Weapons

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Hey, if you are reading this, i'm pretty sure you are very new to the Human Army. First of all, welcome, great that you are willing to join our numbers and fight to defend your own humanity same as us. The furries have started dominating the entire upper globe from left to right after the CEO went apeshit. Since then we've been fighting agaisnt them every day, sometimes winning and sometimes losing.
Since you have joined our ranks, obviously you will need to fight. Out there is a complete hell anywhere where the furries have stepped on, and without proper gear or training you will probably end up dead or "transformed" into a furry and forced to join the Furry Army ranks. That's why we decided to send you some special transmissions with tips and information we use everyday to ensure your team's safety, that you know what you are doing, and most importantly, that you don't fucking die out there.
Today we will focus on the basic, weapons.
A good furry is a dead furry, right?, thats why we have supplied with every human a basic loadout of a primary and a secondary weapon, a melee, a throwable and a utility gadget. Since you are starting out, you should have access to the Mosin-Nagant rifle, a M1911, a grenade and a tactical knife. This might not be the best, but as you create chaos inside the Furry Army with every kill you get, your efforts will be compensated with stars. You can use these stars to buy a great variety of weapons and utilities which will make your career a lot more easier and your work a lot more efficient.
First of all we have Assault Rifles, the most basic weapon that can be supplied to a human, and cheap!, kinda. These guns have decent damage, RPM and are very accuarate. A single magazine can easily eliminate an entire furry horde and they are great at any range, whenever it's at long ranges in semi-auto or in CQC in full-auto. Some rifles excel at certain things, like the Type-25 with it's tremendous RPM or the M4A1 with it's really high damage, the choice is up to you.
For the close quarters or the Run n' Gun type people, we also have Shotguns. These simple weapons can be devastating at point blank distances but have fun killing anything farther than 50 meters. These weapons fire a round called "Buckshot" which instead of a single big round like the rifles, it shoots a lot of pellets at high speeds towards your enemy. We have the cheap DB Sawed-Off for the real Run n' Gun people that prefer mobility over anything else, even if that anything else is their magazine capacity, because you have only 2 shots. Or the expensive and devastating fully automatic AA-12 shotgun for the people that really want to eliminate anything in their way.
For the people that want a sniper like rifle that still can serve technically as an assault rifle, we have DMRs. DMRs are great at delivering high powered accuarate shots at distances and still function well enough to be used on CQC. We have the bolt action Mosin-Nagant so far which is not something really great, but it's all we have currently.
Next up for the maniacs or the people that like to support their teammates, we have LMGs. These guns are great at delivering a lot of rounds down range to keep those furries at bay, or to kill them. We currently have the M60 GPMG with 100 rounds and a bullet hard hitting enough to kill anything in your path, with a new LMG coming in, courtesy of our rebel friends.
Next up we have SMGs, SMGs are basically assault rifles with a pistol type round loaded in, which is why they have sub at the start. They are great when you need a CQC combat that has more range than a shotgun. We have the PPsh with its unique 71 drum magazine, we have the MP7 with it's great CQC damage, and we have the dual UZI for the people that really mean it when they mean "point blank distance".
Remember those long weapons that are loaded in a big round? Yeah we have those and we call them Snipers. They are great at delivering highly accuarate shots at long ranges and are great at blowing the head off a furry. We have the AWP with it's intermediate caliber and the DSR-50 when you want something that hits like a 100km/h train.
Every human is also issued a Pistol. This type of weapon might not be really good and effective in combat, but its a great emergency weapon when you run out of bullets in your primary. We have the 5.7 loaded in miniature rifle rounds, and the glorious Desert Eagle with it's tremendous and unnecesarry .50 AE caliber.
We also have Special and Misc weapons courtesy of our Rebel friends. We have a Ray-Gun which appears to be loaded with Corium, we have an extremely heavy railgun, and we also have a gun that shoots thunder, i guess?. Whatever it shoots, it just sends it flying violently.
Humans are also allowed to carry Melee weapons, or use their own fists. They can have a glove that deals a great amount of damage with its claws or 2 entire swords that can poison furries.
We also have Grenades and Utilities, for grenades we have a standard issue frag grenade, and what appears to be a sad red ball from another dimension? Seriously who gave us these weapons they are so stupid but really effective. 
For Utilites we have a drink that stimulates the human body which instantly regens stamina and regents some health, we have a hoverboard which is useful for moving around and we have an UV-Lamp which somehow kills furries slowly.
And that's basically it for all the weapons and utilities we can currently provide you, more are on their way so check the store regularly for something that might interest you. Try weapons and train yourself, and then get out there. The world out there might be destroyed but with your help we will push the furries back where they belong and rebuild what we can from scratch. Don't lose hope out there, and remember, we're all counting on you.
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