Boxwing

The Boxwing is a cargo ship that docks in fighter bays, giving their parent ship greater cargo capacity.
== Description ==
After introducing the "Type F" cargo pod for the Hauler, it became apparent to merchant captains that the new carriers could offer more flexibility within their fleet, if there were a cargo box they could attach to the fighter arms. Enter the "F6-C: Boxwing," the Fighter that doesn't fight, but carries cargo instead. Cargo preservation equipment gives the Boxwing much more mass and very poor heat dissipation characteristics compared to other fighters. That it cannot carry any weapons is only part of the reason jocks call it "Flying Coffin" amongst themselves; besides the ship resembling one and being very sluggish, the pilot "seat" doubles as a bunk, and is cramped beyond the comfort level of most. The interactive panoramic window H.U.D. is the only thing that keeps claustrophobic episodes from becoming a major problem.
Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay.
== Location ==
The Boxwing can be purchased at the following ports 180 days after August 29, 3014:
* Glaze, Aldhibain
* Rust, Kraz
* Wayfarer, Tarazed
* Zug, Zubeneschamali
== Outfits ==
These are the standard outfits initially equipped on each Boxwing.
Guns
None
Turrets
None
Systems
None
Power
nGVF-AA Fuel Cell
Engines
X1050 Ion Engines
== Performance Information ==
Boxwings are flying cargo containers. Put them on carriers to use them as trading vessels, but don't launch them into battle.
With a small extra investment, it is possible to push the cargo capacity even higher. By selling the standard fuel cell and replacing it with a KP-6 Photovoltaic Panel and a Supercapacitor, you can free up enough space to purchase a Cargo Expansion.
== Notes ==
* The Boxwing is intended for increasing fleet cargo capacity and has no combat capability. In combat, these can only serve as cannon fodder when captains must choose to either die or sacrifice a few of these and whatever cargo they may be carrying.
* Like all fighters, the Boxwing cannot jump and requires a ship with fighter bays to carry it. Since it has no systems, such as weapons or scanners, deploying these serves little to no purpose.
* Ironically, the noncombat Boxwing, with no guns or missile launchers to add to its cost, is the most expensive fighter in Republic space. However, it can easily pay for itself. It has a better crew-to-cargo ratio than even a Star Barge, without the barge's vulnerability (since the Boxwing can stay safely inside its host ship).
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Category:Human
Category:Human fighters
Category:Human ships
Category:Ships in Southbound Basics