Videl Kikyo

Videl Kikyo (ビデル鬼京桔 Bideru Kikyo) is one of the world's longest living humans due to his brush with the angel Evangrius who cursed him to suffer for the wrath he brought upon humanity due to his joy as an assassin. This immortality led him to develop an extremely powerful Magic Origin, so much so that he was able to withstand the drain caused by powerful, vengeful spirits know as Onryō. With his work as an exorcist, he came across a variety of these Onryo that chose to lend Videl their power in exchange for a host to house them for the six hundred years Videl has been on this earth. Continuing his work and pursuing his love of the hunt, Videl spent his time crawling the shadows until he came across a precarious organization that called themselves Four Horsemen. The leader of the Horsemen saw his skills in magic and reached out for the good that was inside Videl, but it was only when he spoke of the numerous battles they would face that Videl agreed to play along with their organization.
==Appearance==
His skin was like a thin sheet of satin that laid over bones that have been etched with the memories of over a hundred years. His crescent-of-moon eyebrows were thin and narrow, arched over darting eyes of hazel. He carried an imperious nose well and his angular cheekbones carved down towards a flinty jaw. Thin lips were always drawn into a scowl, and rarely showed off the porcelain gems hidden beneath, except for in a yell of frustration. This crow like face is framed by messy black locks that sway with the gentle words he speaks. This unkempt onyx hair is dipped in mercury at the tips, giving Videl the appearance of early aging, despite his immortality.
His body is one of the most wiry and diminutive persons on the Prophets, but every ounce is either dense bone or sinewy muscle, and he's as lithe as any olympic gymnast. It is this reason that some compare him to a Rhino Beetle (犀 甲虫 Sai Kabutomushi), for even though that insect is one of small stature, it can lift almost 850 times their weight. His muscles exist in the shadows, as the light will roll over the valleys of Videl's finely tuned physique. His gait is that of a refined nobleman, always straight and proper with his walk, though his fists are typically shoved down deep into the pockets of his trench coat.
This trench coat is his signature look, the black cloth covering up almost as many secrets as his reserved personality. This elegant look comes complete with a double-breasted front that is tailored to the body with a generous cut. The coat is made from weatherproof cotton gabardine combined with kevlar fibers to provide durability. It comes complete with shoulder epaulets and a detachable wool collar that give a flexibility to Videl's style in this mens trench coat. Beneath this trench coat he dates his age by wearing a pure white cravat, a pleated cloth that was originally a psychological deterrent for blades aimed at the neck. His look is completed with black pants of a four way woven material, with a unique padded waistband and hi-mobility stretch panels at the knee and lower back. Polishing off his regal appearance is a pair of oxford dress shoes that are kept neurotically clean as to not disgrace the rest of his appearance.
==Personality==
Although he shares his father's likeness in terms of appearance Videl's personality is unlike either of his parents. In the beginning he had none of his mother's kindness and little of his father's sense of duty and compassion, being an angry young man who seemed to hate everyone and everything, mostly stemming from his father's devotion to his job at the temple as a highly regarded exorcist; something that led to neglect of his son's quality time aside from passing on the trade. He appeared to be predisposed to violence, though he has mellowed since the time of his curse; the year's soothing his blood lust only mildly. He can still react violently however, and tends to lash out at opponent's who talk too much and disrupt his silence, or those who are too full of themselves with pride. His words flow out like that of scripture, reminiscent of his times learning the incantations to deal with demons and spirits. Though his is typically a man of few words, as his father had trained him to only speak when spoken to. Videl would happily go to any lengths to destroy his opposition, even maiming them to the point they can't fight back; though for all his violent tendencies, he rarely kills unless there is a great need or he has be commanded to. His restraint comes into place when he lets his victims suffer and turn into the Onryo that fuel his magic; the struggling and vengeful spirits often seeking out Videl to exact revenge before being absorbed by his magic. 
Due to his past profession as an assassin he has developed a tolerance for violence and blood, not feeling emotionally scarred by the scenes that he has witnessed in his lifetime due to the ability to compartmentalize his feelings. This is why some believe him to be incapable of feeling such positive emotions like love and happiness due to the sturdy walls he has built to prevent him from emotional pain. He has a high anxiety and aggression threshold, and so he does not show nervousness or stress easily, and it takes quite a catastrophe for him to break from his calm composure. He gets a sort of euphoric high when he sees the fear in his enemies eyes, and hungers for that sense of hopeless desperation that seems to exude from a person's body as they plea for the gift of life just before he drives his blade into their chest. Videl sees his skills in killing superior to others, and even believes in his superiority to the degree that he view others as relatively worthless, expendable, and justifiably exploitable if it means he can complete his mission. This mentality can also be interpreted in his deficient ability to empathize with others emotions, as well as feel humane things such as remorse and guilt for his actions.
He is rather headstrong; for once he sets his mind on something he rarely changes it. Even the leader of the prophets has a hard time changing his way of thinking when he grasps an idea by the horns; making Videl somewhat of a wildcard in the Prophets. Despite this trait, his years of experience have allowed him to demonstrate a surprising degree of calm outside his violent tendencies; at times showing the patience to prepare tea and develop an effective strategy to divide his enemies strength; though he has not lost the notion for little patience from his opponents. Despite being highly independent and reclusive, he will only show respect for a few figures within the Prophets, hearing their words clearly and taking them to heart. This is that of the leader of the Prophets, with whom he has seen a strong passion for, his spirit coming close to being cut from the same cloth that Videl's once was. Though he still finds The Harbingers methods a bit too grandiose and poorly executed for Videl's taste, he has pledged his loyalty to the man and will serve their organization to his fullest to somewhat enjoy his time as it passes by. He has also grown respect for the more senior members of the prophet's, seeing that their wisdom and outlook on life in line with his evolved senses due to his age.
Through his years he as developed powerful means of observation, able to read his opponents actions and develop a psychological profile that he feeds into his developmental strategy. He has shown high levels of deception and craftiness in his work, highlighting his adeptness at executing his kills, for he thinks through every possible scenario and makes his moves accordingly. Videl is highly strategic, intelligent, and more oriented towards long-term goals. His darkness is tempered by his contextual intuition; for he will only act on his immoral urges when he is sure he can get away with it. This makes him one of the more successful assassins as he does not waste time with grandiose kills, and will work for the swift execution that will ensure his clean getaway. Through his work he is very cunning and calculative, using his skills and equipment to profile a kill and ensure the outcome in it's entirety. His diligence and thoroughness when going out on a job would be considered by others to reach the point of obsessive and psychotic. But it is these skills that has allowed him to live through his long life without being caught or having the need to change his identity.
==History==
Growing up as the son of an exorcist, Videl had been exposed at a very young age to the powerful spirits that roamed this earth. He would often accompany his father to the temple, forced to follow in his footsteps on the path of an exorcist, learning hymns and reciting scripture to protect and cleans evil demons and spirits away from their family's temple. Videl was not fond of this however, his father would beat him if he ever disobeyed his orders, as Videl's disobedience would welcome angry spirits into the temple and allow for sin to grow there in his father's eyes. Videl had quite a different view on the matter, as he saw that as long as he remained faithful in guiding the spirits to the path they wished to take, he was doing no wrong in their eyes. This is why Videl had often found the spirits of the Onryo so fascinating when he came across them on his missions as an exorcist. The whispers and screams they spoke told of great stories, and their power was always that of incredible power. 
One day while he was in the middle of an exorcism, a powerful Onryo spoke to him and promised him the power to rid himself of his forced obligation and promised to help him escape the wrathful clutches of his father in return for a host to call his own so he could stay on the earth and take revenge on those who wronged him. With the source of power to write his fate right in front of him, Videl accepted the offer, giving the Onryo his body to call home in return for the ability to use his spiritual power to do as he pleases. That was when Videl fell in love with the high of spilling the blood of others. With the power of the Onryo on his side he was able to kill his father while he slept, watching the blood stain his sheets while Videl stood there with a smile. He hungered for more, however. More of the indescribable thrill of killing and the search for the ultimate high in so many ways to murder that he had yet to test. That is why he called upon the spirit Evangrius to grant him the ability to welcome more of the Onryo spirits into his body, and exert ultimate control over them, so that he could take on more powerful foes and watch as the life drains from their eyes. Evangrius ultimately granted this request, but at the cost of his definite life, cursing him with immortality until he could learn to sooth his wrathful ways. This was of no curse in Videl's eyes, as he saw it only as a means for him to continue to kill until his thirst for blood would finally be satisfied. 
This immortal life of his gave him a lot of free time to learn a variety of skills and assassination techniques. He even eventually became a bit of a renaissance man for his pursuit of targets required him to obtain a great deal of knowledge and social skills to be able to fluidly fit into any situation. This path of rounding out his skills and taking on various assassination job requests led him to the group of Four Horsemen. Finding intrigue in their purpose, but more so taking a vested interest in using them as a place he could use as cover and refuge while he was in-between jobs, Videl agreed to join their organization.
== Magic Abilities ==
===Onryō===
Onryō (怨霊, literally "vengeful spirit") is an enigma of an ability that comes in the form of a red and black creature that tends to have a mind of its own; sometimes appearing with a face of a dragon like beast. Due to the maniacal and dismal appearance and elemental nature of it, it has been classified under the umbrella term of Darkness Magic and a form of Necromancy, although the spirit itself has been able to show abilities akin to space manipulation through the creation of voids. This ability derives both its power and its name from the spirit that he has control over. Videl came across this power when an Onryō takes possession of them, embedding him with their power if they have the strength to resist being consumed by the dark demon. The demons that comes to share a symbiotic relationship with the host are actually the ghosts of people who died with such strong passions –jealousy, rage, or hatred – that their soul is unable to pass on, and instead transforms into a powerful wrathful spirit who seeks vengeance on any and everything it encounters. The Onryō living within Videl are easily powerful enough to kill any person swiftly; however, they prefer letting the object of their hatred live a long life of torment and suffering, watching those he knows suffer and die. They then inflict a terrible curse on the people or places that they haunt. When a user is unable to contain the strength of an Onryō, they will often be subjected to these curses and suffering, living out the rest of their lives until they die and join in the mass of the Onryō in search of another host to inhabit. This search is required due to the Onryō’s need for a resting place away from the harm of those out to exorcise them, as well as an Ki energy source to feed off in order to maintain their solid form. These spirits of dark matter hold a unique ability outside of their dark properties, pulling on the inter-dimensional forces between the spirit world and that of the physical world, allowing for them to "consume space" in essence. Although this void creation is the result of the spirits sending whatever comes into their domain into the space between the physical and spirit world, essentially destroying it's existence.
