20040827 Sightless03

<H1> NullQuest: Maintaining the Balance </H1>
<H2> Roll Call </H2>
<TABLE>
<TR>
 <TD> Tharrek </TD>
 <TD> 8th Orc Barbarian </TD>
 <TD> Robert Giedt </TD>
</TR>
<TR>
 <TD> Foradun </TD>
 <TD> 5th/4th Githzerai Psychic Warrior/Soul Knife (11th CL) </TD>
 <TD> Rick DiRicco </TD>
</TR>
<TR>
 <TD> Grackle </TD>
 <TD> 10th/6th/4th/2nd Half-Elf Rogue/Fighter/Divine Seeker/Planar Champion (27th CL) </TD>
 <TD> Mark Whisler </TD>
</TR>
<TR>
 <TD> Mandos </TD>
 <TD> 5th/2nd Aasimar Ranger/Horizon Walker (8th CL) </TD>
 <TD> Ray Chiang </TD>
</TR>
<TR>
 <TD> Deluwen Seradrake </TD>
 <TD> 3rd/3rd/2nd Wizard/Psion/Cerebremancer Grey Elf </TD>
 <TD> John Speck </TD>
</TR>
<TR>
 <TD> Kha'Narek </TD>
 <TD> 7th Githzerai Monk (9th CL) </TD>
 <TD> Matt Miller </TD>
</TR>
<TR>
 <TD> Thorfin the Lucky </TD>
 <TD> 8th Human Bard </TD>
 <TD> Jim Yonemura (Safe Passage) </TD>
</TR>
</TABLE>
<H2> Session Summary </H2>
<H3> The Sightless Stronghold </H3>
<B>Round 1:</B> Deluwen delays. Argos casts prayer. Kha'narek delays to Foradun, who delays. The Null to the right stamps his axe on the ground, and all within 20' have magic powers suppressed. The Null on the left smashes his sword against his shield and anything psionic in nature stops. Tharrek delays for Grackle. The Null on the left looks like a oni, but is behaving like a different creature. The other is a troll, but with similar behavior. Grackle tumbles his way through, but provokes one attack of opportunity. He gets hit for 19 points and apparently the axe is made of a material which absorbs magic (removing Resistance). Grackle attacks him and hits 22 pts. Tharrek hits once for 11 points. Mandos fires twice, but misses. Kha'narek uses Spring Attack to attack, but misses. Foradun manifests his psiknife (DC20 Will) tumbles up attacks
<B>Round 2:</B> Argos fires his crossbow and hits. Foradun is hit twice by the troll for 30 points. Grackle is hit twice for 14 and 20 (then minus DR). Grackle swings and misses four times. Tharrek swings twice and misses. Mandos fires twice and hits once for 10 points. Foradun hits once for 7 pts. Kha'narek hits once for 4 points.
<B>Round 3:</B> Argos heals Foradun for 13 points. The troll hits Tharrek once for 15 points. The oni hits Grackle for 13 points. Grackle swings six times for (hit 11, miss, hit 11, hit 4, rend 15, miss, miss). Mandos misses twice. Kha'narek hits once for 5 points. Foradun delays.
<B>Round 4:</B> Argos heals Foradun for 13 points again. Tharrek is hit three times for 15, 14, and 15 points. Grackle is hit three times for 9, 8, and 10 points. Grackle swings (hit 10, hit 4, rend 10, miss, miss, hit 7, miss). Tharrek hits once for 10 points. Mandos misses twice. Kha'narek spring attacks and misses. Foradun flings his blade, but misses.
<B>Round 4:</B> Argos misses. Grackle hit twice for 8 and 8. Tharrek is hit twice for 16 and 15. Tharrek is hit for 15 points as he retreats. Grackle swings and misses all 6 times. Mandos heals Tharrek for 4. Kha'narek hits for 11. Foradun throws, but it vanishes as it hits the anti-psionic barrier. 
<B>Round 5:</B> Argos heals Tharrek for 16. The troll is waiting for an opportunity, while the oni attacks Grackle for 8, 8, and 11. Grackle attacks (miss, hit 5, hit 9, hit 9, rend 12, hit 11, miss). Mandos heals Tharrek for 4 points. Foradun flings a blade but fails to hit. Kha'narek threw his sai, but misses.
