Ruby Weapon

==Summary==
One of the eight Weapons created by the Planet to respond to the threat Jenova, the Calamity from the Skies, brought with her arrival and subsequent wave of destruction on to the world and its inhabitants at the time, the Cetra. However, as Jenova was sealed shortly after their creation, the weapons didn't need to interfere, thus they entered a deep slumber to watch Jenova and await the day the Planet would need them again.
The Weapons' function is to eliminate any threats to the Planet, regardless of what it is. In the past the summoning of Zirconiade caused the Jade Weapon to be dispatched, and in the present the threat of Sephiroth's return and the summoning of Meteor led to another five: Ultimate, Diamond, Sapphire, Ruby and Emerald to awaken. But as Sephiroth hid himself behind a barrier in the Northern Crater, the Weapons focus their attention on the next biggest threat harming the Planet: humankind.
Along with the Emerald Weapon, the Ruby Weapon was exclusive to the International version of Final Fantasy VII and was retroactively added to future releases, to serve as one of the two superbosses of the game. After awakening it will go missing and will reappear in the desert around the Corel Prison once the Ultimate Weapon has been defeated.
==Powers and Stats==
Tier: , likely 
Name: Ruby Weapon
Origin: Final Fantasy VII
Gender: Genderless
Age: Around 2.000 years old
Classification: Biomechanical Entity, Planet's Defense Mechanism, Superboss
Powers and Abilities:
*Superhuman Physical Characteristics; Longevity; likely Self-Sustenance (Types 1 and 2); Large Size (Type 1); Flight; Explosive Aura (Weapons can be seen engulfed in a blue energy and tends to result in being repelled when approaching them); Energy Projection (via Ruby Ray and Ultima); minor Madness Manipulation (via Ruby Ray); Fire Manipulation (via Ruby Flame); Body Control (can release two mechanical tentacles, under the ground, which it can control from distance); Transmutation and Size Reduction (via Right Revenge and Right Thrust); Statistics Reduction (the Frog and Small status reduce the opponent's offensive capabilities) and Power Nullification (via the Frog status); Energy Depletion, Poison Manipulation and Gradual Petrification (via Left Revenge and Left Thrust); Paralysis Inducement (via Big Swing); Battlefield Removal (via Whirlsand); Magic; Summoning (of small meteorites via Comet2/Cometeor). 
*Resistance to: Mind Manipulation, Soul Manipulation and Empathic Manipulation (slept in the Northern Crater, a place overflowing with Spirit Energy, presently known as Mako, for thousands of years, yet it seemed unaffected as it immediately flew off to carry out its mission without question), Deconstruction, Matter Manipulation (its body was unaffected by the Mako, despite the Lifestream being able to diffuse physical matter to retake the Spirit Energy of living beings) and Corruption (the Weapons were created to fight Jenova, who could unleash a powerful virus that mutated others into monsters. Mako can mutate creatures into monsters as well, yet the Weapons seemed unaffected); as well as Elemental Manipulation (of the Fire, Absolute Zero Ice, Lightning, Earth and Gravity variety).
Attack Potency: Multi-Solar System level (Far more powerful than Bahamut Fury and ZERO. Equal to his brethren, the Jade Weapon who was sentFinal Fantasy VII: 10th Anniversary Ultimania (2007) to eliminate the Player Turk, the threat that destroyed Zirconiade, a Summoned Beast whose summoning was consideredBefore Crisis -Final Fantasy VII- (2004) an apocalyptic eventBefore Crisis -Final Fantasy VII- (2004) compared to Bahamut Fury's Crisis Core -Final Fantasy VII- (2007), and whose death caused a major upset in the Planet's ecosystem. The Jade Weapon proved to be a bigger threat than the Zirconiade, capable of defeating and imprisoning the Turks and needing collaborative effort from all of the them to wear down and eventually defeat. Weapons compare to Minerva, whom is explicitly statedCrisis Core -Final Fantasy VII- (2007) to be stronger than Summons altogether. When Jenova began her massacre of the Cetra the Planet deemed necessary to createFinal Fantasy VII (1997) the 8 Weapons to stop her, even if they didn't fight in the end, which also signifies that Minerva herself wasn't enough to defeat Jenova), likely Multiverse level+ (Weapons were presented as major threats to Cloud and his allies and, despite being defeated, fought them. Cloud had since become far stronger since fighting in Ramza Beoulve's army during his stay in Ivalice, as an equal to Balthier and Luso Clemens, the former whom had defeated Gilgamesh twice alongside Vaan, and the latter who had teamed up with Vaan on his own adventures)
