Sea (Aquatic, Water) Elf (DHR)

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Sea (Aquatic, Water) Elf (Alu'Tel'Quessir)
Major Homelands: Many nomadic groups widely scattered through open saltwater seas. The largest settled regions is the Coral Kingdom in the Great Sea (Trackless Sea). A major sea elf city between the Coral Kingdom and Evermeet is called Iumathiashae ("Mother of Oceans"). Many sea elf colonies also lie off the coast of Tethyr. Some sea elves now inhabit the Sea of Fallen Stars.
Many sea elves near Evermeet were once gold or moon elves who were changed into sea elves to escape drowning. They are identical to normal Great Sea elves, but they are the only sea elves able to become mages or specialist wizards.
Allowed Classes: cleric, fighter, mage (Inner Sea or near Evermeet only), specialist wizard (near Evermeet only).
Multiclass Combinations: fighter/mage (near Evermeet only).
Initial Languages: Sea Elvish, Elvish, Common, oceanic languages (for example, Dragon Turtle, Koalinth, Locathah, Merman, Sahuagin, Triton) or "Fallen Stars" tongues (for example, Kuo-Toan, Lizard Man, Locathah, Nymph, Sahuagin, Selkie, Triton). Other languages are very unlikely to be known. Certain sea creatures have languages that cannot be heard or articulated (for example, Dolphin, Whale), but these creatures might hear and understand sea elf languages.
Major Deities: Deep Sashelas (Demihuman Deities; Demihuman Deities; Monster Mythology, Elves of Evermeet).
References: 1993 FORGOTTEN REALMS boxed set, A Grand Tour of the Realms; Elves of Evermeet; The Complete Book of Elves; M ONSTROUS MANUAL tome, "Elf, Aquatic"; Demihuman Deities; Douglas Niles' novel, The Coral Kingdom; Elaine Cunningham's novel, Silver Shadows.