History of Lynarith

The known history of Lynarith spans many centuries dating back to the prehistory with the Aysari ethnolinguistic group and their migration, where the origins of the lynari lie, and follows thousands of years in the Lynarith peninsula and around. It's history is divided in different periods which are mainly connected to changes in the political life of the people.
== Prehistory ==
The Aysar was an ethnolinguistic group which lived on the south of the Kejafros mainland, in an area known as Budgeford. That area was very cold at the time and the Aysar lived a nomadic hunting lifestyle. They worshiped at least 3 deities, *dʰridas the creator, *xurabuz the moon, and *xeljas the sun. *dʰridas which is distantly related to the names of the creator gods Diena and Aldreda. The Aysar would construct massive earthworks like monumental mounds which were almost always oriented in an East-West manner that followed the rising and falling of the sun.
The natives of the Lynarith peninsula were very few big families scattered on all sides far from each other. It is unkown if they originated from there or came from somewhere else or if they all orginiate from the same place as there is no recorded history. What's known is the legend of the Wyvern Lyna and their basic lifestyle. Due to the fertility of the land and the large wildlife population the natives didn't bother developing agriculture. There are old drawings on stones of the large Wyvern waving storms and eating pale-skinned blue/purple eyed with different hair colors pointy-eared human like species. Modern historians believe these are the Noctadel elves, who were drawn trying to hurt the locals, each other and the Wyvern. Other drawings show sacrifices of big bowls of food for the Wyvern to feed on. The last significant drawings showing the Wyvern are of it's death after a massive fireball hit it, with it crasing on the peninsula, which made large waves and almost divided it from the mainland into an island. Historians debate if it was a large cosmic event or a thing done by the gods, as there is no skeleton of neither Wyvern or a large cooled off stone that resembles a fireball of such size, or a crater.
=== Migration ===
After a warm spell in the south of Kejafros region around 5000 AIAF follows a population boom, the land became very fertile and the Aysar population rose exponentially in numbers. Soon after, the region froze. The land could barely sustain the people. Many Aysari migrated North, those who went North-West settled on a largely uninhabited peninsula booming with wildlife - Wild Oxens, Cows, Sēdquis, Pigs. They merged with the very few scattered locals, so little they couldn't even be considered clans or tribes. Very often in that period there were massive lightningstorms continuing for days before ending for one or two just to reappear again, the few local people were calling said storms Lyna. An old legend from the natives tells the story of a great ancient wyvern the people were calling Lyna, which waved together storms to block the sun. After Lyna died its body fell on the peninsula, which deformed it even further and almost made it into an island. As the body fed the land, it became full of wildlife, said wildlife could feed the many migrating Aysar from the south. 
==== Formation of the Proto-Lynari ====
The Aysar people decided to embrace these new lands and learn to live in them in a new way, with the almost endless lightningstorms they decided to call themselves the people of the lightning, or in their language - Lynari ("Lyna" from lightning/storm and in hounour of the Wyvern to whom they owe not starving and "Ari" meaning people and from the word Aysari.) Which in Modern-Lynaric (Lynaric) means the People of the Storm. The peninsula they inhabit was called Lynarith, which in Ancient-Lynaric means The Realm of Lightning, and in Lynaric - The Realm of Storms. Modern scholars and historians call this group of people Proto-Lynari. 
==== Distancing ====
The Proto-Lynari began to distance themselves from contact with the outside this continued from 4900 AIAF to 4700 AIAF in the first period of isolation and to 4500 AIAF where they began to contact those outside the peninsula and still rarely raid them, something they found to be skilful at. The Proto-Lynari believed the other Aysar were forsaken by the gods, mainly by dʰridas the creator, and saw themselves as chosen, for which they were granted these new lands. 
Due to the different climate and terrain they also began to build in new ways (IRL Nordic), do religious rituals in different ways, cultivate and cook different foods and slowly changing the way they speak from a dialect-like to a new language involving many more sounds to produce words. After around 300 AIAF years of complete isolation they slowly began to interract more with the neighbouring tribes after realising the rest of the Aysar were far from gone. For the next 200 AIAF years they began to open up for trade, although many of them were suspicious due to the strong religion believes at the time and rarely traded for anything. Trading had it's own issues too, the Lynari had barely to offer in return besides from food, but saw great potential in their neighbours tools, especially after they learned of some new arsenical farming equipment. The Lynaric bordering tribes raided them a few times and saw great success, the Proto-Lynari were amazing fighters and they found it easy just to take rather than give for return.
