Colossal Size

Colossal Feralians some of the biggest people around, standing anywhere between ten and twelve feet in height. The world just isn't built for their size, and without some flexibility and dedication, many of them find life to be a struggle even in towns built for large folks.
==Gift Effects==
* You can only see and reach 2 times more than the distance of people of Average Size. 
**Anything within 8 feet is considered Close
**Anything between 8 feet and 16 feet is at Reach
**Anything between 16 feet and 24 feet is Near
**Anything between 24 feet and 64 feet is Short
**Anything between 64 feet and 184 feet is Medium
**Anything between 184 feet and 504 feet is Long
**Anything between 504 and 1,256 feet is Very Long
**Anything between 1.256 and 5,000 feet is Extreme
**Anything between 5,000 and 15,000 feet is Far
**Anything between 15,000 feet and 55,000 feet is Horizon.
* You may claim a d12 bonus to your soak rolls and to any roll in a situation where your size would help you. 
* You suffer a d12 penalty to your evasion rolls and to any roll in a situation where your size would cause problems for you.
* The ideal armor and equipment for you costs and weighs 2 times as much as average-sized armor. 
* You may wear and use giant or colossal armor and equipment. 
** If you wear giant armor, the soak dice of the armor is decreased by one die size since it doesn't fit you properly. 
** If you use giant weapons, they become Awkward.
* You can carry 35 pounds of weight per die size of your Body dice (ie. d4=35, d6=70, etc.) before you are Burdened, 45 pounds of weight per die size of your Body dice before you are Overburdened, and 55 pounds of weight per die size of your Body dice before you are at your maximum limit.
==Notable Users of this Gift==
Category:Gifts
Category:Combat Gifts
Category:Movement Gifts
Category:Natural Gifts
Category:Size Gifts
Category:Specialty Gifts
Category:Gift Needs Users