Mini (Final Fantasy III)

Mini is a White Magic spell in Final Fantasy III. It is a level 2 spell that inflicts the status effect of the same name on targets, causing them to shrink in size. It can also be used to remove Mini from party members already inflicted with the status. 
Like Toad, Mini serves a minor role in progressing through the game's scenario, requiring the player to be under the effects of the spell to enter several locations.
It is also an enemy ability used by Gutsco in the 3D remake.
==Obtained==
Mini is initially obtained from Desch during the story events on Dragon's Peak. It can also later be bought in Gysahl for 700 gil in all versions.
In the rare event that players sell their first Mini spell obtained on Dragon's Peak, the player could unintentionally cause themselves to have their progression in the Famicom version of the game locked. In order to circumvent this situation, several more methods of obtaining Mini have been added into the 3D and Pixel Remaster remakes - becoming purchasable in the Vikings' Cove, from a gnome NPC in the Healing Copse, and from a soldier in Castle Hein.
It can be used by the White Mage, Red Mage, Devout, and Sage jobs in all versions. Additionally, the Scholar and Onion Knight job can also use Mini in the 3D remake.
Due to their access to lower tier White Magic in the Famicom version, both the Dark Knight and Ranger can use Mini. However, both jobs lose their access to the White Magic skillset in all remakes.
==Mechanics==
===3D remake===
In the 3D remake, Mini attempts to inflict the Mini status on targets, shrinking them and reducing their physical defense and evasion to 1.
===Famicom and Pixel Remaster===
Mini functions differently based on the target of the spell in the Famicom and Pixel Remaster versions. If an enemy uses the spell on the player party, it will simply inflict the Mini status on characters. However, if the player casts the spell on enemies and successfully inflicts the status, the enemy will flee and be counted as KO'd.
In the original Famicom version, Mini has an initial 5% chance of inflicting its effects on a target in combat, with its probability rate increasing based on the caster's job level and Spirit stat. It will always inflict and remove Mini on the party when used from the character menu. The following are the Mini probability rates in battle from the Famicom release:
Job level	Probability
1 - 19 	5% - 12.5%
20 - 39 	11.5% - 20%
40 - 59 	18% - 27.5%
60 - 79 	24.5% - 35%
80 - 98 	31.5% - 42.5%
99 	37.5% - 49.5%
==Use==
==Gallery==
Mini from FFIII FC.png|(2D, Famicom).
==Citations==
Category:White Magic in Final Fantasy III