Weaponcraft

Level 	Icon 	Name 	Teacher 	Location 	Description
Level 1	Level 1	Level 1 	Level 1 	Level 1 	Level 1
1 	 	Block 	Jonas D'Accor 	Pietro's Wicked Brews in West Jasper 	Block is a basic skill, allowing people in combat to block blows with a shield. A successfully blocked blow will be more damaging to the attacking weapon and to the defending shield.
1 	 	Mace Fighting 	Rook 	The Weapon Master's Abode in Cor Noth 	Allows one to become more proficient at Meridian's most common weapon.
1 	 	Punch 	Rook 	The Weapon Master's Abode in Cor Noth 	This is the most basic hand-to-hand combat move. Can be very strong for a powerful warrior, but is extremely tiring.
1 	 	Slash 	Rook 	The Weapon Master's Abode in Cor Noth 	Slash is the most common weapon skill. It helps you hit with melee weapons.
Level 2	Level 2	Level 2 	Level 2 	Level 2 	Level 2
2 	 	Brawling 	Rook 	The Weapon Master's Abode in Cor Noth 	This allows the combatant to fight better unarmed.
2 	 	Dodge 	Rook 	The Weapon Master's Abode in Cor Noth 	Dodge is a basic skill, allowing people to avoid blows in combat.
2 	 	Short Sword Fighting	Rook 	The Weapon Master's Abode in Cor Noth 	Allows added proficiency with short swords.
Level 3	Level 3	Level 3 	Level 3 	Level 3 	Level 3
3 	 	Axe Wielding 	Rook 	The Weapon Master's Abode in Cor Noth 	Allows the user to become more efficient with any axe.
3 	 	Fencing 	Rook 	The Weapon Master's Abode in Cor Noth 	This skill offers added expertise in swords with long blades, magical or not.
3 	 	Hammer Wielding 	Rook 	The Weapon Master's Abode in Cor Noth 	This allows the user to use all manner of hammers more proficiently.
Level 4	Level 4	Level 4 	Level 4 	Level 4 	Level 4
4 	 	Fire 	Kochtal ko'Tulca	The Hall of Heroes West in Ko'catan, the Island Settlement	Fire is the most basic technique used for shooting a missile weapon. It is not too difficult to learn, but only those with strong aim will be able to master this skill.
4 	 	Parry 	Rook 	The Weapon Master's Abode in Cor Noth 	Parrying allows people with a weapon to turn aside a blow, thus avoiding being hit.
4 	 	Scimitar Wielding 	Quintor 	Quintor's Smithy in East Jasper 	Allows for growth and strength in Meridian's most exotic weapon.Note: You must complete a quest for Quintor in order to learn Scimitar Wielding.
4 	 	Second Wind 	Drechx 	Outside Castle Victoria 	Second wind will give a mighty adventurer the vigor to do strenuous activity even when exhausted. When near exhaustion, this skill will give a boost to vigor. It is useless to rest or eat food to regain stamina for a while after gaining a second wind.Note: You must have at least 85 hit points in order to learn Second Wind.
Level 5	Level 5	Level 5 	Level 5 	Level 5 	Level 5
5 	 	Archery 	Kochtal ko'Tulca	The Hall of Heroes West in Ko'catan, the Island Settlement	Those with this skill find themselves better able to handle any standard bow. However, the learning curve is tediously slow, and only those with good aim will ever truly excel at it.
Level 6	Level 6	Level 6 	Level 6 	Level 6 	Level 6
6 	 	Disarm 	Cylill 	Source of the River Ille 	A technique that allows a warrior to strike at his or her opponent's weapon. Often successful use of this skill will put the opponent at a disadvantage, and occasionally throw the weapon from an opponent's grasp.