Mummy

The Mummy is an undead creature that retains some of its living heritage, memories and intelligence. They inhabit forlorn and hidden tombs, crypts, and similar places far from the light of day. They are aligned with evil; corrupted and embittered by the process of transitioning to undeath, whether willingly or unwillingly.
A mummy may be found in several areas throughout the saga. They may be present with others of their kind and grouped with other undead creatures as well. They can be encountered in some areas by random spawning based on Gorion's Ward's experience level and or a location difficulty selection. Some examples include in Ghoul Town, Ruined Temple or Firkraag's Maze.
==Gameplay==
A mummy needs to engage in close quarters melee combat in order to be effective with its attack, which deals crushing damage and is modified by its formidable strength. A save vs. death is needed to negate a disease effect that may be contracted with a successful attack. Only magical weapons can strike a mummy during melee combat.
If a cleric were to cast the level 7 spell Resurrection on a mummy, the mummy is resurrected back to a commoner, who will say "Wha—?! Where am I? What has happened? and then wander off.
==Locations==
==See also==
*Mummy (Siege of Dragonspear)
*Mummy (Watcher's Keep)
==Gallery==
Mummy (attack_f) NPC BG2EE.png|attack pose_front
Mummy (attack_s) NPC BG2EE.png|attack pose_side
SH1UNDEAD.png|Party cleric observes a group of Mummy and Ghast creatures in Spellhold Bodhi's Hunt Level 2. This is random spawn location.
==Mod Content==
The Sword Coast Stratagems mod assigns a default AI script to all mummy creatures. This script will improve the tactical behavior and conduct threat assessments as well as selective targeting of vulnerable opponents. In addition, the Missile Damage resistance is raised to 80%.
===Gallery===
File:MUMM1.jpg|thumb|A foul Mummy replies to the presence of Korgan in the Southern Dungeons - "Sssssstinking meat... cursssssed with life." (Portraits from Portraits Portraits Everywhere)
MummyHelp.png|Having dispatched a host of Kobold enemies in the Crystal Cavern of Spellhold level 2, the SCS mod implements the "Better calls for help" feature. The kobold shaman attracted mummies from hundreds of feet distance to attack the party.
== External links ==
* 
Category:Mummies