League of Legends (Hearthstone)

;New Keywords
* Takes no damage when attacking, but deals no damage when defending.
* As with Spell Power, except Restore Health is also increased.
* As with Freeze, except a stunned target deals no damage when defending.
* Your hero restores health equal to the damage dealt by a card with life steal.
* At the end of your turn, restore to full health.
* Whenever an allied minions dies...
===Cards===
Champion	Card Type	Description
 	Minion 	Regenerate, Inspire: Summon a 1/1 Undying Warrior.
 	Spell 	Charm: Take control of an enemy minion until the start of your next turn. It cannot attack.
 	Spell 	Twilight Shroud: Grant the target minion Stealth and "At the start of your turn, gain Stealth".
 	Minion 	Adjacent minions cannot be targeted by attacks.
 	Spell 	Curse of the Sad Mummy: Silence and Stun all enemy minions.
 	Minion 	Deathrattle: Summon a 0/1 Eggnivia with "At the start of your next turn, transform into Anivia."
 	Spell 	Crystallise: Summon two 0/1 Ice Walls onto the enemy's battlefield.
 	Minion 	Battlecry: Summon an X/X Tibbers with "Whenever this minion attacks, deal 1 damage to all other enemy characters."
 	Minion 	Inspire: Annie's next attack will Stun her target.
 	Minion 	Combo: Stun an enemy minion.
 	Minion 	Whenever you cast a spell, Stun a random enemy character.
 	Minion 	If Annie is on your battlefield, gain Charge. Enrage: +2 Attack and Windfury. Tibbers will also Enrage if Annie is damaged.
 	Minion 	If Annie is on your battlefield, gain Charge. Gain +2 Attack whenever Annie is damaged.
 	Minion 	Vantage, Combo: Stun the target enemy.
 	Minion 	Cannot attack. At the start of each turn, gain +1 Attack. Deathrattle: Deal damage equal to this minion's attack to all enemy minions.
 	Spell 	Voice of Light: Return target minion to its controller's hand.
 	Minion 	Vantage. Spell Power increases Azir's Attack.
 	Spell 	Magical Journey: Enemy Taunt effects are disabled until the end of your turn.
 	Spell 	Tempered Fate: Stun all characters until the end of your opponent's next turn.
 	Minion 	Battlecry: Take control of an enemy minion with Vantage.
 	Minion 	Poison, Combo: Destroy the target enemy minion.
 	Minion 	Whenever another allied minion attacks the same target as Braum attacked this turn, Freeze the target.
 	Minion 	Taunt, Divine Shield
 	Minion 	Vantage
 	Minion 	Poison, Battlecry: Freeze the target minion and adjacent minions.
 	Minion 	Battlecry: Destroy the target enemy minion and gain its Health.
 	Minion 	Vantage, Windfury
 	Minion 	Regenerate, Whenever this minion kills a previously undamaged enemy minion, it gains +1 Attack until the end of this turn and may attack again.
 	 	
 	Minion 	Regenerate
 	Minion 	Taunt, Vantage
 	Minion 	Battlecry: Refresh your Mana crystals. Overload: (2).
 	Minion 	Choose One - Whenever this minion deals damage, summon a 2/1 Spider with Taunt; or Lifesteal and Poison. At the start of your turn, choose again.
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	Minion 	Choose One - Whenever this minion deals damage, gain +1 Attack; or Vantage. At the start of your turn, choose again.
 	Minion 	Choose One - Whenever this minion deals damage, gain +1 Attack; or Whenever this minion deals damage, also deal damage to adjacent minions. At the start of your turn, choose again.
 	Minion 	Requiem: Gain +2 Attack.
 	 	
 	Minion 	Deathrattle: Deal 2 damage to all enemy minions.
 	 	
 	Minion 	Whenever this minion kills an enemy minion, it can attack again.
 	Spell 	Divine Intervention: Give target minion Divine Shield.
 	 	
