0.10.45

They are back! Thanks to them, the iron monsters of the Wasteland regularly get new destructive weapons. It is they who are ready to reward only the most devoted and dedicated. Thanks to them, the appearance of many armoured vehicles will change beyond recognition. And their name is Knechte!
=== Knight riders ===
Attention! The event “Knight Riders” will last from April 4 to April 17!
New Knechte festival “Knights of the Wasteland”!
* The mission counts towards the progress of daily challenges.
* For taking part in the mission, the player receives a special temporary resource: talers.
* Talers can only be earned in this mission.
* Talers cannot be sold or purchased through the in-game market.
* “New scanner” increases the number of talers received after each battle.
* After the end of the “Knight riders” event, all unused talers will be withdrawn from the option to exchange them for any other resources.
* Talers, as well as a certain amount of resources and parts, can be exchanged for goods from a special temporary workbench, “Martin's Tent”.
=== Temporary workbench “Martin's Tent” ===
Cabins
Light cabin “Harpy”
Specifications:
* Rarity: epic.
* PS: 1800.
* Max. speed: 100 km / h.
* Tonnage: 4500 kg.
* Weight limit: 8500 kg.
* Produced energy: 12 units.
* Durability: 295 pts.
* Mass: 1000 kg.
* Perk: “Increases the number of additional charges from modules of “Ammunition” and “Microfactory” types by 50%. Extends the radius of projectile explosions by 20%.”
Resources and parts required for production:
* 650 units of scrap metal
* 600 units of wires
* 600 units of copper
* 300 talers
* 250 units of plastic
* 2 cabins “Bat”
* 2 engines “Dun horse”
* 2 “Twin wheels”
Launch your “Harpy” from the hangar even on a stormy day to make the enemies fear you and the allies respect you. Fit for regular raids. A fast and light cabin that boosts your ammunition reserves and explosion damage.
Medium cabin “Photon”
Specifications:
* Rarity: epic.
* PS: 1500.
* Max. speed: 80 km / h.
* Tonnage: 5000 kg.
* Weight limit: 13000 kg.
* Produced energy: 12 units.
* Durability: 335 pts.
* Mass: 2000 kg.
* Perk: “All energy weapons do 130% damage to heated parts. The more heated the part is, the higher the damage. ”
Resources and parts required for production:
* 650 units of scrap metal
* 600 units of wires
* 600 units of copper
* 300 talers
* 250 units of plastic
* 2 cabins “Pilgrim”
* 2 generators “Big G”
* 2 coolers “CS Taymyr”
This cabin was removed from a cargo planetary rover, which successfully worked on the surface of another celestial body. When it returned, it became a model for teaching the younger generation of engineers, and after the disaster, it also attracted Dawn's Children attention. It has a relatively high weight limit and durability for the cabins of this type.
Heavy cabin “Bastion”
Specifications:
* Rarity: epic.
* PS: 1500
* Max. speed: 60 km/h.
* Tonnage: 9000 kg.
* Weight limit: 20000 kg.
* Gives energy: 11 units.
* Durability: 495 pts.
* Mass: 4500 kg.
* Unique feature: “The blade in the front of the cabin has increased resistance to all types of damage, except for energy damage”.
Resources and parts required for production:
* 650 units of scrap metal
* 600 units of wires
* 600 units of copper
* 300 talers
* 250 units of plastic
* 2 cabins “Trucker”
* 2 wheels “Lunar IV”
* 2 shotguns “Sledgehammer”
A modified cabin of a tracked bulldozer which is a perfect fit for the heavy machinery meant to clear blockades and form pathways through the city ruins for the Brotherhood's primary forces. Incredible power and tonnage are offset by low speed.
New weapons and hardware
Frontal machine gun “P-29 Protector”​
Specifications: 
* Rarity: epic.
* PS: 705.
* Durability: 185 pts.
* Energy consumption: 3 pts.
* Mass: 170 kg.
* Unique feature: “Each hit on the enemy increases damage resistance of the Protector by 2%. The effect lasts for 1 sec and stacks up to 10 times”.
Resources and parts required for production:
* 650 units of scrap metal
* 600 units of wires
* 600 units of copper
* 300 talers
* 250 units of plastic
* 2 machine guns “P-23 Defender”
* 2 microfactories “Genesis”
* 2 “Chained wheel (ST)”
An excellent density of fire. Increased damage resistance. Limited firing angles.
Lightweight minigun “MG14 Arbiter”
* Rarity: legendary.
* PS: 975.
* Durability: 170 pts.
* Energy consumption: 3 pts.
* Mass: 260 kg.
* Unique feature: “The longer the gun shoots, the higher the damage. In 10 sec of continuous shooting, damage increases by 150%.”
Resources and parts required for production:
* 1350 units of scrap metal
* 800 units of electronics
* 1350 units of copper
* 500 talers
* 800 units of batteries
* 2 miniguns “MG13 Equalizer”
* 2 weapon boosters “Tormentor”
* 1 plasma emitter “Prometheus V”
Three-barrelled minigun. Designed for dense firing with medium accuracy. It takes time to spool up the barrels.
Plasma gun “Pulsar”
Characteristics:
* Rarity: legendary.
* PS: 1950.
* Ammunition: 16 pcs.
