Sega All-Stars Arena

SEGA All-Stars Arena is an upcoming game in the SEGA All-Stars franchise, following up on the previous game, Sonic & All-Stars Racing Transformed. Unlike previous All-Stars games, 
"Arena" is a party platform fighting game. The game features over 60 playable characters from many different SEGA properties, including ones not featured in previous "All-Stars" games, such as Streets of Rage, Phantasy Star, and Valkyria Chronicles. The game is to be released on the Nintendo Switch, Playstation 4, Xbox One, and PC systems.
==Gameplay==
The game is a platform fighter with party elements. It works on a five button system, with every character having the same input commands as each other. There is a jump button, which allows the character to perform a minimum of two jumps at a time (this can also be applied to the control stick), a standard attack button, letting characters perform unique but simple attacks, which includes stronger attacks when held down, a shield button, which allows the character to block attacks, a grab button, which traps the foe in the character's grasp if they get hit by the character's unique grab, and a special attack button, which lets characters perform completely unique abilities and attacks.
The standard and special attack buttons can have their properties changed by inputting a direction, and standard attacks also change while in the air. All in all, every character has four special moves, five standard moves (including a running move), three strong moves, five aerial moves, and four throw moves. Characters can also build up a Genesis Meter in order to unleash their powerful Genesis Attack, extremely powerful moves that are incredibly hard to avoid.
A battle in "Arena" has two to four players fighting against each other. As you hit your opponents, damage will be calculated in percents. When the percents get high enough, you can attack foes to send them flying off screen. Games can take place in Point or Stock matches, the winner of Point matches being determined by how many opponents they KOed,while the winner of Stock matches is only found once one player loses all their stocks.
Battles in "Arena" take place on different stages, each taken directly from a classic SEGA franchise. Each stage has a completely unique layout consisting of several platforms, and unique hazards that can be activated and avoided. Most stages usually float somewhat in the air, with bottomless pits beneath them. Two types of platforms exist on most stages: thick platforms that cannot be jumped through, and thin platforms that can. The choice of a stage can change the outcome of a match! The hazards on a stage can also be switched off.
In addition, there are items that can spawn in from time to time. These items are also taken from SEGA franchises, and consist of a variety of types. Some items are used when picked up using the standard attack button. Some must be thrown to be used. Some are weapons with limited ammo. Some are blunt weapons that give your attacks extra oomph. Items can change the course of battle as it happens! Items can also be switched off.
==Modes==
=Multiplayer=
===Arena===
A local multiplayer mode. Up to four players can participate at a time to battle each other with their favorite SEGA heroes and villains. Players can pick their characters, the stage they want to battle on, adjust rules to their liking, and even pick which items they want to appear. While not everything is available at first, new players will still find a wealth of options to play with friends.
===Online Arena===
Take on opponents from across the world in this online mode. Winning online matches in the All-Star Arena boosts your All-Star Cred, and a higher ASC will let you get matched to more skilled opponents as well. If you prefer more casual matches, you can battle in the Challenger Arena. Or if you just want to play with friends a continent away, you can create a Private Arena and have them join you for a world-wide rumble! Players can also adjust their preferred rules for when fighting online.
=Single Player=
===Arcade===
Select a character and battle through 10 fights to prove that you are the ultimate All-Star! Opponents are randomly selected, and 3 bonus stages await you. Blast Progressing has you running to the end of a map as fast as you can, collecting All-Star Coins as you do. Be careful, a deadly wall of flame chases you as you go! Coin Grab, however, tests your reflexes, as boxes will fall from above. Break them all within the time limit to get extra All-Star Coins! Finally, at the end of every run, a powerful Boss enemy awaits you. Difficulty can be adjusted, but I hear that something special happens if you beat it on the hardest difficulty.
===All-Star Missions===
An evolution of All-Star Racing Transformed's mission mode, players will venture through eight different worlds, based around 8 of the featured franchises, completing various themed missions as you go. They come in a variety of types, from simple matches, to survival, to fighting enemies, to collecting coins, to even powerful boss encounters. Completing missions will grant you Stars, which can be used to open further sections, and can even unlock characters, costumes, and stages. You'll need to master it if you want to see everything!
===Training===
Looking to brush up your skills? Look no further! Test a character's abilities on a dummy opponent on a specially designed stage, or play some mock matches against AI controlled enemies. You can even slow down time if you need to, everything is available to you!
