Carmilla (Castlevania)

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|-|Circle of the Moon=
|-|Judgement=
|-|True Form=
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==Summary==
Carmilla is a recurring character from Konami's Castlevania franchise, being an enemy in many of the games, and the primary antagonist of Castlevania: Circle of the Moon. She is a Vampire Lady and a devoted worshiper of Chaos and follower of the Dark Lord Dracula, and desires to transform the world into a state of constant bloodshed and devastation, which she believes is humanity's true nature.
She is incredibly beautiful and alluring, though said beauty hides her perverse and sadistic persona. Being both lascivious and psychotic, Carmilla views humans as cattle for her pleasure, and enjoys making them suffer. Notably, it was she who began the Witch Hunts across Europe, seemingly on a whim, by corrupting the hearts and minds of mankind. Carmilla is often seen alongside her mindless servant, the once-human Laura, who she seduced and transformed into a feline demoness.
==Powers and Stats==
Tier: 
Name: Carmilla (カーミラ Kāmira)
Origin: Castlevania
Gender: Female
Age: Hundreds of Years Old
Classification: Vampire Lady, Demon, Creature of Chaos
Powers and Abilities:
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|-|Abilities=
* Superhuman Physical Characteristics
* Self-Sustenance (Type 1 and 2; Vampires canKid Dracula survive in the vacuum of space and doesn't need any blood to surviveCastlevania Nocturne of Recollection Chapter 2: Omen)
* Martial Arts, Blessed (Vampires are blessed by the night)
* Extrasensory Perception (Can sense magic)
* Non-Physical Interaction (Can attack and kill Intangible, Non Corporeal, and Abstract Beings like Death, can also affect beings influenced by Dracula's magic, which makes them conceptually NonexistentCastlevania: Lords of Shadow 2 Revelations - Castle Dwellers: Navigators)
* Creation (Created GolemCastlevania: Order of Ecclesia Brady Games strategy guide page 143)
* Transformation (Can turn into a giant monster)
* Dimensional Travel and Immersion (Scales off anyone who's capable of using magic, who can dimension hop into other worlds inside paintings)
* Flight (Can fly)
* Shapeshifting (Should be able to shapeshift like other vampiresCastlevania: Legacy of Darkness)
* Intangibility (via Mist FormCastlevania 64)
* Regeneration (Mid-Godly; Scales from other creatures of chaos, who are capable of forming back their bodies and souls with no issues, even Innocent devils are capable of regenerating their body and soul through magic.)
* Invulnerability (Creatures of Chaos are invincible when drawing out the powers of chaos, and is immune to any conventional weaponry not made specifically to harm VampiresDemon Castle Dracula: Demon's Blood, Blood Nightmare)
* Acausality (Types 1 and 4; Is unfazed by the Paradoxical events of Judgement, the laws of the human world do not apply to Creatures of ChaosCastlevania: Grimoire of Souls Chapter 9: A Vessel for the Dark Lord)
* Reactive Evolution (Vampires are capable of adapting new abilities on the fly to ensure their survival,Castlevania Lords of Shadow 2 Bat Cloud even apparent for Alucard who'sCastlevnia Nocturne of Recollection chapter 3: Hunter resistence grew stronger than beforeCastlevania Nocturne of Recollection Chapter 5: Recollection)
* Statistics Amplification (The Powers of ChaosCastlevania: Grimoire of Souls chapter 3: Ash Banquet can make one strongerCastlevania: Grimoire of Souls chapter 4: That Witch Writhes)
* Statistics Reduction (The powers of chaos can make the targets weaker)
* Immortality (Types 1, 2, 3, 4, 5, 7, 8 and 9; She lives forever due to her nature of being a vampire,Castlevania Nocturne of Recollection Chapter 3: Hunter is superior to Innocent Devils who cannot die, and is capable of regenerating and resurrecting endlessly based off onCastlevania: Portrait of Ruins BradyGames strategy guide page 2 the Chaos Entity, and bounded by it, always returning after being killed like other Creatures of Chaos,Castlevania: Lament of Innocence with Chaos existing in an alternate dimension beyond the normal world.)
