Sonicor

The Sonicor is a Corpus wrist-mounted sidearm utilizing sonic blasts to knock down and ragdoll enemies, making it adept at crowd control.
It can be sold for ‍.
==Characteristics==
*This weapon deals damage.
*Shots explode in a 5 meter radius on impact or traveling 15 meters.
**Initial hit and explosion apply status separately.
**Explosion does not need direct line of sight to deal damage and will penetrate walls.
**Explosion has no Damage Falloff.
*Projectiles reflect off of solid objects and surfaces.
*Projectiles guarantee knockback against enemies; most are ragdolled and launched.
*Innate polarity.
==Acquisition==
The Sonicor's blueprint can be purchased from the Market.
==Notes==
*The Sonicor fires a projectile that explodes upon proximity to an enemy, dealing damage and violently knocking back any enemies within a 5 meter radius. The projectile will also explode if it reaches its maximum range of 15 meters.
**The enemy detection area for the proximity detonation is a 3-meter-radius circle perpendicular to the path of flight.
**The projectile will bounce if it hits a solid environmental surface or object.
**Projectile has a limited flight time, and thus range can be extended with , by making the projectile fly further in the time frame before automatic detonation.
**Likewise, Zephyr's augment mod can double the flight distance.
*The UI damage value of 50 refers to the explosion. The projectile itself deals up to 150 additional damage to the single closest enemy - however, the projectile is affected by damage falloff and will deal less damage the further it has travelled, down to a minimum of 25 damage.
*The in-game UI does not list the weapon's critical chance, critical multiplier, and status chance.
**The critical chance is 10% on the explosion and 0% on the projectile.
**The critical multiplier is 2x on the explosion and 1x on the projectile.
**The status chance is 25% on the explosion and 0% on the projectile.
*The explosion has a forced proc.
**This makes the Sonicor an excellent candidate for installing to also force procs.
*While listed as alarming, the Sonicor's explosion is completely silent. The main projectile, however, has inconsistent noise levels upon directly hitting an object or enemy. Therefore, for stealth play, it is advisable to shoot beside the enemy, letting the explosion do the damage, instead of directly shooting at them.
**If an enemy is killed while in the line of sight of another enemy, they will not be alerted given that the explosion deals the killing blow.
*Projectiles can pass through Arctic Eximus s.
*Enemies retain their previous alertness level while ragdolled by Sonicor shots, and so will remain unaware until standing up. Enemies ragdolled while unaware can be stealth killed, granting a Stealth Kill Affinity Bonus.
==Tips==
* works well on the Sonicor due to it dealing pure damage.
*The projectile will explode at 15 meters; this can be used to damage enemies behind cover by aiming above the cover.
*The projectile creates a launching explosion when it bounces off terrain, not just when it hits an enemy or reaches its maximum range. At close range, a shot angled down at the floor can launch the target into the air and then bounce up to detonate next to them mid-flight, effectively hitting them twice.
==Trivia==
*The Sonicor is the second weapon in Warframe to have a listed status chance of 0%, with the being the first. Regardless, both weapons can inflict status effects.
*The Sonicor is the first weapon ingame to have only a single physical damage type, i.e. not an elemental or combined element, as its base damage.
*The Sonicor is the first wrist-mounted secondary that is not a continuous fire weapon such as the  or the .
*Despite being a sound-based weapon, equipping will not affect the effectiveness of the Sonicor.
==Media==
SonicorCodex.png|Sonicor in Codex.
Warframe - The Jordas Precept - Highlights Update 17.5
Warframe Sonicor Setup Guide 6x Forma (U17.8)
SUPER SONICOR SUPREME BUILD 4 forma - update 17.9 Warframe
Warframe - All Corpus Secondaries - Weapon Animations & Sounds (2013 - 2019)
Warframe - All Corpus Weapon Reloads in 1 minute (2012 - 2019)
==Patch History==
de:Sonicor
es:Sonicor
Category:Update 17
Category:Single Sidearm
Category:Corpus
Category:Impact Damage Weapons
Category:Secondary Weapons
Category:Weapons
uk:Сонікор