Escape Artist

Escape Artist
Use: Unskilled
use penalized. Macro skill.
Sample specializations: Types
of restraints (such as ropes, chains) This skill gives the character the
ability to manipulate her body so as to be able to slip free from otherwise
secure bonds by twisting, contorting, and writhing her body into a variety of
“impossible positions”. A character with this skill may attempt to escape from almost
any sort of confinement that physically restrains the body, so long as the
character is not completely immobilized. The skill also allows a character to
fit into and through spaces that would normally be too small or confined for a
character. The gamemaster should adjust the difficulty of any escape attempt if
it is occurring under any unusual conditions, such as if the character is
underwater, locked inside a steamer trunk, has a bundle of TNT strapped to her
body or is in any other way not operating under optimal conditions.
ESCAPE ARTIST CHART
Restraint Difficulty number
Ropes
10
Chains
12
Multiple
bindings +2 to highest DN
Size of space compared to character
Three-quarters
13
One-half
18
One-quarter
25