Patch Notes/5.08

__FORCETOC__
The following is a list with all the changes made in patch v5.08.
: Reminder: this is the start of Episode 5 Act III and that means there’s a number of new things that aren’t featured below: the return of the Ion skinline, a whole new Battlepass and a reset of ranks.
==Agent Updates==
Harbor goes live!
*Learn his abilities on our Agents page.
*Watch the newest Controller in action in his debut trailer.
==Bugs==
===Agents===
*Fixed an issue where friendly versions of area-damage abilities could overwrite enemy versions of those abilities to deal less damage
*Fixed a bug where Viper's could have small gaps around ground level in specific map locations
===Gameplay Systems===
*Fixed various minimap bugs:
**Ally position indicators would persist on the edge of minimap even after ally came back into view
**In some cases, KAY/O's Suppression Blade position indicator could appear twice on the minimap
**Opening the larger map (defaulted to Caps Lock and ‘M’) during round transition could cause spawn barriers to appear as a single pixel
**"Recently Seen Enemy" icon indicators could sometimes update their position without the enemy being visible
==Maps==
===Pearl===
*Fixed a sliver line of sight from A Main to A Link
Category:Patch Notes
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