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Discover a brand new Panzerfahren!
Girls und Panzer: Dream Tank Match II  
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 is a tank-based vehicular combat game developed by Existence Software and based upon the multimedia franchise. The game is a sequel to the 2018 PlayStation 4 title Girls und Panzer: Dream Tank Match and it's 2019 enhanced port for the Nintendo Switch, and features additional content based on supplementary material of the franchise that may not be canon to the main timeline. The game's story is likewise non-canon to the main Girls und Panzer franchise, in part due to the ongoing release of the Girls und Panzer Das Finale film franchise during the development of the game.
Dream Tank Match II was developed for release on the PlayStation 5, Xbox Series X, and Nintendo Switch. The PlayStation 5 and Xbox Series X versions of the game are largely identical, and as such players can connect with users of either version when playing online. The Nintendo Switch version features several technical downgrades, though includes additional content to make up for this disparity. The Nintendo Switch release introduces a co-op mode where two players can work together to control a single tank (with one driving and the other shooting), as well as the ability to connect with nearby players via a without needing to connect over the internet. amiibo are also supported on the Nintendo Switch version of the game, allowing the player to unlock exclusive costumes for certain characters.
As with the original Girls und Panzer: Dream Tank Match, the sequel features stills and clips from the anime and film franchises, as well as new artwork produced by series creator . The game also includes music originally composed for the Girls und Panzer anime and films, with the original opening and ending themes DreamRiser by ChouCho and Enter Enter MISSION! by Anglerfish Team being reused (with updated cinematics) in the same ways. Because of licensing regarding music, the game follows its predecessor by only releasing in Asian territories, but features a separate release that includes subtitles for English, Korean, and Traditional Chinese in addition to Japanese.
Introduction to Girls und Panzer
Girls und Panzer is a multimedia franchise based around the fictional martial art of Panzerfahren (戦車道; Way of the Tank)The term "Sensha-dō" has been localized as both "Panzerfahren" and "Tankery", but is typically left untranslated as of the English release of Girls und Panzer der Film. As Girls und Panzer: Dream Tank Match referred to the sport as Panzerfahren, this article follows that decision., a type of sport that revolves around girls using World War II-era tanks for mock military combat. The traditional art of Panzerfahren was designed exclusively for women with the intention of helping grow one's self-esteem and ability to cooperate with others. Panzerfahren is treated as a sporting event, with official matches moderated by the Japanese Panzerfahren Federation, with the goal of many participants simply being to have fun and/or claim victory. Panzerfahren is seen by many to be the "sanitized" version of war, something which caused the rise of the more brutal Tankathalon sport that goes mostly unregulated. Tankathalon serves as the central subject of Girls Und Panzer: Ribbon Warrior.
The entirety of the Girls und Panzer franchise is managed by the "GIRLS und PANZER Projekt" - a division of Actas which also consists of separate groups when content from Der Film or Das Finale are concerned; these are aptly dubbed the "GIRLS und PANZER Film Projekt" and "GIRLS und PANZER Finale Projekt" respectively. Actas is currently a subsidiary of (and thus ), who produces and distributes the Girls und Panzer anime and CDs. The anime series are licensed to for release outside of Japan in a variety of territories, who have also dubbed several of such in English.
thumb|290px|DreamRiser by ChouCho	thumb|290px|Enter Enter MISSION! by Anglerfish Team
   
