Kingdombound 2

Kingdombound 2 is an upcoming action real-time strategy game created by Lazy Studios. The game is a sequel to the original Kingdombound. The game will be released at an unknown at time on the Nintendo Switch, XBOX One, XBOX Series X, Playstation 4, Playstation 5 and PC. The game is rated T by the ESRB for Violence, Blood and Gore and Mild Language. 
==Plot==
After the death of The Lich, the Ancient Valley was freed of his potential takeover. Though many celebrated, some had learned that remnants of the Lich's power had spread all across the world. The rulers of Arcandia and Elytius, King Maroon and Princess Maya sought to obtain these remnants themselves, hoping to end their family's long-standing feud. However, new of this power spread wide, including to two continents that had, until now, not made contact with the Ancient Valley. From the Ancient Highlands, Lord Auburn and Celadia, and from the Ancient Orient, Emperor Sumire and Princess Mikado, seek to find these remnants as well. Forced into an alliance in order to combat these new threats, the three factions set out to defeat the others, grabbing as much power as possible and sending their best warriors into another all-out war.
==Gameplay==
Kingdombound 2 retains the gameplay of the original Kingdombound, though with a few changes. The game is mixes elements from MOBAs, hero shooters and real-time strategy games. The player takes control of one of 21 playable classes, each corresponding to one of 3 factions. From there, the players that to use their abilities and teammates to complete various objectives. Unlike the original game, Kingdombound 2 features 3D models for all of the characters, rather than 2D art.
=== Basic Gameplay===
Players can Move their character around with the Left-Stick. They can use the Right-Stick to Face a certain direction, in order to direct your attacks in a certain direction, or press the B button to Jump, going across gaps or reaching higher areas.
With the ZR button, players can perform their Basic Attack. You can also press the ZL button to Aim, moving the camera in the direction you're facing and changing your Basic Attack into something more suited towards long range. Each player also has 3 Abilities, assigned to the L, R and X buttons. The attacks and abilities the player has access to change depending on which character you're playing as. Press A to Interact with various objects, like picking up Bombs, commanding Troops and building. Classes like the Wizard or Marksman can also press the Y button to Reload or Charge Mana in order to refill their attacks.
===Buildings ===
Buildings have seen somewhat of an overhaul from the last game. Now, most buildings can only be place in areas known as Building Bases. Their primary purpose is to help support the player with defending their base. To build a building, the player will need the corresponding materials. The game features 4 different types of materials:
*Wood: Wood is the most common material, found by destroying Trees or going to Lumber Mills.
*Stone: Stone's rarity is between Wood and Iron, found by destroying Rocks and Ore Deposit or going to Mines.
*Iron: Iron is fairly rare, only found in Ore Deposits or going to Mines.
*Crystals: A special material, it appears in your Storage Bin after your team kills 10 enemies, or 20 troops. It can also be very rarely in Ore Deposits.
Though the player can hold up to 10 materials, players gain a speed debuff when they attempt to hold more than 4 materials (if the player is playing as a Pirate this material limit raises to 8 materials). Lumber Mills and Mines will run out of materials if used too much, and require time to recharge.
Materials are placed in your team's Storage Bin, which is located at your base alongside any outpost you have. Once the materials are placed in a Storage Bin, all other players can use them. From there, players can interact with a Building Base, and build whatever building they want, so long as they have the corresponding materials. Buildings are split into three types, Towers, which are automated and do whatever is needed automatically, Workshops, which give you access to new items and weapons to use, like Bombs, Cannons, Catapults and Barricades, and Spawners, which generate troops.
Buildings have limited health, which can be reduced when they take damage from enemy attacks. If a building is destroyed, you have to build a new one, as they cannot be restored. With the exception of the Cannon and Catapult, all buildings are static, and cannot be moved after being built. Spawners are the only buildings that lose health overtime, eventually being destroyed on their own after enough time has passed.
====Towers====
Building 	Description	Materials
Arrow Tower 	A tower equipped with a ballista, firing rapid arrows at enemies. Low damage, but a high fire rate. Great against groups of weaker enemies.
Unlocked by default.	
*10x Wood
*1x Stone
Cannon Tower	A tower equipped with a cannon, firing cannonballs at enemies. Higher damage, but a lower fire rate. Great against tankier foes.
