Report 1858

Report #1858
Skillset: Transmology Skill: Homunculus
 Org: Gaudiguch Status: Finalised
Problem: This is less a "problem" as it is a change to put more of the insanity
building directly on the caster and less on the passives. Currently, Bite does
minimal vitals damage + an insanity tic = to 1 revelation RND(6,8) insanity.
[A: 6 R: 0] Solution #1: Remove the vitals + insanity of Homunculus Bite and
 instead have it give a hidden mental affliction
 (smart afflicted).
Player Comments:
---[Danquik on 3/5 @ 03:12 sets as pending]
---[Yarith on 3/10 @ 07:45 writes]:
Sure. If this is too harsh we can add in a Badluck proc before the mental aff
regardless of the no insanity as a happy medium.