Wizard Spells by School (TOM)

Boldfaced spells are described in the Tome of Magic rule book. The remainder are found in the AD&D® 2nd Edition Player's Handbook.
Italicized spells are reversible. The reverse name follows the slash.
An asterisk (*) indicates a Wild Magic spell.
==Abjuration==
* Alarm (1st)
* Cantrip (1st)
* Protection from Evil (1st)
* Chaos Shield* (2nd)
* Nahal's Nonsensical Nullifier* (2nd)
* Protection from Cantrips (2nd)
* Protection from Paralysis (2nd)
* Dispel Magic (3rd)
* Non-Detection (3rd)
* Protection from Evil, 10' Radius (3rd)
* Protection from Normal Missiles (3rd)
* Fire Trap (4th)
* Minor Globe of Invulnerability (4th)
* Minor Spell Turning (4th)
* Remove Curse (4th)
* Avoidance (5th)
* Dismissal (5th)
* Lower Resistance (5th)
* Safeguarding (5th)
* Von Gasik's Refusal (5th)
* Anti-Magic Shell (6th)
* Globe of Invulnerability (6th)
* Repulsion (6th)
* Banishment (7th)
* Sequester (7th)
* Spell Turning (7th)
* Hornung's Random Dispatcher* (8th)
* Mind Blank (8th)
* Serten's Spell Immunity (8th)
* Elemental Aura (9th)
* Imprisonment (9th)
* Prismatic Sphere (9th)
* Stabilize* (9th)
==Alteration==
* Affect Normal Fires (1st)
* Burning Hands (1st)
* Cantrip (1st)
* Color Spray (1st)
* Comprehend Languages (1st)
* Dancing Lights (1st)
* Enlarge (1st)
* Erase (1st)
* Feather Fall (1st)
* Fire Burst (1st)
* Fist of Stone (1st)
* Gaze Reflection (1st)
* Hold Portal (1st)
* Jump (1st)
* Lasting Breath (1st)
* Light (1st)
* Mending (1st)
* Message (1st)
* Metamorphose Liquids (1st)
* Murdock's Feathery Flyer (1st)
* Shocking Grasp (1st)
* Spider Climb (1st)
* Wizard Mark (1st)
* Alter Self (2nd)
* Continual Light (2nd)
* Darkness, 15' Radius (2nd)
* Deeppockets (2nd)
* Fog Cloud (2nd)
* Fools' Gold (2nd)
* Irritation (2nd)
* Knock (2nd)
* Levitate (2nd)
* Magic Mouth (2nd)
* Maximilian's Earthen Grasp (2nd)
* Pyrotechnics (2nd)
* Ride the Wind (2nd)
* Rope Trick (2nd)
* Sense Shifting (2nd)
* Shatter (2nd)
* Strength (2nd)
* Whispering Wind (2nd)
* Wizard Lock (2nd)
* Alacrity (3rd)
* Alternate Reality* (3rd)
* Blink (3rd)
* Delude (3rd)
* Explosive Runes (3rd)
* Far Reaching I (3rd)
* Fireflow* (3rd)
* Fool's Speech* (3rd)
* Fly (3rd)
* Gust of Wind (3rd)
* Haste (3rd)
* Infravision (3rd)
* Item (3rd)
* Leomund's Tiny Hut (3rd)
* Maximilian's Stony Grasp (3rd)
* Melf's Minute Meteors (3rd)
* Secret Page (3rd)
* Slow (3rd)
* Squaring the Circle (3rd)
* Tongues (3rd)
* Water Breathing (3rd)
* Wind Wall (3rd)
* Wraithform (3rd)
* Dilation I (4th)
* Dimension Door (4th)
* Extension I (4th)
* Far Reaching II (4th)
* Fire Shield (4th)
* Leomund's Secure Shelter (4th)
* Massmorph (4th)
* Mordenkainen's Celerity (4th)
* Otiluke's Resilient Sphere (4th)
