Stage

:This article is about the game mechanic featuring areas and . For a similar game mechanic, see .
 are recurring mechanics that feature locations that may double as in .
==Features and Overview==
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In , refer to chapters that contain three each.
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 is playable over six different . 
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In , each of the 32 consists of five self-contained . The select their from a trio of pedestals at the beginning of the first and keep them through the entire , Warping to subsequent via found at the end each . Only in the final , , are the given the opportunity to select new in the second and third .
In the second of each , a battle against multiple takes place. The will only become activated once all are defeated. The fourth of each contains either another such battle, a , or a .
The fifth is a safe room containing three with inside; one of the being more valuable than the others. The cannot take damage in this , and the concludes once each has opened a , or after approximately 30 seconds has passed.
In the single-player mode, any of the can be skipped by pressing a "Skip" button on the lower screen, at the cost of one and all of the collected thus far. If any are skipped, some or all of the in the fifth will have their replaced with , and the will not count as "completed" for the single-player mode.
==Other Appearances==
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In , each contains three . In each , finds himself in a different area of where they have to either shoot , defeat advancing , or travel through a location defeating a number of . These three types of are respectively named , , and . In every stage, every or can be shot to gain a certain amount of points, but every has a time limit of 60 seconds. At the end of the , all of the obtained points from each of the three are tallied up. If obtained 20,000 points or more, he earns a ; he earns a for 40,000 or more points; he earns a for 60,000 or more points; he earns a for 80,000 or more points. In order to unlock the next , must earn at least a .
==Nomenclature==
==See Also==
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