High Jump (Final Fantasy IX)

High Jump is a support ability in Final Fantasy IX for Freya that improves damage from her Jump. It costs 4 Magic Stones to equip.
==Obtained==
High Jump is learned from Dragon Mail for 75 AP. It is first stolen from the Silver Dragon, and after that boss is bought, bought from Daguerreo. It is an endgame equipment piece.
==Mechanics==
With High Jump active, Freya's Jump command does increased damage. Her basic Jump does 150% of her normal Attack command, but with High Jump, Jump does 200% of her normal Attack command as physical damage to one enemy, damage mitigated by the enemy's Protect and Freya's Mini. High Jump affects damage of both Freya's normal Jump, as well as her improved Jump while in Trance.
==Use==
High Jump is good to equip when available, as it improves damage more than Killer abilities improve Freya's Attack. Equipping both a Killer ability and MP Attack would make Freya's Attack stronger than her High Jump, however. The boon of Jump is that Freya can be in the back row and avoid damage while airborne, and using it does not consume any resources while still doing okay damage and contributing to the battle.
The downside of High Jump is that it is learned very late; the only thing left in the story would be the final dungeon, and there are no optional dungeons in Final Fantasy IX for the player to tackle in the endgame, only optional bosses against whom Freya should use her powered up Dragon's Crest. Freya is a useful party member to bring to the final dungeon, however, and her Jump would allow her to avoid the upcoming bosses' special moves. However, her best damaging ability by this point should be Dragon's Crest.
Category:Support abilities in Final Fantasy IX