Army Camp/Home Village

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"Your troops are stationed in Army Camps. Build more camps and upgrade them to muster a powerful army."
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Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11
Level 12
==Summary==
*The Army Camps are where your troops go when they are done training. All troops except Barbarians, Archers, and Goblins will take up more than one housing space. Upgrading and building more Army Camps lets you store more troops, allowing higher chances of victory in raids.
*They continue to function even when they are being upgraded, allowing you to keep your armies at full capacity at all times.
*Unlike Clan Castle troops, troops stationed in the Army Camp do not defend your village during an attack, and they always appear empty to your opponents. Its destruction will not affect your army in any way.
*The maximum housing spaces you can have for your troops is 320 (4 Army Camps x 80 spaces). This increases to 370 if you include the extra 50 in a level 11 Clan Castle at Town Hall 15.
*Heroes, Pets and Siege Machines do not take any space in Army Camps.
*You should not surround your Army Camps with , as they do not need protection. Army Camps also occupy a lot of space (4x4). More Walls are needed to contain them when the extra Walls can be used to surround that are already inside the Walls, strengthening the defense.
*It is always preferable to initially build all available Army Camps and then upgrade the lowest-level ones first. Every time you upgrade (except upgrading to level 2) the Camp only gains 5 more housing space and it costs more Elixir the more you upgrade. The next level is usually much more expensive than the one before it.
*Army Camps have a smaller hitbox than their capacity, unlike other buildings. This means enemy units must walk a little closer to attack and destroy it.
**In particular, Valkyries and Super Valkyries may be affected; if the Army Camp is directly adjacent to another building, they might not be able to hit both at once.
**Units with linear-AoE attacks such as the Bowler and Super Archer can benefit from attacking closer, as their attacks can extend into the base slightly further.
*Clan Castle troops do not go into the Army Camp when donated and thus do not take housing space in the Army Camp; they instead go to the Clan Castle.
*If you look closely, you can see reactions from some troops when you tap on the Army Camp. For example, Barbarians raise their swords, Archers pump their fists in the air and Minions sneeze.
*You can dismiss any troops from the Army Camps.
==Upgrade Differences==
*The Army Camp undergoes significant visual changes at levels 2, 7, 8, 10, and 12.
**When initially constructed, the Army Camp is a large open grassy area with a cooking fire in the center.
**At level 2, a bare spit appears over the fire, and the fire appears to be larger.
**At level 3, a carrot appears on the spit.
**At level 4, the carrot is replaced with a chicken/turkey. Two bones are sticking out.
**At level 5, the chicken/turkey is replaced with a pig.
**At level 6, the pig is replaced with a bull and more rocks are added around the fire. The bull has a ring in its nose, and it is a dark reddish-brown color.
**At level 7, the spit and food disappear. Instead, the cooking fire is surrounded by large black rocks with sharp edges.
**At level 8, the black rocks glow bright red and it has a slight glow around the rocks. The rock on the far right shrinks in size. It suggests that the rocks have been burned. There also appear to be more jagged rocks surrounding the fire.
**At level 9, the black rocks turn purple. The rocks change their position and size to be more uniform; all being very similar in size and having 3 rocks on each end. 6 sets of bars are also added above the fire, 3 going horizontal and 3 going vertical.
**At level 10, the glowing black rocks are removed, and instead, the campfire rests atop a stone platform, with metallic corner pieces on each corner, each with a decorative golden ring. The campfire is surrounded by flat stones that cover a significant portion of the grass around the Army Camp.
**At level 11, the fire pit becomes larger and the edges become more "flat". The sides have metal support, the corners gain golden chains, and the corners are no longer diagonal shaped pieces.
**At level 12, the fire pit becomes slightly smaller and is darker in color. The corner chains are replaced with flames. The base gains another layer, and the steps on the sides of the Army Camp are now triangular.
==Statistics==
Level	Troop Capacity	Hitpoints	Build Cost	Build Time	Experience Gained	Town Hall Level Required
1 	20 	250 	200 	5m 	17 	1
2 	30 	270 	2,000 	15m 	30 	2
3 	35 	290 	10,000 	2h 	84 	3
4 	40 	310 	100,000 	5h 	134 	4
5 	45 	330 	250,000 	8h 	169 	5
6 	50 	350 	750,000 	12h 	207 	6
7 	55 	400 	1,500,000 	2d 	415 	9
8 	60 	500 	2,500,000 	3d 	509 	10
9 	65 	600 	4,200,000 	6d 6h 	734 	11
10 	70 	700 	5,700,000 	8d 18h 	869 	12
11 	75 	800 	9,600,000 	9d 12h 	905 	13
12 	80 	850 	15,000,000	11d 	974 	15
==History==
Patch 	Description
August 2, 2012 	Introduction of the Army Camp, with 6 levels.
October 27, 2012 	Troops stationed in the Army Camps no longer disappear after raids if the Army Camps are destroyed.