The control and manipulation of the Onryō can come to those gifted human who have a strong telekinetic force that can command the Onryō; but control is more easily attained by those who can use their Ki to both feed and entice the Onryō into obeying. Because of Videl's strong spirit and magic capabilities, as well as his long lasting life, he has developed both a telekinetic control and Ki control over the Onryo with fine precision. The telekinetic manipulation of darkness comes from a principle of light movement. Light exists as an electromagnetic wave, with the electric and magnetic vibrations of the wave occurring in numerous planes in space. This is known as unpolarized light, and is the same light emitted by the sun, lamps, or candles. The principle of telekinetic umbrakinesis comes from this electric and magnetic vibration principle, as Videl will emit highly electric waves from their mind to force the light wave to move in a certain direction. When the electric impulses from his mind hit the electric vibration property of the light in a certain plane, it will cause a force upon the light wave to cause it to turn into polarized light that has a uniform direction. Once the light has begun to move, the space that it was occupying beforehand will now lack any light waves, creating darkness for as long as the user continues their telekinetic push on the space. There is a particular range at which this telekinetic push will lose its effectiveness, especially in outdoor settings where light waves are abundant in pushing in on the telekinetic force. That is why Ki users have the upper hand when dealing with this sort of power.
Videl is also able to emit his Ki and control the Onryo with a unique construct that allows it to block out any photon of light from entering through. The Onryo will appear a black hue due to the impermeability of light from the dark souls, even the hateful vengeance of the phantoms causing sparks of electricity to jump across it's body, as well as giving it a red hue of rage. The phantasmal nature of it allows them to form it into a variety of solid constructs that can be used in combat. This can range from shields, swords, appendages, or fluid forms of these shadows Ki particles. This ability to manipulate his Ki to work in kind with the photon-absent area, also gives him one of the most useful techniques found in this ability. By shifting his body into that of the dark Ki, he is able to use shadows as a transportation system; disappearing into the shadow and appearing again in another one across vast distances. Though the techniques generated from this dark Ki is indeed both strong and versatile, the potency of the ability is strongly intertwined with Videl’s emotions. For the more sinister the emotion, the stronger the Onryō will be. This is because the dark Ki in the body reacts strongly with the synaptic firing pattern and hormone emission associated with negative emotions, giving it a more rapid and sturdy construct. Because of the long relationship Videl has had with the spirits that reside in his body, he has used a special incantation of his Exorcism Magic to protect the spirits from being removed by any other exorcist. This in turn has given the Onryō a sense of loyalty towards Videl, allowing him exquisite control over them to do his sinister bidding. When the Onryō feasts on this energy it gives them a far greater strength as their natural instinct of vengeance and pain will take over, allowing them to overpower almost anything that comes their way.
 
*Purgatory Armor (煉獄の鎧 Rengoku no Yoroi): Not relying on any form of Ki to beckon forth the Onryo, this ultimate defense comes from the Onryo's response to it's hosts telepathic call for protection. The Onryo will wrap itself around Videl in an inch thick of spiritual energy that cover ever inch of his body in a ninjutsu uniform style, with the exception of his eyes and forehead. This armor is made with a neurological connection between the spirits and Videl, so that when he moves part of his body, an electrical signal is simultaneously transmitted to the the spirit corresponding to the appropriate muscles in his body, resulting in the armor moving in sync with Videl's actions. This enhances his defensive reaction time by a significant margin, as he can even extend the armor from his body to act as a shield when needed. And because the armor is made up of the spiritual energy produced by the Onryo contained in his body, it can repair itself if given a good amount of time. The armor itself is highly durable and able to withstand a great deal of damage before giving in. The armor is able to withstand dense blasts of Ki, including those up the blasts of a Wizard Saint, before breaking apart to reveal the skin underneath. The energy that makes up this armor is able to disperse Ki across its form to help reduce the amount of energy that competes with the surface of the armor. This Onryo energy also resonates at a higher frequency than most Ki attacks, allowing it to withstand numerous barrages from an opposing mage. Because it is made up of dense spiritual energy, it is also able to withstand attacks from blades and bullets alike, comparable to the density of adamantine or constructs of even greater durability. The energy it takes to control such energy around him and adjust its power and resiliency with each attack it receives, takes a lot of mental acuity and so Videl cannot withstand attacks for more than a few hours; though with his skill in assassination, this armor proves to be the ultimate defense during the time it takes him to eliminate an enemy.
*Dark Nuija (暗闇のメイス Kurayami no Meisu): One of the more aggressive attacks that Videl has developed, this spell can take on two different forms. First, with the simple wave of his hand, the Onryo are morphed into a dense form similar to that of a mace. This mace is only a few feet long, but due to the density and spikes that protrude from the round club end, this attack will pack a punch if dealt with on bare skin. When wielded this mace can bust through concrete and bone alike, easily cracking through whatever stands in its way. Videl likes to use this mace as an extension of his body, connecting it to himself with a chain of magic so that he can easily retrieve it when thrown; something that greatly improves the effectiveness of the typical close-combat weapon. The second derivative of this spell comes at a much larger scale, something that easily dwarfs a human in comparison. With this formation, Videl will wrap up his target in the Onryo, trapping them into a ball of darkness that’s raised up into the air from a large column. Spikes then protrude from the orb, giving it the generic mace appearance, that then collapse inwards as the giant mace is then slammed into the ground. The combination of the heavy impact force from being slammed from thirty feet up in the air, as well as the added damage from the collapse of the spikes onto the target that lay inside is enough to make an average mage pass out from concussive force or blood loss. Even if Videl is unable to capture the target inside of the mace, he is still able to use the large size to slam down against a fleeing target, crushing them beneath the dense ball of energy.
*Spirit Shield (スピリットシールド Supirittoshīrudo): By manipulating the spirit particles from the Onryo and combining them with his own Ki, Videl is able to construct a highly durable hexagonal shield that can span around 120 square foot area. This spell is immovable to those without control over spirits, but to Videl it is a freestanding shield that she can easily use in conjunction with his movements to help block incoming attacks. It’s Ki frequency and molecular density is so high that very few magic attacks are able to pierce it’s construct on the first hit. Though those of S Class Rank and higher have been seen cracking it through the use of a very powerful attack. Needless to say, that repeated hits will eventually cause it to crack and shatter, leaving Videl with little time to construct a new one. He generally has a refractory period of ten seconds before he can effectively create a shield of a suitable thickness; but its durability can withstand an onslaught of attacks for quite some time. Once created his spell can last for a time of twenty seconds to two minutes, dependent on the size and thickness of the shield and how much magic Videl wishes to devote to keeping its structure intact. Though generally used to block incoming attacks from opponents, these spirit shields can be used in many other ways, such as trapping his foes, using them as a means to limit his opponent’s movements, or even as a creation to aid in travelling over areas where there is no solid earth beneath. A unique variance of his Spirit Shield has been developed after witnessing the reflective abilities of Ice Mage’s barriers. By altering the shape and elasticity of his Ki construct, Videl is able to simply “bounce back” an offensive attack back at his opponent. This only works for spells constructed out of magic, and won’t working with objects like knives and swords, but has the means to redirect projectiles with this highly elastic shield. This Photon Spirit Shield is something Videl can only do on a small scale currently, as it takes a great deal of concentration to manipulate the spirits and his Ki into something with elastic properties, so omnidirectional or surprise attacks generally are not combated with this shield variation.
 
*Reikon Void ( 霊魂虚 Reikon Kyo): One of the most useful abilities Videl has come across during his command of the Onryo, is the ability to open up spaces to the the area between the physical word and the spirit world; what Videl has come to call "The Void". The particles that make up this void gradually leak into the physical world, making their way into any physical thing to cause them to age and ultimately perish into the corporal beings that pass over into the spirit world. The Onryo are able to take the Ki from Videl's Exorcism Magic and use it partially on themselves to cause a partial exorcism that is able to open a portal to The Void, sending anything that comes their way into a path of ultimate destruction. The speed at which a void is opened up is faster than the time it takes for a bullet to be fired at three feet away to reach Videl's head. Though the scale of which Videl is able to open a void is limited to the mass of Onryo spirits he has collected, the limit as to what he can send into it shows no bounds. It is able to take in Ki constructs and effectively eliminate them without a trace, take in physical projectiles of any nature and turn them to dust in The Void, and in extreme cases he can make a person pass through The Void to turn them into a soul to forever wander the spirit realm. 
*Goryo Rampage (スピリットの暴走 Supiritto no Bōsō): First Videl will command the spirits to erupt forth from his back, encircling him in a numerous whip like constructs of dark spiritual energy that are sent out to attack the enemy. The spread of these tendrils can cover a distance of 260 feet straight, and 35 feet across, making it one of most widespread and threatening attacks in Videl’s arsenal. The tendrils themselves are always connected at the point of origin, allowing Videl to alter the beam's direction after being shot by the aid of expert Ki manipulation. This makes it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity. The beams start off at a thickness of 8 inches from their point of origin, and gradually get thinner as the travel down their path, ending at a mere quarter inch thickness at their maximum length. They can easily puncture steel or earth, and even make their way through viscous liquid due to their vibrational frequency. A unique trait about this spell is his ability to increase the number of beams to a substantially large amount, splitting them in half in the process. An initial attack can generate 15 different beams, each which can easily be controlled by Videl. But should he desire to split them up towards their 480 beam maximum, the maneuverability of the arrows lessens, turning the attack into more of a barrage, rather than a pinpoint attack. Videl has favored this attack when killing, transforming the end of the tendrils into a sharp point that can easily pierce through bone and the hearts of his enemies.
*Demon's Gauntlets (悪魔の拳銃 Akuma no Kenjū): Similar to the way of releasing an aura, Videl will channel his magical energy into both of his fists, surrounding them in a yellow-orange light that bubbles up to his elbows. This light will then give way to it's true form of an Onryo possessed energy, something that can be seen by the demon's eyes and mouth that appears as a "decoration" of this now solidified mass of spiritual energy. However, Videl will also release an almost undetectable amount of Ki into his arm, muscle, and shoulder’s structure to help strengthen the resistance of his body as well as increase output of the gauntlets that form. This energy around his fist is of a greater molecular speed and density, making it act as a greater protection as well as a means to deal a more damaging hit on his opponent. He could easily use this spell to pierce through or block physical or magical attacks, depending on the strength of the attack, and pierce through physical objects such as earth and steel. He uses this attack to mostly up the power of his close range combat as it's boost to his hits would even be capable of sending a shockwave of energy when punching against an object that would lead to bone fragmentation and complete breakage. This spell doesn’t take up much Ki either, as the output of such an attack is relatively close range and can be recycled by reincorporating in the lost spiritual. The Ki emitted for this spell is to only reinforce Videl's physical structure to be able to handle the force of his enhanced punches, whereas the power of such a spell comes from the Onryo itself. This means that Videl could easily keep this up for the duration of a battle, and even use other spells simultaneously.
