The Mario Bros World And Universe Wars

The Mario Bros World And Universe Wars is an American and Canadian CGI 3D-scrolling game. And it is a third and first-person shooting animated Nintendo switch game. Behind The Scenes and recording voices will take place October 16, 2026 and this game will be released before Halloween. This is a game where 9-Volt and 18-Volt are in CGI animation. And this a full speech talking game like WarioWare Gold and the Star Fox games 1997-present. Professor Elvin Gadd and Bowser have English talking words in this game.
This game is based on Star Fox Assault as well as Star Fox 64. The fighter jet shotdown and player tank death scenes are the same as Star Fox 64. 9-Volt and 18-Volt go through a tunnel to fight Bowser alone. The Bowser fight has the same background when doing the first phase of the Andross battle in Star Fox 64. The Bowser theme has the same music which is Super Metroid Ridley theme from 1994. Bowser and his skeleton self (Dry Bowser during phase 2) must be defeated and blow up so the universes can be saved, and The Mushroom Kingdom can go right into peace for good. An instant death happens when you take the wrong path through the now exploding tunnel after blowing up Bowser and his skeleton counterpart. Escaping through an exploding tunnel after the final Bowser battle has the Super Metriod escape theme in 1994. Going through the tunnel to Bowser music is Unfounded Revenge/Smashing Song of Praise. 9-Volt and 18-Volt going through the tunnel to get to Bowser takes ten minutes.
==Settings and characters/Ending scene before the end credits/Gameplay/Voice cast==
The game stars the members of The Mario Bros World And Universe Wars. And they are Mario and Luigi, a team of spacefaring mercenaries, the Toad Brigade, 9-Volt and 18-Volt, who come from Warioware, all participate in combat missions, while Professor Elvin Gadd provide tactical support. This frequently clashes with rival mercenary group called Bowser Jr. and the Koopalings. Other supporting characters include commanding officer General Toadsworth and Profssor Elvin Gadd's younger scientist brother Alan Gadd.
The Mario Bros World And Universe Wars team's primary opponents are the robotic Yetis, a race of cybernetic insectoid and monster creatures. They are capable of controlling machines and life forms through an infection process known as "Yetifection". The robotic Yetis operate as a hive mind under the control of Bowser, who believe that all things exist for the infestation and seeks to assimilate everything in the universe under their control.
This game takes place six years after the events of Super Mario Odyssey. The game is set in all universes and all planets in all universes and sees the The Mario Bros World And Universe Wars team traveling to many different locations in the universes like a billion light years away from Mario and Luigi's home planet.
Pauline only appears in the end and in the credits after the final boss. After everyone celebrates their victory over Bowser's permanent death and for putting the world at peace for good this time, Pauline is seen in her car praising her mayor award and she tells herself that she will get pizza. After ordering the pizza, she drives a few miles away to park in a store parking lot. Pauline happily reminds herself that she got her mayor award and she got pizza before considering this her best day ever. Pauline eats half the box of pizza in some sorts of ways, getting pizza sauce on her teal tank top and jean jacket in the process. Pauline continues to remember how she got her mayor award. She then continues to devour the other half of pizza, crying tears of joy again. Meanwhile, 9-Volt, 18-Volt, Mario, and Luigi are waiting for Pauline to come pick them up. An hour and a half later, Pauline finally arrived to all four of them with 9-Volt reminding her that they need a ride. Pauline accepts for them to get in before asking them where they need to go. Luigi tells her that he, Mario, 9-Volt, and 18-Volt have to go to a party at Diamond City which is where 9-Volt and 18-Volt live. When 9-Volt and 18-Volt see the mayor award Pauline got, they loved it and are very amused about this, much to Pauline blushing pink in happiness. She tells them that thinking about getting this reward warms her heart so much before asking them if they are ready to go with 18-Volt saying "Yeah. Drive it, girl." and once all four of them climb in her car before buckling up in their seatbelts, she drives off, yelling "Wee!". All five of them have a great happy conversation about the mayor award Pauline got during the ride to the party. And they all talk about today's adventures and fights. Pauline decides to turn on the radio. After searching for songs, they find the Drifting Away song from WarioWare, and they all begin to perform their own version of Drifting Away for the rest of the trip. The Luigi's Mansion training theme plays as Pauline is rapping about Luigi's journey in a haunted mansion and haunted hotel in the end credits. During the end credits, the pictures of the disco party for 9-Volt and 18-Volt are shown. It features a picture of Pauline performing a rap song with 9-Volt spinning records and 18-Volt with his boombox on his shoulder. All other of Wario's employees including 5-Volt are in CGI animation of the photos in the end credits, having a celebration for 9-Volt and 18-Volt as tons of thanks for putting the world at peace for good. Mario and Luigi can also be seen in a few photos having some cake and dancing on the dance floors.
