Will-o-the-Wisp (Oblivion)

Will-o-the-Wisp are glowing, ghost-like creatures that live throughout Cyrodiil.
==Behavior==
During battle, Will-o-the-Wisps become nearly invisible except when attacking. They can be detected by using a detect life spell or by equipping an item that has the ability to detect life, such as the Gray Cowl of Nocturnal. In addition, Will-o-the-Wisps are able to vanish and reappear at will, making them even harder to fight. Will-o-the-Wisps look similar to a cloud of shimmering dust, and are treated as ghosts in combat; only silver weapons, daedric weapons, enchanted weapons, the Honorblade of Chorrol, hand-to-hand combat (provided that the fighter is at least a journeyman), and magic can harm them.
==Attacks==
Will-o-the-Wisps use touch-based absorption spells, making them hard to kill for low-level players, especially when fighting a group of them. The player will need to be able to deal large amounts of damage quickly before the Wisp heals itself. One good option for a low-level player without any of the listed special weapons, is to cast a fire spell directly onto the Will-o-the-Wisps. A good enough strike should be enough to take one down. A tactic to get around their invisibility is to use a water-walking spell or item to lure them onto the water. Once on top of the water, the ripples denoting the locations of the Will-o-the-Wisps should become visible.
==Habitats==
Will-o-the-Wisps can be found in greater numbers at specific places in Cyrodiil (e.g., The Shrine of Azura) or on specific quests (e.g., Mystery at Harlun's Watch).
==The Atronach==
Will-o-the-Wisps can be used by players who chose The Atronach as their birthsign as a means of recharging magicka, as Will-o-the-Wisps only have a magical attack, which will be absorbed half the time.
==Attributes==
===Drops===
*Glow Dust
*Common level soul for a soul gem.
==Strengths==
*Immunity to disease, paralysis, poison and normal weapons; water walking.
==Abilities==
*Wrack – Lesser Power that absorbs 30 points of health and magicka on touch.
*Mind Numb – Lesser Power that absorbs 8 points of Health and Magicka for 5 seconds and damages 2 points of Intelligence and Willpower on touch.
==Locations==
*One outside Harlun's Watch
*One appears at dawn or dusk near the Shrine of Azura
*One inside Fort Empire
*One inside the Hidden Lake in the Sideways Cave
*Several in Horn Cave Grottoes
*Several in Charcoal Cave
==Quests==
*Azura
*Mystery at Harlun's Watch
==Trivia==
*Will-o-the-Wisps appear in the 2920 series, where they are described as "strange blue glows," and "a combination of swamp gas and spiritual energy."2920, vol 09 - Hearth Fire
*The name is a reference to the "Will-O'-the-Wisp," a creature from European folklore, to which it bears a strong resemblance.
*Similar creatures known as Wisps appear in and .
==Gallery==
==Appearances==
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==References==
es:Fuego fatuo (Oblivion)
fr:Feu follet (Oblivion)
pl:Błędny ognik (Oblivion)
ru:Блуждающий огонёк (существо)
uk:Блукаючий дух