Damyip Domination

Group Name: The Damyip Domination
Created by: Glen A. Larson and Jay P. Hailey
Appearance: 
ST-OM Banshee Squadron
====Damyip Step 1====
The Damyp are AI's.  They were created to defend the UR Damyip.  They had a war with the Lefyt and eventually won it. 
The Ur-Damyip are heavily tied to their own worlds bio-sphere, they get ick if they leave it for too long.  This has created a large awareness of ecology for the Ur-Damyip an their Children, the Damyip.
The Damyip did not want to exterminate the Lefyt out of hand. They were concerned that there may be long term ecological ramifications to this, so they set about occupying the Lefyt.
On order to do so they had to learn about the Lefyt. This created ever more demands of intelligence and awareness of social interactions among the Damyip. 
Eventually the Damyip learned enough to know their whole war was unnecessary and their occupation wa a bad idea. 
Then the Damyip encountered the Federation and the rest of know space and about panicked. Enemies far too numerous and powerful to confront, at least in the near term. 
However with their new awareness of social interactions and with help from Taraban the Federation, the Damyip attempted a new strategy to accomplish their goals.  Make friends. 
Once the Federation evinced a willingness to be friends and since the Federation had taken in the refugees from the Lefyt conquest, the Damyip have turned to the Federation and the Lefyt refugees to help them end their (literal) iron fisted domination of the Lefyt. 
This has become much messier than anyone expected. 
Both the Federation and the Damyip are eager to see their alliance succeed for different reasons.  The Damyip see the Federation and a network of friends as a way to gain buffers against threats to the Ur-Damyip. 
The Federation does not want a war against parnoid AIs. 
Federation Diplomats and commanders on scene and the Damyip leading the way in the new alliance see that the situation on the ground is more complex than just the basics described above.  But having friends works, so the Damyip and the Federation have the same goals.
The main point of contact for the Damyip Alliance is Damyip 14.1 in the Lefyt System. It has put the most work into social interaction and how to get along with humanoids.
The Damyip can and do share memories. Damyip core units spin off sub units to accomplish certain jobs and goals, and then periodically absorb the memories of each sub unit, ganing all the knowledge and experiences of that unit.
Which is why they can learn very quickly. 
Allied units are allowed in Damyip Space and to the Damyip homeworld if they chose to go. 
The Ur-Damyip are happy to meet new friends and to finally make a lasting peace with the Lefyt. 
But most of the alliance activity happens in the Lefyt System.  
This is where Starbase 1406 is under construction and under limited operation. 
This is because this is where its most convenient to concentrate faces and diplomatic activities. The rest of the Core Damyip wouyld be as happy to fade into the background and be obscure while Damyip 14.1 takes the lead. 
They are learning a LOT from their new friends - The Damyip have to upgrade themselves constantly to keep up.  The Current Debate among the Damyip is to ask just how large and intelligent a Damyip core unit can and should get.  Should the Damyip start spinning off more units to handle more specific areas of knowledge and exploration? 
Meanwhile,  Damyip 14.1 works on Stabilizing the Lefyt system and establishing a Damyip Squishy zone to be the next circle of defense and where they find new friends. 
====Some Damyip Subunits ====
Most Commonly encountered units
Infiltration BotsThese are Damyip units designed to be indistinguishable from Lefyt individuals. This is where Damyip 14.1 really cut its teeth in learning the subtleties of social interactions. 
The first few iterations of these were hilarious failures, but with the help of Lefyt who found it an interesting problem, Damyip 14.1 finally made good ones and they got better and better.  
The numbers of these have gone way down since the alliance but can still be found working to infiltrate criminal organizations. After all if an infiltration bot gets murdered for being a traitor, he or she can be reincarnated, something undercover lefyt law enforcement agents can't do. 
Infiltration bots are shading the line between technology and biology.  They are much weaker and less robust than Occupation Bots, but are more robust than the typical Lefyt. 
