Talisman

Talisman is a wearable Cultivation Item that can affect various Character Properties when equipped and activated.
See also: Talismans for Beginners
== Limitations ==
*While six can be equipped, only three can be active at a time, with the exception of Incarnated Sentient Talisman Spirit who can activate up to four.
*Only Outer Disciples (mortals), Xiandao and Shendao Cultivators can use Talismans. Physical Cultivators cannot.
==Drawing Talismans==
A talisman has to be hand drawn at least the first time, after which, it is possible to "Instant Draw" for a 5% quality loss. Unlike other items in the game, the talisman's Quality is based on the hand drawing of the player, rather than the skill of the character drawingXiaWorld.UILogicMode_IndividualCommand.Apply2Thing() for the g_emIndividualCommandType.PaintCharm case generates the items, where the quality and fakeness is given by Wnd.FuPatinter.OnInit() in the UIInfo.m_n51.onClick event handler..
=== Hand drawing ===
The ink drips and blots as if it were real ink, as long as you hold your mouse down. There is no drawing order, or direction, unless you impose one yourself. The only thing that matters is how close your ink is to the original. A common technique to improve the quality is to only use clicks (drawing with points) and not to slide the mouse.
You can draw on free hand (resulting in either a Fake or random talisman), or use one of the templates (called "patterns" by the game) provided after the character learns the Manual for the talisman.
=== Instant Draw ===
Draw a talisman without having to hand-draw it, at 95% quality of your best ever drawingWnd_FuPaitinter.QuickP(). 
You are reminded what your best quality drawing was next to the "Instant Draw" button. 
A good option when mass producing a talisman that isn't too important to get right. Like Departing Shadow, and Spiritual Travelling for overmap travel speed, or Heavenly Heart and Oblivion Comprehension to get everybody cultivating a bit faster. Maybe even Diligence for all of your outers.
=== Natal Talisman ===
For the Primordial Symbols Law's Talisman Drawing Breakthrough, you have to Tattoo a talisman on to yourself, with your cultivator's Max Qi used as ink. See the breakthrough page for detailed mechanics.
== Talisman Effect Strength ==
A talisman's effect is mostly based on its Tier, and quality of drawing.
=== Talisman Tier ===
The talisman strength depends on the tier of the Talisman Paper is is drawn on. Upgrading a talisman tier after it's drawn does nothing. The default talisman tiers are :
* : T2, costs , water and .
* : T4, costs , 2 and .
* : T6, costs , 1 and .
These can then be further Specter Refined to Tier 12. It is recommended to use Sacred, as Specter Refining is more expensive than talismans.
The Tier can again be improved by 1 through Illumination. This costs a , for each try, although another can be extracted through Soul Chant afterwards. 
You can again improve the tier by incarnating the illuminated Talisman (costs a ) raising it to Golden Core (+1 tier), or to Demi-God (+1 tier), and then killing to get back the "body" (Talisman Paper), for a total of +3 tiers (+1 from illumination, +1 from Golden Core, +1 from Demi-God). A guide on that topic can be found on the Incarnated Sentient Spirit page.
=== Talisman strength ===
Talismans scale linearly, with no limit on them, though the game may limit the stat they affect on a character. The strength is defined with the following formulasXiaWorld.UILogicMode_IndividualCommand.GetFuItem() & XiaWorld.PracticeMgr.RandomSpellItem() :
* Perfect Talisman : (2 + Tier) * BaseEffect, where BaseEffect is the effect per tier.
* Imperfect Talisman : (2 + Tier) * BaseEffect * Quality * FakeMultiplier * QualityMultiplier
with : 
* FakeMultiplier equal to 0.6 if it's a fake talisman, 1 otherwise,
* QualityMultiplier depending on the Quality, as detailed below :
** if tier is "exquisite" (quality >90%) : 1
** otherwise : \frac{1 + Quality}{2.4}XiaWorld.ItemThing.GetQualityEquipValue(), where the value is divided by the 1.2 from exquisite quality as this is what is used for base per-tier effect on this page., with quality treated as a fraction.
With practice, drawing over an Exquisite talisman should not be hard. So the QualityMultiplier can be ignored.
==== Drawing Quality ====
It is possible to have multiple talismans of the same "Quality", but having a slightly different effect. This is because the Quality seen in the item description is rounded to an integer, while the stored value is more precise. To get a "100" Quality, you need to draw a talisman of 99.5%+ Accuracy. for 99 Quality, it's 98.5%-99.49% accuracy, etc.
Even so, it is still possible to get a "perfect" effect, not that one is needed in most circumstances. As an example, despite clearly not being "perfect", the drawing on the left not only has 100 Quality, but also has "100% Effect" (+50.40 Mental State at Tier 12). This means that the talisman's evaluation is at 99.99% accuracy.
==== Fake Talisman ====
It is possible to draw talismans on a "Blank" talisman without learning it first. The effect is 60% of what it would normally be regardless of drawing quality, and "Fake" gets added to the start of the talisman name. You can't equip a fake and true physical talisman on a cultivator at the same time.