==== Era of Clans ====
As raiding brought huge fortunes, the Proto-Lynari began to raid eachother more. This era is divided in two periods - the first continued for around 300 AIAF years, while the second for around 550-600 AIAF years up to around 3600 AIAF when the Tribal era begins. This era continued for about 900 AIAF years. In this period they Proto-Lynari began to develop early agricultural tools and techniques as the wildlife was slowly becoming lower in numbers with the Proto-Lynari organising in clans. 
===== The First Period =====
As they didn't have to cross rivers to reach each other, this lead to many families chosing the strongest in their bloodline and making them and their family the leader, although there are records of clan heads being chosen in other ways. The word for a clan head became ---, thus began the era of clans which saw endless bloody conflicts between the Proto-Lynari people. During this first period of this era the Proto-Lynari rarely fought against others than the LynariWhenever a clan attacked another, the winner would kill the --- (clan head) and their family (father, mother, brothers, sisters). The survivors would either join as warriors if they were strong, or be forced to work in fields and forests. Sometimes a larger clan would instead place someone from their bloodline as the --- (clan head) over the lost clan, and very rarely a headless clan would be left to chose a new clan head themselves. Most clans at the time consisted of a large blood-related family, however, the bigger ones were rulled by a family and had other families under them, most commonly gained trough conquest, albeit sometimes conquered clans would be gifted to other clans to ensure peace between larger clans. At the end of the first period, the largest ones began building permanent settlements.
===== The Second Period =====
During the second period the Lynari clans now established and knowing each other's territories would begin to focus towards the outside. In the beggining the eastern clans with settlements would create small ships and launch raids across the river in the local spruce forest where mainly Central Aysari reside, for about 200 years these raids would continue with the majority being successful, however, the West-Central Aysar wouldn't be conquered, often just paying after they lose. 
In that time the other established clans would learn how to make naval equipment while the smaller once fought between each other for supremacy still fighting to rule each other. Around 4050 AIAF the North-Eastern and South-Eastern clans would unite forces and subjegate the West-Central Aysar for 200-250 AIAF years until the clans tried to fight each other for supremacy and lost the subjegated lands to the locals as well as the clan heads being executed and replaced this is known as the Eastern Clans war. In the first 100-150 years of those, the other small clans were mostly done with the infighting and began preparing to conquer outside of the peninsula, that was done primarily with small ship which often offered no attacking capabilities and were used to transfer soldiers to land, however, due to their superior fighting skills on land they would usually ram a full ship into an enemy one where the soldiers would kill the enemies, then would be taken by two other half-empty ships. The Lynari clans would often communicate by sending messangers to each other, distinguished by riding on Sēdquises (The native horse species of Kejafros) which mainly inhabited the west of the peninsula. As the horses were incredibly hard to ride a messanger sent on one, which at the time was also a highly respected position, would bring and represent the pride of the sending clan. Thus while a messangers was in another clan they would be treated as if a part of the --- (clan head) family. That time between 4000 AIAF - 3750 AIAF is marked by rare infighting (mainly because it was too costly and offered too little rewards), and a lot of raids across the waves at different times by different clans. 
The Lynari would try to permantently conquer and settle on those lands, however, due to the inefficient means of water transportation at the time and the strong rebeliousnes from the locals almost no clans were able to establish a permanent settlement, with the exception of the --- clan which was able to establish a settlement on the southernmost island as it was marked by rough climate and no locals, however, they would soon loose control over it as the Lynari there rebelled and would establish their own small clan, which lived in the mountains after discovering ancient dwarven ruins. 
From 3700 AIAF - 3600 AIAF many other Lynari clans tried to establish control over the areas they raided, however, following the Eastern Clans war and very strong native resistance that often called on other neighbours for help, as well as establishing the first sort of city-states this costed grave casualties to the clans that tried to conquer, meanwhile the other clans which had already lost what they raided had healed and began on taking the other clans that were preoccupied with the foreign claims. This lead to many wars from all sides inside and out. While this development leads us into the Tribal era this also left the Lynari in a weakened state. 
