Ashenvale

Ashenvale, also known as Ashenvale Forest,Hero's Call: Stonetalon Mountains!Warcraft III maps is a wilderness region south of Darkshore and Felwood, west of Azshara, and north of the Stonetalon Mountains and the Barrens. It is the ancestral homeland of the night elves, who remain in control of several holdings through the zone, including Astranaar, Maestra's Post, Silverwing Grove, and the Shrine of Aessina. The Horde has more recently established a settlement in the eastern part of the woods — Splintertree Post — as well as a smaller camp on the western beach — Zoram'gar Outpost — along with several Warsong camps situated from Kargathia Keep all through the southeast to the Mor'shan Rampart in the far south, and also captured and deforested Silverwind Refuge. The zone is heavily populated with furbolgs, satyr, and wild creatures such as spiders, wolves, and bears. The region is quite large, and running from the Zoram Strand to the Warsong Lumber Camp is quite an undertaking.
Since the zone is contested there is often a lot of skirmishing going on throughout the woods, and attacks on the faction-based settlements are not uncommon. The zone is also a major travel hub for both Horde and Alliance, even at higher levels.
==History==
===War of the Ancients and its aftermath===
Not much is known about Ashenvale during the War of the Ancients, but it was said that Xavius had a tower within the forest.Lady Benel'derath
After the Sundering of the ancient Kalimdor, the night elven civilization was built in and around the forests of Ashenvale. Some time later, Highborne, who defected from Queen Azshara, foolishly attempted to convince the kaldorei race of the power of magic by unleashing a magical storm upon Ashenvale, though it was forbidden. Thus, the Highborne were exiled.Exile of the High Elves
Some years after the War of the Ancients, the satyrs gathered the few demons that remained and engaged in a war across Ashenvale in the War of the Satyr.Curse of the Worgen 
Afterwards Malfurion entered the Emerald Dream and Tyrande and her Sentinels continued to patrol Ashenvale.The Sentinels and the Long Vigil
===The Third War===
At the time of the Third War, a group of goblins under Neeloc Greedyfingers had started deforesting the area before the Warsong clan arrived, but were prevented from doing much damage by the local furbolg tribe. The orcs acquired the goblins' aid after ending this threat. The elusive dark trolls had a settlement here. Powerful artifacts, enclosed in circles of mushrooms, were protected by forest guardians. Cenarius restored the cut trees but was killed by Grommash Hellscream tricked by the Burning Legion masters.
Ashenvale was later attacked by the demons. An unnamed village was destroyed, along with the family of Vandel, who survived as he was hunting out in the forests.World of Warcraft: Illidan, chapter 6
When the Watchers were fighting against Illidan's Naga on the Broken Isles, Malfurion Stormrage brought mountain giants from Ashenvale to the isles to aid Maiev Shadowsong.Balancing the Scales (WC3 NightElf)
===World of Warcraft===
Ashenvale is an ancient forest, and has been in the caring hands of the night elves for thousands of years. It was not until more recent years that things changed, with the coming of the Horde's lumber harvesting camps, as well as other much more insidious groups. The demons of the Burning Legion have holdings in Fire Scar Shrine, Felfire Hill, Demon Fall Canyon and Demon Fall Ridge. The vile satyr inhabit ancient elven ruins at Xavian, Night Run, and Satyrnaar. Cursed green dragonkin have slipped out from the Emerald Dream portal at Bough Shadow, and corruption taints the Ruins of Stardust. The Horde have seized control of several holdings in the eastern parts of the forest, and beyond their base at Splintertree Post, they have harvested the trees for lumber at the Warsong Lumber Camp and the Warsong Labor Camp. The Horde clash with the night elves over control of Eastern Ashenvale, with the Warsong Outriders vowing to continue their lumber harvesting operations, and the Silverwing Sentinels vowing to drive the Outriders from their lands once and for all.
