Realm of Magic

Realm of Magic is the fifth set of cards released by an update in Plants vs Zombies Heroes. The update introduces over 100 new cards with new traits, effects, and two new Heroes: Spider-Vine and The Great Rottini. It was released on October 31, 2021 for Android and iOS.
== Story ==
After the failed Triassic Invasion of Hollow Earth, Zomboss finds a new plan with the help of a mysterious new ally, going by the Great Rottini. The two and the other Zombie Heroes have found themselves on the brink of victory thanks to a new string of devices to incapacitate, pacify, and hypnotize Plants, with Rose, Wall-Knight, and Chompzilla the only ones who escaped their wrath. Rose finds out about the world which Rottini came from and reads about his nemesis, thinking that they'd be their best bet on helping them. They must explore this strange new world and find the Hero known as Spider-Vine to put a stop to Zomboss' plans and save their friends.
== New Traits and Effects ==
* Sunrise- If you've made at least 6 Sun this turn, use this ability
* Heart Attack- Attacks with its instead of its 
* Coward- This moves to a random lane when a Plant/Zombie is played here
* Poison- This does extra damage when attacking a Zombie (new; exclusive to Kabloom)
* Silence- A Plant can't use their special abilities this turn (new; exclusive to Sneaky)
== New Cards ==
=== Plants ===
Name 	Image 	Tribe 	Ability 	Cost 	Strength 	Health 	Card Description
Guardian 	Guardian 	Guardian 	Guardian 	Guardian 	Guardian 	Guardian 	Guardian
Token 	Token 	Token 	Token 	Token 	Token 	Token 	Token
Half-Nut 	 	Nut Plant 	Team-Up 	1 	1 	3 	He finds things better when they're split in twos.
Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon
Cab 	 	Leafy Plant 	When played: Move another Plant and it gets +2. 	1 	2 	1 	A high-rated driver for services such as Peaber, Plnt, and Pathz.
Gourd Guard 	 	Squash Trick 	A Plant can't be hurt this turn. Draw a card. 	2 	- 	- 	Even in the Realm of Magic, Plants need only the BEST in protection.
Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare
Escape Root 	 	Root Trick 	Move a Plant and leave behind a Potato Mine. 	1 	- 	- 	The Realm of Magic is full of rooted explosive surprises.
Ace of Hearts 	 	Flower Trick 	A Plant gets +3. If it has more Health than Strength, it gets Heart Attack instead. 	2 	- 	- 	Ever wonder how others see Rose as the most beautiful out of all the Plants?
Nutcase 	 	Nut Plant 	Team-Up
When destroyed: Make Half-Nuts next door. 	4 	2 	4 	Zombies think they got his whole magic trick figured out. Well, let’s see when the Nuts actually SPLIT.
Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare 	Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare
Intensive Carrot 	 	Root Plant 	When a Plant gets hurt, this gets +1. 	2 	1 	5 	Most Plants in the Realm of Magic can fend for themselves so he's avenging allies in a completely new way.
Hard Nut 	 	Nut Plant 	Team-Up
Plants here and next door have Armored 1. 	3 	2 	4 	He's been perusing Rose for years. No matter how many times she rejects him, he won't crack.
Heartleaf Lagoon 	 	Leafy Flower Environment	Plants here with more Health than Strength have Heart Attack. When a Plant with less Health than Strength is played here, it gets +2.	3 	- 	- 	Every heart here is painted red for maximum affection.
Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary
The Amazing Abracarabbit 	 	Root Animal Plant 	Amphibious, Hunt
When this enters a lane, it gets +1. 	4 	4 	3 	In the Realm of Magic, even the more common tricks are weapons against the undead.
Couch Potato 	 	Root Plant 	Team-Up, Heart Attack
End of turn: If this didn't take any damage this turn, this gets +2. 	4 	- 	5 	How does he remain in good Health? ...No one knows how actually.
Kabloom 	Kabloom 	Kabloom 	Kabloom 	Kabloom 	Kabloom 	Kabloom 	Kabloom
Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon
Blastberry Vine 	 	Root Berry Plant 	Fusion: A Plant played on this gets +3/+1. 	2 	3 	1 	"Lobbing contributes to my favorite math subject: addition!"
