Interruption Resistance/Data

==Poise Damage And Stagger Effect==
===Character Normal Attack===
Meaning of terms:
*×2 means that the Normal Attack does 2 hits with the same poise damage.
*+ means that the Normal Attack does multiple hits with different poise damage.
Character	Ability 	1-Hit 	2-Hit 	3-Hit 	4-Hit 	5-Hit 	6-Hit
 	 	38.43 	38.43 	49.68 	52.11 	64.98 	—
 	 	58.5 	59.5 	39 ×2 	77 	101 	—
 	 	7.65 ×2 	14.7 	18 	22.38 	— 	—
 	 	12.9 	13.2 	15 	14.4 	16.5 	—
 	 	82.9 	77.9 	98.3 	124.5 	— 	—
 	 	43.8 	48.1 	60.3 	33.2 ×2 	65.9 	—
 	 	7.2801 	6.9396 	4.2913 ×2 	10.3056 	— 	—
 	 	7.35 	7.5 	7.5 	9.45 	— 	—
 	 	38.7 	37.8 	47.7 	52.2 	62.1 	—
 	 	85.67 	85.33 	106.37 	104.19 	135.12 	—
 	 	60.08 	59.76 	38.08 ×2 	94.8 	— 	—
 	 	9.346 	8.133 	12.113 	— 	— 	—
 	 	16.7 	15.6 	10.35 ×2 	8.9 ×3 	— 	—
 	 	49.423 	45.87 	25.716 + 30.189	71.871 	— 	—
 	 	51.7 	49 	31.3 ×2 	78.6 	— 	—
 	 	105 	95 	121 	152 	— 	—
 	 	8.2 	7.3 	10.1 	— 	— 	—
 	 	56.6 	54 	35.8 ×2 	24.234 ×3 	94.2 	—
 	 	15.21 	14.88 	18.87 	23.73 	— 	—
 	 	45.8208 	44.5776 	27.2616 ×2 	70.596 	— 	—
 	 	46.9752 	49.9056 	64.0248 	32.5008 ×2 	77.7 	—
 	 	93.33 	92.72 	115.14 	143.17 	— 	—
 	 	108.1 	105.57 	119.03 	161.46 	— 	—
 	 	12.6 	11.7 	15.9 	15 	18.75 	—
 	 	95.22 	46.5175 ×2 	127.42 	— 	— 	—
 	 	112.133 	105.699 	142.608 	171.095 	— 	—
 	 	46.9 	43.3 	59.2 	72.7 	— 	—
 	 	101.2 	105.8 	65.55 ×2 	129.95 	68.21 ×2	—
 	 	15.6033 	14.7162 	18.5454 	24.6351 	— 	—
 	 	12 	12.9 	15.9 	15.6 	19.71 	—
 	 	112.6437 	107.8804 	136.267 	165.5529 	— 	—
 	 	50.5548 	48.4344 	57.1707 	79.6608 	— 	—
 	 	11.07 	12.42 	15.87 	15.87 	16.83 	20.1
 	 	13.17 	12.96 	17.25 	20.58 	— 	—
 	 	35.76 	36.88 	46.64 	50.08 	26.2 ×2 	65.52
 	() 	35.76 	36.88 	46.64 	50.08 	26.2 ×2 	65.52
 	 	37.8 	35.1 	48.6 	54 	60.3 	—
 	 	45.95 	25.64 + 28.49	65.51 	72.03 	— 	—
 	 	47.7 	47.34 	29.7 ×2 	63.54 	26.55 ×3	—
 	 	27.3 	23.4 	44.1 	56.7 	110.6 	—
 	 	42.5 	44.1 	55.2 	19.68 ×3 	74.1 	—
 	 	47.05 	49.35 	61.34 	30.82 ×2 	79.12 	—
 	 	50 	50 	50 	— 	— 	—
 	 	107.738 	98.524 	123.542 	148.118 	— 	—
 	 	38.7 	38.7 	51.3 	31.05 ×2 	64.8 	—
 	 	131 	117 	160 	— 	— 	—
 	(Mid-Air) 	100 	— 	— 	— 	— 	—
 	 	50.1 	48.51 	33.25 ×2 	76.72 	— 	—
 	 	65 	65 	130 	— 	— 	—
 	 	12.87 	13.5 	16.92 	17.58 	20.25 	—
 	 	51.03 	46.62 	62.1 	79.65 	— 	—
 	 	46.656 	25.535 ×2 	30.2695 ×2 	72.586 	— 	—
 	 	53.6 	50.738 	76.368 	— 	— 	—
 	 	6.75 	6 	7.35 	8.7 	— 	—
 	 	46.0575 	40.2102 	27 ×2 	67.6422 	— 	—
 	 	13.537 	13.252 	9.5085 ×2 	19.872 	— 	—
 	 	107 	48.8 ×2 	44.43 ×3 	155.4 	— 	—
 	(Converted Normal Attack) 	76.6 	79.1 	93.6 	93.2 	121.7 	—
 	 	40.245 	38.606 	50.701 	25.68 ×2 	65.93 	—
 	 	7.65 	7.35 	9.15 	11.85 	— 	—
 	 	9.6 	8.39 	13.1 	— 	— 	—
 	(Sharky's Bite/Shark Missile) 	80 	— 	— 	— 	— 	—
 	(Sharky's Surging Bite/Surging Shark Missile)	150 	— 	— 	— 	— 	—
