Kamen Rider Zero-Two

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 is the final form of , which may be referring to the following users:
Aruto Hiden.png| Aruto Hiden(Main User)
Is.png| Is
There.png| There
==Kamen Rider Zero-Two==
Kamen Rider Zero-Two
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;Rider Statistics
*Rider Height: 200.0 cm
*Rider Weight: 102.1 kg
;Ability Parameters
*Punching Power: 62.0 t
*Kicking Power: 120.0 t
*Maximum Jump Height: 200.0 m
*Maximum Running Speed: 100 m per 0.2 seconds
 is the primary final form of Zero-Onehttps://twitter.com/bautiful_moon/status/1268394970500591616 accessed by using the Zero-Two Progrisekey in the Hiden Zero-Two Driver.
Kamen Rider Zero-Two is the culmination of Aruto’s dream of uniting both human and artificial intelligence into one, and has the potential to exceed Kamen Rider Ark Zero’s predictive capabilities. While Zero-Two was conceptualized as a new Kamen Rider of Aruto's own creation, it is also considered to be the final upgrade to the Zero-One system.
Zero-Two's stats surpass Ark-Zero in all areas by a large degree. This form's stats are also superior to all Riders and forms that appeared after it, resulting in it being the strongest Rider form in the series. However, Zero-Two's most powerful ability is its extreme speed, allowing him to move so fast it appears to the opponent as though he is teleporting.
Zero-Two can wield the Progrise Hopper Blade and Attache Calibur.
Zero-Two consists of the following parts:
*: The head.
**: Zero-Two's faceplate processor. During the battle, the artificial intelligence Zea extracts the thoughts of the matching person and learns the enemy and surrounding information to predict the behavior. The optimal solution is found in about 0.01 seconds from the 2 trillion patterns of attack and evasion patterns derived from it, and it is reported to the matching person. This ultra-fast learning allows the user to take advantage of the battle.
**: The Zero-Two system's control device located between the eyes. It has the role of controlling the signal transmission system, and it makes adjustments to maximize the output of the Zero-Two system by checking matching with matching persons, information transmission loss, defects, etc.
**: The quantum radar antenna. By introducing a quantum radar that obtains information by utilizing the phenomenon of light, one can avoid electronic interference and invalidate stealth technology and electronic warfare equipment that were previously difficult to detect. This enables information gathering and spatial recognition in all situations and environments.
**: The compound eyes. It is a collection of image sensors of different systems in a compound eye shape. By combining with image processing, various information such as thermography and X-ray photography can be extracted. Furthermore, a behavior prediction simulation can be visualized.
**: The face armor. Super Positioning Armor, commonly known as "SPA", enables simultaneous operation by stacking two different types of armor. This makes it possible to use the characteristics of either or both of the special metal "Hiden Metal" armor that freely changes hardness, plasticity, and density, and the special armor "Quantum Armor" that the "rider model" has changed. It is possible to prevent all the above attacks.
*: Zero-Two's dimensional quantum jump device. This makes it possible to deploy the various possibilities that Zea predicts in the real world.
*: Zero-Two's suit. Constructed with a quantum neural network centered on the Zero-Two Driver as the basic equipment to integrate the human body and artificial intelligence. Furthermore, by combining it with a human reinforcement system that applies wave dynamics, each maneuver can be made highly efficient, and theoretically, it will be possible to act at a speed equivalent to the calculation speed of artificial intelligence.
*: Zero-Two's attitude control device. It functions as a photon stabilizer that controls the posture during high-speed activity, etc., by the pressure of lightspeed movement.
*: Zero-Two's upper-arm armor. The shape uses quantum engineering to disperse impacts with kinetic energy barriers, negating them by counterpressure. Furthermore, it is equipped with an outlet of the attitude control device "Zero Two Streamer" to control the effects of high-speed movement and enable three-dimensional movement.
*: Zero-Two's chest armor. Super Positioning Armor, commonly known as "SPA", allows simultaneous operation by stacking two different types of armor. This makes it possible to use the characteristics of either or both of the special metal "Hiden Metal" armor that freely changes hardness, plasticity, and density, and the special armor "Quantum Armor" that the "rider model" has changed. It is possible to prevent all upper-body attacks.
