Player GetAbilityState

;Usage
{inEffect, isReady[, requirements, resources]} = Player.GetAbilityState(abilityId)
Parameter	Type	Description
abilityId	 	
;Return Values
Value 	Type	Description
inEffect 	 	
isReady 	 	
requirements	 	
resources 	 	
;Examples:
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Category:Addon_API