UED Expeditionary Fleet national focus tree

"For as long as one can remember, the United Powers League has thought itself to be the only civilization in the galaxy. When her supercarriers left their moorings for Gantris VI, they never arrived there because of a complete malfunction in the ATLAS AI, leading to the prisoners to arrive at a far, distant sector - the Koprulu Sector, a region of space far, far away from Earth, and three decades away in previous FTL and only several months away in current FTL.
While Doran Routhe may or may not have have a hand in exposing the true scope of the project, it is thanks to several witnesses of Project Purification that this had occurred, thereby forcing the UPL to send them to Gantris VI as expendables. I may have suspected that the UPL had a hand in this to eliminate the expendables and claimed that Doran Routhe is responsible, which enraged the Novayans and nearly send them into a full-scale revolt alongside the Saiyanese had the UPL not realize the consequences of scapegoating one of the Novayan sector government's trusted contacts.
"In the decades followed until year 2499 of the Gregorian Calendar, or should I say Year 270 of the Humanity Calendar, the UPL watched her distant colonies as disinterested observers: they have little interests or incentives in involving themselves in the lives of the wayward colonials and their societies established there. They do not really care about what the wayward colonials and their societies do, just that they watch them with boredom as they tear themselves apart.
Then, on Year 2499 of the Gregorian Calendar and Year 270 of the Humanity Calendar, everything changed. The state of affairs, the status quo, have been shattered upon the arrival of the protoss and zerg, and their sudden conflict with each other and the so-called terrans there. The protoss are a warrior-like species that use advanced technologies different from ours, and the zerg are an insectoid, hive-minded species hellbent on killing and devouring all, and taking over worlds to spawn their broods and swarms, each spawning more, maybe in the millions.
Such intelligent extraterrestrial life were never encountered before, and not only did this sent the UPL into widespread panic, but the the few nations that had resisted domination by the UPL now joined in the interests of protection, leading to the formation of the United Earth Directorate. With a proactive and militaristic stance, the UED bent its resources toward studying the aliens and their surroundings. Several months spent they gathering data on their strengths and weaknesses. Several months hath spent they gathering resources to end such threats.
Under the belief--no, the assumption that the UED is fully capable of countering any protoss or zerg attacks, the ruling council have now formed a military expeditionary force to put an end to the conflict by any means necessary."
- Borealis Norsoutha III, UED admiral
This article contains the national focus tree for the UED Expeditionary Fleet. After the arrival of the zerg and protoss in the Koprulu Sector, the United Powers League reformed into the United Earth Directorate and so a military expeditionary force was prepared to perform the following objectives: 1) conquer all of the "rogue" terran colonies, and capture Arcturus Mengsk, the emperor of the Terran Dominion; 2) take control of the Zerg swarm by capturing the Second Overmind with powerful psychotic drugs; and 3) use the captured Zerg Swarm to pacify all protoss activity in the sector.
This campaign allows players to choose which route they want to go for: the Pacification path, where the UED Expeditionary Fleet will establish a provisional commissariat and ignore the Prophecy canon bullshit of StarCraft 2; or the Prophecy of the Future path, where the UED Expeditionary Fleet only established a presence and be involved in the abhorrent plot of StarCraft 2.
Regardless of which path, the UED Expeditionary Fleet may or may not annex the "rogue" terran colonies through diplomacy, subterfuge or war as well as pacify the protoss. After that, the UED Provisional Commissariat of Koprulu may install a form of democracy and can choose its capital world; despite this the military still hold power, but only if it concerns the national security of the terran colonies.
==UED Presence in the Koprulu Sector==
NOTE: The Three Players tab is for anyone to choose which leader they want, while the One Player tab focuses on Borealis III. After this section, however, I will not be doing the "DuGalle/Borealis III/Karla" thing, as putting them in the Three Players tab as well as copying the code for the table is hard work, so until I make two pages for this, better stick with this.