<B>Round 6:</B> Argos heals Tharrek for 21. The oni bangs the butt of his spear again. The troll hunkers down and appears to be readied. Grackle attacks (hits 12, miss, miss, hit 7, hit 12, miss) and the oni looks quite damaged. Tharrek takes a drink. Mandos heals Tharrek for 8. Kha'narek spring attacks in, but is met with a critical hit for 51 points, killing him instantly (11 vs. DC 15 Fortitude save). Foradun throws a blade at the oni, but misses.
<B>Round 7:</B> Argos says: "Whoops, can't heal that!" and fires a crossbow, by missing. The oni attempts to drink a potion, but Grackle gets him with an attack of opportunity. The troll moves over to attack Grackle, hitting once for 9 points. Grackle delays for Tharrek. Tharrek charges but misses. Grackle swings for (hit 13+22, miss, crit 26+20, hit 7+26, rend 14, miss, hit 30).
Both creatures are unconscious with Fast Healing. Grackle recovers Entropy from the ground. Grackle finds an intricate mechanism in the hilt of the sword. Inside the hilt is a dark crystal that appears to suppress psionic fields--the mechanism for it appears to be mechanical. Similarly for the spear, there is another crystal to suppress magic. The blade of the falchion and the blade of the spear is embedded crystal chips. On the bodies the parties also finds compartmentalized belts with lots of fancy storage.
<BLOCKQUOTE>
<B>Grackle:</B> So, we have no way of getting help at the moment...
<B>Tyrant:</B> You have help right here. All you have to do is ask.
<B>Grackle:</B>
<B>Tyrant:</B> I assure you, you might despise my methods, but my word is good.
<B>Grackle:</B> (To Deluwen) Have you got any kind of thought detection stuff
<B>Deluwen:</B> You just asked me that ten minutes ago...
 
<B>Argos:</B> If you don't mind my asking, what can you do?
<B>Deluwen:</B> I could examine his belongings and see if they offer any sort of clue...
<B>Deluwen:</B> Can you examine the belts for me?
</BLOCKQUOTE>
Grackle examines the troll's belt first. After some examination, he finds two kinds of traps: poison needle (DC20 to find, DC25 disarm), and finger slicer (DC30 to find, DC35 to disarm)
<OL>
<LI> Poison Needle: Potion
<LI> Poison Needle: Glass flask filled with powder
<LI> Finger Slicer: Crystal (dark purple)
<LI> Poison Needle: Potion
<LI> Poison Needle: Powder
<LI> Poison Needle: Powder
<LI> Poison Needle: Potion
<LI> Poison Needle: Potion
<LI> Finger Slicer: Crystal (orange with sparkling points)
<LI> Poison Needle: Necklace
<LI> Poison Needle: Dense brick of pressed herbs
<LI> Finger Slicer: 
</OL>
While examining the second finger slicer, it chops off the index finger of his left hand (the new construct hand). Grackle disables it again, gets his fingers and reattaches his finger.
<OL>
<LI> Poison Needle: Potion
<LI> Poison Needle: Potion
<LI> Poison Needle: Potion
<LI> Poison Needle: Potion
<LI> Poison Needle: Powder
<LI> Poison Needle: Powder
<LI> Poison Needle: Powder
<LI> Poison Needle: Pressed bar
<LI> Poison Needle: Necklace
<LI> Finger Slicer: 
<LI> Finger Slicer: 
<LI> Finger Slicer: 
</OL>
Deluwen examines the crystals. The Nulls have a mastery of crystal lattices that can rearrange energy, depending on their position. He surmises (27 Knowledge Arcana roll) that these crystals add to, subtract from, or alter the flow of power.
Deluwen does an Object Reading on the purple crystal (held by the troll). Race: Null. Age: 340. Align: LN. Gained object by purchasing in Sigil. Previous owner was an elder earth elemental, gained by digging it up.
He does the herbs next. Acquired from another null. That null acquired by purchase from a Mercain. Mercain bought it from an abyssal dwarf. Grackle believes that the herb is self-regenerating. It's basically an endless food bar.
Deluwen does a Detect Magic and only the potion bottles appear to be magic.
<H3> Null Conversation </H3>
<BLOCKQUOTE>
<B>Grackle:</B> Can you speak?
<B>Null:</B> Yes
<B>Grackle:</B> I'm going to ask some questions. If I don't like it, I'm going to make you hurt a lot. Do you understand?
<B>Null:</B> Yes
<B>Grackle:</B> Do you have free will?
