Percentage-Based Attacks

The power to deal damage to others which is based on a percentage of the target's health. Sub-power of Selective Damage and Lethality Manipulation.
== Also Called ==
* Health Percentage Attacks
* Percentage Attacks
* Percentage-Based Damage
* Percentage Damage
== Capabilities ==
The user can deal damage to others based on the percentage of their health, which can be based on their current health, maximum health, etc. This can damage the target's soul, blood amount, brain, etc.—as long as it's based on a percentage and their health. Once the target has is near a certain amount of health, this power may deal a fixed amount of damage without being based on a percentage. Due to being based on a percentage, depending on the kind of health percentage, it may deal more damage to the target the more health it has, and deal less damage the less health the target has. It also may deal a fixed amount of damage when used on abiotic targets. This power is usually reserved for characters with Video Game Physics due to how it functions.
== Applications ==
*Defense Break
* Dependency
* Lethality Manipulation
* Number Empowerment
* Selective Damage
* Shield Penetration
* Video Game Physics
== Associations ==
*Absolute Attack
* Damage Manipulation
* Defense Break
* Health Manipulation
* Health Optimization
*Health Point Meter
* Lethality Manipulation
* Life Manipulation
* Math Attacks
* Mathematics Manipulation
* Shield Penetration
* Unhealing
== Limitations ==
* Though strong against Instant Healing, it may be very weak to a Regenerative Healing Factor or Regenerative Durability, as it prevents this power from dealing high damage, while also keeping it from keeping the opponent low on health.
* This power may never eventually have a fixed damage when a target has a specific amount of health. This would mean that it would never be able to kill a target on it's own.
* This type of damage power's functions may mean that it will take the same time it takes to kill an enemy with little health, as a target with a huge amount of health. 
* The user of this power may need to have a basic understanding of percentage mathematics to use it properly.
* May only work on targets that have Health Point Meters.
* May not work against opponents with abiotic physiology like Robotization, Doll Physiology, Plane Physiology, etc.
* May be weak against certain specific types of Force-Field Generation, or Layered Durability.
== Known Users ==
* Colette (Brawl Stars)
* Pokémon that know the move Super Fang (Pokémon)
* Guardian deities (Pokémon) via Nature's Madness and Guardian of Alola
Category:Powers
Category:Math-Based Powers
Category:Offensive Abilities
Category:Supernatural Powers