Black Magic (The 4 Heroes of Light)

Black Magic is a group of spells in Final Fantasy: The 4 Heroes of Light used by equipping Tomes bought from various shops and found in treasures. Black Magic channels the power of the elements to deal direct damage to enemies with the exception of Leaf, Leafra, Leafaga, and Desolator, which deal non-elemental damage. Both Light element spells (Thunder and Banish) and Water element spells (Blizzard and Water) are represented with two sets of Black Magic spells.
The distinctions between these set of spells are subtle. Compared to the Banish set of spells, the Thunder spells deals less damage but are cast faster. The same is true for the Water spells and the Blizzard set of spells. Blizzard spells deals more damage, but take longer to cast. All Black Magic spells are compatible in joint attacks, except for Desolator.
==List of Black Magic==
Name	AP	Power	Acquisition 	Cost 	Image			
 	 	5 	Buy: Guera (Night only), Liberte, Urbeth (Night only), Spelvia	500 	 			
 	Fire-element Attack.
Effect: Inflict a minor Fire elemental magic attack to an opponent.
Property: Fire Lv.1 
Target Priority: Rear, right ; else right.	Fire-element Attack.
Effect: Inflict a minor Fire elemental magic attack to an opponent.
Property: Fire Lv.1 
Target Priority: Rear, right ; else right.	Fire-element Attack.
Effect: Inflict a minor Fire elemental magic attack to an opponent.
Property: Fire Lv.1 
Target Priority: Rear, right ; else right.	Fire-element Attack.
Effect: Inflict a minor Fire elemental magic attack to an opponent.
Property: Fire Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	12 	Buy: Guera (Night only), Urbeth (Night only), Spelvia 	1,500	 			
 	Fire-element Attack.
Effect: Inflict a moderate Fire elemental magic attack to an opponent.
Property: Fire Lv.1 
Target Priority: Rear, right ; else right.	Fire-element Attack.
Effect: Inflict a moderate Fire elemental magic attack to an opponent.
Property: Fire Lv.1 
Target Priority: Rear, right ; else right.	Fire-element Attack.
Effect: Inflict a moderate Fire elemental magic attack to an opponent.
Property: Fire Lv.1 
Target Priority: Rear, right ; else right.	Fire-element Attack.
Effect: Inflict a moderate Fire elemental magic attack to an opponent.
Property: Fire Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	15 	Buy: Guera (Night only) 	5000 	 			
 	Fire-element Attack.
Effect: Inflict major Fire elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Fire.
Property: Fire Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Fire-element Attack.
Effect: Inflict major Fire elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Fire.
Property: Fire Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Fire-element Attack.
Effect: Inflict major Fire elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Fire.
Property: Fire Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Fire-element Attack.
Effect: Inflict major Fire elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Fire.
Property: Fire Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	 			
 	 	5 	Buy: Liberte, Urbeth (Night only), SpelviaFind: Guera Caverns 	500 	 			
 	Water-element Attack.
Effect: Inflict a minor Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.	Water-element Attack.
Effect: Inflict a minor Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.	Water-element Attack.
Effect: Inflict a minor Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.	Water-element Attack.
Effect: Inflict a minor Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	10 	Buy: Urbeth (Night only), Spelvia, Liberte (After Darkness) 	1500 	 			
 	Water-element Attack.
Effect: Inflict a moderate Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.	Water-element Attack.
Effect: Inflict a moderate Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.	Water-element Attack.
Effect: Inflict a moderate Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.	Water-element Attack.
Effect: Inflict a moderate Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	15 	Buy: Urbeth (Night only), Liberte (After Darkness) 	5000 	 			
 	Water-element Attack.
Effect: Inflict major Water elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Water.
Property: Water Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Water-element Attack.
Effect: Inflict major Water elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Water.
Property: Water Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Water-element Attack.
Effect: Inflict major Water elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Water.
Property: Water Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Water-element Attack.
Effect: Inflict major Water elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Water.
Property: Water Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	 			
 	 	6 	Buy: Guera 	500 	 			
 	Earth-element Attack.
