Pitch-Black Night

Pitch-Black Night is a dice challenge in the game Legends of Kingdom Rush in the map Extradimensional Menace.
We find a shelter safe enough to camp for the night, but the ominous darkness and the sounds of the Wastelands make us too anxious to be able to rest.
=Options=
==Light a torch==
*Requires: torch
==Start a bonfire== 
*Requires: Magical Unit
Using a spell, we started a bonfire that lit up the place and kept our fears at bay, letting us sleep all night long.(unit is invigorated, 450 XP)
==Find a solution==
*Requires: Gerald Lightseeker, Sorceress
We tried to agree on a solution, but kept arguing for a long while as our weariness got the better of us.
Eventually, one of us reluctantly proposed to watch over the camp for the rest of the night(unit is exhausted)
==Try to sleep anyway.==
Category:Legends of Kingdom Rush
Category:Dice Challenges