* Possession (Can possess othersCastlevania: Dracula X)
* Statistics Reduction (The Curse and Poison effects can make the target far weaker than normal)
* Deconstruction (via DaggerCastlevania: The Belmont Legacy Issue 3)
* Gravity Manipulation (via Gravity Circle)
* Animal Manipulation and Life Manipulation (via Bat Swarm)
* Time Stop (via Stopwatch)
* Poison Manipulation, Corrosion Inducement and Acid Manipulation (Is capable of using Poison,Castlevania Judgement which can rot flesh on contact and is AcidicCastlevania: Portrait of Ruins BradyGames strategy guide page 111)
* Danmaku (Can rain numerous attacks to overwhelm her opponents)
* Plot Manipulation and Text Manipulation (Creatures of Chaos can utilize the power of chaos to write cruel endings for their targets into Reality and rewrite the narrative of the worlds they reside in through the chaos in their soul which are one and the same as the real world; with the results of those changes overturning events in the story it's tied to and overflowing into reality)
* Corruption (Type 1) and Madness Manipulation (Type 1; Turning someone into a vampire can drive one insane in the process and corrupt their very soul)
* Energy Manipulation (Can use energy attacks)
* Magic, Quantum Manipulation and Spatial Manipulation (MagicCastlevania: Portrait of Ruin in Castlevania is able to warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes itCastlevania: Symphony of the Night common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151)
* Paralysis Inducement (Vampires can paralyze anyone they see)
* Soul Manipulation (MagicCastlevania Nocturne of Recollection Chapter 6: Counterattack is capable of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series,)
* Curse Manipulation, Energy Absorption and Power Nullification (can inflict Curse on contact, which can drain one's Magic and nullify their ability to attackCastlevania: Portrait of Ruins BradyGames strategy guide page 17)
* Fire Manipulation (Can use Fire attacksCastlevania: Dracula X Chronicles)
* Electricity Manipulation (Can shoot lightning)
* Absorption (Can absorb energy from others)
* Regeneration Negation (High-Godly), Resurrection and Immortality Negation (Types 2, 3, 4, 5, 6, 7, 8, 9; Can permanently kill the Time Reaper, who has Death's Regeneration level, which can bring itself back after being erased from existence while being the abstract concept of Death. And scales off from other Creatures of Chaos which can survive lethal blows easily, Can revive endlessly, are beyond life and death due to being Conceptually Nonexistent, can possess other objects to exist, most of them are undead, some of them are souls and evil spirits, are abstract embodiments, and they all are reliant onCastlevania: Portrait of Ruins BradyGames strategy guide page 2 the Chaos Entity, and bounded by it, always returning after being killed,Castlevania: Lament of Innocence with Chaos existing in an alternate dimension beyond the normal world)
|-|Resistances=
Resistance to:
* Illusion Creation (Can resist the effects of the castle which can create illusionsCastlevania: Harmony of Dissonance)
* Ice Manipulation and Absolute Zero (Can withstand ice attacks, which are are shown to reach absolute zero across numerous differentCastlevania: Curse of Darkness BradyGames official strategy guide page 132 creatures and is deemedCastlevania Nocturne of Recollection Chapter 3: Hunter a normal ability even by creatures of the nightCastlevania Nocturne of Recollection Chapter 5: Recollection)
* Curse Manipulation, Energy Absorption and Power Nullification (Can resist the effects of the Curse status effect which can drain one's Magic and nullify their ability to attackCastlevania: Portrait of Ruins BradyGames strategy guide page 17)
* Statistics Reduction (Can resist the Curse and Poison effects making one far weaker than normalCastlevania: Order of Ecclesia Brady Games strategy guide page 96)
* Mind Manipulation and Disease Manipulation (Can resistCastlevania Lords of Shadow: Lesser Lycanthrope the mental effects of a werewolf bite, which can inflictCastlevania Lords of Shadow - Mirror of Fate Act 2 diseases upon others)
* BFR (Can resist the Castle's power to send one to another dimensionHaunted Castle)
