Sexy Silvia

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|-|Silvia=
|-|Sexy Silvia=
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==Summary==
Silvia is Viewtiful Joe's girlfriend. While initially a damsel in distress, she eventually gains a V-Watch like his, and in the game's sequel fights side by side with him as the superhero Sexy Silvia.
==Powers and Stats==
Tier: , as Sexy Silvia, higher with Six Majin
Name: Silvia
Origin: Viewtiful Joe
Gender: Female
Age: Likely 20s
Classification: Human, Superhero
Powers and Abilities:<tabber>
|-|Base= Superhuman Physical Characteristics, Martial Arts, Acrobatics (Capable of impressive showings of agilityViewtiful Joe - Reel 1 - Joe The Hero), Precognition (Can see where foes will attack ahead of time and react accordingly, even if they are moving so fast that seeing their actual movements is impossible), Transformation (By shouting the word "Henshin", Silvia can utilize her V-Watch to transform into Sexy Silvia. Normally the V-Watch only functions in the Movie World, though external assistance such as Blue's V-Cam can allow her to use it in the real world tooViewtiful Joe: Double Trouble - Reel 1: Viewtiful Joe Begins), Empowerment (While normally the V-Watch's power does not work in the real world, Joe and Silvia were capable of using its power when cheered on by a large crowdViewtiful Joe 2 - Reel 7: STARSHIP VIEWTIES), Attack Reflection (Can attack a variety of projectiles, including energy onesViewtiful Joe - Reel 7 - Joe & Silvia, back at sender, even redirecting homing missiles to target them), Extrasensory Perception (The V-Watch glows whenever an evildoer that Silvia must stop is activeViewtiful Joe: Double Trouble - Reel 6: Viewtiful Joe & Jasmine), Vehicular Mastery (Can skillfully pilot Six Machine in its various forms against dozens of foes), Resurrection (Capable of resurrecting on the spot upon health depletion by consuming a Take Two)
|-|Sexy Silvia= All previous abilities, enhanced Martial Arts (Can pull off a variety of moves that she is unable to when not Viewtiful), Weapon Mastery (Can skillfully toss Voomerangs so that they track foes or come back to her), Weapon Control (The Voomerang can be "charged" to cause it to sprout two more blades), Weapon Creation (Can transform her pom-poms into energy gunViewtiful Joe 2 - Reel 1 - Ten-Million Years B.C.), Explosion Manipulation (With Shocking Pink bombs), Time Manipulation (Silvia can use VFX Slow to greatly enhance her perception speed, allowing herself to dodge attacks, even ones so fast she'd otherwise be unable to perceive), Damage Boost and Information Analysis (By using VFX Slow when a foe is vulnerable, Silvia can "lock on" to them and inflict a particularly powerful blow that sends them flying, and afterwards can continue to impart similar attacks onto other foes as long as Slow is active. Even inanimate objects will suffer much more knockback when hit in slowed time), enhanced Acrobatics (Can pull off various maneuvers only when Viewtiful, such as double jumps, spinning full-body attacks, Ukemi, which sees her rebounding off the ground with a stylish flip when being hit against it, and a variety of other moves), Causality Manipulation (VFX powers have a variety of bizarre effects on the world. For example, decelerating and accelerating time will cause rotor-powered machinery to drop down or output more power and fly higher up due to their relative speed appearing slower or faster to the viewer and Silvia, even though within the world they are moving at the same speed. Similarly, explosions, rocket jets or even just dripping water will grow much bigger in size when slowed down, as they are existing for longer from an observer's perspective, while flowing water will accumulate faster when fast-forwarded as more appears to flow in the same timeframe. VFX Rewind causes Silvia's next action to happen three times in a rowViewtiful Joe 2 - Reel 2: Viewtiful Heroes, and The Statue of Doom), Electricity Manipulation (Landing a VFX Rewind strike will surround Silvia with an electric aura), Statistics Amplification (Silvia can greatly increase her speed with VFX Mach Speed, and her power with VFX Zoom and VFZ Slide), Afterimage Creation and Fire Manipulation (With VFX Mach Speed, Silvia can accelerate her own speed greatly, attacking so fast that she casts several afterimages that attack on their own. While her surroundings may also sometimes be accelerated, enemies are left unaffected. Utilizing Mach Speed for long enough will briefly surround her with a flaming aura, which does not harm her and even protects her from other sources of fire. It