Amber (Amber&Onyx)

Amber is an amicable gem residing in an 'unknown location' on the Beach City beach on Earth with Onyx.
== Appearance ==
=== Previously ===
Previously, Amber was slightly more slender and much more plain with long, darker, straight hair accessorised with a ribbon, a basic pink dress, brown flats and brown gloves.
=== Current ===
A more accurate representation of how Amber was supposed to look. Amber is large and stocky without too extreme of a figure. Her build appears rather muscular. Her hair is fiery in colour, puffy in shape, multicoloured with a viscous appearance similar to her gem itself. Occasionally it can look translucent. Her hair is accessorised with butterfly pins and a black bow tying the left side of her bangs aside. Her skin is a light mocha or caramel colour. She has a rounded nose and wide eyes with relatively small orange irises/pupils. Her lower lip is semi-defined, but not her upper. She wears a flamingo pink overall dress that flares out slightly over a daffodil yellow crop top with half-length sleeves. Around her waist is a thin magenta belt. She has a large, bright-yellow deformed star shape on the front of her dress, the side points are aligned with the belt, the top point reaches halfway up the top portion of her dress, and the bottom points reach the bottom of the dress. She has black boots and a black ring on her left hand.
== Personality ==
Completely different from how she was on Homeworld. Energetic, friendly, outgoing, and the slightest bit naïve, Amber fits a sweet, sisterly type. Passive and adaptable, Amber just tries to fit in and be everyone’s friend. She has a habit of getting excited over little things and likes to see people smile. She lives off of validation and will do a lot to get someone to like her. She can also be magnanimous to a fault, albeit in a situation where she’ll be quick to forgive those who’ve wronged her, but not those who’ve wronged people she cares about. She also has trouble distributing her focus and can be distracted somewhat easily. She has to be doing something at just about any given time, and generally can’t sit completely still for too long. She’s happy when other people are happy, sad when other people are sad. Fairly empathetic and doesn't like to see people upset, trying very hard to cheer up those who are. She acts the way she does in part due to an intense depression she has had for quite some time, and uses the personality she projects as a coping mechanism for it. As long as she can believe she can be unbothered by things, she can keep herself together. She is rarely very bothered by things, though a severe exception is anything regarding her past. When upset, she tends to either express it in silent, brooding distress or in vocal distress that could be considered whiny. Sometimes this means she could be considered a crybaby, but she tries to keep it from becoming a tantrum. She is creative and inspired, enjoying creating things, but never enjoying creating anything that hurts another. She's also very pacifistic, primarily as a side effect of how rattled the war and especially the Diamonds' Corruption had left her.
== History ==
=== Homeworld ===
Amber worked on Homeworld as a blacksmith. Unsettlingly, her job tended to include using shards of gems as weapon or tool materials, which did tend to make her intensely and often uncomfortable, having a sense that it was unethical irregardless of not quite having an idea of why. Despite this, likely due to not knowing anything else, she found it boring and monotonous. Amber had a boring and common existence for most of her life and felt ungratified of the way things were and sick of the sorts of things she ended up doing. She wanted something different.
One day, she witnessed a particular hot-headed Onyx lose her temper against a higher-up in defence of her own honour and dignity, getting in pretty severe trouble. When the Onyx was inevitably apprehended and destabilised, Amber, using her job's occasional use of gems as materials as leverage, wound up in possession of the gem and managed to do so before it was shattered.
This incident occurred around the time of the early rise of the Crystal Gems, so she decided to flee to Earth to escape. She had heard Earth was an unusual place and figured she could start everything over when she got there and do something interesting for once.
=== Escaping ===
Amber, intent on escaping to Earth, figured that trying to escape with a warp pad was far too conspicuous. Inexperienced and lacking forethought, she made the decision to try to hijack a ship. She was not expecting to encounter anyone on the ship, seeing it was docked and idle. However, on that ship, just wrapping a task up, were a pair of Labradorite who were assigned together as a scientist and a bodyguard. Although one of the Labradorite was somewhat familiar with Amber, the other was not, and did not care.
Out of overactive reflex to defend her territory, the bodyguard Labradorite pressured the scientist to fuse with her, which ultimately turned out to be her downfall. Unbeknownst to the bodyguard, the scientist was strangely enamoured with Amber, and couldn't bring herself to fight. Their forms were both easily dissipated thanks to Amber's relative size and strength. Amber attempted to contain them, hoping it would keep them out of the way, for at least the trip. She closed up the ship's doors, and barely managed to take off and begin to pilot the ship, having had no experience with even being in a ship before.
