Simon Belmont (Lords of Shadow)

==Summary==
Simon Belmont is the son of Trevor Belmont and Sypha Belnades, and one of the main protagonists in Castlevania: Lords of Shadow - Mirror of Fate. Orphaned at a young age due to Dracula's raid on his home town, he was raised by a group of barbarians in the mountain, triained to fight in order to get his revenge. He storms through the castle untl he runs into Alucard, who aids him on his quest to stop Dracula. After the fight, he gives back the Mirror of Fate to Lost Soul, and leaves to his home, never learning that Alucard was actually his father Trevor Belmont.
==Powers and Stats==
Tier: 
Name: Simon Belmont
Origin: Castlevania: Lords of Shadow
Gender: Male 
Age: 36
Classification: Barbarian, Human 
Powers and Abilities:
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|-|Abilities=Superhuman Physical Characteristics, Weapon Mastery (is skilled with numerous different weapons), Magic, Immortality, Resurrection and Regeneration Negation (Mid-Godly and Types 2, 3, 4, 5, 6, 7, 8 and 9; Is capable of negating the creatures of chaos' regeneration, who are capable of forming back their bodiesDemon Castle Dracula: Reminiscence of the Divine Abyss and souls with no issues, even Innocent devils are capable of regenerating their body and soul through magic.Castlevania: Curse of Darkness Is also capable of permanently killing the Creatures of Chaos, which can survive lethal blows easily,Castlevania: The Belmont Legacy Issue 3 Can revive endlessly,Castlevania: Symphony of the Night are beyond life and death due to being Conceptually Nonexistent,Castlevania: Lords of Shadow 2 Revelations Castle Dweller: Navigator can possess other objects to exist, most of them are undead, some of them are souls and evil spirits, and they all are reliant onCastlevania: Portrait of Ruins BradyGames strategy guide page 2 the Chaos Entity, and bounded by it, always returning after being killed,Castlevania: Lament of Innocence with Chaos existing in an alternate dimension beyond the normal worldCastlevania: Aria of Sorrow), Non-Physical Interaction (Upscales from Trevor and Gabriel, who canCastlevania: Lords of Shadow Chapter 6: Castle Courtyard interact with and destroyCastlevania: Lords of Shadow Chapter 7: Chromatic observatory incorporealCastlevania: Lords of Shadow and abstractCastlevania: Lords of Shadow - Mirror of Fate Act 3 beingsCastlevania: Lords of Shadow - Mirror of Fate), Astral Projection, Healing and Forcefield Creation (via Spirit of Belnades), limited Sound Manipulation (Can make a deafening discharge on his foes), Energy Manipulation (via Tremor Punch), Vibration Manipulation (via Earthquake Punch), Air Manipulation (via Tornado), Fire Manipulation (via Oil Flask)
|-|Resistance=Resistance to the Following: Illusion Creation (Can resist the effects of the castle which can create illusionsCastlevania: Harmony of Dissonance), Mind Manipulation and Disease Manipulation (Can resistCastlevania Lords of Shadow: Lesser Lycanthrope the mental effects of a werewolf bite, which can inflictCastlevania Lords of Shadow - Mirror of Fate Act 2 diseases upon others), BFR (Can resist the Castle's power to send one to another dimensionHaunted Castle), Perception Manipulation (Can resist the castle's power to warp one's sensesCastlevania Bloodlines), Morality Manipulation (Can resist the effects of the castle, which can turn allies against each other), Void Manipulation, Conceptual Manipulation (Type 1), Time Manipulation, Gravity Manipulation, Chaos Manipulation, Pain Manipulation, Dimensional Manipulation and Forced Duplication (Is able to resist the influence of the castle's Void and Chaos powers, which can forcefully duplicate one's being and conceptually removed from concepts of Pain, Time, and Existence, affect Gravity related limitations and separate them into numerous planes at once, is also unfazed by the gravitational effects of the castle), Magic, Quantum Manipulation and Spatial Manipulation (Can resist magicCastlevania: Portrait of Ruins BradyGames strategy guide page 9, whichCastlevania: Portrait of Ruin can warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes it common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151), Soul Manipulation (Can resist the effects of magic, whichCastlevania Nocturne of Recollection Chapter 6: Counterattack is capableCastlevania: Dawn of Sorrow of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series), Technology Manipulation (Can resist the castle's influence, which can mess with satellite images), Law Manipulation and Physics Manipulation (Can resist the inverted castle's warpings on the laws of everything that functions in the castle), Fate Manipulation (Can resist the influence of the castle, which is capable of binding the Lost Soul, which is literal Fate itself,Castlevania: Lords of Shadow - Mirror of Fate which is capable of