Abel Sanford

Abel Sanford is a DLC character in Dissidia Calamitas Infinita, originating from Clouds of Judgement. A renowned war hero of Arreglaser, the current Field Marshal of the army and head of the House of Sanford. Father of Ike and Rain and Bolverk's commanding officer, he shown be strong and calm leader willing do what take get any mission completely.
==Appearance==
Abel is a muscular man, very short brown hair with scars on his arms and legs and one other his right eye with eye patch covering that eye. Abel's default outfit is a black and red A military uniform. During EX mode Abel's lance and hands are engulf in lames and wind surround him in shape of a dragon
His first alt outfit, The Io Dragoon, is a black Dragoon armor with silver and red marking and lining on armor with a Dragoon Helmet.
==Story==
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==Battle==
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Abel SanfordThe Iron Dragoon – A powerful and mighty Dragoon, both powerful and tough as a dragon.
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Abel is slow but a powerful and tough warrior to take down, able take many hits before fallen. Abel can do some ranged to help slow down his opponent, but most his power comes from close ranged and can even bring them closer to him. 
===Brave Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Flare Burst 	Ground 	20 (10) 	120 	Ranged Mid 	Chase 	Magical 	Initial
Flare Burst 	Fire a ball of fire from palm of his hand, firing at his opponent. 	Fire a ball of fire from palm of his hand, firing at his opponent. 	Fire a ball of fire from palm of his hand, firing at his opponent. 	Fire a ball of fire from palm of his hand, firing at his opponent. 	Fire a ball of fire from palm of his hand, firing at his opponent. 	Fire a ball of fire from palm of his hand, firing at his opponent. 	Fire a ball of fire from palm of his hand, firing at his opponent.
Piercing Smash	Ground 	20 (10) 	120 	Melee Mid 	N/A 	Physical 	Initial
Piercing Smash	Abel use his lance to stab straight at his opponent, once pierce pick them up and smash them back down to ground. 	Abel use his lance to stab straight at his opponent, once pierce pick them up and smash them back down to ground. 	Abel use his lance to stab straight at his opponent, once pierce pick them up and smash them back down to ground. 	Abel use his lance to stab straight at his opponent, once pierce pick them up and smash them back down to ground. 	Abel use his lance to stab straight at his opponent, once pierce pick them up and smash them back down to ground. 	Abel use his lance to stab straight at his opponent, once pierce pick them up and smash them back down to ground. 	Abel use his lance to stab straight at his opponent, once pierce pick them up and smash them back down to ground.
Fire Rush 	Ground 	20 (10) 	140 	Melee Mid 	Burn 	Physical 	Level 10
Fire Rush 	Abel forms a ring of fire around him increase his speed and charge at his opponent leaving a trail of fire behind him. 	Abel forms a ring of fire around him increase his speed and charge at his opponent leaving a trail of fire behind him. 	Abel forms a ring of fire around him increase his speed and charge at his opponent leaving a trail of fire behind him. 	Abel forms a ring of fire around him increase his speed and charge at his opponent leaving a trail of fire behind him. 	Abel forms a ring of fire around him increase his speed and charge at his opponent leaving a trail of fire behind him. 	Abel forms a ring of fire around him increase his speed and charge at his opponent leaving a trail of fire behind him. 	Abel forms a ring of fire around him increase his speed and charge at his opponent leaving a trail of fire behind him.
Lance Toss 	Ground 	20 (10) 	140 	Melee Mid 	Absorb 	Physical 	Level 24
Lance Toss 	Abel throw his lance then use wind bring his back bring his opponent back, they are able break free, but it will cost them extra brave damage to be free.	Abel throw his lance then use wind bring his back bring his opponent back, they are able break free, but it will cost them extra brave damage to be free.	Abel throw his lance then use wind bring his back bring his opponent back, they are able break free, but it will cost them extra brave damage to be free.	Abel throw his lance then use wind bring his back bring his opponent back, they are able break free, but it will cost them extra brave damage to be free.	Abel throw his lance then use wind bring his back bring his opponent back, they are able break free, but it will cost them extra brave damage to be free.	Abel throw his lance then use wind bring his back bring his opponent back, they are able break free, but it will cost them extra brave damage to be free.	Abel throw his lance then use wind bring his back bring his opponent back, they are able break free, but it will cost them extra brave damage to be free.
Sonic Wind 	Aerial 	20 (10) 	120 	Ranged Mid 	Chase 	Magical 	Initial
Sonic Wind 	Abel swing his lance, fire silver blade of wind at his opponent. 	Abel swing his lance, fire silver blade of wind at his opponent. 	Abel swing his lance, fire silver blade of wind at his opponent. 	Abel swing his lance, fire silver blade of wind at his opponent. 	Abel swing his lance, fire silver blade of wind at his opponent. 	Abel swing his lance, fire silver blade of wind at his opponent. 	Abel swing his lance, fire silver blade of wind at his opponent.