=== Journey and Settling on Earth ===
When Onyx reformed on the ship, Amber filled her in on the situation, tried to calm her down and help her understand what was going on. Once adjusted, they spent plenty of time together on their way to Earth and bonded over the long journey and the few run-ins they had along the way, as well as bonding over trying to figure out how to fly a ship. They eventually arrived at Earth and set up base there, on a beach, near the supposed main base of the Crystal Gems.
When the Labradorites reformed and fused once more primarily out of panic, Amber and Onyx made the decision to let Labradorite stay around, under the impression she would calm down and would not cause any trouble. Once settled in, the three of them met and became acquainted with the Crystal Gems, then eventually, after some consideration, joined them for the war. All three of them helped out, until, eventually, a particularly bad fight between Labradorite and Onyx occurred and Labradorite was chased away.
Also during the war, they became acquainted with the scattered pair of Red Jadeite Jade and Nephrite Jade, or as they seemed at the time, Red Nephrite Jade and Jadeite Jade. They became friends reluctantly after a few fights and encounters, many of which had involved Amber and Onyx having unpleasant experiences with fusion. Amber helped them settle into life on Earth, and convert their wrecked ship into a sort of base.
=== Post-War ===
How she survived the Diamonds' Corruption may have had something to do with her being underground or having retreated to her gem during the event, after an unfortunate fusion incident with Onyx. Following this, rattled by the practical elimination of the whole Crystal Gems' army, Onyx and especially Amber withdrew themselves to their base for quite some time, and Amber was sparked into a more pacifistic mindset. She kept to herself for a while, unwilling to interact with the other Crystal Gems after such a shaking event.
In more recent times, Amber became more active and began interacting more with the Crystal Gems again, but still mostly kept to herself, this being roughly around the time that Rose Quartz had met Greg, perhaps somewhat before. Around the same time, Midnight Blue Labradorite met with Amber again, and some explanations and answers later, Amber was back on okay terms with her. There were several run-ins with Milky White Labradorite, who stirred up trouble.
After Steven came into the scene and had grown quite a bit was when Amber became a bit more active and interacted a lot more with the other Crystal Gems again. It was during this time period that Amber met Emerald and bonded with Midnight to the point where Amber could once more consider her a friend. At some point after Ruby and Sapphire's marriage, Amber and Onyx, inspired by it in a sense, decided to have their own. Their decision to have a marriage was in part due to the fact that bad incidents with their fusion in the past had scared them from trying to fuse again, and in part because they simply preferred to be Amber and Onyx. After the beginnings of Homeworld's changes and reformation, and the healing of the corrupted gems, Amber finally stopped withdrawing herself and became far more active and sociable again. Amber helped build Little Homeworld, and could even teach or have taught there as well.
Her new, more sincere form was brought about by an accidental mishap involving a rejuvenator; separate from Spinel's attack.
== Abilities ==
Along with the normal abilities of a gem, Amber possesses a few other abilities.
* Pyrokinesis: Amber possesses the ability to generate and manipulate fire, although, more often than not, she does it by accident.
* Fireproof: Amber has resistance to heat and fire.
* Electrokinesis: Amber can generate, conduct, and manipulate a charge of electrical energy.
=== Fusions ===
* When fused with Onyx, they form Cassiterite.
* When fused with Jadeite, they form Bixbite.
* When fused with Nephrite, they form Unakite.
* When fused with Midnight Blue Labradorite, they form Phosphosiderite
* When fused with Emerald (EnderEmerald46) and Midnight Blue Labradorite, they form Ammolite.
=== Skillset ===
* Human ’Domestic’ Skills: Amber is a decent cook and knows how to weave. She just rarely does either.
* Cutting Top: By spinning with her scythe held straight out and sideways, she can essentially make herself into a giant, dangerous, off-brand Beyblade.
* Scythe Proficiency: Amber is skilled in the use of her weapon, a scythe.
* Forging: Blacksmith prowess. Also can probably forge documents but you didn’t hear that from me.
* Empathy: Amber has a very acute sense of emotions others are having and can often relate to them and tries to use that to impact an emotional situation positively.
