 	 	 	Baby Form of Vulpix first used in Red and Green beta.
#167 	Monja 	 	 	 	Baby Form of Tangela.
#168 	Jaranra 	 	 	 	Evolution of Tangela. Later reworked into Tangrowth.
#169 	Haneei 	/ 	 	 	Early design of Mantine.
#170 	Puku 	 	 	 	Keeps original design. Name changed to Qwilfish in final version.
#171 	Shibirefugu 	 	 	 	Evolution of Qwilfish.
#172 	Pichu 	 	 	 	Keeps original name. Design is drastically changed in final version.
#173 	Pii 	 	 	 	Keeps original name. Design is slightly changed in final version.
#174 	Pupurin 	 	 	 	Keeps original name. Design is slightly changed in final version.
#175 	Mizuo 	 	 	 	Early design of Quagsire. Does not have a pre-evolution, suggesting Wooper was designed later in development.
#176 	Neiti 	/ 	 	 	Keeps original name and design, though it is not brown in the final version.
#177 	Neitio 	/ 	 	 	Keeps original name, though it is not brown in the final version. Design is slightly changed in final version.
#178 	Gyopin 	 	 	 	Baby Form of Goldeen first used in Red and Green beta.
#179 	Mariru 	 	 	 	Keeps original name. Design is slightly changed in final version and is no longer pink.
#180 	Manbo 	 	 	 	A fish-like Pokémon that shares traits with an anglerfish. May have been an influence for (or possibly an early version of) Alomomola, as this Pokémon's Japanese name can be found in Alomomola's (Mamanbo) and both share similar English names.
#181 	Ikari 	/ 	 	 	Evolution of Sunmola. A shark-like Pokémon with an anchor tail. Body may have been reworked into Sharpedo.
#182 	Gurotesu 	/ 	 	 	Evolution of Anchorgae. An eel-like Pokémon that shares traits with anglerfish and gulper eels. Could have been reworked into Huntail, while the lure may have been repurposed for Lanturn.
#183 	Ekushingu 	/ 	 	 	Keeps original design. Name changed to Crobat in final version.
#184 	Same as English	 	 	 	Baby Form of Paras.
#185 	Kokumo 	/ 	 	 	Early design of Spinarak. The face is seen smiling instead of having a blank face in the final design. It is not purple in the final version, though its Shiny coloration shows this.
#186 	Tsu-heddo 	/ 	 	 	Early design of Ariados. Back face is different in the final design and might have actually been able to emote, as it is seen smiling in the front sprite and frowning in the back sprite. Head is also different with smaller eyes and two horns instead of the single one in the final design. It is not purple in the final version, though its Shiny coloration shows this.
#187 	Yoroidori 	/ 	 	 	Keeps original design. Name changed to Skarmory in final version.
#188 	Animon 	 	 	 	Evolution of Ditto.
#189 	Hina-zu 	/ 	 	 	Baby Form of Doduo.
#190 	Sani 	/ 	 	 	Early design of Sunflora.
#191 	Paon 	 	 	 	Early design of Phanpy.
#192 	Donphan 	 	 	 	Keeps original name and design. It is not brown in the final version, though this coloration slightly resembles its shiny variant.
#193 	Tsuinzu 	/ 	 	 	Two ghost-like Pokémon that share a tail. Telling from the design and typing, it could have been an early pre-evolution of Girafarig. Implied to have been adapted into Wobbuffet.
#194 	Kirinriki 	/ 	 	 	Keeps original name. Design is slightly changed in final version.
#195 	Peinta 	 	 	 	Keeps original design. Name changed to Smeargle in final version.
#196 	Konya 	 	 	 	Baby Form of Meowth.
#197 	Rinrin 	 	 	 	A black catlike Pokémon with a headdress, collar and tail that all consist of bells. Slightly resembles Glameow.
#198 	Berurun 	 	 	 	A panther-like Pokémon that has a cowbell for a tail and a crescent on its head.
#199 	Nyorotono 	 	 	 	Keeps original name. Design is drastically changed in final version.
#200 	Yadokingu 	/ 	 	 	Keeps original name and design.
#201 	Annon 	 	 	 	Keeps original name and design.
