114597-is-this-suppose-to-happen

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			Another reason World Bosses should be taken out of the whole attuning process. How the hell are we suppose to low man stuff like this? This game has a dead population and with the recent announcement of early November for drop 3 I can only see it getting worse. Getting my alts attuned is going to be even harder than getting my main attuned, that sounds ass backwards to me. I suggest either A) get rid of world bosses or B) make attuning account wide.	
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			While I agree that world bosses are a totally unnecessary waste of time.... 4 manning a world boss (world!) shouldn't be a thing.	
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			Oh, man up!  There's only, what, 20 of them?	
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			My point is they shouldnt be in there in the first place. I went looking for the fight the makes the best point for this. This game has a dead population and anyone who wants to attune an alt should not have to go through this with the few people who are left. No one in the picture actually needed the kill , we were just doing it for fun.	
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			Have you used your free transfer yet? I'm on Pergo, Dom side, and I've had full world boss groups every night this week. 	
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Have you used your free transfer yet? I'm on Pergo, Dom side, and I've had full world boss groups every night this week. 
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Just did that boss on Pergo for the first time about a day ago - first time the bots spawned it was a wipe -- we had no idea what to expect. Second time the tank kited EVERYTHING until the group downed the stemdragon, then we mopped up the bots. It was awesome.
 
Frankly, having to do fights tuned for 20 people is the ONLY step in attunement that makes any sense. If it taught you "don't try to 4 man 20 man content" I'd say it was working.
 
(Perhaps more awesome was that the event started with my Exile 50 and five level 30ish Domies stepping on the platforms to trigger it. Then about a zillion Domie 50s showed up and they managed to not go feral and kill me)	
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We go out as a guild once a week and do a run of world bosses...  It achieves two things for us:
Gets people the achievement for attunement.	Gives us something to do as a guild that can be inclusive of the 20-30 people we have on (ps they're not all 50 :P ).
If they weren't part of the attunement process I don't know if we'd have even thought or bothered to do it.  But building guild camaraderie is sweet, and I'm a-ok with world bosses.	
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			World bosses doesn't drop loot right, but only for achievements?	
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			They drop on-level loot in my experience.	
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			*Sigh* Lunar models are outdated, they should be easier than the bots you fought in the zones you first arrived at. =/	
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My point is they shouldnt be in there in the first place. I went looking for the fight the makes the best point for this. This game has a dead population and anyone who wants to attune an alt should not have to go through this with the few people who are left. No one in the picture actually needed the kill , we were just doing it for fun.
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Of course they should. It's only place your guild will get raid experience before you set foot in a raid.
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Didn't they revert the world boss part of attunement so that you can kill the same boss multiple times, like you could in beta?
 
Just kill one of the lowbie world bosses 10 times and be done with it. :P	
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Of course they should. It's only place your guild will get raid experience before you set foot in a raid.
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			You should have Rolled a Death Knight if you wanna solo tough bosses.	
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I can see it now, my application to be a raid lead: organised a few WB groups, no prior experience.
 
 
Why yes cunning! You're totally qualified thanks to skills you honed during the long hours of begging people to come help!  :lol:
 
 
 
ᵂᴮ ⁼ ʳᵃᶦᵈ ᵉˣᵖᵉʳᶦᵉᶰᶜᵉ, ᴵ ᶫᶦᵗᵉʳᵃᶫᶫʸ ᶜᵃᶰ'ᵗ ᵉᵛᵉᶰ⋅
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Why yes cunning! You're totally qualified thanks to skills you honed during the long hours of begging people to come help!  :lol: 
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Of course they should. It's only place your guild will get raid experience before you set foot in a raid.
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I have been through every boss and mini boss up to and including Prototypes in GA. Silvering dungeons remains more difficult than any of the mini bosses I've fought, X-89, or Phagemaw. Kuralak was much harder to learn than anything in any of the dungeons, but at this point, I can do the entire fight in my sleep. If I could ever get the orange gloves to drop, I would have already imbued that step many times over (don't get hit by any red during the entire Kuralak fight). 
 
The world bosses are legitimately the worst part of the attunement step. None of the fights are fun. None of them are challenging. None of them involve any sort of coordination or skill or actual effort. They are dull. 
 
Attunement is stupid. World bosses are stupider. Make GA attuned keys drop from GA bosses (all of them). Make the attunement account wide. Or just remove it. We're at the point that we just need more bodies, any bodies, and we could effectively down more content. 
 
Stop this attitude that you know best. People that have been calling for this since release (hell, since beta) have been proven right. It's time we should implore Carbine to listen to them.
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You should have Rolled a Death Knight if you wanna solo tough bosses.
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			I agree this is the most idiotic step within the whole attunement. Sure the other steps aren't that great either but at least not as tedious. I've done this whole procedure for all my 6 characters and most of the groups we formed are 4 - 6 people. Sometimes we only do it with 2 people. It's not that my server is dead, people just can't or wont do attunement. Feel the pain? :)	
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