Super Mario: Mushroom Royale

Super Mario: Mushroom Royale is a third-person shooting game developed with the assistance of Tundra Games for the Nintendo Switch. Unlike other TPS, this game has a heavy empathis of platforming
==Opening==
It is another day in the Bowser Kingdom, in his castle, Bowser his next attack on the Mushroom Kingdom, showing numerous crumpled papers and books on how to kidnap someone, suddenly, Parrakarry comes out and gives Bowser a letter, as he reads it out.
It says that Princess Peach is finished with Bowser's plans to kidnap her, and that she is officially starting war with his arm. Bowser angrily throws the letter in the trash and tells Parrakarry to order his minions up as he writes a reply to her.
Meanwhile, in Peach's Castle, Peach, Mario, and Army Toad are getting their army ready, Mailtoad soon comes in the army room and gives Peach a letter from Bowser, stating that he agrees to the war, and threatens Peach to not only kidnap her, but also destroy her kingdom in the process, angered, Peach gives the letter back to Mailtoad and tells him to gather more troops.
Mailtoad sends some winged letters out the window, landing in Diamond City and Bonneton, Wario, Waluigi, Ashley, Lulu, and Cappy all end up getting the invitations to her army, they quickly waste no time to the Mushromm Kingdom, Wario and Waluigi riding their bikes, Ashley riding her broom as LuLu quickly jumps onto her, and Cappy possessing a Glydon to fly to the castle.
After they each arrive to the castle, Peach lines each of the armymen into rows, Wario and Waluigi stealing some of the spots of other Armymen. Soon enough, Bowser's airship comes flying down, with his Armymen hopping off to face against Peach's army, a Bob-Omb Buddy comes out and blows a whistle, the two armies start shooting and running before cutting to the logo of the game.
==Characters==
===Playable===
These are the characters you are able to play as in the game.
===Team Mario===
Character	Description	Unlocking Criteria
 	
Mario: The famous Jump-Man himself is, of course, a playable character in the game. Mario is overall balanced and recommended to those new at the game. Here, Mario uses a specially designed F.L.U.D.D made to fire small bullet-like water at his opponents, it doesn't do much damage but it can be fired rapidly and has decent range 
Special 1: Hover Nozzle - F.L.U.D.D changes into his Hover Nozzle form as Mario flies into the air, helpful if you want to get to a higher platform
Special 2: Aqua Bomb - F.L.U.D.D fires a large bomb-shaped water balloon in an arc, exploding on contact
Special 3: Splash Laser - F.L.U.D.D fires a large water laser in front of him, it can deal a lot of damage to enemies at the cost of reducing Mario's momentum
Super Attack: Mario Finale - Mario grabs a Fire Flower and fires a huge fire ball in front of him, dealing a lot of damage to enemies and doing the Burn status effect	N/A
 	
Luigi: The cowardly brother of Mario, Luigi joins his bro in the war against Bowser's army, he has a higher jump height and better speed than Mario, but he has less defense and health, and is sorta slippery when he runs, Luigi can also flutter his legs when he's jumping, making him more floatier. Here, Luigi uses a specially design Poultergust that shoots small spirits at opponents, they aren't shot that fast, but they can do a decent amount of damage
Special 1: Blow - Luigi sets the Poultergust of Blow Mode as he shoots away from his opponent and blows them away, although it's a good method of getting away from your enemies, Luigi can't move in this state and as such has little control as to where he is going
Special 2: Strobulb - Luigi shoots a flash of light in front of him, stunning opponents, although it doesn't have a lot of range
Special 3: Darklight Device - Luigi makes a darklight appear from his Poultergust, anyone that goes into the light will take damage evry second
Super Attack: Boo Bonanza - Luigi's Poultergust starts firing Boos out, these boos will start chasing opponents and attacking them for a few seconds in a radius 	N/A
 	
