Open Says Me

== ==
Take Danaher to the Security door and see if he can get it open.
== ==
* Find the Entrance to Patch's Lair
* Talk to Danaher
* Find the Entrance to Patch's Lair
* Speak With Danaher
* Get Magnetic Keycards
== ==
=== Briefing ===
Danaher:
:The computer room that you look for, where Patch has been hiding, yes? It is behind the security door in the Lava Fields. I can get it open, perhaps, if he has not welded it shut. I don't think Patch would do that. He likes to feel he can go where he wants, you know? But he has probably locked it. Take me to it and I will see if I can help you out, yes?
=== Talk to Danaher ===
Danaher:
:I had no idea there were any other survivors who hadn't gone mad. Arizin and I have been rivals in the past, but now that we're the last two remaining I think things will be different between us. She's right about the Flaregashers. Something must be done about them. But it's important to take down Patch, so lead on and when we find the entrance to his lair I will help you get it open.
=== Speak With Danaher ===
Danaher:
:The door isn't actually welded shut, which is what I feared. However, the magnetic seal is keeping us from getting inside. What I need are the keycards that used to be for accessing this area. If you can find any of the elite patrols who were guards here they may still have some keycards on them. I can't guarantee, though, that they will work. You may have to bring me a few of them.
=== Debriefing ===
Danaher:
:The rest is up to you my new friend. Patch awaits.
== ==
The elite guards have bugged appearance and behavior, but they still drop the required cards when killed.