Hilgigars

Hilgigars is a boss from Final Fantasy IX fought on the Conde Petie Mountain Path. His name is a mistranslation of "Hill Gigas". His rare steal, the Fairy Flute, is notoriously difficult to get.
==Stats==
== Battle ==
Hilgigars uses Earthquake to damage the whole party at once. It is very difficult to steal the Fairy Flute from him. Even with Bandit equipped each steal attempt only has a 1/256 chance of success. The flute otherwise cannot be obtained until Oeilvert. In low health, Hilgigars may heal itself with Curaga.
=== Strategy ===
Casting Float on everyone protects the party from Earthquake. Zidane should steal while Vivi casts Slow or focuses. Dagger/Eiko can heal and cast Float, targeted on the entire party each turn. It should be renewed every couple of turns, or else the party may be caught in Hilgigars's Earthquake attack.
Once Zidane has stolen enough items from Hilgigars, Vivi should cast Bio, Dagger summon Ramuh, and Eiko summon either Fenrir or Phoenix, healing when necessary. Hilgigars's Curaga can be neutralized with Silence, though this is likely not necessary.
== AI script ==
Note: There are two other functions in Hilgigars's script for running a little dialog in case Eiko casts a summon on Hilgigars. They have no impact on the AI of Hilgigars.
== Other appearances ==
=== Pictlogica Final Fantasy ===
=== Final Fantasy Record Keeper ===
The Hilgigars, under its proper romanization as "Hill Gigas," is fought in Record Keeper as a boss in some Final Fantasy IX events, as well as a boss in the Crushdown Nightmare Dungeon. In all its forms, the Hill Gigas primarily relies on physical blows and Venom Mist, poisoning the party.
== Gallery ==
HilgigasConcept.png|Artwork.
Hilgigars physical attack from FFIX Remastered.png|Punch attack.
Hilgigars uses Earthquake from FFIX Remastered.png|Earthquake.
Hilgigars uses Hiphop from FFIX Remastered.png|Hiphop.
== Etymology ==
Hilgigars comes from "hill gigas". 
de:Berghüne (FFIX)
fr:Gargantua/Final Fantasy IX
Category:Bosses in Final Fantasy IX