Hazard : Rays

== Profile ==
 is a mutation of , which is the 31st aura listed in the collection (after clicking on Hazard). It has a 1 in 70,000 chance of being rolled and a 1 in 14,000 chance of being rolled in the Corruption biome,
=== Appearance ===
 surrounds the player with blue slashes and creates a hazard symbol in the middle of their torso. The hazard symbol that possesses appears to be the same as the one that has, the only difference being that it is slightly darker and closer to blue than purple. A shadow-like fog envelopes the player, and tiny stars and dots are also emitted from their chest. Additionally, a blue circle pulsates underneath the player in an erratic fashion, with periwinkle spikes manifesting on the ground.
=== Opening ===
The screen turns black as a dropbeat noise plays, continuing throughout the cutscene, playing in the background. A purple star in the center of the screen rotates while slowly expanding, as the edges glow purple, revealing .
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== Trivia ==
* and share the same idle animation.
* also shares the same walking animation with , , and .
* is one of the only seven mutated auras to have a native rarity and a breakthrough rarity, along with auras like .
**It is also the first mutated aura to have a native rarity in the collection.
* Upon rolling , the player had a 1 in 10 chance for it to mutate into .
** However, as of Eon 1, the mutation system for Sol's RNG has been deleted, now making only able to be obtained as its indicated rarity.
* was added alongside its non-mutated form, , in Era 7.
* ' font is Audiowide.
*The effect in the middle of was likely used in the aura.
==Changelogs ==
== Gallery==
Hazard Rays.gif|Collection.
Hazard-Rays ingame.png|In-game.
Category:Auras
Category:Mutated
Category:Biome-Exclusive
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