<tabber>Three Players={| class="article-table" cellspacing="1" cellpadding="1" border="0"
|-
! scope="col"|Focus
! scope="col"|Prerequisites
! scope="col"|Effects
! scope="col"|Description
|-
|Nominate the Commander
|None
|United Earth Directorate:
*Gets event Commander Nomination
|After the formation of the United Earth Directorate, we have made studies on the aliens and their strengths and weaknesses and environments. We are satisfied and believing that we can counter any zerg or protoss attacks, so we have formed a military expeditionary force to end the conflict by all means necessary. However, we will designate on who will be the commander of the UED expeditionary force.
|-
|The Protector
|Nominate the Commander
Mutually exclusive with:
*The Pragmatist
*The 
|United Earth Directorate:
*Gets event The Protector
|Admiral Gerard DuGalle is a 64-year-old naval officer hailing from France, known for his defending Earth and her colonies and have countless victories to his credit, making him the greatest military leader in all of humanity and within the United Powers League. Ever a patriotic family man, he will make sure that he will conquer the rogue human colonies, capture Mengsk and the Zerg Swarm, and pacify the protoss to ensure humanity stands on top. Though old, his status as the UED's greatest military leader would allow humanity to triumph over all obstacles. His second-in-command is vice admiral Alexei Stukov, and his flagship is the DSS Aleksander.
Should Admiral DuGalle be nominated, he will follow the objectives to the letter. However, to prevent a likelihood of the UED forces failing in the Koprulu Sector, Admiral Borealis III and his comrades will serve as the pragmatic counsel to Admiral DuGalle.
|-
|The Pragmatist
|Nominate the Commander
Mutually exclusive with:
*The Protector
|United Earth Directorate:
*Gets event The Pragmatist
|Admiral Borealis Norsoutha III is a 23-year-old naval officer hailing from the capital world of the Novaya sector, the militarized urban world of Novaya IV, known for his being the protege of Admiral DuGalle. Married to Kaede Takagaki of Yamato IIIa, and like his fellow Novayans and unlike his teacher and superior(s), Borealis III was never patriotic even in the face of the upcoming UED's military intervention, believing that the UED doesn't think of other possibilities. Ever the political pragmatist, he would only contact any of the rogue colonies and even the protoss for alliances. His seconds-in-command were like-minded and trustful vice admirals Ushanka Zoborov and Pina Co Lada, and his flagship is the DSS Atlas.
Should Admiral Borealis III be nominated, he will command an expeditionary force consisting of regular and colonial military units - among those were Novayan, Hakidonmuyan, Saiyanese, Sojourner, Nova Constantinopolitan, Novikan, Riccindan, Merdinan, Wollaean, and Gatromian troops. His doctrine involves making alliances with anti-Dominion groups and the protoss as well as establishing a presence that would allowthe UED to be present in Koprulu.
|-
|The Idealist
|Nominate the Commander
Mutually exclusive with:
*The Protector
*The Pragmatist
|United Earth Directorate:
*Gets event The Idealist
|Fleet Admiral Karla Wainwright is a 27- or 38-year-old naval officer hailing from Beta (Proxima) Centauri, known for her being the daughter of and holding political connections with her father, Senator Charles Wainwright. Holding an impressive history of successful victories under her belt, it is shown that her unwillingness to sacrifice soldiers in the field was a weakness her enemies would exploit but, on the plus side, is more focused on global strategies and fleet initiatives and allows her second-in-command to oversee her fleet's daily combat operations. Her second-in-command is the ruthless and tactically brilliant admiral Mustapha Ra'Chek, and her flagship is the DSS Dionysus.
Should Fleet Admiral Karla be nominated, she will select Admiral Ra'Chek to oversee the fleet's daily combat operations, and she in turn will focus on global strategies and fleet initiatives. She will also spearhead the Koprulu Pacification Doctrine, where the zerg is potentially to be exterminated, the protoss under the UED's boots, and the rogue terran colonies annexed.
