Gear/Ammo UAC20

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_UAC_20
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	20000	All 	All
* UAC/20 Ammo - 5 Shots
* 500 Cbills Cost per Shot.
* Ammunition Box can explode for 50 damage, 25 heat and 12.5 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
5 	500 	50 	25 	12.5
=Used By Mechs=
Mechs 	Mechs 	Mechs
ANH-4W 	AS7-C-1 	AS7-D(C)
AS7-KH 	AV2-OA 	BGS-2T
BTZ-3F 	BUR-1 	C-DVA-OCCOMMINUS
C-SRP-O-HHAVALAH 	DW-D2 	DW-W
EBJ-A 	EBJ-H 	ENF-6H
EXB-PRIME 	EXE-B 	FLM-3
FNR-6U 	FSCR-2 	FSCR-3
GSMN-C 	HA1-OB 	HA1-OT
HAV-B 	HBK-4GW 	HBK-5SU
HBK-C 	HBK-IIC-1 	HBK-IIC-DW
HBK-IIC-XJ 	HBK-IIC-XW	HCA-4U
KAR-B 	KDK-1 	KDK-2
LGB-10K 	LIBR-C 	MCII-B
MDD-BA 	MED-3 	NSR-9SS
NTG-A 	OTN-J 	PAL-3
R-III-XP-B aka RYOKEN III-XP B	RGT-B 	SBR-PRIME
SMN-C 	SMN-MC/AA 	SMN-MC/WW
SNS-D 	SNV-BR 	SPT-D
SPT-D-Z 	STG-1 	STG-2
TH-1 	THW-A 	THW-T
TKR-X-B 	VQ-1 	VTR-10B
VTR-10D 	WHK-X 	Y-H9GB
Y-H11F 	ZEU-13S 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2