123834-want-to-come-back-but-where-to-start

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Hi guys, Thanks for stopping by.
 
I am hoping a few Wildstar vets could listen to what I would like to get out of the game, and point me in the right direction.
 
I first started playing at launch as a stalker. I wanted to tank, but I found I was waay too squishy, so I stopped at a low level and went engineer instead. I enjoyed the engineer tanking (still, only got to a low level though). The problem I had was the game just seemed too difficult...
Every mob was exhausting to kill solo, and trying to tank in a dungeon without an amazing healer was nearly impossible.
 
With that in mind, what class do you guys think I should make? I don't care if its tank/dps/heals, but I would prefer to play whatever role is most in demand. Something that will make the game more enjoyable, and less frustrating than it was when I first started.
 
Also, is the crafting worth it while leveling? And if so, what should I focus on?
 
Thanks :)
 
P.S. I hope someone doesn't jump on my back about wanting to play casual for a while.	
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			For  all leveling, you should be doing it as dps no matter the class.  I would only switch the las up for a dungeon/adv/shiphand while in the leveling process (sassybuilds or vincebuilds is great for that).  Engi's and stalkers do great end game dps,  also being that engi's wear heavy armor, they can be the more survivable dps to level.  I would check the various guides on the forums to help you in your leveling process.  It also helps to interrupt mobs while they are casting a telegraph, whether it be with a stun or an ability that take away interrupt armor.	
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Thanks for the feedback.
 
What do you think the most in demand roles are?
 
Is there a shortage in any particular one?
 
And, is the crafting worth it while leveling, and if so, should I focus on armor, weapons, consumables?	
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			level as DPS, adopt the second role as a tank as soon as you can. Dungeons and adventures always lack tanks so much that DPS and healer queues tend to be quite sad, however once you hit raiding, the raid only needs two tanks. 	
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			tanks get insta queue in dungeons and adventures, but in raids they only tend to use 2 or 3 tanks, but hell yeah tanks get the good part in almost all the content	
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Tanking queues pop in less than a minute--Group Finder or yelling in Zone.
 
I find Weaponsmith or your Armour Class is most desirable--except Outfitter. Leather drops are hard to come by still, unfortunately. Weapons count for most of your AP/SP and the first step to switching roles is getting a Weapon that has your desired majority of AP/SP--armour is secondary, excepting specials.	
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			For what it's worth, I'm usually a crafting nut in games like these but I don't use it much in Wildstar. Crafting is kind of in a stale state in my opinion. I made some easy money with as an outfitter when the game launched and for awhile after. I never craft on my outfitter now unless I am making something for a costume piece or by request. Technologist makes some worthwhile endgame items. That's something to consider but I would wait for others to chime in on that. Also, I wouldn't really bother with cooking unless you are a completionist. It's a serious pain for what you get out of it.  	
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Thanks for all the great feedback guys :)
Maybe I will see you in game...
I'm going to try stalker again, and craft weapons while leveling.	
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