will also set enemies and objects on fire, and this fire inflicts damage as one would expect it to. She can also surround herself in flames when using VFX Zoom Red Hot Kick), Air Manipulation (Mach Speed causes a gust of wind that can be used to put out firesViewtiful Joe 2 - Reel 1 - Ten-Million Years B.C.), minor Power Bestowal (When tagging in Joe while surrounded by Rewind's electric aura, Silvia will pass it on to him), Social Influencing (With VFX Zoom, Silvia zooms in the camera and strikes a "sexy pose"Viewtiful Joe - Reel 2 - Some Like It Red Hot, causing her enemies to freeze in shock briefly and powering up her attacks), Healing (With Ukemi Silvia rebounds off the ground stylishly after being knocked away by it, regaining the health lost from that attack), Energy Projection (Wields energy guns. Appears surrounded in energy when performing various attacks, and can inflict damage at range through unexplained means with Sexy Forever), Self-Sustenance (Type 1. Doesn't need to breathe either underwater or in space), Summoning (Can call Six Machine or Six Majin to her at willViewtiful Joe: Double Trouble - Reel 5: Viewtiful World), Resistance to Fire Manipulation and Electricity Manipulation (When surrounded by Mach Speed/Rewinds fire/electric auras, Silvia is not affected by attacks of the related element that would normally inflict harmViewtiful Joe - Reel 6 - The Magnificent Five, even resisting Fire Leo's fire, which burns at 1 trillion degreesViewtiful Joe - Credits), Radiation Manipulation (Can be in space without issue), Information Analysis (A hyper-advanced robot trained on Joe and Silvia's combat data was repeatedly incapable of correctly assessing their powerViewtiful Joe 2 - Reel 7: STARSHIP VIEWTIES)
|-|Six Machine= Transformation (Can switch into a variety of forms), Explosion Manipulation (Can drop and shoot bombs, torpedoes or missiles), Bodily Weaponry (Six Dolphin comes with a strong built-in drill), Information Analysis (Equipped with precision scanning equipment which can be utilized to search for suspicious areasViewtiful Joe: Double Trouble - Reel 2: Nightmare in X'Mas), Flight (Capable of flight, even in spaceViewtiful Joe - Reel 7 - Joe & Silvia), Energy Projection (Can rapid-fire energy bullets)
|-|Six Majin= Many of Silvia's abilities (In the second game, when piloted by her, Six Majin can use all of Silvia's moves and essentially just plays like a scaled-up version of her), Size Manipulation (From Type 1 to Type 4. Six Majin seems to change sizes depending on the situation, growing to enormous sizes to fight Mundus on the planet's surfaceViewtiful Joe - Reel 7 - Joe & Silvia), Flight (Capable of flight, even in spaceViewtiful Joe - Reel 7 - Joe & Silvia), Fusionism (Capable of fusing with Joe's Six MajinViewtiful Joe 2 - Reel 6: Do Androids Dream of Romantic Scene?), Many of Viewtiful Joe's abilities (In the first game, Six Majin is capable of using any of Joe's VJ1 moves and essentially just plays like a scaled-up version of him). This includes:
Superhuman Physical Characteristics, Martial Arts, Acrobatics (Capable of impressive showings of agilityViewtiful Joe - Reel 1 - Joe The Hero such as double jumps, spinning full-body attacks, Ukemi, which sees him rebounding off the ground with a stylish flip when being hit against it, and a variety of other moves), Attack Reflection (Can attack a variety of projectiles, including energy onesViewtiful Joe - Reel 7 - Joe & Silvia, back at sender, even redirecting homing missiles to target them), Weapon Mastery (Can skillfully toss Voomerangs so that they track foes or come back to him), Weapon Control (The Voomerang can be "charged" to cause it to sprout two more blades), Explosion Manipulation (With Shocking Pink bombs), Time Manipulation (Joe can use VFX SlowViewtiful Joe - Reel 1 - Joe The Hero to greatly enhance his perception speed, allowing himself to dodge attacks, even ones so fast he'd otherwise be unable to perceive), Damage Boost and Information Analysis (By using VFX Slow when a foe is vulnerable, Joe can "lock on" to them and inflict a particularly powerful blow that sends them flying, and afterwards can continue to impart similar attacks onto other foes as long as Slow is active. Even inanimate objects will suffer much more knockback when hit in slowed time), Social Influencing (With VFX Zoom, Joe zooms in the camera and strikes a cool poseViewtiful Joe - Reel 2 - Some Like It Red Hot, causing his enemies to freeze in shock briefly and powering up his attacks), Healing (With Ukemi Joe rebounds off the ground stylishly after being knocked away by it, regaining the health lost from that attack), Energy Projection (Appears surrounded in energy when performing various attacks, and can inflict damage at range through unexplained means with Viewtiful Forever)
