Environment

Environment refers to the different soil types in Kenshi. Data about a location's environment can be found by Prospecting the area. Players should learn what environment they are in before Farming.
==Types of Soil==
=== Arid ===
Arid land is desert-like or sandy. It is prone to sand storms. The crop yield of Cactus Farms and to a lesser extent, Wheat Farms and Hemp Farms, are based on arid fertility.
=== Green ===
Green land has grass and more trees than other environments. The crop yield of Cotton Farms, Hemp Farms, Vegetable Farms, and Wheat Farms are based on green fertility.
=== Swamp ===
Swamp lands are regions with copious amounts of water on the ground. The crop yield of Hemp Farms and Riceweed Farms are based on swamp fertility. 
== Zone Statistics ==
These are statistics which are uniform throughout each zone. Weather effects such as wind, rain, or duststorms are generated randomly, so average values are provided. Groundwater and Fertility are dependent on elevation, with each zone having additional modifiers that affect the elevation ranges, minimums, or multiply these values. In general, lower elevations will have higher fertility and groundwater levels. An example would be Okran's Valley, which has potentially 75% fertility; however, almost the entire zone is 0% fertility, because it is well above the zone's maximum elevation for fertility; only a small portion of the northeast corner is low enough to be fertile.
CLICK EXPAND ON THE LEFT TO SEE THE ENTIRE TABLE
Zone 	Gwater Min	Gwater Mult	Fertility
Mult	Arid %	Green %	Swamp %	Copper Mult	Iron Mult	Stone Mult	Wind Range (mph)	Wind Avg	Rain (keg/hr)	Acid Rain %	Duststorms %
Arach 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
1 	1 	0.7 	0-7.4 	3.7 	1.19 	 	 	 	 	 	 	 	 	
Arm of Okran 	10% 	1.5 	1 	 	 	 	 	 	 	 	 	 	 	
100 	 	 	 	 	 	 	 	 	 	 	 	 	 	
0.2 	1 	1 	0 	0 	 	 	 	 	 	 	 	 	 	
Ashlands1 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
3 	3 	0 	0-7.4 	3.7 	 	 	 	 	 	 	 	 	 	
Bast 	10% 	0.5 	1 	100 	10 	 	 	 	 	 	 	 	 	
0.8 	1 	1 	0-15.6 	8.8 	 	 	19.6% 	 	 	 	 	 	 	
Berserker Country 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
0 	0 	0 	0 	0 	 	 	 	 	 	 	 	 	 	
Bonefields 	10% 	0.6 	0.9 	100 	 	 	 	 	 	 	 	 	 	
1 	1.1 	1.5 	0-15.6 	8.9 	 	 	9.8% 	 	 	 	 	 	 	
Border Zone 	10% 	0.5 	1 	100 	10 	 	 	 	 	 	 	 	 	
0.8 	1 	1 	0-15.6 	8.8 	 	 	19.6% 	 	 	 	 	 	 	
Burning Forest 	10% 	2 	1 	100 	 	 	 	 	 	 	 	 	 	
