102598-wildstar-so-far

== Content ==
			So after nearly 2 months, is this game worth playing? Considering the bugs like disappearing of STATS from you items , SKILL points missing from your skills mixed with the buggy animation of classes and their skills, not to mention the PVP system which is win trading( no gear score system). Is there anything left worth doing expect hoverboard and housing? 	
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So after nearly 2 months, is this game worth playing? Considering the bugs like disappearing of STATS from you items , SKILL points missing from your skills mixed with the buggy animation of classes and their skills, not to mention the PVP system which is win trading( no gear score system). Is there anything left worth doing expect hoverboard and housing? 
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			I'm very happy with how it is overall. Sure there are bugs and stuff but it is to be expected. People crying that it is the death of the game clearly don't know what 'unplayable' really is. I suggest if anyone has a problem with the bugs to come back after a few months.	
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			Well i cant speak for the masses but for me i got still lots to do, have n't even gotten beloved with crimson yet, there is so much free epic loot from the other 2 rep daily vendors, not to mention a warrior tank patch coming, i am into housing but not hover boards.	
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			I got hooked on this game after my first dungeon. The mix of creative mechanics and responsive combat is just fantastic. Can't deny though that the game has more than a few critical bugs/flaws (today I got hit with said white item stat bug). Housing is still fun and I'd like to try out a tanking alt. I might use some platinum to pay for the game in the meantime.	
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			Proabably will wait to go F2P or something big to happen.	
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Proabably will wait to go F2P or something big to happen.
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			such potential ruined by such crappy system.	
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			I'm enjoying the *cupcake* out of the game. I'm still questing, still exploring, still having lots of fun. :)	
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Proabably will wait to go F2P or something big to happen.
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Proabably will wait to go F2P or something big to happen.
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Every mmo release is at best a little rough.  Give them a couple a couple of months and come back and check.
 
I haven't found any bug that can call it "Unplayable".  Helping Hands bug in Exiles was a little close, but still no blocker, since you were able to work around it.
 
F2P may or may not come in the future.  Again there are a lot of ways to increase income.	
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			How is "hoverboard" a thing to do?	
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How is "hoverboard" a thing to do?
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Proabably will wait to go F2P or something big to happen.
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F2P won't happen. According to the developers if the game was dying it would just be closed. And trust me I'm happy that I didn't miss out on this one. It's most definitely an experience :)
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Do you have a source for this?
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There are more than just bugs in this game. Bugs i can handle its the flaws that bother me. The biggest flaw that just really gets me is how they have designed everything in this game to take as much time as possible. For example. You goto the crafting stations and realize you left something in the bank. You have to go all the way across illium just to get to the bank and auction house for that matter. It would not be so bad but i feel like im running in slow motion. if i run there it is easlily 2 to 3 minutes to get to the bank. Ok so i think lets try and speed things up. I will hop on my handy dandy mount. I start to move and realize someone is sprinting right passed my handy dandy mount on foot. Yeah Im only level 15. But i notice that the top level mounts only give you a 15% increase in speed. Really???? So after you go through the nightmare of gathering your mats for crafting Lets try and craft so we can level up. You have to make 4 of said item. You start to craft and vola you made an item. More button pushes to start the whole thing over again. Instead of craft so many items You are forced to take the time to push the buttons over and over again. So after all is said and done to craft 4 items you are looking at lets say 20 minutes. That is a huge time sink.
This is just one of my problems with this game. I have other complaints but i will save that for someone else.
My question is, Is there really not enough content in this game that they have to design it to make you take as much time as possible? If that is the case that is sad.
I really like the whole look and feel of combat in this game but There needs to but some serious changes to keep me interested. I normally do not comment in these forums  But i felt like i needed to say something. There needs to to be changes far sooner than october.	
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There are more than just bugs in this game. Bugs i can handle its the flaws that bother me. The biggest flaw that just really gets me is how they have designed everything in this game to take as much time as possible. For example. You goto the crafting stations and realize you left something in the bank. You have to go all the way across illium just to get to the bank and auction house for that matter.
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F2P won't happen. According to the developers if the game was dying it would just be closed. And trust me I'm happy that I didn't miss out on this one. It's most definitely an experience :)
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The developers don't have final say on that, NCSoft does.
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			People who quit early in a MMO release almost never return...unless it goes f2p then you can pretty much write the game off when that happens...	
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To the OP,
 
I am probably one of the biggest whiners in the world with it comes to things I don't like. You can find many posts where i rant but often try to give some kind of feedback and suggestion on what i think could fix it.
 
