FreeZone Pirate

The FreeZone Pirate is a notorious pirate encountered in the FreeZone sector. Known for their cunning tactics and disruptive abilities, these pirates pose a significant threat to unsuspecting travelers.
== Hull Points ==
The FreeZone Pirate has a total of 35 Hull Points, representing the durability of their ship. Any damage sustained will reduce these points until their ship is destroyed.
== Ship Shields ==
The FreeZone Pirate starts with 0 Shields, leaving their ship vulnerable to attacks. Shields act as a defensive barrier, absorbing incoming damage and protecting the ship's hull.
== Defense ==
The FreeZone Pirate has a Defense rating of 2-5 Shields. This means that when defending against enemy attacks, the pirate can potentially block damage ranging from 2 to 5 Shields.
== Attack ==
The FreeZone Pirate possesses two different attack capabilities:
*Attack 1: Deals 3-9 damage to the target. This attack can cause significant harm to opponent ships if it connects successfully.
*Attack 2: Inflicts 10-18 damage to the target. This powerful attack is capable of causing severe damage, potentially crippling enemy vessels.
== Offensive Effects ==
The FreeZone Pirate utilizes a variety of offensive effects to gain the upper hand in combat. These effects can disrupt the player's ship and hinder their abilities. Some notable offensive effects include:
*Fire Effect: The player's ship is set ablaze, causing 1 damage per turn until the fire is extinguished. This effect requires immediate attention to prevent further damage.
*Electronic Disruption: The enemy pirate disrupts the player's ship's electronics, forcing the player to discard cards. This effect can hamper the player's strategic options.
*Power Surge: The enemy pirate creates a power surge, resulting in less energy available to the player on the next turn. This effect limits the player's actions and requires resource management.
Category:Ships
Category:Enemy ships