 	 	7.557 	6.933 	8.601 	10.951 	— 	—
 	 	129.8 	120.1 	50.5 ×3 	185.9 	— 	—
 	 	10.233 	8.67 	13.563 	— 	— 	—
 	 	52.64 	47.55 	73.6 	— 	— 	—
 	 	45 	— 	— 	— 	— 	—
 	 	105.8 	98.1 	115.34 	151.68 	— 	—
 	() 	132.25 	122.82 	143.865 	189.75 	— 	—
 	 	17.6 	15.48 	24.35 	— 	— 	—
 	 	25.2 	27.9 	35.1 + 12.6 	12.6 ×2 	68.6 	—
 	 	112.93 	97.29 	121.67 	160.19 	— 	—
 	(Soul Companion) 	88.23 	76.12 	95.15 	124.26 	— 	—
 	 	36.88 	36.96 	46.4 	26.96 ×2 	60.88 	—
 	 	48.8 	48 	29.6 ×2 	64.8 	39.36 ×2	—
 	 	12.82 	11.54 	17.68 	— 	— 	—
 	 	80.5 	79.35 	48.3 ×2 	109.71 	— 	—
 	 	18.879 	8.791 ×2 	25.809 	— 	— 	—
 	 	46.08 	43.44 	56.31 	27.88 ×2 	73.6 	—
 	 	42.16 	41.46 	57.44 	16.63 + 18.29 + 21.62	69.13 	—
 	 	18.354 	17.816 	27.311 	— 	— 	—
 	 	5.5 	7.7 	8.75 	16.9 	— 	—
 	 	14.4 	16.14 	19.32 	19.89 	21.24 	25.38
 	 	40.68 	43.56 	58.95 	62.73 	57.87 	37.08 + 39.42
 	(Riptide Flash) 	15 	— 	— 	— 	— 	—
 	(Riptide Burst) 	100 	— 	— 	— 	— 	—
 	 	41.3 	40.58 	24.92 ×2 	62.66 	— 	—
 	 	16.5 	15.9 	9.75 ×2 	25.5 	— 	—
(Female) 	 	40.5 	39.6 	48.6 	54 	64.8 	—
(Male) 	 	41.4 	43.2 	53.1 	57.6 	70.2 	—
 	 	6 ×2 	13.8 	15.6 	7.68 ×2 	15 	20.4
 	 	13.9164 	12.1365 	9.05 ×2 	— 	— 	—
 	 	15 	15 	15 ×2 	— 	— 	—
 	 	41.5062 	40.223 	51.36 	28.6 ×2 	71.9181 	—
 	 	16 	19.2 	19.2 + 20 	19.2 ×3 + 12.8 	71.2 	—
 	 	7.6 	7.3 	9.2 	12.2 	— 	—
 	 	25.08 ×2 	51.76 	62.32 	34.28 ×2 	65.04 	87.12
 	() 	37.62 ×2 	77.64 	93.48 	51.42 ×2 	97.56 	130.68
 	 	62.5 	31.9 ×2 	86.7 	— 	— 	—
 	(Blade Roller) 	52.8 	52 	62.1 	81.1 	— 	—
 	 	47.7 	49.5 	29.3 ×2 	57.6 	36.81 ×2	—
 	 	96.6 	93.15 	121.9 	146.63 	— 	—
 	 	7.44 	7.22 	10.67 	— 	— 	—
 	 	10.94 	9.77 	14.25 	— 	— 	—
 	 	51.73 	47.506 	33.035 ×2 	77.358 	— 	—
 	 	14.19 	13.62 	18 	7.56 ×2 	— 	—
 	 	8.1515 ×2	15.651 	19.98 	10.656 ×2 	23.8428 	—
 	 	37.67 	37.45 	23.46 ×2 	24.56 ×2 	62.66 	—
 	 	33.76 	34.32 	42 	45.92 	11.52 ×4	61.52
Character 	Ability 	Impulse Type
Most Sword Characters 	Most Normal Attacks 	3
Most Sword Characters 	Final Normal Attack 	6
Most Claymore Characters	Most Normal Attacks 	3
Most Claymore Characters	Final Normal Attack 	6
Most Bow Characters 	Most Normal Attacks 	1
 	3-Hit A 	2
 	4-Hit 	4
 	5-Hit 	5
 	1-Hit, 2-Hit, 4-Hit A, 4-Hit B 	3
 	3-Hit, 6-Hit 	4
 	5-Hit 	Air, 200, 600
 	1-Hit, 2 Hit, 3 Hit A, 3 Hit B 	1
 	4-Hit 	3
 	1-Hit, 2 Hit, 3 Hit 	1
 	4-Hit 	2
 	1-Hit, 3-Hit B 	3
 	2-Hit 	Heavy, 550, 0
 	3-Hit A 	2
 	4-Hit 	5
 	1-Hit, 2 Hit 	1
 	3-Hit 	2
 	1-Hit, 2-Hit, 3-Hit B 	3
 	3-Hit A 	2
 	4-Hit 	6
 	1-Hit, 2-Hit, 3-Hit A 	3
 	3-Hit B 	2
 	4-Hit 	5
 	1-Hit 	3
 	2-Hit, 3-Hit 	Heavy, 400, 0
 	4-Hit 	5
 	 	2
 	3-Hit A, 3-Hit B 	Heavy, 300, 0
 	4-Hit A 	2
 	5-Hit 	5
 	1-Hit, 2-Hit, 3-Hit B 	3
 	3-Hit A 	2
 	4-Hit 	5
 	1-Hit, 2-Hit 	3
 	3-Hit, 4-Hit B 	4
 	4-Hit A 	2
 	5-Hit 	Air, 100, 600
