Classic Sniper Rifle

==Description==
 Weapon Description 
"The Classic Sniper Rifle, a long-ranged classical Ranged Weapon."
 Comparison 
Resembles that of an old mesh.
__TOC__
==Weapon Overview==
 Universal Passive: [HITSTUN] 
All Ranged Weapons gain this passive, excluding some... 
Your shots stun the enemy in place for a brief moment.
This can help you a bunch trying to kill enemies easier or deal with enemies that have an ungodly amount of speed. 
Though, not EVERYTHING can be stunned by bullets, as a few enemies are immune to the universal stun effect of Ranged Weapons.
 Passive: [PIERCING] 
Specialist Bandolier gives every Ranged this passive, but certain powerful guns gain this passive. 
Shooting an enemy will have the bullet go through them instead of being destroyed.
This is a very good way to clear out a crowd of enemies, as the bullet will be able to hit multiple enemies behind each other. 
 Passive: [SCOPE] 
Targeting Oculus V1.14 gives every Ranged this passive, but guns that are already Scoped gain this passive. 
Allows you to hold right click or press Q to toggle into a scope.
This can help your accuracy for hitting targets that are far away. 
Ranged Weapons that already have this passive give you a custom scope graphic that covers your screen.
== Tips==
None.
==Trivia==
* This originally did 750 (Body) and 900 (Head)
** Later changed to 1,000 (Body) and 1,200 (Head)
*** And later after that, it was changed to 1,600 (Body) and 2240 (Head)
==Gallery==
File:Classic Sniper Rifle New.png|Icon
File:Classic Sniper Rifle Icon.png|Old Icon
Category:Ranged
Category:Weaponry
Category:WDM Drop
Category:Piercing
Category:Scoped