Paladin Stronghold Duties

== Obtaining an invitation to the Order ==
Rescue Garren's child as intended and do not propose to obtain the Deed to the Windspear Hills for Firkraag. After the rescue, Garren Windspear will offer Paladin protagonists a place in the Most Noble Order of the Radiant Heart so they can become paladins with a patron, holy warriors with a stronghold.
Travel back to Athkatla, go to the Radiant Heart building in the SE part of the Temple District, and talk to Prelate Wessalen in the top side room. Agree to what he says, then walk back to the hall to meet Sir William Reirrac. You are now an official member of the Order and will next need to contribute through four events, detailed below.
==Event 1:  Rescue the Knights==
Go to Umar Hills within three days. In order to make it in time, you must leave Athkatla immediately when you receive the quest. When you get there, a runner will take you to the site of the battle, where three knights of the Order are battling Orcs, Ogre Mages and Ettins. Kill these enemies quickly and try to keep the other Knights alive. Once done, return to Reirrac to get your XP reward. After you turn in the first quest, Reirrac will give you your next task.
The XP reward is based on whether or not Shamus, Grady, and Squire Elotte survive.
*10,000 XP if all three survive
*7,500 XP if one of Shamus or Grady, the two Knights of the Order, die. 
**In the non-EE version, if Grady dies, you will get 75,000 XP instead.
*5,000 XP if Squire Elotte dies
*2,500 XP if Squire Elotte alone survives
*1,000 XP if one Knight of the Order is the only survivor
*No XP will be given if all three die
*-2 Reputation and expulsion if you failed to show up within three days.
==Event 2: Deal with Squatters==
Reirrac wants you to return to Umar Hills to meet Baron Metrich within the Imnesvale Inn, who has had problems dealing with squatters on his land. 
When you arrive, a knight of the order named Crolus will meet you and urge you to follow him. Crolus makes it known that you should not speak with the squatters in front of the Imnesvale Inn, as the Baron does not wish you to hear their lies - indeed the Baron doesn't want you to become tainted by the squatter's version of their illegal activity. (Brunson, Pardo and Moreno) are outside the Inn. You can disobey Crolus's warning without any negative outcomes if you want to speak with the squatters. 
In fact, if you talk to the "squatters", they will reveal that they are actually farmers, that the Baron has stolen their land from them, and that they were forced to resist with violence, else lose their land and livelihood. 
Next, meet the Baron within the tavern area. He will be accompanied by his assistant Lanka, another assistant named Lette, and two guards (Metrich Footman and Metrich Yeoman). Also is a mage, named Sorcerous Amin. From there, you have two choices: 
*Help the Baron remove the squatters: Follow your orders and remove the squatters, since they will not resist a member of the Order. If you killed the three squatters outside, you will be locked into this choice. Regardless, the Baron will commend your actions.
*Refuse to help the Baron: You can instead raise doubts about the Baron's claims. He will try to sway you by offering to be a patron for the Order, then offer the word of his assistant Lanka as proof of his claims. If you refuse after this point, he'll get upset and order you to leave.
However, if you talked to at least one "squatter," then the "refuse" option is replaced with this choice:
*Confront the Baron with the farmers' accusations: The farmers turn out to have been speaking the truth. Choosing this option will turn Lanka against the Baron. Baron Metrich and his fighter guards and attending mage become hostile, and you must kill them. They will of course seek to kill the party as well, with weapon blows and spell casts. See the linked creature pages for details of their abilities. They provide 2,650-8,000 experience, plus some minor treasures. The farmers will thank you for supporting them.
Return to Sir Reirrac. Your rewards and outcome for this quest depend on what happened and how you choose to respond to him.
*If you refused to help the Baron, he will tell you that the Baron violently slaughtered all the farmers. He is displeased with how you left the problem for others to deal with, but you will not lose your stronghold. You receive 5,000 experience.
*If you removed the squatters without speaking to any of them, he will tell you that the squatters have dispersed peacefully, and that new information suggests that the Baron may have been lying. You receive 10,000 experience.
*If you removed the squatters after speaking to at least one of them, you will have to explain your actions. If you state that you were following orders or that it was a peaceful solution, Reirrac will lecture you about not just following the letter of the law, but you will receive no further consequences and 15,000 exp. If you lie and say the farmers were aggressive, Reirrac will expel you from the Order, and you will lose your stronghold.
*If you killed the squatters, this outcome depends on whether you spoke to them first. If you did, you are expelled from the Order, regardless of what you say to Reirrac. If you didn't, Reirrac will express doubts about how you handled the situation, but you will be allowed to keep your stronghold. You receive no exp for this.
