Gear/AGM-10 Missile x1 (WM)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_WingMount_AGM_10_x1
Manufacturer: Generic
Air to Ground Missiles (AGM) are guided missiles designed to be launched from aircraft at targets on the ground or at sea. They provide heavier punch and greater standoff distance that unguided rocket pods.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0 	1 	22500	All 	All
* Wing Mounted ordnance requires 0.25 Ton(s) Carry Weight.
* WingMount reduces Movement & Jump by 8%, and increases Signature by 6%, per Ton of Carry Weight used. Eject to remove penalty.
* Streak Launcher makes one To-Hit roll; Only fires if the roll succeeds, if it does all missiles hit.
* 1 Evasion pips ignored by this weapon.
* +1 accuracy with this weapon.
* Missile has 20 HP.
* -30% chance to to be shot down by AMS.
* Cannot be fired at Flying Targets
* Eject this weapon with CTRL+Click on Ammo panel. Removes Passive Effects, Unblocks Location & Dumps Ammo.
* Weapon carries 1 salvos.
* 4500 Cbills Cost per Shot.
=Weapon Stats=
Category: WingMountedWeapon
Type: SRM
SubType: SRM2
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	WingMount_AGM_10	60 	0 	15 	1 	1 	0 	0 	0 	0 	0 	0 	0 	150 	210 	420 	630 	840 	
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2