Sonic Adventure Remastered (Wombatguy version)

Sonic Adventure Remastered is a complete remake of the 1998 title Sonic Adventure for the Sega Dreamcast, intended for the Nintendo Switch, Playstation 4, X-Box One, and PCs. It features completely revamped levels, new modes, and numerous other enhancements.
==Playable Characters==
===Main Playable Characters===
	"Ah yeah! This is happening!"
The world's fastest hedgehog, the Blue Blur himself! He has an intense sense of justice, but at the same time, he just wants to have good time while saving the world. What you see is what you get, more or less!
	"Sonic and I have thwarted Eggman so many times since we started hanging out... But now I have to do this by myself! I have to save everyone!"
Sonic's best friend and sidekick, Tails distinguishes himself with his mechanical prowess and his two tails, which he can spin rapidly to allow him to fly. Among his greatest technological achievements are in the field of aviation: He has a natural talent and passion for tinkering on planes.
	"As far back as I can remember, I've been living here, on this floating island... Always guarding the Master Emerald from anything that can harm it..."
Guardian of the Master Emerald on Angel Island. When the Master Emerald suddenly shatters, Knuckles is on the job immediately to recover its scattered pieces. Knuckles has both great fighting ability and sixth sense for divining the location of whatever he can picture in his mind's eye.
	"Watch out, Sonic! Here I come!"
A teenage girl who is hopelessly head-over heels for Sonic. Unfortunately for her, Sonic doesn't seem interested in reciprocating the feeling. Amy has a sense of kindness matched only by her intense personality and her massive Piko Piko Hammer. Don't underestimate her for a second!
	"Hmm... Froggy? What's gotten into you? You haven't been yourself lately."
A simple but kind-hearted cat that lives in the Mystic Ruins. The only thing he wants is to fish the days away with his pal, Froggy. But Froggy has been acting rather strangely lately, always eager to squirm out of Big's grasp, and has developed a weird tail. Big is determined to use his fishing skills to bring his buddy back to his senses and back home.
	"MISSION COMPLETED."
One of Eggman's newest creations in the E-Series, a line of advanced robots designed to personally carry out the Doctor's plans. Gamma's AI is so advanced that it develops sentience, free will, and a sense of morality, without Eggman's knowledge. When it comes to fighting, Gamma takes down the opposition with a barrage of homing shots.
===Additional Playable Characters===
	"You ready everyone? Here we go!"
The form Sonic takes whenever he utilizes the positive energy of the seven Chaos Emeralds. He has super-speed, super strength, and near-invulnerability, but also consumes Rings in order to maintain this form. Playable during the Perfect Chaos boss battle during the Last Story, becomes an optional transformation for Sonic during Action Stages by gathering 50 Rings and then pressing a button to trigger the transformation into Super Sonic. Super Sonic even has his own unique Super Missions in the Action Stages, mostly consisting of even stricter time limits to get to the goal.
	"MWA-HA-HA!! Well done, Metal Sonic! You've exceeded even my expectations!" -Dr. Eggman
A metallic doppelganger of Sonic the Hedgehog, designed to match and perhaps even excel its inspiration in speed. Metal Sonic seems to have a single-minded obsession with besting Sonic and proving that it is superior to him. Unlocks in Story Mode after completing the Last Story. Metal Sonic's "story" consists of selectable virtual training missions that will task it with beating harder versions of previous Action Stages, bosses, and Subgames. Within Sonic's story, a race against Metal Sonic serves as his penultimate challenge. Metal Sonic is also selectable as a racer in Twinkle Circuit once unlocked.
	"Come on, Cheese! Everyone's counting on us!"
An inseparable duo who have just recently gotten into adventuring. Cream is a very polite and eager little girl who enjoys helping others out however she can, and Cheese is Cream's loyal Chao companion, ever-vigilant to ensure that no harm comes to his friend. Cream and Cheese have a story campaign that is purchasable through the Every Hero Counts! DLC, in which the two assist the other characters in various ways. Upon purchasing the Every Hero Counts! DLC, you also unlock Cream and Cheese as a racing team in Twinkle Circuit.
	*Blows raspberries upon losing*
Chao are mysterious creatures that can grow stronger and alter their appearances by interacting with the Small Animals you bring to Chao Gardens. Their cute appearances and ease of care have made them very popular pets for people around the world. This particular Chao has a craving for thrills and speed. To unlock it as a racer in Twinkle Circuit, finish in first place in all races in the Beginner's Cup at the Chao Stadium.
	"...The Severs are the Seven Chaos... Chaos is power, power enriched by the heart... The Controller is the one that unifies the Chaos..."
A young women who lived during ancient times as a member of the Knuckles Tribe. Unlike her aggressive father, she treasured the inherent worth of all living things and sought to protect life wherever she could. Sealing herself within the Master Emerald along with Chaos to prevent the total destruction of the ancient world, she and Chaos were recently released into modern times when Eggman shattered the Master Emerald. To unlock her as a racer in Twinkle Circuit, collect all Ring Reds as each character.
	"Hmph! Ignorant fool. What chance does he think he has against a god of destruction?" -Dr. Eggman
A mysterious creature seemingly made with and possessing near-infinite control over water. What makes Chaos really dangerous, however, is its ability to grow exponentially stronger with every Chaos Emerald that it absorbs into its body. It is said that if Chaos were to absorb all seven Chaos Emeralds, it would spell the end of the world as we know it. To unlock it as a racer in Twinkle Circuit, obtain all Emblems in the game (minus the Emblems earned in DLC content).
	"Alright everyone, let's have a safe and exciting race!"
The mascot of Twinkle Park. You can find his image plastered all over the park and all over its merchandise. He's said to be a fun-loving whatsit with a hearty laugh and a penchant for kart racing. To unlock him as a racer in Twinkle Circuit, place first in all three Twinkle Circuit cups.
===Other Characters===
	"With Chaos under my control, I'll raze Station Square to the ground! And then, everyone will submit to my rule, or else meet the same fate!"
Dr. Eggman is a diabolical mad scientist of genius intellect who has tried for years to increase the scope of his power, his eye on world domination. But everywhere Eggman has gone, Sonic and his friends have been there to put a stop his schemes. This time, however, Eggman may have finally outplayed his foes. With the backing of a vast robotic army and a gigantic flying fortress, Eggman hopes to secure the seven Chaos Emeralds and use them to boost Chaos to its full power. From there, Eggman plans to destroy Station Square to cow the rest of the world into submission.
	"YOU! You don't know when to give up, do you?!" -Amy Rose
The prototype for the E-Series of advanced Eggman robots. Although successful as a concept, ZERO has cruder construction and programming than its successors, lacking an Animal battery and single-mindedly following its orders without much regard to the larger situation or even its own self-preservation. Still, ZERO proved capable in simple retrieval missions, so Eggman ordered it to secure a certain Flicky possessing a Chaos Emerald. That Flicky sought protection with Amy, so now Amy has to contend with ZERO's persistently-annoying presence.
	"Hmm? You want to come along with us aboard the Egg Carrier? Alright, we could use a set of spare parts, I suppose." -Dr. Eggman
Dr. Eggman put a lot of heart and soul into E-101 Beta, equipping it with the most advanced weaponry available. Eggman had fewer expectations for the next member of the E-Series line, E-102 Gamma, due to it being designed with an eye to economical mass-production in the future. However, Eggman was surprised when Gamma managed to defeat its more advanced predecessor in one-on-one combat. Despite its loss, Beta was allowed aboard the Egg Carrier with the rest of the E-Series line, although Gamma has not seen Beta since then...
	"BY THE ORDER OF DR. EGGMAN, YOU ARE TO SURRENDER THE MASTER EMERALD. ANY RESISTANCE WILL RESULT IN IMMEDIATE DESTRUCTION."
Yet another robotic Sonic doppelganger. Whereas Metal Sonic emphasizes speed and precision, the comparatively-gargantuan Mecha Sonic is designed for raw destructive power. In addition to its immense physical strength, it is packing homing missiles and twin machine guns, and can roll into a bladed wheel. Mecha Sonic is deployed from stasis to obtain the Master Emerald in a desperate attempt by Dr. Eggman to amass resources after his plans involving Chaos failed utterly. Mecha Sonic can also use the Master Emerald to temporarily become invincible and power up his already-formidable attacks.
	"...Although the specimen has already undergone several conditioning sessions, there is still a non-zero percent chance that it may become disobedient once it reaches its full potential... Luckily, I believe that I may have found a solution to this problem in Grandfather's old lab journals..." -Dr. Eggman's audio diary
An artificial version of Chaos created by Eggman, as a contingency measure against the chance that he could no longer control the original. The prototype, Artificial Chaos-E, was ultimately declared a failure, unable to support itself outside of Eggman's laboratory, but even then it's still quite powerful and aggressive. Eggman strives to refine his efforts, for which he needs chao for study. To that end, he's already had his robots kidnap quite a few chao from Station Square.
	"We need the seven Emeralds to give us total power! Only then will our people- YOUR people- be safe from our enemies!"
The chieftain of the ancient Knuckles tribe and Tikal's father. Unlike his pacifistic daughter, Pachacamac always lusted after more power, and conquered several neighboring tribes under the guise of bettering his own. An alliance was eventually formed to counter his forces, and Pachacamac's enemies gradually advanced closer and closer to his capital. Rather than suing for peace has his daughter had pleaded, Pachacamac refused to admit defeat and instead contemplated invading the sacred Master Emerald Shrine and seizing the Chaos Emeralds there to turn the tide of the war, in spite of the rumors of its fearsome guardian...