 	1-Hit, 2-Hit 	3
 	3-Hit 	4
 	4-Hit 	Air, 400, 800
 	1-Hit, 2-Hit A, 2-Hit B 	3
 	3-Hit 	5
 	1-Hit, 2-Hit, 3-Hit 	3
 	4-Hit 	6
 	1-Hit, 2-Hit, 3-Hit A, 3-Hit B, 4-Hit, 5-Hit A	3
 	5-Hit B 	Air, 200, 800
 	1-Hit, 2 Hit, 3 Hit 	3
 	4-Hit 	5
 	1-Hit, 2-Hit 	3
 	3-Hit 	Heavy, 0, 450
 	4-Hit 	5
 	1-Hit 	3
 	2-Hit, 3-Hit 	Heavy, 400, 0
 	4-Hit 	5
 	1-Hit, 2-Hit, 3-Hit, 4-Hit 	3
 	5-Hit A 	1
 	5-Hit B 	4
 	6-Hit 	5
 	1-Hit, 2-Hit A, 2-Hit B, 3-Hit 	3
 	4-Hit 	4
 	1-Hit, 2-Hit, 3-Hit A, 3-Hit B, 4-Hit 	3
 	5-Hit A, 5-Hit B 	2
 	5-Hit C 	5
 	1-Hit, 2-Hit, 3-Hit 	3
 	4-Hit A, 4-Hit B 	2
 	5-Hit 	6
 	1-Hit, 2-Hit, 3-Hit, 4-Hit A, 4-Hit B 	3
 	5-Hit 	6
 	 	3
 	1-Hit, 2-Hit, 3-Hit 	3
 	4-Hit 	Air, 200, 600
 	1-Hit, 2-Hit, 3-Hit, 4-Hit B 	3
 	4-Hit A 	2
 	5-Hit 	7
 	1-Hit 	3
 	2-Hit, 3-Hit 	Heavy, 400, 0
 	Mid-Air 	2
 	1-Hit, 2-Hit, 3-Hit A, 3-Hit B 	3
 	4-Hit 	5
 	1-Hit, 2-Hit 	3
 	3-Hit 	5
 	1-Hit, 2-Hit, 3-Hit 	3
 	4-Hit 	5
 	1-Hit, 2-Hit, 3-Hit 	3
 	4-Hit 	5
 	1-Hit, 2-Hit 	3
 	3-Hit 	5
 	 	1
 	4-Hit 	4
 	1-Hit, 2-Hit, 3-Hit 	3
 	4-Hit 	Air, 400, 800
 	Converted 1-Hit, 2-Hit, 3-Hit, 4-Hit 	3
 	Converted 5-Hit 	Air, 100, 800
 	1-Hit, 2-Hit 	3
 	3-Hit 	4
 	4-Hit A, 4-Hit B 	1
 	5-Hit 	5
 	1-Hit, 2-Hit, 3-Hit 	1
 	4-Hit 	2
 	 	1
 	 	2
 	1-Hit, 2-Hit, 3-Hit 	2
 	4-Hit 	3
 	1-Hit 	3
 	2-Hit 	Air, 400, 0
 	3-Hit 	1
 	4-Hit 	Air, 120, 480
 	 	1
 	 	3
 	 	2
 	1-Hit, 2-Hit, 4-Hit A 	3
 	3-Hit, 4-Hit B 	4
 	5-Hit 	5
 	(Soul Companion) 1-Hit, 2-Hit, 3-Hit 	3
 	(Soul Companion) 4-Hit 	6
 	1-Hit, 2-Hit, 3-Hit A, 3-Hit B, 5-Hit A 	3
 	4-Hit 	4
 	5-Hit B 	6
 	1-Hit, 2-Hit, 3-Hit A 	3
 	3-Hit B 	4
 	4-Hit 	5
 	() 	2
 	1-Hit, 2-Hit, 3-Hit 	3
 	4-Hit A 	2
 	4-Hit B 	4
 	5-Hit 	6
 	1-Hit, 2-Hit, 3-Hit, 4-Hit A, 4-Hit B, 4-Hit C	3
 	 	5
 	 	1
 	 	1
 	1-Hit, 2-Hit, 3-Hit, 4-Hit, 5-Hit, 6-Hit A 	3
 	6-Hit B 	6
 	(Riptide Flash) 	2
 	(Riptide Burst) 	2
 	1-Hit, 2-Hit, 3-Hit B 	3
 	3-Hit A 	2
 	4-Hit 	6
 	 	2
 	() 	3
 	 	1
 	1-Hit, 2-Hit, 4-Hit A 	3
 	3-Hit, 4-Hit B 	4
 	5-Hit 	5
 	1-Hit, 2-Hit, 3-Hit B, 4-Hit C, 4-Hit D 	3
 	3-Hit A, 4-Hit A, 4-Hit B 	2
 	5-Hit 	6
 	1-Hit, 2-Hit, 3-Hit 	2
 	4-Hit 	3
 	1-Hit A, 2-Hit, 3-Hit, 5-Hit 	3
 	1-Hit B, 4-Hit A, 4-Hit B 	2
 	6-Hit 	6
 	1-Hit, 2-Hit A, 2-Hit B, 3-Hit 	3
 	Blade Rollder 1-Hit, 2-Hit, 3-Hit 	2
 	Blade Rollder 4-Hit 	5
 	1-Hit, 2-Hit, 3-Hit A, 3-Hit B, 4-Hit 	3
 	5-Hit A 	Air, 0, 450
 	5-Hit B 	6
 	 	1
 	1-Hit, 2-Hit, 3-Hit A, 3-Hit B 	3
 	4-Hit 	4
 	1-Hit, 2-Hit, 3-Hit B, 4-Hit A, 4-Hit B 	3
 	3-Hit A 	2
 	5-Hit 	6
 	1-Hit (Target Within 2m) 	4
 	1-Hit (Target Not Within 2m) 	3
 	2-Hit, 3-Hit 	3
 	4-Hit 	4
 	5-Hit 	2
 	6-Hit 	6
===Character Charged Attack===
Meaning of terms:
*×2 means that the Normal Attack does 2 hits with the same poise damage.
*+ means that the Normal Attack does multiple hits with different poise damage.