* Plant Growth (4th)
* Polymorph Other (4th)
* Polymorph Self (4th)
* Rainbow Pattern (4th)
* Rary's Mnemonic Enhancer (4th)
* Solid Fog (4th)
* Stoneskin (4th)
* Vacancy (4th)
* Wizard Eye (4th)
* Airy Water (5th)
* Animal Growth (5th)
* Avoidance (5th)
* Distance Distortion (5th)
* Extension II (5th)
* Fabricate (5th)
* Far Reaching III (5th)
* Leomund's Secret Chest (5th)
* Lower Resistance (5th)
* Passwall (5th)
* Stone Shape (5th)
* Telekinesis (5th)
* Teleport (5th)
* Transmute Rock to Mud (5th)
* Waveform* (5th)
* Claws of the Umber Hulk (6th)
* Control Weather (6th)
* Death Fog (6th)
* Dilation II (6th)
* Disintegrate (6th)
* Extension III (6th)
* Glassee (6th)
* Guards and Wards (6th)
* Lower Water (6th)
* Mirage Arcana (6th)
* Mordenkainen's Lucubration (6th)
* Move Earth (6th)
* Otiluke's Freezing Sphere (6th)
* Part Water (6th)
* Project Image (6th)
* Stone to Flesh (6th)
* Tenser's Transformation (6th)
* Transmute Water to Dust (6th)
* Wildshield* (6th)
* Duo-Dimension (7th)
* Hatch the Stone from the Egg (7th)
* Hornung's Surge Selector* (7th)
* Mordenkainen's Magnificent Mansion (7th)
* Phase Door (7th)
* Reverse Gravity (7th)
* Spell Shape* (7th)
* Statue (7th)
* Suffocate (7th)
* Teleport Without Error (7th)
* Vanish (7th)
* Abi-Dalzim's Horrid Wilting (8th)
* Airboat (8th)
* Glassteel (8th)
* Incendiary Cloud (8th)
* Otiluke's Telekinetic Sphere (8th)
* Permanency (8th)
* Polymorph Any Object (8th)
* Sink (8th)
* Crystalbrittle (9th)
* Estate Transference (9th)
* Glorious Transmutation (9th)
* Mordenkainen's Disjunction (9th)
* Shape Change (9th)
* Succor (9th)
* Temporal Stasis (9th)
* Time Stop (9th)
==Conjuration/Summoning==
* Armor (1st)
* Cantrip (1st)
* Conjure Spell Component (1st)
* Find Familiar (1st)
* Grease (1st)
* Mount (1st)
* Unseen Servant (1st)
* Glitterdust (2nd)
* Melf's Acid Arrow (2nd)
* Summon Swarm (2nd)
* Flame Arrow (3rd)
* Monster Summoning I (3rd)
* Phantom Steed (3rd)
* Sepia Snake Sigil (3rd)
* Watery Double (3rd)
* Evard's Black Tentacles (4th)
* Monster Summoning II (4th)
* Summon Lycanthrope (4th)
* Conjure Elemental (5th)
* Khazid's Procurement (5th)
* Leomund's Secret Chest (5th)
* Monster Summoning III (5th)
* Mordenkainen's Faithful Hound (5th)
* Summon Shadow (5th)
* Conjure Animals (6th)
* Ensnarement (6th)
* Forest's Fiery Constrictor (6th)
* Invisible Stalker (6th)
* Monster Summoning IV (6th)
* Wildstrike* (6th)
* Drawmij's Instant Summons (7th)
* Intensify Summoning (7th)
* Drawmij's Instant Summons (7th)
* Limited Wish (7th)
* Monster Summoning V (7th)
* Mordenkainen's Magnificent Mansion (7th)
* Power Word, Stun (7th)
* Prismatic Spray (7th)
* Maze (8th)
* Monster Summoning VI (8th)
* Power Word, Blind (8th)
* Prismatic Wall (8th)