==Adventure Fields==
The hub worlds of Sonic Adventure Remastered. They exist as areas to try out the various characters' moves, access Action Stages, Boss Battles, and Subgames, and to take on various Missions. They hide many nooks and crannies that only certain characters may be able to access, so explore through them thoroughly to find everything!
	Station Square is a modern city located somewhere in Sonic's world. In addition to being a hub for business, it's also very popular with tourists, having its own theme park, several casinos, numerous stores, and a train station that can access the nearby Mystic Ruins.
*Main Square - The most bustling part of Station Square. It contains access to the nearby train station, theme park, hotel, as well as a spectacular view of the ocean. The Speed Highway Action Stage and Egg Carrier Adventure Field are accessible in this area.
*Seaside Hotel - A large luxury hotel situated right on the coast. It contains amenities such as a pool and access to a nearby beach. The Emerald Coast Action Stage and the Station Square Chao Garden are accessible in this area.
*Train Station - A train station that has a direct like to the Mystic Ruins, although it often seems hampered by either ongoing maintenance or union strikes. The Mystic Ruins Adventure Field is accessible in this area.
*Shopping District - A section of Station Square buzzing with shoppers. A famous antique store and burger restaurant are present here, as well as Station Square's City Hall. The Speed Highway Action Stage is accessible in this area.
*Sewers - Gross as it sounds, no city is complete without sewers. Still, who knows what you might be able to find down here... The Casinopolis Action Stage is accessible in this area.
*Entertainment District - This brightly-lit area is well-known for its movie theater, nightlife, and, of course, casinos. The Casinopolis Action Stage is accessible in this area.
*Twinkle Park Entrance - The entry area of the Twinkle Park pleasure grounds. The Twinkle Park Action Stage and Twinkle Circuit Subgame are accessible in this area.
	The Mystic Ruins are an expanse of untamed wilderness and ancient ruins situated close to Station Square. In addition to seaside cliffs and a dense jungle, the landscape of the Mystic Ruins is further expanded when Angel Island crash-lands into the nearby ocean.
*Mystic Cove - A large cove situated between the surrounding mountains and oceans, there's a lot of things present in this area. It's home to the train station leading directly to Station Square, which is adjacent to a small village, Mystic Junction, in addition to Tails' Workshop, Cream's House, a small beach, a majestic waterfall and the small pond it empties into, and a short network of tunnels. The Windy Valley Action Stage, Station Square and Egg Carrier Adventure Fields, Sky Chase Subgames, and Mystic Ruins Chao Garden are accessible in this area.
*Angel Island - When the Master Emerald was shattered, it crashed down into the ocean situated next to the Mystic Ruins. Thanks to an ancient stairway whose entrance was revealed by the impact of Angel Island, you're able to access it. The accessible portion of the island contains the Master Emerald Shrine, in addition to a small wooded cliffside and access to the more mountainous areas of Angel Island. The Ice Cap and Red Mountain Action Stages are accessible in this area.
*Mystic Jungle - A thick swath of jungle deep into the Mystic Ruins. The pathways cut through the foliage seem to just go on and on in circles, but don't give up and you'll find your intended destination eventually. A large ancient temple can be found in the center of the jungle. Big the Cat makes his home here, as well as eventually Dr. Eggman. The Lost World and Sand Hill Action Stages are accessible in this area.
*Eggman's Base - Accessible from the jungle via a teleporter, this small area contains a workshop for Dr. Eggman, a few familiar robots that have been put into status, and access to rest of Eggman's sprawling complex. The Final Egg Action Stage is accessible in this area.
	The Egg Carrier is Eggman's massive flying fortress, used to spread his robot minions across the land and execute his plans involving Chaos and the Chaos Emeralds. The ship is heavily fortified, but thankfully, Dr. Eggman has enough sense not to fire upon you while you're present on the outside deck. After the Egg Carrier crashes into the ocean, it's gradually renovated into a tropical resort by the maintenance droids remaining aboard the ship, who seem to have somehow gained sentience and free will.
*Outside Deck - The outside areas of the Egg Carrier. It contains a aircraft runway, tram cars leading to the interior of the ship, and numerous cannons, in which Sonic, Tails, and Knuckles can enter, aim, and fire themselves out of at high velocities. When the Egg Carrier is in its Defensive Formation, the lower deck and the upper deck separate from each other, making it necessary to traverse the hazardous Sky Deck to access the opposite side. The Sky Deck Action Stage and Station Square and Mystic Ruins Adventure Fields are accessible in this area.
*Interior Nexus - The main hub of the Egg Carrier's innards. Access to the outside deck via tram car or floating platform are present, as well as access to a password-protected private Chao Garden and numerous side rooms, including storage areas, prison cells, and a robot workshop. The Sky Deck and Hot Shelter Action Stages, Hedgehog Hammer Subgame, and Egg Carrier Chao Garden are accessible in this area.
*Pool - Eggman has a private pool aboard the Egg Carrier. He doesn't seem one much for exercise, but it's present if he ever wants to use it. The Sky Deck Action Stage is accessible in this area.
*Captain's Quarters - Eggman's quarters aboard the Egg Carrier. It contains his bed room, a game room, and the Egg Carrier's bridge, from which the player can toggle the Egg Carrier between its Offensive and Defensive Formations.
==Action Stages==
Where the bulk of the gameplay in Sonic Adventure Remastered takes place. Once a character accesses an Action Stage from an Adventure Field, the player will have to successfully accomplish a Mission within the Action Stage in order to progress through the story. Once the Mission is completed, the Action Stage can then be revisited (either in the Adventure Fields or in the Trials Menu) to take on two more additional Missions, which are usually permutations of the first Mission with harder stipulations. Each Action Stage also has a fourth Special Mission, which must be requested in the Adventure Fields via a Sidequest.
For some characters, Action Stages may be split up into distinct Subareas, usually differentiated by different music, aesthetics, and level design. Other characters may spend their entire time within only one section of an Action Stage.
	Emerald Coast is accessed from Station Square. A picturesque beach that has recently been overrun by Dr. Eggman's Badnik hordes. Make your way from island to island and up and across banked slopes, but watch out for spiked gates and irate killer whales! You can safely fall into the ocean and easily make it back out, but make sure not to dawdle, lest you become a victim of undersea mines or drowning. Subareas include Azure Blue Coast, Ripply Atoll, and Windy Cove.
*Sonic goes through the Azure Blue Coast and Ripply Atoll Subareas.
**Mission C - "Rescue Tails!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 2:00 minutes!"
**Special Mission - "Destroy 60 Badniks!"
**Super Mission - "Reach the Goal Post within 1:30 minutes!"
*Tails goes through the Ripply Atoll and Azure Blue Coast Subarea.
**Mission C - "Return to the Hotel!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Beat Sonic to the Goal Post!"
**Special Mission - "Destroy the strange transmitter!"
*Amy goes through the Azure Blue Coast and Ripply Atoll Subareas.
**Mission C - "Search for Birdy's family!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 3:00 minutes!"
**Special Mission - "Take the beach ball to the Goal Post!"
*Big goes through the Azure Blue Coast Subarea.
**Mission C - "Catch Froggy!"
**Mission B - "Catch a 1,000g fish and then Froggy!"
**Mission A - "Catch a 2,000g fish and then Froggy!"
**Special Mission - "Collect 5 Pearls!"
*Gamma goes through the Ripply Atoll Subarea.
**Mission C - "Locate the frog with a tail!"
**Mission B - "Reach the Goal Post within 2:00 minutes!"
**Mission A - "Destroy all the Badniks!"
**Special Mission - "Avoid all water and reach the Goal Post!"
*Cream goes through the Windy Cove Subarea.
**Mission C - "Find the Wind Key!"
**Mission B - "Rescue 20 Animals!"
**Mission A - "Get to the Goal Post within 3:00 minutes!"
**Special Mission - "Keep up the rhythm by collecting all the Notes!"
	Windy Valley is accessed from the Mystic Ruins. As the numerous wind turbines and windmills can attest to, the wind is constantly blowing in this verdant mountain cliffside, suspending expanses of land into the air. Run ahead into streams of wind to safely reach your destination. Tornadoes often rage through the valley, propelling large portions of the level high into the atmosphere. Subareas include Windy Hill, The Tornado, The Air, and Wildflower Valley.
*Sonic goes through the Windy Hill, The Tornado, and The Air Subareas.
**Mission C - "Get the Chaos Emerald!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 3:00 minutes!"
**Special Mission - "Destroy 3 Golden Spinas!"
**Super Mission - "Reach the Goal Post within 2:00 minutes!"
*Tails goes through The Air Subarea.
**Mission C - "Beat Sonic to the Chaos Emerald!"
**Mission B - "Beat Sonic to the Goal Post with 50 Rings!"
**Mission A - "Beat an even faster Sonic!"
**Special Mission - "Collect 5 Sky Flowers!"
*Amy goes through the Windy Hill Subarea.
**Mission C - "Search for Birdy's family!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 2:00 minutes!"
**Special Mission - "Rescue all the Flickies and escort them to safety!"
*Gamma goes through the Windy Hill Subarea.
**Mission C - "Locate and destroy E-103 Delta!"
**Mission B - "Destroy E-103 Delta within 2:30 minutes!"
**Mission A - "Destroy all the Badniks!"
**Special Mission - "Locate and destroy the lost Chao's kidnappers!"
*Cream goes through the Wildflower Valley Subarea.