Goo Peashooter 	 	Pea Plant 	Poison 1 	2 	2 	3 	Loves to do wordplays in his spare time.
Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare
The Lone Graper 	 	Berry Plant 	Bullseye
When played: Do 1 damage. 	1 	1 	2 	Never stops pursuing the sunset. Not available on weekends.
Poisonous Place 	 	Environment 	Plants here have Poison 2. When a Plant here hurts a Zombie, it gets +1. 	1 	- 	- 	Spider-Vine doesn’t like this place because of how toxic it can be.
Spore-Shroom 	 	Mushroom Plant 	Team-Up
When this destroys a Zombie, make a Puff-Shroom in the lane to the right. 	2 	3 	1 	"Hey, wanna see how many times I can multiply one Puff-Shroom?"
Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare 	Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare
Poison Leaf 	 	Leafy Trick 	A Plant gets Anti-Hero 3. If there's a Zombie there, it gets Poison 3 instead. 	1 	- 	- 	To pass their powers down, Poison Plants shed their leaves. Gross but fascinating!
Scaredy-Shroom 	 	Mushroom Plant 	Bullseye, Coward
This gets +1 when it hurts the Zombie Hero. 	2 	1 	3 	"To be honest, if I EVER have to come face to face with a Zombie again, it'll be too soon."
Homing Thistle 	 	Cactus Flower Plant 	End of turn: This attacks the Zombie with the highest Strength. 	3 	2 	3 	"Don't you DARE try to pull a fast one on me. For I see EVERYTHING!"
Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary
The Riveting Radiance 	 	Flower Plant 	Start of combat: This does 1 damage to each Zombie. 	3 	1 	3 	She's been looking to expand her radiance across the Realm of Magic and beyond.
Beeshooter 	 	Pea Animal Plant 	Bullseye
All Plants have Poison 2. 	4 	2 	3 	Zombies everywhere feel the mighty sting of this bee!
Mega-Grow 	Mega-Grow 	Mega-Grow 	Mega-Grow 	Mega-Grow 	Mega-Grow 	Mega-Grow 	Mega-Grow
Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon
Coffee Bean 	 	Bean Trick 	A Plant gets +1/+1 and Double Strike. 	3 	- 	 	His love of parties has helped him become
fast friends with Party Thyme.
E.Pea.A. 	 	Pea Plant 	When played in an Environment: Draw two cards. 	3 	3 	2 	The "Pea" stands for "Peatection".
Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare
Mystical Illusions 	 	Flower Environment 	When a Zombie enters this lane, Plants here get +1/+1. When a Zombie is played, move it here. 	1 	- 	- 	Zombies in the Realm of Magic always get tricked by the illusion of free brains.
Hat Trick 	 	Trick 	A Plant gets +3/+3. Move a Zombie with the highest Strength to its lane. 	2 	- 	- 	You see the sparkles floating around the hat?
That’s how the magic happens!
Spell Sizzler 	 	Fruit Plant 	Double Strike
When this hurts a Zombie, move it to the left. 	3 	2 	3 	You can also call him the Bombegranate Blaster.
Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare 	Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare
Bowling Bulb 	 	Root Plant 	Double Strike
When this destroys a Zombie, this gets +1/+1. 	3 	2 	3 	When there are Zombies around, there’s always a strike!
Salad Sorceress 	 	Leafy Fruit Plant 	When played: Swap the places of a Zombie here with a Zombie with the lowest Health. 	4 	4 	4 	Salads aren't the only thing she likes to toss.
The Flying Dutchman's Pipe	 	Flower Root Plant 	Start of Tricks: All Plants on Heights and Environments get +2/+2.
When played: Move another Plant to Heights. 	5 	3 	3 	“Set sail me hearties! For the Flying Dutchman’s Pipe shall sail all across the Realm of Magic!”
Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary
The Marvelous Magic-Shroom	 	Mushroom Plant 	Untrickable
When this does damage, Conjure a Realm of Magic card. 	2 	2 	3 	One of the most powerful figures in the Realm. Each trick he does brings forth more unique Plants.
Madame Leflora 	 	Flower Plant 	Double Strike
When this hurts a Zombie, draw a card. 	3 	2 	3 	"Snake Grasses and Spider-Vine, tales of a rat. Call in the spirits wherever they're at!"
