Game Patch Logs

== Patch v1.0.15 (30.12.2021) ==
* Customization - added new skin for Impostor
* Quick Play - now the player can leave the lobby again without being banned
* Gameplay - the maximum time at the stage of opening the exit doors has been increased from 2 to 3 minutes
* Killers - fixed a rare bug due to which Killers could put a Survivor on a Hypnochair from anywhere on the map
* Improved game security
* Small matchmaking improvements
* Small fixes for sounds and maps
== Patch v1.0.14 (30.12.2021) ==
* Introducing Ranked Game 
* Quick Play - now the Killer will not receive 15 propcoins for a victory, but 5 propcoins for each Survivor killed, lost or left the game 
* Quick Play - the ban for leaving the game has been increased to 2 minutes, and now the ban will be given even if you leave the lobby stage 
* Gameplay - now, when Survivors reach the stage of opening the exit doors, the maximum time of the round timer is reduced to 2 minutes 
* Props - maximum health of all props reduced to 100 * Killers - stun immunity time after being stunned has been increased from 2 to 3 seconds, and Camera now also grants stun immunity 
* Killers - the time to level up Hunt has been reduced from 10 to 8 seconds 
* Killers - fixed that when resuming an interrupted chase, the speed of the Hunt, which had already slowed down, did not rise to the current level of the Hunt 
* Akasha - Blood Eye detection radius increased by 53% 
* Akasha - now you can hit after Blade Dance almost 2 times earlier 
* Granny - during Astral, you can no longer attack immediately, and Astral's movement speed is increased by 13% 
* Impostor - increased Prop cooldown from 5 to 7 seconds 
* Impostor - removed the hotkey for picking up a Survivor when Impostor uses Spy or Prop 
* Impostor - fixed that when transforming into some Survivor skins, Impostor had a different hair color 
* Banshee - fixed Chest staying highlighted after using Curse until the end of the match, and other similar Curse bugs 
* Last Survivor - now the last Survivor will open the door 1.5 times faster than usual 
* Survivor - fixed that if the Killer picks up a Survivor at the last moment of Self-Reanimation, then the Self-Reanimation progress gets stuck and the Survivor can no longer get up from the ground 
* Survivor - fixed that when several players pick up an item at the same time, it appears in the inventory of all these players 
* Survivor - fixed that it was possible to heal yourself and repair the Propmachine at the same time 
* Farm - closed the windows near the Propmachine in the greenhouse, added a path between the central Propmachine and the small greenhouse 
* School - the number of Closable Doors reduced from 14 to 11 
* Abbey - fixed glass breaking at Closable Doors, and now they open in the right direction 
* Closable Doors - added a 0.5 second cooldown when using a Closable Door 
* Closable Doors - fixed double doors shaking back and forth when closed 
* Localization - added Traditional and Simplified Chinese, Korean and Japanese characters support when using Latin and Cyrillic alphabets 
* Main Menu - fixed that Chris was always there when opening the menu 
* Settings - fixed that on low effects quality settings players could not see Granny during Astral and Survivors during Ancient Book 
* Settings - added blocking of changing resolution during "Borderless" window mode 
* Minor fixes and improvements for maps, sounds, UI and localization
== Patch v1.0.13 (23.12.2021) ==
* Merry Christmas! We gift all players Christmas Survivor skins and 500 propcoins!
* Introducing Ether - an additional currency that players will receive for duplicates, and with which you can also buy Propboxes
* Introducing Hard Mode - now, when 4 generators have been repaired and all 4 Survivors are still alive, Hard Mode will be activated, during which the Killer's base speed increases by 4% until one of the Survivors dies. Hard Mode parameters are subject to change and addition in the future
* Customization - added new skin for Impostor
* Voice commands - the "EZ" command has been changed to "Damn!"
