Level 902

Level 902 is the 903rd level of the Backrooms.
==Description==
Level 902 Resembles an expansive swamp covered by a thick blanket of fog. The area in the immediate vicinity is solid ground, but upon heading further outward, the terrain behaves less like a solid and more like a liquid. Logs are scattered in certain places, presumed to have been blown over by trees that have decayed over time. The swamp mud can look deceptively solid, but the swamp bogs will suck in wanderers up to their waists who lack caution. It is recommended to take a branch and use it to poke at the places you are going to step next.
Fitting of a swamp, there is a biodiverse collective of flora on this level. Trees are the most prominent, possessing flowers that bloom every few months and branches with pointed thistles. The bark of the trees has a mixed orange-beige hue. Removing the bark reveals an orange, thick sap with a resemblance to honey. The sap is viscous, sweet-tasting, and possesses medicinal properties similar to Almond Water. It is advised to harvest as much as you can, as this sap provides a remedy for other dangers present at this level.
Around these trees, one can find vines growing around them. These vines sport barbed thorns, and in sharp contrast to the sap produced by the trees, the sap produced by the thorns is red, incredibly runny, and poisonous. If the skin is pierced by the thorns, the sap can cause painful rashes and pulsating hot pain, and with longer contact, the symptoms can become more extreme, such as swelling and muscle seizures. Affected wanderers note that this pain is similar to that of Liquid Pain. It is highly recommended to pull any thorns out immediately to reduce the amount of toxins entering the bloodstream. Applying the orange sap from the trees will rapidly reduce the painful effects of these thorns.
The sky in Level 902 has no day and night cycle, as this Level's sky stays permanently cloudy mid-day. However, this level can be described as having a clear and fog cycle. Each phase of the cycle lasts approximately 10 hours. During the clear phase, the fog is much thinner, allowing for easier exploration of the level. Some wanderers say that the fog tastes slightly sweet during this phase. It is theorized that the trees on this level transpire, releasing vapors of the underlying sap into the air.
During the fog phase, a thick blanket of fog will roll in across the swamp, obscuring vision. Do not stay outside during this event. The fog is dense and imbued with red. Anyone caught in the fog within 5 minutes will experience a burning sensation, eventually causing the skin to break out into rashes, an increase in body temperature, and heavy stinging of the eyes. Prolonged exposure and breathing in the fog for long periods can cause extreme irritation of the throat and lung damage. Exposure for longer than an hour without protection can lead to an excruciating death. The only way to remain safe is to find cover, most notably Level 902's mansion. The mansion is under M.E.G.'s control, and housing inside is permitted. A lockdown procedure is put into place during the red fog phase, where all openings, such as doors and openable windows, are to be clamped shut to create an airtight space. Most windows cannot be opened and are already mostly airtight, so only the other openings must be watched. The red fog can be seen pressed densely against the windows, and sometimes shadows of entities may appear to be zipping through the fog.
===The Mansion===
In the center of a large patch of dry land is Level 902's mansion. It is a large manor house built in the style of an English 14th-century building in the Frontrooms, resembling the Tregothnan building. The stone shows signs of aging, with cracks in the architecture and plant life such as moss and vines growing upon the walls. On the roof of the manor house are some ramparts that can be used to overlook the swamp.
Upon entry, the foyer has a set of stairs leading to the second floor and basement, a chandelier hanging overhead, and two hallways leading outwards into the first floor. The mansion's wallpaper covers most of the walls and is deep red with yellow highlights of roses. Paintings hang on a few of the walls, with plaques underneath with the date of creation as well as a description of what is being depicted.
The left hallway leads to a dining room, storage room, pantry, and kitchen, and the right hallway leads to a library and bathroom, all with the same architecture and furniture typical of 19th-century England. However, more notably, beyond the library is a laboratory.
The laboratory is a moderately large room with two mahogany tables in the center and numerous scientific instruments such as microscopes and vial racks placed on top. Charts cover the right wall, showing a variety of information on the plants in Level 902's swamp as well as the contents of the sap. A few jars are placed on shelves containing the tree sap that seems to be fermenting, as well as a few more in beakers. On the shelves, books on botany are stacked neatly, as are handwritten test entries regarding the properties and events of level 902. A leather-bound journal is present, featuring what appear to be entries made by whoever lived here. Because of these scientific instruments and documents suggesting experimentation with 902 sap, it is theorized that this is an alchemist's or researcher's house. 
The documents and the journal are written in an unidentified Middle or Old English script and are currently being deciphered, with some already translated. It is easy to infer what they were for from the illustrations, however.
The upstairs has a series of rooms, such as a master bedroom, various guest rooms, multiple bathrooms, and a stairway to an attic door. More paintings line the hall, as do a few medieval weapons on display, such as various swords and polearms. In the attic lie strewn sheets of paper, most notably an observatory window with an immense brass telescope, as well as drawings of strange constellations. This is a mystery, as the level has no day and night cycles. However, some constellations bear resemblance to Frontroom constellations, such as the Orion constellation.
==Discovery==
==Entities==
Several hostile entities appear on this level, and they most commonly appear during the heavy red fog phase and seem to be immune to its negative effects. They also lurk in the deeper swamp area during the clear phase, around 10 km away from the mansion. Entities on Level 902 include but are not limited to, Hounds, Skin-Stealers, and Wretches.
==Colonies and Outposts==
===M.E.G. Outpost Tregothnan===
The Mansion is seemingly under M.E.G. control. Entry to and from the mansion is managed by M.E.G. operatives; however, they are friendly and willing to keep any wanderer safe who comes to the mansion. They mainly consist of security and botanical researchers and they work to keep the mansion a small haven at this environmentally dangerous level. This outpost welcomes outsiders to shelter and may permit access to food and drink resources, given that the wanderer provides equal service. This may be the collection of samples, help during lockdown operations, help with research if knowledge is sufficient, general guard duty, or even testing of sap properties, both good and bad.
==Entrances and Exits==
===Entrances===
* Any Level with a cloud of fog or steam has the possibility of leading to this level by walking through it. Wandering through the fog on any level with similar properties reveals 902's swamp.
* This even works with artificial clouds. For instance, if one were to boil the pool water in Level 37 and walk through the steam, it would lead one here.
* Entering a Saturn portal in Level 24.1 has a high chance of leading to Level 902.
===Exits===
* The basement in the 902 mansion has many doors. Entering a steel-clad door and following it down the hall will lead to Level 2 however.
* Finding the fire exit in the basement and entering it leads to Level 3.
* There are numerous paintings on the walls of the 902's mansion. If you find a painting of a tropical island, no-clipping through can lead to Level 81. You can tell which Level you will enter by the number plaque on the painting frame.
Credits
Author: QubeQuester0987 
Image sources: Pinterest: https://id.pinterest.com/pin/549298485771060012/ and from Flickr: https://www.flickr.com/photos/7872665@N07/3344536253
Category:Cluster I
Category:Levels
Category:Unconfirmed Levels
Category:User Participation
Category:Safe