Ambuscade/Battlefield Archive/Master Manipulator

==Master Manipulator==
Face off against the Master Manipulator and between 3 and 8 Bozzetto Imps, depending on the difficulty setting. The Manipulator is capable of greatly enhancing its offensive and defensive capabilities while crippling nearby party members. For this reason, pet/ranged strategies are recommended.
===Encountered Foes===
*Master Manipulator - A powerful soulflayer with access to Blue Mage spells and abilities.
*Bozzetto Imp - relatively weak but great in number depending on the difficulty.
===Difficulty Settings===
The main impact of the difficulty setting is the power of the Bio applied by Tribulation and the total count of Imps present at the start of the fight.
*Very Easy: Bio ticks for HP every 3 seconds, 3 Imps present.
*Easy: Bio ticks for HP every 3 seconds, 4 Imps present.
*Normal: Bio ticks for HP every 3 seconds, Imps present.
*Difficult: Bio ticks for HP every 3 seconds, Imps present.
*Very Difficult: Bio ticks for 1000 HP every 3 seconds, 8 Imps present.
===Battle Mechanics===
Passive Traits
Master Manipulator:
*Approximately 700k HP on VD
*1344 evasion on VD.long_horned, Twitter
*Immune to damage until all Imps are defeated.
*Powerful Fast Cast trait.
*Susceptible to Bind. FV25 YouTube
*Resistant to Silence and Gravity.
*Takes 25% less magic damage. Particularly resistant to light, water, and dark elemental magic.
Bozetto Imps:
*240k HP, 1319 evasion on VD.
*Immune to Sleep
*Resistant to Light and Dark elemental magic.
*Susceptible to Bind
Abilities Used
Manipulator:
*Immortal Mind: Magic Attack Boost.
*Immortal Shield: A damage shield that can be powered up if left up too long. On first application, it becomes damage immune to non-critical physical damage. A second application will provide 100% damage immunity to a type of physical damage (slashing, piercing, blunt) and can only be broken by either dealing enough of a different type of physical damage, or by using magical Blood Pacts.ffxiah forums
*Immortal Anathema: Curse
*Tribulation: Extremely potent AOE Bio (500~1000/tick) and Blind. Have tanks carry Panaceas for this.
*Reprobation: 20' AOE Full Dispel, including food. Can be resisted with sufficient Magic Evasion.Mrgrim FFXIAH Forum
*Mind Purge: Single-target Full Dispel, including food.
Imps: 
*Grating Tantara: (AOE Damage + Amnesia)
*Stifling Tantara: (AOE Damage + Silence
*Dark Recital: (AOE Damage, Full Dispel + Paralysis)
*Bugle Call: 
Spells Cast
Imps:
*High level AOE elemental magic like Firaja
Manipulator:
*Mighty Guard: Increases Physical and Magical Defense. Grants haste and Regen. Master Manipulator's casts do not require Unbridled Learning are AoE without the use of Diffusion.
*Paralyzing Triad: Paralysis
*Benthic Typhoon: Physical Defense Down, Magical Defense Down.
*Subduction: AOE Gravity
*Rail Cannon: Light-based Damage
*Blistering Roar: AOE Terror
*Dream Flower: AOE Sleep
*Nectarous Deluge: AOE Poison
*Uproot: Full debuff removal from Caster. Grants Dia aura and Regen.
*Mind Blast: Paralysis
*Embalming Earth: Slow
*Crashing Thunder: Thunder damage.
*Polar Roar: Bind
*Droning Whirlwind: AOE Multi-Dispel
Where to get your Primer:
*Castle Zvahl Keep (S), Home Point #1
*Xarcabard (S), Home Point #1.
==References==