===Exorcism Magic===
Exorcism Magic (悪魔払いマジック, Akumabarai majikku) is an incredibly ancient form of Lost Magic that allows Videl to interact with the spiritual forces of magic such as ghosts, spirits, and ethereal beings. Learned from his father, one of the first exorcists, this magic ability was created more than 400 years ago with the purpose of allowing wizards to interfere with spirits and other similar beings, forcibly removing and expunging possessing entities from the bodies, object or locations that they are inhabiting. With even greater mastery, a wizard is even capable of manipulating their form in order to benefit the user in whatever possible way they see fit. Videl utilizes this power is able to commune with other worldly spirits and control them and their energies to any extent he desires, transforming them into magic energy by breaking them down into pure Ki particles and absorbing it through his body. With this magic, the stronger the soul, the greater the level of magic energy they are able to obtain, empowering themselves in order to recover stamina and lost magic energy. Due to Videl's longevity and magical prowess he is able to exploit these benefits to their limits. He can use spirits to cause great chaos and control the souls of others when they are dead, often times utilizing them in order to throw off his opponent's perception of life and death by creating illusions of previously deceased people by simply bringing their souls to their location. By manipulating the soul, the incorporeal and immortal essence of a living thing, a person can be left vulnerable by expunging the soul from it's body, removing all of the powers and abilities that are latched onto their spirit such as curses and spells. At some level, all biological organisms have souls, meaning that most beings are susceptible to Exorcism Magic's effects. 
The most basic application of this magic art is found in it's ability to remove and banish any foreign spirits latched onto objects, places, and people. In order to have absolute control over this ability, Videl had to learn to control his own soul first before learning how to interact with the spirits of others, and by expanding from there, he was able to learn how to tap to the essence of everything living. Veteran wizards are said to be able to remove the powers belonging to spirits and steal it for themselves, often times revolving around channeling, summoning or using the power of spirits to achieve their own goals. This holds true for Videl as he relies on the powers given to him by the Onryō that he has come into contact with during his life as an exorcist. Basic techniques such as banishing spirits, destroying spiritual weapons, or removing a spirit from a living body are but a few of the many skills this magic is capable of producing. Videl can banish the souls and spirits back to the world of the dead, even those found in the living, through the chanting of certain incantations. Although aggressive, this magic can be used to aid the living in the form of warding off spirits of death and chaos, protecting them from harm. This magic is extremely effective against all forms of magic utilizing spirits or celestial beings when casting spells, a common example being Celestial Spirits, if this magic is used against them it will exorcise them from the physical plane, thus sending them back to the Celestial Spirit World. But, the true test that measures a user's skill and talent with this power is when they are face-to-face with a wizard in possession of a God Soul. Though it isn't entirely impossible to exorcise the soul of a god from a human vessel, for the amount of magic and energy needed to do so would be unimaginable, Videl has been able to cut the amount of power the god's soul is sending to the user in almost half; greatly limiting the time the user is able to stay in that form. With this power, wizards can become the bridge between the physical world and he spiritual world, becoming able to pass their own spirit to and fro with ease. However, due to constant use of this magic and the interactions with the dead and spiritual forces of the afterlife, Videl is cursed with the ability to talk and listen to the whispers of the deceased, bearing witness to things not of this world, things that no ordinary mortal could ever achieve. Videl has become numb to the visuals that deceased spirits exude, as they often appear in the blood covered form of how they died, and will exorcise them without hesitation. Though the voices of the living spirits of those that surround him can become overwhelming at times, and so it is why he tends to stay alone in silence.
An added benefit of using Exorcism Magic is it's hidden ability of rendering the user's own soul safe from manipulation from an outside source, resisting their attempts at manipulation through magic or other means. This means that Black Art Magic that deals in messing with the souls of others are entirely useless on them and their body, naturally building a resistance to anything trying to meddle with their spirit and form. If the situation calls for it, Videl can add more souls into his own body in order enhance themselves, using it as power source in order to temporarily elevate their maximum magical power to an even higher state; something he has done with the Onryo. Common advantages of doing this include adding the soul's skills and abilities to their own, learning whole new skills in a matter of seconds. Should the user desire to keep a soul in the world of the living rather than having it cross to the other side, they have the power to keep the souls of the people in their bodies even after they have died, creating an artificial attachment to the living world in order for them to be bound to their bodies. In the advanced line of it's use, the user can remove the magic and souls of other beings from inside the vessels of others, that includes the power of Gods too, and wizards using any form of Take Over or other form of spells that involve borrowing the powers of others. 
Videl can also materialize his soul and/or have a materialized soul transform into tangible state instead of its normal conceptual and formless state, meaning they can create weapons and tools for their exclusive use. An incredibly unique quality that Exorcism Magic has is it's ability to be fused with other forms of elemental magic arts that compliment it's nature, such as fire, light, darkness, and lightning magic. This makes it much easier to apply Exorcism Magic on others by simply combining it with another form of magic that they feel more comfortable using, even going so far as making said magic much more powerful than used naturally. If merged with Fire Magic, the flames are able to burn spirits to ash, effectively sending them to the other world. This is used by exerting their Magic Power as a wide variety of spells or by focusing it into an external source. It takes an enormous amount of concentration and mental ability to use the spirit as a means of weaponry. As many magic arts are derived from life force and the user's "spirit", Videl can take advantage of this fact and absorb them from the targets body or simply separate them from it, storing it in another object or being, effectively stripping a target of their magic powers. Any attacks derived from magic are also vulnerable to such abilities, as the energy and matter produced contains the user's life force and spirit, which can be drained and rendering the attack useless. Though the spirit can be regenerated after some time, extended drain may result in extended or permanent effects, or even death, since a living creature is incapable of living without it's spirit being intact. That is why Videl often only uses his spirit attacks as a finishing move, as so to not damage his soul.
As a user of this power, Videl is immune to all magic-altering powers aimed directly at them. Additionally, this power cannot be absorbed, negated, erased, changed, copied, modified, etc. New powers can still be developed and existing ones strengthened, but only through the Videl's own abilities with conscious choice being put by them. This gives him an advantage in certain situations when there are attempts at absorbing their abilities/powers, as he can render himself singular in terms of power possession, refusing to share, or allowing the power that is rightfully theirs to be so crudely replicated or imitated with a cheap knock off. This ability is a result of a unique existence made exclusive only to Videl by his mastery over it as a singular art, making him an absolutely one-of-a-kind user; this entails that Exorcism Magic cannot be replicated/cloned, or have it's powers mimicked, or be mimicked by other wizards or copycats. Not even with the use of Magic Drain and Mimic, two magic arts that allows the user to copy the Magic of any person they come in contact with, is unable to replicate the full effects and prowess he can display. As a conceptual attacks, this ability cannot be stopped by any physical method or blocked, much less be compatible with other forms of magic due to it being spirit based and not magic based. This means that Videl can eliminate the supernatural powers of others that so much as tries to interact, stop, affect, copy, meaning that this ability is impossible to be transferred toward others without the user's conscious knowledge and permission, let alone be taken from them, making it incompatible with that of things such as Nullification Magic and Dispel. 
Videl can also cancel out the powers of others, making them unable to utilize their powers as long as they are under his exorcise. If the exorcism used on a living being, the being will have their magic separated and dispersed, rendering their magic inert and mute. Videl can disperse their magic in the form of broken fragments instead of staying in relatively cohesive form and reforming from any part, effectively exorcising their Ki from the magic origin in their body. While this ability does not really make the best offensive as a defensive form it is almost invincible; common uses can be found in it's ability to affect the smaller things in life, such as removing the atomic bonds that hold matter together, enabling the user to make objects shatter regardless of their hardness or condition. When used more aggressively, Videl can separate and scatter any/all forms of Ki energy and powers, draining the target of all the power in their possession and effectively putting themselves above them in terms of control and magical superiority in regards to control and influence on outside forces. All energy forms are vulnerable to this ability, whether spiritual, physical, magical, divine, demonic, etc. After it's done, Videl can induce various limitations or blocks into oneself or others' capabilities, powers and/or abilities, through the use of specific incantations. For example, Videl can remove a persons amplifying magic that is to increase their powers or skills, causing them to decrease or simply remove the effects of the magic. This means that Videl will possess a stronger than usual connection to the forces of magic and, as a result, will be able to create, or control powers in a battle in which they dictate the terms and condition of both themselves and that of their opponent. Although these incantation can take some time when effecting another person's magic, as the soul's instinct is to fight off any foreign body trying to invade it. 
*Soul Ignition Wave (ソウル・イグニッションウェーブ, Sōru igunisshon'u~ēbu): An extremely odd way of applying this magic's abilities, Videl uses this magic to exorcise a small fraction of his own soul in order to use it as an attack of incredibly dangerous proportions. By later condensing it into a small ball of energy, it expands and explodes into a violent magic burst capable of swallowing up an entire area whole, exorcising any spirits nearby and killing anything live, reducing it to nothing but ash. Although powerful, this technique is incredibly exhausting, requiring Videl to sacrifice a small aspect of his own soul to use as a weapon, but overtime, if left to rest, the piece of soul that was used will return back to him.
*Exorcise (追い払います, Oiharaimasu): One of the most basic spells under it's arsenal, this ability allow Videl to knock the soul out of any living creature, transforming them into an ethereal being wandering the physical lane. This single move is the base ability for all other spells Exorcism Magic is capable of producing, by removing a being's soul, this gives him more freedom to manipulate their properties however they wish, either converting them into magic energy or sending them off to the spirit world. This is achieved in one of two ways: the first being by making contact with another living creature, or sending a concentrated magic attack containing the essence of Exorcism Magic, powerful enough to expunge the target's soul out of their body upon contact.