== Relationships ==
=== Emerald (EnderEmerald46) ===
Emerald is considered one of Amber's best friends. They get along, though Emerald has been exhausted by Amber's apparent idiocy and her lack of willingness to fight, which he had felt a need to compensate for time and time again. Despite this, Amber makes up for this in supporting him however she can, finally learning to protect herself, trying to cheer him up and make him feel wanted and cared about.
=== Jadeite Jade ===
While Jade is sensical and wise, Amber acts practically opposite of this. Despite this, instead of finding Amber overwhelmingly irritating, Jadeite finds her more amusing and fun, so long as Amber doesn't drag her out unnecessarily. Amber is usually the one for Jade to call for a new, fresh perspective on a project or idea, a perspective that her own analytical nature isn't compatible with the concept of. She also calls on Amber to help with such tasks as heavy lifting, welding and sometimes testing.
Amber's Representation Card	Amber's Challenge Card	Connection Card	Jade's Challenge Card	Jade's Representation Card
Eight of Wands 	
Father of Cups 	
Two of Pentacles	
Ace of Cups 	
Six of Wands
"Sudden Movement or Change"	
"Diplomatic, Open-Minded"	
"Balance, Change"	"Love's Beginnings" 	
"Victory, Success, Rising Up"
"The Eight Of Wands is a card of news, change, or clarity in an unresolved situation. Sometimes means literal movement, so be ready to travel if the opportunity arises."	
"The Father of Cups has a truly unique and dynamic personality. A dignified man who supports his family and community. The only thing holding this man back are his deeply rooted insecurities; they affect his personality in unpredictable ways."	
"The Two of Pentacles signifies inevitable change. The Pentacles suit usually relates to Earthly possessions, this often refers to a new job or a move. Even if you fear this change, it needs to happen and might be fun."	
"Aces mark the beginning of exciting new phases. Cups deals with love and emotion, expect to entre a time of health, joy and friendship. You may feel you're making a new start."	
"From tangled branches emerges a butterfly. New life takes flight. If you're not in the joy of success, you will be soon. Now is not the time to look back. Where will you go with your new set of wings?"
May represent the many changes Amber has undergone since leaving Homeworld and the many changes to her environment that also leads to her own adaptations needing to be made as a result, especially, for example, the transition to Era 3 and becoming more social.	
Amber, although a bright, cheerful and supportive influence, suffers deep and severe insecurity and faces what can be described as depression. Her personality is indeed as a result affected in many ways, and the presence of this card as her challenge card in the spread likely hints that their friendship is hindered by her desperation to keep her single-track cheerful personality.	
This likely implies that the relationship of Amber and Jadeite may cause Jadeite to be reaching far from her comfort zone, but that Amber will be there to support her. This is not a change Jadeite willingly approaches, yet, it is necessary, and Amber will be the one to drag her towards what fate has set.	
This card is usually a positive, but the presence of it as Jadeite's challenge card may imply or refer to her difficulty with interacting with others and her aversion to social settings. While Amber is incredibly social, Jadeite is reclusive. The changes of Era 3 lead to a higher chance of running into others, and a higher chance they will try to talk and make friends, so whilst it refers to likely new friendships, it also refers to an aversion to being involved in them.	
May refer to the 'new' life Jadeite has gained following the rejuvenation incident and the subsequent reparation of Jadeite and Nephrite's scrambles identities back to their proper selves. Being returned to the proper identity practically came with a whole new personality.
=== Labradorite ===
Labradorite showed jealous infatuation with Amber that cost her a place in the group, friends, and her own being as a fusion.
=== Midnight Blue Labradorite ===
Midnight used to have quite the crush on Amber, which was awkward, as Amber had never been interested in anyone but Onyx. Amber adores Middy as a friend, as she is very kind, supportive, and mild-mannered, yet a voice of reason that can be much needed.
Amber's Representation Card	Amber's Challenge Card	Connection Card	Midnight's Challenge Card	Midnight's Representation Card
Ace of Pentacles 	
Nine of Swords 	
Ten of Wands 	
Daughter of Pentacles 	
Father of Pentacles
"Prosperous Beginnings" 	
"Dark Visions, Anguish"	
"Burdens, Blockage, Difficulty"	
"Responsible, Kind, Supportive"	
"Steady, Entrepreneurial"
"In the centre of even the giant redwood trees... a tiny seedling once stood. The Ace of Pentacles--the seed that takes root, grounding you for the future. This is the beginning of a prosperous venture. Stay grounded."	
