Chief's Journey

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==Summary==
*A button added to the Town Hall that will give you a visual guide of the content you’ve unlocked in previous Town Hall levels as well as provide a preview of new content you will unlock as you progress through the game. This catalog can help players identify when certain features will become accessible as you upgrade your Village!
==Chief's Journey==
<tabber>
|-|Home Village=
===Home Village===
====Town Hall 1====
Unlocks 	Icon	Description
Town Hall 1	 	The greatest of journeys starts here!
 	 	An iconic warrior who smashes defenses with his sword.
 	 	Blasts away at pesky ground attackers.
====Town Hall 2====
Unlocks 	Icon	Description
Town Hall 2	 	Time to learn the fundamentals!
Archer 	 	Sharpshooters who strike from afar.
Giant 	 	These big, tough guys just wanna smash defenses.
Goblin 	 	Great at grabbing Gold and Elixir.
 	 	Its Archers shoot down any attacker.
 	 	Walls are great at keeping your village safe.
====Town Hall 3====
Unlocks 	Icon	Description
Town Hall 3 	 	Level Up and team up to keep getting stronger.
Clans 	 	Join a Clan to chat with fellow players, send and receive Troop donations and much more!
Clan Wars 	 	Work together with your Clan to beat rivals and show you're the best. The definitive of Clash of Clans.
Laboratory 	 	Get wizards inside the Laboratory to upgrade your army to be even stronger!
Wall Breaker	 	Helps the rest of your Army by blowing holes in Walls.
Mortar 	 	Takes out annoying hordes with one boom.
Bomb 	 	An unwelcome gift you can surprise attackers with.
====Town Hall 4====
Unlocks 	Icon	Description
Town Hall 4 	 	Look up to the sky and dream.
Builder Base	 	Sail across the stormy sea for a new adventure.
Balloon 	 	These fragile fliers explode defenses from above.
 	 	Blast air troops out of the skies with prejudice.
 	 	This bouncy little number will toss unwanted visitors right off your property!
====Town Hall 5====
Unlocks 	Icon	Description
Town Hall 5 	 	Time for a sprinkle of magic!
Wizard 	 	No wand needed for fireball after fireball.
Spells 	 	Brew up bottles of powerful magic in the Spell Factory. Use them to lead your army to victory.
 	 	Feel free to strike twice or however often you need.
Wizard Tower	 	Any troop melts after a few magical fireballs.
Air Bomb 	 	Because air units also deserve an exploding surprise.
====Town Hall 6====
Unlocks 	Icon	Description
Town Hall 6 	 	Time for a health check.
Clan Capital	 	A mighty mountain fortress for your Clan to build together. Battle together against rivals for loot.
Clan Games 	 	Work together with your Clan to complete the Strongman's challenges and earn magical rewards.
Trader Shop 	 	Check out what magical goods Trader has in store each week!
Healer 	 	Keeps your army healthy and in the fight longer!
 	 	Drop a quick health top-up wherever it's needed.
Air Sweeper 	 	Rudely blows air attackers away.
Giant Bomb 	 	When you're looking for a Big Boom, you need the Giant Bomb.
====Town Hall 7====
Unlocks 	Icon	Description
Town Hall 7 	 	An age of Heroism and Dark Elixir.
Dark Elixir 	 	A purer, more powerful form of Elixir that allows building an even more powerful army!
Season Challenges	 	Each month take on new challenges and earn awesome rewards!
Heroes 	 	Heroes lead your army from the front and help guard your village against enemies.
Barbarian King 	 	The biggest, meanest, toughest Barbarian of them all.
Dragon 	 	Tough scales and ferocious flames are a deadly combo.
Minion 	 	A relentless ranges nuisance who keeps attacking.
Hog Rider 	 	Leaps over walls for up close hammer time with defenses.
 	 	Enrages your army to make them faster and stronger!
 	 	Danger, danger, high voltage!
Seeking Air Mine 	 	Stalks flying attackers to give them an explosive greeting.
====Town Hall 8====
Unlocks 	Icon	Description
Town Hall 8 	 	Getting the ground work ready.
Equipment 	 	Make your Heroes truly yours with Equipments! Use the Blacksmith to pick abilities for your Heroes.
P.E.K.K.A 	 	Massively armored with a mightily brutal sword.
Valkyrie 	 	This whirling warrior's axe reduces buildings to rubble.
Golem 	 	This boisterous boulder can endure massive damage.
Poison Spell 	 	Drop a toxic pool to slow and damage defenders.
