Kristia Carver (Skysear)

__NOTOC__
===Basic Information===
 Race: Human
 Class: Brawler
 Level: Level
 Experience: 0 XP (1,300 TNL)
 Alignment: Chaotic Good
 Languages: Common
 Deity: Thalina
 First Seen: Dunn Wright Inn
 Location: Dunn Wright Inn
 Background: Open
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 14 +0 (5 pts)
DEX: 18 +2 (10 pts)
CON: 14 +0 (5 pts)
INT: 08 +0 (-2 pts)
WIS: 10 +0 (0 pts)
CHA: 12 +0 (2 pts)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max-2) HP: 13 = [1d10 + CON (2) + FC (1)] (Class 1)
 
 AC: 17 = [10 + DEX (4) + Armor (3) + Shield (0) + Natural (0)
 + Size (0) + Misc (0)]
 AC Touch: 14 = [10 + DEX (4) + Size (0) + Misc (0)]
 AC Flatfooted: 13 = [10 + Armor (3) + Shield (0) + Natural (0)
 + Size (0) + Misc (0)]
 INIT: +4 = [DEX (4) + Misc (0)]
 BAB: +1 = [Class 1 (1) + Class 2 (0)]
 CMB: +3 = [BAB (1) + STR (2) + Misc (0)]
 CMD: 17 = [10 + BAB (1) + STR (2) + DEX (4) + Misc (0)]
 Fortitude: +5 = [Class 1 (2) + CON (2) + Misc (1)]
 Reflex: +6 = [Class 1 (2) + DEX (4) + Misc (0)]
 Will: +0 = [Class 1 (0) + WIS (0) + Misc (0)]
 Speed: 30'
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
 Unarmed Strike: Attack: +5 = [BAB (1) + Dexterity (4) + Misc (0) + Magic (0)]
 Damage: 1d6+2, Crit: 20/x2, Special: Finesse 
 Handaxe: Attack: +5 = [BAB (1) + Dexterity (4) + Misc (0) + Magic (0)]
 Damage: 1d6+2, Crit: 20/x3, Special: Finesse
 Short Sword: Attack: +5 = [BAB (1) + Dexterity (4) + Misc (0) + Magic (0)]
 Damage: 1d6+2, Crit: 19/x2, Special: Finesse
===Racial Features===
Ability Adjustments: +2 (Dexterity)
 Size: Medium
 Speed: 30'
 Favored Class: Brawler (+1 HP)
 Bonus Feat: Humans select one extra feat at 1st level.
 Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
===Class Features===
Class 1
Armor/Weapons: Simple, handaxe, short sword, close fighter group. Light armour, shields
 Brawler's Cunning: Intelligence counts as 13 for combat feats
 Martial Training: Counts as fighter and monk for combat/style feats and magic items
 Unarmed Strike: Gain Improved Unarmed Strike. Can attack with hands full. Can deal nonlethal damage with unarmed strike at no penalty. Treated as manufactured and natural for spells and effects. Damage scales with level.
 Martial flexibility: Can spend a move action to gain a combat feat for 1 minute. Usable 3 + 1/2 level(minimum 1) times per day = 4/day.
Class 2
Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics
===Feats===
Improved Unarmed Strike (Brawler): unarmed attacks deal lethal damage, don't provoke AoO
Weapon Finesse (1st level feat): Use dexterity instead of strength for attack rolls with light weapons + rapier, whip, spiked chain.
Combat Expertise (Human, 1st level): Can take -1 on attack rolls and CMB checks to gain +1 dodge bonus to AC.
