102016-petition-for-dev-responses

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Before I get started, I want to make it clear that I love this game and want this to be a beneficial thread for both sides.
 
That being said, I was one of those guys who was originally defending PvP and all the other issues including pc performance for people with great rigs, issues such as amps not being purchasable by PvP players only, the dye system, etc etc.
 
I still love the game, but I think the devs are pushing their limits with not responding to a large amount of our disparities. That is why I believe using a petition format would be effective in getting the Devs to open up about the issues, and at least give us comments as to what they are looking into and what they are aware of, category by category. Some will say the Devs won't do it because it will take too much time listing all the issues and responding about each one.
 
That is the thing, as fans we do not need to know every little fix like quest bugs or stuff like that, but we need CONTENT updates, and the priority they are placing on them. I believe this would give players more tolerance and patience with the issues that are really stemming rage because they know at least Carbine is looking into it. I think it would also bolster the Devs confidence that the community isn't completely flaming them and that when they get this stuff done, they will be superawesomepwnagesaucetastic. We all get it, the game is big and takes time to fix stuff, but come on.
 
A PATCH WITH ONE NOTE. #NEVERSEENIT
 
I would like to know people's comments/suggestions to see if people think this would be effective in waking up the Devs. They know there are problems, they know people are pissed, but do they know how many players really care about the game and are willing to wait more time if the Devs just respond?  I feel as though many more people would be content if the Devs gave at least a little feedback.
 
Please discuss.	
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They give feedback.
 
Most of it is pure crapola, but they give it.	
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Pie > Cake
 
*but*
 
Cupcakes > Pie.
 
So conflicted.   :(	
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They give feedback.
 
Most of it is pure crapola, but they give it.
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			importance bump lol	
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but they avoid questions constantly when players ask them on their livestreams and the forums. especially the forums. obviously they dont have the time to respond to all, but i think assessing some of the issues will allow other players with the same problem to find that dev response and be content at least.
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but they avoid questions constantly when players ask them on their livestreams and the forums. especially the forums. obviously they dont have the time to respond to all, but i think assessing some of the issues will allow other players with the same problem to find that dev response and be content at least.
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but they avoid questions constantly when players ask them on their livestreams and the forums. especially the forums. obviously they dont have the time to respond to all, but i think assessing some of the issues will allow other players with the same problem to find that dev response and be content at least.
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Just for discussions sake, if you had to pick your three top issues to ask for a dev response what would they be?
 
 
Also, please don't do this. It makes my heart sad (and my forums messy)
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Well yea, you can't just blab about whats going on behind closed doors.
 
It has to run through HR, PR, the lawyers, the boss has to sign off on it, can't upset shareholders, don't wanna spook potential players, can't give the competition a heads up.
You can't just come out and answer questions that fast.
 
You know, be vague and use double talk to protect yourself.
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i understand there are those ladders they must climb, but i dont think shareholders care, i think the only thing shareholders care about is the importance of the game becoming more popular, which would be increased by fixing the issues discussed.
 
the devs not giving us an idea of what they are doing is like playing a game of basketball with a flat basketball and the ref just staring at you.
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i understand there are those ladders they must climb, but i dont think shareholders care, i think the only thing shareholders care about is the importance of the game becoming more popular, which would be increased by fixing the issues discussed.
 
the devs not giving us an idea of what they are doing is like playing a game of basketball with a flat basketball and the ref just staring at you.
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I personally believe the pvp gear balances will solve a lot of the issues regarding both the gear disparity of pvp and pve, but also the class imbalances. people are whining about pvp issues but i bet if everyones gear was working properly, there would be much less whining about it. also, the loot table is pretty bad for both leveling and end game. this may be the same issue, but giving dungeons more importance and incentive for players to play them while leveling. i finished my first dungeon around 20 and didnt play another til i hit 50 because i was like yeah that was a complete waste of my time to level.
 
i think you have a good point, but when they come out with patch notes that are patching not so important things, it gives the impression that they are just ignoring the problem and doing something else
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False. The only thing Shareholders care about is the return on their investment. Profit. All else can die in a car fire for all they care.
 
It doesn't matter how they get it, they will get it, if that includes mass layoffs,  forcing content updates to attract a wider player base (smarter move) and making the game content more obtainable for more people instead of just the 1% niche elitists.
 
Carbine might care, but it only shows in small bouts.
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SoonTM
 
They have fixes coming.
 
Most bugs have been fixed (TF,amp,abilitypoints) you're(the entire playerbase) just doing it wrong.
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So, for my own clarity's sake it would be: 
1. PVP/PVE gear disparity
2. Loot tables in general
3. More incentive for leveling dungeons.
 