== Bronze age ==
=== Tribal era ===
The Tribal era begins some 200 AIAF years before the bronze age on the continent. With large clans fighting each other for supremacy the first tribes were formed. While not exactly city-states they were something alike. The Lynari following so much losses were now the once getting raided, although they defended their land it became increasingly costly especially for the northern and eastern regions, which either weren't that populated and or had suffered gravely from war. The southern regions were able to keep a strong naval presence and thus they were not only secure from war but also able to trade as some Thoadrala potery has been found in the region suggesting the tribes were even rich.
Some clans still decided to not permanently settle in hopes of others warring and them taking over, which at this point didn't happen due to the outside pressure mounting up, thus while it's the Tribal era many smaller clans still existed that offered no real value of fighting over. 
As more and more bronze entered into the people's lives it became increasingly wanted and sought after. While the southern regions could trade with the southern island for it to the northern side this wasn't the case. They had to at best trade second hand old tools for food or construction materials they lacked in. The East had almost completely recovered at that time, although they were still behind when it came to copper tools. 
=== The Influence of Bodevōre ===
As Bodevōre became the first major state to exist within the entirety of Kejafros it began to assimilate city-states into itself. Located North of the Lynari Tribes and Clans, seeing their weakened state they launched a massive campaign trough which they conquered 1/4 of the peninsula - the North, under the rule of King Ōpsibeš I who ruled from 3340 - 3290 AIAF. There they put a large military force to ensure that the southern Lynari Tribes couldn't retake the lands, as well as subjegating the civilians and forcing them to produce food for 1/3 of the Polities of Bodevōre.
==== Skirmishes with neighbours ====
As Lynari Tribes faced a treath from the North, many from the East saw potential and tried to conquer some of it's territories with help from Bodevōre mercenaries. While other tribes on the center of the peninsula tried fighting off Bodevōre and reclaiming the lands, this was not at all successful, and at best resulted in the subjegated Lynari being injured. These small skirmishes would continue for around 270-300 years as neither the Bodevōre had the power to attack the rest of the Lynari Tribes, nor the Tribes had the power to retake their lands. Around 3170 AIAF the East would finally fend off some of the Central Aysar city states, stabilising the Eastern region, while the South had increasingly bought copper weapons and armour and the West began to produce many copper war tools after they found a copper quarry in their lands and the two tribes agreed to split.
=== The First Lynacyning ===
As the treath of Bodevōre remained constant on the peninsula, however weakened due to King Sumeš IV's pillaging to the east (ruled 3100 - 3060 AIAF). The Lynari decided it was time to finally remove the occupators from their lands, but to do that they needed to united and chose someone for their leader into war. Many tribes and clans argued who and how they should be chosen, but eventually they agreed to host duels and look into the history of the tribe's battles. The chosing of the first Lynacyning was fairly bloody as the heads who dueled would often abuse the chance and kill the other to assert dominance over their tribe. Only a single tribe head from the South-East spared all his opponents, he is now known as --- the first Lynacyning 
The proclamation of the First Lynacyning (King of the Lynari) was not a grand event, rather a half-drunken night betweem the remaining --- (tribe heads) and --- (clan heads). Lynacyning --- under whom was formed a massive coalition, in which almost every tribe and clan united forces, and fought to retake the North of the peninsula. Chosen due to his tribe successfully fighting off Bodevōre mercenaries before in a raid to the East, and winning all duels against the --- (tribe heads) and --- (clan heads) who fought to become the Lynacyning themselves. His words after winning the last duel remain engraved on a large pillar, in the soon after the war created ancient-lynaric language, famously spearing all of his enemies - "I fight to free the Lynari from the Bodevōr to the North, not to take control of the South" 
==== The First Lynari Coalition ====
The First Lynacyning lead the Lynari Coalition forces straight into the Center-North, farmlands perfect to launch more attacks from, splitting the Bodevōre occupied zone in two halfs. First dealing with the North-West following the path of taking a small town, then uniting with hidden military forces on the West, which were almost discovered after spies had intercepted a letter written by the First Lynacyning in the language of Bodevōre, however, the spies were caught. There they had naval superiority, completely taking out the enemies and capturing those who surrendered, and then moving together north to kill as many and drive off the rest of the invaders. At that time on the North-East many small clans were divided and ordered to make small and fast attacks then retreat into the forests, which kept the side occupied. After driving out the enemies from the North-West, the forces moved to the North-East where they united with the South-Eastern ones, and took back the last city. A successful blockade to the East prevented 30% of enemy soldiers fleeing on the island. Squares mark the cities; circles mark the armies; arrows mark their paths; crossed lines mark the progress; X marks the areas with naval superiority. This detailed explanation of the course of the war is also engraved on a pillar. Bodevōre, which took the northern lands of the Lynarith Peninsula for about 200 years was finally defeated. 
