List of Units with Hit Count Effects

:See also List of Items with Hit Count Effects and List of Elgifs with Hit Count Effects
==Hit Count Buffs==
This list includes a full list of units that provide boosts to normal hit count, ordered by highest buff provided by UBB, then by SBB and BB. Final hit count damage modifiers are also listed.
For more information on how to unlock "Break Atk's parameter limit" effects, see List of Units with Break Atk Parameter Limit
=== Omni (Enhanced)===
Note: This list excludes all base kits and includes only their SP Enhancements.
Unit Name	BB (SP)	SBB (SP)	UBB (SP)	Has BreakAtk?	N/A	N/A	+4 (250%)	✔	N/A	N/A	+4 (250%)	✔	N/A	N/A	+4 (250%)	✔	N/A	N/A	+4 (250%)	✔	N/A	N/A	+4 (250%)	✔	N/A	N/A	+4 (250%)		+3 (140%)	N/A	N/A	✔	+2 (120%)	+2 (120%)	+3 (220%)	✔	+2 (120%)	+2 (120%)	+3 (220%)	✔	+2 (140%)	+2 (140%)	N/A	✔	+2 (140%)	+2 (140%)	N/A	✔	+2 (140%)	+2 (140%)	N/A	✔	+2 (135%)	+2 (135%)	N/A	✔	+2 (130%)	+2 (130%)	N/A	✔	N/A	+2 (120%)	+2 (120%)	✔	+1 (120%)	+1 (120%)	N/A	✔	N/A	+2 (120%)	N/A	✔	+2 (120%)	N/A	N/A	✔	N/A	N/A	+3 (200%)		+1 (130%)	+1 (130%)	N/A	
=== Omni===
Unit Name	BB	SBB	UBB	Has BreakAtk?	+2 (120%)	+2 (120%)	+3 (220%)	✔	+2 (120%)	+2 (120%)	+3 (220%)	✔	+2 (120%)	+2 (120%)	+3 (220%)	✔	+2 (120%)	+2 (120%)	+3 (220%)	✔	+2 (120%)	+2 (120%)	+3 (220%)	✔	+2 (120%)	+2 (120%)	+3 (200%)	✔	+2 (100%)	+2 (100%)	+3 (220%)	✔	+2 (100%)	+2 (100%)	+3 (200%)	✔	N/A	+2 (150%)	+3 (220%)	✔	N/A	+2 (120%)	+3 (220%)	✔	N/A	+2 (120%)	+3 (220%)	✔	N/A	+2 (120%)	+3 (220%)	✔	N/A	+2 (120%)	+3 (200%)	✔	+1 (100%)	+2 (100%)	+3 (200%)		N/A	+2 (120%)	+3 (220%)	✔	N/A	+2 (100%)	+3 (200%)		N/A	+2 (100%)	+3 (200%)		N/A	+2 (100%)	N/A		+2 (140%)	N/A	+3 (220%)	✔	+2 (140%)	N/A	+3 (220%)	✔	+2 (125%)	N/A	+3 (220%)	✔	+2 (120%)	N/A	+3 (220%)	✔	+2 (120%)	N/A	+3 (220%)	✔	+2 (120%)	N/A	+3 (220%)	✔	+2 (120%)	N/A	+3 (220%)	✔	+2 (120%)	N/A	N/A		+2 (120%)	N/A	N/A	✔	+2 (100%)	N/A	N/A		+1 (120%)	+1 (120%)	+3 (200%)	✔	+1 (100%)	+1 (100%)	+3 (200%)	✔	+1 (120%)	+1 (120%)	N/A		+1 (100%)	N/A	+3 (200%)	✔	N/A	N/A	+3 (220%)	✔	N/A	N/A	+3 (220%)		N/A	N/A	+3 (200%)		N/A	N/A	+3 (200%)		N/A	N/A	+3 (200%)	✔	N/A	N/A	+3 (200%)	✔
===7★===
Unit Name	BB	SBB	UBB	+2 (120%)	+2 (120%)	+2 (220%)	+2 (100%)	+2 (100%)	+3 (180%)	+2 (100%)	+2 (100%)	+3 (160%)	+1 (100%)	+2 (100%)	+3 (200%)	+1 (100%)	+2 (100%)	+2 (200%)	N/A	+2 (100%)	+3 (100%)	N/A	+2 (100%)	+3 (100%)	+2 (100%)	N/A	N/A	+1 (120%)	+1 (120%)	+2 (220%)	+1 (120%)	+1 (120%)	+2 (220%)	+1 (120%)	+1 (120%)	+2 (220%)	+1 (100%)	+1 (100%)	+3 (150%)	N/A	+1 (100%)	+3 (200%)	N/A	+1 (100%)	+3 (200%)	+1 (100%)	+1 (100%)	+2 (220%)	+1 (100%)	+1 (100%)	+2 (200%)	+1 (100%)	+1 (100%)	+2 (200%)	+1 (100%)	+1 (100%)	+2 (200%)	+1 (100%)	+1 (100%)	+2 (200%)	N/A	+1 (100%)	+2 (220%)	N/A	+1 (100%)	+2 (220%)	+1 (100%)	+1 (100%)	N/A	+1 (100%)	+1 (100%)	N/A	N/A	+1 (100%)	N/A	+1 (120%)	N/A	N/A	+1 (100%)	N/A	N/A	N/A	N/A	+3 (200%)	N/A	N/A	+3 (100%)	N/A	N/A	+2 (230%)	N/A	N/A	+2 (220%)	N/A	N/A	+2 (220%)	N/A	N/A	+2 (220%)	N/A	N/A	+2 (210%)	N/A	N/A	+2 (200%)	N/A	N/A	+2 (200%)	N/A	N/A	+2 (200%)	N/A	N/A	+2 (200%)	N/A	N/A	+2 (200%)	N/A	N/A	+2 (200%)
