Feymyth Blacksmith

Services
Name 	Cost
Crafting a Custom Weapon	Weapon + 20%
Repairing Weapon 	  5 GP, 0 SP, 0 CP
Weapon Coloring 	5 GP, 0 SP, 0 CP
Weapon Decals 	  20 GP, 0 SP, 0 CP
Chrome Plating 	50 GP, 0 SP, 0 CP
Silver Plating 	  100 GP, 0 SP, 0 CP
Adamantinum Plating 	  500 GP, 0 SP, 0 CP
Engravings 	10 GP, 0 SP, 0 CP
Upgrade 	Varies + 1 Stat
Crafting a Custom Armor	Armor + 20%
Repairing Armor 	5 GP, 0 SP, 0 CP
Armor Coloring 	  5 GP, 0 SP, 0 CP
Armor Decals 	20 GP, 0 SP, 0 CP
-
Trinkets
Name 	Cost
Barrier Peaks Trinket 	  0 GP, 5 SP, 0 CP
Elven Trinket 	  0 GP, 4 SP, 0 CP
Feywild Trinket 	  0 GP, 7 SP, 0 CP
Gate Warden Trinket 	  0 GP, 9 SP, 0 CP
Goose Egg Trinket 	  0 GP, 2 SP, 0 CP
Horror Trinket 	  0 GP, 5 SP, 0 CP
Icewind Dale Trinket 	  0 GP, 7 SP, 0 CP
Planar Philosopher Trinket	  0 GP, 4 SP, 0 CP
Trebura Trinket 	  0 GP, 3 SP, 0 CP
-
Armor
Name 	Type 	Weight 	Cost 	Description
Tiny Chain Mail 	Heavy Armor 	55 lb. 	  75 GP, 0 SP, 0 CP 	AC 16, dis on Dex (Stealth)
Tiny Plate Armor 	Heavy Armor 	65 lb.	1 500 GP, 0 SP, 0 CP	AC 18, dis on Dex (Stealth)
Tiny Ring Mail 	Heavy Armor 	40 lb. 	30 GP, 0 SP, 0 CP 	AC 14, dis on Dex (Stealth)
Tiny Splint Armor 	Heavy Armor 	60 lb.	  200 GP, 0 SP, 0 CP	AC 17, dis on Dex (Stealth)
Tiny Leather Armor 	Light Armor 	10 lb. 	10 GP, 0 SP, 0 CP 	AC 11 + Dex
Tiny Padded Armor 	Light Armor 	8 lb. 	  5 GP, 0 SP, 0 CP 	AC 11 + Dex, dis on Dex (Stealth)
Tiny Studded Leather Armor	Light Armor 	13 lb. 	45 GP, 0 SP, 0 CP 	AC 12 + Dex
Tiny Breastplate 	Medium Armor	20 lb.	  400 GP, 0 SP, 0 CP	AC 14 + Dex (max 2)
Tiny Chain Shirt 	Medium Armor 	20 lb. 	50 GP, 0 SP, 0 CP 	AC 13 + Dex (max 2)
Tiny Half Plate Armor 	Medium Armor	40 lb.	  750 GP, 0 SP, 0 CP	AC 15 + Dex (max 2), dis on Dex (Stealth)
Tiny Hide Armor 	Medium Armor 	12 lb. 	10 GP, 0 SP, 0 CP 	AC 12 + Dex (max 2)
Tiny Scale Mail 	Medium Armor	45 lb.	  50 GP, 0 SP, 0 CP 	AC 14 + Dex (max 2), dis on Dex (Stealth)
Tiny Spiked Armor 	Medium Armor 	45 lb. 	75 GP, 0 SP, 0 CP 	AC 14 + Dex (max 2), dis on Dex (Stealth)
Tiny Survival Mantle 	Medium Armor	40 lb.	  150 GP, 0 SP, 0 CP	AC 15 + Dex (max 2)
Tiny Shield 	Shield 	6 lb. 	10 GP, 0 SP, 0 CP 	AC +2
-
Melee
Name 	Type 	Weight 	Cost 	Description
Tiny Battleaxe 	Melee Weapon 	4 lb. 	  10 GP, 0 SP, 0 CP 	1d8 slashing - versatile (1d10)
Tiny Club 	Melee Weapon	2 lb. 	  0 GP, 1 SP, 0 CP 	1d4 bludgeoning - light
Tiny Dagger 	Melee Weapon 	1 lb. 	2 GP, 0 SP, 0 CP 	1d4 piercing - finesse, light, thrown (20/60 ft.)
