Moon Druid

== Moon Druid ==
Guided by lunar light, the Moon Druid protects her allies by creating Lunar Tiles on the field of battle.
=== Skill: ===
* Lunar Beam(Battle Skill):Create a protective tile that restores [25/50/100/200/400] hp at the start of each turn {Rank R}
** Skill Range: 3-Tiles
** Cool-down: 3
* Stellar Prayer(Limit Break): Shield all allies for [50/100/150/200/250] and [25/45/55/65/85] per rank. {Rank N}
** Break Range: Whole Map
** Pattern: Heal All (allies)
* Passives:
** Resistance: Increase in-battle magic by +[10/20/30/40/50] (Flat amount). {Rank R}
** Stalwart: Increase in-battle HP by +[40/80/120/160/200] (Flat amount). {Rank N}
** Magic Aura: Allies within 2 tiles gain +[5/10/15/20/25]% bonus magic. {Rank E}
** Healing Aura: Allies within 2 tiles are shielded for [10/15/20/30/40] HP at the start of your turn. {Rank M}
** Charisma Aura: Allies within 2 tiles gain+[5/6/7/8/10]% hit and crit. {Rank M}
** Lighter Armor: Increase in-battle movement by +[1]. {Rank L}
=== Tips: ===
* The Moon Druid's Lunar Beam lasts for 3 turns, allowing her to continue healing her allies even when she attacks.
* She is strongest at night when she harnesses the power of the moon.
* Her attack is significantly higher than the Priests; do not underestimate her in battle.
* She is dangerously strong - exercise caution when using her.
=== Tactics: ===
Even with higher attack than that of a Priest, the Moon Druid doesn't stand out with her Tile based healing ability.
With good auras, she makes a good support type unit when among her allies.
The moon druid is quite strong, lessening the need for tactics with this unit.
=== Max Stats: ===
These are the max stats attainable through boosting at each ranks. (inventory not included)
==Gallery==
The Moon Druid.png|The Moon Druid
Druid.jpg
Moon Druid.jpg
Druid Concept.jpg|Moon Druid Concept
Druid Toon Concept.jpg|Druid Toon Concept
Category:Heroes
Category:Human