Luxma

=== What are Luxma? ===
Luxma are a race that reside in The Abovelands that are similar in appearance to humans with the addition of various different limbs, colourations etc (depending on whatever animal they're associated with) and greyscale hair colours. Their abilities and appearance are centred around 4 factors: their zodiac, associated animal, virtue type and social class. They can shapeshift with the only thing they are unable to change being organs (examples: eyes, guts, blood ect), blood colour (white) and height.
The name Luxma originates from the Latin words lux and malum, lux translating to light and malum translating to evil, this name being chosen in reference to their original home within Limbo, the area between The Underworld and The Abovelands.
=== Soul Types and Virtue Types ===
Each person in The Abovelands and Heaven is connected to at least one of the Seven Virtues (chastity, temperance, charity, diligence, patience, kindness, and humility.) For Luxma in particular, this results in them having different abilities to each other. Their soul colours are based of their zodiac:
* Aries - Red
* Taurus - Orange
* Gemini - Green
* Cancer - Orange
* Leo - Gold
* Virgo - Grey
* Libra - Brown
* Scorpio - Purple
* Sagittarius - Yellow
* Capricorn - Dark Blue
* Aquarius - Light Blue
* Pisces - Pink
=== Social Classes ===
Classes are divided into three: low class, middle class and high class. Luxma have the ability to change their appearance to one identical to a human but even though this is to save energy, they can lose control of it very easily (example reasons: not having enough energy, not being able to control their emotions, being unable to use magic ect) resulting in the iris of their eyes going white and greyscale strands appearing in their hair.
=== Notes ===
* They're the opposite of Malux
* Their saliva (and to a lesser extent their blood) has healing properties when on The Abovelands
Category:Races + Animals