Statues

Statues are interactive objects found exclusively in rooms indicated by a yellow exclamation mark on the mini-map.
By giving coins to a statue, a special Statue effect will be given. Price starts at 15 coins, and increases as the player goes deeper into the dungeon.
Using a skill will activate any present Statue effect. The Statue effect is indicated as a colored circle below the character, which appears when it is ready for use; the circle disappears when the Statue effect is triggered and the cooldown starts. The cooldown of Statue effects can be reduced with the following buffs:
* 
* Cooldown Buff
Normally, only one Statue effect can be active at a time. Giving coins to a new Statue will replace the existing effect.
In Multiplayer mode, Statue effects are independent for everyone.
Holy Statue in the Magic Area can grant a random Statue effect.
=== Little Commander ===
* In Little Commander, Statues can be purchased normally, but it can only be applied to one mercenary.
* Merged mercenaries will keep only one statue effect from their components.
Statue 	Cooldown(seconds)	Description & notes	ID
Sorcerer 	5 	Fire magical homing bullets.
* Shoots 9 homing arrowhead-shaped bullets in cardinal and ordinal directions.
*Each projectile deals 3 damage	1
Knight 	8 	Summon and allied knight to assist.
*Summons a knight follower. Knights die after taking significant damage or after 20 seconds.	2
Priest 	12 	Cast a pact that restore energy
*Creates a pact on the floor, regenerating 30 energy over 3 ticks during 2 seconds.
*This only affects players if they are in the pact.	3
Assassin 	1 	Throw out multiple knives.
*Shoots 3 penetrating daggers in a cone arc with 4 damage each.	4
Elf 	8 	Fire a radial blast that destroys projectiles. 
*All applicable enemies are knocked away from the player and take 5 damage.
*Additionally, all enemy projectiles will be destroyed.	5
Thief 	5 	Fire a light wave that pulls enemies near and increase your moment speed.
*Generates an implosion that does 4 damage to nearby enemies and pulls applicable ones.
*Increases player's movement speed by 50% for 5 seconds.	6
Paladin 	12 	Create a shield that can block a hit.
*Creates a force field around the player for 6 seconds or until taking a hit.	7
Engineer 	12 	Place Explosive devices around. 
*Places 4 TNTs around the user. Explodes after a few seconds or upon impact.	8
Berserker	11 	Enhance weapons and increase projectiles' size.
*Gives the Weapon Boost debuff for 5 seconds. Weapons generated attacks are twice as large and will deal 2 additional damage.	9
Werewolf 	60 	Restore 1 HP 
*Immediately restores 1 health for the user.	10
==Trivia==
*In Update 1.0.16, some statues behaved differently:
**Statue of the Priest restored 8 energy per tick over 4 ticks, making it slightly more efficient than it is in the latest version.
**Statue of the Thief did not increase movement speed; instead, all enemies caught within the pull radius dropped 1 coin.
**Statue of the Elf did not destroy enemy projectiles.
*Before Update 2.7.0, interacting with a statue would say "worship" instead.
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Category:Soul Knight Wiki
Category:Objects
Category:Gameplay