Smarty 	Smarty 	Smarty 	Smarty 	Smarty 	Smarty 	Smarty 	Smarty
Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon
Sapple 	 	Fruit Trick 	A Zombie gets -1. Draw a card. 	1 	- 	- 	Sap always leaves a weird aftertaste don’t you think?
Sapea 	 	Pea Plant 	When this hurts a Zombie, it and Zombies next door get -1. 	3 	3 	2 	"Well ain't this a sticky situation you've gotten yourselves into!"
Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare
Ghost Pepper 	 	Fruit Plant 	Team-Up, Amphibious
When played: A Zombie here gets -2. 	2 	2 	2 	Prefers to be on the haunting side of the Realm of Magic, spooking any Zombie that comes by.
Blover 	 	Leafy Plant 	When played: Bounce a Zombie. If it has 3 or less, destroy it instead. 	4 	3 	2 	When Blovers grow, they HAVE to blow!
Pincushion 	 	Flower Plant 	Splash Damage 2
Fusion: A Plant played on this gets Splash Damage 2. 	3 	2 	2 	She provides acupuncture for Plants AND Zombies...and her business is always blooming.
Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare 	Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare
The Mystical Magnet-Shroom	 	Mushroom Trick 	Steal a section from the Zombie Hero's Super Block Meter for each Zombie on the field. Draw a card. 	1 	- 	- 	A huge hit with the ladies in the Realm of Magic. They always find him mystical AND attractive.
Crocus Corner 	 	Flower Environment 	When a Zombie here hurts the Plant Hero, it gets -1. When a Zombie here reaches 0, Bounce it. 	2 	- 	- 	There maybe Spikeweeds around every Sector, but in the Realm, there's Crocuses around every Corner.
Sapple Tree 	 	Fruit Tree Plant 	When hurt: Gain a Sapple. 	2 	1 	3 	His apples are only made from all-natural Realm-grown sap.
Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary
Mossasaurus 	 	Moss Animal Plant 	Amphibious
When played: Conjure an Amphibious Plant.
Dino-Roar: All Amphibious Plants get +1/+1. 	3 	1 	3 	He's spent the last two sets submerged in the waters of Hollow Earth. He may be a little late.
The Mighty Beanie 	 	Bean Plant 	Amphibious
When played: Transform a Zombie into a 1/1 Zombie with no abilities. 	6 	6 	6 	A normal Weenie Beanie who got trapped in the Realm of Magic. Now he's not so weenie anymore!
Solar 	Solar 	Solar 	Solar 	Solar 	Solar 	Solar 	Solar
Token 	Token 	Token 	Token 	Token 	Token 	Token 	Token
Gold Tiles 	 	Leafy Flower Environment	Start of turn: If there's a Plant here, you get +1 this turn. 	1 	- 	- 	The Mustache Monuments weren't the ONLY temples used by many...
Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon
Shine Vine 	 	Flower Root Plant 	Start of turn: You get +1 this turn.
Fusion: You get +2 next turn. 	2 	- 	3 	"Hey there! Just thought I'd join this card game. That's right, no fourth wall can surpass me!"
The Cryptic Crusher 	 	Flower Plant 	When played: A Zombie here gets -2/-2.
Sunrise: Instead, it gets -3/-3. 	3 	2 	2 	"Those Gravestones won't know what crushed them, mon! Count on it!"
Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare
All-Grassing Eye 	 	Leafy Trick 	A Plant gets Strikethrough. Draw a card. 	2 	- 	- 	"By the power of the Sun of the Realm of Magic, I now pass my knowledge onto you!"
Chili Bean 	 	Bean Plant 	When destroyed: Destroy a Zombie here. Zombies next door get -1/-1. 	4 	- 	2 	Zombies love their beans, but it makes them feel all green inside.
Jack o' Hollow 	 	Squash Environment 	Plants here get Strikethrough. Whenever a Plant with Strikethrough here hurts the Zombie Hero, it gets +1. 	3 	- 	- 	One Hollow in the Realm of Magic that’s always lit.
#hadtobesaid
Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare 	Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare
Solarang 	 	Flower Plant 	Strikethrough
Whenever a Plant with Strikethrough hurts the Zombie Hero, draw a card. 	3 	2 	3 	"Now what mystical creatures and flora await in this strange new world...?"
