Hardlock

Hardlocks are a dangerous event that can happen in certain games.
== Description ==
While hardlocks typically come from design flaws or glitches, they can also be intentional, albeit rarely. When they occur, they prevent someone from actually playing the game. Hardlocks are more dangerous than Softlocks, which allow playing the game but ban progression.
== History ==
=== In Super Mario World ===
Hardlocks make their debut in Super Mario World, where the game can freeze if Mario is at one hit point, rides on a Yoshisaur, places the Yoshisaur below a Berry, and jumps so that he collides with the Wiggler at the same time he lands on the Yoshisaur; if this happens, Mario will fly into the air while riding the Yoshisaur, who eats the berry. This causes the game to freeze.
=== In Super Mario 64 ===
In this game, Monty Mole starts out invisible. When Mario is within 1500 units of a hole, the Monty Moles will enter their hole and behave normally. If the Monty Mole is in the unitialised position and Mario attacks it, the game freezes. Tall, Tall Mountain and Hazy Maze Cave can have this happen.
There is a corner of Big Boo's Haunt that causes the game to freeze when Mario touches it, accessed by entering the rightmost door on the first floor. After Mario gets onto the thin ledge located to the left of a bright window, then jumps and moves slightly away from the ledge until he starts to fall, then moves towards the wall and kicks with the player pressing the B button for some extra momentum, he will touch the wall and cause the game to freeze.
If Mario collects a 100-Coin Star as he opens a Star Block, the second Star may be released when Mario lands, bamboozling the game.
If the player tries to move the camera around in Lakitu Mode when entering Vanish Cap Under the Moat, the game may freeze.
=== In the WarioWare series ===
Most hardlocks in the WarioWare series have been placed on purpose and will be lifted when the Microgame they are involved in ends.
==== In WarioWare: Get It Together! ====
In Duelius Maximus' Lightning Round, if one player succeeds, the player who did not succeed gets hardlocked until the round ends, forcing a loss.
==== In WarioWare: Move It! ====
In Stony Look, Medusa, called "Wadusa" by the Microgame's description, hardlocks the player by turning the character to stone if they get caught moving while she is looking. This results in a loss and gets lifted when the Microgame ends.
== See also: ==
* Softlock
Category:Glitches