Power Mario (SSB Mania)

Power Mario is Mario's Final Smash in Super Smash Bros. Mania. Once getting the Smash Ball, Mario will be able to deal more damage using the Smash Ball's power. There are many differences between Power Mario's and Mario's special moves, these are the differences:
*Regular Special Move
**MultiFireball
***Mario fires a stream of Fireballs, four or five at a time.
*Side Special Move
**Power Leaf
***Mario turns into Tanooki Mario and can attack now with his tail, and has the ability to fly.
*Up Special Move
**Super F.L.U.D.D.
***Mario pulls out F.L.U.D.D. and can use the Rocket Nozzle instead of the Hover Nozzle. F.U.D.D. also does not have to be charged.
*Down Special Move
**Mario Cyclone
***Mario spins around with the same animation for the Mario Tornado, but the Mario Cyclone lasts longer and deals more damage per hit.
==Origin(s)==
Nintendo Gamecube - Super Smash Bros. Melee (2001)
In SSBM, the Fireball and Mario Cyclone were two moves that could have been hacked into the game, using the Action Replay.
Machinima - Smashtasm (Season 1 - Episode 10 (Part 1))
Super64, the main character of the series, gets hacked by his friend 1337f0x and becomes Super Super64, utilising Super Cape and Super Fireball moves.
Nintendo Wii - Super Smash Bros. Mania (2011)
In the new SSBM, the Power Leaf and Super F.L.U.D.D. moves originate from their original games. Combined with new ideas.
Nintendo Entertainment System - Super Mario Bros. 3 (1988)
The Super Leaf move originated from this game.
Nintendo Gamecube - Super Mario Sunshine (2001)
The Super F.L.U.D.D. move originates from this game.
Category:Forms
Category:Moves
Category:Special Moves
Category:Super Smash Bros. (series)