Tutorial (Seed of Light)

== Overview ==
Before the player can advance into other worlds, they must first play through the tutorial, which consists of six days, much shorter than the other worlds. It doesn't exist to be a hard challenge, but rather to get the player used to the new mechanics of the game, including Plantyte. Due to the brevity of this world, each level will be shown here. The tutorial takes place on Earth, before the player travels to outer space.
== Plants ==
=== Peashooter ===
181px-Peashooter HD.png
Sun Cost: 100
Unlocked: Start
Recharge: Fast
Description: Shoots peas forward, the most basic form of zombie defense.
Upgrades:
Tier 1 	Tier 2	Tier 3
Faster Firing- Peas fire 20% faster	Repeater- Fires 2 Peas at a time
Unlocked From: Faster Firing	Gatling Pea- Fire 4 Peas at a time
Unlocked From: Repeater
Big Peas- Peas deal 25% more damage	Piercing Peas- Peas pierce through their first target
Unlocked From: Faster Firing	Aggression- Peas become more powerful the more they attack the same target
Unlocked from: Repeater
 	Fire Peashooter- Peas gain another 25% damage bonus and splash 
Unlocked from: Big Peas	Electric Peashooter- Peas can hit up to 5 targets and strike nearby ones.
Unlocked from: Piercing Peas
 	Big Impact- Peas have a 15% chance to stun their target for 1 second
Unlocked From: Big Peas	Pea Beams- Peashooters shoot lasers that hit all zombies in their lane.
Unlocked from: Piercing Peas
 	 	Inferno- Peas gain another 25% damage boost, and splash damage gets a major boost
Unlocked from: Fire Peashooter
 	 	Kamikaze- When Peashooters are eaten, they do massive damage to the zombie that ate them
Unlocked from: Fire Peashooter
 	 	Threepeater- Peashooters shoot peas in three lanes at once.
Unlocked from: Big Impact
 	 	Mega Shooter- Peas' stun chance goes up to 25%, and they gain a 15% chance for knockback.
Unlocked from: Big Impact
=== Sunflower ===
163px-Sunflower HD.png
Sun cost: 50
Unlocked: Beat Day 1
Recharge: Fast
Description: Produces sun worth 25.
Upgrades:
Tier 1 	Tier 2 	Tier 3
Quicker Production- Sun is produced
faster	Twin sunflower- Flowers produce
two suns instead of one
Unlocked from- Quicker Production	Triplet Flower- Flowers Produce 3 suns
Unlocked from- Twin Sunflower
To be added	Sun Bombs- Sunflowers lob glowing bombs
at zombies, which deal damage
and produce suns.
Unlocked from- Quicker Production	
 	To be added	
 	To be added	
 	 	
 	 	
 	 	
=== Potato Mine ===
20150323164346!Potato Mine HD.png
Sun Cost: 25
Unlocked: Beat Day 2
Recharge: Sluggish
Description: A high-power explosive that takes a while to arm.
Upgrades
Tier 1	Tier 2 	Tier 3
Instant Arming- Mines no longer
need time to arm	To be added	To be added
Shockwave- Explosion extends to the tile
in front as well.	 	
 	 	
=== Wall-Nut ===
PVZGD Wall-nut.png
Sun Cost: 50
Unlocked: Beat Day 3
Recharge: Slow
Description: A defensive, high-health protector
Upgrades:
Tier 1	Tier 2	Tier 3
Heavy Shell- Increase
in health	Regeneration- Regenerates
health when not being attacked
Unlocked from: Heavy Shell	Reincarnation- Wall Nuts that are destroyed will gradually regenerate up to half health
if a plant isn't put in it's place to replace it
Unlocked from: Regeneration
Retaliation- Attacks zombies
that eat it	Tall Nut- Gains additional health and blocks
jumping or low flying zombies
Unlocked from: Heavy Shell	
 	Revenge Shell- When the wall nut is destroyed,
it does heavy damage to the zombies that ate it
Unlocked from: Retaliation	
 	Quick Ripening- Recharges faster.
Unlocked from: Retaliation	
=== Cherry Bomb ===
Sun Cost: 150
Unlocked: Beat Day 4
Recharge: Very Slow
Description: Does massive damage to zombies in a 3x3 area.
No Upgrades 
=== Snow Pea ===
Sun Cost: 200
Unlocked: Beat Day 5
Recharge: Fast
Description: Fires cold peas that slow down zombies.
Upgrades:
Tier 1 	Tier 2 	Tier 3
Brittle- Frozen Zombies
take slightly more damage	To be added	To be added
To be added	 	
 	 	
== Zombies ==
* Basic Zombie
* Conehead Zombie
* Buckethead Zombie
== Levels ==
=== Day 1 ===
Zombies: Basic Zombie
Flags: 1
Special: None
=== Day 2 ===
Zombies: Basic Zombie but there's probably more of them
Flags: 1
Special: None
=== Day 3 ===
Zombies: Basic Zombie, Conehead Zombie
Flags: 1
Special: None
=== Day 4 ===
Zombies: Basic Zombie, Conehead Zombie
Flags: 2
Special: None
=== Day 5 ===
Zombies: Basic Zombie, Conehead Zombie, Buckethead Zombie
Flags: 1
Special: None
=== Day 6 ===
Zombies: Basic Zombie, Conehead Zombie, Buckethead Zombie
Flags: 3
Special: Special Delivery Level
Category:Uncleared page