Wendy Marvell (X784 to X792)

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|-|Wendy in X784=
|-|Wendy in X791=
|-|Wendy in X792=
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==Summary==
Wendy Marvell is a young female Sky Dragon Slayer. She was one of the orphans chosen to be a Dragon Slayer four hundred years prior to X777, serving as her foster mother's vessel to travel to X777 through the Eclipse Gate as a part of the plan to exterminate Acnologia. Formerly belonging to the Cait Shelter Guild, she officially joins the Fairy Tail Guild after the events surrounding Nirvana unfold. Following the disbandment of Fairy Tail, Wendy, along with Carla, joined Lamia Scale. After the war between Orochi's Fin and Lamia Scale ends, Wendy left Lamia Scale and helped Natsu restore Fairy Tail.
==Powers and Stats==
Tier: , Varies with Enchantments | , with Enchantments | , higher with DF, with Enchantments | Likely , with DF, with Enchantments
Key: In X784 | In X791 (Key of the Starry Sky Arc) | In X791 (Grand Magic Games Arc to Tartaros Arc) | In X792
Name: Wendy Marvell, Sky Sorceress, High Enchanter
Origin: Fairy Tail
Gender: Female
Age: 12 (In X784) | 13 (In X791) | 14 (In X792)
Classification: Human, Mage, Dragon Slayer, Fairy Tail Guild Member
Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses, Martial Arts, Extrasensory Perception, Magic, Empowerment (Her emotions directly translate into magic power and her strength grows more powerful as said emotions get stronger), Blessed (Those with the Fairy Tail Guild emblem are granted greater magic power and protection from death while on Tenrou Island), Healing, Air Manipulation, Breath Attack, Forcefield Creation, Absorption (Can absorb air, as well as other kinds of magic. All Mages passively absorb Ethernano from the atmosphere to regenerate their Magic Power), Absorption Negation (Dragon Slayers are capable of entirely negating the effects of the Anima, which is capable of absorbing all of someone's magic power and transmuting them into a Larcima Crystal), Awakened Power (Achieved Unison Raid, which is so difficult that even dedicating your entire life to achieving it isn't enough to use it), Necromancy (Via Milky Way. Can summon the souls of dead Dragons, but the summoned souls have no powers at all), Statistics Amplification, Status Effect Inducement, Power Nullification (Can negate status effects and magics with Raise, Re-Raise, and Deus Zero), Power Bestowal (Can bestow different magics and magic power to others), Possession, Mind Manipulation (Can remove the consciousness from peoples bodies, which will eventually kill the consciousness), Dragon Slayer Magic (Her Magic is especially effective against dragons and those with dragon-like properties, bypassing their defenses), Magic Resistance Negation (Can use Dragon Slayer Magic to damage characters and objects which are normally immune to Magic), Limited Regeneration Negation (Dragons are unable to heal or regenerate from injuries that come from Dragon Slayer Magic), Limited Power Mimicry, Multiple Selves (Type 1 and 3. Had Grandeeny dormant inside of her for years until the end of the Tartaros Arc), Resistance to Air Manipulation, Absorption (Dragon Slayers are completely resistant to the effects of the Anima, which is capable of absorbing all of someone's magic power), Transmutation (Dragon Slayers are completely resistant to the effects of the Anima, which is capable of transmuting someone into a Larcima Crystal), and Limited Biological Manipulation (Has antibodies that prevent him from undergoing Dragonization, Fairy Tail 100 Years Quest Vol 11 Chapter 93)
Attack Potency: Large Mountain level+ (Comparable to both Lucy and her weaker Spirits. Her Sky Dragon's Roar is likely comparable to Base Natsu's Fire Dragon's Roar, but is overall weaker), Varies with Enchantments (Can increase her Attack Power) | Island level (Fairy Tail Season 5 Episode 142 Key of the Starry Sky Arc Erigor's Storm Magic, which can create and move storm clouds. Comparable to Bickslow), Varies with Enchantments (Can increase her Attack Power) | Island level (Stronger than before), Island level+ with DF (At least 4x stronger than before due to Dragon Force. Fought and defeated Etherious Form Ezel), Varies with Enchantments (Can increase her Attack Power by 2x to 4x for any of her forms) | Likely Continent level (Should likely be 1/2 as strong as Base Dimaria, as the fused power of both herself and Base Sherria managed to both overpower and knock back Base Dimaria. Comparable to her Durability), Multi-Continent level with DF (At least 4x stronger than before due to Dragon Force. Damaged and hurt Base Dimaria with a kick. One-shot Historia Base Ezel while very injured. Her Sky Dragon's Wing Attack lightly harmed Human Form Irene), Varies with Enchantments (Can increase her Attack Power by 2x to 4x for any of her forms)