That being said, yes the game is well worth playing. There are bugs and there are problems but the story is good, the art is good, the raiding is excellent. The structure of the game and the depth of the lore is fantastic. Their ideas i feel are a little off from what most ppl want though.
 
when people say they want hard and hardcore they dont mean " i want to walk everywhere and have a .01% drop chance on  my BiS pre raid with a random chance to drop 1-4 rune slots with random elements "
 
I think Carbine knows this now or maybe they always did and just didnt have time to perfect it. There are lots of things not in the game yet that i was expecting like vanity pets and fishing. If you are not a raider or a hardcore pvper you better be a completionist or you wont have a lot to do.  I am a completionist and i can never find time to do everything i want to do but i understand fully that most people dont care about that achivement to kill 1,000 butt chompers.
 
I would say the more people hold off and sit back and say " we will see " or " ill check it out in 6 months " the less likely the game will be better in 6 months. The more people don't get get involved and don't give feedback/support... the less likely the game will be better or even have the funding to move forward.
 
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just my opinion though.	
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OP: It's WoW that is feature-wise better, gameplay-wise better (subjective), and polish-wise worse.
 
Take that as you will.
 
I personally will play it until latency makes me spend more time raging than not (oceanic player here).	
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Please point me to the part in their business contract where it says that.....
 
...oh wait.
 
Not saying you're wrong, but you honestly have no idea.
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			Yes. Play it, enjoy it. Understanding that it isn't perfect. Honestly though it's more than worth the money. For $15 you'll get a lot of entertainment per month.	
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Actually, that's part of being a publisher for someone. You put the money forward, you get to call the shots. NCSoft has let carbine make most of their own decisions, but that's, as stated, because NCSoft is letting them. At any point NCSoft could turn around and say, "Yeah, no. You guys had your chance and we don't like where it ended up, we're going to micromanage you now" and they would be completely within their rights, legally and morally.
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People who quit early in a MMO release almost never return...unless it goes f2p then you can pretty much write the game off when that happens...
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Yes. Play it, enjoy it. Understanding that it isn't perfect. Honestly though it's more than worth the money. For $15 you'll get a lot of entertainment per month.
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(I'm getting more entertainment from you guys on the forums than from the game itself)
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(I'm getting more entertainment from you guys on the forums than from the game itself)
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Actually, that's part of being a publisher for someone. You put the money forward, you get to call the shots. NCSoft has let carbine make most of their own decisions, but that's, as stated, because NCSoft is letting them. At any point NCSoft could turn around and say, "Yeah, no. You guys had your chance and we don't like where it ended up, we're going to micromanage you now" and they would be completely within their rights, legally and morally.
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That wasn't the question though. The question was "will they kill Wildstar before going F2P?". And the answer to that is in the contract. If Carbine aren't legally obliged to work on the game, they can just quit. You think NCsoft would hire an entire replacement team just to get their F2P intentions enforced?
Of course another question is if Carbine would have the integrity (?) to stick to their decision and potentially go unemployed.
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That would be a massive black mark on their record if any other publisher looked at them to do work. Basically career suicide unless NCSoft ordered exactly that to happen.
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As outspoken as they were about the whole thing, I honestly don't see the moral/business issue here. NCsoft knew their opinion on F2P. If they wanted to force them to go against their explicitly stated wishes after presumably agreeing to them before funding Wildstar, that would hardly be cause for a "black mark" if one looks at it fairly.
But hey, it's all just speculation.
As I already stated from the start.
I just wish people would stop treating their own assumptions as facts in general.
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I have people tell me they don't want to work weekends, or that they're going on vacation for x week of the month.
 
When a project is on the table, do you think I really care what they want? They'll do what they're paid to do if they like having jobs.
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Slaves did what they were told to do if they wanted to eat. I'm pretty sure we abolished that line of thinking a long time ago. 
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I have people tell me they don't want to work weekends, or that they're going on vacation for x week of the month.
 
