The Champion (AMID EVIL)

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|-|AMID EVIL=
|-|AMID EVIL: The Black Labyrinth=
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==Summary==
One of a few legendary warrior to ever overcome the Trial of the Black Labyrinth, The Champion followed the plea of the Ancients to challenge the Evil Force that blighted the many worlds they used to oversee. Succeeding when countless before him had failed, the Champion ended Evil's reign over the universe and joined the Ancients to live on and be celebrated as a hero.
==Powers and Stats==
Tier: , higher with Soul Mode
Name: The Champion, formerly the Wanderer
Origin: AMID EVIL
Gender: Male
Age: Unknown
Classification: Alien, Warrior
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (The Champion is the first in thousands of years to overcome the trial of the Black Labyrinth, earning the Axe of the Black Labyrinth and gaining access to the Gateway, and among the many warriors that could across aeons, is the only one to ever finally defeat the Evil Force, killing its armies and emissaries across many worlds until finally confronting it in its home and putting an end to it), Genius Intelligence, Underwater Breathing (Type 2), Magic (All of the Champion's weapons are magic in nature), Extrasensory Perception and Telekinesis (The Axe of the Black Labyrinth senses evil and will pull enemies toward it at close range, enhancing the range at which melee combat can be initiated), Dimensional Travel and Portal Creation (The Axe of the Black Labyrinth can be used to teleport between various dimensions via the portals seen at many times through the game, and will always return to the Black Labyrinth that holds it upon the user's death), Water Manipulation, Homing Attack and Transmutation (The Staff of the Azure Orb shoots rapid-fire homing water bullets, and in Soul Mode, a torrent that turns enemies into geysers of water with enough hits. In Soul Mode, the Star of Torment also homes in on enemies), Energy Projection (The Whisper's Edge shoots energy blades that bounce around when in Soul Mode), Electricity Manipulation and Paralysis Inducement (Voltride shoots electric bolts that were used by ancient warriors to subdue and paralyze enemies. If enough charge is accumulated in a body, it will eventually explode, zapping all nearby entities), Summoning, Teleportation, Size Manipulation and Explosion Manipulation (The Celestial Claw pulls random planets from their position in space in time and shrinks them down to use them as explosive projectiles), Crystal Manipulation (The Star of Torment shoots shards of its head, which is composed of the essence of crystal warriors), Pseudo-Black Hole Creation (In Soul Mode, Aeternum can shoot black holes powerful enough to even warp light around them and instantly obliterate most enemies), Multilocation (Aeternum is said to exist in many different dimensions at once), Non-Physical Interaction (Can grab souls, as well as harm and kill enemies seemingly composed of shadows or other cloudy materials), Statistics Amplification and Power Modification (By collecting enough souls and entering "Soul Mode", the Champion can temporarily power up his weapons, greatly increasing their power and sometimes completely altering their function, such as removing the Staff of the Azure Orb's homing properties in favor of more power and a liquefying effect), Flight (Can fly for a short time with the Flight powerup), Invisibility (Can become invisible for a short while with the Invisibility powerup), minor Light Manipulation (Can cast a strong light around himself for a minute with the Torch powerup), Invulnerability (Can become immune to any damage for a short time with the Invulnerability powerup), Resistance to Madness Manipulation (Type 3. Can adventure through the Hexed Passage, which drives minds lesser than those of the scientist-mages who created it insane) and Corruption (Both types. Despite adventuring within various worlds corrupted by Evil in various ways, the Champion survives and triumphs without ever being affected by it, eventually even adventuring into Evil's home dimension to kill it)
Attack Potency: Star level (Comparable to the Solar Saint, who seemingly draws power from and commands the Sun he worships and lives in, being capable of greatly increasing the intensity of its light and eventually draining it completely upon death. Has access to the Celestial Claw, which can teleport, shrink and shoot planets or even stars, and can fight the Evil Force, who can do the same without need of tools. Magic in Amid Evil runs on a mana system, which is drained to perform attacks and other magical feats, with even Evil itself using the same energy pools as its Celestial Claw-like attack for other, more direct attacks), higher with Soul Mode (Greatly enhances the power of any of the Champion's weapons, to the point of causing the Aeternum to instantly kill him even at full health)
Speed: Massively FTL (Can react to the Solar Saint's slam attacks, which are this fast), higher attack speed with Voltride and Aeternum (The Voltride's electric shots have a "hitscan" effect, coming into contact with enemies as soon as they fire, being impossible to dodge or react to for fighters of equal speed to the Champion once fired. Though the Aeternum projectile is fairly slow, the beams it emanates after making contact with something have the same properties)
Lifting Strength: Peak Human (Capable of swiftly swinging the large Axe of the Black Labyrinth in combat)
Striking Strength: Star level, higher with Axe of the Black Labyrinth and Soul Mode
Durability: Star level
Stamina: Superhuman. Can fight through various worlds' armies with seemingly little to no rest, and power through grievous wounds such as being stabbed with flaming harpoons mid-combat.
Range: Extended Melee Range to Hundreds of Meters with weaponry. Universal+ with Celestial Claw (Pulls random planets from random instances across time and space. However, this does not affect its combat range)
Standard Equipment: Video showcasing all of AMID EVIL's weapons.
