Report 122

Report #122
Skillset: Glamours Skill: Glamour
 Org: Harbingers Status: Rejected Jan 2009
Furies' Decision:
We do not find this necessary.
Problem: Weaving a glamour of another onto yourself does not disguise emotes,
limiting the usefulness of this ability to just standing and speaking. As
illusions are primarily visual, it also makes little sense logically that facial
expressions (ie emotions) are not represented by the glamour, when speaking is.
Additionally, the glamour doesn't change the appearance of weapons wielded,
adding to the unhelpfulness of the skill (Xiel glamouring as Shuyin...while
wielding a lyre...would be a rather clear giveaway).
Solution #1: When under a glamour, mask emotions to be those of the glamour
 and not the illusionist. In addition, mask weapons wielded by the
 illusionist to show them wielding nothing.
Player Comments:
---[Xiel on 1/10 @ 11:36 writes]:
I approve! -stamp of acceptance-
---[Synl on 1/10 @ 15:46 writes]:
I agree with the first part of solution 1 (mask emotes), but disagree with the
second part (mask weapons).
---[Shuyin on 1/11 @ 03:58 writes]:
What Synl said, though I don't feel too strongly about it eitherway, you can
always just unwield if you want to be sneaky
---[Nejii on 1/12 @ 08:40 writes]:
Since you can just unwield anyway, it seems like a memory hassle and nothing
else. I'm ok with fake no-weapons. It's still easy to detect because of the fact
that they're, you know, not wielding the normal weapons.
---[Gregori on 1/13 @ 15:10 writes]:
Works for me
---[Synl on 1/14 @ 15:07 writes]:
The main issue I have with hiding weapons, too, is that this becomes a copy of
Masquerade without the limitation of having to find a corpse and harvest a mask
first. And that's if Glamours is supposed to be equal to Masquerade.
---[Synl on 1/14 @ 15:33 writes]:
Ok, tested and I agree with the change to hide emotes + weapons. As long as it
does not hide all actions, I'm good!
---[Sadhyra on 1/14 @ 15:35 writes]:
Gah, I haven't even finalized this yet! With that said, the skill doesn't hide
actions or movement, and I'm not proposing it do so - I really just want to make
this into a GOOD flavour skill, one the non-coms can really get use from (such
as for spying purposes) but one that isn't going to be such a hassle that
fighters will just ignore it (as they do now). Also, it costs two power, and
that cost should give more than "sit and stand and hope nobody with third eye is
about"