The Battle for Broken Shore (Horde)

==Objectives==
Take Captain Russo's ship to the Broken Shore.
* Ship taken to the Broken Shore
* Broken Shore assaulted
==Description==
Your warship awaits at the end of the dock, <name>. May your weapon bring you many kills today.
The Warchief has already made landfall, I will wager you will simply need to follow the trail of demon blood.
==Rewards==
==Completion==
Glad to see you back on your feet, <name>. Many good soldiers who sailed for the Broken Shore were not so fortunate.
==Notes==
;Captain Russo
:Welcome aboard, <name>.
:We're all stocked and ready to ship out just as soon as you're ready.
Are you prepared to face the Legion at the Broken Shore? Accept/Cancel
:A cutscene plays, showing the Horde fleet shipping out.
Inside the scenario begins the Horde perspective of the battle for the Broken Shore.
===Stage 1: The Broken Shore===
:Travel to the Broken Shore.
Once the cutscene finishes, the player is on Captain Russo's ship, sailing toward the Broken Shore. Up to 40 players (20 Alliance and 20 Horde) can take part in the scenario and the difficulty will scale to handle all comers. In the first twenty seconds, other players who also say they are ready to start the scenario will join the instance automatically. After 20 seconds, the NPCs start talking:
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:The ship turns, and the fel energy above the Tomb of Sargeras comes into view.
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:A cutscene takes place as siege cannons start bombarding the ships with fel fireballs.
===Stage 2: Storm The Beach===
:Destroy all demons and structures on the beach.
*33 Demons slain
*3 Fel Lords slain
*3 Spires of Woe destroyed
Once the cutscene finishes, Captain Russo's ship is now ashore. On the beach, Vol'jin and Thrall are each leading small squads of Darkspear Headhunters, Darkspear Witch Doctors and Earthen Ring Shamans. Several Cannons-In-Boxes are also here, manned by Bilgewater Blastmasters. A few Silvermoon Blood Knights are also there. Many Horde ships are wrecked around the shoreline and several Wind Riders as well as Riding Bats are dead on the ground. Players then gain the For the Horde buff which makes them stronger.
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The NPCs charge toward one of the three spires, guarded by 11 demons (among them Felguard Legionnaires and Felstalker Dreadhounds) and a Fel Lord (among them Fel Lord Kurrz, Fel Lord Darakk and Fel Lord Razzar) each. Start killing the demons as well as the Anchoring Crystals surrounding the Spires of Woe. Thrall realizes that they're important:
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;Random yells
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After destroying the first spire:
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In small groups, follow the NPCs - don't take the lead. Let Vol'jin and Thrall tank! Repeat the process for the second spire: 
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Destroy the third spire to advance to the next stage.
===Stage 3: Defeat the Commander===
:Slay Fel Commander Azgalor.
* slain
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Azgalor lands in the center of the beach. Again, let the NPCs tank him. He has the same area of effect attacks as the fel lords, so they're easy to dodge.
At 75%:
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At 30%:
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Death:
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===Stage 4: Find The Others===
:Locate Sylvanas and Baine.
*Sylvanas and Baine found
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Vol'jin, Thrall, and their troops start running uphill to the north. Keep up.
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As the party crests the hill, looking over a ridge to the north, the Tomb of Sargeras itself comes into view. A cutscene shows the environs, where a huge demon city and the wreck of the Horde gunship that transported Sylvanas Windrunner can be seen:
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:Legion ships start warping in as the camera tracks to Sylvanas' position, with Baine in tow.
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:Sylvanas is surrounded by Dark Rangers, Deathguard Elites, Silvermoon Priests and Thunder Bluff Braves. The cutscene ends as Sylvanas' forces are about to attack another band of demons. The Legion ships starts bombarding the area.
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Follow Vol'jin and Thrall down the hill, dodging the bombardment.
If you die here, you will be resurrected by Horde Priests working similarly to those in battlegrounds.
===Stage 5: Destroy the Portal===
:Destroy the demon portal to stop reinforcements.
*Shielded Anchors shattered. (4) 
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Finish off the Mo'arg Painbringer, then rush the portal. Another painbringer will run out of the portal, but let the NPCs tank it. Focus instead on the Eredar Chaos Guards protecting the Shielded Anchors.
;Random yells
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===Stage 6: Raze the Black City===
:Assault the demon city.
* Assault the demon city. (0/100%)
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As the party is about to enter the city, many dead Argent Lightbringers can be seen in a gruesome display. They come across a live but wounded one:
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Many of the crusaders are impaled on spikes or put on body piles, but some of them are still alive and can be saved. Start killing demons, freeing trapped crusaders, commandeering unattended cannons, breaking portals, destroying spires, and so on. Don't wander around alone - stick with the friendly NPCs! Freed crusaders will act as guardians to the player. Doom Shrooms, Moongrasses, Chaos Clovers, Bleakthorns and Felblooms are local plants that can be clicked on to provide buffs.
Fill the bar to continue.
===Stage 7: The Highlord===
:Get to Tirion.
*Tirion found
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:The camera tracks across the chasm and some ways away to find Tirion, suspended over a pit of fel lava by Gul'dan!
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On the other side of the cutscene, all players and NPCs have been teleported to Thrall's position near the chasm. He is forming an earth bridge to clear the gap.
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Cross the earth bridge and follow the trail of dead Argent Lightbringers to the Tomb Approach. Tirion Fordring, Gul'dan, and the Alliance forces will be there as well.
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:Krosus, a boss-level demon, appears from the lava.
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:Krosus channels some kind of breath attack on Tirion.
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:Tirion's lifeless corpse falls beneath the surface of the lava pool.
