SauridWings (JunkB0XXx)

Table of Contents
Physiology 	Appearance - Ability's And Weaknesses
Territory 	Geography - Architecture - Landmarks
History 	Origin - Wars
Government 	Royal family - The Council - Chief's - Lesser officials - Laws & Punishment
Culture 	Names - Language - Religion - Society - Holidays - Food
Trade 	Currency - Agriculture
Relations 	Pantalan Tribes - Pyrrhian Tribes
Miscellaneous	Gallery - Rules
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==Overview==
Large semi-Aquatic, crocodilian-like dragons, that have no wings whatsoever. With towering muscular builds, made for combat. They have long slender jaws made for fishing like Spinosauridae, along with their signature sails. They live near streams, lakes, and swamplands. They are slow on land, with exceptions of quick bursts of speed. And are extremely fast In water.
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==Physiology==
===Appearance ===
SauridWings typically exhibit earthy tones like browns, ambers, and dark greens, though they can also manifest lighter hues such as dark blues, reds, and purples. Their coloration and patterns often evoke similarities to those found in birds or prehistoric reptiles.
Their cranial structure resembles that of crocodilians, possessing elongated and narrow skulls. The foremost snout bones are spoon-shaped, resulting in a flattened top and a curved bottom with a smoothly rounded upper surface. Sporting a distinctive hooked snout, ideal for ensnaring fish, their nostrils are situated farther back from the tip. Their teeth are finely serrated and conical, with the second and third teeth on each side notably larger than the others, though not as lengthy as those of RainWings, they are undeniably larger than those of other dragons. These teeth are adept at scooping up considerable quantities of fish in a single motion, while their snouts prove useful for extracting fish from narrow crevices along riverbanks.
SauridWings boast elongated, muscular necks that gracefully curve in an S-shape. Their shoulders are notably prominent, and their forelimbs are robust and stout, each adorned with three clawed digits, with the first talon being the largest. This raptor-like hook claw is exceptionally effective for swiftly subduing larger prey.
Their distinctive sails may appear unconventional to most dragons, potentially seen as a disadvantage in combat situations. While it does pose some challenges, particularly in ambush-style attacks, the sail's structure is unique. Beginning at the top of the head akin to Spinosaurus, it extends along the spine all the way to the tail tip. However, upon reaching the posterior of the SauridWing, the sail transitions into a more hump-like structure rather than a traditional sail. The spines are tightly covered by skin, resembling the texture of a crested chameleon. SauridWings utilize their sails not only for display but also for regulating their body temperature, a function reminiscent of the prehistoric Dimetrodon.
SauridWings have long axolotl-like tails that are thick and muscular. The sail from its back trails all the way down to the tail and its underbelly, the sail roughly stops at the bottom of the tail at the base. Their tails are strong, like seawings. And are frequently used in combat, as a deadly weapon. They use them to quickly propel themselves in the water at high speeds. And stun predators, like crocodiles, alligators, and opposing dragons.
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==Ability's And Weaknesses==
SauridWings are mainly built for close combat due to having no ranged breath attacks.
===Ability's===
=====Physical Power=====
With muscular necks, powerful shoulders, and robust forelimbs bearing sharp claws, SauridWings possess significant physical strength, enabling them to overpower prey and defend against threats.
=====Exceptional Camouflage=====
Their earthy coloration and intricate patterns allow them to blend seamlessly into their surroundings, providing effective camouflage during hunting or evading predators.
=====Heat Regulation=====
Utilizing their unique sail structures, SauridWings efficiently regulate their body temperature, enabling them to maintain optimal thermal balance in diverse climates.
===Weaknesses===
=====Reliance on Aquatic Prey=====
While skilled fishers, SauridWings' specialization in aquatic hunting may limit their food sources in terrestrial environments, leading to potential scarcity during times of drought or environmental change.
=====Vulnerability in Combat=====
Despite their physical strength, the sail structure of SauridWings can be a hindrance in combat situations, as it may impede agility and maneuverability during fights.
=====Incapable of flight=====
SauridWings lack wings entirely, hindering their ability to engage in sustained flight and making them reliant on other means for mobility and hunting.
