Skyworld (SSS)

:This article is strictly about how Skyworld appears in Super Smash Stadium. For information about it in general, see .
Skyworld, stylized as "Wii Skyworld" in the video game, is an active stage on Super Smash Stadium. Debuting a few weeks after the Season 7 premiere, it was the 41st stage to debut overall.
==Stage overview==
This is yet another one of the many stages to use Battlefield's layout, but with a twist: all the platforms are clouds with stone slabs on top. The clouds are soft platforms, but the stone slabs are hard. The stone slabs can be destroyed, but they are a tough kill for most characters (it's estimated that they need about 50% to break). The stone slabs reform after 45 seconds. Finally, the floor under the left platform is sloped, while the floor under the right one is missing altogether. An extra stone/cloud platform rides horizontally along the bottom of the stage.
Because Palutena's Temple doesn't (yet) appear on SSS, Pit can do his secret "Palutena's Guidance" taunt here instead. Since Alex currently lacks the motivation to write them, the possible conversations won't be coming here any time soon. Just assume that every character on SSS that's in a canon Smash Bros. game and wasn't added to Ultimate as DLC has the same conversation that they would have in Ultimate.
This is also arguably one of the jankiest stages on the show, as the stone slabs create a "cave of life" situation, although it isn't as bad as Hyrule Temple.
===Beta mode in the video game===
The stone slabs are unbreakable. Also, there's no "rescue cloud" at the bottom.
==Changes==
The last major change to this stage came on June 3, 2016, with a "preview" on a primetime special about a month prior. This change upgraded the graphics to HD, giving the stone slabs a more subdued color scheme in the process, but didn't change the actual layout.
*The stage originally had 8-bit graphics pulled straight out of Kid Icarus, and on its earliest playings, the stone slabs were missing. They were likely added 12 playings in after contestant complaints that the stage was too janky without them.
*The "rescue cloud" was added in Season 9.
*The stage's first graphics upgrade, which essentially creates what we see in Super Smash Bros. Brawl, came on its first playing in Season 25, on September 10, 1996.
*The "Palutena's Guidance" taunt has also been changed multiple times. It, too, originally involved 8-bit graphics, and only Pit and Palutena were involved, making sounds similar to what the Undertale cast uses for its "talking". Changes generally occurred at the same time that Suburban Sprawl Entertainment changed its logo until Season 35, when St. Clair Publications began to use its text boxes instead; the animé-esque conversation style seen in Smash 4 and Ultimate was in use from Seasons 20 to 34, with a graphical upgrade in 29. Viridi joined in circa Season 10, while the text boxes began to use actual voice acting starting in Season 17.
==In its own universe==
In Kid Icarus 1, Skyworld, Pit's home, is his ultimate goal. Medusa, the game's villain, took over the world and kidnapped Palutena, knocking Pit down to her home, the Underworld, in the process. He must make it back to Skyworld to defeat Medusa and free Palutena.