Bladed Staff (VII Remake)

The Bladed Staff is a weapon in Final Fantasy VII Remake for Aerith. It provides her the Lustrous Shield ability, a defensive ability that creates a stationary shield to block projectiles. The Bladed Staff focuses on improving Aerith's normal attacks by improving her critical hit rate tremendously.
==Obtained==
Similar to the original PlayStation release, the bladed staff can be stolen from Eligor during "Back Amongst Friends" in Chapter 11, "Haunted". The player should equip the steal materia on any character who has a slot for it, preferably on who has the highest .
The way to obtain this weapon is a homage to the Striking Staff in the original Final Fantasy VII, which can be stolen from the Eligor encounter to give Aeris an extremely powerful weapon very early.
==Upgrades==
===Materia slots===
Materia slotspurchased	MinimumWeapon Level	Slots
0 	1 	
1 	4 	
2 	5 	
3 	6 	
4 	6 	
===Skills===
Bladed Staff Core - Weapon Level: 1 - Required SP: 8	Bladed Staff Core - Weapon Level: 1 - Required SP: 8	Bladed Staff Core - Weapon Level: 1 - Required SP: 8
MATK Up 	Magic Attack Power +8 	Increases magic attack power attribute.
DEF Up 	Defense +5 	Increases defense attribute.
Max HP Up 	Max HP +200 	Increases maximum HP.
Luck Up 	Luck +5 	Increases luck attribute.
Bladed Staff Sub-Core I - Weapon Level: 3 - Required SP: 10	Bladed Staff Sub-Core I - Weapon Level: 3 - Required SP: 10	Bladed Staff Sub-Core I - Weapon Level: 3 - Required SP: 10
Critical Hit Rate Up 	Critical Hit Rate 10% Boost 	Increases probability of landing a critical hit.
Critical Damage Up 	Critical Hit Damage 10% Boost 	Increases damage dealt by critical hits.
Desperate Striker 	Critical Hit Rate 50% Boost with Low HP 	Significantly increases probability of landing a critical hit when HP is 25% or lower.
Enemy Parts Damage Up 	Crippling Damage 10% Boost 	Increases damage dealt to discrete enemy parts.
Bladed Staff Sub-Core II - Weapon Level: 4 - Required SP: 12	Bladed Staff Sub-Core II - Weapon Level: 4 - Required SP: 12	Bladed Staff Sub-Core II - Weapon Level: 4 - Required SP: 12
MATK Up 	Magic Attack Power +10 	Increases magic attack power attribute.
Max HP Up 	Max HP +200 	Increases maximum HP.
Max MP Up 	Max MP +12 	Increases maximum MP.
Desperate Limit Breaks 	Limit Break 5% Boost with Low HP 	Increases the rate at which the limit gauge fills when HP is 25% or lower.
Needs More Materia 	New Materia Slot 	Adds an additional materia slot or links two existing slots.
Bladed Staff Sub-Core III - Weapon Level: 5 - Required SP: 14	Bladed Staff Sub-Core III - Weapon Level: 5 - Required SP: 14	Bladed Staff Sub-Core III - Weapon Level: 5 - Required SP: 14
MATK Up 	Magic Attack Power +12 	Increases magic attack power attribute.
Max HP Up 	Max HP +200 	Increases maximum HP.
Max MP Up 	Max MP +15 	Increases maximum MP.
Desperate Physical Defense 	Physical Defense +10 with Low HP 	Increases defense when HP is 25% or lower.
Desperate Magic Defense 	Magic Defense +10 with Low HP 	Increases magic defense when HP is 25% or lower.
Critical Damage Up 	Critical Hit Damage 10% Boost 	Increases damage dealt by critical hits.
Desperate Striker 	Critical Hit Rate 50% Boost with Low HP 	Significantly increases probability of landing a critical hit when HP is 25% or lower.
Needs More Materia 	New Materia Slot 	Adds an additional materia slot or links two existing slots.
Bladed Staff Sub-Core IV - Weapon Level: 6 - Required SP: 16	Bladed Staff Sub-Core IV - Weapon Level: 6 - Required SP: 16	Bladed Staff Sub-Core IV - Weapon Level: 6 - Required SP: 16
MATK Up 	Magic Attack Power +12 	Increases magic attack power attribute.
DEF Up 	Defense +8 	Increases defense attribute.
Max HP Up 	Max HP +250 	Increases maximum HP.
Dominant Magic Offense 	Magic Attack Power +5 with High HP 	Increases magic attack power when HP is 75% or higher.
Stagger Siphon 	Stagger Siphon 	Recover HP when dealing damage with unique abilities to a staggered enemy.
Needs More Materia 	New Materia Slot 	Adds an additional materia slot or links two existing slots.
Needs More Materia 	New Materia Slot 	Adds an additional materia slot or links two existing slots.
==Use==
The Bladed Staff focuses entirely on Aerith's normal attacks, as though it has the lowest of her weapons (which determines Aerith's normal attacks as well as her spells), it greatly boosts her critical hit rate. It also provides improvements to her ability to cripple boss parts, as well as Stagger Siphon, allowing her to recover HP by attacking staggered enemies. Though it has the second highest attribute of Aerith's weapons after the , this is only relevant when she is in proximity with the enemy so the staff also deal melee damage or affected by the status.
The weapon compares to the in its role of improving Aerith's normal attacks, and surpasses it in this area. However, it heavily compromises Aerith's durability compared to her other weapons by not providing Reprieve (as Arcane Scepter does), and by providing a low magic attack attribute. This means its use is niche.
Although focusing on Aerith's normal attacks is more MP-efficient, it is a waste of her spellcasting potential. Bladed Staff is still best if this is what the player wishes to focus on nonetheless, or while doing a toad-only run with Enfeeblement Rings.
==Behind the scenes==
An earlier design of the weapon appears in concept art. In the picture on the right, the Bladed Staff is the second from the right, and has long sharp knife-like tips as opposed to the more z-shape of the final model for the game.
 
Category:Weapons in Final Fantasy VII Remake