Effect: Inflict a minor Earth elemental magic attack to an opponent.
Property: Earth Lv.1 
Target Priority: Rear, right ; else right.	Earth-element Attack.
Effect: Inflict a minor Earth elemental magic attack to an opponent.
Property: Earth Lv.1 
Target Priority: Rear, right ; else right.	Earth-element Attack.
Effect: Inflict a minor Earth elemental magic attack to an opponent.
Property: Earth Lv.1 
Target Priority: Rear, right ; else right.	Earth-element Attack.
Effect: Inflict a minor Earth elemental magic attack to an opponent.
Property: Earth Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	13 	Buy: Guera (Night only) 	1500 	 			
 	Earth-element Attack.
Effect: Inflict a moderate Earth elemental magic attack to an opponent.
Property: Earth Lv.1 
Target Priority: Rear, right ; else right.	Earth-element Attack.
Effect: Inflict a moderate Earth elemental magic attack to an opponent.
Property: Earth Lv.1 
Target Priority: Rear, right ; else right.	Earth-element Attack.
Effect: Inflict a moderate Earth elemental magic attack to an opponent.
Property: Earth Lv.1 
Target Priority: Rear, right ; else right.	Earth-element Attack.
Effect: Inflict a moderate Earth elemental magic attack to an opponent.
Property: Earth Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	16 	Buy: Guera (After Darkness) 	5000 	 			
 	Earth-element Attack.
Effect: Inflict major Earth elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Earth.
Property: Earth Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Earth-element Attack.
Effect: Inflict major Earth elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Earth.
Property: Earth Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Earth-element Attack.
Effect: Inflict major Earth elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Earth.
Property: Earth Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Earth-element Attack.
Effect: Inflict major Earth elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Earth.
Property: Earth Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	 			
 	 	5 	Buy: Guera, Horne (After Darkness) 	500 	 			
 	Wind-element Attack.
Effect: Inflict a minor Wind elemental magic attack to an opponent.
Property: Wind Lv.1 
Target Priority: Rear, right ; else right.	Wind-element Attack.
Effect: Inflict a minor Wind elemental magic attack to an opponent.
Property: Wind Lv.1 
Target Priority: Rear, right ; else right.	Wind-element Attack.
Effect: Inflict a minor Wind elemental magic attack to an opponent.
Property: Wind Lv.1 
Target Priority: Rear, right ; else right.	Wind-element Attack.
Effect: Inflict a minor Wind elemental magic attack to an opponent.
Property: Wind Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	12 	Buy: Guera (Night only), Horne (After Darkness) 	1500 	 			
 	Wind-element Attack.
Effect: Inflict a moderate Wind elemental magic attack to an opponent.
Property: Wind Lv.1 
Target Priority: Rear, right ; else right.	Wind-element Attack.
Effect: Inflict a moderate Wind elemental magic attack to an opponent.
Property: Wind Lv.1 
Target Priority: Rear, right ; else right.	Wind-element Attack.
Effect: Inflict a moderate Wind elemental magic attack to an opponent.
Property: Wind Lv.1 
Target Priority: Rear, right ; else right.	Wind-element Attack.
Effect: Inflict a moderate Wind elemental magic attack to an opponent.
Property: Wind Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	15 	Buy: Horne (After Darkness) 	5000 	 			
 	Wind-element Attack.
Effect: Inflict major Wind elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Wind.
Property: Wind Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Wind-element Attack.
Effect: Inflict major Wind elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Wind.
Property: Wind Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Wind-element Attack.
Effect: Inflict major Wind elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Wind.
Property: Wind Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Wind-element Attack.
Effect: Inflict major Wind elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Wind.
Property: Wind Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	 			
 	 	5 	Buy: Arbor (After Darkness) 	500 	 			
 	Non-element Attack.
Effect: Inflict a minor Non-elemental magic attack to an opponent.
Property: Non-elemental 
Target Priority: Rear, right ; else right.	Non-element Attack.
Effect: Inflict a minor Non-elemental magic attack to an opponent.
Property: Non-elemental 
Target Priority: Rear, right ; else right.	Non-element Attack.
