Rebalanced card

Rebalanced cards are a feature of the digital Magic: The Gathering Arena game formally introduced in October, 2021. 
==Description==
Digital-only cards in digital-only formats like Historic give Wizards of the Coast the ability to functionally rebalance cards simply and clearly. They can simply update the text digitally, and the cards will remain accurate to their new function.
Functional rebalancing is a significant change in how formats are balanced. Going forward, WotC will be managing formats on MTG Arena in two different ways. "Print" formats, like Standard, will continue to work exactly like they do in tabletop Magic. For "Live" formats, like Historic, balancing is added alongside banning and suspension as a tool to address problems and make improvements to the format.
December 2021 introduced Alchemy, a digital variation of Standard that started balance patching of powerful cards.
==History==
Rebalanced cards were introduced on a temporary basis in Mirror, Mirror, a short MTG Arena event on July 3-6, 2021, featuring some of Historic's iconic banned cards. 
A more serious and permanent version was during the October 2021 Ban and Restricted List Update, when five designed-for-digital cards from Jumpstart: Historic Horizons were updated. The most critical change was shutting the loop created by and perpetual toughness shrinkers; other assorted positive effects were also added. 
Some more Standard-focused cards were changed in December 2021 with the announcement of Alchemy. Later updates followed on a regular basis. With the Dominaria United rotation, several Standard-focused cards that left the format had their rebalancing reverted for Historic.
The August 2022 rebalancing for Alchemy Horizons: Baldur's Gate was the first time in which cards were rebalanced for a limited set. That time was also the notable for changing a Limited format during its own lifespan, as the next balancing on October 6th rebalanced Streets of New Capenna six months after it rotated, in preparation for a one-week revised Premier Draft later in the month.
In October 2022, the original tabletop versions of <c>Divide by Zero</c>, <c>Esika's Chariot</c>, <c>Faceless Haven</c>, <c>Goldspan Dragon</c> and <c>Luminarch Aspirant</c> were returned to Historic because they rotated out of (Standard) Alchemy and were deemed unlikely to warp the Historic format.
==List of Rebalanced cards==
===2021===
Card	Date of change	Original 	Changed to 	Changed form	Reason
 	2021-10-13 	Target creature perpetually gets -1/-2. 	Target creature an opponent controls perpetually gets -1/-2. 	 	To prevent an undesirable combo with that can result in a drawn game.
 	2021-10-13 	: Target creature perpetually gets -3/-3. 	: Target creature an opponent controls perpetually gets -3/-3. 	 	To prevent an undesirable combo with that can result in a drawn game.
 	2021-10-13 	Power/Toughness: 2/1 	Power/Toughness: 2/2 	 	Generic improvement
 	2021-10-13 	: Conjure a Shivan Dragon card into your hand. 	: Conjure a Shivan Dragon card into your hand. 	 	Eases balancing loyalty
 	2021-10-13 	Mana cost Power/Toughness: 2/2[...] becomes a Human Cleric. It gets +1/+2 [...][...]becomes a Phyrexian. It gets +3/+3 [...]	Mana cost Power/Toughness: 2/3[...] becomes a Human Cleric. It gets +1/+1 [...][...]becomes a Phyrexian. It gets +3/+2 [...] 	 	Distinguishing from as a defensive play
 	2021-12-09 	Creates Bird tokensForetell 	Only creates Bird tokens if foretoldForetell 	 	Make Alrund's Epiphany less effective at winning games from an empty board
 	2021-12-09 	Creates two cat tokens Crew 4 	Creates one cat token Crew 2 	 	Make Esika's Chariot easier to interact with using removal spells
 	2021-12-09 	Power/toughness: 4/3 	Power/toughness: 3/3 	 	Make it easier for others to stabilize against aggressive mono-color decks
 	2021-12-09 	When attacks or becomes the target of a spell, create a Treasure token 	When attacks, create a Treasure token 	 	Make Goldspan Dragon easier to interact with using removal spells
 	2021-12-09 	At the beginning of combat on your turn, put a +1/+1 counter on target creature you control 	At the beginning of your end step, put a +1/+1 counter on target creature you control 	 	Tone down Luminarch Aspirant's aggressive impact
 	2021-12-09 	Mana cost: , draw a card when entering the battlefield 	Mana cost: , scry 1 when enters the battlefield 	 	Lower the refundability of Omnath
 	2021-12-09 	Otherwise, gain 2 life. 	Otherwise, gain 2 life and scry 1. 	 	Improve the floor for a four-mana card in situations where the 2 life per turn is not meaningful.
 	2021-12-09 	Power/toughness: 4/3 	Power/toughness: 4/4 	 	Make more resistant to removal
 	2021-12-09 	Level 3 cost: 	Level 3 cost: 	 	Make more well-rounded and promote the gameplay of leveling up your class as the game progresses.
 	2021-12-09 	Level 3 cost: 	Level 3 cost: 	 	Make more well-rounded and promote the gameplay of leveling up your class as the game progresses.
 	2021-12-09 	Landfall - Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. 	Has TrampleLandfall - Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. It gains trample until end of turn	 	Distinguish from <c>Tovolar's Huntmaster</c> as a top-end
===2022===
Card 	Date of change	Original 	Changed to 	Changed form 	Reason
 	2022-01-27 	Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. 	Whenever Acererak the Archlich attacks, create a number of 2/2 black Zombie creature tokens equal to the number of opponents you have. 	 	Removes sacrifice option
 	2022-01-27 	, Exile this card from your graveyard: Shuffle it into your library. Create a token that’s a copy of it, except it’s a 4/4 black Zombie in addition to its other types. Activate only as a sorcery. 	, Exile this card from your graveyard: Shuffle it into your library. Create a token that’s a copy of it, except it’s a 4/4 black Zombie in addition to its other types. Activate only as a sorcery. 	 	Increase potential for turn 4 reanimate; densifies black mana in exchange
 	2022-01-27 	4/3 	4/4 	 	Increase resilience as a four-mana card
 	2022-01-27 	, 0/4 	, 0/3 	 	Upgrade to Venture in general
 	2022-01-27 	Enters the battlefield tapped. , , Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. 	Enters the battlefield untapped. , , Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. 	 	Upgrade to Venture in general
 	2022-01-27 	: You get an emblem with “Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you’ve completed.” 	: You get an emblem with “Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you’ve completed.” 	 	Upgrade to Venture in general
 	2022-01-27 	 	 	 	Upgrade to Venture in general
 	2022-01-27 	Enchanted land has ": Add " 	Enchanted land has ": Add two mana of any one color" 	 	Upgrade to Venture in general
 	2022-01-27 	3/3 	3/4 	 	Increase resilience as a four-mana card
 	2022-01-27 	 	 	 	Upgrade to Venture in general
 	2022-01-27 	1/1 	2/1 	 	Upgrade to Venture in general
 	2022-01-27 	Learn 	If its mana value was 4 or less, learn 	 	Encourages expensive spells
 	2022-01-27 	Flying At the beginning of your end step, each Dragon card in your hand perpetually gains “This spell costs less to cast.” 	Flying, haste At the beginning of your upkeep, each Dragon card in your hand perpetually gains “This spell costs less to cast.” 	 	Gives a longer window to prevent the discount - gains haste in exchange
 	2022-01-27 	This spell can't be countered 	Can be countered 	 	Made easier to interact with in both control mirrors and other blue decks.
