Archer Skill Tree

__NOTOC__
==Basic==
===Combo Attack===
====Combo Fire Lv 1====
Required Level: Lv 0
SP: 0
Requires: N/A
Input: Z,Z,Z,Z,Z
Info: Basic shooting skill that allows you to shoot 5 arrows in a row.
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====Combo Fire Lv 2====
Required Level: Lv 36
SP: 2
Requires: N/A
Input: Z,Z,Z,Z,Z
Info: Similar to Combo Fire Lv 1, but during the 1st~3rd arrow, you may use the up or down arrows to control the direction of the shots. For advanced users only.
===Utilizing Combo===
====Quick Counter Lv 1====
Required Level: Lv 14
SP: 1
Requires: N/A
Input: During Combo, ↑'↑'
Info: Skill that lets you jump quick during a regular combo.
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====Quick Counter Lv 2====
Required Level: Lv 25
SP: 2
Requires: Quick Counter Lv 1
Input: During Combo, ↑'↑'
Info: Hit your enemies with your bow during a combo attack! This attack throws your enemies into the air making them vulnerable to grabs and special attacks.
===Utilizing Combo===
====Barrage====
Required Level: Lv 42
SP: 1
Requires: N/A
Input: During Combo, Z, Z
Info: Skill that increases the number of arrows being shot out during a combo.
===Jump Attack===
====Jump Shot====
Required Level: Lv 0
SP: 0
Requires: N/A
Input: After Jump, Z
Info: Allows you to shoot diagonally downward during a jump. Can be used to defend yourself while mid-jump.
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====Double Jump Shot====
Required Level: Lv 29
SP: 1
Requires: N/A
Input: After Jump, Z, Z
Info: Tapping Z twice after a jump will shoot 2 arrows at once.
===Shooting Mode===
====Hunter's Stance====
Required Level: Lv 16
SP: 1
Requires: N/A
Input: X ↓ Z
Info: Shoots a powerful shot from a fixed location. The delay from shots makes it difficult to use in combat. Move left or right to break out of the stance.Extra Info: Although not said, this arrow will always push back targets and cannot be blocked.
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====Ruthless Hunter====
Required Level: Lv 18
SP: 2
Requires: Hunter's Stance
Input: X ↓ Z, Z
Info: Hitting the Z key twice in Hunter's Stance will shoot two arrows at once.
===Dash===
====Dash====
Required Level: Lv 0
SP: 0
Requires: N/A
Input: → → or ← ←
Info: Turn around quickly after dashing.
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====Air Dash====
Required Level: Lv 27
SP: 1
Requires: N/A
Input: After Jump, → → or ← ←
Info: A skill that allows you to air dash. Shooting during this dash can increase your speed.
===Dash Attack===
====Dash Shot====
Required Level: Lv 0
SP: 0
Requires: N/A
Input: → → or ← ←
Info: A skill that shoots an arrow after a dash. Dash Shots may knock down or stall your enemies, giving you time to run away.
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====Double Dash Shot====
Required Level: Lv 27
SP: 1
Requires: N/A
Input: After Dash, Z, Z
Info: Pressing Z twice will shoot two arrows, helping you gain distance away from the enemy.
===Special Skill===
====Amplifying Orb Lv 1====
Required Level: Lv 12
SP: 1
Requires: N/A
Input: After Jumping, ↓ Z
Info: Throws an orb downward to an enemy. These orbs reduce 15% of all defensive effects on the target for 5 seconds while stunning them shortly. Similar to other debuffs, orb effects do not stack over.
Trivia: Although it says "Amplifying" (meaning to buff), ironically the skill is actually debuffs your enemies, not buffing the whole team.
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====Amplifying Orb Lv 2====
Required Level: Lv 26
SP: 2
Requires: Amplifying Orb Lv 1
Input: After Jumping, ↓ Z
Info: Throws 2 orb downward to an enemy. Same effects as all other orbs.
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====Amplifying Orb Lv 3====
Required Level: Lv 39
SP: 3
Requires: Amplifying Orb Lv 2
Input: After Jumping, ↓ Z
Info: Throws 2 orb downward to an enemy. Same effects as all other orbs.