=== Example ===
In this example, a Cave Mind talisman (previous name of Talisman of Divine Comprehension) has a base effect of 3.6. Our effect is thus : 
 (2 + 2 [Tier]) * 3.6 [BaseEffect] * 0.78 [Quality] * 0.6 [Fake] * (1 + 0.78) / 2.4 [QualityMultiplier] = 5.00
where a quality of 77% would be 4.93, so we can assess that our actual quality is about 77.6%.
A Perfect T2 Talisman would be +14.4 Base Mental state, so we get about 35% of the original effect, compared to the theoretical maximum of 60%.
It is mostly used for early game, or to stack the same talisman on a Primordial Symbols cultivator.
== List of Talismans ==
Name
SpellName	Effect Per Tier 	T12 100% Effect 	Source 	Description 	Description
Blank
Item_Spell	 	 	 	A successfully-made Talisman. Wearing it grants certain ability bonuses. 	A successfully-made Talisman. Wearing it grants certain ability bonuses.
Blank
Item_Spell	 	 	 	Notes 	Not really a talisman, but a placeholder. See also Taiyi Talisman.
Empty
Spell_SYSLOST	 	 	 	A lost building that nobody recognizes. 	A lost building that nobody recognizes.
Empty
Spell_SYSLOST	 	 	 	Notes 	Talisman no longer exists, ie: removed mod.
Agility Talisman
Spell_MoveSpeed1	+9% Move Speed 	+126% Move Speed 	Default 	Talisman used to raise move speed. 	Talisman used to raise move speed.
Cold-resistant Talisman
Spell_TempLow1	Min Temp 	Min Temp 	Default 	Talisman used to raise resistance to cold. 	Talisman used to raise resistance to cold.
Heat-resistant Talisman
Spell_TempHigh1	Max Temp 	Max Temp 	Default 	Talisman used to raise resistance to heat. 	Talisman used to raise resistance to heat.
Story Talisman
Spell_ReadNovel	
* +4.5 Base Mental State
* +10.5 Mood
* -12% Overall Work Efficiency
* -12% Cultivation Speed Bonus	
* +63 Base Mental State
* +147 Mood
* -168% Overall Work Efficiency
* -168% Cultivation Speed Bonus 	Default 	A strange talisman from no where. It is easy to draw but has a strange effect, so it is widely spread among the cultivation realm. After equiped, one can focus on this talisman and see many maverlous stories from Webnovel and get released. However, it will easily catch one's attention and slow down work and cultivation speed. Thank Webnovel APP for supporting our game.	A strange talisman from no where. It is easy to draw but has a strange effect, so it is widely spread among the cultivation realm. After equiped, one can focus on this talisman and see many maverlous stories from Webnovel and get released. However, it will easily catch one's attention and slow down work and cultivation speed. Thank Webnovel APP for supporting our game.
Talisman of Invisibility
Spell_Hide	-12% Reputation Multiplier 	-168% Reputation Multiplier (caps at -95% ) 	Default 	Talisman used to hide your presence to some extent, become less identifiable by others during adventure, and reduce chances of obtaining reputation. 	Talisman used to hide your presence to some extent, become less identifiable by others during adventure, and reduce chances of obtaining reputation.
Talisman of Spiritual Travelling
Spell_MoveSpeed2	+18% Move Speed
+18% Adventure Fly Speed 	+252% Move Speed
+252% Adventure Fly Speed 	Golden Book of the Six Edicts and Five Directions 	Talisman used to raise move speed, as well as speed during adventures. 	Talisman used to raise move speed, as well as speed during adventures.
Talisman of Curer
Spell_RecoveryPower	+9% Natural Resilience 	+126% Natural Resilience 	Golden Book of the Six Edicts and Five Directions 	Talisman used to raise natural recovery rate. 	Talisman used to raise natural recovery rate.
Talisman of Foreseer
Spell_VisionRadius	+9% Perception Radius
+ 0.15 Adventure Exploration Speed 	+126% Perception Radius
+ 2.1 Adventure Exploration Speed (rounded down to 2) 	Golden Book of the Six Edicts and Five Directions 	Talisman used to improve range of views, and reduce time spent discovering a new location in adventure. 	Talisman used to improve range of views, and reduce time spent discovering a new location in adventure.
Talisman of Spiritual Cleansing
Spell_Fatigue	 	 	 	 	
-126% Energy Consumption
+126% Energy Replenishment	Golden Book of the Six Edicts and Five Directions, Collection of Basic Talismans	Talisman used to improve sleep quality and reduce tendency of fatigue. 	Talisman used to improve sleep quality and reduce tendency of fatigue. 	 	
Talisman of Qi Absorption
Spell_Nutrition	+0.015 Qi Absorption Efficiency 	+0.21 Qi Absorption Efficiency 	Golden Book of the Six Edicts and Five Directions, Collection of Basic Talismans 	Used to raise efficiency of Qi absorption and fasting. 	Used to raise efficiency of Qi absorption and fasting.