When a project is on the table, do you think I really care what they want? They'll do what they're paid to do if they like having jobs.
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If you have the freedom to walk out on your job at any given moment, then great, more power to you. Most people don't have that option due to their obligations and responsibilities.
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Not really a comparable situation, but I don't think this side-debate is going anywhere further, since its very premise was speculation, and we are now speculating about speculation via analogies.
Just this much: In most civilized countries, you can sue if your employer doesn't grant previously agreed on vacations.
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			Yes the game is worth playing, have had a lot of fun and spent more time on it than any other game in quite some time. That being said i am saying that in expectation that in a few months the obvious problems will be addressed (Which is a fair bet).	
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Please point me to the part in their business contract where it says that.....
 
...oh wait.
 
Not saying you're wrong, but you honestly have no idea.
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I wasn't using analogies, but I suppose this is a bit off on a tangent. Also, sure, you can sue your boss. It's a lengthy and expensive process, and then you're known as the guy who sues his boss whether you win or lose. Best of luck with that.
 
So! Back to the game. Hmm. Where even were we, carbine killing the game before it went f2p? I dunno how it would even come about, unless the shareholder meetings informed people the sub levels were just rock bottom.
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http://www.kdbdw.com/bbs/download/186242.pdf?attachmentId=186242
 
Analysts are already predicting Wildstar to be their lowest performing product by the end of 2014 following a ~40% drop in revenue next quarter.  The numbers aren't looking pretty.  Turns out terrible customer service and failure to address community concerns can kill off even the fundamentaly best of games.
 
If Carbine does refuse to go F2P they won't be long for this world.
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			Not surprise over these numbers, ever since they nerf the rewards in dungeon I actually played other game more than wildstar which means if I had a monthly sub instead of a yearly sub I would have cancel it already and I believe many have already done so.	
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http://www.kdbdw.com/bbs/download/186242.pdf?attachmentId=186242
 
Analysts are already predicting Wildstar to be their lowest performing product by the end of 2014 following a ~40% drop in revenue next quarter.  The numbers aren't looking pretty.  Turns out terrible customer service and failure to address community concerns can kill off even the fundamentaly best of games.
 
If Carbine does refuse to go F2P they won't be long for this world.
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http://www.kdbdw.com/bbs/download/186242.pdf?attachmentId=186242
 
Analysts are already predicting Wildstar to be their lowest performing product by the end of 2014 following a ~40% drop in revenue next quarter.  The numbers aren't looking pretty.  Turns out terrible customer service and failure to address community concerns can kill off even the fundamentaly best of games.
 
If Carbine does refuse to go F2P they won't be long for this world.
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			I don't have problem with pay to play in fact i can easy farm platinum for CREED with my 50lvl, the problem is that if even if it goes F2P with the same bugs and no development there is just no point returning, probably because i am more PVP orientated. The reason i am interested in F2P is that i can see for free if it is worth getting back  and if i like it i can pay again for bonuses.	
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The devs claim they wont nerf endgame.
The devs are not making this game pug friendly.
 
Nc Soft will see the numbers going down, and guess what?
 
They get the final say to make it free to play, or to nerf content.
 
Carbine can state whatever they want, but NC Soft can tell them to shove it and change anything about this damn game as they please.
 
Give it time, Carbine is shooting itself in the foot with this game so far, and once NC Soft gets their hands into it, this will be a big mess.
 
/edit
 
Saw the logs with revenue and those goodies, W* will be f2p in no time because Carbine has crappy hotfixes. Good luck targetting a niche of players, see ya shut down within 1 year, and f2p within 6 months.	
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The devs claim they wont nerf endgame.
The devs are not making this game pug friendly.
 
Nc Soft will see the numbers going down, and guess what?
 
They get the final say to make it free to play, or to nerf content.
 
Carbine can state whatever they want, but NC Soft can tell them to shove it and change anything about this damn game as they please.
 
Give it time, Carbine is shooting itself in the foot with this game so far, and once NC Soft gets their hands into it, this will be a big mess.
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I don't see it going free to play .... I see it going freemium.
 
With NCsofts track record, and after what happened with Aion EU, it will probably be sold on (Gameforge bought Aion EU after NCsoft decided to shut the servers down) or given Perfect World levels of cash shop content.
 