|-
|The Council's Decision
|One of the following:
*The Protector
*he Pragmatist
**The Idealist
|United Earth Directorate:
*Gets event The Nomination
**If Admiral DuGalle is selected: Gets event Nomination of Admiral DuGalle
**If Admiral Borealis III is selected: Gets event Nomination of Admiral Borealis III
**If Fleet Admiral Wainwright is selected: Gets event Nomination of Fleet Admiral Wainwright
UED Expeditionary Fleet:
*If Admiral DuGalle is selected:
**Head of state is: Gerard DuGalle (The Protector)
**Head of government is: Alexei Stukov (The Russian)
**Popularity for Fascism is: +100.00%
**Current Fascist party is: "UED Military Authority in Koprulu"
*If Admiral Borealis III is selected:
**Head of state is: Borealis Norsoutha III (The Pragmatist)
**Head of government is: Ushanka Zoborov (The Right-Hand Man)
**Popularity for Despotism is: +100.00%
**Current Despotist party is: "UED Military Junta of Koprulu"
*If Fleet Admiral Wainwright is selected:
**Head of state is Karla Wainwright (The Idealist)
**Head of government: Mustapha Ra'Chek (The Ruthless Officer)
**Popularity for Authoritarian Democracy (Guided Democracy) is: +100.00%
**Current Authoritarian Democrat party is: "Wainwright Commission"
|All three candidates were present, and we have already identified them by their ideologies according to the Thompson-Newman-Oscar political ideology system and (if needed) the Timothy-Winchester-Richardson political ideology system:
*Admiral Gerard DuGalle: National Socialism (Stratocratic Nazism), Despotism (Civilian Dictatorship) Paternal Autocracy (Military Dictatorship)
*Admiral Borealis Norsoutha III: Despotism (Military Junta or Civilian Dictatorship), Authoritarian Democracy (Stratocracy/Oligarchy), Fascism (Third Positionism)
*Fleet Admiral Karla Wainwright: Authoritarian Democracy (Guided Democracy), Despotism (Military Junta), Paternal Autocracy (Authoritarian Democracy)
|}
|-|One Player={| class="article-table" cellspacing="1" cellpadding="1" border="0"
|-
! scope="col"|Focus
! scope="col"|Prerequisites
! scope="col"|Effects
! scope="col"|Description
|-
|Nominate the Commander
|None
|United Earth Directorate:
*Gets event Commander Nomination
|After the formation of the United Earth Directorate, we have made studies on the aliens and their strengths and weaknesses and environments. We are satisfied and believing that we can counter any zerg or protoss attacks, so we have formed a military expeditionary force to end the conflict by all means necessary. However, we will designate on who will be the commander of the UED expeditionary force.
|-
|The Decision
|Nominate the Commander
|United Earth Directorate:
*Gets event Nomination of Admiral Borealis III
UED Expeditionary Fleet:
*Head of state is: Borealis Norsoutha III (The Pragmatist)
*Head of government is: Ushanka Zoborov
*Support for Despotism is: +100.00%
*Current Despotist party is: Novayan Admiralty
|We have discussed with Admiral DuGalle and unanimously nominated him to lead the expeditionary force. However, when we nominate him, he requested that his protege, Admiral Borealis III, be made the commander of the expeditionary force, citing his brilliant yet pragmatic mind as key to victory. We will have to accept his judgement.
|}
</tabber>
===Permanent Presence===
Focus 	Prerequisites 	Effects	Description
Arrival in Koprulu 	Either The Decision or The Council's Decision 	UED Expeditionary Fleet:
*Gets event Arrival at Koprulu	We have managed to arrive at the Koprulu Sector, and we should decide on our first course of action.
En Route to Tarsonis 	Arrival in Koprulu 	UED Expeditionary Fleet:
*Gets event To Tarsonis	After much debate, we have decided that we should head to Tarsonis in lieu of invading Braxis, as per Admiral Borealis III's suggestion. The reason he suggested that we head to Tarsonis is that it is the perfect place from where we will operate and prepare for the pacification of the Koprulu Sector. Another reason he had for us to head to Tarsonis is that it is also the perfect spot to recolonize with our own people.
Operation Charnel House 	En Route to Tarsonis 	UED Expeditionary Fleet:
*Declares war on: Renegade Zerg
*Gains national spirit Operation Charnel House which grants (Division Attack: +10.00%, Division Defense: +10.00%, Division recovery rate: +5.00%, Reinforce rate: +5.00%) for the duration of the war	As part of his plans to pacify the entire sector, Admiral Borealis III ordered for Operation Charnel House, a planetary-scale military offensive against the zerg there, to commence. He said that Admiral Ra'Chek will have full authority to purge the zerg so long as the infrastructure weren't destroyed in the ensuing war.
