Zelda (Smash 5)

Zelda makes her third appearance as a playable character to the Super Smash Bros. franchise in Super 5mash Bros. 5. Zelda is the Princess of Hyrule and holder of the Triforce of Wisdom. She wields amazing magical abilities such as calling down power from the goddesses and even summoning a powerful phantom knight! She appears much like her model from Hyrule Warriors.
==Changes from SSB4==
*Naryu's Love does more damage and can slide when the control stick is pressed right or left slightly.
*More expanded radius blast and sweetspot than before.
==Moveset==
===Special Custom Set A===
 	Name 	Damage 	Description
Neutral Special	Naryu's Love 	4% (loop front), 2% (loop back), 7% (last front), 5% (last back) 	Zelda envelopes herself in magical energy that does damage around her and can reflect projectiles. It has a new feature of allowing Zelda to slightly slide to the right or left for added approach ability.
Custom 1 	Naryu's Rejection 	2% (loop), 6% (last) 	Weaker but reverses opponents and pushes them away.
Custom 2 	Naryu's Passion 	15% 	Sucks in opponents and explodes but doesn't reflect projectiles.
Side Special 	Din's Fire 	--- 	Zelda fires off a powerful fireball in which the direction can be influenced by moving the control stick up or down. It then explodes. It has a slightly larger blast radius and sweet spot than before.
Custom 1 	Din's Flare 	--- 	Weaker but comes out much faster. It cannot be moved up or down vertically.
Custom 2 	Din's Blaze 	--- 	More vertical movement and blast size but takes longer to detonate.
Up Special 	Faore's Wind 	6% (hit 1), 10% (ground hit 2 near), 7% (ground hit 2 far), 12% (ground hit 2 near), 8% (ground hit 2 far)	Zelda wraps herself in a magic teleport that can be influenced by moving the control stick. She then reappears> Both the start and end deals damage.
Custom 1 	Faore's Squall 	0% 	Doesn't deal damage but has enhanced traveling distance. It will push opponents away.
Custom 2 	Faore's Windfall 	4% (hit 1), 7% (hit 2) 	Teleports straight up and will meteor opponents underneath.
Down Special 	Phantom Slash 	6% (uncharged), 8% (charged), 3% (fully charged hit 1), 5% (fully charged hit 2) 	Summons a phantom knight that dashes forward and slashes. Charge for further distance and hits. It can be used as a shield.
Custom 1 	Phantom Breaker 	5% (uncharged), 7% (charged), 2% (fully charged hit 1), 4% (fully charged hit 2) 	It has a set traveling distance and does more shield damage.
Phantom Strike 	8% (uncharged), 10% (charged), 5% (fully charged hit 1), 7% (fully charged hit 2)	Doesn't travel but does more damage. 	
===Special Custom Set B===
 	Name 	Damage 	Description
Neutral Special	Light Charge 	5% (first hit), 12% (second hit), 2x (projectiles) 	Zelda dashes forward while envelopes in light. She can charge to maximize her traveling distance. At the end,s he slashes forward with a sword made of light. While in her mid-animations; projectiles will be reflected back as she charges forward.
Custom 1 	Holy Charge 	10% (first hit), 15% (second hit) 	It doesn't reflect projectiles but it hits much harder, takes less time to charge, and has higher knockback but a bit slower.
Custom 2 	Lightspeed Charge	7% (first hit), 10% (second hit), 3x (projectile) 	Extremely fast and zero lag but deals less damage and harder to time. Projectiles deal more damage when reflected.
Side Special 	Wind Baton 	2.5% (per hit) 	Zelda fires off a wind projectile that is long and looks slightly like a sword. She can control it's movements very well but is vulnerable during the attack. It does multiple hits and will carry opponents away. It has a slight vacuum effect.
Custom 1 	Tornado Baton 	0% 	Much like the default but it doesn't deal damage but has high knockback when it hit. It also pushes away opponents. It is a bit harder to control than the default.
Custom 2 	Gust Baton 	6% 	Has a much larger radius but will automatically launch opponents upwards upon contact. It has a push effect behind it but a vacuum effect in front.
Up Special 	Light Sword 	5% (first hit), 4% (per hit), 9% (pierce), 10% (descent) 	Zelda forms a magical sword out of light around her and then jumps upwards while piercing the sky. Pressing the special button plus a control input causes her to do one of four things. Pressing forward special causes her to dash horizontally while envelopes with the sword. Pressing up special causes her to boost upward while flipping and giving her more range. pressing down special causes her to return back down; stabbing the ground. Each one has different recovery options.
