Loot

Loot is items dropped by creatures and contained in chests.
Most loot in Asheron's Call is generated using loot tables. There are tables for all the possible items and for all the stats (also known as mutations). The tables are organised into loot tiers with more powerful stats available at the higher tiers. Some types of item are found in all tiers while some do do not appear until the higher levels. For example, chainmail armor is available from tier 1 up to tier 8 but lorica armor does not appear in loot at all until tier 5.
In addition to the loot tier, some creatures and chests are also "luckier" and have an increased chance to generate items with better cantrips, ratings and stats.03/18/13 Turbine Forums - Re: How many of the updated quests have you completed?. Currently, this includes:
* Mana Forge chests
* Grand Casino Chest
For more information about loot tables how items are selected from them, see the official article Treasure in Asheron's Call.
== Wields ==
Melee Weapons - Base Skill	Missile Weapons - Base Skill	Magic Casters - Base Skill	Covenant Armor - Melee Defense	Covenant Armor - Missile Defense	Covenant Armor - Magic Defense	Standard Armor/Clothing/Jewelry - Character Level	Loot Tier
No Wield 	No Wield 	No Wield 	N/A 	N/A 	N/A 	No Wield 	1
No Wield250 	No Wield250 	No Wield 	N/A 	N/A 	N/A 	No Wield 	2
No Wield250300 	No Wield250270 	No Wield 	200250300 	160205245 	145185225 	No Wield 	3
No Wield250300 	No Wield250270 	No Wield 	200250300 	160205245 	145185225 	No Wield 	4
300325350 	270290315 	No Wield290310 	200250300325350370 	160205245270290305 	145185225245265280 	No Wield 	5
350370400 	315335360 	No Wield310330355 	200250300325350370400 	160205245270290305330 	145185225245265280300 	No Wield 	6
370400420 	335360375 	330355375 	200250300325350370400 	160205245270290305330 	145185225245270290310 	150 	7
400420430 	360375385 	355375385 	200250300325350370400 	160205245270290305330 	????????270290310 	180 	8
== Spells and Ratings ==
For spells by item type, see Loot/Spell Distribution
Spell Level and Cantrips 	Ratings 	Tier
1, 2, 3Minor Cantrips 	None 	1
3, 4, 5Minor CantripsMajor Cantrips 	None 	2
4, 5, 6Minor CantripsMajor Cantrips 	None 	3
4, 5, 6Minor CantripsMajor Cantrips 	None 	4
5, 6, 7Minor CantripsMajor Cantrips 	None 	5
6, 7Minor Cantrips (4 Max.)Major Cantrips 	None 	6
6, 7, 8Minor Cantrips (4 Max.)Major Cantrips Epic Cantrips Attribute Sets 	None 	7
6, 7, 8Minor CantripsMajor CantripsEpic CantripsLegendary CantripsAttribute Sets	Armor:Critical Damage Rating or Critical Damage Resist Rating up to 2Clothing/Cloaks:Damage Rating or Damage Resist Rating up to 3Jewelry/Trinkets:Max Health Boost rating or Healing Rating up to 3Weapons:None	8
== General Items ==
=== Salvage ===
Salvage Materials	Salvage Materials
Salvage 	Loot Tier
 	1 - 2 ?
