Soul Break/Final Fantasy Tactics

This article lists all Soul Breaks used in Final Fantasy Record Keeper by characters originating from Final Fantasy Tactics.
==List of Soul Breaks==
===Ramza===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Self 	ATK +35% (25s) 	None
 	Temporarily raise the user's Attack a moderate amount. 	Temporarily raise the user's Attack a moderate amount. 	Temporarily raise the user's Attack a moderate amount. 	None
 	2 	Party 	40% max HP heal, Protect 	(FFT)
 	Restore a moderate amount of HP to all allies based on their max HP, and grant them Protect. 	Restore a moderate amount of HP to all allies based on their max HP, and grant them Protect. 	Restore a moderate amount of HP to all allies based on their max HP, and grant them Protect. 	(FFT)
 	2 	Single 	89,33% ranged damage/hit (100% Interrupt) 	(FFT)
 	Deal six ranged physical attacks to one target, with a high chance to interrupt its pending actions. 	Deal six ranged physical attacks to one target, with a high chance to interrupt its pending actions. 	Deal six ranged physical attacks to one target, with a high chance to interrupt its pending actions. 	(FFT)
 	2 	Party 	ATK +50% (25s), Haste 	(FFT)
 	Temporarily raise the party's Attack a large amount, and grant them Haste. 	Temporarily raise the party's Attack a large amount, and grant them Haste. 	Temporarily raise the party's Attack a large amount, and grant them Haste. 	(FFT)
 	1 	All 	117% physical damage/hitParty DEF +100% (25s) 	(FFT)
 	Deal five physical holy attacks to all targets, temporarily raise the party's Defense a large amount, and grant Haste and Burst Mode to the user. 	Deal five physical holy attacks to all targets, temporarily raise the party's Defense a large amount, and grant Haste and Burst Mode to the user. 	Deal five physical holy attacks to all targets, temporarily raise the party's Defense a large amount, and grant Haste and Burst Mode to the user. 	(FFT)
 	Noble Blade: 2x 125% holy physical, Dispel Steel: ally Soul Gauge +80 	Noble Blade: 2x 125% holy physical, Dispel Steel: ally Soul Gauge +80 	Noble Blade: 2x 125% holy physical, Dispel Steel: ally Soul Gauge +80 	(FFT)
 	2 	Party 	Negate Damage Barrier (30%)Critical damage +50% (25s) 	(FFT)
 	Temporarily raise the critical hit damage of all allies, and grant them a barrier that negates attack damage up to 30% of their max HP. 	Temporarily raise the critical hit damage of all allies, and grant them a barrier that negates attack damage up to 30% of their max HP. 	Temporarily raise the critical hit damage of all allies, and grant them a barrier that negates attack damage up to 30% of their max HP. 	(FFT)
 	2 	Party 	ATK/MAG/DEF +30%, CT0 (1 turn) 	(FFT)
 	Temporarily raise the Attack and Magic of all allies a moderate amount and their Defense a small amount, remove the delay from their actions for one turn. 	Temporarily raise the Attack and Magic of all allies a moderate amount and their Defense a small amount, remove the delay from their actions for one turn. 	Temporarily raise the Attack and Magic of all allies a moderate amount and their Defense a small amount, remove the delay from their actions for one turn. 	(FFT)
 	2 	Party 	ATK +50% (25s), Haste, self holy infusion 	(FFT)
 	Temporarily raise the Attack of all allies a large amount, infuse the user with the power of holy light, grant Haste to all allies, and grant Burst Mode to the user. 	Temporarily raise the Attack of all allies a large amount, infuse the user with the power of holy light, grant Haste to all allies, and grant Burst Mode to the user. 	Temporarily raise the Attack of all allies a large amount, infuse the user with the power of holy light, grant Haste to all allies, and grant Burst Mode to the user. 	(FFT)
 	Warrior's Dance: 4x holy/NE physical, does not fill Soul Break gauge Warrior's Will: self Soul Gauge +180 Soul Break 	Warrior's Dance: 4x holy/NE physical, does not fill Soul Break gauge Warrior's Will: self Soul Gauge +180 Soul Break 	Warrior's Dance: 4x holy/NE physical, does not fill Soul Break gauge Warrior's Will: self Soul Gauge +180 Soul Break 	(FFT)
 	2 	Party 	150-hit holy chain (+50% field, 15s)ATK +50% (25s) 	(FFT)
 	Activate a holy chain up to 150 hits long that increases the holy damage of all allies a large amount, and temporarily raise their Attack a large amount. 	Activate a holy chain up to 150 hits long that increases the holy damage of all allies a large amount, and temporarily raise their Attack a large amount. 	Activate a holy chain up to 150 hits long that increases the holy damage of all allies a large amount, and temporarily raise their Attack a large amount. 	(FFT)
 	2 	Single 	71% physical damage/hit, holy infusion (25s)15s: holy ⇨ self cast speed x3 (1 turn) 	(FFT)
 	Deal ten physical holy and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of holy light, tempoarily cause the user's holy attacks to reduce delay of the user's actions for one turn and trigger Knight's Lightblade, dealing four physical holy and non-elemental attacks to one target. 	Deal ten physical holy and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of holy light, tempoarily cause the user's holy attacks to reduce delay of the user's actions for one turn and trigger Knight's Lightblade, dealing four physical holy and non-elemental attacks to one target. 	Deal ten physical holy and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of holy light, tempoarily cause the user's holy attacks to reduce delay of the user's actions for one turn and trigger Knight's Lightblade, dealing four physical holy and non-elemental attacks to one target. 	(FFT)
 	Knight's Lightblade: 4x 39% holy/NE physical 	Knight's Lightblade: 4x 39% holy/NE physical 	Knight's Lightblade: 4x 39% holy/NE physical 	(FFT)
 	3 	Single 	800% physical damage/hit 	(FFT)
 	Deal three massive physical holy attacks to one enemy. Can break the damage cap. 	Deal three massive physical holy attacks to one enemy. Can break the damage cap. 	Deal three massive physical holy attacks to one enemy. Can break the damage cap. 	(FFT)
 	1 	Party 	Self holy infusion (25s)Party Negate Damage Barrier (30%) 	Ramza's Mercenary Guise (FFT)
 	Temporarily infuse the user with the power of holy light, and grant all allies a barrier that negates damage up to 30% of their max HP. Triggers instantly. 	Temporarily infuse the user with the power of holy light, and grant all allies a barrier that negates damage up to 30% of their max HP. Triggers instantly. 	Temporarily infuse the user with the power of holy light, and grant all allies a barrier that negates damage up to 30% of their max HP. Triggers instantly. 	Ramza's Mercenary Guise (FFT)
 	2 	Single 	60% physical damage/hitHoly infusion (25s), Awoken Knight (15s)Cap Break +1 (15s), Denial of Fate Mode 	(FFT)
 	Deal fifteen physical holy and non-elemental attacks to one enemy, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase the user's Cap Break Level by 1, and enter Denial of Fate Mode. 	Deal fifteen physical holy and non-elemental attacks to one enemy, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase the user's Cap Break Level by 1, and enter Denial of Fate Mode. 	Deal fifteen physical holy and non-elemental attacks to one enemy, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase the user's Cap Break Level by 1, and enter Denial of Fate Mode. 	(FFT)
 	Awoken Knight: Knight ability rank boost + Dualcast, infinite honesDenial of Fate: follow 2 Knight abilities with self Soul Gauge +250, instant cast (1 turn) 	Awoken Knight: Knight ability rank boost + Dualcast, infinite honesDenial of Fate: follow 2 Knight abilities with self Soul Gauge +250, instant cast (1 turn) 	Awoken Knight: Knight ability rank boost + Dualcast, infinite honesDenial of Fate: follow 2 Knight abilities with self Soul Gauge +250, instant cast (1 turn) 	(FFT)
 	0 	Single 	52% physical damage/hitEmpowered Infusion: holy (25s) 	(FFT)
 	Instantly deal six physical holy and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for holy. Does not deplete the Soul Break gauge. 	Instantly deal six physical holy and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for holy. Does not deplete the Soul Break gauge. 	Instantly deal six physical holy and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for holy. Does not deplete the Soul Break gauge. 	(FFT)
 	 	 	 	(FFT)
 	Activate a FFT realm chain up to 150 hits long that increases the damage of allies from the FFT realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste. 	Activate a FFT realm chain up to 150 hits long that increases the damage of allies from the FFT realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste. 	Activate a FFT realm chain up to 150 hits long that increases the damage of allies from the FFT realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste. 	(FFT)
 	 	 	 	(FFT)
 	Deal fifteen physical holy and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for holy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Vigilance Mode, causing each use of True Hero's Blade by the user in Sync Mode to increase their Vigilance Level by 1, enhancing the effect of Ultra Boost (up to level 2).	Deal fifteen physical holy and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for holy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Vigilance Mode, causing each use of True Hero's Blade by the user in Sync Mode to increase their Vigilance Level by 1, enhancing the effect of Ultra Boost (up to level 2).	Deal fifteen physical holy and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for holy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Vigilance Mode, causing each use of True Hero's Blade by the user in Sync Mode to increase their Vigilance Level by 1, enhancing the effect of Ultra Boost (up to level 2).	(FFT)
