StandingId

These numeric values are used to indicate how a player is perceived by a specific faction.
== Values ==
; 0 - Unknown
; 1 - Hated
; 2 - Hostile
; 3 - Unfriendly
; 4 - Neutral
; 5 - Friendly
; 6 - Honored
; 7 - Revered
; 8 - Exalted
These values are defined global strings by the FACTION_STANDING_LABEL(x) variables, locale specific.
It's better to use them instead of relying on the hardcoded values above.
== Example ==
 /script for i = 1, MAX_REPUTATION_REACTION do print(i, _G["FACTION_STANDING_LABEL"..i]) end
Will output the above values in your game locale.
== Notes ==
The API page from which this was moved credits Saien with providing the first documentation on these numbers.