Reality Engine

The Reality Engine is the super dimensional interface of the AI supercomputer Semblance, who is running the simulation in which the game takes place. Here, you can spend Metabits to buy upgrades that improve the simulation's speed, and time boosters (which increase the rate of Entropy and Idea production). You can also view some stats and the Terminus Chamber without resetting your progress. It can only be accessed after buying the Singularity and resetting the Primary Simulation the first time.
== Upgrades ==
Note: Effects are compounding. (e.g. 10% + 10% = 21%)
=== Active Playstyle Upgrades ===
These increase the entropy or idea gained per tap.
* Hyper Tap Physics () Entropy tap gains +5 per tap.
* Brainstorm Modeling () Idea tap gains +1% of your idle idea per/sec.
* Adrenalized Tapping () Entropy tap gains +1% of your idle entropy per/sec.
* Super Neurons () Idea tap gains +10 per tap.
* Bionic Reaction Speed () Entropy tap gains +1% of your idle entropy per/sec.
* Next Level Mindset () Idea tap gains +2% of your idle idea per/sec.
* Dimensional Alternator () Entropy tap gains +1% of your idle entropy per/sec.
* Propagation Capacitor () Entropy tap gains +1% of your idle entropy per/sec.
* Elementary Particle Probability () Idea tap gains +2% of your idle idea per/sec.
* Deep Thought AI () Idea tap gains 2% of your idle idea per/sec.
* Unified Theory () Idea tap gains 2% of your idle idea per/sec.
* AI Assisted tapping () Entropy tap gains 2% of your idle entropy per/sec.
* Entropic Studies () Entropy tap gains 2% of your idle entropy per/sec.
=== Passive Playstyle Upgrades ===
These increase the overall simulation efficiency and idle gains.
==== Simulation Speed Efficiency Upgrades ====
* Hologram Computing () Simulation speed 50% more efficient.
* Time Crystal RAM () Simulation speed 50% more efficient.
* 4 Dimensional Chess Algorithm () Simulation speed 50% more efficient.
* 3D Microchip () Simulation speed 25% more efficient.
* Hyper-Reality Graphics Card () Simulation speed 75% more efficient.
* Meteoric Transistors () Simulation speed 50% more efficient.
* Mixed Matter Fluctuator () Simulation speed 50% more efficient.
* Space-Time Conversion () Simulation speed 50% more efficient.
* Micro-Fluidic Cooling () Simulation speed 75% more efficient.
* Multiversal Accelerant () Simulation speed 50% more efficient.
* Fusion Power Core () Simulation speed 50% more efficient.
* Absolute Zero Cooling () Simulation speed 75% more efficient.
* Dark Energy Converter () Simulation speed 75% more efficient.
* Thermal Equalizer () Simulation speed 50% more efficient.
* Void Accelerator () Simulation speed 100% more efficient.
* Quark Enhancer () Simulation speed 100% more efficient.
* Extra Sticky Gluons () Simulation speed 100% more efficient.
* Neutrino Expansion () Simulation speed 100% more efficient.
==== Background Idle Capacity Efficiency Upgrades ====
* Space Folding Hard Drive () Background Idle Capacity 10% more efficient.
* Disk Drive of Holding () Background Idle Capacity 10% more efficient.
* Infused Deep Time Chamber () Background Idle Capacity 10% more efficient.
* Alternate Reality Interface () Background Idle Capacity 10% more efficient.
* Anti Matter Hard Drive () Background Idle Capacity 5% more efficient.
* Multiversal Storage () Background Idle Capacity 5% more efficient.
=== Simulation Boost Upgrades ===
These multiply your production based on your Mesozoic Valley, Beyond, and Badges from Exploration Events. The multiplier starts at 0.01X and increases as you buy these upgrades by 10X. The maximum multiplier for each simulation type is 10X. These upgrades require Time Crystal RAM.
==== Mesozoic Valley Boost Upgrades ====
* Triassic Jet () Gain 10X speed increase for each Mesozoic Valley extinction completed.
* Jurassic Amber () Gain 10X speed increase for each Mesozoic Valley extinction completed.
* Cretaceous Pearl () Gain 10X speed increase for each Mesozoic Valley extinction completed.
==== Beyond Boost Upgrades ====
* Chondrite Collector () Gain 10X speed increase for each Beyond episode completed.
* Pallasite Processor () Gain 10X speed increase for each Beyond episode completed.
* Siderite Assimilator () Gain 10X speed increase for each Beyond episode completed.
==== Exploration Events Boost Upgrades ====
* Logistic Scouts () Gain 10X speed increase for badge earned in explore events.
* Recon Function () Gain 10X speed increase for badge earned in explore events.
* Vanguard Model () Gain 10X speed increase for badge earned in explore events.
=== Time Playstyle Upgrades ===
These improve boosters by increasing either the max time the x2 boost can run or the number of hours of gains the Time Flux gives.
==== Max Boost Time Upgrades ====
* Kilobyte Capacitor () Increase max boost time by 4 hours.
* Megabyte Capacitor () Increase max boost time by 4 hours.
* Gigabyte Capacitor () Increase max boost time by 8 hours.
* Terabyte Capacitor () Increase max boost time by 8 hours.
* Petabyte Capacitor () Increase max boost time by 12 hours.
* Yottabyte Capacitor () Increase max boost time by 12 hours.
==== Max Time Flux Upgrades ====
* Flux Capacity () Increase max Time Flux time by 1 hours.
* More Flux Capacity () Increase max Time Flux time by 1 hours.
* Even More Flux Capacity () Increase max Time Flux time by 1 hours.
=== Nanobots ===
Increase how many nanobots are working in your simulation, up to a total of 12.
* Nanobot () "Autonomous agents that help you run the simulation."
* Nano Buyer () "Turn this mode on and nanobots will buy items on the tree. Build a new universe quickly and with ease!"
=== Other ===
These do not provide any production bonus, though they provide new features into the game.
* Value Sorting Routine () "Unlocks the "value sort" feature for generator purchasing."
* Turbo Hold () "Increase tap and hold buying speed on the tech tree."
== Fully Upgraded Reality Engine ==
This is the fully upgraded reality engine as of 17th January, 2024 (latest version)
== Mammal Kingdom ==
The mammal kingdom is one way to spend Metabits outside of the reality engine. Before you are able to purchase the criteria for each generator, you need to buy a certain amount of Metabits as follows.
* Glires
* Ungulates
* Marsupials
* Caniformes
* Cetaceans
* Monotremes
* Feliformes
== Civilization Renovation ==
The current continuous renovation of the Civilization content introduce further abilities to spend Metabits outside of the reality engine. So far:
* Stonehenge 
* Çatalhöyük 
* Ziggurat of Ur 
* Parthenon 
* Rapa Nui 
* Machu Picchu 
uk:Двигун реальності
Category:Gameplay