Going off track a second, but that's why I avoid free games. Actual game content gets put on the back burner for cash shop content. Anything new gets released for a price.	
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All depend on contract formulated between Studio and Publisher.....
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I don't see it going free to play .... I see it going freemium.
 
With NCsofts track record, and after what happened with Aion EU, it will probably be sold on (Gameforge bought Aion EU after NCsoft decided to shut the servers down) or given Perfect World levels of cash shop content.
 
Going off track a second, but that's why I avoid free games. Actual game content gets put on the back burner for cash shop content. Anything new gets released for a price.
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There are a few exceptions to that rule, not many, but a couple off the top of my head are DCUO and Star Trek Online... they increased in the amount of content added after going f2p. B)
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			There are many free to play successful models in the MMO genre or the buy and play GW 2 and the follower The Secret World. Even now Wild Star is making good money of CREED which is mainly used to pay for in game money, it can perfectly work in B2P model with set amount for the CREED. The most important is that they don't screw the support then( please don't give them to Gameforge!)	
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http://www.kdbdw.com/bbs/download/186242.pdf?attachmentId=186242
 
Analysts are already predicting Wildstar to be their lowest performing product by the end of 2014 following a ~40% drop in revenue next quarter.  The numbers aren't looking pretty.  Turns out terrible customer service and failure to address community concerns can kill off even the fundamentaly best of games.
 
If Carbine does refuse to go F2P they won't be long for this world.
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There are a few exceptions to that rule, not many, but a couple off the top of my head are DCUO and Star Trek Online... they increased in the amount of content added after going f2p. B)
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http://www.kdbdw.com/bbs/download/186242.pdf?attachmentId=186242
 
Analysts are already predicting Wildstar to be their lowest performing product by the end of 2014 following a ~40% drop in revenue next quarter.  The numbers aren't looking pretty.  Turns out terrible customer service and failure to address community concerns can kill off even the fundamentaly best of games.
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F2P won't happen. According to the developers if the game was dying it would just be closed. And trust me I'm happy that I didn't miss out on this one. It's most definitely an experience :)
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Yes, I'm sure Ncsoft will happily close down a game after investing thousands of dollars into it because it failed to match Carbine's vision.
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Honestly? If you have nothing else to play sure. I've just cancelled my sub due to complete boredom at lvl 50.
 
Will check back from time to time. 	
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Ya they would never shut down a game..not what they are known for. Getting late maybe i'll go play City of Heroes.
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Ahahahahaah serves you right, filthy Dominion! Us Exiles in our far superior city THAYD just run like 10 meters between AH/CX, bank, and crafting.
You simply made the wrong choice, buddy. Live with it. B)
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You really need to stop with this. CoH came out a decade ago. They didn't kill it in its infancy.
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On June 20, 2011, Paragon Studios announced that they were going to switch to a hybrid subscription model called City of Heroes: Freedom, adding in a free-to-play game model. Special models for former subscribers would be termed Premium Players, and current subscribers would become VIP players, who would gain access to all the content in the various upcoming game updates.
On August 31, 2012, Paragon Studios announced that it was being closed,
 
The game was not free to play for a few years after it was released and after it did go free to play it was very short lived. So lets even say this game goes the same way we have years before we even get close to that. So for the years I have i'll enjoy what I can anyway I can.
 
 
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CoH went on for years and have been F2P for quite some time before it was shut down. At that time it was still making some money but not much compared to other titles under Ncsoft's care. Unlike with Aion, they couldn't even sell the license. So it got axed. The company doesn't close games because the shareholders get bored during meetings and do a drunken game of eeny meeny miny moe to select their next victim. CoH had its time and produced more than enough profit for them to not think twice about killing it after the cash teat has gone dry. I'm disappointed about it too as it was a brilliant game but companies are out for profit and if the game had been as profitable as Lineage or GuildWars it wouldn't have disappeared.
 
If WildStar fails as a P2P title then you can bet Ncsoft will make it F2P and milk it as long as possible to fund their next rising star.
 
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On June 20, 2011, Paragon Studios announced that they were going to switch to a hybrid subscription model called City of Heroes: Freedom, adding in a free-to-play game model. Special models for former subscribers would be termed Premium Players, and current subscribers would become VIP players, who would gain access to all the content in the various upcoming game updates.
On August 31, 2012, Paragon Studios announced that it was being closed,
 
The game was not free to play for a few years after it was released and after it did go free to play it was very short lived. So lets even say this game goes the same way we have years before we even get close to that. So for the years I have i'll enjoy what I can anyway I can.
 
