Combat Rules

== Rules for Combat and Sessions ==
=== Outside of Sessions: ===
* This is a Living World. You can do what you want, but be ready to pay the price of your actions. You are allowed to murder everyone you meet, if you so desire. But please remember that this is a shared, living world.
* Taking aggressive actions on someone in character, due purely on OOC events or knowledge will not be tolerated, and is just a another form of meta-gaming.
* Fair warning all characters are subject to case by case restrictions, if you seem to be heading for the dark road of power gaming.
=== In Sessions: ===
* When on a session, the GM's word is final. Do not argue with the session's GM and their rulings. If you want to discuss a potential incorrect ruling, wait for after the session, and raise it with other GMs or Staff. Clarifications and questions are fine to ask in session, as well as out of session. 
* Characters are not permitted to bring more than 2x the Wealth By Level amount on sessions, regardless of how much property they own. To know how much you're allowed to take, see the table listed here. Excluded from this list are effects that grant inherent bonuses like the Wish spell or the Tome/Manual books, a spellbooks value is also excluded. 
=== PvP: ===
* Should any action involve the long term removal of IC autonomy or consent, required OoC consent by the party involved.
* Remember, should you attempt to start something serious, you need to request a GM supervision of the situation. Also, law enforcement are likely to get involved, should you start threatening other people or property with combat.