Radiated

Radiated is a condition in Fallout, Fallout 2, and Fallout Tactics. 
==Characteristics==
The character has a hidden radiation ("Rad") count that can be checked with a Geiger counter. This rad count causes the effect "radiated" to appear. As the Geiger count increases, further radiation poisoning occurs. Merely being "radiated" incurs no penalty. If the rad count gets high enough, however, SPECIAL stats begin to drop, and if any of these drop to zero due to poisoning, the character dies. Also, should the character survive to maximum irradiation (1000 rads) (as in their stats do not reach zero), the character has 24 hours to use enough RadAways to get themselves below 1000 rads or die anyway.
===Effects===
Rads 	Message 	HR 	CHP¹	ST	PE	EN	CH	IN	AG
0-149 	very nauseous 	 	 	 	 	 	 	 	
150-299	slightly fatigued 	 	 	-1	 	 	 	 	
300-449	vomiting does not stop	-3 	 	-1	 	 	 	 	-1
450-599	hair is falling out 	-5 	-5 	-2	 	-1	 	 	-2
600-999	skin is falling off 	-10	-15 	-4	-3	-3	-3	-1	-5
1000+ 	intense agony 	-10	-20 	-6	-5	-5	-5	-3	-6
¹ Current Hit Points
==Notes==
* Radiation can be healed by RadAway.
* Rad-X and Vault City Inoculations can modify one's Radiation Resistance.
Category:Condition
pl:Napromieniowanie
ru:Лучевая болезнь
uk:Променева хвороба