Chronomancer

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==Summary==
The Chronomancer is a Unit from Totally Accurate Battle Simulator, introduced as a member of the Good Faction, the Chronomancer is the strongest of its Faction. The Chronomancer has the ability to stop its opponents in time upon hitting them. The Chronomancer was also one of the two first units introduced that were capable of transforming itself. 
==Powers and Stats==
Tier: , higher when transformed
Name: Chronomancer 
Origin: Totally Accurate Battle Simulator
Gender: Wobbler
Age: Varies
Classification: Good Faction Unit
Powers and Abilities: Superhuman Physical Characteristics, Time Manipulation (Can stop its opponents in time upon hitting them), Transformation (Can transform into its stronger form), Flight, Light Manipulation (Transforms in a massive burst of light), Healing (When transforming they recover all HP), Resistance to Fear Manipulation (Powerful units are typically more resistant to fear than fodder units), Minor Resistance to Poison Manipulation (Powerful units can take more poison darts or potions to get dizzy and start falling on the ground from their status effect inducement, though still take damage like normal from both)
Attack Potency: City Block level (equal to the Void Monarch and has a higher unit cost than Thor and the Mammoth), higher when transformed (Can charge its shots when transformed. Comparable to Transformed Void Monarch)
Speed: Likely Supersonic+ (Can keep up with the likes of Painters, who can dodge tank shells, Comparable to Samurai, who can deflect bullets from Muskets and Gatling Guns)
Lifting Strength: Likely Class 10 (Shouldn't be too far behind Bank Robbers, who can lift large safes)
Striking Strength: City Block level
Durability: City Block level (Comparable to its AP, Can take hits from other boss units and contend with the Void Monarch)
Stamina: Superhuman (Can keep fighting through a lot of damage. Can repeatedly throw attacks without tiring)
Range: Several Meters with projectiles
Standard Equipment: None notable
Intelligence: Unknown. At least Above Average in combat (They should at least have very basic knowledge on combat as they can compete with other trained units)
Weaknesses: Often run directly into conflict without any tactical thinking
==Notable Matchups==
Victories: 
Losses: 
Inconclusive: 
Category:Totally Accurate Battle Simulator
Category:Characters
Category:Game Characters
Category:Video Game Characters
Category:Humans
Category:Warriors
Category:Time Users
Category:Transformation Users
Category:Flight Users
Category:Light Users
Category:Wizards