Piercing module

A Piercing enhancement module is a type of module installed in starships that has beneficial effects depending on what it is linked to.
== Description ==
A Pierce modules are specialized devices designed to retune energy fields which can have different effects based on how it is applied:
When a pierce module is integrated with a Cannon or Phased Energy Beam, it re-tunes the weapon to specifically rip through enemy armor. The outcome of this effect is that it mitigates armor's damage reduction, destabilizes armor against subsequent attacks, and increases total system damage; however, these pierce resonating weapons are completely ineffective against shields. 
When integrated with Energy Missiles, it increases blast radius and mitigates armor's damage reduction, but is not affected adversely by shields like other pierce weapons.
The third usage, if not linked to a weapon system, is to polarize a starship's hull plating, effectively doubling the damage its hull and armour plating can take, when at full efficiency.
== Usage ==
Piercing modules are typically installed onboard warships to both augment their armour plating and to create piercing weapons, for example.
A typical usage would be on a starship, installed as a passive system. For example, in late 2315, several Trident Industries Hyperion-class corvettes were in manuevers in the Aetherion Galaxies when they were caught by a massed pirate force which quickly bought down their shields. The pilots of each Hyperion-class vessel quickly polarized their hull plating using their piercing passive systems, which prevented major system damage while they charged their jump drives and fled the sector. All three vessels survived with barely any damage, which would not have been the case if the Hyperion-class vessels were not equipped to polarize their hull plating in this way.
Piercing weapons are by far the most effective counter to Advanced Armor, but is overall less effective against lightly armored ships and less versatile than the similar Punch Through Effect Module.
Category:Technology
Category:Weapons
Category:Defenses