Category:Tribes (Fanon)
Category:Work in Progress
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== Territory ==
SauridWings establish their territories in the sprawling swamplands and along the winding riverbanks situated to the east of Pterous. Due to the challenging terrain and the relatively inhospitable environment, they find themselves largely undisturbed by other dragon species who tend to avoid such areas. These regions provide ample resources for their sustenance, particularly abundant fish in the rivers and various vegetation for foraging. SauridWings are known to establish small towns along the riverbanks, creating interconnected communities that thrive amidst the marshy landscape.
=== Geography ===
The SauridWings' territory encompasses a diverse range of landscapes, including vast swamplands teeming with tangled vegetation, murky waters, and labyrinthine river systems. The terrain is characterized by dense mangroves, towering cypress trees, and patches of open water. Marshy marshlands and muddy flats dominate the landscape, interspersed with occasional raised areas of solid ground where settlements are erected. The region's geography fosters a rich ecosystem, supporting a wide array of flora and fauna, from aquatic plants and insects to fish and amphibians.
=== Architecture ===
The architecture of SauridWing settlements reflects their adaptability to the wetland environment. Houses are typically constructed on stilts or raised platforms to mitigate the effects of flooding and provide protection from predatory creatures that inhabit the swamps. Buildings are made from locally sourced materials such as timber from the surrounding forests and mudbrick. Structures often feature thatched roofs and open-air designs to facilitate ventilation and airflow in the humid climate. The towns, including West Village, East Village, and the prestigious North Kingdom, are interconnected by a network of raised walkways and bridges, allowing for easy traversal between them.
=== Landmarks ===
The most prominent landmark within SauridWing territory is the North Kingdom, a sprawling settlement situated on a raised platform amidst the swamps. It serves as the seat of power for the SauridWing royal family, housing the ruling monarch, the council, and other high-ranking individuals. The North Kingdom is characterized by its grand architecture, featuring ornate palaces, administrative buildings, and ceremonial halls. Surrounding the North Kingdom are smaller settlements such as West Village and East Village, which serve as hubs for trade, craftsmanship, and communal gatherings. Additionally, throughout the territory, SauridWings construct nets and dams along the rivers to facilitate fishing and forage for precious metals like gold, which can be found in the riverbeds. These structures serve as vital resources for sustaining the SauridWing communities and contribute to their economic prosperity.
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== History ==
=== Origin ===
=== Wars ===
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== Government ==
The governance of SauridWing territory is structured around a hierarchical system that blends royal authority with communal decision-making. While the SauridWing royals hold considerable power and influence, major decisions that affect the entire community are made collectively by a council of esteemed elders. Chiefs oversee the day-to-day affairs of the smaller villages within the territory, ensuring the smooth functioning of local governance.
=== Royal family ===
The SauridWing royal family is at the apex of the societal hierarchy, wielding significant authority over the territory. Led by the reigning monarch, the royal family plays a central role in shaping the direction and policies of the community. They are responsible for overseeing matters of state, diplomacy, and defense, as well as upholding the traditions and values of the SauridWing culture.
=== The Council ===
Comprising seven wise elders chosen for their experience, wisdom, and integrity, the council serves as an advisory body to the royal family and assists in making important decisions that impact the entire SauridWing population. Through thoughtful deliberation and consensus-building, the council ensures that the interests and welfare of all SauridWings are taken into account when formulating policies and enacting laws.
=== Chief's ===
Chiefs are appointed leaders who oversee the administration of smaller villages within the SauridWing territory. Charged with upholding the laws and customs of the community, chiefs act as liaisons between the villagers and the royal family, addressing local concerns, resolving disputes, and coordinating communal activities. They are respected figures within their respective villages and play a crucial role in maintaining social order and cohesion.
=== Lesser officials ===
In addition to chiefs, there are various lesser officials who assist in the governance and management of the territory. These officials may include administrators, advisors, and diplomats who specialize in specific areas such as agriculture, trade, or diplomacy. Their responsibilities vary depending on the needs of the community and the directives of the royal family and council.
=== Laws & Punishment ===
SauridWing society is governed by a set of laws and regulations designed to uphold order, justice, and the well-being of the community. These laws are enforced by local authorities, including chiefs and their appointed deputies, who ensure compliance and mete out punishment when necessary. Punishments for infractions vary depending on the severity of the offense and may include fines, community service, or temporary exile from the territory. The overarching goal of the legal system is to maintain harmony and unity within the SauridWing society while promoting fairness and accountability.
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== Culture ==
=== Names ===
=== Language ===
=== Religion ===
=== Society ===
=== Holidays ===
=== Food ===
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