Donkey Kong 64 DS/Frantic Factory

This article contains a list of all Golden Bananas that can be found in Frantic Factory in Donkey Kong 64 DS, a St. Clair Publications-produced enhanced remake of DK64.
In order to enter this level, you must already have 18 Golden Bananas, three more than what the original game required. The boss is Mad Jack, whom Tiny Kong battles in this game upon collecting 180 regular bananas, 20 less than the original.
==Krusha==
===#1: Wheel of Fortune===
In the Testing Room, put on a Tiny Mask and shrink with a Tiny Barrel in between Funky's and the route to the R&D Room, then enter a nearby tunnel and slam a Krusha Switch to start a challenge with a spinning wheel. Using your Orange Launcher, shoot the symbol on the wheel indicated by the "Next" sign. When you've successfully shot six, the Banana is yours, along with a Banana Fairy in front of Funky's. However, missing a symbol resets the whole challenge.
===#2: R and REEEEEEEEEE===
In the R&D Room, there's a room blocked off by a Trumpet Pad. Play your instrument on it to be met with three mechanical frogs whom you must guide to a pond. Get 'em all there for the Banana.
===#3: Hot Coals===
Still in the R&D Room, have DK pull a switch near where Tiny enters for one of her Bananas. This will open two grates, one with a Battle Arena Pad and the other with a Bonus Barrel. Enter the Bonus Barrel to play Minecart Mayhem (target is 45 seconds with 1 TNT Barrel Cart).
===#4: Factory Fakeout===
In the Production Room, this Banana has a 50-50 chance of spewing out of the reject bin.
===#5: Vaporsplat===
A black-haired Kasplat guards the DK Arcade room. A E S T H E T I C A L L Y kill him.
==DK==
===#1: Back to the Future===
In the area where Tiny is being held prisoner, look for a DK Pad and go through the Barrel Blast course to make a Gorilla Grab lever appear in front of a Donkey Kong arcade board. Now, go past Tiny, climb up a giant rope, then head through a hallway to where you'll find Krusha's Kasplat and the arcade board. Gorilla Grab the lever and play the original DK Arcade game for this Banana. Then pay two Banana Coins to play it again for the Nintendo Coin. Both are given to you upon completion of 100 Meters.
===#2: Count Donkula===
In the Testing Room, look for a hallway that you can reach only via the bouncing blocks, that has a Banana Fairy in it. At the other end is a number board. Simian Slam the DK Switch, then Simian Slam the numbers in order from 1 to 16 within 60 seconds (now using the regular timer graphic instead of the dinky alternate one that was used in the original game) to get this Banana.
===#3: Starting Lineup===
In the back of the R&D Room, there's a chute you can fall down which will take you to another part of Tiny's prison that you can't get to normally. Shoot down the Coconut Switch to gain access to some kind of breaker room, then Gorilla Grab the lever inside to bring the Production Room to life.
===#4: Fear Factory===
In the Production Room, go inside the cage that opened when you started the factory up. Use the DK Barrel to navigate your way through the wild mess of crushers and fireballs and get this Banana.
===#5: Kasplat the Foreman===
Higher up in the Production Room, you'll find a blonde Kasplat somewhere. Beat him down and steal his lunch money, as well as his blueprint.
==Diddy==
===#1: Tower of Power===
In the Testing Room, put on a Tiny Mask and use Rattly to bounce your way up a block tower. At the top, you'll find a Bonus Barrel. Win Peril Path Panic (6 Banana Fairies) to get this Banana.
===#2: The Rifleman===
In the R&D Room, play your instrument on a Guitar Pad to gain access to a seemingly empty room. There are three doors surrounding Diddy, with the codes "1342", "3124", and "4231" on them. Use your Chimpy Charge to input those codes and engage in miniboss battles with multiple enemies.
===#3: That Awkward Moment when the Dong Shrinks===
In the same area as the breaker house that DK entered, there's a Diddy Switch. Simian Slam it to summon ropes and a Bonus Barrel. Unfortunately for you, Diddy has to play the dreaded Beaver Bother (12 Gnawties) for this Banana.
