Black Mage (Final Fantasy XIV version 1.0)

The Thaumaturge is a Disciple of Magic in Final Fantasy XIV.
==Overview==
In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection. 
To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium—a natural stone imbued with magical properties. The guild is centered at the Arrzaneth Ossuary in Ul'dah, within whose hallowed halls are said to reside powers of life, death, and the beyond.
==Role==
Thaumaturges are unparalleled in their powers of destruction, eclipsing even the Disciples of War.
By enfeebling enemies and enhancing allies, thaumaturgy can prove to be an invaluable asset, particularly in battles of attrition.
After patch 1.20, the Thaumaturge was changed to something much closer to a traditional Black Mage, specializing on Fire, Thunder and Blizzard spells to deal damage and a few support abilities. All spell MP costs and power are scaled with player level.
==Abilities==
;Initial Release
The following are a list of abilities usable by the Thaumaturge class at initial release of the 1.0 version of Final Fantasy XIV. 
Ability	Icon 	Rank 	Type 	Element 	Action Cost 	MP Cost 	TP Cost 	Cast 	Recast 	Requires
Ability	Description 	Description 	Description 	Description 	Description 	Description 	Description 	Description 	Description 	Description
 	 	1 	Spell 	Umbral 	3 	11 	0 	 	 	Disciples of War and Magic
 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect.
 	 	1 	Spell 	Astral 	3 	11 	0 	 	 	Disciples of War and Magic
 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect.
 	 	1 	Ability 	Varies 	0 	0 	0 	 	 	Thaumaturgy
 	Launch a shadowy missile attack. Damage type varies with equipped arm. 	Launch a shadowy missile attack. Damage type varies with equipped arm. 	Launch a shadowy missile attack. Damage type varies with equipped arm. 	Launch a shadowy missile attack. Damage type varies with equipped arm. 	Launch a shadowy missile attack. Damage type varies with equipped arm. 	Launch a shadowy missile attack. Damage type varies with equipped arm. 	Launch a shadowy missile attack. Damage type varies with equipped arm. 	Launch a shadowy missile attack. Damage type varies with equipped arm. 	Launch a shadowy missile attack. Damage type varies with equipped arm. 	Launch a shadowy missile attack. Damage type varies with equipped arm.
 	 	1 	Ability 	None 	0 	0 	0 	 	10 Minutes 	Thaumaturgy
 	Chant in tongues of replenishment, recovering MP. 	Chant in tongues of replenishment, recovering MP. 	Chant in tongues of replenishment, recovering MP. 	Chant in tongues of replenishment, recovering MP. 	Chant in tongues of replenishment, recovering MP. 	Chant in tongues of replenishment, recovering MP. 	Chant in tongues of replenishment, recovering MP. 	Chant in tongues of replenishment, recovering MP. 	Chant in tongues of replenishment, recovering MP. 	Chant in tongues of replenishment, recovering MP.
 	 	2 	Ability 	None 	3 	0 	0 	 	 	Thaumaturgy
 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency.
 	 	4 	Spell 	Neutral 	2 	10 	0 	 	 	Disciples of War and Magic
 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs 53 HP 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs 53 HP 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs 53 HP 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs 53 HP 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs 53 HP 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs 53 HP 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs 53 HP 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs 53 HP 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs 53 HP 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs 53 HP
 	 	6 	Spell 	 	3 	10 	0 	 	 	Disciples of War and Magic
 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect.
 	 	8 	Spell 	 	3 	9 	0 	 	 	Disciples of War and Magic
 	Reduces the movement speed of enemies within area of effect. 	Reduces the movement speed of enemies within area of effect. 	Reduces the movement speed of enemies within area of effect. 	Reduces the movement speed of enemies within area of effect. 	Reduces the movement speed of enemies within area of effect. 	Reduces the movement speed of enemies within area of effect. 	Reduces the movement speed of enemies within area of effect. 	Reduces the movement speed of enemies within area of effect. 	Reduces the movement speed of enemies within area of effect. 	Reduces the movement speed of enemies within area of effect.
