Events

Events are large-scale and often world-altering stories that involve multiple players. Events will typically run for two to three weeks, yet this is subject to change.
If you have an idea in mind for an event, please feel free to reach out to a mod for assistance and approval.
The rules to run/create an event are relatively simple:
1) Your event must able to be beaten/overcome.
* Threats to the world are welcomed and encouraged. As you are writing an event for a community of people and not just yourself, players must be able to overcome your event. This means you cannot make a god of death who kills a million people and then disappears or becomes unbeatable nor can you make an event that actually destroys the world. This is absolutely zero fun for most parties involved and contributes nothing to the story of Thrae. 
2) Your event must progress.
* If you start an event and then disappear for two weeks, it may be forcefully overcome in a manner you may not prefer. This is to prevent people from starting a huge event and trapping players in it before disappearing. 
3) Players must respect the hosts ideas.
* Simply magic'ing/powergaming your way to the end of an event is a poor method of resolution. Events should have a general conclusion in mind with multiple or varied means of success. Players should act within those rules/guidelines.
4) Players cannot be forced into an event.
* Just because you hate an area or a group of players does not mean you can force them into an event. If people do not want to join, please respect that.
Category:Guidelines