Magnetism Manipulation

The power to manipulate Magnetism and Magnetic fields. Sub-power of Electromagnetism Manipulation. Not to be confused with Metal Manipulation. Related to Magnet Manipulation.
==Also Called==
*Magnet Release/Jiton (Naruto)
*Magnetic Field/Force Manipulation
*Magnetic Force Manipulation
*Magnetism Control/Power
*Magnetism App (Lab Rats)
*Magnetokinesis
*Magnokinesis
==Capabilities==
The user can manipulate magnetism and magnetic fields, an attractive and repulsive phenomenon produced by the movement of electrical charges. Magnetic fields are regions surrounding a magnet, conductor carrying electric currents, streams of charged particles, or naturally found minerals. Magnetism performs a prominent role in electromagnetism. Magnetism is commonly demonstrated with ferromagnetic materials; matter that forms magnets or objects that are attracted to magnets. 
The most everyday types of metals attracted or influenced by magnetic fields are iron, cobalt, nickel, and other alloys. These metals are usually discovered on the Earth (and other locations in the universe), artificially created, and used for automobiles, agriculture, and metropolitan projects. Nearly every material that humanity is using is composed of or possesses a fraction of these elements. Not everything is attracted to magnetic fields, for example, diamagnetism. 
Property exhibited by substances with a negative magnetic susceptibility, producing a magnetic field in a direction opposite to the applied magnetic field. In short, diamagnetism is repulsive, commonly found in most organic compounds, water, wood, etc. To be distinguished from metal manipulation, magnetism manipulation cannot manipulate all forms of metallic matter, only elements influenced by magnetic fields. 
Due to magnetism playing a massive role in everyday operations from a microscopic to a universal level, users can control naturally generated, artificially created, and magnetic forces around everything. Due to the versatility, flexibility, and strength magnetism manipulation could achieve, users can manipulate every magnetic material found in matter. The user can control magnetic field strength, making it more potent or weaker than before. Manipulate civilian cars, telephone poles, phones, computers, planes, roads, bridges, houses, buildings, etc., that possess any metal influenced by magnetism; through precise magnetism manipulation; the user can simulate telekinesis, though bounded to Metalline and magnetic material. 
The user can levitate and transform cars into projectiles, demolishing anything that makes contact, shifting massive bridges, and splitting them apart to generate floating masses of concrete, electrical wiring, carrying cars, trucks, and buses, disassemble firearms, or ripping every metal on the planet to manufacture a floating city, composed of only metal. This can also apply to military uses; users can redirect missiles back to their launch site, lift battleships, smash them, and rip apart enriched tanks. 
The user can attract and repel any magnetic matter, generate magnetic blasts that lure metals, or repel them, construct weapons, organisms, minions, and structures from magnetic energy, etc. The user can even control magnetism on a planetary scale; from attracting and manipulating space stations to gathering metallic enriched asteroids near the Earth to simulate a meteor shower, controlling geomagnetism, and flying by using magnetic levitation. However, speeds depend on the experience and power of the user. A sufficiently powerful magnokinetic can dominate the magnetic force on a microscopic scale by manipulating the electrical field, gaining control over matter.
==Applications==
===Basic Level===
*Attraction & Repulsion - The user can push/pull metallic and magnetic material (ex: attracting a smartphone or repelling metallic robots)
**Coin Magnetism - Lure metallic coins and currency.
*Demagnetization - Remove the magnetic properties of permanent magnets, conductors, and minerals, rendering them unable to attract metals.
*Electronic Disruption - Due to nearly every machinery possessing magnetic or metallic alloys, users of magnetism manipulation can accidentally or intentionally disrupt smartphones, desktops, laptops, stoplights, and internal hardware of anything.
*Magnetic Aura - The power to generate and surround oneself with magnetic energy.
*Magnetism Generation - The power to generate magnetic fields without ordinary means, the bases of all magnetic manipulation operations.
*Magnetoreception - The power to sense and read magnetic stimuli of any organic or non-organic matter. This can locate materials, people, and machinery miles away.
**Magnetic Detection - Detect magnetism and its variations.
*Magnetization - Add and intensify the magnetic properties of anything the user chooses to magnetize. From turning a leaf into a potent magnet.
===Advanced Level===
*Flight Field Projection/Levitation - The power to levitate anything influenced by magnetism. 
*Magnetic Attacks - Manipulate magnetic energy or magnetic fields to perform specialized assaults.