 	 	8 	Spell 	 	3 	7 	0 	 	 	Disciples of War and Magic
 	Slows the stamina regeneration of enemies within area of effect. 	Slows the stamina regeneration of enemies within area of effect. 	Slows the stamina regeneration of enemies within area of effect. 	Slows the stamina regeneration of enemies within area of effect. 	Slows the stamina regeneration of enemies within area of effect. 	Slows the stamina regeneration of enemies within area of effect. 	Slows the stamina regeneration of enemies within area of effect. 	Slows the stamina regeneration of enemies within area of effect. 	Slows the stamina regeneration of enemies within area of effect. 	Slows the stamina regeneration of enemies within area of effect.
 	 	10 	Ability 	 	3 	0 	0 	 	 	Disciples of War and Magic
 	Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source. 	Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source. 	Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source. 	Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source. 	Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source. 	Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source. 	Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source. 	Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source. 	Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source. 	Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source.
 	 	10 	Ability 	Umbral 	3 	0 	1000 	 	 	Disciples of War and Magic
 	Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.	Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.	Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.	Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.	Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.	Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.	Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.	Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.	Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.	Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.
 	 	12 	Spell 	Umbral 	3 	14 	0 	 	 	Disciples of War and Magic
 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect.
 	 	12 	Spell 	Astral 	3 	14 	0 	 	 	Disciples of War and Magic
 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect.
 	 	14 	Ability 	 	3 	0 	0 	 	 	Disciples of War and Magic
 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast.
 	 	16 	Spell 	Umbral 	3 	11 	0 	 	 	Disciples of War and Magic
 	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.
 	 	18 	Spell 	 	3 	15 	0 	 	 	Disciples of War and Magic
 	Transfers a portion of the target's accuracy to you. 	Transfers a portion of the target's accuracy to you. 	Transfers a portion of the target's accuracy to you. 	Transfers a portion of the target's accuracy to you. 	Transfers a portion of the target's accuracy to you. 	Transfers a portion of the target's accuracy to you. 	Transfers a portion of the target's accuracy to you. 	Transfers a portion of the target's accuracy to you. 	Transfers a portion of the target's accuracy to you. 	Transfers a portion of the target's accuracy to you.
 	 	18 	Spell 	 	3 	15 	0 	 	 	Disciples of War and Magic
 	Transfers a portion of the target's attack to you. 	Transfers a portion of the target's attack to you. 	Transfers a portion of the target's attack to you. 	Transfers a portion of the target's attack to you. 	Transfers a portion of the target's attack to you. 	Transfers a portion of the target's attack to you. 	Transfers a portion of the target's attack to you. 	Transfers a portion of the target's attack to you. 	Transfers a portion of the target's attack to you. 	Transfers a portion of the target's attack to you.
 	 	18 	Spell 	 	3 	15 	0 	 	 	Disciples of War and Magic
 	Transfers a portion of the target's defence to you. 	Transfers a portion of the target's defence to you. 	Transfers a portion of the target's defence to you. 	Transfers a portion of the target's defence to you. 	Transfers a portion of the target's defence to you. 	Transfers a portion of the target's defence to you. 	Transfers a portion of the target's defence to you. 	Transfers a portion of the target's defence to you. 	Transfers a portion of the target's defence to you. 	Transfers a portion of the target's defence to you.
 	 	18 	Spell 	 	3 	15 	0 	 	 	Disciples of War and Magic
 	Transfers a portion of the target's evasion to you. 	Transfers a portion of the target's evasion to you. 	Transfers a portion of the target's evasion to you. 	Transfers a portion of the target's evasion to you. 	Transfers a portion of the target's evasion to you. 	Transfers a portion of the target's evasion to you. 	Transfers a portion of the target's evasion to you. 	Transfers a portion of the target's evasion to you. 	Transfers a portion of the target's evasion to you. 	Transfers a portion of the target's evasion to you.
 	 	20 	Spell 	 	3 	10 	0 	 	 	Disciples of War and Magic
 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you.
 	 	20 	Spell 	Neutral 	3 	18 	0 	 	 	Disciples of War and Magic
 	Heals a portion of HP and additional HP over time to party members within area of effect. 	Heals a portion of HP and additional HP over time to party members within area of effect. 	Heals a portion of HP and additional HP over time to party members within area of effect. 	Heals a portion of HP and additional HP over time to party members within area of effect. 	Heals a portion of HP and additional HP over time to party members within area of effect. 	Heals a portion of HP and additional HP over time to party members within area of effect. 	Heals a portion of HP and additional HP over time to party members within area of effect. 	Heals a portion of HP and additional HP over time to party members within area of effect. 	Heals a portion of HP and additional HP over time to party members within area of effect. 	Heals a portion of HP and additional HP over time to party members within area of effect.