===Agrias===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	130% physical damage, 50% Stop 	None
 	Deal physical damage to one target, with a moderate chance to Stop it. 	Deal physical damage to one target, with a moderate chance to Stop it. 	Deal physical damage to one target, with a moderate chance to Stop it. 	None
 	2 	Single 	171% ranged damage/hitTarget ATK/MAG -50% (25s) 	(FFT)
 	Deal three ranged physical attacks to one target, and temporarily lower its Attack and Magic a large amount. 	Deal three ranged physical attacks to one target, and temporarily lower its Attack and Magic a large amount. 	Deal three ranged physical attacks to one target, and temporarily lower its Attack and Magic a large amount. 	(FFT)
 	2 	All 	150% ranged damage/hit15% Paralyze/Silence 	(FFT)
 	Deal four ranged physical attacks to all targets, with a moderate chance to Paralyze and Silence them. 	Deal four ranged physical attacks to all targets, with a moderate chance to Paralyze and Silence them. 	Deal four ranged physical attacks to all targets, with a moderate chance to Paralyze and Silence them. 	(FFT)
 	2 	All 	147% ranged damage/hitTarget holy weakness +20% (25s) 	(FFT)
 	Deal four ranged physical holy attacks to all targets, temporarily lower their holy resistance, and grant Haste and Burst Mode to the user. 	Deal four ranged physical holy attacks to all targets, temporarily lower their holy resistance, and grant Haste and Burst Mode to the user. 	Deal four ranged physical holy attacks to all targets, temporarily lower their holy resistance, and grant Haste and Burst Mode to the user. 	(FFT)
 	Devotion's Blade: 2x 125% holy physical, self Sentinel (25s) Faith's Blade: 2x 125% holy physical, self RES +40% 	Devotion's Blade: 2x 125% holy physical, self Sentinel (25s) Faith's Blade: 2x 125% holy physical, self RES +40% 	Devotion's Blade: 2x 125% holy physical, self Sentinel (25s) Faith's Blade: 2x 125% holy physical, self RES +40% 	(FFT)
 	2 	Single 	111% physical damage/hitHoly infusion (25s) 	(FFT)
 	Deal seven physical holy and non-elemental attacks to one target, and temporarily infuse the user with the power of holy light. 	Deal seven physical holy and non-elemental attacks to one target, and temporarily infuse the user with the power of holy light. 	Deal seven physical holy and non-elemental attacks to one target, and temporarily infuse the user with the power of holy light. 	(FFT)
 	2 	Single 	1125% physical damage(1275% vs. target weak to holy) 	(FFT)
 	Deal massive physical holy and non-elemental damage to one target. Deals more damage to targets Vulnerable or with a Slight Weakness to holy. Can break the damage cap. 	Deal massive physical holy and non-elemental damage to one target. Deals more damage to targets Vulnerable or with a Slight Weakness to holy. Can break the damage cap. 	Deal massive physical holy and non-elemental damage to one target. Deals more damage to targets Vulnerable or with a Slight Weakness to holy. Can break the damage cap. 	(FFT)
 	2 	Single 	71% physical damage/hit, holy infusion (25s)Target ATK/MAG -50% (25s)Knight ability damage +15% (25s) 	(FFT)
 	Deal ten physical holy and non-elemental attacks to one target, temporarily lower its Attack and Magic a large amount, infuse the user with the power of holy light, and increase the damage of the user's knight abilities a small amount. 	Deal ten physical holy and non-elemental attacks to one target, temporarily lower its Attack and Magic a large amount, infuse the user with the power of holy light, and increase the damage of the user's knight abilities a small amount. 	Deal ten physical holy and non-elemental attacks to one target, temporarily lower its Attack and Magic a large amount, infuse the user with the power of holy light, and increase the damage of the user's knight abilities a small amount. 	(FFT)
 	2 	Random 	67% physical damage/hitTarget holy weakness +20% (25s)Follow 2 Knight abilities with Divine Purge (15s) 	Save the Queen Divine (FFT)
 	Deal physical holy and non-elemental damage to ten random enemies, temporarily lower their holy resistance, and cause every second knight ability to trigger the follow-up ability Divine Purge, temporarily lowering one enemy's holy resistance a small amount. 	Deal physical holy and non-elemental damage to ten random enemies, temporarily lower their holy resistance, and cause every second knight ability to trigger the follow-up ability Divine Purge, temporarily lowering one enemy's holy resistance a small amount. 	Deal physical holy and non-elemental damage to ten random enemies, temporarily lower their holy resistance, and cause every second knight ability to trigger the follow-up ability Divine Purge, temporarily lowering one enemy's holy resistance a small amount. 	Save the Queen Divine (FFT)
 	Divine Purge: Target holy weakness +10% 	Divine Purge: Target holy weakness +10% 	Divine Purge: Target holy weakness +10% 	Save the Queen Divine (FFT)
 	3 	Single 	800% physical damage/hit 	(FFT)
 	Deal three massive physical holy attacks to one enemy. Can break the damage cap. 	Deal three massive physical holy attacks to one enemy. Can break the damage cap. 	Deal three massive physical holy attacks to one enemy. Can break the damage cap. 	(FFT)
 	2 	Single 	60% physical damage/hit, holy infusion (25s)Awoken Knight, Cap Break +1 (15s)Follow 2 Knight abilities with Incandescent Sear (15s) 	(FFT)
 	Deal fifteen physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase the user's Cap Break Level by 1, and cause every second knight ability they use to trigger the follow-up ability Incandescent Sear, temporarily lowering the holy resistance level of one enemy by 1	Deal fifteen physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase the user's Cap Break Level by 1, and cause every second knight ability they use to trigger the follow-up ability Incandescent Sear, temporarily lowering the holy resistance level of one enemy by 1	Deal fifteen physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase the user's Cap Break Level by 1, and cause every second knight ability they use to trigger the follow-up ability Incandescent Sear, temporarily lowering the holy resistance level of one enemy by 1	(FFT)
 	Awoken Knight: Knight ability rank boost + Dualcast, infinite honesIncandescent Sear: target holy weakness +10% 	Awoken Knight: Knight ability rank boost + Dualcast, infinite honesIncandescent Sear: target holy weakness +10% 	Awoken Knight: Knight ability rank boost + Dualcast, infinite honesIncandescent Sear: target holy weakness +10% 	(FFT)
 	 	 	 	(FFT)
 	Deal five massive physical holy attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break gauge consumed, ignores Defense, and can break the damage cap. 	Deal five massive physical holy attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break gauge consumed, ignores Defense, and can break the damage cap. 	Deal five massive physical holy attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break gauge consumed, ignores Defense, and can break the damage cap. 	(FFT)
===Ovelia===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Party 	RES +30% (25s) 	None
 	Temporarily raise the party's Resistance a small amount. 	Temporarily raise the party's Resistance a small amount. 	Temporarily raise the party's Resistance a small amount. 	None
 	2 	Party 	Haste, Regen 	(FFT)
 	Grant Haste and major Regen to all allies. 	Grant Haste and major Regen to all allies. 	Grant Haste and major Regen to all allies. 	(FFT)
 	2 	Party 	h85 heal, Magic Barrier 	(FFT)
 	Restore a large amount of HP to all allies, and enable each ally to avoid one magic attack. Effective against most spells. 	Restore a large amount of HP to all allies, and enable each ally to avoid one magic attack. Effective against most spells. 	Restore a large amount of HP to all allies, and enable each ally to avoid one magic attack. Effective against most spells. 	(FFT)
 	2 	All 	Protect/Shell, 2000 HP stock 	(FFT)
 	Grant Protect and Shell to all allies, and automatically heal damage they take (up to 2000 HP in total). 	Grant Protect and Shell to all allies, and automatically heal damage they take (up to 2000 HP in total). 	Grant Protect and Shell to all allies, and automatically heal damage they take (up to 2000 HP in total). 	(FFT)
 	2 	Single 	234% white magic damage/hith55 party heal, self MND +30% (25s) 	(FFT)
 	Deal five white magic holy and non-elemental attacks to one target, restore a moderate amount of HP to all allies, grant Haste and Burst Mode to the user and temporarily raise the user's Mind a moderate amount. 	Deal five white magic holy and non-elemental attacks to one target, restore a moderate amount of HP to all allies, grant Haste and Burst Mode to the user and temporarily raise the user's Mind a moderate amount. 	Deal five white magic holy and non-elemental attacks to one target, restore a moderate amount of HP to all allies, grant Haste and Burst Mode to the user and temporarily raise the user's Mind a moderate amount. 	(FFT)
 	Sister's Supplication: instant h105 heal Sister's Mercy: h25 party heal 	Sister's Supplication: instant h105 heal Sister's Mercy: h25 party heal 	Sister's Supplication: instant h105 heal Sister's Mercy: h25 party heal 	(FFT)
 	2 	Party 	h85 heal, RES +100% (25s), Last Stand 	(FFT)
 	Instantly restore a large amount of HP to all allies, temporarily raise their Resistance a large amount, and grant them Last Stand. 	Instantly restore a large amount of HP to all allies, temporarily raise their Resistance a large amount, and grant them Last Stand. 	Instantly restore a large amount of HP to all allies, temporarily raise their Resistance a large amount, and grant them Last Stand. 	(FFT)
 	2 	Party 	h85 heal, Negate Damage Barrier (30%) 	(FFT)
