Weakness (Wizard Spell)

This spell creates a temporary palsy of feebleness that reduces the creature touched to a Strength of 3. For human or humanoid creatures, this results in an attack penalty of -3 and a damage penalty of-1 with handheld or thrown weapons. Monsters instead suffer an attack penalty of-3 and reduce each die of damage inflicted by 1 point. Regardless of this penalty, any successful attack inflicts at least 1 point of damage. Note that characters in armor of almost any kind will certainly become moderately or heavily encumbered by the effects of this spell, with additional movement, attack, and defense penalties-see “Effects of Encumbrance,” in Chapter Six of the Player's Handbook.
The material component is a drop of lotus extract.
Notes: Restricted to witches, common.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells