Social Stats

thumb|250px|The social qualities in Persona 3, all maximized.
Social Stats are a game mechanic appearing in the Persona series. They also go by Social Qualities in Persona 3 and Traits in Persona 4, but broadly they're referred to as Human Parameters in Japanese.
==Appearances==
*Persona 3 / FES / Portable / Reload: As Social Qualities; Social Status (Reload)
*Persona 4 / Golden: As Traits
*Persona 5 / Royal: As Social Stats
**Persona O.A.
*Metaphor: ReFantazio: As ???
==Persona 3==
Increasing social qualities will help the protagonist initiate certain Social Links. There are three different stats: Academics , Courage and Charm .
The Social Links that are unlocked, including the required level for some of them, vary between the male and female protagonist. In addition, the titles for Charm Rank 2 through 6 vary between the two protagonists.
<tabber>
Male Protagonist=
Stat 	Rank 1 	Rank 2 	Rank 3 	Rank 4	Rank 5 	Rank MAX
Academics	Slacker	Average 	Above Average	Smart 	Intelligent	Genius
Charm 	Plain 	Unpolished	Confident 	Smooth	Popular 	Charismatic
Courage 	Timid 	Ordinary 	Determined 	Tough 	Fearless 	Badass
|-|
Female Protagonist=
Stat 	Rank 1 	Rank 2 	Rank 3 	Rank 4 	Rank 5 	Rank MAX
Academics	Slacker	Average 	Above Average	Smart 	Intelligent	Genius
Charm 	Plain 	Ingenue 	Unique 	Queen Bee	Angelic 	Bewitching
Courage 	Timid 	Ordinary	Determined 	Tough 	Fearless 	Badass
</tabber>
Each stat and its ranks have different criteria for ranking up. Academics requires the most amount of points to level up.
<tabber>
Persona 3 =
Stat 	Rank 2	Rank 3	Rank 4	Rank 5	Rank MAX
Academics	20 ♪ 	80 ♪ 	140 ♪ 	200 ♪ 	260 ♪
Charm 	15 ♪ 	30 ♪ 	45 ♪ 	65 ♪ 	80 ♪
Courage 	15 ♪ 	30 ♪ 	45 ♪ 	65 ♪ 	80 ♪
|-|
Persona 3 Portable =
Stat 	Rank 2	Rank 3	Rank 4	Rank 5	Rank MAX
Knowledge	20 ♪ 	55 ♪ 	100 ♪ 	155 ♪ 	230 ♪
Charm 	15 ♪ 	30 ♪ 	45 ♪ 	70 ♪ 	100 ♪
Courage 	15 ♪ 	30 ♪ 	45 ♪ 	60 ♪ 	80 ♪
</tabber>
===Academics===
Unlocks 	Requirement
Bebe 	Rank 2 (Average)
Akinari Kamiki	Rank 4 (Smart)
Mitsuru Kirijo	Rank 6 (Genius)
===Charm===
<tabber>
Male Protagonist=
Unlocks 	Requirement
Nozomi Suemitsu 	Rank 2 (Unpolished)
President Tanaka	Rank 4 (Smooth)
Yukari Takeba 	Rank 6 (Charismatic)
|-|
Female Protagonist=
Unlocks 	Requirement
President Tanaka	Rank 2 (Ingenue)
Akihiko Sanada 	Rank 4 (Queen Bee)
</tabber>
===Courage===
<tabber>
Male Protagonist=
Unlocks 	Requirement
Mutatsu 	Rank 2 (Ordinary)
Mamoru Hayase 	Rank 4 (Tough)
Fuuka Yamagishi	Rank 6 (Badass)
|-|
Female Protagonist=
Unlocks 	Requirement
Fuuka Yamagishi	Rank 2 (Ordinary)
Mutatsu 	Rank 4 (Tough)
Ken Amada 	Rank 6 (Badass)
</tabber>
==Persona 4==
Increasing the protagonist's traits will help initiate or resume certain Social Links, or gain access to working at certain part-time jobs.
There are five traits in Persona 4: Courage , Knowledge , Expression , Understanding and Diligence .
Activities are differentiated by the rate they increase stats. Aside from regular increases, points may be "greatly" or "significantly" increased.