Speed: Sub-Relativistic (Kept up with Lucy's weaker Spirits, Base Natsu, and Gajeel), Varies with Enchantments (Can increase her Speed) | Sub-Relativistic (Far faster than before), Varies with Enchantments (Can increase her Speed) | Sub-Relativistic (Far faster than her prior Base Form), Sub-Relativistic+ with DF (At least 4x faster than before due to Dragon Force. Blitzed Base Ezel), Varies with Enchantments (Can increase her Speed by 2x to 4x for any of her forms) | Relativistic (Comparable to Base Gray. Easily dodged an attack from Base Dimaria), higher with DF (At least 4x faster than before due to Dragon Force. Somewhat kept up with Human Form Irene), Varies with Enchantments (Can increase her Speed by 2x to 4x for any of her forms)
Lifting Strength: At least Class K, likely Class M (Not that much weaker than Base Natsu) | At least Class K, likely Class M (Stronger than before) | Class M (Much stronger than Max), Class G with DF (Stronger than Etherious Form Ezel) | At least Class G (Stronger than Alvarez Soliders), at least Class T with DF (Comparable to Base Natsu)
Striking Strength: Large Mountain level+ (Comparable to both her Attack Power and Lucy's Spirits), Varies with Enchantments (Can increase her Striking Strength) | Island level (Comparable to her Attack Power and Bickslow), Varies with Enchantments (Can increase her Striking Strength) | Island level (Stronger than before), Island level+ with DF (At least 4x stronger than before due to Dragon Force. Easily injured Base Ezel), Varies with Enchantments (Can increase her Striking Strength by 2x to 4x for any of her forms) | Likely Continent level (Should likely be 1/2 as strong as Base Dimaria, as the fused power of both herself and Base Sherria managed to both overpower and knock back Base Dimaria), Multi-Continent level with DF (At least 4x stronger than before due to Dragon Force. Damaged Base Dimaria with a kick. One-shot Historia Base Ezel while very injured. Her Sky Dragon's Wing Attack lightly injured Human Form Irene), Varies with Enchantments (Can increase her Striking Strength by 2x to 4x for any of her forms)
Durability: Large Mountain level+ (Comparable to her Attack Power. Took attacks from the Dorma Anim, but is far weaker overall), Varies with Enchantments (Can increase her Durability) | Island level (Took several hits from Key of the Starry Sky Arc Erigor), Varies with Enchantments (Can increase her Durability) | Island level (Comparable to her Attack Power), Island level+ with Dragon Force (At least 4x more durable than before due to Dragon Force. Took no damage from Base Ezel's attacks), Varies with Enchantments (Can increase her Durability by 2x to 4x for any of her forms) | Likely Continent level (Comparable to her Attack Power. Took Base Dimaria's Overflow, but is still overall far weaker), Multi-Continent level with Dragon Force (Comparable to her Attack Power. At least 4x more durable than before due to Dragon Force. Took several attacks from God Soul: Chronos Dimaria), Varies with Enchantments (Can increase her Durability by 2x to 4x for any of her forms)
Stamina: Superhuman (She can use multiple Sky Dragon Slayer spells without exhausting for long periods. Can fight for long periods despite sustaining severe injuries. She can also eat air and other magics to restore her magic power and stamina)
Range: Hundreds of Meters.
Standard Equipment: None notable
Optional Equipment:
*Carla: Wendy can have Carla carry her to fly and battle in the air.
Intelligence: Above Average (Knows several healing spells and other powerful magic even at her young age. She managed to perfectly mimic several of Natsu's techniques just from watching him. Learned how to use two Secret Arts in mere days. Restored Sherria's magic to make her attack miss due to the excess of power)
Weaknesses: Wendy suffers from motion sickness as a result of her Dragon Slayer Magic, which causes her to become severely nauseous while riding transportation. Wendy cannot eat the air created from her own Dragon Slayer Magic to replenish her stamina. Wendy cannot resist damage from the air that comes from Sky God Slayer Magic and should also be unable to absorb it without first depleting her own Magic Power. Her magic is less effective in polluted areas. Wendy's healing magic does not work on herself.
