Night's Edge

The Night's Edge is a post-Skeletron broadsword, notable for having the highest base damage of all Pre-Hardmode swords. When swung, the Night's Edge emits an arc around the character that slightly moves forward and gets bigger.
Once in Hardmode, the Night's Edge can be upgraded into the True Night's Edge, which can be further crafted into the Terra Blade, one of the strongest swords in the . In the , the Terra Blade can ultimately be crafted into the Zenith, the most powerful weapon in the game.
On the , the Night's Edge is capable of auto-swing.
== Crafting ==
=== Recipes ===
=== Crafting tree ===
=== Used in ===
== Notes ==
* Because the Night's Edge requires the Muramasa, which is obtained in the Dungeon, it is only obtainable after Skeletron has been defeated.
** In a , a Locked Gold Chest is almost always generated above the level at which Dungeon Guardians spawn, and it will always contain a Muramasa. Therefore, it is possible to obtain the Night's Edge before defeating Skeletron.
** As of 1.4.4 the Blade of Grass requires 3 vines on top of it’s original recipe.
== Tips ==
*
* With the Legendary modifier, this weapon can last well into Hardmode.
* Its components net in total when sold, while the sword itself nets (% more) when sold.
* In the , autoswing can be enabled manually, enabling the Night's Edge to be autoswung.
* Despite being considered an upgrade, the Night's Edge has a few downsides compared to its components:
** It is smaller than both the Volcano and Blade of Grass;
** It has a lower knockback than the Volcano, Light's Bane, and Blood Butcherer;
** It does not autoswing, unlike the Muramasa;
** It is slower than the Muramasa;
** It lacks on-hit debuffs, such as the Blade of Grass's Poisoned and the Volcano's On Fire!.
*** Note that this can be made up for with the Flask of Poison and Magma Stone, respectively.
*** Due to its reach and high base damage, It is a great sword to use against the Wall Of Flesh since it can hit its multiple different hitboxes. 
== Trivia ==
* Before the 1.1 update, the Night's Edge was the strongest sword in the game, although it has been dethroned since. Nonetheless, it is still the strongest pre-Hardmode sword; except on , where Phasesabers are already available pre-Hardmode.
* The Night's Edge is the only item crafted at an Altar that is not a boss-summoning item.
* The four swords used to craft it all represent a major difficult pre-Hardmode biome: The Blade of Grass represents the Jungle, the Muramasa the Dungeon, the Volcano The Underworld, the Lights Bane and Blood Butcherer, the Corruption and the Crimson, respectively. 
* The Night's Edge is available as a real-life toy, produced by Jazwares. 
* It appears in Dungeon Defenders 2 as the Phantom's Edge.
* The Night's Edge resembles a Corruption-themed sword because of the particles it emits, regardless of the crafting recipe.
** It also has a similar look to the Light's Bane, not like the Blood Butcherer.
** This is due to the Night's Edge being added prior to the Crimson biome.
* The sword's particles contain all of the ones from the swords it is made from: Muramasa (upright cross), Volcano (diagonal cross), Blade of Grass (small bubbles), and Light's Bane/Blood Butcherer (large bubbles).
* This sword can identify caves and other unlit areas due to the particles lighting up for a brief period.
== History ==
== References ==