Danleor's Dungeon Chains (Magic Chain)

Hundreds of years ago, there lived a great wizard named Danleor who created dozens of sets of magical dungeon chains, which he used to confine his numerous and unusual enemies. Some of these enchanted shackles have survived the centuries to the present.
Individual sets of chains vary in power and effectiveness; the stronger ones are noticeably thicker and sturdier than the weaker ones. The iron chains and shackles are built to confine any creature from hill giant to halfling in size, and Danleor's dungeon chains weigh so heavily on captives that they are almost totally immobilized. To find the strength of the chains discovered, roll on the table below. 
Danleor's dungeon chains are much too heavy to be thrown or otherwise used as weapons. Anyone, aside from the chains' captive, may open the magic shackles, if the command word is known. In some of Danleor's ancient records, which are now kept by an isolated clan of elves, there is mention of strange dungeon chains that are particularly effective against undead, and others which are actually sized to hold larger giants. To date, however, none of these have been discovered. 
Roll 	Strength of Danleor's Dungeon Chains
01-30 	Restrains up to 17 Strength.
31 -60	Restrains up to 18/00 Strength.
61-90 	Restrains up to 19 Strength, prevents captive from becoming gaseous. (Strength 19, Type I.)
91-97 	Restrains up to 19 Strength, prevents captive from becoming gaseous, escaping to the Astral or Ethereal Planes, teleporting, or using dimension door, (Strength 19, Type II.)
98-00 	Restrains up to 20 Strength, prevents captive from escaping by any means short of a wish.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Chains