Directed Mode

Directed Mode is a Zombies based mode added to Call of Duty: Black Ops 6 as part of the Season One update, with the Season One update adding in Directed Mode for the maps Liberty Falls and Terminus. Directed Mode is a guided mode specifically designed around aiding new or casual players in completing the Main Quests in the Zombies maps to allow players to follow the story.
==Differences==
Due to the focus on the Main Quests, Directed Mode introduces a variety of tweaks to the gameplay structure:
*All quest steps are now displayed via a UI widget, specifically instructing players what to do.
*A Round cap has been introduced. Starting at Round 3 and increasing with the more steps completed, maxing out at Round 15.
**Completion of a capped round will have a delay before the round effectively restarts with the exact same health values and enemy amount.
**If it is a Max Ammo wave however, completion of the round will function as normal and proceed into a standard wave, rather than repeating the singular enemy type wave.
*The majority of Easter Eggs have been visually removed or cannot be activated.
**This does not include the buildable Wonder Weapons, which have become part of the Main Quests.
*The Rampage Inducer has been removed from maps.
*The Der Wunderfizz machine is active at the start of the match, rather than spawning in at Round 25.
*The ability to Exfil from the map has been removed from the mode.
**Following an update, an Exfil will be forced if a match in Directed Mode reaches a maximum duration of 5 hours.
*The ability to continue after the completion of the Main Quest has been removed.
*The completion rewards offer a "Directed" version of the quest completion calling card, while also offer reduced rewards compared to the Standard mode's completion rewards.
*Additional dialogues are included to help aid direction.
*New outlines are added to Main Quest critical items to help visual aid.
*S.A.M. Trials are entirely disabled.
Category:Call of Duty: Black Ops 6 Zombies Gametypes