Terrace (Civ4)

The Terrace is the unique building of the Inca.
== Strategy ==
Compared to the Granary which it replaces, the Terrace provides +2 Culture . 
The Granary/Terrace are critical for the quick growth of cities, as they essentially double cities' growth rate, given enough -producing tiles are available. The whipping mechanic of Slavery essentially constitutes an efficient conversion of Food to Production , at the expense of producing . Additionally, the Granary/Terrace give +1 to grain resources, making it the earliest -multiplying building in the game. Therefore, it is advisable to build Granaries/Terraces in most every city, at some point.
Due to the Granary being such critical infrastructure, the Incan player will be building Terraces in most every city. As the Terrace gives +2 , the Incan player can forgo the Monument to gain early culture and pop out the city radius; this saves valuable early Hammers. As each city gets +2 in the course of normal play, this is effectively equivalent to playing as a Creative leader. Consequently, Huayna Capac can almost be considered as having three traits: Financial, Industrious, and Creative.
== Civilopedia entry ==
== See also ==
* Terrace (Farm) in other games
Category:Incan