Arast

== The People of Arast: the Arasthi ==
=== Mtg color alignment: ===
black/blue/green (aka BUG)
=== Population Size ===
High
=== Location and Maps ===
location: second from the sun of the T'yet-Sáng System of Sector 5
world map and political map: 
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3D world map: https://www.maptoglobe.com/SyHPbLSB-
=== Biology ===
The Arasthi are large arachnid sapients which come in many races and ethnicities across the planet. They have humanoid upper bodies, but with six red eyes, and massive spider-like lower halves. At their fullest extent an Arasthi could be on average about nine feet tall, though they generally stand partially crouched at about seven feet tall. The females are generally larger than the males and they once were a very matriarchal society, but they have made strides toward equality over the last century, though the remnants of this matriarchal society still remain strong. The average lifespan without significant medical intervention is about 50 years and they age internally a bit over 50% faster than humans, though externally show very little, if any, signs of aging after puberty.
  All Arasthi, as well as the giant spiders they breed and farm, produce a super-strong, industrial strength, carbon-reinforced silk - probably the strongest and most versatile silk in the galaxy. The Arasthi use it in almost everything, from clothing, to electronics, to construction, to surgery, and more. It is naturally stronger than Kevlar, tougher than steel, extremely lightweight, and more elastic than rubber; it can also stop incoming aircraft with ease. By ingesting certain graphene supplements and carbon nanotubes they as well as the spiders they farm can produce an even better industrial strength silk that is used in myriad applications such as durable protective fabrics, biodegradable medical implants, and eco friendly wearable electronics, among other things. They mostly farm this silk from their domesticated spiders and silkworms simply because it is easier to mass produce and you don't have to pay livestock, but they have no qualms about getting it from themselves or other Arasthi. It's well known that many poorer Arasthi make money off of selling their silk. However, not all silk is treated equally. The quality and even some properties of silk depend slightly on the maker’s diet; a good, healthy diet produces all around excellent silk, a high in protein diet makes stronger silk, a high in fat diet produces stickier silk, and very poor diet or malnourishment produces weaker, more breakable, silk. Partly because of this, healthy diet and healthy living are very important to Arasthi and doctors even use a patient’s silk to gauge how healthy their patients are, since illness can also cause ones silk to be of a lesser quality (sort of like how one's urine can show signs of health issues or imbalances). It should also be noted that many of these defects in silk are minute and extremely hard to spot if one does not have a well trained eye(s) and generally only Arasthi can really accurately use silk to judge another’s health. Many Arasthi also like to use their silk for more personal uses. An Arasthi may use it as tape for small projects, as bondage material, and more. Some Arasthi also weave little webs on handmade wooden hoops or wreaths to decorate their front doors that act as decorations or a sort of artistic “X lives here” sign or welcome sign for guests. More info on spider silk and why Arast's silk is awesome, even the synthetically engineered varieties.
  Arasthi also have excellent hearing and vision (like spiders) and are known to be particularly dexterous. Many of them are great jumpers and can climb vertical surfaces easily. They are also surprisingly flexible and can fit into or through small spaces that they wouldn't seem to be able to fit through. All Arasthi also have venom glands in their mouths and small muscles connected to their fangs which allow the fangs to move a little, and also pinch off their venom releasing gland so they don't poison people accidentally. Under stress these muscles relax more to allow venom into the fangs; so prolonged periods of stress can lead to stomach aches caused by ingestion of too much of their own venom. Arasthi are also covered in fine hairs on their lower halves and legs which act as additional sensory receptors. Arasthi have finely tuned sight, hearing, and touch and are generally physically fit people. However, they have a very limited sense of smell and almost no sense of taste.  Arasthi cuisine is known for being highly nutritious and aesthetically pleasing, but not very appetizing. It should also 
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  be noted that caffeine makes Arasthi drunk, while alcohol gives them an upset stomach or symptoms of food poisoning. The amount of alcohol that could get a normal being their size drunk, would actually be lethal to them.
