Super Smash Bros. Ultimate X Kirby's Return to Dream Land

X 
Super Smash Bros. Ultimate x Kirby's Return to Dream Land is the name of the collaboration between Nintendo's crossover fighting game and the newer (as in, post-Sakurai) installments in HAL Laboratory's long-running Kirby series. As part of the Super Smash Bros. Ultimate Fighter Pass HOW, content from Kirby games released after Kirby Super Star would be added, most notably including the recurring Bandanna Waddle Dee character as a playable fighter and Magolor as a boss, as well as various music tracks and Spirits.
==Introduction: What is Kirby?==
Kirby is a game series initially created by Masahiro Sakurai (yes, the same Sakurai who makes Smash Bros.) in like 1992 or something. Though initially created by Sakurai, he eventually left, leaving HAL Laboratories, the other people who make Kirby, on their own. Potentially due to personal bias, all Kirby games released after Kirby Super Star have received little attention in Super Smash Bros.
==Changes in version ?.0.0==
*Added Bandanna Waddle Dee as a downloadable fighter.
*Added Magolor as a boss, exclusively for owners of Bandanna Waddle Dee.
*Buffed more characters idk
*Nerfed more characters idk
*Added the EX Mode mechanic for bosses.
**On difficulties above 8.0 (or something), all bosses will use harder variations, such as Magolor Soul.
*Removed the auto-removal date from Shared Content.
*Added unique recognition for Nintendo Switch Online controllers.
**Prior to this update, they were recognized as Nintendo Switch Pro Controllers.
*Added the ability to transfer content directly from Super Smash Bros. for Nintendo 3DS
*Multiple Nintendo Switch systems can now be linked, and even used as a controller.
*Fixed a couple bugs
*Removed Herobrine
==Included in Challenger Pack 00...==
===#X: Bandanna Waddle Dee===
Bandanna Waddle Deein Super Smash Bros. Ultimate	Bandanna Waddle Deein Super Smash Bros. Ultimate
 	
Universe 	Kirby
Availability 	Downloadable
Bandanna Waddle Dee, referred to in-game as Bandanna Dee for conciseness, is a character from the Kirby franchise. Bandanna Waddle Dee first appeared in Kirby Super Star as the first, and as such, easiest, opponent in the Megaton Punch sub-game. However, in the game's remake, Kirby Super Star Ultra, Bandanna Waddle Dee would receive a larger role in the Revenge of the King sub-game, itself a harder version of the original Spring Breeze. Here, in the final level, The Revenge, he and King Dedede have several lines of dialogue, with him ultimately appearing as the lone audience participant in Kirby's final battle against King Dedede.
In Super Smash Bros. Ultimate, Bandanna Dee appears with his weapon of choice, a spear. As a fighter, Bandanna Waddle Dee is fairly fast on his feet, like most other small fighters. However, though a major character, his status as the Kirby equivalent of the Goomba does not lend itself well to his survival odds, being able to be taken out at lower percentages. Due to being a Kirby character, Bandanna Waddle Dee has a total of three mid-air jumps instead of one, though they don't go that high.
====Moveset====
	Name 	Description
	Spear Thrust/Ground Thrust	
Bandanna Waddle Dee jabs his spear forwards, leaving it out for an extended period of time. By pressing B again, the move becomes the Ground Thrust, with Bandanna Waddle Dee flicking his spear upwards.
	Spear Toss 	
Bandanna Waddle Dee throws his spear forwards. It flies in a somewhat shallow arc. This move can be spammed rather quickly, but is easily punished. Holding the button will instead make Bandanna Waddle Dee throw three spears.
	Waddle Copter 	
Bandanna Waddle Dee begins spinning his spear above his head, flying like a helicopter. Anything that touches his spear will take damage. Bandanna Waddle Dee continues like this for a couple seconds.
	Megaton Punch 	Bandanna Waddle Dee seems to start focusing, as a rising and falling power meter appears near him, which the player needs to stop near its top by pressing B again. Once this is done, Bandanna Waddle Dee will punch the ground, creating a shockwave. The better the player times the command, the larger and more powerful the attack will be. Performing a perfect Megaton Punch in mid-air will create additional projectile rocks.
	Star Allies 	
Bandanna Waddle Dee summons the Star Allies Sparkler, in a similar manner to Captain Falcon's Blue Falcon. Anyone who gets hit by it is sent to a cinematic where Bandanna Waddle Dee appears piloting the Star Allies Sparkler, with Kirby, King Dedede, and Meta Knight behind him, with the Dream Friends (Rick, Kine, Coo, Marx, Gooey, Adeline, Dark Meta Knight, Daroach, Magolor, Taranza, Susie, Francisca, Flamberge, and Zan Partizanne) surrounding him. They all rush forwards at once into the enemy. Unlike similar moves such as All-Out Attack and The Mighty Jinjonator, doesn't KO at high percentages, but does incredible knockback.
