Contain-weed

Contain-weed is a in Plants vs. Zombies 2. He is unlocked by getting 100 of his seed packets, either in his Arena event, Penny’s Pursuit, or buying him in the shop.
Contain-weed will stay in the lawn, waiting for a zombie to step on him, when this happens, Contain-weed will close himself, trapping the zombie, preventing it from moving, Contain-weed will also deal damage to the zombie each 2 seconds. After fully destroying a zombie, Contain-weed will remain closed for 10 seconds, making him vulnerable to any sort of attack. Contain-weed is immune to direct bite damage when containing a zombie. If after 20 seconds of dealing damage, the zombie isn’t destroyed, Contain-weed will get tired, and let the zombie go.
There are a few zombies Contain-weed can’t trap, which are listed here:
*
*
* machines
*Any Bosses
Additionally, in Plants vs. Zombies 2 Chinese Version, he will be able to detect Bandit Zombie, and will catch it, immediately revealing it.
==Origins==
Contain-weed’s appearance is based primarily on a bear a foothold trap invented around the XVII century, frequently used for obtaining meat, fur, leather, and others. He’s also strongly inspired by , which also uses a bear trap as base.
As for the rest, it’s mainly based on a cringe concept back from 2020, the ability is pretty much the same, just with some balance changes to make sure it isn’t OP, neither UP.
==Almanac==
==Upgrades==
===Plant Food effect===
When fed with Plant Food, Contain-weed will start closing and opening his bear trap leafs, drawing any zombie to his position, dealing 70 damage each second. He will also be able to trap up to 3 zombies.
===Costumed Plant Food Effect === 
He'll now be able to trap 5 zombies instead of 3.
===Contain-mint effect===
When boosted by Contain-mint, Contain-weed will deal an additional 40 damage with his main attack, and his opening cooldown will be reduced by 5 seconds.
===Level Upgrades===
Level	Seed Packets	Coins 	Upgrades	Upgrades 	Upgrades 	Upgrades 	Upgrades
Level	Seed Packets	Coins 	Sun Cost	Recharge (Mediocre)	Toughness (Typical)	Damage  (Normal)	Opening Cooldown (Seconds)
1 	0 	0 	150 	7.5 	300 	20 	10
2 	50 	1,000 	125 	7 	350 	25 	10
3 	75 	2,000 	100 	6 	400 	30 	10
4 	100 	5,000 	100 	6 	450 	35 	9
5 	150 	10,000	100 	6 	500 	40 	8
6 	225 	15,000	100 	5 	550 	45 	7
7 	300 	20,000	75 	5 	600 	50 	7.5
8 	500 	30,000	75 	5 	650 	55 	6
9 	800 	50,000	75 	5 	700 	60 	6.5
10 	1,000 	75,000	50 	5 	750 	65 	5
==Strategies==
Contain-weed shouldn’t be used against s or , as, unlike Spikeweed, Contain-weed can only damage one of these at the time, plus, it will immediately be destroyed and left Contain-weed vulnerable to any attack by other zombies.
Contain-weed is great for slowing down fast zombies such as s, s, and s, which have a speedy level of speed. Contain-weed will not only trap them, but also harm them. In case of trapping a Rally Zombie, or Excavator Zombie, the player has granted to destroy the zombie using Contain-weed at any level, as he deals a maximum of 400 damage per caught zombie. As for Dodo Rider, a higher level Contain-weed is required.
Contain-weed is able to trap and stop it from tackling any plant, which makes him a great option against the mentioned zombie. 
==Gallery==
===New===
File:Contain-weed.png
===Old===
File:Metal atrapa zombis.jpeg|Original Design (Metal Zomb-trap)
==Trivia==
*This concept comes from the Spanish PvZCC wiki
**Which means this is one of Endy’s OG plants.
*Contain-weed was originally created under the name "Metal Atrapa Zombis", or Metal Zomb-trap in English.
Category:Ground plants
Category:Ground plants
Category:Contain-mint Family plants
Category:Weeds