**Mission C - "Follow the mysterious spirit!"
**Mission B - "Rescue 20 Animals!"
**Mission A - "Reach the Goal Post within 2:00 minutes!"
**Special Mission - "Activate 5 wind turbines!"
	Casinopolis is accessed from Station Square. The grandest casino of the city, Casinopolis has a bit of something for everyone. Try your luck at the slots or card tables! Play a game of pinball on one of three tables, based on Classic Sonic the Hedgehog, Nights into Dreams, and Samba de Amigo! Walk into the vault and ogle at all the opulent riches! Or marvel at the towering automatons and themed sets upstairs! But beware! If luck is not on your side, you'll be dumped into the sewers below with all the other refuse! Sorry! That's just how things roll at Casinopolis! Subareas include The Grand Casino, Dilapidated Way, and Secret Vault.
*Sonic goes through The Grand Casino and Dilapidated Way Subareas.
**Mission C - "Get the Chaos Emerald!"
**Mission B - "Reach the Goal Post within 5:00 minutes!"
**Mission A - "Construct the golden statue within 10:00 minutes!"
**Special Mission - "Collect 9 Pinball Tokens!"
**Super Mission - "Construct the golden statue within 7:00 minutes!"
*Tails goes through the Dilapidated Way Subarea.
**Mission C - "Beat Sonic to the Chaos Emerald!"
**Mission B - "Beat Sonic to the Goal Post with 50 Rings!"
**Mission A - "Beat an even faster Sonic!"
**Special Mission - "Reach the Goal Post with 200 Rings!"
*Knuckles goes through The Grand Casino Subarea.
**Mission C - "Find 3 pieces of the Master Emerald!"
**Mission B - "Find 3 Emerald Shards without any hints!"
**Mission A - "Find 3 Emerald Shards within 1:30!"
**Special Mission - "Defeat all the Pirate Robots!"
*Cream goes through The Grand Casino and Secret Vault Subareas.
**Mission C - "Find the Death Shade cure inside the secret vault!"
**Mission B - "Rescue 20 Animals!"
**Mission A - "Reach the Goal Post in 2:30 minutes!"
**Special Mission - "Reach the Goal Post with 300 Rings!"
	Ice Cap is accessed from the Mystic Ruins. High in the mountains of Angel Island, a thick layer of snow is present all year long. The slopes are slippery, which can be a help or a hindrance depending on which way you want to go. Carved into the mountains are expansive icy caverns, which hold many nooks and crannies. When snowboarding, a good way to gain speed is to keep doing tricks and jumping off ramps. Subareas include Snowy Mountain, Limestone Cave, Cool, Wild, Groovy Slopes, and Thermal Crater.
*Sonic goes through the Snowy Mountain, Limestone Cave, and Cool, Wild, Groovy Slopes Subareas.
**Mission C - "Get the Chaos Emerald!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 4:00 minutes!"
**Special Mission - "Perform 10 tricks on your snowboard!"
**Super Mission - "Reach the Goal Post within 2:00 minutes!"
*Tails goes through the Snowy Mountain and Cool, Wild, Groovy Slopes Subareas.
**Mission C - "Beat Sonic to the Chaos Emerald!"
**Mission B - "Beat Sonic to the Goal Post with 50 Rings!"
**Mission A - "Beat an even faster Sonic!"
**Special Mission - "Make it through all the Gate Rings!"
*Big goes through the Limestone Cave Subarea.
**Mission C - "Catch Froggy!"
**Mission B - "Catch a 1,000g fish and then Froggy!"
**Mission A - "Catch a 2,000g fish and then Froggy!"
**Special Mission - "Build a snowman!"
*Cream goes through the Snowy Mountain and Thermal Crater Subareas.
**Mission C - "Restore the crater's thermal lift!"
**Mission B - "Rescue 20 Animals!"
**Mission A - "Make it to the Goal Ring in 3:00 minutes!"
**Special Mission - "Pop 8 balloons!"
	Twinkle Park is accessed from Station Square. This theme park has many attractions for you to enjoy. Come ride the futuristic hover cars and be enchanted by the amazing Pleasure Castle. Unfortunately, things haven't been so family-friendly since Eggman's forces have taken over. The rides are now death-traps and there's fireworks powder kegs strewn about haphazardly. Make sure you don't start an explosive chain-reaction! Subareas include Cosmic Road, Pleasure Castle, and Fakery Way
*Sonic goes through the Cosmic Road and Pleasure Castle Subareas.
**Mission C - "Find Amy!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 3:00 minutes!"
**Special Mission - "Make it through all the Gate Rings!"
**Super Mission - "Reach the Goal Post within 2:00 minutes!"
*Amy goes through the Pleasure Castle and Fakery Way Subareas.
**Mission C - "Evade Zero and escape with the Balloon!"
**Mission B - "Evade Zero and escape with 50 Rings!"
**Mission A - "Evade Zero and escape within 2:00 minutes!"
**Special Mission - "Reach the Goal Post without causing any explosions!"
*Big goes through the Pleasure Castle Subarea.
**Mission C - "Catch Froggy!"
**Mission B - "Catch a 1,000g fish and then Froggy!"
**Mission A - "Catch a 2,000g fish and then Froggy!"
**Special Mission - "Pop 8 balloons!"
	Speed Highway is accessed from Station Square. This aerial highway weaves in and out of the densest part of Station Square, where towering skyscrapers and bright neon lights abound. Eggman's forces will try their best to put a stop to your righteous speed. The city below the highway is a bit slower paced... Well, for everyone who isn't named Sonic. The blue hedgehog instead blitzes down the streets on a skateboard. Subareas include Up & Down & All-Around Highway, Freefall, At Dawn, and Morning Rush.
*Sonic goes through the Up & Down & All-Around Highway, Freefall, and Morning Rush Subareas.
**Mission C - "Find Amy!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 3:30 minutes!"
**Special Mission - "Beat King Speeder to the Goal Post!"
**Super Mission - "Reach the Goal Post within 2:30 minutes!"
*Tails goes through the Up & Down & All-Around Subarea.
**Mission C - "Get to the missile before Eggman!"
**Mission B - "Beat Eggman to the Goal Post with 50 Rings!"
**Mission A - "Beat an even faster Eggman!"
**Special Mission - "Put out the flames and get rid of their sources!"
*Knuckles goes through the At Dawn Subarea.
**Mission C - "Find 3 pieces of the Master Emerald!"
**Mission B - "Find 3 Emerald Shards without any hints!"
**Mission A - "Find 3 Emerald Shards within 1:30!"
**Special Mission - "Destroy the Eggman billboards, but not any others!"
*Amy goes through the At Dawn Subarea.
**Mission C - "Evade Zero and escape with the Balloon!"
**Mission B - "Evade Zero and escape with 50 Rings!"
**Mission A - "Evade Zero and escape within 2:00 minutes!"
**Special Mission - "Knock Zero off of the construction site!"
	Sand Hill is accessed from the Mystic Ruins. A sprawling desert dotted with old forts, crumbling ruins, dust devils, and expanses of deadly quicksand. The air currents make it easily to stay afloat in the air, which you are going to need in order to stay above the deadly traps below. Surprisingly, the sand in this desert is also remarkably well-suited to recreational downhill boarding. Subareas include Sand Sea, Ancient Canyon, Shifting Dunes, and Icy Underground.
*Tails goes through the Sand Sea, Ancient Canyon, and Shifting Dunes Subareas.
**Mission C - "Find the frog with the strange tail!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 3:30 minutes!"
**Special Mission - "Make it through all the Gate Rings!"
*Knuckles goes through the Sand Sea Subarea.
**Mission C - "Find 3 pieces of the Master Emerald!"
**Mission B - "Find 3 Emerald Shards without any hints!"
**Mission A - "Find 3 Emerald Shards within 2:00!"
**Special Mission - "Find the buried treasure!"
*Gamma goes through the Ancient Canyon Subarea.
**Mission C - "Locate the ancient tablets!"
**Mission B - "Reach the Goal Post within 2:30 minutes!"
**Mission A - "Destroy all the Badniks!"
**Special Mission - "Ride the lift to the far side of the desert!"
*Cream goes through the Icy Underground Subarea.
**Mission C - "Find the Ice Key!"
**Mission B - "Rescue 20 Animals!"
**Mission A - "Reach the Goal Post in 3:00 minutes!"
**Special Mission - "Reach the Goal Post with 200 Rings!"
	Red Mountain is accessed from the Mystic Ruins. Another mountainous area of Angel Island, this ridge is defined by its scorched earth, pressurized steam, and strange mechanical apparatuses. Nobody really knows who constructed them. Head into the interior of Red Mountain to discover an active volcano containing the spirits of the condemned! Stay ahead of the rising lava and, as always, look out for traps. Subareas include Thrilling Plateaus and Red Hot Skull.
*Sonic goes through the Thrilling Plateaus and Red Hot Skull Subareas.
**Mission C - "Pursue the Egg Carrier!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 3:00 minutes!"
**Special Mission - "Track down the escaped prisoner!"
**Super Mission - "Reach the Goal Post within 2:00 minutes!"
*Knuckles goes through the Thrilling Plateaus Subarea.
**Mission C - "Find 3 pieces of the Master Emerald!"
**Mission B - "Find 3 Emerald Shards without any hints!"
**Mission A - "Find 3 Emerald Shards within 1:30 minutes!"
**Special Mission - "Make it to the end of the obstacle course!"
*Gamma goes through the Red Hot Skull Subarea.
