Rajin (SMITE)

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==Summary==
Thunder is a terrifying element, trembling the very earth with its sound. Herald to storms, accomplice to lightning, thunder is primal, powerful, and chaotic. Let this speak, then, of its master, the demon-faced God, Raijin, who summons this force with the pounding of his great drums.
Ever in conflict with his equally fearsome brother, Fujin, Master of Wind, Raijin vies for control of the skies above the Realm of the Rising Sun. For mortals, their battles form dramatic storms and devastating tidal waves, but for the brothers, this is just friendly competition; an ongoing tournament to determine the strongest.
Though monstrous in appearance and intimidating in battle, Raijin is generous to his Faithful, clearing the detritus with lightning to leave rice fields all the more fertile. That doesn't stop parents from warning their children to hide when a storm comes, lest Raijin devours their bellies. Raijin no doubt finds this tale amusing but has yet to actually feast on any toddlers.
War has reached the distant shores of Raijin's island realm, and for the first time, he has encountered other Gods that claim dominion over lightning, thunder, and the sky itself. Relishing this opportunity to prove dominance, Raijin enters the fray, drums pounding, and his boisterous laugh indistinguishable from rolling thunder.
==Powers and Stats==
Tier: At least , possibly 
Name: Rajin, Master of Thunder 
Origin: SMITE 
Gender: Male 
Age: Thousands of years old 
Classification: Deity, Kami/Japanese God, God of Thunder 
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Types 1, 2, and 4), Weather Manipulation & Lightning Manipulation (Holds divine power over thunder), Telekinesis (Moves and controls his drums in this fashion), Telepathy (Gods can hear and sense the prayers of mortals in their mind), Summoning (Via Raiju, can summon his ally Raiju), Large Size (Type 0), Flight (Via Taiko Drums) 
Attack Potency: At least Large Star level, possibly Universe level+ (One of the strongest Kami, comparable to other powerful regular gods. Briefly fought against Tsukuyomi, though he was quickly defeated) 
Speed: Massively FTL+ (Can keep up with other regular gods) 
Lifting Strength: At least Stellar (Comparable to other gods) 
Striking Strength: At least Large Star level, possibly Universe level+ (Can harm other powerful regular gods) 
Durability: At least Large Star level, possibly Universe level+ (Can take hits from other powerful gods) 
Stamina: High (Gods can fight for long periods of time and endure vast amounts of damage without problems and are also able to draw in more energy from their elements to fight longer) 
Range: Extended Melee Range via sheer size, at least Tens of Meters via powers 
Standard Equipment: His Drums, Starter/Core Items 
Intelligence: Unknown
Weaknesses: Can be hot-blooded, otherwise none notable 
Notable Attacks/Techniques:
*Charged Tempo: For every 5 abilities cast, Raijin reduces the cooldown of all abilities currently on cooldown (including the one just cast) by 2s. Additionally, Raijin's Basic Attacks have a wider radius (+2).
*Percussive Storm: Raijin pounds his drums sending forth a peal of thunder in a line, then another, then two at once, each growing wider as it travels. The thunder deals Magical Damage to Enemies it hits.
*Raiju: Raijin marks a target enemy by dismissing his ally Raiju, who hides in the enemy's navel. While asleep, Raiju slows and reveals the target to Raijin's team on the minimap. The next time Raijin hits the target, Raiju awakens and claws his way out, doubling the slow and damaging the target and 5 nearby enemies every .5s for 2.5s in his attempt to flee. Subsequent enemies hit take decreased damage.
*Thunder Clash: Raijin sends a bolt of lightning crashing down at his ground target location mesmerizing enemies, while Raijin himself ascends into the sky. Shortly thereafter he crashes down at that location, doing a second burst of damage to all enemies in the area.
*Taiko Drums: Raijin flies above the battlefield, beating his drums 4 times to summon peals of thunder. With each hit, he has a choice of three beats: Beat one: 100% damage. Beat two: Taunt and 30% Damage Beat three: Fear and 30% Damage. While in the air, Raijin suffers a 20% Movement Speed Slow.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:SMITE
Category:Male Characters
Category:Immortals
Category:Weather Users
Category:Electricity Users
Category:Telekinesis Users
Category:Telepaths
Category:Summoners
Category:Large Sized Characters
Category:Flight Users
Category:Gods
Category:Japanese Gods
Category:Game Characters
Category:Video Game Characters
Category:Fantasy Characters