Ehdge (Ehdge)

===Basic Information===
 Race: Human
 Class: Fighter
 Level: 2
Experience: 1328
 Alignment: NG
 Languages: Common
 Deity: None
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 18 +4 (10 pts) (+2 Racial)
DEX: 14 +2 (05 pts)
CON: 14 +2 (05 pts)
INT: 10 +0 (00 pts)
WIS: 10 +0 (00 pts)
CHA: 10 +0 (00 pts)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max-2) HP: 24 = [1d10 + CON (02) + FC (01)] (Fighter)
 AC: 17 = [10 + DEX (02) + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 AC Touch: 12 = [10 + DEX (02) + Size (00) + Misc (00)]
 AC Flatfooted: 15 = [10 + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 INIT: +04 = [DEX (02) + Misc (02)] (Elven Reflexes Trait)
 BAB: +02 = [Fighter (02) + Class 02 (00)]
 CMB: 06 = [BAB (02) + STR (04) + Misc (00)]
 CMD: 18 = [10 + BAB (02) + STR (04) + DEX (02) + Misc (00)]
 Fortitude: +05 = [Fighter (03) + CON (02) + Misc (00)]
 Reflex: +02 = [Fighter (00) + DEX (02) + Misc (00)]
 Will: +00 = [Fighter (00) + WIS (00) + Misc (00)]
 Speed: 30' base, 20' (Medium Armor)
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
MW Greatsword:Attack: +08 = [BAB (02) + Str (04) + Weapon Focus(01) + MW(01)]
 Damage: 2d6+6, Crit: 19-20/x2, 
Sling: Attack: +04 = [BAB (02) + Dex (02) + Misc (00) + Magic (00)]
 Damage: 1d4+4, Crit: 20/x2, Range: 50' 
Light Mace: Attack: +06 = [BAB (02) + Str (04) + Misc (00) + Magic (00)]
 Damage: 1d6+4, Crit: x2, 
===Racial Features===
Ability Adjustments: +2 (STR)
 Size: Med
 Speed: 30'
 Favored Class: Fighter
 Bonus Feat: +1 feat at first level
 Skilled: +1 skill point/level
===Class Features===
Fighter
Weapons and Armor: proficient with all simple and martial weapons
 proficient with all armors and shields (even tower)
 Bonus Feat: Allowed a bonus "fighter feat" at 1st lvl and every 
 even level thereafter. 
 Bravery: +1 on Will Saves vs Fear
===Feats===
Weapon Focus - Greatsword (1st Level Feat): +1 attack bonus with greatsword.
Power Attack (Human Bonus Feat): Trade melee attack bonus for damage.
Cleave (Fighter Bonus Feat): Make additional attack if the first one hits.
Step Up (Fighter Bonus Feat): Make 5' step as an immediate action.
===Traits===
Anatomist (Combat): +1 to Confirm Crits
Adopted (Social): Elven Reflexes: +2 to Initiative
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 6 = [(Base (2) + INT (00))/Level + FC (00) + Human (2) (Fighter)
Skills Total Rank CS Ability ACP Misc
Acrobatics -02 0 0 2 -4 +0
Appraise 00 0 0 0 +0
Bluff 00 0 0 0 +0
Climb 04 1 3 4 -4 +0
Craft ( ) 00 0 0 0 +0
Diplomacy 00 0 0 0 +0
Disable Device 0 0 0 -0 +0
Disguise 00 0 0 0 +0
Escape Artist -02 0 0 2 -4 +0
Fly -02 0 0 2 -4 +0
Handle Animal 04 1 3 0 +0
Heal 00 0 0 0 +0
Intimidate 00 0 0 0 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 04 1 3 0 +0
Knowledge (Engnrng) 04 1 3 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception 00 0 0 0 +0
Perform ( ) 00 0 0 0 +0
Profession ( ) 0 0 0 +0
Ride -02 0 0 2 -4 +0
Sense Motive 00 0 0 0 +0
Sleight of Hand 0 0 0 -4 +0
Spellcraft 0 0 0 +0
Stealth -02 0 0 2 -4 +0
Survival 04 1 3 0 +0
Swim 04 1 3 4 -4 +0
Use Magic Device 0 0 0 +0
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Scale Mail 50 gp 30 lb
Masterwork Greatsword 350 gp 08 lb
Light Mace 05 gp 04 lb
Sling 00 gp 00 lb
Bullets (20) 02 gp 10 lb
Backpack 02 gp 02 lb
 bedroll 01 sp 05 lb
 hooded lantern 07 gp 02 lb
 oil flask (4) 04 sp 04 lb
 hemp rope 01 gp 10 lb
 flint and steel 01 gp 00 lb
 torches (4) 04 cp 04 lb
 rations, trail (4 days) 02 gp 04 lb
 waterskins (2) 02 gp 08 lb
 hammer 05 sp 02 lb
 pitons (4) 04 sp 02 lb
 sack, empty 01 sp .5 lb
Belt Pouch 01 gp .5 lb
 whetstone 02 cp 01 lb
 Total Weight: 97 lb
 Light Medium Heavy 
Max Weight: 0-100 101-200 201-300
===Finances===
PP: 00
GP: 532
SP: 05
CP: 94
Gems/Jewelry/Other:
0000
===Details===
 Size:Medium
 Gender:Male
 Age:21
 Height:6'2"
 Weight:220 lb
Hair Color:Brown
 Eye Color:Green
Skin Color:Tan
Appearance:Muscular, shoulder length hair, goatee
 Demeanor:Stoic, but not unfriendly.
===Background===
Orphaned young man with no knowledge of his parents. Grew up moving from place to place, mostly among the lands of the elves, and had to learn how to survive in an often unfriendly world. Turned to adventuring as a way to get ahead in the world and play to his strengths.
===Adventure Log===
[Dockside Diversion]
 XP Received: 0298 XP (242 Enc XP / 56 Time XP)
Treasure Received: 0388 GP (340 Enc GP / 48 Time GP)
 0000 Gems/Jewelry
 Items
[Treasure Hunt] finished
 XP Received: 2747 XP (1190 Enc XP / 1557 Time XP)
Treasure Received: 3152 GP (1665 Enc GP / 1487 Time GP)
===Level Ups===
 Level 2:
 Class: Fighter 
 BAB: +1 to +2
 Fort: +2 to +3
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Step Up
 Features: Bravery
 HP: 24 = 13 Previous + 8 base + 2 Con +1 FC Bonus 
Skill Pts: +3 = +2 (Class) +1 (Race) +03 (Old Total) = 06 (New Total)
 Spent on: +1 Handle Animal, +1 Survival, +1 Swim
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Sep 27, 2011) (Satin Knights) level 1
*Approval (Sep 27, 2011) (GlassEye) level 1
*Approval (Jan 4, 2011) (Satin Knights) level 2
Category:Approved Characters