Talisman of Fasting
Spell_Nutrition1	-15% Food/Water consumption bonus 	-210% Food/Water consumption bonus 	Golden Book of the Six Edicts and Five Directions, Collection of Basic Talismans 	Used to reduce food consumption rate. 	Used to reduce food consumption rate.
Talisman of Lasting Joy
Spell_Happy	-9% Recreation Consumption Bonus
+3 Mood 	-126% Recreation Consumption Bonus
+42 Mood 	Golden Book of the Six Edicts and Five Directions, Collection of Basic Talismans 	Talisman used to improve mood and reduce entertainment need. 	Talisman used to improve mood and reduce entertainment need.
Prayer Talisman
Spell_LunHui_ShenShen	
* +1.5 Base Mental State
* +4.5 Mood
* -9% Recreation Consumption Bonus 	
* +21 Base Mental State
* +63 Mood
* -126% Recreation Consumption Bonus 	Only drawable by the Human Reincarnator "Shenshen Ruye" (Male) 	Talisman formed by prayers of others, used to improve mood and stabilize mental state. 	Talisman formed by prayers of others, used to improve mood and stabilize mental state.
Talisman of Supreme Yang
Spell_TempLow2	Min Temp 	Min Temp 	Emperor's Talisman Book, Collection of Basic Talismans 	Talisman used to drastically raise resistance to cold. 	Talisman used to drastically raise resistance to cold.
Talisman of Supreme Yin
Spell_TempHigh2	Max Temp 	Max Temp 	Emperor's Talisman Book, Collection of Basic Talismans 	Talisman used to drastically raise resistance to heat. 	Talisman used to drastically raise resistance to heat.
Talisman of Civil Prosperity
Spell_Intelligence	+4.5% Learning Speed 	+63% Learning Speed 	Emperor's Talisman Book 	Used to clear mind and improve learning abilities. 	Used to clear mind and improve learning abilities.
Talisman of Military Prosperity
Spell_Fight	
* +12% Accuracy in Battle
* +6% Dodge in Battle
* +15% Pain Tolerance 	
* +168% Accuracy in Battle
* +84% Dodge in Battle
* +210% Pain Tolerance 	Emperor's Talisman Book 	Used to improve fighting abilities and pain endurance. 	Used to improve fighting abilities and pain endurance.
Talisman of Diligence
Spell_GlobalEfficiency	+12% Overall Work Efficiency 	+168% Overall Work Efficiency 	Emperor's Talisman Book, Collection of Basic Talismans 	Used to improve movement and work efficiency. 	Used to improve movement and work efficiency.
Talisman of Craftsmanship
Spell_MadeQualityAddValue	+0.6% Crafting Quality Gains 	+8.4% Crafting Quality Gains 	Emperor's Talisman Book, Collection of Basic Talismans 	Used to improve quality of crafted items. 	Used to improve quality of crafted items.
Talisman of Fertility
Spell_Yield	+15% Butchering and Harvest Yields (120% Cap) 	+210% Butchering and Harvest Yields (120% Cap) 	Emperor's Talisman Book, Collection of Basic Talismans 	Used to raise yield during hunting, farming and harvesting. 	Used to raise yield during hunting, farming and harvesting.
Talisman of Medicinal Mastery
Spell_Treatment	+15% Healing Estimate
+15% Healing Success Rate 	+210% Healing Estimate
+210% Healing Success Rate 	Emperor's Talisman Book, Collection of Basic Talismans 	Used to raise healing success rate and its effect. 	Used to raise healing success rate and its effect.
Talisman of Tranquil Heart
Spell_MindState1	+1.5 Base Mental State 	+21 Base Mental State 	Divine Talismans of the Five Elemental Qi 	Talisman used to slightly improve mental state. 	Talisman used to slightly improve mental state.
Talisman of Heavenly Heart
Spell_DeepPracticeSpeedSpecialCoefficient1	+6% Cultivation Speed Bonus 	+84% Cultivation Speed Bonus 	Divine Talismans of the Five Elemental Qi 	Talisman used to slightly improve cultivation speed. 	Talisman used to slightly improve cultivation speed.
Talisman of Divine Comprehension
Spell_MindState2	+3.6 Base Mental State 	+50.4 Base Mental State 	Jade Letters of the Three Caves 	Talisman used to improve mental state. 	Talisman used to improve mental state.
Talisman of Divine Comprehension
Spell_MindState2	+3.6 Base Mental State 	+50.4 Base Mental State 	Jade Letters of the Three Caves 	Notes 	Formerly called Cave Mind
Divinity Mind
Spell_MindState2_LunHui	+45 Base Mental State flat 	 	 	Scarce talisman passed down from thousands of years ago, created by the ancient immortal Yuan rewriting the Talisman of Divine Caves. 
This is in appreciation of the first player to successfully draw a talisman of 100% quality: Actually not me 	Scarce talisman passed down from thousands of years ago, created by the ancient immortal Yuan rewriting the Talisman of Divine Caves. 
