Nintendo EAD

Nintendo Entertainment Analysis & Development (abbreviated as Nintendo EAD) was a former internal software division of Nintendo. It was originally known as Nintendo Research & Development No. 4 (Nintendo R&D4) before being renamed in 1989. Nintendo EAD was split into several different development groups and was responsible for the creation of many first party Nintendo titles, including most mainline entries in .
In 2003, a corporate restructure led to the creation of Nintendo EAD Software Group No. 3, which was dedicated entirely to the production of games in The Legend of Zelda series, with Eiji Aonuma serving as group manager. The developers in this group had previously worked on and , and all The Legend of Zelda series games developed by Nintendo EAD onward would be made by this group.
In 2015, Nintendo EAD was consolidated with Nintendo SPD to form Nintendo EPD. Nintendo EAD Software Group No. 3 was also restructured into Nintendo EPD Production Group No. 3.
== Games==
Game'''	Systems 	Release Date 	Additional notes
 	Nintendo Entertainment System 	Febuary 21, 1986 	Known at the time as Nintendo R&D4.
 	Nintendo Entertainment System 	January 14, 1987 	Known at the time as Nintendo R&D4.
 	Super Nintendo Entertainment System	November 21, 1991 	
 	Game Boy 	June 6, 1993 	
 	Nintendo 64 	November 21, 1998 	
 	Game Boy Color 	December 12, 1998 	
 	Nintendo 64 	April 27, 2000 	
 	Game Boy Advance 	December 2, 2002 	Co-developed by Capcom.
 	Nintendo GameCube 	December 13, 2002 	
 	Nintendo GameCube 	March 18, 2004 	
 	Nintendo GameCube / Wii 	November 19, 2006 	
 	Nintendo DS 	June 23, 2007 	
 	Wii 	November 19, 2007 	
 	Nintendo DS 	December 7, 2009 	
 	Wii 	November 18, 2011 	Additional support by Monolith Soft.
 	Wii U 	September 20, 2013	Additional support by Hexadrive.
 	Nintendo 3DS 	November 22, 2013 	Additional support by Monolith Soft.
==Nomenclature==
Category:Nintendo
Category:Video Game Companies