Waddle Dee

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|-|Waddle Dee=
|-|Parasol Waddle Dee=
|-|Spear Waddle Dee=
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==Summary==
Waddle Dees are a race of beings mostly known for being residents of Dream Land, many of them follow King Dedede as his loyal minions, although others Waddle Dees are victims of his pranks. Waddle Dee also exists outside of Popstar through the Kirby universe and other realities, with certain planets having their own versions of them. They are the basic enemy in the Kirby games, being the equivalent of a Goomba from Mario.
==Powers and Stats==
Tier: , up to | , possibly 
Key: Waddle Dee | Star Ally Parasol Waddle
Name: Waddle Dee
Origin: Kirby's Dream Land
Gender: Male
Age: Unknown
Classification: Unspecified member of the Waddle Dee species, Denizen of Planet Popstar (Some of them), Minor enemy, Helper (The Parasol Waddle Dees Kirby made into Helpers) | As before, Star AllyKirby Star Allies
Powers and Abilities:
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By himself=
|-|Optional Equipment=
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Attack Potency: Continent level (Any Parasol Waddle Dee can become a Helper and harm and defeat Iron Mams, if being less powerful themselves. Other Waddle Dees should be as strong), up to Low Multiverse level (Bandana Waddle Dee is the most notable member of the species. King Dedede teamed up with a Spear Waddle Dee to fight evenly against Kirby and Bandana Waddle Dee, after they had already defeated Meta Knight, and later teamed up with 2 Spear Waddle Dees to fight Kirby alone.Kirby Battle Royale Using Shapeshifting, 2 Waddle Dees turned into King Dedede and Meta Knight to fight evenly against Kirby and "his buddy" [Bandana Waddle Dee, Gooey or Magolor], if being less powerfulKirby Fighters 2) | Continent level (Is a Parasol Waddle Dee), possibly Low Multiverse level (Any Star Ally/friend can follow Kirby in a group of four in the canon defeats of Void Termina, Corrupt Hyness, and the retaliators Three Mage-Sisters [at once]. The four used their energy and collective power to create a Friend Star, which fused with four Heart Spears to create the Star Allies Sparkler, which was used to help defeat Void Termina. In side content four random Star Allies can defeat Marx, Morpho Knight EX and the strongest versions of Void Termina. Although Friend Dreams are more notable partners for Kirby due to most of them having previously shown to be in his level and some still doing so afterwards. Still, with the ability to grow more powerful by deepening bonds of friendship, which repeatedly happened in Star Allies, Parasol Waddle Dee could have become on a comparable level to Void Termina, similar to how the initially unimpressive Twin Woods used this mechanic to grow more powerful a few times to have great strength in their last battle against Kirby), able to negate durability with Friend Hearts
Speed: Relativistic+ Combat Speed (Any Parasol Waddle Dee on Planet Popstar and outer space can become a Helper. A Helper Parasol Waddle Dee can dodge attacks from Iron Mams, Knuckle Joes, and Bandana Waddle Dee, who can punch Planet Popstar hard enough to quickly leave a crack in it visible from space in side content, which shows what Kirby and other characters can do. A Helper Parasol Waddle Dee can dodge and block attacks from Simirrors, who can react to an incoming laser by using a reflective move at a close distance [0.64 c], and any Helper can react to & dodge those lasers across their adventures), up to Massively FTL+ (Same as AP) | Relativistic+ (As before), possibly Massively FTL+ (Same reasoning as his Attack Potency. Can keep up with any Star Ally through levels and as they chased and kept up with Jamba Heart pieces multiple times. Can maneuver in combat the Star Allies Sparkler, an improved version of the Warp Star)
Lifting Strength: Class 1 (Parasol Waddle Dee as a Helper can harm and defeat Fatty Whale, the final hit against it sending the small whale flying away), up to Multi-Stellar (Same as AP) | Class 1, possibly Multi-Stellar (Same reasoning as his Attack Potency. Can survive harmed pressure-based attacks that affect the likes of Kirby, Meta Knight, King Dedede and Bandana Waddle Dee, like Void Termina's Bon Appetit. Can survive a Black Hole from Marx or Magolor when they're being controlled by Morpho Knight or Void Termina, or when himself is being controlled and Marx and Magolor are free) to Universal (If Post-Magolor Epilogue Magolor is correct about the potency of his Black Hole)
Striking Strength: Continent level, up to Low Multiverse level | Continent level, possibly Low Multiverse level
Durability: Continent level, up to Low Multiverse level | Continent level, possibly Low Multiverse level (Same reasoning as his Attack Potency. Can survive unharmed being used to attack comparable foes by Kirby's Spit, and his and other characters' Friend Abilities that either punch him, stab & toss him, or explode him flying towards foes to damage them)
Stamina: Athletic. Parasol Waddle Dee as a Helper can complete a boss gauntlet, although he could heal himself in the process | Superhuman. 4 of any Star Ally can complete an adventure of several levels and bosses without any notable rest, ultimately defeating Zan Partizanne, Hyness (2 phases), and Void Termina (4 phases) one after another
