One to be Feared

category:MissionsCategory:Chains of Promathia Missions
de:Promathia-Mission 6-4
== Walkthrough ==
* Talk to Cid at Metalworks for a quick cutscene.
* Head to the Tavnazian Safehold (Home Point #2 is the fastest option).
* Enter Sealion's Den for a quick cutscene.
**Optional: Talk to Sueleen (near the gate) for additional dialogue.
* Click on the Iron Gate ahead for a cutscene.
* Examine the Iron Gate again to enter the battlefield for One to be Feared. (see strategies)
* After defeating Ultima, the party will be teleported to Lufaise Meadows. This is when the players will receive a Ducal Guard's Ring which completes the mission.
** Anyone who has already completed the mission before will be teleported to Sealion's Den.
=== Fight! ===
* The fight is doable but still pretty difficult at level 65 with Trust. Easier at level 80+, trivial at Item Level.
* The fight is capped at 99, but still with Level Restriction status, so buffs are removed upon entry.
* 45 minute time limit.
* Experience Points are not lost from KO.
* Tractor is not allowed.
* The battle is split into 3 parts: 5 Mammet-22 Zeta's, Omega, then Ultima.
** Before each part, the party's HP and MP will be restored, but TP will be reset. The monsters will not attack as soon as they can, they will wait until a player character moves close enough or executes any action towards them.
*** Pet TP is not reset and deployed Automatons are not lost.
*** Finishing Moves remain intact, as with any other buff. You may find it useful to build to 5 in each fight and use Reverse Flourish, from Dancer main or support jobs, prior to the next.
** To continue to the next part, examine the door and select the option to approach the next warship.
5 x Mammet-22 Zeta (Job Varies)
* 4,000 HP.
* Susceptible to Silence, Bind, Aspir, and Yellow Liquid.
* Comparably weaker to the Mammet-19 Epsilon.
* Changes jobs by drawing a different weapon.
** No weapon: No job.
** Staff: Black Mage.
** Spear: Dragoon.
** Sword: Warrior.
Omega (Biotechnological Weapon)
* Approximately 14,000 HP.
* Auto-Regen of 1 HP/tic. 
* Susceptible to Aspir.
* Long-monster facing. I.e., it won't immediately turn to face its target.
* Counter attacks.
* Additional effect: stun on its melee attacks.
* Attack speed increases based on remaining hit points. 
** Increases at 60% and 25% health.
* Does not regenerate to full when the party is defeated.
* CCB Polymer Pump inflicts amnesia on it for 1 minute.
* See Omega for more details.
Ultima (Biotechnological Weapon)
* Approximately 15,000 HP.
* Auto-Regen of 1 HP/tic.
* Susceptible to Aspir.
* Additional effect: paralyze on its melee attacks.
* Does not regenerate to full when the party is defeated.
* At low HP Ultima will be able to spam TP Attacks, the most dangerous of which appears to be Antimatter, which can do upwards of 550+ dmg to a level 99 with Shell V and Protect V.
* CCB Polymer Pump inflicts amnesia on it for 1 minute.
* See Ultima for more details.
==Notes==
One of the more famous battles in the game, known by players as "The Airship Fight".