Saving Bovan Windtotem

==Objectives==
Search Nokhudon Hold for Bovan Windtotem.
*Borrowed Potion of Invisibility used (Optional)
*Prisoner Transfer Notes found 
*Interrogation Notes found 
*Prisoner Update Notes found 
*Bovan Windtotem found 
==Description==
Time is against us, <name>. We must find Bovan as quickly as possible.
This hold is teeming with centaur. Our search will go faster if we split up--and it will be easier to slip by the patrols.
Take one of these potions I brought. It should help you go undetected, but beware of the Nokhud wardogs. If Tomul spoke correctly, they will sniff you out.
Search the area for Bovan. If you find him, get him out. Do not wait for me.
==Rewards==
You will receive:
* 
* 11,900 XP
==Progress==
I was too late...
==Completion==
I was too late...
==Notes==
On accept:
:
:Baine quaffs a potion then stealths forward into the hold.
Consider using the provided Borrowed Potion of Invisibility to gain an untimed invisibility buff:
:
As warned, the Nokhud Wardogs have truesight, and their detection radius is marked on the ground. Steer clear to reach the Prisoner Transfer Notes on the ground out in the open with Huntmaster Kroshkk patrolling nearby. Interact with them, which will not break the invisibility:
:Three prisoners were brought from the Shikaar Highlands for interrogation.
:They may hold information about enemy movements and plans.
:<The rest of the report is missing. It looks to have been bitten off by a dog of some sort.>
The Interrogation Notes are in the center of the main clearing, guarded by patrols of huntmasters, sentries, and wardogs orbiting around the notes. Interact with the notes:
:Have yet to gain any useful information from the prisoners.
:Two died under interrogation. One yet lives.
:<The rest of the report is covered in mud and illegible.>
A veritable minefield of wardogs lies between the interrogation notes and the Prisoner Update Notes to the southwest:
:<The first half of this report is illegible.>
:...Jamoku wishes to oversee his interrogation personally. 
:He will talk, or he will die.
Head southwest to find Baine Bloodhoof overlooking the corpse of Bovan Windtotem. Entering the circle will dispel the invisibility, so make sure the patrolling Water Elemental, Primalist Flowbreaker, and Primalist Iceslinger aren't close!
On complete, a cutscene plays:
:Baine is on one knee looking at Bovan's corpse.
:
:
:
:The weather shifts - a downpour starts.
:
:
:Baine smashes his left hand on the ground in anger, then gets to his feet and walks a few steps away.
:
:He also lets off a War Stomp and starts walking past the player as he pulls his weapon from his back.
:
On the other side of the cutscene, the phase changes. It's storming and different hostiles are present.
==Progression==
==Patch changes==
*
==External links==