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===Stage 8: Krosus===
:Kill Krosus.
* slain.
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Krosus runs through the lava, stopping at the edge of the pool, conveniently in range of melee attacks. As always, let the NPCs tank. The Krosus encounter is a tank-and spank, and Krosus has a Slam attack that damages enemies within ~10 yards or so, an Orb of Destruction that drops a fireball on a ~30-yard radius area of effect, and a channeled Fel Storm that drops fel fireballs all over the arena for a few seconds. Every 25%, he will swap to face the other faction, and the Alliance gets first crack.
At 75%, Krosus turns to attack the Horde.
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As the Horde were dealing with trash mobs in the first phase, so now will Alliance deal with trash mobs from 75-50%.
At 50%, Krosus turns back to face the Alliance.
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Rinse and repeat down to 25%:
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Clear out the trash mobs, then finish Krosus off.
===Final Stage: Hold the Ridge===
:Hold the ridge until the Alliance have stopped Gul'dan.
* Ridge held.
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Thrall quickly summons another earth bridge to get up to the ridge overlooking Gul'dan. Just on the other side, Varian and Sylvanas pause for a moment.
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At the top of the ridge, a great line of demons approaches as Sylvanas and her dark rangers take up position to support the Alliance as Varian confronts Gul'dan below:
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After the first group of demons is felled, another group spawns. Now, if you approach the demon portal too much you will be insta-killed by the gaze of Sargeras himself,http://www.wowhead.com/spell=181559/gaze-of-sargeras with the message "You feel a staggering presence on the other side of the portal touch you for a moment...".
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The demonic hordes become even more numerous on the ridge as Varian continues to battle Gul'dan's forces down below:
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More demons, as well as blasts of felfire coming from Legion ships summoned by the eredar Vizuul the Twisted. All of the demons who will later be leading Legion Invasions are also there.
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The next wave starts to attack as a cutscene plays, ending the scenario and the quest.
====Cinematic====
:While Sylvanas and her dark rangers blast felbats out of the sky, a scream from behind her forces her to turn - she sees Thrall lying on the ground, wounded, as Baine kills a felguard nearby and Vol'jin deflects a blow with his short blades.
:Vol'jin: 
:As he speaks, a felguard stabs him in the abdomen with its spear.
:Lady Sylvanas Windrunner: 
:Vol'jin smashes through the spear head with his fist, leaving the broken tip embedded in his body, then kills the felguard before collapsing, one tusk breaking off as he hits the ground. Mounting her skeletal horse, Sylvanas rides to his side, pulling him into the saddle. She looks up to see another open portal and nearly endless waves of demons, then looks down to Vol'jin.
:Vol'jin: 
:Vol'jin falls unconscious. Closing her eyes, her expression pained, Sylvanas raises a horn to her lips and blows a mighty blast, calling her val'kyr down to save the wounded. Baine carries an unconscious Thrall away as Sylvanas rides back to her ship with Vol'jin in tow. Meanwhile, back in front of the Tomb of Sargeras, the Skyfire comes in to pick up the Alliance survivors, blasting felbats out of the skies.
:Genn Greymane: 
:Varian sheathes Shalamayne as another rank of felguards approaches.
:Varian Wrynn: 
:Genn Greymane: 
:Growling in frustration, Varian climbs the rope ladder to the deck. In front of the Tomb of Sargeras, Gul'dan laughs as he raises his staff, opening a portal from above the Tomb, releasing a massive ball of felfire at the Skyfire.
:Genn Greymane: 
:The Skyfire moves rapidly to port to avoid the fireball, which explodes on the ground below, shaking the gunship. Varian hangs on for dear life, but several Stormwind guards are knocked off and sent into the flames...from which emerges a massive fel reaver, which grasps the deck of the ship. Greymane shifts back into his human form and holds out his hand.
:Genn Greymane: 
:Stormwind Guard: 
:The ship tilts almost 90 degrees as the fel reaver drags it towards the ground. Mekkatorque grabs the opposite railing and those within reach, but many other Stormwind soldiers are seen falling off the ship. Closing his eyes for a moment, Varian makes a decision...
:Genn Greymane: 
:Varian reaches up...and hands Greymane a letter to Anduin, the one he narrated during the Legion introduction.
:Varian Wrynn: 
:Greymane nods... as Varian leaps from the ladder, sword in hand, and impales the fel reaver through its armored head, breaking its grip on the Skyfire.
:Genn Greymane: 
:The Skyfire goes to full speed as Varian thrusts the sword completely through the machine's armored head, bringing it crashing and exploding down to the ground. As he regains his bearings, Varian sees Gul'dan, with another rank of felguards approaching. Splitting his blade into Shalla'tor and Ellemayne, Varian begins cutting through the demons, but he is overwhelmed as a felguard slashes him across his back, losing one of the blades...and then he is impaled from behind by two felguards' spears, dropping his other sword, and brought to his knees before Gul'dan.'
:Gul'dan: 
:Breathing heavily, Varian raises his head and glares defiantly at Gul'dan.
:Varian Wrynn: 
:Laughing, Gul'dan begins overloading Varian's body with fel energy. Varian screams as the power overwhelms him, and finally explodes. From the deck of her ship, Sylvanas gazes silently at the shore as she holds the steering wheel, sailing back to Durotar. Discarded on the shoreline, the glow in the hilts of Varian's fallen blades fades and disappears.
===Finale===
On the other side of the scenario, the player is back on the dock in Bladefist Bay in Durotar. Speak with Eitrigg, waiting ahead on the dock, to continue.
==Progression==
==Patch changes==
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==References==
==External links==
Category:Battle for Broken Shore