Peach: The princess of the Mushroom Kingdom and the head of her army decides to join the fun, she doesn't have a lot of defense and health, and has a bit of a low jump height, however, she can float in the air for a few seconds, making it easier for her to rach hard-to-rach platforms. She is the main healer of the army, and as such, her Crown-Blaster 3000 doesn't do a lot of damage, however, it can be fired rapidly.
Special 1: Heal-Flower - A rainbow flower appears on Peach's crown, nearby teammmates will be healed as long as it's up.
Special 2: Heart Bomb - Peach fires a heart-shaped bomb in front of her, healing teamates near the blast radius
Special 3: Peach Shield - A heart-shaped shield forms around Peach, protecting her from attacks
Super Attack: Healthy Heal - Peach fires multiple hearts at her teamates, healing them by 50%	N/A
 	
Yoshi: Mario's steed and best friend ever since he was a baby, his jumps are kinda floaty and he's pretty slow, but he has pretty good defense and health. His primary weapon, the fruit-spitter, doesn't really shoot that fast and can't really shoot that many fruits at a time, but it does a pretty good amount of damage and does splash damage
Special 1: Tasty Tounge - Yoshi sticks his tounge out, any opponents unfortunate enough to touch the tounge will get turned into an unmovable egg, button-mashing will make you get out faster
Special 2: Egg Roll - Yoshi gets inside his egg and rolls around, exploding whenever he comes in contact with someone, it's a good way to get to somewhere quickly, but it can be hard to control it.
Special 3: Ground Pound - Yoshi jumps up (if he's grounded) and slams onto the floor, damaging opponents underneath, the stars that sprout out of it can also damage them.
Super Atack: Winged Dino - Yoshi grows wings and starts flying around, in this state, he is invincible, using the Special 1 and 3 moves will make him fly up or down, and using Special 2 will make Yoshi fire a fireball, burning opponents, after a few seconds, he returns back to normal 	N/A
 	
Wario: The gassy rival of Mario, he joined the war expecting some sort of payout with his pal Waluigi. He is pretty slow, but his jumps are pretty high and he has good health and defense. His weapon, the Waft-Blaster, can't really be shot all that quickly, in fact, only one bullet can be shot at a time, however, it does a lot of damage, especially on direct hits, and has splash damage
Special 1: Bike - Wario gets on his bike and drives forward, you can ram into opponents to cause damage to them, you can even shoot from your Waft-Blaster while riding it, though you can't conmtrol it while shooting
Special 2: Waft Blast - Wario lets out a fart, launching him in the air, it's good for getting to high places quickly, and the gas that is let out after launching can attack and stun opponents
Special 3: Microgame - Wario throws a small game cart at an opponent, it's pretty small, so it's hard to hit opponents, but if it does, the opponent hit will be forced to do a microgame, if they fail it, they'll take damage
Super Attack: Nasty Garlic - Wario eats some Nasty Garlic and becomes Wario Man as he flies into the air, he can fly as high as the map bounderies let him go, and he can fire fart-missiles down below. 	Play in 5 multiplayer rounds OR Play Endless Mode as Mario
 	
Waluigi: The often left-out partner in crime of Wario, he is pretty fast and can jump really high, but he doesn't really have a lot of health or defense, basically a reversed Wario, as such, his specials are pretty defensive. His main weapon is a grenade Launcher called the Bob-Launcher, as it might imply, this weapon shoots small Bob-Ombs that bounce around before exploding, they don't do much damage and don't have a really big radius, but they are shot fast and have a lot of ammo.
Special 1: Tennis Champ - Waluigi swings his tennis racket around in a tornado, not only damaging opponents near, but also reflecting any projectiles
Special 2: Magical Tango - Oddly, Waluigi has a love for dancing, and he uses it as an advantage on the battlefield, a blue aura surrounds Waluigi, and any large projectiles that come to him, Waluigi will dance around, completely avoiding the attack, it doesn't last long, however
Special 3: Assistant Power - Waluigi quickly goes inside an Assist Trophy case, which can easily avoide attacks due to his small hitbox, this is only temporary, though.
Super Attack: Pinball Wizard - Waluigi goes inside a hamster ball of sorts as a pinball lever launches him out, any opponents, unfortunate enough to get hit will be hurt, hard 	Play 15 multiplayer rounds OR Complete 20 round in Endless Mode as Luigi
 	
