Unnamed RPG One

This is an RPG created and maintained by Cyan. Don't mess with the pages unless you have my permission.
== Premise ==
The world of URPGO is not like ours - there is supernatural creatures in the world, and the level of technology is far below ours. Unfortunately, every race is in it's own position, and so that is all that can be said so far.
== Models ==
None, but still need to fill in
== Nations ==
There are very few places that are 'nations' as we use the term. There are various leaders in command of more than one city, but there are no true superpowers - this world is too harsh for their survival.
=== The Barrens ===
Topmost island, joins with the Northern Ice Sheet
The Barrens
=== The Islands ===
The conglomerate of small islands towards the middle of the map
The Islands
=== The Great Desert ===
Just left of the centre
The Great Desert
=== The Jungle Dwellers ===
Opposite to the Desert
The Jungle Dwellers
=== The Forests ===
What's left
The Forest
=== The Great Lands ===
Large island, just off from the centre.
The Great Lands
=== The Horse Lands ===
Area surrounding mountains and desert.
The Horse Lords
=== The Roof of the World ===
Mountains at the dead centre
The Roof of the World
=== The Barrier ===
The bottom island
The Barrier
== Races ==
Human
== Star Ratings ==
There is a system in this game for the determining of levels of power - Star Ratings. The higher the rating, the better the creature. For instance, a one-star human fighting a three-star demon will be quite hard-pressed to defeat it.
== Statspad ==
To fill in
=== Core abilities ===
These are abilities that every being has at least some measure of ability in - that is, if they're sentient, of course. For beings with a human level of capability, they are rated from 1-5, with 2 being the average.
==== Physical ====
Strength - A person's raw physical power.
Agility - A person's speed and control over their own body.
Constitution - A person's natural protection, from physical damage, diseases, and toxins.
==== Intellectual ====
Intelligence - A person's knowledge of the world; the lower, the more naive.
Wits - A person's ability to make split-time decisions.
Resolve - A person's mental strength, their force of will.
==== Social ====
Presence - A person's noticeability, or lack thereof.
Manipulation - A person's ability to manipulate others and generally be a sly bastard.
Composure - A person's ability to hide their emotions and reactions to statements about them.
=== Secondary abilities ===
These are abilities that every being has at least some measure of ability in some of - that is, if they're sentient, of course. For beings with a human level of capability, they are rated from 0-5, with 2 being a fair amount of skill.
==== Physical ====
Acrobatics - A person's use of agility, mainly aerial.
Athletics - A person's use of muscles, mainly for running.
Bow Usage - A person's ranged ability, mainly with bows.
Brawl - A person's fist-fighting ability.
Climbing - A person's ability to climb sheer faces, such as walls or cliffs.
Larceny - A person's ability to... take things from where they rest, without being noticed; usually on the wrong side of the law.
Stealth - A person's ability to move without notice, or not move if needs be.
Swimming - A person's ability to move through water unaided.
Toxin Resistance - A person's ability to avoid the symptoms of diseases and poisons.
Weapons Usage - A person's ability to use close-combat weaponry, the final combat-only secondary skill.
==== Intellectual ====
Academics - A person's knowledge of the human (or otherwise main race) world.
Crafts - A person's usage of their skills to create physical items.
Investigation - A person's ability to take information and use it to discover new information.
Law - A person's knowledge of laws throughout the world.
Medicine - A person's knowledge of the human (or otherwise main race) body, and the ways of tending to it.
Occult - A person's knowledge of the supernatural world.
Science - A person's knowledge of the workings of the world, although it is mainly the practice of alchemy at this stage.
Survival - A person's ability to navigate the wilds of the world, forage, and otherwise live on the fringe.
Politics - A person's knowledge of the political playing field of the world.
==== Social ====
Animal Ken - A person's knowledge of animal life and how to train or otherwise utilize animals.
Empathy - A person's ability to connect with others, and to express their emotions.
Expression - A person's ability to express themselves through artistic forms.
Intimidation - A person's ability to frighten others into doing a desired action.
Persuasion - A person's ability to convince others.
Socialize - A person's ability to mingle with others.
Streetwise - A person's ability to perceive the flow of powers in a city.
Subterfuge - A person's ability to get results from social interaction without the other party's knowledge of the attempt.
== Abilities ==
Supernatural abilities are not available to ordinary humans - but nonetheless, some people figure out how to use these abilities. For humans, acquiring points in these skills represents an immense amount of training and discipline of mind, body, and soul.
=== Soul Abilities ===
Shihai
=== Psionic Abilities ===
Exardesco
Fulmen
Gelus
Permoveo
=== Magical Abilities ===
To fill in
== Classes ==
To fill in
== Character creation ==
To fill in
== Combat ==
To fill in
== Opposed tests ==
To fill in
== Skill usage ==
To fill in
Category:Game
Category:TheCyanWool