Ashenvale is a vast primordial wilderness long given over to beasts and nature's savage ways. The night elves who settled on Kalimdor after the Great Sundering hunted in Ashenvale's wilds but never settled within its borders. When the Burning Legion invaded in the Third War, the night elves ceased even hunting in order to battle the demons. The lack of hunting has allowed many creatures to live and thrive within the vast woodland, creating danger for all who venture into the forest. Ashenvale forest runs in a great arc south of Mount Hyjal, with Stonetalon Mountains to the southwest and the Barrens directly south. The ruined lands of Azshara lie across a river to the east. Ashenvale is an old forest, long untouched by any mortal race. The weather is fairly mild, though rain is almost constant. The woods are so old and thickly grown that only trickles of precipitation get through the thick canopy. The forest has become ever wilder since left to its own devices after the start of the Third War. Any roads through are overgrown, some even impassable. In contrast, the game trails see increased traffic as beasts living in the shelter of the massive trees grow in number and boldness. Those traveling through Ashenvale will wisely keep their guard up at all times. In recent years, the demons and satyr have corrupted parts of Ashenvale, and other parts of it are cut down by the Horde to fuel their expansion efforts. The Forsaken, too, have begun experimenting on sleeping druids within the Dor'Danil Barrow Den, unbeknownst to the Horde but not the Alliance.
===World of Warcraft: The Comic===
Broll Bearmantle and Lo'Gosh traveled to Ashenvale and helped Silverwing Sentinels and later found the corrupted Idol of Remulos in Thistlefur Hold.World of Warcraft: The Comic
===Stormrage===
Tyrande Whisperwind, and her companions made her way into the forest of Ashenvale and frequently used its portal to the Emerald Dream.Stormrage
===The Shattering: Prelude to Cataclysm===
Two attacks happened here during the time before the Shattering. Firstly, a horrific attack on night elves Sentinels by orcs, though not from the Horde. The elves were skinned and placed by trees. Secondly, when the [[druids of Cenarion Circle set up a meeting led by Hamuul Runetotem and Elerethe Renferal. The orcs attacked again and slaughtered all the tauren and night elves druids. The only survivor of the massacre was Hamuul. As the Cataclysm was about to start, fires began to burn from lightning strikes.The Shattering: Prelude to Cataclysm
===Wolfheart===
When Garrosh Hellscream became the new Warchief of the Horde in the wake of the Cataclysm, he unleashed great war in the forests of Ashenvale. He sent orcish warriors and goblins engineers into the heart of forests, where great battles where fought against Sentinels led by Haldrissa Woodshaper, commander of the night elf forces protecting Ashenvale. In an attempt to get help, she sent her best scout Aradria Cloudflyer to Darnassus, but she was struck down by orcish archers. Aradria was thought dead but fortunately, a druid Parsis rescued her and she was able to deliver her message to Darnassus. Moreover, eight Magnataurs and proto-drakes were brought from Northrend and released against defenseless Night elven Sentinels. Garrosh intended to build another city of the Horde in the center of Ashenvale, which would rival Orgrimmar. Many Night Elven outposts have fallen since the invasion. Tyrande Whisperwind, Shandris Feathermoon with Sentinels, and Alliance troops went to Ashenvale to help relieve Haldrissa's elves, but in the chaos of the battle, Haldrissa was slain and Tyrande was wounded. The battle became bleak. However, Varian Wrynn, Genn Greymane, and the army of worgen arrived to turn the tide. Varian himself stood against the new Warchief. It was a fierce battle but Goldrinn's blessing of unyielding energy gave Varian the advantage over his foe. Before anyone could strike a mortal blow, a dying magnataur divided the two combatants and Garrosh with the attacking Horde were forced to retreat. Su'ura Swiftarrow took Haldrissa's position and new better-situated outposts were quickly commissioned along the eastern edge of the territory. The Alliance reclaimed and rebuilt Silverwing Outpost which was made the staging ground for supplying the Alliance's counterattack. Before leaving, Tyrande blessed Silverwing Outpost.Wolfheart
===Cataclysm===
The Horde military sent troops to reinforce Mor'shan Rampart, which had fallen victim to a renewed effort by the Silverwing Sentinels to drive out the Horde from Ashenvale. The Silverwing sentinels weren't just laying siege to the Mor'shan Ramparts, however: they were also launching simultaneous attacks on Splintertree Post and the Warsong Lumber Camp. Eventually, the Horde adventurers and military were able to break the siege of the Ramparts. Pushing north from the Ramparts, the Horde took control of Silverwing Outpost, and using Kodo Caravans, they were soon able to break the siege of Splintertree Post. An orcish warlock poisoned the forest heart, which struck a huge blow to the Sentinels. Horde covert operatives killed the commanders leading the siege of Warsong Lumber Camp, thus bringing the alliance offensive to an end. 
