Farlands

The farlands are the result of flatlands' paths combining with others to the point of making their own structures with them. Farlands receive the name they have due to being the "end" of those paths. 
Flatlands need to be very close to eachother in order to have their paths combined, which of course means accidents can happen. Instances of paths or even entire flatlands colliding and destroying eachother is terrifyingly more common than what anyone could expect. This means farlands' size can be very different from eachother, sometimes being just a few times bigger than a flatland meanwhile others (the more consistently stable ones) can become far bigger than the latters. 
Farlands, just like their contents, can quickly crumble due to how unstable they may be. Smaller farlands tend to crumble quicker and more frequently than larger ones due to not being to develop stable constructs with their flatlands and their paths. Farlands can eventually rebuild themselves if they're lucky, though. These structures are pretty randomized in general. 
Farlands tend to be contained by furtherlands, this being the reason the latters have their name given. 
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