Difficulty level (SMAC)

The difficulty level is a game setting in Sid Meier's Alpha Centauri that allows players to compete against AI opponents matched to their skills and desire for challenge. The six difficulty levels, in order from easiest to hardest, are as follows:
* Citizen (novice)
* Specialist
* Talent
* Librarian
* Thinker
* Transcend (expert)
The higher the difficulty, the smarter and more aggressive your opponents are, and the tougher it is to establish and expand your faction.
== See also ==
* Difficulty level in other games
Category:Game concepts (SMAC)