Report 429

Report #429
Skillset: Pyromancy Skill: Firerain
 Org: Pyromancers Status: Completed Aug 2010
Furies' Decision:
Variable stun 1-2 added.
Problem: The Pyromancers are the only mage group to not have a demesne action
that would hold someone in place, and with the loss of Wildfire and the burn
levels being moved farther away from one another, adding a variable stun into
Firerain would help alleviate some of the issues the skillset is currently
having.
[A: 0 R: 0] Solution #1: Have Firerain stun the target for 2 seconds on a 33%
 chance at level one burns, 66% at level two and level
 three and 99% at level four.
Player Comments:
---[Kalin on 8/7 @ 17:23 writes]:
I don't see why variable stuns based on burn levels. It wouldn't be the first
meld to have passive stun, so just giving stun to fire rain would better serve
the overall weakness pyromancers now suffer than making it based on if, then,
else.
---[Raeri on 8/8 @ 12:43 writes]:
As long as salve balance can still keep up with passive meld burn levels, I
don't see an issue with a stun if it's comparable with all the other mage melds.
---[Fillin on 8/16 @ 19:49 writes]:
If the stun is not random, it must be a 1 second stun like the other meld stuns
and not 2 seconds.
---[Lyria on 8/20 @ 18:57 writes]:
Given the fact that it is awful difficult to build burn levels, the sure fire 1
second stun is probably the better option here.
---[Fillin on 8/26 @ 17:33 writes]:
Personally, I think the better solution is to make Firerain break one leg and
make that one effect that looks like a wave of fire (firestorm?) sprawl. More
elegant and less stun happy than the stun, but accomplishes essentially the same
thing.