Notable Attacks/Techniques:
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|-|Base=
Sky Dragon Slayer Magic: Wendy is the Sky Dragon Slayer, which means that she has the same type of Magic as Natsu Dragneel and Gajeel Redfox, but with the ability to manipulate air. Her Magic also allows her to heal people with the gravest of injuries, even those caused by a Dragon. Her proficiency in healing allows her to use even just a kiss to recover other people, and she can counteract other Magic. Her Magic also has support spells, increasing attack power and speed to both herself and others. As stated by Carla, Wendy can eat air but can't heal as well in polluted areas. Her Magic also allows her to sense air currents, which can be used to predict the weather.
*Sky Dragon's Roar: An air version of Dragon's Roar. When using this attack, Wendy breathes a hurricane-like blast at her target. It is powerful enough to destroy one of Nirvana's Lacrima crystals and match Sherria's Sky God's Bellow after having her Second Origin unlocked. This spell can also be used with the additional power of Wendy's healing Magic. The spell has both offensive and healing properties, allowing Wendy to cure Erigor's memory block, which released the Magic bestowed upon him and rendered him unable to battle.
*Heal: A healing Magic that is powerful and believed to be long-lost. The user manipulates clean air to perform various feats, such as draining the poison from an infected victim and even reviving people in a near-death state. Wendy used this spell to heal Erza of her poisoning after being bitten and poisoned by Cubellios during her battle with Cobra.
*Troia: A type of healing Magic shaped in the form of a ball that Wendy used to heal Natsu's motion sickness. The spell's effects are temporary, and, if continuously used, the spell becomes ineffective. On the other hand, Wendy cannot cast the spell if she suffers from motion sickness.
*Sky Dragon's Wing Attack: This Magic features Wendy expelling a whirlwind of air from her arms to attack her surroundings. This Magic is a mimic of Natsu's Fire Dragon's Wing Attack
*Sky Dragon's Claw: Wendy jumps and lifts her feet and unleashes large winds when the leg is swung down at the target.
*Sky Dragon's Crushing Fang: Wendy charges and swipes the target with her fingers leaving a wake of wind behind as she does so.
*Sky Dragon's Wave Wind: Wendy swings her hand and subsequently generates a powerful tornado.
*Sky Dragon's Burst: Wendy gathers wind at her feet to boost their speed.
Sky Dragon's Roar.gif|Sky Dragon's Roar
Healing Spell.gif|Heal
Troia Wendy.gif|Troia
Sky Dragon's Wing Attack.gif|Sky Dragon's Wing Attack
Sky Dragon's Claw.gif|Sky Dragon's Claw
Sky Dragon's Crushing Fang.gif|Sky Dragon's Crushing Fang
Sky Dragon Wave Wind.gif|Sky Dragon's Wave Wind
Sky Dragons Burst.gif|Sky Dragon's Burst
*Shattering Light: Sky Drill: A special spell where Wendy forms a fast wind barrier with her arms spread out. Moving them in a counter-clockwise direction causes the barrier to contract inwards towards her opponent.
*Milky Way: It is a Magic that can be used to materialize the soul of a deceased Dragon, which can then be conversed with. Although, to summon the Dragon's soul, the soul itself has to be inside the range of the spell. The caster cannot materialize souls whose magic has vanished from this world. As noted by Wendy, it takes a strong will for one's soul to persist after death, though the state of the soul can be affected and damaged by powerful magic.
Sky Drill.gif|Shattering Light: Sky Drill
Wendy casts Milky Way.gif|Milky Way
|-|Dragon Force=
Dragon Force: By consuming air with a high concentration of Ethernano, Wendy can enter Dragon Force. This ability is said to be the final and most powerful state a Dragon Slayer can attain. It has been told that their power becomes comparable to that of a real Dragon. Wendy gains pink eyes together with longer hair, now pink instead of blue, that curves and points upwards. The Dragon Slayer also has white scales, similar to Grandeeney's, that spring out of her back and smaller ones on her hands and feet. After the one-year time skip, while fighting the Avatar army, Wendy was shown to be able to enter Dragon Force at will.
Dragon Force Wendy.gif|Wendy's Dragon Force
|-|Enchantment=
Enchantment: A large portion of the spells in Wendy's possession are enchantments, which allow her to attach her Magic Power to someone or something (Including herself) to boost their natural parameters. Being capable of such a feat makes Wendy, by default, in addition to being a Dragon Slayer, an "Enchanter". However, not all enchantments she possesses are associated with Sky Dragon Slayer Magic. Additionally, when her body was under Irene's control, Irene cast enchantments with power equal to her own, noting that Wendy's magical aptitude was much higher than she anticipated.
*Vernier: A spell that speeds up the target's movement, including the caster themselves, for a short time. Incantation of this Magic: "Fast wind that run the heaven... VERNIER..."
