Forest Gnome

==Summary==
Shy and reclusive, Forest Gnomes are the rarest of the Gnome types. They seldom get out of their woods, so their impact on the world at large is often minor. They are deeply connected to nature, being able to communicate with animals while also easily hiding in a forest environment.
==Powers and Stats==
Tier: from to at least , likely to up to 
Name: Forest Gnome
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Small Humanoid
Powers and Abilities:
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Superhuman Physical Characteristics, Longevity (Live between Player's Handbook 5e Page 36), Small Size (Type 0; Are between Player's Handbook 5e Page 37 tall), Enhanced Senses (All gnomes have ), Weapon Mastery (Are Monster Manual 3.5e Page 132 to Rock Gnomes which means the average Forest Gnome is a they are adept at using a Dungeon Master's Guide 3.5e Page 109), Damage Boost (Forest Gnomes deal Monster Manual 3.5e Page 133), Stealth Mastery (Forest Gnomes are and can cast whicg makes them impossible to Player's Handbook 3.5e Page 259), Magic, Illusion Creation (Via ), Limited Animal Manipulation (Via ), Resistance to Illusion Creation (Shown ), and Magic which also grants Resistance to Reality Warping, Subjective Reality and Holy Manipulation (Shown ; Magic in D&D is manipulation of the Weave which is a fundamental part of reality, with Clerics and the like doing it through their sheer faithDungeon Master's Guide 5e Page 14 in Gods which also acts as divine magic)
|-|Optional Abilities=
Forest Gnomes can optionally have the ,Monster Manual 3.5e Page 131 which grants them: Light Manipulation (Via Player's Handbook 3.5e Page 235), Sound Manipulation (Via ), Limited Telekinesis, Creation, Temperature Manipulation, Air Manipulation, Light Manipulation, and Sound Manipulation (Via Player's Handbook 3.5e Page 264)
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Attack Potency: Varies from Wall level (Even basic Forest Gnomes are a monster in 3.5e, making them on par with casters of Burning Hands) to at least Wall level, likely Small Building level to Small Building level+ up to Building level+ (More trained Forest Gnomes vary from . That makes the lower end superior to animals like the Rothé, the middle on par with casters of Conjure Barrage, and the strongest Forest Gnomes on par with weaker adult Remorhaz)
Speed: Varies from Subsonic (Comparable to beings capable of dodging point blank arrows) to Hypersonic+ with High Hypersonic+ reactions (Keeps up with adventurers who can dodge lightning) up to Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Peak Human (Due to being a small creature with a strength score of they can at max push 391.22342 kg)
Striking Strength: Varies from Wall level to at least Wall level, likely Small Building level to Small Building level+ up to Building level+
Durability: Varies from Wall level to at least Wall level, likely Small Building level to Small Building level+ up to Building level+
Stamina: Superhuman (Comparable to adventurers who can keep fighting after losing their limbs)
Range: Tens of Meters via weaponry and Illusion Creation. Those with optional spells have between Extended Melee Range to Tens of Meters via spells
Standard Equipment: 
Intelligence: Above Average (Are trained in using a variety of weapons, and are superior to Rock Gnomes in stealth)
Weaknesses: None notable
Notable Attacks/Techniques:
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|-|Base=
*Natural Illusionist: Gnomes can naturally cast the Player's Handbook 5e Page 260 cantrip. This spell allows a Forest Gnome to either create a single sound of varying volume or a static image of up to 5 feet big. The image can't produce sound, or smell and if it interacted with the subject quickly discovers its nature as an illusion. The range of this spell is 30 feet.
*Pass Without Trace: Forest Gnomes can freely cast Pass Without Trace on themselves as a free action. While active the Forest Gnome is impossible to track through nonmagical means, with it leaving no prints or smell behind itself. This spell lasts for an hour.
*Speak With Small Beasts: Through basic gestures and sounds Gnomes can communicate simple ideas to small woodland creatures.
|-|Optional Abilities=
Charismatic Forest Gnomes can once per day cast one of the following spells:
*Dancing Lights: The Forest Gnome can create either four spheres of lights, four lights akin to a lantern, or 1 large light that's vaguely humanoid in shape. The range of this spell is 110 feet.
*Ghost Sound: The Forest Gnome can generate a sound as loud as twelve people, with them having total control over the content of the sound, so long as it stays within the intensity limit. The range of this spell is 25 feet.
*Prestidigitation: The Forest Gnome can create various minor magical effects within 10 feet of itself, with them including:
**Slowly lifting one pound of matter.
**Clean, color, or soil a 1-foot cube of matter.
**Chill, warm, or flavor a 1-foot cube of matter.
**Create small objects, Said objects are crude, extremely fragile, and cannot be used for anything
**Generate feint music.
**Create small whirlwinds, or puffs of air to make candles flicker.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Dungeons and Dragons
Category:Characters
Category:Game Characters
Category:Role-playing Characters
Category:Species
Category:Monsters
Category:Gnomes
Category:Small Sized Characters
Category:Longevity Users
Category:Enhanced Senses Users
Category:Weapon Masters
Category:Weapon Users
Category:Bow Users
Category:Armor Users
Category:Shield Users
Category:Damage Boost Users
Category:Stealth Masters
Category:Magic Users
Category:Illusionists
Category:Animal Users
Category:Light Users
Category:Sound Users
Category:Telekinesis Users
Category:Creation Users
Category:Temperature Users
Category:Air Users
Category:Light Users