To Catch a Feathered Shu

To Catch a Feathered Shu is a tournament module set in Malatra – Living Jungle using the Dungeons & Dragons 2 edition ruleset. It is part of the Living Jungle series of adventures published for the RPGA Network. The adventure is intended for character of 1–6 levels.
==Summary==
After strange earth tremors, the witch doctor of the shu Jengi tribe, Kumon Ubok, was gravely hurt and in need of magical healing, using the healing dream. As the shu was laying hurt, less knowable shu attempted to harness the magic of the witch doctor's spell fetishes which led to the chaos of wild magic across the village: a giant tree that grew in the middle of the village, a shu sprouting feathers and flying around the hilltop nearby, among other magical disasters that took place. The heroes of the Living Jungle arrived from afar to aid the shu tribe in distress.
==Index==
;Characters
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;Creatures
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;Locations
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;Organizations
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;Magic
:;Spells
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:;Items
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;Other
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==Appendix==
===Notes===
===References===
Category:Adventures
Category:Living Jungle adventures
Category:2nd edition adventures
Category:Published in 1998
Category:Works by Daniel S. Donnelly
Category:Year of Manuscripts