Range: Below Standard Melee Range physically, Extended Melee Range otherwise
Standard Equipment: Depends on the Waddle Dee. A parasol for Parasol Waddle Dee, a spear for Spear Waddle Dees | A parasol. A floaty 
*Optional Equipment: Axes, a few vehicles, Power-Up Hearts, various food items, Invincibility Candy, Maxim Tomato, Dream Rod, Friend Star, Star Allies Sparkler, Boost Orbs, food, explosive food and bombs
*Can Create/Summon: Spears, missiles to throw at others | A Friend Star
Intelligence: Below Average, much higher in terms of combat. Able to assist in the defeat of Meta Knight | Below Average, much higher in terms of combat. Now able to assist in the defeats of Meta Knight, Hyness, Void Termina, Morpho Knight, Parallel Meta Knight, and the Retaliators Three Mage-Sisters
Weaknesses: None notable. They need to mature and train to gain skills over weapons, younger Waddle Dees looking the same as adult Waddle Dees, meaning that not all Waddle Dees being equal to each other
==Notable Attacks/Techniques:==
===Without Items=== 
*Parasol Swing: (Parasol) Waddle Dee swings his Parasol in front of him, damaging enemies. This move also shoots out little drops of water.
*Drift: (Parasol) Waddle Dee's descent is slowed down when he falls.
*Parasol Shield: (Parasol) Waddle Dee holds his parasol out in front of him, continuously hitting and blocking anything in front of him. Waddle Dee's parasol also passively damages enemies and blocks projectiles that touch it.
*Parasol Dive: (Parasol) Waddle Dee dives diagonally down, smashing through enemies below him. This move also works underwater.
*Circus Throw: (Parasol) Waddle Dee will grab the enemy, bounce it on his Parasol, and toss it up, forward or backwards.
*Parasol Drill: (Parasol) Waddle Dee dashes forward at a high speed while twirling the parasol in front of him.
*Parasol Twirl: (Parasol) Waddle Dee twirls the parasol underneath him, heavily damaging enemies that come into contact with him.
*Space Jump: A technique most Kirby characters have, Parasol Waddle Dee transforms into a small ball of energy which turns out to be intangible, he uses this power to mobilize himself or regroup with mates faster. Any carried item is transformed too, as proven by other users of Space Jump.Kirby's Return to Dream Land
*Revival Spell: A technique that, depending on the game, either resurrects dead allies or merely heals them from being defeated & unconscious. Both uses are applied to their users as they are doing the same process over what seems to be the same spell given the same name. Initially appearing in the Team Kirby Clash mini-game, the Kirbys there could approach others Kirbys and revive them when being defeated, which meant falling into the floor with their souls leaving their bodies. On the Team Kirby Clash Deluxe & Super Kirby Clash games the Kirbys there could even obtain items to improve their ability to resurrect others. Before the latter game, in Kirby Star Allies, every playable character became able to "Revive" defeated allies, but these defeated allies don't lose their souls and it's notable how some are still breathing.
Parasol Waddle Dee's Team Attack-Star Allies.gif
*Positive Energy Manipulation: Called "positive energy" in America and left nameless & vague in the original version, it refers to the energies Star Allies manipulate while doing Friend Actions and Team Attacks; The white energy with colorful stars around, which may trigger with a heart-shaped wave. What exactly positive energy is is a bit vague, but it's related to friendship and companionship, and should be the opposite of "negative energy" (American name)/ "dark matter/substance" (Original name. Not to be confused with Dark Matter), which is conformed by, or related to, hatred, obsession, jealousy, desire, . In short, they are opposite types of concepts that respectively relate to morally good, healthy attitudes and evil, unhealthy attitudes, and is something that forms energy-based moves, powers up attacks, and allows Star Allies to use certain abilities in the first place.
*Friend Heart: Obtained in Kirby Star Allies, Parasol Waddle Dee generates a Friend Heart which is then thrown to his objective(s). This can be done an unlimited amount of times as well as repeatedly. Upon contact or near it, the Friend Heart will generate a major change in the empathy of the being(s) affected to the point of making them change their morality towards being friends & allies with Parasol Waddle Dee. The Friend Hearts have also shown to make feel objectives extremely happy, make them have a deep appreciation for the one who used a Friend Heart on them, generate clothes in others, work on robots, heal & purify others, operate without making direct contact to others' bodies as well as affect more than one being at a time. Friend Hearts were also shown either creating or turning small areas they reached into Friend Platforms (Creation or Transmutation), an ability any Star Ally may possess, but no character in Star Allies uses Friend Hearts in this manner or were aware that this happened. The last function the Friend Hearts have is that their sentient targets will immediately be bestowed with the ability the generate and use Friend Hearts with all previously mentioned characteristics.
