107713-uninspired-loot

== Content ==
			
I posted on this before, and of course it was met with the various inane responses from the elitist peanut gallery, but here it is again.
 
What is the strategy on loot in this game? No, really, what is it? 
 
Because right now, I am spending hours with my somewhat casual guild trying to clear dungeons and get attuned, knowing that there is no real motivation to do a dungeon other than to ... well... do the dungeon and get attuned. There certainly isn't any loot in there that I want. Unless something drops with 4 Fire Slots that is..and of course, I could get lucky and craft that...
 
There needs to be at the very least a marginal advantage of gear dropping in dungeons over crafted adventure stuff..and the same for raids. I am amazed at how confusing gear is in this game, direction-wise. Crazy stat combinations, terrible RNG for rune slots (TERRIBLE).. for example. Yesterday an item dropped in our STL run and it had 2 fire slots, 1 earth and 1 fusion. It also had brutality on it...so as a warrior, I was thinking "wow"...but it also had focus recovery and tech...so...
 
do I wear it? do I invest in putting good runes in it and feel like a dipshit for wearing focus recovery gear (even though it's an upgrade)?
 
I WANT TO BE EXCITED ABOUT GEAR.
 
And that seems like a really silly thing to have to say...
 
I mean, once I got 125 brutality gear, there was nothing much for me to look forward to before raiding. And even raiding gear....
 
I mean think about that. You craft some gear, and you now have nothing to look forward to during your dungeons clears towards attunement. I look at loot charts for dungeons we have not tried yet and it amazes me that there is not a single piece of gear in there that I need/want.
 
Here it is: I think runes have screwed over gear. The runes are too important and too pricey. I think the majority of a piece of gear's 'power' should come from its innate stats. Rune slots should be extra, not vital.	
----
			
https://docs.google.com/spreadsheets/d/15d8NRNPyO6MCV8KutJ0MwlSAdIP0tr91AC1pJEf0fvM/htmlview?usp=sharing&sle=true#
 
Can thank Chua later.
Now try finding pieces in dungeons.	
----
			
{| class="blockquote"
https://docs.google.com/spreadsheets/d/15d8NRNPyO6MCV8KutJ0MwlSAdIP0tr91AC1pJEf0fvM/htmlview?usp=sharing&sle=true#
 
Can thank Chua later.
Now try finding pieces in dungeons.
----
			
{| class="blockquote"
Yep, quite familiar with the list.
 
Now take a look at the warrior BIS list and notice how many of them are either BOE world drops, or crafted. And furthermore, that list is pretty useless when you take into account rune composition, which, since you missed it, was the main point of my post.
----
			
{| class="blockquote"
Because only taking in BiS gear that is a World Drop is the way to go...
----
			
{| class="blockquote"
You have clearly missed the point. Thanks for reading though.
----
			
{| class="blockquote"
No point is clear, Human not content cause not getting shiny purplz after every dungeon run that give pat on back for clearing the place.
Instead of trying to obtain correct rune slots, putting in some effort with multiple runs, want them handed.
Pointed out that using 125 brutality gear.
Chua started with full crafted set of 126 insight gear for healing. Replaced all now with other drops from dungeons and adventures, because having ONLY 125 in one stat makes for pretty bad experience.
----
			
{| class="blockquote"
You are jumping to conclusions, and what's worse, you are doing it with RP. 
I don't care about the 'purples' and I sure as hell am not looking for a pat on the back. Is lack of reading comprehension part of your RP perspective, or just an unfortunate perk of being you?
 
I'll say it again. The rune slots break conventional gear progression and make it confusing, boring and tedious.
----
			
This is why Madda loves Olivar. People always get mad when he makes points and then go straight for the RP insult.
 
There there, OP. One day, you'll get good gear.	
----
			
{| class="blockquote"
This is why Madda loves Olivar. People always get mad when he makes points and then go straight for the RP insult.
 
There there, OP. One day, you'll get good gear.
----
			
{| class="blockquote"
No point is clear, Human not content cause not getting shiny purplz after every dungeon run that give pat on back for clearing the place.
Instead of trying to obtain correct rune slots, putting in some effort with multiple runs, want them handed.
Pointed out that using 125 brutality gear.
Chua started with full crafted set of 126 insight gear for healing. Replaced all now with other drops from dungeons and adventures, because having ONLY 125 in one stat makes for pretty bad experience.
----
			
Ultimately, we all play the games to have fun. Some people like to .. RP, some people like the challenge, some people like the achieves, etc. Wildstar is hard. No need to flame, but it is easy to admit that it is at least harder than most MMOs. I think that is a very, very good thing. I love the challenge.
 
But I feel like a big part of what is missing in this game is a bit of reward for the challenge. Item progression is a clear reward for this sort of thing and is the primary reason I am so divided on how I feel about dungeons in this game. I agree that rune slots feel like a pretty 'cheap' (or lazy) answer to gear. I like the rune sets, but the hard-and-fast rune slots are a big problem. They can render a potentially GREAT piece of gear into garbage, just like that. To me that seems wrong. 	
----
			You ever tire of being an apologist Ollie?	
----
			
{| class="blockquote"
Again, expecting "conventional gear progression"
Is not in Wildstar.
----
			
{| class="blockquote"
My gear is actually pretty decent. RP insult is redundant btw.
----
			
{| class="blockquote"
It kinda is. It shows that you're either low on evidence or are so uncomfortable that part of you lashes out against your conversation partner without you knowing it and then BAM!
 
