0.4.0

The 0.4.0 update, also known as the Nightmare update, is a major update to the game released on 25 October 2021.https://store.steampowered.com/news/app/739630/view/4624626247919023465 This update adds four new ghosts, a new campsite map, as well as a rework of the difficulty system. A hotfix carrying the same version was later released to fix some issues.https://store.steampowered.com/news/app/739630/view/3020219432740032805
== Additions ==
=== Difficulty ===
;General
*Doors may now start open
*Some hiding spaces may be blocked
*Sanity Pills now restore different amounts of sanity depending on difficulty
;Nightmare difficulty
*Ghosts will not reveal one type of evidence
*Ghost room may change
*Kills extend the current hunt's duration
*Sanity monitor and activity level monitor will be damaged
=== Gameplay ===
*When crouching, the player collider now shrinks to match the player model
*Ghosts will now disrupt electronic equipment whenever they are visible
*Showers and certain furniture can now be interacted with by ghosts
*The interactive map monitor now has new player icons
*New modifiers to ghost events
===Ghosts===
;General
*New jelly-like/semi-transparent form when manifesting or hunting
;Obake
*When interacting with the environment, an Obake will rarely leave a trace
*Sometimes this ghost will shapeshift, leaving behind unique evidence
*Requires EMF 5, Fingerprints and Ghost Orb as evidence
;Onryo
*Extinguishing a flame will make it more likely to attack
*Threatening the ghost will make it less likely to attack
* Requires Spirit Box, Ghost Orb and Freezing Temperatures as evidence
;Raiju
*A Raiju can siphon power from nearby electrical devices, making it move faster
*Raiju are constantly disrupting electronic equipment, making it easier to track when attacking
*Requires EMF 5, Ghost Orb and D.O.T.S. Projector as evidence
;The Twins
* First and only ghost to come in a pair
*Either Twin can be angered and initiate an attack on their prey
*Will often interact with the environment at the same time
*Requires EMF 5, Spirit Box and Freezing Temperatures as evidence
===Hunts===
;Global chat
* Using global chat will now attract the ghost during hunts
* Will now only play static sounds when used near the ghost
===Maps ===
;Maple Lodge Campsite
*First outdoor map
*Features more detailed visuals and objects
*Features new detailed interactive map in the van
;Weather
*Each contract will now have one of six types of different weather: Clear Skies, Fog, Light Rain, Heavy Rain, Strong Wind, Light Snow
*Will affect default temperature
===General===
==Changes==
===Equipment===
;Candle
* Can now be blown out while the room lights are turned on
*Will now extinguish in heavy rain and when thrown
;Fuse Box
*Now has two separate light indicators for its on/off state
;Lighter
*Can now be blown out by ghosts
*Will now extinguish in heavy rain and when thrown
*Will now turn off when swapped into inventory
;Ouija Board
*Sanity deduction rebalanced
**Non-response will now deduct less sanity
**A response will now deduct more sanity
;Parabolic Microphone
*Will now detect window knocks
;Sanity Pills
*Now restore different amounts of sanity depending on difficulty
;Sound Sensor and Motion Sensor
*Can now be placed on the floor
===Evidence and ghost traces===
;Bone
*Can now be a random bone from the human body, with new visuals
;Fingerprints
*Will now disappear after 60 seconds
*New visuals
;Footprints
*Will no longer generate if the ghost is not moving
*New visuals
;Freezing Temperatures
*Now may require a lower reading on the thermometer
**Changed to take into account the map weather
===Gameplay===
*The displayed average sanity will now be based on the displayed individual sanities
*Several rooms have been renamed
* Several photo frames have had their photos replaced
*Heartbeat sound volumes are now proximity-based
===Ghosts ===
;General
*Attic and basement ghosts now roam less often
*Footsteps can now only be heard when the ghost is moving
*Ghost sounds will now fade out instead of abruptly stopping
;Ghost events
* Will now last for at least 1 second
* Will now disrupt electronic equipment and global chat, similar to hunts
;Demon
*Successful questions will now deduct 40% of sanity as its weakness
===Hunts ===
*Ghosts now have a slightly faster base and acceleration speed
*Hunt duration has been lowered on small and medium maps
===General===
;Contract selection
*All contracts can now be selected at all times
*Difficulty will now default to previously played difficulty
*Contracts now show a difficulty description instead of a map description
*Number of floors is now displayed
;Settings
*Changing screen resolution in the journal now offers confirmation
==Bug Fixes ==
===From versions released before 0.4.0===
*Fixed grammar and punctuation for English, in the journal, on several pages
*Fixed a bug where ghosts would not always do their walking animation for ghost events
*Fixed a bug where only the host could turn the car alarm off
*Salt placement highlight is no longer visible on walls after looking at the floor
*Salt can no longer be placed on the prison staircase inside the wall
*“No code in clipboard” and “None” now have translations
*Footstep sounds no longer continue after you have stopped moving
*The hunt will now end if the host left during the hunt
*Having multiple monitors with different resolution scale no longer crashes the game
*The ghost will no longer sing while making hunting sounds at the same time
*Holding a tripod with a camera on during a hunt will no longer cause the ghost not to find the player
*Fixed a bug where the bloom option buttons were backwards on the main menu
*DOTS ghosts can no longer be seen through walls where there was no DOTS Projector
*Fixed an exploit where you could use a camera on a tripod to trick the ghost into thinking you were inside
===From 0.4.0 (as fixed in hotfix)===
*Fixed a bug where the wall lights on Grafton and Bleasdale didn't work
*Fixed a bug where you couldn't leave Grafton and Bleasdale after a hunt
*Fixed an issue where you would get big performance drops when the campfire was lit
*Fixed a bug where the ghost could not leave or enter the female toilets
*Fixed a bug where the ghost could get stuck on the generator
*Fixed a bug where the ghost could swap room from the basement to the top floor in professional and nightmare on Ridgeview
*Several performance improvements for all weather effects
==References==
Category:Development
fr:0.4.0