 	2022-01-27 	When Inquisitor Captain enters the battlefield, if there are twenty or more creature cards... 	When Inquisitor Captain enters the battlefield, if you cast it and if there are twenty or more creature cards... 	 	Removing blink and cloning chains
 	2022-01-27 	Each instant and sorcery card in your graveyard has flashback. 	As long as it is your turn, each instant and sorcery card in your graveyard has flashback. 	 	Gives more shields-down moments when in conjunction with bounce spells
 	2022-01-27 	Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life. 	Whenever you sacrifice a Blood token, each opponent loses 1 life. 	 	Weakens impact against aggressive strategies.
 	2022-01-27 	When Town-razer Tyrant enters the battlefield, target land you don’t control... 	When Town-razer Tyrant enters the battlefield, target nonbasic land you don’t control... 	 	Lowers impacts against one and two-color decks
 	2022-01-27 	; 4 starting Loyalty; "Each opponent can cast spells only any time they could cast a sorcery." 	; 5 starting Loyalty; "Your opponents can't cast spells during your turn." 	 	Moving Teferi, Time Raveler away from a generically strong card to a specialized anti-control tool.
 	2022-02-24 	, Exile ~ from your graveyard: Draw a card 	, Exile ~ from your graveyard: Draw a card 	 	Increases secondary usage of graveyard value
 	2022-02-24 	2/2, "...if a creature died this turn, you may pay . If you do, create..." 	3/3 "...if a creature died this turn, create..." 	 	Playing better on turn four as well as against 2-damage board sweepers
 	2022-02-24 	Flying 	Flash, Flying 	 	Another threat to play at instant to complement .
 	2022-02-24 	 	 	 	Another cheap decayed zombie producer
 	2022-02-24 	 	 	 	Makes casting more appealing, given that reanimation was the main route.
 	2022-02-24 	2/1 	2/2 	 	Less punished by 1/x and 3/xs.
 	2022-02-24 	"Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token." 	"Whenever a creature you control exploits a creature, create a 2/2 black Zombie creature token." 	 	Removes a Limited-focused balancing clause.
 	2022-02-24 	, 3/2 "...scry 1, then draw a card" 	, 2/1 "...scry 2, then draw a card" 	 	Avoids comparisons
// 	2022-02-24 	"At the beginning of your end step, choose a card type, then reveal the top two cards of your library..." // 2/3 	"At the beginning of your end step, choose a card type, then reveal the top three cards of your library..." // 3/3 	// 	General boost as a two-point curve piece.
 	2022-02-24 	, Foretell , 3/3 	, Foretell , 3/2 	 	Incentivizes the Foretell deck, also a new Flash threat.
 	2022-02-24 	 	Ward 2 	 	Lowers fragility.
 	2022-02-24 	 	(different from prior rebalancing cost) 	 	Slows by a turn.
 	2022-02-24 	"...any player may sacrifice a creature. If they do..." 	"...any player may sacrifice a nontoken creature. If they do..." 	 	More difficult to prevent entering combat.
 	2022-02-24 	: Tibalt, Wicked Tormentor deals 3 damage...deal 3 damage to them... 	: Tibalt, Wicked Tormentor deals 4 damage...deal 4 damage to them... 	 	Increases pressure from nonaggressive builds with Tibalt
 	2022-02-24 	Whenever an Island enters the battlefield under your control, draft a card from Tireless Angler's spellbook. 	Whenever an Island or Swamp enters the battlefield under your control, draft a card from Tireless Angler's spellbook. 	 	Expands to usage to black decks.t
 	2022-02-24 	 	 	 	Expands usage to nonblue decks
<c>Town-Razer Tyrant</c>	2022-02-24 	"...gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it"." 	"...gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it"." 	<c>Town-Razer Tyrant</c> 	Allows sorcery-speed-based decks to draw a card and use the land before deciding.
 	2022-04-07 	 	Gains "Equip abilities you activate cost 1 less to activate." 	 	Make spellbook cards more appealing
 	2022-04-07 	 	Gains Ward - Pay 2 life 	 	Mitigate inherent risk
 	2022-04-07 	 	Gains Ward 	 	Mitigate inherent risk
 	2022-04-07 	5/3; You may pay rather than pay the equip cost of the first equip ability you activate each turn. 	5/4; : Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn. 	 	Work with Reconfigure
 	2022-04-07 	"When Expedition Supplier or another Human..." 	"When Expedition Supplier or another Human or Warrior..." 	 	Work with non-Human Warriors
 	2022-04-07 	"...less than or equal to the number of Warriors you control can't block this turn" 	"...less than or equal to the number of Equipment and Warriors you control can't block this turn." 	 	Work with Equipment late-game
 	2022-04-07 	: Choose one that hasn't been chosen this turn:Target Warrior gets +1/+1 until end of turn.Target Warrior gets trample until end of turnTarget creature becomes a Coward until end of turn 	: Choose one that hasn't been chosen this turn:Target Warrior gets +1/+1 and trample until end of turnTarget creature becomes a Coward until end of turn 	 	Improve general mana efficiency
 	2022-04-07 	Other Warriors you control get +1/+1 	Ward . Other Warriors you control get +1/+1 and Ward 	 	Improve equipment side of the deck
 	2022-04-07 	: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.	: Look at the top six cards of your library. You may reveal a Warrior and Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Warriors and Equipment you control.	 	Partially offsets deckbuilding cost by working with the Equipment-synergising creatures.
