Gear/Sm. Laser (P)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Laser_Pirate_Small
Manufacturer: not Martell
If you slap three Small Lasers together, and jury-rig the mount point and power supply, you'll get this piece of work. I didn't know that duct tape could petrify like that.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1.5 	2 	33750	All 	All
* This weapon has a recoil of 2
* Weapon damage varies between +/-6 
* Hits cluster toward same location, affected by clustering modifiers.
* Laser Weapons are lightweight and do not require ammo, but run very hot.
* Alternate fire modes can damage this weapon when it jams.
* Accuracy with weapons against Battle Armor.
* +5 Accuracy with weapons against their Unit Types.
=Weapon Stats=
Category: Energy
Type: Laser
SubType: SmallLaser
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	STD 	NotSet	13 	1 	0.65 	1 	3 	13 	2 	0 	0 	0.025 	0.1 	14.4 	0 	65 	115 	185 	245 	
 	DBL 	NotSet	13 	1 	0.65 	2 	3 	26 	4 	0 	0 	0.025 	0.1 	14.4 	0 	65 	115 	185 	245 	
=Used By Mechs=
Mechs 	Mechs	Mechs
ICR-2P	KF-P 	LCT-P
TLS-0B	UFO-P	URA-P
VND-P 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2