<B>Null:</B> Yes
<B>Grackle:</B> Are you alive?
<B>Null:</B> Yes
<B>Grackle:</B> Do you serve Kas?
<B>Null:</B> Yes
<B>Grackle:</B> Will you be relieved at some point?
<B>Null:</B> Yes
<B>Grackle:</B> How soon?
<B>Null:</B> I don't know
<B>Grackle:</B> How long ago were you relieved?
<B>Null:</B> I don't remember.
<B>Grackle:</B> Longer than a week?
<B>Null:</B> Longer.
<B>Deluwen:</B> What's the furthest back you can remember?
<B>Null:</B> Before you were born?
<B>Deluwen:</B> Really? Interesting?
<B>Null:</B> Time is different in different places.
<B>Deluwen:</B> How do you move around?
<B>Null:</B> There are passwords. There are triggers. There are defenses.
<B>Grackle:</B> Do you ever inspect the interior of the complex?
<B>Null:</B> Rarely.
<B>Grackle:</B> Tell us of the ways to make our way around this place.
<B>Null:</B> There are many.
<B>Grackle:</B> Tell us how to get to the trapped angel.
<B>Null:</B> No.
<B>Grackle:</B> Are you compelled to not answer me? Or are you answering me?
<B>Null:</B> I serve Kas. Freeing the Solar does not serve Kas.
<B>Deluwen:</B> Why does keeping the Solar alive serve Kas?
<B>Null:</B> That is his decision, not mine.
<B>Deluwen:</B> Why would Kas keep a powerful agent of good alive?
<B>Null:</B> Many things are true. That does not affect my understanding.
<B>Grackle:</B> Where is Kas?
<B>Null:</B> I don't know.
<B>Grackle:</B> When was the last time you saw Kas?
<B>Null:</B> It is difficult to recall. It was a long time ago.
<B>Deluwen:</B> (Holds up a purple crystal) What does this stone do?
<B>Null:</B> It magnifies the effects of magic.
<B>Deluwen:</B> (Holds up an orange crystal) This one?
<B>Null:</B> It magnifies the effects of magic but in a different way.
<B>Deluwen:</B> (Holds up a clear crystal) This one?
<B>Null:</B> It redirects the effects of magic.
<B>Deluwen:</B> Can you describe an example?
<B>Null:</B> There are sources of power that exist which the crystal can draw upon and redirect.
<B>Deluwen:</B> Are there places
<B>Null:</B> Any place at any time may provide the opportunity.
<B>Deluwen:</B> Do they have a limited amount of uses?
<B>Null:</B> They have no power. They are conduits. Whether or not the conduit has power depends on ...
<B>Deluwen:</B> Are they conduits of a particular type of magic?
<B>Null:</B> The power that they channel is neither arcane nor divine. It is the same power drawn on by other users of power who go beyond such classifications.
<B>Deluwen:</B> Psionic?
<B>Null:</B> No.
<B>Deluwen:</B> How does one invoke their power?
<B>Null:</B> It is not a matter of invocation. It is a matter of positioning.
<B>Deluwen:</B> How so?
<B>Null:</B> Within the movements of channeling arcane power.
<B>Deluwen:</B> So an apprentice that could summon light, could use this item to XXX
<B>Null:</B> Any invocation of power can be completed by opening this conduit. The apprentice could, if he were fortunate, could produce this arcane light or divine caster without, or personal power of an artificer could.
<B>Null:</B> It is from a realm that you cannot reach.
<B>Null:</B> I have spoken to those, who have spoken to those, who have met them.
<B>Null:</B> The only risk is that no power will be forthcoming.
<B>Grackle:</B> Do you have quarters nearby?
<B>Null:</B> Nearby is a relative term. I can get there easily enough.
<B>Grackle:</B> Will it be in a dimension other than this?
<B>Null:</B> Yes?
<B>Mandos:</B> Where are nulls from?
<B>Null:</B> Nulls choose themselves.
<B>Mandos:</B> Is their quantity always the same? Is there some point of creation.
<B>Null:</B> There is a point of evolution.
<B>Mandos:</B> So sometimes, a form evolves into a null?
<B>Null:</B> There are potential nulls in all places and all places. They will never awaken until we find them. It must be awakened and taught by other nulls.
<B>Null:</B> I cannot tell. Most of you are too old. There is a time beyond which one cannot evolve.
