Arthur Leywin

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==Summary==
Arthur Leywin is the main protagonist of The Beginning After The End. In his previous life, he was a king named Grey before he was reincarnated into a new world, on the continent of Dicathen.
In his former world, he lived as a king who stood on the top of his country in terms of combat, until he was presumably assassinated through poison one day. 
After being reincarnated into the Leywin Family, Grey decided that, unlike his previous life, he would live his life to the fullest. To be loved, and surrounded by the friends and family he was void of in his past life.
==Powers and Stats==
Tier: , with Realmheart | At least , at least with Realmheart | , far higher with Realmheart | At least , with Realmheart Physique, far higher with Unleashed Realmheart | At least , higher with Gauntlet Form | At least , higher with Aether Blade, far higher with Relic Armor.
Key: Adventurer Arc | Xyrus Academy Arc | Training/Early War Arc | Late War Arc | Relictombs Arc | Victoriad Arc
Name: Arthur Leywin 
Origin: The Beginning After The End
Gender: Male
Age: 12 years old | 16 years old | 19 years old
Classification: Human, Half Asura
Powers and Abilities: 
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Attack Potency: At least Town level (Damaged a Monster who easily defeated BraldThe Beginning After The End; Chapter 31 who was a AA-Class Adventurer and a Light Yellow Core MageThe Beginning After The End; Chapter 30 ), Large Town level+ with Phase Two Dragon's Awakening (Easily dispatched Elderwood GuardianThe Beginning After The End; Chapter 33 an S-Class beast which is on par with the might of 10 S-Class Adventurers.The Beginning After The End; Chapter 32 A single S-Class Adventurer is at least 10x the strength of AA-Class Adventurer like BraldThe Beginning After The End; Chapter 27 ) | At least Town level (Far Stronger than his previous base), at least Large Town level+ with Phase Two Dragon's Awakening (Stronger than before) | At least Small City level (Capable of fighting against the lowest retainers ), far higher with Realmheart | At least Small City level (Stronger than before), City level with Realmheart Physique (Physically superior to NicoThe Beginning After The End; Chapter 251 ), far higher with Unleashed Realmheart (Completely overwhelmed NicoThe Beginning After The End; Chapter 252) | At least City level (Physically stronger than everThe Beginning After The End; Chapter 277), higher with Gauntlet Form | At least Mountain level (At least 10x stronger than before due to core scalingThe Beginning After The End; Chapter 353 ), higher with Aether Blade (Carries at least 3x the power of his average attackThe Beginning After The End; Chapter 360), far higher with Relic Armor.
Speed: At least High Hypersonic (Far superior to his previous peak as Grey, who is casually this fast. Comparable to AA-Class adventurers like Jasmine), Massively Hypersonic Reactions with Thunderclap Impulse (Thunderclap impulse increases reactions by at least 3 timesThe Beginning After The End; Chapter 28), higher with Realmheart | At least High Hypersonic (Far faster than before), Massively Hypersonic Reactions with Thunderclap Impulse, even higher with Realmheart | Massively Hypersonic+ (Intercepted lightning from Bairon while off guardThe Beginning After The End; Chapter 144}, higher with Thunderclap Impulse, Wind Attribute and Realmheart (Was able to tag a casual Uto who moments before was able to blitz him while Thunderclap Impulse was active) | Massively Hypersonic+ (Kept up with Clyrit who should be in no way inferior to Uto), higher with Thunderclap Impulse, Sub-Relativistic with Realmheart Physique and Unleashed Realmheart (Blitzed NicoThe Beginning After The End; Chapter 252) | At least Sub-Relativistic (Superior to his previous physical peak) | Relativistic (At least 10 times faster than before) 
Lifting Strength: Superhuman (far stronger than the average human), higher with Assimilation | Class K (Withstood increased gravity | Class T (Can physically overpower people who can move under the effects of his Aura, which carries a mountain's weight) | Class T (Far stronger than before) | Class T (Superior to his previous physical peak) | Class T (Stronger than before) 
Striking Strength: At least Town level, higher with Phase Two Dragon's Awakening | At least Town level, higher with Phase Two Dragon's Awakening | At least Small City level (Capable of fighting against the lowest retainers), far higher with Realmheart | At least Small City level (Stronger than before), City level with Realmheart Physique (Physically superior to Nico), far higher with Unleashed Realmheart (Completely overwhelmed Nico) | At least City level (Physically stronger than ever) | At least Mountain level (At least 10x stronger than before due to core scaling ), far higher with Relic Armor. 
