Hearing Voices

The character will hear completely imaginary voices that he is convinced are real. He may actually need to make Willpower rolls to avoid doing what the voices tell him. The GM can sometimes keep the rest of the party on their toes by passing the afflicted character notes to imitate the voices. This takes place nearly constantly, however, and when the GM is not telling the character what the voices are saying the player should understand that the voices are still going and role-play accordingly.
Category:Insanity