Tiny Double-Bladed Scimitar	Melee Weapon	6 lb. 	  100 GP, 0 SP, 0 CP	2d4 slashing - special, two-handed
Tiny Flail 	Melee Weapon 	2 lb. 	10 GP, 0 SP, 0 CP 	1d8 bludgeoning
Tiny Glaive 	Melee Weapon	6 lb. 	  20 GP, 0 SP, 0 CP 	1d10 slashing - heavy, reach, two-handed
Tiny Greataxe 	Melee Weapon 	7 lb. 	30 GP, 0 SP, 0 CP 	1d12 slashing - heavy, two-handed
Tiny Greatclub 	Melee Weapon	10 lb.	  0 GP, 2 SP, 0 CP 	1d8 bludgeoning - two-handed
Tiny Greatsword 	Melee Weapon 	6 lb. 	50 GP, 0 SP, 0 CP 	2d6 slashing - heavy, two-handed
Tiny Halberd 	Melee Weapon	6 lb. 	  20 GP, 0 SP, 0 CP 	1d10 slashing - heavy, reach, two-handed
Tiny Handaxe 	Melee Weapon 	2 lb. 	5 GP, 0 SP, 0 CP 	1d6 slashing - light, thrown (20/60 ft.)
Tiny Hooked Shortspear 	Melee Weapon	2 lb. 	  5 GP, 0 SP, 0 CP 	1d4 piercing - light
Tiny Hoopak 	Melee Weapon 	2 lb. 	0 GP, 1 SP, 0 CP 	1d6 piercing - ammunition (40/160 ft.), finesse, special, two-handed
Tiny Javelin 	Melee Weapon	2 lb. 	  0 GP, 5 SP, 0 CP 	1d6 piercing - thrown (30/120 ft.)
Tiny Lance 	Melee Weapon 	6 lb. 	10 GP, 0 SP, 0 CP 	1d12 piercing - reach, special
Tiny Light Hammer 	Melee Weapon	2 lb. 	  2 GP, 0 SP, 0 CP 	1d4 bludgeoning - light, thrown (20/60 ft.)
Tiny Longsword 	Melee Weapon 	3 lb. 	15 GP, 0 SP, 0 CP 	1d8 slashing - versatile (1d10)
Tiny Mace 	Melee Weapon	4 lb. 	  5 GP, 0 SP, 0 CP 	1d6 bludgeoning
Tiny Maul 	Melee Weapon 	10 lb. 	10 GP, 0 SP, 0 CP 	2d6 bludgeoning - heavy, two-handed
Tiny Morningstar 	Melee Weapon	4 lb. 	  15 GP, 0 SP, 0 CP 	1d8 piercing
Tiny Pike 	Melee Weapon 	18 lb. 	5 GP, 0 SP, 0 CP 	1d10 piercing - heavy, reach, two-handed
Tiny Quarterstaff 	Melee Weapon	4 lb. 	  0 GP, 2 SP, 0 CP 	1d6 bludgeoning - versatile (1d8)
Tiny Rapier 	Melee Weapon 	2 lb. 	25 GP, 0 SP, 0 CP 	1d8 piercing - finesse
Tiny Scimitar 	Melee Weapon	3 lb. 	  25 GP, 0 SP, 0 CP 	1d6 slashing - finesse, light
Tiny Shortsword 	Melee Weapon 	2 lb. 	10 GP, 0 SP, 0 CP 	1d6 piercing - finesse, light
Tiny Sickle 	Melee Weapon	2 lb. 	  1 GP, 0 SP, 0 CP 	1d4 slashing - light
Tiny Spear 	Melee Weapon 	3 lb. 	1 GP, 0 SP, 0 CP 	1d6 piercing - thrown (20/60 ft.), versatile (1d8)
Tiny Staff 	Melee Weapon	4 lb. 	  5 GP, 0 SP, 0 CP 	1d6 bludgeoning - versatile (1d8)
Tiny Trident 	Melee Weapon 	4 lb. 	5 GP, 0 SP, 0 CP 	1d6 piercing - thrown (20/60 ft.), versatile (1d8)
Tiny War Pick 	Melee Weapon	2 lb. 	  5 GP, 0 SP, 0 CP 	1d8 piercing
Tiny Warhammer 	Melee Weapon 	2 lb. 	15 GP, 0 SP, 0 CP 	1d8 bludgeoning - versatile (1d10)
Tiny Whip 	Melee Weapon	3 lb. 	  2 GP, 0 SP, 0 CP 	1d4 slashing - finesse, reach
Tiny Wooden Staff 	Melee Weapon 	4 lb. 	5 GP, 0 SP, 0 CP 	1d6 bludgeoning - versatile (1d8)
Tiny Yklwa 	Melee Weapon	3 lb. 	  1 GP, 0 SP, 0 CP 	1d8 piercing - thrown (10/30 ft.)
