God Catching Alchemy Meister:Workshop Full

==Workshop==
===Overview===
There are four basic areas in your Home, and each one has stats which can be modified by placing furniture in them. Some furniture can go in any non-Yard area and can trigger various character events.
: Room :
:: Knowledge - Unlocks recipes for synthesis
:: Clerk - Maximum number of clerks in the store
: Store
:: Stock - Maximum number of any given item that can be sold
:: Sales - Affects how many items customers will buy
:: Attract - The chance a customer will visit Wil's store
:: Prices - Modifier to the cost of items sold
: Workshop
:: Tools - Amount of materials needed for synthesis
::: Formula: Final material cost = Original material cost x [1 - (Tools / 100)], rounded up (e.g., a Tools value of 24 affecting an original material cost of 4 produces a final material cost of 3.04, rounded up to 4)
::: Exceptions: For every 33 P, recipes that require 3 of an ingredient will need 1 less of that ingredient (e.g., 2 Stone for Good Stone instead of 3). Minimal cost is 1 for each material.
:: Skill - Synthesis experience gained
:: Mutate - Chance that something unexpected will occur
: Yard
:: Sense - Unlocks recipes for synthesis
:: Furniture placed in the yard will also generate items for harvest over time and may lead to character events
===Room===
Level	Furniture	Upkeep	Knowledge	Clerk	Cost 	Reagent 1 	Reagent 2
LV1 	2 	2 	0 	1 	 	 	
LV2 	3 	4 	10 	1 	200 	Wood x1 	
LV3 	4 	6 	20 	1 	830 	Wood x1 	
LV4 	5 	9 	30 	2 	2200 	Wood x1 	Good Wood x1
LV5 	6 	12 	40 	2 	4640 	Wood x1 	Good Wood x1
LV6 	7 	16 	50 	3 	9600 	Good Wood x1 	Refined Wood x1
LV7 	7 	20 	60 	3 	17600	Good Wood x1 	Refined Wood x1
LV8 	7 	30 	70 	4 	28000	Refined Wood x2	Grade A Wood x1
LV9 	7 	40 	100 	5 	40000	Refined Wood x5	Grade A Wood x3
LV10 	7 	60 	150 	6 	80000	Refined Wood x6	Grade A Wood x8
===Store===
Level	Furniture	Upkeep	Stock	Sales	Attract	Prices	Upgrade	Reagent 1 	Reagent 2
LV1 	1 	3 	4 	60% 	60% 	100% 	 	 	
LV2 	2 	5 	5 	70% 	70% 	105% 	250 	Stone x1 	
LV3 	3 	8 	9 	80% 	80% 	110% 	1000 	Stone x1 	
LV4 	5 	12 	9 	90% 	90% 	115% 	2400 	Stone x1 	Good Stone x1
LV5 	6 	18 	12 	100% 	100% 	120% 	4800 	Stone x1 	Good Stone x1
LV6 	7 	30 	15 	120% 	120% 	125% 	11200 	Good Stone x1 	Refined Stone x1
LV7 	10 	45 	18 	140% 	140% 	130% 	19200 	Good Stone x1 	Refined Stone x1
LV8 	15 	65 	22 	170% 	170% 	140% 	28000 	Refined Stone x2	Grade A Stone x2
LV9 	15 	80 	26 	200% 	200% 	150% 	40000 	Refined Stone x3	Grade A Stone x4
LV10 	15 	100 	30 	250% 	250% 	200% 	80000 	Refined Stone x8	Grade A Stone x9
To assign your characters as shop keepers, go to your home and enter the Party Menu. Select the character and click the "Manage Shop" button below the character select portion. The character will no longer be allowed to enter a dungeon so long as they are managing the shop. A character's ability to sell items in the shop is dependent on the "Serv" stat. Yuela has the lowest with a value of 4; however, equiping her with her strongest weapon (Kitchen Knife) and strongest Character specific accessory (Eastern Pin) gives her +30 to Service. If you don't put anyone in, the default shop keeper will act as your salesperson.
===Workshop===
Level	Furniture	Upkeep	Tools	Skill	Mutate	Upgrade	Reagent 1 	Reagent 2
LV1 	1 	2 	0 	0 	100% 	 	 	
LV2 	3 	4 	1 	10 	104% 	220 	Clay x1 	
LV3 	4 	7 	2 	20 	108% 	950 	Clay x1 	
LV4 	4 	10 	3 	30 	112% 	2000 	Clay x1 	Good Clay x1
LV5 	5 	15 	4 	40 	116% 	4400 	Clay x1 	Good Clay x1
LV6 	6 	20 	5 	50 	120% 	9600 	Good Clay x1 	Refined Clay x1
LV7 	6 	30 	6 	60 	124% 	16000 	Good Clay x1 	Refined Clay x1
LV8 	8 	40 	7 	70 	128% 	26000 	Refined Clay x2	Grade A Clay x1
LV9 	8 	60 	10 	100 	150% 	35000 	Refined Clay x5	Grade A Clay x4
LV10 	8 	80 	15 	150 	200% 	70000 	Refined Clay x7	Grade A Clay x10
===Yard===
Level	Furniture	Upkeep	Sense	Upgrade	Reagent 1 	Reagent 2
LV1 	1 	2 	0 	 	 	
LV2 	3 	3 	10 	170 	Soil x1 	
LV3 	5 	4 	20 	600 	Soil x1 	
LV4 	5 	6 	30 	1500 	Soil x1 	Good Soil x1
LV5 	7 	8 	40 	3360 	Soil x1 	Good Soil x1
LV6 	8 	10 	50 	8000 	Good Soil x1 	Refined Soil x1
LV7 	9 	12 	60 	14400 	Good Soil x1 	Refined Soil x1
LV8 	10 	16 	70 	22400 	Refined Soil x1	Grade A Soil x1
LV9 	11 	20 	100 	32000 	Refined Soil x4	Grade A Soil x2
LV10 	11 	30 	150 	41600 	Refined Soil x5	Grade A Soil x7
Workshop
uk:Дім Майстра алхімії