Unlocked at Level 2	
*10x Stone
Mortar 	A tower equipped with a mortar, it fires bombs into the air which then drop down on enemies. Slow, but powerful.
Unlocked at Level 15	
*15x Stone
Blade Tower 	A tower equipped with large blades to chop nearby enemies. High damage, but short-range.
Unlocked at Level 6	
*10x Iron
Frost Tower 	A tower that creates ice and snow around it. Deals little damage, but slows everyone in its radius down. Vulnerable to fire.
Unlocked at Level 8	
*20x Wood
*1x Crystal
Dragon Tower	A tower that houses a dragon. The dragon sprays fire to anyone nearby, setting them ablaze. Vulnerable to ice.
Unlocked at Level 16	
*20x Stone
*1x Crystal
Bolt Tower 	A tower equipped with a large crystal. Unleashes bolts of electricity that pierce through targets and cause high damage. Can hold up to 3 charges, using one each time it attacks, and recharging them overtime. Without any charges, they are left vulnerable.
Unlocked at Level 20	
*10x Iron
*1x Crystal
Heal Tower 	A tower that heals nearby allies. Cannot deal damage.
Unlocked at Level 12	
*2x Crystals
====Workshops====
Building 	Description	Materials
Barracks 	A workshop that can be used to construct defenses for your base.
Unlocked by default.	
*2x Crystals
Blacksmith	A workshop that can be used to construct siege weapons, like bombs, cannons and catapults.
Unlocked by default.	
*3x Crystals
==== Defenses====
Building 	Description	Materials
Wooden Barricade	A barricade created out of wood, designed to act as a wall against enemy attacks. Damages enemies that touch it, but has the lowest health. Vulnerable to fire.
Unlocked by default.	
*5x Wood
Stone Barricade 	A barricade created out of stone, designed to act as a wall against enemy attacks. Has medium health.
Unlocked at Level 3	
*5x Stone
Iron Barricade 	A barricade created out of iron, designed to act as a wall against enemy attacks. Has high health but is vulnerable to electricity.
Unlocked at Level 11	
* 5x Iron
Magic Barricade 	A barricade created out of crystals, designed to act as a wall against enemy attacks. Has medium health, but also reflects projectiles.
Unlocked at Level 19	
*1x Crystal
Spike Trap 	Wooden spikes that deal damage to anyone that step on them. Takes damage when enemies step on it, and will eventually get destroyed once it deals enough damage. Can be easily destroyed if it comes into contact with fire.
Unlocked at Level 4	
*5x Stone
Monster Lure 	A wooden decoy in the shape of a Hero, the Monster Lure attracts enemy troops, getting them distracted and causing them to attack it. Only classes are able to destroy them.
Unlocked at Level 14	
*5x Stone
Trapdoor 	A trapdoor placed on the ground. Once placed, this trapdoor cannot be seen by enemies, at least until they get near, in which they activate. Though a trapdoor will temporarily stun anyone that activates them, you can place bombs, troops or yourself it to ambush your foes. Once it is used up, it gets destroyed.
Unlocked at Level 9	
*5x Wood
*1x Iron
==== Siege Weapons====
Building 	Description	Materials
Bomb 	A basic explosive, after being activated it blows up anyone in its radius, dealing heavy damage. They explode once thrown and after a certain amount of time passes. Can be used in conjunction with Cannons and Catapults.
Unlocked by default.	
*5x Stone
Fire Bomb 	A bomb that coats the area around it in fire, setting anyone in its radius ablaze. They explode once thrown and after a certain amount of time passes. Can be used in conjunction with Cannons and Catapults.
Unlocked at Level 5	
*5x Stone
Poison Bomb 	A bomb that coats the area in a poisonous gas, damaging anyone within the radius. The cloud lingers for some time, inflicting blind onto anyone hit. They explode once thrown and after a certain amount of time passes. Can be used in conjunction with Cannons and Catapults.
Unlocked at Level 13	
*10x Wood
*1x Stone
Electric Bomb	A bomb that strikes anyone in the radius, damaging and stunning anything in the radius for a short time. They explode once thrown and after a certain amount of time passes. Can be used in conjunction with Cannons and Catapults.
