Sparkplug 2

Sparkplug 2 is a fighting game for PCs, and the second game in the Sparkplug series. It is the sequel to the original Sparkplug, taking place 2 years after the original story's ending. It adds 10 new characters to the roster, bringing the total number of playable characters to 30. Instead of taking place in Operative's Base, it takes place in a futuristic city called the Marey Matrix. It also features an exponentially bigger story split into multiple substories. Although there is still a general focus on speed and fighting, Sparkplug 2's stages tend to have unique objectives instead of all sharing the same goals.
==Story==
The story of Sparkplug 2 is split into multiple substories due to its sheer length. Each substory has its own plot and chapters. The first set of substories can be done in any order, but the second set of substories is done in a linear order instead. There are a total of 13 substories.
===First Set of Stories===
The first set of stories features 6 different stories, each with their own plot and set of characters. They can be done in any order, as said above.
====1. Memory Lane====
Emit has recently been living with Orabella Jostley, who usually moves around using a robot body known as Orbitius. However, after Time gains knowledge of Orabella's history, he decides to get Emit away from her. But Time will also have to deal with an unexpected foe in the form of Caesar.
Read Memory Lane here!
====2. Alter Ego====
====3. Triskaidekaphobia====
====4. Chip Off Old Block====
====5. Le Chiffre Indéchiffrable====
====6. The Space Cadet====
===Second Set of Stories===
The second set of stories, unlike the first set of stories, is done in a specific order. The first two stories feature their own set of characters, but the set of characters merge by the 9th story.
====7. Revolving Door====
====8. Lanterna Magica====
====9. Unannounced====
====10. Unannounced====
====11. Unannounced====
====12. Unannounced====
====13. Unannounced====
==Gameplay==
Like Sparkplug, Sparkplug 2 is a 3D fighting game with a focus on speed. It has very large stages compared to most fighters, although these stages have a tendency to be more open compared to its precedessor. Most maps feature obstacles, which have to be dodged. Some maps also have gimmicks players can use to their advantage.
Each character also has 4 stats: Health, Attack, Defense and Speed. Each character has their own stat spread, although their "base stats" always add up to a total of 100. Health determinates the amount of life points a character has. Attack, meanwhile, increases the amount of damage done by the characters depending on how high it is; note that moves have base power too. Defense is the opposite; it decreases the amount of damage characters receive depending on how high it is. Finally, Speed determinates how fast a character will move. It is important to take in account stats when playing the game, as the stats have a tendency to dictate the playstyle of the chosen character.
Each character in Sparkplug 2 has 7 "slots" for moves or passives. All characters have at least 5 moves, although most have 6 or 7. Most characters have a passive that is automatically activated, and therefore unable to be used manually. The other moves can be used at any time, although they have cooldowns which may be shorter or longer depending on the move. There are many different types of moves, some of which are offensive and some of which are defensive. Offensive moves usually belong to one of three categories; Melee moves, which are close-ranged moves that generally involve direct contact with the foe, Projectile moves, which are longer-ranged, and Area of Effect moves, which are attacks that create a "pulse" or "aura" around a character or a target.
Perhaps the biggest difference there is between Sparkplug 1 and Sparkplug 2 gameplay-wise are the stage objectives. In Sparkplug 1, there were two gamemodes which applied to all stages. In Sparkplug 2, each stage has its own objective instead. Some stages involve racing to the end of a stage while destroying all other players, like in Sparkplug 1, but there are many other objectives; some stages involve surviving as long as possible, other stages involve collecting items or destroying items, and so on. This allows the game to have far more gameplay variety. While Mode Twists themselves are no longer in the game, most stages have several variations, some of which are reminescent of Mode Twists.
Another difference between the two games is the inclusion of Team Battles. Effectively, most stages now have at least 1 variation that involves team fighting. Players in the same team cannot harm eachother, but they can harm members of other teams. Some stages only have two teams, but some stages will also have more than two teams, with there being up to four teams possible. Teams are named after metals: Bronze, which is brown, Silver, which is grey, Gold, which is yellow, and finally Platinum, which is a blueish white. Members of a team are identified by an aura of their team color surrounding them and a logo floating above their head representing their team.
==Characters==
Sparkplug 2 features 30 characters, with 10 of them being introduced in the game. All characters from Sparkplug 1 return. All characters are unlocked from the start. Each character has its own design, stats and moveset. As mentionned in the Gameplay section, they have 7 slots for moves and passive attributes. They also have 6 skins along with their main skin (for a total of 7 color variants), and there are two customization options per moves.
Character 	Health	Attack 	Defense 	Speed 		
Doormat 	5 	30 	15 	50 		
Doormat 	
Doormat was the main protagonist of Sparkplug 1's story. However, in Sparkplug 2's story, he is instead one of the main villains. He went from a hyperactive robot obsessed with breaking doors to a terrorist who wants to destroy all of Imaginative's work. Just what happened to him?
Doormat is the fastest playable character, and has good Attack too! However, his defenses are less than impressive. Additionally, he only has melee moves, so he struggles badly on Area of Effect uses and characters with melee counters. Nonetheless, if he gets to his foe, he'll shred them apart in seconds.
Click here for more information on Doormat in Sparkplug 2!	
Doormat was the main protagonist of Sparkplug 1's story. However, in Sparkplug 2's story, he is instead one of the main villains. He went from a hyperactive robot obsessed with breaking doors to a terrorist who wants to destroy all of Imaginative's work. Just what happened to him?
Doormat is the fastest playable character, and has good Attack too! However, his defenses are less than impressive. Additionally, he only has melee moves, so he struggles badly on Area of Effect uses and characters with melee counters. Nonetheless, if he gets to his foe, he'll shred them apart in seconds.
Click here for more information on Doormat in Sparkplug 2!	
Doormat was the main protagonist of Sparkplug 1's story. However, in Sparkplug 2's story, he is instead one of the main villains. He went from a hyperactive robot obsessed with breaking doors to a terrorist who wants to destroy all of Imaginative's work. Just what happened to him?
Doormat is the fastest playable character, and has good Attack too! However, his defenses are less than impressive. Additionally, he only has melee moves, so he struggles badly on Area of Effect uses and characters with melee counters. Nonetheless, if he gets to his foe, he'll shred them apart in seconds.
Click here for more information on Doormat in Sparkplug 2!	
Doormat was the main protagonist of Sparkplug 1's story. However, in Sparkplug 2's story, he is instead one of the main villains. He went from a hyperactive robot obsessed with breaking doors to a terrorist who wants to destroy all of Imaginative's work. Just what happened to him?
Doormat is the fastest playable character, and has good Attack too! However, his defenses are less than impressive. Additionally, he only has melee moves, so he struggles badly on Area of Effect uses and characters with melee counters. Nonetheless, if he gets to his foe, he'll shred them apart in seconds.
Click here for more information on Doormat in Sparkplug 2!	
Doormat was the main protagonist of Sparkplug 1's story. However, in Sparkplug 2's story, he is instead one of the main villains. He went from a hyperactive robot obsessed with breaking doors to a terrorist who wants to destroy all of Imaginative's work. Just what happened to him?
Doormat is the fastest playable character, and has good Attack too! However, his defenses are less than impressive. Additionally, he only has melee moves, so he struggles badly on Area of Effect uses and characters with melee counters. Nonetheless, if he gets to his foe, he'll shred them apart in seconds.
Click here for more information on Doormat in Sparkplug 2!	
Doormat was the main protagonist of Sparkplug 1's story. However, in Sparkplug 2's story, he is instead one of the main villains. He went from a hyperactive robot obsessed with breaking doors to a terrorist who wants to destroy all of Imaginative's work. Just what happened to him?
Doormat is the fastest playable character, and has good Attack too! However, his defenses are less than impressive. Additionally, he only has melee moves, so he struggles badly on Area of Effect uses and characters with melee counters. Nonetheless, if he gets to his foe, he'll shred them apart in seconds.
Click here for more information on Doormat in Sparkplug 2!
Operative 	15 	40 	15 	30 		
Operative 	
Operative has taken a permanent break from taking care of his robots. Now, instead of creating robots, he destroys building as part of a Destruction Crew. He's now a lot less shady and cryptic overall, and despite his job, is actually nicer.
Operative is a hard melee hitter. His moveset has been reworked, giving him more of a "construction" theme. While frail, he's pretty fast and hits like a truck. He's also able to heal himself, and has access to two stat boosts, although they have drawbacks.
Click here for more information on Operative in Sparkplug 2!	
Operative has taken a permanent break from taking care of his robots. Now, instead of creating robots, he destroys building as part of a Destruction Crew. He's now a lot less shady and cryptic overall, and despite his job, is actually nicer.
Operative is a hard melee hitter. His moveset has been reworked, giving him more of a "construction" theme. While frail, he's pretty fast and hits like a truck. He's also able to heal himself, and has access to two stat boosts, although they have drawbacks.
Click here for more information on Operative in Sparkplug 2!	
Operative has taken a permanent break from taking care of his robots. Now, instead of creating robots, he destroys building as part of a Destruction Crew. He's now a lot less shady and cryptic overall, and despite his job, is actually nicer.
Operative is a hard melee hitter. His moveset has been reworked, giving him more of a "construction" theme. While frail, he's pretty fast and hits like a truck. He's also able to heal himself, and has access to two stat boosts, although they have drawbacks.
Click here for more information on Operative in Sparkplug 2!	
Operative has taken a permanent break from taking care of his robots. Now, instead of creating robots, he destroys building as part of a Destruction Crew. He's now a lot less shady and cryptic overall, and despite his job, is actually nicer.
Operative is a hard melee hitter. His moveset has been reworked, giving him more of a "construction" theme. While frail, he's pretty fast and hits like a truck. He's also able to heal himself, and has access to two stat boosts, although they have drawbacks.
Click here for more information on Operative in Sparkplug 2!	
Operative has taken a permanent break from taking care of his robots. Now, instead of creating robots, he destroys building as part of a Destruction Crew. He's now a lot less shady and cryptic overall, and despite his job, is actually nicer.
Operative is a hard melee hitter. His moveset has been reworked, giving him more of a "construction" theme. While frail, he's pretty fast and hits like a truck. He's also able to heal himself, and has access to two stat boosts, although they have drawbacks.
Click here for more information on Operative in Sparkplug 2!	
Operative has taken a permanent break from taking care of his robots. Now, instead of creating robots, he destroys building as part of a Destruction Crew. He's now a lot less shady and cryptic overall, and despite his job, is actually nicer.
Operative is a hard melee hitter. His moveset has been reworked, giving him more of a "construction" theme. While frail, he's pretty fast and hits like a truck. He's also able to heal himself, and has access to two stat boosts, although they have drawbacks.
Click here for more information on Operative in Sparkplug 2!
Atbash 	15 	40 	15 	30 		
Atbash 	
Atbash is an odd robot who showed up one day and started claiming he is the real Operative. Evidence suggests he's actually a repaired and modified clone of Operative. He is part of a "Cipher Trio", along with ROT13 and Vigenere.
Atbash has identical stats to Operative, but his moveset is very different, being closer to Operative's Sparkplug 1 moveset but with more of a focus on range. He is able to go invisible for a short time, and can also copy another character's appearance temporarily.
Click here for more information on Atbash in Sparkplug 2!	
Atbash is an odd robot who showed up one day and started claiming he is the real Operative. Evidence suggests he's actually a repaired and modified clone of Operative. He is part of a "Cipher Trio", along with ROT13 and Vigenere.
Atbash has identical stats to Operative, but his moveset is very different, being closer to Operative's Sparkplug 1 moveset but with more of a focus on range. He is able to go invisible for a short time, and can also copy another character's appearance temporarily.
Click here for more information on Atbash in Sparkplug 2!	
Atbash is an odd robot who showed up one day and started claiming he is the real Operative. Evidence suggests he's actually a repaired and modified clone of Operative. He is part of a "Cipher Trio", along with ROT13 and Vigenere.