After the sieges of Splintertree and Warsong Lumber camp were broken, eastern Ashenvale was under complete horde control, save for Forest Song. The Horde armies pressed westward, taking control of Silverwind Refuge by using a corrupted form of a water elemental, and also began an attack on Raynewood Tower and Raynewood Retreat, killing many of the druids and sentinels stationed there. However, the Horde was not able to deliver the finishing blow at Raynewood, as the Druid leader continued to revive the Dryad defenders of the post. The Horde even started firebombing Astranaar, and with victory in sight, they moved in to take Maestra's Post, one of the few remaining Alliance encampments. If Maestra's post fell, all of Darkshore and eventually Teldrassil would be vulnerable to continued Horde attacks. While the siege of Maestra's post was beginning, the Horde engineers at the captured Alliance base of Silverwind Refuge were finishing up a giant bomb, designed to be used on the Night Elves in Stonetalon Mountains. Many of the Horde battalions started to move south to reinforce Krom'gar's army in Stonetalon, bringing the bomb south with them.
This success was short-lived, however, when the mobilized armies of Darnassus were able to break the siege of Maestra's post, and pushed the Horde out of Astranaar. After pushing the Horde out of Astranaar, the Alliance armies reinforced Raynewood retreat, breaking the siege there by taking on the shade of the Ancient spirit of Shadumbra, and killing many horde soldiers and destroying their demolishers in the process. Alliance heroes rebuilt Dartol's Rod which allowed them control over the furbolgs near Silverwind refuge, using them to weaken the Horde army there enough to allow the Sentinel's to retake the camp. The alliance military moved back eastward, cleansing the tainted forest heart and killing the Horde overseer at the Lumber Camp, along with a Sin'dorei Ambassador. At this point, only pockets of horde resistance remained, bringing the war full circle, in favor of the alliance. 
===Mists of Pandaria===
Night elves brought several caravans to Astranaar from Northern Barrens during the Battlefield: Barrens.
With the dismantlement of Warchief Garrosh Hellscream's war machine and the conclusion of the Siege of Orgrimmar and the Alliance-Horde war, Tyrande Whisperwind allowed the Horde unimpeded access to Azshara's lumber in return for the complete withdrawal of Horde forces from Ashenvale. The results of this were never seen.
===Legion===
During the Burning Legion's third invasion of Azeroth, Ashenvale came under siege by satyr forces rallied under Rethazar the Fallen. Druid champions from the Dreamgrove came to deal with the satyrs.Powering the Portal: Ashenvale
===Battle for Azeroth and aftermath===
Leading up to the events of War of the Thorns, Ashenvale was considered a peaceful and boring post for a Sentinel.Elegy, pg. 19 Hostilities between the Alliance and Horde began again in Ashenvale on the Horde's march to Darnassus, and Astranaar's population was killed.A Disturbance in Ashenvale
During the course of the Fourth War, Alliance soldiers continued pouring into Ashenvale, reinforcing their holdings,Investigate Stardust Spire and attacking Horde outposts across the forest.Posting Reinforcements (Horde) The remaining Sentinels of Ashenvale were under the command of Tara Thenysil.Siege of Astranaar (Horde)
Even with its many losses, Ashenvale remains a lush wilderness filled with chittering animals, clear rivers and lakes, and towering trees.World of Warcraft: Exploring Azeroth: Kalimdor, pg. 68 The Horde continues its lumber operations at the Warsong Lumber Camp, and the Sentinels attack Splintertree PostWorld of Warcraft: Exploring Azeroth: Kalimdor, pg. 76 and patrol the Ashenvale border.World of Warcraft: Exploring Azeroth: Kalimdor, pg. 79
==Getting there==
;Alliance:From Lor'danel in Darkshore, run south along the main road into Ashenvale. Continue along the road south and then east into the main Alliance stronghold of the zone, Astranaar.
