Rage

Rage is a passive ability innate to many of their units, it is also available to , , and .
These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue.
== Effect == 
* Passive Ability
*Type: Augment
* Physical Resistance: 0% (up to +10%)
* Leadership: +0 (up to +8)
* Melee attack: +0 (up to +5)
*Duration: 
*Enabled if: Leadership is higher than brokenIn melee
* Effect intensity increases with time spent engaged in melee.
=== WH2 ===
* Rage 45
*Unit ability
*Type: Augment
*Duration: 135 seconds
*Target: Self
*Recharge if: Engaged in melee
*Disabled if: Leadership is broken
* Stage One (45 seconds)+8 Leadership
* Stage Two (45 seconds)+10% Physical Resistance+8 Leadership
* Stage Three (45 seconds)+5 Melee Attack+10% Physical Resistance+8 Leadership
== Units ==
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Category 	Unit
Lords 	
Heroes 	
Infantry 	
Missile Infantry 	
Cavalry & Chariots 	
Missile Cavalry & Chariots	
Extended Roster 	
The Lost God campaign 	
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=== ===
Category	Unit
Lords 	
Heroes 	
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Category 	Unit
Unique Heroes (campaign only)	
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Category	Unit
Lords 	
Heroes 	
== Items == 
* ()
**Sun Shard
== Faction effects ==
*
** Prince Sigvald the Magnificent: Marauder units gain the "Rage" passive ability which further upgrades to "Berserk" at (Rank 7 and above) (WH2 only).
== Technologies ==
*
** Honed Blades (technology): Ability: Rage for all dual-axe units (Rank 4 and above).
== See also ==
* Berserk
Category:Abilities
Category:Passive abilities
Category:Norsca abilities
Category:Khorne abilities
Category:Skaven abilities
Category:Warriors of Chaos abilities