Additionally, certain dialogue options, whether it be during Social Links or story-based events, may be locked behind a Stat requirement towards a certain Rank, while others may in turn increase one of the protagonist's stats. For example, on 4/12, responding with "...You calling me a loser?" to Kinshiro Morooka will increase the protagonist's Courage.
Due to the expanded number of social stats, Rank 6 was removed, and Rank 5 is made the new cap from this game on.
Stat 	Rank 1 	Rank 2 	Rank 3 	Rank 4 	Rank MAX
Courage 	Average	Reliable 	Brave 	Daring 	Heroic
Diligence 	Callow 	Persistent	Strong 	Thorough 	Rock Solid
Understanding	Basic 	Kindly 	Generous 	Motherly 	Saintly
Expression 	Rough 	Eloquent 	Persuasive	Touching 	Enthralling
Knowledge 	Aware 	Informed 	Expert 	Professor	Sage
Each trait and its ranks have different criteria for ranking up. The Expression trait requires the least amount of points to Max out, while the Knowledge trait demands much more focus to level up.
Stat 	Rank 2	Rank 3	Rank 4	Rank MAX
Courage 	16 ♪ 	40 ♪ 	80 ♪ 	140 ♪
Diligence 	16 ♪ 	40 ♪ 	80 ♪ 	130 ♪
Understanding	16 ♪ 	40 ♪ 	80 ♪ 	140 ♪
Expression 	13 ♪ 	33 ♪ 	53 ♪ 	85 ♪
Knowledge 	30 ♪ 	80 ♪ 	150 ♪ 	240 ♪
===Courage===
Unlocks 	Unlocks	Requirement
Ai Ebihara 	Rank 1 	Rank 3 (Brave)
Naoto Shirogane	Rank 1 	Rank 5 (Heroic) + Knowledge
===Diligence===
The diligence rank boosts how many times the protagonist can fish per session.
Unlocks 	Unlocks 	Requirement
Origami Crane Folder	Origami Crane Folder	Rank 2 (Persistent)
Hospital Janitor Job	Hospital Janitor Job	Rank 3 (Strong)
Sayoko Uehara 	Rank 1 	Rank 3 (Strong)
===Understanding===
Unlocks 	Unlocks 	Requirement
Naoki Konishi	Rank 1 	Rank 3 (Generous)
Tutor Job 	Tutor Job	Rank 5 (Saintly)
Shu Nakajima 	Rank 1 	Rank 5 (Saintly)
===Expression===
Unlocks 	Unlocks	Requirement
Ryotaro Dojima	Rank 2 	Rank 2 (Eloquent)
Nanako Dojima 	Rank 3 	Rank 3 (Persuasive)
Ryotaro Dojima	Rank 4 	Rank 3 (Persuasive)
Ryotaro Dojima	Rank 5 	Rank 4 (Touching)
Nanako Dojima 	Rank 6 	Rank 5 (Enthralling)
===Knowledge===
Unlocks 	Unlocks	Requirement
Margaret 	Rank 1 	Rank 3 (Expert)
Naoto Shirogane	Rank 1 	Rank 5 (Sage) + Courage
==Persona 5==
Social Stats dictate the protagonist's accessibility in different parts of his daily life. Increasing them will help the protagonist initiate or resume certain Confidants, or gain access to working at certain part-time jobs.
There are five different stats: Knowledge, Guts , Proficiency , Kindness and Charm.
Stat 	Rank 1 	Rank 2 	Rank 3 	Rank 4 	Rank MAX
Knowledge 	Oblivious 	Learned 	Scholarly 	Encyclopedic	Erudite
Guts 	Milquetoast	Bold 	Staunch 	Dauntless 	Lionhearted
Proficiency	Bumbling 	Decent 	Skilled 	Masterful 	Transcendent
Kindness 	Inoffensive	Considerate 	Empathetic	Selfless 	Angelic
Charm 	Existent 	Head-turning	Suave 	Charismatic 	Debonair
Each individual stat and its ranks have different criteria for ranking up. For example, the Proficiency stat requires the least amount of points to max out, while the Knowledge stat demands much more focus to level up.
