Wyrd

Wyrd is a Changeling term for magic or otherwise chimerical effects which are able to affect the mortal, mundane world.
Some cantrips known to Changelings may be used to affect humans or ordinary objects by "calling on the Wyrd", using more of the Changeling's glamour to achieve an effect which clearly contradicts the normal rules of the mundane world. Other cantrips are especially designed to affect such targets, and do not require additional glamour. Such effects are noticed by even unenchanted mortals, though they are usually forgotten as the Mists do their work.
Chimera and other denizens of the Dreaming may also learn to become Wyrd, either through Redes or other means, manifesting themselves in the normal world. This is typically a very temporary state, as such creatures are highly susceptible to banality.
Wyrd	
 Attribute/Skill/Contract Maximum	
 Max Glamour	
 Max Glamour per Turn	
 Incite Bedlam 	Essence Bleed
01 	05	10 	01	N/A 	N/A
02 	05	11 	01	N/A 	N/A
03 	05	12 	01	N/A 	N/A
04 	05	13 	02	N/A 	N/A
05 	05	14 	02	N/A 	N/A
06 	06	15 	03	One per chronicle	One minor
07 	07	20 	05	One per story 	Two minor
08 	08	40 	07	One per session 	One major, two minor
09 	09	50 	10	One per day 	One major, three minor
10 	10	75 	12	One per scene 	Two major, three minor
12 	11	100	15	One per turn. 	Two major, four minor
15 	13	150	22	One per turn. 	Three major, four minor
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