Dragoon Ascent	Aerial 	20 (10) 	140 	Melee Mid 	Wall Rush 	Physical 	Level 14
Dragoon Ascent	Abel leap higher in air then drop down engulf in fire crushing his opponent under him 	Abel leap higher in air then drop down engulf in fire crushing his opponent under him 	Abel leap higher in air then drop down engulf in fire crushing his opponent under him 	Abel leap higher in air then drop down engulf in fire crushing his opponent under him 	Abel leap higher in air then drop down engulf in fire crushing his opponent under him 	Abel leap higher in air then drop down engulf in fire crushing his opponent under him 	Abel leap higher in air then drop down engulf in fire crushing his opponent under him
Sonic Choke 	Aerial 	20 (10) 	140 	Melee Mid 	Wall Rush 	Physical 	Level 32
Sonic Choke 	Abel dash through air surrounded in wind to his opponent, once there he grabs them by neck and smash them to the ground. 	Abel dash through air surrounded in wind to his opponent, once there he grabs them by neck and smash them to the ground. 	Abel dash through air surrounded in wind to his opponent, once there he grabs them by neck and smash them to the ground. 	Abel dash through air surrounded in wind to his opponent, once there he grabs them by neck and smash them to the ground. 	Abel dash through air surrounded in wind to his opponent, once there he grabs them by neck and smash them to the ground. 	Abel dash through air surrounded in wind to his opponent, once there he grabs them by neck and smash them to the ground. 	Abel dash through air surrounded in wind to his opponent, once there he grabs them by neck and smash them to the ground.
===HP Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Impaler of Flames	Ground 	40 (20) 	180 	Melee High 	Wall Rush, Burn 	Physical 	Initial
Impaler of Flames	Abel pull back his lance as fire start to engulf his lance, once release and release a powerful stab with his lance knocking them back. 	Abel pull back his lance as fire start to engulf his lance, once release and release a powerful stab with his lance knocking them back. 	Abel pull back his lance as fire start to engulf his lance, once release and release a powerful stab with his lance knocking them back. 	Abel pull back his lance as fire start to engulf his lance, once release and release a powerful stab with his lance knocking them back. 	Abel pull back his lance as fire start to engulf his lance, once release and release a powerful stab with his lance knocking them back. 	Abel pull back his lance as fire start to engulf his lance, once release and release a powerful stab with his lance knocking them back. 	Abel pull back his lance as fire start to engulf his lance, once release and release a powerful stab with his lance knocking them back.
Lancelotine 	Ground 	40 (20) 	180 	Melee High 	N/A 	Physical 	Level 18
Lancelotine 	Abel jump up in air and back to the ground smashing his lance to the ground. 	Abel jump up in air and back to the ground smashing his lance to the ground. 	Abel jump up in air and back to the ground smashing his lance to the ground. 	Abel jump up in air and back to the ground smashing his lance to the ground. 	Abel jump up in air and back to the ground smashing his lance to the ground. 	Abel jump up in air and back to the ground smashing his lance to the ground. 	Abel jump up in air and back to the ground smashing his lance to the ground.
Meteor Jump 	Ground 	60 (30) 	240 	Unblockable 	Burn 	Physical 	Level 40
Meteor Jump 	Able Jumps up engulf in flames then smash down in ground crash down in ground engulfing area in fire. 	Able Jumps up engulf in flames then smash down in ground crash down in ground engulfing area in fire. 	Able Jumps up engulf in flames then smash down in ground crash down in ground engulfing area in fire. 	Able Jumps up engulf in flames then smash down in ground crash down in ground engulfing area in fire. 	Able Jumps up engulf in flames then smash down in ground crash down in ground engulfing area in fire. 	Able Jumps up engulf in flames then smash down in ground crash down in ground engulfing area in fire. 	Able Jumps up engulf in flames then smash down in ground crash down in ground engulfing area in fire.
Tornado Dash 	Aerial 	40 (20) 	180 	Melee High 	Wall Rush 	Physical 	Initial
Tornado Dash 	Abel spin dash to his opponent, surrounded in a tornado. 	Abel spin dash to his opponent, surrounded in a tornado. 	Abel spin dash to his opponent, surrounded in a tornado. 	Abel spin dash to his opponent, surrounded in a tornado. 	Abel spin dash to his opponent, surrounded in a tornado. 	Abel spin dash to his opponent, surrounded in a tornado. 	Abel spin dash to his opponent, surrounded in a tornado.
Meteor Kick 	Aerial 	40 (20) 	180 	Melee High 	N/A 	Physical 	Level 25
Meteor Kick 	Abel dropkick downward with his foot in flame. 	Abel dropkick downward with his foot in flame. 	Abel dropkick downward with his foot in flame. 	Abel dropkick downward with his foot in flame. 	Abel dropkick downward with his foot in flame. 	Abel dropkick downward with his foot in flame. 	Abel dropkick downward with his foot in flame.
