Archer Queen

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"Towering above all other archers, this graceful huntress is a master of destructive force. Although, her health is modest, she snipes targets from afar with her powerful X-bow. As a defender she guards the village with a vengeance."
==Summary==
*The Archer Queen is essentially a much more powerful version of the Archer. She is the second Hero, being unlocked at Town Hall 9. In addition to possessing much higher damage and hitpoints, the Archer Queen also shoots 1.5 tiles farther than a normal Archer (5 tiles instead of 3.5 tiles).
*In her default skin, the Archer Queen otherwise appears similar to a level 3-4 Archer, but much larger, wields a modified X-Bow instead of a regular bow, and wears a golden crown and a darker green dress and cloak. She does not wear any footwear.
*The Archer Queen shoots 3 rapid arrows per shot. However, that is more of a visual feature, because these arrows deal damage to a single target.
*She is automatically summoned once the Archer Queen Altar is constructed, which costs 10,000 Dark Elixir.
*The Archer Queen is an immortal unit, so she only has to be summoned once. However, if she is injured or gets defeated in an attack, she must regenerate her health by sleeping for a period of time before she can be used again.
*The Archer Queen will defend the village whenever she is not regenerating health from a previous attack. The Archer Queen only defends her territory around her altar and will retreat if lured too far out. If the village is attacked while she is regenerating health or being upgraded, her altar will be empty.
*Hero regeneration in the Home Village uses an "extra life" system: when fully regenerated, the Archer Queen has two "life bars", each with health equal to her maximum hitpoints. The first life bar is represented by the bar visible next to the Queen's level, with the second (the "extra life") represented by a heart placed at the end of the first life bar, with a "+1" when it is full.
**Any damage taken by the Archer Queen when attacking is first subtracted from the extra life bar, with the regular life bar only being reduced when the extra life bar is fully depleted. If the Archer Queen is defeated, a full life bar will be depleted; in particular, if the extra life bar is full when this occurs, it will be completely depleted without affecting the regular life bar. If the Archer Queen is damaged or defeated when defending, the life bars will be completely unaffected.
**Both the regular life bar and the extra life regenerate at the same rate, with the regular life bar regenerating fully before the extra life bar regenerates. The regeneration time listed in-game is the time taken for one of the two life bars to regenerate, meaning the time taken to regenerate both life bars after both have been emptied is twice the regeneration time.
***If you have the Archer Queen sleeping after she was knocked out twice in each battle, using a Book of Heroes will instantly regenerate both health bars, regardless of time remaining.
**** However, this can only apply if you have enough Dark Elixir to upgrade your Archer Queen, then finishing the upgrade afterwards.
**** The Hammer of Heroes and the Book of Everything can also do the same thing.
**For the Queen to participate in battle, the regular life bar must be full. If the regular life bar is not full after a battle, the Archer Queen will have to sleep for a period to regenerate the regular life bar before she can be used for battle, proportional to the amount of missing health on the regular life bar.
**Hero regeneration after a Multiplayer Battle starts as soon as the player begins to search for a Multiplayer opponent. So, if the player spent some time searching for an opponent to attack before completing an attack, part of the regeneration will be completed by the time the player returns to their village. However, if the player cancels the attack by pressing "End Battle" before completing an attack, the regeneration will be reset. This effect is more noticeable in the highest leagues below Legend League where a significant amount of time can be spent searching for such opponents.
*You can temporarily quadruple the Queen's healing rate for 1 hour by spending 5 Gems, or by using a Training Potion.
*As a Hero, the Archer Queen has an ability that can be used once per battle which allows her to recover some of her health, and the amount increases at every fifth level. The Hero Equipment that she wields may add additional effects to the ability or a unique passive effect, on top of various passive stats increase.
**When unlocked, she starts with the Archer Puppet and Invisibility Vial.
***The Archer Puppet allows the Archer Queen to summon a large number of invisible Archers and an increase health recovery. The level of the Archers matches the level researched by the player. It gives a passive increase to damage.
***The Invisibility Vial turns the Archer Queen invisible and gives her significantly increased damage for the duration. It gives a passive increase to max health.
