120691-a-returning-player-with-questions

== Content ==
			
Hello all,
 
I played for a few weeks when the game launched, and got to level 27.
 
I just came back to have a look around, and I was wondering if anyone could help me with some questions?
 
* What did I miss with Drops 1, 2 and 3? Did they have a lot of cool stuff? How did they go?
* All these updates I missed - what proportion of the content/fixes were aimed at max level? It would be a shame if I had to grind all the way through to endgame before seeing anything 'new'.
* How do you feel about the state of the game right now in general? 	
----
			
I will answer your view points from a person that is max level, is in a guild that raids 9 hours a week. I do not play too much on off raid nights due to spending time with my family and playing rec league sports.
 
As far as things you missed. A lot of it was aimed at max level. A new pvp battleground, some new daily zones, and max level questing zones for story and the such. Some of the big things you get at the lower level are the quality of life stuff, especially with the rune system at low levels. They also made the attunement process a little easier due to allowing the world bosses you may kill as you level to instantly count for it and lowering the dungeon medal requirement to just having to complete the dungeon now.
 
As far as the state of the game. I feel quite satisfied with it from the aspect of the content and time I put in the game. I really do not have many complaints. I do hear that the PvP can still use some work and it would be nice to see a flourishing pvp game even if I do not play it. I believe that removing the 40 man raids and sticking with one size at 20 will be a great help to the raiding scene as it will take a lot of stress off guilds having to recruit and maintain a roster of over 40 raiders. I am really excited for Drop 4 as it brings in a lot more QoL changes and some fixes to the somewhat weird itemization you can see while leveling up and gearing up at early max level. If Drop 4 goes smoothly and Drop 5 continues the route of the last 2, I believe the game will be in an extremely good place and should be able to bring in and retain a lot of new people or the people that quit.
 
My 2cents.	
----
			
{| class="blockquote"
I will answer your view points from a person that is max level, is in a guild that raids 9 hours a week. I do not play too much on off raid nights due to spending time with my family and playing rec league sports.
 
As far as things you missed. A lot of it was aimed at max level. A new pvp battleground, some new daily zones, and max level questing zones for story and the such. Some of the big things you get at the lower level are the quality of life stuff, especially with the rune system at low levels. They also made the attunement process a little easier due to allowing the world bosses you may kill as you level to instantly count for it and lowering the dungeon medal requirement to just having to complete the dungeon now.
 
As far as the state of the game. I feel quite satisfied with it from the aspect of the content and time I put in the game. I really do not have many complaints. I do hear that the PvP can still use some work and it would be nice to see a flourishing pvp game even if I do not play it. I believe that removing the 40 man raids and sticking with one size at 20 will be a great help to the raiding scene as it will take a lot of stress off guilds having to recruit and maintain a roster of over 40 raiders. I am really excited for Drop 4 as it brings in a lot more QoL changes and some fixes to the somewhat weird itemization you can see while leveling up and gearing up at early max level. If Drop 4 goes smoothly and Drop 5 continues the route of the last 2, I believe the game will be in an extremely good place and should be able to bring in and retain a lot of new people or the people that quit.
 
My 2cents.
----
			
Welcome back Drake :) !
 
{| class="blockquote"
[...]
 
2) All these updates I missed - what proportion of the content/fixes were aimed at max level? It would be a shame if I had to grind all the way through to endgame before seeing anything 'new'.
 
3) How do you feel about the state of the game right now in general? 
----