Familiar Combat

The ability to combine familiar manipulation with physical combat. Technique of Familiar Manipulation. Variation of Mythic Combat and Combat Merging.
==Also Called==
*Familiar Entity/Spirit Combat
==Capabilities==
The user can combine familiar spirits with physical combat skill, allowing them to wield their contracted/summoned entity in battle; this often entails aiding them through physical attacks or specialized techniques.
==Applications==
*Enhanced/Supernatural Combat
*Personal Familiar
*Summoning
==Associations==
*Combat Merging
**Mythic Combat
**Summoning Combat
*Familiar Manipulation
==Limitations==
*May only be able to control certain type of familiar (animal-like, human-like).
*May only be able to possess and/or control certain number of familiars.
*Anti-Magic/Bond Destruction/Contract Nullification/Entity Erasure/Entity Sealing/Magic Destruction/Magic Negation/Magic Sealing/Familiar Thievery could defeat user.
==Known Users==
== Gallery ==
File:Klarion and Teekl.jpg|Klarion the Witch-Boy and Teekl (DC Comics)
File:GoldenSunDarkDawn.jpg|Djinn Summoners (Golden Sun)
Blue Spirit's Heart Grab Myst, Might, Mayhem.png|Cheon Ma (Myst, Might, Mayhem) having Blue Spirit use her touch on a victim's heart.
File:Dinah.png|Alice Anotherbible (Souyaku Toaru Majutsu no Index) summoning a Kaiju-sized cat and her most powerful familiar Dinah.
Category:Powers
Category:Combat Powers
Category:Supernatural Powers
Category:Enhancements
Category:Physics-Based Powers
Category:Magical Powers
Category:Spiritual Powers
Category:Animal-Based Abilities
Category:Support Powers