*Magnetic Concentration - Concentrate and gather magnetic energy to perform any application. 
*Magnetic Defense - Manipulate metallic matter to generate defensive constructs or use magnetic energy to produce force fields. 
*Magnetic Energy Manipulation - Manipulate the energy connected to the distance between and alignment/orientation of objects within a magnetic field.
*Magnetic Walking - Possess easy mobility on magnetic surfaces.
*Magnetism Negation - Negate and decrease magnetic fields and their potency of attraction/repulsion. 
*Magnetism Solidification - Solidify magnetic fields and energy to perform constructive abilities.
*Magnetokinetic Constructs - The power to generate magnetism to manufacture organisms, structures, buildings, minions, shields, weapons, explosives, etc.
*Magnetokinetic Flight - The power to fly, levitate, and glide using magnetic manipulation. This can be accomplished by generating strong magnetic fields to permit the diamagnetic properties of the user to reject, granting magnetic levitation.
*Magnokinetic Combat - Use magnetism manipulation for combative operations, attracting and redirecting metallic bullets, exploding incoming bombs, producing magnetic knives, etc.
*Personal Magnetism - The user can control magnetism generated from themselves.
===Expert Level===
*Bio-Magnetism Manipulation - The user can control the magnetic fields inaugurating from living beings. 
*Property Manipulation - Control the properties of magnetism and all of its variations, expressions, and forms.
*Magnetically Enhanced Condition - Increase specific physical and mental attributes using magnetism manipulation.
**Magnetokinetic Regeneration - Increase their healing speed, cell division, and salubrity. 
*Magnetism Defiance - Ignore the effects of magnetism from a subatomic to planetary scale.
*Magnetism Infringement - Reject the laws of magnetism and its properties. 
*Magno-Telekinesis - The power to manipulate or move metallic/magnetic materials without physical influence except through magnetism manipulation.
*Metal Manipulation - The user can command magnetism to handle certain metals influenced by magnetic forces from nickel, iron, steel, cobalt, etc. Nearly every machinery and house found items are composed of these elements. 
**Architecture Manipulation - The user can achieve restricted manipulation of buildings, skyscrapers, houses, and metropolitan projects that contain magnetic and metallic matter.
**Iron Manipulation - The power to manipulate iron, a material commonly shown to be influenced by magnetism. 
**Weapon Manipulation - Manipulate weapons that contain anything influenced by magnetism.
***Blade Manipulation - Control blades and similar weaponry.
***Gun Manipulation - Control firearms (pistols, snipers, rifles, shotguns, etc.).
***Polearm Manipulation - Control polearm weaponry.
***Unarmed Weapon Wielding - Use weapons without physical interaction. 
***Volatile Manipulation - Control explosives (bombs, grenades, missiles, mines, etc.).
*Motor-Skill Manipulation - Control the metallic particles within any living organism, and interfere with their self-control, permitting them to control their movements.
*Technology Manipulation - The user can use metal manipulation to control magnetic metals within hardware, software, and motherboards, allowing varying degrees of manipulation over relevant tech.
===Master Level===
*Adhesion Manipulation - The user can control specific forms of adhesion, limited to magnets and magnetic forces.
*Diamagnetism Manipulation - The user can inadvertently manipulate diamagnetism because of magnetism, allowing limited authority over diamagnetism, living organisms, and forms of matter that are not metallic. 
**Body Manipulation - Manipulate the bodies of anyone using diamagnetic manipulation. 
***Flight Manipulation - By manipulating diamagnetism to make entities/objects much weaker to allow them to levitate.
**Wood Manipulation - A material proven as diamagnetic.
*Magnetism Powers Bestowal - Bestow magnetic-based-abilities to their allies, objects, or anyone the user chooses to grant. 
*Meteor Summoning - By attracting metal-enriched asteroids, near-earth objects, and meteoroids into the planet's atmosphere, moon, or astronomical object.
*Mind Control - Achieve mind control by controlling metallic particles within the brain and nervous system.
===Ultimate Level===
*Electricity Generation - Conversely, a changing magnetic field generates an electric field.
*Geomagnetism Manipulation - The power to manipulate the magnetic fields of planets, moons, asteroids, comets, etc. 
**Explosion Inducement - by disrupting the Earth's magnetic field.
*Magnetism Mimicry - The user can transfigure themselves to become an energetic body composed of sheer magnetism.