Rosalina: The princess of space and the mother of the Lumas voyages across the galaxys to the Mushroom Kingdom to assist Peach in her war, she doesn't move very fast, and is floaty, but she has decent defense and health. She fires starbit shards at her opponents, unlike most other characters, she has infinite ammo, however, her shards get fired slower and slower until they are basically useless, a Luma also assists Rosalina by firing small stars at players, thugh they don't do much damage.
Special 1: Luma Shot - Rosalina fires her Luma at an opponent, it has homing capabilities and it does a decent ammount of damage and knockback
Special 2: Launch Star - Rosalina launches into the air with a Launch Star, good for getting to higher places or quickly getting out of a jam
Special 3: Gravitational Pull - A star cursor surrounds Rosalina as she pulls in items and projectiles, Projectiles are also fired back in front of her.
Super Attack: Grand Star - A giant Grand Star shows up in the middle of the stage, firing small stars at opponents before exploding	Play 30 multiplayer rounds OR Beat 10 missions in Mission Mode M
 	
Donkey Kong: This hairy gorilla was Jumpman's enemy way back in the 80s, but now has developed a more kinder outlook on Mario, he is suprisingly fast for his health and defense, however, his jump height is kinda low. His weapon is a Coconut Gun from Donkey Kong 64, this isn;t shot so fast, but it can do a lot of damge, especially up-close.
Special 1: Orange Bomb - A basic grenade-like attack that bounces on the floor and walls before exploding
Special 2: Barrel Launch - Donkey Kong throws a bunch of barrels in front of him, rolling around, they eventually stop, but they'll go FAST when thrown downhill.
Special 3: Oil Barrel - Donky Kong pours some Oil behind him, anyone running too fast over it will slip, using fire on it will cause it to explode
Super Attack: Rambi Ride - Donkey Kong rides Rambi and starts to... well, ram into everybody, it can stop on a dime at the cost of not doing a lot of damage	Play 45 multiplayer rounds OR Beat sectiom 1 in Story Mode M
 	
Cappy: Mario's Bonneton friend who joined the war to assist him, he's pretty fast and jumps high, but he has low health and defense. Instead of holding a weapon, he shoots small blue fireballs at opponents, they aren't shot that fast, but they have homing capabilities and slight splash damage
Special 1: Bullet Bill - Cappy takes possesion of a Bullet Bill and rockets around the stage, exploding on collision with anything
Special 2: Glydon - Capy captures Glydon and hops into the air and starts gliding, while gliding, Cappy can rocket down below and cause a small shockwave that can damage opponents
Special 3: Trapeetle - A Trapeetle comes sout and snatches Cappy before launching into an opponent, having slight homing capabilities
Super Attack: T-Rex - Cappy takes possesion of a T-Rex as he runs around the stage, stepping on opponents	Play 60 multiplayer rounds OR Get 50 achievements from Archivest Toadette
 	
Ashley: A spooky girl that lives alone in a haunted mansion, here, she is pretty fast, but doesn't have a lot of health or defense. Her weapon is her signature wand that can home in on opponents and even be charged up for more damage
Special 1: Strength Aura - Ashley casts a spell on the ground, making a small aura that makes players that go in it stronger
Special 2: Red - Red takes Ashley's wand and flies out, the player now temporarily controls Red, here, he can fly as high as he can and fire hexes at opponents,(Without the charging) he also has an ability where he drops small potions down, green and purple ones, that players canj absorb and get more defense or more ATK power depending on the color
Special 3: Healing Aura - Ashley casts a spell on the ground, making a small aura that heals players that go in it
Super Attack: Pumpkin Power - Ashley's hair turns white as she casts a hex on opponents near her, turning into helpless pumpkins temporarily	Play 85 multiplayer rounds OR Beat 10 levels in Story Mode M as either Wario or Waluigi
 	