<tabber>
Persona 5=
Stat 	Rank 2 	Rank 3 	Rank 4 	Rank MAX
Knowledge 	34 	82 	126 	192
Guts 	11 	29 	57 	113
Proficiency 	12 	34 	60 	87
Kindness 	14 	44 	91 	136
Charm 	6 	52 	92 	132
* The chart displays the points required, rather than the notes obtained, as those two variables aren't directly parallel to one another. For more information on how points and notes work, read further.* 人間パラメータとその関連イベント条件, ペルソナ5総合攻略Wiki P5攻略 Wiki* 	* The chart displays the points required, rather than the notes obtained, as those two variables aren't directly parallel to one another. For more information on how points and notes work, read further.* 人間パラメータとその関連イベント条件, ペルソナ5総合攻略Wiki P5攻略 Wiki* 	* The chart displays the points required, rather than the notes obtained, as those two variables aren't directly parallel to one another. For more information on how points and notes work, read further.* 人間パラメータとその関連イベント条件, ペルソナ5総合攻略Wiki P5攻略 Wiki* 	* The chart displays the points required, rather than the notes obtained, as those two variables aren't directly parallel to one another. For more information on how points and notes work, read further.* 人間パラメータとその関連イベント条件, ペルソナ5総合攻略Wiki P5攻略 Wiki* 	* The chart displays the points required, rather than the notes obtained, as those two variables aren't directly parallel to one another. For more information on how points and notes work, read further.* 人間パラメータとその関連イベント条件, ペルソナ5総合攻略Wiki P5攻略 Wiki*
|-|
Persona 5 Royal=
Stat 	Rank 2 	Rank 3 	Rank 4 	Rank MAX
Knowledge 	34 	82 	126 	192
Guts 	11 	38 	68 	113
Proficiency 	12 	34 	60 	87
Kindness 	14 	47 	94 	136
Charm 	6 	52 	92 	132
* The chart displays the points required, rather than the notes obtained, as those two variables aren't directly parallel to one another. For more information on how points and notes work, read further.* 人間パラメータとその関連イベント条件, ペルソナ5ザ･ロイヤル総合攻略Wiki P5R攻略 Wiki* 	* The chart displays the points required, rather than the notes obtained, as those two variables aren't directly parallel to one another. For more information on how points and notes work, read further.* 人間パラメータとその関連イベント条件, ペルソナ5ザ･ロイヤル総合攻略Wiki P5R攻略 Wiki* 	* The chart displays the points required, rather than the notes obtained, as those two variables aren't directly parallel to one another. For more information on how points and notes work, read further.* 人間パラメータとその関連イベント条件, ペルソナ5ザ･ロイヤル総合攻略Wiki P5R攻略 Wiki* 	* The chart displays the points required, rather than the notes obtained, as those two variables aren't directly parallel to one another. For more information on how points and notes work, read further.* 人間パラメータとその関連イベント条件, ペルソナ5ザ･ロイヤル総合攻略Wiki P5R攻略 Wiki* 	* The chart displays the points required, rather than the notes obtained, as those two variables aren't directly parallel to one another. For more information on how points and notes work, read further.* 人間パラメータとその関連イベント条件, ペルソナ5ザ･ロイヤル総合攻略Wiki P5R攻略 Wiki*
</tabber>
The point gain is displayed in musical notes, and 1 to 3 can appear at once. However, the number of notes displayed does not equal the number of points that are received. For example, 1 note indicates 2 points. Under normal circumstances, 2 notes indicate 3 points, but 3 notes have 2 innate possible outcomes, which vary depending on the activity: normal 3-note activities reward 5 points, but specific books, such as Master Swordsman, have a higher point yield of 7, even though they still display 3 notes.To prove whether ♪==2p / ♪♪==3p or ♪==1p / ♪♪==2p is true, these charts were established in-game. Both were to test the validity of each scenario (using Star Forneus):♪-♪-♪♪-♪-♪-♪♪-♪-♪-♪-♪ (22p or 12 notes) (RANK UP)
♪♪-♪♪-♪-♪-♪-♪-♪-♪-♪♪ (21p exactly or 12 notes) (NO RANK UP)Note the fact that receiving Social Stats has been gradually accumulated over time: the fact that the first scenario ranked up where it has, and on one note, proves that 20p or 11 notes will not lead to a rank up, hence only leaving to prove whether it's ranked up because of 21p, 22p or 12 notes. 21p or 22p in particular because 1 note might be equal to 2 points, meaning that the final point yield can go over the milestone necessary.Because the 2nd scenario ranked up, it disproved both the fact that it requires 12 notes (which was left unchanged) and 21p (which was changed.) Hence, proving that it's ranked up due to having 22p, and in turn that Social Stats are point-based, not note-based.Should the 2nd scenario have ranked up, only disproving it's 22p required for RANK UP, simply testing the one below would establish the answer:♪-♪-♪-♪-♪-♪-♪-♪-♪-♪♪ (21p exactly, 11 notes).If that one still ranked up, it'd prove that it requires 21p, which is left unchanged. If not, it'd prove that it requires 12 notes, which was the only variable changed.
