Mechs/DV-6M

==Description==
The Dervish carries as its main weapons two Federated 10-Shot LRM launchers. These missile launchers give the Dervish the long-range capability needed to provide fire support to friendly units and are safely embedded in the torso as opposed to the exposed launchers on other 'Mechs. A ton of ammunition per launcher provides sufficient endurance for any but the most prolonged battles. For close combat, the Dervish carries two Federated 2-Shot SRM launchers and two ChisComp 39 Medium Lasers. The SRM launchers are completely self-contained within the forearms, allowing them to be aimed quickly, and fed by a ton of ammunition each. The lasers are placed just above the launchers and ensure the 'Mech is still capable of fighting should it run out of missiles. The Dervish is capable of jumping 150 meters and is protected by seven and a half tons of armor.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Missile Boat: +1 Missile Evasion Ignore, +1 Missile Accuracy, (Quirk)
40 	Hyper-Extending Actuators	Careful Aim: +2 Offensive Push Accuracy (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=50/90S=45 	A=40/45S=16 	A=50/90S=45
Arms/Head	HardPoints	[ 1B 1E 1M ] 	 	[ 1E 1M ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo SRM
Medium Laser
SRM-2	 	
Ammo SRM
Medium Laser
SRM-2
Torso 	Health 	FA=75/130 RA=20/65S=65	FA=100/180 RA=20/90S=65	FA=75/130 RA=20/65S=65
Torso 	HardPoints	[ 1M ] 	[ 1S ] 	[ 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo LRM
LRM-10 	
Engine Core 275
Jump Jet (S)	
Ammo LRM
LRM-10
Legs 	Health 	A=75/130S=65 	 	A=75/130S=65
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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