Patches (Online)/Patch 1.1.5

OVERVIEW
The Elder Scrolls Online v1.1.5 features additional quest fixes, and is one of our last incremental patches before our second game content update.
FIXES & IMPROVEMENTS
Alliance War
Combat & Gameplay
Dungeons & Group Content
Miscellaneous
Quests
Alliance War
General
*Siege Warfare: Using siege equipment will now update this quest when used on a target dummy.
*If you are carrying an Elder Scroll and use /stuck, the Scroll will now drop to the ground.
Combat & Gameplay
Sorcerer
Daedric Summoning
*Summon Charged Atronach I: Corrected the tooltip for this ability - the damage bonus and Synergy name now match what they actually do.
Dungeons & Group Content
Dungeons
Banished Cells
*The Plan: The quest step "Talk to Keeper Cirion" can now be shared amongst your group.
Volenfell
*Blood and Sand: Fixed an issue where Tharayya would run forward toward a group of enemies if you entered this dungeon and had already acquired the quest.
Miscellaneous
General
*Known Issue: You may occasionally see an in-game loading screen appear when you have not zoned. This can happen when the client gets overloaded.
*Leaving the Fighters Guild will no longer cause pets or other followers to disappear.
Deshaan
*The Plague Stalkers in the Obsidian Gorge no longer instantly respawn after being killed.
Quests
Alik'r Desert
*Thwarting the Aldmeri: Fixed an issue that was sometimes making the pillars associated with this quest difficult to activate.
Auridon
*Vulkhel Guard: Fixed an issue where you could get stuck when going through the Manor House Door.
*Rites of the Queen: You can now use the door to follow Queen Ayrenn outside during the quest step Talk to Queen Ayrenn.
Bal Foyen
*Zeren in Peril: You can now interact with the portal to respawn the General if he doesn't appear.
Coldharbour
*The Weight of Three Crowns: Fixed an issue where the alliance leaders would not spawn, and would block quest progress.
Fighters Guild
*The Prismatic Core: Queen Palolel will now properly rest if she becomes stuck.
*Will of the Council: Fixed an issue where Merric would stay in one area and would not engage with any enemies.
Grahtwood
*The Blacksap's Hold: Fixed an issue where you were unable to interact with the portal associated with this quest.
Mages Guild
*Long Lost Lore: Valaste can now be consistently found in the Mages Guild building on the quest step "Talk to Valaste."
Main Quest
Castle of the Worm: Slightly reduced the overall difficulty of the fight with the four skeletons.
Shadowfen
*The Thin Ones: Fixed an issue where you couldn't interact with the Blood Fountain during this quest.
Stonefalls
*A Goblin's Affection: Fixed an issue where you were unable to interact with Dithis Romori after killing Chieftan Grimmstal.
*Through the Aftermath: If General Radrathren becomes stuck, using the brazier associated with this quest will re-summon him.
*What Was Done Must Be Undone: The cage associated with this quest will now properly reset after you interact with it.
Category:Online: Post Launch Updates
Category:Online: Patches