Guardian Commander

Guardian CommanderLarge natural animate (construct)
Level 2 Controller (Leader) XP 125
Initiative +6        Senses Perception +6; darkvisionRepair Damage Aura 2 allied constructs that start their turn within the guardian commanders aura heal 2 hit points.HP 39; Bloodied 19AC 16; Fortitude 15, Reflex 16, Will 15Immune disease, poisonSpeed 6
 Slam (standard, at-will) Reach 2; +7 vs AC; 1d10+2 damage. Force Bolt (standard, at-will) ForceRanged 10; +6 vs Reflex; 1d6+3 damage plus 1d6 force damage. Guardian Tactics (move, recharge )Close burst 5; Choose up to 3 allies in burst and slide each of those allies up to 3 squares each. Guardian Onslaught (standard, encounter) Close burst 5; Choose up to 3 allies in burst. Each of those allies immediately makes a melee basic attackSelf-Repair (minor; encounter) HealingThe guardian commander heals 9 hit points.
Alignment Unaligned        Languages -Str 13 (+2)      Dex 15 (+3)      Wis 12 (+2)Con 15 (+3)      Int 17 (+4)      Cha 10 (+1)Published in RPGA Sense of Wonder.
Category:MonsterCategory:Level 2Category:ControllerCategory:Leader