V0.2.6-7

of Stormworks: Build and Rescue were released on May 18, 2018.
==v0.2.7==
*Feature - Mission spawn menu is now available in multiplayer
*Feature - Improved stability for large vehicles in multiplayer
*Feature - New component - paintable sign (small 10x10 grid on one face for detailed painting)
*Feature - Added additive paint tool for painting additive layer of paintable sign
*Feature - Mission vehicles can now be set as static from their properties window (static vehicles are fixed in place, such as cranes or buildings)
*Feature - Creator of mission vehicle shows on map when hovering a loaded vehicle
*Feature - Added button in mission editor for parenting selected zone/fire to a vehicle
*Feature - Can now set objective dependencies in mission editor (an objective will be inactive/hidden until its dependencies are complete allowing for multi-part missions and branching missions)
*Feature - Added sliders to mission editor for setting preferred environmental parameters
*Feature - Added difficulty selector to set recommended difficulty level of edited mission
*Feature - Added some validation when uploading missions to the workshop
*Feature - Missions spawn in the world when their environmental parameters are met, allowing the creation of more atmospheric missions
*Feature - Loot boxes found in the world now generate multiple rewards similar to mission rewards
*Feature - Rebalanced fire (fires take less time to extinguish, can reignite if surrounded by other fires, can slowly burn out naturally when small enough)
*Fix - Missions spawn correctly in multiplayer
*Fix - Connectors now work properly in multiplayer
*Fix - Improved handle desync in multiplayer
*Fix - Fixed graphical artifacts in multiplayer when far from spawn
*Fix - Fire missions now show markers on fires
*Fix - Fixed being able to shift-place vehicles in mission editor
*Fix - Missions that require fire equipment only spawn when equipment has been unlocked
*Fix - Mission rewards always generate with at least 1 money rewards
*Fix - Fixed mission editor crash when setting component dependency after deleting component
*Fix - Fixed several small issues with some missions
*Fix - General physics stability improvements
*Fix - Fixed crash when overwriting vehicle file
*Fix - Survivors no longer need to stop following you to complete missions
*Fix - Fixed water components not working correctly when mirrored
*Fix - Fixed linear speed sensor giving incorrect reading when flipped 
==v0.2.6==
*Feature - added bridge and crane to oil refinery island
*Fix - drag-deleting multibody parts no longer causes crash
*Fix - anti-piracy detection no longer creates false positive detections
*Fix - nuclear waste mission fixes
*Fix - updated truck and container in mud pump mission to work better
==Source==
* Steam Community News
Category:Patch notes