====Copy Ability====
When Kirby copies Bandanna Waddle Dee, he gains his bandanna, as well as the Spear Thrust/Ground Thrust move. On rare occasion, Kirby will instead have the standard Spear hat.
====Alternate Costumes====
	Bandanna Waddle Dee's default appearance.
	Bandanna Waddle Dee's "P2" colour scheme in Kirby: Star Allies.
	Bandanna Waddle Dee's "P3" colour scheme in Kirby: Star Allies.
	Bandanna Waddle Dee's "P4" colour scheme in Kirby: Star Allies.
	Resembles one of the colours the playable Waddle Dee can be in Kirby 64: The Crystal Shards' sub-games.
	Resembles the colouration of Waddle Dees in Kirby's Adventure. The bandanna is based on the colours of items such as the parasol.
	Completely monochrome. Based on Waddle Dees and, by extension, the rest of the original Kirby's Dream Land as viewed on the original Game Boy's monochrome screen. Compliments Kirby and King Dedede's similar alts. Has a greenish tinge, like the original Game Boy.
	Resembles Goombas from the Super Mario Bros. series.
=== Stage: Nutty Noon ===
Sky TowerNutty Noon	Sky TowerNutty Noon
 	
Universe 	Kirby
Home Stage 	Bandanna Waddle Dee
Availability 	Downloadable
Max. Players 	8
Nutty Noon is the stage that comes with Bandanna Waddle Dee. As the name implies, Nutty Noon is based off the fifth level (what most games would call "world") of Kirby's Return to Dream Land, Nutty Noon. Visually, the stage most closely resembles the second stage of Nutty Noon.
===Music===
Song Name 	Original/Remix	Source 	Description
Four Adventurers: Cookie Country 	Remix 	Kirby's Return to Dream Land	A remix of Kirby's Return to Dream Land's title theme, slightly more in line with other Smash Bros. remixes.
Beyond the Hill 	Original 	Kirby's Return to Dream Land	The theme that plays in a few stages in Kirby's Return to Dream Land.
Blazing! Boss Battle 	Original 	Kirby's Return to Dream Land	The boss theme from Kirby's Return to Dream Land.
Sandy Wilds 	Original 	Kirby's Return to Dream Land	The theme that plays in most of the stages in Raisin Ruins.
Sky Tower / Road to Victory 	Remix 	Kirby's Return to Dream Land	An arrangement of both Sky Tower and Road to Victory, which were originally created to serve as counterparts to each other.
Another Dimension 	Original 	Kirby's Return to Dream Land	The theme that plays during the Another Dimension moving-wall sequences.
Techno Factory 	Original 	Kirby's Return to Dream Land	The theme that plays in the second stage of Egg Engines.
Limitless Power 	Original 	Kirby's Return to Dream Land	The song that plays in the third stage of Dangerous Dinner as well as the start of the cutscene where Magolor betrays the heroes.
Fly, Kirby! 	Original 	Kirby's Return to Dream Land	The song that plays in the true final level, Another Dimension.
Welcome Your New Overlord 	Original 	Kirby's Return to Dream Land	Magolor's first phase theme.
Green Gardens 	Original 	Kirby Star Allies 	The theme from the first stage of Kirby Star Allies, an orchestrated version of a similar song from Kirby: Planet Robobot.
Sacred Square / Clashing Blades of Friends	Remix 	Kirby Star Allies 	A remix of both the Sacred Square theme and Meta Knight's fight theme from Kirby Star Allies. Also contains a small section of the Friend Star theme.
Ancient Tower, Towara 	Original 	Kirby Star Allies 	The theme that plays in Planet Towara and Gabbel Moon, two stages near the end of Kirby Star Allies.
La Follia d'amore 	Original 	Kirby Star Allies 	Hyness' second phase theme.
Running Through the New World 	Remix 	Kirby and the Forgotten Land	A remix of Kirby and the Forgotten Land's main theme.
Moonlight Canyon 	Original 	Kirby and the Forgotten Land	The theme that plays in the Moonlight Canyon stage in Kirby and the Forgotten Land.
Masked and Wild: D.D.D. 	Original 	Kirby and the Forgotten Land	An arrangement of Masked Dedede's theme. I refuse to divulge any further information.
