Main Tunnel

== Introduction ==
The Main Tunnel is the central tunnel in Run 3. It is sixty-five levels long (more than the sixty-two levels of Run 2), and can be played with every character. The Main Tunnel is the longest tunnel and has eight side tunnels branching directly off of it: the Winter Games, the Low-power Tunnel, the M-Tunnel, the Box Storage Area, the U-Tunnel, the B-Tunnel, the G-Tunnel, and the L-Tunnel. The Main Tunnel begins at the Planet.
A list of all the levels of the Main Tunnel can be found here.
== Gameplay ==
The Main Tunnel is the longest tunnel in the game. The first 4 levels are tutorial levels, with small gaps and little to no requirement to switch gravity. From then on they become harder as the player progresses through the tunnel, with more Crumbling tiles, larger gaps, and more need to switch gravity. The main tunnel uses only Normal tiles, crumbling tiles, and holes (not including the barrier in Level 1, which is not found in any of the other levels in the Main Tunnel).
The color of the levels in the Main Tunnel changes every ten levels. Levels 1-10 are dark blue, levels 11-20 are light blue/cyan, levels 21-30 are light green, levels 31-40 are yellow, levels 41-50 are shades of orange, and all the levels after 50 are random colors.
Level 1 is the entrance to the tunnel. There is a gray and yellow striped barrier that blocks your access to the tunnels. Upon approaching the barrier, a warning will appear across the bottom of the screen:
Attention citizen: This area is restricted. For your own safety, turn around now.
And there will be another line on the bottom, saying:
Press up or space to jump.
This is the only time the controls are ever told to the player. 
== Plot ==
There are six cutscenes in this tunnel. More information can be found on the Story page.
=== Coming Through ===
After beating Level 10 with the Runner, a cutscene will begin featuring her and the Skater. He is skating and accidentally makes the Runner drop the Galaxy Map. After a few failed attempts to grab the map, the Runner and Skater both jump at the same time and flip around to land on the ceiling. At last, they get back the map. The Skater almost immediately leaves for skating, without even introducing himself.
=== Heavy Sleeper ===
After beating Level 40, a rather unique cutscene will begin. The Skater has just finished Level 40 and runs into the sleeping Lizard. He starts to apologize to the Lizard, saying he was caught off guard when the gravity changed. Then he realizes that the Lizard is fast asleep, and moves on.
=== Change the Subject ===
After beating Level 65, the Pastafarian will appear catching up to the Skater, wanting to thank him for getting her a new spoon and then the Skater says to talk hobbies and asks her what she does. She likes cooking, reading, and knife throwing. Then the Pastafarian decides to show the Skater how to throw a knife with her spoon as an example and the camera zooms farther away from them.
=== Planet Missing ===
Clicking on the glowing Planet icon will initiate a cutscene showing a conversation between the Pastafarian and the Duplicator. The cutscene shows the two characters discovering that the Planet has disappeared, and takes place where they first entered the tunnels, Level 1. It is implied that this is the first time that any of the characters realized that the Planet was gone.
Note: You need to beat 50 levels (Including Level 40) to see this cutscene.
=== Planet Stolen ===
Upon clicking on U-1, a cutscene will begin showing a discussion between the Duplicator and the Runner about the strange disappearance of the Planet. The Duplicator tells the Runner that the Planet is gone, yet she only says "It'll come back." Then the Duplicator accuses the Runner of being the one who stole the planet, to which the Runner responds, "I think I'll ignore that entirely," and the two proceed to map out the next tunnel.
=== Friendly Greeting ===
After finding the Pastafarian, the Angel asks if she misses her weird cult. The Pastafarian asks if those questions lead to anything, or is it just a friendly greeting. Then, the Angel tells her that he found a way home. She decides to accompany him in order to teach him to be more polite. Then the Angel says that she looks stupid when she runs.
== Difficulty ==
Sandbox
Very easy
Easy
Not too easy
Almost medium
Medium
Over medium
Above medium
Fairly hard
Hard
Extra hard
Insanely hard
Hell
===Difficulty of Main Tunnel Levels 1-20===
	 	 	 	 	 							