Atbash has identical stats to Operative, but his moveset is very different, being closer to Operative's Sparkplug 1 moveset but with more of a focus on range. He is able to go invisible for a short time, and can also copy another character's appearance temporarily.
Click here for more information on Atbash in Sparkplug 2!	
Atbash is an odd robot who showed up one day and started claiming he is the real Operative. Evidence suggests he's actually a repaired and modified clone of Operative. He is part of a "Cipher Trio", along with ROT13 and Vigenere.
Atbash has identical stats to Operative, but his moveset is very different, being closer to Operative's Sparkplug 1 moveset but with more of a focus on range. He is able to go invisible for a short time, and can also copy another character's appearance temporarily.
Click here for more information on Atbash in Sparkplug 2!	
Atbash is an odd robot who showed up one day and started claiming he is the real Operative. Evidence suggests he's actually a repaired and modified clone of Operative. He is part of a "Cipher Trio", along with ROT13 and Vigenere.
Atbash has identical stats to Operative, but his moveset is very different, being closer to Operative's Sparkplug 1 moveset but with more of a focus on range. He is able to go invisible for a short time, and can also copy another character's appearance temporarily.
Click here for more information on Atbash in Sparkplug 2!	
Atbash is an odd robot who showed up one day and started claiming he is the real Operative. Evidence suggests he's actually a repaired and modified clone of Operative. He is part of a "Cipher Trio", along with ROT13 and Vigenere.
Atbash has identical stats to Operative, but his moveset is very different, being closer to Operative's Sparkplug 1 moveset but with more of a focus on range. He is able to go invisible for a short time, and can also copy another character's appearance temporarily.
Click here for more information on Atbash in Sparkplug 2!
<tabber>Caesar= |-|ROT13= </tabber>	30 	20/30 	30/15 	20/30 		
<tabber>Caesar= |-|ROT13= </tabber>	
Caesar is a prosecutor, and one of the oldest characters in this cast, actually being older than even Operative. He's generally pretty crabby, but he has a dark secret; he's also an assasin who goes under the name ROT13.
Caesar starts off with defensive stats and a medieval-based moveset. However, when he loses half of his health, he turns into ROT13, who has offensive stats and a moveset based on "cryptic technology". Caesar players will have to master both of his forms.
Click here for more information on Caesar in Sparkplug 2!	
Caesar is a prosecutor, and one of the oldest characters in this cast, actually being older than even Operative. He's generally pretty crabby, but he has a dark secret; he's also an assasin who goes under the name ROT13.
Caesar starts off with defensive stats and a medieval-based moveset. However, when he loses half of his health, he turns into ROT13, who has offensive stats and a moveset based on "cryptic technology". Caesar players will have to master both of his forms.
Click here for more information on Caesar in Sparkplug 2!	
Caesar is a prosecutor, and one of the oldest characters in this cast, actually being older than even Operative. He's generally pretty crabby, but he has a dark secret; he's also an assasin who goes under the name ROT13.
Caesar starts off with defensive stats and a medieval-based moveset. However, when he loses half of his health, he turns into ROT13, who has offensive stats and a moveset based on "cryptic technology". Caesar players will have to master both of his forms.
Click here for more information on Caesar in Sparkplug 2!	
Caesar is a prosecutor, and one of the oldest characters in this cast, actually being older than even Operative. He's generally pretty crabby, but he has a dark secret; he's also an assasin who goes under the name ROT13.
Caesar starts off with defensive stats and a medieval-based moveset. However, when he loses half of his health, he turns into ROT13, who has offensive stats and a moveset based on "cryptic technology". Caesar players will have to master both of his forms.
Click here for more information on Caesar in Sparkplug 2!	
Caesar is a prosecutor, and one of the oldest characters in this cast, actually being older than even Operative. He's generally pretty crabby, but he has a dark secret; he's also an assasin who goes under the name ROT13.
Caesar starts off with defensive stats and a medieval-based moveset. However, when he loses half of his health, he turns into ROT13, who has offensive stats and a moveset based on "cryptic technology". Caesar players will have to master both of his forms.
Click here for more information on Caesar in Sparkplug 2!	
Caesar is a prosecutor, and one of the oldest characters in this cast, actually being older than even Operative. He's generally pretty crabby, but he has a dark secret; he's also an assasin who goes under the name ROT13.
Caesar starts off with defensive stats and a medieval-based moveset. However, when he loses half of his health, he turns into ROT13, who has offensive stats and a moveset based on "cryptic technology". Caesar players will have to master both of his forms.
Click here for more information on Caesar in Sparkplug 2!
Vigenere 	55 	25 	15 	5 		
Vigenere 	
Vigenere is Caesar's younger sister, although she's also one of the oldest characters. However, she's generally nicer. She wants to introduce new sources of energy to the Marey Matrix, thinking the Tidal Energy that powers it is flawed.
The first thing that jumps out when looking at Vigenere's stats is her absurdly high Health stat, although it is offset by a low Defense stat. She's also tied with Incinerator for the slowest character. However, she can easily bring foes to her, and is able to heal and boost her attack.
Click here for more information on Vigenere in Sparkplug 2!	
Vigenere is Caesar's younger sister, although she's also one of the oldest characters. However, she's generally nicer. She wants to introduce new sources of energy to the Marey Matrix, thinking the Tidal Energy that powers it is flawed.
The first thing that jumps out when looking at Vigenere's stats is her absurdly high Health stat, although it is offset by a low Defense stat. She's also tied with Incinerator for the slowest character. However, she can easily bring foes to her, and is able to heal and boost her attack.
Click here for more information on Vigenere in Sparkplug 2!	
Vigenere is Caesar's younger sister, although she's also one of the oldest characters. However, she's generally nicer. She wants to introduce new sources of energy to the Marey Matrix, thinking the Tidal Energy that powers it is flawed.
The first thing that jumps out when looking at Vigenere's stats is her absurdly high Health stat, although it is offset by a low Defense stat. She's also tied with Incinerator for the slowest character. However, she can easily bring foes to her, and is able to heal and boost her attack.
Click here for more information on Vigenere in Sparkplug 2!	
Vigenere is Caesar's younger sister, although she's also one of the oldest characters. However, she's generally nicer. She wants to introduce new sources of energy to the Marey Matrix, thinking the Tidal Energy that powers it is flawed.
The first thing that jumps out when looking at Vigenere's stats is her absurdly high Health stat, although it is offset by a low Defense stat. She's also tied with Incinerator for the slowest character. However, she can easily bring foes to her, and is able to heal and boost her attack.
Click here for more information on Vigenere in Sparkplug 2!	
Vigenere is Caesar's younger sister, although she's also one of the oldest characters. However, she's generally nicer. She wants to introduce new sources of energy to the Marey Matrix, thinking the Tidal Energy that powers it is flawed.
The first thing that jumps out when looking at Vigenere's stats is her absurdly high Health stat, although it is offset by a low Defense stat. She's also tied with Incinerator for the slowest character. However, she can easily bring foes to her, and is able to heal and boost her attack.
Click here for more information on Vigenere in Sparkplug 2!	
Vigenere is Caesar's younger sister, although she's also one of the oldest characters. However, she's generally nicer. She wants to introduce new sources of energy to the Marey Matrix, thinking the Tidal Energy that powers it is flawed.
The first thing that jumps out when looking at Vigenere's stats is her absurdly high Health stat, although it is offset by a low Defense stat. She's also tied with Incinerator for the slowest character. However, she can easily bring foes to her, and is able to heal and boost her attack.
Click here for more information on Vigenere in Sparkplug 2!
Imaginative 	25 	35 	30 	10 		
Imaginative 	
Imaginative is the creator of the Marey Matrix and its current ruler! He actually observes everything from a space station called the Station of Imagination, although the information he gets has been falsified. He's actually a human piloting a robot from a distance.
Imaginative is a tanky character whose main gimmick is alternation; his attacks alternate between two modes, with the attacks swapping mode each time you attack. Most of his attacks are powerful, but they take a while to charge.
Click here for more information on Imaginative in Sparkplug 2!	
Imaginative is the creator of the Marey Matrix and its current ruler! He actually observes everything from a space station called the Station of Imagination, although the information he gets has been falsified. He's actually a human piloting a robot from a distance.
Imaginative is a tanky character whose main gimmick is alternation; his attacks alternate between two modes, with the attacks swapping mode each time you attack. Most of his attacks are powerful, but they take a while to charge.
Click here for more information on Imaginative in Sparkplug 2!	
Imaginative is the creator of the Marey Matrix and its current ruler! He actually observes everything from a space station called the Station of Imagination, although the information he gets has been falsified. He's actually a human piloting a robot from a distance.
Imaginative is a tanky character whose main gimmick is alternation; his attacks alternate between two modes, with the attacks swapping mode each time you attack. Most of his attacks are powerful, but they take a while to charge.
Click here for more information on Imaginative in Sparkplug 2!	
Imaginative is the creator of the Marey Matrix and its current ruler! He actually observes everything from a space station called the Station of Imagination, although the information he gets has been falsified. He's actually a human piloting a robot from a distance.
Imaginative is a tanky character whose main gimmick is alternation; his attacks alternate between two modes, with the attacks swapping mode each time you attack. Most of his attacks are powerful, but they take a while to charge.
Click here for more information on Imaginative in Sparkplug 2!	
Imaginative is the creator of the Marey Matrix and its current ruler! He actually observes everything from a space station called the Station of Imagination, although the information he gets has been falsified. He's actually a human piloting a robot from a distance.
Imaginative is a tanky character whose main gimmick is alternation; his attacks alternate between two modes, with the attacks swapping mode each time you attack. Most of his attacks are powerful, but they take a while to charge.
Click here for more information on Imaginative in Sparkplug 2!	
Imaginative is the creator of the Marey Matrix and its current ruler! He actually observes everything from a space station called the Station of Imagination, although the information he gets has been falsified. He's actually a human piloting a robot from a distance.
Imaginative is a tanky character whose main gimmick is alternation; his attacks alternate between two modes, with the attacks swapping mode each time you attack. Most of his attacks are powerful, but they take a while to charge.
Click here for more information on Imaginative in Sparkplug 2!
Diggett 	20 	30 	25 	25 		
Diggett 	
Diggett is a member of Operative's Destruction Crew who was actually built by one of Operative's creations; but it is unknown which one exactly. She is a happy-go-lucky character who seems like she always took too much sugar.
Diggett is a general balanced character who has a lot of useful moves. She can dig through certain walls, has both melee and ranged attacks, and is able to create a weak shield around herself. However, compared to other strong attackers, her damage output is low.
Click here for more information on Diggett in Sparkplug 2!	
Diggett is a member of Operative's Destruction Crew who was actually built by one of Operative's creations; but it is unknown which one exactly. She is a happy-go-lucky character who seems like she always took too much sugar.
Diggett is a general balanced character who has a lot of useful moves. She can dig through certain walls, has both melee and ranged attacks, and is able to create a weak shield around herself. However, compared to other strong attackers, her damage output is low.
Click here for more information on Diggett in Sparkplug 2!	
Diggett is a member of Operative's Destruction Crew who was actually built by one of Operative's creations; but it is unknown which one exactly. She is a happy-go-lucky character who seems like she always took too much sugar.
Diggett is a general balanced character who has a lot of useful moves. She can dig through certain walls, has both melee and ranged attacks, and is able to create a weak shield around herself. However, compared to other strong attackers, her damage output is low.
Click here for more information on Diggett in Sparkplug 2!	
Diggett is a member of Operative's Destruction Crew who was actually built by one of Operative's creations; but it is unknown which one exactly. She is a happy-go-lucky character who seems like she always took too much sugar.
Diggett is a general balanced character who has a lot of useful moves. She can dig through certain walls, has both melee and ranged attacks, and is able to create a weak shield around herself. However, compared to other strong attackers, her damage output is low.
Click here for more information on Diggett in Sparkplug 2!	
Diggett is a member of Operative's Destruction Crew who was actually built by one of Operative's creations; but it is unknown which one exactly. She is a happy-go-lucky character who seems like she always took too much sugar.
Diggett is a general balanced character who has a lot of useful moves. She can dig through certain walls, has both melee and ranged attacks, and is able to create a weak shield around herself. However, compared to other strong attackers, her damage output is low.
Click here for more information on Diggett in Sparkplug 2!	
Diggett is a member of Operative's Destruction Crew who was actually built by one of Operative's creations; but it is unknown which one exactly. She is a happy-go-lucky character who seems like she always took too much sugar.
Diggett is a general balanced character who has a lot of useful moves. She can dig through certain walls, has both melee and ranged attacks, and is able to create a weak shield around herself. However, compared to other strong attackers, her damage output is low.
Click here for more information on Diggett in Sparkplug 2!
Cooler 	30 	10 	50 	10 		
Cooler 	
Cooler is a Bodykeeper; he is part of the crew who watches over the original bodies of the various cyborgs in the Marey Matrix. However, he and the other Bodykeepers are pretty lazy, spending most of their time watching anime.
Cooler is a ranged fighter whose attacks have a tendency to slow down foes. His damage is low and he is rather slow, but he has moves to work around these flaws. Fighting him from up close won't work either since he has some Area of Effect attacks too.
Click here for more information on Cooler in Sparkplug 2!	
Cooler is a Bodykeeper; he is part of the crew who watches over the original bodies of the various cyborgs in the Marey Matrix. However, he and the other Bodykeepers are pretty lazy, spending most of their time watching anime.
Cooler is a ranged fighter whose attacks have a tendency to slow down foes. His damage is low and he is rather slow, but he has moves to work around these flaws. Fighting him from up close won't work either since he has some Area of Effect attacks too.
Click here for more information on Cooler in Sparkplug 2!	
Cooler is a Bodykeeper; he is part of the crew who watches over the original bodies of the various cyborgs in the Marey Matrix. However, he and the other Bodykeepers are pretty lazy, spending most of their time watching anime.
Cooler is a ranged fighter whose attacks have a tendency to slow down foes. His damage is low and he is rather slow, but he has moves to work around these flaws. Fighting him from up close won't work either since he has some Area of Effect attacks too.
Click here for more information on Cooler in Sparkplug 2!	
Cooler is a Bodykeeper; he is part of the crew who watches over the original bodies of the various cyborgs in the Marey Matrix. However, he and the other Bodykeepers are pretty lazy, spending most of their time watching anime.
Cooler is a ranged fighter whose attacks have a tendency to slow down foes. His damage is low and he is rather slow, but he has moves to work around these flaws. Fighting him from up close won't work either since he has some Area of Effect attacks too.
Click here for more information on Cooler in Sparkplug 2!	
Cooler is a Bodykeeper; he is part of the crew who watches over the original bodies of the various cyborgs in the Marey Matrix. However, he and the other Bodykeepers are pretty lazy, spending most of their time watching anime.
Cooler is a ranged fighter whose attacks have a tendency to slow down foes. His damage is low and he is rather slow, but he has moves to work around these flaws. Fighting him from up close won't work either since he has some Area of Effect attacks too.
Click here for more information on Cooler in Sparkplug 2!	
Cooler is a Bodykeeper; he is part of the crew who watches over the original bodies of the various cyborgs in the Marey Matrix. However, he and the other Bodykeepers are pretty lazy, spending most of their time watching anime.
Cooler is a ranged fighter whose attacks have a tendency to slow down foes. His damage is low and he is rather slow, but he has moves to work around these flaws. Fighting him from up close won't work either since he has some Area of Effect attacks too.
Click here for more information on Cooler in Sparkplug 2!
Teslade 	25 	25 	30 	20 		
Teslade 	
Teslade is a member of the police, serving as a stunner; her job is to incapacitate dangerous criminals. She is part of a squad along with Magnifique and SentROB. She has a strong sense of justice, hence her job. She is also Cooler's girlfriend.
Teslade's job is the same during battle. Her moveset revolves around stunning foes and trapping them using the grenades that gather around her torso. She is balanced stat-wise, with decent bulk but mediocre speed.
Click here for more information on Teslade in Sparkplug 2!	
Teslade is a member of the police, serving as a stunner; her job is to incapacitate dangerous criminals. She is part of a squad along with Magnifique and SentROB. She has a strong sense of justice, hence her job. She is also Cooler's girlfriend.
Teslade's job is the same during battle. Her moveset revolves around stunning foes and trapping them using the grenades that gather around her torso. She is balanced stat-wise, with decent bulk but mediocre speed.
Click here for more information on Teslade in Sparkplug 2!	
Teslade is a member of the police, serving as a stunner; her job is to incapacitate dangerous criminals. She is part of a squad along with Magnifique and SentROB. She has a strong sense of justice, hence her job. She is also Cooler's girlfriend.
Teslade's job is the same during battle. Her moveset revolves around stunning foes and trapping them using the grenades that gather around her torso. She is balanced stat-wise, with decent bulk but mediocre speed.
Click here for more information on Teslade in Sparkplug 2!	
Teslade is a member of the police, serving as a stunner; her job is to incapacitate dangerous criminals. She is part of a squad along with Magnifique and SentROB. She has a strong sense of justice, hence her job. She is also Cooler's girlfriend.
Teslade's job is the same during battle. Her moveset revolves around stunning foes and trapping them using the grenades that gather around her torso. She is balanced stat-wise, with decent bulk but mediocre speed.
Click here for more information on Teslade in Sparkplug 2!	
Teslade is a member of the police, serving as a stunner; her job is to incapacitate dangerous criminals. She is part of a squad along with Magnifique and SentROB. She has a strong sense of justice, hence her job. She is also Cooler's girlfriend.
Teslade's job is the same during battle. Her moveset revolves around stunning foes and trapping them using the grenades that gather around her torso. She is balanced stat-wise, with decent bulk but mediocre speed.
Click here for more information on Teslade in Sparkplug 2!	
Teslade is a member of the police, serving as a stunner; her job is to incapacitate dangerous criminals. She is part of a squad along with Magnifique and SentROB. She has a strong sense of justice, hence her job. She is also Cooler's girlfriend.
Teslade's job is the same during battle. Her moveset revolves around stunning foes and trapping them using the grenades that gather around her torso. She is balanced stat-wise, with decent bulk but mediocre speed.
Click here for more information on Teslade in Sparkplug 2!
Time 	35 	35 	15 	15 		
Time 	
Time, as his name suggests, is a master of time and is able to manipulate it. He lives with his twin sister Emit in a town called Dim Arypmet, which is located close to the Marey Matrix. He's pretty stoic, but has been worried for his sister's safety recently.
Time has one of the most confusing movesets in the game, which makes him a tricky foe to fight. However, it also makes him hard to use for unexperienced players. His attacks are generally strong, but he's pretty slow.
Click here for more information on Time in Sparkplug 2!	
Time, as his name suggests, is a master of time and is able to manipulate it. He lives with his twin sister Emit in a town called Dim Arypmet, which is located close to the Marey Matrix. He's pretty stoic, but has been worried for his sister's safety recently.
Time has one of the most confusing movesets in the game, which makes him a tricky foe to fight. However, it also makes him hard to use for unexperienced players. His attacks are generally strong, but he's pretty slow.
Click here for more information on Time in Sparkplug 2!	
Time, as his name suggests, is a master of time and is able to manipulate it. He lives with his twin sister Emit in a town called Dim Arypmet, which is located close to the Marey Matrix. He's pretty stoic, but has been worried for his sister's safety recently.
Time has one of the most confusing movesets in the game, which makes him a tricky foe to fight. However, it also makes him hard to use for unexperienced players. His attacks are generally strong, but he's pretty slow.
Click here for more information on Time in Sparkplug 2!	
Time, as his name suggests, is a master of time and is able to manipulate it. He lives with his twin sister Emit in a town called Dim Arypmet, which is located close to the Marey Matrix. He's pretty stoic, but has been worried for his sister's safety recently.
Time has one of the most confusing movesets in the game, which makes him a tricky foe to fight. However, it also makes him hard to use for unexperienced players. His attacks are generally strong, but he's pretty slow.
Click here for more information on Time in Sparkplug 2!	
Time, as his name suggests, is a master of time and is able to manipulate it. He lives with his twin sister Emit in a town called Dim Arypmet, which is located close to the Marey Matrix. He's pretty stoic, but has been worried for his sister's safety recently.
Time has one of the most confusing movesets in the game, which makes him a tricky foe to fight. However, it also makes him hard to use for unexperienced players. His attacks are generally strong, but he's pretty slow.
Click here for more information on Time in Sparkplug 2!	
Time, as his name suggests, is a master of time and is able to manipulate it. He lives with his twin sister Emit in a town called Dim Arypmet, which is located close to the Marey Matrix. He's pretty stoic, but has been worried for his sister's safety recently.
Time has one of the most confusing movesets in the game, which makes him a tricky foe to fight. However, it also makes him hard to use for unexperienced players. His attacks are generally strong, but he's pretty slow.
Click here for more information on Time in Sparkplug 2!
Emit 	30 	35 	10 	25 		
Emit 	
Emit is Time's twin sister. Although the two used to look quite similar, their appearances have diverged as they started to live away from eachother. She is currently Orbitius's apprentice. While she's happy with that, Time can't help but suspect there's something off with Orbitius.
Emit does not have a specific niche, but her attacks are generally strong and flashy-looking. She starts off with a slight boost to her stats, but this wears off quickly. She is considered a fun pick for more casual players due to her relatively simple, yet flashy moveset.
Click here for more information on Emit in Sparkplug 2!	
Emit is Time's twin sister. Although the two used to look quite similar, their appearances have diverged as they started to live away from eachother. She is currently Orbitius's apprentice. While she's happy with that, Time can't help but suspect there's something off with Orbitius.
Emit does not have a specific niche, but her attacks are generally strong and flashy-looking. She starts off with a slight boost to her stats, but this wears off quickly. She is considered a fun pick for more casual players due to her relatively simple, yet flashy moveset.
Click here for more information on Emit in Sparkplug 2!	
Emit is Time's twin sister. Although the two used to look quite similar, their appearances have diverged as they started to live away from eachother. She is currently Orbitius's apprentice. While she's happy with that, Time can't help but suspect there's something off with Orbitius.
Emit does not have a specific niche, but her attacks are generally strong and flashy-looking. She starts off with a slight boost to her stats, but this wears off quickly. She is considered a fun pick for more casual players due to her relatively simple, yet flashy moveset.
Click here for more information on Emit in Sparkplug 2!	
Emit is Time's twin sister. Although the two used to look quite similar, their appearances have diverged as they started to live away from eachother. She is currently Orbitius's apprentice. While she's happy with that, Time can't help but suspect there's something off with Orbitius.
Emit does not have a specific niche, but her attacks are generally strong and flashy-looking. She starts off with a slight boost to her stats, but this wears off quickly. She is considered a fun pick for more casual players due to her relatively simple, yet flashy moveset.
Click here for more information on Emit in Sparkplug 2!	
Emit is Time's twin sister. Although the two used to look quite similar, their appearances have diverged as they started to live away from eachother. She is currently Orbitius's apprentice. While she's happy with that, Time can't help but suspect there's something off with Orbitius.
Emit does not have a specific niche, but her attacks are generally strong and flashy-looking. She starts off with a slight boost to her stats, but this wears off quickly. She is considered a fun pick for more casual players due to her relatively simple, yet flashy moveset.
Click here for more information on Emit in Sparkplug 2!	
