Gear/Light AC2

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Autocannon_AC_2_Light
Manufacturer: GM
Light Autocannon trade some range for a weight reduction of approximately 40%. This allows combat units to carry more weapons, ammunition, or armor, and still use the specialized autocannon rounds. The first Light AC were prototypes created by the NAIS during the Clan Invasion. They didn't see widespread production until after the NAIS was destroyed by the Word of Blake's assault on New Avalon.
Uses AC2 Ammo.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
4 	1 	100000	All 	All
* 1 Evasion pips ignored by this weapon.
* Weapon has a 5% jam chance - Mitigated by Gunnery
* Can be used with Recoil Damper weapon attachments.
* This weapon has an Anti-Air Factor of 7%
* Light Autocannons are accurate, low-mass and compact, but shorter range autocannons.
=Weapon Stats=
Category: Ballistic
Type: Autocannon
SubType: AC2
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	AC2 	20 	0 	5 	1 	1 	6 	0 	0 	1 	0.1 	1 	40 	0 	180 	360 	540 	720 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
ANH-3A 	ANH-4A 	BJ-5
BLD-XR 	ED-X5M 	HSR-900-D
JM6-DDA 	JM7-C3BS	KGC-008
KGC-008B	MAD-P 	MDDII-OB
MDDII-OF	VKG-3W 	VLK-QD2
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2