===Traits===
Bullied (Combat): +1 on AoOs with unarmed strikes
Life of Toil (Social): +1 to Fortitude saves
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 04 = [Base (4) + INT (-1)/Level; FC (0), Misc (1)] (Class 1)
 00 = [Base (0) + INT (0)/Level; FC (0), Misc (0)] (Class 2)
Skills Total Rank CS Ability ACP Misc
Acrobatics 7 1 3 4 -1 +0
Appraise -1 0 0 -1 +0
Bluff 1 0 0 1 +0
Climb 5 1 3 2 -1 +0
*Craft ( ) -1 0 0 -1 +0
Diplomacy 1 0 0 1 +0
Disable Device 0 0 4 -1 +0
Disguise 1 0 0 1 +0
Escape Artist 7 1 3 4 -1 +0
Fly 3 0 0 4 -1 +0
*Handle Animal 0 0 1 +0
Heal 0 0 0 0 +0
*Intimidate 1 0 0 1 +0
Knowledge (Arcana) 0 0 -1 +0
*Knowledge (Dngnrng) 0 0 -1 +0
Knowledge (Engnrng) 0 0 -1 +0
Knowledge (Geography) 0 0 -1 +0
Knowledge (History) 0 0 -1 +0
*Knowledge (Local) 0 0 -1 +0
Knowledge (Nature) 0 0 -1 +0
Knowledge (Nobility) 0 0 -1 +0
Knowledge (Planes) 0 0 -1 +0
Knowledge (Religion) 0 0 -1 +0
Linguistics 0 0 -1 +0
*Perception 0 0 0 0 +0
Perform ( ) 1 0 0 1 +0
*Profession ( ) 0 0 0 +0
*Ride 3 0 0 4 -1 +0
*Sense Motive 0 0 0 0 +0
Sleight of Hand 0 0 4 -1 +0
Spellcraft 0 0 -1 +0
Stealth 3 0 0 4 -1 +0
Survival 0 0 0 0 +0
Swim 7 1 3 4 -1 +0
Use Magic Device 0 0 1 +0
* = untrained class skill
===Spell Lists (Known)===
0 Level Level 1 Level 2
* Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name
===Spell Lists (Prepared)===
0 Level Level 1 Level 2
* Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name
===Equipment===
Equipment Cost Weight
Traveller's Outfit -- -- lb
Studded Leather Armour 25 gp 20 lb
Handaxe 6 gp 3 lb
Short Sword 10 gp 2 lb
Backpack 2 gp 2 lb
 Bedroll 0.1 gp 5 lb
 Blanket 0.5 gp 3 lb
 Rope 1 gp 10 lb
 Torch 0.01 gp 1 lb
 Mess kit 0.2 gp 1 lb
 Trail rations (4) 2 gp 4 lb
 Soap 0.01 gp 0.5 lb
Belt pouch 1 gp 0.5 lb
 ======== ======
 Totals: 47.82 gp 52 lb
 Light Medium Heavy 
Max Weight: 0-58 59-116 117-175
Consumed or Destroyed Items 
 (none yet) 0 gp
 ======
 Total Consumed: 0 gp
===Finances===
 PP: 0 Initial Character Money: +150 gp
 GP: 102 earned on first adventure: +0 gp
 SP: 1 ==========
 CP: 8 Career Earnings: 150 gp
 Carried Inventory: -47.82 gp
 consumed or destroyed items: -0 gp
 Gems/Jewelry/Other: living accommodations: -0 gp
 0000 ==========
 Coinage: 102.18 gp
===Details===
 Size: Medium
 Gender: Female
 Age: 19
 Height: 5'9"
 Weight: 120lb
Hair Color: Black
 Eye Color: Green
Skin Color: White
Appearance: Tall, well-built, somewhat attractive face, sharp features
 Demeanor: Usually sociable and cheerful, but quick to anger
===Background===
Kristia never really had a childhood. She has vague memories of being in a happy family, but at some point in her youth she was kidnapped and sold as a slave. For years she toiled under cruel, spiteful owners, and despite several escape attempts she was always caught and severely punished. It wasn't until she reached the age of seventeen that a miracle happened. As she was being transported from one location to another, the carriage was attacked and she managed to break free of her bindings in the chaos, before promptly running as fast as her legs would carry her. After a few hours of desperate sprinting through the nearby forest, she collapsed from exhaustion in a clearing. Alone, lost and running on fumes, she thought this would be the end for her until a beautiful winged woman came to her aid, leading her towards the nearest city before disappearing. After finding her feet, Kristia began to train herself in self-defence to ensure that her freedom would never again be stolen from her, and committed herself to exploring everything life had to offer in order to make up for her lost childhood. It was only natural, then, that she would soon enter Dunn Wright Inn, now a fledgling adventurer with everything to prove...
===Adventure Log===
[link=Twist Tree adventure here]
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
 +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Aug 20, 2015) (MerryMortician ~ non-judge) level 1
*Approval (Aug 22, 2015) (Aura ~ judge) level 1
Category:Approved Characters