Senseless

When a particular sense is rendered Senseless, all targets count as having total Concealment against that sense. This imposes 2 Penalties on Attack rolls, if the Senseless character can even aim in the right direction at all. A senseless character may make a Perception check with another sense of sufficient range (often Auditory, if a Visual sense has been compromised) to locate a target as one action prior to making an attack.
See also:
* Blind
* Dazzle
* Enhanced Senses
* Senses
Category:Rulebook
Category:Glossary