Ramza Beoulve (Dissidia NT)

Ramza Beoulve is a playable character in Dissidia Final Fantasy NT and its arcade version, serving as the representative of Final Fantasy Tactics. He is a Specialist type, and his EX Skills are Focus, Shout, and Steel. Ramza is a new character who did not appear in the PlayStation Portable Dissidia Final Fantasy games.
Ramza's default player name is Nameless Forgotten. His manikin counterpart, the Mutable Memory, is blue.
==Profile==
===Appearance===
Ramza's default costume is the "House Beoulve Thirdborn". This is his initial appearance in the first chapter of Final Fantasy Tactics, and his signature attire across all other appearances. He wears a set of armor over a blue long-sleeved tunic and has a white cape. His hair is drawn back into a ponytail. The first alternate coloration recolors his tunic green with a red cape and gives him black boots, while the second colors his tunic red with a green cape and gives him dark yellow boots.
The first alternate costume, "Virtuous Mercenary", is his attire from Chapter 2 onwards in Final Fantasy Tactics. Ramza dons dark purple heavy armor, a black undershirt, red leather trousers, white gloves and long armored boots. His hair is cropped short. The first alternate coloration recolors his armor silver, his undershirt green, and his trousers blue. The second alternate costume recolors his armor blue and purple, his undershirt black, and his trousers turquoise.
The second alternate costume, "Unlikely Hero", is the attire worn by Ramza's in-battle sprite in Chapter 4 of Final Fantasy Tactics. Ramza wears light blue gauntlets and greaves over a thick cloth outfit in black, white, and brown, with an emblem resembling a goat's skull over his chest. The first alternate coloration recolors his armor golden and darkens the black portions of his clothing. The second colors his armor dark silver and the black and brown portions of his clothing to purple and green.
DFF2015 Beoulve's Youngest Brother A.png|House Beoulve Thirdborn A.
DFF2015 Beoulve's Youngest Brother B.png|House Beoulve Thirdborn B.
DFF2015 Beoulve's Youngest Brother C.png|House Beoulve Thirdborn C.
DFF2015 Ramza 2nd Form.png|Virtuous Mercenary A.
DFF2015_Razma_True_B.png|Virtuous Mercenary B.
DFF2015_Razma_True_C.png|Virtuous Mercenary C.
DFFNT Ramza's Heroic Heretic A.png|Heroic Heretic I.
DFFNT Ramza's Heroic Heretic B.png|Heroic Heretic II.
DFFNT Ramza's Heroic Heretic C.png|Heroic Heretic III.
===Equipment===
Ramza equips swords. In comparison with the majority of the cast, Ramza's swords are subdued and tame in design, reflective of the middle fantasy era of Tactics. They can be equipped and wielded by him in Final Fantasy Tactics.
The default weapon is the Broadsword, seen in many of Ramza's appearances outside of Final Fantasy Tactics. Despite being labeled as a Broadsword, it resembles a rapier. The first alternate weapon is the Platinum Sword, wielded by Ramza in his official art as a Heretic. The second is the Runeblade, mainly wielded by Ramza's friend, Delita Heiral, from the end of Chapter 2 until Chapter 4. The third is the Excalibur, a weapon primarily wielded by Cidolfus Orlandeau. The fourth is Ragnarok, a weapon obtained after defeating Hashmal immediately before the final boss.
Dissidia2015Broadsword.png|Ramza's Broadsword.
Dissidia2015PlatinumSword.png|Ramza's Platinum Sword.
DFF2015 Runeblade Ramza.png|Ramza's Runeblade.
Dissidia2015 Ramza Excalibur.png|Ramza's Excalibur.
DFFNT Ramza's Ragnarok.png|Ramza's Ragnarok.
==Story==
It is unknown if Ramza was summoned to World B and then later dismissed from there sometime between the first and the eleventh cycles.
Unlike most of Materia's warriors, Ramza was only summoned shortly after Shinryu's defeat to assist in the restoration of the world.
Ramza interacts with Cecil Harvey, Vaan, and Noctis on the Floating Continent right after they see Bartz Klauser off. Cecil compliments Ramza on his ability to coordinate well with his allies, to which Ramza responds that he was able to hone that skill because he worked with many allies back in his home world. After Cecil comments that he owes a debt to his own allies due to the sacrifices that they had made for him and for their shared world, Ramza responds that he feels ashamed of his house. Vaan asks if Ramza was born a noble, to which Ramza responds that birth is neither high nor low. Cecil states that people of higher power, such as himself, Noctis, and Ramza, have to protect and assist those in need. Vaan argues that the three set a standard for soldiers to follow rather than have a need to fulfill obligations. After Noctis comments that Vaan's positivity is contagious, the four leave the area.
After the world's restoration is complete, the moogles give Ramza a crystal to host his memories for Materia to use in the upcoming infinitely long war. With a crystal doppelgänger of himself to serve on Materia's behalf, Ramza returns to his home world.
==Gameplay==
:Type: Specialist - Ramza can enhance his Bravery attacks or support his allies by enhancing their attributes.
Ramza's fighting style is centered on his EX Skill, and is somewhat similar to Gabranth in the original Dissidia. When not charged the player can hold the EX Skill button to ise Focus to rapidly charge Ramza's EX Skill. When the EX Skill is charged, the player can use Shout by pressing the button, or Galvanize by holding it. Shout is a temporary status buff that increases Ramza's speed and jump times, and his Bravery attacks change properties, while Galvanize buffs all his allies in the arena and improves their attack, defense, and speed, and also gradually increases their Bravery. This makes Ramza an excellent supporter, allowing him to grant allies buffs quickly at the start of a match before recharging his EX Skill to activate Shout, and to buff allies on demand anytime he wishes. His stance as a support character is heightened by his Bravery attacks, many of which can reliably set Ramza and his allies up for combos. As a major downside, Ramza's Bravery attacks are much more effective while Shout is active; if he loses Shout, his base Bravery attacks are much weaker, with less range, power, and knockback. The player must be mindful to keep Shout active, and if it is lost it may be difficult to find time to use Focus to regain Shout in the middle of a battle, since Ramza is immobile and vulnerable while using Focus.
===Abilities===
Move	Damage 	Input 	Type 	Power 	Frame Data 	Image
 	Bravery 	 	Ground 	 	 	
 	
