Far Cry Primal weapons

Far Cry Primal boasts many primitive weapons to ease your way through the game’s combat mechanics.
==Clubs==
There are two types of clubs, each will change models after each upgrade.
===One-Handed Club===
==== Crafting requirements ====
* x2 Hardwood
* x2 Flint
* x1 Animal Hide
==== Stats ====
The fully-upgraded Club's stats are:
===== Current =====
* Damage 17
* Durability 18
* Agility 18
===== Special: Swing to hit multiple enemies, stun enemies when thrown. =====
===== Pros =====
* Able to preform Takedowns.
* Hold attack button to cause more powerful hits.
* One powerful hit kills all Udam and Izila warriors, as well as civilians.
* Can be used at a torch.
* Hold attack while on fire, and it will scare most predators.
* Can set fire on any ground AI while holding attack against them.
* Able to be lit through 1 night.
===== Cons =====
* Not able to preform Takedowns on Chieftains.
* Does not do much damage to Chieftains or animals like Tall Elk, Mammoths and Rhinos.
* Holding attack while lit too close to an enemy AI will also set the player on fire.
* Extinguishers in water.
* If burning too long, it will be destroyed.
* Using it too much causes it to break.
* Throwing the clubs also break them over time.
=== Two-Handed Club ===
==== Crafting requirements ====
* x2 Hardwood
* x2 Flint
* x1 Animal Hide
==== Stats ====
The fully-upgraded Two-Handed Club's stats are:
===== Current =====
* Damage 9
* Durability 8
* Agility 4
===== Special =====
* Swing to hit multiple enemies, can kill enemies when thrown.
===== Pros =====
* Able to preform Takedowns.
* Hold aim button cause more powerful hits.
* One powerful hit kills all Udam and Izila warriors and civilians.
* Can be used at a torch.
* Hold aim while on fire, will scare most predators.
* Can set fire on any ground AI while holding aim against them.
* Able to be lighted through 1 night.
* Throwing these will not break them.
===== Cons =====
* Not able to preform Takedowns on Chieftains.
* Does not instantly kill Chieftains or animals like Tall Elk, Mammoths and Rhinos.
* Holding aim too close to an enemy AI will also set the player on fire.
* Blows out in water.
* If burning too long, it will be destroyed.
* Using it too much, causes it to break.
* Slower swings and throws, cause it's heavier than the One-Handed Club.
==Bows==
There are three types of bows, each has its own special traits.
==== Ammo crafting requirements ====
* x1 Hardwood (all 3 Bows)
=== Bow ===
==== Stats ====
The fully-upgraded Bow's stats are:
===== Current: =====
* Damage 4
* Accuracy 7
* Rate of fire 8
===== Pros =====
* Faster reload and firing rate.
* Kills Udam warriors, both Udam and Izila civilians instantly.
* 1 head shot on smaller animals.
* Fire arrows kills any human.
* Any head shot on Udam and Izila warriors kills them instantly.
===== Cons =====
* Izila Warriors need two arrows on their body to kill them.
* Does not do much damage to Chieftains or animals like Tall Elk, Mammoths and Rhinos.
* Fire arrows does not kill animals.
===Long Bow===
==== Stats ====
The fully-upgraded Long Bow's stats are:
===== Current =====
* Damage 5
* Accuracy 9
* Rate of fire 4
===== Special =====
* Increased air zoom and range for unmatched long range precision.
===== Pros =====
* More powerfull firing.
* Kills Udam and Izila warriors and civilians instantly.
* 1 headshot on smaller animals.
* Fire arrows kills any human.
* Any headshot on Udam and Izila warriors kills them instantly.
===== Cons =====
* Slower firing rate, makes it easier to miss an enemy.
* Does not do much damage to Chieftains or animals like Tall Elk, Mammoths and Rhinos.
* Fire arrows does not kill animals.
===Double Bow===
==== Stats ====
The fully-upgraded Double Bow's stats are:
===== Current =====
* Damage 6
* Accuracy 8
* Rate of fire 6
===== Special =====
* Loads and fires two arrows at once.
===== Pros =====
* Fires two arrows makes it easier to kills regular Izila warriors.
* Kills Udam warriors, both Udam and Izila civilians instantly.
* 2 (two arrows fired) headshots on smaller animals.
* Fire arrows kills almost any human.
* Any headshot on Udam and Izila warriors kills them instantly.
* Kills predators faster.
===== Cons =====
* Does not do much damage to Chieftains or animals like Tall Elk, Mammoths and Rhinos.
* Uses twice the ammo per shot.
* Fire arrows does not kill animals.
==Spear==
There is only one type of spear, but it changes models after each upgrade.
====Spear crafting requirements====
* 3x Hardwood
* 2x Flint
* 2x Animal Hide
==== Stats ====
The fully-upgraded Spear's stats are:
===== Current =====
* Damage 6
* Durability 7
* Agility 6
===== Special =====
* Highest damage when thrown.
===== Pros =====
* Kills Udam warriors, both Udam and Izila civilians instantly.