Emit is Time's twin sister. Although the two used to look quite similar, their appearances have diverged as they started to live away from eachother. She is currently Orbitius's apprentice. While she's happy with that, Time can't help but suspect there's something off with Orbitius.
Emit does not have a specific niche, but her attacks are generally strong and flashy-looking. She starts off with a slight boost to her stats, but this wears off quickly. She is considered a fun pick for more casual players due to her relatively simple, yet flashy moveset.
Click here for more information on Emit in Sparkplug 2!
Orbitius 	30 	30 	30 	10 		
Orbitius 	
Orbitius is Emit's apprentice, and at first glance seems like a nice person, being acting like a mother to Emit. Looking into her past reveals a lot of twisted secrets about her, however. Despite this, her care for Emit is genuine.
Orbitius is a tank who gets stronger as characters hit her. She has access to a heal, but this does not remove her strength buffs, allowing her to get quite scary. Her moveset in general is based on bad luck and demons, to the point of being over-the-top.
Click here for more information on Orbitius in Sparkplug 2!	
Orbitius is Emit's apprentice, and at first glance seems like a nice person, being acting like a mother to Emit. Looking into her past reveals a lot of twisted secrets about her, however. Despite this, her care for Emit is genuine.
Orbitius is a tank who gets stronger as characters hit her. She has access to a heal, but this does not remove her strength buffs, allowing her to get quite scary. Her moveset in general is based on bad luck and demons, to the point of being over-the-top.
Click here for more information on Orbitius in Sparkplug 2!	
Orbitius is Emit's apprentice, and at first glance seems like a nice person, being acting like a mother to Emit. Looking into her past reveals a lot of twisted secrets about her, however. Despite this, her care for Emit is genuine.
Orbitius is a tank who gets stronger as characters hit her. She has access to a heal, but this does not remove her strength buffs, allowing her to get quite scary. Her moveset in general is based on bad luck and demons, to the point of being over-the-top.
Click here for more information on Orbitius in Sparkplug 2!	
Orbitius is Emit's apprentice, and at first glance seems like a nice person, being acting like a mother to Emit. Looking into her past reveals a lot of twisted secrets about her, however. Despite this, her care for Emit is genuine.
Orbitius is a tank who gets stronger as characters hit her. She has access to a heal, but this does not remove her strength buffs, allowing her to get quite scary. Her moveset in general is based on bad luck and demons, to the point of being over-the-top.
Click here for more information on Orbitius in Sparkplug 2!	
Orbitius is Emit's apprentice, and at first glance seems like a nice person, being acting like a mother to Emit. Looking into her past reveals a lot of twisted secrets about her, however. Despite this, her care for Emit is genuine.
Orbitius is a tank who gets stronger as characters hit her. She has access to a heal, but this does not remove her strength buffs, allowing her to get quite scary. Her moveset in general is based on bad luck and demons, to the point of being over-the-top.
Click here for more information on Orbitius in Sparkplug 2!	
Orbitius is Emit's apprentice, and at first glance seems like a nice person, being acting like a mother to Emit. Looking into her past reveals a lot of twisted secrets about her, however. Despite this, her care for Emit is genuine.
Orbitius is a tank who gets stronger as characters hit her. She has access to a heal, but this does not remove her strength buffs, allowing her to get quite scary. Her moveset in general is based on bad luck and demons, to the point of being over-the-top.
Click here for more information on Orbitius in Sparkplug 2!
Incinerator 	20 	45 	30 	5 		
Incinerator 	
Incinerator is a RADICAL robot who is part of Operative's destruction crew. He really enjoys his job, and having found a purpose, he has stopped harassing robots he finds "unradical". Sadly, his ego is still pretty big.
Incinerator's moveset is focused on explosions. His attacks deal some of the highest damage in the game, and additionally, he's rather bulky. However, he's painfully slow, being tied with Vigenere for the title of slowest character. He has a surprisingly fast dash, however.
Click here for more information on Incinerator in Sparkplug 2!	
Incinerator is a RADICAL robot who is part of Operative's destruction crew. He really enjoys his job, and having found a purpose, he has stopped harassing robots he finds "unradical". Sadly, his ego is still pretty big.
Incinerator's moveset is focused on explosions. His attacks deal some of the highest damage in the game, and additionally, he's rather bulky. However, he's painfully slow, being tied with Vigenere for the title of slowest character. He has a surprisingly fast dash, however.
Click here for more information on Incinerator in Sparkplug 2!	
Incinerator is a RADICAL robot who is part of Operative's destruction crew. He really enjoys his job, and having found a purpose, he has stopped harassing robots he finds "unradical". Sadly, his ego is still pretty big.
Incinerator's moveset is focused on explosions. His attacks deal some of the highest damage in the game, and additionally, he's rather bulky. However, he's painfully slow, being tied with Vigenere for the title of slowest character. He has a surprisingly fast dash, however.
Click here for more information on Incinerator in Sparkplug 2!	
Incinerator is a RADICAL robot who is part of Operative's destruction crew. He really enjoys his job, and having found a purpose, he has stopped harassing robots he finds "unradical". Sadly, his ego is still pretty big.
Incinerator's moveset is focused on explosions. His attacks deal some of the highest damage in the game, and additionally, he's rather bulky. However, he's painfully slow, being tied with Vigenere for the title of slowest character. He has a surprisingly fast dash, however.
Click here for more information on Incinerator in Sparkplug 2!	
Incinerator is a RADICAL robot who is part of Operative's destruction crew. He really enjoys his job, and having found a purpose, he has stopped harassing robots he finds "unradical". Sadly, his ego is still pretty big.
Incinerator's moveset is focused on explosions. His attacks deal some of the highest damage in the game, and additionally, he's rather bulky. However, he's painfully slow, being tied with Vigenere for the title of slowest character. He has a surprisingly fast dash, however.
Click here for more information on Incinerator in Sparkplug 2!	
Incinerator is a RADICAL robot who is part of Operative's destruction crew. He really enjoys his job, and having found a purpose, he has stopped harassing robots he finds "unradical". Sadly, his ego is still pretty big.
Incinerator's moveset is focused on explosions. His attacks deal some of the highest damage in the game, and additionally, he's rather bulky. However, he's painfully slow, being tied with Vigenere for the title of slowest character. He has a surprisingly fast dash, however.
Click here for more information on Incinerator in Sparkplug 2!
Zéro 	5 	50 	5 	40 		
Zéro 	
Zéro in Sparkplug 1 was broken-down, but she has now been repaired with a brand new body! Apparently taking inspiration from anime, Zéro can now float around instead of climbing walls. She works with 2-ME in order to find the Marey Matrix's darkest secrets.
Zéro is the frailest character in Sparkplug 2, although she does not die in one hit anymore. However, she has the highest Attack stat in the game and is very fast too. She can mess with her own gravity and has a lot of icy tricks to hinder foes.
Click here for more information on Zéro in Sparkplug 2!	
Zéro in Sparkplug 1 was broken-down, but she has now been repaired with a brand new body! Apparently taking inspiration from anime, Zéro can now float around instead of climbing walls. She works with 2-ME in order to find the Marey Matrix's darkest secrets.
Zéro is the frailest character in Sparkplug 2, although she does not die in one hit anymore. However, she has the highest Attack stat in the game and is very fast too. She can mess with her own gravity and has a lot of icy tricks to hinder foes.
Click here for more information on Zéro in Sparkplug 2!	
Zéro in Sparkplug 1 was broken-down, but she has now been repaired with a brand new body! Apparently taking inspiration from anime, Zéro can now float around instead of climbing walls. She works with 2-ME in order to find the Marey Matrix's darkest secrets.
Zéro is the frailest character in Sparkplug 2, although she does not die in one hit anymore. However, she has the highest Attack stat in the game and is very fast too. She can mess with her own gravity and has a lot of icy tricks to hinder foes.
Click here for more information on Zéro in Sparkplug 2!	
Zéro in Sparkplug 1 was broken-down, but she has now been repaired with a brand new body! Apparently taking inspiration from anime, Zéro can now float around instead of climbing walls. She works with 2-ME in order to find the Marey Matrix's darkest secrets.
Zéro is the frailest character in Sparkplug 2, although she does not die in one hit anymore. However, she has the highest Attack stat in the game and is very fast too. She can mess with her own gravity and has a lot of icy tricks to hinder foes.
Click here for more information on Zéro in Sparkplug 2!	
Zéro in Sparkplug 1 was broken-down, but she has now been repaired with a brand new body! Apparently taking inspiration from anime, Zéro can now float around instead of climbing walls. She works with 2-ME in order to find the Marey Matrix's darkest secrets.
Zéro is the frailest character in Sparkplug 2, although she does not die in one hit anymore. However, she has the highest Attack stat in the game and is very fast too. She can mess with her own gravity and has a lot of icy tricks to hinder foes.
Click here for more information on Zéro in Sparkplug 2!	
Zéro in Sparkplug 1 was broken-down, but she has now been repaired with a brand new body! Apparently taking inspiration from anime, Zéro can now float around instead of climbing walls. She works with 2-ME in order to find the Marey Matrix's darkest secrets.
Zéro is the frailest character in Sparkplug 2, although she does not die in one hit anymore. However, she has the highest Attack stat in the game and is very fast too. She can mess with her own gravity and has a lot of icy tricks to hinder foes.
Click here for more information on Zéro in Sparkplug 2!
Nuclear 	15 	35 	15 	35 		
Nuclear 	
Nuclear is back! Now, he doesn't just contain a nuclear generator; he works on one! And his job? Creating as much explosions as possible! Considering he is a pyromaniac who is constantly hyper, other robots are getting worried for both his safety and their safety.
Nuclear is a glass cannon who starts with boosted stats. However, his stats progressively decay, until they become weaker than average. However, he can reset this loop. His moveset contains many fiery attacks, most of which are quick.
Click here for more information on Nuclear in Sparkplug 2!	
Nuclear is back! Now, he doesn't just contain a nuclear generator; he works on one! And his job? Creating as much explosions as possible! Considering he is a pyromaniac who is constantly hyper, other robots are getting worried for both his safety and their safety.
Nuclear is a glass cannon who starts with boosted stats. However, his stats progressively decay, until they become weaker than average. However, he can reset this loop. His moveset contains many fiery attacks, most of which are quick.
Click here for more information on Nuclear in Sparkplug 2!	
Nuclear is back! Now, he doesn't just contain a nuclear generator; he works on one! And his job? Creating as much explosions as possible! Considering he is a pyromaniac who is constantly hyper, other robots are getting worried for both his safety and their safety.
Nuclear is a glass cannon who starts with boosted stats. However, his stats progressively decay, until they become weaker than average. However, he can reset this loop. His moveset contains many fiery attacks, most of which are quick.
Click here for more information on Nuclear in Sparkplug 2!	
Nuclear is back! Now, he doesn't just contain a nuclear generator; he works on one! And his job? Creating as much explosions as possible! Considering he is a pyromaniac who is constantly hyper, other robots are getting worried for both his safety and their safety.
Nuclear is a glass cannon who starts with boosted stats. However, his stats progressively decay, until they become weaker than average. However, he can reset this loop. His moveset contains many fiery attacks, most of which are quick.
Click here for more information on Nuclear in Sparkplug 2!	
Nuclear is back! Now, he doesn't just contain a nuclear generator; he works on one! And his job? Creating as much explosions as possible! Considering he is a pyromaniac who is constantly hyper, other robots are getting worried for both his safety and their safety.
Nuclear is a glass cannon who starts with boosted stats. However, his stats progressively decay, until they become weaker than average. However, he can reset this loop. His moveset contains many fiery attacks, most of which are quick.
Click here for more information on Nuclear in Sparkplug 2!	
Nuclear is back! Now, he doesn't just contain a nuclear generator; he works on one! And his job? Creating as much explosions as possible! Considering he is a pyromaniac who is constantly hyper, other robots are getting worried for both his safety and their safety.
