Atlantis (Civ2)

Atlantis is a scenario in Civ II: Fantastic Worlds.
Much of the information here comes from AlaskaFox's FAQ on IGN.https://www.ign.com/faqs/2002/sid-meiers-civilization-chronicles-walkthroughfaq-377213
==Intro==
The destruction of a continent
Since the time of the Greek philosopher Plato, 2500 years ago, people have been intrigued by his tragic narrative of the destruction of Atlantis and its technologically advanced society. Did the city actually disappear beneath the waves in a volcanic cataclysm, or did it spring entirely from Plato's fertile imagination to be made the subject of a morality tale? Whatever its true history, in keeping with the theme of strange and fascinating worlds, we present to you our version of the fate of Atlantis.
Perhaps you can transform her story from tragedy into triumph!
PLEASE NOTE
Your victory objectives for this scenario are identical to those of the regular game: either conquer the world or be the first to settle Alpha Centauri.
We recommend Atlantis, Egypt, Sumeria, and Greece as the primary civilizations to play.
You may play the Lemurians but expect them to be constrained by several handicaps.
We designed Europe and Africa as computer-controlled tribes only. We make no guarantees regarding their chances of winning.
==Rule changes==
* 1 in 1 chance of ship loss instead of 1 in 2.
* Technology takes twice as long to research.
==Scenario-specific features==
===Advances===
Advance 	Replaces
Writing 	Alphabet
Alphabet 	Writing
Future Technology 	Future Technology
Poseidon's Secret 	User Def Tech A
Hydro Technology 	User Def Tech B
Sonar Technology 	User Def Tech C
Helios's Secret 	Extra Tech 1
Solar Technology 	Extra Tech 2
Mechanical Physics	Extra Tech 3
Gift of the Gods 	Extra Tech 4
Wonder Weapons 	Extra Tech 5
Solar Power 	Extra Tech 6
All other advances are the same as in the base game.
===Buildings/Improvements/Wonders===
Building/Wonder 	Replaces
Ziggurat 	Aqueduct
Colossus of the Sea 	Colossus
Ishtar Gate 	Great Wall
Labrys Academy 	Sun Tzu's War Academy
Minos's Crusade 	King Richard's Crusade
Minoan Embassy 	Marco Polo's Embassy
Bull-Leaping Ritual 	Michelangelo's Chapel
Ptolemy's Observatory 	Copernicus' Observatory
Perseus's Expedition 	Magellan's Expedition
Snake Goddess Festival 	Shakespeare's Theatre
Archimedes's Workshop 	Leonardo's Workshop
Stonehenge 	J. S. Bach's Cathedral
Plato's Acadamy 	Isaac Newton's College
Phaistos Trading Co. 	Adam Smith's Trading Co.
Odysseus's Voyage 	Darwin's Voyage
Statue of Mu 	Statue of Liberty
Pharaoh's Needle 	Eiffel Tower
Valley of the Kings Dam	Hoover Dam
Atlantean Project 	Manhattan Project
Ezekiel's Wheel Program	Apollo Program
HELIOS Program 	SETI Program
All other buildings and wonders are the same as in the base game.
===Units===
Unit 	Att	Def	Moves	Domain	Special
Helios's Legion 	4 	2 	2 	Air 	Ignores zone of control
Poseidon's Legion	4 	2 	2 	Sea 	Sub advantages, can make amphibious assaults, must finish turn adjacent to land
Giant Lens 	10 	1 	1 	Ground	-
Sea Monster 	8 	8 	5 	Sea 	Can spot subs, sub advantages
Dromon 	2 	1 	3 	Sea 	-
The Chosen 	5 	5 	1 	Ground	Can make amphibious assaults, alpine, paradrops
Trireme 	1 	1 	3 	Sea 	Must finish turn adjacent to land
Hydra 	0 	18 	0 	Ground	-
Dragon 	0 	12 	0 	Ground	-
Doomsday Star 	20 	20 	20 	Air 	Can attack air units
Juggernaut 	7 	3 	2 	Ground	-
In addition, the following units are changed from the base game:
* The Archers are called the Lt. Infantry.
* The Alpine Troops are changed to the Sphinx (0/10/0, ground).
* The Crusaders are changed to the Phoenix (0/10/0, ground).
* The Armor is changed to the Super Jug (10/5/3, ground).
* The Helicopter is called the Air Juggernaut.
* The Trireme is called the L. Trireme.
* The Caravel is called the Ocean Boat.
* The AEGIS Cruiser is called the Super Cruiser.
* The Cruise Missile is changed to the Sun Bolt (24/0/32, air).
* The Spy is changed to the Serpent (0/10/0, ground).
* The Freight is changed to the Scout (0/1/2, ground).
* The Explorer is changed to the Minotaur (0/10/0, ground).
==References==
Category:Scenarios (Civ2)