 
For #1, pvp gear and updates in general are talked about a bit here - https://forums.wildstar-online.com/forums/index.php?/topic/94441-pvp-updates/
For #2, loot changes (specifically runes and rng) are talked about a bit here - https://forums.wildstar-online.com/forums/index.php?/topic/100786-itemization-and-stats-in-wildstar-whats-being-done-about-it/?p=1035472 and here -https://forums.wildstar-online.com/forums/index.php?/topic/98869-on-the-recent-loot-changes/
 
Unfortunately, I don't have anything quick for #3. 
 
If those aren't the types of updates that's being asked for, it would help if you could be a little more specific. It makes it much easier for me to pass along requests for focused dev responses when the issue is very clear. 
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oh LOL sorry buster i thought you were a player not a moderator. Well i think the devs seeing a number like '500 people liked this' or '500 people commented on the support of this petition' would make them want to at least give small write-ups for their progress. by no means am i intending "FIX X BECAUSE ITS SUCH A PROBLEM" i posted this more because i want the devs to see that communicating will benefit them 100%. i understand they dont want to eat their words, but they also dont want their bank to eat the loss of their subs leaving. maybe just small discrete hints at what they are looking into. i know they have commented here n there, but they are still lacking quite a lot on communication.
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I can understand why people want more communication. And i'm all for it. Communication is always the key and you can apply it everywhere in your life. In a relation, communication is essential. It is essential because it show the love one where you are at.
 
There is a lot of posts on that subject everywhere on the forums which lead to misunderstandings. I know that the forums are not representing all the player base and only a low pourcentage of the players use them but we still have some representation here. If you have 100 posters and 25 of them post about problems with communication, i would be concern about it. I'm not saying that the devs are not communicating but i think there is surely something to do about that. We all want to get better at what we do.	
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No doubt that everyone would love more communication, and the dev tracker at the top makes it pretty easy to see what they're posting about. It may not always be your top issue, but we pretty much always have several dev posts a day. Keep in mind, though, that not everything being worked on can be talked about at any given time and that they do it on their own time.  My personal feelings are that adding a poll/petition type thing to the forums will actually hurt more than help. 
 
To explain what I mean, when those things exist on forums (and I've been on some that had them) way too much importance is given to the numbers they tell. The results are often skewed by biased questions, general forum trolling, and having a very small sample size (a fraction of the fraction of total players that visit and participate on the forums). Additionally, the moderators, as part of our daily goings on, keep track of and submit hot topics and requests for dev responses. Which,if I can toot my own horn, I think is a much more real way to gauge interest and need on where responses are needed. Of course, that's not to say that devs jump when I suggest a response is needed or that our current system is perfect, either.
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Just for discussions sake, if you had to pick your three top issues to ask for a dev response what would they be?
 
 
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Trigger fingers and amp/ability point drops in PvE are supposedly fixed as of 7/15/2014 patch.
 
We're not all farming dungeons (though after farming solo-skullcano/STL I still see only warrior/esper amps) till our eyes bleed to get the .000000002% chance drop so we're doing it wrong expecting to ever see them.
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i only pick 1
 
Are they ever in this century will fix OR AT LEAST RESPOND to the Warplot issues ????????????????????????????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
they act like it does not even exist and for the players it actualy feels like it does not exist...................
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The funny thing about Trigger Finger is that after re-reading the 1st patch note about it I realized it said
 
"Rarity of AMPs have been adjusted to match their drop rates"
 
>.>  They actually didn't make Trigger Finger drop more... they seems to have just upped its -cupcake- rarity.
 
The nested drop table problem was never mentioned as affecting Trigger Finger specifically.  So at this point I don't know what Carbine have in mind for Trigger Finger.  Is it suppose to be that rare?  Will it be moved to a vendor?  Will its drop rate be bumped?  is there some other bug they didn't catch and thought it is fixed when it is not?  
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It's fixed. Bumping up the droprate of all amps (or you know, warrior amps) was the fix.
 
They all drop more in dungeons supposedly, go home, its fixed.
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Whats a warplot?
 
We have one, but not enough 50's to do anything with it.
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Is it?  I didn't read it on any patch note.  Is it a stealth fix?
 
The only patch note that I am aware of is the one I mentioned about rarity of amps adjusted to match their drop rate.
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[snip]
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			You have to consider that they fixed over 1000 bugs in the first UltraDrop. They didn't communicate with us about many of them until they were done. So, there are plenty of issues that the devs know about and are prioritizing fixes for that they probably can't say anything about until they know when the fix will be out. 	
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Top 3?  
 
