Grand Windchamber

:For other uses, see Windchamber (Disambiguation).
The Grand Windchamber is a room in the Temple Grounds. It appears in Metroid Prime 2: Echoes.
==Description==
A large open room with a large device near the center surrounded by a canyon. On one side, a glass shield is built inside part of the canyon overlooking the long drop below. Samus can only access this area after re-acquiring the Power Bomb due to both doors leading into the Grand Windchamber being Yellow Hatches. Upon first visit, Pirate Aerotroopers will be present atop the tall device's mast. It is unknown how much of this room's structural layout was built by Pirate forces.
This area features a puzzle involving the tall device hovering in the center. Samus must use a nearby Portal to enter this room's Dark counterpart and use the Spinner system there to turn System Control Rings below the large platform until they all face in a certain direction. Samus must then use the Seeker Missile to hit the targets on the rings simultaneously, thereby raising a pair of arms containing a Grapple Point each. Samus must then use the Spinners to turn the rings in the other direction and repeat the process. Samus must then return to Light Aether to find that a forcefield is down on the highest platform. Samus can now use a Kinetic Orb Cannon to reach the platform and achieve the Sunburst.
This room's Dark counterpart was the Ing Windchamber.
==Connecting rooms==
*Windchamber Tunnel (via Blue Door)
*Windchamber Gateway (via Yellow Hatch)
*Ing Windchamber (via Portal)
==Inhabitants==
===Before Sunburst===
;2 Pirate Aerotroopers (one time)
:"Morphology: Pirate AerotrooperAirborne assault trooper.Fast-moving and extremely well-armed. Jet packs can be overloaded with thermal damage."
;Pirate Shield (unscannable)
===After Sunburst===
;3 Dark Pirate Commandos (one time)
:"Morphology: Dark Pirate Commando
:Darkling-possessed elite Space Pirate.
:Increased combat ability due to symbiotic presence. Able to phase out of local timespace."
==Items==
;Sunburst
: Requires Power Bomb, Boost Ball, Seeker Missiles and Grapple Beam. Samus must enter Dark Aether and remove the shield that guards the item.
==Scans==
;System Control Rings
:"Object analysis complete.Target is a System Control Ring.Control interface for this unit is not present; analysis indicates it is on Dark Aether.
;Spinner (dimensional)
:"Object scan complete.Target is in a state of dimensional flux.Unable to completely scan Spinner target. 50% of its component atoms are in another dimension, or on the surface of Dark Aether."
;Dark Portal (inactive)
:"This rift portal is inactive.The portal field can be energized with dark energy. Walk into an energized portal to transport to Dark Aether."
;Dark Portal (active)
:"This portal is active.Walk into the portal to transport to Dark Aether. Extreme caution recommended once transit is complete."
;Grapple Point
:"System: Grapple PointUnit is a viable attach point for the Grapple Beam.To use the Grapple Beam, use L when the icon appears."
;Sunburst
:"Sunburst"
;* Kinetic Orb Cannon hologram
:"Enter hologram in Morph Ball mode to fire Cannon."
* Note: text is centered-aligned in scan, unlike the others which are left-aligned.
==Trivia==
*Falling into the pit using the Screw Attack will not deal damage, something that does not happen anywhere else in the game.
*The pit in the Grand Windchamber appears to be as deep as other pits seen in Temple Grounds rooms, thanks to an optical illusion. However, if Samus falls down, she will find that the fall is much shorter.
*The room's dark counterpart can be skipped entirely using Sequence Breaking techniques.https://www.youtube.com/watch?v=U6c-h1azXOM 
Category:Rooms
Category:Temple Grounds
Category:Rooms containing upgrades in Metroid Prime 2: Echoes