* Symbol (8th)
* Trap the Soul (8th)
* Wildzone* (8th)
* Gate (9th)
* Monster Summoning VII (9th)
* Power Word, Kill (9th)
* Prismatic Sphere (9th)
* Wildwind* (9th)
* Wish (9th)
==Enchantment/Charm==
* Cantrip (1st)
* Charm Person (1st)
* Friends (1st)
* Hypnotism (1st)
* Sleep (1st)
* Taunt (1st)
* Bind (2nd)
* Deeppockets (2nd)
* Forget (2nd)
* Insatiable Thirst (2nd)
* Ray of Enfeeblement (2nd)
* Scare (2nd)
* Tasha's Uncontrollable Hideous Laughter (2nd)
* Hold Person (3rd)
* Minor Malison (3rd)
* Suggestion (3rd)
* Watery Double (3rd)
* Charm Monster (4th)
* Confusion (4th)
* Emotion (4th)
* Enchanted Weapon (4th)
* Fire Charm (4th)
* Fumble (4th)
* Greater Malison (4th)
* Leomund's Secure Shelter (4th)
* Magic Mirror (4th)
* Chaos (5th)
* Domination (5th)
* Fabricate (5th)
* Feeblemind (5th)
* Hold Monster (5th)
* Leomund's Lamentable Belaborment (5th)
* Magic Staff (5th)
* Mind Fog (5th)
* Enchant an Item (6th)
* Eyebite (6th)
* Geas (6th)
* Guards and Wards (6th)
* Mass Suggestion (6th)
* Charm Plants (7th)
* Hatch the Stone from the Egg (7th)
* Shadow Walk (7th)
* Steal Enchantment (7th)
* Antipathy-Sympathy (8th)
* Airboat (8th)
* Binding (8th)
* Demand (8th)
* Mass Charm (8th)
* Otto's Irresistible Dance (8th)
* Sink (8th)
* Mordenkainen's Disjunction (9th)
* Succor (9th)
==Illusion/Phantasm==
* Audible Glamer (1st)
* Cantrip (1st)
* Change Self (1st)
* Nystul's Magical Aura (1st)
* Phantasmal Force (1st)
* Spook (1st)
* Ventriloquism (1st)
* Blindness (2nd)
* Blur (2nd)
* Deafness (2nd)
* Fools' Gold (2nd)
* Hypnotic Pattern (2nd)
* Improved Phantasmal Force (2nd)
* Invisibility (2nd)
* Leomund's Trap (2nd)
* Mirror Image (2nd)
* Misdirection (2nd)
* Whispering Wind (2nd)
* Illusionary Script (3rd)
* Invisibility, 10' Radius (3rd)
* Lorloveim's Creeping Shadow (3rd)
* Phantom Steed (3rd)
* Spectral Force (3rd)
* Wraithform (3rd)
* Fear (4th)
* Hallucinatory Terrain (4th)
* Illusionary Wall (4th)
* Improved Invisibility (4th)
* Minor Creation (4th)
* Phantasmal Killer (4th)
* Rainbow Pattern (4th)
* Shadow Monsters (4th)
* Vacancy (4th)
* Advanced Illusion (5th)
* Demi-Shadow Monsters (5th)
* Dream (5th)
* Major Creation (5th)
* Seeming (5th)
* Shadow Door (5th)
* Shadow Magic (5th)
* Demi-Shadow Magic (6th)
* Eyebite (6th)
* Lorloveim's Shadowy Transformation (6th)
* Mirage Arcana (6th)
* Mislead (6th)
* Permanent Illusion (6th)
* Programmed Illusion (6th)
* Project Image (6th)
* Shades (6th)
* Veil (6th)
* Mass Invisibility (7th)
* Sequester (7th)
* Shadowcat (7th)
* Shadow Walk (7th)
* Simulacrum (7th)
* Screen (8th)
* Weird (9th)
==Invocation/Evocation==
* Alarm (1st)
* Cantrip (1st)
* Fire Burst (1st)
* Magic Missile (1st)
* Nahal's Reckless Dweomer* (1st)
