Non-combat unit (Civ2)

Non-combat units are s with an Attack strength of 0. Such units cannot initiate or capture , though they can still be used to defend. Non-combat units are uniquely vulnerable to , which gain an eightfold attack bonus when engaging them. They do not provoke when fielded outside of cities.
 are functionally non-combatants as these roles prevent them from conducting attacks, regardless of their actual attack strength.
== Modding ==
A unit is automatically registered as a non-combatant if its is 0. The popup prompted when the player attempts to use a non-combat unit to attack is defined at in .
== See also ==
* Non-combat unit in other games