Murder Mystery

Murder Mystery is a team survival game where players try survive for as long as possible. It was released to the Prototype Lobby on February 20, 2017, and received a full release on September 20, 2017.
==Modes==
Murder Mystery has four modes to choose from: Classic, Double Up!, Assassins, and Infection v2. These modes all involve a murder team killing an opposing team or player, but all have unique ways of being played.
===Classic ===
Classic is the basic Murder Mystery mode. Players take on one of three roles: one person is the murderer, one is the detective, and the rest are innocents. Each role has a unique task to fulfill during the game.
The game will end with the murderer winning if they kill everyone. The detective and/or innocents will win if the murderer dies by any means, or if time runs out.
====Murderer ====
The Murderer is given a knife 15 seconds after the game begins. Their goal is to kill every other player before the game ends without being caught and killed. The murderer can either use their knife as a normal melee weapon or use throw it with right click which allows the murderer to launch their knife forward at a constant speed and direction. However, knife throwing has a 10-second cooldown after each use. Murderers can also collect 10 gold and receive a bow and one arrow to use as an alternative weapon. Each additional 10 gold collected grants 1 extra arrow. Once two non-murderers remain, the location of all players will be revealed on the map, and once only one player remains, the murderer will get Speed I.
==== Detective====
The Detective is given a bow 15 seconds after the game begins. Their goal is to track down and kill the murderer before everyone dies. The detective has an infinite supply of arrows, but has a 5-second cooldown after each shot. If the detective shoots an innocent player, both that player and the detective will die. When the detective dies, their bow will drop and circle either on their corpse or on a nearby surface if they died from traps or hazards and will appear on the map. Any innocent player can pick up this bow to assume the role of the detective. Collecting gold will not automatically grant any benefits like the murderer or innocents.
====Innocents====
Innocents are scattered around the map and allowed to roam freely. They do not have a specific goal other than to survive for as long as possible. They are not given any items, but can pick up gold around the map. For every 10 gold an innocent collects, they recieve a bow and one arrow to get one shot at stopping the murderer. Unlike the detective, the bow will not be dropped if the innocent is killed. Innocents (or assumed detectives) who kill the murderer are labeled as the "Hero" at the end of the game.
===Double Up!===
Double Up! is an increased capacity mode of Murder Mystery Classic that increases the amount of players per game and doubles the amount of murderers and detectives to two each. Both detectives can drop their bows, and their drop statuses are shown on the scoreboard as "Bow #1" and "Bow #2" while displaying the same bow drop messages when one is killed. A message will notify players in chat when one of the two murderers is killed.
=== Assassins===
Assassins is a target-based free-for-all mode where everyone has weapons and targets. Each player is given a random identity at the start of each game, which they assume for the rest of the game. After a 15-second countdown, each player is given a knife and a kill contract that lists their target's name, skin, bounty (which is always "dead"), and crime. Each identity has a unique crime assigned to them, and all have the same kill contract format.
Each player's goal is to kill their assigned targets and be one of the last two standing. Along with their target, players can also kill their assassin, who is denoted by a pulsing sound effect and heartbeat right above the hotbar that gets stronger the closer the assassin is. Gold is scattered around the map, and players can get a bow and arrow after collecting 5 gold, but can still throw their knives. Hitting anyone else will stun the attacker for 5 seconds, giving them slowness and removing their weapon for that time.
The game ends when two players remain or when time runs out, in which case all surviving players win. The results message at the end will order the two winners by their kills (Winner #1 will be the survivor with the most kills), while also listing the dead player with the most kills as "Deceased Most Kills".
==== Identities====
In Assassins, skins and names are set to one of 16 preset identities for easy identification and unique kill contracts (name-wise). These were also used in Hardcore to anonymize players before its removal.
Aaron.png|Aaron
Alex.png|Alex
Ben.png|Ben
Bobby.png|Bobby
Bruce.png|Bruce
Connor.png|Connor
Dany.png|Dany
Eli.png|Eli
Josh.png|Josh
Nick.png|Nick
Robyn.png|Robyn
Sam.png|Sam
Simone.png|Simone
Tania.png|Tania
Tim.png|Tim
Vinny.png|Vinny
===Infection v2===
Infection v2 is a mode involving a host alpha spreading an infection to every player in the game. There are 16 survivors in each game, and after a 15-second countdown, one of these survivors is chosen to be the "Alpha". The Alpha looks like a survivor with their bow and armor, but does not carry arrows and instead carries a knife to attack and infect other survivors. These infected players then respawn and must hunt down remaining survivors, while the survivors shoot their arrows at these infected players in order to not become infected. Infected players can also collect 5 gold for a one-time knife throw. Coins cannot be obtained from collecting gold by any roles. 
