123340-is-this-game-dead

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I started playing this game back in july.  Servers were much different then; there were a lot of them.  Now I come back, there are only two servers, a pve server and a pvp server.  Had to change my name to have a First and Last name.  
 
I started a new character yesterday, to see how the changes were or if there were any at all.  I've seen only a couple new players running around the starter areas, and when I try to talk in zone, there is no one responding.  Talking in trade chat, no one. 
 
Is this game dying?  Is it dead?  Am I on the wrong server?  The game seems to be totally declining.  I don't know if I will play after this month.	
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Is this game dying?  Is it dead?  Am I on the wrong server?
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			Make sure you are on the PVE server, that is where the vast majority of the population is at.	
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As Jahzar has mentioned, both the EU and NA PvP servers (Warhound and Luminai) are severely lacking in population right now.
 
The vast majority of the player base are on the PvE servers (Entity and Jabbit), currently. (I play on both Warhound and Entity)	
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			Why on the PVE server??  I started on PvP server, would kind of suck if I had to server change just for population.	
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Not sure, to be honest. Shortly after megaservers came around, there was a mass exodus to Entity.
 
I believe it was a combination of the fact that PvP was in a bad place back then and there were free one way transfers to Entity.	
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			I'm sorry but that's crap.  That just re-affirms that this game really is dying if there aren't a lot of people on either server.  Something's got to give.	
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The exodus to the PvE servers was due to the fact that the only difference between the behavior on the servers was that PvP had open world PvP.  But the problem was, there was ZERO reason to engage in it other than just for the sake of PvP, because the prestige gains were abysmal.  Think I got like 30 prestige after about an hour of a 20v20 battle in crimson badlands.
 
And since the pvp players left, the pvp servers got hit hardest and forced people onto PvE servers if they still wanted to play with people.	
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			Well then it's a sad day, but I will have to leave this pvp server to go to the pve.  I hope it gets better.	
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			Hey, you could always hold out on Warhound, if you like. The population issues are why I moved my Dommies over there. :P	
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			I moved my current character that I am leveling over to Entity.  Already way positive result.  Much more people, zone talk.  Already in a party with some people.  I still have a couple characters on Warbound, so if it picks up I will return back..  	
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Basically carbine screwed themselves by making one way transfers pvp > pve and for big guilds, being on the server which can recruit everybody was more efficient than being on the pvp server where the pve'ers could not get to without remaking a character.
 
Even us pvp'ers ended up leaving, but it took a while. But now pvp is in a better state, and if carb makes the pvp servers more attractive, I would definitely move back.
 
I get 5second queues for bgs atm, and the game is busy busy busy. I would not say it's dead. Lower population than most big mmo's? Yes, but this is a new MMO in it's first year and it has good prospects.
 
Hope you enjoy yourself and can get back into the game :) <3	
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I moved my current character that I am leveling over to Entity.  Already way positive result.  Much more people, zone talk.  Already in a party with some people.  I still have a couple characters on Warbound, so if it picks up I will return back..  
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			I am always amazed at people saying that. Now. I don't PvP, but I always  have a LOT of people around to do things with. No the game is NOT dying. 	
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I'm still amazed people look at 2 servers and their first reaction is to go to the forums rather than look for info on google.
 
Seriously, 3rd line down "It's Megaserver time!" if you just google "wildstar server" even.	
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I'm still amazed people look at 2 servers and their first reaction is to go to the forums rather than look for info on google.
 
Seriously, 3rd line down "It's Megaserver time!" if you just google "wildstar server" even.
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			Glad to see he got it all sorted out.	
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			You shouldn't have to play at peak times for an mmo. The game never reaches its cap for the server so there's probably less than 20k people playing it for us. Who knows about EU but I can't imagine it being better.	
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			How about we squash this and get a moderator to give last month's census numbers? Cuz all the fanboys hype the game so hard in an attempt to get more players. I've been playing before prelaunch and the games population is a joke.	
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How about we squash this and get a moderator to give last month's census numbers? Cuz all the fanboys hype the game so hard in an attempt to get more players. I've been playing before prelaunch and the games population is a joke.
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If you are on Warhound (as your sig indicates), I can understand why you think the game's overall population is low. When I moved my Dominion characters over, I was honestly shocked at how empty it was compared to Entity. (seriously, there's barely anything on the auction house)
 
However, Entity is doing much better for population and it certainly isn't a joke. I recommend seeing for yourself if high population matters to you (doesn't really for me).
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I am always amazed at people saying that. Now. I don't PvP, but I always  have a LOT of people around to do things with. No the game is NOT dying. 
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			No.	
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Anyone who takes the 10 day trial or comes back to the game and goes to Warhound is going to think the game is dead. 
I moved a char over to war hound to change her name and it is not unusual for me to be the only person in Thayd, even at primetime. I can who all the zones and get maybe 15 people.
 
