Holo Twister Assault Rifle

The Holo Twister Assault Rifle is an Assault Weapon in Fortnite: Battle Royale, that was added in Chapter 6: Season 1.
Holo Twister Assault Rifle has a variant called the Enhanced Holo Twister Assault Rifle.
== Functionality ==
The Holo Twister Assault Rifle is an fully automatic, fast-firing, medium to long ranged weapon.
The Holo Twister Assault Rifle is a Hitscan weapon, with First Shot Accuracy enabled and a scope. When not Canting, it has no spread when aiming down sights.
Damage falloff:
*Damage falloff begins at 55 meters (11 tiles).
*Damage steadily decreases down to 94% of its maximum at 75 meters (15 tiles).
*Damage reaches its minimum value of 83% of its maximum at 105 meters (21 tiles).
Holo Twister Assault Rifle (Scoped - Gameplay) - Weapon - Fortnite.gif|Holo Twister Assault Rifle in Action (Regular)
Holo Twister Assault Rifle (Canting - Gameplay) - Weapon - Fortnite.gif|Holo Twister Assault Rifle in Action (Canting)
== Stats ==
<tabber>
|-|v33.20 (January 24th)=
===Current Stats since v33.20 (January 24th)===
Holo Twister Assault Rifle uses and has a headshot multiplier of 1.5x.
|-|v33.10 (December 9th)=
===Stats from v33.10 (December 9th) to v33.20 (January 25th)===
Holo Twister Assault Rifle uses and has a headshot multiplier of 1.5x.
|-|v33.00=
===Stats from v33.00 to v33.10 (December 9th)===
Holo Twister Assault Rifle uses and has a headshot multiplier of 1.5x.
</tabber>
== Obtaining ==
=== Obtaining History ===
== Weapon ID ==
Holo Twister Assault Rifle is referred to as Assault FirePetal in the files.
*: WID_Assault_FirePetal_Mid_Athena_C
*: WID_Assault_FirePetal_Mid_Athena_UC
*: WID_Assault_FirePetal_Mid_Athena_R
*: WID_Assault_FirePetal_Mid_Athena_VR
*: WID_Assault_FirePetal_Mid_Athena_SR
== History ==
==Strategy Guide==
*Since the Holo Twister AR is similar to the Assault Rifle due to their similar rate of fire and being a hitscan weapon, it is very effective in medium to long-range combat, thanks to its Holo-13 Optic that makes it easier to accurately land hits with no spread.
*Despite having the ability to toggle canted aim, the Holo Twister should be used primarily at mid-long range engagements, due to its slower fire rate. The Fury AR will outperform the Holo Twister in a close range situation.
*Try pairing with Oni Shotgun, Twinfire Auto Shotgun, or Fire Oni Mask to finish off your enemies at close range.
=== Counters ===
* The Holo Twister is very effective at range, however, it has a slower fire rate and smaller magazine, as well as a somewhat mediocre hipfire spread. To counter it at close range, swap to an SMG, Shotgun, or the Fury Assault Rifle.
* The Holo Twister is very good for peeking and taking quick shots from behind cover. To force them to move into a more open area, swap to either a Rail Gun or Explosive Repeater Rifle.
==Trivia==
*The Holo-Twister AR is likely based off the G36 with it's signature handguard and carrying handle.
*The weapon shares animations with the Striker AR.
*The Holo-Twister AR is likely similar in name to the Holo-13 Optic, due to said Optic being permanently attached to the weapon, and when interacting with a Mod Bench, the Holo-Twister Assault Rifle displays the icon of the Holo-13 Optic.
**This could support a theory that it, alongside other weapons released in Chapter 6: Season 1, were originally meant to be compatible with other Weapon Mods.
**This is further supported by the fact that it, alongside other Chapter 6: Season 1 weapons, lose their magazines, scopes, underbarrel and/or barrel attachments when placed as interactable objects in Creative/UEFN Maps such as the Chapter 5 Modular weapons do, nix the Drum Mag and Sniper Scope on the Modular Drum Gun and Reaper Modular Sniper Rifle respectively.
**This is further supported yet due to the fact that Midas' (+variants) golden touch does not turn the attachments on the Holo-Twister Assault Rifle gold, much like the attachments on all Modular weapons (With the exception of Midas' Modular Drum Gun, as all of the attachments on it come pre-gilded).