Chicken/ED

* Entity data
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** : Number of ticks until the chicken lays its egg. Laying occurs at 0 and this timer gets reset to a new random value between 6000 and 12000.
** : 1 or 0 (true/false) - Whether or not the chicken is a jockey for a baby zombie. If true, the chicken can naturally despawn, drops 10 experience upon death instead of 1-3 and cannot lay eggs. Baby zombies can still control a ridden chicken even if this is set false.
Category:Entity data pages