The Order of Nightwind

The Order of Nightwind is a group of assassins from all walks of life, making profit out of murder. Murder driven by a hope for a better Silvermoon; a perfect Silvermoon. The City's forces have tried to stop the Order, with little success. No one is safe from the Nightwind.
==The Nightwind==
Rumors are spreading fast, people are dropping dead with mysterious stab marks in various places. You hear of a group of rogues, men and women skilled in the ways of the shadows that have been plotting against the Magisterium and Silvermoon City, these 'brave' men and women have branded under one name, the Order of Nightwind, lead by one man. The man that goes by the name Azier Lumanoré.
The Order of Nightwind believes Silvermoon is poorly treated, and they aim to bring it to it's former glory, by, well, killing the people that bring shame to the Sin'dorei name. (The ones that Orcs or other Horde races criticise in the Wayfarer's Inn). It seems the only way to ensure safety is to join the Nightwind - but at what cost?
==History==
The Nightwind - originally created by the current Nightwatcher's father as a secret operation to take control of Silvermoon. Following this, he created a tower, in which holds the souls of all that died as a 'Nightwinder'. The operation continued until it's leader was murdered by his brother - Azier's (the current Nightwatcher) uncle, Shiroff Lumanore. Azier then inherited the Order, becoming the new Nightwatcher, taking control of the tower with it.
Azier now guards the tower with his own soul as he leads the Nightwind as they try to take control of Silvermoon, to create a better Silvermoon City.
==Ranks==
The Nightwatcher - Azier Lumanore. The top dog of the Nightwind, below none.
The Spellsword - Casendic Sunswallow. A high position in the Nightwind, answering directly to the Nightwatcher
Private 2.0 - Rilath. A Nightwind equivalent of a secret service agent, doing tougher missions that require skill
Assassins - The killers for hire that have proven themselves of value and worth.
Escape Artists - Skilled rogues, close to becoming assassins. Not to be messed with.
Rogues - A fairly average rank in the Nightwind, though still not someone you'd like to bump into in an alleyway.
Thieves - Recruits. There're a good number of thieves, all out to prove themselves.