 	1+
 	2+
 	3+
 	4+
 	5+
Workmanship	Workmanship
Workmanship	Loot Tier
1 - 5 	1+
2 - 6 	2+
3 - 7 	3+
3 - 8 	4+
3 - 9 	5+
4 - 10 	6+
=== Mundane Items ===
Peas	Mana Stones	Potions	Healing Kits	Lockpicks	Spell Scrolls	Coalesced Mana	Tier
 	 	 	 	 	 	 	1
 	 	 	 	 	 	 	2
 	 	 	 	 	 	 	3
 	 	 	 	 	 	 	4
 	 	 	 	 	 	None 	5
 	 	 	 	 	(Tier 8 only)	None 	6-8
=== Cloaks ===
Cloak Level	Loot Tier
Level 1 	1+
Level 2 	3+
Level 3 	5+
Level 4 	6+
Level 5 	7+
=== Coalesced Aetheria ===
Coalesced Aetheria	Loot Tier
Blue (Level 1) 	5+
Blue (Level 2) 	5+
Blue (Level 3) 	5+
Blue (Level 4) 	6+
Yellow (Level 1) 	6+
Yellow (Level 2) 	6+
Yellow (Level 3) 	6+
Yellow (Level 4) 	6+
Blue (Level 5) 	7+
Yellow (Level 5) 	7+
Red (Level 1) 	7+
Red (Level 2) 	7+
Red (Level 3) 	7+
Red (Level 4) 	7+
Red (Level 5) 	7+
=== Essences ===
Essences	Loot Tier
 	1+
 	5+
 	5+
 	6+
 	6+
 	7+
 	7+
== Armor ==
=== Armor Types ===
Armor	Loot Tier
Chainmail Armor
Leather Armor
Studded Leather Armor
Bandana
Beret
Cloth Cap
Cloth Gloves
Cowl
Crown
Fez
Hood
Kasa
Metal Cap
Qafiya
Turban
Loafers
Sandals
Shoes
Slippers
Steel Toed Boots
Buckler
Kite Shield
Large Kite Shield
Round Shield
Large Round Shield	1+
Platemail Armor
Scalemail Armor
Yoroi Armor
Diforsa Armor
Circlet
Armet
Baigha
Heaume
Helmet
Horned Helm
Kabuton
Sollerets
Viamontian Laced Boots
Tower Shield	2+
Celdon Armor
Amuli Armor
Koujia Armor
Tenassa Armor
Covenant Armor
Signet Crown
Suikan Over-robe
Faran Over-robe
Dho Vest and Over-robe
Vestiri Over-robe
Covenant Shield	3+
Lorica Armor
Nariyid Armor
Chiran Armor
Alduressa Armor
Coronet
Diadem	5+
Knorr Academy Armor
Sedgemail Leather Armor
Haebrean Armor
Teardrop Crown
Lyceum Hood
Empyrean Over-robe	6+
Olthoi Armor
Olthoi Alduressa Armor
Olthoi Amuli Armor
Olthoi Celdon Armor
Olthoi Koujia Armor
Olthoi Shield	7+
Society Armor
:(found in Society Armor Chests only)	8
=== Armor Levels ===
Coverage 	Tier 1	Tier 2	Tier 3	Tier 4	Tier 5	Tier 6	Tier 7	Tier 8
Upper/Lower Body	 	 	 	 	 	 	 	303
Head 	 	 	 	 	 	 	 	334
Hands 	 	 	 	 	 	 	 	334
Feet 	 	 	 	 	 	 	 	334
Shield 	 	 	 	 	 	 	 	201
=== Covenant Armor Levels ===
Tier/Wields	Tier/Wields	Tier/Wields	Tier/Wields 	Max AL	Max AL	Max AL	Max AL	Max AL
Melee Req 	Missile Req	Magic Req 	Upper/Lower Body	Head 	Hands 	Feet 	Shield	Tier
200 	160 	145 	 	 	 	 	 	3+
250 	205 	185 	 	 	 	 	 	3+
300 	245 	225 	 	 	 	 	 	3+
325 	270 	245 	 	 	 	 	 	4+
350 	290 	270 	 	 	 	 	 	4+
370 	305 	290 	 	 	 	 	 	5+
400 	330 	310 	 	 	 	 	 	6+
410 	340 	320? 	525 	 	 	 	 	7+
== Weapons ==
Note on variances: Some Two Handed Spears in low loot tiers can spawn with 75% variance, which is wider than in the variance tables. It is unknown at this time if this is a bug or intentional, and if it replaces a value on this chart or extends its size. This chart is valid for two-handed weapons in higher loot tiers.
Every one hand wield type spawns with one of five possible variances. Two Handed weapons drop with six possible variances apiece. These potential variances hold steady across wields and loot tiers.
