Fan17/Itocel Corporation

Face the fear, build the- oh wait wrong corporation 
Hello everyone and welcome to the first ever Itocel Corp. direct! I'm Kay / Janker, and I will be your host for these showcases (and teaser trailer). Most of this stuff has been on the back burner for quite a while, so I'm excited to show it off! Sit back, and enjoy the show!
==One More Fight: Teaser Trailer==
A black screen is shown, before two humanoid silhouettes walk into view from the sides of the screen. The camera zooms in on the rightmost one, showing a red cap with an "M", before cutting to the leftmost one, revealing a flaming chain and yellow clothes. The two silhouettes then charge at each other and attack, their blows colliding as the hitspark reveals their identities: Mr. Video Game himself, Mario, and the face of Mortal Kombat, Scorpion.
Mario counters his opponent's attack with an uppercut, sending Scorpion into the air, before jumping and delivering a series of spinning backfists, followed by an overhand that launches his foe into the ground with great strength. Upon the plumber's landing, the ninja quickly recovers from the string of attacks and launches his chained kunai at his foe, pulling him in and allowing Scorpion to perform an elaborate combo that makes short work of Mario. Before he can deliver his coup de grace, however, he is kicked in the back of his head by an unseen character and sent flying.
The camera cuts to Mario looking at the unseen aggressor, who is revealed to be Luigi, and smiling. As he is helped back up, he notices that Scorpion also got back up and has tagged in someone else. Luigi does a "stand back" gesture to his brother, assumes a fighting stance and rushes to the new foe, who is revealed to be Sub-Zero. The two trade several blows with each other for a while, before ultimately locking their hands.
As the camera shows the duo's angry faces, it suddenly cuts to a coin being flicked into view, before the arm of an unseen character is shown firing a gun at it, causing the bullets to ricochet off it and into the brawlers. Luckily, they notice the incoming trickshot and dodge it, Luigi simply rolling out of the way while Sub-Zero creates an Ice Klone that absorbs the bullets and shatters. The two then look at the newcomers as they step into view: one is an Uzi-wielding man in a chicken mask and yellow jacket, while the other is a blue robot with yellow wings and an insignia on its chest that reads "V1".
While the newcomers pose with their guns, an hula hop-looking circle suddenly flies into the machine, launching it away. The circle continues to fly until it arrives near a man with pure-white skin and a baseball uniform, whereupon it disappears. The man in the chicken mask attempts to fire his weapon at him, but he dodges the attacks and whacks him in the face thrice with a baseball bat. Everyone else then tries to gang up on him, but the mysterious man is surrounded by more hula hop-looking circles and disappears, leaving behind a weird statue with rebar for arms. As Luigi blinks, the statue suddenly teleports behind him and starts strangling him, before it's interrupted by Mario kicking it away. As this happens, the two brothers suddenly gain a rainbow glow. Realizing what this means, they nod at each other and charge at the screen, as the camera cuts to a logo:
 COMING SOON 
As the above text is shown on the screen, a blue ball and a chef suddenly appear from the leftmost side of the screen and dash out of view at high speeds.
==Slash Them Up!==
Another trailer opens up. A night sky is shown, before the camera pans down to reveal a house. A menacing figure walks into view, but only its legs can be seen.
Cut to inside the house. A blonde woman is seen talking to someone on the phone, before Micheal Myers, the main antagonist of the Halloween™ franchise, is seen standing behind her and holding a knife.
 As suspenseful music plays and he lifts up his weapon to stab her, he is suddenly tapped on the shoulder twice by an unseen figure. He turns around and is promptly scared (complete with his eyes cartoonishly popping out of his mask) by an unexpected guest: Jason Voorhees, the antagonist of the Friday the 13th™ franchise, who starts speaking to him in sign language:
Jason: yo lemme kill this bitch in peace fuckface
Micheal, also in sign language, promptly replies:
Micheal: first come first serve lol
Jason: nuh huh I called dibs on her
Micheal: proof?
Jason takes out a post-it that reads "I wanna kill that blonde girl first -jason" from his jacket and shows it to Micheal.
Micheal: you wrote it two seconds before scaring me I bet
Jason: nuh huh
Micheal: yuh huh
(repeat x5)
Jason: yuh huh
Micheal: ok fine you did
Micheal: wait
Jason's mask morphs into a Trollface as Micheal "screams" in rage. After the "scream", he calms down and "says":
Micheal: alr I think there's only one way to decide who gets to kill the girl
Jason: a death battle?
Micheal: HELL YES!!!!