Crew UnitsBased on Infiltration Bots.  Damyip 14.1 thinks it's important for Damyip to have faces and personalities for their humanoid friends to bond with. So it remodeled Infiltration bots to be the humanoid face of the Damyip.  Crew Units are colored hunter orange, with geometric deigns on the scalp and down the sides of the face neck and chest about where a Trill has spots. These are small (The size of a pencil eraser approximately) and multi-colored.  They'll have a unique pattern of large spots on the left cheek of the face.  Damyip and other AI can easily tell one crew unit apart from the next, as the "Lucky Charms" are random in placement, sequence and color. Humanoids can tell the difference, too, but subconsciously. 
These units fill a variety of roles and are enlisting in Starfleet and local Law enforcment to help their friends. 
Occupation BotsHumanoid robots. Obviouly robots.  Used as occupation and law enforcement troops.  Being retired except in small numbers to act as swat teams and heavy security for friends. 
Occupation support botsTrucks, cars, repair bots, all sorts of equipment needed for an occupation. All being retired. Damyip 14 is replacing obviously military inspired gear with more civilian looking support bots. 
Repair/contruction Bots:Used in the ship yards, these do a number of specalized jobs. They resemble technological insects.  The ones used by Damyip 14.1 at Starbase 1406 are cartoonish and have faces. They have bright colors and are rounded.  The older ones used at Damyip 14.1's space city were built to be solely functional, although some will have cute faces or slogans spray painted on them. 
The ones in Damyip space are very insectoid and technological, perhaps even a little threatening to humanoids.  This is due to being built with no regard for humanoid interaction.  
If a humanoid is discovered in a rearward Damyip shipyard or construction facility they might find evil looking insectoid robots escorting them to a safe place. 
ShipsCurrently the Damyip have Frigate and Escort Bots, designed to secure their space. These are updated designs.  The Damyip are working on more upgrades to maintain partiy with Starfleet, and the Klingon or Bendarri Empire. 
There are plans for cruiser-bots of various sizes, but Damyip 14.1 has proposed leaving exploration and patrols cruisers to Starfleet and the Lefyt with Damyip assistance and focusing Damyip ship building to defensive starships. 
Each Frigate and Escort bot carries subsidary robots to help it with various tasks on a human scale. 
Each type has a "B" model which has a life support and shuttle bay module to help carry humanoid friends in case of some specific need.  
Usually frigates or escorts will travel in trios with one of the group being a "B" model. 
Older warships have been withdrawn and are being scrapped out. 
Freighters and support ships are still used from all different eras of design philosophy. There's no point in retiring them until they are used up. 
As with Frigate and Escort bots a Freighter-bot will have it's own compliment of construction and action bots to accomplish needed tasks. 
Entire runs of troop transport and assault bots as well as ground attack and fleet defense bots were created during the run up to and the invasion and occupation of the Lefyt.  These are almost all retired and getting recycled.  Some have been adapted into other roles and then used up in those roles. 
The Damyip are hard at work building a "Starliner" bot - this is a ship that carries enough of the Ur-Damyip ecosystem along so that Ur-Damyip can travel comfortably for long periods.  But this needs to be a large ship and creating the terrarium properly is a finicky process. 
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As some of the bots have grown more complex and developed relationships with Lefyt individuals, this has started a large debate. Is a friendship between a Crew Unit and a Lefyt person a friendship between just that unit or the Damyip as a whole?  How much to Lefyt people really understand how different the identity of the Damyip is compared to their own. 
The Damyip have avoided this question by keeping Damyip friends where they are, notwithdstanding upgrades or in occasions where a Damyip "friend" has fallen to violence, recreating the specific friend identity in a new housing.
How much does Damyip 14 feel friendships that its sub units form? How different is Damyip 14 from it's sub units. 
Damyip 14 doesn't even know at this point.  Its something the Damyip consider and chew over from time to time. 
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Category:ST-OM
Category:Banshee Squadron