===6★===
Unit Name	BB	SBB	+1 (100%)	+2 (100%)	+2 (100%)	N/A	+2 (100%)	N/A	+1 (100%)	+1 (100%)	+1 (100%)	+1 (100%)	+1 (100%)	+1 (100%)	+1 (100%)	+1 (100%)	+1 (100%)	+1 (100%)	N/A	+1 (100%)	N/A	+1 (100%)	N/A	+1 (100%)	N/A	+1 (100%)	+1 (100%)	N/A	N/A	+1 (50%)
===5★===
Unit Name	BB	+1 (100%)	+1 (100%)	+1 (100%)	+1 (100%)	+1 (100%)	+1 (100%)
===4★===
Unit Name	BB	+1 (100%)	+1 (100%)
===Restricted Use===
Unit Name	Rarity	BB	SBB	UBB	BB (SP)	SBB (SP)	UBB (SP)	6★	+2 (100%)	N/A	N/A	N/A	N/A	N/A
===Unreleased===
Unit Name	Rarity	BB	SBB	UBB	BB (SP)	SBB (SP)	UBB (SP)		N/A	+1 (100%)	+2 (150%)	N/A	N/A	N/A		N/A	N/A	+3 (150%)	N/A	N/A	N/A	7★	N/A	+1 (100%)	+2 (150%)	N/A	N/A	N/A	7★	N/A	N/A	+2 (150%)	N/A	N/A	N/A
==Hit Count Passives==
This list includes a full list of units that have passives that increase their own hit count, ordered from highest to lowest. Final hit count damage modifiers are also listed.
===Leader Skills===
Unit Name	Rarity	Effect	Effect (SP)		+1 (50%)	+2 (75%)		+1 (100%)	N/A		+1 (100%)	N/A		+1 (100%)	N/A		+1 (80%)	N/A		+1 (80%)	N/A		+1 (80%)	N/A		+1 (80%)	N/A		+1 (75%)	N/A		+1 (75%)	N/A		+1 (75%)	N/A		+1 (75%)	N/A		+1 (75%)	N/A		+1 (75%)	N/A		+1 (50%)	+1 (70%)		+1 (50%)	N/A		+1 (50%)	N/A		+1 (50%)	N/A		+1 (50%)	N/A		+1 (50%)	N/A	7★	+1 (100%)	N/A	7★	+1 (80%)	N/A	7★	+1 (80%)	N/A	7★	+1 (75%)	N/A	7★	+1 (75%)	N/A	7★	+1 (50%)	N/A	7★	+1 (50%)	N/A	7★	+1 (50%)	N/A	7★	+1 (50%)	N/A	7★	+1 (50%)	N/A	7★	+1 (50%)	N/A	7★	+1 (50%)	N/A	7★	+1 (50%)	N/A	7★	+1 (50%)	N/A	7★	+1 (50%)	N/A	6★	+1 (50%)	N/A	6★	+1 (50%)	N/A	6★	+1 (50%)	N/A	6★	+1 (50%)	N/A	5★	+1 (50%)	N/A
====Unreleased====
Unit Name	Rarity	Effect	Effect (SP)		+1 (50%)	N/A	7★	+1 (50%)	N/A
===Extra Skills (Party-Wide)===
Unit Name	Rarity	Effect	Has BreakAtk?		+1	✔
===Extra Skills (To Self)===
Notes:
*Obsidian Seraph Zenia requires Obsidian Core Amplifier to activate her Extra Skill.
*Void Walker Zenia requires Obsidian Core Amplifier or a Status Boost Sphere to activate her Extra Skill.
*Berserker Zelion and Demon Ulfhednar Zelion require an Atk Boosting Sphere to activate their Extra Skills.
*Shoryu requires Drinker's Kettle to activate his Extra Skill.
*Steel Magus Dessit's hit count boost is restricted to Guild Raid.
Unit Name	Rarity	Effect	Has BreakAtk?		+2	✔		+2	✔		+2	✔		+2	✔		+2			+2	✔		+2	✔		+2 (120%)	✔		+2	✔		+2	✔		+2	✔		+2	✔		+2			+2	✔		+2 (130%)	✔		+2	✔		+2	✔		+2	✔		+1	✔		+1			+1	✔		+1			+1			+1			+1	✔		+1	✔	7★	+2		7★	+2		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1		7★	+1	
====Unreleased====
Unit Name	Rarity	Effect	Effect (SP)		+2		7★	+1	
===SP Enhancements===
Unit Name	Effect	SP Cost	Has BreakAtk?	+3	10	✔	+3 (130%)	10	✔	+3	10	✔	+3	10	✔	+3	20	✔	+3	10	✔	+3	40	✔	+2 (120%)	20	✔	+2	30		+2	5	✔	+2	5	✔	+2	5	✔	+1 (200%)	10	✔	+1 (200%)	15	✔	+1 (120%)	20	✔	+1 (120%)	30	✔	+1 (120%)	15	✔	+1 (120%)	15	✔	+1	50		+1	20		+1	20		+1	20		+1	20		+1 (120%)	20		+1	20		+1	50	
Category:Detailed Buff Lists