Effect: Inflict a minor Non-elemental magic attack to an opponent.
Property: Non-elemental 
Target Priority: Rear, right ; else right.	Non-element Attack.
Effect: Inflict a minor Non-elemental magic attack to an opponent.
Property: Non-elemental 
Target Priority: Rear, right ; else right.	 			
 	 	12 	Buy: Arbor (After Darkness) 	1500 	 			
 	Non-element Attack.
Effect: Inflict a moderate Non-elemental magic attack to an opponent.
Property: Non-elemental 
Target Priority: Rear, right ; else right.	Non-element Attack.
Effect: Inflict a moderate Non-elemental magic attack to an opponent.
Property: Non-elemental 
Target Priority: Rear, right ; else right.	Non-element Attack.
Effect: Inflict a moderate Non-elemental magic attack to an opponent.
Property: Non-elemental 
Target Priority: Rear, right ; else right.	Non-element Attack.
Effect: Inflict a moderate Non-elemental magic attack to an opponent.
Property: Non-elemental 
Target Priority: Rear, right ; else right.	 			
 	 	15 	Buy: Arbor (After Darkness) 	5000 	 			
 	Non-element Attack.
Effect: Inflict major Non-elemental magic attack to all opponents.
Property: Non-elemental 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Non-element Attack.
Effect: Inflict major Non-elemental magic attack to all opponents.
Property: Non-elemental 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Non-element Attack.
Effect: Inflict major Non-elemental magic attack to all opponents.
Property: Non-elemental 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Non-element Attack.
Effect: Inflict major Non-elemental magic attack to all opponents.
Property: Non-elemental 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	 			
 	 	5 	Buy: Spelvia 	500 	 			
 	Light-element Attack.
Effect: Inflict a minor Light elemental magic attack to an opponent.
Property: Light Lv.1 
Target Priority: Rear, right ; else right.	Light-element Attack.
Effect: Inflict a minor Light elemental magic attack to an opponent.
Property: Light Lv.1 
Target Priority: Rear, right ; else right.	Light-element Attack.
Effect: Inflict a minor Light elemental magic attack to an opponent.
Property: Light Lv.1 
Target Priority: Rear, right ; else right.	Light-element Attack.
Effect: Inflict a minor Light elemental magic attack to an opponent.
Property: Light Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	12 	Buy: Spelvia 	1500 	 			
 	Light-element Attack.
Effect: Inflict a moderate Light elemental magic attack to an opponent.
Property: Light Lv.1 
Target Priority: Rear, right ; else right.	Light-element Attack.
Effect: Inflict a moderate Light elemental magic attack to an opponent.
Property: Light Lv.1 
Target Priority: Rear, right ; else right.	Light-element Attack.
Effect: Inflict a moderate Light elemental magic attack to an opponent.
Property: Light Lv.1 
Target Priority: Rear, right ; else right.	Light-element Attack.
Effect: Inflict a moderate Light elemental magic attack to an opponent.
Property: Light Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	15 	Buy: Spelvia 	5000 	 			
 	Light-element Attack.
Effect: Inflict major Light elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Light.
Property: Light Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Light-element Attack.
Effect: Inflict major Light elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Light.
Property: Light Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Light-element Attack.
Effect: Inflict major Light elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Light.
Property: Light Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Light-element Attack.
Effect: Inflict major Light elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Light.
Property: Light Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	 			
 	 	5 	Buy: Invidia 	500 	 			
 	Dark-element Attack.
Effect: Inflict a minor Dark elemental magic attack to an opponent.
Property: Dark Lv.1 
Target Priority: Rear, right ; else right.	Dark-element Attack.
Effect: Inflict a minor Dark elemental magic attack to an opponent.
Property: Dark Lv.1 
Target Priority: Rear, right ; else right.	Dark-element Attack.
Effect: Inflict a minor Dark elemental magic attack to an opponent.
Property: Dark Lv.1 
Target Priority: Rear, right ; else right.	Dark-element Attack.