Nuclear is a glass cannon who starts with boosted stats. However, his stats progressively decay, until they become weaker than average. However, he can reset this loop. His moveset contains many fiery attacks, most of which are quick.
Click here for more information on Nuclear in Sparkplug 2!
Hydro 	25 	25 	25 	25 		
Hydro 	
Hydro is able to stay underwater for a long time; fortunately, since she works in an hydroelectric power plant. As a matter of fact, she is mainly powered by hydroelectricity herself. She's curious about the Marey Matrix's origins, but not as much as Zéro and 2-ME.
Hydro is a very balanced character, as shown by her stats. However, this means she does not excel in any area either. She is a good pick for beginners due to her simple, but effective moveset. She has all kinds of attacks, making her hard to effectively counter.
Click here for more information on Hydro in Sparkplug 2!	
Hydro is able to stay underwater for a long time; fortunately, since she works in an hydroelectric power plant. As a matter of fact, she is mainly powered by hydroelectricity herself. She's curious about the Marey Matrix's origins, but not as much as Zéro and 2-ME.
Hydro is a very balanced character, as shown by her stats. However, this means she does not excel in any area either. She is a good pick for beginners due to her simple, but effective moveset. She has all kinds of attacks, making her hard to effectively counter.
Click here for more information on Hydro in Sparkplug 2!	
Hydro is able to stay underwater for a long time; fortunately, since she works in an hydroelectric power plant. As a matter of fact, she is mainly powered by hydroelectricity herself. She's curious about the Marey Matrix's origins, but not as much as Zéro and 2-ME.
Hydro is a very balanced character, as shown by her stats. However, this means she does not excel in any area either. She is a good pick for beginners due to her simple, but effective moveset. She has all kinds of attacks, making her hard to effectively counter.
Click here for more information on Hydro in Sparkplug 2!	
Hydro is able to stay underwater for a long time; fortunately, since she works in an hydroelectric power plant. As a matter of fact, she is mainly powered by hydroelectricity herself. She's curious about the Marey Matrix's origins, but not as much as Zéro and 2-ME.
Hydro is a very balanced character, as shown by her stats. However, this means she does not excel in any area either. She is a good pick for beginners due to her simple, but effective moveset. She has all kinds of attacks, making her hard to effectively counter.
Click here for more information on Hydro in Sparkplug 2!	
Hydro is able to stay underwater for a long time; fortunately, since she works in an hydroelectric power plant. As a matter of fact, she is mainly powered by hydroelectricity herself. She's curious about the Marey Matrix's origins, but not as much as Zéro and 2-ME.
Hydro is a very balanced character, as shown by her stats. However, this means she does not excel in any area either. She is a good pick for beginners due to her simple, but effective moveset. She has all kinds of attacks, making her hard to effectively counter.
Click here for more information on Hydro in Sparkplug 2!	
Hydro is able to stay underwater for a long time; fortunately, since she works in an hydroelectric power plant. As a matter of fact, she is mainly powered by hydroelectricity herself. She's curious about the Marey Matrix's origins, but not as much as Zéro and 2-ME.
Hydro is a very balanced character, as shown by her stats. However, this means she does not excel in any area either. She is a good pick for beginners due to her simple, but effective moveset. She has all kinds of attacks, making her hard to effectively counter.
Click here for more information on Hydro in Sparkplug 2!
Solar 	35 	15 	35 	15 		
Solar 	
Solar is the weirdo in the "Power Trio", being powered by solar energy and working in a solar power plant. He likes to act strangely. He is good friends with his employer, and when he isn't working, he now creates abstract art.
Solar is a very defensive character who starts off with weak attacks. However, his attacks get progressively stronger as you keep using them. He also drains health with every attack he does, and is able to heal by himself too. Don't underestimate this wall!
Click here for more information on Solar in Sparkplug 2!	
Solar is the weirdo in the "Power Trio", being powered by solar energy and working in a solar power plant. He likes to act strangely. He is good friends with his employer, and when he isn't working, he now creates abstract art.
Solar is a very defensive character who starts off with weak attacks. However, his attacks get progressively stronger as you keep using them. He also drains health with every attack he does, and is able to heal by himself too. Don't underestimate this wall!
Click here for more information on Solar in Sparkplug 2!	
Solar is the weirdo in the "Power Trio", being powered by solar energy and working in a solar power plant. He likes to act strangely. He is good friends with his employer, and when he isn't working, he now creates abstract art.
Solar is a very defensive character who starts off with weak attacks. However, his attacks get progressively stronger as you keep using them. He also drains health with every attack he does, and is able to heal by himself too. Don't underestimate this wall!
Click here for more information on Solar in Sparkplug 2!	
Solar is the weirdo in the "Power Trio", being powered by solar energy and working in a solar power plant. He likes to act strangely. He is good friends with his employer, and when he isn't working, he now creates abstract art.
Solar is a very defensive character who starts off with weak attacks. However, his attacks get progressively stronger as you keep using them. He also drains health with every attack he does, and is able to heal by himself too. Don't underestimate this wall!
Click here for more information on Solar in Sparkplug 2!	
Solar is the weirdo in the "Power Trio", being powered by solar energy and working in a solar power plant. He likes to act strangely. He is good friends with his employer, and when he isn't working, he now creates abstract art.
Solar is a very defensive character who starts off with weak attacks. However, his attacks get progressively stronger as you keep using them. He also drains health with every attack he does, and is able to heal by himself too. Don't underestimate this wall!
Click here for more information on Solar in Sparkplug 2!	
Solar is the weirdo in the "Power Trio", being powered by solar energy and working in a solar power plant. He likes to act strangely. He is good friends with his employer, and when he isn't working, he now creates abstract art.
Solar is a very defensive character who starts off with weak attacks. However, his attacks get progressively stronger as you keep using them. He also drains health with every attack he does, and is able to heal by himself too. Don't underestimate this wall!
Click here for more information on Solar in Sparkplug 2!
F0R3(A57 	35 	25 	25 	15 		
F0R3(A57 	
F0R3(A57 is a very cryptic character, being said to be a ghost possessing a weather control robot. Sparkplug 2's story explores the mysteries surrounding her, and by the end, her lore will be fully revealed. Apparently, she was a spy before being replaced by the Cipher Trio.
F0R3(A57 is a gimmicky character, not attacking like the other characters in the cast. Her attacks don't deal damage at first glance, but F0R3(A57 can use her Thunderstrike move to "activate" the damage accumulated. Her moveset has a "ghostly weather" theme overall.
Click here for more information on F0R3(A57 in Sparkplug 2!	
F0R3(A57 is a very cryptic character, being said to be a ghost possessing a weather control robot. Sparkplug 2's story explores the mysteries surrounding her, and by the end, her lore will be fully revealed. Apparently, she was a spy before being replaced by the Cipher Trio.
F0R3(A57 is a gimmicky character, not attacking like the other characters in the cast. Her attacks don't deal damage at first glance, but F0R3(A57 can use her Thunderstrike move to "activate" the damage accumulated. Her moveset has a "ghostly weather" theme overall.
Click here for more information on F0R3(A57 in Sparkplug 2!	
F0R3(A57 is a very cryptic character, being said to be a ghost possessing a weather control robot. Sparkplug 2's story explores the mysteries surrounding her, and by the end, her lore will be fully revealed. Apparently, she was a spy before being replaced by the Cipher Trio.
F0R3(A57 is a gimmicky character, not attacking like the other characters in the cast. Her attacks don't deal damage at first glance, but F0R3(A57 can use her Thunderstrike move to "activate" the damage accumulated. Her moveset has a "ghostly weather" theme overall.
Click here for more information on F0R3(A57 in Sparkplug 2!	
F0R3(A57 is a very cryptic character, being said to be a ghost possessing a weather control robot. Sparkplug 2's story explores the mysteries surrounding her, and by the end, her lore will be fully revealed. Apparently, she was a spy before being replaced by the Cipher Trio.
F0R3(A57 is a gimmicky character, not attacking like the other characters in the cast. Her attacks don't deal damage at first glance, but F0R3(A57 can use her Thunderstrike move to "activate" the damage accumulated. Her moveset has a "ghostly weather" theme overall.
Click here for more information on F0R3(A57 in Sparkplug 2!	
F0R3(A57 is a very cryptic character, being said to be a ghost possessing a weather control robot. Sparkplug 2's story explores the mysteries surrounding her, and by the end, her lore will be fully revealed. Apparently, she was a spy before being replaced by the Cipher Trio.
F0R3(A57 is a gimmicky character, not attacking like the other characters in the cast. Her attacks don't deal damage at first glance, but F0R3(A57 can use her Thunderstrike move to "activate" the damage accumulated. Her moveset has a "ghostly weather" theme overall.
Click here for more information on F0R3(A57 in Sparkplug 2!	
F0R3(A57 is a very cryptic character, being said to be a ghost possessing a weather control robot. Sparkplug 2's story explores the mysteries surrounding her, and by the end, her lore will be fully revealed. Apparently, she was a spy before being replaced by the Cipher Trio.
F0R3(A57 is a gimmicky character, not attacking like the other characters in the cast. Her attacks don't deal damage at first glance, but F0R3(A57 can use her Thunderstrike move to "activate" the damage accumulated. Her moveset has a "ghostly weather" theme overall.
Click here for more information on F0R3(A57 in Sparkplug 2!
Watchword 	20 	2 	70 	8 		
Watchword 	
Watchword was originally built to contain passwords, and still does. However, he is also now Imaginative's body guard. As the other Sparkplug 1 characters... don't have good relations with Imaginative, they felt very betrayed.
Watchword's completely absurd defense jumps out very quickly. His pitiful attack and speed jump out right after. However, Watchword is able to counter all three types of attacks. Additionally, homing attacks don't spot him. He can be very threatening when played right.
Click here for more information on Watchword in Sparkplug 2!	
Watchword was originally built to contain passwords, and still does. However, he is also now Imaginative's body guard. As the other Sparkplug 1 characters... don't have good relations with Imaginative, they felt very betrayed.
Watchword's completely absurd defense jumps out very quickly. His pitiful attack and speed jump out right after. However, Watchword is able to counter all three types of attacks. Additionally, homing attacks don't spot him. He can be very threatening when played right.
Click here for more information on Watchword in Sparkplug 2!	
Watchword was originally built to contain passwords, and still does. However, he is also now Imaginative's body guard. As the other Sparkplug 1 characters... don't have good relations with Imaginative, they felt very betrayed.
Watchword's completely absurd defense jumps out very quickly. His pitiful attack and speed jump out right after. However, Watchword is able to counter all three types of attacks. Additionally, homing attacks don't spot him. He can be very threatening when played right.
Click here for more information on Watchword in Sparkplug 2!	
Watchword was originally built to contain passwords, and still does. However, he is also now Imaginative's body guard. As the other Sparkplug 1 characters... don't have good relations with Imaginative, they felt very betrayed.
Watchword's completely absurd defense jumps out very quickly. His pitiful attack and speed jump out right after. However, Watchword is able to counter all three types of attacks. Additionally, homing attacks don't spot him. He can be very threatening when played right.
Click here for more information on Watchword in Sparkplug 2!	
Watchword was originally built to contain passwords, and still does. However, he is also now Imaginative's body guard. As the other Sparkplug 1 characters... don't have good relations with Imaginative, they felt very betrayed.
Watchword's completely absurd defense jumps out very quickly. His pitiful attack and speed jump out right after. However, Watchword is able to counter all three types of attacks. Additionally, homing attacks don't spot him. He can be very threatening when played right.
Click here for more information on Watchword in Sparkplug 2!	
Watchword was originally built to contain passwords, and still does. However, he is also now Imaginative's body guard. As the other Sparkplug 1 characters... don't have good relations with Imaginative, they felt very betrayed.
Watchword's completely absurd defense jumps out very quickly. His pitiful attack and speed jump out right after. However, Watchword is able to counter all three types of attacks. Additionally, homing attacks don't spot him. He can be very threatening when played right.