* Perception Manipulation (Can resist the castle's power to warp one's sensesCastlevania Bloodlines)
* Morality Manipulation (Can resist the effects of the castle, which can turn allies against each other)
* Void Manipulation, Conceptual Manipulation (Type 1), Time Manipulation, Gravity Manipulation, Chaos Manipulation, Pain Manipulation, Dimensional Manipulation and Forced Duplication (Is able to resist the influence of the castle's Void and Chaos powers, which can forcefully duplicate one's being and conceptually removed from concepts of Pain, Time, and Existence, affect Gravity related limitations and separate them into numerous planes at once, is also unfazed by the gravitational effects of the castle)
* Magic, Quantum Manipulation and Spatial Manipulation (Can resist magic,Castlevania: Portrait of Ruins BradyGames strategy guide page 9 whichCastlevania: Portrait of Ruin can warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes it common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151)
* Soul Manipulation (Can resist the effects of magic, whichCastlevania Nocturne of Recollection Chapter 6: Counterattack is capableCastlevania: Dawn of Sorrow of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series)
* Technology Manipulation (Can resist the castle's influence, which can mess with satellite images)
* Law Manipulation and Physics Manipulation (Can resist the inverted castle's warpings on the laws of everything that functions in the castle)
* Fate Manipulation (Can resist the influence of the castle, which is capable of binding the Lost Soul, which is literal Fate itself,Castlevania: Lords of Shadow - Mirror of Fate which is capable of working on Type 4 Acausals)
* Transmutation and Corruption (Type 2; Is able to resist the effects of the castle which transmutate one into a soul and corrupt the victims)
* Biological Manipulation and Size Manipulation (Can resist the effects of the castle mutating the targets and growing them in size)
* Existence Erasure (Can resist the effects of Dracula's magic being able to erase beings from existenceCastlevania: Order of Ecclesia)
* Empathic Manipulation, and Memory Manipulation (Can resist Dracula's magic, which can devour the victim's mind, and affect one's memories and emotions)
* Biological Absorption (Can resist the effects of Dominus which can absorb one's entire being)
* Corruption (Type 1) and Madness Manipulation (Types 1, 2, and 3; Can resist being bitten by a vampire, which can drive one insane in the process and corrupt their very soul; can resist the magical effects of the Mandragora, which can drive oneCastlevania: Portrait of Ruins BradyGames strategy guide page 153 insane through its scream,Castlevania: Order of Ecclesia Brady Games strategy guide page 135 and can resist the effects of Dracula's magic which can drive one insane by its mere presence)
* Sound Manipulation (Can resist the effects of the Mandragora's scream which can inflict death to those who hear its cry)
* Plot Manipulation and Text Manipulation (Can resist the effects of the creature of chaos' presence, which can utilize the power of chaos to write cruel endings for their targets into Reality and rewriteCastlevania Grimoire of Souls Chapter 2: A City of Fog the narrative of the worlds they reside in through theCastlevania Grimoire of Souls Chapter 6: Accursed Cranium chaos in their soul which are one and the same as the real world;Castlevania: Grimoire of Souls chapter 7: Death's Reign with the resultsCastlevania: Grimoire of Souls chapter 8: Demonic Visions of those changes overturning events in the story it's tied to and overflowing into reality)
* Body Puppetry (Can fight off the effects of the Imp controllingCastlevania: Portrait of Ruins BradyGames strategy guide page 147 the targets like a puppetCastlevania: Order of Ecclesia Brady Games strategy guide page 88 and the castle's influence toCastlevania: Lords of Shadow 2 - Castle Dwellers: Stone Golem control its targets like a puppetCastlevania: Lords of Shadow 2 - Castle Dwellers: Bloody Skeleton)
* Power Mimicry, Information Analysis and Power Absorption (Is capable of resisting the effects of Dracula's touch which can instantly copy one's abilities, analyze them throughout their entire lifetime and past lives, and absorb one's power)