This is in appreciation of the first player to successfully draw a talisman of 100% quality: Actually not me
Divinity Mind
Spell_MindState2_LunHui	+45 Base Mental State flat 	 	 	Notes 	Not Drawable.
Talisman of Truth Comprehension
Spell_SpeedOfMindStateCoefficientByMoods	+6% Breakthrough Chance Bonus 	+84% Breakthrough Chance Bonus 	Jade Letters of the Three Caves 	Used to raise the chance of breakthrough. 	Used to raise the chance of breakthrough.
Talisman of Oblivion Comprehension
Spell_DeepPracticeSpeedSpecialCoefficient2	+10.5% Cultivation Speed Bonus 	+147% Cultivation Speed Bonus 	Jade Letters of the Three Caves 	Used to raise cultivation speed. 	Used to raise cultivation speed.
Talisman of Departing Shadow
Spell_WorldMapFlySpeed	+30% Adventure Fly Speed Bonus 	+420% Adventure Fly Speed Bonus 	Divine Talismans of the Five Elemental Qi 	Used to raise long-distance fly speed with a artifact. 	Used to raise long-distance fly speed with a artifact.
Talisman of Riches
Spell_FabaoMake_SuccessRateAddV	+4.5% ArtiCraft Success 	+63% ArtiCraft Success 	Supreme Analysis of Creation (Myriad Artifact Law) 	Talisman used to improve success rate of artifact crafting. 	Talisman used to improve success rate of artifact crafting.
Wonder Talisman
Spell_FabaoMake_LingInheritRateAddV	+4.5% ArtiCraft Grade 	+63% ArtiCraft Grade 	Divine Talismans of the Five Elemental Qi, Supreme Analysis of Creation (Myriad Artifact Law) 	Used to slightly raise the tier of crafted artifact. 	Used to slightly raise the tier of crafted artifact.
Tusita Talisman
Spell_DanMake_SuccessRateAddV	+4.5% Alch Success 	+63% Alch Success 	Elixirs of the Supreme Tao (Primordial Alchemy Law) 	Used to improve success rate of Alchemy. 	Used to improve success rate of Alchemy.
Impermanence Talisman
Spell_DanMake_YieldAddP	+6% Alch Yield 	+84% Alch Yield 	Divine Talismans of the Five Elemental Qi, Elixirs of the Supreme Tao (Primordial Alchemy Law) 	Used to slightly raise yield of Alchemy. 	Used to slightly raise yield of Alchemy.
Impermanence Talisman
Spell_DanMake_YieldAddP	+6% Alch Yield 	+84% Alch Yield 	Divine Talismans of the Five Elemental Qi, Elixirs of the Supreme Tao (Primordial Alchemy Law) 	Notes 	Important for late game Alchemy with Natal Talismans.
Illustration of Everlasting Prosperity
Spell_Fu	+2.7 Base Mental State
+2.7 Mood 	+37.8 Base Mental State
+37.8 Mood 	Illustrated Book of Coming Spring 	Used to improve mood and mental state of whomever wears it and grant good luck. Happy Spring Festival and all the best! 	Used to improve mood and mental state of whomever wears it and grant good luck. Happy Spring Festival and all the best!
Illustration of Everlasting Status
Spell_Lu	Illustrated Book of Coming Spring 	Used to improve health and material gains for whomever wears it. Happy Spring Festival and all the best!	Used to improve health and material gains for whomever wears it. Happy Spring Festival and all the best!	 	
Illustration of Everlasting Longevity
Spell_Shou	+3 Lifespan
+6% Natural Resilience 	+42 Lifespan
+84% Natural Resilience 	Illustrated Book of Coming Spring 	Used to raise lifespan and immunity to diseases for whomever wears it. Happy Spring Festival and all the best! 	Used to raise lifespan and immunity to diseases for whomever wears it. Happy Spring Festival and all the best!
Darkarmor Talisman
Spell_Shield1	+0.09 dmg/Qi Barrier Power Value 	+1.26 dmg/Qi Barrier Power Value 	Records of Profound Talismans (Primordial Symbols Law) 	Increases the wearer's Protection. 	Increases the wearer's Protection.
Darkarmor Talisman
Spell_Shield1	+0.09 dmg/Qi Barrier Power Value 	+1.26 dmg/Qi Barrier Power Value 	Records of Profound Talismans (Primordial Symbols Law) 	Notes 	Good for Tribulations.
Heavenarmor Talisman
Spell_Shield2	+0.3 Protect Skill Level (increases cap) 	+4.2 Protect Skill Level (increases cap) 	Heavenarmor Talisman (Primordial Symbols Law exclusive) 	Increases the wearer's Protection skill level. 	Increases the wearer's Protection skill level.
Heavenarmor Talisman
Spell_Shield2	+0.3 Protect Skill Level (increases cap) 	+4.2 Protect Skill Level (increases cap) 	Heavenarmor Talisman (Primordial Symbols Law exclusive) 	Notes 	Also known as "Daroth Talisman" in older translations.
