Screamers of Tzeentch

are a , , and war beasts unit introduced in Total War: Warhammer III.
== Recruitment ==
*
** Unlocked with: The Spark
*
** Unlocked with: Obelisk of Tzeentch
** Tzeentch Glory: 110
*
** Activating the Horror of the Skies gift and recruiting it in the Gifted Units
== Description ==
Screamers are glimmering sky-sharks that ride upon the Winds of Magic as a bird glides upon the breeze. They roam the tides of magic, preying upon the shadow-souls of mortal creatures, lone Chaos Furies and other unfortunate magical ephemera. Once the Screamers catch their doomed prey it is torn to pieces in an eye-blink, the gossamer shreds of its soul-stuff offered up as a gift to Tzeentch. So swift and agile are Screamers that they are highly sought after as steeds, however their instinctive nature swiftly proves calamitous should their controller's attention wander.
== Attributes ==
== Unit Abilities ==
=== Passive Abilities ===
* Daemonic Instability
* Banished!
== Strategy ==
In comparison to Furies, Screamers sacrifice some speed and melee potential for a lot more resilience. They still aren't going to do anything amazing for you, but they serve as good anti-artillery units and their anti-large and armor-piercing characteristics make them decent against low to mid tier cavalry, particularly if you can fly them in from behind. Cycle charge them if you can so they have time to recover their barrier.
Category:Daemons of Chaos units
Category:Daemons of Chaos war beasts units
Category:Warriors of Chaos units
Category:Warriors of Chaos war beasts units
Category:Gifted Units