Bronze Dragon (Race)

==Level Class, & Kits==
Dragons do not take a Class, instead they have to take a Dragon Kit instead. Only one kit can be taken.
* Dragon PC
* Dragon Mage
* Dragon Priest
* Dragon Sage
Dragons cannot level up until they have both the experience and the required age.Experience and Advancement (CWS)
 Bronze Dragon Age, XP & Hit DiceCWS Table 10
Level	Category 	Age (in years)	XP 	Hit Dice
H 	Hatchling 	0 	0 	8
1 	Hatchling 	0-5 	125,000 	8
2 	Very young 	6-15 	500,000 	10
3 	Young 	16-25 	1,000,000	12
4 	Juvenile 	26-50 	1,500,000	14
5 	Young adult 	51-100 	1,750,000	15
6 	Adult 	101-200 	2,000,000	16
7 	Mature adult	201-400 	2,250,000	17
8 	Old 	401-600 	2,500,000	18
9 	Very old 	601-800 	2,750,000	19
10 	Venerable 	801–1,000 	3,000,000	20
11 	Wyrm 	1,001-1,200 	3,250,000	21
12 	Great Wyrm 	1,200+ 	3.500,000	22
==Hit Dice & THAC0==
* Age of the Bronze Dragon determines the hit-dice number (see table above)
* The Kit the Dragon chooses determines the size of the hit-dice
** Dragon PC - D8
** Dragon-cleric - D8
** Dragon-mage - D6
* THAC0Basic Combat Rules (CWS)
** Dragon PC: Warrior's THAC0 (level = age class)
** Dragon-priest: Priest THAC0 (level = age class)
** Dragon-mages: Wizard THAC0 (level = age class)
==Proficiencies==
 Bronze Dragon Proficiency SlotsCWS Table 11
Combat Proficiencies	Combat Proficiencies	Noncombat Proficiencies	Noncombat Proficiencies	#/Level
Initial 	#/Level 	Penalty 	Initial 	#/Level
4 	2/3 	-4 	3 	1
===Combat Proficiencies===
* Lookup Table 13: Dragon Proficiencies - Table A, to choose
* Combat modifier is equal to the Age Class of the Dragon.
Physical Attacks: A bronze dragon's claws cause 1d8 damage, plus its combat modifier. Its bite causes 4d6 damage, plus combat modifier.
Breath Weapon: A bronze dragon has two breath weapons. The first is a stroke of lightning 100 feet long and 5 feet wide. Opponents attacked by lightning can save vs. breath weapon for half damage. The second is a cloud of repulsion gas 20 feet long, 30 feet wide, and 30 feet high. Opponents caught in the gas must save vs. breath weapon or be forced to move away from the dragon for two rounds per age category, plus 1d6 rounds. (See "Bronze Dragon Information by Age Class" table, at bottom of article, for damage.)Dragon Tactics and Attacks (CWS)
===Noncombat Proficiencies===
* Bonus: GamingCWS Table 12
* Lookup Table 13: Dragon Proficiencies - Table B, to choose
** Dragon Noncombat Proficiencies share names with non-dragon ones, but they do work differently. Lookup the "Campaign Option: Council of Wyrms Setting" section of each Noncombat Proficiencies to see how they work.
==Spell Slots==
The "Bronze Dragon Information by Age Class" table at the bottom of this article lists the spell slots at each age class. 
If certain kits are selected, they replace the default spell slot table.
==Bronze Dragon Abilities==
Special Abilities: Special and Innate Abilities (CWS)
* can communicate with any intelligent creature (16% chance at hatchling, 5% increase at each new age category);
* spells and magical abilities at 8th level plus combat modifier;
* immune to electricity.
Innate Abilities:
* Hatchling: water breathing, speak with animals at will;
* Young: create food and water three times per day, polymorph self three times per day;
* Juvenile: wall of fog once per day;
* Adult: ESP three times per day;
* Mature Adult: airy water three times per day in a 10-foot radius per age category;
* Old: weather summoning once per day.
==Common Dragon Abilities==
* Communicate with Intelligent Creatures
* Lair Clairaudience
* Dragon Sense
* Dragon Fear
* Wealth Options: Each dragon starts play with a single item in its bonded hoard. This item, a gem or lump of precious metal appropriate to the dragon's type, starts with a value of 1,000 gold pieces multiplied by the hatchling's Hit Dice total. Part of the item is consumed during incubation, so that when the hatchling emerges from its egg, the item is reduced in value. This reduction is equal to the total of the hatchling's Strength and Constitution scores multiplied by 100 gp.
* Dragons vs Weapons Immune Creatures: Dragons can hit creatures that are immune to normal and certain magical weapons, depending on the dragons' Hit Dice total. This is outlined on the table that follows.
:
Dragon'sHit Dice	Can Hit CreaturesRequiring
4-5 	+1 weapon or better
6-7 	+2 weapon or better
8-9 	+3 weapon or better
10+ 	+4 weapon or better
==Bronze Dragon Information by Age Class==
 Bronze Dragon Information by Age ClassCWS Table 4 & CWS Table 5
AgeClass	CombatModifier	FearRadius	Fear SaveModifier	Body Lgt. (feet)	Tail Lgt. (feet)	AC 	Breath Wpn.	Spells (W/P)	MR
1 	+1 	Nil 	Nil 	5-14 	3-10 	1 	2d8+1 	Nil 	Nil
2 	+2 	Nil 	Nil 	14-23 	10-19 	0 	4d8+2 	Nil 	Nil
3 	+3 	Nil 	Nil 	23-32 	19-28 	-1 	6d8+3 	Nil 	Nil
4 	+4 	Nil 	Nil 	32-42 	28-37 	-2 	8d8+4 	1 	Nil
5 	+5 	15 yards 	+2 (+6) 	42-52 	37-44 	-3 	10d8+5 	11 	20%
6 	+6 	20 yards 	+3 (+7) 	52-63 	44-52 	-4 	12d8+6 	21 	25%
7 	+7 	25 yards 	+1 (+5) 	63-74 	52-60 	-5 	14d8+7 	22 	30%
8 	+8 	30 yards 	0 (+4) 	74-85 	60-70 	-6 	16d8+8 	22 1/1 	35%
9 	+9 	35 yards 	-1 (+3) 	85-96 	70-80 	-7 	18d8+9 	222/11 	40%
10 	+10 	40 yards 	-2 (+2) 	96-108 	80-90 	-8 	20d8+10 	2221/21 	45%
11 	+11 	45 yards 	-3 (+1) 	108-120 	90-100 	-9 	22d8+11 	2222/22 	50%
12 	+12 	50 yards 	-4 (0) 	120-134 	100-110 	-10	24d8+12 	22221/221 	55%
== References ==
Category:Dragons
Category:Player Character Races
Category:Council of Wyrms Races