Vehicles/MRM CARRIER G2 Mk2

==Description==
A Civil War upgrade of the Carrier concept slightly reduces firepower in order to place the weapons in a fully rotating turret, along with AMS and slightly increased armor.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Accurate Weapon - Missiles	Missile Mastery: +1 Accuracy and -1 Recoil for Missiles (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=75 S=30	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Missile HP
Sensors Miss. Range	
Sides/Turret	Health	A=75 S=30	A=60 S=30	A=75 S=30
Sides/Turret	Fixed 	
Ammo AMS
Left Side Tracks	
Turret Systems (5)
2x AMS
2x MRM-40	
Ammo AMS
Right Side Tracks
Rear 	Health	 	A=75 S=30	
Rear 	Fixed 	 	
Ammo MRM
Ammo MRM (DBL)
Armor (1)
Structure (1)
Tracked Propulsion System
Engine I.C. (2)
Engine Core 180 (1)
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\CivilWar3062-3067\Base\vehicle\vehicledef_CARRIER_Mk2_MRM.json