Hammerhold Streets (DLC)

"Ah, the Gates of Hammerhold. I've got to admit they certainly looked impressive, but they were no match for a well-placed fireball. I am surprised Malik is not standing at the walls with his troops. It seems he has grown complacent as of late... as if Denas wasn't enough. Take the city, general!"
Hammerhold Streets is the thirty-fifth level in Kingdom Rush: Vengeance and the fourth level in the Hammerhold DLC.
==Campaign==
===Set-Up===
* Gold 1300
* Strategic Point x13
* Legion Archer x4
* Merchant House x3
* Magic Lamp
===Wave Composition===
Wave	Enemies(N > NE) 	Enemies(N > SE) 	Enemies(NW > NE) 	Enemies(NW > SE) 	Enemies(SW > NE) 	Enemies(SW > SE) 	Enemies(S > NE) 	Enemies(S > SE) 	Enemies(Merchant Houses)	Enemies(Magic Lamp > SE)	Income
1 	 	 	Falconer x1Legion Archer x4 	 	 	Legion Archer x5Legionnaire x7	 	 	Merchant x5 	 	247
2 	 	 	Legion Archer x4Legionnaire x3	 	 	Legion Archer x8 	 	Master Assassin x3 	Merchant x16 	 	462
3 	 	 	Falconer x2Legionnaire x8 	 	Master Assassin x3 	 	Master Assassin x3 	 	Merchant x7 	 	410
4 	Master Assassin x5 	 	 	 	 	 	 	Master Assassin x5 	 	 	350
5 	Legion Archer x4 	 	 	Camel Rider x7 	Legion Archer x3Legionnaire x4 	 	 	 	Merchant x8 	 	502
6 	Legionnaire x8 	Master Assassin x4 	Sand Mystic x1 	 	 	Sand Mystic x1 	 	Master Assassin x4 	 	Djinni x1 	486
7 	 	 	 	Falconer x3Legion Archer x6 	 	 	Legionnaire x8Magic Carpet x4Sand Mystic x3	 	Merchant x8 	 	549
8 	 	Master Assassin x6 	 	 	 	Master Assassin x6 	Master Assassin x6 	 	 	 	630
9 	Master Assassin x5Nomad x5 	 	War Elephant x1Nomad x10 	 	 	Legion Archer x6Legionnaire x8	 	 	Merchant x36 	 	1035
10 	Falconer x6Sand Mystic x2 	Master Assassin x5 	 	 	 	 	 	Falconer x6Sand Mystic x2	 	Djinni x2 	835
11 	 	 	War Elephant x1 	Camel Rider x10 	Nomad x10 	 	Nomad x10Magic Carpet x10 	 	Merchant x16 	 	1187
12 	Master Assassin x6Desert Eagle x4	 	 	Master Assassin x7Desert Eagle x4	Master Assassin x7Desert Eagle x4	 	Master Assassin x7Desert Eagle x4 	 	 	 	945
13 	 	Sand Mystic x2 	Falconer x8Legion Archer x9 	 	 	War Elephant x1 	Magic Carpet x10 	Sand Mystic x2 	Merchant x36 	Djinni x1 	1495
14 	Nomad x9 	Camel Rider x9Nomad x8	Drum Elephant x1 	 	 	War Elephant x1 	Camel Rider x9Nomad x8 	Nomad x9 	 	 	1376
15 	Master Assassin x7 	Master Assassin x12 	Falconer x3Legionnaire x4 	Master Assassin x12 	AlricMaster Assassin x7 	Master Assassin x12 	 	Master Assassin x16 	Merchant x90 	 	3508
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Heroic Challenge==
===Set-Up===
* Gold 1900
* Strategic Point x13
* Legion Archer x4
* Merchant House x3
**Restriction Towers at all levels are allowed
===Wave Composition===
Wave	Enemies(N > NE) 	Enemies(N > SE) 	Enemies(NW > NE) 	Enemies(NW > SE) 	Enemies(SW > NE) 	Enemies(SW > SE) 	Enemies(S > NE) 	Enemies(S > SE) 	Income
1 	 	 	Legion Archer x4Legionnaire x3	 	Master Assassin x2 	 	Master Assassin x3 	Master Assassin x2	314
2 	 	 	 	Legion Archer x3Legionnaire x4 	Camel Rider x7 	 	 	Legion Archer x4 	406
3 	Master Assassin x4Desert Eagle x2	 	 	Master Assassin x4Desert Eagle x2	Master Assassin x5Desert Eagle x2	 	Master Assassin x5Desert Eagle x2	 	630
4 	Master Assassin x3Nomad x5 	 	War Elephant x1Nomad x8 	 	 	Legion Archer x5Legionnaire x7	 	 	504
5 	 	Sand Mystic x1 	Falconer x6Legion Archer x7 	 	 	War Elephant x1 	Magic Carpet x6 	Sand Mystic x1 	729
6 	Nomad x3 	Camel Rider x5Nomad x2	Drum Elephant x1 	 	 	War Elephant x1 	Camel Rider x5Nomad x2 	Nomad x3 	920
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Iron Challenge==
===Set-Up===
* Gold 8500
* Strategic Point x13
* Legion Archer x4
* Merchant House x3
**Restriction Towers at all levels are allowed
**Restriction only
===Wave Composition===
Wave	Enemies(N > NE) 	Enemies(N > SE)	Enemies(NW > NE) 	Enemies(NW > SE)	Enemies(SW > NE) 	Enemies(SW > SE) 	Enemies(S > NE)	Enemies(S > SE) 	Income
1 	Master Assassin x10Nomad x6Sand Mystic x1	Magic Carpet x2	Camel Rider x4War Elephant x5	Falconer x8 	Camel Rider x4Falconer x2	War Elephant x5Legion Archer x3Legionnaire x6	Magic Carpet x2	Master Assassin x10Nomad x6Sand Mystic x1	3914
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Events==
New EnemyWave 9	War Elephant
 	
The equivalent to a bunker with legs,
the armored elephants provide
archers with a deadly combination of
defence and mobility.
* Tramples enemy units
* Ranged attack
* Miniboss
New EnemyWave 14	Drum Elephant
 	
Rallying allies with their never-ending
beat, the Drum Elephants are a mobile
source of inspiration that stops at
nothing in battle
* Tramples enemy units
* Boosts nearby allies
* Miniboss
==Related Achievements==
 MALAGAR IS BACK! (? gems) Find the hidden shadow mage across the Hammerhold campaign.
== Notes ==
Category:Kingdom Rush: Vengeance
Category:Levels
Category:DLC Levels
Category:Hammerhold DLC