Galley/Ultima Ratio

Galley 	Galley 	Galley 	Galley 	Galley 	Galley 	Galley 	Galley 	Galley
 	
Fast and highly flexible attack craft, meant for interception, close-up harassing and scouting. Slowest rate of fire and movement speed, but has best turn speed, devastating attack, and no minimum range.
*Strong against buildings
*Weak against massed heavy warships	
Fast and highly flexible attack craft, meant for interception, close-up harassing and scouting. Slowest rate of fire and movement speed, but has best turn speed, devastating attack, and no minimum range.
*Strong against buildings
*Weak against massed heavy warships	
Fast and highly flexible attack craft, meant for interception, close-up harassing and scouting. Slowest rate of fire and movement speed, but has best turn speed, devastating attack, and no minimum range.
*Strong against buildings
*Weak against massed heavy warships	
Fast and highly flexible attack craft, meant for interception, close-up harassing and scouting. Slowest rate of fire and movement speed, but has best turn speed, devastating attack, and no minimum range.
*Strong against buildings
*Weak against massed heavy warships	
Fast and highly flexible attack craft, meant for interception, close-up harassing and scouting. Slowest rate of fire and movement speed, but has best turn speed, devastating attack, and no minimum range.
*Strong against buildings
*Weak against massed heavy warships	
Fast and highly flexible attack craft, meant for interception, close-up harassing and scouting. Slowest rate of fire and movement speed, but has best turn speed, devastating attack, and no minimum range.
*Strong against buildings
*Weak against massed heavy warships	
Fast and highly flexible attack craft, meant for interception, close-up harassing and scouting. Slowest rate of fire and movement speed, but has best turn speed, devastating attack, and no minimum range.
*Strong against buildings
*Weak against massed heavy warships	
Fast and highly flexible attack craft, meant for interception, close-up harassing and scouting. Slowest rate of fire and movement speed, but has best turn speed, devastating attack, and no minimum range.
*Strong against buildings
*Weak against massed heavy warships
Prereq: 	Build time	HP 	LOS 	Attack 	Attack speed	Movementspeed	 	
* 	10s(150t) 	160 	9 	37 	3.3s(50t) 	44 	 	
Cost 	Cost 	Cost 	Created from	Armour 	Weapon range	Specialty 	 	
Base 	Ramp 	Pop 	Created from	Armour 	Weapon range	Specialty 	 	
: 60: 30	: 2 	3 	 	6 	0–15 	
*Slow but flexible
*Armour-piercing
*Bonus damage versus buildings	 	
        	        	       	        	       	        	        	       	       
Category:Stats
Category:Ultima Ratio