Eugene Fokin

Eugene Fokin is a artist currently working as a Asset Supervisor at DNEG/ReDefine. From 2015 to 2017, Eugene worked as a Senior Character Artist at Ubisoft Montreal, where he was part of the development team for Assassin's Creed: Origins.
==Gallery==
ACO Bayek Head Model 1 - Eugene Fokin.jpg
ACO Bayek Head Model 2 - Eugene Fokin.jpg
ACO Khaliset Head Model - Eugene Fokin.jpg
ACO Taharqa Head Model - Eugene Fokin.jpg
ACO Pasherenptah Head Model - Eugene Fokin.jpg
ACO Eudoros Head Model - Eugene Fokin.jpg
ACO Julius Caesar Head Model - Eugene Fokin.jpg
ACO Khenut Head Model - Eugene Fokin.jpg
ACO Apollodorus Head Model - Eugene Fokin.jpg
ACO Aya Head Model 1 - Eugene Fokin.jpg
ACO Aya Head Model 2 - Eugene Fokin.jpg
==External links==
*Eugene Fokin's Profile on ArtStation
Category:Assassin's Creed: Origins development team