AOI-DOI-052 (THE SEA OF GHOSTS)

== Standard Observation Measures: ==
The Sea of Ghosts is to be observed with ut-most caution. It is advised traveling the Sea of Ghosts using sea travel on boats as islands are potentially thousands of miles apart. Combat is ill-advised given the experience of many ghost pirates on the sea and we're here to observe their behavior. To that end it makes more sense to not change their behavior.
== Emergency Scenario: ==
Kraken attack: Aim for as many of the tentacles as you can. Escaping the kraken is out of the question
Megladon attack: Avoid it. Megladons won't attack you if you don't attack them first (Unless its a mother or queen)
Leviathan attack: Make sharp turns and aim for just below its head.
World-pool: Move with the current and use the motion to escape.
Another crew begins attacking you: Attempt negotiations in order for them to stop.
The Ferry Man finds you: Get him to like you and pray that it works
== Description: ==
The Sea of Ghosts is a vast Dimension in the realm of Tenita. Rumours fair that the Sea of Ghosts spans is 18,641,136 miles from the center (30,000,000.37478 Kms) but no form of confirmation has been issued and its more likely that this is the furthest anyone has ever traveled. The Sea of Ghosts is said to have a clear sky filled with green filtered stars and clear reflective water. The Sea does vary from wavy, stormy and other conditions yet to be identified.
== Activity: ==
From what we have observed: The Sea of Ghosts has many regions including:
The Devils Rage: An area of the sea where the ocean is darker with red and the shores have all but sand, Dominated by rocky land. Volcanos are plentiful here and navigating your way through this can be a dangerous or-deal.
The Shores of riches: The Shores of riches is the place at the center of the Sea of Ghosts. The safest place to date, This area is usually met with clear water and tropical islands and is usually used as a place of trade and alliances.
The Deep waters: We have concluded that The deep waters are the deadliest part of the ocean. Beasts such as krakens, megalodons, Hunters ships, Storms, Curses, bad omens, world pools and all manner of unpleasant threats.
Other locations have either been Rumourd or unexplored in the time we have been to the Sea of Ghosts:
The Gold cursed waves, The cursed islands, The red rapids,.
== Anomalous Properties: ==
The Sea of Ghosts is overseen by a being known only as: "The Ferry Man". The ocean is filled with souls that have passed at sea and contains a variety of mythical and terrifying sea creatures along with popular stories a few centuries ago during the golden age of piracy (1400-1700s).
== Discovery Details: ==
Found during test 3 of the AOI-DOI-036 (THE VESTIBULE). 
== Field Report: ==
Test log
Test 1. Failed	Test 2. Failed	Test 3. Failed	Test 4. Succeeded
Category:AOI
Category:DOI
Category:DL-6
Category:DC-MAXIME
Category:AOI-DOI-036 (THE VESTIBULE)