Paint Shells

Paint Shells is a signature ability for Raze.
==Description==
Paint Shells is a Deterrent ability that Raze must equip before casting. Upon casting she will throw a cluster grenade that explodes after a set amount of time. Raze can use Primary and Alt Fire to control the length of the throw; Primary Fire throws the grenade at long range whilst Alt Fire throws it at short range.
Upon detonation, the grenade will deal damage that falls off from the center towards the edge to anything in range. It will then release 4 more grenades that will detonate once they have fallen to ground after a brief delay, each dealing the same damage as the original grenade. Each explosion has an outer radius and an inner radius, with the sub-munitions having slightly lower explosion radii than the initial grenade. Anything within the inner radius of a grenade will take full damage. Once in the outer radius, the amount of damage begins to fall off to a minimum at the very edge.
Paint Shells Equip.png|Equip
Paint Shells Primary Fire Cast.png|Cast (primary fire)
Paint Shells Alt Fire Cast.png|Cast (alt fire)
Paint Shells Activation.png|Activation
==Stats==
Stat 	Value 	Confirmedvalue?
Equip time 	0.8 seconds 	Game files
Unequip time	0.7 seconds 	Game files
Windup times	2.25 seconds (Initial grenade)0.667 seconds (Sub-munitions) 	*
Radii 	2.5 meters (Inner) 	Game files
Radii 	5.5 meters (Outer; Initial grenade)5.25 meters (Outer; Sub-munitions)	
Damage 	1-55(Minimum Outer radius damage to Inner radius damage) 	& [a]
* Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate.
a Verified using the Range's training dummy
==Update History==
Category:Abilities
Category:Signature Abilities
de:Farbbomben
ru:Кассетная граната