Gear/Encased Cybernetic Cockpit

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Unique_Gear_Cockpit_ECC
Manufacturer: CLAN
The ECC, or Encased Cybernetic Cockpit, is a fully enclosed and heavily reinforced cockpit with no view ports for its piloting 'MechWarrior. Providing vision only through cybernetic means the cockpit requires its pilot to have a neural interface installed.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
8 	5 	1500000	Head 	All
* Cannot be piloted by pilots without Neural Implants
* Allows Moving after Shooting.
* Modifier of 1 to All Pilot Skills: Allows exceeding maximum skill level.
* Bonus of 3 to sensor detection: provides additional target information.
* +20% sensor range.
* -10% reduced sight range.
* Night Vision enables Day time visual Detection range during Night and Dark Conditions.
* Breaching Shot: When firing a single weapon at a target, the 'mech ignores COVER and GUARDED.
* Improves Offensive Push Accuracy by +1
* 1% base failure chance on activation and each turn until deactivated.
* Injures Pilot on failure.
* Item is always Active and cannot be deactivated manually.
* Cockpit lacks ejection system
* Reduces Bleeding out speed by 50%.
* Armored Cowl adds +20 armor and structure to the Head
* Fog of War stays revealed around this unit.
* Targeting Computer FCS: Allows Battle Computer Upgrades
* Can only be used with Superheavy Mechs.
=Used By Mechs=
Mechs	Mechs	Mechs
SBJ-1	SBJ-2	SBJ-3
SBJ-4	SBJ-5	SBJ-6
= Item Salvage Rules =
Item can be salvaged by player: No
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2