LuLu: A yound girl who once fought against Wario in one of his tournaments, despite him being part of her team, LuLu agreed to fight in the war against Bowser. She is the main sniper of Team Mario, and uses her "Balloon Buster" as her weapon while aiming, and uses her Hydro-Cannon LX in close-ranged combat, the bow deals good damage from afar, especially headshots, but isn't good in close combat situations, while her water gun dows a decent amount of damage up close, but is horrible from afar.
Special 1: Mona - Mona comes out on her bike as LuLu gets on it, Mona can drive around the stage quickly, good for getting to heights quickly
Special 2: Boogie Bomb - Jimmy T. is summoned as he flings a disco-ball like bomb in front of him, eventually exploding into glitter
Special 3: Penny Mine - Penny throws a small mine on the ground that looks like her, any opponents that step on it will cause it to explode, good if you want to defend your behind because as a sniper, you'll probably gonna be standing in one place a lot, though shots on it can also make it explode
Super Attack: LuLu somehow combines her Hydrocannon and Bow into an Aqua-Bow as she fires in in the air after locking onto opponents, eventually landing on said opponents	Play 100 multiplayer rounds OR Win 10 multiplayer rounds as Wario
TBA 	
Army Toad: A gritty Toad that fought in the great Mushroom war of '78, he isn't that fast compared to most toads, but he has pretty good attack and defense power, especially on his head. he uses a Double-barrel shotgun while fighting, it is pretty powerful, especially in close-rag combat
Special 1: Mushroom Grenade - Army Toad throws a Mushroom-Shaped grenade on the ground, sticking on the ground before eventually exploding
Special 2: TPG - Army Toad gets an RPG and fires a large missile, dealing a large ammount of damage to enemies with direct hits and cuases splash damage
Special 3: Medkit - Army Toad stops in place and slowly gets some bandages for his wounds, after it's done, Army Toad will be healed, you are completely vulerable while bandaging, though
Super Attack: Toad Nuke - A large Mushroom-shaped Nuke falls down in the middle of the battlefield, causing damage to opponents, the closer they are to it, the more damage they take	Complete all levels in Story Mode M
===Team Bowser===
Character	Description	Unlocking Criteria
 	
Bowser: The koopa king himself and the arch-nemesis of Mario, he is very slow and has the lowest jump height in the game, but he has tons of health and defense. His primary weapon is a Minigun shaped like his shell called the Shellerizer, it, as it's design implies, acts as a minigun, firing thousands of bullets s second that, while don't deal much damage on their own, can deal tons in packs, you also have an infinite ammount of ammo, though the gun will overheat if you use it for too long
Special 1: Shell Spin - Bowser enters his shell and spins around, any opponents that get near will be caught in his shell, dealing damage
Special 2: Shell Pound - Bowser jumps up and slams his behind on the ground, this can damage and stun nearby opponents
Special 3: Wannabe Bowser - Bowser summons a small Koopa carrying a replica of the Shellerizer, it will shoot opponents when they see them, though the bullets are much weaker and the minigun overheats quicker
Super Attack: Giga Gladiator - Bowser temporarily transforms into Giga-Bowser, here, his Shellerizer is much more stronger and can never overheat, Bowser is invincible here, and he has his own set of specials, though he is much slower and can't jump at all
Special 1 (Giga): Giga-Flame - Giga_Bowser shoots a giant flame at his opponents, dealing burn damage
Special 2 (Giga): Foot-Stomp - Giga-Bowser stomps his foot on the ground, causing a small shockwave that can stun opponents
Special 3 (Giga): Giga-Goomba - Bowser sends out a Giga-Goomba to attack opponents, these are big goombas, that deal more damage and have more health than a regular Goomba	N/A
 	
Bowser Junior: The son of Bowser and a mischevious koopa, Bowser Junior usually stays in his Koopa Clown Car, he is pretty fast and can double-jump, but he has low health, and Bowser Jr. himself gets more damage than the car. His main weapon, or weapons, in this case, are two small guns called the "Jualdies," they don't deal much damage, but they are shot fast and have lots of ammo
Special 1: Bob-Omb Toss - Bowser Jr. tosses a Bob-Omb in an arc over him which explodes on contact, Bowser Jr. can throw 2 of these before he needs to wait
Special 2: Mechakoopa - Bowser Jr. deploys a small Mechakoopa that runs towards an opponent, if they manage to catch up to them, they'll temporarily stick onto them, dealing damage over time and slowing them down, the robot can get shot and explode, however.]
Special 3: Eject - Bowser Jr. ejects himself from his car in an arc as he shoots an opponent that was in front of him, the car will respawn after Bowser Jr. hits the ground.
Super Attack: Shadow Shove - Bowser Jr. transforms into Shadow Mario as the Koopa Car gets into a driving form and rushes forward, Shadow Mario is now ainting a toxic paint line on the side of the car, any opponents that walk on it will get damaged	N/A
 	
