Unit counters

Counters is a shorthand for units that cancel another unit type's advantages, making them perfect for deployment against that force.
==Basic counters==
* Most polearm units counter cavalry, monstrous infantry, monstrous cavalry and monsters
* Most ranged units counter melee infantry, provided they can keep away from them
* Cavalry and flying monsters counter ranged units
* Melee infantry counter polearm units
* Units with armour-piercing damage counter units with high armour stats
* Units with anti-large trait counter cavalry, monstrous infantry, monstrous cavalry and monsters
* Units with anti-infantry (this is often units with dual weapons / berseker units) counter infantry
* Units with fire damage counter units with regeneration (such as Trolls (Greenskins), or units with a weakness to fire (such as the Treeman or Tomb King)
* Units with magic damage counter etheral units (such as Cairn Wraiths, Syreens and Angrund Ancestors)
* In TWW3, units with spell resistance counter spellcasters
* In earlier games, units with magic resistance counter units with magic damage
==Advanced counters==
Category:Total War: Warhammer units