Speed: Massively FTL+ (On par with Minerva, who is stronger than Summons altogether, thus above Zirconiade and, by extension, much more powerful than Bahamut Fury. Comparable to the Jade Weapon, who could fight entire groups of Turks at once. Kept up with Cloud and his team)
Lifting Strength: Stellar (Comparable to Minerva, thus, being much more powerful than Typhon)
Striking Strength: Multi-Solar System level, likely Multiverse level+
Durability: Multi-Solar System level (Equal to the Jade Weapon, who was a greater challenge to the Player Turk and their allies than Zirconiade, requiring the collaborative effort of all fugitive Turks to defeat, compared to Zirconiade who was barely defeated by four. May even surpass Zirconiade at full power, by virtue of being on the level of Minerva who is describedCrisis Core -Final Fantasy VII- (2007) as above Summons altogether. All of this makes Weapons far more powerful than Bahamut Fury and ZERO), likely Multiverse level+ (Can endure constant assaults from Cloud and the party, taking a lot of punishment before going down. Cloud had since become far stronger since fighting in Ramza Beoulve's army during his stay in Ivalice, as an equal to Balthier and Luso Clemens, the former whom had defeated Gilgamesh twice alongside Vaan, and the latter who had teamed up with Vaan on his own adventures)
Stamina: Superhuman (Should be comparable to the Ultimate Weapon and Emerald Weapon)
Range: Several Meters with its limbs, Tens of Meters with its tentacles. Likely Tens of Kilometers with energy and magic.
Standard Equipment: None notable
Intelligence: Below Average. Weapons seem to function based on instincts and the orders the Planets placed on them.
Weaknesses: The Ruby Weapon is very vulnerable to Paralysis.
Notable Attacks/Techniques:
As a being created by the Planet to act as its defense, the Ultimate Weapon can use many different attacks that involve the use of Spirit Energy and the powers of the Planet itself to perform Magic:
*Mechanical Tentacles: Right as the fight begins, the Ruby Weapon will send these two appendages through the ground below to attack his enemies from behind and assist him in battle.
**Right Thrust: The tentacle will quickly pierce the target. Aside inflicting heavy damage, this attack turns the enemies into simple Frogs and reduces them to a Miniature size.
**Right Revenge: The tentacle will take momentum to strike the target with more power. Like the weaker variant, this attack turns the enemy into a common Frog and reduces them to a Miniature size, but inflicts even more damage.
**Left Thrust: The tentacle will quickly pierce the target. The attack of this tentacle drains the magic and energy of the target instead of doing damage, as well as inflicting Poison and leave the target Petrifying slowly.
**Left Revenge: The tentacle will take momentum to strike the target with more power. Like the weaker variant, this tentacle drains the magic and energy of the target instead of doing damage, as well as inflicting Poison and leave the target Petrifying slowly.
*Whirlsand: When outnumbered, the Ruby Weapon will create a quicksand that will eject from battle one of his enemies. He will do so until one enemy remains.
*Big Swing: The Weapon will attack the whole party with a powerful strike of its claw. This attack can inflict Paralysis on its enemies.
*Ruby Flame: The Ruby Weapon engulfs its opponent in a searing flame.
*Ruby Ray: The Ruby Weapon fires a powerful beam of blue energy that inflicts Confusion on the target.
*Comet2/Cometeor: Calls forth several small meteors from outer space to strike the enemy four times. This spell cannot be reflected.
*Ultima: The most powerful Black Magic Spell in the story after Meteor itself. A massive energy wave that strikes a wide area for non-elemental damage. The spell cannot be reflected.
*Shadow Flare: An incredibly powerful non-elemental spell. A blinding light engulfs the area as dark flames scorch an opponent.
==Gallery==
RubyWeapon-ffvii-fmv.png|The Ruby Weapon flying off the Northern Crater
Ruby_WEAPON_Artwork.jpg|Ruby Weapon's Concept Art by Tetsuya Nomura
RubyWeapon-ffvii-wm.png|Overworld Model of the Ruby Weapon
MFF_Ruby_Weapon.jpg|Artwork of the Ruby Weapon in Mobius Final Fantasy
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Final Fantasy
Category:Final Fantasy VII
Category:Game Characters
Category:Magic Users
Category:Flight Users
Category:Energy Users
Category:Items
Category:Monsters
Category:Armor Users
Category:Game Bosses
Category:Gravity Users
Category:Poison Users
Category:Fire Users
Category:Size Users
Category:Large Sized Characters