The Eye

The Eye is a harmless oddity found in The Poolrooms. It is a massive, detailed eyeball with no clear purpose other than to silently watch the player. Its mysterious presence and lack of interaction with gameplay have led to lots of speculation.
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=== Appearance ===
The Eye features a highly detailed brown iris surrounded by white sclera, with visible red veins around its edges, giving it a creepy appearance. It is entirely round and fully visible, not confined to a socket, and is situated on the ceiling of The Poolrooms' elevator room.
Due to the ceiling's extreme height, the Eye often goes unnoticed by players, unless they deliberately look up. Its full model is obscured by the room's dark lighting, but turning on the flashlight while close will reveal it. This can be tested using the flying glitch.
On ultra graphics with maximum brightness, the image contour of The Eye becomes visible. The Eye reflects light onto the surrounding ceiling and is even visible as a reflection on the upper walls of the room when playing with ultra settings, though these reflections are absent on medium or low graphics.
Interestingly, The Eye seems to share the same model as the Whispering Wyrm's eyes, meaning there could be a possible connection between the two, though this could simply be a time-saving measure by the developers rather than an intentional connection.
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=== Behavior ===
The Eye appears to have one singular function: observing the player. It rotates to remain oriented toward them, no matter where they move. If a player uses the flying glitch to go up to it, The Eye won't stop tracking their movements, which will make it clip into the ceiling.
It has been proven to be a 3D image that interacts with lighting. Additionally, when players ascend high enough, the Eye itself emits light onto the ceiling, giving it another mysterious property.
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=== Lore Speculation ===
Some players speculate that it represents the superstructure itself—perhaps The Poolrooms—watching the player. Others believe it is merely an Easter egg or a quick addition by the developers for a harmless scare, unrelated to the game's lore.
There is further speculation on its anomalous properties, such as its gigantic size, which suggests it should be an entity. However, it does not despawn after the elevator closes, unlike typical entities. This could either be a design choice or simply a result of The Eye’s lack of mechanics and attention during development.
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=== Mechanics ===
The Eye is harmless and does not interact with the player in any meaningful way. It has no collision and remains entirely still, apart from rotating to maintain its gaze.
The Eye is unaffected by the lens warp setting, meaning it retains its appearance regardless of graphical distortion effects.