Gold Ring

The Gold Ring is a recurring accessory found in the Castlevania series. It usually makes enemies drop more money or increase the player's LCK according to how much gold they have.
==Game specific information==
===Castlevania: Symphony of the Night===
First appearance of the Gold Ring in the series. In this game, it has no other function than to grant access to the Castle Center when it is equipped in conjunction with the Silver Ring while Alucard is in the clock room located in the Marble Gallery (where he first met Maria Renard). Its inscription reads "Wear...Clock...", and the one on the Silver Ring reads "...in...Tower"; these are hints to wear both rings in the clock room and complete the whole phrase:
"Wear in Clock Tower"
The reference to "Tower" in the Silver Ring's inscription is a translation error, which was rectified in The Dracula X Chronicles version of the game, where it reads "...in...Room" instead. The previous translation was misleading since the Clock Tower is another location entirely.
The Golden Ring also appears in the Tiger Electronics handheld version of Symphony of the Night. It is given as a reward for beating the Succubus (Fake Sypha) and enables the player to reach the Castle Keep, the final stage.
===Castlevania: Aria of Sorrow===
In this game, the ring increases the chance of enemies and candles to drop Gold, while also giving a DEF +1 token boost (it replaced the Greed Amulet from Harmony of Dissonance in this function).
===Castlevania: Dawn of Sorrow===
Same as in the prequel, the ring makes enemies and candles to drop Gold, while giving a DEF +1 boost, although the way of obtaining it is more elaborate. The ring can be found in a secret room located in the underground section of the Wizardry Lab, past the furthermost flooded room inhabited by Homunculi, and behind the statue of a demon with a three-digit combination lock on its chest. To access this room, the last three digits of the amount of gold the player is currently holding must end in "666" (a number commonly associated with the Devil). The player is advised to make all preparations to meet this condition while still on the surface areas, as there are almost no candles in those surrounding the flooded caves, and those that are generally drop only 1G; as well as being careful not to collect any money dropped by enemies until reaching the statue.
===Castlevania: Portrait of Ruin, Order of Ecclesia and Harmony of Despair===
In these three games, the Gold Ring increases the quality of gold coins found by one tier per ring (money drops when the player's MP gauge is full). The default tiers are $1, $10 and $50 (along with $100 in Portrait of Ruin). Equipping this ring raises the player's tier by 1, stacking if another ring is equipped. This grants the player $50, $100, $500 (or $1,000 in Portrait of Ruin). Order of Ecclesia removed the $100 coin from the default drop table, but in return, Shanoa can make use of the Inire Pecunia back glyph to increase the quality of gold found by one tier.
===Castlevania: Harmony of Despair===
This game features an item called the Daikoku Raiment that, when equipped, increases the quality of gold found by one tier. The raiment can only be found in the boss chest of Chapter 9 in Normal mode.
==Item Data==
==Trivia==
*While the Gold Ring is a key item in Castlevania: Symphony of the Night, in the same game, there is another ring named the Ring of Arcana that makes enemies drop bigger Money Bags.
==See also==
*Little Hammer - A relic in Castlevania: Lament of Innocence that produces Gold when active.
Category:Gold
Category:Rings
Category:Aria of Sorrow Items
Category:Dawn of Sorrow Items
Category:The Dracula X Chronicles Items
Category:Harmony of Despair Items
Category:LCD Symphony of the Night Items
Category:Order of Ecclesia Items
Category:Portrait of Ruin Items
Category:Symphony of the Night Items