McCloud, “The Vocabulary of Comics”

== Summary ==
In his essay, author Scott McCloud uses sound engineering to teach readers about the art and decisions behind comics and graphic novels by formatting the information into comics. With each point McCloud makes, he exemplifies it through graphics, thus allowing the readers to better understand what he means when he discusses how different choices can affect how the reader perceives the information. This article will better help readers to understand the psychology behind simplistic images versus realistic images, how text and images work together to create a clearer understanding, and what options authors have to maximize their message.
== Examples ==
In two Superman comics, viewers can see very different examples of comic art that can be explained by McCloud. The first is an example of a simplistic style, with images in black and white, and very standard panels. However, the second example has a lot of color, as well as panels that overlap each other.
===Related Information:===
Comics, Comix & Graphic Novels: A History Of Comic Art (April 2001) by Roger Sabin
: This article gives an in depth history of comic book art. From the earliest comic styles to today's most modern techinques, and everything in between, author Roger Sabin leaves no stone unturned.
Comic Art: Characteristics and Potentialities of a Narrative Medium (March 2004) by Lawrence L. Abbott
In this article Abbott discusses the affordances of graphic novels and how to use that potential. Abbott also brings up examples of the options authors have when creating comics.
Caricature and Other Comic Art in All Times and Many Lands (1877) by James Parton
Although this novel may not be entirely up to date, it still gives readers 203 examples of classic comic art. The author researched and included comic art from all across the globe with many different kinds of people being represented.
http://www.creativecomicart.com/
This website is for those who wish to create their own comics. It has information on how to draw, what tools to use, different techniques, and even a place for finding inspiration.
Foundations in Comic Book Art: SCAD Creative Essentials (Fundamental Tools and Techniques for Sequential Artists) (August 2014) by John Paul Lowe
Another excellent resource for aspiring comic creators. This book came from the Savannah College of Art and Desgin, one of the world's leaders in sequential art instruction.
===Keywords:===
Affordances
Sound Engineering
Comic