=== Heavy Weapons ===
Base Damage 	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage
Weapon Type 	No Wield 	250 Wield 	300 Wield 	325 Wield 	350 Wield 	370 Wield 	400 Wield 	420 Wield 	430 Wield 	Best Variance
Axe 	26 	33 	40 	47 	54 	61 	68 	71 	74 	90%
Dagger 	24 	31 	38 	45 	51 	58 	65 	68 	71 	47%
Dagger Multi	13 	16 	20 	23 	26 	30 	33 	36 	38 	40%
Mace 	22 	29 	36 	43 	49 	56 	63 	66 	69 	30%
Spear 	25 	32 	39 	46 	52 	59 	66 	69 	72 	59%
Sword 	24 	31 	38 	45 	51 	58 	65 	68 	71 	47%
Sword Multi 	12 	16 	19 	23 	26 	30 	33 	36 	38 	40%
Staff 	23 	30 	36 	43 	50 	56 	63 	66 	70 	38%
UA 	20 	26 	31 	37 	43 	48 	54 	56 	59 	44%
Variances 	Variances	Variances	Variances	Variances	Variances
Weapon Type 	1 	2 	3 	4 	5
Axe 	90% 	93% 	95% 	97% 	99%
Spear 	59% 	63% 	68% 	72% 	75%
UA 	44% 	48% 	53% 	58% 	60%
Sword 	47% 	50% 	53% 	57% 	62%
Sword Multi 	40% 	43% 	48% 	53% 	58%
Dagger 	47% 	50% 	53% 	57% 	62%
Dagger Multi	40% 	43% 	48% 	53% 	58%
Staff 	38% 	42% 	45% 	50% 	52%
Mace 	30% 	33% 	37% 	42% 	46%
Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)
Weapon Type 	Name 	Speed 	Attack 	Defense 	Magic 	Missile
Axe 	 	46 	22 	18 	4.0 	4.0
Axe 	 	39 	22 	18 	4.0 	4.0
Axe 	 	 	22 	18 	4.0 	4.0
Axe 	 	48 	22 	18 	4.0 	4.0
Dagger 	 	29 	20 	20 	4.0 	4.0
Dagger 	 	32 	20 	20 	4.0 	4.0
Dagger 	 	11 	20 	20 	4.0 	4.0
Mace 	 	 	18 	22 	4.0 	4.0
Mace 	 	30 	18 	22 	4.0 	4.0
Mace 	 	30 	18 	22 	4.0 	4.0
Mace 	 	54 	18 	22 	4.0 	4.0
Spear 	 	29 	25 	15 	4.0 	4.0
Spear 	 	 	25 	15 	4.0 	4.0
Spear 	 	42 	25 	15 	4.0 	4.0
Staff 	 	36 	15 	25 	4.0 	4.0
Staff 	 	23 	15 	25 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
Sword 	 	29 	20 	20 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
UA 	 	16 	20 	20 	4.0 	4.0
UA 	 	16 	20 	20 	4.0 	4.0
=== Light / Finesse Weapons ===
Base Damage 	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage
Weapon Type 	No Wield 	250 Wield 	300 Wield 	325 Wield 	350 Wield 	370 Wield 	400 Wield 	420 Wield 	430 Wield 	Best Variance
Axe 	22 	28 	33 	39 	44 	50 	55 	57 	61 	80%
Dagger 	18 	24 	29 	35 	40 	46 	51 	54 	58 	42%
Dagger Multi 	7 	10 	13 	16 	18 	21 	24 	27 	28 	24%
Mace 	19 	24 	29 	35 	40 	45 	50 	52 	57 	23%
-Jitte (Mace)	19 	24 	29 	34 	38 	43 	48 	52 	57 	32.5%
Spear 	21 	26 	32 	37 	42 	48 	53 	56 	60 	65%
Sword 	20 	25 	31 	36 	41 	47 	52 	55 	58 	42%
Sword Multi 	7 	10 	13 	16 	18 	21 	24 	25 	28 	24%
Staff 	19 	24 	30 	35 	40 	46 	51 	54 	57 	32.5%
UA 	17 	22 	26 	31 	35 	40 	44 	46 	48 	43%
Variances 	Variances 	Variances 	Variances 	Variances 	Variances
Weapon Type 	1 	2 	3 	4 	5
Axe 	80% 	83% 	85% 	90% 	95%
Spear 	65% 	68% 	71% 	75% 	80%
UA 	43% 	48% 	53% 	58% 	60%
Sword 	42% 	47% 	52% 	56% 	60%
Sword Multi 	24% 	28% 	35% 	40% 	45%
Dagger 	42% 	47% 	52% 	56% 	60%
Dagger Multi 	24% 	28% 	35% 	40% 	45%
Staff 	32.5% 	35% 	40% 	45% 	50%
Mace 	23% 	28% 	32% 	37% 	43%
32.5% 	35% 	40% 	45% 	50% 	
Frequency of variance categories dropped in loot	Frequency of variance categories dropped in loot	Frequency of variance categories dropped in loot	Frequency of variance categories dropped in loot	Frequency of variance categories dropped in loot	Frequency of variance categories dropped in loot
