Primary Deadhead

Primary Deadhead is a Primary Arcane that on headshot kill increases primary weapon damage for 24 seconds and stacks up to 3 times. At max rank, it also passively increases headshot damage multiplier and reduces recoil.
Can be sold for .
==Effect==
Rank	Damage per Stack	Total at 3 stacks	Headshot Multiplier	Recoil
0 	20% 	60% 	- 	-
1 	40% 	120% 	- 	-
2 	60% 	180% 	- 	-
3 	80% 	240% 	- 	-
4 	100% 	300% 	- 	-
5 	120% 	360% 	+30% 	-50%
==Notes==
*When the buff times out, one stack is lost and the buff duration resets.
*Headshot bonus stacks additively with , innate headshot damage bonuses on weapons such as , and snipers with bonus headshot damage from scope bonuses.
**'s headshot bonus is unique and stacks multiplicatively with Primary Deadhead's headshot bonus.
*Kills from some status procs on the target's head do not count as a headshot kill.
** and procs are able to trigger the effect when aimed at the head however, as they are able to land headshots themselves.
*'Precision' refers to direct hit headshots (not AoE).
==Tips==
*Can be used on weapons which normally have a 1.0x multiplier to headshots (such as the / and Update 32 launchers such as the and ) to give them a 1.3x headshot multiplier and actually provide a benefit.
*Since Electricity and Gas procs are able to independently land headshots, they benefit twice from the headshot multiplier bonus. Both of these procs will have 1.69x headshot damage from the bonus.
==Patch History==
uk:Основний постріл у голову
fr:Implacable - Principal