Gaseous Form - Lvl 4 (Wizard Spell)

This spell causes an individual, as well as the non-living items which it carries or wears up to 1,000 gp weight per level of the wizard, to become gaseous in form and able to flow accordingly at a base speed of 3 per round, subject to wind conditions. The gaseous form cannot be physically harmed except by magical fires or lightning, in which case damage is normal, but the gaseous creature may be affected by mind-related attacks such as charm, hold or suggestion spells. However, a whirlwind causes double damage to a creature in gaseous form. The spell lasts for the entire duration and can only be removed by the reverse of the spell. During this period, the creature can see and hear, but no magic items or spells may be used. Psionics (except for body weaponry and shape alteration) will function normally, and psionic combat can take place. Spells cast on the creature prior to this spell will remain in effect for their normal durations (resist fire, protection from lightning, etc.). The reverse, solidify form, allows the gaseous creature touched a saving throw vs. death magic. If the creature touched fails the saving throw, the creature immediately resumes solid corporeal form and cannot resume gaseous form for the duration of the spell. If the wizard casts this spell on himself, he may include his own familiar in the area of effect. If this spell, or its reverse, is cast on an unconscious or dead creature, it is allowed no saving throw. The material component for gaseous form is a mouthful of smoke; the component for solidify form is a mouthful of rock. Note: this spell was researched by the mage Paul, also known as Purple. Gaseous form was specifically invented for battling vampires with its reverse.
This spell allows the wizard to turn a creature touched into a pink cloud of gas, for the duration of the spell. If the creature touched is an unwilling recipient of the spell, he gets a saving throw, with a successful saving throw negating the spell. The spell's effects are identical to that of the potion of gaseous form, with regards to movement rates, and the effects of a gust of wind spell. However, the wizard - if he casts the spell on himself - can turn non-gaseous at any time.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells