Rank (Halo 4)

There are two ranking systems in Halo 4: Spartan Rank, a progression ranking system, and Competitive Skill Rank, a skill ranking system.
==Spartan Rank==
A player's Spartan Rank (SR) is displayed on his player card. Players start at SR-1 and rank up by earning XP through completing War Games matches, Spartan Ops matches, Commendations, and Challenges. As a player ranks up, he unlocks new loadout options, armor permutations, and emblems.
===Specializations===
Once a player reaches SR-50, he must choose a Specialization in order to continue ranking up. Each Specialization accounts for 10 additional SR ranks. After all 8 Specializations have been completed, the player will have reached the maximum rank of SR-130.
When a player chooses a Specialization, his rank immediately increases (for example, from SR-50 to SR-51).
Each Specialization rank unlocks a specific customization item as follows:
#Foreground emblems
#Torso armor
#Shoulder armor
#Helmet
#Weapon skin and emblem background
#Visor color
#Torso skin
#Shoulder skins
#Helmet skin
#Support Upgrade/Tactical Package.
====Wetwork (WK)====
The Wetwork armor configuration was widely utilized during the Insurrection of Talitsa. Completing all ten levels of the Wetwork specialization unlocks the Stealth Support Upgrade.
====Pioneer (PR)====
Pioneer-class armor was worn by SPARTAN-IV security escort detail during initial forays on Shield World Trevelyan and Installation 03. Completing all ten levels of the Pioneer Specialization unlocks the Fast-Track Tactical Package.
====Engineer (EN)====
Completing all ten levels of the Engineer specialization unlocks the Drop Recon Support Upgrade.
====Tracker (TK)====
Completing all ten levels of the Tracker Specialization unlocks the Requisition Tactical Package.
====Rogue (RG)====
Completing all ten levels of the Rogue Specialization unlocks the Stability Support Upgrade.
====Stalker (SK)====
Completing all ten levels of the Stalker Specialization unlocks the Nemesis Support Upgrade.
====Pathfinder (PT)====
Completing all ten levels of the Pathfinder Specialization unlocks the Gunner Support Upgrade.
====Operator (OP)====
Completing all ten levels of the Operator Specialization unlocks the Wheelman Tactical Package.
===XP Progression Chart===
Rank 	XP Required to Reach	Cumulative XP Earned
SR-1 	0 	0
SR-2 	750 	750
SR-3 	980 	1,730
SR-4 	1,390 	3,120
SR-5 	2,030 	5,150
SR-6 	2,530 	7,680
SR-7 	2,950 	10,630
SR-8 	3,480 	14,110
SR-9 	4,000 	18,110
SR-10 	4,530 	22,640
SR-11 	5,060 	27,700
SR-12 	5,580 	33,280
SR-13 	6,090 	39,370
SR-14 	6,590 	45,960
SR-15 	7,060 	53,020
SR-16 	7,520 	60,540
SR-17 	8,790 	68,330
SR-18 	9,670 	79,000
SR-19 	10,440 	89,440
SR-20 	11,530 	100,970
SR-21 	12,310 	113,280
SR-22 	13,340 	126,620
SR-23 	14,240 	140,860
SR-24 	15,160 	156,020
SR-25 	16,100 	172,120
SR-26 	17,050 	189,170
SR-27 	18,030 	207,200
SR-28 	19,020 	226,220
SR-29 	20,030 	246,250
SR-30 	21,050 	267,300
SR-31 	22,100 	289,400
SR-32 	23,160 	312,560
SR-33 	24,240 	336,800
SR-34 	25,330 	362,130
SR-35 	26,440 	388,570
SR-36 	27,570 	416,140
SR-37 	28,700 	444,840
SR-38 	29,860 	474,700
SR-39 	31,030 	505,730
SR-40 	32,220 	537,950
SR-41 	33,420 	571,370
SR-42 	34,640 	606,010
SR-43 	35,860 	641,870
SR-44 	37,110 	678,980
SR-45 	38,360 	717,340
SR-46 	39,640 	756,980
SR-47 	40,920 	797,900
SR-48 	42,220 	840,120
SR-49 	43,530 	883,650
SR-50 	63,820 	947,470
SR-51 	0 	0
SR-52 	11,730 	11,730
SR-53 	12,760 	24,490
SR-54 	18,240 	42,730
SR-55 	29,320 	72,050
SR-56 	39,360 	111,410
SR-57 	47,740 	159,150
SR-58 	54,960 	214,110
SR-59 	60,470 	274,580
SR-60 	63,820 	338,400
SR-61 	0 	0
SR-62 	11,730 	11,730
SR-63 	12,760 	24,490
SR-64 	18,240 	42,730
SR-65 	29,320 	72,050
SR-66 	39,360 	111,410
SR-67 	47,740 	159,150
SR-68 	54,960 	214,110
SR-69 	60,470 	274,580
