101073-congrats-for-rng-nerf

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To all the people begging for the RNG to be changed in the game looks like you will be getting what you are looking for.  Now blues won't be able to roll higher then 2 slots, and crafted items will be much weaker then before.  So your complaints about not having as good of gear as other people now means you will never have as good of gear as what has been already crafted.  We really need to prioritise what we complain about.  The devs do listen, and until we have ideas hashed out it usually just makes a bigger mess of things.  
 
Won't effect me, been crafting non stop the past few days prepping for it.  
 
Your Financial Expert,
LoanWolf	
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			Well crafting items getting 5 slots is just flat out bug.  So that is more an exploit than nerf.	
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To all the people begging for the RNG to be changed in the game looks like you will be getting what you are looking for.  Now blues won't be able to roll higher then 2 slots, and crafted items will be much weaker then before.  So your complaints about not having as good of gear as other people now means you will never have as good of gear as what has been already crafted.  We really need to prioritise what we complain about.  The devs do listen, and until we have ideas hashed out it usually just makes a bigger mess of things.  
 
Won't effect me, been crafting non stop the past few days prepping for it.  
 
Your Financial Expert,
LoanWolf
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They do need to nerf RNG more.
 
Rune Slots-RNG
Stats-RNG
Rune Element-RNG
Adv Rewards-RNG
Dungeon Rewards-RNG
Challenge Rewards-RNG
Event Drops-RNG
Decor-RNG
Mount Flair-RNG
Rolling on any of the above-RNG
 
The only thing left is to RNG where decor gets placed in your house and make your mount choice RNG also.	
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			This is a really great change, I'm glad they're actually listening to feedback.	
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This is a really great change, I'm glad they're actually listening to feedback.
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The only thing left is to RNG where decor gets placed in your house and make your mount choice RNG also.
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Step 1 complete, they made crafted gear the way it should be, entry level at 50. Now we need to get to step 2. Stop all the RNG in adventures and dungeons. Each boss needs to have a set loot table, each instance needs to drop purples for sure for silver + and rune slots need to stop being RNG on items and static so we can for sure get upgrades in instances and not pray that they are better
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			Just curious, but where was this announced?  I did not see this and I am not at home at the moment.	
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best part though is anything that was crafted already wont be changed lol
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Hey all,
 
In order to keep discussion from spreading out all over the forums, I'm going to point back to J-Tal's original update in this thread - https://forums.wildstar-online.com/forums/index.php?/topic/100786-itemization-and-stats-in-wildstar-whats-being-done-about-it/?p=1035472
 
Thanks!	
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