Power Up (Final Fantasy IX)

Power Up is a support ability in Final Fantasy IX for Amarant that doubles his healing power with Chakra. Power Up costs 3 Magic Stones to activate.
==Obtained==
Power Up is learned from Golden Skullcap for 30 AP, synthesized in Black Mage Village in the endgame from other gold equipment.
==Mechanics==
With Power Up equipped, Chakra restores 40% of the target's HP and MP based on the following formulae:
:HPRestored = (TargetMaxHP * 40) / 100
:MPRestored = (TargetMaxMP * 40) / 100
If the target has Zombie, Chakra will damage their HP and MP instead of healing by that amount. Unlike White Magic, Chakra cannot be used to heal while outside of battle.
==Use==
Power Up improves Amarant's Chakra, but is obtained very late: the only thing left to do in the story by the time it can be learned, is to go to the final dungeon, and though there are optional superbosses in the game, there are no bonus dungeons or extensive endgame bonus content that would require a lot of tough battling, mainly Chocobo Hot and Cold and Mognet Central and Tetra Master and Ragtime Mouse quiz.
By the time Power Up becomes available, everyone can learn Auto-Regen, the main healing method for the endgame. However, the powered up Chakra is a good boost for situations Auto-Regen is not enough. The player can then also deploy parties without dedicated healers. Chakra's main benefit, however, can be that it is a great way to restore MP as long as Amarant has at least 4 MP to use it, and 40% of MP restored in one turn is a good outcome. Amarant thus becomes a great support for Vivi's black magic as well as Dagger and Eiko's summons.
Category:Support abilities in Final Fantasy IX