Recolonize Tarsonis 	Operation Charnel House
Renegade Zerg in Tarsonis:
*Does not exist
*Has capitulated	UED Expeditionary Fleet:
*Gets event Recolonization of Tarsonis
*Tarsonis:
**Adds 1,000,000 population
**Gains 2x planetary modifier Surviving Infrastructure which grants (District cost: -25.00%)
**Gains 5x planetary modifier Abandoned Cities
**Gains 4x planetary feature City Ruins
**Gains 3x planetary feature Settled Ruins
**Gains 2x planetary feature Industrial Wasteland
*Gains national spirit Ruined Tarsonis which grants (Stability: -50.00%, Infrastructure construction speed: -50.00%, Infrastructure repair speed: -50.00%, Civilian Factory construction speed: -50.00%, Civilian Factory repair speed: -50.00%, Military Factory construction speed: -50.00%, Military Factory repair speed: -50.00%, Military Factory output speed: -75.00%, Dockyard construction speed: -50.00%, Dockyard repair speed: -50.00%, Dockyard output speed: -75.00%)
*Gains national spirit Colonial Spirit which grants (Weekly stability: +0.05%, Monthly population growth: +1.05%)	Once the zerg have been eradicated from Tarsonis, we will begin the recolonization of Tarsonis as per Borealis III's orders. The Koprulu colonization fleet, with the number of colonsits at 5 or 6 million and equipped with the necessary resources, equipment, supplies and materials, had already arrived not long after Operation Charnel House, and have positioned themselves at high orbit over Tarsonis. We have allocated 1,000,000 colonists for Tarsonis, and the plan would call for 10,000 colonists to land at several locations in Tarsonis already cleared by UED forces.
Establish Military Government	Operation Charnel House 	UED Expeditionary Fleet:
*Gets event Military Government of Tarsonis
*Capital world is designated: Tarsonis	Following the orders presented by the UED council before we left for Koprulu, we will install a military government in Tarsonis to facilitate and consolidate our hold over the Tarsonis system.
Plan Justinian 	Recolonize Tarsonis and Establish Military Government	UED Expeditionary Fleet:
*Gains national spirit Plan Justinian which grants (Stability: +10.00%, Infrastructure construction speed: +10.00%, Infrastructure repair speed: +10.00%, Civilian Factory construction speed: +10.00%, Civilian Factory repair speed: +10.00%, Military Factory construction speed: +10.00%, Military Factory repair speed: +10.00%, Military Factory output speed: +5.00%, Dockyard construction speed: +10.00%, Dockyard repair speed: +10.00%, Dockyard output speed: +5.00%)
*Unlocks the Justinian Plan Decision category:
**Unlocks Decision: Infrastructure Projects
**Unlocks Decision: Industrial Projects
**Unlocks Decision: Reconstruction Efforts
**Unlocks Decision: Creep Clean-Up Missions
**Unlocks Decision: Revitalize Water Systems
**Unlocks Decision: Build Power Generators
**Unlocks Decision: Build Vegetable Gardens	The Justinian Plan, or Plan Justinian, is a reconstruction project as well as a public works program that would see reconstruction efforts in Tarsonis as well as build up UED infrastructure throughout. Buildings will be repaired, renovated or built from scratch, power generators will be built or repaired, and food will be produced. We will need to make sure everyone won't go without the barest of necessities.
Survey Tarsonis 	Plan Justinian 	UED Expeditionary Fleet:
*Unlocks the Scavenging of Tarsonis Decision category:
**Unlocks Decision: Scavenge for Technologies
**Unlocks Decision: Scavenge for Loot
**Unlocks Decision: Scavenge for Valuables	During our colonization of Tarsonis, a number of military units reported finding Confederate military technologies left untouched by the Fall of Tarsonis. We could authorize our troops and aspiring colonists to survey areas and scavenge lost items and technologies we can use to better ourselves with.