It needs the plug pulled. anyone who tries out the game and goes to warhound is not going to stick around. some come to the forums and get told to go to entity. a lot are just going to uninstall the game.
 
The game is dying or at least on life support. Sad but true
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To be fair it would be nice for carbine to implement something for us to want to go back to the other servers.
Who knows, there might be something in drop 5/6 :)	
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			Been at it all day, switched servers to Entity, and am having a blast with some of the people I have met so far.  Thanks for the advice guys. <3  Definitely not dead.	
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Exile ( Jabbit ) took my alt from 15 to 19 tonight, was really nice seeing so many players questing!	
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			It feels pretty empty to me	
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It also felt as "giving up" when we first started to talk about a possible server transfer from pvp to pve, but we did it after all.
I see that you did switch to the PvE server and i think you made the right call there. In the nearby future i don't think the pvp servers will be very enjoyable, but who knows what drop 5 might do with that :)
 
If you are interested in my take on the current state-of-the-game, feel free to watch the review that i made:
https://www.youtube.com/watch?v=IMvFkfPDlm4
 
Also if you have any suggestions for future content you'd like to see, let me know.
I'm currently working on dungeon/raid boss guides :)	
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It's "dying" in the same way a newborn is "dying", maybe it'll contract baby aids and die in a flash at some point, but that could be said for anything.
I for one hope at the very least it goes on to be a semi niche P2P that does reasonably well and MAYBE, just MAYBE it'll go on to do great things.	
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wildstar is doing "all right" but probably not as much as it needs to do.
 
plenty of reasons.
for me personally it is due to a lack of content. at endgame, there isn't really much to do and once you get the gear you don't look back. so you are basically pigeonholed in a few instances without real purpose.
 
for whatever reason, when i was playing gw2 i always felt the endgame was bigger (even if it was not necessarily) i think the reason for that is that the world was probably 5 times the size of wildstar and that you could go on an on exploring it because of the downlevel mechanic.
 
then there was maybe 3 to 4 times more dungeons in gw2 than ws.
 
then there was lots more skins and you knew how to get them (achievement unlock, dungeon tokens, pvp, living story) the game made it clear where to hunt for what.
 
then there was WvW open pvp.
 
then there was more structured pvp map.
 
then there was small amount of biweekly content to keep things in motion and always kind of fresh.
 
 
basically. wildstar lacks: content.	
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wildstar is doing "all right" but probably not as much as it needs to do.
 
basically. wildstar lacks: content.
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I have a powerful aversion to people mentioning GW2 as being the current god tier MMO and you seem to do it constantly, but I have to agree with this.
 
 
If you stopped spit shining your "I <3 GW2" belt buckle we could probably be the best of friends.
 
Don't get me wrong!
GW2 is a great MMO and a solid example of how to do things right for the most part, but let's be honest, it's not the greatest thing since sliced bread.
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			PVP server is dead because there is no incentive to be on the pvp server.  There are no open world pvp dailies, no penalties for getting killed, minimal rewards for killing other players, etc.  Hell, when the Exiles were on the server we would work together with them.	
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I agree with needing more content, but that can be saved for a different post on a different thread.  The population, at least over the weekend was very high.  I have yet to see what it is like during week times.  As I said before I am giving this a month, no longer(unless things really pick-up.).   
From what it sounds like though, lots of new players around, and all of them say they like it; though that has a degree to change.  Getting to level cap in almost every mmo usually sees it's ship-droppers at around mid to lower mid levels.  It's the higher levels that are the ones that really like the game, but I have already joined a raiding guild and I have told them I would like to participate if and when I hit end game.  
Also I will add, there is this rumor going around that lower levelers aren't queue'ing.  This couldn't be farther from the truth; people are queue'ing at lower levels like crazy, at least on this server.  I have been rolling DPS and still only waiting no longer than 15-20 mins.  
Also I never heard of GW2 but I am sure it's crap :)	
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			Sadly, PvP servers are in a horrible state. Took me a while to decide to transfer my main to Entity. When I go to Thayd on Warhound and see no one, I just had to move. But on Entity is filled and feels like a healthy size.	
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			Yes	
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The game is not dead, despite what many trolls and doomsayers might want you to believe.
With both Drop 3 and Drop 4, we have seen an influx of new and returning players to the game. The population is not the same as during the first month after launch, but unfortunately that's how it goes with any MMORPG that launches. You have the initial hype, then people who leave due reasons and the loyal fan base sticking around.
 
