Job Specific Equipment/Bard

Name 	Lvl	Effects 	Slot
Flute 	1 	 	Instrument
Flute +1 	1 	Requiem +1 	Instrument
Flute +2 	1 	HP +5, Requiem +1 	Instrument
Maple Harp 	1 	 	Instrument
Maple Harp +1 	1 	Minne +1 	Instrument
Cornette 	4 	Minuet +1 	Instrument
Cornette +1 	4 	Minuet +2 	Instrument
Cornette +2 	4 	Agility +1, Minuet +2 	Instrument
Piccolo 	9 	Threnody +1 	Instrument
Piccolo +1 	9 	Threnody +2 	Instrument
Harp 	14 	Minne +1 	Instrument
Harp +1 	14 	Minne +2 	Instrument
Mary's Horn 	14 	Lullaby +1 	Instrument
Gemshorn 	19 	Mambo +1 	Instrument
Gemshorn +1 	19 	Mambo +2 	Instrument
Royal Spearman's Horn	20 	Charisma +3, March +1 	Instrument
Siren Flute 	23 	Requiem +2 	Instrument
Kingdom Horn 	25 	HP +4, MP +4, Charisma +3, March +1 	Instrument
San d'Orian Horn 	25 	HP +3, MP +3, Charisma +3, March +1 	Instrument
Traversiere 	32 	Madrigal +1 	Instrument
Traversiere +1 	32 	Madrigal +2 	Instrument
Traversiere +2 	32 	MP +10, Madrigal +2 	Instrument
Military Harp 	33 	Finale +2 	Instrument
Faerie Piccolo 	36 	March +2 	Instrument
Rose Harp 	36 	Etude +1 	Instrument
Rose Harp +1 	36 	Etude +2 	Instrument
Horn 	40 	Elegy +1 	Instrument
Horn +1 	40 	Elegy +2 	Instrument
Oliphant 	40 	Accuracy +3, Attack +3, Outside of Nation Controlled Area: Wind Instrument Skill +3 	Instrument
Paper Knife 	40 	Agility +2, Charisma +2 	Dagger
Jongleur's Dagger 	42 	Strength +2, Charisma +1 	Dagger
Lamia Harp 	44 	 	Instrument
Angel's Flute 	48 	Prelude +1 	Instrument
Angel Flute +1 	48 	Prelude +2 	Instrument
Minstrel's Ring 	50 	Latent Effect: Song Spellcasting Time -25% 	Ring
Storm Fife 	50 	 	Instrument
Choral Slippers 	52 	HP +10, Agility +3, +10, Evasion +5 	Feet
Choral Roundlet 	54 	HP +11, Mind +3, Parrying Skill +5, Enmity -1 	Head
Choral Cannions 	56 	HP +12, Strength +5, Wind Instrument Skill +3, Enmity -1 	Legs
Crumhorn 	56 	Carol +1 	Instrument
Crumhorn +1 	56 	Carol +2 	Instrument
Crumhorn +2 	56 	Intelligence +1, Carol +2 	Instrument
Choral Justaucorps 	58 	HP +13, Vitality +3, String Instrument Skill +3, Enmity -1 	Body
Hamelin Flute 	58 	Charisma +2, Evasion +3, Requiem +2 	Instrument
Choral Cuffs 	60 	HP +14, Charisma +4, Singing Skill +5, Enmity -1 	Hands
Ebony Harp 	60 	Paeon +1 	Instrument
Ebony Harp +1 	60 	Paeon +2 	Instrument
Ebony Harp +2 	60 	Accuracy +1, Paeon +2 	Instrument
Gleeman's Belt 	60 	Charisma +6, Accuracy +8 	Waist
Iron Ram Horn 	60 	CHR +4, "March" +2 	Instrument
Nursemaid's Harp 	60 	Lullaby +2 	Instrument
Swan Bilbo 	60 	Agility -4, Charisma +4, Accuracy +4 	Sword
Getsul Ring 	61 	Enchantment: Max HP +20% , <20/20 0:30/[30:00, 0:30]> 	Ring
Frenzy Fife 	66 	Strength +2, Intelligence -4, Charisma -4, Latent Effect: Strength +4 	Instrument
Hellish Bugle 	68 	Attack +3, Evasion +3, Mambo +1 	Instrument
Hellish Bugle +1 	68 	Attack +4, Evasion +4, Mambo +2 	Instrument
Shofar 	68 	HP +15, Requiem +2 	Instrument
Shofar +1 	68 	HP +20, Requiem +3 	Instrument
Piper's Torque 	69 	Charisma +5, Wind Instrument Skill +5, Campaign: Wind Instrument Skill +10 	Neck
