Dire Ape

==Summary==
A Dire Ape is a far larger and deadlier version of a Gorilla.
They are extremely territorial and will try to maul anyone entering their turf.
A variant of the Dire Ape, called the Snow Ape, lives in snowy areas and uses ambush tactics in order to get in their enemy's face and hug them to death while also carrying crude weapons on them. 
==Powers and Stats==
Tier: from at least , likely up to | from at least , likely up to 
Keys: Regular | Snow
Name: Dire Ape, Giant Ape, Snow Ape
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Large Beast, primate
Powers and Abilities:
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|-|Dire Ape=Superhuman Physical Characteristics, Large Size (Type 0; Are Monster Manual 3.5e Page 62 tall), Bodily Weaponry (Use their in combat), Enhanced Senses (Have ), Martial Arts (Are adept at using their Monster Manual 5e Page 323 in combat), Weapon Mastery (Are skilled in ), Stealth Mastery (Can move rather ), Resistance to Mind Manipulation (All dire animals resist Frostburn Page 115)
|-|Snow Ape=Same as before plus Camouflage (Shown Blizzard Pass Page 31), Limited Resistance to Cold (Live in )
</tabber>
Attack Potency: Varies from at least Wall level, likely Small Building level (Weaker apes are a animal in 3.5e which makes them superior to other animals like the Rothé) up to Small Building level+ (The strongest apes are creatures in 5e which makes them on par with casters who can use Conjure Barrage) | Varies from at least Wall level, likely Small Building level up to Small Building level+ (Are Deities and Demigods Page 202 a regular Dire Ape)
Speed: Varies from Subsonic (On par with adventurers who are capable of dodging point-blank arrows) up to Hypersonic+ with High Hypersonic+ reactions (Keeps up with adventurers who can dodge lightning) | Varies from Subsonic up to Hypersonic+ with High Hypersonic+
Lifting Strength: Class 5 (Due to weaker apes being a large creature with a strength score of they can at max push 4.71736065 ton) | Class 5
Striking Strength: Varies from at least Wall level, likely Small Building level up to Small Building level+ | At least Wall level, likely Small Building level
Durability: Varies from at least Wall level, likely Small Building level up to Small Building level+ |Varies from at least Wall level, likely Small Building level up to Small Building level+
Stamina: Superhuman (Should be comparable adventurers who can keep fighting after losing their limbs) 
Range: Standard Melee Range, tens of meters via rocks | Standard Melee Range, Extended Melee Range via weapons
Standard Equipment: Rocks | 
Intelligence: Animalistic, likely Below Average (Should be on par with regular gorillas) | Animalistic, likely below average (Should also be comparable to regular gorillas. They have shown to construct and can communicate through a complex )
Weaknesses: None notable
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Dungeons and Dragons
Category:Characters
Category:Neutral Characters
Category:Fantasy Characters
Category:Game Characters
Category:Species
Category:Animals
Category:Mammals
Category:Primates
Category:Large Sized Characters
Category:Bodily Weaponry Users
Category:Claw Users
Category:Enhanced Senses Users
Category:Martial Artists
Category:Weapon Masters
Category:Weapon Users
Category:Thrown Weapon Users
Category:Stealth Masters
Category:Camouflage Users
Category:Club Users