Mira

Mira is the player character of Mia in campaign three. 
==Description==
===Personality===
Mira is a very bright and aloof extrovert; while she doesn't speak, she's always making a point to be around people. In combat, she seems much more focused and sharp by contrast; very decisive and coordinated. She seems to have a heavy focus on the well being of her friends, sometimes to the detriment of her own well being. Stubbornness and willpower are things she displays in excess when pushed into a corner. 
===Appearance===
Mira has long green hair and eyes, with a slight black streak in her bangs. She favors outfits that are easy to move in, and because she's always floating a foot or so off the ground, is often perceived taller than she actually is. 
==Bibliography==
===Backstory===
At the time of the Shattering, Mira found herself displaced from (relatively) familiar surroundings yet again. It quickly became apparent for quite a few reasons that the nearby mostly blue planet was the obvious place for her to go.
On arrival, she spent some time gaining her bearings and meeting people to learn about this new world, and through various means, found direction; she made her way to seek out the Shard Research League (SRL). She stumbled though the wilderness, being found by a friendly knight named Stephen. It was apparent to Stephen that Mira had no place to go, and invited her into his home, where she spent almost a year. This was the first time in a long time she had a place of comfort to actually stay for a time, but before too long, Stephen's connections found her a job, coincidentally with the SRL she had been seeking out.
=== The Someshot ===
Mira had a good amount of success working guard duty for the SRL, until one unfortunate mission where interference from the betrayal of their guide, Elliard, led to the overall collapse of the situation. After pushing herself far beyond her limits to make sure the everyone in the group made it out alive, the group returned to camp, and found themself in an ambush. Half the party avoided capture, and after some debate, Mira chose to split from the party to go for help. On her eventual return, she found that Stephen was dead. She immediately attributed this to her decision to leave, and wordlessly held onto this guilt. 
=== Interim ===
Following her last mission with the SRL, she spent a short time with Stephen's family, before her frustration led her to leave to train. She spent the next 2 and a half years training in relative seclusion in the wilderness, learning from various sources and refocusing her overall skills. After a time, she heads back to civilization to resume her original goal, and stops by Stephen's family again for a short time. Starting from here, she spends some time tracking down Ward, who she feels will be the best resource she can think of. She follows him to join the Fourth Act roughly 3 months prior to the start of Campaign 3. 
Category:Player Character