<B>Mandos:</B> Do all nulls serve Kas?
<B>Null:</B> Now, yes?
<B>Mandos:</B> Are there any who resist him still around?
<B>Null:</B> There were never ways of resisting Kas. We chose Kas.
<B>Mandos:</B> Why?
<B>Null:</B> He is an agent of entropy. Entropy is necessary.
<B>Mandos:</B> Have the nulls always served Kas?
<B>Null:</B> No, we chose him.
<B>Mandos:</B> Was Kas harboring or imprisoning Damon the Mad?
<B>Null:</B> He was an asset.
<B>Mandos:</B> Much like the other creatures here are assets?
<B>Null:</B> Yes?
<B>Grackle:</B> You chose Kas as an agent of entropy. It would be an exercise in entropy to release the angel.
<B>Null:</B> Yes, but the storage of such beings gathers entropy to be released at a time and place to be released at a place to cause more entropy.
<B>Mandos:</B> Do you know of the locations of Sightless Strongholds?
<B>Null:</B> There are more being built all the time. There is much power to be gathered. Many assets to store up. Your entropy is appreciated but misguided.
<B>Mandos:</B> Are sightless citadels built across all planes?
<B>Null:</B> They are built wherever is appropriate to
<B>Mandos:</B> Is this the only one on this plane?
<B>Null:</B> No.
<B>Mandos:</B> Are there others on this world?
<B>Null:</B> Yes.
<B>Mandos:</B> Can you get to them?
Null: I can get to them.
<B>Null:</B> There are passwords that open gateways. There are members of us who specialize in transportation.
<B>Grackle:</B> If we were to open the door, would we kill the angel?
<B>Null:</B> In all likelihood yes.
<B>Grackle:</B> But there is a chance...
<B>Null:</B> I do not know your capabilities, so I cannot say.
<B>Null:</B> Unless you can stop time, the angel will die.
<B>Grackle:</B> What about the room with the behirlisks?
<B>Null:</B> What about it?
<B>Grackle:</B> What lies beyond it?
<B>Null:</B> We have many assets in this stronghold.
<B>Grackle:</B> How many more nulls are in this stronghold?
<B>Null:</B> I do not know?
<B>Grackle:</B> I know that there can be.
<B>Null:</B> We have no alarms here. The alarms are within.
<B>Grackle:</B> What would trigger such alarms?
<B>Null:</B> Failure to use passwords. Releasing assets.
<B>Grackle:</B> What would be a typical response time?
<B>Null:</B> For high risk assets, the response is often involuntary. For lower assets, the response is low or optional.
<B>Grackle:</B> What of the behirlisks?
<B>Null:</B> It is of little matter.
<B>Grackle:</B> What of the tyrant?
<B>Null:</B> The tyrant, there will be a response. It will be optional, but there will be a response, but it will be organized.
<B>Null:</B> The prince of the solars will likely plane shift away. The Tyrant will take his time move methodically. He will attempt to gather assets before leaving.
<B>Null:</B> The behirlisks will rampage around while.
<B>Deluwen:</B> If only you knew someone possessed of the greatest magics to free the angel. (Hint: Kill'Dar)
<B>Grackle:</B> Your method of travelling must stop time? is that true?
<B>Null:</B> I said the angel would die if you entered the room.
<B>Grackle:</B> How is it known that someone isn't a null?
<B>Null:</B> I know how to enter the room without triggering the trap, so by definition I can choose to trigger the trap.
<B>Grackle:</B> Do all nulls know how to trigger the room?
<B>Null:</B> No.
<B>Grackle:</B> What if we were to tell you to enter that room.
<B>Null:</B> I am tied up.
<B>Grackle:</B> What if you weren't and we told you to enter the room?
<B>Null:</B> My purpose is greater than my life.
Grackle: Is his death a true death?
<B>Null</B>: It is not a true death.
<B>Grackle:</B> Where you involved in the capture of the Prince of the Solars?
<B>Null:</B> No.
<B>Grackle:</B> Where is the annulus?
<B>Null:</B> It is in proximity to the Tyrant.
<B>Null:</B> It may be. I did not construct that chamber myself.
<B>Grackle:</B> What if we were to say we would release the Tyrant then release the Solar?
<B>Null:</B> I have no way to believe you one way or another.
