Power Paintbrush Adventures

Power Paintbrush Adventures is an upcoming video game by Power Paintbrush Productions. It is set to be released right at the start of 2017.
This game features different game modes and adventures to match the preferences of all the company members.
==Story==
When darkness looms over the world, the Power Paintbrush, the embodiment of hope, is said to restore all light. This is the story of the mind and imagination of four group of heroes who set to restore the Power Paintbrush and drive away the Cloud of Darkness.
==Characters==
===KirbiMiroir's World===
Name 	Image	Description 	Franchise
Theodore 	 	The prince of Loralia, who wishes for a world where the battle between light and darkness is not an issue. His battle style focuses on direct offence and defence.	N/A
Ash 	 	A Pokemon Trainer from the peaceful town of Pallet. His battle style involves summoning Pokemon to help him out. 	Pokemon
Kirby 	 	A puff of pink who wears the sacred Tactician's Cap. His battle style involves using Copy Abilities to strengthen his attack. 	Kirby
Viridi 	 	A mysterious girl with control over nature and a hatred towards mankind. Her battle style involves supporting the party with Magic. 	Kid Icarus
Marie 	 	A violin enthusiast who appears later in the adventure, as the first of four Assist Characters. 	Rhythm Thief
Lana and Mallow	 	Two girls from Konikoni who appear later in the adventure, working together to make up the second Assist Character. 	Pokemon
Susie 	 	A tech specialist who appears later in the adventure as the third Assist Character. 	Kirby
Relm 	 	A budding artist who appears later in the adventure as the last of four Assist Characters. 	Final Fantasy
===ITVdude2000's World===
Name 	Image	Description 	Franchise
Police Guy	 	A Shy Guy who will not let any danger touch the Mushroom Kingdom!	Mario
===Thektdude's World===
Name 	Image	Description 	Franchise
Lucas 	 	A 13 year old boy who may be shy, but has the power of PSI. 	Earthbound/Mother
Pikachu 	 	A Pokemon who can use Lighting to attack, and has the familar Catchphrase of, "Pika!".	Pokemon
Toon Link	 	A young and cartoon version of Link who's more confident. 	Legend of Zelda
===Wga05's World===
Name	Image	Description	Franchise
===NPCs===
Name 	Image	Description 	Franchise
Shopkeepers 	 	The blond-haired shopkeepers in KirbiMiroir's world. They all look pretty much the same, but are actually many people. 	N/A
Rydia 	 	A little girl summoner from the far-off village of Mist. She runs the Magic Shop in KirbiMiroir's World. 	Final Fantasy
Five Legendary Dragons	 	Five all-powerful guardians, one residing in each world. Their colours, and names, are Blue, Red, White, Green and Black.	N/A
Wisps 	 	Chatterbox aliens made of Hyper-go-on. Heroes who absorb their powers can go beyond their physical capabilities. 	Sonic the Hedgehog
===Villains===
Name 	Image	Description 	Franchise
Arondite 	 	This mysterious armoured man serves as an antagonist early in KirbiMiroir's World, seeking to gain the powers of "Dark Gaia". 	N/A
Snow Queen 	 	A cold, distant figure serving as an antagonist late in KirbiMiroir's world, longing to bring the Floating Continent into disarray. 	N/A
Demons of the Rift	 	A quartet of Interdimensional assassins who serve as mid-bosses in the final world. Their names are Calofisteri, Catastrophe, Harlicarnassus and Azulmagia.	Final Fantasy
Necrophobe 	 	A cold, heartless creature who leads the Demons of the Rift. His personality is hard to pinpoint. 	Final Fantasy
==Gameplay==
Each world has a specific Genre, a Demon of the Rift who represents it in the Final World, and a Legendary Dragon that serves as an optional boss.
===KirbiMiroir's World===
*Demon of the Rift: Catastrophe
*Legendary Dragon: Blue Dragon
The game fits the description of an RPG - each player controls a character's actions in battle - when the character's gauge fills, they can act. When there aren't enough players to support the number of characters, players can control more than one character. The player explores the world to find the Goal Ring (Or defeat the boss), facing down Random Encounters on their way.
