Cripple

== Description ==
Cripple makes the target recieve the Crippled combat flag, which in turn will give the target a small penalty to Agility. This penalty lasts until they are next targeted with an attack, and then it disappears. Sometimes you will see a Crippled flag last more than one turn. In such a (very uncommon) case it is not Cripple at all but in fact the much rarer Cripple2. No, you cannot have Cripple2. It is just for certain FCs.
Cripple is a very common effect, seen on a wide variery of weapons like Gyro Guns and Earthquake Drivers that impair mobility or make the victim dizzy, including physical restraints such as Glue Guns, Gravity Guns, Ice Beams, and also on swords, axes, and other hand to hand weapons. Some melee techniques can even be Crippling.
== Strategy ==
Crippling an opponent can be very helpful, whether a target is slow or fast they have a chance to dodge, and hitting them with Cripple will make them easier to hit. This can be for your own advantage, or done to assist your allies who will now have an easier time hitting the target. If Crippled, they may switch to a more defensive stance like Protected or Guarded, but this lowers thier chance to hit, which can still be beneficial to you.
== Related Effects==
* Cripple2
* Blind
* Volatile
Category:Combat
Category:Effect