Promathia

Job: 
Family: 
Crystal: 
Weak to: 
Notorious Monster	
Zone	Level	Drops	Steal	Spawns	
Notes
Empyreal Paradox	 	 	 	
1 	
 	 	 	 	 	
Notes:
:* Fought for Promathia Mission 8-4: Dawn. The final boss for the Chains of Promathia Expansion. 
:* Has 2 forms (see below)
:* Prishe and Selh'teus assist you in combat during this battle.
First form
* ~8000 HP. 
Special Attacks
* Empty Salvation: AoE (range 25?) damage (~250) and Dispel 3 effects
* Pestilent Penance: Cone Attack damage (~400) and Plague
* Malevolent Blessing: Cone Attack damage (400-500) and Curse
* Infernal Deliverance: AoE (targeted?) damage and Stun, ignores Utsusemi
* Chains of Apathy: targets Humes only. No effect due to the Light of Vahzl
* Chains of Arrogance: targets Elvaan only. No effect due to the Light of Dem
* Chains of Cowardice: targets Tarutaru only. No effect due to the Light of Holla
* Chains of Envy: targets Mithra only. No effect due to the Light of Mea
* Chains of Rage: targets Galka only. No effect due to the Light of Al'Taieu
* Comet: Single-target magic damage (600-900) 
Second form
* ~12,000 HP. 
Special Attacks
* Empty Salvation: AoE (range 25?) damage (~250) and Dispel 3 effects
* Pestilent Penance: Cone Attack damage (~400) and Plague
* Malevolent Blessing: Cone Attack damage (400-500) and Curse
* Infernal Deliverance: AoE (targeted?) damage and Stun, ignores Utsusemi
* Seal of Quiescence: AoE Silence which cannot be removed, lasts up to 75 seconds
* Winds of Oblivion: AoE Amnesia (disable Job Abilities and Weapon Skills), lasts up to 75 seconds
* Meteor: AoE magic damage (300-600). Promathia casts this spell once per minute. It has a 10 second casting time.
* Bastion of Twilight: Magic Shield effect (the ring color will be green)
* Wheel of Impregnability: Invincible effect (the ring color will be red)
category:Bestiarycategory:Notorious Monsters