The Epic RPG - Fuasia Shore

You step onto the shore and try to get the water out of your clothes. You unwet them successfully. You then walk across the shore, sand getting into your shoes. Speaking of the sand, it's a purple color... that's not right. No trees are here, but there's some specks of cyan grass. That doesn't seem good. There's a small shrine on the shore... you carefully place a Darkshard on it. The altar shakes violently, and starts producing a blinding light. As the glare fades, you see yourself facing the Swamp Magicmaker!
Swamp Magicmaker Pattern: Dodge, Wipeout!, Spell-Be-Gone, Dodge, Steel Hide, Magic Beam, Dodge, Aura, Magic Beam, Dodge, Batter, Crumble, Dodge, Branch Bam, All-Out Attack, Dodge, Specter, Manaleech (Player and party members lose 100 mana), Dodge, Magic Beam, Screech (All party member's defense divided by 2 for the rest of the battle), Dodge, Specter, All Eyes On You (290 piercing damage to player), Dodge, Ritual, Fallen Friends, Dodge, It's All Coming Together (x2 damage for four turns), Manaleech, Dodge, Guard, Crumble, Dodge, Magic Beam, Batter, Dodge, Mega Guard, Hi-Jump, Dodge, Crumble, Aura, Dodge, Specter, All Eyes On You, Dodge, Spider Dance, Summon. Swamp Magicmaker Stats: 6000 HP, 8 defense, immunity to stun, curse, and fire
You deal the final blow to the Swamp Magicmaker, making it collapse onto its shrine. It poofs into a green cloud of dust, which blows onto the sand, turning it to a normal shade of tan. The grass becomes a lush shade of green as well. There's also 30 Darkshards, 100 Crystal Coins, and the Magical Plan left on the altar. You can craft new items! A Spirit Tome is also left behind, but you don't know what its use is. You look at the purified shore. You then turn your attention to a small seaside town made visible after defeating the creature, possibly enchanted by the same magic that changed the beach. You walk over to it and enter Indigosprout Town.
Category:Epic RPG