Gear/BA Ammo ER LRM (12 shot)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_BattleArmor_LRM_ER_12shot
Manufacturer: Generic
Extreme Range LRM Ammo utilizes more advanced flight computers and stabilizer to drastically increase their range. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.1 	1 	4500 	All 	All
* Ammunition container specifically made for use by Battle Armor weapons. Can only be used by weapons mounted at the same location.
* Weapon Heat/Damage/Stability falls off to 50% of starting value at long range
* +30% to all range brackets
* -30% chance to to be shot down by AMS.
* Missile has 3 HP.
* ER LRM Ammo - 12 Shots
* 74 Cbills Cost per Shot.
* Ammunition Box can explode for 2.5 damage, 1.3 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
12 	74 	2.5 	1.25 	0.625
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2