Metalarmor Talisman
Spell_Shield_Jin	+1.8% Metal Resist 	+25.2% Metal Resist 	Heavenarmor Talisman (Primordial Symbols Law exclusive) 	Increases the wearer's resistance to Metal Damage. 	Increases the wearer's resistance to Metal Damage.
Woodarmor Talisman
Spell_Shield_Mu	+1.8% Wood Resist 	+25.2% Wood Resist 	Heavenarmor Talisman (Primordial Symbols Law exclusive) 	Increases the wearer's resistance to Wood Damage. 	Increases the wearer's resistance to Wood Damage.
Waterarmor Talisman
Spell_Shield_Shui	+1.8% Water Resist 	+25.2% Water Resist 	Heavenarmor Talisman (Primordial Symbols Law exclusive) 	Increases the wearer's resistance to Water Damage. 	Increases the wearer's resistance to Water Damage.
Firearmor Talisman
Spell_Shield_Huo	+1.8% Fire Resist 	+25.2% Fire Resist 	Heavenarmor Talisman (Primordial Symbols Law exclusive) 	Increases the wearer's resistance to Fire Damage. 	Increases the wearer's resistance to Fire Damage.
Eartharmor Talisman
Spell_Shield_Tu	+1.8% Earth Resist 	+25.2% Earth Resist 	Heavenarmor Talisman (Primordial Symbols Law exclusive) 	Increases the wearer's resistance to Earth Damage. 	Increases the wearer's resistance to Earth Damage.
Sharpsword Talisman
Spell_FaBao1	+150% Artifact Power Bonus 	+2,100% Artifact Power Bonus 	Records of Sword Talismans (Primordial Symbols Law) 	Increases Artifact Power. 	Increases Artifact Power.
Divinesword Talisman
Spell_FaBao2	+0.3 Artifact Mastery Skill Level (increases cap) 	+4.2 Artifact Mastery Skill Level (increases cap) 	Divinesword Talisman (Primordial Symbols Law exclusive) 	Increases the wearer's Artifact Mastery skill level. 	Increases the wearer's Artifact Mastery skill level.
Spiritsword Talisman
Spell_FaBao3	+0.3 Artifact Qi Recovery Multiplier 	+4.2 Artifact Qi Recovery Multiplier 	Divinesword Talisman (Primordial Symbols Law exclusive) 	Increases the wearer's Artifact Qi Recovery Multiplier. 	Increases the wearer's Artifact Qi Recovery Multiplier.
Sacredsword Talisman
Spell_FaBao4	
* +1.5% Base Artifact Power Bonus
* +60% Artifact Power Bonus
* +60% Artifact Qi Recovery Bonus
* +60% Artifact Max Qi Bonus
* +15% Artifact Knockback Distance Bonus
* +15% Artifact Knockback Distance Reduction
* +9% Artifact Flying Speed Bonus
* +9% Artifact Turning Speed Bonus
* +60% Artifact Trail Length Bonus	
* +21% Base Artifact Power Bonus
* +840% Artifact Power Bonus
* +840% Artifact Qi Recovery Bonus
* +840% Artifact Max Qi Bonus
* +210% Artifact Knockback Distance Bonus
* +210% Artifact Knockback Distance Reduction
* +126% Artifact Flying Speed Bonus
* +126% Artifact Turning Speed Bonus
* +840% Artifact Trail Length Bonus	Divinesword Talisman (Primordial Symbols Law exclusive) 	Fundamentally increases the wearer's Artifact Power, and comprehensively improves Artifact abilities. 	Fundamentally increases the wearer's Artifact Power, and comprehensively improves Artifact abilities.
Vilecurse Talisman
Spell_FightSkill1	+150% Spell Power Bonus
+150% Spell Qi Cost Bonus 	+2,100% Spell Power Bonus
+2,100% Spell Qi Cost Bonus 	Records of Incantation Talismans (Primordial Symbols Law) 	Increases the wearer's Spell Power. 	Increases the wearer's Spell Power.
Divine Curse Talisman
Spell_FightSkill2	+0.3 Spell Skill Level (increases cap) 	+4.2 Spell Skill Level (increases cap) 	Divine Curse Talisman (Primordial Symbols Law exclusive) 	Increases the wearer's Spell skill level. 	Increases the wearer's Spell skill level.
Spiritcurse Talisman
Spell_FightSkill3	-3% Base Spell Qi Cost Bonus 	-42% Base Spell Qi Cost Bonus 	Divine Curse Talisman (Primordial Symbols Law exclusive) 	Fundamentally decreases the wearer's Qi Cost of Spells. 	Fundamentally decreases the wearer's Qi Cost of Spells.
Sacredcurse Talisman
Spell_FightSkill4	+3% Base Spell Power Bonus
+3% Base Spell Qi Cost Bonus 	+42% Base Spell Power Bonus
+42% Base Spell Qi Cost Bonus 	Divine Curse Talisman (Primordial Symbols Law exclusive) 	Fundamentally increases the wearer's Spell Power and Qi Cost. 	Fundamentally increases the wearer's Spell Power and Qi Cost.
