Taming

Taming is a game mechanic that allows the player to domesticate and tame a wild mob, allowing them to assist the player in many ways. 
== List of tameable mobs ==
 	 	 	 	 	 	 	 	 	
Camel	Cat	Donkey	Horse	Llama	Mule	Parrot	Skeleton Horse	Trader Llama	Wolf
Mobs that can trust
 	 	 	
Allay	Axolotl	Fox	Ocelot
==Mechanics==
Each animal can be tamed via different mechanics. Wolves can be tamed by giving the animal bones. Cats and parrots can be tamed by giving the animal its favorite food. Once tamed, these animals will follow the player unless told to sit. Tamed wolves will start fighting alongside their master. Tamed wolves and cats can be bred, and they stop hunting animals by themselves. Tamed parrots can ride on the player's shoulder and mimic nearby mob sounds.
Horses, donkeys, mules, llamas and trader llamas can be tamed by repeatedly mounting the animal until it stops bucking the player off. Feeding them their favorite foods makes taming them easier. Once tamed, these animals can be bred and given equipment. Tamed horses, donkeys and mules can be controlled while riding, but only if equipped with a saddle. , skeleton horses do not need a saddle to be controlled while riding. Skeleton horses can be tamed by the player if the skeleton rider is killed. Zombie horses normally cannot be tamed, but they can be tamed using commands.
==== Trusting====
Some mobs can never be tamed per se, but the player can still gain their trust. Trusting mobs stop fleeing from players, and they do not despawn.
An axolotl's trust can be gained by tempting them with a bucket of tropical fish, while catching them in a bucket prevents them from despawning. A trusting axolotl will follow the player into battle and grant them buffs if they help the axolotl fight.
A fox's trust actually can't be gained if the animal spawned naturally, but they can still be bred by the player. Fox kits bred this way will trust players. A trusting fox will defend the player against a number of mobs.
An ocelot's trust can be gained by feeding it raw cod or salmon. 
An allay’s trust can be gained by giving it any block or item. A trusting allay will search for and pick up items that match the one it is holding, then deliver them to the player or a recently triggered note block. Unlike other trustable mobs, allays can be "un-trusted" by taking their item from them.
==Special items==
These are the foods and other items that are helpful in taming animals or otherwise gaining their trust.
Mob	Items
 	Any Item
 	
 	
 	
 	
 	
 	N/A
 	Sit on it without saddle
 	
 	
==Achievements==
==Advancements==
==History==
 	
==Issues==
==Trivia==
*The skeleton horse is the only naturally hostile mob that can be tamed by the player.
*In previous versions, ocelots would become cats when tamed. Now, cats and ocelots are 2 different animals. 
==Gallery==
File:Dog_Trio.png|Three tamed wolves following the player around.
File:Lots_of_tamed_wolves.png|Many tamed wolves sitting.
File:Begging-dogs.png|A group of begging tamed wolves.
File:Sitting_pup.png|A tamed pup sitting.
File:CatastrophicPandaBedrockCats.jpg|Many tamed cats.
File:White_Tobiano.png|A pair of tamed horses.
File:Skeleton_Horse_with_Saddle_Survival.png|Many tamed skeleton horses with saddle‌s.
File:Skeleton_horse_underwater.png|A player riding a skeleton horse underwater.
==References==
Category:Rewritten gameplay
de:Zähmen (Begriffsklärung)