Durability: At least Town level, higher with Phase Two Dragon's Awakening (Comparable to his striking strength | At least Town level, higher with Phase Two Dragon's Awakening | At least Small City level (Capable of taking hits the lowest retainers), far higher with Realmheart | At least Small City level (Stronger than before), City level with Realmheart Physique (Physically superior to Nico), far higher with Unleashed Realmheart (Comparable to his striking strength) | At least City level (Physically stronger than ever) | At least Mountain level (At least 10x stronger than before due to core scaling), far higher with Relic Armor. 
Stamina: Superhuman 
Range: Standard Melee Range
Standard Equipment: 
*Dawn's Ballad - During his visit to the auction house accompanied by Sylvie and the Helstea Family, Arthur was allowed to choose any weapon of his liking. After being unable to find a weapon, he spotted Sylvie digging through a pile of weapons where she found an unremarkable black rod. Upon closer inspection, Arthur realized that it was a sword but was unable to unsheathe it until he activated his beast will. The sword had a translucent teal hue which was a stark contrast to the matte-black scabbard and the handle. The sword had a straight narrow blade and was thin like a rapier but had a double edge, making it fit for slashing as well as thrusting. The edge of the blade curved smoothly into a sharp tip, while the blade also had no markings which showed that the blade had ever been sharpened. After having his blood absorbed into the handle of the sword and becoming bonded to it, the sword's point of balance matched perfectly to his body while even the handle had grown smaller to fit in his hand. Arthur later found out that Dawn's Ballad was an experimental weapon created by the asura Wren Kain IV who later marked it as a failure and ended up throwing it in the beast glades during one of his trips to gather minerals. During his battle with the retainer Jagrette, the sword's blade became dulled while the tip had been melted away due to the retainer's corrosive abilities, which caused the delicate balance of the weapon to be thrown off. Despite the damage to the blade Arthur continued to use it because it was still better than any other blade, until his battle with Cadell where the sword was shattered and broken by Cadell's soulfire after he managed to hurt the scythe with an aether infused slash.
*Regis - After his training with Wren, Arthur was given a gem embedded into his hand that would awaken into his sentient weapon after factoring in every movement, action, thought and change in his body. After it awakened, it showed itself as a black will-o-wisp the size of a large marble with a set of sharp, pure-white eyes and two small horns jutting out on the sides of its head. Its personality is an amalgamation of Arthur, Sylvia, Sylvie, and Uto (due to Arthur absorbing the mana from Uto's horn, which sped up the awakening of Regis). Regis is incorporeal, meaning he can through most things. With this, Regis can go into Arthur's hand, directing the Aether in his core into his fist, which they call Gauntlet Form. He also contains a part of the destruction rune.
*Dead Relic - Arthur received a dead relic from Cromely, a Stormcove Academy Elder after beating his students in a spar. Initially it was an ordinary rock with a large amount of Aether inside it. While Arthur was gaining insight into Aroa's Requeim, he used the Godrune to turn back time on the relic and transformed the relic into pristine condition. The relic is a blazing diamond with a cloudy white surface. It gives the wielder the ability to see what they desire the most. Regis jokingly named the relic "the Long Ranged Orb of Stalking".
