Owlwyrm

== Owlwyrm (Creature 14) ==
N Huge Beast
Perception: +27; darkvision, low-light vision
Languages: Draconic, Sylvan
Skills: Acrobatics +26, Arcana +24, Nature +25, Stealth +25, Survival +27
Str: +6 (+23) Dex: +4 (+21) Con: +6 (+23) Int: +3 (+20) Wis: +6 (+23) Cha: +3 (+20)
AC: 37
Fort: +28 Ref: +24 Will: +25
HP: 275
Resistances: Cold 15, Fire 15
Weaknesses: Sonic 10
=== Speed ===
20 feet, fly 80 feet (hover)
=== Melee ===
Talons +28 (reach 15 feet), Damage 3d10+12 slashing plus Grab
Melee Beak +28 (reach 15 feet), Damage 3d8+12 piercing
=== Breath Weapon (arcane, evocation) ===
Frequency Once every 1d4 rounds
Effect The Owlwyrm breathes a blast of icy wind or arcane fire in a 60-foot cone. Each creature in the area must attempt a DC 36 Reflex save, taking 12d6 cold or fire damage (Owlwyrm's choice) on a failed save, or half damage on a success.
=== Celestial Screech (auditory, enchantment, incapacitation, mental) ===
Frequency Once per day
Effect The Owlwyrm emits a powerful screech in a 30-foot cone. Each creature in the area must attempt a DC 35 Will save. On a failed save, the creature is stunned for 1 round and frightened 2. On a successful save, the creature is frightened 1.
=== Silent Flight (aura, illusion) ===
The Owlwyrm can fly silently. It gains a +4 circumstance bonus to Stealth checks while flying. Additionally, creatures within 30 feet of the Owlwyrm must succeed at a DC 35 Perception check to hear it flying.
=== Night Vision (aura, divination) ===
The Owlwyrm can see perfectly in darkness and low-light conditions. Allies within 30 feet gain low-light vision.
=== Spell-Like Abilities (arcane, innate) ===
Constant: true seeing
At will: invisibility, gust of wind, telekinetic maneuver
3/day: wall of force, chain lightning
=== Special Abilities ===
Grab (attack): If the Owlwyrm hits with its Talons, it can automatically attempt to Grapple the target as a free action without needing to make an Athletics check.
=== Lore ===
Recall Knowledge - Arcana or Nature DC 33
Owlwyrm Knowledge An Owlwyrm is a rare and powerful creature that combines the traits of an owl and a dragon. They are known for their silent flight and ability to see in the dark, making them formidable hunters.
=== Ecology ===
Environment: Ancient forests, secluded mountain peaks
Organization: Solitary or pair
Treasure: The Owlwyrm's lair often contains treasures collected over centuries, including coins, gemstones, and magical artifacts.
=== Description ===
An Owlwyrm is a majestic and enigmatic creature, with the regal face of an owl and the powerful body of a dragon. Its wings are a blend of feathers and scales, allowing it to fly silently through the night. Owlwyrms are known for their wisdom and solitary nature, often serving as guardians of ancient forests or secluded mountain peaks. They are both revered and feared, capable of both great benevolence and terrifying wrath.