*Spiritual Blast (精神的な爆風 Seishin-Tekina Bakufū): When performing Spiritual Blast, Videl utilizes coherent particles of Ki, which are charged by Videl's magical power as to rapidly excite the constituent particles of Ki, which experience an increase in density and seem to multiply; this causes them to seek equilibrium and self-stabilize, being reflected and amplified by the magical aura and formed into a high-powered and potentially destructive beam of coherent radiation which is in a hyper-condensed form; essentially, a powerful ray of pure magical energy. What is so notable about the Spiritual Blast is that everything about it can be customized, from the trajectory, the properties, and even the shape and firing position. Videl is capable of altering the trajectory of the attack to the point that it can undergo several complex maneuvers, which can, in extreme cases, allow Videl to strike more than one opponent with relative ease. Indeed, the speed settings are capable of being altered as well. When used with five talismans, this unleashes a higher-velocity beam with enough momentum to breach weak defenses, even able to smash through steel and assorted metals, and because of the high velocity of the attack, it's certain that it will reach its target. Version two, which is used with six talismans, is more like a classic "ki attack" from fiction, as the magical particles have less velocity, and while generally less penetrating, the particles quickly transfer their energy to the target upon contact, reverting to pure heat and destroying the target from within. Interestingly, Spiritual Blasts have a special function—when using an elemental talisman as a medium to launch the spell, the composition of the spell reacts with the particular type of elemental magic contained within the talisman, allowing it to change into theoretically any elemental type; also giving the blast a large type coverage. In addition, the use of talismans to alter the properties of the magic allow Videl to attack the opponent from within in any form; and if a foolish Slayer attempts to devour it in any of its elemental forms they would get extremely sick, meaning the only way to properly defend against it is to use an actual magic.
===Dispel Magic===
Dispel Magic (解除魔法, Kaijo Mahō): 
*At Ease (安心できる Anshindekiru): Though not entirely classified as a technique, this practice allows Videl to extend the reach of his Dispel a few feet as to avoid any potential for damage, should he wait until the ability is nullified upon contact with his skin. To begin Videl will manipulate his Ki to flow towards the desired body part, typically his hands, before compressing it in a single point in space and utilizing his techniques to shift it into a ball. Condensing and shaping the mass of Ki does not take more than a second before it is able to grow into the size of a basketball at the start. By utilizing various Ki manipulation techniques, as well as altering the amount of Ki present in the technique, Videl is able to extend his reach up to twenty feet at maximum before his Ki begins to lose shape and cohesion. Though Videl is able to shift his Ki into various forms, such as orbs and beams, his Ki cannot lose contact with his body or else it is unable to hold the unique properties of Dispel. Videl has seen that if he were to try and throw his ball of Ki at an opponent, it will only have the effects of a general energy technique; still capable of doing damage, but does not hold it's dispelling properties.
== Physical Abilities ==
Enormous Magical Power: From a young age Videl had been somewhat of a protegee when it came to drawing in ambient Ki from the atmosphere; even able to do it kinetically, rather than through traditional means of meditation. This energy explodes in the form of a powerful pressure; causing an overwhelming force to be released from his body, and can cause a shockwave to crater the earth; infecting the ground around him to enable small chunks of rock to float upwards just by its presence. Because of his mastery over his techniques, Videl has a natural control over the exertion of his large Ki, keeping it contained to the point where it is virtually impossible to detect him by normal means, though the constant effort can be taxing. This precise control over his Ki extends to his skillful manipulation of his magical energy and regulated output during the casting of his techniques, enabling him to control it to soaring heights that many other users could never imagine. His Ki storage allows him prolong usage of his magic, and when siphoned from others with his abilities, this allow him to fight for as long as necessary. Through rigorous training and practice, Videl has been able to hone his abilities so that his techniques are not very costly, and allow him to conserve his Ki for those he cannot seem to subdue through sheer tactics alone. It has been rumored that Videl would be able to last days on his Ki if he were to fight a dangerous opponent; Videl dismisses these claims, saying she has yet to fully test his reserves against a worthy opponent.
*Magical Aura(魔力の霊気, Maryoku no Reiki): Videl has a means of exerting his Ki, whether it come from the natural release through his pores or through a forceful exertion, that great strikes fear into those who see it. Upon it's release the energy surges around the body and is exerted outwards in the form of an etherial aura, which holds considerable pressure surrounding it. Depending on the amount of Ki Videl uses in his aura release, it can be used to intimidate another individual, or as a pressure wave that can be used to push back weaker attacks. This aura that his Ki gives off is rather terrifying, which can cause his opponents to run away or literally get frozen in place by fear. The pressure of his Ki, and the subsequent intimidating effect on his opponent, is less effective on those who are of equal power in magic, or have considerably strong willpower to overcome the fear in their hearts. Videl's able to release an aura that blocks out all light from his form, only allowing for a devilish light from the eyes to form, giving off a gaze that seems to peer into the soul of those on the receiving end. This Ki even gives off a rippling scream due to the frequency it is emitted against the natural environment. The reaction of his aura's Ki with the environment can extend and cause his opponent to hallucinate and see the area as ominous, dark and foreboding, due to his aura's ability to blacken the light around them. Aside from a means of intimation to scare off the weak hearted, Videl will also use it as a form of external pressure to make people freeze in place from the force of the Ki against their skin. He can shape and manipulate the force of aura against his target to whatever he wishes; something he often uses when he is playing with his targets, allowing for a release of his aura to get the information he desires from them before killing them. His aura is that of an intimidating spirit tantrum that comes from the Onryo screaming out of his soul.
Ki Manipulation: From a young age Videl had been somewhat of a protegee when it came to drawing in ambient ki from the atmosphere; even able to do it kinetically, rather than through traditional means of meditation. He has the additional capabilities of absorbing ki into his magical origin, as well as manipulating the ki for offensive, defensive, and supportive purposes in any way that he wishes; although it still requires a great deal of concentration for him to harness ambient Ki, and so it isn't used in battle frequently. Generally, a magician has an easier time collecting this stray Ki in environments with higher concentrations of it such as the area where a vicious battle between others has progressed. He has however, been able to manipulate his own Ki reserves with great skill, allowing him to execute attacks without excess waste of Ki. At the absolutely highest level, a master magician's ki prowess functions as a defense against illusions due to their sheer mastery over it, making them all but immune to everything except the strongest of fabrications.
*Physiological Meliorism (生理的な改善説, Seiri-tekina Kaizen-setsu) : Through the use of this magic a user is able to alter the efficiency of particular cells to allow for greater efficiency of a certain physiological process. Particularly used on the endocrine system, nervous system, muscular system, and skeletal system; this ability is able to effect all anatomical systems to improve a mages performance. This is done through the manipulation of their Ki, allowing their magic to act as a catalyst or substitute substrate in various reactions in the body. This can greatly increase the output and efficiency of cell, as the body is able to use a form that can be replenished slowly through the means of ambient absorption; which is far less finite than the traditional metabolism and production.
** Aldo Mena: Vigilant- Adrenaline, also known as epinephrine a hormone secreted by the adrenal glands; especially in conditions of stress, increasing rates of blood circulation, breathing, and carbohydrate metabolism and preparing muscles for exertion. So once the mage is able to get control of the glands that secrete adrenaline Videl may experience effects such as increased blood pressure allowing Videl to react faster and become faster in general. As vasoconstriction occurs, Videl may feel a bit stiffer afterwards using this.
** Aldo Mena: Unleashed- The manipulation of norepinephrine can be used to treat oneself and give Videl on final push if Videl is extremely wounded or fatigued. Once Videl seems like he/she is about to faint or lose a fight due to fatigue the norepinephrine can kick in to increase blood pressure. As norepinephrine is referred to as a "stress" hormone, using an excess amount can lead to organs being worn down faster than usual.
** Aldo Mena: Propogate- Using Ki as a substitute, a Mage is able to disperse Ki through the epimysium of the skeletal muscles and cause massive depolarization of the muscle fibers which causes the body to utilize all myofibrils during contractions. This can give a Mage an extra 20% increase in brute force, but this comes with a cost. Because a Mage is overriding the body’s natural defense mechanism of not utilizing all muscle fibers, prolonged use of this spell can result in extreme tearing of the muscles and related torque injuries. 
** Aldo Mena: Nutriment- but utilizing substrate substitution or Ki catalysis on the adrenal gland, a Mage is able to increase their levels of cortisol, a steroid hormone. One this spell is in effect, the body will begin gluconeogenesis, allowing the body to have an increased supply of "fuel". Although this can increase the output of muscles, but giving it the copious amounts of energy it needs, it is one of the more risky spells to use; as prolonged use can increase water loss, increase protein and bone degradation, and decrease immune and healing functions. So this spell is best used for a quick boost in power on a final hit.
** Aldo Mena: Inspiration- By increasing production of erythropoietin in the kidneys and liver, the body is signaled to begin erythropoiesis, or the creation of red blood cells. With physiological meliorism a mage is able to increase their erythropoietin levels to hypoxic condition, which is about 10,000 mU of the hormone per milliliter of blood. This increase red blood cell production by almost 1000 fold, giving the mage a greater capacity for gas exchange, allowing their muscles to perform aerobic respiration and prevent the build up of lactic acid, which causes soreness.
** Aldo Mena: Vitality- Activating this spell will increase metabolic rate, protein synthesis, bone growth and repair, and increase the body's sensitivity to hormones like adrenaline. The manipulation of these hormones, via substrate substitution or Ki catalysis, will increase protein, fat, and carbohydrate metabolism of the mage's body and improve how cells use energetic compounds.
** Aldo Mena: Vigor- Manipulating the hormone produced by adipose tissue, a mage is able to increase the concentration of Leptin going to the hypothalamus. Using this spell helps slow down appetite, speeds up lipolysis, and maintain energy homeostasis allowing a mage to fight without fatigue for a greater period of time, while still maintaining substantial enough energy to fight at peak performance.
** Aldo Mena: Overhaul- Concentrating their Ki on the anterior pituarity gland, a mage can stimulate release of Growth Hormone (GH) to stimulates growth, cell reproduction, and cell regeneration. This allows a mage to recover from injuries and minor wounds within a matter of seconds. The effects of this spell is only highly effective on superficial wounds, yet it can help with deep wounds by increasing the healing process exponentially related to the amount of Ki output.
** Aldo Mena: Alleviate- This is a two fold modification that helps with releasing greater concentrations of enkephalin, a pain suppressant. This is one of the more difficult spells to master if Videl wishes to grant instant pain relief. This can be done as a localized spell, or a generalized spell. Videl will modify their Ki to act as a substitute preproenkephalin, a signal peptide that will cause the cells to release proenkephalin. If wishing to use this a precaution, a user can stop this spell in the first stage and allow their body to naturally create enkephalin through the post-translational modification of proenkephalin. If wanting to grant instant pain relief, Videl may enter the second stage and use their magic to catalyze the proteases used to cleave peptide bonds on proenkephalin and greatly reduce the time for the opioid peptide to take effect.
