API C QuestSession.CanStart

Indicates the player may request starting Party Sync.
 allowed = C_QuestSession.CanStart()
==Returns==
:;allowed: - True if the player is in a party that has not yet begun to activate Party Sync.
==Patch changes==
==See also==
* - Applicable after Party Sync has begun.
* - Used to request Party Sync, if CanStart() is true.
==References==