Click here for more information on Watchword in Sparkplug 2!
2-ME 	25 	15 	20 	40 		
2-ME 	
2-ME is a sneaky robot who is able to make a fake duplicate of himself. He used to be a massive prankster, but is more mature now, although still mischievous. He is currently trying to find and expose the Marey Matrix's darkest secrets with Zéro.
2-ME's main gimmick is tricking his foes using his duplicate gimmick. He is very fast, although his attacks are generally weak. However, he can blind foes, and duplicating himself is annoying, especially when he's able to swap positions with the dummy at will.
Click here for more information on 2-ME in Sparkplug 2!	
2-ME is a sneaky robot who is able to make a fake duplicate of himself. He used to be a massive prankster, but is more mature now, although still mischievous. He is currently trying to find and expose the Marey Matrix's darkest secrets with Zéro.
2-ME's main gimmick is tricking his foes using his duplicate gimmick. He is very fast, although his attacks are generally weak. However, he can blind foes, and duplicating himself is annoying, especially when he's able to swap positions with the dummy at will.
Click here for more information on 2-ME in Sparkplug 2!	
2-ME is a sneaky robot who is able to make a fake duplicate of himself. He used to be a massive prankster, but is more mature now, although still mischievous. He is currently trying to find and expose the Marey Matrix's darkest secrets with Zéro.
2-ME's main gimmick is tricking his foes using his duplicate gimmick. He is very fast, although his attacks are generally weak. However, he can blind foes, and duplicating himself is annoying, especially when he's able to swap positions with the dummy at will.
Click here for more information on 2-ME in Sparkplug 2!	
2-ME is a sneaky robot who is able to make a fake duplicate of himself. He used to be a massive prankster, but is more mature now, although still mischievous. He is currently trying to find and expose the Marey Matrix's darkest secrets with Zéro.
2-ME's main gimmick is tricking his foes using his duplicate gimmick. He is very fast, although his attacks are generally weak. However, he can blind foes, and duplicating himself is annoying, especially when he's able to swap positions with the dummy at will.
Click here for more information on 2-ME in Sparkplug 2!	
2-ME is a sneaky robot who is able to make a fake duplicate of himself. He used to be a massive prankster, but is more mature now, although still mischievous. He is currently trying to find and expose the Marey Matrix's darkest secrets with Zéro.
2-ME's main gimmick is tricking his foes using his duplicate gimmick. He is very fast, although his attacks are generally weak. However, he can blind foes, and duplicating himself is annoying, especially when he's able to swap positions with the dummy at will.
Click here for more information on 2-ME in Sparkplug 2!	
2-ME is a sneaky robot who is able to make a fake duplicate of himself. He used to be a massive prankster, but is more mature now, although still mischievous. He is currently trying to find and expose the Marey Matrix's darkest secrets with Zéro.
2-ME's main gimmick is tricking his foes using his duplicate gimmick. He is very fast, although his attacks are generally weak. However, he can blind foes, and duplicating himself is annoying, especially when he's able to swap positions with the dummy at will.
Click here for more information on 2-ME in Sparkplug 2!
"Dihydrogen Monoxide" 	20 	15 	20 	45 		
"Dihydrogen Monoxide" 	
Dihydrogen Monoxide is a superhero! He plans to stop two evildoers, 2-ME and Zéro, from infiltrating the city. Also, he's totally not Mr. H20 from Sparkplug disguising as a superhero. What makes you think that?
The superhero is very fast, and has very flashy attacks, but is kind of a joke character and his attacks are actually rather weak. However, he's still extremely mobile, and actually jumps higher than other characters by default.
Click here for more information on Dihydrogen Monoxide in Sparkplug 2!	
Dihydrogen Monoxide is a superhero! He plans to stop two evildoers, 2-ME and Zéro, from infiltrating the city. Also, he's totally not Mr. H20 from Sparkplug disguising as a superhero. What makes you think that?
The superhero is very fast, and has very flashy attacks, but is kind of a joke character and his attacks are actually rather weak. However, he's still extremely mobile, and actually jumps higher than other characters by default.
Click here for more information on Dihydrogen Monoxide in Sparkplug 2!	
Dihydrogen Monoxide is a superhero! He plans to stop two evildoers, 2-ME and Zéro, from infiltrating the city. Also, he's totally not Mr. H20 from Sparkplug disguising as a superhero. What makes you think that?
The superhero is very fast, and has very flashy attacks, but is kind of a joke character and his attacks are actually rather weak. However, he's still extremely mobile, and actually jumps higher than other characters by default.
Click here for more information on Dihydrogen Monoxide in Sparkplug 2!	
Dihydrogen Monoxide is a superhero! He plans to stop two evildoers, 2-ME and Zéro, from infiltrating the city. Also, he's totally not Mr. H20 from Sparkplug disguising as a superhero. What makes you think that?
The superhero is very fast, and has very flashy attacks, but is kind of a joke character and his attacks are actually rather weak. However, he's still extremely mobile, and actually jumps higher than other characters by default.
Click here for more information on Dihydrogen Monoxide in Sparkplug 2!	
Dihydrogen Monoxide is a superhero! He plans to stop two evildoers, 2-ME and Zéro, from infiltrating the city. Also, he's totally not Mr. H20 from Sparkplug disguising as a superhero. What makes you think that?
The superhero is very fast, and has very flashy attacks, but is kind of a joke character and his attacks are actually rather weak. However, he's still extremely mobile, and actually jumps higher than other characters by default.
Click here for more information on Dihydrogen Monoxide in Sparkplug 2!	
Dihydrogen Monoxide is a superhero! He plans to stop two evildoers, 2-ME and Zéro, from infiltrating the city. Also, he's totally not Mr. H20 from Sparkplug disguising as a superhero. What makes you think that?
The superhero is very fast, and has very flashy attacks, but is kind of a joke character and his attacks are actually rather weak. However, he's still extremely mobile, and actually jumps higher than other characters by default.
Click here for more information on Dihydrogen Monoxide in Sparkplug 2!
Miss CO2 	40 	25 	15 	20 		
Miss CO2 	
Miss CO2 is a modified version of Mr. H20 who has access to various poisons. However, she is currently exploring the past of Imaginative with Dreadgon; she originally wanted to explore with Hydro, but Hydro was busy with her job.
Miss CO2's main gimmick is, of course, damage over time from her poisonous attacks. Her health is very high, and she is good at controlling the terrain with her multiple moves. However, in the end, she winds up being fairly average, not excelling in anything.
Click here for more information on Miss CO2 in Sparkplug 2!	
Miss CO2 is a modified version of Mr. H20 who has access to various poisons. However, she is currently exploring the past of Imaginative with Dreadgon; she originally wanted to explore with Hydro, but Hydro was busy with her job.
Miss CO2's main gimmick is, of course, damage over time from her poisonous attacks. Her health is very high, and she is good at controlling the terrain with her multiple moves. However, in the end, she winds up being fairly average, not excelling in anything.
Click here for more information on Miss CO2 in Sparkplug 2!	
Miss CO2 is a modified version of Mr. H20 who has access to various poisons. However, she is currently exploring the past of Imaginative with Dreadgon; she originally wanted to explore with Hydro, but Hydro was busy with her job.
Miss CO2's main gimmick is, of course, damage over time from her poisonous attacks. Her health is very high, and she is good at controlling the terrain with her multiple moves. However, in the end, she winds up being fairly average, not excelling in anything.
Click here for more information on Miss CO2 in Sparkplug 2!	
Miss CO2 is a modified version of Mr. H20 who has access to various poisons. However, she is currently exploring the past of Imaginative with Dreadgon; she originally wanted to explore with Hydro, but Hydro was busy with her job.
Miss CO2's main gimmick is, of course, damage over time from her poisonous attacks. Her health is very high, and she is good at controlling the terrain with her multiple moves. However, in the end, she winds up being fairly average, not excelling in anything.
Click here for more information on Miss CO2 in Sparkplug 2!	
Miss CO2 is a modified version of Mr. H20 who has access to various poisons. However, she is currently exploring the past of Imaginative with Dreadgon; she originally wanted to explore with Hydro, but Hydro was busy with her job.
Miss CO2's main gimmick is, of course, damage over time from her poisonous attacks. Her health is very high, and she is good at controlling the terrain with her multiple moves. However, in the end, she winds up being fairly average, not excelling in anything.
Click here for more information on Miss CO2 in Sparkplug 2!	
Miss CO2 is a modified version of Mr. H20 who has access to various poisons. However, she is currently exploring the past of Imaginative with Dreadgon; she originally wanted to explore with Hydro, but Hydro was busy with her job.
Miss CO2's main gimmick is, of course, damage over time from her poisonous attacks. Her health is very high, and she is good at controlling the terrain with her multiple moves. However, in the end, she winds up being fairly average, not excelling in anything.
Click here for more information on Miss CO2 in Sparkplug 2!
Landmine 	25 	10 	30 	35 		
Landmine 	
Landmine was originally a simple test robot made by Operative, but after some chaos, she managed to escape the test labs. She now roams around the Marey Matrix Scrapyard, illegally exporting valuable objects she finds in it.
Landmine at first glance seems to have a fairly weak moveset, along with poor attacks. However, she has access to both speed and attack stuns, so comboing foes in a precise way can make them completely defenseless; however, her learning curve is pretty high.
Click here for more information on Landmine in Sparkplug 2!	
Landmine was originally a simple test robot made by Operative, but after some chaos, she managed to escape the test labs. She now roams around the Marey Matrix Scrapyard, illegally exporting valuable objects she finds in it.
Landmine at first glance seems to have a fairly weak moveset, along with poor attacks. However, she has access to both speed and attack stuns, so comboing foes in a precise way can make them completely defenseless; however, her learning curve is pretty high.
Click here for more information on Landmine in Sparkplug 2!	
Landmine was originally a simple test robot made by Operative, but after some chaos, she managed to escape the test labs. She now roams around the Marey Matrix Scrapyard, illegally exporting valuable objects she finds in it.
Landmine at first glance seems to have a fairly weak moveset, along with poor attacks. However, she has access to both speed and attack stuns, so comboing foes in a precise way can make them completely defenseless; however, her learning curve is pretty high.
Click here for more information on Landmine in Sparkplug 2!	
Landmine was originally a simple test robot made by Operative, but after some chaos, she managed to escape the test labs. She now roams around the Marey Matrix Scrapyard, illegally exporting valuable objects she finds in it.
Landmine at first glance seems to have a fairly weak moveset, along with poor attacks. However, she has access to both speed and attack stuns, so comboing foes in a precise way can make them completely defenseless; however, her learning curve is pretty high.
Click here for more information on Landmine in Sparkplug 2!	
Landmine was originally a simple test robot made by Operative, but after some chaos, she managed to escape the test labs. She now roams around the Marey Matrix Scrapyard, illegally exporting valuable objects she finds in it.
Landmine at first glance seems to have a fairly weak moveset, along with poor attacks. However, she has access to both speed and attack stuns, so comboing foes in a precise way can make them completely defenseless; however, her learning curve is pretty high.
Click here for more information on Landmine in Sparkplug 2!	
Landmine was originally a simple test robot made by Operative, but after some chaos, she managed to escape the test labs. She now roams around the Marey Matrix Scrapyard, illegally exporting valuable objects she finds in it.
Landmine at first glance seems to have a fairly weak moveset, along with poor attacks. However, she has access to both speed and attack stuns, so comboing foes in a precise way can make them completely defenseless; however, her learning curve is pretty high.
Click here for more information on Landmine in Sparkplug 2!
CeROBral 	30 	30 	20 	20 		
CeROBral 	
CeROBral is Imaginative's younger son. However, CeROBral did not come revisit his dad, having a very bad experience with him back in Sparkplug 1. Instead, he decided to go back to the places he knew in the past to see how they changed.
