Falion (Skyrim)

Falion is a Redguard mage in who resides in Morthal. Before settling in the town, Falion was the Conjuration master at the College of Winterhold, a position now held by his former pupil Phinis Gestor. He left because he hated to have to report to Savos Aren, the Arch-Mage of the College, as well as disliking "where the College is headed," as Phinis says. He is also the brother of Morthal's innkeeper, Jonna.
Due to Falion's association with Necromancy, the people of the town accuse him of all sorts of wrongdoings, such as killing children and eating the hearts of the dead. Falion takes care of an adopted orphan, Agni, and is also teaching her the ways of magic. He can be found wandering around Morthal or at his house.
==Wares==
Falion is a Master level Conjuration trainer and also sells spell tomes from all magic schools and Black Soul Gems.
==Interactions==
Upon first encountering Falion, he seems annoyed, ranting to the Dragonborn. He states that people have made false accusations towards him, although he calms down if he sees that the Dragonborn has no intention of harassing him. He then offers training in Conjuration along with some of his background knowledge, as well as selling spell tomes, mage robes, and soul gems.
===Falion's Secret===
After speaking to Jarl Idgrod Ravencrone upon entering Morthal, she mentions that strange rumors are circulating in regard to Falion's activities at night. Falion has a conversation with his adopted daughter, where she claims to have had bad dreams of him fighting monsters while she slept. If the Dragonborn then waits outside of Falion's house until 01:00 AM, Falion can be seen walking into the marshes. Since Falion's specialty is Conjuration, he leads the Dragonborn to the Summoning Stones. Falion is startled when asked what he is doing there. 200 can be gained if the Dragonborn threatens to tell the Jarl. However, if one agrees not to mention his behavior to others, Falion will simply thank them and like them more.
Head back to the Jarl of Morthal and inform her that Falion is being suspicious and she will say that she had a vision of this. From this point, she closely monitors his behavior, following him around everywhere, only leaving her post to eat or sleep.
===Rising at Dawn===
Speaking with any innkeeper or member of the Dawnguard while afflicted with vampirism causes them to send the vampire to Falion. He agrees to cure their condition if one filled Black Soul Gem is brought to him. The Black Soul Gem must be filled with the Grand Soul of a dead humanoid mortal; anything else will not work. Upon doing so, he leads the vampire to the Summoning Stones where their affliction is cured. The ritual can be performed an unlimited number of times to cure a vampiric condition. If the Dragonborn does not have a Black Soul Gem, Falion will sell the Dragonborn an empty one, for around 500–700 . Occasionally, Falion can be pickpocketed for a Black Soul Gem, though the value of the gem makes it difficult.
===Hired Thugs===
Stealing from Falion may cause him to send hired thugs after the thief.
==Conversations==
===Agni===
Falion: "Have you been working on your concentration?"
Agni: "Yes sir, I have."
Falion: "Good. Concentration is paramount when dealing with magical forces."
Agni: "Why?"
Falion: "Because an unfocused mind will almost certainly be obliterated. Destroyed by the forces you attempt to control and yield."
Agni: "Oh."
Falion: "Have no fear. I believe it is within you to excel in your studies. But you must learn to concentrate!"
Agni: "Yes, sir."
Agni: "When I grow up, will I go to the College in Winterhold?"
Falion: "No, I don't think that will be necessary."
Agni: "But I'm learning about magic, and that's what they do there. Shouldn't I go?"
Falion: "The College is not the only place to learn about magic."
Agni: "But you went there, didn't you? Isn't that where you learned?"
Falion: "I was there only for a short time. Much of what I have learned has been on my own. And I will teach you. You have no reason to go there."
Agni: "But..."
Falion: "That is enough."
Agni: "I had a bad dream again last night."
Falion: "Oh?"
Agni: "I dreamt that you went away. You made monsters."
Falion: "It's just a dream, child. Nothing more."
Agni: "It was scary. It was like it was real!"
Falion: "Hush now. Think no more of it."
Agni: "Is it true that you kill deer and eat their hearts?"
Falion: "What? Where did you hear such a thing?"
Agni: "I don't know. Someone in town said it."
Falion: "It's not true, I assure you."
Agni: "Okay."
Falion: "Don't believe everything you hear, child."