**Upgrading the Blacksmith to level 2 and 5 unlocks the Giant Arrow and Healer Puppet respectively.
***The Giant Arrow launches an arrow that travels the whole village, dealing damage on the way. It gives a passive increase to damage and max health.
***The Healer Puppet summons Healers, with the number of Healers is dependent on the level of this Equipment. It gives a passive increase to her maximum health and grants her self healing.
**Additionally, there are Epic rarity equipment which can be purchased with event medals during certain events or gems with the Trader.
***The Frozen Arrow causes her attacks to slow down defenses, defending Heroes and Clan Castle troops. It gives a passive increase to damage.
***The Magic Mirror summons clone(s) of herself, provides a brief invisibility, and grants an increased health recovery with her ability. It gives a passive increase to max health.
*Unlike the Barbarian King, the Archer Queen can attack air units like Balloons, Dragons, or Minions, making her effective in guarding a village against players who conduct air raids.
==Strategies==
===Offensive Strategies===
*The four Home Village heroes serve different roles in raids. The Archer Queen is the damage specialist hero, while the Barbarian King is the tank specialist, the Grand Warden is the support specialist and the Royal Champion is the defense specialist. Deploy her behind the Barbarian King as he tanks the damage while the Archer Queen does the damage.
*She has a better range than an Archer (5 tiles instead of 3.5), so a good strategy is to place a group of Giants, P.E.K.K.As, Golems, or the Barbarian King as a meat shield, then a group of Archers, and finally the Archer Queen. This minimizes the chance of her being defeated or even hit and may allow you to use her many times in a row without waiting for her to regenerate.
*The Archer Queen and Healer combination, better known as Queen Walk, is a very viable strategy when you are targeting for loot. She can clear large areas of the base, creating an effective funnel. This, however, requires a high-level Queen due to the fact that the Queen alone cannot deal enough damage and will eventually run out of time. Air Defenses bombing the Healers can easily destroy this, but this does not happen very often since the Archer Queen's range and the Healer's range allow the Healers to stay out of most Air Defenses' range.
**A related version of the Queen Walk is the Queen Charge, where instead of being used for funneling, the Queen and Healers target the core of the base, destroying key defenses. This usually involves the use of Wall Breakers, their super form, or Jump Spells in addition to other funneling troops (such as s) to ensure she enters the base, and then using her abilities to wipe defenses.
**An alternate version of the Queen Walk that can be utilized is with Druids instead of Healers. Unlike Healers, Druids do not have a reduced healing rate when healing Heroes, making them slightly more effective. In addition, their healing bounces from one troop or Hero to another, thereby giving you the ability to add supporting troops in a Queen Walk. The downside to using Druids instead of Healers is that they will only remain in their base form for 30 seconds before transforming into their Bear form. Once they have turned into a Bear, they can no longer heal the Queen and/or troops and instead target defenses, which can sometimes be useful to tank the Queen from incoming defenses.
**For Queen Walks and Charges, Rage Spells can be used to boost both the Archer Queen and the Healers/Druids if needed. When boosted by Rage Spells, the Healers/Druids will heal faster, allowing them to heal the Queen quickly if she should take lots of damage. Freeze Spells are also handy to have to stop high-damage defenses like the single-target Inferno Tower, while the Overgrowth Spell can divert the Queen and prevent her from taking damage.
***Seeking Air Mines can also counter this. Periodically place some Balloons near the Healers to try and soak them up. These Balloons are often called "coco loons". Try to bring about 3 or 4. Any extra ones may also be used like normal Balloons.
****However, the Seeking Air Mine strategy does not work on Druids, since they are ground units and will not trigger these aerial traps in any way.
**The Unicorn can be used in place of a Healer or Druid, However, in a lot of strategies, you see them both used at the same time for maximum healing to the Archer Queen, which increases her sustainability.
*The Invisibility Vial, when equipped, prevents from targeting the Archer Queen, but she can be affected by splash damage; for instance, if the nearby Archers summoned by the Archer Queen via her Archer Puppet are targeted by a Mortar or a Scattershot, the splash projectile of the Mortar and the Scattershot will damage the Archer Queen if she is in range, regardless of whether her ability is active or not. The Invisibility Vial does not prevent the Archer Queen from triggering Bombs and Giant Bombs and she will still be damaged by them if she is in range when they explode.
