Altered Plant

While present in 2nd Edition Gamma World, Altered Planet as a player option is a homebrew.
These are (rarely) intelligent beings mutated from pre-holocaust plant stock. The powers of plants will vary with the type of plant and the extend of its mutation. Players electing to play plants must first choose a basic plant stock as the "ancestor" of their character. For game purposes the plant starts out with near-human intelligence. This level of intelligence does not count as a mutation though, and shouldn't be confused with the mutation Heightened Intelligence. Unlike mutant Animals they rarely have the ability to speak nor move. Perhaps such a character would be the telepathic cacti that is placed by potting and unpotting to spy on unusual individuals or is some sort of moving mushroom man?
==Attributes==
*Their choice of mutations are limited (See Plant Mutations)
*They will not be obeyed by CIs, Think Tanks, or Robots.
*Unaffected by any medical products, except Life Chambers.
*They always have one or more mutations.
*They may suffer from new mutations during play from exposure to radiation or bio-genetic agents.
*They are highly limited in combat.
*They are vulnerable to Herbicides, and/or fungicides.
Category:Gamma World
Category:Gamma World Character Types