**Mission C - "Locate and destroy E-104 Epsilon!"
**Mission B - "Destroy E-104 Epsilon within 2:30 minutes!"
**Mission A - "Destroy all the Badniks!"
**Special Mission - "Locate and destroy the source of the magma waves!"
	Sky Deck is accessed from the Egg Carrier. In the Egg Carrier's Defensive Formation, Sonic is forced to traverse this dangerous route along the outside of the Egg Carrier, where he'll have to contend with turrets of various makes and sizes, shifting wind patterns, collapsing subsections and, of course, the ever-presence thousands-foot drop below. Even in the relative safety of the Egg Carrier's storage bay, one still has contend with the ridiculous degree to which it can tilt. Subareas include Free Skies A-Go-Go, General Offensive, Shake the Hold.
*Sonic goes through the Free Skies A-Go-Go, General Offensive, and Shake the Hold Subareas.
**Mission C - "Get to the other side of the Egg Carrier!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 5:00 minutes!"
**Special Mission - "Make it through the obstacle course!"
**Super Mission - "Reach the Goal Post within 3:30 minutes!"
*Tails goes through the Free Skies A-Go-Go Subarea.
**Mission C - "Destroy the 5 big Turrets defending Sky Deck!"
**Mission B - "Destroy the 5 big Turrets with 50 Rings!"
**Mission A - "Destroy the 5 big Turrets within 2:30 minutes!"
**Special Mission - "Shatter all 5 Targets!"
*Knuckles goes through the Shake the Hold Subarea.
**Mission C - "Find the 3 Keys to Sky Deck!"
**Mission B - "Find 3 Keys without any hints!"
**Mission A - "Find 3 Keys within 2:00 minutes!"
**Special Mission - "Guide 3 Giant Rollers into the Goal Catchers!"
*Big goes through the General Offensive Subarea.
**Mission C - "Escape the Egg Carrier!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 2:00 minutes!"
**Special Mission - "Pop 8 balloons!"
*Gamma goes through the Free Skies A-Go-Go and General Offensive Subareas.
**Mission C - "Report to the Nexus of the Egg Carrier!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 3:00 minutes!"
**Special Mission - "Destroy all the Turrets!"
	Hot Shelter is accessed from the Egg Carrier. Takes place within the grimy interior of the Egg Carrier, rather than the outside. Things are larger on the inside than they may appear, with Hot Shelter incorporating the Egg Carrier's aquarium, bathrooms, engines, main generator, transportation network, and laboratories. Regardless of one's tastes, there's bound to be something here that disgusts the sensibilities of almost anyone. Subareas include Bad Taste Aquarium, Red Barrage Area, High-Speed Transit, and Warped Labs.
*Amy goes through the Bad Taste Aquarium and Red Barrage Area Subareas.
**Mission C - "Evade Zero and escape with the Balloon!"
**Mission B - "Evade Zero and escape with 50 Rings!"
**Mission A - "Evade Zero and escape within 6:30 minutes!"
**Special Mission - "Destroy 20 Cameras!"
*Big goes through the Bad Taste Aquarium Subareas.
**Mission C - "Catch Froggy!"
**Mission B - "Catch a 1,000g fish and then Froggy!"
**Mission A - "Catch a 2,000g fish and then Froggy!"
**Special Mission - "Catch 5 Mechafish!"
*Gamma goes through the Red Barrage Area and High-Speed Transit Subareas.
**Mission C - "Locate and destroy E-105 Zeta!"
**Mission B - "Destroy E-105 Zeta within 3:30 minutes!"
**Mission A - "Destroy all the Badniks!"
**Special Mission - "Stop the runaway trains!"
*Cream goes through the Red Barrage Area and Warped Labs Subareas.
**Mission C - "Find and Rescue Cheese!"
**Mission B - "Rescue 30 Animals!"
**Mission A - "Reach the Goal Post in 5:00 minutes!"
**Special Mission - "Prevent a core meltdown!"
	Lost World is accessed from the Mystic Ruins. Present here are unspeakably old ruins originating from a long-forgotten tribe. Despite being so ancient, many of their artifacts, such as a giant serpent made entirely of stone or panels that affect local gravity, still seem to be perfectly functional. Make your way through the ancient architecture and brave the overgrown jungle to discover what secrets these ruins may hold... Subareas include Overgrown Ruin, Tricky Maze, and Twilight Canopy.
*Sonic goes through the Overgrown Ruin and Tricky Maze Subareas.
**Mission C - "Go to the center of the ruins!"
**Mission B - "Reach the Goal Post with 50 Rings!"
**Mission A - "Reach the Goal Post within 5:00 minutes!"
**Special Mission - "Make it to the end of the water slide!"
**Super Mission - "Reach the Goal Post within 3:30 minutes!"
*Knuckles goes through the Tricky Maze Subarea.
**Mission C - "Find 3 pieces of the Master Emerald!"
**Mission B - "Find 3 Emerald Shards without any hints!"
**Mission A - "Find 3 Emerald Shards within 2:00 minutes!"
**Special Mission - "Find 3 Ancient Artifacts in the flooded ruins!"
*Amy goes through the Overgrown Ruin and Twilight Canopy Subareas.
**Mission C - "Evade Zero while searching for Birdy's family!"
**Mission B - "Evade Zero and escape with 50 Rings!"
**Mission A - "Evade Zero and escape within 4:00 minutes!"
**Special Mission - "Find the Glowberry Tree at the end of the darkened jungle!"
*Big goes through the Tricky Maze Subarea.
**Mission C - "Catch Froggy!"
**Mission B - "Catch a 1,000g fish and then Froggy!"
**Mission A - "Catch a 2,000g fish and then Froggy!"
**Special Mission - "Destroy all the Badniks!"
*Cream goes through the Overgrown Ruin and Twilight Canopy Subareas.
**Mission C - "Follow the mysterious spirit into the ruins!"
**Mission B - "Rescue 20 Animals!"
**Mission A - "Reach the Goal Post in 3:30 minutes!"
**Special Mission - "Rescue 5 lost chao!"
	Final Egg is accessed from the Mystic Ruins. This is it, Eggman's final mechanical stronghold. He's certainly made sure not to make things easy for you at all. Make your way through his myriad of traps, pits, conveyor belts, and hordes upon hordes of vicious Badniks. Brace yourself, because the most difficult challenges still lie ahead of you! Subareas include Mechanical Resonance, Central Power, Base of the Base, and Smelting Grounds.
*Sonic goes through the Mechanical Resonance, Central Power, and Base of the Base Subareas.
**Mission C - "Get to the center of the base!"
**Mission B - "Reach the Goal Post with 100 Rings!"
**Mission A - "Reach the Goal Post within 4:30 minutes!"
**Special Mission - "Destroy 80 Badniks!"
**Super Mission - "Reach the Goal Post within 3:00 minutes!"
*Knuckles goes through the Mechanical Resonance, Smelting Grounds, and Base of the Base Subareas.
**Mission C - "Board the Egg Carrier!"
**Mission B - "Reach the Goal Ring with 50 Rings!"
**Mission A - "Reach the Goal Ring within 4:30 minutes!"
**Special Mission - "Retrieve a Power Cell and return to the entrance!"
*Amy goes through the Mechanical Resonance Subarea.
**Mission C - "Evade Zero while searching for Birdy's family!"
**Mission B - "Evade Zero and escape with 50 Rings!"
**Mission A - "Evade Zero and escape within 3:00 minutes!"
**Special Mission - "Rescue 100 animals!"
*Gamma goes through the Base of the Base Subarea.
**Mission C - "Destroy the Sonic Doll!"
**Mission B - "Destroy the Sonic Doll within 1:30 minutes!"
**Mission A - "Destroy all the Dolls!"
**Special Mission - "Destroy all the Sonic Dolls and no Eggman Dolls!"
	Perfect Storm is a special Action Stage accessible only during the Last Story. The worst has come to pass, Chaos has obtained all seven Chaos Emeralds, and it has completely destroyed Station Square in a deluge of water and storms. As bleak as things are, there is still hope, however! Perfect Chaos has scattered the Emeralds across the ravaged landscape. If Sonic and his friends can recover them, maybe, just maybe, they can begin to set things right!
In Perfect Storm, the player controls all five remaining playable characters in seven different Subareas of the level, at the end of each is a Chaos Emerald to collect. Unlike most Action Stages, Perfect Storm has 7 Red Rings, one for each Subarea.
*Inundated Streets as Sonic
*Marred Coast as Tails
*Ruined Skyline as Knuckles
*Downed Carrier as Sonic
*Tarnished Park as Amy
*Storm Drain as Big
*Frenetic Finish as Sonic
The missions for Perfect Storm are...
*Mission C - "Get the seven Chaos Emeralds!"
*Mission B - "Get the Emeralds without taking damage!"
*Mission A - "Get the Emeralds within 12:00 minutes!"
*Special Mission - "Tag all 21 survivors for rescue!"
==Enemies==
Eggman has manufactured a massive Badnik army in his attempts to stop Sonic and his friends from interfering in his plans, and has deployed them throughout each Action Stage. Knowing how each one behaves and how you can counter them will help immeasurably on your journeys.
Unless otherwise noted, all Badniks will release a small Animal you can collect after defeating it. Your last 10 collected Animals can be delivered to any Chao Garden for use in boosting your Chao's stats and changing their appearance.
 	
Rhinotank 	Rhinoceros robots that patrol small areas. They'll charge at animate beings that get too close to them.
* Green Rhinotank - Despite its somewhat intimidating size and charging behavior, you're free to destroy it at your leisure. Appears in Emerald Coast, Windy Valley, and Sand Hill.
* Red Rhinotank - Barrels forwards with so much fervor that it can't be attacked while charging. The time to strike is after they reach the edge of a platform or collide with level geometry, after which they'll be temporarily spooked or stunned, respectively. Appears in Final Egg.
Kiki 	Cheeky bomb-throwing monkey robots. There are several varieties, which throw different types of bombs.