Character 	Ability 	Poise Damage
Most Sword Characters 	Charged Attack 	60 ×2
Most Claymore Characters	Spinning Charged Attack 	60
Most Claymore Characters	Final Charged Attack 	120
Most Polearm Characters 	Charged Attack 	120
Most Bow Characters 	Aimed Shot 	10
Most Bow Characters 	Aimed Shot (Hit Weak Spot) 	30
Most Bow Characters 	Fully-Charged Aimed Shot 	20
Most Bow Characters 	Fully-Charged Aimed Shot (Hit Weak Spot)	60
 	(Normal) 	120
 	(Initial Slash) 	143.4
 	(Chained Slashes) 	81.7
 	(Final Slash) 	143.4
 	 	100
 	 	80
 	 	30
 	 	45 ×2
 	 	80
 	(Multitarget Fire Tap DMG DMG) 	20
 	(Shadowhunt Shell DMG) 	20
 	(Shining Shadowhunt Shell DMG) 	20
 	(AoE DMG) 	20
 	(AoE DMG) 	20
 	(C6 Shadowhunt Shell DMG) 	20
 	(C6 Shining Shadowhunt Shell DMG) 	20
 	 	80
 	 	120
 	 	100
 	 	120
 	 	20
 	(Hit Weak Spot) 	80
 	 	40
 	 	200
 	 	45 ×2
 	 	40 ×3
 	 	120
 	 	47.3 ×2
 	 	40 ×3
 	 	40 ×3
 	 	180
 	 	40 ×3
 	 	15
 	 	60
 	 	30
 	 	20
 	 	120
 	 	60
 	 	120
 	 	26.15
 	 	50
 	 	80
 	 	80
 	 	25
 	 	45
 	 	63 ×2
 	 	120
 	() 	60 ×2
 	 	100
 	 	150
 	 	120
 	 	20
 	 	120
 	 	63 + 75.33
 	 	30
 	(Hit Weak Spot) 	60
 	 	20
(Female) 	 	50.6 ×2
(Male) 	 	50.6 ×2
 	 	100
 	 	110
 	 	50
 	 	58.4
 	 	90
 	 	120
 	() 	180
 	 	120
 	 	50.3 ×2
 	 	80
 	 	80
 	 	100
 	 	20
 	 	103.28
Meaning of terms:
*Air, 0, 1050 means that the attack uses a special force, which has Air Stagger Level, 0 Horizontal Force and 1050 Vertical Force.
Character 	Ability 	Impulse Type
Most Sword Characters 	Charged Attack A 	2
Most Sword Characters 	Charged Attack B 	6
Most Tall Claymore Characters 	Spinning Charged Attack 	2
Most Tall Claymore Characters 	Final Charged Attack 	6
Most Medium/Short Claymore Characters	Spinning Charged Attack 	2
Most Medium/Short Claymore Characters	Final Charged Attack 	5
Most Polearm Characters 	Charged Attack 	5
Most Bow Characters 	Aimed Shot 	2
Most Bow Characters 	Aimed Shot (Hit Weak Spot) 	5
 	(Normal) 	5
 	 	Heavy, 250, 0
 	(Final) 	Air, 100, 800
 	 	4
 	 	3
 	 	3
 	 	3
 	(Multitarget Fire Tap DMG DMG) 	2
 	(Shadowhunt Shell DMG) 	2
 	(Shining Shadowhunt Shell DMG) 	2
 	(AoE DMG) 	2
 	(AoE DMG) 	2
 	(C6 Shadowhunt Shell DMG) 	2
 	(C6 Shining Shadowhunt Shell DMG)	2
 	A 	2
 	B 	5
 	 	3
 	 	Air, 250, 650
 	 	4
 	 	5
 	 	2
 	(Hit Weak Spot) 	5
 	 	1
 	 	Air, 0, 1050
 	A, B 	2
 	C 	3
 	 	7
 	 	Light, 0, 0
 	A, B 	2
 	C 	6
 	 	8
 	A 	2
 	B 	5
 	A, B 	3
 	C 	4
 	A 	2
 	B 	5
 	 	3
 	 	2
 	(Hit Weak Spot) 	5
 	 	2
 	 	2
 	 	6
 	 	Air, 5, 600
 	 	Air, 20, 800
 	 	3
 	 	Air, 0, 600
 	 	3
 	 	5
 	 	2
 	(Final Hit) 	5
 	 	2
 	(Star Jades) 	5
 	 	4
 	() A 	4
 	() B 	5
 	 	1
 	 	2
 	 	5
 	 	2
 	 	5
 	A 	2
 	B 	6
 	 	3
 	 	Air, 0, 400
 	() 	Air, 0, 600
 	 	Air, 0, 420
 	 	1
 	 	4
 	 	7
 	 	3
 	(0–1 Scarlet Seal) 	3
 	(2 Scarlet Seals) 	4
 	(3–4 Scarlet Seals) 	5
 	 	2
 	 	3
 	 	2
 	 	Air, 0, 450
===Character Plunging Attack===
Meaning of terms:
* Collision refers to Plunge DMG, which is the damage caused while the character is in mid-air.
* Low refers to Low Plunge DMG, which is the damage caused by AoE Impact when the character hits the ground.
* High refers to High Plunge DMG, which is the damage caused by AoE Impact when the character hits the ground.
When the height is above 2.4 m, the character will do High Plunging Attack. Otherwise, the character will do Low Plunging Attack.
Character 	Ability 	Poise Damage	Impulse Type
Most Sword Characters 	Plunging Attack (Collision)	25 	2
Most Sword Characters 	Plunging Attack (Low) 	100 	4
Most Sword Characters 	Plunging Attack (High) 	150 	7
Most Claymore Characters	Plunging Attack (Collision)	35 	2
Most Claymore Characters	Plunging Attack (Low) 	150 	4
Most Claymore Characters	Plunging Attack (High) 	200 	7
 	(Charmed Cloudstrider) 	150 	7
Most Polearm Characters 	Plunging Attack (Collision)	25 	2
Most Polearm Characters 	Plunging Attack (Low) 	100 	4
Most Polearm Characters 	Plunging Attack (High) 	150 	7
 	(Collision) 	37.5 	2
 	(Low) 	150 	4
 	(High) 	225 	7
Most Catalyst Characters	Plunging Attack (Collision)	5 	2
Most Catalyst Characters	Plunging Attack (Low) 	50 	3
Most Catalyst Characters	Plunging Attack (High) 	100 	4
 	(Driftcloud Wave Lv.1) 	75 	3
 	(Driftcloud Wave Lv.2) 	75 	Air, 0, 600
 	(Driftcloud Wave Lv.3) 	150 	Air, 100, 800
Most Bow Characters 	Plunging Attack (Collision)	10 	2
Most Bow Characters 	Plunging Attack (Low) 	50 	2
Most Bow Characters 	Plunging Attack (High) 	100 	3
 	 	20 	1
===Character Elemental Skill===
Meaning of terms:
*Air, 0, 600 means that the attack uses a special force, which has Air Stagger Level, 0 Horizontal Force and 600 Vertical Force.
