111768-rare-spawns

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			So through questing around I have come across a few rare spawns. One thing that concerns me though is I have NEVER been able to kill them at level. It doesn't matter if I dodge their telegraphs perfectly, their basic auto attack damage always ends up killing me. Is this intended? Am I supposed to add more survivability to my action set just to take these guys on?	
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 :rolleyes:
 
Which class, which mobs, which skills in your action set.
Please. How are we supposed to give you any advice except "play better" with such an info-anemic OP?	
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What level is it? What level are you?
So many questions and no ability to answer!	
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			Most rare mobs require a team to kill. if they died easy, then you'd never find one up to kill if you needed to.	
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Most rare mobs require a team to kill. 
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Ok so apparently specifics are needed. I didn't know there were different kinds of rare spawns. So here are specifics of the most recent attempt.
Mob: Tecton the Immovable
Mob Health: 378k
Interrupt Armor: 2
Mob Level: 41
Mob Rank: Superior
Player...
Class: Stalker
Level: 46
Health: 21.7k
Shields: 6.3k
Abilities: Shred, Impale R8, Stagger, Analyze Weakness, Collapse, Punish R8, Clone, Pounce
Stance: Nano Skin Lethal
Gear: Basic Questing Items
 
Specific enough?	
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while technically any prime mob is soloable, they are usually difficult to solo.
 
you essentially need to be able to stun them, or kite them sufficiently.
 
my best advice is make sure you have enough interrupts to stun them. use your innate or w/e dps cooldowns you have, while he is stunned, and be sure to have a heal pot and a gadget. any settler buffs in the area would help too. think outside the box. ive killed quite a few group quest mobs by kiting them through other mobs or world aoe .. thingies.
 
if you set out to kill every rare mob at level, I think you would find you would die, on average of say 3-5 times, per rare mob, unless it was your second or third alt and you knew all of the mechanics backwards and forwards.	
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Ok so apparently specifics are needed. I didn't know there were different kinds of rare spawns. So here are specifics of the most recent attempt.
Mob: Tecton the Immovable
Mob Health: 378k
Interrupt Armor: 2
Mob Level: 41
Mob Rank: Superior
Player...
Class: Stalker
Level: 46
Health: 21.7k
Shields: 6.3k
Abilities: Shred, Impale R8, Stagger, Analyze Weakness, Collapse, Punish R8, Clone, Pounce
Stance: Nano Skin Lethal
Gear: Basic Questing Items
 
Specific enough?
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So through questing around I have come across a few rare spawns. One thing that concerns me though is I have NEVER been able to kill them at level. It doesn't matter if I dodge their telegraphs perfectly, their basic auto attack damage always ends up killing me. Is this intended? Am I supposed to add more survivability to my action set just to take these guys on?
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Yes, stalkers are pretty bad at soloing primes. Out of my toons so far in order of ease:
 
 
1. Esper
2. Medic
3. SS
4. Engie
5. Stalker (doable, but you need to build specifically for it, or have a tank build+ tank gear and patience)
 
My warrior is only lvl 18 so I can't comment there.	
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Yes, stalkers are pretty bad at soloing primes. Out of my toons so far in order of ease:
 
 
1. Esper
2. Medic
3. SS
4. Engie
5. Stalker (doable, but you need to build specifically for it, or have a tank build+ tank gear and patience)
 
My warrior is only lvl 18 so I can't comment there.
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Engie in... 4th place?
Man, get personal defense unit and bruiserbot. I think it's definitely as easy as Esper...  :huh:
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I... don't get it.
Maybe I'm just a bad Esper and not a good Engie.  :lol:
 
I do agree ranged rares can be very nasty as the white damage just comes in relentlessly with no way to kite, but moooost rares are melee, so...
Anyway, once I maxed out PDU, I could do Rotter without ever going below 80% health* (pure DPS gear/AMPS, no potions).
Of course that requires a higher level than 38 though.
 
 
*With Esper I sometimes dip below 50%.	
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I... don't get it.
Maybe I'm just a bad Esper and not a good Engie.  :lol:
 
I do agree ranged rares can be very nasty as the white damage just comes in relentlessly with no way to kite, but moooost rares are melee, so...
Anyway, once I maxed out PDU, I could do Rotter without ever going below 80% health* (pure DPS gear/AMPS, no potions).
Of course that requires a higher level than 38 though.
 
 
*With Esper I sometimes dip below 50%.
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			Ohhh Geist is what I'm probably missing for maximum faceroll. Never use the thing for some reason. 	
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If you want to be soloing tough PvE content, Esper is definitely the class to be. Forget rare primes, they can barely scratch you through your PF lifesteal. With a decent LAS, you can be soloing 5-man and higher quests and mobs, taking on multiple Tree of Life packs at once, or doing Elyona by yourself. T8 Geist is amazing, especially combined with our other defensive abilities.
 
The other night I duoed the R-12 event with another Esper, both DPS. The boss took half an hour to kill and I was completely out of focus halfway through, but we never wiped, and we picked up the daily with 50 seconds to spare.	
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If you go melee mage + geist T4 it's pretty much GG. PF heals for insane amounts at T4, and geist has strong life steal + the 15% damage reduction. I've done primes with galaxy up monitoring my heals, and see that I've healed my own health several times over.
 
http://ws-base.com/builds/11096-Melee_Mage_Unstoppable_Force#1pKpqKvKvrvCrvv/971.972.973.465.343.324.334.335.336.326.333.327.328.329.345.346.347.460.461.462.495.496.497.377.378.975.463
 
^rough idea of the build
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			Specificity counts in this complaint. There's more than one type of rare spawn, and without knowing what you ran into and where, no one's going to be able to take meaningful feedback from your encounter.There's your basic named rare, which are listed the same way as the far more common primes are. In truth some of them are actually somewhat easier than a Prime, and can often be soloed at level. It's a hit or miss kind of thing depending on the type of foe, and what you're playing.There's Primes as I said, not rare, and designed for 2 or more people. Still soloable but it takes practice and skill.There's also named rares with a little 5 in the corner. Those are (obviously) designed for a group.So yes, you're not supposed to be able to solo some rares. Others you most definitely are. 	
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			I have been soloing rare spawns on my Engie since farside (before I got the Rare Tracker add on), it started if off as just see If I can, now I aim to get Some like It Rare Achievements in all zones. OP it looks like you tried to tackle a 5 person mob, unless you can actively heal yourself you probably should not do. I would suggest that you use a tank build on your stalker and not a dps build. I have learned that soloing rares as a tank is about being the last one standing and not trying to killing fast. I also suggest a seperate set of support gear, a support weapon, a gadget that heals and potions.. I would also suggest using a support LAS and choosing amps that ups your migitation or extends your health.  This is what I use for my LAS and AMP, its unconventional but it gets the job done.             http://ws-base.com/builds/generator/engineer#QqvvCCvpKyCMvK/532.533.534.522.523.524.517.518.519.521.520.531.553.525.538.539.540.527.528.529.616.537.552	
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