Table of Contents — Gameplay  
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=== Overview ===
Girls und Panzer: Dream Tank Match II is a vehicle based combat game in which the player takes control of a tank. Players are forced to control tanks differently depending on the available weapon(s) or quirks that may have been built into the vehicles. As every tank is different, players are forced to choose which one would be most optimal to use in a situation. The player is able to form teams and command their allies in other tanks, though the player is only limited to directly controlling a single tank during a match. Players are given a chance to plan their formation or general movements prior to the beginning of the match, while commands may also be given mid-battle.
A new addition to the game is the ability to freely create teams that manage each tank with specific positions, and a greater emphasis is placed on this team building mechanic. Characters may demonstrate different familiarity levels with different tanks; by default each character is familiar with only one type of tank (typically the one they primarily use within the Girls und Panzer franchise), but characters will become more familiar with other tanks should the player choose to have them pilot another. As characters become more familiar with tanks, the tank will become easier to use (i.e. steering will become easier or loading rounds will be done at a faster rate). Additionally characters are not limited to playing only a single role within a tank, but will always perform best in a specific role no matter the tank they command. Each tank has a specific number of character slots that must be filled for the tank to be deployed in battle; CPU teams will often use generic nameless NPCs to round out their rosters in addition to a small pool of named students.
As with most official Panzerfahren matches regulated by the Japanese Panzerfahren Federation, there are typically two types of matches that the player may participate in: Annihilation Matches where the player must defeat all tanks on the enemy team, and Capture the Flag Matches where the player must only eliminate the enemy's Flag Tank. Once a tank's HP is fully depleted it will be eliminated; something signified by a small white flag popping up out of the tank. Tanks do not disappear once defeated however and thus can be used as cover or to block exits, though defeated tanks can be pushed out of the way far easier than an active one can. In Annihilation Matches, the player will be able to control one of their allied tanks upon defeat. As with Girls und Panzer: Dream Tank Match, the game also features Survival Matches, where one team must survive for a certain amount of time in order to claim victory while opponents bombard them with attacks.
In addition to traditional Panzerfahren battles, Dream Tank Match II features several new types of game modes based upon scenarios presented during the Cauldron Tournament depicted in the manga Girls und Panzer: Ribbon Warrior. These include the following two types of matches:
* King of the Hill: A type of Annihilation Match where one team must protect a specified area for a specified amount of time while the other is trying to invade it. In Dream Tank Match II, the goal for the attackers is typically to have an active tank remain within the specified area for a certain amount of time (dictated by a countdown timer). Additionally, a team may win should they eliminate all of their opponents.
* Arrival Match: A type of Capture the Flag Match that pits a small team against a single opponent. The team wins should they defeat their enemy, while their opponent wins should they simply reach a specified area. Almost like a race, Arrival Matches act as smaller, and faster, King of the Hill matches. These previously appeared in Girls und Panzer: Dream Tank Match, where they went unnamed and instead described as "Arrive at the Destination". In that game they served as point-to-point races for the player to complete as enemy tanks try to hinder their progress., while in Dream Tank Match II the player may be the one trying to defeat CPU characters trying to reach a goal instead. Some Extra Missions force the player to pass through checkpoints before they are able to reach the goal, though otherwise players are able to take any path they wish to reach their destination.
Additionally, while matches traditionally only feature two teams facing off against each other, some missions may also allow more teams to be added into battle. Up to six teams can be in play at once, though with this amount all teams are limited to a maximum of four tanks.
=== Game Modes ===
In addition to featuring an overarching story mode, the game includes a Tournament Mode, as well as a general Exhibition Mode that can be played both online and offline. Only two game modes are available online, and some concessions are made for this purpose. The Nintendo Switch version of the game also allows up to four players to play all offline modes together (except Tournament Mode, which only supports two) through LAN connection.
Story Mode features a series of set missions, each with their own objectives. While most missions in story mode are based upon the basic game modes that can be played in Exhibition Mode, they may also feature additional objectives or limitations placed on the player. This is thus the most unique game mode. Additionally, the Story Mode features visual novel-esque cutscenes which at times may include clips taken from the Girls und Panzer anime series, Girls und Panzer Der Film, and the Girls und Panzer Das Finale film series. This game mode does not allow the player to freely choose between the entire cast as in other modes, instead limiting the player only to Ōarai Girls' Academy's Anglerfish Team at the beginning and more characters are unlocked as missions are completed.
In Tournament Mode, the player competes in a five-round tournament of predetermined matches. Tournament Mode begins with the player choosing a character, with each character being partnered with another; the player is unable to choose their partner, as they are predetermined. At the beginning of the tournament, the player begins with only two tanks - their player and their partner - though their roster increases as they assimilate those they defeat into their team. While the player's roster doubles with each match, only a maximum of 10 tanks can be used per team in each match; thus the player must choose only eight of their 30 teammates to bring into the final match - the player's chosen character can not be changed nor can the player opt to remove their assigned partner from battle, however. Tournament Mode features small, self-contained stories with each pair of characters having their own ending and pre-match conversations, both of which are depicted through visual novel-styled cutscenes. The teams the player fights against are randomly-determined as well. While the player's partner uses their default tank in matches, the player can choose from any tank (and crew members) that they have unlocked.
Returning from the preceding title are Extra Missions. In Extra Missions, the player is tasked with completing challenges with specific teams and tanks, often under strict time limits. Each challenge can be completed on three difficulties: Medium, Hard, and Extreme. These events are generally smaller in scope, while some instead aim to recreate events from within the Girls und Panzer universe. While most Extra Mission are simple challenges for the player to accomplish, a few handful are classified as "[STORY]" challenges, which feature dialogue between character both before and after the battle.
Domination Mode also returns from Girls und Panzer: Dream Tank Match. In Domination Mode, the player chooses one of the available schools and plays through a short scenario with them. Unlike Tournament Mode, the player can not freely choose any character or tank to control; instead, they are limited only to the school's overall commander and their default tank. The player must complete five consecutive battles, with the game modes and opponents being randomly determined prior to the battle; the player's opponents consist of members from only a single school, with each team featuring a maximum of five tanks. Unlike in the preceding title, the player may have be able to participate in one of these game modes multiple times throughout the five-battle knockout challenge: Flag Match, Annihilation Match, Survival Match, Arrival Match, King of the Hill, and 1-on-1. Due to Jatkosota High School and West Kureoji Grona Academy having a single tank, they are indicated in-game to be more challenging than the other schools.
Exhibition Matches allow the player to create smaller custom matches with any combination of teams and even fill out their roster with unnamed generic non-playable characters in order to create their Dream Tank Matches even should they not have enough characters unlocked. Exhibition Matches allow the player to choose which type of game mode they participate in: Capture the Flag Matches, Annihilation Matches, King of the Hill, or Arrival Matches; the limitations vary by each game mode, which are specified above. By default, Exhibition Matches always feature the same amount of tanks on each team. Between 1 and 12 tanks can be added to a team when two teams are competing against each other, while the maximum lowers to ten with four teams, six with five teams, and four with six teams. Players may also partake in one-on-one matches. While a difficulty level can be chosen when fighting against AI opponents that influences the decisions they make, their AI generally becomes more complex by default the fewer tanks they begin with. Online Exhibition Matches only feature Annihilation Matches that limit the amount of tanks to two teams of twelve tanks each.
Players may also compete in a Tank Race. A special kind of mode that does not appear in the game's Story Mode and can only be played in online multiplayer, the goal of a Tank Race is to pass through all of the rings placed around a map in order. Two teams of up to 3 tanks go through the same set of rings but do so in opposite orders; for instance, the start of one team's race will be the end of the other. Unlike other modes, defeated tanks will respawn after a short amount of time has passed.
Upon completing the game's Story Mode, the player is also able to compete in special Boss Battles. There are two boss characters that the player can engage with: a giant BokoThe name of Boko (ボコ) has been officially romanized as both "Boko" and "Boco". Sentai Filmworks also localized the bear's name as "Punchy" for Girls und Panzer der Film. Due to the lack of consistency between every English release (both official and not), this page opts to refer to him as "Boko" due to that being the correct romanization of his name and being most frequently-used in fan translations. or Araippe. Both feature different attack patterns and defensive maneuvers that players must learn in order to defeat them. These bosses can only be fought by players, though their health will scale accordingly: in single-player play a boss will have less health, while it will have a greater amount should three other players join in through online play. Unlike in Girls und Panzer: Dream Tank Match these bosses are treated as actual fights, as they will freely roam around the map and must be tracked down. Both bosses will also occasionally spawn small Boko enemies that can fire pink energy projectiles at tanks.
Boss Characters  
 	Boko is a stuffed teddy bear and the star of a multimedia franchise. Boko is a strong-willed teddy bear with incredible optimism, willing to throw himself into any fight to protect others despite never actually throwing a punch himself. In battle, Boko mainly just stumbles around, cheerfully frolicking around the battle arena. He doesn't actually "attack" per se, rather dealing damage through accidents. These accidents include trying to stomp down on opponents, tripping over himself and crushing anyone beneath him, and kicking the ground in dejection to send up rock projectiles or clouds of dust that obscure the arena. Once Boko sustains enough damage however, he will begin to attack tanks: Boko can fire pink energy bullets like a machine gun out of his eyes, or summon larger pink blasts that explode on contact as if they were tank shells. There are three different types of Boko bosses: while their designs are the main difference between them, the three Boko versions also differ in that they take different amounts of damage before they will actively try to harm tanks.	Boko is a stuffed teddy bear and the star of a multimedia franchise. Boko is a strong-willed teddy bear with incredible optimism, willing to throw himself into any fight to protect others despite never actually throwing a punch himself. In battle, Boko mainly just stumbles around, cheerfully frolicking around the battle arena. He doesn't actually "attack" per se, rather dealing damage through accidents. These accidents include trying to stomp down on opponents, tripping over himself and crushing anyone beneath him, and kicking the ground in dejection to send up rock projectiles or clouds of dust that obscure the arena. Once Boko sustains enough damage however, he will begin to attack tanks: Boko can fire pink energy bullets like a machine gun out of his eyes, or summon larger pink blasts that explode on contact as if they were tank shells. There are three different types of Boko bosses: while their designs are the main difference between them, the three Boko versions also differ in that they take different amounts of damage before they will actively try to harm tanks.
Araippe is the mascot used by Ōarai, Ibaraki, and thus the mascot for the town present on the school ship Zuikaku that is based off this city. Araippe is a giant being made of shirasu (whitebait) with a hamaguri clam for a mouth who was injured after a storm tossed him onto a beach. After being nursed back to health by a local fisherman, Araippe decides to assist his saviour by helping promote his hometown to tourists. The tentacles that make up Araippe's body can be used as limbs, and the monster tries to attack his foes by slamming them with these shirasu appendages capable of extending in length; this also applies to the monster's rake-shaped tail. In addition to long-ranged melee attacks, Araippe can use his tentacles as springs, propelling himself high into the air in order to flatten enemies or simply traverse long distances. Lastly, Araippe is capable of damaging enemies from afar by breathing out highly-pressurized streams of salt water, immobilizing tanks by drowning them; this has a high chance of destroying the treads of tanks hit by it.	Araippe is the mascot used by Ōarai, Ibaraki, and thus the mascot for the town present on the school ship Zuikaku that is based off this city. Araippe is a giant being made of shirasu (whitebait) with a hamaguri clam for a mouth who was injured after a storm tossed him onto a beach. After being nursed back to health by a local fisherman, Araippe decides to assist his saviour by helping promote his hometown to tourists. The tentacles that make up Araippe's body can be used as limbs, and the monster tries to attack his foes by slamming them with these shirasu appendages capable of extending in length; this also applies to the monster's rake-shaped tail. In addition to long-ranged melee attacks, Araippe can use his tentacles as springs, propelling himself high into the air in order to flatten enemies or simply traverse long distances. Lastly, Araippe is capable of damaging enemies from afar by breathing out highly-pressurized streams of salt water, immobilizing tanks by drowning them; this has a high chance of destroying the treads of tanks hit by it. 	
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After completing the Story Mode, players also unlock the ability to view a customized performance of the "Anglerfish Dance" using any combination of up to six characters of their choice.
=== Extra Missions ===
All Extra Missions can be completed on three difficulties: Normal (🥉), Hard (🥈), and Extreme (🥇). Generally the difficulty of Extra Missions denote the intelligence level of CPU-controlled tanks, though some missions also alter the line-up of tanks on teams. Tanks marked with different medal icons only appear when the mission is played on the specified difficulty. Unlike in the previous game, where all Extra Missions were available by default and could be played in any order, the Extra Missions in Girls und Panzer: Dream Tank Match II are now unlocked in groups of ten by completing all ten previous missions on any one difficulty level. By completing a mission on all three difficulty levels, the player is able to play the mission on a fourth "difficulty level" that allows the player to use any character and tank combination they wish instead of being locked into the predetermined combinations of the mission.
In addition to the missions below, there are is also a tutorial that can only be played on Normal Difficulty that teaches the player the basic gameplay mechanics. This mission must be completed when the game is started up for the first time, and is listed at the top of the Extra Missions menu as "Extra 00" should the player wish to replay it at any time.
Extra Missions  
Extra Missions 01-10	 	
Extra 01: PANZER VOR!  	 	
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	ZuikakuAnnihilation Match🎮 denotes playable tank. 	ZuikakuAnnihilation Match🎮 denotes playable tank.
Miho Nishizumi 🎮
   Panzerkampfwagen IV Ausf. H	
Anzu Kadotani
   Jagdpanzer 38(t) Hetzer
Azusa Sawa
   Medium Tank, M3
Erwin
   Sturmgeschütz III Ausf. F
Noriko Isobe
   Type 89B	
Extra Missions 11-20	 	 	
Extra 11: THE ENEMY OF MY ENEMY  	 	 	
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	BocageAnnihilation Match🎮 denotes playable tank. 	BocageAnnihilation Match🎮 denotes playable tank. 	BocageAnnihilation Match🎮 denotes playable tank.
Bordeaux
   SOMUA S35
Chifuyu Doi 🥈🥇
   ARL 44
Rena Andou
   SOMUA S35
Shiho Nishizumi 🥇
   M26 Pershing	
Chiyo Shimada 🥇
   M26 Pershing
Moule
   ARL 44
Neko Yamamori 🥈🥇
   SOMUA S35
Ruka Oshida
   ARL 44	
Mako Reizei 🥇
   Renault Char B1 Bis 
Midoriko Sono 🎮
   Renault Char B1 Bis	
Extra Missions 21-30	 	
Extra 21: YOU CAN'T SLOW ST. GLO!  	 	
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Ōarai: StreetsArrival Match🎮 denotes playable tank. 	Ōarai: StreetsArrival Match🎮 denotes playable tank.
Rosehip 🎮
   A15 Cruiser Tank Mk VI "Crusader" Mk.III (Rosehip)	
Alice Shimada
   Centurion Mk.I (A41)
Azumi
   M26 Pershing (Azumi)
Chiyo Shimada
   Sherman VC Firefly 🥉
   T28 Super Heavy Tank 🥈🥇
Jajka 🥈
   7TP
Maho Nishizumi 🥇
   Panzerkampfwagen VIII Maus
Megumi
   M26 Pershing (Megumi)
Rumi
   M26 Pershing (Rumi)
Uszka 🥈
   7TP	
Extra Missions 31-40	 	 	
Extra 31: THIS IS YOUR FAULT  	 	 	
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Amusement: MazeFlag Match🚩 denotes flag tank 	Amusement: MazeFlag Match🚩 denotes flag tank 	🎮 denotes playable tank.
Emi Nakasuga 🚩
   Renault AMR-35	
Sheska 🎮🚩
   Renault AMR-35	 	
Extra Missions 41-50	 	
Extra 41: TESTING THE SAINT-CYR  	 	
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	YamanishiAnnihilation Match🎮 denotes playable tank. 	YamanishiAnnihilation Match🎮 denotes playable tank.
Anzu Kadotani
   Panzerkampfwagen 38(t) Ausf. B
Azusa Sawa
   Medium Tank, M3
Erwin
   Sturmgeschütz III Ausf. F
Miho Nishizumi
   Panzer IV Ausf.D
Noriko Isobe
   Type 89B	
Éclair 🎮
   SOMUA S35
Foundue
   SOMUA S35
Galette
   Renault Char B1 Bis
Unnamed Commander
   Renault R35
Unnamed Commander
   Renault R35	
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=== Commander Abilities ===
The player is able to use two special abilities in battle, which can only be done by filling up the "Action Gauge". The Action Gauge primarily fills up as tanks are spotted or the player is engaging in combat, though it also does so at a very slow rate simply over the course of the battle; the rate at which this gauge fills may differ depending on the ability as well. These commander abilities may not be unique to a single character, in fact many abilities can be used by multiple characters. Which ability can be used is dependant on who the player's tank commander is.W hile every character can use two commander abilities, only one of them is determined by the chosen character. The other is shared by all characters.
Each ability is categorized into three recharge rates:
* Fast Abilities, which take 45 seconds to recharge.
* Moderate Abilities, which take 60 seconds to recharge.
* Slow Abilities, which take 75 seconds to recharge.
Some Extra Missions and Story Missions may also give characters an additional ability that have no cooldown but instead only a limited amount of uses. These abilities are the following:
* Duck Balloon, which has the user inflate a large balloon of a duck head atop their vehicle. This prevents the user from being indicated and locked-onto, though a single shot will pop the balloon from either the user or enemies targeting them.
* Fire Extinguisher, which can be used to slowly recover a moderate amount of the user's health.
* Smokescreen, which releases a cloud of smoke that hides allies within and prevents them from being indicated to their enemy. This does work for both teams however.
Commander Abilities  
{| width=100% class="mw-collapsible paintedlinks" style="--link:#203c8d; user-select:none;" data-expandtext="▼" data-collapsetext="▲"	Character(s)	Recharge Rate 	Commander Ability
All characters 	Moderate 	Increases the tank's defence slightly for a short period of time, with the tank not taking any damage from the first hit after the ability is activated. 	
Akebi SasakiAsparagusCharlotte (DLC)Madeleine (DLC) 	Moderate 	Increases the defence of the user's tank but only if there are any allies nearby. The more allies within the small radius, the greater the effect of the ability. Any allies within range will also have a boost in their defence. 	
AkiAnzu KadotaniAya OonoKarin NachigamiPlatypus (DLC) 	Moderate 	Increases the rate at which shells are loaded for a short period of time. 	
Alice Shimada 	Moderate 	Increases the tank's attack slightly for a short period of time. This ability also highlights all Boko dolls on the map and the weak points on enemy tanks. 	
AlinaHelmet-chanMaho NishizumiSheska 	Moderate 	Loads a high-explosive shell as the next projectile. This shell deals far more amount of damage, and negates the ability to deal scratch damage. The HE shell's trajectory differs from normal shells however, making it difficult to target distant enemies. 	
Alisa 	Moderate 	Sets up a recon balloon that displays the location of all enemy tanks. This recon balloon lasts for a moderate amount of time, though enemies can destroy it to end its effects prematurely and it floats above the user's tank to make it more noticeable from a distance. 	
AmarettoAnna MasukuraAnge le Carré (DLC) 	Moderate 	Increases the grip that the user's tank treads have on the ground, making it less likely for the tank to rise off the ground when going over uneven terrain. Also increases maneuverability a small amount, and makes the tank treads more difficult to destroy. 	
Ami ChōnoAyumi YamagouEmi NakasugaJajkaKatyusha 	Slow 	Temporarily increases the attack power of all allied tanks (including the user's) a moderate amount, but also lowers the team's defence. 	
Anchovy 	Slow 	Marks the location of all enemy tanks to the user for a moderate amount of time. After a period of time following the activation of this ability however, the user's tank will be indicated to the enemy as well. 	
AssamBosphorusKitaMomogaRobiola (DLC) 	Moderate 	Highlights the weak points of all enemy tanks for a moderate amount of time. 	
AungAzusa SawaOginPanettone (DLC) 	Slow 	The user's attack raises for a short amount of time. During this time, enemy weak points are highlighted. 	
AzumiMegumiRumiShiho NishizumiDorothy (DLC)Rei Kodai (DLC) 	Slow 	Increases the user's power, speed, maneuverability, and defence for a short period of time. The user's location is indicated to all enemies and they are unable to perform perfect reloads while this ability is active, however. If three tank commanders use this skill simultaneously, they will all receive a greater boost in damage output. 	
BordeauxGaletteMidoriko SonoOryouBologna (DLC) 	Moderate 	Moderately increases the user's defence while stood still and steadies the cannon of the user's tank while moving. The user's attack will also be lowered a fair bit, however. 	
CaesarCarpaccioPiyotanTristana (DLC) 	Slow 	Greatly increases the rate at which shells are loaded for a short period of time and increases the amount of damage dealt by shells that are perfectly reloaded during this time. 	
Chihiro YusaErika ItsumiMomo KawashimaWallaby (DLC) 	Moderate 	The user's attack power is reduced a moderate amount, but the user reloads each shell at a much greater rate for a short period of time. 	
Chifuyu DoiNozomi KonparuYuzu Koyama 	Slow 	Prevents the user's tank from being marked by enemies outside of a certain radius of their tank. Against other players, this ability also temporarily disables the ability to lock-on to the user's tank while the effect is active. 	
Chiyo ShimadaCutlassSaki MaruyamaTakamiViridiana (DLC) 	Fast 	Lessens the amount of noise made by the tanks of the user and any allies within a close enough distance, making it easier to hear enemies. The user's tank also gains a slight speed boost as well. 	
DarjeelingRumEl (DLC) 	Moderate 	Marks the location of one enemy tank, no matter their position on the field, and indicates their weak spots to the user for a moderate amount of time. 	
ÉclairKinuyo NishiNaomiNeko YamamoriChise Tōdō (DLC) 	Moderate 	The user's attack raises greatly while moving, but lowers while still. 	
Emi KojimaHoshinoTsurugiko KashiwabaGelato (DLC) 	Moderate 	Prevents the tank's treads from being destroyed for a short period of time and slightly increases maneuverability. 	
Erika NachigamiKlaraNoemi KohiyamaOrange Pekoe 	Moderate 	Displays the tread marks of enemy tanks on the ground, allowing the user to see where enemies have been and thus locate them easier. 	
ErwinPepperoniShizuka Tsuruki 	Fast 	Commences "Operation Macaroni": a fake wall patterned with either a brick wall or vending machine design appears in front of the user's tank. The wall can be destroyed in a single shot from both friend and foe, though it does absorb the shell and thus can also be used as a shield. The Action Gauge drains fully immediately upon use, and the user can summon a second decoy while the first one is still on the field; should they try to place a third however, the first one placed will crumble.	
FlintTaeko KondouBeatrice (DLC) 	Moderate 	The user sends the enemy fake location indicators. These remain in place for a short period of time, or once enemies have approached them and seen through them being fake. 	
FondueMako ReizeiMoyoko GotouSuzuki 	Moderate 	Gives the tank a speed boost for a short period of time. The user can also perform drifts without damaging their tank's treads while this ability is active. 	
FukudaKafkaKiri ShiratoriUszka 	Slow 	The user's defence raises for a moderate amount of time. During this time, enemy weak points are highlighted. 	
Hana IsuzuMizuki IkarashiYuuko Minami 	Moderate 	Shells fired by the user travel at a much higher speed, and deal more distance the further they travel. Players also gain the ability to zoom in through the scope a second time, allowing them to be more accurate in where they are aiming. 	
Haru TamadaMurakamiRosehipSatoko NakajimaKaoru Saeki (DLC) 	Fast 	Causes the tank to charge forwards a short distance at a high speed, dealing damage to the first enemy the tank may crash into. The tank can only charge forwards; until the charge ends, the user is unable to change direction. "Go, supersonic prince!" 	
Hitomi YuzumotoKanako KashiwabaRin MatsukazeTsuchiyaSei Takizawa (DLC)	Slow 	Causes the tank to be repaired, restoring a small amount of health. The cannon can not be fired while repairs are occurring however. 	
HosomiRena AndouRuka Oshida 	Fast 	The user loads a blank for their next shell. This shell deals no damage but can be used to push both allies and enemies around. The shell following this one will also reload at a greater speed. 	
Karina SakaguchiMikkoShinobu KawanishiAmber (DLC)Ricotta (DLC) 	Moderate 	The tank's maneuverability and speed increases significantly for a short amount of time, at the cost of weaker treads. 	
KayKoume AkaboshiNonnaMarina ConstantinescuTrout (DLC) 	Slow 	Temporarily increases the attack of the user and all nearby allies a moderate amount. The user's speed is temporarily lowered when this ability is used however. 	
Kikuyo IdegamiLeila RouMouleRukuririSemla 	Slow 	Increases the rotation speed of the user's turret a significant amount and increases the Action Gauge of all allies by a small amount. 	
MarieNagisa ShiratoriOleo (DLC) 	Moderate 	Increases the user's attack a moderate amount but only while undetected by enemies. The effects last for a short amount of time, which depletes even should the effects be inactive due to the user's location being known to enemies. 	
Miho Nishizumi 	Moderate 	Increases the tank's defence slightly for a short period of time. This ability also highlights all Boko dolls on the map and the weak points on enemy tanks. 	
Mika 	Moderate 	Randomly selects another commander ability to use. The ability differs with each use. 	
NekotaNina 	Moderate 	Makes the timing for perfect reloads more lenient for a moderate amount of time in addition to increasing the rate at which shells are loaded. 	
NilgiriNoriko IsobeYukari Akiyama 	Fast 	The user's reload speed increases slightly for a short amount of time. During this time, enemy weak points are highlighted. 	
SaemonzaSaori TakebeYuuki Utsugi 	Slow 	Notifies the location of the tank to all enemies, but greatly increases the user's movement damage output, movement speed, and maneuverability for a short period of time. 	
🠹 Back to table of contents  
=== Special Team Combinations ===
Having specific combinations of characters in a single grants the player a slight boost to all stat categories, and also gives the team a unique team name as opposed to using the commander's name as what happens by default. Characters who are part of these combinations also have unique dialogue with each other, as well as special victory poses performed at the end of matches. A character may only be part of one combination at a time.
These special combinations may be references to interactions between characters in-universe, or similarities based on the characters' designs or personalities. Combinations do not need to consist of all members in a tank, and thus multiple special combinations of characters may be paired up in one tank; in this instance, the team name is determined by the combination that the commander is part of or, should the commander not be part of any combination used, the name of the first special combination created.
Characters do not need to be placed in these specific orders in order for the combination to occur; characters are listed below in alphabetical order.
Special Team Combinations  
{| width=100% class="mw-collapsible paintedlinks" style="--link:#203c8d; user-select:none;" data-expandtext="▼" data-collapsetext="▲"	Combination 	Team Members 	Team Members 	Team Members
Member 1 	Combination 	Member 2 	Member 3 	
Member 4 	Combination 	Member 5 	Member 6 	
Acorn Platoon 	Anchovy 	Anzu Kadotani 	Mika 	
Acorn Platoon 	Noriko Isobe 	 	 	
Anglerfish Team 	Hana Isuzu 	Mako Reizei 	Miho Nishizumi 	
Anglerfish Team 	Saori Takebe 	Yukari Akiyama 	 	
Anteater Team 	Momoga 	Nekota 	Piyotan 	
Baka-shiwabas 	Emi Nakasuga 	Kanako Kashiwaba 	Tsurugiko Kashiwaba	
BC Alliance 	Marie 	Rena Andou 	Ruka Oshida 	
BC Family 	Azumi 	Marie 	Rena Andou 	
BC Family 	Ruka Oshida 	 	 	
Bellwall Commanders 	Chifuyu Doi 	Emi Nakasuga 	Neko Yamamori 	
Bellwall Commanders 	Kanako Kashiwaba 	Youko Minami 	 	
Bermuda Sisters 	Azumi 	Megumi 	Rumi 	
Bewunderung 	Erika Itsumi 	Maho Nishizumi 	 	
Boko Buddies 	Alice Shimada 	Miho Nishizumi 	 	
Boy Chasers 	Saori Takebe 	Yuuki Utsugi 	 	
Centipede Alliance 	Aung 	Bosphorus 	Kafka 	
Centipede Alliance 	Rin Matsukaze 	Semla 	Shizuka Tsuruki 	
Centipede Team 	Rin Matsukaze 	Shizuka Tsuruki 	 	
Chef Corps 	Pepperoni 	Rena Andou 	 	
Chi-Ha Chargers 	Haru Tamada 	Hosomi 	Kinuyo Nishi 	
Chindits 	Orange Pekoe 	Rosehip 	 	
Coffee and Tea 	Darjeeling 	Kiri Shiratori 	 	
Coffee Sisters 	Kiri Shiratori 	Nagisa Shiratori 	 	
Cold Envy 	Erika Itsumi 	Miho Nishizumi 	 	
Dandelion Commanders 	Anchovy 	Darjeeling 	Miho Nishizumi 	
Dandelion Commanders 	Mika 	 	 	
Dandelion Team 	Darjeeling 	Midoriko Sono 	Miho Nishizumi 	
Dandelion Team 	Nekota 	Rosehip 	Satoko Nakajima 	
Data Fiends 	Assam 	Yukari Akiyama 	 	
Dedicated Allies 	Momo Kawashima 	Ogin 	 	
Disciplinary Action 	Mako Reizei 	Midoriko Sono 	 	
Donzoko Brawlers 	Miho Nishizumi 	Murakami 	 	
Duck Team 	Akebi Sasaki 	Noriko Isobe 	Shinobu Kawanishi 	
Duck Team 	Taeko Kondou 	 	 	
Escalator Faction 	Bordeaux 	Rena Andou 	 	
Eternal Volley 	Noriko Isobe 	Rukuriri 	 	
Examination Faction 	Asparagus 	Marie 	Moule 	
Examination Faction 	Ruka Oshida 	 	 	
Falling Angels 	Amaretto 	Yuuki Utsugi 	 	
Faraway Friends 	Hana Isuzu 	Yuuki Utsugi 	 	
Feindinnen 	Emi Nakasuga 	Sheska 	 	
Fifth Republic 	Bordeaux 	Moule 	 	
Final Fury 	Anzu Kadotani 	Emi Kojima 	Momo Kawashima 	
Final Fury 	Yuzu Koyama 	 	 	
First Blood 	Erwin 	Nilgiri 	 	
Flying Tankers 	Alisa 	Helmet-chan 	 	
Frenemies 	Rena Andou 	Ruka Oshida 	 	
Geronimo 	Hoshino 	Katyusha 	Satoko Nakajima 	
Geronimo 	Suzuki 	Tsuchiya 	 	
Guy Fawkes Team 	Assam 	Darjeeling 	 	
Habanero Heads 	Hana Isuzu 	Ogin 	 	
Helicopter Riders 	Erika Itsumi 	Mako Reizei 	Saori Takebe 	
Hippo Team 	Caesar 	Erwin 	Oryou 	
Hippo Team 	Saemonza 	 	 	
Instructors 	Ami Chōno 	Chiyo Shimada 	Shiho Nishizumi 	
Jatkosota Drifters 	Aki 	Mika 	Mikko 	
Jatkosota Family 	Aki 	Mika 	Mikko 	
Jatkosota Family 	Rumi 	 	 	
Karl Killers 	Anchovy 	Anzu Kadotani 	Carpaccio 	
Karl Killers 	Momo Kawashima 	Pepperoni 	Yuzu Koyama 	
Kashiwaba Twins 	Kanako Kashiwaba 	Tsurugiko Kashiwaba	 	
Katyusha's Volunteers 	Alina 	Nina 	 	
Knot A Problem 	Flint 	Yukari Akiyama 	 	
Kuromorimine Kids 	Erika Itsumi 	Leila Rou 	 	
Lady Duck 	Akebi Sasaki 	Fukuda 	Noriko Isobe 	
Lady Duck 	Shinobu Kawanishi	Taeko Kondou 	 	
Leopon Team 	Hoshino 	Satoko Nakajima 	Suzuki 	
Leopon Team 	Tsuchiya 	 	 	
Little Army 	Chihiro Yusa 	Emi Nakasuga 	Hitomi Yuzumoto 	
Little Army 	Miho Nishizumi 	 	 	
Macaroni Zwei 	Erwin 	Midoriko Sono 	Rosehip 	
Mallard Team 	Midoriko Sono 	Moyoko Gotou 	Nozomi Konparu 	
Mightiest Wind 	Darjeeling 	Mika 	 	
Milyy Komandir 	Klara 	Nonna 	 	
Morning Benchwarmers 	Saki Maruyama 	Shinobu Kawanishi 	 	
Morning Glory Team 	Alisa 	Azusa Sawa 	Fukuda 	
Morning Glory Team 	Kay 	Kinuyo Nishi 	Naomi 	
Nachigami Twins 	Erika Nachigami 	Karin Nachigami 	 	
New Commanders 	Azusa Sawa 	Miho Nishizumi 	 	
Nishizumi Sisters 	Maho Nishizumi 	Miho Nishizumi 	 	
Nishizumi Style 	Maho Nishizumi 	Miho Nishizumi 	Shiho Nishizumi 	
Nishizumi Successors 	Maho Nishizumi 	Shiho Nishizumi 	 	
Noble Sisters 	Darjeeling 	Orange Pekoe 	Assam 	
Northern Tea Party 	Darjeeling 	Katyusha 	Nonna 	
Ōarai Originals 	Anzu Kadotani 	Azusa Sawa 	Erwin 	
Ōarai Originals 	Miho Nishizumi 	Noriko Isobe 	 	
Ōarai Underclassmen 	Alice Shimada 	Azusa Sawa 	Aya Oono 	
Ōarai Underclassmen 	Ayumi Yamagou 	Karina Sakaguchi 	Yuuki Utsugi 	
Operation Macaroni 	Amaretto 	Pepperoni 	 	
Polite Girls 	Katyusha 	Klara 	Nonna 	
Punishing Gluttons 	Anchovy 	Anzu Kadotani 	Hana Isuzu 	
Punishing Gluttons 	Kay 	Marie 	Pepperoni 	
Rabbit Team 	Azusa Sawa 	Aya Oono 	Ayumi Yamagou 	
Rabbit Team 	Karina Sakaguchi 	Saki Maruyama 	Yuuki Utsugi 	
Romeo & Juliet 	Caesar 	Carpaccio 	 	
Safe Friends 	Koume Akaboshi 	Miho Nishizumi 	 	
Saint-Cyr Believers 	Éclair 	Fondue 	 	
Saunders Elite 	Alisa 	Kay 	Naomi 	
Saunders Family 	Alisa 	Helmet-chan 	Kay 	
Saunders Family 	Megumi 	Naomi 	 	
Schneewald Kampfgruppe 	Emi Kojima 	Erika Itsumi 	Koume Akaboshi 	
Schneewald Kampfgruppe 	Sheska 	 	 	
Schulterschwestern 	Erika Itsumi 	Katyusha 	 	
Schwarzwald Kampfgruppe	Erika Itsumi 	Koume Akaboshi 	 	
Semaphore Buffs 	Rum 	Saori Takebe 	 	
Shark and Bear 	Chifuyu Doi 	Neko Yamamori 	 	
Shark Team 	Cutlass 	Flint 	Murakami 	
Shark Team 	Ogin 	Rum 	 	
Shimada Style 	Alice Shimada 	Chiyo Shimada 	 	
Sleepyheads 	Mako Reizei 	Saki Maruyama 	 	
Snow Intel 	Alina 	Erwin 	Nina 	
Snow Intel 	Yukari Akiyama 	 	 	
Snow March 	Erwin 	Yukari Akiyama 	 	
Speed Demons 	Hoshino 	Pepperoni 	Rosehip 	
Speed Demons 	Satoko Nakajima 	Suzuki 	Tsuchiya 	
Student Council 	Hana Isuzu 	Saori Takebe 	Yukari Akiyama 	
Sunflower Team 	Anzu Kadotani 	Erika Itsumi 	Erwin 	
Sunflower Team 	Katyusha 	Maho Nishizumi 	 	
Tankathalon Queen 	Jajka 	Uszka 	 	
Tea Garden 	Assam 	Darjeeling 	Nilgiri 	
Tea Garden 	Orange Pekoe 	Rosehip 	Rukuriri 	
Team A 	Hana Isuzu 	Miho Nishizumi 	Saori Takebe 	
Team A 	Yukari Akiyama 	 	 	
Tea Party 	Assam 	Hana Isuzu 	Darjeeling 	
Tea Party 	Orange Pekoe 	 	 	
Thumb Wrestlers 	Cutlass 	Mako Reizei 	 	
Tiger Team 	Emi Nakasuga 	Hitomi Yuzumoto 	Kita 	
Tiger Team 	Nagisa Shiratori 	Takami 	 	
Traditional Rivals 	Chiyo Shimada 	Shiho Nishizumi 	 	
Tretiy Tur Razvedka 	Erwin 	Mako Reizei 	Midoriko Sono 	
Tretiy Tur Razvedka 	Yukari Akiyama 	 	 	
Turtle Team 	Anzu Kadotani 	Momo Kawashima 	Yuzu Koyama 	
Uverenno Vysokiy 	Katyusha 	Nonna 	 	
Witch's Choice 	Anna Masukura 	Erika Nachigami 	Noemi Kohiyama 	
Witch's Choice 	Karin Nachigami 	 	 	
Winter Commanders 	Momo Kawashima 	Miho Nishizumi 	 	
🠹 Back to table of contents  
   
