Lady Nellii

Lady Nellii is one of the two elders of the Dohrnii tribe, acting on behalf of the tribe, making treaties and trade agreements, and gently governing the Dohrnii for as much as they need governing. Along with Sir Cindarii, she is apparently parenting, or to speak more accurately, mentoring Shin and controlling his more aggressive behaviors.
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== Description ==
A typical elegant example of the Dohrnii people, she has the cream and maroon bell and ball-tipped tentacles of the T. dohrnii box jelly she is based on. Lady Nellii is wearing a Victorian styled blouse, jacket and layered skirt, with matching opera gloves, head feather and scarf, topping it all with a translucent shawl.
== Gallery ==
== Biography ==
=== Chapter 3 ===
Shin arrives at the Dohrnii castle with a flourish and brings his prisoners inside to the galleria. He greets the elders loudly, surprising them both. He starts out with an apology for failing to slay a monster, but Sir Cindarii reminds him that he doesn't have to worry about that right now, and she looks at Shin with worry and concern. Shin then tells him there's a bright side, waving an arm toward his prisoners. This causes Sir Cindarii to lose his temper and angrily tell Shin they don't take prisoners anymore, and that he needs to stop bringing them random people. Shin assures him this is important. Pointing back, he announces that one of them is a Keyholder. The response is a communal "Huh?" as all present stop to stare, causing Pezci to try to hide her glowing Golden key. Lady Nellii listens as the other elder questions Shin about how he found them, and then lecturing him on proper security. She wears a pleasant smile as Sir Cindarii tries to put Pezci at ease, introducing them both and welcoming her to the tribe.The Dohrnii She notices that when Sir Cindarii offers condolences, Pezci seems to show scorn for her tribe rather than mourning for their loss. Pezci is more embarrassed for not doing as the Dohrnii do, so Lady Nellii offers that they know the Planifron have other things they set their minds to. Something in Pezci surfaces, causing her to not only start trembling, but to also blurt out provocatively but not other things like ending a thousand year old trading deal out of irrational suspicion, implying the Dohrnii did just that. Lady Nellii sees Sir Cindarii's face sadden, a reflection of her own feeling, but Shin takes offense at her words and offers to shock the cuffs if things get out of hand. Her colleague refuses, looking at Shin with disgust. Scypho swims between Pezci and the Dohrniis, trying to defuse things, and Shin takes offense, rudely handwaving the jellyfish. Things quickly escalate to the point that Sir Cindarii has to forcibly separate them. Scypho asks if there's a way to settle things without killing anyone, shocking the peaceful Dohrnii elders into protesting they would never resort to killing. Shin enthusiastically tries to add unless they have to, but he gets immediate verbal backlash from Sir Cindarii, saying that they do not have to, and earning a sternly disapproving look from Lady Nellii.Negotiations
Lady Nellii starts things off by saying they mean Pezci no harm, they would like to negotiate. Sir Cindarii says they'd planned for meeting a Keyholder, and they had no intention of following the violent rules set out by the Light Tower. Pezci tells them desperately she would give up the Key in a heartbeat if it didn't involve blood spilling. Scypho tries to get her to cool that kind of talk. The two elders explain their position until Lady Nellii makes the actual proposal, that Pezci would include the Dohrnii in the reward for reaching the Light Tower, and in return, they'll provide her with a safe mode of transportation and their very best technology to help her journey be as uneventful as possible. Pezci tries one last time to get the Key removed, but Sir Cindarii assures her they would love to study it, but he's quite sure it's irremovable. Accepting the facts, Pezci starts to say she'll accept, but Scypho steps up and pulls her aside, telling her they need to chat for a minute. Lady Nellii watches Pezci and Scypho have a quick but intense discussion, and then they turn back to the elders. She sees Scypho nudge Pezci, undoubtedly urging her to continue, and to the elders' delight, Pezci accepts the their proposal, prompting the Lady to cry out that they're saved. After Pezci has a brief interaction with Sir Cindarii that seems to cause him some stress, Lady Nellii tells the pair they'll be shown to their resting quarters. Noting they must be tired from all their traveling, she instructs Shin to show them the way, and then she orders him to remove the cuffs. With ill grace, he does so with a snap of his fingers. As the group swims away, she calls out to Shin to take them to their best rooms, nodding happily in agreement with Sir Cindarii's advice that they get some well-earned rest.New Pact