 	2022-04-07 	 	 	 	Improve the equipment side of the Warrior-Equipment deck
 	2022-04-07 	3 starting loyalty
: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn.
: You get an emblem with “Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards.” 	4 starting loyalty
: Put a +1/+1 counter on up to two target Elves. Untap it. It gains deathtouch until end of turn.
: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." 	 	Makes the +1 more appealing compared to the 0; made more resilient, ultimate range retained
 	2022-04-07 	: Mill three... 	: Mill five... 	 	Increases floor due to difficulty in maximizing the Saga's power
 	2022-04-07 	; When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand. 	; When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand. 	 	Line up with other Kaldheim Elf cards, increase the rate to competitive levels
 	2022-04-07 	Whenever another non-token Elf or Berserker you control dies, you draw a card and you lose 1 life. 	Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life. 	 	Work with token Elf cards
 	2022-04-07 	3/3 	3/4 	 	More resiliency to damage sweepers
 	2022-04-07 	When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order	When Harald, King of Skemfar enters the battlefield, look at the top seven cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order	 	Lowers tribal density required to use in an Elf deck
 	2022-04-07 	Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. 	Return target creature card from your graveyard to the battlefield. If it's an Elf, create three 1/1 green Elf Warrior creature tokens. 	 	Incentivize reanimating Elves as opposed to others
 	2022-04-07 	 	 	 	Increase rate as a high-end creature
 	2022-04-07 	; 3/2 	; 2/2 	 	Efficient way to produce two Elves
 	2022-04-07 	When Elven Bow enters the battlefield, you may pay . If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. 	When Elven Bow enters the battlefield, you may pay . If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. 	 	Creates a good rate defensive two-drop
 	2022-04-07 	: Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. 	: Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery. 	 	More competitive utility land option
 	2022-04-07 	; 1/3 	; 1/4 	 	
 	2022-04-07 	0/2; When you cast or copy an instant or sorcery spell, target creature gets base power 2 until end of turn. 	0/3; When you cast or copy an instant or sorcery spell, target creature gets base power 3 until end of turn. 	 	Increases rate for blue tempo-aggressive decks
 	2022-04-07 	Pay , : Remove three counters from Spell Satchel: Draw a card. 	Pay , : Remove two counters from Spell Satchel: Draw a card. 	 	Easier to use and better scaling
 	2022-04-07 	Enters the battlefield tapped 	Enters the battlefield untapped 	 	Better support for Party decks
 	2022-04-07 	...target player loses 1 life... 	...target opponent loses 1 life... 	 	Quality-of-life improvement
 	2022-05-05 	...target opponent discards a card... 	...target opponent discards a nonland card... 	 	Protect lands in hand and increase counterplay
 	2022-05-05 	...with mana value 3 or greater... 	...with mana value 3 or less 	 	Balance deck construction
 	2022-05-05 	When Omnath, Locus of Creation enters the battlefield, scry 1 	When Omnath, Locus of Creation enters the battlefield, draw a card. 	 	Revert back to the original ability
 	2022-05-05 	 	 	 	Making easier to cast, hoping for more deck appearances
 	2022-05-05 	3/1 	3/2 	 	
 	2022-05-05 	1/1 	1/2 	 	
 	2022-05-05 	2/1 	2/2 	 	
 	2022-05-05 	1/1 	1/2 	 	
 	2022-05-05 	Starts with three loyalty, has a ability 	Starts with four loyalty, has a ability 	 	
 	2022-05-05 	4/5 	5/5 	 	
 	2022-05-05 	1/1 	1/2 	 	
 	2022-05-05 	1/4 	2/4 	 	
 	2022-05-05 	2/1 	2/2 	 	
 	2022-07-07 	, : You may put a creature card from your hand onto the battlefield. 	, : You may put a creature card from your hand onto the battlefield. Activate only as a sorcery. 	<c>A-Monster Manual</c> 	
 	2022-07-07 	...total mana value of Dragons you control 	...total mana value of Dragons you control not named Earthquake Dragon 	<c>A-Earthquake Dragon</c> 	
 	2022-07-07 	, 3/3 	, 4/4 	<c>A-Baba Lysaga, Night Witch</c> 	
 	2022-07-07 	; Enters and upkeep - create Boo; can be your commander 	, Enters and upkeep - create Boo if you don't control him; cannot be your commander 	<c>A-Minsc & Boo, Timeless Heroes</c>	
 	2022-07-07 	Can block 	Can't block 	 	Make other creature-based decks more competitive against Food Decks
 	2022-07-07 	Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, gain 1 life" 	Whenever a creature you control dies, each opponent loses 1 life. 	 	Make other creature-based decks more competitive against Food Decks
 	2022-07-07 	Delirium ...Dragon's Rage Channeler gets +2/+2... 	Delirium ...Dragon's Rage Channeler gets +2/+0... 	 	Make it easier to interact with in combat and with removal.
 	2022-07-07 	Delirium Unholy Heat deals 6 damage... 	Delirium Unholy Heat deals 4 damage... 	 	make high-toughness creatures stronger against red in Historic.
 	2022-07-07 	Whenever a non-Human creature you control attacks... 	Whenever one or more non-Human creatures you control attacks... 	 	Lower explosive potential
 	2022-07-07 	Put a +1/+1 counter... 	Distribute two +1/+1 counters... 	 	Flexibility in creature-hostile games
 	2022-07-07 	When Dueling Coach enters the battlefield, put a +1/+1 counter...; , : 	When Dueling Coach enters the battlefield, distribute two +1/+1 counters...; , : 	 	Made a more self-sufficient four-mana creature with synergy upside.
