Heist

Heist is a designed-for-digital, MTG Arena-specific keyword action introduced in Alchemy: Thunder Junction. It allows players to steal a random nonland card from an opponent's library.
==Description==
Heist is a way to take and cast an opponent's spells. It allows players to steal a random card for future use and is a tweaked version of <c>Gonti, Lord of Luxury</c>'s enters ability.
When a player commits a heist, three random nonland cards from the opponent's deck are presented and the player may choose one to exile. That card can then be cast from exile for the remainder of the game.
Fitting into the theme of Outlaws of Thunder Junction, Heist is a crime.
==Rules==
Heist is not included as part of the Comprehensive Rules. It operates according to the programmed rules of Magic: The Gathering Arena. 
==Example==
==References==