SR-70 	63,820 	338,400
SR-71 	0 	0
SR-72 	11,730 	11,730
SR-73 	12,760 	24,490
SR-74 	18,240 	42,730
SR-75 	29,320 	72,050
SR-76 	39,360 	111,410
SR-77 	47,740 	159,150
SR-78 	54,960 	214,110
SR-79 	63,820 	274,580
SR-80 	63,820 	338,400
SR-81 	0 	0
SR-82 	11,730 	11,730
SR-83 	12,760 	24,490
SR-84 	18,240 	42,730
SR-85 	29,320 	72,050
SR-86 	39,360 	111,410
SR-87 	47,740 	159,150
SR-88 	54,960 	214,110
SR-89 	60,470 	274,580
SR-90 	63,820 	338,400
SR-91 	0 	0
SR-92 	11,730 	11,730
SR-93 	12,760 	24,490
SR-94 	18,240 	42,730
SR-95 	29,320 	72,050
SR-96 	39,360 	111,410
SR-97 	47,740 	159,150
SR-98 	54,960 	214,110
SR-99 	60,470 	274,580
SR-100	63,820 	338,400
SR-101	0 	0
SR-102	11,730 	11,730
SR-103	12,760 	24,490
SR-104	18,240 	42,730
SR-105	29,320 	72,050
SR-106	39,360 	111,410
SR-107	47,740 	159,150
SR-108	54,960 	214,110
SR-109	60,470 	274,580
SR-110	63,820 	338,400
SR-111	0 	0
SR-112	11,730 	11,730
SR-113	12,760 	24,490
SR-114	18,240 	42,730
SR-115	29,320 	72,050
SR-116	39,360 	111,410
SR-117	47,740 	159,150
SR-118	54,960 	214,110
SR-119	60,470 	274,580
SR-120	63,820 	338,400
SR-121	0 	0
SR-122	11,730 	11,730
SR-123	12,760 	24,490
SR-124	18,240 	42,730
SR-125	29,320 	72,050
SR-126	39,360 	111,410
SR-127	47,740 	159,150
SR-128	54,960 	214,110
SR-129	60,470 	274,580
SR-130	63,820 	338,400
Total XP: 3,654,670
==Competitive Skill Rank==
Competitive Skill Rank (CSR) measures a player's skill in a playlist on a scale of 1 to 50. Players start at 1 and rank up or down depending on their performance and rank relative to other players in the match.Halo Waypoint - The Halo Bulletin 4.3.13 It was implemented on April 8, 2013, and is only visible on Halo Waypoint.
*CSR is always a game behind. That means that after every game, CSR is updated with the effects from the game before it.
*Players who join a game in progress are treated as if they played the entire match.
*Although 343 Industries officially stated that leaving a match before it's finished counts the player as having lost in team-based CSR playlists and being the lowest-scoring player in individual CSR playlists, quitting a match does not affect CSR at all.Halo Waypoint Forums - Thanks 343i for the true top 200Halo Waypoint - Team Slayer Top 200: Season 2 Final Standings "...players who used exploits to get to the top..."
*Players can view the CSRs of the players they played against by going to their Game History in their Halo 4 Stats on Halo Waypoint.
===Team-based CSR===
Team-based CSR judges players based strictly on whether they won or lost regardless of individual performance such as kills or score. Players will rank up if they consistently win against teams of players who are ranked the same as or higher than they are.
Playlists that use team-based CSR typically focus on teamwork, such as Team Slayer, Capture the Flag, and Proving Ground.
===Individual CSR===
Individual CSR judges players based strictly on their score regardless of whether their team won or lost. Players will rank up if they consistently score higher than players who are ranked the same as or higher than they are.
Playlists that use individual CSR typically focus on individual skill, such as Rumble Pit, Team Snipers, and Big Team Battle.
==Trivia==
*At Halo 4s launch, only the Wetwork and Operator Specializations were available. Pioneer and Pathfinder were made available on 1/21/2013, Engineer and Stalker were made available on 1/28/2013, and Rogue and Tracker were made available on 2/4/2013.Halo Waypoint - The Halo Bulletin 1.9.13 Players who purchased the Halo 4 Limited Edition or played Halo 4 while connected to Xbox Live by November 20, 2012, had access to all eight at launch.Examiner - All Halo 4 Specializations can be unlocked by playing the game at launch
==Gallery==
==Sources==
Category:Halo 4 Multiplayer
Category:Spartan Ops