Falko Poiker

Falko Poiker is a level designer at Ubisoft Montreal where he has worked since 2003. Poiker worked most recently as the Senior Level Designer for Assassin's Creed III.
A graduate of Simon Fraser University Bachelors, Engineering (Computers Option), he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design.
==Accredited games==
*Homeworld (1999) - Sierra On-Line, Inc.
*Homeworld (Game of the Year Edition) (2000) - Sierra On-Line, Inc.
*Republic: The Revolution (2003), Eidos, Inc. Sierra On-Line, Inc.
*Homeworld 2 (2003) - Sierra Entertainment, Inc. - Vivendi Universal Games, Inc.
*Tom Clancy's Splinter Cell: Chaos Theory (2005) - Ubisoft, Inc.
*Tom Clancy's Splinter Cell: Double Agent (2006) - Ubisoft
*Prince of Persia (2008) - Ubisoft
*James Cameron's Avatar: The Game (2009) - Ubisoft
*Tom Clancy's Splinter Cell: Conviction (2010) - Ubisoft
*Assassin's Creed: Brotherhood (2010) - Ubisoft
*Assassin's Creed: Revelations (2011) - Ubisoft
*Assassin's Creed III (2012) - Ubisoft
==External links==
*Falko Poiker's professional profile on Linkedin.
*Falko Poiker's E3 interview with machinima.
*Falko Poiker interview about Assassin’s Creed: Revelation’s location.
Category:Development team
Category:Assassin's Creed: Brotherhood development team
Category:Assassin's Creed: Revelations development team