Vehicles/METAL STORM METALSTORM CLAN SUPERHEAVY TANK

==Description==
Slow, insanely durable and packing the sort of firepower that makes an Atlas look like a pop gun, these units are the ultimate line breakers or line holders.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Monolithic 	Big Bad: -1 Lance Resolve Per Round for All Enemies (Trait)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XXL (C) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=600 S=140	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Adv TC (C)
Sensors Tracker
BC Ballistic
BC Clustering
BC Critical
BC Tracking
BC Gunnery
BC Optics
BC Range
BC Extreme Range
BC Long Range
BC Medium Range
BC Short Range
BC Tactics	
Sides/Turret	Health	A=500 S=140	A=550 S=140	A=500 S=140
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
10x LBX AC5 (C)	
Right Side Tracks
Rear 	Health	 	A=500 S=140	
Rear 	Fixed 	 	
4x Ammo LBX5 CLUSTER
4x Ammo LBX5 SLUG
Structure (1)
Tracked Propulsion System
Engine XXL (C)
Engine Core 400
Coolant
Accurate Weapon - AC	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\Superheavys\Base\vehicle\vehicledef_METALSTORM_CLAN_SUPERHEAVY_TANK.json