Lookout

You are a sharp eyed watcher that can recognize people from afar.
==Rolecard==
===Lookout===
*Welcome, [Player Name], you are a Lookout.
*Your alignment is Town Investigative.
=====Abilities:=====
*Each night, you may choose a player to watch, you will see who visits your target that night.
**You will learn that nobody visited your target, should there be no visitors besides you.
**You visit your target, but your visit cannot be seen by others.
=====Win Condition:=====
*You win when there are no longer any threats to the Town.
==Alternative Names==
*Watcher
==Role Interaction==
*The Lookout will not be on the list of visitors that he receive as his feedback.
*The Lookout will receive "Your target had no visitors." on nights that nobody but the Lookout visited the Lookout's target.
*A framed player is seen visiting the Framer's second target during the night of a frame, instead of any player they would have actually visited by a Lookout.
*The Lookouts visit cannot be seen by other Lookouts or Trackers, Agents and Blackmailers.
==Strategy==
*Someone write something smart here please!
==Links== 
*Other Investigative type Town roles
*All Town Roles
*All roles
*A detailed list of win conditions
==Thumbnail==