Changelog/2020/July 3

Hello!
Since 0.7.11 we fixed 3 things impacting player damage:
#Fixed random damage (it was caused by all weapons applying the "Fabled" modifier on crit, even if they don't have it)
#Fixed Dark Goggles applying its damage bonus against all mobs
#Fixed Ability Damage Scaling applying differently for weapons with built-in intelligence bonuses (like Yeti Sword) and modifiers (like Heroic)
We also made a few bugfixes in the background which shouldn't impact gameplay.
Enjoy!