 	Restore a large amount of HP to all allies, grant them a barrier that negates attack damage up to 30% of their max HP, and grant Haste and Burst Mode to the user. 	Restore a large amount of HP to all allies, grant them a barrier that negates attack damage up to 30% of their max HP, and grant Haste and Burst Mode to the user. 	Restore a large amount of HP to all allies, grant them a barrier that negates attack damage up to 30% of their max HP, and grant Haste and Burst Mode to the user. 	(FFT)
 	Esuna Heal: h85 heal + Esuna Princess Heal: h25 party heal 	Esuna Heal: h85 heal + Esuna Princess Heal: h25 party heal 	Esuna Heal: h85 heal + Esuna Princess Heal: h25 party heal 	(FFT)
 	2 	Party 	h85 healSelf cast speed x2 (15s)EX: Princess of Destiny (15s) 	Staff of Blessings (FFT)
 	Instantly restore a large amount of HP to all allies, temporarily reduce delay of the user's actions, and grant the user Princess of Destiny EX Mode. Princess of Destiny EX Mode raises the user's Mind a moderate amount, and causes their white magic abilities to trigger the follow-up ability Holy Vengeance, dealing six white magic holy and non-elemental attacks to one target.	Instantly restore a large amount of HP to all allies, temporarily reduce delay of the user's actions, and grant the user Princess of Destiny EX Mode. Princess of Destiny EX Mode raises the user's Mind a moderate amount, and causes their white magic abilities to trigger the follow-up ability Holy Vengeance, dealing six white magic holy and non-elemental attacks to one target.	Instantly restore a large amount of HP to all allies, temporarily reduce delay of the user's actions, and grant the user Princess of Destiny EX Mode. Princess of Destiny EX Mode raises the user's Mind a moderate amount, and causes their white magic abilities to trigger the follow-up ability Holy Vengeance, dealing six white magic holy and non-elemental attacks to one target.	Staff of Blessings (FFT)
 	Princess of Destiny: MND +30%, follow White Magic abilities with Holy VengeanceHoly Vengeance: 6x 150% holy/NE white magic 	Princess of Destiny: MND +30%, follow White Magic abilities with Holy VengeanceHoly Vengeance: 6x 150% holy/NE white magic 	Princess of Destiny: MND +30%, follow White Magic abilities with Holy VengeanceHoly Vengeance: 6x 150% holy/NE white magic 	Staff of Blessings (FFT)
 	1 	Party 	Self holy infusion, party 2000 HP stock 	(FFT)
 	Temporarily infuse the user with the power of holy light, and automatically heal damage all allies take (up to 2,000 HP in total). Triggers instantly. 	Temporarily infuse the user with the power of holy light, and automatically heal damage all allies take (up to 2,000 HP in total). Triggers instantly. 	Temporarily infuse the user with the power of holy light, and automatically heal damage all allies take (up to 2,000 HP in total). Triggers instantly. 	(FFT)
 	 	 	 	(FFT)
 	Instantly restore a very large amount of HP to all allies, grant them Last Stand, temporarily raise their Defense and Resistance a moderate amount and Mind a large amount, temporarily grant the user Awoken Love Mode, and fill one bar of the user's Soul Break gauge. 	Instantly restore a very large amount of HP to all allies, grant them Last Stand, temporarily raise their Defense and Resistance a moderate amount and Mind a large amount, temporarily grant the user Awoken Love Mode, and fill one bar of the user's Soul Break gauge. 	Instantly restore a very large amount of HP to all allies, grant them Last Stand, temporarily raise their Defense and Resistance a moderate amount and Mind a large amount, temporarily grant the user Awoken Love Mode, and fill one bar of the user's Soul Break gauge. 	(FFT)
 	 	 	 	(FFT)
 	Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break Gauge. 	Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break Gauge. 	Instantly grant Protect, Shell, and Haste to all allies. Does not deplete the Soul Break Gauge. 	(FFT)
 	 	 	 	(FFT)
 	Instantly restore a moderate amount of HP to all allies, grant them Regenga, temporarily raise their Defense a large amount, and reduce delay of their actions for two turns. 	Instantly restore a moderate amount of HP to all allies, grant them Regenga, temporarily raise their Defense a large amount, and reduce delay of their actions for two turns. 	Instantly restore a moderate amount of HP to all allies, grant them Regenga, temporarily raise their Defense a large amount, and reduce delay of their actions for two turns. 	(FFT)
===Delita===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	150% physical damage 	None
 	Deal physical damage to one target. 	Deal physical damage to one target. 	Deal physical damage to one target. 	None
 	2 	Party 	Critical = 50% (25s), Mirror Image 	(FFT)
 	Temporarily set the critical hit chance of all allies to 50%, and grant them Mirror Image, enabling them to avoid one physical attack. 	Temporarily set the critical hit chance of all allies to 50%, and grant them Mirror Image, enabling them to avoid one physical attack. 	Temporarily set the critical hit chance of all allies to 50%, and grant them Mirror Image, enabling them to avoid one physical attack. 	(FFT)
 	2 	All 	150% ranged damage/hitTarget ATK -50% (25s) 	(FFT)
 	Deal four ranged physical attacks to all targets, and temporarily lower their Attack a large amount. 	Deal four ranged physical attacks to all targets, and temporarily lower their Attack a large amount. 	Deal four ranged physical attacks to all targets, and temporarily lower their Attack a large amount. 	(FFT)
 	2 	Single 	103% physical damage/hitTarget DEF/RES -50% (25s) 	(FFT)
 	Deal five ranged physical attacks to random targets, and temporarily lower their Defense and Resistance a large amount. 	Deal five ranged physical attacks to random targets, and temporarily lower their Defense and Resistance a large amount. 	Deal five ranged physical attacks to random targets, and temporarily lower their Defense and Resistance a large amount. 	(FFT)
 	2 	Random 	87% physical damage/hit (+50% critical damage) 	(FFT)
 	Deal eight physical holy, fire, lightning, and ice attacks to random targets, and grant Haste and Burst Mode to the user. Critical hits deal additional damage. 	Deal eight physical holy, fire, lightning, and ice attacks to random targets, and grant Haste and Burst Mode to the user. Critical hits deal additional damage. 	Deal eight physical holy, fire, lightning, and ice attacks to random targets, and grant Haste and Burst Mode to the user. Critical hits deal additional damage. 	(FFT)
 	Godfire Blade: 4x 58% holy/fire physical (+50% critical damage) Icebolt Wave: 4x 58% ice/lightning physical (+50% critical damage) 	Godfire Blade: 4x 58% holy/fire physical (+50% critical damage) Icebolt Wave: 4x 58% ice/lightning physical (+50% critical damage) 	Godfire Blade: 4x 58% holy/fire physical (+50% critical damage) Icebolt Wave: 4x 58% ice/lightning physical (+50% critical damage) 	(FFT)
 	2 	Single 	67% physical damage/hit (77% vs. elemental weakness)Self ATK +30%/RES +25%, critical = 50% (25s)Self instant cast (2 turns) 	(FFT)
 	Deal ten physical holy, fire, lightning, and ice attacks to one target, temporarily raise the user's Attack a moderate amount and Resistance a small amount, temporarily set the user's critical hit chance to 50%, and remove delay from the user's actions for two turns. Deals more damage if the target has a Slight Weakness or is Vulnerable to holy, fire, lightning, or ice. 	Deal ten physical holy, fire, lightning, and ice attacks to one target, temporarily raise the user's Attack a moderate amount and Resistance a small amount, temporarily set the user's critical hit chance to 50%, and remove delay from the user's actions for two turns. Deals more damage if the target has a Slight Weakness or is Vulnerable to holy, fire, lightning, or ice. 	Deal ten physical holy, fire, lightning, and ice attacks to one target, temporarily raise the user's Attack a moderate amount and Resistance a small amount, temporarily set the user's critical hit chance to 50%, and remove delay from the user's actions for two turns. Deals more damage if the target has a Slight Weakness or is Vulnerable to holy, fire, lightning, or ice. 	(FFT)
 	3 	Single 	800% physical damage/hit 	Vitanova (FFT)
 	Deal three massive physical holy, fire, lightning, and ice attacks to one enemy. Can break the damage cap. 	Deal three massive physical holy, fire, lightning, and ice attacks to one enemy. Can break the damage cap. 	Deal three massive physical holy, fire, lightning, and ice attacks to one enemy. Can break the damage cap. 	Vitanova (FFT)
 	2 	Single 	69% physical damage/hitSelf critical = 75%, cast speed x2 (15s)Follow weakness hits with Hero-King Blade (15s) 	Delita's Armor (FFT)
 	Deal ten physical holy, fire, lightning, and ice attacks to one enemy, temporarily set the user's critical hit chance to 75%, temporarily reduce delay of the user's actions, and cause attacks of the target's Slight Weakness or Vulnerable elements to trigger the follow-up ability Hero-King Blade, dealing four physical holy, fire, lightning, ice, and non-elemental attacks to one target.	Deal ten physical holy, fire, lightning, and ice attacks to one enemy, temporarily set the user's critical hit chance to 75%, temporarily reduce delay of the user's actions, and cause attacks of the target's Slight Weakness or Vulnerable elements to trigger the follow-up ability Hero-King Blade, dealing four physical holy, fire, lightning, ice, and non-elemental attacks to one target.	Deal ten physical holy, fire, lightning, and ice attacks to one enemy, temporarily set the user's critical hit chance to 75%, temporarily reduce delay of the user's actions, and cause attacks of the target's Slight Weakness or Vulnerable elements to trigger the follow-up ability Hero-King Blade, dealing four physical holy, fire, lightning, ice, and non-elemental attacks to one target.	Delita's Armor (FFT)
