Enchanting/Levels

The minimum values are all calculated using a linear function y = kx+m	where y is the calculated minimum value, x is the current enchantment power level and k and m varies between different enchantments. The maximum values can either be: the enchantment's minimum value plus a constant, the default minimum value of a generic enchantment plus a constant, or a constant level. All values obtained from 1.14.4 source code.
Armor enchantment 	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level
Armor enchantment 	I 	II 	III 	IV 	V
Sword enchantment 	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level
Sword enchantment 	I 	II 	III 	IV 	V
Bow enchantment 	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level
Bow enchantment 	I 	II 	III 	IV 	V
Tool enchantment 	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level
Tool enchantment 	I 	II 	III 	IV 	V
Fishing rod enchantment	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level
Fishing rod enchantment	I 	II 	III 	IV 	V
"Anything" enchantment 	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level
"Anything" enchantment 	I 	II 	III 	IV 	V
Trident enchantment 	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level
Trident enchantment 	I 	II 	III 	IV 	V
Crossbow enchantment 	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level	Modified enchantment level
Crossbow enchantment 	I 	II 	III 	IV 	V
Very low modified enchantment levels can fall outside the ranges of all valid enchantments for certain items. If this happens, the item is left unenchanted, but the player is not charged any experience levels and can try enchanting it again.
Category:Mechanics
es:Encantamiento/Niveles
ja:エンチャント/レベル
zh:附魔/等级