Each level has five stages, the last including a major Boss Battle, and each stage containing several areas to explore. The first three levels are played through in KirbiMiroir's World, and the next five are a part of the Final World.
Note that not all characters are default - while Theodore is always in the party, the player must recruit Ash in 1-1, Kirby in 1-2, and Viridi in 1-3.
Each character has their own specialities to make them roughly fit the description of certain job classes from Final Fantasy - Theodore is a Knight, Ash is a Summoner, Kirby a Mystic Knight, and Viridi a Red Mage.
====Equipment====
Equipment can be bought from the Shopkeepers on the Stage Selection Screen and in stages. The varieties of equipment change with every Level, with more equipment added over time.
The following table shows available weapons. If a weapon has "-" as its cost, it means that weapon cannot be bought in the shop.
Name 	Image	Attack Power	Notes 	Characters 	Debut Level	Cost
Knife 	 	26 	None 	Theodore, Ash, Kirby, Viridi	1 	150
Dagger 	 	32 	None 	Theodore, Ash, Kirby, Viridi	2 	250
Mythril Knife 	 	38 	Effective against Ghouls 	Theodore, Ash, Kirby, Viridi	3 	500
Spark Dagger 	 	54 	Lightning elemental 	Theodore, Ash, Kirby, Viridi	4 	-
Main Gauche 	 	59 	+10% Evasion 	Theodore, Ash, Kirby, Viridi	4 	1200
Air Knife 	 	76 	Wind elemental 	Theodore, Ash, Kirby, Viridi	5 	2000
Poison Dagger 	 	82 	May inflict Sap 	Theodore, Ash, Kirby, Viridi	5 	-
Swordbreaker 	 	97 	+4 Speed, +10% Evasion 	Theodore, Ash, Kirby, Viridi	6 	2500
Triton's Dagger 	 	116 	Water elemental, +3 Speed, +2 Magic 	Theodore, Ash, Kirby, Viridi	7 	3300
Assassin's Dagger	 	146 	+20% Evasion 	Theodore, Ash, Kirby, Viridi	8 	4000
Zwill Crossblade 	 	165 	Wind element, may inflict Sleep, +4 Speed	Theodore, Ash, Kirby, Viridi	8 	
Broadsword 	 	30 	None 	Theodore, Kirby 	1 	200
Longsword 	 	38 	None 	Theodore, Kirby 	2 	330
Mythril Sword 	 	54 	Effective against Ghouls 	Theodore, Kirby 	3 	700
Icebrand 	 	59 	Ice elemental 	Theodore, Kirby 	 	1000
Flame Sword 	 	68 	Fire elemental 	Theodore, Kirby 	4 	1500
Thunder Blade 	 	76 	Lightning elemental 	Theodore, Kirby 	4 	2000
Rune Blade 	 	89 	Effective against Spellcasters 	Theodore, Kirby 	5 	2300
Stoneblade 	 	108 	Earth elemental, +10% Evasion 	Theodore, Kirby 	6 	2800
Blood Sword 	 	117 	Drains HP 	Theodore, Kirby 	6 	-
Crystal Sword 	 	145 	None 	Theodore, Kirby 	7 	3300
Falchion 	 	162 	+20% Evasion 	Theodore, Kirby 	7 	-
Sun Blade 	 	176 	Light elemental, +2 All Stats 	Theodore, Kirby 	8 	4400