*: Zero-Two's hand and forearm armor. The red armor, which has a metal glass coating made of vitreous Feidin metal on the SPA armor, emphasizes not only improvement of toughness and corrosion resistance, but also improvement of coercive force as a countermeasure against contact with the fluid metal of the Ark. In addition, it is equipped with an "up-puncher", a device that enhances arm strength, and draws out superhuman power from the fitter to demonstrate punch power of 62 tons.
*: Zero-Two's shin armor. The SPA armor is equipped with a gradual dampening device called the "Step Absorber", which absorbs the impact gradually by the control of Zea to prevent self-destruction due to excessive strain that occurs when performing a greatly enhanced jump or kick.
*: Zero-Two's thigh armor. The SPA armor is equipped with a super jumping device, "Zero Two Jumper", which exerts a jumping power of 200m in a vertical jump by drawing out superhuman power from a suitable person and manipulating the quantum force field. This makes it possible to dramatically improve the destructive power of the kick technique.
*: Zero-Two's boots. Along with the defense power of SPA armor, the destructive power of the kick has been dramatically improved. In addition, it has high accuracy for pinpointing the attack on the enemy's weakness predicted by Zea. Also, when the deathblow is activated, the kick force of the rider model, which has been consolidated and reconfigured from the previous Hopper rider model, is fully released, creating a tremendous destructive power.
This form has the following finishers:
*Zero-Two Driver finishers:
**: Zero-Two quickly moves toward the opponent and deflects their attack with an upward kick. He then delivers a horizontal flying kick and lands behind the enemy before performing another upward kick, launching the opponent into the air. Zero-Two follows them and performs a series of aerial high-speed punches and kicks. As the opponent falls back to the ground, Zero-Two performs a final flying kick that produces red and green energy upon impact. The energy is then channeled into Zero-Two's foot before he breaks through the enemy, causing the number "02" to appear before the enemy is consumed by a large red and green explosion.
*Attache Blade finishers:
**: Zero-Two launches a horizontal yellow and red energy slash.
Kamen Rider Zero-Two's ending theme is Henshin! Zero-Two～Now is the right time.
Appearances: Zero-One Episodes 40-42, 44, Kamen Rider Zero-One: Final Stage, Kamen Rider Zero-One: REAL×TIME, Kamen Rider Jeanne & Kamen Rider Aguilera with Girls Remix, Kamen Rider Outsiders Episode 5
==Equipment==
===Devices===
*Hiden Zero-Two Driver - Transformation device for Zero-Two
*Progrisekeys - Transformation trinkets
*Progrise Holder - Carrying straps for Progrisekeys
===Weapons===
*Attache Calibur
*Progrise Hopper Blade
== Legend Rider Devices==
==Derivations==
KRGo-Gorgeouszero-two.png| Kamen Rider Gorgeous Zero-Two
==Notes==
*Kamen Rider Zero-Two is a homage to Kamen Rider 2, due to their similar naming, Zero-Two's red forearms corresponding to Kamen Rider 2's gloves, and Zero-Two being shown in a pose similar to 2's signature transformation pose in promotional material. Moreover, whenever Zero-Two uses its finisher, he gains an energy muffler similar to Ichi-Gata's in homage to 2's trademark scarf.
*In Televi-kun magazines, Zero-Two is seen performing Kamen Rider 2's transformation pose though mirrored.
*During the creation of Zero-Two System, Aruto came up with some concept names for his new Kamen Rider before he named it as Kamen Rider Zero-Two:
** (Possibly a homage to Kamen Rider Super-1)
** (Homage to Kamen Rider ZeroZero-One)
**
** (Possibly a homage to Skyrider's original series name "New Kamen Rider")
==Appearances==
Category:Riders with more than one identity
Category:Zero-One Characters
Category:Zero-One Riders
Category:Reiwa Era Riders
Category:Kamen Rider Zero-One