Ecstatica Wiki

==Welcome to the Ecstatica Wiki==
Welcome to the Ecstatica Wiki, a Wiki dedicated to providing as much information as possible about the amazing yet forgotten Ecstatica series of games. If you know anything about these games or their creators, feel free to contribute!
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==Contents==
; The Games
* Ecstatica
* Ecstatica II
* Urban Decay
; The Creators
* Andrew Spencer Studios
; Other
* Similar Games
; Ecstatica In-Depth Articles
* Ecstatica Controls
* Characters and Monsters in Ecstatica
* Items and Equipment in Ecstatica
* Ecstatica Tactical Guide
* Ecstatica Walkthrough
* Ecstatica Transcript
* Other Ecstatica Facts
* Playing Ecstatica on Modern Systems
* Ecstatica Credits
; Ecstatica II In-Depth Articles
* Ecstatica II Controls
* Characters and Monsters in Ecstatica II
* Items and Equipment in Ecstatica II
* Interactive Objects in Ecstatica II
* Playing Ecstatica II on Modern Systems
* Ecstatica II Credits
* Frequently Asked Questions (Ecstatica II)
==What is Ecstatica?==
Ecstatica was a short-lived series of action adventure games released in the mid-90's and spanning only two titles, Ecstatica and Ecstatica II. Both games were created by British developer Andrew Spencer Studios and published by Psygnosis. What Ecstatica is most remembered for is its unique technology which rendered almost all graphics as ellipsoids instead of polygons. This results in a bizarre but memorable visual style which was originally widely praised for its much more organic feel than polygons allowed at the time. However, both games are also notable for some original ideas found in their game design and content such as a sadistic werewolf who has a habit of stalking and ambushing the player, large amounts of unique context-sensitive actions as well as comparably complex scripted sequences.
The word "ecstatica" itself means "a woman perceived to have a highly sensitive emotional state, or prone to quasi-mystical trances." It is also the name of a central character in the series.
This Wiki also covers Andrew Sepencer Studios' cancelled game Urban Decay which was not formally part of the Ecstatica series but was deeply related to it in numerous other ways, both technologically and in terms of gameplay.
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