The next morning, the Dohrnii elders are hovering behind Scypho and Pezci, who are sitting in a medical laboratory at a work station across from Dr. Crusher Jeff. They watch impassively as the doctor examines the Golden key embedded in her hand, listening when he agrees the Key is like a tattoo. Lady Nellii asks if surgery might be able to remove it, but the doctor says the Key will suppress any anesthesia they try. Sir Cindarii asks if they can hack the Key and override its programming, but he's told it would take decades to decode the custom language, time which they do not have. Dr. Jeff tells them it's like it has all the programming to ensure no one can interfere with the rules of the game, telling them if they do remove the Key, it will still attach to someone else. The Lord asks Pezci if she still wants to remove the Key, but declines after being told by Dr. Jeff the pain would be the worst she'd ever felt, times ten. Leaving the laboratory, Scypho wonders if the effects of the maelstrom could really be so bad for the Dohrnii. The Lord admits that in his advanced lifespan of 30,000 years, he's never seen a storm reach this deep, and the Lady says their research shows that while a normal maelstrom would have dissipated, this storm is showing no signs of stopping. The Lord further states it has even started bringing in waves of toxic water from across the ocean. When Pezci starts to panic, he assures her the water in the building is stable, but the waves are becoming more frequent recently, having already lost some Dohrnii from over-exposure. The Lady goes on to tell Pezci that since they are immortal, they no longer reproduce, and if the storm continues bringing toxic waters, they may be in danger of extinction. Pezci realizes the Key may be their only chance.The Keyholder's Burden
Warned of the approaching maelstrom by Pezci, the Dohrnii elders race to the control center, where the first thing Sir Cindarii does is to demand to know how they didn't notice it sooner. The helmsman frantically responds that it just appeared, that their radars never detected it. Lady Nellii asks if the bases have been set to full speed, getting the response that the signal has been sent. The helmsman says he believes they will be able to outswim it with the currents on their side, but it will be close. If they keep heading west, they can eventually take the Equatorial Current and definitely outrun it then. Putting a hand to his bell, Sir Cindarii disgustedly remarks that will take them near the Marine Orders' headquarters. Ignoring him, Lady Nellii asks how much time they have, and is answered with about three hours. Satisfied with that answer, she orders the helmsman to make full speed towards the Equatorial Current, making sure all of their energy sources are focused on moving the bases.
Lady Nellii stays focused on navigation when Sir Cindarii turns to Shin, but soon after heads below to have Shin's submarine prepared for traveling to the Light Tower. The rest of the group swims out to the submarine just as it comes into to dock and meet with Lady Nellii. She tells them she set the coordinates for the Light Tower on the fastest and safest route she could find. Sir Cindarii turns to Pezci and, putting his hand on her shoulder, says he's sorry they couldn't extend her stay longer, that he would have loved to show her more of the Dohrnii bases. Pleased by his words, she smiles and says maybe she can see more of them when they win the Key game. This prompts Shin to slap his hand down on her other shoulder, telling her that that's the spirit, giving her a fright. The elders bid them goodbye as they proceed to the deck of the submarine, with the Lord giving them one last warning that by now the news of the Keys has spread across the whole world, and to avoid the maelstrom and people as much as they can. On deck, Pezci calls back that they'll be careful, while Shin offers a military salute and Scypho just looks disinterested. Once inside, the submarine pulls away from the dock and heads out to sea.Goodbye Dohrnii
== References ==