Earthquake Spell	 	Shake the earth to crack open a base.
 	 	All about making ground troops go boom, even when destroyed.
Skeleton Trap 	 	Annoy attackers while your defense keep firing.
====Town Hall 9====
Unlocks 	Icon	Description
Town Hall 9 	 	More skulls, more skills, more fun!
Archer Queen 	 	Her X-Bow breaks buildings as easily as she breaks hearts.
 	 	Bad-tempered and better alone!
Witch 	 	Summon Skeletons with style!
Lava Hound 	 	Distract Air Defenses with this flying tank.
 	 	Why go through walls when you can go over them?
Freeze Spell 	 	Freeze Defenses to escape the heat!
Haste Spell 	 	A splash of Haste speeds even the slowest troops.
Skeleton Spell	 	Surprise defenses with a sudden Skeleton army.
X-Bow 	 	Devastate attackers with bolt after bolt.
====Town Hall 10====
Unlocks 	Icon	Description
Town Hall 10	 	The hottest Town Hall yet!
Miner 	 	Why go through walls when you can go under them?
Bowler 	 	A big, blue dude who strikes with boulders.
Clone Spell 	 	Create copies of troops at your convenience.
Bat Spell 	 	Summon a swarm of Bats wherever you want.
 	 	Melt a single attacker or roast multiple!
====Town Hall 11====
Unlocks 	Icon	Description
Town Hall 11 	 	An elegant Town Hall for a more civilized age.
Super Troops 	 	Super troops arrive in the game to give new powers and fantastic hair to classic Troops.
Grand Warden 	 	A master of magic who supports any army.
Electro Dragon 	 	Shock and awe from the skies.
Ice Golem 	 	A walking icicle who freezes surroundings on falling.
Invisibility Spell	 	Now you see it, now you don't!
Eagle Artillery 	 	Destroys armies from the other side of the Village.
Tornado Trap 	 	Spin them right round baby right round!
====Town Hall 12====
Unlocks 	Icon	Description
Town Hall 12 	 	A Town Hall that will literally shock you!
Yeti 	 	A furry fellow with ferocious little friends.
Headhunter 	 	Takes out enemy Heroes with prejudice!
Overgrowth Spell	 	Tangle the enemy up to take them down.
Siege Machines 	 	Siege Machines are special weapons created in the Workshop that carry your Clan Castle troops.
Wall Wrecker 	 	Breaks a path right through to the Town Hall.
Battle Blimp 	 	Bombs its way straight to the Town Hall.
Stone Slammer 	 	Break bases with big boulders from above.
====Town Hall 13====
Unlocks 	Icon	Description
Town Hall 13 	 	A song of ice and Giga Inferno fire.
Royal Champion 	 	A Hero always found at the heart of the action.
Dragon Rider 	 	Just sturdy enough to last three minutes without exploding.
Apprentice Warden	 	These students of sorcery will support your army when the Grand Warden is busy.
Recall Spell 	 	Withdraw your army for take two if things go sideways.
Siege Barracks 	 	Spawns Wizards and a P.E.K.K.A to do its dirty work.
Log Launcher 	 	Relentlessly lobs log after log.
Scattershot 	 	Heavy rocks + squishy attackers = SPLAT
====Town Hall 14====
Unlocks 	Icon	Description
Town Hall 14 	 	Welcome to the jungle, we've got fun and games.
Hero Pets 	 	Help your Heroes in attacks by giving them a mighty, magical companion.
Battle Builders	 	Tired of standing by, Builders arm their Huts and run out for mid-fight repairs!
L.A.S.S.I 	 	A faithful hound who helps her Hero.
Electro Owl 	 	Supports his Hero from the sky with zap after zap.
Mighty Yak 	 	Stubborn and especially fond of smashing walls!
Unicorn 	 	Helps its Hero stay healthy and fighting fit.
Electro Titan 	 	A shockingly powerful warrior.
Druid 	 	A helpful healer who turns into a very angry bear.
Flame Flinger 	 	Burn bases down to the ground from afar.
====Town Hall 15====
Unlocks 	Icon	Description
Town Hall 15 	 	More magic, more mayhem!
Frosty 	 	Chills his enemies with his frosty friends.
Diggy 	 	Hides underground unless smashing defenses.
Poison Lizard	 	An angry, toxic bodyguard who protects its Hero.
Phoenix 	 	Hatches to keep her Hero going at their time of need.
Root Rider 	 	Her tough tree root smashes Walls and defenses into dust.
