Candle

<choose>
<option></option>
<option></option>
</choose>
The Candle is a type of light source item that can be occasionally found on top of tables or desks.
== Usage==
When equipped, the candle will remain unlit until a player lights it in a fireplace or clicks the light button, using some durability of the lighter (if the player prefers to use one instead of a fireplace). Once lit, it will create a small source of light around the player. The light will go out when the player stops holding the candle and will need to be lit again. Having it equipped will slowly use up the candle's fuel. Once out of fuel, it will be removed from player's inventory with a unique message being displayed ("Your candle ran out.")
The fuel of the candle is divided into 8 bars. A candle can last approximately 2 minute and 30 seconds at maximum fuel while being constantly used, and will not consume fuel when its flame is out. The candle's model in the player's hand will visibly shorten as its fuel is depleted.
If the candle is placed into the Rift, it will transmute into a Moonlight Candle, granting the "Lost In Translation" achievement.
===Notes===
*The candle can spawn as early as The Reception, which can be easily rifted into the Moonlight Candle.
*Candles cannot be unlit unless unequipped. Unequipping a candle will require the player to relight it.
*The Candle's fuel cannot be replenished. The only way to get more fuel is to replace it with a different candle, or transforming it into a Moonlight Candle (the process of transformation replenishes the fuel).
== Related Achievements==
== Pros and Cons==
<tabber>
|-|Pros=
*Large radius. 
*Great for multiplayer.
*Has a good amount of fuel durability.
*Usually has a good amount of fuel once picked up for the first time.
*Is relatively easy to be found early within a run.
*Can be reignited without using a lighter by using a fireplace in The Hotel and a flaming barrel in The Sewers.
*Works in The Rooms, unlike the Moonlight Candle.
*Can be turned into the Moonlight Candle when put in a rift.
*Multiple can be found in a single run, even though very rare (however, it becomes more common to spawn early and multiple times on multiplayer runs).
|-|Cons=
*Can have a fuel time of around 50% when found on table, which is very low and usually not worth to keep in the inventory.
*Cannot be used and will lose fuel underwater or under the "wet" status effect
*Exclusive to tables in The Hotel, cannot be found in Shops.
*Attracts Gloombats.
*Is removed from inventory when it runs out.
*When re-equipping, it is necessary to re-light it.
</tabber>
==Bugs==
* A candle can sometimes overlap with a globe or the Green Herb. This makes the item impossible to grab.
*The candle icon had both 3 and 4 subdivisions. This was only a visual bug.
*As of The Mines Update, deselecting an unlit candle from a player's inventory will briefly speed them up. It is currently unknown if this happens with a lit candle as well.
*Although a lighter in use explodes the player in a Firedamp Leak, a lit candle won’t.https://youtube.com/watch?v=TjIhW7CUxN0 A video of a player igniting the Candle. (Either this is a bug, or it is something related to Guiding Light)
*There used to be a bug where the candle never went out when Rush approached, this has been patched as the candle has been reworked and the function has been given to another item.
*Even if a fireplace is out, it can still be used to light a candle.
== Trivia==
*The cup part that holds the candle is a small cup that used to be in drawers before the Hotel+ Update.
* The Candle is the only light source to have a message when it runs out of fuel unlike the Lighter and Flashlight. When it runs out, it displays the message "Your Candle ran out".
*Originally, the Candle was able to detect entities in its normal state. After the Floor 2 Update, this functionality was given to the Moonlight Candle, which is made using the Candle and placing it inside the Rift.
*After the Floor 2 Update, The Candle has its durability increased from 120 seconds to 150 seconds. It does not detect entities anymore, but its radius got increased.
*The Candle is the first item in the game that can be transformed in the Rift, the second being the Smoothie.
*It is possible to find 2 candles in one run, but it's extremely rare.
*When trying to swap 2 full candles, the game will say 300/300 instead of the normal light-source-swap icon, which shows the durability bar comparison.
**The same happens with the Possessed Candle.
*If you have the Curious Rift and find a Candle before The Reception despawns, it is advised to insert the Candle in the Guding Light Rift to turn it into a Possessed Candle. 
== Gallery==
<tabber>
|-|Current=
Candle with flashlight and lighter.png|A candle on top of a drawer during normal gameplay.
Candle during ending cutscene.png|A candle lit during the ending cutscene.
Candleglobe.png|A candle in a globe, unable to be picked up.
Candleintypewriter.jpg|A Candle in the typewriter.
Herbandcandle.png|A Candle in the Green Herb.
CandleAndCrucifix.png|A Crucifix seen right above a Candle.
Candles.jpeg|Unused candles and candelabras. trivia #2: none of these candles/candelabras except for one are used if we hit 58 likes ill post more trivia - Lightning_Splash, X (Note that some are now used for the haunt event lobby)
Candleonreception.jpg|A Candle spawning in the Reception.
Candlenearbarricades.jpg|A Candle near barricades.
Librarycandle.jpg|A Candle in the Library.
Static-assets-upload2878546066994402567.webp|Player with a Possessed candle finding another candle.
Candle burning out.gif|A candle burning through in 10x speed.
Candled.gif|A candle being lit with a lighter.
300OutOf300CandleFuel.webp|A player trying to swap two full candles.
SeekPossessionAndGoodbyeCandle.png|A player dying to Seek while a Candle is being dropped.
|-|Old=
CandleRift.png|A candle in the rift.
Spark.webp|The Guiding Light particle that the candle emits once it's out of fuel or detected an entity.
CuriousCandle.png|A visual glitch where the candles light affects the smoke of it even after it dissapeared, causing it to be yellow instead of gray or blue.
DyingCandle.png|A really low fuel candle warning the player of Screech's appearance.
CandleNearDoor.png|A Candle's flame extinguishing near a door by a unknown cause.
Candledoors.png|A candle with low fuel.
Halt Candle On.png|A Candle lit during Halt's hallway.
Thanks guiding.GIF|A candle's flames turning blue and fading.
|-|Assets/Particles=
CandleRender.png|The model for the Candle.
Fireparticle.webp|The fire particle that the candle emits.
Smokeparticle.webp|The smoke particle the candle emits.
Smokeparticle2.webp|Ditto, but upright.
|-|Other=
NewIcon.png|Hotel+ icon, showing the candle on the table to the left.
</tabber>
==References==
Category:Items
Category:Light Sources
ru:Свеча