Dazey Chain 	 	Flower Plant 	When this hurts a Zombie it gets -2/-2. This gets +2.
Flower Evolution: This gets Strikethrough. 	4 	1 	5 	Became fast friends with Spider-Vine due to their shared insistence on pronoun use.
Toxic Pea 	 	Pea Plant 	When played: Destroy an Environment and all Zombies there. 	4 	3 	3 	"Yeah, many Plants in the Realm mistake me for a Poison Plant. But it's fine. I get that a lot."
Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary
Sunflower Queen 	 	Flower Plant 	When played: Make Sunflowers next door.
Sunrise: All Flowers get +2 and Strikethrough. 	3 	2 	2 	She holds herself to high standards to the sun-producers of worlds of hers and beyond.
The Spectacular Seedling 	 	Seed Plant 	When played: Make two other random Plants that cost 5 or more next door. 	8 	6 	6 	This is a Seedling that doesn't like to think small.
===Zombies===
Name 	Image 	Tribe 	Ability 	Cost 	Strength 	Health 	Card Description
Beastly 	Beastly 	Beastly 	Beastly 	Beastly 	Beastly 	Beastly 	Beastly
Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon
Ceazar Imp 	 	Gourmet Imp Zombie 	Gravestone
When revealed: If there's a Plant here, this gets +1 and Frenzy. 	3 	2 	3 	His favorite salad is the Garden salad.
Zen Yang 	 	Professional Trick 	A Zombie gets +1/+1 for each Plant in its lane. Plants there get -1/-1. 	3 	- 	- 	When the Zombies unleash this technique, the Plants are gonna flip!
Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare
Zoologist 	 	Pet Professional Zombie 	When you play a Pet, all Pets get +1. 	1 	2 	1 	She’s always shown some interest in the Zookeeper but does find him to be rather slithery.
Dastardly Hat Trick 	 	Mustache Trick 	A Plant gets -3/-3. When that Plant gets destroyed this turn, draw a card. 	3 	- 	- 	Always finding mystical ways to cheat, even at death!
Fisherman Zombie 	 	Party Pet Zombie 	Amphibious
When played: Destroy a Plant. If it's Amphibious, move it here instead. 	5 	5 	4 	These Realm Plants have left him begging for a big catch!
Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare 	Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare
Goatrinity 	 	Science Pet Zombie 	Hunt
Start of Tricks: This gets +1/+1 for each Plant here. 	1 	2 	1 	He IS the goat!
Hunting License 	 	Professional Pirate Trick 	A Zombie gets +2/+2 and Hunt. 	2 	- 	- 	Need jurisdiction in the Realm of Magic? Head to your local offices and get a license today!
Solar Eclipse 	 	Environment 	Plants here get -2/-2.
When a Zombie here destroys a Plant, Plants next door get -1/-1. 	3 	- 	- 	For Zombies in the Realm, this is the Fourth of July but with 100% more Plant eating.
Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary
The Grim Weeder 	 	Professional Monster Zombie 	When this does damage, heal your Hero that much.
When this destroys a Plant, this gets +1/+1. 	4 	4 	4 	You do NOT want to know what's under those gloves.
Cardio Creeper 	 	Sports Science Zombie 	Gravestone, Frenzy
When revealed: Another Zombie gets +3/+3 and Frenzy. 	6 	6 	6 	“Don’t think that just because your dead you can’t get your body worked up! GET TO WORK!”
Brainy 	Brainy 	Brainy 	Brainy 	Brainy 	Brainy 	Brainy 	Brainy
Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon
Zombee 	 	Pet Monster Zombie 	While in an Environment: It does a Bonus Attack at the start of turn. 	1 	2 	2 	"Hey! What's the buzzzzz on those brains?"
Terror Cotta 	 	Party Monster Zombie 	When an Environment is destroyed, this gets +1/+1. 	2 	2 	3 	You might recognize her from such films as Brainaline, The Caveyetis, and Missin’ Bellum.
Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare
Clone-o-Matic 	 	Science Trick 	Choose a Zombie. When that Zombie is destroyed, make a copy of that Zombie there. 	2 	- 	- 	“Cloning magic? Hogwash! I can make cloning possible without all that magic mess!” – Professor Brainstorm
Big Brain Hunter 	 	Professional Pirate Zombie 	Bullseye
The first time each turn a Zombie is played next door, this does a Bonus Attack. 	3 	2 	3 	His hunting escapades continued here with the Realm of Magic’s reveal, bringing in a lot of Zombies for the hunt.
Wildcard 	 	Mustache Party Zombie 	When played: Draw a card for each Zombie. 	3 	3 	2 	His hands may be rotten but darn it if they’re not the most skilled this side of Neighborville.
Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare 	Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare
Archery Field 	 	Sports Environment 	Zombies here have Bullseye.
When a Zombie here hurts the Plant Hero, draw a card. 	2 	- 	- 	All Zombies must take a traditional test to earn their right to shoot! Dr. Zomboss’ orders!
Celebraintion Planner 	 	Professional Party Zombie 	When a Party Zombie destroys a Plant, draw a card.
When played: Conjure a Party card. 	3 	2 	3 	She’s here to make sure every Zombie parties til they’re dead! Well, er...
Rocket Scientist 	 	Science Barrel Zombie 	Gravestone, Bullseye
Start of turn: A Zombie does a Bonus Attack. 	4 	3 	5 	“Look, what I do ain’t...well, okay it IS rocket science but still!”
Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary
Wizard of Zom 	 	Mustache Zombie 	Gravestone
Start of turn: Transform another random Zombie into a random Zombie that costs 1 more. 	5 	5 	5 	Looks like someone FINALLY unlocked his true potential!
Zombie Genie 	 	Mustache Zombie 	Gravestone
When revealed: Another Zombie does three Bonus Attacks. 	6 	6 	6 	They ain't never had a fiend like him.
Crazy 	Crazy 	Crazy 	Crazy 	Crazy 	Crazy 	Crazy 	Crazy
Token 	Token 	Token 	Token 	Token 	Token 	Token 	Token
8-Bit Zombie 	 	Party Science Zombie 	Bullseye 	1 	2 	 	"Actually, I'm more 16-bit than 8-bit."
Arcade Cabinet 	 	Party Science Zombie 	When hurt: Make an 8-Bit Zombie in a random lane.
End of turn: All 8-Bit Zombies get +1. 	2 	- 	4 	Believe it or not, the Realm of Magic DOES have SOME form of tech...just not used in the way you’d expect.
Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon
Meteorologist 	 	Mustache Science Zombie 	When an Environment is played, this gets +1. 	1 	2 	2 	“Space. A grand ever-expanding, well, space, with plenty of strange and exotic worlds, just waiting to be discovered...Ooooh is that a Medulla Nebula?!”
Zombie Mathematician 	 	Professional Science Zombie 	Gravestone
When revealed: Double a Zombie's Strength. 	3 	2 	3 	He once tried to calculate the volume of a Conehead but he ended up dreaming about brain π.
Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare
Catapult Zombie 	 	Sports Science Zombie 	Overshoot 2
When this hurts the Plant Hero, this gets +1. 	1 	- 	3 	He once tried to use bowling balls but found himself stacked against the Bowling Bulbs.
Coal Miner Zombie 	 	Mustache Barrel Zombie 	When this hurts the Plant Hero, make Hot Lava here. 	1 	3 	2 	He could probably make his quota if he just ran over Plants but he’s slow in that respect.
Super Fan Rally 	 	Sports Imp Trick 	All Zombies get +1. The Zombie with the highest Strength gets Bullseye this turn. 	2 	- 	- 	A sports fan with a real explosive team spirit.
Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare 	Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare
Zcimitar Zone 	 	Party Pirate Environment 	When a Zombie here is hurt, this gets +1. When a Zombie here is destroyed, draw a card. When a Zombie is played here, do 1 damage to it.	1 	- 	- 	Real scurvy Pirate magic at work! Not even Zombies are safe from their pillaging.
Bungee Bomber 	 	Party Sports Trick 	Choose a lane. Deal 4 damage to all Plants there and 1 damage to all Zombies there. 	2 	- 	- 	Being a Bungee Bomber takes a lot of perseverance and effort. After all, it’s an explosive opportunity!
