Muspelheim

== Summary ==
Miles below Galbar's rich landscape, nestled right underneath a massive volcano, lies a realm that forever resides in scorching hellfire, immense ash, and intense heat. It's mostly comprised of a rocky interior, coated black with soot, as rivers of molten magma carve their way through the jagged cracks. Most of the volcanoes in this region erupt constantly - due to how close the realm is to the world's core - polluting the air with thick ash as they suffocate anything that lurks within them for too long. Yet despite the realm being inhospitable to most normal forms of life, there are organisms that have evolved specifically to thrive in these environments. From simple rocky golems, to liquid magma slimes, and even supporting the presence of fire dragons, only the strongest and most adaptable thrive in Múspelheim.
== Influence On Galbar ==
Múspelheim is responsible for notable events that take place on the surface of Galbar. It's responsible for the creation of fire that ignites anywhere on the surface, as well as in creating volcanoes, thanks to the magma borrowed by the abyss, boiling water in hot springs and geothermic springs, and hardening minerals into metals and obsidian. It's also the main source where intense feelings of anger and passion are also initiated.
== Influence On Other Spheres ==
* The Abyss: - The Abyss is the primal source of magma that Múspelheim draws from in order to create volcanoes throughout Galbar.
Category:Spheres
Category:Locations