Freyr (God of War)

==Summary==
Freyr (Nordic: ᚠᚱᛅᚢᛦ), also known as Yngvi, is the Norse Vanir God of Rain and Fertility. He is the son of Njörd and Nerthus, the brother of Freya, the adoptive brother of Hildisvíni, and the uncle of Baldur.
He is first mentioned in God of War (2018) as the primary god of worship for the Light and Dark Elves, and he is officially introduced in God of War: Ragnarok as a supportive character, as the Leader of the Vanir Resistance against the Asgardians in Vanaheim. He eventually crosses paths with Kratos and Mimir as the two of them travelled to Vanaheim with the help of Freya in order to help her break Odin's hold on her. He eventually joins Kratos's party at Sindri's house in the Realm Between Realms and aids them in their final battle against Odin.
==Powers and Stats==
Tier: 
Name: Freyr (Nordic: ᚠᚱᛅᚢᛦ), Yngvi
Origin: God of War
Gender: Male
Age: Over 200 years, possibly thousands of years (Lore and Legends states that the Aesir's attempted murder of Freyr by fire took a "really long time" ago, far before the forging of the Mjolnir that took place 200 years prior to the events of God of War (2018). Was the pioneer of Realm Travel alongside a Giant from Jotunheim)
Classification: Vanir, Vanir God, Lord of Alfheim
Powers and Abilities:
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|-|Powers and Abilities=
*Superhuman Physical Characteristics
*Immortality (Type 1)
*Runic Magic (Including Bifrost Magic, Vanir Magic and Light Elf Magic)
*Air Manipulation, Flight and Forcefield Creation (With Ingrid)
*Weather Manipulation (Is the God of Rain and Fertility)
|-|Resistances=
Resistance to the following:
*Soul Manipulation, Mind Manipulation and Memory Manipulation, Madness Manipulation (Type 3), Probability Manipulation, Conceptual Manipulation (Type 1) and Non-Physical Interaction (Souls are constructs of magic, composed of their form, the metaphysical nature of a being, their luck, their mind and their direction. Fell from Yggdrasil straight into the Lake of Souls while incredibly intoxicated on Vanir herbsGod of War: Ragnarok, with the Lake of Souls being extremely volatile and threatening to mutilate its victims, their minds and souls. Damaging souls can shatter and fragment their memories as a consequenceGod of War: Ragnarok - Casualty of War)
*Runic Magic, Light Elf Magic, Bifrost Magic and Vanir Magic (Gods can resist the innate attributes of the magic flowing through them)
</tabber>
Attack Potency: Low Complex Multiverse level (Comparable to gods like Freya and Kratos, albeit weaker. Should have comparable attack potency to his durability. Participated in the battle of Asgard and briefly held Ragnarök back, but was defeated and knocked back. His sword, Ingrid, can clash and fight on par with Thor's Mjölnir, even blocking a full-powered strike with the hammer from himGod of War: Ragnarök (2022)- Unlocking the Mask. Later able to hold back Ragnarök's final attack that would destroy Asgard long enough for the invading armies to evacuate safelyGod of War: Ragnarök (2022)- The Realms At War)
Speed: Infinite (Should be comparable to the other Norse Gods in terms of speed. Easily held off and distracted Ragnarök, but was ultimately overwhelmed and defeated once Jörmungandr and Thor joined the fight. Ingrid saved Atreus from a last-second attack from Thor with Mjölnir)
Lifting Strength: Unknown, Immeasurable with Ingrid (Held off Ragnarök's final attack that completely obliterated Asgard long enough for the armies to evacuate safely)
Striking Strength: Low Complex Multiverse level (Should be capable of harming those that can harm him)
Durability: Low Complex Multiverse level (Participated in the battle of Ragnarok and was able to survive being beaten around by the trio of Ragnarök, Jörmungandr and Thor. Ingrid can easily parry strikes from Mjölnir and was the key to holding off Ragnarök's final suicide attack long enough to allow Kratos and his armies to escape)
Stamina: Superhuman
Range: Standard Melee Range, Extended Melee Range with Ingrid, Low Multiversal with Realm Travel (Able to travel to any Realm using the magic of the Bifrost Light of Alfheim)
Standard Equipment: Ingrid (A magical sentient sword that is unquestioningly loyal to him and will surrender herself to other owners that only Freyr trusts with his life)
Intelligence: Above Average (Noted by Kratos to be highly charismatic but a poor military leader. Often more concerned with drinking alcohol and occasionally taking recreational herbs to get high)
Weaknesses: Noted to be a poor military leader by Kratos, which Freyr himself admits. More concerned with getting drunk and high than actually making good battle decisions. Ingrid is prone to being fooled on the basis of trust if the person that Freyr trusts is actually someone in disguise (For example, Odin once took the disguise of a woman that Freyr deemed to be "the most beautiful woman" he had ever seen, only to be humiliatingly robbed of his sword once Odin revealed his trickery). Yearns for a partner to love and settle with, and is highly protective and caring for his sister, Freya.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:God of War
Category:Concept Users
Category:Deconstruction Users
Category:Dimensional Travel Users
Category:Drug Addicts
Category:Energy Projection Users
Category:Energy Users
Category:Flight Users
Category:Forcefield Users
Category:Game Characters
Category:Gods
Category:Immortals
Category:Leaders
Category:Light Users
Category:Madness Users
Category:Magic Users
Category:Memory Users
Category:Mind Users
Category:Probability Users
Category:Royal Characters
Category:Soul Users
Category:Sword Users
Category:Vector Manipulation Users
Category:Weather Users
Category:Status Effect Users
Category:Statistics Reduction Users
Category:Norse Gods
Category:Fantasy Characters