API C Garrison.GetBuildingInfo

Returns a table containing all buiildings for a garrison. Each element contains buildingID,plotID,texPrefix,uiTab
 id, name, texPrefix, icon, description, rank, currencyID, currencyQty, goldQty, buildTime, needsPlan, isPrebuilt, possSpecs, upgrades, canUpgrade, isMaxLevel, hasFollowerSlot = C_Garrison.GetBuildingInfo(BuildingID)
==Arguments==
:;BuildingID: - Building ID
==Returns==
:id, name, texPrefix, icon, description, rank, currencyID, currencyQty, goldQty, buildTime, needsPlan, isPrebuilt, possSpecs, upgrades, canUpgrade, isMaxLevel, hasFollowerSlot 
Guess them for now
==Patch changes==
==See also==
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