Delfador

<tabber>
|-|Heir to the Throne=
|-|Delfador’s Memoirs=
</tabber>
==Summary==
Delfador, also known as Delfador the Great, is the main protagonist of the 2003 turn-based strategy game The Battle for Wesnoth’s campaign Delfador’s Memoirs, and a supporting character in the campaign Heir to the Throne.
Delfador is a prodigal mage hailing from the Great Academy of Alduin who would gain fame in defeating the powerful necromancer turned lich Iliah-Malal, who had opened a portal to the land of the dead and waged war upon the Kingdom of Wesnoth. He later served as advisor to the King of Wesnoth Garad II until his murder at the Ford of Abez at the hands of his son, Prince Eldred. Delfador would rally an army of loyalists to oppose the Prince’s usurpation, however their forces were badly outnumbered and defeated in battle. But in the carnage, Delfador would strike down the rebel Prince and escape with his life, while the evil Queen Asheviere took the throne. 
Years later, Delfador, with the aid of the elves and sympathizers within Wesnoth, would mount a successful rebellion with a faked nephew of the late King Garad II named Konrad at its head, soon joined by the Princess Li’sar herself. With Asheviere overthrown, Li’sar and Konrad would marry establishing a renewed dynasty with Delfador settling into his old role as court advisor until his death in 533 YW at the age of 91.
==Powers and Stats==
Tier: At least | Likely 
Key: Delfador’s Memoirs | Heir to the Throne
Name: Delfador, Delfador the Great, Father of Hope, High Provost of the Council of Archmagi, Mage Protector of The Kingdom Of The Peoples Of The West-North, Bearer of The Staff of An-Usrukhar, Guardian of The Book of Crelanu
Origin: The Battle for Wesnoth
Gender: Male
Age: 28 | 76 during Konrad’s rebellion, 91 at time of death
Classification: Mage Magister | Elder Mage
Powers and Abilities: Elemental Manipulation (of the Fire and Lightning variety), Magic, Telekinesis (all mages from the Great Academy of Alduin learn to move objects with their mindsThe Battle for Wesnoth, Secrets of the Ancients, Scenario 1: Slipping Away), Negation (could negate Iliah-Malal’s ability to create portalsThe Battle for Wesnoth, Delfador’s Memoirs, Scenario 18: The Portal Of Doom, counteract his spell of darkness The Battle for Wesnoth, Delfador’s Memoirs, Scenario 19: Showdown In The Northern Swamp, and negate his immortality to kill him for good ), Energy Manipulation, Energy Projection, Summoning and Necromancy (could summon spirits from the realm of the dead into the realm of the living), Resistance to Fire and Arcane, Light Manipulation (could bring forth light to counteract Iliah-Malal’s spell of darkness), Genius Intelligence, Sealing (could seal the spirits of the dead back within the land of the dead), Non-Physical Interaction (could enter and interact with the realm of the dead and the non-corporeal residents thereinThe Battle for Wesnoth, Delfador’s Memoirs, Scenario 8: Ur-ThorodorThe Battle for Wesnoth, Delfador’s Memoirs, Scenario 9: Houses Of The Dead), Healing, Soul Manipulation (could transport the souls of the dead through pathways to the land of the living), Damage Boost (his leadership ability could augment attacks of weaker allies), Portal Creation, Dimensional Teleportation, and Dimensional Travel (could control passages between realms of the dead and the living) | Same as before bar Healing and Damage Boost
Attack Potency: At least Small Country level+ (superior to Iliah-Malal who can obliterate mountain ranges) | Likely Small Country level+ (only a little diminished from his previous peak in power)
Speed: Average Human (comparable to typical human combatants), Massively Hypersonic+ Attack Speed (can summon sky to ground lightning)
Lifting Strength: Average Human physically, Unknown with spells | Below Average Human physically (old and past his prime), Unknown with spells
Striking Strength: Human level physically | Below Average Human level physically (old and past his prime)
Durability: Human level physically, varies with magic (mages must actively respond to magically withstand attacks)
Stamina: Athletic (can fight for days on end)
Range: Hundreds of Meters with most combat magic, Interdimensional with portal magic (could control pathways and portals to the land of the dead)
Standard Equipment: 
*The Staff of An-Usrukhar
*The Book of Crelanu
Intelligence: Genius 
*Delfador was considered among the most intelligent mages of all time, his wisdom was said to be unmatched in the world of men
*His valued counsel led to his appointment as Chief Advisor to King Garard II and High Counsellor to Queen Li’sar I 
*His wisdom was one of the few among humans respected by the elves, and the only thought to be wise enough to be trusted with the Book of Crelanu
Weaknesses: None notable | A little diminished in power from wearying years of battle
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:The Battle for Wesnoth
Category:Fantasy Characters
Category:Fire Users
Category:Electricity Users
Category:Element Users
Category:Magic Users
Category:Staff Users
Category:Light Users
Category:Soul Users
Category:Geniuses
Category:Telekinesis Users
Category:Summoners
Category:Healers
Category:Energy Projection Users
Category:Energy Users
Category:Portal Users
Category:Sealing Users
Category:Dimensional Travel Users
Category:Male Characters
Category:Non-Physical Interaction Users
Category:Power Nullification Users
Category:Damage Boost Users
Category:Leaders
Category:Necromancers
Category:Protagonists