Chemical Injector (SCP)

A chemical injector module equips the cyberlimb's hand with retractable syringes. The recipient can store 3 separate compounds within their arm, for 3 full doses. The recipient can administer to himself as a free action, or use it in combat with an unarmed Fighting roll and do enough damage to at least Shake the target. Chemicals, drugs, poison, or viruses must be purchased separately.
Category:SCP
Category:SCP Cybernetics
Category:SCP Cyberlimb Modules