 	 	20 	Ability 	Varies 	0 	0 	0 	 	 	Thaumaturgy
 	Launch a shadowy attack, dealing damage to the target and decreasing enmity. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and decreasing enmity. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and decreasing enmity. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and decreasing enmity. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and decreasing enmity. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and decreasing enmity. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and decreasing enmity. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and decreasing enmity. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and decreasing enmity. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and decreasing enmity. Damage type varies with equipped arm.
 	 	22 	Ability 	 	3 	0 	0 	 	 	Disciples of War and Magic
 	Bestow your strengths on another, granting up to four enhancing statuses to an ally. 	Bestow your strengths on another, granting up to four enhancing statuses to an ally. 	Bestow your strengths on another, granting up to four enhancing statuses to an ally. 	Bestow your strengths on another, granting up to four enhancing statuses to an ally. 	Bestow your strengths on another, granting up to four enhancing statuses to an ally. 	Bestow your strengths on another, granting up to four enhancing statuses to an ally. 	Bestow your strengths on another, granting up to four enhancing statuses to an ally. 	Bestow your strengths on another, granting up to four enhancing statuses to an ally. 	Bestow your strengths on another, granting up to four enhancing statuses to an ally. 	Bestow your strengths on another, granting up to four enhancing statuses to an ally.
 	 	24 	Spell 	Umbral 	3 	22 	0 	 	 	Disciples of War and Magic
 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. Costs 95 HP. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. Costs 95 HP. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. Costs 95 HP. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. Costs 95 HP. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. Costs 95 HP. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. Costs 95 HP. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. Costs 95 HP. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. Costs 95 HP. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. Costs 95 HP. 	Deals umbral damage to and reduces umbral magic defense of enemies within area of effect. Costs 95 HP.
 	 	24 	Spell 	Astral 	3 	22 	0 	 	 	Disciples of War and Magic
 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect. 	Deals astral damage to and reduces astral magic defense of enemies within area of effect.
 	 	26 	Spell 	 	3 	30 	0 	 	 	Disciples of War and Magic
 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you.
 	 	28 	Spell 	 	3 	13 	0 	 	 	Disciples of War and Magic
 	Renders moving enemies within area of effect immobile. Does not affect non-moving targets. 	Renders moving enemies within area of effect immobile. Does not affect non-moving targets. 	Renders moving enemies within area of effect immobile. Does not affect non-moving targets. 	Renders moving enemies within area of effect immobile. Does not affect non-moving targets. 	Renders moving enemies within area of effect immobile. Does not affect non-moving targets. 	Renders moving enemies within area of effect immobile. Does not affect non-moving targets. 	Renders moving enemies within area of effect immobile. Does not affect non-moving targets. 	Renders moving enemies within area of effect immobile. Does not affect non-moving targets. 	Renders moving enemies within area of effect immobile. Does not affect non-moving targets. 	Renders moving enemies within area of effect immobile. Does not affect non-moving targets.
 	 	28 	Spell 	 	3 	16 	0 	 	 	Disciples of War and Magic
 	Paralyzes enemies within area of effect. 	Paralyzes enemies within area of effect. 	Paralyzes enemies within area of effect. 	Paralyzes enemies within area of effect. 	Paralyzes enemies within area of effect. 	Paralyzes enemies within area of effect. 	Paralyzes enemies within area of effect. 	Paralyzes enemies within area of effect. 	Paralyzes enemies within area of effect. 	Paralyzes enemies within area of effect.
 	 	28 	Spell 	 	3 	17 	0 	 	 	Disciples of War and Magic
 	Silences enemies within area of effect. 	Silences enemies within area of effect. 	Silences enemies within area of effect. 	Silences enemies within area of effect. 	Silences enemies within area of effect. 	Silences enemies within area of effect. 	Silences enemies within area of effect. 	Silences enemies within area of effect. 	Silences enemies within area of effect. 	Silences enemies within area of effect.
