Mechs/MIN-XP

==Description==
This version of the Minotaur was created by Clan Hell's Horses. The jump jets and standard weapons were removed and replaced by two Improved Heavy Small Lasers and an SRM-5 launcher. The weight saved from this weapon switch allowed the engineers to maximize the armor protection of the Minotaur-XP
Drop Cost Multiplier: 1.03
==Mech Bay==
Level	Source 	Affinity
20 	Mech 	Ankle biter: -25% Signature and Visibility and +1 Local ECM, +10% Vision and Sensors, +1 Probe
40 	Heavy ProtoMech 	Alacrity: +1 Evasion Generated
80 	Proto Actuators (1) 	Go for the knees!: +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
100 	Protomech Controls 	Dodge!: +1 Defense
140 	Protomech Cockpit (1)	One with the Machine: +1 All Pilot Skills
160 	Proto Systems 	Faster than Wind: +20% Run Multiplier
Health 	A=225/225S=100	A=225/225S=100	
HardPoints	[ 3O ] 	[ 3O ] 	
Fixed 	
Proto Actuators (1)
S. i. Heavy Laser (C) (2)
SRM-5 (C)	
Proto Actuators (1)
S. i. Heavy Laser (C) (2)
SRM-5 (C)	
Dynamic 	
Ammo SRM (CLAN) (60 shots)	
Ammo SRM (CLAN) (60 shots)	
Health 	A=225/225S=100	A=225/225S=100	A=225/225S=100
HardPoints	[ 3O ] 	[ 3O ] 	[ 3O ]
Fixed 	
Proto Actuators (1)
S. i. Heavy Laser (C) (2)
SRM-5 (C)	
Proto Actuators (1)
S. i. Heavy Laser (C) (2)
SRM-5 (C)	
Proto Actuators (1)
S. i. Heavy Laser (C) (2)
SRM-5 (C)
Dynamic 	
Ammo SRM (CLAN) (60 shots)	
Ammo SRM (CLAN) (60 shots)	
Ammo SRM (CLAN) (60 shots)
Shared 	Components 	 	
Fixed 	
Protomech Cockpit (1)
ProtoMech Core 045 x5
Protomech Heatsinks x 5 (6)
Proto Systems	 	
Dynamic 	 	 	
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