Thinker Nightkin

Thinker Nightkin were a super mutant faction in an early version of the Boneyard,SCRIPTS.LST (Fallout): "ThSupMut.int; Generic Thinker Super Mutant in the Boneyard # local_vars=8" fighting with the other gangs for control of the city. They would appear in Children-controlled locations during the night,Children scholar: "{118}{}{Unfortunately, we can only search this place during the day.}{119}{}{We must be wary of the Nightkin, for they search during the darkened hours.}"(CHIDSCOL.MSG) alongside Nightkin scouts.SCSUPMUT.MSG Generic Nightkin would be present after the Followers were invaded, far cry from their thinker counterparts.
==Overview==
The thinkers were the equivalent of Children scholars, characterized by a high level of intelligence and erudition. If interacted with, they would attempt to convince the Vault Dweller to help them, citing their desire to bring peace to the wastelands and explaining that "if everyone, mutants and humans, could learn to work together, then a great many problems could be resolved". If the Dweller expressed skepticism, they'd state that everything is perfectly fine and the limited scope of their cranium is to blame.Thinker Nightkin: "{110}{}{Welcome Oh Punt One. You are just in time to help us.}"
Vault Dweller: "{114}{}{Why would I wish to assist you?}"
Thinker Nightkin: "{117}{}{Are you not the one who seeks to bring peace to the wastelands?}"
Vault Dweller: "{118}{}{Yes, however, I don't see how in aiding you how that will happen.}"
Thinker Nightkin: "{120}{}{We believe that if everyone, mutants and humans, could learn to work together, then a great many problems could be resolved.}"
Vault Dweller: "{123}{}{Something doesn't sound right about this.}"
Thinker Nightkin: "{124}{}{Everything is perfectly fine. Perhaps it is the limited scope of your cranium which deters your advancement in thought.}"
Vault Dweller: "{125}{}{You are probably correct. Count me in.}" or "{126}{}{Mayhaps. Let me inspect your skull.}"
(thinker becomes hostile)(THSUPMUT.MSG) If the Dweller replied that they prefer mass destruction, the thinker would promise to give them their fill.Thinker Nightkin: "{110}{}{Welcome Oh Punt One. You are just in time to help us.}"
Vault Dweller: "{114}{}{Why would I wish to assist you?}"
Thinker Nightkin: "{117}{}{Are you not the one who seeks to bring peace to the wastelands?}"
Vault Dweller: "{119}{}{No. I prefer mass destruction.}"
Thinker Nightkin: "{127}{}{If that is your desire, then you shall have your fill.}"
(thinker becomes hostile)(THSUPMUT.MSG)
Though originally theorized to be an alternative portrayal of the Nightkin as "utopian idealists", the dialogue script clearly shows all dialogue options lead to the thinker attacking, including those where the Dweller agrees, whether after some persuasionThinker Nightkin: "{110}{}{Welcome Oh Punt One. You are just in time to help us.}"
Vault Dweller: "{114}{}{Why would I wish to assist you?}"
Thinker Nightkin: "{117}{}{Are you not the one who seeks to bring peace to the wastelands?}"
Vault Dweller: "{118}{}{Yes, however, I don't see how in aiding you how that will happen.}"
Thinker Nightkin: "{120}{}{We believe that if everyone, mutants and humans, could learn to work together, then a great many problems could be resolved.}"
Vault Dweller: "{121}{}{Sounds promising. Count me in.}" or "{122}{}{Forget it.}"
(thinker becomes hostile)
(THSUPMUT.MSG) or immediately.Thinker Nightkin: "{110}{}{Welcome Oh Punt One. You are just in time to help us.}"
Vault Dweller: "{112}{}{Sure. Not a problem}"
(thinker becomes hostile)(THSUPMUT.MSG) Low intelligence replies would cause the thinker to attempt to take the Dweller by force,
Thinker Nightkin: "{110}{}{Welcome Oh Punt One. You are just in time to help us.}"
Vault Dweller: "{111}{}{Huh?}"
Thinker Nightkin: "{115}{}{No matter simple one. Come with me, and I shall take you to the job.}"
(thinker becomes hostile)(THSUPMUT.MSG) and declining the invitation would lead the thinker to clarify that they were not requesting aid, and that the Dweller's presence will be made (and then they would attack).Thinker Nightkin: "{110}{}{Welcome Oh Punt One. You are just in time to help us.}"
Vault Dweller: "{113}{}{Sorry. Much too busy.}"
Thinker Nightkin: "{116}{}{That was not a request. Your presence will be made.}"
(thinker becomes hostile)(THSUPMUT.MSG]) If the Dweller somehow got away, upon return the thinker would welcome them back and immediately attack.Thinker Nightkin: "{128}{}{Welcome back. You shall now assist us.}"
(thinker becomes hostile)(THSUPMUT.MSG)
==Appearances==
The Thinker Nightkin were initially meant to be included in the original Fallout, but they were eventually cut, and are only mentioned in the shared dialogue file. The surviving THSUPMUT.INT script file allows for reconstructing their dialogue flow.
==References==
Category:Fallout cut factions
 
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