#202 	Rediba 	/ 	 	 	Keeps original name and design, though it is not green in the final version.
#203 	Mitsuboshi 	/ 	 	 	Early design of Ledian. Explains the species name of Ledyba and Ledian, being called the "Five Star Pokémon" despite not relating to stars.
#204 	Puchikoon 	 	 	 	Baby Form of Ponyta first used in Red and Green beta.
#205 	Eefi 	 	 	 	Keeps original name. Design is slightly changed in the final version. It is not yellow in the final version.
#206 	Burakkii 	 	 	 	Keeps original name and design, though it is a -type in the final version.
#207 	Taaban 	 	 	 	A Pokémon that simply resembles the shell of Slowbro/Slowking. However, it has no relation to their evolutionary lines or to Shellder/Cloyster's either.
#208 	Betobebii 	 	 	 	Baby Form of Grimer.
#209 	Teppouo 	 	 	 	Keeps original name. Design is slightly changed in final version.
#210 	Okutank 	 	 	 	Keeps original name. Design is drastically changed in final version.
#211 	Gongu 	 	 	 	Early design of Tyrogue. Design is drastically changed in final version.
#212 	Kapoeraa 	 	 	 	Keeps original name. Design is slightly changed in final version.
#213 	Pudi 	 	 	 	Baby Form of Growlithe.
#214 	Haneko 	/ 	 	 	Early design of Hoppip. Design is slightly changed in the final version, and it is not black in the final version.
#215 	Popneko 	/ 	 	 	Early design of Skiploom. Design is slightly changed in the final version, and it is not yellow in the final version.
#216 	Wataneko 	/ 	 	 	Early design of Jumpluff. Design is slightly changed in the final version, and it is not pink in the final version. May have inspired Eldegoss.
#217 	Baririina 	 	 	 	Baby Form of Mr. Mime. Later reworked into Mime Jr.
#218 	Rippu 	 	 	 	Early design of Smoochum. Name and design changed in final version.
#219 	Erebebii 	 	 	 	Early design of Elekid.
#220 	Bubii 	 	 	 	Keeps original name. Design is slightly changed in final version.
#221 	Kireihana 	/ 	 	 	Keeps original name. Design and type are slightly changed in final version. This design coincides with its early artwork of Bellossom having darker skin, though this was rejected due to the possibility of racial controversy. It does not have purple leaves or flowers in the final version.
#222 	Tsubomitto 	/ 	 	 	Split evolution of Weepinbell.
#223 	Mirutanku 	 	 	 	Keeps original name and design.
#224 	Bomushikaa 	/ 	 	 	A seal-like Pokémon with a flaming bomb balanced on its nose.
#225 	Gifuto 	/ 	 	 	Early design of Delibird.
#226 	Kotora 	 	 	 	A tiger cub-like Pokémon first used in Red and Green beta.
#227 	Raitora 	 	 	 	A tiger-like Pokémon first used in Red and Green beta.
#228 	Madaamu 	/ 	 	 	Evolution of Farfetch'd. A later evolution to Farfetch'd (though, only in its Galarian Form ) would be revealed through Sirfetch'd, which slightly resembles Madame, though Sirfetch'd is not brown unlike this design.
#229 	Norowara 	 	 	 	A voodoo doll-like Pokémon. It has the lowest level to evolve, as it evolves into Pangshi at Level 1.
#230 	Kyonpan 	 	 	 	Evolution of Kurstraw. A panda-like Pokémon that also resembles a Jiangshi.
#231 	Yamikarasu 	/ 	 	 	Keeps original name. Design is slightly changed in final version.
#232 	Happi 	 	 	 	Early design of Blissey.
#233 	Shizaasu 	/ 	 	 	Early design of Scizor. Slightly different type. It is not green in the final version.
#234 	Purakkusu 	 	 	 	Evolution of Pinsir. May have later been adapted into Heracross.
#235 	Debiru 	 	 	 	Keeps original design. Name changed to Houndour in final version.
#236 	Herugaa 	 	 	 	Keeps original name and design.
#237 	Urufuman 	 	 	 	A snowman/wolf-like Pokémon with shaggy hair and two glowing eyes sticking out of a wolf-coats mouth. May have inspired the design of Mimikyu.
