Dry Bowser (SSBUDE)

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Dry Bowser (, Bone Koopa) is a playable character in Super Smash Bros. Ultimate: Definitive Edition. He is the fourth character of the Echo Fighters Pass and classified as Fighter #126. He is the echo fighter of Bowser.
==Differences from Bowser==
*As with all other Echo Fighters, Dry Bowser has unique taunts and victory animations.
*Due to his appearance, Dry Bowser is much lighter and faster, but doesn't have the Tough Guy ability. Instead, he has an automatic Super Armor when hit by fire attacks, therefor, he is completely immuned from knockback.
*Fire Breath lasts much shorter.
*Dry Bowser has a new Side Special and retains Bowser's old Forward and Down Smashes, neutral attack, neutral and back air, and dash attack.
*Dry Bowser's distance when using Whirling Fortress has been greatly increased.
*Dry Bowser's Final Smash is the same as Bowser's, but its function is very different.
==Moveset==
*Dry Bowser can crawl
=== Ground attacks ===
Attack 	Name	Description 	Damage
Standard attack	 	Two quick claw swipes. 	5%, 10%
Forward tilt 	 	Does a backhanded punch forwards. 	13%
Up tilt 	 	Does a 180-degree overhead arcing claw swipe. 	11%
Down tilt 	 	Does an alternating pair of hooks. 	7% (hit 1), 8% (hit 2)
Dash attack 	 	A running headbutt. 	11% (clean), 8% (late)
Forward smash 	 	Rears back and then performs a very strong headbutt. 	(hit 1), / (hit 2)
Up smash 	 	Jumps to thrust his shell upwards while spinning. 	(spikes), (sides), (landing)
Down smash 	 	Retracts into his shell and spins around. Multi-hit attack that does up to seven hits.	(hits 1-6), (hit 7)
=== Aerial attacks ===
Attack 	Name	Description 	Damage
Neutral aerial	 	Spins around inside his shell. 	13% (clean), 9% (late)
Forward aerial	 	Swipes downward with one claw. 	13% (hand), 12% (arm), 11% (body)
Back aerial 	 	Thrusts out his shell behind him. 	15% (clean), 7% (late)
Up aerial 	 	An upwards arcing headbutt. 	13%
Down aerial 	 	A stall-then-fall attack that involves Dry Bowser retreating into his shell while turning upside-down, then propelling himself towards the ground while spinning on a vertical axis, dealing multiple hits.	3% (hits 1-9), 2% (shockwave)
=== Grab and Throws ===
Attack 	Name	Description 	Damage
Grab 	 	Reaches out with one hand. 	-
Pummel 	 	Headbutts the opponent. 	1.6%
Forward throw	 	Places the opponent in between his horns, then proceeds to slowly rear his head back and powerfully lunge it forward to launch the opponent. 	12%
Back throw 	 	Throws the opponent backwards in a sideways motion with one arm, akin to Donkey Kong's regular back throw. 	12%
Up throw 	 	Throws the opponent slightly upward, withdraws into his shell, and then spins rapidly in order to repeatedly stab them with his shell's spikes.	0.5% (hits 1-7), 2% (hit 8),4% (hit 9)c2% (throw)
Down throw 	 	Places the opponent on the ground and body slams them. 	10% (hit 1), 4% (throw)
=== Other attacks ===
Attack 	Name	Description 	Damage
Floor attack (front)	 	Swipes his claws behind himself and in front of himself while stumbling to his feet. 	7%
Floor attack (back) 	 	Swipes his claws around himself while getting up. 	7%
Floor attack (trip) 	 	Swipes his claws around himself while getting up. 	5%
Edge attack 	 	Slowly climbs up from the ledge and then swipes at the ground in front of him. It has by far the longest reach out of any edge attack.	10%
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Fire Breath 	Expels a stream of blue fire from his mouth. It gradually loses strength and range the longer it is used, but it will slowly regain its strength when not in use. It can be angled up or down. When tapping the button, though, he will expel a blue fireball that travels at a mid-range and explodes on contact. In the air, the fireball moves diagonally downwards. When tapping repeatedly, he will roar upwards as he shoots 5 fast fireballs with shorter range at a clockwise motion. 	1.8% (Flamethrower, loop), 9% (fireball), 2.5% (clockwise fireball)