Kamek: The wicked assistant of Bowser, this Koopa Wizard isn't very fast and his health is lacking, but he has plenty of defense to mboot him. He has his trademark wand to help him out, it can charge up like Ashley's, but can't home in.
Special 1: Heal Spell - A nearby teamate is touched with a green magical line, they'll get healed as long as they stay near Kamek
Special 2: Broom Blast - Kamek gets on his broom and boosts forward, pushing away and damging opponents in the way.
Special 3: Defensive Spell - Kamek grants a spell to an teamate for a limited time where said teamate now has doubled defense
Super Attack: Vampic Explosion - Kamek grants a spell where all teamates are fully healed and the opponents take the same amount of damage as the teamates	N/A
 	
Army Hammer Bro: One of the more highly-regarded Hammer Bros in Bowser's Army, AHB has somewhat-balanced stats. His main weapon is, of course, his hammer, at first, it'll be thrown in an arc, but while aiming, the hammer will be thrown straight, these deal a somewhat large amount of damage but they are slow and don't have a lot of ammo.
Special 1: Brick Block Jump - A line of Brick Blocks are summoned as AHB jumps onto them, here, these stay as platforms until AHB jumps off of them
Special 2: Sledge Stomp - AHB stomps onto the ground, creating a shockwave that stuns opponents
Special 3: Hammer Time - AHB spins around and throws 4 hammers in diferent directions
Super Attack: Amazing Flying Army HAmmer Bro - AHB jumps onto a flying pair of blocks and begins to throw hammers below for a limited time	N/A
 	
King K Rool: The arch nemesis of Donkey Kong, this angry croc is extremely slow and has a jump height rivaling that of Bowser, however, he has a lot of health and defense, especially with his underbelly. His main weapon is his blunderbuss, that shoots slow-moving cannonballs that only one can be on screen at a time, as a cannonball is shot, the Blunderbuss can now suck up opponents to spit out
Special 1: Hoverin' Backpack - The king's backpack is summoned on him as he flies up, you can control where he moves and even shoot the blunderbuss.
Special 2: Croc Stomp - King-K-Rool stomps on the ground, creaing a small shockwave that can stun opponents
Special 3: Klaptrap Kommando - King K Rool summons 3 Klaptraps heading forward, they'll damage opponents in the way
Super Attack: Blast-o-Matic - King K Rool's Blast o Matic appears and shoots a giant laser forward, damaging opponents unlucky enough to be in front of it	Play in 10 Multiplayer Matches OR Play Endless Mode as Bowser 3 times
 	
King Boo: King boo is to Luigi as Bowser is to Mario, this ghastly king is the leader of everything spooky. Here, he can move somewhat quickly and has high health at the cost of low defense and a floaty jump. King Boo uses his crown to fire a long laser that cna deal a lot of damage but slows down King Boo.
Special 1: Invisi-Ghoul - King Boo temporarily turns invisible, being able to sneak around opponents
Special 2: Sneaker - King Boo teleports behind an opponent as he scares them, stunning them.
Special 3: Boo Bounce - King Boo starts bouncing, being able to crush opponents
Super Attack: King of the Hill - King Boo turns ginormous as he rolls in front of him, crushing everyone in his path	Play 20 multiplayer matches OR Do Luigi's super attack in a multiplayer match 2 times
 	
Robo-Mario: A robotic clown of Mario created by Professor E Gadd originally made to be a hero whenever Mario is tired, however, Bowser took the bot and made him evil, this robo villain has extremely high defense and health but his movement and jump height is just okay. Robo-Mario can summon 5 electric balls around him as a defensive option, and press the shoot button while the orbs are surrounding him for them to be fired.
Special 1: Magnetic Field - A magnetic force field surrounds Robo-Mario, any metal-like objects nearby will get sucked in and launched away
Special 2: Black Shell - Robo-Mario throws a black shell forward, homing into opponents, it explodes on contact to anything
Special 3: Smokescreen - Robo-Mario throws a Smokebomb in front of him, any opponents that touch it will temporarily have smoke covering their screens
Super Attack: Robo-Blast - A ton of rockets are shot out in front of Robo-Mario, exploding on contact with anything	 Play 40 Multiplayer rounds OR Beat the mission "Metalhead Mania!"
 	
