Alexis Alexander

General Alexis Alexander is a 4-star general in the US Marine Corps during the GLA Conflict.
==Background==
As a logistics staffer in the Second Korean War, Alexander attracted the notice of her superiors with her ability to acquire almost anything. Alexander harnessed this ability further to win a scholarship, followed by a long and distinguished career in the Marines. During the earlier stages of the GLA conflict, Alexander developed a tiered system of defenses that did not allow a single strike on her supply columns. Alexander became known for her strong emphasis on resource acquisition and defense in the early stages of a conflict, going on the offensive only when she has overwhelming firepower that was untouchable by the enemy. She is primary antagonist in faction USA against China Infantry General Shin Fai. Followed by General Granger (Secondary antagonist in faction USA).Generals: Zero Hour manual
The 42 year oldGenerals Zero Hour, generals.csf, GUI:BioDOBEntry_Pos3 General Alexander is stationed at Camp Franklin, Belfast, Maine, USA, with the Class Number 07121969-HB.
==Arsenal==
=== Overview ===
Alexis Alexander controls an arsenal of efficient, unstoppable superweapons and almost-unstoppable Aurora bombers, all protected by what is arguably the best defense structure in the game. While her superweapon attacks are devastating, she lacks the ability to launch an effective ground attack. Her ability to hunker behind strong defenses while sending powerful attacks from safety was somewhat derided during multiplayer matches, which led some hosts to forbid players from selecting her. 
In effect, her gameplay was to focus on limited attacks by highly destructive ranged weapons with limited use of conventional ground units, all enabled by a highly effective base defense. Albeit quite distinct from the standard US arsenal, it remains true to the American doctrine of relying on advanced technology. 
While quite lethal in the hands of a human player, as an AI opponent, Alexander tends to perform somewhat poorly outside of her scripted challenge. She frequently sends ineffectual ground attacks while shooting somewhat haphazardly with her particle cannon. Instead, an AI Alexander's most dangerous attacks come from her Aurora Alpha and her General's Support powers rather than her particle cannons. Alexander's base in her challenge map is completely cut off from the player's starting location; nevertheless, she accumulates a large cluster of Avenger Humvees. These may be a consequence of the rather limited AI capabilities at the time that the game was coded, which is inclined to continuously produce land units. 
===Units===
* Vehicles (including Comanche, but not Microwave Tanks) cost 10% more. 
* Aurora Alpha replaces Aurora (bombs create a secondary blast with 900 damage).
* Colonel Burton costs $1200 instead of $1500
===Buildings===
* EMP Patriot replaces Patriot (stun vehicles on hit and can instantly destroy most controllable aircraft)
* Cold fusion reactor cost more ($800->$900)
** Advanced control rods replace Control rods and provide a greater boost to power generation (+100%->300%, or 10->20 power)
* Particle cannon costs less ($5000->$2500)
===Limitations===
* Cannot build Crusader Tanks and Paladin Tanks.
===General's powers===
* Leaflet Drop available earlier
* Spectre gunship available earlier and consists of 3 levels.
== Generals challenge ==
== Quotes ==
==Cut content==
*True to her title as the super weapon general, Alexander originally had access to two additional superweapon structures that somewhat mimic the characteristics of Chinese and GLA superweapon equivalents, that being the Tomahawk Storm and Cruise Missile Silo. The former would subject a wide area to a missile bombardment, while the latter consisted of a single high-yield missile with a narrower area of effect. They do not function properly due to missing INI entries.
**Both models are partially complete and can be placed in-game using the Worldbuilder as neutral buildings. They can be captured and will work, although they are subject to a number of glitches.
*Following one of her cut dialogues, it was hinted that Alexander's tactics also emphasize heavy use of Support Strikes from her General's Powers, this is evident with the Spectre Gunship being available in three levels compared to the standard Spectre Gunship and the Leaflet Drop immediately available for use at Promotion Level 3.
*She was to have access to the Crusader Tank, the Paladin and also Point-Defense Drones until they were removed as they didn't fit her tactics much. They can, however, be coded back into the game through INI coding.
**Her Paladin lacks the upgrade icon for Hellfire Drone.
==Behind the scenes==
*Actress Karina Thomas provided the images for General Alexander; her voice actress is Jeannie Elias.
== Trivia ==
* The weapon shown in her picture is a Beretta 93R model with a flash suppressor, a suitable choice, given her preference for exotic weapons.
==Gallery==
GenZH_Alexander_Victory_Mugshot.png|Victorious
GenZH_Alexander_Defeat_Mugshot.png|Defeated
ZH Alexander German Version.jpg|Portrait (German version)
ZH Alexander Defeat German Version.jpg|Defeated (German version)
==See also==
* General Malcolm Granger, Air force
* General Townes, Lasers
==References==
Category:Zero Hour characters
Category:American characters
de:Alexis Alexander
ru:Алексис Александер