SRT Tomahawk GTS-R Vision Gran Turismo

The SRT Tomahawk GTS-R Vision Gran Turismo is a concept supercar by SRT that first appeared in Gran Turismo 6 (as part of Update 1.20), and has since appeared in Gran Turismo Sport and Gran Turismo 7 (under Dodge).
==Description==
"The lightest race version of the series. Driver G-suit required to withstand cornering g-forces."
Every true sports car needs to be realized in a racing version of its pedestrian self. The GTS-R is the most lightweight and race-ready form of the Tomahawk concept. Due to its increased power output, reduced weight and increased handling grip, the Tomahawk GTS-R requires a special racing suit that can be pressurized as necessary to counteract the physiological effects of extreme lateral g-forces. The fast-reacting G-suit is pressurized with a small bleed-off from the car’s high-capacity pneumatic system. 
The Tomahawk GTS-R’s aerodynamics are enhanced with a dual-element version of the active rear wing. The upper element is stored beneath the lower element when not required or when low-drag/high-speed maneuvers are requested. Each of the four fenders is vented to avoid any high pressure build up in the wheel wells.
The Tomahawk GTS-R also features a 6.98-liter V10 and a pneumatic compressed air energy system to help power the front wheels and it's aerodynamic aids like it's smaller road-going sibling the SRT Tomahawk S.
==Acquisition==
==Colors==
* #93 Car Livery
* #91 Car Livery
==Team==
*Ralph Gilles - Head of Design, Fiat Chrysler Automobiles N.V.
*Mark Trostle - Head of Dodge and SRT Design
*Nicho Vardis - Manager, SRT Exterior Design
*Paul Hoste - Designer - SRT Tomahawk
*Adam Hubers - Designer - G-Suit
*Mike Shinedling - SRT Advanced Engineering Manager
*Jeff Reece - SRT Vehicle Integration
*Hollywood Heuschele - SRT Vehicle Dymanics
*Todd Olson - CDD Manager
*Paul Bucchare - CDD Manager
*Bob Hamilton - CDD Designer
*Jeff Mitchell - CDD Designer
*Todd McKinzie - Design Engineer
*Rick Mackie - Studio Planning
*Paul Leibold - Studio Wheel Design
*Dianna Gutierrez - Head of Design Communications
*Pete Jacobsen - Powertrain NVH
*Jay Bernard - Media Director
*Armando Iaizzo - CIE/Dolly Grip
*Jason Warrow - Visualization
==Trivia==
*In the Gran Turismo games, the vehicle's production year is tagged as 2035.
**This makes it the third car (fourth if the Tomahawk S and the Tomahawk X are also counted) with a hypothetical production year, after the Nike ONE 2022 and the Chevrolet Chaparral 2X Vision Gran Turismo.
*While the interior of this car in GT6 is shown as a dark silhouette, a fully detailed interior for this car was later added in GT Sport. Not counting the other variants of the SRT Tomahawk, this is one of only five Vision Gran Turismo cars from GT6 to receive fully detailed interiors, the others being the Nissan CONCEPT 2020 Vision Gran Turismo, the Mazda LM55 Vision Gran Turismo and the Toyota FT-1 Vision Gran Turismo (and, in GT7's 1.54 update, the Mercedes-Benz AMG Vision Gran Turismo).
**All Tomahawk models share the same interior.
*When the livery is removed upon answering the relevant prompt in Livery Editor, the car reverts to a metallic version of the Carbon Prototype color, used in SRT Tomahawk X Vision Gran Turismo.
*Although it is stated that a G-suit is required to use the car, in GT Sport the player will use their regular driver suits instead. This also affects the Tomahawk X.
==Video==
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===Showcase===
thumb|center|500 px|Gran Turismo Sport
==Notes==
Category:GT6 Cars
Category:GT6 DLC Cars
Category:GT Sport Cars
Category:GT7 Cars
Category:Gr.X
Category:Vision Gran Turismo Cars
Category:SRT Concept Cars
Category:Cars capable of 400 kph
Category:Coupes
Category:Unpaintable cars
Category:Cars with active aerodynamics
Category:Naturally Aspirated Cars
Category:Hybrid Cars
Category:Cars with PWR above unity
Category:1000 PS
Category:2030s race cars
Category:Concept Cars
Category:Dodge Race Cars
Category:Vehicles with unique racing suit