Dry Bones: This skeletal koopa has low defense, but is prettty fast and nimble. He is the main sniper of Bowser's army, and as such, he uses his trusty Bone Rattler '88 as a long ranged weapon, from afar, it can deal lots of damage, especially with headshots, though unlike LuLu, he does not have a close-ranged weapon, meaning he struggles in close-ranged combat.
Special 1: Crumblesplosion - Dry Bones swallows a Bob-Omb as he rushes towards an opponent, pressing the attack button or waiting a few seconds will make him explode, dealing damage to everyone aroundh im, don't worry, he'll get his bones back
Special 2: Flying Head - Dry Bones' head detaches from him as it flies in the air, it can fly as high as it can go, and attacks by firing small bone shards from it's mouth, it also has a special where it fires a large blue laser in front of him like a certain smiling skeleton
Special 3: Bone Wall - Dry Bones can deploy up to 2 bone walls to defend himself and others.
Super Attack: Bone Rockets - Dry Bones locks onto up to 4 opponents and launches giant bones at them, these bones will stick to the ground and act as walls until they are destroyed	Play 50 multiplayer matches OR get 50 vanquishes as Army Hammer Bro
 	
Shy Guy: This shy little felow is kinda slow and has low health, but has good defense to back him up. He uses 2 weapons, a shield and a shotgun, this shotgun can deal tons of damage up close, but isn't very accurate, the shield can also defend attacks from Shy Guy, but it's useless when attacking
Special 1: Flame Guy - Shy Guy bursts into flames and rushes forward, anybody hit will get burn damage
Special 2: Fly Guy - A propeller grows on Shy Guy's head as he flies up into the air.
Special 3: Cannon Fodder - Shy Guy starts riding a bullet bill blaster which starts shooting bullet balls at opponents.
Super Attack: Sleepy Darts - Shy Guy will fire tons of poison darts around him, anybody hit will fall asleep	Play 70 Multiplayer rounds OR beat section 1 in Story Mode B
 	
Chain Chomp: This furocious beast has joined Bowser's Army for some reason, it has tons of health and defense, but it has a slow jump height and is pretty slow. Chain Chomp is the melee class of Bowser's team, so he is weak in far-ranged situations, but his chomp attack can deal massive damage if used right.
Special 1: Chomp Hop - Chain Chomp leaps onto an opponent, good if you want to deal with a far away opponent
Special 2: Saliva Spit - Chain Chomp spits some of his saliva in an arc, anybody hit will get stuck and be vulnerable to Chain Chomp's chomp
Special 3: Chomplet - 3 small chomplets are sent out from Chain Chomp, clinging onto opponents and attempting to bring them to Chain Chomp
Super Attack: Mega Chomp - Chain Chomp grows in size for a limited time, dealing tons of damage at the cost of being slower	
Play 90 multiplayer rounds OR Complete 100 acheivement from Archive Goomba
TBA 	
Army Koopa: An old koopa who fought in the great mushroom war of '78, he is pretty fast and able to doge roll on the spot, but his health is lacking. His weapon is a grenade launcher, unlike Waluigi's weapon, it explodes one contact and deals more damage
Special 1 and 3: Dodge Roll - Army Koopa retreats into his shell and rolls to the side, dodging attacks
Special 2: Airstrike Bills - Some airships fly over Army Koopa as a Banzai Bill falls down, exploding on contact
Super Attack: Shell Shots - Army koopa enters his shell and starts spinning around, launching grenades all over the place	Complete all stages in Story Mode B
==Items==
These are certain power-ups that randomly spawn throughout the map,touching these will give you an edge during battle.
 	
