Trident/ED

* Entity data
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** : 1 or 0 (true/false) - true if the trident has already damaged an entity or been stuck in the ground for more than 4 ticks, in which case subsequent collisions with entities deal no damage and Loyalty tridents begin to return to the player.
** : The tag representing the item that is given when the entity is picked up.
** : 1 or 0 (true/false) - true if the trident is currently underwater.
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Category:Entity data pages
zh:三叉戟/ED