Black Iron Mace

== /// SUMMARY ==
The Black Iron Mace is a heavy melee weapon that deals immense damage to [ORGANIC] enemies, it is unlocked at Wave 3 and costs 2,000$.
== /// MECHANICS ==
The Black Iron Mace is a slow but hard hitting melee, having a 3x recovery time for perfect evades and blocks. Attacks will consume 5% stamina. Against bosses and minibosses it deals an additional 0.1% and 1% of their HP respectively. Provides full knockback immunity while the weapon is held out. No slowdown while blocking.
=== // CYCLONE SPIN ===
Charge attack is replaced with cyclone spin, draining stamina during usage allowing the user to deal damage in an AoE around the player. This attack will bypass enemy shields and deal 25% more damage to enemies over 50% HP. Against bosses and minibosses it will deal an additional 0.1% and 1% of their HP respectively. Kills done with this ability will restore 5% of the users HP.
If held down during APS the user may begin to perform subsequent shockwaves in exchange for stamina providing diminishing vertical height, speed boost and damage with subsequent usage.
When used with counters, it will hit enemies 10% faster, receive a 20% size increase along with restoring 0.25% of damage dealt.
Taking damage will reduce Stamina based on damage taken.
=== // PUMMELLING SHOCKWAVE ===
Lunge attack is replaced with pummelling shockwave (PS), consuming 20% stamina to deal splash damage to enemies for 200% of the weapons base damage. 
==== / AIR PUMMELLING SHOCKWAVE ====
Using PS midair will change it to an air pummelling shockwave (APS), launching the user upwards giving increased mobility before slamming down. This moveset will create boulders aimed towards nearby enemies which bypass resistances and deal 50% of the weapons base damage as ranged damage. This moveset consumes 50% stamina.
When used with an evade counter APS stamina cost is reduced by 50%.
When used with a parry counter creates a larger pummelling shockwave, launching boulders to all enemies on the map which deal 150% of the weapons base damage.
=== // EVADE ===
Pressing [SHIFT] propels the user towards their currently-approaching direction at the expense of Stamina. This weapon has stricter Perfect Dodge timings.
=== // BLOCK ===
Holding [Q] makes the user block, significantly minimizing incoming damage at the cost of block durability. This weapon has stricter Perfect Block timings.
You are unable to gain burst parry with this weapon, Parry Counters will also have a greatly reduced window. Perfect Blocks will restore 60% of the users health respectively and will give the user 20% overheal.
=== // MULTIPLIERS ===
Evade counter: [x1.2] | Parry counter: [x1.2]
Critical hits deal x1.25 damage.
* Organic: [x1.1]
* Armored: [x0.67]
== /// STRATEGY ==
# The Starter Sword is free and provides a greater speed boost and dash distance than this weapon. It is recommended to swap to it when intending to move somewhere.
# Avoid targeting [ARMORED] enemies, as Black Iron Mace deals significantly reduced damage to them.
== /// TRIVIA ==
# The Iron Mace is based on Roblox gear, Black Iron Mace of Pwnage.
== /// GALLERY ==
File:BIM.png|Pre-v0.8.0 In-Game
==/// HISTORY==
Date Format: mm/dd/yy
v0.8.0	
v0.8.0	
Category:Inventory
Category:Melee