* Impostor - after additional tests, the speed in the form of a prop was slightly reduced, but the Impostor will still be faster than the Survivors
* Banshee - fixed that Scream was breaking the doors incorrectly
* Hypnochair - fixed a bug due to which the Killer could get stuck near the Hypnochair if he was stunned at the last moment before placing a Survivor
* Survivor - fixed a bug due to which it was possible to heal with the Medkit while moving
* Mable - updated appearance of Street Kid and Street Artist skins
* Settings - fixed incorrect switching of window mode, added "Borderless" mode
* Settings - fixed that the game could crash when switching the screen resolution
* Minor UI, sounds and maps improvements
== Patch v1.0.12 (21.12.2021) ==
* Quick Play - improved matchmaking
* Killers - improved the logic of dropping Survivors, which should reduce the likelihood of dropping them inside objects
* Akasha - she can no longer be stunned during Shadow
* Survivor - fixed a bug due to which dead Survivors could drop a used Painkiller
* Igor and Banshee - updated appearance of Bear and Nurse skins
* UI Banners - fixed the fact that escaped Survivors could not see banners
* Minor fixes and improvements to UI, sounds and maps
== Patch v1.0.11 (20.12.2021) ==
* Quick Play - now matchmaking is divided only into Survivors and Killers, and when searching for a match as a Survivor you will no longer become a Killer
* Chat - added option to disable text messages from a specific player
* Killers - Killer's head stun area has been slightly reduced to reduce the amount of random stuns
* Impostor - sprinting stamina while Spy is active now decreases 18% slower
* Impostor - prop speed increased by 4%
* Banshee - fixed the fact that the repaired Propmachines remained highlighted after you approached them
* Akasha - fixed the fact that it was still possible to lose speed during Shadow
* Akasha and Igor - fixed incorrect light on weapons in first person view
* Minor UI and sound improvements, as well as map and localization fixes
==Patch v1.0.10 (18.12.2021)==
*Rebalancing of all maps
*Props - prop movement speed increased by 9%
*Props - fixed an issue due to which some small props could not stun the Killer
*Killers - increased the head stun area of all Killers, which should make the prop gameplay more responsive
*Impostor - prop movement speed reduced to the same as Survivors
*Impostor - Prop cooldown reduced from 7 seconds to 5 seconds
*Granny - now only 1 Mine knife can be placed
*Granny - returned the ability to attack during Astral, but reduced the Astral movement speed by 7%
*Tools - efficiency increased by 2 times
*Minor visual fixes
==Patch v1.0.9 (17.12.2021)==
*Player progress - 300 propcoins reward for entering the game is extended until Monday
*Farm and Abbey - changed the balance in some areas near the Propmachines
*Camp and Abbey - added spawns of random props, now they are on every map
*Propmachine - now if the Survivor makes a mistake during a reaction check, or if the Impostor uses Overcharge, Killers only see the silhouette of the Propmachine, but not the Survivor
*Props - fixed the fact that if you turn into a prop immediately after wiggling out of the Killer's hands, the physics of the prop could break
*Props - changed the rotations of different props when pressing Shift
*Impostor - Prop cooldown increased from 5 to 7 seconds, and now no charges are restored during the cooldown
*Granny - it is now impossible to hit while in Astral immediately, the end of the effect is triggered first
*Granny - fixed the fact that when spamming the Astral button, Granny's speed could become lower than base
*Banshee - now, when using Scream, the silhouettes of Survivors will be visible for a shorter time, just like when dealing normal damage
*Banshee - fixed broken animation when carrying a Survivor
*Akasha - fixed the fact that during Blade Dance it was possible to deal damage several times at once
*Igor - fixed the fact that during Chainsaw Terror it was impossible to perform various actions like breaking Propmachines
*Igor - fixed incorrect display of Bear skin textures in first person view
*Hypnochair - fixed the fact that the Survivor could get stuck in the Hypnochair if he wiggled out exactly at the same moment as the Killer starts to sit him on the Hypnochair
*Kate - fixed the fact that some of Kate's skins did not fully disappear on death
*Quick Play - maximum match search time reduced from 15 to 10 minutes
