Thetes

"A thousand heads hath Purusa, a thousand eyes, a thousand feet. On every side pervading earth he fills a space ten fingers wide.."	
— Rig-Veda, m. 10 hymn XC v1, (trans Griffith, 1896) 	
==In game==
Thetes — Vital statistics	Thetes — Vital statistics	Thetes — Vital statistics	Thetes — Vital statistics	Thetes — Vital statistics	Thetes — Vital statistics	Thetes — Vital statistics	Thetes — Vital statistics	Thetes — Vital statistics
 	
Aethiopian unique elite light infantry unit armed with axes. Slower than conventional Javelineers, but cheaper to produce.
*Strong versus light infantry, siege weapons, buildings.
*Weak versus heavy cavalry.	
Aethiopian unique elite light infantry unit armed with axes. Slower than conventional Javelineers, but cheaper to produce.
*Strong versus light infantry, siege weapons, buildings.
*Weak versus heavy cavalry.	
Aethiopian unique elite light infantry unit armed with axes. Slower than conventional Javelineers, but cheaper to produce.
*Strong versus light infantry, siege weapons, buildings.
*Weak versus heavy cavalry.	
Aethiopian unique elite light infantry unit armed with axes. Slower than conventional Javelineers, but cheaper to produce.
*Strong versus light infantry, siege weapons, buildings.
*Weak versus heavy cavalry.	
Aethiopian unique elite light infantry unit armed with axes. Slower than conventional Javelineers, but cheaper to produce.
*Strong versus light infantry, siege weapons, buildings.
*Weak versus heavy cavalry.	
Aethiopian unique elite light infantry unit armed with axes. Slower than conventional Javelineers, but cheaper to produce.
*Strong versus light infantry, siege weapons, buildings.
*Weak versus heavy cavalry.	
Aethiopian unique elite light infantry unit armed with axes. Slower than conventional Javelineers, but cheaper to produce.
*Strong versus light infantry, siege weapons, buildings.
*Weak versus heavy cavalry.	
Aethiopian unique elite light infantry unit armed with axes. Slower than conventional Javelineers, but cheaper to produce.
*Strong versus light infantry, siege weapons, buildings.
*Weak versus heavy cavalry.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	Upgrades to 	
:  	15.3s(230t) 	160 	10 	32 	1.8s(27t) 	24 	Douloi 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
: 60; : 50 	: 1; : 5 	1 	 	20 	0-21 	
* Can attack enemies to the left while moving.
* Bonus damage versus chariots, non-elephant missile cavalry.	
* Can attack enemies to the left while moving.
* Bonus damage versus chariots, non-elephant missile cavalry.	
* Can attack enemies to the left while moving.
* Bonus damage versus chariots, non-elephant missile cavalry.
 	 	 	 	 	 	 	 	
=== Overall strategy===
The working classes, otherwise known as Peasants (Swords of the Prophets), and Workers (The Southeastern Dragon, Fallen Giants), Thetes ("serfs") are the lifeblood of your empire, constructing buildings and collecting resources to feed your empire. Raise them in as great a number as you can (but not too many) and defend them at all costs, for wheile they are the true architects of your victory, they are weak and need to be defended at all times from enemy units, particularly raiding infantry and light cavalry.
==See also==
*Peasant
*Worker
Category:Civilians
Category:Alexander units