Character	Ability 	Poise Damage	Impulse Type
 	 	50 	4
 	(Transient Blossom) 	50 	1
 	(Rush Attack) 	100 	3
 	(Projection Attack) 	50 	2
 	 	120 	2
 	(Chillwater Bomblets) 	50 	3
 	(Explosion) 	260 	5
 	 	250 	5
 	(Spike DMG) 	25 	3
 	(Cleave DMG) 	120 	4
 	 	30 	3
 	(Droplet) 	40 	4
 	(Press) 	100 	4
 	(Charge Level 1 1st Hit) 	100 	3
 	(Charge Level 1 2nd Hit) 	100 	Air, 300, 900
 	(Charge Level 2 1st Hit) 	100 	3
 	(Charge Level 2 2nd Hit) 	100 	Air, 300, 900
 	(Explosion) 	250 	8
 	(Explosion to Self) 	250 	Air, 650, 950
 	(Base) 	100 	4
 	(1 Stack) 	200 	4
 	(2 Stacks) 	300 	6
 	(Press) 	150 	6
 	(Hold) 	300 	6
 	(Activation) 	50 	2
 	(Mark) 	20 	2
 	(Activation) 	50 	2
 	(Press) 	50 	3
 	(Hold) 	75 	3
 	(Overcharged Ball) 	125 	5
 	(Surging Blade) 	20 	2
 	(Upward Sweep Attack) 	50 	Air, 100, 400
 	(Tamoto) 	30 	2
 	 	150 	Air, 0, 600
 	(Activation) 	75 	3
 	(Frostfall Storm) 	35 	1
 	(Swift Hunt Lv. 1) 	25 	2
 	(Swift Hunt Lv. 2) 	35 	2
 	(Impale the Night Lv. 1, Lv. 3 AB) 	25 	2
 	(Impale the Night Lv. 2, Lv. 3 C) 	25 	Heavy, 300, 0
 	(Surging Blade) 	20 	2
 	 	40 	2
 	(Normal) 	50 	3
 	(Burst) 	75 	5
 	(Indomitable Flame) 	50 	4
 	(Ranging Flame) 	50 	Air, 100, 600
 	(Field) 	50 	2
 	(DMG to Self) 	0 	0
 	(1st Hit) 	120 	4
 	(2nd Hit) 	120 	5
 	(3rd Hit) 	120 	6
 	 	30 	2
 	(Troubleshooter Shot) 	30 	3
 	(After-Sale Service Round) 	10 	3
 	(Activation) 	100 	3
 	(Lv. 1/2 Lumidouce Case) 	30 	1
 	(Spiritbreath Thorn) 	20 	3
 	(Press) 	120 	3
 	(Hold) 	150 	5
 	(Icewhirl Brand) 	50 	1
 	(Activation) 	200 	3
 	(Pressurized Collapse) 	150 	7
 	(Summoning) 	80 	2
 	(Oz ATK) 	10 	1
 	(Upward Thrust) 	75 	Air, 0, 600
 	(Frost DMG) 	25 	1
 	(Level 0 Shattering Pressure) 	150 	5
 	(Level 1–3 Shattering Pressure Cryo) 	70 	5
 	(Level 1–3 Shattering Pressure Physical)	70 	5
 	(Level 4 Shattering Pressure) 	150 	5
 	(Spiritbreath Thorn) 	25 	3
 	(Activation) 	20 	2
 	(Gentilhomme Usher) 	15 	2
 	(Surintendante Chevalmarin) 	10 	2
 	(Mademoiselle Crabaletta) 	30 	3
 	 	80 	3
 	(Explosion) 	80 	4
 	 	80 	4
 	(Activation Knockback) 	120 	3
 	(Blood Blossom) 	1 	1
 	 	250 	9
 	(Turbo Twirly Mounted DMG) 	100 	Air, 20, 600
 	(Turbo Twirly Independent DMG) 	75 	Air, 100, 600
 	(Press) 	150 	Air, 100, 800
 	(Hold) 	300 	Air, 0, 800
 	 	140 	4
 	 	110 	7
 	 	100 	3
 	 	75 	Air, 0, 600
 	(Lightning Stiletto) 	50 	3
 	(Slashing) 	100 	Air, 0, 600
 	(Thunderclap Slash) 	50 	2
 	(Loop Shot) 	25 	2
 	(Scalespiker Cannon) 	100 	3
 	(Press) 	100 	Air, 100, 800
 	(Hold Collision) 	25 	Heavy, 250, 0
 	(Hold Final) 	200 	Air, 100, 800
 	(Jumpy Dumpty) 	40 	3
 	(Mine) 	40 	3
 	 	100 	3
 	(Activation) 	30 	4
 	(DoT) 	10 	3
 	 	50 	3
 	(Activation) 	30 	3
 	(Night Star) 	15 	2
 	(Press) 	18 	2
 	(Hold, 0 Stack) 	150 	2
 	(Hold, 1 Stack) 	195 	2
 	(Hold, 2 Stacks) 	240 	2
 	(Hold, 3 Stacks) 	300 	2
 	(Press) 	100 	2
 	(Hold) 	125 	2
 	(Surging Blade) 	20 	3
 	(Activation) 	60 	4
 	(Grin-Malkin Hat Explosion) 	90 	2
 	(Press) 	75 	3
 	(Hold) 	75 	Air, 200, 700
 	(Ring of Searing Flames) 	50 	3
 	(Flamestrider Sprint) 	75 	Air, 200, 700
 	(Flowfrost Arrow) 	100 	3
 	(Rimestar Flare) 	100 	2
 	(Rimestar Shard) 	50 	2
 	(DoT) 	40 	2
 	(Explosion) 	150 	3
