Arena

The Arena is a combat stadium where players can test their units in battle against each other.
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==Arena Battles==
The Arena is a combat stadium where players can test their units in battle against each other. Each battle consumes an Arena Orb. Arena Orbs are recovered once per hour. 
Every Arena Battle you win, you receive Arena Battle Points, or ABP, as well as up to 3 Colosseum tickets. There is a ladder ranking according to ABP achieved and each time you rank up, you can get special rewards for that rank.
Once a player has reached the Thanatos rank, they may climb up the Arena ladder again to receive another set of rewards.
===Arena AI===
Each unit in Brave Frontier has an associated Arena AI which determines the chances of them firing off their BB/SBB. If a unit fails to meet certain conditions, their default action will be a normal attack. In total, there are 13 known AI for all units.
*List of Units with Arena Type 1
*List of Units with Arena Type 2
*List of Units with Arena Type 3
*List of Units with Arena Type 4
*List of Units with Arena Type 5
*List of Units with Arena Type 6
*List of Units with Arena Type 7
*List of Units with Arena Type 8
*List of Units with Arena Type 9
*List of Units with Arena Type 10
*List of Units with Arena Type 11
*List of Units with Arena Type 12
*List of Units with Arena Type 13
==Arena Battle Rules==
During an Arena battle, you are not allowed to:
*Control your units during battle. What the units do is essentially up to them.
*Use any items during the battle, except for Spheres that are equipped onto your units.
Victory goes to the squad able to knock out all members of the opposing squad within the time limit.
If neither team is defeated within the time limit, the winning team will be decided according to the following sequence of conditions:
#The team with the higher number of surviving Units.
#The team with the more remaining HP.
#The team that inflicted the more total damage.
===Random Rules===
As the title suggests, you can add a random rule to an Arena match. What rule is activated is random and will vary between matches. Note that random rules may not show up during a match. You will gain additional points when you win with a random rule. A brief explanation of possible random rules is shown below.
<tabber>
Restrictions=
These restrict certain abilities.
*This disables both teams from using Brave Burst or Super Brave Burst.
*This disables the Leader Skill for both teams.
*This disables all spheres on both teams.
|-|
Advantages=
These rules give certain units an advantage when starting a match. The advantage is a 50% boost to HP, Atk, Def and Rec.
|-|Others=
*Both teams start with empty BB gauges instead of half-full.
*The Atk stat of both teams is halved.
*Some members from both teams start with a random status ailment
</tabber>
==Arena Battle Points==
Arena Battle Points (ABP) increases with victories in Arena battles and decreases with defeats. 
You can get more ABP by defeating players with a higher ABP rank than that of your own. You must also be careful as you will lose more ABP if you lose to an opponent whose ABP is lower than your own. The max amount of ABP obtainable before bonuses are applied is 200 while the minimum amount is 10. Defeating an opponent with 3000 ABP higher than your own will yield 200 points.
The amount of ABP obtained after you win a battle is affected by how many surviving units you have on your team, your total amount of remaining HP and the total damage that your team inflicted. This also applies to how much ABP you lose when you are defeated by the opponent's team.
ABP only go up or down when a player attacks another player. Defensive wins or losses do not affect ABP.
==Summoner Rank==
You can increase your Summoner Rank by accumulating a certain amount of ABP. You will get a special reward when you reach a new rank for the first time, so aim to rank up by actively participating in Arena battles. Your rank can go down if you lose once more after reaching 0 ABP, so be careful. Go to Arena Rewards for the rewards and ranks.
==Battle Interruptions==
Arena battle results are predetermined before the battle starts. If the App terminates during an Arena battle, the results will be tallied as a loss.
Too many terminations in a short amount of time will cause your arena orbs to stop regenerating until you level up or spend a gem to refill them.
==Arena HP Bonus==
Units used in Arena and Vortex Arena that are Omni+ Boosted receive a multiplier to their total HP stat. This ignores the internal HP cap of 99,999 and is applied last in stat calculation, rounded down.
Omni+ Level	HP Multiplier
Omni+1 	1.25x multiplier
Omni+2 	1.4x multiplier
Omni+3 	1.55x multiplier
==Balancing Updates==
Balancing Updates from v.1.13.30:
*Healing will be capped at 20,000 HP.
*Passive, non-conditional “resistance against 1 KO attack” effects (eg. Sae’s LS, Yggdrasil Edict) will be limited to a max of 2 times.
*Passive, conditional “resistance against 1 KO attack” effects (eg. Blaze’s ES, Yggdrasil Edict) will also be limited to a max of 2 times.
**Example: Using Blaze (ES and SP option) equipped with Yggdrasil Edict will trigger a maximum of 4 “resistance against 1 KO attack” effects.
Balancing Updates from v.2.16.0:
*The chance to reduce damage to 1 is now capped at 40%.
==Arena Rankings==
The following leaderboard data was taken on April 26 2022, one day before the Global servers closed on April 27 2022.
Rank	Player 	Total Accumulated ABP	Win 	Lose	W/L Ratio
1 	Pryde 	67,545,718 pt 	66747	296 	99.56%
2 	TheXPlay	67,544,630 pt 	64657	203 	99.69%
3 	pikafoo 	67,493,091 pt 	57814	409 	99.29%
4 	ShooTal 	67,359,491 pt 	69874	870 	98.75%
5 	Ω 	66,464,481 pt 	80440	678 	99.16%
6 	BR@ND1$H	66,199,876 pt 	56924	62 	99.90%
7 	Mr. H5 	66,042,772 pt 	59649	603 	99.00%
8 	Amarking	63,358,391 pt 	51211	132 	99.74%
9 	DKK1000 	62,118,871 pt 	49627	277 	99.44%
10 	ErikC 	61,771,950 pt 	52581	602 	98.87%
11 	Diamonds	61,366,888 pt 	65419	1063	98.40%
12 	Viper007	58,800,316 pt 	55735	89 	99.84%
13 	Ashman 	57,781,706 pt 	58799	350 	99.40%
14 	༺Д§ƒ༻ 	56,355,775 pt 	44895	162 	99.64%
15 	4inarow 	56,297,578 pt 	42779	142 	99.67%
16 	odd odd 	55,440,530 pt 	56556	596 	98.96%
17 	Zidane 	54,754,956 pt 	52310	389 	99.26%
18 	Jennie 	52,881,737 pt 	56950	155 	99.73%
19 	ABySsal 	52,055,937 pt 	55337	198 	99.64%
20 	DeMoN 	51,813,390 pt 	56567	510 	99.10%
21 	KiNgZ 	50,870,228 pt 	53321	136 	99.75%
22 	Sana 	50,750,596 pt 	23209	57 	99.76%
23 	Garnet 	50,489,277 pt 	44521	235 	99.47%
24 	Ihiw 	47,736,329 pt 	54853	807 	98.55%
25 	Stopa 	47,400,417 pt 	55103	415 	99.25%
26 	BluuArc 	46,613,618 pt 	54377	831 	98.50%
27 	PhantomX	46,611,647 pt 	54884	214 	99.61%
28 	Smoogs 	46,565,376 pt 	54529	1474	97.37%
29 	ClaudinX	46,012,650 pt 	48797	525 	98.94%
30 	XW 	45,940,590 pt 	49861	433 	99.14%