Spelldoor (Wizard Spell)

A very powerful variation on the 5th-level teleport spell, spelldoor transports a spell's effect. The caster's next spell is instantly con­veyed to the location specified during spell-door's casting. The spelldoor functions only on spells that have a range (not 0 or touch), and conveys them only to a point to which the caster has been.
The transported spell's effect unfolds nor­mally at its point of arrival. For example, a wizard can send a fireball to an enemy's fortress or a detect magic spell to a spot to which the wizard will later teleport.
Spelldoor does not modify a spell's effect- only its range. Further, the wizard must trans­port the entire effect-a chain lightning spell would not affect two targets within range of the caster and then travel through a spelldoor.
This method of transport has the same chance to send a spell exactly where the caster desires as a normal teleport spell's chance of success.
The material component is a bronze ring ex­actly 1 inch in diameter.
Notes: Common in the Mystara setting; vir­tually unknown elsewhere.
 Probability of Teleporting:
Destination is: 	High 	On Target	Low
Very familiar 	01-02	03-99 	00
Studied carefully	01-04	05-98 	99-00
Seen casually 	01-08	09-96 	97-00
Viewed once 	01-16	17-92 	93-00
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells