Orc

== Introduction ==
  
A common humanoid monster across Antaria. 
Barbaric yet feeble-minded, its strength lets it use large weapons easily but due to its low intelligence. Orc is an easy target for monsters trainers.
On battle of Greates, Empire used them as defensive troops.
Leader Skill	Type	Grade
N/A 	Fire	2 Star
== Skills ==
=== 1st skill: Berserk ===
Damages an enemy. Decreases the enemy's DEF by 50% at 35% chance.
* Lv 2 – DMG 20% Increase
* Lv 3 - DMG 20% Increase
* Lv 4 - DMG 40% Increase
* Lv 5 - Debuff Chance 15% Increase
* Lv 6 - DMG 40% Increase
=== '2nd skill: Berserk Rampage' ===
Damages an enemy. Deals additional damage by 5% depending on the enemy's HP. Increases the additional damage if the enemy's DEF is decreased.
* Lv 2 – DMG 30% Increase
* Lv 3 - CD: 1 turn(s) Down
* Lv 4 – DMG 30% Increase
* Lv 5 - DMG 50% Increase
* Lv 6 – CD: 1 turn(s) Down
=== 3rd skill: Blood Boil (Passive) ===
Damages an enemy. Heals caster for 30% of the damage dealt. Increases all allies' ATK by 50% for 2 turn(s) if the enemy falls from this skill.
== Basic Stats ==
HP: 1030
ATK: 103
DEF: 63
SPD: 102
Critical Chance: 15%
Critical Damage: 50%
Skill Accuracy: 0%
Skill
resistance: 15%
== Awakening Bonus ==
1st stage awakening: Appearance change, ATK 10% Up 2nd stage awakening: HP 15% Up3rd Stage awakening: Crit Chance 13% Up