Perks

are special abilities which unlocked while levelling up. One perk can be chosen per level. There are a number of perks available for each of the eighteen skills. If a perk option is not used during a levelling up, it can be used on subsequent levels, or at any time in between by accessing the Level Up menu. In the original game, perks cannot be changed or undone once selected. 
* Adept Alteration
* Adept Conjuration
* Adept Destruction
* Adept Illusion
* Adept Locks
* Adept Restoration
* Advanced Armors
* Agile Defender
* Alchemist
* Allure
* Alteration Dual Casting
* Animage
* Animal Vigor
* Apprentice Alteration
* Apprentice Conjuration
* Apprentice Destruction
* Apprentice Illusion
* Apprentice Locks
* Apprentice Restoration
* Arcane Blacksmith
* Armsman
* Aspect of Terror
* Assassin's Blade
* Atromancy
* Atronach (perk)
* Augmented Flames
* Augmented Frost
* Augmented Shock
* Avoid Death
* Backstab
* Barbarian
* Benefactor
* Bestial Strength
* Bladesman
* Block Runner
* Bone Breaker
* Bribery
* Bullseye
* Champion's Stance
* Concentrated Poison
* Conditioning
* Conjuration Dual Casting
* Corpus Enchanter
* Critical Charge
* Critical Shot
* Cushioned
* Custom Fit
* Cutpurse
* Daedric Smithing
* Dark Souls
* Deadly Aim
* Deadly Bash
* Deep Freeze
* Deep Wounds
* Deflect Arrows
* Deft Movement
* Destruction Dual Casting
* Devastating Blow
* Disarming Bash
* Disintegrate
* Dragon Smithing
* Dual Flurry
* Dual Savagery	
* Dwarven Smithing
* Eagle Eye
* Ebony Smithing
* Elemental Potency
* Elemental Protection
* Elven Smithing
* Enchanter
* Experimenter
* Expert Alteration
* Expert Conjuration
* Expert Destruction
* Expert Illusion
* Expert Locks
* Expert Restoration
* Extra Effect
* Extra Pockets
* Fence
* Fighting Stance
* Fire Enchanter
* Fists of Steel
* Frost Enchanter
* Glass Smithing
* Golden Touch (perk)
* Gorging
* Great Critical Charge
* Green Thumb
* Hack and Slash
* Haggling
* Hunter's Discipline
* Hypnotic Gaze
* Illusion Dual Casting
* Impact
* Insightful Enchanter
* Intense Flames
* Intimidation
* Investor
* Juggernaut
* Keymaster
* Kindred Mage
* Light Fingers
* Light Foot
* Limbsplitter
* Locksmith
* Mage Armor
* Magic Resistance (perk)
* Master Alteration
* Master Conjuration
* Master Destruction
* Master Illusion
* Master Locks
* Master of the Mind
* Master Restoration
* Master Trader
* Matching Set
* Merchant (perk)
* Misdirection
* Muffled Movement
* Mystic Binding
* Necromage
* Necromancy
* Night Thief
* Novice Alteration	
* Novice Conjuration
* Novice Destruction
* Novice Illusion
* Novice Locks
* Novice Restoration
* Oblivion Binding
* Orcish Smithing
* Overdraw
* Paralyzing Strike
* Perfect Touch
* Persuasion
* Physician
* Poisoned
* Poisoner
* Power Bash
* Power Shot
* Prowler's Profit
* Purity (perk)
* Quick Hands
* Quick Reflexes
* Quick Shot
* Quiet Casting
* Rage
* Ranger
* Recovery
* Reflect Blows
* Regeneration
* Respite
* Restoration Dual Casting
* Rune Master
* Savage Feeding 
* Savage Strike
* Shadow Warrior
* Shield Charge
* Shield Wall
* Silence
* Silent Roll
* Skull Crusher
* Snakeblood
* Soul Siphon
* Soul Squeezer
* Soul Stealer
* Stability
* Steady Hand
* Stealth
* Steel Smithing
* Storm Enchanter
* Summoner
* Sweep
* Totem of Ice Brothers
* Totem of Terror
* Totem of the Moon
* Totem of the Predator
* Tower of Strength
* Treasure Hunter
* Twin Souls
* Unbreakable
* Unhindered
* Ward Absorb
* Warmaster
* Wax Key
* Well Fitted
* Wind Walker
== The Elder Scrolls V: Dawnguard ==
Eleven additional perks are available with the Dawnguard plug-in.
* Blood Healing
* Corpse Curse
* Detect All Creatures
* Mist Form	
* Night Cloak
* Poison Talons
* Power of the Grave	
* Summon Gargoyle
* Supernatural Reflexes
* Unearthly Will
* Vampiric Grip
== The Elder Scrolls V: Dragonborn ==
After installing the Dragonborn DLC and completing the main quest, perks may be undone and redistributed at the cost of one dragon soul per skill tree.
 
de:Talente