Wish

Wishes are the system in Genshin Impact. There are two main types of Wishes: the permanent Standard Wish, Wanderlust Invocation, and limited-time Event Wishes for Characters and Weapons.
Players can unlock wishes after completing the , which players can reach at around Adventure Rank 5.
==Types==
* Character Event Wish
* Character Event Wish-2
* Weapon Event Wish
* Chronicled Wish
* Novice Wish
* Standard Wish
==Availability==
The "Standard Wish," Wanderlust Invocation, is always available and requires Acquaint Fate to wish from it. The Beginners' Wish is available indefinitely until all 20 wishes are made, has a 20% discount on the Acquaint Fate required to wish, and guarantees the player receives Noelle and one other 4- or 5-star character within the 20 wishes.
Limited-time Event Wishes are split into two wishes, one for characters and one for weapons, and as the name implies, they are only available for a limited time. Event Wishes require Intertwined Fates instead of Acquaint Fates.
Character Event Wishes have one promotional 5 character and three featured 4 characters. Weapon Event Wishes will have two promotional 5 weapons and five 4 featured weapons. Both the promotional 5 and featured 4 items will have an increased probability for players to wish them when compared to the basic rates when the guarantees are factored in.
Players can buy either of the Fates for 160 Primogems each in the Wishes menu or through Paimon's Bargains. There are also in-game methods of obtaining Fates; see their respective pages for more information.
===Current Event Wishes===
===Upcoming Event Wishes===
==Character Event Wishes==
Limited event wishes that have 1 promotional 5 character and 3 featured 4 characters.
===Rates===
===Rules===
==Weapon Event Wishes==
Limited event wishes that have 2 promotional 5 weapons and 5 featured 4 weapons.
===Rates===
===Rules===
==Chronicled Wishes==
Limited event wishes that allow the player to select a 5-star character or weapon from a list of 5-star items.
===Rates===
===Rules===
==Masterless Items==
When players wish weapons and characters from wishes, they also receive Masterless Stardust and/or Masterless Starglitter. These items can be traded in Paimon's Bargains to obtain other items or characters.
Received Item 	Additional Rewards 	Additional Rewards 	Additional Rewards
Received Item 	Stella Fortuna 	Masterless Starglitter	Masterless Stardust
New Character 	— 	— 	—
Duplicate 5 Character 	1 for that character	10 	—
Duplicate 5 Character(Constellations Maxed)	— 	25 	—
Duplicate 4 Character 	1 for that character	2 	—
Duplicate 4 Character(Constellations Maxed)	— 	5 	—
5 Weapon 	— 	10 	—
4 Weapon 	— 	2 	—
3 Weapon 	— 	— 	15
==Soundtracks==
==Tools and Resources==
* Paimon.moe tracks the player's Wish history and shows some long-term average rates.
* Primogem + Fate Tracker and Roll Calculator (Google Docs)
** Go to File > Make a copy or File > Download to use. For questions, message DQueenie13.
* Wish Tally (Personal) and Wish Tally - Comparison (Community) Google Sheet
** Used for keeping track of the player's Wish History (PC, Mobile and PlayStation). The player must copy their Wish History onto the sheet, and it will then calculate their pity for each banner. The player can also compare their results with other accounts via the Comparison sheet.
** Now has Auto Import, using feedback URL and auto-populating the player's sheet with ease.
** Events, Constellation to keep track of all Characters.
* Please note that Genshin Impact will only display 1 year of the player's Wish History, store their wish data in the tracker/tally to preserve their Wish Statistic.
==Trivia==
*The 1.6% consolidated rate, with guarantees on the Event Character wish is equivalent to one 5 character per 62.5 wishes, or exactly 10,000 Primogems.
*The (computed from average rates) is 3.162 for the character banner and 3.182 for the weapon banner. This means, that with infinitely many pulls, it is expected on average to get a 3.162 item on the character banner and a 3.182 item on the weapon banner.
*Because the 50:50 guarantee on Character Event Wishes only applies to the featured character, the actual average percentage of featured characters from 5 drops is 66.6% or two thirds overall.
==Frequently Asked Questions==
# Do the standard, character, and weapon event wishes each have separate pity?
#:Yes. (Note: Character Event Wish-2 shares pity with the main character banner)
# Does pity carry over on a new banner within the same character or weapon event wishes?
#:Yes, pity built up in the previous banner will be used in the new banner.
# Do Fate Points carry over on a new banner within the weapon event?
#:No, Fate Points are reset in every new banner.
# Does obtaining a 5 item before 80 or 90 wishes guarantee another 5 item at the 80th or 90th wish?
#:No, the pity counter is reset whenever any 5 (character or weapon) is obtained. The hard pity is guaranteed if and only if no 5★ items have been rolled in the last 80 or 90 wishes, counting from the most recently obtained 5 item.
# Is the 50/50 or 75/25 shared between character or weapon event wishes?
#:No, since their pities are separate, their guarantees are as well.
# Does losing the 50/50 or 75/25 guarantee the next 5 win to be the featured item in the banner?
#:Yes.
# Does winning the 50/50 or 75/25 guarantee the next 5 win to be the featured item in the banner?
#:No, the next 5 will be a 50/50 or 75/25.
# Does winning one of the 5 featured weapons in the weapon event guarantee the next 5 to be the other 5★ featured weapon?
#:No, the next 5 can be either of the 2 featured weapons or a non-featured one.
# When does soft pity for the banners start?
#:Soft pity for the character and standard banners start at approximately the 74th wish and the weapon banner approximately starts at the 63rd wish.Reddit: Soft and hard pity explained based on 24M wishesIt is important to note that the data gathered from wishes describe long-term averages and do not suggest the existence of soft pity on their own. For soft pity to exist, the probabilities on a given pull must be equal to the exact proportions observed by distributions. As long as the specific algorithm used to determine outcomes remains secret, any model which, with infinite pulls, results in the advertised rates and which fits the data can be considered a valid model.
==Notes==
==Change History==
==References==
==Navigation==
 
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