V1.0.1-14

of Stormworks: Build and Rescue was released on September 25th, 2020.
====
*Feature - Enabled Experimental Branch
*Feature - Enabled Modular Engine Components
*Feature - New playlist Lua to simplify vehicle spawning scripts
*Feature - Classic Career preset
*Feature - Re-added research and component unlocking
*Feature - Added test location button to locations in playlists
*Feature - Infinite Electric no longer requires batteries or logic links
*Feature - ?reload_scripts now autosaves and fully reloads playlist data including locations
*Feature - added isTilePurchased(matrix) lua function
*Feature - Added test location button for Env Mods by treating them the same as normal locations
*Rework - Made tutorial end more clear
*Rework - Balanced mission rewards
*Rework - Balanced fluid/fuel costs
*Rework - Updated benchmark scenes
*Rework - Updated fluid gantries
*Rework - Updated playlist Lua
*Rework - Tutorial now only starts if components are unlocked (Disabled for old career))
*Rework - onCreate playlist callback now passes is_world_create parameter, this makes setting up events at world start easier (eg. set starting cash)
*Rework - Increased rope spool speed
*Fix - Updated video tutorial playlist link
*Fix - Disabled mission debug text in chat
*Fix - Updated playlist Lua help tab meta section
*Fix - Deprecated simple mode turbine
*Fix - Deprecated static block
*Fix - Equipment drop dupe bug
*Fix - Headless player in wardrobe editor
*Fix - New playlist now clears old Lua
*Fix - Old (unsupported) saves loading in current game version
*Fix - Tutorial active not resetting on new saves
*Fix - Charge player for starter boat
*Fix - Can no longer sell starter tractor and trailer
*Fix - Broken crouch anim in character editor
*Fix - Door jitter in multiplayer
*Fix - Detatch survivor from seats/ropes/carried if updated to NPC
*Fix - Mission editor workshop upload tags
*Fix - server.setGameSetting
*Fix - Tutorial blocking missions if loaded after tutorial ended
*Fix - Missions ending with wrong message when expiring
*Fix - Cargo script error when editing an iterated table
*Fix - Missions without fire support not spawning fire objective
*Fix - Lack of warning and component stripping when inf money is on and unlocked components is off
*Fix - Multibody child components appearing in the inventory
*Fix - Active item failing to disable when picking up items from the ground
*Fix - Electric/Fluid connections not severing when disconnecting Cables/Hoses
*Fix - Infinite fuel not applying to air/exhaust/coolant
*Fix - Career main menu description
*Fix - Microprocessor spawning when components not unlocked
*Fix - Tutorial always activating
*Fix - Component visibility when components locked
*Fix - CTD when radar raycasts physics with no user data
*Fix - Cargo script error when vehicle ID returns as nil
*Fix - Blueprints are now required for microprocessors even when inf money is off
*Fix - Tutorial now supports players other than host (Dedicated server fix)
*Fix - CTD picking up fire extinguisher on dedicated server
*Fix - Tutorial activating when tile is not purchased
*Fix - Added fix for tutorial getting stuck in a loop
*Fix - fixed research reward for missions
*Fix - Multiplayer equipment crashes
*Fix - Mission vehicles not spawning due to how they were saved
*Fix - Non-admins being unable to trigger custom commands
*Fix - Outdated code in playlist Lua help
*Fix - Game settings are now synced after using setGameSetting
*Fix - Tutorial script failing to update objectives if saving halfway through
*Fix - Set classic career start cash to 15000
*Fix - Infinite fuel no longer requires any inputs for engines to work
*Fix - Characters not updating follower chains when being set to NPC
*Fix - NPC names not saving
*Fix - Tooltips appearing in vehicle third person
*Fix - Cost labels not showing in custom mode (when toggling infinite money)
*Fix - Network event for unlocking all islands on dedicated server
*Fix - NPC ladder breadcrumbs not working
*Fix - Extended space for names in chat and capped names at 12 chars
*Fix - Dedicated server CTD on ?save
*Fix - Allow selecting/dropping disabled equipment and added UI icons to show disabled equipment
*Fix - Remove defunct UI for detatch rope
*Fix - Rotating jet exhaust, laser distance sensor, transponder, and transponder locator no longer use power unless active
*Fix - Rope state multiplayer sync
*Fix - Do not set tutorial starter boat to despawn
*Fix - Turned off chat name clipping, extended chat box
*Fix - Gearboxes not working after repairing them
*Fix - Equipment boxes mass and values
*Fix - Prevent drowning while swimming on the surface in first person
*Fix - Lua documentation fixes
*Fix - Fluid exhaust voxels and removed buoyancy surfaces
*Fix - Jet engines not working when infinite fuel enabled
*Fix - Purchase interactables no longer block raycasts
*Fix - CTD caused by fluid exhaust change
*Fix - Ropes causing issues when returning to workbench
*Fix - Mission system sometimes not saving correctly
*Fix - Reduced career starting cash to 20000 to match reduced cost of tutorial boat
*Fix - Hat not rendering sometimes when in a seat
==Source==
* Steam Community News
Category:Patch notes