CNDR (CivBE)

==Game info==
*Melee infantry unit of the Affinity. Requires technology, Supremacy level 4 and 1 .
CNDR is a limited but reliable robotic drone soldier, armed with incendiary grenades in a launcher. A Simple, hardy defensive melee unit.
Move: 2; Strength: 38 (63)
Notes: A unique unit for Supremacy. Upgrades to the "Prime CNDR", which has the increased strengths listed in parentheses above. The unit name is pronounced "cinder", as a reference to their weapons. CNDRs are best used in large swarms as they can individually reach Combat Strengths of over 100 when in large swarms.
== Unit Upgrades ==
In comparison to the basic units, a Tier 1 CNDR has the same Strength as a Tier 3 Soldier, but costs more and requires . However, it is available slightly earlier.
=== Tier 1 ===
Tier 1 CNDRs are quite weak - they have no perks and no passives. Their only bonus is that they have the same Strength as a Tier 3 Soldier and are available slightly earlier - this might make them a bit useful in long-game-speed matches. 
 
Subject 	Tier 1 (CNDR)
Tech Prerequisites 	Tactical Robotics
Affinity Prerequisites	4
Resource Cost 	1
Production Cost 	185
Combat Strength 	24
Movement 	2
Perk Choice A 	--
Perk Choice B 	--
=== Tier 2 ===
Tier 2 CNDRs are slightly more effective - they have higher than typical Tier 3 and Tier 4 Soldiers and cost roughly the same but they now benefit from swarm bonuses, making them increasingly difficult to deal with. Usually it is best to destroy CNDR swarms with splash damage, which can additionally be prevented using SABRs and other long-range support fire such as planes.
Subject 	Tier 2 (Evolved CNDR) 	Tier 2 (True CNDR)	Tier 2 (Prime CNDR)
Tech Prerequisites 	Tactical Robotics 	Tactical Robotics 	Tactical Robotics
Affinity Prerequisites	10 
4 	10 
4 	12
Resource Cost 	1 	1 	1
Production Cost 	310 	310 	310
Combat Strength 	63 	63 	63
Movement 	2 	2 	2
Perk Choice A 	+30% in own territory	 	
Perk Choice B 	+50% when fortified 	 	
Passives 	 	 	
Category:Supremacy units (CivBE)