The Farmlands

:"Good job! Your diligent investigations have revealed that it was not mere brigands terrorizing Southport, but organised bands of goblins and orcs!
:Now, their forward troops are creeping towards the defenseless rural communities north of Southport.
:We must establish an efficient and swift defense."
The Farmlands, known as The Outskirts on the iOS, Android and Steam versions, is the second level in the game comprised of seven waves. The player starts with seven Strategic Points to build on. Level 2 Towers are unlocked on this level.
==Campaign==
===Set-Up===
* Gold 220
* Strategic Point ×7
* Sheep ×9
===Wave Composition===
KRstage02-1.jpg
Wave	Enemies 	Income
1 	Goblin x20 	60
2 	Goblin x24 	72
3 	Goblin x12Orc x4 	72
4 	Wulf x6 	30
5 	Goblin x20Orc x6 	114
6 	Goblin x10Orc x6Wulf x6 	114
7 	Goblin x20Orc x10Wulf x10	200
Strategy
=== Upgrades and Hero ===
* Upgrade your Barracks and Reinforcements to improve blocking.
* Concentrated Fire increases the chance of a Dwarven Artillery taking out Wulves in one shot.
=== General ===
* When targeting Wulves, aim Rain of Fire well ahead in their path. Also consider the time the meteors take to travel from the top of the screen to the targeted point.
=== Towers ===
* A Dwarven Artillery can take out large groups of Goblins in one shot and heavily damage Wulves and Orcs.
* Build fast attacking towers at the end of the path to take out Wulves that make through.
==Heroic Challenge==
===Set-Up===
* Gold 250
* Strategic Point ×7
* Sheep ×9
**Restriction: Heroes are not allowed
**Restriction: Upgrades above Level 2 are not allowed.
===Wave Composition===
KRstage02-2.jpg
Wave	Enemies 	Income	Time
1 	Wulf x12 	60 	
2 	Goblin x18 	54 	
3 	Goblin x16Orc x6 	102 	
4 	Wulf x24 	120 	
5 	Orc x12 	108 	
6 	Goblin x24Wulf x24	192 	
Strategy
=== Upgrades and Hero ===
* Same strategy from the campaign applies.
=== Towers ===
* Same strategy from the campaign applies.
* If calling waves early, make sure to build fast attacking towers early at the end of the path. Your soldiers and artillery may not hold so many Wulves among other waves.
==Iron Challenge==
===Set-Up===
* Gold 220
* Strategic Point ×7
* Sheep ×9
**Restriction: Heroes are not allowed
**Restriction: Upgrades above Level 2 are not allowed.
**Restriction: only.
===Wave Composition===
KRstage02-3.jpg
Wave	Enemies 	Income
1 	Wulf x9Goblin x100Orc x35	660
Strategy
=== Upgrades and Hero ===
* You may want to move your Artillery upgrades to the Archer tier.
=== General ===
* Consider selling Archer and Artillery towers to adapt to the Orcs light armor. Salvage may be very useful.
=== Towers ===
* Even without Barracks, a Dwarven Bombard can be helpful against Goblins if assisted by Reinforcements.
* Initially, prefer covering more ground over upgrading to keep damaging the weak, fast moving Wulves.
== Events ==
New Tower Upgrades!	New Tower Upgrades!	New Tower Upgrades!	New Tower Upgrades!
Tower level 2 availableYou can now upgrade your Towers up to level 2.	
Tower level 2 availableYou can now upgrade your Towers up to level 2.	
Tower level 2 availableYou can now upgrade your Towers up to level 2.	
Tower level 2 availableYou can now upgrade your Towers up to level 2.
Archer Tower 	
Militia Barracks 	
Mages Guild 	
Artillery
Strategy Basics!	Strategy Basics!
250px|link=:Category:Melee_TowersBarracks are good for blocking the enemy, but lack attack power.Make sure you have enough firepower to support them!	
250px|link=:Category:Melee_TowersBarracks are good for blocking the enemy, but lack attack power.Make sure you have enough firepower to support them!
New EnemyWave 4	Wulves
 	
Very fast vicious creatures that can dodge melee attacks.
* Can dodge melee attacks
* Low health
* Very fast speed
Category:Kingdom Rush
Category:Levels