Vehicles/SCHILTRON B

==Description==
A stand-off configuration, the Schiltron B carries four LRM-15s that are slaved to an Artemis IV Fire Control System. Half of these are mounted in the turret, the other pair in the front. Eight tons of ammunition is sufficient for sustained firing. Four Medium Lasers mounted in the turret provide backup.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Tacticon TC7000 	High Command: -10% Lance Ability Resolve Cost (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=250 S=40	
Front 	Fixed 	 	
Crew Compartment (2)
2x Artemis IV Attachment
FCS Improved
Sensors Powered
2x LRM-15	
Sides/Turret	Health	A=180 S=40	A=210 S=40	A=180 S=40
Sides/Turret	Fixed 	
2x Ammo LRM Artemis
Left Side Wheels	
Turret Systems (5)
2x Artemis IV Attachment
Medium Laser
2x Small Laser
2x LRM-15	
2x Ammo LRM Artemis
Right Side Wheels
Rear 	Health	 	A=135 S=40	
Rear 	Fixed 	 	
2x Ammo LRM Thunder Augmented
2x Ammo LRM DF
Structure (1)
Wheeled Propulsion System
Ferro-Fibrous (1)
C3 Master
Guardian ECM
Engine XL (1)
Engine Core 220
2x Heat Sink
Beagle Probe (2)
Coolant
Omni Vehicle (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\assault\vehicledef_SCHILTRON_B.json