Custom 1 	Light Magic 	3% (first hit), 2.5% (per hit), 7% (pierce), 8% (descent)	Much faster but it doesn't envelope Zelda within a sword but causes her to glow with yellow magic. It has less priority than the default but is faster and easier to time. It also has less extended reach.
Custom 2 	Light Claymore 	8% (first hit), 5% (per hit), 12% (pierce), 15% (descent)	Much larger and powerful but heavier which causes her to have less recovery distance.
Down Special 	Triforce Trap 	1.5% (per hit) 	Zelda plays a Triforce glyph on the ground. If an opponent comes into contact with it, it will zap the opponent several times but doesn't deal knockback but, rather, hitstun. Will float air if performed in the air,
Custom 1 	Triforce Blast 	12% 	Deals fire damage and launches the opponent into the sky though summoning the glyph has leg to it.
Custom 2 	Triforce Burial 	5% 	Buries the opponent or causes a meteor if in the air.
===Final Smash===
 	Name 	Damage 	Description
Final Smash 1	Light Arrow 	1% (hit 1), 39% (throw) 	Zelda fires an arrow of light that pierce the air. If it connects, it stops time, and then launches opponents far away.
Final Smash 2	Sacred Realm	8% (green sword), 10% (fire sword), 4% (water sword), 6% (black sword), 7% (purple sword), 15% (light sword)	Zelda forms a barrier around her made of energy. Anyone caught in it in a duration of time are teleported to the Sacred Realm. There, they are pierce by several swords which bears an emblem. It is pierce by a green sword, a fire sword, a water sword, a black sword, a purple sword, and finally by a large yellow sword. Each sword does different damage or elemental effects.
==Taunts==
Italics means they have to be unlocked.
*Holds up one arm and magic shoots out. (Up)
*Waves (Right)
*Starts to float in the air slightly and holds out her hands. A sword of light appears and hovers slightly. (Left)
*Zelda puts her hands together and creates a fiery ball of magic. (Down)
===Character Selection Screen===
*Zelda waves her hair with her hand and smiles.
*Zelda waves her hand in front of her face and sparks shoot out.
*Zelda releases a small fireball from her hand and shouts in a high voice.
===On Screen Appearance===
*Zelda appears after appearing from a magically barrier.
*Her Loftwing appears and Zelda jumps off from it; floating down.
*Zelda appears in her Hooded form and then casts it off.
===Victory Animations===
*Turns her head to the side and crosses her arms.
*Prays with her eyes closed and then turns her eyes upwards.
*Conjures a bright magical energy with her palms.
*Spins with magic and then holds out the back of her forward; showcasing her Triforce.
*Summons the Phantom Knight and they slash forward together.
*Pulls out the Wind Waker and conducts a tune on it.
===Losing Animation==
*Zelda claps her hands while looking forward.
*Zelda is looking to the side with a downcast expression on her face.
*Zelda is holding her head and rocking back and forth as if she is dizzy.
===Victory Fanfare===
A flourished remix of a sped up "Zelda's Lullaby" while combining the first portion up to 0:27 and then the parts of 0:27 and :042.
===Idle Poses===
*Flips her hair back.
*Holds her arm and briefly looks away.
*Makes a thinking gesture.
*Traces her finger in the air as magic shoots out.
==Trophies==
Zelda's trophies can be earned by completing Classic Mode, Adventure Mode, All-Star Mode, and Boss Battle mode. In addition, further trophies can be found during matches and at the Trophy Shop.
Zelda
Unlock: Classic Mode
"Zelda is the Princess of Hyrule and the holder of the Triforce of Wisdom. She has had many incarnations through the ages but each one seems to be connected to the Triforce of Courage, Link, and the Triforce of Power, Ganondorf. Despite being a princess, she can wield fantastic magical power and has access to many magical spells including some bestowed upon her by the Goddesses of Hyrule: Naryu, Faore, and Din. Aside from that, she can mask her identify by changing her appearance magically and even communicate to Link through both space and time. In addition, she can wield swords and rapiers in battle and create swords out of light. Despite this, she always ends up getting captured or imprisoned by Ganondorf or some evil fiend."
