Struct BattlefieldVehicleInfo

{| class="sortable darktable zebra" style="margin-left: 3.9em"
|+ 
! Field !! Type !! Description
|-
| x || || 
|-
| y || || 
|-
| name || || 
|-
| isOccupied || || 
|-
| atlas || || 
|-
| textureWidth || || 
|-
| textureHeight || || 
|-
| facing || || 
|-
| isPlayer || || 
|-
| isAlive || || 
|-
| shouldDrawBelowPlayerBlips || || 
|}