Hostility Tree

The Hostility Tree is the combat research tree for the Advent.
Hangar Defense and Skilled Hangar Anima were moved to the Security Tree, and Adjudicator Design was added in Entrenchment.
==Energy==
Provide access to refined weapons, antimatter regeneration, and shield technologies.
 
Name 	Temples of Hostility	Prerequisites 	Effect (Per level) 	Cost(Credits/Metal/Crystal) 	Icon
Refined Laser Cannons 	1 	 	+5.0% Laser Damage 	400/0/25500/0/50 	
Basic Shield Projection 	1 	 	+5.0% Shield, +5.0% Shield Regeneration 	400/0/25500/0/50 	
Burst Modulated Lasers 	2 	Refined Laser Cannons 	+5.0% Laser Damage 	600/50/100700/75/125 	
PsiTech Shield Emitters 	2 	Basic Shield Projection 	+5.0% Shield, +5.0% Shield Regeneration 	600/50/100700/75/125 	
Improved Containment 	2 	 	+5.0% Plasma Damage 	600/50/100700/75/125 	
Inspired Reactor Design 	3 	 	Antimatter Capacity +5.0%, Antimatter Regeneration +5.0%	800/100/175900/125/200 	
High Intensity Plasma 	3 	Improved Containment 	+5.0% Plasma Damage 	800/100/175900/125/200 	
Improved Beam Emitters 	3 	 	+5.0% Beam Damage 	800/100/175900/125/200 	
PsiTech Powered Lasers 	4 	Burst Modulated Lasers 	+5.0% Laser Damage 	1000/150/2501100/175/275 	
Beam Amplification 	4 	Improved Beam Emitters 	+5.0% Beam Damage 	1000/150/2501100/175/275 	
Potent Shield Generation	4 	PsiTech Shield Emitters 	+5.0% Shield, +5.0% Shield Regeneration 	1000/150/2501100/175/275 	
Strong Plasma Ejection 	5 	High Intensity Plasma 	+5.0% Plasma Damage 	1200/200/3251300/225/350 	
Quick Reaction Cycling 	5 	Inspired Reactor Design 	Antimatter Capacity +5.0%, Antimatter Regeneration +5.0%	1200/200/3251300/225/350 	
Superior Emission Coils 	6 	Beam Amplification 	+5.0% Beam Damage 	1400/250/4001500/275/425 	
Raised Shield Harmonics 	6 	Potent Shield Generation	+2.0% shield Mitigation 	1400/250/4001500/275/425 	
Rapid Plasma Generation 	7 	Strong Plasma Ejection 	+5% fire rate to all Plasma weapons 	1600/300/4751700/325/500 1800/350/525	
Precision Beam Focus 	7 	Superior Emission Coils 	+4.0% range for all Beam weapons 	1600/300/4751700/325/500 1800/350/525	
Synergistic Reactions 	7 	Quick Reaction Cycling 	Antimatter Capacity +5.0%, Antimatter Regeneration +5.0%	1600/300/4751700/325/500 	
==Ascension==
Including new and improved defensive structures, ship designs, and special psionic attacks.
 
Name 	Temples of Hostility	Prerequisites 	Effect (Per level) 	Cost(Credits/Metal/Crystal)	Icon
Purge Vessel Design 	1 	 	Unlocks Purge Vessel 	400/0/25 	
Drone Host Design 	2 	 	Unlocks Aeria Drone Host 	600/50/100 	
Defense Vessel Design 	2 	 	Unlocks Defense Vessel 	600/50/100 	
Repair Platform 	2 	 	Unlocks Repair Platform 	600/50/100 	
Illuminator Design 	3 	 	Unlocks Illuminator Vessel 	800/100/175 	
Guardian Design 	3 	PsiTech Shield Emitters	Unlocks Iconus Guardian 	800/100/175 	
Adjudicator Design 	3 	 	Unlocks Solanus Adjudicator 	800/100/175 	
Steal Antimatter 	3 	 	Unlocks Steal Antimatter and Transfer Antimatter 	800/100/175 	
Martyrdom 	4 	 	Unlocks Martyrdom 	1000/150/250 	
Basic Crew Training 	4 	 	Allows you to train capital ships up to level 3. 	1000/150/250 	
Repulsion 	5 	Guardian Design 	Unlocks Repulsion 	1200/200/325 	
Crusader Design 	5 	 	Unlocks Destra Crusader 	1200/200/325 	
Subjugator Design 	5 	 	Unlocks Domina Subjugator 	1200/200/325 	
Deceptive Illusion 	5 	Illuminator Design 	Unlocks Deceptive Illusion 	1200/200/325 	
Perseverance 	6 	Subjugator Design 	Unlocks Perseverance 	1400/250/400 	
Unfettered Phase Jumps	6 	 	Unlocks Infallible Jump Drive 	1400/250/400 	
Ruthlessness 	7 	Crusader Design 	Unlocks Ruthlessness 	1600/300/475 	
Mass Transcendence 	8 	 	+0.917/+1.83 Capital ship experience per second. This effect stops levels 2/4 respectively.	1800/350/5501900/375/575 	
==Substance==
Contains research designed to improve hull integrity, armor strength, and the power of the Advent kinetic weapons.
 
Name 	Temples of Hostility	Prerequisites 	Effect (Per level) 	Cost(Credits/Metal/Crystal)	Icon
Refined Frameworks 	1 	 	Max Hull points +5%, Max Hull Regeneration +5%	400/0/25500/0/50 	
Augmented Launchers 	2 	 	Bombardment Damage +5.0% 	600/50/100700/75/125 	
Elegant Hull Design 	3 	Refined Frameworks 	Max Hull points +5%, Max Hull Regeneration +5%	800/100/175900/125/200 	
PsiTech Propelled Bolts	3 	Augmented Launchers 	Bombardment Damage +5.0% 	800/100/175900/125/200 	
Supreme Architecture 	5 	Elegant Hull Design 	Max Hull points +5%, Max Hull Regeneration +5%	1200/200/3251300/225/350 	
Divine Launcher Arrays 	5 	PsiTech Propelled Bolts	Bombardment Damage +5.0% 	1200/200/3251300/225/350 	
Advanced Composites 	6 	 	Armor +1 	1400/250/4001500/275/425 	
Telekinetic Protection 	7 	Advanced Composites 	Armor +1 	1600/300/4751700/325/500 	
Category:Advent
Category:Advent Research Tree