129805-ptr-please-now-that-f2p-is-coming-we-need-you

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I am serious.. I have said in the past when push came to shove and this game did go f2p. This would be the moment for All the Loyalists to truly prove how supportive they are.  The ptr needs more players testing Way more players. Spread the word tell your friends.. anyone who previously played its free to test it. The only way this f2p transition will be great is if the ptr test has a ton of player involvement.  The wildstar community needs to really step up and help. 
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I am serious.. I have said in the past when push came to shove and this game did go f2p. This would be the moment for All the Loyalists to truly prove how supportive they are.  The ptr needs more players testing Way more players. Spread the word tell your friends.. anyone who previously played its free to test it. The only way this f2p transition will be great is if the ptr test has a ton of player involvement.  The wildstar community needs to really step up and help. 
 
 
 	
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			Didn't they say they had 100,000 signups for the F2P CBT?	
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			Need more then that  for sure.	
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			I can test the f2p right now?? 	
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We should shutdown the live server until F2P !
 
 
https://www.reddit.com/r/WildStar/comments/3ghto6/carbine_shut_down_the_game_until_f2p/
 
 
 
 
Kappa
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I can test the f2p right now?? 
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			I have the ptr installed and played around with the new runes for a few hours , but other then that im not sure what kind of feedback Carbine is looking for at this point .	
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			If I download the client am I able to switch back and forth between PTR and the main game?  (or do I have to uninstall the PTR client?)	
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I have the ptr installed and played around with the new runes for a few hours , but other then that im not sure what kind of feedback Carbine is looking for at this point .
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If I download the client am I able to switch back and forth between PTR and the main game?  (or do I have to uninstall the PTR client?)
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			Is there a new and improved me on the PTR?	
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To be honest there is no reason for any subbed player to DL the PTR, there is nothing there for them! Just a re-hash of parts of the game they have seen a 1,000 times...oh and a cash shop, plus a rune system that's so crap you just know it's going to get changed.
 
The time subbed players have till F2P will be a lot better spent farming housing items and dyes on live	
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To be honest there is no reason for any subbed player to DL the PTR, there is nothing there for them! Just a re-hash of parts of the game they have seen a 1,000 times...oh and a cash shop, plus a rune system that's so crap you just know it's going to get changed.
 
The time subbed players have till F2P will be a lot better spent farming housing items and dyes on live
 
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			I've got PTR downloaded and I've had a look at a few things, but it's essentially the same game we've been playing only with more vanity items and a strangely addictive fortune game (got it out of my system for live though I think). But I'm currently paying a sub to play the live game, I'm doing what I can to support it. I'm a casual player, I don't have time to play two versions of the same game.	
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			Well When us Beta testers give our feedback and the live players who did not help Complain why things they way they are.. You have only yourself to blame. 	
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To be honest there is no reason for any subbed player to DL the PTR, there is nothing there for them! Just a re-hash of parts of the game they have seen a 1,000 times...oh and a cash shop, plus a rune system that's so crap you just know it's going to get changed.
 
The time subbed players have till F2P will be a lot better spent farming housing items and dyes on live
 
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Well When us Beta testers give our feedback and the live players who did not help Complain why things they way they are.. You have only yourself to blame.
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Hey folks,
 
While we of course want to encourage people to help test - if you don't, that's OK too. There's no need to start slinging insults or negativity around just because some folks test and others do not. It doesn't matter what the reasons are, lets not make someone feel badly about how they decide to spend their time. 	
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If you're currently a member, yes, you can. Just download the client and log in. 
 
- Team WildStar 
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Hey folks,
 
While we of course want to encourage people to help test - if you don't, that's OK too. There's no need to start slinging insults or negativity around just because some folks test and others do not. It doesn't matter what the reasons are, lets not make someone feel badly about how they decide to spend their time.
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Well When us Beta testers give our feedback and the live players who did not help Complain why things they way they are.. You have only yourself to blame. 
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Wow, talk about missing the point. If you only think about personal gain, sure there is no use testing on the PTR. But that is not what the TS meant. S/he meant that in order to help making the F2P release be as good as possible, any testing and reporting done on the PTR will help. And there are probably 1000s of small and large changes.
 
And anyone who combines a current attitude of "No use in helping out testing" with a future attitude of "Wow, your F2P release sucks" is just being dishonest.
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And you know CRB will thank all the CBT folks by giving them something cool. Then all those that did not help will be screaming the house down that IT"S JUST NOT FAIR!!!!
 
JK they haven't said a word about giving testers goodies.
 
There is stuff to test Caydaim (spelling??) has asked for shiphand testing because there was some changes. Also testing for drops (Malfunctioning Item) so there is stuff to test hence the Closed Beta.
 
So do your part and help out!
			
				
	Edited August 14, 2015 by Khandi	
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			LMAO I've been on all the PTR's and never received a thing.....stop trying to spread BS 	
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Seriously.  Go to the ptr to find out how you'll get conned into grinding again just to get your gear back to the level it was before the transition.  Ogle the horrid rune ui to find out how a company can make a gearing system even more convoluted than the mess we have now.  Make sure you marvel at the fact that the rune conversion that looks awesome when you open your mailbox, becomes an exercise in disappointment when you actually go to the rune exchanger and you find out you've been duped by rnjesus b/c your optimal rune slots from live are now garbage and you get a random smattering of elemental signs and rune frags that won't get you much of anything.  You might be able to get a chest fusion special or a weapon one.
 
