Harbingers of War

== Description ==
Guild Leader: Matojo
Guild Officers: Zurali
Summary: The Harbingers of War is an off-color organization that seeks to alert the horde of arriving threats, as well as unite the races against their common enemies.
Events Held: Silithid Seminar, Tauren Seminar, Bonfire Storytelling Night, Harby R&R Day, countless impromptu gatherings, and many mass visits to various cities for RP!
Who to Contact: Any of the Harbingers. If any officers aren't available, the other members will try to answer your questions as best they can.
Site Address: Harbingers of War
== A Time For War (Introduction) ==
"The enemy is all around us, and we must ensure at all times that our brethren are aware."
So reads the first line of the Harbingers' charter, passed hastily into the hands of an unwitting recruit. It's not a long document (perhaps partially due to all the very, very fine print), but it speaks volumes of its writers' purpose: to alert the horde of incoming danger, no matter the trials that stand in the way.
The Harbingers of War is an unofficial extension of Thrall's army, created in a fit of passion by a handful of rag-tag soldiers who thought the alliance was getting too much attention. Enemies surround the horde at all times - kolkar, silithid, the scourge - yet not always does it seem that the military focuses enough on anything other than the Stormwind battle standard. Though the alliance is a known threat, it is most certainly not the only one. More dire enemies certainly wait, unearthed and unseen as the war above rages on.
For that reason, the Harbingers were brought into existence ("whether Thrall likes it or not!"). They are a gruff band of soldiers that strive to keep the horde on its toes at all times, regardless of what hour of day, night, or morning it happens to be.
As the phrase goes,
For the Horde!
==About the Harbingers==
== The Enemy==
Though the Harbingers are perhaps best known for their interests in the silithid, they also fight the alliance and any other enemies to the horde. Whenever a new threat appears, they are always nearby, either charging into the fray (with a 90% chance of being intoxicated) or standing back and studying the enemy.
As the focus shifts and all the Horde's soldiers prepare for the inevitable conflict against Deathwing and the Twilight cult, the Harbingers of War are there, fighting alongside their fellows.
== On the Battlefield (PvP/PvE) ==
As an extension of the military, the Harbingers participate in both pushing back the alliance and exploring possible threats. This includes delving into everything from the Wailing Caverns to Utgarde Pinnacle and beyond - sometimes with aid from their allies.
== OOC Information ==
The Harbingers of War actually is not a raiding guild, though they do participate in instances and the battlegrounds. Their focus is, first and foremost, RP. 
When it comes to the actual players, the Harbingers consists of a number of light-hearted people who often entertain these few past-times:
1. Cracking jokes.
2. Making fun of each other.
3. Talking about how enormous the ________ (fill in the blank with your choice!) sword is.
The Harbingers pride themselves on being a very OOC-drama-free zone and, as a result, do not tolerate OOC drama in any form. They really like folks to be as cool as cucumbers, just like them, and to understand that IC =/= OOC.
Category:Guilds
Category:RP Guilds
Category:Horde Guilds
Category:Pure Awesome