Map

==3D version map==
Full Size Map
This map is not a fully detailed map, it only includes a few points of interest around popular locations.
The various colored zones group areas where particular types of infected can be encountered. Note that the zombie/loot progress is best described as a gradient, meaning that the zones are not precise and zombie/loot described in the zones can also appear a few blocks earlier or later than expected.
Players who have barricaded themselves in buildings in a particular trade zone can trade with other players barricaded within that zone.
Nastya's Holdout	Dogg's Stockade	Precinct 13	Fort Pastor
 	 	 	
Secronom Bunker 	NEZ 	SEZ 	Wasteland
 	 	 	
==Loot Data==
The table below gives a rough loot on the lootable items you can expect in a certain area. Keep in mind that the list is not 100% correct due to the gradient nature of the zones, and the lack of developer provided information.
Zone 	Weapon (Prof.) 	Armor (Repair level)	Base W+A Chance	Food/Medicine	Ammunition
Blue 	0-20 	5 	20% 	
Lvl1 	
Green 	10-30 	5-15 	2.5% 	
Lvl1-11 	
Yellow 	20-40 	15 	2.5% 	
Lvl11-21 	
Orange 	30-60 	15-25 	2.5% 	
Lvl11-31 	
Red 	40-80 	25-35 	2.5% 	
Lvl21-41 	
Dark Red 	50-100 	35-45 	2.5% 	
Lvl31-71+	
BlackWhite 	70-120 	35-75 	2.5%
2% (NEZ) 	
Lvl41-71+ 	
SEZ (Death Row)	100-120 	35-75 	3% 	
Lvl71+ (No Steroid)	
Wasteland 	90-120 	35-75 	5% 	
Lvl71+ 	
Raven Ridge 	100-135 (Melee)90-135 (Guns)	45-75 	3% 	
Lvl71+ (No Nerotonin 8B, Dried Truffles)	
==Detailed Mini Map==
The Detailed Map has been relocated! It can be found by clicking the link or the image below.
==Wiki Version==
== Past Maps==
3D version map before the map extension in 2016
This was the 3D map until January 2016 when new areas have been added to the game and the map was randomized. The zone markers should be the same, but each block layout has completely changed.
3D version map before the map extension in 2014
This was the 3D map until November 2014 when new areas have been added to the game. By now, the 'zone' borders in Fairview have changed dramatically - this map is only supposed to give a broad idea of the difficulty in each area.
3D version map before the map extension in 2012
This was the 3D map until October 2012 when new areas have been added to the game. By now, the 'zone' borders in Fairview have changed dramatically - this map is only supposed to give a broad idea of the difficulty in each area.
==2D version map==
2D version map and description.	
 *Please note that 2D is no longer supported by Dead Frontier. Entering, it is playable, but you will not receive Experience or Loots. Multiplayer has been disabled as well. If you would like to play the game, please use 3D.*
The first stage of the city includes only Grey / Normal / Pale Zombies, the second includes Greys as well as Purple Zombies and Crows, the three harder stages of the city include mainly variations of the Red Zombies.
The third stage is only filled with Purple and Red Zombies, the fourth stage contains a mix of Purple, Red and Fat Red Zombies and the final and hardest fifth stage includes all kinds of Red Zombies, especially the dangerous Long-Armed Red Zombies.
Map Symbols
Public Toilets are a pretty dirty and foul place to hang out, now even more than before the outbreak. Their tightness and small windows keep the stench in yet the zombies easily out, so they have become popular places to barricade for a short while (till either the zombies lose interest in their prey or the survivor(s) can't stand the mixture of rotten flesh, dried blood and dirty toilets anymore).
Anyway, every "X" on the Map marks a toilet entrance somewhere at that block in the Inner City. Use this information wisely, since even though it may sound horrible to some, hiding in a toilet is still better than getting eaten alive by hordes of hungry zombies.
A special point of interest within the Inner City is the crashed helicopter, located in the southeastern part of the labyrinth of streets. Judging by its last message before the crash, it was apparently damaged by a beast similar to the Behemoth. The crash was confirmed not even a day after the message was heard by the brave survivor Gregg Stevens, among others.
This mark on the map will show the exact location of the crash location, in case you want to risk your life for a peek at this unique crashed vehicle.
It is assumed that this is the helicopter that was flown in DF Night 3 at the end of the demo, and after being attacked by special zombies, it fell to the ground. Beware of green zombies if you are a low level.
{| class="mw-collapsible mw-collapsed" width="100%"	More info about the helicopter.
One night in the main survivor holdout, the usually very silent long-range radio told our local radio technician of a helicopter, how he arrives above Fairview, soon gets hit by some "MOTHERF***ING,HUGE MOTHERF****ER", (most likely a Behemoth or an even worse, unknown beast of a zombie) and sends its last S.O.S. signals before crashing in an unknown part of the Inner City.
In the morning, the outpost's founder Nastya gave all survivors a mission: To find the crashed chopper and rescue possible crash survivors from its unknown location, somewhere within Fairview.
After a long and arduous search, Gregg Stevens was the first person to find the crashed helicopter. Except the pilot's corpse there were sadly no human beings to be found (not alive nor dead), but once back in the holdout, Nastya rewarded Gregg with 2000 credits for his hard work.
The Helicopter is NOT a magic piece of loot, its just the same as everything else and thus doesn't guarantee to give you any more loot than the rusty cars next to it. This is only a sightseeing location with no special bonuses like epic loot or increased Behemoth chances. Rumor suggests that this will play a part in a huge overhaul to DF, but this can't be confirmed.
Currently, the helicopter is only a rusting and rarely visited piece of steel, but several crafty survivors still plan to repair it or check it for working machinery or valuable information. There is some speculation that this helicopter is the same evacuation chopper seen in Dead Frontier: Night Three, the game demo (though due to the radio message from it appearing 2018 and the soldier leaving the city in 2016 this is unlikely) .
The exact location of the helicopter is X30/Y37 X25/Y26.
Update: Currently, due to the new map the helicopter is in the normal red zone, meaning that only reds and purples spawn here. This also means the loot is significantly worse then before. The useful thing is that it is a few blocks away from fat reds, has a public toilet, and there are several very effective places to grind.	
Category:Locations