Tusk (Killer Instinct) (Modern)

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==Summary==
Tusk is an immortal swordsman entasked with the protection of Earth from otherwordly threats. His story begins ages ago, when the Shadow Lord Gargos invaded the planet and felled Tusk in battle, who at the time was leading mankind to resistance. The godlike Ichoriens of the Astral Plane noticed Tusk's brave spirit and infused him with Shadow Energy, granting him immortality and a powerful weapon, Warg-gram. Gifted with new life, Tusk wounded the stunned Gargos in his moment of victory, forcing him to leave the planet. Tusk kept living among the humans as the Watchman of the Gods, overseeing several civilizations for thousands of years, eventually growing tired of his endless life and inability to forge a bond that could resist the effects of time.
In modern days the sorcerer Kan-Ra freed Gargos from his imprisonment, forcing Tusk to return to duty. After having had his memories temporarily wiped out by Shadow Jago and escaping an attempt to kidnap him carried out by Ultratech, Tusk wonders if it wouldn't be better to gave up his mission and let Gargos end his empty life, as only him can effectively kill an immortal. His spirit will be reignited by Kim Wu and Jago, whose actions will remind him the reason he stood against the invaders the first time. With his will restored and new brothers in arms to share the battlefield with, Tusk takes on his role of protector of mankind once again.
==Powers and Stats==
Tier: At least , likely higher 
Name: Tunth-ska ("Tusk")
Origin: Killer Instinct
Gender: Male
Age: Thousands of years (Far older than the likes of Kan-Ra and Spinal)
Classification: Immortal Human, Watchman of the Gods
Powers and Abilities:
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Superhuman Physical Characteristics, Immortality (Type 1), Invulnerability, Multiple Selves (Type 3), Self-Sustenance (Types 1 and 2. Slept for two years inside a sealed cave), Master Swordsman, Martial Arts, Acrobatics (Able to perform several flying techniques, control his own momentum while airborne and perform backlipfs in mid-air to land on his feet), Vehicular Mastery (Can drive and stir his motorcylceKiller Instinct (2017) - Issue #3 with one hand while using the other to wield Warg-gram and fight. Also KI Novella Chapter 2 - The Watchman Awakes how to ride horses and drive snowmobiles and ), Enhanced Senses (Sensed Kim Wu's presence inside a building), possibly Instinctive Reaction (Via Deflection Points), Resistance to Cold ( despite not wearing a shirt) and Pain Manipulation (It is hinted that only Warg-gram can cause him pain by on his body), All the powers of Warg-gram
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Attack Potency: At least Wall level+, likely higher (Defeated ARIA, Fulgore and Riptor with a . Ultratech File - Tusk Shadow Jago in . As the owner of a Guardian, his strength is similar to that of Jago, Kim Wu and Thunder)
Speed: Massively Hypersonic Combat Speed (Kept up with Shadow Jago. Comparable to other Guardian owners) 
Lifting Strength: Class 100 (Comparable to Sabrewulf and Mira. Warg-gram free from ice with a mere flick of his wrist. When deprived of his Guardian Spirit, Tusk was still capable of performing feats such as large boulders and throw them hard enough to them, as well as monsters in half and their heads one against the other)
Striking Strength: At least Wall level+, likely higher
Durability: Unknown (His invulnerability makes him difficult to rate properly)
Stamina: At least Peak Human, likely higher (Guardians grant superhuman physical capabilities to their owners)
Range: Standard Melee Range physically, Extended Melee Range with Warg-Gram, Several Meters via ranged attacks, up to Planetary with Optional Equipment 
Standard Equipment:
*Warg-gram
*: An artifact that is naturally part of Tusk himself. Tusk will always come out alive from a battle, because only Gargos can actually kill Tusk, and anyone else can just tire him out.
Optional Equipment: 
*Crafting Materials, Consumables, Artifacts and Guardians
*Motorcycle
Intelligence: Gifted (Tusk walked Earth for ages, accumulating life experience and a variety of skills. A capable leader, he that opposed Gargos in ancient times, and later guided several so-called Barbarian races from . Speaks several languages, including some lost in time and the of the Ichoriens, as well as its bastardization. Honed his fighting skills over the centuries and his Instinct mode named A Thousand Years of Training may be a hint to that. Can drive several vehicles and is an expert in . During the modern war against Gargos he partook in many different missions around the world, battling groups of Mimics, Omens and other creatures from the Astral Plane, as well as rescuing civilians caught up in the disorders)
Weaknesses: If the connection to Warg-Gram is severed, he loses his sword and his superhuman abilities, becoming a simple human.
Note: Tusk and Gargos being stated to having been born as equals shouldn't be used to consider strength being equal as well, because such notion is contradicted by several statements and showings. It may also be a reference to how both of their most relevant powers stem from the Ichoriens. 
Combat Traits:
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==Gallery==
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==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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