Archon Intensify

Archon Intensify is an Archon mod for Warframes that increases Ability Strength and briefly grants additional Ability Strength when an ability restores Health.
==Stats==
Rank	Ability Strength
0 	+2.7%
1 	+5.5%
2 	+8.2%
3 	+10.9%
4 	+13.6%
5 	+16.4%
6 	+19.1%
7 	+21.8%
8 	+24.5%
9 	+27.3%
10 	+30%
==Acquisition==
Archon Intensify is available from Chipper of Kahl's Garrison for 40 , requiring players to be at Rank 3 - Fort to purchase.
==Notes==
*Abilities that restore Health briefly grant additional +30% strength.
**Buff is not refreshed upon additional healing; it must first expire, for a new instance to take effect.
**Health must actually be restored for the effect to work, which demands that the player first take damage.
***Restoring Health of ally Warframes or Companions will also grant the bonus.
**Bonus does not scale with mod rank. The mod can optionally be left unranked to save capacity.
**Only the following abilities trigger the mod:
***'s rubble pickups from enemies including and sacrificed .
***'s .
***'s with .
***'s , which can be transferred via Helminth.
***'s .
***'s with .
***'s Mend from .
***'s with .
***'s , which can be transferred via Helminth.
***'s , which, while transferrable via Helminth, is altered to remove the self-heal.
***'s on initial cast and all damage dealt.
***'s with .
***'s Passive, (transferable via Helminth), (when enemies are pulled into his whirlwind only).
***'s on heal over time.
***'s (Heal Posture).
***'s .
***'s on restoring health, but not Overguard.
***'s , which has a lower 8s cooldown than the 10s buff duration.
***' .
***'s on instant healing and heal over time.
***'s , which can be transferred via Helminth.
***'s with .
***'s .
***'s , which can be transferred via Helminth.
***'s Passive (on initial cast healing only; not heal over time), including on Razorflies from and/or 
***'s 's healing aura (but not lifesteal) (transferrable via Helminth) and .
***'s Vitality Mote on max health boost and heal over time.
***'s .
***'s with .
***'s with , on restoring Health to Merulina.
**The mod does NOT activate on the following abilities/passives.
***'s Passive.
***'s with .
***' Passive.
***' passive health regeneration.
***'s .
***'s lifesteal.
***'s .
***Exalted Weapons when modded for healing directly via and .
***Abilities that spawn Health Orbs, such as 's , 's , 's and , 's , 's , 's , or 's .
***Abilities that increase Health pool, such as 's , or 's "Full Moon" .
***Healing caused by ability casts when is equipped.
***Some abilities transferred via Helminth such as; 's , which, while transferrable via Helminth, are altered to remove the self-heal.
**Only the following abilities will still trigger the Archon mod after being transferred via Helminth:
***'s with the augment.
***'s .
***'s .
***'s .
***'s .
***'s 's healing aura (but not lifesteal).
==Trivia==
*Despite being classified as a Legendary Mod, Archon Intensify's max-rank base Ability Strength bonus is similar to its max-rank counterpart at 30% (up to 60% after triggering heal) rather than its legendary Umbra variant at 44% which can scale to 77% with a full umbral set.
==See also==
*, the normal version of this mod.
*, an alternate version of this mod with a set bonus and unique polarity.
==Patch History==
es:Intensificación Arconte
fr:Intensité Archonte
ru:Архонтовое Усиление
uk:Архонтове підсилення
Category:Archon Mods
Category:Update 32
Category:Warframe Mods
Category:Untransmutable Mods