 	(Press) 	75 	2
 	(Hold) 	100 	2
 	(Tri-Karma Purification) 	30 	2
 	(Rosula Shardshot) 	150 	3
 	(Surging Blade) 	20 	2
 	(Activation) 	100 	3
 	(Spiritbreath Thorn) 	20 	3
 	(Activation) 	55.64 	3
 	(Sword Dance 1) 	52.64 	3
 	(Sword Dance 2) 	47.55 	3
 	(Luminous Illusion) 	90.31 	3
 	(Whirling Steps 1) 	54.64 	3
 	(Whirling Steps 2) 	66.43 	3
 	(Water Wheel) 	85 	4
 	(Tranquility Aura) 	0 	0
 	 	133.2 	5
 	 	100 	3
 	 	30 	2
 	(Activation) 	40 	3
 	(DoT) 	80 	Light, 600, 400
 	(Activation) 	80 	2
 	(Coordinated Attack) 	30 	2
 	(Press) 	140 	3
 	(Hold) 	300 	3
 	(Hold, During Burst) 	300 	5
 	(1st Hit) 	50 	3
 	(2nd Hit) 	100 	Air, 260, 600
 	 	50 	1
 	(During Burst) 	100 	1
 	(Press) 	120 	3
 	(Hold Rolling) 	25 	2
 	(Hold Final) 	200 	3
 	(Rolling Additional DMG) 	0 	2
 	(Final Additional DMG) 	0 	3
 	 	50 	4
 	(Press) 	100 	3
 	(Hold) 	200 	2
 	(0 Stacks) 	150 	4
 	(1 Stack) 	175 	4
 	(2 Stacks) 	200 	4
 	(3 Stacks) 	225 	4
 	(4 Stacks) 	250 	6
 	(Large Bolstering Bubblebalm) 	200 	1
 	(Medium Bolstering Bubblebalm) 	150 	1
 	(Small Bolstering Bubblebalm) 	100 	1
 	(Surging Blade) 	50 	2
 	 	150 	7
 	 	51.75 	3
 	(Riptide Slash) 	100 	2
 	 	150 	3
 	 	50 	2
 	(Initial Cutting) 	10 	2
 	(Max Cutting) 	10 	2
 	(Additional DMG During Cutting) 	0 	0
 	(Initial Storm) 	200 	5
 	(Max Storm) 	200 	6
 	(Additional DMG During Storm) 	0 	0
 	 	120 	4
 	 	100 	2
 	 	133.2 	5
 	(Torrent Surge) 	100 	2
 	(Dewdrop) 	25 	2
 	(Spiritbreath Thorn) 	20 	2
 	(Blazing Threshold) 	25 	2
 	(Hold DMG) 	60 	2
 	(Scorching Threshold) 	40 	2
 	 	100 	3
 	(Press) 	150 	7
 	(Hold) 	150 	7
 	 	100 	3
 	(1st Hit) 	120 	3
 	(2nd Hit) 	120 	3
 	(Swing) 	200 	4
 	(DoT) 	50 	2
 	 	32 	3
 	(Skyladder) 	30 	3
 	 	100 	3
 	 	100 	3
 	 	120 	3
 	 	15 	2
 	 	120 	Air, 400, 800
 	(Press) 	100 	4
 	(Charge Level 1) 	200 	4
 	(Charge Level 2) 	300 	6
 	(Stone Stele) 	200 	4
 	(Resonance) 	0 	1
 	(Hold) 	142.9 	4
===Character Elemental Burst===
Meaning of terms:
*Air, 0, 600 means that the attack uses a special force, which has Air Stagger Level, 0 Horizontal Force and 600 Vertical Force.
Character	Ability 	Poise Damage	Impulse Type
 	(Activation Knockback) 	400 	4
 	 	100 	4
 	(Fatal Blossom) 	30 	2
 	 	35 	2
 	 	200 	3
 	(5 Main Arrows) 	7.22 	2
 	(13 Sub Arrows) 	7.22 	0
 	 	250 	4
 	(Activation Knockback) 	200 	3
 	(Spiritvein) 	50 	1
 	 	400 	4
 	(Lightning Discharge) 	50 	1
 	 	200 	4
 	 	300 	2
 	(Activation) 	200 	2
 	(Kamera DMG) 	25 	1
 	(Galesplitting Soulseeker Shell DMG) 	200 	2
 	(Soulseeker Shell DMG) 	30 	2
 	(Radiant Soulseeker Shell DMG) 	30 	2
 	(Explosive Grenade DMG) 	100 	3
 	(Secondary Explosive Shell DMG) 	25 	5
 	(Activation Knockback) 	400 	Heavy, 800, 0
 	(Skill DMG) 	200 	4
 	 	100 	Air, 0, 600
 	(Activation) 	200 	3
 	(Spiritvessel Skull) 	50 	2
 	 	50 	3
 	(Explosion) 	30 	2
 	(Leap) 	10 	2
 	(Activation Knockback) 	400 	Heavy, 600, 0
 	(Flame-Mane's Fist) 	50 	Heavy, 250, 0
 	(Incineration Drive) 	100 	Air, 100, 900
 	(Activation Knockback) 	400 	3
 	(Slashing Part 1) 	100 	4
 	(Slashing Part 2, Damageless) 	100 	5
 	(DoT) 	100 	Heavy, 900, 0
 	(Explosion) 	100 	8
 	 	50 	2
 	(Continuous Field) 	50 	1
 	 	8 	0
 	(Lv. 3 Lumidouce Case) 	40 	3
