Rath Modar

==Summary==
Rath Modar is a Red Wizard of Thay and the primary conspirator against the lich Szass Tam in the campaign to retake Thay. During the crisis concerning the Cult of the Dragons, Rath offered his wizards' might to assist the cult in their goal of summoning Tiamat from the Nine Hells. It was his silent hope that Tiamat would, when she saw how useful he had been, offer to him an army of dragons to wipe out Szass Tam once and for all.
He and his conspirator, Azbara Jos, organized the movements of the cult and their wizards to gather treasure and relics for the summoning of the Dragon Queen. Despite the cult's plan being foiled on the small-scale that Rath operated on, and despite the fact that the true outcome of the events seems hazy, it is likely that Rath survived and is still wandering the Realmspace, searching for a foothold to overthrow Szass Tam's undead enemy.
==Powers and Stats==
Tier: At least , likely , possibly 
Name: Rath Modar
Origin: Dungeons and Dragons
Gender: Male
Age: Unknown, likely in his forties
Classification: Human Wizard
Powers and Abilities: Superhuman Physical Characteristics, Magic, Reality Warping, Preparation (Rath is known to prepare items in advance and benefits greatly from such allowances), Social Influencing, Stealth Mastery, Weapon Mastery, Illusion Creation and Duplication via Illusory Self (In response to an enemy attacking him, he creates an illusory double, causing the attack to instantly miss and hit the double instead), Sealing and Invulnerability via Globe of Invulnerability (Creates a sphere that is totally immune to damage and most magic around a target), Invisibility, Madness Manipulation (Type 2) via Confusion, Fire Manipulation via Fireball, Power Nullification via Counterspell, Telepathy via Detect Thoughts, Mind Manipulation via Phantasmal Force, Light Manipulation and Sense Manipulation via Color Spray, Energy Projection and Homing Attack via Magic Missile, Forcefield Creation via Mage Armor, Electricity Manipulation/Acid Manipulation/Ice Manipulation/Poison Manipulation/Sound Manipulation via Chromatic Orb, Gravity Manipulation via Feather Fall, Portal Creation via Dimension Door, Non-Physical Interaction (Can affect intangible, incorporeal, conceptual, nonexistent, and abstract beings)
Attack Potency: At least Large Building level (Comparable to casters capable of using Freezing Sphere), likely City Block level (Some comparable casters have managed such levels of power via the Control Water spell), possibly Multi-City Block level (Comparable to casters of Disintegrate, which can destroy a large temple)
Speed: Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Class 1 (Can push over 500 kg)
Striking Strength: At least Large Building level, likely City Block level, possibly Multi-City Block level
Durability: At least Large Building level, likely City Block level, possibly Multi-City Block level
Stamina: Superhuman, can endure poisons, internal bleeding, and even impalement while continuing to act and fight
Range: Extended melee, hundreds of meters with magic
Standard Equipment: Quarterstaff, staff of fire, scrolls including feather fall, dimension door, and fireball
Intelligence: Extraordinary Genius, political leader and equal to Beholders, who can memorize thousands upon thousands of plans and preparations for any foreseeable scenario, equal to the most powerful minds of humanity (except for those who receive supernatural enhancements)
Weaknesses: None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Evil Characters
Category:Male Characters
Category:Fantasy Characters
Category:Magic Users
Category:Reality Warpers
Category:Preparation Users
Category:Social Influencers
Category:Stealth Masters
Category:Weapon Masters
Category:Illusionists
Category:Duplication Users
Category:Sealing Users
Category:Invulnerability Users
Category:Invisibility Users
Category:Madness Users
Category:Fire Users
Category:Power Nullification Users
Category:Telepaths
Category:Mind Users
Category:Light Users
Category:Sense Users
Category:Energy Users
Category:Homing Attack Users
Category:Forcefield Users
Category:Electricity Users
Category:Acid Users
Category:Poison Users
Category:Ice Users
Category:Sound Users
Category:Gravity Users
Category:Portal Users
Category:Non-Physical Interaction Users
Category:Dungeons and Dragons