Titanium armor

The Titanium armor set is an armor set crafted from Titanium Bars, and is the alternative to Adamantite armor. Like many Hardmode armors, it has three different headgear/helmet options, allowing the player to focus on magical, melee, or ranged combat. Crafting a one-helmet set requires 59 Titanium Bars, made from 236 / 295 Titanium Ore. Crafting all five pieces requires 85 Titanium Bars or 340 / 425 Titanium Ore.
 When the full set is equipped, striking an enemy with a melee, ranged, or magic weapon, or having an enemy be hit by a minion or sentry, will grant the Titanium Barrier buff, in which titanium shards spawn that will rotate around the player and damage enemies who come in contact with them. There can be a total of 7 shards spinning around the player, each dealing over 50 damage with high knockback, incapable of achieving critical strikes, and lasting 10 seconds, refreshing when the player deals damage.
 When the full set is equipped, striking an enemy with a melee, ranged, or magic weapon, or having an enemy be hit by a minion or sentry, will grant the Shadow Dodge buff, which allows the player to dodge the next attack dealt by an enemy. It has a cooldown of 30 / 20 seconds.
== Set ==
=== Helmet variants ===
== Crafting ==
=== Recipes ===
=== Used in ===
== Notes ==
* Most dyes do not affect the color of this armor much, with a few exceptions like Intense Rainbow Dye.
* If you teleport while the Titanium Barrier buff is active, the shards will move to the position of the player quickly instead of teleporting.
* On the , Dragon armor, Spectral armor, and Titan armor can be crafted with Titanium armor pieces. However the , effectively being equivalent to Console 1.02, offers no such substitution.
* A Lightning Aura sentry can be used to continuously refresh the Titanium Barrier set bonus, though Target Dummies cannot be exploited for this purpose. Traps will not trigger the set bonus at all.
== Tips ==
* If the player changes their mind, the helmet piece can be shimmered and crafted into an alternative.
== History ==