Feat (Priest Spell)

This spell allows the caster or another touched recipient being to successfully carry out one extremely difficult action or single-step task—in other words, any necessary ability checks and those proficiency checks not involving prottacted activity (such as say, constructing a suit of armor) automatically succeed. The magic does not perform the activity for the being and does not protect the being from any risk or damage associated with the task, but merely guarantees that the specified thing to be done will be carried out. Even if the spell recipient dies in the attempt, his or her body will complete the action. Typical feats include swinging or leaping through a small specific window or opening, catching a small thrown object, falling into a stream or hole or other particular location, firing an arrow through a keyhole, and such. The act must be performed on the round following the casting of the feat for the magic to work; otherwise, the magic is wasted and lost.
Notes: Granted by Tymora, Lady Luck, of the Forgotten Realms setting.
Category:Priest Spells
Category:Spells from Faiths & Avatars
Category:Spells
Category:Spells from Priest's Spell Compendium