Cultist (Blood)

<tabber>
|-|Acolyte=
|-|Cultist=
|-|Fanatic=
|-|Zealot=
</tabber>
==Summary==
Cultists are the most common enemy in the 1997 shooter Blood. Being the main body of the Cabal Caleb is hell-bent on defeating, they come in various varieties. The cultists themselves are the most common variety, wielding a sawed-off shotgun and bundles of dynamite, while the grey-robed Fanatics outrank them and come equipped with a tommy gun. Acolytes (Mispelled as "Ackolyte" in Blood) are cultists-in-training that only use dynamite in battle, while Elite Cultists or Zealots wield powerful electric Tesla Guns.
Particularly skilled Zealots can ascend to the rank of Priest.
==Powers and Stats==
Tier: | with Shotgun, with Dynamite | with Tommy Gun, with Dynamite | , with Alternate Fire
Key: Acolyte | Cultist | Fanatic | Zealot
Name: Varies
Origin: Blood
Gender: Male
Age: Varies
Classification: Cultists, Members of the Cabal
Powers and Abilities: Superhuman Durability, Explosion Manipulation | Superhuman Durability, Weapon Mastery (Cultists are infamously quick draws, able to fire at Caleb the very same instant they see him), Explosion Manipulation | Superhuman Durability, Weapon Mastery, Explosion Manipulation (Stated by the manual to use dynamite, although they don't in the game for unknown reasons) | Superhuman Durability, Weapon Mastery (Said to have gone through special training), Electricity Manipulation (Zealots wield a Tesla Gun, able to fire rapid bursts of electric projectiles or one powerful electric explosive shot), Resistance to Electricity Manipulation (Zealots wear a robe that protects them from Tesla Gun fire)
Attack Potency: Building level (Equipped with the same dynamite as Caleb) | Wall level with shotgun (Equipped with the same sawed-off shotgun as Caleb), Building level with dynamite | Wall level with tommy gun (Equipped with the same machine gun as Caleb), Building level with dynamite | Wall level, Building level with Alternate Fire (Equipped with the same Tesla Gun as Caleb)
Speed: Average Human | Athletic Human reactions (Said to be deadly and have incredibly fast reaction times in gameplay) with Transonic attack speed (Sawed-off shotguns have lower muzzle speed compared to normal shotguns) | Athletic Human reactions with Subsonic+ attack speed (A Thompson Submachine Gun's muzzle velocity is 285 m/s) | At least Athletic Human reactions (Especially well-trained even in comparison to normal cultists) with Supersonic attack speed (Tesla Guns fire electricity this fast)
Lifting Strength: Unknown | Unknown | Unknown | Unknown
Striking Strength: Unknown | Unknown | Unknown | Unknown
Durability: Wall level (Able to withstand hits from zombies, who can destroy walls with their axe) | Wall level (Slightly less durable than Acolytes, but still able to withstand attacks from zombies) | Wall level | Wall level (As durable as an Acolyte)
Stamina: Athletic (Can survive multiple gunshots and keep fighting)
Range: Standard Melee Range, Several Meters with dynamite | Standard Melee Range, Several Meters with dynamite, Tens of Meters with shotgun | Standard Melee Range, Several Meters with dynamite, Hundreds of Meters with tommy gun | Standard Melee Range
Standard Equipment: Dynamite | Sawed-off shotgun, Dynamite | Tommy Gun, Dynamite | Tesla Gun
Intelligence: Likely Above Average (Cultists are often seen waiting for Caleb in vantage points, such as choke-points where they'll ambush him or elevated areas from which to snipe at him. Said to be well-trained, especially Zealots)
Weaknesses: None Notable
*Note: As the Cultists in Blood II: The Chosen are almost completely different outside of their names, they are not included in this profile
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Blood (Game)
Category:Electricity Users
Category:Explosion Users
Category:Game Characters
Category:Glass Cannons
Category:Gun Users
Category:Video Game Characters
Category:Villains
Category:Weapon Masters
Category:Humans