The Breaking of Blanstyr

is a Quest in Final Fantasy XIV: A Realm Reborn.
==Journal==
* A perturbed Forgemaster H'naanza welcomes your visit, and immediately requests your aid in an urgent matter. It seems that Blanstyr, your old rival, has decided that donning his own work and charging into battle is the only way to improve his knowledge of armorcraft. Speak with Blanstyr, and convince him of the danger inherent in this reckless plan.
* You attempt to dissuade Blanstyr from his course, but the stubborn armorer is deaf to your pleas. Return to H'naanza, and report your failure.
* Disappointed─but not entirely unsurprised─by your report, the forgemaster next bids you follow the old craftsman into lower La Noscea and protect him from undue harm. Look for Blanstyr in the vicinity of the Eyes.
* You catch up to Blanstyr, only to find that he has been rescued from certain death by a passing party of adventurers. Still in a state of shock, the armorer seems dumbfounded by the weight and discomfort of his protective equipment. Return to the Armorers' Guild and report events to H'naanza.
* The forgemaster is relieved to hear of Blanstyr's rescue, but fears that the single-minded old man is far from done with his foolishness. She bids you aid him with his work in the hopes that the example of your craft will prove more persuasive than mere words. Speak with Blanstyr, and offer him the assistance of your hammer.
* You approach Blanstyr, and the determined armorer describes to you the depths of his revelations. From this point forward, he vows to craft with the needs of his customers forefront in his mind. Aid Blanstyr in his quest for greatness, and use this opportunity to improve your own techniques.
※The next armorer quest will be available from Blanstyr upon reaching level 53.
==Objectives==
* Speak with Blanstyr.
* Speak with H'naanza
* Speak with Blanstyr near the Eyes.
* Report to H'naanza at the Armorers' Guild.
* Speak with Blanstyr.
==Script==
script 	script
 	
Hnaanza 	Ah, [Player Name], the very armorer I was hoping to see. Have you a moment or two to spare? It's about Blanstyr...
Hnaanza 	Ever since he lost that contest, he's been keeping his distance from the forge. Then one day he simply appears as if naught had happened, and starts banging out a breastplate on one of the anvils.
Hnaanza 	He crafts an entire suit, then mumbles something to the effect of “understanding the true nature of armor.” When I asked what he was on about, the daft old sod says he intends to don his own work, then go looking for battle in the wilds.
Hnaanza 	Now, Blanstyr's a big lad, but he couldn't fight his way out of a fishing net. I tried to talk him out of it, of course, but you can imagine how that ended.
Hnaanza 	Which brings me to your part in this, [Player Name]. I suspect he'd more willingly lend an ear to someone whom he's not so inclined to despise. You'll find him loitering in his usual spot, if you're of a mind to convince the stubborn aurochs.
 	
Hnaanza 	Go find Blanstyr, and explain just how dangerous the wilds of La Noscea can be for someone without the proper training.
 	
Blanstyr 	Well, look who it is. Listen, lass/lad, I know H'naanza sent ye. Just keep walkin' yer own path, an' I'll walk mine.
Blanstyr 	I've been doin' a lot o' thinkin' these past moons, ye see, an' I finally found me answer: I'll learn the secrets of armorcraft not in the flames o' the forge, but in the heat o' battle. An' if I die in the doin' of it, I'll go to me grave with no regrets.
Blanstyr 	Don't try to stop me, [Player Name]. An' ye can tell that forgemaster o' yers to keep her twitchy nose outta me damn business, an' all!
 	
Blanstyr 	Don't try to stop me, [Player Name]. An' ye can tell that forgemaster o' yers to keep her twitchy nose outta me damn business, an' all!
 	
Hnaanza 	So, the old buzzard wouldn't listen to you either. It seems an excess of self-reflection has sent his thoughts down an odd track...
Hnaanza 	You are no stranger to combat, [Player Name]. Mayhap you are still the right lass/lad for the job.
Hnaanza 	I want you to follow Blanstyr─quietly, mind─and see that he doesn't get himself killed. Assuming he sticks to his ridiculous plan, you'll find him out near the Eyes.
 	
Hnaanza 	Trail Blanstyr out to the Eyes, and be sure that he makes it back alive.
 	
Blanstyr 	I'll learn the secrets of armorcraft not in the flames o' the forge, but in the heat o' battle. An' if I die in the doin' of it, I'll go to me grave with no regrets.
 	
Benathaire 	...Are you injured? 'Twas fortunate we happened by─you were more like to harm yourself with that flailing than slay your intended opponent.
Benathaire 	I must say, however, I do admire your devotion to your craft. Mayhap we shall call on you the next time we have need of an armorer. Safe travels, my friend.
Blanstyr 	I thought...<gasp>...I was a dead man. Clad meself in me finest armor...but I could hardly move, let alone...fight...
Blanstyr 	Who'd've thought a rat...could give me so much grief? A bleedin' rat! Mean, little bugger, he was...
Blanstyr 	But as I stared death in its furry face...I had meself an epiphany. I've got to get back to the forge, an' then I'll be ready to try again!
Blanstyr 	...What are ye doin' out here anyways? Well, I'll leave ye to yer business. I can hobble back to Limsa on me own, thanks very much...
 	
Blanstyr 	Now that I've had time to think about it, ye was likely out there at H'naanza's biddin', wasn't ye? I thought I told that harpy to leave me be...
 	
Hnaanza 	Well, I'm glad to hear the old bastard survived his foolishness─this time. From the sounds of it, though, he doesn't intend to stop there...
Hnaanza 	I know you have more productive things to do than mind a full-grown man, but can I ask you to stay near to Blanstyr for a while? If you can't reach him with words, then mayhap you can guide him with craft.
Hnaanza 	Speak with the man, and offer to aid him with his work. And while you're teaching by example, you might even learn something new yourself.
 	
Hnaanza 	Go to Blanstyr and offer him your hammer. See if you can't guide him away from this edge over which he's so damn determined to throw himself.
 	
Blanstyr 	Aye, it weren't the most heroic o' battles. But even a brief scuffle like that made me realize summat: I ain't never spared much thought for the folk what're wearin' me armor...
Blanstyr 	Eh? First ye try to stop me, an' now ye wanna help me? Make up yer bloody mind, lass/lad. Alright, I'll take ye on...but I can't promise as ye'll have much to do.
Blanstyr 	I've searched the depths of me craftsman's soul, an' come out with a whole new view o' things: from now on, I'll be puttin' meself in me customers' boots afore I forge a piece. I've mapped me course, an' it's a straight run from here to greatness.
Quest complete.	Quest complete.
Category:Disciple of the Hand Quests in Final Fantasy XIV