The Sword of Kas

==Summary==
The Sword of Kas is a magical and fully sentient artifact from Dungeons and Dragons.
==Powers and Stats==
Tier: At least 
Name: The Sword of Kas
Origin: Dungeons and Dragons
Gender: None
Age: Unknown
Classification: Sentient sword hellbent on killing Vecna
Powers and Abilities: Superhuman Physical Characteristics, Magic, Reality Warping, Immortality (Types 1 and 3) Telepathy, Mind Manipulation (Anyone who wields it will be passively mind controlled, especially if it's demands for blood or hurting Vecna are met. It is also capable of directly attacking the mind) Corruption, Holy Manipulation, Death Manipulation, Electricity Manipulation, Non-Physical Interaction, Regeneration (Mid Godly. If the sword is not destroyed by someone wielding the eye and hand of Vecna, even if the sword is completely erased on both a physical and non physical level, it will return) Conceptual Manipulation (Type 1) Enhanced Senses, Regeneration Nullification up to Mid Godly as well as immortality types 1, 3, 4, 6, 7, and 8), Soul Manipulation, Acausality (Types 1 and 4), will possess one minor beneficial property, one major beneficial property, one minor detrimental property, and one major detrimental property (Randomly) Resistance to BFR, Sealing, Soul Manipulation, Magic, Space-Time Manipulation, Reality Warping, Death Manipulation, Toon Force, Mind Manipulation, Sleep Manipulation, Status Effect Inducement, Illusion Manipulation, and many others
Attack Potency: At least Small City level+ (Superior to other noteworthy magic swords such as those of Drizzt Do'Urden; was used as the primary weapon of Kas the Bloody Handed during his many campaigns)
Speed: None, although it can boost the speed of others
Lifting Strength: Unknown
Striking Strength: At least Small City level+
Durability: Low Multiverse level (Comparable to other artifacts in that even deities and the like struggle to damage them)
Stamina: Limitless
Range: Unknown
Standard Equipment: None
Intelligence: Gifted (Possesses an intelligence rating of 15, a charisma of 16, and a wisdom of 13. In DnD, 17 intelligence is considered genius, and 10 is average)
Weaknesses: Can be permanently destroyed by someone using the eye and hand of Vecna. Obsessed with killing Vecna at any cost. Despite being sentient, cannot move on its own, although it can fully mind control a wielder.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Dungeons and Dragons
Category:Items
Category:Swords
Category:Anti-villains
Category:Characters
Category:Genderless Characters
Category:Mind Users
Category:Magic Users
Category:Reality Warpers
Category:Immortals
Category:Telepaths
Category:Corruption Users
Category:Holy Users
Category:Death Users
Category:Electricity Users
Category:Non-Physical Interaction Users
Category:Regeneration Users
Category:Concept Users
Category:Enhanced Senses Users
Category:Power Nullification Users
Category:Soul Users
Category:Acausal Characters