=== Synopsis ===
At the end of a school year that brought change to the Panzerfahren scene as Ōarai Girls' AcademyŌarai Girls' Academy gets it's name from the city of Ōarai, Ibaraki. While the name of the school is often spelled as "Oarai" (omitting the macron) in-universe and in Girls und Panzer: Dream Tank Match, English localizations tend to instead romanize the name as "Ooarai". In order to remain consistant with Dream Tank Match, this page refers to the school just as it wood the real-world location: as Ōarai. returned to the sport and climbed to the top of the ranks, the Japanese Panzerfahren Federation decide to hold a "Panzer Festival" in order to celebrate the rejuvenation of Panzerfahren. The Japanese Panzerfahren Federation invites all of the teams from across the world to participate in a series of exhibition matches in order to properly close out such a wonderful year. They also reunite the teams that fought against Ōarai in the 63rd National High School Panzerfahren Tournament, giving the teams a second chance at defeating Ōarai. In addition to Saunders University High School, Anzio Girls' High School, Pravda Girls' High School, and Kuromorimine Girls' Academy,"Kuromorimine" translates from Japanese to "Black Forest Peak". The English release of Girls und Panzer: Dream Tank Match translated the name Kuromorimine, whereas Sentai Filmworks and other official localizations tend to leave the school's name untranslated. In order to remain consistent with these localizations, this page refers to the school as "Kuromorimine". It should also be noted that some fan translated media also refers to the school by the German "Schwarzwaldspitze" or "Schwarzwaldgipfel", which is why the school's Tankathalon team is referred to as "Schwarzwald Kampfgruppe" on this page; no official English release exists for the Girls und Panzer: Ribbon Warrior manga. other schools from around the world come to challenge the legendary commander Miho Nishizumi.
However, as the battles begin, it becomes clear that the Japanese Panzerfahren Federation may not have been the actual organizers of this event, and the celebration was being manipulated from behind the scenes.
=== Story Missions ===
Table of Contents — Story Missions  
· · · The Chain of Command: , , ,
 
==== The Panzer Festival! ====
Following the major upset that occurred at the 63rd National High School Panzerfahren Tournament, where Ōarai Girls' Academy managed to take home victory in their first participation after reviving the school's Panzerfahren team, schools all over the world found new interest in the sport and immediately began putting together teams to participate in the next national tournament. To thank Ōarai, and welcome the new school teams into the Panzerfahren community, the Japanese Panzerfahren Federation decided to host The Panzer Festival, a celebration of all things Panzerfahren. Calling teams from around the world to Ōarai, the Panzer Festival was designed to both host festivities for Panzerfahren participants, and allow anyone to challenge any of the powerhouse schools of Japan - now including Ōarai - in exhibition training matches. Thus, wanting to be able to go up against the legendary commander Miho Nishizumi, schools flock to this festival with the hopes of achieving this goal. Knowing this to be the goal of many, the Japanese Panzerfahren Federation task Ōarai's graduating student council members - Anzu Kadotani, Momo Kawashima, and Yuzu Koyama - as well as that school's Panzerfahren instructor - Ami Chōno - to help set-up and host the celebration.
The Panzerfahren team of Ōarai Girls' Academy arrive at The Panzer Festival and are shocked at the turn-out. Anglerfish Team doesn't get much time to mingle however as they are immediately pulled aside by their student council, who asks them to help host the celebration for them. While Miho Nishizumi quickly denies, the student council explains that Miho has essentially become the face of the Japanese Panzerfahren Federation due to her amazing results in the nationals. Begrudgingly, with the help of her friends, Miho and Anglerfish decide to take up the task, and are ushered away to the stage where Anzu explains the details of the battle system they have planned.
In order to make the event more interesting, Anzu Kadotani reveals that the Japanese Panzerfahren Federation planned on shuffling the established Panzerfahren teams around, creating new groups. This way, through random drawing, every school in attendance has a chance to fight alongside or against at least one member of Ōarai's team. Though this surprises Anglerfish, Anzu adds that the federation decided on these rules so that this festival wouldn't clash with the upcoming pro league or the national tournaments, and could be considered separate; and that they had opposed the plan initially but they were unable to change the minds of those at the federation. Overhearing this, Shichiro Kodama, the president of the Japanese Panzerfahren Federation, explains that schools are also free to hold exhibition matches with their normal school teams during the event, but these rules are in place for legal reasons. He, as well as Ami Chōno, then go out to begin the celebration.
After Kodama and Chōno commence the festival, Anzu, Miho, and the rest of Anglerfish Team are called out to the stage to explain the tournament rules. Though they immediately are met with confusion, they pump everyone up by saying this tournament is meant to unite the Panzerfahren community like never before.
🠹 Back to table of contents
==== The Promised Exhibition Match! ====
Before the tournament bracket is revealed, Miho is interrupted by two loud individuals: Jajka and Shizuka Tsuruki. Bringing up the unfulfilled promise she made them - that Ōarai would fight the two of them head-on in an exhibition match - Ami Chōno steps in with an idea: to get the celebrations going, Ōarai and the Bonple-Centipede Alliance would have an Exhibition Match for everyone in attendance. Considering that Ōarai has nine tanks while the Bonple-Centipede Alliance only has seven, St. Gloriana's Rosehip and Orange Pekoe are also roped in to this match as "honorary" members of Bonple High School during the Cauldron Tournament.
Though hesitant to agree to this match before a tournament, the Japanese Panzerfahren Federation acknowledge the exhibition match and Ōarai is forced to accept.
Mission 01  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	CliffsAnnihilation Match🎮 denotes playable tank choices. 	CliffsAnnihilation Match🎮 denotes playable tank choices.
Anzu Kadotani
   Jagdpanzer 38(t) Hetzer
Azusa Sawa
   Medium Tank, M3
Erwin
   Sturmgeschütz III Ausf. F
Midoriko Sono
   Renault Char B1 Bis
Miho Nishizumi 🎮
   Panzerkampfwagen IV Ausf. H
Nekota
   Type 3 Chi-Nu
Noriko Isobe
   Type 89B
Ogin
   Mark IV
Satoko Nakajima
   VK 45.01(P)	
Bosphorus
   Renault R35
Kafka 🎮
   Panzerkampfwagen 38(t) Ausf. G
Rosehip
   A15 Cruiser Tank Mk VI "Crusader"
Semla
   Stridsvagn m/40L
Uszka
   7TP	
 
The Federation forces this battle to abide by the official Panzerfahren ruleset, and thus the Bonple-Centipede Alliance, which is primarily used to the lawless Tankathalon and use smaller tanks, are at a disadvantage in a flag battle.
Starting in the rocky hills on the outskirts of Ōarai, the Bonple-Centipede Alliance make use of their smaller tanks to surprise the Ōarai team and quickly manage to overwhelm them. Knowing that Ōarai tends to use Turtle Team to scout the area, Rosehip is tasked with defeating the Hetzer before they can reveal where their enemy's flag tank is. 
Despite the disadvantage in their tank line-up, the Bonple-Centipede Alliance manage to defeat three of Ōarai's tanks (the Shark, Mallard, and Turtle Teams) and the Leopon Team's engine combusts. Ōarai also manage to take the lead by defeating the vanguard of Uszka, Rosehip, Kafka, Semla, and Bopshorus. As the battle moves from the hills and into the city, the match enters it's second phase.
Mission 02  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Ōarai: StreetsFlag Match🚩 denotes flag tank 	Ōarai: StreetsFlag Match🚩 denotes flag tank 	🎮 denotes playable tank choices.
Azusa Sawa 🎮
   Medium Tank, M3
Miho Nishizumi 🚩
   Panzerkampfwagen IV Ausf. H
Nekota
   Type 3 Chi-Nu
Noriko Isobe
   Type 89B	
Aung 🚩
   Type 95 Ha-Gō
Jajka
   7TP
Orange Pekoe
   Infantry Tank Mark IV A22F "Churchill"
Shizuka Tsuruki 🎮
   Type 97 Te-Ke	 	
 
The remaining members of the Bonple-Centipede Alliance spread out through Ōarai, Ōarai's team is caught by surprise when Hippo Team is taken out by Jajka and Orange Pekoe on their way into the city. Managing to regain composure, the rest of Ōarai's team follow Bonple-Centipede's lead by also spreading out through the streets. Miho begins to suspect that the flag tank is not protected by anyone, and sends Rabbit Team and Duck Team to find them.
Rabbit Team and Duck Team manage to find the flag tank, though are caught by surprise when Shizuka Tsuruki rushes them from behind. Duck Team manages to hold Shizuka back while Rabbit Team takes down Aung in the flag tank, earning Ōarai the victory.
🠹 Back to table of contents
==== The Tournament Bracket! ====
As repairs are done on the tanks of Bonple, Centipede, and Ōarai's teams, the Japanese Panzerfahren Federation reveals the randomized bracket they came up with, separating the large crowd of gathered schools into sixteen teams of seven tanks, with nine of these being intriguing to most: those that Ōarai members are part of.
 
{| width=100%	Team Colour 	Members 	Members 	Members
RED Team 	Alina 	Akebi Sasaki 	Emi Nakasuga 	
RED Team 	Hitomi Yuzumoto 	Galette 	Kita 	
RED Team 	Kiri Shiratori 	Megumi 	Nagisa Shiratori	
RED Team 	Nina 	Noriko Isobe 	Semla 	
RED Team 	Shinobu Kawanishi	Taeko Kondou 	Takami 	
 	 	 	 	
BLUE Team 	Azumi 	Cutlass 	Flint 	
BLUE Team 	Fukuda 	Kanako Kashiwaba 	Maho Nishizumi 	
BLUE Team 	Murakami 	Nonna 	Ogin 	
BLUE Team 	Rum 	Tsurugiko Kashiwaba 	Uszka 	
 	 	 	 	
YELLOW Team	Assam 	Caesar 	Carpaccio 	
YELLOW Team	Darjeeling 	Erwin 	Haru Tamada 	
YELLOW Team	Klara 	Mizuki Ikarashi 	Orange Pekoe 	
YELLOW Team	Oryou 	Saemonza 	Sheska 	
 	 	 	 	
CYAN Team 	Aki 	Amaretto 	Bordeaux 	
CYAN Team 	Bosphorus 	Marina Constantinescu	Mika 	
CYAN Team 	Mikko 	Momoga 	Nekota 	
CYAN Team 	Pepperoni 	Piyotan 	Rumi 	
 	 	 	 	
GREEN Team 	Alisa 	Asparagus 	Aya Oono 	
GREEN Team 	Ayumi Yamagou 	Azusa Sawa 	Fondue 	
GREEN Team 	Helmet-chan 	Kinuyo Nishi 	Karina Sakaguchi	
GREEN Team 	Nilgiri 	Rin Matsukaze 	Saki Maruyama 	
GREEN Team 	Shizuka Tsuruki 	Yuuki Utsugi 	 	
 	 	 	 	
PURPLE Team	Aung 	Chifuyu Doi 	Erika Itsumi 	
PURPLE Team	Hana Isuzu 	Mako Reizei 	Marie 	
PURPLE Team	Miho Nishizumi 	Neko Yamamori 	Rukuriri 	
PURPLE Team	Saori Takebe 	Yukari Akiyama 	 	
 	 	 	 	
ORANGE Team	Alice Shimada 	Anna Masukura 	Erika Nachigami 	
ORANGE Team	Karin Nachigami 	Katyusha 	Koume Akaboshi 	
ORANGE Team	Midoriko Sono 	Moyoko Gotou 	Noemi Kohiyama 	
ORANGE Team	Nozomi Konparu 	Ruka Oshida 	Youko Minami 	
 	 	 	 	
BLACK Team 	Anchovy 	Anzu Kadotani 	Hosomi 	
BLACK Team 	Leila Rou 	Momo Kawashima 	Moule 	
BLACK Team 	Naomi 	Kafka 	Yuzu Koyama 	
 	 	 	 	
WHITE Team 	Éclair 	Emi Kojima 	Hoshino 	
WHITE Team 	Jajka 	Kay 	Rena Andou 	
WHITE Team 	Rosehip 	Satoko Nakajima 	Suzuki 	
WHITE Team 	Tsuchiya 	 	 	
 
A mix of disappointment, excitement, and confusion is expressed by most as they see that Ōarai has been evenly split up into nine different teams, each with members of the powerhouse schools' teams making up the rest. But the members of Anglerfish Team question whether these drawings were truly randomized when Erika Itsumi appears as one of their teammates. Knowing how rocky the relationship between the Kuromorimine vice-commander and former vice-commander is, Yukari Akiyama especially can't help but question whether this was simply an unlucky drawing or a purposeful choice.
Regardless of how people feel about the results of the teams, Ami Chōno explains that the tournament bracket features Flag Matches in accordance with the typical Panzerfahren ruleset. She goes on to announce that repechage matches will be held for the eliminated teams and additional exhibition matches may further be requested, allowing everyone to get their fair shot at facing these unique teams.
🠹 Back to table of contents
==== The Chain of Command: Red vs. Black! ====
The first match of the tournament is revealed to be between the Red and Black Teams as the tournament bracket is revealed. As the teams gather to all converse and develop strategies, a common issue rises up among each group: who will lead? Between the Red and Black Teams, who are expected to enter battle in only a short time, this discussion is rushed through. Though she is initially chosen to lead Red Team due to being a member of the All-Stars University Team, Megumi reveals that the university students had been asked to refrain from taking a commanding role in order to let the high school students shine. Thus, she instead appoints Emi Nakasuga, whom she judges to be a talented commander due to the respect her fellow teammates - Hitomi Yuzumoto, Takami, Kita, and Nagisa Shiratori - as well as Kiri Shiratori express for her; Noriko Isobe of Ōarai also commends her for the strategies she used in the battle that Ōarai and Bellwall fought previously. Galette is hesitant to accept this however, not being aware of Emi's strengths in battle and gives her an ultimatum: if they begin losing the next battle, Galette will take over as commander and act as vice-commander in the mean time. Emi agrees to this, and Red Team decides they are ready for battle.
Black Team likewise decides the chain of command quite quickly. Leila Rou and Naomi, of Kuromorimine and Saunders respectively, announce that they don't particularly care who leads, and Moule takes a step back to allow the others to decide among themselves as well. Anzu Kadotani suggests the remaining four teams - Kafka, Hosomi, and Anchovy in addition to herself - just have a rock-paper-scissors contest to decide the leader, with second-place being the vice-commander. Hosomi loses quickly, and Anzu joins her on the sidelines. After a couple of ties, Anchovy eventually ends up the winner of this and Kafka takes the role of vice-commander. Black Team announces that they are ready for battle and the tournament officially begins.
Mission 03  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	ForestFlag Match🚩 denotes flag tank 	ForestFlag Match🚩 denotes flag tank 	🎮 denotes playable tank choices.
RED Team
Galette 🎮
   Renault Char B1 Bis
Kiri Shiratori
   A43 Infantry Tank "Black Prince"
Megumi
   M26 Pershing (Megumi)
Nina
   KV-2
Noriko Isobe 🚩
   Type 89B	
BLACK Team
Anzu Kadotani
   Jagdpanzer 38(t) Hetzer
Hosomi
   Type 97 Chi-Ha
Kafka 🎮
   Panzerkampfwagen 38(t) Ausf. G
Leila Rou
   Panzerkampfwagen II Ausf. F
Naomi 🚩🎮
   Sherman VC Firefly	 	
 
