Paratrooper (Civ5)

== Game Info ==
Special front-line unit of the Atomic Era.
* Special abilities:
** 
** 
* Actions:
** (When inside friendly territory, this unit may Paradrop up to 9 tiles away. After doing so, it will still have to perform other actions.)
== Strategy ==
The Paratrooper is specially developed to breach enemy lines. This specialized infantry unit acts coupled with transport airplanes that allow him to use a Paradrop maneuver to instantly move up to 9 tiles into enemy territory, as long as he starts in friendly territory. He can then use his remaining to take up a suitable attack position. (He may not, however, attack on the same turn that he is paradropped.) This allows the Paratrooper to literally jump over enemy positions and destroy road networks, pillage vital improvements so the enemy gets a resource penalty and so forth, wreaking havoc behind the enemy's lines. The Paratrooper is at great risk when on such missions, so make sure the target is worth it!
Alternatively, Paratroopers may be used to attack vulnerable parts of the enemy line from behind, just as your main army attacks in the front. They are almost as powerful as Infantry, so they are very effective against enemy artillery, for example.
The Paratrooper's Paradrop ability also makes him a great candidate for the Medic I and Medic II promotions, allowing him to get to the center of your wounded troops in a single turn.
In Brave New World, XCOM Squads that are upgraded from Paratroopers keep both the "No Movement Cost to Pillage" ability and their 9-hex paradrop range, creating units with a 49-hex paradrop range (the 40-hex range of the XCOM Squad plus the 9-hex range of the Paratrooper) that can pillage tiles without expending .
== Civilopedia entry ==
== Gallery ==
File:Paratrooper in-game (Civ5).jpg|Paratrooper in game
== See also ==
* Paratrooper in other games
ru:Парашютист (Civ5)