Due to the massive damage of the region after the war, high numbers of casualties on both sides, the majority of the tribes being suited for land combat, and the massive fleets patrolling the northern waters directly ordered by King Sumeš IV preventing any further invasion inside Bodevōre cancelled any further plans for conquest. As going around was also too costly even with a coalition, the --- (clan heads) and --- (tribe heads) decided to keep the Lynacyning for a little while longer to stabilise the region. Two hotheaded Central-Eastern tribes decided to try and raid the island which was successful for 2 years until their entire naval force was destroyed as well as half of their manpower.
===== Ancient-Lynaric =====
After the win against Bodevōre, the Lynacyning was no longer needed, however, before he was removed from his position and the --- (tribe heads) and warriors went back to their homes he sought to do final goods for the realm. Many things such as the incident with the northern spies and the influence of neighbouring states proved the need for the ancient-lyanric language to have it's own scripture, as well as being reworked to be unique from the rest of their neighbours. A unique language that they could write on would unify all lynari people in a way, which could ensure outsider influence stayes low, while history can be written in a prideful and honorous way with many details. This language would also make it hard for enemies to decipher letters between the tribal leaders and clan heads. The task was handed to three Lynari from the South, after proving their capabilities and knowedge in number of tests. Those three Lynari were named ---, --- and ---, later granted the title --- which represented high pride and honour, something very rare, as even common titles were almost always given to soldiers.
The language is different than the others of the region (elaborate)
The final act of the Lynacyning was a joint donation of supplies and money to stabalise and rebuild the northern region, however, --- (lynacyning) also installed his family members to run the northern tribes which was much to the dislike of the other tribes. But too exhausted after the war they couldn't do anything.
===== Cultural development =====
The Lynari having their own language began developing their cultures much more, from this point forward much of the recorded history too comes from ancient-lynaric scriptures, rather than outsider recollection of events, each written as little about as possible.
==== 500 more years... ====
Mainly the new traditions, rebuilding of the Lynari Tribes, scarce relations to the Central Aysari States, more battles between the lynari tribes, the second Lynacyning who was only chosen by one half of all tribes thus making him illegitimate and almost creating a war that would destroy the recently rebuild region, however, saved because he was struck by lightning the day before sending a letter to all tribes on his side to send forces.
== Iron Age ==
The Iron age began around 500 years after the fall of the Polities of Bodevōre. This places it about 2500 AIAF with the rise of the Inóc Civilization which fell around 2000 AIAF and after it the Thondean Civilization: 1700 - 1000 after which's fall began the Ischanic Age. During the Iron Age Lynaric civilization advanced in technology, with the invention of iron tools the Lynari found much use for their fighting skills. From early-mid Iron Age the Lynari would fight each other quite a lot yet again with a few Lynacynings chosen to put an end to those wars. Believeing their land was sacred instead of looking to expand, for which they also didn't have a need because of how fertile and rich in iron deposits it proved to be they would mostly fight to controll each other.