The game launched smoothly, but had problems. Carbine has been working dilligently at rectifying these problems and works closely together with the community on implementing the right chances.....in most cases.
So give the game time and your support, and it will flourish. Follow the doomsayers like a mindless sheep, and the game is bound to fail.
People should really take advantage of the trial at the moment and test the changes for themselves.	
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Then you realize that the population of that server is not even larger then it was on launch so from the 12 or so active servers it's now down to 2 world wide.
Hazak was the biggest server in the Eu and it had more players then Jabbit has now, it even had more players before the free transfers.
So it seems the EU population has shrunk half the size in the last 4 months.
Olivar you probably have need seen this part because there was a constant stream from people from Luminai to keep Jabbit kinda filled but that is over now and Jabbit is the last stand.
There are enough players to play the game with but now with drop 4 in the past we are starting to see a decline again instead of a growth.
 
As for f2p, i know quite a few who would join back again if there was not a subscription.	
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Then you realize that the population of that server is not even larger then it was on launch so from the 12 or so active servers it's now down to 2 world wide.
Hazak was the biggest server in the Eu and it had more players then Jabbit has now, it even had more players before the free transfers.
So it seems the EU population has shrunk half the size in the last 4 months.
 
As for f2p, i know quite a few who would join back again if there was not a subscription.
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too many mmos today, and with most guild being on teamspeak or mumbles (basically cross game chat rooms) a lot of players seems to prefer playing multiple game with no sub instead of 1 game with sub.
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This is just my opinion but I think if the devs announced an expansion pack or something big to get news on the gaming site, Wildstar would get a lot more players returning.  
 
ATM it's gotten a lot of bad press with the low population news and whatnot.  If they showed they weren't going anywhere and people saw that it's got a long road ahead of it then it would surely pick up some players.  
 
At the moment people are under the false impression that it's dying...got to get that perception changed.  
 
It's kind of crazy too because the game has so many great things going for it.  It deserves better imo.  
 
Just my opinion but I think too much focus on "hardcore" and the full $15 subscription fee was a mistake.  Now I'm rambling....sorry.	
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From what I've read about people that prefer PvP servers that open world PvP is "enough" incentive.  Of course it wouldn't hurt if there were additional open world objectives (take and hold this point, etc.)
 
The AH/CX/CREDD markets aren't shared between the PvE and PvP servers and that's a significant enough of a disincentive that I doubt that even if we return to launch levels of population it still won't make the PvP servers viable.  IMO implementing that linkage needs to be an engineering priority. 
 
Letting it continue to fester will just cause people to continue to transfer to the PvE servers or leave.  The magic of Marketing can only do so much.	
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Game is very much alive, unfortunately Warhound is very very dead. I believe the guild I'm in is the only large one left on it.
 
Unless Carbine DOES SOMETHING ABOUT IT (hint hint hint.) People now have NO CHOICE but to leave Warhound for Entity because there is literally almost nobody there and the Auction House and Commodities are completely empty.	
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Game is very much alive, unfortunately Warhound is very very dead. I believe the guild I'm in is the only large one left on it.
 
Unless Carbine DOES SOMETHING ABOUT IT (hint hint hint.) People now have NO CHOICE but to leave Warhound for Entity because there is literally almost nobody there and the Auction House and Commodities are completely empty.
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PVP server is dead because there is no incentive to be on the pvp server.  There are no open world pvp dailies, no penalties for getting killed, minimal rewards for killing other players, etc.  Hell, when the Exiles were on the server we would work together with them.
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The population is definitely high still.  Even on the week nights people are playing all the time, finally got to around mid level.  Some of the zones I am even running into the opposite faction.  
 
World pvp would be nice, but I know if I was still on warbound I probably wouldn't run into anyone.  I agree with adding incentive for world PvP, though I don't know what you would add to make it more appealing.  Also that is for a different post.  I will create one later.
 
The point I am taking from all of this, and everyone's posts, are that somehow not enough people know how awesome wildstar really is.  Maybe people aren't posting enough on youtube about it.  Screenshots, fanfics, and all that jaz.  I am sure not many people would share on facebook that they play it; I mean who are we kidding.  Though that seems to be the problem; not enough people know about it.  It's a new game still.  I remember reading about it a year before it was released in game informer.  Was very excited, but the niche that it is I don't think hits a lot of people directly.  New frontier, the lore is new, some of it is "copied" or influenced by other games, but for the most part it is pretty original.  I mean that term original, lightly...  but you can see where I am going with this.  It can be intimidating for anyone to see this game as a potential new game, especially with the wowheads, and the dota players.  Also because it is new, there still isn't too much content, and that I agree with most who mentioned that.
 I was thinking about what kind of content could you add to this game to make it more interesting, but as I was talking to someone in world about this same situation, I think the only real healer with this game will be time.	
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Obviously its dead!
 
No one can login anymore! THE HORROR! Nah its fine just being me.	
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