Aim & Fire

Aim & Fire is a game featured as part of Orisinal: Morning Sunshine by Ferry Halim. It was added to the collection in early 2001. However, it was removed sometime between November 2008 and November 2009, at a time when Halim was removing and remastering older games in the Morning Sunshine collection that seemed thematically inconsistent with the evolving Orisinal brand.
The game consists of a 3D shooting gallery in which the player must shoot targets within a stack of metallic cylinders. The structure of the targets defies common-sense intuition, which would have the player believe they are shooting a stack of hollow metal cans; in fact, the stack does not consist of hollow cans but rather solid cannisters, each containing a removable cylindrical core running in a parallel line with the player's point of view. Shooting these cylindrical cores will cause them to pop out of the surrounding cannister, whereas shooting any other part of the cannister will register as if the player shot an immovable metallic statue. Upon clearing all the cores that display the target symbol shown in the top-left corner, the entire 3D stack will rotate 90 degrees, and a new array of targets will become visible. The objective is to clear the targets as quickly and accurately as possible. The game ends once the player runs out of ammo.
== How to play ==
Even though Aim & Fire was removed from Orisinal: Morning Sunshine in 2009, the game has still been archived and restored in popular Flash preservation projects. Currently, the easiest way to play Aim & Fire is to download and install Flashpoint. The Flashpoint Archive is open-source software that allows users to continue playing Flash games after Adobe Flash was officially discontinued and deprecated from web browsers in 2020. Flashpoint includes Aim & Fire within its library of games.
Category:Games
Category:Ferry Halim
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Category:2000s