The gameplay of this game is divided into three distinctive types. The player can either fly fighter jets that can even go in space, tanks, or perform certain tasks on foot. All three play types are available for multiplayer mode. The game follows a completely linear track as opposed to one the player chooses. On foot, you can dual wield weapons. Press the R button to reload your weapons on foot. Fighter jets and tanks are in third person view while doing tasks with guns and explosives on foot is first-person view.
The player flies in space or close to the ground and shoots down enemies. Some levels are on rails, while others allow full freedom of movement in a relatively small area. The wing mates which are Mario, Luigi, 9-Volt, and 18-Volt, the main characters, occasionally call for help when chased by enemies and so do the non-playable characters none other than the Toad Brigade. If the wing mates have their shields completely depleted, they retreat. Additionally, in some levels, the player has the ability to hop in and out of the fighter jet at will.
While in the tank, the player has complete freedom to move about the level. They are free to shoot or run over enemies as well as assist their wingmates when necessary. Playing on foot essentially turns the game into a first-person shooter — the player starts armed with the blaster, a type of gun, and can acquire a variety of other weapons, including but not limited to a machine gun and a homing launcher. In two shooting gallery levels, the player rides on the wing of a fighter jet, shooting enemies on the ground and in the air with a plasma cannon. 9-Volt, 18-Volt, Mario, and Luigi are playable characters in the game. However, you take turns playing as them for after each mission you complete like for this example: First you play as Mario, then you play as Luigi, then you play as 9-Volt, and then you play as 18-Volt.
Voice Cast Of This Game
Charles Martinet as Mario and Luigi
Melissa Hutchison as 9-Volt (9-Volt dresses up like a secret agent to get ready for the wars)
Edward Bosco as 18-Volt (18-Volt also dresses up like a secret agent in the game's intro before the title screen is shown)
Kate Higgins as Pauline (The Mayor of New Donk City who takes 9-Volt, 18-Volt, Mario, and Luigi out to the party at Diamond City as celebration for putting the world at peace for good after praising her Mayor award while eating pizza. In this game, Pauline wears a blue denim jacket, a teal tank top, blue denim pants, a black leather belt, and black leather booties.)
==Multiplayer/Deaths/Game Over==
The Mario Bros World And Universe Wars features multiplayer with support for up to six players simultaneously and even has a team battle. This mode starts off very limited, with only a few playable characters, weapons, items, and maps; but more can be unlocked by either playing a certain number of multiplayer games or achieving certain accomplishments in the main story. Players are able to fight on foot or in a vehicle (a tank or fighter jet) though some stages prohibit certain modes of travel. Playable characters include the entire team with Professor Elvin Gadd as an unlockable player.
Each character has a skillset and each skill is ranked with stars. Health is how much health the character has; a character with high health like Captain Toad can take more hits than a character with low health like the blue glasses wearing Toad. Speed is how quickly the character can travel while running, and also influences how far they can roll to either side; characters with high speed cover more ground in a shorter time, allowing them to escape firefights more easily. Jump is how high the character jumps; characters who jump high, like Professor Elvin Gadd, can reach plateaus and other elevated areas more easily than others. Fighter jet, tank, and on foot skills determines how quickly the reticle targets an enemy while flying a fighter jet, driving a tank, or running on foot, respectively. Additionally, some characters have special abilities. 9-Volt and 18-Volt, for example, respawn with 2 Barrier Spheres instead of just 1. And the yellow Toad's Blaster charges twice as fast as normal.
Multiplayer mode offers several stages for playing, including stages from the single-player mode, "Simple Maps" (which look like they're made of building blocks), and other new maps. There are also several modes for play available, which can force a certain weapon (sniper, rocket launcher, etc.) or change the style of play (capture the crown, etc.). Also, there are a few customizable options, such as turning radar on/off, turning special weapons on/off, and turning Demon Launches on/off.
Multiplayer has a number of items and weapons, most of which are taken directly from the single-player mode. There are also special unlockable weapons such as the Demon Sniper and Demon Launcher (dubbed "The Loser Gun" by the gaming community, because one gets it when one is losing) which have the ability to kill in one hit. In addition, there are a couple special items such as jet packs (which give a player on foot a hovering ability similar to Landmaster's hover), and the "Stealth Suit" which can make the player invisible for a short period of time. When your vehicle or the one you are playing as takes damage, the shield or HP will decrease. An alarm will begin to go off when the shield or HP is red and not blue anymore, letting you know that your HP or shield is low. If your shield is completely depleted, the shotdown scene is exactly the same as Star Fox 64. The shield running out completely while you are in a tank will result in the tank that you are in exploding and killing you. When you die, a life or vehicle is lost. When you lose all your lives or lose all your vehicles, it's game over. Losing a life or vehicle also results from several mission failures, including failing to escape a cave that has a lot of toxic gas after time ran out and when the purple canisters glow green and overload to the point of shaking to the point of shooting forward like fireworks after the timer goes to zero, causing them to shoot down the fighter jets and to kill the pilots inside like Mario and Luigi. And then, the bomb with a purple canister connected to it explodes just like how the door does in Monsters University when Sullivan scares the park rangers. The screen slowly fades to white and the same "MISSION FAILED!" sign from Mario Kart DS slowly appears in the middle of the screen. As the words "MISSION FAILED!" appear, the buzzer taken from the WarioWare stage of Super Smash Bros. Brawl goes right off as 9-Volt is heard saying "Oh no! You have failed your mission!". If a mission failure causes a game over which means you fail a mission while at zero vehicles or zero lives, the screen will slowly change from white to black after the "MISSION FAILED!" sign slowly vanishes and then it goes right to a game over. The game over screen consists of a purple line being drawn in the middle of the screen before the same "GAME OVER!" sign from New Super Mario Bros. Wii slowly appears on the purple line of the screen. As the purple line is drawn before the "GAME OVER!" sign from the New Super Mario Bros. Wii game appears, both of the same noises in WarioWare Inc Mega Microgames for when you lose a life when losing a microgame in Wario's intro games are heard one at a time as 18-Volt is heard saying "Sorry. You have no more lives. Goodbye." and the player is taken back to the title screen when the "GAME OVER!" sign vanishes along with the purple line.