Effect: Inflict a minor Dark elemental magic attack to an opponent.
Property: Dark Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	12 	Buy: Invidia (After Darkness) 	1500 	 			
 	Dark-element Attack.
Effect: Inflict a moderate Dark elemental magic attack to an opponent.
Property: Dark Lv.1 
Target Priority: Rear, right ; else right.	Dark-element Attack.
Effect: Inflict a moderate Dark elemental magic attack to an opponent.
Property: Dark Lv.1 
Target Priority: Rear, right ; else right.	Dark-element Attack.
Effect: Inflict a moderate Dark elemental magic attack to an opponent.
Property: Dark Lv.1 
Target Priority: Rear, right ; else right.	Dark-element Attack.
Effect: Inflict a moderate Dark elemental magic attack to an opponent.
Property: Dark Lv.1 
Target Priority: Rear, right ; else right.	 			
 	 	15 	Buy: Invidia (After Darkness)Find: Magic Laboratory 	5000 	 			
 	Dark-element Attack.
Effect: Inflict major Dark elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Dark.
Property: Dark Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Dark-element Attack.
Effect: Inflict major Dark elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Dark.
Property: Dark Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Dark-element Attack.
Effect: Inflict major Dark elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Dark.
Property: Dark Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	Dark-element Attack.
Effect: Inflict major Dark elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Dark.
Property: Dark Lv.2 
Target Priority: All opponents
(Amount of damage is equally distributed amongst all available targets)	 			
 	 	3 	Buy: Spelvia (After Darkness) 	500 	 			
 	Light-element Attack.
Effect: Inflict a minor Light elemental magic attack to an opponent.
Property: Light Lv.1 
Added effect: Paralysis (~10%)
Target Priority: Rear, right ; else right.
(Has a shorter cast time than regular Black Magic spells)	Light-element Attack.
Effect: Inflict a minor Light elemental magic attack to an opponent.
Property: Light Lv.1 
Added effect: Paralysis (~10%)
Target Priority: Rear, right ; else right.
(Has a shorter cast time than regular Black Magic spells)	Light-element Attack.
Effect: Inflict a minor Light elemental magic attack to an opponent.
Property: Light Lv.1 
Added effect: Paralysis (~10%)
Target Priority: Rear, right ; else right.
(Has a shorter cast time than regular Black Magic spells)	Light-element Attack.
Effect: Inflict a minor Light elemental magic attack to an opponent.
Property: Light Lv.1 
Added effect: Paralysis (~10%)
Target Priority: Rear, right ; else right.
(Has a shorter cast time than regular Black Magic spells)	 			
 	 	10 	Buy: Spelvia (After Darkness) 	1500 	 			
 	Light-element Attack.
Effect: Inflict a moderate Light elemental magic attack to an opponent.
Property: Light Lv.1 
Added effect: Paralysis (~10%)
Target Priority: Rear, right ; else right.
(Has a shorter cast time than regular Black Magic spells)	Light-element Attack.
Effect: Inflict a moderate Light elemental magic attack to an opponent.
Property: Light Lv.1 
Added effect: Paralysis (~10%)
Target Priority: Rear, right ; else right.
(Has a shorter cast time than regular Black Magic spells)	Light-element Attack.
Effect: Inflict a moderate Light elemental magic attack to an opponent.
Property: Light Lv.1 
Added effect: Paralysis (~10%)
Target Priority: Rear, right ; else right.
(Has a shorter cast time than regular Black Magic spells)	Light-element Attack.
Effect: Inflict a moderate Light elemental magic attack to an opponent.
Property: Light Lv.1 
Added effect: Paralysis (~10%)
Target Priority: Rear, right ; else right.
(Has a shorter cast time than regular Black Magic spells)	 			
 	 	12 	Buy: Spelvia (After Darkness) 	5000 	 			
 	Light-element Attack.
Effect: Inflict moderate Light elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Light.
Property: Light Lv.2 
Added effect: Paralysis (~10%)
Target Priority: All opponents
(Has a shorter cast time than regular Black Magic spells. Amount of damage is equally distributed amongst all available targets)	Light-element Attack.
