The Epic RPG - The Forest of Known

You awake into a lush thicket, the sun shining brightly above you. As you stumble around, confused by your surroundings, a disembodied voice rings through your ears "Continue forwards". Even more puzzled by the sudden speech, you decide to go forwards, as the voice said. You tread downwards on a rugged trail, with large rocks and boulders dotting the landscape with great oaks and cedars. In the middle of the path, you find a moss-coated box, worn by the turning of time. Opening the box, you find three weapons: a Golden Sword (deals 12 melee damage to an enemy), Silver Bow (deals 4 ranged damage, but requires arrows to deal damage), and a Sparkling Staff (deals 14 magic damage, but requires 5 mana). A small pack of 25 wooden arrows (9 damage, used as ammo for bows) also sits inside.
You collect the items from the box carefully and continue walking. There seems to be no living creatures roaming the forest, giving question to where you are. While walking, you notice a blob of blue gelatin sitting on a chunk of stone. Curiously, you poke it lightly. The slime squishes downwards and leaps onto you in a tackle!
Blue Slime Pattern: Jump (6 damage), Jump, Jump Crush (11 damage), Jump, Jump, Jump, Jump Crush. Stats: 19 Health.
The living goo is struck down for a final time, exploding across the dirt. In its place sits a coin with the image of an orb with a face inscribed into it, with a label reading "Crystal Coin". You collect the coin and store it in your pocket. An empty backpack rests besides the boulder, which you put the three weapons inside. Picking up the extra storage, you continue along the aged road. Up ahead, a three-way split can be seen. You contemplate which way to go.
Left Path
The path leads to a dead end, where two Blue Slimes sit, guarding a storage crate. After slaying the two monsters and gathering two "Crystal Coins" from their corpses, you attentively open the crate, revealing a set of Iron Armor (2 defense, take x0.5 damage from fire) and two Shells! You equip the armor onto yourself, then walk back to the fork in the trail.
Middle Path
Walking forward, you look around for any other dangers. A set of Golden Armor (5 defense) sits inside a bush, which you collect and wear. As you tread onwards, you accidentally step on a red variant of the gelatinous creature, which gurgles angrily and begins to attack!
Red Slime Pattern: Jump, Jump, Jump Crush, Jump Crush, Charge (2 damage, stuns for the turn), Jump, Jump, Jump, Jump Crush. Stats: 45 Health.
You fend off the slime, turning it into nothing but a splatter of red stuff on the ground. Two pieces of currency lay on the ground where it once stood, along with an old Ruins Sword. Gathering the coins, you continue along the worn road.
Right Path
The path leads to a building looming over you. The entrance is pitch black. A weathered sign plastered above the door reads "Dungeon of Trickery". You feel nervous about entering the structure. If you wish, you can set foot into the dungeon.
Category:Epic RPG