Magic

Magic is a special ability available to many of the Rune Knights and monsters in the Brigandine series. Magic spells can be divided into five different elements - Red, Blue, White, Black, and Green - each of which does less damage to targets with the same element and more damage to targets with the opposing element.
The spells a unit can use are based on the unit's current class and the other classes in which that unit has achieved expertise. The damage and healing a unit does with magic spells is based on the INT stat. Magic spells cannot deal critical damage. Magic is not affected by accuracy and cannot be used after moving. Units cannot execute a counterattack against magic spells.
In Brigandine: The Legend of Runersia, there is a special non-elemental magic spell that can be used by the Heretic class. There are also special Rune Knights that are able to use specific spells regardless of their class, namely Della, Medessa, and Matthias.
== Red Magic ==
<tabber>
|-|The Legend of Forsena=
* Flame
* Geno-Flame
* Power
* Exa-Blast
* Thunder
* Geno-Thunder
|-|Grand Edition=
* Flame
* Geno-Flame
* Power
* Exa-Blast
* Accel
* Solid
|-|The Legend of Runersia=
* Flame
* Geno-Flame
* Power
* Exa-Blast
* Accel
* Solid
</tabber>
== Blue Magic ==
<tabber>
|-|The Legend of Forsena=
* Frost
* Geno-Frost
* Fall Berg
* Flight
* Charm
* Fog
|-|Grand Edition=
* Frost
* Geno-Frost
* Fall Berg
* Flight
* Charm
* Resist
|-|The Legend of Runersia=
* Frost
* Geno-Frost
* Fall Berg
* Flight
* Charm
* Resist
* Spell Break
</tabber>
== White Magic ==
<tabber>
|-|The Legend of Forsena=
* Heal
* Area Heal
* Cure
* Halo
* Divine Ray
* Holy Word
|-|Grand Edition=
* Heal
* Area Heal
* Cure
* Halo
* Divine Ray
* Holy Word
|-|The Legend of Runersia=
* Heal
* Area Heal
* Cure
* Halo
* Divine Ray
* Holy Word
* Area Cure
* Loop Heal
* Veil
</tabber>
== Black Magic ==
<tabber>
|-|The Legend of Forsena=
* Venom
* Curse
* Dimension
* Weakness
* Meteor Doom
* Necro Rebirth
|-|Grand Edition=
* Venom
* Curse
* Dimension
* Weakness
* Meteor Doom
* Necro Rebirth
|-|The Legend of Runersia=
* Venom
* Curse
* Dimension
* Weakness
* Meteor Doom
* Necro Rebirth
* Assemble
* Gravity
* Magic Down
</tabber>
== Green Magic ==
<tabber>
|-|The Legend of Forsena=
* Protect
* Paralyze
* Silent
* React
* Accel
* Solid
|-|Grand Edition=
* Protect
* Paralyze
* Silent
* React
* Thunder
* Geno-Thunder
|-|The Legend of Runersia=
* Protect
* Paralyze
* Silent
* React
* Thunder
* Geno-Thunder
* Mana Transfer
* Vox Dome
</tabber>
== Special Magic ==
* Basilisk Stare
Category:Game concepts
Category:Magic