**The activated Invisibility Vial's ability is excellent against single-target Inferno Towers. When used, the Inferno Tower's damage will not only reset, but is often redirected onto a summoned Archer if the Archer Puppet is equipped. The Queen can quickly finish off the Inferno with her damage under the cloak, while the Archers can provide great cover and overwhelm the Inferno if it is not defended well by splash defenses (or other multi-targeting Infernos). Without the Archer Puppet, her sustainability will increased significantly, especially if the Invisibility Vial is paired with either the Giant Arrow or Frozen Arrow.
**The Invisibility Vial ability will also not prevent any projectiles (such as shots) that are targeting the Archer Queen at the time of the ability's activation from hitting her. If the Eagle Artillery has already locked on and fired on the Queen, activating the Invisibility Vial will not prevent the shots from hitting, which will result in great damage against your Queen. Activating the ability just before it fires will stop the Eagle Artillery from firing on your Archer Queen, however, and render the Queen temporarily untargetable by the Eagle Artillery as normal.
*The Archer Queen is not affected by the Spring Trap, like all other Heroes, so you can use her to activate them.
*A good idea is to put the Archer Queen with the other heroes. The Barbarian King soaks up hits, the Archer Queen attacks from behind, the Grand Warden supports them with his Life Gem or the Rage Gem, and the Royal Champion destroys defenses. If there are troops in the Clan Castle, they also get benefits from the Grand Warden and they can assist the other heroes in terms of defending and stalling. This is also called a hero dive, where you push a certain amount of your heroes into the base a little. This can help with funneling, take out major defenses or just getting percentage in general.
**Sending the Archer Queen and any other heroes like this with little support (up to about 25 housing space of troops) is known as a Sui Queen. This is best used to destroy outer portions of the base and a few key targets farther in.
*Beware of the Barbarian King, as he can knock out the Archer Queen in a 1v1 if they are at the same level or if the Archer Queen is only 5 levels or lower than the King. If you are going to 1v1 the Barbarian King, place Healers/Druids to support the Queen or place Wizards or any other high-damaging troop to quickly defeat the King. Headhunters, if you have access, is also good when going against the King.
*The Invisibility Vial ability's mechanism will cause her to be considered as a new target different from the original Archer Queen. Against a defending Electro Dragon, this ability may backfire, as it may cause her to take two hits from the Electro Dragon's Chain Lightning ability.
*If you do not need to use her ability during battle, you do not always need to. If the battle ends and she does not use her ability, after battle she will recover health equal to the ability recovery.
*By far and away the most common Pet to pair with the Archer Queen is the Unicorn, as it enables her to be healed over time, greatly increasing her sustainability. The Phoenix, when unlocked, can substitute for the Unicorn if the latter is being upgraded, being able to extend the lifetime of the Queen and allowing her to do extra damage before she goes down.
**The Phoenix can also revive the Archer Queen if she happens to be defeated while under her ability. The subsequent revival allows the Queen to use most of, if not the full duration of her extremely damaging ability if the Invisibility Vial is active.
*The Archer Queen benefits from having higher-level equipment, so leveling up your equipment will greatly improve the Archer Queen.
*A good Hero Equipment combination for the Archer Queen includes the Frozen Arrow and Invisibility Vial, as this reduces her incoming damage by slowing down defenses, and making her invisible allows her to deal more damage. However, if you are using a pet, the Pet will not turn invisible, forcing the pet to die early, which can leave the Queen without support.
**Other good combos include the Frozen Arrow and Healer Puppet, which allows her more healers for extra health recovery, and also self-heals over time. The Invisibility Vial and Healer Puppet for guaranteed healing, and the Giant Arrow and Invisibility Vial for ZapQuake attacks are all good combinations to a certain extent.
*Some good Hero Equipment pairings include:
** The Frozen Arrow and Invisibility Vial, which allows the Queen to provides some support on slowing the defenses and survive and do more damage when necessary.
*** The Magic Mirror is usually an upgrade to Invisibility Vial in most situations. The Magic Mirror summons clones and turns the Queen invisible briefly so defenses will target them instead, they do more extra damage overall and have some tanking capability, it also provides more maximum health passively and have extra health recovery to make up for not being invisible for longer.
