Personal Disease Manipulation

The power to manipulate one's personal disease. Sub-power of Disease Manipulation. Technique of Personal Mastery.
==Also Called==
*Personal Ailment/Germ/Plague Manipulation
*Personal Disease/Germ/Pathogen/Virus/Plague
*Personal Symbiotic Disease/Germ/Pathogen/Plague/Virus
*Self-Disease/Self-Germ/Self-Pathogen
==Capabilities==
The user can create and control a disease (Infectious or Non-communicable) that has a link to themselves. The user can use this power to disintegrate/destroy or dominate/manipulate organic/living targets (animals, plants, fungi, virus etc.) or inorganic/non-living substances. The user can control the disease consciously or unconsciously. The disease/pathogen/virus can pretend to be an organ/part/extension of the user. As it spreads, the user's sphere of influence expands. Depending on the characteristics of the virus, its impact capacity and form may also vary.
The user can unconsciously spread the disease and exert basic influence over infected targets. This might manifest as diminished health or biological vigor, a subtle nudge in behavior or a faint manipulation of physical properties. With conscious effort, the user can target specifically infected individuals or areas, amplifying the effects. One could manipulate plant growth to create thorny barriers or subtly influence an animal's aggression towards a rival. By concentrating on a heavily infected area, the user can achieve a level of dominance. This could involve complete control over an individual's actions, or even disintegration of non-living matter.
The disease can spread through various means depending on the user's design. Examples include airborne, tactile, or even technological transmission. The pathogen can mutate and evolve over time, granting the user access to new abilities. One could gain the ability to manipulate electricity by infecting power grids or controlling water flow by influencing aquatic life. The disease/pathogen/virus can integrate with the host, becoming undetectable and potentially beneficial. This could allow the user to subtly manipulate the host's biology for enhanced strength, speed, or even regeneration.
On a basic, biological level, the disease can cause any number of detrimental effects (fever, pain, cardiac, pulmonary or neurological harm). At higher, more sociological levels, the user could use the disease to influence political elections, sway public opinion, or even manipulate stock markets through infected financial institutions. By infecting key individuals, the user could gain access to confidential information or influence their actions from within. The user could create a self-propagating defensive virus that renders them immune to attack or even retaliates against aggressors.
==Applications==
*Body Manipulation/Biological Manipulation/Organic Manipulation: Can affect the bodies of living beings through diseases.
**Disease Generation
***Body Destruction
***Body Modification
***Cell Manipulation
****DNA Manipulation
***Disease Inducement
****Conversion Pathogen
****Outbreak Creation
****Sickness Field Projection
***Immune System Manipulation
***Infestation
***Outbreak/Epidemic/Pandemic/Unidemic Creation
***Metabolism Manipulation
***Motor-Skill Manipulation
*Mindshifting/Body Supremacy/Personal Biology Manipulation
**Bio-Augmentation
**Contaminant Immunity
***Disease Immunity
***Fungal Immunity
***Parasite Immunity
***Virus Immunity
**Mass Consciousness/Collective Unconscious
**Mental Augmentation
**Mind Link/Self Power Link with self created disease.
***Organic Power Link
***Self-Power Augmentation
**Physical Augmentation
*Mental Manipulation/Telepathy: Can manipulate the minds of living beings, obtain information from them, and direct them towards the desired goal.
**Information Detection
***Knowledge Absorption
***Omnilingualism
**Mind Control
***Mental Inducement
****Command Inducement
***Mind Reading
**Society Manipulation
**Subordination Manipulation
== Techniques ==
* Disease Arts
** Disease Attacks
** Disease Combat
** Disease Defense
* Disease Constructs
** Disease Creature Creation
* Disease Mimicry
* Disease Symbiosis
* Disease Transferal
* Ontopathogenesis (Varies)
== Variations ==
* Personal Micro-Organism Manipulation
* Personal Pathogen Manipulation
==Association ==
*Collective Entity
*Disease Manipulation
**Pathogen Manipulation
*Evolution
**Coevolution
*Infection Induced Powers
**Infection Empowerment
*Personal Mastery
*Power via Genetic Mutation
**Mutation Empowerment
== Limitations ==
* Contaminant Immunity
* Disease Immunity
* Enhanced/Supernatural/Absolute Health
* Regenerative Healing Factor
* Cannot affect Inorganic beings (Artificial Element Mimicry, Bionic Physiology, Elemental Mimicry, Simulacrum Physiology)
* Users who are Undead or have a Defunct Physiology are immune.
* Users may not be immune to their own diseases.
* Users may become carriers of their own fatal illnesses, spreading them unwillingly through the community.
* Healing and Curing may eliminate/remove diseases.
==Known Users==
*Pannacotta Fugo (JoJo's Bizarre Adventure Part V: Golden Wind/Vento Aureo); via Purple Haze
*Nathan Summers/Cable (Marvel Comics) via Techno-Organic Virus
*Alex Mercer (Prototype) via Blacklight Virus
*SCP-353 - "Vector" (SCP Foundation) 
*Sick (Undead Unluck)
*Walker Parazeet (Virus Tensei kara Hajimaru Isekai Kansen Monogatari)
==Gallery==
Purple Haze powa.gif|Pannacotta Fugo’s (JoJo's Bizarre Adventure Part V: Golden Wind/Vento Aureo) Stand, Purple Haze.
Alex Mercer Blade.png|Alex Mercer (Prototype)
Techno Organic Virus or T-O virus by Cable.jpg|Nathan Summers/Cable (Marvel Comics)
File:Federico Segovia bluewolfartista's SCP353 - Vector.jpg|SCP-353/Vector (SCP Foundation) is a metahuman with the ability to accumulate and store any disease in her body without harmful effects if she does not want them. 
==Videos==
Kooky The Keukegen - Pilot
File:SCP-353 - Vector (SCP Orientation)-2
Category:Powers
Category:Bio Powers
Category:Disease-based Powers
Category:Organic Manipulation
Category:Personal Physical Powers