CeROBral used to focus on stat buffs, but his moveset has been reworked to give him a tennis theme instead. Of course, he can reflect projectiles back at foes. He also creates Psychic Gas from his brain, which he uses for most of his attacks.
Click here for more information on CeROBral in Sparkplug 2!	
CeROBral is Imaginative's younger son. However, CeROBral did not come revisit his dad, having a very bad experience with him back in Sparkplug 1. Instead, he decided to go back to the places he knew in the past to see how they changed.
CeROBral used to focus on stat buffs, but his moveset has been reworked to give him a tennis theme instead. Of course, he can reflect projectiles back at foes. He also creates Psychic Gas from his brain, which he uses for most of his attacks.
Click here for more information on CeROBral in Sparkplug 2!	
CeROBral is Imaginative's younger son. However, CeROBral did not come revisit his dad, having a very bad experience with him back in Sparkplug 1. Instead, he decided to go back to the places he knew in the past to see how they changed.
CeROBral used to focus on stat buffs, but his moveset has been reworked to give him a tennis theme instead. Of course, he can reflect projectiles back at foes. He also creates Psychic Gas from his brain, which he uses for most of his attacks.
Click here for more information on CeROBral in Sparkplug 2!	
CeROBral is Imaginative's younger son. However, CeROBral did not come revisit his dad, having a very bad experience with him back in Sparkplug 1. Instead, he decided to go back to the places he knew in the past to see how they changed.
CeROBral used to focus on stat buffs, but his moveset has been reworked to give him a tennis theme instead. Of course, he can reflect projectiles back at foes. He also creates Psychic Gas from his brain, which he uses for most of his attacks.
Click here for more information on CeROBral in Sparkplug 2!	
CeROBral is Imaginative's younger son. However, CeROBral did not come revisit his dad, having a very bad experience with him back in Sparkplug 1. Instead, he decided to go back to the places he knew in the past to see how they changed.
CeROBral used to focus on stat buffs, but his moveset has been reworked to give him a tennis theme instead. Of course, he can reflect projectiles back at foes. He also creates Psychic Gas from his brain, which he uses for most of his attacks.
Click here for more information on CeROBral in Sparkplug 2!	
CeROBral is Imaginative's younger son. However, CeROBral did not come revisit his dad, having a very bad experience with him back in Sparkplug 1. Instead, he decided to go back to the places he knew in the past to see how they changed.
CeROBral used to focus on stat buffs, but his moveset has been reworked to give him a tennis theme instead. Of course, he can reflect projectiles back at foes. He also creates Psychic Gas from his brain, which he uses for most of his attacks.
Click here for more information on CeROBral in Sparkplug 2!
Navexte 	20 	10 	30 	40 		
Navexte 	
Navexte was built to explore space, and finally got to explore it! However, she had to come help Microwave, who has been issues with her boss. Strangely, she seems to have gotten a lot less emotional, not bothering to express her feelings.
Navexte's main gimmick is the ability to fly for surprisingly long periods. Coupled with her very fast speed, this makes her very hard to hit. Her attacks are weak, however. Since her design no longer involves coils, her moveset was redesigned to have more of a space feel.
Click here for more information on Navexte in Sparkplug 2!	
Navexte was built to explore space, and finally got to explore it! However, she had to come help Microwave, who has been issues with her boss. Strangely, she seems to have gotten a lot less emotional, not bothering to express her feelings.
Navexte's main gimmick is the ability to fly for surprisingly long periods. Coupled with her very fast speed, this makes her very hard to hit. Her attacks are weak, however. Since her design no longer involves coils, her moveset was redesigned to have more of a space feel.
Click here for more information on Navexte in Sparkplug 2!	
Navexte was built to explore space, and finally got to explore it! However, she had to come help Microwave, who has been issues with her boss. Strangely, she seems to have gotten a lot less emotional, not bothering to express her feelings.
Navexte's main gimmick is the ability to fly for surprisingly long periods. Coupled with her very fast speed, this makes her very hard to hit. Her attacks are weak, however. Since her design no longer involves coils, her moveset was redesigned to have more of a space feel.
Click here for more information on Navexte in Sparkplug 2!	
Navexte was built to explore space, and finally got to explore it! However, she had to come help Microwave, who has been issues with her boss. Strangely, she seems to have gotten a lot less emotional, not bothering to express her feelings.
Navexte's main gimmick is the ability to fly for surprisingly long periods. Coupled with her very fast speed, this makes her very hard to hit. Her attacks are weak, however. Since her design no longer involves coils, her moveset was redesigned to have more of a space feel.
Click here for more information on Navexte in Sparkplug 2!	
Navexte was built to explore space, and finally got to explore it! However, she had to come help Microwave, who has been issues with her boss. Strangely, she seems to have gotten a lot less emotional, not bothering to express her feelings.
Navexte's main gimmick is the ability to fly for surprisingly long periods. Coupled with her very fast speed, this makes her very hard to hit. Her attacks are weak, however. Since her design no longer involves coils, her moveset was redesigned to have more of a space feel.
Click here for more information on Navexte in Sparkplug 2!	
Navexte was built to explore space, and finally got to explore it! However, she had to come help Microwave, who has been issues with her boss. Strangely, she seems to have gotten a lot less emotional, not bothering to express her feelings.
Navexte's main gimmick is the ability to fly for surprisingly long periods. Coupled with her very fast speed, this makes her very hard to hit. Her attacks are weak, however. Since her design no longer involves coils, her moveset was redesigned to have more of a space feel.
Click here for more information on Navexte in Sparkplug 2!
Microwave 	50 	5 	35 	10 		
Microwave 	
Microwave is a chef robot who works at the Station of Imagination; but she only recently found out who was her true boss. She actually starred in her own subgame, Mechanized Cooking Prophecy. She's still not good at cooking cold things.
Microwave is one of the bulkiest characters in the game, having a pretty good heal, a massive Health stat and a great Defense stat too. However, her damage is pitiful and she is pretty slow most of the time. However, she weaken foes over time with her passive, Bake.
Click here for more information on Microwave in Sparkplug 2!	
Microwave is a chef robot who works at the Station of Imagination; but she only recently found out who was her true boss. She actually starred in her own subgame, Mechanized Cooking Prophecy. She's still not good at cooking cold things.
Microwave is one of the bulkiest characters in the game, having a pretty good heal, a massive Health stat and a great Defense stat too. However, her damage is pitiful and she is pretty slow most of the time. However, she weaken foes over time with her passive, Bake.
Click here for more information on Microwave in Sparkplug 2!	
Microwave is a chef robot who works at the Station of Imagination; but she only recently found out who was her true boss. She actually starred in her own subgame, Mechanized Cooking Prophecy. She's still not good at cooking cold things.
Microwave is one of the bulkiest characters in the game, having a pretty good heal, a massive Health stat and a great Defense stat too. However, her damage is pitiful and she is pretty slow most of the time. However, she weaken foes over time with her passive, Bake.
Click here for more information on Microwave in Sparkplug 2!	
Microwave is a chef robot who works at the Station of Imagination; but she only recently found out who was her true boss. She actually starred in her own subgame, Mechanized Cooking Prophecy. She's still not good at cooking cold things.
Microwave is one of the bulkiest characters in the game, having a pretty good heal, a massive Health stat and a great Defense stat too. However, her damage is pitiful and she is pretty slow most of the time. However, she weaken foes over time with her passive, Bake.
Click here for more information on Microwave in Sparkplug 2!	
Microwave is a chef robot who works at the Station of Imagination; but she only recently found out who was her true boss. She actually starred in her own subgame, Mechanized Cooking Prophecy. She's still not good at cooking cold things.
Microwave is one of the bulkiest characters in the game, having a pretty good heal, a massive Health stat and a great Defense stat too. However, her damage is pitiful and she is pretty slow most of the time. However, she weaken foes over time with her passive, Bake.
Click here for more information on Microwave in Sparkplug 2!	
Microwave is a chef robot who works at the Station of Imagination; but she only recently found out who was her true boss. She actually starred in her own subgame, Mechanized Cooking Prophecy. She's still not good at cooking cold things.
Microwave is one of the bulkiest characters in the game, having a pretty good heal, a massive Health stat and a great Defense stat too. However, her damage is pitiful and she is pretty slow most of the time. However, she weaken foes over time with her passive, Bake.
Click here for more information on Microwave in Sparkplug 2!
Dreadgon 	25 	40 	25 	10 		
Dreadgon 	
The scary Dreadgon returns! Unfortunately for him, he couldn't scare people anymore in the Marey Matrix. At least until he realised he could open a horror attraction park. However, he needs ideas for it, so he decided to follow Miss CO2's investigations for inspiration.
Dreadgon is a very strong character with decent bulk, but because of this, he's slow. His moveset has a "scary" and "ferocious" theme to it, with him being able to scare foes with various debuffs.
Click here for more information on Dreadgon in Sparkplug 2!	
The scary Dreadgon returns! Unfortunately for him, he couldn't scare people anymore in the Marey Matrix. At least until he realised he could open a horror attraction park. However, he needs ideas for it, so he decided to follow Miss CO2's investigations for inspiration.
Dreadgon is a very strong character with decent bulk, but because of this, he's slow. His moveset has a "scary" and "ferocious" theme to it, with him being able to scare foes with various debuffs.
Click here for more information on Dreadgon in Sparkplug 2!	
The scary Dreadgon returns! Unfortunately for him, he couldn't scare people anymore in the Marey Matrix. At least until he realised he could open a horror attraction park. However, he needs ideas for it, so he decided to follow Miss CO2's investigations for inspiration.
Dreadgon is a very strong character with decent bulk, but because of this, he's slow. His moveset has a "scary" and "ferocious" theme to it, with him being able to scare foes with various debuffs.
Click here for more information on Dreadgon in Sparkplug 2!	
The scary Dreadgon returns! Unfortunately for him, he couldn't scare people anymore in the Marey Matrix. At least until he realised he could open a horror attraction park. However, he needs ideas for it, so he decided to follow Miss CO2's investigations for inspiration.
Dreadgon is a very strong character with decent bulk, but because of this, he's slow. His moveset has a "scary" and "ferocious" theme to it, with him being able to scare foes with various debuffs.
Click here for more information on Dreadgon in Sparkplug 2!	
The scary Dreadgon returns! Unfortunately for him, he couldn't scare people anymore in the Marey Matrix. At least until he realised he could open a horror attraction park. However, he needs ideas for it, so he decided to follow Miss CO2's investigations for inspiration.
Dreadgon is a very strong character with decent bulk, but because of this, he's slow. His moveset has a "scary" and "ferocious" theme to it, with him being able to scare foes with various debuffs.
Click here for more information on Dreadgon in Sparkplug 2!	
The scary Dreadgon returns! Unfortunately for him, he couldn't scare people anymore in the Marey Matrix. At least until he realised he could open a horror attraction park. However, he needs ideas for it, so he decided to follow Miss CO2's investigations for inspiration.
Dreadgon is a very strong character with decent bulk, but because of this, he's slow. His moveset has a "scary" and "ferocious" theme to it, with him being able to scare foes with various debuffs.
Click here for more information on Dreadgon in Sparkplug 2!
X13 Trio 	25 	25/30/20	20/25/30	30/20/25		
X13 Trio 	
The X13 Trio is actually three characters acting as one character. They were made during Imaginative's 13th year of creating robot, along with Caesar and Vigenere. They can "capture" objects and "release" them, but they were sealed away for mysterious reasons.
The X13 trio has one of the most complex movesets in the game; one member of the X13 Trio "leads", and this leader can be swapped at while. The lead member determinates the stats and moves of the trio.
Click here for more information on the X13 Trio in Sparkplug 2!	
The X13 Trio is actually three characters acting as one character. They were made during Imaginative's 13th year of creating robot, along with Caesar and Vigenere. They can "capture" objects and "release" them, but they were sealed away for mysterious reasons.