*UI Voice commands - fixed the fact that after the first choice of voice commands the next choice was triggered even if you just open and close the window
*Various improvements to sounds and maps
==Patch v1.0.8 (16.12.2021)==
*Player progress - the problem with not saving progress has been resolved, so all players who start the game after installing the patch will receive 300 propcoins on their account. The reward will only be available in patch 1.0.8
*Player progress - fixed that the players' progress could be lost if you reinstall the computer OS
*Customization - added 3 skins for different Killers and 2 skins for Mable
*Maps - in School, House and Farm added from 10 to 20 spawn points for random props
*School - fixed an issue due to which it was possible to get stuck in static objects that are not props
*Killers - fixed the fact that Killers did not slow down when the Survivors were wiggling out of their hands
*Impostor - can no longer sprint and carry a Survivor at the same time (confirmed, fixed in 1.0.7)
*Granny - can no longer set Mine while jumping (confirmed, fixed in 1.0.7)
*Granny - fixed that Mine could appear not in front of Granny, but on the side
*Granny - fixed that a thrown knife was always showing up flying straight for other players
*Granny - fixed that it was possible to simultaneously put the Survivor on the Hypnochair and use Astral, which could break the gameplay
*Granny - fixed floating animation when carrying a Survivor
*Akasha - fixed the fact that the speed gained from Shadow could be reset when leveling up the Hunt
*Akasha - fixed that after the end of Shadow the movement speed was lower than the base
*Survivor - fixed all infinite sprint exploits
*Survivor - fixed some animation bugs
*UI Quick Play - updated match search design
*UI Team - fixed the issue of when adding a friend to Steam, the UI was not updated
*UI Team - fixed visual bugs related to inviting to a team and joining a team
*UI Banners - fixed the fact that after the death of the player banners did not switch
*UI Customization - fixed the bug with remaining red dots, although all items have already been viewed
*Various fixes for sounds, maps, player's camera and localization
==Patch v1.0.7 (14.12.2021)==
*Player progress - fixed the reason for the loss of progress after a long game session. The team will monitor your reports to make sure the issue has been fixed
*Impostor and Survivor - fixed falling under the map after transforming into human form
*Impostor - fixed teleportation after transforming into human form
*Impostor - now a Survivor who has turned into a prop will be highlighted for Impostor in the same way as regular props
*Killers - fixed a bug due to which the Killer became slower after placing the Survivor on the Hypnochair or after the Survivor escaped from their hands
*Igor - fixed animations for attacking and placing the Survivor on the Hypnochair
*Medkit - fixed that healing progress could go to the end and get stuck there
*Banners - fixed incorrect display of banners
*Map Abbey - the size of the map is slightly increased
*Minor fixes for maps, rendering range and sounds
==Patch v1.0.6 (13.12.2021)==
*Improved Steam verification
*Player progress - fixed an issue with partially and completely resetting player progress. If the problem is completely resolved, then in the next patch we will gift propcoins to all players
*Quick Play - victory by the Killer now earns you 15 propcoins
*Props - improved physics
*Maps - removed the second variation of the Farm
*Killers - Propmachine regression speed after breaking it increased from 0.33% to 0.5% per second
*Wiggle - fixed resetting Wiggle progress when putting a Survivor on the ground at the last moment
*Main Menu - fixed low FPS for the team leader in the main menu
*Quick Play - removed the Match Canceled window at the end of the match
*Optimization and fixes for Farm, House, Abbey, Camp and School maps
*Minor UI and localization fixes
==Patch v1.0.5 (10.12.2021)==
* Propboxes are added to the game
*New map - School
*Killers - Propmachine progress regression after breaking it was reduced by 3 times
*Granny - Mine cooldown was increased from 10 to 15 seconds
*Impostor - damage while using Spy was reduced from 40 to 30
*Sprint - fixed a bug due to which sometimes it was possible to sprint without spending stamina
*Wiggle - fixed a bug due to which sometimes the progress of wiggle was not reset
*Impostor - fixed a bug due to which it was possible to be stuck with a chase music until you see another Survivor