*Harmonic Convergence (高調波収束, Kōchōha Shūsoku) is an enhancement that Videl can perform after he mastered the art of Ki manipulation through years of training. It allows him to harness the power of pure Ki from the environment to give both his body and his attacks a heightened level of performance due to the strength that comes from the natural energy of the world. Since the birth of magic, mages have taken in Ki from the ambient air to help fill their magical origins. This Ki is then processed by their body into a form that reflects the given nature of a mage's own naturally produced magic, making it so the body does not reject this outside energy. This process of converting ambient Ki into that which is compatible with the body takes quite a bit of time, something that can last up to an entire day if the mage has completely depleted their origin. But after years of training and meditation, mages have found a way to take in the pure Ki present in the earth and air, making it possible to overcome this time consuming conversion process. Only mages who have mastered the art of Ki manipulation are able to take in the pure Ki of Earthland at an accelerated rate, doing what would take normal mages hours to assimilate, in a matter of seconds. They are also able to alter the natural Ki within their body to act as a buffer so that the use and storage of such power will not harm their magic origin. Videl is able to enter this mode during battle, though in order to take in the pure magical power he must remain still and focused; which is why most assimilation is done during meditation prior to battle. Videl is able to meditate and draw in the pure Ki, isolating the substance as to protect it from the body's natural transcription and translation of the substance into their own Ki nature. He then is able to hold this energy in her second origin to be brought out later, but at a cost. He can only have at most fifty percent of his second origin filled with this pure Ki. Should the pure Ki become the majority of the mixture, it will overwhelm the second origin and cause great damage; potentially sealing it off. Once she has successfully stored such Ki, when she tap into his second origin during battle his body will take on the appearance of a white glow, similar to that of an aura release, as well as the pure Ki's effect on Videl's iris will cause them to give off a glowing effect as well. Using pure Ki can give him peak physical abilities as well as turn his spells into those of incomparable strength.The nature of this enhancement will increase Videl's strength, speed, and biological processes nearly tenfold as the body reacts with this new substrate. This allows him to enter a state of heightened awareness, where his perception, reaction time, and subsequent counter would allow Videl to take on an opponent who may be classes above them with a degree of ease. The control and manipulation of the pure Ki entering his body will also increase the potency of Videl's spells, making them able to easily obliterate what they could not before. This does come at a cost however. Should Videl rely solely on the pure Ki they assimilate, his attacks will lose whatever elemental nature their magic initially possessed, in his case they lose their darkness affinity. His spells will instead become bouts of pure Ki energy with the exchange of a spell power twice that of it's normal deliverance.
Expert Hand-to-Hand Combatant: While not as skilled in the art as he is with his weapons, his family did teach him proper techniques to be quite competent and deadly when unarmed. Videl has repeatedly shown his prowess in agility and speed, and when coupled with his impressive strength, his punches are unexpected and bruise-forming. Additionally, he is quite inventive—coming up with creative attacks on the spot to launch against his enemies, finding ways to use the targets own body against them. He can also change the flow of his fighting style, making it an aggressive and straight forward attack style, to fluid and acrobatic motions while using pinpoint accuracy and lethal strikes. Videl excels both in power, using strong and precise punches, such as power packed jabs or piercing uppercuts, to deal damaging blows to his opponents; but also puts a major emphasis on speed, agility, and ferocity by using head-height kicks, jumping and spinning kicks, and fast punching techniques by utilizing the whole upper body and waist rotation to maximize power, which increases impact force and damage. Once he catches an opponent in his combos, he keep them trapped by increasing the rate of his strikes in a seemingly unpredictable manner, not allowing his opponents a chance to block or counterattack. He has even taken in the techniques of sumo wrestlers, called Nekodamashi, to help disrupt the rhythm of defense for his opponent, creating opening for subsequent blows to land. Videl's movements are consistently changing in such as quick manner that even the most observant of opponents have trouble following and blocking his hits.
* Capoeira: Being a fast and versatile martial art, this style emphasizes using the lower body to kick, sweep and take down an opponent, while the upper body is used assist those movements and occasionally attack as well. The series of complex positions creates an uninterrupted flow, in order to strike, dodge and move without breaking motion, giving it the characteristics of unpredictability and versatility. The defense is based on the principle of non-resistance, meaning avoiding an attack using evasive moves instead of blocking it. This fighting strategy allows quick and unpredictable counterattacks, giving the mage with the fastest reflexes the upper hand.
* Aiki-jūjutsu: Like other forms of jujutsu, it emphasizes throwing techniques and joint manipulations to effectively subdue or injure an opponent. With his rather quick reflexes and movements, Videl is able to blend his defensive and offensive strike to fluidly neutralize an attack's effectiveness and to use the force of the attacker's movement against him. Some of the art's striking methods employ the swinging of the outstretched arms to create power and to hit with the fists at deceptive angles, this can easily level an opponent by striking vital points. This way Videl is free to use his knee to pin his opponent, while leaving his hands free to access weapons or to deal with the threat of other opponents. When combined with Capoeira, Videl can be highly lethal when subduing an opponent by alternating between the swift kicks of Capoeira and the damaging blows done by Aiki-jujutsu.
* Ki no Michi (木の道, Ki no Michi lit. "The Way of the Tree") is a martial arts style created by the monks of the Minstrel Mountains. It is said that the monks created it to be an integration of their martial arts practices and the personal expression of their philosophy to "live like that of a tree. Staying sturdy with deep roots, even in the face of a growing storm or scorching sun." This fast paced, flexible style of martial arts focuses on neutralizing an attack early on or using Videl momentum and predicted trajectory to dodge said attack for a counter. It emphasizes a majority of throwing techniques and joint manipulations, although the use of a mages Ki, later realized to be eternano, is of great importance when delivering an effective block or counter. Also of particular importance is the timing of a defensive technique, either to blend or to neutralize an attack's effectiveness and to use the force of the attacker's movement against him. This means that a mage must be of fast body and mind in order to read an opponent’s intentions and movements in order to effectively block.
** God Cedar Cranial Descent (神杉頭蓋降下, Kamisugi Tōgai Kōka): Working best as in immediate counter move to follow an opponent's momentum, however, this move does require a great deal of strength to aid in the execution. As an opponent comes in for an attack, the mage will target the leading foot and scoop one the opponent’s thighs with their free hand. Using the opponent’s momentum to aid in their ascension, the mage will lift their opponent upside down so that their head is the closest point of contact to the earth. The mage will then proceed to drop to their side or back, driving the opponent into the earth on their neck and shoulders, or on the top of their head. If executed properly this move will follow one fluid motion and can leave the opponent with severe dizziness, a concussion, cracked cranium, paralysis, or even death if the opponent happens to land in such a way.
** Great Banyan Dance (大きなガジュマルの踊り, Ōkina Gajumaru no Dansu): Beginning with an Ki pulse from a low-rise kick to the opponent's sternum, a mage is effectively knocked up into the air. Afterwards, the practitioner's moves will differ based on the opening they see. They will typically swivel gracefully to land a kick to the left side of their opponent. This will shift the opponents center of gravity on their fall to cause them fall on their side. On the opponent’s decent, a backhand strike to the face will shift the opponent's body to be parallel with the ground. It finishes with a Ki infused punch to the gut upon the opponent’s impact with the ground. This final blow has been seen to break ribs, and never fails to knock the wind straight out of their lungs. Mages have been seen infusing their own magic into the hits to make this dance much more lethal and powerful. 
** Jaya Sri Maha Kick (ジャヤスリマハキック, Jayasurimahakikku): Once the practitioner is able to see an opening, they focus a great deal of Ki into their leg for power, while also maintaining their center of balance and delivers a kick at the opponent's weak spot. The only major weakness of this technique is that Videl has to focus a great deal of Ki into their legs, forcing them to lower the power given to their arms; this can be covered by an X guarded stance, or use the free leg to block as well. With the swiftness and power concentrated into the leg, this is easily break bones if an opponent holds no defensive protection. This is also a versatile skill that can be used to launch a practitioner into the air with a vertical distance of 45 feet.
** Jōmon Sugi Thrust (縄文杉の推力, Jōmon Sugi no Suiryoku): This technique begins with an open palm uppercut to the opponent's chin at close range. Once the hand is placed against the opponent's chin, the free hand is then used to strike the connected elbow. The force created from both hands is now behind a single point that's in contact with the opponent's chin. Since the hand is already in contact with the opponent's chin, they won't be able to evade the second hit. This is a skillful move to evade a grasp, as your opponent is within range and would not be able to stand the backward force to their spinal column without releasing their hold.
** Chankiri Revenge (チャンキリ復讐, Chankiri Fukushū): With one arm cocked back, and the other extended forward, the practioner throws a punch from the drawn-arrow stance. The mage delivers a swift punch forward to the chest, using a pulse of Ki to knock the wind out of the chest. A swift turn of the hips will send the other hand to dig into the heart with wrist bent and elbow facing downward. The end result can lead to cardiac arrest from blunt trauma to the heart. This move does take a great skill of precision to deliver the second blow through the spacing of the ribs. So a mage must practice on a multitude of targets before delivering such a fatal blow.
** Kannimara Chord Cut (カニマラコードカット, Kanimara Kōdokatto): while in a fighting stance, the lead fist is thrown straight ahead and the arm is fully extended. With fingers extended outward, Videl covers their hand in a coat of Ki; at the moment of impact, the pronated hand is generally held in a horizontal orientation with the palm facing the ground. The power of this attack comes from it's ability to cut the vessels of it's opponent when executed with enough force. Using two fingers can cut off blood flow until the pressure is released, three can cause severe bruising, four fingers can cut superficial nerves and vessels, and 5 finger can damage muscle fibers.
** Tembusu Mania Blitz (テンブスブリッツマニア, Tenbusu Burittsumania): This strike follows a downward push of the target's own strike by applying fierce pressure to the joints of the target's striking limb and causing it to lose its consecutive momentum. Afterwards, fighter had to stiff his body to its utmost limits on the moment of impact. When the practitioner uses it at the right moment in a strike, all of his joints will be fixed. Although difficult, if done correctly,they will strike with the weight of their whole body. When the strike is covered in Ki, and comes in contact with the water that makes up the human body, it sends a shock wave through the body that can temporarily paralyze the target.
Spear/Staff Specialist: His skill as a warrior with the spear stands high, as he can typically be seen with his extendable spear hidden in his trench coat. He can be seen utilizing fluid motions when he is wielding a spear, giving his attacks a sense of grace, as well as a seemingly endless array of potential strikes. By slowing his breathing down to match his opponent's Videl is capable of entering a state of keen awareness of his opponents moves, basing it on the pattern and alteration of their breaths. His stance can alter between one for countering his opponent's moves by using the shaft of his spear to deflect attacks away; or he can lower his spear toward the ground to execute various Ki defenses, like Defenser. It is this lowered stance Videl becomes far more deadly, as he is capable of blocking attacks from any direction as well as being able to attack with a swift raise of the spear. He is able to perform as a dual-handed spearman, capable of using each hand to fight and throw his opponents off guard. When using his spears he has shown a master usage of Sojutsu and Bojutsu, with a mastery in Torunku Ryu, and has even gone as far being capable of moving his spear fast enough to deflect projectiles. His ability to perform tremendously powerful and precise strikes, launch several consecutive strikes in a matter of mere moments, and versatility against opponents has given him the skill to render many of his targets unable to fight by striking and paralyzing the joints needed to wield a weapon.
