Runny Goo

Cost: [314]
Runny Goo is a meta-trait usually used on fungi, jellies, and puddings. It consists of:
*Runny Goo [314]: Goo (meta-trait) [-140]; Injury Tolerance (Diffuse [100]; Infiltration (+40%), Can ooze under barriers and through tiny holes) [140]; Injury Tolerance (No Eyes [5], No Head [7], No Neck [5]) [17]
==Subgroups==
*Mold [-12]: Clinging [20]; Doesn't Eat or Drink [10]; Magic Resistance 4 [8]; No Legs (Sessile) [-50]; No Manipulators [-50]; Unkillable 1 [50]
*Ooze [+175]: IQ+1 [+20]; Intelligent Goo [+60]; Clinging [20]; Combat Reflexes [15]; Division (special); No Fine Manipulators [-30]; No Legs (Slithers) [0]; Regeneration (Very Fast, 1 HP/second; Only if on a surface -10%) [90]; Sensitive Touch (Precise) [10]; Subsonic Hearing; Temperature Tolerance 10 (-25°F to 150°F) [10] ; Vibration Sense (Air) [10]; Wild Animal [-30]
*Slime [+151]: Acute Detect 10 (Sense roll 18) [20]; Amphibious [10]; Clinging [20]; Detect (Organic Matter [20]; Precise, -50%; Targeting +20%) [14]; DR 24 (Limited, Heat/Fire, -40%) [72]; Enhanced Dodge 3 [45]; No Legs (Slithers) [0]; No Manipulators [-50];
*Spore Cloud [+86]: IQ+1 [+20]; Intelligent Goo [+60]; Combat Reflexes [15]; Enhanced Dodge 3 [45]; Flight (Lighter Than Air) [36]; No Legs (Aerial) [0]; No Manipulators [-50]; Vibration Sense (Air) [10]; Vulnerability (Explosions x2) [-20]; Wild Animal [-30]
==Notes==
This is a simplification of what is provided in Dungeon Fantasy Monsters 2: Icky Goo as there is a lot of redundancy between Runny Goo and Spongy Goo (5 traits) as well as information in the main body text that wasn't included in the breakdowns provided; so it made sense to create a Goo (meta-trait) and do Runny Goo and Spongy Goo as lenses of that.
*Intelligent Goo [+60]: Immunity to Mind Control [30], Indomitable [15]; Unfazeable [15]
==References==
*Dungeon Fantasy Monsters 2: Icky Goo