Ultra Sword 	 	192 	+4 All Stats 	Kirby 	9 	-
Excalibur 	 	200 	Light elemental, +4 All Stats 	Theodore 	9 	-
Mythril Spear 	 	62 	+10% Evasion 	Theodore 	4 	1000
Gold Lance 	 	89 	+10% Evasion 	Theodore 	5 	2000
Partisan 	 	106 	+20% Evasion 	Theodore 	6 	2500
Gungnir 	 	145 	+20% Evasion 	Theodore 	7 	4000
Holy Lance 	 	172 	Light Elemental, +30% Evasion 	Theodore 	8 	4500
Wand 	 	23 	+1 Magic 	Ash, Viridi 	1 	150
Oaken Wand 	 	29 	+1 Magic, use to cast Cure 	Ash, Viridi 	2 	240
Mythril Wand 	 	32 	+1 Magic, use to cast Basuna 	Ash, Viridi 	3 	520
Ice Wand 	 	38 	+2 Magic, use to cast Blizzara 	Ash, Viridi 	 	1000
Flame Wand 	 	39 	+2 Magic, use to cast Fira 	Ash, Viridi 	4 	1000
Thunder Wand 	 	40 	+2 Magic, to cast Thundara 	Ash, Viridi 	4 	1000
Power Wand 	 	55 	+3 Magic, use to cast Haste 	Ash, Viridi 	5 	1500
Lilith Wand 	 	59 	+3 Magic, use to cast Psych 	Ash, Viridi 	5 	1500
Aura Wand 	 	76 	+3 Magic, use to cast Life 	Ash, Viridi 	6 	2200
Wizard Wand 	 	77 	+3 Magic, use to cast Stop 	Ash, Viridi 	6 	2250
Rune Wand 	 	96 	+4 Magic, use to cast Esuna 	Ash, Viridi 	7 	3000
Fairy Wand 	 	98 	+4 Magic, use to cast Blink 	Ash, Viridi 	7 	3000
Angel Wand 	 	121 	+5 Magic, use to cast Reflect 	Ash, Viridi 	8 	4000
Holy Wand 	 	125 	+5 Magic, use to cast Dispel 	Ash, Viridi 	8 	4200
Master Wand 	 	142 	+7 Magic, use to cast Flare 	Ash 	9 	-
Gaia Wand 	 	145 	+7 Magic, use to cast Holy 	Viridi 	9 	-
Bow 	 	28 	Ignores formation 	Theodore, Ash, Viridi 	1 	160
Power Bow 	 	33 	Ignores formation 	Theodore, Ash, Viridi 	2 	320
Great Bow 	 	46 	Ignores formation 	Theodore, Ash, Viridi 	3 	600
Ice Bow 	 	54 	Ice elemental, ignores formation 	Theodore, Ash, Viridi 	 	1000
Flame Bow 	 	55 	Fire elemental, ignores formation 	Theodore, Ash, Viridi 	4 	1080
Thunder Bow 	 	59 	Lightning elemental, ignores formation 	Theodore, Ash, Viridi 	4 	-
Killer Bow 	 	74 	Ignores formation 	Theodore, Ash, Viridi 	5 	1650
Rune Bow 	 	89 	Ignores formation 	Theodore, Ash, Viridi 	6 	2000
Selene Bow 	 	116 	Ignores formation 	Theodore, Ash, Viridi 	7 	2800
Yoichi Bow 	 	154 	Ignores formation 	Theodore, Ash, Viridi 	8 	3800
Artemis Bow 	 	170 	Ignores formation, +2 All Stats 	Theodore, Ash, Viridi 	9 	-
Violin 	 	72 	Ignores formation 	Marie 	5 	-
Fishing Rod 	 	56 	+3 Magic 	Lana 	5 	-
Ladle 	 	58 	+3 Magic 	Mallow 	5 	-
Laser Blaster 	 	90 	Ignores formation 	Susie 	6 	-
Magic Paintbrush 	 	76 	+2 Magic, +2 Speed 	Relm 	6 	-
The following is a list of armour. In addition to what is listed here, all shields provide some resistance to status ailments.
