God Catching Alchemy Meister:Chapter0-3

This page walk you through the flow of quests between each chapter of each route, concentrate on First Game. New Game+ data will be added and noted as such.
==Prologue==
===Become an alchemist!===
Pass the final exam to become an alchemist.
Lv. 1 - Guild Test Area (Yuidora Mine)
 	First run 	Subsequent runs
Victory	Pass your examination 	40 turns pass
Defeat 	Lose control of home base	Lose control of home base
Defeat 	30 turns pass 	All allies defeated
Defeat 	Wilfred defeated 	
Notes:
*Follow the tutorial.
*This stage is not particularly difficult; you can get by with attacking randomly.
*The card will always be a Card of Euriasa, no matter how many times you reload the stage.
*If you're having a hard time completing the stage in 30 turns, refrain from making unnecessary movements.
*The Greyhound is aggressive and will attack when you are in an adjacent block.
**There is a secret room before the battle, containing a treasure chest with a Soldier Ring.
**If you're low on HP, recover with items gained in previous battles.
Clear Bonuses
 	Condition 	Reward 	First run
1	100% Control 	100 Santoeril 	Possible
2	Stage Clear 	10 Evaluation 	Possible
3	Control All Deployment Gates	1x Jupiter Crystal	Possible
Treasure: Small Potion x2, Soldier Ring
Excavation Point: Stone, Ore, Corshino Steel
Harvest Point: Green Grass, Brown String
Monsters: Greyhound, Fang Bat, Green Putetto
===Quest: Yuela's Sword===
Improve your alchemist skills and find a way to restore Yuela's sword.
*Upon accepting the quest, Yuela joins your party.
*You can't do anything about this just yet. For a looooong time.
===Collect information!===
Search the city for information and greet its residents as your first step forward as an alchemist.
*You obtain an Initiate License and Guild Signboard for passing the Alchemist exam.
*Visit the church, arena, Leguna's workshop, and Wil's home.
*Upon returning home, you will receive a graduation reward consisting of 5x Ore, 5x Particleboard, 1x Small Safe, 1x Blacksmith Tools
===Quest: Light Pink Dye===
Synthesize dye to color drinks. You'll need Red Mushroom and White Grass from the Peaceful Grounds in the Yuidora Woodland.
*Go to the bar to accept this quest.
*The Peaceful Grounds at Yuidora Woodland are now open.
*After synthesizing the Light Pink Dye, bring it to the bar.
Lv. 2 - Peaceful Grounds (Yuidora Woodland)Must dispatch on first run: Yuela
 	First run 	Subsequent runs
Victory	Claim all collection points	40 turns pass
Defeat 	Lose control of home base 	Lose control of home base
Defeat 	All allies defeated 	All allies defeated
Defeat 	30 turns pass 	
Notes:
*Heading north from the first room, have Wil go north and Yuela go east at the split.
**Have Wil go east at the next branch to find 2x Small Stimulant.
***There is a hidden room along the north path, but there is nothing to collect there until subsequent runs.
***There is an Iron Wall Ring in the room west of the southeast room. Equip it on anyone.
***The harvest points are located in the northeast and southeast rooms.
**Have Yuela defeat the Putettos in the centre room, go south to the room with the Feather of Elyun, and then east.
***If you have spare turns, leave the Monster Portal open and hunt Putettos. The character who deal the killing blow should wear either rings to level it up.
Clear Bonuses
 	Condition 	Reward 	First run
1	100% Control 	200 Santoeril 	Possible
2	Stage Clear 	10 Evaluation 	Possible
3	All Enemies Defeated	1x Diana Stone	Possible
Treasure: Small Stimulant x2, Iron Wall Ring
Excavation Point: N/A
Harvest Point: Wood, Aromatic Herbs, White Grass, Branches, Red Mushroom, Ripe Apple, White String, Elven Herbs
Monsters: Will o' Wisp, Green Putetto
===Quest: Fruit Spice===
Invent a spice to scent drinks. You can collect various useful materials from the Sunlit Clearing in the Yuidora Woodland.
*The Sunlit Clearing in the Yuidora Woodland is now open.
*Bring the Fruit Spice to the bar to complete the quest.
Lv. 3 - Sunlit Clearing (Yuidora Woodland)Must dispatch on first run: Yuela
 	First run 	Subsequent runs
Victory	Claim all collection points	40 turns pass
Defeat 	Lose control of home base 	Lose control of home base
Defeat 	40 turns pass 	All allies defeated
Defeat 	Wilfred defeated 	
Notes:
*Emelita joins the party.
*On the first run, Wil will talk to Emelita and Yuela when he is adjacent to them.
*Have Emelita take the upper route as instructed, and defeat the group of monsters.
*Have Wil take the centre path first, then follow after Emelita to trigger the conversation.
*Yuela takes the bottom route.
**There are items on the other side of the water, but you don't have the ability to get them yet.
*After collecting all 3 collection points, a shinigami appears. Victory condition changes to "Attack the Reaper once".
**The shinigami is strong. It's game over if Wil dies, so use Yuela and Emelita.
**Emelita's magic is useful if you don't want to approach it.
**If you somehow kill the shinigami in one fight, it will drop a Mars Crystal.
*After returning to town, Serawi joins the party.
Clear Bonuses
 	Condition 	Reward 	First run
1	100% Control 	300 Santoeril 	Difficult
2	Stage Clear 	20 Evaluation 	Possible
3	Collect the treasure	1x Phoebus Stone	Possible*
* Only obtainable on first run if the Harpua steals it.
Treasure: Tower Necklace
Excavation Point: Clay, Soil, Magic Stone, White Stone
Harvest Point: Wood, Aromatic Herbs, White Grass, Branches, Red Mushroom, Ripe Apple, White String, Elven Herbs
Monsters: Harpua, Will o' Wisp, Green Putetto
==Chapter 1: Growing Up==
Category:God Catching Alchemy Meister guides