The game will end when either all survivors are infected, all infected players are eliminated, or when time runs out. The former is a win for the infected players, while the latter two are wins for the survivors. 
====Survivors====
Survivors spawn with a bow and 32 arrows that have a 1.5-second cooldown between shots. They can receive 24 extra arrows by collecting 6 gold from around the map. The Alpha has permanent knife throws with a 15-second cooldown in between - this doesn't require gold.
====Alpha====
The Alpha acts as a respawn beacon for the infected. When the alpha is first shot, they will respawn as an infected survivor, jump boost and skin included. When they're shot a second time, they will be permanently eliminated and subsequently disable the ability to respawn for all other infected players. Infected players can still infect others in this state, but will be eliminated when shot at.
==Gold ==
Gold is the in-game currency used in Murder Mystery. Gold spawns as an individual ingot lying on the ground at random intervals in the game. Each ingot is worth one gold. Gold can be used to activate or interact with features unique to the map. It can also be used by Innocents or the Murderer in Classic and Double Up! to obtain a bow and arrow shot, for 10 gold. In Assassins, picking up 6 gold as a survivor will grant an additional 24 arrows.
==Maps==
Murder Mystery has a total of 24 maps available to play. 3 of these maps are seasonal, and are rotated in and out from the map pool at certain points of the year. The other 21 maps are available to play all year round. No map has ever been permanently retired from Murder Mystery, but many have been revamped.
Each map has unique features which can be purchased or activated using Gold. You can find additional information on each feature on the individual map pages. 
Image	Name 	Release Date 	Features
 	Subway 	September 15, 2021	Unknown
 	Villa 	September 15, 2021	Gods (At least 0 x 
New features unknown
 	Cattleridge Farm 	March 31, 2021 	Apple Tree (1 x 
Hay Bale (Small) (1 x 
Hay Bale (Large) (1 x 
Tractor (1 x
 	Snowglobe 	December 2, 2019 	Unknown
 	Spooky Mansion 	October 4, 2019 	Unknown
 	Skyway Pier 	June 14, 2019 	Magical Ice Cream (2 x 
Security Guard (4 x 
Trapdoor (3 x
 	Easter World 	April 15, 2019 	Unknown
 	Archives Top Floor	April 12, 2019 	Instant Transport (5 x 
Mars Potion (4 x 
New features unknown
 	Snowfall 	December 11, 2018 	Unknown
 	Darkfall 	October 13, 2018 	Mystery Potion (1 x 
Teleporter (Free)
Torches (2 x 
Zombie Spawn (3 x
 	Widow's Den 	October 13, 2018 	Cobweb Shield (4 x 
Potion (At least 1 x
 	Aquarium 	July 19, 2018 	Bridge Trap (1 x 
Piranha Trap (2 x 
Potion (At least 1 x 
Shark Trap (1 x
 	San Peratico 	July 19, 2018 	"Break the Bridge!" (2 x 
Water Repellant (3 x
 	Mountain 	January 9, 2018 	Ski Lift (Free)
Teleporter (Free)
Shovel (1 x
 	Ancient Tomb 	September 20, 2017	Kali (At least 0 x
 	Cruise Ship 	September 20, 2017	Punching Ball (1 x 
Whack Me (1 x
 	Gold Rush 	September 20, 2017	Cactus Clearer (2 x 
Horse (3 x
 	Hollywood 	September 20, 2017	Toy Gun (2 x 
Zipline (Free)
 	Hypixel World 	April 10, 2017 	Monorail (1 x 
Rollercoaster (1 x
 	Library 	April 10, 2017 	Mystery Potion (1 x
 	Archives 	February 27, 2017 	Gift to the Gods (1 x
 	Transport 	February 27, 2017 	Rapid Transport (Free)
Shield Spawner (3 x
 	Towerfall 	February 27, 2017 	Trap Activation (1 x
 	Headquarters 	February 20, 2017 	No features
==Menu==
The Murder Mystery menu contains quality of life and optimisation features, the Descent Into Madness challenge tree as well as a shop for purchasing cosmetics. The main Murder Mystery shop uses Murder Mystery Tokens for purchases.
===Descent Into Madness===
The Descent Into Madness is a series of branching objectives designed to teach players the "in's and out's" of each Murder Mystery mode. Every mode (Classic/Double Up!, Assassins and Infection) has an individual Descent Into Madness to complete. Progressing through the Descent Into Madness earns players Tokens as well as other exclusive cosmetics.