;Horde:From the Crossroads in the Northern Barrens, travel north to the Mor'shan Rampart and continue along the road into Ashenvale. When the road forks, head east to the Horde stronghold Splintertree Post.
==Geography==
Ashenvale is a forest full of ancient trees, teeming with life. Though pockets of the forest have become tainted, overall the area is a place of deep magic and spiritual connection with nature. Several lakes are sheltered beneath the forest's boughs. A stretch of beach lines the west edge of the forest, known as the Zoram Strand, where hostile naga dwell. The forest is bordered by mountains to the south, and more forest to the north. The eastern border is the Southfury River.
Ashenvale contains Blackfathom Deeps, an instanced dungeon located in the northwestern corner of the zone (Ashenvale, The Zoram Strand: 14.0, 15.0). In addition, the micro dungeon Bough Shadow, the site of one of the Great Trees, can be found in this zone. The Alliance entrance to the battleground Warsong Gulch is located in the southern part of the forest. Travel hubs include Astranaar and Forest Song for Alliance, and Splintertree Post and Zoram'gar Outpost for the Horde.
===Maps and subregions===
*Astranaar
*Bathran's Haunt
*Bloodtooth Camp
*Bolyun's Camp
*Bough Shadow
*Demon Fall Canyon
**Demon Fall Ridge
*The Dor'Danil Barrow Den
*Falfarren River
*Fallen Sky Lake
*Felfire Hill
*Fire Scar Shrine
*Forest Song
*Greenpaw Village
*Hellscream's Watch
*House of Edune
*The Howling Vale
*Lake Falathim
*Maestra's Post
*Moonwell
**Moonwell of Cleansing
**Moonwell of Purity
*The Mor'shan Rampart
*Mystral Lake
*Night Run
*Nightsong Woods
*Orendil's Retreat
*Raynewood Retreat
**Raynewood Tower
*Remains of Iris Lake/
*The Ruins of Ordil'Aran
*The Ruins of Stardust
*Ruuzel's Isle
*Satyrnaar
*The Shady Nook
*The Shrine of Aessina
*Silverwind Refuge
*Silverwing Grove
*Silverwing Outpost
*The Skunkworks
*Southfury River
*Splintertree Post
**Splintertree Mine
*Stardust Spire
*
*Talondeep Vale
*Thistlefur Village
**Thistlefur Hold
*Thunder Peak
*The Veiled Sea
*Warsong Labor Camp
*Warsong Lumber Camp
**Kargathia Keep
*Xavian
*The Zoram Strand
**Blackfathom Camp
**Blackfathom Deeps
**Zoram'gar Outpost
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;Undisplayed locations
*Talondeep Pass
*Zoram'gar Docks — Instanced: Warsong Gulch
----
; Warcraft III
*Ashenvale goblin town
*Chaos Well
*Dragon Falls
*Deathrose
----
; Warcraft RPG
*Farstrider Camp
*Goldcrease Mine
*Vale of Beasts
*Wildhammer peaks
WorldMap-Ashenvale-old.jpg|Map of Ashenvale prior to patch 1.5.
A pre cataclysm topographic map of Ashenvale
===Instances===
Dungeon Name	Level Range	Group Size	Approximate Run Time
 	20-35 	5-man 	2-3 Hours
===Battlegrounds===
*Warsong Gulch (Alliance entrance): The entrance to Warsong Gulch can be found in the southern part of the forest, in an area known as Silverwing Grove. The Horde entrance is located in the Barrens.