<B>Null:</B> If I do not help you, the worst you can do is free the Tyrant and kill the Solar. If you are lying to me, you may free two agents of Order. I cannot allow that.
<B>Mandos:</B> What is wrong with the current order?
<B>Null:</B> It is spurious and did not form naturally.
<B>Grackle:</B> The covenant?
<B>Null:</B> Yes, the covenant.
<B>Grackle:</B> Why did you choose Kas?
<B>Null:</B> He is a particularly effective individual.
<B>Grackle:</B> Is Kas a divine being?
<B>Null:</B> Kas is mortal.
<B>Null:</B> The existence of the outer gods is in debate
<B>Mandos:</B> Of what race is Kas?
<B>Null:</B> Kas was originally a mortal from this plane. He has gone through many transformations since then.
<B>Mandos:</B> How long ago did he live on this plane?
<B>Null:</B> By this plane's reckoning, 1 millenia.
<B>Grackle:</B> Does he care about the mortal politics of this plane still?
<B>Null:</B> He never has. Only as it would serve his purpose.
<B>Null:</B> His motives are different than ours.
<B>Null:</B> He works with us. Others he uses as tools. I do not know of any divine being that are part of his plans. I do not know of any abyssal beings that are part of his plans.
<B>Grackle:</B> If the solar were freed, how many would come?
<B>Null:</B> All who were bound to the response. It is enough to destroy the Solar and all who would free him.
<B>Mandos:</B> Can you tell use those that are trapped here?
<B>Null:</B> There are at least two kings that you have not named (a king of the primeval deep dwellers, and a king of the bringers of chaos). This citadel is meant to hold royalty.
<B>Mandos:</B> Are there any empty rooms?
<B>Null:</B> They are meant to hold assets.
<B>Grackle:</B> How so?
<B>Null:</B> They have been prepared in a general sense.
<B>Grackle:</B> Are there any known targets?
<B>Null:</B> I am not on the acquisition team.
<B>Mandos:</B> Bringers of chaos?
<B>Null:</B> You would know them as the Slaad?
<B>Null:</B> He is a master of the deepest horrors of the Water elemental plane. He is a master of arcane magics.
<B>Grackle:</B> He is a king of aboleths?
<B>Null:</B> He is a king of the aboleth magi.
<B>Grackle:</B> Do you know how long ago the prince was captured?
<B>Null:</B> I do not. He was transferred here from another facility.
<B>Grackle:</B> Is the Prince of the Solars conscious?
<B>Null:</B> Not in the way that you mean. However, he has a deep understand should that he be freed, he will understand what has passed.
<B>Grackle:</B> Could he be roused from his senselessness without triggering the trap.
<B>Null:</B> Not by you. Not by any of you. Unless you have capabilities that you have not displayed, then you could not free him. Even I could not do it--I do not have the knowledge.
<B>Null:</B> His prison is such that many activities you would use to examine the room would cause his death.
</BLOCKQUOTE>
The group considers two plans: The first is to get out and find someone to free the Prince of the Solars. The second is to free the Tyrant and get him to help free the Prince of the Solars.
<BLOCKQUOTE>
<B>Null:</B> I don't recommend that you return.
<B>Null:</B> You have two choices: You can kill myself and kill my companion or you can leave us alive. Either way, the place would be ready for your return. I offer this as a token of my goodwill.
<B>Deluwen:</B> Who among the nulls can make crystals?
<B>Null:</B> Mine is battle and vigilance. I do not sleep and I cannot be fooled by appearances. And I am good in battle.
<B>Deluwen:</B> And there are those who form their own crystals?
<B>Null:</B> I have attuned my own crystals--like most nulls. Other powers require further study for attunement.
<B>Party:</B> (Deliberates further)
<B>Null:</B> You have done better than other adventurers that have come here. If your purpose here is that of other adventurers: exploration, treasure, and, then you've done it. I realize that it is my duty to convince you to leave. However, staying here means further risk of death.
</BLOCKQUOTE>
The party keeps an eye on the Nulls, but Grackle decides to negotiate with the Tyrant about potentially freeing him.
<BLOCKQUOTE>
<B>Tyrant:</B> Who is it?
<B>Grackle:</B> No one you know.
<B>Tyrant:</B> Ah, you were victorious then. It didn't sound good for a while.
<B>Grackle:</B> I've got a bit of dilemma here.
<B>Tyrant:</B> (Sarcastically) I can't imagine.
