Hermaeus Mora (Quest)

Hermaeus Mora is a quest in . The quest involves capturing souls from each of the ten races using a special soul gem and spell given by Hermaeus Mora.
==Prerequisites==
In order to obtain this quest, the Hero must have completed all of the other Daedric quests. In addition, they must have started the Blood of the Daedra segment of the main quest and be level 20+.
After completing all the other Daedric Quests, a man named Casta Flavus will awaken them after the first time they rest. He will inform the Hero that Hermaeus Mora wishes them to visit his shrine.
==Walkthrough==
Go to the Shrine of Hermaeus Mora which is located in the northwest most point of the Jerall Mountains range, directly west of Cloud Ruler Temple and north of Sancre Tor.
The Hero must use a special given Black Soul Gem and special Soul Trap spell called Mora's Soul Trap provided by Hermaeus Mora to capture an NPC's soul. Other forms of soul trapping will not work, even with the provided gem.
===Eligible characters===
Race 	Name
Altmer 	ConjurerConjurer AdeptMageMarauder BattlemageNecromancerNecromancer AdeptVampire PatriarchVampire MatriarchVampire SorcererVampire Witchhunter
Argonian	Argonian ChieftainArgonian TribesmanArgonian ShamanMarauder Archer
Bosmer 	Adoring FanBandit BowmanBlack Bow BanditVampire AcrobatVampire ArcherVampire ThiefSanguine Worshipers
Breton 	Bandit Hedge WizardConjurerConjurer AdeptMageNecromancerNecromancer AdeptVampire AgentVampire MageVampire Spellsword
Dunmer 	Bandit BowmanBlack Bow BanditBlack Bow RingleaderVampire PilgrimVampire MatriarchVampire Patriarch
Imperial	Hackdirt BrethrenLord LovidicusMarauder ArcherMarauder WarlordMeridia WorshipersVampire MonkVampire SorcererWorm Anchorite
Khajiit 	BanditHighwayman
Nord 	MarauderMarauder WarlordVampire BarbarianVampire BardVampire Knight
Orsimer 	AdventurerAgronak gro-MalogBlack BrugoMarauderMarauder WarlordVampire PatriarchVampire MatriarchVampire CrusaderMalacath worshipers
Redguard	BanditBandit RingleaderBlack Bow RingleaderMolag Bal worshipersVampire RogueVampire Scout
==Alternate walkthroughs==
If the Arena quest line hasn't been started yet, go to the arena and become a combatant. During the fights in the arena every race will appear at least once. One can simply capture every fighter's soul during the fights.
If the Hero has a high Security skill, a high Sneak skill, and does not care for moral practices, one can always break into various houses and murder the designated target. One can also do this to a lone person outside, preferably at night. The victims will not seem to notice that they have been soul trapped and can easily be killed without being detected.
Each of the ten races are scattered throughout the Daedric Shrines. If a player travels to each they will be able to collect all the required souls relatively easily, as the worshipers usually have only a dagger on their person. Also, most of the ten races have representatives as Forgotten Ones in Anga, which the Hero previously visited during Namira's quest and all of them are eligible characters.
==Collecting the reward==
After collecting all souls, return to the shrine and Hermaeus Mora will reward the Hero with the Oghma Infinium, a book that increases several skills by ten levels. Mora's Soul Trap is removed from the Hero's spell book on completion of the quest.
==Journal==
Journal Entry
*Update: After you complete all the daedric quests:
A man has told me that Hermaeus Mora wishes for me to visit his shrine.
*Update: After speaking to Hermaeus Mora:
Hermaeus Mora wishes for me to gather for him ten souls, one of each of the races.
*Update: After capturing an Argonian:
I've captured the soul of an Argonian.
*Update: After capturing a Breton:
I've captured the soul of a Breton.
*Update: After capturing a Bosmer:
I've captured the soul of a Bosmer.
*Update: After capturing an Imperial:
I've captured the soul of an Imperial.
*Update: After capturing a Khajiit:
I've captured the soul of a Khajiit.
*Update: After capturing a Dunmer:
I've captured the soul of a Dunmer.
*Update: After capturing an Altmer:
I've captured the soul of an Altmer.
*Update: After capturing a Nord:
I've captured the soul of a Nord.
*Update: After capturing a Redguard:
I've captured the soul of a Redguard.
*Update: After capturing an Orc:
I've captured the soul of an Orc.
*Update: After capturing a soul from each race:
I have gathered a soul from each of the ten races for Hermaeus Mora. I should return to his shrine.
*Update: After returning to Hermaeus:
Hermaeus Mora was pleased with the souls I brought him. He has rewarded me with the Oghma Infinium.
*Quest complete
==Trivia==
*If there is difficulty recognizing the races of the NPCs and using a PC, use the console to help determine the race. See Recognizing races for more information.
*Easy way: Go to other Daedric Shrines and get the souls of the worshipers there. No bounty will be incurred at most Shrines as they are far from any guards. A bounty will be incurred if an Imperial Legion Forester is nearby, however.
*Hermaeus Mora does not seem to care if the worshippers who were supposed to do the divinition were killed for their souls.
==Bugs==
* If Hermaeus Mora's soul trap is used on the same enemy twice, the spell will not work anymore.
**Solution: Use the soul trap repeatedly on an item until the sound can be heard and the spell will work again.
==Appearances==
*
ru:Хермеус Мора (квест)