**Ile Vernier: By chanting "Ile Vernier", Wendy can double someone's speed.
*Arms: After reciting an enchantment, the Caster then targets a region of the body to increase damage output, such as the arms, for a short period. Incantation of this Magic: "Power of the stout arms that tears heaven... ARMS.."
**Ile Arms: By chanting "Ile Arms", Wendy is able to double someone's attack power.
*Armor: A spell that enhances the target's defense power, including the Caster themself, for a short period.
**Ile Armor: By chanting "Ile Armor", Wendy is able to double someone's durability.
*Body Anomaly Reversal Magic, Raise: By using this spell, Wendy can negate the effects of Magic used on herself or other people, as seen when she used it to cancel Kamika's binding spell.
**Anomaly Resistance Enchant: Re-Raise: A supportive spell that will protect Wendy from any Magic of anomaly effect targeted towards her.
*Deus Corona: By chanting "Elemental resistances rise!", Wendy is able to temporarily increase her defensive capabilities quite significantly.
*Deus Eques: By chanting "Physical ability rise!", Wendy is able to temporarily increase her overall physical capabilities.
*Deus Zero: Wendy can cast this high-level enchantment, which allows her to negate Magic and external enchantments, and used it to reject the casting of Irene Belserion's Deus Zero. In Irene's body, she also later proved herself to be able to, because of the vast difference in strength between her then-current form and original body, completely nullify Irene's personality from her body and put them back where they belonged.
*Personality Enchantment: This enchantment allows Wendy to augment a personality. Wendy uses this enchantment to temporarily transfer herself into Irene's body, thus becoming its host. 
*Magic Enchantment: Wendy taught this enchantment to Erza to allow her to attach Dragon Slayer Magic or Natsu and Gray's Magic on her swords.
Wendy Vernier.gif|Vernier
Wendy Arms.gif|Arms
Wendy Armor.gif|Armor
Wendy Ile Vernier Arms Armor.gif|Ile Vernier, Ile Arms, and Ile Armor
Raise Wendy.gif|Body Anomaly Reversal Magic, Raise
Wendy's Re-Raise.png|Anomaly Resistance Enchant: Re-Raise
Deus Corona and Deus Eques.gif|Deus Corona
Wendy Deus Eques.gif|Deus Eques
Wendy Deus Zero.png|Deus Zero
Wendy Personality Enchantment.png|Personality Enchantment
Wendy Magic Enchantment.png|Magic Enchantment
|-|Unison Raid=
Unison Raid: Wendy possesses the ability to perform a Unison Raid, which is an extremely powerful ability that allows two Mages to unite two kinds of Magic similar in nature together, thereby creating an even stronger attack. Wendy has performed a Unison Raid with Lucy and Sherria.
*Sky Dragon's Roar+Sand Buster: Lucy and Wendy combine Wendy's Sky Dragon Slayer Magic and Scorpio's Sand Magic to increase the destructive power of both attacks.
*Leading Sky Arrow & Trailing Sky Arrow: Wendy and Sherria cloak their legs in Sky Dragon Slayer Magic and Sky God Slayer Magic, respectively, and attack in combination.
Lucy and Wendy Unison Raid.gif|Sky Dragon's Roar+Sand Buster
Sky Arrows.gif|Leading Sky Arrow & Trailing Sky Arrow
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Note: "DF" stands for Dragon Force.
==Gallery==
Wendy Marvell Normal.png
WendyMarvellRender.png
WendyRender1.png
Wendy dragon force.png
Wendy Dragon Power.gif
All Dragon Slayers in action.png
WendyxSherria Spin.jpg
Fairy Tail Game Wendy.png|Wendy in the Fairy Tail Game
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Fairy Tail
Category:Absorption Users
Category:Air Users
Category:Anime Characters
Category:Awakened Power Users
Category:Breath Attack Users
Category:Dragon Slayers
Category:Durability Negation Users
Category:Empowerment Users
Category:Enhanced Senses Users
Category:Female Characters
Category:Forcefield Users
Category:Good Characters
Category:Healers
Category:Heroes
Category:Magic Users
Category:Manga Characters
Category:Mind Users
Category:Multiple Selves Users
Category:Multiple Selves Users
Category:Necromancers
Category:Non-Physical Interaction Users
Category:Power Bestowal Users
Category:Power Mimicry Users
Category:Power Nullification Users
Category:Protagonists
Category:Resistance Negation Users
Category:Statistics Amplification Users
Category:Teenagers