 	1 	2 	3 	4 	5
Frequency 	10% 	20% 	40% 	20% 	10%
Other Modifiers (Light Weapons, Tiers 7 - 8)	Other Modifiers (Light Weapons, Tiers 7 - 8)	Other Modifiers (Light Weapons, Tiers 7 - 8)	Other Modifiers (Light Weapons, Tiers 7 - 8)	Other Modifiers (Light Weapons, Tiers 7 - 8)	Other Modifiers (Light Weapons, Tiers 7 - 8)	Other Modifiers (Light Weapons, Tiers 7 - 8)
Weapon Type 	Name 	Speed 	Attack 	Defense 	Magic 	Missile
Axe 	 	47 	22 	18 	4.0 	4.0
Axe 	 	47 	22 	18 	4.0 	4.0
Axe 	 	 	22 	18 	4.0 	4.0
Axe 	 	39 	22 	18 	4.0 	4.0
Dagger 	 	16 	20 	20 	4.0 	4.0
Dagger 	 	15 	20 	20 	4.0 	4.0
Mace 	 	31 	18 	22 	4.0 	4.0
Mace 	 	 	18 	22 	4.0 	4.0
Mace 	 	31 	18 	22 	4.0 	4.0
Spear 	 	25 	25 	15 	4.0 	4.0
Spear 	 	27 	25 	15 	4.0 	4.0
Staff 	 	22 	15 	25 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
Sword 	 	28 	20 	20 	4.0 	4.0
Sword 	 	24 	20 	20 	4.0 	4.0
Sword 	 	30 	20 	20 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
UA 	 	15 	20 	20 	4.0 	4.0
UA 	 	 	20 	20 	4.0 	4.0
Other Modifiers (Finesse Weapons, Tiers 7 - 8)	Other Modifiers (Finesse Weapons, Tiers 7 - 8)	Other Modifiers (Finesse Weapons, Tiers 7 - 8)	Other Modifiers (Finesse Weapons, Tiers 7 - 8)	Other Modifiers (Finesse Weapons, Tiers 7 - 8)	Other Modifiers (Finesse Weapons, Tiers 7 - 8)	Other Modifiers (Finesse Weapons, Tiers 7 - 8)
Weapon Type 	Name 	Speed 	Attack 	Defense 	Magic 	Missile
Axe 	 	40 	22 	18 	4.0 	4.0
Axe 	 	 	22 	18 	4.0 	4.0
Axe 	 	22 	22 	18 	4.0 	4.0
Axe 	 	39 	22 	18 	4.0 	4.0
Dagger 	 	7 	20 	20 	4.0 	4.0
Dagger 	 	 	20 	20 	4.0 	4.0
Dagger 	 	 	20 	20 	4.0 	4.0
Mace 	 	30 	18 	22 	4.0 	4.0
Mace 	 	 	18 	22 	4.0 	4.0
Mace 	 	15 	18 	22 	4.0 	4.0
Mace 	 	27 	15 	25 	4.0 	4.0
Spear 	 	27 	25 	15 	4.0 	4.0
Spear 	 	25 	25 	15 	4.0 	4.0
Staff 	 	22 	15 	25 	4.0 	4.0
Staff 	 	22 	15 	25 	4.0 	4.0
Sword 	 	24 	20 	20 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
Sword 	 	27 	20 	20 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
Sword 	 	 	20 	20 	4.0 	4.0
Sword 	 	25 	20 	20 	4.0 	4.0
UA 	 	16 	20 	20 	4.0 	4.0
UA 	 	17 	20 	20 	4.0 	4.0
=== Two-Handed Weapons ===
Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage	Base Damage
Weapon Type	No Wield 	250 Wield 	300 Wield 	325 Wield 	350 Wield 	370 Wield 	400 Wield 	420 Wield 	430 Wield 	Best Variance
Cleavers 	13 	17 	22 	26 	30 	35 	39 	42 	45 	30%
Spears 	14 	19 	23 	28 	33 	37 	42 	45 	48 	35%
Variances	Variances
Variance 	Approximate Frequency in Loot
30% 	4.0%
35% 	14.6%
40% 	33.3%
45% 	29.1%
50% 	14.3%
55% 	4.6%
Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)
Weapon Type 	Name 	Speed 	Attack 	Defense 	Magic 	Missile
Sword 	 	42 	22 	18 	4.0 	4.0
Sword 	 	 	22 	18 	4.0 	4.0
Sword 	 	41 	22 	18 	4.0 	4.0
Axe 	 	39 	22 	18 	 	
Mace 	 	 	22 	18 	 	
Mace 	 	32 	22 	18 	 	
Mace 	 	35 	22 	18 	3.5 	
Mace 	 	32 	22 	18 	 	
Spear 	 	40 	20 	20 	4 	4
Spear 	 	40 	20 	20 	4 	4
Spear 	 	40 	20 	20 	4 	4
Spear 	 	40 	20 	20 	4 	4
=== Missile Weapons ===
Base Damage	Base Damage 	Base Damage 	Base Damage
Wield Req 	Weapon Type 	Damage Modifier	Elemental Damage Bonus
