API C VoiceChat.SpeakText

Reads text to speech.
 C_VoiceChat.SpeakText(voiceID, text, destination, rate, volume)
==Arguments==
:;voiceID: - Voice IDs from or .
:;text: - The message to speak.
:;destination:
:;rate: - Speech rate; the speed at which the text is read.
:;volume: : [0-100]
==Details==
* Despite the name, nearly-simultaneous queued messages will play out of order; the 'queue' is neither FIFO or LIFO.
* The languages packs installed will vary, and it is possible for none to be installed. The user's local preferences may be found with .
==Example==
Speaks a message with Microsoft David (enUS system locale).
/run C_VoiceChat.SpeakText(0, "Hello world", Enum.VoiceTtsDestination.LocalPlayback, 0, 100)
Speaks a message with Microsoft Zira (enUS system locale), with a slower speech rate.
/run C_VoiceChat.SpeakText(1, "Hello world", Enum.VoiceTtsDestination.LocalPlayback, -10, 100)
==Patch changes==