Inside the Moon

The are a series of mini- found inside the in . The are connected by the . It is the location of the final battle between and .
==Themes and Navigation==
The become accessible once and successfully summon the to halt the descent of the . Afterwards, Majora's Mask will discard the 's unconscious body and enter the 's mouth, once more driving it down to . To stop this, and follow the cursed Mask and transport to a serene, hilled landscape known as the .
Near a atop a hill in the are four playing. Each bears the remains of that were plaguing each Giant. When spoken to, they ask to play with them in exchange for . If complies, he will be teleported to one of the , depending on which was spoken to.
The individual are entirely optional, as must only speak to the that sits beneath the wearing Majora's Mask. If has not completed all of the , the will ask to play with him before telling him that his are weak. However, if has given away each of his , the will notice and offer to play "good guys against bad guys", giving the before initiating the final battle.
===Deku Dungeon===
The Deku Dungeon is a simple trial that requires to skip across spinning platforms containing and while also avoiding spinning, spiked bars. can only enter it through giving the wearing one . On each side of the Deku Dungeon are , which speak of the , , the , the and the . On one of the ledges on the right-hand side is a . The at the end asks for one more and in return asks whether the people he considers to be friends reciprocate the sentiment.
===Goron Dungeon===
The Goron Dungeon is a trial that requires to race across thin strips of land, only being directed by bouncing off of open . can only enter it through giving the wearing two . Scattered across the Goron Dungeon are that speak of , the , the , and the . The at the end asks for two more and in return questions whether the things that make him happy also make others happy.
===Zora Dungeon===
The Zora Dungeon is a watery maze that requires to swim through interconnected tubes to reach a destination. can only enter it through giving the wearing three . The path to the Moon Child is left, left, right, right. Similarly, the path to the Piece of Heart is left, left, right, left. In the Nintendo 3DS version, the path to the Moon Child is left, right, top and the path to the Piece of Heart is left, right, middle All other paths lead to air pockets with .
The in the Zora Dungeon speak of , the , the , the and the . The at the end asks for three more and in return posits whether doing the right thing makes everyone happy.
===Link Dungeon===
The Link Dungeon is a linear set of rooms that require skills usable only by 's form. can only enter it through giving the wearing four . Inside, must fight a , a , and an to progress through each room. The room with the Iron Knuckle yields a containing upon defeat, which are used to destroy the cracked wall hiding an , which summons a ladder when hit. The subsequent room also contains a cracked ceiling, which hides a frozen , requiring to hit it with a in order to remove the bars protecting the door to the exit. Alternatively, can play the "" before the found in the previous rooms. Doing so will make the ladder appear and will remove the bars from the door without the need to hit the . The last asks for four more before asking what his true face is.
====Minor and Traps====
File:MM Dinolfos Model.png|
File:MM Garo Master Model.png|
File:MM Iron Knuckle Model.png|Iron Knuckle
==Trivia==
*In , each of the has a brief intro cutscene in which the camera briefly shows off the area. In , these cutscenes (except the cutscene for the Link Dungeon) exist in the game's data, but are unused.
==See Also==
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