Silvaist Philosophy

== Core tenants ==
# Restore and preserve the wilderness to its original state, free from player-made griefing
# Keep nature’s balance, by replanting trees and breeding back the animals you kill.
# Restore ancient ruins or make them part of the surrounding nature, turning them into nature filled ruins. Let the trees grow inside of the houses, and let the roses flower on top of their streets.
== More info ==
Silvaism is a philosophy that emphasizes the importance of preserving and protecting the natural wilderness on the server. It encourages players to take an active role in restoring and preserving the wilderness to its original state, free from player-made griefing. The philosophy promotes a deep connection and respect for nature and the environment, encouraging players to appreciate and enjoy the beauty of the natural world.
One of the core tenets of Silvaism is sustainable and responsible resource management. The philosophy encourages players to use resources in a way that is both efficient and sustainable, with the goal of preserving the natural wilderness for future generations to enjoy.
Silvaism also promotes collaboration and cooperation among players in preserving the natural wilderness. It encourages players to work together to restore and protect the wilderness, and to share ideas and strategies for effective preservation.
Overall, Silvaism aims to foster a community of players who are dedicated to preserving the natural wilderness and promoting its beauty and value to the server. It encourages players to take an active role in protecting the environment and preserving the natural world for future generations.
Category:Lore
Category:Philosophy
Category:Traveler's Era