Side special 	Sledgehammer / Bone Attack	Dry Bowser will throw a hammer in an arc and bounces a bit before dissapearing. The attack is almost identical to Hammer Broin their assist trophy role, except that it deals horizontal knockback than vertical, and has wider hitbox range due to the hammer being much bigger. If inputted like a Smash attack, he will throw a huge bone, which travels in a shorter range and falls through the stage, but deals much larger damage. 	Sledgehammer: 13%/11% (clean), 7% (late)Bone Attack: 22%/20% (clean), 16% (late)
15% (collateral)
Up special 	Whirling Fortress 	Withdraws into his shell and spins around rapidly. In the air, it propels Dry Bowser diagonally upwards, travelling below average distance vertically and above average distance horizontally. The move can cover a greater distance via button mashing near the end of the move. 	1% (grounded hits 1-7), 6% (grounded hit 8), 7% (aerial hit 1), 1% (aerial hits 2-14), 2% (aerial hit 15)
Down special 	Dry Bowser Bomb 	A Ground Pound. On the ground, Dry Bowser performs a weak headbutt that drags opponents into the main attack. If performed in the air, Dry Bowser performs the Ground Pound after a brief pause instead of leaping first. Emits a shockwave upon landing. 	4% (headbutt), 20% (ground pound), 11% (landing)
Final Smash 	Big Dry Bowser Toss 	Transforms into Big Dry Bowser and teleports into the background, where he becomes impervious to attacks. Red crosshairs will appear on screen to indicate where Big Dry Bowser will aim, which can be moved around with the control stick; the crosshairs also contains a depleting green gauge around their circumference to indicate how much time is left until the attack will activate automatically, though the attack can be activated manually before the gauge fully depletes. When pressed repeatedly, he will throw giant bones from the background that deals massive damage and knockback	30%
=== Misc. ===
Misc. 	Description 	Description 	Description
On-screen appearance	A pile of bones falls down and Dry Bowser reassembles himself. Based on his opening animation in New Super Mario Bros. 	A pile of bones falls down and Dry Bowser reassembles himself. Based on his opening animation in New Super Mario Bros. 	A pile of bones falls down and Dry Bowser reassembles himself. Based on his opening animation in New Super Mario Bros.
Idle Poses 	Looks at the camera as his yellow eye turns blue for a brief moment while exhaling steam from his mouth. 	Looks at the camera as his yellow eye turns blue for a brief moment while exhaling steam from his mouth. 	
Idle Poses 	Clenches his left fist and bashes his chest bone. 	Clenches his left fist and bashes his chest bone. 	
Taunts 	Standard 	Leans forward and lets out a screeching roar. 	
Taunts 	Side 	Crosses his arms while exhaling steam as his eyes emmits small flames. 	
Taunts 	Down/Up 	Collapse himself before reassembling. Based on the Dry Bones' animation when getting attacked by Mario. 	
Victory theme 	A music piece based on the same melody as the Mario victory theme, but instead of a standard orchestral arrangement, the piece is played with slightly distorted electric guitars. It also sounds similar to the level clear theme of Bowser's sidequests in Paper Mario: The Thousand-Year Door.	A music piece based on the same melody as the Mario victory theme, but instead of a standard orchestral arrangement, the piece is played with slightly distorted electric guitars. It also sounds similar to the level clear theme of Bowser's sidequests in Paper Mario: The Thousand-Year Door.	A music piece based on the same melody as the Mario victory theme, but instead of a standard orchestral arrangement, the piece is played with slightly distorted electric guitars. It also sounds similar to the level clear theme of Bowser's sidequests in Paper Mario: The Thousand-Year Door.
Victory Standard 	Spins around in his shell and comes out grinning. Based on Bowser's old third victory pose in previous games, except he breathes fire while inside. 	Spins around in his shell and comes out grinning. Based on Bowser's old third victory pose in previous games, except he breathes fire while inside. 	Spins around in his shell and comes out grinning. Based on Bowser's old third victory pose in previous games, except he breathes fire while inside.
