Edimancy

Edimancy is the alchemical practice of determining the active effects of ingredients by consuming them. 
== Applications of Edimancy ==
While most people are capable of determining an ingredient's active effect, experienced edimancers can determine up to four. While inherently dangerous, the advantages of the practice cannot be ignored. Edimancers have a reputation of being snake blooded or otherwise immune to poison, this isn't entirely true. Edimancers are trained to smell poisons and other harmful ingredients well before they ingest anything.
Practitioners of edimancy are at the forefront of public health. Their roles can go from sanitation, finding new ways to cook and discovering new dishes and potions, to being relegated to the local lord's food tester. Edimancers typically experiment with the limits of their favored sense, to create novel dishes and other ways to please the palete. Examples of offensive edimancy are potions that enhance anything linked to the mouth (but not necessarily speech) such as biting, spitting to reusing the toxins found in the body.
== The Dalmer and Edimancy ==
The Dalmers generalized lack of taste makes them very poor edimancers. For this reason they tend to spy on the other races who practice edimancy to apply their findings to their own scientific databases. 
== The other races and Edimancy ==
Among the other races, successful edimancers (those that don't die poisoned) are respected members of society. It is a mark of wealth for a lord to have his own edimancer taste his meals and prepare his foods, though among edimancers they is considered homebodies. 
== Practical Edimancy ==
While in its bare bones definition edimancy is the usage of the senses to determine the active effects of ingredients, there are several practical paths the user can take, in order to make the practice of edimancy more useful for field work. Depending on the end goal of the user, edimancy has paths that focus on a particular goal. 
The path of the taster, for the purists of the craft who wish to weed out poisons and harmful effects from victuals.
The path of the chef, for those who wish to apply their craft to exploit and enhance the effects of consuming victuals.
The path of the mouth, for edimancers who wish to turn their mouths into a tool.
The path of the voice is a self proclaimed odd path of edimancy for those who wish to manipulate their voice for various applications.
=== Basic potions ===
Potion of enhanced edimancy: allows a user to enhance its edimantic ability and detect more active effects from an ingredient.
=== Path of the taster ===
The path of the taster concentrates on the detection of poisons and the neutralization of harmful effects of ingredients and victuals. 
Potion of reject potion: allows a user to reject a poison it ingurgitated by mistake or has been injected with. Spitting the poison afterwards is optional.
Potion of detect poison: allows a user to detect nearby poisons (in dishes, on weapons or in the air for example).
Potion of immunity: allows the user to safely consume compromised foodstuffs or drinks without physical repercussions.
=== Path of the chef ===
The path of the chef focuses on enhancing the positive qualities of victuals.
Potion of digestion: Eases the assimilation of victuals, leading to greater effects from consumed victuals. 
Potion of lasting satiety: Increases the hunger and thirst suppressing effects of victuals.
Potion of lasting benefits: Increases the duration of the positive effects of victuals.
=== Path of the mouth ===
The path of the mouth is dedicating to, as the name suggests, to using the users mouth as a tool.
Potion of toxins: allows the user to extract the toxins from its body 
Potion of deadly bite: allows the user to inject poison when it bites an enemy. 
Potion acid spit: allows the users mouth to be immune to acid, which it can then spit at an enemy without physical repercussion. 
=== Path of the voice ===
The path of the voice is a little practiced path of edimancy that focuses on manipulating the users voice. recently, this path has been opened to general alchemy, rather than a uniquely edimantic practice.
Potion of resounding screech: increases the pitch of the users voice to disorient enemies 
Potion of thunderous roar: increases the volume of the users voice to scare enemies.
Potion of chorus: multiplies the users voice, giving the impression of a crowd, useful to give the illusion of strength.
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