Unlocked at Level 18	
*10x Stone
*1x Iron
Jump Pad 	A spring that can be used to launch yourself into the air, reaching higher areas or getting over enemy defenses. Though worse than the Catapult (as they are immobile, don't allow you to launch bombs, and launch you less far) it's cheaper, allowing you to build them more often.
Unlocked at Level 10	
* 10x Wood
* 5x Stone
Cannon 	Launch whatever is placed in it a far distance. Use them to fire bombs, troops or other players as a means of transportation, or as a means of attack.
Unlocked at Level 7	
* 10x Wood
*20x Stone
Catapult 	Catapults lob whatever is placed into them up into the air. Though the distance you travel isn’t as far as the Cannon’s, the Catapult allows you to launch over enemy walls and barricades, making it a great way of launching a surprise attack.
Unlocked at Level 17	
*20x Wood
*10x Iron
===Collectibles===
As the player plays the game, they will get access to various collectibles.
*Gold: Gold acts as the game's main currency, collected from competing in matches. They can be used in the Trading Post, allowing you to purchase weapon upgrades, outfits, troops and buildings.
*Experience: Experience is a progress indicator that increases as the player competes in matches. Once a player earns enough Experience, they will Level Up, unlocking various things like new shops and items in the Meetup Area. Players start in Level 1, but can level up until they reach Level 99.
*Class Experience: Class Experience is similar to normal Experience, but increases by competing in matches with certain classes. Each class has their own experience meter, levelling up once they've earned enough, unlocking weapon upgrades in the Meetup Area, and allowing that class to equip more powerful troops and outfits. Classes start at Level 1, but can level up until they reach Level 20.
*Ranking: When players participate and finish in a Ranked Match, their Ranking will be affected. Once a player earns a high enough ranking they will Rank Up. Similar to Experience, it serves as a progress indicator, it increases the chance that rare items will appear in the shops. Your rank will go up if you win a Ranked Match, but go down if you lose. Your ranking determines what Rank you are in. Every player starts in Beginner's Rank. Raising you rank enough allows you to increase your rank. Rank up three times and you move onto a higher league, from Bronze, to Silver, to Gold and finally to Diamond.
*Faction Tokens: Faction Tokens are a second currency, obtained by competing in Faction Wars. They can be traded with Sylasura, allowing you to purchase exclusive cosmetics, or boosts in gold or experience.
===Controls===
*Left C-Stick: Move
*Right C-Stick: Face
*ZL: Aim
*ZR: Attack
*L: Ability 1
*R: Ability 2
*X: Ability 3
*Y: Reload / Charge Mana
*B: Jump
*A: Interact (Grab, Build, Command Troops, Revive)
*Direction Buttons: Taunts/Voice Commands
Controls are shown as if the player is using a Nintendo Switch. Controls may change depending on which controller they are using.
==Trading Center==
Located on a remote island between all three continents, the Trading Center serves as the game's hub area, replacing the Meetup Area from the last game. Used primarily as a pirating island, it has since been converted as the main area for warriors to join the war. The Trading Center itself features a wide-variety of things to do.
Bulletin Board 	
The Bulletin Board is the player's destination for joining online matches. When selecting the Bulletin Board, the player is given the option to join a random server, or select servers with preferences like certain modes and/or maps.
Ranked Board 	
Unlocked upon reaching Level 15, the Ranked Board allows players to join ranked matches. They feature several difference from normal matches, such as limited mode choices, and a smaller team size of 6.
Faction Board 	
Unlocked upon reaching Level 6, the Faction Board allows the player to participate in Faction Wars. Join a faction and fight for it in a battle for territory. After a few days have passed, the team with the most territory wins. Compete in battles to earn Faction Tokens, and trade them in for prizes!
Adventure Guild 	
A building attracting hopeful adventurers, the Adventure Guild allows players to access the game's Adventure Mode. The player can play the game solo, locally or online.
Bazaar 	
Unlocked when the player reaches Level 4, the Bazaar allows the player to use the gold they collect to purchase outfits and accessories to change their classes' stats. Chosen outfits are random, but the higher the player's ranking, the higher the chance rare items will appear.