 	2022-07-07 	 	 	 	Buffing
 	2022-07-07 	if kicked, enters with two +1/+1 counters on it 	if kicked, enters with four +1/+1 counters on it 	 	Increased reach for counters decks
 	2022-07-07 	; activated ability costs ; 4/4 	; activated ability costs ; 4/3 	 	Increased reach for counters decks
 	2022-07-07 	 	 	 	Increased reach for counters decks
 	2022-07-07 	; 2/2 	; 3/3 	 	Increased reach for counters decks
 	2022-07-07 	; 3/4 	; 3/3 	 	
 	2022-07-07 	...you may put Moss-Pit Skeleton on top of your library 	...return Moss-Pit Skeleton from your graveyard to your hand 	 	Card advantage for counters decks
 	2022-07-07 	; activated ability costs 	; activated ability costs 	 	Card advantage for counters decks
 	2022-07-07 	N/A 	Ward 	 	Increase resiliency against exile removal
 	2022-07-07 	...each attacking creature... 	...each creature you control... 	 	Remove the additional restriction of having to have creatures attack alongside it
 	2022-07-07 	4/4 	5/5 	 	Matches up better to 4 power fliers in the format
 	2022-07-07 	; 3/4 	; 3/2 	 	
 	2022-07-07 	 	 	 	
 	2022-07-07 	; 3/3 	; 2/2 	 	
 	2022-07-07 	; 2/2 	; 2/1 	 	
 	2022-07-07 	1/4; base power/toughness becomes 4/1 or 1/4 	1/5; base power/toughness becomes 5/1 or 1/5 	 	Matches up better to 4 power fliers in the format
 	2022-07-07 	 	 	 	Make it more competitive with other draw-2s.
// 	2022-07-07 	Rowan starting loyalty ;
Rowan ultimate //
Will starting loyalty ;
Will ultimate 	Rowan starting loyalty ;
Rowan ultimate //
Will starting loyalty ;
Will ultimate 	// 	Easier to protect
 	2022-07-07 	Level 3: 	Level 3: 	 	More appealing to use as a win condition
 	2022-07-07 	N/A 	Haste 	 	Lets it benefit from being drawn late through cantrips
 	2022-07-07 	Draw two cards, then cards... 	Draw two cards, then nonland cards... 	 	Remove misleading text potential (on lands)
 	2022-07-07 	...exile target creature. 	...exile up to one target creature. 	 	Removed forced exile if action is disadvantageous
 	2022-08-11 	 	 	 	Reduce splash-ability
 	2022-08-11 	Gives "When you cast this spell, create a treasure token" 	Gives "When you cast this spell, create a treasure token and this spell loses this ability". 	 	Keep fair combos
 	2022-08-11 	 	 	 	Improve overall card quality for Blue
 	2022-08-11 	2/1 	2/2 	 	Improve overall card quality for Blue
 	2022-08-11 	N/A 	Gains ": Water Weird gets +1/-1 until end of turn." 	 	Improve overall card quality for Blue
 	2022-08-11 	3/3 	3/4 	 	Improve overall card quality for Blue
 	2022-08-11 	; Instant; Fight the Current — Return target nonland permanent to its owner’s hand. 	; Sorcery; Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. 	 	Redesigned as premium removal
 	2022-08-11 	1/1 	1/3 	 	Improve overall card quality for Blue
 	2022-08-11 	2/1; 4/3 specialized 	2/2; 4/4 specialized 	 	Improve overall card quality for Blue
 	2022-08-11 	3/2; 4/3 specialized 	3/3; 4/4 specialized 	 	Improve overall card quality for Blue
 	2022-08-11 	Equip 	Equip 	 	Improve overall card quality for Blue
 	2022-08-11 	2/1 	1/1 	 	Draft update - weakens aggressiveness
 	2022-08-11 	2/1 	3/1 	 	Draft update - buff to low playable
 	2022-08-11 	6/5 	7/5 	 	Draft update - buff to low playable
 	2022-08-11 	 	 	 	Draft update - improve access to removal
 	2022-08-11 	 	 	 	Draft update - improve self-mill archetype
 	2022-08-11 	3/2; Young Red Dragon can't block 	3/1; Young Red Dragon can block 	 	Draft update - buff to low playable
 	2022-08-11 	Activated ability costs ; ability grants +1/+0 	Activated ability costs ; ability grants +2/+0 	 	Draft update - stronger but slower pump
 	2022-08-11 	1/1 	2/1 	 	Draft update - buff to self-mill archetype
 	2022-08-11 	Return up to one creature card and up to one land card 	Return up to two creature cards and/or land cards 	 	Draft update - buff to self-mill archetype
 	2022-08-11 	Trample 	Ward 	 	Draft update - tilt from aggressive to defensive
 	2022-08-11 	 	 	 	Draft update - buff to self-mill archetype
 	2022-08-11 	Activated ability costs 	Activated ability costs 	 	Draft update - weaken double-activation
 	2022-08-11 	 	 	 	Draft update - slow down aggressive white decks
 	2022-08-11 	: Add 	: Add one mana of any color 	 	Improve color consistency for Dragon decks
 	2022-08-11 	: Add 	: Add one mana of any color 	 	Improve color consistency for Dragon decks
 	2022-08-11 	: Add 	: Add one mana of any color 	 	Improve color consistency for Dragon decks
 	2022-08-11 	Activated ability costs , 	Activated ability costs , 	 	Draft update - improve fixing for multicolor decks
 	2022-08-11 	Activated ability costs , , Sacrifice 	Activated ability costs , , Sacrifice 	 	Draft update -improve fixing for multicolor decks
 	2022-10-06 	"...gain 1 life for each other creature you control." 	"...gain 1 life for each creature you control." 	 	Minor improvement to low playable
 	2022-10-06 	3/2 	3/3 	 	Increase defensiveness in format
 	2022-10-06 	Sorcery 	Instant 	 	Minor improvement to low playable
 	2022-10-06 	4/6 	4/7 	 	Increase defensiveness in format
 	2022-10-06 	0/3 	0/4 	 	Increase defensiveness in format
 	2022-10-06 	"...dies, draw a card" 	"...dies, draw two cards" 	 	Minor improvement to low playable
 	2022-10-06 	Instant; ; Draw two cards 	Sorcery; ; Draw three cards 	 	Increase defensiveness in format
 	2022-10-06 	Scry 2, Draw two cards 	Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. 	 	Minor improvement to low playable
