Quaggoth (Race)

Can exceed the level limits for the allowable classes if they have high prime requisite scores (DMG Table 8).
Special Advantages:
* Quaggoths have infravision to 120 feet
* Immune to all poisons.
* If a quaggoth is wounded to below 25% of normal hit points, he or she enters a berserk state, adding a +2 bonus to attack and damage rolls.
** The state lasts until the quaggoth dies or all enemies are dead or out of sight.
** A PC quaggoth can resist this berserk rage by making a successful saving throw vs. paralyzation: the saving throw must be made each round the character's hit points stay below 25% and the character remains in combat.
Special Disadvantages:
* Take damage as large creatures
* Dark elves receive a +1 bonus to attack quaggoths.
 Racial Adjustment for Thieves
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