Clear (ability)

Clear is a recurring White Magic spell in the series. It serves as the Esuna equivalent for the Crystal Chronicles series of games, removing status ailments to a single ally. Various area of effect versions also exist within most titles in the sub-series of games.
==Appearances==
=== Final Fantasy Crystal Chronicles ===
Clear Magicite can only be found in dungeons. Once found, players can cast it until they leave that dungeon. While it removes negative status effects, it can also remove positive ones like Haste.
=== Final Fantasy Crystal Chronicles: Ring of Fates ===
Clear Magicite can be found in dungeons or purchased at the Magic Goods stand in Rebena Te Ra. Clear Magicite can only be used once, so players can carry from 5 to 99 Clear Magicite. Clear Pockets can be found or purchased from the Mog Mart so players can carry more. Besides removing negative status effects, it also restores a small amount of SP.
=== Final Fantasy Crystal Chronicles: My Life as a King ===
Clear is a level 1 protection spell, exclusive to the White Mage class, and caps at level 100. It removes negative statuses from an ally and can be used as often as needed.
=== Final Fantasy Crystal Chronicles: Echoes of Time ===
Clear is one of the six basic spells available to all characters. It cures a negative status conditions. It is cast with the turquoise icon, and may be piled with Fire, Blizzard, and Thunder to cast Barrier, Slow, and Haste, respectively.
== Gallery ==
Crystal_chronicle_clear.png|Final Fantasy Crystal Chronicles.
EoT Clear.png|Final Fantasy Crystal Chronicles: Echoes of Time.
Category:Recurring White Magic