*Bomb Kiki - Orange Kikis that throw bombs that explode after a short delay. If you can pick said bombs up, you can chuck them at obstacles or enemies yourself. Appear in Emerald Coast, Twinkle Park, Sand Hill, Red Mountain, Hot Shelter, and Lost World.
*Blast Bomb Kiki - Red Kikis that throw spiky bombs that immediately explode upon impact. Appear in Twinkle Park, Sand Hill, Red Mountain, Hot Shelter, and Lost World.
*Big Bomb Kiki - Grey Kikis struggling to hold massive bombs over their heads. If you approach them, the bomb over their head will go off in a huge explosion after a short delay. The bomb will immediately detonate if this Kiki is attacked or shot at. These explosions may open up new pathways, although they might also cause some platforms to collapse. Appear in Sand Hill.
Sweeper 	Pond-skater robots that dutifully patrol the surface of bodies of water. If they detect something below them, they will release a small mine that will explode shortly afterwards. Appear in Emerald Coast, Twinkle Park, Lost World, and Perfect Storm.
Mine 	Pufferfish robots that universally self-destruct when the player is nearby. Their different varieties accomplish this in different ways.
*Sea Mines - Purple Mines that either float on the water's surface or patrol beneath the waves. Once they detect the player, they will slowly start to home in on them. They also occasionally appear rolling down water slides. Appear in Emerald Coast, Casinopolis, Lost World, Home Shelter, and Perfect Storm.
*Airborne Mine - Special yellow star-shaped Mines that remain in stationary positions in the air. They will explode if the player either gets too close or shoots them. Occasionally their explosions will open up new pathways. Appear in Sky Chase: Act 0, Sky Chase: Act 1, and Sky Chase: Act 2.
*Giga Mine - A very large orange Mine that churns up waves of magma around it by bobbing up and down repeatedly. There are found restraining bolts attached to it. If the player shoots all of them out, the Giga Mine will destroy itself. Appears in Gamma's Special Mission in Red Mountain.
Hydruck 	Duck robots with nozzle-like beaks, from which they dispense water. They either waddle around awkwardly or swim on the water, and will either shoot globs of water periodically or spew it in a constant stream. For non-robotic characters, these globs / streams of water can knock you back a significant distance, but can never actually damage you. For Gamma and Metal Sonic, their water attacks will instantly short-circuit them if they connect, costing them a life even if they have Rings on hand. However, Shields will still protect the two from a single watery attack. Appear in Emerald Coast, Casinopolis, Twinkle Park, Lost World, and Perfect Storm.
Petals 	Floral robots whose broad petals can act as platforms. However, they will also snap their petals shut, hurting the player if they are trapped inside, so hop onto and off of them quickly. The only way they can be destroyed is using the weapons of the aircraft piloted by Tails in the Sky Chase Subgames.
*Trigger Petals - Yellow Petals that only snap their petals a short while after they detect that something is on top of them. Appear in Emerald Coast, Windy Valley, and Lost World.
*Aggro Petals - Red Petals that snap their petals shut intermittently. In the skies, they instead rush forwards towards the player and attempt to enmesh them within their periodically-opening and closing petals. They can only be destroyed if attacked when their petals are open. Appear in Emerald Coast, Lost World, and Sky Chase: Act 0, and Sky Chase: Act 2.
*Cloaked Petals - Purple Petals that only appear if the player is in the vicinity. Otherwise, they have the same behavior as Trigger Petals. In the skies, they appear suddenly in front of the player and immediately try to crush them with their petals. Shoot them with your machine gun fire quickly or get out of the way! Appear in Hot Shelter and Sky Chase: Act 2.
Boa-Boa 	Aerial serpentine robots that gracefully circle around in the air. They occasionally shroud themselves in either flames or ice, during which time they are harmful to the touch. If the player is nearby, they will gradually make their way over to them. 
* Fire Boa - Pink Boa-Boa that periodically release a fiery emission along their entire body, which will damage the player if they touch it during that time. Appear in Windy Valley, Ice Cap, Sand Hill, Red Mountain, and Lost World, and Final Egg.
* Ice Boa - Cyan Boa-Boa that periodically release a freezing emission along their entire body, which will freeze the player if they touch if during that time. They're extra-harmful if they happen to patrol the space over bottomless pits. Appear in Ice Cap and Sand Hill.
Spinner 	Bat-like robots that hover in the air by rapidly spinning their twin blades. They can easily be attacked from above but generally can't be taken out from below without taking damage. Come in four varieties.
*Bladed Spinner - Purple Spinners with no fancy bells or whistles. They either hover in place or drift gradually towards the player. Appear in Windy Valley, Casinopolis, Twinkle Park, Speed Highway, Sand Hill, Red Mountain, Sky Deck, Hot Shelter, Final Egg, Perfect Storm, Sky Chase: Act 0, Sky Chase: Act 1, and Sky Chase: Act 2.
*Shielded Spinner - Turquoise Spinners that periodically encase themselves in electrical shields. They cannot be directly attacked at all and are harmful to touch while the shield is up. Appear in Speed Highway, Red Mountain, Sky Deck, Hot Shelter, Final Egg, Perfect Storm, Sky Chase: Act 1, and Sky Chase: Act 2.
*Thunder Spinner - Yellow Spinners that situate themselves high in the air and constantly discharge a stream of electricity directly below them. Obviously, these streams of electricity will hurt you. Thunder Spinners are permanently encased in electrical shielding, and therefore can't be destroyed unless the player is invincible. Appear in Speed Highway and Perfect Storm.
*Gold Spinner - Special gold-platted Spinners that also possess cloaking technology. They suddenly appear when you approach and then disappear again after a few seconds. If you can manage to destroy them during that small window, it'll net you a generous number of points. Permanently-appearing Gold Spinners also appear during specific Sidequests / Special Missions as enemies that need to be destroyed. During normal Missions, there is a single Gold Spinner in each and every Action Stage.
Leon 	Chameleon robots with cloaking technology allowing them to appear and disappear periodically. 
* Attack Leon - Lime-green Leons notorious for appearing suddenly, flicking out their robotic tongue or swiping their tails during a surprise attack, and then phasing out of sight, before reappearing nearby for another attack. They may also appear clinging to walls or pillars. Appear in Windy Valley, Twinkle Park, Sand Hill, Red Mountain, Hot Shelter, and Lost World.
* Shot Leon - Purple Leons that exclusively cling to walls or pillars. Once you approach their vicinity, they'll appear suddenly, spit up a bomb that creates a wide area of splash damage immediately upon impact, and disappear soon afterwards. Unlike Attack Leon, they'll never reappear upon vanishing. Appear in Windy Valley, Sand Hill, Read Mountain, Hot Shelter, and Lost World.
Buzzer 	Bee robots that fly towards the player and then take shots at them periodically. After so many shots, they may fly away. Appear in Windy Valley, Sand Hill, and Lost World.
Pirate Robo 	Egg-shaped robots wearing pirate costumes, including big dumb masks over their heads, which almost entirely obscure their vision. These guys simply quickly pace around in frantic preset patterns, not even using their fake plastic weapons to attack. Appear in Casinopolis.
Security Orb 	Spherical robots that hover around in designated areas. Each has a spotlight of varying size. If the player is caught in said spotlight, the Security Orb will let out an alarm. If the player fails to destroy the Security Orb in the next five seconds, they will be assaulted by an unavoidable laser-beam attack. Appear in Casinopolis and Hot Shelter.
Pilot 	Diminutive spherical robots that pilot miniaturized hover tanks. One hit will knock them out of their tanks, after which they will try to flee as fast as they can on their two squat legs. They are almost entirely harmless at this point. Any other attack will take them out for good. Some characters have attacks that can destroy both the Pilot Robos and their tanks at the same time.
*Freeze Pilot - Pilots that spew a stream of ultra-cooled air from their blue tanks. If this stream hits you, you will be frozen in place. Appear in Ice Cap and Sand Hill.
*Flame Pilot - Pilots that spew a stream of flame from their orange tanks. It will instantly cause harm if it connects with you. Appear in Sand Hill and Final Egg.
Jetty 	Flying robots that look like a cross between a shark and a squat fighter jet. They're extremely fast and come in three different varieties.
*Bomber Jetty - Red Jettys that drop loads of bombs in an effort to blast away the player. Appear in Ice Cap, Sand Hill, and Sky Deck.
*Scout Jetty - Grey Jettys that are unarmed and only pose a threat if they collide with the player. Appear in Sky Deck, Sky Chase: Act 0, Sky Chase: Act 1, and Sky Chase: Act 2.
*Gunner Jetty - Blue Jettys that fire a steam of machine gun fire, requiring that the player be on the move to avoid damage. Appear in Sky Deck, Sky Chase: Act 0, Sky Chase: Act 1, and Sky Chase: Act 2.
Speeder 	Small humanoid robots that operate hovercars, with which they rudely attempt to ram you with. Comes in three flavors.
*Kart Speeder - Operate the multicolored and underpowered karts available at Twinkle Park. So long as they're not facing towards you, you can safely take them out by ramming into them with your own hover kart. On foot, they can attempt to ram you at fairly-high speeds if facing directly towards you, but otherwise are too cumbersome to be much of a threat. Appear in Twinkle Park.
*Cop Speeder - Speeders impersonating the police. Aside from being much faster and much more-maneuverable than Kart Speeders, their hovercars are equipped with sirens that alert every other Cop Speeder in the area to your presence, ensuring that encounters with them are tedious, drawn-out affairs. Appear in Speed Highway.
