Craft Magic Firearms

Craft Magic Firearms
You can create magic firearms
Prerequisite: Craft (Firearms) 5 Ranks and Gunsmithing Feat
Benefit: You can create magic firearms for yourself. Enhancing the firearms takes 1 day for each 1,000 gp in the price of its magical features. To enhance a firearm you must use up raw materials costing half of this total price.
The firearm to be enhanced must be a masterwork item that you provide. Its cost is not included in the above cost.
You can also mend a broken magic firearms if it is one that you could make. Doing so costs half the raw materials and half the time it would take to craft that item in the first place.
See magic item creation rules for more information.
The above ability would only apply to firearms you possess and disappears if the firearm leaves your possession, reactivating once it returns to you. These enhancements are considered magical for the purposes of determining the equivalent enchantment bonus on the weapon, capping at the normal +10 total enchantment bonus.
The crafter would replace caster level requirements with ranks in Craft (Firearms) equal to or above the requirements and may use Craft (Firearms) instead of Spellcraft for the purposes of making these checks.
Category:Feat
Category:Homebrew