Iron Noise

The Iron Noise is a weapon in Ninjala. It is part of the Hammer Type B subclass.
==Description==
"A gum weapon especially suited for close-range combat. Its pursuit attacks and area-of-effect specials make for a powerful offense and defense." - In-game description
Iron Noise is a slow and strong hammer, specialized in neutralizing opponents and striking them down. Appearance-wise there are six pink and green speakers connected to a music system, further tightened with a black and yellow colored tape. On top of it, there is a microphone and its stand attached. The hilt has a play, pause, and stop button.
== Gum Shoot ==
See: Gum Kunai
==Gum Ninjutsu ==
See: Fujiyama Rocket
==Special==
===Echoing Scream===
"Launch a soundwave attack that freezes foes." - In-game description
File:Special Echoing Scream Screenshot 1.jpg|Repel Normal Attack when activating Echoing Scream.
File:Special Echoing Scream Screenshot 2.jpg|Paralyze opponents and finish them off.
Echoing Scream is the default Special of the Hammer Type B subclass. It is a stationary, high-priortized projectile to stunlock opponents. Catching opponents, following up after an attack and protecting targets are the strategies to go with this Special. After activation the user takes a big step towards the target and releases an electrical sphere. Caught opponents get hit three times within the Special unable to escape. Some damage is applied but the main purpose is to lock the opponent in place. It is not possible to S-Burst out of it. This opens the user various attack options such as Gum Shoot, Break Attack or a Standard Attack. Gum Guarding opponents are also trapped and get three times a block stun. 
The other use case is to protect the target. The strength of Echoing Scream is determined by the priority, among other things. The electrical sphere saves from any Gum Shoot, except for Gum Ghost and any projectile up to the priority 4, including Normal Attacks of Punch Type B weapons, Razor Edge of Katana Type A, and Sonic Trick of Board Type B weapons. Echoing Scream users have to watch out for the exceptional projectiles, and other properties such as Super Armor and invinciblity.
Attack 	Base Damage 	Down Value	Hit Reaction	Properties
Echoing Scream	15 (= 5 * 3)	0% 	paralyze 	projectile, Normal Attack Guard, not S-Burst-able
*all values are self-tested and not datamined from the game. Original work by @nonozi (@nonozip on X).
===High Tempo Beat===
"Creates an area that increases attack and S-Energy recovery." - In-game description
File:Special High Tempo Beat Screenshot 1.jpg|Super Armor activates on press.
File:Special High Tempo Beat Screenshot 2.jpg|Pound the hammer on the ground and deal hit stun.
File:Special High Tempo Beat Screenshot 3.jpg|Strengthen allies attack within the created barrier.
File:Special High Tempo Beat Screenshot 4.jpg|The barrier of High Tempo Beat covers a huge area.
High Tempo Beat is the Alter Special of the Hammer Type B subclass. After activation the user pounds the hammer hilt into the ground which creates an area to increase attack power and S-Energy recovery for user and allies. This effect lasts five seconds and strengthens attacks by 35% which helps finishing opponents and drones faster. The ground pound after pressing the Special button also covers the user in Super Armor and deals hit stun to close opponents, but no damage. It ignores S-Burst and is a great help to counter upcoming attacks as its also an hammer-untypically fast move. The range of the ground pounding is very short and can easily be missed but the Super Armor is still applied and helps out the user to step back or go for other options.
Attack 	Base Damage	Down Value	Hit Reaction	Properties
High Temp Beat	0 	0% 	flinch 	power-up area for 5 sec, Super Armor for 2.5 sec, not S-Burst-able, 35% attack increase, S-Energy recovery for 6 sec
*all values are self-tested and not datamined from the game. 
== Additional Data==
Attack 	Stage	Abbr.	Base Damage	Down Value	Hit Reaction	Properties
Normal Attack	1 	NA1 	150 	5% 	flinch 	stage reset
Back Attack 	1 	BA1 	10 	25% 	paralyze 	Normal Attack Guard, not S-Burst-able, stage reset
Back Attack 	1 	BA1 	5 	34% 	paralyze 	projectile, not S-Burst-able
Wide Attack 	1 	WA1 	65 	15% 	flinch 	stage reset
Break Attack 	- 	BRK 	20 	70% 	blowback 	homing
*all values are self-tested and not datamined from the game. 
===Parry===
Attack 	Abbr.	Base Damage	Down Value	Hit Reaction	Properties
Normal Attack	NA 	120 	0% 	blowback 	-
Back Attack 	BA 	160 	0% 	blowback 	teleport, Super Armor
Wide Attack 	WA 	100 	0% 	blowback 	-
*all values are self-tested and not datamined from the game. 
==Tips==
*TBA
==Ninja-Gum Variations==
Ninja-Gum Variations of the Iron Noise
Color 	Description 	Method of Obtaining 	Image
Iron Gum 	Gum with a speaker motif. Forms a gum weapon shaped like a speaker. The flavor makes you want to shout. 	Given by default. 	
Iron Gum (Purple)	Gum with a speaker motif. Forms a passionate purple gum weapon. An unexpected flavor. 	Earned from Gumball Machine.	
Iron Gum (Red) 	Gum with a speaker motif. Forms a fiery red gum weapon. Sure to pump you up. 	Earned from Gumball Machine.	
Iron Gum (Yellow)	Gum with a speaker motif. Forms a bright yellow gum weapon. Clears out the sinuses. 	Earned from Gumball Machine.	
Iron Gum (Black) 	Gum with a speaker motif. Forms a jet black gum weapon. A taste that will wake you right up. 	Earned from Gumball Machine.	
Iron Gum (Orange)	Gum with a speaker motif. Forms a bright orange gum weapon. Smells like a sunny day. 	Earned from Gumball Machine.	
Iron Gum (Green) 	Gum with a speaker motif. Forms a leafy green gum weapon. Has the distinctive, refreshing aroma of bergamot.	Earned from Gumball Machine.	
Iron Gum (Pink) 	Gum with a speaker motif. Forms a shocking pink gum weapon. Filled with pink pepper to pep you up. 	Given by random drop. 	
Iron Gum (Blue) 	Gum with a speaker motif. Forms a bold blue gum weapon. Sure to freshen you up. 	Given by random drop. 	
Iron Gum (Wood) 	Gum with a wood grain motif. Forms a wooden speaker-esque gum weapon. Just like a walk in the woods. 	Earned from Gumball Machine.	
Iron Gum (Candy) 	Gum with a candy motif. Forms a poppish speaker-esque gum weapon. Tastes like the future. 	Earned from Gumball Machine.	
Iron Gum (Lucky)
(May be known as Iron Noise (Fortune) in game)	Gum with a lucky cat motif. Forms an elaborate speaker-esque gum weapon. Sure to stand out in any crowd. 	Earned from Gumball Machine.	
==Trivia==
TBA
==Gallery==
File:Hammer 2 IPPON Decoration.gif|Iron Noise-themed IPPON Decoration.
File:Iron Gum.png|Gum Bottle Appearance.
File:Lab Weapon Ninja Gum Iron Noise.png|A special Weapon Skin can be unlocked through Ninja Gum Lab.
==Navigation==
==References==
Category:Weapons
Category:Hammers