Map Reset

A map reset, sometimes just called a "reset", is when the current Aztec Minecraft world is completely deleted and re-generated. During these scenarios, player inventories and builds are generally not kept (as opposed to a Server Restart where both the world and inventories are kept). Traditionally, player votes are also reset to zero in order for competing players to have an equal chance.
Map resets are usually done every couple of years, or when a major update for Minecraft is released with significant world-generation changes.
== Alternatives ==
A smaller version of this, a dimension reset, or 'end reset' sometimes rarely occurs for maintenance or gameplay reasons (especially if updates occur too close together) where a single dimension is deleted and regenerated. These dimension resets generally do not include removal of player items or progress.
== Trivia ==
* While player inventories and builds are not kept during the reset, the old server is usually temporarily kept for staff use with everything on it - allowing admins access to old builds, old player inventories/enderchests, etc. during the startup of the new server.
* "Relics" - or special items from an old map - can sometimes be transferred by copying a staff member's player data; otherwise they are recreated from scratch. Some of these may be old admin-created items but are often player-made items. These items may be cosmetically enhanced, but are often ender-cursed to ensure they are not squirreled-away into an enderchest.
Category:Server Information