Rocket Launcher

== /// SUMMARY ==
The Rocket Launcher is an early-game ranged weapon that specializes in dealing splash damage to enemies within the point of contact. It is available on Wave 8 for 5,500 Cash.
==/// MECHANICS==
The Rocket Launcher fires explosive projectiles that deal damage to enemies in an explosion radius, dealing more damage to enemies that are directly hit and conversely dealing less damage to enemies that are further away from the explosion's center. The explosion will also push enemies back, giving the Rocket Launcher some knockback utility.
Uniquely, the user may perform a rocket-jump by launching a rocket directly at themselves at the cost of some health, propelling them airborne. While airborne, Rocket Launcher will be noticeably buffed, having increased Damage, Fire Rate and Splash Radius. Additionally, rockets fired in this state will be neon red and the user will have flames underneath their legs to visually indicate that they are rocket-jumping.
Unlike most ranged weapons, Rocket Launcher reloads rockets one-by-one, similar to Shotgun. As such, the user can reload-cancel at any point by re-equipping the Rocket Launcher, at which point they will be able to fire the rockets that have been reloaded.
===// MULTIPLIERS===
Critical hits deal x2 damage, and airborne rockets deal x1.5 damage.
*Aerial: [x1.5]
==/// STRATEGY== 
#The Rocket Launcher is best used against grouped up enemies or enemies with considerably higher health, as it can knock enemies back and deal tremendous amount of damage upon hitting a direct hit. The Rocket Launcher will one-shot most common enemies around Wave 10.
#While the Rocket Launcher is theoretically capable of dealing incredible damage against aerials, it will generally struggle against them due to its projectile-based nature and the speed of most aerial foes. It is best utilized against enemies that have a rather large hitbox to work with.
#When paired with Patriot Gardener, the user will take less self-damage from rocket-jumping.
==/// TRIVIA==
#The Rocket-Jump mechanic is inspired by Team Fortress 2's Rocket Jumping.
#The color of the Rocket Launcher's projectiles make an allusion to Roblox's teams being color-coded with respect to which team the user is on.
#The weapon model is based on the Carl Gustaf 8.4 cm Recoilless Rifle.
#The Rocket Launcher uses the Rocket Launcher tool from the older Roblox Brickbattle games.
==/// HISTORY==
Date Format: mm/dd/yy
v0.8.0	
Category:Inventory
Category:Ranged