#238 	Wa-urufu 	 	 	 	A snowman/wolf-like Pokémon with a giant wolf-coat. It has two eyes sticking out of the mouth and sharp claws. May have inspired the design of Mimikyu.
#239 	Porygon2 	 	 	 	Keeps original name. Design drastically changed in final version.
#240 	Nameeru 	 	 	 	Evolution of Lickitung. Later reworked into Lickilicky.
#241 	Haganeru 	/ 	 	 	Keeps original name and design.
#242 	Kingudora 	/ 	 	 	Keeps original name. Design slightly changed in final version.
#243 	Rai 	 	 	 	Early design of Raikou.
#244 	En 	 	 	 	Early design of Entei.
#245 	Sui 	 	 	 	Early design of Suicune.
#246 	Nyuura 	 	 	 	Keeps original name. Design is drastically changed in final version. Though Sneasel is considered a normal Pokémon in the final version, it is located with the Legendaries as if it were one too.
#247 	Ho-Oh 	 	 	 	Keeps original name and design. 
#248 	Togepi 	 	 	 	Keeps original name and design. Though Togepi is considered a normal Pokémon in the final version, it is located below the Legendaries, signifying that it may have been intended to be a Mythical Pokémon.
#249 	Buruu 	 	 	 	Keeps original name and design. Though Snubbull is considered a normal Pokémon in the final version, it is located below the Legendaries, signifying that it may have been intended to be a Mythical Pokémon.
#250 	Teiru 	 	 	 	Early design of Aipom. Though Aipom is considered a normal Pokémon in the final version, it is located below the Legendaries, signifying that it may have been intended to be a Mythical Pokémon.
#251 	Riifi 	 	 	 	Evolution of Eevee. Telling by design and name, it is obvious this was an early Leafeon.
==Final Demo==
This list contains some of the Pokémon that appeared in Final Demo of Pokémon Gold & Silver. This build comes from much later demos in which most designs were finalized and/or reworked into the current Pokémon. The sprites more resemble the style of the final game.
Dex number	Name 	Type	Front sprite	Back sprite	Notes
#162 	Ootachi 	 	 	 	Coloration may have inspired Furret's current Shiny coloration.
#168 	Ariadone 	/ 	 	 	Design is similar to that in the SpaceWorld Demo. The back sprite is nearly identical.
#184 	Mitei 04 	 	 	 	Design and coloration are completely different. Coloration would go on to be used in Azumarill's Shiny coloration. Back sprite is used by Marill. Its Japanese name "Mitei" means "undecided".
#189 	Wataneko 	/ 	 	 	Early design of Jumpluff that is much closer to the final version than its SpaceWorld appearance. Instead of three cotton-balls like in the final design, it has five. Its back sprite uses its SpaceWorld design.
#191 	Mitei 01 	 	 	 	Early design of Sunkern. Back sprite is obviously a placeholder. Its Japanese name "Mitei" means "undecided".
#193 	Tsubomitto	/ 	 	 	Early design of Lanturn. Design is much more chubby and has a rounder snout. The back sprite remains as Tsubomitto from the SpaceWorld Demo.
#194 	Aipom 	 	 	 	Design is different but closer to the final than the SpaceWorld design.
#195 	Madaamu 	/ 	 	 	Name, typing, and back sprite suggest this was going to be Madaamu from the SpaceWorld Demo. However, the front sprite shows an early design of Wooper, implying that at the time of the Demo, it was halfway through being replaced.
#202 	Tsuinzu 	/ 	 	 	The back sprite and name show that this was a redesign of the Girafarig pre-evolution from the SpaceWorld Demo. The front sprite is nothing more than an outline. However, the front sprite outline was remade into Wobbuffet's back sprite by simply flipping it upside-down, implying this may have later been adapted into Wobbuffet. It shares its index number with Wobbuffet, backing up said possibility.
#205 	Tsubotsubo	/ 	 	 	Early design of Shuckle. Design is much worm snake-like and its shell looks like a clay vase.
#206 	Nokocchi 	 	 	 	Early design of Dunsparce that lacks wings or a drill tail. The design is much more in-line with depictions of the Tsuchinoko in Japanese mythology.