===Evasion===
====Elven Agility====
Required Level: Lv 28
SP: 3
Requires: N/A
Input: X + Z
Info: A skill that allows you to teleport behind and above your enemy. Counterattacks such as Grabs or Arrow Fire are possible.
==Skills==
===1st Bar===
====Iron Storm Lv 1====
Required Level: 0
SP: 0
Requires: N/A 
Input: Press Z to charge one MP slot and release.
Info: Special attack that shoots 5 arrows at once, while being able to aim up or down.
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====Iron Storm Lv 2====
Required Level: 6
SP: 2
Requires: N/A 
Input: Press Z to charge one MP slot and release.
Info: An explosion is caused when the enemy is struck by arrows, meaning that it cannot be blocked by regular arrow defenses.
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====Iron Storm Lv 3====
Required Level: 31
SP: 3
Requires: Iron Storm Lv 2
Input: Press Z to charge one MP slot and release.
Info: This skill shoots three initial arrows after the five. Unlike level 2, these can be blocked.
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====Attack Swing====
Required Level: 11
SP: 0
Requires: Bought in Cash Shop for 500 Cash
Input: Press Z to charge one MP slot and release.
Info: Launches the target into the air using the bow. Additional Grabs or Attacks are possible.
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====Eagle Sight====
Required Level: 11
SP: 0
Requires: Bought in Cash Shop for 500 Cash
Input: Press Z to charge one MP slot and release.
Info: Range of vision is greatly improved (approximately twice as large)
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====Rapid Fire Lv 1 (Attack)====
Required Level: 19
SP: 1
Requires: N/A 
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that shoots 5 arrows in a straight line.
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====Rapid Fire Lv 2====
Required Level: 38
SP: 2
Requires: Rapid Fire Lv 1
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that not only shoots 5 arrows straightly, but shoots 5 arrows at once similar to Iron Storm Lv 1.
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====Fire Arrow Lv 1====
Required Level: 6
SP: 1
Requires: Skill Key in Cash Shop for 300 Cash
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that inflicts fire damage upon opponents.
Extra Info: This ability is the only thing that causes a "Burning" status, which leaves a DoT effect upon the foe struck (the DoT effect includes skills, so it is impossible to avoid it).
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====Fire Arrow Lv 2====
Required Level: 19
SP: 2
Requires: Fire Arrow Lv 1
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that not only inflicts fire damage, but leaves flames upon the ground.
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====Freezing Arrow====
Required Level: 31
SP: 1
Requires: Skill Key in Cash Shop for 300 Cash
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that gives off a "Freezing" status.
====Poison Arrow====
Required Level: 38
SP: 0
Requires: Freezing Arrow
Input: Press Z to charge one MP slot and release.
Info: An aimable shot that gives a small DoT effect, along with MP Subtraction and Haste. However, tapping left or right can shortly break out the Poisonous status.
===2nd Bar===
====Arrow Rain====
Required Level: 0
SP: 0
Requires: N/A 
Input: Press Z to charge two MP slots and release.
Info: A skill that shoots multiple shots in the air, and then rains some more upon your enemies.
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====Head Shot Lv 1====
Required Level: 22
SP: 1
Requires: N/A 
Input: Press Z to charge two MP slots and release.
Info: An aimable skill that can fatally wound opponents.
Extra Info: Unlike the Thief's Fatal Fury Tempest, Head Shot can actually cause damage whether it fails or not.
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====Head Shot Lv 2====
Required Level: Lv 41
SP: 2
Requires: Head Shot Lv 1
Input: Press Z to charge up 2 MP Slots and release.
Info: An aimable shot that can fatally wound opponents. Fires 2 arrows.
Extra Info: In NAGC, this ability was removed due to balancing purposes.
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====Sharp Shot Lv 1====
Required Level: 8
SP: 1
Requires: N/A 
Input: Press Z to charge two MP slots and release.
Info: An aimable shot that leave off multiple wounds.
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====Sharp Shot Lv 2====
Required Level: 33
SP: 2
Requires: Sharp Shot Lv 1
Input: Press Z to charge two MP slots and release.
Info: An aimable shot that can leave off multiple wounds, while passing through that target.