The X13 trio has one of the most complex movesets in the game; one member of the X13 Trio "leads", and this leader can be swapped at while. The lead member determinates the stats and moves of the trio.
Click here for more information on the X13 Trio in Sparkplug 2!	
The X13 Trio is actually three characters acting as one character. They were made during Imaginative's 13th year of creating robot, along with Caesar and Vigenere. They can "capture" objects and "release" them, but they were sealed away for mysterious reasons.
The X13 trio has one of the most complex movesets in the game; one member of the X13 Trio "leads", and this leader can be swapped at while. The lead member determinates the stats and moves of the trio.
Click here for more information on the X13 Trio in Sparkplug 2!	
The X13 Trio is actually three characters acting as one character. They were made during Imaginative's 13th year of creating robot, along with Caesar and Vigenere. They can "capture" objects and "release" them, but they were sealed away for mysterious reasons.
The X13 trio has one of the most complex movesets in the game; one member of the X13 Trio "leads", and this leader can be swapped at while. The lead member determinates the stats and moves of the trio.
Click here for more information on the X13 Trio in Sparkplug 2!	
The X13 Trio is actually three characters acting as one character. They were made during Imaginative's 13th year of creating robot, along with Caesar and Vigenere. They can "capture" objects and "release" them, but they were sealed away for mysterious reasons.
The X13 trio has one of the most complex movesets in the game; one member of the X13 Trio "leads", and this leader can be swapped at while. The lead member determinates the stats and moves of the trio.
Click here for more information on the X13 Trio in Sparkplug 2!	
The X13 Trio is actually three characters acting as one character. They were made during Imaginative's 13th year of creating robot, along with Caesar and Vigenere. They can "capture" objects and "release" them, but they were sealed away for mysterious reasons.
The X13 trio has one of the most complex movesets in the game; one member of the X13 Trio "leads", and this leader can be swapped at while. The lead member determinates the stats and moves of the trio.
Click here for more information on the X13 Trio in Sparkplug 2!
Magnifique 	30 	20 	30 	20 		
Magnifique 	
Magnifique is a detective who is part of a police squad along with SentROB and Teslade. He's kind of a creep, however, and also very shady, having the ability to force people to say what he wants them to say. His role in the lore is said to be mysterious, but important.
Magnifique is a rather bulky character with one of the strangest movesets in the game. While this moveset is not particularly good at dealing damage, it is full of tricky moves, and he can even force a foe to follow his movements for 3 seconds.
Click here for more information on Magnifique in Sparkplug 2!	
Magnifique is a detective who is part of a police squad along with SentROB and Teslade. He's kind of a creep, however, and also very shady, having the ability to force people to say what he wants them to say. His role in the lore is said to be mysterious, but important.
Magnifique is a rather bulky character with one of the strangest movesets in the game. While this moveset is not particularly good at dealing damage, it is full of tricky moves, and he can even force a foe to follow his movements for 3 seconds.
Click here for more information on Magnifique in Sparkplug 2!	
Magnifique is a detective who is part of a police squad along with SentROB and Teslade. He's kind of a creep, however, and also very shady, having the ability to force people to say what he wants them to say. His role in the lore is said to be mysterious, but important.
Magnifique is a rather bulky character with one of the strangest movesets in the game. While this moveset is not particularly good at dealing damage, it is full of tricky moves, and he can even force a foe to follow his movements for 3 seconds.
Click here for more information on Magnifique in Sparkplug 2!	
Magnifique is a detective who is part of a police squad along with SentROB and Teslade. He's kind of a creep, however, and also very shady, having the ability to force people to say what he wants them to say. His role in the lore is said to be mysterious, but important.
Magnifique is a rather bulky character with one of the strangest movesets in the game. While this moveset is not particularly good at dealing damage, it is full of tricky moves, and he can even force a foe to follow his movements for 3 seconds.
Click here for more information on Magnifique in Sparkplug 2!	
Magnifique is a detective who is part of a police squad along with SentROB and Teslade. He's kind of a creep, however, and also very shady, having the ability to force people to say what he wants them to say. His role in the lore is said to be mysterious, but important.
Magnifique is a rather bulky character with one of the strangest movesets in the game. While this moveset is not particularly good at dealing damage, it is full of tricky moves, and he can even force a foe to follow his movements for 3 seconds.
Click here for more information on Magnifique in Sparkplug 2!	
Magnifique is a detective who is part of a police squad along with SentROB and Teslade. He's kind of a creep, however, and also very shady, having the ability to force people to say what he wants them to say. His role in the lore is said to be mysterious, but important.
Magnifique is a rather bulky character with one of the strangest movesets in the game. While this moveset is not particularly good at dealing damage, it is full of tricky moves, and he can even force a foe to follow his movements for 3 seconds.
Click here for more information on Magnifique in Sparkplug 2!
SentROB 	22 	30 	20 	28 		
SentROB 	
SentROB is a police officer and Imaginative's older son. He has his own small police squad, which also includes Magnifique and Teslade. He is piloting his body from a distance, unlike in Sparkplug 1 where he was directly controlling it with his brain.
SentROB is a more offensive than defensive character, although his stats are quite balanced. His main gimmick is his ability to swap between two movesets, both of which are based on guns and shooting styles in general.
Click here for more information on SentROB in Sparkplug 2!	
SentROB is a police officer and Imaginative's older son. He has his own small police squad, which also includes Magnifique and Teslade. He is piloting his body from a distance, unlike in Sparkplug 1 where he was directly controlling it with his brain.
SentROB is a more offensive than defensive character, although his stats are quite balanced. His main gimmick is his ability to swap between two movesets, both of which are based on guns and shooting styles in general.
Click here for more information on SentROB in Sparkplug 2!	
SentROB is a police officer and Imaginative's older son. He has his own small police squad, which also includes Magnifique and Teslade. He is piloting his body from a distance, unlike in Sparkplug 1 where he was directly controlling it with his brain.
SentROB is a more offensive than defensive character, although his stats are quite balanced. His main gimmick is his ability to swap between two movesets, both of which are based on guns and shooting styles in general.
Click here for more information on SentROB in Sparkplug 2!	
SentROB is a police officer and Imaginative's older son. He has his own small police squad, which also includes Magnifique and Teslade. He is piloting his body from a distance, unlike in Sparkplug 1 where he was directly controlling it with his brain.
SentROB is a more offensive than defensive character, although his stats are quite balanced. His main gimmick is his ability to swap between two movesets, both of which are based on guns and shooting styles in general.
Click here for more information on SentROB in Sparkplug 2!	
SentROB is a police officer and Imaginative's older son. He has his own small police squad, which also includes Magnifique and Teslade. He is piloting his body from a distance, unlike in Sparkplug 1 where he was directly controlling it with his brain.
SentROB is a more offensive than defensive character, although his stats are quite balanced. His main gimmick is his ability to swap between two movesets, both of which are based on guns and shooting styles in general.
Click here for more information on SentROB in Sparkplug 2!	
SentROB is a police officer and Imaginative's older son. He has his own small police squad, which also includes Magnifique and Teslade. He is piloting his body from a distance, unlike in Sparkplug 1 where he was directly controlling it with his brain.
SentROB is a more offensive than defensive character, although his stats are quite balanced. His main gimmick is his ability to swap between two movesets, both of which are based on guns and shooting styles in general.
Click here for more information on SentROB in Sparkplug 2!
===Tier List===
Since Sparkplug 2 has 30 characters, 2 more tiers were added. Compared to Sparkplug 1, the cast is generally more balanced. Therefore, the names of the tiers were changed to simple letters. It should be noted that using a higher tier character does not mean a automatic win against characters in lower tier. Additionally, this tier list is based on characters fighting eachother; some characters get stronger or weaker depending on the gameplay mode.
====S Tier Characters====
====A Tier Characters====
====B Tier Characters====
====C Tier Characters====
====D Tier Characters====
====E Tier Characters====
==Arenas==
==Enemies==
===Bosses===
==Development==
The idea of a sequel to Sparkplug floated around rather early. Although a lot of concepts were thrown around for a Sparkplug sequel, they all had one thing in common; the characters would leave Operative's Base, and would eventually enter a high-tech city.
One early concept for a sequel added 5 more characters instead of 10. Teslade was one of those, as well as an early version of the X-13 Trio; however, the latter had a more totem-based design and was called the Tiki Trio. Teslade also had cannons for arms instead of tesla coils. The idea of "Operative relatives" was also there, although these relatives were completely different and looked more like Operative, with one of them being a male bulky robot, who protected the other one, a fragile female robot with multiple wires peeking out of her. This version was made before Imaginative was created, so he wasn't present at all, but Operative, who was the main villain back then, returned, but in a broken-down form reminiscent of Molten Freddy from the FNaF series. The last new character was a character called "Moonflower" that ressembled a giant robotic flower; while the concept did not make it in, it may have influenced Vigenere's design.
Much later, when the story was nearing completion, a second major sequel concept was thrown. Teslade was still present, along with the Tiki Trio, still being a Tiki-based trio. Diggett, Orbitius and Magnifique were also present in this version, although Orbitius got several major redesigns, being one of the hardest characters to design. It still has 25 characters as opposed to 30. It was also in this version that the concept of multiple story modes was introduced. The stories were similar, but there were major differences that only got changed later: Alter Ego and Triskaidekaphobia were a single story, and CeROBral and Zéro were planned to appear in the Nuclear, Hydro and Solar story. The latter's plot was also very different, being more comical in nature; someone wrote a crude fanfiction shipping Nuclear and Hydro, despite the fact they're essentially siblings. At first they suspect Solar, but then they suspect Zéro. In the end, it turned out CeROBral was the one who wrote the fanfiction. In the final version, CeROBral was moved in order to give Lanterna Magica more characters and because a comical role didn't really fit CeROBral's character. Alter Ego/Triskaidekaphobia were also different; it would involve Miss CO2, Dreadgon and the Tiki Trio trying to open an attraction park, but 2-ME would show up to scam them. Mr. H20 would then pretend to be a superhero and would try to expose 2-ME's scams. Another thing to note is that Doormat, while he was always a villain, was only a major villain in Revolving Door. That story would've focus on him abusing his power to damage buildings, gaining a bigger and bigger ego, until he realised that his actions had consequences as even his best friend Cooler started cutting ties with him.
Eventually, 6 more characters were designed. These included Caesar, Vigenere, Imaginative and Landmine, but also two more characters, both of which were scrapped: "Affine", who was the original third member of the Cipher Trio and whose gimmick was copying the appearance of characters, and a character that mocked masculine anime tropes, changing form until they became a parody of "super sayans" and the such. Of note is that the anime character had competition with the Tiki Trio for a spot, and the Tiki Trio was almost scrapped. Eventually, he was scrapped, as he felt rather repetitive as there were already multiple characters that involved parodies of anime and its fans. Atbash itself was not made back then; however, Operative would have turned out to originally be called Atbash.
At one point, there was going to be clone versions of nearly every character in the original Sparkplug, not just Operative. These clone versions would show up in the stories of the characters to mess with them. In the end, however, they were scrapped as they made the story overly complex and made the various stories rather repetitive. Atbash was kept as he had a more important role than the other clones, and eventually became its own character in the roster, replacing Affine.
A final concept sheet was drawn eventually; it was around this time that the Tiki Trio was turned into the X-13 Trio and was given a bigger role in the lore. Multiple changes were made to the story, and it eventually became Sparkplug as we know it today.
==Polls==
<poll>
Out of the characters introduced in Sparkplug 2, which one is your favorite?
Atbash
Caesar/ROT13
Vigenere
Imaginative
Diggett
Teslade
Orbitius
Landmine
X13 Trio
Magnifique
</poll>
==Trivia==
*Like Sparkplug 1, all of the models in the game were made in ROBLOX.
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