#213 	Purakkusu 	/ 	 	 	The front sprite is a crudely drawn concept of Forretress. The back sprite is of Purakkusu from the SpaceWorld Demo, suggesting that it had been only partially replaced.
#215 	Nyuura 	/ 	 	 	The design of Sneasel from the SpaceWorld Demo. Its color palette is reused for the final design of Sneasel's sprite, possibly explained its discoloration in these games.
#219 	Mitei 08 	/ 	 	 	The front sprite is the finished design of Corsola, however, its back sprite depicts Baririina from the SpaceWorld Demo. Its Japanese name "Mitei" means "undecided".
#222 	Mitei 10 	 	 	 	An early design of Slugma. It may have also used aspects from Grimey, Grimer's pre-evolution in the SpaceWorld Demo. The back sprite is a crudely drawn mockup.
#223 	Teppouo 	 	 	 	Resembles its appearance in the SpaceWorld Demo.
#224 	Okutan 	 	 	 	Resembles its appearance in the SpaceWorld Demo, though without its helmet. Strangely, its back sprite depicts it with said helmet.
#225 	Gifuto 	/ 	 	 	Early design of Delibird. Different head, beard, and wings.
#226 	Haneei 	/ 	 	 	Early design of Mantine. Has a large mouth (similarly to real manta rays), has a different back design, and seems to have two turrets instead of one Remoraid.
#230 	Kingudora 	/ 	 	 	Early design of Kingdra that resembles its appearance in the SpaceWorld Demo. Its front sprite seems to be a revision of its SpaceWorld front sprite.
#236 	Gongu 	 	 	 	Early design of Tyrogue that resembles its appearance in the SpaceWorld Demo.
#237 	Kapoeraa 	 	 	 	Early design of Hitmontop that resembles its appearance in the SpaceWorld Demo.
#246 	Yoogirasu 	/ 	 	 	An early sprite for Larvitar that is unfinished. Its back sprite uses an early version of Tyranitar's.
#251 	Mitei 12 	/ 	 	 	Early design of Celebi. Its Japanese name "Mitei" means "undecided".
Alongside these Pokémon, there is data in the game for four Pokémon without sprites. These four would have been evolutions for Yanma, Girafarig, Shuckle, and Piloswine. Of these Pokémon, Yanma and Piloswine would later receive evolutions in Generation IV with Yanmega and Mamoswine respectively.
==Moves==
English name	Japanese name	Type	Damage	Accuracy	PP	Description 	Notes
Nail 	??? 	 	40 	100% 	10	A move that damages the foe every turn. Works differently on ghost Pokémon. 	Works the same as the move Curse.
Coin Hurl 	??? 	 	40 	100% 	20	Attacks using money. The richer the owner, the stronger the attack. 	Similar to the move Pay Day.
Synchronize 	??? 	 	0 	100% 	10	While synchronized, the foe takes the same damage as the user. 	Similar to the move Endeavor. Has the name of the ability of the same name.
Bone Lock 	??? 	 	25 	100% 	10	An attack that hits 2-5 times. 	Possibly another move exclusive to Cubone and Marowak.
Stalker 	??? 	 	0 	100% 	10	Prevents fleeing or switching. This also confuses the foe. 	Similar to Mean Look.
Bell Chime 	??? 	 	0 	100% 	10	Eliminates all
status problems. 	Similar to the move Haze, but instead, it removes negative stat changes and not good ones.
Megaphone 	??? 	 	0 	85% 	40	Throws the foe off with a loud noise which lowers its Special Attack stat. 	
Tempt 	??? 	 	0 	100% 	10	Reduces the foe's evasiveness by distracting it with bait. 	
Rock Head 	??? 	 	90 	100% 	10	Attacks using the user's hard head. May cause the foe to flinch. 	Rock Head later made a comeback and was introduced in Generation III.
Cross Cutter	??? 	 	50 	100% 	10	Attacks using crossed claws. Has a high critical hit ratio. 	
Uproot 	??? 	 	30 	100% 	10	Grabs the foe and flings it for massive damage.
Has increased priority. 	
Wind Ride 	??? 	 	40 	100% 	10	Supported by the wind, the user rams into the foe. Has a high critical hit ratio.	
