Brigand

== /// SUMMARY ==
The Brigand is a power-oriented advanced ranged weapon that heavily focuses on ammo resource management. It is unlocked at Wave 26 and is available to be purchased with $30,000.
The Brigand is a complex yet extremely powerful ranged weapon that may require prior use or experience to be used at full potential.
== /// MECHANICS ==
Like most other ranged hit-scan weapons, the Brigand fires towards the cursor's location when [LMB] is pressed. Firing while unscoped will provide poor accuracy and even worse damage output, much like the other snipers. This weapon also cannot inflict headshots while unscoped.
The Brigand will bypass through enemy shields (such as Commando Healer's shield ability) when landing headshots. It has an extremely high pierce, able to hit up to 5 enemies per shot, in addition to providing the user with above-average Damage Resistance while held. However, ammunition crates will only restore ammo to the Brigand at a 50% efficacy.
=== // SCOPING ===
The user can scope in by pressing [Q]. Just like with the Sniper, this slows mouse sensitivity, decreases recoil and practically negates all of the Brigand's spread, allowing for high accuracy from long distances.
Firing Brigand while unscoped will cause it to deal x0.75 damage.
=== // POSITIONS ===
While using the Brigand, the user can switch into different positions which lower the Brigand's recoil and accuracy to differing extents. Switching from one position to another takes roughly as much time as it does to equip the Brigand. 
The positions that the user can change into are Crouch, by pressing [C] or Prone, by pressing [X]. Pressing these keys again while in their respective position or unequipping the Brigand will cause the user to stand up as usual. 
Standing gives the user free mobility but worse recoil and accuracy. Crouching provides better recoil and accuracy but restricts mobility slightly by giving the user slower walkspeed and the inability to jump. Proning gives the best recoil control and pin-point accuracy out of the three positions, but completely stops the user from moving.
=== // AIRBORNE ===
While the user is midair, the Brigand increases its damage by 50%, accuracy by 75% and lowers recoil by 33%. In turn, it also receives a 50% lower firerate.
Firing while airborne will cause the user to receive vertical knockback, making it possible to stay midair until the Brigand runs out of ammo. The user will also be horizontally knocked away from the direction that they shot in. The amount of vertical knockback applied to the user scales with their firerate: a slower firerate means that the user is sent higher up, while having a higher firerate causes the Brigand to apply less vertical knockback.
=== // MULTIPLIERS ===
Critical hits deal x1.33 damage. While scoped, hitting a limb/torso/head deals x0.5/x0.75/x1.25 damage, respectively.
* Boss, MiniBoss, Aerial, Heavy: [x1.25]
* Calamity: [x0.5]
* Spirit: [x0.1]
==/// STRATEGY==
# The Brigand is among the most powerful ranged weapons. Keeping this in mind, the user is able to destroy heavier and stronger enemies such as Tank Noobs, Offense Trinities and many more with ease. It is best to prioritize targets and to aim for weak points due to its abhorrent resource management; for example, a Tank Noob can be oneshotted and an Apache can be taken down in three shots, so long as the user successfully targets the respective noob driving the vehicle.
#Avoid targetting Spirit-class enemies and shielded enemies; the Brigand is one of the worst weapons to fight Spirit-class enemies with, and for ammo-efficiency, it's usually better to wait for enemy shields to expire first.
#Considering its damage multipliers, the Brigand is generally among the best weapons to fight bosses with, especially NF-2401 and NX-1024. Make use of the fact that ammo crates passively spawn around the statue while a boss/miniboss is in the battlefield.
#The Brigand will decrease in quality if the user attempts to fire without scoping-in, losing both damage and accuracy. However, weaker enemies can still be killed without scoping in by utilizing positions and the benefits of firing while airborne.
#Due to ammunition crates only being 50% as efficient on the Brigand, it is best to use the Grapple Lash or build an ammo box with the Building Tools to keep your ammo topped up. It's a good habit to grapple in an ammo crate during reloads.
#Using consumables that increase fire rate such as Bloxy Cola may make it easier to aim and land headshots while airborne, since having a higher fire rate makes the vertical knockback less severe.
#It is usually faster to unequip and reequip the Brigand to return to standing position with it, if the user doesn't have a negative equip time from debuffs.
==/// TRIVIA==
#Brigand's model is based off of the real anti-materiel gun, Barrett M82.
#The Brigand has a bipod which lowers onto the ground while you are in prone.
==/// GALLERY==
File:Screenshot 2024-03-28 203459.png|thumb|Bipod while in prone
==/// HISTORY==
Date Format: mm/dd/yy
v0.8.0	
Category:Inventory
Category:Ranged