Heavensent Talisman
Spell_TongTian1	+3% to all Five Attributes 	+42% to all Five Attributes 	Heavensent Talismans (Primordial Symbols Law) 	Increases the wearer's Five Attributes. 	Increases the wearer's Five Attributes.
Heavensent Talisman
Spell_TongTian1	+3% to all Five Attributes 	+42% to all Five Attributes 	Heavensent Talismans (Primordial Symbols Law) 	Notes 	Bonus not shown in hover menu
Heavenshrouding Talisman
Spell_TongTian2	-3 Attainment 	-42 Attainment 	Heavenshrouding Talisman (Primordial Symbols Law exclusive) 	Decreases the wearer's Attainment. 	Decreases the wearer's Attainment.
Latent Talisman
Spell_TongTian3	+0.3 Postnatal Potential 	+4.2 Postnatal Potential 	Heavenshrouding Talisman (Primordial Symbols Law exclusive) 	Increases the wearer's Potential. 	Increases the wearer's Potential.
Heavenlent Talisman
Spell_JieTian1	+15 Attainment 	+210 Attainment 	Heavenlent Talismans (Primordial Symbols Law) 	Increases the wearer's Attainment. 	Increases the wearer's Attainment.
Talisman of Divine Residence
Spell_GodPractice1	+15,000 Max Divine Residents 	+210,000 Max Divine Residents 	Supreme Divine Talismans (Primordial Symbols Law) 	Increases Max Divine Residents limit for the wearer. 	Increases Max Divine Residents limit for the wearer.
Talisman of Divine Perception
Spell_GodPractice2	+0.09 Belief Gains Bonus 	+1.26 Belief Gains Bonus 	Supreme Divine Talismans (Primordial Symbols Law) 	Increases the wearer's Belief Gains Bonus. 	Increases the wearer's Belief Gains Bonus.
Talisman of Divine Authority
Spell_GodPractice3	+2.7 Divinity 	+37.8 Divinity 	Supreme Divine Talismans (Primordial Symbols Law) 	Increases the wearer's Divinity. 	Increases the wearer's Divinity.
Talisman of Divine Concealment
Spell_GodPractice4	-0.9 Divinity 	-12.6 Divinity 	Supreme Divine Talismans (Primordial Symbols Law) 	Decreases the wearer's Divinity. 	Decreases the wearer's Divinity.
== Random Talismans ==
These are just nonsense talismans. Draw whatever you like, and get a random effect. These can also happen if you somehow draw a normal talisman badly enough (below 45% accuracy), and it can't match it to any known talisman in the database. You can also obtain them from Invaders. The list of possible effects is :
*Overall Work Efficiency (GlobalEfficiency)
*Medicine Craft Speed (DrugProductSpeed)
*Healing Estimate (TreatmentExpectQuality)
*Cooking Speed (CookingSpeed)
*Butchering Speed (ButcherSpeed)
*Butchering Yield (ButcherYieldEfficiency)
*Stoneworking Speed (StoneWorkSpeed)
*Building Speed (ConstructionSpeed)
*Farming Speed (PlantWorkSpeed)
*Harvesting Speed (PlantHarvestSpeed)
*Harvest Yield (PlantHarvestYieldEfficiency)
*Mining Speed (MiningSpeed)
*Mining Yield (MiningYieldEfficiency)
*Crafting Quality Gains (MadeQualityAddValue)
*Forging Speed (SmithingSpeed)
*Handicraft Speed (HandworkSpeed)
*Sewing Speed (TailoringSpeed)
*Cutting Speed (CuttingSpeed)
*Firefighting Speed (DisasterFightingSpeed)
*Cleaning Speed (CleanSpeed)
*Base Mood Value (BaseEmotionAddV)
*Move Speed (MoveSpeed)
*Lowest Temperature Tolerance (ToleranceTMin)
*Highest Temperature Tolerance (ToleranceTMax)
*Lowest Temperature Tolerance (ToleranceTMin)
*Highest Temperature Tolerance (ToleranceTMax)
*Natural Resilience (RecoveryPower)
*Pain Tolerance (PainTolerance)
*Learning Speed (IntelligenceSkillEXPConstant)
*Nightmare Occurring Chance (NightmareHappenPercent)
*Sweetdream Occurring Chance (NiceDreamHappenPercent)
*Energy Consumption Bonus (FatigueConsumeConstant)
*Energy Replenishment Bonus (FatigueRecoveryConstant)
*Food Consumption Bonus (NutritionConsumeConstant)
*Food Replenishment Bonus (NutritionRecoveryConstant)
*Water Consumption Bonus (WaterConsumeConstant)
*Water Replenishment Bonus (WaterRecoveryConstant)
*Recreation Consumption Bonus (HappyConsumeConstant)
*Recreation Replenishment Bonus (HappyRecoveryConstant)
*Essence Consumption Bonus (PracticeFoodConsumeConstant)
*Stamina Replenishment Bonus (PracticeFoodRecoveryConstant)
*Potential Bonus (PotentialOfBasepracticeAddValue)
*Cultivation Speed Bonus (DeepPracticeSpeedSpecialCoefficient)
*Base Mental State (MindStateBaseValue)
*Comprehension Intelligence Multiplier (InspirationCoefficient)
*Artifact Crafting Speed Bonus (FabaoMake_SpeedAddV)
*Artifact Crafting Success Rate Bonus (FabaoMake_SuccessRateAddV)
*Artifact Crafting Grade Bonus (FabaoMake_LingInheritRateAddV)
*Artifact Crafting Quality Bonus (FabaoMake_QualityAddV)
*Base artifact crafting success rate (FabaoMake_TwelveRateChance)
*Alchemy Speed Bonus (DanMake_SpeedAddV)
*Alchemy Success Rate Bonus (DanMake_SuccessRateAddV)
*Alchemy Yield Bonus (DanMake_YieldAddP)
*Breakthrough Chance Bonus (PracticeRateAddPFromDan)
*Adventure Fly Speed Bonus (WorldMapFlySpeedAddP)
*Attainment Bonus (AbilityLvAddV): the values are negative, so it reduces Attainment.
