Mentorship

Mentors are Xiandao cultivators who are teaching their disciples the way of cultivation. Mentors improve the progress of their disciples by increasing the Cultivation Speed of their discipleXiaWorld.NpcPractice.DoPractice, and by lowering the Inspiration costs when teaching them Manuals they know about. Each Mentor can have up to 8 disciplesXiaWorld.JobReceiveApprentice.OnLeaveJob(), but each disciple can only have one Mentor. Besides death or rebirth, there is no way to change a mentor. 
== Cultivation Speed ==
A number of values determine the effectiveness of the MentorXiaWorld.NpcPractice.GetMasterEffect. 
* Law of the Mentor and the Disciple:
** Practicing the same law as the Mentor: +5 (1.5x Cultivation Speed Multiplier, stacks multiplicatively)
** Different law: +3 (1.2x Cultivation Speed Multiplier, stacks multiplicatively)
** Element of the laws do not affect this multiplier.
* The Mentor must have a higher Cultivation Level than the Disciple or have more Cultivation points if the Mentor is the same Cultivation Level, otherwise there is no bonus. 
* The Mentor must be alive and not be a reanimated Puppet or Zombie, otherwise there is no bonus.
== Inspiration ==
The Mentor can teach Manuals they learned, not necessarily to their disciples but it's only worthwile when teaching their disciples:
* Teaching their disciple: 50% Inspiration cost reduction (Attainment cost unchanged)
* Another disciple: 25% Inspiration cost reduction (similar to learning from Manual Pavilion)
The global reduction from the manuals transcribed in the Manual Pavilion still applies, for a maximum reduction of 60% of the Inspiration cost.
== Breakthroughs ==
A Mentor can assist the Disciple during a common BreakthroughXiaWorld.BehaviourMasterHelp.Check(). In these cases, the Mentor will start cultivating next to the Disciple, which provides the following buffs:
* +5 Base Mental State (AddV)
* -100% Level of Stable Mental State (AddP), which reduces the speed at which Mental State decreases.
This help can not be obtained for the Golden Core Breakthrough.
==References==
Category:Cultivation
Category:Game Mechanics
Category:Xiandao Cultivation