Trademark

Trademark is a basic ability for Chamber.
==Description==
Trademark is primarily an Intel ability that Chamber must equip before casting. Once equipped, his crosshair will be replaced with an indicator for placing a trap. This will turn blue if it is placed on a viable position to be cast in, and will turn red for unviable positions. Upon casting, the trap will briefly deploy at the location where it will remain indefinitely and stay visible to all agents. For it to remain active however, Chamber must remain within a certain distance from the trap. Exceeding this distance will cause the trap to deactivate and not respond to any enemy agents that pass by it. Reentering the proximity range will reactivate the trap. The trap will also deactivate if Chamber is killed or suppressed. The trap can be recalled but will go on a short cooldown before it can be redeployed. Enemies can deal damage to the trap and destroy it, though Chamber and his team will be alerted if the trap is destroyed.
If an enemy agent gets too close to the trap it will briefly take aim and fire at the target. If Trademark loses sight of its target whilst taking aim, the wind up will cancel but the trap will not deactivate. If the target remains in vision for the full duration the trap will lock on and fire regardless of distance between the trap and the agent's current position.
Once an agent is hit, a temporary slowing field will be created on the ground under the target's current position. If the target is airborne when they are tagged, the slow field will usually form on the ground directly underneath their position. In this case, the agent may not be affected by the slow if they are far enough above the field. However, it is possible for the slow field to not be created at all if the target can create enough height between themselves and the ground before they are tagged.
Trademark Equip.png|Equip
Trademark Cast.png|Cast
Trademark Activation.png|Activation
Trademark Triggered.png|Triggered
Trademark Recall.png|Recall
==Stats==
Stat 	Value 	Confirmedvalue?
Equip time 	1 second 	Game files
Max cast radius 	12 meters 	Game files
Unequip time 	0.7 seconds 	Game files
Deploy time 	2 seconds 	
Proximity radius to remain active	50 meters 	
Search radius 	10 meters 	Game files
Recall duration 	0.75 seconds	Game files
Windup time 	0.9 seconds 	Game files
Slow radius 	6 meters 	Game files
Slow duration 	4 seconds 	
==Update History==
de:Markenzeichen
Category:Abilities
Category:Basic Abilities