<B>Grackle:</B> I'm sorry about your discomfort.
<B>Tyrant:</B> So, tell me more about your problem...
<B>Grackle:</B> In a nearby chamber, there is someone whose freedom who means as much to me as yours means to you.
<B>Tyrant:</B> Do you need help freeing your friend? I can almost certainly help you.
<B>Grackle:</B> It's a chamber much like this one, but it's been established with a huge number of mechanical traps that would instantly slay the person if the appropriate trigger word isn't used to release him.
<B>Tyrant:</B> Your friend must be very dangerous indeed. Who is your friend?
<B>Grackle:</B> He is the Prince of the Solars.
<B>Tyrant:</B> Oh, that is a good friend to have. Yes, I can see. You're an interesting fellow to consider releasing the both of us.
<B>Grackle:</B> I like to see the world in a fair amount of balance.
<B>Tyrant:</B> That's fair.
<B>Grackle:</B> Plus, these Kas people piss me off.
<B>Tyrant:</B> Well, I promise then that if you free me, that I'm in your debt.
<B>Foradun:</B> And how do we hold you to this grand gesture?
<B>Tyrant:</B> I keep my word, I assure you.
<B>Grackle:</B> Well, never mind that. How would you free him?
<B>Tyrant:</B> The Prince of the Solars would harbor no particular kindness towards me, so that I would have to be careful. I would rather enjoy being in his indebtedness column. That would almost be better than killing him.
<B>Grackle:</B> What do you think would be your first step?
<B>Tyrant:</B> I would trigger some of my abilities to make sure that I don't make any mistakes. Probably the best way to remove him would be the exercise of at least two wishes, which I have at my capabilities then.
<B>Grackle:</B> You'd be under some time constraint since your release would trigger an alarm.
<B>Tyrant:</B> I tell you two wishes to gain the favor of a Solar Prince is cheap--very cheap.
<B>Tyrant:</B> The first wish would be to bring someone who owes me a favor here to help.
<B>Tyrant:</B> I can promise you that my capabilities are well up to the task. And I can assure you that I won't kill anyone in this complex unless you authorize it.
<B>Grackle:</B> How can we release you from your prison? From what we can tell, you're trapped by an Annulus. Also, you appear to be contained by a Wall of Force. (Continues to describe the room in more detail)
<B>Tyrant:</B> I think the suppression of psionic power is beyond your capability to lift. However, I believe you can remove the magical constraints and then I can free myself after that.
<B>Grackle:</B> How would you remove the magical constraints?
<B>Tyrant:</B> I believe there are some wards or sigils that direct an antimagic field upon me.
</BLOCKQUOTE>
After much further discussion, the group decides that releasing the Tyrant is too dangerous and that rescuing the Prince of the Solars at the risk of killing him is also too risky. The party rests enough to get a Sending off to Kill'Dar for a pickup and to return to Home.
<H2> Loot </H2>
<UL>
<LI> 2 Null Belts (1 to Mandos)
<LI> 8 Potions of Heal (to Epic party)
<LI> 2 Abyssal Herb bars (unlimited food)
<LI> 5 Flash Powder<BR />The Great Garlen informs the party that it's Flash Powder. It has the effect of deafening and blinding everyone in a 100' radius (DC 20 Fortitude save) and 10d6 concussive (i.e. force) effect.
<LI> Falchion (Antipsionic) (to Epic party)<BR />20' Antipsionic Shell and does +20 Dispel Psionics.
<LI> Longspear (Antimagic) (to Kha'Narek)<BR />Antimagic Shell and does Dispel Magic +20.
<LI> 2 Purple Crystals (Empower, as the feat, when used as a Focus)
<LI> 2 Orange Crystals (Maximize, as the feat)
<LI> 2 Clear Crystals (Any spell or psionic power 20% chance of not expending power) (1 to Deluwen)
<LI> 2 suits of Prismatic Chainmail (1 to Tharrek)
<LI> Adamantine bars: 260k GP worth of Adamantine (10k to each PC for 60k total)
<LI> Necklace of Adaptation (to Deluwen)
</UL>
For each crystal, there is a chance that it doesn't work or gets destroyed.
The armor is prismatic chain mail of the nulls. Any incoming spell or psionic power has a chance of being deflected, reflected, or absorbed. 100% chance of power failure (arcane, divine, psionic).
<H2> Foes Fought </H2>
2 Nulls