Mario Party 11/Minigames

Whack-a-Block: Players are split into teams and are teleported to two plots of land. All players are given a hammer for whacking the blocks. Seconds later, blocks will begins spawning on both plots for 60 seconds, and team members will need to use their hammers to whack as many blocks as possible. The team with the most blocks whacked wins.
Trial Traversing: Players must avoid falling and traverse through different obstacles in 60 seconds. If a player falls off, they have to start over again. Players that make it to the last platform win.
Train Trouble: Players are teleported to the roof of a moving train car. The train will begin to move past overhead obstacles 10 seconds later. These obstacles come in 3 types, Right Reach, Left Reach, and Mid-Reach. Players must avoid these obstacles, as they deal 50 damage per shot (Normal/Large) or 1 instant-kill (Pro) to anyone that comes in contact with them. The obstacles will begin to appear more frequently as the minigame progresses, leaving fewer empty space between them. All players that remain by the end of the minigame win.
Teetering Turmoil: Players are teleported to an ice cap platform in the middle of an ocean. The Arbigrok is positioned near the ice cap, and it will begin to send ice balls towards the ice cap 10 seconds later. An ice ball can apply heavy weight to the area of the ice cap it lands on, causing the platform to tilt for about 2 seconds. Once the platform readjusts itself, another ice ball will be sent. Before an ice ball hits the platform, a red target will appear on the spot where the ball will land, warning players. Players must avoid falling into the ocean by holding on to the ice cap as it tilts. This is proven to be difficult, as the ice flooring causes players to have slippery controls. All players who remain by the end of the minigame win. Boss: The Arbigrok
Rocket Rumble: Players are teleported to a large battlefield made of ice. Rocket launchers are distributed to all players 10 seconds later. These rocket launchers can be used to deal 50 damage to other players and to fracture the battlefield by sinking the ice. The main objective for all players is to prevent death and elimination by avoiding rocket collisions and holes in the ice. If the player destroys the block they are standing on, they might commit suicide. Victory will only be granted if the player count decreases to 3 within the minigame's time limit. Those three survivors will win.
Marble Madness: Players are sorted into teams and are placed on opposite sides of a field. On each of the 2 ends of this field is a rectangular hole that represents a team through it's color. Seconds later, 16 marbles will fall onto the field. Teams will need to push more marbles as they can into their team hole than the opposing team. The team with the most marbles in their hole wins.
Cloud Control: Cloud Control is located on the sky, then the round starts and clouds pass by. Players are divided into 2 groups: Red and Blue! Whoever gets the most clouds win, do not fall down, as falling down will result as a death.
Arbigoks Attack: The Arbigrok's primary attack consists of spitting blue acid out of its mouth. When this acid lands on a targeted area, it will coalesce and form an ice spike in the span of a few seconds. The Arbigrok's secondary attack involves forming and summoning an ice rock that bounces around the field, harming players that are in the way. This attack can be stopped by using a cannon to harm the Arbigrok
Volcannons Veril: Volcanon's primary attack involves using it's handcannon to shoot lava meteors onto the field. A meteor will explode and leave behind a temporary lava pool when it lands on a targeted area. Volcanon's secondary attack consists of smashing it's fist onto the field twice. Players can damage Volcanon during this attack, as 2 green buttons are on it's fist
Dr. Thanatos Danger Fight: Dr. Thanatos' primary attack involves summoning blue lasers from it's mouth and towards the field. When a laser reaches a select area of the field, that area will light up before reverting back to normal. Players who touch a lit up area will be damaged. Dr. Thanatos' secondary attack consists of using it's jaw to chomp on a large part of the field. A green button will appear on the face during this attack, allowing players to damage Dr. Thanatos
Bowsers Battle: Bowser' primary attack uses flame balls and bowsers minions and Spikes