Destiny Update 1.2.0

Update 1.2.0 made significant changes to the player experience in preparation for the House of Wolves expansion. It was released on May 15, 2015.
==Weapons==
*Fixed an issue in which Vex Mythoclast was not respawning with primary ammunition
*Fixed an issue with the Hive Disruptor perk, which now appears in the Black Hammer perk set again
*Fixed an issue in which the Phantom Gift and White Nail perks would become interrupted when non-precision damage occurred from other perks
**Bonus damage from other perks (e.g., Explosive Rounds, Hive Disruptor) no longer interrupts the count
**Three precision hits within the time window will trigger the intended refund bonus
*Fixed an issue in which the Hive Disruptor perk did not work correctly with sustained damage events (auto rifles, pulse, etc.)
**Oracle Disruptor perk now triggers more often
**Hive Disruptor perk now triggers more often, but does less damage per event
==PVP==
*Salvage: Moved the first Relic to more consistently appear in a centralized position on the map
*Fixed an issue that caused players to wait an excessively long time to respawn
==User Interface==
*Vendor Interaction Panel has been updated to support Quest chains
*Vendor Interaction Panel now has better animations and fewer popping issues
*Number of buffs that can be displayed on the Character screen has been increased
*Inventory item stacks that have reached their highest possible count will now display gold numbers along with an alert in the tooltip that maximum quantities have been acquired
==Audio==
*Added improved feedback for players who take damage from energy weapons
==Companion==
*Fixed an issue in which the Mercury Grimoire card was not being awarded
*Retroactively awarded the Mercury Grimoire card to players who have found the "Mercury Memory Fragment" Dead Ghost
*Vendor items, damage types, and perks will now be visible on Bungie.net and the Mobile App
==Technical==
*Addressed a crash on Xbox One that was induced when too many explosions/projectiles were generated
*Fixed an issue that affected the network quality user interface
**Indicators will no longer display persistently bad ("red") quality after a user's connection recovers from a temporary quality issue
**The quality indicators should now always correctly reflect a user's live connection quality
==Addendum==
*We have discovered that Rare and Legendary Engrams will drop in 1.2.0 that the Cryptarchs will not recognize
*Hold on to all newly-acquired Engrams until May 19th to benefit from their upgraded decryption skillset
==References==
Category:Destiny Updates