API C EquipmentSet.GetEquipmentSetInfo

Returns information about a saved equipment set.
 name, iconFileID, setID, isEquipped, numItems, numEquipped, numInInventory, numLost, numIgnored = C_EquipmentSet.GetEquipmentSetInfo(equipmentSetID)
==Arguments==
:;equipmentSetID: - equipment set ID to query information about.
==Returns==
:;name: - name of the equipment set.
:;iconFileID: - icon texture selected for the equipment set.
:;setID: - equipment set ID.
:;isEquipped: - true if all non-ignored slots in the set are currently equipped.
:;numItems: - number of items included in the set.
:;numEquipped: - number of items in the set currently equipped.
:;numInInventory: - number of items in the set currently in the player's bags/bank, if bank is available.
:;numLost: - number of items in the set that are not currently available to the player.
:;numIgnored: - number of inventory slots ignored by the set.
==Details==
* Equipment set IDs are assigned when the set is created and do not change as other sets are added or deleted.