* Shield (1st)
* Tenser's Floating Disc (1st)
* Wall of Fog (1st)
* Flaming Sphere (2nd)
* Hornung's Baneful Deflector* (2nd)
* Stinking Cloud (2nd)
* Web (2nd)
* Augmentation I (3rd)
* Fireball (3rd)
* Lightning Bolt (3rd)
* Melf's Minute Meteors (3rd)
* Dig (4th)
* Divination Enhancement (4th)
* Fire Shield (4th)
* Fire Trap (4th)
* Ice Storm (4th)
* Mordenkainen's Celerity (4th)
* Otiluke's Resilient Sphere (4th)
* Shout (4th)
* There/Not There* (4th)
* Thunder Staff (4th)
* Unluck* (4th)
* Wall of Fire (4th)
* Wall of Ice (4th)
* Bigby's Interposing Hand (5th)
* Cloudkill (5th)
* Cone of Cold (5th)
* Dream (5th)
* Leomund's Lamentable Belaborment (5th)
* Sending (5th)
* Vortex* (5th)
* Wall of Force (5th)
* Wall of Iron (5th)
* Wall of Stone (5th)
* Augmentation II (6th)
* Bigby's Forceful Hand (6th)
* Chain Lightning (6th)
* Contingency (6th)
* Death Fog (6th)
* Enchant an Item (6th)
* Guards and Wards (6th)
* Otiluke's Freezing Sphere (6th)
* Tenser's Transformation (6th)
* Acid Storm (7th)
* Bigby's Grasping Hand (7th)
* Delayed Blast Fireball (7th)
* Forcecage (7th)
* Hatch the Stone from the Egg (7th)
* Limited Wish (7th)
* Malec-Keth's Flame Fist (7th)
* Mordenkainen's Sword (7th)
* Bigby's Clenched Fist (8th)
* Binding (8th)
* Demand (8th)
* Gunther's Kaleidoscopic Strike (8th)
* Homunculus Shield (8th)
* Incendiary Cloud (8th)
* Otiluke's Telekinetic Sphere (8th)
* Astral Spell (9th)
* Bigby's Crushing Hand (9th)
* Chain Contingency (9th)
* Elemental Aura (9th)
* Energy Drain (9th)
* Meteor Swarm (9th)
* Wildfire* (9th)
==Divination==
* Cantrip (1st)
* Detect Magic (1st)
* Detect Undead (1st)
* Hornung's Guess* (1st)
* Identify (1st)
* Patternweave* (1st)
* Read Magic (1st)
* Detect Evil (2nd)
* Detect Invisibility (2nd)
* ESP (2nd)
* Know Alignment (2nd)
* Locate Object (2nd)
* Past Life (2nd)
* Alamir's Fundamental Breakdown (3rd)
* Clairaudience (3rd)
* Clairvoyance (3rd)
* Wizard Sight (3rd)
* Detect Scrying (4th)
* Locate Creature (4th)
* Magic Mirror (4th)
* Contact Other Plane (5th)
* False Vision (5th)
* Khazid's Procurement (5th)
* Legend Lore (6th)
* True Seeing (6th)
* Vision (7th)
* Screen (8th)
* Foresight (9th)
==Necromancy==
* Cantrip (1st)
* Chill Touch (1st)
* Detect Undead (1st)
* Spectral Hand (2nd)
* Feign Death (3rd)
* Hold Undead (3rd)
* Spirit Armor (3rd)
* Vampiric Touch (3rd)
* Contagion (4th)
* Enervation (4th)
* Mask of Death (4th)
* Animate Dead (5th)
* Magic Jar (5th)
* Summon Shadow (5th)
* Bloodstone's Spectral Steed (6th)
* Death Spell (6th)
* Reincarnation (6th)
* Bloodstone's Frightful Joining (7th)
* Control Undead (7th)
* Finger of Death (7th)
* Intensify Summoning (7th)
* Suffocate (7th)
* Abi-Dalzim's Horrid Wilting (8th)
