The Inquisition Campaign

took place in and involved an effort by the Confederate Inquisition to centralize Confederate power and root out foreign influence in the Fialta Confederacy, specifically on the worlds of Konira and Firhbank.
== Background ==
In the wake of the Gunboat Wars and the weakening of the Thalranese Marches in the Fialta Confederacy, the Bank of Valdos and the Fialta Imperium are making a grand attempt to reorient the Fialta princes to support an assertive Confederacy with institutions carefully constructed to reaffirm Imperial and especially Valdosian influence. The latest of these institutions is the Confederate Inquisition, a harmonization across many similar organizations raised by the Imperium and various Confederate states: while wary of mass persecution of the Kirvan and Idolmarite faithful in particular due to their common faith with the Shantine and Alusian Empires, the Confederate Council (increasingly dominated by the Valdosians) has seen the limited response to counterterrorism efforts against the most radical sects as a license to extend its activities. 
With the Shantine and Alusians increasingly at odds over Alusia’s religious reformism (deemed heretical by many Shantine) and pretensions to Imperial status, and Aeldrum distracted by economic turmoil and agitations for colonial independence, the slow expansion of institutions to reunify the Confederacy under a more central authority is reaching a critical turning point. The success or failure of the Inquisition, and the deft handling of issues of internal and international politics by its agents, may decide the course of Fialta centralization and lay the path for a renewed Imperium or other national standard-bearer.
== Characters ==
=== Player Characters ===
Character 	Player 	Description
James Fhtagnleton 	Elisabeth	Inquisitor, Aetherics and signals specialist. Also psionic. Seemed nice until you talked to him.
Caesaris 	Kristen 	Inquisitor, duellist, scholar. You may address her as Prince Caesaris. Snobbish, but damn good with a sword.
Gryphon Arastsori 	Seth 	Inquisitor, trade expert who joined after Konira. Mathematical genius.
Althea Sabina Del'Rega	Tom 	Inquisitor, legal scholar, judge, and prosecutor. No fun at parties.
Varlam Vasiliev 	Wes 	Inquisitor and spymaster, doer of shady deeds.
Inspector Haakon 	Wes 	Inquisitor and internal affairs person, brought in after Varlam's death. Powerful psionic, son of Banshee the Blind.
Cpt. Octo Thorpe 	Craig 	Captain in the Confederate Special Forces on Konira, then hired by Inquisition as extra firepower. Loud and obnoxious.
Marius Nemo 	Karl 	Actuarial agent of the Bank of Valdos, generally an asshole. Consumed by eldritch horror after a failed summoning during the Kirvan Abbey Incident.
Herbert Simpkins 	Karl 	Fialta Imperium representative and observer sent to join the Inquisition on Konira after the Kirvan Abbey Incident.
Horace DeWitt 	Karl 	Internal affairs person, shuffled out of the Inquisition for incompetence.
Evangelos Argyris 	Lux 	Torturer, Interrogator, and all around swell sort of fellow. Ejected from the Inquisition party after Konira.
Iosif Iosocrates 	Lux 	Imperial liason between the Inquisition and the Thalranese March Lords.
Eero Norman 	Nathaniel	Archeology consultant and religious expert who joined after Konira. Secretly a mole for The Society.
Dionne Antema 	Sarah 	Priestess of Valdos and Dalthad, Spiritual Advisor. Giver of the good juice.
Hercule J. Bloom 	Sean 	Poirot if he spent all of 'Murder on the Orient Express' drinking in the dining car.
Valens Thrax 	Sean 	Agent for the Inquisition who joined after Konira. Secretly psionic.
Val'Gul 	Seth 	A Gul'Dan in the service of the Bank of Valdos. Received many head pats, though thought them demeaning
Constance Morovin 	Tom 	Private investigator working under Althea Sabina Del'Rega.
Roland 	Wes 	Agent of Varlam Vasiliev
Harlow Ann 	Elisabeth	Public relations person who came along with Tacitus to try to manage fallout on Firhbank.
Ferguson Leigh 	Elisabeth	Public relations person who came along with Tacitus to try to manage fallout on Firhbank.
Cornelius DeAnguis 	Karl 	Spin-artist who came along with Tacitus to try to manage fallout on Firhbank.
Astor 	Nathaniel	Prince Ymres' chamberlain and on-world fixer on Konira.
Coradia 	Nathaniel	Behind-the-scenes agent of The Society
=== Important Non-Player Characters ===
Character 	Description
Tacitus 	Inquisition leader on Zanevuela.
Jay 	Hashish-obsessed legal clerk working under Althea.
Silent Bob 	Unorthodox aethericist working under Althea.
Colon Powell 	Inquisition intelligence analyst working under Varlam.
Igor 	Brackwater employee and Inquisition member working under Varlam.
Yegor 	Brackwater employee and Inquisition member working under Varlam.
Lt. Thad Castel 	Cpt. Thorpe's second-in-command.
Sgt. Buster 	Demolitions expert working under Cpt. Thorpe.
Finch Bidzashvili 	A cousin of Gryphon working for the Inqusition.
Raven 	Former border customs officer working under Gryphon.
Ibis 	Occultist working under Gryphon.
Dr. Joy 	Doctor working under Horace.
Dr. Semarus 	One of James's henchmen, fled Firhbank after his death.
Prince Paloctus 	Big-name Fialta prince, father of James Fhtagnleton.
Lord Tiverna 	Thalranese lord, friend of Althea, "Ol' No-Legs".
Prince Ymres 	Hereditary ruler of Konira.
Settram 	Leader of Koniran Rebellion against Ymres.
Captain Pentam 	Ymres's childhood friend and military commander in the Koniran hill country.
Captain Illyros 	Military commander in the Koniran capital region.
Bishop Levanne 	Bishop of the Church of Dalthad on Konira.
Bishop Desmos 	Bishop of the Church of Valdos on Konira, served as Ymres's legal adviser.
Delloque 	Bank of Valdos functionary on Konira.
Amos Kepal 	Shantine Merchant and pro-consul, now raised to "Extraordinary Ambassador" to act as Shantine representative on Konira.
Mother Sandra 	Idolmarite high priestess on Konira.
Abbess Wesman 	Kirvan local administrator (Kirvans have a land grant community on Konira). Died in the Kirvan Abbey Incident.
Gilles 	Kirvan envoy of the Patriarchate of Korinth, resident with Abbess Wesman.
Father Tarlo 	Ex-Dalthadi resident of the Kirvan Abbey, became Abbot after the Kirvan Abbey Incident.
Captain Barret 	Rebel leader.
Captain-Mayor Helmi 	Rebel leader, legal theorist of the rebellion on Konira.
Captain-Mayor Drian 	Half-elf, “elected by arms” to lead a rebellious canton that joined with Helmi.
Malthus "the Alusian"	Hot-shot lawyer brought in by Prince Ymres after the Kirvan Abbey Incident.
Michael/Krysanthemos 	Kirvan radical who appeared to be part of (leading?) a plot to assassinate the party. Taken into Inquisitorial custody where he played a "game" of information trading with Varlam.
Gregory 	Psionic agent captured on Konira and interrogated by Varlam.
Fred Wellington 	Owner of Neverland Ranch on Firhbank.
Moran 	Gardener.
Sahvenath 	Dark Angel of Valdos.
Lapheraz 	Angel of Kirva.
== Summary ==
=== On Konira ===
=== On Firhbank ===
Category:Campaign Summaries