Trap Item

The redirect of "Trap" leads you here, for the field look at the Trap Field page.
The Trap is an item used to hurt other players.
It's obtained through anything that can give items.
It was added in the release version (Version 1.0).
==Usage==
Upon using the item the trap will be placed on the field behind the user, these are referred to as Trap Fields. However the user has a 10% chance of placing a Huge Trap. Once a player passes a trap field, they will take 25 base damage, stopping their roll and taking a random item from their inventory if the item can be normally be deleted. The Huge Traps will instantly kill the player who passes the huge trap.
The Trap cannot be placed on a checkpoint.
You will not lose your turn after you've used the item.
==Flavour Text==
*Placing a Trap: "User placed a Trap on Field x!"
*Placing a Huge Trap: "User pulled out a HUUUUUUUUGE Trap out of their pocket and placed it on field x!"
*Placing a Trap on a checkpoint: "User tried placing a Trap on a checkpoint but they didn't realize the trap was broken!"
*Getting caught by a Trap: "Player walked into a trap on field x and lost an item."
*Taking damage from a Trap: "Player took x damage from walking into a trap."
*Dying from a Trap: "Player did not know about the meeting at 7 o' clock with Mr. Trap. Mr. Trap was not pleased.", "Player did not lose any items to this Trap. They did, however, lose their entire body to this Trap." or "Hoping to only lose one item, Player walked into the Trap. They may have not lost any items to the Trap but the thieves will be happy looting the corpse."
*Dying to a Huge Trap: "Player got absolutely DESTROYED by a gigantic Trap!" or "Somehow, Player did NOT see the GINORMOUS Trap in front of them and fucking died."
==Trivia==
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==Item History==
*CBU 0 - Made the normal traps deal 25 base damage.
*Version 1.0.5 - Added a 10% chance of the user placing a huge trap behind them instead of a normal one.
*Version 1.0.4.3 - Changed it's rarity from Common to Uncommon.
*Version 1.0.4.1 - Fixed an issue where the Trap text would not show the correct field when a player stepped on it.
*Version 1.0 - Implemented
Category:Items