Commerce (Civ5)

Commerce is a social policy tree in Civilization V. It is available at the start of the Medieval Era.
== Game Info ==
Commerce provides bonuses to naval empires (vanilla and only), and those focused on .
Adopting Commerce boosts output in City by 25%. Unlocks building Big Ben ( only).
Adopting all Policies in the Commerce tree will grant +1 from every:
* Specialist (Vanilla)
* Trading Post and double from Great Merchant trade missions. May purchase Great Merchants with ().
* It also allows the purchase of Great Merchants with starting in the Industrial Era ().
Policy 	Effect 	Requirement
(Vanilla and only)	+1 for Naval units and +1 sight range for naval combat units.A Great Admiral appears and +2 for all Great Admirals ( only).	Adopting Commerce
(Vanilla and only)	Maintenance paid on Roads and Railroads reduced by 33%. Harbors and Seaports gain +1 . 	Adopting Commerce
 	Purchasing items in Cities requires 25% less .+1 from every , , and ( and only). 	Trade Unions (Vanilla and )Mercenary Army ()
(Vanilla and only)	+3 in all coastal Cities. 	Naval Tradition
 	+1 (+2 in and ) from each Luxury Resource. 	Mercantilism (Vanilla and )Entrepreneurship & Mercantilism ()
( only) 	+2 from all your Land Trade Routes (with foreign nations). Maintenance paid on Roads and Railroads reduced by 50%. 	Adopting Commerce
( only) 	Allows the purchasing of Landsknechts. 	Adopting Commerce
( only) 	Great Merchants are earned 25% faster. Receive double from Great Merchant trade missions. 	Wagon Trains
== Strategy ==
== Civilopedia entry ==
== Related achievements ==
== See also ==
* Commerce in other games
Category:Social policies (Civ5)