115932-the-nexus-report---show-recap-october-14-2014

== Content ==
			
The Nexus Report - Recap, October, 14, 2014
 
WATCH THE FULL EPISODE.
 
 
 
Welcome to The Nexus Report! Lots of technical difficulties but we figured it out! Our cameras were prepping for Halloween, and decided to get haunted!
 
Today we’re joined by Chad Moore, and Craig Turner!
 
Overview
 
Today is a whole update stream!!!
Megaservers with Director of Operation Craig Turner
State of the Game talk with Creative Director Chad Moore (and a side of Cougar)
The state of the Livestream moving forward
 
 
Megaservers with Craig Turner, Director of Operations
 
Megaservers are happening finally. We’re very excited about it.
 
When are they happening?
Wednesday, October 15th at 0500 PDT we’re going to start the long process. We have a huge massive deployment schedule.  
We’ll be communicating everything!
 
Why are they good for the game?
It’s all about population density and getting the critical mass of the players together.
We have some cross-realm functionality already in the game right now but being able to have guild recruitment, seeing life in the towns, and having everyone be consolidated onto as few servers as possible to maximize player population is something that we’re excited to be able to provide.
A couple of details that may or may not have been covered in the FAQ that should be called out as part of the Megaserver process is that:
We are going to empty out the Auction House, Commodities Exchange, the C.R.E.D.D. exchange, and return all of the outstanding orders to Player mailboxes during the Megaserver merge.
The reason for this is that there was a conflict with the buy orders and sell orders - we decided that to simplify this, we were just going to refund everything.
You can pull your items off if you want, but you don’t have to but when the Megaservers come back up, everything will be emptied because we refunded all of those items.
Another thing we did in order to simplify the complexity of things was specifically with the Raid Lockout Timers
Currently, every Tuesday at 10am UTC we have a raid reset, however, as part of the Megaserver merge, we’re having trouble getting the tables to merge nicely, and we decided to ere in the players favor.
We’re going to give everyone another reset come Megaservers - all of your raid resets will be up again when the Megaservers come up
And one more thing that we know we’ve talked about, but we would like to remind again - level 1 and 2 characters that haven’t been logged in to in the last 30 days are going to be deleted
This is in part to help save on hard drive storage space
This is also to help free up some names, which may not be an issue since we do have the new name system, but it will help.
 
We’re going to keep everyone in the loop tomorrow as the days goes on
Geoff Virtue, one of the Live Producers will be the main person driving things forward
He will do updates with the Community Team on a regular basis to keep everyone in the loop
There’s a lot of scripts that have to be run, but if we find any problems, we’ll be sure to tell everyone early.
Follow WildStarOps twitter feed for updates.
 
How long will will the downtime last?
We’re looking at starting at 13.5 hrs of downtime but it could be longer.
We will likely not be up for EU prime time, but we’re going to try to make it up for NA prime time PDT.
There’s a lot of margin of error on this one, so please don’t be mad if we are down longer than expected.
 
Why will it last so long? Can’t you just flip a switch?
There’s a lot of complications
There’s multiple database server across multiple data centers, and we’re trying to maintain all that data and make sure that things like all the guild achievement data, character data, personal achievement data, mail, and all that sort of stuff makes it through the process.
 
Give everyone that has an active sub some free game time
if you’re not on the guest pass, and you can log into the game, you’ll get a free day
We’ll try to make it up for NA prime time.
The reason for the free realm transfers were taken away was to prep for the transfer by r
What we’re going to do though to compensate for this is that we will is open up the mS’s for free transfers when they come back up. We just need the transfers to cease. We’ll find a time, and we will get back to you.
 
What is being done to compensate players for lost time?
We do want to make sure that due to the substantial amount of downtime, that players are compensated just as a gesture of goodwill.
We’re giving 30 free boom boxes.
And we’re going to give everyone that has an active subscription, one free day of game time
Who qualifies? 
If you’re able to log in to play the game, and you’re not on a guest pass, you’ll be compensated that game time.
 
In regards to Monday nights turning off of the Free Realm Transfers
It’s one of the steps that we had to take, and the reason is that we have to make sure that the queue is emptied out of all pending transfers before we start rolling in the merger scripts. We needed to allow a 24hr time period
It was missed that we needed to give advanced notice, and what we’re going to do is, for those players that got caught in between, we’re going to make sure that you get across.
We’re going to open up free transfers again post Megaserver merger for a limited amount of time due to the fact that we could have messaged it better.
We will discuss it internally and come up with what the best amount of time will be to have free transfers open.
 