* Durability: 850 pts.
* Energy consumption: 6 pts.
* Mass: 950 kg.
* Perk: “For every 100 m passed by the projectile, the radius of its explosion increases by 0.25 m.”
Resources and parts required for production:
* 1350 units of scrap metal
* 800 units of electronics
* 1350 units of copper
* 500 talers
* 800 units of batteries
* 2 plasma guns “Quasar”
* 2 wheel drones “Fuse”
* 1 drone “MD-3 Owl”
Tireless inventors from Dawn's Children continue to develop their series of plasma guns. “Pulsar” is a logical continuation of “Quasar”, working at the maximum range with maximum accuracy.
New module — “Rift 2M”
Specifications: 
* Rarity: rare.
* PS: 185.
* Durability: 15 units.
* Mass: 35 kg.
Resources and parts required for production:
* 600 units of scrap metal
* 300 units of copper
* 150 talers
* 3 boosters “B-1 Aviator”
* 2 cabins “WWT1”
* 2 Shotguns “Lupara”
It seems that even the hardened knechte appreciate good jokes. Otherwise, how do you explain the creation of this unit? When activated, the squibs located in the module detonate, and all parts attached to the device are disengaged from the car. Does not deal damage.
In addition to new parts, the knechte have not forgotten about those that have already become their calling card:
Crossbow “Spike-1”
Resources and parts required for production:
* 1000 units of scrap metal
* 1250 units of wires
* 1500 units of copper
* 300 talers
* 700 units of plastic
* 4 radars “Oculus VI”
* 4 drones “Sidekick”
* 4 boosters “Blastoff”
Revolver “Corvo”
Resources and parts required for production:
* 650 units of scrap metal
* 500 units of wires
* 600 units of copper
* 300 talers
* 250 units of plastic
* 2 shotguns “BG2 Goblin”
* 2 engines “Hardcore”
* 2 melee weapons “Circular saw”
Attention! During the event “Knight Riders”, you can craft 1 piece of “Spike-1” and “Corvo”.
Coupling module “Contact 2M”
Resources and parts required for production:
* 600 units of scrap metal
* 300 units of copper
* 150 talers
* 3 cabins “Docker”
* 2 cabins “Huntsman”
* 2 cannons “Avenger 57mm”
At the workbench “Martin's Tent” you can also craft:
* Gun-mount wheel (normal and ST).
* Decor: “Bludgeon”, “Armoured skull” and “Huntsman's horn”.
* Paints: “Teutonic Cross”, “Teutonic Stripes”, “Teutonic Eagle”, “Fleur-de-lis” and “Material: Plate Steel”.
* Stickers: “Drain Knight”, “Lance knight shield”, “Iron Lily”, “Lion Rampant”, “Jouster” and “Knight Riders”.
Knechte portraits
During the ‘Knight Riders’ event, you can also complete special tasks and obtain unique Knechte portraits:
* For 10 wins in missions or raids, the player receives a portrait of August Donner
* For 30 wins in missions or raids, the player receives a portrait of Ulrich
Attention! The tasks will be unavailable if you have already obtained these portraits during the previous events!
=== New pack “Lord of War” ===
Attention! The pack will be available for purchase from April 4 to April 17!
The pack includes:
* Unique character portrait “Wasteland Baron”.
* Decor of epic rarity “Ammo belts”.
* Decor of epic rarity “Bandolier”.
* Decor of legendary rarity “Baron's banner”.
* Paint of relic rarity “Shattered”.
The knechte first met the Baron at dawn. He stepped onto the road from the direction of the rising sun, and the air trembled with a haze over the hot sands behind him. His face was covered in fresh wounds, and his chest was crossed out with a half-empty bandolier. Ammo belts wriggled around his left hand like metal snakes, and his right hand gripped a bullet-torn banner.
They almost filled the stranger with lead when he approached their leader, but Martin stopped them with a gesture and looked intently into the eyes of the strange soldier. Nobody knows what he saw there, but the Wasteland Baron, called so because of the invariable iron crown on his head, was immediately appointed an officer and marched to the leader's right. Needless to say, in subsequent battles, Martin never regretted his decision.
=== Faction workbenches ===
Shotgun “Nidhogg”
Now the part can be made on the workbench “Underground treasury” of the “Firestarters” faction.
Plasma emitter “Helios”
Now the part can be crafted on the workbench “Laboratory 51” of the “Dawn's Children” faction.
Radar “Oculus VI”
Now the part can be crafted on the workbench “Scavenger outpost” of the “Scavengers” faction.
=== Interface ===
* The window with the description of the Memory missions in the “Adventure” mode is improved.
* Tweaked the position of machine guns in the “Technology Tree”.
* The “Rewards” button has been added to the “Clans” tab, which contains comprehensive information about rewards and the conditions for receiving them.
=== Bug fixes/Miscellaneous ===
* Fixed a bug with raiders getting stuck on the “Wrath of Khan” map.
* Fixed a bug in the login interface through Steam.
* Improved a number of texts and descriptions.
* Improved the matchmaking system.
This patchnote reveals all the key in-game changes and doesn't include all the fixes. Changes, that are aimed at improvement of Crossout, appear constantly and may not require their own patch.
ru:0.10.45
Category:Updates