No Wield 	BowCrossbowThrown	+110%+140%+130%	None
250 	BowCrossbowThrown	+??+??+?? 	None
270 	BowCrossbowThrown	+??+??+?? 	None
290 	BowCrossbowThrown	+140%+165%+160%	None
315 	BowCrossbowThrown	+140%+165%+160%	+5+5+4
335 	BowCrossbowThrown	+140%+165%+160%	+9+9+7
360 	BowCrossbowThrown	+140%+165%+160%	+16+16+16
375 	BowCrossbowThrown	+140%+165%+160%	+18+18+18
385 	BowCrossbowThrown	+140%+165%+160%	+22+22+22
Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)
Weapon Type 	Name 	Speed 	Defense 	Magic 	Missile
Bows 	 	Average (36) 	20% 	4.0% 	4.0%
Bows 	 	Average (36) 	20% 	4.0% 	4.0%
Bows 	 	Average (36) 	20% 	4.0% 	4.0%
Bows 	 	Average (36) 	20% 	4.0% 	4.0%
Bows 	 	Average (36) 	20% 	4.0% 	4.0%
Bows 	 	Average (36) 	20% 	4.0% 	4.0%
Bows 	 	Average (36) 	20% 	4.0% 	4.0%
Bows 	 	Average (36) 	20% 	4.0% 	4.0%
Crossbows 	 	Average (36) 	20% 	4.0% 	4.0%
Crossbows 	 	Average (36) 	20% 	4.0% 	4.0%
Crossbows 	 	Average (36) 	20% 	4.0% 	4.0%
Crossbows 	 	Average (36) 	20% 	4.0% 	4.0%
Atlatl 	 	Average (36) 	20% 	4.0% 	4.0%
Atlatl 	 	Average (36) 	20% 	4.0% 	4.0%
Atlatl 	 	Average (36) 	20% 	4.0% 	4.0%
=== Magic Casters ===
Base Damage	Base Damage	Base Damage
Wield Req 	vs Monsters	vs Players
No Wield 	None 	None
290 	 	
310 	 	
330 	 	
355 	13% 	6.5%
375 	16% 	8%
385 	18% 	9%
Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)	Other Modifiers (Tiers 7 - 8)
Weapon Type 	Name 	Mana Conversion 	Melee Defense 	Missile Defense 	Magic Defense
Magic Casters 	 	10% 	20% 	4.0% 	4.0%
Magic Casters 	 	10% 	20% 	4.0% 	4.0%
Magic Casters 	 	10% 	20% 	4.0% 	4.0%
Magic Casters 	 	10% 	20% 	4.0% 	4.0%
Magic Casters 	 	10% 	20% 	4.0% 	4.0%
Magic Casters 	 	10% 	20% 	4.0% 	4.0%
Magic Casters 	 	10% 	20% 	4.0% 	4.0%
== Trophies ==
See also: Creatures
Trophies are also sometimes dropped by creatures and chests along with tier loot items. Example: Platinum Golems can drop up to four different trophy items in addition to loot from tier 6.
These items do not generate with mutating stats and are always the same.
Trophy Items
== Rares ==
Main article: Rares
Introduced in the Throne of Destiny expansion, rares are powerful items that can drop on a defeated creature greater in level than the player character who killed it, or on any creature over level 100.
There are six tiers of rares ranging from the most common tier 1 rares, which consist of volatile skill buff gems, to the least common tier 6 rares consisting of weapons for each class. Rare armor and weapons can also be levelled up to cast more powerful spells on the wielder. Consumable type items in tier 5 are eternal/infinite and have an unlimited number of uses.
For every 1 weapon (Tier 6) that drops the following should drop (in the long run).11/01/2010 - Turbine Forums - Question about Rare drops
Type 	Drop Rate	Tier
Creature Magic Gems 	3500 	1
Life and Item Magic Gems, Potions	350 	2
Healing Kits, Keys 	35 	3
Armor, Jewelry 	2.8 	4
Eternal Gems, Pack (Rare) 	1.16 	5
Weapons 	 	6
== Archives ==
* Loot/Weapons Pre2012
* Loot/Tier 7 Pre2013
== External Links ==
* Trophy Hunter Online
== Update History ==
== References ==