Skaven Spells of Ruin

Skaven Spells of Ruin is a lore of magic introduced in Total War: Warhammer II. It is unique to the race.
== Lore Attribute ==
=== Musk of Fear=== 	
=== Musk of Fear===
As the Lore of Ruin siphons the Winds of Magic, an unholy despair takes hold on the surface dwellers… the rats lurk in the shadows.	As the Lore of Ruin siphons the Winds of Magic, an unholy despair takes hold on the surface dwellers… the rats lurk in the shadows.
 	Passive AbilitySkaven Spells of Ruin
Type 	Hex (Area)
Target 	Enemies
Leadership 	
Melee Attack 	
Effect range 	Map-wide
Duration 	8 seconds
Affected units 	Affects enemies in range(all)
Enabled if 	Casting
Triggers when casting spell 	Triggers when casting spell
== Spells ==
=== Howling Warpgale=== 	
=== Howling Warpgale===
The caster gestures twitchingly to the skies and fierce gales swirl about, making flight impossible.	The caster gestures twitchingly to the skies and fierce gales swirl about, making flight impossible.
 	SpellSkaven Spells of Ruin
Cost 	5 Winds9 Winds (Overcast)
Type 	Hex (Area)
Target 	Ground, Enemies
Cannot move 	Cannot move
Range 	100 metres
Effect range 	55 metres
Duration 	14 seconds28 seconds (Overcast)
Cooldown 	30 seconds
Miscast chance 	50% (Overcast)
Affected units 	Affects enemies in range(all)
Affects units if 	Flying unit
Extended effect duration 	Extended effect duration
=== Warp Lightning=== 	
=== Warp Lightning===
Dire greenish-black lightning strikes at the Skaven’s chittered command. 	Dire greenish-black lightning strikes at the Skaven’s chittered command.
 	SpellSkaven Spells of Ruin
Cost 	6 Winds11 Winds (Overcast)
Type 	Bombardment
Target 	Ground, Enemies
Ranged Damage 	224 (100%)
Explosive Damage 	24 (100%)
Range 	200 metres
Duration 	5 seconds
Cooldown 	30 seconds
Miscast chance 	50% (Overcast)
Increased number of missiles 	Increased number of missiles
Causes moderate magical damage Medium strike area Good against armour Strong vs multiple combatants Weak vs a single combatant	Causes moderate magical damage Medium strike area Good against armour Strong vs multiple combatants Weak vs a single combatant
=== Death Frenzy=== 	
=== Death Frenzy===
Gesticulating wildly, the caster gifts an allied unit with a rabid, frothing need to attack and consume the foe!	Gesticulating wildly, the caster gifts an allied unit with a rabid, frothing need to attack and consume the foe!
 	SpellSkaven Spells of Ruin
Cost 	6 Winds12 Winds (Overcast)
Type 	AugmentAugment (Area) (Overcast)
Target 	Self, AllyAllies (Overcast)
Base Weapon Damage 	
Armour-Piercing Weapon Damage 	
Melee Attack 	
Immune to Psychology 	Immune to Psychology
Range 	200 metres
Effect range (Overcast) 	35 metres (Overcast)
Duration 	28 seconds
Cooldown 	43 seconds
Miscast chance 	50% (Overcast)
Affected units 	Affects allies in range(max: 1)Affects allies in range(all) (Overcast)
Added effect area 	Added effect area
=== Scorch === 	
=== Scorch ===
The Sorcerer thrusts his paws into the ground summoning forth a great gout of green flame. 	The Sorcerer thrusts his paws into the ground summoning forth a great gout of green flame.
