Horseman (Civ6)

The Horseman is a Classical Era light cavalry unit in Civilization VI. It requires .
In the Gathering Storm expansion, the Horseman upgrades to the Courser and requires 20 to train.
* Attributes:
** First unit with a of 4.
** Ignores enemy zone of control.
=== Barbarian ===
Barbarian outposts located near can spawn their own variant of the Horseman.
== Strategy ==
The Horseman is the first true cavalry unit in the game, available to all that don't have special earlier units (and have access to , of course). It has very decent Combat Strength for its era, and its mobility conveys it great advantage on the battlefield. Just beware of anti-cavalry units, such as the Spearman - it makes up for having 11 less Combat Strength with its bonus vs. cavalry, and is also available earlier (which means that by the time the Horseman is available, players will have had enough time to raise a sizable army of Spearmen).
Use the Horseman for crushing flanking attacks, to run around the enemy formation and hit at their back, or to harass cities and pillage their improvements and s. (Light cavalry units even have Depredation, a special for pillaging.) Note, however, that Civilization VI doesn't give cavalry an inherent hit-and-run capability, so make sure your Horsemen won't be overwhelmed after attacking.
== Civilopedia entry ==
== See also ==
* Horseman in other games
ru:Всадник (Civ6)