Victini

==Summary==
Victini is a Fire/Psychic Mythical Pokémon, said to be the embodiment of victory, and resides in Liberty Garden. It is the star of Movie 14 along with the two primary members of the Tao Trio. It is unique in the fact that it's the only Pokémon that's not Grass type to begin a regional Pokedex, doubly so because it's an event Pokémon. It also controls the V-Wheel in Pokémon Mystery Dungeon: Gates of Infinity.
==Powers and Stats==
Tier: At least , possibly 
Name: Victini
Origin: Pokémon
Gender: Genderless, referred to as Male in Gates to Infinity
Age: At least 1000
Classification: Mythical Pokémon, Victory Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Longevity, Self-Sustenance (Types 2 and 3), Flight, Fire Manipulation, Invisibility (Uses it to sneak up on othersPokémon the Movie: Black—Victini and Reshiram), Possible Hellfire Manipulation (Via Inferno), Telepathy (Shares its vision with Ash), Supernatural Luck, Passive Probability Manipulation (Can be used to boost the power of othersPokémon the Movie: White—Victini and Zekrom), Mind Manipulation, Status Effect Inducement (Burns, flinching, and confusion), Weather Manipulation, Passive Accuracy Amplification, Aura, Resistance to Fighting, Steel, Fire, Grass, Psychic, Ice, and Fairy-type moves, Immunity to burns, Energy Manipulation, Telekinesis, Statistics Amplification
Attack Potency: At least Galaxy level, possibly High Universe level (While Zekrom and Reshiram had to take out a pillar at time, it could disable all of them at once)
Speed: At least FTL, possibly Massively FTL+ to Infinite
Lifting Strength: At least Class Z, likely far higher
Striking Strength: At least Galaxy level, possibly High Universe level
Durability: At least Galaxy level, possibly High Universe level
Stamina: Infinite
Range: Standard Melee Range. Hundreds of Kilometers with projectiles and abilities. Planetary with supernatural luck
Standard Equipment: Fire Gem (Boosts the power of Victini's first Fire-type move by 30%), Soothe Bell (A bell with a soothing chime)
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Gifted in battle (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Ground, Rock, Ghost, Water, and Dark-type attacks
Notable Attacks/Techniques:
===Ability===
*Victory Star: Victini's energy gives a boost in accuracy to it and its allies.
===Moves===
*V-create: One of Victini's signature moves. Victini creates a burst of fire on the V-shaped crest on its head and charges the opponent at full power, doing devastating damage. This is Victini's strongest move, and it doesn't seem to suffer the drawbacks of using it.
*Searing Shot: Victini's other signature move. Victini launches an inferno of flames that burn anything in range. This has a chance to burn.
*Fusion Flare: Another of Victini’s signature moves. Victini creates a giant sphere of fire with two flaming rings and then fires it at the opponent. Its power is doubled if used immediately after Fusion Bolt.
*Focus Energy: Victini focuses its energy, which ups its chances of dealing critical damage.
*Incinerate: Victini shoots a burst of flame that damages the opponent and burns up their held item if it is a Berry.
*Confusion: Victini attacks with a burst of psychokinetic energy that does damage and can confuse the opponent. It acts similarly to the move Psychic.
*Quick Attack: Victini blitzes the opponent with a faster-than-eye attack.
*Endure: Victini braces itself, which allows it to survive an attack that would otherwise defeat it.
*Headbutt: Victini headbutts the opponent, which can cause them to flinch.
*Flame Charge: Victini charges the opponent while coated in fire, raising its speed in the process.
*Reversal: Victini physically strikes the opponent, doing more damage the worse off it is.
*Flame Burst: Victini launches a burst of fire that has good splash damage.
*Zen Headbutt: Victini concentrates its psychic energy into its head using its willpower and then headbutts the opponent possibly making them flinch.
*Inferno: Victini engulfs the opponent in fire, and guarantees a burn.
*Double-Edge: Victini tackles the opponent with reckless abandon. It does major damage, but does recoil damage to Victini.
*Flare Blitz: Victini coats itself in flames and recklessly charges at the opponent. Much like Double-Edge, however, Victini receives recoil damage as a result. It also has a chance to burn the opponent.
*Final Gambit: Victini sacrifices itself to do damage on the opponent based on how close to full power Victini was at prior.
*Stored Power: Victini lets off psychic energy to do damage, with the damage increasing with the stat boosts of Victini.
*Overheat: Victini bursts with fire, using full power, but lowers its special attack.
*Work Up: Victini rouses itself to boost both its physical and special attacking power.
==Gallery==
Victini-event-pokemon-black-and-white-19108213-1000-1261.jpg
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==Notable Matchups==
Victories: 
Losses:
Inconclusive:
Category:Characters
Category:Pokemon
Category:Mythical Pokemon
Category:Fire Users
Category:Flight Users
Category:Probability Users
Category:Telepaths
Category:Mind Users
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Aura Users
Category:Weather Users
Category:Invisibility Users
Category:Game Characters
Category:Manga Characters
Category:Anime Characters
Category:Energy Users
Category:Telekinesis Users
Category:Self-Sustenance Users
Category:Monsters
Category:Role-playing Characters
Category:Longevity Users
Category:Blessing Users