** The Healer Puppet and Giant Arrow/Frozen Arrow/Archer Puppet, as both abilities can be used immediately with little to no conflicts, unlike Invisibility Vial or Magic Mirror.
** The Healer Puppet and Invisibility Vial/Magic Mirror, are still a valid pairing, the passive healing already helps the Queen's sustainability in the core, having invisibility time and retargeting available with extra Healers being spawned can be an insurance.
===Defensive Strategies===
*The Archer Queen is more suitable for defense than the Barbarian King because of her higher damage per second, and she is able to attack from a longer range (as well as being able to strike air units), but she has dramatically lower health than the Barbarian King. The altar must be placed 3-4 spaces from the nearest to prevent the Queen from jumping out and getting targeted by melee troops.
*Protect your key defenses by keeping them more than 5 tiles away from the nearest open space, so the Queen cannot snipe them. 
*Keep your Eagle Artillery away from the Queen's altar so that the opponent cannot destroy both with Electrone or Blizzard.
*The best strategy against an Archer Queen is often another Archer Queen. A Queen Walk or an Archer Queen behind a tank troop can take down an enemy Queen quickly, especially if her Equipment abilities are activated.
*Tanking troops can be of some use, but they will not last long against an Archer Queen. For example, a maxed Golem will last only 10-11 seconds against a max-level Archer Queen, not accounting for any other that may be targeting it.
**If you are using a similar level, using the Barbarian King as a tank and the enemy Archer Queen is not hiding behind a wall, then the Barbarian King himself will be sufficient to defeat the Queen unless nearby defenses or the defending Clan Castle troops or Barbarian King are also attacking him. Activating the King's ability will allow him to defeat the Queen quicker.
*If the Archer Queen is near the edge of the base, you can use a Barbarian King to take it out. You might need to use the King's ability if he is low-leveled.
*Consider bringing a spell or spells to make the takedown process easier, such as a Poison Spell to slow the Queen's attacks, a Skeleton Spell to distract her, or a Freeze Spell to keep her from killing your troops too quickly.
*The Grand Warden's Eternal Tome ability can keep troops alive while they destroy an Archer Queen. Because the Queen's health is so low, the short duration of the Eternal Tome ability is rarely a problem.
*You can defeat the defending Archer Queen with high-leveled Lightning Spells if she is low leveled. However, this is not a recommended strategy because you cannot easily guarantee that she will die if you bring too little.
**Even against higher-level Archer Queens, the strategy can still be useful if you are bringing enough Lightning Spells to destroy other key buildings alongside taking her out (such as the Eagle Artillery), usually with the help of Earthquake Spells to help destroy defenses.
*Like with the Barbarian King or the Royal Champion, Headhunters are effective at targeting and attacking the Archer Queen, and they are used in small numbers in most high-level strategies such as LavaLoon where the other troops cannot target or damage her effectively. However, if Headhunters are sent in alone without assistance or not being protected by the Grand Warden's Eternal Tome ability, they will likely be picked off and taken out easily by the Queen or nearby defenses. As such, they are best sneaked in, covered by other attacking troops or by the Grand Warden's Eternal Tome ability.
