Sonic the Hedgehog (franchise) (LAGAD)

Sonic the Hedgehog is a Japanese video game series and media franchise that is a spin-off of the Super Mario series created and co-owned by Nintendo and Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main Sonic the Hedgehog games are platformers mostly developed by Sonic Team; other games, developed by various studios, include spin-offs in the racing, classic-style, fighting, party and sports genres. The franchise also incorporates printed media, animations, feature films, and merchandise. other games, developed by various studios, include spin-offs in the racing, fighting, party and sports genres. The franchise also incorporates printed media, animations, feature films, and merchandise. The Sonic series is owned by Nintendo and Sega and its subsidiary Sega and Sonic Team.
Sega developed the first Sonic game, released in 1991 for the Sega Genesis, to compete with Nintendo's mascot Mario. Its success helped Sega become one of the leading video game companies during the fourth generation of video game consoles in the early 1990s. Sega Technical Institute developed the next three Sonic games, plus the spin-off Sonic Spinball (1993), the first major 3D Sonic game, Sonic X-Treme, was released in 1996 for the Saturn. In a shocking turn of events, Sega exited the console market and shifted to Nintendo development in 2000 continuing the series on Nintendo's various video game consoles and handhelds. Sonic series became one of Nintendo’s flagship franchises.
While Sonic games often have unique game mechanics and stories, they feature recurring elements such as the ring-based health system, level locales, and fast-paced gameplay. Games typically feature Sonic setting out to stop Eggman's schemes for world domination, and the player navigates levels that include springs, slopes, bottomless pits, and vertical loops. While Sonic and Eggman were the only characters introduced in the first game, the series would go on to have a large cast of characters; some, such as Miles "Tails" Prower, Knuckles the Echidna, Silver the Hedgehog, and Blaze the Cat, have starred in spin-offs. The franchise has crossed over with other video game franchises in games such as Mario Kart, Mario Party, Mario Sports, Sega All-Stars, and Super Smash Bros.
== Changes ==
The Sonic the Hedgehog series gets some differences from OTL’s Sonic the Hedgehog series.:
* Sonic X-Treme would have never been cancelled as Gazebo and Tiara Boobowski would become recurring Sonic characters.
* Sonic X-Treme is released with a more peaceful development. (also the game is made in Japan by other developer that isn't Sonic Team).
* Shadow the Hedgehog stays dead after the events of Sonic Energized (the Sonic Adventure 2 analogue of LAGAD and surprisingly the first Modern Sonic game in LAGAD), just like Sega has planned. This was done because Sega thought it made no sense to have Shadow come back from the dead without any explanation.
*The series' setting is always referred to as Mobius.
*The games keep the Zones gimmick.
*The core cast would still consist of Sonic the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna and Amy Rose, although with some tweaks to their personalities.
** Tails is slightly aged up, although still younger than the others, as he shows more maturity and intelligence.
** Amy is rather more mature since she would act more professional towards Sonic, and she would be more protective towards her friends.
** A few ages are slightly tweaked: Tails is 12, Amy is 14, Cream and Marine are both 11 and Silver is about 1000 years old (while physcially appearing to be 15 or so).
** The games considered abysmal would never exist.
** An original character named "Portal the Mink" is made and takes OTL Silver the Hedgehog's place, personality and all. TTL's Silver the Hedgehog will be a time lord who makes his debut in Sonic Generations.
*Since Sega owns the video game developing rights for the Olympic Games, the OTL’s Mario and Sonic at the Olympic Games series would feature other Sega IPs instead of Mario as a way to express their love for games and in order to be published for Nintendo.
*Christian Whitehead handles Classic; Sonic Team handles Modern. Modern Sonic is just Sonic. Two Worlds is no longer canon, Shiro Maekawa, Kiyoko Yoshimura, and Ian Flynn are the perfect trio writers for Sonic Team and Sonic beings to momentum-based gameplay & level designs and completely rewritten to remove all traces of Ken Pontac and Warren Graff's writing.
*Shiro Maekawa, Kiyoko Yoshimura, and Ian Flynn to script; writers Ken Pontac and Warren Graff and designer/director Morio Kishimoto would no longer work on 2010-current Sonic games.
Category:Let’s-A Go Another Direction!