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CoH went on for years and have been F2P for quite some time before it was shut down. At that time it was still making some money but not much compared to other titles under Ncsoft's care. Unlike with Aion, they couldn't even sell the license. So it got axed. The company doesn't close games because the shareholders get bored during meetings and do a drunken game of eeny meeny miny moe to select their next victim. CoH had its time and produced more than enough profit for them to not think twice about killing it after the cash teat has gone dry. I'm disappointed about it too as it was a brilliant game but companies are out for profit and if the game had been as profitable as Lineage or GuildWars it wouldn't have disappeared.
 
If WildStar fails as a P2P title then you can bet Ncsoft will make it F2P and milk it as long as possible to fund their next rising star.
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			Well as I have feared nobody is playing dungeons after the loot nerf, so you now have to ask your guild for help to get silver on all dungeons for raid. Adventure is still doing fine and PvP should be fixed next month.	
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Well as I have feared nobody is playing dungeons after the loot nerf, so you now have to ask your guild for help to get silver on all dungeons for raid. Adventure is still doing fine and PvP should be fixed next month.
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			To answer the OP's question, no Wildstar is not worth leveling right now. There is a reason people are complaining on the forums that the servers are empty and its not because Wildstar is an amazing game. Wildstar was created (apparently) with the type of gamer that can sacrifice an entire evening in order to do anything meaningful. Biggest barrier (and reason most people left) is that you need organized groups for any worthwhile content.	
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Bullshit.
 
NCsoft didnt make any effort to sell the license. Quite a few bids came in even from the devs trying to save their baby. NCsoft's official response was to not *cupcake*ing reply to them at all them suddenly declare 'well, nobody wants to buy it" weeks later and hope nobody noticed they were full of shit.
 
NCsoft never sells the licenses to games they own. They just sit on the license forever to make sure nobody else can ever profit from it.
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WS does some things very good but most things we come and expect from MMO nowadays are simply not here or bad implemented.
Can we get a working UI and ETA on those 3D nameplates... ?	
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Ya they would never shut down a game..not what they are known for. Getting late maybe i'll go play City of Heroes.
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So after nearly 2 months, is this game worth playing?
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City of Heroes was out for 8 years before NCSoft deemed it unprofitable. WS is into its second month. Panic much?
 
As to the OP, yes there are bugs. It's a new system with many ambitious goals that have not always been implemented in the best way and still need tweaking. But I have to say that there is not a single bug in this game, at least for me, that ruins my overall gaming experience. This game is fantastic.
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Transferring not just a license but employees between companies isn't just a matter of signing a contract and shaking hands on it. It's a slow and expensive process.
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City of Heroes was out for 8 years before NCSoft deemed it unprofitable. WS is into its second month. Panic much?
 
As to the OP, yes there are bugs. It's a new system with many ambitious goals that have not always been implemented in the best way and still need tweaking. But I have to say that there is not a single bug in this game, at least for me, that ruins my overall gaming experience. This game is fantastic.
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Honestly? If you have nothing else to play sure. I've just cancelled my sub due to complete boredom at lvl 50.
 
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How is that possible? There are like a billion things to do..
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Did you just hit 50 recently?
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I'll give it another month before I live off CREDD for the rest of my playtime.  I play guildless and just don't have the drive to join a guild and grind out dungeons and raids.  I've been leveling alts, but now that's getting old;  I have 3 chars at 50, logged into my 25 warrior, and was like "ug, Whitevale again" and logged off.  
 