-
Ranged
Name 	Type 	Cost 	Description
Tiny Blowgun 	Ranged Weapon	  10 GP, 0 SP, 0 CP	1 piercing - ammunition (25/100 ft.), loading
Tiny Dart 	Ranged Weapon 	0 GP, 0 SP, 5 CP 	1d4 piercing - finesse, thrown (20/60 ft.)
Tiny Hand Crossbow 	Ranged Weapon	  75 GP, 0 SP, 0 CP 	1d6 piercing - ammunition (30/120 ft.), light, loading
Tiny Heavy Crossbow 	Ranged Weapon 	50 GP, 0 SP, 0 CP 	1d10 piercing - ammunition (100/400 ft.), heavy, loading, two-handed
Tiny Light Crossbow 	Ranged Weapon	  25 GP, 0 SP, 0 CP 	1d8 piercing - ammunition (80/320 ft.), loading, two-handed
Tiny Light Repeating Crossbow	Ranged Weapon 	0 GP, 0 SP, 0 CP 	1d8 piercing - ammunition (40/160 ft.), two-handed
Tiny Longbow 	Ranged Weapon	  50 GP, 0 SP, 0 CP 	1d8 piercing - ammunition (150/600 ft.), heavy, two-handed
Tiny Musket 	Ranged Weapon 	500 GP, 0 SP, 0 CP 	1d12 piercing - ammunition (40/120 ft.), loading, two-handed
Tiny Net 	Ranged Weapon	  1 GP, 0 SP, 0 CP 	special, thrown (5/15 ft.)
Tiny Oversized Longbow 	Ranged Weapon 	100 GP, 0 SP, 0 CP 	2d6 piercing - ammunition (150/600 ft.), heavy, two-handed
Tiny Pistol 	Ranged Weapon	  250 GP, 0 SP, 0 CP	1d10 piercing - ammunition (30/90 ft.), loading
Tiny Shortbow 	Ranged Weapon 	25 GP, 0 SP, 0 CP 	1d6 piercing - ammunition (80/320 ft.), two-handed
Tiny Sling 	Ranged Weapon	  0 GP, 1 SP, 0 CP 	1d4 bludgeoning - ammunition (30/120 ft.)
-
Amunition
Name 	Type 	Cost
Tiny Arrow 	Ammunition	0 GP, 0 SP, 5 CP
Tiny Arrows (20) 	Ammunition	  1 GP, 0 SP, 0 CP
Tiny Blowgun Needle 	Ammunition	  0 GP, 0 SP, 2 CP
Tiny Blowgun Needles (50) 	Ammunition	  1 GP, 0 SP, 0 CP
Tiny Crossbow Bolt 	Ammunition	  0 GP, 0 SP, 5 CP
Tiny Crossbow Bolts (20) 	Ammunition	  1 GP, 0 SP, 0 CP
Tiny Renaissance Bullet 	Ammunition	  0 GP, 3 SP, 0 CP
Tiny Renaissance Bullets (10)	Ammunition	  3 GP, 0 SP, 0 CP
Tiny Sling Bullet 	Ammunition	  0 GP, 0 SP, 1 CP
Tiny Sling Bullets (20) 	Ammunition	  0 GP, 0 SP, 4 CP
-
Casings
Name 	Type 	Cost 	Description
Tiny Arrow Case 	Ammunition	  10 GP, 0 SP, 0 CP 	Infinite Ammo
Tiny Blowgun Needle Case 	Ammunition	  10 GP, 0 SP, 0 CP	Infinite Ammo
Tiny Crossbow Bolt Case 	Ammunition	  10 GP, 0 SP, 0 CP 	Infinite Ammo
Tiny Renaissance Bullet Case	Ammunition	  30 GP, 0 SP, 0 CP	Infinite Ammo
Tiny Sling Bullet Case 	Ammunition	  0 GP, 4 SP, 0 CP 	Infinite Ammo