Report 73

Report #73
Skillset: Psychometabolism Skill: Doublepain
 Org: Shofangi Status: Completed Oct 2008
Furies' Decision:
Doublepain increased very slightly in effectiveness.
Problem: Doublepain is currently almost worthless - with the deemphasis on
unarmed monk combat, doublepain (which only seems to proc on unarmed strikes) is
now even less effective than it was before, which wasn't very.
[A: 0 R: 0] Solution #1: Increase doublepain's wounding benefit and have it
 work on armed (weapon) attacks as well as unarmed
 attacks.
[A: 0 R: 0] Solution #2: Leave doublepain working on unarmed attacks (i.e
 kicks, now) only, but increase the wounding upgrade a
 lot more.
Player Comments:
---[Shuyin on 10/26 @ 23:17 writes]:
1 is all right with me
---[Ceren on 10/28 @ 21:54 writes]:
It should be mildly useful, but let's not make the benefit so great that it'll
become impossible to compete if you have acrobatics