My plans of leveling up all the tradeskills and being a market onto myself are sort of dashed after they only allowed one eldan data fragment a day per character.  That just crushed my drive to craft.  I basically log in to do my daily tradeskill quests, make cheap Epochos stuff to keep the AH stocked, and log off.  It'll be months before I can craft some of the better weapons, and by that time, all that stuff will be useless.	
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			I've stopped playing every day. Now just a few times a week and losing interest fast. I'm not a big fan a daily grinds and attunement just plain bites (perhaps if I could do any of the requirements at any time it wouldn't be so bad.) But not getting credit for the adventures I've "silvered" already because I wasn't on step 3 and knowing that if I do a silver run dungeon or kill a WB I won't get credit until I'm on those particular steps just makes me not want to play.	
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Does it matter? I think the endgame in Wildstar is pretty extensive, there's much more to do than in any other MMO I have played.
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By ' extensive'  you were referring to the amount of grind involved, yes? 
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Well i cant speak for the masses but for me i got still lots to do, have n't even gotten beloved with crimson yet, there is so much free epic loot from the other 2 rep daily vendors, not to mention a warrior tank patch coming, i am into housing but not hover boards.
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			If you don't like doing a lot of the same things/content over and over multiple times, then why play an MMORPG?	
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Weren't dailies the reason people quit WoW in droves in Mists of Pandaria?
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By ' extensive'  you were referring to the amount of grind involved, yes? 
 
Wildstar has exactly the same things to do at endgame as many other MMOs of the same genre.  5-man instances. Raids. Unbalanced PVP.  Daily quests.  Crafting. Oh, and grind. LOTS of grind.
 
The only real difference is the telegraphs, and even that's not all that different from games like TERA and Neverwinter.    
 
Really the only reason to play Wildstar over another game is if you're absolutely enamored with the style. And that's one thing the game has in spades.  
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			Login...do Northern Waste dailies...which is 3 days more until I cap that rep like rest then I will never go there again...think about doing some practice or RBGs but then realize I will just get farmed by 1500/1800s and get absolutely destroyed with no chance while going further and further into the rating hole where I will never get out of unless there is a season reset (or pay RL money for plat to get a carry)....and then log off. I like how the game plays but honestly, they can stuff their cater to MLGs only approach up their yoo hoo. Next patch won't fix jack for PvP....guys with gear will still make sure no one but them has 'fun' and everyone else gets to have a miserable time. *working as intended*	
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guys with gear will still make sure no one but them gets nice things and everyone else will have a miserable time.
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By ' extensive'  you were referring to the amount of grind involved, yes? 
 
Wildstar has exactly the same things to do at endgame as many other MMOs of the same genre.  5-man instances. Raids. Unbalanced PVP.  Daily quests.  Crafting. Oh, and grind. LOTS of grind.
 
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You just want epics thrown in your face without doing anything? It's no more of a grind than any other game. If you play BF4, don't you need to 'grind' to get better stuff?
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You just want epics thrown in your face without doing anything? It's no more of a grind than any other game. If you play BF4, don't you need to 'grind' to get better stuff?
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What do you mean 'many'? The only MMO with any mentionable endgame content that comes to mind is WoW. The MMO's that I have played had almost no endgame content at all.
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Hmm.  The MMO's that I've played, and enjoyed, all had "endgame".
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No, I want the gameplay to stand on its own, and be fun on it's own merit rather than having it's lifespan artificially extended by uninspired treadmill mechanics designed with the sole purpose of slowing down a player's progress.  Just because it exists in other games doesn't mean it's any more acceptable here in Wildstar. Even WOW has admitted how bad it is, and has moved away from that style of content.
 
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Forgot about Rift. Rift has pretty good endgame. I'm talking the kind of endgame that will make you play for years.
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{| class="blockquote"
WoW hasn't moved away from it. There's still the Daily CD on crafting, still the weekly Valor Cap, still the Legendary Quest chain. Still a lot of gating in WoW.
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In BF4 I am rank 110 and I did it all solo. A newb with a basic weapon can still kill a guy who's spent a ton of time playing if they are skilled; there is no real gear gap in BF4 since you can unlock all 'class' abilities in a day or two so that is a poor excuse.
 
Then there's the other statements like "Go back to wow where everything is handed to you on a silver platter!" which really is not all that correct, only the low end content does this...you gotta be really good with a solid group/guild to beat the top tiered stuff which I assume the people saying things like that have never done those. Besides, how is it a bad thing to allow the procurement (with effort) of some lower end epics for players who don't want to dedicate their whole lives to HC raiding/PvP anyways? I think it's a good thing and the 7+ mill still active users further proves my point. There is reasons why WoW still is the most subbed MMO out there and infact has more than most these MMOs combined; it's designed and developed to offer content (and shinies) for all types of MMO players rather than simply just MLGs.
 
ie. I can play regular PvP BGs there and grinds for previous season glad PvP gear if I spend the time rather than RBGs/Arenas or gtfo.
 
