Professor Madeline Spark

==Appearance==
* Fantasy race: Human
* Pronoun: She/her
* Age: Adult (middle aged)
* Voice accent: Strident
* Height: 5'6"
* Weight: 155
* Hair color: Black
* Skin color: Pale
* Eye color: Grey
* Example clothing outfit worn: Lab coat over a shapeless grey dress and a chatelaine necklace with keys and small tools attached
==Personality==
* Traits: Curious, experimental, brilliant-- and somewhat devoid of moral compass
* Goal: To overcome the greatest barrier in life: death
* Flaw: See goal. Megalomaniac who believes she can defeat death itself.
* Biggest fear: Those she cares about will die
* One thing they want more than anything else: To be respected. If that requires being feared, so be it.
* Pop culture influences (who are they like): Doctor Octavia Octopus
* Tics / mannerisms to help GMs portray them consistently: Peering intently with a wide grin on her face
===More About Prof Spark's Personality=== 
Professor Spark, although a mad scientist, isn't "crazy." I think "crazy" is used all too often when we want an NPC or villain to have unknowable motivations, and that's simply not Professor Spark.
Prof. Spark is a megalomaniac, to be sure-- a real narcissistic personality type. But her insanity is something we can understand-- it's a natural consequence of wanting control over everything, including and especially death, and in her mind, she is the only one in the world smart enough to carry it off. Her dismissal from the academy isn't for practicing necromancy, but for doing so in a way that's not approved. (For example, wanting to resurrect undead who aren't mindless, but who are 100% loyal/obedient to her. And her robot army in the parallel universe would be a similar impulse-- she doesn't want them mindless, she wants them controlled.)
So, think of her as extremely smart, very ego-centric, and viewing the rest of the world as slightly beneath her, but still quite interesting and useful to her. Spark isn't physically strong, which is why she uses tools (like golems or robots) to do her dirty work.
What makes Spark truly villainous is that she wants creatures with free will to be obedient to her. A mindless zombie doesn't have free will-- it doesn't even think. But a being that has thoughts and feelings and intelligence having their will bent to someone else's-- that's one of the most heinous things I can think of. It's a violation of consent and freedom of self that I find abhorrent (and therefore great for a villain). It's slavery, plain and simple, but a slavery in which the enslaved person cannot truly break free.
You can see why Nugh is so afraid of her.
==Social Connections==
*Family members:
*People they know: 
**Nightshade Lobo, her henchman.
**Nugh the Silent
**Tectonaya Quietlimb
**Xantho the VII
*Social class: Disgraced Academic-- upper middle class wealth
*Occupation: Academic crackpot
*Combat class: Summoner
*Where do they sleep at night? In her house.
==Background / Personal history==
*Former academic of Atrios Academy, disgraced due to her unorthodox interest in necromancy (implying an orthodox necromancy would have been JUST FINE).
*Has an alternate version of herself in New Niqamui dubbed New Professor Madeline Spark.
==List of adventures==
*Rolls Off The Tongue (New Professor Madeline Spark)
*Companion episodes You Are What You Eat and Not Enough Duct Tape: Profressor Spark summoned Xantho the VII and made a deal with them. She explained some things about necromancy to him (to help him understand why the resting place of Brachyura had been destroyed), and he gave her some red powder that will allow creatures and people to be able to turn into crabs. 
*Family Heirloom: Wanted a book that would let her control intelligent undead such as vampires. 
*Ferris Whee: hired the adventurers anonymously to make Atrios Academy look bad at their career fair. 
*I Eat Challenges For Breakfast: Used Arlie Barrett to steal The Bag of Tricks from Antonia Latigre 
*