Score

This mod adds score to minecraft!
+Achievements for when certain score are reached.
You can edit the text on the game over screen by editing the auto-generated gameOver.txt file, and 2 tags can be used anywhere in it to show your score:
<score> - shows your death score.
<hi> - shows your highest score.
Default text example:
Game Over
Score: <score> Hi: <hi>
You can edit the scores in the score.txt generated file, default looks like this:
* Title=Score: 
* AlignMode=left
* Chicken=-5
* Slime=25
* Cow=-10
* Sheep=-10
* Pig=-10
* Squid=0
* Wolf=-25
* Zombie=75
* Spider=100
* Skeleton=125
* PigZombie=150
* Creeper=200
* Ghast=300
You can edit the "Score: " line on the screen, and you can set its alignment mode by either using "left", "right" or "center" without the quotes.
You can also set the scores for all your custom mobs, just type in a new line following this format:
name=score
To find the name of your custom mobs, open up the "mod_" file from the mod using a decompiler tool such as jd-gui and search for this line:
ModLoader.RegisterEntityID(Creeper.class, "Creeper", ModLoader.getUniqueEntityId());
The second parameter (the one between quotes) is the name of the mob.
If you think this is complicated, or you're having any trouble, post here saying what mobs you want added and their download link, and I'll write the text for you.
Version history
Spoiler 
1.5
* - Stopped keeping track of my changes.
* - 1.7.x compatibility.
* - ???
* - Profit!
1.4.4
* - Fixed 1.4.3 not reading the title and align mode.
1.4.3
* - 1.6.5 compatibility
1.4.2
* - 1.6.4 compatibility
* - Files are now created at /mods/daftpvf folder.
1.4.1
* - Fixed pop-up being shown when a mob kill another.
1.4
* - Added 5 achievements.
* - Support for negative score values, and default values for passive mobs are negative.
* - Added a popup that tells you the score of the mob you've just killed.
1.3.2
* - score.txt and gameOver.txt are now generated in the .minecraft folder (before they where at the same location as the Minecraft's launcher)
1.3.1
* - Added alignment options for the score line on the screen.
* - Added ScoreFile class to remove the code related to creating and reading the score file in the kw.class.
1.3
* - My plan on setting the scores using only the "mod_" class was a failure, but in compensation I'm using another class that is not used on many mods, the kw.class (EntityLiving in MCP).
* - "Score: " line that appears on the screen no longer uses the tl.class, and now can be edit through the score.txt file. It also appears only when the ingame is the only loaded screen (no more overlay).
* - Fixed a bug in the game over text not being loaded right.
1.2 - Major changes, I think it deserved a 2.0 status, but no :Pink:.
* -ModLoader compatibility, removing the need of using the player class (gh.class in beta 1.5_01).
* -Scores can be edited with a .txt file.
* -The game over screen now accept tags in both lines.
1.1 Added highest score, it's saved in NBT.
1.0.1 Minor change, the score of custom mobs can now be set by using the scoreValue variable.
1.0: Initial release
Category:Mods