**Magnetokinetic Healing - users can use their magnetic constitution to heal and mend those around them.
*Element Manipulation - The user can control elemental forces that have magnetic characteristics.
**Object Manipulation - Control any material, and object that holds a microscopic metallic particle.
===Absolute Level===
*All Magnetic Powers
*Biosphere Destruction - By eliminating the planet's magnetic field, causing a sequence of events, from solar radiation to bombard the planet, increasing cancer cases, radiation sickness, technological disturbances, and blackouts on a global scale.
**Extinction Inducement - Through deliberately causing magnetically caused solar flares and coronal mass ejections and eliminating the planet's magnetic field, causing radioactive badlands of deceased life.
*Electromagnetism Manipulation - Magnetic fields are inherently able to warp electrical fields, permitting them to use the electromagnetic spectrum, electricity, and efficacious control over energy and matter at a subatomic level. 
**Electricity Manipulation - The user can manipulate the energy produced by electrically charged particles.
**Electromagnetic Deformation - Matter Manipulation accomplished via manipulating EM fields. 
***Magnetic Flaying - A simple but effective application to rend & destroy matter with overwhelming magnetic force.
**EM Spectrum Manipulation - The user can control electromagnetic radiation by modifying radio waves, microwaves, ultraviolet light, visible light, gamma radiation, etc.
*Magnetism Immunity - The user can become immune to magnetic forces.
*Solar Flare - by tangling the lines of the sun's magnetic field.
==Techniques==
* Magnetic Defense
* Magnetism Empowerment
* Magnokinetic Combat
==Variations==
*Bio-Magnetism Manipulation
*Diamagnetism Manipulation
*Esoteric Magnetism Manipulation
*Geomagnetism Manipulation
*Magnet Manipulation: manipulate substances and objects with magnetism.
*Magnetic Magic
*Magnetism Embodiment
*Psychic Magnetism
==Associations==
*Atomic Manipulation
*Electricity Manipulation
*Electromagnetism Manipulation
*Magnetic Weaponry
**Magnetic Artillery
*Metal Manipulation
==Limitations==
*May be limited to controlling existing Magnetism.
*Likely difficult to manipulate molten metal (particularly iron) with magnetism, as it becomes paramagnetic above certain temperatures.
**This may be overcome by using Superparamagnetic.
*The potency and versatility of this ability depend on the user's intelligence, experience, and willpower.
*May not be able to manipulate non-magnetic metals.
*Excessive heat may hinder the effectiveness of magnetic properties,
==Known Users==
See Also: Magnetism Manipulation, Antiferromagnetism, Ferrimagnetism, Ferromagnetism, Metamagnetism, Paramagnetism, and Superparamagnetism
===Anime/Manga/Manhwa===
===Cartoons===
===Comics===
===Live Action TV===
===Toys===
*Gahlok-Kal (Bionicle)
*Toa Jovan (Bionicle)
*Makuta (Bionicle)
*Toa and Turaga of Magnetism (Bionicle)
*Rahkshi of Magnetism (Bionicle)
*Metal mane (Mane-online)
===Video Games===
===Movies===
*Hector Harris/Metal Master (Surge of Power: The Stuff of Heroes)
*Josie Trent (Strange Days at Blake Holsey High); one off
*Magneto/Eric Lensherr (X-men movies) 
===Web Animation/Comics/Original===
*Pyrrha Nikos (RWBY)
*Max Puckett (Paranatural); via Scrapdragon's power
*SCP-1795 - The Star Womb (SCP Foundation)
*SCP-3396 - The Empyrean Parasite (SCP Foundation)
*Isabel Helga Anastasia Parvati Wondertainment V (SCP Foundation)
==Known Objects==
*Jiki Jiki no Mi/Magnet-Magnet Fruit (One Piece)
*Magnesis Rune (The Legend of Zelda: Breath of the Wild)
==Known Powers==
*Choudenji Constitution (Kongo Bancho)
*Polarity (RWBY)
==Gallery==
===Anime/Manga/Manhwa===
Psychoman (Kinnikuman) Magnet Power.gif| Psychoman's (Kinnikuman) Magnet Power.
Solva (Needless).jpg|Solva (Needless) can produce magnetic fields.
JoJo leaf magnetism.jpg|Jonathan Joestar & William Zeppeli (JoJo's Bizarre Adventure) use the Hamon/Ripple to amplify their body's natural magnetism and transfer it into leaves, creating a makeshift glider.