 	 	30 	Ability 	 	3 	0 	0 	 	 	Disciples of War and Magic
 	Amplify your voice, increasing the area of effect and reducing the range of thaumaturgy spells. 	Amplify your voice, increasing the area of effect and reducing the range of thaumaturgy spells. 	Amplify your voice, increasing the area of effect and reducing the range of thaumaturgy spells. 	Amplify your voice, increasing the area of effect and reducing the range of thaumaturgy spells. 	Amplify your voice, increasing the area of effect and reducing the range of thaumaturgy spells. 	Amplify your voice, increasing the area of effect and reducing the range of thaumaturgy spells. 	Amplify your voice, increasing the area of effect and reducing the range of thaumaturgy spells. 	Amplify your voice, increasing the area of effect and reducing the range of thaumaturgy spells. 	Amplify your voice, increasing the area of effect and reducing the range of thaumaturgy spells. 	Amplify your voice, increasing the area of effect and reducing the range of thaumaturgy spells.
 	 	30 	Ability 	 	4 	0 	0 	 	 	Disciples of War and Magic
 	Increases your defense while casting. 	Increases your defense while casting. 	Increases your defense while casting. 	Increases your defense while casting. 	Increases your defense while casting. 	Increases your defense while casting. 	Increases your defense while casting. 	Increases your defense while casting. 	Increases your defense while casting. 	Increases your defense while casting.
 	 	30 	Ability 	Ice 	3 	0 	1000 	 	 	Disciples of War and Magic
 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target.
 	 	32 	Spell 	 	3 	26 	0 	 	 	Disciples of War and Magic
 	Causes enemies within area of effect to flee in terror. 	Causes enemies within area of effect to flee in terror. 	Causes enemies within area of effect to flee in terror. 	Causes enemies within area of effect to flee in terror. 	Causes enemies within area of effect to flee in terror. 	Causes enemies within area of effect to flee in terror. 	Causes enemies within area of effect to flee in terror. 	Causes enemies within area of effect to flee in terror. 	Causes enemies within area of effect to flee in terror. 	Causes enemies within area of effect to flee in terror.
 	 	32 	Spell 	 	3 	15 	0 	 	 	Disciples of War and Magic
 	Transfers a portion of the target's TP to you. 	Transfers a portion of the target's TP to you. 	Transfers a portion of the target's TP to you. 	Transfers a portion of the target's TP to you. 	Transfers a portion of the target's TP to you. 	Transfers a portion of the target's TP to you. 	Transfers a portion of the target's TP to you. 	Transfers a portion of the target's TP to you. 	Transfers a portion of the target's TP to you. 	Transfers a portion of the target's TP to you.
 	 	34 	Ability 	 	3 	0 	0 	 	 	Thaumaturgy
 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency. 	Spill your own blood in a sacrificial rite, enhancing magic potency.
 	 	36 	Spell 	Umbral 	3 	30 	0 	 	 	Disciples of War and Magic
 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect. 	Deals umbral damage over time and reduces the attack power of enemies within area of effect.
 	 	36 	Spell 	Astral 	3 	30 	0 	 	 	Disciples of War and Magic
 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect. 	Deals astral damage over time and reduces the defense of enemies within area of effect.
 	 	38 	Spell 	 	3 	15 	0 	 	 	Disciples of War and Magic
 	Reduces the accuracy of enemies within area of effect. 	Reduces the accuracy of enemies within area of effect. 	Reduces the accuracy of enemies within area of effect. 	Reduces the accuracy of enemies within area of effect. 	Reduces the accuracy of enemies within area of effect. 	Reduces the accuracy of enemies within area of effect. 	Reduces the accuracy of enemies within area of effect. 	Reduces the accuracy of enemies within area of effect. 	Reduces the accuracy of enemies within area of effect. 	Reduces the accuracy of enemies within area of effect.
 	 	38 	Spell 	 	2 	0 	0 	 	 	Disciples of War and Magic
 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target.
