Gadget

A Gadget is a cinematic invention far ahead of it time or unique in some other way. It otherwise follows the rules for New Inventions.
Generally a Gadget user requires an Unusual Background.
*Unusual Background (Gadgeteer Friend) [15]
*Unusual Background (Invention) [varies]: Simple [5], Average [15], Complex [30], Amazing [50]
==Special Limitations==
*Breakable (Variable)
**Durability: DR 2 or less (-20%}, 3-5 (-15%), 6-15 (-10%), 16-25 (-5%), 26+ (0%)
**Reparability (0% or -15%)
**Size: SM -9 or less (0%), SM -7 or -8 (-5%), SM -5 or -6 (-10%), SM -3 or -4 (-15%), SM -1 or -2 (-20%), SM 0 or more (-25%) 
*Can Be Stolen: Easily Snatched (-40%), Win a QC (-30%), Stealth or Trickery (-20%), Forcibly Removed (-10%)
*Unique (-25%)
A Familiar Path adapted these for use with familiars, called Vulnerable (not to be confused with Vulnerability) including:
*Durability
*Curability
*Visibility
*Can Be Abducted
==see also==
*Armored Shell
*Engineer (Gadgets)
*Gadgeteer and Quick Gadgeteer
*Gadgeteering
*Gear
*Gizmo
*Invention
*Skinbound
==References==
*Basic Set pg 477
Category:Limitations
Category:Advantages