 	SpellSkaven Spells of Ruin
Cost 	7 Winds11 Winds (Overcast)
Type 	Breath
Target 	Ground, All
Ranged Damage 	36 (0%)
Duration 	3 seconds6 seconds (Overcast)
Radius 	6 metres
Movement Speed 	24m/s
Range 	150 metres450 metres (Overcast)
Duration 	12 seconds
Cooldown 	44 seconds
Miscast chance 	50% (Overcast)
Extended effect duration Extended cast range 	Extended effect duration Extended cast range
Causes major magical damage & fire damage Long, thin, expanding, tear-shaped attack Strong vs multiple units Weak vs a single combatant	Causes major magical damage & fire damage Long, thin, expanding, tear-shaped attack Strong vs multiple units Weak vs a single combatant
=== Flensing Ruin=== 	
=== Flensing Ruin===
Green ribbons of Warp-Energy tear the flesh from the target’s bones. It's very nasty to behold – as nasty as it sounds, in fact – but far nastier, of course, if you're the recipient…	Green ribbons of Warp-Energy tear the flesh from the target’s bones. It's very nasty to behold – as nasty as it sounds, in fact – but far nastier, of course, if you're the recipient…
 	SpellSkaven Spells of Ruin
Cost 	14 Winds20 Winds (Overcast)
Type 	Direct Damage (Area)
Target 	Enemy, Enemies
Damage Per Second 	25-50
Armour 	
Range 	100 metres
Effect range 	35 metres
Duration 	24 seconds38 seconds (Overcast)
Cooldown 	52 seconds
Miscast chance 	50% (Overcast)
Affected units 	Affects enemies in range(all)
Extended effect duration 	Extended effect duration
Causes damage to combatants Strong vs character Strong vs a single combatant Weak vs a single unit 	Causes damage to combatants Strong vs character Strong vs a single combatant Weak vs a single unit
=== Crack's Call === 	
=== Crack's Call ===
With the incantation invoked, the Skaven stamps his horrible, rattish foot, causing the very ground to split asunder.	With the incantation invoked, the Skaven stamps his horrible, rattish foot, causing the very ground to split asunder.
 	SpellSkaven Spells of Ruin
Cost 	15 Winds20 Winds (Overcast)
Type 	Wind
Target 	Ground, All
Damage 	35 (100%) 70 (50%) (Overcast)
Duration 	1 second
Radius 	7 metres
Movement Speed 	60m/s
Range 	150 metres
Duration 	10 seconds
Cooldown 	52 seconds
Miscast chance 	50% (Overcast)
Affects units if 	Grounded
Increased damage 	Increased damage
Medium, forward-moving area of effect Strong vs multiple units Weak vs a single combatant 	Medium, forward-moving area of effect Strong vs multiple units Weak vs a single combatant
==Variations==
=== The Dreaded Thirteenth Spell=== 	
=== The Dreaded Thirteenth Spell===
The Curse of the Horned Rat is the dreaded 13th spell – the fabric of reality is torn and the Horned One’s children spill forth! 	The Curse of the Horned Rat is the dreaded 13th spell – the fabric of reality is torn and the Horned One’s children spill forth!
 	SpellSkaven Spells of Ruin
Cost 	20 Winds
Type 	Explosion
Uses 	2
Target 	Ground, All
Explosive Damage 	81 (33%)
Range 	150 metres
Duration 	13 seconds
Cooldown 	52 seconds
Summons a unit of Stormvermin Summons a unit of Stormvermin (Sword & Shield) (Overcast) Huge explosion area Strong vs multiple units Summoned units degrade over time	Summons a unit of Stormvermin Summons a unit of Stormvermin (Sword & Shield) (Overcast) Huge explosion area Strong vs multiple units Summoned units degrade over time
Available to Grey Seer (Ruin) only 	Available to Grey Seer (Ruin) only
== Units ==
=== Daemons of Chaos ===
dae_blue_scribes_0_1.png|The Blue Scribes(campaign only)
=== Skaven ===
File:wh2_dlc12_skv_ikit_claw.png|Ikit Claw
File:Skv grey seer campaign 02 0.png|Grey Seer (Ruin)
File:Skv warlock master campaign 01 0.png|Warlock Master
File:Skv warlock engineer campaign 01 0.png|Warlock Engineer
=== Tzeentch ===
dae_changeling_0_1.png|The Changeling(Formless Horror: When transforming into Ikit Claw or The Blue Scribes)
dae_blue_scribes_0_1.png|The Blue Scribes
=== Warriors of Chaos ===
dae_blue_scribes_0_1.png|The Blue Scribes(campaign only)
== Strategy ==
Warp lightning is one of the most cost effective spells in the game. For very few winds of magic it can do quite a bit of damage. 
*Musk of Fear which powerfully lowers melee attack and leadership for all enemies.
*Howling Warpgale is situational, but very good if you have ranged tools to gun down flying units held in place.
*Death Frenzy is a strong buff, not a ton to say about it other than it can turn a mediocre Skaven unit into a much more dangerous one.
*Scorch is a very narrow breath spell, but can do good damage if cast appropriately.
*Crack's Call is a powerful but expensive wind spell, effective at damaging groups of armored infantry locked in melee
*Flensing Ruin appears to be a strong spell and offers the added utility of being direct damage to a monster or character. The tooltip may seem counter intuitive at first, but the spell is most effective when targeting a single entity such a lord, hero, or monster while they are surrounded by friendly units. This makes it similar to the Final Transmutation spell from the Lore of Metal.
== External links ==
*Colonel Damneders Skaven Spells of Ruin Guide
Category:Lores of Magic
Category:Skaven