Crowbar

crowbar is a melee item in item asylum. It is a maroon crowbar with gray ends.
==Functionality==
Equipping crowbar causes the user to hold the item in their right hand, with their arm lowered. 
Using crowbar causes the user to swing the item diagonally downwards dealing 32 damage and inflicting no status effects. The attack has a 5×5×5 stud hitbox and no cooldown. 
==Tips==
*Crowbar can be swung incredibly fast and can outpace most melee weapons.
==Gallery==
Crowbar equip but it's a gif.gif|Equipping crowbar.
Crowbar swing .gif|Using crowbar.
Crowbar Hitbox (Updated).png|Crowbar's hitbox.
===Origin===
HL crowbar.png|The crowbar in its source material, Half-Life.
File:Half-Life 2 crowbar.png|Ditto, but in Half-Life 2.
HL thirdperson crowbar.jpg|Gordon Freeman in Half-Life, the basis for crowbar's ultra instinct synergy.
===Miscellaneous===
Crowbar invis.png|Crowbar viewed with invisibility debug.
Goldengoldencr.png|The gold variation of crowbar.
Golden Crowbar.png|Ditto, but pre-v1.4.0.
Gordon Freeman.png|crowbar's removed cosmetic synergy with ultra instinct, and the item's old appearance.
==Audio==
Sound	Sound
Equip	
Swing	
Hit 	
==Trivia==
*crowbar is a reference to the Half-Life series. It is specifically based on Gordon Freeman's first obtainable weapon, often being a crowbar.
**The equip, swing, and hit sound of the crowbar are also from Half-Life. The model of the crowbar itself is its worldview model from Half-Life 2.
**The tool-tip references an infamous scene in Point Insertion of Half-Life 2.
**Formerly, crowbar had a cosmetic synergy with ultra instinct that would change the player's clothing to the HEV Suit. This however, was removed in a unknown update for being "lame" and "not based enough."
* For April Fools 2023, crowbar was modified to have an incredibly short cooldown.
*The attacking dummies use the old version of crowbar.
*The model of the crowbar is from a Roblox gear instead of Half-Life one.
==Changes==
*v1.5.6
**v1.5.5 changes reverted.
*v1.5.5
**Cooldown completely removed.
* 1.4.0 [🎃]
**Changed visual animations.
**Now deals 32 damage.
***Previously dealt 25.
**Doubled crowbar's swing rate again from 0.5s to 0.25s
*v1.3.3
**Swing rate doubled from 1s to 0.5s
*v1.2.2
**v1.2.1 changes reverted.
*v1.2.1
**Cooldown heavily reduced.
*v1.1.5
**Fixed a bug relating to the item.
*Added in an unknown update before 0.1.0
**Swing animation was similar to the modern one
Category:Items
Category:Melee Items
Category:Based on media