List of Units with Angel Idol Effects/Passives

==Angel Idol Passives==
This list includes all units that provide a probability of resisting KO attacks through passive skills.
*HP% Threshold Angel Idol activates when HP reaches below a certain HP threshold. For example, Silent Sentinel Silvie activates her Angel Idol effect when her HP reaches below 20% HP, enabling her to survive 1 KO attack.
*Chance KO Resistance has a chance of activating upon reaching taking a hit that would otherwise reach 0 HP. For example, Sacred Ashes Jakra has a 50% chance of surviving 1 KO attack, thus leaving it at 1 HP.
===Leader Skill===
====Chance KO Resistance====
Unit Name	Rarity	Cost	Proc Chance	Proc Chance (SP)	Recover Count		60	20%	N/A	1 time		54	20%	N/A	1 time		60	25%	N/A	1 time		60	25%	N/A	1 time		60	25%	N/A	1 time		54	20%	25%	1 time		60	25%	N/A	1 time		60	25%	N/A	1 time		60	25%	N/A	1 time		54	20%	N/A	1 time		60	25%	N/A	1 time		60	25%	30%	1 time		60	25%	N/A	1 time		54	25%	N/A	1 time		60	20%	N/A	1 time		60	25%	N/A	1 time		60	25%	30%	1 time		48	20%	25%	1 time		54	20%	25%	1 time		60	25%	N/A	1 time		54	25%	N/A	1 time		60	25%	N/A	1 time		60	25%	N/A	1 time		60	25%	N/A	1 time		45	25%	N/A	1 time		50	20%	25%	1 time		60	25%	30%	1 time		50	20%	N/A	1 time		60	25%	N/A	2 times		54	20%	N/A	1 time		60	25%	30%	1 time		60	25%	N/A	1 time	7★	42	20%	N/A	1 time	7★	52	15%	N/A	1 time	7★	43	20%	N/A	1 time	7★	46	15%	N/A	1 time	7★	52	20%	N/A	1 time	7★	46	15%	N/A	1 time	7★	44	15%	N/A	1 time	7★	46	15%	N/A	1 time	7★	43	20%	N/A	1 time	7★	52	20%	N/A	1 time	7★	44	20%	N/A	1 time	7★	52	20%	N/A	1 time
===Extra Skill===
====HP% Threshold Angel Idol====
Unit Name	Rarity	Cost	HP% Threshold		54	35%		60	35%		54	20%		54	30%		45	35%		60	40%		45	20%		45	20%		60	40%		60	40%		54	35%		60	35%		60	40%		45	35%		54	35%		54	20%		60	35%		50	40%		54	20%		60	40%		60	100%		60	40%		54	35%		60	35%		48	20%		60	40%	7★	40	20%	7★	46	25%	7★	40	20%	7★	43	20%	7★	46	20%	7★	38	20%	7★	46	25%	7★	52	20%	7★	46	25%	7★	44	20%	7★	46	20%	7★	46	20%	7★	42	20%	7★	40	20%	7★	46	25%
====Chance KO Resistance====
Unit Name	Rarity	Cost	Proc Chance	Recover Count		50	60%	1 time		54	40%	2 times		60	70%	1 time		60	70%	1 time		60	50%	2 times		54	40%	2 times		54	40%	2 times		48	40%	2 times		60	40%	2 times		60	80%	1 time		60	50%	2 times		60	80%	1 time		60	40%	2 times		54	40%	2 times		60	50%	2 times		60	50%	2 times		60	50%	2 times		60	50%	2 times		60	40%	2 times		50	40%	2 times		60	40%	2 times		60	50%	2 times		60	80%	1 time		54	40%	2 times		60	50%	2 times		60	50%	2 times		60	60%	2 times		54	50%	2 times		60	50%	2 times		47	40%	2 times		48	40%	2 times		50	60%	1 time		54	40%	2 times		54	100%	1 time		50	40%	2 times		54	40%	2 times		54	40%	2 times		60	80%	1 time		60	50%	2 times		60	50%	2 times		45	40%	2 times		60	50%	2 times		60	60%	2 times		60	60%	2 times		50	40%	2 times		60	50%	2 times		54	40%	2 times		54	50%	2 times		60	40%	2 times		60	60%	2 times	7★	46	40%	1 time	7★	52	70%	1 time	7★	42	40%	2 times	7★	42	40%	2 times	7★	52	60%	1 time	7★	52	40%	1 time	7★	46	40%	1 time	7★	42	50%	2 times	7★	52	40%	2 times	7★	44	40%	1 time	7★	46	40%	1 time	7★	46	40%	1 time	7★	52	40%	1 time	7★	43	40%	2 times	7★	46	40%	1 time	7★	52	40%	1 time
====KO Resistance after activating OD====
Units with names colored green indicate that the effect applies to all allies.
Unit Name	Rarity	Cost	Recover Count		48	1 time		50	1 time		54	1 time		48	1 time		54	1 time	7★	46	1 time
===SP Enhancements===
====HP% Threshold Angel Idol====
Unit Name	Cost	HP% Threshold	54	35%	50	30%	45	20%	54	35%	60	30%	54	20%	60	35%	50	30%	54	35%	48	20%	48	20%	60	35%	54	35%	60	30%	60	30%	60	30%	48	20%	54	20%	60	35%	45	20%	54	20%	45	20%	60	30%
====Chance KO Resistance====
Unit Name	Cost	Proc Chance	Recover Count	47	50%	1 time	48	70%	1 time	54	100%	1 time	48	50%	1 time	54	70%	1 time	54	50%	2 times	60	100%	1 time	60	70%	1 time	60	100%	1 time	60	50%	2 times	60	100%	1 time	60	100%	1 time	60	100%	1 time	60	50%	2 times	60	50%	2 times	60	50%	2 times	60	50%	2 times	60	50%	2 times	60	50%	2 times	48	60%	1 time	60	70%	1 time	54	100%	1 time	60	100%	1 time	60	100%	1 time	60	100%	1 time	60	100%	1 time	60	50%	2 times	60	50%	2 times	60	50%	2 times	54	40%	2 times	48	50%	1 time	54	70%	1 time	54	100%	1 time	54	70%	1 time	60	100%	1 time	60	100%	1 time	60	50%	2 times	60	100%	1 time	60	100%	1 time	60	50%	2 times	50	70%	1 time	50	70%	1 time	54	100%	1 time	54	40%	2 times	54	70%	1 time	54	50%	2 times	60	100%	1 time	60	100%	1 time	60	50%	2 times	60	100%	1 time	60	50%	2 times	60	50%	2 times	47	70%	1 time	60	70%	1 time	54	100%	1 time	60	100%	1 time	54	50%	2 times	60	100%	1 time	60	100%	1 time	60	100%	1 time	54	40%	2 times	60	50%	2 times	54	40%	2 times	47	70%	1 time	50	70%	1 time	60	50%	2 times	54	100%	1 time	60	50%	2 times	60	100%	1 time	54	70%	1 time	60	100%	1 time	60	100%	1 time	54	70%	1 time	60	100%	1 time	60	50%	2 times	60	50%	2 times	54	40%	2 times	60	100%	1 time	54	40%	2 times	60	50%	2 times
====KO Resistance after activating OD====
Unit Name	Cost	Recover Count	54	1 time
Category:Detailed Buff Lists