===#4: Shock Spring===
In the Production Room, Simian Slam a Diddy Switch. This spawns this Banana in the higher part of the room with a Diddy Pad, which he must Simian Spring on. Unlike in the original game, Diddy's celebration sequence is triggered upon getting this Banana.
===#5: Kasplat the Other Foreman===
In the lower part of the Production Room, there's a red-haired Kasplat.
==Lanky==
===#1: A Tiny Task===
In the room where Tiny is being held prisoner, look for a pipe next to the Bananaport, OrangStand up it, and Simian Slam the Lanky Switch to free her.
===#2: Full of Hot Air===
In the Testing Room, look for a Lanky Pad near the door to the R&D Room. Use it to Baboon Balloon your way to a Bonus Barrel high up. Win Batty Barrel Bandit (3 jackpots in 45 seconds, slow speed) to win this Banana.
===#3: Toilet Humor===
In the R&D room, there's a passage blocked off by a Trombone Pad. Play your trombone on it. Inside, Simian Slam the Lanky Switch to start a minigame in which you must play back the tune that Kritters burp out on a piano. Once again, F is not used; the final tune is C-B-C-D-E-C-A, just as it is in the original game.
===#4: Warped Pipes===
In the high part of the Production Room, next to DK's Kasplat, there's a thin pipe path that Lanky must OrangStand up. This Banana waits for him on the end. First, you must press a Lanky Switch in the lower area to generate it.
===#5: I Got the R&D Blues===
Back in the R&D Room, a blue-haired Kasplat can be seen roaming around.
==Tiny==
===#1: The Black Kasplat's Purple Rain===
In the DK Arcade room, you can shrink down with a Tiny Barrel and enter a tiny passage in the back for this Banana.
===#2: Rattly's Reward===
In the room with Cranky's Lab and Candy's Music Shop, unleash Rattly and use him to jump to a Bonus Barrel high up. Win Busy Barrel Barrage (45 seconds, four Kritters at once) to get this Banana.
===#3: Race to the Finish===
In the back of the R&D Room, look for a Tiny Barrel. Shrink down and go through the hole, then go through another hole.
Inside that hole is a race with a living slot car. You must beat him and get at least 10 DK Coins, while avoiding the TNT Barrels. You can also "cheat" three times by pressing to fire a bomb at your opponent.
===#4: Machines Making Machines===
In the Production Room, push a Tiny Switch in the lower area to reveal a Bonus Barrel in the upper area. The Barrel is in a section accessible only by Ponytail Twirl. Inside, complete Krazy Kong Klamor (10 Bananas, lights flicker at slow speed) to win this Banana.
===#5: Tiny's Bodyguard?===
Near where you were held prisoner and just outside the passage to the DK Arcade room, there's a purple-haired Kasplat. Beat him down.
==Chunky==
===#1: CK Arcade===
In the passageway to the arcade room, there's an alternate path with a grate that Chunky can Primate Punch down. Do that and enter the Bonus Barrel to play Stash Snatch (16 DK Coins in 60 seconds).
===#2: Elevator Antics===
In the same room that Tiny was held prisoner in, Primate Punch down a grate. Then Simian Slam a ? Box. Simian Slam the Chunky Switch inside that box to reveal this Banana in another ? Box. It's too high for Chunky to reach normally, so he must put on a Tiny Mask and turn into Rattly to reach the Banana. (Or, like in the original game, you can Primate Punch down a Chunky Switch to turn on the lights and move three elevator platforms.)
===#3: Attack of the 50-Foot Blocks===
In the R&D Room, Primate Punch down a grate near the back exit, then play your instrument on the Triangle Pad to enter a secret room. Inside, Primate Punch the Chunky Switch to engage in a miniboss battle. You'll do battle with most of the factory toys before taking on a monster made of them, which you must beat down as Hunky Chunky.
===#4: Chunky vs. the Crusher===
In the Production Room, Simian Slam a Chunky Switch to make this Banana appear at the top of the machine, guarded by a crusher. You have 99 seconds to get it.
===#5: Beta Male===
A green-haired Kasplat guards the Testing Room. Beat him down.
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