Metallica JoJo.gif|Risotto Nero's Stand, Metallica (JoJo's Bizarre Adventure Part V: Golden Wind/Vento Aureo) has the ability to manipulate iron with magnetism.
Third Kazekage Iron Sand.gif|The Third Kazekage (Naruto) was a proficient Magnet Release User which enable him to manipulate magnetism, and the one controlling his puppet form, Sasori, can do the same.
File:Naruto Rasa Gold Dust Summon.gif|Rasa, the Fourth Kazekage (Naruto) using Magnet Release: Gold Dust.
Fujiwara Nenene.png|Nenene (Code: Breaker) can manipulate magnetism.
Toki-Fujiwara-code-breaker.gif|Fujiwara Toki (Code: Breaker) manipulating magnetism.
Jiki Jiki no Mi (One Piece).webp| The Magnet-Magnet Fruit/Jiki Jiki no Mi (One Piece) grants its consumer this power.
Magnetic Iron Claw.png|Having eaten the "Magnet-Magnet Fruit/Jiki Jiki no Mi", Eustass Kid (One Piece) can use his magnetism to make a claw from scrap metal.
Jiryoku Banchou.webp|Masaki Hoshikari/Jiryoku Banchou (Kongo Bancho) can attract or repel any mineral with magnetic properties with his Choudenji Constitution
===Cartoons===
D-Fekt power.png|D-Fekt (Sonic Boom: Fire & Ice) can magnetically manipulate everything except Ragnium; this includes artificial constructs and organic substances.
Lodestar The Biosovortian Magnet Powers.gif|Lodestar (Ben 10) has the ability to manipulate magnetic forces.
Ultimate Kevin Magnetism Manipulation.png|Ultimate Kevin (Ben 10: Ultimate Alien) emitting magnetic waves.
Magnetism Magnifier Inator.jpg|Doofenshmirtz (Phineas and Ferb) plans to reverse the rotation of the Earth by covering the eastern seaboard in tin foil and use a giant magnet/Magnetism Magnifier-inator to pull it west.
Tecna Winx.PNG|Tecna (Winx Club)
Tech E Coyote.jpg|Tech E. Coyote (Loonatics Unleashed)
Slicksilver.webp|Slicksilver (Slugterra)
Rocky (Paw Patrol- The Mighty Movie).gif|Rocky (Paw Patrol: The Mighty Movie)
===Comics===
The German magnetically manipulates a vault lock.jpg|The German (Heroes)
Comic Magnetism.png|Gahlok-Kal (Bionicle) magnetizes Lewa's feet to the ground.
Braalians DC Comics.jpg|Braalians (DC Comics)
Dr. Diehard.jpeg|Hans Leckter/Dr. Dirhard (DC Comics)
Magnetism Generation by Cosmic Boy.JPEG|Cosmic Boy (DC Comics), like all Braalians, can project and manipulate magnetic energy.
The Flash Vol 2 170 Magenta.jpg|Magenta (DC Comics) can manipulate magnetic fields.
Magnetism Manipulation by Doctor Polaris.jpg|Doctor Polaris (DC Comics)
Composite Superman's (DC Comics) Magnetic Powers.jpeg|Joseph Meach/Composite Superman (DC Comics) possesses Cosmic Boy's magnetism.
Xorn 01.jpg|Xorn (Marvel Comics) faces his magnetic identity.
Magneto X-Men.jpg|Max Eisenhardt/Magneto (Marvel Comics) can manipulate magnetism and ferrous and nonferrous metals...
Magneto from Marvel.jpg|...for example, to completely disassemble a gun...
Polaris X-Men Blue Vol 1 9 Textless.jpg|The daughter of Magneto, Polaris (Marvel Comics) is the Mistress of Magnetism.
Electro magetism.jpg|Max Dillion/Electro (Marvel Comics) at the height of his powers can use electromagnetism to lift cars and other metal objects. 
Combo Man's (Marvel) Powers.JPG|Rick Wilder/Combo Man (Marvel Comics) possesses Magneto's magnetism.
Magnetism Thor.jpg|Thor Odinson (Marvel Comics)
Storm (Marvel).jpg|Ororo Munroe/Storm (Marvel Comics) has displayed electromagnetism through her lightning...
Magneto Strom Blue Marvel.jpg|...able to massively boost Magento's powers alongside Blue Marvel when the trio created an electromatic circute.