==Statistics==
Preferred Target	Attack Type 	Movement Speed	Attack Speed	Range 	Search Radius
None 	Ranged (Ground & Air)	24 	0.75s 	5 tiles	10 tiles
Level	Damage per Second	Damage per Hit	Hitpoints	Health Recovery	Regen Time	Upgrade Cost	Upgrade Time	Town Hall Level Required
1 	136 	102 	580 	115 	10m 	10,000 	N/A 	9
2 	139 	104.25 	592 	115 	10m 	10,000 	4h 	9
3 	143 	107.25 	604 	115 	10m 	11,000 	6h 	9
4 	146 	109.5 	617 	115 	10m 	12,000 	8h 	9
5 	150 	112.5 	630 	130 	12m 	13,000 	10h 	9
6 	154 	115.5 	643 	130 	12m 	14,000 	12h 	9
7 	157 	117.75 	657 	130 	12m 	15,000 	14h 	9
8 	162 	121.5 	670 	130 	12m 	16,000 	16h 	9
9 	165 	123.75 	685 	130 	12m 	17,000 	18h 	9
10 	169 	126.75 	699 	145 	14m 	18,000 	20h 	9
11 	173 	129.75 	714 	145 	14m 	19,000 	22h 	9
12 	178 	133.5 	729 	145 	14m 	20,000 	1d 	9
13 	183 	137.25 	744 	145 	14m 	21,000 	1d 	9
14 	187 	140.25 	759 	145 	14m 	22,000 	1d 	9
15 	192 	144 	775 	160 	16m 	23,000 	1d 	9
16 	196 	147 	792 	160 	16m 	24,000 	1d 	9
17 	201 	150.75 	808 	160 	16m 	25,000 	1d 12h 	9
18 	207 	155.25 	826 	160 	16m 	27,000 	1d 12h 	9
19 	212 	159 	842 	160 	16m 	28,000 	1d 12h 	9
20 	217 	162.75 	861 	175 	18m 	30,000 	2d 	9
21 	223 	167.25 	878 	175 	18m 	31,000 	2d 	9
22 	228 	171 	897 	175 	18m 	33,000 	2d 	9
23 	234 	175.5 	916 	175 	18m 	34,000 	2d 	9
24 	240 	180 	935 	175 	18m 	36,000 	2d 	9
25 	246 	184.5 	954 	190 	20m 	37,000 	2d 12h 	9
26 	252 	189 	974 	190 	20m 	39,000 	2d 12h 	9
27 	258 	193.5 	995 	190 	20m 	40,000 	2d 12h 	9
28 	264 	198 	1,016 	190 	20m 	42,000 	2d 12h 	9
29 	271 	203.25 	1,038 	190 	20m 	43,000 	2d 12h 	9
30 	278 	208.5 	1,059 	205 	22m 	45,000 	3d 	9
31 	285 	213.75 	1,082 	205 	22m 	47,000 	3d 	10
32 	292 	219 	1,104 	205 	22m 	49,000 	3d 	10
33 	299 	224.25 	1,127 	205 	22m 	51,000 	3d 	10
34 	307 	230.25 	1,151 	205 	22m 	53,000 	3d 	10
35 	315 	236.25 	1,175 	220 	24m 	55,000 	3d 12h 	10
36 	322 	241.5 	1,200 	220 	24m 	57,000 	3d 12h 	10
37 	331 	248.25 	1,226 	220 	24m 	59,000 	3d 12h 	10
38 	338 	253.5 	1,251 	220 	24m 	61,000 	3d 12h 	10
39 	347 	260.25 	1,278 	220 	24m 	63,000 	3d 12h 	10
40 	356 	267 	1,304 	235 	26m 	65,000 	4d 	10
41 	365 	273.75 	1,331 	235 	26m 	68,000 	4d 	11
42 	374 	280.5 	1,359 	235 	26m 	72,000 	4d 	11
43 	383 	287.25 	1,388 	235 	26m 	75,000 	4d 	11
44 	393 	294.75 	1,417 	235 	26m 	79,000 	4d 	11
45 	403 	302.25 	1,447 	250 	28m 	82,000 	5d 	11
46 	413 	309.75 	1,478 	250 	28m 	86,000 	5d 	11
47 	423 	317.25 	1,508 	250 	28m 	89,000 	5d 	11
48 	434 	325.5 	1,540 	250 	28m 	93,000 	5d 	11
49 	445 	333.75 	1,572 	250 	28m 	98,000 	5d 	11
50 	456 	342 	1,606 	265 	30m 	103,000 	5d 	11
51 	465 	348.75 	1,646 	265 	30m 	108,000 	5d 12h 	12
52 	474 	355.5 	1,688 	265 	30m 	113,000 	5d 12h 	12
53 	485 	363.75 	1,730 	265 	30m 	118,000 	5d 12h 	12
54 	495 	371.25 	1,774 	265 	30m 	123,000 	5d 12h 	12
