The Things in the Woods

are a monstrous infantry unit introduced in Total War: Warhammer III with Shadows of Change.
== Recruitment ==
* Unlocked with: Silent Grove
== Description ==
The Balewolf is a huge and hulking creature, lurking in the darkest corners of Kislev's woods. A monstrous creation of Chaos, the beast was born from some nefarious yet unknown origin, however its connection to the Ruinous Powers is undeniable. Dark energy snakes and contorts around every wound it suffers, knitting the Balewolf's form back together wherever its hide has been pierced. Yet, to cause such a wound would require a feat of tremendous strength, for the creature's skin is thicker than toughened leather, capable of turning aside most blades and arrows alike. With unnatural power and massive jaws capable of crushing a man's body in two, very few have faced a Balewolf and lived to tell the tale.
== Attributes ==
== Strategy ==
Hefty and versatile shock troops. Their mobility sets them apart from most of Kislev's roster, particularly with the Woodsman passive which enables them to rapidly advance through heavily forested terrain and jump on ranged and artillery units. The physical resistance bonus is nice, but they don't have many models and will quickly diminish in prolonged combat, so are much better utilised placed out on the flank or behind your line - Kislev is the premier holder faction anyway. Overall, a very useful unit for the price.
== Gallery ==
The Things in the Woods.jpg
Things in the wood v1.png
Category:Shadows of Change units