Onslaught.jpg|Onslaught (Marvel Comics)
Iron Man electromagnetic.jpg|Tony Stark/Iron Man (Marvel Comics) 
Magnattack 001.jpg|Magnattack (Image Comics)
Magneto (Amalgam Comics).jpeg|Erik Magnus/Magneto (Amalgam Comics)
Static-Shock-Episode-31--A-League-of-Their-Own-Static-Shock-.jpg|Virgil Hawkins/Static Shock (Milestone Media/DCAU)
Iron Butterfly Milestone Comics.jpg|Kahina Eskandari/Iron Butterfly (Milestone Media/DC Comics)
Ryu Gatsgan Ferromagnetic Grip Kimyo.jpeg|Ryu Gatsgan's (Ordeal) Talent, Ferromagnetic Grip, grants him the power to control the mass of magnetic fields created by his body, redirecting the flow of these fields toward or away from himself via his chi. He can manipulate the flow of others’ bodies once they make contact with his.
===Live Action TV===
KSZe-Magnet World.png|Magnet World (Kikai Sentai Zenkaiger)
MMPR Magnet Brain.jpg|Magnet Brain (Mighty Morphin Power Rangers)
Magnetron.jpg|Magnetron (Power Rangers RPM) a Magnet-Themed Attack Bot.
Experion Magmatism Manipulation.png|Experion (Mighty Med)
Chase's Laser Bo.gif|Chase Davenport (Lab Rats: Bionic Island)
===Movies===
Metal Master.png|Hector Harris/Metal Master (Surge of Power: The Stuff of Heroes)
Electro vs Otto.gif|Max Dillion/Electro (Marvel Cinematic Universe/Sonyverse) lifting Doc Ock by his metal arms using electromagetism. 
Magneto first class.jpg|Magneto (X-Men Movies) can lift a submarine from the ocean...
Bridge Manipulation by Magneto.gif|...dismantle an entire bridge...
Magneto (X-Men movie) iron blood.gif|...and even manipulate the iron in one's blood.
===Video Games===
Carrera, the Magnetic Avarice.webp|Carrera (Azure Striker Gunvolt)
MagnetEXE.jpg|MagnetMan.EXE (Mega Man Battle Network)
Magnetman.png|Magnet-man (Mega Man Series)
Monsoon MGR.jpg|Monsoon (Metal Gear Rising: Revengeance) uses Lorentz force magnetism.
Armstrong magnet.gif|Steven Armstrong (Metal Gear Rising: Revengeance) has magnetism via the nanomachines pumping through his bloodstream. 
SONIC LOST WORLD E3 FINAL COLOURS THE DEADLY SIX RGB 1.png|The Deadly Six (Sonic Lost World) a group of Zeti who can manipulate Eggman's robots.
Magnet Shroom HD.png|Magnet-Shroom (Plants Vs Zombies) 
Magna Charge Art.jpg|Magna Charge (Skylanders)
Heisenberg.gif|Karl Heisenberg (Resident Evil Village) can control magnetic fields due to electrical organs granted to him by his Cadou parasite.
Pokemon-magnemite-floating.gif|Magnemite (Pokémon)
===Web Animation/Comics/Original===
Pyrrha semblance.png|Pyrrha Nikos (RWBY) magnetically manipulating soda cans.
SCP-1795 - The Star Womb (SCP Foundation).jpg|SCP 1795 the star womb (SCP foundation)
SCP 3396.jpg|SCP 3396 the empirean parasyte (SCP foundation)
==Videos== 
ジョジョ- Doppio vs. Risotto 『HD』
Eustass Kid - Jiki Jiki no Mi - All Attacks and Abilities -【1080p】 - Wano Arc-2
Law and Kid Defeat Big Mom - One Piece-2
Magneto Destroys Auschwitz Scene - X-Men Apocalypse (2016) Movie Clip HD 4K-2
Polaris - All Powers from The Gifted-2
Magneto Lifts Stadium Scene - X-Men Days of Future Past (2014) Movie Clip HD 4K-2
X Men '97 Clip-Magneto was Right-2
The History of Magneto (1963-1985)-2
Magneto's REAL Daughter? The Origin of Polaris!-2
Magneto VS Tetsuo (Marvel VS Akira) - DEATH BATTLE!
Miles Morales VS Static (Marvel's Spider-Man VS DC's Static Shock) - DEATH BATTLE!-2
Magneto VS Darth Vader (Marvel VS Star Wars) - DBX-2
pt-br:Manipulação Magnética
Category:Powers
Category:Manipulations
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