Caprice Character Sheet

Caprice, filia of Arcturus, follower of Jerbiton
Player: Sean Cousins		Nationality: Italian		Gender:Female
Born: 1201			Size: 0				Height: 4’11”
Age: 20			Confidence :1			Weight: 103
Apparent Age: 20		Confidence points: 3		Hair: Brown
Eyes: Brown
CHARACTERISTICS 	PERSONALITY TRAITS
Intelligence 	+2 quick Jolly +2
Perception 	+2 watchful				Cruel +1
Strength 	+2 fit					Reckless +3
Stamina 	0
Presence 	-1 mocking
Communication 0
Dexterity 	+1 nimble
Quickness 	+2 sharp
VIRTUES FLAWS
Cyclic Magic (+3 summer)				Careless Sorceror
Deft Form Imaginem					Cyclic Magic (-3 winter)
Deft Form Mentem					Compulsion Practical Jokes
Enduring Magic						Incompatible Arts PeIm
Flexible Formulaic Magic				Incompatible Arts PeMe
Harnessed Magic						Limited Magic Resistance (Im)
Hermetic Magus						Limited Magic Resistance (Me)
Improved Characteristics				Reckless
Privileged Upbringing					Social Handicap (Mocking Others)
Student of Divine					Weird Magic
ABILITIES
Artes Liberales 		2 logic
Awareness 			1 motives
Catholic Church Lore 		1 monasteries
Charm				1 sense of humor
Concentration			2 ignoring distractions
Finesse				2 details
Folk Ken			2 practical jokes
Guile				1 using humor
Dominion Lore			2 monks
Italian				N telling jokes
Latin				4 telling jokes
Magic Theory			3 formulaic spells
Parma Magica			1 physical damage
Penetration			3 imaginem
Caprice, filia of Arcturus, follower of Jerbiton
HERMETIC ARTS
Creo 	6		Animal	3		Ignem 	1
Intellego 6		Auquam 1		Imaginem 6
Intellego 3		Auram 	2		Mentem 6
Perdo 	0		Corpus 4		Terram 1
Rego 	3		Herbam 3		Vim 	3
SPELLS KNOWN
Phantasmal Animal			CrIm	20	+12	pg144
Phantasmal Fire				CrIm	20	+12	pg144
Disguise of the Transformed Image	MuIm	15	+9	pg146
Wizard’s Sidestep			ReIm	10	+9	pg147
Memory of the Distant Dream		CrMe	20	+12	pg148
Frosty Breath of the Spoken Lie		InMe	20	+12	pg149
The Phantom Gift			CrVi	15	+9	pg157
Wizard’s Sigil: Laughter always makes its way
into Caprice’s spells. For example, with Wizard’s Sidestep,
the sound of someone laughing mockingly arises when someone 
attacks the illusion.