African Nobles

==In game==
African Nobles — Vital statistics	African Nobles — Vital statistics	African Nobles — Vital statistics	African Nobles — Vital statistics	African Nobles — Vital statistics	African Nobles — Vital statistics	African Nobles — Vital statistics	African Nobles — Vital statistics	African Nobles — Vital statistics
 	
Mercenary light cavalry unit, with weak armour, but fantastic speed, fast training time, and a propensity for knocking out enemy support units.
*Strong versus missile infantry, missile cavalry
*Weak versus cavalry, melee infantry	
Mercenary light cavalry unit, with weak armour, but fantastic speed, fast training time, and a propensity for knocking out enemy support units.
*Strong versus missile infantry, missile cavalry
*Weak versus cavalry, melee infantry	
Mercenary light cavalry unit, with weak armour, but fantastic speed, fast training time, and a propensity for knocking out enemy support units.
*Strong versus missile infantry, missile cavalry
*Weak versus cavalry, melee infantry	
Mercenary light cavalry unit, with weak armour, but fantastic speed, fast training time, and a propensity for knocking out enemy support units.
*Strong versus missile infantry, missile cavalry
*Weak versus cavalry, melee infantry	
Mercenary light cavalry unit, with weak armour, but fantastic speed, fast training time, and a propensity for knocking out enemy support units.
*Strong versus missile infantry, missile cavalry
*Weak versus cavalry, melee infantry	
Mercenary light cavalry unit, with weak armour, but fantastic speed, fast training time, and a propensity for knocking out enemy support units.
*Strong versus missile infantry, missile cavalry
*Weak versus cavalry, melee infantry	
Mercenary light cavalry unit, with weak armour, but fantastic speed, fast training time, and a propensity for knocking out enemy support units.
*Strong versus missile infantry, missile cavalry
*Weak versus cavalry, melee infantry	
Mercenary light cavalry unit, with weak armour, but fantastic speed, fast training time, and a propensity for knocking out enemy support units.
*Strong versus missile infantry, missile cavalry
*Weak versus cavalry, melee infantry
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
 	4.6s(70t) 	81 	6 	16 	14.1s(22t) 	30 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
:: 120 	
:: 6 	1 	 	3 	Melee 	
*Bonus damage versus light infantry.
*Defensive bonus versus Archers.
*Attack penalty versus camel cavalry and elephants.	
*Bonus damage versus light infantry.
*Defensive bonus versus Archers.
*Attack penalty versus camel cavalry and elephants.	
*Bonus damage versus light infantry.
*Defensive bonus versus Archers.
*Attack penalty versus camel cavalry and elephants.
 	 	 	 	 	 	 	 	
African warriors on horseback. Not very efficient, since their mounts are not the fastest, but they are better than nothing. These units are fairly cheap to build, but don't fare well against cav civs, such as the Franks or the Turks, but they are very highly motivated, thus making them useful as scouts and overseers. On the other hand, they are ideal as a "counter-unit" against two African mercenary units - African Bowmen and African Spearmen.
Category:Swords of the Prophets unique units
Category:Swords of the Prophets mercenaries
Category:Medium cavalry
====See also====
*Horseman
*Berber Chieftain
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