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====Dark Shot====
Required Level: 41
SP: 1
Requires: Bought in Cash Shop for 300 Cash 
Input: Press Z to charge two MP slots and release.
Info: A short ranged shot that creates a vortex, inhaling opponents for 5 seconds.
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====Scatter Shot====
Required Level: 48
SP: 1
Requires: Dark Shot 
Input: Press Z to charge two MP slots and release.
Info: Shoots a short ranged orb that multiplies 1 arrow into 5. It can only handle 5 shots or wears out over time.
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====Trap Shot Lv 1 (Deep Fist)====
Required Level: 8
SP: 1
Requires: Skill Key bought in Cash Shop for 300 Cash 
Input: Press Z to charge two MP slots and release.
Info: Shoots a trap that shoots up vines when stepped on.
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====Trap Shot Lv 2====
Required Level: 22
SP: 2
Requires: Trap Shot Lv 1
Input: Press Z to charge two MP slots and release.
Info: Shoots a trap that englufs flames when sprung.
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====Trap Shot Lv 3====
Required Level: 33
SP: 3
Requires: Trap Shot Lv 2
Input: Press Z to charge two MP slots and release.
Info: Shoots a trap that springs up holy energy.
===3rd Bar===
====Arrow Explosion (Shooting Star)====
Required Level: 0
SP: 0
Requires: N/A 
Input: Press Z to charge three MP slots and release.
Info: Shoots a large number of arrows that spiral outward.
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====Meteor Shot====
Required Level: 10
SP: 1
Requires: N/A 
Input: Press Z to charge three MP slots and release.
Info: A powerful skill that shoots small magical based arrows along with a big meteor.
====Stardust Rain====
Required Level: 35
SP: 2
Requires: Meteor Shot
Input: Press Z to charge three MP slots and release.
Info: A dangerous ability that shoots upward, exploding and raining burning embers downward.
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====Flame Arrow====
Required Level: 11
SP: 0
Requires: Bought in Cash Shop for 700 Cash 
Input: Press Z to charge three MP slots and release.
Info: A skill that shoots 5 powerful flames all at once.
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====Demi Shock====
Required Level: 10
SP: 1
Requires: Skill Key bought in Cash Shop for 300 Cash
Input: Press Z to charge three MP slots and release.
Info: A skill that rains a short ranged laser that moves slowly.
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====Magic Missile====
Required Level: 44
SP: 1
Requires: Demi Shock
Input: Press Z to charge three MP slots and release.
Info: A skill that allows you to aim a deadly missile by using the arrow keys. In addition, the screen's range is shortly enhanced during the aiming.
Warning: Using this in conjunction with Eagle Sight will cause the screen to glitch, staying in Eagle Sight even after the skill has worn out, until you use Eagle Sight again.
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====Guardian Attack Lv 1====
Required Level: 24
SP: 1
Requires: Skill Key bought in Cash Shop for 300 Cash
Input: Press Z to charge three MP slots and release.
Info: An attack that spawns two other Zephyrs, which shoots a vortex raining down arrows.
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====Guardian Attack Lv 2====
Required Level: 35
SP: 2
Requires: Guardian Attack Lv 1
Input: Press Z to charge three MP slots and release.
Info: An attack that spawns four other Zephyrs, which all 5 archers shoot forward.
==Shared==
===Shoot Down===
====Ace Marksman====
Required Level: 11
SP: 1
Requires: N/A 
Input: Passive
Info: Other attacks, such as Firebolts, other Arrows, and possibly Kunai, are blocked by your own shots.
===Advance===
====Elven Speed====
Required Level: 20
SP: 2
Requires: N/A 
Input: X ↑
Info: For 15 seconds along with a 20 second cooldown, the user's speed is greatly increased.
====Elven Resistance====
Required Level: 30
SP: 2
Requires: Elven Speed
Input: X ↑
Info: For 5 seconds along with a 20 second cooldown, the MP Regen is increased.
====Rapid Fire====
Required Level: 46
SP: 2
Requires: Elven Resistance
Input: X ↑
Info: For 10 seconds along with a 30 second cooldown, all Arrow Shots are increased in speed.