AKC: Rise of the Sheriff/Sheriff's Tower

The Sheriff tower is where missions 9-11 will take place. Its ruins is where the last mission takes place
==Mission 9: Ghostly endeavours==
===Desc.===
Al is the first member of the AKC to be sent into the depths of the sheriff tower, Find and kill the Smith twins
===Playthough===
===Character===
* Al.A.Sassin
===Enemies===
* Level 1 Guards
* Level 2 Guards
===Boss===
* The Smith Twins
==Mission 10: Deputy Department==
===Desc.===
The Deputy somehow hacked into our systems and requested for Sheldon to fight him. We were gonna send him to do it anyway, Find and kill the Deputy.
===Playthough===
===Character===
* Sheldon D. Peters
===Enemies===
* Nothing here yet
===Boss===
* The Deputy
==Mission 11: Sheriff Turmoil==
===Desc.===
Only the sheriff is left however, he's managed to gain all of the remaining opposition to protect him, we shall send in all members to fight them off and kill him.
===Playthough===
===Characters===
* All
===Enemies===
* Nothing here yet
===Boss===
* The sheriff
==Mission 28: The Sheriff falls again==
===Desc.===
The pieces of the missile have been retrived, but we'll need some time to assemble it, hold the sheriff off before then.
===Playthough===
===Characters===
* All
===Enemies===
* None
===Final Boss===
* Giant Sheriff