V1.0.20

of Stormworks: Build and Rescue was released on October 30th, 2020.
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*Feature - New Tow / Transport Vehicle missions
*Rework - Added network event to sync fully extinguished vehicle fires
*Rework - Locating a rescue mission grants 30 mins more mission time
*Rework - Decreased radius of locate zone objective so it should always be in view when completed
*Rework - Mission UI is rebuilt when the map is opened
*Rework - Rewards for deliver objectives now scale with distance
*Rework - Doubled playlist script max characters
*Fix - Remote Control not working fully for MP clients
*Fix - onToggleMap callback not getting called
*Fix - CTD when teleporting vehicle with NPC to workbench
*Fix - CTD when rescuing character to the edge of a Hospital zone
*Fix - Cargo script spawn count error with odd number of spawn locations
*Fix - ?save not saving in certain situations
*Fix - Playlist Lua getTilePurchased() requiring tile to be loaded
*Fix - Screen fade not reversing if revived with <5 seconds left
*Fix - Winches not saving correctly (Weird state when reloading them)
*Fix - Gimbal Cameras not saving orientation correctly
*Fix - CTD from monitor render target
*Fix - Internal character peer_id not updating when relogging into a server (Playlist Lua looking for wrong peer_id)
*Fix - Camera clipping into emissive player outfits
*Fix - Z fighting on emissive player outfits
*Fix - Seasonal outfit visual issues
*Fix - Seasonal main menu camera clipping into trees
==Source==
* Steam Community News
Category:Patch notes