Black Watch Tech

== The Black Watch Tech ==
A state of the art foundry based on specialized weapons that contain one or two perks as well as its own verbs (buffs/de-buffs). Here is a page on items, their perks, and the lore. Black Watch tech is a foundry built on revising the old technologies to suitable weapons. The Black Watch Hunters are the known faction this technology is usually found from.
====== Firewall for Hacking ======
All Black Watch Tech on this list has a Firewall WHITE LEVEL 4.
====== Verbs ======
* Charge-Up is a verb that relies on the user having to power up a weapon. It gives them the opportunity to add a number to their combat roll when necessary. +3 to charge up per turn with a maximum limit of 12.
* Electrified is a verb that affects those inflicted with it. It transfers the damage the victim receives to someone two steps nearby like a chain effect. Only those directly hit by the attack first are electrified, it does not chain further. If they wear conductive equipment or are drenched in water, the target will receive additional +1 to damage (-2 to HP in total).
* Burn is a verb that occurs when a type of heat causes the person inflicted to catch on fire. The victim must flip a coin, if it lands on tails then they must roll D8 when there's a chance of burning and the number determines the length of the fire will last in turns unless put out early. Every turn they stay on fire, they must reduce their HP by 1.
* Sliquid is a verb that occurs when a target is sprayed with an indigo goop and foam. When the target has this on their body or step on a puddle of it, they will need to roll MVT 14+ to avoid slipping and losing their next attack turn. Freshly generated goop lasts two turns on a target or on surfaces.
=== Black Watch Weapons ===
Black Watch Foundry
Item Name 	Owners 	Description 	Attacking 	Perk 1 	Perk 2 	Weapon Visual	Power Visual
The Eel Bo-Staff 	Katelyn Nevin 	A bo-staff ranging roughly around 4ft in length, it has two coils along the ends and a hologram along the pole, acting as an access menu for the owner. When it is claimed by an owner, only the person with said genetic make-up can utilize the weapon until it detects they have died. Studies show this weapon was first utilized by guards within special bunkers. This was earned during a boss fight.	This is a melee weapon which relies on the MVT stat block with attacks. The user can choose who the perks will target, having a built-in friendly fire function.	ELECTRIC CHARGE: The user can charge-up during their turn while still allowed to attack. It adds +3 every charge-up they do which they can choose to use in an attack that then depletes the charge up back to 0. Attacks with the charge up allows the user to attack multiple people four steps away from them and give them electrified. The max amount of charge-up is 12. The user receives -1 to their HP when using the charge-up unless they have grounded-based equipment worn; if broken, the damage will be experienced again.	ELECTRIC STORM: If the user builds up the charge-up to 12, they can activate this perk. With this perk, the user can cast up an electric storm to the sky than gets sent back down, attacking those 10 steps nearby. This takes up an entire turn. The storm lasts for 2 rounds and all targets must roll MVT D20 saving throw while the user rolls a D12 to set the number they must hit or be above to avoid damage or flip a coin to see if they are damaged if below set number. (Tails being -1 to HP).	 	
The Vulture
Claw 	Kyla Goodall (formerly)
August West	A flexible metal glove that fits all hand sizes. It has a simple black appearance with a glowing hologram over its wrist. This was earned during a boss fight. 	This is a melee weapon and ranged weapon which relies on the PER stat block for rolling ranged attacks. 	KINETIC BURST: The user must smack their fist into a wall or opponent to increase friction. After building up three turns of energy, they can channel the power into a large beam which they can directly spin for multiple targets or aim at a single target. It does 2 damage to those right next to the user and 1 damage to those further away. The blast has a range of 12ft and is concentrated heat, giving the chance to burn. 	 	 	
Surtur's Fan 	Jack Benedict 	A black war-fan with sharp edges and diamond-shaped floating pellets. This was collected in a Black Watch Facility. 	This is a ranged weapon which relies on PER stat block for rolling ranged attacks. 	OVEN FIRE: The user can use a gust of wind that the fan generates to enhance the damage of existing fire by +1 or move it into a flaming torpedo. 	 	 	
Rattlesnake's Whip	Dion Smith-Hart	A glowing magenta-red whip that lightly hovers. This was collected in a Black Watch Facility. 	This is a long-reach melee weapon which relies on no stat block. 	REDIRECTION: The user can use the whip to attack or grapple a target and proceed to shift the direction of the tail towards a second target, allowing the user to attack/capture two targets at once. Adds half the number of the first roll for an attack/capture to the second roll for an attack/capture. 	 	 	
Spider's Web 	Jacky Anderson 	A small cylinder-like ball that generates a laser-pointer which sets an adhesive transparent laser. 	This is a trap-based weapon which relies on a stealth roll for hiding it. 	SUPERHEATED WEBS: It is limited to generating six lines of laser trip-wires with a length limit of 6 meters each. Upon impact, the laser combusts into flames and sets anyone within the vicinity burn. 	 	 	
Sliquiform 	Azure Cortez 	A hoze-like specialized rifle that has a container attached to the side of the weapon. 	This is a short-range liquid-spraying weapon that relies on perception. 	Foam Goop: The weapon generates an indigo goop that foams upon contact on a target or the floor. Targets will gain the Sliquid debuff if this lands on them. When on the body of a target or the floor, it lasts two turns before dispersing. One turn-cooldown. 	Gump Hose: Pulling the special pump to the second level allows the user to fire a much larger torpedo of Sliquid which does 3 guaranteed damage to androids with no water-proof protection and 2 damage to organic targets. Three-turn cooldown. 	 	
====== Credits ======
* Visual Credit: The Eel Bo-Staff, Surtur's Fan, and Rattlesnake's Whip rigs are designed by Bryle using existing ROBLOX meshes.
* The weapon perks are all designed by Bryle.
Category:Technology
Category:Dice System
Category:1E - First Edition