Harquebusier

==In game==
Harquebusier	Harquebusier	Harquebusier	Harquebusier	Harquebusier	Harquebusier	Harquebusier 	Harquebusier	Harquebusier
 	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed	Movementspeed	 	
: 	15s(225t) 	92 	10 	16 	2s(30t) 	30 	 	
Cost 	Cost 	Cost 	Created from	Armour 	Weapon range	Specialty 	 	
Base 	Ramp 	Pop 	Created from	Armour 	Weapon range	Specialty 	 	
: 40;: 60 	: 1;: 1 	1 	 	1 	1–7 	
Can fire while moving.	 	
 	 	 	 	 	 	 	 	
===Overall strategy===
Harquebusiers are the main missile cavalry unit of most Western factions (the exception being of course, Russia), consisting of men on horseback armed with primitive carbines. They are not as fast or nimble as Nomadic Hunters, but the stopping power of their attack and their durability makes them useful as auxiliary units to be attached to melee cavalry units.
Because of their elite status, Harquebusiers may be recruited only from the Academy or Cantonment, depending on what version of Rise of the Moderns you are playing. Ultimately however you should upgrade them as soon as possible to Dragoons once the opportunity arises — granted, they would lose 1 level of armour, but would be far nore mobile and definitely easier to recruit, being recruitable from the Drill Square instead of the Academy.
=== Unit summary===
*Kyudo Samurai - like Nomadic Hunters, but has +1 armour, +2 range, no minimum range but slower rate of fire. Can suppress towers.
*Mousquetaires du Roi - has less hitpoints, but is cheaper.
*Nomadic Hunters - has less armour, but is faster. Shoots faster but has a weaker attack but should have DPs on par or greater compared to Harquebusier.
*War Elephant - replacement for Harquebusier for a good number of South Asian nations. Indians don't get fast ranged cavalry until they can research Carabiniers.
===Notes===
Thesn units tend to have a patchwork appearance. Some Harquebusiers wear no body armor, others are based off the Conquistador.