144770-toy-suggestion-musical-instruments

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Hey there!
 
Is amazing that we have toys now. I love the flavor that they bring... Also, they are a plus for RPing.
 
But... but...
 
I think a specific kind of toy is missing...
 
MUSICAL INSTRUMENTS!
 
Yeah, I won't cite names, but all other mmo's that got them, got very happy players too. Plenty of RL music covers running around the youtube. Playing a virtual instrument brings a lot of satisfaction :)
 
The implementation would be very simple: when you use/equip them the secondary skill menu pops and you have all the chords there.
 
Plus, since WS is a fantasy-scifi-mmo, you can have from the Mechari synthesizer, to the Draken drums. A lot of ideas to look upon.
 
Please, give it a thought, Carbine!	
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			Nice idea, i wouldn't mind them focusing a bit of their time on the housing bit, i wanna see neighborhoods or guild bases!
			
				
	Edited October 21, 2015 by xRaymanx	
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			First things first, toy tab in collections.	
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			Make sure the sound radius is very low, like GW2, so you can easily step away from noise spam if desired.	
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There's a ton of ways instruments could be implemented. From what I've seen so far, they'd really fit the setting here perfectly. The FAO Schwartz keyboard you can get for a Skyplot comes to mind, but toon-based instruments would be awesome. Even if they were riff-based.
 
I seem to remember LOTRO having a pretty ridiculous musician interface. That might be out of reach, but oh man. Concert hall Skyplots all o'er th' place.	
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Make sure the sound radius is very low, like GW2, so you can easily step away from noise spam if desired.
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