* Time Stop (Can move in the abyss, where time is frozenCastlevania: Lords of Shadow Chapter 11: Necromancer's Abyss)
* Subjective Reality (Can resist the effects of Dracula's magic which can bring what's in one's mind into reality)
* Poison Manipulation, Corrosion Inducement and Acid Manipulation (Is capable of resisting Poison, which can rot flesh on contact and is AcidicCastlevania: Portrait of Ruins BradyGames strategy guide page 111)
* Fear Manipulation (Can resist the Castle's power to inflict fear onto others, and withstand the Malachi's presence which can inflict fear upon those near its presenceCastlevania: Portrait of Ruins BradyGames strategy guide page 150 and withstand the presence of a vampire which can inflict fear onto others)
* Paralysis Inducement (Can resist the Imp's paralysis ability and can stare into a vampire's eye without being paralyzed on the spotDemon Castle Dracula: Demon's Blood, Blood Nightmare)
* Age Manipulation (Can resist the effects of EctoplasmsCastlevania Lords of Shadow - Mirror of Fate Act 1 which can age its targets)
* Deconstruction (Can withstand being in the waters of Dracula's castle which can deconstruct its targets)
* Resistance Negation (Can resist the effects of different creatures of the night which can bypassCastlevania: Circle of the Moon one's resistance to CurseCastlevania: Curse of Darkness BradyGames official strategy guide page 148 and Poison effect,Castlevania: Order of Ecclesia Brady Games strategy guide page 134 can exist in the dimensional rift,Castlevania Judgement which can kill beingsCastlevania: Lords of Shadow Reverie: Founders' Quarters that are naturally resistant to death manipulationCastlevania: Lords of Shadow)
* Possession (Can resist the Une's effect to possess othersCastlevania: Order of Ecclesia Brady Games strategy guide page 135 and Dracula's magic to possess others)
* Immortality Negation (Types 2, 3, 4, 5, 6, 7, 8, 9; Is unable to die from any vampire hunter's powers,Castlevania Judgement Carmilla's True Story Mode who can kill other creatures of chaos)
* Black Hole Creation (Can easily withstand Nathan's Black Holes)
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Attack Potency: Low Multiverse level (Is far superior than the Time Reaper, who threatenedCastlevania Judgement Aeon's True Story Mode to eraseCastlevania Judgement Sypha's True Story Mode all theCastlevania Judgement Alucard's True Story Mode Castlevania timelinesCastlevania Judgement Golem's True Story Mode)
Speed: Infinite (Should be comparable to Death, who's able to kill distance itself to attack his enemies instantlyDemon Castle Dracula: Reminiscence of the Divine Abyss)
Lifting Strength: Immeasurable (Should be comparable to Dracula's weakened state, who is able to lift the entirety of Castlevania at his weakest state,Castlevania: Curse of Darkness which is anCastlevania: Aria of Sorrow entire world withCastlevania: Lords of Shadow 2 another dimension below it),
Striking Strength: Low Multiverse level (Can harm the Time Reaper)
Durability: Low Multiverse level (Can withstand blows from beings like the Time Reaper) Invulnerability and her connection to Chaos makes her hard to kill.
Stamina: Infinite (Vampires never tireCastlevania Lords of Shadow 2 - Soldier's Diaries: Dream of Marcus "The Loyal")
Range: Standard Melee Range; Extended Melee Range with Chained Blade; Low Multiversal with magic (Can travel across numerous dimensions such as the Abyss)
Standard Equipment: Her Chained Blade weapon, Her Giant Flying Skull, Laura
Intelligence: Genius (Is an expert on magic, which requires one to understand Quantum Physics to utilize it to its fullest. Has caused the persecution of witches everywhere with with no mistakes)
Weaknesses: Specific holy weapons can bypass her invulnerability.
Notable Attacks/Techniques:
*Bat Swarm: Carmilla unleashes a swarm of bats that drains the life from its victims.
*Gravity Circle: Carmilla creates a gravity field around the target to pin them to the ground.
*Poisonous Blow: Carmilla creates a poisonous cloud that inflicts poison on the target.
*Sweet Torture: Carmilla dashes towards her opponent, and with one movement but pushes them onto the floor and performs a backwards somersault. Then, she lands on her opponent, piercing her bladed heels into their flesh with full force.