Bard's Cape 	70 	Charisma +7, Accuracy +7, Evasion +7 	Back
Cradle Horn 	70 	CHR +1, Lullaby +2 	Instrument
Harlequin's Horn 	70 	Mazurka +2 	Instrument
Minstrel's Earring 	70 	Latent Effect: Physical Damage Taken -30% 	Earring
Mythic Harp 	70 	+15, Etude +1 	Instrument
Mythic Harp +1 	70 	+20, Etude +2 	Instrument
Sorrowful Harp 	70 	Threnody +3 	Instrument
Angel Lyre 	71 	Hymnus +2, Haste +2% 	Instrument
Bard's Slippers 	71 	HP +12, Parrying Skill +3, Enmity -2, String Instrument Skill +3 	Feet
Bard's Roundlet 	72 	HP +13, Charisma +5, Singing Skill +5, Enmity -3 	Head
Requiem Flute 	72 	Requiem +4 	Instrument
Sha'ir Crackows 	72 	MP +11, Charisma +4, Haste +1% 	Feet
Sha'ir Gages 	72 	MP +12, Charisma +5, Song Recast Delay -2 	Hands
Sha'ir Manteel 	72 	MP +14, Charisma +7, Haste +2%, Song Spellcasting Time -12% 	Body
Sha'ir Seraweels 	72 	HP +2%, MP +1%, Charisma +8 	Legs
Sha'ir Turban 	72 	MP +9, Charisma +3, Haste +1% 	Head
Sheikh Crackows 	72 	MP +12, Charisma +5, Haste +2% 	Feet
Sheikh Gages 	72 	MP +14, Charisma +6, Song Recast Delay -4 	Hands
Sheikh Manteel 	72 	MP +16, Charisma +8, Haste +3%, Song Spellcasting Time -13% 	Body
Sheikh Seraweels 	72 	HP +3%, MP +2%, Charisma +9 	Legs
Sheikh Turban 	72 	MP +10, Charisma +4, Haste +2% 	Head
Bard's Cuffs 	73 	HP +16, Evasion +5, Enmity -3, Wind Instrument Skill +3 	Hands
Bard's Justaucorps 	74 	HP +19, Attack +18, Military Parade 	Body
Choral Cannions +1 	74 	HP +12, Strength +8, Dexterity +8, Wind Instrument Skill +8, Enmity -2 	Legs
Choral Cuffs +1 	74 	HP +14, Vitality +7, Charisma +7, Singing Skill +10, Enmity -1 	Hands
Choral Justaucorps +1	74 	HP +20, Vitality +10, Charisma +10, String Instrument Skill +6, Enmity -3 	Body
Choral Roundlet +1 	74 	HP +11, Mind +6, Charisma +6, Parrying Skill +5, Enmity -2 	Head
Choral Slippers +1 	74 	HP +10, Dexterity +5, Agility +5, Evasion +5, HP recovered while healing +2, Mp recovered while healing +2 	Feet
Bard's Cannions +1 	75 	HP +26, MP +42, Courtly Measure 	Legs
Bard's Cannions 	75 	HP +17, MP +42, Courtly Measure 	Legs
Bard's Cuffs +1 	75 	HP +16, Evasion +5, Wind Instrument Skill +5, Enmity -4 	Hands
Bard's Justaucorps +1	75 	HP +19, Attack +20, Military Parade 	Body
Bard's Roundlet +1 	75 	HP +13, Charisma +6, Singing Skill +5, Enmity -4 	Head
Bard's Slippers +1 	75 	HP +12, Parrying Skill +4, String Instrument Skill +3, Enmity -3 	Feet
Carnwenhan 	75 	Increases song effects duration"Mordant Rime" Aftermath: Increases Magic Accuracy/Accuracy Occasionally attacks twice	Dagger
Cythara Anglica 	75 	Charisma +2, +5, Virelai +1 	Instrument
Cythara Anglica +1 	75 	Charisma +3, +6, Virelai +2 	Instrument
Dancing Dagger 	75 	 	Dagger
Dweomer Knife 	75 	Main Hand: DMG:28
Varied Augments dependent upon completion of Succor to the Sidhe quest. 	Dagger
Dynamis Horn 	75 	 	Instrument
Gjallarhorn 	75 	Charisma +4, All Songs +2, Singing Skill +10, Wind Instrument Skill +10 	Instrument
Millennium Horn 	75 	 	Instrument
Pyrrhic Horn 	75 	 	Instrument
Relic Horn 	75 	 	Instrument