Tohru Adachi

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|-|Tohru Adachi=
|-|Magatsu-Izanagi=
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==Summary==
Having not much of a good childhood, preferring to study rather than make friends, Tohru Adachi is antisocial yet presents himself as a cheery sort when in public despite not being recognized in favor of younger and more talented detectives. A month before Yu Narukami, unknowingly encountering Izanami on his first day, Adachi was transferred to Inaba and became a dear friend of Ryotaro Dojima to the point of visiting him and his daughter often.
When assigned to protect Mayumi Yamano when she came to town, believing her to be his soul mate after seeing her on the mysterious Midnight Channel, Adachi ended up indirectly causing her death by shoving her into the TV, making him realize that he could gradually kill others in this fashion.
But Yu's arrival made Adachi feel left out to the point of expressing jealousy of the youth, taking it out on Saki Konishi when she slapped him when he was disrespecting her during a one-on-one questioning. Though revealed to be possessed by Ameno-sagiri prior to Yamano's death, Adachi was given enough free will to cause the events and expressed no remorse as he made a game out of the murder mystery. But after being caught, with Dojima not hating him despite his actions, Adachi turned himself in and resolved to redeem himself while serving time in jail.
==Powers and Stats==
Tier: | 
Key: Persona 4 | Persona 4 Arena Ultimax
Name: Tohru Adachi
Origin: Persona 4
Gender: Male
Age: 26 at the start of the game, 27 in P4U
Classification: Human, Former Police Detective, Persona User, The Jester Arcana, The Hunger Arcana
Powers and Abilities:<tabber>|-|Base=Superhuman Physical Characteristics, Stealth Mastery, Summoning, Supernatural Willpower, Empowerment, Accelerated Development, Reactive Power Level, and Reactive Evolution (Battle, Leveling, and Training; Physical Stats, Magic, and Improved Resistances. Humans are able to get more powerful after defeating strong demons or even as they are in the middle of battle, even against opponents ontologically superior to them, and are able to grow massively in strength in the span of merely a day's time or less, either through resolve, the threat of death, or training, or the bonds they hold dear), Non-Physical Interaction, Durability Negation, Healing Nullification, Immortality Negation (Type 2, 3, and 7), and Invulnerability Negation (Capable of interacting with Demons, which are invisible beings comprised of data and information, the fulcrum of the entire verse proper, a concept synonymous to souls, minds, and even concepts. Even entities devoid of time and space, and nonexistent bodies such as The White can be struck down. Can completely negate their invulnerability to conventional weaponry, and the requirement of needing to be on a specific informational frequency to harm, as well as Septentriones, which require spiritual attacks to harm, and as well as killing undead beings and regenerative entities, such as Nagas and Blobs), Reality Warping and Teleportation (Capable of warping, teleporting around, and controlling Magatsu-Inaba to an extent), Avatar Creation (Capable of creating avatars that are separated from his real body to interact with others)
|-|With Persona=
Cognitive Physiology (Persona), Magic, consisting of: Spatial Manipulation and Durability Negation (via Vorpal Blade, which cuts through space), Electricity Manipulation (via Zio skills), Air Manipulation (via Garu- skills), Curse Manipulation, Death Manipulation and Darkness Manipulation (via Mudoon and Eiga skills. Can also instantly kill all foes who are fearful via Ghastly Wail which negates resistances), Energy Manipulation, Damage Boost (with critical hits and Curse Amp), Damage Reduction (with Guard), Resistance Negation and Existence Erasure (Can use Almighty Attacks, which bypass all barriers and reflectors, invulnerability, and resistances. Can even negate an opponents resistance to resistance negation with Pierce. Almighty attacks are able to hurt someone wielding the Omnipotent Orb, which bends the rules of reality to defend the user from attacks, and Reason Bearers, who are able to enforce rules into reality to protect themselves from attacks. The Megi- line of spells is capable of obliterating opponents with a light that erases them "beyond death"), Statistics Amplification (Can increase his Attack, Defense, and Evasion rate significantly with Heat Riser), BFR (Can send others to Magatsu-Inaba), Body Control (Magatsu-Izanagi is capable of sprouting additional limbs to fight), Buff and Debuff Negation (Can nullify all buffs and debuffs with Dekaja and Dekunda), Status Effect Inducement which includes: Empathic Manipulation (Can inflict Confusion and Despair with Magatsu-Mandala), Fear Manipulation (Can inflict fear with Evil Smile, Atom Smasher, and Bloodbath), Sound Manipulation and Power Nullification (via Foolish Whisper, which silences and prevents enemies from using abilities)