There are also modifiers that increase the growth rate of social stats. They come in the form of numeral multipliers, rather than increasing the stage of the notes received. These modifiers multiply the points received by x1.5, decimals always rounded down. 7 points will be multiplied to 10, which is the highest point yield possible in the game. Normally, this multiplier simply leaps to the next stage of points received, but 3 points multiplied will yield 4 instead of 5, and because of that 2 notes will still be displayed when they're received.
One major modifier is Chihaya Mifune's Luck Reading ability, that can only be received by establishing her Confidant. If consulted with, the Social Stat points received from activities during that day will be increased by x1.5. Additionally, reading Cinema Treasures will grant the same stat point boost when watching movies. In Royal, the same book, The Craft of Cinema, has its multiplier increase by a single stage instead, rather than rely on a direct multiplier: because it now also affects DVDs, those will yield 5 points (3 notes). The Cinema and Chihaya modifiers stack, with the former taking priority.
Stage 	Notes 	Points 	x1.5
1 	♪ 	2 	↙️
2 	♪♪ 	3 	4
3 	♪♪♪ 	5 	↙️
4 	♪♪♪ 	7 	10
↙️ indicates that the modifier technically leaps by 1 stage,and adopts the next stage's note display.	↙️ indicates that the modifier technically leaps by 1 stage,and adopts the next stage's note display.	↙️ indicates that the modifier technically leaps by 1 stage,and adopts the next stage's note display.	↙️ indicates that the modifier technically leaps by 1 stage,and adopts the next stage's note display.
The protagonist can check how close he is to Ranking up a stat via interacting with the bathroom in Café Leblanc or at school. "I have no idea how close..." means that he is less than 1/3 of the way to the next rank; "I feel somewhat close..." means that he is between 1/3 and 2/3 of the way to the next rank; "I'm definitely getting close..." means that he is more than 2/3 of the way to the next rank.
====Knowledge====
Some ways Knowledge can be boosted is through studying and getting school answers correctly in class, as well as spending time with Hifumi Togo. Knowledge plays a part in helping the protagonist score better on exams.
<tabber>
Persona 5=
Unlocks 	Unlocks	Requirement
Makoto Niijima	Rank 1 	Rank 3 (Scholarly)
Hifumi Togo 	Rank 8 	Rank 5 (Erudite)
|-|
Persona 5 Royal=
Unlocks 	Unlocks	Requirement 	Requirement
Makoto Niijima	Rank 1 	Rank 3 (Scholarly) 	
Goro Akechi 	Rank 3 	Rank 3 (Scholarly) 	
Goro Akechi 	Rank 7 	Rank 4 (Encyclopedic)	Rank 4 (Encyclopedic)
Hifumi Togo 	Rank 8 	Rank 5 (Erudite) 	Rank 5 (Erudite)
</tabber>
====Guts====
Guts can be obtained through spending time with Tae Takemi and taking on the Big Bang Challenge. Many of the means of obtaining Guts are chance-based, such as studying at Shujin Academy (only until May 2nd in Royal), failing to survive overstay at the bathhouse, and many Palace-based dream sequences when going to bed early.
