Clockwork (Tactics A2)

Clockwork is the Tinker's skillset in Final Fantasy Tactics A2: Grimoire of the Rift.
==Mechanics==
Before the attack is issued, a box is opened, and the moogle face inside determines whether the allies or enemies are affected. An angelic moogle means that the ability will benefit the Tinker's team (i.e. positive statuses will affect allies, while negative statuses will affect enemies) while a purple, "evil" moogle means that the ability will benefit the Tinker's enemies.
==List of abilities==
Skill	Equipment 	Range 	AP 	MP
 	Rising Sun 	All allies or foes 	250 	8
 	An ingenious contraption that casts Haste. Where it lands, nobody knows... 	An ingenious contraption that casts Haste. Where it lands, nobody knows... 	An ingenious contraption that casts Haste. Where it lands, nobody knows... 	An ingenious contraption that casts Haste. Where it lands, nobody knows...
 	White Fangs 	All allies or foes 	250 	8
 	An ingenious contraption that casts Dispel. Where it lands, nobody knows... 	An ingenious contraption that casts Dispel. Where it lands, nobody knows... 	An ingenious contraption that casts Dispel. Where it lands, nobody knows... 	An ingenious contraption that casts Dispel. Where it lands, nobody knows...
 	Poison Knuckles 	All allies or foes 	250 	8
 	An ingenious contraption that POISONS its victims. Where it lands, nobody knows... 	An ingenious contraption that POISONS its victims. Where it lands, nobody knows... 	An ingenious contraption that POISONS its victims. Where it lands, nobody knows... 	An ingenious contraption that POISONS its victims. Where it lands, nobody knows...
 	Metal Knuckles 	All allies or foes 	250 	8
 	An ingenious contraption that BLINDS its victims. Where it lands, nobody knows... 	An ingenious contraption that BLINDS its victims. Where it lands, nobody knows... 	An ingenious contraption that BLINDS its victims. Where it lands, nobody knows... 	An ingenious contraption that BLINDS its victims. Where it lands, nobody knows...
 	Cat Claws 	All allies or foes 	250 	8
 	An ingenious contraption that heals wounds. Where it lands, nobody knows... 	An ingenious contraption that heals wounds. Where it lands, nobody knows... 	An ingenious contraption that heals wounds. Where it lands, nobody knows... 	An ingenious contraption that heals wounds. Where it lands, nobody knows...
 	Death Claws 	All allies or foes 	250 	8
 	An ingenious contraption that DOOMS its victims. Where it lands, nobody knows... 	An ingenious contraption that DOOMS its victims. Where it lands, nobody knows... 	An ingenious contraption that DOOMS its victims. Where it lands, nobody knows... 	An ingenious contraption that DOOMS its victims. Where it lands, nobody knows...
 	Dream Claws 	All allies or foes 	250 	8
 	An ingenious contraption that pits its victims to SLEEP. Where it lands, nobody knows...	An ingenious contraption that pits its victims to SLEEP. Where it lands, nobody knows...	An ingenious contraption that pits its victims to SLEEP. Where it lands, nobody knows...	An ingenious contraption that pits its victims to SLEEP. Where it lands, nobody knows...
 	Survivor 	All allies or foes 	250 	8
 	An ingenious contraption that casts Barrier. Where it lands, nobody knows... 	An ingenious contraption that casts Barrier. Where it lands, nobody knows... 	An ingenious contraption that casts Barrier. Where it lands, nobody knows... 	An ingenious contraption that casts Barrier. Where it lands, nobody knows...
==Gallery==
FFTA2 Red Spring.png|Red Spring.
FFTA2 Blue Screw.png|Blue Screw.
FFTA2 Green Gear.png|Green Gear.
FFTA2 Silver Disc.png|Silver Disc.
FFTA2 Gold Battery.png|Gold Battery.
FFTA2 Black Ingot.png|Black Ingot.
FFTA2 Chroma Gem.png|Chroma Gem.
FFTA2 Gold Moogletron.png|Gold Moogletron.
Category:Action abilities in Final Fantasy Tactics A2: Grimoire of the Rift
Category:Clockwork abilities in Final Fantasy Tactics A2: Grimoire of the Rift