Enchanting

is one of the Skills available for players to level up as they perform certain actions that give them Enchanting XP.
Roman Numerals are used to express its level in-game.
== Leveling XP ==
Enchanting items in an Enchantment Table or Anvil grants Enchanting XP relative to the number of levels spent. The amount of Enchanting XP gained from spending X levels is given by XP = 3.5X^\frac{3}{2}.https://docs.google.com/spreadsheets/d/1BkNdzUBpdFzooDgXiE-wZjTEY5gFoItJsU_jpegz1Eg/edit?usp=sharing
It is also possible to gain from fishing up s, s or s.
Additionally, the Experimentation Table can be used to gain significant amounts of Enchanting XP.
Level	Skill XP	Minecraft XP	Skill XP / Minecraft XP
1 	3.5 	7 	0.500
2 	9.9 	16 	0.619
3 	18.2 	27 	0.674
4 	28 	40 	0.700
5 	39.1 	55 	0.711
6 	51.4 	72 	0.714
7 	64.8 	91 	0.712
8 	79.2 	112 	0.707
9 	94.5 	135 	0.700
10 	110.7 	160 	0.692
11 	127.7 	187 	0.683
12 	145.5 	216 	0.674
13 	164.1 	247 	0.664
14 	183.3 	280 	0.655
15 	203.3 	315 	0.645
16 	224 	352 	0.636
17 	245.3 	394 	0.623
18 	267.3 	441 	0.606
19 	289.9 	493 	0.588
20 	313 	550 	0.569
21 	336.8 	612 	0.550
22 	361.2 	679 	0.532
23 	386.1 	751 	0.514
24 	411.6 	828 	0.497
25 	437.5 	910 	0.481
26 	464 	997 	0.465
27 	491 	1089 	0.451
28 	518.5 	1186 	0.437
29 	546.6 	1288 	0.424
30 	575.1 	1395 	0.412
31 	604.1 	1507 	0.401
32 	633.6 	1628 	0.389
33 	663.5 	1758 	0.377
34 	693.9 	1897 	0.366
35 	724.7 	2045 	0.354
36 	756 	2202 	0.343
37 	787.7 	2368 	0.333
38 	819.9 	2543 	0.322
39 	852.4 	2727 	0.313
40 	885.4 	2920 	0.303
41 	918.8 	3122 	0.294
42 	952.7 	3333 	0.286
43 	986.9 	3553 	0.278
44 	1021.6 	3782 	0.270
45 	1056.5 	4020 	0.263
46 	1092 	4267 	0.256
47 	1127.7 	4523 	0.249
48 	1163.9 	4788 	0.243
49 	1200.5 	5062 	0.237
50 	1237.5 	5345 	0.232
51 	1274.7 	5637 	0.226
52 	1312.4 	5938 	0.221
53 	1350.4 	6248 	0.216
54 	1388.9 	6567 	0.211
55 	1427.6 	6895 	0.207
56 	1466.7 	7232 	0.203
57 	1506.2 	7578 	0.199
58 	1546 	7933 	0.195
59 	1586.2 	8297 	0.191
60 	1626.7 	8670 	0.188
61 	1667.5 	9052 	0.184
62 	1708.6 	9443 	0.181
63 	1750.2 	9843 	0.178
64 	1792 	10252 	0.175
== Conjurer ==
Conjurer is an ability exclusively unlocked by leveling up the Enchanting Skill. Each level of Conjurer grants 5% more from any source. This also makes Enchanting the only skill to offer a 5% bonus in its respective stat per level, as opposed to the 4% bonus per level of most other skills.
Each level of Enchanting grants one level of Conjurer. For example, if the player were on Enchanting level 15, the player would be on Conjurer level 15.
== Leveling Rewards ==
The cumulative rewards at are:
* 125% additional XP from any source
* 36 
*+12.5% 
* 
*200 SkyBlock Experience
* Access to the Experimentation Table
The cumulative rewards at are:
* 250% additional XP from any source
* 86 
*+25% 
* 
*700 SkyBlock Experience
* Access to the Experimentation Table
The cumulative rewards at are:
* 300% additional XP from any source
* 106 
*+30% 
* 
*1000 SkyBlock Experience
* Access to the Experimentation Table
Additionally, each level of Enchanting will unlock certain Enchantments and allow the player to use gear with those Enchantments:
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* Also, at level 10 in enchanting, players unlock the Experimentation Table.
== List of enchantments ==
A link to a list of all enchantments can be found here.
== Trivia ==
* Although Enchanting goes from levels 1-60, there is a 50 XP requirement to reach the first level, meaning there is a "level 0," just like all other Skills.
* Players can get Enchanting XP from catching Grand XP bottles from fishing, giving 1.2 Enchanting XP per catch.
* Enchanting items on the Enchantment Table may yield only a maximum of 500,000 Enchanting XP per day. The Experimentation Table is an alternative method of gaining Enchanting XP that bypasses the manual Enchanting XP limit of using an Enchanting Table or Anvil.
** There is also a limit for Enchanting XP gained for the Experimentation Table, but the limit is unknown.
* The Experimentation Table has a daily cooldown, but it is the most efficient way to earn Enchanting XP. Players should make the Experimentation Table their priority if wishing to maximize XP gains beyond Level 10.
* It costs nothing to combine Enchanted Books in an Anvil.
* It also costs nothing to upgrade an existing Enchantment on an item with another Enchanted Book in an Anvil.
* The enchantment with the highest enchanting requirements is One For All.
== References ==
== History ==
Category:Skills
Category:Pages with math equations
Category:Dungeons