Cross-class combo (Inquisition)

Cross-class combos are triggered in combat when an enemy has a Status applied to them and then a Detonator is used on them. There are several different Combo Effects, which are triggered and determined based on which Status was applied and which type of Detonator was used.
=== Combo effects ===
* Rupture: Heavy damage over time, ignoring armor
* Shatter: Heavy cold damage
* Discharge: Strong electric damage to all nearby enemies
* Nightmare: Strong damage and causes panicked status
* Weakness: Strong damage and causes weakness status
* Basic combo: Moderate bonus damage
=== Status and combo variations ===
* Stun
** Impact Detonator (Warrior, Basic combo)
** Precision Detonator (Rogue, Rupture)
** Eldritch Detonator (Mage, Weakness)
* Sleep
** Impact Detonator (Warrior, Rupture)
** Precision Detonator (Rogue, Basic combo)
** Eldritch Detonator (Mage, Nightmare)
* Freeze
** Impact Detonator (Warrior, Shatter)
** Precision Detonator (Rogue, Shatter)
** Eldritch Detonator (Mage, Basic Combo)
* Paralyze
** Impact Detonator (Warrior, Discharge)
** Precision Detonator (Rogue, Discharge)
** Eldritch Detonator (Mage, Basic Combo)
=== Abilities which trigger status ===
* Stun
** Pommel Strike
** Sweet Revenge
** Give Them the Boot
** Wrath of Heaven
** Seize the Moment
* Sleep
** Stunning Shot
** Knockout Powder
** Knockout Bomb
* Freeze
** Winter's Grasp
** Mana Surge
** Ice Storm
** Ice Mine
** Flask of Frost
* Paralyze
** Lightning Bolt
** Static Cage
** Static Charge
=== Abilities which trigger detonation ===
* Impact Detonator
** Lunge and Slash
** Payback Strike
** Shield Bash
** Mighty Blow
** Whirlwind
** Stonefist
* Precision Detonator
** Twin Fangs
** Deathblow
** Long Shot
** Shadow Strike
** Hidden Blades
* Eldritch Detonator
** Spell Purge
** Mind Blast
** Dispel
** Energy Barrage
** Immolate
** Spirit Blade (Patch 2 or earlier)
Category:Dragon Age: Inquisition gameplay