Forge of Storms/Denmark

Faction Overview	/Strategic Overview/
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Denmark have the Power of the Vikings.
==Game Info==
===National bonuses===
Starting government: Sovereignty
*Expansionist: Cities cost 75% cheaper
*Imperial Reach: May build one more city beyond the normal limit, bonus city begin with 1st civics upgrade
*Navigators: Barracks units and citizens move 25% faster
===Unique units===
{| style="width: 100%;"	
Denmark have the Power of the Vikings.
==Game Info==
===National bonuses===
Starting government: Sovereignty
*Expansionist: Cities cost 75% cheaper
*Imperial Reach: May build one more city beyond the normal limit, bonus city begin with 1st civics upgrade
*Navigators: Barracks units and citizens move 25% faster
===Unique units===
{| style="width: 100%;"	
Denmark have the Power of the Vikings.
==Game Info==
===National bonuses===
Starting government: Sovereignty
*Expansionist: Cities cost 75% cheaper
*Imperial Reach: May build one more city beyond the normal limit, bonus city begin with 1st civics upgrade
*Navigators: Barracks units and citizens move 25% faster
===Unique units===
{| style="width: 100%;"	
Land:
*Indelningsverks
*Lantvarns
*Mornerska Hussar,
*Finska Auxilliary	
Naval:
*Frigate
*Heavy Frigate => Ship of the Line
*(empty)
*Kanonchalup - slower but deals added damage to all small vessels.
*Fire Vessel
Category:Forge of Storms factions