7.4: Non-Canonical Capital Ship Catalog

This final sub-Chapter on capital ships contains various non-canonical craft contributed by a number of Wing Commander fans. A GM may decide whether or not they would like to use these craft in their adventures. The statistics on these craft as presented here all represent "stock" models; the actual stats of an individual craft may be vastly different depending upon any modifications the craft's crew makes; in those cases GMs should follow all the usual restrictions for the type of craft chassis involved.
This chapter also includes craft that are "pseudo"-canonical, which are mentioned as being part of the WC continuity but did not appear in any of the games, craft that do not have any official statistics or that have a set of stats that are poorly defined. Good examples include the Wake-class Escort Carriers that premiere in End Run and the Jutland-class Fleet Carriers that are mentioned in Fleet Action.
If you have a capital ship design that you'd like to contribute to this sub-Chapter, contact capi3101 at the Wing Commander CIC Forums.
====Wake====
contributed by capi3101; based on a design originally by William R. Forstchen.
The first nine Wake-Class Escort Carriers were converted from a series of medium transport hulls circa 2666, a period in which the Confederation had suffered severe carrier losses. They carried a crew of 500, some 375 of which there were to support the flight wing. They typically carried 45 fighters in three squadrons of 15 fighters each and had special enhancements (such as the engine design seen on the Gilgamesh-class of destroyers instead of their normal transport power plants). The CVEs were designed with four roles in mind: fighter transport, convoy duty, space-to-ground support and high-risk deep-penetration raids. The Confederation had a high degree of success when using the Wake class in deep-penetration raids, to the point of swinging the war in the Confederation's favor prior to 2668 and the False Armistice. After the Terran-Kilrathi War, the Landreich Navy purchased several Wake-class carriers for use its own fleet. Despite its humble beginnings, the Wake-class has proven itself a viable and reliable design.
Wake-class Escort Carrier
Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Size Class: 22 (13,328,586.85 m3) 	Size Class: 22 (13,328,586.85 m3)
SI: 7,790 	Cost: ¤12,869,474,100 	HD/BHD/FHD: 49/42/57 	INIT: +8(Eighth Class Engine) 	Max Speed: 250 kps (2)
SHP: 250(First Class Shields) 	AHP: 2,500(Plasteel; 25.00 cm) 	Guns: Anti-Matter Gun (1/8/300)Mass Driver Cannon, Defensive (2/9/320) 	Ordnance: None 	X: Tractor Beam
Crew/Passengers: 500/10(20 200 m3 Luxury Staterooms, 490 50 m3 Double Cabins) 	Crew/Passengers: 500/10(20 200 m3 Luxury Staterooms, 490 50 m3 Double Cabins) 	Crew/Passengers: 500/10(20 200 m3 Luxury Staterooms, 490 50 m3 Double Cabins) 	Cargo Capacity: 2,880 m3(2,880 m3 base) 	Cargo Capacity: 2,880 m3(2,880 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Capship Systems Adapter, Reinforced Chassis, Tractor Beam, Hangar Bay Module, Repair Bay Module, Carrier Systems, Expendable Pod Mount x14 {Escape Pod x14 (45 0.54902 m3 EEV)}, Weapon Station x7 (Dual Gun Turret x6 (Forward OTS x2, Portside OTS x1, Starboard OTS x1, Aft OTS x2; Mass Driver), Quad Gun Turret (Forward OTS; Antimatter Gun)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Capship Systems Adapter, Reinforced Chassis, Tractor Beam, Hangar Bay Module, Repair Bay Module, Carrier Systems, Expendable Pod Mount x14 {Escape Pod x14 (45 0.54902 m3 EEV)}, Weapon Station x7 (Dual Gun Turret x6 (Forward OTS x2, Portside OTS x1, Starboard OTS x1, Aft OTS x2; Mass Driver), Quad Gun Turret (Forward OTS; Antimatter Gun)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Capship Systems Adapter, Reinforced Chassis, Tractor Beam, Hangar Bay Module, Repair Bay Module, Carrier Systems, Expendable Pod Mount x14 {Escape Pod x14 (45 0.54902 m3 EEV)}, Weapon Station x7 (Dual Gun Turret x6 (Forward OTS x2, Portside OTS x1, Starboard OTS x1, Aft OTS x2; Mass Driver), Quad Gun Turret (Forward OTS; Antimatter Gun)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Capship Systems Adapter, Reinforced Chassis, Tractor Beam, Hangar Bay Module, Repair Bay Module, Carrier Systems, Expendable Pod Mount x14 {Escape Pod x14 (45 0.54902 m3 EEV)}, Weapon Station x7 (Dual Gun Turret x6 (Forward OTS x2, Portside OTS x1, Starboard OTS x1, Aft OTS x2; Mass Driver), Quad Gun Turret (Forward OTS; Antimatter Gun)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Capship Systems Adapter, Reinforced Chassis, Tractor Beam, Hangar Bay Module, Repair Bay Module, Carrier Systems, Expendable Pod Mount x14 {Escape Pod x14 (45 0.54902 m3 EEV)}, Weapon Station x7 (Dual Gun Turret x6 (Forward OTS x2, Portside OTS x1, Starboard OTS x1, Aft OTS x2; Mass Driver), Quad Gun Turret (Forward OTS; Antimatter Gun)).
Flaws/Bonuses: Inefficient Use of Interior Space (-10% Accommodations, Cargo and Hangar Space). 	Flaws/Bonuses: Inefficient Use of Interior Space (-10% Accommodations, Cargo and Hangar Space). 	Flaws/Bonuses: Inefficient Use of Interior Space (-10% Accommodations, Cargo and Hangar Space). 	Flaws/Bonuses: Inefficient Use of Interior Space (-10% Accommodations, Cargo and Hangar Space). 	Flaws/Bonuses: Inefficient Use of Interior Space (-10% Accommodations, Cargo and Hangar Space).
NOTES: The standard flight compliment for this class is 45 small craft; total hangar capacity is 277,500 m3 (115,500 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 15 P-64 Ferret Patrol Fighters, 15 F-44/G Rapier-II Space Superiority Fighters and 15 F-57 Sabre Fighter/Bombers, each with default specifications.Known ships of this class include TCS Wake (CVE-1), TCS Iwo Jima, TCS Saipan, TCS Sevastapol (CVE-4), TCS Khorsan, TCS Normandy (CVE-6), TCS Crete, TCS Tarawa/FRLS Independence (CVE-8), and TCS Gallipoli.	NOTES: The standard flight compliment for this class is 45 small craft; total hangar capacity is 277,500 m3 (115,500 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 15 P-64 Ferret Patrol Fighters, 15 F-44/G Rapier-II Space Superiority Fighters and 15 F-57 Sabre Fighter/Bombers, each with default specifications.Known ships of this class include TCS Wake (CVE-1), TCS Iwo Jima, TCS Saipan, TCS Sevastapol (CVE-4), TCS Khorsan, TCS Normandy (CVE-6), TCS Crete, TCS Tarawa/FRLS Independence (CVE-8), and TCS Gallipoli.	NOTES: The standard flight compliment for this class is 45 small craft; total hangar capacity is 277,500 m3 (115,500 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 15 P-64 Ferret Patrol Fighters, 15 F-44/G Rapier-II Space Superiority Fighters and 15 F-57 Sabre Fighter/Bombers, each with default specifications.Known ships of this class include TCS Wake (CVE-1), TCS Iwo Jima, TCS Saipan, TCS Sevastapol (CVE-4), TCS Khorsan, TCS Normandy (CVE-6), TCS Crete, TCS Tarawa/FRLS Independence (CVE-8), and TCS Gallipoli.	NOTES: The standard flight compliment for this class is 45 small craft; total hangar capacity is 277,500 m3 (115,500 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 15 P-64 Ferret Patrol Fighters, 15 F-44/G Rapier-II Space Superiority Fighters and 15 F-57 Sabre Fighter/Bombers, each with default specifications.Known ships of this class include TCS Wake (CVE-1), TCS Iwo Jima, TCS Saipan, TCS Sevastapol (CVE-4), TCS Khorsan, TCS Normandy (CVE-6), TCS Crete, TCS Tarawa/FRLS Independence (CVE-8), and TCS Gallipoli.	NOTES: The standard flight compliment for this class is 45 small craft; total hangar capacity is 277,500 m3 (115,500 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 15 P-64 Ferret Patrol Fighters, 15 F-44/G Rapier-II Space Superiority Fighters and 15 F-57 Sabre Fighter/Bombers, each with default specifications.Known ships of this class include TCS Wake (CVE-1), TCS Iwo Jima, TCS Saipan, TCS Sevastapol (CVE-4), TCS Khorsan, TCS Normandy (CVE-6), TCS Crete, TCS Tarawa/FRLS Independence (CVE-8), and TCS Gallipoli.
====Vanguard====
An original design contributed by starfox1701.
The Confederation Vanguard-class was a design born out of necessity. Drastic losses in the first thirty days of the war led to the release of a number of new warship designs, including specifications for a new class of Fast Battleship to serve as a heavy task force escort and a heavy combatant. In early 2635, the Naval Specification Board approved design study FB-2627A173 for construction and assigned five hulls (BB-65 through BB-69) in the initial order. Construction of TCS Vanguard (BB-65) took close to three years to complete, with the ship commissioned on 2638.340. Changes in Confederation naval doctrine favoring full fleet carriers over heavy battleships along with the high attrition rate of capital ships in the war's early years sentenced this promising design to a short overall service life, with three of the planned five hulls being converted to carriers while still under construction and the two completed hulls being knocked out of action prior to 2650.
BB-65 Vanguard-class Fast Battleship
Chassis/Weight: Medium Dreadnought 	Chassis/Weight: Medium Dreadnought 	Chassis/Weight: Medium Dreadnought 	Size Class: 26 (252,205,133.95 m3) 	Size Class: 26 (252,205,133.95 m3)
SI: 77,100 	Cost: ¤23,634,270,280 	HD/BHD/FHD: 78/67/86 	INIT: +8(Eighth Class Engine) 	Max Speed: 150 kps (1)
SHP: 20,000(Tenth Class Shields) 	AHP: 9,250(Titanium; 185.00 cm) 	Guns: Mass Driver, Heavy Long-Range (5/3/45)Neutron Gun, Defensive (3/11/250)Antimatter Gun (Experimental) (1/8/300) 	Ordnance: Image Recognition, Civilian Grade (6/9/170)Friend-or-Foe, Standard (8/12/170) 	X: Mass Driver Cannon, Very Heavy (Experimental) (2/25/1530)Tractor Beam
Crew/Passengers: 2,385/87(850 100 m3 Staterooms) 	Crew/Passengers: 2,385/87(850 100 m3 Staterooms) 	Crew/Passengers: 2,385/87(850 100 m3 Staterooms) 	Cargo Capacity: 10,000 m3(10,000 m3 base) 	Cargo Capacity: 10,000 m3(10,000 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}. Capship Systems Adapter, Backup Shield Generator Mount {Class Ten Shield}, Hospital Module, ECM Module (-15 HD), SWACS Module, Repair Bay Module, Auxiliary Reactor Mount {Sixth Class Engine}, Eighth Hangar Bay Module, Carrier Systems x4, Phase Shield Generator, Tractor Beam, Ramscoop, Tracking Computer, Inertial Target Tracking System, Expendable Pod Mount x22 {Escape Pods x22 {2,816 x 0.195 m^3}}, Weapons Station x63 (Armored Dual Gun Barbette x 20 {20cm Armor} (Portside Hemisphere x10, Starboard Hemisphere x10; Mass Driver, Heavy Long-Range), Armored Dual Gun Barbette x 12 {20cm Armor} (Forward Hemisphere x6, Aft Hemisphere x6; Neutron Gun), Armored Dual Gun Barbette x16 {50 cm Armor} (Portside Hemisphere x8, Starboard Hemisphere x8; Antimatter Gun), Armored Hex Light Ordnance Turret, Double Bank x2, 50 cm Armor (360°; ImRec x100, IFFx100), Armored Triple Special Limited Turret x4 {50cm Armor} (Portside Hemisphere/Aft x2, Starboard Hemisphere/Aft x2; Mass Driver Cannon, Very Heavy), Armored Triple Special Turret x5 {50 cm Armor} (Forward OTS; Mass Driver Cannon, Very Heavy)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}. Capship Systems Adapter, Backup Shield Generator Mount {Class Ten Shield}, Hospital Module, ECM Module (-15 HD), SWACS Module, Repair Bay Module, Auxiliary Reactor Mount {Sixth Class Engine}, Eighth Hangar Bay Module, Carrier Systems x4, Phase Shield Generator, Tractor Beam, Ramscoop, Tracking Computer, Inertial Target Tracking System, Expendable Pod Mount x22 {Escape Pods x22 {2,816 x 0.195 m^3}}, Weapons Station x63 (Armored Dual Gun Barbette x 20 {20cm Armor} (Portside Hemisphere x10, Starboard Hemisphere x10; Mass Driver, Heavy Long-Range), Armored Dual Gun Barbette x 12 {20cm Armor} (Forward Hemisphere x6, Aft Hemisphere x6; Neutron Gun), Armored Dual Gun Barbette x16 {50 cm Armor} (Portside Hemisphere x8, Starboard Hemisphere x8; Antimatter Gun), Armored Hex Light Ordnance Turret, Double Bank x2, 50 cm Armor (360°; ImRec x100, IFFx100), Armored Triple Special Limited Turret x4 {50cm Armor} (Portside Hemisphere/Aft x2, Starboard Hemisphere/Aft x2; Mass Driver Cannon, Very Heavy), Armored Triple Special Turret x5 {50 cm Armor} (Forward OTS; Mass Driver Cannon, Very Heavy)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}. Capship Systems Adapter, Backup Shield Generator Mount {Class Ten Shield}, Hospital Module, ECM Module (-15 HD), SWACS Module, Repair Bay Module, Auxiliary Reactor Mount {Sixth Class Engine}, Eighth Hangar Bay Module, Carrier Systems x4, Phase Shield Generator, Tractor Beam, Ramscoop, Tracking Computer, Inertial Target Tracking System, Expendable Pod Mount x22 {Escape Pods x22 {2,816 x 0.195 m^3}}, Weapons Station x63 (Armored Dual Gun Barbette x 20 {20cm Armor} (Portside Hemisphere x10, Starboard Hemisphere x10; Mass Driver, Heavy Long-Range), Armored Dual Gun Barbette x 12 {20cm Armor} (Forward Hemisphere x6, Aft Hemisphere x6; Neutron Gun), Armored Dual Gun Barbette x16 {50 cm Armor} (Portside Hemisphere x8, Starboard Hemisphere x8; Antimatter Gun), Armored Hex Light Ordnance Turret, Double Bank x2, 50 cm Armor (360°; ImRec x100, IFFx100), Armored Triple Special Limited Turret x4 {50cm Armor} (Portside Hemisphere/Aft x2, Starboard Hemisphere/Aft x2; Mass Driver Cannon, Very Heavy), Armored Triple Special Turret x5 {50 cm Armor} (Forward OTS; Mass Driver Cannon, Very Heavy)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}. Capship Systems Adapter, Backup Shield Generator Mount {Class Ten Shield}, Hospital Module, ECM Module (-15 HD), SWACS Module, Repair Bay Module, Auxiliary Reactor Mount {Sixth Class Engine}, Eighth Hangar Bay Module, Carrier Systems x4, Phase Shield Generator, Tractor Beam, Ramscoop, Tracking Computer, Inertial Target Tracking System, Expendable Pod Mount x22 {Escape Pods x22 {2,816 x 0.195 m^3}}, Weapons Station x63 (Armored Dual Gun Barbette x 20 {20cm Armor} (Portside Hemisphere x10, Starboard Hemisphere x10; Mass Driver, Heavy Long-Range), Armored Dual Gun Barbette x 12 {20cm Armor} (Forward Hemisphere x6, Aft Hemisphere x6; Neutron Gun), Armored Dual Gun Barbette x16 {50 cm Armor} (Portside Hemisphere x8, Starboard Hemisphere x8; Antimatter Gun), Armored Hex Light Ordnance Turret, Double Bank x2, 50 cm Armor (360°; ImRec x100, IFFx100), Armored Triple Special Limited Turret x4 {50cm Armor} (Portside Hemisphere/Aft x2, Starboard Hemisphere/Aft x2; Mass Driver Cannon, Very Heavy), Armored Triple Special Turret x5 {50 cm Armor} (Forward OTS; Mass Driver Cannon, Very Heavy)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}. Capship Systems Adapter, Backup Shield Generator Mount {Class Ten Shield}, Hospital Module, ECM Module (-15 HD), SWACS Module, Repair Bay Module, Auxiliary Reactor Mount {Sixth Class Engine}, Eighth Hangar Bay Module, Carrier Systems x4, Phase Shield Generator, Tractor Beam, Ramscoop, Tracking Computer, Inertial Target Tracking System, Expendable Pod Mount x22 {Escape Pods x22 {2,816 x 0.195 m^3}}, Weapons Station x63 (Armored Dual Gun Barbette x 20 {20cm Armor} (Portside Hemisphere x10, Starboard Hemisphere x10; Mass Driver, Heavy Long-Range), Armored Dual Gun Barbette x 12 {20cm Armor} (Forward Hemisphere x6, Aft Hemisphere x6; Neutron Gun), Armored Dual Gun Barbette x16 {50 cm Armor} (Portside Hemisphere x8, Starboard Hemisphere x8; Antimatter Gun), Armored Hex Light Ordnance Turret, Double Bank x2, 50 cm Armor (360°; ImRec x100, IFFx100), Armored Triple Special Limited Turret x4 {50cm Armor} (Portside Hemisphere/Aft x2, Starboard Hemisphere/Aft x2; Mass Driver Cannon, Very Heavy), Armored Triple Special Turret x5 {50 cm Armor} (Forward OTS; Mass Driver Cannon, Very Heavy)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: The standard flight compliment for this class is 45 small craft consisting of 30 F-27/A Arrow Light Fighters, 2 Hermes-type Marine LCs and thirteen shuttles (8 large, 4 medium and 1 flag shuttle); total hangar capacity is 2,051,200 m3 (1,710,000 m3 from accommodations and 41,200 m3 from cargo spaces). The listed cost of this craft does not include the combined cost of its flight compliment.The maximum speed of this craft on auxiliary power is 35 kps (1/5).The listed crew statistic consists of 39 Senior and Flag-Grade Officers, 78 Junior, Warrant and Non-Commissioned Officers, and 2,228 Enlisted personnel. The design does incorporate "hot-racking" with all of the associated penalties. 	NOTES: The standard flight compliment for this class is 45 small craft consisting of 30 F-27/A Arrow Light Fighters, 2 Hermes-type Marine LCs and thirteen shuttles (8 large, 4 medium and 1 flag shuttle); total hangar capacity is 2,051,200 m3 (1,710,000 m3 from accommodations and 41,200 m3 from cargo spaces). The listed cost of this craft does not include the combined cost of its flight compliment.The maximum speed of this craft on auxiliary power is 35 kps (1/5).The listed crew statistic consists of 39 Senior and Flag-Grade Officers, 78 Junior, Warrant and Non-Commissioned Officers, and 2,228 Enlisted personnel. The design does incorporate "hot-racking" with all of the associated penalties. 	NOTES: The standard flight compliment for this class is 45 small craft consisting of 30 F-27/A Arrow Light Fighters, 2 Hermes-type Marine LCs and thirteen shuttles (8 large, 4 medium and 1 flag shuttle); total hangar capacity is 2,051,200 m3 (1,710,000 m3 from accommodations and 41,200 m3 from cargo spaces). The listed cost of this craft does not include the combined cost of its flight compliment.The maximum speed of this craft on auxiliary power is 35 kps (1/5).The listed crew statistic consists of 39 Senior and Flag-Grade Officers, 78 Junior, Warrant and Non-Commissioned Officers, and 2,228 Enlisted personnel. The design does incorporate "hot-racking" with all of the associated penalties. 	NOTES: The standard flight compliment for this class is 45 small craft consisting of 30 F-27/A Arrow Light Fighters, 2 Hermes-type Marine LCs and thirteen shuttles (8 large, 4 medium and 1 flag shuttle); total hangar capacity is 2,051,200 m3 (1,710,000 m3 from accommodations and 41,200 m3 from cargo spaces). The listed cost of this craft does not include the combined cost of its flight compliment.The maximum speed of this craft on auxiliary power is 35 kps (1/5).The listed crew statistic consists of 39 Senior and Flag-Grade Officers, 78 Junior, Warrant and Non-Commissioned Officers, and 2,228 Enlisted personnel. The design does incorporate "hot-racking" with all of the associated penalties. 	NOTES: The standard flight compliment for this class is 45 small craft consisting of 30 F-27/A Arrow Light Fighters, 2 Hermes-type Marine LCs and thirteen shuttles (8 large, 4 medium and 1 flag shuttle); total hangar capacity is 2,051,200 m3 (1,710,000 m3 from accommodations and 41,200 m3 from cargo spaces). The listed cost of this craft does not include the combined cost of its flight compliment.The maximum speed of this craft on auxiliary power is 35 kps (1/5).The listed crew statistic consists of 39 Senior and Flag-Grade Officers, 78 Junior, Warrant and Non-Commissioned Officers, and 2,228 Enlisted personnel. The design does incorporate "hot-racking" with all of the associated penalties.
====Agamemnon====
An original design contributed by Michael "Hellbringer" Lu and Christopher "Whistler" Risko.
After the initial Nephilim incursion in 2681, an analysis of the performance of TCS Midway revealed that, for all her innovations, she relied heavily on a "first sight, first kill" plan of operations. Surprise attacks could easily catch her off-guard and indeed there were several documented incidents where only the skill of her pilots saved the ship after an ambush. The Midway-class proved to be potentially very vulnerable to long range strikes from Nephilim Krakens. It was felt that a lighter, faster and more heavily armor class of carriers would be able to quickly get out of range or out of enemy firing arcs in time to launch a significant portion of her fighters and mount a suitable defense. The Agamemnon-class was born out of this line of thinking. Heavily armed with symmetrical weapons emplacement, the class is capable of delivering a potent broadside against any attacker. The necessities of the war (in particular the emphasis placed on battlecruiser production) limited the production run of this promising design, though a few ships of the class - most notably TCS Hyperion - served with distinction during the conflict.