===Travel hubs===
==== Flight paths from Zoram'gar Outpost ====
* Thunder Bluff, Mulgore
* Crossroads, Northern Barrens
* Splintertree Post, Ashenvale
* Hellscream's Watch, Ashenvale
* Sun Rock Retreat, Stonetalon Mountains
* Cliffwalker Post, Stonetalon Mountains
* Emerald Sanctuary, Felwood
==== Flight paths from Hellscream's Watch====
* Mor'shan Rampart, Ashenvale
* Splintertree Post, Ashenvale
* Silverwind Refuge, Ashenvale
* Zoram'Gar Outpost, Ashenvale
* Sun Rock Retreat, Stonetalon Mountains
* Cliffwalker Post, Stonetalon Mountains
* Emerald Sanctuary, Felwood
==== Flight paths from Silverwind Refuge====
* Mor'shan Rampart, Ashenvale
* Splintertree Post, Ashenvale
* Hellscream's Watch, Ashenvale
* Krom'gar Fortress, Stonetalon Mountains
==== Flight paths from Splintertree Post====
* Orgrimmar, Durotar
* Crossroads, Northern Barrens
* Bilgewater Harbor, Azshara
* Valormok, Azshara
* Mor'shan Rampart, Ashenvale
* Silverwind Refuge, Ashenvale
* Hellscream's Watch, Ashenvale
* Zoram'Gar Outpost, Ashenvale
* Emerald Sanctuary, Felwood	
==== Flight paths from Blackfathom Camp====
* Grove of the Ancients, Darkshore
* Astranaar, Ashenvale
* Thal'darah Overlook, Stonetalon Mountains
* Emerald Sanctuary, Felwood
==== Flight paths from Astranaar====
* Lor'danel, Darkshore
* Grove of the Ancients, Darkshore
* Ratchet, Northern Barrens
* Blackfathom Camp, Ashenvale
* Stardust Spire, Ashenvale
* Forest Song, Ashenvale
* Thal'darah Overlook, Stonetalon Mountains
* Theramore, Dustwallow Marsh
* Emerald Sanctuary, Felwood
==== Flight paths from Stardust Spire====
* Astranaar, Ashenvale
* Windshear Hold, Stonetalon Mountains
* Northwatch Expedition Base Camp, Stonetalon Mountains
* Thal'darah Overlook, Stonetalon Mountains
* Theramore, Dustwallow Marsh
* Honor's Stand, Southern Barrens
==== Flight paths from Forest Song====
* Astranaar, Ashenvale
* Emerald Sanctuary, Felwood	
===Adjacent regions===
Zone Name 	Faction	Level Range	Direction	Access
Durotar 	 	1 - 20 	Southeast	By foot south along Southfury River, then east
Darkshore 	 	10 - 60 	Northwest	By foot, or flightpath from Astranaar to Lor'danel
Northern Barrens 	 	10 - 60 	South 	By foot, or flightpath from Zoram'gar Outpost or Splintertree Post to the Crossroads
Stonetalon Mountains	 	25 - 60 	Southwest	By foot through Talondeep Pass, or flightpath from Astranaar to Stonetalon Peak
Azshara 	 	10 - 60 	East 	By foot, or flightpath from Splintertree Post to Valormok
Felwood 	 	40 - 60 	North 	By foot, or flightpath from Auberdine to Talonbranch Glade
Mount Hyjal 	 	80 - 90 	Northeast	By flying mount only
==Notable characters==
Ashenvale is home to several characters of note. At Maestra's Post, Sentinel Onaeya fights tooth and nail against the Horde assault. In Astranaar, Raene Wolfrunner attempts to cleanse the taint that has affected the local furbolgs. At the Zoram'gar Outpost, Je'neu Sancrea sends bold adventurers into the dark Blackfathom Deeps in search of mystical items. At Forest Song, the draenei Vindicator Vedaar oversees the construction of a Draenei outpost.
==Quests==
Many quests in Ashenvale for both Alliance and Horde require combat with the demons and satyrs of the zone. After the Shattering, the two factions are in direct conflict, and the quests reflect this, pitching the players directly against attackers of the opposite faction.
==PvP==
Alongside Hillsbrad Foothills and Stranglethorn Vale, Ashenvale was one of the places for PvP combat. An Alliance attack on the Crossroads in the Barrens or a Horde attack on Astranaar would result in a back and forth match as players battled across the landscape. Ashenvale was also a prime location for high-level players to gank low-level players as for many (orcs, tauren, trolls, and night elves) this was their first contested zone.
Like Hillsbrad and Stranglethorn, Ashenvale has quieted down significantly with the advent of Battlegrounds and increased level caps, but Astranaar/Crossroad raids are not entirely atypical.