==== Links About Arasthi Silk Properties ====
  - http://web.mit.edu/course/3/3.064/www/slides/Ko_spider_silk.pdf
  - https://www.sciencedaily.com/releases/2017/01/170104103533.htm
  - https://en.m.wikipedia.org/wiki/Ballooning_(spider)
  - http://scienceline.ucsb.edu/getkey.php?key=3239
  - https://motherboard.vice.com/en_us/article/the-amazing-spider-silk-the-natural-fiber-that-can-help-regenerate-bones
  - https://youtu.be/nlRkwuAcUd4 
  - http://dc.cod.edu/cgi/viewcontent.cgi?article=1524&context=essai
  - https://www.google.com/amp/www.popularmechanics.com/science/health/gmp741/6-spider-silk-superpowers/
  - https://www.google.com/amp/www.newyorker.com/tech/elements/in-the-future-well-all-wear-spider-silk/amp
  - http://ipfactly.com/9-amazing-facts-spider-silk/
  - https://www.google.com/amp/s/askentomologists.com/2017/01/13/why-is-spider-silk-so-strong-can-we-scale-it-up/amp/
  - https://qz.com/708298/synthetic-spider-silk-could-be-the-biggest-technological-advance-in-clothing-since-nylon/
  - https://en.m.wikipedia.org/wiki/Spider_silk#Uses
  - http://www.smh.com.au/technology/sci-tech/nanotech-super-spiderwebs-are-here-20170822-gy1blp.html
  - https://www.mnn.com/green-tech/research-innovations/stories/spider-spins-web-can-hold-weight-human-after-drinking-graphene
=== Reproduction ===
   Arasthi have for sex organs, a pair of pedipalps, which, when fully extended, can be about the length of their forearm. They are located at the base of the hips and are generally kept tucked away under their clothes. The pedipalps are fairly sensitive erogenous zones that are covered in soft, fine hairs and some bristly hairs as well. In sexually mature male Arasthi, the final segment of the pedipalp, the tarsus, develops a complicated structure (sometimes called the palpal bulb or palpal organ) that is used to transfer sperm to the female reproductive canal during mating, whereas the females develop more soft hairs and some complex structures of their own to better grasp their partner, obtain sperm, and elicit pleasure during copulation. They may be short, but they are quite useful and can also release certain fluids with hormones that increase arousal during copulation.
   Arasthi are egg laying beings. They produce about 60 to 100 eggs - depending on the race - once in their lifetime, and then never again, since the process damages their reproductive organs, uses all of the eggs they produce, and therefore makes them unable to produce more offspring. Most of these eggs do not survive to hatching. Long ago the mortality rate was quite high for Arasthi mothers, and they have actually evolved to produce offspring later in life. However, now modern medical technology has drastically reduced the maternal death rate, but it is still not uncommon for there to be complications during laying, and surgery is almost always necessary. When an Arasthi is about 20-30 years old their eggs become mature and must be laid. If they are not fertilized, they cannot be laid and this can cause even worse health complications. Some Arasthi who do not want to go through all of this, get a hysterectomy earlier in life and there are virtually no cultural taboos against this procedure. Those who do not have this surgery will get a very strong desire to have their eggs fertilized near the time when all the eggs are matured (not to say they can't get in the mood at other times, they just get particularly “in the mood” at this point in their lives). An Arasthi female will generally seek intercourse with her mate during this time and get her eggs fertilized. When the eggs are mature they start to leave the ovarian complex and migrate down the reproductive canal, though not past the thorax. At this point it should also be noted that the eggs are about the size of marbles and the section of the reproductive canal stretches and enlarges to accommodate all of the eggs moving into it. This movement triggers not only the enlarging of the canal, but also the hormones that make the female have a strong desire to copulate. When the female orgasms, it stimulates the cilia lining the reproductive canal to move the sperm further inward and some muscles in the reproductive canal also contract to help them along. Afterward, the body will gestate them for a week or so, and then the eggs will be pushed down the canal to be laid. The females will lays these small silvery white eggs into a silk cocoon apparatus she makes herself in advance. These eggs are usually kept in a local hospital during the rest of the gestation period, which is about four months. The eggs will grow and the egg cocoon will swell and expand, and when they hatch, the semi-translucent babies, called *arlings*, explosively claw their way out of the cocoon and are picked up and taken home by their parents. Nowadays, the infant mortality rate has dropped considerably and the Arasthi are starting to worry about over population issues, but they aren't too concerned about it nor are they currently doing anything to curb it.
  It should also be noted that Arasthi do not like to discuss procreation in public conversation and are generally very private about their sex lives. However, it's a well known fact that all Arasthi are very much into bdsm of some form and to some degree. The most “vanilla” of this is usually just playful tying up and reversing of normal gender roles of males and females in the bedroom, with the male tying up the female and basically being the dominant partner despite day to day life having them generally being submissive in the Arasthi’s still rather matriarchal society. [some male spiders really do tie up the females before procreation so they don't get killed]. They consider it to be very cathartic and a great way to bond with and grow trust with one’s partner. 
