Blocking (Skill)

Blocking is a skill that reduces the damage received from creature attacks.
== Mechanics ==
The damage received when blocking an attack is calculated as follows:
# If the blocking item has an applicable resistance, reduce the damage.
# Reduce damage based on block armor value (the same formula as armor).
# Leftover physical and lightning damage is converted to staggering. If the stagger bar is filled, the player staggers and the block fails (step 2 does not apply).
# Leftover damage is further reduced by other resistances and worn armor.
# Leftover physical and lightning damage is converted to staggering. If the stagger bar is filled, the player staggers, but the block does not fail.
Block armor determines how much damage the player receives. An item’s total Block armor is indicated in the yellow parenthesis and depends on its stats as well as the player's Blocking skill. Blocking skill increases Block armor by 0.5% for each skill point, reaching 50% at level 100. Block armor from the skill is not rounded (except on the tooltip).
Blocking uses 10 stamina multiplied by the percentage of the used Block armor (i.e. damage/block armor). Blocking skill indirectly reduces the Stamina usage by increasing the Block armor. If there is not enough Stamina available, the block uses all remaining Stamina and does not mitigate any damage.
Block force is the amount of knockback dealt to the attacker when blocking melee attacks. It scales from 50% to 100% based on the used Block armor.
Blocking reduces the amount of received knockback based on the used Block armor.
== Parrying ==
Parrying occurs when the block button is only pressed shortly before an attack lands, indicated by a clanging sound. Parrying is not available to some items, such as tower shields.
The amount of Block armor is multiplied by the Parry Bonus of the weapon or shield.
If the attacker is not immune to staggering, they will stagger and take double damage for a brief period of time.
Just like normal blocking, if enough stamina is not available or the player gets staggered by the damage that gets through the parry, the parry will fail without mitigating any damage.
Parrying costs 20 stamina, which does not scale with the used Block Armor (unlike normal blocking). However, only 10 stamina is required to be available when parrying.
Weapon Type 	Parry bonus (multiplier to block armor)
Axes 	2x
Bows 	1.5x
Clubs 	2x
Knives 	4x
Flesh rippers 	6x
Pickaxes 	2x
Polearms 	2x
Shields - Buckler 	2.5x
Shields - Round 	1.5x
Spears 	2x
Swords 	2x
Tankard / Ooze Bomb	1.5x
== Notes ==
* Parrying allows the player to block more damage than the static block, so there is no reason to block except when having low stamina.
* Fast way to level up is to find a Greydwarf nest in the Black Forest and equip a shield and one-handed weapon and hold block against Greydwarfs.
** The player may find a stump to place themselves against and hold right click to block the hits from Greydwarfs.
ru:Блокирование