10mm submachine gun (Fallout: New Vegas)

The 10mm submachine gun is a weapon .
==Background==
==Characteristics==
A one-handed, magazine-fed automatic weapon. It has a high damage-per-second (DPS) and low Damage Threshold. The high spread of this weapon requires the wielder to be at close ranges for all of the rounds fired to impact on the target. With full automatic fire and a 30-round magazine, the SMG performs well in close quarters combat.
===Durability===
The 10mm submachine gun can fire a total of about 2495 standard rounds, the equivalent of 84 reloads, or 63 reloads when modified with extended magazines, from full condition before breaking.
===Modifications===
* 10mm submachine gun extended magazines - +10 rounds per magazine.
* 10mm submachine gun recoil compensator - reduces spread by 1.
==Variants==
* Sleepytyme - a unique variant with a pre-installed suppressor/compensator sold by Vendortron at the Gun Runners.
===Comparison===
==Locations==
* Boulder City - Inside the ruins.
* Red Rock Canyon - Several Great Khans, especially the ones who traveled from Boulder City, may have 10mm SMGs.
* Gun Runners - The Vendortron sells them.
* The Tops, New Vegas - Can be found inside a safe in the Penthouse Suite.
* Vault 34 - Multiple 10mm SMGs can be found within the vault armory and the vault itself.
* Can be bought from various merchants and traders throughout the Mojave Wasteland.
* Occasionally found on NCR troopers patrolling the Mojave.
* One of Andy Scabb's thugs carries one.
* Sometimes found on Caesar's Legion soldiers, most reliably on the route to Novac.
* Found from time to time on Viper gunslingers.
* Many Kings gang members carry this weapon.
* Fiends may carry 10mm SMGs, such as in Vault 3.
* Nelson - Dead Sea carries one.
* Some tribals in Zion will carry this.
* Sometimes found on lobotomites, though mostly at mid levels.
==Notes==
Along with the 9mm submachine gun, the 10mm SMG will not slow one down when equipped.
==Behind the scenes==
Joshua Sawyer commented that the decision to place 10mm as opposed to 9mm weapons in vaults was intentional, noting their appearance as more "vaulty/futuristic."Question: "Was it a deliberate decision to make 10mm weapons very common in vaults and 9mm weapons common outside of them? It felt like 10mm weapons were more military or vault-tec issue while 9mm were civilian."Joshua Sawyer: "Yes. 10mm weapons seemed more "vaulty"/futuristic in my mind."(Joshua Sawyer on Formspring)
==Gallery==
10mm submachine gun.jpg
10mm SMG with extended mag.png|Extended magazine modification
10mm SMG with recoil comp.png|Recoil compensator modification
10mm SMG with extended mag and recoil comp.png|Both modifications
10mm SMG CA1.jpg|Concept art by Adam Adamowicz
SprayPray.png|10mm SMG in the perk image for Spray and Pray
HotBlooded.png|10mm SMG in the trait image for Hot Blooded
Up and Comer.png|10mm SMG in the achievement image for Up and Comer
Lead Dealer.png|10mm SMG in the achievement image for Lead Dealer
==References==
Non-game
Category:Fallout: New Vegas Guns skill weapons
de:10-mm-Maschinenpistole (Fallout: New Vegas)
es:Subfusil ametrallador 10mm (Fallout: New Vegas)
ru:10-мм пистолет-пулемёт (Fallout: New Vegas)
uk:10-мм пістолет-кулемет (Fallout: New Vegas)