 	Minion 	Choose One - +X Attack whenever the enemy only controls one minion; or Stealth. At the start of your turn, gain Stealth.
 	Minion 	Inspire: Gain Immunity this turn.
 	Minion 	Deathrattle: Summon a X/X Abandoned Yorlde with Charge and Inspire: Transform into Kled.
 	Minion 	Vantage, Deathrattle: Destroy a random enemy minion.
 	 	
 	 	
 	Spell 	Sunlight: Deal 1 damage to the target minion. Until the end of this turn, the next source of damage against the target will destroy it.
 	Minion 	Whenever another allied minion attacks the same target as Leona attacked this turn, destroy the target.
 	Minion 	Inspire: Reduce all enemy minions to 1 health.
 	Spell 	Glacial Tomb: Choose One - Deal X damage to the target enemy, then Stun them; or Make the target friendly minion immune and restore it to full health.
 	Minion 	Vantage, Windfury
 	 	
 	 	
 	 	
 	Minion 	Divine Shield
 	Minion 	Other minions cannot take more than 2 damage at a time.
 	Spell 	Sapling Toss: Summon two 3/1 Saplings with Auto-Attack.
 	Minion 	Unlimited Windfury
 	Minion 	Battlecry: Deal 1 damage to all enemy minions until an enemy minion dies.
 	 	
 	 	
 	 	
 	Minion 	Regenerate. Whenever this minion kills an enemy minion, gain +2 Attack.
 	 	
 	 	
 	 	
 	Minion 	Whenever this minion kills an enemy minion, Regenerate this turn.
 	 	
 	 	
 	 	
 	 	
 	Minion 	Choose One - Vantage; or Charge.
 	Minion 	Taunt. This minion can only take one damage at a time.
 	 	
 	 	
 	Minion 	Stealth. This minion has Vantage while stealthed.
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	Minion 	At the end of your turn, restore 2 health to adjacent minions.
 	Minion 	Can't attack enemies. Can attack an allied minion to restore health equal to its Attack.
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	Minion 	Whenever this minion takes damage, gain 1 Attack. This minion will always survive on 1 health from combat.
 	 	
 	Minion 	Poison
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	Minion 	Deathrattle: Summon two 0/1 Divided Cells with "At the start of your turn, sacrifice all Divided Cells and summon a copy of Zac with 1 Health per Divided Cell sacrificed."
 	Minion 	Battlecry: Summon two copies of Zed.
 	 	
 	 	
 	 	
===Heroes===
Class 	Champion	Summoner Spell 	Themes
Enforcer 	 	Blast Shield: +1 Attack this turn. +1 Armor. 	Taunt
Juggernaut	 	Siphoning Strike: +1 Attack. 	Self-Buffs
Skirmisher	 	 	
Artillery 	 	Living Artillery: Deal 2 damage to the enemy hero. 	Plink
Bombardier	 	 	
Mage 	 	Disintegrate: Deal 1 damage. Combo: Stun as well. 	Spells
Ranger 	 	Ace in the Hole: Set the target minion's health to 1. 	Vantage
Reaper 	 	Blade's End: Equip a 2/1 weapon. 	Counter
Disruptor 	 	Howling Gale: Equip Secret: When a minion attacks your hero, return it to its controller's hand.	Non-destruction removal
Enchanter 	 	Astral Infusion: Restore 2 health. 	Buffs and heals
Warden 	 	Unbreakable: Gain +2 Armor. You have Taunt while you have Armor. 	Protection
Defense 	 	Garden of Thorns: Summon a 1/1 Thornspitter. 	Swarm/Taunt
Defense 	 	Idol of Nagakabouros: Summon a 1/1 Tentacle. 	Swarm/Taunt
Demo 	 	 	Removal
Poacher 	 	Consume: Destroy minion with 1 health. Restore Health equal to its maximum Health. 	Removal
Saboteur 	 	Chronoshift: Refresh your Mana crystals. Overload: (2). 	Overload