Armor Amalgamation

Armor Amalgamation is a unique enemy encountered in the Interlude. It's the final boss of the Interlude chapter. It is an Imbued bio-mechanical aberration created by the Cult from the remains of the destroyed T26E4 tank and some unidentified monstrous biomass.
==Behavior==
This twisted horrifying construct confronts the police officer in the entrance hall of the police station. 
Armor Amalgamation has four attack methods. The first one is a melee attack with the claw of its right hand. The second one is continuously firing a flaming liquid in a parabolic trajectory (not unlike Incinerator), which sets a wide area on fire for a certain period of time. The third is a strafing attack with the machine-gun attached to its left hand. And, finally, the last one is a devastating explosive attack with the cannon installed on the back. 
The entrance hall, which is the battle area for Armor Amalgamation, is rather narrow, which limits the player's ability to move. It is advised not to let the monstrosity get close to you and use of the pillars installed in the hall as cover. Bear in mind though that the flame attack can ignite the ground around the pillar, and cannon splash damage can severely wound you if you are too close to the explosion even if you are behind the pillar.
Category:Enemies
Category:Bosses