ASAKUSA Wheel

The ASAKUSA Wheel is a weapon in Ninjala. It is part of the Yo-yo Type A subclass.
==Description==
"A gum weapon highly effective at attacking from a distance. Sneaky movements like warping are its specialty." -In-game description
The ASAKUSA Wheel is a Yo-yo Type A subclass weapon. As with the other Type A Yo-yos, it makes up for its fragile health with its long-reaching and sneaky attacks. Unlike the other weapons in its class, it boasts 15 more hitpoints, making it one of the three weapons to have different hitpoint values than the other weapons in its class, alongside the Shinobuzz Paper Fan and GR8 Gear. Appearance-wise, the weapon appears similar to Wanyūdō, a figure in Japanese mythology, though with an Oni's face on either side along with a constantly oscillating wheel with taiko drums attached. On the default-colored ASAKUSA Wheel, one side is primarily green and chartreuse while the other green and red.
==Gum Shoot==
See: Gum Searcher
==Gum Ninjutsu ==
See: Shinobi Beast
==Special==
=== Yo-yo Leap ===
"Warp to the position of a thrown yo-yo and attack." - In-game description
File:Special Yo-yo Leap Screenshot 1.jpg|Throw the yo-yo from afar.
File:Special Yo-yo Leap Screenshot 2.jpg|Strike surounding opponents with a strong warp attack.
File:Special Yo-yo Leap Screenshot 3.jpg|Pull back the yo-yo for a combo.
File:Special Yo-yo Leap Screenshot 4.jpg|Pull back with a Break to launch the opponent.
Yo-yo Leap is the default Special of the Yo-yo Type A subclass. It is a long ranged attack which basically consists of two parts or attacks. The first one is a throw motion where the user throws their weapon a fixed distance. The second one varies depending on the input. Either the weapon can be pulled back or the player can warp to the position it was thrown to. Only the warp depletes the Special meaning, throwing and pulling back can be used infinitely without waiting for the Special to recover. 
In order to warp to the yo-yo the Special button has to be pressed again. To pull the weapon back there are two ways, either with the attack button or with the Break Attack button . There are differences between these two. The first one is faster than the second one, but the second one deals more damage and blows away the opponent. Both ignore S-Burst. 
The throwing part of Yo-yo Leap has a high range and ignores projectiles as well as the parry shield by just going through. After its thrown the user is unarmed and therefore can't attack normally. So, Standard Attacks and Break Attacks aren't available but Gum Bubble actions, Gum Ninjutsu as well as moving and jumping around still can be performed. If the player gets hit the yo-yo immediately returns without any return animation. If they block upcoming attacks however the yo-yo stays at the thrown position. The weapon really stays until the player warps, gets hit or pulls it back. They can even distance themselves as far away as they wishes. 
During the pull-back attacks are disabled as well, until the user has their weapon again. Repeating the throw and pull-back highly increases the down value, which results into sending opponents into the knockdown state, which means loosing control and therefore loosing the combo. So, it has to be used cautiously. However if the player wants to keep them away, it is a vaild strategy. The warp attack is like the weapons Wide Attack, but with a higher damage output. So, it deals damage to all opponents around the position of the thrown yo-yo. 
As Yo-yo Leap has a long range it is great to get in and close the distance to an opponent or to catch escaping ones. The disabled S-Burst attribute makes combos safer. Blocking opponents and attacks with properties such as Super Armor and invulnerability can be a hurdle. 
Attack 	State 	Base Damage	Down Value	Hit Reaction	Properties
Yo-yo Leap	throw 	35 	20% 	flinch 	-
Yo-yo Leap	warp attack 	110 	0% 	blowback 	blow away, warp
Yo-yo Leap	return 	40 	45% 	flinch 	not S-Burst-able
Yo-yo Leap	return break	65 	45% 	blowback 	not S-Burst-able, slower than 'return'
*all values are self-tested and not datamined from the game. Original work by @nonozi (@nonozip on X).
=== Hurricane Shake===
"Attack in all directions around you by swinging your yo-yo in a circle." - In-game description
Hurricane Shake is the Alter Special of the Yo-yo Type A subclass. It is a mid-ranged, projectile invulnerable attack, where the user swings the yo-yo around in the air, dealing damage to opponents around the player, So, it is just like a Wide Attack with a greater range. After pressing the Special button the user can decide to hold the Special button in order to extend the attack. This deals slightly more damage, while the user continues to be in a projectile invulnerable state. These projectiles also include all Gum Shoots, but not Gum Ninjutsus. 
S-Burst works against Hurricane Shake, so its not a combo safe option. Its area coverage and invulnerability makes it a great counter to upcoming attacks or to catch escaping opponents, however. It is a way to quickly deal a lot of damage, as otherwise the weapon needs multiple hits to knock out opponents. The initial swing of Hurricane Shake does not blow away the opponent, which means, it doesn't free an Gum Binded one and lets the user continue to finish them off. 
The extention of Hurricane Shake by holding the button lets the user better guard against upcoming projectiles, not only themselves but also the target. So, if another opponents wants to steal the targetted drone or opponent with a projectile, they need to wait until the Special has finished but the target might be knocked out at that time. Hurricane Shake users have to watch out for long ranged non-projectile attacks.
Attack 	State 	Base Damage 	Down Value 	Hit Reaction	Properties
Hurricane Shake	initial swing	100 	17% 	flinch 	projectile invulnerability, no guard recovery
Hurricane Shake	swing 	55 (= 5 * 11 hits)	22% (= 2% * 11 hits)	blowback 	projectile invulnerability, no guard recovery, hold button to continue
*all values are self-tested and not datamined from the game. 
