Prototype medic power armor

The MP-47/A prototype medic power armor is a U.S. Army variant of the T-45d power armor . Designed to administer medical attention to the user as necessary during combat, it automatically generates and injects Med-X. In future games, this functionality was taken over by the medic pump modifications for power armor.
==Background==
==Characteristics==
The prototype medic power armor has the ability to administer Med-X, which it will do if the wearer's health drops below 33% or if a limb's health drops below 25%. The player character has to have Med-X in their inventory for this to work, and the armor will automatically add a unit of Med-X to the inventory every minutes (2.5 in-game hours). 
Med-X administered by the suit is distinct from regular Med-X: the scripts add a Suit Med-X effect, which provides +25 Damage Resistance and temporarily removes the negative effects from crippled limbs (e.g. limping when legs are crippled) and any addictions. Regular Med-X can be used as normal, and the effects stack, for a temporary +50 to Damage Resistance. The negative effect suppression is temporary: to permanently fix limbs and cure addictions, the player has to use stimpaks and visit a doctor or use the My First Laboratory, respectively.
None of the extra functionalities mentioned in the medic power armor manual are available in the game, and despite its claim that even a child could use it, it still requires training to wear. It is provided by Paladin Gunny in the Citadel, starting the Take it Back! quest, or completing the Anchorage Reclamation simulation.
==Location==
Old Olney, Olney sewers: The armor is found on a dead Brotherhood of Steel initiate, stuck in a culvert with a wastelander and mercenary, also dead. Enter through either of the entrances to the sewer, and make the way to the narrow hallway. The door leading to the room is located on the outward side of the hallway, the entrance is usually guarded by a deathclaw.
Old Olney - Power Armor Location.jpg|Check this initiate for the armor
Olney sewers loc map.jpg|B marks the spot
==Notable quotes==
==Behind the scenes==
* The voice of the prototype medic power armor is that of Jeff Baker, who also voiced Mister Gutsies in Fallout 3.
* In the room that contains the T-51b power armor at Fort Constantine, the terminal to unlock the stasis field and retrieve the armor says "Medical Armor Prototype" indicating that the prototype medic power armor was to originally be held in Fort Constantine. This is further supported by the "MS14" in the EditorID of the armor (MS14PowerArmorMorphine), which corresponds to the "MS14" EditorID for the related quest You Gotta Shoot 'Em in the Head.
* This armor remains in the Fallout: New Vegas game files, but the scripts and sounds are not properly implemented. The production model features would also be similar in terms of functionality to the stealth suit Mk II and the Y-17 trauma override harness in the Fallout: New Vegas add-on Old World Blues - the stealth suit administers stimpaks and Med-X, while the harness was supposed to robotically return a soldier to a medical camp if a serious injury were to occur.
* In Half-Life, released in 1998, the HEV suit has a similar functionality, injecting morphine when Gordon Freeman suffers traumatic injuries.
==Bugs==
* The armor may disappear if the player character enters the sewer with a companion but does not collect the armor while inside for the first time. The cause is unknown and the conditions vary.
* If the prototype medic power armor is broken, attempting to equip it and then exiting the Pip-Boy still initializes the quote regarding equipping the armor.
* In the Italian version of the game, the armor might not talk at all.
==References==
Category:Fallout 3 armor and clothing
Category:Fallout 3 power armor
Category:Fallout 3 unique armor and clothing
de:Prototyp einer Arzt-Powerrüstung
es:Prototipo de servoarmadura médica
it:Armatura atomica medica prototipo
ru:Прототип медицинской силовой брони
uk:Прототип медичної силової броні
zh:原型医疗动力装甲