Eden

Eden was a D&D 5e Campaign set in the spiritual predecessor of this setting.
The player characters are the Usual Suspects, the former lieutenants of the master of the universe, who have been cursed (or blessed, depending on your perspective) with eternal rebirth. The party seeks to gather all of the fragments of the four Primordial Souls, which hold a boundless and invincible power, as they unwittingly (or at this point in the campaign wittingly) follow the final wish of their vanquished master.
== Campaign Logistics ==
== PCs ==
== Companions ==
* Hjartarson Coldwind: The illegitimate son of the ruler of Mzundelft, who acted as his sibling's (Tuderick) decoy double. He proceeded to ascend to the title of ruler of Mzundelft once it was recovered by the party.
== Story ==
=== Background ===
Our adventurers find themselves in a world of conflict: countries, cultures, and even ideas are engaged in a bitter struggle for supremacy. Wishing to escape this war-torn environment, the party is lulled to a peaceful and solitary southern kingdom -- an island of bounty and prosperity stranded in this sea of strife. But the longer they remain in this Eden, the more they begin to feel that something seems... ever-so-slightly... off...
=== Chapter I ===
The conspiracy of the southern realm of Tyrland begins to unravel as the party begins encountering its mysterious ruler. The party allies with the exiled populace of Mzundelft in order to restore the old chiefdom. However, this aim interferes directly with that of the ruler of the Nexus, and his plan to gain permanent mastery over the Abyss, as his predecessor once did...
=== Chapter II ===
The party begins learning of the true nature of the world and the universe, shattering the despotic illusion created by the vanquished tyrant. The party travels the land, learning more of the erased history of the world, learning of powerful and ancient forces that seek to bring destruction to it...
=== Chapter III ===
The Planar War commences, as the party finds that the Last Dragon was the only force preventing the rest of the planes from claiming their stake on the Nexus. With millions of lives at risk and a ticking clock, the party must hasten to rediscover and marshal the invincible power wielded by their past selves in order to save the world from certain destruction...
== Appendix ==
Category:Campaigns
Category:C1 Eden