Hypaspist (Civ6)

The Hypaspist is a unique melee unit of the Macedonian civilization in Civilization VI. It replaces the Swordsman.
In the Gathering Storm expansion, the Hypaspist requires 5 to train.
* Common abilities:
** +5 Combat Strength vs. anti-cavalry units.
* Special abilities:
** 
* Special traits:
** 
** 
** 
== Strategy ==
Although the Hypaspist wields a spear, it's not an anti-cavalry unit: it's a melee unit that functions best when adjacent to other friendly units or attacking a district. The Hypaspist often has to live in the shadow of the Hetairoi, considering how powerful the other unit is, but it is still an above average unit. It sports 38 Combat Strength, slightly higher than the standard Swordsman, with only a marginal cost increase (10 ). The best part about the Hypaspist is that it only requires 5 to be trained, a quarter that of a Swordsman, meaning Macedon can still quickly churn out quite a few Hypaspists when only having one source. With 38 base Combat Strength, 4 Combat Strength from Oligarchy, 5 Combat Strength from a (which Macedon is overwhelmingly likely to have thanks to all the Encampments, Basilikoi Paides, and Hetairoi), and 5 Combat Strength when fighting a , you are looking at a Swordsman that can fight defensible s at 52 Combat Strength. A mixed force of Hypaspists and Hetairoi will prove very difficult for other civilizations to fight off in the early stages of the game, as they are well-equipped to fight against both units and s alike. 
The Hypaspist's increased support bonus means they benefit more from support, but they are not better at providing such bonuses for other units. For example, a Hypaspist and a friendly Warrior both flank an enemy unit to form a triangle; when attacked, the Hypaspist will receive a +3 Combat Strength support bonus from the Warrior but the Warrior will still receive only a +2 Combat Strength support bonus from the Hypaspist.
With the introduction of the Man-At-Arms in the April 2021 Update, the prowess of the Swordsman and its replacements gets significantly reduced. Although the Hypaspist is no exception, its power level does not get hit as hard as the Toa's. You can still have a meaningful domination rush with this unit in combination with the Hetairoi, thanks to its 75% requirement discount, allowing you to churn out Hypaspists a lot faster than your opponents can build Men-At-Arms. Remember that Combat Strength of defenses depends on the highest Combat Strength of a unit you have built, so the moment the first enemy Man-At-Arms is built, the Hypaspist will be worse at besieging s; however, thanks to the ability to earn s quickly, the innate extra Combat Strength compared to the Swordsman, the potential number advantage coupled with extra support bonus, the Hypaspist won't struggle too much against Men-At-Arms.
== Civilopedia entry ==
== Gallery ==
Hypaspist in-game (Civ6).jpg|Hypaspist in game
File:Historic Moment Hypaspist (Civ6).png|Historic Moment for building the Hypaspist
ru:Гипаспист (Civ6)
Category:Macedonian