Bloodletting

Bloodletting is a campaign mechanic available to all factions, it is also available to and .
== Overview ==
Bloodletting is a fillable bar that provides bonuses when winning battles, these bonuses are increased when achieving higher levels of Bloodletting. However, the army must constantly win battles in order to maintain it otherwise it will decay and in the process lose the bonuses. Inactivity has a 2 turn duration and once those turns have passed Bloodletting levels will begin to drop. If full Inactivity is achieved, it will grant negative bonuses.
=== Daemons of Chaos ===
Daemons of Chaos are able to receive Bloodletting for all their armies when they unlock Khorne's Offering III in Daemonic Glory ( 770 Khorne Glory required).
=== Legion of the Gorequeen ===
Legion of the Gorequeen receives Bloodletting like any Khorne faction would but the bonuses from Bloodletting are different from Khorne factions.
== Bloodletting Tiers ==
=== Khorne and Daemons of Chaos ===
Bloodletting	Battle Victories required	Effects
Inactive 	 	
* Growth: -10 (all provinces)
* Melee attack: -10%
Maiming 	0-2 	
* Upkeep: -5%
* Growth: +25 (all provinces)
* Casualty replenishment rate: +1% (all armies)
* Khorne corruption: +0 (local province)
* Global recruitment duration: -1 turn(s) (minimum 1)
Multilating 	3-5 	
* Upkeep: -10%
* Growth: +45 (all provinces)
* Casualty replenishment rate: +2% (all armies)
* Khorne corruption: +2 (local province)
* Global recruitment duration: -1 turn(s) (minimum 1)
Murdering 	6-8 	
* Upkeep: -15%
* Growth: +60 (all provinces)
* Casualty replenishment rate: +3% (all armies)
* Khorne corruption: +4 (local province)
* Global recruitment duration: -1 turn(s) (minimum 1)
Massacring 	9+ 	
* Upkeep: -20%
* Growth: +70 (all provinces)
* Casualty replenishment rate: +4% (all armies)
* Khorne corruption: +6 (local province)
* Global recruitment duration: -2 turn(s) (minimum 1)
=== Legion of the Gorequeen ===
Bloodletting	Battle Victories required	Effects
Inactive 	 	
* Khorne Authority: +0
* Unit experience gain: -10% for Khorne units
Maiming 	0-2 	
* Khorne Authority: +0
* Khorne corruption: +0 (local province)
* Unit experience gain: +0% for Khorne units
Multilating 	3-5 	
* Khorne Authority: +1
* Khorne corruption: +2 (local province)
* Unit experience gain: +5% for Khorne units
Murdering 	6-8 	
* Khorne Authority: +2
* Khorne corruption: +4 (local province)
* Unit experience gain: +10% for Khorne units
Massacring 	9+ 	
* Khorne Authority: +3
* Khorne corruption: +6 (local province)
* Unit experience gain: +15% for Khorne units
Category:Unique game mechanics
Category:Khorne
Category:Daemons of Chaos
Category:Warriors of Chaos