Warrior of Holy Light (Alternate)

Some paladins use their gifts to focus on the holy light that shines within their souls. With the gifts of purity and redemption, these paladins spend much of their lives helping others find the true path. Unleashing this power takes patience and comes at a steep price.
Holy Nimbus (Su)
At 4th level, a warrior of the holy light learns to use the power of her faith to bolster her defenses and aid her allies. 
At 4th level, the Warrior of Holy Light gains a full Channel Energy pool of 1+ CHA daily. (Using his or her Paladin Level in place of a Cleric level)
The Warrior of Holy Light can spend a daily use of her Channel Energy ability to call upon the power of her faith as a standard action. A Paladin with the Quick Channel feat may instead activate this ability as a Move Action.
Activating a Holy Nimbus causes an aura of light to emanate from the Warrior of the Holy Light in a 30-foot radius. Effects such as magical darkness can suppress the visible light provided by this ability, but it’s other effects still persist within the radius.  All allies in this area (including the Warrior of the Holy light) receive a unique boon, chosen from one of the following categories, chosen upon activation. Only one boon may be active at a time, and the effect(s) persist for 1 minute after activation.  
Searing Light: Allies gain a +1 Sacred bonus per 4 Die of Channel Energy to weapon damage rolls 
Spellbane Torch: The Sacred bonus is replaced by SR = 10 +2 Per Channel Energy die the Paladin possesses. 
Shielding Lantern: Allies gain a +1 Sacred bonus per 4 Die of Channel Energy to all Saving Throws 
Healing Warmth: Allies gain Fast healing 1,  Per die of Channel Energy the Paladin possesses.
Tempering Flame: Allies gain Resist 2, to either Fire, Acid, Shock, or Cold damage, per die of Channel Energy the Paladin possesses.
Brilliant Beacon: Allies Gain a +1 Sacred Bonus on all Attack rolls per 4 Channel die the Paladin possesses.
Guiding Light: Allies gain a +1 Sacred Bonus on all Skill checks per 2 Channel Die the Paladin possesses.  
This Ability totally replaces a Paladin’s spellcasting, and as such, a Warrior of the Holy Light does not gain any spells or spellcasting abilities, and has no Caster Level. 
This ability replaces spellcasting and channel energy. 
Category:Class
Category:Homebrew
Category:1st party changes