GriefPrevention/ja

グリーフ・プリベンチャーンはアンチグリーファーのプラグインです、が作りました。をクレーム操作のための道具として再利用しています。そのプラグインの当てはクレーム操作をオペレーターの助けるを要るないです。
BigScaryは独自でプラグインを廃版しましたから、そのプラグインはテック・フォートレスのサーバーで２０１７年をフォークしました。
== 使用方法 ==
プレイアはチェストの置くのあとで、９ｘ９のクレイムを囲みます。
Claims can be created by right-clicking at the corners of an area. Players can resize the claim by right-clicking a corner of the claim and then right-clicking again at the desired location.
Players can delete a claim with the command.
Players can be teleported out of a claim by running the command.
Players can check if a block is claimed by right-clicking while holding a {{L|Stick (Vanilla)|Stick}|.
=== Permissions ===
Players can allow other players full access to the claim with the command. This can be reversed with the command.
More granular controls are available; see Table A for a full list.
Table A: Permission controls of claims by granularity
コマンド 	付属のパミション
 	Gives a player permission to us buttons, levers, and beds.
 	Gives a player permission to use containers and animals, as well as allows them to do everything in .
 	Gives a player permission to grant other players the same permissions they have.
/trust 	Gives a player full permission to place and destroy blocks in the player's claim, along with the permissions from /ContainerTrust and /AccessTrust.
=== Subclaiming ===
Claims can be broken up into subclaims, which allow claim owners to granularly set permissions for specific parts of a claim.
When a shovel is equipped, the player can switch to subclaim mode by running /SubdivideClaims. Subclaim provisioning works in the same way as regular claiming, except subclaims must be inside of a pre-existing subclaim. Permissions can be set by standing within the subclaim and executing permission commands (see § Permissions).
The user can exit subclaiming mode by running /BasicClaims.
=== Sieges ===
This section is about a feature that is locked behind a configuration option; it is turned off by default and is likely only used on player-versus-player servers.
When enabled, players can siege the claims of other players when they are in their claims. During a siege, the attackers try to kill the defending players, while the defender either tries to kill the attackers or escape.
A siege ends when the defending player escapes a certain distance away from the attackers and the claim, the attacking player kills the defender, the timer runs out, or when either party leaves the game.
If a siege ends in the favor of the attackers, the defender's doors open.
By default, attackers can break Dirt, Grass, Ferns, Gravel, Sand, Glass and Glass Panes, Wool, Snow, and all Vanilla variants of Wooden Planks while in a siege.
=== Antigriefing and Anti-PvP ===
By default, GriefPrevention disallows explosions inside of a claim. Explosions can be toggled with the /ClaimExplosions command.
Items dropped by other players upon death cannot be picked up.
懐くのペットは殺すできません。
== 外部リンク ==
* 公式ウェブサイト
* 公式の文書化
* グリーフ・プリベンチャーンのスピゴット・フォーラムのポスト
* グリーフ・プリベンチャーンのGitHub
** これは保守のフォークです。
Category:Mods