*White Dagger - In the Jungle zone of the relictombs, Arthur finds several weapons and equipment, including a teal cloak with a white dagger that was able to conduct aether. He later finds that the dagger once belonged to Caera's brother. He gives it back to her as a part of a deal, but she handed it to him before he got out of the relictombs. However, during his stay with Caera at the Central Academy, Arthur decides to return it to Caera, as he didn't think it was fair to keep the dagger with him, especially after he had already lost her brother's cloak.
*Keystones - After clearing the final test of the Djinn in his first relictombs ascension, Arthur was given a mysterious relic which he later named the keystone. Arthur used aether to study the key during his time in the Mirror Room, in his second Ascension, and eventually obtained Aroa's Requiem, an aevum godrune. After gaining all the insight he could from the relic it disintegrated into ash. Arthur was given another Keystone after completing his training with the Djinn he met at the Second Ruins. He eventually obtains Realmheart, an vivum Godrune from it during his fight against the Wraiths.
*Ascension Portal Relic - This relic appears as unblemished, a perfect silver sphere. It was brought by Scythe Dragoth in a decayed state and was displayed in Academy's Reliquary and later was stolen by Arthur and Caera. Using Aroa's Requiem it was brought to its original state. It separates into 2 parts, one side to open a portal to relictomb and the other to exit the relictomb, However to exit the relictomb it is first necessary to complete it and use the second part in the exit portal.
*Armor Relic - Arthur obtained this relic en route to the Second Ruin of the Ancient Mages. Referred by the inhabitants of the zone as the "Blood relic", it was originally in the form of an ancient greyish-brown battlerobe. The relic was created by a Djinn to fight against the Asura and has numerous abilities. It can change size, shape and color according to the users will. For Arthur, the armor took shape of a jet black and gold armor with scales, and two horns around the head. The armour has high durability and can be reinforced by Arthur's Aether to increase it's sturdiness. The armor draws Aether to Arthur and allows him to absorb it more easily.
Intelligence: At least Genius (Could easily recreate and modify Steam engine for utilisation of new fuel types, knows how guns work and how to create them, reinvented the crucible method and at least partially experienced in creating high quality weapons,The Beginning After The End; Chapter 412The Beginning After The End; Chapter 114 is implied to know a lot more as he had nothing else to do in his previous life except learn, although he fears changing the world too much with inventions, is regarded as a military genius), Likely Extraordinary Genius in combat (Had insane fighting sense even in his first serious fight in his life,The Beginning After The End; Chapter 139 is the strongest man in his country in terms of skill in a world where if someone wanted to achieve something they had to have the fighting skills to back it up , had a below average ki centre which meant he couldn't hold up to most of his opponent in pure strength/speed so he compensated with skillThe Beginning After The End; Chapter 30)
Standard Tactics: 
Weaknesses: Overexertion of his mana core can lead to serious backlash 
Notable Attacks/Techniques:
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* Static Void - Arthur may use the aether around him to freeze time for everything by using the Acquire Phase of his dragon will; although, this does not include those who can use aether in the same way. However, because this form of aether usage is not suitable for Arthur, no matter how much he uses it or trains it, using Static Void will not be any easier than it was previously. He can't interact with frozen people or items, and the atomsphere's mana particles are also frozen.
* Thunderclap Impulse (Spell)- This skill is a lightning affinity mana skill that runs currents through the nerves of its user. Arthur can quicken his reflexes several times over for a short time. Average humans have a reaction speed of about 0.3 seconds, and trained fighters can have it shortened to 0.2 or 0.15 seconds, but using this ability, Arthur can shorten this time to 0.05 seconds.
* Absolute Zero (Spell) - Arthur can freeze anything around him at a given radius by absorbing the particles of water attribute mana into his body.
* Realmheart - By using the Integrate Phase of his dragon will, Arthur goes into a form resembling the dragon who gave him his beast-will. He grows long white hair, and his eyes turn lavender. In this form, Arthur can see all the mana and aether that surround him. Seeing mana and aether allows for more efficient utilization of his mana. The efficiency initially caused him to believe it to be a "mere power-up."
