Baphomet

Baphomet, also known as the Horned King and the Prince of Beasts, was an ancient demon.
== History ==
Baphomet was a fiend from an age long forgotten, and almost no record remains of his origins or history (although his name appears in some archaic prayers and incantations offered by sand elves to the Lord of the Wastes). It is not known (perhaps even Baphomet himself did not know) if he began as a mortal whose feral and debased nature led him to walk the path of a monster, or a wretched demon dissatisfied with his place determined to become something greater. He hated the gods and was eventually cursed for his blasphemies and cast into a black pit. It was said that after his descent, those who listened at the mouth of a decapitated bull's head could sometimes his voice whispering and would have their souls corrupted. Although he never achieved true godhood, Baphomet once had many followers and conquered the 600th abyssal realm, known as the Endless Maze. It was not just a name, the maze was truly endless - a dark sprawling labyrinth of twisted corridors and crumbling hallways, narrow crawlways barely a foot wide and grand vaulted promenades hundreds of feet tall all strewn with blood and mangled corpses. Above what seemed like a grey sky was in fact a vast stone ceiling, and through the passages prowled all kinds of slobbering damned things. There were savage minotaurs, as well as demonic crossbred monstrosities that Baphomet had crafted after countless centuries of horrific experimentation on demons and minotaurs (goristros, ghours, bulezaus, ankshars and more), the Lost (desperate forlorn mortals, often gnolls and humans, trapped and hoping in vain for escape) and worst of all the Misbegotten (horrific shrieking abominations that even Baphomet himself could not control). At some point the gods fell, Baphomet's realm was destroyed and he eventually fled to Godsfall in the hope that he could claim divinity.
== Description ==
Baphomet resembled a bulky, lumbering minotaur with a deformed face, hoofed feet and a bovine tail. He stood twelve feet tall, his muscular body covered in coarse matted black fur, and he carried a gigantic glaive. His large fiendish horns curved forward and downward, their sharp points stained with the lifeblood of countless victims. He was unthinkably brutal and vicious, a vile being who devoured innocents alive and commanded his followers to spread carnage and mayhem in his name, chaining victims and beheading them in short brutal sacrifices. He coveted the power of the gods, dreamed of forcing them to submit to his will, and obsessed over how he might wrest their power from them - in particular Greenbeard's dominion over beasts.
== In the Campaign ==
Vantis, Lannus and Rexxar were attacked by Baphomet after Vantis claimed Greenbeard's divinity from the dead god's corpse. They defeated and destroyed him.
== Unlocked Statistics Block ==
CR24 Baphomet - Large Outworlder32 (chaotic, evil, tanar'ri) 
HP560 Initiative+8 Speed60 AC39(T13,FF39) Abilities30,18,36,20,28,22 Saves+31+22+27
Glaive+42/+37/+32/+27(2d8+30/19-20/x3) and bite+34(d8+10) and gore+34(d8+10/19-20/x3) 
SQ Reach 10 (20 with glaive), darkvision, DR20/epic, immune electricity/maze/poison, minotaur's cunning, resistances (acid 10, fire immunity, cold 10), scent, trueseeing, SR38, telepathy, wild empathy+40, Bestial Curse (on helpless or grappled creature, DC32 will, on success d4 intelligence damage, failure reduces dex wis and cha to 10 and intelligence to 1, remove curse works within the day, otherwise you need break enchantment), stunning charge+43(4d8+25, DC39 fortitude or stunned for d4 rounds), Bellow (1/d4 rounds as a free action DC32 will save or panicked for 2d6 rounds), Breath Weapon (30 foot cone, 1/d4 rounds, 20d6 negative energy, reflex DC39 half, for creatures with the good subtype or aura of good class abilitities like clerics or paladins the damage is DC43 and damage 20d10)
Skills - Clamber+57, Handle Animal+41, Intimidate+41, Knowledge(nature)+42, Survival+44 Knowledge(the planes)+40, Perception+46, Stealth+39, Search+40, Sense Motive+44
Active Feats - Cleave, Improved Bull Rush, Power Attack, Track, Improved Sunder, Dark Speech(take d4 charisma damage, increase effective caster level of a spell by 1)
Passive Feats - Alertness, Multiattack,  Weapon Focus, Improved Critical (glaive, gore), Improved Initiative, Augmented Critical
Spell-like abilities: At will - animal growth and awakening, blasphemy, desecrate, detect good or law, dominate animal DC19, fly, greater dispel magic, greater teleport, passwall, shapechange, speak with animals, telekinesis DC31, unhallow, unholy aura DC24, unholy blight DC20 3/day - baleful polymorph DC21, maze 1/day - summon goristro
Category:Dead
Category:Outworlders
Category:Demons
Category:Unlocked Statistics Blocks