Mechs/CLNG-E

==Description==
This configuration sacrifices its jump capability to mount six ER small lasers, three medium pulse lasers, and a pair of Streak SRM-4 launchers. It also has 11 double heat sinks.
Drop Cost Multiplier: 1.05
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Agile: +1 Defense & +1 Melee Defense (Quirk)
40 	Improved Communications (1)	High Command: -10% Lance Ability Resolve Cost (Quirk)
145 	Endo-Steel (C) (2) 	Resilience: +5% Crit Resist
150 	Engine XL (C) 	Tuned Engine: -5% Heat Generated
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=80/80S=40 	A=45/45S=16 	A=80/80S=40
Arms/Head	HardPoints	 	 	
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
OmniPod Hand
OmniPod Lower Arm	 	
OmniPod Hand
OmniPod Lower Arm
Torso 	Health 	FA=90/120 RA=35/60S=60	FA=120/160 RA=45/80S=60	FA=90/120 RA=35/60S=60
Torso 	HardPoints	[ 5O 1E ] 	 	[ 4O 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Cooling
Engine XL (C)
Engine Core 350
OmniMech Gyro
Endo-Steel (C) (2)	
Specialist Slot
Torso 	Dynamic 	
3x ER Small Laser (C)
3x Medium Pulse Laser (C)	
Heat Sink Double (C)
Heat Sink Kit (C)	
Ammo Streak SRM (CLAN)
3x ER Small Laser (C)
2x Streak SRM-4 (C)
Legs 	Health 	A=120/120S=60 	 	A=120/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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