Sekil

Sekil is an enemy in MARDEK.
== Appearance ==
A floating fish, with visible spine, a dark-purple tail and with purple wings, creaked brown skull with dark-purple eye and light-purple pupil.
== Locations ==
*; Goznor Sewer
*: Levels: 9–13
*; Sun Temple
*: Levels: 9–13
== Forms ==
=== Main form ===
====Equipment====
*Weapon: None
*Shield: None
*Helmet: None
*Armour: None
*Accesory (1): None
*Accesory (2): None
====Statistics====
*HP: 225
*MP: 100
*STR: 13
*VIT: 10
*SPR: 9
*AGL: 14
*ATK: 16
*DEF: 10
*MDEF: 0
*EVA: 0%
====Elemental empowers====
*Fire: 10%
*Water: 0%
*Air: 0%
*Earth: 0%
*Light: 0%
*Dark: 0%
*Aether: 0%
*Fig: 0%
*Physical: 0%
*Thauma: 0%
====Elemental resistance==== 
*Fire: -50%
*Water: 200%
*Air: -25%
*Earth: -25%
*Light: -100%
*Dark: 200%
*Aether: 0%
*Fig: 0%
*Physical: 0%
*Thauma: 0%
====Status resistance====
*Poison: 100%
*Paralysis: 100%
*Numbness: 100%
*Silence: 100%
*Curse: 100%
*Blindness: 100%
*Confusion: 100%
*Sleep: 100%
*Zombie: 100%
*Bleed: 0%
*Berserk: 0%
====Skills====
Name 	Element 	Type 	Description 	Cost
Attack 	Physical	Physical	Deals damage to one target. May hit critically. 	0 MP
Bubblerot	Dark 	Magical 	Deals damage to one target. May inflict Poison and Blindness.	MP
==== Loot ====
* Fish Scales (20%)
* Better Potion (10%)
* Liquid Light (10%)
* Antidote (10%)
== Related enemies ==
* Forest Fish
* Coelacanth
* Brinary
* Cavefish
* Angry Cod