Java Edition guides/Horse Update

This guide is a simplified overview of all the changes in the Horse Update ( 1.6.x releases), which assumes at least some familiarity with the Redstone Update (Java Edition 1.5.x releases).
== Mobs ==
=== New ===
Horse 		Spawns in plains 	
* (when killed by a player or tamed wolf)	
* Creation assisted & inspired by DrZhark's Mo' Creatures mod
* To tame, ride them and get thrown off a few times until hearts appear
* Can be bred using Golden Apples & Golden Carrots
* Health can be restored using Bread, Sugar, Hay Bales, Wheat, Apples, Golden Apples & Golden Carrots
* Baby Horses can be grown the same way
* Players riding saddled Horses are granted full control over the Horse's movement
** Color, style, maximum health, jump height and speed vary between Horses
* Open your inventory, right click a Horse or press the inventory key while holding LSHIFT and looking at a Horse to access their inventory to deal with their storage, armor and saddle
* Rarely spawn in small groups
Donkey 		Spawns in plains 	
* (when killed by a player or tamed wolf)	
* Like horses, but smaller and gray
* Can carry chests with 15 slots on their saddles
Mule 		Only spawns by breeding a horse with a donkey 	
* (when killed by a player or tamed wolf)	
* Can wear chests on their saddles, just like donkeys
* Not breedable with horses, donkeys, or other mules
Skeleton Horse and Zombie Horse		Can be spawned only by using third party programs.	
* (when killed by a player or tamed wolf)	
* Introduced as the code of the normal Horse, although require third-party modifications to be used in the game.
* Aren't used at this time
=== Changed ===
All mobs		
*Mobs named "Dinnerbone" or "Grumm" are now flipped upside down.
*Now spawn in groups again.
Zombies 		
*Now have a small chance to spawn additional zombies when damaged or not being looked at.
*Able to lock onto the player from 40 blocks away (formerly 16 blocks).
*Zombies that are locking onto a player can now move when further than 32 blocks away.
Withers 		Armor has been retextured.
== Blocks ==
=== New ===
Hardened Clay			Pickaxe	
* Can be crafted into Stained clay
Stained Clay 			Pickaxe	
* Can be used as a decorative block
Carpets 			Any 	
* Can be used as a decorative block.
Hay Bale 			Any 	
* Can be used as a building block.
* Can be used as compact wheat storage.
* Can be used to accelerate the growth of horses.
Block of Coal		
 
* Crafted only with coal, not charcoal.	Pickaxe	
* Can be used as a building block. 
* Can be used as compact coal storage.
* Can be used as furnace fuel to smelt 80 items, which is more than its individual 9 coal ingredients can (72 smelted items).
=== Changed ===
Lapis Lazuli Block 		
* Retextured subtly, it now has a border around it
Redstone Comparator		
* Now gives a redstone signal for Cauldrons and End Portal frames depending on their state
** Cauldrons give a signal strength of zero (empty) to three (full), depending on the water level
** End Portal frames give a signal strength of either zero or fifteen, depending on if an Eye of Ender has been inserted
== Items ==
=== New ===
Horse Armor 		Cannot be crafted and it can only be found in most types of generated chests, including in Dungeons, Nether Fortresses, Desert Temples, and Jungle Temples	
*Horse armor
Lead 		 	
*Can be used to bind mobs to fences or lead them around
**Right click mob first, then right-click fence or right-click the mob again to get the leash back
Name Tag 		Found in dungeon chests 	Name it in an anvil, then right click a mob to name it.
Horse Spawn Egg		Can be obtained via Creative inventory. 	
*Works like any other spawn egg
*Sometimes a Donkey will be spawned instead
===Changed ===
Charcoal 		
*Retextured, with more brown shading to differentiate from coal
Saddle 		
*The player can now put a saddle on a horse
Golden Apple 		
*Golden apples now require gold ingots instead of gold nuggets to craft
*Golden apples now give Regeneration II for 10 seconds and both tiers give Absorption for 1 min 30 seconds
Glistering Melon		Glistering melons now require 8 gold nuggets
== Biomes ==
=== Changed ===
Deserts		No longer contain water lakes.
== Effects ==
=== New ===
Absorption 		Golden Apples	Increases damage absorption.
Health Boost		Golden Apples	Increases maximum health.
Saturation 		Food 	Decreases hunger loss.
es:Guías de Java Edition/Horse Update‏‎
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ru:Руководства по Java Edition/Horse Update
zh:Java版指南/马匹更新