Wendir

Wendir is a small Ayleid Ruin located southwest of Chorrol and directly west of Fort Carmala.
==Overview==
This two-level Ayleid ruin has the usual tricky layout as many of the ruins have. Some areas on the first level one have to go through level two to reach.
One of the large areas has an Ayleid cask in the middle and as one approaches it, walls open and skeletons appear. The center of the area also have three crushing spike traps.
===Traps===
*Gas Traps
*False Floor Spike Traps
*Crushing Spike Traps
*Blade Traps
*Dark Welkynd Stones
==Rooms==
*Wendir
*Wendir, Nagasel / Hall of Death
==Notable items==
*An Ayleid Statue
*25 Welkynd Stones
==Quests==
*The Collector
==Trivia==
*Wendir is seen on various promotional screenshots and at one point had Alban Corinis near the ruin.
*'Wendir' means journey in Ayleidoon.Quote from Narsis Dren during "Ayleid Altercations" in 
==Gallery==
Wendir.jpg|Wendir
WendirNagasel.jpg|Wendir Nagasel
Wendir early screenshot.jpg|Alban Corinis outside Wendir in an early promotional screenshot.
==Bugs==
* The tower at the far southwest of the ruin appears normal, but upon stepping onto the center, circular portion of the floor, it will not be solid, allowing the Hero to fall through into the center of the tower circle and be unable to get out.
* Upon locating the ruins, the map marker may not always appear.
==Appearances==
*
*
==References==
de:Wendir
ru:Вендир
Category:Oblivion: Ayleid Ruins
Category:Oblivion: Ayleid Statue Locations
Category:Oblivion: Great Forest Locations