 	(Activation Knockback) 	400 	3
 	 	0 	Air, 0, 800
 	(Lightfall Sword) 	400 	Air, 0, 800
 	 	200 	3
 	(Falling Thunder) 	150 	3
 	(Oz ATK) 	10 	1
 	 	200 	3
 	 	120 	3
 	 	200 	Air, 0, 600
 	(Activation Knockback) 	400 	Heavy, 1200, 0
 	(Ice Shard) 	60 	2
 	(Activation) 	40 	4
 	(Crystal Collapse) 	20 	1
 	 	250 	3
 	 	400 	4
 	(Field Entering/Exiting) 	50 	2
 	 	150 	Air, 100, 700
 	(Activation) 	250 	Air, 250, 600
 	(DoT) 	75 	Light, 0, 100
 	(Additional DMG) 	25 	Light, 0, 100
 	(Activation Knockback) 	400 	4
 	 	25 	2
 	(Cutting) 	30 	4
 	(Bloom) 	30 	5
 	 	50 	2
 	(Activation) 	100 	3
 	 	100 	1
 	(Consecutive Slash 1st, 3rd, 6th and 8th Hits) 	25 	3
 	(Consecutive Slash 2nd, 4th, 5th and 7th Hits) 	25 	1
 	(Last Attack) 	200 	7
 	(Activation) 	35 	3
 	(Dragon Breath) 	35 	2
 	(Activation) 	200 	1
 	(Cat Grass Cardamom) 	25 	2
 	 	25 	0
 	(Titanbreaker) 	100 	5
 	(Stromcluster) 	20 	2
 	(First Hit) 	20 	2
 	(Remaining Hits) 	20 	1
 	(First Hit) 	70 	7
 	(Subsequent Hits) 	70 	0
 	 	20 	2
 	(Activation) 	10 	4
 	(Discharge) 	10 	2
 	(Activation) 	40 	3
 	(Bogglecat Box) 	40 	2
 	(Vivid Shot) 	40 	2
 	(Skill DMG) 	40 	2
 	(Explosive Firework) 	120 	7
 	 	150 	Air, 100, 600
 	(Bubble) 	50 	1
 	(Bubble Explosion) 	200 	1
 	 	200 	7
 	(Activation) 	100 	4
 	(Cannon Fire Support) 	50 	1
 	(Activation) 	100 	Air, 50, 800
 	(Waterfall) 	50 	2
 	(Activation) 	400 	Heavy, 800, 0
 	(Skill DMG) 	150 	3
 	(Lingering Aeon) 	100 	3
 	 	30 	5
 	(1st Hit) 	150 	4
 	(2nd Hit) 	150 	4
 	(Activation) 	100 	2
 	(Soundwave Collision) 	10 	2
 	 	200 	4
 	 	150 	2
 	 	51.75 	3
 	(1st Hit) 	50 	Air, 200, 450
 	(2nd Hit) 	100 	Air, 200, 650
 	(DoT) 	50 	2
 	 	250 	3
 	(Activation) 	200 	3
 	(DoT) 	50 	2
 	(Activation) 	250 	3
 	(DoT) 	50 	2
 	(Vacuum Slugger) 	100 	7
 	(Windmuster Iris) 	25 	2
 	(Normal) 	100 	2
 	(Repeated Hits Within 1.9s) 	50 	2
 	(DoT) 	150 	7
 	(Additional DMG) 	0 	0
 	(Range) 	200 	5
 	(Melee) 	250 	7
 	(Riptide Blast) 	100 	7
 	(Activation) 	200 	3
 	(Fiery Collapse) 	35 	2
 	 	30 	3
 	(Tornado) 	13 	0
 	(Additional DMG) 	3 	0
 	(Normal/Electro) 	30 	1
 	(Hydro) 	50 	1
 	(Pyro) 	200 	1
 	(Activation) 	150 	4
 	(Falling Thunder) 	50 	3
 	(Shockwave) 	100 	4
 	(Last Attack, 10% DMG) 	10.59 	3
 	 	40 	2
 	 	100 	3
 	(DoT) 	4 	2
 	(Additional DMG) 	0 	0
 	 	50 	Air, 0, 600
 	(Skill DMG) 	250 	Heavy, 400, 0
 	(Surging Blade) 	20 	Air, 0, 600
 	(Swing) 	30 	3
 	(Pyronado) 	30 	3
 	(Activation) 	100 	Air, 50, 800
 	(Starwicker) 	50 	2
 	 	75 	3
 	(Activation Knockback) 	400 	4
 	(Sword Rain, the center one of 3/5 swords, Or the left one of 2 swords)	25 	1
 	(Sword Rain, other swords) 	25 	0
 	 	300 	3
 	(DoT, 1st Hit) 	50 	Air, 0, 600
 	(DoT, Other Hits) 	50 	2
 	(Activation) 	75 	3
 	(Tenko Thunderbolts) 	75 	2
 	 	200 	3
 	(Activation) 	50 	3
 	(Adeptal Legacy White Jade Radish) 	15 	2
 	(Activation) 	100 	Air, 200, 600
 	(Coordinated Attacks) 	30 	1
 	(Activation) 	220 	7
 	(Ticks) 	60 	3
 	 	200 	4
 	(Activation Knockback) 	400 	Heavy, 1200, 0
 	 	500 	2
===Other Character Abilities===
Meaning of terms:
*Air, 0, 600 means that the attack uses a special force, which has Air Stagger Level, 0 Horizontal Force and 600 Vertical Force.