55 	505 	378.75 	1,819 	280 	32m 	128,000 	5d 12h 	12
56 	515 	386.25 	1,865 	280 	32m 	133,000 	5d 18h 	12
57 	526 	394.5 	1,912 	280 	32m 	138,000 	5d 18h 	12
58 	537 	402.75 	1,960 	280 	32m 	143,000 	5d 18h 	12
59 	548 	411 	2,010 	280 	32m 	148,000 	5d 18h 	12
60 	559 	419.25 	2,060 	295 	34m 	153,000 	5d 18h 	12
61 	570 	427.5 	2,111 	295 	34m 	158,000 	6d 	12
62 	581 	435.75 	2,164 	295 	34m 	163,000 	6d 	12
63 	593 	444.75 	2,218 	295 	34m 	168,000 	6d 	12
64 	605 	453.75 	2,274 	295 	34m 	173,000 	6d 	12
65 	617 	462.75 	2,330 	310 	36m 	178,000 	6d 	12
66 	628 	471 	2,384 	310 	36m 	183,000 	6d 12h 	13
67 	638 	478.5 	2,432 	310 	36m 	188,000 	6d 12h 	13
68 	648 	486 	2,476 	310 	36m 	193,000 	6d 12h 	13
69 	656 	492 	2,516 	310 	36m 	198,000 	6d 12h 	13
70 	664 	498 	2,552 	325 	38m 	203,000 	6d 12h 	13
71 	671 	503.25 	2,584 	325 	38m 	208,000 	7d 	13
72 	677 	507.75 	2,616 	325 	38m 	214,000 	7d 	13
73 	682 	511.5 	2,648 	325 	38m 	221,000 	7d 	13
74 	687 	515.25 	2,680 	325 	38m 	229,000 	7d 	13
75 	692 	519 	2,712 	340 	40m 	234,000 	7d 	13
76 	697 	522.75 	2,740 	340 	40m 	239,000 	7d 12h 	14
77 	701 	525.75 	2,768 	340 	40m 	244,000 	7d 12h 	14
78 	706 	529.5 	2,796 	340 	40m 	249,000 	7d 12h 	14
79 	710 	532.5 	2,824 	340 	40m 	254,000 	7d 12h 	14
80 	714 	535.5 	2,852 	355 	42m 	259,000 	7d 12h 	14
81 	717 	537.75 	2,880 	355 	42m 	264,000 	8d 	15
82 	721 	540.75 	2,904 	355 	42m 	268,000 	8d 	15
83 	724 	543 	2,928 	355 	42m 	272,000 	8d 	15
84 	728 	546 	2,952 	355 	42m 	276,000 	8d 	15
85 	731 	548.25 	2,976 	370 	44m 	280,000 	8d 	15
86 	734 	550.5 	3,000 	370 	44m 	282,000 	8d 	15
87 	738 	553.5 	3,024 	370 	44m 	284,000 	8d 	15
88 	741 	555.75 	3,048 	370 	44m 	286,000 	8d 	15
89 	745 	558.75 	3,072 	370 	44m 	288,000 	8d 	15
90 	748 	561 	3,096 	385 	46m 	290,000 	8d 	15
91 	751 	563.25 	3,120 	385 	46m 	300,000 	8d 	16
92 	755 	566.25 	3,144 	385 	46m 	310,000 	8d 	16
93 	758 	568.5 	3,168 	385 	46m 	320,000 	8d 	16
94 	762 	571.5 	3,192 	385 	46m 	330,000 	8d 	16
95 	765 	573.75 	3,216 	400 	48m 	340,000 	8d 	16
==Hero Equipment==
*When attacking, the Archer Queen can use two of the below pieces of Hero Equipment, which change the abilities she has and grants additional stat bonuses.
*The Archer Queen does not use any Hero Equipment when defending.
*Select the equipment below to learn more about the abilities and stat bonuses that each piece gives.
Archer Puppet
Invisibility Vial
Giant Arrow
Healer Puppet
Frozen Arrow
Magic Mirror
==Hero Skins==
===Skin Availability===
===Archer Queen Skins===
Alternatively, see Archer Queen/Skins for a gallery.
===Archer Queen Skin Features===
===Notes===
*If you tap on the Archer Queen, she will yell a high pitched battle cry and stand still for a moment, similar to the Barbarian King. Her default skin will wave a hand towards the player.
