Gudanna

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Category:BestiaryCategory:Notorious MonstersCategory:BehemothsCategory:Fields of Valor Notorious Monsters
Job:
Family: Behemoths
Crystal: 
Weak against:	
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Zone 	Level	Drops	Steal	Spawns	Notes
Behemoth's Dominion	 	 	 	1 	A
 	 	 	 	 	
==Notes==
*Spawned by the Field Parchment at E-8, with Chapter 4 Elite Training page key item, upon trading 20 Beastmen's Seals, up to 1000 gil, or an item up to level 50.
*It is possible Gudanna's job traits and buffs depend on the job combination of the user that spawned it. Gudanna will fight differently each time it is spawned.
*Physical attacks can cause additional effects of Poison, Blind, Drain, Enfire, Enblizzard, Enaero, Enwater, Enthunder or Plague.
*Absorbs one random element. Element absorbed doesn't seem to correspond with in-game day.
*Seems to be able to cast Various White Magic buffs and nukes, including Protect III and Banish II.
*Seems to cast Black Magic enfeebles depending on the day, casted Choke on Windsday.
*Will use a different abilities move depending on the day. 
**Recomend fighting on Lightsday, as it only uses Howl, very fast and easy fight then.
**Uses only very weak Shock Wave on Windsday.
**Used Howl and Thunderbolt on Iceday.
*Also will use Stun and the special ability Wild Horn.
*Can spawn with shadows (0-6?), but not always.
*Immune to Stun, even from Weapon Bash.
*Susceptible to Paralyze from Ice Spikes
*Very little delay inbetween attacks. 
**Can also triple attack.
**Blade: Kamu significantly reduces his accuracy, and can make this fight much easier.
*Soloable by many jobs at 75.
*Use only 2 different abilities per fight.
*You can pop it once every 24 hours Earth time.
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== Historical Background ==
Gudanna translated from Sumerian means "attacker". This would fit this NM well being a Behemoth, they were used to attack the Allied Forces in the opening sequence of FFXI.