Health

Health is the amount of damage a player can take before death. All players will start out with 100 HP (100%), (unless certain modifiers are active, which mostly decreases max health or initial health).
The player's health bar remains invisible until health is below 100% or if the player has any star shield. 
Player's default maximum health is 100 HP, this value can only vary with certain candies effects and with the Admin Panel. 
Star shield, also known as overheal, refers to the extra health that a player can gain beyond their normal max health. Star shield does not increase the player’s maximum health but acts as a buffer against incoming damage. The max amount of star shield is always 100. 
Health transfers when teleporing between floors. If the player had below 25 HP (or was dead) when teleporting, it will be set to that amount. Star shield does not transfer between floors, players will always spawn with 0 overheal, regardless of the amount previous to the teleport. 
== Overview==
(Note that players do not passively regenerate health without the Green Herb effect)	(Note that players do not passively regenerate health without the Green Herb effect)	(Note that players do not passively regenerate health without the Green Herb effect)	(Note that players do not passively regenerate health without the Green Herb effect)	(Note that players do not passively regenerate health without the Green Herb effect)	(Note that players do not passively regenerate health without the Green Herb effect)	(Note that players do not passively regenerate health without the Green Herb effect)	(Note that players do not passively regenerate health without the Green Herb effect)	(Note that players do not passively regenerate health without the Green Herb effect)	(Note that players do not passively regenerate health without the Green Herb effect)
Health 	 	 	 	 	 	 	 	 	
The following items are capable of healing players:
*Bandages (+15)
*Bandage Pack (+15 per bandage)
*Green Herb (+25 instantly, +5 per door)
*Vial of Starlight (+25, can overheal)
*Bottle of Starlight (+50, can overheal)
*Barrel of Starlight (+100, can overheal)
*Smoothie (+35)
*Cheese (+45)
*Bread (+45)
*Gween Soda (+100 slowly (+0.333/tick))
*Moonlight Float (+100)
*Candy
**Great Aftertaste (+50 slowly)
**Delicious Candy (+40)
**Tasty Candy (+20)
**Good Candy (+10)
**Decent Candy (+5)
**Cough Drop (+30 only overheal, doesn't decay)
**Volatile Starlight ( varies, can overheal) (can also damage)
**Hard Candy (+30 max HP, keeping the current percentage of health)
**In The Middle (sets HP to 50%) (can also damage)
*Glitch Fragment entity survival (+77 & +77 max HP) (can give other effects)
*Mini Shield Potion (+25 only shield, max of 50 shield) [Super Hard Mode]
*Shield Potion (+50 only shield) [Super Hard Mode]
=== Death Screen===
Main Article: Death Screen
When a player's health reaches 0, they will die, leading them to the death screen. This comes with a unique message from Guiding Light (or Curious Light if the player died in a sub-floor) about the entity that killed them.	 	 	 	 	 	 	 	 	
== Trivia==
*Prior to the Hotel+ Update, vitamins used to have a passive health boost effect for a short amount of time, but afterwards, the effect was removed. 
**This effect was removed so they could add separate healing items in the future.Q: "Vitamins no more heal why?" A: "want them to be used exclusively for speed boost so that we can add seperate healing items in the future"
*** These separate healing items might be the Vial of Starlight and Bottle of Starlight.
*Before The Hunt update, when teleporting between floors, the health bar didn't appear even if the player had under 100 HP. It would only appear again if the player took damage or healed in any way. 
**The same could happen with the Modifiers "Tripped" or "Tripped And Fell" enabled. Until the player healed or takes damage, the health bar would be invisible.
*In SUPER HARD MODE, star shield doesn't exist (nor the items that grant star shield), as this mode released before its implementation, however, a very similar feature exists, known as shield.
**This, together with the 2 items that grant the shield (Mini Shield Potion and Shield Potion), is a reference to the game Fortnite.
**Shield works exactly as star shield. Maximum shield is 100. Unlike most ways to obtain star shield, it doesn't decay slowly, the only way it can decrease is taking damage.
*In SUPER HARD MODE, when consuming any shield potions the health bar will remain visible, alongside with the shield bar.
**However, when healing to max health while the shield bar is visible, the health bar will disappear while the shield bar remains visible. This is likely to be a bug.
* The star shield from the Cough Drop candy is very unique, as it is the only star shield that doesn't decay (excluding the one from the Admin Panel), that can be stacked, and that can appear even if the normal health isn't full. It is extremely similar to the shield from SUPER HARD MODE.
*Health won't go below 2 HP if the first door of the floor was never opened. The only ways to die are dying to Dread and drowning with bugs (instakills).
** This system is the same used for Timothy, Snare and Gloombat Eggs, non-lethal entities and hazards.
**When the Hotel+ update came out, the Green Herb passively healed the player. Since the Mines update, it is not passive regeneration and instead heals the player +10 every time the player opens the door. Since the Mines nerf, they heal +5 every time the player opens the door.
== Modifiers==
== Gallery==
Hpbar.png|The health bar in-game.
Health dropping.gif|Health bar of a player rapidly losing health while looking at Eyes.
Healthbar Heal appear.gif|Health bar appearing when using a bandage after escaping The Rooms
1 Health wow.jpg|A player having one HP on their Health bar.
Herb Of Viridis.png|The Green Herb that passively regenerates the player's Health after being selected.
Herbicon.png|The icon of the Green Herb that appears near the health bar.
Deathicon.png|The icon that appears when the player has died.
Youdeaddead.png|Ditto, but prior to the Hotel+ Update.
Curious Potion Shield.png|The overheal effect gained from the Vial of Starlight.
Large Curious Potion Shield.png|The overheal effect gained from the Bottle of Starlight.
Max Overhealed Health.png|The overheal effect gained from Barrel of Starlight
LESSHPMOREOVERHEAL.png|A player having less HP than the overheal from the cough drop candy.
== References==
Category:Game Mechanics
pt-br:Vida
fi:Terveys
Category:Lists
Category:Miscellaneous