Magdalena Dadela

Magdalena Dadela, also known by the alias of Intervain, is a Senior Character Artist working at Ubisoft Toronto, and is best known for her work on the Assassin's Creed series. Her areas of specialty are character modeling, texturing and visual development (sculpting).
==Biography==
Back in 2004, after two years of doctoral studies in English Literature at the Jagiellonian University in Poland and one viewing of Pixar's Finding Nemo, Dadela decided to leave academia and pursue a career in 3D animation and visual effects. Dadela entered a one year intensive course at Vancouver Film School (2005–2006) and never looked back.
After graduating, Dadela first worked briefly in Dundee as a Character Artist for Real Time Worlds, before moving to Montreal to work for Ubisoft's cinematic studio. For the next four and a half years, she also worked for Ubisoft Digital Arts and Ubisoft's games studio on titles such as: Assassin's Creed, Far Cry 2, Assassin's Creed: Lineage, Assassin's Creed: Revelations, Predators (movie), La Horde (movie), and many other projects.
In July 2011, Dadela spent six months in the Amsterdam area of the Netherlands, where she worked with Guerrilla Games, a division of Sony Computer Entertainment Europe, as a Senior Character Artist, until the December of that same year.
Until 2014, Dadela was employed as a Senior Character Artist at Ubisoft's newest studio in Toronto, Canada. Since October 2014, she is employed by , working in the Vancouver branch.
==Games credited==
*Assassin's Creed (2007) - Ubisoft
*Far Cry 2 (2008) - Ubisoft
*Assassin's Creed: Revelations (2011) - Ubisoft
*Assassin's Creed III (2012) - Ubisoft
*Splinter Cell: Blacklist (2013) - Ubisoft
*Assassin's Creed: Unity (2014) - Ubisoft
==Educational background==
*Uniwersytet Jagielloński w Krakowie (1996–2002) - Master of Arts, English.
**Master's Studies in English Literature and Language, and two years of further Doctoral Studies.
*Szkoła Główna Handlowa w Warszawie (2000–2001) - Economics.
*Collegium Civitas (2001–2002) - Diplomacy
*Vancouver Film School (2005–2006) - Diploma in 3D Animation and Visual Effects.
==Trivia==
*Dadela spent a brief time as a teacher, before deciding to pursue an arts career.
==Gallery==
AC Lineage art by Intervain.jpg
Ezio game zbrush art by Intervain.jpg
Altair AC art by Intervain.jpg
Victorian dress attire for NPCs.jpg
NPC character art by Intervain.jpg
Magdalena-Dadela-Native American character model.jpg
AC4 Gamescom Live Picture.jpg
==References==
*Magdalena Dadela's official website.
*Magdalena Dadela's professional profile at LinkedIn.
*Magdalena Dadela's profile at the CGISociety Website.
*Magdalena Dadela's profile at the Pinterest.com.
*An interview with Magdalena Dadela on ZBrushCentral.com.
Category:Development team
Category:Assassin's Creed development team
Category:Assassin's Creed: Revelations development team
Category:Assassin's Creed III development team
Category:Assassin's Creed: Unity development team