Report 730

Report #730
Skillset: Dreamweaving Skill: New
 Org: Hartstone Status: Completed Dec 2011
Furies' Decision:
We will investigate one of these solutions.
Problem: Dreamweavers still lack (and are likely to always lack) any method of
activly sleeping someone for any duration of time. In the event the target of a
dreamweaver is gotten asleep and kafe is stripped, the metawake defense wakes
the target in .5 seconds. For comparision, wiccans have pooka to command off
metawake and access to hex sleep. This gives them a total of three stacked
active sleep attacks (beast spit or sleepcloud, doublewhammy sleep hex) at their
disposal, 4 with the short timed pixie fae. Dreamweavers have at maximum 2
active sleep attacks (beast+slumber/deepsleep) and no method of metawake
removal. This leaves dreamweavers less able to put people to sleep than wiccans.
This report will try to address the metawake portion of this problem.
[A: 0 R: 0] Solution #1: Create a new skill that cost 1-2 power, useable in
 either corporeal or dreambody states. When used, the
 dreamweaver extends their psyche into the mind of the
 victim, who notices this. The dreamweaver then has a
 short (10 seconds or so) period where they get ONE
 (1) order, Transmology SilveryEyes style. Require
 some level of tiredness for this effect to be
 possible, failure loses no power.
[A: 0 R: 0] Solution #2: Create a new skill that generates commands on a
 passive basis on a target once intiated, similar to
 how pooka functions. You would mark the target who
 would then slowly fall under your sway while in the
 same room and in sleepmist. You would then be able to
 give one command, requiring eq and bal but consuming
 neither.
[A: 0 R: 0] Solution #3: Create a new skill in dreamweaving that functions
 like dark master (Necroscream). While the dreamweaver
 is in sleepmist, they absorb the ambient dream
 energies to charge up power with which the can
 forcefully link to someone's psyche briefly. After
 charged, the dreamweaver can command anyone who is
 above a certain tiredness level, requiring eq/bal,
 consuming neither.
Player Comments:
---[Shuyin on 12/5 @ 23:45 writes]:
Why not a new skill that specifically just turns off metawake? DW already has a
force move in possess, and you only really want this for metawake removal
anyway.
---[Enyalida on 12/6 @ 00:03 writes]:
Possess is a bad force move (See report 649. The rejection wasn't on the grounds
that it is not an issue, it was on RP basis.). Additionally, I want to give
dreamweavers something of value. A power skill that removes a single defense
that can easily be toggled back on is sub-par. If you choose to use metawake,
this will be a way to expend effort to get rid of it. If you do not, it is a way
for the dreamweaver to multiple sleep you (via commanding you to sleep then
hitting you with the sleep attack to strip kafe). I like to think of it as a
nice intermediary to possess, you learn to command a single action before you
learn to possess.
---[Iytha on 12/18 @ 13:56 writes]:
Solution 1. I'm sympathetic to that possess report, and this is a pretty good
intermediate RP-wise. Sol. 1 is the most straightforward solution here and very
easy to understand.
---[Viynain on 12/20 @ 08:54 writes]:
I agree with Shuyin - just make a skill that directly targets metawake in your
enemy instead of jumping through various loops to get a force move to turn it
off. Not another mote, but maybe..I don't know, a skill you can teach a beast
(since all DW's can get access to a beast) that not only strips metawake on
affliction, but hits with sleep as well. Kinda like an advanced form of
SleepCloud for a beast. Of course, if DW is forgotten, then the skill wouldn't
be active in the beast either.
---[Enyalida on 12/21 @ 00:08 writes]:
That seems more complicated. Would it take up trains on beast? I assume not.
It's so easy to separate from beasts (do anything to force move) that I don't
really like that solution, and I note that I've already done a report to add an
ent-like ability to dreamweaving in an attempt to get an extra sleep attack in.
The single-command skill idea has already been approved by report 649. As to
just being able to remove metawake, I don't think an active skill that has the
express purpose of dropping a single defense, that has no use outside of that
situation, is a worth while change. That skill would have to be somehow do-able
off normal balance, or stacked with normal balances, and I don't think that
beast abilities are the way to go.
---[Wobou on 12/22 @ 02:22 writes]:
I'm pro solution 1, give it a 2p power cost similar to TP. This will give DWs
some utility outside of demesne which the other two solutions require. My second
choice would be solution 2 as I think whatever ability should be targeted as
that falls in line with other triple sleep guilds.