=Extras=
===Shop===
As you participate in battles, you'll gain All-Star Coins, which can be used to buy things here in the shop. Certain characters, costumes, and stages can only be bought in the shop, but we also have new music tracks for stages, and art bundles that can be viewed in the gallery!
===Sound Test===
Listen to the classic SEGA tunes you've unlocked in here! Over 150 songs are featured, both new and old, and spanning tons of franchises. You can even create playlists, and adjust what songs you'd like to play in stages.
===Gallery===
Take deeper looks at the characters you've unlocked with a model viewer and bios for every fighter in the game. You can also take a look at the art gallery, a collection of classic and modern SEGA game artwork that you can buy in the Shop.
==All-Stars==
===Default===
Sonic the Hedgehog 
Fastest Thing Alive	
Sonic is the main mascot of the SEGA brand, a blue hedgehog with super speed and attitude. Despite his cavalier and loner type personality, Sonic deeply cares about his friends, and seeks to protect them from anything that seeks to harm them, most especially the evil Dr. Eggman.
In Arena, Sonic is an all-rounder in everything but his movement speed, which is the fastest in the game. Sonic needs to use this speed to take advantage of the enemy, as he is also relatively light and not that powerful. In battle, Sonic mostly uses melee punches and kicks, but can roll into a ball to attack as well.
Sonic is perfect for beginner players to start out with, though his speed may take some getting used to. However, he can become incredibly powerful if one manages to master his speed and attacks.
<tabber>Neutral Special=Homing Attack
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Tails the Fox
Boy Genius	
A strange two-tailed fox, Tails is Sonic's "little buddy", and follows the hedgehog wherever he goes. He might be young, but Tails is a mechanical genius that's built tons of useful gadgets and inventions that have helped Sonic through his adventures, including his own plane, the Tornado II. Even without Sonic, Tails has a brave heart and has stopped a few villains by his own.
In Arena, Tails mostly uses his gadgets to aid him in battle. Tails is one of the lighter characters in the game, though not the lightest, and overcomes that by staying away from opponents and using a variety of projectile moves. Tails also has multiple jumps and a hover, alongside some decent aerial attacks, making him great in the air. Tails normal attacks mostly make use of his tails, and a few unique weapons like boxing gloves and bombs.
Tails is a tricky character who has good ground speed, but is generally much better in the air. He's a difficult character to play, but figuring him out will reap good rewards.
<tabber>Neutral Special=Energy Ball
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Knuckles the Echidna
Rougher Than The Rest Of Them	
Knuckles is the last of the Echidnas that lived on the floating island of Angel Island. He guards the Master Emerald from evil-doers that seek to use its powers for nefarious means. Knuckles is headstrong, but not the brightest. He's extremely gullible, but if you become his friend, you won't find anyone else as genuine.
In Arena, Knuckles is the most basic of the power-class characters. He's heavily close range, but has immense strength behind his hits. He's significantly faster than most other power-class characters, but slower than the rest of his friends. He lacks vertical recovery, but heavy horizontal movement, letting him get in close to deal heavy damage. Most of his attacks involve using his fists, and the very earth itself.
Knuckles is great for those that want a heavy hitting character, but don't want to put up with the slow speed that comes with them. He isn't great off-stage, meaning you'll mostly want to keep him grounded.
<tabber>Neutral Special=Boulder Throw
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Amy Rose
Hammer It In	
Amy Rose is possibly Sonic's biggest fan. She chases him down in hopes that he'll fall for her, but the free-spirited Sonic never does. Despite her want for his romantic affection being obviously fruitless, this young girl dauntlessly chases her hero down, even into battle. In Arena, she is also joined by Birdy, a small Flicky with an amulet around its neck.
Amy uses her massive Piko Piko Hammer for most of her attacks, giving her strength you wouldn't expect from her size and light weight. She's the second lightest Sonic character, meaning that she can't take that much damage before being KO'd. However, her trusty hammer has a trick up its sleeve, namely the fact that its head has some of the highest priority in the game. Amy excels at blocking attacks using her hammer, and some of her attacks are even capable of reflecting projectiles!
Amy can be tricky to master, but comes with high rewards. Her attacks are slower than her speed and weight suggest, but pack a heavy punch. Amy isn't defenseless without her hammer to block attacks either, so wallop your foes however you want!
<tabber>Neutral Special=Hammer Slammer
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Category:SEGA
Category:SEGA Games
Category:Party Games
Category:Crossover Fighting Games
Category:Crossover Games
Category:Crossover Party Games
Category:Nintendo Switch Games
Category:Xbox One Games
Category:PlayStation 4 Games
Category:PC Games