Handmaiden of Lolth

Handmaiden of Lolth is a Drow cleric and a handmaiden of the spider queen Lolth. She is within the Temple of Lolth.
==Gameplay==
This priestess of Lolth is inside the temple, and passively turns her gaze to those in range. She is robed, armored and keeps two flails at her side.
Speaking with a Handmaiden without invitation or command is considered risky in drow society, especially by males. Do so as you desire.
If the drow are made hostile, she'll quickly launch a few force-cast defensive buffs and engage in spell use and melee combat with enemies. 
Will begin with Death Ward, then any detected spell casters will be targeted by a Miscast Magic spell. 
If able, she'll next attempt to get up a Blade Barrier. The remaining scripted spell cast AI options are shown in her InfoBox.
==Gallery==
:Portraits from Portraits Portraits Everywhere
UDDROW36.jpg|Handmaiden of Lolth - "Do not address me, <MALEFEMALE>. The tentacle rod shall find the flesh of the unfaithful soon enough... do not invite its sting."
==Bug==
Unlike almost every drow in the Underdark or Ust Natha, this creature has no natural Magic resistance assigned. Probably an error, especially for a Cleric of Lolth.
==Mod content==
The Sword Coast Stratagems mod revises the Handmaiden. A new set of memorized spells is provided. The "Smarter Priest" AI will improve spell casting behavior. If anyone nearby is invisible, will cast Detect Invisibility. 
Upon hostilities breaking out she'll insta-cast Armor of Faith, Spiritual Hammer, Draw Upon Holy Might (spell), Physical Mirror, Free Action (spell), and Chaotic Commands. A few tics later an Animate Dead (priest) will go off. 
After that the priest will use offensive and disabling spells based on the AI's target assessment and vulnerability analysis. She'll be melee attacking with Spiritual Hammer instead of her flails.
With the Spell Revisions mod installed; all the divine spells will be the SR versions.
===Mod screenshots===
Handmaiden of Lolth.png|One of several Handmaiden of Lolth defenders can be fought after the drow are hostile. Spells will be cast, and creatures summoned. SCS mod shown.