Behavior Chart Day

=Behavior Chart Day Videos=
Behavior Chart Day is the chart depends on the student behavior. Teachers will explain behavior card/number/etc.
===Behavior Chart List===
*Numbers
*Alphabets
*Color Cards
===During Behavior Chart===
The students would do some things that are good or bad. The teacher would be watching the students behavior. The main focus stays up on the board with the teacher, giving the viewer the stare. The students featured will either attack each other, compliment the teacher, or be picky that they weren't given a good card. At some point the teacher leaves the classroom, mainly claiming that they need to use the restroom. While the teacher is absent, the student who pretty much has the worst card swaps around the cards. After the teacher comes back into the classroom, the students get into a scrum debate on who's telling the truth and who's lying. In the end, the teacher can easily tell who's telling the truth, so they swap back the cards on where they should be, while punishing the student who was worst of the worst, and that's where the day ends.
===After Behavior Chart===
Sometimes at the end of these types of videos, they show the well-behaved students receiving their rewards, while the worst student of the class gets their comeuppance.
=Dead Meat Videos=
Dead Meat (Behavior Card Day, Behavior Item Day, etc.) is a popular InworldAnimate punishment trope. It's usually called "Behavior X Day" or "X gets in dead meat/gets a(n) [insert colour/color] card". Dead meat is an expression for being doomed. Those videos are some kind of alternate version of report card days, where the students get to have rewards and punishments instead of just a note to their parents. Some videos even have logos or something unique instead of students, like what Scratch Cat did before retiring from InworldAnimate.
Behavior Days would be a really bad idea in real life because it would stir up a lot of jealousy and conflicts, and that would also destroy the self-esteem of many students because they get bad cards, and the teacher gets to show favoritism towards the students. Plus the rewards and punishments tend to be over the top, for example, a good card could be 10 years off, which is impractical as education is important and a student cannot learn by having too much time off.
Category:Terms
Category:Grounded tropes
Category:Punishments