Character	Ability 	Poise Damage	Impulse Type
 	(Extra Arrow) 	2 	2
 	(Extra Arrow, Fully-Charged) 	4 	2
 	(Extra Arrow, Hit Weak Spot) 	8 	5
 	(Extra Arrow, Fully-Charged Hit Weak Spot)	16 	5
 	(Manual Bunny Explosion) 	260 	5
 	 	150 	3
 	(Gossamer Sprite: Splice) 	30 	3
 	(Wet Application On Contact) 	0 	0
 	(Additional Electro DMG) 	30 	0
 	(Additional Attack) 	100 	6
 	(Additional Attack) 	300 	2
 	(Coordinated Attack) 	100 	Air, 0, 600
 	(Chain Explosion) 	25 	5
 	(Coordinated Attack) 	50 	2
 	and (Kinu) 	30 	2
 	(Coordinated Attack) 	25 	2
 	(Glimbright Shade) 	75 	2
 	(Spirit Blade) 	100 	2
 	(Ice Blade) 	36 	3
 	(Additional Spirit Blade) 	100 	Air, 0, 600
 	(Obsidian Spiritvessel Skull) 	50 	2
 	(Sprout) 	10 	2
 	(Miniature Cuilein-Anbar) 	30 	2
 	(Duststalker Bolt) 	25 	2
 	(Jinni Toop) 	10 	3
 	 	50 	3
 	(Lightfall Sword) 	180 	3
 	(Thundering Retribution) 	40 	1
 	(Thundering Retribution) 	40 	1
 	(Joint Attack) 	30 	0
 	(Summoning) 	80 	2
 	(AoE) 	500 	2
 	(Joint Attack) 	10 	0
 	 	100 	Air, 20, 600
 	(Additional Cutting) 	30 	3
 	(Additional Bloom) 	30 	5
 	(Additional Attack) 	60 ×2 	2 ×2
 	(Pairidaeza's Light) 	25 	Air, 0, 600
 	(AoE) 	50 	1
 	(Scalespiker Cannon Bounce) 	100 	3
 	(Small Cat Grass Cardamom) 	25 	2
 	(Spark) 	25 	0
 	(Explosion) 	120 	5
 	(Thundergrass Mark) 	20 	2
 	 	25 	3
 	(Pyrotechnic Strike: Reprised) 	30 	2
 	(Flamestrider Crash) 	75 	Air, 5, 600
 	(Scorching Ring of Searing Radiance) 	100 	3
 	 	0 	2
 	(Phantom Explosion) 	150 	3
 	(Additional Charged Attack) 	26.15 	3
 	(Karmic Oblivion) 	30 	2
 	 	50 	1
 	(Currents) 	25 	1
 	(Normal Attack) 	45 	2
 	(AoE) 	100 	3
 	 	15 	2
 	(Lightning) 	69 	2
 	(Extra Fish) 	30 	3
 	(Additional Riptide Flash) 	15 	2
 	(Additional Riptide Slash) 	100 	2
 	(Additional Clusterbloom Arrow) 	20 	3
 	(Wind Blade) 	36 	2
 	(Collapse) 	13.5 	2
 	(Additional AoE) 	133.2 	5
 	(Extra Arrow) 	1 	2
 	(Extra Arrow, Fully-Charged) 	2 	2
 	(Extra Arrow, Hit Weak Spot) 	4 	5
 	(Extra Arrow, Fully-Charged Hit Weak Spot)	8 	5
 	 	15 	1
 	(Implode) 	8.8 	2
 	(Wet Application On Contact) 	0 	0
 	(Wet Application On Contact) 	0 	0
 	(Additional AoE) 	50 	2
 	(Mega Radish) 	30 	2
 	 	30 	1
 	(Converted Attacks) 	100 	2
 	(Additional Kindling Arrow) 	15 	2
===Elemental Reactions===
Once the duration of Frozen ends, or when it is removed through Shatter or Melt, the Frozen status will be removed and the target will receive a poise damage and a stagger effect.
Meaning of terms:
*Heavy, 240, 300 means that the attack uses a special force, which has Heavy Stagger Level, 240 Horizontal Force and 300 Vertical Force.
Reaction 	Poise Damage	Impulse Type
Superconduct 	30 	Heavy, 240, 300
Swirl (AoE) 	30 	1
Swirl (Primary Target) 	130 	1
Shattered 	30 	3
Overloaded 	90 	5
Electro-Charged 	130 	2
Burning 	30 	0
Impact 	30 	1
Frozen (When Unfrozen) 	30 	2
Bloom (To Enemies) 	25 	2
Bloom (To Characters) 	5 	0
Burgeon/Hyperbloom (To Enemies) 	50 	2
Burgeon/Hyperbloom (To Characters)	10 	0
===Weapons===
Meaning of terms:
*Heavy, 500, 0 means that the attack uses a special force, which has Heavy Stagger Level, 500 Horizontal Force and 0 Vertical Force.
Weapon	Poise Damage	Impulse Type
 	50 	Default
 	100 	2
 	25 	2
 	25 	3
 	0 	Default
 	50 	2
 	100 	2
 	50 	2
 	50 	2
 	30 	Default
 	50 	2
 	36 	2
 	20 	Heavy, 500, 0
 	20 	Heavy, 500, 0
 	20 	Heavy, 500, 0
 	20 	2
 	20 	Default
 	0 	2
 	20 	2
 	100 	2
 	100 	2
 	20 	2
==Examples==
Example 1: Chongyun Normal Attack 1-3 Hit + Bennett Elemental Skill Charge Level 1 > Stonehide Lawachurl
* Calculation: (105 + 95 + 121 + 100 + 100) × 0.7 = 364.7 > 280, where:
** 105 + 95 + 121 + 100 + 100 is the total Poise Damage dealt
** 0.7 is the Stonehide Lawachurl's Endurance
** 280 is the Stonehide Lawachurl's Poise Bar Length.
Example 2: Yae Miko Normal Attack 1 Hit + 2 × Electro-Charged > Abyss Mage during shield regeneration
* Calculation: (7.44 + 130 + 130) × 1 × 0.4 = 106.976 > 100, where:
** 7.44 + 130 + 130 is the total Poise Damage dealt
** 1 is the Abyss Mage's Endurance
** 0.4 is the Abyss Mage's Hyperarmor during shield regeneration
** 100 is the Abyss Mage's Poise Bar Length.
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