Elixir of Additional Weaponry (Magical Liquid)

Every flask of this rare elixir carries this announcement in Common: “Whoever drinks this elixir will be able to use twice as many weapons as normal.” What it does not say is that this elixir was created by drow worshipers of Lolth, the Spider Goddess. An individual of any race who drinks this elixir immediately grows a second pair of arms from the sides of his or her chest. On an elf, the arms are fully functional and allow the elf to use twice as many weapons as he or she could with one pair of arms. If the arms appear on a character of any other race, they act in a hostile manner, taking off the character's armor, striking the character with his or her own weapons, and the like. Worse yet, the arms won't go away by themselves! A remove curse spell from a priest of at least 12th level will eliminate the extra arms on any character.
Armor or clothing worn on the trunk of the body will be ruined when the extra arms appear, an effect that also causes 1d10 points of damage to the user if armor is strapped on the body. Any armor worn later must be especially designed or modified. With the exception of the drow, the dark elves who worship Lolth, any being who sees a character with this deformity reacts with horror and loathing; surface elves know the origin of this potion and will attack any elf possessing four arms on sight. An adventurer who grows the arms loses half his or her Charisma (but never dropping below 3).
The drow will do anything in order to obtain a sample of this potion. A drow who gains the extra arms also gains great respect among other drow, but no other race. If an individual of any other race is found by the drow to bear this mark of Lolth, the character will be put to death in a most gruesome manner and the most painful tortures for insulting the goddess. 
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Elixirs