147447-divine-set-focus-major

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			So right now, on entity, there are 5 TOTAL Divine Set Focus Majors on the CX and they are going for 20p each. Rune-ing your gear is now twice as expensive as it was before the fragment patch...Is its supposed to cost over 100plat to rune out a piece of gear? Is that actually the intent of the design? Would really like to know carbines stance on this one.	
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			I guess the intent is to rune minors until one day months down the road you can afford majors or that's the assumption one gets.
			
				
	Edited November 24, 2015 by Floross	
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I guess the intent is to rune minors until one day months down the road you can afford majors or that's the assumption one gets.
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i think the droprate from bags is too low, other than that you get majors during raiding since not each piece of gear is used and bosses drop them.
If you dont get support from your guild/buy GA/DS items on AH and want to rune then it will be expensive to rune BiS.
also you dont need the new item to be runed all majors, you can kill stuff without it. just 1% slower :p.
If this is the intented design (making it harder to rune BiS) they have to reduce the removal cost for runes. 
			
				
	Edited November 24, 2015 by furoflo	
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			i have 187 Divine set focus majors. don't ask me where i got them though....... i saw the price at 20p today so i look at all my characters and damn i have alot!	
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i have 187 Divine set focus majors. don't ask me where i got them though.......
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So today there are 25 D.S.F.M.s on the AH, enough for one person to buy runes for their gear.
 
Getting them from raiding is kinda silly honestly. One boss drops 2-3 pieces of gear that have slots, that's 8-12 DFSM slots to be filled, same boss drops ONE, maybe two, DSFMs. Isn't it retarded easy to see that there will be a gross shortage of these things.
 
Not to mention the drop rate from rune crafting bags is about 10% or less. So getting all 4 would cost you about 20,000 glory. The fragment change was nice, and needed, but they have removed one problem and just created an even bigger one(rune-ing gear is even more expensive now).
 
Who ever is in charge of this games economy needs to get their shit together. Hey devs, you wanna know what kills fresh 50s desire to play more than anything else. Getting to 50 and finding out that its going to cost you 500+ plat to compete with raiders who were playing before free to play and got a bunch of exceptional tokens for, essentially, free. Hope your listening.
 
Seriously, how are we supposed to recruit these new players when the power level is VASTLY different(10-15k single target dps vs sub 6k dps) It wouldn't be such a huge issue if 75% of player power didn't come from high ilvl runes. Most stop showing up after a week or two cause they KNOW they are getting carried big time("It just feels like I'm not contributing anything to the raid"), and then we have to start gearing up FtP raiders all over again.	
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Yeah, I don't understand the logic. With the bugged flasks and farming expeditions I was able to compensate for the low fragment drop rate.. I could buy all that off the AH from farming like 7 or 8 hours a week. Now it's impossible. I'm only talking Superb runes here.. since this patch happened I'm finally able to use Pure and LOL yeah no way. 10 plat per pure major set rune.. that was 2 hours of farming M-13 / Infestation BEFORE the nerf to flasks. Now it's impossible. I'd need a full time job to manage this.
 
They should have left salvaging where it friggin was. The bags are just not good enough to compensate for that nerf. I've opened enough bags to get over 300 Pure Rune Fragments and I've gotten ZERO Pure Set Focus Major. ZERO. This is stupid. I guess the idea is farm dungeons 40hrs+/week like a full time job to be able to rune out one piece of gear a week from a raid. It's just not fun at all.
 
We have people quitting raiding left and right and nobody takes upgrades unless it's a massive upgrade. Getting gear is a punishment.. I don't even want to raid anymore. And with Salvaging being USELESS.. people don't even get major runes from that.. so the gear is just trashed for nothing.
 
I'm just at a loss here. I'm ready to give up trying to convince people to keep playing Wildstar. The devs are making sweeping changes during patches like they used to do in Vanilla WoW before Blizzard learned how to do their jobs and make SMALL adjustments and WAIT AND SEE rather than making enormous changes that end up crippling the game overnight.
 
*edit* If the idea is runing everything with Minor runes and then months down the line.. long after everyone has their i100 class sets done (because these drop like CANDY comparatively).. we kill enough bosses to get our regular runes done.. lol. Yeah. I don't even know. I just feel defeated.
			
				
	Edited November 24, 2015 by Ambro	
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 Found the guy who figured out the CX doup glitch. Are you on Entity US?
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i dont think these were worth that much whenever they took the CX down
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*edit* If the idea is runing everything with Minor runes and then months down the line.. long after everyone has their i100 class sets done (because these drop like CANDY comparatively).. we kill enough bosses to get our regular runes done.. lol. Yeah. I don't even know. I just feel defeated.
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Not to mention the drop rate from rune crafting bags is about 10% or less. So getting all 4 would cost you about 20,000 glory. The fragment change was nice, and needed, but they have removed one problem and just created an even bigger one(rune-ing gear is even more expensive now).
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			i bought 32 divine rune bags and got 6 majors from them	
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i bought 32 divine rune bags and got 6 majors from them
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Well you've somehow got 187 Divine Set Focus Majors so I'd expect your drop rate to be at least 4 times higher than anyone else I know...
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Why should the runes be harder to get than the ACTUAL GEAR! Killing the boss and getting the gear should be the major hurdle, not grinding for hundreds of hours for runes. Gear doesn't mean shit in this current state of the game, its all about +400 multi-hit runes. Getting a gear upgrade means nothing right now, except that you have 100s of hours of grinding/farming to look forward too. The gear itself is actually worthless, the runes are all that matters, relatively.
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I'm in two minds about this though, Divine are the BEST runes you can get in the game so you shouldn't easily be able to just fill your gear with them through non raiding.
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			the devs made the genius decision to make the stats on the gear marginal so they didnt have to take as much responsibility on stat itemization as much	
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the devs made the genius decision to make the stats on the gear marginal so they didnt have to take as much responsibility on stat itemization as much
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If more people realize that farming glory in dungeon and buying pure/divine bags are far the most lucreative way to earn plat, the amount will rise in AH(and the price fall),
but as long people are pointlessly doing pvp/expeditions cause people keep spreading false information it clearly wont..	
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If more people realize that farming glory in dungeon and buying pure/divine bags are far the most lucreative way to earn plat, the amount will rise in AH(and the price fall),
but as long people are pointlessly doing pvp/expeditions cause people keep spreading false information it clearly wont..
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			ohhh i figured out where i got all mine from..... salvaging DS gear	
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			What's the rate of Majors from Salavaging GA/DS gear? I thought I heard it was terrible?	
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ohhh i figured out where i got all mine from..... salvaging DS gear
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			So I'd like to point out one tiny detail. It costs significantly less now to rune your gear than previously. Before each divine FRAGMENT cost 10p so for one major rune you were looking at 120p. Now 120p will get you 6ish major runes. Is it still ridiculous and they need to address it? Absolutely. 	
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If more people realize that farming glory in dungeon and buying pure/divine bags are far the most lucreative way to earn plat, the amount will rise in AH(and the price fall),
but as long people are pointlessly doing pvp/expeditions cause people keep spreading false information it clearly wont..
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I'm of the mindset that Pure/Divine majors should come from doing the content and are something nice to work toward. You can rune decently with the minors. 
 
My gear is combo DS/GA and is runed half ass. My main stat (multi hit) is way over soft cap and and my crit and strikethrough aren't half bad either. I won't top the damage of a toon fully runed in Diving majors, but I still make a presence on the damage meters.	
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