Spell (Mystic Quest)

Spell is a command in Final Fantasy Mystic Quest that allows the user to use spells found in the schools of magic. The magic system doesn't e MP, but instead Magic Left and all spells cost 1 to cast.
Magic works differently than with other Final Fantasy games. Magic is not bought or learned as Benjamin levels up, but is learned by finding spellbooks around the world. There are twelve spells divided into three schools of magic. At the maximum level 41, Benjamin can have 43 White, 21 Black, and 10 Wizard spells. While Benjamin can learn all spells, allies have their spells set and cannot learn more through gameplay, although their repertoire have increased in the space of their absence between their first and second appearances in the party.
==List of spells==
===White Magic===
White Magic can be use defensively (for ally) or offensively (for enemy).
The formula for recover is:
:((Max HP * (SpellPower + (Magic * 1.5))/100)/split
Spell	Image 	Artwork 	Spell Power 	Found 	
 	File:MQExitIcon.PNG 	 	— 	Battlefield north of Libra Temple 	
 	Field: Warps the party to the overworld map.Battle: Removes one enemy from battle. Benjamin gains no experience and gold from the removed enemy. Has no effect on bosses. 	Field: Warps the party to the overworld map.Battle: Removes one enemy from battle. Benjamin gains no experience and gold from the removed enemy. Has no effect on bosses. 	Field: Warps the party to the overworld map.Battle: Removes one enemy from battle. Benjamin gains no experience and gold from the removed enemy. Has no effect on bosses. 	Field: Warps the party to the overworld map.Battle: Removes one enemy from battle. Benjamin gains no experience and gold from the removed enemy. Has no effect on bosses. 	Field: Warps the party to the overworld map.Battle: Removes one enemy from battle. Benjamin gains no experience and gold from the removed enemy. Has no effect on bosses.
 	File:MQCureIcon.PNG 	 	50 	Foresta 	
 	Field: Restores HP to target.Battle: Zombie-elemental attack to undead enemies. Can be repelled, but will have no effect on the party. 	Field: Restores HP to target.Battle: Zombie-elemental attack to undead enemies. Can be repelled, but will have no effect on the party. 	Field: Restores HP to target.Battle: Zombie-elemental attack to undead enemies. Can be repelled, but will have no effect on the party. 	Field: Restores HP to target.Battle: Zombie-elemental attack to undead enemies. Can be repelled, but will have no effect on the party. 	Field: Restores HP to target.Battle: Zombie-elemental attack to undead enemies. Can be repelled, but will have no effect on the party.
 	File:MQHealIcon.PNG 	 	— 	Falls Basin 	
 	Field: Removes status ailments from target.Battle: Can either inflict Poison, Confusion, Sleep, Paralyze, or Petrify on a single enemy. 	Field: Removes status ailments from target.Battle: Can either inflict Poison, Confusion, Sleep, Paralyze, or Petrify on a single enemy. 	Field: Removes status ailments from target.Battle: Can either inflict Poison, Confusion, Sleep, Paralyze, or Petrify on a single enemy. 	Field: Removes status ailments from target.Battle: Can either inflict Poison, Confusion, Sleep, Paralyze, or Petrify on a single enemy. 	Field: Removes status ailments from target.Battle: Can either inflict Poison, Confusion, Sleep, Paralyze, or Petrify on a single enemy.
 	File:MQLifeIcon.PNG 	 	— 	Lava Dome 	
 	Field: Fully restores a Fatal party member's HP. When used on living party member, fully restores HP and status. Does not heal status when used outside of battle.Battle: Inflicts Fatal on a single enemy due to an error. In the Japanese and European version, the bug is fixed, inflicting Fatal to undead enemies only.	Field: Fully restores a Fatal party member's HP. When used on living party member, fully restores HP and status. Does not heal status when used outside of battle.Battle: Inflicts Fatal on a single enemy due to an error. In the Japanese and European version, the bug is fixed, inflicting Fatal to undead enemies only.	Field: Fully restores a Fatal party member's HP. When used on living party member, fully restores HP and status. Does not heal status when used outside of battle.Battle: Inflicts Fatal on a single enemy due to an error. In the Japanese and European version, the bug is fixed, inflicting Fatal to undead enemies only.	Field: Fully restores a Fatal party member's HP. When used on living party member, fully restores HP and status. Does not heal status when used outside of battle.Battle: Inflicts Fatal on a single enemy due to an error. In the Japanese and European version, the bug is fixed, inflicting Fatal to undead enemies only.	Field: Fully restores a Fatal party member's HP. When used on living party member, fully restores HP and status. Does not heal status when used outside of battle.Battle: Inflicts Fatal on a single enemy due to an error. In the Japanese and European version, the bug is fixed, inflicting Fatal to undead enemies only.
