129440-small-harvesting-suggestion

== Content ==
			
This is a very small improvement I think can be made with harvesting.
 
It is my understanding that once you start harvesting something, the game "blocks" it from other players so they can't steal it. That makes sense. This also occurs if it gets hit by one of your attacks because that produces materials too.
 
This isn't a problem except when people are fighting and they don't care about harvesting. They will hit it once with an attack by accident (aiming at the mob, collateral damage), thus "claiming" that resource, and then running off. Time passes and someone who is actually harvesting runs up, harvests it, and gets nothing.
 
Not a big deal, just a slight annoyance. My suggestion is to put a timer or something on the claim. If it gets hit by an attack and then they don't interact with it for 2 minutes or something, let it revert back to being neutral and someone else can claim it. Or maybe if they run a certain distance away from the resource or at least if they leave the zone.
 
Just an idea.
			
				
	Edited August 9, 2015 by nicus9	
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			They should definitely do something like this. Else they'll get tons of tickets from new, F2P people complaining that harvesting is bugged.	
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