===Magolor===
Magolorin Super Smash Bros. Ultimate	Magolorin Super Smash Bros. Ultimate
 	
Universe 	Kirby
Availability 	Downloadable, Boss
Magolor is a boss included with Challenger Pack 00. Originating in Kirby's Return to Dream Land, Magolor crash-landed in Dream Land after the dragon Landia attacked his ship, the Lor Starcutter. What he neglected to tell Kirby and friends, however, is that he was planning to seize the Master Crown, a legendary artifact said to give its wearer infinite power, and that Landia was guarding. Despite having the power of the Master Crown, Magolor was still defeated by Kirby and crew.
Though he has since made amends with Kirby, Magolor appears in Super Smash Bros. Ultimate in a primarily-antagonistic role. At the start of the battle, a cutscene plays where Magolor descends from the sky, before putting on the Master Crown and transforming into his boss form. Magolor is encountered in an arena similar to where Kirby fought him in Kirby's Return To Dream Land, in Another Dimension.
Name 	Description
Teleport 	
Magolor teleports around the arena.
Magic Orbs 	
Magolor creates energy spheres above his head or in front of his hands, before throwing them at the player in one of several formations: directly at the player, in weird arcs, as a set of 6 in different directions, or upwards with them affected by gravity.
Deadly Needles 	
Magolor creates several pinkish splotches on the floor, which erupt into tall spikes. Below half health, creates a third set of spikes.
Revolution Flame	
Magolor teleports to the background, before launching five rings of fireballs into the foreground.
Mini-Doomers 	
Magolor opens a dimensional rift, summoning between 3 and 5 small Sphere Doomers. They either fly in a curve, or a sine wave pattern.
Gem Bombs 	
Magolor throws down several polygonal bombs, bearing resemblance to the Gem Apples from Team Kirby Clash. After a very brief period, they explode. The lower Magolor's health is, the larger the bombs are.
Black Hole 	
Magolor disappears as one of his runes appears in the center of the screen, sucking the player in with tremendous force. If they get caught, the player will take lots of damage. Only performed when Magolor is below half health.
Magolor Beam 	
Magolor charges up, before unleashing a powerful laser beam. Small fighters can simply duck under it, while everybody else instead has to hide behind Magolor. Only used below half health.
Dark Ultra Sword	
Magolor holds a pair of giant Ultra Swords, swinging one on one side of the screen, and the other on the other side. Lifted from Magolor's original second phase and only used below half health.
Smash Shield 	
Only performed when Magolor is at his last sliver of health. Magolor creates a shield in the shape of the Smash Bros. logo. This shield can only be broken with the power of a Final Smash.
Magic Smash Ball	
Magolor performs his Magic Orbs attack repeatedly, but they occasionally have a rainbow glow. Hitting one of these will charge the player's Final Smash Meter by exactly one-fifth. Once the meter is fully charged, the player needs to hit Magolor with it, breaking his Smash Shield and defeating him. Peach and Daisy instead stun Magolor out of his shield, where they can defeat him in any humiliating way they see fit. Magolor, you fool.
=== EX Mode ===
When Classic Mode is played on difficulties above 8.0, or if World of Light is played in Hard Mode, then all bosses will enter EX Mode. In EX Mode, every boss gains a unique alternate design, in addition to increased attack damage and health. The bosses affected by EX Mode are as follows:
* Giga Bowser: Fury Bowser
** This mechanic already existed following the introduction of Retro Mario, but was previously cosmetic.
* Master Hand & Crazy Hand: True Master Hand & True Crazy Hand
** True Master Hand is deep blue with an iridescent star field visible, and eminates an aura similar to Master Core.
** True Crazy Hand is fiery red, and eminates an aura of dark flames.
* Dracula: Dark Dracula
** Dark Dracula resembles Dracula's appearance in Castlevania: Judgement, with colours taken from his artwork in Castlevania: Bloodlines. His second form is instead red.
* Galleom: Galleom Mk.II
** Galleom Mk.II's silver and gold are swapped, and his purple sections turn orange.
* Ganon: Calamity Ganon
* Marx: Marx Soul
* Rathalos: Silver Rathalos
* Galeem & Dharkon: Absolute Galeem & Chaos Dharkon
** Absolute Galeem's red and blue is replaced with the complete rainbow, and its attacks all have fiery traits, more closely resembling a Seraphim. It also gains attacks used by Giga Bowser, Galleom, and Rathalos, as well as the Splash Rush and Deadly Sun attacks from the Kirby series.
** Chaos Dharkon's tentacles are pitch-black, with their tips fading between gold, red, blue, and white, representing Malice, Phazon, and Dark Matter. It also gains attacks used by Marx, Ganon, and Dracula, as well as the Bound Pound attack from the Kirby series.
==Trivia==
*Despite using his first form, Magolor's encounter at the end of Bandanna Waddle Dee's Classic Mode uses C-R-O-W-N-E-D, his second form's theme.