Agamemnon-class Heavy Carrier
Chassis/Weight: Medium Battlecruiser 	Chassis/Weight: Medium Battlecruiser 	Chassis/Weight: Medium Battlecruiser 	Size Class: 25 (112,003,381.64 m3) 	Size Class: 25 (112,003,381.64 m3)
SI: 36,400 	Cost: ¤89,922,896,327 	HD/BHD/FHD: 43/43/60 	INIT: +7(Seventh Class Engine) 	Max Speed: 150 kps (1)
SHP: 20,000(Tenth Class Shields) 	AHP: 11,000(Platolum; 4.58 cm) 	Guns: Plasma Cannon, Enhanced (0.5/6/600)Tachyon Gun, Heavy Long-Range (3/4/70)Tachyon Cannon, Stand-Off (3/8/490) 	Ordnance: Image Recognition, Enhanced Long Range (ELRIR) (1/18-55/520)Friend-or-Foe, Enhanced Long Rang (ELRIFF) (1/6-28/280)Torpedo, Mk. IV (6/4-16/2000) 	X: None
Crew/Passengers: 2,400/600(3,000 400 m3 Suites) 	Crew/Passengers: 2,400/600(3,000 400 m3 Suites) 	Crew/Passengers: 2,400/600(3,000 400 m3 Suites) 	Cargo Capacity: 25,600 m3(25,600 m3 base) 	Cargo Capacity: 25,600 m3(25,600 m3 base)
Accessories/Pods: Apprehension Module x2, Hospital Module x2, Refrigeration Module x1, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x4, Repair Bay Module x6, Ramscoop, Turboinjector, Backup Shield Generator Mount x1 {Tenth Class Shield}, Backup Sensor Array x2, Backup Communications Array x2, Gun Cooler +18, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x12 {Escape Pod x12 (250 0.1 m3 EEV)}, Quarter Hangar Bay Module x1, Carrier Systems x4, Weapon Station x18 (Gun Barbette x4 (Forward Hemisphere; Tachyon Cannon), Quad Gun Barbette x6 (Portside Hemisphere x3, Starboard Hemisphere x3; Tachyon Gun), Quad Gun Limited Turret x2 (Portside Hemisphere/Forward x1, Starboard Hemisphere/Forward x1; Tachyon Gun), Gun Turret x2 (Forward OTS; Plasma), Gatling Quintuple Light Ordnance Turret, Triple Bay x2 (Forward OTSx1, 360°x1; ImRecx250, IFFx250), Gatling Quadruple Heavy Ordnance Turret, Bay x2 (Forward OTSx1, 360°x1; TORPx80)).	Accessories/Pods: Apprehension Module x2, Hospital Module x2, Refrigeration Module x1, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x4, Repair Bay Module x6, Ramscoop, Turboinjector, Backup Shield Generator Mount x1 {Tenth Class Shield}, Backup Sensor Array x2, Backup Communications Array x2, Gun Cooler +18, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x12 {Escape Pod x12 (250 0.1 m3 EEV)}, Quarter Hangar Bay Module x1, Carrier Systems x4, Weapon Station x18 (Gun Barbette x4 (Forward Hemisphere; Tachyon Cannon), Quad Gun Barbette x6 (Portside Hemisphere x3, Starboard Hemisphere x3; Tachyon Gun), Quad Gun Limited Turret x2 (Portside Hemisphere/Forward x1, Starboard Hemisphere/Forward x1; Tachyon Gun), Gun Turret x2 (Forward OTS; Plasma), Gatling Quintuple Light Ordnance Turret, Triple Bay x2 (Forward OTSx1, 360°x1; ImRecx250, IFFx250), Gatling Quadruple Heavy Ordnance Turret, Bay x2 (Forward OTSx1, 360°x1; TORPx80)).	Accessories/Pods: Apprehension Module x2, Hospital Module x2, Refrigeration Module x1, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x4, Repair Bay Module x6, Ramscoop, Turboinjector, Backup Shield Generator Mount x1 {Tenth Class Shield}, Backup Sensor Array x2, Backup Communications Array x2, Gun Cooler +18, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x12 {Escape Pod x12 (250 0.1 m3 EEV)}, Quarter Hangar Bay Module x1, Carrier Systems x4, Weapon Station x18 (Gun Barbette x4 (Forward Hemisphere; Tachyon Cannon), Quad Gun Barbette x6 (Portside Hemisphere x3, Starboard Hemisphere x3; Tachyon Gun), Quad Gun Limited Turret x2 (Portside Hemisphere/Forward x1, Starboard Hemisphere/Forward x1; Tachyon Gun), Gun Turret x2 (Forward OTS; Plasma), Gatling Quintuple Light Ordnance Turret, Triple Bay x2 (Forward OTSx1, 360°x1; ImRecx250, IFFx250), Gatling Quadruple Heavy Ordnance Turret, Bay x2 (Forward OTSx1, 360°x1; TORPx80)).	Accessories/Pods: Apprehension Module x2, Hospital Module x2, Refrigeration Module x1, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x4, Repair Bay Module x6, Ramscoop, Turboinjector, Backup Shield Generator Mount x1 {Tenth Class Shield}, Backup Sensor Array x2, Backup Communications Array x2, Gun Cooler +18, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x12 {Escape Pod x12 (250 0.1 m3 EEV)}, Quarter Hangar Bay Module x1, Carrier Systems x4, Weapon Station x18 (Gun Barbette x4 (Forward Hemisphere; Tachyon Cannon), Quad Gun Barbette x6 (Portside Hemisphere x3, Starboard Hemisphere x3; Tachyon Gun), Quad Gun Limited Turret x2 (Portside Hemisphere/Forward x1, Starboard Hemisphere/Forward x1; Tachyon Gun), Gun Turret x2 (Forward OTS; Plasma), Gatling Quintuple Light Ordnance Turret, Triple Bay x2 (Forward OTSx1, 360°x1; ImRecx250, IFFx250), Gatling Quadruple Heavy Ordnance Turret, Bay x2 (Forward OTSx1, 360°x1; TORPx80)).	Accessories/Pods: Apprehension Module x2, Hospital Module x2, Refrigeration Module x1, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x4, Repair Bay Module x6, Ramscoop, Turboinjector, Backup Shield Generator Mount x1 {Tenth Class Shield}, Backup Sensor Array x2, Backup Communications Array x2, Gun Cooler +18, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x12 {Escape Pod x12 (250 0.1 m3 EEV)}, Quarter Hangar Bay Module x1, Carrier Systems x4, Weapon Station x18 (Gun Barbette x4 (Forward Hemisphere; Tachyon Cannon), Quad Gun Barbette x6 (Portside Hemisphere x3, Starboard Hemisphere x3; Tachyon Gun), Quad Gun Limited Turret x2 (Portside Hemisphere/Forward x1, Starboard Hemisphere/Forward x1; Tachyon Gun), Gun Turret x2 (Forward OTS; Plasma), Gatling Quintuple Light Ordnance Turret, Triple Bay x2 (Forward OTSx1, 360°x1; ImRecx250, IFFx250), Gatling Quadruple Heavy Ordnance Turret, Bay x2 (Forward OTSx1, 360°x1; TORPx80)).
Flaws/Bonuses: Modular Design. Conditional DR (see Notes). 	Flaws/Bonuses: Modular Design. Conditional DR (see Notes). 	Flaws/Bonuses: Modular Design. Conditional DR (see Notes). 	Flaws/Bonuses: Modular Design. Conditional DR (see Notes). 	Flaws/Bonuses: Modular Design. Conditional DR (see Notes).
NOTES: The standard flight compliment for this class is 112 small craft; total hangar capacity is 600,000 m3 (300,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 16 F-106A Piranha Scout Fighters, 16 F/A-105A Tigershark Medium Multi-Purpose Fighters, 16 F-110 Wasp Interceptor/Anti-Bombers, 16 F-108 Panther Class-B Space Superiority Fighters, 16 F-109 Vampire Class-A Space Superiority Fighters, 16 TB-81 Shrike Class-B Torpedo Bombers and 16 TB-80 Devastator Class-A Torpedo Bombers, each with default specifications.Known ships of the class include TCS Agamemnon and TCS Hyperion.This craft has weak points around its Bridge, Engines and Flight Deck. Until the craft's Life-Support System, Engines and Flight Deck are all destroyed, it receives a General 1/4 Damage Reduction bonus. 	NOTES: The standard flight compliment for this class is 112 small craft; total hangar capacity is 600,000 m3 (300,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 16 F-106A Piranha Scout Fighters, 16 F/A-105A Tigershark Medium Multi-Purpose Fighters, 16 F-110 Wasp Interceptor/Anti-Bombers, 16 F-108 Panther Class-B Space Superiority Fighters, 16 F-109 Vampire Class-A Space Superiority Fighters, 16 TB-81 Shrike Class-B Torpedo Bombers and 16 TB-80 Devastator Class-A Torpedo Bombers, each with default specifications.Known ships of the class include TCS Agamemnon and TCS Hyperion.This craft has weak points around its Bridge, Engines and Flight Deck. Until the craft's Life-Support System, Engines and Flight Deck are all destroyed, it receives a General 1/4 Damage Reduction bonus. 	NOTES: The standard flight compliment for this class is 112 small craft; total hangar capacity is 600,000 m3 (300,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 16 F-106A Piranha Scout Fighters, 16 F/A-105A Tigershark Medium Multi-Purpose Fighters, 16 F-110 Wasp Interceptor/Anti-Bombers, 16 F-108 Panther Class-B Space Superiority Fighters, 16 F-109 Vampire Class-A Space Superiority Fighters, 16 TB-81 Shrike Class-B Torpedo Bombers and 16 TB-80 Devastator Class-A Torpedo Bombers, each with default specifications.Known ships of the class include TCS Agamemnon and TCS Hyperion.This craft has weak points around its Bridge, Engines and Flight Deck. Until the craft's Life-Support System, Engines and Flight Deck are all destroyed, it receives a General 1/4 Damage Reduction bonus. 	NOTES: The standard flight compliment for this class is 112 small craft; total hangar capacity is 600,000 m3 (300,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 16 F-106A Piranha Scout Fighters, 16 F/A-105A Tigershark Medium Multi-Purpose Fighters, 16 F-110 Wasp Interceptor/Anti-Bombers, 16 F-108 Panther Class-B Space Superiority Fighters, 16 F-109 Vampire Class-A Space Superiority Fighters, 16 TB-81 Shrike Class-B Torpedo Bombers and 16 TB-80 Devastator Class-A Torpedo Bombers, each with default specifications.Known ships of the class include TCS Agamemnon and TCS Hyperion.This craft has weak points around its Bridge, Engines and Flight Deck. Until the craft's Life-Support System, Engines and Flight Deck are all destroyed, it receives a General 1/4 Damage Reduction bonus. 	NOTES: The standard flight compliment for this class is 112 small craft; total hangar capacity is 600,000 m3 (300,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 16 F-106A Piranha Scout Fighters, 16 F/A-105A Tigershark Medium Multi-Purpose Fighters, 16 F-110 Wasp Interceptor/Anti-Bombers, 16 F-108 Panther Class-B Space Superiority Fighters, 16 F-109 Vampire Class-A Space Superiority Fighters, 16 TB-81 Shrike Class-B Torpedo Bombers and 16 TB-80 Devastator Class-A Torpedo Bombers, each with default specifications.Known ships of the class include TCS Agamemnon and TCS Hyperion.This craft has weak points around its Bridge, Engines and Flight Deck. Until the craft's Life-Support System, Engines and Flight Deck are all destroyed, it receives a General 1/4 Damage Reduction bonus.
====Miles D'Arby====
contributed by capi3101; based on a design originally by Kevin "Phoenix" Scholl.
Unusual in their asymmetry, the Miles D'Arby-class carriers were specialized for Marine support and fleet carrier replenishment. The epitome of versatility and no-nonsense production, heavy armament and impressive performance highlight the vessel's capabilities. Now regulated to the reserves, these ships served as the basis for the powerful Repleetah-class battlecruisers.
LHA/CVE-95 Miles D'Arby-class Heavy Assault/Escort Carrier
Chassis/Weight: Very Light Battlecruiser 	Chassis/Weight: Very Light Battlecruiser 	Chassis/Weight: Very Light Battlecruiser 	Size Class: 24 (49,233,498.19 m3) 	Size Class: 24 (49,233,498.19 m3)
SI: 19,960 	Cost: ¤11,387,097,108 	HD/BHD/FHD: 47/48/63 	INIT: +6(Sixth Class Engine) 	Max Speed: 120/160 kps (1/1)
SHP: 10,000(Tenth Class Shields) 	AHP: 9,000(Tungsten; 45.00 cm) 	Guns: Laser, Defensive (7/4/25)Particle Cannon, Heavy (3/4/42)Stormfire Gun (150/3/4) 	Ordnance: Torpedo, Mk. IV (6/4-16/2000) 	X: Tractor Beam
Crew/Passengers: 737/173(910 100 m3 Staterooms) 	Crew/Passengers: 737/173(910 100 m3 Staterooms) 	Crew/Passengers: 737/173(910 100 m3 Staterooms) 	Cargo Capacity: 12,800 m3(12,800 m3 base) 	Cargo Capacity: 12,800 m3(12,800 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), Repair Bay Module x1, Ramscoop, Phase Shields, Tractor Beam, Afterburner, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x20 {Escape Pod x20 (46 0.5427 m3 EEV)}, Half Hangar Bay Module x1, Carrier Systems x4, Weapon Station x24 (Dual Gun Turret x4 (Forward OTS x2, Aft OTS x2; Particle Cannon), Dual Gun Sponson x8 (Forward x2, Aft x2, Port x2, Starboard x2; Laser), Dual Gun Turret x4 (360°; Laser), Gun Sponson x4 (Forward x1, Aft x1, Port x1, Starboard x1; Stormfire), Gun Turret x2 (360°; Stormfire), Heavy Ordnance Hardpoint, Bank x2 (Forward Narrow; TORPx15)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), Repair Bay Module x1, Ramscoop, Phase Shields, Tractor Beam, Afterburner, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x20 {Escape Pod x20 (46 0.5427 m3 EEV)}, Half Hangar Bay Module x1, Carrier Systems x4, Weapon Station x24 (Dual Gun Turret x4 (Forward OTS x2, Aft OTS x2; Particle Cannon), Dual Gun Sponson x8 (Forward x2, Aft x2, Port x2, Starboard x2; Laser), Dual Gun Turret x4 (360°; Laser), Gun Sponson x4 (Forward x1, Aft x1, Port x1, Starboard x1; Stormfire), Gun Turret x2 (360°; Stormfire), Heavy Ordnance Hardpoint, Bank x2 (Forward Narrow; TORPx15)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), Repair Bay Module x1, Ramscoop, Phase Shields, Tractor Beam, Afterburner, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x20 {Escape Pod x20 (46 0.5427 m3 EEV)}, Half Hangar Bay Module x1, Carrier Systems x4, Weapon Station x24 (Dual Gun Turret x4 (Forward OTS x2, Aft OTS x2; Particle Cannon), Dual Gun Sponson x8 (Forward x2, Aft x2, Port x2, Starboard x2; Laser), Dual Gun Turret x4 (360°; Laser), Gun Sponson x4 (Forward x1, Aft x1, Port x1, Starboard x1; Stormfire), Gun Turret x2 (360°; Stormfire), Heavy Ordnance Hardpoint, Bank x2 (Forward Narrow; TORPx15)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), Repair Bay Module x1, Ramscoop, Phase Shields, Tractor Beam, Afterburner, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x20 {Escape Pod x20 (46 0.5427 m3 EEV)}, Half Hangar Bay Module x1, Carrier Systems x4, Weapon Station x24 (Dual Gun Turret x4 (Forward OTS x2, Aft OTS x2; Particle Cannon), Dual Gun Sponson x8 (Forward x2, Aft x2, Port x2, Starboard x2; Laser), Dual Gun Turret x4 (360°; Laser), Gun Sponson x4 (Forward x1, Aft x1, Port x1, Starboard x1; Stormfire), Gun Turret x2 (360°; Stormfire), Heavy Ordnance Hardpoint, Bank x2 (Forward Narrow; TORPx15)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), Repair Bay Module x1, Ramscoop, Phase Shields, Tractor Beam, Afterburner, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x20 {Escape Pod x20 (46 0.5427 m3 EEV)}, Half Hangar Bay Module x1, Carrier Systems x4, Weapon Station x24 (Dual Gun Turret x4 (Forward OTS x2, Aft OTS x2; Particle Cannon), Dual Gun Sponson x8 (Forward x2, Aft x2, Port x2, Starboard x2; Laser), Dual Gun Turret x4 (360°; Laser), Gun Sponson x4 (Forward x1, Aft x1, Port x1, Starboard x1; Stormfire), Gun Turret x2 (360°; Stormfire), Heavy Ordnance Hardpoint, Bank x2 (Forward Narrow; TORPx15)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: The volume of this craft has been estimated based on a stated length of 690 meters and the average proportionality of a select group of Confederation carriers. Its crew consists of 32 officers and 705 Enlisted/Air Crewmen and the inertial mass of the craft is 61,000 metric tonnes as stated.The standard flight compliment for this class is 42 small craft; total hangar capacity is 600,000 m3. The cost of this craft has been calculated assuming its Assault Carrier configuration, which consists of a compliment of 12 F-27/L Arrow Light Fighters, 12 F-104 Bearcat Heavy Fighters, 12 Hercules Marine Shuttles, 2 SR-51 Seahawk Space Early Warning/Space Warning and Control System Craft and 4 SAR-13 Phoenix Shuttles, each with default specifications. In Escort Carrier configuration, the Bearcats are replaced with F-103 Excalibur Space Superiority Fighters and the Hercules shuttles are replaced with HF-66 Thunderbolt-VII Heavy Fighter/Bombers. The cost of this configuration is ¤16,489,304,988; it otherwise uses the same set of stats.Known ships of this class include LHA/CVE-95 TCS Miles D'Arby, LHA/CVE-96 TCS Okinawa, LHA/CVE-97 TCS Iwo Jima, LHA/CVE-98 TCS Guadalcanal, LHA/CVE-99 TCS Vukar Tag, LHA/CVE-100 TCS Marianas, and LHA/CVE-101 TCS Firekka.	NOTES: The volume of this craft has been estimated based on a stated length of 690 meters and the average proportionality of a select group of Confederation carriers. Its crew consists of 32 officers and 705 Enlisted/Air Crewmen and the inertial mass of the craft is 61,000 metric tonnes as stated.The standard flight compliment for this class is 42 small craft; total hangar capacity is 600,000 m3. The cost of this craft has been calculated assuming its Assault Carrier configuration, which consists of a compliment of 12 F-27/L Arrow Light Fighters, 12 F-104 Bearcat Heavy Fighters, 12 Hercules Marine Shuttles, 2 SR-51 Seahawk Space Early Warning/Space Warning and Control System Craft and 4 SAR-13 Phoenix Shuttles, each with default specifications. In Escort Carrier configuration, the Bearcats are replaced with F-103 Excalibur Space Superiority Fighters and the Hercules shuttles are replaced with HF-66 Thunderbolt-VII Heavy Fighter/Bombers. The cost of this configuration is ¤16,489,304,988; it otherwise uses the same set of stats.Known ships of this class include LHA/CVE-95 TCS Miles D'Arby, LHA/CVE-96 TCS Okinawa, LHA/CVE-97 TCS Iwo Jima, LHA/CVE-98 TCS Guadalcanal, LHA/CVE-99 TCS Vukar Tag, LHA/CVE-100 TCS Marianas, and LHA/CVE-101 TCS Firekka.	NOTES: The volume of this craft has been estimated based on a stated length of 690 meters and the average proportionality of a select group of Confederation carriers. Its crew consists of 32 officers and 705 Enlisted/Air Crewmen and the inertial mass of the craft is 61,000 metric tonnes as stated.The standard flight compliment for this class is 42 small craft; total hangar capacity is 600,000 m3. The cost of this craft has been calculated assuming its Assault Carrier configuration, which consists of a compliment of 12 F-27/L Arrow Light Fighters, 12 F-104 Bearcat Heavy Fighters, 12 Hercules Marine Shuttles, 2 SR-51 Seahawk Space Early Warning/Space Warning and Control System Craft and 4 SAR-13 Phoenix Shuttles, each with default specifications. In Escort Carrier configuration, the Bearcats are replaced with F-103 Excalibur Space Superiority Fighters and the Hercules shuttles are replaced with HF-66 Thunderbolt-VII Heavy Fighter/Bombers. The cost of this configuration is ¤16,489,304,988; it otherwise uses the same set of stats.Known ships of this class include LHA/CVE-95 TCS Miles D'Arby, LHA/CVE-96 TCS Okinawa, LHA/CVE-97 TCS Iwo Jima, LHA/CVE-98 TCS Guadalcanal, LHA/CVE-99 TCS Vukar Tag, LHA/CVE-100 TCS Marianas, and LHA/CVE-101 TCS Firekka.	NOTES: The volume of this craft has been estimated based on a stated length of 690 meters and the average proportionality of a select group of Confederation carriers. Its crew consists of 32 officers and 705 Enlisted/Air Crewmen and the inertial mass of the craft is 61,000 metric tonnes as stated.The standard flight compliment for this class is 42 small craft; total hangar capacity is 600,000 m3. The cost of this craft has been calculated assuming its Assault Carrier configuration, which consists of a compliment of 12 F-27/L Arrow Light Fighters, 12 F-104 Bearcat Heavy Fighters, 12 Hercules Marine Shuttles, 2 SR-51 Seahawk Space Early Warning/Space Warning and Control System Craft and 4 SAR-13 Phoenix Shuttles, each with default specifications. In Escort Carrier configuration, the Bearcats are replaced with F-103 Excalibur Space Superiority Fighters and the Hercules shuttles are replaced with HF-66 Thunderbolt-VII Heavy Fighter/Bombers. The cost of this configuration is ¤16,489,304,988; it otherwise uses the same set of stats.Known ships of this class include LHA/CVE-95 TCS Miles D'Arby, LHA/CVE-96 TCS Okinawa, LHA/CVE-97 TCS Iwo Jima, LHA/CVE-98 TCS Guadalcanal, LHA/CVE-99 TCS Vukar Tag, LHA/CVE-100 TCS Marianas, and LHA/CVE-101 TCS Firekka.	NOTES: The volume of this craft has been estimated based on a stated length of 690 meters and the average proportionality of a select group of Confederation carriers. Its crew consists of 32 officers and 705 Enlisted/Air Crewmen and the inertial mass of the craft is 61,000 metric tonnes as stated.The standard flight compliment for this class is 42 small craft; total hangar capacity is 600,000 m3. The cost of this craft has been calculated assuming its Assault Carrier configuration, which consists of a compliment of 12 F-27/L Arrow Light Fighters, 12 F-104 Bearcat Heavy Fighters, 12 Hercules Marine Shuttles, 2 SR-51 Seahawk Space Early Warning/Space Warning and Control System Craft and 4 SAR-13 Phoenix Shuttles, each with default specifications. In Escort Carrier configuration, the Bearcats are replaced with F-103 Excalibur Space Superiority Fighters and the Hercules shuttles are replaced with HF-66 Thunderbolt-VII Heavy Fighter/Bombers. The cost of this configuration is ¤16,489,304,988; it otherwise uses the same set of stats.Known ships of this class include LHA/CVE-95 TCS Miles D'Arby, LHA/CVE-96 TCS Okinawa, LHA/CVE-97 TCS Iwo Jima, LHA/CVE-98 TCS Guadalcanal, LHA/CVE-99 TCS Vukar Tag, LHA/CVE-100 TCS Marianas, and LHA/CVE-101 TCS Firekka.
====Jutland====
contributed by capi3101; based on a design from Wing Commander Saga.