Ssscalp Sssatisssfiersss 	
Unlocked when the player reaches Level 4, Ssscalp Sssatisssfiersss (yes the extra s's are needed) allows the player to use the gold they collect to purchase hats to change their classes' stats. Chosen outfits are random, but the higher the player's ranking, the higher the chance rare items will appear.
Weapons Shopppe 	
Unlocked when a class reaches Level 2, the Weapons Shopppe allows the player to use the gold they collect to purchase new abilities for their classes. The more a class levels up, the more abilities will be unlocked.
Toro & Friends Building Company	
Unlocked when the player reaches Level 2, Toro & Friends Building Company allows the player to use the gold they collect to purchase buildings and workshop items. The more the player levels up, the more items will be unlocked.
Boutique Infernal 	
Unlocked when the player reaches Level 3, the Boutique Infernal allows the player to purchase troops to use in battles. The more the player levels up, the more troops will be unlocked.
==Game Modes==
Kingdombound 2 features a variety of game modes for the player to play. In online, up to 24 players can join a match, with 12 on each team (though certain modes may limit player numbers). The game modes are split between different mode types:
*Standard Modes: These are modes that can be played on at any time in the Bulletin Board. They are the only modes available in the Ranked Board.
*Rotation Modes: These modes rotate every few hours, with four being available at a time.
*Co-op Modes: These modes focus on co-op, with the player fighting against CPU enemies.
===Standard Modes===
Castle Defense	
In Castle Defense, one team must defend their treasure from being controlled by the enemy team. The defending team has outposts that, if taken control of, will open the gate into the castle. If the treasure is captured, the attacking team wins. If times runs out, the defending team wins.
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Strategies 	
*Be prepared for whatever the defending team is going to do. Make sure to use area-of-effect weapons against troops, and siege weapons against their defenses.
*If you have enough firepower, you can destroy the enemy's gate. This is a great option if you don't have enough time or the enemy is low on defenses.
*You can use catapults to launch yourself over enemy walls.
*If the attackers takes control of your outposts, the defenders can take them back. It's recommended to do so since the door will open if all of the outposts are controlled by the enemy.
*Make sure your castle is well fortified if the enemy breaks in. Use barricades, towers, and plenty of troops to take care of the enemies.	
===Rotation Modes ===
Deathmatch	
In Deathmatch, players compete to earn 20 points. You get one point for killing an enemy. Once a player gets 20 points, they win. Players cannot build in this mode, but can summon troops with Monster Crystals scattered around the map. Players count is limited to 12 in this mode. 
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Strategies	
*Try not to get killed. You don't want to be giving the enemy free points.	
===Co-op Modes===
Monster War	
In Monster War the player is tasked with defending their base from 10 waves of monsters, seeking to destroy it. As players play they'll earn gold which they can use for stat upgrades or to build buildings. This mode is available in Easy, Medium and Hard difficulties, with the enemy count increasing the higher your difficulty is. Players count is limited to 6 in this mode.
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Strategies 	
*Team balance is important! A good balanced team can cover each other's weaknesses.
*Players are given 30 seconds between each wave. Use this to your advantage and rebuild your defenses.
*Players respawn slowly in this mode. Keep each other alive if you don't want to be overwhelmed.
*On Waves 5 and 10, a powerful boss enemy will always appear, so be prepared to take it out.	
===Adventure Mode===
Adventure Mode serves as Kingdombound 2's main singleplayer mode. After learning of rumors that a warlock named Ellania had plans to resurrect the Lich and take over the world, the three kingdoms made a temporary alliance to defeat this threat. Of course, they don't know what to do, and that's where you come in! You (alongside up to three other players) are tasked with adventuring through various lands, defeating Ellania's guardians, and stopping her plans of world domination.
==Characters==
===Classes===
Kingdombound 2 features 21 playable characters, 9 more characters than the original Kingdombound's 12. Each class has different weapons, stats and abilities, each making them unique from each other. lasses are put into one of three types: Offense, Defense and Support, and are assigned to one of three factions: Glory, War and Honor. The color of a character's clothing changes depending on which team they are on.
====Glory Faction ====
<tabber>Red=|-|Blue=</tabber>Hero	
The latest in a line of legendary warriors, the Hero serves as the game's balanced offensive fighter. Wielding a sword and shield, he possesses a good balance of speed, damage and defense, and his skills allow him to take down most foes without having trouble in areas, making him great for beginners. However, while him broad range of abilities is useful, he doesn't excel in any particular area.
