Kindred Spirits II

Type: BCNM
Zone: Throne Room	
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==Mobs==
Name 	Level	Type
Count Andromalius (Dark Knight) x 1	?? 	Demon
Duke Amduscias (Black Mage) x 1 	?? 	Demon
Grand Marquis Chomiel (Warrior) x 1	?? 	Demon
Duke Dantalian (Summoner) x 1 	?? 	Demon
Demon's Avatar x 1 	?? 	Avatar
Demon's Elemental x 1 	?? 	Elemental
==Rem's Tale==
==Treasure==
Weapons
*Legato Dagger
*Kiikanemitsu
*Predatrice
Crafting Materials
*Various synergy fewell
*Midrium Ore, Rhodium Ore, Mythril Ingot, Geodes, Oxblood, Malboro Fiber, Snowsteel Ore, Phoenix Feather, Exalted Log, Beetle Blood, various gemstones.
Magic Scrolls
*Boost-VIT, Gain-AGI, Blizzard V, Stonera II, Indi-Frailty, Indi-Gravity, Fire V, Water Carol II
Various Reforging materials
*Rem's Tale Chapter 2, Pluton/Beitetsu/Riftborn Boulders and their various containers
==Bonus Treasure==
During a Macrocosmic Orb Campaign, the following rewards get added to the shared treasure pool from each defeated foe.
*Additional copies of Rem's Tale Chapters 1-5.
*Various HQ Skirmish and Alluvion Skirmish stones.
*Frayed Sack (Pel), Frayed Sack (Fer), Frayed Sack (Tau)
*Alexandrite, Heavy Metal, pinches of High-Purity Bayld and their various containers.
*Dynamis currency (singles and 100 pieces)
*Vagary boss materials: Macuil Horn, Macuil Plating, and Etched Memories.
==Notes==
*Demons have the Demon special attacks.
*Dantalian will always summon Shiva during Astral Flow.
*Duke Amduscias has Flood, Bind, -ga III Black Magic, and Sleepga.
*Count Andromalius uses Absorb spells. 
*All are susceptible to Gravity and Bind. Light sleep effects work with sufficient magic accuracy. Dark-based sleeps will be resisted.
*Unlike all of the other Macrocosmic Orb fights, the enemies here will aggro at a greater range than Job Abilities can be used, thus making pet tanking more difficult.
==Strategy==
* Strategies
category:SKCNM