Mount Roraima (Civ6)

Mount Roraima is a four-tile impassable in Civilization VI: Rise and Fall. Mount Roraima appears as a , and may be found on . Each Wonder tile provides +1 , +1 , and +2 to adjacent tiles.
Discovering Mount Roraima grants +1 Era Score, or +3 Score if the player is the first to do so.
==Strategy==
Each Mount Roraima tile provides +1 and +1 to adjacent non-wonder tiles (see diagram). However, as with all impassable wonders, the individual wonder tiles of Mount Roraima offer no benefits, and cannot be developed or improved. Roraima is usually most effective when it is near the outskirts of a (or even slightly beyond its borders), since the wonder tiles themselves are functionally dead space. If a city is strategically placed in this fashion, it receives the adjacency benefits of the wonder without sacrificing valuable space.
Note that Mount Roraima's tiles can be incorporated into - if a player wishes to found a Park, then it may be more efficient to place the city nearer the wonder.
==Civilopedia entry==
==Trivia==
* Mount Roraima is the largest impassable in Civilization VI.
* Mount Roraima's tiles and bonuses cover a total of 15 tiles, which is more than any other terrain feature in Civilization VI.
* Mount Roraima is the only wonder whose adjacency bonus affects a single tile three times.
==Gallery==
File:Natural Wonder Mount Roraima (Civ6).png|The Mount Roraima intro cinematic
File:Natural Wonder Mount Roraima closeup (Civ6).png|Mount Roraima, as seen in-game
File:Historic Moment Mount Roraima (Civ6).png|A civilization discovers Mount Roraima
Category:Civilization VI: Rise and Fall