The Jutland-class is the latest breed of advanced fleet attack carriers, built to support the evolving Conederation Fleet military technology and theory developed during the Kilrathi War. Constructed with an emphasis on speed, mobility and striking power, they are among the most formidable carriers in Confederation service. These carriers carry nine squadrons of fighters, which are backed up by various anti-matter guns and missile batteries for additional striking power. With the withdrawal of Confederation's heaviest carriers and dreadnoughts to defend Earth, Jutland-class carriers now comprise the majority of the heavy fleet carriers left on the front line.
Confederation Jutland-class Fleet Carrier
Chassis/Weight: Medium Battlecruiser 	Chassis/Weight: Medium Battlecruiser 	Chassis/Weight: Medium Battlecruiser 	Size Class: 25 (77,096,997.66 m3) 	Size Class: 25 (77,096,997.66 m3)
SI: 33,770 	Cost: ¤150,087,829,763 	HD/BHD/FHD: 48/53/10 	INIT: +6(Seventh Class Engine) 	Max Speed: 160 kps (1)
SHP: 10,000(Tenth Class Shields) 	AHP: 21,250(Tungsten; 106.25 cm) 	Guns: Anti-Matter Gun (1/8/300)Laser, Offensive (7/3/60) 	Ordnance: Image Recognition (IR), Standard (1/8-24/250)Capship Missile (6/0.1 AU/60000) 	X: None
Crew/Passengers: 5,000/1,250(6,250 200 m3 Luxury Staterooms) 	Crew/Passengers: 5,000/1,250(6,250 200 m3 Luxury Staterooms) 	Crew/Passengers: 5,000/1,250(6,250 200 m3 Luxury Staterooms) 	Cargo Capacity: 25,600 m3(25,600 m3) 	Cargo Capacity: 25,600 m3(25,600 m3)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x4, Hospital Module x4, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +12, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x25 {Escape Pod x25 (250 0.1 m3 EEV)}, Hangar Bay Module x1, Carrier Systems x4, Weapon Station x16 (Dual Gun Barbette x6 (Forward Hemisphere x1, Starboard Hemisphere x2, Portside Hemisphere x1, Portside/Aft x2; Laser), Dual Gun Limited Turret x2 (Portside Hemisphere/Starboard Aft x1, Forward Hemisphere/Portside Wide x1; Laser), Dual Gun Turret x3 (360° x2, Forward OTS x1; Laser), Dual Gun Turret x2 (360° x1, Forward OTS x1; Antimatter Gun), Dual Light Ordnance Barbette, Bay x2 (Forward Narrow; ImRecx75), Quad Heavy Ordnance Hardpoint, Bank x1 (Forward Narrow; Capship x24)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x4, Hospital Module x4, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +12, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x25 {Escape Pod x25 (250 0.1 m3 EEV)}, Hangar Bay Module x1, Carrier Systems x4, Weapon Station x16 (Dual Gun Barbette x6 (Forward Hemisphere x1, Starboard Hemisphere x2, Portside Hemisphere x1, Portside/Aft x2; Laser), Dual Gun Limited Turret x2 (Portside Hemisphere/Starboard Aft x1, Forward Hemisphere/Portside Wide x1; Laser), Dual Gun Turret x3 (360° x2, Forward OTS x1; Laser), Dual Gun Turret x2 (360° x1, Forward OTS x1; Antimatter Gun), Dual Light Ordnance Barbette, Bay x2 (Forward Narrow; ImRecx75), Quad Heavy Ordnance Hardpoint, Bank x1 (Forward Narrow; Capship x24)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x4, Hospital Module x4, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +12, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x25 {Escape Pod x25 (250 0.1 m3 EEV)}, Hangar Bay Module x1, Carrier Systems x4, Weapon Station x16 (Dual Gun Barbette x6 (Forward Hemisphere x1, Starboard Hemisphere x2, Portside Hemisphere x1, Portside/Aft x2; Laser), Dual Gun Limited Turret x2 (Portside Hemisphere/Starboard Aft x1, Forward Hemisphere/Portside Wide x1; Laser), Dual Gun Turret x3 (360° x2, Forward OTS x1; Laser), Dual Gun Turret x2 (360° x1, Forward OTS x1; Antimatter Gun), Dual Light Ordnance Barbette, Bay x2 (Forward Narrow; ImRecx75), Quad Heavy Ordnance Hardpoint, Bank x1 (Forward Narrow; Capship x24)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x4, Hospital Module x4, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +12, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x25 {Escape Pod x25 (250 0.1 m3 EEV)}, Hangar Bay Module x1, Carrier Systems x4, Weapon Station x16 (Dual Gun Barbette x6 (Forward Hemisphere x1, Starboard Hemisphere x2, Portside Hemisphere x1, Portside/Aft x2; Laser), Dual Gun Limited Turret x2 (Portside Hemisphere/Starboard Aft x1, Forward Hemisphere/Portside Wide x1; Laser), Dual Gun Turret x3 (360° x2, Forward OTS x1; Laser), Dual Gun Turret x2 (360° x1, Forward OTS x1; Antimatter Gun), Dual Light Ordnance Barbette, Bay x2 (Forward Narrow; ImRecx75), Quad Heavy Ordnance Hardpoint, Bank x1 (Forward Narrow; Capship x24)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x4, Hospital Module x4, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +12, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x25 {Escape Pod x25 (250 0.1 m3 EEV)}, Hangar Bay Module x1, Carrier Systems x4, Weapon Station x16 (Dual Gun Barbette x6 (Forward Hemisphere x1, Starboard Hemisphere x2, Portside Hemisphere x1, Portside/Aft x2; Laser), Dual Gun Limited Turret x2 (Portside Hemisphere/Starboard Aft x1, Forward Hemisphere/Portside Wide x1; Laser), Dual Gun Turret x3 (360° x2, Forward OTS x1; Laser), Dual Gun Turret x2 (360° x1, Forward OTS x1; Antimatter Gun), Dual Light Ordnance Barbette, Bay x2 (Forward Narrow; ImRecx75), Quad Heavy Ordnance Hardpoint, Bank x1 (Forward Narrow; Capship x24)).
Flaws/Bonuses: Modular Design. Gun Resistant (DR 9). Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Gun Resistant (DR 9). Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Gun Resistant (DR 9). Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Gun Resistant (DR 9). Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Gun Resistant (DR 9). Sluggish Handling (-1 INIT).
NOTES: The standard flight compliment for this class is 108 small craft; total hangar capacity is 1,230,000 m3 (30,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 24 F-27/L Arrow Light Fighters, 24 F-42 Hellcat-V Space Superiority Interceptors, 24 HF-66 Thunderbolt-VII Heavy Fighter/Bombers, 12 F-103 Excalibur Space Superiority Fighters and 24 F/A-76 Longbow Heavy Bombers, each with default specifications.Known ships of the class include TCS Jutland and TCS Leyte Gulf. 	NOTES: The standard flight compliment for this class is 108 small craft; total hangar capacity is 1,230,000 m3 (30,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 24 F-27/L Arrow Light Fighters, 24 F-42 Hellcat-V Space Superiority Interceptors, 24 HF-66 Thunderbolt-VII Heavy Fighter/Bombers, 12 F-103 Excalibur Space Superiority Fighters and 24 F/A-76 Longbow Heavy Bombers, each with default specifications.Known ships of the class include TCS Jutland and TCS Leyte Gulf. 	NOTES: The standard flight compliment for this class is 108 small craft; total hangar capacity is 1,230,000 m3 (30,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 24 F-27/L Arrow Light Fighters, 24 F-42 Hellcat-V Space Superiority Interceptors, 24 HF-66 Thunderbolt-VII Heavy Fighter/Bombers, 12 F-103 Excalibur Space Superiority Fighters and 24 F/A-76 Longbow Heavy Bombers, each with default specifications.Known ships of the class include TCS Jutland and TCS Leyte Gulf. 	NOTES: The standard flight compliment for this class is 108 small craft; total hangar capacity is 1,230,000 m3 (30,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 24 F-27/L Arrow Light Fighters, 24 F-42 Hellcat-V Space Superiority Interceptors, 24 HF-66 Thunderbolt-VII Heavy Fighter/Bombers, 12 F-103 Excalibur Space Superiority Fighters and 24 F/A-76 Longbow Heavy Bombers, each with default specifications.Known ships of the class include TCS Jutland and TCS Leyte Gulf. 	NOTES: The standard flight compliment for this class is 108 small craft; total hangar capacity is 1,230,000 m3 (30,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 24 F-27/L Arrow Light Fighters, 24 F-42 Hellcat-V Space Superiority Interceptors, 24 HF-66 Thunderbolt-VII Heavy Fighter/Bombers, 12 F-103 Excalibur Space Superiority Fighters and 24 F/A-76 Longbow Heavy Bombers, each with default specifications.Known ships of the class include TCS Jutland and TCS Leyte Gulf.
====Rigakh====
contributed by capi3101; based on a design from Wing Commander: Standoff
The fastest Kilrathi capship currently in service, the Rigakh cruiser is a light but very powerful capital ship capable of fulfilling a very diverse set of missions. One of these ships, KIS Hhai'fra, has until very recently served as Prince Thrakhath's flagship.
Kilrathi Rigakh-class Fast Cruiser
Chassis/Weight: Light Battlecruiser 	Chassis/Weight: Light Battlecruiser 	Chassis/Weight: Light Battlecruiser 	Size Class: 23 (23,873,886.20 m3) 	Size Class: 23 (23,873,886.20 m3)
SI: 18,000 	Cost: ¤32,817,824,835 	HD/BHD/FHD: 47/49/65 	INIT: +8(Eighth Class Engine) 	Max Speed: 280 kps (2)
SHP: 10,000(Tenth Class Shields) 	AHP: 7,500(Plasteel; 75.00 cm) 	Guns: Laser, Defensive (7/4/25) 	Ordnance: Capship Missile (6/0.1 AU/60000) 	X: Phase Transit Cannon (1/8/1000)
Crew/Passengers: 6,400/1,600(8,000 25 m3 ) 	Crew/Passengers: 6,400/1,600(8,000 25 m3 ) 	Crew/Passengers: 6,400/1,600(8,000 25 m3 ) 	Cargo Capacity: 6,400 m3(6,400 m3 base) 	Cargo Capacity: 6,400 m3(6,400 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x2, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Gun Cooler +9, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x32 {Escape Pod x32 (250 0.1 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x12 (Dual Gun Barbette x10 (Forward Hemisphere x2, Aft Hemisphere x2, Forward/Aft x4, Starboard Ahead Wide x1, Portside Ahead Wide x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capship x4), Special Hardpoint x1 (Forward Narrow; Phase Transit Cannon)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x2, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Gun Cooler +9, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x32 {Escape Pod x32 (250 0.1 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x12 (Dual Gun Barbette x10 (Forward Hemisphere x2, Aft Hemisphere x2, Forward/Aft x4, Starboard Ahead Wide x1, Portside Ahead Wide x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capship x4), Special Hardpoint x1 (Forward Narrow; Phase Transit Cannon)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x2, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Gun Cooler +9, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x32 {Escape Pod x32 (250 0.1 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x12 (Dual Gun Barbette x10 (Forward Hemisphere x2, Aft Hemisphere x2, Forward/Aft x4, Starboard Ahead Wide x1, Portside Ahead Wide x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capship x4), Special Hardpoint x1 (Forward Narrow; Phase Transit Cannon)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x2, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Gun Cooler +9, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x32 {Escape Pod x32 (250 0.1 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x12 (Dual Gun Barbette x10 (Forward Hemisphere x2, Aft Hemisphere x2, Forward/Aft x4, Starboard Ahead Wide x1, Portside Ahead Wide x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capship x4), Special Hardpoint x1 (Forward Narrow; Phase Transit Cannon)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x2, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Gun Cooler +9, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x32 {Escape Pod x32 (250 0.1 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x12 (Dual Gun Barbette x10 (Forward Hemisphere x2, Aft Hemisphere x2, Forward/Aft x4, Starboard Ahead Wide x1, Portside Ahead Wide x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capship x4), Special Hardpoint x1 (Forward Narrow; Phase Transit Cannon)).
Flaws/Bonuses: Modular Design. Conditional DR (see Notes). 	Flaws/Bonuses: Modular Design. Conditional DR (see Notes). 	Flaws/Bonuses: Modular Design. Conditional DR (see Notes). 	Flaws/Bonuses: Modular Design. Conditional DR (see Notes). 	Flaws/Bonuses: Modular Design. Conditional DR (see Notes).
NOTES: The standard flight compliment for this class is 20 small craft; total hangar capacity is 144,500 m3 (120,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 16 Vatari Space Superiority Fighters and 4 Bloodfang Superfighters, each with default specifications.Known ships of the class include KIS Rigakh and KIS Hhai'fra.This craft has weak points around its Bridge and Engines. Until the craft's Life-Support System and Engines are destroyed, it receives a General 1/2 Damage Reduction bonus.The Capship missiles and Phase-Transit Cannon are not part of the ship's design as seen in Standoff; these have been added to the design here based on early WC2 design documents for the class.	NOTES: The standard flight compliment for this class is 20 small craft; total hangar capacity is 144,500 m3 (120,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 16 Vatari Space Superiority Fighters and 4 Bloodfang Superfighters, each with default specifications.Known ships of the class include KIS Rigakh and KIS Hhai'fra.This craft has weak points around its Bridge and Engines. Until the craft's Life-Support System and Engines are destroyed, it receives a General 1/2 Damage Reduction bonus.The Capship missiles and Phase-Transit Cannon are not part of the ship's design as seen in Standoff; these have been added to the design here based on early WC2 design documents for the class.	NOTES: The standard flight compliment for this class is 20 small craft; total hangar capacity is 144,500 m3 (120,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 16 Vatari Space Superiority Fighters and 4 Bloodfang Superfighters, each with default specifications.Known ships of the class include KIS Rigakh and KIS Hhai'fra.This craft has weak points around its Bridge and Engines. Until the craft's Life-Support System and Engines are destroyed, it receives a General 1/2 Damage Reduction bonus.The Capship missiles and Phase-Transit Cannon are not part of the ship's design as seen in Standoff; these have been added to the design here based on early WC2 design documents for the class.	NOTES: The standard flight compliment for this class is 20 small craft; total hangar capacity is 144,500 m3 (120,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 16 Vatari Space Superiority Fighters and 4 Bloodfang Superfighters, each with default specifications.Known ships of the class include KIS Rigakh and KIS Hhai'fra.This craft has weak points around its Bridge and Engines. Until the craft's Life-Support System and Engines are destroyed, it receives a General 1/2 Damage Reduction bonus.The Capship missiles and Phase-Transit Cannon are not part of the ship's design as seen in Standoff; these have been added to the design here based on early WC2 design documents for the class.	NOTES: The standard flight compliment for this class is 20 small craft; total hangar capacity is 144,500 m3 (120,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 16 Vatari Space Superiority Fighters and 4 Bloodfang Superfighters, each with default specifications.Known ships of the class include KIS Rigakh and KIS Hhai'fra.This craft has weak points around its Bridge and Engines. Until the craft's Life-Support System and Engines are destroyed, it receives a General 1/2 Damage Reduction bonus.The Capship missiles and Phase-Transit Cannon are not part of the ship's design as seen in Standoff; these have been added to the design here based on early WC2 design documents for the class.
====Targu-II====
contributed by capi3101; based on a design from Wing Commander: Standoff.
A relatively new class of frigates, the Targu-II is fast and carries an impressive array of anti-fighter weaponry. However, they are very lightly armored and do not have a fighter compliment. Like the original Targu class, these ships are designed to serve a wide range of roles, including patrol, escort, bomber interdiction and fast transport duties.
Kilrathi Targu-II-class Frigate
Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Size Class: 22 (15,410,857.73 m3) 	Size Class: 22 (15,410,857.73 m3)
SI: 11,760 	Cost: ¤799,773,750 	HD/BHD/FHD: 54/47/54 	INIT: +7(Seventh Class Engine) 	Max Speed: 250 kps (2)
SHP: 10,000(Tenth Class Shields) 	AHP: 1,500(Plasteel; 15.00 cm) 	Guns: Flak Cannon (15/3/10)Laser, Defensive (7/4/25) 	Ordnance: None 	X: Tractor Beam
Crew/Passengers: 400/100(500 200 m3 Luxury Staterooms) 	Crew/Passengers: 400/100(500 200 m3 Luxury Staterooms) 	Crew/Passengers: 400/100(500 200 m3 Luxury Staterooms) 	Cargo Capacity: 3,200 m3(3,200 m3 base) 	Cargo Capacity: 3,200 m3(3,200 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, ECM Module (-5 HD), SWACS Module x1, Fuel Tank x1, Ramscoop, Phase Shields, Tractor Beam, Gun Cooler +6, ITTS, Capship Systems Adapter, External Docking Port x2 {Escape Pod x2 (250 0.1 m3 EEV)}, Weapon Station x10 (Gun Sponson x6 (Forward x2, Portside x2, Starboard x2; Flak), Dual Gun Barbette x4 (Starboard Hemisphere x2, Portside Hemisphere x2; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, ECM Module (-5 HD), SWACS Module x1, Fuel Tank x1, Ramscoop, Phase Shields, Tractor Beam, Gun Cooler +6, ITTS, Capship Systems Adapter, External Docking Port x2 {Escape Pod x2 (250 0.1 m3 EEV)}, Weapon Station x10 (Gun Sponson x6 (Forward x2, Portside x2, Starboard x2; Flak), Dual Gun Barbette x4 (Starboard Hemisphere x2, Portside Hemisphere x2; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, ECM Module (-5 HD), SWACS Module x1, Fuel Tank x1, Ramscoop, Phase Shields, Tractor Beam, Gun Cooler +6, ITTS, Capship Systems Adapter, External Docking Port x2 {Escape Pod x2 (250 0.1 m3 EEV)}, Weapon Station x10 (Gun Sponson x6 (Forward x2, Portside x2, Starboard x2; Flak), Dual Gun Barbette x4 (Starboard Hemisphere x2, Portside Hemisphere x2; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, ECM Module (-5 HD), SWACS Module x1, Fuel Tank x1, Ramscoop, Phase Shields, Tractor Beam, Gun Cooler +6, ITTS, Capship Systems Adapter, External Docking Port x2 {Escape Pod x2 (250 0.1 m3 EEV)}, Weapon Station x10 (Gun Sponson x6 (Forward x2, Portside x2, Starboard x2; Flak), Dual Gun Barbette x4 (Starboard Hemisphere x2, Portside Hemisphere x2; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, ECM Module (-5 HD), SWACS Module x1, Fuel Tank x1, Ramscoop, Phase Shields, Tractor Beam, Gun Cooler +6, ITTS, Capship Systems Adapter, External Docking Port x2 {Escape Pod x2 (250 0.1 m3 EEV)}, Weapon Station x10 (Gun Sponson x6 (Forward x2, Portside x2, Starboard x2; Flak), Dual Gun Barbette x4 (Starboard Hemisphere x2, Portside Hemisphere x2; Laser)).
Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design.
NOTES: Known ships of this class include KIS Targu (II). 	NOTES: Known ships of this class include KIS Targu (II). 	NOTES: Known ships of this class include KIS Targu (II). 	NOTES: Known ships of this class include KIS Targu (II). 	NOTES: Known ships of this class include KIS Targu (II).
====Hakaga====
contributed by capi3101; based on a design from Wing Commander: Standoff.
The Hakaga-class was developed under Project Hari (which also eventually oversaw the construction of the Hvar'kann-class as well); they managed to overcome previously insurmountable difficulties with trans-light jumping of ships above a certain size and mass. These carriers had a shield generator capable of repulsing nearly any Confederation weapon, including Mark IV and V antimatter torpedoes. Vulnerable engine nacelles were completely concealed and armored. The class was at least twice the length of a standard Snakeir-class carrier, featuring 6 launch bays, three aft and three forward; all six bays were self-contained. Fighters could be shifted from one part to another by internal access corridors, allowing the carrier to remain operation with three or even four bays out of commission. The Hakaga-class carried 288 strike craft and fighters - including the new Vatari superiority fighters - as well as a massive array of weaponry. It also had three concentric layers of interior armor. It was an impressive craft, but it required nearly six times the amount of material of a normal fleet carrier for construction. At the Battle of Earth, it was demonstrated that the heavy armor design was an Achilles heel; Marines destroyed several of these vessels with thermonuclear mines in suicide raids. The few vessels of the class that were still under construction at the time of the Battle of Earth were eventually converted into the Hvar'kann-class of super dreadnoughts.
