Hopping

is a multiplayer and skirmish level in Dungeon Keeper 2. 
This unusual map should really be considered more of a standalone mission. It supports two players, who don't normally come into base to base contact, although Giants, Salamanders, and flying creatures can make it into one another's base. As you capture certain objectives on the islands (usually capturing a spell book or Dungeon Special) new land bridges appear to allow you to access the next. The final objective to capture is a Temple in the north, after which a land bridge is created to the hero spawn point, and a large number of Heroes rush the opposing player.
== Gallery ==
File:Dungeon Keeper 2 Hopping Path to Portal.png|After capturing the other central hero outposts, the path to the Temple appears
File:Hopping Temple Dungeon Keeper 2.png|The Temple to the north.
File:Hopping Hero Party Dungeon Keeper 2.png|Claiming the Temple causes the Heroes to rush your enemy.
== References ==