Area of interest

Some areas produce more problems than others. The real hot spots are considered areas of interest and will have one or more permanent teams.
Areas of Interest are generally a nexus of lay lines. 
==Conner Blackmane's House Savannah, Georgia.==
Built by a magical madman. An isolated hotspot that can produce one to three dimensional inversions a week. We are glad Conner is parked on it. In just buying the place he found everything from a pirate cave full of ghosts to a gate to Hell in the furnace.
==Maine==
Considered a diffuse nexus of evil and strangeness. More ghosts, hauntings, walking dead, and ancient evils come out of Maine than Transylvania. It's Steven King's fault.
==New Orleans==
A created hotspot due to all the loose magic that has be practiced there. The Bureau has three teams located in the Big Easy.
==Paradise Falls, Washington==
The weird of this location is just coming to light. It is so weird it has been hidden for years.
==Reelfoot State Park, Tennessee==
Another location that is coming out as strange. The 1811 New Madrid earthquake shook something loose and it is has bubbling up since. Breakout is making it worse.
==Scott City, Kansas==
Sleepy little midwest town that produces more aliens, geniuses, and interesting people that any place should. Why is not known.
==Superstition Mountains, Arizona== 
A dimensional inversion wonderland. For a certain value of "wonder". Unstable on the best of days the Superstitions are well named. 
==Vista City, California==
Center of the weird west. Vista City does not specialize in one kind of weird, it likes all of them. Second location of a permanent team the VCPD SIS.
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