100 	1 	1 	0.5 	0-22.3	8.3 	0.2 	25% 	24.1% 	 	 	 	 	 	
Cannibal Plains 	20% 	0.6 	0.75 	50 	100 	 	 	 	 	 	 	 	 	
0.55 	1 	1 	0-15.6 	3.7 	0.19 	0.2% 	 	 	 	 	 	 	 	
Cheaters Run 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
0.3 	0.5 	0 	0-6.7 	3.4 	0.2 	50% 	 	 	 	 	 	 	 	
Darkfinger 	20% 	1 	1 	100 	50 	 	 	 	 	 	 	 	 	
1 	1.5 	1.2 	0-15.6 	3.5 	0.22 	0.3% 	 	 	 	 	 	 	 	
Deadlands34 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
1 	1 	0.7 	0 	0 	 	100% 	 	 	 	 	 	 	 	
Dreg 	10% 	0.4 	0 	 	 	 	 	 	 	 	 	 	 	
0.1 	0.5 	0.7 	0-15.6 	3.5 	0.22 	0.3% 	 	 	 	 	 	 	 	
Fishman Island 	30% 	1.2 	1.2 	 	 	 	 	 	 	 	 	 	 	
100 	50 	1 	1 	1 	0-15.6 	4.7 	1.48 	7.7% 	 	 	 	 	 	
Flats Lagoon 	0% 	0.5 	0.5 	50 	 	 	 	 	 	 	 	 	 	
0.6 	0.5 	0.5 	4.5-13.4 	8.9 	 	 	 	 	 	 	 	 	 	
Floodlands 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
1 	1 	0.7 	0-6.7 	3.4 	2 	 	 	 	 	 	 	 	 	
Fog Islands 	10% 	1 	1 	75 	70 	 	 	 	 	 	 	 	 	
1 	1 	1.1 	0-6.7 	3.4 	 	 	 	 	 	 	 	 	 	
Forbidden Isle 	20% 	0.6 	0.75 	50 	100 	 	 	 	 	 	 	 	 	
0.55 	1 	1 	0-6.7 	3.4 	0.2 	50% 	 	 	 	 	 	 	 	
Greenbeach 	20% 	0.6 	0.75 	50 	100 	 	 	 	 	 	 	 	 	
0.55 	1 	1 	0-15.6 	3.5 	0.22 	0.3% 	 	 	 	 	 	 	 	
Grey Desert 	0% 	0.2 	0.75 	50 	 	 	 	 	 	 	 	 	 	
1 	1 	1 	0-13.4 	5.6 	 	 	 	 	 	 	 	 	 	
Greyshelf 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
0.6 	0.5 	0.5 	0-6.7 	3.4 	1.02 	6.2% 	 	 	 	 	 	 	 	
Gut 	20% 	0.6 	0.75 	50 	100 	 	 	 	 	 	 	 	 	
0.55 	1 	1 	0-8.9 	3.4 	0.16 	 	 	 	 	 	 	 	 	
Heng 	10% 	0.2 	0.75 	100 	 	 	 	 	 	 	 	 	 	
0.7 	1 	1.1 	0-31.3 	18.2 	 	 	68.3% 	 	 	 	 	 	 	
Hidden Forest 	10% 	1.5 	1 	 	 	 	 	 	 	 	 	 	 	
100 	 	 	 	 	 	 	 	 	 	 	 	 	 	
0.2 	1 	1 	0-6.7 	3.4 	0.19 	 	 	 	 	 	 	 	 	
High Bonefields 	10% 	0.5 	1 	100 	10 	 	 	 	 	 	 	 	 	
0.8 	1 	1 	4.5-13.4 	8.9 	 	 	 	 	 	 	 	 	 	
Howler Maze 	20% 	0.6 	0.75 	50 	100 	 	 	 	 	 	 	 	 	
0.55 	1 	1 	0-6.7 	3.4 	0.14 	18.1% 	 	 	 	 	 	 	 	
Iron Valleys34 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
1 	1 	0.7 	0 	0 	 	100% 	 	 	 	 	 	 	 	
Leviathan Coast 	20% 	0.6 	0.75 	50 	100 	 	 	 	 	 	 	 	 	
0.55 	1 	1 	0-15.6 	3.5 	0.22 	0.3% 	 	 	 	 	 	 	 	
NONE (Un-named zone containing small islands east of Howler Maze) 	20% 	0.6 	0.75 	50 	100 	 	 	 	 	 	 	 	 	
0.55 	1 	1 	0-15.6 	3.5 	0.14 	18.1% 	 	 	 	 	 	 	 	
NONE (Un-zoned map: the oceans, a section NE of Iron Valleys, the crater around Obedience)	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
