Energraype

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Energraype is a plant in Plants vs. Zombies 2. They are a seasonal plant, tied to Energraype's Nonbinary Season in . They are an instant-use support plant that are able to be planted only on other plants, and are unable to exist on their own. When planted on another plant, Energraype will grant a permanent 150% speed boost to that plant, affecting everything from attack speed to reload speed to sun production rate, which cannot be stacked unlike a regular Energrape's boost. Energraype will also apply the fire element to the plant, causing them to less effective against and to dispell chilling effects with their attacks. Energraype's boost cannot be combined with Energrape's boost.
When Energraype starts boosting a plant, they'll spread a number of overgrown fallout tiles (each stacking up to three times) in a 5x5 area around the tile. These fallout tiles slow the plants down by 25% per stack, so at three stacks that would mean your plants attack and use their other abilities 75% slower than usual! At level 1, a single Energraype will spread a total of 21 charges worth of fallout tiles in the surrounding area.
	Here's a questionably-drawn example of what that spreading might look like. The numbers in this image happen to add up to 21, but that's not really the point. As you can see, the gunk is denser (has more stacks and therefore a stronger negative effect on plants) the closer to the center it is. All fallout that is grown must be connected horizontally or diagonally. Hopefully you can see the vision.
==Origins==
	Energraype is based on . I know, big shock. The idea is that it's a spooky and grayscale variant with weird ties to the red gunk it spews out. Whatever. Let's see you try and come up with an Energrape variant that makes any amount of sense given the source material. Yeah, that's right big boy, you're gonna struggle.
	Energraype is based on the real life grape, a fruit, botanically a berry, of the deciduous woody vines of the flowering plant genus Vitis. Its name is a combination of the word "energy", referencing its spooky appearance and ability to increase the power of other plants, and "grape", referencing the plant it's based on.
== Almanac Entry ==
== Upgrades ==
=== Plant Food Power ===
Energraype is an instant-use plant and does not have a Plant Food effect.
===Enchant-mint Effect===
When boosted with , Energraype's boost is increased by 100% and they will create 40% less fallout for the duration of the mint.
==Upgrade Levels==
Level	Seed packets	Coins 	Upgrades	Upgrades	Upgrades 	Upgrades 	Upgrades 	Upgrades	Upgrades
Level	Seed packets	Coins 	Sun Cost	Recharge	Speed Boost	Gunk Charges	Gunk Slow Down	 	
1 	0 	0 	100 	15 sec 	150% 	21 	25% 	 	
2 	10 	1,000 	100 	15 sec 	175% 	20 	25% 	 	
3 	100 	5,000 	100 	15 sec 	200% 	19 	25% 	 	
4 	200 	10,000	100 	15 sec 	225% 	18 	25% 	 	
5 	400 	20,000	100 	10 sec 	250% 	16 	15% 	 	
6 	750 	30,000	100 	10 sec 	275% 	14 	15% 	 	
7 	1,000 	40,000	75 	10 sec 	300% 	12 	15% 	 	
8 	1,250 	50,000	75 	10 sec 	350% 	9 	15% 	 	
9 	1,500 	60,000	75 	10 sec 	400% 	6 	15% 	 	
10 	2,000 	75,000	75 	5 sec 	450% 	3 	5% 	 	
== Strategies ==
Energraype offers a unique twist on the classic support plant by trading a higher speed boost for a negative side effect: the spreading of fallout that slows down plants in the surrounding area. This can lead to a tricky balancing act, where you'll need to be mindful of where and how you use Energraype to avoid sabotaging your own strategy. It's especially helpful on plants that benefit from a major increase in speed, such as or , as these plants' powerful attacks become far more devastating with faster rates of fire. However, careful positioning is key to avoid slowing down the rest of your defenses with the fallout.
In contrast, Energrape, while offering a smaller boost and slower recharge time, doesn't come with the same trade-off, making it a more versatile choice for general use. Energrape's ability to stack boosts up to 75% allows for flexibility, especially in longer battles where multiple instances of the plant can be utilized to give weaker plants a significant speed advantage. While Energraype has a larger initial impact, Energrape remains the safer, steadier choice, especially when managing delicate, long-term strategies or when using sun-producing plants like , where the slower recharge isn't a significant drawback.
Plants like benefit immensely from Energraype's high boost because of their long reload times, but the surrounding plants may suffer from the fallout. Using to reduce the gunk effect can make Energraype a more viable choice in the later game, where precision and boosted plant speed can make or break a round. This also assumes you don't think using is scummy, cheaty, and irregular in form and function. In any case, it's essential to keep an eye on your overall layout and spacing to make sure the fallout doesn't cause more problems than it solves.
== Gallery ==
Energraype.png|Energraype HD
EnergraypeConcept.png|Energraype's costume (Reddergraype)
==Demonstration==
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==History==
===October 24th, 2024===
*
==Trivia==
*Energraype was submitted to the Lawn of Doom 2024 Contest, and then swapped out on the very last day for Doctor Zombiestein.
**There is some serious beef between Energraype and Doctor Zombiestein.
*Energraype's name is canonically pronounced with a slight southern twang when compared to Energrape's.
*The original concept for Energraype was "Reddergrape", a spooky red variant of the Energrape with a third eye and everything
**The artwork for Reddergrape was recycled into Energraype's costume after the change because it looked pretty good
**There was an even earlier version called "Sour Energrape" that didn't even get to the art stage
Category:Berries
Category:Grapes
Category:Supportive Plants
Category:Homeless Plants
Category:Premium plants
Category:Season Plants
Category:Sani's Stuff
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