Mass Polymorph (Wizard Spell)

This mighty spell allows the caster to simul­taneously polymorph a large number of creatures: up to 4 large individuals, 12 man-sized individuals, or 24 small creatures can be affected if they are in the area of effect. Huge and gargantuan creatures cannot be affected. A mixed group can be affected; for example, a caster could affect one ogre (counts as three men), four hobgoblins (one man each), and six kobolds (two counting as one man) with a sin­gle casting of the spell.
Creatures that fail their saving throws are affected just as if struck by a polymorph other spell. The creatures receive a system shock roll in order to survive the transformation (80% plus 1% per HD if no Constitution score is available). The polymorphed creatures gain the form and physical abilities (physical attacks, Armor Class, and movement but not special attacks or magical abilities) of their new shape. The subjects must make a special Intelligence check to see if they retain their own minds and personas; see polymorph other for details.
The caster can transform the creatures into one of no more than three different forms when the spell is cast. In other words, while the caster might affect creatures of a dozen differ­ent types, all the creatures must be transformed into individuals of one, two, or three species. In the example given above, the caster could turn the ogre into a fat piglet, most of the hob­goblins into rats, and one hobgoblin and the kobolds into chickens with a single casting of the spell.
The material component is the caterpillar cocoon of a rare butterfly or moth.
Notes: Uncommon for witches and transmuters; otherwise rare.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells