Crafting (Assassin's Creed: Rogue)

During the Seven Years' War in North America, the Assassin-turned-Templar Shay Cormac used crafting to create items and upgrade things such as his armor, weapons, and his ship, the Morrigan.Assassin's Creed: Rogue
==Character Upgrades==
===Equipment===
Equipment Recipes
Item 	Resource 1 	Resource 2
Pistol holsters 	Eastern elk hide x 1 	
Health upgrade I 	Hare pelt x 1 	
Health upgrade II 	Arctic hare pelt x 2 	Canadian lynx pelt x 2
Health upgrade III 	Grey wolf pelt x 2 	Killer whale skin x 2
Health upgrade IV 	Black wolf pelt x 2 	Narwhal tusk x 2
Rope dart pouch I 	Grey wolf pelt x 1 	
Rope dart pouch II 	Humpback whale skin x 2	Grey wolf pelt x 2
Smoke bomb pouch I 	Arctic fox pelt x 1 	Canadian lynx pelt x 1
Smoke bomb pouch II 	Arctic wolf pelt x 2 	Eastern elk hide x 2
Pistol ammo pouch I 	Deer hide x 1 	Beaver pelt x 1
Pistol ammo pouch II 	Fox pelt x 2 	Arctic fox pelt x 2
Air rifle darts pouch I 	Deer hide x 1 	Arctic hare pelt x 1
Air rifle darts pouch II 	Polar bear pelt x 2 	Black wolf pelt x 2
Sleep dart efficiency I 	Hare pelt x 1 	Arctic hare pelt x 1
Sleep dart efficiency II 	Deer hide x 2 	White whale skin x 2
Berserk dart efficiency I 	Beaver pelt x 1 	Grey wolf pelt x 1
Berserk dart efficiency II 	Black wolf pelt x 2 	Killer whale skin x 2
Sleep grenade pouch I 	Killer whale skin x 1 	Beaver pelt x 1
Sleep grenade pouch II 	Eastern elk hide x 2 	Arctic wolf pelt x 2
Sleep grenade efficiency I 	Deer hide x 1 	Canadian lynx pelt x 1
Sleep grenade efficiency II 	Arctic hare pelt x 2 	Humpback whale skin x 2
Berserk grenade pouch I 	Black bear pelt x 1 	Shark skin x 1
Berserk grenade pouch II 	White whale skin x 2 	Polar bear pelt x 2
Berserk grenade efficiency I 	Fox pelt x 1 	Killer whale skin x 1
Berserk grenade efficiency II 	Eastern elk hide x 2 	Narwhal tusk x 2
Shrapnel grenade pouch I 	Humpback whale skin x 1	Black bear pelt x 1
Shrapnel grenade pouch II 	Narwhal tusk x 2 	Eastern elk hide x 2
Shrapnel grenade efficiency I 	Shark skin x 1 	Grey wolf pelt x 2
Shrapnel grenade efficiency II	Black bear pelt x 2 	Polar bear pelt x 2
===Outfits===
Outfits Recipes
Item 	Resource 1 	Resource 2
Hunter outfit 	Grey wolf pelt x 2 	Arctic wolf pelt x 3
Whaler outfit 	Shark skin x 2 	Killer whale skin x 2
Arctic explorer outfit	Polar bear pelt x 3	Narwhal tusk x 3
Frontiersman outfit 	Black wolf pelt x 2	Black bear pelt x 2
===Weapons===
Weapons Recipes
Item 	Resource
Rope darts 	Bone x 1
Sleep dart 	Bone x 1
Berserk dart 	Bone x 1
Firecracker dart	Bone x 1
Sleep grenades 	Bone x 5
Berserk grenade 	Bone x 5
Shrapnel grenade	Bone x 5
 	Bone x 5
==Ship Upgrades==
===Weapons and Armour===
Weapons and Armour Recipes
Item 	Cost 	Resource 1	Resource 2	Blueprint
Hull armour I 	Default	Default 	Default 	Default
Hull armour II 	£1,200 	10 Metal 	 	
Hull armour III 	£1,200 	70 Wood 	50 Metal 	
Hull armour IV 	£8, 000	250 Metal 	140 Wood 	
Elite hull armour 	£16,000	350 Metal 	240 Wood 	✓
cannons I 	Default	Default 	Default 	Default
Broadside cannons II 	£500 	10 Metal 	 	
Broadside cannons III 	£1,700 	70 Metal 	 	
Broadside cannons IV 	£8,000 	140 Metal 	 	
Broadside cannons V 	£16,000	270 Metal 	 	
Elite broadside cannons 	£25,000	400 Metal 	 	✓
Front s I 	Default	Default 	Default 	Default
Front carronades II 	£5,000 	80 Metal 	 	
Heavy shot I 	£900 	35 Metal 	 	
Heavy shot II 	£3,000 	90 Metal 	 	
Elite heavy shot 	£15,000	320 Metal 	 	✓
I 	£500 	20 Metal 	 	
Mortars II 	£2,500 	70 Metal 	 	
Mortars III 	£12,000	160 Metal 	 	
Elite mortars 	£30,000	350 Metal 	 	✓
Burning oil I 	£500 	 	 	
Burning oil II 	£3,000 	30 Metal 	10 Wood 	
