Thatch

An unfortunate life has made Thatch a rather callous individual, immune to the sense of emotions to the point he has forgotten how to feel them. Relatively low-tech in order to reduce his chances of being picked up by scanners, Thatch likes to stealth his way around the problem rather than think around it.
Attack: 96/100
Defense: 50/100 
Speed: 78/100
Energy: 21/100
== Suit Features ==
* Low-Tech: Thatch's suit is comprised of old bladeshifter armor, military equipment and a small exosuit frame around his arms. This causes his suit to output low energy readings, so low that most conventional scanners are unable to sense him. Only when he fires his rifle can he be sensed by these scanners.
* EMP Grenades: Thatch's favorite tool, these grenades are able to knockout electric devices, rendering laser sights, GPS, trackers, remote detonators and certain weapons out of function, giving Thatch the opportunity to take them down. However, it also affects his gun, forcing him to use blades underneath his wrists.
== Personality ==
Virgil is highly observant, calculating and decisive. While his demeanor may denote traces of impatient cynicism, Virgil possesses a profound sense of ethical responsibility. Often times, he is deployed with junior Rogues of strong moral conviction, whom he can mentor.
== Origins ==
TBA
== Power Move ==
Thatch does not have a power move, due to his suit's low tech nature.
== LPSA ==
Not a lot of changes are made, again due to the low tech nature. However, the speed stat lowers slightly, and his EMP grenades have less effectiveness. That doesn't bother him much, since all he needs to do is kill the enemy.
== Advantages and Disadvantages ==
Thatch works best against most Bladeshifters, due to his skill in EMP use, and his rifle's nature allows him to dispatch heavy armored Bladeshifters with ease. Unfortunately
Category:Work In Progress
Category:Rogue
Category:Striker