*Wicked Game: Carmilla leaps onto the air and swirls her chained blade around her in a circular motion, slicing all around her.
*Bloody Heel: Carmilla leaps onto the air and performs a spinning dive kick, slicing her opponent with her heel at full force.
*Merciless Dance: Carmilla stabs the floor with her blade and uses it as support to perform a rapid, whirlwind-like spinning kick, slicing her opponent apart with the blade of her heel.
*Sacrifice: Carmilla fires the blade of her weapon as a harpoon, piercing her opponent from a distance. Subsequently, the chain retracts pulling the opponent towards her, which she takes advantage of to perform a spinning kick attack.
*Maiden Pull: Carmilla dashes towards her foe, performing a swirling combo that culminates with her piercing her opponent with her weapon and throwing him away.
*Maiden's Feast: Carmilla's finishing move. She detaches her weapon from her arm, which quickly grows and alters its shape. She dashes towards her opponent at incredible speed, hitting them with a vicious array of punches and kicks. As her opponent lays beaten they are quickly trapped by an Iron Maiden torture device, which is in fact Carmilla's own weapon. Carmilla finishes her opponent with a taunt and humiliating slap as the Iron Maiden's doors close, crushing them inside.
==Gallery==
Carmilla4.jpg
CarmillaU.2.png 
Castlevania II- Simon's Quest (NES)- Bloody Tears (Extended)|Carmilla's theme in Simon's Quest
Bloody Tears - Super Castlevania IV Music Extended|Carmilla's theme in Super Castlevania IV
Bloody Tears - Castlevania- Dracula X Music Extended|Carmilla's theme in Dracula X
Castlevania- Bloodlines - Bloody Tears (Classic Tunes 2)|Carmilla's theme in Bloodlines
Castlevania Symphony of the Night-Bloody Tears|Carmilla's theme in Symphony of the Night
Castlevania Chronicles OST Bloody Tears - EXTENDED|Carmilla's theme in Chronicles
Bloody Tears - Castlevania- Dawn of Sorrow Music Extended|Carmilla's theme in Dawn of Sorrow
Castlevania Dracula X Chronicles Music- Bloody Tears|Carmilla's theme in Dracula X Chronicles
Bloody Tears Castlevania Judgment Music Extended -Music OST--Original Soundtrack-|Carmilla's theme in Judgement
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Absorption Users
Category:Antagonists
Category:Blood Users
Category:Castlevania
Category:Chain Users
Category:Characters
Category:Demons
Category:Evil Characters
Category:Female Characters
Category:Game Bosses
Category:Game Characters
Category:Immortality Negation Users
Category:Regeneration Negation Users
Category:Martial Artists
Category:Murderers
Category:Possession Users
Category:Primary Antagonists
Category:Creation Users
Category:Psychopaths
Category:Sadists
Category:Seduction Users
Category:Shapeshifters
Category:Undead
Category:Vampires
Category:Villains
Category:Invulnerability Users
Category:Self-Sustenance Users
Category:Blessing Users
Category:Non-Physical Interaction Users
Category:Transformation Users
Category:Dimensional Travel Users
Category:Immersion Users
Category:Flight Users
Category:Shapeshifters
Category:Intangibility Users
Category:Regeneration Users
Category:Immortals
Category:Acausal Characters
Category:Reactive Evolution Users
Category:Possession Users
Category:Statistics Reduction Users
Category:Curse Users
Category:Power Nullification Users
Category:Absorption Users
Category:Poison Users
Category:Acid Users
Category:Corrosion Users
Category:Deconstruction Users
Category:Time Users
Category:Gravity Users
Category:Animal Users
Category:Life Users
Category:Plot Manipulation Users
Category:Text Users
Category:Reality Warpers
Category:Corruption Users
Category:Madness Users
Category:Energy Users
Category:Magic Users
Category:Quantum Users
Category:Space Users
Category:Soul Users
Category:Fire Users
Category:Electricity Users
Category:Fantasy Characters
Category:Horror Characters