Unlocks 	Unlocks	Requirement
Tae Takemi 	Rank 2 	Rank 2 (Bold)
Sadayo Kawakami	Rank 1 	Rank 3 (Staunch)
Munehisa Iwai 	Rank 1 	Rank 4 (Dauntless)
Munehisa Iwai 	Rank 8 	Rank 5 (Lionhearted)
====Proficiency====
The Proficiency rank allows the protagonist to make more infiltration tools at a time, as well as fishing. Additionally, performing those activities, as well as spending time at the batting cages and with Munehisa Iwai, will grant him additional Proficiency points. The Proficiency stat makes it more likely for the protagonist to win at the crane game.
In Persona 5 Royal, the Proficiency rank is necessary for ranking up the group's Technical rank.
<tabber>
Persona 5=
Unlocks 	Unlocks 	Requirement
Beef Bowl Shop (Ore no Beko)	Beef Bowl Shop (Ore no Beko)	Rank 2 (Decent)
Bar (Crossroads) 	Bar (Crossroads) 	Rank 3 (Skilled) + Kindness
Yusuke Kitagawa 	Rank 6 	Rank 4 (Masterful)
Haru Okumura 	Rank 2 	Rank 5 (Transcendent)
|-|
Persona 5 Royal=
Unlocks 	Unlocks 	Requirement 	Requirement
Beef Bowl Shop (Ore no Beko)	Beef Bowl Shop (Ore no Beko)	Rank 2 (Decent) 	Rank 2 (Decent)
Bar (Crossroads) 	Bar (Crossroads) 	Rank 3 (Skilled) 	
Technical 	Rank 2 	Rank 3 (Skilled) 	-
Yusuke Kitagawa 	Rank 6 	Rank 4 (Masterful) 	Rank 4 (Masterful)
Technical 	Rank 3 	Rank 4 (Masterful) 	Rank 4 (Masterful)
Haru Okumura 	Rank 4 	Rank 5 (Transcendent)	Rank 5 (Transcendent)
Technical 	Rank 4 	Rank 5 (Transcendent)	Rank 5 (Transcendent)
</tabber>
====Kindness====
Kindness can be obtained through nurturing the protagonist's houseplant in their attic, working at the flower shop and spending time with Sojiro Sakura and Shinya Oda.
Unlocks 	Unlocks 	Requirement
Ann Takamaki 	Rank 2 	Rank 2 (Considerate)
Bar (Crossroads)	Bar (Crossroads)	Rank 3 (Empathetic) + Proficiency
Futaba Sakura 	Rank 2 	Rank 4 (Selfless)
Sojiro Sakura 	Rank 7 	Rank 5 (Angelic)
====Charm====
Charm can be boosted by spending time in the bathhouse, the maid café or with Ichiko Ohya and Toranosuke Yoshida.
Ranking up the Charm stat is necessary to access the catalogue of the Street Vendor in Shibuya Central Street.
<tabber>
Persona 5=
Unlocks 	Unlocks 	Requirement
Flower Shop (Rafflesia)	Flower Shop (Rafflesia)	Rank 2 (Head-turning)
Street Vendor 	Street Vendor 	Rank 2 (Head-turning)
Hifumi Togo 	Rank 1 	Rank 3 (Suave)
Street Vendor 	Street Vendor 	Rank 3 (Suave)
Tae Takemi 	Rank 8 	Rank 4 (Charismatic)
Makoto Niijima 	Rank 6 	Rank 5 (Debonair)
|-|
Persona 5 Royal=
Unlocks 	Unlocks 	Requirement 	Requirement
Flower Shop (Rafflesia)	Flower Shop (Rafflesia)	Rank 2 (Head-turning)	Rank 2 (Head-turning)
Street Vendor 	Street Vendor 	Rank 2 (Head-turning)	Rank 2 (Head-turning)
Hifumi Togo 	Rank 1 	Rank 3 (Suave) 	
Goro Akechi 	Rank 3 	Rank 3 (Suave) 	
Street Vendor 	Street Vendor 	Rank 3 (Suave) 	
Tae Takemi 	Rank 8 	Rank 4 (Charismatic) 	Rank 4 (Charismatic)
Makoto Niijima 	Rank 6 	Rank 5 (Debonair) 	Rank 5 (Debonair)
Street Vendor 	Street Vendor 	Rank 5 (Debonair) 	Rank 5 (Debonair)
</tabber>
==Persona O.A.==
The Social Stats in O.A. are based on the variant from Persona 5. However, the system has 10 ranks, and all stats require the same amount of points to be ranked up.
