Gear/Fire Fists

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: HandHeld_Weapon_Flamer_Firefist
Manufacturer: Psycho
A typical Solaris Weapon, some psycho thought it was a good idea to make a mech fist which, when it sucker punches other mechs, will fire a flamer at pinpoint range! Its not very effective but the Liao guys talk about 'Burning Fist' move from an old antique game.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
0 	1 	380000	Arms 	All
* Hand Held Melee Weapon. Requires Hands. Uses HandHeld Slot. Fires during Punch/Physical melee attacks. Requires 0.75 Tons Carry Capacity.
* Weapon damage varies between +/-5 
* 1 Evasion pips ignored by this weapon.
* +1 accuracy with this weapon.
* 80% bonus damage against overheating targets
* Weapon Heat/Damage/Stability falls off to 20% of starting value at long range
* Always ignites forests.
* Cannot be fired at Flying Targets
=Weapon Stats=
Category: SpecialHandHeld
Type: Flamer
SubType: Flamer
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	NotSet	10 	10 	0 	1 	1 	0 	0 	-1 	1 	0.01 	0.1 	1 	0 	60 	60 	90 	120 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
AWS-8BQ	BNC-PM	FRB-S7
PHX-HK5	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2