Dancing Double 	 	Professional Dancing Zombie 	Dancing Evolution: Double the Strength of all Zombies in all lanes and in your hand. 	3 	2 	3 	He’s hired to step in when Zombies dance til their limbs fall off.
Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary
Jack-in-the-Box Zombie 	 	Party Zombie 	When hurt: This gets +3.
When this does damage, do 1 damage to all Plants and Zombies. 	3 	2 	5 	You just never know what’s ringing around the rosie.
Arcade Zombie 	 	Party Science Zombie 	Bullseye
When destroyed: Make an Arcade Machine here. 	3 	5 	2 	There is a distinct smell in the Realm of Magic that’s linked to WAY too much time on that cabinet.
Hearty 	Hearty 	Hearty 	Hearty 	Hearty 	Hearty 	Hearty 	Hearty
Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon
Cosmic Jam 	 	Gourmet Sports Trick 	Choose a lane. Plants there get -1. Draw a card. 	1 	- 	- 	Slammin', jammin' and totally nutritious! Part of an unbalanced breakfast.
Pole Valuter 	 	Sports Zombie 	Gravestone
When revealed: This can't be hurt this turn. 	3 	3 	2 	He’s recently vaulted with the best of them! ...at the Graveyard Games.
Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare
Zeelixer Mingler 	 	Science Zombie 	When played: A Zombie can't be hurt this turn. 	2 	3 	1 	Has protected a lot of her clients at social gatherings.
Dr. Swirly Swirl 	 	Professional Party Zombie 	Gravestone, Frenzy
When revealed: Reduce the Strength of all Plants here by half. 	3 	2 	2 	“Now when I snap my fingers, you will help the Zombies by getting us brains...”
Water Imp 	 	Sports Imp Zombie 	Gravestone
When revealed: Heal a damaged Zombie to full. It gets +1/+1. 	3 	3 	3 	Rushing with water for numerous unmentionable reasons.
Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare 	Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare
Brain Buffet 	 	Gourmet Party Environment 	If there's a Zombie here, the first card you play each turn costs 1 less. When that Zombie is played, it and the Zombie here get +1/+1. 	1 	- 	- 	Zombies need their strength to go up so the Great Rottini set up this big buffet for them.
Sedative Boombox 	 	Dancing Mustache Zombie 	Start of Tricks: Plants here and next door get -1.
When destroyed: Destroy all Plants with 0. 	3 	2 	3 	He’s always hypnotizing Plants in the Realm of Magic with his music…whether they like it or not.
Robo-Cone 3002 	 	Professional Science Zombie 	Armored 1
Zombies next door have Armored 1.
When another Zombie is hurt, this gets +1. 	5 	4 	4 	More successful than the Robo-Bucket 3003.
Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary
Slithering Healer 	 	Pet Mustache Zombie 	When played: Increase your Hero's maximum Health by 5.
Start of turn: Heal 5. 	5 	4 	5 	Fellow Zombies in the Realm AND in the real world find him to be TOO slithery even by their standards.
Jurassic Gargantuar 	 	History Gargantuar Zombie 	Zombies with 5 or more are Untrickable. 	6 	6 	7 	Having remained in Hollow Earth for two sets, he’s completely clueless as to what magic tricks can do.
Sneaky 	Sneaky 	Sneaky 	Sneaky 	Sneaky 	Sneaky 	Sneaky 	Sneaky
Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon 	Magic - Uncommon
Digger Zombie 	 	Professional Zombie 	Start of Tricks: Move this Zombie. Then, if there are no Plants there, this gets +1. 	1 	2 	2 	He’s been trying to dig a hole to the center of the Earth. No one bothered to tell him about lava.
Graveyard Manson 	 	Professional Mustache Zombie	When played: Another Zombie hides in a Gravestone. 	3 	3 	2 	“Four years of art school, all that money spent on sculpting tools...for this. Money well spent!”
Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare 	Magic - Rare
Winds of Silence 	 	Dancing Trick 	Silence a Plant. Draw a card. 	1 	- 	 	The calming soothing winds of the Realm of Magic is known to leave Plants silenced, sometimes against their wills.
Zombot Multi-stage Masher	 	Dancing Science Environment 	Start of turn: Silence all Plants here.
When a Zombie here is destroyed, Silence a random Plant. 	2 	- 	- 	Six whole jams of crowd-silencing beats!
