Mechs/CDA-2P

==Description==
A typical Periphery raider, the Cicada 2P is fast and hard hitting but lacks endurance and cannot survive long once it has delivered it's payload. 4 RL-20's make up the bulk of the mechs firepower, capable of threatening even an Assault mech if used correctly. The secondary weapons are a pair of medium chem lasers with a ton of ammo between them. Achieving almost identical speeds to its Inner Sphere counterparts, the 2P is designed as a heavy scout and head hunter with a nasty alpha strike capable of shredding most opponents regardless of the target. Designed to be easy to maintain and even easier to replace, the 2P is built with parts that can be salvaged from most battlefields or brought in any number of back street bazaars or disreputable arms markets. Indeed, most new 2P’s are often repurposed wrecks hauled off the battlefield and rebuilt as quickly as possible.
Drop Cost Multiplier: 1
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Evasive: +1 Increased Evasion Gain and +1 Max (Quirk)
40 	Improved Sensors	I See You: +1 Adv. Sensors, +10% Sensors Range (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=15/60S=30 	A=45/45S=16 	A=15/60S=30
Arms/Head	HardPoints	[ 1B ] 	 	[ 1S ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	
Ammo Chemical Medium 	
Torso 	Health 	FA=60/100 RA=15/50S=50	FA=75/120 RA=20/60S=50	FA=60/100 RA=15/50S=50
Torso 	HardPoints	[ 1M 1S ] 	[ 2E ] 	[ 1M 1S ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Mine Dispenser 20
Rocket 20	
Engine Core 280
2x Medium Chem Laser	
Mine Dispenser 20
Rocket 20
Legs 	Health 	A=60/100S=50 	 	A=60/100S=50
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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