*Axe of the Black Labyrinth: A powerful weapon key to traversing to the various dimensions threatened by Evil. In combat, not only is it a powerful melee tool, but it draws in nearby enemies to allow the Champion to attack them. Uses no mana, and can be utilized infinitely.
**When Soul Mode is activated, the Champion will rotate the axe rapidly instead of swinging it, tearing enemies apart much more rapidly. This also causes him to shoot forward when used underwater.
*Optional Equipment: 
**Staff of the Azure Orb: A magical staff outfitted with a perfect orb that contains facets of a sect of purity-admiring mages. that shoots rapid fire water projectiles that home into the enemy. Uses blue mana.
*** With Soul Mode on, the Staff's projectiles lose their homing properties but become much stronger and turn their victims into brief geysers of water.
**Whisper's Edge: A secret weapon that perfects a common formula of swords that shoot energy blades when swung. While the beam dissipates upon making full contact with an enemy, doing the most damage this way, if enemies instead come into contact with its sides it will damage them without dissipating, allowing for crowd control.
***The Soul Mode version of the Whisper's Edge blades become much bigger, more powerful, and bounce around erratically, making for an especially deadly weapon if used in enclosed spaces. They also pierce through enemies no matter what part of the beam hits them, making them even better for crowd control.
**Voltride: Once a holy weapon meant for subduing foes, the Voltride is a trident that shoots rapid-fire blasts of electricity. If enough charge is built up within an enemy, they will eventually explode, causing the built-up electricity to blast nearby foes with great strength, possibly causing a chain of electric blasts if those enemies are killed by the zaps as well. Uses blue mana.
***The Voltride fires a constant, straight beam of electricity in Soul Mode. Much more powerful than the base version, which allows it to "overcharge" enemies with greater ease.
**Celestial Claw: A weapon that grabs random planets from across time and space, shrinks them down to be used as projectiles. These powerful shots cause small explosions that can even be used for mobility by aiming the blast at one's feet, though some damage will be suffered. Is the only weapon to use orange mana. 
***In Soul Mode, the Celestial Claw grabs and shoots stars instead of planets, causing far greater damage and bigger explosions.
**Star of Torment: Built of the very essence of the crystal warriors who used it, the Star of Torment is a flail that shoots clusters of long shards with enough force to impale enemies and pin them to the wall behind them. It is one of the most effective damage dealers in the Champion's arsenal. Uses green mana.
***With Soul Mode activated, the Star rapidly shoots its entire clusters, which also home in on enemies. As they land onto an enemy on surface, some shards will break off and strike nearby foes.
**Aeternum: The strongest weapon in the Champion's arsenal, upon making contact with a surface it fires instantaneous beams aimed at all nearby enemies, inflicting great damage. Is the only weapon to use the rare purple mana.
***In Soul Mode, Aeternum fires slow-moving black holes that inflict by far the most damage out of any of the Champion's weapons.
**Powerups:
***Flight: Allows temporary flight
***Invincibility: Temporarily makes the user invisible
***Torch: Temporarily surrounds the user with light, useful to explore dark places.
***Invulnerability: Temporarily makes the user invulnerable to damage.
Intelligence: Combat Genius. Not only is the Champion the first in thousands of years to complete the Trial of the Black Labyrinth, but the first of those champions to manage to defeat Evil in any of the worlds it had overtaken, freeing all of them then challenging it directly and ending up victorious.
Weaknesses: Minus the Axe, the Champion's weapons run on limited supplies of mana. Soul Mode can only be activated after collecting enough souls, usually from fallen entities, and lasts a limited amount of time, sometimes also causing the weapons to lose certain positive effects in favor of others. The Celestial Claw's explosions can hurt the Champion if used at close range, which is especially notable with the Soul Mode version's bigger explosions.
Notable Attacks/Techniques:
*Soul Mode: Can be activated upon collecting enough souls. A temporary boost to the Champion's weaponry, greatly increasing its damage and often giving it new effects. However, usage of weaponry during Soul Mode consumes more mana than it normally would.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:AMID EVIL
Category:Adults
Category:Axe Users
Category:Black Hole Users
Category:Dimensional Travel Users
Category:Electricity Users
Category:Energy Projection Users
Category:Explosion Users
Category:Extrasensory Perception Users
Category:Flight Users
Category:Game Characters
Category:Geniuses
Category:Homing Attack Users
Category:Invisibility Users
Category:Invulnerability Users
Category:Light Users
Category:Mace Users
Category:Magic Users
Category:Male Characters
Category:Multilocation Users
Category:Non-Physical Interaction Users
Category:Paralysis Users
Category:Playable Characters
Category:Portal Users
Category:Power Modification Users
Category:Size Users
Category:Staff Users
Category:Statistics Amplification Users
Category:Summoners
Category:Sword Users
Category:Telekinesis Users
Category:Teleportation Users
Category:Transmutation Users
Category:Trident Users
Category:Underwater Breathing Users
Category:Video Game Characters
Category:Warriors
Category:Water Users
Category:Weapon Masters