Dreamscaping (Power)

The entity can enter the dream of a victim and change it to anything it wishes, altering the appearance of the surroundings, inserting or removing elements, and controlling events. The creature makes an initial roll against the target, which can be resisted by an opposed Psyche roll. If the creature is successful, controlling the dream is from that point on completely effortless, and the dreamer takes on the Lucid Dreaming disadvantage until the dream ends.
Category:ESPER
Category:Creature Powers