Environmental Mastery

The power to be a master of one's environment, either innately or through training. Sub-power of Environment Manipulation and Personal Domain. Variation of Complete Mastery.
==Also Called==
*Environmental Aptitude/Expertise/Intuition/Sense
*Environmental Usage Aptitude/Expertise/Intuition/Mastery/Sense
==Capabilities==
The user, either innately or through training, is a master of their surroundings and environment, allowing them to easily navigate, use it to their advantage in combat or escaping, etc.
==Applications==
*Ambush Mastery
*Environmental Combat
*Environmental Empowerment
*Hyper Maneuverability
*Improvised Weapon Proficiency - using anything in the environment as a weapon
*Navigation Mastery
*Personal Domain Creation
==Variations==
*Urban Mastery - urban areas.
==Associations==
*Complete Mastery
*Environment Manipulation
*Personal Domain
==Limitations==
*May require a degree of training or exposure.
*May take time to achieve mastery.
*May be limited to certain environments.
==Known Users==
See also: Home-Field Advantage
*Buffy Summers (Buffy the Vampire Slayer)
*Bruce Wayne/Batman (DC Comics)
*Servants (Fate series)
*Jason Voorhees (Friday the 13th)
*John Rambo (Rambo)
*Sonic the Hedgehog (Sonic Prime)
*Master Splinter (Teenage Mutant Ninja Turtles)
*The Teenage Mutant Ninja Turtles (Teenage Mutant Ninja Turtles)
==Gallery==
Sonic Prime run.jpg|Sonic the Hedgehog (Sonic Prime) is a master of the environment of Green Hill Zone, to the extent he's able to easily navigate the unfamiliar terrain of New Yoke City because it's an alternate reality Green Hill.
Category:Powers
Category:Environmental Powers
Category:Skills