Mechs/XNT-2O

==Description==
An early, primitive prototype introduced in 2564, the 2O used Age of War technology. In particular, the engine, cockpit and armor were all primitive technology. It could reach a top speed of 54 km/h and was protected by fifteen tons of primitive armor. Eighteen single heat sinks dissipated the heat produced by an Autocannon/10, SRM-4, Large Laser, and two medium and Small Lasers.
Drop Cost Multiplier: 0.96
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Dreadnought: -20% Stability Damage Taken and +5% Damage Resist (Quirk)
40 	Quad Mech 	Alacrity: +1 Evasion Generated (Quirk)
120 	Quad Turret 	Sieged: -3 Recoil with Ranged weapons and -10% Stability Damage taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=80/210S=105 	A=45/45S=16 	A=80/210S=105
Arms/Head	HardPoints	 	[ 1E ] 	
Arms/Head	Fixed 	
Foot
Hip
Lower Leg
Upper Leg
HandHeld Slot	
Life Support - A
Life Support - B
Primitive Cockpit (1)
FCS Primitive (1)
Sensors Primitive (1)	
Foot
Hip
Lower Leg
Upper Leg
HandHeld Slot
Arms/Head	Dynamic 	
Heat Sink 	
Small Laser 	
Heat Sink
Torso 	Health 	FA=95/210 RA=20/105S=105	FA=155/310 RA=30/155S=105	FA=95/210 RA=20/105S=105
Torso 	HardPoints	[ 4E 3M ] 	[ 1S ] 	[ 1B 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor Primitive (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine Primitive
Quad Turret	
Specialist Slot
Torso 	Dynamic 	
Ammo SRM
Large Laser
Medium Laser
Small Laser
PPC
SRM-4
SRM-6	
Engine HS +3
Engine Core 325	
2x Ammo AC10
Heat Sink
AC10
Medium Laser
Legs 	Health 	A=80/210S=105 	 	A=80/210S=105
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink 	 	
Heat Sink
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