Dangleer

Dangleer is an anglerfish found on Planet Ch'in. He's seen as a counterpart to Pufferfear. Where Pufferfear has high defenses, Dangleer has high attack.
==History/Lore==
Dangleer are native to Planet Ch'in, where they are quite plentiful. They are found in the furthest depths of the ocean, where they live solitary lives, usually. The only real time they get together is during mating season.
==Stats==
HP: 197
ATK: 85
DEF: 69
PRI: 1
CRT RT: 23%
CRT DMG: 3.7x
Regular Attack: Luring Light (Dangleer lures in the enemy with the light atop his head. Then, he bites them hard. This attack deals high damage to a single target and may make the target become fearful.)
Special Attack: Disorient (Dangleer spins quickly around the target, in an attempt to disorient them. This attack doesn't always work, but if it does, the target will become stunned.)
===Stat Analysis===
Dangleer's best stats are his attack, critical hit rate, and critical hit damage. For his regular attack, he lures the enemy in, then attacks them by biting down hard on them. This deals high damage to the target you chose and has a chance to make the foe become fearful. For his special attack, he spins around the target, attempting to disorient them. If this attack works (it's a one out of two chance), then the target will become stunned. In short, Dangleer is sure to turn heads... away from you!
===Item Drops===
Fish Scale (82% chance)
Lightbulb (76% chance)
Dragon's Tooth (55% chance)
Eye of Corruption (38% chance)
Fish Sticks (23% chance)
Golden Scale (7% chance)
==Relationships==
===Trirp, Barcheep, and Wirden===
Wirden is quite effective on Dangleer. Its tree body just absorbs the water magic used by Dangleer.
===Firspryt, Flairy, and Pixiblaze===
Pixiblaze is extremely weak to Dangleer's water magic. If it gets hit, it's going to fizzle out the flames of Pixiblaze forever.
===Popby, Bubunch, and Bubblist===
Bubblist is decently effective on Dangleer. Dangleer's water magic is also decently effective on Bubblist.
===Matterpillar, Doocoon, and Dredderfly===
Dredderfly is decently effective on Dangleer. Because it's a skeletal bug, Dangleer has no interest in killing it, since it's technically already dead.
===Colderpillar, Icicoon, and Frostyfly===
Frostyfly is not that effective on Dangleer, thanks to its ice magic. He is a water-based character, and water is melted ice, so...
===Pufferfear===
Pufferfear is the defensive equivalent to Dangleer. Where Dangleer is offensive, Pufferfear is defensive.
===Zerpip, Slitherbolt, and Gigavipe===
Gigavipe is extremely effective on Dangleer. Its electric magic can zap Dangleer until it's fried. It probably tastes delicious that way...
===Armuppy, Metog, and Harmutt===
Dangleer can't do much to Harmutt's steel body... but it can do something about its ghostly flames. However, since Dangleer is usually found underwater, that might be a problem.
===Trightning===
Trightning is a dangerous foe for Dangleer. If it gets hit by one of Trightning's lightning bolts... it'll be a bad day for Dangleer.
===Noteeny, Tuvern, and Melodragon===
Melodragon is decently effective on Dangleer. However, Dangleer will have a hard time getting past Melodragon's resistance to his water magic.
===Viry, Virantic, and Virossal===
Virossal is okay on Dangleer. He's not the best choice, but he's not terrible, either.
===Footant and Brawntoesaur===
Brawntoesaur is weak to Dangleer's water magic. Since it's got rocky components, that means it's in danger of eroding when Dangleer is around. Thank goodness it lives primarily underwater.
===Lilypond and Lilypossil===
Lilypossil is quite effective on Dangleer, thanks to its grass magic. However, it's also weak to him, as well.
===Hooligon and Polygan===
Polygan is a hard target to hit because it's two-dimensional. If Dangleer can hit it from anywhere but its sides, it'll land as a successful hit.
===Brice and Chillder===
Chillder is weak to Dangleer's water magic, thanks to its rocky core. If only it wasn't a rock... then maybe it'd stand a chance.
===Pyrock===
Pyrock is extremely weak against Dangleer. Its rocky body and its fiery core stand no chance against Dangleer's water magic.
===Outlit and Shoutlet===
Shoutlet is extremely effective on Dangleer. Dangleers beware, because Shoutlet's electric voice can travel underwater just as well as it does on land!
===Wheezor===
Wheezor is resistant to Dangleer's water magic. If Wheezor could go underwater, it'd definitely be easy to catch Dangleer... and you should know what happens when Wheezor catches a victim...
