Gear/Ammo LRM Chaff (HALF)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_LRM_Chaff_Half
Manufacturer: Generic
Overwhelms the target's sensors and AMS with chaff and flares. Based on one of the most Ancient Electronic Countermeasures, these rockets carry a payload of Chaff and release a blinding strobe light on detonation to fool any and all kinds of Sensors. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.5 	1 	10000	All 	All
* Target accuracy reduced by 1 for 2 turns
* Target sight reduced by -10% for 2 turns
* Target Sensor strength reduced by -40% for 2 turns
* -75% damage dealt with this Ammo
* Missile has 5 HP.
* -75% chance to to be shot down by AMS.
* LRM Ammo - 60 Shots
* 16 Cbills Cost per Shot.
* Ammunition Box can explode for 2.5 damage, 1.3 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
60 	16 	2.5 	1.25 	0.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
BGS-P 	COM-QS4	EXT-6W
HUR-WO-R4N	JR7-RX 	MDG-1AR
TLS-0C 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2