As the battle begins, Emi immediately decides that their greatest threat would be the Firefly, as its driver is notorious for being a great gunner. Megumi agrees on that point, and Emi splits their small group in three: one team to look for the flag tank, one to take down the Firefly, and one to protect the Flag Tank (the Type 89B). Emi has Megumi protect Duck Team, while the other two groups are chosen by Galette, who split them up as:
* Kiri Shiratori, Nina, and herself are tasked with taking out the Firefly
* Emi and Semla will scout for the enemy Flag Tank and take them down.
The two teams engage in combat, though even once the Firefly has been taken down - with some losses, such as Kiri Shiratori and the KV-2 - the enemy Flag Tank is nowhere to be found. As the Red Team scrambles to locate their enemy, Megumi and Noriko radio in that they've been surrounded by the two tanks that have been MIA: Anchovy's Carro Armato P26/40 and Moule's Renault AMR-35. Though the latter is not a big threat due to the M26 Pershing being significantly stronger than the French light tank, though the Type 89B would likely be unable to survive much of an assault from both. Surprised that Anchovy managed to surprise Emi and Galette like this, both gather the remaining forces and head to their allies.
Mission 04  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	ForestSurvival Match🎮 denotes playable tank choices. 	ForestSurvival Match🎮 denotes playable tank choices.
RED Team
Megumi
   M26 Pershing (Megumi)
Noriko Isobe 🎮
   Type 89B	
BLACK Team
Anchovy
   Carro Armato P26/40
Moule
   Renault AMR-35	
 
Duck Team manages to survive Anchovy and Moule's onslaught of attacks just long enough for their allies to arrive, though Megumi is defeated as the survivors of Black Team catch her in a surpsise pincer attack, once again a result of her underestimating the high school students. The two Black Team members try to escape now that they've taken out the university student, but are stopped as the rest of Red Team take aim for Anchovy, the enemy Flag Tank.
Mission 05  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	ForestFlag Match🚩 denotes flag tank 	ForestFlag Match🚩 denotes flag tank 	🎮 denotes playable tank choices.
RED Team
Emi Nakasuga 🎮
   Panzerkampfwagen VI Tiger Ausf. E
Galette
   Renault Char B1 Bis
Noriko Isobe 🚩
   Type 89B
Semla 🎮
   Stridsvagn m/40L	
BLACK Team
Anchovy 🚩
   Carro Armato P26/40
Moule 🎮
   Renault AMR-35	 	
 
Surprisingly, both the Type 89B and Carro Armato PS6/40 are damaged and put out of commission almost simultaneously, forcing the Japanese Panzerfahren Federation to review the footage and determine who was knocked out first. By only a split second, the Red Team is called the victor of the first match.
🠹 Back to table of contents
==== The Chain of Command: Yellow vs. Orange! ====
While the battle between Red Team and Black Team rages on, the other teams also deliberate about the chain of command. While some, such as Blue Team, who decide quickly as Maho Nishizumi is unanimously voted the leader, other teams have a much more difficult time of things. Yellow Team falls in the latter camp.
Despite Darjeeling's reputation, the fiery Haru Tamada and driven Sheska oppose her taking up command. Instead of fighting however, Darjeeling decides to simply appoint Sheska the team's commander, who appoints Klara as her vice-commander. Though this draws the skepticism of Hippo Team, Carpaccio, and Haru Tamada, the former two reluctantly agree because they trust Darjeeling's judgement.
Orange Team is similar. Katyusha, being the arrogant commander of the powerhouse Pravda, attempts to declare herself the commander by discrediting her allies; all except Alice Shimada, who claims to have been told to stay out of discussions of commanding teams. The team of Count's Panzerkampfwagen III Ausf. N, Ruka Oshida, and Mallard Team are all displeased by this however, and attempt to shut down her attempts at usurping the empty position. Ruka Oshida and Midoriko Sono both try to persuade their allies in order to lead the group, but Anna Masukura's praise of Noemi Kohiyama wins them over instead. To their surprise, Noemi decides to appoint Youko Minami as her vice-commander, seeing as she and Koume Akaboshi (the latter of whom declines wanting to lead) were the only two who weren't fighting for the role initially. Despite criticisms from Katyusha and Ruka Oshida, Alice Shimada accepts this decision and this causes the argument to cease somewhat.
Though the Yellow Team has some reservations about their chains of command, the Federation calls for the start of the battle.
Mission 06  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Sunflower FieldsArrival Match🎮 denotes playable tank choices. 	Sunflower FieldsArrival Match🎮 denotes playable tank choices.
YELLOW Team
Erwin 🎮
   Sturmgeschütz III Ausf. F
Darjeeling
   Infantry Tank Mark IV A22F "Churchill"
Haru Tamada
   Type 97 Shinhoto Chi-Ha
Mizuki Ikarashi
   Panzerkampfwagen 38(t) Ausf. B	
ORANGE Team
Midoriko Sono
   Renault Char B1 Bis
Noemi Kohiyama 🎮
   Panzerkampfwagen III Ausf. N	
 
At the beginning of the match, both teams come up with a similar strategy: have a tank lie in wait among the sunflowers. Sheska instructs Hippo Team to do this, planning to lure Orange Team to them so the StuG can take out the Flag Tank; opposingly, Noemi Kohiyama has herself and Mallard Team hide within the patches of flowers, using it as cover for protection. The more-experienced commanders, Darjeeling especially, notice flaws in their these strategies, though refuse to point them out.
The greatest flaw in these plans comes when Hippo Team literally bumps into Orange Team's Flag Tank, though they are unable to properly attack Noemi Kohiyama's Panzer III due to the StuG not possessing a rotating turret. As Noemi attempts to flee, the ensuing fight between the opposing Ōarai tanks reveals their locations to both teams. Defying her commander's orders to focus on Orange Team's strongest member - Alice Shimada - Haru Tamada unleashes her Chi-Ha-Tan spirit and decides to charge straight into battle, an act which forces Sheska to hurriedly request Mizuki Ikarashi to give her backup as Noemi has Youko Minami lead a small group to help Mallard Team escape.
Mission 07  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Sunflower FieldsFlag Match🚩 denotes flag tank 	Sunflower FieldsFlag Match🚩 denotes flag tank 	🎮 denotes playable tank choices.
YELLOW Team
Erwin
   Sturmgeschütz III Ausf. F
Haru Tamada 🚩
   Type 97 Shinhoto Chi-Ha
Mizuki Ikarashi 🎮
   Panzerkampfwagen 38(t) Ausf. B	
ORANGE Team
Alice Shimada
   Centurion Mk.I (A41)
Koume Akaboshi
   Panzerkampfwagen V Panther
Midoriko Sono 🚩
   Renault Char B1 Bis
Youko Minami 🎮
   T-44	 	
 
Unfortunately for Yellow Team, all three of Mizuki Ikarashi, Haru Tamada, and Hippo Team are defeated, though the latter two manage to also take out Youko Minami and Mallard Team as well. Frustrated with Haru Tamada's actions, Sheska angrily decides to just charge straight at Orange Team with the aim of defeating Noemi Kohiyama. This is universally panned by all of her allies, and Sheska immediately shuts down Klara's alternate suggestions. In response Darjeeling simply points out that those are the commander's orders and should be followed, hoping to teach the Kuromorimine girl a lesson. Sheska orders that they aim specifically for the Flag Tank and no one else, abandoning her previous idea of taking down Alice Shimada to weaken their strength.
Katyusha and Alice are surprised at the plan they see their opponents trying, destroying their previous assumptions that Darjeeling had taken command of the team. Thus, Noemi decides to use this new knowledge to her advantage. She has Katyusha and Ruka Oshida hide in a small valley between hills, and Noemi explains that she will use herself as bait to lure them to these hills where they can fire at Yellow Team from below and avoid any shots from them, hoping to end the battle.
Mission 08  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Sunflower FieldsAnnihilation Match🎮 denotes playable tank choices. 	Sunflower FieldsAnnihilation Match🎮 denotes playable tank choices.
YELLOW Team
Carpaccio
   Semovente da 75/18
Darjeeling 🎮
   Infantry Tank Mark IV A22F "Churchill"
Klara
   T-34/85	
ORANGE Team
Alice Shimada
   Centurion Mk.I (A41)
Katyusha
   T-34/85
Koume Akaboshi
   Panzerkampfwagen V Panther
Noemi Kohiyama 🎮
   Panzerkampfwagen III Ausf. N
Ruka Oshida 🎮
   ARL 44	
 
To the surprise of both teams, Sheska reveals that she isn't as short-tempered as she initially let on. Seeing through the trick, Sheska breaks off from her team and sneaks around to cut Noemi off as she tries to escape. Shocking everyone, Sheska manages to take down Noemi Kohiyama - the enemy flag tank - and claim victory. Through this, she earns praise from her allies, though some instead chalk up her strategy to her being a Kuromorimine student. Similarly, Darjeeling praises Noemi Kohiyama's strategies.
🠹 Back to table of contents
==== The Chain of Command: Green vs. White! ====
For the Green Team, the debate for the position of commander is not a difficult one. While Nilgiri and Fondue stay out of the debate, most of the other members of Green Team unanimously stand behind Shizuka Tsuruki taking the position. Indeed, even Ōarai's Rabbit Team, who have no experience with her fighting style, and Shizuka herself are opposed to this, with Shizuka wanting Ōarai's new vice commander to take the position considering their role as Ōarai's Heavy Tank Killers. Though Rabbit Team is flattered by the idea, Azusa declines the position seeing as how most of their team already trusts Shizuka's judgement. The Tatenashi commander agrees to be commander, though has Rabbit Team act as her vice-commander.
Though the discussion for Green Team lasts a short time, the White Team has a much harder time deciding a chain of command. The commanders for three schools each have their own goals in this tournament: though Kay wants to win she puts having fun and playing fair above all else, while Éclair desires victory to prove that Maginot has grown as a team and Jajka wants to defeat Shizuka Tsuruki after losing to her in each battle. Similarly, Rosehip opposes Jajka taking over command due to her experiences with them, while Rena Andou opposes anyone she has no knowledge of bossing her around. While Maho Nishizumi's Blue Team fights her own battle, Jajka decides to put the decision up to a special kind of fight: a Panzerfahren battle where a tank is eliminated if they get hit once; that way their tanks wouldn't be too damaged for the upcoming battle. Leopon Team admits that they should be able to fix up a single hit of damage in such a short amount of time, and consult Ami Chōno to see if this is possible. After getting permission, those vying for the position of commander - Jajka, Éclair, Rena Andou, and Rosehip - get ready to present their unique ways of approaching battle, while Kay decides to bow out and watch this match.
Mission 09  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	ZuikakuAnnihilation Match🎮 denotes playable tank choices. 	ZuikakuAnnihilation Match🎮 denotes playable tank choices. 	ZuikakuAnnihilation Match🎮 denotes playable tank choices. 	ZuikakuAnnihilation Match🎮 denotes playable tank choices.
Jajka 🎮
   7TP	
Éclair
   SOMUA S35 	
Rena Andou
   Renault FT-17 	
Rosehip
   A15 Cruiser Tank Mk VI "Crusader" (Rosehip)	
 
Surprising the members of White Team, it is Jajka who manages to overpower her allies and claim the position of commander. Impressed with her skills, Rena Andou and Éclair acknowledge her skills and agree to follow her, though Rosehip is still unimpressed. Leopon Team quickly manage to fix up the minor damage each tanks sustained just as White Team is called to fight against Green Team.
As the battle begins, Jajka gives the order to spread out and eliminate only the enemy's Flag Tank. Though her allies are generally confused about this order, Jajka elaboarates by explaining that Tatenashi High School has only one tank, so she works best when not needing to rely on the assistance of others. Kay, also aware of how Shizuka fights after watching the Cauldron Tournament, simply follows these orders despite believing otherwise.
Mission 10  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	East Fuji: StreetsArrival Match🎮 denotes playable tank choices. 	East Fuji: StreetsArrival Match🎮 denotes playable tank choices.
GREEN Team
Kinuyo Nishi
   Type 97 Chi-Ha	
WHITE Team
Éclair
   SOMUA S35
Emi Kojima
   Jagdpanzer V Jagdpanther
Jajka
   7TP
Kay 🎮
   Medium Tank, M4
Rena Andou
   Renault FT-17
Rosehip
   A15 Cruiser Tank Mk VI "Crusader" (Rosehip)
Satoko Nakajima
   VK 45.01(P)	
 
White Team is apalled when, after searching the entire battlefield, they are only able to find a single enemy tank, which they eliminate with no issue. Not comprehending where Green Team could be, Kay explains that this is why she was unopposed to Jajka taking command: to learn about the flaws in her fighting style. As this reminds her of something Shizuka once told her, she angrily fires on Kay and eliminates her own teammate, causing the rest of White Team to turn on Jajka.
Meanwhile, Alisa acts as a scout for Green Team, and watches as White Team's members turn against their leader. They chase Jajka off, and Éclair takes command instead with Rena Andou as her vice-commander. As the two try to come up with a new strategy, Alisa gives Green Team the order to move in and take out the enemy Flag Tank.
Mission 11  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	East Fuji: StreetsFlag Match🚩 denotes flag tank 	East Fuji: StreetsFlag Match🚩 denotes flag tank 	🎮 denotes playable tank choices.
GREEN Team
Alisa
   M4A1(76) Sherman
Asparagus 🚩
   Renault AMR-35
Azusa Sawa
   Medium Tank, M3
Fondue 🎮
   SOMUA S35
Nilgiri 🎮
   A12 Infantry Tank Mk II "Matilda" Mk III	
WHITE Team
Éclair 🚩
   SOMUA S35
Emi Kojima 🎮
   Jagdpanzer V Jagdpanther
Rena Andou
   Renault FT-17
Rosehip
   A15 Cruiser Tank Mk VI "Crusader" (Rosehip)
Satoko Nakajima 🎮
   VK 45.01(P)	 	
 
To the surprise of Green Team, Éclair is a surprisingly competent commander whose orders allow White Team to turn the tide of battle. Despite being ambushed, Emi Kojima and Leopon Team manage to take out Alisa, Nilgiri, and the hesitating Fondue before being defeated themselves. Rabbit Team and Asparagus - neither of whom are the Flag Tank for Green Team - escape the battle, and the remnants of White Team give chase hoping that they'll lead them back to Shizuka Tsuruki.
Mission 12  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	East Fuji: StreetsAnnihilation Match🎮 denotes playable tank choices. 	East Fuji: StreetsAnnihilation Match🎮 denotes playable tank choices.
GREEN Team
Asparagus 🎮
   Renault AMR-35
Azusa Sawa 🎮
   Medium Tank, M3	
WHITE Team
Rena Andou 🎮
   Renault FT-17
Rosehip 🎮
   A15 Cruiser Tank Mk VI "Crusader" (Rosehip)	
 
Asparagus and Rabbit Team manage to circle around and take Rena Andou and Rosehip out, leaving only Éclair - the Flag Tank - and the missing Jajka still in the action. Starting to get pains in her stomach, Éclair decides it best to try and avoid combat and instead focus on finding and eliminating Shizuka. But this hesitation is her downfall. As she begins to make her way down the streets of the streets of the Shizuoka Prefecture, she is caught off-guard when a damaged Shizuka suddenly appears and ambushes her from behind. The two Flag Tanks are then forced to fight each other one-on-one in the narrow streets, as Éclair decides it better to defeat Centipede Team before the other remaining members of Green Team are able to regroup.
Mission 13  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	East Fuji: StreetsAnnihilation Match🎮 denotes playable tank choices. 	East Fuji: StreetsAnnihilation Match🎮 denotes playable tank choices.
GREEN Team
Shizuka Tsuruki 🎮
   Customized Type 97 Te-Ke	
WHITE Team
Éclair 🎮
   SOMUA S35 	
 
The narrow streets prove to be Éclair's downfall. While the Te-Ke can move through the corridors with ease, the larger SOMUA S35 has much more difficulty doing so. In the end, Éclair is the loser of the round one match as Centipede Team barely manages to take the Maginot commander down.
🠹 Back to table of contents
==== The Chain of Command: Cyan vs. Purple! ====
As Cyan Team group together, they immediately schism. Not due to an argument over who should lead the group, rather Cyan Team fracture apart due to the odd couple of Mika and Marina Constantinescu. Mika and Marina immediately begin to bond over their more unique perspective of the world, and, barring Aki and Mikko, all of their teammates begin to drift away from them. Rumi, being used to Mika's strange antics, gives her and Marina the push to be the leaders of Cyan, though both turn down the role immediately with the excuses of such role not being their calling at this time. Instead, Marina divines and proclaims Bordeaux the commander.
However, while Cyan Team quickly manage to create a chain of command, Purple Team is fractured immediately. While Miho Nishizumi is the famous commander who led the unknown Ōarai to victory at the Nationals, Erika Itsumi makes a show of her negative opinion of her school's former vice-commander, and the two Bellwall commanders - Chifuyu Doi and Neko Yamamori - each fight over the fact that they would never listen to anyone who doesn't prove themselves. As Yukari Akiyama tries to convince the others to let Miho lead them, the Ōarai commander instead turns to Marie. Knowing Marie managed to bring together the Examiner and Escalator Factions of BC Freedom High School, Miho asks that she unite this team as well, though she shuts this down. Instead just wanting to eat cake, Marie mentions that she thinks a fight like this might be good for their team, but the others disagree. Rukuriri and Aung are instead the ones to take up this order and try to cool down the others, but are quickly pushed away. Instead of being able to sort out their issues however, Purple Team is called into battle against Cyan Team without a chain of command.
Rukuriri, Aung, and Anglerfish Team all try to restore order in their team, though the Bellwall girls and Erika Itsumi deny all of these attempts. Erika states her promise that she is, no doubt, stronger than Miho ever would be and refuses to work alongside her, while the Bellwall girls fight each other and push the others out. As the battle begins, Purple Team immediately breaks apart. While Miho tries to take command, Erika Itsumi decides to turn on her, hoping to prove that she can win without Miho and prove that she is stronger. Chifuyu Doi and Neko Yamamori also turn on Miho, though instead to test whether or not she is strong enough to lead them. Rukuriri and Marie decide to stay out of this fight and begin hunting down the other team, while Aung - the Flag Tank - remains to help Miho (despite the pleas of Anglerfish Team).
Mission 14  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Ōarai: StreetsSurvival Match🎮 denotes playable tank choices. 	Ōarai: StreetsSurvival Match🎮 denotes playable tank choices. 	Ōarai: StreetsSurvival Match🎮 denotes playable tank choices. 	Ōarai: StreetsSurvival Match🎮 denotes playable tank choices.
Aung
   Type 95 Ha-Gō
Marie
   Renault FT-17
Miho Nishizumi 🎮
   Panzerkampfwagen IV Ausf. H
Rukuriri
   A12 Infantry Tank Mk II "Matilda" Mk III	
Erika Itsumi
   Panzerkampfwagen Tiger Ausf. B	
Neko Yamamori
   Jagdpanzer V Jagdpanther 	
Chifuyu Doi
   Panzerjäger Tiger (P) 	
 
