Elementalist

==Description==
Elemental Magician uses balanced combination of both melee attacks and magic and can become a deadly weapon on the battlefield. Of course, her staff attacks aren't astonishing, because her true weapons are spells.
As a beginner magician, Sakura's using 3 skills, where are 5 elements combined. She can summon a burning rock, cause an earthquake, or deadly thunderstorm.
==Unlocking==
Elementalist is 1st job of Sakura and it doesn't need to be unlocked.
==Basic attacks==
* ZZZZZ - magically empowered staff combo attack.
* ZZ> - throws enemies in the air using the power of wind.
* ZZ< - creates a small shockwave around magician.
* ZZ^ - summons a thunder in front of magician.
* <<, >>, ^^ or vv - teleport (different than Arme's or Kyro's. Elementalist disappears in the portal and appears in distance of about 1 meter in the chosen direction).
* (after teleport) Z - spins aruond and hits everything in range of staff.
* ^ZZZ - jump attack (throws icicles at the ground).
==Skills==
Level/Type 	Name 	Effect
LVL 1 Basic 	Firerock 	Shoots a burning rock in front of approching enemies and hits every one in its range, until it crashes.
LVL 1 Purchased	Hail 	Shoots 10 sharp icicles out of Elementalist’s staff, can be shot in each direction, then finishes skill with a uppercut.
LVL 2 Basic 	Earthquake 	Knocks enemies down, causing small damage during skill effect.
LVL 2 Purchased	Great Thunderbolt 	A thunder hits the ground where magician's staying. Causing medium damage to the enemies in range.
LVL 3 Basic 	Thunderstorm 	Enemies are attacked by the wind, ice and lightnings at the same time (they can be knocked down, frozen or damaged).
LVL 3 Purchased	Rage of the Nature	Elementalist is shooting 5 powerful elemental attacks out of his staff.
==Quotes==
*Let's see what you're made of!
*Die in flames, as my friends did!
*You're just annoying...
*Outta my way, got better things to do.
*Don't wanna hurt you... do I ?
*畜生! (Damn!)
*You deserved that.
==Skill Tree - Basic skills==
===Combo attack===
*Staff Swing (Required:nothing) - Basic 5 combo attack. Input: ZZZZZ
*Magic Combo (Required:Staff Swing, LVL 14, SP:1) - Magic-based 5 combo. Elementalist makes the energy flow through his hands and shoot at his enemy at close distance. Input: ZZZZZ
===Utilizing combo===
*Thunder (Req.:nothing) - Summons a thunder that strikes the opponents. Input: ZZ^
*Thunder LV2 (Req.:Thunder, LVL7, SP:2) - Three lightnings strike, like large pillars of energy. Input: ZZ^^
===Magic===
*Nothing
*Elements (Required:LVL20, SP:3) - Allows Elementalist to change element power of a skill. Input: X
===Critical attack===
*Shockwave (Req:.nothing) - Creates a small shockwave around magician. Input: ZZ<
*Groundshake (Req.: Shockwave, LVL 18, SP:1) - Shakes the floor within a large area around magician. Input: ZZ<<
===Critical attack (2)===
*Wind (Req.:nothing) - Throws enemies in the air using the power of wind. Input: ZZ>
*Air Slap (Req.: Wind, LVL 17, SP:1) - Giant hand formed by wind hits enemies, sending them flying.
==Skill Tree - Special==
===First Grade Skill===
*Firerock* (Req.:nothing) - Shoots a burning rock in front of approching enemies and hits every one in its range, until it crashes.
**Firerock* LVL2 (Req.:Firerock, LVL 9, SP:1) - Magician can adjust the angle of shooting. Bullet is being dependent to gravity.
**Firerock* LVL3 (Req.:FirerockLV2, LVL 23, SP:2) - Single meteor (Deep Impact like) falls in front of magician.
*Leeching Arrow (Req.:Firerock, LVL 29, SP:2) - An arrow that leeches vital and mental energy from enemy. After impact, it changes into HP/MP recovering orb that exists for 5 seconds.
===Second Grade Skill===
*Earthquake (Req.:nothing) - Knocks enemies down, causing small damage during skill effect.
**Earthquake LVL2 (Req.:Earthquake, LVL 15, SP:1) - Same effect, however stone spikes appear randomly on platforms.
*Stone Pillars (Req.:Earthquake, LVL 29, SP:1) - Enemies are being pushed back by massive stone pillars appearing from under ground.
===Third Grade Skill===
*Thunderstorm (Req.:nothing) - Enemies are attacked by the wind, ice and lightnings at the same time (they can be knocked down, frozen or damaged).
**Rain* (Req.: Thunderstorm, LVL 19, SP:1) - Magic rain falls on the ground. Causes multiple combo attacks.
*Elemental Crash* (Req.:Thunderstorm, LVL 31, SP:2) - Magician crashes the ground with his staff causing big KA-BOOM!
"*" - supports "Element Changing" function.
==Skill Tree - Shared==
===Teleport===
*Portal (Req.:nothing) - Allows to teleport using the portal in any direction. Input: (double tap up, down, left or right)
*Stable Portal (Req.:Portal, LVL 40, SP:2) - Allows to use portal even in the air. Input: (double tap up, down, left or right)
===Fighting===
*nothing
*Balanced Fighting (Req.: LVL 20, SP:2) - Magician uses both staff and sword. Input: ZZZZZ
===Meditation===
*nothing
*Focus (Req.: LVL 30, SP:1) - Allows to recover MP while standing still. Input: none
*Greater Concentration (Req.:Focus, LVL 45, SP:2) - MP recovers even during movement but at lower rate.
===Defense===
*nothing
*Mental Barrier (Req.: LVL 35, SP:3) - Projectiles make no harm at all, just bouncing off the shield. Doesn't work on Special Attacks.