The two then start stabbing each other as the camera cuts to a logo:
PROJECT: SLASHERS 
If I had to describe this in as few words as possible, I would say that it's Dead by Daylight with everyone as the killer. 
Basically, Project: Slashers is an horror-themed arena fighting game with a focus on melee combat. There are two main modes: Slasher Mode and Assassin Mode. In the former, you have to rack up points via killing innocent victims, with whoever having the most amount of points after a set amount of time wins. The latter is a simple battle royale gamemode, where you have to kill everyone else in the match to win.
A core mechanic in the first mode is the presence of a Special Victim that is unique for each killer (for example, good ol' Mike Myers gets Laurie Strode, while the Terminator gets Sarah Connor) and grants double points when killed by their respective tormentor. Since this "Special Victim" doesn't respawn on death, it is highly encouraged to kill them off on sight, as this can hinder their tormentor's progression.
Every killer comes with their own stats and abilities, allowing for different playstyles. Some killers specialize in hit-and-run tactics, others prefer to perform several attacks in one go, and a few rely heavily on their abilities.
At the time I'm revealing only 5 of these guys lol
* The Slasher: good ol' jason, a beginner-friendly jack of all stats. His ability allows him to teleport near to any victim / player in a certain radius.
* The Shape: mike myers, essentially a frailer and faster jason. His ability gradually increases his damage output to a certain killer if said killer is looking at him (they're getting more and more scared oooooo).
* The Good Guy: chucky from child's play, the killer with the least health in the game. His ability is literally a 1-to-1 recreation of his DbD power.
* The Terminator: the one from the first movie specifically. He's slow and has high health, and his ability is literally him pulling out a shotgun and firing it.
* The Pursuer: nemesis from resident evil, aka the most busted killer in the game. Comes with high speed, high health and high damage, all countered by his very low turning speed and being Too Fast to Stop, essentially leading to him falling off a cliff or slamming into a wall face first whenever he runs.
Stay tuned for more information about this game!
The screen returns to the original trailer. The girl finishes talking on her phone and hangs up, before turning around and screaming in terror. The camera then cuts to the two killers' lifeless bodies laying down in a puddle of blood.
==A Gaze Into the Eternal Darkness==
you guys remember this mofo?
yeah he's coming back for his very own game
also his name is no longer Kay and he looks like this now
yay
wait wdym I have to talk about the game
...
alright...
Frank's (yes that's his new name) debut game, Eternal Nights, is a mixture between the average Metroidvania and a hack-n-slash. While there's the former's emphasis on exploration, collecting items and leveling up, the combat feels more at home in the latter category, as comboes and melee combat are plentiful. Just like in Devil May Cry and ULTRAKILL, depending on how well and stylishly you fight, your gameplay will be ranked, and the higher your rank is, the better the goodies you obtain after the fight will be. Constant attacks are the key to success here! 
There are two type of attacks that Frank can perform: Melee and Ranged. Melee attacks come out fast and can be chained together do build up combos, while Ranged attacks are usually slow and best suited for finishing melee combos or hitting faraway targets. In addition, dealing damage fills up a bar on top the screen, which allows the player to perform a total screen-wipe (or heavy damage on bosses) by pressing both the attack buttons when it's full.
You may be asking yourselves "Who is Frank even battling in the first place, and why?" Well, in a world where magic is commonplace, one day a power-obsessed sorceress known as Nyrietia summoned the demon known as Sannui, whose power was described as infinite, in an attempt to make her the strongest sorceress who ever lived. Of course, it backfired HORRIBLY, and after enslaving her soul, the demon decided to take over the world with its infernal army, causing as much chaos as possible in the process. It's up to the E.T.O (Ending Trouble Organization), led by Frank and various individuals with supernatural powers, to defeat this powerful adversary, gaining the elements necessary to perform a demon-banishing ritual before it's too late.
Frank isn't the only playable character here, as every E.T.O. member, each with their own power and specialty, can be selected and offers a wide variety of playstyles. Here are three notable examples:
* Ueiv, a cyborg armed with detachable arm blades, trades off damage and health for several multi-hitting attacks, making them the perfect choice to building up combos.
* Necinzo, an expert in telekinesis who can conjure hundreds of floating knives via his mind, specializes in attacking opponents from afar, at the cost of limited close-range options and speed.
* Elise, a girl who can manipulate electricity at will and shoot thunderbolts from her hands, is perhaps the strongest member of the E.T.O., but also the one with the least combo potential.
...I don't have much else to say about this project, so stay tuned for more info (including character designs) in the future.
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