Though Anglerfish Team manages to dodge the attacks of the three traitors, their ability to do so is limited as time goes on. After a while however, Ōarai's Panzer IV is taken out by Erika Itsumi, who shouts in delight at finally beating Miho in a fair match. Unfortunately, she is then taken out by Rumi, who was laying in wait for their quarrel to finish. Caught off guard, Chifuyu and Neko both turn on Rumi and the other approaching Cyan Team tanks.
Mission 15  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Ōarai: StreetsFlag Match🚩 denotes flag tank 	Ōarai: StreetsFlag Match🚩 denotes flag tank 	🎮 denotes playable tank choices.
PURPLE Team
Chifuyu Doi 🎮🚩
   Panzerjäger Tiger (P)
Neko Yamamori 🎮
   Jagdpanzer V Jagdpanther	
CYAN Team
Bosphorus 🎮
   Renault R35
Pepperoni
   Carro Veloce CV.33
Rumi 🚩
   M26 Pershing (Rumi)	 	
 
By banding together, the two delinquent leaders manage to take down Rumi of the All-Stars University Team and Anzio's Pepperoni. Bosphorus however manages to take Chifuyu Doi out before Aung comes to the aid of Neko Yamamori and defeats the remaining Cyan member. Acknowledging Aung's strength, Neko decides to appoint her the leader of Purple Team, much to the relief of Rukuriri, Marie, and, though eliminated, Miho and Chifuyu Doi. Erika too begrudgingly accepts this proposal following Aung's performance during the Cauldron Tankthalon Tournament, though still disappointed in the way this battle played out.
Aung decides to take the initiative and regroup their team, hoping to track down the enemy flag tank. As Aung manages to rally her teammates, they manage to locate three of the four remaining members of Cyan Team as they make their way towards the golf course near Ōarai. Aung decides to fall back while the others take on those defending their own Flag Tank.
Mission 16  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Golf CourseAnnihilation Match🎮 denotes playable tank choices. 	Golf CourseAnnihilation Match🎮 denotes playable tank choices.
PURPLE Team
Marie 🎮
   Renault FT-17
Neko Yamamori 🎮
   Jagdpanzer V Jagdpanther
Rukuriri 🎮
   A12 Infantry Tank Mk II "Matilda" Mk III	
CYAN Team
Nekota 🎮
   Type 3 Chi-Nu
Marina Constantinescu 🎮
   Panzerkampfwagen IV Ausf. G
Mika 🎮
   BT-42	
 
As the six tanks converge on the golf course, a giant battle unfolds. Though Cyan Team gains the advantage early with the defeat of Marie, Rukuriri and Neko Yamamori manage to turn the tides as they take out Nekota and Marina Constantinescu. In the end, Mika manages to take out Rukuriri and Neko just as the two members of Purple Team manage to take out the BT-42 as well. Thus, this leaves only the two Flag Tanks left to duel.
Aung enters the golf course to see the remains of the battle, and gets shot at by Bordeaux as she enters. Among the wreckage of their allies, Bordeaux and Aung fight in a one-on-one duel.
Mission 17  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Golf CourseAnnihilation Match🎮 denotes playable tank choices. 	Golf CourseAnnihilation Match🎮 denotes playable tank choices.
PURPLE Team
Aung 🎮
   Type 95 Ha-Gō	
CYAN Team
Bordeaux 🎮
   Renault AMR-35 	
 
Just as in the battle between Red Team and Black Team, Aung and Bordeaux manage to take each other out simultaneously. Unlike Red and Black Teams however, this is not an exaggeration: as the Federation rewatches the final moments of the battle, they find that the shells collided with each tank at literally the exact same moment. Unable to thus declare a winner, the Federation postpone the next round as they decide how to continue.
🠹 Back to table of contents
=== Bonus Missions ===
Bonus Missions are unlocked by completing a set of missions as every available character. These Bonus Missions describe parts of the plot that occur outside of the main Story Missions as they are portrayed. Unlike the main Story Missions, which typically allow the player to experience a battle from both teams' perspectives, Bonus Missions instead act akin to Extra Missions in that the player only has a single choice for who they may control.
Table of Contents — Bonus Missions 
·
 
==== It's the Nishizumi Style! ====
   Unlocked by completing The Chain of Command: Red vs. Black! (Missions 03-05) as every character.
When Blue Team's members meet, they are immediately fractured by Shark Team's unwillingness to cooperate with anyone, as well as the Kashiwaba sisters' spoiled attitude. With Shark Team claiming that they will only listen to people who prove themselves stronger than themselves, Maho Nishizumi decides to prove herself worthy of being their leader - something which everyone else, include Azumi of the All-Stars University Team, is willing to accept already due to the reputation of the Nishizumi Style, Kuromorimine, and Maho herself. Not contempt with Maho proving herself by only defeating Shark Team, Maho explains that she will take on all six other tanks all by herself. Shark Team agrees that they'll follow her orders if she can win this one-sided match, expecting it to be an impossible feat.
Bonus Mission 01  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	Ōarai: ResidentialAnnihilation Match🎮 denotes playable tank choices. 	Ōarai: ResidentialAnnihilation Match🎮 denotes playable tank choices.
Azumi
   M26 Pershing (Azumi)
Fukuda
   Type 95 Ha-Gō
Kanako Kashiwaba
   Panzerkampfwagen II Ausf. C
Nonna
   IS-2
Ogin
   Mark IV
Uszka
   7TP	
Maho Nishizumi 🎮
   Panzerkampfwagen VI Tiger Ausf. E	
 
With Maho Nishizumi managing to defeat all of her six teammates using the widely-feared Nishizumi Style, Shark Team gives in and decides to follow the famed commander. The Kashiwaba sisters too cease all complaints, comparing Maho to the "gorilla woman" who leads Bellwall's team.
🠹 Back to table of contents
==== The Force of a Dragon! ====
   Unlocked by completing The Chain of Command: Green vs. White! (Missions 09-13) as every character.
After betraying her team, Jajka flees as to prevent herself from being knocked out before battling Shizuka Tsuruki. Wanting to achieve this more than anything in order to prove her strength, Jajka decides to search the battlefield for her adversary. By chance, she happens to spot the signature red Te-Ke of the Centipede Team hiding in-between two tall buildings, and she immediately turns her attention to it. With a shout, she challenges Shizuka to a one-on-one duel, and the so-called "princess" of Tatenashi readily accepts the invitation.
Bonus Mission 02  
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	East Fuji: StreetsAnnihilation Match🎮 denotes playable tank choices. 	East Fuji: StreetsAnnihilation Match🎮 denotes playable tank choices.
GREEN Team
Shizuka Tsuruki 🎮
   Customized Type 97 Te-Ke	
WHITE Team
Jajka
   7TP 	
 
Though Jajka manages to deal a significant amount of damage to Centipede Team, Shizuka and Rin Matsukaze manage to take the Queen of Tankathalon out, leaving White Team with only a single remaining member. While Jajka is distraught, Shizuka offers the same advice she did once before: her way of thinking is too narrow. The commander of Green Team then radios her teammates, explaining that she wants to take down White Team's Flag Tank in a fair one-on-one, to which Asparagus accepts and Rabbit Team, while confused, also agree to.
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Tanks are divided into five classes: Light Tanks, Medium Tanks, Heavy Tanks, Tank Destroyers, and Other. The "Other" category consists of weapons that do not fit into the other categories, for reasons such as:
* The tank is technically illegal within the rules of Panzerfahren established by the Japanese Panzerfahren Federation
* The tank is of either the Tankette or Super-Heavy Classes.
* The vehicle is classified as a self-propelled artillery unit rather than a tank.
Regardless of the different ways tanks may control in actuality, all tanks share the same controls; this includes, contrary to reality, the ability to drift, though doing so will damage the player's treads slightly and make it easier for them to be destroyed by enemies. By aiming for a tank's treads they will be rendered temporarily immobilized until they are fixed. Additionally, all tanks have unique "Weak Points", which deal double damage to them should they be hit.
The stats of a tank are divided into eight categories. These stats can have points added or deducted based upon the crew members present within the tank, with some combinations of characters giving bonuses when paired together. Furthermore, the stat bonuses granted by characters will also increase the more familiar they become with the tank. The eight stat categories, and what they determine, are the following:
* Attack determines base damage output of the tank's shells.
* Loading Speed determines how quickly shells are reloaded. While not consistent, tanks with greater loading speeds also have slightly room for error when it comes to performing a perfect reload.
* Accuracy determines the likelihood of shells hitting their designated target. This primarily affects shots taken without using the scope and manually aiming and instead primarily affected targets aimed at through the lock-on feature.
* Armour determines the general defensive capabilities of the tank.
* Speed determines the maximum movement speed of the vehicle. This does not include the time it takes for a tank to accelerate to this speed.
* Maneuverability determines how easy it is to handle the tank as one would like. The effects of a low maneuverability stat fluctuates depending on tank, with some becoming incredibly difficult to turn while others' cornering skills become so great that they can not be controlled.
* Reconnaissance determines the distance a tank must be from an enemy before they are indicated to the enemy team. The higher this stat, the closer a tank can get without being noticed. This does not impact tanks being noticed due to firing at others, however.
* Maintenance determines how quickly the tank's treads can be fixed.
While the original Dream Tank Match only allowed the player to customize tank teams in the Tank Garage, Dream Tank Match II instead requires the player to select team members every time a tank is selected. In order to streamline this process however, players can save up to three team selections per tank, which can be chosen from a drop-down list to immediately fill a tank roster.
Players are able to customize the general look of the Tanks they command with a variety of unlockable cosmetic items. Tanks may be repainted with different patterns (such as camouflages) or solid colours, and equipped with a variety of different decorations such as flags or stickers. If no custom design is applied, a tank will use a basic design dependant on the school attended by the tank's commander. These cosmetic items are unlocked by destroying Boko dolls hidden around maps in the game's Story Mode.
On the loading screen at the beginning of every match, Saunders University High School's can be seen deploying the tanks that will fight on the player's team in the upcoming battle. They do this through the use of the (LAPES).
Table of Contents — Tanks  
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It should be noted that the country of origin listed for each tank refers to the modern-day equivalent of that which would have developed the tank originally. Additionally, most tanks are referred to by shortened names on the HUD during battle; these shortened names are listed alongside their full ones.
=== Light Tanks ===
Light tanks are smaller in size that are designed to move at higher speeds. Though they usually serve the role of reconnaissance units or to support larger tanks, light tanks are not useless in terms of combat, though they must often get close to their targets in order to be truly effective. Light tanks are generally crewed by two or three-person teams.
 
 A15 Cruiser Tank Mk VI "Crusader" Mk.III  aka Crusader
   A15 Cruiser Tank Mk VI "Crusader" Mk.III*
 with detachable tracks
 Light Tank, M24  aka M24 Chaffee
 Panzerkampfwagen II  aka PzKpfw II
   Panzerkampfwagen II Ausf. C
   Panzerkampfwagen II Ausf. F
 Panzerkampfwagen 38(t)  aka PzKpfw 38(t)
   Panzerkampfwagen 38(t) Ausf. B
   Panzerkampfwagen 38(t) Ausf. G
 Renault AMR-35
 Renault FT-17
 Renault R35
 Stridsvagn m/40L
 Type 95 Ha-Gō
:*Additionally, a Crusader with a speed governor on it is also available. This one is used solely by Rosehip of St. Gloriana Girls College by default; as such it is referred to separately as "A15 Cruiser Tank Mk VI "Crusader" Mk.III (Rosehip)".
=== Medium Tanks ===
As evidenced by the name of this class of tank, medium tanks were developed to act as a compromise between the faster light tanks and the more-powerful heavy tanks. Medium tanks were generally the most successful and most plentiful type of tank used in World War II. Earlier medium tanks were designed to priortise speed over power, in a manner similar to light tanks, a practice that would evolve into the Cruiser tank class in Britian, while the medium tank designation would later be used for tanks that attempt to successfully balance firepower, mobility, and defense. Medium tanks are generally manned by four or five-person teams.
 A12 Infantry Tank Mk II "Matilda" Mk III  aka Matilda II
 Medium Tank, M3  aka M3 Lee
 M4A1(76) Sherman
 Medium Tank, M4  aka M4 Sherman
 Panzerkampfwagen III  aka PzKpfw III
   Panzerkampfwagen III Ausf. J
   Panzerkampfwagen III Ausf. N
 Panzerkampfwagen IV  aka PzKpfw IV
   Panzerkampfwagen IV Ausf. D
   Panzerkampfwagen IV Ausf. F2✝
   Panzerkampfwagen IV Ausf. G
   Panzerkampfwagen IV Ausf. H✝
 Panzerkampfwagen V Panther  aka PzKpfw V Panther
 Sherman VC Firefly  aka VC Firefly
 
 T-34/76
 T-34/85
 
 Type 3 Chi-Nu
 Type 89B
 Type 97 Chi-Ha
 Type 97 Shinhoto Chi-Ha
:✝Though the modifications made to Ōarai's Panzerkampfwagen IV Ausf. D match those made by Germany during World War II to create the Ausf. F2 and Ausf. H, the fact that the tank is technically a modification of the Ausf. D means that these names are technically inaccurate. In reality, these tanks would instead be known as "Panzerkampfwagen IV Ausf. D (Custom F2)" and "Panzerkampfwagen IV Ausf. D (Custom H)", respectively. Referring to the tanks in-game as "Ausf. F2" and "Ausf. H" respectively was a choice made to simplify their designations.
=== Heavy Tanks ===
Owing to their name, tanks of the heavy class generally aim to surpass those of lighter classes by possessing more armour in addition to firepower that equals or surpasses those of medium tanks. Originally introduced during World War I, heavy tanks were designed in order to operate alongside infantry units in order to take down artillery and anti-tank weaponry, thus requiring them to be heavily armoured in order to survive bombardments; in World War II, heavy tanks would be similarly used to push through enemy ranks. Heavy tanks require four or five-member teams to be properly controlled, though the Char B1 bis is an outlier as it instead only requires three; though this is due to Ōarai Girls' Academy's Mallard Team under-staffing the tank in canon and not due to the tank's size or capabilities.
 A43 Infantry Tank "Black Prince"  aka Black Prince
 
 Carro Armato P26/40  aka P26/40
 Centurion Mk.I
 Infantry Tank Mark IV A22F "Churchill"  aka Churchill
 IS-2The IS-2 tank is named for , the dictator of the Soviet Union who ruled during the Second World War. The IS tank family is based on the acronym of this dictator's name when anglicized from the native Russian "Ио́сиф Ста́лин". In many cases, Stalin's given name is anglicized as "Joseph", however there are cases where it is instead transliterated as "Iosif", which is closer to the native pronunciation of the name. Due to this, the IS-2 tank may also be called the JS-2, though it is referred to by the former name on this page due to that being the more-commonly used of the two.
 
 ‡
   M26 Pershing (Azumi)
   M26 Pershing (Megumi)
   M26 Pershing (Rumi)
 Mark IV
 Panzerkampfwagen Tiger Ausf. B  aka Tiger II
 Panzerkampfwagen VI Tiger Ausf. E  aka Tiger I
 Renault Char B1 Bis  aka Char B1 Bis
 VK 45.01(P)
:‡The game includes four versions of the M26 Pershing, though all are identical in terms of controls and stats. These four variants include the normal Pershing, as well as those used by Megumi, Rumi, and Azumi of The All-Stars University Team. The sole difference between the four versions comes in the markings present on the mud guards of the three Pershings used by the All-Stars University Team members: Megumi's M26 Pershing has red squares, Rumi's has blue triangles, and Azumi's has yellow diamonds.
=== Tank Destroyers ===
Tank destroyers, true to their name, are vehicles equipped with artillery guns or missile launchers designed in order to combat tanks or other armaments, making their usage somewhat situational in normal combat. Tank destroyers are technically not "tanks" by definition, instead being classified as armoured fighting vehicles, though they are often called such due to being based on existing tank chassis. Three or four-person teams are required to properly staff tank destroyers.
 Jagdpanzer 38(t) Hetzer  aka Hetzer 38(t)
 Jagdpanzer IV /70(V) Lang
 Jagdpanzer V Jagdpanther  aka Jagdpanther
 Panzerjäger Tiger Ausf. B  aka Jagdtiger
 Panzerjäger Tiger (P)  aka Elefant
 
 Sturmgeschütz III Ausf. F  aka StuG III
=== Other Weapons ===
In-game, the following vehicles are classified under a general "other" category despite the tanks and vehicles coming from a variety of different tank classes in reality. This section breaks down these unidentified categories.
Like tank destroyers, tankettes are a classification of vehicle that are not technically "tanks" but rather armoured fighting vehicles. Tankettes are small AFVs that are roughly the size of a car and manned by two individuals. They are used primarily for reconnaissance, a task they excel at due to their small size and higher speeds. Tankettes are generally weaker than other tanks because of their size, but also due to the fact that many of them are armed with machine guns rather than tank guns.
 Carro Veloce CV.33
 Customized Type 97 Te-Ke
Super-heavy is a classification of tank that surpasses heavy tanks in size and weight. Super-heavy tanks were designed to be invincible and able to penetrate any base with ease. During World War II, super-heavy tanks never entered actual combat though multiple countries had built various prototypes that would either be cancelled or destroyed. Super-heavy tanks require crews of five. It should be noted that the T28 Super Heavy Tank, despite it's name, has also been historically classified as a tank destroyer.
 Panzerkampfwagen VIII Maus  aka PzKpfw VIII Maus
 with detachable tracks
The Karl-Gerät 040 is a self-propelled siege mortar that were previously banned from entry under the official Panzerfahren ruleset; the mortar was only legalized for combat after pressure from MEXT prior to the battle between Ōarai Girls' Academy and the All-Stars University Team. The mortar can not be classified as a tank nor does it fit within the classifications of any other weapon used in the Girls und Panzer franchise. In order to comply with the safety restrictions of the Japanese Panzerfahren Federation, the Karl-Gerät has been heavily modified in order to automate it's loading procedures.
 Karl-Gerät 040§
The Type 10 Hitomaru is a next-generation main battle tank. Due to it being developed in 2012 and thus not existing during the Second World War, the Type 10 is banned from participating in official Panzerfahren matches. It is the tank used by the Japan Self-Defence Forces, and one is frequently used as transportation by instructor Ami Chōno of the Japanese Panzerfahren Federation.
 Type 10 Hitomaru|  aka Type 10
:§Denotes weapon that can not be controlled by the player.
:|Denotes tank that can not be used when playing online.
   