** Unleashed Realmheart - In this mode, he still has the physique of Realmheart, but his control over the Spatium aspect of aether is greatly increased, allowing him to use a premature form of Godstep, creating short-distance portals through physical space. In addition, all of his physical attacks and strikes with his sword are lightly imbued with aether, increasing their general striking power, but nothing more. This form was only achieved once by Arthur, and has not been replicated or attempted since.
* Burst Step (Technique) - After learning the basics of Mirage Walk, The secret mana art of the Thyestes Clan, Arthur combines Mirage Walk with a burst of speed created by artificially activating the muscles needed to take a quick step. This technique results in an almost instant, short-ranged movement that is mostly undetectable. Human bodies cannot handle the burden this technique places on the body resulting in Arthur taking permanent damage to his legs, and overuse will cause his legs to become crippled.
* Typhon's Howl (Spell) - Arthur condenses air mana in his palms. Releasing the mana generates a blast of wind in the direction in which his palms point.
* Lightning Surge (Spell) - A Lightning attribute attack Arthur launches as a blue lightning barrage, quick and powerful but was only used once in chapter 138.
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* Burst Step (Technique) - He can use Burst Step with little to no consequence due to his Asuran body's endurance being at a much higher degree than his previous human one.
* Gauntlet Form - With the help of Regis going into his hand, Arthur can direct the aether in his core into his fist, then unleash it in a single blow dealing incredible damage.
* Aetheric Intent - Arthur can now release an aura similar to Kordri's King's Force. The aura he releases makes the air grow heavy and can drive soldiers to their knees and even choke the air out of their lungs or freeze them in place and make Arthur unapproachable, but a strong enough opponent would be immune to it
* Aether Cannon - Arthur can project aether as a powerful blast and used as an attack or be used as an expansive directional wave that was used to drill through dense snow. It can also activated at close range as a direct punch.
* Aether Claw - Arthur can create an aetheric claw expending from his finger. He can also create a bigger version of the claw. After gaining a second layer to his Aether core, his control over Aether deepened. Thus, he was able to craft larger aether claws that also lasted much longer than before and were much more precise.
* Aether Sword - After training extensively with the Djinn who he met at the Second Ruin, Arthur learned to manifest perfect aether swords that are an upgrade over his original Aether Claw technique. These swords are highly durable and are able to cut through most mana imbued surfaces/substances with incredible ease ( which can be seen during Arthur's massacre at the Granbehl Manor, when Arthur cut through an "impenetrable" mana imbued door with his aether sword. )
* Sword of Destruction - By allowing Regis to enter the Aether sword and then triggering the destruction rune, Arthur can cause the Aetheric blade to grow larger and wrapped in dark violet flames. This prevents Arthur from going insane and destroying everything in his environment.
* God Step (Spatium) - An upgraded version of Burst Step that fills Arthur's body with aether and almost instantly brings him to a predetermined location using channels that resembles worm holes. God Step also seems to be an edict of space aether arts, Spatium, and is not the same ability that he used in Chapter 248. The release of purple lightning-like tendrils of aether while using God Step is noted by Arthur. He managed to grasp a deep understanding and utilization of God Step after his time with his mentor, Three-steps of The Shadow Claw, within the Relictombs. At first, Arthur had to sparingly use God step since it took a big toll on his aether reserves in environments without large amounts of ambient aether. However, after gaining a second layer to his aether core, his control over aether and the quantity of aether he can store exponentially increased. Now, he can freely use God Step multiple times in quick succession without draining his aether core at all. He can now also God Step through solid surfaces, and his range has also increased.
* Destruction (Vivum) - With the help of Regis going into him, Arthur can concentrate the aether within his core into his open hand, and at the same time, activate his Destruction God Rune that Regis holds. He then creates a cold, purple flame of destruction that disintegrates and destroys anything it comes into contact with. When he uses destruction, a strong, destructive, and violent impulse overcomes his mind that can only be overcome by excruciating physical pain, as demonstrated when he stabbed himself in his thigh.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Absolute Zero Users
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Category:The Beginning After The End