Block

For one action, you may ready a block to deflect the next Touch Range attack to strike you for one action. After you've been hit, make an attack roll with your current weapon (including Unarmed or FX) against your attacker's damage roll as an Interrupt. If you succeed, the attack is blocked harmlessly; if you fail, the damage resolves against your Toughness normally. If no attacks hit during the round, the block is wasted.
With a second rank, you can block ranged attacks as well.
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