=== Rules of Engagement ===
Arasthi generally only marry for financial or economic purposes. They generally get married early in life at around 12-16 (keep in mind their lifespans are different and this is equivalent to marriage at 18-24) and their parents are always the ones mainly involved in the process. In almost all cases, though it may vary culture to culture, the parents meet with each other and arrange the marriage, while the couple themselves may only have one date before it is finalized or don't meet at all until they have to sign the documents in court. They can have lovers on the side, and some even live with their lovers rather than their spouses (though this is generally frowned upon), but generally Arasthi marry and live with people chosen by their families for financial and economic gain. Marriages usually consolidate fortunes and property, raise a family's status, or otherwise exist to benefit the families involved. Because of this being the purpose of marriage and misters and mistresses being somewhat socially acceptable, it is not uncommon for cousins, and other close relatives to be married to each other to consolidate fortunes. Marriages can also be between people of the same gender, and people (usually the females) can have multiple spouses, all for political, economic, and financial gain. Marriage does include expectations of the couple being willing to have sex with each other (typically worded as the husband having a duty to please his wife as this is a still somewhat matriarchal society) though it is not uncommon for the couple to never have sex with each other and sleep in separate rooms. Children almost always live with their mothers, though, when there are rare cases where it is more beneficial for some or all of the children to live with their fathers, they do. Arasthi females are not very maternal and Arasthi males generally are more paternal to their offspring, but not by much. Also, parents are generally strict and authoritarian, but fair to their children and always have high expectations from them. They generally expect at least some of the children to do better than they did in life and so push all of them to succeed. Most Arasthi parents can seem cold and uncaring, however it really varies from parent to parent and culture to culture; many Arasthi parents care a lot about their families but act strict and unloving because of the sheer number of children to raise as well as the expectations Arasthi society puts on producing children with better lives than their parents, and because that has always been the parenting style of the Arasthi people. Arast’s education system, which is all free up until university, is very competitive and what schools students can get into depends entirely on their scores and how much potential they have compared to other students. Due to the high number of children Arasthi produce, usually their entire families help in raising them if the couple needs help raising their children and getting them through school. The distant ancestors of the Arasthi had different lifestyles from modern ones and the child mortality rate was much higher and the average lifespan was much shorter; nowadays those things are different but their biology has not caught up, so the Arasthi have found ways to adapt to the issue of having so many offspring.
  The most important aspects of whether two Arasthi will marry are how the union will benefit the family or families involved. It is generally frowned upon to marry below one's station or class and marriage purely for love is seen as short sighted and foolish since they can always be lovers yet married to other people. Marriages themselves are generally a dull affair, taking place in a courtroom and requiring all of the legal work to be finished before a couple can officially consider themselves married. There is rarely any ceremony or fanfare, though marriages of royalty and aristocracy do still make the local magazine headlines. Marriage is, for the most part, a loveless affair where the individual’s feelings take second place to the benefit of the family and whatever wealth they can accrue. Couples usually behave as business partners or friends working together through life. Loving marriages are the ideal, and in many cases the couple does fall in love with each other, but it is not guaranteed or necessarily expected. It is also socially acceptable to be partnerless and a fair percentage of Arasthi opt to never wed. 
=== Culture ===
Arasthi are generally a very reserved people who may come off as strict and curt. They generally follow at “speak only when necessary, say only what is necessary, and be mindful of everything” rule of thumb when socializing in public situations. They value cleverness and intelligence very highly in their society and the most popular games are generally strategy or puzzle-solving oriented games. Board games and role playing games are also very popular among Arasthi youths and young adults. Arasthi enjoy nature and beauty and care very much about protecting and conserving their planet’s ecosystem. Plenty of Arasthi like to take walks and make art in their spare time, preferably alone though. Good manners, respect, and politeness are also very important to them and many Arasthi go through a sort of charm school in their youth so that they can learn good manners. The Arasthi also have a bit of a superiority complex regarding the other races in their system; they think the Tsukhur are too chaotic, careless, and their government too corrupt, while they think the kallenites are all too primitive and naive. They generally see people as “parts of a greater whole” with roles to fill in their very complexly structured and orderly society. Only time will tell what they think of the other races of the galaxy.