"An extremely dark card, the Nine of Swords reveals the deepest shadows of the self. It indicates insomnia, nightmares and these states are accompanied by guilt, despair or even depression. Turn to others for help. Find joy. Reach out."	
"The Ten of Wands is a difficult card to face. Burdens have been weighing on you, leading to hopelessness, depression. You can't get to what you want. It may be best to walk away. You choose to walk the hard road."	
"You'll usually find the Daughter of Pentacles behind the scenes rather than in the spotlight. Though shy, she is hardworking and responsible. Handles details and logistics well-- people depend on her."	
"The Father of Pentacles is a steady, gentle man. Upon first meeting, he can seem dull because of his calm temperament. Underneath is a passionate man who priotises the stability of his family and home."
This could be in reference to their first 'meeting'-- the start of Amber's new life, leaving Homeworld. Amber represents second chances in this relationship, forgiving mistakes and allowing for things to start new again so that the sewn seed can finally sprout and prosper.	
This may refer to the struggles Amber faces with her own life and personality. She faces depression, partially due to monotony and insecurity. She despises her past, the darkest shadow of her own self, and is afraid to seek help, as she would have to reveal this darkness to do so.	
Rather than referring to the relationship being unhealthy, this may refer to their respective struggles putting a strain on their friendship. Rather than a description of the relationship, this is a warning of an obstacle they need to face and overcome together to grow and create a healthier relationship.	
May refer to being too shy, and a problem of not taking credit for things, as well as an impending struggle that will undoubtedly accompany her new goal of becoming a support system for her friends. There is such thing as being too hardworking, and being a sole support system isn't totally healthy.	
May refer to her calm demeanour and shy nature, which keeps her from being too talkative, which may be mispercieved as boring. After stabilising her own issues, she desires to help her friends remain stable as well.
=== Milky White Labradorite ===
Milky despises Amber, and Amber doesn't exactly like her in return. Milky has a history of targeting Amber, blaming her for her shame and feelings of indignity.
=== Nephrite Jade ===
Nephrite enjoys the company of Amber, as Amber is always chipper and is friendly with people, and Nephrite has a desire to have friends and approval. She usually tends to listen to and agree with Amber's opinions and thinking, even when there may be other opinions to listen to and agree with. Amber sees Nephrite as another fun friend, and especially finds great joy in her enthusiasm over space and flying and the sky.
Amber's Representation Card	Amber's Challenge Card	Connection Card	Nephrite's Challenge Card	Nephrite's Representation Card
Daughter of Wands 	
The Hierophant 	
The Hanged Man	
Eight of Wands 	
Father of Cups
"Visionary, Passionate" 	
"Mentor, Seeking Knowledge"	
"Sacrifice, Letting Go"	
"Sudden Movement or Change"	
"Diplomatic, Open-Minded"
"The Daughter of Wands is a free spirit, a truly visionary creature. She can be much stronger than she looks. As with all of the wands family, the Daughter makes a dangerous enemy."	
"In its simplest form, the Hierophant represents a mentor or teacher. This card signifies a hunger for knowledge. You've come as far as you can on your own, deepen your practise. Open your heart, and your mentor will soon appear."	
"Many people talk about "letting go." What does it really mean? The Hanged Man has the answers. There's a sacrifice or difficult situation coming. You want to resist. Find stillness, open your eyes, use this new perspective to learn something."	
"The Eight Of Wands is a card of news, change, or clarity in an unresolved situation. Sometimes means literal movement, so be ready to travel if the opportunity arises."	
"The Father of Cups has a truly unique and dynamic personality. He's a patron of the arts. He's a dignified man who supports his family and community."
Amber is generally artistic and creative, being one to come up with fantastical, splendid ideas and share them. She's stronger than she looks, but does not display such power, and rather channels said energy into creative, social outlets.	
This may refer to, in the relationship, Amber's struggle with Nephrite treating her as, socially, a mentor of sorts. Nephrite goes along with whatever Amber says, which distresses Amber, as Amber feels unsuited to be any sort of teacher. Amber struggles with understanding things at times, and not having a fresh new experience or view can be problematic.	
Although this card generally carries a rather negative connotation, it may also carry the context of something Nephrite must do for this relationship to develop and be beneficial: let go of the rail. It is a sacrifice that will cause her much strife, but a sacrifice she must make, so that she can begin to express her own opinions and grow.	