Battle Drill 	 	Strikes from below, stunning defenses.
Spell Tower 	 	Turns Spells against attackers at last!
Monolith 	 	The stronger its target, the harder it hits.
====Town Hall 16====
Unlocks 	Icon	Description
Town Hall 16 	 	Unleash the forces of nature!
Spirit Fox 	 	So shy that it turns invisible!
Angry Jelly 	 	Brainwashes its Hero into attacking defenses.
Multi-Archer Tower	 	More Archers means more pain for the attackers.
Ricochet Cannon 	 	Hit two targets with one cannonball!
|-|Builder Base=
===Builder Base===
====Builder Hall 1====
Unlocks 	Icon	Description
Builder Hall 1 	 	Where your journey across the water begins, and Master Builder's home.
Raged Barbarian	 	More speed, more rage, more drool!
 	 	Walls are great at keeping your village safe.
 	 	A classic returns. Why fix what isn't broken?
====Builder Hall 2====
Unlocks 	Icon	Description
Builder Hall 2	 	Archers arrive... or were they hiding here all along?
 	 	What's better than sniping defenses? Being invisible while you do it.
Double Cannon 	 	Double barrages from a double-barreled beauty.
 	 	A defence that can switch between rapid-fire and long-ranged attacks.
Push Trap 	 	Shove an attacker's carefully laid plans into disarray.
====Builder Hall 3====
Unlocks 	Icon	Description
Builder Hall 3	 	Clear obstacles and expand your base with crushingly good new buildings.
Boxer Giant 	 	Super ultra heavyweight champions of the Clash boxing league.
Beta Minion 	 	Glowing green gargoyles give gratuitous gifts.
Gem Mine 	 	Extract precious gems from the earth itself.
 	 	A hidden surprise.
Firecrackers 	 	Fires flaming flurries of firecracker rockets at flying foes.
 	 	If you can read this, you're standing too close.
 	 	The villagers' least favorite job is rewinding the springs.
 	 	A ticking bomb waiting for troops to stray too close.
====Builder Hall 4====
Unlocks 	Icon	Description
Builder Hall 4	 	Enhance time with the Clock Tower and explode your foes in battle.
Bomber 	 	A simple sort that loves bombs and hates Walls.
 	 	No one wants to burp this bad-tempered baby.
Clock Tower 	 	Manipulate time through the power of clockwork.
Guard Post 	 	Join the guard, they said. See the world, they said.
 	 	Float like a butterfly, boom like a bomb.
 	 	What devious mind could have devised this bigger bomb?
====Builder Hall 5====
Unlocks 	Icon	Description
Builder Hall 5	 	Introducing more advances in builder technology.
Battle Machine	 	Master Builder takes to the field in this stomping steam-powered suit.
Cannon Cart 	 	How many Cannons can a Cannon Cart cart?
 	 	An artillery barrage in one small package.
====Builder Hall 6====
Unlocks 	Icon	Description
Builder Hall 6 	 	Time to find out what's behind that rock.
Go Deeper 	 	First over water, now under ground. Time to build and battle beneath!
O.T.T.O 	 	A tireless robot friend with a love for building.
Night Witch 	 	You're never alone when you've got bats.
Reinforcement Camp	 	Better late than never! Provides troops after the first stage.
O.T.T.O's Outpost 	 	Every good base needs a hall, and O.T.T.O has delivered.
Healing Hut 	 	Delicious soup patch up troops between stages.
Roaster 	 	A battlefield toasting terror. Bring your own marshmellows.
====Builder Hall 7====
Unlocks 	Icon	Description
Builder Hall 7	 	Introducing Skeletons, and also a solution for Skeletons.
Drop Ship 	 	Crew may require some assembly.
 	 	A colossal Cannon that scatters lightweight Troops like pins.
====Builder Hall 8====
Unlocks 	Icon	Description
Builder Hall 8	 	An electrifying new hall.
Battle Copter 	 	Naturally, you need a flying machine for exploring underground.
 	 	This overpowered P.E.K.K.A has a terrifying stomp.
Mega Tesla 	 	The "Mega" stands for "Megavolt".
====Builder Hall 9====
Unlocks 	Icon	Description
Builder Hall 9	 	A little construction to complement all that destruction.
B.O.B 	 	A tireless robot friend for the builders at the home village. Guaranteed not suspicious.
Hog Glider 	 	Free as a bird, happy as a Hog.
Lava Launcher 	 	Better to launch lava than fling flame.
====Builder Hall 10====
Unlocks 	Icon	Description
Builder Hall 10 	 	Never stop believing.