*King Speeder - A unique Speeder that jets around in a custom hovercar that's even faster than the ones Cop Speeders operate. It will challenge Sonic to a race in Sonic's Special Mission of Speed Highway. If it's ahead of you, it will drop bombs that detonate if you hit them. If it's behind you, it activates its nitro boosters in an attempt to overtake you. Like most enemies, King Speeder is hazardous to the touch. Destroying King Speeder with a jump attack will immediately disqualify you from your race with it.
Buyoon 	Squat robot rabbits whose gelatinous midsections can expand and contract. When expanded, they are completely impervious to attacks, except for their heads. If their midsection is attacked or touched while expanded, the player will be knocked back a long ways away. Some Buyoons have their mid-sections permanently expanded. Appears in Twinkle Park and Hot Shelter.
Wurm 	Elongated worm robots that burrow rapidly under the surface and leap out to attack when the player is nearby. They can also attack Knuckles while he is digging underground. Appear in Sand Hill.
Unidus 	Orb-shaped robots that surround themselves with orbiting spiky balls. Some Unidus lob these spiked balls at targets, which serves to render them briefly vulnerable, at least until they regenerate their stock. Others will not release their balls, rendering them invulnerable unless attacked with a projectile or while invincible. Appear in Speed Highway, Sky Deck, Hot Shelter, and Perfect Storm.
Gohla 	A fiery variant of Unidus, Gohla doesn't fling the fireballs that orbit around it. Instead, their radius around Gohla expands and contracts at regular intervals. When they contract, Gohla will harm the player if they directly attack it. When they expand, Gohla is exposed and can be taken out by any attack. Appear in Red Mountain, Lost World, and Final Egg.
Turrets 	A variety of turrets that defend the Egg Carrier from attacks. Do not release animals when defeated.
*Launch Turret - Harmless turrets that exist for Sonic, Tails, Knuckles, or Metal Sonic to hop into and launch themselves out of. Once inside, target using the Analog Stick, launch yourself with the A-Button, and hop out of the Launch Turret with the B-Button. They are the only way to defeat certain enemies and destroy iron crates. Found in Sky Deck and the Egg Carrier Adventure Field. It is impossible for the player to destroy a Launch Turret.
*Shot Turret - Medium-sized turrets that take shots at the player when they approach. These blasts result in a small explosion when they connect with something. Appear in Sky Deck, Sky Chase: Act 1, and Sky Chase: Act 2.
*Sweep Turret - Squat turrets that shoot a constant stream of ground-level projectiles towards the player in sweeping motions. Appear in Sky Deck.
*Big Turret - Bigger turrets that are normally retracted. Once the player approaches, it gets into position and proceeds to periodically shoot larger projectiles that result in huge explosions upon impact. Appear in Sky Deck.
*Ceiling Turret - Ceiling-mounted turrets that otherwise have identical behaviors and projectiles to Shot Turrets. Due to their positioning, they can only be destroyed with projectiles or by impacting them out of a Launch Turret. Appear in Sky Deck, Sky Chase: Act 1, and Sky Chase: Act 2.
*Big Ceiling Turret - A uniquely large ceiling-mounted turret that fires at the player with projectiles that will cause segments of catwalks to collapse when hit. It can only be destroyed by impacting it via a Launch Turret or by activating a special Detonator Egg Capsule. Appears in Sky Deck.
*Giga Turret - The single largest Turret in the Egg Carrier's arsenal. It takes time to target its shots, but the blast it unleashes is swift and extremely destructive. It can only be defeated by impacting its barrel three times using one of the Launch Turrets circled around it. Be quick though, because its blasts are the only them that can destroy Launch Turrets (although they will be replaced shortly after afterwards)! Appears in Sky Deck.
Egg Keeper 	Hovering guard badniks that have relatively complex behaviors. Simply attacking this robot in any way will cause it to repeal the attack with a swing of its broad arms. When the player approaches, it detaches its floating headpiece, which homes in on the player while emitting a strange beam. If the player is caught in this beam, they will momentarily become paralyzed, while the rest of the Egg Keeper charges directly towards the player after a brief windup. If the player manages to avoid the headpiece, it will eventually stop and the Egg Catcher will charge towards its location anyways. The Egg Keeper can only be destroyed while it's either charging towards its headpiece or revving up a charge. Appear in Final Egg, Hot Shelter, and Perfect Storm.
Chaos Droplet	Residue from Eggman's Artificial Chaos experiments, these blobs of dark liquid like to drop from the ceiling and bound towards the player. Don't get hit by them. Appear in Hot Shelter. Do not release animals when defeated.
Laser Balloon	Small balloons propped into the air by propellers that emit a laser beam constantly. Some of them can rotate or travel a small preset course. Appear in Final Egg. Do not release animals when defeated.
Fury 	Orbs of electrical energy that are a byproduct of Perfect Chaos's weather-altering abilities. They are harmful to the touch without invincibility and any player that does so unprotected will also be momentarily stunned. Appear in Perfect Storm. Do not release animals when defeated.
*Ivory Fury - White Furies that simply stand in place, travel in set patterns, or slowly home in on the player.
*Crimson Fury - Red Furies that quickly home in on the player. Upon impact with anything, they detonate into a large explosion. This explosion can knock back the player a considerable distance if they are caught in its blast radius.
*Verdant Fury - Green Furies that rise out of and lower into water at set intervals. When they are in contact with a body of water, that entire body is electrified and harmful to the touch.
*Azure Fury - Blue Furies that launch electrified projectiles towards the player at a fast rate. Their range can be quite far.
=Sub-Games=
*Chao Garden (All characters)
*Twinkle Kart (All characters, including six unlockable racers)
*Sky Chase (Sonic and Tails)
*Hedgehog Hammer (Amy)
==Chao Garden==
===Chao Colors===
Special Eggs can contain chao that have unusual coloration: These can either be found in the field or in the Chao Market.
====Jewel Chao====
Jewel Chao Eggs can be purchased from the Chao Market. Most are only unlocked once a specific number of Red Rings are gathered.
*Gold - Found in the Station Square Adventure Field.
*Emerald (default)
==Twinkle Kart Cups==
*Quick Cup
**Mercury Circuit
**Venus Circuit 
**Lunar Circuit
*Turbo Cup
**Mars Circuit
**Jupiter Circuit
**Saturn Circuit
*Mach Cup
**Uranus Circuit
**Neptune Circuit
**Solar Circuit
*Lightspeed Cup
**Interstellar Circuit
**Royal Circuit
**Retro Circuit
=Multiplayer=
==Alternative Costumes==
*Sonic
**Fireball Sonic
**Jumpsuit Sonic
**Rad-tacular Sonic
**Classic Sonic (Every Hero Counts! DLC)
**Vampire Sonic (Holiday DLC)
**Holiday Cheer Sonic (Holiday DLC)
*Tails
**Arctic Fox Tails
**Aviator Tails
**El Tigre Tails
**Classic Tails (Every Hero Counts! DLC)
**Mad Scientist Tails (Holiday DLC)
**Festive Tails (Holiday DLC)
*Knuckles
**Stone Cold Knuckles
**Ancient Knuckles
**Treasure Hunter Knuckles
**Classic Knuckles (Every Hero Counts! DLC)
**Were-Echidna Knuckles (Holiday DLC)
**Reindeer Knuckles (Holiday DLC)
*Amy
**Neon Amy
**School Uniform Amy
**Puyo Puyo Amy
**Classic Amy (Every Hero Counts! DLC)
**Gothic Amy (Holiday DLC)
**Winter Chic Amy (Holiday DLC)
*Big
**Calico Big
**Waders Big
**Diving Suit Big
**Samurai Big (Every Hero Counts! DLC)
**Mummy Big (Holiday DLC)
**Santa Big (Holiday DLC)
*Gamma
**Camo Gamma
**Search & Rescue Gamma
**Steampunk Gamma
**E-2002 Gamma (Every Hero Counts! DLC)
**Dark Steel Gamma (Holiday DLC)
**Candy Cane Gamma (Holiday DLC)
*Cream
**Powder Blue Cream (Every Hero Counts! DLC)
**Rainy-Day Cream (Every Hero Counts! DLC)
**Punk Cream (Every Hero Counts! DLC)
**Chao Cream (Every Hero Counts! DLC)
**Good Witch Cream (Every Hero Counts! & Holiday DLC)
**Bundled-Up Cream (Every Hero Counts! & Holiday DLC)
*Metal Sonic
**Sunset Rust Metal Sonic
**Mk. III Metal Sonic
**Dark Knight Metal Sonic
**Mecha Metal Sonic (Every Hero Counts! DLC)
**Reaper Metal Sonic (Holiday DLC)
**Blue Flame Metal Sonic (Holiday DLC)
==Emblem Counts==
===Sonic's Emblems===
*Action Stage Missions: 30
*Special Missions: 10
*Super Missions: 10
*Bosses: 8
*Subgames: 2
*Finish Sonic's Story: 1
*All Platinum Ranks: 1
*All Red Rings: 1
*All Sidequests: 1
*Total Emblems: 64
===Tails' Emblems===
*Action Stage Missions: 21
*Special Missions: 7
*Bosses: 5
*Subgames: 3
*Finish Tails' Story: 1
*All Platinum Ranks: 1
*All Red Rings: 1
*All Sidequests: 1
*Total Emblems: 40
===Knuckles' Emblems===
*Action Stage Missions: 21
*Special Missions: 7
*Bosses: 6
*Finish Knuckles' Story: 1
*All Platinum Ranks: 1
*All Red Rings: 1
*All Sidequests: 1
*Total Emblems: 38
===Amy's Emblems===
*Action Stage Missions: 21
*Special Missions: 7
*Bosses: 2
*Subgames: 1
*Finish Amy's Story: 1
*All Platinum Ranks: 1
*All Red Rings: 1
*All Sidequests: 1
*Total Emblems: 35
===Big's Emblems===
*Action Stage Missions: 18
*Special Missions: 6
*Bosses: 1
*Finish Big's Story: 1
*All Platinum Ranks: 1
*All Red Rings: 1
*All Sidequests: 1
*Total Emblems: 29
===Gamma's Emblems===
*Action Stage Missions: 21
*Special Missions: 7
*Bosses: 3
*Finish Gamma's Story: 1
*All Platinum Ranks: 1
*All Red Rings: 1
*All Sidequests: 1
*Total Emblems: 35
===Last Story Emblems===
*Action Stage Missions: 1
*Special Missions: 1
*Bosses: 1
*Finish the Last Story: 1
*All Platinum Ranks: 1
*All Red Rings: 1
*All Sidequests: 1
*Total Emblems: 7
===Metal Sonic's Emblems===
*Trial Emblems: 25
*Complete all Trials: 1
*Grand Trial Emblems: 1
*All Red Rings: 1
*All Platinum Ranks: 1
*Total Emblems: 29
===Miscellaneous Emblems===
*Chao Race Emblems: 4
*Twinkle Circuit Emblems: 4
*Total Emblems: 8
Total Non-DLC Emblems: 285
==Unlockable Games==
Like Sonic Adventure DX: Director's Cut, Sonic Adventure Remastered has additional games that are available as unlockables. This time, these games are unlocked purely on the criteria of Emblem counts.
