Escape from Totenhaus

Escape from Totenhaus is a Wolf3D total conversion for Doom II.
This WolfenDOOM scenario is seemingly an alternate version of the Escape from Wolfenstein episode.
==Plot==
B.J. is disguised. Unfortunately, a Nazi soldier hits B.J. from the back, implying that his disguise got blown. B.J. ends up imprisoned on Totenhaus, or German for House of Death. B.J. kills a Wehrmacht soldier who guards his prison, taking his gun B.J. fought the Grosse siblings, Wehrmacht forces, and finally a showdown against General Scheiskopf.
==Weapons==
Same as in 2nd Encounter.
==Enemies==
*Wehrmacht Soldier: Replaces Zombieman.
*Wehrmacht Machinegunner: Replaces Shotgun guy.
*Wehrmacht Officer: Replaces Heavy weapon dude.
*Mutant: Replaces Imp.
*Dog: Replaces Demon.
==Bosses==
*Hans Grosse: Replaces Hell Knight.
*Franz Grosse: Replaces Baron of Hell.
*Helga Grosse: Replaces Arachnotron.
*Karl Grosse: Replaces Mancubus.
*Gretel Grosse: Replaces Spiderdemon.
*Wehrmacht Colonel: Replaces Revenant.
*General Scheiskopf: Replaces Cyberdemon.
==Trivia==
*Franz is actually a modified Hans Grosse, only black in hair and red in armor. You confront him in a Newgrounds game.
*Karl is another modified Hans Grosse. He was brown in hair and gray in armor. He resemble a cross of Hans and the Death Knight - particularly, the rocket launchers he possessed.
*Helga is a modified Gretel Grosse.
*General Scheiskopf is apparently a 'twin brother' of General Fettegesicht. His name Scheiskopf means 'shithead' in German. Also, when you confront him, the General makes a musical sound!
Category:WolfenDOOM