*Default Cut into your foe twice before sending them flying.
*Shout Slice into your opponent and send them flying with a blow that generates a shockwave. (Opponent cannot recover during the combo)	
*Default Cut into your foe twice before sending them flying.
*Shout Slice into your opponent and send them flying with a blow that generates a shockwave. (Opponent cannot recover during the combo)	
*Default Cut into your foe twice before sending them flying.
*Shout Slice into your opponent and send them flying with a blow that generates a shockwave. (Opponent cannot recover during the combo)	
*Default Cut into your foe twice before sending them flying.
*Shout Slice into your opponent and send them flying with a blow that generates a shockwave. (Opponent cannot recover during the combo)	
*Default Cut into your foe twice before sending them flying.
*Shout Slice into your opponent and send them flying with a blow that generates a shockwave. (Opponent cannot recover during the combo)	
 	Bravery 	 	Ground 	 	 	
 	
*Defeault Charge into your foe twice.
*Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)	
*Defeault Charge into your foe twice.
*Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)	
*Defeault Charge into your foe twice.
*Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)	
*Defeault Charge into your foe twice.
*Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)	
*Defeault Charge into your foe twice.
*Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)	
 	Bravery 	 	Ground 	 	 	
 	Pick up a stone from the ground and throw it at your foe. (Hold to charge) 	Pick up a stone from the ground and throw it at your foe. (Hold to charge) 	Pick up a stone from the ground and throw it at your foe. (Hold to charge) 	Pick up a stone from the ground and throw it at your foe. (Hold to charge) 	Pick up a stone from the ground and throw it at your foe. (Hold to charge) 	
 	Bravery 	 	Ground (Shout) 	 	 	
 	Send the energy stored in your sword flying forth as a projectile. (Hold to charge) 	Send the energy stored in your sword flying forth as a projectile. (Hold to charge) 	Send the energy stored in your sword flying forth as a projectile. (Hold to charge) 	Send the energy stored in your sword flying forth as a projectile. (Hold to charge) 	Send the energy stored in your sword flying forth as a projectile. (Hold to charge) 	
 	Bravery 	 	Aerial 	 	 	
 	
*Default Cut downward at your foe, then send them hurtling with a follow-up blow.
*Shout Strike with an overhead blow and follow up with a horizontal one that generates a shockwave. (Opponent cannot recover during combo)	
*Default Cut downward at your foe, then send them hurtling with a follow-up blow.
*Shout Strike with an overhead blow and follow up with a horizontal one that generates a shockwave. (Opponent cannot recover during combo)	
*Default Cut downward at your foe, then send them hurtling with a follow-up blow.
*Shout Strike with an overhead blow and follow up with a horizontal one that generates a shockwave. (Opponent cannot recover during combo)	
*Default Cut downward at your foe, then send them hurtling with a follow-up blow.
*Shout Strike with an overhead blow and follow up with a horizontal one that generates a shockwave. (Opponent cannot recover during combo)	
*Default Cut downward at your foe, then send them hurtling with a follow-up blow.
*Shout Strike with an overhead blow and follow up with a horizontal one that generates a shockwave. (Opponent cannot recover during combo)	
 	Bravery 	 	Aerial 	 	 	
 	