*Torunku Ryū: The offensive aspects of the style focus on conditioning Videl on an instinctive basis to, when fighting with a pole weapon, always keep the opponent within a certain zone of attack to optimize offense while still retaining the ability to defend oneself. By keeping the opponent a comfortable distance away Videl is able to focus more on offense. Taking advantage of the extended reach of the staff, Torunku-Ryu holds a distinct advantage over weapons with shorter reaches, besetting the enemy with a relentless flurry of vigorous assaults at range. In the interest of pressing the advantage, practitioners of this weapons form are able to close considerable distance in a short space of time relying on pure agility as long as the opponent is within 15 meters of their position. Because of the extended reach of the weapons used in this form Videl is able to deliver attacks faster than the time it takes for an opponent to cast a spell, forcing the mage to attempt to physically dodge or block Videl's strike. Thus, this weapons form is extremely effective in closing the distance and forcing a direct physical confrontation. A master of such art can fight fluidly with two polearms at once. The draw back to this form is that Videl will not be able to fight quite as effectively in extreme close quarters, nor can the advantage be maintained if the opponent's weapon is sufficiently heavy or of similar length to Videl's. Torunku Ryu is also excellent at defense and evasive maneuvers. The defensive aspects of the style rely on perception and awareness of surroundings. By using deceptively quick sweeping movements Videl is able to divert force away from their body easily by simultaneously shifting into the least accessible position while also not confronting the force directly when necessary. This can work to defend Videl even from extremely swift assaults. Videl can easily alternate between offence and defense, as this form allows for fluid transition. In addition, Videl is trained to whip the staff around their body so quickly, they are able to block multiple projectiles from several directions easily so long as none are fired from a blind spot. This form is less effective in close quarters or in tight, confined spaces with places to potentially catch the staff weapon and halt its movement. Adept skill in the style allows Videl to fight on par with close range combat masters on equal terms, and mastery of the style allows Videl the ability to fight on equal terms with nearly any opponent.
* Bōjutsu: The basis of bo technique comes from thrusting, swinging, and striking techniques that often resemble empty-hand movements, following the philosophy that the bō is merely an "extension of one’s limbs". Bōjutsu attacks are often avoided by agile footwork or jumps and returning strikes made at the enemy’s weak points. The bō is typically gripped in thirds, and when held horizontally in front, the right palm is facing away from the body and the left hand is facing the body, enabling the bō to rotate. The power is generated by the back hand pulling the bō, while the front hand is used for guidance. When striking, the wrist is twisted, as if turning the hand over when punching. Bō technique includes a wide variety of blocks, strikes, sweeps, and entrapments. The bō may even be used to sweep sand into an opponent’s eyes.
* Sojutsu: Sojutsu focuses on the various uses of the spear in combat, and is one of the principle stance and holding techniques for those who learn the spear. Generally speaking, there are many kinds of spears or, Yari, that a mage can use within combat, however, nearly all of them are used in the same way. Videl holds the bottom of the shaft with one hand and uses the other one near the middle. With the spear held like this, Videl can keep the weapon between himself and the opponent, giving him a great advantage, and can also move it out of the opponent's range and slash back at them easily.
Grandmaster Swordsmanship: A world class swordsman, Videl was once known throughout the continent, for his inventive style and skill with a blade; though his need to keep a low profile has since wiped his name from the memories of others. He rather excels when it comes to using dual-weapons, even multiplying this classification to allow for more use of his seven blades. With the sword he has shown that he is incredibly skilled in the one handed grip, the style that comes with the use of multiple blades, but he does not lose a significant amount of power when compared to that of the traditional two handed grip. He is able to swing his weapons in an incredible fast manner, using his reflexes and speed to the fullest, moving fluidly and gracefully to block and strike down any enemy in his path. When coupled with his speed he is able to unleashed swift strikes, often attacking in such an aggressive manner that his opponent is unable to retaliate or deflect all of the powerful blows. His defenses when blocking seems unmatched as well, for his speed at manipulating his weapons has even been able to deflect bullets and projectile from an enemy target; something he has even practice doing in his free time with the use of an automatic firing gun equipped with rubber bullets. Utilizing evasion techniques, with effortless counterattacks, Videl tends to use his speed to overwhelm the opponent and create an opening for himself. His power with a weapon is able to produce shockwaves from his strikes, giving him tremendous cutting power capable of effortlessly slicing through defenses while pushing enemies to their absolute limits. His attacks are typically that with a large, quick, sweeping movements, using his sword to cleave through opponents with every strike. In order to draw his enemies in to allow for the use of this power, he is noted to have a very unorthodox fighting stance with his blades at times. He will bend his knees and will separate his feet at a shoulder distance to make him a bit smaller and wider. He will keep a front face to the opponent, rather than the convention side face, making him appear to be a larger target to the enemy. However this opening stance is only meant to entice many enemies to rush in after seeing the broad target Videl makes of himself. Due to the enhancements of his Ki in giving him unimaginable speed and reflexes, Videl is easily able to switch from his front stance to a more orthodox stance in a matter of milliseconds, easily getting in a swift hit on his approaching enemy before he begins his execution. This taunting maneuver of his stance is more of a psychological attack, as it gets his opponent into a false sense of security, luring them into what could easily become a mass of lacerations from this renowned swordsman.
* Master Iaijutsu: One of the principle sword techniques Videl has at his disposal, this technique is by far his most proficient. Iaijutsu is a combative sword-drawing art, but not necessarily an aggressive art, because iaijutsu is also a counterattack-oriented art. Iaijutsu technique may be used aggressively to wage a premeditated surprise attack against an unsuspecting enemy. It comes into play when striking an opponent, flicking blood from the blade, and then re-sheathing the blade with one fluidly controlled movement. The style is dominated by the philosophy that a single, perfect cut was all one needed to be victorious in combat. The secondary emphasis was on drawing the sword and attacking as quickly as possible. Starting positions could be from combative postures or from everyday sitting or standing positions, allowing Videl to attack from a variety of stances and get in a cut to make his point without an obvious draw of his blade.
* Jikishinkage-ryū: This is mainly learned to teach a mage footwork and breathing. The footwork used in the Jikishinkage-ryū style and can be translated as law, rule or method (for) transporting, conveying or carrying ('walking'). It is stressed that both feet stay firmly planted on the ground at all times. The kiai consists not only of the shouting, like most martial arts, but of the proper way of inhaling and state of mind as well. Every kata has two distinct roles called uchidachi, the striking/attacking sword, and shidachi, the doing/receiving sword. Roughly, the swordsman draws a semicircle (upwards or downwards) with both their right hand (holding the sword), and their left hand (free). They finish the movement with his arms extended, the sword pointing upwards, and the free hand's index finger pointing downwards. They represent all the things in heaven and all the things in earth, and the practitioner in the center of everything. Another typical technique is both arms movement in which uchidachi raises with both arms and receives the subsequent uchikomi with the side of the blade. This results in thrusting the left arm forwards and turning both arms outwards to allow to absorb shidachi's cut which is in kiritsuki style like performed by a kaishakunin. 
* Hokushin Ittō-ryū: Hokushin Ittō-ryū is a very intense dueling style, which focuses on simple and fast techniques where no unnecessary movements are made. Controlling the enemy’s center line with the Kiri-Otoshi and dominating him with extremely fast tsuki-waza are the signature techniques of this ryūha. The principles of this style are that a perfect technique should contain defense and offense in one action. 
* Shield Breaker (シールドブレイカー, Shīrudo Bureikā): Shield Breaker is one of Videl's most powerful sword attacks; when using it, Videl charges eternano into his blade, then she unleashes a mighty overhead slash, which causes a decent-sized explosion of lightning upon impact. Videl takes a bit of recoil from the explosion, but because it is his own magic, the effects are minimal.
* Marvelous Combination (マーベラスコンビネーション, Māberasu Konbinēshon): Marvelous Combination is a unique sword technique, as it consists of four different attacks chained together. The attacks simply change the motion trail of his sword, but swiftly moving the blade along with alternating wrist and pivot movements, it is extremely challenging to tell which angle the blade will be striking from. If the first hit connects, it is nearly impossible to escape the rest of the combo. This is a combination based on speed and misdirection, making it one of the most versatile moves for Videl.
* Kitsune Slash (狐スラッシュ, Kitsune Surasshu): Kitsune Slash is a sword technique which is most notable for it's quick execution; almost as fast as the speed of lightning. When using it, Videl quickly gathers his magical energy within his feet and leaps up, expelling the magical energy as a sort of boost, flying quickly upwards with his blade extended out horizontally beneath the enemy. Kitsune Slash is best used point blank if it's meant to be used as an attack, since there is a greater chance of hitting the target with the edge of the blade. Videl can adjust his trajectory anywhere from directly upward to a 45 degree diagonal on either side, at the expense of some vertical distance.
Intelligence and Tactical Abilities: One of his greatest asset is his mind, with a projected intelligence quotient of 148, marking him in the 'gifted' area. Because of his age, Videl has gathered a great deal of information from his time on this earth and uses that in his ever evolving strategy. His mind is not only sharp, but also finely honed, well trained and always analyzing his surroundings, the problems he sees in the world, and even the justification as to people's actions. This understanding can allow him to derive a persons behavior, even when many would call that person unpredictable. His ability to gain deep insight into an enemy, just by their actions, gives him a great advantage while in combat and also aids in his endeavors to form relationships with other. He can often look at an individual and derive a number small details and personality quirks to derive a short history and their next reasonable action, or even hyper-analyse an individual for a physical or mental weakness prior to engaging them in combat to hopefully give him an edge in the coming fight. Because of the way his unique mind works, he is able to see outside the box of traditional attack patterns and derive new ways to use his spells, making him much more flexible and free thinking. 