During the Thondean Civilization, however, things would change as this massive state would target the Lynarith Peninsula because of it's large iron deposits. However, the Lynari would immideatly raise new Lynacynings who would unite the forces and for about 200 years rebell, raid and fight Thondean forces, finally pushing them off with only a few poor in ore deposits lynari subrealms to the east being destroyed because of war. Seeing it's pointless to continue this war they backed off and the Lynari tribes yet again began to rebuild. A treaty was signed that the Lynari tribes were not allowed to unite and create kingdoms, and in exchange the conflict would never be resumed. As the Thondean state fell, however, the Lynari were not obligated to those terms, and finally began uniting, not peacefully at all, begining the Ræswa Era
=== The Ræswa Era ===
At this point, the Ræswa Era was in full swing, with a few houses fighting for controll over the entire peninsula. A new culture began to develop because of drunken fights, with stories of the families settling disputes over drinking duels and the first runes depicting the Lynari's god, Thuggius, because of whom some realms believed is a false god and began a religious war for 20 years that was lost. This time came with a massive isolation from the rest of the world. 
== Ischanic Age ==
Warring States Period: 1000 - 600. In this period the Lynari found themselves behind the rest of the world yet again, because of innfighting their navy was so outdated that the biggest Kingdoms (we need a word for that) had only around a few big ships, that were no match for the big states and empires forming all around. 
=== Warring states ===
The Lynari began to be harrased by neighbours and soon the innfighting and drinking proved to play a bad role because of the Baszku Kingdoms's conquest, a war which the Lynari Kingdoms lost because of mutual hatred and lack of Naval force, as the Baszku came trough ships in the hundrets, thus for 7 years the entire Lynari Peninsula was in a form subjegated, because they didn't have the navy to prevent future invasions, although they weren't really forced to do anything for the Baszku like pay repparations or fight for them, their castles were used to launch further invasions inland and ports to launch naval invasions, in fact many Lynari were paid to fight for them as mercenaries. The Baszku, however, weren't strong fighters, and after trying to conquer most of the --- sea they lost most of their navy with it, thus a newly chosen Lynacyning waged a quick 3 months war in which all Baszku people in the peninsula were either killed or expelled, and all of their ships stolen or burnt, which also served for the Lyanri to develop their own new ships.
=== The Lynari Confederation ===
The Kingdom of Vangar: when? Was the final proof the Lynari needed to unite now. After it emerged on the south it tried to go on a northern conquest, which resulted in a naval war in defence of the south Lynari island. It resulted in massive casualties on both sides and a bare win for the Lynari, who because weren't united all gave different orders to their navies, some bigger than others, resulting in complete chaos in the waters. After a few more much smaller navy battles mostly won by the Lynari, the Vangar Kingdom gave up on conquering the peninsula and signing a NAP for the next 50 years. This lead to most of the Lynari on the peninsula openly declare for unity under any means, and a hatred for inside war, this was first done trough a Lynacyning, however, it didn't work because of his incompetency and wish for personal power. This resulted in his own realm organising a coup and burning him while in his own mansion. 
The Ræswa seeing this, as well as the Vangar Kingdom rebuilding it's naval forces decided it was best to unite in a new way, one inspired by the North. They created The Lynari Confederation, in which a Ræswa was voted to lead for the next 2-3 years. This loose confederation was done at first to prevent the Vangar Kingdom from being able to push anywhere into Lynarith territory and stop any potential rebelions. However, after a few more naval battles which gave the Lynari dominance over the sea and finally pushed off any ideas of the Vangar to continue the war, this confederation best enable the Lynari people to coordinate raids on foreign realms. Although the Confederation was loose it was the first major step towards any sort of long lasting centralized authority in their society.
The Lynari would cooperate more between families, the Ræswa would be given more time to rule and less drunken duels happened between families. Events would be organised between realms. The realms would even unite forces to work as mercenaries, one of the states that loved to pay for Lynari mercenaries was the Duchy of Lisvar. Raiding would become a thing of the past as it was inefficient and didn't pay as much. 
By the end of the Vangar Kingdom the Lynari were mostly united under the House Bygederic. They would begin to establish themselves as the rulers of the realm and formalize the leadership under them, thus putting an end to the Confederation and a start to the Cynedom
=== The Cynedom of Lynarith ===
The Cynedom of Lynarith was founded in the year --- by Ræswa Floki Bygederic
==== Joining Ischanor ====
Lynarith joined Ischanor in the year --- and from then it stayed
==== Ascension to the throne ====
Following the end of Toss, the new emperor became Floki Bygederic.
Category:Lynarith
Category:Ischanor
Category:History
Category:Work in progress