Spooky Scary Fantendo Showcase 2020/Nightingale Labs

==Ironwood's Reign==
Ironwood's Reign is the first game developed by Nightingale Labs. It'll be a Windows 3.1x-style card RPG game which will be a mix of Magic: The Gathering and Yu-Gi-Oh. Developed in 1996 after its founding in 1995 in Canada, it'll give the definition of the 90s Windows on Fantendo.
===Presentation (10/26)===
The presentation starts up with an old-style Nightingale Labs logo alongside a Windows 3.1 startup (tada) logo.
An old-style computer boots up, revealing the Ironwood Manor, rendered in 256 colors with Sound Blaster 16 music playing. 
“Once upon a time, playing cards were a thing. Now, what if those playing cards came to life? This will be a card game where you have two forms of cards; monster cards and utilities. Monster cards function as your lineup of attack and defense, and utility cards function as a 1-time use in battle and have various effects. Now, the innovation here is that the monster cards have two attacks; a primary attack, and a secondary attack that costs mana. Mana is shared across all of the monster cards, so secondary attacks must be used wisely. In battle, you win if you defeat the opposing deck's monsters, and throughout playing the game, you will gain new cards as well."
"In this game, you'll be exploring through dungeons in the first person, and participating in duels against other summoners that you come across as well. No, this is not like Pokemon, this is more of Magic the Gathering/Yu-Gi-Oh style. Complete with soundtrack rendered in MIDI that you can experience with Sound Blaster 16, and WAV sound effects."
"Lastly, this game is meant for the Windows 3.1, made to showcase its capabilities. That way, you can play this game unmaximized, unlike most DOS games."
“What about multiplayer? We got it for you, as this game supports system-link multiplayer, up to 2v2 Ironwood summoners or 1v1v1. The host will be able to customize everyone’s starting set, and with each increasing round, they get a new card that they must replace one of their old batches with. Each player starts with the same set, to make things fair for the battle.”
"So, Ironwood's Reign is going to be a unique card game, which will be considered the Nightingale's Dream, also known as, the first game that if it weren't for that, we wouldn't have everything else. Ironwood's Reign will be releasing in May 1996 for $19.99, with the multiplayer component as a optional add-on, in three floppy disks!
The presentation ends with the logo.''
==The Mermaid Project==
When we take a look at fairytales in gaming, we see that the most popular one of them is the horror segment, mostly from the Castlevania games. Fairies, monsters, and all sorts of things, but we feel that there is ONE idea that would've been interesting but that got left behind; mermaids. We've wanted to make a mermaid-centered action-adventure game, but no one else had the idea.
But what if we could? Make an actual mermaid action-adventure video-game. That's what this project is. This ain't your ordinary kid-friendly mermaid fairytale, this is a REAL mermaid action-adventure game.
===Presentation (10/27)===
The trailer opens up a view of the ocean, with the main character, Mare, jumping down into the ocean, showcasing the underwater effects of Unreal Engine 5. As seen, this game is set in both on land and underwater, with the capabilities alternating between each zone; a human form above land, and a mermaid form underwater.
Mare travels through the underwater ocean peacefully, and underwater ocean effects are heard in the background. The ocean effects and graphics are rendered in Unreal 5, alongside Nvidia effects complete with  detailed anime graphics that is used in Tales of Arise and Xenoblade Definitive Edition, with a epic orchestral-style soundtrack that is used in many Western games.
“The ocean is facing a mysterious calamity; most of the predators are turning apex, and are threatening everyone else. I’ll have to investigate this situation that I just discovered, and hopefully figure out where they came from…”
The next scene showcases one of the battles in the game. Mare is fighting against a faction known as the Cavia soldiers, a crime organization searching for the mermaids. There are combat scenes, where Mare uses trident and punching/kicking attacks to take down her enemies, alongside using ranged magic to shoot her enemies, though mana is shared between spells.
As shown through the combat, the HUD moves alongside the action, with the HUD shaking if Mare takes damage, and flows with the gameplay, and heals are done with the Up button but costs mana. 
After the first battle with the soldiers, a submarine is deployed from the base, leading to the next battle underwater. Mare jumps into the ocean and transforms into her mermaid form. Mare dodges through torpedoes and guns, and then eventually using her spells to attack the submarine. The fight ends with the submarine malfunctioning and then crashing down. Mare investigates the submarine, only to find out that there was nobody inside of it, suspecting it was powered by the technology of the mermaids. Mare suspects that there is a greater evil inside…
“The world around us has changed. It seems like there are forces outside of this place that want to actually oppose all of us. Now, I’d have to settle the score once and for all.”
The next scene shows action scenes to tease the plot; Mare chasing down an entity while riding a orca killer whale, a battle against an underwater apex predator, and an entire army of mecha-armors piloted by Cavia marching.
"From the director of Marpei: Oracle of Sleep, brings you Ocean Archon, our mermaid project. This will be an all-new mermaid adventure that takes it to the consoles. This is NOT your ordinary mermaid app "made for children", this is a REAL mermaid adventure involving action. Incorporating technologies like Epic's Unreal 5, Nvidia RTX, and state-of-the-art Dolby Vision, this game will take innovation to a whole new level."''