Victory Side 	Performs a screeching laugh with his arms spread before looking forward whle staring the camera. Resembles Bowser's artwork in Melee. 	Performs a screeching laugh with his arms spread before looking forward whle staring the camera. Resembles Bowser's artwork in Melee. 	Performs a screeching laugh with his arms spread before looking forward whle staring the camera. Resembles Bowser's artwork in Melee.
Victory Up/Down 	Jumps out of a dark portal spawn on the floor as he is briefly surrounded by purple flames before extinguish them with a mighty roar. The portal is taken from his secret boss fight in Mario & Luigi: Paper Jam. 	Jumps out of a dark portal spawn on the floor as he is briefly surrounded by purple flames before extinguish them with a mighty roar. The portal is taken from his secret boss fight in Mario & Luigi: Paper Jam. 	Jumps out of a dark portal spawn on the floor as he is briefly surrounded by purple flames before extinguish them with a mighty roar. The portal is taken from his secret boss fight in Mario & Luigi: Paper Jam.
==Classic Mode: Revenge of the King==
Dry Bowser's opponents are characters from the Super Mario franchise, who had fought and defeat the King of all Koopa multiple times throughout the series, and Dry Bowser is seen as taking revenge using his migthy power. Bowser Jr. or Piranha Plant will CPU allies in some stages.
Round 	Opponent 	Stage 	Music 	Notes
1 	Peach 	Princess Peach's Castle 	Boss - Super Princess Peach 	References Peach's role in Super Princess Peach. A Hammer Bro is automatically summoned, referencing the Army Hammer Bro, the strongest of his army.
2 	Paper Mario 	Paper Mario 	King of The Koopas 	References Paper Mario defeating Bowser in the Paper Mario series, but more based on their fight in Mario & Luigi: Paper Jam, where he and his Paper counterpart team up each other to fight the plumbers in the climatic final battle. Ludwig, Wendy and Roy are CPU allies, referencing Dry Bowser's secret boss fight in that said game.
3 	Yoshi, small Donkey Kong and small Wario	Yoshi's Island 	Baby Bowser - Yoshi's Island 	References Yoshi defeating Baby Bowser in the Yoshi's Island series, but more based on Bowser's appearance in Yoshi's Island DS. Tiny versions of DK and Wario references their Baby counterparts in the latter game. Piranha is a CPU ally.
4 	Rosalina & Luma 	Mario Galaxy 	Fated Battle 	References her role in helping Mario defeat him in Super Mario Galaxy.
5 	Luigi 	Luigi's Mansion (Battlefield)	On the Hunt -Gloomy Manor Ver.- (Instrumental) 	References the battle against a King Boo-possessed giant Bowser in Luigi's Mansion.
6 	Mario 	Mushroom Kingdom 	Ground Theme (Band Performance) - Super Mario Bros. 	This fight needs no explanation, but the stage chosen is based on Bowser's debuting game, Super Mario Bros. Piranha Plant is your CPU Ally.
Bonus Stage	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Final 	Bowser, then Giga Bowser 	Final Destination 	King Bowser - Super Mario Bros. 3 (Against Bowser)Ultimate Bowser (Against Giga Bowser)	A Maxim Tomato spawns on the stage and Piranha Plant and Bowser Jr. will appear as CPU Allies after Bowser is KO'd. The fight is pretty ironic, as Dry Bowser is essentially beating up his living self.
Credits roll after completing Classic Mode. Completing it as Dry Bowser has "The Great Tower Showdown 2" accompany the credits.
==Alternate Costumes==
White 	Based on his standard look from the series since his debut in New Super Mario Bros.
Green 	
Red 	
Blue 	
Brown 	
Violet	
Black 	
Yellow	Based on his golden recolor in Mario Kart Tour
==Fighter Spirit==
No.	Image	Alternate Artwork	Name 	Origin Game 	Acquisition
14ε	 	 	Dry Bowser	New Super Mario Bros.(Artwork: Mario & Sonic at the Olympic Winter Games)	•Complete Classic Mode with Dry Bowser•Purchase from the Vault Shop for 300G (after unlocking Dry Bowser)
==Trivia==
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Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Super Mario (series)
Category:Super Smash Bros. Ultimate: Definitive Edition