Still going to have an uphill battle vs the glads but at the very least the gear gap is not quite so massive like in WS.
 
Can WS change? Sure can but it's up to the devs to think for a moment...do they want to make piles of money or do they just want a low sub niche MMO?
 
Ball is in their court, I guess.	
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Forgot about Rift. Rift has pretty good endgame. I'm talking the kind of endgame that will make you play for years. And as I understand it, Carbine plans to add new content very regularly. Wildstar will be the most popular MMORPG since WoW, you mark my words :-D
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			I dream of pre-CU SWG 2.0 but with a better engine and an action type combat system but with that truly sandbox design that I loved...er actually still love since I play the EMU even to this very day....to bad it will never hit 1.0 though. SWG was ahead of it's time and they ruined it trying to compete with WoW. Sigh. Well, /praying that EQnext is the real deal.	
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{| class="blockquote"
I dream of pre-CU SWG 2.0 but with a better engine and an action type combat system but with that truly sandbox design that I loved...er actually still love since I play the EMU even to this very day....to bad it will never hit 1.0 though. SWG was ahead of it's time and they ruined it trying to compete with WoW.
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{| class="blockquote"
Well, /praying that EQnext is the real deal.
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			Honestly, I hated SOE for a long time but PS2 really impressed me so they have redeemed themselves in my eyes. So they can potentially do well with EQnext. Indications seem they are taking the good bits from all their previous games and going into overdrive for it so there is a glimmer of hope.	
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			I only played SWG for a month at release before playing Planetside with friends, but I tried out the EMU a couple months ago, and that game had a lot going for it.  I enjoyed the crafting and the resource shifts and could see having fun in there if things had gone differently.  I was hoping the crafting in this game could be similar to that, but it's not close, and I don't want another daily/rep/dungeon/raid grind.	
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			I just don't understand why most MMOs go for simplified crafting that gets trumped by drops rather than what I saw in swg. SWG had (and still has in the EMU) the best MMO crafting ever made imo. I had 3 accounts in that game, 2 entirely dedicated to crafting. I knew people with more, it was that good and this is coming from a dude who normally avoids crafting all together (like here).	
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I just don't understand why most MMOs go for simplified crafting that gets trumped by drops rather than what I saw in swg. SWG had (and still has in the EMU) the best MMO crafting ever made imo. I had 3 accounts in that game, 2 entirely dedicated to crafting. I knew people with more, it was that good and this is coming from a dude who normally avoids crafting all together (like here).
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{| class="blockquote"
I just don't understand why most MMOs go for simplified crafting that gets trumped by drops rather than what I saw in swg. SWG had (and still has in the EMU) the best MMO crafting ever made imo. I had 3 accounts in that game, 2 entirely dedicated to crafting. I knew people with more, it was that good and this is coming from a dude who normally avoids crafting all together (like here).
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Do you have a source for this?
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Yea, devs are totally afraid of the 'sandbox MMO' design and play it safe with on rails theme parks. They probably looked at SWG (one of few sandbox MMOs ever made) and think...it failed big time so let's not do that instead of realizing that the company who made the game ruined it in 2 major patches (CU/NGE) which is why it really died. I guess problem is most gamers these days have no imagination what so ever and simply cannot handle a 'sandbox' MMO I guess. So sad. QQ.
 
@Wiawyr or going to those harvesters with your non-combat crafter and finding it's surrounded by tuskens...then trudging back to a city, hire some player mercs, and have them clear the area for me so I could empty hoppers or move em. Good social times where interacting with other players actually meant something. #rosecoloredglasses?	
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{| class="blockquote"
 
 
No one knows the content of their contract.  We don't know if NCSoft owns the IP or it was just a profit sharing.  Most likely NCSoft owns it though.  No idea how much control the developers have over the process.
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Okay then. When the quarterly report comes out from NCSoft, I'm fairly certain that wildstar will be mentioned in some form, and the language used to describe the game in relation to NCSoft will tell us the rest. Until then, I'll agree that we don't know the specifics of the contract.
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http://www.kdbdw.com/bbs/download/186242.pdf?attachmentId=186242
 
Analysts are already predicting Wildstar to be their lowest performing product by the end of 2014 following a ~40% drop in revenue next quarter.  The numbers aren't looking pretty.  Turns out terrible customer service and failure to address community concerns can kill off even the fundamentaly best of games.
 