===Black Magic===
The damage formula for Black Magic spells is:
:((Spell Power*4)+(Magic*3)-Defense)*weakness/split
Spell	Image 	Artwork 	Spell Power 	Found 	
 	File:MQQuakeIcon.PNG 	 	25*3 	Bone Dungeon 	
 	Earth-elemental attack, target all enemies only. Can be repelled. 	Earth-elemental attack, target all enemies only. Can be repelled. 	Earth-elemental attack, target all enemies only. Can be repelled. 	Earth-elemental attack, target all enemies only. Can be repelled. 	Earth-elemental attack, target all enemies only. Can be repelled.
 	File:MQBlizzardIcon.PNG 	 	135 	Focus Tower 	
 	Water-elemental attack, can target one or all enemies. Can be repelled.	Water-elemental attack, can target one or all enemies. Can be repelled.	Water-elemental attack, can target one or all enemies. Can be repelled.	Water-elemental attack, can target one or all enemies. Can be repelled.	Water-elemental attack, can target one or all enemies. Can be repelled.
 	File:MQFireIcon.PNG 	 	85 	Focus Tower 	
 	Fire-elemental attack, can target one or all enemies. Can be repelled. 	Fire-elemental attack, can target one or all enemies. Can be repelled. 	Fire-elemental attack, can target one or all enemies. Can be repelled. 	Fire-elemental attack, can target one or all enemies. Can be repelled. 	Fire-elemental attack, can target one or all enemies. Can be repelled.
 	File:MQAeroIcon.PNG 	 	235 	Focus Tower 	
 	Wind-elemental attack, can target one or all enemies. Can be repelled. 	Wind-elemental attack, can target one or all enemies. Can be repelled. 	Wind-elemental attack, can target one or all enemies. Can be repelled. 	Wind-elemental attack, can target one or all enemies. Can be repelled. 	Wind-elemental attack, can target one or all enemies. Can be repelled.
===Wizard Magic===
The damage formula for Wizard Magic spells is:
:((Spell Power*6)+(Magic*9)-(Defense*2))*weakness/split
Spell	Image 	Artwork 	Spell Power 	Found 	
 	File:MQFlareIcon.PNG 	 	180 	Battlefield far west of Fireburg 	
 	Powerful Thunder-elemental attack, only wizard spell that can target one or all enemies. Can be repelled.	Powerful Thunder-elemental attack, only wizard spell that can target one or all enemies. Can be repelled.	Powerful Thunder-elemental attack, only wizard spell that can target one or all enemies. Can be repelled.	Powerful Thunder-elemental attack, only wizard spell that can target one or all enemies. Can be repelled.	Powerful Thunder-elemental attack, only wizard spell that can target one or all enemies. Can be repelled.
 	File:MQWhiteIcon.PNG 	 	140*3 	Volcano 	
 	Powerful Non-elemental attack. Can be repelled. 	Powerful Non-elemental attack. Can be repelled. 	Powerful Non-elemental attack. Can be repelled. 	Powerful Non-elemental attack. Can be repelled. 	Powerful Non-elemental attack. Can be repelled.
 	File:MQMeteorIcon.PNG 	 	170*3 	Giant Tree 	
 	Powerful Earth-elemental attack that hits all enemies. Can be repelled. 	Powerful Earth-elemental attack that hits all enemies. Can be repelled. 	Powerful Earth-elemental attack that hits all enemies. Can be repelled. 	Powerful Earth-elemental attack that hits all enemies. Can be repelled. 	Powerful Earth-elemental attack that hits all enemies. Can be repelled.
 	File:MQThunderIcon.PNG 	 	200*3 	Pazuzu's Tower 	
 	Powerful Fire-elemental attack. Can be repelled. 	Powerful Fire-elemental attack. Can be repelled. 	Powerful Fire-elemental attack. Can be repelled. 	Powerful Fire-elemental attack. Can be repelled. 	Powerful Fire-elemental attack. Can be repelled.
==Gallery==
FFMQ Exit.png|Exit.
FFMQ Exit Field.png|Exit used on the field.
FFMQ Cure.png|Cure.
FFMQ Cure Attack.png|Attacking with Cure.
FFMQ Heal.png|Heal.
FFMQ Heal Attack.png|Attacking with Heal.
FFMQ Life.png|Life.
FFMQ Life Attack.png|Attacking with Life.
FFMQ Quake.png|Quake.
FFMQ Fire.png|Fire.
FFMQ Blizzard.png|Blizzard.
FFMQ Aero.png|Aero.
FFMQ Thunder.png|Thunder.
FFMQ White.png|White.
FFMQ Meteor.png|Meteor.
FFMQ Flare.png|Flare.
==Etymology==
Category:Spells in Final Fantasy Mystic Quest
Category:Magic