Evil-shroom

Evil-shroom is a mushroom in . She was introduced along Dark Ages's Expansion, being one of the new plants unlocked in the new levels like Vacuum-shroom, Pult-shroom, Buff-shroom, and Smoosh-shroom.
Evil-shroom brews a potion inside its cap. The effect of the potion brewed will depend on the color of the substance. Evil-shroom will emit gasses, this means that she has finished brewing her potion. The fumes will give little buff to plants in a 3x3 area. When zombies get close, Evil-shroom will start attacking like a Fume-shroom, her fumes will have a different effect depending on the color of her potion. Upon death, Evil-shroom’s cap will shatter, leaving small glass fragments on the floor that will act as a temporary .
== Overview ==
Once planted, Evil-shroom will start brewing a potion inside her cap. The potion produced will be selected randomly, the player can tell which potion has been produced by looking at the color inside her cap. However, the player can force Evil-shroom to produce certain potion by sacrificing a plant on her. After producing a potion, she will start emitting fumes, that will have different effects on near plants and zombies, she will also attack similarly to , spraying fumes, dealing light damage and applying a different effect, they will have a different effect on zombies depending on the brewed potion. The effect of the potion will last for 20 seconds.
After brewing a potion, the subject will remain inside her for 25 seconds, after that, the potion will disappear and she will have to brew a new one. However, she'll have to rest for 10 seconds to brew a new one.
When she is destroyed by any zombie, her bottle cap will shatter, leaving small glass pieces in the tile she was planted on, these fragments will act as a temporary Spikeweed. These will last 25 seconds before disappearing.
Down here below you can see a chart that shows the potions and its effects, as well as what type of plant you can sacrifice to produce them.
Potion Color	Effect on Plants 	Effect on Zombies 	Chance to produce	Plants to force with
Orange 	Will boost their production speed by 50% 	Will knock them back by 1-2 tiles 	45% 	Contain-mint
Purple 	Will give them a 15% damage resistance buff 	Will make them 25% more vulnerable to damage	45% 	Reinforce-mint
Cyan 	Will give them immunity to Wizard Zombie’s spell	Will stun them in place for 5 seconds 	5% 	Enchant-mint
==Origins==
Evil-shroom is based on the scrapped Plants vs. Zombies 2 plant for . Evil-shroom was the concept for what we now know as Evil Potions. Evil-shroom had two variants, Speed and Toughness, each one would buff the stats it’s name stood for of zombies who ate it, although the player would be able to tap on the zombie 3 times to destroy it. It costed 50 sun and had a sluggish recharge. Her ability and part of her appearance is also based the potions on Dark Ages from , this world’s Brainbuster.
Evil-shroom’s appearance is based on a witch. A witch is a person, often a woman, who practices magic, witchcraft, or potions. In the past, witches were accused of harming people with spells or bewitching them. Evil-shroom’s hat was based off Witch Zombie’s hat, a zombie encountered on in the Chinese version of Plants vs. Zombies 2.
==Almanac Entry==
==Upgrades==
=== effect ===
When fed with Plant Food, Evil-shroom will blow a cloud with a random color that will hover over the lawn, applying an effect to the plants and zombies it touches. The color of the cloud will be either purple or orange, the effect will depend on it.
=== effect ===
When boosted by Enchant-mint, Evil-shroom will deal 30 more damage with her normal attack. Her potion effects will las for 10 additional seconds.
==Strategies==
Evil-shroom's brewing ability allows her to support plants in multiple ways, which is particularly useful in dealing with waves of zombies. Her offensive fumes work similarly to Fume-shroom’s attacks, hitting multiple zombies in her lane but with added effects, of course. This gives Evil-shroom an edge against zombies like and , whose abilities can cause a lot of trouble, therefore being annoying.
Evil-shroom's glass shard ability works well with and other wall plants, creating a defensive line with extra offensive power. When Evil-shroom is destroyed, the glass shards act as a temporary , damaging any zombie that steps on them. Placing Wall-nut or other defensive plants behind these shards holds zombies in place longer, allowing the shards to deal consistent damage to them. This is especially effective for stalling high-health zombies, as the combined defense, continuous damage, and already applied effects by Evil-shroom will surely defeat the toughest zombies.
== Costumes ==
==Gallery==
File:Evil-shroom Concept Art Sheet1.png|Evil-shroom concept art
File:Evil-shroom Toughness.png|HD Evil-shroom Toughness
File:Evil-shroom Speed.png|HD Evil-shroom Speed
File:Evil-shroom Mystic.png|HD Evil-shroom Mystic
File:Evil-shroom No Hat.png|HD costumed Evil-shroom Toughness
File:Evil-shroom No Hat Speed.png|HD costumed Evil-shroom Speed
File:Evil-shroom Cyan No Cap.png|HD costumed Evil-shroom Mystic
File:Empty Evil-shroom.png|HD Evil-shroom with no liquids inside her
File:Naked Evil-shroom.png|HD costumed Evil-shroom with no liquids inside her
==Trivia==
*In case this plant was in the Chinese version, the blue potion would also make plants immune to Witch Zombie’s spell
*She is the second plant based off a scrapped plant in Plants vs. Zombies 2 to be in Plants vs. Zombies 2 Endy-fied.
**The first one being Vacuum-shroom.
*She has that face because I thought it looked cute and added more personality to her :3
Category:Mushrooms
Category:Enchant-mint Family plants
Category:Dark Ages related
Category:Plants with sluggish recharge
Category:Plants with a cooldown
Category:Female plants