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Type 	Health	Speed
Offense 	250 	Medium
====War Faction====
<tabber>Red=|-|Blue=</tabber>Berzerker	
A member of a vicious clan of warriors, the Berzerker yearns for constant battle and bloodshed. Running headfirst into the fight with her massive battle-axe, she destroys everything in her path with her high damage and fast movement speed. However, she has low health, so players are incentivized to keep moving while playing as her.
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Type 	Health	Speed
Offense 	150 	High
====Honor Faction====
<tabber>Red=|-|Blue=</tabber>Samurai	
An honorable warrior who practices the art of bushido, the Samurai is a swift fighter who fights with discipline and technique. Armed with a katana, he utilized a variety of debuffs to break through enemy defenses, and defeat the enemy in a few single strikes. However, missing these attacks can leave him vulnerable, as using these attacks risks putting yourself in enemy lines.
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Type 	Health	Speed
Offense 	200 	Medium
=== Troops===
Troops are non-playable characters that can be summoned from Spawners. When a troop is spawned, they will wait around their spawn building. From there, players can use the interact button to have them follow you. When an enemy is near, they will attack them. There are 20 troops available in the game, each with their own abilities. Unlike the original Kingdombound, the player must equip troops. Troops are split between Basic Troops (which are generally cheaper and can be used by all classes) Glory Troops, War Troops and Honor Troops (who cannot be used by another outside of class in their factions and are generally more expensive). Troops can be focused on Melee, Range and Support. Each faction also has a Power Troop, a very powerful troop that each team can only have one of alive at a time. A team can only have 30 active troops at a time. A Spawner takes damage overtime and will eventually be destroyed after enough time passes.
In modes where the player can build Spawners, they can instead summon Troops through the use of Monster Crystals. These power-ups are scattered across the map, and can be used to summon a troop of your choice. You can only summon a troop a certain amount of times during a match.
====Basic Troops====
<tabber>Red=|-|Blue=</tabber>Slime	
Common gelationous creatures with a large appetite, Slimes are the cheapest of the troops to create. They have the lowest health and don't do much damage, though their speed is quite helpful. Their largest strength is their production time, which is quite fast, allowing them to be produced in large amounts.
They can be unlocked by buying them from Blizza at Level 2.
{| class="article-table" border="1" align="center" cellspacing="1" cellpadding="1" style=" width: 100%; background:#C6A478;"	 	 	 	
Type 	Type 	Health 	Health 	Speed 	Speed
Melee 	Melee 	50 	50 	Fast 	Fast
Cost (Spawner) 	Cost (Spawner)	Cost (Spawner)	Uses (Crystal)	Uses (Crystal)	Uses (Crystal)
1 	1 	1 	3 (spawns 4) 	3 (spawns 4) 	3 (spawns 4)
====Glory Troops====
<tabber>Red=|-|Blue=</tabber>Harpy	
Bird-like humanoids that live high in mountains, Harpies are a unique and evasive melee troop. Their largest strength is their ability to fly, allowing them to avoid melee attacks and attack enemies in high areas with their spears. However, they are vulnerable to projectiles and fire.
They can be unlocked by buying them from Blizza at Level 7.
{| class="article-table" border="1" align="center" cellspacing="1" cellpadding="1" style=" width: 100%; background:#C6A478;"	 	 	 	
Type 	Type 	Health 	Health 	Speed 	Speed
Melee 	Melee 	75 	75 	Medium 	Medium
Cost (Spawner) 	Cost (Spawner)	Cost (Spawner)	Uses (Crystal)	Uses (Crystal)	Uses (Crystal)
4 	4 	4 	3 (spawns 2) 	3 (spawns 2) 	3 (spawns 2)
====War Troops====
<tabber>Red=|-|Blue=</tabber>Arachne	
Vicious creatures with the upper-half of a woman and the lower-half of a large spider, Arachne a hybrid of melee and ranged attacks. They have the ability to fire a web to pull in enemies, leaving them vulnerable to the Arachne's attacks. However, she has low health, and can't handle groups.
They can be unlocked by buying them from Blizza at Level 16.
