Legend Materia/Final Fantasy II

The following is a list of Legend Materia that can be unlocked by using characters from the Final Fantasy II realm.
==List of Legend Materia==
===Firion===
Materia	Effect 	Acquisition
 	PHY damage +10% 	All in the Wrist Legend Sphere
 	Increase physical damage a small amount. 	All in the Wrist Legend Sphere
 	ATK +1% per hit of PHY damage, up to 50% 	Honed Skills Legend Sphere
 	Increase the user's Attack a large amount, proportional to the number of physical attacks the user has dealt.	Honed Skills Legend Sphere
 	25%: Dualcast Combat abilities 	(II)
 	Small chance for combat abilities to trigger twice. 	(II)
 	25%: dualcast Samurai abilities 	(II)
 	Small chance for samurai abilities to trigger twice. 	(II)
 	25%: dualcast Knight abilities 	(II)
 	Small chance for knight abilities to trigger twice. 	(II)
 	PHY damage +20% with sword 	(II)
 	Deal much more physical damage when a sword is equipped. 	(II)
===Maria===
Materia	Effect 	Acquisition
 	Earth damage +10% 	Unshakeable Legend Sphere
 	Increase earth damage a small amount. 	Unshakeable Legend Sphere
 	MAG +1% per hit of BLK damage, up to 30% 	Master of Magics Legend Sphere
 	Increase the user's Magic a moderate amount, proportional to the number of black magic attacks the user has dealt.	Master of Magics Legend Sphere
 	Earth infusion (25s) 	Maria's Armguard (II)
 	Begin battle temporarily infused with the power of earth. 	Maria's Armguard (II)
 	25%: dualcast earth abilities 	(II)
 	Small chance for offensive earth abilities to trigger twice. 	(II)
===Guy===
Materia	Effect 	Acquisition
 	Earth damage +10% 	True of Heart Legend Sphere
 	Slightly increases earth damage. 	True of Heart Legend Sphere
 	30%: earth abilities cause target earth weakness +10% 	Gentle Giant Legend Sphere
 	Moderate chance to temporarily lower enemy earth resistance a small amount when using earth abilities.	Gentle Giant Legend Sphere
 	PHY damage +20% with axe 	(II)
 	Deal significantly more physical damage when an axe is equipped. 	(II)
===Leon===
Materia	Effect 	Acquisition
 	Dark damage +10% 	Past Sins Legend Sphere
 	Increase dark damage a small amount. 	Past Sins Legend Sphere
 	ATK +2% per hit of PHY dark damage, up to 50% 	Penance Legend Sphere
 	Increase the user's Attack up to a large amount, proportional to the number of physical dark attacks the user has dealt.	Penance Legend Sphere
 	25%: dualcast Darkness abilities 	(II)
 	Small chance for darkness abilities to trigger twice. 	(II)
 	Dark infusion (25s) 	(II)
 	Begin battle temporarily infused with the power of the dark. 	(II)
===Minwu===
Materia	Effect 	Acquisition
 	WHT healing +15% 	Regal Retainer Legend Sphere
 	Increase white magic healing a small amount. 	Regal Retainer Legend Sphere
 	75%: remove Poison/Silence/Blind/Confuse after being afflicted 	Ultimate Decree
 	High chance to remove debuffs from the user when they become Poisoned, Silenced, Blinded, or Confused. 	Ultimate Decree
 	25%: White Magic abilities grant Mirror Image to healed ally 	Minwu's Bulwark (II)
 	Small chance to grant Mirror Image, enabling the target to avoid one physical attack, when healing a single ally with a white magic ability.	Minwu's Bulwark (II)
 	25%: dualcast White Magic abilities 	(II)
 	Small chance for white magic abilities to trigger twice. 	(II)
 	Holy infusion (25s) 	(II)
 	Begin battle temporarily infused with the power of holy light. 	(II)
===Gordon===
Materia	Effect 	Acquisition
 	Support ability damage +15% 	Glimpse of Bravery Legend Sphere
 	Increase support ability damage a small amount. 	Glimpse of Bravery Legend Sphere
 	30%: damaging Support abilities cause target fire weakness +10% 	Love's Vow Legend Sphere
 	Moderate chance to temporarily lower the target's fire resistance a small amount when using support abilities. 	Love's Vow Legend Sphere
 	Stat debuff duration +30% 	(II)
 	Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat buffs and their effects. 	(II)
 	Auto-Haste, CT0 (1 turn) 	(II)
 	Begin battle with Haste, and remove delay from the user's actions for one turn. 	(II)
 	 	(II)
