Reputation

This is how the reputation looks like:
 const char *reputation_text(const int rep)
 {
 if (rep == -1)
 return "-";
 else if (rep > GAME_MAX_REPUTATION * 0.95)
 return _("Spotless");
 else if (rep > GAME_MAX_REPUTATION * 0.85)
 return _("Excellent");
 else if (rep > GAME_MAX_REPUTATION * 0.75)
 return _("Honorable");
 else if (rep > GAME_MAX_REPUTATION * 0.55)
 return _("Questionable");
 else if (rep > GAME_MAX_REPUTATION * 0.30)
 return _("Dishonorable");
 else if (rep > GAME_MAX_REPUTATION * 0.15)
 return _("Poor");
 else if (rep > GAME_MAX_REPUTATION * 0.07)
 return _("Despicable");
 else
 return _("Atrocious");
 }
Category:Technical docs