127655-is-wildstar-comedy-too-much

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I've seen posts from many players in other sites that for them the comedy in game was 2 much and got boring quite fast.
 
That some desired a Drop more serious; I myself haven't past lv20 in a year of playing hook up in skymap. 
 
So wasn't The Strain Drop supposed to be serious and dark for those that have played it.	
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			Blighthaven and Defile are both really grim.. Nothing going to say anymore because of the spoils!!!	
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			I'd honestly say that I want more of the comedy really. The game has A LOT of grim, dark, and serious themes spread throughout, but it's a matter of you actually reading in some cases or paying attention. Blighthaven and Defile are overtly serious and dark despite the pretty colors. 	
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			MMOs that take themselves too seriously bore the tar out of me.	
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I don't think any of the main storyline content is inherently humorous. I mean, sure, funny things happen along the way. NPC's drop one-lliners and yeah, there are a few cutesy missions along the way ... but that's what makes the humor so vital to WildStar.
 
Nexus is not a fun place. The War between the Dominion and Exiles is not a funny thing. Drusera's plight isn't the least bit funny.
 
Where we find the humor is in-between the cracks of the serious, over-arcing storylines, in the actions and reactions of the characters and our own toons.
 
In short, while WildStar is a serious story, it goes out of it's way to not take itself too seriously.
 
And I love it for that.	
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			Nothing funny about either of the 4 launch dungeons (well, overtly at least). Ultimate Protogames is hilarious, and it really feels like a breath of fresh air.	
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I even think compared to all the flicks (except Mystery of the Genesis Prime and the release trailer) there isn't enough comedy in the game. Most of it is over the top, but still serious and all of the main quests are pretty serious. If you have watched all of the flicks before release you didn't expect such a serious game.
 
I like where the game is now. We have stuff like the Lopp, Protostar and some of the more whacky stuff like the TV Show shiphand, but most of the game is still serious. Especially when you start encountering the Strain the storyline becomes grimdark pretty fast.	
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I laugh out loud every time Bev-o-Rage says anything.
 
To me, it's not so much that the sense of humor is SILLY as much as it is FUN. The game feels like it's having fun with itself. Even the raids have a bit of humor thrown in alongside the crazy mechanics.	
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Actually thinking about...
 
The only major overt moments we really get a "break" are the protogames/academy and...
 
 
The Lopp wedding, which is hilarious.
 
 
 
I dunno, in an industry so flooded lately with "serious and dark" aesthetics, Wildstar is a nice break from it overall.	
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And the announcer on leveling up. A lot of the game's "charm" that caught my interest in beta did not persist with play. Fortunately, the gameplay more than makes up for the lost charm :)
 
 
Oh, and wiping on Phagemaw. THAT moment is just amazing.
 
 
 
(For the non-raiders- image the whitevale boss, but a mechanic that requires everyone to run under the boss when he's in the air, and then flattens them all in a single instant when he falls on them)
 
 	
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Oh, and wiping on Phagemaw. THAT moment is just amazing.
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https://www.youtube.com/watch?v=KXvk_davlSw
 
Also, I believe Plasma John learned this one the hard way when we neglected to explain the mechanic to him this Saturday. Sorry man :p	
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https://www.youtube.com/watch?v=KXvk_davlSw
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It was my job to pop the shield on the very first pull we ever did. It basically went down like that video.
 
(I did it on purpose to show even the raid leader can make mistakes so people wouldn't sweat it in the future. Yeah. That's what happened).	
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https://www.youtube.com/watch?v=KXvk_davlSw
 
Also, I believe Plasma John learned this one the hard way when we neglected to explain the mechanic to him this Saturday. Sorry man :P
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To be fair I sorta kinda knew what I was supposed to do -ish.  I'm like, ugh, goo'ed again well I'll just get rid of it...   Oh wait that's my name up there that means... well crap.  KerTHUMP.
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			I would actually love MORE comedy but I'm a giant doof.	
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What happens then? That's what I get for running it with an experienced guild haha.
 
But while banging our faces against System Daemons yesterday I did get a kick every time it said "Confidence Level: Upgraded!"
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The comedy is PERFECT in this game.  It never feels forced, it's well paced and spread out, and it never feels like it's put in at the "wrong time".  Any humor that does happen during "srs time" works well into the events and doesn't distract from the story, but gives us a nice little laugh. (my first time through OMNI-core i was in LOVE.  It was a serious mission, but I was laughing so hard at the chua raider talking about people falling off cliffs.)
 
Then there's just he fun things like the level up announcer and holo-crypt. 
 
And what really makes me happy is you can take the game as "seriously" as you want.  There's enough funny stuff around that someone won't feel totally dragged down by the (quite scary) events happening on nexus, but too much that someone who wants to really get immersed will feel disconnected from everything.
 