==CHASER==
With the concept of Splatoon projects, especially fan idols, has been a mind-blowing concept that was AHEAD of its time from this community. But little did they know, this concept was started from the idea of Fantendo wiki. Now, it's time to showcase the newest biggest update for Nightingale Labs’s Splatoon Splativerse, the Chaser update.
With this Chaser update, we’ll be revamping and reworking many things to make it suitable and fit more into the Splatoon themes and ideas. We’ll be having an all-new hero mode, where the Turfmaster dresses up in a detective uniform, and has to solve a mystery in Inkopolis; sales on Sheldon’s weapons have been declining, and less and less Inklings have been playing in Turf Wars, and so the Turfmaster is called in by Sheldon to investigate whether or not there is a new black market out there for ink weapons. And yes, Sunken Scrolls will finally make a return in the new Hero Mode, talking more about the backstories of Hero Mode, and how this so-called mystery got started.
Now, we’re going to be talking about the other new things in this Chaser revamp. Now, we’re going to be talking about our idols. 
The Moonsong Garden is a world-music/nature-style Octoling idol duo that performs in Octopia, consisting of Bleu (blue) and Luna (orange). Performing for 3 years, this Octarian idol duo has been around as Octopia’s competitor to Inkopolis’s idols. They utilize the sounds of nature, as well as new-age electronics, to perform their music. 
The Beatlings is a English rock/disco-style idol duo that performs in Gladiusburg, consisting of Dara, an orange cuttlefish rockstar, and Finn, a nautilus crab that plays the Inkboard, an electric keyboard. They utilize actual instruments when they play in their concerts, unlike the other idols that have instrumentals/bands/recordings play their music for them while they sing. They had been performing for 4 years.
Siren’s Wish is our oldest idol that is still active today, consisting of Felice herself, a ribbon moray eel. Dating back to 14 years, back around the time of the Cuttlefish Idol, from a foreign city known as Akrasville, with a pop genre that is designed and tuned to sound like modern 2010s music (Billie Ellish, Post Malone). Unlike other idols, because Felice is not a cephalopod, she does not use the same bubbly-distort voice as the other idols.
As you see, these are our idols. Up next, we’ve cut down the amount of species from 9 to 5, as we’d like to focus more on actual cephalopods that can transform. Did you know that the earliest Hareling concept was way back in 2018 from a Toyhouse? Our 2 other species are the Nautilus crab and the Nudibranch. We were considering including cuttlefish, but considering how similar they are to Inklings aside from like ears, etc, we decided not to include them as they would be too similar to be considered separate from each other.
So, that’s it for part 1. Check in tomorrow for part 2, where we talk about-
Wait...what? Someone’s jamming our signal… Its… its…
“Always smile, don’t be so vile!” 
Whoa! A new Inkling idol duo has appeared! Behold, the Vaitropix, the tropical Hawaiian-style Inkling idol duo, consisting of Zee (yellow firefly), and Shelly (purple bobtail). Their music consists of tropical acoustic style music, and unlike other idols and bands, do not use any electronic instruments, but also use tropical ambient sounds that they record off the beach or ocean. This idol duo, Vaitropix, will be casting the news in Inkopolis as well, with their new Splatfest song, Island-cation. Have a great day, and get ready, for Part 2 tomorrow. Oh, and one last thing, we are working on our so-called Chaser Albums for those idols. Stay tuned!
To be revealed 10/28
==TIDALSTORM (10/29)==
When it comes to now innovation of the world of Splatoon; we’ve been trying to discover new ideas and new ways to tell unique stories in Splatoon; making ink weapons that are far more powerful than the ones in Turf Wars, the idea of pop culture such as movies and videogames, and all sorts of ideas. But, what if we told you, that there was still ONE more idea, that no one has ever thought about. This one is going to be a Splatoon concept based on an idea that no other project has ever done before; rain.
In this Splatoon project about rain, the Turfmaster will don the Hero Suit, and alongside a group of allies, must venture out to stop a flood from approaching Inkopolis. And yes, there will be more Salmonids, and of course another innovation; Rainmakers. Rainmakers were these golden gadgets that you’d use in the Rainmaker matches, but we’re taking that even further by including different kinds of Rainmakers; one that fires a riptide wave, the second with an arc bomb, and the third with a Killer Wail beam.
Now, to start things off, let’s begin with a trailer;
The trailer begins with the Turfmaster arriving on an island, marching forward. Alongside the way, Zee and Shelly (Vaitropix), and Captain Cuttlefish also appear as well. The Turfmaster stops, and takes the Rainmaker…
The next scene in the trailer shows gameplay of the stages, the Turfmaster fighting against all-new larger salmonids, such as those that can throw rocks and various objects, and new mechanics like the fan and ink gel, which makes surfaces inkable. The new Rainmakers are also shown as well. Instead of using specials, the new Rainmakers fill in the role.
The final scene in the trailer shows the Turfmaster aiming the Rainmaker towards one of the bosses, the Goliath, and then the scene cuts to black, revealing the logo with a sound of thunder and rain.
And yes, Splatoon: Tidalstorm, is our new project talking about these new innovations. We want to focus more on a new campaign that actually brings new innovation, such as the idea of the Salmonids, as well as other ideas that haven't been brought up before. That concludes our Splatoon material for this showcase, and thank you. 
Category:Spooky Scary Fantendo Showcase 2020