 	 	40 	Ability 	 	3 	0 	0 	 	 	Disciples of War and Magic
 	Imitate the very essence of another, assuming the target's elemental resistances. 	Imitate the very essence of another, assuming the target's elemental resistances. 	Imitate the very essence of another, assuming the target's elemental resistances. 	Imitate the very essence of another, assuming the target's elemental resistances. 	Imitate the very essence of another, assuming the target's elemental resistances. 	Imitate the very essence of another, assuming the target's elemental resistances. 	Imitate the very essence of another, assuming the target's elemental resistances. 	Imitate the very essence of another, assuming the target's elemental resistances. 	Imitate the very essence of another, assuming the target's elemental resistances. 	Imitate the very essence of another, assuming the target's elemental resistances.
 	 	40 	Ability 	Varies 	0 	0 	0 	 	 	Disciples of War and Magic
 	Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm.
 	 	42 	Spell 	Umbral 	3 	20 	0 	 	 	Disciples of War and Magic
 	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.	Armors party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.
 	 	42 	Spell 	Umbral 	4 	88 	0 	 	 	Thaumaturgy
 	Deals damage and increases your magic potency in proportion to the difference in HP between you and the target. 	Deals damage and increases your magic potency in proportion to the difference in HP between you and the target. 	Deals damage and increases your magic potency in proportion to the difference in HP between you and the target. 	Deals damage and increases your magic potency in proportion to the difference in HP between you and the target. 	Deals damage and increases your magic potency in proportion to the difference in HP between you and the target. 	Deals damage and increases your magic potency in proportion to the difference in HP between you and the target. 	Deals damage and increases your magic potency in proportion to the difference in HP between you and the target. 	Deals damage and increases your magic potency in proportion to the difference in HP between you and the target. 	Deals damage and increases your magic potency in proportion to the difference in HP between you and the target. 	Deals damage and increases your magic potency in proportion to the difference in HP between you and the target.
 	 	44 	Spell 	 	3 	25 	0 	 	 	Disciples of War and Magic
 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect. 	Poisons enemies within area of effect.
 	 	44 	Spell 	 	3 	25 	0 	 	 	Disciples of War and Magic
 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you. 	Transfers a portion of the target's MP to you.
 	 	46 	Ability 	 	3 	0 	0 	 	 	Disciples of War and Magic
 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast. 	Focus your mental energies, increasing the magic accuracy of your next cast.
 	 	48 	Spell 	 	3 	45 	0 	 	 	Disciples of War and Magic
 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you. 	Transfers a portion of HP from enemies within area of effect to you.
 	 	48 	Spell 	 	2 	32 	0 	 	 	Disciples of War and Magic
 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs ?? HP. 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs ?? HP. 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs ?? HP. 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs ?? HP. 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs ?? HP. 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs ?? HP. 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs ?? HP. 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs ?? HP. 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs ?? HP. 	Heals a portion of HP and additional HP over time to party members within area of effect. Costs ?? HP.
 	 	50 	Ability 	 	3 	0 	0 	 	 	Disciples of War and Magic
 	Share your anguish, transferring all of your enfeebling effects to the target. 	Share your anguish, transferring all of your enfeebling effects to the target. 	Share your anguish, transferring all of your enfeebling effects to the target. 	Share your anguish, transferring all of your enfeebling effects to the target. 	Share your anguish, transferring all of your enfeebling effects to the target. 	Share your anguish, transferring all of your enfeebling effects to the target. 	Share your anguish, transferring all of your enfeebling effects to the target. 	Share your anguish, transferring all of your enfeebling effects to the target. 	Share your anguish, transferring all of your enfeebling effects to the target. 	Share your anguish, transferring all of your enfeebling effects to the target.
 	 	50 	Ability 	 	3 	0 	1000 	 	 	Disciples of War and Magic
 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target. 	Unleash a chilling blast, dealing ice damage and temporarily incapacitating the target.
 	 	50 	Ability 	 	3 	0 	0 	 	 	All Classes
 	Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100. 	Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100. 	Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100. 	Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100. 	Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100. 	Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100. 	Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100. 	Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100. 	Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100. 	Increases your affinity with thaumaturge-based actions by 10, up to a maximum of 100.
;Patch 1.20
The following are a list of abilities usable by the Thaumaturge class after the release of Patch 1.20 in the 1.0 version of Final Fantasy XIV.
