Power-Ups 3: Talents

GURPS Power-Ups 3: Talents supposedly contains every Talent that affect skills published for GURPS as of July 2011. The Power Talents which give a bonus to all success rolls made to activate or use any of the power’s abilities are not included.
Note: despite its name Language Talent is not in the list as its name is a relic from Classic when it did have levels and effected languages (which were skills). In 4e it is a flat 10 points. 
Body Control Talent from Martial Arts is not in the list. It might be due to its strange wording or that it only effects one skill.
==Talents==
A Talent is a natural aptitude for a set of closely related skills. They can be used with mundane or psi skills. (B254) Italic costs are based on Smooth Talent Cost which is based on a Talent costing 1 point/level per skill affected, with a minimum cost of 5/level.GURPS Power-Ups 3 pg 25
"You may never have more than four levels of a particular Talent. However, overlapping Talents can give skill bonuses (only) in excess of +4."Basic Set 89
Advantages and Perks are listed elsewhere.
==A and B==
Advantage 	Cost 	Reference
Academic 	5/level 	GURPS Power-Ups 3
Alien Friend 	5/level 	GURPS Space
Allure 	5/level 	GURPS FantasyGURPS Dungeon Fantasy 11
Animal Friend 	5/level6/level 	B90
Antiquary 	5/level6/level 	GURPS Horror
Artificer 	10/level9/level 	B90
Bard 	5/level6/level 	
Beastmaster* 	10/level12/level	GURPS Power-Ups 3
Born Entertainer	5/level6/level 	GURPS Power-Ups 3
Born Spacer 	5/level6/level 	GURPS Transhuman Space: Changing Times
Business Acumen 	10/level8/level 	B90
==C==
Advantage 	Cost 	Reference
Chi-Related Talents*	Variable 	
Chi Talent 	15/level20/level	
Circuit Sense 	5/level 	GURPS Action 1
Close to Heaven* 	5/level6/level 	GURPS BanestormGURPS Dungeon Fantasy 11GURPS Monster Hunters 1
Close to Hell* 	5/level6/level 	GURPS Dungeon Fantasy 11
Close to the Earth* 	5/level 	GURPS Dungeon Fantasy 11
Clown 	10/level 	GURPS Power-Ups 3
Computer Talents 	Variable 	
Craftiness 	5/level6/level 	GURPS Action 1
GURPS Dungeon Fantasy 11
GURPS Monster Hunters 1
GURPS Psis
Cunning Folk 	10/level8/level 	GURPS Horror
==D though H==
Advantage 	Cost 	Reference
Devotion 	5/level 	GURPS Fantasy
GURPS Horror
Driver’s Reflexes 	5/level 	GURPS Action 1GURPS Monster Hunters 4
Dungeon Artificer* 	5/level6/level 	GURPS Dungeon Fantasy 4
Elder Gift† 	5/level 	GURPS Dungeon Fantasy 3
Empath 	5/level 	Pyramid #3/21: Cyberpunk
Explorer 	5/level 	GURPS Power-Ups 3
Forceful Chi 	15/level 	
Forest Guardian† 	5/level 	GURPS Dungeon Fantasy 3
Gifted Artist 	5/level 	B90
Goodwife 	5/level 	GURPS Fantasy
Green Thumb 	5/level 	B90
Halfling Marksmanship†	5/level 	GURPS Banestorm (as “Halfling Ranged Weapon Talent”)
GURPS Dungeon Fantasy 3
Healer 	10/level9/level	B90
Hot Pilot 	5/level 	GURPS Space
==I, J, and M==
Advantage 	Cost 	Reference
Impersonator 	5/level 	GURPS Power-Ups 3
Intuitive Statesman 	10/level 	GURPS Power-Ups 3
Jack of All Trades*"It affects all skills you don’t actually know but that permit a DX, IQ, HT, Will, or Per default." It is limited to three levels and only grants bonuses to defaults	10/level 	GURPS Dungeon Fantasy 11
Job Training 	Variable 	GURPS Power-Ups 3 p 25-26
Master Builder 	5/level 	GURPS Fantasy
Mathematical Ability 	10/level8/level 	B90
Memetics* 	10/level12/level	GURPS Transhuman Space: Changing Times
Mesmerist* 	10/level 	GURPS Horror
Military Talents 	Variable 	
Mr. Smash 	5/level 	GURPS Dungeon Fantasy 11
Musical Ability 	5/level 	B90
==N, O, and P==
Advantage 	Cost 	Reference
Natural Diver 	5/level 	GURPS Transhuman Space: Changing Times
Natural Scientist	10/level 	GURPS Power-Ups 3
Nautical Talents 	Variable 	GURPS Power-Ups 3
Occultist* 	10/level12/level	GURPS Horror
Outdoorsman 	10/level7/levels	B91
Parapsychologist*	5/level6/level 	GURPS Monster Hunters 1
GURPS Psis
Pickaxe Penchant†	5/level 	GURPS Dungeon Fantasy 3
Poet 	5/level 	GURPS Horror
Pop Culture Maven	5/level 	GURPS Transhuman Space: Changing Times
Psientist* 	5/level6/level 	GURPS Dungeon Fantasy 14
==S==
Advantage 	Cost 	Reference
Sage 	10/level 	GURPS Fantasy
Smooth Operator 	15/level13/level	B91
Social Scientist 	10/level11/level	GURPS Power-Ups 3
Spirit-Talker* 	5/level
6/level 	GURPS Dungeon Fantasy 11
Stalker 	5/level 	GURPS Martial Arts: Fairbairn Close Combat Systems
GURPS SEALs in Vietnam
Strangler† 	5/level 	GURPS Dungeon Fantasy Monsters 1
Street-Smart 	5/level6/level 	GURPS Dungeon Fantasy 11
Street-Smarts 	10/level9/level 	GURPS Thaumatology: Urban Magics
Super-Spy* 	15/level 	GURPS Lair of the Fat Man
Superior Equilibrioception	5/level 	GURPS Power-Ups 3
==T, U, and W==
Advantage 	Cost 	Reference
Talker 	5/level 	GURPS Mysteries
Thanatologist* 	5/level6/level	GURPS Power-Ups 3
Tough Guy 	5/level 	GURPS Mysteries
Trivia Sponge 	5/level 	GURPS Power-Ups 3
Truth-Seeker 	5/level6/level	GURPS Power-Ups 3
Unseelie Talent†	5/level6/level	GURPS Horror
Whiz Kid 	5/level
6/level	GURPS Mysteries
Widget-Worker† 	5/level 	GURPS Dungeon Fantasy 3
==Optional Rules==
*Alternative Benefits
* Anti-Talents
*Alternating Alternatives
*Extended Talents
*Talent Limits Table
*Learning Talents
*Combat Talents
*Smooth Talent Cost
*Talents as Training
==Notes==
:* The Talent bears special GM scrutiny.
:† The Talent is racial.
==References==
Category:Lists
Category:Sean Punch
Category:Power-Ups