Crash (SSBUDE)

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Crash Bandicoot () is a playable character in Super Smash Bros. Ultimate: Definitive Edition. He is classified as Fighter #104 
Jess Harnell's voice recordings from Crash of the Titans ownwards were reporpoused in Ultmate.
==How to unlock==
Complete one of the following:
*Play VS. matches.
*Clear Classic Mode with Donkey Kong in his 9th order.
*Have Crash join the player's party in World of Light: Requiem.
With the exception of the third method, Crash must then be defeated in the Wumpa Island stage.
==Attributes==
Crash is the all-around middleweight fighter that can throw some serious heavy hitting attacks with high amounts of end lag. His mobility is suprisely remarkable thanks to his Spin move.
==Moveset==
*Crash can crawl
=== Ground attacks ===
Attack 	Name 	Description 	Damage
Standard attack	 	A left and right punch, followed by an arm swing. Resembles his melee combo from Crash of the Titans and Mind Over Mutant. 	1.4%, 2.7%, 6%
Forward tilt 	 	A quick spinning back kick, similar to Terry's Forward Smash. 	9.4%
Up tilt 	 	Performs a quick swing of his arm to perform an uppercut. 	11%
Down tilt 	 	Jabs down with his kick. A bit quick. 	3.1%
Dash attack 	Slide	Crash performs a slide kick, similar to Mega Man's down tilt. Can be canceled by jumping or using Spin in the middle of the move. Based on the move he has since Crash Bandicoot 2: Cortex Strikes Back.	8.5%
Forward smash 	 	Charges up and performs a hopping vertical spin, then kicks the opponent with both feet. Resembles the charge move from Crash of the Titans and Mind Over Mutant. 	
Up smash 	 	Tosses an Iron Crate upwards, hitting the opponent who is close to him, the crate will land on both of Crash's feet due to its weight. 	
Down smash 	 	Stands with two hands on the ground and performs a spinning helicopter-like kick. Resembles the Gyro Jackhammer move from Crash of the Titans and Mind Over Mutant. 	(hits 1-8) (final hit)
=== Aerial attacks ===
Attack 	Name 	Description 	Damage
Neutral aerial	 	A straight forward kick, similar to Mario's, but with a wider hitbox. 	7%
Forward aerial	 	A spinning back kick, similar to his Forward Tilt. 	13%
Back aerial 	 	Turns around to perform a forward slap. 	9.2%
Up aerial 	 	Turns upside down to perform an upward kick. 	11%
Down aerial 	Belly Flop	Crash will perform a body slam straight down very fast. He can Meteor Smash an opponent if close. Based on the move he has since Crash Bandicoot 2: Cortex Strikes Back.	13.3% (clean), 9% (late)
=== Grab and Throws ===
Attack 	Name	Description 	Damage
Grab 	 	Reaches out with one hand 	-
Pummel 	 	Performs a bodyblow attack to the enemy's stomach. 	2.1%
Forward throw	 	Lifts his opponent with both arms and throws forward.	12%
Back throw 	 	Spins once to throw his opponent backwards. 	10%
Up throw 	 	Spins around and throws the opponent upward. 	12%
Down throw 	 	Throws his opponent down. Can lead up to a Up Aerial.	10%
=== Other attacks ===
Attack 	Name	Description 	Damage
Floor attack (front)	 	Kicks the opponent with both feet while getting up. 	7%
Floor attack (back) 	 	Performs a reverse upward kick before getting up. 	7%
Floor attack (trip) 	 	Attacks the opponent by stretching his arms and legs, as if he yawns before waking up. 	8%
Edge attack 	 	A sweep kick after reaching the edge. Resembles Coco's own version of the Spin move from The Wrath of Cortex.	11.3%
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Spin 	Crash performs his iconic spin move that deals high knockback, similar to Incineroar's neutral special, but the difference is that he has two functions, tap the button to cancel the move entirely, or hold it to make him spin longer, however, if tapping the button too many times, you'll have to wait a few seconds before you can us it again, or holding the button for too long will make Crash dizzy, similar to the stun animation, except it lasts shorter. If used in the air, he will slowly float, and pressing the down stick will make him dive down with a drill spin, dealing multiple hits. While holding the button, press Up to make him jump higher while spinning, serving it as an alternative recovery. 	11%, 5% (air), 2.2% (hits 1 to 5)
Side special 	Crate Toss 	Crash will toss one of the crates with two arms to the ground. There are 6 creates to toss and each one of them has a different function.