* Clone (8th)
* Homunculus Shield (8th)
* Energy Drain (9th)
* Wail of the Banshee (9th)
==Wild Magic==
* Hornung's Guess* (1st)
* Nahal's Reckless Dweomer* (1st)
* Patternweave* (1st)
* Chaos Shield* (2nd)
* Hornung's Baneful Deflector* (2nd)
* Nahal's Nonsensical Nullifier* (2nd)
* Alternate Reality* (3rd)
* Fireflow* (3rd)
* Fool's Speech* (3rd)
* There/Not There* (4th)
* Unluck* (4th)
* Vortex* (5th)
* Waveform* (5th)
* Wildshield* (6th)
* Wildstrike* (6th)
* Hornung's Surge Selector* (7th)
* Spell Shape* (7th)
* Hornung's Random Dispatcher* (8th)
* Wildzone* (8th)
* Stabilize* (9th)
* Wildfire* (9th)
* Wildwind* (9th)
==Elemental Air==
* Feather Fall (1st)
* Lasting Breath (1st)
* Wall of Fog (1st)
* Fog Cloud (2nd)
* Ride the Wind (2nd)
* Stinking Cloud (2nd)
* Whispering Wind (2nd)
* Alamir's Fundamental Breakdown (3rd)
* Gust of Wind (3rd)
* Water Breathing (3rd)
* Wind Wall (3rd)
* Solid Fog (4th)
* Airy Water (5th)
* Cloudkill (5th)
* Conjure Elemental (5th)
* Control Weather (6th)
* Death Fog (6th)
* Suffocate (7th)
* Airboat (8th)
* Incendiary Cloud (8th)
* Elemental Aura (9th)
==Elemental Earth==
* Fist of Stone (1st)
* Fools' Gold (2nd)
* Maximilian's Earthen Grasp (2nd)
* Alamir's Fundamental Breakdown (3rd)
* Maximilian's Stony Grasp (3rd)
* Dig (4th)
* Stoneskin (4th)
* Turn Pebble to Boulder (4th)
* Conjure Elemental (5th)
* Distance Distortion (5th)
* Passwall (5th)
* Stone Shape (5th)
* Transmute Rock to Mud (5th)
* Wall of Iron (5th)
* Wall of Stone (5th)
* Glassee (6th)
* Move Earth (6th)
* Stone to Flesh (6th)
* Transmute Water to Dust (6th)
* Hatch the Stone from the Egg (7th)
* Statue (7th)
* Glassteel (8th)
* Sink (8th)
* Crystalbrittle (9th)
* Elemental Aura (9th)
==Elemental Fire==
* Affect Normal Fires (1st)
* Burning Hands (1st)
* Dancing Lights (1st)
* Fire Burst (1st)
* Flaming Sphere (2nd)
* Pyrotechnics (2nd)
* Alamir's Fundamental Breakdown (3rd)
* Fireball (3rd)
* Flame Arrow (3rd)
* Melf's Minute Meteors (3rd)
* Fire Charm (4th)
* Fire Shield (4th)
* Fire Trap (4th)
* Wall of Fire (4th)
* Conjure Elemental (5th)
* Forest's Fiery Constrictor (6th)
* Delayed Blast Fireball (7th)
* Malec-Keth's Flame Fist (7th)
* Incendiary Cloud (8th)
* Meteor Swarm (9th)
* Elemental Aura (9th)
==Elemental Water==
* Metamorphose Liquids (1st)
* Insatiable Thirst (2nd)
* Alamir's Fundamental Breakdown (3rd)
* Water Breathing (3rd)
* Watery Double (3rd)
* Ice Storm (4th)
* Wall of Ice (4th)
* Airy Water (5th)
* Cone of Cold (5th)
* Conjure Elemental (5th)
* Transmute Rock to Mud (5th)
* Lower Water (6th)
* Otiluke's Freezing Sphere (6th)
* Part Water (6th)
* Transmute Water to Dust (6th)
* Acid Storm (7th)
* Abi-Dalzim's Horrid Wilting (8th)
* Elemental Aura (9th)