Developers (Morrowind)

Bethesda Game Studios Development Team worked on . The game was conceived during the development of , which was released in 1996, Morrowind was further developed during six years. It was released in 2002.
==Credits==
Project Leader
Todd Howard
Lead Designer
Ken Rolston
Lead Programmer
Craig Walton
Lead Xbox Programmer
Guy Carver
Lead Artist
Matthew Carofano
Lead Character Artist
Christiane Meister
Programming
Guy Carver, Scott Franke, Ahn Hopgood, Chris Innanen, Mat Krohn, Mike Lipari, Steve Meister, Matt Picioccio, Kerry Sergent, Craig Walton
Additional Programming
Hal Bouma, Victor Breuggemann, David DiAngelo, O'dell Hicks, Scott Hofmann, Andrew Nunn, Casey O'Toole, Erik Parker
World Art & Building
Hope Adams, Noah Berry, Mark Bullock, Matthew Carofano, Christine Miller, Gary L. Noonan
Additional World Art & Building
Shirin Alkaissi, Bryan Card, Gavin Carter, Brian Chapin, Royal Connell, Kevin Shriner, Frank Ward
Character and Creature Art
Tohan Kim, Christiane Meister, Juan Sanchez
Additional Character and Creature Art
Wan Chiu, Chandana Ekanayake, Sean Foyle, Josh Jones, Mark Jones, Andrew Rai, Michael Bailey Smith, Ka-Kei Wong
Concept Art
Michael Kirkbride
Writing & Quest Design
Douglas Goodall, Mark E. Nelson, Ken Rolston
Additional Writing & Quest Design
Bill Burcham, Todd Howard, Michael Kirkbride, Ted Peterson, Todd Vaughn
Sound Effects
Jason Ruddy
Original Music Composer and Producer
Jeremy Soule
Quality Assurance Lead
Michael Fridley
Associate Producers
Ashley Cheng, Todd Vaughn
Voices
Jeff Baker, Jonathan Bryce, Linda Canyon, Lynda Carter, David DeBoy, Shari Elliker, Catherine Flye, Cami St. Germain, Gayle Jessup, Wes Johnson, Melissa Leebaert, Michael Mack, Elisabeth Noone, Dude Walker
Voice Recordings
Absolute Pitch Studios; Washington D.C.
Manual Writing
Ashley Cheng, Pete Hines
Manual Layout
Michael Wagner
Packaging Layout
Michael Wagner
Director of PR & Marketing
Pete Hines
National Sales Manager
Lori Rehr
President
Vlatko Andonov
Original Concept
Todd Howard, Ken Rolston
Game Design
The Morrowind‑Team
Special Thanks To
Kevin Bachus, Brent Erickson, Brian Harvey, Connor Hines, Shannon Hines, Jeff Howard, Kim Howard, Jody Innanen, Greg James, Kurt Kuhlmann, Antonio Lang, Julian Lefay, Ellen Lipari, Mike Lipari, Kenny McDonald, Don Nalezyty, Alan Nanes, Bruce Nesmith, Rachel Noble, Gary L. Noonan, Christopher Ondrus, Regis Philbin, Bryan Rankin, Kim Rankin, Hugh Riley, Stephanie Scheibley, Brian Stokes, Kelly Tofte, Christopher Weaver, Colin Williamson, Numerical Design Limited, Indy, Cappy le Perroquet, Kezune, Mo, Steve Adamo, All forum and fansite members, Our friends and families
==Gallery==
Morrowind Development Team.jpg|Developers of , pictured (left to right):*Top row: Kerry Sergeant, Mark Bullock, Noah Berry, Gary "GT" Noonan, Douglas Goodall, Victor Breuggemann, Ken Rolston, O'dell Hicks, Mike Lipari, Kim Tohan*Upper middle row: Christine Miller, Mark Nelson, Pete Hines, Royal Connell, Craig Wlaton, Guy Carver, Hope Adams, Shirin Alkaissi, Ahn Hopegood*Lower middle row: Juan Sanchez, Christiane H.K. Meister, Todd Howard, Jason "endekks" Ruddy, Matthew Carofano*Bottom row: Matthew Vaughn, Kai-Kai Wong, Orangutan Puppet
==See Also==
====Morrowind====
*Concept Art (Morrowind)
*Voice Cast (Morrowind)
====Other====
*Developers (Arena)
*Developers (Daggerfall)
*Developers (Battlespire)
*Developers (Redguard)
*Developers (Dawnstar)
*Developers (Shadowkey)
*Developers (Stormhold)
*Developers (Oblivion)
*Developers (Skyrim)
*Developers (Online)
==References==
Category:Developers
Category:Game Information