Hammerhead (Kane's Wrath)

The Hammerhead is a GDI helicopter gunship in Kane's Wrath.
==Background==
A direct descendant of the assault/transport hybrid attack helicopters of the 20th century, the large, heavily-armored Hammerhead was designed for long-range assault and infantry support, to act as a longer range complement to the relatively range-limited Orca.Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Nod Weaponry, "GDI Hammerhead".
The large central compartment of the Hammerhead can house a squad of infantry, with enough internal maneuverability to allow the unit to fire safely at external threats. For the case of unarmed passengers, the Hammerhead utilizes twin Vulcan cannons to clear the landing space of potential adversaries. Significant additional storage space has been allotted to fuel and ammunition, allowing the Hammerhead to remain in action for days at a time without the need to refuel or rearm.
The high level of customizability of the Hammerhead proved to be an invaluable ally to GDI Commanders on the battlefield, allowing for rapid transport of troops into key combat situations, and beating a hasty retreat when met with overwhelming odds.Electronic Arts Los Angeles. 2008-03-12. Kane's Wrath The Hammerhead Unit Spotlight EA Command & Conquer 3 Tiberium Wars - News
A special version of the Hammerhead was seen guarding the GDI Treasury: they possessed wing-mounted sensor searchlights capable of detecting stealth units.Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Nod mission 6: "All That Glitters".
==Game Unit==
The Hammerhead is a swift helicopter gunship/transport that can carry a single infantry squad which can fire out of its gun ports, dramatically enhancing its firepower beyond its already-potent anti-infantry attack. The Hammerhead cannot attack aircraft, though if it is carrying anti-air capable infantry such as a missile squad or ZOCOM Zone Raiders, it will stand a much better chance at fending off enemy air units while at the same time posing a major threat to heavily armored vehicles and structures.
The Hammerhead can withstand a fair amount of punishment for an aircraft, though direct fights against specialized anti-air units/fortifications would still be very ill advised. However, the variant used by ZOCOM can benefit from the sub-faction’s exclusive ceramic armor upgrade, drastically increasing its survivability. It is also a unit effected by the AP ammo upgrade, which allows it to be an even greater menace to virtually all non-garrisoned infantry and light vehicles.
Like with most vehicles capable of carrying infantry, the infantry squad on board the Hammerhead will not survive its destruction.
==Abilities==
	Evacuate	Orders the Hammerhead to evacuate whatever infantry unit it is carrying. (Ctrl+A)
==Upgrades==
	AP ammo 	Provides a significant damage increase to the firepower of the Hammerhead's Vulcan cannons, making them a true force on the battlefield. (Ctrl+A)	Purchasable at any Command Post for $2000 and takes 1:00 to research.
	Ceramic Armor	Gain a significant boost to durability. (Ctrl+S) 	Purchasable at ZOCOM Airfield for $1000 and takes 0:30 to research.
==Changelog==
*Kane's Wrath patch 1.01: speed reduced by 17%
*Kane's Wrath patch 1.02: 
**range increased from 200 to 300
**speed increased from 150 to 160
== Quotes ==
===When created===
*Hammerhead online!
*Heavy gunship airborne!
*Systems engaged!
===When selected===
*Ground support!
*Acknowledged!
*Hammerhead here!
*Got the guns!
*Where do you need me?
===When moving===
*Acknowledged!
*Copy.
*Getting there.
*Ground support on the way!
*Gunship deploy!
*Watch for flak!
*Moving out.
*Rudders engaged.
===When ordered to attack===
*Watching your six!
*Attack vector engaged!
*Safety off.
*Eyes on the ground!
===When attacking===
*Death from above!
*Free fire!
*Hose them down!
*Target acquired!
===In combat===
*Hammerhead engaged!
*All systems on red!
*Weapons on full!
*Zone is hot!
===When retreating===
*Back to base!
*Pulling out!
*RTB!
===When crashing===
*They got me!
*She can't take it!
*System malfunction! No!
== Behind the scenes ==
* The Russian Mi-24 Hind performs an identical role of a troop transport and an attack helicopter.
* Official lore states that the Hammerhead can house a full infantry regiment. A regiment usually consists of more than a thousand soldiers, and even the Mi-26, the largest mass produced helicopter in the world, could only carry 90 troops, so this is most likely a misunderstanding on the developers' part.
* The Hammerhead was added to Kane's Wrath to give GDI factions a non-rearming, non-slot consuming aircraft, similar to Nod Venoms and Scrin Devastators or Carriers.
* Even though the Hammerhead's model has rocket pods, they are unusable in the game.
==Gallery==
Hammerhead Render.jpg|Unskinned render
command_and_conquer_3_kanes_wrath_conceptart_eiQ7b.jpg|Render
CNCKW_Hammerhead_-_Ceramic_Armour_render.jpg|Render of Hammerhead with the Ceramic armour upgrade
CNCKW_Hammerhead_In-Game.png|Firing machine guns
==References==
Category:Kane's Wrath aircraft
de:Hammerkopf