Hurricane Wall 	Aerial 	50 (25) 	180 	Block High, Ranged High 	N/A 	Magical 	Level 34
Hurricane Wall 	Abel surround himself in massive amount of wind, block any from of ranged attacks. Once finish Abel release the powerful wind at his opponent.	Abel surround himself in massive amount of wind, block any from of ranged attacks. Once finish Abel release the powerful wind at his opponent.	Abel surround himself in massive amount of wind, block any from of ranged attacks. Once finish Abel release the powerful wind at his opponent.	Abel surround himself in massive amount of wind, block any from of ranged attacks. Once finish Abel release the powerful wind at his opponent.	Abel surround himself in massive amount of wind, block any from of ranged attacks. Once finish Abel release the powerful wind at his opponent.	Abel surround himself in massive amount of wind, block any from of ranged attacks. Once finish Abel release the powerful wind at his opponent.	Abel surround himself in massive amount of wind, block any from of ranged attacks. Once finish Abel release the powerful wind at his opponent.
===Brave to HP Attacks===
Move 	Chains from 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Marshal Crush	Lance Toss 	40 (20) 	200 	Melee High 	N/A 	Physical 	Mastery
Marshal Crush	Once he has his opponent, he grab them by the head and smash them to the ground.	Once he has his opponent, he grab them by the head and smash them to the ground.	Once he has his opponent, he grab them by the head and smash them to the ground.	Once he has his opponent, he grab them by the head and smash them to the ground.	Once he has his opponent, he grab them by the head and smash them to the ground.	Once he has his opponent, he grab them by the head and smash them to the ground.	Once he has his opponent, he grab them by the head and smash them to the ground.
==EX Mode==
Abel's EX Mode is Io's Awakening, gaining the abilities "Regen", "Judgement of Io" and "Wrath of Io". Judgement of Io, will increase the ranged and power of his ranged attacks and letting few his melee fire blade beam, while Wrath of Io allow him break through any block and increasing his strength. 
Abel's EX Burst is Yotta Nova Flare, Abel will begin summoning his Deus, player need rapidly press to fill up a metter. If fail Abel will command Tank fire at his opponent, if succeeded Abel turn his back to them as massive shadow of a Dragon appear behind them unleash huge blast of energy with a explosion appear behind Abel.
==Equipment==
===Exclusive Weapons===
Name	Level	Description
 	50 	
 	90 	
 	100 	
===Related Accessories===
Accessory 	Description/Effect	Description/Effect	Acquired
 	 	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
 	 	LUK+4 	Battlegen from the ??? Friend Card
Marshal's Desire	N/A 	LUK+1 	Battlegen
Marshal's Dream 	N/A 	LUK+2 	Battlegen
Marshal's Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: Father of the Dragons
*World Map Theme: 
*Normal Battle: 
*Boss Battle: No Mercy
*Final Boss Battle:
===Rival Battle===
*Vs X:
==Quotes==
===Encounter===
*"You have made a foolish choice."
*"For Arreglaser, until the end!"
*"I am the Dragon of Arreglaser, I will not fall so easily."
*"Show me your worth or run like a coward."
*"There is no surrender, not in Arreglaser."<BR>— If HP is low
*"Even in death, I will not fall!"<BR>— If HP is low
*"I shall stand my ground."<BR>— If opponent is stronger
*"I am the wall of Arreglaser."<BR>— If opponent is stronger
*"Pathetic."<BR>— If opponent is weaker
*"You seem bit off more you can handle."<BR>— If opponent is weaker	
===Victory===
*"Arreglaser will not fall."
*"Learn your place, worm."
*"I will punish the enemies of Arreglaser."
*"The winds are blowing, carrying flames of war."
*"I'm getting too old for this."<BR>— If HP is low
*"I guess my lance isn't the only thing rusty"<BR>— If HP is low
*"You were a worthy opponent."<BR>— If opponent is stronger
*"May you rest in piece."<BR>— If opponent is stronger
*"Not worth my time."<BR>— If opponent is weaker
*"..."<BR>— If opponent is weaker	
===Defeat===
*"This is the end of my generation..."
*"It's my time to rest now."
*"I'll see my men soon."
*"My legacy will be carried on."
*"Least I died by your hands."<BR>— If opponent is stronger
*"This... is a worthy death"<BR>— If opponent is stronger
*"..."<BR>— If opponent is weaker
*"..."<BR>— If opponent is weaker
*"The touch has been passed on."<BR>— To Rain or Ike
===Default Specific===
===Boss Specific===
*Ragnarok: 
*Genesis:	
*Eris: 
*The Embodiment:	
*Amaterasu:
===DLC Specific===
===Story Specific===
Category: Characters
Category:Clouds of Judgment characters