Electrofire Wizard	 	The greatest wizards know two spells and own two outfits.
 	 	Trounce troops on the ground or annihilate them in the air.
</tabber>
== Icons ==
*Throughout the Chief's Journey, there are 12 different icons.
**10 Permanent Icons are located on the top left corner of each card and represent the category of what you unlock at that Town Hall.
**2 Temporary Icons are located on the top right of each card and represent the availability of each card.
Permanent Icons	Representation 	Symbol
 	Town Hall 	Town Hall
 	Major Addition 	Exclamation Mark
 	Hero 	Crown
 	Pet 	Paw Print
 	Troop 	Sword
 	Spell 	Spell Bottle
 	Siege Machine 	Gear
 	Builder Base Feature 	Sparkles
 	Defense 	Shield
 	Trap 	Bomb
Temporary Icons	Representation 	Symbol
 	Recently Unlocked Content	Text Box
 	Locked Content 	Lock
== Purpose ==
In a February 2023 AMA Stuart, the Game Lead, said this regarding the purpose of Chief's Journey:"We added it because we had feedback from new players that they struggle to know when certain content or features become available. And worse, they didnt even know some of them existed in the game at all. It was mostly as an informative tool for more casual and newer players to inform and excite them. If you're reading [the r/ClashofClans Subreddit] you're probably not in the target audience for the feature."
== History ==
Date 	Description
December 9, 2022 	Clash of Clans Content Creator, iTzu, accidently leaks the Chief's Journey button in his CLASHMAS UPDATE Full Reveal video.
December 12, 2022	Chief's Journey is added to the Town Hall in the December Update.
February 2, 2023 	Stuart, the Game Lead, reveals the initial purpose of the Chief's Journey.
== Gallery ==
TBA
== Trivia ==
*After the leak 3 days prior to release, the community speculated that the Chief's Journey would showcase a personalized player history, detailing exact dates of when players reached certain achievements and milestones.
*The Chief's Journey is similar to Clash Royale's King's Journey, where it's a progression road based on experience (like a trophy road), but for your King Level.
*The Town Hall 11 image used in the Chief's Journey is the wrong one. The Chief's Journey currently uses the PRODUCT (RED) version of Town Hall 11, where it has a red shield and flag, instead of the regular one. This version of Town Hall 11 was available between November 24 and December 8 of 2014 and 2015, where IOS users were able to purchase red gems to contribute to AIDS research. When they did, they received a red shield on their Town Hall, and a (RED) flag on their Town Hall 11. 
*The Town Hall 13 description in the Chief's Journey is a reference to A Song of Ice and Fire, a series of epic fantasy novels by the American novelist and screenwriter George R. R. Martin.
*The Town Hall 11 description in the Chief's Journey is a reference to a quote from Star Wars Episode IV: A New Hope where Obi-Wan Kenobi says, "Your father's lightsaber. This is the weapon of a Jedi Knight. Not as random or as clumsy as a blaster; an elegant weapon for a more civilized age."
*The Town Hall 14 description in the Chief's Journey is a reference to Welcome to the Jungle, a song by American rock band Guns N' Roses, released in 1987.
*The Tornado Trap description in the Chief's Journey is a reference to You Spin Me Round (Like a Record), a song by English pop band Dead or Alive, released in 1984.
*The Dragon Rider's decription in the Chief's Journey is speculated to be Supercell's attempt at a dirty joke.
*The Electro Dragon's description in the Chief's Jounrey is a reference to Shock and Awe, a military strategy based on the use of overwhelming power and spectacular displays of force to paralyze the enemy's perception of the battlefield and destroy their will to fight.
*The Hidden Tesla's description in the Chief's Journey is a reference to Danger! High Voltage, a song by American rock band Electric Six, released in 2002.
*The Jump Spell's description and the Miner's description in the Chief's Journey both pose a similar question; Why go through walls when you can go over/under them?
*The current order of content in the Chief's Journey at each Town Hall level is Town Hall --> Significant --> Hero --> Pet --> Troop --> Spell --> Siege Machine --> Defense --> Trap.
*Currently there is no Chief's Journey for the Clan Capital.
*Upon upgrading to a new Town Hall, the content associated with it shows a green "New" icon on the top right of each one. This icon disappears after viewing all new content.
*Content at future Town Hall levels, that you have not reached, will show a lock icon on the rop right corner of it.
*The Chief's Journey button shows a Barbarian's hand giving a thumbs up signal.
Category:Gameplay