Void Cascade

Void Cascade is an endless Mission type introduced in . The Void threatens to disrupt the Zariman Ten Zero's systems and the Tenno must cleanse the Exolizers of Void Manifestations to prevent total cascade, while also fending off invading Corpus or Grineer.
Access to this mission requires completion of the Angels of the Zariman quest.
==Mechanics==
Periodically, a Void-possessed Exolizer will spawn, contaminated by multiple Void tears. The contaminated Exolizer has a barrier with a 20-meter radius that forces Transference on entry, similar to an Orphix Field. The tears must be closed using the Operator/Drifter's damage Amp or Void Sling, which will spawn a Void Manifestation above the Exolizer. Destroying the manifestation will purge the Exolizer, deactivate the Transference-disrupting field, and spawn a Thrax Centurion in its place, who will threaten to repossess the Exolizer if not defeated quickly enough; the Centurion is a formidable foe that possesses Overguard and defeating its physical form will revert it into a spectral entity that must be finished off with Operator/Drifter damage before it regains its physical form.
As the mission progresses, additional Centurions aided by Thrax Legatus will spawn in and attempt to possess any purged Exolizers. Centurions can only possess Exolizers while in their physical form; forcing them into their spectral state will interrupt the possession. Legatus will not attempt to possess Exolizers, but will instead intercept players and defend Centurions.
Players must monitor a Cascade gauge that fills in the presence of Void-possessed Exolizers. Purged Exolizers will linger on the field for 90 seconds while they tick down, passively reducing the Cascade gauge. Killing enemies within 20 meters of a purged Exolizer will cause them to be absorbed into the Exolizer, reducing the Cascade gauge. Once a purged Exolizer has expired, it will be counted towards the total number of purged Exolizers. Retiring 4 purged Exolizers counts for one rotation, and will open extraction.
If the Cascade gauge fills completely, all Exolizers will despawn. If extraction is not yet available, the mission ends in failure. Otherwise, the Tenno are immediately directed to extract. All squad members' health will start draining, similar to when Life Support reaches 0% in a Survival mission. Should the Tenno linger too long after the Cascade gauge has filled, the mission will end in failure.
Some of Quinn's Bounties that involve Void Cascade may have a special condition that requires the Tenno to keep the Cascade Gauge below 50%, meaning players have to work faster on purging corrupted Exolizers. If the Gauge hits exactly 50% before completing one rotation, the mission will immediately fail.
==Locations==
 
==Rewards==
Rewards from Void Cascade missions are offered every 4 retired purged Exolizers. The order of the rotations is AABC.
==Notes==
*Tenno Specters will instantly die if they enter a Void Cascade bubble. 
==Tips==
*The key to ensuring that the Cascade Gauge remains low is to ensure that there are more purged Exolizers than possessed ones. Having at least one purged Exolizer more than possessed ones will cause the Gauge to drop, and an equal number will cause the Gauge to remain still.
*Fast moving Warframes such as , , , , and excel in this mission as they can quickly get to spawning Exolizers in the other rooms.
**Alternatively, inherently tough Warframes such as , and can move in advance to the other rooms with newly spawned Exolizers and hold on their own against swarms of enemies while waiting for others to mop up the previous room.
**Generally advised to have at least one player stay behind when Exolizers start appearing in a new room to prevent possession of the existing ones.
*Possessed Exolizers will deploy in predetermined points across three distinct tiles in a similar manner to how Orphix are deployed in Orphix Missions. This allows players to anticipate where the next Exolizers will deploy and move there ahead of time.
**Exolizers may deploy once every 30 seconds after the previous one, signified by a distinct sound.
**If playing in a squad, it may be worth having some players remain in previous rooms with the purged Exolizers to protect them from potential Thrax repossessions.
*Additional Thrax Centurion and Legatus spawns become more frequent as the mission progresses, with some appearing immediately after an Exolizer is purged at higher levels.
*The Operator/Drifter does not need to be inside a possessed Exolizer's disruption field to shoot and seal the tears with their Amp.
*Lega Prism and Klamora Prism are highly effective at closing Void rifts due to their wide range and continuous stream.
== Bugs ==
* Although rare to achieve, if the player extracts with cascade gauge filled and the player dies with Last Gasp activated while inside the elevator, returning to the Chrysalith and entering Operator mode will cause the player to collapse inside the hub. The player can still interact with most of the UI but will be unable to move, and the Last Gasp cursor will remain on screen outside of menus and the Arsenal, with the only way to fix it is to exit the Chrysalith and re-enter.Youtube clip from Fladbox (note: Japanese only)
** Said bug also causes issues when viewing the Arsenal, such as haphazardly shrinking the mod screen after Fast Travel is used (though the size of the UI when checking Arcane descriptions in the loadout is unchanged), and causing the currently-equipped Warframe to lose their head in the ability screen.
== Gallery ==
File:Mounash-pathak-warframe-thumbnails-0006-07.jpg|Exolizer concept
File:Mounash-pathak-warframe-thumbnails-0007-08.jpg
==Patch History==
==See Also==
*Void Flood and Void Armageddon, two more unique missions in the Zariman tileset.
es:Cascada del Vacío
Category:Missions
Category:Update 31