Light Artillery/Pre 1.3

==Overview==
Light Artillery units are similar to Mortar units, but available for production without Nanopods. Compared to the Mortar, Light Artillery:
*Has further range (2-5 rows instead of 2-4);
*Deals the same amount of damage (25 DMG) in a similar 5-tile splash attack, though their splash damage is 50% (instead of 25% for the mortar) of the base DMG value;
*Has nearly half the HP (50 instead of 90).
Nevertheless, a few of these to be used as counter-artillery is not a bad investment.
It is noted that the Light Artillery has the least HP in Battle Nations (2nd place being a regular trooper with 55 HP). This makes it an underpowered unit not recommended to buy
==1.2 Comparison between Mortar and Light Artillery==
Now let's check the differences between these two Artillery Units.
 	 	Mortar 	Light Artillery
Cost Prod/Heal 	Gold 	None / 650 	10000 / 4500
Cost Prod/Heal 	Iron 	None / 20 	1500 / 675
Cost Prod/Heal 	Oil 	None / None 	400 / 180
Cost Prod/Heal 	Nanos 	6 	None
Time Product/Heal (min)	Time Product/Heal (min)	25 / 6 	720 / 180
HP 	HP 	90 	50
Attack Impact/Splash 	Attack Impact/Splash 	25/6 (4 shots)	25/12 (3 shots)
Accuracy 	Accuracy 	+100% 	+100%
Reload Turns 	Reload Turns 	2 	2
Range in Rows 	Range in Rows 	2-4 	2-5
The Light Artillery is weak against /Shell Units while the Mortar is not. Neither unit has a dodge bonus and both use indirect fire. You'll have to reach Level 20 and to build a Gun Foundry, to be able to produce Light Artillery units. To get the Mortar, you must spend 6 Nanopods. The only one advantage of the Light Artillery is to have a larger Range, so it can shoot at units from the third row.
Note: While the comparison takes into account the raw data, there is a very specific note which has not been mentioned. Mortar squads cost Nanopods to train, while Light Artillery do not. Late into the game, the Mortar Truck, a more robust form of the Mortar with infinite ammunition, becomes available and can be purchased without Nanopods. Furthermore, you will have to train at least a few of the Light Artillery units for quests; you need not ever use them.