0.1 	0.1 	0 	0 	0 	 	 	 	 	 	 	 	 	 	
Northern Coast 	20% 	0.6 	0.75 	50 	100 	 	 	 	 	 	 	 	 	
0.55 	1 	1 	0-15.6 	3.5 	0.22 	0.3% 	 	 	 	 	 	 	 	
Obedience 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
1 	1 	0.7 	0 	0 	 	 	 	 	 	 	 	 	 	
Okran's Gulf 	10% 	0.5 	1 	100 	10 	 	 	 	 	 	 	 	 	
0.8 	1 	1 	0-15.6 	8.8 	 	 	13.5% 	 	 	 	 	 	 	
Okran's Pride 	10% 	1.5 	1 	 	 	 	 	 	 	 	 	 	 	
100 	 	 	 	 	 	 	 	 	 	 	 	 	 	
0.2 	1 	1 	0-6.7 	3.4 	0.19 	 	 	 	 	 	 	 	 	
Okran's Valley 	10% 	0.2 	0.75 	100 	 	 	 	 	 	 	 	 	 	
0.7 	1 	1.1 	0-15.6 	8.8 	 	 	13.5% 	 	 	 	 	 	 	
Purple Sands 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
0.1 	0.1 	0 	13.4-35.8	24.6 	 	 	100% 	 	 	 	 	 	 	
Raptor Island 	10% 	0.5 	1 	100 	10 	 	 	 	 	 	 	 	 	
0.8 	1 	1 	0-15.6 	3.5 	0.22 	0.3% 	 	 	 	 	 	 	 	
Rebirth 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
0 	0 	0 	0 	0 	 	 	 	 	 	 	 	 	 	
Royal Valley 	0% 	0.5 	0.5 	 	 	 	 	 	 	 	 	 	 	
100 	 	 	 	 	 	 	 	 	 	 	 	 	 	
0.6 	0.5 	0.5 	0-6.7 	3.4 	1.02 	6.2% 	 	 	 	 	 	 	 	
Shem 	10% 	0.6 	1 	100 	10 	 	 	 	 	 	 	 	 	
0.8 	1 	1 	0-15.6 	8.8 	 	 	13.5% 	 	 	 	 	 	 	
Shun 	10% 	0.6 	1 	100 	10 	 	 	 	 	 	 	 	 	
0.8 	1 	1 	0-15.6 	7.5 	0.04 	 	26.7% 	 	 	 	 	 	 	
Sinkuun 	10% 	0.5 	0.6 	100 	10 	 	 	 	 	 	 	 	 	
0.6 	1 	1 	0-15.6 	8.8 	 	 	13.5% 	 	 	 	 	 	 	
Skimsands 	10% 	0.2 	0.75 	100 	 	 	 	 	 	 	 	 	 	
0.7 	1 	1.1 	0-15.6 	9.1 	 	 	68.3% 	 	 	 	 	 	 	
Skinner's Roam 	10% 	0.5 	0.6 	100 	10 	 	 	 	 	 	 	 	 	
0.6 	1 	1 	1.1-22.3 	8.1 	 	 	76.2% 	 	 	 	 	 	 	
Sniper Valley3 	0% 	0.6 	0 	 	 	 	 	 	 	 	 	 	 	
1 	1 	0.7 	0-15.6 	7.8 	 	 	 	 	 	 	 	 	 	
Sonorous Dark3 	20% 	0.9 	0 	 	 	 	 	 	 	 	 	 	 	
1.5 	2 	2 	0 	0 	1 	50% 	 	 	 	 	 	 	 	
South Wetlands 	10% 	2 	1 	 	 	 	 	 	 	 	 	 	 	
100 	1 	1 	0.5 	0-15.6	4 	1.1 	 	 	 	 	 	 	 	
Spider Plains 	10% 	0.5 	0.6 	100 	10 	 	 	 	 	 	 	 	 	
0.6 	1 	1 	0-17.9 	7.9 	0.03 	 	33.3% 	 	 	 	 	 	 	
Spine Canyon 	10% 	0.5 	0.6 	100 	10 	 	 	 	 	 	 	 	 	
0.6 	1 	1 	0-15.6 	9.1 	 	 	68.3% 	 	 	 	 	 	 	
Stenn Desert 	10% 	0.2 	0.75 	100 	 	 	 	 	 	 	 	 	 	
0.7 	1 	1.1 	0-44.7 	18.5 	 	 	14.8% 	 	 	 	 	 	 	
Stobe's Gamble3 	0% 	0.6 	0 	 	 	 	 	 	 	 	 	 	 	
1 	1 	0.7 	0-15.6 	7.8 	 	 	 	 	 	 	 	 	 	
Stobe's Garden 	10% 	0.6 	0.9 	100 	 	 	 	 	 	 	 	 	 	
1 	1.1 	1.5 	0-15.6 	8.8 	 	 	13.5% 	 	 	 	 	 	 	
Stormgap Coast 	20% 	0.6 	0.75 	50 	100 	 	 	 	 	 	 	 	 	
