Sunstriker

==/// SUMMARY==
The Sunstriker is a low-mana-cost, high-firerate homing Mage weapon that is unlocked at Wave 15 and costs 8,750$ to buy.
==/// MECHANICS==
The Sunstriker has a high firerate along with a low mana cost. When used by holding [LMB], light orbs will be sprayed out into the air, before homing into the nearest enemy. When used while hovering over an enemy, projectiles created will home towards the targetted enemy instead.
On hit, the light orbs will deal light-element damage. Notably, a light orb can hit several enemies before expiring, but the same enemy will never be hit more than once by the light orb. The light orbs also have a chance to unleash a light beam which extends to the sky when hitting an enemy. These light beams are immovable, will continuously damage enemies with 20% of Sunstriker's base damage, and can bypass enemy shields. Additionally, the light beams damage will become weaker overtime from 100% to 25%.
Notably, Sunstriker does not have any effective splash damage, and it also suffers from significant damage diversity.
===// MULTIPLIERS===
Critical hits deal x2 damage.
*Dark: [x1.5]
*Armored, Structure: [x1.25]
==/// STRATEGY ==
#The Sunstriker will be more effective when targetting clusters of enemies since each projectile will be able to hit more enemies, which also increases the likelihood of light beams spawning.
==/// TRIVIA==
# N/A
Category:Inventory
Category:Mage