Oh and grind out the season 2 pvp gear so you can actually test the runes, except of course no one is pvping over there because a) you have to grind fusion runes to get your specials, and unless rnjesus smiles on you and you actually get fusion signs from the rune conversion you're sol b/c signs don't seem to drop at all (for me at least); and b ) the set specials are even more op and ludicrous than the sets on live atm.
 
gl;hf
 
#kappa
			
				
	Edited August 15, 2015 by Sixgun387	
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Yeah the rune conversion is killing it for me. Every rune in my armor should convert to a generic rune token, which I can exchange for any of the new runes. Any of them. "B-b-but you'll be able to get the best rune set as soon as F2P launches!" That's the point! People already built a BiS rune and armor set, or the best they could. Why should they go from optimized gear to nothing just because the company decided to change their entire stat system? Now their gear is going to be shit when F2P launches.
 
But, lose 30k subs to gain 200k subs, so what does Carbine care.
			
				
	Edited August 15, 2015 by phandaal	
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Yeah the rune conversion is killing it for me. Every rune in my armor should convert to a generic rune token, which I can exchange for any of the new runes. Any of them. "B-b-but you'll be able to get the best rune set as soon as F2P launches!" That's the point! People already built a BiS rune and armor set, or the best they could. Why should they go from optimized gear to nothing just because the company decided to change their entire stat system? Now their gear is going to be shit when F2P launches.
 
But, lose 30k subs to gain 200k subs, so what does Carbine care.
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			So far, I'm seriously unimpressed with the new rune system designed for F2P. So we could really use the help on the PTR to test all of the new systems.	
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I generally do not post on most matters as I am, at best, a hardcore casual. This time, however, I really must say that the F2P changes are horrendous from the perspective of someone who has been with Wildstar since it aired. I will put down some of my more serious thoughts on the subject herein.
 
- Runes
 
I despise the upcoming rune system. The first and most jarring change is the fact that you cannot mix and match runes across your entire character, but instead you must now make certain you have the four (4) perfectly matching slots of the rune set you want and use only the most expensive runes to fill said slots. What a downgrade from Live where we have the freedom to obtain parts of skill sets as our gear levels and prepare to upgrade gear and runes without losing bonuses. Furthermore, the new rune crafting, slotting, and browsing UI is the most unfriendly system since Prohibition. Trying to find the new runes with skill sets was nothing short of maddening thanks to the elongated process of clicking some random name, setting the iLvL variable, pressing search, and finally determining if that was even a rune set your class could use. The entire rune crafting mechanic needs some sort of overhaul and I fear we will not see it by this in the year remaining.
 
- Combat Sprinting
 
It is possible that I ran into a bug that was entirely too easy to replicate. If I were to get into combat, sprint, and then be hit; the sprint metre would drain as per usual. Now, when I would exit combat, my speed would suddenly be cut as if I were walking. Since sprinting outside of combat was not an option, I would have to resort to /reloadui to restore it. As a Spellslinger, combat sprinting is my bread and butter and it was a silly bug to see happen multiple times.
 
- New Stats
 
I really am on the fence about this. They say people simply could not learn how to read them, but the three (3) players I brought into Wildstar learned it all within the first 15 levels. Clearly, the demographic for play testers has been from the shallow end of the gene pool. Regardless of what I see as a misguided decision, I am not finding the current system to be much easier. I can see homogenous groups (Think multiple DPS and Tank all of the same class) having an even harder time of dividing loot since just about everything would fit as equally well on any character. The remaining pisser for all gear is the randomly generated rune slots which, as my first point stated, have to be more than perfect in order to attain satisfactory skill sets. Again, this entire change seemed to be a waste of resources on the company level.
 
TL;DR 
 
I am one disappointed Chua	
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I have to agree with all the negative comments thus far.   I played on PTR for a little bit and found it so jarring and unpleasant that I couldn't bring myself to stay on there.   A lot of these changes look good on paper, but in practice?  It's just far more hassle than some players can deal with.   I struggled the entire time to find one thing, ONE THING, I enjoyed about it all.   So far I found about three.   I like the little Fortune Teller.  She's a cutey.   I like that housing has been expanded.   That's excellent!  And I like how some of the UI's are cleaned up.   
 
But everything else makes me a sad bunny.   It really doesn't feel like the same game anymore.   I tried really hard to make apple's into applesauce.  But all I'm coming up with is one of those wax apples melted all the way down, that isn't even a candle.   
 
(I didn't even think crafting could be taken outside and hit with a bat, and somehow it's come back with big ol' Chua sized bruises.)	
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- New Stats
 
I really am on the fence about this. They say people simply could not learn how to read them, but the three (3) players I brought into Wildstar learned it all within the first 15 levels. Clearly, the demographic for play testers has been from the shallow end of the gene pool. Regardless of what I see as a misguided decision, I am not finding the current system to be much easier. I can see homogenous groups (Think multiple DPS and Tank all of the same class) having an even harder time of dividing loot since just about everything would fit as equally well on any character. The remaining pisser for all gear is the randomly generated rune slots which, as my first point stated, have to be more than perfect in order to attain satisfactory skill sets. Again, this entire change seemed to be a waste of resources on the company level.
 
 
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Hey folks please remember all discussion about things on the closed beta test server should remain on the forums over that way and not on the live server forums.
 
Thank you
- Team WildStar 	
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