Tenser's Hunting Hawk (Wizard Spell)

When this spell is cast upon an arrow, the mis­sile gains a special dweomer that changes the arrow into a hunting hawk as the arrow leaves the bow.
The hawk's first strike is a swooping attack, striking at +2 bonus to hit with its claw attacks in­flicting double damage, but no beak attack is al­lowed. Thereafter, the hawk continues to attack opponents as the caster orders, for one round per level of experience of the caster, or until the hawk is destroyed.
If a magical arrow has hunting hawk cast upon it, then the hawk retains whatever magical bonuses the arrow had, including attack or damage bonuses, so a hawk formed from an arrow +2 will have a +2 bonus to all attack and damage rolls. An arrow of slaying cannot be af­fected by the spell. When the spell's duration ends, the affected arrow disappears permanently.
The material component is a wing feather from a hawk.
Notes: Uncommon or rare spell (WoG).
Hunting Hawk AC 6; MV 33; HD 1; hp 6; #AT 3; Drag 1d2/1d2/l; THAC0 19; AL N.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells