Laser Cannon (VII Remake)

Laser Cannon is an enemy in Final Fantasy VII Remake. It is fought in Mako Reactor 5 in Chapter 7, "A Trap Is Sprung", as well as in the Corneo Colosseum as part of the "vs. Shinra Warriors" challenge. They are not notable enemies, but are out of reach of melee attacks in the mako reactor, meaning Barret should destroy them with his ranged weapons.
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==Stats==
==Abilities==
Abilities in italics lack names in-game and, hence, have unofficial names.
: = Physical damage
: = Magical damage
Ability 	Range 	Description 	Block	
Laser Beam	Ranged	Fires laser at target. 	 	
Stun Beam 	Ranged	Fires beam and stuns target.	 	
Stun Beam from FFVII Remake.jpg|Stun Beam.
==Battle==
The Laser Cannon is a more powerful version of the Sentry Ray, and is often situated at high locations, out of reach from melee attacks. Once the currently controlled player character is in its visible range, it will prepare its laser beam attack and fire in approximately two seconds, which can stun its target. It can also use Stun Beam, which will temporarily stun characters that are not blocking. The player cannot interrupt the Sentry Ray once it starts charging up its laser beam attack until it fires. Its actions, when not charging up its laser beam attack, can be interrupted. Much like the vast majority of mechanical enemies, the Sentry Ray is weak against . Being a stationary enemy, the Laser Cannon cannot be knocked down in any way, and it resists .
===Hard Mode===
On the hard difficulty, the Laser Cannon will fire its Stun Beam more often.
===Strategy===
Barret's normal attacks are the best way to interrupt the Laser Cannon, as it will fire its laser beam as soon as the player characters stop attacking. If it uses Stun Beam, simply blocking will prevent the stun effect. Using is the fastest way to dispatch them.
==Gallery==
Laser Cannon from FFVII Remake Enemy Intel.png|Enemy Intel.
==Etymology==
==Related enemies==
*Sentry Ray
==References==
;Bibliography
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Category:Enemies in Final Fantasy VII Remake