Jack Hansan

==Appearance==
===At character creation===
Half a face with a robotic eye, scars all over his body.
===Current (Out of Armor)===
The scars were removed when his entire dermal layer (skin) had to be replaced after the Second Halloween Event.
===Current (In Armor)===
He wears a MkIII suit, a bulky gray spacesuit with an integrated exoskeleton, large pod-shaped rockets attached at the shoulders, and smaller maneuvering rockets all over the body. Over it he wears a Civic Defender Longcoat. It looks, for all intents and purposes, like a normal long coat; about 5 foot long, designed to either be worn open or closed and wrapped around the body. It's got a heck of a lot of pockets, long sleeves, and a high collar. He carries a shotgun, a gunpowder based bolt-action rifle (something like an M1 Garand), a katana with Jim’s seal, a laser rifle and a gauss rifle that seems to have a laser rifle battery attached to it. Veterans seem to refer to that gauss rifle as the “Teamkiller” for some reason..
He drives a camo-painted APC with a machine gun turret.
==Personal Information==
A strange man with a strange past, the first thing he did when he turned 18 was to burn his highschool school down. After that he went on a killing spree through his hometown and never got caught, a few years after that he blew up a space station where he finnaly was caught which is how he ended up being assigned to HMRC. He is known for his cynical views and at every opportunity to kill/blow up something, but sometimes he shows some kindness to people but only in some cases. Nothing else is known about him. 
==Attributes==
[+1 to combat rolls with a katana]
==Inventory==
*MkIII
*Civic Defender's longcoat
*Laser Rifle [120/120]
** Spare laser rifle battery
*Gunpowder based rifle, bolt action (5 rounds)(4 magazines)
*Katana
*Ivan's Gauss Rifle (5-shot)(Laser rifle battery slot grafted on)
** 2 spare Gauss rifle magazines
*Shotgun (5 rounds)
*Stun Grenade x2
*6 Token
*Single Seat Rocket Bike (Hangar)
*APC (Hangar) [Damaged Ramp, No Machinegun Ammo]
==Mission history==
Last levelup Mission 20
Mission 7
Mission 9B
Mission 11
Mission 12 & 12B
Mission 14
*+2 Cha, +1 Int and +2 Will; +1 Handi, +1 Aux, +1 Speech
 Mission 20 Rescue
*+1 End