=== Religion ===
The Arasthi are not a particularly religious people though there are religions and beliefs throughout the world. Their most basic belief is in a “Grand Weaver” sort of creator deity that made the world and left, though the general populace believe more in a “Big Bang” model of the creation of the universe proposed by its scientists. The Arasthi religions are too numerous to go into detail about but are essentially just schools of thought on how best to live one’s life. They generally believe in karma and some religions even believe in a cycle of reincarnation; i.e. If you are good you are born as a higher being, bad, then a lower being, and the good/bad deeds you do will come back to you eight-fold, etc. 4,8,6, and 12 are considered lucky numbers while 7 and 13 are considered unlucky. Some Arasthi choose to become monks and live in temples away from society to become closer to enlightenment/oneness with the universe and to strengthen their mind and body. These monks and nuns are most well known for their exceptional calligraphy skills, beautiful mandalas, excellent martial arts skills, and most importantly their staunch pacifism and generosity.  There are several sects with different practices and holidays which are elaborated on this post: [link to be added later]
=== Technology ===
They are a fairly highly technologically advanced planet and the people of Arast fervently want to explore the known universe to learn and expand their own technological capabilities. They have particle beam weaponry, both on their ships and on planet, developed for destroying errant asteroids from the asteroid belts around Tsukh. Their ships are solar powered with large solar sails and fins. They are generally medium sized cylindrical ships designed as transport vessels with small and compact, but fast and easily maneuverable smaller craft stored within. They have a very large military, though most of it is reservists and the rest are currently for defense and security. They prefer quality over quantity with their weaponry and forces, and prefer small elite task forces, espionage, and diplomacy over brute displays of force, outright warfare, or large scale aggressive acts. They are a fairly industrious people who value innovation and feats of engineering highly and strive to improve themselves; however, the planet itself does not have many factories or pollution generating industries. The Arasthi care deeply about their environment and many of their factories and such are in space stations that orbit the planet or are jointly owned by Tsukh and exist on asteroids in the Tsukh belt where they can't harm anyone. Since contact with Tsukh over a century ago they have gained the technological advances that Tsukh has but those are not integrated into their society as fully as they are in Tsukh.
=== Dress ===
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Usually a long sleeved shirt and skirt, tunic, or robes, as well as a sash, some ornamentation, and usually all of these have some intricate embroidery as well. They also were underwear, though mainly just spider pants. Some things are similar to a hanbok of the Joseon period, as well as kimonos and furisode kimonos, though these are all worn during formal events and by the upper classes, with the later worn most commonly by young Arasthi women. Eriya also wear arctic moth furs, Toraki and Draunau like tattoos, and the Virshi prefer very traditional clothes. The military, and almost any diplomatic or official personnel will of course be wearing much more modern, form-fitting clothing with a loincloth-like skirt over the front and spider pants.
=== Language ===
The Arasthi speak many languages, though they do have one major common tongue: Mito-par, though it's perfectly fine to just call it Arasthese since this particular language is the official language of Arast in all extrasolar affairs and will be spoken by all Arasthi diplomats and ambassadors. Arasthi languages are very tonal languages that utilize a lot of “insect noises” as well, like clicks, chirps, buzzes, and more. For example, the Arasthi race, *the Virshi* pronounce their name with a specifically pitched buzz for the “V”, a chirp with the “ir” and the “shi” in a particular tone with a nearly inaudible click at the end. My writing may leave out these nuanced sounds, but know that when Arasthi are speaking their native language, it will sound like the sort of language a spider or insect would speak. Arasthi can also make noises with their legs thanks to the large, furry hairs, bristles, and barbs along their legs and pedipalps, just like real spiders and some of this “hissing” has been incorporated into their language and body language. For example, a fair amount of “dirty talk” utilizes the “hissing” sounds of the pedipalps being rubbed together. Besides this, the Arasthi have an extensive body language that is normally very subtle and nuanced. The Arasthi are very reserved and formal when speaking in public and at social gatherings and so have developed a very subtle and nuanced body language over the millennia. A lot is conveyed from a simple positioning or adjusting of the legs, brief eye movements, fang twitches, and much, much, more. It would take years for a foreigner to learn to recognize all of these subtle cues and to an outsider a very animated conversation may appear to be simply two people talking and standing perfectly still. Arasthi abhor wide gesticulations, loudness, and very physical communication, i.e. talking with one's hands like an Italian, yelling, hitting things, etc. They consider it barbaric and crass.