Coin: Coins are found scattered everywhere around the battlefield, collecting these will fill up your super meter, you'll also get 5 coins from vanquishing opponents 	Mushroom: Collecting one of these will heal you a bit by 25%, they spawn more often if a team doesn't have many healers
 	                                     TBA
Poison Mushroom: Avoid these at all costs, touching theses will damage you by 25% 	Heal Mushroom: These are pretty rare, collecting one of these will fully heal you
                                                    TBA 	
Deathly Mushroom: Avoid these at oncem, touching them will instantly vanquish you. 	Super Star: These are very rare, touching these will make you invincible for a short time, they also make you run faster
                                                     TBA 	
Ammo Flower: These are as rare as Super Stars, touching one of these will temporarily give you infinite ammo 	Fire Flower: Touching one of these will give your primary weapon a fiery effect, making opponents be damaged over time; This lasts until you get vanquished
 	
Ice Flower: Touching one of these will give your primary weapon an icy effect, slowing down and eventually freezing opponents over time 	Thunder Flower: Touching one of these will give your primary weapon an electric effect, damaging up to 4 opponents at a time
 	
Toxic Flower: Touching one of these will give your primary weapon a toxic effect, damaging opponents over time and players toxified can pass the toxification to other players 	Water Flower: Toching one of these will give your primary weapon a watery effect, doing splash damage
 	
Pipeshroom: Touching one of these will warp you to a random place on the map, usually away from opponents 	Petari: These will usually be sleeping in the map, shooting them will make them drop coins while running, the more you shoot them, the more coins you get
 	
Cloudflower: Once picked up, 3 clouds will be following you, pressing the jump button while in the air will make a cloud platform. 	Propeller Mushroom: Collecting these will make your fall slower
 	
Metal Box: Once shot, the player who destroyed it will temporarily be metal, dealing heavy damage, having a large amount of defense, and not being able to drown at the cost of being slower 	Pitfall: This item is said to allegedly come from a far off village where animals live, throwing this on the ground will leave a speck of dirt on the ground, any opponents that walk on it will be burried 
​ 	
Mega Mushroom: Touching one of these will temporarily make your character giant, taking less damage from attacks and making your attacks have more power, as well as being able to damage foes just by walking on them at the cost of making you slower	Mini Mushroom: Touching one of these will temporarily make your character tiny, being able to go faster, jump higher, run on water, temporarily run over walls and have a smaller hitbox at the cost of your attacks being weaker and taking more damage from attacks
 	
Golden Mushroom: These are pretty rare, touching one of these will fill half of your Super Meter 	Boo: These Boos are colored blue to differentiate themselves from the enemy, shooting one of these enough times will make them temporarily hold a random opponent's prmary weapon hostage
 	
Super Feather: Touching one of these will bring a feather over your head, pressing the jump button will launch you extremely high, good if you want to get to high ground quickly 	1-UP Mushroom: These are rare, touching one will grant you pass to revive yourself when you get vanquished
==Stages==
Stages	Description
 	Peach's Castle (Outside): A large playing field with the main attraction being, of course, Peach's Castle, there is also some water you can swim in as well as plenty of cover and high ground
 	Bowser's Castle (Outside): This large lava lair is home to Bowser and his many minions, there is a lot of lava hear that can damage players, as well as a lot of highground and some cover, especially on the castle. Airships also fly around and fire cannonballs down at the players.
TBA 	Bob-Omb Battlefield: A large open stage with tons of highground, but not a lot of cover, cannons can shoot bouncy bubbles which can damage opponents
 	Bonneton Fields: The ever-so-gloomy land of Bonneton, this place has tons of high ground, such as the largehat tower, the fog here is also good cover
 	New Donk City: A large city in the rains, there is a lot of high areas, but no a lot of good cover, the streets can also flood sometimes.
 	Bubbalane Battlefield: A large seaside battlefield with a lot of water to swim in, there is a lot of cover in the water and a good amount of highground on land
TBA 	
 	
 	
 	
 	
 	
==Trivia==
*Mario using F.L.U.D.D as a weapon here is a reference to an unused mechanic in Super Mario Sunshine where F.L.U.D.D would originally be used as some sort of gun
*Dry Bones' weapon's name, the Bone Rattler '88, references the year Super Mario bros 3 was released for the NES, the game in which Dry Bones debuted in
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