 	Hero-King Blade: 4x 46% holy/fire/lightning/ice/NE physical 	Hero-King Blade: 4x 46% holy/fire/lightning/ice/NE physical 	Hero-King Blade: 4x 46% holy/fire/lightning/ice/NE physical 	Delita's Armor (FFT)
 	1 	Self 	Elemental weakness damage +30% (15s)Cast speed x3 (2 turns) 	(FFT)
 	Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and reduce delay of the user's actions for two turns. Triggers instantly. 	(FFT)
===Mustadio===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	Esuna 	None
 	Remove all debuffs from one ally. 	Remove all debuffs from one ally. 	Remove all debuffs from one ally. 	None
 	2 	All 	133,33% ranged damage/hit, 100% Slow(144% if target is Slowed) 	(FFT)
 	Deal three ranged physical attacks to all targets with a high chance to Slow them. Deals more damage to Slowed targets. 	Deal three ranged physical attacks to all targets with a high chance to Slow them. Deals more damage to Slowed targets. 	Deal three ranged physical attacks to all targets with a high chance to Slow them. Deals more damage to Slowed targets. 	(FFT)
 	2 	All 	98,75% ranged damage/hit, 100% Silence/Paralyze/Stop(107% if target is Silenced, Paralyzed or Stopped) 	(FFT)
 	Deal eight ranged physical attacks to random targets with a high chance to Silence, Paralyze, and Stop them. Deals more damage to Silenced, Paralyzed or Stopped targets. 	Deal eight ranged physical attacks to random targets with a high chance to Silence, Paralyze, and Stop them. Deals more damage to Silenced, Paralyzed or Stopped targets. 	Deal eight ranged physical attacks to random targets with a high chance to Silence, Paralyze, and Stop them. Deals more damage to Silenced, Paralyzed or Stopped targets. 	(FFT)
 	2 	All 	117% ranged damage/hit, target A/M/D/R/MND -30% 	(FFT)
 	Deal five ranged physical attacks to all targets, and temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount. 	Deal five ranged physical attacks to all targets, and temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount. 	Deal five ranged physical attacks to all targets, and temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount. 	(FFT)
 	2 	Random 	94% ranged damage/hit, target ATK/MAG +40% 	Stoneshooter (FFT)
 	Deal eight physical holy, fire, lightning, and ice attacks to random targets, and grant Haste and Burst Mode to the user. Critical hits deal additional damage. 	Deal eight physical holy, fire, lightning, and ice attacks to random targets, and grant Haste and Burst Mode to the user. Critical hits deal additional damage. 	Deal eight physical holy, fire, lightning, and ice attacks to random targets, and grant Haste and Burst Mode to the user. Critical hits deal additional damage. 	Stoneshooter (FFT)
 	Quick Trigger: 2x 120% ranged, Machinist ability CT0 (2 turns) Aegis Crush: 230% ranged, target DEF -40% 	Quick Trigger: 2x 120% ranged, Machinist ability CT0 (2 turns) Aegis Crush: 230% ranged, target DEF -40% 	Quick Trigger: 2x 120% ranged, Machinist ability CT0 (2 turns) Aegis Crush: 230% ranged, target DEF -40% 	Stoneshooter (FFT)
 	2 	Random 	68% ranged damage/hit, target fire weakness +20%Machinist: self cast speed x2 (1 turn) 	(FFT)
 	Deal ten ranged physical fire and non-elemental attacks to random enemies, temporarily lower their fire resistance level by 2, reduce delay of the user's actions for one turn, and temporarily cause the user's machinist abilities to reduce delay of actions for one turn.	Deal ten ranged physical fire and non-elemental attacks to random enemies, temporarily lower their fire resistance level by 2, reduce delay of the user's actions for one turn, and temporarily cause the user's machinist abilities to reduce delay of actions for one turn.	Deal ten ranged physical fire and non-elemental attacks to random enemies, temporarily lower their fire resistance level by 2, reduce delay of the user's actions for one turn, and temporarily cause the user's machinist abilities to reduce delay of actions for one turn.	(FFT)
===Gaffgarion===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	All 	90% physical damage, 15% Blind 	None
 	Deal physical dark damage to all targets, with a moderate chance to Blind them. 	Deal physical dark damage to all targets, with a moderate chance to Blind them. 	Deal physical dark damage to all targets, with a moderate chance to Blind them. 	None
 	2 	Single 	81% physical damage/hit, dark infusion 	(FFT)
 	Deal eight physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. 	Deal eight physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. 	Deal eight physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. 	(FFT)
 	Darkblade: 2x 83% dark/NE physical, refill 1 ability use Bloodblade: 134% group dark/NE physical, 30% max HP ally heal 	Darkblade: 2x 83% dark/NE physical, refill 1 ability use Bloodblade: 134% group dark/NE physical, 30% max HP ally heal 	Darkblade: 2x 83% dark/NE physical, refill 1 ability use Bloodblade: 134% group dark/NE physical, 30% max HP ally heal 	(FFT)
 	2 	All 	147% physical damage/hit, refill 1 ability use 	Gaffgarion's Shell (FFT)
 	Deal four physical dark and non-elemental attacks to all targets, and restore one ability use to each ally. 	Deal four physical dark and non-elemental attacks to all targets, and restore one ability use to each ally. 	Deal four physical dark and non-elemental attacks to all targets, and restore one ability use to each ally. 	Gaffgarion's Shell (FFT)
 	2 	Random 	71% physical damage/hitDark infusion, self ATK/DEF +30%Follow Darkness abilities with Everlasting Darkness 	(FFT)
 	Deal ten physical dark and non-elemental attacks to random targets, temporarily infuse the user with the power of the dark, raise the user's Attack a moderate amount and Defense a small amount, and trigger the follow-up ability Everlasting Darkness when using darkness abilities, dealing two physical dark and non-elemental attacks to one target, and healing the user for a portion of the damage dealt.	Deal ten physical dark and non-elemental attacks to random targets, temporarily infuse the user with the power of the dark, raise the user's Attack a moderate amount and Defense a small amount, and trigger the follow-up ability Everlasting Darkness when using darkness abilities, dealing two physical dark and non-elemental attacks to one target, and healing the user for a portion of the damage dealt.	Deal ten physical dark and non-elemental attacks to random targets, temporarily infuse the user with the power of the dark, raise the user's Attack a moderate amount and Defense a small amount, and trigger the follow-up ability Everlasting Darkness when using darkness abilities, dealing two physical dark and non-elemental attacks to one target, and healing the user for a portion of the damage dealt.	(FFT)
 	Everlasting Darkness: 2x 91% dark/NE physical, drain 20% of damage 	Everlasting Darkness: 2x 91% dark/NE physical, drain 20% of damage 	Everlasting Darkness: 2x 91% dark/NE physical, drain 20% of damage 	(FFT)
 	3 	Single 	800% physical damage/hit 	(FFT)
 	Deal three massive physical dark attacks to one enemy. Can break the damage cap. 	Deal three massive physical dark attacks to one enemy. Can break the damage cap. 	Deal three massive physical dark attacks to one enemy. Can break the damage cap. 	(FFT)
 	2 	Single 	71% physical damage/hitDark infusion, drain 10% of dark damage 	Gaffgarion's Helmet (FFT)
 	Deal ten physical dark attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily cause the user's dark abilities to heal them for a small portion of the damage dealt, grant Bravery Mode to the user, and set the user's Bravery Level to 2. 	Deal ten physical dark attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily cause the user's dark abilities to heal them for a small portion of the damage dealt, grant Bravery Mode to the user, and set the user's Bravery Level to 2. 	Deal ten physical dark attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily cause the user's dark abilities to heal them for a small portion of the damage dealt, grant Bravery Mode to the user, and set the user's Bravery Level to 2. 	Gaffgarion's Helmet (FFT)
 	Abyssal Blade: (level +1 on Darkness)Lv 0: 192% dark physicalLv 1: 325% dark physical, capped at 99999Lv 2: 650% dark physical, capped at 99999Lv 3: 1015% dark physical, capped at 99999 	Abyssal Blade: (level +1 on Darkness)Lv 0: 192% dark physicalLv 1: 325% dark physical, capped at 99999Lv 2: 650% dark physical, capped at 99999Lv 3: 1015% dark physical, capped at 99999 	Abyssal Blade: (level +1 on Darkness)Lv 0: 192% dark physicalLv 1: 325% dark physical, capped at 99999Lv 2: 650% dark physical, capped at 99999Lv 3: 1015% dark physical, capped at 99999 	Gaffgarion's Helmet (FFT)
 	1 	Self 	Empowered Infusion: dark (25s)Cast speed x3 (2 turns) 	(FFT)
 	Temporarily grant the user Empowered Infusion for dark, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily grant the user Empowered Infusion for dark, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily grant the user Empowered Infusion for dark, and reduce delay of the user's actions for two turns. Triggers instantly. 	(FFT)
 	 	 	 	(FFT)
 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. 	(FFT)
 	 	 	 	(FFT)
 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Dark Mode, increase the user's Cap Break Level by 1, and cause every second dark ability used by the user to trigger the follow-up ability Drain Blade, which has different effects depending on the user's remaining HP. 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Dark Mode, increase the user's Cap Break Level by 1, and cause every second dark ability used by the user to trigger the follow-up ability Drain Blade, which has different effects depending on the user's remaining HP. 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Dark Mode, increase the user's Cap Break Level by 1, and cause every second dark ability used by the user to trigger the follow-up ability Drain Blade, which has different effects depending on the user's remaining HP. 	(FFT)