	4	8	2	3	3							
===Difficulty of Main Tunnel Levels 21-40===
		 	 	 	 	 	 	 				
		3	6	6	2	1	1	1				
===Difficulty of Main Tunnel Levels 41-65===
					 	 	 	 	 	 		
					4	2	2	11	5	1		
== Achievements ==
There are 13 achievements in this tunnel. Most of which can only be obtained on the latest flash version.
=== Hat Trick ===
As the Gentleman, beat Level 2 with only the jump button.
=== Dodge the Squares ===
As the Runner, complete Level 4 without jumping or dislodging any tiles.
=== Sleep-Skating ===
As the Skater, beat Level 7 without moving sideways or jumping. (There is a trick to this; it isn't random.)
=== Isn't That Cheating? ===
Beat Level 8 without pressing anything during the second half of the level.
=== Stick the Landing ===
Use the Gentleman’s magnet at least once on Level 10, then beat the level without dislodging the tiles.
=== Keep It Simple ===
Simplify Level 17 by removing the crumbling tiles.
=== The Conscientious Lagomorph ===
As the Bunny, complete Level 25 without pressing the jump button or dislodging tiles. (Bouncing is fine.)
=== Coming Full Circle ===
As the Runner, travel all the way around Level 35.
=== The Conscientious Lizard ===
Complete Level 40 without dislodging any tiles.
=== A Bumpy Ride ===
Dislodge at least 40 tiles in Level 53.
=== Grinding the Tunnel (Into Dust) ===
As the Skater, dislodge all the crumbling tiles in Level 59.
=== Angry Green Thing ===
As the Lizard, dislodge all the crumbling tiles in Level 63.
=== Boldly Gone ===
Complete Level 65.
== Trivia ==
*Player's thoughts on the Main Tunnels name: "I've definitely used both. Neither is an 'official' name, by which I mean the Runner doesn't use either.She would probably call it the 'Entrance" or the 'Spine' or the 'Throughfare'."
*All levels of this tunnel can be beaten jumpless with the Bunny.
*Although it only mentions up and space, Z, X, Numpad8, <, and W are all bound to jump as well.
*This and Launch Site C are the only levels to have a barrier.
== Gallery ==
L1.png|Level 1
L2.png|Level 2
L3.png|Level 3
L4.png|Level 4
L5.png|Level 5
L6.png|Level 6
L7.png|Level 7
L8.png|Level 8
L9.png|Level 9
L10.png|Level 10
L11.png|Level 11
L12.png|Level 12
L13.png|Level 13
L14.png|Level 14
L15.png|Level 15
Level 16.png|Level 16
L17.png|Level 17
L18.png|Level 18
Level 19.PNG|Level 19
Level 20.PNG|Level 20
Level 21.PNG|Level 21
Level 22.PNG|Level 22
Level 24.PNG|Level 23
L24.png|Level 24
L25.png|Level 25
L26.png|Level 26
Level 27.PNG|Level 27
L28.png|Level 28
L29.png|Level 29
L30.png|Level 30
L31.png|Level 31
L32-0.png|Level 32
L33.png|Level 33
L34.png|Level 34
Level 35.PNG|Level 35
Level 36.png|Level 36
Level 37.png|Level 37
Level 38.png|Level 38
Level 39.png|Level 39
Level 40.png|Level 40
Level 41.png|Level 41
Level 42.png|Level 42
Level 43.png|Level 43
Level 44.png|Level 44
Level 45.png|Level 45
Level 46.png|Level 46
Level 47.png|Level 47
Level 48.png|Level 48
Level 49.png|Level 49
Level 50.png|Level 50
Level 51.PNG|Level 51
Level 52.png|Level 52
Level error.png|Level 53
Level 54.png|Level 54
Level 55.png|Level 55
Level 56.png|Level 56
Level 57.png|Level 57
Level 58.png|Level 58
Level 59.png|Level 59
Level 60.png|Level 60
Level 61.png|Level 61
Level 62.png|Level 62
Level 53.png|Level 63
Level 64.png|Level 64
Level 65.png|Level 65
Category:Tunnel
Category:Data