Name 	Image	Defence	Magic Defence	Resistant Against 	Characters 	Debut Level	Cost
Leather Clothing 	 	2 	0 	None 	Theodore, Ash, Viridi 	1 	65
Headband 	 	2 	0 	None 	Kirby 	1 	65
Leather Shield 	 	1 	1 	None 	Theodore, Kirby 	1 	40
Leather Cap 	 	0 	2 	None 	Theodore, Ash, Kirby, Viridi	1 	25
Bronze Shield 	 	2 	2 	None 	Theodore, Kirby 	2 	120
Bronze Armour 	 	4 	0 	None 	Theodore 	2 	300
Bronze Helm 	 	0 	4 	None 	Theodore 	2 	200
Bronze Headband 	 	4 	0 	None 	Kirby 	2 	250
Mythril Mail 	 	6 	0 	Ghouls 	Theodore 	3 	1500
Silver Headband 	 	6 	0 	None 	Kirby 	3 	1000
Mythril Shield 	 	3 	3 	Ghouls 	Theodore, Kirby 	3 	1000
Mythril Helm 	 	0 	6 	Ghouls 	Theodore 	3 	750
Protect Cloak 	 	3 	1 	None 	Ash, Kirby, Viridi 	3 	800
Ice Armour 	 	8 	0 	Fire 	Theodore 	 	2500
Ice Shield 	 	4 	4 	Fire 	Theodore, Kirby 	 	2000
Snow Robe 	 	7 	0 	Fire 	Ash, Viridi 	 	1800
Elven Cloak 	 	4 	3 	None 	Ash, Kirby, Viridi 	4 	1800
Gold Headband 	 	8 	0 	None 	Kirby 	4 	2200
Flame Mail 	 	10 	0 	Ice 	Theodore 	5 	3000
Flame Shield 	 	5 	5 	Ice 	Theodore, Kirby 	5 	2400
Ruby Headband 	 	10 	0 	Fire 	Kirby 	5 	2800
Flame Robe 	 	9 	0 	Ice 	Ash, Viridi 	5 	2600
Winged Helm 	 	0 	9 	None 	Theodore 	5 	2500
Feathered Cap 	 	0 	8 	None 	Ash, Kirby, Viridi 	5 	1500
Zephyr Cape 	 	5 	3 	Ghouls 	Ash, Kirby, Viridi 	5 	2000
Diamond Armour 	 	12 	0 	Lightning 	Theodore 	6 	4000
Diamond Shield 	 	6 	6 	Lightning 	Theodore, Kirby 	6 	2800
Diamond Helm 	 	0 	12 	Lightning 	Theodore 	6 	3200
Sapphire Headband	 	12 	0 	Ice 	Kirby 	6 	3300
Wizard's Hat 	 	0 	12 	None 	Ash, Kirby, Viridi 	6 	2000
Gaia Gear 	 	11 	0 	Earth 	Ash, Viridi 	6 	3200
Genji Mail 	 	14 	0 	Light 	Theodore 	7 	4500
Genji Shield 	 	7 	7 	Light 	Theodore, Kirby 	7 	3500
Genji Helm 	 	0 	14 	Light 	Theodore 	7 	3600
Emerald Headband 	 	14 	0 	Lightning 	Kirby 	7 	4200
Sage's Surplice 	 	14 	0 	None 	Ash, Viridi 	7 	3800
Sage's Mitre 	 	0 	14 	None 	Ash, Kirby, Viridi 	7 	2600
Dragon Mail 	 	16 	0 	Wind, Water, Earth 	Theodore 	8 	5200
Dragon Shield 	 	8 	8 	Fire, Lightning, Ice	Theodore, Kirby 	8 	4800
Dragon Helm 	 	0 	16 	Light, Shadow 	Theodore 	8 	5000
Twist Headband 	 	16 	0 	Light 	Kirby 	8 	5000
Luminous Robe 	 	16 	0 	Lightning 	Ash, Viridi 	8 	4200
Cat-Ear Hood 	 	0 	16 	Ice, Fire 	Ash, Kirby, Viridi 	8 	3300
This table shows Relics that are available for use as equipment. Note that Relics marked with a * can only be used by Viridi. Each character can equip two Relics.
Name 	Image	Effect 	Debut Level	Cost
Leather Glove 	 	+10% Evasion 	1 	40
Sprint Shoes 	 	Increases movement speed on the Overworld 	2 	120
Knight's Code 	 	Takes damage for allies who are low on HP 	3 	300
Mythril Glove 	 	Casts Protect when the owner is low on HP 	3 	-
Wall Ring 	 	Casts Shell when the owner is low on HP 	3 	-
Dragoon Boots 	 	Replaces the Attack command with the Jump command 	4 	650
Gauntlet 	 	Allows you to use a weapon two-handedly 	4 	600
Princess Ring* 	 	Casts Protect and Shell when the owner is low on HP 	4 	-
Flame Ring 	 	Absorbs Fire damage 	5 	1000
Protect Ring 	 	Owner gets health regeneration 	5 	1200
Coral Ring 	 	Absorbs water damage 	5 	-
Snow Ring 	 	Absorbs ice damage 	6 	1200
Master's Scroll	 	Physical attack launches four weaker attacks on random enemies	6 	1500
Feather Ring 	 	Absorbs wind damage 	6 	-
Storm Ring 	 	Absorbs lightning damage 	7 	1800
Genji Glove 	 	Allows the character to dual-wield weapons 	7 	1600
Stone Ring 	 	Absorbs earth damage 	7 	-
Angel Ring 	 	Absorbs light damage 	8 	2200
Gold Hairpin* 	 	Halves the MP cost of all spells 	8 	3000
Cursed Ring 	 	Absorbs shadow damage 	8 	-
Ribbon 	 	Prevents status ailments 	8 	-
====Items====
All items listed here can be bought at any Shop from the start of the game.