From the midst of the battlefield, Videl is very calm and rational when it comes to analyzing his opponents movement and their use in magic. He effectively analyzes and remembers the motions of his opponent to allowing him to plan his next move accordingly and exploit the weakness of his enemy. Videl is able to easily judge their combat style based on eye movement, body language, and verbal communication; using this information to deduce the most appropriate plan of action. This way he can intentionally take control of their path of travel and awareness by manipulating his own actions to subtly direct others in the way he wants them to go. It is this kind of mental manipulation that allows him to fight on par with even that of the most devious of criminals, taking advantage of the way the human mind processes information. Therefore, Videl is predetermined on changing how the battle scenario plays out from the moment it starts, sabotaging his opponents' playing field and ability to counter him in battle. He is highly observant and analytical, and judging from how quickly he can analyze an opponent's power and attack patterns, most maneuvers are ultimately useless against in due time. He is capable of performing a calm analysis of battle conditions, even when in danger, and deduce an appropriate course of action after considering all possibilities to successfully execute his target. This skill can also translate into easily pinpointing weaknesses and quickly calculate new battle plans as the fight is taking place. This is in part due to his great instincts and intuition which allows him to quickly become aware of his surroundings and react to incoming danger in time. In addition to his incredible tactical prowess, he is also shown to be a very perceptive; being able to deduce a person’s true motives and intentions by thoroughly observing their individual patterns, personality traits and characteristics.
Resounding Strength: Perhaps his most astonishing physical attribute, is the fact that Videl possesses a truly monstrous level of strength; strength to such a degree that it was thought to require no less than 40 years to achieve such status without the use of mechanical enhancements. When coupled with his highly verbose skills in martial arts, he is able to generate hits with such force that it can fracture bones and even knock a person unconscious with just a glancing hit. This comes from his ability to suppress the inhibition signals that comes with using his muscles, enabling him to use a larger fraction of his muscles potential when lifting or hitting. Even with the strength given to him by the Onryo, he is able to break concrete and punch through basic magic barriers if needed. When it comes to static lifting, he maxes out around 265 kilograms (585 lbs) with an overhead lift, earning him the current world record in lifting by a little over a kilogram. When using his magic to enhance his strength, this number increases almost two fold. Though his muscles do not seem to be the most prominent in terms of size, Videl is able to activate a greater portion of muscle fibers during his lifts and swings, giving him a greater output of force. His body has adjusted to such strain and helps prevent him from tearing these fibers during exercise, allowing him to outperform elite athletes without the fear of damaging his body. But what really sets him apart in terms of strength comes from the amount of force he is able to put behind a blow; something that dwarfs the most skilled of professional fighters. A professional boxer is able to put out 5,000 newtons of force at maximum with a punch, something that can immediate cause contusions for those who have not trained their body to withstand such force, but Videl is able to up this output by around 40% due to his unique physiology, giving his natural punches around 7,000 newtons of force behind them when conditions are right and he is able to unleash his full natural strength. When it comes to kicks his body is able to generate ever greater force since there is more body mass behind it, being able to get a maximum output of 9,700 newtons, which is roughly equal to a ton of force. For comparison on his strength, a quick sharp blow of around 3,300 newtons of force has a 25 percent chance of cracking an average person’s rib; and around 4,000 newtons of force would be needed to crack a person’s femur, the strongest bone in the body. It is this comparison that makes the maximum output of Videl’s strength truly frightful, as he could easily break bones with just a glancing blow of his fist. This strength also allows him to knock someone unconscious fairly easily, as with a punch, the shear forces from a strike can whip the head back will stress out neurons and cause the brain to shut down as a protective response. With a clean, moderate punch, Videl is able to give the head enough spin to go from 0 to 43,000 rpm in just one second, which gives him a 25 percent chance of knocking someone unconscious. And when combined with his magic, this percentage greatly increases, making his hits fairly lethal. Should he have a clean punch using his maximum strength, a person would undoubtedly be knocked out for several minutes, and perhaps hours. 
Keen Body Regulation: Videl has been known to control his breathing and heart rate to that of an arctic free diver. Having experienced death a few times, he is now able to regulate his breathing and body temperate to withstand the potential problems that would arise in nearly any environments. One trick that he has learned is the ability to induce the mammalian diving reflex, which happens when your face is submerged in cold water, outer blood vessels constrict, directing blood away from the extremities and towards the heart and brain. The heart rate slows, reducing the rate at which oxygen is pumped around the body. By controlling his muscle contractions and his mammalian diving reflex, he is even able to survive in cold environments for an extended period of time by directing blood flow to his core. With training, Videl became an experienced breath-holders by being able to drop his heart rate by twice that of non-divers upon immersion in cold environments. He is now able to hold his breath for 16 minutes and 24 seconds in a stationary breath-holding competition, something that is also known as “static apnoea”. This also comes from the induced hyperventilation that allows him to perform a prolonged breath hold. This is because the brain monitors the amount of carbon dioxide in the blood to decide when to trigger the gasp reflex. Purging this carbon dioxide with rapid deep breathing increases how long you can go before the urge to gasp becomes irresistible. And his large lungs is a natural advantage, which can allow him to survive underwater, in toxic gas environments, or in high altitudes far longer than that of an untrained individual. He is even able to regulate his cooling to allow for prolonged time in hot environments without succumbing to the symptoms of heat stroke.
Incredible Speed: His cardiovascular and respiratory systems have become far more efficient than those of a normal human due to repetitive training and conditioning. The chemical processes within his muscles are so highly enhanced and efficient that his body does not produce lactic acid or other harmful byproducts of respiration, or rather, it produces so little of it that it is almost negligible. His joints are smoother and lubricated more efficiently, as well as increased tensile strength on his tendons and muscle fibers to better suit that of high speed exertion; preventing him from getting injured due to the strain the high speeds potentially on certain places on his body. Even without the aid of his Ki for fuel for his running, he is able to travel 100 meters in a matter of 4.74 seconds, nearly twice the maximum capable speed of the most elite runners. Using his Ki as a potential fuel source helps him offset the increased energy requirement required to shift his weight load so quickly. His speed is one of his most formidable abilities, giving him the power to quickly subdue his opponent and counter any possible attack sent his way. The maximum limit of his speed has yet to be tested, but some believe that he would be able to keep up with a master of High Speed if he attempted to allocate enough magic. However, one of the most formidable traits of his speed, is his ability to stop on a dime and change direction. This nearly instantaneous shift in direction, requires a great deal of force to help move his momentum, something that puts a great deal of strain on his legs and internal blood flow. Though tests have shown that Videl has the perseverance of a fighter pilot when it comes to the force of speed put on his body. His body is capable of withstanding the immense pressure put on his vessels during his high speed travel, preventing him from collapsing when his blood flow is shunted away from his brain during something like a running jump. When put through a G-simulator, Videl was able to withstand a staggering 46.2 g’s before passing out, when the machine was accelerated to 632 mph in less than five seconds, and the subsequently stopped in just one second. His thalamus is also highly developed and has shown super-threshold afferent and efferent innervation, especially to the eye, ear, nose, and somatosensors, thus increasing the ability of his central nervous system to receive and integrate external sensory stimuli. This increased perception time has given him a reaction time of 0.047; a time twice that of the average human.
Impressive Stamina and Endurance: When studied his muscles were shown to express extensive and continual neovascularization and increased mitochondrial proliferation, accelerating both short-duration and long-duration muscular contraction by capillary perfusion and readily available creatine phosphate. This ideal physiology grants him greater stamina, allowing him to operate at peak capacity for several hours without fatigue or assistance from his Ki. This has been obtained through countless years of high intensity interval training at various altitudes and conditions to expose his body to various environments to help shape it into that of an elite athlete. This training has also greatly affected his heart in a way that the size of his left ventricle is far greater than that of an average human; greatly increasing his stroke volume and cardiac output, allowing for him to send more hemoglobin rich blood to transport oxygen to his muscles and increase his endurance. When functioning at high intensities, such as during his sparing session with his guards, this comes in great help as this endurance training has helped his body maximize the efficiency in both his aerobic and anaerobic metabolism. This means that his body has an efficient metabolic cycle that can prevent muscle depolarization and can help keep up with the production of lactic acid that causes post exercise fatigue. His body will be able to stand a high level of exertion, such as long distance running, for a total of 12 hours without the need for a break. Videl thinks that he could potentially run for three days straight without feeling tired, with a speed of about 6.5 meters per second (14.5 mph), if he were to truly push his body to its limits without sleep. But is this endurance and stamina that allows him to outlast even the most conditioned of foes, and will prevent him from missing a step in combat due to physical or mental fatigue.
Keen Body Regulation: Videl has been known to control his breathing and heart rate to that of an arctic free diver. Having been trained in assassination techniques are expected to be able to regulate his breathing and body temperate to withstand the potential problems that would arise in the environments that the special operations organization is named after. One trick that he has learned is the ability to induce the mammalian diving reflex, which happens when your face is submerged in cold water, outer blood vessels constrict, directing blood away from the extremities and towards the heart and brain. The heart rate slows, reducing the rate at which oxygen is pumped around the body. By controlling his muscle contractions and his mammalian diving reflex, he is even able to survive in cold environments for an extended period of time by directing blood flow to his core. With training, Videl became an experienced breath-holders by being able to drop his heart rate by twice that of non-divers upon immersion in cold environments. He is now able to hold his breath for 11 minutes and 24 seconds in a stationary breath-holding competition, something that is also known as “static apnoea”. This also comes from the induced hyperventilation that allows him to perform a prolonged breath hold. This is because the brain monitors the amount of carbon dioxide in the blood to decide when to trigger the gasp reflex. Purging this carbon dioxide with rapid deep breathing increases how long you can go before the urge to gasp becomes irresistible. And his large lungs is a natural advantage, which can allow him to survive underwater, in toxic gas environments, or in high altitudes far longer than that of an untrained individual.
Body Modifications: Having been around for quite some time on Earthland, Videl has come across some of the most advanced doctors of their time that were willing to aid Videl in becoming the most elite killing machines around. His immortality has allowed him to get various procedures done and not have the adverse effects of such dangerous modifications. His most recent procedures had been done by the famed doctor Kouzai Odol in Heaven's Hospital in Petrico, who had been willing to modify a great deal of his biological processes due to his great studies in Ki and its relation to physiological processes. Videl has had everything from proteins, neurological transmissions, osteocytes, muscular cells, occipital and sterocilial cells modified to optimize their output and give Videl an edge above other humans. 
*Immense Durability: His joints and bone structure have adapted to such strain he puts on his body, as the cells within his joints produce a higher amount of hyaluronic acid, lubricin, proteinases, and collagenases to increase the replacement of synovial fluid at an unimaginable rate. This helps cushion impacts on the skeleton, preventing Videl from suffering severe damage during hits far greater than that of the layman; giving him the ability to outlast other opponents in his missions. His body has also undergone extreme ossification of his bones due to the weight pushed upon them from constant training, allowing his body to act as a physical shield against the force of his opponent punches and kicks. This enhanced structure makes him resistant to blunt force trauma and allows him to fight beings with superior strength without being instantly decimated. This increased density allows him to withstand 5,000 Newtons (1,125 lbs) of force, that of a professional boxer’s hardest punch, without breaking; or even withstand the kick of a professional kickboxer, clocking in at a max of 9,000 Newtons, with only heavy bruising. One of the surprising factors of his durability comes from his mental clarity. He is able to prevent the tensing of his muscles and joints during a fall or incoming blow; the flexibility helping to cushion the impact on the spinal column, joints, brain, and internal organs. This mental control allows him to walk away rather unscathed from being thrown into a wall, or falling from a few stories up with the extent of only a broken bone or two.
