Machina (Type-0 party member)

Machina is a playable character in Final Fantasy Type-0. He dual-wields a pair of drill-shaped rapiers. He favors melee fighting and his battle style is based on chaining fast combos, which enables him to exploit the Killsight function. 
As a melee player, Machina has the second highest HP after Nine. He has high defense, which helps him last longer in battles, whether solo or in a party. He is also good with magic, which are of help when facing long-ranged enemies.
Although his HP level, magic skill, MP level, strength, and defense are high, he is a slower character, although not as slow as Cinque and Jack. This makes him inefficient to use against some fast enemies. When in l'Cie Mode, Machina's movement hastens, but as a consequence he can't use magic.
==Stats==
Level 	HP 	MP 	Strength	Defense	Flame Magic	Ice Magic	Lightning Magic	Defense Magic
10 	433 	302	73 	64 	61 	63 	62 	58
20 	606 	347	83 	67 	66 	68 	67 	63
30 	764 	391	93 	69 	71 	73 	72 	68
40 	906 	436	103 	72 	76 	78 	77 	73
50 	1033	480	113 	74 	81 	83 	82 	78
60 	1144	525	123 	77 	86 	88 	87 	83
70 	1241	570	133 	79 	91 	93 	92 	88
80 	1322	614	143 	82 	96 	98 	97 	93
90 	1388	659	153 	84 	101 	103 	102 	98
99 	1435	694	162 	86 	105 	107 	106 	102
Ranking:	2nd 	4th	3rd 	3rd 	2nd 	4th 	3rd 	7th
==Abilities==
Machina is one of the better frontline attackers. Should he need healing, he can use Awakening that also empowers his attacks. Machina can drain HP from enemies with Siphon Sword and Dark Side, with Dark Side also possibly inflicting Stun. Dark Side consumes a decent amount of AG, but has good range. Machina's Cyclone Drive provides excellent DPS, allowing him to continuously attack until his AG runs out. It has quicker start-up if activated while attacking. Siphon Sword and Stunning Slash function similarly, but are weaker and consume more AG. Guardian Blades are expensive and can make landing Breaksights and Killsights difficult.
Ability 	Effect 	Obtained 	AP
() 	Increase movement speed. 	Learn Cyclone Drive: Power Up. 	2
Twinspell() 	Equip two spells at once. 	Learn Combo Bonus. 	5
Quick Draw II() 	Cast level II finishing magic. 	Learn Finishing Cast. 	15
Quick Draw III() 	Cast level III finishing magic. 	Learn Quick Draw II. 	30
Triple Slip() 	Execute up to three dodges in succession. 	Learn Accelerate. 	2
Slipstream() 	Execute any number of dodges in succession. 	Learn Triple Slip. 	3
Untouchable() 	Window for dodging increases. 	Learn Slipstream. 	5
() 	Check status of locked-on targets. 	Default 	Default
Finishing Cast() 	Cast finishing magic after a normal attack. 	Learn Twinspell. 	8
Combo Cast() 	Cast finishing magic after certain normal atacks. 	Learn Finishing Cast. 	9
Combo Bonus() 	Increase number of hits for normal attacks. 	Learn Dark Side: Targets Up. 	3
() 	Continue damaging enemies until user runs out of AG. 	Default 	Default
Cyclone Drive: Power Up() 	Increase power of Cyclone Drive. 	Default 	3
Cyclone Drive: Power Up II()	Further increase power of Cyclone Drive. 	Learn Cyclone Drive: Power Up. 	4
Finishing Blow() 	Add finishing kick to Cyclone Drive. 	Learn Cyclone Drive: Power Up II.	5
Finishing Blow: Crit Up() 	Increase critical hit rate of Cyclone Drive's finishing kick. 	Learn Finishing Blow. 	6
Cyclone Drive: AG Down() 	Reduce AG cost of Cyclone Drive. 	Learn Finishing Blow: Crit Up. 	8
() 	Restore all HP and turn all normal attacks into Furious Blades until user takes damage.	Learn Finishing Blow. 	4
Awakening: Power Up() 	Increase power of Furious Blades. 	Learn Awakening. 	6
Flinchproof Awakening() 	Awakening continues even after taking damage. 	Learn Awakening. 	4
Awakening: AG Down() 	Reduce AG cost of Awakening. 	Learn Awakening. 	8
() 	Strike with a high chance of inflicting Stun. 	Learn Cyclone Drive: Power Up II.	16
Stunning Slash: Effect Up() 	Increase stun rate of Stunning Slash. 	Learn Stunning Slash. 	6
Stunning Slash: AG Down() 	Reduce AG cost of Stunning Slash. 	Learn Stunning Slash: Effect Up. 	8
() 	Summon spinning swords that simultaneously attack and defend. 	Learn Stunning Slash: AG Down. 	4
Guardian Blades: AG Down() 	Reduce AG cost of Guardian Blades. 	Learn Guardian Blades. 	6
() 	Attack enemies and drain HP. 	Learn Cyclone Drive: Power Up II.	16
Siphon Sword: Power Up() 	Increase power of Siphon Sword. 	Learn Siphon Sword. 	6
Siphon Sword: AG Down() 	Reduce AG cost of Siphon Sword. 	Learn Siphon Sword: Power Up. 	8
 	Pierce multiple enemies in succession to drain HP and possibly inflict Stun. 	Learn Siphon Sword: AG Down. 	5
Dark Side: Crit Up() 	Increase critical hit rate of Dark Side. 	Learn Dark Side. 	8
Dark Side: Targets Up() 	Increase number of targets for Dark Side. 	Learn Dark Side: Crit Up. 	10
FF_Type-0 - Machina Spin Drive.jpg|Cyclone Drive (PSP).
MachinaAttacking.jpg|Guardian Blades (PSP).
==Equipment==
Machina's exclusive accessory is the Pluviale, which boosts his Defense by 30 and nullifies weather and terrain effects.
*Bolt Rapiers
*Argentic Rapiers
*Clockwork Blades
*Platinum Rapiers
*Rune Rapiers
*Mecha-Rapiers
*Ryujin Rapiers
*Corkscrew Rapiers
*Mythril Rapiers
*Twin Lævateinns
*Flametongues
*Icebrands
*Thunderslashes
*Twin Durandals
*Dreadnaughts
*Twin Excaliburs (ultimate weapon)
==Support Personnel==
Some Support Personnel in the HD version appear as Machina: Hiroshi Kamiya (Machina's Japanese VA), Kenichiro Yuji (Battle Director), Masato Kogure (Publicity Staff), and Yoshinori Kitase (Producer).
==Quests==
In Chapter 5, Machina leaves the party at the start of the second Free Time period and is unavailable for deployment until Chapter 7. Shortly before departing for "Capturing the Imperial Capital", he leaves the party again and is unplayable for Chapter 8. However, when replaying missions from the title screen, the player can deploy him as part of the roster.
Machina is the only player character to have his own mission: "Machina's Struggle".
==Quotes==
Category:Character gameplay in Final Fantasy Type-0