The Fate of Deadwind

==Objectives==
Attune :Ariden's Compass at the sites of restless spirits around Deadwind Pass.
* Attuned at Deadman's Crossing 
* Attuned at the church 
* Attuned at the bridge 
==Description==
The journal mentions a "stronger pull" for the compass. If the spirits of this place are indeed tied to it, they may serve as the pull we need.
I've come upon several locations in the pass where restless spirits tend to appear. Perhaps if you show the spirits there the compass, they may be able to help point it in the right direction.
You seek these locations out. I'll continue on to Karazhan and see if I can find anything leading to the Dark Riders.
==Rewards==
You will receive:
*
* 15,050 XP (at level 100)
==Completion==
It looks like it worked, and the compass is pointing toward the river.
Could it be..?
==Notes==
The player has the Spiritual Pull debuff. When in the correct place, the Attune the Compass extra button appears. Attuning at Deadman's Crossing brings up a vision of the past, where Sataiel and a group of humans appear, cowering in fear:
:
:Sataiel uses Ulthalesh to force them up in the air, strangling them.
:
Attuning at the church brings up a vision of the past, where Sataiel enters a church with humans inside it:
:
:Sataiel kills them all with a swing of Ulthalesh.
:
Attuning at the bridge brings up a vision of the past, where Sataiel and a group of humans appear, bound and on their knees:
:
:Sataiel pushes them off the bridge, down into the water.
:
==Progression==
==Patch changes==
*
==External links==
Category:Deadwind Pass quests