Ability	Level	MP Cost 	Type 	Usage 	Cast/Recast/Duration 	Combo
 	1 	Varies 	Damage 	All 	2 sec/10 sec/— 	—
 	1 	Deals lightning damage. 	Deals lightning damage. 	Deals lightning damage. 	Deals lightning damage. 	Deals lightning damage.
 	2 	Varies 	Enhancing 	Exclusive 	—/90 sec/30 sec 	—
 	2 	Reduces MP cost of next attack spell by half, and restores MP when spell is cast. 	Reduces MP cost of next attack spell by half, and restores MP when spell is cast. 	Reduces MP cost of next attack spell by half, and restores MP when spell is cast. 	Reduces MP cost of next attack spell by half, and restores MP when spell is cast. 	Reduces MP cost of next attack spell by half, and restores MP when spell is cast.
 	4 	Varies 	Damage/Enfeebling 	Exclusive 	3 sec/10 sec/30 sec (heavy) 	—
 	4 	Deals ice damage. Chance to inflict Heavy. 	Deals ice damage. Chance to inflict Heavy. 	Deals ice damage. Chance to inflict Heavy. 	Deals ice damage. Chance to inflict Heavy. 	Deals ice damage. Chance to inflict Heavy.
 	6 	None 	Enhancing 	All 	—/90 sec/30 sec 	—
 	6 	Restores HP when next attack spell is cast. 	Restores HP when next attack spell is cast. 	Restores HP when next attack spell is cast. 	Restores HP when next attack spell is cast. 	Restores HP when next attack spell is cast.
 	10 	Varies 	Damage 	All 	3 sec/8 sec/— 	—
 	10 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it.
 	14 	None 	Enhancing 	All 	—/90 sec/30 sec 	—
 	14 	Increases magic accuracy of next cast. 	Increases magic accuracy of next cast. 	Increases magic accuracy of next cast. 	Increases magic accuracy of next cast. 	Increases magic accuracy of next cast.
 	18 	Varies 	Damage/Enfeebling 	Exclusive 	—/30 sec/3 sec (stun) 	Combo Action: Thunder
Combo Bonus: Increased damage and reduced recast time when Stun is not inflicted.
 	18 	Deals lightning damage. Chance to inflict Stun. 	Deals lightning damage. Chance to inflict Stun. 	Deals lightning damage. Chance to inflict Stun. 	Deals lightning damage. Chance to inflict Stun. 	Deals lightning damage. Chance to inflict Stun.
 	22 	None 	Enhancing 	All 	—/90 sec/30 sec 	—
 	22 	Increases range of next cast. 	Increases range of next cast. 	Increases range of next cast. 	Increases range of next cast. 	Increases range of next cast.
 	26 	Varies 	Damage/Enfeebling 	Exclusive 	—/40 sec/30 sec 	—
 	26 	Deals ice damage to enemies in range. Chance to inflict Bind. 	Deals ice damage to enemies in range. Chance to inflict Bind. 	Deals ice damage to enemies in range. Chance to inflict Bind. 	Deals ice damage to enemies in range. Chance to inflict Bind. 	Deals ice damage to enemies in range. Chance to inflict Bind.
 	30 	Varies 	Enhancing 	All 	—/60 sec/20 sec 	—
 	30 	Restores MP in proportion to damage taken. Casts cannot be interrupted while effect is active.	Restores MP in proportion to damage taken. Casts cannot be interrupted while effect is active.	Restores MP in proportion to damage taken. Casts cannot be interrupted while effect is active.	Restores MP in proportion to damage taken. Casts cannot be interrupted while effect is active.	Restores MP in proportion to damage taken. Casts cannot be interrupted while effect is active.
 	34 	Varies 	Damage 	Exclusive 	5 sec/16 sec/— 	Combo Action: Fire
Combo Bonus: Reduced cast time.
 	34 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it.
 	38 	None 	Enhancing 	Exclusive 	—/90 sec/30 sec 	—
 	38 	Gradually increases magic critical rate. Effect fades upon landing a critical hit. 	Gradually increases magic critical rate. Effect fades upon landing a critical hit. 	Gradually increases magic critical rate. Effect fades upon landing a critical hit. 	Gradually increases magic critical rate. Effect fades upon landing a critical hit. 	Gradually increases magic critical rate. Effect fades upon landing a critical hit.