Name 	Cost 	Function
Potion 	30 	Restores 100 HP.
Ether 	50 	Restores 50 MP.
Hi-Potion 	150 	Restores 500 HP.
Hi-Ether 	250 	Restores 150 MP.
X-Potion 	300 	Restores 1000 HP.
X-Ether 	500 	Restores 250 MP.
Elixir 	5000 	Fully restores HP and MP.
Megalixir 	25000	Fully restores HP and MP of the entire party.
Phoenix Down 	100 	Revives KO'd ally.
Phoenix Pinion 	1500 	Revives KO'd ally and restores HP.
Antidote 	50 	Removes Venom and Sap Status.
Eye Drops 	40 	Removes Blind Status.
Alarm Clock 	60 	Removes Sleep Status from the entire party.
Echo Herbs 	50 	Removes Silence Status.
Gold Needle 	80 	Removes Petrify and Gradual Petrify Status.
Holy Water 	60 	Removes Curse Status.
Remedy 	250 	Removes most status ailments.
Tent 	100 	Restores party's HP and MP. Can only be used outdoors.
Cottage 	300 	Fully restores party's HP and MP. Can only be used outdoors.
Warp Crystal 	250 	Return to any previously visited floor in a dungeon.
Warp Cube 	250 	Instantly escape a dungeon.
Bomb Fragment 	100 	Deals low fire damage to all foes.
Bomb Crank 	500 	Deals moderate fire damage to all foes.
Red Fang 	2500 	Deals high fire damage to all foes.
Zeus' Wrath 	100 	Deals low lightning damage to all foes.
Heavenly Wrath 	500 	Deals moderate lightning damage to all foes.
Blue Fang 	2500 	Deals high lightning damage to all foes.
Antarctic Wind 	100 	Deals low ice damage to all foes.
Arctic Wind 	500 	Deals moderate ice damage to all foes.
White Fang 	2500 	Deals high ice damage to all foes.
Spider Silk 	250 	Inflicts Slow.
Hermes' Sandals 	500 	User gains Haste.
Lilith's Kiss 	600 	Casts an MP-draining spell.
Vampire Fang 	600 	Casts an HP-draining spell.
Bronze Hourglass	1000 	Inflicts a short-lasting Stop on all enemies.
Silver Hourglass	2000 	Inflicts Stop on all enemies.
Golden Hourglass	3000 	Inflicts an extended Stop on all enemies.
Red Curtain 	600 	Halves fire damage dealt to the party.
Blue Curtain 	600 	Halves lightning damage dealt to the party.
White Curtain 	600 	Halves ice damage dealt to the party.
Light Curtain 	1500 	User gains Reflect.
Lunar Curtain 	3000 	User gains Reflect and is protected from physical damage.
====Magic====
Magic is split into three categories - Black Magic focuses on damaging the enemy. White Magic focuses on healing, but can also be used to damage the undead. Finally, Copy Essence Magic can be utilised to enhance and modify the user's physical attack.
Spells can be purchased at the Stage Selection Screen of each world, along with consumables and certain pieces of equipment. When a spell is purchased, both the regular version and the Copy Essence equivalent will be obtained. Magic from Levels 1, 2 and 3 are available initially in KirbiMiroir's World, but stronger Magic must be bought in the final world (Tornado and Blink, however, can be obtained prematurely by defeating the Blue Dragon in 3-3), save for Flare and Auto-Life, which are earned by defeating optional bosses in Level 8-1 and 8-2.
