Mechs/HND-P aka HOELLENHUND

==Description==
A salvaged Conjurer from a Lyran Pirate, the Hoellenhund received mercury weapon mounts to face every possible threat.
Drop Cost Multiplier: 1.04
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Agile: +1 Defense & +1 Melee Defense (Quirk)
40 	Modular Weapons 	Flexible Internals: +3 Heat Sinking, -6% Weapon Heat Generated (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=70/80S=40 	A=45/45S=16 	A=70/80S=40
Arms/Head	HardPoints	[ 2O ] 	 	[ 2O ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x Ammo Chemical Medium
Medium Rotary Chem Laser	
Patchwork Materials T2
Gunnery Support B
Cockpit Small
FCS Flak
AR-24 Sheathed Beacon	
HandHeld Flamer (Sticky)
ER Micro Laser(C)
Micro Pulse Laser (C)
Torso 	Health 	FA=120/120 RA=35/60S=60	FA=130/160 RA=47/80S=60	FA=120/120 RA=35/60S=60
Torso 	HardPoints	[ 2O ] 	 	[ 2O ]
Torso 	Fixed 	
Specialist Slot 	
Engine HS
Gyro
Cooling
Engine
Ferro-Fibrous (C) (1)
Endo-Steel (C) (1)	
Specialist Slot
Torso 	Dynamic 	
Exchanger (C)
Patchwork Materials T3
2x Jump Jet (S)
2x Medium X-Pulse	
Engine Light
Emergency Coolant System (2)
Engine Core 300
Gyro Stab
2x Jump Jet (S)
Radical Heat Sink Kit (D) (2)	
Ammo Streak LRM (Half) (CLAN)
Ammo Streak MRM (Half)
Ammo Streak SRM (Half)
C.A.S.E. II (C)
2x Streak ATM 3 (P)
Legs 	Health 	A=120/120S=60 	 	A=120/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet (S) 	 	
Jump Jet (S)
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