Vulnerable

creatures take 50% more damage from Attacks.
When an enemy is , they will receive 50% more damage from your Attacks (75% with the relic).
When the player is , they will receive 50% more damage from enemy Attacks (25% with the relic).
Does not affect non-attack damage such as , Orbs, or . Only cards of the Attack type receive the bonus damage.
Stacks of only increase the duration, not the intensity. For example, 2 will last for 2 turns, and 5 will last for 5 turns, but in both cases they will take 50% more damage.
 damage is rounded down. For example, deals 9 damage. To a enemy it deals 13 instead of 13.5 or 14.
==Sources of Vulnerable==
*Enemies
**Red Slaver
**Fungi Beast
**Gremlin Nob
**The Guardian
**Chosen
**Snecko
**The Collector
**The Champ
**Writhing Mass
**Time Eater
**Corrupt Heart
*Cards
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*Relics
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*Potions
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==Interactions==
*Relics
** reduces the effect of on the player.
** makes more powerful on enemies.
** makes any stack of on enemies also apply 1 .
==Update History==
*Weekly Update 44: Chrysalis
**Keywords are now always gold in descriptions. Block, Vulnerable, etc.
Category:Debuffs