 
State of the Game with Chad Moore, Creative Director
 
You are the Creative Director for WildStar, what does that mean and how will that help WildStar?
Well there’s a lot of different aspects of his job.
Still part of the Narrative design department who is responsible for writing the WildStar lore, and it’s very near and dear to his heart
Working on Loremageddon initiative - this one is where we went to the community and asked them questions that they wanted answered in WildStar universe. We received tons of responses, and we’re going to be releasing some pretty cool information concerning Loremaggeddon very soon.
Work a lot with the overall maintenance of the WildStar IP with the Brand, PR, and Community teams making sure that we’re being consistent in our tone, voice, and however we’re communicating about WildStar.
Been involved from the beginning on a lot of the videos that we’ve made in the past. Things like scriptwriting and casting. Continue to  be involved in some of the newer videos that will be coming up, and continuing to work on more of that.
It’s a pretty cool job, and gets to work with a lot of different departments, and awesome people.
 
What new story elements are awaiting the players with this next drop?
We’ve been talking a lot about “Journey Into OMNICore-1”
Basically the first chapter where, now that you know the problem, you the player are going to go on this epic journey to solve that problem.
Part of the ongoing series of story-based instances called “The Nexus Saga”.
The first chapter, which is “Journey into OMNICore-1”, is dropping when our next content drop comes out.
It’s got full VO
A bunch of high-end cinematics. We really tried to go to the next level in terms of the kinds of cinematics we’re doing in the game based on a lot of player feedback.
Big reveal about the Eldan, the planet Nexus, the Entity, and Drusera. No spoilers, so nuff said!
 
What are some highlighted features and coming with improvements with this drop?
We have “The Defile:
Has solo and group content.
There’s a 5-man area called “The Black Focus”.
There’s a 20-man event called “Siege of the Lightspire”
Pretty cool bridging content that takes you to the Lightspire which is where this big reveal happens.
Rune system adjustments.
Cool changes coming to the customization systems.
Can now skip the tutorial.
There’s cool QoL adjustments (for instance, rental mounts at the earliest levels of the game).
Players will be able to buy music that they can play on their housing plots.
The next drop is awesome, and is for players who want the new stuff, and for those who want our adjusted content.
We have all of these changes, and more, outlined right here in our patch notes.
 
Past drops have been plagued with bugs, what is being done to correct that this time?
On the Dev side, we’ve adjusted our development philosophy. We used to have a pretty aggressive development table. We wanted to have regular updates, and because of that we were developing lots of new content, and we were pushing that content too quickly to our QA team and they just were not able to spend enough time testing that content and make sure it was stable. We still want to get lots of content out but we want the time to make sure that it’s ready to go out, so there’s been lots of adjustments on QA and Dev side. We’re taking our time, and maximizing our testing.
 
When will this drop arrive to the live servers?
The first step is Megaservers and getting them up and stable.
Then we want to get the community back together.
Once that’s done, and we feel that QA has had enough time to go over it then we’ll push it out.
The dev team is really happy with the content that's out there, and now its OPs job to go through and make sure that everything is running smoothly, and they’re in that process now.
After that it’s full steam ahead on content drops.
 
Announcements
 
We will be having a new Live Streaming Schedule
With the change of the development schedule, it has become difficult to provide weekly updates, and give you meaty content. After all, at a certain point, there won’t be much we will be allowed to say about future content for exclusivity reasons.
The Nexus Report will no longer be a weekly show. What it will be instead is a special event. It’s going to be more of an event where we provide you with big updates, and a lot of content. It’ll be much more condensed and based around when we have the content to provide for it. So the next one will be with the next big update/content drop.
But don’t worry! We’re adding a new weekly stream!
“ZERO TO FIFTY”
Will be every Tuesday at 11a PDT
An all Gameplay stream where Community will choose who I am and what I do in game starting this week!
Like a choose your own adventure with the Livestream team.
Dev Guests.
We’ll be changing how we do question on the Livestream. Pulling Community submitted questions from all social media channels.
We’ll also be Showcasing Community & Fansite Content.
Weekly Giveaways!
 
 
FOLLOW US!
Via Twitter - Twitter.com/WildStar -and- Twitter.com/WildStarOps
Via Facebook - Facebook.com/WildStarOnline
Via Twitch - Twitch.tv/WildStar	
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			Excited about megaservers, and especially excited about the constant updates.  I'm not afraid to admit that I teared up a bit listening to Frost on all the dev speaks and promotional material, whatever you guys produce for The Defile just won't be the same.  By the way, since Frost is gone and Pappy is still here, does that mean Pappy wins by default?	
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			thanks!	
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			Thank you! I was unable to watch it today because the work computer I was attempting to watch it on is too terrible to handle Twitch. It even failed in making this post 10 minutes ago so now I'm not first! Haha.	
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			What happened to the community fan art segment?	
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{| class="blockquote"
What happened to the community fan art segment?
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			Gonna need a montage https://www.youtube.com/watch?v=JU9Uwhjlog8	
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