Final Fantasy Crystal Chronicles: My Life as a King spells

The following is a list of spells in Final Fantasy Crystal Chronicles: My Life as a King.
==Black Magic==
===Fire spells===
Fire spells can be learned once a Black Mage Academy is built.
Spell 	Research Level	Max Level	Description
Fire 	1 	100 	Deals Fire damage to a single enemy. Can only be used up to three times per battle and up to five times a day.
Fira 	10 	100 	Deals Fire damage to two enemies. Can only be used twice per battle and up to five times a day. Requires two turns to cast.
Firaga	20 	100 	Deals Fire damage to all enemies. Can only be used once per battle and up to three times a day. Requires three turns to cast.
===Enfeebling spells===
Enfeebling spells can be learned once a Black Mage Academy and Inn is built.
Spell 	Research Level	Max Level	Description
Poison	1 	100 	Poisons a single enemy. Can only be used once per battle and up to three times a day.
Slow 	1 	100 	Slows a single enemy. Can only be used once per battle and up to twice a day.
===Frost spells===
Frost spells can be learned once a second Black Mage Academy is built.
Spell 	Research Level	Max Level	Description
Blizzard	1 	100 	Deals Frost damage to a single enemy. Can only be used up to three times per battle and up to five times a day.
Blizzara	10 	100 	Deals Frost damage to two enemies. Can only be used twice per battle and up to five times a day. Requires two turns to cast.
Blizzaga	20 	100 	Deals Frost damage to all enemies. Can only be used once per battle and up to three times a day. Requires three turns to cast.
===Lightning spells===
Lightning spells can be learned once a Black Mage Academy and Sacred Shrine is built.
Spell 	Research Level	Max Level	Description
Thunder 	1 	100 	Deals Lightning damage to a single enemy. Can only be used up to three times per battle and up to five times a day.
Thundara	10 	100 	Deals Lightning damage to two enemies. Can only be used twice per battle and up to five times a day. Requires two turns to cast.
Thundaga	20 	100 	Deals Lightning damage to all enemies. Can only be used once per battle and up to three times a day. Requires three turns to cast.
==White Magic==
===Restoration Spells===
Restoration Spells can be learned once a White Mage Temple is built.
Spell 	Research Level	Max Level	Description
Cure 	1 	100 	Restores an ally's HP. Can only be used up to 3 times per battle and up to 5 times a day.
Cura 	10 	100 	Restores two allies' HP. Can only be used twice per battle and up to 5 times a day. Requires 2 turns to cast.
Curaga	20 	100 	Restores all allies' HP. Can only be used once per battle and up to 3 times a day. Requires 2 turns to cast.
===Holy Spells===
Holy Spells can be learned once a White Mage Temple and Inn is built.
Spell	Research Level	Max Level	Description
Holy 	1 	100 	Deals Holy damage to a single enemy. Can only be used once per battle and up to 5 times a day.Note: Despite its in-game description, the spell in fact damages all enemies.
===Enhancing Spells===
Enhancing Spells can be learned once a second White Mage Temple is built.
Spell	Research Level	Max Level	Description
Haste	1 	100 	Increases allies' Dexterity and Agility. Can only be used once per battle and up to twice a day.
Regen	10 	100 	Slowly restores an ally's HP over a period of time. Can only be used once per battle and up to 5 times a day.
===Protection Spells===
Protection Spells can be learned once a White Mage Temple and Sacred Shrine is built.
Spell 	Research Level	Max Level	Description
Clear 	1 	100 	Removes all status ailments from an ally.
Protect	10 	100 	Increases allies' Defense. Can only be used once per battle and up to 3 times a day.
Shell 	10 	100 	Increases allies' Magic Defense. Can only be used once per battle and up to 3 times a day.
Spells
Category:Magic