November 19, 2012 	Added the level 7 Army Camp.
February 5, 2013 	The notification now pops up if the Army Camps are full of trained troops. This was suggested by many players on forums.
June 17, 2013 	Added the level 8 Army Camp.
January 29, 2014 	Army Camps now display used capacity next to their name when they are selected.
September 16, 2014	Added an ability to remove troops from Army Camps.
October 22, 2014 	Army Camp contents are now visible to visitors in the Army Camp info screen.
December 11, 2014 	Heavily decreased hitpoints at all levels.
*Level 1: 400 -> 250 
*Level 2: 500 -> 270 
*Level 3: 600 -> 290 
*Level 4: 700 -> 310 
*Level 5: 800 -> 330 
*Level 6: 1,000 -> 350 
*Level 7: 1,200 -> 370 
*Level 8: 1,400 -> 390
July 1, 2015 	Increased hitpoints at level 7 and 8.
*Level 7: 370 -> 400 
*Level 8: 390 -> 500
March 21, 2016 	Retextured levels 4-6 Army Camp.
October 12, 2016 	Troops in Army Camps now face at any different direction instead of facing at one direction.
December 18, 2017 	Added the level 9 Army Camp.
June 11, 2018 	Added the level 10 Army Camp.
June 26, 2018 	Reduced build time at levels 3-9.
*Level 3: 3h -> 2h 
*Level 4: 8h -> 5h 
*Level 5: 1d -> 16h 
*Level 6: 3d -> 2d 
*Level 7: 5d -> 3d 12h 
*Level 8: 10d -> 6d 12h 
*Level 9: 14d -> 11d 16h
April 2, 2019 	
*Reduced build time at levels 5-9.
**Level 5: 16h -> 8h 
**Level 6: 2d -> 12h 
**Level 7: 3d 12h -> 2d 
**Level 8: 6d 12h -> 4d 
**Level 9: 11d 16h -> 10d 
*Reduced build cost at levels 8 and 9.
**Level 8: 6,750,000 -> 5,000,000 
**Level 9: 9,000,000 -> 7,000,000
December 9, 2019 	Resized the Army Camp from 5x5 to 4x4.
October 12, 2020 	Added the level 11 Army Camp.
April 12, 2021 	
*Fixed positioning of level 10-11 Army Camp HP bar, name and text bubble.
*Reduced build times at levels 2, 8 and 9.
**Level 2: 1h -> 15m 
**Level 8: 4d -> 3d 12h 
**Level 9: 10d -> 9d 
*Reduced build cost at levels 1-2 and 7-9.
**Level 1: 250 -> 200 
**Level 2: 2,500 -> 2,000 
**Level 7: 2,250,000 -> 1,500,000 
**Level 8: 5,000,000 -> 3,000,000 
**Level 9: 7,000,000 -> 6,000,000
October 10, 2022 	Added the level 12 Army Camp.
*Reduced the upgrade cost for level 8 - 11.
**Level 8: 3,000,000 -> 2,500,000 
**Level 9: 6,000,000 -> 4,200,000 
**Level 10: 9,000,000 -> 6,300,000 
**Level 11: 16,000,000 -> 12,000,000 
*Reduced upgade time for level 8 -> 11
**Level 8: 3d 12h -> 3d 
**Level 9: 9d -> 6d 6h 
**Level 10: 14d -> 9d 18h 
**Level 11: 16d -> 12d
December 10, 2023 	Reduced the upgrade time for level 12 from 16d -> 12d 12h
==Trivia==
*A special form of Army Camp appears in a few single-player levels, including Goblin Gauntlet, Maginot Line, and High Pressure. They are 2 by 2 in size, and behave like an Obstacle; they cannot be attacked, and troops can be deployed on top of them.
**An Army Camp also appears as an "obstacle" in the "Playground" level used to try out Super Troops.
* When you move your Army Camp, any troops there will wait until it is placed in its new position, at which time they will move towards the place where you put it.
*When a troop finishes training, smoke appears in the Army Camp that the troop will go to.
*When your Army Camps are full, they will display a full sign on top. However, you cannot see this sign when upgrading the Army Camp, because it is replaced by the building upgrade's progress bar.
*The housing spaces of Army Camps are calculated jointly rather than individually. For example, a player who has 4 level 6 Army Camps will be able to hold 10 Dragons even though each individual Army Camp has 50 housing spaces. As a result, two of the four Army Camps will appear to hold 3 Dragons that the Army Camps cannot hold individually.
===Comparisons===
*The Army Camp, Barracks and Laboratory are the oldest army buildings.
*The Army Camp is the only army building that the player can have more than one of.
*The Army Camp is the only army building which is not bought in shop and is already in the base when you first open the game, however this only applies only to the first Army Camp and the other three are bought in the shop.
Category:Buildings
Category:Army
Category:Home Village