Lapis Lazuline

==Summary==
Lapis Lazuline is an enthusiastic girl who likes to have fun above all else, is easily excitable, quickly makes friends with others, generally trusts people and likes to think of herself as a hero, sometimes striking poses. Her original magical girl name was Blue Comet, and she was trained by a veteran magical girl who is the true Lapis Lazuline. This current Lazuline was trained extensively by the real one to the point of surpassing most magical girls in every area, like combat, intuition and senses. That is because the real Lapis Lazuline was a survivor of Cranberry's exams and escaped having her memories erased; fearing getting chased and killed by Cranberry to prevent her from reporting her death-game exams to the Magical Kingdom, she exiled herself, then trained a magical girl to be her substitute as an extra layer of protection. It worked out in the end, as Keek mixed up the two Lapis Lazulines when looking for survivors of Cranberry's exams. During the events of Restart, she's part of Team Bell, alongside Melville and Cherna Mouse, and gets along with all of them.
==Powers and Stats==
Tier: At least , likely 
Name: Lapis Lazuline, Blue Comet, The Second Lapis Lazuline
Origin: Magical Girl Raising Project
Gender: Female
Age: 16 or 17
Classification: Human, Magical Girl
Powers and Abilities:
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|-|Base=Magical Girl Physiology, Extremely Proficient in Martial Arts and CQC, Acrobatics, Battle Precognition (Predicted and reacted to all of Melville's attacks), Teleportation, Afterimage Creation, Instinctive Reaction, Extrasensory Perception and Sixth sense (Can fight invisible enemies, sense hidden traps, can "feel" distress from nearby people, and recognize people even through different forms) reaching borderline Precognition, Supernatural Willpower (Somehow managed to slightly move her body despite already being dead), Clairvoyance (Can understand a person's intentions and even partially their thoughts from their body and eye language)
|-|Resistances=Pain Manipulation (Brushed off wounds and heavy burns from a stronger opponent like they were nothing), Fear Manipulation (Unfazed by the Great Dragon, which intimidated a whole squad of Magical Girls, and casually acted as the vanguard against it), Stealth Mastery, Duplication, Invisibility, Camouflage, Shapeshifting, Color Manipulation, Perception Manipulation and Illusions (She can see through invisibility, stealth doesn't work against her, she can tell copies/duplicates from the real body, saw through Melville's illusory tricks, can recognize a fake appearance, and ignores sudden changes to her perception or the environment's appearanceLight Novel, Volume 3Light Novel, Volume 4)
|-|With Optional Equipment=Shield Proficiency, Holy Manipulation and Non-Physical Interaction (Can harm intangible demonic/fiendish enemies, with weapon improvements), Damage Boost against fire-attribute enemies, demons and fiends (With weapons improvements), Resistance to Fire Manipulation via Water Charm and Darkness Manipulation via Holy Charm
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Attack Potency: At least Multi-City Block level+, likely Small Town level (Scales to Power Talisman-boosted Melville's non-bow attacks, who's stronger than base Clantail and much stronger than Rionetta, who in turn soundly defeated Ripple. Should be stronger and more skilled than Pythie Frederica who overwhelmed Ripple low-diffSnow White Raising Project)
Speed: At least Supersonic movement speed (Scales to Weiss Winterprison who ran beyond the horizon in a couple secondsMagical Girl Raising Project in Dreamland), with likely Hypersonic+ combat/reaction speed (Light Novel, Volume 5. Lapis Lazuline is among the most skilled magical girls in the entire series. She has an entire fight with a boosted Melville in the span of just 5 seconds, with several dozens of attacks and tactics happening in real-time)
Lifting Strength: At least Class 25 (Should upscale from Captain Grace who can lift her pirate ship), possibly Class 50 (Should scale to La Pucelle)
Striking Strength: At least Multi-City Block level+, likely Small Town level
Durability: At least Multi-City Block level+, likely Small Town level (Took hits from Power Talisman-boosted Melville; tanked a few attacks from the Great Dragon which is several times stronger than any individual magical girl in Restart)
Stamina: Superhuman. As a magical girl, she has hugely improved stamina and resistance to fatigue (moreover, she doesn't need to eat or to sleep). Fighting against other magical girls for a while, running kilometers and rescuing people for several hours doesn’t affect her at all. Magical Girls can stay active for multiple days without rest, resist freezing cold and scorching heat. Lazuline's stamina is among the best in the series, thanks to her harsh training. Can keep fighting with wounds and serious burns all over her body.
Range: Standard Melee Range. Hundreds of Meters by throwing her gems and for teleportation
Standard Equipment: Unlimited ammo of gems
*Optional Equipment: Water Charm, Holy Charm, Shield
Intelligence: At least Above Average. She's able to pick on social cues, keep her team in Restart in high spirits, and is extremely perceptive to even the smallest details, like oddly-shaped floor tiles that were traps. She's a combat Genius and is massively experienced due to her training under the First Lapis Lazuline. She was taught how to deal with all kinds of adversaries, has impeccable intuition and senses, and can react to nearly any attack, like against Melville, the Great Dragon or a group of rogue magical girls.Volume 9 She fended off the Great Dragon better than any of the other magical girls (which is stronger than any individual character in Restart), fought on par with and reacted to a Power Talisman-boosted Melville (who was trained by Cranberry), and can predict the thoughts and actions of others based on behavior and facial expressions. She was trained to such an extent that she can "see" invisible people, predict attacks before they land, see past disguises and illusions, recognize people just off behavioral patterns, and understand the mental state of others to a degree from simply observation.
Weaknesses: None of the regular human weaknesses. If she becomes unconscious, she turns back into a human and loses all the magical girl advantages.
Notable Attacks/Techniques:
Teleportation: Lazuline’s magic is to instantly teleport to her gems. She can also break a gem into pieces, scatter them in the air and quickly teleport-spam around the battlefield to throw her opponent off-guard. When she teleports, she briefly leaves an afterimage behind; this effect is largely increased when she teleport-spams between gem shards.
Extrasensory Perception: While all magical girls have highly enhanced senses, Lazuline's reach a level far beyond most can dream of achieving. She can see invisible people and objects, can never be ambushed, can react to opponents attacking from behind, sneaking and stealth don't work on her, has a sharp intuition that reaches the border of precognition, can understand a person's intentions and even partially their thoughts from their body and eye language (includes animals), can tell when nearby people are in distress, recognized Detec Bell's human form under a disguise despite never meeting her human form before, and can perceive traps and hidden objects. Her body can move unconsciously when pushed to its limits, even when Lazuline's brain can't react in time or is shut down; she even somehow grabbed Melville's ankle and immobilized her despite already being dead.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Magical Girl Raising Project
Category:Acrobats
Category:Afterimage Users
Category:Clairvoyance Users
Category:Damage Boost Users
Category:Enhanced Senses Users
Category:Extrasensory Perception Users
Category:Female Characters
Category:Good Characters
Category:Holy Users
Category:Humans
Category:Instinctive Action Users
Category:Light Novel Characters
Category:Magical Girls
Category:Martial Artists
Category:Non-Physical Interaction Users
Category:Precognition Users
Category:Regeneration Users
Category:Self-Sustenance Users
Category:Shield Users
Category:Supernatural Willpower Users
Category:Teenagers
Category:Teleportation Users
Category:Transformation Users
Category:Weapon Masters
Category:Weapon Users