Rat

Rat is an enemy in MARDEK.
== Locations ==
*; Goznor Sewer L2
*: Levels: 7–11
== Forms ==
=== Ignatz ===
====Equipment====
*Weapon: None
*Shield: None
*Helmet: None
*Armour: None
*Accesory (1): Dreadful Fang
*Accesory (2): Dreadful Fang
====Statistics====
*HP: 1040
*MP: 30
*STR: 23
*VIT: 20 +2
*SPR: 3
*AGL: 13
*ATK: 26
*DEF: 2
*MDEF: 0
*EVA: 0%
====Elemental empowers====
*Fire: 0%
*Water: 0%
*Air: 0%
*Earth: 0%
*Light: 0%
*Dark: 0%
*Aether: 0%
*Fig: 0%
*Physical: 0%
*Thauma: 0%
====Elemental resistance==== 
*Fire: 0%
*Water: 0%
*Air: 0%
*Earth: 0%
*Light: -50%
*Dark: 50%
*Aether: 0%
*Fig: 0%
*Physical: 0%
*Thauma: 0%
====Status resistance====
*Poison: 100%
*Paralysis: 20%
*Numbness: 50%
*Blindness: 0%
*Silence: 0%
*Curse: 0%
*Confusion: 0%
*Sleep: 0%
*Zombie: 100%
*Bleed: 100%
*Berserk: 100%
====Skills====
Name 	Element 	Type 	Description 	Cost
Attack 	Physical	Physical	Deals damage to one target. May hit critically. May inflict Poison or Zombie.	0 MP
Rot Bite	Dark 	Physical	Deals damage to one target. May inflict Poison and Bleed. Lowers VIT by 1. 	10 MP
=== Milton ===
====Equipment====
*Weapon: None
*Shield: None
*Helmet: None
*Armour: None
*Accesory (1): Dreadful Fang
*Accesory (2): Dreadful Fang
====Statistics====
*HP: 543
*MP: 30
*STR: 19
*VIT: 18 +2
*SPR: 3
*AGL: 17
*ATK: 23
*DEF: 2
*MDEF: 0
*EVA: 0%
====Elemental empowers====
*Fire: 0%
*Water: 0%
*Air: 0%
*Earth: 0%
*Light: 0%
*Dark: 0%
*Aether: 0%
*Fig: 0%
*Physical: 0%
*Thauma: 0%
====Elemental resistance==== 
*Fire: 25%
*Water: -30%
*Air: 0%
*Earth: 0%
*Light: 0%
*Dark: 20%
*Aether: 0%
*Fig: 0%
*Physical: 0%
*Thauma: 0%
====Status resistance====
*Poison: 100%
*Paralysis: 20%
*Numbness: 50%
*Blindness: 0%
*Silence: 0%
*Curse: 0%
*Confusion: 0%
*Sleep: 0%
*Zombie: 100%
*Bleed: 100%
*Berserk: 100%
====Skills====
Name 	Element 	Type 	Description 	Cost
Attack 	Physical	Physical	Deals damage to one target. May hit critically. May inflict Poison or Zombie.	0 MP
Rot Bite	Fire 	Physical	Deals damage to one target. May inflict Poison and Bleed. Lowers VIT by 1. 	10 MP
=== Marshall ===
====Equipment====
*Weapon: None
*Shield: None
*Helmet: None
*Armour: None
*Accesory (1): Dreadful Fang
*Accesory (2): Dreadful Fang
====Statistics====
*HP: 489
*MP: 30
*STR: 19
*VIT: 18 +2
*SPR: 3
*AGL: 17
*ATK: 22
*DEF: 2
*MDEF: 0
*EVA: 0%
====Elemental empowers====
*Fire: 0%
*Water: 0%
*Air: 0%
*Earth: 0%
*Light: 0%
*Dark: 0%
*Aether: 0%
*Fig: 0%
*Physical: 0%
*Thauma: 0%
====Elemental resistance==== 
*Fire: 0%
*Water: 25%
*Air: 0%
*Earth: -50%
*Light: 0%
*Dark: 20%
*Aether: 0%
*Fig: 0%
*Physical: 0%
*Thauma: 0%
====Status resistance====
*Poison: 100%
*Paralysis: 20%
*Numbness: 50%
*Blindness: 0%
*Silence: 0%
*Curse: 0%
*Confusion: 0%
*Sleep: 0%
*Zombie: 100%
*Bleed: 100%
*Berserk: 100%
====Skills====
Name 	Element 	Type 	Description 	Cost
Attack 	Physical	Physical	Deals damage to one target. May hit critically. May inflict Poison or Zombie.	0 MP
Rot Bite	Water 	Physical	Deals damage to one target. May inflict Poison and Bleed. Lowers VIT by 1. 	10 MP
=== Irving ===
====Equipment====
*Weapon: None
*Shield: None
*Helmet: None
*Armour: None
*Accesory (1): Dreadful Fang
*Accesory (2): Dreadful Fang
====Statistics====
*HP: 597
*MP: 30
*STR: 19
*VIT: 18 +2
*SPR: 3
*AGL: 17
*ATK: 24
*DEF: 2
*MDEF: 0
*EVA: 0%
====Elemental empowers====
*Fire: 0%
*Water: 0%
*Air: 0%
*Earth: 0%
*Light: 0%
*Dark: 0%
*Aether: 0%
*Fig: 0%
*Physical: 0%
*Thauma: 0%
====Elemental resistance==== 
*Fire: -50%
*Water: 0%
*Air: 25%
*Earth: 0%
*Light: 0%
*Dark: 20%
*Aether: 0%
*Fig: 0%
*Physical: 0%
*Thauma: 0%
====Status resistance====
*Poison: 100%
*Paralysis: 20%
*Numbness: 50%
*Blindness: 0%
*Silence: 0%
*Curse: 0%
*Confusion: 0%
*Sleep: 0%
*Zombie: 100%
*Bleed: 100%
*Berserk: 100%
====Skills====
Name 	Element 	Type 	Description 	Cost
Attack 	Physical	Physical	Deals damage to one target. May hit critically. May inflict Poison or Zombie.	0 MP
Rot Bite	Air 	Physical	Deals damage to one target. May inflict Poison and Bleed. Lowers VIT by 1. 	10 MP