Mortimer

== Overview ==
This is no peace-loving, flower-sniffing gentle bovine... Mortimer is CONSTANTLY seeing red! He makes the Running of the Bulls look like a cake walk! Trust us, he's gonna wreck SOMETHING, so be sure to STEER clear!
==Special Abilities==
*Fling - Mess with the bull, and you get the horns! Mortimer has the ability to fling nearby enemies out of the current dungeon. Attacking once every 2 seconds, once he has done enough damage to defeat his target (which could theoretically happen to some enemies in one hit!), they will be tossed out like yesterday's garbage.
*Roombuster - Talk about a bull in a china shop! Mortimer deals significantly increased damage against all Rooms and Doors.
==Stats==
Seeks 	Closest Room
Strength 	7x damage to Structures. Less effective against the Dungeon Heart
Creature Targets 	Ground
Attack Speed 	2s
Move Speed 	300 (seems to be actually 200)
Not documented 	It seems that Mortimer also does increased damage against Traps and Minions insta-killing most of them in one hit. However his damage is not increased against Immortals and thus he is pretty ineffective against them
Defensive Location	Guard Post
Offensive Priority	Traps
Cost 	
==Training Upgrades==
Level	Damage	Health	 	 	Special
1 	150 	2,250 	- 	500 	-
2 	160 	2,400 	6h 	950k 	-
3 	170 	2,550 	12h 	1.15M	-
4 	180 	2,700 	1d 	1.35M	-
5 	190 	2,850 	1d 12h 	1.55M	-
6 	200 	3,000 	2d 	1.75M	-
7 	210 	3,150 	2d 12h 	1.95M	-
8 	220 	3,300 	3d 	2.15M	-
9 	230 	3,450 	3d 12h 	2.35M	-
10 	240 	3,600 	4d 	2.5M 	-
11 	250 	3,750 	4d 12h 	2.7M 	-
12 	260 	3,900 	5d 	2.9M 	-
13 	270 	4,050 	5d 12h 	3.1M 	-
14 	280 	4,200 	6d 	3.3M 	-
15 	290 	4,350 	6d 12h 	3.5M 	-
16 	300 	4,500 	7d 	3.7M 	-
17 	310 	4,650 	7d 12h 	3.9M 	-
18 	320 	4,800 	8d 	4.1M 	-
19 	330 	4,950 	8d 12h 	4.3M 	-
20 	340 	5,100 	9d 	4.5M 	-
21 	350 	5,250 	9d 12h 	4.7M 	-
22 	360 	5,400 	10d 	4.9M 	-
23 	370 	5,550 	10d 12h	5.1M 	-
24 	380 	5,700 	11d 	5.3M 	-
25 	390 	5,850 	11d 12h	5.5M 	-
26 	400 	6,000 	12d 	5.7M 	-
27 	410 	6,150 	12d 	5.9M 	-
28 	420 	6,300 	12d 	6.1M 	-
29 	430 	6,450 	12d 	6.3M 	-
30 	440 	6,600 	12d 	6.5M 	-
31 	450 	6,750 	12d 	6.5M 	-
32 	460 	6,900 	12d 	6.5M 	-
33 	470 	7,050 	12d 	6.5M 	-
34 	480 	7,200 	12d 	6.5M 	-
35 	490 	7,350 	12d 	6.5M 	-
36 	520 	7,750 	14d 	1000 	Instantly destroys Doors
37 	550 	8,750 	16d 	1500 	Large HP Boost
38 	580 	9,150 	18d 	2000 	Takes 20% less damage from Room Defenses
39 	680 	9,550 	20d 	2500 	Large DMG Boost
40 	710 	9,950 	22d 	3000 	+2X Damage to Structures
Total: HP: 9,950 | DMG: 710 | Now instantly destroys Doors, takes 20% less damage from Rooms, and deals 9X Damage to Structures.
*Note: After Level 35, Mortimer will instead simply kill Minions rather than fling them out of the Dungeon.
*Note - Max level is 40