135623-wildstar-made-a-mistake-again

== Content ==
			Hello guys!Yeah i know they working on repair servers , and they work hard , i'm so happy about it! :) - And THX for the hard work! i love you Carbine & Ncsoft <3BUTHow it happened 4 day after launch the game still unplayable , it will lose hype , and the repution will be destroyed , this kind of mistake can't happen now!I can't belive even the new megaservers we get incredible lagg!I hope for the best , but it's unbelivable and sad , why we don't had a stress test?..	
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Hello guys!
 
Yeah i know they working on repair servers , and they work hard , i'm so happy about it! :) - And THX for the hard work! i love you Carbine & Ncsoft <3
 
BUT
 
How it happened 4 day after launch the game still unplayable , it will lose hype , and the repution will be destroyed , this kind of mistake can't happen now!
I can't belive even the new megaservers we get incredible lagg!
 
I hope for the best , but it's unbelivable and sad , why we don't had a stress test?..
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, and the repution will be destroyed , this kind of mistake can't happen now!
 
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			You cannot expect everything to be fixed in a timespan of a few days.  It takes a lot of hard work, just like how it is in real life to get many things done right with quality.	
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			I agree Wildstar is doing another great job at making players find other games instead of Wildstar...Again. Slow and sloppy seams to be the MO here. This is the SECOND TIME they are releasing this game, they have had time to learn from their mistakes, this is not some indie game company with 3 employees. NO PLAYER APPRECIATION =NO PLAYERS simple as that, as a gamer and game dev I feel player experience comes first, that includes everything from in-game experiences to customer support. It seams you care more about the game than the players. Very unclear, generic and unhelpful automated customer services replies, have to spend hours on the forums to find out an answer for yourself, but while you're there read all the complaints. I am currently still waiting 3 days later for an answer to my ticket, while i was waiting I got my WoW account reinstated which was banned because it got hacked in 2012, customer support was prompt, friendly, funny, and very helpful. I got my account reinstated in 5 min and got all my characters, mounts, titles, and achievements back. So Blizzard i look forward to another 6 years of game time in Azeroth. As a Vanilla WoW veteran I really wanted to like Wildstar, but the amount of headaches I have to deal with to enjoy this game is NOT WORTH IT. As an original beta tester the first time Wildstar came out and again beta testing for the reloaded f2p, I DONT WANT TO RELEVEL MY CHARACTER AGAIN, HOW ABOUT EVERY MONTH YOU JUST DELETE ALL THE WORK YOU DID ON THE GAME AND START AGAIN, THAT WOULD BE FUN RIGHT? BECAUSE WHO DOESN'T LIKE TO WASTE THEIR TIME REDOING STUFF THAT WAS ALREADY DONE ONCE, TWICE ,THREE, FOUR TIMES AND HAVE NOTHING TO SHOW FOR IT.	
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F2P games are much more resilient when it comes to keeping players,
and most important gaining players back.
Even if you don't like the game now you can still try it whenever you want,
since the entry barrier is gone.
GW2 made me understand this.
If it had a sub,I would of left in the 1st month never to return,but each and every time
something made me stop playing it I returned after a while.
That's why I say that what is more important than the short term problems of this
launch,and 4 days in a MMOs life is nothing,is how fast and effectively they can
respond and apply fixes.
It's clear they never had such a big load on their servers before.
Remember that MegaServers were implemented after the game had already lost a big portion
of it's players and subs,and came partly as a solution to the problem of under populated realms.
			
				
	Edited October 2, 2015 by Astranemos	
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