Gremlyn

== Physical Description ==
Gremlyns are distinguished by their green skin, sleek and lean physiques, and notably decadent aesthetics. They hold beauty in high regard, which reflects in their pristine and elaborate dress sense, complemented often by a variety of piercings that signify different aspects of their culture and personal achievements. Despite their fall from power, Gremlyns have not abandoned their standards; they continue to seek out the finest in everything, from their clothing to their habitats, which are often hidden yet lavishly appointed.
* Equip Load: The starting Equip Load stat for a Gremlyn is 40lbs
* Item Burden: The starting Item Burden stat for an Gremlyn is 80lbs
== Culture ==
Gremlyns hail from the ancient and now crumbled Gremlord Empire, once a vast dominion sprawling across what was known as the Greld and beyond. Their society was built on principles of excellence, beauty, and the pursuit of power, guided by the formidable Gremlords and the even more enigmatic Ultra Gremlords. The Gremlyns were not merely subjects of this empire; they were its heart, embodying its values in every aspect of their lives, from their art and architecture to their attire and military strategies. 
With the fall of the Gremlord Empire, the Gremlyns found their way of life drastically altered. The loss of nearly all their Gremlords and Ultra Gremlords in a cataclysmic event that historians only whisper about. It all left the Gremlyns in disarray, their once-glorious empire now a tapestry of ruins and legends. Yet, their resilience and adaptability have seen them survive through the ages, albeit in much smaller numbers and without the centralized governance of their lords. 
== Traits ==
The Gremlyns have not forsaken their belief in the eventual resurrection of their rulers. This faith is a cornerstone of their culture, driving them to recover artifacts and lore that could lead to the return of the Gremlords and Ultra Gremlords. This quest, though secretive, unites Gremlyns across different regions, fueling their explorations and adventures into ancient ruins and forgotten lands.
* Faith and Future: Gremlyns Gain +3 to all Religion-based rolls that concern the Gremlords or Gremlyn culture.
** No Pretenders: Gremlyns gain -8 to their base Faith stat when rolling a Religion-based roll that does not concern the Gremlords or Gremlyn culture.
** Divine Legacy: Gremlyns gain +3 for Willingness to Learn when attempting to learn any Divine Magic spells.
=== Gremlyns in the World ===
Though their empire is long gone, the Gremlyns' reputation as fierce warriors, skilled artisans, and cunning strategists endures. They are often sought after as mercenaries, spies, and advisors by other races. However, a Gremlyn's allegiance is hard to earn, for they judge potential allies by their own lofty standards of excellence and honor.
* Believers of Excellence: People who have not gained Gremlyn respect must roll with a -2 to their Speech when attempting to convince or lie to them. 
** Strong Judge of Character: Gremlyns have a minimum THRESHOLD of +2 for Speech rolls that are attempted against them.
In current times, Gremlyns find themselves at a crossroads between reclaiming their past glory and forging a new path in a world that has moved on from the age of the Gremlord Empire. Some Gremlyns advocate for adaptation and integration, seeking to influence the world through subtler means, while others cling to the old ways, hoping for a revival of their ancient rulers and a return to power.
== Origin Options ==
=== 1. Keepers of the Greld: ===
A title that symbolizes a Gremlyn's role in keeping the hope of resurrection alive. Their ultimate goal is to not let the Gremlyns fade into obscurity, irrelvence, or legend like the Snow Elves, Frog Men, and the Crimson Descendants. These are highly motivated Gremlyns who have been chosen by the Gremlyn Overcouncil.
* Proficiencies: Religion, Bless Casting
* Languages: Common + Gremlyn + EnGreld
* Equipment: A set of highly decorated robes, a Gremlord Claw, 250 Aelic.
Starter Spell: Radiant Orb - As an action, you can invoke the blessings of the Greld to manifest a radiant blast in the form of a Golden Orb. This ability uses 20% of your Max MP and deals 1d12 + Bless Casting DMG.
=== 2. The True Egalitarian: ===
Their story is one of loss, survival, and undying hope, but that will not stop them in forcing a new path for the Gremlyn Race. These Gremlyns advocate for adaptation and integration, seeking to influence the world through subtler means, while others cling to the old ways and ultimately lead the Gremlyns to their doom. 
* Proficiencies: Diplomacy, Insight
* Languages: Common + Gremlyn + One Language from a Major Nation
* Equipment: A set of highly decorated clothes, a one-use Stack spell tome, 550 Aelic.