Rank	Requirement
2 	3
3 	10
4 	20
5 	30
6 	40
7 	50
8 	70
9 	100
10 	150
====Knowledge====
Unlocks 	Unlocks	Requirement
Makoto Niijima	Rank 5 	Rank 2
Ryuji Sakamoto	Rank 7 	Rank 4
====Guts====
Unlocks 	Unlocks 	Requirement
Haru Okumura 	Rank 9 	Rank 5
Yusuke Kitagawa	Certain Dialogue Options on Rank 10	Rank 10
====Proficiency====
Unlocks 	Unlocks	Requirement
Futaba Sakura	Rank 5 	Rank 3
Morgana 	Rank 9 	Rank 5
====Kindness====
Unlocks 	Unlocks	Requirement
Ann Takamaki	Rank 6 	Rank 3
Goro Akechi 	Rank 9 	Rank 5
====Charm====
Unlocks 	Unlocks 	Requirement
Ren Amamiya 	Rank 8 	Rank 4
Yusuke Kitagawa	Rank 9 	Rank 5
Goro Akechi 	Certain Dialogue Options on Rank 10	Rank 9
==Metaphor: ReFantazio==
Metaphor: ReFantazio has a system that's similar to the Social Stats of the Persona series, consisting of 5 traits that can be leveled to Rank 5 each: Courage, Wisdom, Tolerance, Eloquence and Imagination. The purpose and role of these traits is not yet specified.
==Trophies & Awards==
Trophy 	Icon	Description 	For 	Reward
Flawless 	 	Max out all social qualities.	P3P trophy	
Specialist 	 	Maxed out one Social Stat. 	P3R trophy	
Peak Performance	 	Maxed out all Social Stats. 	P3R trophy	
Mr. Perfect 	 	Maxed every trait. 	P4G trophy	
True Talent 	 	Max out all social stats. 	P5 trophy 	
Pure Perfection 	 	Maxed out all social stats. 	P5R trophy	
==Trivia==
* Certain actions or events cannot be overcome even if the protagonist has already maxed their courage/guts while playing NG+:
** In Persona 4:
*** If the protagonist decides to eat Mystery Food X, he will experience the same reaction as he would without maxed Courage.
*** In the bathhouse, if the protagonist decides to "Hold the line" with the boys, the girls will continue throwing buckets at them regardless before finally retreating. 
*** At school, if the protagonist decides to enter the Girls' Bathroom, he will not have the courage to go inside.
** In Persona 5:
*** If the protagonist decides to enter the Girls' Bathroom, Morgana will scold and stop him from entering.
===Scrapped Content===
* Datamining the contents of Persona 5 indicates Social Stats originally consisted of Guts, Sense, Instinct, Sex Appeal and Finesse.https://amicitia.miraheze.org/wiki/Persona_5/Skills
* Datamining also implies social stats would play a major role in unlocking certain abilities, most of which are social:
** An ability called "Baton Pass" as per the combat ability of the same name would "calm things down with humor", and is usable when the Sense stat is at "Sensitive."
** "Soul Touch", which shares a name with the passive skill, would make it possible to tell who has Treasure in Mementos, indicating that would be at least a means to unlocking requests, instead of via Yuuki Mishima's help. Instinct must be at "Wild."
** If the protagonist's Sex Appeal is at "Dripping," he would be able to disguise as a gigolo. The functions for that ability are unclear.
** The protagonist would only be able to confess his love to another woman and enter a relationship if his Sex Appeal was at "Kill with Eyes."
** The protagonist would be able to "act like a proper gentleman" if his Finesse was at "Thoughtful." This information implies it's a social feature.
** The protagonist can gain access to fancy facilities if his Guts stat is at "Bold."
** It would be possible to "broaden the range of movement at night" if the Guts stat was at "Dauntless." Whether this implies going outside the protagonist's residence or breaking restrictions to certain locations at nighttime is unclear.
==References==
Category:Mechanics
Category:Persona 3
Category:Persona 4
Category:Persona 5
Category:Metaphor: ReFantazio