Report 822

Report #822
Skillset: Dreamweaving Skill: None
 Org: Geomancers Status: Completed Apr 2012
Furies' Decision:
Solution 3.
Problem: There is currently no effective way of combatting dreamweavers seeing
as they can simply leave the room as soon as they are in danger.
[A: 0 R: 0] Solution #1: Introduce an ability to SHATTER EYE that destroys an
 eye sigil in your inventory and creates a carcer-like
 movement penalty for dreambodies in the room.
[A: 0 R: 0] Solution #2: Make psi pentagram/circle block all dreamform attacks
 but give dreamweavers some way of stripping the
 shield.
[A: 0 R: 0] Solution #3: Dropped eye sigils cause rubble-like delayed movement
 in a room.
Player Comments:
---[Shuyin on 4/15 @ 20:11 writes]:
I like solution 3, simplest
---[Raeri on 4/16 @ 08:13 writes]:
Can we get clarification on Sol3? Will it affect only dreamweavers, or would it
also affect souls/ghosts? Or are you proposing it hits *everyone*?
---[Draylor on 4/16 @ 15:42 writes]:
Yep. Full support for solution 3 from me.
---[Llandros on 4/16 @ 22:09 writes]:
Solution 3 looks good. @Raeri souls/ghosts are not able to enter rooms with eye
sigils in them so it would just be dreambodies affected
---[Valistrielle on 4/17 @ 03:34 writes]:
Solution 3
---[Xazlael on 4/17 @ 10:37 writes]:
Clarified solution 3.
---[Mirami on 4/18 @ 03:42 writes]:
Solution 3 supported.
---[Tacita on 4/19 @ 17:28 writes]:
Solution 3 seems fine.
---[Ushaara on 4/20 @ 15:32 writes]:
Go go Solution 3.
---[Raeri on 4/24 @ 07:25 writes]:
Solution 3.
---[Xynthin on 4/30 @ 00:48 writes]:
Solution 3 is great.