Black and White Magic is exclusive to Viridi, and Copy Essence Magic is exclusive to Kirby.
All spells, once cast, expend some of the character's MP. Once it's all run out, they can't use magic.
The following is a table of Black and White Magic.
Name 	Class	Image	MP Cost	Function 	Level	Price
Fire 	Black	 	4 	Deals fire damage to one or all enemies 	1 	180
Blizzard 	Black	 	5 	Deals ice damage to one or all enemies 	1 	180
Thunder 	Black	 	6 	Deals lightning damage to one or all enemies 	1 	180
Sleep 	Black	 	8 	Lulls one enemy to sleep 	2 	400
Poison 	Black	 	3 	Deals damage over time to one or all enemies 	2 	400
Psych 	Black	 	1 	Drains MP from one enemy 	2 	400
Fira 	Black	 	14 	Deals intense fire damage to one or all enemies 	3 	1000
Blizzara 	Black	 	16 	Deals intense ice damage to one or all enemies 	3 	1000
Thundara 	Black	 	18 	Deals intense lightning damage to one or all enemies 	3 	1000
Tornado 	Black	 	21 	Deals intense wind damage to one or all enemies and inflicts Sap Status	4 	2000
Stop 	Black	 	15 	Inflicts Stop Status on one enemy 	4 	2000
Drain 	Black	 	15 	Drains HP from one enemy 	4 	2000
Firaga 	Black	 	27 	Deals extreme fire damage to one or all enemies 	5 	4000
Blizzaga 	Black	 	30 	Deals extreme ice damage to one or all enemies 	5 	4000
Thundaga 	Black	 	33 	Deals extreme lightning damage to one or all enemies 	5 	4000
Break 	Black	 	35 	Attempts to instantly kill an enemy 	6 	8000
Dispel 	Black	 	25 	Removes positive effects from the target 	6 	8000
Flare 	Black	 	55 	Deals insane shadow damage to a single enemy 	6 	-
Cure 	White	 	3 	Restores a little HP to one or all allies 	1 	180
Libra 	White	 	1 	Scans target's HP, weaknesses and level 	1 	180
Basuna 	White	 	5 	Cures certain status ailments from one ally 	1 	180
Protect 	White	 	8 	Increases the defence of one ally 	2 	400
Shell 	White	 	8 	Increases the magic defence of one ally 	2 	400
Slow 	White	 	5 	Reduces target's speed 	2 	400
Cura 	White	 	12 	Restores HP to one or all allies 	3 	1000
Haste 	White	 	6 	Increases target's Speed 	3 	1000
Life 	White	 	15 	Revives KO'd ally 	3 	1000
Blink 	White	 	12 	Increases the evasion of one ally 	4 	2000
Slowra 	White	 	14 	Reduces the speed of all enemies 	4 	2000
Esuna 	White	 	15 	Cures most status ailments on one ally 	4 	2000
Curaga 	White	 	24 	Restores a lot of HP to one or all allies 	5 	4000
Hastara 	White	 	25 	Increases the speed of the entire party 	5 	4000
Reflect 	White	 	22 	Gives the target a Magic-reflecting barrier 	5 	4000
Holy 	White	 	50 	Deals extreme light damage to a single enemy 	6 	8000
Full-Life	White	 	30 	Revives KO'd ally and restores HP 	6 	8000
Auto-Life	White	 	25 	Revives the target when they next get KO'd 	6 	-
The following are Copy Essence Magic Spells. Note that damage multipliers only work when striking an elemental weakness.
