Cult of Darkness

== Founding ==
The Cult of Darkness has been formed through many times in History, however this Section of the Following has been founded in Darkatha by Imdy, after the Fall of the Vulperium.
== "The Entity" ==
The Entity is the God the Followers believe in. Currently it is sealed within another Realm by many Chains.
It started as a minor God within its world, the Entity wished for more Power and slowly started accepting sacrifices to strengthen itself. The other Gods hated the Entity for the use of Sacrifices for their own good and constantly criticized it.
This tactic proved useful to the Entity as they grew from a Minor God to the strongest of them all in only a few Centuries. The threat of this Evil Deity caused most Gods to band together to slay the Evil God for good.
This prompted the "War of Worlds" which ended in the Entity killing all the Gods, but being sealed away by 20 Chains within an dead Realm. 
From there it specializes in reaching out to other Worlds, corrupting the Minds of individuals to prompt them into Worshiping it, this leads to them receiving sacrifices which it uses to slowly break their Chains.
== The War of Worlds ==
The War of Worlds has seen many minor gods and the 20 Great Gods fighting against the Entity and its few Allies, in the End the Entity overpowered them, in a last effort the Great Gods broke their own Ideals and sacrificed the World alongside all its Inhabitants to form the Chains that hold the Entity Prisoner for Eternity. Each Chain Represents one of the Old Great Gods.
=== The First Chain (Broken), the Great God Palu ===
The First Chain that held the Entity was the Spirit of the Great God Palu. He once held great Power and was known for his many Riches, this influence was used by him to gain favors and power from other Gods, ascending to Greater Godhood within his Worlds. As his Spirit was turned into a Chain, it came to represent the Power of Wealth. This Seal was broken by sacrificing many materials Goods alongside Loyal Followers and Animals alike.
=== The Second Chain, the Great God Guldir ===
Guldir, also known as the Great God of War, was the Chief of the Great Gods Military Power. He saw great Pride in Formations and having the greatest Warriors alongside him. This Chains is relatively easy to break, however it represents the Strength of their Warriors and the attempt to break it summons old Warriors from Guldir to the Ritual Grounds, attempting to stop the Ritual.
=== The Third Chain, The Great Goddess Maire ===
Maire was the Great Goddess of Logistics. She served the Great Gods as a sort of Secretary, always keeping their Supplies in check. The Mortals prayed to her as her blessing was known to bring great Logistical Advantages towards armies. Her Chain represents Unity among the Gods. It is currently not known how to exactly break it, but it is assumed that it is breakable once the majority of Chains were broken.
==== More Gods / Chains to be added ====
== The Entity's many Names ==
The Entity has many names from its Followers, these are the most Common used Names
* "Him"
* "The Entity"
* "Lord of Darkness"
* "Danmalis, the Conqueror"
* Darkness Incarnate
== The Entity's Blood or "malice" ==
The Blood of the Entity can appear when it feels that some have strayed from his plans, at first the effects will not do anything. However, after a while purple spots appear on their body which makes them grow weaker, after several weeks they will be bedridden and slowly die.
Only People can be infected who worshiped the Entity for a long Period of time
== Fleeing to the New World ==
Eldham was ending, and panic broke out in the city, people rushed to the boats. However, the Entity himself, dissatisfied with the sacrifices brought upon it, decided to punish its believers. Unleashing an Armageddon over the city during the world's end. Countless people were sacrificed while some were spared by Entity, fleeing to the boats, with the warning not to repeat the same mistakes ever again. Now the believers who were spared or survived live mostly in dark woods along with their brothers and sisters who live near them in Plains or Savanna forests.