Hex

Hexes are the standard unit of measurement in Fallout and Fallout 2. Fallout Tactics technically used hex system, though the map was not divided into hexes, and hex distance changed based on stance and Agility score.
==The hex==
The entire game map is made up of hexes. When not in combat, there is free movement across a hex. During combat, though, each hex costs one Action Point to move across. With a crippled leg, each hex costs 4 AP to move across, having both legs crippled prevents movement in combat.
==Range==
==Fallout Tactics==
In Fallout Tactics, the hex system still appears, though not in a literal sense. Moving costs a number of action points based on the distance, and what stance the person is in. Some characters, like deathclaws, will move faster in CTB than in ITB or STB, as well.
==See also==
* Single Shot
* Aimed Shot
* Burst Shot
Category:Combat
pl:Hex
ru:Гекс
uk:Гекс
zh:六边形格