Tank Warfare (CTP2)

Tank Warfare is an advance in Call to Power II.
==Gameplay==
The introduction of s on the modern battlefield takes ground combat to a new level. With its combination of speed and firepower, the s is the most versatile and effective ground unit of the .
== Great Library entry ==
The primary thrust behind early tank developments was the quest for a well-armored assault vehicle that could effectively cross the muddy, uneven terrain of the World War I trench battle zones. Armed with large bore guns and light cannon, they could strike both infantry units and reinforced installations, delivering explosive damage. The Germans and Soviets were at the forefront of tank research throughout the Second World War, when tank warfare underwent its most rapid development. 
Germany's tank force was initially the most effective, due to its organization into rapid-moving formations that delivered unprecedented assault power. During the first two years of battle, 1939-41, the German tank units suffered no major setbacks. In 1943, Germany introduced the Panther tank. Armed with a 75-mm gun with more than twice the muzzle velocity of its predecessor, the Panther had great armor-piercing capabilities. They also introduced the formidable Tiger tank, with an 88-mm gun. The Soviet Union was the only allied force to meet the Germans head on. In 1944, they rolled out the Josef Stalin tank, armed with a 122-mm low-velocity gun.
After World War II, tanks were designed primarily to fight other tanks. Armies equipped them with larger, increasingly accurate guns, stronger, heavier armor and engines that were more powerful. Modern battle tanks weigh as much as 50 tons, but possess engines of strength, making them capable of road speeds of 30-40 mph.