Auras

Auras are a kind of passive skill that can help you in your adventure in Exp Minima and can be retained throughout rebirths using the help of soul stones. Currently, there are 5 common auras, 8 uncommon auras and 78 rare auras in the game.
Auras can be acquired at the end of every dungeon specific to the area via chests. Forbidden Forest can only give common auras, while Wilderness & Great Caverns can only give uncommon auras, and the Dreaded Swamps, Dragon Peaks, Shallow Waters, can only give rare auras with varying chances.
Upon Rebirth, You are given a choice between keeping, changing, or discarding your current aura. Discarding your aura is free, while keeping/retaining your aura takes 25 soul stones, but they are unallocated after rebirth and left to use up for your next reChanging your aura to some else discovered aura of yours also costs 25 soul stones, but an additional cost is needed, which is 1 charge.
==== <<COMMON AURAS>> ====
# Elven Aura: Grants 3.5% magic damage
#Pure Aura: Grants +1 stat point to all stats
#Graceful Aura: Grants +3 Base Agility
#Ruthless Aura: Grants +3 Base Weapon(Sword and Bow) Damage
#Shadow Aura: Grants +3.5% Dodge Chance
==== <<UNCOMMON AURAS>> ====
# Eldrich Aura: Grants 10% of total Mp(max 10)
# Vampiric Aura: Grants the ability to recover 10% of monster HP after the battle (max 75).
# Healthy Aura: +25 Character HP
# Arcane Aura: +15 Character MP
# Fortified Aura: +5% Defense Bonus
# Heroic Aura: Grants +7.5% Damage if character is 10 levels lower than enemy
# Deathly Aura: Grants +7.5% Damage if character is higher level than enemy
# Wise Aura: Grants 1 stat point every 10th Level
==== <<RARE AURAS>> ====
# Wise Bowmaster Aura: Grants 1 stat point every 10th level Grants 7.5% bow damage
# Wise Blademaster Aura: Grants 1 stat point every 10th level; Grants 7.5% Sword damage
# Wise Healer Aura: Grants 1 stat point every 10th level; Grants +15% Heal Effectiveness
# Wise Merchant Aura: Grants 1 stat point every 10th level; Grants +50% Potion Discount
# Wise Shinobi Aura: Grants 1 stat point every 10th level; Grants +4.25% Crit chance
#
# Concentrated Eldrich Aura: Grants 10% of total Mp(max 25)
#Concentrated Wise Aura: Grants 1 stat point every 5 level
##
#
# Concentrated vampiric:grants the ability to recover 10% monster HP each round (max 150)
#