==Items==
*Blaster: Short range weapon. It can be charged and is able to destroy large sized enemies when fully charged.
*Machine Gun: Medium range rapid fire weapon. Can kill multiple enemies (1-6) at once.
*Grenade: Throw weapon. Perfect for clearing a room full of enemies.
*M90: The M90 is known for its great power at close quarters and often killing with a single shot. However, it does not fire very quickly, and loses effectiveness at greater ranges. So, it is often most useful in confined areas where an enemy can be caught by surprise.
*MC6 Magnum: The MC6 Magnum is a gun that has VERY HIGH accuracy, an Extremely high rate of fire, and is good at close, medium, and even long ranges. Though it may be a powerful weapon, it lacks the scope of its predecessor. Against the stronger shields of the new Mark VI armor, it's less effective in combat than the first weapon was. However, it is still a useful weapon, and Dual Magnums are EXTREMELY deadly. The Flesh damage of the M6C Magnum is extremely high, resulting in a 1 hit kill to any unshielded opponent.
*Rocket Launcher: The rocket launcher is effective at all ranges, although at longer ranges if the target cannot be locked onto it must be "lead"—aiming the rocket ahead of the target to compensate for the rocket's relatively low speed. It has high explosive tracking rockets. While the rocket launcher can be used with great accuracy, this is not required at shorter ranges where the rocket's spread damage may kill a target even without a direct hit. However, the users must be careful not to injure or kill themselves with the blast when using this weapon at close range. Major disadvantages of the rocket launcher are its long reload time and very slow melee attack. Both make it less effective for prolonged close combat.
The key to using the Rocket Launcher effectively is to predict where your target is going to be, rather than aiming where he is now. The basic technique is to aim at the floor by his feet so that even if he sidesteps the blast will do some damage, however most players will learn to jump as well to minimize this. To counter this fire your second rocket at the place where he will land from that first jump out of the frying pan and into the fire.
Ammo management is also a key skill, a basic Launcher has multiple rockets, and if you take the time to grab some ammo you can max out at 6. Take advantage of fighting players to get double kills.
*Sniper Rifle: Long range weapon. It's shooting power can blow up enemies in one shot. Used as a long range weapon, every enemy (size doesn't matter) will be destroyed in one shot.
*Homing Launcher: Long and short range weapon. Being a very powerful weapon, it can shoot down airships, and destroy tanks.
*Gatling Gun: Short range weapon. Resembling the Machine Gun, it can kill multiple enemies.
*Plasma Cannon: Medium range weapon. Great shot power.
*Missile Launcher (for vs. mode only): Long range weapon. Used for shooting down airships and pilots. The user is able to control the direction of the missile. This weapon should be used when the user is in a safe, hidden place that is hard to be hit in, as the player is vulnerable while they are controlling the missile.
*Barrier Sphere: When used, it protects its user from damage for a short time.
*First Aid Kit (4 types): Restores HP. Every type restores the user's HP by different amounts depending on the size of the kit. There are Red, Blue, Purple, and Yellow Health kits, purple restores 25%, blue 50%, red 75%, and yellow 100%.
*Shield Ring (2 types): Restores battle jet or tank HP. Silver rings will restore some of the shield. Collecting 4 gold rings will double the vehicle HP for the rest of the game. Collect 4 more gold rings for a new vehicle.
*Powerup Item (2 types): Powers up battle jet or tank lasers.
*Sensor Bomb: Proximity mine-type explosive that must be placed on the ground to be activated.
*Smart Bomb: Always hits its target when locked on. Used by tanks and fighter jets.
*1UP Item: By taking this item, the player gets a new life or a new vehicle.
*Stealth Suit: Gives the user temporary invisibility.
Category:Games
Category:Mario (series)
Category:Mario Games
Category:Shooter Games
Category:Nintendo Switch Games