In this case, this may refer not to literal movement, but to mental change or clarity. In this context, of the relationship, and as a challenge card, it may refer simply to Nephrites inability to express her own opinions, and thus, her causing of a lack of any change in ideals or views as a result, causing a blockage of development.	
In context of the relationship, Nephrite is incredibly supportive of Amber's thoughts and opinions. She tends to latch on to others' opinions and support them. She's a patron of arts when you consider her support in this way.
=== Onyx ===
Onyx and Amber, after spending millennia together, have developed a strong bond, of a romantic sort. Amber has the empathy and energy of the pair, and Onyx has something that vaguely resembles common sense, and a calming, detached apathy. Amber is highly affectionate with Onyx, and is emotionally defensive of her, vehemently defending Onyx's honour if she happens to believe it is being threatened. She's very open about her relationship with Onyx and is very proud of it. Eventually-- likely getting the idea from Garnet-- they got married, in part due to some past incidents leading them to believe their fusion would never be stable, although it is certainly more stable now than it previously had been. Onyx is physically defensive of Amber, behaving at times like a guard dog. She has a protective and territorial nature, one that falls significantly short of becoming toxically possessive, but one that is defensive nonetheless. She makes it clear that she loves Amber and there is nothing anyone can do about it.
Amber's Representation Card	Amber's Challenge Card	Connection Card	Onyx's Challenge Card	Onyx's Representation Card
Eight of Wands 	
Daughter of Cups 	
Ace of Cups 	
Mother of Wands 	
Reversed 
Ten of Wands
"Sudden Movement or Change"	
"Creative, Emotional"	
"Love's Beginnings"	
"Attractive, Domestic, Vibrant"	
"Burdens, Blockage, Difficulty"
"The Eight Of Wands is a card of news, change, or clarity in an unresolved situation. Sometimes means literal movement, so be ready to travel if the opportunity arises."	
"Creative energy abounds from the Daughter of Cups. She's romantic and easily inspired by her surroundings. A true dreamer by nature, she struggles to deal with any harsh realities or conflict of any kind."	
"Aces mark the beginning of exciting new phases. Cups deals with love and emotion, expect to entre a time of health, joy and friendship. You may feel you're making a new start."	
"The Mother of Wands is a vibrant woman and happy mother. Family comes first--she's very protective of it. Proud and determined with enough grace and beauty that you'd hardly notice the forceful nature."	
"The Ten of Wands is a difficult card to face. Burdens have been weighing on you, leading to hopelessness, depression. You can't get to what you want."
May refer to how much change Amber has experienced and acted on. Most specifically, this may refer to her change in personality after leaving Homeworld, or her rise in social activity after the start of Era 3. It is a good thing!	
Likely refers partially to Amber's depressive issues as well as her pacifistic lean. It is a struggle due to too much of a good thing, or too much of a bad thing. Amber does act very emotional in part as a mask of depression. She struggles with monotony and reality and everyday life can be rather monotonous. As well as this, she struggles to deal with conflict, as she rarely wishes to fight back.	
Likely refers to how Amber and Onyx meeting unlocked an entirely new life for both of them, especially when they went to earth. It was the beginning of a love and the start of the general idea of friendship for them, unlocking a vast life of new interactions and ideals.	
May refer to being as forceful and proud as mentioned, but without grace or beauty to balance it out. Onyx can be rough and tumble in personality, and can be a bit overprotective of Amber in a needless way. It can drive her away from other people, and she tends to lack interaction with others.	
A reversed card refers to a reading of the card which uses elements that are inverse to the base meaning of the card. In this case, it refers to a lack of blockage, possibly to Onyx's relaxed and laid-back mannerisms and personality.
== Gemstone ==
== Gallery ==
== Trivia ==
* Has undergone several character and design rewrites.
* Her Electrokinesis and Pyrokinesis are both based on real-life traits of her gem.
** Amber conducts Electricity, and is, in fact, known as electrum and ēlektron in Latin and Greek, which are the words 'electric' is derived from.
** Amber is flammable and is not exactly fireproof, but some liberties were taken.
* Her butterfly hairpins are a reference to the bugs that are often found trapped inside of Amber stones.
* 
Category:Gemsonas
Category:RP Gems
Category:Earth Gems
Category:Females
Category:Amber's Characters
Category:Crystal Gems