Zelda (Alt)
Unlock: Adventure Mode
Console/Green
"Zelda is able to use her magical abilities to surround herself in a protective aura called Naryu's Love. When she surrounds herself with this, she is protected from all sorts of harm. She can even reflect powerful projectiles back to her opponents. This spell was initially from The Legend of Zelda: Ocarina of Time where it would protect Link by enveloping him a magical barrier. It has the same properties but Zelda adds a magical touch by rotating it quickly. She can even slide a bit while using it; adding to her maneuverability. She truly is the conductor of the winds and uses her heart and soul when controlling it's forces."
Zelda (Alt)
Unlock: Adventure Mode
Handheld/White
"Wind Baton is technically the Wind Waker but of Zelda's own design. When she wields it, she can summon powerful gusts of wind that is bent to her will. She can direct where these gusts of wind will go and can send powerful gale forces to her opponents. The attack isn't exactly that strong but the wind is strong enough to suck in opponents and deal damage while carrying them through its maelstrom. When the attack is finished, it will launch the foe far away from Zelda. Despite her ability to control it, it is still powered by wind and is harder to control him one might expect. Therefore, Zelda doesn't have free reign over it's control but can manipulate it slightly."
Ocarina of Time Zelda
Unlock: Boss Battle
Console
"Princess Zelda wasn't always this adult Zelda that we have come to know. At one point, she was a kid who was worried for her father,t he King, and her kingdom, Hyrule. Placing her faith into Link, she instructed him to gather the Three Gems. After Ganondorf took control, Link went to sleep, and Zelda was spirited away by Impa, she hid herself away as to not be used by Ganondorf. However, she revealed herself to Link near the end of his journey to vanquish the evil. Together, they brought down the King of Evil and saved the Kingdom of Hyrule from certain destruction. This is just another continuation of The Legend of Zelda chronology and paves the way for future Zelda's."
'Skyloft Zelda
Unlock: Boss Battle
Handheld
"Zelda has had several incarnations throughout The Legend of Zelda timeline but she has always been the princess in pink that we all know and love. Chronologically, the mention of Zelda began during the time of Skyloft and she wasn't actually a princess per say. The daughter of the Headmaster of the Knights Academy and act as the goddess during the Wing Ceremony. She is best friends with Link but after a series of terrible events, she is lost to the Surface. Link sets off to find her and discovered an evil apparition named Ghirahim is after her to resurrect the demon lord, Demise. Zelda, aided by her bodyguard Impa, sets off on her own adventure of the Surface.
Zelda (Light Sword)
Unlock: Complete a Character Challenge
Yellow
"Zelda may be a princess but she has a variety of light-based spells to combat the forces of darkness. When she is forced to wield a sword, she can conjure a blade of light infused with the power of the Triforce of Wisdom. With this,s he takes off to the sky to deal damage as she ascends the heavenly realm. She can execute an additional attack based on what directional input is given thus giving her more tools to battle her foes. Pushing forward and special causes her to dash forward in midair while slashing. Pushing up and special causes her to become a tempest of light as she spins even further up. Finally, push down and special causes her to descend back to the surface while stabbing. That is quite extravagant, Princess Zelda!"
Zelda (Phantom Slash)
Unlock: Complete a character challenge
Black
"Princess Zelda can create fire, swords of light, a protective barrier, teleport, create triforce glyphs, and even summon a dark apparition to attack in her stead. This is known as Phantom Slash and comes from the aptly named game The Legend of Zelda: Spirit Tracks. When using this attack, she can charge her Phantom Knight and unleash it. The Phantom Knight will charge forth and slash at it's opponent with it's large sword. Depending on how much it was charge, the knight will dash even further and do multiple strikes with it's massive sword. It isn't only limited to attacking though as it can be used as a defensive tactic to shield Zelda from enemies. However, it can be reflected or collected by other fighters to use against her."
Zelda (Blue)
Unlock: Complete a character challenge
"Zelda is known for having a range of outfits she wears into battle but she is most knownfor her pink or purple dresses adorned with the crest of the Royal Family as well as the Triforce. However, that doesn't mean she only wears those colors. In The Legend of Zelda: A Link to the Past, she is seen wearing blue casual clothes aside from her princess outfit. However, she is caught by the evil sorcerer Agahnim to sacrifice her to the Dark World; an alternate reality to Hyrule. Link must set out to rescue the princess and save Hyrule from being brought into the Dark World."
