Super Smash Bros. for Nintendo EX/ Mario

Mario is a veteran fighter in Super Smash Bros EX.  
==Playstyle==
Mario emerges as a beginner-friendly character, possessing balanced mobility, which while not as fast as rushdown characters or nearly as tanky as heavyweight characters, does grant him versatility in many situations, and allows him to shift between offensive and defensive play quickly.
==Changes from Ultimate==
===Attributes===
*Idle now features Cappy popping up looking around
*He now has his Super Mario Party Design
*The Waluigi costume is replaced with Fire Mario costume
===Specials===
*Down B is replaced by Mario Tornado
==Moveset==
Move 	Name 	What it does
Neutral B 	Fireballs 	Fireballs travel a short distance, and deal minor damage and flinching common to fire-based attacks. The trajectory of Fireballs can be changed depending on the surface's angle upon contact
Side B 	Cape 	 It has the ability to reflect projectiles and spin characters in the opposite direction if it hits the opponent.
Up B 	Super Jump Punch	Mario's Super Jump Punch propels him at a forward diagonal angle. Upon hitting an opponent, a coin will fly out and the opponent will be inflicted 1% for each hit, with the attack dealing 10-13% damage. Super Jump Punch can also be aimed straight up by holding the control stick/directional pad in the opposite direction Mario is facing, or more horizontally by holding the control stick/directional pad forward.
Down B 	Mario Tornado 	The move involves him rotating rapidly with his fists outstretched. It is a multi-hit attack.    By pressing the B button rapidly, Mario would rise up in the air slightly and give him a slight recovery chance.
Final Smash	Mario Finale 	
Mario draws back both his hands him while yelling "Oh yeah! HIYAH!" before pushing his hands outwards, launching two blasts of fire that travel in a vortex, spiraling away from Mario and expanding vertically. Opponents who come into contact with the fireballs will be knocked slightly to the side, essentially traveling with the Final Smash. Mario Finale goes the length of Final Destination.
Opponents who come into contact with the smaller fireball will be inflicted 2% damage, and 3% damage 
==Classic Mode:Let's A Go==
Category:Subpages
Category:Characters
Category:Playable Characters
Category:Males
Category:Mario (series)
Category:Mario Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters