Untitled Halo Game Controls & Game Concepts

Creator's Note: This article is under heavy editing and is not
 ready to be read. For now its just a collection of rough notes.
Since Halo began the main protagonist and spartans have been said to be the greatest warriors in the galaxy, being able to do many things any ordinary humans can’t naturally do. Despite all this, in the last 15 years of Halo the abilities have been quite dull in gameplay in comparison to that of novels and cinematics, where spartans have been seen to be doing such things as front flips as well as being able to grab items in mid air.
Heaps more content coming SOON!!!!
==Spartan Mode - Controls Set-Up==
===Movement===
====Walking/Running====
====Jumps & Rolls====
===Attacks===
====Weapons====
Use Weapon - Right Trigger.
Change Weapon - Y Button.
Pick up Ammo - Walk over a specific weapon or ammo cache.
Swop Weapon - Hold X over new weapon.
Reload Weapon - X Button.
Target Locking -
====Grenades====
A problem with grenades through the whole Halo series was that there were a limited amount of them the player could have. In the first two games there were only two grenade types of which the player could have four of each and that worked out fine, but in Halo 3 there was problem where the player could have a total of eight grenades, but only two for each type and the fourth type didn't even appear until the last few levels. Now the problems have been fixed and now grenades work just like the main weapons do where the player can now have up to two grenade types and four grenades for each type. note -grenade swopping coming next
Throw Grenade - Left Trigger.
Change Grenade - Left D-Pad.
Pick up Grenade - Walk over or a specific grenade.
Swop Grenade - Hold X over new grenade.
====Melee====
Melees over the years have been pretty consistent. The player would click the melee button and their spartan would do a single bash with his/her weapon, but realistically a spartan should be able to to a number of strikes - fast.