Mechs/PXH-4W

==Description==
This version, introduced in 3079, used a light fusion engine that reduced the 'Mech's top speed, though engineers installed improved jump jets to compensate. The 240 meter jump range allowed the Phoenix Hawk to use the light PPC and ER medium laser in each arm to great effect.[46] Additionally a Guardian ECM suite helps jam enemy networks, a heavy-duty gyro allows the 'Mech to hang in a fight longer, and a full-head ejection system protects the pilot.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Scrapper: Ace Pilot & Multi-Tracker (Quirk)
40 	Improved Communications (1)	High Command: -10% Lance Ability Resolve Cost (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=70/70S=35 	A=45/45S=16 	A=70/70S=35
Arms/Head	HardPoints	[ 2E ] 	[ 1S ] 	[ 2E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
ER Medium Laser
Light PPC	 	
ER Medium Laser
Light PPC
Torso 	Health 	FA=80/110 RA=20/55S=55	FA=95/140 RA=30/70S=55	FA=80/110 RA=20/55S=55
Torso 	HardPoints	[ 1E ] 	 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Heat Sink Double
3x Jump Jet-I (S)	
Engine Light
Engine Core 225
Gyro Heavy
Heat Sink Kit (D)
Endo-Steel (1)	
Guardian ECM
Heat Sink Double
3x Jump Jet-I (S)
Legs 	Health 	A=95/110S=55 	 	A=95/110S=55
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet-I (S) 	 	
Jump Jet-I (S)
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