=== Government ===
Arast is comprised of many small nations united into larger nations; mostly by ethnic group, though there are exceptions. Each of these larger nations are to varying degrees part of one global government. The global government is comprised of elected representatives and lawmakers who act as a sort of ultra powerful UN, where number of representatives is based on population size of the respective nations. Some have in the past tried to separate from this government, but when they do, they have been harshly cut off from the rest of the world’s nations, especially the protections and trade partnerships those nations gave, and separatist nations have generally met disastrous ends. Currently all nations are part of the Global Government, with the Virshi people holding the most seats and most power (mostly through centuries of plotting and political maneuvering and the fact that it has the highest population and territory) they lead the legislative council and the speaker of the united councils of the global government is Virshi. The Draunau make up the majority of the global and space military; mostly because they are the most militarily experienced and the closest there is to a “warrior race” and their entire armed forces are almost entirely mercenary, so they have been almost entirely paid to serve the global military. The Draunau nation also leads the defense council of the GG. The Eriya are the least involved and most likely to be forgotten altogether when talking about international politics and involvement in the world, however they do lead the scientific council and have made the most significant technological innovations. They are normally very quiet and reserved in all other councils so some forget that they even have seats there. The Toraki and Tazre Arshi are the ones most involved with food production and conservation on the planet. The Toraki lead the environmental and agricultural council while the Tazre Arshi lead the judicial council. The Tazre Arshi also focused on international laws and keeping the global government from becoming too corrupt or self-serving. The global government headquarters are located in a separate city state within the territory of Tazre Arshi Mau: Union City.
=== Nations and Races ===
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==== Virshi ====
These Arasthi are organized in a single united nation, known as Virshi Mau, comprised of smaller semi-autonomous former nations across the northeastern hemisphere. They are organized into a caste system, with the lords, aristocrats, and their consorts on top, then the clergy, then the government officials, then space military, continental military, scientists and educators, craftsmen, and finally the peasantry. They are the wealthiest of the different races and hold significant power and political sway in the global government. They are a very traditional society and treat their lords and highest castes with the utmost reverence, as if they were gods. Virshi are large, grayish black, sometimes brown Arasthi, with red to purple patterns on their abdomens. They also have the largest territory and largest population among the different races of Arast and are generally the strictest and most conservative.They are physically based on Black Widow Spiders.
  Side note: Virshi Black Class: for thousands of years there have been a small, secret class, separate from the hierarchy of the Virshi court, known as the Black Class. They are an elite group of spies, assassins, and informants who serve the emperor. They are made up of four houses: Fao, Lu, Sí, and Ming. It is said that they were first four ronin hired by the Red Emporer over seven thousand years ago to help her win a war. After the war was won they were given their new class titles and small estates from which the four houses now claim as their ancestral land. Over the centuries, whichever emperor (or at some points warlord) controlled them, controlled the country. They helped expand the Virshi empire and expand the empire’s control over the politics and power structures of Arast. Some people believe the houses either don't exist, or do exist but have virtually no power. Others call for the dissolution of the Black Class (again), as they have a notorious history and make the Virshi Mao look bad. Currently the four houses do not have much power. Economic hardships, emperors reluctance to give them power or agency, changing times, and squabbling within and between houses have drastically lowered their power and influence since their height five thousand years ago in the Zhi-zhu Dynasty. Currently, the Ming clan owns and operates several historical sites and small national parks and reserves around the rocky northeastern coasts of the country, one of which is the royal forest that the emperor and her family used to hunt in long ago, and that clan derives most of their wealth off of that. The Li Clan owns their ancestral manor (rebuilt and renovated several times over the centuries) on top of a sprawling forest in the northern mountains. They own that forest as well, and are well known patrons of museums and art galleries around the world; most of their wealth comes from the art trade, as well as in archeology and restoration of historical sites. The Sí Clan has been all but wiped out and have virtually no power. Half the members are mild mannered average citizens with little to no knowledge of this clan’s history. The immediate family, those that do remember, are the most devoted to making the clan, and the Black Class in general (except the Li Clan, whom they have an old grudge against) powerful again. The Fao clan were always the most adapted to the modern times. They can mostly be found working in all levels of the government’s intelligence agency, as well as the global government’s intelligence agency; the Virshian government has probably given orders to the Fao clan on numerous occasions and not even known they were calling on this Black Class clan.