=== Playable Characters ===
Unlike in Girls und Panzer: Dream Tank Match, where only a small pool of character could be seen in battle as they popped their heads out of their tanks, Dream Tank Match II allows any character that may be playable to take this role. While only the tank's commander will stick their head out of their tank during battle, all crew members will pose together afterwards should victory be achieved. Some combinations of characters in a single tank will cause them to get a special team name and have unique conversations with each other or victory poses; by default tanks typically take on the name of the tank's commander as their team name (i.e. Nishizumi Team) and characters use a small selection generic voice clips, often not even referring to each other by name. 
There are five roles that a character may take inside a tank. Depending on the tank one character may have to perform multiple duties due to the being understaffed; these roles are decided by how the roles are distributed within the Girls und Panzer canon and not by real-world experiences. Additionally some tanks may also require multiple characters to share the same role due to possessing multiple guns or unorthodox controls. The five types of roles given to characters are the following:
* Tank commander, who relays the player's directions to the crew. When they pop their head out of their tank, commanders are able to look directly to the left, right, or back of their vehicle at a quick speed. The player is also able to give four quick verbal cues to their allies; while particularly nessecary for online play, CPU allies may also respond to these phrases accordingly. The four verbal commands are "thank you", "sorry", "on my way", and "congratulations", though the exact wording differs between characters.
* Driver, who relays information about the surrounding terrain to the crew. They also report whenever the player's treads are damaged.
* Gunner, who reports the distance between target tanks and whether or not they successfully damage them.
* Loader, whose job it is to reload shells for the gunner to fire. By timing button presses, correctly the loader will instantly reload their next shell; fail this however and their reload speed will decrease.
* Radio operator, who relays the statuses of the player's allies and the known locations of enemy tanks to the crew.
These roles are tied to different slots when creating a tank crew, and some tanks conflate multiple roles into a single slot. Characters say different voice lines and react to situations differently depending on the position(s) they take; for instance, the driver will react to uneven terrain or answer orders to reverse or accelerate, while the loader will comment when the player either successfully performs a perfect reload or fails such. While characters that are part of special team combinations share unique dialogue, they may also say different lines depending on the roles that these members take on.
Each school also has an overall commander that manages the entire Panzerfahren team. This is not a proper role in-game, as it is instead given to the player's chosen team in single player scenarios and does not exist in multiplayer.
Table of Contents — Characters  
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The game boasts a base roster of 112 characters that players are able to fill out their teams with; only 107 of these characters are usable within the game's story mode however, with five (Shiho Nishizumi, Chiyo Shimada, Ami Chōno, Kikuyo Idegami, and Chihiro Yusa) being unlocked once this mode is completed. Despite the large number, the game does not include every named character within the franchise. Every character has at least one other alternate costume that the player may have them wear instead of their school's default Panzerfahren uniform. These costumes can be purchased in the in-game shop using points earned simply by playing the game; players can also unlock the summer uniform for Ōarai Girls' Academy for every character simply by completing Tournament Mode as them. Many of the costumes included in the game originate from the mobile gacha game Girls und Panzer: Great Tankery Operation.
In addition to be being a playable character, Ami Chōno acts as the referee for each match. She notifies all participants when a tank is immobilized with "<tank> 底付与" ("sokofuyo"), and will officially finish each battle with "試合終了" ("shiai shūryō").
Ōarai Girls' Academy  
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St. Gloriana Girls College  
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Saunders University High School  
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Anzio Girls' High School  
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Pravda Girls' High School  
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Kuromorimine Girls' Academy  
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Chi-Ha-Tan Academy  
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Jatkosota High School  
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BC Freedom High School  
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Maginot Girls' Academy  
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Bellwall Academy  
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West Kureoji Grona Academy  
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Centipede Alliance  
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Bonple High School  
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Count High School  
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All-Stars University Team  
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Japanese Panzerfahren Federation  
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Unaffiliated  
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=== Non-Playable Characters ===
These characters can not be used in battle and instead only appear in the visual novel segments that occur within the Story Mode. This section does not include unnamed characters.
Non-Playable Characters  
 	Renta Tsuji is an administrator for the Japanese Ministry of Education, Culture, Sports, Science and Technology (MEXT), being the one who oversees the maintenance of Japan's school ships. Renta can be seen as the main enemy of Ōarai Girls' Academy, in particular the school's Panzerfahren team, as his somewhat mysterious grudge against the school has caused him to use his powers in an attempt to get Ōarai Girls' Academy closed down. Though he does uphold himself in a professional manner, Renta is an incredibly callous and manipulative man who is not above using his position at MEXT to get what he wants. He generally treats high school students with little respect as it is, though is openly quite hostile towards those from Ōarai and believes that their Panzerfahren successes are little more than the result of luck. Renta also seems to possess a short temper despite his cool demeanour, often throwing a fit and letting his furiosity get the better of him whenever his plans are proven unsuccessful. 	Renta Tsuji is an administrator for the Japanese Ministry of Education, Culture, Sports, Science and Technology (MEXT), being the one who oversees the maintenance of Japan's school ships. Renta can be seen as the main enemy of Ōarai Girls' Academy, in particular the school's Panzerfahren team, as his somewhat mysterious grudge against the school has caused him to use his powers in an attempt to get Ōarai Girls' Academy closed down. Though he does uphold himself in a professional manner, Renta is an incredibly callous and manipulative man who is not above using his position at MEXT to get what he wants. He generally treats high school students with little respect as it is, though is openly quite hostile towards those from Ōarai and believes that their Panzerfahren successes are little more than the result of luck. Renta also seems to possess a short temper despite his cool demeanour, often throwing a fit and letting his furiosity get the better of him whenever his plans are proven unsuccessful.
Shichiro Kodama is the president of the Japanese Panzerfahren Federation. Shichiro is a professional man whose main concern is maintaining public support for the Federation, thus many of the decisions he oversees are done so with this intent. However, while familiar and somewhat-comparable to the MEXT administrator Renta Tsuji, Shichiro shows himself to be far more friendly and understanding than the generally-cold man, and supported Ōarai Girls' Academy's efforts to keep MEXT from closing down their school. While an intelligent fellow whose leadership capabilities are uncontested - seemingly having little trouble in managing the Japanese Panzerfahren Federation - he is far less shrewd than many of his peers, and proves himself somewhat naive because of his reactions to such tactics. 	Shichiro Kodama is the president of the Japanese Panzerfahren Federation. Shichiro is a professional man whose main concern is maintaining public support for the Federation, thus many of the decisions he oversees are done so with this intent. However, while familiar and somewhat-comparable to the MEXT administrator Renta Tsuji, Shichiro shows himself to be far more friendly and understanding than the generally-cold man, and supported Ōarai Girls' Academy's efforts to keep MEXT from closing down their school. While an intelligent fellow whose leadership capabilities are uncontested - seemingly having little trouble in managing the Japanese Panzerfahren Federation - he is far less shrewd than many of his peers, and proves himself somewhat naive because of his reactions to such tactics. 	
 	Kanon Sasagawa is the head judge for the Japanese Panzerfahren Federation, being present at every official Panzerfahren match. Like her fellow judges, Kanon takes being a Panzerfahren judge extremely seriously, acting extremely professional while watching over a battle. The amount she takes care to act professionally is almost comical, generally acting too stoic and emotionless while on the job in an attempt to act as justly and unbiased as possible. Off duty, Kanon remains a strict individual who abides by the rules, but loosens up greatly whenever she begins ingesting alcohol. Kanon appears to hold some contemptment for her superior, Ami Chōno, as she is known to frequently impersonate her behind her back. Her ability to imitate Instructor Chōno is extraordinary, and she greatly resembles the JSDF Captain when she removes her glasses and pulls her bangs forwards. 	Kanon Sasagawa is the head judge for the Japanese Panzerfahren Federation, being present at every official Panzerfahren match. Like her fellow judges, Kanon takes being a Panzerfahren judge extremely seriously, acting extremely professional while watching over a battle. The amount she takes care to act professionally is almost comical, generally acting too stoic and emotionless while on the job in an attempt to act as justly and unbiased as possible. Off duty, Kanon remains a strict individual who abides by the rules, but loosens up greatly whenever she begins ingesting alcohol. Kanon appears to hold some contemptment for her superior, Ami Chōno, as she is known to frequently impersonate her behind her back. Her ability to imitate Instructor Chōno is extraordinary, and she greatly resembles the JSDF Captain when she removes her glasses and pulls her bangs forwards.
Remi Takashima is one of the primary judges employed by the Japanese Panzerfahren Federation, and is present at virtually every official Panzerfahren match. Like her two partners Kanon Sasagawa and Hibiki Inatomi, Remi acts incredibly serious and professional while on-duty, striving to maintain a lack of bias in order to judge Panzerfahren matches completely fairly. However, while she is generally very professional (almost to a comical degree), she can also be somewhat whimsical during matches, and regularly uses her signal flags to converse with her fellow judges about what to do about meals. Whenever she is not judging a match however, Remi's professional demeanour mostly falls away and she shows herself to be incredibly kind and playful. She is known to humour the desires of some of the Panzerfahren participants, particularly playing along with Pravda Girls' High School's Nonna in believing the girl to be the mother of her commander, Katyusha. Of her own admission, Remi is not talented in Panzerfahren and took up being a judge in order to remain a part of the sport.	Remi Takashima is one of the primary judges employed by the Japanese Panzerfahren Federation, and is present at virtually every official Panzerfahren match. Like her two partners Kanon Sasagawa and Hibiki Inatomi, Remi acts incredibly serious and professional while on-duty, striving to maintain a lack of bias in order to judge Panzerfahren matches completely fairly. However, while she is generally very professional (almost to a comical degree), she can also be somewhat whimsical during matches, and regularly uses her signal flags to converse with her fellow judges about what to do about meals. Whenever she is not judging a match however, Remi's professional demeanour mostly falls away and she shows herself to be incredibly kind and playful. She is known to humour the desires of some of the Panzerfahren participants, particularly playing along with Pravda Girls' High School's Nonna in believing the girl to be the mother of her commander, Katyusha. Of her own admission, Remi is not talented in Panzerfahren and took up being a judge in order to remain a part of the sport.	
 	Hibiki Inatomi is one of the main judges who oversees every official Panzerfahren match under the jurisdiction of the Japanese Panzerfahren Federation. Like her close friends Kanon Sasagawa and Remi Takashima, Hibiki strives to uphold herself in a professional and unbiased manner, and takes her job of overseeing matches incredibly serious. She is more similar to Remi than she is Kanon, being known to converse with the former about dinner plans during matches, and humouring the participants of different Panzerfahren teams, hoping to entertain them just as they entertain her with their matches. Once she removes her gorget however, Hibiki becomes much more playful, and enjoys gossiping with her two fellow judges over alcohol. 	Hibiki Inatomi is one of the main judges who oversees every official Panzerfahren match under the jurisdiction of the Japanese Panzerfahren Federation. Like her close friends Kanon Sasagawa and Remi Takashima, Hibiki strives to uphold herself in a professional and unbiased manner, and takes her job of overseeing matches incredibly serious. She is more similar to Remi than she is Kanon, being known to converse with the former about dinner plans during matches, and humouring the participants of different Panzerfahren teams, hoping to entertain them just as they entertain her with their matches. Once she removes her gorget however, Hibiki becomes much more playful, and enjoys gossiping with her two fellow judges over alcohol.
Haruka Endou is a student of Tatenashi High School. Though she has no interest in participating directly in Panzerfahren (or Tankathalon), she serves as the manager for the two members of Centipede Team. Haruka's main role is to earn funds for her team through the sale of merchandise, and it is also her duty to pay for the damages that the Centipede Team cause during battle. A business-savvy girl, Haruka shows that she genuinely cares for the two girls of Centipede Team, partly due to being a longtime friend of Rin Matsukaze, and tends to follow the two on whatever strange adventures Shizuka takes them on. Deep down however, Haruka believes that her friend has been "stolen" to some extent by Shizuka Tsuruki, but is quite happy that her friend has finally found enjoyment in life instead of merely going through each day like a phantom as she did previously. 	Haruka Endou is a student of Tatenashi High School. Though she has no interest in participating directly in Panzerfahren (or Tankathalon), she serves as the manager for the two members of Centipede Team. Haruka's main role is to earn funds for her team through the sale of merchandise, and it is also her duty to pay for the damages that the Centipede Team cause during battle. A business-savvy girl, Haruka shows that she genuinely cares for the two girls of Centipede Team, partly due to being a longtime friend of Rin Matsukaze, and tends to follow the two on whatever strange adventures Shizuka takes them on. Deep down however, Haruka believes that her friend has been "stolen" to some extent by Shizuka Tsuruki, but is quite happy that her friend has finally found enjoyment in life instead of merely going through each day like a phantom as she did previously. 	
 	Taiga Ou is a member of Ōarai Girls' Academy's Broadcasting Club. A highly energetic girl, Taiga goes about every day looking for potential scoops she can cover for the school's news program. Because of the prominence of Ōarai's Panzerfahren, Taiga can be found on the scene of many matches, narrating from the sidelines for those not in attendance. In addition to being extremely passionate about her job, Taiga is also a wily businesswoman who, for the right price, sells fake school ID's and uniforms for people wanting to spy on Ōarai's Panzerfahren team. 	Taiga Ou is a member of Ōarai Girls' Academy's Broadcasting Club. A highly energetic girl, Taiga goes about every day looking for potential scoops she can cover for the school's news program. Because of the prominence of Ōarai's Panzerfahren, Taiga can be found on the scene of many matches, narrating from the sidelines for those not in attendance. In addition to being extremely passionate about her job, Taiga is also a wily businesswoman who, for the right price, sells fake school ID's and uniforms for people wanting to spy on Ōarai's Panzerfahren team.
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Many of the battlefields that appear throughout the Girls und Panzer franchise serve as maps for the player in Girls und Panzer: Dream Tank Match II. In comparison to the areas of Girls und Panzer: Dream Tank Match, the maps in Dream Tank Match II are generally larger. Thus, while only one of the maps from the original title return in its entirety, most stages are incorporated (at least in part) into these new incarnations. Additionally, all maps feature three variants: daytime, nighttime, and sunset. These versions do not alter the landscape in any way, though the different lighting can change the way situations are approached.
Some Levels feature elements that can be visually damaged/destroyed, but the actual layouts generally can not be altered in any way; aesthetic battle damage does not appear in the Nintendo Switch version. A few levels do feature completely destructible elements that can be used as traps, though these are very situational and are present in only a couple areas.
Scenario Maps  
Stages:
Zuikaku 	Behind the building of Ōarai Girls' Academy lays a dense, mountainous forest area that covers a fairly-large portion of the school ship Zuikaku. The battleground is surprisingly open, with a number of wide natural pathways cut through this forested area. Through part of the map's centre cuts a shallow ravine through which a river runs; there are a number of natural pathways around this crater, though there is also a single bridge suspended across it. Players can also access the garage area used by Ōarai Girls' Academy's Panzerfahren team, which is a large empty square of dirt next to the hangar where tanks are stored; though fences block off access to the rest of the school area. 	Behind the building of Ōarai Girls' Academy lays a dense, mountainous forest area that covers a fairly-large portion of the school ship Zuikaku. The battleground is surprisingly open, with a number of wide natural pathways cut through this forested area. Through part of the map's centre cuts a shallow ravine through which a river runs; there are a number of natural pathways around this crater, though there is also a single bridge suspended across it. Players can also access the garage area used by Ōarai Girls' Academy's Panzerfahren team, which is a large empty square of dirt next to the hangar where tanks are stored; though fences block off access to the rest of the school area.
The streets of Ōarai, Ibaraki. There are two maps set in Ōarai: the business sector and a residential area. The residential area features thin streets that are difficult to traverse easily surrounded by a street that loops around the east side of the map and down the centre, past a hospital. The residential battle arena takes place within a maze of thin streets that connect to a rocky beach area of uneven terrain. For the business sector, the largest open area is an industrial park near the shore, and a shrine looks down upon the city that players can access through streets leading up a hill and a steep staircase that leads back into town. 	The streets of Ōarai, Ibaraki. There are two maps set in Ōarai: the business sector and a residential area. The residential area features thin streets that are difficult to traverse easily surrounded by a street that loops around the east side of the map and down the centre, past a hospital. The residential battle arena takes place within a maze of thin streets that connect to a rocky beach area of uneven terrain. For the business sector, the largest open area is an industrial park near the shore, and a shrine looks down upon the city that players can access through streets leading up a hill and a steep staircase that leads back into town. 	
Stages:
Ōarai: Residential
Ōarai: Streets
Stages:
Cliffs 	A series of rocky cliffs that are located on the outskirts of Ōarai, Ibaraki. The battle arena is fairly open, though different levels and uneven terrain make the location difficult to traverse without a tank's treads taking damage. There exists a small stone plateau stretching out of a cliff wall with natural ramps up each side in the centre area of the map. 	A series of rocky cliffs that are located on the outskirts of Ōarai, Ibaraki. The battle arena is fairly open, though different levels and uneven terrain make the location difficult to traverse without a tank's treads taking damage. There exists a small stone plateau stretching out of a cliff wall with natural ramps up each side in the centre area of the map.
A golf course surrounded by forests located near Ōarai, Ibaraki. Bordered by tall trees, three holes of the golf course connect together to make up the battle arena. Notably, while the map is generally very flat and easy to traverse, sand traps are present in some locations and can be used as defensive positions. A street next to the golf course is also considered part of the arena, though only a small portion of it can be accessed. 	A golf course surrounded by forests located near Ōarai, Ibaraki. Bordered by tall trees, three holes of the golf course connect together to make up the battle arena. Notably, while the map is generally very flat and easy to traverse, sand traps are present in some locations and can be used as defensive positions. A street next to the golf course is also considered part of the arena, though only a small portion of it can be accessed. 	
Stages:
Golf Course
Stages:
Wilderness 	The setting of the first round match of the 63rd National High School Panzerfahren Tournament, where Saunders University High School and Ōarai Girls' Academy first fought. The battle arena is comprised of an open grassy field with a forest covering a large portion on the northeastern side of the map. The grassy field that makes up the rest of the map is slightly uneven, and has some hills and dips that allow tanks to split up in order to reach one area. 	The setting of the first round match of the 63rd National High School Panzerfahren Tournament, where Saunders University High School and Ōarai Girls' Academy first fought. The battle arena is comprised of an open grassy field with a forest covering a large portion on the northeastern side of the map. The grassy field that makes up the rest of the map is slightly uneven, and has some hills and dips that allow tanks to split up in order to reach one area.
A forested area that served as the battleground for the second round match of the 63rd National High School Panzerfahren Tournament. The map is almost completely forested with dirt paths carving out a maze in-between the trees. There is a badlands area in the southern portion of the map, where dirt mounds form natural trenches in the ground that can obscure tank locations. 	A forested area that served as the battleground for the second round match of the 63rd National High School Panzerfahren Tournament. The map is almost completely forested with dirt paths carving out a maze in-between the trees. There is a badlands area in the southern portion of the map, where dirt mounds form natural trenches in the ground that can obscure tank locations. 	
Stages:
Forest
Stages:
Snowscape 	The setting of the semi-finals match of the 63rd National High School Panzerfahren Tournament between Ōarai Girls' Academy and Pravda Girls' High School. The map consists of a snowy landscape that contains quite a few hills as snow has piled up in different areas. The northern part of the map is a small village surrounding a large open plaza area, and an empty church located here can be used as a defensive position. 	The setting of the semi-finals match of the 63rd National High School Panzerfahren Tournament between Ōarai Girls' Academy and Pravda Girls' High School. The map consists of a snowy landscape that contains quite a few hills as snow has piled up in different areas. The northern part of the map is a small village surrounding a large open plaza area, and an empty church located here can be used as a defensive position.
A grassland area that makes up part of the Japan Self-Defence Force East Fuji Maneuver Area, which served to begin the finals match of the 63rd National High School Panzerfahren Tournament. The map is very simple, being a mostly flat plain with hills that border one side of the arena. In the centre of the grassland lays a dense forest, which separates the otherwise flat area into a doughnut-like shape. This forest can be used as a shortcut to reach the other end of the map, though one must maneuver through the trees to do so. 	A grassland area that makes up part of the Japan Self-Defence Force East Fuji Maneuver Area, which served to begin the finals match of the 63rd National High School Panzerfahren Tournament. The map is very simple, being a mostly flat plain with hills that border one side of the arena. In the centre of the grassland lays a dense forest, which separates the otherwise flat area into a doughnut-like shape. This forest can be used as a shortcut to reach the other end of the map, though one must maneuver through the trees to do so. 	
Stages:
East Fuji: Hills
Stages:
East Fuji: Streets 	An urban environment that served as the final battleground for the 63rd National High School Panzerfahren Tournament, where Ōarai Girls' Academy put up their last stand against Kuromorimine Girls' Academy. This arena consists of tall buildings that make traversing the area and locating enemy tanks difficult, though two wide streets are present on the map: one passes between the east and west on the southern side of the map, while the other between the north and south on the eastern part of the map. Up a short hill in the centre of the map is a closed building complex where several abandoned structures surround a square arena that is perfect for a decisive battle. 	An urban environment that served as the final battleground for the 63rd National High School Panzerfahren Tournament, where Ōarai Girls' Academy put up their last stand against Kuromorimine Girls' Academy. This arena consists of tall buildings that make traversing the area and locating enemy tanks difficult, though two wide streets are present on the map: one passes between the east and west on the southern side of the map, while the other between the north and south on the eastern part of the map. Up a short hill in the centre of the map is a closed building complex where several abandoned structures surround a square arena that is perfect for a decisive battle.
A small forested area located somewhere in Hokkaidō, which served as one of the areas where the All-Stars University Team clashed with the Ōarai Compound Team during the "Battle for Ōarai". A dense forest, this arena consists primarily of four parallel pathways that loop around on each other. This set-up allows tanks to fire at each other through the trees, making it an arena fit for faster vehicles. 	A small forested area located somewhere in Hokkaidō, which served as one of the areas where the All-Stars University Team clashed with the Ōarai Compound Team during the "Battle for Ōarai". A dense forest, this arena consists primarily of four parallel pathways that loop around on each other. This set-up allows tanks to fire at each other through the trees, making it an arena fit for faster vehicles. 	
Stages:
Hokkaidō: Thicket
Stages:
Hokkaidō: Swamp 	During the Battle for Ōarai, part of the Hokkaidō-set battle arena took place around a large hill. This arena uses this mound as the focal point of the map, with swampy terrain that extends out around this hill. The river that stretches through part of the map can be a dangerous location as tanks slow to a crawl while travelling through the water. 	During the Battle for Ōarai, part of the Hokkaidō-set battle arena took place around a large hill. This arena uses this mound as the focal point of the map, with swampy terrain that extends out around this hill. The river that stretches through part of the map can be a dangerous location as tanks slow to a crawl while travelling through the water.
In the middle of a forest lays a dug-out crater with a cylindrical plateau cutting through the bowl-like landscape. This bowl contains uneven terrain made of dirt, with large hills and mounds of various sizes making the landscape difficult to traverse. Lowered parts of the surrounding forest can be used to reach the top of the plateau in the centre of the map, and two brick bridges connect to the central pillar. The bridges can be shot to destroy it, potentially burying any tanks that may be under it and making access to the centre impossible. 	In the middle of a forest lays a dug-out crater with a cylindrical plateau cutting through the bowl-like landscape. This bowl contains uneven terrain made of dirt, with large hills and mounds of various sizes making the landscape difficult to traverse. Lowered parts of the surrounding forest can be used to reach the top of the plateau in the centre of the map, and two brick bridges connect to the central pillar. The bridges can be shot to destroy it, potentially burying any tanks that may be under it and making access to the centre impossible. 	
Stages:
Hokkaidō: Bridges
Stages:
Amusement: North
Amusement: South
Amusement: Plaza
Amusement: Maze 	The final setting of the battle against the All-Stars University Team in order to save Ōarai Girls' Academy. This amusement park consists of multiple varied landscapes and zones that feature a number of different types of terrain or tactical elements. Some of the different parts of this map include a hedge maze that obscures the location of tanks (despite the fact that the hedges can be easily shot through), a Wild West town with fake buildings that can be destroyed, and a ferris wheel that can be knocked off of it's stand and can crush enemies as it rolls down a nearby hill. The centre of the map features a small plaza area with a fake mountain in the northern part. A roller coaster also extends around the entirely of the park that smaller vehicles can get up onto and use as a lookout platform. Due to the size of the amusement park, it is actually split up into several smaller maps, namely: North (the area surrounding the ferris wheel), South (the Wild West and cityscape area), central plaza, and bocage maze.	The final setting of the battle against the All-Stars University Team in order to save Ōarai Girls' Academy. This amusement park consists of multiple varied landscapes and zones that feature a number of different types of terrain or tactical elements. Some of the different parts of this map include a hedge maze that obscures the location of tanks (despite the fact that the hedges can be easily shot through), a Wild West town with fake buildings that can be destroyed, and a ferris wheel that can be knocked off of it's stand and can crush enemies as it rolls down a nearby hill. The centre of the map features a small plaza area with a fake mountain in the northern part. A roller coaster also extends around the entirely of the park that smaller vehicles can get up onto and use as a lookout platform. Due to the size of the amusement park, it is actually split up into several smaller maps, namely: North (the area surrounding the ferris wheel), South (the Wild West and cityscape area), central plaza, and bocage maze.
A bocage that served as the setting of the 41st Winter Continuous Track Cup's first-round match between Ōarai Girls' Academy and BC Freedom High School. The mixed grasslands that make up a majority of the stage alternate between being uneven and relatively flat. A river with a wooden bridge suspended over it cuts through part of the map in a circular path, cutting off the southeastern corner of the arena. In the northwest there is a rural environment with some wooden buildings that make up a closed, open-air garden-like area. There are hedges that dot the entire map that smaller tanks can hide behind, though these plant-based walls can also be destroyed with a single shot.	A bocage that served as the setting of the 41st Winter Continuous Track Cup's first-round match between Ōarai Girls' Academy and BC Freedom High School. The mixed grasslands that make up a majority of the stage alternate between being uneven and relatively flat. A river with a wooden bridge suspended over it cuts through part of the map in a circular path, cutting off the southeastern corner of the arena. In the northwest there is a rural environment with some wooden buildings that make up a closed, open-air garden-like area. There are hedges that dot the entire map that smaller tanks can hide behind, though these plant-based walls can also be destroyed with a single shot. 	
Stages:
Bocage
Stages:
Jungle 	The second-round match of the 41st Winter Continuous Track Cup pitted Ōarai Girls' Academy against Chi-Ha-Tan Academy. The setting for this battle was a tropical jungle-like area. While most of the map is covered in a thick layer of trees, a river that cuts through the map near the southern side separates a more-open area; this river has several natural bridges to allow tanks to cross over it. While the jungle is flatter and harder to navigate however, the open area consists of muddy terrain with craters that can serve as pitfalls if they go unnoticed in time. 	The second-round match of the 41st Winter Continuous Track Cup pitted Ōarai Girls' Academy against Chi-Ha-Tan Academy. The setting for this battle was a tropical jungle-like area. While most of the map is covered in a thick layer of trees, a river that cuts through the map near the southern side separates a more-open area; this river has several natural bridges to allow tanks to cross over it. While the jungle is flatter and harder to navigate however, the open area consists of muddy terrain with craters that can serve as pitfalls if they go unnoticed in time.
An original map created for Girls und Panzer: Dream Tank Match. Dream Tank Park is a fantastical castle battlefield that consists of three levels for players to traverse. On the ground, players are limited to traversing thin corridors that create a maze with many paths ending at walls. By using ramps, the player can climb up to two additional layers that make up the top of these castle walls, with yellow pathways suspended between some of these structures in order to offer additional pathways for players to use. A single yellow pathway stretches the entire length of the map, north to south, suspended between two triangular structures. 	An original map created for Girls und Panzer: Dream Tank Match. Dream Tank Park is a fantastical castle battlefield that consists of three levels for players to traverse. On the ground, players are limited to traversing thin corridors that create a maze with many paths ending at walls. By using ramps, the player can climb up to two additional layers that make up the top of these castle walls, with yellow pathways suspended between some of these structures in order to offer additional pathways for players to use. A single yellow pathway stretches the entire length of the map, north to south, suspended between two triangular structures. 	
Stages:
Dream Tank Park
Stages:
Yamanishi 	Prior to the 63rd National High School Panzerfahren Tournament, the Yamanishi Prefecture was the setting of a practice match between Maginot Girls' Academy and Ōarai Girls' Academy. The Maginot Girls' Academy Training Grounds consists of three different types of terrain: a forest, a wide open field, and rocky terrain. The map is designed so that each of these three areas connects to each other, with the field being set in the middle with the forest and hilly area branching off in the south. 	Prior to the 63rd National High School Panzerfahren Tournament, the Yamanishi Prefecture was the setting of a practice match between Maginot Girls' Academy and Ōarai Girls' Academy. The Maginot Girls' Academy Training Grounds consists of three different types of terrain: a forest, a wide open field, and rocky terrain. The map is designed so that each of these three areas connects to each other, with the field being set in the middle with the forest and hilly area branching off in the south.
During the first round of the 63rd National High School Panzerfahren Tournament, Chi-Ha-Tan Academy faced off against Kuromorimine Girls' Academy in a highlands battlefield. This map features a rocky landscape with terrain that is very difficult for heavier tanks to traverse without damaging their treads due to steep cliffs and uneven ground covering the entire battleground. The map has areas with long sight-lines, giving a clear advantage to the team that takes the highlands. 	During the first round of the 63rd National High School Panzerfahren Tournament, Chi-Ha-Tan Academy faced off against Kuromorimine Girls' Academy in a highlands battlefield. This map features a rocky landscape with terrain that is very difficult for heavier tanks to traverse without damaging their treads due to steep cliffs and uneven ground covering the entire battleground. The map has areas with long sight-lines, giving a clear advantage to the team that takes the highlands. 	
Stages:
Highlands
Stages:
Sunflower Fields 	The first round of the 63rd National High School Panzerfahren Tournament pitted the powerhouse Pravda Girls' High School against Bonple High School, a battle that ended in a clear victory for the former. This battlefield is set in a large field with small rolling hills breaking up the landscape. Notably, there are large sunflower patches that smaller tanks can hide themselves within. 	The first round of the 63rd National High School Panzerfahren Tournament pitted the powerhouse Pravda Girls' High School against Bonple High School, a battle that ended in a clear victory for the former. This battlefield is set in a large field with small rolling hills breaking up the landscape. Notably, there are large sunflower patches that smaller tanks can hide themselves within.
 