 	 	 	 	(FFT)
 	Temporarily grant the user Empowered Infusion for dark, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily grant the user Empowered Infusion for dark, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily grant the user Empowered Infusion for dark, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	(FFT)
 	 	 	 	(FFT)
 	Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and set the user's critical hit chance to 100% for two turns. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and set the user's critical hit chance to 100% for two turns. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount, and set the user's critical hit chance to 100% for two turns. Triggers instantly and does not deplete the Soul Break gauge. 	(FFT)
===Orlandeau===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	All 	110% physical damage 	None
 	Deal physical damage to all targets. 	Deal physical damage to all targets. 	Deal physical damage to all targets. 	None
 	2 	Random 	100% physical damage/hit, 100% Instant KOSelf ATK +30%/DEF +50% 	Orlandeau's Cloak (FFT)
 	Deal ten physical holy and dark attacks to random targets, with a high chance to Instantly KO them, raise the user's Attack and Defense a moderate amount, and grant Haste and Burst Mode to the user. Triggers after a long delay. 	Deal ten physical holy and dark attacks to random targets, with a high chance to Instantly KO them, raise the user's Attack and Defense a moderate amount, and grant Haste and Burst Mode to the user. Triggers after a long delay. 	Deal ten physical holy and dark attacks to random targets, with a high chance to Instantly KO them, raise the user's Attack and Defense a moderate amount, and grant Haste and Burst Mode to the user. Triggers after a long delay. 	Orlandeau's Cloak (FFT)
 	Steely Swordplay: 4x 100% holy/NE physical, target ATK/DEF -20% Dark Swordplay: 2x 190% dark/NE physical, drain 20% of damage 	Steely Swordplay: 4x 100% holy/NE physical, target ATK/DEF -20% Dark Swordplay: 2x 190% dark/NE physical, drain 20% of damage 	Steely Swordplay: 4x 100% holy/NE physical, target ATK/DEF -20% Dark Swordplay: 2x 190% dark/NE physical, drain 20% of damage 	Orlandeau's Cloak (FFT)
 	2 	Single 	1500% physical damage, self Thunder God's Might (25s) 	Saintly Excalibur (FFT)
 	Deal massive physical holy and lightning damage to one target, and grant the user Thunder God's Might, temporarily reducing delay of the user's actions. Triggers after a long delay, and can break the damage cap. 	Deal massive physical holy and lightning damage to one target, and grant the user Thunder God's Might, temporarily reducing delay of the user's actions. Triggers after a long delay, and can break the damage cap. 	Deal massive physical holy and lightning damage to one target, and grant the user Thunder God's Might, temporarily reducing delay of the user's actions. Triggers after a long delay, and can break the damage cap. 	Saintly Excalibur (FFT)
 	Thunder God's Might: cast speed x3 	Thunder God's Might: cast speed x3 	Thunder God's Might: cast speed x3 	Saintly Excalibur (FFT)
 	2 	All 	84% physical damage/hit, self CT0 (2 turns) 	(FFT)
 	Instantly deal six physical holy and lightning attacks to all targets, and remove the delay from the user's next actions for two turns. 	Instantly deal six physical holy and lightning attacks to all targets, and remove the delay from the user's next actions for two turns. 	Instantly deal six physical holy and lightning attacks to all targets, and remove the delay from the user's next actions for two turns. 	(FFT)
 	2 	Single 	100% physical damage/hit, self critical = 100% 	Excalibur Trueblade (FFT)
 	Deal twelve physical holy and dark attacks with a 100% critical hit chance to one target, temporarily set the user's critical hit chance to 100%, and enter Sword Saint EX Mode. Sword Saint EX Mode temporarily raises the user's Attack a large amount, and causes knight or darkness abilities to double cast. 	Deal twelve physical holy and dark attacks with a 100% critical hit chance to one target, temporarily set the user's critical hit chance to 100%, and enter Sword Saint EX Mode. Sword Saint EX Mode temporarily raises the user's Attack a large amount, and causes knight or darkness abilities to double cast. 	Deal twelve physical holy and dark attacks with a 100% critical hit chance to one target, temporarily set the user's critical hit chance to 100%, and enter Sword Saint EX Mode. Sword Saint EX Mode temporarily raises the user's Attack a large amount, and causes knight or darkness abilities to double cast. 	Excalibur Trueblade (FFT)
 	Sword Saint: ATK +50%, Knight/Darkness Dualcast 	Sword Saint: ATK +50%, Knight/Darkness Dualcast 	Sword Saint: ATK +50%, Knight/Darkness Dualcast 	Excalibur Trueblade (FFT)
 	2 	Single 	60% physical damage/hit (100% critical)Self critical = 100%, Cap Break +1, Thunder God's Might 	Ragnarok Masterblade (FFT)
 	Deal fifteen physical holy, dark, and non-elemental attacks with a 100% critical hit chance to one enemy, temporarily set the user's critical hit chance to 100%, grant the user Thunder God's Might, temporarily grant the user Awoken Thunder God Mode, and raise the user's Cap Break Level by 1. 	Deal fifteen physical holy, dark, and non-elemental attacks with a 100% critical hit chance to one enemy, temporarily set the user's critical hit chance to 100%, grant the user Thunder God's Might, temporarily grant the user Awoken Thunder God Mode, and raise the user's Cap Break Level by 1. 	Deal fifteen physical holy, dark, and non-elemental attacks with a 100% critical hit chance to one enemy, temporarily set the user's critical hit chance to 100%, grant the user Thunder God's Might, temporarily grant the user Awoken Thunder God Mode, and raise the user's Cap Break Level by 1. 	Ragnarok Masterblade (FFT)
 	Awoken Thunder God: Knight/Darkness ability rank boost + dualcast, infinite hones 	Awoken Thunder God: Knight/Darkness ability rank boost + dualcast, infinite hones 	Awoken Thunder God: Knight/Darkness ability rank boost + dualcast, infinite hones 	Ragnarok Masterblade (FFT)
 	2 	Single 	55% physical damage/hit, then 800% 	(FFT)
 	Deal twenty massive physical holy and dark attacks to one enemy, followed by an additional physical holy and dark attack that can break the damage cap. 	Deal twenty massive physical holy and dark attacks to one enemy, followed by an additional physical holy and dark attack that can break the damage cap. 	Deal twenty massive physical holy and dark attacks to one enemy, followed by an additional physical holy and dark attack that can break the damage cap. 	(FFT)
 	1 	Self 	Critical damage +50%, CT0 (1 turn) 	(FFT)
 	Temporarily increase the user's critical hit damage, and remove delay of their actions for one turn. Triggers instantly. 	Temporarily increase the user's critical hit damage, and remove delay of their actions for one turn. Triggers instantly. 	Temporarily increase the user's critical hit damage, and remove delay of their actions for one turn. Triggers instantly. 	(FFT)
 	 	 	 	(FFT)
 	Deal fifteen physical holy and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for holy, grant the user Thunder God's Might, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and every second time the user uses Saintly Swordplay, trigger the follow-up ability Saintly Judgment Blade. The effect of Saintly Judgment Blade depends on whether the user has Thunder God's Might.	Deal fifteen physical holy and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for holy, grant the user Thunder God's Might, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and every second time the user uses Saintly Swordplay, trigger the follow-up ability Saintly Judgment Blade. The effect of Saintly Judgment Blade depends on whether the user has Thunder God's Might.	Deal fifteen physical holy and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for holy, grant the user Thunder God's Might, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and every second time the user uses Saintly Swordplay, trigger the follow-up ability Saintly Judgment Blade. The effect of Saintly Judgment Blade depends on whether the user has Thunder God's Might.	(FFT)
 	 	 	 	(FFT)
 	Temporarily grant the user Empowered Infusion for holy, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily grant the user Empowered Infusion for holy, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily grant the user Empowered Infusion for holy, and reduce delay of the user's actions for two turns. Triggers instantly. 	(FFT)
 	 	 	 	(FFT)
 	Instantly reduce delay of the user's actions for two turns, and temporarily grant the user Sword Saint Shutdown Mode. After entering Sword Saint Shutdown Mode, using a holy, dark, or earth ability as the next action temporarily grants the user an elemental infusion of the same element as the ability that triggered it. Does not deplete the Soul Break gauge. 	Instantly reduce delay of the user's actions for two turns, and temporarily grant the user Sword Saint Shutdown Mode. After entering Sword Saint Shutdown Mode, using a holy, dark, or earth ability as the next action temporarily grants the user an elemental infusion of the same element as the ability that triggered it. Does not deplete the Soul Break gauge. 	Instantly reduce delay of the user's actions for two turns, and temporarily grant the user Sword Saint Shutdown Mode. After entering Sword Saint Shutdown Mode, using a holy, dark, or earth ability as the next action temporarily grants the user an elemental infusion of the same element as the ability that triggered it. Does not deplete the Soul Break gauge. 	(FFT)
