Rabbit Monster Physiology

The power to have the abilities and physiology of a rabbit monsters. Variation of Rabbit Physiology.
==Also Called==
*Bunny Monster Physiology
==Capabilities==
Users either are or can transform into/mimic the traits/use the abilities of monsters that resemble rabbits.
==Applications==
* Burrowing
* Claw Retraction
* Danger Detection
* Enhanced Agility
* Enhanced Balance
* Enhanced Bite
* Enhanced Durability
* Enhanced Evasion
* Enhanced Hearing
* Enhanced Kick
* Enhanced Leaping
* Enhanced Reflexes
* Enhanced Running
* Enhanced Smell
* Enhanced Speed
* Enhanced Stealth
* Enhanced Strength
* Horn Protrusion (Depending on species)
* Indomitable Sexuality
** Indomitable Libido
** Seductive Pheromones
** Super Fecundity
==Associations==
* Mammalian Physiology
** Lagomorph Physiology
*** Leporid Physiology
* Monster Physiology
==Known Users==
*Jack-O-Bonnie (Five Nights at Freddy's 4)
*Nightmare Bonnie (Five Nights at Freddy's 4)
*Plushtrap (Five Nights at Freddy's 4)
*Twisted Bonnie (Five Nights at Freddy's: The Twisted Ones)
*Crazy Rabbit (The Haunted House/Shinbi Apartment)
*The Killer Rabbit of Caerbannog (Monty Python and the Holy Grail)
*Rabbit-themed Pokémon (Pokémon)
*Horn Rabbit (Re: Monster)
*Emul (Shangri-La Frontier)
*White Farmer Bunnies (The Top Dungeon Farmer)
*Lunaticks (Ultraman series)
*Lagombi (Monster Hunter series)
==Gallery==
File:White Farmer Bunnies.jpg|The White Farmer Bunny Couple (The Top Dungeon Farmer)
Black Bunny (The Top Dungeon Farmer).png|Black Bunny (The Top Dungeon Farmer)
File:Buneary.png|Buneary (Pokémon)
File:Lopunny.png|Lopunny (Pokémon)
File:Bunnelby.png|Bunnelby (Pokémon)
File:Diggersby.png|Diggersby (Pokémon)
File:Scorbunny.png|Scorbunny (Pokémon)
File:Raboot.png|Raboot (Pokémon)
File:Cinderace.png|Cinderace (Pokémon)
File:Lunaticks render.webp|Lunaticks (Ultraman series)
File:MHRise-Lagombi Render 001.png|Lagombi (Monster Hunter series)
==Videos==
Generator Rex vs. EVO Rabbit-2
Category:Powers
Category:Monster Physiology
Category:Lagomorph Physiology