Doombringer

is a traitless boss. It is the final boss that the player encounters in Chapter 1, appearing in Doomspire Brickbattle. He possesses high health with high defense and a slow but hard-hitting attack, essentially acting as a near immovable wall. He also has an array of abilities to put pressure on your units, either by dealing more damage or giving his allies better survivability. Additionally, he has two phases, altering his stats in order to push further into your defenses.
==Character ==
 is a giant robloxian who wears Doombringer's Doombringer on his head (unsurprisingly), with black and red body armor / pauldrons. He wields a massive Banhammer.
===Accessories=== 
*Face: Slickfang
*Face during rage mode: Super Rage Face
*Face during death animation: Extremely Ugly Raig Face
*Hat: Doombringer's Doombringer (slightly darkened)
*Skull: The Riddling Skull (recolored black)
*Shoulder: Red Magma Armor (slightly darkened)
*Shirt: Black Bandaged Gloves (recolored to red)
*Pants: Adurite Bucket Transparent Shading (slightly darkened)
*Gear: Ban Hammer (slightly recolored to red)
==Enemy==
 wields the mighty Banhammer which deals high damage in a large area when he attacks, which can wipe most meatshields and cripple melee attackers. His bucket also allows it to take much less damage, with ranged units such as and being affected the most as their damage is reduced to very low levels. After every 2 attacks, 's hammer glows red and he quickly swings it horizontally, dealing twice as much damage and having much larger AOE than his normal attack, knocking back most units that are hit. After the next 2 attacks, casts a spell which makes every enemy unit (excluding ) wear Buckets, making them more tanky, thus applying more pressure to your units. On top of that, when 's health diminishes to 25%, unleashes a massive wave attack, dealing massive damage to all units in front of him and unleashing his Berserk Mode, losing the Bucket's armor in return for massive attack rate and speed, allowing it to crush entire waves of units with ease.
==Strategy==
You can use your newly unlocked with other ranged units, although and are recommended. 
In the early stages of the game, stalling while constantly dealing damage while also being able to destroy the other support the stage brings usually ensures victory. Stacking ranged attackers like and is good for slowly bringing his health down, and is able to kill enemy and stacks before they become too problematic.
Before enters his second phase, you should save some of your units' cooldowns as you probably already have a good stack going. When he DOES enter his second phase, it's recommended to spam all of your meatshields and tanks to keep in place while your ranged units finish him off. Prioritize cheap meatshields and high DPS units to cut down his HP as fast as possible and make use of his removed armor by sending units with high DPS but low single tick damage. 
===Recommended Battlers===
* / for tanking lots of damage from .
** / can constantly heal your s.
* or for strong AOE damage from afar.
**Use to deal with the enemy backliners and for extra safety, as will typically die to 's Critical Ban.
* for strong AOE burst damage with good timing.
** needs much better timing, but the reward is much greater if he blows up compared to .
* for occasional baiting of 's attacks.
* as a failsafe if your weaker meatshields die and starts moving again.
* and don't do much against 's first phase, but can massively help in damaging him during phase 2 with its high DPS.
* can knock back in his first phase to keep your backliners safe, and to lessen the chances of the phase 2 shockwaves destroying your base.
* / as super backliners that can deal good damage to , albeit slowly. They will usually die to 's phase transition, though.
=== Unrecommended Battlers=== 
*
*Support battlers such as / as their debuffs will do nothing against , but can help in controlling peons.
==Stats==
==Quote==
==Gallery==
===Current===
File:Static-assets-upload338903526492156709.webp| ingame
File:Newdoombringer rage.webp|'s berserk phase
File:CriticalDoom.gif| critically banning an unfortunate 
File:Screenshot 20240626-165330 Roblox.jpg|'s idle berserk animation.
File:Golden Doombringer.png| turned golden by 
===Old===
I like this redesign.png|Ingame
DBRageNew.png|'s berserk phase
Doombringer Death.gif| dying
File:DoombringerNew.png|'s second render
====Attacks====
Doombringer Attack.gif| attacking
Doombringer Special.gif| giving his allies buckets
Doombringer Rage.gif| using his rage attack
=== Older===
DoombringerOld.png|'s first render
Dbingame.png|Ingame
Dbrage.png|'s berserk phase
===Oldest===
Dbrageold.jpg|Berserk
====Attacks====
Doombringer Attack Oldest.gif| using his "rage" attack above 25% HP
Doombringer Special Oldest.gif| giving his allies buckets
===Misc===
Doombringer Newer Portrait.png|'s current portrait
DoombringerPortraitBLACKPEOPLE.png|'s old portrait
DBPortrait.png|'s older portrait
Doombringer Cheese.gif| using his rage attack and dying at the same time
DoombringerRGB.png| in The Battle Bricks: RGB
Ronald.png|Ingame (April Fools 2023)
Ronaldberserk.png|Berserk (April Fools 2023)
APFB5.gif|Gruntbringer fighting various Uber Rare battlers (April Fools 2024)
==Existence Elsewhere==
==== Muffin Kombat 2====
 appears in the game MUFFIN KOMBAT 2 as a hero that can be deployed on wave 30, costing 8000 MuffinBucks. He acts similarly to how he does in The Battle Bricks, crushing the muffins his hammer and giving everyone (including the flag) buckets that increase max health (250 for be exact) and presumably defense. He enters his berserk phase at 25% HP. His pathfinding ain't the best, though...
File:MK2 Doombringer.png|Doombringer in MK2
====World Tower Defense ====
 also appears in World Tower Defense, another Tower Defense game, He appears in the game as an admin-exclusive boss.
==== Weapon Mayhem ====
 continues to appear in Weapon Mayhem, as a gamemode called “Doombringer”. It could just be the fact that Doombringer is just a popular figure, but in Weapon Mayhem he has a second phase in which the transition he does a rage slam going across the whole map, and both phases have 4000 health making 8000 in total, similar to fighting 1* .
==Trivia== 
*'s theme used to be The Battle of Lil' Slugger from Super Meat Boy.
*A well-timed can make perform his rage slam backwards.
*If this wasn't obvious already from his name, appearance and description, is based off the former Roblox admin MrDoomBringer.
*For a few days after he was released, had the ability to unleash a deadly explosion that killed every unit on the map. This was then removed.
*In the past, was only able to create 3 to 4 shockwaves during his transition to phase 2. This was then changed to 6, then the 10 shockwaves we see now.
*'s rage sound is an -6 Transposed version of the infamous RAIG table gear in Roblox. 
**His death sound is the infamous ROBLOX jumpscare sound effect.
**The sound that he makes when he spawns is the sound of a zombie dying, but slightly pitched down.
* There used to be a bug where if hits in its first phase and does more damage than the boss' health, he will immediately enter phase 2, but will not move or attack, and becomes unkillable.
*Due to having a Banhammer, it may imply that he is a Roblox Administrator in The Battle Bricks.
* As of the Booster Pack 3 update, has the highest shockwave count in a singular attack, being 10.
*If 's Critical Ban attack lands a hit, it will play two sound effects at once, one being the Critical Hit Sound from Team Fortress 2 and the "Ban!" Sound Effect. If he misses, it will instead play an electric crackling sound.
*During April Fools' 2023, his theme was Ronald McDonald Insanity but the audio has been remade from scratch. This song is a remake of another song, which is a remix of U.N. Owen was her?
Category:Enemies
Category:Bosses
Category:Bucket
Category:Traitless