Direct Hit

=== Basic information ===
Stats:
- 25% damage bonus
- +80% projectile speed
- Mini crits on airborne targets
- -70% splash radius
- +25% self damage
This is an unlockable primary for trooper, you can buy it from the store. As the name implies, this weapon is good for direct hits, it rewards you for it as well, with higher damage, the higher projectile speed makes your shots more accurate, it doesn't allow much room for mistake. With only 30% of original splash and the extra 25% damage, keep in mind that the amount of splash is still the same if you hit yourself
=== Advanced information ===
The cap for damage fall off for this weapon is quite high, with the lowest damage on directs being 84 damage, this encourages for a mid-range play style, you take a lot of damage on when hitting yourself and the self splash radius is much bigger than the actual visual so keep that in mind.
The extra damage doesn't actually affect buildings, nor does fall off, so you'll always do 112 damage on directs, 2 shotting all sentries and building with minis being 1 shot
At close range you can do upwards of 130+ damage meaning you can 1 shot light classes, it is also a popular weapon used to kill flankers 
=== Strategies ===
You should use this weapon at mid-range as you can still aim decently while still doing a minimum of 84 damage, it is also an amazing sentry killer. You might also consider equipping a shotgun or a different reliable close-quarters combat to kill anyone getting too close
As long as you are in mid-range, this weapon will be quite effective.