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Attack Potency: Wall level (Joe and Silvia were incapable of dealing any damage to Jet Black without their V-Watches, while upon regaining their powers, they could defeat him. However, they are still strong enough to survive long falls and destroy mechanical goons), Dwarf Star level as Sexy Silvia (Could fight Jet Black after he'd absorbed both the Black Film and the Seven Rainbow Oscars, which should render him stronger than his Dark Kaiser mech that only had the power of the Black Film, but was still able to knock away several planets at once just as a byproduct of his attacks), higher with Six Majin
Speed: Athletic Human, Relativistic+ as Sexy Silvia and as Six Majin (Comparable to Jet Black with the Rainbow Oscars, who should be capable of surpassing the speed of Dark Kaiser's attacks), far higher with VFX Mach Speed (Capable of creating several afterimages and clearly viewing and avoiding bullets otherwise too fast for her to avoid)
Lifting Strength: Class 1 (Capable of performing impressive leaps both in gameplay and cutscenes), Class E as Sexy Silvia and with Six Majin (Comparable or superior in strength to Captain Blue, who can move swiftly even when this heavy)
Striking Strength: Wall level, Dwarf Star level as Sexy Silvia, higher with Six Majin
Durability: Wall level, Dwarf Star level as Sexy Silvia (Comparable to attack potency. Can tank being hit by missiles called "BUST-A-PLANETS", which have a projected explosion range in the hundreds or thousands of kilometers), higher with Six Majin
Stamina: Peak Human. Capable of fighting through many enemy-riddled areas and bosses with minimal rest.
Range: Standard melee range, several meters with weapons, up to Hundreds of Kilometers with Six Majin (Can grow to such sizes), Interplanetary with VFX powers (Capable of affecting the entire Solar System)
Standard Equipment:
*V-Watch: The bracelet that allows Silvia to transform into Sexy Silvia by speaking the word "Henshin". It normally only works in the Movie World, though by having a V-Camera pointed at her or by having people cheer for her as a hero, she can utilize it in the real world too.
*Voomerang: Silvia detaches the V-shaped insignia on her helmet and throws it like a boomerang. The attack can be charged to cause it to sprout two more blades.
*Shocking Pink: Large pink bombs that Silvia can manifest out of thin air.
*Six Machine: A small flying vehicle capable of various transformations and outfitted for combat.
*Mega Megabot Six Majin: A gigantic mech Silvia pilots in the most desperate of battles.
Intelligence: Gifted in combat, otherwise Average.
Weaknesses: Silvia cannot use the V-Watch to transform outside of Movieland without outside conditions such as enough belief in her or Blue's V-Camera pointing at her. VFX Powers run on a limited albeit rapidly regenerated supply of energy. 
Note: Feats related to Viewtiful Joe 1 gameplay or cutscene animations may feature Joe instead of Silvia, as their story modes have the same levels, mechanics and animation in cutscenes, though dialogue and some moves differ.
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Size Users
Category:Flight Users
Category:Martial Artists
Category:Acrobats
Category:Attack Reflection Users
Category:Weapon Masters
Category:Weapon Control Users
Category:Explosion Users
Category:Time Users
Category:Damage Boost Users
Category:Information Analysis Users
Category:Social Influencers
Category:Healers
Category:Energy Projection Users
Category:Characters
Category:Female Characters
Category:Game Characters
Category:Viewtiful Joe
Category:Video Game Characters
Category:Protagonists
Category:Fusionism Users
Category:Transformation Users
Category:Bodily Weaponry Users
Category:Weapon Creation Users
Category:Causality Users
Category:Statistics Amplification Users
Category:Afterimage Users
Category:Fire Users
Category:Air Users
Category:Power Bestowal Users
Category:Self-Sustenance Users
Category:Summoners
Category:Precognition Users
Category:Empowerment Users
Category:Extrasensory Perception Users
Category:Vehicular Masters
Category:Resurrection Users
Category:Gun Users
Category:Mecha
Category:Pilots
Category:Vehicle Users
Category:Superheroes
Category:Heroes
Category:Bomb Users
Category:Energy Weapon Users
Category:Boomerang Users
Category:Weapon Users
Category:Humans
Category:Playable Characters
Category:Bracelet Users
Category:Dual Wielders
Category:Adults