Kilrathi Hakaga-class Supercarrier
Chassis/Weight: Heavy Dreadnought 	Chassis/Weight: Heavy Dreadnought 	Chassis/Weight: Heavy Dreadnought 	Size Class: 28 (1,191,351,351.35 m3) 	Size Class: 28 (1,191,351,351.35 m3)
SI: 36,940 	Cost: ¤215,634,516,488 	HD/BHD/FHD: 70/67/86 	INIT: +5(Sixth Class Engine) 	Max Speed: 100 kps (1)
SHP: 10,000(Tenth Class Shields) 	AHP: 17,500(Plasteel; 175.00 cm) 	Guns: Anti-Matter Gun (1/8/300)Flak Cannon, Heavy (15/3/50)Mass Driver Cannon, Enhanced (5/2/45) 	Ordnance: None 	X: None
Crew/Passengers: 8,000/2,000(10,000 400 m3 Suites) 	Crew/Passengers: 8,000/2,000(10,000 400 m3 Suites) 	Crew/Passengers: 8,000/2,000(10,000 400 m3 Suites) 	Cargo Capacity: 204,800 m3(204,800 m3 base) 	Cargo Capacity: 204,800 m3(204,800 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x2, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Gun Cooler +35, ITTS, Capship Systems Adapter, Expendable Pod Mount x40 {Escape Pod x40 (250 0.1 m3 EEV)}, Eighth Hangar Bay Module x1, Carrier Systems x24, Engine Cowling (500 AHP), Weapon Station x32 (Dual Gun Barbette x8 (Forward Hemisphere x2, Aft Hemisphere x2, Portside Hemisphere x2, Starboard Hemisphere x2; Flak Cannon), Dual Gun Barbette x8 (Starboard Wide x4, Portside Wide x4; Antimatter Gun), Quad Gun Barbette x7 (Starboard Hemisphere x3, Portside Hemisphere x3, Aft Wide x1; Mass Driver), Dual Gun Turret x8 (Forward OTS x4, Aft OTS x4; Antimatter Gun), Quad Gun Turret x1 (Forward OTS; Mass Driver)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x2, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Gun Cooler +35, ITTS, Capship Systems Adapter, Expendable Pod Mount x40 {Escape Pod x40 (250 0.1 m3 EEV)}, Eighth Hangar Bay Module x1, Carrier Systems x24, Engine Cowling (500 AHP), Weapon Station x32 (Dual Gun Barbette x8 (Forward Hemisphere x2, Aft Hemisphere x2, Portside Hemisphere x2, Starboard Hemisphere x2; Flak Cannon), Dual Gun Barbette x8 (Starboard Wide x4, Portside Wide x4; Antimatter Gun), Quad Gun Barbette x7 (Starboard Hemisphere x3, Portside Hemisphere x3, Aft Wide x1; Mass Driver), Dual Gun Turret x8 (Forward OTS x4, Aft OTS x4; Antimatter Gun), Quad Gun Turret x1 (Forward OTS; Mass Driver)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x2, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Gun Cooler +35, ITTS, Capship Systems Adapter, Expendable Pod Mount x40 {Escape Pod x40 (250 0.1 m3 EEV)}, Eighth Hangar Bay Module x1, Carrier Systems x24, Engine Cowling (500 AHP), Weapon Station x32 (Dual Gun Barbette x8 (Forward Hemisphere x2, Aft Hemisphere x2, Portside Hemisphere x2, Starboard Hemisphere x2; Flak Cannon), Dual Gun Barbette x8 (Starboard Wide x4, Portside Wide x4; Antimatter Gun), Quad Gun Barbette x7 (Starboard Hemisphere x3, Portside Hemisphere x3, Aft Wide x1; Mass Driver), Dual Gun Turret x8 (Forward OTS x4, Aft OTS x4; Antimatter Gun), Quad Gun Turret x1 (Forward OTS; Mass Driver)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x2, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Gun Cooler +35, ITTS, Capship Systems Adapter, Expendable Pod Mount x40 {Escape Pod x40 (250 0.1 m3 EEV)}, Eighth Hangar Bay Module x1, Carrier Systems x24, Engine Cowling (500 AHP), Weapon Station x32 (Dual Gun Barbette x8 (Forward Hemisphere x2, Aft Hemisphere x2, Portside Hemisphere x2, Starboard Hemisphere x2; Flak Cannon), Dual Gun Barbette x8 (Starboard Wide x4, Portside Wide x4; Antimatter Gun), Quad Gun Barbette x7 (Starboard Hemisphere x3, Portside Hemisphere x3, Aft Wide x1; Mass Driver), Dual Gun Turret x8 (Forward OTS x4, Aft OTS x4; Antimatter Gun), Quad Gun Turret x1 (Forward OTS; Mass Driver)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x2, Emergency Stasis Unit, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Phase Shields, Gun Cooler +35, ITTS, Capship Systems Adapter, Expendable Pod Mount x40 {Escape Pod x40 (250 0.1 m3 EEV)}, Eighth Hangar Bay Module x1, Carrier Systems x24, Engine Cowling (500 AHP), Weapon Station x32 (Dual Gun Barbette x8 (Forward Hemisphere x2, Aft Hemisphere x2, Portside Hemisphere x2, Starboard Hemisphere x2; Flak Cannon), Dual Gun Barbette x8 (Starboard Wide x4, Portside Wide x4; Antimatter Gun), Quad Gun Barbette x7 (Starboard Hemisphere x3, Portside Hemisphere x3, Aft Wide x1; Mass Driver), Dual Gun Turret x8 (Forward OTS x4, Aft OTS x4; Antimatter Gun), Quad Gun Turret x1 (Forward OTS; Mass Driver)).
Flaws/Bonuses: Sluggish Handling (-1 INIT). Ordnance Resistant (DR 500). Conditional DR (see Notes). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). Ordnance Resistant (DR 500). Conditional DR (see Notes). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). Ordnance Resistant (DR 500). Conditional DR (see Notes). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). Ordnance Resistant (DR 500). Conditional DR (see Notes). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). Ordnance Resistant (DR 500). Conditional DR (see Notes).
NOTES: This craft has weak points around its Bridge and Engines. Until the craft's Life-Support System and Engines are destroyed, it receives a General ¼ Damage Reduction bonus.The standard flight compliment for this class is 288 small craft; total hangar capacity is 1,200,000 m3. The cost of this craft has been calculated assuming a compliment of 32 Sartha Light Fighters, 32 KF-507 Drakhri Medium Fighters, 32 Jalkehi Heavy Fighters, 32 Grikath Heavy Fighter/Bombers, 32 Strakha Stealth Fighter/Bombers, 32 Gothri Heavy Fighter/Bombers, 32 Shok'lar Medium Stealth Fighters, 32 Hhriss Space Superiority Fighters and 32 Vatari Space Superiority Fighters, each with default specifications.Known ships of the class include KIS Hakaga, KIS Hagku'ka and KIS Craxtha. 	NOTES: This craft has weak points around its Bridge and Engines. Until the craft's Life-Support System and Engines are destroyed, it receives a General ¼ Damage Reduction bonus.The standard flight compliment for this class is 288 small craft; total hangar capacity is 1,200,000 m3. The cost of this craft has been calculated assuming a compliment of 32 Sartha Light Fighters, 32 KF-507 Drakhri Medium Fighters, 32 Jalkehi Heavy Fighters, 32 Grikath Heavy Fighter/Bombers, 32 Strakha Stealth Fighter/Bombers, 32 Gothri Heavy Fighter/Bombers, 32 Shok'lar Medium Stealth Fighters, 32 Hhriss Space Superiority Fighters and 32 Vatari Space Superiority Fighters, each with default specifications.Known ships of the class include KIS Hakaga, KIS Hagku'ka and KIS Craxtha. 	NOTES: This craft has weak points around its Bridge and Engines. Until the craft's Life-Support System and Engines are destroyed, it receives a General ¼ Damage Reduction bonus.The standard flight compliment for this class is 288 small craft; total hangar capacity is 1,200,000 m3. The cost of this craft has been calculated assuming a compliment of 32 Sartha Light Fighters, 32 KF-507 Drakhri Medium Fighters, 32 Jalkehi Heavy Fighters, 32 Grikath Heavy Fighter/Bombers, 32 Strakha Stealth Fighter/Bombers, 32 Gothri Heavy Fighter/Bombers, 32 Shok'lar Medium Stealth Fighters, 32 Hhriss Space Superiority Fighters and 32 Vatari Space Superiority Fighters, each with default specifications.Known ships of the class include KIS Hakaga, KIS Hagku'ka and KIS Craxtha. 	NOTES: This craft has weak points around its Bridge and Engines. Until the craft's Life-Support System and Engines are destroyed, it receives a General ¼ Damage Reduction bonus.The standard flight compliment for this class is 288 small craft; total hangar capacity is 1,200,000 m3. The cost of this craft has been calculated assuming a compliment of 32 Sartha Light Fighters, 32 KF-507 Drakhri Medium Fighters, 32 Jalkehi Heavy Fighters, 32 Grikath Heavy Fighter/Bombers, 32 Strakha Stealth Fighter/Bombers, 32 Gothri Heavy Fighter/Bombers, 32 Shok'lar Medium Stealth Fighters, 32 Hhriss Space Superiority Fighters and 32 Vatari Space Superiority Fighters, each with default specifications.Known ships of the class include KIS Hakaga, KIS Hagku'ka and KIS Craxtha. 	NOTES: This craft has weak points around its Bridge and Engines. Until the craft's Life-Support System and Engines are destroyed, it receives a General ¼ Damage Reduction bonus.The standard flight compliment for this class is 288 small craft; total hangar capacity is 1,200,000 m3. The cost of this craft has been calculated assuming a compliment of 32 Sartha Light Fighters, 32 KF-507 Drakhri Medium Fighters, 32 Jalkehi Heavy Fighters, 32 Grikath Heavy Fighter/Bombers, 32 Strakha Stealth Fighter/Bombers, 32 Gothri Heavy Fighter/Bombers, 32 Shok'lar Medium Stealth Fighters, 32 Hhriss Space Superiority Fighters and 32 Vatari Space Superiority Fighters, each with default specifications.Known ships of the class include KIS Hakaga, KIS Hagku'ka and KIS Craxtha.
====Savannah====
contributed by capi3101; based on a design from Wing Commander Saga.
This Terran light cruiser is a medium-weight, fast warship that is well-suited to being a carrier escort, convoy raider or flotilla leader. It sacrifices the heavy cruiser's keel-mounted plasma cannon and heavy protection in exchange for faster speed and greater acceleration, but its anti-matter guns and missile tubes still make it a formidable strike platform. Savannah-class cruisers blend a dangerous combination of firepower and speed; they can outrun anything they cannot outgun and can outgun anything they cannot outrun.
Confederation Savannah-class Light Cruiser
Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Size Class: 22 (14,409,558.14 m3) 	Size Class: 22 (14,409,558.14 m3)
SI: 20,020 	Cost: ¤22,171,598,374 	HD/BHD/FHD: 42/45/59 	INIT: +7(Seventh Class Engine) 	Max Speed: 180 kps (1)
SHP: 6,250(Seventh Class Shields) 	AHP: 11,250(Tungsten; 56.25 cm) 	Guns: Anti-Matter Gun (1/8/300)Laser, Offensive (7/3/60) 	Ordnance: Image Recognition (IR), Standard (1/8-24/250)Capship Missile (6/0.1 AU/60000) 	X: None
Crew/Passengers: 525/131(656 200 m3 Luxury Staterooms) 	Crew/Passengers: 525/131(656 200 m3 Luxury Staterooms) 	Crew/Passengers: 525/131(656 200 m3 Luxury Staterooms) 	Cargo Capacity: 3,200 m3(3,200 m3 base) 	Cargo Capacity: 3,200 m3(3,200 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Turboinjector, Gun Cooler +8, ITTS, Tracking Computer, Capship Systems Adapter, Reinforced Chassis, Expendable Pod Mount x16 {Escape Pod x16 (41 0.6095 m3 EEV)}, Weapon Station x12 (Dual Gun Turret x6 (Forward OTS x2, Starboard Aft OTS x2, Portside Aft OTS x2; Laser), Dual Gun Turret x3 (Forward OTS x2, 360° x1; Antimatter Gun), Light Ordnance Limited Turret, Bank x1 (Portside Ahead/Starboard Ahead/Aft; ImRecx25), Light Ordnance Barbette, Bank x1 (Portside/Starboard; ImRecx25), Quad Heavy Ordnance Hardpoint, Bank x1 (Forward Narrow; Capship x12)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Turboinjector, Gun Cooler +8, ITTS, Tracking Computer, Capship Systems Adapter, Reinforced Chassis, Expendable Pod Mount x16 {Escape Pod x16 (41 0.6095 m3 EEV)}, Weapon Station x12 (Dual Gun Turret x6 (Forward OTS x2, Starboard Aft OTS x2, Portside Aft OTS x2; Laser), Dual Gun Turret x3 (Forward OTS x2, 360° x1; Antimatter Gun), Light Ordnance Limited Turret, Bank x1 (Portside Ahead/Starboard Ahead/Aft; ImRecx25), Light Ordnance Barbette, Bank x1 (Portside/Starboard; ImRecx25), Quad Heavy Ordnance Hardpoint, Bank x1 (Forward Narrow; Capship x12)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Turboinjector, Gun Cooler +8, ITTS, Tracking Computer, Capship Systems Adapter, Reinforced Chassis, Expendable Pod Mount x16 {Escape Pod x16 (41 0.6095 m3 EEV)}, Weapon Station x12 (Dual Gun Turret x6 (Forward OTS x2, Starboard Aft OTS x2, Portside Aft OTS x2; Laser), Dual Gun Turret x3 (Forward OTS x2, 360° x1; Antimatter Gun), Light Ordnance Limited Turret, Bank x1 (Portside Ahead/Starboard Ahead/Aft; ImRecx25), Light Ordnance Barbette, Bank x1 (Portside/Starboard; ImRecx25), Quad Heavy Ordnance Hardpoint, Bank x1 (Forward Narrow; Capship x12)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Turboinjector, Gun Cooler +8, ITTS, Tracking Computer, Capship Systems Adapter, Reinforced Chassis, Expendable Pod Mount x16 {Escape Pod x16 (41 0.6095 m3 EEV)}, Weapon Station x12 (Dual Gun Turret x6 (Forward OTS x2, Starboard Aft OTS x2, Portside Aft OTS x2; Laser), Dual Gun Turret x3 (Forward OTS x2, 360° x1; Antimatter Gun), Light Ordnance Limited Turret, Bank x1 (Portside Ahead/Starboard Ahead/Aft; ImRecx25), Light Ordnance Barbette, Bank x1 (Portside/Starboard; ImRecx25), Quad Heavy Ordnance Hardpoint, Bank x1 (Forward Narrow; Capship x12)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Turboinjector, Gun Cooler +8, ITTS, Tracking Computer, Capship Systems Adapter, Reinforced Chassis, Expendable Pod Mount x16 {Escape Pod x16 (41 0.6095 m3 EEV)}, Weapon Station x12 (Dual Gun Turret x6 (Forward OTS x2, Starboard Aft OTS x2, Portside Aft OTS x2; Laser), Dual Gun Turret x3 (Forward OTS x2, 360° x1; Antimatter Gun), Light Ordnance Limited Turret, Bank x1 (Portside Ahead/Starboard Ahead/Aft; ImRecx25), Light Ordnance Barbette, Bank x1 (Portside/Starboard; ImRecx25), Quad Heavy Ordnance Hardpoint, Bank x1 (Forward Narrow; Capship x12)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: Known ships of this class include TCS Savannah. 	NOTES: Known ships of this class include TCS Savannah. 	NOTES: Known ships of this class include TCS Savannah. 	NOTES: Known ships of this class include TCS Savannah. 	NOTES: Known ships of this class include TCS Savannah.
====Peleliu====
contributed by capi3101; based on a design from Wing Commander Saga.
One of the largest troop carriers in service, the Peleliu-class embarks a regiment of over two thousand Marines and a battalion of combat vehicles including assault skimmers, hover tanks and artillery walkers. They are all deployed to battle via the troopship's own complement of shuttles, dropships and landing craft. It carries enough supplies and equipment for its Marines to participate in sustained combat operations for up to 30 days. A planetary assault force would consist of multiple troopships working together; they would require proper escort while deploying for assault operations.
Confederation Peleliu-class Troop Transport
Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Size Class: 23 (22,358,123.94 m3) 	Size Class: 23 (22,358,123.94 m3)
SI: 14,230 	Cost: ¤3,910,880,465 	HD/BHD/FHD: 44/46/60 	INIT: +5(Sixth Class Engine) 	Max Speed: 100 kps (1)
SHP: 3,750(Fourth Class Shields) 	AHP: 10,000(Tungsten; 50.00 cm) 	Guns: Laser, Offensive (7/3/60) 	Ordnance: None 	X: Tractor Beam
Crew/Passengers: 296/1200(696 200 m3 Luxury Staterooms (400 @ Triple Occupancy)) 	Crew/Passengers: 296/1200(696 200 m3 Luxury Staterooms (400 @ Triple Occupancy)) 	Crew/Passengers: 296/1200(696 200 m3 Luxury Staterooms (400 @ Triple Occupancy)) 	Cargo Capacity: 487,200 m3(6,400 m3 base, 300,000 m3 from accessories, 180,800 m3 from accessories) 	Cargo Capacity: 487,200 m3(6,400 m3 base, 300,000 m3 from accessories, 180,800 m3 from accessories)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Bulk Cargo Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Turboinjector, Morvan Drive, Tractor Beam, Gun Cooler +3, ITTS, Capship Systems Adapter, Expendable Pod Mount x11 {Escape Pod x11 (136 0.18333 m3 EEV)}, External Docking Port x12, Weapon Station x4 (Dual Gun Turret x4 (Forward OTS x1, 360° x3; Laser)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Bulk Cargo Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Turboinjector, Morvan Drive, Tractor Beam, Gun Cooler +3, ITTS, Capship Systems Adapter, Expendable Pod Mount x11 {Escape Pod x11 (136 0.18333 m3 EEV)}, External Docking Port x12, Weapon Station x4 (Dual Gun Turret x4 (Forward OTS x1, 360° x3; Laser)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Bulk Cargo Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Turboinjector, Morvan Drive, Tractor Beam, Gun Cooler +3, ITTS, Capship Systems Adapter, Expendable Pod Mount x11 {Escape Pod x11 (136 0.18333 m3 EEV)}, External Docking Port x12, Weapon Station x4 (Dual Gun Turret x4 (Forward OTS x1, 360° x3; Laser)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Bulk Cargo Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Turboinjector, Morvan Drive, Tractor Beam, Gun Cooler +3, ITTS, Capship Systems Adapter, Expendable Pod Mount x11 {Escape Pod x11 (136 0.18333 m3 EEV)}, External Docking Port x12, Weapon Station x4 (Dual Gun Turret x4 (Forward OTS x1, 360° x3; Laser)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Bulk Cargo Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Turboinjector, Morvan Drive, Tractor Beam, Gun Cooler +3, ITTS, Capship Systems Adapter, Expendable Pod Mount x11 {Escape Pod x11 (136 0.18333 m3 EEV)}, External Docking Port x12, Weapon Station x4 (Dual Gun Turret x4 (Forward OTS x1, 360° x3; Laser)).
Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT).
NOTES: The "passengers" rating of this craft indicates the maximum number of troops it can carry in a standard load.This craft is typically deployed with eight CF-437A Spartan Assault Shuttles and 3 Ribera Aerospace Hermes Assault Shuttles, attached to the ship via its array of External Docking Ports; the cost of this craft has been calculated assuming this standard loadout. There are no provisions in the design for the permanent housing or repair of these vehicles. The ship's maximum load is twelve of any combination of these two specific types of craft.Known ships of this class include TCS Peleliu and TCS Bangor.	NOTES: The "passengers" rating of this craft indicates the maximum number of troops it can carry in a standard load.This craft is typically deployed with eight CF-437A Spartan Assault Shuttles and 3 Ribera Aerospace Hermes Assault Shuttles, attached to the ship via its array of External Docking Ports; the cost of this craft has been calculated assuming this standard loadout. There are no provisions in the design for the permanent housing or repair of these vehicles. The ship's maximum load is twelve of any combination of these two specific types of craft.Known ships of this class include TCS Peleliu and TCS Bangor.	NOTES: The "passengers" rating of this craft indicates the maximum number of troops it can carry in a standard load.This craft is typically deployed with eight CF-437A Spartan Assault Shuttles and 3 Ribera Aerospace Hermes Assault Shuttles, attached to the ship via its array of External Docking Ports; the cost of this craft has been calculated assuming this standard loadout. There are no provisions in the design for the permanent housing or repair of these vehicles. The ship's maximum load is twelve of any combination of these two specific types of craft.Known ships of this class include TCS Peleliu and TCS Bangor.	NOTES: The "passengers" rating of this craft indicates the maximum number of troops it can carry in a standard load.This craft is typically deployed with eight CF-437A Spartan Assault Shuttles and 3 Ribera Aerospace Hermes Assault Shuttles, attached to the ship via its array of External Docking Ports; the cost of this craft has been calculated assuming this standard loadout. There are no provisions in the design for the permanent housing or repair of these vehicles. The ship's maximum load is twelve of any combination of these two specific types of craft.Known ships of this class include TCS Peleliu and TCS Bangor.	NOTES: The "passengers" rating of this craft indicates the maximum number of troops it can carry in a standard load.This craft is typically deployed with eight CF-437A Spartan Assault Shuttles and 3 Ribera Aerospace Hermes Assault Shuttles, attached to the ship via its array of External Docking Ports; the cost of this craft has been calculated assuming this standard loadout. There are no provisions in the design for the permanent housing or repair of these vehicles. The ship's maximum load is twelve of any combination of these two specific types of craft.Known ships of this class include TCS Peleliu and TCS Bangor.
====Prowler====
contributed by capi3101; based on a design from Wing Commander Saga.
To enable absolute secrecy and plausible deniability in the field, the latest Naval Intelligence scout ships are designed to pose as innocent-looking civilian Free Traders. Prowlers work autonomously from the regular Confederation Fleet, running various covert ops, reconnaissance gathering and spy missions behind enemy lines with little to no backup. Even though the true specifications of these specialized vessels are classified, they are very dangerous if confronted. Notoriously elusive to sensors, detecting a ship as stealthy as this has proven to be virtually impossible.
Confederation Prowler-class Covert Ops Scout
Chassis/Weight: Very Light Destroyer 	Chassis/Weight: Very Light Destroyer 	Chassis/Weight: Very Light Destroyer 	Size Class: 17 (376,157.73 m3) 	Size Class: 17 (376,157.73 m3)
SI: 1,962 	Cost: ¤1,223,611,625 	HD/BHD/FHD: 27/40/49(02/40/24, Cloaked) 	INIT: +7(Seventh Class Engine) 	Max Speed: 200 kps (1)
SHP: 750(First Class Shields) 	AHP: 1,000(Tungsten; 5.00 cm) 	Guns: Laser, Defensive (7/4/25)Tachyon Gun, Standard (4/3/56) 	Ordnance: Image Recognition (IR), Standard (1/8-24/250) 	X: Cloaking DeviceTractor Beam
Crew/Passengers: 4/14(18 200 m3 Luxury Staterooms) 	Crew/Passengers: 4/14(18 200 m3 Luxury Staterooms) 	Crew/Passengers: 4/14(18 200 m3 Luxury Staterooms) 	Cargo Capacity: 6,105 m3(80 m3 base, 400 m3 from accommodations, 5,625 m3 from accessories) 	Cargo Capacity: 6,105 m3(80 m3 base, 400 m3 from accommodations, 5,625 m3 from accessories)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Industrial Manipulator Module x1, Bulk Cargo Module x1, Standard Cloaking Device, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Fuel Tank x2, Ramscoop, Turboinjector, Tractor Beam, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +3, ITTS, Tracking Computer, Expendable Pod Mount x1 {Escape Pod x1 (18 1.3333 m3 EEV)}, Hangar Bay Module x1, Carrier Systems x2, Weapon Station x5 (Dual Gun Limited Turret x2 (Forward/Portside/Starboard; Laser x1, Tachyon Gun x1), Dual Gun Turret x1 (360°; Laser), Dual Light Ordnance Barbette, Bank x2 (Starboard Wide x1, Portside Wide x1; ImRec x25)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Industrial Manipulator Module x1, Bulk Cargo Module x1, Standard Cloaking Device, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Fuel Tank x2, Ramscoop, Turboinjector, Tractor Beam, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +3, ITTS, Tracking Computer, Expendable Pod Mount x1 {Escape Pod x1 (18 1.3333 m3 EEV)}, Hangar Bay Module x1, Carrier Systems x2, Weapon Station x5 (Dual Gun Limited Turret x2 (Forward/Portside/Starboard; Laser x1, Tachyon Gun x1), Dual Gun Turret x1 (360°; Laser), Dual Light Ordnance Barbette, Bank x2 (Starboard Wide x1, Portside Wide x1; ImRec x25)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Industrial Manipulator Module x1, Bulk Cargo Module x1, Standard Cloaking Device, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Fuel Tank x2, Ramscoop, Turboinjector, Tractor Beam, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +3, ITTS, Tracking Computer, Expendable Pod Mount x1 {Escape Pod x1 (18 1.3333 m3 EEV)}, Hangar Bay Module x1, Carrier Systems x2, Weapon Station x5 (Dual Gun Limited Turret x2 (Forward/Portside/Starboard; Laser x1, Tachyon Gun x1), Dual Gun Turret x1 (360°; Laser), Dual Light Ordnance Barbette, Bank x2 (Starboard Wide x1, Portside Wide x1; ImRec x25)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Industrial Manipulator Module x1, Bulk Cargo Module x1, Standard Cloaking Device, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Fuel Tank x2, Ramscoop, Turboinjector, Tractor Beam, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +3, ITTS, Tracking Computer, Expendable Pod Mount x1 {Escape Pod x1 (18 1.3333 m3 EEV)}, Hangar Bay Module x1, Carrier Systems x2, Weapon Station x5 (Dual Gun Limited Turret x2 (Forward/Portside/Starboard; Laser x1, Tachyon Gun x1), Dual Gun Turret x1 (360°; Laser), Dual Light Ordnance Barbette, Bank x2 (Starboard Wide x1, Portside Wide x1; ImRec x25)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Industrial Manipulator Module x1, Bulk Cargo Module x1, Standard Cloaking Device, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Fuel Tank x2, Ramscoop, Turboinjector, Tractor Beam, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +3, ITTS, Tracking Computer, Expendable Pod Mount x1 {Escape Pod x1 (18 1.3333 m3 EEV)}, Hangar Bay Module x1, Carrier Systems x2, Weapon Station x5 (Dual Gun Limited Turret x2 (Forward/Portside/Starboard; Laser x1, Tachyon Gun x1), Dual Gun Turret x1 (360°; Laser), Dual Light Ordnance Barbette, Bank x2 (Starboard Wide x1, Portside Wide x1; ImRec x25)).
Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design.
NOTES: The standard flight compliment for this class is two small craft; total hangar capacity is 5,625 m3. The cost of this craft has been calculated assuming a compliment of 2 F-27/L Arrow Light Fighters with default specifications.Known ships of this class include TCS Prowler. 	NOTES: The standard flight compliment for this class is two small craft; total hangar capacity is 5,625 m3. The cost of this craft has been calculated assuming a compliment of 2 F-27/L Arrow Light Fighters with default specifications.Known ships of this class include TCS Prowler. 	NOTES: The standard flight compliment for this class is two small craft; total hangar capacity is 5,625 m3. The cost of this craft has been calculated assuming a compliment of 2 F-27/L Arrow Light Fighters with default specifications.Known ships of this class include TCS Prowler. 	NOTES: The standard flight compliment for this class is two small craft; total hangar capacity is 5,625 m3. The cost of this craft has been calculated assuming a compliment of 2 F-27/L Arrow Light Fighters with default specifications.Known ships of this class include TCS Prowler. 	NOTES: The standard flight compliment for this class is two small craft; total hangar capacity is 5,625 m3. The cost of this craft has been calculated assuming a compliment of 2 F-27/L Arrow Light Fighters with default specifications.Known ships of this class include TCS Prowler.
====Dukara====
contributed by capi3101; based on a design from Wing Commander Saga.
The Dukara is a troop carrier that can carry a legion of Kilrathi Marines and their equipment, logistics and battle vehicles. It is atmospheric capable with the ability to deploy assault shuttles and dropships from its landing bay. Lightly armed and vulnerable to fighter attack, it still requires a destroyer or fighter escort. Confederation HQ has deemed troop transports to be high-priority targets; each one destroyed equates to a thousand less Kilrathi Marines that their Marines have to face in combat.
Kilrathi Dukara-class Troop Carrier
Chassis/Weight: Light Destroyer 	Chassis/Weight: Light Destroyer 	Chassis/Weight: Light Destroyer 	Size Class: 18 (854,753.38 m3) 	Size Class: 18 (854,753.38 m3)
SI: 4,240 	Cost: ¤1,639,613,020 	HD/BHD/FHD: 64/81/91 	INIT: +7(Seventh Class Engine) 	Max Speed: 180 kps (1)
SHP: 1,500(Second Class Shields) 	AHP: 2,500(Tungsten; 12.5 cm) 	Guns: Laser, Offensive (7/3/60) 	Ordnance: Image Recognition (IR), Standard (1/8-24/250) 	X: None
Crew/Passengers: 192/800(992 6.25 m3 Large Berths) 	Crew/Passengers: 192/800(992 6.25 m3 Large Berths) 	Crew/Passengers: 192/800(992 6.25 m3 Large Berths) 	Cargo Capacity: 2,290 m3(40 m3 base, 2,250 m3 from accessories) 	Cargo Capacity: 2,290 m3(40 m3 base, 2,250 m3 from accessories)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module x1, ECM Module (-20 HD), Gun Cooler +1, ITTS, Tracking Computer, Permanent Pod Mount x1 {Habitation Module Pod x1 (+5000 m3 Accommodations)}, External Docking Port x16 {Escape Pod x16 (62 0.4 m3 EEV)}, Hangar Bay Module x4, Carrier Systems x2, Weapon Station x3 (Dual Gun Turret x2 (360° x1, Forward OTS x1; Laser), Quad Light Ordnance Sponson, Bank x1 (Portside Ahead; ImRecx25)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module x1, ECM Module (-20 HD), Gun Cooler +1, ITTS, Tracking Computer, Permanent Pod Mount x1 {Habitation Module Pod x1 (+5000 m3 Accommodations)}, External Docking Port x16 {Escape Pod x16 (62 0.4 m3 EEV)}, Hangar Bay Module x4, Carrier Systems x2, Weapon Station x3 (Dual Gun Turret x2 (360° x1, Forward OTS x1; Laser), Quad Light Ordnance Sponson, Bank x1 (Portside Ahead; ImRecx25)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module x1, ECM Module (-20 HD), Gun Cooler +1, ITTS, Tracking Computer, Permanent Pod Mount x1 {Habitation Module Pod x1 (+5000 m3 Accommodations)}, External Docking Port x16 {Escape Pod x16 (62 0.4 m3 EEV)}, Hangar Bay Module x4, Carrier Systems x2, Weapon Station x3 (Dual Gun Turret x2 (360° x1, Forward OTS x1; Laser), Quad Light Ordnance Sponson, Bank x1 (Portside Ahead; ImRecx25)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module x1, ECM Module (-20 HD), Gun Cooler +1, ITTS, Tracking Computer, Permanent Pod Mount x1 {Habitation Module Pod x1 (+5000 m3 Accommodations)}, External Docking Port x16 {Escape Pod x16 (62 0.4 m3 EEV)}, Hangar Bay Module x4, Carrier Systems x2, Weapon Station x3 (Dual Gun Turret x2 (360° x1, Forward OTS x1; Laser), Quad Light Ordnance Sponson, Bank x1 (Portside Ahead; ImRecx25)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module x1, ECM Module (-20 HD), Gun Cooler +1, ITTS, Tracking Computer, Permanent Pod Mount x1 {Habitation Module Pod x1 (+5000 m3 Accommodations)}, External Docking Port x16 {Escape Pod x16 (62 0.4 m3 EEV)}, Hangar Bay Module x4, Carrier Systems x2, Weapon Station x3 (Dual Gun Turret x2 (360° x1, Forward OTS x1; Laser), Quad Light Ordnance Sponson, Bank x1 (Portside Ahead; ImRecx25)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: The standard flight compliment for this class is two small craft; total hangar capacity is 45,000 m3. The cost of this craft has been calculated assuming a compliment of two Naktarg shuttles with default specifications.The "passengers" rating of this craft reflects the number of ground troops typically carried.Known ships of this class include TCS Dukara. 	NOTES: The standard flight compliment for this class is two small craft; total hangar capacity is 45,000 m3. The cost of this craft has been calculated assuming a compliment of two Naktarg shuttles with default specifications.The "passengers" rating of this craft reflects the number of ground troops typically carried.Known ships of this class include TCS Dukara. 	NOTES: The standard flight compliment for this class is two small craft; total hangar capacity is 45,000 m3. The cost of this craft has been calculated assuming a compliment of two Naktarg shuttles with default specifications.The "passengers" rating of this craft reflects the number of ground troops typically carried.Known ships of this class include TCS Dukara. 	NOTES: The standard flight compliment for this class is two small craft; total hangar capacity is 45,000 m3. The cost of this craft has been calculated assuming a compliment of two Naktarg shuttles with default specifications.The "passengers" rating of this craft reflects the number of ground troops typically carried.Known ships of this class include TCS Dukara. 	NOTES: The standard flight compliment for this class is two small craft; total hangar capacity is 45,000 m3. The cost of this craft has been calculated assuming a compliment of two Naktarg shuttles with default specifications.The "passengers" rating of this craft reflects the number of ground troops typically carried.Known ships of this class include TCS Dukara.
====Fralath====
contributed by capi3101; based on a design from Wing Commander Saga.
The Kilrathi developed this escort cruiser to counter the Terrans' superiority in fighter technology. Bristling with hordes of anti-fighter guns, the Fralath is normally found in defense of larger Kilrathi assets but are more than capable of serving as a raider or flagship of smaller fleet units. A Terran pilot's worst nightmare, a single Fralath-class cruiser can literally lay waste to entire formations of fighters and bombers.
Kilrathi Fralath-class Escort Cruiser
Chassis/Weight: Very Heavy Destroyer 	Chassis/Weight: Very Heavy Destroyer 	Chassis/Weight: Very Heavy Destroyer 	Size Class: 24 (39,861,453.67 m3) 	Size Class: 24 (39,861,453.67 m3)
SI: 9.385 	Cost: ¤14,866,702,885 	HD/BHD/FHD: 41/42/58 	INIT: +7(Seventh Class Engine) 	Max Speed: 180 kps (1)
SHP: 2,625(Third Class Shields) 	AHP: 5,000(Tungsten; 25.00 cm) 	Guns: Laser, Offensive (7/3/60)Tachyon Gun, Standard (4/3/56) 	Ordnance: Capship Missile (6/0.1 AU/60000) 	X: None
Crew/Passengers: 520/126(646 400 m3 Suites) 	Crew/Passengers: 520/126(646 400 m3 Suites) 	Crew/Passengers: 520/126(646 400 m3 Suites) 	Cargo Capacity: 12,800 m3(12,800 m3 base) 	Cargo Capacity: 12,800 m3(12,800 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Gun Cooler +14, ITTS, Tracking Computer, Capship Systems Adapter, Reinforced Chassis, Expendable Pod Mount x17 {Escape Pod x17 (38 0.6538 m3 EEV)}, Weapon Station x16 (Dual Gun Barbette x6 (Portside Hemisphere x4, Starboard Hemisphere x2; Laser), Dual Gun Barbette x3 (Portside Hemisphere x2, Starboard Hemisphere x1; Tachyon Gun), Dual Gun Limited Turret x3 (Starboard Hemisphere/Aft x2, Portside Hemisphere/Starboard Aft x1; Laser), Dual Gun Limited Turret x1 (Portside Hemisphere/Starboard Aft; Tachyon Gun), Dual Gun Turret x1 (Forward OTS; Laser), Dual Gun Turret x1 (Forward OTS; Tachyon Gun), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx8)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Gun Cooler +14, ITTS, Tracking Computer, Capship Systems Adapter, Reinforced Chassis, Expendable Pod Mount x17 {Escape Pod x17 (38 0.6538 m3 EEV)}, Weapon Station x16 (Dual Gun Barbette x6 (Portside Hemisphere x4, Starboard Hemisphere x2; Laser), Dual Gun Barbette x3 (Portside Hemisphere x2, Starboard Hemisphere x1; Tachyon Gun), Dual Gun Limited Turret x3 (Starboard Hemisphere/Aft x2, Portside Hemisphere/Starboard Aft x1; Laser), Dual Gun Limited Turret x1 (Portside Hemisphere/Starboard Aft; Tachyon Gun), Dual Gun Turret x1 (Forward OTS; Laser), Dual Gun Turret x1 (Forward OTS; Tachyon Gun), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx8)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Gun Cooler +14, ITTS, Tracking Computer, Capship Systems Adapter, Reinforced Chassis, Expendable Pod Mount x17 {Escape Pod x17 (38 0.6538 m3 EEV)}, Weapon Station x16 (Dual Gun Barbette x6 (Portside Hemisphere x4, Starboard Hemisphere x2; Laser), Dual Gun Barbette x3 (Portside Hemisphere x2, Starboard Hemisphere x1; Tachyon Gun), Dual Gun Limited Turret x3 (Starboard Hemisphere/Aft x2, Portside Hemisphere/Starboard Aft x1; Laser), Dual Gun Limited Turret x1 (Portside Hemisphere/Starboard Aft; Tachyon Gun), Dual Gun Turret x1 (Forward OTS; Laser), Dual Gun Turret x1 (Forward OTS; Tachyon Gun), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx8)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Gun Cooler +14, ITTS, Tracking Computer, Capship Systems Adapter, Reinforced Chassis, Expendable Pod Mount x17 {Escape Pod x17 (38 0.6538 m3 EEV)}, Weapon Station x16 (Dual Gun Barbette x6 (Portside Hemisphere x4, Starboard Hemisphere x2; Laser), Dual Gun Barbette x3 (Portside Hemisphere x2, Starboard Hemisphere x1; Tachyon Gun), Dual Gun Limited Turret x3 (Starboard Hemisphere/Aft x2, Portside Hemisphere/Starboard Aft x1; Laser), Dual Gun Limited Turret x1 (Portside Hemisphere/Starboard Aft; Tachyon Gun), Dual Gun Turret x1 (Forward OTS; Laser), Dual Gun Turret x1 (Forward OTS; Tachyon Gun), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx8)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Ramscoop, Gun Cooler +14, ITTS, Tracking Computer, Capship Systems Adapter, Reinforced Chassis, Expendable Pod Mount x17 {Escape Pod x17 (38 0.6538 m3 EEV)}, Weapon Station x16 (Dual Gun Barbette x6 (Portside Hemisphere x4, Starboard Hemisphere x2; Laser), Dual Gun Barbette x3 (Portside Hemisphere x2, Starboard Hemisphere x1; Tachyon Gun), Dual Gun Limited Turret x3 (Starboard Hemisphere/Aft x2, Portside Hemisphere/Starboard Aft x1; Laser), Dual Gun Limited Turret x1 (Portside Hemisphere/Starboard Aft; Tachyon Gun), Dual Gun Turret x1 (Forward OTS; Laser), Dual Gun Turret x1 (Forward OTS; Tachyon Gun), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx8)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: Known ships of this class include KIS Fralath. 	NOTES: Known ships of this class include KIS Fralath. 	NOTES: Known ships of this class include KIS Fralath. 	NOTES: Known ships of this class include KIS Fralath. 	NOTES: Known ships of this class include KIS Fralath.
====Dubav====
contributed by capi3101; based on a design from Wing Commander Saga.
The Dubav-class, the counterpart of the Confederation Wake-class, is specifically designed to operate behind enemy lines for prolonged periods of time. This fast, sleek and self-sufficient escort carrier is equipped with half a wing of fighters and bombers to attack Terran convoys and a loadout of Marine shuttles and bombardment missiles to mount terror raids against Confederation homeworlds and colonies. Notoriously elusive, Dubav-class carriers form the core of many Kilrathi Recon-in-Force fleets and are normally encountered away from the main front.
Kilrathi Dubav-class Escort Carrier
Chassis/Weight: Very Heavy Destroyer 	Chassis/Weight: Very Heavy Destroyer 	Chassis/Weight: Very Heavy Destroyer 	Size Class: 24 (74,005,348.78 m3) 	Size Class: 24 (74,005,348.78 m3)
SI: 15,075 	Cost: ¤16,978,171,015 	HD/BHD/FHD: 45/46/61 	INIT: +5(Sixth Class Engine) 	Max Speed: 120 kps (1)
SHP: 2,625(Third Class Shields) 	AHP: 11,250(Tungsten; 56.25 cm) 	Guns: Laser, Offensive (7/3/60) 	Ordnance: Capship Missile (6/0.1 AU/60000) 	X: None
Crew/Passengers: 800/188(988 200 m3 Luxury Staterooms) 	Crew/Passengers: 800/188(988 200 m3 Luxury Staterooms) 	Crew/Passengers: 800/188(988 200 m3 Luxury Staterooms) 	Cargo Capacity: 20,000 m3(12,800 m3 base, 7,200 m3 from accommodations) 	Cargo Capacity: 20,000 m3(12,800 m3 base, 7,200 m3 from accommodations)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Gun Cooler +9, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x19 {Escape Pod x19 (52 0.475 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x11 (Dual Gun Barbette x7 (Portside Hemisphere x4, Starboard Hemisphere x3; Laser), Dual Gun Turret x3 (Forward OTS x1, Aft OTS x1, 360° x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx4)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Gun Cooler +9, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x19 {Escape Pod x19 (52 0.475 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x11 (Dual Gun Barbette x7 (Portside Hemisphere x4, Starboard Hemisphere x3; Laser), Dual Gun Turret x3 (Forward OTS x1, Aft OTS x1, 360° x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx4)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Gun Cooler +9, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x19 {Escape Pod x19 (52 0.475 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x11 (Dual Gun Barbette x7 (Portside Hemisphere x4, Starboard Hemisphere x3; Laser), Dual Gun Turret x3 (Forward OTS x1, Aft OTS x1, 360° x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx4)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Gun Cooler +9, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x19 {Escape Pod x19 (52 0.475 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x11 (Dual Gun Barbette x7 (Portside Hemisphere x4, Starboard Hemisphere x3; Laser), Dual Gun Turret x3 (Forward OTS x1, Aft OTS x1, 360° x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx4)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-10 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Gun Cooler +9, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x19 {Escape Pod x19 (52 0.475 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x11 (Dual Gun Barbette x7 (Portside Hemisphere x4, Starboard Hemisphere x3; Laser), Dual Gun Turret x3 (Forward OTS x1, Aft OTS x1, 360° x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx4)).
Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT).
NOTES: The standard flight compliment for this class is 32 small craft; total hangar capacity is 225,000 m3 (180,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 8 Darket Light Fighters, 8 Dralthi-IV Medium Fighters, 8 Vaktoth Heavy Fighters and 8 Strakha Medium Stealth Fighters (Uprated), each with default specifications.Known ships of this class include KIS Dubav. 	NOTES: The standard flight compliment for this class is 32 small craft; total hangar capacity is 225,000 m3 (180,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 8 Darket Light Fighters, 8 Dralthi-IV Medium Fighters, 8 Vaktoth Heavy Fighters and 8 Strakha Medium Stealth Fighters (Uprated), each with default specifications.Known ships of this class include KIS Dubav. 	NOTES: The standard flight compliment for this class is 32 small craft; total hangar capacity is 225,000 m3 (180,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 8 Darket Light Fighters, 8 Dralthi-IV Medium Fighters, 8 Vaktoth Heavy Fighters and 8 Strakha Medium Stealth Fighters (Uprated), each with default specifications.Known ships of this class include KIS Dubav. 	NOTES: The standard flight compliment for this class is 32 small craft; total hangar capacity is 225,000 m3 (180,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 8 Darket Light Fighters, 8 Dralthi-IV Medium Fighters, 8 Vaktoth Heavy Fighters and 8 Strakha Medium Stealth Fighters (Uprated), each with default specifications.Known ships of this class include KIS Dubav. 	NOTES: The standard flight compliment for this class is 32 small craft; total hangar capacity is 225,000 m3 (180,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 8 Darket Light Fighters, 8 Dralthi-IV Medium Fighters, 8 Vaktoth Heavy Fighters and 8 Strakha Medium Stealth Fighters (Uprated), each with default specifications.Known ships of this class include KIS Dubav.
====Jakhari====
contributed by capi3101; based on a design from Wing Commander: Armada.
These unarmed transport drones are frequently used to transport vast quantities of mined ore from between words. They're more commonly found in secure regions but occasionally are pressed into service in areas when the ability to transfer goods and services is necessary but no personnel can be spared. They are capable of autonomous operation, though they can be easily overwhelmed and subverted by pirate or hostile forces, particularly due to the near absence of any defensive capabilities. This design is used by the Kilrathi.
Kilrathi Jakhari-class Fast Transport Drone
Chassis/Weight: Super Light Transport 	Chassis/Weight: Super Light Transport 	Chassis/Weight: Super Light Transport 	Size Class: 13 (24,300.68 m3) 	Size Class: 13 (24,300.68 m3)
SI: 1,500 	Cost: ¤48,062,925 	HD/BHD/FHD: 31/33/36 	INIT: +5(Fifth Class Engine) 	Max Speed: 50 kps (1/3)
SHP: 900(First Class Shields) 	AHP: 600(Plasteel; 6.00 cm) 	Guns: None 	Ordnance: None 	X: None
Crew/Passengers: None 	Crew/Passengers: None 	Crew/Passengers: None 	Cargo Capacity: 733.3 m3(6.3 m3 base, 375 m3 from accommodations, 352 m3 from accessories) 	Cargo Capacity: 733.3 m3(6.3 m3 base, 375 m3 from accommodations, 352 m3 from accessories)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module, Automation Module.	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module, Automation Module.	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module, Automation Module.	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module, Automation Module.	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module, Automation Module.
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: Known ships of this class include KIS Jakhari. 	NOTES: Known ships of this class include KIS Jakhari. 	NOTES: Known ships of this class include KIS Jakhari. 	NOTES: Known ships of this class include KIS Jakhari. 	NOTES: Known ships of this class include KIS Jakhari.
====Belleau Wood====
contributed by capi3101; based on a design from Wing Commander: Armada.
These unarmed transport drones are frequently used to transport vast quantities of mined ore from between words. They're more commonly found in secure regions but occasionally are pressed into service in areas when the ability to transfer goods and services is necessary but no personnel can be spared. They are capable of autonomous operation, though they can be easily overwhelmed and subverted by pirate or hostile forces, particularly due to the near absence of any defensive capabilities. This design is used by the Confederation.
Confederation Belleau Wood-class Fast Transport Drone
Chassis/Weight: Super Light Transport 	Chassis/Weight: Super Light Transport 	Chassis/Weight: Super Light Transport 	Size Class: 13 (32,850.93 m3) 	Size Class: 13 (32,850.93 m3)
SI: 1,500 	Cost: ¤47,062,925 	HD/BHD/FHD: 31/33/36 	INIT: +5(Fifth Class Engine) 	Max Speed: 50 kps (1/3)
SHP: 1,000(First Class Shields) 	AHP: 500(Plasteel; 5.00 cm) 	Guns: None 	Ordnance: None 	X: None
Crew/Passengers: None 	Crew/Passengers: None 	Crew/Passengers: None 	Cargo Capacity: 733.3 m3(6.3 m3 base, 375 m3 from accommodations, 352 m3 from accessories) 	Cargo Capacity: 733.3 m3(6.3 m3 base, 375 m3 from accommodations, 352 m3 from accessories)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module, Automation Module.	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module, Automation Module.	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module, Automation Module.	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module, Automation Module.	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Bulk Cargo Module, Automation Module.
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: Known ships of this class include TCS Belleau Wood. 	NOTES: Known ships of this class include TCS Belleau Wood. 	NOTES: Known ships of this class include TCS Belleau Wood. 	NOTES: Known ships of this class include TCS Belleau Wood. 	NOTES: Known ships of this class include TCS Belleau Wood.
