Orc Shaman

The Orc Shaman is the third Magic Tower to be introduced in Kingdom Rush: Vengeance, and is unlocked at the start of Lightseeker Camp.
== Description ==
Bending nature to their will, these shamans wield the raw power of the elements as weapons. Their attacks can be as unstable as they can be fulminating.
The Orc Shaman also stuns enemies for .66 seconds when attacking.
== Stats ==
 	Level	Damage(With Upgrades)	Fire Rate	Stun 	Range	Build Cost
150px	1 	10-20(11-22) 	2.3s 	Average (0.66s)	Long 	130
150px	2 	30-55(33-60) 	2.3s 	Average (0.66s)	Long 	200
150px	3 	50-110(55-121) 	2.3s 	Average (0.66s)	Long 	260
150px	4 	110-160(121-176) 	2.3s 	Average (0.66s)	Long 	320
==Abilities**==
===Healing Roots===
 "100% Organic"
Fills an area with healing roots. Allies over it heal over 6 seconds. (Area: 120, Rate: 1/2/3 HP/0.1s, Cooldown: 16 seconds)
Requires 2 targets with below 50% of their respective HPs.
Level	Cost 	HP Healed
1 	130 (110)	60 HP
2 	130 (110)	120 HP
3 	130 (110)	180 HP
===Meteor Shower===
 "Stand under my umbrella."
Cast a meteor shower that deals magic damage in an area. (Cooldown: 20 seconds)
Requires 2 targets to activate.
Level	Cost 	Meteors	Damage per Meteor
1 	180 (153)	4 	30-50
2 	180 (153)	5 	50-70
3 	180 (153)	6 	70-90
===Static Shock===
 "Orc! Use Thunderbolt!"
Every attack now deals additional magic damage in a small area (Damage Area: 120).
Level	Cost 	Damage
1 	180 (153)	8-16
2 	180 (153)	18-32
3 	180 (153)	26-48
==Strategy == 
Starting with the 7/2/2024 Balance Patch, the Orc Shaman is FAR more competitive as a usable tower than it ever has been before. It's damage has a lower max, but has a much lower variance and its abilities have been drastically improved as well. Now it functions more effectively as a damage and support tower.
*The Orc Shaman has the worst cost efficiency per DPS of any mage tower in Kingdom Rush Vengeance, counterbalanced by its stun-attack and above average range. It should therefore only be used with specific purposes in mind that play to its strengths. Examples are:
#Placed slightly in front of Melting Furnaces or Rotten Forests, the stun will keep enemies within the area effects of these towers for longer
#Placed slightly in front of barracks, the stun-attack on enemies will prolong the lives of friendly melee units. Healing Roots can prolong their lives even further, although it needs to heal a large number of friendly units to be a good investment
#Static Shock and, to a lesser extent, Meteor Shower are useful against hordes of armored enemies (e.g. Maginicia Shores, west path on Jokull's Nest)
#The stun associated with any attack on a leap dragon will force it to fall to the ground, enabling further attacks by the Orc Shaman. Other enemies' abilities are similarly interrupted by attacks
* This tower is the most damaging tower on a hit-by-hit basis, although the Blazing Gem at level 4, fully upgraded, is capable of dealing more damage per second. The massive attack power compensates for the slow recharge duration of 2.3 seconds.
*Static Shock grants this tower a slight degree of crowd control, which most mage towers are exceptionally deficient in. This tower is limited by its wide damage range, which limits this tower from achieving its intended purpose of achieving one-hit-kills.
*Due to its high damage range it is inadvisable to place it where it would catch enemies fleeing from your choke points, instead place it before or at them so that it can maximize the amount of attacks it can output. (General rule of thumb with damage ranges for any game is that the more often the damage occurs, the more reliably averaged the DPS will become, making the damage dealer more reliable as a whole).
*Oloch's tower damage boost is capable of massively increasing this tower's damage, making the two a lethal pair against physically armored enemies. This also applies with Murglun as well but less so for small groups of strong enemies, instead excelling against a massive sustained wave of enemies.
==Range==
OShaman_Range.PNG
==Related Upgrades==
* GUILD OF MERCHANTS (2 souls)
** Costs of towers' special skills is now reduced. (15% cost reduction)
* MASTER ARCHITECTS (2 souls) 
**All towers gain extra bonus damage. (10% additional basic attack damage)
==Related Achievements==
 THUNDERSTRUCK (30 gems) Deal a total of 5000 damage to enemies with the basic attack
==Quotes==
*"Electrifying!"
*"Nature's my weapon."
*"Feel the wrath of nature!"
Tier 4:
*"One with the storm!" (when built)
*"Get off my lawn!" (Healing Roots)
*"It's raining rocks!" (Meteor Shower)
*"Thunderstruck!" (Static Shock)
==Trivia==
*"Electrifying!"
**Likely from the song 'Your the one that I want" from the 1978 film musical Grease, where the phrase "It's electrifying" is used.
*"Thunderstruck" 
**The name of a song from rock band AC/DC.
*Orc! Use Thunderbolt!
**A reference from the Pokemon series, A quote Pokemon Trainer Ash says to his Pokemon Pikachu in battle "Pikachu! Use Thunderbolt!".
*Stand under my umbrella
**A line from a song Umbrella by Rihanna.
* This tower has the highest maximum damage of any basic tower in the entire series.
==Gallery==
Category:Kingdom Rush: Vengeance
Category:Towers
Category:Magic Towers