Elite burning oil 	£10,000	60 Metal 	20 Wood 	✓
upgrade I 	Default	Default 	Default 	Default
Ram upgrade II 	£1,500 	75 Wood 	50 Metal 	
Ram upgrade III 	£8,000 	120 Metal 	120 Wood 	
Elite ram 	£20,000	250 Metal 	180 Wood 	✓
Round shot strength I 	Default	Default 	Default 	Default
Round shot strength II 	£900 	30 Metal 	 	
Round shot strength III 	£3,000 	80 Metal 	 	
Round shot strength IV 	£9,000 	220 Metal 	 	
Elite round shot strength 	£15,000	320 Metal 	 	✓
Puckle gun strength I 	Default	Default 	Default 	Default
Puckle gun strength II 	£700 	50 Metal 	 	
Puckle gun strength III 	£3,000 	120 Metal 	 	
Elite Puckle gun strength 	£15,000	200 Metal 	 	✓
Explosive shot strength I 	Default	Default 	Default 	Default
Explosive shot strength II 	£5,000 	60 Metal 	 	
Explosive shot strength III	£15,000	300 Metal 	 	
===Storage===
Storage Recipes
Item 	Cost 	Resource 1	Resource 2	Blueprint
Puckle gun cylinder I 	Default	Default 	Default 	Default
Puckle gun cylinder II 	£500 	40 Metal 	 	
Puckle gun cylinder III 	£3,000 	100 Metal 	 	
Elite Puckle gun cylinder	£11,000	160 Metal 	 	✓
Heavy shot storage I 	Default	Default 	Default 	Default
Heavy shot storage II 	£500 	50 Wood 	 	
Heavy shot storage III 	£1,500 	80 Wood 	 	
Elite heavy shot storage 	£4,000 	110 Wood 	 	✓
Mortar storage I 	Default	Default 	Default 	Default
Mortar storage II 	£800 	50 Wood 	 	
Mortar storage III 	£2,000 	80 Wood 	 	
Elite mortar storage 	£5,000 	110 Wood 	 	✓
Burning oil storage I 	Default	Default 	Default 	Default
Burning oil storage II 	£500 	50 Wood 	 	
Burning oil storage III 	£1,400 	80 Wood 	 	
Elite burning oil storage	£5,000 	110 Wood 	 	✓
Crew's quarters I 	Default	Default 	Default 	Default
Crew's quarters II 	£800 	70 Cloth 	50 Wood 	
Crew's quarters III 	£3,500 	110 Cloth 	100 Wood 	
Cargo storage I 	Default	Default 	Default 	Default
Cargo storage II 	£1,000 	70 Wood 	80 Cloth 	
Cargo storage III 	£4,000 	130 Cloth 	120 Wood 	
===Harpooning===
Harpooning Recipes
Item 	Cost 	Resource
Rowboat armour I 	Default	Default
Rowboat armour II 	£600 	50 Wood
Rowboat armour III 	£1,800 	100 Wood
Harpoon strength I 	Default	Default
Harpoon strength II 	£1,000 	30 Wood
Harpoon strength III	£4,000 	70 Wood
Harpoon storage I 	Default	Default
Harpoon storage II 	£800 	50 Wood
Harpoon storage III 	£1,800 	70 Wood
===Sails===
Sails Recipes
Item 	Cost 	Resource 	Blueprint
Red-striped sails 	£1,000	50 Cloth 	
Gray sails 	£1,600	70 Cloth 	
Black shadow sails 	£2,500	100 Cloth	
Black and red sails 	£3,200	120 Cloth	
Elite sails 	£4,000	170 Cloth	
The Queen Anne's Revenge sails	£6,000	250 Cloth	✓
The Aquila's sails 	£4,400	200 Cloth	✓
===Figureheads===
Figureheads Recipes
Item 	Cost 	Resource 1	Resource 2	Blueprints
Black Shadow figurehead 	£1,000	20 Cloth 	10 Wood 	
Mermaid figurehead 	£1,600	40 Cloth 	20 Wood 	
Harpy skull figurehead 	£2,500	60 Cloth 	30 Wood 	
Experto Crede figurehead	£3,200	80 Cloth 	40 Wood 	
The Falcon figurehead 	£4,000	100 Cloth 	50 Wood 	
Blackbeard's figurehead 	£6,000	140 Cloth 	70 Wood 	✓
The Aquila's figurehead 	£4,400	120 Cloth 	60 Wood 	✓
===Wheels===
Wheels Recipes
Item 	Cost 	Resource 1	Resource 2	Blueprint
Black shadow wheel	£1,000	20 Cloth 	10 Metal 	
Ivory wheel 	£1,600	40 Cloth 	20 Metal 	
Blackwood wheel 	£2,500	60 Cloth 	30 Metal 	
James Cook's wheel	£3,200	80 Cloth 	40 Metal 	
Elite wheel 	£4,000	100 Cloth 	50 Metal 	
The Aquila's wheel	£4,000	120 Cloth 	60 Metal 	✓
Blackbeard's wheel	£6,000	140 Cloth 	70 Metal 	✓
==Appearances==
*Assassin's Creed: Rogue
==References==
Category:Assassin's Creed: Rogue
Category:Assassin's Creed: Rogue gameplay