{| class="article-table" border="1" align="center" cellspacing="1" cellpadding="1" style=" width: 100%; background:#C6A478;"	 	 	 	
Type 	Type 	Health 	Health 	Speed 	Speed
Range 	Range 	125 	125 	Medium 	Medium
Cost (Spawner) 	Cost (Spawner)	Cost (Spawner)	Uses (Crystal)	Uses (Crystal)	Uses (Crystal)
6 	6 	6 	2 (spawns 2) 	2 (spawns 2) 	2 (spawns 2)
====Honor Troops====
<tabber>Red=|-|Blue=</tabber>Kappa	
Turtle-like creatures that live near water and attack travelers, Kappa are an annoying troop to deal with. They have okay health and speed but their most useful ability allows them to dive, becoming invisible to enemies for a short time, before popping out to attack. Great for ambushing enemies.
They can be unlocked by buying them from Blizza at Level 11.
{| class="article-table" border="1" align="center" cellspacing="1" cellpadding="1" style=" width: 100%; background:#C6A478;"	 	 	 	
Type 	Type 	Health 	Health 	Speed 	Speed
Melee 	Melee 	100 	100 	Fast 	Fast
Cost (Spawner) 	Cost (Spawner)	Cost (Spawner)	Uses (Crystal)	Uses (Crystal)	Uses (Crystal)
5 	5 	5 	2 (spawns 2) 	2 (spawns 2) 	2 (spawns 2)
===Non-Playable Characters===
====Rulers====
King Maroon 	The ruler of the Arcandia, King Maroon is one of the leaders of the Glory Faction. He wants the best for his people, generally wishing not to use violence to handle disputes. He reluctantly joins with Princess Maya in order to get the Lich's Remains, seeking to keep them out of the hands of evil (especially Maya's).
Princess Maya 	The ruler of Elytius, Princess Maya is one of the leaders of the Glory Faction. Behind her initially cute and innocent demeanor, is a ruthless tyrant who seeks incredible power. She allies with King Maroon to get the Lich's Remains, though seeks to use them for herself and eventaully betray him.
King Auburn 	The leader of a vicious clan of warriors, King Auburn is one of the leaders of the War Faction. Always yearning for battle, he and Celadia had been in a constant battle, as he want to take over the entirety of the Ancient Highlands. He seeks to obtain the Lich's remains and use them to defeat Celadia.
Celadia 	A powerful druid worshipped as a guardian of nature, Celadia is one of the leaders of the War Faction. She see's Auburn's clan as horrible people, and seeks to eradicate them and bring the Ancient Highlands back to nature. She believes obtaining the Lich's remains will help her reach that goal.
Emperor Sumire 	A legendary shogun who fought in countless battles, Emperor Sumire is one of the leaders of the Honor Faction. He believes that constant war is the only way his country can be seen as strong, so wishes to fight for the Lich's remains in order for an excuse to fight other kingdoms.
Princess Mikado	The princess of an unknown kingdom in the Ancient Orient, Princess Mikado is one of the leaders of the Honor Faction. Despite allying with a war-obsessed general, she's rather gentle and hates the idea of having to go to war. Though she wishes to protect her people, she believes that fighting for the Lich's remains will just lead to the innocent being killed.
====Shopkeepers====
Milo & Ecto 	Milo is a travelling Nekon merchant, always on the move and selling whatever cool clothes he finds on his adventures. He can be found in the Bazaar, selling various and sells various stat-affecting outfits and accessories for the player to wear. Despite his cute and welcoming demeanor, he is secretly a scummy con artist and insults the player under his breath for not buying anything. He's always accompanied by his pet Slime, Ecto, who acts as his mascot and rides on his backpack.
Ssssteve 	Ssssteve (yes the four ss are needed) is a Naga hat salesman, setting his store, Ssscalp Sssatisssfiersss, in the Trading Center in order show these warriors how to show some class on the battlefield by selling various stat-affecting hats for the player to wear. A jerk and a narcissist, he thinks highly of himself and doesn't like it when you come to his store just to window shop.
Frey 	Raised by dwarves at a young age, Frey is a blacksmith who runs the Weapon Shopppe in the Trading Center. Fascinated by weapons, she'll gladly upgrade them, granting players access to new alternate abilities. She enjoys going on long tangents about the capabilities of the weapons she crafts.
