Weapon Charts

==Ship's Weaponry Chart==
Weapon 	Damage Base 	Size* 	Arc of Fire	Rate of Fire 	Energy Required*	Cost*
Laser Cannon 	Poor / 3 hull damage** 	1 	0 	2/rank 	4 	8000
Ion Cannon 	Fair / 5 hull damage*** 	2 	45 	2/rank 	5 	12000
PPC 	Good / 8 hull damage** 	3 	45 	1/rank 	5 	20000
Machine Gun 	Poor / 1 hull damage** 	1 	90 	4/rank 	0 	5000
Rail Gun 	Excellent / 15 hull damage**	2 	0 	1 	2 	25000
Graviton Beam 	Excellent / 15 hull damage**	2 	20 	1/10 minutes 	5 	22000
Missile Launcher 	Based on Missile 	2 	0-360 	1/rank 	1 	9000
MAML 	Based on Missiles 	2 times the number of missiles it holds	0-360 	10 plus reload time	2 	700/missile it can launch at once, up to 10
Hellfire Missile 	Fair / 6 hull damage** 	N/A 	0 	Based on launcher 	N/A 	120/each
Seeking Missile 	Fair / 5 hull damage** 	N/A 	N/A 	Based on launcher 	N/A 	300/each
Proton Missile 	Good / 8 hull damage** 	N/A 	+20 degrees	Based on launcher 	N/A 	1000/each
Remote-Controlled Missile	Fair / 5 hull damage** 	N/A 	N/A 	1 	N/A 	350/each
Quantum Torpedoes 	Excellent / 20 hull damage**	N/A 	0 	Based on launcher 	N/A 	2500/each
Nuclear Warheads 	Excellent / 18 hull damage**	N/A 	0 	Based on launcher 	N/A 	1200/each
EMP 	Fair / No hull damage 	2 	45 	1/rank 	4 	
12000
*Multiply the amounts in this column by the size of the ship firing
**Multiply these amounts by a quantity equal to the size of the ship firing plus the rank of the weapon
***Multiply these amounts by the size of the ship firing
Category:Starships