**If she is wearing her Gladiator or Champion skin, she will instead bow down towards the player.
**If she is in her Valkyrie Queen skin, she will raise her modified X-Bow and stand tall.
**The Autumn Queen skin will spin counter-clockwise, with a bow in hand.
**If she is wearing the Ice Queen skin, she will pull her hand up to her face.
**If she is wearing the Warrior Queen skin, she will bow down to the user. 
**If she is wearing the Primal Queen skin, she will put her hand on her costume and look up.
**If she is wearing the Clockwork Queen skin, she will load and fire her crossbow. 
**If she is wearing the Pirate Queen skin, she will be waving at the player.
**If she is wearing the Rogue Queen skin, she will wave toward the player in a very similar way to the original skin. 
**If she is wearing the Jungle Queen skin, she will bow down to the left side.
**If she is wearing the Party Queen skin, she will clench her right fist and lift it to the player.
**All Archer Queen skins are left handed.
*Some of the Archer Queen skins have some unique features that other skins from the Archer Queen do not have.
**The Warrior Queen skin has unique pink colored particles after she is deployed.
**The Ice Queen skin has unique ice-like particles when you activate her ability.
**When you tap the Archer Queen while she is wearing her Clockwork skin, she fires a single arrow. However, while attacking in battles se fires three.
**When deployed, the Champion Queen will have a fiery ring where she is placed, which lasts for one second.
*Some of the Archer Queen's skins feature her holding different weapons instead of her X-Bow:
**With the Champion Queen, Magic Queen, Queen of the North, Egypt Queen, Clash Games Queen and Archer Satyr skins, the Archer Queen holds a bow instead of an X-Bow.
**With the Space Queen skin, her X-Bow is replaced with a large gun with a satellite dish. 
**With the Wild West Queen skin, she holds two revolvers.
**With the Football Queen skin, the Archer Queen uses a football instead of an X-Bow.
**With the Summer Queen skin, she uses a large gun with a parasol at the end of its barrel.
**With the Dark Minion Queen skin, she uses a crossbow with a green blade attached to one of her arms.
**Before skins and 3D models were added, the Archer Queen used to have recoil when she attacked. A clip of this can be seen here.
*Before the Archer Queen's texture was converted into a 3D model, she had visual changes at levels 10, 20, and 41.
**Initially, the Archer Queen is similar to a giant Archer, but with a modified X-Bow, a silver crown, purple hair, and a green dress.
**At level 10, her crown became golden.
**At level 20, the stock of her modified X-Bow became golden as well. Her shots used to change from Elixir-colored to gold.
**At level 41, her cloak received a golden rim, and her golden modified X-Bow stock became a darker gold color or gained a purple glow outline.
 	 	 	
Levels 1-9 (Old Sprite)	Levels 10-19 (Old Sprite)	Levels 20-40 (Old Sprite)	Levels 41-60 (Old Sprite)
==Trivia==
*If the Archer Queen attacks while her Invisibility Vial ability is active, her arrows change from their normal Elixir-like color to bright orange.
*When she is injured or falls in battle, a small explosion occurs, she yells in pain, and a red beam shoots to the sky. After that, like all other heroes, the Archer Queen stands still and a "dizzy" animation is engaged.
*Sometimes the Archer Queen attacks a wall but then may seemingly retarget and attack another wall; this is most often caused by her retargeting to a different target (usually because her previous target was destroyed).
*While attacking, if your opponent's Archer Queen Altar is empty and the Archer Queen wakes up during the battle, the Altar will have a short sparkling animation but the Archer Queen will not appear to defend the base.
*If you have the Archer Queen sleeping after she was knocked out twice in each battle, using a Book of Heroes will instantly regenerate both health bars, regardless of time remaining.
**However, this can only apply if you have enough Dark Elixir to upgrade your Archer Queen, then finishing the upgrade afterwards.
**The Hammer of Heroes can also do the same thing.
*If your Archer Queen wakes up while you are in Village Edit Mode, a sparkle will appear wherever in the Altar's original location (even if you moved it already).
*A maximum level Electro Dragon under a maximum-level Rage Spell can one-shot a level 1-78 Archer Queen, but a level 79 or 80 Archer Queen survives.
**A level 79 Archer Queen survives with exactly 2 hitpoints left.
**However, as of the latest update, a level 4 Electro Dragon can one-shot a defending Archer Queen even at level 95, due to defending Heroes not equipping Hero Equipment on defense.
