Replenishment

Replenishment is a buff implemented in patch 3.0.2, triggered by some abilities and talents. It gives 10 party or raid members (with the lowest mana left) 1% of their maximum mana every 10 second for 15 seconds, or 1.5% over the full duration. Each time it is triggered, the 10 most needy members are recalculated, and those people either receive the buff, or have it refreshed on them.
;Passive talents
*Enduring Winter (Mage, Tier 4 Frost): Gives Frostbolt a 33/66/100% chance to grant Replenishment.
*Soul Leech (BC Classic) (Warlock, Tier 4 Destruction): Causes Shadowburn, Soul Fire and Chaos Bolt to grant Replenishment.
*Communion (Paladin, Tier 3 Retribution): Causes Judgment to grant Replenishment.
*Revitalize (druid talent) (Druid, Tier 3 Restoration): Casting or refreshing Lifebloom grants Replenishment.
*Hunting Party (hunter talent) (Hunter, Tier 10 Survival): Causes critical strikes with Arcane Shot, Explosive Shot or Steady Shot to grant Replenishment.
;Talented abilities
*Vampiric Touch (Priest, Tier 5 Shadow): Causes Shadow damage over time and enables the Replenishment effect to be triggered by Mind Blast.
==Patch changes==
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==External links==
Category:Magic buffs