==Resources==
===Cloth===
* Linen Cloth
* Wool Cloth
* Silk Cloth
===Leather===
* Light Leather
* Medium Leather
* Heavy Leather
===Ore===
* Copper Ore
* Tin Ore
* Silver Ore	
===Herbs===
* Mageroyal
* Gromsblood
* Swiftthistle
* Briarthorn
* Stranglekelp
* Bruiseweed
* Wild Steelbloom
* Kingsblood
* Liferoot
* Purple Lotus	
==Dig sites==
Ashenvale has four dig sites:
# Zoram Strand; contains Night Elf Archaeology Fragments.
# Ruins of Ordil'Aran; contains Night Elf Archaeology Fragments.
# Ruins of Stardust; contains Night Elf Archaeology Fragments.
# Forest Song; contains Night Elf Archaeology Fragments.
==Wild creatures==
* Bears
* Bog beasts
* Crabs
* Dragonspawn
* Dryads
* Faerie dragons
* Faceless ones
* Felbeasts
* Felguards
* Furbolgs
* Ghosts
* Hydras	
* Infernals
* Murlocs
* Naga
* Oozes
* Satyr
* Sharks
* Spiders
* Stags
* Succubi
* Treants
* Water elementals
* Wolves
* Worgen	
==In the RPG==
Ashenvale Forest is also the term used for the larger forested region which includes most of western Hyjal including Azshara.Shadows & Light, pg. 19
===Description===
In addition to bears and great cats prowling the dense woodlands, hulking beak-faced wildkin forage throughout Ashenvale. Vicious harpies are known to make massive nests in the tops of the tallest trees. They hunt at dawn and dusk when the light filtering through the canopy throws the forest into a confusion of shifting shadows. Ancients - sentient trees who act as wardens of the forest - roam Ashenvale as well. Ashenvale is under the protection of ancients and the night elf sentinels. Neither had established a community as such within the forest, though, preferring to leave the vast woodlands in its natural state. Ashenvale boasted no cities; the old forest's inhabitants are primarily beasts, and there are few humanoid settlements. It is devoid of any notable ruins. Travelers through Ashenvale should treat these forces with respect, especially if they hope to reach their destination. The ancients a Cnd night elf sentinels guard Ashenvale zealously with constant patrols. Any who threaten the forest - cutting down live trees, poaching beasts of the forest, and the like - are met with the ancients' powerful attacks and the sentinels' deadly arrows. The only unified night elf presence dwelling in Ashenvale is a reclusive group of rangers, the Farstriders. They use the terrain and train other inhabitants in their specialized skills. They hold a difference of opinion amongst themselves regarding strangers in Ashenvale. Some believe that their duty is to welcome and protect travelers, as long as they show no threat to the forest. Others see any strangers as unwelcome interlopers who must be “escorted” to the southern border. Still, whatever their opinion on Ashenvale, the Farstriders bow to the wishes of the ancients and the sentinels. There is little reason to try to take the forest, since it has no cities to invade and no treasures to plunder (that anyone knows of), but the rangers and the ancients remain vigilant nonetheless.Warcraft: The Roleplaying Game, 187
After the Third War, the Wildhammer dwarves who traveled to Kalimdor with the Alliance founded a settlement in the southern mountains of Ashenvale, alerting the night elves of any incursions.Alliance & Horde Compendium, pg. 55, 58
There's a demon cult called the Underblade.
==Notes and trivia==
*Ashenvale is also a melee tileset in Warcraft III.
*Ashenvale held one of the game's higher level-gaps at the border with Felwood, where the level skipped from 25 to 45.
==Gallery==
The Hunter of Shadows - Deforestation.jpg|Ashenvale deforested by the Warsong clan during the Third War.
==Videos==
<vplayer/>
==Patch changes==
*
*
==See also==
*Ashenvale (Reign of Fire), TCG card
==References==
==External links==
 
Category:Woods
Category:Forests
Category:Kalimdor
Category:Warcraft: The Roleplaying Game
Category:Shadows & Light
Category:Lands of Mystery
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