*Minor fixes and improvements to make the game better
==Patch v1.0.4 (9.12.2021)==
* General voice chat was returned by majority decision
*Anti-tunneling measures
*Blurry texture fixes
*Significant optimization improvements
*Killers - fixed an exploit that allowed putting a Survivor inside an object
*Killers - slightly increased attack range
*Killers - fixed a bug due to which it was possible to pick up two Survivors at once
*Banshee - now her Scream only deals damage if there are no obstacles between a Survivor and Banshee
*Banshee - she will now be visible through walls to all Survivors affected by Scream for 2 seconds
*Impostor - he will now be visible through walls to all Survivors affected by Overcharge for 2 seconds
*Sprint - stamina consumption increased by 10%, stamina recovery reduced by 2 times
*Survivor - prevented the ability to use macros when wiggling out of the Killer's hands
*Survivor - fixed a bug due to which the Survivor became immortal after being rescued from the Hypnochair
*Propmachine - fixed the ability to repair a propmachine from afar
*Hypnochair - fixed a bug due to which the game did not end if there are 3 Survivors on the Hypnochairs, and the 4th one leaves the game
*Quick Play - fixed that all Survivors were getting banned if Killer left the match before it was over
*Controller - fixed a bug due to which it was possible to open an unclosable window of voice commands
*Save Files - fixed the fact that when reinstalling the game it was possible to lose earned progress
*Further optimizations and various fixes for UI, sounds and settings
==Patch v1.0.3 (6.12.2021)==
* Added anti-cheat
*Added anti-piracy verification
*Reports - now you can report another player through the button in the TAB window
*Team - added the ability to leave a team, and also fixed various bugs related to teams
*Quick Play - slightly reduced the chance that one of the team members will become a Killer
*Voice Chat - now Survivors can't hear Killers, and vice versa
*Experience - now you do not need to wait for the end of the match to gain experience if you have already won or lost
*Akasha - fixed the fact that sometimes the ability to use Blood Eye was blocked
*Akasha - fixed incorrect Akasha's voice when stunned
*Jars - radius of effect increased by 20%
*Picklock - fixed that it was possible to use a lockpick when you are the last Survivor, which could break the game
*Map Farm - reduced the chance of a map appearing in Quick Play (it used to be bigger than the rest)
*All Maps - further optimizations and fixes
*Settings - added Y-axis mouse inversion setting
*Various minor UI, gameplay and localization fixes
==Patch v1.0.2 (3.12.2021)==
* Localization - added Chinese Simplified, Chinese Traditional, Japanese and Korean
*Custom Games - added the ability for the custom game host to invite friends to the server using Steam Invites
*Team - increased the number of team members to 5, added the ability for the leader to create a server, and also unlocked the ability to customize your profile when you are in a team
*Survivors - when you get up from the ground or when you were rescued from the Hypnochair you will have a one-time protection against losing all health for 5 seconds
*Akasha - fixed a bug due to which the Survivor remains visible through walls after being detected by the Blood Eye
*All Maps - additional optimizations, fixes for getting stuck inside textures and holes in the ground
*Sounds - adjusted volume and various bug fixes
*Various small fixes and improvements
NOTE: Added Taiga "Baseball Star" skin as a secret.
==Patch v1.0.1 (2.12.2021)==
* Map House - lighting update and optimizations, floor sound fixes
* Map Abbey - small trees collision fixes
* Map Camp - lighting update and optimizations, fixes of inaccessible to the Killer places
*Hypnochair - fixed a bug related to the Survivor getting stuck inside the hypnochair
*Kate - fixed problems with the appearance of Gamer Girl skin in the game
*Igor - fixed Survivors not hearing Charge sound
*UI Server Browser - fixed the appearance of servers still loading
* UI Banners - fixes for the displayed information
* UI Exit to the main menu - fixed incorrect warning about the penalty for early exit when the player has already died or escaped
* Settings - fixed that sometimes settings are not saving
* Localization - many fixes for all languages
== Game Release v1.0.0 (30.11.2021) ==
* Initial Release of the Game
Category:Patch