===Destructoom===
Destructoom is very dangerous to anyone caught in its blast radius. However, since Dangleer lives underwater, it's impossible for Destructoom to do harm to Dangleer... not unless a specimen that is befriended by a worthy individual travels onto land (and yes, all sea life (except Bigwouth) on Planet Ch'in can breathe air).
===Mockpuppet===
Mockpuppet is immune to physical attacks delivered by Dangleer, so magic must be used on it to deal damage. Nebula's Mockpuppet says "These deep-sea anglers are hard hitters... if, that is, they can hit us Mockpuppets."
===Borrin===
Borrin is known to feed on sea life. It can breathe underwater for an extended period of time, and it sometimes feeds on Dangleer. If Dangleer gets found by Borrin, it will chase down the Dangleer until it gives up.
===Catinent===
Catinent is extremely weak to Dangleer's water magic. Its shell composed of earthen materials is prone to falling off, should Dangleer attack it... and you know that cats hate water.
===Mekra and Mekrustation===
Mekrustation is highly resistant to Dangleer's water magic. Its steel shell protects its watery insides, and furthermore, Dangleer's water magic just slides right off of Mekrustation's body.
===Toplash===
Toplash is a dangerous foe for anyone who gets too close to it. However, since Dangleer is usually found underwater, it's kinda hard for Toplash to get ahold of... after all, it's a land critter, and can't breathe underwater, nor can it swim.
===Bigwouth===
Bigwouth is a dangerous character due to its saw mouth. If Dangleer gets close enough to one... it might as well say sayonara to its body.
===Candabear===
Candabear is known to feed on sea life. If Candabear comes across a passing Dangleer that is coming through a stream by Candabear territory, it's just asking for trouble.
===Sweetorm===
Sweetorm is often wriggling around underground. Sometimes, fishers use Sweetorm as bait to attempt to catch fish, including Dangleer. However, Dangleer doesn't often eat worms... but it will eat other fish.
===Sodo, Drifdump, and Garbluuge===
Garbluuge is highly resistant to Dangleer's water magic, namely because of its steel body. However, they don't often fight, because Dangleer would rather not hurt its teeth biting into metal.
===Tictoc and Timure===
Timure is decently effective and fairly resistant to Dangleer. Its water magic can't do much to Timure, unfortunately for it. If Timure gets really hungry, it'll snag a fish close to the surface... so surfacing Dangleers are in danger of being eaten.
===Dragoop, Puddrag, and Slydra===
Slydra is quite resistant to Dangleer and its water magic. If Dangleer dares challenge one, it's probably going to die... but Slydra isn't usually one to take challenges from anyone other than other Slydras.
===Gelliplayt===
Gelliplayt is decently effective on Dangleer. Its balanced magic can do a bit of damage to Dangleer, but not a lot.
===Curser===
Curser is weak to Dangleer's water magic. Its wicked flames can't hurt Dangleer... and once they're extinguished, Curser isn't left with much of a weapon... not unless he uses his ghostly magic.
===Allyke, Irevol, and Mettamonst===
Mettamonst is resistant to Dangleer's water magic. Its steel claws can slash Dangleer's fish body quite easily... making it dangerous.
===Cannoburn and Boomblaze===
Boomblaze is weak to Dangleer's water magic. If its fuse is defused... then Boomblaze becomes practically useless.
===Armordillo===
Armordillo is resistant to Dangleer and its water magic. Dangleer lives underwater, though... so...
===Octopois===
Octopois is resistant to Dangleer's water magic. Very resistant to its water magic.
===Sharpin, Poinson, and Razine===
Razine is highly resistant to Dangleer and its water magic. If its water magic hits Razine... it just slides right off.
===Psiroch, Folden, and Snappaw===
Psiroch is quite weak against Dangleer, eroding when water magic hits it. Folden is very effective on Dangleer, able to slice it up and use its grass magic to deal tons of damage. Snappaw resists Dangleer's water magic and can't be hit by physical attacks.
===Reversia===
Reversia is decently effective on Dangleer. Even when she's mad, she's still quite effective on Dangleer.
==Quotes==
TBA
==Trivia==
TBA
Category:Characters
Category:Otherworldly Characters
Category:Multi-Characters
Category:Oddballs
Category:Sea Dwellers
Category:Water-Element Characters
Category:Flying Characters
Category:Male Characters
Category:Roaming Characters