*Accuracy in Battle (NpcFight_BaseHitChance)
*Dodge in Battle (NpcFight_BaseDodgeChance)
Found in AmazingCultivationSimulator\Settings\Practice\Spell\RandomLable.txt
==Talismans by source==
=== Starting Talismans ===
Any disciple can always draw these talismans:
*Agility Talisman
*Cold-resistant Talisman
*Heat-resistant Talisman
*Story Talisman
*Talisman of Invisibility
===Talisman of Divinity Mind===
The Talisman of Divinity Mind cannot be cannot be drawn on paper, only found as already-drawn object. It is the reward for the Special Adventure Jade Immortal Abode.
=== Manuals ===
The rest of the Talismans are taught by Manuals.
Name 	Cultivation Level	Cultivation Level	Source / Law 	Att.	Effect 	Element	Type
Name 	# 	Stage 	Source / Law 	Att.	Effect 	Element	Type
Illustrated Book of Coming SpringSpellEsoterica_6 	1-3 	Qi Shaping 	Otherworld Rift 	0 	Learn Talismans:
*Illustration of Everlasting Prosperity
*Illustration of Everlasting Status
*Illustration of Everlasting Longevity
Unlocks Buildings:
*Prosperity Lantern
*Harmony Lantern
*Roof (Spring)
*Roof (Festival)
*Firework (Dragon)	 	None
Prayer Talisman
Esoterica_LunHui5 	1-3 	Qi Shaping 	Reincarnator Shenshen Ruye	1 	Learn Talisman Prayer Talisman 	 	None
Jade Letters of the Three CavesSpellEsoterica_1 	1-3 	Qi Shaping 	Standalone Orthodox Manual	1 	Learn Talismans:*Talisman of Divine Comprehension
*Talisman of Oblivion Comprehension
*Talisman of Truth Comprehension	 	None
Divine Talismans of the Five Elemental QiSpellEsoterica_2 	1-3 	Qi Shaping 	Standalone Orthodox Manual	1 	Learn Talismans:
*Talisman of Departing Shadow
*Wonder Talisman
*Impermanence Talisman
*Talisman of Heavenly Heart
*Talisman of Tranquil Heart	 	None
Golden Book of the Six Edicts and Five DirectionsSpellEsoterica_3	1-3 	Qi Shaping 	Taiyi Stone Casket 	1 	Learn Talismans:
*Talisman of Spiritual Travelling
*Talisman of Curer
*Talisman of Foreseer
*Talisman of Spiritual Cleansing
*Talisman of Fasting
*Talisman of Qi Absorption
*Talisman of Lasting Joy	 	None
Emperor's Talisman BookSpellEsoterica_4 	1-3 	Qi Shaping 	Standalone Orthodox Manual	1 	Learn Talismans:*Talisman of Supreme Yang
* Talisman of Supreme Yin
*Talisman of Civil Prosperity
*Talisman of Military Prosperity
* Talisman of Diligence
*Talisman of Craftsmanship
*Talisman of Fertility
*Talisman of Medicinal Mastery	 	None
Collection of Basic TalismansSpellEsoterica_5 	1-3 	Qi Shaping 	Standalone Orthodox Manual	1 	Learn Talismans:
*Talisman of Spiritual Cleansing
*Talisman of Fasting
*Talisman of Lasting Joy
*Talisman of Supreme Yang
*Talisman of Supreme Yin
*Talisman of Diligence
*Talisman of Craftsmanship
* Talisman of Fertility
* Talisman of Medicinal Mastery
*Talisman of Qi Absorption (not listed in tooltip)	 	None
Golden Book of the Six Edicts and Five DirectionsSpellEsoterica_3	1-3 	Qi Shaping 	Taiyi Stone Casket 	1 	Learn Talismans:
*Talisman of Spiritual Travelling
*Talisman of Curer
*Talisman of Foreseer
*Talisman of Spiritual Cleansing
*Talisman of Fasting
*Talisman of Qi Absorption
*Talisman of Lasting Joy	 	None
Comprehensive Book of TalismansGong12_Esoterica_1 	1-3 	Qi Shaping 	Primordial Symbols Law 	3 	Learn Talismans:
*Talisman of  Departing Shadow
*Talisman of Heavenly Heart
*Talisman of Tranquil  Heart
