Report 684

Report #684
Skillset: Nature Skill: Guard
 Org: Moondancers Status: Completed Sept 2011
Furies' Decision:
We will look into implementing solution 1.
Problem: Currently, Nature Guard prevents herbs from dying out in a room (strip
harvesting, demesnes, fire, hibernation). This effect lasts ~34 Lusternian days,
but cannot be refreshed or prolonged before it times out. This makes it awkward
for a single Nature user to protect a region of herbs, given the time shift.
This report aims to make the protection of herbs easier for the non obsessively
compulsive Nature Guarder.
[A: 0 R: 0] Solution #1: Allow a second casting of Nature Guard in a room to
 reset the duration of the protection to the maximum
 allowed.
[A: 0 R: 0] Solution #2: Allow a second casting of Nature Guard in a room to
 stack the full duration of a new casting onto the
 existing protection timer.
[A: 0 R: 0] Solution #3: A mixture of the above.
Player Comments:
---[Enyalida on 9/10 @ 20:16 writes]:
I support Solution 1.
---[Xenthos on 9/16 @ 00:37 writes]:
Solution 1 would be a good idea. Solution 2 would allow a person to use a
powerstone to protect a room for an absolutely insane amount of time.
---[Talan on 9/18 @ 17:42 writes]:
Solution 1