Electrotine Generator

<translate> The Electrotine Generator is a machine added by . It is used to generate a maximum power of roughly 1000 W for the internal system of Project Red. Compared to generators from other mods, the Electrotine Generator only produces energy out of (see Usage).</translate>
<translate> If the mod is installed, the player can decompose the Electrotine Generator with the into 64 , 32 , 16 and possibly some based on its clay content.</translate>
<translate>== Recipe == </translate>
<translate>== Usage == </translate>
<translate> The Electrotine Generator can be connected via and/or to the electrotine power network.</translate>
<translate> Right-clicking on the machine opens the GUI which has three gauges and a slot on the right (shown in the picture). To produce energy for the network place in the right-hand slot.</translate>
<translate> The gauge on the right shows the processing of the electrotine to energy.</translate>
<translate> The gauge in the middle shows the internal energy storage of the generator. The Electrotine Generator can storage generated energy if the power network is full.</translate>
<translate> The gauge on the left indicates the voltage which the generator feeds into the power network.</translate>
<translate> Without any energy consumers the Electrotine Generator generates a maximum voltage of 100 V in the power network out of or draws it from the internal storage.</translate>
<translate> At full capacity, it generates a maximum output of 62 V and around 16 A, which corresponds at a power of around 1000 W.</translate>
<translate> After reaching this voltage and stabilization in the network, energy is transmitted to the consumer. If a new consumer is connected to the power network, the voltage decreases until a new equilibrium is reached in the power network. A minimum voltage of 50 V in the power network is required to operate one machine.</translate>
Category:Project RedCategory:Electrotine PowerCategory:Energy production