New Almekia

is a country in Brigandine: The Legend of Forsena and Brigandine: Grand Edition. Their banner is colored red.
==Description==
New Almekia is located in the west of Forsena. Previously named Padstow, New Almekia was ruled by King Coel but since the state of the country was in danger, he gave the kingdom to Prince Lance to lead the country and restore the kingdom. The land here is very fertile; it is filled with grasslands and forests.
==Initial Status==
* 5 Castles
* 12 Knights
* 31 Monsters
* 797 Mana (TLoF)
* 906 Mana (GE)
==Rune Knights==
Rune Knight 	Class 	Level
Lance (Ruler)	Prince 	1
Gereint 	Samurai 	19
Coel 	Bishop 	16
Meleagant 	Avenger 	20
Carlota 	Enchantress	8
Adilicia 	Lancer 	11
Batercus 	Grappler 	13
Brusom 	Samurai 	13
Loufal 	Fighter 	6
Gilsus 	Sorcerer 	11
Aphelia 	Cleric 	9
Liguel 	Scout 	2
Glauze * 	Cavalier 	15
Alsace ** 	Fighter 	1
* Recruited by sending Coel on a quest from the 5th month of 215 onward.
** Joins if Gereint is in a castle and not questing from the 1st month of 216 onward.
==Territory==
* Calmary (Capital)
* Camelford
* Gorule
* Phazard
* BaydonHill
==Country's Strategy==
New Almekia's biggest problem is that Lance starts at Level 1. Weak as he is, he won't last long if they put him on the front lines against characters like Zemeckis, Cador, and Esclados. However, New Almekia has a nice mixture of melee and magic-using Rune Knights, including some high-level knights like Gereint and Meleagant to keep the balance. Additionally, Lance comes initially with a very powerful Salamander that he can use to protect him, weaken his enemies and help him gain experience needed to transform into a very powerful unit later.
If you're using New Almekia, focus on wiping out the Esgares Empire and capturing Logres so that Lance can become King, then start training him. Norgard should be your next target, because they can be a huge threat if you give them time to build up. You can then deal with Leonia and Iscalio at your leisure. You have an alliance with Caerleon, so you won't have to worry about them unless you decide to attack them. If you're using any other country except Caerleon, don't give New Almekia time to work with Lance or they'll gain an edge over the other countries. You should also try to keep them away from Logres to prevent Lance from becoming King. If you don't have enough knights to defend Logres, one way of accomplishing this is to simply allow Caerleon to capture that capital. Neither New Almekia nor Caerleon will betray the other unless you're playing as one of them and attack the other first.
Be aware that if Caerleon is performing well enough, they may end up overwhelming and defeating another country (most likely Iscalio) before you do. This is more likely to be a problem in Grand Edition, where you may have trouble in the final battles against Bulnoil and Ouroboros if you haven't had enough time to build up your knights and monsters. Because of that, you may want to quickly push toward Iscalio and block Caerleon's advance (i.e., capture Xanas and Asten, or just Caelsent), which will give you as much time as you need to go on quests for items or grind for levels against Iscalio. If Caerleon has advanced too far, then you may be forced to betray them to prepare your units for the final battles. Alternatively, if Norgard hasn't been eliminated yet, you can contain them at Flogeru and then finish them off after Caerleon eliminates Iscalio - since you're in an alliance with Caerleon, the final battles will occur even if they're still in the game.
==Videos==
File:Brigandine Legend of Forsena OST ► New Almekia Map BGM|New Almekia's Map Theme (TLoF)
File:Brigandine Legend of Forsena OST ► New Almekia Battle BGM|New Almekia's Battle Theme (TLoF)
File:New Almekia Theme|New Almekia's Map Theme (GE)
File:Brigandine grand edition ost - almekia attack theme|New Almekia's Battle Theme (GE)
Category:Countries
Category:New Almekia