*If you killed the Baron and the squatters, you are summarily expelled from the Order.
*If you killed the Baron after confronting him with the accusations, Reirrac commends you for your actions even if they anger Athkatla's business community. You receive 25,500 exp.
If you completed this quest to Reirrac's satisfaction, he will immediately give you your third assignment.
==Event 3: Tyrianna’s Family==
The Morningales were slaughtered for opposing the slave trade, with Tyrianna as the sole survivor. Reirrac wants you to protect her. Head out to the Docks district and enter the safe house, which is just to the right of the Temple of Oghma. Once inside you get to meet the "pleasant" Tyrianna, and soon you will be attacked by assassins. After the battle, a man arrives claiming to be Tyrianna's godfather Hurgis Baltezan.
There is a 50/50 chance that "Hurgis" is either the real deal or an impostor. You can either send Tyrianna with him or refuse, but if you make the wrong choice, you will lose your stronghold. The key is to use Detect Evil or Know Alignment on him. The impostor will show as Evil; the real Hurgis will not. Kill the impostor or tell Tyrianna to go with Hurgis. Either way, once this is done, report back to Reirrac to get your reward: Pride of the Legion +2 and a Large Shield +2. If you had the "Fallen Paladin" status, then your paladin abilities will be regained. He will give you one final task.
==Event 4: The Dragon Slayer==
You’re to retrieve the Holy Avenger from Firkraag.  Head back to the dragon's lair and fight for glory!
*Firkraag for 64,000 experience, Red Dragon Scales, Carsomyr, Cloak of the Shield, Invisible Stalker spell scroll, and .
Note: Petrifying or disintegrating Firkraag can leave you with nothing but experience reward and gold. Beware!
Once you kill the dragon, return to Reirrac and report your success. He will officially entrust the Holy Avenger to you and reward you with 35,000 experience.
Congratulations on being a proven top-notch paladin of the realm. A paladin whose father is Bhaal, Lord of Murder. Carry on and find out what is in store for your existence in the rest of the Saga. 
== Gallery ==
Portraits from Portraits Portraits Everywhere
PRELATE.jpg|thumb|Prelate Wessalen, Most Noble Order of the Radiant Heart in Athkatla. He accepts your service and has some duties for you to perform.
ELOTTE.jpg|thumb|Squire Elotte, after being rescued from the Ogre's says "Thank you ever so much for coming to our aid. I shudder to think of the result of the area if none of us were here. Even now the cost has been too high." 
DEMSON.jpg|thumb|Sir William Reirrac, directs you to Imnnesvale in the Umar Hills to meet Baron Metrich, who has had problems dealing with squatters on his land. You are to help.
CROLUS.jpg|thumb|Crolus, Paladin of the order says to follow him to the meeting with Baron Metrich. Crolus warns "Keep close by my side. The baron would prefer it if you did not speak to any of the squatters before the meeting. He fears your view of him would be... tainted".
PLMETR01.jpg|thumb|Baron Metrich, asked the order to help him remove squatters, and you arrive - "Good, good, good, I thank you for coming. Now I can have my lands cleared with authority, since OTHERS in my employ are not capable of the task".
PLMETW01.jpg|thumb|Sorcerous Amin, one of Baron Metrich's guards - "I'm just an adviser to the baron. You talk to him if you want anything, not to me."
PLFARM04.jpg|thumb|Brunson the farmer says, "Order! Is that what the Baron Metrich calls it? I suppose he would think so, but he wasn't here first. His order is a lot different than this place used to be."
PLFARM05.jpg|thumb|Pardo the farmer says, "What?! W-what do you want? Just a simple farmer here, nothing to worry about. All the important people are in the meeting. Yes, <PRO_SIRMAAM>, in the meeting."
PLFARM06.jpg|thumb|Moreno the farmer says, "I shoulda headed north instead of hiding around here. You spotted me clear as day. You're too bright to be Metrich's men... are you hired swords sent to kill us off?"
PLFARM02.jpg|thumb|Lanka, the baron's assistant says "Who are you? Who dares interrupt our meeting? This is a private discussion for the lord of this land and his advisers."
PLFARM01.jpg|thumb|Lette, Lanka's lackluster lackey.
PLGIRL01.jpg|thumb|Tyrianna, sole survivor of the Morningales. She needs protection from expected assassins.
HURGISF.jpg|thumb|Hurgis Baltezan, Tyrianna's godfather.
Firkraag Potrait.jpg|thumb|If you decide to destroy Firkraag, he quips "And you are welcome to, paladin, if you are so eager to die." 
==Source & References ==
*Baldur's Gate II Walkthrough by Dan Simpson