Fighting Whirlwind

Fighting Whirlwind
Skill: Conjuration/air 16
Backlash: 14
Difficulty: 9
Effect Value: 21
Bonus Number to: effect
Range: 9 (60 meters)
Duration: 9 (one minute)
Cast Time: 3 (four seconds)
Manipulation: speed, range, control
The magician spins himself around once while exhaling
to make an ever loudening whooshing noise. The spell causes a whirlwind to
form, 2.5 meters tall and 2.5 meters wide at the top. The magician can reform it at a range of up to 60 meters each round. The
magician also controls the duration and the form of the spell. To target a
character the magician generates an Conjuration magic total; if the
total equals or exceeds the target character's Dexterity or dodge, the
whirlwind hits. Anyone caught within 2.5 meters of the target character must
also evade or be hit by the full force of the whirlwind.