*Carry: A move from Battle Royale where he carries something on top of his head, be it a thing or a knocked out foe. It can quickly be used many times to accumulate a large pile of things balanced through unreal precision. This doesn't hinder his moments and jumps while going around with it, but he can't fly. 
**Throw: Quickly throws forward the first thing in said pile, which can be used consecutively to take all of it off into a wanted location, throw a foe away, throw it against another foe to harm them both, or overwhelm foes by quickly throwing things from the pile into them.
===Items===
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|-|Various Food items=Heal varying amounts of his health.
|-|Maxim Tomato=Heals all of his health when eaten.
|-|Invincible Candy=When collected, Waddle Dee becomes invincible for a short time, and almost any enemy he touches will be instantly defeated, or at least damaged.
|-|Dream Rod=When picked up and used Waddle Dee summons one of the following Dream Friends to assist him
*Bandana Waddle Dee
*King Dedede
*Meta Knight
*Rick & Kine & Coo
*Marx
*Gooey
*Adeleine & Ribbon
*Dark Meta Knight
*Daroach
*Magolor
*Taranza
*Susie
*The Three Mage-Sisters
|-|Star Allies Sparkler= The Final Weapon in Star Allies, used to take out Void Termina. The Star Allies Sparkler fires projectiles from the tip, fly around quickly and efficiently, and spin counterclockwise to avoid all damage on a relative scale (Sparkler Turn). Kirby canonically took the lead in the center of the Sparkler while his friends rode in the tail. Still, the leader can be rotated to imbue the shots with a different element depending on the leader (the technique is called Rider Switch). The Sparkler can fire different homing projectiles with varying power depending on charge time. An uncharged shot is called the Sparkler Comet, and it fires a star shaped projectile. A charged shot is called the Sparkler Starshot, and it fires a projectile shaped like two intertwining stars. The strongest attack is called Team Star Allies!, which, if everyone who's riding charges together and releases at the same time, fires a giant laser at the opponent. Parasol Waddle Dee uses this item on his own when used in The Ultimate Choice of Star Allies.
|-|Power-Up Hearts=Used to increase his statistics. The effects are shared with allies.
*Speed Power-Up Hearts: Increases speed.
*Health Power-Up Hearts: Increases & heals all health.
*Attack Power-Up Hearts: Increases attack potency.
*All Power-Up Hearts: Gives all previous effects at once.
|-|Boost Orbs=Gives Waddle Dee extra powers constantly or when activated:
*Super Charge: Widens charge-attack range and raises attack strength by 20% for 15 seconds when activated.
*Small Speed Boost: Increases movement speed by 10% constantly.
*Big Speed Boost: Increases movement speed by 50% for 15 seconds when activated.
*Quick Charge: Halves charging time for 15 seconds when activated.
*Maxim Tomato: Recovers all health when activated.
*Metal: When activated, it protects Waddle Dee for 10 seconds, but he's heavier and less mobile.
*Small Attack Boost: Increases attack strength by 10% constantly.
*Big Attack Boost: Increases attack strength by 40% for 15 seconds when activated.
*Quick Revive: Decreases the amount of time it takes to recover constantly.
*Life Up: Raises maximum health by 40% constantly.
*Power Throw: Improves throwing ability constantly.
*Invisibility: Makes Waddle Dee transparent for 15 seconds when activated.
*Mega Blast: Will send foes Waddle Dee attacks flying farther constantly.
*Cashgrabber: Raises the number of things you can steal from foes by 50% constantly.
*Deflector: Brushes off attacks automatically for 60 seconds when activated.
*Superspicy Curry: Lets Waddle Dee blow flames for 10 seconds when activated.
*Berserk: Raises attack strength by 40% and mobility by 50%, but slowly drains health when activated.
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==Feats==
*Like all Star Allies, Waddle Dees can dodge, perceive as slow and withstand getting smashed by relatively giant meteors falling down fast enough to catch themselves on fire. (Kirby Star Allies)
==Gallery==
Kirby Star Allies 1° anniversary-Kirby twitter.jpg|Kirby, Poppy Bros. Jr., Broom Hatter and Parasol Waddle Dee showing a Friend Heart-Kirby Star Allies 1° anniversary image, Kirby twitter
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
==Notes/Explanations==
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