Shotgun

Shotguns are lumped into three general classes; a .410 typifying a small bore, a 20 gauge being medium, and a 12 gauge being large if it is chambered for healvy/magnum loads. Otherwise 12 is medium, and a 10 gauge is the tpyical large bore shotgun.
*Small-Bore: Effective 30 - Max 100
*Medium Bore: Effective 50 - Max 150
*Large Bore: Effective 60 - Max 200
==Load Types==
*Muzzle-loading: 1 shot per 2 melee rounds
*Single-barrel: 1 shot per melee round.
*Double-barrel: 2 shots per melee round (if the first shot hits the second also hits if fired simultanously at the same target. Shooter may fire the first shot at one target and the second at another in the same round).
*Bolt Action: 2 shots per melee round, with only 1 shot on turns when reloading takes place; clip and chamber capacity is 3 rounds.
*Pump: 3 shots per melee rounds, with a possible 3 shots next round if the magazine plug is removed , otherwise reloading requires one full round (for 3 to 6 shells)
*Automatic: Up to 6 shots per melee round as long as none of the shells are duds; a dud round ends firing that round and for all the next as well while it is removed and the magazine reloaded; reload time is 1 round (it is assumed all automatic shotguns have had their chamber plugs removed to increase capacity from 3 to 6. If not removed the automatic shotgun can fire like pump 3 shots per melee round. Most of the these plug were removed during the Social Wars by partisan forces)
==Ammo Types==
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==List of Shotguns in the Gamma World==
Category:Gamma World
Category:Gamma World Weapons