 
Apparently saying Madda instead of that dreaded "I" word counts as being illiterate. Madda hopes you're not an English teacher.
 
Madda wants to see your gear.
----
			Personally, I couldn't care less if my crafted gear is better than pre-raid. The adventures/dungeons are meant to get to the raid - that is the reward.  I think that much is clear from how the game is built right now.  Also, I'm not quite sure what to say if Rune Slots are ruining your experience.  I haven't put that much emphasis on the rune slots.  If I get a good combo, great - but I'm not going to hunt for one.  I will put out there that randomness (in general) does not add challenge to a game, only frustration.  I will also completely agree with the OP in that the gear seems uninspired.  Why are some of the stats so erratically placed? 	
----
			
{| class="blockquote"
fixed for key-logger conspirators
 
----
			
{| class="blockquote"
Madda sees your problem. All of your gear is from those odd Level 1 - 20 "skimpy" models you get while questing.
 
Not to mention you don't even have the proper amount of Brutality for a Warrior.
----
			Even hardcore players who get gold dungeons achievements are getting burn out due to the reward system.	
----
			
Lenghty OP full of barely suppressed anger: Check.
 
Insults and implications flying from both sides: Check.
 
More than sufficiently discussed topic: Check.
 
Nothing to see here, m- *snooze*	
----
			Crafters are not happy their crafted gears are sometimes going to be the same as raid drops.	
----
			
{| class="blockquote"
Lenghty OP full of barely suppressed anger: Check.
 
Insults and implications flying from both sides: Check.
 
More than sufficiently discussed topic: Check.
 
Nothing to see here, m- *snooze*
----
			
 
{| class="blockquote"
 Non-constructive post bumping my thread: Check 
 
----
			
{| class="blockquote"
 And yes, already discussed. Guess what, it doesn't hurt to create a new thread on a topic; in fact, it can be a good thing.
----
			
{| class="blockquote"
 
 
 
 
Why do so many people seem to be under the impression that other people somehow "play into their hands" by bumping their threads?
Mods can sticky your magnum opus for all I care. 
 
As long as I can complain about its irrelevance redundancy.  :rolleyes:
 
----
			
{| class="blockquote"
It's a bump, you cannot deny it. .
----
			
{| class="blockquote"
Even hardcore players who get gold dungeons achievements are getting burn out due to the reward system.
----
			
{| class="blockquote"
I'm not denying it. The question is: Why do you feel the need to point it out? That implies you think I care.
And I honestly don't see why I would.
----
			
{| class="blockquote"
You ever tire of being an apologist Ollie?
----
			
{| class="blockquote"
Nope. Is like Humans trying to hold on to lazy-mode systems. Chua never get tired or poking with stick.
Chua maybe find someone who react positively to stick and say "Oh, your side makes actually sense considering how wildstar does it".
But no, Chua always see response: "hur dur fanboi, I want my easy gear, no challenge"
----
			
{| class="blockquote"
If you actually responded to his points instead of responding with repetitive irrelevant garbage people might not react that way. You're the equivalent of that kid saying 'I like turtles!' in every thread.
----
			
BadPathing is a member of my guild. His points are pretty spot on.
 
He has been with us through the Adventure runs, and now we are pounding through the Dungeon attunements. He has been in almost every group for just about every member in the guild helping them get attuned and geared. We have had many discussions about gearing and his gear is pretty well stacked for pre-raid. The ONLY thing he has to look forward to at this point is getting the same gear to drop just with more and better suited rune slots. He is doing what every guild leader wishes his guild members would do, strive to be the absolute best at what they are doing. The means we have to us at this point is in the gear.
 
The point is, as far as gearing progression goes, the randomness of the rune slots is on the insane side and I am in complete agreement with him. He has never asked for easy purples or anything of the like so judging him on that, whether you are saying it in RP mode or not, is way off base.	
----
			
{| class="blockquote"
If you actually responded to his points instead of responding with repetitive irrelevant garbage people might not react that way. You're the equivalent of that kid saying 'I like turtles!' in every thread.
----
			My guild is 4/6 GA, not amazing, but decent. Gear is uninspired. It's annoying, defeating, RNG festival of let downs, with no reason to get anything other than AP (for DPS classes). Runes make getting what would be BiS GA raid gear worse than crafted blues. Take out the randomness of runes, and add staple items like CHT, Perditions, CTS, Bene, REAL TIER WITH BONUSES, and DFT and you'll have a sub for life. I agree with OP 100% on everything. Dungeons don't matter. Shoulder the Loud? haha RIP	
----
			
{| class="blockquote"
Gear is uninspired. It's annoying, defeating, RNG festival of let downs, with no reason to get anything other than AP (for DPS classes). Runes make getting what would be BiS GA raid gear worse than crafted blues. 
----
			
I whole heartedly agree with the OP.
 
Skipping the the dungeon/adventure gear with the AH costs all of about 3plat. I had more then that from leveling.
 
The fact that you won't see better gear till raids makes me sad.	
----
			
{| class="blockquote"
I whole heartedly agree with the OP.
 
Skipping the the dungeon/adventure gear with the AH costs all of about 3plat. I had more then that from leveling.
 
The fact that you won't see better gear till raids makes me sad.
----