Super Mario: Troopa Battle Heroes

Troopa Battle Heroes will be released on the 20/3/20.
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== Plot ==
The game takes place in mushroom kingdom at first but moves on to other areas outside of the kingdom. You start as a paratroopa (who you can later change their shell, boots and accessories at choice) who is one of bowsers minions. Your character wakes up one day to be called for a meeting at the castle; once all the minions (only being koopas and subspecies) are gathered up inside the throne room of bowser's castle bowser jr next to bowser explains what happend. The sciences show an animated viewing on what happend. The new villian somewhat simmilar to bowser but bigger, yellow hair, longer tail, now spikes on shell, purple shell, red head, pale pink where bowser has yellow. This new villian flys on a black and blue airship twice the size of peach's castle flew to bowser's castle with a werid lazer device, it shoots a beam to the air causing everything's without a shell, including mario, luigi, peach, daisy ect.
Having a nightmare earlier bowser jr was awake and. the only one to see this.
And even saw miniature versions of the koopalings except with reverted colors and no spikes.
The animated cutscene ends and goes back to 3D with Bowser Jr claiming he will name the bad guy's team Apook.
Just as the cutscene ends a random Koopa claims it's a dumb name.
Bowser announces he will choose somone to choose who will be a part of the battle team. He the shouts for the paratroopa to come to bowser and every species lines up. This is when you control your character you can run to each species to choose them as a part of team, when chosen they will ask if you want to give them a nickname (except for bowser, bowser jr and kame k). Who ever is not chosen will be told to guard the castle by bowser (if he is not chosen he will say he will guard the castle).
Everyone leaves, following paratroopa wherever she/he goes.
==Ending==
After many cutscenes, battles and possible deaths (in hardcore) they fight the final boss, Mecha Wrowser. At 1000 HP wrowser unleashes an attacks that faints (reduces to 1 HP in hardcore) everyone just as the battle seems lost Kame k uses his magic to strengthen the paratroopa who grows to the size of mecha wroswer and receives 1000 HP and their attacks become stronger. When defeated mecha Wrowser will leave his wrecked Mecha, get on his airship to release everyone and gather up he's minions and enemies to fly to where he came from.
Paratroopa shrinks to normal size and the team rejoice as they return to bowser's castle.
After the credits play a picture of the team (in hardcore dead members are partly invisible like ghosts except for Bowser, Bowser jr and Kame k who appear normal even If they fainted in game) with the words "Thanks for playing"
the player returns to their save then they are free to fly freely, refight bosses and discover new areas and secrets for fun (In hardcore team members can no longer die) and if bowser, bowser jr and/or kame k had been previously in the team they are back in bowser's castle but no longer part of the team but they can have their spots replaced with different specie of koopa (specie replacing them cannot be a dead member in hardcore)
If all secrets are discovered and and areas explored then it's posssible that dead members are revived in hardcore
==Gameplay==
Throughout the game the only members of the team are only one of each type of Koopa. The team seems to have ten members. The members are chosen near the start and members cannot be changed.
You can name each member except for bowser, bowser jr or kame k. If your or a member is attempted to be named the same as them the character will force you to name it somthing else.
Each member has a unique/special attack.
The gameplay is similar to Miitopia due to the inability to choose the other member's attacks but the overworld is like the Mario and Luigi series and ten instead of four members are active at once
There are three modes: Creative, Story and Hardcore.
Story is just the main story and battles.
Creative is where you create your own levels and upload them for other people to play.
Hardcore: the same as story but if a member dies they are never revived EVER and if the whole team is dead then you have to start over, Bosses are also stronger and Enemies high in Exp are more rare. A dead member cannot be replaced or swap with a new Koopa
==Team==
Only 9 from this list can be chosen for the team. The paratroopa is your main character so they are in the team by default.
