Zlatlan

Zlatlan is a minor Lizardmen faction introduced in Total War: Warhammer II. It is led by Quetgar and can be found in the southern Southlands. 
== Background ==
Zlatlan, the Hidden City, is the greatest Temple-City within the Southlands and one of the few that remains intact and inhabited by the Lizardmen. The Slann Mage-Priests of Zlatlan are unable to maintain contact with those of Lustria via telepathic links because of the curvature of the earth. The Slann communicate thoughts and magical energy along lines traced out across the jungle from one pyramid to another. The expanse of the World Pond and the curve of the world's surface prevent such a line between Lustria and the Southlands.
This has led to the Slann Mage-Priests of Zlatlan having to make their calculations and rituals in isolation from the other Slann. One consequence of this is that, although the Slann of Zlatlan may deduce the time that an event predicted or planned by the Old Ones should occur, they are sometimes out of synchronisation with the Lustrian Slann. This may explain why the great armada of Emperor Wu was struck by two typhoons. It is difficult to know which school of Slann Mage-Priests is most accurate. Whereas the Lustrian Slann have suffered the loss of many key sacred plaques bearing the glyph inscriptions of the Old Ones due to raids, the plaque sequence of Zlatlan is probably more intact if not complete due to isolation from raids. The Lustrian Slann are very arrogant in many ways and are loath to admit that the Zlatlan priests might be more accurate.https://warhammerfantasy.fandom.com/wiki/Zlatlan
==Starting territory==
;Eye of the Vortex
* Southern Red Rivers
== Diplomatic Traits ==
* Aggressive
* Dissonance
* Cold-Blooded Logic
==Strategy==
== Trivia ==
* In the game files Zlatlan is misspelled as "Zlatan".
*In Total War: Warhammer II, the faction is unique to the Eye of the Vortex campaign.
Category:Total War: Warhammer II Lizardmen factions