1:)Pvp season is it being reset?
2:) Is Carbine going to look at their Rules of conduct and finally add one that says that Wintrading/Leeching is  a bannable offense?
3:)Warplots what is being done to make them worth doing? 	
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1) Stats. When can I try to play again as we know there's an upcoming stat change and needing to re-run gear has made me not want to do anything.
 
2) Content. Adventure options bugged to the max, seems only way to complete crimelords is Pirates did it, ally with rollergirls.
 
3) Character Progression. Amps, amp points, ability points, action sets. Why are they all so rare and/or expensive, and will there be any use for half our unused abilities (scaling is bad on many, making one/two builds the best and other stuff just doesn't compare like rapid fire, true shot etc etc)	
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Top 3?  
 
1:)Pvp season is it being reset?
2:) Is Carbine going to look at their Rules of conduct and finally add one that says that Wintrading/Leeching is  a bannable offense?
3:)Warplots what is being done to make them worth doing? 
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I don’t follow your logic. If a fraction of a fraction of the total players participates on the forums means that the numbers on polls would be skewed, how then do you purport that a moderator looking at the forum topics is a better way to find hot topics? Not to say you can’t do your job but I think the argument of why it’s bad is flawed.
 
You are correct that only a small percentage of players will use the forums and a smaller percentage participate. But in my experience this small percentage is usually very aware and invested in the issues. Why not have the devs post a poll listing topics and asking on a vote. That way people can only cast 1 response per their log in credentials. No trolling, Carbine has the control and then it shows that the moderators are doing their jobs and the devs are responding to customer feedback.
 
I think numbers should demand a response if hundreds or thousands of people are concerned about an issue. If the devs don’t have a good answer tell us you will investigate and follow up. After all this is a service based company, we pay for entertainment and part of that is responding to what we are concerned about.
 
I don't think the dev culture of keeping so much behind closed doors is a good thing for this game/community. I am not advocating every bit of internal information be made available. Nor do I think we need a full timeline with commitments. I do think what’s appropriate is a response about issues the community is frustrated with. I think this would be accomplished with polls/petitions as the OP brought up.
 
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No doubt that everyone would love more communication, and the dev tracker at the top makes it pretty easy to see what they're posting about. It may not always be your top issue, but we pretty much always have several dev posts a day. Keep in mind, though, that not everything being worked on can be talked about at any given time and that they do it on their own time.  My personal feelings are that adding a poll/petition type thing to the forums will actually hurt more than help. 
 
To explain what I mean, when those things exist on forums (and I've been on some that had them) way too much importance is given to the numbers they tell. The results are often skewed by biased questions, general forum trolling, and having a very small sample size (a fraction of the fraction of total players that visit and participate on the forums). Additionally, the moderators, as part of our daily goings on, keep track of and submit hot topics and requests for dev responses. Which,if I can toot my own horn, I think is a much more real way to gauge interest and need on where responses are needed. Of course, that's not to say that devs jump when I suggest a response is needed or that our current system is perfect, either.
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			It seems like you're just not looking in the right spots. The devs post constantly on the forums and are holding livestreams pretty regularly where they answer as many questions as they can. It just isn't possible for you to be able to ask any question you want and them be able to answer you. There is red tape involved. 	
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It seems like you're just not looking in the right spots. The devs post constantly on the forums and are holding livestreams pretty regularly where they answer as many questions as they can. It just isn't possible for you to be able to ask any question you want and them be able to answer you. There is red tape involved. 
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			Not directed at you, and I'm not reading all of that. 	
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Not directed at you, and I'm not reading all of that. 
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Just for discussions sake, if you had to pick your three top issues to ask for a dev response what would they be?
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But my ears clipping armor is far more important than those PvP issues cause I don't PvP. (kidding)
 
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1. Dungeon Risk/Reward. When are you going to address this?
 
2. Outrageous costs for some things. I don't have an issue with this, but there have been lots of threads about it, and lots of people seem upset with it.
 
3. A personal one of mine. Are you ever going to adjust the vendor cost of crafted items so that they vendor for a bit more than the vendor cost of the materials? I'm thinking of Architect here, and maybe other things too. It seems like Weaponsmith is the only one that is decent in this regard currently.	
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It seems like you're just not looking in the right spots. The devs post constantly on the forums and are holding livestreams pretty regularly where they answer as many questions as they can. It just isn't possible for you to be able to ask any question you want and them be able to answer you. There is red tape involved. 
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