Ancient Exosuit

Ancient Exosuit is a DC class, available for 1800 DCs from Book of Lore's Armor Shop, or Feldspar in Book 3 Cysero's Superstore of Savings.
==Skills==
* Target Nullification Protocol
** 23 MP, 9 CD
** Attacks for 1 hit of 125% damage.
** Inflicts 'Targeting Parameters Limited!, BtH Lowered!' for 3 turns.
*** -55 Bonus.
* Damage Limiter Protocol
** 28 MP, 10 CD
** Attacks for 1 hit of 130% damage.
** Inflicts 'Power Systems Limited! Damage Lowered!' for 4 turns.
*** -40 Boost.
* Reinforce Armor
** 24 MP, 7 CD
** Armor Subsystems Engaged! Damage from all attack types mitigated!
** Applies 'Armor Reinforced! Damage taken lowered!' for 4 turns inclusive.
*** +35 All.
*** -35 Health. 
*** -35 Mana.
* Enhancement Systems
** 25 MP, 7 CD
** Applies 'Combat Subsystems Activated! Damage and BtH increased!' for the next 5 turns.
*** +60 Bonus.
*** +40 Boost.
** Attacks for 1 hit of 110% damage.
* Energy Drain
** 0 MP, 10 CD
** Attacks for 5 hits of 20% damage (100% total).
** Heals the player for 5% of their maximum MP for each hit that connects.
* Power Drain
** 30 MP, 10 CD
** Attacks for 5 hits of 20% damage (100% total).
** Heals the player for 5% of their maximum HP for each hit that connects.
* Shield Emitter
** 25 MP, 7 CD
** Applies 'Defense' for 2 turns inclusive.
*** +250 Block/Parry.
* Attack
** 0 MP, 0 CD
** Cannot use On-Demand specials.
** Attacks for 1 hit of 125% damage.
* Lazer Cutter
** 15 MP, 1 CD
** Attacks for 13 hits of 11.15% damage (145% total).
* Static Discharge
** 22 MP, 12 CD
** Attacks for 5 hits of 25% damage (125% total).
** Inflicts 'Stun' for 3-turns, a stun.
* Wave Form Generator
** 20 MP, 2 CD
** Attacks all enemies for 1 hit of 135% damage.
* Overload Matrix
** 27 MP, 15 CD
** Attacks for 1 hit of 170% damage with +200 Crit.
* Lingering Corruption
** 26 MP, 5 CD
** Attacks for 5 hits of 26% damage (130% total).
** Inflicts 'Shadow Corruption' for 4 turns, a 40% ??? (Void) DoT.
* Directed Laser
** 19 MP, 3 CD
** Attacks for 13 hits of 10.77% damage (140% total) with +200 Bonus.
* Quantum Cannon
** 65 MP, 18 CD, 2 Charge Time
** Attacks for 2 hits of 200% damage (400% total).
==Rotation==
Reinforce Armor -> Enhancement Systems -> Quantum Cannon (or Overload Matrix) -> Lingering Corruption -> Lazer Cutter -> Shield Emitter -> Directed Laser -> Damage Limiter Protocol (or Target Nullification Protocol) -> Power Drain (If needed) -> repeat
==Strategy==
This class has stellar defensive/tanking options. Most of it is relatively straightforward, but one skill might require some extra analysis: Reinforce Armor. +35 All might not sound like it's anything overly special. However, since it is additive, you can reach ridiculous amounts of All resistance if you start with high All res. If you start with 0 resistance, +35 will reduce incoming damage by 35%. If you have 30 resistance to start with, +35 will bring you to 65, halving incoming damage compared to before. If you have 64 res, +35 will bring you to 99, reducing incoming damage by 35/36ths!
Category:Class
Category:DC Class