Territory exploration

As the missing girl was last seen in the Radar, Fang sends you to look for her traces into the newly opened Warlab, as nobody probably looked there yet, and she possibly went there from Radar. He gives you the transition there.
== Walkthrough ==
Enter the lab through the new [ transition] located behind the door in the underground corridor in Radar. The code is obtained in Toolbox if you haven't opened it yet.
A large Mercenary squad and an even larger Monolith squad will be fighting here. Stay where you are until the fight has settled down, then carefully move in to mop up the remains. Due to the extreme close quarters and the heavy armor of the Monolith troopers, a snappy shotgun will go much further than an SMG or pistol in winning you these engagements.
After getting rid of most of the troopers and coming to the lead merc's body, Fang will contact you to meet up in the Army Warehouses. Make sure you pick up the Mercenary's notebook from the body before clearing out. The notebook contains the note, seemingly addressed to Skygazer:
Hello, stalker. They say you've pulled some sort of trick by getting some crazy rookie out of a Death Truck. Our hands are powerful and far reaching, so do not take us for simpletons.. Listen here - we know where the girl is, and we need her. We will not spare the money for her ransom: we have other ideas in mind that we can share with you. We will still find her, no matter what. We'll discuss the rest of the matter in person. I am sending a messenger to you. You need to tell him where and when our next meeting will be.- Goon
Exit the lab through the X-16 transition, as the route back to Radar is blocked by a teleport during your first visit. Meet Fang at the [ abandoned farmstead] at Army Warehouses.
Report on what you've seen to Fang and discuss the next steps. Apparently the mercs know where the daughter of C-Consciousness member is; you need to go to Lukash, who is known for being a mercenary before, and ask him if there's any way to earn mercenaries trust.
== Notes ==
* There are a number of handsome bonus stashes and other loot in Warlab that can be picked up on first visit. This includes a full condition FN F2000, various packs of ammunition, a Sea Urchin, a Rattle, and other rewards so it is worth the time to look around.
* Loot from fallen enemies can be stored in vanilla containers all around the lab. There is a particularly easy one to reach in the right-hand elevator shaft on the top floor, just beyond a crack in the closed doors.
* You can also easily pick up the last notebook for Scientific treatises and the Old-timer's stash on your first visit here.
== Bugs ==
* Some of the remaining Monolith troopers can wander into inaccessible areas like Klenov's spawn location. Luckily you do not need to kill every single one to advance the quest.