Ambuscade/Battlefield Archive/Natsilane

==Natsilane==
Face off against the Pteraketos Natsilane. This foe's vulnerability to damage types alternates with its uses of certain special abilities.
===Encountered Foes===
*Natsilane
*Bozzetto Golden Bomb. Grants 100 bonus Hallmarks when they die (usually by self-destructing). Appears when Natsilane is below 50% health and one of the following conditions is met:Dengeki Online
**Perform two magic bursts while Natsilane is in shock spikes mode.
**Perform 5 skillchains while Natsilane is in 'water' mode.
There is no observed limit to the number of bombs that can spawn.Marutai, YouTube
The fight ends when Natsilane is defeated.
===Difficulty Settings===
The Difficulty Settings determines only the stats and HP of Natsilane.
===Battle Mechanics===
Natsilane's TP moves determines its vulnerability to either magic or physical damage taken. It will use between 1 and 3 TP moves between mode changes.
Passive Traits
*Has extremely high HP.
*Immune to Sleep and Petrification. Can be debuffed normally otherwise.
*Regular melee attacks deal area of effect damage on its sides and at its tail.
*Regular melee attacks have an additional effect: Plague
Abilities Used
*Angry Seas: Inflicts AOE water damage to nearby players. Knocks back, inflicts weight, Encumbrance, and may de-equip weapons.
*Baleen Gurge: Draws In. Drains HP from nearby players. Starts taking 300% more physical damage.
*Deep Sea Dirge: Inflicts AOE physical damage to nearby players. Causes Amnesia. Ends physical damage vulnerability.JP Wiki
*Caudal Capacitor: Stuns nearby players, gains undispellable Shock Spikes effect. Starts taking 300% more magical damage.
*Echolocation: Front AOE damage + Silence.
*Waterspout: Front AOE damage + Knockback + All Stats down.
*Blowhole Blast: Inflicts AOE Paralysis to nearby players. Ends magic damage vulnerability.
*Depth Charge: Front AOE damage + Knockback + Shock.
Spells Cast
None
Where to get your Primer:
*The Boyahda Tree: Steelshells near Home Point #1
*Marjami Ravine: Pugils near the Bivouac #2 telepoint.
==Update History==
*May 2022: Now uses fewer TP moves between mode switches. Takes +300% more damage when vulnerable (was +200%)
==References==