*Each successive upgrade of the Archer Queen adds approximately 2.1% health and 2.5% damage, but every five levels add a constant two minutes to her total regeneration time. As a consequence, the Archer Queen's regeneration rate changes as she levels up.
*The Archer Queen's regeneration rate fluctuates each level, with drops in the regeneration rate every fifth level and small increases for every other level. From an initial regeneration rate of 72.5 HP per minute at level 1, it reaches a maximum of 77.1 HP per minute at level 4 and shows a downward trend up to level 25, where there is a minimum of 59.65 HP per minute. Beyond level 25, the drops at every fifth level are outweighed by the increases from the other levels, eventually reaching 88.25 HP per minute at level 79 before dropping once more to 84.88 HP per minute at level 80.
*Prior to the January 29, 2014 update that introduced hero abilities, and prior to the October 12, 2020 update that removed the sleep button for Heroes, the original description for the Archer Queen, as well as the Barbarian King, were "Heroes can attack enemy villages or guard your village. Heroes can be injured, but are immortal. Heal them by letting them sleep or using the Heal button. Heroes won't defend the village while sleeping."
*The Archer Queen's regeneration time has been reduced multiple times. The most recent reduction occurred on June 22, 2020.
*The total upgrade time for the Archer Queen to get from level 1 to level 85 is 391.16666 days.
*When initially released, the Archer Queen cost 40,000 Dark Elixir to summon. This was later reduced to 20,000 in the March 2020 update, and further reduced to 10,000 in the April 2021 update.
*The first person to max out the Archer Queen and Barbarian King was a player named jessiebrar (during the initial release of Heroes, the max level for both Heroes was 30).
*The Archer Queen appears with long wristbands in her artwork, but does not appear with them in battle.
**She used to appear with long wristbands in her 2D sprite before being converted into 3D.
*The Archer Queen's crossbow fires out three arrows, despite that it is designed to only be loaded with a single arrow.
*The Archer Queen is the only Hero to appear in Clash Royale.
**The Archer Queen's Royal Cloak ability in Clash of Clans functions similarly to the Cloaking Cape in Clash Royale. In addition to its Clash Royale effects, it partially heals the Archer Queen and summons Archers when used in Clash of Clans.
**Unlike the Archer Queen in Clash of Clans, the Archer Queen in Clash Royale is not enormous.
*The Archer Queen is one of two Heroes to appear as a character in Squad Busters, the other being the Barbarian King.
*The "Town Hall 16" update, released on December 12, 2023, reduced the Archer Queen's hitpoints and damage by around 20% each and changed the Royal Cloak ability to be split into 2 parts, the Archer Puppet and Invisibility Vial. This was done to make Heroes weaker on defense. Her description was also changed. It used to read "This graceful huntress is a master of destructive force, though modest in health. She snipes targets in her territory when defending, and can summon stealth and terrifying damage when attacking once her Royal Cloak ability is unlocked!".
===Comparisons===
*The Archer Queen is one of the only units that can attack an Air Defense while being healed by a Healer without the Healer being in range of the aforementioned Air Defense. The other units capable of doing this are the Grand Warden and the Super Archer.
*The Archer Queen is the only Hero to appear barefoot in her default skin.
*She is the only Hero to appear in Clash Royale.
*The Archer Queen is one of the three troops associated with Archers, the others being the Sneaky Archer and Super Archer.
*The Archer Queen is one of the 13 units to appear in a Scenery, the others being the Barbarian, Goblin, Balloon, Hog Rider, Barbarian King, P.E.K.K.A, Baby Dragon, Skeleton, Grand Warden, Dragon Rider, Cannon Cart, and the Party Wizard. In her case, she appears in the Clashy Constructs (as Clockwork Queen), and the 9th Clashiversary Scenery (as Party Queen).
*The Archer Queen and the Barbarian King were the first Heroes added to the game, and both have the highest levels out of any unit in the game. They also appear as characters in Squad Busters.
*The Archer Queen deals the highest damage out of all the Heroes, including troops.
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Category:Troops
Category:Dark Elixir Troops
Category:Heroes
Category:Special Abilities
Category:Home Village