Water Sport 	??? 	 	30 	100% 	10	N/A 	Water Sport later made a comeback and was introduced in Generation III.
Strong Arm 	??? 	 	30 	100% 	10	Attack's with a burly arm. May raise the user's Attack stat. 	
Bright Moss 	??? 	 	0 	100% 	10	Raises the accuracy of moves by lighting up the surroundings. 	
Bounce 	??? 	 	0 	100% 	10	Has no effect whatsoever. 	Has the same effect and description of Splash. Bounce later made a comeback and was introduced in Generation III.
==Items==
English name 	Japanese name	Description 	Notes
Town Map 	??? 	No description available. 	The map was used simply for looking where the player was and at what time.
Pokéflute 	??? 	No description available. 	The item can be used in battle to wake up any sleeping Pokémon in battle.
Mystical Petal	??? 	Weakens Grass attacks when held by a Pokémon. 	
White Feather 	??? 	Weakens Flying attacks when held by a Pokémon. 	
Confuse Claw 	??? 	Damages the foe a little before battle. 	
Steel Shell 	??? 	Raises the holders Defense stat by 10. 	
Up-Grade 	??? 	Raises all of the holders stats by 5. 	
Strange Thread	??? 	Raises the evasion of foes attacks. 	
Big Leaf 	??? 	Powers up Grass attacks when held by a Pokémon. 	
Quick Needle 	??? 	Raises the priority of moves. 	
Sharp Stone 	??? 	Powers up Rock attacks when held by a Pokémon. 	
Black Feather 	??? 	Powers up Flying attacks when held by a Pokémon. 	Same effect as the Sharp Beak.
Sharp Fang 	??? 	Powers up Normal attacks when held by a Pokémon. 	
Snakeskin 	??? 	Prevents poisoning. 	
Electric Pouch	??? 	Weakens Electric attacks when held by a Pokémon. 	
Toxic Needle 	??? 	Powers up Poison attacks when held by a Pokémon. 	Same effect as the Poison Barb.
Strange Power 	??? 	Renders all type effects ineffective. 	
Life Tag 	??? 	Restores all health of a fainted Pokémon after battle.	Same effect as Max Revive.
Poison Fang 	??? 	Powers up Poison attacks when held by a Pokémon. 	Same effect as the Poison Barb.
Dragon Fang 	??? 	Powers up Dragon attacks when held by a Pokémon. 	
Digging Claw 	??? 	Allows the use of Dig outside of battle. 	
Berserk Gene 	??? 	Held item by Mewtwo. 	Even though Mewtwo can be obtained in Generation I and II, the official games make it hold either nothing or make it hold a Bright Powder (during events), so this item is useless.
Miracle Berry 	??? 	Held item by Mew. 	Despite being in the TCG and supposedly being held out at events, this item doesn't seem to exist in the final game. It is replaced by the Lum Berry in Generation III.
Rare Berry 	??? 	Held item by Pichu. 	Pichu can not be found in the wild, so this item is useless.
Mystery Berry 	??? 	Held item by Cleffa. 	Cleffa can not be found in the wild, so this item is useless.
Ice Berry 	??? 	Held item by Smoochum. 	Smoochum can not be found in the wild, so this item is useless.
Burnt Berry 	??? 	Held item by Magby. 	Magby can not be found in the wild, so this item is useless.
Heart Stone 	??? 	If given to a certain Pokémon, it will evolve it. 	If given to Eevee, it evolves into Espeon.
If given to Natu, it evolves into Xatu.
If given to Poliwhirl, it evolves into Politoed.
Poison Stone 	??? 	If given to a certain Pokémon, it will evolve it, 	If given to Eevee, it evolves into Umbreon.
If given to Gloom, it evolves into Bellossom.
If given to Weepinbell, it evolves into Belmitt.
==Unused/Early Maps ==
===Lake of Rage===
The Lake of Rage originally was going to contain a gym.https://tcrf.net/Pokémon_Gold_and_Silver/Unused_Maps#Lake_of_Rage
==Trivia==
*Instead of getting their own unique coloration like in the final game, all of the Shiny Pokémon get recolors depending on their color palette.
Category:Lists
Category:Unused content
Category:Generation II