Semi-spike

Semi-spikes are attacks in the series and in the series that send opponents at a very horizontal trajectory, which, due to the foes' gravity, can end up sending them slightly downwards. This is what makes it different from meteor smashes and spikes, which directly send opponents downward.
== In Super Smash Flash ==
In Super Smash Flash, attacks will semi-spike opponents most of the time. Attacks with horizontal knockback will always semi-spike foes, while up attacks and s (as well as some other moves in specific characters), despite sending opponents vertically by default, will, due to the instant-KO bug, frequently semi-spike opponents as well.
== In Super Smash Flash 2 ==
In Super Smash Flash 2, the physics were changed to be closer to the official Smash games, causing moves to have different knockback tragetories, and thus, only specific moves can semi-spike opponents.
=== List of semi-spikes by character ===
Character	Move 	Notes
 	Down tilt 	rowspan="2"
 	Back aerial 	
 	Forward aerial	Up aerial only semi-spikes at the very end of the move.
 	Up aerial 	Up aerial only semi-spikes at the very end of the move.
 	 	
 	Forward tilt 	
 	Down tilt 	
 	Forward tilt 	rowspan="3"
 	Dash attack 	
 	Down aerial 	
 	Forward smash 	Only the tennis racket can semi-spike.
 	Up aerial 	Only semi-spikes at the very end of the attack.
 	Forward aerial	
 	Down tilt 	
==Gallery==
===Screenshots===
Fox_Down_Special.png|Fox semi-spiking with his on .
Category:Terms
Category:Attacks
Category:Techniques
Category:Techniques in Super Smash Flash 2
Category:Game mechanics
Category:Game physics
Category:Smash physics
Category:Super Smash Flash 2
Category:Super Smash Flash series