Red Alert 3 patch 1.09

Patch 1.09 for Command & Conquer: Red Alert 3 was released in March 2009.
The downloadable patch executable includes all the patches that were released before it.
==Changes==
This patch for Command & Conquer: Red Alert 3 fixes several exploits and bugs, improves balance, adds a community news viewer, and more.
===Balance changes===
* Added a smoke flare delay when using the Magnetic Singularity support power.
* The IFV base defense is now more vulnerable to cannon damage.
* If a King Oni uses his bull rush secondary ability while shrunk by a Cryocopter's S.H.R.I.N.K. ray, the King Oni will now explode on impact.
* In multiplayer matches, Allied and Soviet players may now dock their aircraft at any friendly airfield, regardless of faction, to refuel and reload.
===User interface enhancements===
* Added the ability for hosts to select a random tournament map when playing in a custom match with 2 or 4 players. Players will see the Random Map option on the Map Selection list.
* Added a community news window that is displayed on game launch. This window can be disabled by selecting "Do Not Show Again" on the news window.
* Added a Spanish multiplayer lobby.
===Bug fixes===
* Units will no longer occasionally animate incorrectly when crossing a bridge.
* The Striker-VX and King Oni now correctly animate when powered down by an EMP attack.
* Fixed an exploit that allowed players to create health, money, or veterancy crates.
* Fixed a crash caused by saving while a Magnetic Singularity was active on the map.
===Other changes===
* Added additional Mod support to Red Alert 3.
* Updated the credits.
==Download mirrors==
* Patches-Scrolls.com (all languages)
Category:Red Alert 3 official patches