Ocarina

:This article is about regular , for the items used in and , see and .
, also known as , are recurring in .
==Location and Uses==
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The Flute once belonged to the Flute Boy in . The Flute Boy set out in search of the Golden Power and never returned. When Link talks to the boy in the Dark World, he gives the young hero a Shovel and asks him to find his Flute. Link finds this instrument buried in the Haunted Grove in the Light World. He then plays the Flute one last time for the boy, who is soothed by the music and is then turned into a Tree.
When Link brings the Flute to the Man in Tavern, the Man understands what has happened to his son and asks Link to keep it. He then tells Link to play the Flute in front of the Weathercock in the center of Kakariko Village. Soon after Link complies with his request, the Flute Boy's Bird breaks out of the Weathercock and flies off. Whenever Link plays the Flute in the Light World from that point forward, the pet Bird can transport him to one of eight locations. The Flute is necessary in reaching the sixth Dark World dungeon, the Misery Mire.
While the Flute Boy's Bird does not appear when playing the Flute in the Dark World, somehow it appears in it when Link plays the Flute after defeating Agahnim on the top of Ganon's Tower.
====Warp Locations====
#Death Mountain
#Witch's Hut
#Kakariko Village
#Link's House
#South of the Eastern Palace
#Desert of Mystery
#Great Swamp
#Lake Hylia
#East of Death Mountain (Game Boy Advance version only)
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The Ocarina can be found in the Dream Shrine in , which can only be completed if Link has the Power Bracelet and the Pegasus Boots. The Ocarina can be used to play "Manbo's Mambo", "Frog's Song of Soul", and the "Ballad of the Wind Fish".
==Other Appearances==
=== (Cagiva)===
In the , receives an from after rescuing in volume 1. According to her, it has been passed down through her family for ages and has mysterious powers. When visiting at , plays with her the "" with the .
In volume 2, visits at to play the for her animal friends before leaving to . Once in the , plays the "" on the to activate the eight and open the . After defeating the , plays the "" one last time to wake the .
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The Ocarina can be found in Level-4 in . It can be used to Warp to other Dungeons. When the Ocarina is played on a pad near the eastern shore, Level-6 will appear.
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The Ocarina is a class of Weapon used by the Skull Kid in . It is associated with . Skull Kid plays the Ocarina to coordinate attacks between Tatl, Tael, and himself. He can transform it into a trumpet to summon and control Puppets from to attack on his behalf.
In , a golden Ocarina can be obtained from a Treasure Chest in the middle of the Deku Tree Keep during the Legend Mode Scenario, "The Sorceress of the Woods". The Ocarina allows Warriors to warp to any active Owl Statues in a Stage. When the Ocarina is used, the Warrior plays the "Ballad of Gales" to summon a cyclone that warps them to the selected Owl Statue.
====Variations====
The default Ocarina is the Fairy Ocarina, based after its namesake. The second form of the Ocarina is the Lunar Ocarina, followed by Majora's Ocarina.
In and , the fourth form of the Ocarina is the Crackling Ocarina, which is associated with both the Elements of Darkness and .
Weapon Power
Weapon	Weapon 	Weapon 	Number of Stars	Number of Stars	Number of Stars	Number of Stars	Number of Stars	Number of Stars
Tier 	Icon 	Element(s)	0 	1 	2 	3 	4 	5
Lv.1 	Fairy Ocarina 	 	80 	88 	96 	104 	112 	120
Lv.2 	Lunar Ocarina 	 	150 	165 	180 	195 	210 	225
Lv.3 	Majora's Ocarina 	 	280 	308 	336 	364 	392 	420
Lv.4 	Majora's Ocarina +	 	500 	550 	600 	650 	700 	750
Lv.4+ 	Crackling Ocarina 	 	500 	550 	600 	650 	700 	750
====Attack Combinations====
Attack Pattern	Effect
Y Y Y Y Y Y 	
Y Y Y Y X 	
Y Y Y Y Y Y Y 	
Y Y Y Y Y X 	
=====Weak Point Smash=====
Against Captains and Warriors, Skull Kid summons a Puppet behind them. It then rapidly attacks the target by flailing its arms until Skull Kid comes up and finishes off with an energy attack. Against Giant Bosses, Skull Kid uppercuts the monster with Tatl and Tael and then strikes it down while surrounded in a dark barrier.
=====Special Attack=====
Within a frontal radius, Skull Kid uses the dark magic of Majora's Mask and rattles his head while a large magic circle appears. Enemies are drawn into the circle and are rapidly damaged. Skull Kid then ends the attack with an energy burst.
=====Focus Spirit=====
Upon activation, Skull Kid stomps the ground in anger, bursting in dark energy. The Focus Spirit Attack has Skull Kid kick a miniature Moon into the air before kicking it again at the enemies in front of him. He then mockingly spanks his behind at them afterwards. When the Focus Spirit gauge is depleted, Skull Kid holds his head and squirms violently until dark power is unleashed, damaging enemies around him.
==Nomenclature==
==Gallery==
File:LA Ocarina Artwork.png|Ocarina artwork from 
File:LA Ocarina Artwork 2.png|Ocarina artwork from 
File:Flute Boy Artwork.png|Artwork of the Flute Boy playing the Ocarina from 
File:LA (Cagiva) Ocarina.jpg|The from the manga by Ataru Cagiva
File:HW Tatl and Tael catching the Ocarina.png|Tatl and Tael catching Majora's Ocarina from 
File:HWL Fairy Ocarina Artwork.png|Artwork of the Fairy Ocarina from 
File:HWL Lunar Ocarina Artwork.png|Artwork of the Lunar Ocarina from 
File:HWL Majora's Ocarina Artwork.png|Artwork of the Majora's Ocarina from 
File:HWL Skull Kid Ocarina Artwork.png|Artwork of Skull Kid wielding the Fairy Ocarina from 
File:HWDE Ocarina Icon.png|Ocarina item icon from 
File:HWDE Ocarina Obtention.png|Link obtaining the Ocarina from 
File:HWDE Skull Kid Crackling Ocarina.png|Skull Kid wielding the Crackling Ocarina from 
File:Sky Children of The Light - Ocarina Instrument.png|The Vessel Flute Ocarina in Sky: Children of The Light. 
===Video Gallery===
==See Also==
* Bone Ocarina
* Fairy Ocarina
* 
* Ocarina of Wind
* Whistle