Job Specific Equipment/Puppetmaster

Name 	Lvl	Effects 	Slot
Buffoon's Collar 	5 	HP +3, Reduces "Overload" rate 	Neck
Buffoon's Collar +1 	5 	HP +5, Reduces "Overload" rate 	Neck
Turbo Animator 	40 	Hidden effect: Dexterity +2 	Ranged
Puppetry Churidars 	52 	HP +11, Charisma +3, Automaton: Enhances 'Cure' Potency, Automaton: Spell Interruption Rate Down 	Legs
Puppetry Babouches 	54 	Strength +3, +10, Enhances "Repair" Effect 	Feet
Puppetry Dastanas 	56 	HP +13, Agility +3, Enhances "Maneuver" Effects, Reduces "Overload" Rate 	Hands
Puppetry Tobe 	58 	HP +12, Accuracy +5, Automaton: Max HP Boost, Automaton: Max MP Boost 	Body
Puppetry Taj 	60 	HP +10, Dexterity +3, Mind +3, Automaton: HP Recovered While Healing +3, Automaton: MP Recovered While Healing +3 	Head
Guignol Earring 	69 	Enhances "Repair" potency 	Ear
Adaman Sainti 	70 	Accuracy +2, Evasion +1, Automaton: Max HP Boost 	Hand-to-Hand
Gem Sainti 	70 	Accuracy +3, Evasion +2, Automaton: Max HP Boost 	Hand-to-Hand
Pantin Cape 	70 	Dexterity +5, Attack +15,
Automaton: Attack +15 	Back
Animator +1 	71 	 	Ranged
Pantin Churidars 	71 	HP +13, STR +2, VIT +2, Accuracy +5,
Automaton: Magic Accuracy +5 	Legs
Scogan's Knuckles 	72 	Accuracy +1, Latent Effect: Accuracy +10 	Hand-to-Hand
Pantin Babouches 	72 	HP +14, INT +2, MND +2, Attack +5, 
Automaton: "Magic Attack Bonus" +5 	Feet
Pantin Dastanas 	73 	HP +16, DEX +2, CHR +2, Haste +3%,
Automaton: Haste +3% 	Hands
Pantin Tobe 	74 	HP +15, Accuracy +10, Subtle Blow +5,
Automaton: Accuracy +10 	Body
Puppetry Churidars +1	74 	HP +16, Dexterity +5, Charisma +5, Automaton: Enhances 'Cure' Potency, Automaton: Spell Interruption Rate Down 	Legs
Puppetry Babouches +1	74 	HP +19 Strength +5, Accuracy +5, Evasion +5, Enhances "Repair" Effect 	Feet
Puppetry Dastanas +1 	74 	HP +18, Strength +5, Agility +5, Enhances "Maneuver" Effects, Reduces "Overload" Rate 	Hands
Puppetry Tobe +1 	74 	HP +17, Accuracy +5, Attack +5, Automaton: Max HP Boost, Automaton: Max MP Boost 	Body
Puppetry Taj +1 	74 	HP +16, Dexterity +5, Vitality +5, Mind +5, Automaton: HP Recovered While Healing +3, Automaton: MP Recovered While Healing +3 	Head
Pantin Taj 	75 	HP +12, STR +3, AGI +3,
Adds "Regen" effect,
Automaton: Adds "Regen" effect 	Head
Pantin Taj +1 	75 	HP +12, STR +4, AGI +4,
Adds "Regen" effect,
Automaton: Adds "Regen" effect 	Head
Pantin Tobe +1 	75 	HP +15,Accuracy +12,Subtle Blow +5,
Automaton: Accuracy +12 	Body
Pantin Dastanas +1 	75 	HP +25, DEX +3, CHR +3, Haste +3%,
Automaton: Haste +3% 	Hands
Pantin Churidars +1 	75 	HP +13, STR +2, VIT +2, Accuracy +7, 
Automaton: Magic Accuracy +7 	Legs
Pantin Babouches +1 	75 	HP +22, INT +3, MND +3, Attack +5,
Automaton: "Magic Attack Bonus" +5 	Feet
Inferno Claws 	75 	 	Hand-to-Hand
Kenkonken 	75 	Enhances "Martial Arts" effect, Suppresses "Overload "Stringing Pummel" Aftermath (Incl. Automaton): Increases Accuracy/Attack, Occasionally attacks twice	Hand-to-Hand
Category:Job Specific Equipment