===Rapha===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Self 	Magic cast speed x2 (2 turns) 	None
 	Reduce the user's black magic casting time for two turns. 	Reduce the user's black magic casting time for two turns. 	Reduce the user's black magic casting time for two turns. 	None
 	2 	All 	227% magic damage/hit, party HasteSelf magic cast speed x3 (2 turns) 	Wizard's Robe (FFT)
 	Deal six magic fire and non-elemental attacks to all targets, grant Haste to all allies, and reduce the user's offensive magic casting time for two turns. 	Deal six magic fire and non-elemental attacks to all targets, grant Haste to all allies, and reduce the user's offensive magic casting time for two turns. 	Deal six magic fire and non-elemental attacks to all targets, grant Haste to all allies, and reduce the user's offensive magic casting time for two turns. 	Wizard's Robe (FFT)
 	2 	Random 	210% magic damage/hit, party MAG/RES +30% 	(FFT)
 	Deal eight magic lightning and non-elemental attacks to random targets, temporarily raise the Magic of all allies a moderate amount and raise their Resistance a small amount, grant Haste and Burst Mode to the user. 	Deal eight magic lightning and non-elemental attacks to random targets, temporarily raise the Magic of all allies a moderate amount and raise their Resistance a small amount, grant Haste and Burst Mode to the user. 	Deal eight magic lightning and non-elemental attacks to random targets, temporarily raise the Magic of all allies a moderate amount and raise their Resistance a small amount, grant Haste and Burst Mode to the user. 	(FFT)
 	Thunder Mark: 4x 236% lightning/NE magic, h60 ally heal Roaring Sky: 2x 393% lightning/NE magic, self MAG +30%/DEF -30% 	Thunder Mark: 4x 236% lightning/NE magic, h60 ally heal Roaring Sky: 2x 393% lightning/NE magic, self MAG +30%/DEF -30% 	Thunder Mark: 4x 236% lightning/NE magic, h60 ally heal Roaring Sky: 2x 393% lightning/NE magic, self MAG +30%/DEF -30% 	(FFT)
 	2 	Party 	Haste, MAG +30%, magic cast speed x3 (3 turns)Self lightning infusion 	(FFT)
 	Grant Haste to all allies, temporarily raise their Magic a moderate amount, reduce their offensive magic casting time for three turns, and infuse the user with the power of lightning. 	Grant Haste to all allies, temporarily raise their Magic a moderate amount, reduce their offensive magic casting time for three turns, and infuse the user with the power of lightning. 	Grant Haste to all allies, temporarily raise their Magic a moderate amount, reduce their offensive magic casting time for three turns, and infuse the user with the power of lightning. 	(FFT)
 	 	 	 	Dragon Rod (FFT)
 	Deal fifteen magic lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Lightning Mode, increase the user's Cap Break Level by 1, and cause the user's lightning abilities to grant all allies a barrier that reduces the damage of one attack a moderate amount.	Deal fifteen magic lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Lightning Mode, increase the user's Cap Break Level by 1, and cause the user's lightning abilities to grant all allies a barrier that reduces the damage of one attack a moderate amount.	Deal fifteen magic lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Lightning Mode, increase the user's Cap Break Level by 1, and cause the user's lightning abilities to grant all allies a barrier that reduces the damage of one attack a moderate amount.	Dragon Rod (FFT)
 	 	 	 	(FFT)
 	Instantly grant all allies a barrier that reduces the damage of one attack a very large amount, and grant them Haste. 	Instantly grant all allies a barrier that reduces the damage of one attack a very large amount, and grant them Haste. 	Instantly grant all allies a barrier that reduces the damage of one attack a very large amount, and grant them Haste. 	(FFT)
===Marach===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Self 	CT0 (1 turn) 	None
 	Remove the delay from the user's actions for one turn. 	Remove the delay from the user's actions for one turn. 	Remove the delay from the user's actions for one turn. 	None
 	2 	Random 	213% magic damage/hit, target MAG/RES -40% 	(FFT)
 	Deal eight magic lightning and dark attacks to random targets, temporarily lower their Magic and Resistance a large amount, and grant Haste and Burst Mode to the user. 	Deal eight magic lightning and dark attacks to random targets, temporarily lower their Magic and Resistance a large amount, and grant Haste and Burst Mode to the user. 	Deal eight magic lightning and dark attacks to random targets, temporarily lower their Magic and Resistance a large amount, and grant Haste and Burst Mode to the user. 	(FFT)
 	Lightning Mark: 4x 225% lightning/dark magic Thunderbreak: 2x 344% group lightning/dark magic 	Lightning Mark: 4x 225% lightning/dark magic Thunderbreak: 2x 344% group lightning/dark magic 	Lightning Mark: 4x 225% lightning/dark magic Thunderbreak: 2x 344% group lightning/dark magic 	(FFT)
 	2 	All 	237% magic damage/hit, target ATK/RES -50% 	(FFT)
 	Deal six magic fire and dark attacks to all targets, and temporarily lower their Attack and Resistance a large amount. 	Deal six magic fire and dark attacks to all targets, and temporarily lower their Attack and Resistance a large amount. 	Deal six magic fire and dark attacks to all targets, and temporarily lower their Attack and Resistance a large amount. 	(FFT)
 	2 	All 	207% magic damage/hit, Magic BarrierTarget ATK/MAG/DEF/RES -40% 	(FFT)
 	Deal six magic fire and dark attacks to all targets, and temporarily lower their Attack and Resistance a large amount. 	Deal six magic fire and dark attacks to all targets, and temporarily lower their Attack and Resistance a large amount. 	Deal six magic fire and dark attacks to all targets, and temporarily lower their Attack and Resistance a large amount. 	(FFT)
 	 	 	 	(FFT)
 	Deal fifteen magic lightning, dark, and non-elemental attacks to one enemy, temporarily lower its lightning resistance level by 2, temporarily grant the user Awoken Lightning Mode, increase the user's Cap Break Level by 1, and remove delay from the user's lightning abilities.	Deal fifteen magic lightning, dark, and non-elemental attacks to one enemy, temporarily lower its lightning resistance level by 2, temporarily grant the user Awoken Lightning Mode, increase the user's Cap Break Level by 1, and remove delay from the user's lightning abilities.	Deal fifteen magic lightning, dark, and non-elemental attacks to one enemy, temporarily lower its lightning resistance level by 2, temporarily grant the user Awoken Lightning Mode, increase the user's Cap Break Level by 1, and remove delay from the user's lightning abilities.	(FFT)
 	 	 	 	(FFT)
 	Instantly deal six magic lightning and non-elemental attacks to one enemy, and temporarily lower its lightning resistance level by 2. Does not deplete the Soul Break gauge. 	Instantly deal six magic lightning and non-elemental attacks to one enemy, and temporarily lower its lightning resistance level by 2. Does not deplete the Soul Break gauge. 	Instantly deal six magic lightning and non-elemental attacks to one enemy, and temporarily lower its lightning resistance level by 2. Does not deplete the Soul Break gauge. 	(FFT)
===Meliadoul===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	65% physical damage/hit 	None
 	Deal two physical earth and holy attacks to one target. 	Deal two physical earth and holy attacks to one target. 	Deal two physical earth and holy attacks to one target. 	None
 	2 	Random 	109% physical damage/hit, target ATK/DEF -50% 	(FFT)
 	Deal seven physical earth and holy attacks to random targets, temporarily lower their Attack and Defense a large amount, and grant Haste and Burst Mode to the user. 	Deal seven physical earth and holy attacks to random targets, temporarily lower their Attack and Defense a large amount, and grant Haste and Burst Mode to the user. 	Deal seven physical earth and holy attacks to random targets, temporarily lower their Attack and Defense a large amount, and grant Haste and Burst Mode to the user. 	(FFT)
 	Divine Break: 2x 110% earth/holy physical, target ATK -40% Divine Crush: 2x 110% earth/holy physical, target ATK/MAG -20% 	Divine Break: 2x 110% earth/holy physical, target ATK -40% Divine Crush: 2x 110% earth/holy physical, target ATK/MAG -20% 	Divine Break: 2x 110% earth/holy physical, target ATK -40% Divine Crush: 2x 110% earth/holy physical, target ATK/MAG -20% 	(FFT)
 	2 	All 	109% physical damage/hit, target earth weakness +20% 	Templar Robe (FFT)
 	Deal six physical earth and holy attacks to all targets, and temporarily lower their earth resistance. 	Deal six physical earth and holy attacks to all targets, and temporarily lower their earth resistance. 	Deal six physical earth and holy attacks to all targets, and temporarily lower their earth resistance. 	Templar Robe (FFT)
 	2 	Random 	68% physical damage/hitTarget MAG/DEF/RES -50%, earth weakness +20% 	(FFT)
 	Deal ten ranged physical earth and holy attacks to random enemies, temporarily lower their earth resistance level by 2, and lower their Magic, Defense, and Resistance a large amount.	Deal ten ranged physical earth and holy attacks to random enemies, temporarily lower their earth resistance level by 2, and lower their Magic, Defense, and Resistance a large amount.	Deal ten ranged physical earth and holy attacks to random enemies, temporarily lower their earth resistance level by 2, and lower their Magic, Defense, and Resistance a large amount.	(FFT)
===Marche===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	75% physical damage/hit 	None