It's honestly a top of the list thing that makes me love WS so much.	
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			Too much?  More like not enough!  Need more cheesy one-liners and jokes in bad taste.	
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One of the reasons Madda enjoys WildStar is because of the shift of comedy to grimness at the later levels. THe dialogue and such are lighthearted up until the Entity and The Strain come into play. Then the game dials everything up to 11. You see areas massively infected, animals that are nothing but rotten, decayed corpses forced back to life.
 
Madda thinks that's why WildStar was successful in the tonal change. It knows that its cartoony enough to be funny at times and not be taken seriously, but also is aware that it can kick you in the granoks with a feel or two at the same time with no punchline at all.	
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There's still a lot of subtle comedy in the strain-infected areas. Avatus is the big one; the craziness in a supervillain is always comical. But there's also things like the strain-infected girrok throwing giant eyeballs at you, or the things Commander Durek says during the Siege of the Lightspire. Sometimes you don't notice it since things are all serious, then a bit of comedy pops up and it doesn't seem so bad.
 
That being said, the balance between serious and comedy is pretty good in this game. I think people just think the game is comical because the art is cartoony, but if you play through the game, the story is not comical at all.	
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			No.	
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			Wildstar handles humor the way Heavy Metal Magazine always handled it...it was usually a foil for the darker, often overwhelming undertones of many of the stories. 	
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			There's only one joke that has made me groan and just go "Really??" And that's the "don't bend over for the soap" line for Palerock Post. A very tasteless and juvenile joke. The voice that mocks you when you die is also too much. But I wish there were more fun missions like Cubig Farms hahaha. Anything with Protostar is gold	
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I dunno, in an industry so flooded lately with "serious and dark" aesthetics, Wildstar is a nice break from it overall.
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			I think most of the people who complained about the humor probably just got tired of being trolled by the announcer after every rez.  That, and the taxi jokes sort of took a toll on me during the early days of Blighthaven when you had to take a long taxi trip there.	
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			The Comedy in German is really okay. Often the small things were really funny, like a dialog between a Lopp and a Granok.	
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The problem is that WildStar flipflopped hard all over.
 
It had some really "making fun of itself" being funny, to really grim dark and strange flipflopping and it's not very consistent with anything it does.
 
It's like trying to have a comic relief in a really sad war movie.
 
WildStar goes from being a big joke that's poking fun at itself, to being taking itself too seriously and never being in one place or another.
 
Sometimes it's lead to some really fun stuff like Protogames. Protogames is really funny amusing and great, but at the sametime it flips hard to the dead serious and grim when you go to places like Defile and Blighthaven and get to know Drusera.
 
PErsonally I prefer the serious side of WildStar, the drusera entity part of the game gets really deep and has great dramatic appeal.
I really hope they focus on that side of the story telling, because its hard to get into a lore universe that can't seem to make up its mind trying to sell itself as amazing and deep and rich, yet has all this weird quirky random not taking it seriously comedic stuff.
 
It reminds me a lot of Jar Jar and C3PO in Star Wars, Jar Jar was annoying and uneeded, C3PO was excessively pathetic, and they're the comic relief that really spoils the seriousness of Star Wars.	
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I like Wildstars humor, for the most part.
Occasionally it fails on delivery due to timing, or because of other things going on at the time, but for the most part, it's good.	
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			Wait. People on the internet complained about something trivial? Nooooooo..	
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Woah, C-3PO has nothing on Jar Jar. We ought to all at least be able to agree on that.
 
The humor in WildStar is also different depending on your faction for some stories. For instance, the first quest line in Blighthaven is totally grimdark at the end (with a smidgen of hope) if you're Exile and pure Chua callousness and hilarity if you're Dominion. But then Dominion has the Calidor/Toric thing going on in Whitevale around the same time that Exiles are working with the Freebots or Aurin, and things cannot be grimdark when a robot is telling you its gratitude can only be expressed in Binary.	
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			 If you want to amp up the humor just play the game with yakety sax playing in the back ground.. everything is funny with that song. :D	
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 If you want to amp up the humor just play the game with yakety sax playing in the back ground.. everything is funny with that song. :D
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How about Benny Hill?
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Its the same song as the benny hill theme... now i gotta go hear it since its stuck in my head lol
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			...dammit, now I have to try this when I get home..	
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If you want a cautionary tale making a game that takes itself too seriously, look at what happened to a game that was once called Overstrike, and proceeded to bomb under the new name of Fuse in 2013:
 
Overstrike
https://www.youtube.com/watch?v=1RFcqQFlrMg
 
 
Fuse
https://www.youtube.com/watch?v=tERz8e3rxU4
 
 
If you're wanting a game with far less comedy, and you somehow liked the change you saw here, then lemme refer you to a little known company called EA. 	
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