Rarity Roll Traits

These traits are accessible if you buy a Rarity Roll for your character from the Magic Shop. The traits vary by breed. A single rarity roll grants access to any/all rarity roll traits of the given breed. If you have a hybrid, you must purchase two Rolls to have access to the rare traits of both parent species.
== Common Horse ==
Rarity roll can cause a rare mutation produces between 1-5 additional eyes in the Common Horse. The eyes may glow. Iris, pupil, and sclera can be any color and style. The eye can be placed on the head, neck, chest or shoulders.
Rarity roll can also give horses a visible aura. While this aura does not glow or emit light, it manifests in a hazy halo of color around the horse. It may be any color or mix of 2 colors, but it can not change.
== Unicorn ==
A rarity roll can give the unicorn up to four horns. Crystals / gemstones growths can form on the unicorn's skin, with a 30% coverage.
== Pegasus ==
Pegasi unlock leather (bat or dragon) wings and the accompanying attributes (tails, frills). Dragon-based pegasi cannot have scales. 
== Hippocampus ==
Mutation allows the hippocampi to be a prehistoric marine reptile. Also allows fish scales in land form, up to 30% coverage.
== Kirin ==
Mutliple souls can be reincarnated into the same body, allowing for more than one "consciousness" inside a Kirin. Not to be confused to with Dissociative Identity Disorder. Only available for "reborn" kirins. Non-kirin souls are only available if the individual is a Kirin hybrid (and the non-kirin soul must be of the other hybrid species).
A rarity roll also enables the creation of a kirin with a dragon or reptilian tail, with or without hair. The tail may end in a spade if dragon tail is used. Tail may be smooth, covered in scales or anything in between. Kirins do not develop frills.
Rarity roll kirins may also develop “whiskers” on their muzzles. These may be smooth (similar to catfish or traditional qilin), hairy or a combination thereof. They may not be feathered.
== Hybrid ==
Hybrids have their own exclusive rarity roll that allows them to have more than the usual two pairs of legs. These equines are sometimes called "sleipnir" and they did not exist before summer 1702. All existing characters who gain this rarity roll trait are treated as having transformed in-character.
Displaying this trait requires a rarity roll of its own (so if a character has the rarity traits of both parent breeds, AND of the hybrid, it would need three rarity rolls). The Hybrid rarity roll enables a hybrid to have up to 2 additional pairs of legs. These will be fully functional, and work just like regular legs. The natural pairs of legs will not be significantly moved around, nor removed. 
Category:Gameplay