Sorcerous Adept

Most wizards study for years to master their craft. The sorcerous adept simply makes magic naturally. No one knows why, but they seem to have an instinctive grasp on mystic forces. They don't study, and no one taught them--they just know. Whether a spell was born of practicing what ritual just seemed to work right once, or if they woke up one morning with words of power on their lips, sorcerous adepts know magic as an instinct.
Skill cost: 8
Requirements:
16 Willpower
13 Stamina
Training time: none whatsoever
Features and bonuses:
+2 to save against all magic
All mystic skills gained as class bonuses are gained without regard to requirements or prerequisites, and require neither training nor time; all are known instinctively	
==Skills==
Augury
Dispel Magic
Superstitions (select four)
Scrying I
Select any four mystic skills
Select any two divinations
Select any one curse
Select any one lore skill
==Level bonuses==
+2 to save vs. psionics
Select one additional mystic skill
Aura Sight trait
Select one additional mystic skill; +2 to save vs. magic
+1 to all mystic proficiencies
Odd Casting: Your rituals are unique to you, and often to the situation. Principles of Magic cannot be used to determine the spell you have cast or are casting.
+2 to save vs. magic
Select one additional mystic skill
Status: Dominant; +2 to save vs. mental attacks, shapeshifting, and petrification
Select one additional mystic skill
+2 to save vs. psionics
Select one additional mystic skill
Poltergeist psionic trait; take any one mystic skill or bonus from any class, codicil, or tradition of up to level X
Status: Sobriquet
Infernal Influence and Nightmares traits
Status: either Divine or Unholy; select one additional mystic skill
Prophecy trait
Nothing Up My Sleeve: Your rituals have been reduced to almost pure willpower; you still need whatever aspects are specified in the spell description, but otherwise there is no sign you are casting--you stand staring or meditating to enact magic
Per additional level: +1 to saving throws against one of: physical magic, mental attacks, curses, or psionics	
==Level bonuses==
+2 to save vs. psionics
Select one additional mystic skill
Aura Sight trait
Select one additional mystic skill; +2 to save vs. magic
+1 to all mystic proficiencies
Odd Casting: Your rituals are unique to you, and often to the situation. Principles of Magic cannot be used to determine the spell you have cast or are casting.
+2 to save vs. magic
Select one additional mystic skill
Status: Dominant; +2 to save vs. mental attacks, shapeshifting, and petrification
Select one additional mystic skill
+2 to save vs. psionics
Select one additional mystic skill
Poltergeist psionic trait; take any one mystic skill or bonus from any class, codicil, or tradition of up to level X
Status: Sobriquet
Infernal Influence and Nightmares traits
Status: either Divine or Unholy; select one additional mystic skill
Prophecy trait
Nothing Up My Sleeve: Your rituals have been reduced to almost pure willpower; you still need whatever aspects are specified in the spell description, but otherwise there is no sign you are casting--you stand staring or meditating to enact magic
Per additional level: +1 to saving throws against one of: physical magic, mental attacks, curses, or psionics
Category:Abstract
Category:Class
Category:Abstract: Classes