Skunk Rider 	 	Imp Pet Zombie 	Gravestone, Deadly
When revealed: Another Zombie gets Deadly. 	3 	3 	1 	One is a dirty smelly creature who loves the filth...and the other’s a skunk.
Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare 	Magic - Super-Rare 	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare	Magic - Super-Rare
Stink Bug 	 	History Pet Zombie 	When a Zombie is revealed from a Gravestone, that Zombie gets Deadly. 	1 	1 	3 	Their stink lingers across the Realm of Magic wherever they go.
Zom-Bad Wolf 	 	Pet Monster Zombie 	Gravestone
When this hurts a Plant, Bounce that Plant. 	2 	2 	3 	Every home he comes to in the Realm of Magic remains standing no matter how hard he blows. They’re as hard as bricks!
Roadie Z 	 	Professional Dancing Zombie 	Gravestone
When a Plant is Silenced, that Plant gets -1/-1.
When revealed: Silence all Plants here. 	3 	2 	3 	When not providing for the Zombie pop artists in the Realm, he likes to sing at the opera house.
Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary 	Magic - Legendary
Smooth Gas 	 	Dancing Monster Zombie 	Gravestone
This gets +1/+1 whenever a Plant is Silenced.
Start of Tricks: Silence a Plant. 	3 	2 	3 	Loves playing them Gassy Realm Greens.
Zombot Sphinx-inator 	 	History Science Zombie 	This gets +1/+1 whenever a Zombie is revealed from a Gravestone.
When played: Hide each Zombie next door in Gravestones. 	3 	1 	3 	The Realm of Magic’s top ancient magicians come together to make a historically frightening menace.
==Event Cards==
Name 	Image 	Tribe 	Ability 	Cost 	Strength	Health	Card Description
Smarty 	Smarty	Smarty 	Smarty 	Smarty	Smarty 	Smarty	Smarty
Event 	Event 	Event 	Event 	Event 	Event 	Event 	Event
Perfume-Shroom 	 	Mushroom Trick 	Hypnotize a Zombie. Draw a card. 	1 	- 	- 	“Aerosolized love is especially effective against primitive beings.”
Enchant-mint 	 	Leafy Plant 	Whenever a Hypnotized Zombie does damage, draw a card.	2 	2 	3 	He loves musicals. It’s got absolutely nothing to do with his abilities, but he just loves them.
Hypno-Pea 	 	Pea Plant 	When this hurts a Zombie, Hypnotize that Zombie. 	2 	2 	3 	No one really knows exactly WHAT his peas are made of. All they know is Zombies in the Realm go CRAZY.
Hypno-Shroom 	 	Mushroom Plant 	Team-Up
When destroyed: Hypnotize a Zombie here. 	2 	- 	1 	Loves to make Zombies dance the Realm samba.
Caulipower 	 	Leafy Flower Plant	Amphibious
Start of Tricks: Hypnotize a Strongest Zombie.	3 	- 	4 	He has a “far out” cousin who gets herself into trouble a lot. It’s thanks to his eyes that she hasn’t been eaten yet.
Royal Hypno-Flower	 	Flower Plant 	This gets +1/+1 whenever a Zombie is hypnotized.
When played: Hypnotize a Zombie.	3 	2 	2 	There are some Flowers that are more assertive in getting what they want.
==New Events!==
===Enter the Realm===
*A new six-act campaign!
*Use Rose, Wall-Knight, and Chompzilla to battle the Zombie Heroes and reach the Realm of Magic.
*The second half will feature hypnotized Plant Heroes: beat them to free them!
*Reaching the Realm will unlock the new Plant Hero Spider-Vine, ramp and debuffing extraordinaire!
*Finishing the campaign will unlock the new Zombie Hero The Great Rottini, your one-stop Hero for Bullseye and Overshoot!
===Mind Boggling Boogaloo===
*A new set of Event cards have been discovered in the Realm!
*Control the Zombies with new "Hypnotize" Plants
*Reduce the strength of Zombies to make their attacks hit weaker!
*Earn enough tickets to unlock each new Plant every week!
Category:Heroes
Category:Plants vs. Zombies Heroes
Category:Cards
Category:Card Sets
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