Ambuscade/Battlefield Archive/Bozzetto Freyja

==Bozzetto Freyja==
Fight 3 Freyja Rangers.
*Bozzetto Freyja (RNG). Susceptible to Piercing damage
*Bozzetto Skathi (RNG). Susceptible to Blunt damage
*Bozzetto Frigg (RNG). Susceptible to Slashing damage
==Traits and Abilities==
All Dance and Disregard abilities have a 15' range
TP Moves:
Freyja
*Tail Slap: Front AOE Damage + Stun
*Petrifactive Dance: AOE Terror if facing caster, hate reset on every affected target
*Petrifaction: Front AOE Petrification if directly facing the caster.
*Impaling Disregard: 15' AOE Petrification + 3-count Doom if not directly facing the caster. The name of this move seems to change from iteration to iteration due to localization blunders. As of January 2024 this move is called "Impale"
*Pinning Shot: AOE physical damage + Bind
*Shadow Thrust: Single target physical damage
*Draw In: May use this in response to being hit with magic from a great enough distance away. This includes Enfeebling Magic and Geocolure spells that enfeeble the Freyja.JP Wiki
Skathi
*Tail Slap: Front AOE Damage + Stun
*Calcifying Deluge: Severe Front AOE Damage + Petrification
*Petrifaction: Front AOE Petrification if directly facing the caster.
*Shadow Thrust: Single target damage
*Heavenly Arrow: Severe AOE damage + hate reset on affected targets.
*Impaling Disregard: 15' AOE 3-count Petrification + Doom if not directly facing the caster. The name of this move seems to change from iteration to iteration due to localization blunders. As of January 2024 this move is called "Impale"
*Poisonous Dance: 15' AOE Petrification + extremely potent Poison if facing the Skathi.
Frigg
*Autoattacks have an Additional Effect: Petrify (5% activation chance).
*Tail Slap: Front AOE Damage + Stun
*Luxurious Dance: 15' AOE Charm + Burn if facing the caster.
*Chastening Disregard: 15' AOE Amnesia + Mute if not directly facing the caster.
*All 3 enemies will use Eagle Eye Shot simultaneously on their respective targets at 75%, 50%, 25% and 10% health remaining on the Freyja.
*If the Freyja is still alive when the Skathi or Frigg are defeated, they will respawn immediately.FFXIAH Forums
*At low health, all three Lamiae gain an intense Regain effect.
*If the primary enmity target of any Lamia fails to face it for 4 seconds (on VD, unknown duration on easier difficulties), they begin to glow with an aura, and they will ignore their enmity tables and attack random players until the aura fades 30 seconds later.
Each Lamia uses a "Disregard" TP move causes status effects in an area centered on the caster on targets not currently facing the caster. The circumstances of their use varies with the selected battlefield Difficulty
*Very Difficult: All 3 lamiae will use their Dance and Disregard moves at will
*Difficult. The Frigg will not use her Dance move until after the Freyja has been defeated.
*Normal. No Disregard moves are used. The Frigg will not use her Dance move until she reaches 80% health.
*Easy and Very Easy: No Disregard moves are used. The Frigg will not use her Dance moves until she reaches 40% health.
==Difficulty Settings==
The difficulty setting also changes the readying time on their respective dance and disregard moves, lower difficulties give more time for you to react.
Petrifying Dance (Freyja/Skathi only)
*Very Easy to Normal: 5 seconds
*Difficult and Very Difficult: 4 seconds
Impaling Disregard
*Very Easy to Normal: Not used
*Difficult and Very Difficult: 4 seconds
Luxurious Dance and Poisonous Dance
*Very Easy to Normal: 5 seconds
*Difficult and Very Difficult: 4 seconds
Chastening Disregard
*Very Easy to Normal: Not used
*Difficult and Very Difficult: 4 seconds
==Where to get your Primer==
This month sees a lot of competition for very spread out foes with annoying travel times. Talk your party into using Assault Missions if you can.
*CS Wildcat Badge Deserter Assault Mission
*SM Wildcat Badge Azure Experiments Assault Mission.
* (Adjacent to the Ilrusi Atoll Staging Point)
*
There are stray Lamiae outside the Reef in Caedarva Mire but not large groups of them.
==Version Update History==
*January 17th: Introduced into the battlefield rotation
*October 11th: Dance logic updated, time allowed to react to Disregard/Dance moves ~doubled on all difficulties.
==References==