   
Girls und Panzer: Dream Tank Match II receives post-launch downloadable content. This downloadable content is released in packs, containing characters, tanks, and costumes or any combination of such. Much of the minor content introduced within the Girls und Panzer Das Finale film series is planned to be included in downloadable content packages, including new schools and Domination Mode scenarios.
Table of Contents — Downloadable Content 
· ( · · · ) · ( · · · ) · ( · · · ) · · School Idol Costume Packs ( · · · · · · · · · ) · · ·
 
=== Anzio Additional Characters Pack ===
The Anzio Additional Characters Pack adds five new playable characters into the game. These five characters are minor, albeit named, background characters who primarily make appearances in the Girls und Panzer: Avanti! Anzio High School manga series. Each of the five characters specialize in being tank commanders of the Carro Veloce CV.33. Once this content is downloaded by the player, these characters replace some of the previously-unnamed members of Anzio's CPU teams. 
Anzio Girls' High School DLC  
		
		
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The content pack also includes additional costumes for each of the five new characters, allowing players to dress them in the following three costumes: Anzio Panzerfahren Uniform, Anzio Uniform, Ōarai Uniform. Other costumes included in the pack are available for the following characters:
* Anchovy: Ōarai Uniform (Disguise)
* Caesar: Casual Outfit
* Carpaccio: Ōarai Uniform (Disguise), Casual Outfit
* Pepperoni: Ōarai Uniform (Disguise)
* Yukari Akiyama: Anzio Uniform
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=== Blue Division Content Pack ===
The Blue Division Content Pack introduces a variety of content into the game, all based around the newly introduced Blue Division High School. The DLC package includes three new characters, three tanks, a new map, several Extra Missions, and new content for Domination Mode.
===== CharactersBlue =====
Blue Division High School is unique among many of the other schools known to practice Panzerfahren, as they do not have a formal team or club due to the school being short on funds. The pack thus only includes three members of the school's small team, all of whom work together to crew a single Panzerkampfwagen II Ausf. F: El, the tank's gunner and commander of both the tank and Blue Division's team; Tristana, the tank's radio operator and loader; and Viridiana, the tank's driver.
Blue Division High School  
			
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In addition to their default outfit (the Blue Division Uniform), all three members of Blue Division High School also come with two alternate costumes: the Ōarai and Saunders school uniforms.
===== TanksBlue =====
Though the three new characters included in the game all crew a Panzerkampfwagen II Ausf. F (a tank included in the base game), three additional tanks that are part of Blue Division's roster are included as part of the DLC package. The introduction of the Verdeja II marks the first Spanish tank included in the game. The in-game listings for these tanks are as follows:
 BT-5
 
 Verdeja II
All three of these new tanks are classified as Light Tanks.
===== MapBlue =====
The Blue Division Content Pack includes a new map for the player to battle on. Upon being downloaded, this map can be played on in Free Mode as well as the likes of Tournament Mode where the maps of each battle are randomly selected.
Blue Division Map  
Stages:
Desert	The battlefield is a rocky desert terrain, the same one where Blue Division was pitted against Saunders University High School for the first round of the 41st Winter Continuous Track Cup. The map contains many sharp hills and natural pathways that limit the amount of terrain that tanks can traverse easily, though these hills also provide cover that allow tanks to disappear easily should they wish to evade enemies.	The battlefield is a rocky desert terrain, the same one where Blue Division was pitted against Saunders University High School for the first round of the 41st Winter Continuous Track Cup. The map contains many sharp hills and natural pathways that limit the amount of terrain that tanks can traverse easily, though these hills also provide cover that allow tanks to disappear easily should they wish to evade enemies.
 
===== Extra MissionsBlue =====
Included within the Blue Division Content Pack are 10 new Extra Missions that all see the player take control of the new characters included alongside them.
Extra Missions  
Blue Division Extra Missions	 	
Blue Division Extra 01  	 	
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	DesertAnnihilation Match🎮 denotes playable tank. 	DesertAnnihilation Match🎮 denotes playable tank.
El 🎮
   Panzerkampfwagen II Ausf. F
Tristana
   Carro Veloce CV.33
Viridiana
   Carro Veloce CV.33	
Anchovy
   Carro Veloce CV.33
Darjeeling 🥈🥇
   Carro Veloce CV.33
Katyusha 🥈🥇
   Carro Veloce CV.33
Kay
   Carro Veloce CV.33
Maho Nishizumi
   Carro Veloce CV.33
Miho Nishizumi
   Panzerkampfwagen II Ausf. F 🥉🥈
   Panzerkampfwagen IV Ausf. H 🥇	
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=== Cauldron Content Pack ===
The Cauldron Content Pack adds six additional characters from Girls und Panzer: Ribbon Warrior into the game in addition to two new tanks, a new map, and several new Extra Missions. The six new characters are divided into two teams: Team ONI and Maple High School. Once this pack has been downloaded, Maple High School also gains a scenario in Domination Mode. The Cauldron Content Pack is the most expansive DLC pack for the game.
===== CharactersCauldron =====
The three elderly members of Team ONI once dominated the Panzerfahren league in Europe with their modified tanks and a brutal fighting style that kept them on top. In order to force them out of the Panzerfahren world however, the European Panzerfahren Federation added a rule condemning the use of tanks with fewer than three crewmembers, thus putting an end to their reign of terror. The three women later returned to Japan and began working as mechanics, living on the outskirts of the Tankathalon community and eventually helping Centipede Team train and modify their tankette.
Team ONI  
			
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In addition to their default appearances, the three members of Team ONI have alternate costumes that alter their appearances to match those of their younger selves.
The three students of Maple High School are Amber, Oleo, and the school's Panzerfahren commander ("Captain") Trout. Maple High School is a school that was formed through the cooperation of Canada and Japan, which came about due to the two countries aiding each other in the fishing industry. This connection led Canada to begin teaching western values in Hokkaidō and vice versa, with the culmination of these joint efforts coming in the form of purchasing an unused school ship from the United Kingdom and the founding of Maple High School.
Maple High School  
			
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The students of Maple High School come with two costumes: their default Maple High School Uniform and the Ōarai Uniform.
===== TanksCauldron =====
All members of Team ONI use their customized Type 94 Tankettes by default, of which there are two different versions. One of these versions comes equipped with two Type 97 20mm anti-tank rifles and limits the tank to two crew members, while the other features a single Type 97mm anti-tank rifle that can be remote-controlled by the driver; the second version of the Type 94 Tankette is the only tank in the game that can be used by only a single character. The members of Maple High School instead use the by default, with each of the three members of the school acting as tank commanders of their own tanks. The vehicles used by other teams during the Cauldron Tournament that do not appear in the base game are also included within this content pack. The in-game listings for these tanks are as follows:
 A17 Light Tank Mark VII "Tetrarch"
 A17 Light Tank Mark VII "Tetrarch" with Littlejohn Adapter
 A25 Light Tank Mark VIII "Harry Hopkins"
 A5 Light Tank Mark VI
 
 
 
 
 Type 94 Tankette (Super Upgraded)
 Type 94 Tankette (Unmanned Turret)
Due to the rules of Tankathalon permitting only tanks weighing less than 10 tonnes, all of the above tanks are classified as either Light Tanks or Tankettes (part of "Other").
===== MapCauldron =====
The Cauldron Content Pack includes a new map for the player to battle on: Komoro. Upon being downloaded, this map can be played on in Free Mode as well as the likes of Tournament Mode where the maps of each battle are randomly selected.
Cauldron Map  
Stages:
Komoro	Komoro is a city located in the Nagano Prefecture of Japan. The battle takes place within the streets of Komoro, though a large plains area with uneven terrain can also be accessed outside of the streets. The battlefield features both wide open areas and thin corridors that make it unique among the collection of other maps. A gas station is present in the city area that the player can destroy, detonating it to destroy any tanks within the vicinity. The location of Komoro served as the setting of the second round of the Cauldron Tankathalon Tournament, the 24-hour "Death Match of Komoro", due to the surrounding mountains essentially creating a bowl around the city.	Komoro is a city located in the Nagano Prefecture of Japan. The battle takes place within the streets of Komoro, though a large plains area with uneven terrain can also be accessed outside of the streets. The battlefield features both wide open areas and thin corridors that make it unique among the collection of other maps. A gas station is present in the city area that the player can destroy, detonating it to destroy any tanks within the vicinity. The location of Komoro served as the setting of the second round of the Cauldron Tankathalon Tournament, the 24-hour "Death Match of Komoro", due to the surrounding mountains essentially creating a bowl around the city.
 
