Food processor

The food processor is a constructible piece of machinery for food processing added in the Fallout 4 add-on Contraptions Workshop.
==Characteristics==
The food processor can create pre-War quality food from crafting components and basic consumables. 
=== Operation ===
A terminal must be built and connected to the food processor (or a common power grid). The terminal is used to select which type of food product to manufacture. Components must be first placed inside the food processor. It will start to operate when all necessary ingredients are present inside its container. The food processor is not capable of scrapping items, so they must be placed inside it in their simple component form (e.g Cloth scrap not items of clothing). 
=== Items produced ===
Freshly-manufactured food in some cases has better stats than the standard post-War irradiated versions, often using the same stats as the "preserved" pre-War versions of the foods. 
For example: Blamco Brand Mac and Cheese is worth 10 caps, heals 20 HP, and gives 6 rads in its standard present-day irradiated version, but is worth 15 caps, heals 40 hp, and gives no rads for the freshly-manufactured (or preserved pre-war) version. On the other hand, Pork 'n Beans has unchanged stats. 
The bottlecap value of freshly-manufactured food is higher than the present-day irradiated versions, but it is unlikely to result in an item worth more than the components you used to manufacture it. Blamco Brand Mac and Cheese requires 1 carrot, 1 purified water, 1 razorgrain, and 1 plastic, for a component total value of 29 but a manufactured value of only 15.
==Crafting==
==Food production==
Processed food 	Items Needed	Stats	Stats	Stats	Stats	Stats
Processed food 	Items Needed	 	 	 	 	/
Blamco Brand Mac and Cheese	
* Carrot x1
* Plastic x1
* Purified water x1
* Razorgrain x1	40 	0 	0.1 	15 	
Cram 	
* Brahmin meat x1
* Mongrel dog meat x1
* Radstag meat x1
* Steel x1	25 	5 	0.5 	25 	
Fancy Lads Snack Cakes 	
* Plastic x1
* Purified water x1
* Razorgrain x1
* Tarberry x1	25 	0 	0.1 	18 	
Preserved InstaMash 	
* Cloth x1
* Tato x3	45 	0 	0.5 	23 	
Pork n' Beans 	
* Mole rat meat x1
* Silt bean x2
* Steel x1	20 	6 	0.5 	10 	
Potato Crisps 	
* Aluminum x1
* Oil x1
* Tato x2	10 	7 	0.1 	7 	
Salisbury Steak 	
* Brahmin meat x1 
* Corn x1
* Plastic x1
* Silt bean x1	60 	0 	0.5 	25 	
Sugar Bombs 	
* Corn x2
* Plastic x1
* Razorgrain x1	30 	0 	0.5 	14 	
Yum Yum Deviled Eggs 	
* Mirelurk egg x1
* Oil x1 
* Plastic x1	15 	5 	0.5 	20 	
== Notes ==
* In many cases it would be more effective (in terms of HP and/or food value) to just cook some of the ingredients via a cooking station. For example, Ribeye steak rather than Salisbury steak, from Brahmin meat. 
* Some items, such as Fancy Lads Snack Cakes, do not have a higher caps value relative to the standard version of the item. 
* The terminal menu of the food processor just states 'Instamash' but in fact produces 'Preserved Instamash'. In most other cases where the produced food has different stats, it keeps the same name (but the two different item types will be listed separately in your inventory). 
* There is no obvious pattern as to which of the produced food item types will be rad-free and which will not.
Category:Contraptions Workshop crafting tables
ru:Пищевой процессор
uk:Харчовий процесор