#Normal Crate: Stays on the ground for a few seconds and will hit an opponent, but doesn't brake. The only time you can break the crate if by jumping on it.
#TNT Crate: Explodes after counting to 3 seconds if it lays on the ground, but will explode if hits either a wall or an opponent.
#Invisibility Crate: Allows Crash or the opponent to turn invisible for a few seconds.
#Aku Aku Crate: Its similar to the normal Crate, except when jumping on it, it will release Aku Aku, appearing on Crash's side for the duration of the match and only serves as a defense for him, reducing damage from opponents by 0.5x, but once hit, he will dissapear. If another Aku Aku Crate is broken, he will turn gold, doubling the defense to 1.5x, but he will still get hit nonetheless as he has 15 HP. Note that only Crash can break the Aku Aku crate by himself.
#Nitro Crate: Whoever is close to it will get a Special Zoom effect and instantly gets a super heavy knockback after the crate explodes on the ground.
Crash can throw a crate based on the random chances, normal crate is common, the TNT, Invisibility and Aku Aku Crates are uncommon, with the Nitro Crate being the rarest of them.	7% (Crate, Invisibility Crate and Aku Aku Crate), 11% (TNT crate), 35% (Nitro crate)
Up special 	Bounce Crate 	A Bounce Crate appears below Crash as he jumps very high, similar to Sonic, Mega Man, PAC-MAN, and Banjo & Kazooie's, unlike them, it does not dissapear after using it on the ground for the second time, as it will take multiple jumps to dissapear, though its vertical recovery is on par with Little Mac's, that's why the Spin Attack is mostly used as an alternative. The pose Crash does while executing the move resembles the Rocket Jump animation from Crash Bandicoot 2: N-Tranced, therefor he can attack opponents with his head. 	8.6%
Down special 		Fruit Bazooka 	Crash takes out his Fruit Bazooka from his pants and shoot a wumpa fruit, dealing slight knockback when hitting an opponent. Use the directional stick to move the direction of the bazooka, though only three when he is either left or right, leaving him open to be attacked. The longer you holding the button, the stronger the wumpa fruit will become, but if you hold it for too long, the bazooka will explode, similar to Peanut Popgun. When used in the air, not only it will slow his fall, but also allows him to move in 8 directions freely. Press the special button again to cancel it. 	11% (non-charged), 23% (fully charged)
Final Smash 	Time Warp Crashin'	Crash takes out his jetpack and blasts forward very fast to attack one or three opponents. If done, a cutscene will trigger where Crash drags the enemy while traveling through time as the Quantum Masks assist him, he then spin jumps from the jetpack and equips Aku Aku as a mask before finishing off with a extra powerful Spin, taking them back to the battlefield. The background images during the Final Smash references various games he appeared in a fixed order, which are Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, Crash Bandicoot: Warped, Crash Team Racing, Crash: The Wrath of Cortex, Crash Twinsanity, Crash Of the Titans, Crash: Mind Over Mutant and Crash Bandicoot 4: It's About Time. There's a rare chance that the "Woah!" meme will be heard during the Final Smash, which is a reference to a similar easter egg found in the beginning of A Hole in Space level. If the opponent if at 100% or 25% of health, a special animation will play where they are sucked into a portal as it closes after being hit by the Spin.	51%
=== Misc. ===
Misc. 	Description 	Description 	Description
On-screen appearance	A Crash Crate appears and breaks itself, releasing Crash himself. 	A Crash Crate appears and breaks itself, releasing Crash himself. 	A Crash Crate appears and breaks itself, releasing Crash himself.
Idle Poses 	Cleans up his ear with his idex finger 	Cleans up his ear with his idex finger 	
Idle Poses 	Scratches his head. 	Scratches his head. 	
Taunts 	Standard 	Performs a Spin move and stands on a knee on the ground wile saying "Bum-bum-bum-BA!" This is a reference to his victory pose in the first game when breaking all of the crates.	
Taunts 	Side 	Crash and Aku Aku high five each other. 	
Taunts 	Down/Up 	Hops in the air and strikes a pose with his arm raised. 	
Victory theme 	A sped up short remix of Crash Bandicoot: Warped's theme. 	A sped up short remix of Crash Bandicoot: Warped's theme. 	A sped up short remix of Crash Bandicoot: Warped's theme.
Victory Standard 	Crash performs the infamous "Crash Dance" sequence, though shorter. 	Crash performs the infamous "Crash Dance" sequence, though shorter. 	Crash performs the infamous "Crash Dance" sequence, though shorter.
