Spar (Breath of Fire 2)

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|-|Spar=
|-|Shaman Form 1=
|-|Shaman Form 2=
|-|Shaman Form 3=
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==Summary==
Spar is one of the main characters in Breath of Fire 2. He first appeared in a cage in a circus, being taunted by the circus leader about getting eaten alive. One day, Ryu and his group arrived at the circus to free him. They fought off the circus leader, who was another demon, and Spar decides to aid them in their quest to stop the demonic issue.
==Powers and Stats==
Tier: | At least | At least | At least 
Key: Base | Shaman Form 1 | Shaman Form 2 | Shaman Form 3
Name: Spar
Origin: Breath of Fire
Gender: Male, Female in one of the shaman forms
Age: Unknown
Classification: Grassman
Powers and Abilities:
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|-|Base=
|-|Shaman Form 3=Same as before, plus Sleep Manipulation (Via Spor)
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Attack Potency: Multi Solar System level (Comparable to Bleu) | At least Multi Solar System level (Stronger than before) | At least Multi Solar System level | At least Multi Solar System level
Speed: Massively FTL (Can keep up with Bleu) | Massively FTL (Should be at least comparable to his base self) | Massively FTL | Massively FTL
Lifting Strength: Unknown
Striking Strength: Multi Solar System level | At least Multi Solar System level | At least Multi Solar System level | At least Multi Solar System level
Durability: Multi Solar System level | At least Multi Solar System level | At least Multi Solar System level | At least Multi Solar System level
Stamina: High | High | High | High
Range: Standard melee range, several dozens of meters with magic, planetary with teleportation
Standard Equipment: Various whips
Intelligence: High
Weaknesses: His Nature spell won't work in indoor areas | Getting Spar to critical condition will force him to lose his shaman forms
Notable Attacks/Techniques:
*Nature: Spar calls upon nature to do numerous things, whether it's heal himself, summon flowers to drop the enemy's defense, summon trees to attack, or summon a cactus to explode near the enemy's vicinity.
*Bud: Spar charges up in his seedling form to deal a deadly blow.
*Spor: Spar's female form casts spores around herself to put everyone around her to sleep.
*Cold: Spar drops ice upon his enemy.
*Cure 1/2: Spar heals himself
*Ag-Down: Spar drops his opponent's agility.
*Pwr.Down: Spar drops his opponent's attack
*Def-Down: Spar drops his opponent's defense.
*Hush: Spar silences his opponents, preventing them from using any magic.
*Ag-Up: Spar increases his agility.
*Def-Up: Spar increases his defense.
*Idle: Spar paralyzes his opponent.
*Exit: Spar teleports outside a dungeon.
*Warp: Spar teleports to any town he's familiar with.
*Sap: Spar drains the enemy's health.
*Drain: Spar drains the enemy's magic.
*Freeze: Spar summons an ice ball to freeze his opponent.
*Shield: Spar raises his magic defense.
*Def-UpX: Spar raises the defense for everyone.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Primary Protagonists
Category:Breath of Fire
Category:Male Characters
Category:Female Characters
Category:Teleportation Users
Category:Ice Users
Category:Healers
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Paralysis Users
Category:Plant Users
Category:Explosion Users
Category:Power Nullification Users
Category:Absorption Users
Category:Sleep Users
Category:Underwater Breathing Users