 	42 	Varies 	Enfeebling 	Exclusive 	3 sec/30 sec/60 sec 	—
 	42 	Inflicts target with Sleep. 	Inflicts target with Sleep. 	Inflicts target with Sleep. 	Inflicts target with Sleep. 	Inflicts target with Sleep.
 	46 	Varies 	Damage 	Exclusive 	5 sec/45 sec/— 	Combo Action: Thundara
Combo Bonus: Increased critical damage.
 	46 	Deals lightning damage. 	Deals lightning damage. 	Deals lightning damage. 	Deals lightning damage. 	Deals lightning damage.
 	50 	Varies 	Damage 	Exclusive 	8 sec/7 sec/— 	Combo Action: Fira
Combo Bonus: Reduced cast time
 	50 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it. 	Deals fire damage to target and enemies near it.
==Traits==
Name 	Level	Description
Enhanced Magic Potency 	8 	Increases magic potency by +8.
Enhanced Enfeebling Magic 	12 	Increases Enfeebling Magic potency by +8.
Enhanced Parsimony 	16 	Increases MP gained from Parsimony by 25%.
Auto-refresh 	20 	Gradually regenerates MP.
Swift Necrogenesis 	24 	Reduces recast time of Necrogenesis by 30 seconds.
Enhanced Magic Potency II 	28 	Increases attack magic potency by 10.
Enhanced Enfeebling Magic Potency II	32 	Increases enfeebling magic potency by 10.
Swift Dark Seal 	36 	Reduces recast time of Dark Seal by 30 seconds.
Enhanced Magic Critical Potency 	40 	Increases magic critical rate by 10.
Enhanced Sanguine Rite 	44 	Adds a damage reduction effect to Sanguine Rite.
Enhanced Excruciate 	48 	Increases critical rate bonus from Excruciate.
==Soul Crystals==
===Black Mage===
In days long past, there existed an occult and arcane art known as black magic—a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. Yet great power served to corrupt the judgment of mortal man, and so he unknowingly set out upon the path of ruin.
Adventurers who take the black will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will.
The Black Mage Soul Crystal can be obtained by completing the quest "Hearing Voices" that becomes available when the player reaches Thaumaturge level 30 and Pugilist level 15; it further enhances the Thaumaturge offensive magic abilities, but only allow the use of Archer and Pugilist cross class skills.
====Abilities====
Every Black Mage ability can be used only after completing specific quests.
Ability	MP Cost 	Type 	Recast/Duration 	Combo
 	None 	Enhancing 	300 sec 	
 	Switches current HP and MP values. . 	Switches current HP and MP values. . 	Switches current HP and MP values. . 	Switches current HP and MP values. .
 	Varies 	Damage 	120 sec 	
 	Deals ice damage. Reduces enmity 	Deals ice damage. Reduces enmity 	Deals ice damage. Reduces enmity 	Deals ice damage. Reduces enmity
 	Varies 	Damage 	120 sec 	
 	Deals fire damage to enemies in range. Damage dealt increases with proximity. Chance to inflict damage over time effect.	Deals fire damage to enemies in range. Damage dealt increases with proximity. Chance to inflict damage over time effect.	Deals fire damage to enemies in range. Damage dealt increases with proximity. Chance to inflict damage over time effect.	Deals fire damage to enemies in range. Damage dealt increases with proximity. Chance to inflict damage over time effect.
 	Varies 	Enfeebling 	0 sec 	
 	Puts target and enemies near it to sleep. Becomes less effective with every use on the same target 	Puts target and enemies near it to sleep. Becomes less effective with every use on the same target 	Puts target and enemies near it to sleep. Becomes less effective with every use on the same target 	Puts target and enemies near it to sleep. Becomes less effective with every use on the same target
 	Varies 	Damage 	900 sec 	Combo Action: Thundara
Combo Bonus: Increased damage with lesser current HP.
 	Deals lightning damage. 	Deals lightning damage. 	Deals lightning damage. 	Deals lightning damage.
==Gallery==
FF14Thaumaturge1.jpg|Thaumaturges.
FFXIV 1.0 Banish II.png|Banish II.
Category:Final Fantasy XIV (version 1.0)