Rana, Toro & Honey	A trio of builders, Rana, Toro and Honey run Toro & Friends Building Company in the Trading Center, selling blueprints to buildings the player can use in battle. Toro is their leader, an aggressive minotaur who just loves destroying things for the sake of rebuilding them. Rana is a frog girl who hates her job, constantly complaining about Toro's antics and being really cynical. Honey is the bee girl, and in contrast to Rana, is hard-working and idolizes Toro, and wishes to be as strong as he is one day.
Blizza 	A penguin harpy from the coldest reaches of the Ancient Highlands, Blizza runs a monster summoning shop called the Boutique Infernal in the Trading Center, selling troops for the player to use in battle. She is absolutely fascinated by monsters, and enjoys talking about their lore and ancient legends of them in action.
Sylasura 	A mysterious mimic, Sylasura runs a small business in an alleyway. She'll take those rare Faction Tokens you obtain from Faction Wars and exchange them for awesome rewards like boosts in obtaining gold or epxerience, or even rare items. Not much is really known about her, but her obsessive attitude and reluctance to leave her chest gives her a shady feel.
====Other====
Ellania 	The main villain of Adventure Mode, Ellania was once just your ordinary Warlock, who served as one of the Lich's most powerful servants. With his death, Ellania sought to bring him back, and use him to take over the world. Despite seeming like a serious person and showing magical power, her wish to resurrect the Lich has become an insane obsession, and she wishes to eventually become the Lich's bride.
Detrevni	A mysterious jester-like figure, Detrevni servas as Ellania's right-hand man. Their origins are shrouded in mystery, but they show a deep loyalty to Elliana, supplying her with the army of monsters, and wielding a variety of dark magics. They'll often appear to introduce a major boss and taunt the player.
Guards 	A group of armored soldiers hired by the kingdoms, the Guards are responsible for managing the Trading Center. Several can be found across the Trading Center, running various services, teaching inexperienced players and generally making sure nothing bad happens.
==Maps==
=== War Maps ===
War Maps are normally the largest maps in the game. Team's spawn areas and castles are on opposite sides of each other, with two to three outposts in between. These maps appear in these modes:
* Castle Defense
* Castle War
Maps 	Description
Barrier Cliffs 	Barrier Cliffs takes place in a rocky mountain range between the Ancient Valley and the Ancient Highlands. The map is fairly long, with various narrow sections alongside the side of the mountain, caverns to hide in and chasms that player can fall out of. The map features two outposts, which are along the path from one castle to the other.
Dragon Shrine 	?
Frozen Peaks 	?
Greenford 	Greenford is a small meadow town located between Arcandia and Elytius. The first part of the map consists of a small and tightly-spaced town, while the middle is much more open with large fields, and the end features the castle, which is a simple straight hallway into the treasure room. There are three outposts, one located in a small square in the town, and two on opposite sides in the field area.
Pharaoh's Pyramid	?
Pirate's Landing 	Pirate's Landing takes place on a deserted island. The castles are on each side of the island (on this map they are pirate ships), with them being connected by the beaches on both sides of the island's perimeter. Players can also go through the jungle in the middle, which is where the two outposts can be found.
=== Control Maps ===
Control Maps are similar to War Maps, but are smaller and a bit more condensed. Team's spawn areas are on opposite sides of each other, with the Castle or Outposts located in the middle. These maps appear in these modes:
* Castle Control
* Outpost Control
Maps 	Description
Battler's Summit 	?
Crestcoast 	?
Evergreen Falls 	?
Kraken Isle 	?
Mirage Oasis 	?
Scholar's Archives	?
=== Escort Maps ===
Escort Maps are normally the longest maps, consisting of one trail for the wagon/battering ram to follow. In Escort, the defending team's spawn is always some distance between the attacking team's spawn, and as the wagon crosses a checkpoint, the spawns move further through the map. In Battering Ram, the maps are slightly smaller. These maps appear in these modes:
* Escort
* Battering Ram
Maps 	Description
Crystalline Mines 	?
Dragon's Domain 	?
Ellania's Tower 	?
Firework Festival 	?
Forbidden Forest 	?
