Mechs/WSP-1P

==Description==
A common Periphery rebuild, this mech is a mix of different weapons systems. A primitive medium laser copied from the original Wasp model provides subpar firepower, backed up by the one shot punch of an RL15. A small calibre rifle makes for a semi effective sniper weapon whilst its ammo lasts. The rest of the mech is almost standard spec, rebuilt by a succession of engineers to specs nearly identical to Inner Sphere counterparts. Surprisingly enough, this rebuild offers somewhat superior capabilities compared to most Inner Sphere models. Produced in any number of Periphery junk yards and back alley chop shops, this mech is incredibly common amongst periphery factions; who field the mech in vast quantities, praising its cheap firepower and easily repaired chassis.
Drop Cost Multiplier: 0.95
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Storm Trooper: +1 Accuracy for HandHeld, BoltOn, Physical Weapon and Punch (Quirk)
40 	Extended Torso Twist	Cant Touch This: +1 Defense (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=20/30S=15 	A=20/45S=16 	A=20/30S=15
Arms/Head	HardPoints	 	 	[ 1B ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	 	
Ammo Rifle Periphery
Periphery Rifle
Torso 	Health 	FA=30/50 RA=10/25S=25	FA=30/60 RA=20/30S=25	FA=30/50 RA=10/25S=25
Torso 	HardPoints	[ 1E 1M ] 	[ 1S ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
3x Heat Sink
Medium Laser Agra
Rocket 15	
Engine Core 120 	
3x Heat Sink
Legs 	Health 	A=25/40S=20 	 	A=25/40S=20
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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