Gulhalm

Gulhalm is a ancient dead religion with origins in Haven with an estimated age of over 2,000 years. The religion primarily worshiped the Spirt Gods of Nature and the Spirits of the Dead, being highly related to death. Little is known about the the Religion due to it's extreme age, however research done by Ellan Wald Mangrove has shed some light onto a mostly unknown part of Rathnir history. 
== History ==
Due to it's extreme age and the destruction of native cultures of the centuries little is truly known about the religion, it's beliefs, or its lore. Rare documents discovered in the mountains of central Haven by Ellan Wald Mangrove including journals of an ancient scholar have shown some light onto the broader aspects of the religion. Estimated to have been formed around 2,000years ago in it's earliest form, Gulhalm is one of the oldest religions in Rathnir even with its dead status. Partially translated journals by a scholar of the years 1,700 years ago are the oldest documented evidence of the Religion. 
From these journals, Ellan was able to discover that the Gulhalm religion once served over a local kingdom, named modernly as the Aszavwa Khaganate. most likely a tribal kingdom, ruins and archeological evidence around Gulhalm mountain in central Haven has shown decomposed yet extensive evidence of a trade society. The journals state that the Aszavwa where the "Heeds of the Mountain", and suggest that the kingdom was a local religious and trade power in the past, Little else is known. 
== Beliefs ==
What little said about the Religion shows of worship of Spirits of the dead and nature. Journal entries describing daily routines of the author describe their worship of the river spirit Malvwarme. Worshipers of the religion seemed to choose a spirit of warship based on the crafts of their house, yet not many more are known. The author of the journals speak of worship to an alter made of ornate and carved wood, with a planted pigmy tree representing the spirits. Worshipers watered the tree as an offering of their water to the Spirits to appease their needs to gain luck or safety in their daily lives. 
Little else is known
Category:Religions
Category:Traveler's Era