Archer (illithid hideout)

Archer is a male elf fighter found in the Illithid Hideout in the Sewers.
==Gameplay==
There are two of these archers encountered in the second chamber of the illithid complex. 
The fighters are ostensibly represented as being dire charmed and controlled by the mind flayers and forced to defend against the party's intrusion. This is conveyed by certain on-screen dialogue messages displayed when the encounter occurs.
The archers use the WTARSGT script which is focused on ranged combat behavior. As the elves are only armed with bow and arrow, they attempt to stay away from attackers in melee combat and fire from a distance.
Note that computer-controlled enemies and NPCs don't have to adhere to the same requirements as a player character - as evidenced by their 9 strength and use of a Composite Longbow.
==Gallery==
Archer Death.png|An Archer pursues the party into the entrance room to fire arrows, and instead is met with several PC delivered fatal blows. Bullseye!
==Mod content==
The Sword Coast Stratagems mod revises this fighter. New weapon proficiencies are assigned. Five pips in Long Bow, and three pips in long sword, which is also furnished for melee combat.
A revised default AI script is assigned for better tactical behavior and potion use.
Three potions are scripted for use to heal or boost abilities.
A random scroll is present instead of just random treasure.