*High Pain Tollerence and Heightened Sensation: Videl has shown excessively high pain tolerance, with markedly decreased endogenous concentrations of nociceptin (pain-activating neurotransmitter) and extraordinarily high levels of enkephalin and anandamide (natural biologically-occurring pain relievers), which both serve to decrease pain reception. Furthermore, their thalamus show super-threshold afferent and efferent innervation, especially to the eye, ear, nose, and somatosensors, thus increasing the ability of their central nervous system to receive and integrate external sensory stimuli. This increased perception time, in combination with their heighten impulse speed, has given them a reaction time of 0.047; a time twice that of the average human.
*Accelerated Bone Growth: The osteoblasts of his body are highly advanced and are able to perform functions outside of the normal scope of these cells. Increasing the osteogenisis of Videl’s bones allow him to generate bony protrusions and constructs that can be removed and used as weapons or defensive shields. Users can even accelerate the deposit and genesis of bony additives to allow their bones to grow out of their skin, acting as an armor that can be fluid with the movement of each joint. This also allows him to reinforce his bones to protect himself from blows, as well as repair broken bones that might come his way in a deadly fight.
*Accelerated Healing: One of the most useful benefits that Videl has had his body modified for, was to give him the ability to enhance the process of wound healing. One of the major biological components that is used in would healing is that of fibroblasts, a cell whose precursor is made in the bone marrow. Initially myofibroblasts pull the edges of a wound close together, to immediately reduce the size of a gash. Then fibroblasts utilize the fibrin cross-linking fibers to migrate across a wound, subsequently adhering to fibronectin, another substance secreted by fobroblasts. Fibroblasts then deposit ground substance into the wound bed, and later collagen, which skin can adhere to for migration and full recovery. Due to his modified physiology, he has a high concentration of these cells, something that is useful in closing up wounds from any gash. Wounds such as that are closed with in fractions of a second after the bone is removed, whereas knife and sword wounds require a bit longer time to recover from. This enhanced healing factor has extended to the body’s connective tissues, integumentary system, and muscular system; allowing them to replace damaged cells in a wound fairly quickly and make a complete recovery without any visible scar or damage left from the initial laceration.
*Enhanced Eyesight and Hearing: Of the many operation Videl hand endured in his five hundred years, his hearing and sight were changed to amplify his skills as an assassin and make it so no other could surpass him. The doctors used Ki extractions from Sound Mages to alter the physiology and anatomy of the cochlea, allowing Videl to hear as low as 12 Hz with an extended upper range of 28 kHz due to modified and multiplied stereocilia. This upper of 28 kHz is similar to that of a cat’s acute hearing, which allows Videl to register ultrasound; something cats are assumed to use in hunting to track the ultrasound emissions of rodents. He has such keen hearing that it acts as a sensory type tool, where he can know how many enemies are approaching, just off of the sound of their breathing. It has been seen in battle that he can locate an enemy it a pitch black setting just by listening for a mage's heartbeat. This is particularly useful in echolocation, as he can send out a pulse of ultrasound and register the distance of particular objects. This also prevents the reverse from happening, as he will be able to hear if any enemy is attempting to use sonar to locate him, although he will not be able to tell the direction of its epicenter. He had also had a great deal of operations on his eyes, adjusting to flow of Ki to his rods and cones that allow him to see a greater range of wavelengths. And with the already innate of ability that Onryo allows him to see corporal beings, he has a supreme sense of vision. This also allows him to see wavelengths unseen by that of the normal human eye. He is able to see 1012 Hz to 1016 Hz, making him capable of seeing almost all of the infrared spectrum to the ultraviolet spectrum. This can be used to his advantage as he is able to see attacks of great heat, as well as see attacks which otherwise appear invisible to others.
Master Assassin: One of Videl's most distinguishing characteristics is the fact that he is able to move with an inconceivable amount of stealth; never faltering or emitting any form of unnecessary sound without effort. His peak acrobatics and agility make him a skilled mage at infiltrating the most difficult of compounds and evading superior defense systems. Over the years he has developed excellent tracking abilities, being able to see minute changes in scenery to detect a target's path of escape. Because he is so well versed in a variety of different methods to take out a target, it is very difficult for others to get the scoop on him and surprise him. He is able to mask his presence from even the most keen of sensory type mages, able to mask his Ki output so that he blends in with the background.This allows him to stay stealthy long enough to get close to his target and eliminate them.
Master Acrobatic Skills/Superb Flexibility: His pursuit of the high of kill led him to practice gymnastics, where his natural agility and flexibility allowed him to master advanced maneuvers within a short period of time. His flexibility is such that he was able to perform a 180 split leap and even a back handspring twist during combat to evade moves. He can scale buildings in a fluid manner without making a single noise or missing a step on his ascent. Videl has been shown able to easily perform amazing acrobatic feats giving his the flexibility necessary to execute difficult physical combinations with no strain or discomfort. He has impressive personal strength and phenomenal equilibrium, making him one of the more skilled mages; as accomplishing feats such as scaling a wall, evading trip wires, and leaping from roof support beams. His acrobatic skills make it even hard for people with superior speed to best him in combat. He is able to jump from one building to another and then performing an acrobatic roll to avoid the impact from damaging his body. Even on platforms that others would find unsteady, Videl manages to retain balance while switching positions without a single effort. He is able to perform any complicated sequence of gymnastic stunts with ease such as flips, springs, and twists. Videl is extraordinarily limber and his tendons and connective tissues are twice as elastic as the average human being's, making feats such as flips and springs as easy as breathing.
==Equipment==
K'rik ( 錫杖 Shakujō): One of the last relics from the time of old, when exorcists were as prevalent as the dragons that roamed the lands. It is one of the first magic infused weapons in existence, and so it has gathered a great deal of Ki that is used to power the Sound Magic that resides in the lacrima jewels that decorate it. According to historians, "the jingling of the staff's rings is used to warn small sentient beings to move from the carrier's path and avoid being accidentally trodden on. In ancient times it was used also to scare away dangerous animals. Ringing also is used to alert the faithful that there is a monk within earshot in need of alms." 1 It was this reason, along with the infusion of Sound Magic, that many people have come to call the K'rik "the sounding staff".
Just like the staffs carried by a Bodhisattva, the k'rik that Videl carries has six rings representing the Six Perfections, as well as represent the six states of existence (humans, animals, hell, hungry ghosts, gods, and asuras). Each ring has a unique spell stored within it, that was used with a special incantation to affect the state in which it represented. These rings are connected to a larger, more innate metal ring that is welded to a metallic staff with a sharp end at the bottom for stabbing when thrust like a spear. It can be used as a staff to block and parry attacks and the metal rings at the tip could be slammed into an opponent's face to momentarily blind him. At the very tip of the metal finial is a sharp point which can be used to attack weak points of the body. And with the kinetic absorption properties of the metal it is made of, along with the unique spells that can be used with the magic staff, it is a deadly weapon that Videl can chose to weild. Because of his nature as an assassin, he chooses to keep this staff stored inside a dimensional storage device, INDO Technology, inside his cuff links. It is this way that he is able to summon it if needed, but does not have the worry of the rings making too much noise.
Exorcist Talismans (破魔札 Hamafuda): The talisman's he carries are a small piece of paper with various power depending on the symbols and magic inscribed into them. These talisman's are reminiscent of his time spent with his father as an exorcist, as they function as powerful seals that were used for exorcising spirits and preventing them from coming back to the physical world. The talisman can be affixed to an area or spirit, or throw like a weapon. By sending Ki into these tags, they will be able to produce different effects such as barriers or seals that have a variety of uses aside from sending spirits back. It is this reason that Videl has often used these tags to seal the powers of an opponent, or to erect barriers of spiritual energy from a certain tag. He can even use these tags in turn with his exorcism magic to give him enhanced physical properties pulled from the energy of the spirit world. The variety of effects, along with their potency, is incredibly vast. Due to Talismans being made of paper, they are vulnerable to water and fire, and they can be cut before their spiritual effects take action and prevent their destruction. However, Videl does his best to prevent damage from the elements by surround the tag in Ki when it thrown; though it is still susceptible to a blade if his opponent is able to react to the speed of it in time.
==Quotes==
“Suffering is one of the few permanent things in this world. It is obscure and dark; unbiased to those that fall to its overwhelming wake. Suffering has made its home within the bleak depths of my soul, taking root and sharing its destructive strength with me. We wallow in the solitude of the abyss, as we both share the nature of infinity.” –Videl on the nature of his magic. 
“Until you learn that all the world operates on the fundamental law of nature, you will always find yourself lost in the childish fantasies you call your 'ideals'. The strong will always feed on the weak; finding fulfillment in their sacrifice. A lion will never be bested by a lamb. The lamb will only subject itself to slaughter if it attempts to defy this law; further developing the strength of the lion...Now, say goodnight little lamb.” –Videl to an assassination target.
“As a wise man once said, ‘Boasting of glory does not make glory, and singing in the dark does not dispel fear.’ Now there is an element of truth in those words, and yet you still seem to pursue the arrogant and, so called, ‘fearless’ ways of combat that you pride yourself on? Tell me, does a canary sing out it’s tune in the darkness of a mine because it is proud to have found the source of a dangerous gas? Perhaps…but this song it sings cannot dispel the fear that it will soon choke on that tune and perish from on mount high. So, by all means, save your breath.” –Videl against a hopeful opponent in combat.
"The reason I love to kill, is to see the terror on their faces when their hope turns into despair. The ones who never see it coming, who think nothing can touch them; those are the most delightful. They live in the illusion where dying is the furthest thing from their mind. But that all changes when they feel the cold steel of a knife against their throat. Oh, how I revel in that expression! The pure, unmistakable fear when they see my face! So thank you angel, for giving me the everlasting life to partake in such bliss. Truly I am thankful for my sins." –Videl to Evangrius upon receiving his immortal sentence for the sin of Wrath.
==Trivia== 
*His appearance is based off Aktagawa from Bungou Stray Dogs.
*His name is an anagram for "devil", alluding to his sinful nature.
Category:Male
Category:Cinder
Category:Cinders
Category:Four Horsemen
Category:Dispelling Magic User
Category:Onryo User
Category:Cursed
Category:Assassin
Category:Exorcist
Category:Lady Komainu