Temple of the Ancients	?
=== Flag Maps ===
Flag Maps are similar to Control Maps, but are smaller and a bit more condensed. Team's spawn areas are on opposite sides of each other, and the flags (goals in Siegeball) are normally in some distance away from the spawn area. These maps appear in these modes:
* Capture the Flag
* Siegeball
* Treasure Plunder
Maps 	Description
Castle Town 	?
Dueling Dojos	?
Fae Forest 	?
Goblin Swamp 	?
Harpy's Nest 	?
Treasure Cove	?
=== Battle Maps ===
Battle Maps are normally the smallest of the maps, designed primarily for combat rather than a set objective. Spawn areas are on opposite sides of eachother. These maps appear in these modes:
* Deathmatch (Solo & Team)
* Battle Royale (Solo & Team)
* Duel
* Harbinger
* Titan Takedown
Maps 	Description
Ancient Citadel 	?
Berzerker Bowl 	?
Cursed Necropolis	?
Dwarven Workshop 	?
Grand Colosseum 	?
The Galleon 	?
==Clothes & Perks==
TBA
==Trivia==
=== General===
*Alongside KillGames 2, it is one of the few original games created by Lazy Studios to get a sequel.
*The largest inspiration for Kingdombound 2 is For Honor, with creators basically taking the idea of that game and putting it into the Kingdombound world.
*All of the characters in this game are free to use! As long as you keep them in character, I'd be glad to see these characters in any of the crossovers or umbrella games you want to have them in.
=== Characters ===
*Similar to the original, every character in the game is canonically a human, with the only exception being the Marksman who's an elf.
*Many of the characters were based off of designs from other video games.
**The Marksman's design is inspired by Etrian Odyssey.
**The Shaman, Imp, Succubus and Ninetails' designs were inspired by the Disgaea series.
**The Oni Warrior was primarily inspired by the Shugoki from For Honor.
**The Onmyoji's design is inspired by the class of the same name from Fire Emblem: Fates.
*Several characters went through large design changes during the game's development.
**Originally, the Shaman was known as the Beastman, and they were designed as a masked chained prisoner who could transform into a werewolf. The creators felt it didn't fit the game's cartoony atmosphere, so it was eventually changed to what it was today.
**The Warlock originally had an outfit similar to its original appearance, but was change in order to give her more of a "warlock-like" feel. This included the addition of bony armor.
**The Marksman went through a massive design change, primarily done as the creator's grew to hate the old Marksman design. The Marksman was originally meant to be male, but during the redesign it was decided to make their gender ambiguous.
*The Dragling and Succubus were troops in early versions of Kingdombound, but were scrapped in favor of the Nekon and Naga respectively. They were brought back as the creators needed ideas for new troops.
**The Succubus however does appear as a mini-boss in the original Kingdombound, with a different design.
* The Frost Spirit is based on and originally named the "Yuki-onna", though the name was changed during development as the final design strayed a bit too far from a traditional design of the yokai.
* The Ninetails was originally called the "Kitsune", though it was changed to differentiate it from the same troop from the original Kingdombound. In-universe, it's implied that Kitsune become Ninetails upon reaching a certain age.
*Like in the original, all of the rulers are named after shades of the color they are wearing.
**The only exception to this is Emperor Sumire, with sumire meaning "violet" in Japanese.
*Ellania, Detrevni and the new shopkeepers' names were created by users on the Fantendo Discord.
*Honey was originally designed as an antgirl rather than a beegirl, and was originally named "Crawlie". She was changed because the creators wanted to find a way to incorporate a beegirl after it was scrapped as a troop.
===Scrapped Content===
*Gender variants for each of the game's classes was scrapped because, as the creators developed the game, it became increasingly hard to create cosmetics for each character, alongside the introduction of classes like the Valkyrie and Shrine Maiden which would not fit as male characters.
*The Hunter was considered to be included in the game as a playable character (part of the Glory Faction), but during development they were split into two classes, one being the Marksman and the other being the Sniper.
*Attacks similar to the Ultimates in Overwatch were at once considered to be added to the game, but were scrapped as the creators felt they messed with the game's balance too much, especially due to the large amount of players normally present in a match.
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Category:Lazy Studios
Category:Kingdombound (series)
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