Sunken Viper

==Overview==
Chimera - Viper Sunken has infinite HP and a Counterflow status which can't be dispelled. It casts abilities in a designated order. At the start of each round, Viper Sunken upgrades Monstrous Frenzy to a certain level. Each time reach 100 stacks, Monstrous Frenzy's level is decreased by 1. Lvl 0 Monstrous Frenzy won't be cast but render Viper Sunken Weakened. Otherwise, Monstrous Frenzy will deal massive damage to all enemies across the battlefield. Regardless of whether Viper Sunken has been Weakened or has cast Monstrous Frenzy, the level cap of Monstrous Frenzy will increase at the beginning of its new round until the end of combat. Whenever Viper Sunken takes a hit, Counterflow reduces its damage taken by a fixed value, inflicts Snake Venom on the attacker, and deals damage. Therefore, use more Espers and Espers capable of performing and to trigger multiple effects and avoid being inflicted with Snake Venom. This is the key to achieving a high score.
==Recommend==
Tide Caller	AP Up	DOT
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
==Abilities==
===Unique Buffs/Debuffs===
*Applied to Sunken Viper
*Applied to allies
==Navigation==
Category:Shimmer
Category:Sentinel
Category:Bosses