==Dialogue==
===First Interaction===
"You are new to Morthal. We have not spoken before. This is interesting."
"If you stand before me to accuse me of sacrificing children, or eating the hearts of the dead, you may save your breath. I have done no such thing, nor do I intend to. I simply wish to live my life in peace."
:Why would anyone accuse you of that? "The people of Morthal would much rather weave their own horrid tales about my life than simply ask me for the truth. If they choose to fear me in their ignorance, that is their choice. But it will not change what is true."
:So then what do you do? "I keep to myself. I offer spells and scrolls to those who need them, and wisdom in Conjuration magic for those who wish to learn. Beyond that I seek only to be left alone to pursue my research."
===General===
Why set up shop in Morthal? "As anyone will tell you, Morthal can be a dangerous place. My... talents... are useful here. I help maintain order, even if it goes unnoticed."
What can you tell me about the area? "The marsh is treacherous. You would do well to not wander at night."
Can you teach me about Conjuration? "You deal with powerful forces. Take care they do not overwhelm you."
==Quotes==
*"If you are here to purchase, I have many spells available. Do come in."
*"Welcome. There are many things here that cannot be found elsewhere."
*"My talents are much needed here, in order to keep Morthal... safe."
*"Morthal is a troubled place, and it is my duty to see it rest in peace."
*"Please remain indoors at night. It is dangerous to go outside."
*"The changes in Morthal are of little consequence to me. So long as the laws are upheld, I do not care who does the upholding." ―If the Stormcloaks control Morthal
==Trivia==
*During a section of dialogue, Falion claims to have met with Dwemer.
*Phinis states that although many who practice Conjuration do so secretly, he states that Falion is "the only one who is public about what he does."
*If the Dragonborn convinces Serana to reverse her vampirism, it is Falion who helps cure her.
*Both Joric and Agni claim to have premonitions about Falion doing something sinister.
*Despite being a wizard, it is shown in the Creation Kit that Falion does not know any spells.
==Bugs==
*During "Rising at Dawn," Falion may become "stuck" outside of the stone circle. He does not offer the needed dialogue for progressing the quest.
**Pushing him into the circle solves this problem.
**If not too late in the morning, waiting for an hour may forward him to where he should be at the stone ring.
*Falion may attack a Stage-Four Vampire during the curing ritual.
**Feed before arriving at the stone circle.
**Using a high enough illusion spell or calming spell until one is cured will also work.
**Note: With installed, people are no longer hostile to blood-starved vampires.
*After going to investigate Falion, the Jarl follows Falion around.
**To return to her shack, type setstage 00021891 200 into the console, completing the quest and causing everyone to go about their normal business.
*It is possible for a mudcrab to spawn right after finishing the dialogue with Falion before he performs the ritual to cure the Dragonborn of vampirism. Should this happen, Falion will engage the mud crab. He may not walk back to the circle, however, he will still perform the ritual (from a distance and his dialogue is muffled) and the quest will progress as normal and the Dragonborn will be cured of vampirism.
*Should Falion begin combat with a Mudcrab at higher levels, it is possible he can never kill it, and the mudcrab will ceaselessly knock Falion down, making it difficult to locate him at times. If the quest Rising At Dawn is active, the quest marker will point to him, however trying to find him without the quest marker can be fixed simply by searching between Morthal and the ritual area.
*Sometimes, after getting cured the sun damage still takes effect.
**Load a save prior to being cured and go through the ritual again.
*Sometimes after contracting vampirism the quest to cure oneself will be impossible to obtain.
*Falion may enter the ring once and then go back to his house and never leave. Entering the house is trespassing and Falion will only say the traditional trespassing dialogue.
*The Dragonborn may be unable to invest in his shop.
==Appearances==
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de:Falion
es:Falion (Skyrim)
fr:Falion (Skyrim)
it:Falion (Skyrim)
pl:Falion (Skyrim)
ru:Фалион (Skyrim)
uk:Фаліон (Skyrim)
Category:Skyrim: Morthal Characters
Category:Skyrim: Skill Trainers
Category:Skyrim: Spell Merchants
Category:Skyrim: Essential Characters
Category:Skyrim: Warlocks
Category:Skyrim: Quest Givers