Johnson

Johnson is a normal X-Naut soilder, and one of the partners in Paper Mario: The Thousand-Year Door 2. He was originally on the moon, on the X-Nauts' home base, and when Mario and co. had gotten captured there from the other X-Nauts, Johnson had gotten talked out of his orders and into freeing Mario. He also led them to a moon base exit.
==Attacks and Stats==
Attack 	Flower Points Needed	Effect 	To Attack 	Johnson's Hit Points 	Attack Power 	Move Ranks
Body Slam 	0 	Jump-slams single enemy, like Mario's Jump. 	Press A right before landing. 	Level 1: 10Level 2: 20Level 3: 30	Level 1: 1/2Level 2: 2/3Level 3: 3/5 	Initial
Chemical Throw	2 	Throws a chemical that can shrink an enemy, explode on contact, or destroy instantly.	Align the cursor with Johnson's target. 	Level 1: 10Level 2: 20Level 3: 30	Level 1: RandomLevel 2: Random Level 3: Random	Initial
Recruit 	3 	Much like Yoshi Kid's Stampede, calls other X-Naut soldiers in for backup. 	Alternate L and R to fill the gauge. 	Level 2: 20Level 3: 30 	N/A 	Super Rank
Multi-Slam 	4 	Gives Johnson a second turn in battle. 	Tap the A button to the fill the gauge. When it reaches OK, tap the B button. You might have to press the A and B buttons after, watch the screen.	Level 3: 30 	Level 3: 10/10 	Ultra Rank
==Trivia==
*Johnson's name is mentioned by Lord Crump in Paper Mario: The Thousand-Year Door.
*A Koopa Troopa named Johnson appears in Super Paper Mario.
Category:Characters
Category:Allies
Category:Paper Mario: The Thousand-Year Door 2 Partners
Category:Paper Mario: The Thousand-Year Door 2 Characters
Category:Aliens
Category:Non-fanon characters