Transform

Transforming is an act that permanently turns a card into a random different card. It is usually done through certain Relics and Events.
==Rules and mechanics==
* Every eligible card has the same chance to be picked. A card is just as likely to become a as it is a .
* A will only transform into another .
* A card cannot transform into the same card.
* Cannot transform a card into a Basic card.
* A colored (i.e. character-specific) card will only turn into another card of the same color. This means that, under normal circumstances, the player would only receive a card of their current character.
** does not affect transforms, as it only affects combat rewards.
** Diverse and similar modifiers do allow a card to transform into another color.
* Colorless Cards will only transform into another colorless card.
** They cannot transform into Special cards.
* Mechanically, the old card is removed and the new card is added to your Deck. Because of this, the rules and effects for card removal/add are applied:
** Cards that cannot be removed, such as Bottled cards, , and , cannot be transformed.
** An card will not (normally) transform into an Upgraded card, since the original was removed and replaced.
** , , and will upgrade the new card, since it is added to your deck.
** and will trigger if you Transform a , since a new is added.
** Hoarder modifier will add 3 copies instead of 1.
==Sources of Transform==
===Relics===
* 
* 
===Events===
====Common Events====
* Designer In-Spire
* Transmogrifier
====Act 1====
* Neow
* Living Wall
====Act 2====
* Augmenter
Category:Game Mechanics