Vehicles/PIRATE TYPHOON

==Description==
After the Clan Invasion, the AFFC was eager to replace the armor forces that had been destroyed with upgraded vehicles. Jalastar Aerospace came forward with a wheeled design, but administrative problems and technical issues delayed full scale production until 3057.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=235 S=35	
Front 	Fixed 	 	
Ammo Heavy Gauss
Crew Compartment (2)
ECM (P) (1)
FCS Gauss Dmg
2x Streak SRM-2	
Sides/Turret	Health	A=200 S=35	A=220 S=35	A=200 S=35
Sides/Turret	Fixed 	
Left Side Wheels
2x Heat Sink	
Turret Systems (5)
3x Streak ATM 3 (P)
SnubNose Heavy Gauss Rifle
2x Medium PPPPPPulse	
Right Side Wheels
Heat Sink
Rear 	Health	 	A=160 S=35	
Rear 	Fixed 	 	
Ammo Heavy Gauss (DBL)
Ammo Streak LRM (Half) (CLAN)
Ammo Streak MRM (Half)
Ammo Streak SRM
Structure (1)
Wheeled Propulsion System
Ferro-Fibrous (1)
Engine
Engine Core 190
Beagle Probe (2)
Coolant
Accurate Weapon - Gauss	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\PirateTech\Base\vehicle\vehicledef_TYPHOON_PIRATE.json