Super Barbarian/Home Village

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"Superior in health, power, speed and most importantly, hair, the Super Barbarians are what regular Barbarians dream of becoming!"
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Level 8-12
==Summary==
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*The Super Barbarian is a melee (close range) unit with high damage per second and a good amount of hitpoints for his housing space. Additionally, his Rage ability allows him to have increased speed and damage for the first 8 seconds after he is deployed, similar to Raged Barbarians from the Builder Base.
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==Strategies==
===Offensive Strategy===
*The Super Barbarian can be used for funneling, as his higher health allows him to last longer than normal Barbarians (especially against splash damage defenses); his Rage ability also allows him to single-handedly pick off buildings within seconds.
*The Super Barbarian can act as a mini-tank after he loses his rage, with a health per space similar to a Valkyrie. He is also better since he is less likely to go too far ahead of supporting troops, as they move slower (not under ability) and do not move greater distances (between buildings) than other troops.
*The Super Barbarians can prove to be useful as farming troops, like the Sneaky Goblin. They can also be more versatile than Sneaky Goblins in an attack (having more potential to obtain 1-star and 2-star wins).
* You can consider using him in as Clan Castle reinforcements as he can provide good support wherever needed. Keep in mind that his 8 seconds of rage needs to be used well.
** However, like the Valkyrie, he is somewhat weak to Poison Spells.
*Single-target defenses such as the Cannon or weak multi-target defenses such as the Mortar are weak to Super Barbarians, so try to attack bases with those on the outside.
* Placing other tanks like a Giant down can allow Super Barbarians to survive for longer, so if there are high-DPS areas, you can use one if necessary.
*The number one defense that can kill your Super Barbarians is the Ricochet Cannon, followed by the Multi-Archer Tower, Scattershot, and the Eagle Artillery. Consider using the Lightning and Earthquake Spells to destroy them.
**If possible, you can use ranged Hero Equipment to destroy them, such as the Fireball and the Seeking Shield, alongside with Earthquake Spells (if needed).
*Super Barbarians usually do not need spell support, and if anything they could use a Freeze Spell. In groups of 5 or 6, they can mow down buildings in one or two shots without their ability.
**Despite this, Lightning Spells can be useful for farming, in order to damage resource collectors that are out of reach of Super Barbarians. Rage Spells are also useful to give the Super Barbarians second wind, when their own rage abilities have expired.
===Defensive Strategy===
*This troop can be used in the Clan Castle for defense. The Super Barbarian shreds tanks (such as Giants and P.E.K.K.A) if there are not any reinforcements for the tank. In this regard, he does exceedingly well until he loses his ability where he performs rather mediocre. However, the Super Barbarian cannot attack aerial units, and due to him being a single target troop, he cannot handle swarms of troops well.
**It is best to have several small troops (Goblins or Archers) along with the Super Barbarian so they can distract enemy troops while the Super Barbarian attacks. The Super Barbarian also can tank for other defending troops, being able to effectively cover fast troops that are deployed after them (e.g. Headhunters) due to his fast movement speed while enraged.
*Giant Bombs are very useful because they can severely damage Super Barbarians, in order to be destroyed by defenses and prevents them from getting value.
*Spring Traps are able to fling up to 2-3 Super Barbarians depending on its level.
*Tornado Traps can waste the rage duration (if any), provided if they have been deployed near the trigger radius of said trap. It can also delay the Super Barbarians so that the defenses have enough time to take them out.
*Heavy splash defenses such as the Scattershot can destroy the Super Barbarians unless they run straight towards it. Consider avoiding places nearby one.
*Super Barbarians have great value until they run out of their ability. Consider keeping s and Mortars protected by to soak up their ability. If you think that there will only be one or two, you can protect your point defenses with only a few non-defensive buildings.
==Statistics==
Preferred Target	Attack Type 	 	Movement Speed	Attack Speed	Range 	Special Ability	Rage Movement Speed Increase	Rage Damage Increase
None 	Melee (Ground Only)	5	20 	0.8s 	0.6 tiles	Rage 	16 	70%
Training Time of Super Barbarians	Training Time of Super Barbarians
Barracks available 	Barracks upgrading
25s 	50s
Level	Damage per Second	Damage per Attack	Hitpoints
8 	180 	144 	1,000
9 	200 	160 	1,100
10 	220 	176 	1,200
11 	240 	192 	1,300
12 	250 	200 	1,350
==History==
Patch 	Type 	Description
March 30, 2020 	Update	Added the Super Barbarian, with levels 8 and 9.
April 12, 2021 	Update	
*Added the level 10 Super Barbarian (corresponding to the level 10 Barbarian)
*Fixed minor inaccuracies from Super Barbarian ability timers.
October 10, 2022	Update	Added the level 11 Super Barbarian (corresponding to the level 11 Barbarian)
==Gallery==
Avatar Super Barbarian.png|Super Barbarian's avatar
Super Barbarian info 2.png
Super Barbarian1.png|In-game sprite
==Trivia==
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*The Super Barbarian is called "Elite Barbarian" in the game files. However, it is the level 6-7 regular Barbarian, rather than the Super Barbarian, that shares the Iron Helmet with the Clash Royale Elite Barbarian.
*Super Barbarians under their ability have the highest damage per housing space in the game at 68 (followed by Sneaky Goblins at 63 and 1/3).
*Like normal Barbarians, when you tap on an , all the Super Barbarians stationed there will briefly raise their sword.
*In his artwork, he has a red border on his headpiece but in battle, the borde refr is not there.
*The Super Barbarian's features (long hair, headband, and a shoulder armor) are based on the barbarians stereotype.
*The Super Barbarian's ability is similar to that of the Raged Barbarian from the Builder Base.
*On their belt, they have an emblem resembling a standard skull, not a Super Troops skull. This may be because in the Super Giant description, they have a Super Troop logo belt that is from an eating contest, and the Super Barbarians probably did not win one. Additionally, it appears to resemble the "Miniature" Super Troop logo from the early stages of the Super Troop Barrel.
*The Super Evolution form of the Barbarian in Squad Busters closely resembles the Super Barbarian in Clash of Clans, except that the ring is golden in color, which holds his brown kilt.
===Comparisons===
*The Super Barbarian, Super Giant, Sneaky Goblin, and Super Wall Breaker were the first Super Troops to be added in the game.
*The Super Barbarian is one of the five units associated with Barbarians, the others being the Raged Barbarian, Barbarian King, Battle Ram, and the Pumpkin Barbarian.
*The Super Barbarian is one of the 4 troops to have a spell-like effect when deployed, including the Baby Dragon, Raged Barbarian, and Rocket Balloon.
*The Super Barbarian, along with the Sneaky Goblin, Rocket Balloon, and Super Minion are the only Super Troops to have temporary abilities.
Category:Troops
Category:Ground Troops
Category:Super Troops
Category:Special Abilities
Category:Home Village
de:Superbarbar