Damage Containment

The power to keep damage to one's body part from spreading. Sub-power of Damage Manipulation. 
==Also Called==
*Contained Damage
*Damage Spread Prevention
==Capabilities==
Users can block damage at will, making it so that damage to parts of the body does not spread and thus does not get worse as in damaged further when the user is struck by someone or something in the same area that is damaged. This can make it so the user or the target does not suffer the effects of the damage that they have any more beyond the point this power was used. For example, if a person's rib cage was damaged, thus power could be used to prevent any further damage to it from happening.
==Associations==
*Bionic Physiology
*Damage Manipulation
*Enhanced Durability
*Enhanced Endurance
*Enhanced Health
*Enhanced Stamina
*Enhanced Survivability
*Discomfort Immunity
*High Resistance
*Injury Immunity
*Invulnerability
*Overexertion Immunity
*Pain Manipulation
*Pain Suppression
*Reactionlessness
*Regenerative Healing Factor
*Technorganic Physiology
*Tranquil State
==Limitations==
*May not be able to turn their ability "off".
*May not be immune to Damage Inducement.
*May not be immune to some types of damage or amounts of it.
*Can still feel pain.
*May not stop fatal damage or keep one from dying.
==Known Users==
*Severus Snape (Harry Potter)
Category:Powers
Category:Bodily Functional Powers
Category:Personal Physical Powers
Category:Supernatural Powers
Category:Organic Manipulation
Category:Manipulations
Category:Immunities
Category:Defensive Abilities
Category:Support Powers
Category:Cognitive Powers
Category:Resistances
Category:Storage Powers