TV Alar Engine

With the pre-release of Temporal Halo, the number of possibilities for new combos/decks opened up. As a scientist of combo and dual/tri-color decks, I had to explore. Upon opening a couple of the Temporal Halo packs I discovered my love for the card: Circle Stud. Circle Stud is what BLOX Cards needed after the big change known as Splexit. The card is a game-changer that's actually really balanced considering the disaster of the immediate Splexit changes and Ancient Stirrings. While testing some ideas I discovered that Alars have a crazy draw engine and they have good icon generation. I also remembered Great Paraselene Sage and the other TriColor Titans. With Circle Stud, summoning them is much easier. So I started on the drawing board of building a deck that:
# Uses the Alar draw-power engine (I'm calling it ADE from now on).
# Easily goes into Great Paraselene Sage.
# Makes the most use of Circle Stud (Thank you Myrmiredon :D).
With enough testing, I've come up with the best build that synergizes these 3 ideas. I call it Television Alar Engine (TVAE for short).
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== Stats ==
Name: Television Alar Engine 	The name of the deck.
Creator: Julez_X 	Everybody's favorite orange enthusiast and Splexit protestor
Deck Colors: Red, Green, and Blue	Television stands for Red, Green, and Blue because those are the colors a TV uses to make colors.
Deck Type: Midrange 	The category of the deck's playstyle. See Deck Terminology for help on this.
Consistency: 5/5 	It's really rare that you open up a hand that has no cheap icon generators. A bad hand generally has all your fighters that cost no white in it. Out of 10 starting hands, I drew 8/10 good hands, the other 2 were bad ones.
Complexity: 3/5 	You just summon your cheap icon generators and then slap your big fighter on the board within a couple of turns.
Accessibility: 1/5 	This deck requires 2 Legendaries/Epics and 9 Rares. You can obtain most of these cards in the Exotic Pack.
Versatility: 4/5 	If you can't get over Great Paraselene Sage, you generally can't beat this deck because with how consistent this deck is, You will have Great Paraselene Sage in your hand all the time.
== Deck list ==
 Last updated March 4, 2020
FIGHTERS
SolarCrane x1
Clone Fave x1
Lebron x4
Mad Scientist x3
KrocoStar x1
Great Paraselene Sage x2
Tomspick x3
Alar Myrmidon x4
BoomAtack x3
Alar Herald x2
Pillager x4
MyDadIsAGuest x2
Gangmanstyle556 x2
Alar Trainee x2
ACTIONS
Stud x3
Circle Stud x3
== How to Play ==
The deck is rather straightforward. All you need to do is summon your cheap icon generators, do everything you can to keep them alive until you're able to go into your win conditions. In this deck, there are 5. Clone Fave, SolarCrane, KrocoStar, and the infamous Great Paraselene Sage. Here are some tips to use when playing the deck:
# Don't use Circle Stud if your board generates more of a color you need. Don't use it when you don't need to. Use it while you have Lebron and/or Tomspick on board.
# While you have Great Paraselene Sage on board, don't discard any of your fighters but rather use them as ammunition for Great Paraselene Sage's effect. Let Great Paraselene Sage do all the fighting until he's dead because, by that time, you would've generated enough icons to go into your next win condition or summon your next Great Paraselene Sage.
# The Alar Engine requires maintenance due to the fact that you're running 8 Alars in a deck of 40 cards. Never summon Alars by themselves late game unless you can cast Splintered Summons at that moment. Try meshing Gangmanstyle556 with your Alar summons to maximize your icon generation.
# Don't be absolutely set on only summoning your win conditions. I didn't mention this before but Mad Scientist can be a win condition on his own. The Morphic Goo that you get to target can be anything. That means you can most likely get a fighter that sucks or get a super great fighter that forces your opponent to make drastic moves. I've gotten Great Paraselene Sage, Clockwork, Satyr Firemaster, and Telamon off the Summon of Morphic Goo within the 2nd turn.
== How to Beat ==
Early game denial and ridiculous turn 1 or 2 board wipes (I Swear to god DrWeaseI if you play more than 3 copies of Bobaman1 in your decks again, I'm going to commit Worldpurge). This deck needs its icon as this deck lacks fighters that are in the middle of good stats and low cost. Once again Hyperaggro Yellow has it's way against this deck because Luck Warrior of Pure Gold is a card with a meaningless downside.
== Additional Sections ==
Because the Alar Engine is so powerful, I'm planning of building a Stoplight (Red, Green, and Yellow) Alar Engine variant down the line using Satyr Firemaster. I wouldn't recommend adding more high cost fighters in this deck as space is already tight as is and it will affect your consistency.
Category:Legacy Decks