working on Type 4 Acausals), Transmutation and Corruption (Type 2; Is able to resist the effects of the castle which transmutate one into a soul and corrupt the victims), Biological Manipulation and Size Manipulation (Can resist the effects of the castle mutating the targets and growing them in size), Existence Erasure (Can resist the effects of Dracula's magic being able to erase beings from existenceCastlevania: Order of Ecclesia), Empathic Manipulation, and Memory Manipulation (Can resist Dracula's magic, which affect one's memories and emotions), Corruption (Type 1), Dream Manipulation and Madness Manipulation (Type 1, 2, and 3; Can resist being bitten by a vampire, which can drive one insane in the process and corrupt their very soul; Can resist the effects of Shadow magicCastlevania: Lords of Shadow Chapter 2: Dark Dungeon which drives one insane and invade dreamsCastlevania: Lords of Shadow Chapter 7: Chromatic observatory and can resist the effects of Dracula's magic which can drive one insane by its mere presence), Death Manipulation (Can resist the effects of the Mandragora's scream which can inflict death to those who hear its cry), Plot Manipulation and Text Manipulation (Can resist the effects of the creature of chaos' presence, which can utilize the power of chaos to write cruel endings for their targets into Reality and rewriteCastlevania Grimoire of Souls Chapter 2: A City of Fog the narrative of the worlds they reside in through theCastlevania Grimoire of Souls Chapter 6: Accursed Cranium chaos in their soul which are one and the same as the real worldCastlevania: Grimoire of Souls chapter 7: Death's Reign; with the resultsCastlevania: Grimoire of Souls chapter 8: Demonic Visions of those changes overturning events in the story it's tied to and overflowing into reality), Body Puppetry (Can resist the castle's influence toCastlevania: Lords of Shadow 2 - Castle Dwellers: Stone Golem control its targets like a puppetCastlevania: Lords of Shadow 2 - Castle Dwellers: Bloody Skeleton), Power Mimicry, Information Analysis and Power Absorption (Is capable of resisting the effects of Dracula's touch which can instantly copy one's abilities, analyze them throughout their entire lifetime and past lives, and absorb one's power), Subjective Reality (Can resist the effects of Dracula's magic which can bring what's in one's mind into reality), Poison Manipulation, Corrosion Inducement and Acid Manipulation (Is capable of resisting Poison, which can rot flesh on contact and is AcidicCastlevania: Portrait of Ruins BradyGames strategy guide page 111), Fear Manipulation (Can resist the Shadow Crawlers feeding on fear and withstand the presence of a vampire which can inflict fear onto others), Paralysis Inducement (Can stare into a vampire's eye without being paralyzed on the spotDemon Castle Dracula: Demon's Blood, Blood Nightmare), Age Manipulation (Can resist the effects of EctoplasmsCastlevania Lords of Shadow - Mirror of Fate Act 1 which can age its targets), Deconstruction (Can withstand being in the waters of Dracula's castle which can deconstruct its targets), Possession (Can resist Dracula's magic to possess others)
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Attack Potency: Universe level+ (Can match and defeat Dracula, Who can create his entire castle andCastlevania: Lords of Shadow 2 sustain it, which is an entire world that exists in an alternate dimension)
Speed: At least Massively FTL (Can keep up with enemies that can react to Holy Water blasts, which is powered by sunlight,Castlevania: Lords of Shadow chapter 5: Wygol Village and can tag vampires, who's blood makes them perceive lasers as slow, which should be this fast)
Lifting Strength: Class T (Comparable to Dracula and Alucard, Can pull the Leviathan apart with his own strength)
Striking Strength: Universe level+
Durability: Universe level+
Stamina: Superhuman (Can fight for days with little to no sleep)
Range: Standard Melee Range; Tens of Meters with projectiles
Standard Equipment: Combat Cross, Axe, Oil Flask 
Intelligence: Gifted (Simon is a trained warrior among the barbarians, and is capable of fighting off numerous foes in short intervals while understanding their strengths and weaknesses in a short time frame)
Weaknesses: Can be arrogant at times
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Castlevania
Category:Air Users
Category:Astral Projection Users
Category:Energy Users
Category:Fire Users
Category:Forcefield Users
Category:Healers
Category:Immortality Negation Users
Category:Magic Users
Category:Male Characters
Category:Non-Physical Interaction Users
Category:Primary Protagonists
Category:Protagonists
Category:Regeneration Negation Users
Category:Sound Users
Category:Vibration Users
Category:Weapon Masters
Category:Whip Users
Category:Fantasy Characters
Category:Horror Characters
Category:Humans
Category:Belmonts