Effect: Inflict moderate Light elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Light.
Property: Light Lv.2 
Added effect: Paralysis (~10%)
Target Priority: All opponents
(Has a shorter cast time than regular Black Magic spells. Amount of damage is equally distributed amongst all available targets)	Light-element Attack.
Effect: Inflict moderate Light elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Light.
Property: Light Lv.2 
Added effect: Paralysis (~10%)
Target Priority: All opponents
(Has a shorter cast time than regular Black Magic spells. Amount of damage is equally distributed amongst all available targets)	Light-element Attack.
Effect: Inflict moderate Light elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Light.
Property: Light Lv.2 
Added effect: Paralysis (~10%)
Target Priority: All opponents
(Has a shorter cast time than regular Black Magic spells. Amount of damage is equally distributed amongst all available targets)	 			
 	 	8 	Buy: Invidia (After Darkness) 	500 	 			
 	Water-element Attack.
Effect: Inflict a moderate Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.
(Has a longer cast time than regular Black Magic spells)	Water-element Attack.
Effect: Inflict a moderate Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.
(Has a longer cast time than regular Black Magic spells)	Water-element Attack.
Effect: Inflict a moderate Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.
(Has a longer cast time than regular Black Magic spells)	Water-element Attack.
Effect: Inflict a moderate Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.
(Has a longer cast time than regular Black Magic spells)	 			
 	 	15 	Buy: Invidia (After Darkness) 	1500 	 			
 	Water-element Attack.
Effect: Inflict a major Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.
(Has a longer cast time than regular Black Magic spells)	Water-element Attack.
Effect: Inflict a major Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.
(Has a longer cast time than regular Black Magic spells)	Water-element Attack.
Effect: Inflict a major Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.
(Has a longer cast time than regular Black Magic spells)	Water-element Attack.
Effect: Inflict a major Water elemental magic attack to an opponent.
Property: Water Lv.1 
Target Priority: Rear, right ; else right.
(Has a longer cast time than regular Black Magic spells)	 			
 	 	18 	Buy: Invidia (After Darkness) 	5000 	 			
 	Water-element Attack.
Effect: Inflict major Water elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Water.
Property: Water Lv.2 
Target Priority: All opponents
(Has a longer cast time than regular Black Magic spells. Amount of damage is equally distributed amongst all available targets)	Water-element Attack.
Effect: Inflict major Water elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Water.
Property: Water Lv.2 
Target Priority: All opponents
(Has a longer cast time than regular Black Magic spells. Amount of damage is equally distributed amongst all available targets)	Water-element Attack.
Effect: Inflict major Water elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Water.
Property: Water Lv.2 
Target Priority: All opponents
(Has a longer cast time than regular Black Magic spells. Amount of damage is equally distributed amongst all available targets)	Water-element Attack.
Effect: Inflict major Water elemental magic attack to all opponents, dealing additional damage on opponents vulnerable to Water.
Property: Water Lv.2 
Target Priority: All opponents
(Has a longer cast time than regular Black Magic spells. Amount of damage is equally distributed amongst all available targets)	 			
 	 	30 	Find: Horne Castle (After Darkness) 	— 	 			
 	Mighty black magic destroys all...
Effect: Inflict six massive Non-elemental magic attacks to opponents at random.
Property: Non-elemental 
Target Priority: All opponents	Mighty black magic destroys all...
Effect: Inflict six massive Non-elemental magic attacks to opponents at random.
Property: Non-elemental 
Target Priority: All opponents	Mighty black magic destroys all...
Effect: Inflict six massive Non-elemental magic attacks to opponents at random.
Property: Non-elemental 
Target Priority: All opponents	Mighty black magic destroys all...
Effect: Inflict six massive Non-elemental magic attacks to opponents at random.
Property: Non-elemental 
Target Priority: All opponents	 			
==Etymology==
Category:Black Magic in Final Fantasy: The 4 Heroes of Light
Category:Magic in Final Fantasy: The 4 Heroes of Light
Category:Black Magic