Undead (Fexalere)

Unlike in other galaxies, necromancy is a widely practiced and understood school in the Cordens system. As such, undeath for Cordens natives is rather different than for those from Ealdremen, for example. In fact, many of the undead of Fexalere live unlives much as they would had they not died and been raised again.
==Race Template==
Any organic, animal Fexalere race may become Undead. Size, speed, abilities, and class do not change, though they gain the Undead type in place of any they may have had before. Undeath does not have to occur at character creation, and may occur during a campaign if conditions are met.
===Prerequisites===
Must not be a Kridhul, Many Mind, Mrazrak, or Jhevut-el. Must have died, then been raised again with the intention of making the individual undead.
===Inverted Energy===
Undead are no longer healed by positive energy and harmed by negative energy. Instead, negative energy heals the undead, and positive energy harms it. If the undead individual's class granted them access to magic of a specific energy type (Such as a cleric's channeling ability, or an oracle's bonus cure/iinflict spells), the undead individual uses the opposite energy type after being raised.
===Being of Burden===
Undeath tends to remove the individual's ability to feel pain, though this is not the blessing it first seems. While undead are hardier than their living counterparts, their inability to feel pain, or much of anything at all, impairs their ability to function well. Undead are not affected by pain, do not need to eat, breathe, or sleep, and gain +2 Constitution, but take a -2 penalty to Wisdom.
===Commanding Word===
Most undead are raised for the purpose of work, and will have a unique word or phrase they will respond to without fail. When an undead individual hears their command word or phrase, they must make a will save or follow the next command given to them. The DC for this save varies based on both how much danger the individual would be in for following the command, and the commanding individual.
===Stilled Heart===
Undead, lacking a heartbeat or any life at all, do gain a number of advantages over their mortal counterparts. Undead are immune to disease, poison, death effects, and nonlethal damage. However, undead die if their hit points drop below 0, and may only be brought back to life by Resurrection or True Resurrection. When an undead individual is brought back to life in this manner, they are no longer undead.
===Dead On Arrival===
Undead take a penalty to all checks involving "social" interaction with living creatures equal to their level. This includes, but is not limited to, Bluff, Diplomacy, Gather Information, Handle Animal, Perform, and Sense Motive.
Category:Fexalere
Category:Fexalere Terms