Town Charters (Civ6)

Town Charters is an Economic Policy Card in Civilization VI.
== Strategy ==
The next Economic Policy to enhance adjacency bonuses for a , this time the Commercial Hub. Like the Harbor, its adjacency bonuses yield , but land-heavy maps make it easier to get good bonuses for the Commercial Hub - it's rare to have more than 2 Sea resources in a suitable location to get a bonus of +2 or more for the Harbor, whereas every tile next to a River will yield a +2 bonus for the Commercial Hub, which can easily be increased to +3 or more if other districts are adjacent to it. That means that most of the time, it is more profitable to use Town Charters than Naval Infrastructure. The latter one, however, is available earlier, and there are other possibilities to enhance your input anyway - you should always think of which one exactly will yield best results for your particular empire.
== Civilopedia entry ==