 	Deal two physical attacks to one target. 	Deal two physical attacks to one target. 	Deal two physical attacks to one target. 	None
 	2 	Party 	40% max HP heal, Esuna, DEF +100% 	Defender (FFTA)
 	Restore a moderate amount of HP to all allies proportional to their max HP, temporarily raise their Defense a large amount, and cast Esuna on them. 	Restore a moderate amount of HP to all allies proportional to their max HP, temporarily raise their Defense a large amount, and cast Esuna on them. 	Restore a moderate amount of HP to all allies proportional to their max HP, temporarily raise their Defense a large amount, and cast Esuna on them. 	Defender (FFTA)
 	2 	Single 	94% physical damage/hit, party ATK/MND +30% 	(FFTA)
 	Deal eight physical holy and non-elemental attacks to one target, temporarily raise the Attack and Mind of all allies a moderate amount, and grant Haste and Burst Mode to the user. 	Deal eight physical holy and non-elemental attacks to one target, temporarily raise the Attack and Mind of all allies a moderate amount, and grant Haste and Burst Mode to the user. 	Deal eight physical holy and non-elemental attacks to one target, temporarily raise the Attack and Mind of all allies a moderate amount, and grant Haste and Burst Mode to the user. 	(FFTA)
 	Saint Blade: 3x 65% holy/NE physical, Knight ability damage +15% (3 turns) Saint Shield: 2x 125% holy/NE physical, Sentinel 	Saint Blade: 3x 65% holy/NE physical, Knight ability damage +15% (3 turns) Saint Shield: 2x 125% holy/NE physical, Sentinel 	Saint Blade: 3x 65% holy/NE physical, Knight ability damage +15% (3 turns) Saint Shield: 2x 125% holy/NE physical, Sentinel 	(FFTA)
 	2 	Single 	71% physical damage/hit, holy infusion 	Burglar Sword (FFTA)
 	Deal ten physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, enter Speed Combo EX Mode. Speed Combo EX Mode temporarily raises the user's Attack a moderate amount, and causes the user's knight abilities to reduce delay of physical attacks of allies in the front row for one turn. 	Deal ten physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, enter Speed Combo EX Mode. Speed Combo EX Mode temporarily raises the user's Attack a moderate amount, and causes the user's knight abilities to reduce delay of physical attacks of allies in the front row for one turn. 	Deal ten physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, enter Speed Combo EX Mode. Speed Combo EX Mode temporarily raises the user's Attack a moderate amount, and causes the user's knight abilities to reduce delay of physical attacks of allies in the front row for one turn. 	Burglar Sword (FFTA)
 	Speed Combo: ATK +30%, Knight: front row PHY cast speed x3 (1 turn) 	Speed Combo: ATK +30%, Knight: front row PHY cast speed x3 (1 turn) 	Speed Combo: ATK +30%, Knight: front row PHY cast speed x3 (1 turn) 	Burglar Sword (FFTA)
 	3 	Single 	55% physical damage/hit, then 800% 	Restorer (FFTA)
 	Deal twenty massive physical holy attacks to one enemy, followed by an additional physical holy attack that can break the damage cap. 	Deal twenty massive physical holy attacks to one enemy, followed by an additional physical holy attack that can break the damage cap. 	Deal twenty massive physical holy attacks to one enemy, followed by an additional physical holy attack that can break the damage cap. 	Restorer (FFTA)
 	1 	Party 	2000 HP stock, Esuna 	Jackknife (FFTA)
 	Instantly restore 2,000 HP to all allies, and cast Esuna on them. 	Instantly restore 2,000 HP to all allies, and cast Esuna on them. 	Instantly restore 2,000 HP to all allies, and cast Esuna on them. 	Jackknife (FFTA)
 	 	 	 	Hardedge (FFTA)
 	Temporarily grant the user Empowered Infusion for holy, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily grant the user Empowered Infusion for holy, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily grant the user Empowered Infusion for holy, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Hardedge (FFTA)
 	 	 	 	Mirage Vest (FFTA)
 	Deal fifteen physical holy and non-elemental attacks to one target, grant all allies a barrier that reduces the damage of one attack a large amount, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions for one turn, and cause knight abilities used by the user to reduce delay of physical attacks of allies in the front row for one turn.	Deal fifteen physical holy and non-elemental attacks to one target, grant all allies a barrier that reduces the damage of one attack a large amount, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions for one turn, and cause knight abilities used by the user to reduce delay of physical attacks of allies in the front row for one turn.	Deal fifteen physical holy and non-elemental attacks to one target, grant all allies a barrier that reduces the damage of one attack a large amount, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions for one turn, and cause knight abilities used by the user to reduce delay of physical attacks of allies in the front row for one turn.	Mirage Vest (FFTA)
===Montblanc===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Self 	Magic Barrier 	None
 	Grant a Magic Barrier to the user. 	Grant a Magic Barrier to the user. 	Grant a Magic Barrier to the user. 	None
 	2 	Party 	MAG/MND +30%, Haste 	(FFTA)
 	Temporarily raise the Magic and Mind of all allies a moderate amount, and grant them Haste. 	Temporarily raise the Magic and Mind of all allies a moderate amount, and grant them Haste. 	Temporarily raise the Magic and Mind of all allies a moderate amount, and grant them Haste. 	(FFTA)
 	2 	Single 	167% magic damage/hit, party MAG/DEF +30% 	(FFTA)
 	Deal ten magic fire, ice, and lightning attacks to one target, raise the Magic of all allies a moderate amount and Defense a small amount, and grant Haste and Burst Mode to the user. 	Deal ten magic fire, ice, and lightning attacks to one target, raise the Magic of all allies a moderate amount and Defense a small amount, and grant Haste and Burst Mode to the user. 	Deal ten magic fire, ice, and lightning attacks to one target, raise the Magic of all allies a moderate amount and Defense a small amount, and grant Haste and Burst Mode to the user. 	(FFTA)
 	Magic Combo: 4x 259% fire/ice/lightning magic Moogle Rush: 2x 310% fire/ice/lightning magic, self MAG +30%/DEF -30% 	Magic Combo: 4x 259% fire/ice/lightning magic Moogle Rush: 2x 310% fire/ice/lightning magic, self MAG +30%/DEF -30% 	Magic Combo: 4x 259% fire/ice/lightning magic Moogle Rush: 2x 310% fire/ice/lightning magic, self MAG +30%/DEF -30% 	(FFTA)
 	2 	Single 	168% magic damage/hit, party Protect/ShellTarget ATK/MAG/DEF/RES/MND -30% 	(FFTA)
 	Deal ten magic fire, ice, and lightning attacks to one enemy, temporarily lower its Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant all allies Protect and Shell.	Deal ten magic fire, ice, and lightning attacks to one enemy, temporarily lower its Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant all allies Protect and Shell.	Deal ten magic fire, ice, and lightning attacks to one enemy, temporarily lower its Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant all allies Protect and Shell.	(FFTA)
===Alma===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	h45 ally heal, self MND +20% 	None
 	Restore a moderate amount of HP to one ally, and temporarily raise the user's Mind a small amount. 	Restore a moderate amount of HP to one ally, and temporarily raise the user's Mind a small amount. 	Restore a moderate amount of HP to one ally, and temporarily raise the user's Mind a small amount. 	None
 	2 	Party 	Protect, Shell, Haste, Regen, Astra, Reraise (40%) 	(FFT)
 	Grant Haste, Protect, Shell, major Regen, and Reraise to all allies, and temporarily grant them a barrier enabling them to avoid one debuff. Allies are raised with moderate HP. 	Grant Haste, Protect, Shell, major Regen, and Reraise to all allies, and temporarily grant them a barrier enabling them to avoid one debuff. Allies are raised with moderate HP. 	Grant Haste, Protect, Shell, major Regen, and Reraise to all allies, and temporarily grant them a barrier enabling them to avoid one debuff. Allies are raised with moderate HP. 	(FFT)
 	2 	Party 	h85 heal, Magic Barrier 	(FFT)
 	Restore a large amount of HP to all allies, grant them a Magic Barrier, enabling them to avoid one magic attack, and grant Haste and Burst Mode to the user. Works against most magic attacks. 	Restore a large amount of HP to all allies, grant them a Magic Barrier, enabling them to avoid one magic attack, and grant Haste and Burst Mode to the user. Works against most magic attacks. 	Restore a large amount of HP to all allies, grant them a Magic Barrier, enabling them to avoid one magic attack, and grant Haste and Burst Mode to the user. Works against most magic attacks. 	(FFT)
 	Angelic Glimmer: instant h105 heal Cleric's Bearing: h25 party heal 	Angelic Glimmer: instant h105 heal Cleric's Bearing: h25 party heal 	Angelic Glimmer: instant h105 heal Cleric's Bearing: h25 party heal 	(FFT)
 	2 	Party 	Holy resistance +10%, 3000 HP stock 	(FFT)
 	Temporarily raise the holy resistance of all allies a small amount, and automatically heal damage they take (up to 3000 HP in total). 	Temporarily raise the holy resistance of all allies a small amount, and automatically heal damage they take (up to 3000 HP in total). 	Temporarily raise the holy resistance of all allies a small amount, and automatically heal damage they take (up to 3000 HP in total). 	(FFT)
 	2 	Party 	h85 heal, 100% dark Stoneskin, 2000 HP stock 	(FFT)