*Talisman of Civil Prosperity
*Talisman of Military Prosperity	 	None
Records of Profound Talismans
Gong12_Esoterica_2 	4-6 	Core Shaping 	Primordial Symbols Law 	6 	Learn Talisman Darkarmor Talisman 	 	None
Records of Sword Talismans
Gong12_Esoterica_3 	4-6 	Core Shaping 	Primordial Symbols Law 	6 	Learn Talisman Sharpsword Talisman	 	None
Records of Incantation Talismans
Gong12_Esoterica_4 	4-6 	Core Shaping 	Primordial Symbols Law 	6 	Learn Talisman Vilecurse Talisman 	 	None
Divinesword Talisman
Gong12_LvUpEsoterica_1 	4-6 	Core Shaping 	Primordial Symbols Law 	8 	Learn Talismans:
*Divinesword Talisman
*Spiritsword Talisman
*Sacredsword Talisman	 	None
Heavenarmor Talisman
Gong12_LvUpEsoterica_2 	4-6 	Core Shaping 	Primordial Symbols Law 	8 	Learn Talismans:
*Heavenarmor Talisman
*Metalarmor Talisman
*Woodarmor Talisman
*Waterarmor Talisman
*Firearmor Talisman
*Eartharmor Talisman	 	None
Divine Curse Talisman
Gong12_LvUpEsoterica_3 	4-6 	Core Shaping 	Primordial Symbols Law 	8 	Learn Talismans:
*Divine Curse Talisman
*Spiritcurse Talisman
*Sacredcurse Talisman	 	None
Heavensent Talismans
Gong12_Esoterica_5 	7-9 	Golden Core 	Primordial Symbols Law 	9 	Learn Talisman Heavensent Talisman	 	None
Elixirs of the Supreme Tao
Gong6_Esoterica_6 	7-9 	Golden Core 	Primordial Alchemy Law 	10 	Learn Talismans:
*Tusita Talisman
*Impermanence Talisman Learn Alchemy Pill recipes:
*
*
*
*
*
*
*
*
*+30% Elixir Concoction Yield Bonus (AddV)
*+50% Alchemy Success Rate Bonus (AddV)
*+50% Alchemy Speed Bonus (AddV)	 	Dan
Heavenlent Talismans
Gong12_Esoterica_6 	10-12 	Primordial Spirit	Primordial Symbols Law 	8 	Learn Talisman Heavenlent Talisman	 	None
Supreme Divine Talismans
Gong12_Esoterica_7 	10-12 	Primordial Spirit	Primordial Symbols Law 	8 	Learn Talismans:
*Talisman of Divine Residence
*Talisman of Divine Perception
*Talisman of Divine Authority
*Talisman of Divine Concealment	 	None
Heavenshrouding Talisman
Gong12_LvUpEsoterica_4 	10-12 	Primordial Spirit	Primordial Symbols Law 	8 	Learn Talismans:
*Heavenshrouding Talisman
*Latent Talisman	 	None
Supreme Analysis of Creation
Gong2_Esoterica_10 	10-12 	Primordial Spirit	Myriad Artifact Law 	9 	Learn Talismans:
*Talisman of Riches
*Wonder Talisman
*+50% Artifact Crafting Speed Bonus (AddV)
*+100% Artifact Crafting Success Rate Bonus (AddV)
*+100% Artifact Crafting Grade Bonus (AddV)
*+10% Artifact Crafting Quality Bonus (AddV)	 	Refining
==Code==
===Talismans===
The talisman effects can be found in in the main <ACS Install Directory>/Settings/Practice/Spell/Spell.xml
You multiply by 0.3 get the per-Tier perfect talisman values
ie: the Story talisman is called Spell_ReadNovel. And it has BaseEmotionAddV = 35.
35 * 0.3 = 10.5 mood per Tier.
List of Random Effects (Wild Talismans) found in <ACS Install Directory>/Settings/Practice/Spell/RandomLable.txt
===Talisman Manuals===
The talisman manuals can be found in <ACS Install Directory>/Settings/Esoterica/Esoterica_Spell.xml
==Mods==
===GreatPainter===
GreatPainter (Mod) simplifies Talisman drawing by allowing you to choose the quality of #Instant Draw, effectively bypassing the actual drawing process.
It also includes 100% chance options for Spiritual and Specter Refinement.
== References ==
Category:Talismans