Gerudo Hawk

Gerudo Hawk is 's up special move in Super Smash Flash 2.
== Overview ==
When performed, Ganondorf engulfs his hand in dark magic and rises into the air, the trajectory of which can be slightly angled left or right. Upon making contact with an opponent, Ganondorf will grab them and pull them upwards with him until the peak of his ascent, dealing multiple hits of 1% damage and up to 5% in total. Upon reaching the peak, he will throw the grabbed opponent forward, dealing 13% damage and moderate knockback. If Ganondorf fails to grab an opponent, he will instead fall with a helpless state.
The move is Ganondorf's best vertical recovery tool, even allowing him to use the move again before landing should he grab an opponent with it. The move's low startup lag also makes it a useful out of shield option.
== Gallery ==
=== Screenshots ===
Gerudo Hawk Grab.png|Ganondorf grabbing with Gerudo Hawk on Hyrule Castle.
Gerudo Hawk Throw.png|Ganondorf throwing Captain Falcon at the end of the move.
== Trivia ==
*This move is functionally similar to Dark Dive, Ganondorf's up special move in the official series. It was changed in order to be more unique and improve his recovery, as opponents could abuse Dark Dive by causing Ganondorf to leap too far from the stage to recover.SuperSmashFlash.com Accessed December 22, 2020.
**Its name is also similar to Gerudo Dragon, Ganondorf's side special move in .
== References ==
Category:Attacks
Category:Special moves
Category:Up special moves
Category:Super Smash Flash 2
Category:Super Smash Flash series
Category:The Legend of Zelda universe