Name 	Image	Equivalent	MP Cost	Function 	Damage Multiplier	Level	Price
Fire 	 	Fire 	2 	Enchant blades to deal fire damage 	x2 	1 	180
Ice 	 	Blizzard 	2 	Enchant blades to deal ice damage 	x2 	1 	180
Beam 	 	Thunder 	2 	Enchant blades to deal lightning damage 	x2 	1 	180
Sleep 	 	Sleep 	3 	Enchant blades to inflict Sleep 	x1 	2 	400
Leaf 	 	Poison 	3 	Enchant blades to inflict Sap 	x1 	2 	400
Magic 	 	Psych 	3 	Enchant blades to reduce MP 	x1 	2 	400
Burning 	 	Fira 	5 	Enchant blades to deal fire damage 	x3 	3 	1000
Freeze 	 	Blizzara 	5 	Enchant blades to deal ice damage 	x3 	3 	1000
Plasma 	 	Thundara 	5 	Enchant blades to deal lightning damage 	x3 	3 	1000
Tornado 	 	Tornado 	10 	Enchant blades to deal wind damage 	x4 	4 	2000
Ghost 	 	Stop 	10 	Enchant blades to inflict Stop 	x1 	4 	2000
Spark 	 	Drain 	10 	Enchant blades to drain HP 	x1 	4 	2000
Monster Flame	 	Firaga 	15 	Enchant blades to deal fire damage 	x4 	5 	4000
Snow Bowl 	 	Blizzaga 	15 	Enchant blades to deal ice damage 	x4 	5 	4000
Flare Beam 	 	Thundaga 	15 	Enchant blades to deal lightning damage 	x4 	5 	4000
Paint 	 	Holy 	25 	Enchant blades to deal light damage 	x5 	6 	8000
Laser 	 	Break 	25 	Enchant blades to cause instant death 	x1 	6 	8000
Crash 	 	Flare 	25 	Raise attack and enchant blades to ignore defence	x1 	6 	-
====Summoning====
Exclusive to Ash, this form of magic allows Ash summon a Pokemon to help him out in battle. These spells are similar to Viridi's Black and White Magic, but bear notable differences.
As a side note, all Summons ignore Reflect.
Name 	Image	Tier	MP Cost	Function 	Unlock
Pichu 	 	1 	6 	Thunder Shock: Low lightning damage to all foes. 	Available from the start
Floette 	 	1 	12 	Fairy Wind: Gradually restores the party's HP over time. 	Available from the start
Gastly 	 	1 	8 	Spite: Inflicts Silence on one foe. 	Available from the start
Zubat 	 	1 	12 	Confuse Ray: Inflicts Confuse on one foe. 	Available from the start
Vanillite 	 	1 	11 	Icy Wind: Low ice damage to all foes. 	Defeat Vanillish in 1-5
Lampent 	 	1 	12 	Incinerate: Low fire damage to all foes. 	Defeat Lampent in 2-2
Bronzor 	 	2 	15 	Safeguard: Removes most status ailments from one party member.	Buy for 600
Metang 	 	2 	22 	Extrasensory: Moderate damage to all foes. 	Buy for 800
Geodude 	 	2 	18 	Rock Tomb: Moderate damage to one foe. 	Buy for 520
Gardevoir 	 	2 	22 	Light Screen: Reflects all magic cast on a single ally. 	Buy for 750
Tentacool 	 	2 	20 	Bubble Beam: Moderate water damage to all foes. 	Buy for 650
Tirtouga 	 	3 	23 	Wide Guard: Casts Protect on the entire party. 	Rescue Tirtouga in 3-2
Meowstic 	 	3 	22 	Misty Terrain: Casts Shell on the entire party. 	Defeat Meowstic in 3-4
Roselia 	 	3 	16 	Aromatherapy: Heals the entire party. 	Talk to Roserade in 4-2
Pikipek 	 	3 	26 	Drill Peck: Moderate wind damage to one foe. 	Rescue Pikipek in 4-3
Vikavolt 	 	3 	27 	Charge Beam: Moderate lightning damage to one foe. 	Defeat the Grubbin Squad and Vikavolt in 4-5
Lycanroc 	 	3 	33 	Double Team: Casts Blink on the entire party. 	Defeat Lycanroc in 5-3
Magneton 	 	4 	30 	Tri-Attack: Heavy fire, lightning and ice damage to all foes. 	Free the imprisoned Magneton in 5-6
Comfey 	 	4 	36 	Floral Healing: Greatly heals the entire party. 	Make friends with Comfey in 6-2
Lurantis 	 	4 	38 	Solar Blade: Heavy light damage to one foe. 	Defeat Team Lurantis in 6-4
Wishiwashi	 	4 	44 	Surf: Heavy water damage to all foes. 	Defeat Wishiwashi in 7-1
Noivern 	 	4 	42 	Boomburst: Heavy fire damage to all enemies and allies. 	Defeat Noivern in 7-2
Froslass 	 	4 	35 	Frost Breath: Attempts to instantly kill an enemy. 	Talk to Froslass in 7-4
Tapu Koko 	 	5 	60 	Nature's Madness: Very heavy light damage to all foes. 	Defeat the Tapu Team in 8-1
Marshadow 	 	5 	50 	Spectral Thief: Triggers a random elemental attack. 	Make friends with Marshadow in 8-2
====Wisps====
Wisps can be obtained by dealing damage to enemies, and through StreetPass. White Wisps will fill up the Rainbow Gauge once collected. When the Rainbow Gauge is full, pressing R will give your party a damage and resistance bonus for a short period of time.