* 1 head shot on most animals kills them.
* Any hit on Udam and Izila warriors and civilias kills them instantly when thrown.
* Able to preform Takedowns.
* Can be picked up after being thrown.
===== Cons =====
* Does not instantly kill Chieftains or animals like Tall Elk, Mammoths and Rhinos with more than 3 to 5 spears.
* Fire spears does only damage the animals with the spears hit, the fire is more useless to bigger animals, especially Mammoths and Rhinos.
* Only capable to carry maximum of 6 spears.
* Not able to preform Takedowns on Chieftains.
== Others/Throwables ==
=== Bait ===
==== Bait crafting requirements ====
* x2 Meat
==== Stats ====
The fully-upgraded Bait's stats are:
===== Current =====
* Throw bait to attract nearby animals. However unlike in Far Cry 4, not every time a predator will appear.
===== Special =====
* Predators attracted by bait can be tamed (requires taming skill).
Pros:
* Attracts nearby predators.
* Attracts attacking predators.
===== Cons =====
* Sometimes taming does not work, the predators will then attack you after they eat the bait.
* Can't be picked up if no predators are attracted.
* Uses meat that are able to heal you and your beast with.
=== Trap ===
==== Trap crafting requirements ====
* x2 Hardwood
==== Stats ====
The fully-upgraded Trap's stats are:
===== Current =====
* These concealed traps to surprise enemies and keep predators at bay.
===== Special =====
* Does powerful damage on bigger animals.
===== Pros =====
* Able to instantly kill a Chieftain.
* The traps will not kill you.
* Wounds bigger animals.
===== Cons =====
* Does not instantly kill or wound Mammoths, Rhinos and Tall Elks.
* Very situational.
== Shards ==
=== Stone Shard ===
==== Shard crafting requirements ====
* x1 Flint
* x1 Animal Hide
==== Stats ====
The fully-upgraded Stone Shard's stats are:
===== Current =====
* Stone shards are thrown to damage enemies, headshots instantly kills regular humans.
===== Special =====
* They can penetrate most enemy masks.
=== Berserker Shard ===
==== Ammo crafting requirements ====
* x1 Flint
* x1 North Yellow Leaf
==== Stats ====
The fully-upgraded Berserk Shard's stats are:
===== Current =====
* Does little Damage on humans.
===== Special =====
* Drives enemies insane.
===== Pros =====
* Able to drive enemies insane and attack their own allies. This also causes the other hostile enemies to attack them as 1st priority as they are seen as traitors.
* Thrown at attacking animals with drive them insane, however it makes them flee and not attack other animals.
===== Cons =====
* Affected enemies can still attack you if you are seen.
* Sometimes charging Rhinos and Mammoths do not flee.
=== Bone Shard ===
==== Shard crafting requirements ====
* x1 Bone.
==== Stats ====
The fully-upgraded Bone Shard's stats are:
===== Current =====
* Bone shards are thrown to damage enemies, headshots instantly kills regular humans.
===== Special =====
* They can penetrate most enemy masks.
===== Pros =====
* Cheaper to craft than stone shards.
== Bombs ==
=== Bee Bombs ===
==== Ammo crafting requirements ====
* x1 Bee Cluster
==== Stats ====
The fully-upgraded Sting Bomb's stats are:
===== Current =====
* Leather bags filled with angry bees.
===== Special =====
* Angry bees are stings and kills.
===== Pros =====
* Able to kill any regular human.
===== Cons =====
* Does not kill Chieftains or animals.
* If too close, they will attack you as well.
=== Berserker Bomb ===
==== Ammo crafting requirements ====
* x2 North Yellow Leaf
* x1 Clay Pot
==== Stats ====
===== Special =====
* Drives any AI insane.
===== Pros =====
* Able to drive enemies insane and attack their own allies. This also causes the other hostile enemies to attack them as 1st priority as they are seen as traitors.
* Thrown at attacking animals with drive them insane, however it makes them flee and not attacking other animals.
===== Cons =====
* Affected enemies can still attack you if you are seen.
* Sometimes charging Rhinos and Mammoths do not flee.
* If thrown too close at you, you will be poisoned for about 15 seconds.
=== Fire Bomb ===
==== Fire bomb crafting requirements ====
* x2 Animal Fat
* x1 Clay Pot
==== Stats ====
===== Special =====
* Fire bombs are thrown and shatter on impact, igniting humans and animals.
===== Pros =====
* Able to set large areas on fire.
* Able to be used in "Surprise Takedown".
* Works like Molotov's.
* Scares almost any animals.
* Wounds animals.
===== Cons =====
* Can set you on fire, if you are too close to the ignition.
* Doesn't scare or instantly kills Mammoths or Rhinos.
== Gallery ==
=== Club ===
Club (Level One).png|Club Level One
Club (Level Two).png|Club Level Two
Club (Level Three).png|Club Level Three
== Two-handed Club ==
=== Bows ===
FarCry® Primal 1 31 2018 7 03 36 PM.png
 
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