Rei

Rei is a young aspiring Kimmi, and the main protagonist of Prismal Journey.
==Description==
Like many Kimmis, Rei resembles a dark-greyish, shadowy creature with white glowing, beady eyes. His most significant features are his fluffy, two-winged ears and small but pointy horns. His typical outfit usually just consists of a yellow flowing scarf and red poncho with wavy indigo stripes.
== Personality ==
Having just turned 13 in human years, Rei is rather naive and sometimes childish in nature, barely thinking before he acts. He can also be quite annoying to those around him, despite really being quite easygoing and just wanting to have some company. However, he has a determined and passionate spirit, doing whatever it takes to fulfill his goals and what he thinks is right. Rei also has a very selfless heart and would do anything to make up for disobeying those he trusts. However, this can be easily manipulated.
== Abilities ==
Like many Kimmis, Rei is often agile in both physical exercise and dexterity. Although he does lack the common ability to alter his looks, he makes up for it in his unusual expertise in magic systems (mainly Runes) and elemental mastery. His main signature weapon is a wooden staff that is really just a weirdly tall stick he found while venturing through the woods and decided to polish it.
==History==
===Pre-series===
Rei was born and lived in a rural town called Bellsfield, which was known for its welcoming demeanor as a friendly resting area for travelers and warriors alike. He was inspired by the tales of various warriors who had come to rest during their voyages, which kickstarted the desired path of becoming one himself. One night, his father, a popular sailor and paladin among the townsfolk, left home and disappeared overnight. Since then, Rei always wanted to search for him, but his mother became overprotective and refused to let him go.
Rei was bullied and teased in town and at school for things such as being too small for his age and lacking the ability to shapeshift, a common ability used by Kummis. In addition, he was a troublemaker due to his adventurous and naive nature, and often punished for it. He also had an older sister who constantly taunted him for being better, which eventually made him jealous. However, Rei was sometimes praised by local townsfolk for having an unusual mastery in the elements and expertise in various magic systems, Runes in particular.
===Prismal Journey===
At the beginning of Prismal Journey, Rei explores a cave in the local forest and meets Gregorius after nearly getting away with stealing a shiny Zaphyr Prism from a pile of various treasures. He gets tricked by him into thinking he's the hero of a false prophecy and travelling to Kummitopia so he can free him. After realizing what he has truly done, Rei immediately regrets it and tries to make up for it by defeating Gregorius. Although able to defeat him in a single fight, he doesn't have enough strength to kill him, thus allowing the malicious spirit to flee into the wild. He returns and apologizes for his misunderstandings, requesting any punishment. However, Sir Andreas refuses and forgives him, saying that Gregorius is still weakened, for now.
==Relationships==
===Cloud===
Cloud is Rei's main rival in Prismal Journey, as well as a "friendly rival" in the planned sequel. In the original game, Rei often resents her during the majority of their encounters, believing she is an enemy preventing him from "saving the world," when in reality, she is just trying to protect the Core. At the end of the game, Rei apologizes and tries to befriend her. She bluntly accepts, and from there on, they became friendly rivals. In the sequel, Their peers suggest that Rei may have a crush on her, though both of them refuse to admit it.
=== Sir Andreas ===
For most of his life prior to Prismal Journey, Sir Andreas was one of Rei's most praised idols that he wishes to meet one day, plus was once the president of his fan club at school before being kicked out for accidentally revealing the leader's secret. So when he saw him rescuing him from Gregorius' clutches, Rei nearly squealed in excitement. At the end of the original game, Andreas is the one who frees Rei from punishment of the Kummi Wardens, but is still resentful towards his rather "idiotic" mistakes. Despite that, he acts as a mentor to Rei in the sequel.
=== Gregorius ===
Prior to freeing his other half from the Core, Rei felt indifferent towards Greg besides a slight annoyance to his egotistical nature, though he did try to comfort him a few times when he nearly snaps. However, after freeing him and realizing his betrayal, he develops an immense hate towards the malicious spirit, hoping to one day kill him once and for all.