SP Recovery

=== SP Recovery ===
SP for using skills can be recovered with normal attack on enemies. The amount of SP recovery (SPR) per hit will vary based on the character's maximum SP.
Character's SP 	SPR
1-66 	1
67-99 	2
100-133 	3
134-166 	4
167-199 	5
200-233 	6
234-266 	7
Only applied for mage	
267-299 	8
300-333 	9
300+ 	10
* Warrior's SPR is added 2 extra from the above number. For example, if a Warrior has the SP in the range of 167-199, the SPR will be 5+2=7 instead of just 5.
=== Calculate Character's SP ===
Unlike other stats, SP amount has important role in deciding the amount of SPR. The difference of even 1 SP can decide if the character recovers more or less SP per hit. Therefore SP calculation is important, especially if the character needs to be Soul Surged in order to reach certain SP numbers.
==== Formula ====
Total SP of a character is calculated by following formula:
Total SP = Based SP x (1 + Town SP) x (1 + Guild SP + Character's Skill SP + Weapon's Skill SP)Based SP
Town SP
Guild SP
Character's Skill SP
Weapon's Skill SP
* In calculation, numbers will always be rounded down (4.1SP or 4.9SP will be both counted as 4SP)
* Due to display error, the SP appears in character's profile page is incorrect. The correct SP amount (and will decide the amount of SPR) is the one appearing in actual gameplay.
==== Example ====
Spica Pearlmoon
(1 Soul Surge) based SP = 153. Town SP = 6%. Guild SP = 2.5%. Character's Skill SP = 15%. Weapon' Skill SP = 3%
Total SP = Based SP x (1 + Town SP) x (1 + Guild SP + Character's Skill SP + Weapon's Skill SP)
Total SP = 153 x (1 + 6%) x (1 + 2.5% + 15% + 3%) = 195.4269 = 195 SP
Corynn Tsuchimikado
( 2 Soul Surges) based SP = 141. Town SP = 3%. Guild SP = 2.5%. Character's Skill SP = 15%. Weapon's Skill SP = 0%
Total SP = Based SP x (1 + Town SP) x (1 + Guild SP + Character's Skill SP + Weapon's Skill SP)
Total SP = 141 x (1 + 3%) x (1 + 2.5% + 15% + 0%) = 170.64525 = 170 SP
Category:Game Feature