Each title supports at least a single save state, with which you can save and reload your progress at any point. Upon saving a game, exiting and then reentering said game, you will be asked if you'd like to continue from your last save state.
A number of bonus games come in both their Game Gear and Master System versions. The Game Gear versions load by default, but you can load the Master System versions instead by holding both the ZL- and ZR-Triggers at start. Games with both Game Gear and Master System versions have two seperate save states, one for both versions.
*Sonic the Hedgehog (Game Gear / Master System): 10 Emblems
*Sonic the Hedgehog 2 (Game Gear / Master System): 25 Emblems
*Sonic Chaos (Game Gear / Master System): 50 Emblems
*Dr. Robotnik's Mean Bean Machine (Game Gear / Master System): 75 Emblems
*Sonic Drift (Game Gear): 100 Emblems
*Sonic the Hedgehog: Triple Trouble (Game Gear): 125 Emblems
*Sonic Drift 2 (Game Gear): 150 Emblems
*Tails' Sky Patrol (Game Gear): 175 Emblems
*Tails Adventures (Game Gear): 200 Emblems
*NiGHTS Into Dreams... (Saturn): 235 Emblems
**Christmas NiGHTS (Saturn): NiGHTS Into Dreams... unlocked and Holiday DLC purchased
*Sonic the Hedgehog (Genesis): 285 Emblems
*Sonic Advance (GBA): All Emblems added in the Every Hero Counts DLC obtained; Exclusive to the Nintendo Switch
*Ristar (Genesis): All Emblems added in the Every Hero Counts DLC obtained; Exclusive to non-Nintendo consoles
=Character Stories=
==Sonic the Hedgehog==
*Boss - Chaos 0
*Acton Stage - Emerald Coast; "Rescue Tails!"
*Boss - Chaos 1
*Action Stage - Windy Valley; "Get the Chaos Emerald!"
*Action Stage - Casinopolis; "Get the Chaos Emerald!"
*Action Stage - Ice Cap; "Get the Chaos Emerald!"
*Boss - Knuckles
*Boss - Chaos 4
*Minigame - Sky Chase, Act 1
**Boss - Laser Cannon
*Action Stage - Twinkle Park; "Search for Amy in Twinkle Park!"
*Action Stage - Speed Highway; "Search for Amy in Speed Highway!"
*Action Stage - Red Mountain; "Pursue the Egg Carrier!"
*Minigame - Sky Chase, Act 2
**Boss - Twin-Headed Dragon
*Action Stage - Sky Deck; "Go to the other side of the Egg Carrier!"
*Boss - E-102 Gamma
*Boss - Chaos 6
*Action Stage - Lost World; "Go to the center of the ruins!"
*Action Stage - Final Egg; "Go to the center of the base!"
**Boss - Metal Sonic Race
**Final Boss - Egg Viper
==Miles "Tails" Prower==
*Minigame - Sky Chase, Act 0
*Action Stage - Emerald Coast; "Return to Station Square!"
*Boss - Egg Hornet
*Action Stage - Windy Valley; "Beat Sonic to the Chaos Emerald!"
*Action Stage - Casinopolis; "Beat Sonic to the Chaos Emerald!"
*Action Stage - Ice Cap; "Beat Sonic to the Chaos Emerald!"
*Boss - Knuckles
*Boss - Chaos 4
*Minigame - Sky Chase, Act 1
**Boss - Laser Cannon
*Action Stage - Sand Hill; "Find the Frog with the Chaos Emerald!"
*Minigame - Sky Chase, Act 2
**Boss - Twin-Headed Dragon
*Action Stage - Sky Deck; "Destroy the big turrets defending Sky Deck!"
*Boss - E-102 Gamma
*Action Stage - Speed Highway; "Get to the missile before Eggman!"
*Final Boss - Egg Walker
==Knuckles the Echidna==
*Boss - Chaos 0
*Action Stage - Speed Highway; "Find three pieces of the Master Emerald!"
*Action Stage - Casinopolis; "Find three pieces of the Master Emerald!"
*Boss - Chaos 2
*Action Stage - Sand Hill; "Find three pieces of the Master Emerald!"
*Boss - Sonic
*Boss - Chaos 4
*Action Stage - Red Mountain; "Find three pieces of the Master Emerald!"
*Action Stage - Lost World; "Find three pieces of the Master Emerald!"
*Action Stage - Final Egg; "Board the Egg Carrier!"
*Action Stage - Sky Deck; "Find the three keys to Sky Deck!"
*Boss - Chaos 6
*Final Boss - Mecha Sonic
==Amy Rose==
*Action Stage - Emerald Coast; "Search for Birdie's parents!"
*Action Stage - Twinkle Park; "Evade Zero and escape with the Balloon!"
*Action Stage - Speed Highway; "Head into the city and lose Zero!"
*Minigame - Hedgehog Hammer
**Boss - Kingpin Eggman Dummy
*Action Stage - Hot Shelter; "Evade Zero and escape with the Balloon!"
**Boss - Zero
*Action Stage - Windy Valley; "Search for Birdie's parents!"
*Action Stage - Lost World; "Evade Zero while searching for Birdie's parents!"
*Action Stage - Final Egg; "Evade Zero while searching for Birdie's parents!"
*Final Boss - Zero
==E-102 Gamma==
*Action Stage - Final Egg; "Destroy the Sonic Doll!"
*Boss - E-102 Beta
*Action Stage - Sand Hill; "Locate the ancient stone tablets!"
*Action Stage - Emerald Coast; "Locate the frog with a tail!"
*Action Stage - Sky Deck; "Report to the center of the Egg Carrier!"
*Boss - Sonic
*Action Stage - Windy Valley; "Locate and destroy E-103 Delta!"
**Boss - E-103 Delta
*Action Stage - Red Mountain; "Locate and destroy E-104 Epsilon!"
**Boss - E-104 Epsilon
*Action Stage - Hot Shelter; "Locate and destroy E-105 Zeta!"
**Boss - E-105 Zeta
*Final Boss - E-101 Beta Mk.II
== Big the Cat==
*Action Stage - Lost World; "Catch Froggy!"
*Action Stage - Twinkle Park; "Catch Froggy!"
*Action Stage - Ice Cap; "Catch Froggy!"
*Action Stage - Emerald Coast; "Catch Froggy!"
*Action Stage - Hot Shelter; "Catch Froggy!"
*Action Stage - Sky Deck; "Escape the Egg Carrier!"
*Final Boss - Chaos 6
==Final Story ==
*Action Stage - Perfect Storm; "Find all seven Chaos Emeralds!"
*Final Boss - Perfect Chaos
==Cream the Rabbit DLC: Every Hero Counts!==
*Action Stage - Windy Valley; "Follow the mysterious spirit!"
*Action Stage - Emerald Coast; "Find the Wind Key!"
**Boss - Wind Guardian
*Action Stage - Sand Hill; "Find the Ice Key!"
**Boss - Ice Guardian
*Action Stage - Casinopolis; "Find the Death Shade cure inside the secret vault!"
*Boss - Zero
*Action Stage - Lost World; "Follow the mysterious spirit into the ruins!"
*Action Stage - Ice Cap; "Shut down all four geothermal generators in time!"
*Action Stage - Hot Shelter; "Find and rescue Cheese!"
**Final Boss - Artificial Chaos-E
==Metal Sonic's Missions==
*Mission 1 Chaos 0; "Defeat Chaos 0!"
*Mission 2 Emerald Coast; "Get to the Goal!"
*Mission 3 - Egg Hornet; "Defeat the Egg Hornet!"
*Mission 4 - Windy Valley; "Get to the Goal!"
*Mission 5 - Casinopolis; "Get to the Goal!"
*Mission 6 - Ice Cap; "Get to the Goal!"
*Mission 7 - Knuckles; "Defeat Knuckles!"
*Mission 8 - Chaos 4; "Defeat Chaos 4!"
*Mission 9 - Twinkle Park; "Get to the Goal!"
*Mission 10 - Speed Highway; "Get to the Goal!"
*Mission 11 - Egg Walker; "Defeat the Egg Walker!"
*Mission 12 - Sand Hill; "Get to the Goal!"
