Total War Mammoth

==Overview==
The Total War Mammoth is the third tier of the rocket-mounted, raider-ridden Mammoths, and is more dangerous than the Tough Raider War Mammoth. It has a combined Armor and HP of 600, and the unpredictable, yet destructive nature of its rocket attacks will thwart the most carefully planned out defense. These rocket attacks can focus and wipe out even the strongest units, or leave tanks stripped of their Armor and vulnerable to the rest of the Raiders that the Total War tends to accompany.
The Total War Mammoth has a second attack specifically for vehicles. It is a targeted, high accuracy, armor-piercing attack with a high chance to deal critical damage, obliterating light vehicles or severely weakening even the strongest tanks.
Players should take caution when facing the Total War Mammoth and prioritize its destruction, Stun or Freeze it, or rely on dumb luck that its 9 rockets do not find any targets.
===See also===
* Raiders
* Mammoth Rider
* Raider War Mammoth
* Tough Raider War Mammoth
==Attacks==
==Updates==
2.9.8 Patch
* Unit rebalanced:
** HP reduced to 400, from 500.
** Dodge reduced to 10, from 20.
** Unit Value increased to 42, from 32.
** Large Rockets damage reduced to 33-68 (x9), from 91-189 (x9).
** Stun Shot damage reduced to 85-176, from 130-270.
2.9 Patch
* Unit added.
==Gallery==
File:BNSS-raiders.20130827.png|Higher level Raider formation, including the Total War.
File:Sbs-mammoth_artillery.png|Side-by-Side of in-game Raider War Mammoths units (Total War on the right).
Category:2.9 Patch