Special/unique are only used 5 (6 in boss battles) in battle with means in a battle only 5 (10 in bosses) members use their special
Species: Paratroopa
Special/unique attack: Blazing Sky Bomb (your character shoots up to the air and crashes into the opponents doing massive damage. However your character can
Species: Koopa troopa 
Special/unique attack: Shell Dash (the shell spins and hit's the opponent multiple times)
Species: Bowser/ Bowser jr (only one of these two in a team)
Special/unique attack: Fire Pound (does a ground pound that sends fiery beams towards the opponent)
Species: Spiny
Special/unique attack: Spikey Shell (Shell grows and protects the whole team until, it's own turn comes again. If and opponent attempts to do a physical attack then the opponent get's hurt)
Species: Lakitu
Special/unique attack: Hooking hook (lakitu uses their fishing line to prevent one (two if opponents have ten members active in a level)from attacking Until lakitu's turn comes again)
Species: Hammer bro
Special/unique attack: Hammer Fall ( Twenty hammers fall on the opponents hitting them all)
Species: Fire bro
Special/unique attack: Fire-Cano ( a huge Fire ball followed by tiny ones hit the opponents)
Species: Spike
Special/unique attack: Mega Spike Ball (The spike sends a large spiky ball towards the opponents)
Species:buzzy beetle
Special/unique attack: Heal time (the buzzy beetle spins around in it shell around the team healing everyone)
Species: Mechakoopa
Special/unique attack: Explosion (they run to an opponent doing massive damage but faints in the process ( looses half of it's current HP in hardcore)
Species: Dry bones
Special/unique attack: Rattle squad (the dry bones plays dead, cannot take damage until it's next turn)
Species: Koopatrol
Special/unique attack: Shining Knights (They use a sword and rushes to the opponent and slashes them doing decent damage)
Species: blue electrokoopa
Special/unique attack: ElectroBolt (Stormy clouds rise and Blue bolts thunder down on half of the opponents)
Species: Kame k (the only magikoopa that can be a member)
Special/unique attack: Shrinking spell (shrinks and weakens half of the opponents for 10 (5 in boss fights) turns
==Enemies==
Species: Ploomba
Appearance: looks identical to a goomba but beige and with green spots
Hp: 20-180
Species: Toopa kroopa
Appearance: identical to a koppa troopa but with a grey body, black beak/mouth, either a blue or a purple shell.
Hp: 50-479
Species: Dry Scones
Appearance:identical to dry bones but beige body, black "shell", white hands and feet
Hp: 30-505
Species: Pricky
Appearance: identical to a spiny but with thinner and more spikes, green shell, white body.
Hp: 60-550
Note: attempting to hit with a physical attack hurts the attacker instead
Species: Spook
Appearance: identical to spike but with fangs, white body, orange shell, bigger shell, longer tail and more chubby
Hp: 67-580
Species: Booth
Appearance: identical to a boo but pink with red and yellow polka dots
Hp: 58-540
Note: physical attacks do not do damage
Species: hummer bow
Appearance: identical to hammer bros but with a grey body, mint shell and helmet, black boots
Hp: 81-538
Species: free bro
Appearance: identical to fire bro but with a white body, pink shell, black helmet and boots
Hp: 85-558
Species: Shoo guy
Appearance: orange shy guy with green spots
Hp: 36-590
Species: Lackoo
Appearance: identical to a lakitu but with a dark grey cloud, beige body, white shell with purple swirl
Hp: 35-568
==Bosses==
Name: Bowser (tutorial boss)
Hp: 40
Note: your character will be under leveled unless you grind but it won't matter and does not count as death in hardcore.
Name: Ploombig
Hp: 60
Note: only has one attack which is running to a single member
Name: frumm bros
Hp: 70 each
Note: once one has been defeated the other unleashes a critical attack (not in hardcore)
Name: mecha koopa
Hp: 170
Note: is a giant robot koopa controlled by a toopa kroopa
Name: Mecha team
Hp: equal to each of your team members (which would be around 230)
Note: a robotic copy of your team
Name: mechalings
Hp: 350
Note: big robotic koopalings controlled by the sgbilapook.
Name: wrongoswer (or just wroswer)
Hp: 450
Note: Bowser's bad clone as seen in the first cutscenes
Name: mecha wroswer
Hp: 1500
Note: once he reaches 100 hp he will unleash an attack fainting (this attack reduces all hp to 1 instead) everyone.
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