Thales (Fire Emblem)

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|-|Thales=
|-|Volkhard von Arundel= 
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==Summary==
Thales is an antagonist appearing in Fire Emblem: Three Houses. He is a leader of the secret organization: Those Who Slither In The Dark. He is very cruel, cunning, and arrogant. While under the guise of Volkhard von Arundel, a noble in the Adrestian Empire, he helped orchestrate the events that led to the war between the Adrestian Empire, and the Church of Seiros. He, along with all other Agarthans harbor an immense hatred towards the goddess and all of her followers, and will stop at nothing to eradicate them from the face of the world. 
==Powers and Stats==
Tier: At most 
Name: Thales, Volkhard von Arundel, Arundel
Origin: Fire Emblem: Three Houses
Gender: Male
Age: Unknown
Classification: Human, Agarthan, Leader of Those Who Slither In The Dark | Noble
Powers and Abilities: Superhuman Physical Characteristics, Magic, Elemental Manipulation (Darkness, Earth, and Electricity), Statistics Amplification, Statistics Reduction (Via Seal Strength, and Seal Magic), Damage Boost (Via Defiant Magic), Damage Reduction (Via Pavise, and Agarthan Technology), Limited Power Nullification (Via Cavalry Effect Null), Power Bestowal (Via Rally Dexterity), Non-Physical Interaction (Should be capable of harming phantom soldiers), Levitation (All magic users can levitate off the ground), Enhanced Senses (Via Keen Intuition), Shapeshifting (Can take the appearance of other people), Teleportation, Forcefield Creation, Limited Summoning (Of Javelins of Light), Explosion Manipulation (Via Javelins of Light)
Attack Potency: At most Multi-Continent level (5.6 Exatons. Has fought Byleth on multiple occasions. Can summon Javelins of Light)
Speed: Subsonic movement speed with FTL combat speed and reactions (3.9 c. Comparable to Raphael, who ran from Garreg Mach, to Fodlan's Throat, and back, all within a day. Can leave afterimages with movements. Can keep up with Demonic Beasts, who can keep up with the Immaculate One, who can keep up with those that can dodge her Hoarfrost, an attack that utilizes rays of light)
Lifting Strength: Class 25 (24.13 Metric Tons. Comparable to those that can push a giant boulder)
Striking Strength: At most Multi-Continent level (5.6 Exatons. Can summon Javelins of Light, which have been stated to have "utterly destroyed" entire countries)
Durability: At most Multi-Continent level (5.6 Exatons. Comparable to his attacking power) 
Stamina: High
Range: Tens of Meters with Melee Weapons (Can hit opponents from a distance, even with melee weapons), At least Hundreds of Meters with Magic (Ranged attacks are capable of hitting opponents from the opposite side of the battlefield), Hundreds of Kilometers with Javelins of Light
Standard Equipment: Javelins of Light | Horse
Intelligence: At least Gifted (Is the leader of Those Who Slither in the Dark, who has created highly advanced technology. Has manipulated countless nobles to unknowingly do his bidding.)
Weaknesses: Is very arrogant. Can only summon the Javelins of Light when in Shambhala. His magic has limited uses per battle.
Notable Attacks/Techniques:
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|-|Abilities/Skills=
Skills as Thales
*Agarthan Technology: Reduces damage from adjacent foes by 3.
*Seal Strength: Drops the enemy's Strength stat by 6 after combat.
*Seal Magic: Drops the enemy's Magic stat by 6 after combat.
*Commander: Reduces damage from enemy gambits by 75%; Nullifies instant death effects, status effects, and movement effects.
*Dark Tomefaire: Boosts the user's damage output when using Dark magic.
*Keen Intuition: Grants Avoid +30 against foes 2 or more spaces away.
*Dark Magic Range +1: Boosts the range of the user's Dark magic by one space.
*Hit Rate+: Grants Hit +20.
Skills as Arundel:
*Commander: Reduces damage from enemy gambits by 75%; Nullifies instant death effects, status effects, and movement effects.
*Canto: Allows the user to attack an opponent and move again on the same turn.
*Dark Tomefaire: Boosts the user's damage output when using Dark magic.
*Black Tomefaire: Boosts the user's damage output when using Black magic.
*Pavise: Can reduce melee damage by half.
*Cavalry Effect Null: Negates any bonus damage against cavalry units that would've otherwise been dealt to the user.
*Rally Dexterity: Grants Dexterity +4 to an ally for one turn.
*Defiant Magic: Boosts the user's Magic when their HP is below 25%.
*Defense +2: Grants Defense +2.
|-|Magic=
Reason Magic 
*Black Magic
**Thoron: Advanced lighting magic. Superior magic used to attack with lightning.
*Dark Magic
**Death Γ: Intermediate dark magic. Has a high Crit rate.
**Quake Σ: The highest form of Dark Magic. Attacks the entire battlefield, except fliers.
**Hades Ω: Advanced Dark Magic. Calls on the morbid might of the underworld. It has the highest might of any spell in the game.
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==Gallery==
FE3H_Concept_Art_Thales.jpg|Thales Concept Art
Thales.jpg|"For all Agarthans... Let there be light!"
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Fire Emblem
Category:Male Characters
Category:Game Characters
Category:Video Game Characters
Category:Humans
Category:Evil Characters
Category:Magic Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Damage Boost Users
Category:Power Bestowal Users
Category:Element Users
Category:Darkness Users
Category:Earth Users
Category:Electricity Users
Category:Summoners
Category:Enhanced Senses Users
Category:Shapeshifters
Category:Teleportation Users
Category:Forcefield Users
Category:Explosion Users
Category:Villains
Category:Antagonists
Category:Leaders
Category:Non-Physical Interaction Users
Category:Flight Users
Category:Primary Antagonists