===== Extra MissionsCauldron =====
In addition to new content relating to Team ONI, the content pack also includes a handful of new Extra Missions. These Extra Missions adapt the events of the Cauldron Tankathalon Tournament, as depicted in Chapters 26 to 44 of Girls und Panzer: Ribbon Warrior. There are 20 Extra Missions, with both the first and second rounds of the tournament adapted across ten Extra Missions each. Some of the first ten Extra Missions feature a new mechanic known as "Yojimbos": Yojimbos are assistants to the team that are not formal members of it, and are treated as pseudo-free agents. The player, should they have a Yojimbo, can order them around as if another member of their team, though the Yojimbo may ignore these orders; additionally they can be harmed by and harm members of any team. Even in Annihilation Matches however, Yojimbos do not need to be defeated to claim victory.
Extra Missions  
Cauldron Extra Missions	 	 	 	
Cauldron Extra 01  	 	 	 	
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	KomoroAnnihilation Match🎮 denotes playable tank. 	KomoroAnnihilation Match🎮 denotes playable tank. 	KomoroAnnihilation Match🎮 denotes playable tank. 	KomoroAnnihilation Match🎮 denotes playable tank.
Shizuka Tsuruki
   Customized Type 97 Te-Ke	
Alisa
   T7 Combat Car 	
Kay
   T7 Combat Car 	
Naomi
   T7 Combat Car 	
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=== Koala Forest Content Pack ===
The Koala Forest Content Pack introduces a variety of content into the game based around the newly introduced Koala Forest High School. The DLC package includes two new characters, three tanks, a new map, several Extra Missions, and new content for Domination Mode.
===== CharactersKoala =====
The downloadable content pack includes three characters from Koala Forest High School, albeit only two of them are playable. The team's vice-commander, Wallaby, and her gunner, Platypus, both serve as new playable characters. In addition to these two, Koala Forest's "commander", a literal Koala, also clings to Wallaby in some of her sprites and on her 3D model.
Koala Forest High School  
	
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A unique trait among Platypus and Wallaby comes in the fact that they have two versions of the Panzerfahren uniform of Koala Forest High School: one version in which they wear hats and one where they do not; the former serves as their default costumes. In addition to wearing their uniforms, Platypus and Wallaby may also wear the Ōarai school uniform.
===== TanksKoala =====
The Koala Forest Content Pack introduces three new tanks into the game. Alongside a new American tank, the first tanks of Australian origin are also added into Dream Tank Match II. The in-game listings for these tanks are as follows:
 Australian Cruiser Tank Mk.I "Sentinel"  aka AC.1 Sentinel
 Australian Cruiser Tank Mk.III "Thunderbolt"  aka AC.3 Thunderbolt
 Light Tank, M3  aka M3 Stuart
The M3 Stuart is classified as a Light Tank while the two Australian tanks are both classified as Medium Tanks.
===== MapKoala =====
Alongside new tanks and characters, the DLC package includes a new map for players to battle on. Upon being downloaded, this map can be played on in Free Mode as well as the likes of Tournament Mode where the maps of each battle are randomly selected.
Koala Forest Map  
Stages:
Outback	During the 41st Winter Continuous Track Cup, Koala Forest High School was pitted against Chi-Ha-Tan Academy in the Australian outback. The battlefield is mostly flat, with slight dips and hills dotting the landscape in places. A large rocky plateau breaks up the horizon that is impossible to climb onto.	During the 41st Winter Continuous Track Cup, Koala Forest High School was pitted against Chi-Ha-Tan Academy in the Australian outback. The battlefield is mostly flat, with slight dips and hills dotting the landscape in places. A large rocky plateau breaks up the horizon that is impossible to climb onto.
 
===== Extra MissionsKoala =====
Included within the Koala Forest Content Pack are 10 new Extra Missions that all see the player take control of the new characters included alongside them.
Extra Missions  
Koala Forest Extra Missions	 	
Blue Koala Forest Extra 01  	 	
{| width=100% align=center style="color:black; background:#d1e5c1; text-align:left; font-size:smaller;"	OutbackKing of the Hill🎮 denotes playable tank. 	OutbackKing of the Hill🎮 denotes playable tank.
Wallaby 🎮
   Australian Cruiser Tank Mk.I "Sentinel"
Unnamed Commander
   Australian Cruiser Tank Mk.III "Thunderbolt"
Unnamed Commander
   Light Tank, M3
Unnamed Commander
   Light Tank, M3
Unnamed Commander
   Medium Tank, M3	
Platypus
   Australian Cruiser Tank Mk.I "Sentinel"
Unnamed Commander
   Australian Cruiser Tank Mk.III "Thunderbolt"
Unnamed Commander
   Light Tank, M3
Unnamed Commander
   Light Tank, M3
Unnamed Commander
   Medium Tank, M3	
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=== Maginot Additional Character Pack ===
The Maginot Additional Character Pack adds Madeleine as a playable character and two costumes for her in addition to her default Panzerfahren uniform.
Maginot Additional Character Pack  
 	Madeleine was the former commander of Maginot Girls' Academy's Panzerfahren team. Madeleine's Panzerfahren team was well-known for their poor performances in matches, in part due to their defensive and immobile strategies that often led to their loss. Though Madeleine was aware of the flaws in the strategies she used, she believed that upholding Maginot's traditional fighting style was the only way to go about matches due to the tanks they possessed hindering a more-mobile combat style. She was challenged by Éclair for the position of commander, and left the Panzerfahren after being defeated by her underclassman's mobile "Saint-Cyr" combat style. Though she no longer participates in Panzerfahren, Madeleine endeavours to see the results of Éclair's changes to the team and continues to watch all of their matches; this includes both the official Panzerfahren matches Maginot participates in and the Tankathalon matches the school participated in during the Cauldron Tournament.	Madeleine was the former commander of Maginot Girls' Academy's Panzerfahren team. Madeleine's Panzerfahren team was well-known for their poor performances in matches, in part due to their defensive and immobile strategies that often led to their loss. Though Madeleine was aware of the flaws in the strategies she used, she believed that upholding Maginot's traditional fighting style was the only way to go about matches due to the tanks they possessed hindering a more-mobile combat style. She was challenged by Éclair for the position of commander, and left the Panzerfahren after being defeated by her underclassman's mobile "Saint-Cyr" combat style. Though she no longer participates in Panzerfahren, Madeleine endeavours to see the results of Éclair's changes to the team and continues to watch all of their matches; this includes both the official Panzerfahren matches Maginot participates in and the Tankathalon matches the school participated in during the Cauldron Tournament.	 	 	
{| width=95% align="center"	
{| width=95% align="center" 	
{| width=95% align="center" 	Madeleine's costumes:	Madeleine's costumes:	Madeleine's costumes:
Default:	Maginot Uniform 	Ōarai Uniform 	 	 	
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=== School Idol Costume Pack — All-Stars ===
The All-Stars School Idol Costume Pack features a costume for each member of the All-Stars University Team, as well as a costume for Miho Nishizumi. These costumes all come from the Girls und Panzer: Great Tankery Operation! mobile title.
* Alice Shimada
* Azumi
* Megumi
* Miho Nishizumi
* Rumi
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=== School Idol Costume Pack — Anzio ===
The Anzio School Idol Costume Pack features a costume for three students that hail from Anzio Girls' High School, as well as a costume for Saori Takebe. These costumes all come from the Girls und Panzer: Great Tankery Operation! mobile title.
* Anchovy
* Carpaccio
* Pepperoni
* Saori Takebe
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=== School Idol Costume Pack — BC Freedom ===
The BC Freedom School Idol Costume Pack features a costume for each student that hails from BC Freedom High School. These costumes all come from the Girls und Panzer: Great Tankery Operation! mobile title.
* Marie
* Rena Andou
* Ruka Oshida
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=== School Idol Costume Pack — Chi-Ha-Tan ===
The Chi-Ha-Tan School Idol Costume Pack features a costume for four students that hail from Chi-Ha-Tan Academy. These costumes all come from the Girls und Panzer: Great Tankery Operation! mobile title.
* Fukuda
* Haru Tamada
* Hosomi
* Kinuyo Nishi
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=== School Idol Costume Pack — Jatkosota ===
The Chi-Ha-Tan School Idol Costume Pack features a costume for each student that hails from Jatkosota Girls' High School. These costumes all come from the Girls und Panzer: Great Tankery Operation! mobile title.
* Aki
* Mika
* Mikko
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=== School Idol Costume Pack — Kuromorimine ===
The Anzio School Idol Costume Pack features a costume for four students that hail from Kuromorimine Girls' Academy, as well as a costume for Miho Nishizumi. These costumes all come from the Girls und Panzer: Great Tankery Operation! mobile title.
* Erika Itsumi
* Koume Akaboshi
* Maho Nishizumi
* Miho Nishizumi
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=== School Idol Costume Pack — Ōarai ===
The Ōarai School Idol Costume Pack features a costume for each student that hails from Ōarai Girls' Academy. These costumes all come from the Girls und Panzer: Great Tankery Operation! mobile title. The costumes can all be purchased together in a single pack or in several smaller packs containing costumes for only a single team.
Anglerfish Team
* Hana Isuzu
* Mako Reizei
* Miho Nishizumi
* Saori Takebe
* Yukari Akiyama
Turtle Team
* Anzu Kadotani
* Momo Kawashima
* Yuzu Koyama
Duck Team
* Akebi Sasaki
* Noriko Isobe
* Shinobu Kawanishi
* Taeko Kondou	
Hippo Team
* Caesar
* Erwin
* Oryou
* Saemonza
Rabbit Team
* Aya Oono
* Ayumi Yamagou
* Azusa Sawa
* Karina Sakaguchi
* Saki Maruyama
* Yuuki Utsugi
Mallard Team
* Midoriko Sono
* Moyoko Gotou
* Nozomi Konparu	
Leopon Team
* Hoshino
* Satoko Nakajima
* Suzuki
* Tsuchiya
Anteater Team
* Momoga
* Nekota
* Piyotan
Shark Team
* Cutlass
* Flint
* Murakami
* Ogin
* Rum
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=== School Idol Costume Pack — Pravda ===
The Pravda School Idol Costume Pack features a costume for each student that hails from Pravda Girls' High School, as well as a costume for Hana Isuzu. These costumes all come from the Girls und Panzer: Great Tankery Operation! mobile title.
* Alina
* Hana Isuzu
* Katyusha
* Klara
* Nina
* Nonna
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=== School Idol Costume Pack — Saunders ===
The Saunders School Idol Costume Pack features a costume for three students that hail from Saunders University High School, as well as a costume for Yukari Akiyama. These costumes all come from the Girls und Panzer: Great Tankery Operation! mobile title.
* Alisa
* Kay
* Naomi
* Yukari Akiyama
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=== School Idol Costume Pack — St. Gloriana ===
The St. Gloriana School Idol Costume Pack features a costume for five students that hail from St. Gloriana Girls College, as well as a costume for Mako Reizei. These costumes all come from the Girls und Panzer: Great Tankery Operation! mobile title.
* Assam
* Darjeeling
* Mako Reizei
* Orange Pekoe
* Rosehip
* Rukuriri
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=== Girls und Panzer × Mito HollyHock Costume Pack ===
The Girls und Panzer × Mito HollyHock Costume Pack includes costumes for eleven characters, giving them the uniforms worn by the professional football club. Ten of these characters are given the uniforms worn by fielders, while the eleventh instead wears the goalkeeper uniform.
* Anchovy
* Anzu Kadotani
* Darjeeling
* Hana Isuzu
* Katyusha
* Kay
* Kinuyo Nishi
* Maho Nishizumi
* Mika
* Miho Nishizumi
* Nonna
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=== Girls und Panzer × Princess Principal Character Pack ===
The Girls und Panzer × Princess Principal Character Pack features a selection of content relating to the anime series , another franchise originally created by Actas. The pack primarily features the five main characters of that series. As this pack does not include any tanks, the characters included in it do not use any by default.
Queen's Mayfaire School  
{| width=100% style="background:#89d797;"	
{| width=100% style="background:#89d797;"	
{| width=100% style="background:#89d797;"		
Queen's Mayfaire School
♪ ♪	
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The Girls und Panzer × Princess Principal Character Pack also includes a number of music tracks remixed from the soundtrack of the Princess Principal anime, which can be played in any battle. Additionally, the pack includes a New Year's Costume for Miho Nishizumi, as well as the Queen Mayfaire's School Uniform costume for all five members of Ōarai's Anglerfish Team.
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=== Girls und Panzer × Re:ZERO Costume Pack ===
The Girls und Panzer × Re:ZERO Costume Pack features five costumes originating from Girls und Panzer: Great Tankery Operation! These five costumes are based upon the outfits worn by five of the main female characters of the light novel franchise Re:ZERO − Starting Life in Another World.
* Alice Shimada as Beatrice
* Darjeeling as Emilia
* Katyusha as Felt
* Maho Nishizumi as Ram
* Miho Nishizumi as Rem
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=== amiibo Support ===
The Nintendo Switch version of the game includes compatibilitiy with Nintendo's NFC toys-to-life amiibo figures and cards. By scanning certain figures, characters unlock costumes based on the designs of a variety of Nintendo characters. The player can use amiibo to unlock costumes for the following characters:
* Bowser amiibo: Erika Itsumi as Bowser (Super Mario series)
* Captain Falcon amiibo: Azusa Sawa as Captain Falcon (F-ZERO GX)
* Dark Pit amiibo: Maho Nishizumi as Dark Pit (Kid Icarus series)
* Fox amiibo: Anchovy as Fox McCloud (Star Fox Zero)
* Ganondorf amiibo: Anzu Kadotani as Ganondorf (The Legend of Zelda: Twilight Princess)
* King K. Rool amiibo: Erwin as King K. Rool (Donkey Kong series)
* Link or Toon Link amiibo: Katyusha as Link (The Legend of Zelda: The Wind Waker)
* Lucina amiibo: Nonna as Lucina (Fire Emblem Awakening)
* Luigi amiibo: Carpaccio as Luigi (Super Mario series)
* Mario amiibo: Caesar as Mario (Super Mario series)
* Olimar amiibo: Noriko Isobe as Captain Olimar (Pikmin series)
* Pit amiibo: Miho Nishizumi as Pit (Kid Icarus series)
* Princess Daisy amiibo: Orange Pekoe as Princess Daisy (Super Mario series)
* Princess Peach amiibo: Darjeeling as Princess Peach (Super Mario series)
* Princess Zelda amiibo: Mika as Princess Zelda (The Legend of Zelda: Twilight Princess)
* Robin amiibo: Klara as Female Robin (Fire Emblem Awakening)
* Rosalina amiibo: Assam as Rosalina (Super Mario series)
* Samus or Zero Suit Samus amiibo: Kay as Samus Aran (Metroid series)
* Tiki amiibo: Alice Shimada as Tiki (Fire Emblem: Shadow Dragon)
* Wario amiibo: Pepperoni as Wario (WarioWare series)
* Wii Fit Trainer amiibo: Kinuyo Nishi as Female Wii Fit Trainer (Wii Fit series)
* Yoshi amiibo: Marie as Yoshi (Yoshi series)
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=== Logos ===
ACLGirlsundPanzerDTM2 (alt).png|Japanese logo
ACLGirlsundPanzerDTM2.png|Multilingual logo
=== Box Arts ===
ACLGirlsundPanzerDTM2 boxS (alt).png|Nintendo Switch(Japanese)
ACLGirlsundPanzerDTM2 boxP (alt).png|PlayStation 5(Japanese)
ACLGirlsundPanzerDTM2 boxX (alt).png|Xbox Series X(Japanese)
ACLGirlsundPanzerDTM2 boxS.png|Nintendo Switch(Multilingual)
ACLGirlsundPanzerDTM2 boxP.png|PlayStation 5(Multilingual)
ACLGirlsundPanzerDTM2 boxX.png|Xbox Series X(Multilingual)
   
* Prior to the simple subtitle of "Dream Tank Match II" being decided, other proposed names were "Girls und Panzer: Dream Tank Match der Zweite" and "'Girls und Panzer: Dream Tank Match das Finale". Both of these names were discarded due to their length.
* Many elements of the game, including the ability to mix-and-match characters in order to allow the player to create their own dream teams, were inspired by a panel included as part of Chapter 44 of the Girls und Panzer: Ribbon Warrior manga. In this panel, Darjeeling considers holding a second tournament dubbed "Tankathalon: The Big Battle!! Dream Tank Match EX" following the premature end of the Cauldron Tournament. The name of this tournament too is a reference to the Girls und Panzer: Dream Tank Match game originally released for the PlayStation 4.
=== Localization Notes ===
Girls und Panzer © GIRLS und PANZER Projekt 
Category:Fan Games
Category:Games
Category:Licensed Games
Category:PlayStation 5 Games
Category:Xbox Series X Games
Category:Nintendo Switch Games
Category:Bandai Namco Games
Category:Amiibo Compatible Games