Zelda (Purple)
Unlock: Complete a character challenge
"Princess Zelda once appears again in The Legend of Zelda: A Link Between Two Worlds. However, her character takes second place to the Princess of a kingdom on an entirely different plane of reality, Lorule. This princess is Princess Hilda. Both princesses bare similar appearances an abilities. In fact, Hyrule and Lorule are very similar to each other so it's not really that surprising. In fact, the Dark World from The Legend of Zelda: A Link to the Past and Lorule may be one in the same but slightly changed. Regardless, it's an obvious choice as to why Princess Zelda would wear a Princess Hilda outfit."
Zelda (Left)
Red
Unlock: Match or Trophy Shop
"Princess Zelda draws much of her power from her royal lineage, from the Goddess', and the Triforce. It's not that surprising that she can wield such powers and yet still maintain her composure. This is very helpful when thrown into battle with the Mascot of Nintendo, a galactic bounty hunter, a powerful witch, and a team of superheroes. She will need all of the powers in her arsenal to prove herself and her Kingdom of Hyrule. Despite all her abilities, she seems to be unable to fly and tends to be slower than some of the more speedier characters. But she packs of punch with attack and looks glamorous while doing so."
Possessed Zelda
Unlock: Complete a Zeldaa Character Challenge
"Princess Zelda utilizes a frightening array of powers but she isn't all powerful as her Triforce lies in wisdom. The Triforce of Power was taken by Ganondorf and, with it, he can create cruel and powerful attacks. One of the most frightening is how he possessed by Ganondorf in The Legend of Zelda: Twilight Princess. While not entirely unknown how he did it, the possessed Princess was able to levitate in mid-air and throw powerful blasts of light. She still remains in this form though maybe no longer possessed as she is able to battle the King of Evil freely. I guess she thought it looked cool and just decided to play the part!"
Light Arrow
Unlock: All Star Mode
"The Light Arrow is an arrow blessed by the Goddess'. It's piercing power can eliminate all evil and is one of the only things that can damage the King of Evil besides the Master Sword. While Link is able to use the Light Arrows, it has been more attributed to Princess Zelda. She pulls out her royal bow and loads the Light Arrow. She fires it with such strength that it slows time itself down to a crawl. It then launches the foe far into the distance. That is pretty something for just a bow and an arrow...infused with the power of the Goddess'."
Sacred Realm
Unlock: Unlock all Zelda's trophies
"The Sacred Realm is an area that is devoid of time and matter. Time does not flow inside but around it and is governed by the Goddess'. Inside this realm likes the seven Sages who, with their abilities, cast swords into the opponents that Princess Zelda deems fit enough for a sacred execution. The first sword is the Sword of the Forests, followed but the Sword of Fire, Sword of Water, Sword of Shadows, Sword, of Time, and the Sword of Light. Each one deals their own unique damage."
==Alternate Costumes==
Color Title 	Color 	Notes 	Status
Default 	Pink 	Zelda's default appearance from Hyrule Warriors. 	Starter
Red 	Red 	Her appearance in The Legend of Zelda if Link has the Red Ring on. 	Starter
Blue 	Blue 	Resembles her casual clothes from The Legend of Zelda: A Link to the Past. 	Starter
Purple 	Purple 	Based off of Zelda's appearance in The Legend of Zelda: Ocarina of Time 3D. 	Starter
Green 	Green 	Based off of Zelda's appearance in The Legend of Zelda if Link doesn't have a Red or Blue Ring. 	Starter
Black 	Black 	Resembles Link's Dark costume. 	Starter
Pink 	Pink 	Based off of Zelda's appearance from The Legend of Zelda: A Link Between To Worlds and The Legend of Zelda: Wind Waker.	Starter
White 	White 	Resembles her field sprite from The Legend of Zelda: A Link to the Past. 	Starter
Purple 	Purple 	Based off the color scheme for Princess Hilda from The Legend of Zelda: A Link Between Two Worlds. 	Starter
Yellow 	Yellow 	--- 	Starter
Ocarina of Time Zelda	Pink 	Costume based off her The Legend of Zelda: Ocarina of Time form. 	Locked
Skyloft Zelda 	Magenta	Costume based off her The Legend of Zelda: Skyward Sword appearance. 	Locked
Possessed Zelda 	Gray 	Based off her possessed form from The Legend of Zelda: Twilight Princess. 	Locked
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