Planetar

==Summary==
Planetars are powerful warriors, the mighty legionnaires of angelic armies that serve as an extension of their gods. The presence of a planetar on a world is an earth-shattering event, creating rain for the downtrodden and drought for the forsaken, and an insect plague for heretics. The might of these angels is absolute.
By default a planetar is the ultimate embodiment of justice and virtue, often acting as generals of divine forces or supporters of hugely powerful adventurers, often taking the fight to fiends. Their emerald skin is often portrayed in any half-mortal children they sire, as an aasimar hailing from a Planetar ancestor will always maintain their emerald skin (aside from those born from the Shards of Selune, a cadre of seven Planetars with flowing blue hair and pearly white skin).
==Powers and Stats==
Tier: 
Name: Planetar, Steward of the Gods
Origin: Dungeons and Dragons
Gender: Varies
Age: Unknown
Classification:
Powers and Abilities: Superhuman Physical Characteristics, Abstract Existence (Type 1. Outsiders are purely abstract in their physiologies, they are representations of their alignments and ideals), Law Manipulation/Chaos Manipulation (As lawful-aligned Outsiders, Angels contribute to the multiversal balance of Law and Chaos; such a balance, when tipped, causes changes in the plane affected), Flight, Self-Sustenance (Type 2 and 3), Holy Manipulation, Immortality (Types 1, 3, and 4), Telepathy, Enhanced Senses, Light Manipulation via Radiant Damage, Extrasensory Perception via Divine Awareness, Invisibility, Weapon Creation via Blade Barrier, Fire Manipulation via Flamestrike, Resurrection via Raise Dead, Power Nullification vs Good and Evil, Clairvoyance via Commune, Weather Manipulation, Summoning and Animal Manipulation via Insect Plague, Healing, Damage Reduction, Omnilingualism, Aura, Forcefield Creation via Protective Aura (Passively deflects oncoming attacks), Regeneration (Low-Mid), Explosion Manipulation via Holy Smite, Purification via Restoration, Mediumship via Speak with Dead, Transmutation via Polymorph, Sleep Manipulation via Waves of Fatigue, Status Effect Inducement via Power Word: Stun, Earth Manipulation via Earthquake, Empathic Manipulation via Mass Charm, Extrasensory Perception via True Seeing, Water Manipulation via Create Water, Statistics Amplification via Aid, Blessed via Bless, Fear Manipulation via Cause Fear, Pain Manipulation via Inflict Wounds, Morality Manipulation via Align Weapon, Paralysis Inducement via Hold Person, Disease Manipulation via Contagion, Invisibility Nullification via Invisibility Purge, Air Manipulation via Windwall, Death Nullification via Death Ward, BFR vis Dismissal, Necromancy via Circle of Doom, Curse Manipulation and Text Manipulation via Mark of Justice, Dimensional Travel via Plane Shift, Size Manipulation via Righteous Might, Matter Manipulation via Disintegrate, Sense Manipulation and Death Manipulation via Dictum, Power Bestowal, Durability Negation via Implosion, Extreme Resistance to Soul Manipulation, Possession, Mind Manipulation, Petrification, Poison Manipulation, Fire Manipulation, Acid Manipulation, Ice Manipulation, Electricity Manipulation, Magic, Law Manipulation, Chaos Manipulation, and Reality Warping
Attack Potency: Small City level+ (Vastly superior to Devas, and act like the generals of their divine armies; even more superior to a legendary dragon)
Speed: At least Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Class 5 (Can push over 4700 kg)
Striking Strength: Small City level+
Durability: Small City level+
Stamina: Infinite, Outsiders require no rest or sustenance to survive and can act indefinitely
Range: Hundreds of Meters, potentially several Kilometers with magic
Standard Equipment: Greatsword
Intelligence: At least Extraordinary Genius. The higher ends of Planetars maintain intelligence somewhat superior to Elder Brains
Weaknesses: Making a mistake is grounds for demotion and severing their link to their gods
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Good Characters
Category:Fantasy Characters
Category:Angels
Category:Abstract Entities
Category:Law Users
Category:Chaos Users
Category:Flight Users
Category:Self-Sustenance Users
Category:Holy Users
Category:Immortals
Category:Telepaths
Category:Enhanced Senses Users
Category:Light Users
Category:Extrasensory Perception Users
Category:Invisibility Users
Category:Weapon Masters
Category:Weapon Creation Users
Category:Fire Users
Category:Resurrection Users
Category:Power Nullification Users
Category:Clairvoyance Users
Category:Weather Users
Category:Summoners
Category:Animal Users
Category:Healers
Category:Damage Reduction Users
Category:Aura Users
Category:Forcefield Users
Category:Regeneration Users
Category:Explosion Users
Category:Purification Users
Category:Transmutation Users
Category:Sleep Users
Category:Status Effect Users
Category:Earth Users
Category:Empathic Manipulation Users
Category:Water Users
Category:Statistics Amplification Users
Category:Blessing Users
Category:Fear Users
Category:Pain Users
Category:Morality Users
Category:Paralysis Users
Category:Disease Users
Category:Air Users
Category:Death Users
Category:BFR Users
Category:Necromancers
Category:Curse Users
Category:Text Users
Category:Dimensional Travel Users
Category:Size Users
Category:Matter Users
Category:Sense Users
Category:Power Bestowal Users
Category:Durability Negation Users
Category:Dungeons and Dragons