Palace of Winds

:Not to be confused with .
The is a recurring dungeon in .
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It is portrayed as an immense floating building or set of buildings that floats in the sky high above Hyrule's surface. Though it first featured as a base of operations for the wind sorcerer Vaati, its origins were later revealed to have been nobler prior to its occupation by the evil sorcerer. Any wishing to visit the palace must find a means of reaching the heavens where the palace floats high above the clouds; a structure known as the Tower of Winds has served as the road to the palace on more than one occasion. The palace usually plays a prominent role in the events of each game, serving either as a major dungeon to be explored to reach the game's end or as the final dungeon of the game.
The history of the Palace of Winds was revealed in , where the palace was guarded by the Wind Tribe who placed the Wind Element inside the palace to protect it from evil. The locale first appeared in as the abode of Vaati, a wind sorcerer that had terrorized Hyrule long before the events of the game. This background was preserved for the palace in its second appearance a short time later, in , where it once again serves as Vaati's stronghold and serves as the final dungeon of the game.
The Palace of Winds is the third and final stage in the Realm of the Heavens, the eighth level of the game. As is implied by the name of the level it is located in and following in the footsteps of the game's predecessor, the palace floats in the sky high above Hyrule's surface and once again serves as Vaati's dwelling. In the opening of the game, Princess Zelda and the other six Shrine Maidens that act as Hyrule's sages seek to check the seal on Vaati's prison at the Four Sword Sanctuary after dark clouds blanket the skies of Hyrule. However, the maidens and Zelda are soon after kidnapped by Shadow Link, who draws Link to the Four Sword Sanctuary and tricks him into withdrawing the Four Sword from its pedestal, causing Link to split into four colored versions of himself and releasing Vaati in the process. The four Links then go on a quest to find the Shrine Maidens and recover the four Royal Jewels that can restore the road to the Realm of the Heavens, the Tower of Winds.
After succeeding in rescuing the Shrine Maidens and recovering the four Royal Jewels from across Hyrule, the four Links ascend the restored Tower of Winds and free Princess Zelda from the clutches of Frostare before finding the roof and entering the Realm of the Heavens. There they battle the fiercest of foes they've encountered yet and put an end to Shadow Link by recovering the Dark Mirror in the Dark Cloud. From there they reach the Palace of Winds, which heavily resembles its previous incarnation in . Here they ascend the palace and do battle with Vaati, seemingly ultimately vanquishing him for good. However, with Vaati dead, his power is no longer present to sustain the Palace of Winds, causing it to begin to collapse. Though they succeed in escaping the collapsing palace with Zelda and try to make their way down the similarly collapsing Tower of Winds, the true evil behind Vaati's release and the evil plaguing Hyrule, Ganon, charges after them out of the ruin of the Palace of Winds, forcing a confrontation amongst the remains of the Tower of Winds with the heroes, who ultimately seal him away within the Four Sword with the aid of the Shrine Maidens.
Items Obtained in this Area
:*Blue Bracelet ×2
:*Boomerang
:*Bow
:*Magic Hammer
:*Pegasus Boots
:*Moon Pearl
===Minor Enemies===
File:FSA Blade Trap Sprite.png|Blade Trap
File:FSA Bumper Sprite.png|Bumper
File:FSA Gohma Sprite.png|Gohma
File:FSA Hinox Sprite.png|Hinox
File:FSA Stalfos Sprite.png|Stalfos
File:FSA Wallmaster Sprite.png|Wallmaster
File:FSA Wizzrobe Sprite.png|Wizzrobe
File:FSA Terrorpin Sprite.png|Terrorpin
File:FSA Force Soldier Sprite.png|Force Soldier
File:FSA Ball and Chain Soldier Sprite.png|Ball and Chain Soldier
File:No Image.png|Sword Soldier
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===Entrance to the Palace===
After learns of the ' location from , he must venture to the and speak to the leader of the , , who grants him passage into the .
===Themes and Navigation===
As its name suggests, the is a wind-themed that is centered around using the to navigate. As a floating in the sky, the has many places where may fall into pits. Similar to , the has many horizontal gratings that may jump onto. There are also many small cloud platforms that he can use to ascend to higher ground.
Within the are various fans which can either impede or aid in 's progress. The of the is a , and the is the . Once the have been defeated, receives a and the , allowing him to completely reforge the into the legendary .
====Minor Enemies and Traps====
File:TMC Ball and Chain Soldier Sprite.png|
File:TMC Blue Chuchu Sprite.png|
File:TMC Blue Stalfos Sprite.png|
File:TMC Bob-omb Sprite.png|
File:TMC Bombarossa Sprite.png|
File:TMC Bow Moblin Sprite.png|
File:TMC Crow Sprite.png|
File:TMC Fire Wizzrobe Sprite.png|
File:TMC Floor Spikes Sprite.png|
File:TMC Floormaster Sprite.png|
File:TMC Gibdo Sprite.png|
File:TMC Ice Wizzrobe Sprite.png|
File:TMC Keese Sprite.png|
File:TMC Lakitu Sprite.png|
File:TMC Peahat Sprite.png|
File:TMC Red Darknut Sprite.png|
File:TMC Red Rupee Like Sprite.png|
File:TMC Red Stalfos Sprite.png|
File:TMC Spark Sprite.png|
File:TMC Spear Moblin Sprite.png|
File:TMC Spiked Beetle Sprite.png|
File:TMC Spiketrap Sprite.png|
File:TMC Winder Sprite.png|
File:TMC Wizzrobe Sprite.png|
==Nomenclature==
==Gallery==
File:TMC Palace of Winds Artwork.png|Artwork of confronting a in the from