====Steltek Scout====
contributed by capi3101; based on a design from Wing Commander: Privateer.
The Scout is the only known example of modern-day Steltek engineering. A single Scout approached Grayson Burrows in 2669 as part of an operation to prevent ancient technology from falling into the hands of other races. The Scout carries a special jump drive capable of operating without standard jump points. It also mounts an extremely powerful tractor beam, which it later used to tow a massive derelict Steltek carrier.
Steltek Scout
Chassis/Weight: Heavy Frigate 	Chassis/Weight: Heavy Frigate 	Chassis/Weight: Heavy Frigate 	Size Class: 17 (313,147.42 m3) 	Size Class: 17 (313,147.42 m3)
SI: 7,408 	Cost: ¤451,774,690 	HD/BHD/FHD: 13/36/46 	INIT: +8(Eighth Class Engine) 	Max Speed: 500/1,700 kps (3/10+2)
SHP: 838(First Class Shields) 	AHP: 6,000(Platolum (Eq.); 2.50 cm) 	Guns: Steltek Gun, Boosted (4/5/190) 	Ordnance: None 	X: Tractor Beam
Crew/Passengers: 160/40(200 25 m3 Single Cabins) 	Crew/Passengers: 160/40(200 25 m3 Single Cabins) 	Crew/Passengers: 160/40(200 25 m3 Single Cabins) 	Cargo Capacity: 100 m3(100 m3 base) 	Cargo Capacity: 100 m3(100 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Emergency Stasis Unit, ECM Module (-25 HD), SWACS Module x1, Fuel Tank x1, Ramscoop, Morvan Drive, Tractor Beam, Afterburner (x3.40), Gun Cooler +2, ITTS, Capship Systems Adapter, Expendable Pod Mount x1 {Escape Pod x1 (200 0.13 m3 EEV)}, Weapon Station x3 (Gun Hardpoint x3 (Forward Narrow; Steltek Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Emergency Stasis Unit, ECM Module (-25 HD), SWACS Module x1, Fuel Tank x1, Ramscoop, Morvan Drive, Tractor Beam, Afterburner (x3.40), Gun Cooler +2, ITTS, Capship Systems Adapter, Expendable Pod Mount x1 {Escape Pod x1 (200 0.13 m3 EEV)}, Weapon Station x3 (Gun Hardpoint x3 (Forward Narrow; Steltek Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Emergency Stasis Unit, ECM Module (-25 HD), SWACS Module x1, Fuel Tank x1, Ramscoop, Morvan Drive, Tractor Beam, Afterburner (x3.40), Gun Cooler +2, ITTS, Capship Systems Adapter, Expendable Pod Mount x1 {Escape Pod x1 (200 0.13 m3 EEV)}, Weapon Station x3 (Gun Hardpoint x3 (Forward Narrow; Steltek Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Emergency Stasis Unit, ECM Module (-25 HD), SWACS Module x1, Fuel Tank x1, Ramscoop, Morvan Drive, Tractor Beam, Afterburner (x3.40), Gun Cooler +2, ITTS, Capship Systems Adapter, Expendable Pod Mount x1 {Escape Pod x1 (200 0.13 m3 EEV)}, Weapon Station x3 (Gun Hardpoint x3 (Forward Narrow; Steltek Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Emergency Stasis Unit, ECM Module (-25 HD), SWACS Module x1, Fuel Tank x1, Ramscoop, Morvan Drive, Tractor Beam, Afterburner (x3.40), Gun Cooler +2, ITTS, Capship Systems Adapter, Expendable Pod Mount x1 {Escape Pod x1 (200 0.13 m3 EEV)}, Weapon Station x3 (Gun Hardpoint x3 (Forward Narrow; Steltek Gun)).
Flaws/Bonuses: ½ General Damage Reduction. 	Flaws/Bonuses: ½ General Damage Reduction. 	Flaws/Bonuses: ½ General Damage Reduction. 	Flaws/Bonuses: ½ General Damage Reduction. 	Flaws/Bonuses: ½ General Damage Reduction.
NOTES: There is no canonical source for the size of this craft. The listed size is based on images of the craft's model and should be considered an estimate at best.This craft may use the same set of successes and failures for a Morvan hop as it would ordinarily use for an Akwende jump.There are no known named ships of this class. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on images of the craft's model and should be considered an estimate at best.This craft may use the same set of successes and failures for a Morvan hop as it would ordinarily use for an Akwende jump.There are no known named ships of this class. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on images of the craft's model and should be considered an estimate at best.This craft may use the same set of successes and failures for a Morvan hop as it would ordinarily use for an Akwende jump.There are no known named ships of this class. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on images of the craft's model and should be considered an estimate at best.This craft may use the same set of successes and failures for a Morvan hop as it would ordinarily use for an Akwende jump.There are no known named ships of this class. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on images of the craft's model and should be considered an estimate at best.This craft may use the same set of successes and failures for a Morvan hop as it would ordinarily use for an Akwende jump.There are no known named ships of this class.
====Steltek Drone====
contributed by capi3101; based on a design from Wing Commander: Privateer.
The Drone is an ancient class of automated weapon, used billions of years ago when the Steltek ruled the galaxy. A Steltek Drone abandoned in the Troy System asteroid belt was accidentally reactivated in early 2669 when a missile fired by Grayson Burrows misfired. The Drone cut a killing swath across the Gemini Sector, destroying numerous capital ships including TCS Winterrowd and TCS Valiant. Believing the Drone to be a Kilrathi secret weapon, the Confederation deployed a fleet under Commodore Reismann to destroy it. Burrows himself, using a salvaged Steltek gun, destroyed the drone at the ambush point.
Steltek Drone
Chassis/Weight: Heavy Corvette 	Chassis/Weight: Heavy Corvette 	Chassis/Weight: Heavy Corvette 	Size Class: 15 (124,183.47 m3) 	Size Class: 15 (124,183.47 m3)
SI: 3,900 	Cost: ¤99,286,284 	HD/BHD/FHD: 27/27/38 	INIT: +9(Ninth Class Engine) 	Max Speed: 900/1,700 kps (5/10+4)
SHP: 400(First Class Shields) 	AHP: 3,000(Platolum; 1.25 cm) 	Guns: Steltek Gun (3/4/100) 	Ordnance: None 	X: None
Crew/Passengers: None 	Crew/Passengers: None 	Crew/Passengers: None 	Cargo Capacity: None 	Cargo Capacity: None
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Automation Module, Afterburner (x1.89), Weapon Station x5 (Gun Hardpoint x5 (Forward Narrow; Steltek Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Automation Module, Afterburner (x1.89), Weapon Station x5 (Gun Hardpoint x5 (Forward Narrow; Steltek Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Automation Module, Afterburner (x1.89), Weapon Station x5 (Gun Hardpoint x5 (Forward Narrow; Steltek Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Automation Module, Afterburner (x1.89), Weapon Station x5 (Gun Hardpoint x5 (Forward Narrow; Steltek Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Automation Module, Afterburner (x1.89), Weapon Station x5 (Gun Hardpoint x5 (Forward Narrow; Steltek Gun)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: There is no canonical source for the size of this craft. The listed size is based on images of the craft's model and should be considered an estimate at best.There are no known named ships of this class. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on images of the craft's model and should be considered an estimate at best.There are no known named ships of this class. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on images of the craft's model and should be considered an estimate at best.There are no known named ships of this class. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on images of the craft's model and should be considered an estimate at best.There are no known named ships of this class. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on images of the craft's model and should be considered an estimate at best.There are no known named ships of this class.
====Steltek Carrier====
contributed by capi3101; based on a design from Wing Commander: Privateer.
This class of carrier was used by the Steltek billions of years ago. A derelict ship of this class was discovered and boarded by Grayson Burrows in the Delta Prime system in 2669; a modern Steltek Scout later moved it to parts unknown.
Steltek Carrier
Chassis/Weight: Medium Dreadnought 	Chassis/Weight: Medium Dreadnought 	Chassis/Weight: Medium Dreadnought 	Size Class: 26 (196,608,086.8 m3) 	Size Class: 26 (196,608,086.8 m3)
SI: 75,120 	Cost: ¤12,181,615,260 	HD/BHD/FHD: 38/52/69 	INIT: +5(Sixth Class Engine) 	Max Speed: 85 kps (1)
SHP: 10,000(Tenth Class Shields) 	AHP: 48,000(Platolum (Eq.); 20.00 cm) 	Guns: Steltek Gun, Boosted (4/5/190) 	Ordnance: None 	X: Anti-Matter Gun, Heavy (1/11/480)Tractor Beam
Crew/Passengers: 8,800/2,200(11,000 200 m3 Luxury Staterooms) 	Crew/Passengers: 8,800/2,200(11,000 200 m3 Luxury Staterooms) 	Crew/Passengers: 8,800/2,200(11,000 200 m3 Luxury Staterooms) 	Cargo Capacity: 56,200 m3(51,200 m3 base, 5,000 m3 from pods) 	Cargo Capacity: 56,200 m3(51,200 m3 base, 5,000 m3 from pods)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x2, Emergency Stasis Unit, ECM Module (-25 HD), SWACS Module x1, Repair Bay Module x1, Fuel Tank x1, Ramscoop, Turboinjector, Morvan Drive, Phase Shields, Signal Filter, Tractor Beam, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +79, Shield Regenerator (x2), ITTS, Capship Systems Adapter, Permanent Pod Mount x2 {Large Cargo Container Pod x1, Mission Module Pod x1}, Expendable Pod Mount x48 {Colony Pod x4, Escape Pod x44 (250 0.1 3 EEV)}, Hangar Bay Module x1, Carrier Systems x8, Weapon Station x24 (Quad Gun Turret x20 (Forward OTS x4, Aft OTS x4, Portside OTS x4, Starboard OTS x4, 360° x4; Steltek Gun), Special Hardpoint x4 (Forward Narrow; Heavy Antimatter Gun)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x2, Emergency Stasis Unit, ECM Module (-25 HD), SWACS Module x1, Repair Bay Module x1, Fuel Tank x1, Ramscoop, Turboinjector, Morvan Drive, Phase Shields, Signal Filter, Tractor Beam, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +79, Shield Regenerator (x2), ITTS, Capship Systems Adapter, Permanent Pod Mount x2 {Large Cargo Container Pod x1, Mission Module Pod x1}, Expendable Pod Mount x48 {Colony Pod x4, Escape Pod x44 (250 0.1 3 EEV)}, Hangar Bay Module x1, Carrier Systems x8, Weapon Station x24 (Quad Gun Turret x20 (Forward OTS x4, Aft OTS x4, Portside OTS x4, Starboard OTS x4, 360° x4; Steltek Gun), Special Hardpoint x4 (Forward Narrow; Heavy Antimatter Gun)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x2, Emergency Stasis Unit, ECM Module (-25 HD), SWACS Module x1, Repair Bay Module x1, Fuel Tank x1, Ramscoop, Turboinjector, Morvan Drive, Phase Shields, Signal Filter, Tractor Beam, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +79, Shield Regenerator (x2), ITTS, Capship Systems Adapter, Permanent Pod Mount x2 {Large Cargo Container Pod x1, Mission Module Pod x1}, Expendable Pod Mount x48 {Colony Pod x4, Escape Pod x44 (250 0.1 3 EEV)}, Hangar Bay Module x1, Carrier Systems x8, Weapon Station x24 (Quad Gun Turret x20 (Forward OTS x4, Aft OTS x4, Portside OTS x4, Starboard OTS x4, 360° x4; Steltek Gun), Special Hardpoint x4 (Forward Narrow; Heavy Antimatter Gun)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x2, Emergency Stasis Unit, ECM Module (-25 HD), SWACS Module x1, Repair Bay Module x1, Fuel Tank x1, Ramscoop, Turboinjector, Morvan Drive, Phase Shields, Signal Filter, Tractor Beam, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +79, Shield Regenerator (x2), ITTS, Capship Systems Adapter, Permanent Pod Mount x2 {Large Cargo Container Pod x1, Mission Module Pod x1}, Expendable Pod Mount x48 {Colony Pod x4, Escape Pod x44 (250 0.1 3 EEV)}, Hangar Bay Module x1, Carrier Systems x8, Weapon Station x24 (Quad Gun Turret x20 (Forward OTS x4, Aft OTS x4, Portside OTS x4, Starboard OTS x4, 360° x4; Steltek Gun), Special Hardpoint x4 (Forward Narrow; Heavy Antimatter Gun)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x2, Emergency Stasis Unit, ECM Module (-25 HD), SWACS Module x1, Repair Bay Module x1, Fuel Tank x1, Ramscoop, Turboinjector, Morvan Drive, Phase Shields, Signal Filter, Tractor Beam, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +79, Shield Regenerator (x2), ITTS, Capship Systems Adapter, Permanent Pod Mount x2 {Large Cargo Container Pod x1, Mission Module Pod x1}, Expendable Pod Mount x48 {Colony Pod x4, Escape Pod x44 (250 0.1 3 EEV)}, Hangar Bay Module x1, Carrier Systems x8, Weapon Station x24 (Quad Gun Turret x20 (Forward OTS x4, Aft OTS x4, Portside OTS x4, Starboard OTS x4, 360° x4; Steltek Gun), Special Hardpoint x4 (Forward Narrow; Heavy Antimatter Gun)).
Flaws/Bonuses: Sluggish Handling (-1 INIT). Conditional DR (see Notes). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). Conditional DR (see Notes). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). Conditional DR (see Notes). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). Conditional DR (see Notes). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). Conditional DR (see Notes).
NOTES: The damage potential of this craft's special weaponry has been factored into its SI rating. The installed Mission Module is a single-use terraforming device, capable of making any planet in a system's ecosphere suitable for Steltek habitation over the course of six standard Earth days.These statistics as listed represent a fully functioning member of its class. For the craft encountered in Privateer, all shields, armor, engines, weapons and accessories should be removed except for the Hangar Bay Module and one Carrier Systems module.This craft has weak points around its Bridge, Engines and Flight Deck. Until the craft's Life-Support System, Engines and Flight Deck are all destroyed, it receives a General 1/4 Damage Reduction bonus.The standard flight compliment for this class is unknown; total hangar capacity is 2,760,000 m3 (360,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of ten Steltek Scouts with default specifications.There are no known named ships of this class.	NOTES: The damage potential of this craft's special weaponry has been factored into its SI rating. The installed Mission Module is a single-use terraforming device, capable of making any planet in a system's ecosphere suitable for Steltek habitation over the course of six standard Earth days.These statistics as listed represent a fully functioning member of its class. For the craft encountered in Privateer, all shields, armor, engines, weapons and accessories should be removed except for the Hangar Bay Module and one Carrier Systems module.This craft has weak points around its Bridge, Engines and Flight Deck. Until the craft's Life-Support System, Engines and Flight Deck are all destroyed, it receives a General 1/4 Damage Reduction bonus.The standard flight compliment for this class is unknown; total hangar capacity is 2,760,000 m3 (360,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of ten Steltek Scouts with default specifications.There are no known named ships of this class.	NOTES: The damage potential of this craft's special weaponry has been factored into its SI rating. The installed Mission Module is a single-use terraforming device, capable of making any planet in a system's ecosphere suitable for Steltek habitation over the course of six standard Earth days.These statistics as listed represent a fully functioning member of its class. For the craft encountered in Privateer, all shields, armor, engines, weapons and accessories should be removed except for the Hangar Bay Module and one Carrier Systems module.This craft has weak points around its Bridge, Engines and Flight Deck. Until the craft's Life-Support System, Engines and Flight Deck are all destroyed, it receives a General 1/4 Damage Reduction bonus.The standard flight compliment for this class is unknown; total hangar capacity is 2,760,000 m3 (360,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of ten Steltek Scouts with default specifications.There are no known named ships of this class.	NOTES: The damage potential of this craft's special weaponry has been factored into its SI rating. The installed Mission Module is a single-use terraforming device, capable of making any planet in a system's ecosphere suitable for Steltek habitation over the course of six standard Earth days.These statistics as listed represent a fully functioning member of its class. For the craft encountered in Privateer, all shields, armor, engines, weapons and accessories should be removed except for the Hangar Bay Module and one Carrier Systems module.This craft has weak points around its Bridge, Engines and Flight Deck. Until the craft's Life-Support System, Engines and Flight Deck are all destroyed, it receives a General 1/4 Damage Reduction bonus.The standard flight compliment for this class is unknown; total hangar capacity is 2,760,000 m3 (360,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of ten Steltek Scouts with default specifications.There are no known named ships of this class.	NOTES: The damage potential of this craft's special weaponry has been factored into its SI rating. The installed Mission Module is a single-use terraforming device, capable of making any planet in a system's ecosphere suitable for Steltek habitation over the course of six standard Earth days.These statistics as listed represent a fully functioning member of its class. For the craft encountered in Privateer, all shields, armor, engines, weapons and accessories should be removed except for the Hangar Bay Module and one Carrier Systems module.This craft has weak points around its Bridge, Engines and Flight Deck. Until the craft's Life-Support System, Engines and Flight Deck are all destroyed, it receives a General 1/4 Damage Reduction bonus.The standard flight compliment for this class is unknown; total hangar capacity is 2,760,000 m3 (360,000 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of ten Steltek Scouts with default specifications.There are no known named ships of this class.
====Behemoth====
contributed by cap3101; based on a design from Wing Commander Saga.
A class of super-dreadnought, the Behemoth has been in development for the past 10 years as a Confederation doomsday weapon. The Behemoth's entire design is built around its main gun, a series of linked, superconducting energy amplification conduits focusing an output of five hundred million gigawatts into one lancing point. Rumors state the Behemoth is being pressed into service prematurely and as such her defensive weapons, shielding and armor plating are practically non-existent. While Behemoth is the only ship of its class commissioned so far, plans are presumably going ahead to build more ships of the class.
Behemoth-class Dreadnought
Chassis/Weight: Heavy Dreadnought 	Chassis/Weight: Heavy Dreadnought 	Chassis/Weight: Heavy Dreadnought 	Size Class: 29 (1,858,592,266.25 m3) 	Size Class: 29 (1,858,592,266.25 m3)
SI: 67,874 	Cost: ¤225,664,823,093 	HD/BHD/FHD: 59/60/80 	INIT: +5(Sixth Class Engine) 	Max Speed: 100 kps (1)
SHP: 25,000(Tenth Class Shields) 	AHP: 21,250(Tungsten; 106.25 cm) 	Guns: Laser, Offensive (7/3/60) 	Ordnance: Image Recognition (IR), Standard (1/8-24/250) 	X: Tractor BeamAntimatter Gun, Heavy (1/11/480)Tachyon Cannon, Heavy (3/24/1560)BGU Planet Killer (see Notes)
Crew/Passengers: 2,500/0(2,500 400 m3 Suites) 	Crew/Passengers: 2,500/0(2,500 400 m3 Suites) 	Crew/Passengers: 2,500/0(2,500 400 m3 Suites) 	Cargo Capacity: None 	Cargo Capacity: None
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Emergency Stasis Unit, ECM Module (-15 HD), SWACS Module x1, Fuel Tank x10, Ramscoop, Tractor Beam, Backup Shield Generator Mount x2 {Tenth Class Shield x1, Fifth Class Shield x1}, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +87, Shield Regenerator (x1.5), ITTS, Tracking Computer, Capship Systems Adapter, Permanent Pod Mount x1 {Mission Module Pod x1}, Expendable Pod Mount x12 {Escape Pod x12 (250 0.1 m3 EEV)}, Carrier Systems x8, Weapon Station x61 (Quad Gun Barbette x30 (Portside Hemisphere x15, Starboard Hemisphere x15; Laser), Quad Gun Turret x6 (Aft OTS; Laser), Duodecuple Light Ordnance Turret, Bank x8 (360 °; ImRecx100), Dual Special Barbette x12 (Starboard Hemisphere x6, Portside Hemisphere x6; Heavy Antimatter Gun), Dual Special Barbette x4 (Starboard Wide x1, Portside Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1; Heavy Tachyon Cannon), Special Hardpoint x1 (Forward Narrow; BGU Planetkiller)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Emergency Stasis Unit, ECM Module (-15 HD), SWACS Module x1, Fuel Tank x10, Ramscoop, Tractor Beam, Backup Shield Generator Mount x2 {Tenth Class Shield x1, Fifth Class Shield x1}, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +87, Shield Regenerator (x1.5), ITTS, Tracking Computer, Capship Systems Adapter, Permanent Pod Mount x1 {Mission Module Pod x1}, Expendable Pod Mount x12 {Escape Pod x12 (250 0.1 m3 EEV)}, Carrier Systems x8, Weapon Station x61 (Quad Gun Barbette x30 (Portside Hemisphere x15, Starboard Hemisphere x15; Laser), Quad Gun Turret x6 (Aft OTS; Laser), Duodecuple Light Ordnance Turret, Bank x8 (360 °; ImRecx100), Dual Special Barbette x12 (Starboard Hemisphere x6, Portside Hemisphere x6; Heavy Antimatter Gun), Dual Special Barbette x4 (Starboard Wide x1, Portside Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1; Heavy Tachyon Cannon), Special Hardpoint x1 (Forward Narrow; BGU Planetkiller)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Emergency Stasis Unit, ECM Module (-15 HD), SWACS Module x1, Fuel Tank x10, Ramscoop, Tractor Beam, Backup Shield Generator Mount x2 {Tenth Class Shield x1, Fifth Class Shield x1}, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +87, Shield Regenerator (x1.5), ITTS, Tracking Computer, Capship Systems Adapter, Permanent Pod Mount x1 {Mission Module Pod x1}, Expendable Pod Mount x12 {Escape Pod x12 (250 0.1 m3 EEV)}, Carrier Systems x8, Weapon Station x61 (Quad Gun Barbette x30 (Portside Hemisphere x15, Starboard Hemisphere x15; Laser), Quad Gun Turret x6 (Aft OTS; Laser), Duodecuple Light Ordnance Turret, Bank x8 (360 °; ImRecx100), Dual Special Barbette x12 (Starboard Hemisphere x6, Portside Hemisphere x6; Heavy Antimatter Gun), Dual Special Barbette x4 (Starboard Wide x1, Portside Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1; Heavy Tachyon Cannon), Special Hardpoint x1 (Forward Narrow; BGU Planetkiller)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Emergency Stasis Unit, ECM Module (-15 HD), SWACS Module x1, Fuel Tank x10, Ramscoop, Tractor Beam, Backup Shield Generator Mount x2 {Tenth Class Shield x1, Fifth Class Shield x1}, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +87, Shield Regenerator (x1.5), ITTS, Tracking Computer, Capship Systems Adapter, Permanent Pod Mount x1 {Mission Module Pod x1}, Expendable Pod Mount x12 {Escape Pod x12 (250 0.1 m3 EEV)}, Carrier Systems x8, Weapon Station x61 (Quad Gun Barbette x30 (Portside Hemisphere x15, Starboard Hemisphere x15; Laser), Quad Gun Turret x6 (Aft OTS; Laser), Duodecuple Light Ordnance Turret, Bank x8 (360 °; ImRecx100), Dual Special Barbette x12 (Starboard Hemisphere x6, Portside Hemisphere x6; Heavy Antimatter Gun), Dual Special Barbette x4 (Starboard Wide x1, Portside Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1; Heavy Tachyon Cannon), Special Hardpoint x1 (Forward Narrow; BGU Planetkiller)). 	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Emergency Stasis Unit, ECM Module (-15 HD), SWACS Module x1, Fuel Tank x10, Ramscoop, Tractor Beam, Backup Shield Generator Mount x2 {Tenth Class Shield x1, Fifth Class Shield x1}, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +87, Shield Regenerator (x1.5), ITTS, Tracking Computer, Capship Systems Adapter, Permanent Pod Mount x1 {Mission Module Pod x1}, Expendable Pod Mount x12 {Escape Pod x12 (250 0.1 m3 EEV)}, Carrier Systems x8, Weapon Station x61 (Quad Gun Barbette x30 (Portside Hemisphere x15, Starboard Hemisphere x15; Laser), Quad Gun Turret x6 (Aft OTS; Laser), Duodecuple Light Ordnance Turret, Bank x8 (360 °; ImRecx100), Dual Special Barbette x12 (Starboard Hemisphere x6, Portside Hemisphere x6; Heavy Antimatter Gun), Dual Special Barbette x4 (Starboard Wide x1, Portside Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1; Heavy Tachyon Cannon), Special Hardpoint x1 (Forward Narrow; BGU Planetkiller)).
Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 1/10 General Damage Reduction. 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 1/10 General Damage Reduction. 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 1/10 General Damage Reduction. 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 1/10 General Damage Reduction. 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 1/10 General Damage Reduction.
NOTES: There is no canonical source for the size of this craft. The listed size is based on the size of the model used in Wing Commander Saga. The damage potential of this craft's special weaponry has been factored into its SI rating.The stats listed here are for the completed design, which is not seen in either Saga or Wing Commander III but is referenced in Star*Soldier. For the prototype craft, reduce the SHP to 2,500, reduce the SI to 23,750, remove the DR bonus and all remove weaponry except for the BGU Planet Killer. Do not adjust the cost.The BGU Planetkiller is a weapon designed to destroy planets unique to this class. Its cost has been factored at ¤15,000,000,000. The ship may not move or fire for a period of one round prior to the weapon's firing or for one minute afterwards and must wait a minimum of ten minutes before firing this weapon again. It may be directed at any target; any target it hits is destroyed and all planets it fires at are automatically hit. The Mission Module assigned to the craft is a special power plant made to provide enough energy for this single weapon.	NOTES: There is no canonical source for the size of this craft. The listed size is based on the size of the model used in Wing Commander Saga. The damage potential of this craft's special weaponry has been factored into its SI rating.The stats listed here are for the completed design, which is not seen in either Saga or Wing Commander III but is referenced in Star*Soldier. For the prototype craft, reduce the SHP to 2,500, reduce the SI to 23,750, remove the DR bonus and all remove weaponry except for the BGU Planet Killer. Do not adjust the cost.The BGU Planetkiller is a weapon designed to destroy planets unique to this class. Its cost has been factored at ¤15,000,000,000. The ship may not move or fire for a period of one round prior to the weapon's firing or for one minute afterwards and must wait a minimum of ten minutes before firing this weapon again. It may be directed at any target; any target it hits is destroyed and all planets it fires at are automatically hit. The Mission Module assigned to the craft is a special power plant made to provide enough energy for this single weapon.	NOTES: There is no canonical source for the size of this craft. The listed size is based on the size of the model used in Wing Commander Saga. The damage potential of this craft's special weaponry has been factored into its SI rating.The stats listed here are for the completed design, which is not seen in either Saga or Wing Commander III but is referenced in Star*Soldier. For the prototype craft, reduce the SHP to 2,500, reduce the SI to 23,750, remove the DR bonus and all remove weaponry except for the BGU Planet Killer. Do not adjust the cost.The BGU Planetkiller is a weapon designed to destroy planets unique to this class. Its cost has been factored at ¤15,000,000,000. The ship may not move or fire for a period of one round prior to the weapon's firing or for one minute afterwards and must wait a minimum of ten minutes before firing this weapon again. It may be directed at any target; any target it hits is destroyed and all planets it fires at are automatically hit. The Mission Module assigned to the craft is a special power plant made to provide enough energy for this single weapon.	NOTES: There is no canonical source for the size of this craft. The listed size is based on the size of the model used in Wing Commander Saga. The damage potential of this craft's special weaponry has been factored into its SI rating.The stats listed here are for the completed design, which is not seen in either Saga or Wing Commander III but is referenced in Star*Soldier. For the prototype craft, reduce the SHP to 2,500, reduce the SI to 23,750, remove the DR bonus and all remove weaponry except for the BGU Planet Killer. Do not adjust the cost.The BGU Planetkiller is a weapon designed to destroy planets unique to this class. Its cost has been factored at ¤15,000,000,000. The ship may not move or fire for a period of one round prior to the weapon's firing or for one minute afterwards and must wait a minimum of ten minutes before firing this weapon again. It may be directed at any target; any target it hits is destroyed and all planets it fires at are automatically hit. The Mission Module assigned to the craft is a special power plant made to provide enough energy for this single weapon.	NOTES: There is no canonical source for the size of this craft. The listed size is based on the size of the model used in Wing Commander Saga. The damage potential of this craft's special weaponry has been factored into its SI rating.The stats listed here are for the completed design, which is not seen in either Saga or Wing Commander III but is referenced in Star*Soldier. For the prototype craft, reduce the SHP to 2,500, reduce the SI to 23,750, remove the DR bonus and all remove weaponry except for the BGU Planet Killer. Do not adjust the cost.The BGU Planetkiller is a weapon designed to destroy planets unique to this class. Its cost has been factored at ¤15,000,000,000. The ship may not move or fire for a period of one round prior to the weapon's firing or for one minute afterwards and must wait a minimum of ten minutes before firing this weapon again. It may be directed at any target; any target it hits is destroyed and all planets it fires at are automatically hit. The Mission Module assigned to the craft is a special power plant made to provide enough energy for this single weapon.
====Ranger====
contributed by capi3101; based on a design originally by William R. Forstchen.
The Ranger-class was the first class of Confederation warships to be able to safely carry, launch and land space-based fighter craft, in particular the versatile CF-105 Scimitar but also other fighters of the day such as the A-8 Gladiator, CF/A-111 Falcon and CF-107 Hurricane. Fighters based on these craft were commonly used as forward scouts and for areal defense prior to scheduled Morvan hops in the initial design, with Akwende Drives installed during the refits of the 2600s. Rangers were on their way out when the Kilrathi War began, with the more capable Yorktown and Concordia designs taking over their role. Still, the last few Rangers served with distinction in the early parts of the war, including such noteworthy vessels as TCS Ark Royal, TCS Furious, TCS Hōshō and TCS Ranger herself.
Ranger-class Aerospace Plane Tender
Chassis/Weight: Light Battlecruiser 	Chassis/Weight: Light Battlecruiser 	Chassis/Weight: Light Battlecruiser 	Size Class: 23 (35,923,046.40 m3) 	Size Class: 23 (35,923,046.40 m3)
SI: 524 	Cost: ¤5,607,969,215 	HD/BHD/FHD: 48/45/59 	INIT: +5(Sixth Class Engine) 	Max Speed: 90 kps (1)
SHP: 100(First Class Shields) 	AHP: 100(Durasteel; 10.00 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18) 	Ordnance: Torpedo, Confederation Mk I. (4/2-8/500) 	X: None
Crew/Passengers: 6,000/1,488(7,488 25 m3 Single Cabins) 	Crew/Passengers: 6,000/1,488(7,488 25 m3 Single Cabins) 	Crew/Passengers: 6,000/1,488(7,488 25 m3 Single Cabins) 	Cargo Capacity: 75,200 m3(6,400 m3 base, 68,800 m3 from accommodations) 	Cargo Capacity: 75,200 m3(6,400 m3 base, 68,800 m3 from accommodations)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x4, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Repair Bay Module, Ramscoop, Backup Shield Generator Mount x2 {Class Ten Shield x2}, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +8, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x24 {Escape Pod x24 (312 0.08 m3 EEV)}, Hangar Bay Module x2, Carrier Systems x4, Weapon Station x12 (Gun Hardpoint x4 (Portside Aft Narrow x1, Forward Narrow x1, Aft Narrow x2; Laser), Dual Gun Barbette x5 (Starboard Wide x1, Portside Wide/Portside Aft x1, Starboard Wide/Starboard Aft x1, Forward/Portside Ahead Narrow x1, Forward/Starboard Ahead Narrow x1; Laser), Dual Gun Limited Turret x2 (Portside Ahead Hemisphere/Portside Aft Narrow x1, Starboard Ahead Hemisphere/Starboard Aft Narrow x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; TORPx6)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x4, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Repair Bay Module, Ramscoop, Backup Shield Generator Mount x2 {Class Ten Shield x2}, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +8, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x24 {Escape Pod x24 (312 0.08 m3 EEV)}, Hangar Bay Module x2, Carrier Systems x4, Weapon Station x12 (Gun Hardpoint x4 (Portside Aft Narrow x1, Forward Narrow x1, Aft Narrow x2; Laser), Dual Gun Barbette x5 (Starboard Wide x1, Portside Wide/Portside Aft x1, Starboard Wide/Starboard Aft x1, Forward/Portside Ahead Narrow x1, Forward/Starboard Ahead Narrow x1; Laser), Dual Gun Limited Turret x2 (Portside Ahead Hemisphere/Portside Aft Narrow x1, Starboard Ahead Hemisphere/Starboard Aft Narrow x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; TORPx6)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x4, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Repair Bay Module, Ramscoop, Backup Shield Generator Mount x2 {Class Ten Shield x2}, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +8, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x24 {Escape Pod x24 (312 0.08 m3 EEV)}, Hangar Bay Module x2, Carrier Systems x4, Weapon Station x12 (Gun Hardpoint x4 (Portside Aft Narrow x1, Forward Narrow x1, Aft Narrow x2; Laser), Dual Gun Barbette x5 (Starboard Wide x1, Portside Wide/Portside Aft x1, Starboard Wide/Starboard Aft x1, Forward/Portside Ahead Narrow x1, Forward/Starboard Ahead Narrow x1; Laser), Dual Gun Limited Turret x2 (Portside Ahead Hemisphere/Portside Aft Narrow x1, Starboard Ahead Hemisphere/Starboard Aft Narrow x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; TORPx6)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x4, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Repair Bay Module, Ramscoop, Backup Shield Generator Mount x2 {Class Ten Shield x2}, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +8, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x24 {Escape Pod x24 (312 0.08 m3 EEV)}, Hangar Bay Module x2, Carrier Systems x4, Weapon Station x12 (Gun Hardpoint x4 (Portside Aft Narrow x1, Forward Narrow x1, Aft Narrow x2; Laser), Dual Gun Barbette x5 (Starboard Wide x1, Portside Wide/Portside Aft x1, Starboard Wide/Starboard Aft x1, Forward/Portside Ahead Narrow x1, Forward/Starboard Ahead Narrow x1; Laser), Dual Gun Limited Turret x2 (Portside Ahead Hemisphere/Portside Aft Narrow x1, Starboard Ahead Hemisphere/Starboard Aft Narrow x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; TORPx6)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x4, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Repair Bay Module, Ramscoop, Backup Shield Generator Mount x2 {Class Ten Shield x2}, Backup Sensor Array x1, Backup Communications Array x1, Gun Cooler +8, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x24 {Escape Pod x24 (312 0.08 m3 EEV)}, Hangar Bay Module x2, Carrier Systems x4, Weapon Station x12 (Gun Hardpoint x4 (Portside Aft Narrow x1, Forward Narrow x1, Aft Narrow x2; Laser), Dual Gun Barbette x5 (Starboard Wide x1, Portside Wide/Portside Aft x1, Starboard Wide/Starboard Aft x1, Forward/Portside Ahead Narrow x1, Forward/Starboard Ahead Narrow x1; Laser), Dual Gun Limited Turret x2 (Portside Ahead Hemisphere/Portside Aft Narrow x1, Starboard Ahead Hemisphere/Starboard Aft Narrow x1; Laser), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; TORPx6)).
Flaws/Bonuses: Gun Resistant (DR 4). Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Gun Resistant (DR 4). Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Gun Resistant (DR 4). Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Gun Resistant (DR 4). Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Gun Resistant (DR 4). Sluggish Handling (-1 INIT).
NOTES: The standard flight compliment for this class is 32 small craft; total hangar capacity is 600,000 m3. The cost of this craft has been calculated assuming a compliment of 8 CF-105 Scimitar Medium Fighters, 8 A-14 Raptor Heavy Fighters, 8 F-27/D Arrow Scout Fighters and 8 F-36/E Wildcat-III Interceptors, each with default specifications.These stats represent the later version of the Ranger-class during the opening phases of the Terran-Kilrathi War. 	NOTES: The standard flight compliment for this class is 32 small craft; total hangar capacity is 600,000 m3. The cost of this craft has been calculated assuming a compliment of 8 CF-105 Scimitar Medium Fighters, 8 A-14 Raptor Heavy Fighters, 8 F-27/D Arrow Scout Fighters and 8 F-36/E Wildcat-III Interceptors, each with default specifications.These stats represent the later version of the Ranger-class during the opening phases of the Terran-Kilrathi War. 	NOTES: The standard flight compliment for this class is 32 small craft; total hangar capacity is 600,000 m3. The cost of this craft has been calculated assuming a compliment of 8 CF-105 Scimitar Medium Fighters, 8 A-14 Raptor Heavy Fighters, 8 F-27/D Arrow Scout Fighters and 8 F-36/E Wildcat-III Interceptors, each with default specifications.These stats represent the later version of the Ranger-class during the opening phases of the Terran-Kilrathi War. 	NOTES: The standard flight compliment for this class is 32 small craft; total hangar capacity is 600,000 m3. The cost of this craft has been calculated assuming a compliment of 8 CF-105 Scimitar Medium Fighters, 8 A-14 Raptor Heavy Fighters, 8 F-27/D Arrow Scout Fighters and 8 F-36/E Wildcat-III Interceptors, each with default specifications.These stats represent the later version of the Ranger-class during the opening phases of the Terran-Kilrathi War. 	NOTES: The standard flight compliment for this class is 32 small craft; total hangar capacity is 600,000 m3. The cost of this craft has been calculated assuming a compliment of 8 CF-105 Scimitar Medium Fighters, 8 A-14 Raptor Heavy Fighters, 8 F-27/D Arrow Scout Fighters and 8 F-36/E Wildcat-III Interceptors, each with default specifications.These stats represent the later version of the Ranger-class during the opening phases of the Terran-Kilrathi War.
====Durango====
contributed by capi3101; based on a design from Wing Commander IV.
The Durango was a heavy destroyer class with the traditional purpose of providing heavy firepower for Confederation fleets against enemy warships and to serve as escorts for larger vessels. They were fairly fast and maneuverable for their size and could evade slower vessels easily. Their design was highly modular and they could easily be customized to serve other purposes; many were converted to serve as a light carrier platform. The Durango was a pre-Kilrathi War design that saw action against the Kilrathi during the earlier years of the Terran-Kilrathi War. They became increasingly obsolete in the face of newer, superior warships and by the end of 2663 had been largely phased out of Confederation service. Several surviving Durangos were eventually acquired by the Union of Border Worlds; the most notable of these was TCS Delphi, which continued its service as BWS Intrepid. Even after the end of the Kilrathi War in 2669, Durangos remained active on the frontier. During the Border Worlds Conflict in 2673, Intrepid's crew spearheaded the Union's effort to stave off war with the Confederation; they would ultimately identify the Black Lance as the true culprit of the conflict and expose its illegal activities to the Confederation Assembly, thus preventing a full-scale war. Durangos had by 2681 been long since superseded by much more modern warship models of the peacetime era.
Durango-class Heavy Destroyer
Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Size Class: 22 (15,000,151.00 m3) 	Size Class: 22 (15,000,151.00 m3)
SI: 5,485 	Cost: ¤792,959,115 	HD/BHD/FHD: 44/42/55 	INIT: +5(Sixth Class Engine) 	Max Speed: 100 kps (1)
SHP: 200(First Class Shields) 	AHP: 165(Durasteel; 16.50 cm) 	Guns: Neutron Gun, Offensive (6/9/320) 	Ordnance: None 	X: None
Crew/Passengers: 467/113(580 200 m3 Luxury Staterooms) 	Crew/Passengers: 467/113(580 200 m3 Luxury Staterooms) 	Crew/Passengers: 467/113(580 200 m3 Luxury Staterooms) 	Cargo Capacity: 3,200 m3(3,200 m3 base) 	Cargo Capacity: 3,200 m3(3,200 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-5 HD), SWACS Module x1, Ramscoop, Gun Cooler +1, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x10 {Escape Pod x10 (58 0.42827 m3 EEV)}, Weapon Station x8 (Dual Gun Barbette x8 (Starboard Ahead Hemisphere x2, Starboard Aft Hemisphere x2, Portside Ahead Hemisphere x2, Portside Aft Hemisphere x2; Neutron Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-5 HD), SWACS Module x1, Ramscoop, Gun Cooler +1, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x10 {Escape Pod x10 (58 0.42827 m3 EEV)}, Weapon Station x8 (Dual Gun Barbette x8 (Starboard Ahead Hemisphere x2, Starboard Aft Hemisphere x2, Portside Ahead Hemisphere x2, Portside Aft Hemisphere x2; Neutron Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-5 HD), SWACS Module x1, Ramscoop, Gun Cooler +1, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x10 {Escape Pod x10 (58 0.42827 m3 EEV)}, Weapon Station x8 (Dual Gun Barbette x8 (Starboard Ahead Hemisphere x2, Starboard Aft Hemisphere x2, Portside Ahead Hemisphere x2, Portside Aft Hemisphere x2; Neutron Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-5 HD), SWACS Module x1, Ramscoop, Gun Cooler +1, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x10 {Escape Pod x10 (58 0.42827 m3 EEV)}, Weapon Station x8 (Dual Gun Barbette x8 (Starboard Ahead Hemisphere x2, Starboard Aft Hemisphere x2, Portside Ahead Hemisphere x2, Portside Aft Hemisphere x2; Neutron Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-5 HD), SWACS Module x1, Ramscoop, Gun Cooler +1, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x10 {Escape Pod x10 (58 0.42827 m3 EEV)}, Weapon Station x8 (Dual Gun Barbette x8 (Starboard Ahead Hemisphere x2, Starboard Aft Hemisphere x2, Portside Ahead Hemisphere x2, Portside Aft Hemisphere x2; Neutron Gun)).
Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT).
NOTES: There is no canonical source for the size of this craft. The listed size is based on an estimate of the craft's total wing complement.Known ships of the class include TCS Durango and TCS Delphi. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on an estimate of the craft's total wing complement.Known ships of the class include TCS Durango and TCS Delphi. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on an estimate of the craft's total wing complement.Known ships of the class include TCS Durango and TCS Delphi. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on an estimate of the craft's total wing complement.Known ships of the class include TCS Durango and TCS Delphi. 	NOTES: There is no canonical source for the size of this craft. The listed size is based on an estimate of the craft's total wing complement.Known ships of the class include TCS Durango and TCS Delphi.
Durango-class Heavy Destroyer, Variant
Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Size Class: 22 (15,000,151.00 m3) 	Size Class: 22 (15,000,151.00 m3)
SI: 14,820 	Cost: ¤39,548,576,685 	HD/BHD/FHD: 43/41/55 	INIT: +6(Seventh Class Engine) 	Max Speed: 180 kps (1)
SHP: 6,000(Sixth Class Shields) 	AHP: 3,300(Tungsten; 16.50 cm) 	Guns: Anti-Matter Gun (1/8/300)Laser, Offensive (7/3/60) 	Ordnance: None 	X: None
Crew/Passengers: 620/150(770 50 m3 Double Cabins) 	Crew/Passengers: 620/150(770 50 m3 Double Cabins) 	Crew/Passengers: 620/150(770 50 m3 Double Cabins) 	Cargo Capacity: 2,560 m3(2,560 m3 base) 	Cargo Capacity: 2,560 m3(2,560 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-5 HD), SWACS Module x1, Ramscoop, Gun Cooler +1, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x10 {Escape Pod x10 (77 0.3226 m3 EEV)}, Hangar Bay Module x2, Carrier Systems x5, Weapon Station x14 (Dual Gun Barbette x6 (Starboard Wide x2, Portside Wide x2, Forward Hemisphere x1, Aft Hemisphere x1; Laser) Dual Gun Barbette x8 (Starboard Ahead Hemisphere x2, Starboard Aft Hemisphere x2, Portside Ahead Hemisphere x2, Portside Aft Hemisphere x2; Neutron Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-5 HD), SWACS Module x1, Ramscoop, Gun Cooler +1, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x10 {Escape Pod x10 (77 0.3226 m3 EEV)}, Hangar Bay Module x2, Carrier Systems x5, Weapon Station x14 (Dual Gun Barbette x6 (Starboard Wide x2, Portside Wide x2, Forward Hemisphere x1, Aft Hemisphere x1; Laser) Dual Gun Barbette x8 (Starboard Ahead Hemisphere x2, Starboard Aft Hemisphere x2, Portside Ahead Hemisphere x2, Portside Aft Hemisphere x2; Neutron Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-5 HD), SWACS Module x1, Ramscoop, Gun Cooler +1, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x10 {Escape Pod x10 (77 0.3226 m3 EEV)}, Hangar Bay Module x2, Carrier Systems x5, Weapon Station x14 (Dual Gun Barbette x6 (Starboard Wide x2, Portside Wide x2, Forward Hemisphere x1, Aft Hemisphere x1; Laser) Dual Gun Barbette x8 (Starboard Ahead Hemisphere x2, Starboard Aft Hemisphere x2, Portside Ahead Hemisphere x2, Portside Aft Hemisphere x2; Neutron Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-5 HD), SWACS Module x1, Ramscoop, Gun Cooler +1, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x10 {Escape Pod x10 (77 0.3226 m3 EEV)}, Hangar Bay Module x2, Carrier Systems x5, Weapon Station x14 (Dual Gun Barbette x6 (Starboard Wide x2, Portside Wide x2, Forward Hemisphere x1, Aft Hemisphere x1; Laser) Dual Gun Barbette x8 (Starboard Ahead Hemisphere x2, Starboard Aft Hemisphere x2, Portside Ahead Hemisphere x2, Portside Aft Hemisphere x2; Neutron Gun)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, ECM Module (-5 HD), SWACS Module x1, Ramscoop, Gun Cooler +1, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x10 {Escape Pod x10 (77 0.3226 m3 EEV)}, Hangar Bay Module x2, Carrier Systems x5, Weapon Station x14 (Dual Gun Barbette x6 (Starboard Wide x2, Portside Wide x2, Forward Hemisphere x1, Aft Hemisphere x1; Laser) Dual Gun Barbette x8 (Starboard Ahead Hemisphere x2, Starboard Aft Hemisphere x2, Portside Ahead Hemisphere x2, Portside Aft Hemisphere x2; Neutron Gun)).
Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Modular Design. Sluggish Handling (-1 INIT).
NOTES: The standard flight compliment for this class is 66 small craft; total hangar capacity is 449,500 m3 (89,500 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 18 F3V Banshee Light Fighters, 18 F2M Vindicator Medium Fighters, 18 TBP Avenger Heavy Torpedo Bombers and 12 F-107 Dragon Heavy Attack Fighters, each with default specifications.Known ships of this variant include BWS Intrepid and BWS Tango. 	NOTES: The standard flight compliment for this class is 66 small craft; total hangar capacity is 449,500 m3 (89,500 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 18 F3V Banshee Light Fighters, 18 F2M Vindicator Medium Fighters, 18 TBP Avenger Heavy Torpedo Bombers and 12 F-107 Dragon Heavy Attack Fighters, each with default specifications.Known ships of this variant include BWS Intrepid and BWS Tango. 	NOTES: The standard flight compliment for this class is 66 small craft; total hangar capacity is 449,500 m3 (89,500 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 18 F3V Banshee Light Fighters, 18 F2M Vindicator Medium Fighters, 18 TBP Avenger Heavy Torpedo Bombers and 12 F-107 Dragon Heavy Attack Fighters, each with default specifications.Known ships of this variant include BWS Intrepid and BWS Tango. 	NOTES: The standard flight compliment for this class is 66 small craft; total hangar capacity is 449,500 m3 (89,500 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 18 F3V Banshee Light Fighters, 18 F2M Vindicator Medium Fighters, 18 TBP Avenger Heavy Torpedo Bombers and 12 F-107 Dragon Heavy Attack Fighters, each with default specifications.Known ships of this variant include BWS Intrepid and BWS Tango. 	NOTES: The standard flight compliment for this class is 66 small craft; total hangar capacity is 449,500 m3 (89,500 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 18 F3V Banshee Light Fighters, 18 F2M Vindicator Medium Fighters, 18 TBP Avenger Heavy Torpedo Bombers and 12 F-107 Dragon Heavy Attack Fighters, each with default specifications.Known ships of this variant include BWS Intrepid and BWS Tango.
====Gamorgin====
contributed by capi3101; based on a design originally by William R. Forstchen.
Gamorgins were the champions of the Varni Conquest, a powerful heavy dreadnought design capable of flattening any unshielded structure from orbit and laying waste to enemy capital ship formations. It was natural that Admiral Nargth felt these ships should be in the vanguard of the Kilrathi's opening assault against the Confederation at McAuliffe, though it was quickly proven that fighters and not heavy battleships would ultimately become more important in the drive to victory. Gamorgin-class ships served through the early parts of the war and were heavily involved during the McAuliffe Ambush and the Enyo Engagement. Large and inflexible in their design, they suffered very heavy losses and had been largely phased out of service by Custer's Carnival.
Kilrathi Gamorgin-class Battleship
Chassis/Weight: Very Light Dreadnought 	Chassis/Weight: Very Light Dreadnought 	Chassis/Weight: Very Light Dreadnought 	Size Class: 22 (14,887,132.01 m3) 	Size Class: 22 (14,887,132.01 m3)
SI: 6,499 	Cost: ¤1,497,243,840 	HD/BHD/FHD: 50/48/61 	INIT: +5(Sixth Class Engine) 	Max Speed: 100 kps (1)
SHP: 164(First Class Shields) 	AHP: 175(Durasteel; 17.50 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18)Neutron Gun, Offensive (6/9/320) 	Ordnance: None 	X: None
Crew/Passengers: 5,120/1,264(6,384 25 m3 Single Cabins) 	Crew/Passengers: 5,120/1,264(6,384 25 m3 Single Cabins) 	Crew/Passengers: 5,120/1,264(6,384 25 m3 Single Cabins) 	Cargo Capacity: 3,200 m3(3,200 m3 base) 	Cargo Capacity: 3,200 m3(3,200 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Fuel Tank x2, Ramscoop, Turboinjector, Gun Cooler +10, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x42 {Escape Pod x42 (152 0.1641 m3 EEV)}, Weapon Station x28 (Gun Hardpoint x2 (Forward Narrow; Neutron Gun), Gun Sponson x2 (Starboard Ahead x1, Portside Ahead x1; Laser), Dual Gun Sponson x10 (Portside Ahead x2, Starboard Ahead x2, Portside Aft x1, Starboard Aft x1, Forward x1, Portside x1, Aft x1, Starboard x1; Laser), Triple Gun Sponson x3 (Forward x1, Portside x1, Starboard x1; Neutron Gun), Dual Gun Barbette x7 (Starboard Ahead Wide x1, Portside Ahead Wide x1, Portside Wide x1, Starboard Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1, Portside Aft Narrow/Starboard Aft Narrow x1; Laser), Triple Gun Barbette x2 (Portside Wide x1, Starboard Wide x1; Neutron Gun), Dual Gun Turret x2 (Portside Aft OTS x1, Starboard Aft OTS x1; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Fuel Tank x2, Ramscoop, Turboinjector, Gun Cooler +10, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x42 {Escape Pod x42 (152 0.1641 m3 EEV)}, Weapon Station x28 (Gun Hardpoint x2 (Forward Narrow; Neutron Gun), Gun Sponson x2 (Starboard Ahead x1, Portside Ahead x1; Laser), Dual Gun Sponson x10 (Portside Ahead x2, Starboard Ahead x2, Portside Aft x1, Starboard Aft x1, Forward x1, Portside x1, Aft x1, Starboard x1; Laser), Triple Gun Sponson x3 (Forward x1, Portside x1, Starboard x1; Neutron Gun), Dual Gun Barbette x7 (Starboard Ahead Wide x1, Portside Ahead Wide x1, Portside Wide x1, Starboard Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1, Portside Aft Narrow/Starboard Aft Narrow x1; Laser), Triple Gun Barbette x2 (Portside Wide x1, Starboard Wide x1; Neutron Gun), Dual Gun Turret x2 (Portside Aft OTS x1, Starboard Aft OTS x1; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Fuel Tank x2, Ramscoop, Turboinjector, Gun Cooler +10, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x42 {Escape Pod x42 (152 0.1641 m3 EEV)}, Weapon Station x28 (Gun Hardpoint x2 (Forward Narrow; Neutron Gun), Gun Sponson x2 (Starboard Ahead x1, Portside Ahead x1; Laser), Dual Gun Sponson x10 (Portside Ahead x2, Starboard Ahead x2, Portside Aft x1, Starboard Aft x1, Forward x1, Portside x1, Aft x1, Starboard x1; Laser), Triple Gun Sponson x3 (Forward x1, Portside x1, Starboard x1; Neutron Gun), Dual Gun Barbette x7 (Starboard Ahead Wide x1, Portside Ahead Wide x1, Portside Wide x1, Starboard Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1, Portside Aft Narrow/Starboard Aft Narrow x1; Laser), Triple Gun Barbette x2 (Portside Wide x1, Starboard Wide x1; Neutron Gun), Dual Gun Turret x2 (Portside Aft OTS x1, Starboard Aft OTS x1; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Fuel Tank x2, Ramscoop, Turboinjector, Gun Cooler +10, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x42 {Escape Pod x42 (152 0.1641 m3 EEV)}, Weapon Station x28 (Gun Hardpoint x2 (Forward Narrow; Neutron Gun), Gun Sponson x2 (Starboard Ahead x1, Portside Ahead x1; Laser), Dual Gun Sponson x10 (Portside Ahead x2, Starboard Ahead x2, Portside Aft x1, Starboard Aft x1, Forward x1, Portside x1, Aft x1, Starboard x1; Laser), Triple Gun Sponson x3 (Forward x1, Portside x1, Starboard x1; Neutron Gun), Dual Gun Barbette x7 (Starboard Ahead Wide x1, Portside Ahead Wide x1, Portside Wide x1, Starboard Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1, Portside Aft Narrow/Starboard Aft Narrow x1; Laser), Triple Gun Barbette x2 (Portside Wide x1, Starboard Wide x1; Neutron Gun), Dual Gun Turret x2 (Portside Aft OTS x1, Starboard Aft OTS x1; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Fuel Tank x2, Ramscoop, Turboinjector, Gun Cooler +10, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x42 {Escape Pod x42 (152 0.1641 m3 EEV)}, Weapon Station x28 (Gun Hardpoint x2 (Forward Narrow; Neutron Gun), Gun Sponson x2 (Starboard Ahead x1, Portside Ahead x1; Laser), Dual Gun Sponson x10 (Portside Ahead x2, Starboard Ahead x2, Portside Aft x1, Starboard Aft x1, Forward x1, Portside x1, Aft x1, Starboard x1; Laser), Triple Gun Sponson x3 (Forward x1, Portside x1, Starboard x1; Neutron Gun), Dual Gun Barbette x7 (Starboard Ahead Wide x1, Portside Ahead Wide x1, Portside Wide x1, Starboard Wide x1, Starboard Aft Wide x1, Portside Aft Wide x1, Portside Aft Narrow/Starboard Aft Narrow x1; Laser), Triple Gun Barbette x2 (Portside Wide x1, Starboard Wide x1; Neutron Gun), Dual Gun Turret x2 (Portside Aft OTS x1, Starboard Aft OTS x1; Laser)).
Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT).
NOTES: Known ships of this class include KIS Gamorgin. 	NOTES: Known ships of this class include KIS Gamorgin. 	NOTES: Known ships of this class include KIS Gamorgin. 	NOTES: Known ships of this class include KIS Gamorgin. 	NOTES: Known ships of this class include KIS Gamorgin.
====Targu====
contributed by capi3101; based on a design originally by William R. Forstchen.
The Targu-class was a Kilrathi light escort capital ship design that was ubiquitous in the Imperial Navy around the time of the conquest of the Varni. It was mainly designed as a fast anti-fighter craft, something it did exceptionally well even though it could be overwhelmed with a particularly massive and coordinated fighter strike, as was proved in the final battle with the Varni. Targu frigates served as patrol and escort ships until the newer, more powerful Targu-II came online shortly after the Enyo Engagement.
Kilrathi Targu-class Frigate
Chassis/Weight: Super Heavy Corvette 	Chassis/Weight: Super Heavy Corvette 	Chassis/Weight: Super Heavy Corvette 	Size Class: 15 (127,596.24 m3) 	Size Class: 15 (127,596.24 m3)
SI: 207 	Cost: ¤121,220,090 	HD/BHD/FHD: 34/34/41 	INIT: +7(Seventh Class Engine) 	Max Speed: 250 kps (2)
SHP: 50(First Class Shields) 	AHP: 29(Durasteel; 2.9 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18) 	Ordnance: None 	X: None
Crew/Passengers: 48/12(60 25 m3 Single Cabins) 	Crew/Passengers: 48/12(60 25 m3 Single Cabins) 	Crew/Passengers: 48/12(60 25 m3 Single Cabins) 	Cargo Capacity: 25 m3(25 m3 base) 	Cargo Capacity: 25 m3(25 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Ramscoop, Expendable Pod Mount x1, Weapon Station x8 (Gun Barbette x8 (Forward Hemisphere x4, Starboard Aft Hemisphere x2, Portside Aft Hemisphere x2; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Ramscoop, Expendable Pod Mount x1, Weapon Station x8 (Gun Barbette x8 (Forward Hemisphere x4, Starboard Aft Hemisphere x2, Portside Aft Hemisphere x2; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Ramscoop, Expendable Pod Mount x1, Weapon Station x8 (Gun Barbette x8 (Forward Hemisphere x4, Starboard Aft Hemisphere x2, Portside Aft Hemisphere x2; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Ramscoop, Expendable Pod Mount x1, Weapon Station x8 (Gun Barbette x8 (Forward Hemisphere x4, Starboard Aft Hemisphere x2, Portside Aft Hemisphere x2; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Ramscoop, Expendable Pod Mount x1, Weapon Station x8 (Gun Barbette x8 (Forward Hemisphere x4, Starboard Aft Hemisphere x2, Portside Aft Hemisphere x2; Laser)).
Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None. 	Flaws/Bonuses: None.
NOTES: Known ships of this class include KIS Targu. 	NOTES: Known ships of this class include KIS Targu. 	NOTES: Known ships of this class include KIS Targu. 	NOTES: Known ships of this class include KIS Targu. 	NOTES: Known ships of this class include KIS Targu.
====Texas====
contributed by capi3101; based on a design originally by William R. Forstchen.
When she was first commissioned in 2696, TCS Texas was a technological marvel; she was the first Confederation warship to incorporate the new Akwende Drive technology as well as the first ship of her size to break 80 kps during her deep space trials. She was ultimately also the first warship to incorporate neutron guns as part of her main armament, making her a truly formidable warship for her day. Texas-class ships served with distinction in the Confederation Navy during the early 27th Century and (according to naval doctrine at the time) became the ultimate symbol of the Confederation's force projection. They proved decisive in the Confederation's war against the Pilgrims but were in no way prepared to handle the threat posed by the Kilrathi Mk-I torpedo; most of the ships of this class were destroyed during the McAuliffe Ambush. The remaining Texas-class ships were phased out of service during the 2640s, though they served with honor through some of the war's more intense early engagements, including Enyo.
Confederation BB-35 Texas-class Battleship
Chassis/Weight: Super Light Dreadnought 	Chassis/Weight: Super Light Dreadnought 	Chassis/Weight: Super Light Dreadnought 	Size Class: 20 (4,430,475.00 m3) 	Size Class: 20 (4,430,475.00 m3)
SI: 3,551 	Cost: ¤1,305,341,810 	HD/BHD/FHD: 49/49/60 	INIT: +5(Sixth Class Engine) 	Max Speed: 100 kps (1)
SHP: 80(First Class Shields) 	AHP: 250(Durasteel; 25.00 cm) 	Guns: Laser Cannon, Civilian Grade (5/5/18)Neutron Gun, Offensive (6/9/320) 	Ordnance: None 	X: None
Crew/Passengers: 1,042/234(1,276 25 m3 Single Cabins) 	Crew/Passengers: 1,042/234(1,276 25 m3 Single Cabins) 	Crew/Passengers: 1,042/234(1,276 25 m3 Single Cabins) 	Cargo Capacity: 8,900 m3(800 m3 base, 8,100 m3 from accommodations) 	Cargo Capacity: 8,900 m3(800 m3 base, 8,100 m3 from accommodations)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Fuel Tank x2, Ramscoop, Turboinjector, Gun Cooler +5, Capship Systems Adapter, Expendable Pod Mount x44 {Escape Pod x44 (29 0.8446 m3 EEV)}, Weapon Station x26 (Dual Gun Turret x5 (Forward OTS x3, Aft OTS x2; Neutron Gun), Gun Sponson x21 (Forward x1, Portside x10, Starboard x10; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Fuel Tank x2, Ramscoop, Turboinjector, Gun Cooler +5, Capship Systems Adapter, Expendable Pod Mount x44 {Escape Pod x44 (29 0.8446 m3 EEV)}, Weapon Station x26 (Dual Gun Turret x5 (Forward OTS x3, Aft OTS x2; Neutron Gun), Gun Sponson x21 (Forward x1, Portside x10, Starboard x10; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Fuel Tank x2, Ramscoop, Turboinjector, Gun Cooler +5, Capship Systems Adapter, Expendable Pod Mount x44 {Escape Pod x44 (29 0.8446 m3 EEV)}, Weapon Station x26 (Dual Gun Turret x5 (Forward OTS x3, Aft OTS x2; Neutron Gun), Gun Sponson x21 (Forward x1, Portside x10, Starboard x10; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Fuel Tank x2, Ramscoop, Turboinjector, Gun Cooler +5, Capship Systems Adapter, Expendable Pod Mount x44 {Escape Pod x44 (29 0.8446 m3 EEV)}, Weapon Station x26 (Dual Gun Turret x5 (Forward OTS x3, Aft OTS x2; Neutron Gun), Gun Sponson x21 (Forward x1, Portside x10, Starboard x10; Laser)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x2, Hospital Module x4, ECM Module (-5 HD), SWACS Module, Fuel Tank x2, Ramscoop, Turboinjector, Gun Cooler +5, Capship Systems Adapter, Expendable Pod Mount x44 {Escape Pod x44 (29 0.8446 m3 EEV)}, Weapon Station x26 (Dual Gun Turret x5 (Forward OTS x3, Aft OTS x2; Neutron Gun), Gun Sponson x21 (Forward x1, Portside x10, Starboard x10; Laser)).
Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT). 	Flaws/Bonuses: Sluggish Handling (-1 INIT).
NOTES: Known ships of the class include TCS Texas and TCS New York. 	NOTES: Known ships of the class include TCS Texas and TCS New York. 	NOTES: Known ships of the class include TCS Texas and TCS New York. 	NOTES: Known ships of the class include TCS Texas and TCS New York. 	NOTES: Known ships of the class include TCS Texas and TCS New York.
====Evansville====
contributed by capi3101; based on a design from Wing Commander IV.
The Evansville-class was born out of the Confederation's experience with Strike Force Valkyrie. While the Peleliu-class performed an admirable job as a troop transport and support ship for Marine landing operations, it had no facilities for dropship servicing and maintenance. The ships themselves were slow and vulnerable to enemy attack; this was the main reasons why TCS Bangor herself did not accompany Valkyrie to Kilrah. Evansville and her planned sister ships were designed to overcome these shortcomings by adding more substantial defenses and a small landing bay for dropships and support craft, as well as space for up to an entire regiment of Marines. A modular and adaptable design, the landing bay could be expanded or replaced with space for additional logistics if necessary. This promising craft might've become the standard transport vessel for the Confederation Marine Corps were it not for a series of unfortunate events. The war with the Kilrathi ended before Evansville was completed; when she finally was completed a few years after the war's end, she found herself in the hands of the Black Lance, where she served as the mothership for many of that group's early atrocities. Like the F-107, she became a symbol of that group as a result and as a result the Great Assembly cancelled the order for the remaining Evansville hulls. Parts of the design did make it into the Harrier-class of Escort Carriers late in the 27th Century.
Evansville-class Advanced Troop Transport
Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Chassis/Weight: Heavy Destroyer 	Size Class: 23 (22,358,123.94 m3) 	Size Class: 23 (22,358,123.94 m3)
SI: 17,360 	Cost: ¤25,343,975,265 	HD/BHD/FHD: 35/42/57 	INIT: +7(Seventh Class Engine) 	Max Speed: 150 kps (1)
SHP: 5,000(Fifth Class Shields) 	AHP: 12,000(Isometal; 20.00 cm) 	Guns: Mass Driver Cannon, Enhanced (5/2/45) 	Ordnance: Flash-Pak (1/8-28/60000)Capship Missile (6/0.1 AU/60000) 	X: Tractor Beam
Crew/Passengers: 800/3,200(4,000 50 m3 Double Cabin) 	Crew/Passengers: 800/3,200(4,000 50 m3 Double Cabin) 	Crew/Passengers: 800/3,200(4,000 50 m3 Double Cabin) 	Cargo Capacity: 6,400 m3(6,400 m3 base) 	Cargo Capacity: 6,400 m3(6,400 m3 base)
Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Bulk Cargo Module x1, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Turboinjector, Morvan Drive, Tractor Beam, Gun Cooler +3, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x16 {Escape Pod x16 (250 0.1 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x6 (Dual Gun Turret x4 (Forward OTS x1, 360° x3; Mass Driver), Light Ordnance Hardpoint, Tube x1 (Forward Narrow; Flash-Pakx6), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx4)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Bulk Cargo Module x1, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Turboinjector, Morvan Drive, Tractor Beam, Gun Cooler +3, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x16 {Escape Pod x16 (250 0.1 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x6 (Dual Gun Turret x4 (Forward OTS x1, 360° x3; Mass Driver), Light Ordnance Hardpoint, Tube x1 (Forward Narrow; Flash-Pakx6), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx4)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Bulk Cargo Module x1, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Turboinjector, Morvan Drive, Tractor Beam, Gun Cooler +3, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x16 {Escape Pod x16 (250 0.1 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x6 (Dual Gun Turret x4 (Forward OTS x1, 360° x3; Mass Driver), Light Ordnance Hardpoint, Tube x1 (Forward Narrow; Flash-Pakx6), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx4)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Bulk Cargo Module x1, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Turboinjector, Morvan Drive, Tractor Beam, Gun Cooler +3, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x16 {Escape Pod x16 (250 0.1 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x6 (Dual Gun Turret x4 (Forward OTS x1, 360° x3; Mass Driver), Light Ordnance Hardpoint, Tube x1 (Forward Narrow; Flash-Pakx6), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx4)).	Accessories/Pods: {Ion Engine, Impulse Engine, Matter/Antimatter Reactor, Akwende Drive, External Docking Port x2}, Apprehension Module x1, Hospital Module x1, Bulk Cargo Module x1, ECM Module (-15 HD), SWACS Module x1, Repair Bay Module x1, Ramscoop, Turboinjector, Morvan Drive, Tractor Beam, Gun Cooler +3, ITTS, Tracking Computer, Capship Systems Adapter, Expendable Pod Mount x16 {Escape Pod x16 (250 0.1 m3 EEV)}, Shelter Module x1, Carrier Systems x2, Weapon Station x6 (Dual Gun Turret x4 (Forward OTS x1, 360° x3; Mass Driver), Light Ordnance Hardpoint, Tube x1 (Forward Narrow; Flash-Pakx6), Heavy Ordnance Hardpoint, Tube x1 (Forward Narrow; Capshipx4)).
Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design. 	Flaws/Bonuses: Modular Design.
NOTES: The "passengers" rating of this craft indicates the maximum number of troops it can carry in a standard load.The standard flight compliment for this class is 12 small craft; total hangar capacity is 336,100 m3 (313,600 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 12 F-107 Dragon Heavy Attack Fighters with default specifications.Known ships of the class include TCS Evansville. 	NOTES: The "passengers" rating of this craft indicates the maximum number of troops it can carry in a standard load.The standard flight compliment for this class is 12 small craft; total hangar capacity is 336,100 m3 (313,600 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 12 F-107 Dragon Heavy Attack Fighters with default specifications.Known ships of the class include TCS Evansville. 	NOTES: The "passengers" rating of this craft indicates the maximum number of troops it can carry in a standard load.The standard flight compliment for this class is 12 small craft; total hangar capacity is 336,100 m3 (313,600 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 12 F-107 Dragon Heavy Attack Fighters with default specifications.Known ships of the class include TCS Evansville. 	NOTES: The "passengers" rating of this craft indicates the maximum number of troops it can carry in a standard load.The standard flight compliment for this class is 12 small craft; total hangar capacity is 336,100 m3 (313,600 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 12 F-107 Dragon Heavy Attack Fighters with default specifications.Known ships of the class include TCS Evansville. 	NOTES: The "passengers" rating of this craft indicates the maximum number of troops it can carry in a standard load.The standard flight compliment for this class is 12 small craft; total hangar capacity is 336,100 m3 (313,600 m3 from accommodations). The cost of this craft has been calculated assuming a compliment of 12 F-107 Dragon Heavy Attack Fighters with default specifications.Known ships of the class include TCS Evansville.
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Category:WCRPG