Hans

== Hans ==
Hans is a Disruptor agent and is unlocked by spending 500 credits.
=== Weapons ===
Name 	Type 	Description 	Fire Rate	Reload Speed	Effective Range 	Damages	Notes
The Hook 	Hand-mounted shotgun 	Hipfire mode: powerful shotgun with a medium spray; ADS mode: enables the slug-mount for single precise shots 	Slow 	Medium 	Close range 	
* Headshot: 50
* Bodyshot: 25
* Limbshot: 19	Efficient at close range
The Jab 	Hand-mounted automatic shotgun 	Hipfire mode: automatic shotgun with wide spray; ADS mode: enables the slug-mount for single precise shots 	Fast 	Medium 	Very close range 	
* Headshot: 35
* Bodyshot: 20
* Limbshot: 15	Efficient at very close range
The Uppercut	Hand-mounted double-barrel shotgun	Hipfire mode: Powerful double-barrel shotgun with a medium spray; ADS mode: Enables the slug-mount for single precise shots	Very fast	Slow 	Close to mid-range	
* Headshot: 53
* Bodyshot: 30
* Limbshot: 23	Efficient at close to mid-range
=== Expertise ===
Name 	Description
Incapacitator Orb	Hans enters a stance to shoot an orb of pure energy. The projectile applies Neutralized and Slowed on rivals. Neutralized rivals cannot use their expertise. Slowed rivals get their speed reduced for a short time.
Static Cage 	Hans instantly creates a zone of pure energy around him. Rivals entering or leaving the zone get neutralized and slowed. Neutralized rivals cannot use their expertise. Slowed rivals get their speed reduced for a short time.
Shock Ray 	Hans enters a stance to shoot a spreading spark of pure energy. The projectile applies neutralized and slowed on rivals. Neutralized rivals cannot use their expertise. Slowed rivals get their speed reduced for a short time.
=== Passive ===
Name 	Description
Dreadful Presence	Hans projects a wave of energy when he breaks his own cover. Rivals caught in the wave will get their own cover blown and be slowed for 2 seconds. (known issue: the passive's description in Hans' agent select screen does not include the slow effect)
Fear Projection 	Hans rivals project a wave of energy when Hans blows their cover. Rivals caught in the wave will get their cover blown and be slowed for 4.5 seconds. (known issue: the passive's description in Hans' agent select screen does not include the slow effect)
Energy Syphon 	Hans gets a portion of his expertise cooldown back when he hits rivals with his expertise.
File:Hans ~ The Hook (L-Side).png|Weapon 1 - The Hook (Left Side)
File:Hans ~ The Hook (R-Side).png|Weapon 1 - The Hook (Right Side)
File:Hans ~ The Jab (L-Side).png|Weapon 2 - The Jab (Left Side)
File:Hans ~ The Jab (R-Side).png|Weapon 2 - The Jab (Right Side)
File:Hans ~ The Uppercut (L-Side).png|Weapon 3 - The Uppercut (Left Side)
File:Hans ~ The Uppercut (R-Side).png|Weapon 3 - The Uppercut (Right Side)
Category:Disruptor
Category:Agent