Power Types (Weapons)

Weapon that have a certain Power Type will give an approximately extra 25% attack bonus when used against certain Family Types (see the table below). They exist to provide a boost to the player when pitted against the right Family type.
Power Type	Beast 	Dark 	Construct 	Humanoid 	Resource
Fire 	burns Beast 	cleanses Dark	 	 	
Ice 	 	 	seizes Construct 	freezes Humanoid	
Shock 	paralyzes Beast	 	disrupts Construct	 	
Arcane 	 	dispels Dark 	 	zaps Humanoid 	
Mining 	 	 	 	 	extracts Resource *
* Mining power type works somewhat differently. Not only you'll recieve the 25% attack bonus, but these weapons are also the only ones which can be used to "defeat" (extract) the resources. If you're not using a Mining weapon and you encounter a resource, your attack power will be reduced to 1.
For example if you use an Arcane weapon you will get a 25% attack bonus (rounded up to the nearest whole number) against Dark and Humanoid characters. This bonus applies to the sum of the of the weapon's attack and the player's bonus attack level.
For example, a level 12 character with a power 22 weapon gets a bonus of (22+4)*0.25=6.5 which is rounded up to 7. Which means you get a bonus of +7 attack if the power type effects the family type of the enemy you are in combat with.
=== See also ===
* Enemy Class
Category:Mechanics