Secure Tarsonis 	Survey Tarsonis 	UED Expeditionary Fleet:
*Tarsonis:
**Gains Martial Law planetary modifier which grants (Soldier jobs: +2, Stability from Soldier jobs: +5, Job resource output: -33.00%, Pop growth: -33.00%)
**Gains Militarized Urban World planetary designation which grants (City district build speed: +25.00%, Building and district upkeep: -10.00%, Trade value: +20.00%, Orbital bombardment damage: -10.00%, Defense army damage: +20.00%)	We must secure Tarsonis if we need to prevent any zerg from attacking anywhere. We will prepare the transformation of Tarsonis from an urban world to a militarized urban world, the staple planetary designation most associated with Novaya IV. We have made Novaya IV a militarized urban world, and we will do so again to Tarsonis.
====Expansion of UED Presence====
Focus 	Prerequisites 	Effects	Description
Expand UED Presence	Secure Tarsonis 	UED Expeditionary Fleet:
*Gets event Plans on UED Expansion	Once we have secured Tarsonis, we will make plans on expanding the UED fleet's presence. We will send squadrons out to explore each star system that has yet to be colonized, avoiding those controlled by the Terran Dominion. Admiral Borealis III said that there will be UED colonies within the span of a few years, and he wants it to happen, as long as there are no zerg scrambling about.
The Baker's Dozen 	Expand UED Presence	UED Expeditionary Fleet:
*Gets event The Baker's Dozen
*Unlocks Decision: Expand into the Baker's Dozen	A fierce debate on where to get the resources is already brewing, just to be interrupted by a few officers bringing files on a star system called the Baker's Dozen. According to the files, acquired from several buildings belonging to the Old Families, it is a star system of mining and vespene gas-harvested worlds owned by a man named Arturro Calabas, and it is said that there is a planet, Shi, which is rich with minerals and vespene gas. We can spare several military units and deploy them there and engage any zerg, and if we have the necessary resources available we can expand there.
Colonize Shi 	The Baker's Dozen 	UED Expeditionary Fleet:
*Gets event Baker's Dozen Colonization Efforts
*Shi:
**Adds 100,000 population
**Gains planetary modifier High Quality Minerals which grants (Mineral jobs: +15.00%, Max mining districts: +4)
**Gains planetary feature Mineral Fields which grants (Mining district: +1)
**Gains planetary feature Prosperous Mesa which grants (Mining district: +2)
**Gains planetary feature Rich Mountains which grants (Mining district: +3)	Our forces have already spotted a zerg hive located there, and it was destroyed alongside any zerg that were found away from said hive before it can cause any trouble; before that happened, a battlecruiser was spotted jumping away before some of our ships got to contact it. Nevertheless, we will make plans to colonize it, and it seems we have the resources necessary for it. We can allocate 100,000 colonists: each group of 10,000 colonists will settle at areas devoid of zerg (or cleared of all possible zerg presence) and cleared for settlement.
An Encounter at Shi	Colonize Shi 	UED Expeditionary Fleet:
*Gets event Scions of the Old Families
*Gains national spirit Old Family Scions	While colonization is still in progress, an authorized ten-man expedition to a mining station called Mining Station Alpha have discovered a number of people there. After talking to these unknown people, the expedition members reported their findings to their colonial authority, who in turn delivered the reports to us. It turns out that these unknown people were the scions of the Old Families, rulers of the fallen Terran Confederacy, as well as their guards and servants. It is imperative that we take the Old Family scions and their servants and guards into protective custody.
Chau Sara 	Expand UED Presence	UED Expeditionary Fleet:
*Gets event Chau Sara	A few of our squadrons deployed to explore untouched worlds arrived at Chau Sara, which looked liked it is as if it had went hell and back, albeit with more hell in it. We will need to investigate what happened.
Colonize Chau Sara 	Chau Sara 	UED Expeditionary Fleet:
*Chau Sara:
**Adds 150,000 population
**Adds 9x planetary feature City Ruins	About 150,000 colonists will be made ready to colonize Chau Sara. We know it is infamous, but this time we will rebuild it from the ground up. That way, we can clear the stain that dominated the human, or terran, mindset.
Terraform Chau Sara	Colonize Chau Sara 	UED Expeditionary Fleet:
*Chau Sara:
**Gains planetary modifier Terraforming Candidate which grants (Can be terraformed)	On Borealis III's orders, Chau Sara is to receive a number of terraforming devices necessary to transform it into a savannah world, as it is indeed described as having jungles and plains. Through this, we can restore it to its original appearance!
The Brontes System 	Expand UED Presence