Lil' Doombringer

Lil' Doombringer is a Special Badge Battler unlocked by beating the entirety of Chapter 1 in 3 Stars mode on Normal/Casual. He can be considered as a much weaker version of , He does have a rage mode but he does his slam when he is about to die rather than reaching 1/4 HP making him (nearly) guaranteed to die before he can use it.
== Character ==
Lil' Doombringer retains all the same features of , having a bucket, an evil smirk, and his iconic hammer. The difference is however, is that the former is colored blue, while the latter is colored red. There is also a size difference between the two, with Lil' Doombringer being smaller. Upon dying, he releases 3 shockwaves and temporarily emits blue particles alongside falling to the floor. The slam animation will override any current animation that is playing, for example if Lil' Doombringer was attacking.
===Accessories===
*Face: https://www.roblox.com/catalog/7317765/Slickfang
*Hat: https://www.roblox.com/catalog/4640898/Doombringers-Doombringer (Recolored to blue, slightly darkened.)
*Shoulder: https://www.roblox.com/catalog/7062018320/Red-Magma-Armor (Recolored to blue, slightly darkened.)
*Shirt: https://www.roblox.com/catalog/1051293060/Black-Bandaged-Gloves (Recolored to blue.)
*Pants: https://www.roblox.com/catalog/430983571/Adurite-Bucket-Transparent-Pants-Shading (Recolored to blue, slightly darkened.)
*Gear: https://www.roblox.com/catalog/10468797/Ban-Hammer (Recolored to blue.)
==Usage==
Note: Lil' Doombringer really only fulfills his role as a Crowd Controller with his Death Shockwave; his attack rate is simply too slow to deal with large groups of enemies, even with the large AOE.
This hammer-wielding unit is considered to be very tanky against enemies that don't do a whole lot of damage at once. You can trust on Lil' Doombringer to survive as long as probably a , though it shouldn't be relied on these types of situations unless it is mandatory. Just like its boss counterpart, Lil' Doombringer can deal incredible amounts of damage when smashing his hammer at his enemies, even going as far as killing them; but it might take around a few hits to do so. 
When Lil' Doombringer takes fatal damage, he will unleash his special attack, dealing heavy damage to every enemy in the shockwaves before dying instantly after. The shockwaves can reach backliners and ensure that most of them are completely demolished by his final attack. During this, Lil' Doombringer is invulnerable and so can also be used to soak up damage from enemies before dying. This battler can be used in the same manner as in which you are sending it to die against stronger enemies like for damage and killing ranged units behind the boss.
However, Doombringer has a very slow Attack Rate, clocking at 6 seconds. This decreases his power as during his downtime he cannot retaliate and is literally helpless. His recharge is also quite long, meaning that you have to use your money sparingly. The expensive cost also makes it less attractive to users meaning that it may cost too much money in starred stages to be used.
===Strengths===
* Has a good amount of health
* Extremely high amount of armor
* Effective against bases
* Deals great amount of damage
* Most likely will be able to use his final attack (Units that have other ways of killing units however can bypass this)
* Shockwave Slam can hit some backliners/meatshields and deals good damage
* Can sweep a horde with his Banhammer
* Final Attack has no windup
* Anti-Red
* Works well with speed buffs/Ignition base
===Weaknesses===
* Expensive cost
* Susceptible to knockback
* Slow walkspeed
* Slow attack rate
* Slow windup
* Long recharge time
* Enemies that ignores armor such as 
* Enemies that switch their hitboxes such as 
* Extremely short invincibility/i-frames
==Statistics==
==Update History==
2023
===May 2===
===June 16===
===August 14===
===August 20===
===November 17===
2024
===March 23===
===March 31===
</div>
==Quotes==
==Gallery==
File:Lil' Doombringer In-game.png|Lil' Doombringer in-game
File:Lil' Doombringer Berserk.png|Lil' Doombringer dead after entering his rage mode
File:Lil' Doombringer Attack.gif|Lil' Doombringer attacking
File:Lil' Doombringer Berserk Attack.gif|Lil' Doombringer doing his rage attack
File:Lil doom rage.png|Lil' Doombringer's rage mode which cannot be seen in-game normally
File:Lil' Doombringer Old.png|Lil' Doombringer's old render
== Audio ==
Lil' Doombringer's berserk audio. (REMOVED)
Lil' Doombringer's death audio.
==Trivia== 
* could be a reference to the Lil' Cat series from The Battle Cats.
*'s quote "Powering moderation!", is a reference to a well-known meme in the Roblox community, whereby its members mock and humor Roblox's poor moderation system.
*During the first days of the Royal Flush update being publicly released, had different stats, had a rage mode akin to , and did not die instantly when activating berserk/rage mode.
**There is currently a bug in sandbox mode you can see the berserk mode as seen in, https://www.youtube.com/watch?v=aXaaAqOoszA.
* uses the same Hammer as and , which is the Ban Hammer.
*, along with , and all the other Lil' units share their sound effects from their regular Boss counterpart, albeit with higher pitch.
Category:Special Battlers
Category:Badge Battlers
Category:Battlers
Category:Anti-Red