==Additional Data==
Attack 	Stage	Abbr.	Base Damage 	Down Value 	Hit Reaction	Properties
Normal Attack	1 	NA1 	40 	20% 	flinch 	-
Normal Attack	2 	NA2 	40 	5% 	flinch 	-
Normal Attack	3 	NA3 	40 	10% 	flinch 	-
Normal Attack	4 	NA4 	60 	0% 	blowback 	stage reset
Back Attack 	1 	BA1 	145 (= 29 * 5 hits)	5% * 5 hits	flinch 	no guard recovery, stage reset
Back Attack 	2 	BA2 	145 (= 29 * 5 hits)	5% * 5 hits	flinch 	no guard recovery, stage reset
Back Attack 	3 	BA3 	145 (= 29 * 5 hits)	5% * 5 hits	flinch 	no guard recovery, stage reset
Back Attack 	4 	BA4 	145 (= 29 * 5 hits)	5% * 5 hits	flinch 	no guard recovery, stage reset
Wide Attack 	1 	WA1 	65 	35% 	blowback 	stage reset
Wide Attack 	2 	WA2 	55 	15% 	blowback 	stage reset
Wide Attack 	3 	WA3 	60 	0% 	blowback 	stage reset
Wide Attack 	4 	WA4 	65 	0% 	blowback 	stage reset
Break Attack 	- 	BRK 	20 	70% 	blowback 	-
*all values are self-tested and not datamined from the game. 
=== Parry===
Attack 	Abbr.	Base Damage	Down Value	Hit Reaction	Properties
Normal Attack	NA 	80 	0% 	blowback 	-
Back Attack 	BA 	100 	0% 	blowback 	teleport
Wide Attack 	WA 	160 	0% 	blowback 	Super Armor
*all values are self-tested and not datamined from the game. 
==Tips== 
*The best ways to take drones with ASAKUSA Wheel are with repeated Back Attacks while hovering above the drone, and performing Yo-yo Leap on the drone, then repeatedly back attacking it.
*A good way to defend yourself from incoming opponents is to use the first move of Yo-yo Leap to create distance between you and them, then pressing the attack button to call the yo-yo back, repeating this process until they retreat.
*Back Attack can also be used to push impeding opponents away.
*Yo-Yo Leap should be used as a combo finisher, due to its long range and high damage output.
*Due to having Gum Searcher, which cannot Gum Bind on its own, it is good to have Master of Change as an alternate means of scoring a Gum Bind, other than Break Attacking a opponent who used S-Burst or is guarded.
*Tips in bold also apply to Ninja Yo-yo and Shinobi Spinner.
== Ninja-Gum Variations==
Ninja-Gum Variations for the ASAKUSA Wheel
Color 	Description 	Method of Obtaining 	Image
ASAKUSA Gum 	Gum with different faces on each side. Forms a red and chartreuse gum weapon. Chew it to mix both sides into a delicious flavor. 	Given by default. 	
ASAKUSA Gum (Red and blue) 	Gum with different faces on each side. Forms a red and blue gum weapon. Blue has a blueberry taste, while red has a raspberry taste. 	Given by random drop. 	
ASAKUSA Gum (Green and orange)	Gum with different faces on each side. Forms a green and bright orange gum weapon. Chew it for a bubbly sensation. 	Given by random drop. 	
ASAKUSA Gum (B&W) 	Gum with different faces on each side. Forms a black and white gum weapon. Doesn't taste like much of anything, but it's nice to chew. 	Earned from Gumball Machine. 	
ASAKUSA Gum (Yellow and green)	Gum with different faces on each side. Forms a yellow and green gum weapon. Both sides taste refreshing. 	Earned from Gumball Machine. 	
ASAKUSA Gum (Orange and blue) 	Gum with different faces on each side. Forms an orange and blue gum weapon. Eating it makes your mouth feel cool. 	Earned from Gumball Machine. 	
ASAKUSA Gum (Pink and aqua) 	Gum with different faces on each side. Forms a pink and light blue gum weapon. It's sweet like candy, just like it looks. 	Earned from Gumball Machine. 	
ASAKUSA Gum (Gray) 	Gum with different faces on each side. Forms a gray gum weapon. It doesn't taste like much. Has a nice crunch. 	Earned from Gumball Machine. 	
ASAKUSA Gum (Wood) 	Gum with different faces on each side. Forms a gum weapon with a wooden texture. Eating it makes you feel like you're in a clam forest. 	Earned from Gumball Machine. 	
ASAKUSA Gum (Gold and silver) 	Gum with different faces on each side. Forms a gold and silver gum weapon. Eating it makes your tongue shiny. 	Earned from Gumball Machine. 	
ASAKUSA Gum (Mecha) 	Gum with different faces on each side. Forms a mecha gum weapon. It tastes like oil. 	Earned from Gumball Machine. 	
ASAKUSA Gum (Red and white) 	Gum with different faces on each side. Forms a white and red gum weapon. It tastes like something you'd eat during a celebration. 	Earned from Gumball Machine. 	
ASAKUSA Gum (MF) 	Gum with different faces on each side. Forms a gum weapon with a scary face. It tastes like something overflowing with mysterious power.	Earned from SSR cards in Volume 2 of the Ninjala Collection Cards.	
==Trivia==
TBA
==Gallery==
File:ASAKUSA Gum.png|Gum Bottle Appearance.
==Navigation==
==References==
Category:Weapons
Category:Yo-yos