Level 20-A

This level was written by ChatGPT.
==Description==
Subterranean Halls is a nightmarish sub-level within the Backrooms, characterized by a seemingly never-ending network of dimly lit corridors, interconnected rooms, and tunnels. The air is stagnant, carrying a musty, metallic scent that seems to linger in the stale atmosphere. Flickering fluorescent lights are the only sources of illumination, casting long, eerie shadows that dance on the cold, faded linoleum floors.
==Key Features==
#Endless Corridors: The hallways in Subterranean Halls stretch infinitely in all directions. No matter how far you walk, you never seem to get any closer to an exit. There are countless doorways, some leading to eerily deserted rooms while others remain locked or hidden behind rusted metal gates.
#Abandoned Office Spaces: Many rooms you encounter are remnants of long-forgotten office spaces. Old, obsolete computer monitors sit on dusty desks, and yellowing paperwork litters the floor. Strange scribbles on the walls and ceiling hint at the occupants' deteriorating sanity.
#Interdimensional Hazards: The Subterranean Halls are known for their unpredictable hazards. Distortions in space and time can manifest as sudden gravitational shifts, creating walls that weren't there a moment ago or causing objects to float eerily. Random wormholes can whisk you away to different sections of the Backrooms or even alternate dimensions.
#Malevolent Entities: As you navigate the maze of Subterranean Halls, you may encounter enigmatic, ghostly figures lurking in the shadows. These entities are hostile and relentless, always pursuing anyone who dares to trespass in their domain. They appear and vanish at will, making it impossible to predict when or where they will strike.
#Audio Distortions: The incessant hum of flickering fluorescent lights is accompanied by unsettling audio distortions. Phantom footsteps, distant whispers, and eerie echoes can play tricks on your mind, making it challenging to distinguish between the real and the illusory.
#Supplies and Safe Rooms: Occasionally, you may stumble upon safe rooms. These spaces provide a brief respite from the relentless horrors of Subterranean Halls and often contain meager supplies such as canned food, water, and crude sleeping arrangements. However, staying in one place for too long can attract the attention of malevolent entities.
==Survival Tips==
#Carry a flashlight and extra batteries to navigate the dark corridors.
#Stay vigilant and avoid making noise that could attract unwanted attention.
#Use markings or breadcrumbs to keep track of your path.
#Only enter rooms when absolutely necessary, and exercise caution when doing so.
#Prepare for unexpected hazards and sudden changes in your surroundings.
#Above all, keep moving, as staying in one place for too long may lead to madness or worse.
Exploring the Subterranean Halls of the Backrooms is a harrowing journey through a nightmarish, ever-changing labyrinth where reality itself seems to be in flux. Surviving this level requires not only physical endurance but also the ability to navigate the boundaries of sanity.
==Entrances==
Wandering around in foggy hallways in Level 1 has a chance to lead you here.
==Exit==
After wondering around for about 5 hours, there is a chance that you can come across a stairwell going up or down. Climbing the stairwell and going through a red exit door will bring you to a random level.
Category:Levels