Fate (Power)

The creature has the ability to write the future for a specific person, place, or thing. For example, “This city will fall to the ground on December 31st,” “This watch will fall into the hands of an ESPER agent,” or “This person will find himself drawn to the bank at ten AM one week from today, where he will see a bank robbery and be shot.” The Fate may involve anything, up to and including death. People may be able to fight against the Fate, if they know about it. Otherwise, the success rank of the Fate used becomes a penalty to any roll in which the action is in direct opposition to the Fate. If there is no action that requires rolling involved, such as a character making the decision to NOT go to the place where he is Fated to go, that character must make a Willpower roll to resist doing so anyway.
Category:ESPER
Category:Creature Powers