Accommodate

Accommodate is a value found in the ThingDef of Objects that determines the amount of Qi that it can absorb from its surroundings normally. Since the Qi absorbed is relatively small, it usually has no significant effect on gameplay. However, it has a number of notable effects.
==Amount==
The amount of Accommodate of any given object is determined by the item's properties in their ThingDefSettings\ThingDef. This value is also inherited by items that are made from these Materials. It can be increased by Spiritual Refinement of regular items. 
==Effects==
Any item with more than 0 Accommodate will absorb Qi from the environment, and store it within themselves. The higher the Accommodate, the more Qi is absorbedXiaWorld.LingMapData.UpdateLingUnit.
Items require more than 0 AccommodateXiaWorld.UILogicMode_IndividualCommand.CheckThing to undergo Spiritual Refinement. This means that any item made from Spirit Stone, Spirit Crystal or their blocks cannot be Spiritual Refined. Due to inheritance properties, Artifacts that are made from any item without a Material also cannot be Spiritual Refined, as their Accommodate property is lost. For example, a Darksteel Sword artifact can be refined, but a Darksteel Ore artifact cannot be refined.
==Examples==
 is a item that often leads to death from Qi Overflow. This is due to its high Accommodate value of 45, which results in the item absorbing large amounts of Qi. 
==References==
Category:Game Mechanics