 	Instantly restore a large amount of HP to all allies, grant them a barrier that negates dark damage up to 100% of their max HP, and automatically heal damage they take (up to 2,000 HP in total). 	Instantly restore a large amount of HP to all allies, grant them a barrier that negates dark damage up to 100% of their max HP, and automatically heal damage they take (up to 2,000 HP in total). 	Instantly restore a large amount of HP to all allies, grant them a barrier that negates dark damage up to 100% of their max HP, and automatically heal damage they take (up to 2,000 HP in total). 	(FFT)
 	 	 	 	(FFT)
 	Restore HP to damaged allies and automatically heal additional damage any allies take (up to 6,000 HP in total), grant all allies Regenga, Protect, Shell, Haste, and Reraise (raised with moderate HP), grant all allies a barrier that reduces the damage of one attack a very large amount, and temporarily grant the user Awoken Love Mode. Triggers instantly.	Restore HP to damaged allies and automatically heal additional damage any allies take (up to 6,000 HP in total), grant all allies Regenga, Protect, Shell, Haste, and Reraise (raised with moderate HP), grant all allies a barrier that reduces the damage of one attack a very large amount, and temporarily grant the user Awoken Love Mode. Triggers instantly.	Restore HP to damaged allies and automatically heal additional damage any allies take (up to 6,000 HP in total), grant all allies Regenga, Protect, Shell, Haste, and Reraise (raised with moderate HP), grant all allies a barrier that reduces the damage of one attack a very large amount, and temporarily grant the user Awoken Love Mode. Triggers instantly.	(FFT)
 	 	 	 	(FFT)
 	Instantly restore a large amount of HP to all allies, grant them a barrier that reduces the damage of two attacks a large amount, and reduce delay of their actions for two turns. 	Instantly restore a large amount of HP to all allies, grant them a barrier that reduces the damage of two attacks a large amount, and reduce delay of their actions for two turns. 	Instantly restore a large amount of HP to all allies, grant them a barrier that reduces the damage of two attacks a large amount, and reduce delay of their actions for two turns. 	(FFT)
===Orran===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	All 	70% Stop 	None
 	High chance to Stop all enemies. 	High chance to Stop all enemies. 	High chance to Stop all enemies. 	None
 	2 	All 	ATK/MAG/DEF/RES -70%Party Magic Barrier, CT0 (1 turn) 	(FFT)
 	Briefly lower the Attack, Magic, Defense, and Resistance of all enemies a very large amount, grant a Magic Barrier to all allies, and remove delay of their actions for one turn. 	Briefly lower the Attack, Magic, Defense, and Resistance of all enemies a very large amount, grant a Magic Barrier to all allies, and remove delay of their actions for one turn. 	Briefly lower the Attack, Magic, Defense, and Resistance of all enemies a very large amount, grant a Magic Barrier to all allies, and remove delay of their actions for one turn. 	(FFT)
 	2 	Party 	ATK/RES +30%, critical damage +50% 	Orran's Guise (FFT)
 	Temporarily raise the Attack of all allies a moderate amount and Resistance a small amount, increase their critical hit damage, and grant Haste and Burst Mode to the user. 	Temporarily raise the Attack of all allies a moderate amount and Resistance a small amount, increase their critical hit damage, and grant Haste and Burst Mode to the user. 	Temporarily raise the Attack of all allies a moderate amount and Resistance a small amount, increase their critical hit damage, and grant Haste and Burst Mode to the user. 	Orran's Guise (FFT)
 	Lodestar: h60 ally heal + CT0 (1 turn) Divine Blessing: h25 party heal 	Lodestar: h60 ally heal + CT0 (1 turn) Divine Blessing: h25 party heal 	Lodestar: h60 ally heal + CT0 (1 turn) Divine Blessing: h25 party heal 	Orran's Guise (FFT)
 	 	 	 	(FFT)
 	Temporarily lower the Attack, Magic, Defense, Resistance, and Mind of all enemies a large amount, raise all allies' Attack and Magic a moderate amount and Defense and Resistance a small amount, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. Triggers instantly.	Temporarily lower the Attack, Magic, Defense, Resistance, and Mind of all enemies a large amount, raise all allies' Attack and Magic a moderate amount and Defense and Resistance a small amount, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. Triggers instantly.	Temporarily lower the Attack, Magic, Defense, Resistance, and Mind of all enemies a large amount, raise all allies' Attack and Magic a moderate amount and Defense and Resistance a small amount, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. Triggers instantly.	(FFT)
 	 	 	 	(FFT)
 	Instantly cast Dispel on all enemies, automatically heal additional damage allies take (up to 6,000 HP in total), grant them Protect, Shell, and Haste, remove delay from their actions for one turn, and temporarily grant the user Awoken Astrologer Mode. 	Instantly cast Dispel on all enemies, automatically heal additional damage allies take (up to 6,000 HP in total), grant them Protect, Shell, and Haste, remove delay from their actions for one turn, and temporarily grant the user Awoken Astrologer Mode. 	Instantly cast Dispel on all enemies, automatically heal additional damage allies take (up to 6,000 HP in total), grant them Protect, Shell, and Haste, remove delay from their actions for one turn, and temporarily grant the user Awoken Astrologer Mode. 	(FFT)
 	 	 	 	(FFT)
 	Briefly lower the Defense, Resistance, and Mind of all enemies a very large amount, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Briefly lower the Defense, Resistance, and Mind of all enemies a very large amount, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Briefly lower the Defense, Resistance, and Mind of all enemies a very large amount, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	(FFT)
==Gallery==
FFRK A Sorrowful Heart Cry!.png|A Sorrowful Heart Cry!.
FFRK Aegis.png|Aegis.
FFRK Aimed Shot Barrage.png|Aimed Shot・Barrage.
FFRK Ashura SB.png|Ashura.
FFRK Behind the Scenes Hero.png|Behind the Scenes Hero.
FFRK Black Combo.png|Black Combo.
FFRK Black Stance.png|Black Stance.
FFRK Boost FFT.png|Boost.
FFRK Celestial Stasis.png|Celestial Stasis.
FFRK Chant.png|Chant.
FFRK Cimmerian Edge.png|Cimmerian Edge.
FFRK Cleansing Strike.png|Cleansing Strike.
FFRK Cleric's Prayer.png|Cleric's Prayer.
FFRK Counter Tackle.png|Counter Tackle.
FFRK Crush Armor.png|Crush Armor.
FFRK Dark End.png|Dark End.
FFRK Dark Stance FFT.png|Dark Stance.
FFRK Divine Combo.png|Divine Combo.
FFRK Divine Ruination.png|Divine Ruination.
FFRK Holy Magic Protection.png|Divine Ward.
FFRK Duskblade SB.png|Duskblade.
FFRK Egotism Black Blade.png|Egotism Black Blade.
FFRK Fell Sword Dance.png|Fell Sword Dance.
FFRK First Aid FFT.png|First Aid.
FFRK Fleeting Thoughts.png|Fleeting Thoughts.
FFRK Hallowed Bolt.png|Hallowed Bolt.
FFRK Heart Shot.png|Heart Shot.
FFRK Heaven's Wrath FFT.png|Heaven's Wrath.
FFRK Hell's Wrath.png|Hell's Wrath.
FFRK Heretic's Tale.png|Heretic's Tale.
FFRK Hero King.png|Hero King.
FFRK Holy Blade.png|Holy Blade.
FFRK Holy Combo.png|Holy Combo.
FFRK Holy Cross Blade.png|Holy Cross Blade.
FFRK Holy Knight Blade.png|Holy Knight Blade.
FFRK Holy Magicks Aegis.png|Holy Magicks Aegis.
FFRK Holy Magicks Curaja.png|Holy Magicks Curaja.
FFRK Holy Magicks Dispelna.png|Holy Magicks Dispelna.
FFRK Holy Sword Combo.png|Holy Sword Combo.
FFRK Holy Wave.png|Holy Wave.
FFRK In the Name of Love.png|In the Name of Love.
FFRK Knight Combo.png|Knight Combo.
FFRK Leg Shot FFT.png|Leg Shot [FFT].
FFRK Master-Devoted Blade.png|Master-Devoted Blade.
FFRK Memories of the Flute.png|Memories of the Flute.
FFRK Mercenary's Real Value.png|Mercenary's Real Value.
FFRK Mettle.png|Mettle.
FFRK Nether Ashura.png|Nether Ashura.
FFRK Northswain's Strike.png|Northswain's Strike.
FFRK Nurse.png|Nurse.
FFRK Orbonne's Holy Wisdom.png|Orbonne's Holy Wisdom.
FFRK Perfect Holy Sword.png|Perfect Holy Sword.
FFRK Princess's Prayer.png|Princess's Prayer.
FFRK Princess's Wish.png|Princess's Wish.
FFRK Purifying Wind.png|Purifying Wind.
FFRK Raijin SB.png|Raijin.
FFRK Scorpio's Miracle.png|Scorpio's Miracle.
FFRK Seal Evil FFT.png|Seal Evil [FFT].
FFRK Shout.png|Shout.
FFRK Six Stone Throw.png|Six Stone Throw.
FFRK Small Justice.png|Small Justice.
FFRK Swordplay.png|Swordplay.
FFRK Sword Saint.png|Sword Saint.
FFRK Sword Saint's Aspiration.png|Sword Saint's Aspiration.
FFRK Sword Saint's Spirit.png|Sword Saint's Spirit.
FFRK Tailwind.png|Tailwind.
FFRK The Assassination of the Knights Templar.png|The Assassination of the Knights Templar.
FFRK The Meager.png|The Meager.
FFRK The Strongest Sword of Awe.png|The Strongest Sword of Awe.
FFRK The Truth of History.png|The Truth of History.
FFRK The Valiant.png|The Valiant.
FFRK Trinity Combo.png|Trinity Combo.
FFRK Truth Record.png|Truth Record.
FFRK Truth-Seeking Mercenary.png|Truth-Seeking Mercenary.
FFRK Ultima's Vessel.png|Ultima's Vessel.
FFRK Unholy Sacrifice.png|Unholy Sacrifice.
FFRK Unyielding Blade Crush Armor.png|Unyielding Blade・Crush Armor.
FFRK Unyielding Blade Crush Helm.png|Unyielding Blade・Crush Helm.
FFRK Weapon Excavation Enchanted Machinegun.png|Weapon Excavation: Enchanted Machinegun.
FFRK Unknown Marach SB.png|カミュジャ連携術.
FFRK Unknown Marach SB 2.png|操獣・裏天鼓雷音.
FFRK Unknown Marach SB 3.png|カミュジャの秘術.
FFRK Unknown Agrias SB.png|信義の騎士剣.
FFRK Unknown Montblanc SB.png|手助け.
FFRK Unknown Gaffgarion SB.png|闇の剣・乱舞.
FFRK Unknown Delita SB.png|畏国王.
FFRK Unknown Agrias SB 2.png|聖光忠烈斬.
FFRK Unknown Agrias SB 3.png|聖光爆裂破.
FFRK Unknown Ovelia SB.png|切なる願いの叫び！.
FFRK Unknown Ramza SB.png|天騎士の誇り.
FFRK Unknown Ramza SB 2.png|刻まれた記憶の剣.
FFRK Unknown Ramza SB 3.png|ウォークライコマンダー.
FFRK Unknown Orlandeau SB.png|剣聖神技.
FFRK Unknown Orlandeau SB 2.png|全剣技・極.
FFRK Unknown Orlandeau SB 3.png|剣聖ノ矜持.
FFRK Unknown Orlandeau SB 4.png|剣聖神技.
FFRK Unknown Rapha SB.png|真言・表裏一体.
FFRK Unknown Rapha SB 2.png|真言の秘奥.
FFRK Unknown Alma SB.png|聖印の目覚め.
FFRK Unknown Alma SB 2.png|青き聖石の光.
Tactics