Special type

special type that have varies of roundies and viruses.
==infantry type==
these have low health, so they are vulnerable to missile or nuke.
==armored type==
these have high health, they are invulnerable to missile or nuke, but receive knockback when hit.
==tanker type==
these are immune to knock effect, so they are invulnerable to missile or nuke, only receive no knockback.
==flying type==
these can evade ground attack, they can't hurt by nuke, anti-flying is treat.
==red type==
these are stronger than normal one, they are vulnerable to anti-red.
==black type==
these are very strong and fast movement, they are vulnerable to anti-black.
==vaccine type==
these units immune to flying type, only anti-vaccine affected.
==metal type==
they only receive 1 damage, immune to all-pushing unit, weak against critical.
==future type==
they are quiet strong, unless having amulets, they're easy to beat. anti-future is great counter. there're 2 type of future type.
===standard future type===
they start at level 7. if you have a red amulet and blue amulet, they are getting weaker.
===elite future type===
some are elite soldier that has a warp ability or barrier. gathering other 5 amulets will defeat them easier.
==undead type==
these can burrow underground and revive after death, only undead killer will stop them.
most of them are zombie, but some of them are mummies, skeleton or wraith.
==chaotic type==
they are infected by C-virus and cast a curse onto units. some units are immune to curse.
==phantom type==
they are immune to flying type. and they have protective barrier that come back once broken, some of them has dangerous aftermath ability.
==gold type==
these has high defense. only take 1/4 damage by any attack. but critical can damage normally.
==titan type==
these oversized foes with regular type and dangerous ability. mostly appear in gauntlet.
==supervirus type==
these dangerous foes with supersized health and power, and status immunity makes them more dangerous. 
==malware type==
exclusive to malware masters, they have a unique ability to inflict nasty effects to units. also, they're resist to most status defects.
==amalgamate type==
only appear in heroes VS amalgamates, these are immune to any ability.
==guardian type==
likes amalgamates, these are immune to any ability.
==detector==
these can find invisible enemies, such as roundy sniper or rogue virus, they also find invisible items, traps.
Category:Setting