Jump

==Job Ability==
*Performs a jumping attack on the enemy.
* Obtained: Dragoon Level 10
* Recast Time: 1:30
* Duration: Instant
==Notes/Description==
*Upon usage, user will deliver a Jump attack on the enemy.
*Jump is not 100% accurate. 
*Damage output is slightly higher than a regular attack, and can be modified with equipment.
**Jump damage is calculated like a Weapon Skill with fTP of 1.0 and occasionally WSC of 50% VIT.
**Equipment such as Drachen Greaves is known to increase increase likelihood of the maximum modifier to be applied, WSC 50% VIT.
*A successfully landed jump causes user to gain as much TP as a regular attack however it may be modified with equipment.
*Unlike a regular melee attack, jump does not cause the target to gain any TP
*Barone Corazza and Barone Cosciales increase the TP gained with jump by two each, combined for an extra +4 TP. The HQ of these pieces increase the TP gained by +3 each, for a combined total of +6 TP
*Double Attack also stacks with Jumps, and it will show as twice as much TP gain and more dmg.
*When using two weapons (Dual Wield or Hand-to-Hand) accuracy is determined for each 'swing', each hit will add to the total damage and total TP gain for the Jump attack.
*Jump gives no TP to the target.
*Weapon effects of Occasionally Attacks X Times will also apply to jumps 
*Additional Effects and En spells will also apply to jumps but no animation or the chat log will show the effect taking place.
**It's noticeable when your weapon has Additional Effect: Stun or any other effect with lasts a short time.
**Also, it's easy to test in Ballista or Brenner. Have a DRG/RDM or RDM/DRG cast an en spell. Have a PLD which is in the opposing team use Invincible, have the RDM/DRG or DRG/RDM jump with the en spell active and the PLD will take damage due to the magic damage property of the en spell.
*While Spirit Surge is in effect, Jump temporarily weakens an enemy’s defense by 20%. The length of effect is not constant; doesn't stack with Angon.
*When Spirit Surge is used, Jump's recast time will be reset to 0:00.	
==Macro Syntax==
*/ja "Jump" <t>
category:Job Abilities