Wyatt (The Walking Dead)

Wyatt is one of six protagonists in Telltale Games' The Walking Dead: 400 Days DLC. He can also make a determinant appearance in The Walking Dead: Season 2 as an antagonist, depending on the player's choices. Both he and his best friend Eddie looked out for each other for weeks following the outbreak of the zombie apocalypse, before being separated due to unforeseen circumstances. 
== Biography ==
Nothing is known about Wyatt's life prior to the apocalypse other than he at some point met and befriended Eddie, and also had another friend who Eddie mentions named T.J.
== 400 Days ==
=== Wyatt's Story ===
41 days into the apocalypse, Wyatt and Eddie are pursued and fired upon by a man named Nate. Eddie discloses that he had shot a member of Nate's group. Seeking refuge, Wyatt and Eddie veer off the main highway onto a misty back road that leads them into a dense forest. The foggy conditions impair their visibility, resulting in Eddie colliding with a police officer. To determine who should check on the injured officer, Eddie suggests settling the matter with a game of rock-paper-scissors. The player can decline the game and employ alternative dialogue to convince Eddie to take on the task. Depending on who remains in the car, either Eddie or Wyatt becomes trapped by Nate. Faced with a split-second choice, they decide to leave behind the one caught in the situation to ensure their own escape.
If Wyatt refuses to play or wins the game, he will stay in the car while Eddie goes to check on the victim. Eddie leaves with the gun to assess the condition of the man they hit, tossing the car keys back to Wyatt through the window. Unfortunately, the keys land in the dimly lit area, forcing Wyatt to retrieve them. Upon recovering the keys, Wyatt notices the presence of a truck nearby and is suddenly assaulted by Nate. In a desperate struggle, Wyatt manages to fend off Nate's attack and swiftly drives away, leaving Eddie behind.
If Wyatt offers to go himself or loses the game, he will leave the car to check on the victim while Eddie stays behind. Walking for a short distance, he comes across the injured victim who's slowly dying. Attempting to assist the man, he must also shoot approaching walkers. If the player's decision is for Wyatt to bring the injured man back to the car, he'll need to simultaneously eliminate walkers as he navigates back. Regardless of his choice to help or not, Wyatt cautiously retraces his steps, engaging walkers along the way. In the distance, the sounds of Eddie grappling with Nate can be heard. Eddie leaves in the car, abandoning Wyatt with no choice but to flee deeper into the fog to evade the encroaching walkers, reluctantly leaving the victim behind.
=== Joining Vince's Group ===
Although the exact circumstances are unknown, at some point Wyatt's life was saved by Vince, leading him to align with Vince and subsequently his group. This decision was made despite Wyatt's developed skepticism towards others due to being abandoned by Eddie. Whether a comparable situation arose between Wyatt and Vince in case Wyatt had left Eddie behind remains uncertain. Nevertheless, Wyatt eventually became part of Vince's group, implying a shift in his stance towards trusting fellow survivors.
=== Epilogue ===
After four hundred days of the apocalypse, Wyatt becomes part of a group including Vince, Bonnie, Shel, Becca, and Russell. They establish a camp in the woods near Gil's Pitstop. One night, their camp is approached by Tavia, who introduces herself as a member of a community. When she offers the opportunity to join her community, Wyatt's response depends on the circumstances of the day he and Eddie were separated.
If Wyatt was compelled to leave Eddie behind while driving, he eagerly seizes the chance to join Tavia. He expresses his willingness to come regardless of the circumstances, hoping to possibly reunite with Eddie. Conversely, if the roles were reversed, with Eddie abandoning Wyatt in the fog, Wyatt's reaction is more bitter and hesitant. Initially, he objects to the group's decision to go with Tavia. However, if Tavia mentions the potential to find friends or family in her community, Wyatt's stance shifts. He decides to join her, motivated by the slim hope of reuniting with Eddie despite being left behind. In situations where Tavia doesn't bring up the possibility of reconnecting with loved ones, Wyatt remains at the camp.
== Season 2 ==
=== In Harm's Way ===
Wyatt makes an appearance in this episode exclusively if he agrees to join Tavia's group. He has a brief encounter with Clementine as she heads to see Carver, reminding her to keep moving to avoid upsetting Carver. Following the walker attack on Howe's Hardware, Wyatt's whereabouts become uncertain.
== Personality ==
Wyatt possesses a sarcastic and witty personality, often engaging in playful banter with his close friend Eddie. Despite their insults, their relationship remains amicable. However, Wyatt is occasionally irritated by Eddie's impulsiveness and chatty nature. When Eddie unintentionally shoots a man, Wyatt gets caught up in a car chase after their friend. Though he can come across as somewhat indifferent, as seen when he hesitates to help a man Eddie crashes into, Wyatt generally means well. If it's Wyatt who checks on the injured man, he can either display empathy and try to aid him or choose to abandon him.
Wyatt's decision to join Tavia's group hinges on who remains behind in the truck. If Eddie is left behind, Wyatt exhibits a cold and distrustful demeanor, opting not to go with Tavia. However, if Wyatt leaves Eddie behind, he feels remorseful and is inclined to join Tavia, hoping to locate Eddie. Should he accompany Tavia, Wyatt becomes a member of Carver's group, showing loyalty, yet his sarcastic nature still remains.
== Trivia ==
* If you stayed in the car, Wyatt's story will chronologically be the first story without any interaction with a walker.
* Depending if Wyatt took the car and left Eddie, Eddie's car appears at the campsite.
** Alternatively, if Eddie took the car, it can be seen abandoned at Gil's Pitstop.
* Wyatt likely smoked marijuana before the apocalypse:
** Wyatt mentions that their friend, T.J., got high and tried to put a pancake in the CD player of Eddie's radio.
** Eddie tells Wyatt to get some "sticky" out of the glove box moments after losing Nate.
** Eddie and Wyatt make numerous drug references throughout his story about people who both owned drugs or were on drugs.
* If Wyatt chooses to leave the car, he has the highest amount of walker kills in "400 Days", killing several on the way back to the car.
** He is also the only protagonist who has never killed a named character.
* Wyatt is the only character who will end up alone at the end of his story, regardless of the player's decisions. All other characters will (or have the chance to) end up with at least one other person at the end of each of their respective stories.
* Wyatt and Tavia are the only playable characters to not have any mentioned or seen family members.
* Wyatt wears a "Chris Rebbert and the Hand Jobs" T-shirt, a fictional band created by Chris Rebbert, the brother of Sean Ainsworth, a game designer at Telltale.
** It's also notable that Chris Rebbert's appearance was used when designing Eddie, a central character in Wyatt's story.
* If Wyatt became a member of the community at Howe's Hardware, he has a brief encounter with a young girl called Clementine, which unbeknownst to him would go on to be Eddie's killer around two and a half years later.
* Wyatt is one of the three main characters of "400 Days" who did not kill a living person on-screen directly/caused, regardless of the players' choices. The others being Becca and Leland.
== External ==
Wyatt (Telltale) on The Walking Dead Wiki
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Category:Video Game Heroes
Category:The Walking Dead Heroes
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