Victory Side 	Crash eats a wumpa fruit with his left hand, then looks up and a pile of wumpa fruits falls on him. 	Crash eats a wumpa fruit with his left hand, then looks up and a pile of wumpa fruits falls on him. 	Crash eats a wumpa fruit with his left hand, then looks up and a pile of wumpa fruits falls on him.
Victory Up/Down 	Crash performs his Spin Attack, then gets dizzy for spinning too long and falls into the ground, then starts to sleep.	Crash performs his Spin Attack, then gets dizzy for spinning too long and falls into the ground, then starts to sleep. 	Crash performs his Spin Attack, then gets dizzy for spinning too long and falls into the ground, then starts to sleep.
==Classic Mode: Is About Time to Smash!==
Crash's opponents in this route are animals, with most stages taking place in a remote island or a jungle, referencing the Crash Bandicoot series' main setting and the animals resembling the mutated ones, most of them working for Dr. Neo Cortex.
Round 	Opponent 	Stage 	Music 	Notes
1 	Mii Brawler (x5) 	Wuhu Island (Sugarsand Beach) 	N. Sanity Beach 	Represents common enemies found in the series, particulary in the first levels. Horde Battle.
*Mii Brawler costume combinations: Cat Hat (x2) and Cat Costume (x2), Bear Hat
2 	Isabelle 	Wuhu Island (Talon Rock) 	Ripper Roo 	Represents Ripper Roo.
3 	Donkey Kong 	Great Cave Offensive (Battlefield)	Electron Avenue 	Represents Koala Kong. Barrels will spawn during the match.
4 	Bowser 	Norfair (Omega) 	Hog Wild \ Whole Hog 	Represents Dingodile and his boss fight in Crash Twinsanity.
5 	Incineroar 	Coliseum 	Vs. Tiny the Tiger 	Represents Tiny Tiger and his boss fight in Crash Bandicoot: Warped.
6 	Bowser Jr. 	Lylat Cruise 	Vs. N. Gin 	Represents N. Gin and his boss fights that take place in outer space in older Crash Bandicoot games.
Bonus Stage	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Final 	Wolf, then Giant Wolf	Frigate Orpheon (Omega) 	Vs. Cortex, then The Past Unmasked	Represents the final boss fights against Dr. Neo Cortex throughout the series, particulary based on the one from Crash: Mind Over Mutant were Cortex becomes a mutated giant.
Credits roll after completing Classic Mode. Completing it as Crash has “Main Theme (Crash Bandicoot: Warped)” accompany the credits if the game is set to English or a European language, or "Crash Bandicoot Theme (Japanese Version)" if the game is set to Japanese or an East Asian language.
==Alternate Costumes==
Blue 	Based on his appearance from Crash Bandicoot 4: It's About Time.
Red 	Resembles his appearance when he is in the red Pants Crate in Crash Bandicoot Purple: Ripto's Rampage. His skin resembles a mix between the Rawkit Hed skin from Crash Bandicoot 4: It's About Time and the Crash Reddy skin from Crash: Mind Over Mutant.
Green 	Resembles his appearance when he is in the green Pants Crate in Crash Bandicoot Purple: Ripto's Rampage.
Yellow 	Resembles his appearance when he is in the yellow Pants Crate in Crash Bandicoot Purple: Ripto's Rampage. His skin resembles the Totally Tubular skin from Crash Bandicoot 4: It's About Time.
Orange 	Resembles his appearance when he is in the orange Pants Crate in Crash Bandicoot Purple: Ripto's Rampage. His skin resembles the Blue Hyena Crash skin from Crash Team Racing Nitro-Fueled.
Black 	Resembles his appearance when he is in the black Pants Crate in Crash Bandicoot Purple: Ripto's Rampage. His skin resembles the Shiba Crash skin from Crash Team Racing Nitro-Fueled.
Gray 	Based on his clone Carbon Crash from Crash of the Titans and Mind Over Mutant.
Japanese Crash	Swaps his original appearance with his cartoonish, Japanese version.
==Fighter Spirit==
No.	Image	Alternate Artwork	Name 	Origin Game 	Acquisition
106	 	 	Crash (Fighter)	Crash Bandicoot (Artwork: Crash Bandicoot N-Sane Trilogy)	•Complete Classic Mode with Crash•Purchase from the Vault Shop for 300G (after unlocking Crash)
==Trivia==
*
Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Crash Bandicoot (series)
Category:Super Smash Bros. Ultimate: Definitive Edition