0.55 	1 	1 	0-15.6 	3.5 	0.22 	0.3% 	 	 	 	 	 	 	 	
The Black Desert134 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
2 	2 	1.5 	3.4-8.9 	6.1 	 	 	 	 	 	 	 	 	 	
The Crags 	20% 	0.9 	0 	 	 	 	 	 	 	 	 	 	 	
1.5 	2 	2 	0-15.6 	6.3 	0.31 	12.4% 	16.7% 	 	 	 	 	 	 	
The Crater 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
1 	1 	0.7 	0-15.6 	4 	1.1 	 	 	 	 	 	 	 	 	
The Eye 	10% 	0.2 	0.75 	100 	 	 	 	 	 	 	 	 	 	
0.7 	1 	1.1 	0-13.4 	5.6 	 	 	 	 	 	 	 	 	 	
The Great Desert 	10% 	0.2 	0.75 	100 	 	 	 	 	 	 	 	 	 	
0.7 	1 	1.1 	0-15.6 	9 	 	 	77.6% 	 	 	 	 	 	 	
The Grid 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
1 	1 	0.7 	0 	0 	1.9 	 	 	 	 	 	 	 	 	
The Hook 	10% 	0.6 	1 	100 	10 	 	 	 	 	 	 	 	 	
0.8 	1 	1 	0-15.6 	7.5 	0.04 	 	26.7% 	 	 	 	 	 	 	
The Iron Trail 	20% 	0.6 	0.75 	50 	100 	 	 	 	 	 	 	 	 	
0.55 	1 	1 	0-15.6 	3.5 	0.22 	0.3% 	 	 	 	 	 	 	 	
The Outlands 	10% 	0.5 	0.6 	100 	10 	 	 	 	 	 	 	 	 	
0.6 	1 	1 	4.5-13.4 	8.9 	 	 	 	 	 	 	 	 	 	
The Pits3 	20% 	0.9 	0 	 	 	 	 	 	 	 	 	 	 	
1.5 	2 	2 	0-15.6 	6.3 	0.31 	12.4% 	16.7% 	 	 	 	 	 	 	
The Pits East3 	20% 	0.9 	0 	 	 	 	 	 	 	 	 	 	 	
1.5 	2 	2 	0-15.6 	6.3 	0.31 	12.4% 	16.7% 	 	 	 	 	 	 	
The Shrieking Forest 	10% 	1.5 	1 	 	 	 	 	 	 	 	 	 	 	
100 	 	 	 	 	 	 	 	 	 	 	 	 	 	
0.2 	1 	1 	0-22.3 	8.3 	0.13 	 	24.1% 	 	 	 	 	 	 	
The Swamp 	10% 	2 	1 	 	 	 	 	 	 	 	 	 	 	
100 	1 	1 	0.5 	0 	0 	1.9 	 	 	 	 	 	 	 	
The Unwanted Zone3 	0% 	0.5 	0.5 	 	 	 	 	 	 	 	 	 	 	
100 	 	 	 	 	 	 	 	 	 	 	 	 	 	
0.6 	0.5 	0.5 	0-6.7 	3.4 	1.02 	6.2% 	 	 	 	 	 	 	 	
Vain3 	0% 	1 	0.75 	50 	50 	20 	1 	1 	0.8 	0-7.4 	3.7 	1.19 	 	
Venge 	10% 	0.6 	1 	100 	10 	 	 	 	 	 	 	 	 	
0.8 	1 	1 	0-15.6 	3.4 	 	 	 	 	 	 	 	 	 	
Watcher's Rim 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
0.6 	0.5 	0.5 	0 	0 	 	 	 	 	 	 	 	 	 	
Wend 	0% 	0 	0 	 	 	 	 	 	 	 	 	 	 	
0 	0 	0 	0-6.7 	3.4 	0.19 	 	 	 	 	 	 	 	 	
1 Contains weather with poisonous gas clouds
2 Contains "Venge Beams" weather which causes burning during daytime
3 Bodies of water in the zone are acidic
4 The ground in the zone is acidic and will damage bare-footed individuals
== Arid, Green, and Swamp Fertility Maps ==
== Other Maps ==
KenshiGroundwater.jpg|Groundwater
KenshiFertility.jpg|Fertility
Farm productivity.png|Farm Productivity
Water wells efficiency.png|Water Wells Efficiency
Stone.png|Stone
Iron ore.png|Iron Ore
Copper ore.png|Copper Ore
Category:World Data