===Cosmetics===
Cosmetics apply visual changes or effects to many aspects of Murder Mystery from projectile trails, victory dances, kill notes, knife skins, gravestones, emblems and more. These do not gain in-game advantages and can be obtained through purchasing with Tokens, unlocking in the Event Shop, seasonal quests, or the outdated Battle Pass.
===Game Settings===
The Game Settings menu contains three settings which can be adjusted for all Murder Mystery modes. These include toggling the heartbeat sounds in Assassins mode, toggling the hints displayed in the action bar while in-game, and toggling the emblems seen next to player's name while in-game.
==Quests and challenges==
==Achievements==
==Removed features==
Murder Mystery has had many of its features altered or removed across its history on the server. Some of these include gamemodes, Loot Chests and other cosmetics.
===Gamemodes===
====Hardcore====
Hardcore was a mode released alongside Murder Mystery v1.0 on September 20, 2017. It had the same gameplay as Classic, but disallowed parties from joining and anonymized each player's identity with the same preset names and skins that are used in the Assassins mode. After its removal was announced on November 24, 2017, the mode was removed on January 9, 2018 due to its lack of popularity.
====Showdown====
Showdown was a mode released on January 9, 2018. It consisted of two teams, Sheriffs and Outlaws, fighting in an effort to get the most kills. Players were equipped with a Bow and Knife to attack the opposing team, with the Bow having no cooldown for shots. Each kill adds to the team's total. Each player who died respawned after 5 seconds. The first team to reach 30 kills or have the most kills when the time runs out wins the game. Showdown was removed on March 17, 2019 and replaced by Double Up!
====Infection====
Infection was a mode released on November 22, 2017. The game began with 16 survivors, one of which would be chosen to be "infected" after a 15-second countdown from the beginning of the game. The infected player had jump boost and infinite respawns, while carrying a knife they could use to infect survivors. Infected survivors shared the same traits, and their goal was to eliminate every survivor before the time ran out. Survivors could shoot the infected with a bow and arrow to kill them, but they respawned shortly after and could only be defeated by waiting for the time to run out. The mode was replaced by Infection v2 on March 17, 2019.
===Loot Chests===
Loot Chests were cosmetic boxes that dropped cosmetics or coins when opened. Loot Chests were able to be obtained either Weekly Quests, seasonal event promotions, or from the Hypixel Store. When opened, Loot Chests would drop three items consisting of either cosmetics, or bags of coins. Duplicate cosmetics would reward 10% of their shop price in coins.
On January 23, 2024, all Loot Chests, seasonal and non-seasonal, were removed as part of an ongoing effort to remove random mechanics for earning cosmetics across the server. As a part of this change, Loot Chests could no longer be purchased from the store, Loot Chests were made so they were no longer obtainable from anywhere on the server and any remaining Loot Chests players had were forcibly opened and any items or coins obtained were given to players. Also a part of this change, coins were renamed to tokens to make it more clear across the server which currencies were used for cosmetics, and which were used for in-game perks and kits.
====Seasonal Loot Chests====
Seasonal Loot Chests were special Loot Chests available exclusively during seasonal events. They had a chance of granting exclusive seasonal cosmetics that were usually only available during their event period. When a seasonal event was active, they replaced regular Loot Chests for the duration of the seasonal event. A free seasonal chest was given as a promotion for each event, and other chests had to be purchased directly through the Hypixel Store.
On February 10, 2021, Lunar Loot Chests were phased out to transition future Lunar New Year events into something more permanent, rather than content which only lasted for a couple of weeks. Lunar cosmetics were made available in the cosmetic shop and regular Loot Chests year-round, until the overall removal of Loot Chests.
Name 	Release Date 	Status
Lunar Chests 	January 21, 2020	Permanently Retired
Easter Chests	April 8, 2020 	Permanently Retired
Spooky Chests	October 13, 2017	Permanently Retired
Merry Chests 	December 1, 2017	Permanently Retired
==Trivia==
* All players have the same kill contract format with the exceptions of Connor, wanted for "Horse Rustling" while having a horse with hearts next to him; and Sam, wanted for "Vandalism" and spraying graffiti reading "SAM RULES" on the kill contract.
*The maps Darkfall, Spooky Mansion and Widow's Den were intended to be Halloween exclusive maps, but became permanent year-round maps instead.
*The map Cattleridge Farm was intended to be an Easter exclusive map, but became a permanent year-round map after being revamped as part of the 2024 Easter event.
*The maps Snowfall and Snowglobe are intended to be Holidays exclusive maps, but swap placed with each other each year. Both maps are available to play in every Holidays event, but one is removed at the end of the event while the other remain available to play year-round.
*Headquarters is the only map to contain no unique features.
==Sources==
== Navigation==
zh:密室杀手
Category:Murder Mystery
Category:Minigames
Category:Survival