Sarcophagus of Death (Priest Spell)

This spell creates a coffin-shaped cube of force, similar to the magical item of the same name, around the spell's target. This sarcophagus of death lasts one round per two levels of the caster or until dispelled. The sarcophagus is completely impervious to air or any other material or gas. Spell effects cannot pierce into or out of the sarcophagus of death. Creatures who fail a saving throw vs. spell are trapped with in the coffin, and unable to escape unless they can cast some form of teleportation magic or the sarcophagus is successfully dispelled by themselves or others.
Each round that a being remains in the sarcophagus, it suffers 1d3 points of damage and loses 1 point of Constitution. If it reaches 0 hit points or 0 Constitution, it dies from asphyxiation. (Normal cure wounds spells are not sufficient to revive the victim; a raise dead spell or similar magic is required.) If the target being is freed or the spell expires before death occurs, Constitution points return at a rate of 1 per hour. Damage can be healed through normal methods.
This material components for this spell are a fragment of a sarcophagus consecrated by a priest of Osiris or Nephthys and the priest's holy symbol.
Notes: Granted by the Mulhorandi deity Set of the Forgotten Realms setting.
Category:Priest Spells
Category:Spells from Powers & Pantheons
Category:Spells