 	2022-10-06 	 	 	 	Improve payoff for build-around
 	2022-10-06 	1/2 	1/3 	 	Increase defensiveness in format
 	2022-10-06 	Return target creature from your graveyard to the battlefield. 	Return target creature from your graveyard to the battlefield with a +1/+1 counter on it. 	 	Improve payoff for build around
 	2022-10-06 	 	 	 	Increase defensiveness in format
 	2022-10-06 	No lifegain 	Gain 3 life 	 	Increase defensiveness in format
 	2022-10-06 	3/1 	3/2 	 	Increase defensiveness in format
 	2022-10-06 	2/1 	2/2 	 	Increase defensiveness in format
 	2022-10-06 	 	 	 	Minor improvement to low playable
 	2022-10-06 	Sorcery 	Instant; damage mode now includes unpreventaility clause 	 	Minor improvement to low playable - weakens shield counters
 	2022-10-06 	3/2 	4/2 	 	Improve payoff for build around
 	2022-10-06 	2/2 	2/3 	 	Improve defensiveness, payoff for build-around
 	2022-10-06 	Instant; ; "Create one 1/1..." 	Sorcery; ; "Create two 1/1..." 	 	Redesign; improves Alliance, slows format
 	2022-10-06 	Enchanted creature gets +2/+1. 	Enchanted creature gets +2/+2. 	 	Minor improvement to low playable
 	2022-10-06 	3/2 	4/2 	 	Minor improvement to low playable
 	2022-10-06 	6/6 	7/7 	 	Minor improvement to low playable
 	2022-10-06 	2/3; High-Rise Sawjack gets +2/+0 until end of turn 	1/4; High-Rise Sawjack gets +3/+0 until end of turn 	 	Improve defensiveness
 	2022-10-06 	1/4 	2/4 	 	Improve defensiveness
 	2022-10-06 	2/2 	2/3 	 	Minor improvement to low playable, and to multicolor decks
 	2022-10-06 	, , Sacrifice Ominous Parcel 	, , Sacrifice Ominous Parcel 	 	Improvement for multicolor decks
 	2022-10-06 	"...2 damage to each opponent";
", Exile Glamorous Outlaw..." 	"...2 damage to each opponent and you gain 2 life";
", Exile Glamorous Outlaw..." 	 	Improvement for multicolor decks, defensiveness
 	2022-10-06 	5/5, "; Exile Masked Bandits..." 	5/6, "; Exile Masked Bandits...": 	 	Improvement for multicolor decks, defensiveness
 	2022-10-06 	"; Exile Rakish Revelers..." 	"; Exile Rakish Revelers...": 	 	Improvement for multicolor decks
 	2022-10-06 	4/4, "; Exile Shattered Seraph..." 	4/5, "; Exile Shattered Seraph...": 	 	Improvement for multicolor decks, defensiveness
 	2022-10-06 	"; Exile Spara's Adjudicators..." 	"; Exile Spara's Adjudicators...": 	 	Improvement for multicolor decks
 	2022-10-06 	"Create a 1/1 white and green Citizen token." 	"Create a 1/1 white and green Citizen token. Scry 1" 	 	Improvement for red-green Treasures archetype
 	2022-10-06 	"deals damage equal to the number of creatures you control" 	"deals damage equal to twice the number of creatures you control" 	 	Improvement for Cabaretti and Alliance
 	2022-10-06 	":" 	":" 	 	Minor improvement to low playable
 	2022-10-06 	5/4 	5/5 	 	Improvement for red-green Treasures archetype
 	2022-10-06 	2/4 	3/4 	 	Improvement for Riveteers
 	2022-10-06 	3/4 	4/4 	 	Improve payoff for build around
 	2022-10-06 	Flying 	Flying, Ward 2 	 	Improve defensiveness
 	2022-10-06 	No keywords 	Vigilance 	 	Improve defensiveness
 	2022-10-06 	2/3 	1/4 	 	Nerf to white-blue counters, improved defensiveness
 	2022-10-06 	"+1/+0 and gains lifelink until end of turn" 	"+1/+0 and gains trample until end of turn" 	 	Nerf to green-white Citizens
 	2022-10-06 	, 3/1 	, 3/3 	 	Improve payoff for a build-around, slows format
 	2022-10-12 	2/3 	2/1 	 	Nerf to toughness, weaker to attacking and toughness-based removal
 	2022-11-15 	"When Niambi, Beloved Protector enters the battlefield, choose target..." 	"When Niambi, Beloved Protector enters the battlefield, if you cast it, choose target..." 	 	Removed combo potential with copy effects due to the combo taking too long to fully execute.
===2023===
Card 	Date of change	Original 	Changed to 	Changed form 	Reason
 	2023-01-17 	"... “This spell costs less to cast,” ..." 	"... “This spell costs less to cast,” ..." 	 	Makes the combo with harder to assemble in Alchemy and Historic.
// 	2023-01-17 	, "... gets -2/-0 until end of turn.", Disturb , 3/1 	, "... gets -2/-0 until end of your next turn.", Disturb , 2/1 	// 	Buff to Spirit decks by making Disturb costs cheaper, allowing multiple spells to be cast per turn.
// 	2023-01-17 	1/1 	2/2 	// 	Buff to Spirit decks.
// 	2023-01-17 	"When Devoted Grafkeeper enters the battlefield, mill two cards.", 2/1 // "Departed Soulkeeper can block only creatures with flying."	"When Devoted Grafkeeper enters the battlefield, mill four cards.", 2/2 // Can block all creatures. 	// 	Buff to Spirit decks.
// 	2023-01-17 	Disturb 	Disturb 	// 	Buff to Spirit decks by making Disturb costs cheaper, allowing multiple spells to be cast per turn.
 	2023-01-17 	3/1 	3/2 	 	Buff to Spirit decks.
 	2023-01-17 	4/3 	4/4 	 	Buff to Spirit decks.
// 	2023-01-17 	, Disturb // "Enchanted creature can’t be blocked as long as it’s attacking alone." 	, Disturb // "Enchanted creature gets +3/+0. It can’t be blocked as long as it’s attacking alone." 	// 	Buff to Spirit decks.
// 	2023-01-17 	Disturb 	Disturb 	// 	Buff to Spirit decks by making Disturb costs cheaper, allowing multiple spells to be cast per turn.
// 	2023-01-17 	Disturb // "Enchanted creature has..." 	Disturb // "Enchanted creature gets +1/+1 and has..." 	// 	Buff to Spirit decks.
 	2023-01-17 	"Spells you cast from your graveyard cost less to cast." 	"Spells you cast from your graveyard cost less to cast." 	 	Buff to Spirit decks.
 	2023-01-17 	 	 	 	Buff to Spirit decks.
