Globe of Invulnerability

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The Globe of Invulnerability spell creates a magical sphere around the wizard that is impenetrable to all spells up to the 4th-level. It is a more powerful version of Minor Globe of Invulnerability.
==Description==
==Gameplay==
The caster applies this spell to self only.
When the spell is finished, a semi-translucent globe surrounds the caster, and their sprite will have a subtle color change effect for the spell's duration.
A text display reads "Shielded", and a character will have an icon (No. 121) titled "Globe of Invulnerability" on their portrait.
Additionally, a sound effect is audibled when the spell is cast, and another when the spell duration elapses.
The globe will prevent any Power level 1 through 4 spell or effect from penetrating from outside the globe to the caster inside the globe, whether from friend or foe.
Like Spell Immunity and Spell Shield, and unlike spells such as Spell Deflection, Spell Turning or Spell Trap, the Globe protects against AoE attacks.
Dispel Magic and Remove Magic are not stopped by the Globe, they simply ignore it. They also don't dispel the Globe itself, but they can still dispel all other effects on the target.
It also blocks friendly spells by allies, such as Haste or Remove Paralysis, but does not block the caster's own spells unless they would deal damage to themselves (so the caster can Haste themself but is protected against their own Fireball).
One other peculiar mechanic of Globe of Invulnerability is how it will make a Spell Thrust be rendered "Spell Ineffective". This means that Spell Thrust will be completely negated, and it won't be able to remove any other spell protections that it normally would on a target protected by multiple spell protections, such as Spell Immunity and Minor Spell Deflection.
===Spells that dispel Globe of Invulnerability:===
*Secret Word
*Pierce Magic
*Khelben's Warding Whip
*Ruby Ray of Reversal
*Pierce Shield
*Spellstrike
==Where to obtain its scroll==
===Shadows of Amn===
*Scroll Merchant (Red Wizard Enclave)
*The Planar Sphere (Flame room)
===Throne of Bhaal===
*Arcana Archives
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition Wizard spell Globe of Invulnerability can be taken down by a successful Dispel magic. See the External links for further reading.
==Gallery==
Globe of Inv icon x5 noh on thinner guiprb background scroll.png|Globe of Invulnerability enlarged icon on a scroll
==Mod content==
Spell Revisions mod has changed this arcane spell, revising its description. See below:
Globe of Invulnerability
Level: 6
School: Abjuration
Range: Personal
Duration: 1 round/level
Casting Time: 6
Area of Effect: Caster
Saving Throw: None
This spell creates an immobile, faintly shimmering magical sphere around the caster that prevents any 1st-, 2nd-, 3rd- or 4th-level spell effects from penetrating (i.e., the area of effect of any such spells does not include the area of the globe of invulnerability). This includes innate abilities and effects from devices. However, any type of spell can be cast out of the magical sphere, and these pass from the caster of the globe to their subject without affecting the globe. Fifth and higher-level spells are not affected by the globe. The globe can be brought down by a successful dispel magic spell, as well as other forms of magical attack such as Pierce Magic and Spellstrike.
==External links==
* 
* 
* Advanced D&D 2nd Edition Wiki - Globe of Invulnerability (Wizard Spell)
Category:Random treasure