Below is a table of special Wisps that can be used in battle. Using a Wisp counts as one turn. The damage that every wisp deals is based on the party's combined HP.
Name 	Image	Function
Cyan Wisp 	 	Lightning damage to all foes.
Red Wisp 	 	Fire damage to all foes
Pink Wisp 	 	Ice damage to all foes
Yellow Wisp	 	Water damage to all foes.
Blue Wisp 	 	Earth damage to all foes.
Orange Wisp	 	Wind damage to all foes
Green Wisp 	 	Light damage to all foes.
Purple Wisp	 	Shadow damage to all foes.
====Minigames====
Besides the main game, there are several different Minigames available from the menu in KirbiMiroir's World.
Name 	Unlock Criteria 	Description
Gem Mode 	Available from the Start 	Swap Gems around the board! Make matches of three to get points! Make a match of four or more to make Special Gems! In Twilight Mode, you'll keep going until a Bomb Gem finishes you off. In Lightning Mode, you have three minutes to get the highest score you can.
Card Mode 	Available from the Start 	Obtain Plant Cards in other game modes to use here! This turn-based strategy game has you thinking ahead of the situation as you try to defeat the other player!
Viridi's Hammer Hit 	Collect 5 Medals in the Main Game 	Hit the pests that pop out of holes with your stylus to get points! There are 6 difficulties to play on.
Kirby's Planet Pinball	Collect 15 Medals in the Main Game	Keep the ball from falling off the stage using the various contraptions! Complete various sidequests to unlock extra opportunities, such as boss fights and slot machines!
Curtain Call 	Collect 20 Medals in the Main Game	Play four different games which involve surveying the scenes going on in the show! You only need your stylus to play!
Ash's Rhythm Route 	Collect 25 Medals in the Main Game	Jump along the logic-ignoring path to the beat of a rhythm! Use the stylus to hit the coloured buttons. You can set a speed at which you want the rhythm to play at!
Loralian Wings 	Collect 35 Medals in the Main Game	Fly through the air to stop Krisime, the bad weather princess! Dodge wild attacks from armies of fairies! You can play on three difficulties.
===ITVdude2000's World===
*Demon of the Rift: Calofisteri
*Legendary Dragon: Red Dragon
==== Zones ====
* Red Zone
* Blue Zone
* Green Zone
* Yellow Zone
* Crystal Zone
==== Enemies ====
* Oareos
* Podoboos
==== Bosses ====
* Vol-Kano
* Bouncasquirt
* Big Wood
* Shockalom
* Police Guy Clone
===Thektdude's World===
*Demon of the Rift: Harlicarnassus
*Legendary Dragon: White Dragon
===Wga05's World===
*Demon of the Rift: Azulmagia
*Legendary Dragon: Green Dragon
===The Final World===
*Demon of the Rift: Necrophobe
*Legendary Dragon: Black Dragon
The final world is split into five "Sectors" - the first four sectors are based on the four previous worlds, and the fifth, entitled "The Last Stage", is a mix between all four.
==Downloadable Content==
*Christmas DLC: A limited-time offer that gives a winter theme and added in-game benefits.
Category:Original Articles
Category:Original Games
Category:Fan Games
Category:Pokémon Games
Category:Mario (series)
Category:Kirby Games
Category:Kid Icarus Games