 	Small chance to trigger Ancestral Ardor when using support abilities. Ancestral Ardor deals four ranged physical or magic fire and non-elemental attacks, and Dispels. Attack type depends on the user's stats.	(II)
===Leila===
Materia	Effect 	Acquisition
 	PHY damage +10% 	Mischievous Meddler Legend Sphere
 	Increase physical damage a small amount. 	Mischievous Meddler Legend Sphere
 	Auto-Haste, CT0 (3 turns) 	Resourceful Captain Legend Sphere
 	Begin battle with Haste, and remove delay from the user's actions for three turns. 	Resourceful Captain Legend Sphere
 	25%: water or poison abilities grant self cast speed x2 (1 turn) 	Leila's Bandana (II)
 	Small chance to reduce delay of the user's actions for one turn when using poison or water abilities. 	Leila's Bandana (II)
 	 	(II)
 	Small chance to temporarily lower the enemy's water resistance level by 1 when a water ability triggers.	(II)
===Ricard===
Materia	Effect 	Acquisition
 	Dragoon ability damage +15% 	Daring Dragoon Legend Sphere
 	Deal slightly more damage with dragoon abilities. 	Daring Dragoon Legend Sphere
 	ATK +2% per hit with Dragoon abilities, up to 50% 	Promise of Peace Legend Sphere
 	Increase the user's Attack a large amount, proportional to the number of dragoon abilities used.	Promise of Peace Legend Sphere
 	Wind infusion (25s) 	Ricard's Gauntlets (II)
 	Begin battle temporarily infused with the power of wind. 	Ricard's Gauntlets (II)
 	Lightning infusion (25s) 	(II)
 	Begin battle temporarily infused with the power of lightning. 	(II)
===Josef===
Materia	Effect 	Acquisition
 	Monk ability damage +15% 	Salamand's Boast Legend Sphere
 	Deal slightly more damage with monk abilities. 	Salamand's Boast Legend Sphere
 	Under 20% HP: 55% max HP party heal + Last Stand, self Doom (15s) 	Fitting End Legend Sphere
 	When low on HP, restore a large amount of HP to all allies proportional to their max HP, grant them Last Stand, and afflict the user with Doom (Countdown 15). Can only trigger once per battle.	Fitting End Legend Sphere
 	Ice infusion (25s) 	(II)
 	Begin battle temporarily infused with the power of ice. 	(II)
 	25%: dualcast Monk abilities 	(II)
 	Small chance for monk abilities to trigger twice. 	(II)
===Emperor===
Materia	Effect 	Acquisition
 	BLK damage +15% 	Otherworldly Power Legend Sphere
 	Increase black magic damage a small amount. 	Otherworldly Power Legend Sphere
 	45%: counter BLK with group earth weakness +10% (15s) 	Hellforged Might Legend Sphere
 	Moderate chance to counter black magic by lowering the attacker's earth resistance a small amount. 	Hellforged Might Legend Sphere
 	Under 20% HP: self Full Cure, cast speed x2 (25s) 	Imperial Shell (II)
 	When low on HP, restore HP to the user and temporarily reduce delay of their actions. Can only trigger once per battle.	Imperial Shell (II)
 	Earth infusion (25s) 	Silver Despot (II)
 	Begin battle temporarily infused with the power of earth. 	Silver Despot (II)
 	25%: dualcast Black Magic or Darkness abilities 	(II)
 	Small chance for darkness or black magic abilities to trigger twice. 	(II)
 	BLK damage +25% with rod 	(II)
 	Increase black magic damage a large amount when a rod is equipped. 	(II)
 	 	(II)
 	Begin battle temporarily infused with the power of the dark. 	(II)
===Hilda===
Materia	Effect 	Acquisition
 	WHT healing +15% 	Rebel Commander Legend Sphere
 	Increase white magic healing a small amount. 	Rebel Commander Legend Sphere
 	35%: follow Bard abilities with h25 party heal (WHT) 	Princess's Hope Legend Sphere
 	Small chance to restore a small amount of HP to all allies when using a bard ability.	Princess's Hope Legend Sphere
 	25%: dualcast White Magic abilities 	Hilda's Cloak (II)
 	Small chance for white magic abilities to trigger twice. 	Hilda's Cloak (II)
===Scott===
Materia	Effect 	Acquisition
 	Spellblade ability damage +15% 	Gallant Prince Legend Sphere
 	Deal slightly more damage with spellblade abilities. 	Gallant Prince Legend Sphere
 	35%: dualcast Spellblade abilities 	Shining Example Legend Sphere
 	Moderate chance for spellblade abilities to trigger twice.	Shining Example Legend Sphere
 	Fire infusion (25s) 	(II)
 	Begin battle temporarily infused with the power of fire. 	(II)
Category:Final Fantasy Record Keeper