==== Draunau ====
The Draunau people are a federation of united and like-minded peoples across the mountainous eastern and middle section of the world known as Draunau Mau. In the past they were countless small clans ruled by warlords, and while they are less warlike and hostile than before, they are still very militaristic and competitive. Their most famous and enduring stories are about their most famous and successful warlords and conquerors. In the distant past Draunau lords ruled the largest empires in the world and fought the most famous battles. They are fairly spread out throughout the world and can be found in almost every nation in Arast. Draunau are the physically strongest of the races and most naturally aggressive as well. They consider being the majority of the armed forces on the planet to be a great victory and take a lot of pride in their armed forces. All citizens of the Draunau nation are expected to serve time in the military and be reserve members of the military to be called on when necessary. Their entire military (which is the entire able-bodied population essentially) is also mercenary; they can and often are hired out and paid to work for the other nations. Of course most of the population is reservist and only active duty soldiers get off on jobs. Defense and civil service are the Draunau Mau’s largest economies. They are also a republic with a hereditary monarchy that is a figurehead more than anything else, though the queen can make decisions and lead the army during times of war. Their lower halves are generally shades of brown to reddish brown and are particularly hairy. Draunau are the only Arasthi to have natural reddish hair and are the only Arasthi who prefer short hair over long. They also have reddish stripes on their upper bodies, though these are actually ritualistic tattooing that represents one’s clan or lineage. They are physically based on Tarantulas.
==== Toraki ====
This smaller, more colorful race live across the equatorial and south eastern regions of the planet and have the most pristine and well protected jungles and forests of the world. They are a collective of many small clans, kingdoms, and micronations with many local leaders who communicate with each other and follow the lead of their elected representatives in the “nation” of Toraki Mau. They also have the second highest number of seats in the global government. The Toraki are also the most venomous, having a lethal neurotoxin form of the venom that all Arasthi produce [real jumping spiders aren't super toxic, I just wanted to give them a boost]. Toraki have a love of the arts, especially dance, and are the second most diverse nation of Arasthi; there are actually several small ethnic groups within the Toraki but they are all collectively called Toraki. Toraki traditional clothing is also very colorful and intricate.They are also based on jumping spiders.
==== Eriya ====
This shy and reclusive group are actually many smaller clans united into two nations, one in the south, one in the north, who are loosely united with each other in what is known as Eriya Mau. They are the most quiet, reserved, and elegant of the races, and are rumored to be the smartest, though they wouldn't comment on it. They are the most adapted to the colder climates and their silk makes the best cold-resistant and insulating clothing. They stay away from most international affairs because they believe they do not know as much as the others and therefore should not have as much say in the matter. They believe strongly in the idea that each person has their place in society and should do the best they can to fulfill their place, but never go beyond their station or class. They are socialists with a very structured and organized democratic society (though who has the right to vote is a bit limited) with a heavy focus on science and technology. They are also the most racist of the races of Arast, though they are rarely intentionally insulting. They are more likely to see others as what “cog in the machine” they are and make assumptions about them; it doesn't help that they have the least contact with the other races. Thankfully they tend to keep their comments to themselves. This is a society that sees the world as a great intricate machine and everything in it is a cog in that greater machine. No singular being could ever possibly understand the whole machine, but the purpose of science is to try, and understand each of the little cogs, how fit together, how they function, and how to maximize their functionality to best thrive in the machine. They best follow the aspect of mtg’s green philosophy of understanding the world and one's place in it. Though they have their own considerable flaws and shortcomings in this noble pursuit.They are physically based on Arctic Wolf Spiders.
==== Tazre Arshi ====
This is a united coalition of many small nations and small races, as well as members of the other races who do not wish to be part of their race’s main nations in what is known as Tazre Arshi Mau. They are the most liberal, most cosmopolitan, and most diverse, nation in Arast. The vast majority of its peoples are mixed race; which makes sense since their nation is a melting pot of peoples and cultures located in the center between all of the other nations. The Tazre Arshi Mau came about after several great wars which resulted in several large groups of people moving out of their respective nations and forming a single unified socialist democratic nation. They believe that balance can be achieved in the world when others work together, as they have, and have both the most nationalistic citizens of any nation. [not based on any particular species of spider, but more of a hodgepodge of different kinds of spiders]