Wasteland

The waste is watching...
Wasteland is a Field in Pokémon Reborn. It is categorized as a Telluric Field and designated number 19 in the Field Notes app.
==Field Note==
Name: Field Effect Read-Out 19
Location: Byxbysion Wasteland
Earliest available: After Badge 04
Guide:
Jump down the ledge. Slide down the bar to the right. Go inside the house and go all the way up.
Slide down the bar to the right. Go down, and jump left across the ledge once.
==Abilities Affected==
* , and 's activation chances are doubled (to 60%, 60% and 20%, respectively)
* Damage caused by is doubled
* and are activated
* additionally inflicts poison on activation
* additionally restores 1/8 of the bearer's maximum HP each turn if it is grounded
* Attacks used by Pokémon with additionally have a 10% chance to inflict either burn, poison, paralysis or freeze on the targets
==Moves Affected==
===Moves that increase in base power by 2x===
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===Moves that increase in base power by 1.5x and gain as a secondary type===
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===Moves that increase in base power by 1.5x===
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===Moves that increase in base power by 1.2x===
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===Moves that decrease in base power by 0.25x===
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===Entry hazards===
Entry hazards are consumed as soon as they are placed, but return at the end of the turn, applying special effects to all Pokémon on that side of the field (not including Pokémon in the semi-invulnerable turn of a move):
* deal damage equal to 1/3 of the Pokémon's maximum HP if grounded
* inflict poison and deal damage equal to 1/8 of the Pokémon's maximum HP, if grounded and not or -type
* deals damage equal to twice its normal effect
* lowers Speed by four stages
===Random status-condition-inflicting moves===
Certain moves can inflict random status conditions on targets, unless the targets are or -type (this is negated by Corrosion however), or have one of the abilities (this is negated by Mold Breaker, Teravolt and Turboblaze however), or .
* has a 100% chance to inflict burn, poison, paralysis or freeze
* now has a 50% chance to lower Accuracy by one stage, inflict burn, inflict poison, inflict paralysis or inflict freeze
* , and now have a 30% chance to inflict burn, poison, paralysis or freeze
* now has a 10% chance to inflict burn, poison, paralysis or freeze
===Other moves===
* 's base power becomes 130 regardless of whether the target is poisoned or not
* 's effect is applied regardless of whether the targets are poisoned or not
* Damage dealt and amount of HP restored by is doubled (to 1/4 of the target's maximum HP each turn)
* now restores twice the amount of HP as normal, and if has been used three times, additionally cures the user's status conditions when used sucessfully
* becomes 
* causes the user to become -type
* may burn, poison, paralyze or freeze
==Seed==
The Telluric Seed raises the user's Attack and Special Attack by one stage, and places on both sides of the field.
==Transitions to Other Fields==
* The move will terminate this Field.
Category:Field Effects
Category:Telluric