 	2023-01-17 	"Whenever you discard a Spirit card or card with disturb..." 	"Whenever a Spirit or card with disturb is put into your graveyard from anywhere..." 	 	Buff to Spirit decks.
 	2023-01-17 	, 4/3 	, Trample, 2/1 	 	Buff to Samurai decks by making the mana value of cards more competitve with other aggro options.
 	2023-01-17 	"Equipped creature gets +2/+1.", Equip 	"Equipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking."", Equip	 	Buff to Samurai decks.
 	2023-01-17 	, "..., you may discard a card.", 1/3 	, "..., you may put a card from your hand on the bottom of your library.", 1/2 	 	Buff to Samurai decks.
 	2023-01-17 	, 2/1 	, 1/1 	 	Buff to Samurai decks.
 	2023-01-17 	2/2 	2/3 	 	Buff to Samurai decks.
 	2023-01-17 	, 3/2 	, 3/1 	 	Buff to Samurai decks.
 	2023-01-17 	, 2/3 	, 2/1 	 	Buff to Samurai decks.
 	2023-01-17 	3/3 	4/4 	 	Buff to Samurai decks.
<c>Dokuchi Silencer</c> 	2023-04-04 	...you may discard a creature card. 	...you may discard a card. 	<c>A-Dokuchi Silencer</c> 	Loosens creature density restriction
<c>Futurist Operative</c> 	2023-04-04 	, 3/4 	, 0/4 	<c>A-Futurist Operative</c> 	Cheaper defensive ninjustu enabler
<c>Krydle of Baldur's Gate</c> 	2023-04-04 	Whenever you attack, you may pay . 	Whenever you attack... 	<c>A-Krydle of Baldur's Gate</c> 	Remove mana gate
<c>Moon-Circuit Hacker</c> 	2023-04-04 	...damage to a player, draw a card. 	...damage to a player, scry 2, then draw a card 	<c>A-Moon-Circuit Hacker</c> 	Improve ninjutsu payoff
<c>Nezumi Prowler</c> 	2023-04-04 	...target creature you control gains deathtouch and lifelink until end of turn. 	...put a deathtouch counter and a lifelink counter on target creature you control. 	<c>A-Nezumi Prowler</c> 	Improve ninjutsu payoff
<c>Nightclub Bouncer</c> 	2023-04-04 	This spell costs more to cast 	This spell costs more to cast 	<c>Nightclub Bouncer</c> 	Improve bounce effect
<c>Prosperous Thief</c> 	2023-04-04 	3/2 	2/4 	<c>A-Prosperous Thief</c> 	Turned stats defensive
<c>Satoru Umezawa</c> 	2023-04-04 	2/4, grants ninjutsu 	3/4, grants ninjutsu 	<c>A-Satoru Umezawa</c> 	Cheapen ninjutsu cost, improve stats
<c>Nashi, Moon Sage's Scion</c> 	2023-04-04 	Ninjutsu 	Ninjutsu 	<c>A-Nashi, Moon Sage's Scion</c> 	Cheapened ninjutsu cost
<c>Silver-Fur Master</c> 	2023-04-04 	Ninjutsu 	Ninjutsu 	<c>A-Silver-Fur Master</c> 	Cheapened ninjutsu cost
<c>Swarm Saboteur</c> 	2023-04-04 	Ninjutsu 	Ninjutsu 	<c>Swarm Saboteur</c> 	Cheapened ninjutsu cost
<c>Thousand-Faced Shadow</c> 	2023-04-04 	Ninjutsu 	Ninjutsu 	<c>A-Thousand-Faced Shadow</c> 	Cheapened ninjutsu cost
<c>Dawnbringer Cleric</c> 	2023-04-04 	1/3 	1/4 	<c>A-Dawnbringer Cleric</c> 	Prevent it dying to 3-damage burn
<c>Circuit Mender</c> 	2023-04-04 	... gain 2 life. 	... gain 3 life. 	<c>A-Circuit Mender</c> 	More life gain against mono-Red
<c>Haywire Mite</c> 	2023-04-04 	1/1, ... gain 2 life. 	1/2, ... gain 3 life. 	<c>A-Haywire Mite</c> 	More life gain against mono-Red, cheap blocking ability
<c>Hinterland Chef</c> 	2023-04-04 	3/3 	3/4 	<c>Hinterland Chef</c> 	Prevent it dying to 3-damage burn
<c>Knockout Blow</c> 	2023-04-04 	Knockout Blow deals 4 damage to attacking or blocking creature. 	Destroy target tapped creature. 	<c>A-Knockout Blow</c> 	Better utility against bigger creatures, given aggro doesn't use it
<c>Lonely End</c> 	2023-04-04 	... gain 2 life. 	... gain 3 life. 	<c>Lonely End</c> 	More life gain against mono-Red
<c>Etching of Kumano</c> 	2023-05-30 	Haste 	No haste 	<c>A-Etching of Kumano</c> 	Slows down the card
<c>Traumatic Prank</c> 	2023-05-30 	 	 	<c>Traumatic Prank</c> 	Weakens it as an answer to big blockers
<c>Crucias, Titan of the Waves</c>	2023-07-18 	3/3 	3/1 	<c>Crucias, Titan of the Waves</c>	Made more vulnerable to a wider range of removal
<c>Orcish Bowmasters</c> 	2023-10-10 	"When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card..." 	"Whenever an opponent draws a card..." 	<c>A-Orcish Bowmasters</c> 	Lowers independent utility, now only good when punishing draw spells
<c>The One Ring</c> 	2023-10-10 	: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. 	, : Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. 	<c>A-The One Ring</c> 	Mana added to the card draw ability to reduce how efficent the card is overall.
===2024===
Card 	Date of change	Original 	Changed to 	Changed form 	Reason
<c>Meria's Outrider</c> 	2024-01-12 	"... deals damage to each opponent."Power/Toughness: 4/4 	"... deals damage to any target."Power/Toughness: 5/5 	<c>A-Meria's Outrider</c> 	Provides more flexability for Domain trigger and bigger stats.
<c>Radha's Firebrand</c> 	2024-01-12 	"... with power less than Radha's Firebrand power can't block this turn." 	"... with power less than or equal to Radha's Firebrand power can't block this turn." 	<c>A-Radha's Firebrand</c> 	Improves ability to attack into larger creatures.