|-|Resistances and Affinities=
Invulnerability to Light, Dark, and Death Manipulation (via Affinities), Absorption of Fire, Ice, Wind, and Electricity. Resistance to Death Manipulation, BFR, Probability Manipulation, Existence Erasure, Information Manipulation, Mind Manipulation, Soul Manipulation, Fusionism and Memory Manipulation (Simply having the potential to awaken a Persona grants one a will firm enough to maintain their own existence and individuality in the unconscious world, where the concept of the ego does not exist and all individuality dissolves into oneness, with ordinary people being immediately overwhelmed by the nothingness and scattered throughout all possible worlds by stepping into it), Curse Manipulation and Fate Manipulation (Like other characters, he is likely able to fight and defeat White Rider, the abstract embodiment of victory and conquest whose crown assures his success in all battles and wars. Unbothered by interactions with Pisacas, which fate humans to die in the span of nine months), Disease Manipulation, Probability Manipulation, Madness Manipulation and Chaos Manipulation (Unaffected by the act of looking into Girimehkala's eye, which inflicts incurable sickness and misfortune into individuals, and by the gaze of Yakkha, which is said to inflict disease and madness. The team glasses block out the fog, which can induce sickness), Petrification and Poison Manipulation (Can easily do battle against Basilisk and Cockatrice, both of whom turn normal people into stone simply by being touched or looked at, and have a gaze and breath so poisonous that any mortal being near them instantly dies, turning their surroundings into a desert), Life and Death Manipulation (Can fight Liches, whose presence drains the life of those who see them, and is not affected by Balor's gaze, which instantly kills enemies, and Chatterskull's laughter, which dooms whoever hears it to death, immediately stopping their heart).
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Attack Potency: Low Complex Multiverse level (Comparable to Yu Narukami and the rest of the Investigation team, and battled with them just before they fought Ameno-Sagiri) | Outerverse level (Along with Yu Narukami, battled against and held off Hi-No Kagutsuchi, who is far superior to the Shadow Operatives and Sho Minazuki)
Speed: Immeasurable (Comparable to Yu Narukami and should be far beyond the likes of Thor), who is a resident in the Expanse which transcends the past, present, and future) | Immeasurable (Capable of keeping up with Yu Narukami)
Lifting Strength: Immeasurable (Should not be physically weaker than the Investigation Team) | Immeasurable (Capable of battling Sho Minazuki and holding off Hi-No-Kagutsuchi)
Striking Strength: Low Complex Multiverse level | Outerverse level
Durability: Low Complex Multiverse level (Took many attacks from the Investigation Team) | Outerverse level (Capable of taking significant beatings and hits from Sho Minazuki and Hi-No-Kagutsuchi)
Stamina: Very High (Can fight evenly with the combined forces of the Investigation Team)
Range: Hundreds of Meters with pistol, Low Complex Multiversal with spells | Outerversal with spells
Standard Equipment: His pistol
Intelligence: Above Average. Gifted in combat. Used his position to manipulate the police through loss of evidence and feigned incompetence, but has shown to crack his facade under great enough pressure and/or carelessness. Can keep up with the entire Investigation Team in combat.
Weaknesses: None notable
Notable Attacks/Techniques:
*Magatsu Mandala: Severe Curse damage to all foes.
*Vorpal Blade: Heavy Physical damage to all foes.
*Atom Smasher: Medium Physical damage to all foes 1-2 times. Inflicts Fear.
*Maziodyne: Heavy Elec damage is done in a vast area.
*Magarudyne: Heavy Wind damage done in a vast area.
*Megidolaon: Severe Almighty damage to all foes.
*Mudoon: Strong Curse-based instant death.
*Heat Riser: Boosts his Atk/Def/Speed at the same time and can be used even for a fire-based attack like shown in P4A.
*Ghastly Wail: Instantly kills foes afflicted with Fear.
*Evil Smile: Instills Fear in all foes.
*Power Charge: His next physical attack will be 250% greater in power
*Dekaja: Nullifies stat bonuses on all foes.
*Dekunda: Nullifies stat penalties on party.
*Teleportation: Adachi has demonstrated the ability to teleport while in the TV World.
==Gallery==
Adachi.png|Adachi face portrait
P4D Tohru Adachi.png|Adachi in P4D
Tohru Adachi (BlazBlue Cross Tag Battle, Character Select Artwork).png|Adachi in BlazBlue: Cross Tag Battle
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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