*Default Charge into your foe twice.
*Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)	
*Default Charge into your foe twice.
*Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)	
*Default Charge into your foe twice.
*Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)	
*Default Charge into your foe twice.
*Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)	
*Default Charge into your foe twice.
*Shout Charge toward your opponent, and follow up with a far-reaching piercing attack. (Opponent cannot recover during combo)	
 	Bravery 	 	Aerial 	 	 	
 	Cause a magic projectile to come crashing down upon your opponent's head. (Can move while casting) 	Cause a magic projectile to come crashing down upon your opponent's head. (Can move while casting) 	Cause a magic projectile to come crashing down upon your opponent's head. (Can move while casting) 	Cause a magic projectile to come crashing down upon your opponent's head. (Can move while casting) 	Cause a magic projectile to come crashing down upon your opponent's head. (Can move while casting) 	
 	Bravery 	 	Rush 	 	 	
 	Charge toward your target before delivering a forceful blow. 	Charge toward your target before delivering a forceful blow. 	Charge toward your target before delivering a forceful blow. 	Charge toward your target before delivering a forceful blow. 	Charge toward your target before delivering a forceful blow. 	
 	Bravery 	 	Rush (Shout) 	 	 	
 	Charge toward your target before delivering a forceful blow that generates a shockwave. 	Charge toward your target before delivering a forceful blow that generates a shockwave. 	Charge toward your target before delivering a forceful blow that generates a shockwave. 	Charge toward your target before delivering a forceful blow that generates a shockwave. 	Charge toward your target before delivering a forceful blow that generates a shockwave. 	
 	HP 	 	- 	 	 	
 	Cut into your foe thrice, temporarily reducing their attack power, defense, and movement speed respectively on hit.	Cut into your foe thrice, temporarily reducing their attack power, defense, and movement speed respectively on hit.	Cut into your foe thrice, temporarily reducing their attack power, defense, and movement speed respectively on hit.	Cut into your foe thrice, temporarily reducing their attack power, defense, and movement speed respectively on hit.	Cut into your foe thrice, temporarily reducing their attack power, defense, and movement speed respectively on hit.	
 	HP 	 	- 	 	 	
 	Rupture the earth and send shockwaves from midrange that pursue enemies. 	Rupture the earth and send shockwaves from midrange that pursue enemies. 	Rupture the earth and send shockwaves from midrange that pursue enemies. 	Rupture the earth and send shockwaves from midrange that pursue enemies. 	Rupture the earth and send shockwaves from midrange that pursue enemies. 	
 	HP 	 	- 	 	 	
 	Pillars of light erupt from the ground at the target's position. 	Pillars of light erupt from the ground at the target's position. 	Pillars of light erupt from the ground at the target's position. 	Pillars of light erupt from the ground at the target's position. 	Pillars of light erupt from the ground at the target's position. 	
 	HP 	 	- 	 	 	
 	Ignite the air around you, catching any nearby enemies in the flames. 	Ignite the air around you, catching any nearby enemies in the flames. 	Ignite the air around you, catching any nearby enemies in the flames. 	Ignite the air around you, catching any nearby enemies in the flames. 	Ignite the air around you, catching any nearby enemies in the flames. 	
 	EX Skill 	 	When EX Gauge is not full 	 	 	
 	Gradually fill your EX gauge as you hold down . 	Gradually fill your EX gauge as you hold down . 	Gradually fill your EX gauge as you hold down . 	Gradually fill your EX gauge as you hold down . 	Gradually fill your EX gauge as you hold down . 	
 	EX Skill 	 	When EX Gauge is full 	 	 	
 	Greatly increase your attack potency and movement speed temporarily. 	Greatly increase your attack potency and movement speed temporarily. 	Greatly increase your attack potency and movement speed temporarily. 	Greatly increase your attack potency and movement speed temporarily. 	Greatly increase your attack potency and movement speed temporarily. 	
 	EX Skill 	 	When EX Gauge is full and button is held 	 	 	
 	Temporarily increase your allies' attack potency, defense, movement speed, and bravery recovery. 	Temporarily increase your allies' attack potency, defense, movement speed, and bravery recovery. 	Temporarily increase your allies' attack potency, defense, movement speed, and bravery recovery. 	Temporarily increase your allies' attack potency, defense, movement speed, and bravery recovery. 	Temporarily increase your allies' attack potency, defense, movement speed, and bravery recovery. 	
==Behind the scenes==
Ramza is a new addition to the character roster. Ramza was redesigned by Tetsuya Nomura. All characters in Final Fantasy Tactics were designed without noses, but to preserve uniformity with the rest of the cast, Nomura gave him one: "Ramza is a very popular character, and the image from Mr. [Akihiko] Yoshida are very memorable, so I mulled over it for quite a while before I began drawing. I really pondered over that fact, but in order to preserve the uniformity with the other characters, I gave him a nose."
===Voice===
In the English version Ramza is voiced by Phil LaMarr, reprising from Final Fantasy Tactics: War of the Lions.
In Japanese Ramza is voiced by Shinnosuke Tachibana. Tachibana voiced Ramza for the first time for Lord of Vermilion III collaboration with Final Fantasy Tactics: The War of the Lions.
He shares his voice actor with Alphinaud Leveilleur from Final Fantasy XIV.
==Gallery==
Mutable Memory.png|Manikin.
Ramza_Intro_Pose_NT.gif|Intro animation.
Ramza_Victory_Pose_NT.gif|Victory animation.
DFF2015 Ramza First SS.png|First promotional screenshot.
RamzaDissidiaTease.jpg|A tease of Ramza.
Ramza Beoulve dissidia arcade In Battle.jpg|Ramza in battle.
==Citations==
it:Ramza (Dissidia)
Category:Characters in Dissidia Final Fantasy NT