<c>Sprouting Goblin</c> 	2024-01-12 	, , Sacrifice a land: Draw a card. 	, Sacrifice a land: Draw a card. 	<c>A-Sprouting Goblin</c> 	Allows for easier card draw in the Domain archetype.
<c>Briar Hydra</c> 	2024-01-12 	Mana cost: Power/Toughness: 6/6 	Mana cost: Power/Toughness: 5/5 	<c>A-Briar Hydra</c> 	Made cheaper to allow it to fit lower in the Domain deck mana curve.
<c>Llanowar Greenwidow</c> 	2024-01-12 	Domain — : Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains “If this permanent would leave the battlefield, exile it instead of putting it anywhere else.” This ability costs less to activate for each basic land type among lands you control.	Domain — : Return Llanowar Greenwidow from your graveyard to the battlefield tapped with a finality counter on it. This ability costs less to activate for each basic land type among lands you control. 	<c>A-Llanowar Greenwidow</c> 	Reduced cost of ability to allow for a better Domain pay-off.
<c>Llanowar Loamspeaker</c> 	2024-01-12 	"Target land you control becomes a 3/3 Elemental creature with haste ..." 	"Target land you control becomes a 4/4 Elemental creature with haste ..." 	<c>A-Llanowar Loamspeaker</c> 	Improved durability of the animated land.
<c>Scout the Wilderness</c> 	2024-01-12 	Kicker 	Kicker 	<c>A-Scout the Wilderness</c> 	Made cheaper to allow Domain decks to more easily achieve Domain.
<c>Sunbathing Rootwalla</c> 	2024-01-12 	"Domain — : Until end of turn, ..." 	"Domain — : Until end of turn, ..." 	<c>A-Sunbathing Rootwalla</c> 	Made more agressive to help Domain decks in the early-to-mid game.
<c>Nael, Avizoa Aeronaut</c> 	2024-01-12 	Mana cost: Power/Toughness: 2/4 	Mana cost: Power/Toughness: 2/2 	<c>A-Nael, Avizoa Aeronaut</c> 	Made cheaper to allow it to fit lower in the Domain deck mana curve.
<c>Radha, Coalition Warlord</c> 	2024-01-12 	Mana cost: "Domain — Whenever Radha, Coalition Warlord becomes tapped, ..." 	Mana cost: "Domain — Whenever Radha, Coalition Warlord enters the battlefield or becomes tapped, ..." 	<c>A-Radha, Coalition Warlord</c> 	Made more agressive to help Domain decks in the early game.
<c>Rulik Mons, Warren Chief</c> 	2024-01-12 	"Whenever Rulik Mons, Warren Chief attacks, ..."Power/Toughness: 3/3 	"Whenever Rulik Mons, Warren Chief enters the battlefield or attacks, ..."Power/Toughness: 4/4 	<c>A-Rulik Mons, Warren Chief</c> 	
<c>Soul of Windgrace</c> 	2024-01-12 	, Discard a land card: Draw a card., Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. 	, Discard a land card: Draw a card., Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. 	<c>A-Soul of Windgrace</c> 	Reduced cost of activated abilities to allow for multiple uses per turn.
<c>Tatyova, Steward of Tides</c> 	2024-01-12 	"... target land you control becomes a 3/3 Elemental creature with haste."Power/Toughness: 3/3 	"... target land you control becomes a 4/4 Elemental creature with haste."Power/Toughness: 4/4 	<c>A-Tatyova, Steward of Tides</c> 	Improved durability of both Tatyova and the animated land.
<c>Uurg, Spawn of Turg</c> 	2024-01-12 	"At the beginning of your upkeep, surveil 1.", Sacrifice a land: You gain 2 life. 	"At the beginning of your upkeep, surveil 2.", Sacrifice a land: You gain 2 life. 	<c>A-Uurg, Spawn of Turg</c> 	Improved utility functions of Uurg.
<c>Zar Ojanen, Scion of Efrava</c>	2024-01-12 	"Domain — Whenever Zar Ojanen, Scion of Efrava becomes tapped, ..." 	"Domain — Whenever Zar Ojanen, Scion of Efrava enters the battlefield or becomes tapped, ..." 	<c>A-Zar Ojanen, Scion of Efrava</c>	Made more agressive to help Domain decks in the mid-to-late game.
<c>Thran Portal</c> 	2024-01-12 	"Thran Portal enters the battlefield tapped unless you control two or fewer other lands." 	Always enters the battlefield untapped. 	<c>A-Thran Portal</c> 	Removed restriction of Thran Portal's ability to fix mana.
<c>Excavation Explosion</c> 	2024-01-12 	Card type: Sorcery"Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token." 	Card type: Instant"Excavation Explosion deals 4 damage to target creature or planeswalker. Create a tapped Powerstone token." 	<c>A-Excavation Explosion</c> 	Made into a better removal spell. Can no longer be used as burn.
<c>Geology Enthusiast</c> 	2024-01-12 	Mana cost: No keyword abilities": Draw a card and put a +1/+1 counter on Geology Enthusiast."Power/Toughness: 2/5 	Mana cost: Vigilance": Draw a card and put a +1/+1 counter on Geology Enthusiast."Power/Toughness: 3/4 	<c>A-Geology Enthusiast</c> 	Overall improvement to card to support Powerstone deck archetypes.
<c>Hall of Tagsin</c> 	2024-01-12 	, : Create a tapped Powerstone token. 	, : Create a tapped Powerstone token. 	<c>A-Hall of Tagsin</c> 	Makes creating a Powerstone token a less resource intensive action.
<c>Hurkyl's Prodigy</c> 	2024-01-12 	"Whenever Hurkyl’s Prodigy attacks, you may pay . ..." 	"Whenever Hurkyl’s Prodigy attacks, you may pay . ..." 	<c>Hurkyl's Prodigy</c> 	
<c>Karn, Living Legacy</c> 	2024-01-12 	: Pay any amount of mana. Look at that many cards ...: You get an emblem with ... 	: Pay any amount of mana. Look at that many cards ...: You get an emblem with ... 	<c>A-Karn, Living Legacy</c> 	Improves likilehood of activating Karn's ultimate ability.
<c>Mightstone's Animation</c> 	2024-01-12 	Mana cost: "When Mightstone’s Animation enters the battlefield, draw a card." 	Mana cost: "When Mightstone’s Animation enters the battlefield, draw two cards, then discard a card." 	<c>A-Mightstone's Animation</c> 	Allows for card selection in addition to card draw.
