Werecat

The Werecats are a fascinating and intriguing race of shapeshifters, seamlessly blending human and feline traits to create a unique and alluring presence. Their ability to shift between their human and animal forms grants them a wide range of capabilities, making them skilled hunters, stealthy operatives, and enigmatic individuals who navigate both human society and the wilderness with remarkable ease.
== Physical Traits: ==
In their human form, Werecats appear as young children, standing at around 3 feet tall. This childlike appearance is complemented by the addition of cat ears and tails, which gives them an endearing and charming quality. Their eyes might have a captivating and slightly otherworldly gleam, hinting at their dual nature.
When they shift into their animal form, Werecats fully embrace their feline heritage. They take on the size, shape, and characteristics of a cat, retaining their unique fur colorations and patterns. Their agility, grace, and silent movements make them excellent hunters, capable of stalking prey and maneuvering through even the most treacherous terrain without a sound.
== Abilities and Traits: ==
The Werecats' dual nature grants them a set of remarkable abilities that set them apart from other races:
# Shapeshifting: The ability to shift between their human and animal forms is the core of the Werecats' identity. This allows them to adapt to various situations, environments, and challenges, making them versatile and resourceful.
# Enhanced Senses: Werecats possess heightened senses, including sharp vision, acute hearing, and an exceptional sense of smell. These enhanced senses contribute to their skills in hunting, tracking, and stealth.
# Agility and Reflexes: Their feline traits grant them exceptional agility and reflexes, making them quick on their feet and difficult to catch off guard. This agility makes them skilled in acrobatics and physical feats that others might find challenging.
== Culture and Society: ==
The Werecats' unique abilities and appearance influence their culture and way of life:
# Hidden Communities: Werecats often live in hidden communities, secluded from mainstream society. These communities can be found in remote wilderness areas, where their dual nature can be fully embraced.
# Enigmatic Nature: Werecats are known for their enigmatic and elusive behavior. They may have a reputation for being wise, mysterious, and difficult to understand. Their insights into the human and animal worlds give them a unique perspective.
# Hunters and Guardians: Werecats often assume roles as hunters and guardians of the natural world. They may protect sacred sites, act as emissaries between animals and humans, or serve as defenders against supernatural threats.
# Adaptability: Their ability to shift between forms gives them adaptability in various situations. This adaptability is reflected in their approach to challenges, relationships, and conflicts.
The Werecats' presence in your world can add depth and richness to its lore, providing opportunities for unique storytelling, interactions, and exploration of themes related to duality, nature, and the mysteries of the unknown.
== Pathfinder Second Edition: ==
=== Werecat Heritage: ===
Hit Points: 8
Size: Small
Speed: 25 feet
Ability Score Modifiers: +2 Dexterity, +2 Wisdom, -2 Strength
Languages: Common, Werecat
* Low-Light Vision: You can see in dim light as though it were bright light and in darkness as though it were dim light.
* Cat's Grace: You have a natural grace and agility. You gain a +2 racial bonus to Acrobatics and Stealth checks.
* Keen Senses: Your cat-like senses are exceptional. You gain a +2 racial bonus to Perception checks.
* Natural Hunter: You have a +2 racial bonus to Survival checks to track creatures.
* Shift Shape (1st Level): You can transform between your human and werecat forms. In your werecat form, you gain a +10-foot circumstance bonus to your Speed and a +2 circumstance bonus to Acrobatics and Stealth checks. You can spend an action to shift between forms.
* Cat's Claws (5th Level): In your werecat form, your unarmed attacks deal slashing damage instead of bludgeoning damage and have the agile and finesse traits. You can also use your claws as an agile finesse weapon.
* Elusive Prowl (9th Level): Your stealthy movements are almost supernatural. While in your werecat form, you can move at full Speed while using Stealth without taking a penalty.
* Pounce (13th Level): When you use the Stride action to move toward a foe, you can also make a melee Strike against that foe at any point during your movement.
* Cat's Resilience (17th Level): You gain resistance to physical damage from non-magical attacks. The resistance amount depends on your character's level.