Drahr'Hatir

Drahr'Hatir is the first challenge on the Inevitable Equilibrium board. It appears alongside Drahr'Dolaas in The Balance.
== Attacks ==
# Drahr'Hatir roars, empowering itself.
#* Drahr'Hatir radiates an aura of protection!
#* Applies 'Aura of Creation' for 3 turns.
#** +100 Melee/Pierce/Magic.
#** Reflects 100% of all direct damage taken.
# Drahr'Hatir roars, empowering itself, and claws its target.
#* Drahr'Hatir radiates an aura of protection!
#* Applies 'Aura of Creation' for 3 turns.
#** +100 Melee/Pierce/Magic.
#** Reflects 100% of all direct damage taken.
#* Attacks for 1 hit of 100% Good Melee damage.
# Drahr'Hatir claws its target.
#* Attacks for 1 hit of 100% Good Melee damage.
#* Inflicts 'Restructured Soul' for 5 turns, a 50% Null DoT.
# Drahr'Hatir breathes white flames at its target.
#* Attacks for 2 hits of 100% Good Magic damage (200% total).
# Drahr'Hatir roars, empowering itself, and breathes white flames at its target.
#* Drahr'Hatir is focused!
#* Applies 'Aura of Creation' for 3 turns.
#** +75 Bonus.
#* Applies 'Aura of Creation' for 3 turns inclusive to Drahr'Dolaas.
#** +75 Bonus.
#* Attacks for 2 hits of 100% Good Magic damage (200% total).
# Drahr'Hatir blasts its target with a massive energy beam.
#* Attacks for 8 hits of 600% Fire, Water, Ice, Wind, Energy, Light, Darkness, and Nature Magic damage (4800% total) with +400 Crit.
# Drahr'Hatir breathes white flames at its target.
#* Drahr'Hatir prepares to recover.
#* Attacks for 3 hits of 100% Good Magic damage (300% total).
# Drahr'Hatir roars, healing itself.
#* Heals itself for 33.3% of its maximum HP.
# Drahr'Hatir roars, healing itself.
#* Drahr'Hatir recovers slightly.
#* Heals itself for 10% of its maximum HP.
# Drahr'Hatir breathes white flames at its target.
#* Attacks for 2 hits of 100% Good Magic damage (200% total) with +100 Bonus and +400 Crit.
# Drahr'Hatir roars, empowering itself.
#* Drahr'Hatir prepares itself.
#* Applies 'Aura of Creation' for 3 turns.
#** +100 Melee/Pierce/Magic.
#** Stacks with Attack 1's 'Aura of Creation'.
#* Applies 'Aura of Creation' for 3 turns to Drahr'Dolaas.
#** +100 Melee/Pierce/Magic.
# Drahr'Hatir breathes white flames at its target.
#* Attacks for 2 hits of 100% Good Magic damage (200% total).
#* Inflicts 'Excess Energy' for 2 turns, a 100% Null DoT.
# Drahr'Hatir roars, empowering itself, and claws its target.
#* Applies 'Fury's Eye' for 3 turns.
#** +200 Bonus.
#* Applies 'Fury's Eye' for 3 turns inclusive to Drahr'Dolaas.
#** +200 Bonus.
#* Attacks for 1 hit of 100% Good Melee damage.
# Drahr'Hatir breathes white flames at its target.
#* Attacks for 3 hits of 100% Good Magic damage.
#* Inflicts 'Shaken' for 5 turns, a stun.
# Drahr'Hatir roars, empowering itself, and claws its target.
#* Applies 'Fury's Eye' for 3 turns.
#** +200 Crit.
#* Applies 'Fury's Eye' for 3 turns inclusive to Drahr'Dolaas.
#** +200 Crit.
#* Attacks for 1 hit of 100% Good Melee damage.
# Drahr'Hatir roars, empowering itself, and claws its target.
#* Heals itself for 10% of its maximum HP.
#* Applies 'Fury's Eye' for 2 turns.
#** +75 Boost.
#* Applies 'Fury's Eye' for 2 turns inclusive to Drahr'Dolaas.
#** +75 Boost.
#* Attacks for 1 hit of 100% Good Melee damage.
# Drahr'Hatir blasts its target with a massive energy beam.
#* Attacks for 8 hits of 100% Good Magic damage (800% total).
# Drahr'Hatir roars, empowering itself.
#* Drahr'Hatir's scales begin to shine!
#* Applies 'Shining Scales' for 99 turns.
#** +100 All.
#** -100 Health.
# Drahr'Hatir roars, shielding itself.
#* Drahr'Hatir's scales begin to radiate a blinding glow!
#* Applies 'Radiant Scales' for 99 turns.
#** +100 All.
#** -100 Health.
== Rotation ==
* While affected by 'Radiant Scales', Drahr'Hatir's attack rotation is 1 -> 3 -> 4 -> 5 -> 6 -> repeat.
* While affected by 'Shining Scales', Drahr'Hatir's attack rotation is 2 -> 3 -> 7 -> 8 -> repeat.
* Otherwise, Drahr'Hatir's attacks rotation is (9 -> 10) or (11 -> 12) -> (13 -> 14 -> 14) or (15 -> 16 -> 17) -> (18 or 19).
** If Drahr'Hatir is above 50% HP, it will always use Attack 18 on the last turn of its rotation.
** If Drahr'Hatir is below 50% HP, it has a 50% chance to use Attack 18 and a 50% chance to use Attack 19.
== Mechanics ==
* If the player has DragonSlayer equipped, Drahr'Hatir will permanently gain +3000% damage per hit and ignore hit check. 'Radiant Scales' will also apply +500 All and -500 Health.
** The presence of DragonSlayer armor seems to strengthen Drahr'Hatir!
* If Drahr'Dolaas has been defeated during Inevitable Equilibrium, Drahr'Hatir will permanently gain +100% damage per hit.
=== Scales ===
* While affected by 'Radiant Scales' or 'Shining Scales', Drahr'Hatir has a hidden Scales counter that starts at 15.
** Each hit Drahr'Hatir receives will decrease this counter by 1.
*** Drahr'Hatir's scales fade slightly.
* After receiving 15 hits, it will purge itself of both 'Radiant Scales' and 'Shining Scales' and use weaker abilities for the next 6 turns.
** Drahr'Hatir's scales stop glowing!
** After 5 turns, Drahr'Hatir reapplies either 'Radiant Scales' or 'Shining Scales' and reset the counter.
*** Drahr'Hatir always applies 'Shining Scales' if its HP is over 50%. Otherwise, it has a 50% chance to apply 'Shining Scales' or 'Radiant Scales'.
* Drahr'Hatir starts the fight with 'Radiant Scales'.
== Stats ==
== Resistances ==
* Good: 50
* Immobility: 300
== Gallery ==
createHD.png
Category:Boss
Category:Monster