Gear/iATM-12 (C)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_iATM_12
Manufacturer: CLAN
The Improved Advanced Tactical Missile system (iATM) was developed by The Society. Like the Advanced Tactical Missile that it's based on, the iATM system uses a variety of ammunition types and includes an advanced targeting option. Unlike the ATM, the iATM uses a Streak SRM style guidance system to improve accuracy.
Uses iATM Ammo.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
7 	5 	700000	All 	All
* 2 Evasion pips ignored by this weapon.
* +1 accuracy with this weapon.
* Streak Launcher makes one To-Hit roll; Only fires if the roll succeeds, if it does all missiles hit.
* Hits cluster toward same location, affected by clustering modifiers.
* Improved Advanced Tactical Missile Launchers have an inbuilt Streak system, and unique ammo.
* This weapon has an Anti-Air Factor of 20%
=Weapon Stats=
Category: Missile
Type: LRM
SubType: LRM20
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode 	Ammo	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	Streak 	iATM	10 	0 	2 	12 	1 	24 	0 	-1 	2 	0.04 	0.25 	40 	120 	150 	300 	450 	600 	
 	Indirect	iATM	10 	0 	2 	12 	1 	24 	0 	-1 	2 	0.04 	0.25 	40 	120 	150 	300 	450 	600 	✔
=Used By Mechs=
Mechs 	Mechs 	Mechs
ACT-4 	ACT-5 	BC-OD aka BADB CATHA
ERE-P4 	FF-E 	HDM-C
HND-GRM	JTN-E 	KER-A
KER-B 	KER-C 	KER-D
KER-E 	KER-F 	KER-PRIME
MAD-MO 	MCV-C 	MCV-PRIME
NUW-A 	RYOII-S	SMN-Z
SPT-A-Z	SVG-Z 	TKR-Z
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2