Gear/Adv. Command Mod Mk II

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Unique_AdvancedCommandModule_Mk2
Manufacturer: Grumium Creations
The Advanced Command Module Mark II is a further improvement of the original Module from the Cyclops line of 'Mechs. By utilizing the increased space and internals available on a superheavy 'Mech the functionality is further improved and optimized.
=Attributes=
Tonnage	Slots	Value	Allowed Locations 	Disallowed Locations
16 	8 	0 	LeftTorso,RightTorso	All
* CommGear: +3 Tactics skill for all teamates. Does not stack.
* Tacticon: +3 Initiative for all Company units. Does not stack.
* +20% increased sight range for the Company. Does not stack.
* +20% increased sensor range for the Company. Does not stack.
* +1 Company accuracy with indirect fire. Total maximum bonus from all sources is 3.
* Modifies Scatter of missed indirect fire shots by -10% minimum and -20% maximum distance for all Company units. Does not stack.
* 1 Resolve per Round for each Company unit. Stacks 3 times maximum.
* Area Sensors: Enemies within 270 receive non-stacking 3 Sensor Ping and 30% Visibility/Signature. Green Circle.
* C3 Master: Enables standard C3 Master/Slave network
* C3i: Unit can participate in C3i network.
* All Company units with C3 Slave gear receive 20% Sensors and 10% Sight Distance and +2 sensor check.
* All Company units with C3 Slave gear receive non-stacking bonus of +1 Initiative.
* Active Probe AoE Sensor Lock: Establishes a Sensor Lock on all enemies within a 500 Radius, 6 Turn Cooldown and generates 20 Heat: May reveal stealthed and undetected enemies. Golden Circle.
* 20% sensor range.
* 20% increased sight range.
* Fog of War stays revealed around this unit.
=Used By Mechs=
Mechs 	Mechs 	Mechs
PPH-O 	PPH-OA	PPH-OB
PPH-OC	 	
= Item Salvage Rules =
Item can be salvaged by player: No
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2