If Carbine does refuse to go F2P they won't be long for this world.
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They can get subs back if they do some major changes around here I am betting. As to those changes, well just read the forums and there is tons of viable feedback to be had.
 
All it takes is for the devs to 'listen' and to actually implement some of these ideas.
 
If this game goes F2P, I will never play WS again; F2P ruins MMOs for me with the nickel and dime CS + pay to win mechanics.	
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It is already pay to win.
Step 1: Earn real currency 
Step 2: Buy plat form gold sellers(God i think they hit like $7 for 10 plat) don't quote me on that, i'm going by the ingame mail they keep sending.
Step 3: Buy 1800/carry through dungeons/attunemnet
Step 4: Win	
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Sadly, no one offers these carries on my server at least other wise I would have used em by now. lol?
 
p.s. I earn all my plat grinding mobs btw.	
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{| class="blockquote"
Quarter report just shows the profits and revenue.  It never contains contratorial information - that is usually confidential.  Quarterly report is a public document.
 
I think it is already out, someone posted the screenshot of it last week.
 
Wildstar is projected to make more money than Lineage 2, but not as much as Lineage 1.  If I read, and remembered, it correctly.
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			NC Soft is to greedy to give ownership to anyone else.	
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{| class="blockquote"
NC Soft is to greedy to give ownership to anyone else.
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{| class="blockquote"
http://www.kdbdw.com/bbs/download/186242.pdf?attachmentId=186242
 
Analysts are already predicting Wildstar to be their lowest performing product by the end of 2014 following a ~40% drop in revenue next quarter.  The numbers aren't looking pretty.  Turns out terrible customer service and failure to address community concerns can kill off even the fundamentaly best of games.
 
If Carbine does refuse to go F2P they won't be long for this world.
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{| class="blockquote"
Box sales, initial subs, and CREDD sales. If Wildstar doesn't come out gangbusters in the 2Q report, I'll honestly be shocked.
 
Its the 3Q report where things will get interesting.
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Because everyone needs to be reminded of the incredible stuff they said when they were very young.
 
SWG had endgame that could be player-driven, and even just interacting with others and buffing people in the cantina/main cities was a way to pass the days.
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Oh, so in SWG, just hanging around "interacting" with people was considered satisfying content? That's called AFK. And now with Wildstar people complain that theres nothing to do, that hilarious. Maybe the genre is dying out, but its certainly not Wildstars fault.
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{| class="blockquote"
http://www.kdbdw.com/bbs/download/186242.pdf?attachmentId=186242
 
Analysts are already predicting Wildstar to be their lowest performing product by the end of 2014 following a ~40% drop in revenue next quarter.  The numbers aren't looking pretty.  Turns out terrible customer service and failure to address community concerns can kill off even the fundamentaly best of games.
 
If Carbine does refuse to go F2P they won't be long for this world.
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{| class="blockquote"
Box sales, initial subs, and CREDD sales. If Wildstar doesn't come out gangbusters in the 2Q report, I'll honestly be shocked.
 
Its the 3Q report where things will get interesting.
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I think the game will be better in the future, once PvE reward systems and the overall PvP state are figured out and improved.
 
Trying to remain patient for those improvements might be difficult, however.	
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{| class="blockquote"
Weird that WS is expected to get out performed by a factor of two in its box sale quarter by Lineage 1... Asian market or what here?
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{| class="blockquote"
http://www.kdbdw.com/bbs/download/186242.pdf?attachmentId=186242
 
Analysts are already predicting Wildstar to be their lowest performing product by the end of 2014 following a ~40% drop in revenue next quarter.  The numbers aren't looking pretty.  Turns out terrible customer service and failure to address community concerns can kill off even the fundamentaly best of games.
 
If Carbine does refuse to go F2P they won't be long for this world.
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{| class="blockquote"
Oh, so in SWG, just hanging around "interacting" with people was considered satisfying content? That's called AFK. And now with Wildstar people complain that theres nothing to do, that hilarious. Maybe the genre is dying out, but its certainly not Wildstars fault.
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