Sharpshot Head

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thumb|Sharpshot Head on Sharpshot Frame
 
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Controls the AI of the Automaton.
===Elemental Slots===
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 3 3 2 2 
 0 0 2 0 
===Skill Rank Modifier===
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*Ranged +1 
===Spell-Casting Delay===
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Each category of magic has a separate recast timer, while the automaton also has a universal recast timer which determines the minimum time between any two spells being cast.
*~12 second universal delay.
*~12 second Enfeebling delay.
*~?? second Healing delay (Cures).
=Behaviour=
==Deployment==
*Remains stationary when deployed within ~15 yalms of the target, if deployed outside this range the automaton will close to melee distance. 
*Magic is only used when attached to the Stormwaker or Harlequin Frame.
==Magic==
===Spells and Enemy HP% ===
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The casting AI changes based on the current targets health.
{|border="0" cellpadding="5"	Enemy HP% 	Default Casting Priority
100% - 75%	Cure IV → Bio II → Poison II → Silence → Slow → Blind → Paralyze → Addle	
75% - 50% 	Bio II → Poison only.Other spells cannot be triggered. 	
50% - 0% 	Cure IV only.Other spells cannot be triggered. 	
===Curing Priority===
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Will only cure the master and puppet, prioritizing whoever has more hate. Cures only occur when below a certain percentage of health. See the damage gauge article for more info.
==Spell List==
Spells become available as Automaton Magic Skill increases.
{|border="1" width="100%" cellspacing="0" cellpadding="2"	Skill Level 	 Spell
01	 Dia 	
12	 Cure 	
18	 Poison 	
21	 Paralyze	
27	 Blind 	
33	 Bio 	
42	 Slow 	
=How to Obtain=
==Quest==
:*Sharpshot Z-500