<c>Saheeli, Filigree Master</c> 	2024-01-12 	: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. 	: Scry 2. If you control an artifact, draw a card. 	<c>A-Saheeli, Filigree Master</c> 	Improves synergies with artifact-heavy decks.
<c>Splitting the Powerstone</c> 	2024-01-12 	Card type: Sorcery"Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card." 	Card type: Instant"Create two tapped Powerstone tokens. Draw a card." 	<c>A-Splitting the Powerstone</c> 	Improved reliablilty as a means of creating Powerstone tokens.
<c>Thran Spider</c> 	2024-01-12 	: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 	: Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. 	<c>A-Thran Spider</c> 	Upgrades ability into card draw, removes chance of missing a target.
<c>Urza, Powerstone Prodigy</c> 	2024-01-12 	Mana cost: Vigilance 	Mana cost: No keyword abilities 	<c>A-Urza, Powerstone Prodigy</c> 	Made cheaper to fit ealier in Powerstone deck mana curve at the cost of being able to both attack and use it's ability.
<c>Mishra, Excavation Prodigy</c> 	2024-01-12 	Mana cost: Haste 	Mana cost: No keyword abilities 	<c>A-Mishra, Excavation Prodigy</c> 	Made cheaper to fit ealier in Powerstone deck mana curve at the cost of being less agressive.
<c>Urza's Command</c> 	2024-01-12 	
* Creatures you don’t control get -2/-0 until end of turn.
* Create a tapped Powerstone token.
* Scry 1, then draw a card. 	
* Creatures you don’t control get -3/-0 until end of turn.
* Create two tapped Powerstone tokens.
* Scry 2, then draw a card. 	<c>A-Urza's Command</c> 	Upgrades choices to improve flexibility.
<c>Visions of Phyrexia</c> 	2024-01-12 	"At the beginning of your upkeep, exile the top card of your library. You may play that card this turn." 	"At the beginning of your upkeep, exile the top two cards of your library. Until your next end step, you may play one of those cards." 	<c>A-Visions of Phyrexia</c> 	Provides additional card selection.
<c>Yotian Courier</c> 	2024-01-12 	
* Seek an artifact card with mana value equal to the number of Powerstones you control. 	
* Seek a nonland card with mana value equal to the number of Powerstones you control. 	<c>Yotian Courier</c> 	Relaxes deckbuilding costs
<c>Fragment Reality</c> 	2024-03-04 	"Exile target nontoken artifact, creature, or enchantment." 	"Exile target nontoken artifact, creature, or enchantment an opponent controls. 	<c>Fragment Reality</c> 	Part of a turn one combo with the Leylines that can be played for free at the start of the game. These decks dominated Historic and Timeless after the release of <c>Geist of Saint Traft</c>.
<c>Geological Appraiser</c> 	2024-03-04 	Mana cost: 	Mana cost: 	<c>A-Geological Appraiser</c> 	Designed to slow down the combo deck featuring Geological Appraiser by a turn and allow other decks the ability to combat the combo.
<c>Galvanic Discharge</c> 	2024-08-06 	You get (three energy counters), then you may pay any amount of . 	You get (two energy counters), then you may pay any amount of . 	<c>A-Galvanic Discharge</c> 	Designed to slow down the Historic Energy deck.
<c>Guide of Souls</c> 	2024-08-06 	Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types. 	Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types. 	<c>A-Guide of Souls</c> 	Designed to slow down the Historic Energy deck.
<c>Ocelot Pride</c> 	2024-08-06 	Mana cost: 	Mana cost: 	<c>A-Ocelot Pride</c> 	Designed to slow down the Historic Energy deck.
<c>Leyline of Resonance</c> 	2024-11-11 	Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy. 	Whenever you cast an instant or sorcery spell that targets only a single creature you control, you may pay . If you do, copy that spell. You may choose new targets for the copy. 	<c>A-Leyline of Resonance</c> 	Change made to reduce the explosive starts of red aggro decks.
<c>Heartfire Hero</c> 	2024-11-11 	1/1 	0/1 	<c>A-Heartfire Hero</c> 	Decreasing the power of red pump aggro.
<c>Grenzo, Crooked Jailer</c> 	2024-11-11 	Once each turn, you may pay rather than pay the mana cost for a spell you cast that you don't own. 	Once each turn, you may pay rather than pay the mana cost for a spell you cast that you don't own with mana value 3 or less. 	 	Decrease ability of Brawl players to use opponents high mana value spells immediatly.
<c>Nadu, Winged Wisdom</c> 	2024-11-11 	Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn." 	Whenever a creature you control becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn.	<c>A-Nadu, Winged Wisdom</c> 	Decrease combo potential while retaining anti-removal value.
<c>Stalwart Speartail</c> 	2024-11-11 	Stalwart Speartail attacks, you may pay . When you do, Stalwart Speartail deals 1 damage to each creature and each planeswalker. 	Whenever Stalwart Speartail attacks, Stalwart Speartail deals 1 damage to each creature and each planeswalker. 	 	Removed cost to trigger to help push Dinosaur decks.
<c>Hymn to the Ages</c> 	2024-11-11 	Mana cost: Starting intensity 3 	Mana cost: Starting intensity 1 	 	Boost to Chorus spell decks.
<c>Ribald Shanty</c> 	2024-11-11 	Mana cost: 	Mana cost: 	 	Boost to Chorus spell decks.
<c>Tome of Gadwick</c> 	2024-11-11 	Whenever equipped creature deals combat damage to a player... 	Equipped creature gets +1/+0 and has ward .Whenever equipped creature attacks... 	 	Makes trigger less disruptable and increases the utility of the Tome.
<c>Nashi, Illusion Gadgeteer</c> 	2024-11-11 	 	Gains: Flash 	 	Pairing of Flash threats at four mana.
<c>Talion's Throneguard</c> 	2024-11-11 	2/1 	4/2 	 	Pairing of Flash threats at four mana.
<c>Fountainport Charmer</c> 	2024-11-11 	Mana cost: 3/3 	Mana cost: 2/3 	 	Increase power of Frog decks in partnership with <c>Leaf-Leap Guide</c>.
==References==
Category:Magic Arena
Category:Cards