Breath of the Wild: Guardian Gauntlet

Guardian Gauntlet is a side-mode for Breath of the Wild and serves as half of DLC Pack 4. The mode works like a horde battle where the player has to fight through waves of new and old types of Guardians in a large arena.
The side-mode is unlocked once Ganon has been defeated where a message appears, much in the same vain as the message for Trial of the Sword instructing the player to go to the (unnamed) island east of Eventide Island, where a gate is found in the middle of the pond. Entering this gate brings the player to the main hub of the side-mode, a big building made out of the same material as the Divine Beasts. From here the player can enter the two main types of battle, Horde Battle, and Custom Battle.
== Gameplay ==
=== Horde Battle ===
The main mode of Guardian Gauntlet is Horde Battle in which there are 30 (base) waves of Guardians to fight through with a boss every 5 waves. These waves are advanced by killing a specific amount of Guardians marked on a HUD (marked underneath the D-Pad menu and champion runes). After completing the first 30 waves, all waves after will feature every previous enemy but keep ramping up the difficulty.
=== Custom Battle ===
Custom Battle allows the player to change what enemies spawn on specific waves and how powerful each enemy is. This mode also comes with certain preset difficulties like one with only Guardian Scouts and another with only air-based Guardian types.
=== Training Arena ===
The training arena is off to the side of the other two modes and includes most terrain types and weaker, practice Guardians to train on, and every weapon type.
== Arenas ==
== Guardian Types ==
== Waves ==