*Mission 13 - Red Mountain; "Get to the Goal!"
*Mission 14 - Sky Chase; "Destroy the flying fortress!" 
**Boss - Triple-Headed Dragon
*Mission 15 - Sky Deck; "Get to the Goal!"
*Mission 16 - Hot Shelter; "Get to the Goal!"
*Mission 17 - E-102 Gamma; "Defeat E-102 Gamma!"
*Mission 18 - Chaos 6; "Defeat Chaos 6!"
*Mission 19 - Lost World; "Get to the Goal!"
*Mission 20 - Mecha Sonic; "Defeat the Egg Nexus!"
*Mission 21 - Final Egg; "Get to the Goal!:
*Mission 22 - Sonic; "Beat Sonic to the Goal!"
*Mission 23 - Egg Viper; "Defeat the Egg Viper!"
*Mission 24 - Perfect Chaos; "Defeat Perfect Chaos!"
*Final Mission - Super Sonic; "Defeat Super Sonic!"
==Sidequests==
For Sonic...
*"I wanna see something really cool... Aqua Dash all the way to the lighthouse!" (Station Square; Emerald Coast)
*"Destroy the glimmering Golden Spinner high in the windy valley!" (Mystic Ruins; Windy Valley)
*"I've hidden 10 special Tokens in the pinball machines. Think you can get them all?" (Station Square; Casinopolis)
*"Pull off ten tricks on the snowy slopes! Any tricks will do!" (Mystic Ruins; Ice Cap)
*"Show us your karting skills! Drive through all of the Gate Rings on the racetrack!" (Station Square; Twinkle Park)
* "Beat that reckless racer on the streets! Take 'em down a peg!" (Station Square; Speed Highway)
*"A convict is trying to escape the volcano's prison. Track them down." (Mystic Ruins; Red Mountain)
*"All you need to fly are some rails and Rings... Prove it in the sky simulator!" (Egg Carrier; Sky Deck)
*"Try my perilous temple obstacle course! It'll take all of your skills! (Mystic Ruins; Lost World)
*"Restore safety to the area by destroying at least 35 of Eggman's robots!" (Mystic Ruins; Final Egg)
*"In exchange for a Train Ticket, make it through all the Gate Rings!" (Station Square)
*"Can you deliver a letter to my dad in the jungle?" (Station Square)
*"Can anybody best my trivia challenge?!" (Station Square)
*"Let's make the Ultimate Chili Dogs to celebrate your victory! Can you get some ingredients?" (Station Square)
* "Trash the 5 Golden Spinners of the Mystic Ruins! You'll need to get some serious air." (Mystic Ruins)
*"Let's have a dance-off, you and me. Meet me at Mystic Junction!" (Mystic Ruins)
*"I wanna create the ULTIMATE CHAO. Meet me in the Mystic Ruins Chao Garden!" (Mystic Ruins)
* "We robots are getting bored... Aqua Dash around the Egg Carrier to give us some thrills!" (Egg Carrier)
*"Can you some the spare parts from the storage hull to the game room?" (Egg Carrier)
*"Clear out as many targets on the deck with just 10 cannon blasts!" (Egg Carrier)
For Tails...
* "Destroy the transmitter that's driving the whales mad!" (Station Square; Emerald Coast)
*"Gather the rare flowers that only grow high in the sky!" (Mystic Ruins; Windy Valley)
*"I need 250 Rings, NOW. I hear there's a bunch in the sewers beneath the casino." (Station Square; Casinopolis)
*"Prove to me that you are the snowboarding master... Pass through all the Gate Rings!" (Mystic Ruins; Ice Cap)
*"You can definitely snowboard. But can you SANDboard? Pass through all the Gate Rings!" (Mystic Ruins; Sand Hill)
*"All these turrets make it hard to enter sleep mode. Put 'em out of commission, won't you?" (Egg Carrier; Sky Deck)
*"Douse the flames and find their source in the business district!" (Station Square; Speed Highway)
* "In exchange for a Train Ticket, gather 50 Rings for me!" (Station Square)
*"I... I need you to spy on my c-crush! Help me write a love letter he'll appreciate!" (Station Square)
*"The Chao in Space 2 premiere is tonight and we can't find our lead actor! Please help us!!" (Station Square)
*"These balloons are spoiling the ruins' natural beauty... Can't somebody pop them?" (Mystic Ruins)
*"Help us survey this uncharted area of the Mystic Ruins. Shouldn't be too hard..." (Mystic Ruins)
*"We've invented a new sport: Beach Ball Golf! Try a few holes!" (Egg Carrier)
*"Is that an island out there? Try to find a way to get on top of it!" (Egg Carrier)
For Knuckles...
*"Destroy all the billboards with Eggman propaganda, but no others!" (Station Square; Speed Highway)
* "Defeat the Pirate King terrorizing the casino!" (Station Square; Casinopolis)
*"Dig up a buried treasure... This map says it's under a broken column." (Mystic Ruins; Sand Hill)
*"Can you dig up 5 dinosaur bones from the icy cave?" (Mystic Ruins; Ice Cap)
* "Prove you're a REAL MAN by making it through the RED MOUNTAIN GAUNTLET!!" (Mystic Ruins; Red Mountain)
*"Dive into the flooded temple and find the 3 Ancient Artifacts before they're ruined!" (Mystic Ruins; Lost World)
*"Wanna play some Beach Ball Golf in the cargo hold?" (Egg Carrier, Sky Deck)
*"In exchange for a Train Ticket, pop all the balloons!" (Station Square)
*"Destroy the robot menace terrorizing the city, and save my political career!" (Station Square)
*"Clear out all my junk in just 30 seconds! Be quick about it!" (Station Square)
*"These Sandworms are destroying my garden... So go destroy the Sandworms!" (Mystic Ruins)
*"Help us better understand the ancient Knuckles Tribe. Uncover 4 stone frescoes." (Mystic Ruins)
*"Clear the deck of these unsightly metal crates! Fire those cannons!" (Egg Carrier)
*"Robots loyal to Dr. Eggman are trying to take back the Egg Carrier! They're winning! Help!" (Egg Carrier)
For Amy... 
*"Can you bring our beach ball to us? Watch out, robots and traps will make it pop!" (Station Square, Emerald Coast)
*"Launch the fireworks at the top of the castle. Don't detonate anything on the way!" (Station Square; Twinkle Park)
*"Get that infernal green robot down from my construction site!" (Station Square; Speed Highway)
*"Can you destroy at least 15 cameras in the bowels of the ship?" (Egg Carrier; Hot Shelter)
* "Save the Flickies and get to the far side of the valley with their help!" (Mystic Ruins; Windy Valley)
*"Locate the Glowberry Bush at the end of the darkened ruins." (Mystic Ruins; Lost World)
*"Jailbreak! Rescue at least 100 animals from Eggman's fortress!" (Mystic Ruins; Final Egg)
* "In exchange for a Train Ticket, make it to the top of that skyscraper!" (Station Square)
*"Keep the Kikis in the sewers while I take a bathroom break! (Station Square)
* "Accompany our mascot, Mr. Burger, on his worldwide tour!" (Station Square)
*"Our volleyball teammate twisted her ankle. Can you fill in for her?" (Mystic Ruins)
*"Hit these drums in time to help me keep the beat at my concert!" (Mystic Ruins)
*"I'm in dire need of a nice, refreshing lubricant. Can you help a robot out?" (Egg Carrier)
*"Help break my writer's block by giving me a little inspiration." (Egg Carrier)
For Gamma...
*"Destroy ALL the Sonic Dolls! But don't harm any Robotnik dolls!" (Mystic Ruins; Final Egg)
*"Retrieve my research notes at the far side of the desert." (Mystic Ruins; Sand Hill)
*"Get me a Golden Balloon at the beach festival, but don't pop any!" (Station Square; Emerald Coast)
* "The trains in the transport circuit are running amok! Stop them in their tracks!" (Egg Carrier; Hot Shelter)
*"In exchange for a Train Ticket, defeat all of the robots!" (Station Square)
*"Who vandalized city hall?! Interview witnesses and determine who the perp is!" (Station Square)
*"I want to test your capabilities... Fall from the skyscraper through all of the Gate Rings." (Station Square)
*"Destroy at least 50 of the robots occupying the mineshaft!" (Mystic Ruins)
*"I want to test your capabilities... Make it through my jungle circuit fast as possible." (Mystic Ruins)
*"Who let all the Spinners out? Shoot them down before they damage the Egg Carrier!" (Egg Carrier)
* "I want to test your capabilities... Defeat all the robots with the time limit." (Egg Carrier)
For Big... 
*"Robots have invaded the inner sanctum of the temple! Teach them a lesson!" (Mystic Ruins, Lost World)
* "A snowman sure would cheer up this icy cave." (Mystic Ruins, Ice Cap)
*"Swing through the air and pop all 8 Balloons!" (Egg Carrier, Sky Deck)
*"In exchange for a Train Ticket, reel in the robot fish at the waterfall pond! (Mystic Ruins)
*"Can you gather ten Giant Butterflies for me? They live in the jungle." (Mystic Ruins)
*"My 5 chao are stranded out in the ocean! Please save them!" (Mystic Ruins)
* "Take orders from our guests and report them to our cook! Make sure to be accurate! (Egg Carrier)
*"Strange mechanical fish have appeared in the waters surrounding the Egg Carrier. Fish them all up." (Egg Carrier)
Category:Sonic (series)
Category:PlayStation 4 Games
Category:Xbox One Games
Category:Nintendo Switch Games
Category:PC Games
Category:Sonic Games
Category:Remakes